File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_AD_FodderOnGuard.lsj Synopsis: Two followers of the Netherbrain stand guard to the room that leads to the Netherbrain stem, which the players can use to climb and start the final battle. They are the last line of defense, along with the Nautiloid.
0:0 - Why do they resist their own salvation? uid: 0125fbdc-cdba-4d81-aae6-4154104a1f3e - 0 Check flag(s) (Local): false - e877c960-afcc-7e0f-9227-b6055dbe3098_A - Adescription - 0 Set flag(s) to (Local): true - e877c960-afcc-7e0f-9227-b6055dbe3098_A - Adescription > They have not tasted of the Absolute's gifts. They do not know what glory waits.
0:0 - They will learn how far they have to fall by falling, and by then it will be too late. uid: 43409a9b-d0ff-45e3-9359-56263926011c === END NODE ===
0:0 - We will be the first to see Her rise. The first to witness the future, and the first to enter it. uid: 819d6271-1661-4ae1-a9f3-88c78e13717e === END NODE ===
0:0 - Such violence, such wreckage - would that we were on the blade-front of slaughter. uid: a7e69ba2-b36c-4782-883b-b23309f24dda - 0 Set flag(s) to (Local): false - e877c960-afcc-7e0f-9227-b6055dbe3098_A - Adescription false - e877c960-afcc-7e0f-9227-b6055dbe3098_B - Bdescription > We are one army under one rule. Some serve at the fingertips, some in the palm.
0:0 - And what a god She is. Unparalleled. Complete. Infinite. uid: cd93d21c-5802-4818-8e7e-654b161d8893 === END NODE ===
0:0 - I dreamt of this day. Baldur's Gate in flames, her delicate spires bound in darkness. uid: e934c9c8-ab36-4dfc-ad8d-d914db0195ae - 0 Check flag(s) (Local): false - e877c960-afcc-7e0f-9227-b6055dbe3098_B - Bdescription - 0 Set flag(s) to (Local): true - e877c960-afcc-7e0f-9227-b6055dbe3098_B - Bdescription > History, power, corruption - all gone. The ground blessed with blood in honour of a new god.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_AD_OrpheusCombatStart.lsj Synopsis: On Orpheus first turn while the party makes their way to the Netherbrain in High Hall Interior against a firing Nautiloid and waves of Illithid. Orpheus comments on the Nautiloid and the situation at hand.
0:0 - Gh'ath! The dragons will burn them to ash! 1:0 - Gh'ath! The dragons will burn them to ash! uid: d69e1c7f-120d-4808-8774-d79d49cd7f2f Node context: guh-AHTH (meaning 'ship'/'nautiloid') - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - --- join -- - ME -- -- joinUS -- uid: 6a1d8e51-4807-4cb6-a28f-4ba928ccef4c - 0 Set flag(s) to (Global): true - END_HighHallInterior_State_SaferoomAD1 - Saferoom AD from the Netherbrain === END NODE ===
0:0 - -- submit -- - give UP - ---- thrall -- uid: ab1f2d3f-9826-4eec-a9b0-95cdf509ecab - 0 Check flag(s) (Global): true - END_HighHallInterior_State_SaferoomAD1 - Saferoom AD from the Netherbrain - 0 Set flag(s) to (Global): true - END_HighHallInterior_State_SaferoomAD2 - AD in the saferoom from the Netherbrain === END NODE ===
0:0 - - -unite --- - ascend- - - -BECOME--- uid: cb6a9559-ded2-4276-9aba-39584e5315d8 - 0 Check flag(s) (Global): true - END_HighHallInterior_State_SaferoomAD2 - AD in the saferoom from the Netherbrain === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_Nautiloid.lsj Synopsis: When the player approaches the safe area at the foot of the brainstem.
In gameplay, all enemies are killed. The player is not because they're protected by Orpheus' magic.
0:0 - WITNESS THE GRAND DESIGN. uid: 3965da5b-976e-d189-739c-bf7e783d550c Node context: The voice booms out its final command to us. === END NODE ===
null uid: 3e6ca909-d866-906e-51af-e0ccc3dc24ab Animation: [DG]: Player rushes towards the brain stem but suddenly falls to the ground as a quake shakes the ground. Laying on their front they grab their head in pain as the voice of the Absolute resonates in their mind. Cinematic: The player rushes towards the brain stem, but falls to the ground as a sudden brain quake shakes the ground, experiencing the pain in their head we see whenever they are exposed in close proximity to the Voice of the Absolute. - 0 Check flag(s) (Global): true - END_HighHallInterior_State_BombardmentStarted - Player was spotted by the Nautiloid, starting the bombardment > null
0:0 - -- You -- have - function. uid: 8eaca169-9871-c5f4-d611-815112b0046b Node context: Hive voice begins to stabilise into solid voice. Player thinks they've finally found the enemy, but the brain was expecting them all along. > LEAVE THEM. Join us. Witness perfection.
0:0 - --- you -- are - - persistent-- uid: 92587417-ef72-5433-6d99-db8ae2991da9 Node context: Voice of elder brain booming down to player who is at the bottom of the brainstem in chaotic hive voice. > -- You -- have - function.
null uid: 950612ce-9491-6cdb-63f2-d8cec85562cd - 0 Set flag(s) to (Global): true - END_HighHallInterior_Event_MovePlayersToSafeRoom - Teleport the players to the safe room in HHI while the dialog is active > null
null uid: a02f1476-5c8a-4ac2-a357-0527d65c5d6c Animation: [DG]: Player slowly sneaks towards the brain stem but suddenly falls to the ground as a quake shakes the ground. Laying on their front they grab their head in pain as the voice of the Absolute resonates in their mind. Cinematic: The player sneaks towards the brain stem, but falls to the ground as a sudden brain quake shakes the ground, experiencing the pain in their head we see whenever they are exposed in close proximity to the Voice of the Absolute. > null
0:0 - LEAVE THEM. Join us. Witness perfection. uid: ab2d6a8c-e80b-265f-eaf4-fa38b3604ee9 Node context: The voice is strong now, 100% confident. 'LEAVE THEM' addressed to all enemy thralls. 'Join us...' addressed to player. > WITNESS THE GRAND DESIGN.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_PAD_BombardmentStart.lsj Synopsis: The player has entered surprise combat against a Nautiloid, with an initial bombarment followed by the ground being covered in target reticles.
0:0 - Nautiloid! Stay low and watch your footing - we can't take bombardments like that. 1:0 - The nautiloid's attacking. Avoid its fire! 2:0 - The nautiloid's attacking. Avoid its fire!
3:0 - Nautiloid! Steer clear of its missiles! 4:0 - Blasted nautiloid. We need to get to that brain. 5:0 - Nautiloid! Don't get caught in its fire! 6:0 - Nautiloid! Don't get caught in its fire! 7:0 - Nautiloid artillery. Steer clear! 8:0 - Holy shit. Nautiloids can do that?! 9:0 - Stlarning ship. It's trying to pin us in place! 10:0 - Blasted nautiloid! Need to get to the Netherbrain, now! 11:0 - Take cover - they strike from the skies. 12:0 - A nautiloid! OUT OF THE WAY, fleshy vessel, or I will toss my hamster! 13:0 - Nautiloid! Need to get to the brain - NOW. 14:0 - Nautiloid! Need to get to the brain - now. uid: 2e86ac03-7de4-4390-b18d-342d42578b6e - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_PAD_BrainStem.lsj Synopsis: The players have reached the portion of the upper hall that will lead to the brain battle. The Netherbrain presence can already be seen with brain goo and tentacles coming down from the roof. This AD directs the player that the stem can't be climbed here and that they need to go further up the building.
0:0 - Hells' teeth, is that a brainstem? Get a little higher and we could probably climb it. 1:0 - Part of the Nether Brain's stem. A bit higher, and we should be able to climb it. 2:0 - Look there - the Netherbrain's stem. Need to get closer. 3:0 - Look there - the Netherbrain's stem. Need to get closer. 4:0 - Part of the Netherbrain. We'll need to get closer though - up through the ruins. 5:0 - See that? Part of the Netherbrain. We'll have to climb it once we're close enough. 6:0 - See that? Part of the Netherbrain. We'll have to climb it once we're close enough. 7:0 - Looks like part of the Netherbrain. Maybe we can get hold of it farther up. 8:0 - The brain anchors itself. Higher - we might be able to reach it! 9:0 - The lowermost part of the Netherbrain. We need to climb higher if we are to stop it. 10:0 - The Netherbrain's tail, but this flesh is too flimsy for the climbing. We must go higher! 11:0 - This battle will be won above the city. We must climb those tendrils to assault the brain. 12:0 - This is the Netherbrain's stem. But we'll need to be higher up to climb it. 13:0 - Looks like part of the Netherbrain. But we'll need to be higher up to climb it. uid: 4c7d7faf-b606-4389-86a6-35e36f7b422d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_PAD_BrainStemTouch.lsj Synopsis: The players have just touched the base of the brain stem in the entrance of High Hall, resulting in some brain quakes and a AD from the Netherbrain. This PAD reinforces that the party will have to traverse higher in order to climb up the brain.
0:0 - It didn't like that. We'll have to go higher before starting our climb. 1:0 - Were it so easy. For now, we can only press forward. 2:0 - Were it so easy. For now, we can only press forward. 3:0 - Not yet. We must climb higher still before ascending the stem. 4:0 - Not yet. We must climb higher still before ascending the stem. 5:0 - No chance it'll be that easy. We need to climb higher. 6:0 - Not quite. We'll need to get to higher ground if we want to climb up. 7:0 - Not quite. We'll need to get to higher ground if we want to climb up. 8:0 - Upward we go. 9:0 - Upward we go. We're so close... 10:0 - See how it trembles to meet us? Higher - we do not want keep it waiting. 11:0 - The brain is not in reach yet - we must ascend higher. 12:0 - It's tearing the city apart. We need to push onward, find a tendril we can climb. 13:0 - See how it quakes beneath your touch, Boo? Let us go a little higher, and make it tremble in truth! 14:0 - This is not the place. We must find somewhere higher up to begin the climb. 15:0 - I suppose we'll need to find somewhere higher up. uid: f65cb89b-674c-40d5-8469-e8165e7636af - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_PAD_KeepGoing.lsj Synopsis: The players are making their way up to the Netherbrain while being bombarded by the Nautiloid. Swarms of enemies are joining the combat in an attempt to stop the players. This dialog is to reinforce the goal of moving towards the Netherbrain and that fighting the endless onslaught of enemies is pointless.
0:0 - There's so many to kill! Just push through - reach the brain! 1:0 - We can't stem this tide of enemies. We must get to the brain! 2:0 - We can't stem this tide of enemies. We must get to the brain!
3:0 - Stay here and we'll be swarmed. We must keep going, find a way through! 4:0 - There's too many of them - just focus on the brain! 5:0 - We're not getting anywhere. We need to make for the brain! 6:0 - We're not getting anywhere. We need to make for the brain! 7:0 - This will never stop. We need to get to the brain! 8:0 - Let them empty the skies upon us. It doesn't matter - we have to reach the brain! 9:0 - There are too many foes to defeat - reaching the brain is the only hope! 10:0 - We could drown the city in their blood, and more would still come. We need to reach the brain! 11:0 - Let us return and have fun with the endless horde afterward - first, the brain! 12:0 - There's too many of them, we need to get to the brain - now! 13:0 - There's too many of them, we need to get to the brain - now!
uid: 06b6e196-4443-480d-aac3-12f42d8dfc84 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_HighHallInterior_Event_KeepGoingAD - AD to reinforce the goal of reaching the Netherbrain === END NODE ===
0:0 - We can't win - not like this. Punch through them and get to the brain! 1:0 - This onslaught will never cease - we must forge ahead! 2:0 - This onslaught will never cease - we must forge ahead!
3:0 - There's no end to them! This is futile - we need to move! 4:0 - They won't stop coming! We have to press forward! 5:0 - They just keep coming. Push past them, get to the Netherbrain! 6:0 - They just keep coming. Push past them, get to the Netherbrain! 7:0 - They won't stop coming! We need to get past them! 8:0 - Forward! It is not here that the battle will be won! 9:0 - The enemies numbers are too great - we must press forward, before they swamp us! 10:0 - They are legion, and we are few. We must push onward to the brain - defeat it, and they will all fall.
11:0 - Bah, we swat at endless flies - when the great turd awaits us above!
12:0 - They just keep coming - we can't keep fighting them forever! 13:0 - They just keep coming - we can't keep fighting them forever! uid: 66aed545-a525-4f56-8f18-2e6adb209471 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - END_HighHallInterior_Event_KeepGoingAD - AD to reinforce the goal of reaching the Netherbrain === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHall_Arrival.lsj Synopsis: The players have just crawled out of the Morphic Pool to High Hall, and they can see the city on fire. Dragons attacking Nautiloids, people transforming into Mind Flayers.
null uid: 266d3741-16c6-b664-1fe1-e1c7d62d7ccb Animation: [GERRY] Player turns and looks behind again and another dragon whizzs by them - player dodges sensibly as they are seasoned fighters by now and follows their gaze, looking at the dragon back over the ledge and we see the netherbrain in the distance looming over the sky from behind. Cinematic: In the distance, above the tower at the top of High Hall, the Netherbrain itself, looming in the sky. === END NODE ===
null uid: 3fd34c7b-59c1-4b11-9339-fad7af5b4d64 Animation: [GERRY] Player lifts themselves up from the top of a ledge, plants their feets and rises to look up at the sky above. They take in the scene with Nautiloids in the sky and then turn around and take a few steps to the edge of the ledge to look on the wider city engulfed in flames. Cinematic: The party arrive at the High Hall through a portal, and observe the hole left by the netherbrain - there are nautiloids in the skies above. > null
null uid: eb2efaa6-9326-cc51-9138-b20e9bab3ce0 Animation: [GERRY] Player looks on to the wide scale of chaos arriving to the city as a few companions join behind to look on - long enough idle here to take in all the action on screen. Player then ducks as a dragon swoops in over their head to join in the fray of the fight with Nautiloids. Cinematic: The party turns and they take in the scale of the carnage from their vantage point, looking down on the city, and then portals open in the sky, above the city, and dragons with githyanki riders pour through and begin their assault on the nautiloid fleet. An apocalyptic war and baldur's gate is the battlefield. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHall_PAD_ArrivalReaction.lsj Synopsis: The player just left Morphic Pool and witnessed END_HIghHall_Arrival. Absolute chaos, the streets of Baldur's Gate in flames. They have to make their way to the top of the Netherbrain somehow.
0:0 - We can use stealth or force - just as long as we move quickly. 1:0 - We can use stealth or force - just as long as we move quickly. 2:0 - We could try to avoid the worst of the mess. Or plough ahead, and enjoy the fireworks. 3:0 - We could try to avoid the worst of the mess. Or plough ahead, and enjoy the fireworks. 4:0 - To the top. Strike down anything standing between you and the brain. 5:0 - To the top. Strike down anything standing between you and the brain. 6:0 - Keep pushing forward. There's no other choice. 7:0 - Keep pushing forward. There's no other way. 8:0 - We could attempt to sneak past - our just fight our way through. 9:0 - We could attempt to sneak past - our just fight our way through. 10:0 - We must get through - by any means necessary. 11:0 - Bring it on. 12:0 - Our task is the same: bring the Netherbrain down, by any means. 13:0 - Be it by stealth or force, we have to press onwards. 14:0 - HAHAHA! WITH ME, FRIENDS - LAST ONE TO THE BRAIN IS A HORNCLAW'S FEATHERY NETHERS! 15:0 - The city may not survive this onslaught, but we must. Press on. 16:0 - One way or another, got to reach the top. 17:0 - One way or another, got to reach the top. uid: 5dc8a9e4-ebe3-4177-9663-417c07785793 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_EmperorReadyToLeave.lsj Synopsis: The Emperor has opened a portal back to Morphic Pool. He stands ready for the player to initiate their return to confront the Netherbrain.
0:0 - Come - it's time to leave. uid: ba1e7571-a93a-4f13-b4b3-509ab4e8fb77 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_EmperorWaiting.lsj Synopsis: The Emperor stands near Orpheus, waiting for the player to start discussing their options. He knows what must be done and needs the players support to do so.
0:0 - The githyanki's power will see us through - one last time. uid: 5c89d67d-f076-4029-ac8d-d62907bc039c - 0 Check flag(s) (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_A - Adescription - 0 Set flag(s) to (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_B - Bdescription === END NODE ===
0:0 - If we do not do this, all is lost. uid: 65224a08-ce06-4f42-8e66-c973f521f28c - 0 Check flag(s) (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_B - Bdescription - 0 Set flag(s) to (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_C - Cdescription === END NODE ===
0:0 - Sometimes, freedom requires us to make sacrifices. uid: b0e0c9ff-6709-4596-911e-dbf509baf5f8 - 0 Set flag(s) to (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_A - Adescription === END NODE ===
0:0 - This may be our last chance to defeat the brain. uid: cbb303f6-fc1f-469b-ad3f-4ce44e5ead69 - 0 Check flag(s) (Local): true - 009d5051-bc31-5362-b2c1-16c285bb442c_C - Cdescription - 0 Set flag(s) to (Local): false - 009d5051-bc31-5362-b2c1-16c285bb442c_C - Cdescription false - 009d5051-bc31-5362-b2c1-16c285bb442c_B - Bdescription false - 009d5051-bc31-5362-b2c1-16c285bb442c_A - Adescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_OrpheusReadyToLeave.lsj Synopsis: Orpheus has been freed and has opened a portal back to Morphic Pool. He stands ready for the player to initiate their return to confront the Netherbrain.
0:0 - Come - it's time for us to meet our fates and end this illithid nightmare. 1:0 - Come, I have made my sacrifice. It's time to end the Grand Design. uid: 331a2d95-d06d-43f2-9374-33cbc80dc65f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_OrpheusShacklesBroken.lsj Synopsis: Orpheus' shackles have just been broken.
0:0 - Finally... freedom. uid: 6d57ffc7-e62d-ea49-3994-704155da6bab === END NODE ===
0:0 - Uuuuuuuaargh! Gith'ka tavkim krash'ht. uid: 9c2a90c0-6733-4712-89e1-2c5a8ba8b6eb Node context: The sound is him breaking free of the chains that have imprisoned him for eons. Not the physical sound of exertion, but the mental expression of a mind returning to itself in full. > Finally... freedom.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_OrpheusWaitingForChoice.lsj Synopsis: Orpheus has told the player they must choose who will become a Mind Flayer. He waits as the player and their party decide who will make the sacrifice.
0:0 - Quickly now - even here, we do not have infinite time. uid: 207e09ad-a7fb-4b15-8181-68b59f68a44b - 0 Check flag(s) (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_A - Adescription - 0 Set flag(s) to (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_B - Bdescription === END NODE ===
0:0 - The Netherbrain will not delay its Grand Design on account of your indecision. uid: 5d94a19a-69f1-492c-9a86-3f133ffd6b73 - 0 Check flag(s) (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_B - Bdescription - 0 Set flag(s) to (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_C - Cdescription === END NODE ===
0:0 - Have you come to a decision? uid: 86cdcffe-3096-44ba-b305-62e33a188cf8 - 0 Set flag(s) to (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_A - Adescription === END NODE ===
0:0 - You test my patience. There's only one intelligent choice - make it. uid: d18ae312-6766-430c-9280-0f1925ea08b7 - 0 Check flag(s) (Local): true - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_C - Cdescription - 0 Set flag(s) to (Local): false - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_B - Bdescription false - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_A - Adescription false - 353944a5-4155-b7ca-0dc7-d6dc8b31f9f0_C - Cdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_RaphaelAppears.lsj Synopsis: The player betrayed the Emperor and don't have the Orphic Hammer to free Orpheus. Raphael appears to the rescue...for a price.
0:0 - Here we all are, at the end of everything. The final stanza. uid: 65f966cd-0603-97cb-9b6f-efaba59b6651 Node context: On arrival at a climactic scene in the endgame. Calm and collected. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_AD_RaphaelWaiting.lsj Synopsis: Raphael has appeared to give the player the Orphic hammer after they just betrayed the Emperor. The player likely has no other options, and Raphael has little patience. He stands near Orpheus, observing his shackled condition.
0:0 - Tick tock. You can't avoid talking to me forever. Didn't your mother ever tell you not to keep a devil waiting? uid: 3a669cb8-1a53-4cac-a9d3-dbed351caee5 - 0 Set flag(s) to (Local): true - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_A - Adescription === END NODE ===
0:0 - Such power in such a weak package. A prince no less. uid: 3c96f345-14c2-4e58-9f12-7ebed6185865 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_RaphaelLooksAtOrpheus - Flag used for Raphael AD behaviour - 1 Check flag(s) (Local): true - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_B - Bdescription - 0 Set flag(s) to (Local): false - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_B - Bdescription === END NODE ===
0:0 - Those shackles look rather fetching on you, Orpheus. Shame about the imprisonment. uid: ca635343-d25a-43fc-af8f-773b0438c697 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_RaphaelLooksAtOrpheus - Flag used for Raphael AD behaviour - 0 Set flag(s) to (Local): true - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_B - Bdescription === END NODE ===
0:0 - Still in denial, are we? Cute. But you can't avoid me forever. You need me. uid: d7ad3bf0-c8c8-475f-8fa0-0b8772ab9fb7 - 0 Check flag(s) (Local): true - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_A - Adescription - 0 Set flag(s) to (Local): false - aa9efbdd-2036-2376-a290-bfbe1ab1e0ca_A - Adescription === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_Assimilation.lsj Synopsis: The player must now make a choice that will direct how the ending will potentially play out.
Main decisions:
- Give the Emperor the stones
- Keep the stones
- Become a full Mind Flayer
- Reject the Emperor's solutions
- Free Orpheus
0:0 - You have resisted such a fate so far. And this would be a complete evolution. uid: 00b09562-1d21-0eba-8587-ed56a15813e2 - 0 Check flag(s) (Tag): false - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > And you will be an illithid for the rest of your days.
0:0 - It is not dissimilar to the experience you already had with the previous one. Only this one is much more potent. uid: 02106bce-efd8-e705-cd2f-4198c6fc59f4 - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > All you have to do is open your mind to it. Its latent potential will do the rest.
0:0 - No - my love. You can't. uid: 022d22e3-07dc-878c-5ea1-93a906c8e76d Node context: shock and sorrow - her lover just offered to sacrifice themselves and become a mind flayer - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 03b4c0e4-0a03-48d6-8658-95714d86e8fd - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
0:0 - I know how big this is to you, but trust me Lae'zel. Trust me. uid: 03cdd066-0282-4a1b-e9c0-b6eebbd09ef5 = Roll (Wisdom) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null (roll sucessful) > null (roll failure)
0:0 - No. No - you cannot do this. uid: 059e0e2a-567b-43d6-aacf-5d02801f81bc - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The prince will be dead. And we will still stand a chance against the Netherbrain. Now - give me the stones. uid: 05ef2809-81cf-9e51-5263-f233d5612e4a - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - We will end the Grand Design. And then we will go our separate ways. uid: 065be5d8-766a-c4ad-4475-36bc921be572 > null > null
0:0 - That was the silence I felt, wasn't it? When I lost you? uid: 0a084c4a-544d-28ec-873f-84af971d7f63 - 0 Check flag(s) (Global): true - WYR_RaphaelTango_State_PlayersLiedDeal - Emperor learned about the deal but players specifically lied about not taking it > You took the devil's deal. And lied to me.
0:0 - I told you the githyanki would only want to kill you for what you are. uid: 0dc40af2-251f-c36e-033b-5974e47ffe10 > Still, you choose to break our alliance.
null uid: 0ed894b6-801d-6fcd-1529-b8e5c921a96f - 0 Check flag(s) (Global): false - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Assimilate him? Tsk'va! No - we must liberate him!
0:0 - You will see the world as I do - its truth, its devastating beauty. uid: 0fcfbef2-1459-a2f8-4f11-fb15c76f8d88 - 0 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_END_KnowsCeremorphosisIrreversible - Player knows that once they become Illithid, it's a permanent change.
0:0 - Impossible. You have no means of liberating the githyanki prince. If the Netherbrain is to fall, the prince must be assimilated. uid: 123f118c-cf83-e059-52ee-c5f20a5613d2 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - What would happen to me? uid: 1478c6f6-42c7-4264-b7ce-ed9050db7010 - 0 Check flag(s) (Object): false - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. - 0 Set flag(s) to (Object): true - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. > You would be altered in mind, body, and soul beyond all recognition.
0:0 - I trust the Emperor more than I trust Orpheus. uid: 15621da2-1d48-c7d5-5013-375caf9af73b > Do not speak his name!
0:0 - You will not lay a finger on my kin. uid: 15655d55-75ec-959f-a7a7-ed24942c6d0b - 0 Check flag(s) (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You still don't trust me? After all we've been through?
0:0 - Very well. But when the brain is defeated, the stones return to me. uid: 16e79b13-02d3-ba98-d3f0-1bd88d608856 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > So be it.
0:0 - Orpheus is the enemy of my people. I mean to use the Hammer to free him - and kill him. uid: 177f5f2f-c72d-309a-d69d-4dde517fe6f7 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You still don't trust me? After all we've been through?
0:0 - Hold a moment. We are not so short on time that we cannot stop and think about this. uid: 189be90c-1607-43e6-8e9c-24b67c662128 Node context: Trying to slow things down - the player just volunteered to sacrifice themselves, and she's urging us to stop and talk it through with her companions. Projecting calm and reason. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Orpheus is the future of my people. I mean to use the Hammer and set him free. uid: 1998a6c4-21be-c87f-a43c-b7c986379357 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You still don't trust me? After all we've been through?
0:0 - *You feel Lae'zel's parasite tremble. Her mind speaks directly to yours.* uid: 1c7efd0c-4222-c5e0-549c-e97149471b2d Cinematic: Mindmeld - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > There is another path. We yet hold the Hammer. We might still free Orpheus and strike him down!
0:0 - I will consume his thoughts, his knowledge, his brain. uid: 1e66adaa-c000-7b78-1a56-e1c41a83f2b4 > null
null uid: 1e9ad427-fe94-47e5-7b9c-cde31b31cfe6 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > Come. Let us proceed.
0:0 - All life is sacred. I will not let you hurt the githyanki. uid: 220f147b-d579-ee27-404a-d7dd14ad9a6e - 0 Check flag(s) (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > You still don't trust me? After all we've been through?
0:0 - So the githyanki lives, what then are you left with? What ideas remain untested? uid: 224710c9-5459-f8e0-768a-d77ece77d486 > How will you defeat a Netherbrain?
0:0 - You have embraced transformation so far, but this would be a complete evolution. uid: 23294017-1aa9-1959-31c8-58f1ecae2e93 - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > And you will be an illithid for the rest of your days.
0:0 - In order to survive, I must now join the Netherbrain. uid: 23c3f653-742d-4342-da79-361d1295c799 Cinematic: As the Emperor leaves, the globe of domination 'powers down' (aka fizzles out now that the Emperor is no longer there to maintain it.) - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. === END NODE ===
null uid: 24379a26-4712-6ad4-d4c0-dc827cc4ce8a Cinematic: Karlach (as a mind flayer) wraps their tentacles around Orpheus' face and brings their mouth over Orpheus' head.
Karlach feeds CLUMSILY. Suckling noises.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_AssimilatorOfOrpheus - The character that assimilated Orpheus > null > null
0:0 - I took this one from the nautiloid. I have been nurturing it ever since - priming it for your use. uid: 24ed44db-0bbf-d27b-4453-76509d1a5075 Animation: [AL] Custom anim for the MFL, PLYR and Tadpole rigs Cinematic: The Emperor produces the |supreme tadpole|, psionically levitates it in his hand.
With a gesture of his hand, mind flayer psionically moves player's hand up, palm out, ready to receive.
Mind flayer hand drops tadpole in player's palm.
Shot of supreme tadpole squirming in player's palm.
Shot of player's expression reacting to it. - 0 Set flag(s) to (Object): true - END_IllithidOptions_Event_GiveSupremeTadpole - The supreme tadpole has been provided to a player. > null
0:0 - Fool. You can't defeat the Netherbrain and end the Grand Design on your own. uid: 25956a97-1e45-bc1f-bc07-0be942b87df8 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - Has everyone's brains leaked from their skulls? We took the Orphic Hammer for a reason. 'Think', indeed. uid: 25f29602-97ed-ed25-36db-d24c0e81aa97 === END NODE ===
0:0 - Good. I would rather put my trust in you than in that thing. uid: 29b003f0-e64d-433e-afb5-9755eff3f801 Node context: disgust on final word - she's talking about the Emperor, the party's 'friendly' mind flayer that she hasn't trusted since the minute she met it - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Do not stand against me. uid: 29b2ad33-1ff6-6250-4ff4-7374200fbe26 Node context: Very menacing - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I have assessed our encounter with the Netherbrain from every angle. I know why we failed. uid: 2b3d426e-6c34-a104-9032-b20f67da0d30 Cinematic: Orphues levitating in globe, chained - 0 Set flag(s) to (Global): true - END_IllithidOptions_Knows_NeedMindFlayerEmperor - Player knows that they will need a mind flayer to use the Netherstones > The problem was not the stones, the problem was you.
0:0 - What will it do to me exactly? uid: 2e8ad0da-d2ab-ce37-c241-47d1608f5311 - 0 Check flag(s) (Object): false - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. - 0 Set flag(s) to (Object): true - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. > It will trigger ceremorphosis to completion.
0:0 - We have no way to free Orpheus. Assimilation is our only option. uid: 371ee199-7c9b-03b9-14bd-9feea807b59b = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = | Roll target speaker: 3 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
null uid: 396ac036-ed1b-412f-999f-3260e45f4f2d - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Tsk'va. The false prince is dead - and you wield his power as ghaik.
null uid: 3a6fac0e-98f2-4974-e727-005c632b2f15 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_MiniDominationOrbRemoved - Orb surrounding Orpheus has been removed - 1 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_PlayerAboutToAssimilateOrpheus - Player is about to assimilate Orpheus, in which Lae'zel interjects > Stop. > null
null uid: 3a928539-11ac-0a0a-cc70-18c15de9c094 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_MiniDominationOrbRemoved - Orb surrounding Orpheus has been removed - 1 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_PlayerAboutToAssimilateOrpheus - Player is about to assimilate Orpheus, in which Lae'zel interjects > Stop. > null
null uid: 3d29ad6a-e29e-470d-91e5-563aef58685f - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > NO!
null uid: 3d4bcd63-2ff7-4098-ba4e-b431d6de0341 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - uid: 3e035d1b-6054-e552-6c9a-c0266486288a - 0 Check flag(s) (Global): false - LOW_HouseOfHope_State_RaphaelIsDead - Set when Raphael is killed for good false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null > null
0:0 - Do not judge me. uid: 3fcdb1b8-c4af-d341-ec91-91d6995bdf4f Cinematic: Shot of player wiping brain gunk from their eye with disgust. > null > null
0:0 - To think I once called you zhak vo'n'fynh duj... uid: 4000fe58-c1ad-2a1d-6b29-3c16ac657052 Node context: ZHAHK vone-fin DOO. - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile > Hta'lak k'rith ma'har!
0:0 - You will be capable of dominating a Netherbrain. uid: 40a9b734-4f0d-f5fb-107c-a888bc5a31cb
0:0 - *Why make the sacrifice at all? You could give the Emperor the stones, and when the moment comes, kill it, and take control.* uid: 410ed6dd-71db-6876-42e6-88aab7369e28 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Do not take this step without consulting me. You decide all of our fates. uid: 429fffb3-fcef-47ad-991e-028c0279fce7 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - I'm pissed. I'm grateful. Gods! If I can't change your mind, I suppose I can only say... thank you. uid: 43d6b570-2458-5f0a-ffb3-649bcfa91eae > null
0:0 - We hold the Hammer in hand, and you stood against me. Still - I see a path to ascension. uid: 45c95f2f-842f-152b-8b38-6a463d9ee823 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > My queen will see the truth and know this was the way forward. She will greet me in Tu'narath as the Comet's destroyer, the prince's ruin.
0:0 - We proceed together. 1:0 - After you. uid: 477ea928-8174-a6b2-9a6f-449a310e9e8c - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism === END NODE ===
0:0 - Hta'lak k'rith ma'har! uid: 4b954195-d600-1057-5ab2-3b88d9f58d68 Node context: HTA-lak KRITH ma-HAR! - Die, treacherous scum! - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile === END NODE ===
0:0 - He is correct. Facing the Netherbrain without you would not be easy, but I will do it if I must. 1:0 - She is correct. Facing the Netherbrain without you would not be easy, but I will do it if I must. 2:0 - They are correct. Facing the Netherbrain without you would not be easy, but I will do it if I must. uid: 4ca7bc35-9eec-fc39-10bd-53e01df2ce80 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Only a newborn could be so naive.
0:0 - And I appeared to you in the form of someone you would trust - someone who wasn't a mind flayer. uid: 4f18a762-1ccb-4374-1edd-f69c8ef237c3 > But I am a mind flayer.
null uid: 4ff00417-c433-465a-8b10-c39d414645b0 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
null uid: 4ff8f47b-b432-6a9c-13e0-67c0c02ce666 Cinematic: Player as mind flayer looks around at their terrified companions, hungrily, and then turns to Orpheus and lunges. > null
0:0 - No more words. I gave you my trust - and you failed me. uid: 50bd16d0-d94c-4e1d-3593-d2a498fa69d2 Node context: Incensed, attack imminent. > null
0:0 - Release the Netherstones to the Emperor. uid: 52635b54-cd04-1680-101e-bae84d12b98c > null
0:0 - *Afterwards, you can strike down Prince Orpheus. Vlaakith's bidding will be done.* uid: 536ed141-76be-762e-d7c8-f346760a0548
0:0 - It is a big decision, perhaps the biggest you will ever make. No doubt your allies will have their opinions on it. Talk to them, before you commit - once you do, there will be no turning back. uid: 53901288-bcaf-9167-cc5a-4fffb5863fb8 > null
0:0 - I trust you. But I want to wield the stones - I want to be a mind flayer. uid: 53fda413-b6b5-9694-8bef-4504d8acc02b > null > null
0:0 - To defeat it, you would have to think like an illithid. Better yet, be one. Your mind is not capable of this. uid: 54d7ee43-e36a-145a-d192-541c7ef9dafa > Mine is.
null uid: 54f5f4e3-f988-0ef0-7800-367f4d6640b4 Cinematic: Karlach as mind flayer looks around at their terrified companions, hungrily, and then turns to Orpheus and lunges. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Would I be able to wield the stones myself if I become illithid and assimilate Orpheus? uid: 56f2eba3-2dea-d5c8-0b91-edbefa85ae7e - 0 Set flag(s) to (Object): true - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. > In theory - yes.
0:0 - You leave me no option but to join the Netherbrain. uid: 5a79fa6b-ed36-a52f-1c18-100e636a14fe Cinematic: As the Emperor leaves, the globe of domination 'powers down' (aka fizzles out now that the Emperor is no longer there to maintain it.) - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. === END NODE ===
null uid: 5ad72a57-89bd-79b1-e79c-31de428d3ba6 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > null
0:0 - *Afterwards, Lae'zel can strike down Prince Orpheus. Vlaakith's bidding will be done.* uid: 5ce3df2b-3d55-a759-965f-7ba34399b459 > null
0:0 - *She is transformed. Her body is no longer hers, but her eyes, her heart - she is still Karlach, for now. Only - there's a hunger in her eyes that wasn't there before.* uid: 5d98d392-3326-d93c-e3ca-1096e93f2563 Cinematic: Karlach examines new mind flayer form. > null
null uid: 607257e4-87a8-40fc-94c9-a5addfb8151f - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Tsk'va. The false prince is dead, his power taken to end the ghaik Grand Design.
0:0 - If Gale's solution doesn't work, you have my word - I will do what is necessary. uid: 6661515e-648c-6398-392c-21eb6e384332 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem > Fair enough.
null uid: 68dfb461-6136-4270-60e2-223f1ceb0e99 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > null
0:0 - Hang on - we need to talk this through. There's so much at stake... uid: 69e6c7f8-0fd5-4ebc-8896-4350c097c84a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Before you decide - let us speak. uid: 6aed07c5-39e2-4ce8-a639-8e68d9c27972 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You will give the stones to me. I will assimilate Orpheus, and then I will be able to leave this Prism to face the brain. uid: 6afcdbcb-2a0b-28c3-6beb-1110b0b52757 Cinematic: raises hand anticipating handover of netherstones from player - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > null > null > null > null
0:0 - *Why should you be the one to make the sacrifice? Karlach offered. You could let her take the fall, and when the moment comes, kill her, and take control.* uid: 6b931c90-db97-0170-0890-64f12ad173ca - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. true - ORI_Karlach_State_IsInParty - - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null > null > null
0:0 - I don't have to do anything you say. I can free Orpheus. uid: 6cd656c2-6e16-534f-cc1e-0f4e3fe3c9a3 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - I am glad to see that you lack neither, and did what had to be done. uid: 6f22f267-55ee-dadf-0f4b-1052ee9f556e - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *Why should you be the one to make the sacrifice? You could let someone else take the fall. Or, give the stones to the Emperor, and when the moment comes, kill it, and take control.* uid: 6f848d64-ace9-b170-8b4a-a5e25f79393a - 0 Check flag(s) (Global): false - GEN_SoloPlayer - GEN_SoloPlayerdescription true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - You do not. You can't. uid: 72f9ae7b-fa8e-4aae-8a91-2626d1aa52fc Node context: Karlach reacting in shock and anger and confusion to the player saying they want to be a mindflayer - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - This isn't a decision to take lightly. We should talk first. uid: 7362e95b-0977-497b-adae-d5dae181c1cd - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 74900b0b-9b23-4826-838f-a71afb4dc041 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Assimilate him? Tsk'va! No, now is the time to liberate him!
0:0 - I'll do it later. uid: 7782deb9-514d-c75a-dc72-3a767ff60b6f - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem > Fair enough.
0:0 - There are important matters to discuss - I intend to discuss them with your leader. Send them to me. uid: 77cc4763-0103-45d0-12b7-bb247011ff0f - 0 Check flag(s) (Global): false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) === END NODE ===
0:0 - You would free the githyanki, and risk everything we've worked towards. uid: 7a73f78d-ebde-8531-c13e-ac8a4ba40092 > null
null uid: 7c6d268a-4480-4b57-bdc6-651cad5ce263 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TadpoleGroupDiscussion - Player will tak a moment to decide what to do about what they should do - 1 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription === END NODE ===
0:0 - My queen will see the truth and know this was the way forward. She will greet me in Tu'narath as the Comet's destroyer, the prince's ruin. uid: 7cdd3a59-c366-7b2d-ced2-4e353ec0c024 Node context: too-NAHR-eth. Not quite triumphant - she is still concerned about - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Let's take a moment, think about this.
uid: 7d9e5f80-bb43-c812-7382-adc392c593d9 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TadpoleGroupDiscussion - Player will tak a moment to decide what to do about what they should do > Yes. Please.
0:0 - This isn't a decision to make in haste - let's discuss it together beforehand. uid: 7de0d4d4-94c9-42c5-858a-ae50388a847d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: 7e4a8176-b0be-b546-eb14-dee57957134e - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I could. I should.
null uid: 7e50f353-0b5b-d15d-c6a2-db0cd004cac3 > Do not judge me.
null uid: 7f6d9163-3ea0-6b51-7b4d-85f9195c2fc8 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Assimilate him? Tsk'va! We must drive a blade through the foul prince's belly!
null uid: 8039bd94-a3e9-797a-313a-a4dd13648f28 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
0:0 - Have you gone mad? The time we've spent avoiding this horrific fate, and now you'd succumb to it? uid: 822ee45f-e84e-4693-b4e2-c355ff27c4ae - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 834e606d-e425-5bfd-1f78-a8bab7e46917 - 0 Check flag(s) (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_PlayerAboutToAssimilateOrpheus - Player is about to assimilate Orpheus, in which Lae'zel interjects > null > null
0:0 - 'Latent potential'. All right - let's do this. I'm ready! Turn me, dammit! uid: 8600c3af-798e-6217-1549-5e1a0b722452 > null
null uid: 86027a1b-10bc-b291-1db3-8f8ea614efed - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - Karlach will become the mind flayer. uid: 872516ab-db4a-b013-c5c4-0d1210390259 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Very well. I have the means to evolve you.
0:0 - Do it. uid: 87b25ace-a552-95bc-49e5-6b8edc5a9d76 Node context: Resigned - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_SwayedLaezelForAssimilation - Got Orpheus path Lae'zel to agree to Orpheus being assimilated > We will end the Grand Design. And then we will go our separate ways.
0:0 - I will assimilate Orpheus. And without his protection, you will perish. Just like I said you would. uid: 87e186f1-234b-5bfe-9f82-0d7dafaaaf30 > null
null uid: 87f03ade-22a5-1e63-1e02-b78fce69ff00 Cinematic: The Emperor 'powers down' the globe of domination (aka with a gesture of his hand, he waves it away so that Orpheus is accessible.) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_MiniDominationOrbRemoved - Orb surrounding Orpheus has been removed > null > null > null
0:0 - This is not the kind of decision to make based solely on your own wisdom. We must discuss it - privately. uid: 88fb9f45-abe7-4b42-b573-f448c0536819 Node context: Stern, really doesn't want you deciding anything too quickly - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 8a18aa2a-bacd-4b09-b590-e9c05df1002f - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > You continue to surprise me.
0:0 - When you say 'assimilate' Orpheus - what do you mean by that? uid: 8a893c59-1d54-fdf0-d152-d6a1e25beaa3 - 0 Check flag(s) (Global): false - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 0 Set flag(s) to (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. > I will consume his thoughts, his knowledge, his brain.
0:0 - I am glad that not all of your companions are such slaves to it, and that one among you did what needed to be done. uid: 8a92f8eb-c5a6-662b-5a16-ba4b8f23181f - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - If it means that much to you, Lae'zel, I won't kill Orpheus. uid: 8b2b990e-8f17-bcc9-31fe-da46f7c7fd98 - 0 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_MentionedSidingWithLaezel - Player made mention of siding with Orpheus Path Lae'zel against the Emperor > null
0:0 - I will, but we can't ignore the possibility that I don't make it to the brain. It won't hurt us to have a contingency. uid: 8d940bc9-389f-d1ba-422d-3c8e2627de9a > null
0:0 - I figured this abominable alliance at an end. But I fear we may have no choice. uid: 8e09d242-ce6d-4655-900d-8ba0f3dcec9d - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - In theory - yes. uid: 8e110e82-acc1-a093-057f-0adf5d9372eb Cinematic: lowers hand that to normal position Node context: a little surprised > null
0:0 - Assimilate him? Tsk'va! No, now is the time to liberate him! uid: 8e22475e-6fc9-4654-bf39-7556871af8ec Cinematic: spoken to player only Node context: Rising intensity. > Do not stand against me.
0:0 - Make me a mind flayer. uid: 91800119-9607-07cd-b241-ff3b9aa4e92f - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > null
0:0 - You have damned our people for eternity. 1:0 - You have damned my people for eternity. uid: 964d871a-cfd2-a1be-8187-79086639e90c Node context: pure hatred - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Assimilate Orpheus, and I will rip off your every limb and bask in your agony!
0:0 - Have you lost your senses? All we've been through, and you just give in to ceremorphosis now?! uid: 9746dfb0-4677-4b61-bfc0-d253ab74d8fa - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - There is another way - we will free Orpheus. uid: 996df8cc-2f51-6d52-f421-95ba0408c674 - 0 Check flag(s) (Global): false - ORI_Laezel_Event_EmperorCheckSucceed - Player realised they could kill the emperor, free orpheus, and kill after true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You still don't trust me? After all we've been through?
null uid: 99b4572d-4532-a9e4-be45-f29766f8aaba Cinematic: Player does a mindmeld effect and telepathically absorbs the tadpole. As they do so, the tadpole turns to particles that move towards their head, leaving nothing behind. Once the tadpole is absorbed, player turns into mind flayer. Reference gameplay animation that exists, but more elaborate and cinematic. - 0 Set flag(s) to (Object): true - END_General_Event_DialogFullCeremorph - Character transformed through dialog into a Mind Flayer > null
0:0 - Do not forget - there's a card yet to come into play. The orb. If we do not want to surrender the stones, I could still use it to ensure the brain's destruction. Along with my own, of course. uid: 9bbe807d-8be7-0ff2-82b8-bc49a2c44231 Node context: Knows he has t mention this, but really doesn't want to. Willing to go through with it though - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > This is a risk we cannot take. Your hubris drives you even now. You failed before, I cannot trust that you will not fail again.
0:0 - If that's the only way of putting an end to this gods-forsaken mess, I will not fail you. uid: 9be1c72e-fb4d-925e-fa77-257663a20e24 Node context: Knows he has t mention this, but really doesn't want to. Willing to go through with it though - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > No! It is too great a risk. The wizard has a history of being vulnerable to the temptations of power.
0:0 - I realise he is of some significance to you, but he is of even more value to our cause. uid: 9e74b45e-5493-68ef-0372-8f49b1370ea5 Cinematic: addressed to Lae'zel if she is present - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_END_LaezelReactsToOrpheusMurder - Played Lae'zel's inclusion reacting to the idea of killing Orpheus. > null > null
0:0 - Now I ask you for the last time to trust me. Release the Netherstones to me. uid: a0cc7b24-1640-1a02-8b16-5a8679e2547a > null > null
0:0 - Wait - we can still free Orpheus. uid: a20c7f7c-e1e9-2ba8-3713-99ef0983e5cf - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 0 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_MentionedSidingWithLaezel - Player made mention of siding with Orpheus Path Lae'zel against the Emperor > You forget - I have the stones. Without them, you will accomplish nothing.
0:0 - My queen will see the truth and know this was the way forward. She will greet me in Tu'narath as the Comet's destroyer, the prince's ruin. uid: a2cccf22-0728-f327-96aa-ecf987b2c3c4 Node context: too-NAHR-eth. Not quite triumphant - she is still concerned about - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *The boundary between thought and feeling is gone. Your mind and body are as one - bristling with concentrated cerebral energy.* uid: a3441db5-55ca-614d-6c15-826808935af7 Cinematic: Player examines their new mind flayer form. > *Exactly as the Emperor described.*
0:0 - Do as the Emperor says. uid: a3757a49-ea8b-f861-d92c-6c724899013f > Thank you.
0:0 - Let's not be hasty about this. I think this warrants a more private discussion, away from that silver-tentacled illithid. uid: a6922509-f4cb-4f75-bfff-1ac78696504c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Have you lost your wits?! You must not do this! uid: a721b7fc-c715-46a9-80f0-8bac2e2cf9b2 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - There is another path. We yet hold the Hammer. We might still free Orpheus and strike him down! uid: a9523b82-dad6-21fe-5ddc-8bbce0b7a366 Cinematic: Mindmeld over at end of line > null
0:0 - Enough. I have the Hammer - I will deal with Orpheus myself! uid: aa8bc6e5-5190-5499-722c-2f1a867ad717 - 0 Check flag(s) (Global): true - ORI_Laezel_Event_EmperorCheckSucceed - Player realised they could kill the emperor, free orpheus, and kill after true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - If becoming an illithid is what it will take to wield the stones myself, I will do it. uid: aae22112-4a69-0345-e2d3-d22f6d9c8942 > null
0:0 - I thought you understood the value of your freedom when you destroyed the contract that bound you to deliver the Crown. uid: aaefeee0-6a3c-13e6-19d8-446016d11772 - 0 Check flag(s) (Global): true - LOW_HouseOfHope_State_ContractIsDestroyed - Set when players steal/destroy their contract > But now you insist on freeing the githyanki, and risking everything we worked towards.
0:0 - You're joking. Please tell me you're joking. uid: acce4377-6358-4975-9c6b-d2ad692dd8bd Node context: Very concerned - player just said they want to turn into a mindflayer - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Now enough of this distraction - we must assimilate Orpheus. uid: acff7247-5372-2b74-8537-2655d18401c7 > null
0:0 - I trust you have aired opinions and grievances, and made your decision? Are you ready to become a mind flayer? uid: ad14926a-6c43-4e3f-0ce6-7e1af92ccae0 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_TadpoleGroupDiscussion - Player will tak a moment to decide what to do about what they should do - 0 Set flag(s) to (Global): false - END_IllithidOptions_Event_TadpoleGroupDiscussion - Player will tak a moment to decide what to do about what they should do > null
0:0 - We carry the means of the prince's release - and his death. This cannot be the way! uid: ada4f449-7c61-ab36-4fd8-0b70aa8ed8e2 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - This is not a decision to be taken lightly. As the very least, take a moment to seek Boo's wisdom. uid: adac02fc-b13e-42f1-ae3d-10218de63ba0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: af8241a6-ee90-b4a0-b0f5-a78d08e481e7 Cinematic: The Player (as a mind flayer) wraps their tentacles around Orpheus' face and brings their mouth over Orpheus' head.
Player feeds CLUMSILY. Suckling noises.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_AssimilatorOfOrpheus - The character that assimilated Orpheus > null > null
0:0 - But don't wait too long. uid: b5c6372e-aeb1-6faf-dfb2-020d8c9afa37 - 0 Set flag(s) to (Object): true - END_IllithidOptions_Knows_CanDelayUse - Player has learned that they can delay using the supreme tadpole until a time of their choosing as long as it's before they try to control the Netherbrain. > You will need to be fully illithid before you confront the Netherbrain.
0:0 - Mourn, Boo - weep! The parasite has finally eaten our friend's brain! uid: b6f159fb-2ce0-48c2-b094-fd591b18f7f3 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - The traitor prince, dead at last - my queen's mission fulfilled... uid: bc08d94f-9894-fe05-1b09-94d5ddf67370 - 0 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_END_LaezelReactsToOrpheusMurder - Played Lae'zel's inclusion reacting to the idea of killing Orpheus. > No. I will not accept it. This cannot be the only way. Vlaakith will provide!
0:0 - Lae'zel is right - assimilation is not our only option. uid: be3125c2-835c-36b1-bab2-3dfdba6569f8 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TadpoleGroupDiscussion - Player will tak a moment to decide what to do about what they should do > Finally - a modicum of rational thought.
0:0 - I'm sure you will learn how to do it more gracefully with time. uid: be6b3c39-d67a-cd0b-6933-51acd507b3f0 Cinematic: Emperor wipes brain gunk off its face from our messy eating. > But you have done what is necessary.
0:0 - This is not a decision to make in haste. Let us talk it over, first. uid: c0785978-f245-461b-8967-75c142057ae4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Now stand aside. I will assimilate the githyanki's power in your stead. uid: c084a7e0-1d4d-653f-cf8b-dfc17b783486 > null
0:0 - I took this one from the nautiloid. I have been nurturing it ever since - priming it for your use. uid: c0b6af76-786f-d892-9d86-3af0d28d0c30 Cinematic: The Emperor produces the |supreme tadpole|, psionically levitates it in his hand.
With a gesture of his hand, mind flayer psionically moves Karlach's hand up, palm out, ready to receive.
Mind flayer hand drops tadpole in Karlach's palm.
Shot of supreme tadpole squirming in Karlach's palm.
Shot o Karlach's expression reacting to it. - 0 Set flag(s) to (Object): true - END_IllithidOptions_Event_GiveSupremeTadpole - The supreme tadpole has been provided to a player. > null
null uid: c2ca85ce-a2d9-1ef8-9013-228b51049a0a - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_AssimilatorOfOrpheus - The character that assimilated Orpheus > null
0:0 - You're right, Lae'zel. We cannot let Orpheus be assimilated. uid: c3d751cb-f0b2-ae32-cb86-0bee6ed33610 - 0 Check flag(s) (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_MentionedSidingWithLaezel - Player made mention of siding with Orpheus Path Lae'zel against the Emperor - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_SidedWithLaezel - Sided with Orpheus Path Laezel against Emperor before Orpheus could be assimiilated > null > null
0:0 - I still have the orb. I don't need the stones to destroy the brain, and the crown with it. uid: c44c243f-0ff9-cc58-14d8-b28bd545ec5b - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Even united, the Netherbrain was going to be an impossible enemy. But apart - we have no chance of survival. uid: c530b26b-9b33-c0e7-811e-144e544f130e > null
0:0 - Thank you. uid: c7ae156c-7c84-559f-4fdc-0b2878074cd3 Cinematic: Player raises their hands towards the stones, which float like Ioun stones around their head, psionically guiding the stones towards the Emperor. With a tug of its hand towards its body, the Emperor pulls the netherstones from the player into its palm, and closes its fingers around them. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_GaveStones - Gave stones to Emperor > null
null uid: cc6c8984-0381-35af-21ba-ae76d3608d48 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - We will destroy the Netherbrain - and I will ascend to my queen's side! uid: ccfde2f5-b4ba-d77a-98a4-5b214f019049 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - We have the means to free Prince Orpheus - and you side with ghaik! uid: d0c687d1-941b-c4ca-48ad-e649d3e3b6ab Node context: trembling with fury - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > Who are you?
0:0 - Who are you? uid: d0f84a6f-07b8-26e2-d7ec-aac903f4f0e3 Node context: angry with betrayal and hurt - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > You want Orpheus dead? You'll have to kill me first.
0:0 - This is a risk we cannot take. Your hubris drives you even now. You failed before, I cannot trust that you will not fail again. uid: d1d856d3-39db-6b1a-f26a-fff87ee5dc4d - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > You must trust me. Hand me the stones.
0:0 - You will transform into something superior - the full potential of your tadpole present in every sinew, every nerve. Pure thought, pure power. uid: d2281fa2-39f1-063e-1a38-257d5bdf6a23 > You will be capable of dominating a Netherbrain.
0:0 - You can have the stones, but I won't let you assimilate Orpheus. uid: d2ea2a20-0340-365e-9ed2-b1be9c55608c - 0 Check flag(s) (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. > You still don't trust me? After all we've been through?
0:0 - I thought you my true kin. But you would keep your own people chained to their damnable queen! uid: d55fc886-2641-b3d8-17ff-1d7f7075a38b Node context: h-SHAR-lak - traitor - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > We have the means to free Prince Orpheus - and you side with ghaik!
0:0 - Come, we must follow the brain's path. This time, we will not fail. uid: d648e13a-36a5-d961-1431-d47953ee9f89 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool === END NODE ===
0:0 - I admire the githyanki, you know. What she lacked in foresight, she made up for with passion. uid: d7388a56-59bc-36d0-b2e8-c76a75c0c3b4 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile > But passion is a consolation prize for those who lack intellect.
0:0 - Your only choice is to trust me. uid: d99aaefc-e043-99a1-bc12-a3b36c0c4fe6
0:0 - No... Impossible... You would have had to make a deal with the devil himself. And if you had, I would know. I have had access to your thoughts the entire - uid: d9e5d737-8100-784d-ecce-00eaa9d3d35c > Sharess' Caress.
0:0 - Very well. But when the brain is defeated, the stones return to me. uid: dbb7aab6-1564-4d39-53f3-0f8368a01c9a - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - We have another option. Gale's orb is still powerful enough to destroy the brain. uid: defffedd-ee36-1c43-c234-f4e372c3c129 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem true - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain > If that's the only way of putting an end to this gods-forsaken mess, I will not fail you.
0:0 - You would be altered in mind, body, and soul beyond all recognition. uid: e0486d8e-b4b9-4cdc-955d-43d75b9c6684 > null
0:0 - It was always in your nature to give in to temptation. uid: e394d077-7a09-5ab3-339c-96f718006057 - 0 Check flag(s) (Tag): true - DAISY_DESIRETRACK - > null
0:0 - Say nothing. uid: e3fe9292-9d8e-dced-9e81-819f910ff723 > null
null uid: e49fe202-5cc6-7282-c70f-3902691b1759 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null (roll sucessful) > null (roll failure)
0:0 - Before you decide, let us speak of Orpheus - alone. uid: e66fe132-36ab-abb9-4f07-969f6b8bc386 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: e98a00e1-eb8b-6383-0d3e-88c3a1303e02 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Hang on - no. We agreed. It's me. It has to be me.
- Roll failure - null uid: ea33b98e-0148-a2a2-809b-4cbb9e778526 > null
0:0 - We'll find another way. I will not sacrifice Orpheus. uid: ed119c5d-095f-e842-a02e-80eadaf52c2b - 0 Check flag(s) (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_MentionedSidingWithLaezel - Player made mention of siding with Orpheus Path Lae'zel against the Emperor - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_SidedWithLaezel - Sided with Orpheus Path Laezel against Emperor before Orpheus could be assimiilated > So easily persuaded, so quick to turn... > null
0:0 - Lies! You have been seduced by empty promises, ghaik tricks! uid: eefdf0b0-2946-463c-b7cd-827e7d62e64e Node context: rage > To think I ever hoped for more from you...
0:0 - No - have you taken leave of your senses?! uid: efc4f828-2358-43f5-9497-238dfb82c989 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - And when you saw what I truly am - you did not reject me. You enjoyed me. uid: f14f2ca2-5481-a303-f06f-23deb0c78d4e - 0 Check flag(s) (Global): true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. > Now I ask you for the last time to trust me. Release the Netherstones to me.
null uid: f225e996-812c-0515-8432-2acdf7de4243 Cinematic: The Emperor wraps its tentacles around Orpheus' face and brinngs its mouth over Orpheus' head. Suckling noises as it feeds.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_AssimilatorOfOrpheus - The character that assimilated Orpheus > null
0:0 - I don't care about Orpheus, but I want to wield the stones myself. uid: f3b598dd-cbf3-42b1-8ec5-b3d9ac128cc9 - 0 Set flag(s) to (Object): true - END_IllithidOptions_Knows_WhatCeremorphosisEntails - Player knows what ceremorphosis entails. > Then you must become a mind flayer. It is the only way.
0:0 - You must trust me. Hand me the stones. uid: f502dc5b-0dac-aa4a-fb7d-9436a272b46d - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - It will let me wield the stones. I accept. uid: f7d2772e-948d-2207-d79f-8df8211cf616 > null > null
0:0 - And your companion, too, it seems. uid: fa5c6f74-7a15-45f1-b709-f6278ab8e9af > Come. Let us proceed.
0:0 - uid: fa94a17a-d4e6-47ba-1ae4-ead772037f8b - 0 Check flag(s) (Global): false - LOW_HouseOfHope_State_RaphaelIsDead - Set when Raphael is killed for good false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - So easily persuaded, so quick to turn... uid: fb7a26c4-8050-32fb-4674-2f79a46ad139 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaveStones - Gave stones to Emperor - 0 Set flag(s) to (Object): true - GLO_ThrallOfTheAbsolute_Event_AstralPrism - The player triggered a game over state in the astral prism > I am glad to have uncovered your weakness before facing the Netherbrain.
0:0 - You would keep my people chained to their damnable queen. I should've trusted my gut, driven a blade through your throat at first chance. uid: fd313928-1397-6ef5-7c54-8727a6bcd03b Node context: h-SHAR-lak - traitor > We have the means to free Prince Orpheus - and you side with ghaik!
0:0 - Open your mind to the parasite. uid: fe1d63e4-26df-b7ca-aa21-5769eb10aa31 > null
null uid: fea0fc98-8bd6-20d7-9ae7-6463ad144773 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - So you would kill him. He is Gith's heir! You'd be your own people's betrayer. You'd be my betrayer. 1:0 - So you would kill him. He is Gith's heir! You'd be the githyanki people's betrayer. You'd be my betrayer. uid: ff906edf-2229-4580-90f4-5d04ddf2cce4 Node context: first line to Emperor, last line to player - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Local): true - b6cf7c83-5435-4875-55e3-e456befa7d88_END_LaezelReactsToOrpheusMurder - Played Lae'zel's inclusion reacting to the idea of killing Orpheus. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_EmperorBetrayal.lsj Synopsis: The player has made the decision to attack the Emperor or free Orpheus. He is not really pleased about the player pushing away his support and leaves the astral prism promptly.
0:0 - Do not seek me again - we are done. You will live with the consequences of your actions, for the little time you have left. uid: 5301003c-a194-4f6b-a44a-f234d4052740 Cinematic: The Emperor opens a portal and steps through it for the last time. - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_EmperorProposal.lsj Synopsis: The player has just narrowly escaped into the Astral Prism from the Netherbrain Mind Arena with the help from the Emperor. The Emperor acknowledges that the brain is too powerful for us to defeat it without making a great sacrifice.
0:0 - It's a good thing we allied ourselves with Gortash. uid: 71eda774-e1f1-2467-f71c-7373ef9d53a9 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE true - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin > It will take more than an alliance with Gortash to defeat the brain now.
0:0 - We will need to rethink our plan. uid: 87ddd24b-92ef-ee7f-0efb-ef4c549147fd Node context: with renewed vigor === END NODE ===
0:0 - It has become something more - a Netherbrain. uid: 9eedb205-251e-0001-0887-56cd3dca6192 Animation: [KAYLEIGH] The emperor pulls the player to their feet psionically, by lifting their right hand, palm up in a calm manner., The player is laying down on their back and gets pulled to their feet ending in idle position. Cinematic: Emperor pulls us to our feet psionically. We are battered and bruised. > null
0:0 - I pulled you out just in time. uid: b90650df-b103-6825-cb15-8f18b463135e Animation: [KAYLEIGH] *REUSE* MFL_M_Rig_DFLT_IDLE_Still_Peace_01 Cinematic: We see the Emperor looming over us as we wake up. First person POV blinking awake - callback to intro cinematic. Player sits up. > The situation is worse than I thought.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_GD_TadpoleChoice.lsj Synopsis: Roles: No Compromise, At Any Cost, Bridge, Karlach
, Orpheus Path Lae'zel
All companions can fill all these roles, so the roles should not be seen as a hard stance in a debate, but the speakers to highlight the risks and options of the big decision. So player questions should remain open ended, asking for party feedback and not telling the party what they will do.
No Compromise: Why they can't be the one to transform, the risks involved, can they trust the Emperor? Some sub nodes should have different reactivity in the case they are already partial illithid, or were open to using the powers but never did
At Any Cost: Why the player needs to be the one to transform, why these decisions may be necessary, the stakes at hand
Bridge: The bridge between the two other topics, to facilitate the and direct the discussion and return the questions back to the player.
Karlach: The only one who can take the players place as the party Mind Flayer. With three companions, she replaces the bridge in most cases. Two companions she replaces the At Any Cost.
Orpheus Path Lae'zel:Always in the "No Compromise" speaker slot, her only mission is to save Orpheus. If the player decides to allow Orpheus to be assimilated, she will interect with a high possibility of leaving the party and fighting the player if they refuse to change their mind.
This dialog is about the avatar and what they should do, but the decision is not made here as it's possible the player can change their mind when they return to gameplay or talk to the Emperor. This is a discussion of their available options, their feelings towards them, and why the player needs to be the one to transform (exception being Karlach).
Their is a risk the player may feel sour towards their team for the perceived cowardice, as almost all of them are not willing to transform. This dialog will need to sell why the player is the hero of this story.
null uid: 00fda2de-9a88-68f7-af5c-5fd4ae32d937 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Sacrifice Orpheus, sacrifice the githyanki people to an eternity of Vlaakith's tyranny.
0:0 - Let me do this for you. For me. Please, darling. I want to. uid: 017432f3-9a33-7a92-8823-31cedadf3f8b Node context: Her resolve cracks slightly on the 'darling,' an aside to the player if they're in love. - 0 Check flag(s) (Object): true - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > If this is the end for me, let me be the motherfucker who saved the world.
0:0 - |Any choice is better than no choice at this point.| 1:0 - Know this, without doubt: I will not hesitate do defend Orpheus if I must, even from you. 2:0 - Know this, without doubt: I will not hesitate do my queen's bidding. Should that mean your death and mine, so be it. 3:0 - Any choice is better than no choice. Hesitation means death. 4:0 - As long as we do something - inaction is a surefire way to doom us all. 5:0 - I trust you. And whatever comes next, I stand by you. 6:0 - |Any choice is better than no choice at this point.| 7:0 - Wait. What is it we decided to do? For Boo's benefit - Minsc will most definitely listening. 8:0 - Any choice is better than inaction. 9:0 - |Any choice is better than no choice at this point.| uid: 08bc8829-6318-1063-cf5d-d94a7078b9b6 - 0:0 Tag: Minthara - - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - Freeing Orpheus may very well be the best option here. uid: 08c2e18c-21ca-95ed-17d4-2909595d1950 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Local): false - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer > The right choice, the only choice. The Prince of the Comet shall not just blaze a path for the githyanki - but for all who oppose the Grand Design.
null uid: 0a56858b-23a6-48ed-63b2-db097d048244 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
0:0 - All right. If this is what you really want, all I can say is thank you. uid: 0f455b27-28b4-13cf-30e9-d398e4a84a54 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > You're very fucking welcome, soldier.
0:0 - I will not let you damn my people to eternal slavery. Damn the ghaik, and damn your continued allegiance to it. uid: 1095a8c1-5198-ed9e-4c83-0092dcaf8a60 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
null uid: 1255cb66-3bf0-2364-b6c4-376d704e61fa - 0 Check flag(s) (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Today, the illithid falls and the Comet flies free. You either stand with me, or against me.
null uid: 141c3c06-f590-d445-5d93-bf72c0156c18 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - We have no means of freeing Orpheus. What else can we do? uid: 171b5457-aef3-103a-34e6-158957865304 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null
0:0 - It'd be an honour to die at your hand, Lae'zel. Just wait 'til this is over to run me through, all right? uid: 197f92b4-ec7c-e587-710f-6bd9738a5611 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - Let me do this for you. For me. Please, darling. I want to. uid: 1f8592a6-fef2-f276-8fcf-f2cc0dd248d2 - 0 Check flag(s) (Object): true - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null
0:0 - We hold the means to the Prince's release and his killing. You cannot be beholden to this abominable ghaik. uid: 203b49a8-2666-7226-4806-fc7a333fdefb - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make the next moments count. They cannot be undone.
0:0 - |We should at least free Orpheus before we consider all lost.| uid: 2693f2e6-efb0-d5da-1ec8-bfd01ee452bb - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > null
0:0 - We have no means because you refused to seek them. Orpheus is my people's last hope. Let him be destroyed, and you will know an even crueler death than his.
0:0 - The Emperor might be right, but we're not out of options yet. uid: 28944c92-3f69-d970-79e4-57f1ec393d28 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Let me transform. I'm... I'm not long for this world. I can feel it.
null uid: 2a40716f-410e-2b33-095b-b832009dcec3 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make the next moments count. They cannot be undone.
null uid: 2bc6cba1-a8f7-c171-9b81-0f784e9f1b98 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - No - none of us is turning into a mind flayer. If that means giving them the stones, then so be it. uid: 2bd1aa0b-d099-f664-8e99-601b36f051cd - 0 Check flag(s) (Global): false - END_IllithidOptions_GD_State_AgreedGiveStonesEmperor - Player agreed to give the stones to Emperor rather than become a mind flayer or make anyone else become a mind flayer. - 0 Set flag(s) to (Global): true - END_IllithidOptions_GD_State_AgreedGiveStonesEmperor - Player agreed to give the stones to Emperor rather than become a mind flayer or make anyone else become a mind flayer. > I trust you. Do what you think is right, and I'll stand by you.
0:0 - Let me do it. Let me transform. I don't have much time left. I can feel it. And once I'm gone, the Emperor won't be able to control me. uid: 2d747bb3-19c7-43b6-978b-b098595474c9 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null > null > null > null
0:0 - Make the next moments count. They cannot be undone. uid: 2f0b5bdb-d331-c643-38c8-f2ecbb97f8b9 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - Enough talk. It's time to act. uid: 2f8bffd0-7a56-bc43-9a63-441c2e6262e2 > null > null > null
0:0 - |I trust you'll make the right choice.| 1:0 - |I trust you'll make the right choice.| 2:0 - |I trust you'll make the right choice.| 3:0 - I know you'll do what's right. For us, for Faerûn, and for all the realms outside it. 4:0 - |I trust you'll make the right choice.| 5:0 - |I trust you'll make the right choice.| 6:0 - |I trust you'll make the right choice.| 7:0 - |I trust you'll make the right choice.| uid: 30a0fe91-4b09-3ca9-a559-c5413fb5bfa5 - 0:0 Tag: Minthara - === END NODE ===
0:0 - Come on, Lae'zel. Even you're not so stubborn to know that isn't the only way forward. 1:0 - |The Emperor could be right, but that doesn't mean we're out of options.| uid: 316b598a-55dc-308b-8505-e2507e6c161d - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 1:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null
0:0 - But if you change your mind, just say so. I'm here. And I'm ready for whatever comes next. uid: 324916e4-12cc-09ee-e07b-89151ec3305a > null
null uid: 35d7cc58-eb99-cc99-a5d5-e6358fefc4d2
null uid: 37cee7ba-9659-977f-3ca1-f8bac461b1b4 - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
null uid: 39ac10d0-85d1-b2af-cc61-081f5ca18e60 - 0 Check flag(s) (Global): true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: 43808292-ee70-eec1-f810-b20b26260e87 === END NODE ===
0:0 - You're very fucking welcome, soldier. uid: 4788c65a-a6bb-becc-27c0-c4444d9d872d Node context: Full of Bond-like charm. She's just agreed to take on the ultimate sacrifice, and she's doing it with style. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null
null uid: 48a69036-68f9-6aca-d468-ad50fedb4038 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make the next moments count. They cannot be undone.
0:0 - Transformation seems unthinkable, after all we've done to avoid it. uid: 4b9a4405-943b-0e99-7b4d-cf214cfb6f70 > null > null
0:0 - I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier. uid: 4c3c5928-4199-a9cd-af5b-9d3d140212fd > null
0:0 - No, Karlach, I won't let you make this sacrifice. If that means giving the stones to the Emperor, then so be it. uid: 50306f87-b704-dd55-affa-18ee43e25a09 - 0 Set flag(s) to (Global): true - END_IllithidOptions_GD_State_AgreedGiveStonesEmperor - Player agreed to give the stones to Emperor rather than become a mind flayer or make anyone else become a mind flayer. > I trust you. Do what you think is right, and I'll stand by you.
0:0 - We should at least free Orpheus first. There might be another solution here. uid: 5133dc23-2543-50cc-d963-85ef9fbdf057 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > I trust you. Do what you think is right, and I'll stand by you.
null uid: 53dd9517-30a2-f500-7667-4aeba00b9dc5 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Today, the illithid falls and the Comet flies free. You either stand with me, or against me.
0:0 - Enough talk. It's time to act. uid: 5620b839-c7a1-0a3a-c594-faebb7cbefe4 > null > null
0:0 - Willing? I'm eager. I'd rather be a mind flayer than have to watch you become one. You still get to live. Do it as you. uid: 56247557-e319-70fc-3c5e-c2912b4fe126 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > This heart inside me is about to blow. Doesn't matter which body it takes out with it, right?
0:0 - |I'd trust no one else with that kind of power. We were lucky to be granted one failure, I'd not roll that gamble again.| 1:0 - I can be... particular when it comes to trusting others, I'll admit it. That in mind, there's nobody else I'd trust with this power, but you. 2:0 - There is no one else I'd trust to wield such power. 3:0 - You've proven a mighty leader. If you were to hold this power, you'd be the one illithid I'd follow proudly into battle. 4:0 - |I'd trust no one else with that kind of power.| 5:0 - You have guided us all this way. There is no one else fit to carry my hamster's highest hopes. 6:0 - There is no one else I would trust with such power. 7:0 - |I'd trust no one else with that kind of power.| uid: 5803d4a2-2daa-4720-73fe-1d8f6687a9df - 0:0 Tag: Minthara - > null > null
0:0 - The answer is in our very sight, bound by astral chains. Deny the ghaik, and free the Prince of the Comet. He will lead us to sure glory. uid: 5bdf5c18-80ce-ebd3-445d-bb86225a39dc - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Let me do it. Let me transform. I don't have much time left. I can feel it. And once I'm gone, the Emperor won't be able to control me.
0:0 - I know my queen's mission. And I know neither storm nor sundering will keep me from it. uid: 5beea0ed-cf94-45c8-f4a6-f0f2d60ca0b6 - 0 Set flag(s) to (Local): true - 692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider - AskedVlaakithLaezelToReconsider
0:0 - |Let's hope it doesn't come to that Lae'zel.| uid: 62d18c74-adfb-78dc-a118-1f55cb4c3ac2 === END NODE ===
0:0 - Maybe it's worth freeing Orpheus instead, Lae'zel. uid: 6355289c-8fa0-3afa-593a-cca9e0fcd6e7 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Local): false - 692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider - AskedVlaakithLaezelToReconsider - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Chk. This ghaik must truly be an emperor, for you to so willingly submit to its every fancy. 1:0 - We'd be surrendering control over the most powerful being in Faerûn. Do you truly think that's wise? 2:0 - |Complete control of the most powerful being in Faerun?| 3:0 - Just yield all control over the most powerful being in Faerûn? That's obscene. 4:0 - Hells - I wouldn't trust the Emperor with these stones any more than I would the Chosen we snatched them from. 5:0 - |Complete control of the most powerful being in Faerun?| 6:0 - If we are to so easily surrender to death, Minsc would prefer one of you to bash his head in with a stone. 7:0 - Just giving it complete control over the being that will determine that fate of Faerûn...? We cannot - we must not. 8:0 - |Complete control of the most powerful being in Faerun?| uid: 656a4eda-3a6d-d013-56ec-73803b085e9b - 0:0 Tag: Minthara - - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
0:0 - Know this, without doubt: I will not hesitate do my queen's bidding. Should that mean your death and mine, so be it. uid: 68de2506-fd84-9a8e-8f5e-9574c7e6f21a - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
null uid: 6c5b9704-6130-3ead-c37a-46ff8fba3efc - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Today, the illithid falls and the Comet flies free. You either stand with me, or against me.
0:0 - You must have lost all sense to think the Emperor would be anything but our undoing. 1:0 - |And give it complete control of the brain? Sounds short sighted.| 2:0 - And give it complete control over the brain? We'll be helpless if it turns on us.
3:0 - And surrender control over the brain to it? To call that short-sighted seems a gross understatement.
4:0 - |And give it complete control of the brain? Sounds short sighted.|
5:0 - |And give it complete control of the brain? Sounds short sighted.|
6:0 - Evil jumps on Minsc's sword. He is not inclined to return the favour.
7:0 - You would surrender the power to control the brain...? Need I state how foolhardy that is?
8:0 - |And give it complete control of the brain? Sounds short sighted.|
0:0 - I'll become a mind flayer. It's our best option. uid: 731f01c9-b883-04bf-8f21-cdc522a15497 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_IllithidOptions_GD_State_PlayerDecidedBecomeMindflayer - Player told companions they would become the mind flayer. > null
null uid: 735f845e-b8de-a5db-d930-9dac2e31ad7a - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 1:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 2:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 3:0 - The very idea seems obscene. Can we trust an illithid to help defeat its own kind? Must we choose one beast to vanquish another? 4:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 5:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 6:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| 7:0 - |Then we very well may be trading one foul beast for another. Those stones have great power, and I'm sure the Emperor would twist it as much as it twists its words.| uid: 7392ebbb-6ae7-b799-0bc4-5f4d577c34b1 - 0:0 Tag: Minthara -
null uid: 75717eca-281a-b2bf-44d5-96c57ba1d1a7 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Today, the illithid falls and the Comet flies free. You either stand with me, or against me.
0:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 1:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 2:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 3:0 - I agree. The Emperor's too eager - there's something we're not seeing, a possibility just beyond reach. 4:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 5:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 6:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| 7:0 - |I would trust you more with the stones, but it must be getting something out of this for it to so willingly offer this solution.| uid: 76cb96e7-feb9-18f4-dd2a-d7445d3e540d - 0:0 Tag: Minthara -
0:0 - A pointless exercise to even discuss it. If there must be a sacrifice, let us start with the ghaik. 1:0 - |We still don't know what that mind flayer schemes.|
2:0 - Think of how little we know about the Emperor's true intentions. We could be making a terrible mistake. 3:0 - Too much of what that mind flayer's intends remains a mystery to us.
4:0 - And if this is part of the Emperor's plan? We still know so little - Karlach's sacrifice might give it the advantage it needed.
5:0 - The mind flayer plays games beyond our ken. Karlach's sacrifice may be exactly what it is counting on. 6:0 - Boo still bristles. Perhaps the Emperor plans some trickery - counts on Karlach's noble sacrifice. 7:0 - |We still don't know what that mind flayer schemes.|
8:0 - |We still don't know what that mind flayer schemes.|
0:0 - It is an insult he is not free already. Let us end this needless chatter and smash the prince's bonds. 1:0 - The fell prince would know freedom for but a moment before he succumbed to my weapon. 2:0 - |It's hard to be certain, but he's our best bet.| 3:0 - We won't be completely certain until after the die is cast, but he seems to be our best chance. 4:0 - Certainty is a luxury just now, but he seems to be our best chance.
5:0 - Wise indeed. I'd sooner trust the githyanki prince than whatever grotesque fate the Emperor has planned. 6:0 - |It's hard to be certain, but he's our best bet.|
7:0 - Wise. Better to take our chances with this Orifice than whatever tentacled doom the Emperor plans for us.
8:0 - He is our best hope, though I take little comfort from the fact.
9:0 - |It's hard to be certain, but he's our best bet.|
0:0 - Freeing Orpheus may very well be the best option here. uid: 7babd6da-769c-ca91-6281-3084c090d25a - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Soldier, my heart feels like a live grenade - gonna blow any minute. You still have a life to live. I don't. uid: 7c21553c-fbb0-38c3-ae2f-ab9dd8dba706 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Let me do this for you. For me. Please, darling. I want to.
null uid: 7e434eb3-7278-032c-5437-fe869469db94 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > Make the next moments count. They cannot be undone.
0:0 - We could give the stones to the Emperor. Better to trust a mind flayer than become one. uid: 7ed532ef-373e-62a5-a3a4-1e68df95df16 > null > null
0:0 - |We have the rare luxury of time here. Let's carefully consider all our options.| 1:0 - Time is waning. Gather your wits, and make your choice.
2:0 - This may be our last chance to consider all the options - let's take advantage of that. 3:0 - A moment spent gathering our thoughts would be a worthy investment. Let's consider our options, shall we? 4:0 - This may be our last chance to consider all the options - think carefully, then act decisively.
5:0 - |We have the rare luxury of time here. Let's carefully consider all our options.|
6:0 - We have a moment. Boo will observe your debate, while Minsc naps with his eyes open. 7:0 - Haste could doom us here - we need to consider all the options.
8:0 - |We have the rare luxury of time here. Let's carefully consider all our options.|
0:0 - You heard what the Emperor said. Even if we kill it, we still need a mind flayer to be able to use the stones. uid: 823ecbe7-cca4-9011-c163-17883c669b80 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > If this is the end for me, let me be the motherfucker who saved the world.
0:0 - I won't have to look at you much longer anyway, so I'm really getting the good end of the deal. uid: 859cd917-6a76-3c31-fff5-8fa7ad602193 Node context: Cheekily. Saying she's dying soon so she won't have to see the player be an ugly mind flayer for long. Macabre humor, but she means it affectionately. === END NODE ===
0:0 - But if you change your mind, just say so. I'm here. And I'm ready for whatever comes next. uid: 9197bd00-32a7-a5f6-de06-fd7a809dabe0 === END NODE ===
0:0 - All right. If this is what you really want, all I can say is thank you. uid: 91e8fc35-b534-03d6-7fda-5c7e0272f52b - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > You're very fucking welcome, soldier.
0:0 - |I can imagine the hell you'll bring with a few extra tentacles thrown in for good fun.| 1:0 - The end is nigh, no matter how it's going to play out. If this is what you want, I'll stand by you. 2:0 - Absurd. When the path before us is so plain, I cannot imagine a sacrifice more empty. 3:0 - The end is almost in reach. If this is the course we're to take, so be it. I stand with you. 4:0 - Whatever your choice, no matter how much it pains me - I stand by you. 5:0 - |We are so close to the end. If that's what you feel is best, I'll follow you.| 6:0 - Make your choice. Minsc will follow, whatever sticky form you take. 7:0 - The end beckons, one way or another. I shall follow you, no matter what awaits. 8:0 - |We are so close to the end. If that's what you feel is best, I'll follow you.| uid: 95cead1c-dfe6-d304-36cf-dd889bd639bd - 0:0 Tag: Minthara -
0:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 1:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 2:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 3:0 - Indeed. I'd sooner trust the githyanki prince than whatever grotesque fate the Emperor has planned. 4:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 5:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 6:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| 7:0 - |Indeed, if he decideds to not cut us down for what happened back at intermezzo.| uid: 9874a1f1-f7ac-687c-bbe3-8376c180e347 - 0:0 Tag: Minthara -
0:0 - Freeing Orpheus may very well be the best option here. uid: 9e0c1e0f-eb85-5d24-131e-e1013a0008cd - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - We should at least free Orpheus first. There might be another solution here. uid: a4ccee28-0ab8-bcb8-b6a0-91f201134eda - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Local): false - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer - 2 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| - 0 Set flag(s) to (Local): true - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer > null
0:0 - Know this, without doubt: I will not hesitate do defend Orpheus if I must, even from you. uid: a4e4bd12-ee30-3177-87f8-ca81f5a5477b - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
null uid: a883eb22-0095-43fb-e46f-284cc45dc042 - 0 Set flag(s) to (Local): true - 692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider - AskedVlaakithLaezelToReconsider
0:0 - I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier. uid: a9405544-8940-2709-aeaa-fa9d786f0721 > null
0:0 - Assimilate Gith's faithful son, and I will cut you down, Karlach. This is my promise. uid: aeb8eb59-e3a2-2ed3-f539-efed392d4fd2 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > It'd be an honour to die at your hand, Lae'zel. Just wait 'til this is over to run me through, all right?
0:0 - Let me do it. Let me transform. I don't have much time left. I can feel it. And once I'm gone, the Emperor won't be able to control me. uid: b4a6509a-9755-fd84-9f91-060e93dc1984 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_General_State_KarlachOfferedToTransform - Karlach offered to take the players place in turning into a mind flayer > null
0:0 - There'll be no risk in the Emperor controlling me - it's the perfect solution. uid: b61fb109-d752-abf2-6dbb-9e09d5068df3 Node context: A little sad, but resolute. > Say you agree. Please.
0:0 - |A helish solution falls in our lap and you still complain? My word.| 1:0 - She's made her wishes clear. We should respect them - and not discard a solution when it presents itself. 2:0 - The choice belongs to our leader, Karlach. I trust they'll make the right one, lest you all suffer by my hand. 3:0 - In the absence of any better idea, I believe she is our best chance. 4:0 - If you trust Karlach, you must honour her choice. And... I must do the same. 5:0 - She made this choice for us. Do her the honour of owning it. 6:0 - Silence any doubt. There goes a warrior. 7:0 - The stakes are too high for doubt - we have chosen our course, now let us see it through. 8:0 - |I beleive she's our best chance, with the added benifit of not needing to cut her down otherwise.| uid: b9b3ee51-1b5d-577c-af2a-f3916f45ae62 - 0:0 Tag: Minthara - === END NODE ===
0:0 - If anyone was gonna be able to pull off a few tentacles, it was going to be me. Let's do this. uid: c280ca4f-60b6-fce1-6389-6ac86b470d10 === END NODE ===
0:0 - |I trust any judgement, but I would ask that you trust me as well. We have time, let's make use of it.| uid: c85b3715-8ac5-a917-48e5-b2a2d5c6daf3 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
null uid: cd936721-15c9-ae5e-825a-0c2766f74515 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Today, the illithid falls and the Comet flies free. You either stand with me, or against me.
0:0 - We have the Orphic Hammer. We could set the prince free. uid: cfcb4a04-edf1-8d80-3f09-4ea682fc241b - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - We have no means of freeing Orpheus. What else can we do? uid: d7009a9c-6c23-f908-705d-531cd9d42876 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null
0:0 - I've never been more sure of anything. This heart inside me is about to blow. Doesn't matter which body it takes out with it, right? uid: d8a7d6d9-24ad-3c2e-ae1d-2eb3774e181c > Thank you, darling.
null uid: d9a91828-e83e-7adf-ad94-55bc12b8441d === END NODE ===
0:0 - A pointless exercise to even discuss it. If there must be a sacrifice, let us start with the ghaik. uid: da2b66b5-76ed-5926-775e-faee3d50a976 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You heard what the Emperor said. Even if we kill it we still need a mind flayer to use the stones.
0:0 - That's a huge risk. And we don't have to make it, if I transform. uid: db92e0f8-fe4c-a73d-54cf-b09ae234e1a6 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
0:0 - Today, the illithid falls and the Comet flies free. You either stand with me, or against me. uid: e450171b-619b-ffd7-8a0f-fc63271ed1ff - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
null uid: e4f3bb62-15c9-2beb-c483-8e0e2c193c8b - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You are my obsession, the one who has parted grey clouds to show me yellow sun. Now, I need you to be the Source of Salvation. uid: e598ff68-3ac4-ee5a-a931-1796039afe1b - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
null uid: e6ef7e39-8c51-7838-5853-ffa7859352fc - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You heard what the Emperor said. Even if we kill it, we still need a mind flayer to be able to use the stones.
null uid: e9068929-27b5-57e9-220c-51d3635b9b95 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > We hold the means to the Prince's release and his killing. You cannot be beholden to this abominable ghaik.
0:0 - We have no means of freeing Orpheus. What else can we do? uid: e984d59a-c295-1ebd-534a-25870995e286 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > We have no means because you refused to seek them. Orpheus is my people's last hope. Let him be destroyed, and you will know an even crueler death than his.
0:0 - You heard what the Emperor said. Even if we kill it we still need a mind flayer to use the stones. uid: ed754481-1bc5-79d2-16b1-3dfad1a2820b - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > If this is the end for me, let me be the motherfucker who saved the world.
null uid: ee0f1f1c-7abf-c508-88e7-25dfd190716d - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make the next moments count. They cannot be undone.
0:0 - Let me transform. I'm... I'm not long for this world. I can feel it. uid: ef5228a8-75c8-b850-db77-77022ae832fe Node context: The weight behind this is Karlach knows she's gonna die, and that's why she's offering. - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > There'll be no risk in the Emperor controlling me - it's the perfect solution.
0:0 - Know this, without doubt: I will not hesitate do defend Orpheus if I must, even from you. uid: f0ba4400-2c19-ce57-e817-4c3f331c61b5 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
null uid: f2bbaa79-f817-d28d-a129-f4f7df9decec
0:0 - All right. If this is what you really want, all I can say is thank you. uid: f421fff0-e7db-da3e-2e2c-5f64667787e4 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > You're very fucking welcome, soldier.
0:0 - Maybe it's worth freeing Orpheus instead, Lae'zel. uid: f437f999-b4fa-a581-17c2-0ec2ba74115d - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 1 Check flag(s) (Local): false - 692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider - AskedVlaakithLaezelToReconsider false - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 692975d2-ed69-3a48-f644-feace65ac80e_SuggestedHammer - Player suggested using hammer > I know my queen's mission. And I know neither storm nor sundering will keep me from it.
null uid: f4e7123e-2dd8-4401-db8e-e7cc1bd971f4 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_Knows_AssimilationKillsOrpheus - Player knows assimilation will kill Orpheus. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
0:0 - The Emperor's plan failed. We'd be no more clever than court jesters to take it at its word. Cleave its head open and end this pointless debate. 1:0 - |I'd say we finish our bickering and cut the Emperor down. It's plan failed once, why would it work this time?| 2:0 - Things are getting a little too apocalyptic for us to stand around debating - I say we get rid of the Emperor and find another way. Its plan already failed once, after all. 3:0 - A little less bickering and a little more Emperor-slaying will stand to us all. Why trust him when he's already failed us once before? 4:0 - The Emperor has deceived us, manipulated us - and now he's failed us. We might considering taking his head and ending our misery. 5:0 - |I'd say we finish our bickering and cut the Emperor down. It's plan failed once, why would it work this time?| 6:0 - Bah, all of this turn and turn about. Will the debate be ended if Minsc bashes the flayer's skull in with a stone? 7:0 - Debate will settle little, but killing the Emperor? That may achieve something. Its plan failed once already - we would be fools to trust it again. 8:0 - |I'd say we finish our bickering and cut the Emperor down. It's plan failed once, why would it work this time?| uid: f5052e5d-0eb1-72d8-cb58-ea2838dfc991 - 0:0 Tag: Minthara -
0:0 - But if you change your mind, just say so. I'm here. And I'm ready for whatever comes next. uid: f581c0b0-b896-f7d7-d800-6845b2b19227 === END NODE ===
0:0 - |We give it what it wants, we all walk free. I'm failing to see the problem?| 1:0 - You must have lost all sense to think the Emperor would be anything but our downfall. 2:0 - So we give it what it wants, and we don't transform? I've heard worse deals, and we're hardly in a position to haggle... 3:0 - Give it what it desires, and none of us need to give in to ceremorphosis...
4:0 - We could always give it what it wants and avoid an unneeded sacrifice. 5:0 - |We give it what it wants and none of us transform?|
6:0 - If we die beneath the brain, the Emperor dies beneath my boot. Simple enough, no? 7:0 - Give it what it desires, and none of you need to transform.
8:0 - |We give it what it wants and none of us transform?|
null uid: f65522f3-1b03-4404-724b-a45c9b7a320d - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > That's a huge risk. And we don't have to make it, if I transform. > null
0:0 - Thank you, darling. uid: f675e926-da1b-23a6-33cf-a4286c164c30 Node context: Her resolve cracks slightly on the 'darling,' an aside to the player if they're in love. - 0 Check flag(s) (Object): true - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > If this is the end for me, let me be the motherfucker who saved the world.
0:0 - No - none of us is turning into a mind flayer. If that means giving them the stones, then so be it. uid: fb41804e-9bb9-7075-1038-be39c5295d96 - 0 Set flag(s) to (Global): true - END_IllithidOptions_GD_State_AgreedGiveStonesEmperor - Player agreed to give the stones to Emperor rather than become a mind flayer or make anyone else become a mind flayer. > I trust you. Do what you think is right, and I'll stand by you.
null uid: fe3228fb-9507-421e-0045-95b247545b61 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > |Let's hope it doesn't come to that Lae'zel.|
0:0 - |I'd better trust our friend as a mind flayer than the Emperor, no?| 1:0 - |I'd be a hypocrite to tell you otherwise. And I'd better trust our friend as a mind flayer than the Emperor, no?| 2:0 - |We were already open to the idea of dabbling with their power. I'd better trust our friend as a mind flayer than the Emperor, no?|
3:0 - Surely we should consider it. Better to trust a friend, even one in a... new guise? 4:0 - I'll take a friend over the Emperor any day - even if said friend is sprouting tentacles. 5:0 - The consequences may be grim - but better that we hold this power than the Emperor, yes? 6:0 - |I'd better trust our friend as a mind flayer than the Emperor, no?| 7:0 - I would not trust the Emperor with this power. And Minsc has already proven himself too easily corrupted. But... not you, my friend. 8:0 - Better to trust a friend - even one who has succumbed to ceremorphosis - than the Emperor. 9:0 - |I'd better trust our friend as a mind flayer than the Emperor, no?| uid: fe9146bd-8d22-2be2-8887-e475b640778f - 0:0 Tag: Minthara - - 0:1 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_GD_Undecided.lsj Synopsis: The party discuss what just occurred and what to do about their current situation.They failed to kill the Netherbrain and the Emperor has other plans in mind. Gale and Lae'zel are given a higher priority here since Gale has the bomb in his chest and Lae'zel may want to free Orpheus.
The main topics:
1. What Is Happening
2. Distrust
3. Hope
0:0 - If Orpheus stands with us, it won't matter what the Emperor thinks. 1:0 - If we free Orpheus, then it is to slay him. This was my promise - and you will not keep me from it. 2:0 - Let the Emperor have his tantrum. If Orpheus stands with us, we can rid ourselves of the illithid. 3:0 - Use the hammer. If the Emperor objects - for this, the hammer is also a solution. 4:0 - If the githyanki is willing to help, we will have no need of the rogue illithid. 5:0 - If you held a knife to my throat, I'd choose Orpheus over the Emperor. We'd be fools to trust an illithid. 6:0 - Who cares what the illithid thinks. If we can get Orpheus on our side, we're golden. uid: 02b545cb-84b8-19ae-1299-c6db751a0366 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 1:0 Tag: Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| === END NODE ===
0:0 - Trust me - unleashing the orb is not something I want to do, but if there's no other way... uid: 0d7f7648-8b85-9870-7f86-33bfb97541ab Cinematic: Gale gives a sage nod. - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > ...well, I shan't hesitate. We cannot allow this thing to prevail.
0:0 - ...well, I shan't hesitate. We cannot allow this thing to prevail. uid: 100a074e-aa5a-df33-9de7-0579b27cf99f Cinematic: Gale gives a sage nod. - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - The Emperor will no doubt seek to pour honey in our ears - talk us round to it's way of thinking. It would be remiss of me to not remind all that there is another way... uid: 14e57bb5-2b2b-7319-e2fa-81b9a62b3763 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > ... the orb. I still have the means to unleash its power, and put a stop to all this from one heartbeat to the next. But it would not be without cost. The city, and all who remain, would be lost.
0:0 - Agreed. Nothing's lost yet but a bit of our sanity. Onward. 1:0 - As you wish. Minsc will listen - but Boo will watch. 2:0 - True. I don't exactly trust it, but it might be the only hope we have. 3:0 - Optimistic to the end - good. Cynicism won't help us now. Let's hear the Emperor out. 4:0 - The flayer makes a great show of having all the answers. Let us see if it can save its own skin. uid: 1be7b8b5-4f9f-41fe-b590-d5521b8e4adb - 0:0 Tag: Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) === END NODE ===
0:0 - Hear him out if you wish - but please, don't act in haste. uid: 1cb266e8-1b8a-5427-2520-890073b6f29f - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - The Emperor will no doubt seek to pour honey in our ears - talk us round to it's way of thinking. It would be remiss of me to not remind all that there is another way... uid: 1fba615d-7139-b5e7-5046-fc5516feaa77 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Script): true - This flag template was not found somehow... - true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > ... the orb. I still have the means to unleash its power, and put a stop to all this from one heartbeat to the next. But it would not be without cost. The city, and all who remain, would be lost.
0:0 - I will not let the prince suffer another moment in this infernal prison! uid: 2347cae7-1d45-ef56-f336-177b21e64d98 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Gith's Heir will rise once more!
0:0 - I won't accept that. You cannot be so desperate as to believe the only answer is destruction. 1:0 - Too great. I won't allow it, soldier. 2:0 - I'd rather you didn't, not until we've exhausted all other options. 3:0 - Surely we're not there yet? There must still be options that don't include exploding. 4:0 - A grim choice. But perhaps better than none at all, at the last. 5:0 - It would be amusing to see you explode, Gale. But Minsc would rather we all die with swords in our hands and spells on our lips. 6:0 - It is too great a cost. What salvation would that be, if paid for with the blood of our allies? 7:0 - You would bring us down with you? This is a coward's choice. Everything bleeds, the brain included, we just need to find where to strike it. uid: 23e21da4-95b0-4be2-cbf3-162be3ae1ec8 - 0:0 Tag: Minthara - > null
0:0 - I expect not. Which is why we will split the ghaik open and let his silver blood spill. uid: 245736ba-a6a5-af8e-6515-3046d0af42c3 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The Emperor will no doubt seek to pour honey in our ears - talk us round to it's way of thinking. It would be remiss of me to not remind all that there is another way... uid: 273a843a-868f-275e-d006-2222fe3ba8cb - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > ... the orb. I still have the means to unleash its power, and put a stop to all this from one heartbeat to the next. But it would not be without cost. The city, and all who remain, would be lost.
0:0 - 'When our allies fail us, we must turn to our enemies.' My father's words. Where the Emperor's concerned, I fear we've no choice but to trust. 1:0 - Aye. And that at the end of it all, there's a sunset with our names on it. 2:0 - At this stage, I'll agree to just about anything. 3:0 - Personally I'll take anything that helps us survive. I just hope that's still an option. 4:0 - Wise. Even a treacherous path is better than blundering through the wilderness. 5:0 - Boo is with you until the very end. And Minsc will always be with Boo. 6:0 - The outlook is dire. Any choice is better than no choice, I say. 7:0 - 'open' to it? On the precipice of annihilation, I should hope you're actively searching for a solution, not just waiting for one to fall on your lap. 8:0 - |Always good to be flexible.| uid: 294eab64-bd7a-cc04-af5e-98c8246e687b - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
null uid: 2e288283-605d-6b7c-2f9d-a7e56c07856a - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - Then we better be sure the githyanki prince will stand with us. 1:0 - We better be totally sure he's on our side, then. Things are bound to get ugly fast if we let him out. 2:0 - We can only hope he indeed proves to be an ally... 3:0 - Perhaps. But if he can't, we may be up the proverbial creek. 4:0 - Quite a moment to try and make new friends. But it seems we are out of other options. 5:0 - Do it! If he will not help, Boo will make him long for the safety of his prison once more. 6:0 - Much would rest on Orpheus proving himself an ally, then. 7:0 - You're making quite a habit of freeing prisoners. I hope this one doesn't disappoint you. 8:0 - |I don't know about you, but I wouldn't be so pleased being woken up after an eternity of prison time.| uid: 30d071d5-86ad-a2ba-4568-3398f3463db7 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Of course - I've had ample time to think on it. We may yet prevail by other means... but the option remains. And I shall not hesitate, if called upon. uid: 34afe472-1701-c97f-5a52-05ec7844ce08 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - I made my promise. I will not fail my queen on the basis of groundless fears or fickle whims. uid: 3d203b08-c858-5df0-fea4-c939988b0f07 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Let's talk to the Emperor first before we decide anything. uid: 418d278e-74e5-2c37-c16d-458a0bdb48a3 > null
0:0 - We may cling to hope a while longer if you wish, but should that fail us, I'll be ready to act. uid: 42d137da-6a09-7798-a5d5-a6cbecfb826b Cinematic: Gale gives a sage nod. - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - It's a high cost - but we may have no choice but to pay it. 1:0 - Can there be no better way? The mind flayer may have manipulated us, but let's not let it rob us of each other. 2:0 - Mm. No. Boo likes neither option - you will simply have to try harder, wizard. 3:0 - A small price to pay for the destruction of the Netherbrain. 4:0 - That's a drastic solution to say the least... but what other choice do we have? Fight a losing fight? Trust the Emperor? 5:0 - Not a price I really want to pay, but if we run out of options, we might have to fork up. uid: 48bd2fac-7f13-8504-98af-84ded5591972 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - 'When our allies fail us, we must turn to our enemies.' My father's words. Where the Emperor's concerned, I fear we've no choice but to trust. 1:0 - Then we make our own way. Starting now. 2:0 - I'm glad you still think we have the luxury of being picky. Let's just hope another option presents itself... 3:0 - I'm not saying you're wrong, I just hope there's another way. 4:0 - We need not speak of trust. Only using the creature as it no doubt means to use us.
5:0 - Well-spoken, says Boo! If we are to die useless deaths, let them be useless deaths of our choosing. 6:0 - Alternatives are slow to present themselves... yet we must hold out hope. 7:0 - You keep your trust well-guarded. Let us hope you do not lose the key - we may yet have need of it. If it comes to that. 8:0 - |Fair enough, lead the way.| uid: 493f781b-6c8f-beb5-ff3b-3e54a4afb0d8 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - Do what you must. But I'd sooner butcher the ghaik than entertain its lies. 1:0 - I will keep an open mind. But I will split the illithid's head at the first sign of danger. 2:0 - Fine. Minsc will listen. But Boo will watch. 3:0 - Its goal ends with the brain, but ours must span the distance beyond. When we commit, and we will commit, we shall do it with intention. Our design, no other. 4:0 - Humour that thing if you must - just as long as you're ready to cut it down to size if it shows any sign of betraying us. 5:0 - Hear, hear. Still hoping for a miracle, but I'm ready for whatever comes our way. uid: 49686fb1-cb05-43a5-89dd-7cdb2f2bfda3 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - uid: 5161bb64-7491-422e-bf40-1e0955c322fb === END NODE ===
0:0 - 'When our allies fail us, we must turn to our enemies.' My father's words. Where the Emperor's concerned, I fear we've no choice but to trust. 1:0 - Right. Let's see what old worm-tongue has to say. 2:0 - Fine. Let's hear the illithid out. 3:0 - Well then, let's hear it out. 4:0 - Wise. Even a treacherous path is better than blundering through the wilderness. 5:0 - Boo will listen, for his is the only mind worth heeding! 6:0 - An unnatural and unlikely saviour. Yet needs must... 7:0 - If it has anything valuable to say, then we may act upon it. Until then, our eyes and ears must remain open for any other possibility of success. 8:0 - |At least he seems to enjoy chatting more than brain eating.| uid: 53239f7d-629d-f5bf-4414-0dd272e8a1e6 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - I will find a way. Vlaakith will not be denied! uid: 544719a0-e93b-0281-d48d-90a46a2affa6 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - So it must be. Vlaakith demands we sever the prince's blasphemous head. uid: 557607a3-4ae3-bdec-8904-8b04ae30747b - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Yet I see no other options. Deceitful he may be - but our best hopes lie with him. 1:0 - As far as I'm concerned, it's proven it knows more than we do. We ought to hear it out. 2:0 - Yet other options are hard to come by. We owe the Emperor our lives, at least. 3:0 - It's proven it can save our lives. Again. But sure, cut that safety rope. What's the worst that could happen? 4:0 - Trust was never the foundation of the arrangement. Only shared survival - and that holds truer than ever. 5:0 - Few other paths remain. Perhaps it isn't wise to shun the one who just saved us - even an illithid. 6:0 - Boo's stomach already bloats from the lies we have been fed. There will be no second serving! 7:0 - |Then that will not leave us with many options left. Measure twice, cut once.| uid: 55923677-490c-a8ae-8438-fe171beabcf8 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - Fine, hear it out if you must. But I'd sooner butcher the ghaik than entertain more of its lies. 1:0 - Then talk to it, and I will keep an open mind. But I'm splitting open the illithid's head at the first sign of danger. 2:0 - As you wish. Minsc will listen - but Boo will watch. 3:0 - If this plan is anything short of a strategic masterpiece, we shall have no recourse to follow it. 4:0 - Humour that thing if you must - just as long as you're ready to cut it down to size if it shows any sign of betraying us. 5:0 - I'm willing to hear this so-called plan. Also willing to split the thing's skull open, but I can wait. uid: 5c7e41d3-3bb5-d875-985d-45a24b3f6949 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - Do this, and the queen's forces will aid us against the Netherbrain. uid: 5f7cdb16-9bb0-3de6-330c-89c33694d877 === END NODE ===
0:0 - As keen as I am to survive, the option remains - and we have vanishingly few others. I daresay none. uid: 62d6b753-9ce6-9713-e354-42c293bc8bb4 Cinematic: Gale gives a sage nod. - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > We may cling to hope a while longer if you wish, but should that fail us, I'll be ready to act.
0:0 - Without the Orphic Hammer, we may not be able to reach the prince, let alone kill him. uid: 665148d3-0743-dae9-c485-395613efc7ec - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - GLO_Orpheus_Knows_OrphicHammerIsTheKey - Party knows about the existence of the Orphic Hammer and that it is the key to free Oprheus false - LOW_HouseOfHope_State_PlayersStoleMainTreasure - Players picked up the treasure they came for to House of Hope > Hammer or not, Vlaakith will not be denied!
0:0 - I will find a way. The prince mustn't suffer another moment in this infernal prison! uid: 68c7fd3f-8d68-4368-83ec-209dc7e4ec2c - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Look at Gale, look down to his chest. uid: 68d44ceb-ad52-d083-6bf5-73bf0ea383e5 - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > As keen as I am to survive, the option remains - and we have vanishingly few others. I daresay none.
0:0 - Death. We will butcher the ghaik, and free Orpheus from its grasp. Gith's Heir will rise once more! uid: 6bfdaa0c-e01c-5e2c-bdae-429ae4377a89 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - How would we free Orpheus? His cage is unbreakable. uid: 6d178924-cc0e-679f-e3be-55e4db290d8c - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > I will find a way. The prince mustn't suffer another moment in this infernal prison!
0:0 - Speak to the Emperor, entertain its tall tales if it suits you. uid: 6d593381-a8d7-3283-9997-f380ff196a42 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > But do not forget my sacred mission. Vlaakith demands we sever the prince's blasphemous head.
0:0 - The Netherstones failed, the brain still lives. Orpheus is hardly my top concern. uid: 76b61065-a4a5-a5d2-ae88-38c2807a52c5 > Then you will make him your concern.
0:0 - Gith's Heir will rise once more! uid: 7b20fc5e-b019-d04c-0b86-e6c09891f827 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - It's a high cost - but we may have no choice but to pay it. 1:0 - I won't accept it. I won't. 2:0 - If it allows us to circumvent the illithid's mind-games and defy the brain, it may be our best chance of freedom. 3:0 - That's a drastic solution to say the least... but what other choice do we have? Fight a losing fight? Trust the Emperor? 4:0 - I don't like it, but if it comes to that, I suppose... we have it as an option. 5:0 - | I won't accept it. I won't. | uid: 7efe2f1a-449d-66fe-85f9-fe19a9a96012 - 0:0 Tag: Minsc - === END NODE ===
0:0 - If you must. But I'd sooner butcher the ghaik than entertain its lies. 1:0 - I will keep an open mind. But I will split the illithid's head at the first sign of danger. 2:0 - Boo will listen, for his is the only mind worth heeding! 3:0 - We listen, and we ready our weapons. If its tongue veers a lick from truth, we cut it out. 4:0 - Humour that thing if you must - just as long as you're ready to cut it down to size if it shows any sign of betraying us. 5:0 - That's it. Get the facts, then sort them out. Not like we have much of a choice to do otherwise. uid: 8b5fdfcc-91f6-4d16-b2c5-60c14a0f6275 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - Shoot Gale a meaningful glance. uid: 8ba20813-90c3-7d9b-e6d0-39e33d56ed88 - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Trust me - unleashing the orb is not something I want to do, but if there's no other way...
0:0 - Hammer or not, Vlaakith will not be denied! uid: 8f201d7a-200b-d085-3f78-90e04aee2415 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I doubt the Emperor will take too kindly to that. 1:0 - Old tentacle-head won't like that. Who knows how it'll react. 2:0 - May work - or may just make an enemy of the Emperor. And we're hardly short of those as it is. 3:0 - The mind flayer won't like that. If we take that road, we'd better be very, very sure it's the right one. 4:0 - The Emperor fears Orpheus. Do not expect it to stand idly by and see him freed.
0:0 - Without the Orphic Hammer, we may not be able to free the prince. uid: 950633b2-3c7c-8b3f-6607-c5f5efdff752 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - GLO_Orpheus_Knows_OrphicHammerIsTheKey - Party knows about the existence of the Orphic Hammer and that it is the key to free Oprheus false - LOW_HouseOfHope_State_PlayersStoleMainTreasure - Players picked up the treasure they came for to House of Hope > I will not let the prince suffer another moment in this infernal prison!
0:0 - If we free Orpheus, then it is to slay him. This was my promise - and you will not keep me from it. 1:0 - If Orpheus stands with us, it won't matter what the Emperor thinks. 2:0 - Let the Emperor have his tantrum. If Orpheus stands with us, we can rid ourselves of the illithid. 3:0 - Use the hammer. If the Emperor objects - for this, the hammer is also a solution. 4:0 - Now is not to concern ourselves with the feelings of an illithid, if it is even capable of them. If Orpheus presents a solution, we take it, we survive. 5:0 - If you held a knife to my throat, I'd choose Orpheus over the Emperor. We'd be fools to trust an illithid. 6:0 - Who cares what squiddie thinks? Our goal was never to save the damn thing. If Orpheus can help us, we should give him a chance. uid: 99535455-ad73-2bac-1bad-0a87e50b46b2 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 1:0 Tag: Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| === END NODE ===
0:0 - Present company excluded of course - but the point remains. We cannot afford to trust your kin will react well to us. uid: 9f72518d-4f8c-783c-d2ec-fea9de5bddd9 Cinematic: addressed to githyanki player - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > The orb is not a choice that I relish... but it is not one we can afford to ignore.
0:0 - We've gone astray. Foolish to think the Emperor would lead us to anything but ruin. uid: a9ec4248-0f19-f9ea-657b-1253c5fa2e48 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Whatever the ghaik proposes, we must have but one goal in mind: free Orpheus from his shackles. > Abandon this fruitless ghaik alliance.
0:0 - Honestly? I think putting trust in anyone but ourselves is foolhardy at this stage. One way or another, I think we amount to the best chance of stopping this. uid: ad317815-259d-5617-cddf-7158db45471e - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > The orb is not a choice that I relish... but it is not one we can afford to ignore.
0:0 - If that is your wish, so be it... but the orb remains an option. And I shall not hesitate, if called upon. uid: adc9b608-0a5b-b501-485b-09c70cdec127 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - But do not forget my sacred mission. Vlaakith demands we sever the prince's blasphemous head. uid: af185f9b-0044-3f26-1232-8770f7a7d91b - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Do this, and the queen's forces will aid us against the Netherbrain.
0:0 - I guarantee that Vlaakith's kith'raki will fly to our aid. The lich queen will not abandon me in my moment of need. uid: b462951b-9ba3-4f05-2dee-a8e77c4a8f43 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - EMD_IllithidOptions_Event_VlaakithGuarantee - Lae'zel insisted in Undecided GD thatVlaakith would help them > The traitor prince is close. We must split him open; we must fulfil Vlaakith's command!
0:0 - Let that be our backup plan's backup plan. We need you, beardy. Un-exploded. 1:0 - My hamster is not in the habit of choosing between two evils. We will find a third and better way, or Boo will know the reason why!
0:0 - *And then there's the fire in your chest, filling you with white, hot, power, ready to be released at any moment.* uid: bced70b6-bbd0-6049-d991-84805f6af4d7 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) >
0:0 - Speak to the Emperor if you must. But it will cajole you with empty promises, coax you with lies. There is only one answer it deserves: uid: c030a43f-6812-0932-3aa9-c00b961438a0 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Death. We will butcher the ghaik, and free Orpheus from its grasp. Gith's Heir will rise once more!
0:0 - Whatever comes next, choose wisely. What's done cannot be undone. 1:0 - Let's get this over with. 2:0 - Probably wise to not trust that thing... but we're not exactly inundated with alternatives. Whatever we do, it had better count. 3:0 - All right, but we'd better make our next move a good one. Otherwise it will be our last. 4:0 - We need not speak of trust. Only using the creature as it no doubt means to use us. 5:0 - |Then we'll need to make our next move carefully. While my option is available, I'm not eager to using it if it can be avoided.| uid: d342b334-7618-4767-929a-f7307b08448c - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - The end is nigh, one way or another, and our options are dwindling in both quantity and quality. uid: e42a2380-f4d0-7ada-c4ff-e161ad229296 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > The orb is not a choice that I relish... but it is not one we can afford to ignore.
0:0 - I will not sacrifice this city just so you can die a martyr. We will find another way. 1:0 - No way, beardy. We need you alive. And we need me alive too. We need all of us alive. 2:0 - The city would be lost - and us along with it. That's a weak form of victory at best. There must be another way. 3:0 - It's your orb, it's your choice. But I really hope it won't come to that. 4:0 - A grim choice. But perhaps better than none at all, at the last. 5:0 - My hamster is not in the habit of choosing between two evils. We will find a third and better way, or Boo will know the reason why! 6:0 - If we sacrifice a whole city, we'd be little more than villains ourselves. There must be another way. 7:0 - Then we find another option. uid: ebc25d91-7973-54cd-7839-4d4900c33ea5 - 0:0 Tag: Minthara - === END NODE ===
0:0 - Whatever the ghaik proposes, we must have but one goal in mind: free Orpheus from his shackles. uid: edf16a0e-e7f0-9b61-54dd-bd4d78be5800 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > The Prince of the Comet will reclaim the throne from the traitorous lich queen.
0:0 - We have no means of breaking Orpheus out. How will we kill him? uid: efa526ec-d151-dd28-6b8f-456744c8e95d - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path false - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer > I will find a way. Vlaakith will not be denied!
0:0 - I made my promise. I will not fail Gith's son on the basis of groundless fears or fickle whims. uid: fb47fa29-bec9-0b23-a24a-6443fa79af96 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_MorphicPoolReturn.lsj Synopsis: Player has finished making their decision in the Astral Prism and returns to the Morphic Pool with the Emperor, Orpheus, or alone to the sight of the huge hole in the ceiling left by the brain on its way to the city.
null uid: 2b9bf348-8d4f-42a3-a6bc-6b6a6be5945e Animation: [LILI] *REUSE* CINE_Slow_Walk_to_Stop & SCENE_CRE_AstralPrison_Entering_Teleported_01-03 Cinematic: Having just returned to the Morphic Pool, the player and Emperor look up.
The brain is now gone, with a giant hole in the top of the cave. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > It's gone to the city - we must follow. And hope we are not too late.
0:0 - It's gone to the city - we must follow. And hope we are not too late. uid: 53d6b128-3711-4539-b855-0bb5b292a158 Node context: Looking up then back at player === END NODE ===
0:0 - The abomination is on its way to the city - we must follow it and end it. Before it destroys everything. 1:0 - The abomination is on its way to the city - we must follow it and end it. Before it destroys everything. uid: a921ec4c-f1fd-4df3-9f29-099d70b76e58 Node context: Looking up then back at player - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - *The air is damp, metallic, and unsettled. The Netherbrain has gone - its target, Baldur's Gate.* uid: edf0e310-dd7b-4c58-b91f-ba81d44485fc === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_OrpheusFreed.lsj Synopsis: Orpheus is now freed from the player's assistance. They now have the option to take the Mind Flayer form, or to give Orpheus that responsibility. He is not really impressed with the tadpole in the player's head.
It's possible the player would have fought Orpheus in Intermezzo before this point, so there should be some reactivity to it.
0:0 - You are a blight on this world. And I will remove you from it. Htak'a! uid: 017d3006-05c9-583e-d231-118892c0d337 Node context: huh-tack-A (battle cry) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_OrpheusHostile - The player has decided to doom themselved by making Orpheus hostile - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - G'lyck. Cursed to be in the presence of k'chakhi. uid: 02cb30a3-a284-14f7-7441-6142a533822b Node context: g'lyck - 'geh-LIK' - githyanki sigh. k'chakhi - 'ke-CHOCK-ee' - idiots. Muttered to himself about the player, who he now considers an absolute imbecile. > Find it!
0:0 - Enough. In the name of Vlaakith, I will consume the Prince of the Comet! uid: 07c99965-4452-1332-05e6-0ca677cded57 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - That will not be necessary. I can destroy the brain with a single spell - though it would kill me too. uid: 0c357064-936e-3d60-4dae-72cce6ff9847 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > An honourable offer - to sacrifice yourself to save the world.
null uid: 0dc9dbc8-f95f-4225-bba0-eae2e37fa63f - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
0:0 - Just as I was free... uid: 0e0a45c7-219b-2726-a6d6-d588d4573b26 Cinematic: Orpheus looks down, pensive, sad - a long pause as he thinks about everything he wanted to do, everything he will be leaving behind, just as freedom was beckoning. > I will do it.
0:0 - No, Karlach. This is for me to do. I'll embrace the parasite - I'll evolve. uid: 0f438155-95eb-fc59-e8d6-c73a5a8a0e20 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier.
0:0 - Do what you must to convince them. I will speak with them when they are ready to transform. uid: 10a465b8-eca1-927d-caed-2fac6dbb2c78 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TookMomentToChoose - Player left conversation with the Emperor/Orpheus to choose who will become Illithid === END NODE ===
null uid: 10cfd380-871f-4c38-8434-50c72ea6f4ff - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null > null
0:0 - *Even at a distance you feel it - satisfaction. The feeding has nourished you - you are ready to face the Netherbrain again.* uid: 11bc5b03-dc6a-b204-7348-f4abfb695623 > null
0:0 - *With the withdrawal of Orpheus' power, Karlach's mind is rushed with the full force of the Netherbrain.* uid: 12a43f43-4a8f-f399-2fcd-50b58417e9ae Animation: *REUSE* [PLAYER] mindflayer transformation from END_IllithidOptions_Assimilation Cinematic: Orpheus puts two fingers to his temple.
Karlach is suddenly overcome. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool true - END_General_Event_DialogFullCeremorph - Character transformed through dialog into a Mind Flayer > *The very fabric of her being is torn apart and reformed in an agonising process that is over all too soon.*
0:0 - An ally transformed to ghaik, and you still leave this wretched traitor breathing? uid: 132c27e1-2cfc-41e5-3028-eaa1d99f5f6c > null
0:0 - This is the stuff of fables. uid: 13baa62e-34c7-42b4-877a-a0bca78cc2e7 Node context: 'Mother Gith' spoken as a curse under the breath - like 'Mother fucker...' > It is as if I am reliving the legend of Oryndoll.
0:0 - But I am fortunate... It seems that someone already took the responsibility that you could not. There is at least some honour amongst your ranks. uid: 1417ab9b-a2a6-1f50-7bde-dc5c18eebe4e - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool > null > null
null uid: 153f1271-4d1c-afc0-2f27-a0a8cd804ffa - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You have given too much already. I will be illithid, I will bear the burden. uid: 15440ee4-1b14-d773-c625-163bc85f9bb9 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > It seems I misjudged you. You were testing my honour. And in so doing, you have convinced me of yours.
0:0 - You should have yielded to them. They would have given you a noble end. uid: 164a7500-f7b0-e917-d809-a04ac3a0a487 > null
null uid: 16cc29c3-0d89-3bbf-07a2-f9922582eb14
0:0 - Yes. Devour the traitor, my queen be praised! uid: 17b4622a-fe33-2338-3da6-5d4f257ab778 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You - what? NO.
0:0 - Our people will remember you - the rebel illithid who stood beside their reborn prince and ended the Grand Design. 1:0 - My people will remember you - the rebel illithid who stood beside their reborn prince and ended the Grand Design. uid: 19d6065a-0959-d2d5-9200-786f24622d7b Cinematic: Orpheus descends to one knee in respect to whichever player is the mind flayer. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Let us return now to the city, and follow the path of the Netherbrain.
0:0 - Visualise the disgusting reality of your cravings: eating a viscous, bloody brain. uid: 1a31043c-8a5c-8fdf-f3f1-5797138918b7 = Roll (Strength) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - I have no interest in allying myself with you, Orpheus. 1:0 - I have no interest in allying myself with you, Orpheus. uid: 1bc4feb9-94a1-1665-2997-510de2cb0830 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_RejectedOrpheus_AlreadyMindFlayer - Player rejected Orpheus once > We share an enemy, we share a cause. The foe we face is formidable.
0:0 - You felled a githyanki ally as they attempted to defend me. uid: 1cce7661-0077-1ba0-e4b0-faa26b8fa555 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile - 1 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > And yet you freed me, and stand before me now - a living contradiction.
0:0 - Speak, my prince. uid: 1cdcd8b2-e5d9-0eac-b850-5f118bcaed53 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > The ghaik was correct about one thing - the Netherbrain's power is beyond us.
0:0 - You are capable of regret? uid: 1ecaacdd-3645-4f07-906a-7bc5ab048db6 Node context: shocked to hear the player express emotion in a natural and sincere way - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Ch'k'l ghaik Vlaakith m' zath'ak! uid: 1fc3791f-8a55-5447-401b-e5f96ca0d7c8 Node context: Mind flayer - abomination to Vlaakith! - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > You. Ghaik. Ally of my abuser. You will face my retribution.
0:0 - *You feel a compulsion unlike anything you've ever known - excruciating and exhilarating in equal measure. You wish nothing in the world but to evolve.* uid: 20385c5f-192f-c969-6d4f-b7a01eebd7c0 Animation: *REUSE* [PLAYER] mindflayer transformation from END_IllithidOptions_Assimilation Cinematic: The player, in excruciating pain and ecstasy, transforms into a mind flayer. (Like gameplay animation, but more cinematic.) > *Then - complete silence, as you are once again closed off from the Netherbrain's mind.*
0:0 - I'm here to finish what I started - your assimilation. 1:0 - I'm here to finish what I started - your assimilation. uid: 206033ac-3c49-5f9e-0842-95d99a124163 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Through the portal. With haste. 0:1 - Go. The longer we wait, the more the Netherbrain's strength grows. uid: 20632942-af76-72d6-d0f4-5e54cbe795fe - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism === END NODE ===
null uid: 207cb28d-2139-694e-a33e-8f8306c5b61e - 0 Check flag(s) (Global): false - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) > null
0:0 - It's understandable that you've been resisting the prospect, but it is how you will earn your redemption. uid: 20fdf3d2-50f2-fd3e-c94f-5793add8242b
null uid: 239418dc-b76e-4769-9959-4e8b4293eda4 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null > You may address me as Your Majesty.
0:0 - To the portal then. We must pursue the Netherbrain. uid: 2463bdf9-2924-32ad-361a-a6b3bff158a3 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool === END NODE ===
0:0 - All right - I'll do it. uid: 247ec1e8-3514-ce3c-1a17-d07ca5f13639 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option
0:0 - *As the githyanki prince takes his blade, a silent cry pierces your head - a psionic scream to the Astral Plane.* 1:0 - *As the githyanki prince takes his blade, a silent cry pierces your head. It's unlike any sensation you've ever felt.* uid: 24f59000-9da0-aed2-c3f6-51cef57f8f12 Animation: [ORPHEUS] Takes his sword from the ground, end in Draw/Stow Idle. Cinematic: Orpheus, freed, takes his shortsword out of the rock nearby and wields it, threateningly, ready to strike. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Please tell me you have ceased your dithering and decided to transform? uid: 267300ff-c971-1c30-be86-ee1c86e964f7 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_TookAnotherMoment - Player pleaded that they still needed more time to choose to transform into an illithid. > null
0:0 - Go ahead, Karlach. Assimilate him. uid: 26b6c512-eb55-4d56-2134-94648391204e - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - If this is what you really want, all I can say is thank you. uid: 28d3ab5b-6736-c000-8f96-467d2be9f7fb - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > Any time, soldier.
0:0 - Then you will be at peace when you taste it. uid: 2ab5954c-ba5c-990b-2242-890344130232 Node context: gayk (with a slight guttural sound to it) - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelVlaakith4 - Lae'zel Vlaakith path inclusion 4 > null
0:0 - You reek of illithid. uid: 2af939e3-fd88-9e94-0730-e65026ff0311 > null
0:0 - *The very fabric of her being is torn apart and reformed in an agonising process that is over all too soon.* uid: 2bb7dcd3-7c47-c5a6-7e95-8c4a415fa9e4 Animation: *REUSE* [PLAYER] mindflayer transformation from END_IllithidOptions_Assimilation Cinematic: Karlach, in excruciating pain and ecstasy, transforms into a mind flayer. (Like gameplay animation, but more cinematic.) > *Then - stillness as she stands transformed, once again closed off from the Netherbrain's mind.*
null uid: 2becb813-bd9b-d556-f395-b415e305d0a9 Animation: [PLYR] as Mindflayer, waves his hand, opening a portal. Cinematic: The player waves a hand, and opens a portal, ready for the party to leave. === END NODE ===
0:0 - Wait - we can work together. I want the same thing as you. 1:0 - Wait - we can work together. The mind flayer and I want the same thing as you. uid: 2c2cd79d-86ad-4b7b-85ba-9ca40c4badb4 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptions_State_GotBiggerProblems - Player made the point that we don't have time for revenge because we have bigger problems. > What is this...
0:0 - My Prince, you cannot. This is not your burden to bear! uid: 2c4da105-86b7-5ca9-516a-ca6f787ac0c3 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - It would be my honour to call you an ally, Your Majesty. 1:0 - It would be my honour to call you an ally, Your Majesty. uid: 2d1ec022-505f-f013-8afd-299d41227e9e - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - I don't need to justify my actions to you. I have a Netherbrain to kill, and I will do it by any means necessary. 1:0 - I don't need to justify my actions to you. I have a Netherbrain to kill, and I will do it by any means necessary. uid: 2d42112d-d305-2835-693e-324fb18b5e4c = Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null (roll sucessful) > null (roll failure)
null uid: 2e7e0de7-2e49-cd17-9adc-be5c95470ac2 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. > null > There is honour within you yet. I commend this.
- Roll failure - null uid: 2ed4120b-f1cf-aa51-3c8f-88d2f86a0a17 > null
0:0 - Very well, scion of Vlaakith. I propose an alliance - for the sake of all our people. For the sake of ending the Grand Design. uid: 2f81fc8b-7a9e-9a24-cf84-5f8ec65aa479 - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelAvatar - Lae'zel avatar said she wanted to kill Orpheus - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > And you will be refused.
0:0 - You are gone, you are ghaik, lost to your hunger. I cannot let you suffer - uid: 2fcfbcdd-fe6d-027f-d599-57aac5962181 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_SidedWithLaezel - Sided with Orpheus Path Laezel against Emperor before Orpheus could be assimiilated - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile > - but I cannot let you live!
0:0 - I am impressed by your courage. uid: 3032cbf9-8a49-19b0-781d-d17dbe25ff6f - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - One question of many, I promise you. uid: 30d6076a-ded8-df75-8491-b092b26f35cd Node context: With semi-quiet contempt > Do it. Take his mind, and be quick.
null uid: 3111aa8e-f9a3-2346-da49-a04a073b68cf - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - Vlaakith never had a better disciple. uid: 31131f85-4a01-c993-d67e-3e6cbf014281 - 0 Check flag(s) (Global): true - GLO_Laezel_State_PermaDefeated - Set when Laezel is Perma Defeated. false - END_IllithidOptions_State_SpokeOfDeadVlaakithLaezel - Orpheus spoke about the death of Vlaakith Path Lae'zel true - END_IllithidOptions_Event_VlaakithPathLaezelBetrayed - The player sided with Orpheus even though they pushed Lae'zel to side with Vlaakith. She leaves the party and becomes hostile. > Lae'zel was a talented child, but her talents were misdirected.
0:0 - No - neither of us is turning into a mind flayer. Not now. uid: 31145196-5b5d-fc38-1d4a-c15a4077f61f - 0 Set flag(s) to (Object): true - GLO_Tadpole_State_TalkedAboutKarlachOffer - The player Avatar has talked with Karlach about her potentially using the supreme tadpole to become a Mind Flayer > null > null
0:0 - A mind flayer in possession of its mental faculties? uid: 3165a299-37bb-e3a3-6c63-164fff7886f7 > This is the stuff of fables.
0:0 - One of us must transform, and we must do it right away. uid: 3356e90d-f960-341e-991c-1b3d778cabf1 > null
0:0 - uid: 3432c240-150a-9b63-4fd3-13aa62bef124 Animation: *REUSE*[ORPHEUS] in chains from INT_EmperorRevealed_EmperorPlea Cinematic: Shot of Orpheus chained up, unresponsive. (Truncated, without the long shot of the walk in) - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison true - END_IllithidOptions_HasMet_OrpheusChained - Player has already clicked on Orpheus chained once === END NODE ===
0:0 - Vlaakith, yes. The undying lich, the slaver of the githyanki. uid: 34ea7dbe-a930-0586-929e-4d9245ad5637 Node context: With semi-quiet contempt > Do it. Take his mind, and be quick.
0:0 - K'chakhi - I will hear no more of this nonsense. uid: 3b67d105-b5f0-1a3d-9b75-be7c0a8b5304 - 0 Check flag(s) (Global): false - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue - 1 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
null uid: 3ebc4450-fd85-8058-5aa7-7915bb515047 Animation: *REUSE*[PLAYER] as mindflayer, eats [ORPHEUS]'s brains. Cinematic: Same as in END_IllithidOptions_Assimilation
The Player who is a mind flayer wraps their tentacles around Orpheus' face and brings their mouth over Orpheus' head.
Player feeds CLUMSILY. Suckling noises.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism true - END_IllithidOptions_Event_PlayerOpenedExitPortal - Player opened the portal to return to Morphic Pool > *Even at a distance you feel it - satisfaction. The feeding has nourished you - you are ready to face the Netherbrain again.*
0:0 - But it is not. The bargain was made, the path was cleared! uid: 3f6f298c-faf0-c97e-a072-b35bd2c810f5 - 0 Check flag(s) (Global): true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > And to think - you were the source of my joy. I trusted you.
0:0 - No, Karlach. This is for me to do. I'll embrace the parasite - I'll evolve. uid: 4073a780-7375-18fb-0c88-9e38c6de74bb - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier.
0:0 - Speak, my prince. uid: 41258454-74aa-6c06-7456-dfc340884e6b - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > The ghaik was correct about one thing - the Netherbrain's power is beyond us.
0:0 - Tsk'va. Your words mean nothing to me, ghaik. uid: 414df34e-b8ce-8ebc-ad69-c76de7b52bcf Node context: tsk-VAH (shit) / gayk (with a slight guttural sound to it) - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelOrpheus2 - Orpheus Path Laezel inclusion 2 - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Let us return now to the city, and follow the path of the Netherbrain. uid: 4174ee61-30e6-9503-362e-41453b0d30ed - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool === END NODE ===
0:0 - The Netherbrain will be only too pleased to claim me... uid: 42123cd4-3df7-d8ba-525d-f6be4ccf16de Cinematic: Orpheus brings his right hand to his temple on "pleased", looking down and pausing a beat, before dropping his hand and finishing the line. Node context: with bitter hatred of what he's about to do, even though he knows it's a noble sacrifice > null
0:0 - Go ahead. Assimilate him. uid: 4254410c-d91b-bea4-9bc4-b4fe5b13c8cf - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Full-Illithid - |Player has become a full Mind Flayer| > null > null > Yes. Devour the traitor, my queen be praised! > null
null uid: 459310fb-af79-474d-477a-974dda5d589b - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool > null
0:0 - Your Majesty. The Prince of the Comet, Gith's true heir. It is an honour. uid: 45a7793e-1c0c-6a9a-f8af-fcdfa20c5e1f - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make no mistake - were it not for our common goal, I would strangle you where you stand.
null uid: 460683a7-9a29-4a4d-b28f-a71901e80f14 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Your Majesty. The Prince of the Comet, Gith's true heir. It is an honour.
0:0 - The Undying Queen demands your head. I have come to take it. uid: 46249489-1665-bade-cd39-aabce13af74e - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You wouldn't dare - I'm too powerful. You need my help to kill the brain. uid: 46a20a15-dc0d-7ffb-dfd0-a7fdd0e71564 = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null (roll sucessful) > null (roll failure)
0:0 - No more lies, traitor. You will not deny me my ascension. uid: 46b56156-872c-d8b1-febc-dbe5eb63a966 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - K'chakhi. A senseless fate! uid: 46c6d224-8f6e-e448-69e9-e61c4de45e63 Node context: ke-CHOCK-ee - idiot - 0 Check flag(s) (Global): false - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Vlaakith's mission is eternal, immutable. Our path ends here. On this day, Gith's son shall perish by my hands.
0:0 - I will allow the voice of the Absolute in. Once it reaches you, it will order you to transform. uid: 48171d57-6e86-4eda-bd3f-b998fdcd1905 - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > It will only take a moment. And once you are a mind flayer, I will fold you under my protection once more.
0:0 - The craving, the urge. I'm sorry - it's almost more than I can bear. uid: 4cac62a3-1256-593b-7b52-b80b2eaf52b4 - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LostControlOfHunger - Player lost control of themselves in their hunger brains > Then you are truly ghaik, from skull to talon.
0:0 - As you wish. They will be useless once they've served their purpose. uid: 4d26885f-e0af-02e8-d6b8-e27c07c93f9d > null > null
0:0 - Return to me when you are ready to transform. uid: 4dbdfccf-201b-91c8-c3e3-89875ed80051 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TookMomentToChoose - Player left conversation with the Emperor/Orpheus to choose who will become Illithid === END NODE ===
0:0 - There is honour within you yet. I commend this. uid: 4e0213d8-0274-8348-945f-7cef4d70d52e - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool > null
0:0 - Orpheus - son of Gith, heir of All Skies. We do not come to slay you; we come to restore you. 1:0 - Orpheus - son of Gith, heir of All Skies. We do not come to slay you; we come to restore you. uid: 4e9f21fd-4886-164e-320d-4a703a57b248 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelOrpheus2 - Orpheus Path Laezel inclusion 2 > Tsk'va. Your words mean nothing to me, ghaik. > Hshar'lak. You consort with ghaik. Your words mean nothing to me.
0:0 - I will never be a mind flayer. uid: 50390428-47b6-4a65-6294-0e40fa774df8 - 0 Set flag(s) to (Global): false - END_IllithidOptions_Event_TookMomentToChoose - Player left conversation with the Emperor/Orpheus to choose who will become Illithid > null
0:0 - Ready. Do it. uid: 51442b55-b7b6-9405-f933-1ac777e36874 - 0 Set flag(s) to (Global): false - END_IllithidOptions_Event_TookMomentToChoose - Player left conversation with the Emperor/Orpheus to choose who will become Illithid > null > I am impressed by your courage. > null
0:0 - Your Majesty. The Prince of the Comet, Gith's true heir. It is an honour. uid: 516fe06f-d4da-4e7f-aaaa-c891e3b47db6 - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelOrpheus3 - Orpheus Laezel spoke inclusion no. 3 > null
null uid: 52e99f28-eb32-4688-a4d8-e1c7290095d6 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
0:0 - My defences keep the voice of the Absolute out, but just as I can raise them, so I can lower them. uid: 53448f27-82b1-f01c-42a0-1239d5998cfc - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > I will allow the voice of the Absolute in. Once it reaches you, it will order you to transform.
0:0 - You attempted to obliterate my mind for your own gain. uid: 538a0b9c-87b1-0e15-4e6a-85c47e3b1214 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_OrpheusPathLaezelConfrontation - Lae'zel is confronting the player about assimilating Orpheus true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > And you almost succeeded.
0:0 - Overcome whatever prevents you from doing the only thing that will guarantee your survival. uid: 53acad2e-51b6-1fcd-165e-0198a692611d > Return to me when you are ready to transform.
0:0 - The Emperor held all the cards until now. I freed you at the first opportunity. uid: 53e01b85-e136-587d-3509-184e307ea5b6 > That is false.
0:0 - I'm not long for this world. It makes sense that it should be me. uid: 55222008-b826-c33d-d9f0-2b704347cb42 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
0:0 - It seems that someone else took the responsibility that you could not. There is at least some honour amongst your ranks. uid: 5542b9a1-f049-73b7-4272-411ca079071b > null > There is no more for us to discuss.
0:0 - No - I simply need your strength for the fight ahead. 1:0 - It's simpler than that, my mind flayer friends needs to feed for the fight ahead. uid: 56e19968-867e-e1c5-6df8-4fc38012997e - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You intend to assimilate me.
0:0 - Look, my offer is still on the table. I can do this. I should do this. You know you can trust me. uid: 5b846dff-5b87-a58b-70e7-59da8ddc739a Node context: A major moment. A major offer. A major sacrifice. > null > null > null
0:0 - I will address you as 'traitor.' uid: 5dbdd7ec-909a-ba6c-8656-c0e1c5547d00 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Make no mistake - were it not for our common goal, I would strangle you where you stand.
0:0 - Find it! uid: 5de20fbc-42be-8c3d-34b0-08aa996b785f - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Event_ToldToFindMissingTadpole - Player was told to find the missing tadpole. === END NODE ===
0:0 - Tiefling. The time has come. Are you ready? uid: 5e21bc4d-d3eb-84aa-a856-5b7b0f8068f9 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I need more time. uid: 5e86bf07-7be3-cde0-368e-4792171aa2d8 - 0 Check flag(s) (Global): false - END_IllithidOptions_Event_TookAnotherMoment - Player pleaded that they still needed more time to choose to transform into an illithid. - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TookAnotherMoment - Player pleaded that they still needed more time to choose to transform into an illithid. > The Astral Plane can give you that. But you cannot delay the inevitable forever.
0:0 - Traitor. By the sacred silver, I'll make this prison your grave. uid: 616b6c50-ce63-3d78-96b3-9cec16a3f834 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - END_IllithidOptions_State_SidedWithLaezel - Sided with Orpheus Path Laezel against Emperor before Orpheus could be assimiilated - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile true - END_IllithidOptions_State_OrpheusHostile - The player has decided to doom themselved by making Orpheus hostile - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - There will be no tomorrow. You will die now, Orpheus. 1:0 - There will be no tomorrow. You will die now, Orpheus. uid: 61b693cc-5350-2425-1a2d-b22ef5ac14f3 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_RejectedOrpheus_AlreadyMindFlayer - Player rejected Orpheus once > null > null > null
0:0 - My mission is eternal, immutable. Our path ends here, k'chakhi. On this day, Gith's son shall perish by my hands. uid: 621d726c-a9ff-b15b-03ed-61d7457c3758 > null
0:0 - I will not betray Vlaakith. The traitor prince dies by my hand! 1:0 - Join me or get out of my way, Lae'zel. uid: 62661530-a060-9469-011b-48c3f43c06e0 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Then your choice is made - and so is mine.
null uid: 63b1a513-263e-4a8e-ae7a-b3825a6b7b72 - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Please - whatever Prince Orpheus asks of us, we must obey.
0:0 - You fornicated with a mind flayer. uid: 6707c2f5-5cf8-c69f-39d3-cec5d3633c51 - 0 Check flag(s) (Global): true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. > And you slaughtered my honour guard.
0:0 - *His eyes search your ally, interrogating it for signs of genuine emotion - and finds it.* uid: 678d399a-1a0e-da54-beb2-692e243e766c Cinematic: Orpheus glares at the party mind flayer. > Your ghaik shares your sentiments.
0:0 - Let's forgot about the past. I was misled. What now? uid: 6829c371-93c7-26ea-4498-923820d48ca8 > null
0:0 - It is your leader who must make the choice. It always is. uid: 682a6a29-840c-5d4b-e0d9-e8009b15f19f Node context: 'It always is' muttered under his breath - he's talking about himself there > null
null uid: 6856d28e-2f7d-b6ae-80c3-81f2b5acc4a2 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison true - END_IllithidOptions_HasMet_OrpheusChained - Player has already clicked on Orpheus chained once - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > *You can almost taste the fluid beneath his scalp, cushioning that sweet, dense brain, and the power within it.*
0:0 - I knew your kind lacked honour, but this... this is ignomy beyond words. uid: 689d6088-1bd4-2c02-8338-620c606a189f > null
0:0 - Then you would condemn us all to the Grand Design. Fortunately, you are not the one in control. uid: 68f0b20a-22e3-440f-3743-4944ef827445 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - How would I even transform? uid: 69a62baf-a110-b29e-e37d-1073aa7df70e
0:0 - The only one that needs to die is the Netherbrain. 1:0 - The mind flayer wants the same thing as us - to kill the Netherbrain. uid: 6bf3deea-1d87-0292-3433-747578a786d8 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > What is this...
0:0 - Your ghaik attempted to assimilate me. uid: 6d353e5f-7841-4d93-573c-2e53881b4d39 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_OrpheusPathLaezelConfrontation - Lae'zel is confronting the player about assimilating Orpheus true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > Under your watch, it almost succeeded.
0:0 - The ghaik was correct about one thing - the Netherbrain's power is beyond us. uid: 6d51e682-c865-f649-e23a-bec50280331c - 0 Set flag(s) to (Global): true - END_IllithidOptions_Knows_NeedMindFlayerOrpheus - Player learned from Orpheus that even though he has been freed, someone still needs to be a mind flayer > The hardest metal in the world would not cut through its mind, for it is made of thought itself.
0:0 - The Githyanki Empire has a queen already. It'll be fine. uid: 6d654c4b-2edf-1c9f-6e86-1b43c1895e4c - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Vlaakith, yes. The undying lich, the slaver of the githyanki.
0:0 - I only freed you so that I could kill you. uid: 6f084416-c1f7-d66b-5631-f77f9600f7f8 - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelVlaakith5 - Laezel's 5th Vlaakith inclusion > null
null uid: 7256f6b4-c11a-46d8-82ab-ab3f1da23965 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > My Prince, no!
0:0 - And you almost succeeded. uid: 729b9505-f3fe-8e80-ac0c-aa907580591f - 0 Check flag(s) (Global): true - END_IllithidOptions_State_SwayedLaezelForAssimilation - Got Orpheus path Lae'zel to agree to Orpheus being assimilated - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You felled a githyanki ally as they attempted to defend me. > You felled a fellow soldier as they attempted to defend me.
0:0 - Let the histories show: Lae'zel of K'liir shattered the Prince of the Comet! uid: 73031dbf-836b-77ac-88a2-6b2238f3e4d2 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_VlaakithPathLaezelBetrayed - The player sided with Orpheus even though they pushed Lae'zel to side with Vlaakith. She leaves the party and becomes hostile. === END NODE ===
0:0 - But I do not know you, and the fate of the world cannot depend upon your word. uid: 744c79be-88b3-6aa2-3734-b75eafdd5c27
0:0 - It will only take a moment. And once you are a mind flayer, I will fold you under my protection once more. uid: 75e59c5e-2514-a31b-8770-cfd1c29a5df5 Node context: verbal grimace on 'mind flayer' - he can't hide his distate for this even when it's in service of a greater good - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > null
0:0 - In all my years, I never thought I'd see a ghaik that would pretend to oppose its elder brain as a means to ensure its own survival. uid: 7600e3d5-0ed5-665c-80ec-803cf49feeb5 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > I knew your kind lacked honour, but this... this is ignomy beyond words.
0:0 - You've found it? Good. uid: 76505cc6-6089-45e5-11e1-f4f2b1571ef9 - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. true - END_IllithidOptions_Event_ToldToFindMissingTadpole - Player was told to find the missing tadpole. - 1 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) true - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole > I must ask you one more time - must you still insist that I be the one to transform?
0:0 - *Then - stillness as she stands transformed, once again closed off from the Netherbrain's mind.* uid: 76a58f13-e178-2f07-61cd-d50ca91b8495 Cinematic: Karlach stands there as a mind flayer. > null
0:0 - Your Majesty. The Prince of the Comet, Gith's true heir. It is an honour. 1:0 - Well met, Your Majesty. uid: 77126d8d-c2de-8b86-2cb8-443f2112255b - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Make no mistake - were it not for our common goal, I would strangle you where you stand.
0:0 - *His eyes are unseeing, his voice silenced. But even with his mind caged, you can feel his power.* uid: 7768f036-a381-78b8-4c8e-e71cd8e5fdff Animation: *REUSE*[ORPHEUS] in chains from INT_EmperorRevealed_EmperorPlea Cinematic: Shot of Orpheus chained up, unresponsive. - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison - 0 Set flag(s) to (Global): true - END_IllithidOptions_HasMet_OrpheusChained - Player has already clicked on Orpheus chained once === END NODE ===
0:0 - I see that look, I know that look. If this is how the traitor prince must die, then let it be so!. uid: 776dee3a-d79f-69ed-7dfc-e8e975eb5431 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I trust you understand your predicament better than she did? There can be only one honourable conclusion. uid: 779a0282-c55f-5377-e98f-06c008b43b3f - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_TookMomentToChoose - Player left conversation with the Emperor/Orpheus to choose who will become Illithid > null
0:0 - *Happiness, excitement, and the promise of a good feeding swell within you, eradicating all doubt.* uid: 791aca28-f808-46d4-c23a-30e5c1cb8792 - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LostControlOfHunger - Player lost control of themselves in their hunger brains > null
0:0 - You stand with a ghaik. And yet your mind remains your own... uid: 794b4260-b721-6500-2013-a63915451aef Node context: contemplative and surprised - it's as though you are friends with pure evil but he realises you're still good - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - My Prince, no! uid: 79b94610-1d35-40cb-b80b-722b3fa28877 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Speaking with him is pointless. He knows only the language of ghaik heresy. uid: 7a39555d-2cd0-1b28-c669-bfa5ebf12b9b Node context: Speaking to the player > null
0:0 - You transformed to ghaik, and still leave this wretched traitor breathing? uid: 7f3578fa-6581-f45f-1636-f3ac06037117 Node context: Incensed - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Lae'zel's death was regrettable. But there will be many more if you don't help me defeat the Netherbrain. 1:0 - Lae'zel's death was regrettable. But there will be many more if you don't help us defeat the Netherbrain. uid: 7f75297f-079d-5470-75d7-bcba48c51457 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null (roll sucessful) > null (roll failure)
0:0 - Fascinating. You take on the sacrifice, though you could have foisted your responsibility onto another. Perhaps I misjudged you. uid: 8067bf4f-5451-f871-bdf0-fec9d34e4dcb > null
0:0 - Your senses are still intact, then. Unchain the prince. Let the githyanki be free. uid: 81011b41-0448-dd6c-29c5-31742cb02abd - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_ResistedConsumingOrpheus - Player illithid resisted consuming Orpheus. === END NODE ===
- Roll sucessful - null uid: 81cd79ea-9b83-a75f-097a-95187375b98b > null
0:0 - *You can almost taste the fluid beneath his scalp, cushioning that sweet, dense brain, and the power within it.* uid: 82952e34-b205-71b3-abf3-e19bb1010553 > *You are hungry.*
0:0 - Stay your weapon - I'm the mind flayer who's going to save us all. uid: 844f04c6-6c58-5820-3c52-620d444ac27f - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > You slaughtered my honour guard. You abused my power.
0:0 - The Netherbrain wants nothing more than to see all infected become ghaik. uid: 84707759-32e4-a952-ae98-8339472cc4d3 - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > My defences keep the voice of the Absolute out, but just as I can raise them, so I can lower them.
0:0 - If your intentions are as righteous as they seem, then this is an advantage I cannot overlook. An advantage that must be grasped, for our enemy is formidable indeed. uid: 8738e0d4-d699-3efe-ed26-47b1517c99af > null
0:0 - You have no honour. uid: 8954f29f-65ec-c727-0c24-8282685f15ef
0:0 - And you slaughtered my honour guard. uid: 8985308f-5ecb-9e6e-b50a-dfa298574a56 Cinematic: Orpheus examines the sword as he speaks. Looks at us. Node context: Orpheus examines the sword as he speaks. Looks at us. > Nonetheless, it seems we must be allies.
0:0 - You are its thrall. But worry not - I will save you from this fate. I will give you the release of death. uid: 8aebc2a2-5911-16df-cfcb-f2070db110c4 Node context: genuinely believes he's doing the player a favour by killing them - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_OrpheusHostile - The player has decided to doom themselved by making Orpheus hostile - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: 8c1cc03e-08ba-cc90-a188-ecc9f3da54cf - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Our people's future is at stake. I'll do as you say. 1:0 - I understand. If that's what it takes, I'll do it. uid: 8cdbc5ea-2a5c-caa3-8697-b2847b2b72b4 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > null > null
0:0 - Nonetheless, it seems we must be allies. uid: 8da8b2fe-e296-f2b0-1de2-671520715e0e Animation: *REUSE* [ORPHEUS] Draw/Stow attitude Cinematic: [Wilson] Orpheus sheathe the shortsword behind his back and end with a stand forward R. Node context: with resignation > null
0:0 - You felled a fellow soldier as they attempted to defend me. uid: 8f19b9fb-cc52-3816-c686-0c80c322adc6 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile > And yet you freed me, and stand before me now - a living contradiction.
0:0 - Then you protected me... and in so doing, eliminated a heretic. uid: 8f910235-9b97-c7b8-ad88-dd4e218ba06a Node context: considering the possibility that a mind flayer saved him from one of his own (a githyanki), someone he should have been able to trust that would have stabbed him in the back > null
0:0 - Consider, yes, but know that it is not your burden to bear - the weight of it would crush you. uid: 8fd82962-c9d2-8469-6800-7d91fd44b825 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > It is your leader who must make the choice. It always is.
0:0 - What did I expect? It is in your very nature to say whatever you think I need to hear to forgo your slaughter. uid: 91cb354b-42d8-361f-c1b1-c20d01cdb72b Node context: muttering to himself, remembering that mind flayers are masters of manipulation - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Your pretty words may have swayed others, ghaik, but they will not sway me.
0:0 - My people will remember you, tiefling - the rebel illithid who stood beside their reborn prince and ended the Grand Design. uid: 9219ce57-145e-5214-52de-16d2223cf44a - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > Let us return now to the city, and follow the path of the Netherbrain.
0:0 - Kill me, and the Grand Design will come to pass. Our people will become illithid. 1:0 - Kill me, and the Grand Design will come to pass. Your people will become illithid. uid: 926ba569-d675-82a0-d216-dd854697d824 = Roll (Strength) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null > null
0:0 - Kill me, and the Grand Design will come to pass. Our people will become illithid. 1:0 - Kill me, and the Grand Design will come to pass. Your people will become illithid. uid: 92720625-4809-7700-303c-34c8a8a7e3f3 = Roll (Strength) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null > null
0:0 - I don't want to kill you. I want your help. 1:0 - It doesn't want to kill you. It wants your help. uid: 9304703c-902c-d8f9-1e96-8378691fd4a9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): false - END_IllithidOptions_State_GotBiggerProblems - Player made the point that we don't have time for revenge because we have bigger problems. > What is this...
0:0 - You have no honour. And no sense. Even if I wanted to, I could not become a mind flayer. You are the one with the parasite in your head. uid: 93a84b7f-90bf-dc56-bfbf-ae6dbb24a890
0:0 - The queen demands your head. And I mean to take it. uid: 93fc5027-84eb-41a7-0b00-e06928e18e8d - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Foolish child. You would doom yourself to being the Netherbrain's thrall.
0:0 - The Netherbrain wants nothing more than to see all infected become ghaik. uid: 96f7f005-cb23-afac-ff3d-438b5a420945 - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > My defences keep the voice of the Absolute out, but just as I can raise them, so I can lower them.
0:0 - And to think - you were the source of my joy. I trusted you. uid: 9936f5f9-dee8-23f5-bc63-fcad646bf9c9 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I stand with the Prince of the Comet. Attack, and you perish by my hand.
null uid: 99b0fab3-7d1f-47fe-55f0-2916e0dcceae - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. > null
null uid: 9a403f4a-0c6d-b46f-f6da-5d6cddb88828 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool === END NODE ===
0:0 - Enough said. Devour his brain to assimilate his knowledge. uid: 9bfd33ad-782b-b00f-bcd6-2bf004940eb4 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Traitor. By the sacred silver, I'll make this prison your grave. > No! By the sacred silver, I'll make this prison your grave. > null
0:0 - *Imprisoned though he may be, Prince Orpheus lives.* uid: 9c6098a7-0b83-153b-aeff-95e0ccbd7868 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_ResistedConsumingOrpheus - Player illithid resisted consuming Orpheus. === END NODE ===
0:0 - The vaunted son of Gith, trembling at the sight of a single ghaik. 1:0 - The vaunted son of Gith, trembling at the sight of a single ghaik. uid: 9cb59f1f-2aeb-71fa-b0d5-0822cc50f43c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelAvatar - Lae'zel avatar said she wanted to kill Orpheus > You still stand for Vlaakith? Can it be - a mind flayer in possession of its mental faculties? > null
0:0 - You went through a lot so I'll ignore that. Do you have an idea how to stop the brain? uid: 9ce7aec3-dac7-4b36-6a46-213397751ef9 > Yes. I do.
0:0 - Not all mind flayers are alike. This one has free will. 1:0 - Not all mind flayers are alike. This one has free will. uid: 9d772306-8039-c08c-ce6f-cad48567d788 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > What is this...
0:0 - Fool. The moment I fall, the Netherbrain takes you. Under my terms, you may be illithid - but your mind will be yours. uid: 9dc6d9e7-0411-bc5a-1f6f-b127b4deeb81 - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelVlaakith3 - Vlaakith Path Lae'zel has her third inclusion in OrpheusFreed
null uid: 9e5d8b2f-cf23-3865-8ad9-0b7d8560dc4d - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_IllithidOptions_HasMet_OrpheusChained - Player has already clicked on Orpheus chained once > *You can almost taste the fluid beneath his scalp, cushioning that sweet, dense brain, and the power within it.*
0:0 - *With the withdrawal of Orpheus' power, your mind is rushed with the full force of the Netherbrain.* uid: 9fa16f9f-a6a6-f679-09d0-ebe1b5b6644c Animation: *REUSE* [PLAYER] mindflayer transformation from END_IllithidOptions_Assimilation Cinematic: The player is suddenly overcome. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool true - END_General_Event_DialogFullCeremorph - Character transformed through dialog into a Mind Flayer > *You feel a compulsion unlike anything you've ever known - excruciating and exhilarating in equal measure. You wish nothing in the world but to evolve.*
0:0 - In order to overthrow your own hivemind... uid: a06b7c49-af8f-0c0d-79d4-598e8f856a00 Node context: intrigued by this curiosity > This is the stuff of fables.
null uid: a0f1ec18-28f0-6c34-f158-9c811a900b58 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue > null
0:0 - This should not be too big a sacrifice for you. You are already halfway there. uid: a1deae6b-7dee-25d9-f7e3-40c11a7f979e - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?|
0:0 - But what I do know is that we must not gamble with the fate of the world. I cannot simply depend upon your word. uid: a24f207b-0561-757a-5216-51d395e501ae > null
0:0 - It will only take a moment. And once you are a mind flayer, I will fold you under my protection once more. uid: a6552268-e5ad-1765-5bf9-165bf44006ac Node context: verbal grimace on 'mind flayer' - he can't hide his distate for this even when it's in service of a greater good - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > You will be the saviour of empires, not least my own.
0:0 - No, I'll do it. I'll become a mind flayer instead of you. uid: a6b738d1-71cf-0fca-891b-3f848052832c > null
0:0 - Enough of this. We take his head here and now. uid: ab666017-be08-af2e-aecb-3313f9d11564 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
0:0 - Our people's future is at stake. I'll do as you say. uid: ac444dfc-01bf-bedb-ea88-1a2f083c020e - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - My defences keep the voice of the Absolute out, but just as I can raise them, so I can lower them. uid: ad1b6e57-b7e1-3e4c-ec0f-44039c0d8300 - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > I will allow the voice of the Absolute in. Once it reaches you, it will order you to transform.
0:0 - I've heard enough. My Queen demands your head. It is time I take it. uid: ad5c6426-57ab-caa3-f7a1-8b2e933b9e79 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelVlaakith3 - Vlaakith Path Lae'zel has her third inclusion in OrpheusFreed > *Vlaakith's greatest threat stands before you. But to end him would condemn you and your allies to be the Netherbrain's eternal thralls.*
null uid: adafa3ca-85be-9256-60e5-6b9b1b85b6e1 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) true - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole - 0 Set flag(s) to (Object): true - END_IllithidOptions_Event_GiveSupremeTadpole - The supreme tadpole has been provided to a player. > null
0:0 - Respond with the tadpole. 'We need Orpheus' protection. You can kill him when the Netherbrain's dead. I promise.' uid: af13ad3c-8452-0268-14d1-e2059c3c28c0 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue > *A moment passes - and you feel Lae'zel relent.*
0:0 - I understand. If that's what it takes, I'll do it. uid: b1cf8cdc-0844-a889-6077-866e1ce953f4 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Whatever prevents you from doing what is necessary - face it, overcome it. uid: b3f9b767-8b18-cbb3-c3c1-83a28de18ce8 > null
0:0 - You - what? NO. uid: b4d33c78-9faf-a2a7-3050-a05e6c4fbefe > null
0:0 - Keep your soul - our people need you. I will make the sacrifice. 1:0 - Keep your soul - your people need you. I will make the sacrifice. uid: b548ac87-e3fe-32cb-c8a9-14e35ec0e46b - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > K'chakhi. A senseless fate! > It seems I misjudged you. You were testing my honour. And in so doing, you have convinced me of yours.
0:0 - I will consult with your leader - send them to me. uid: b587d992-8d7c-108e-be40-e0e2ffd661a8 === END NODE ===
0:0 - The Undying Queen demands your head. I have come to take it. uid: b65e312b-4d48-add7-7b30-619dd4e1b937 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - And you will be refused. uid: b70e7fb0-e184-c674-5c5f-2af9392bd9a9 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > He must be consumed. Vlaakith's will above all.
0:0 - If you kill me, it will be the end of you. And everything else. The Netherbrain will restore the Illithid Empire. Is that truly what you want? uid: b84200c8-09ab-b7a2-3665-075ee9f11c16 > null
0:0 - Why do you seek to reason with me? uid: b91bf665-944f-e46e-904a-c8d7baeff83b - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - My people will remember you, tiefling - the rebel illithid who stood beside their reborn prince and ended the Grand Design. uid: b9535add-4215-0ec0-5787-e2e5afdf8a66 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > Let us return now to the city, and follow the path of the Netherbrain.
0:0 - You should show some gratitude - I am your liberator. 1:0 - You should show some gratitude - I am your liberator. uid: ba1c5cfa-f3eb-8cdb-c9d5-0bec1b62b8ff - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Even in my darkest hours, I knew it was my destiny to save my people - I could never have imagined this would be the way. uid: bb51835a-7f60-5e14-69b5-aa41a5eb9949 Animation: [ORPHEUS] custom ending for Orpheus transforming into a Mindflayer. Cinematic: Orpheus speaks while transforming into an Illithid. > Gith'ka tavkim krash'ht.
0:0 - I see that look, I know that look. Don't you dare. uid: bb519db0-77f2-4101-9c02-0235571575ba - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I trust in Gale. You have my word. uid: bbaff3b4-48dc-cb49-12ee-ca4953310e98 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain > Your word means as little to me as his.
0:0 - Lae'zel had no intention of letting you live. She was an agent of Vlaakith. 1:0 - Lae'zel had no intention of letting you live. She was an agent of Vlaakith. uid: bcebb28c-036b-e0d0-54aa-6d5a0ad6e781 = Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile > null (roll sucessful) > null
null uid: be321cb9-e5c6-8548-f20e-c12fb4e7d7ee Animation: *REUSE* [PLAYER] hand over tadpole from END_IllithidOptions_Assimilation Cinematic: Orpheus puts out his hand. Player gives him the supreme tadpole. Orpheus looks disgusted and uncomfortable. > null
0:0 - If there is to be a tomorrow, today we must be allies. uid: be4605f8-4419-b298-109a-ec6d69ecafcc
null uid: beb5c495-6b85-e890-58e4-3eed6b9a7ed1 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Traitor prince. I am not intimidated by your blade. 1:0 - Traitor prince. I am not intimidated by your blade. uid: bf1b6e32-8787-f27d-ec7f-fb884d1e20f9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_LaezelVlaakith4 - Lae'zel Vlaakith path inclusion 4 > Then you will be at peace when you taste it.
0:0 - No! By the sacred silver, I'll make this prison your grave. uid: c036cfc4-827a-a663-5d81-fe492275110e - 0 Check flag(s) (Global): false - END_IllithidOptions_State_SwayedLaezelForAssimilation - Got Orpheus path Lae'zel to agree to Orpheus being assimilated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile true - END_IllithidOptions_State_OrpheusHostile - The player has decided to doom themselved by making Orpheus hostile - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Cling to your former nature. Quash your hunger. This is not who you are. uid: c19a67f0-31d2-0d41-d8f8-736007d6c2ec = Roll (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - Stay your weapon - the mind flayer is my ally, and will save us all. uid: c1bf8a62-f8af-1d05-e096-3a2c87a56d44 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > You slaughtered my honour guard. You abused my power.
0:0 - I see you found the tadpole. And one of you had honour enough to reconsider your position. Good. uid: c505a166-0f6b-b764-e390-3236f469567d - 0 Check flag(s) (Dialog): true - END_IllithidOptions_Event_ToldToFindMissingTadpole - Player was told to find the missing tadpole. - 1 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) > To the portal then. We must pursue the Netherbrain.
0:0 - The queen demands your head. And I mean to take it. uid: c5bf4d9f-dc6b-46d8-bd4d-107b480420a1 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Foolish child. You would doom yourself to being the Netherbrain's thrall.
null uid: c83c29da-40b5-520c-625b-4676d016320e Cinematic: Player mind flayer does a hand wave gesture and removes the globe of domination around Orpheus.
The Player (as a mind flayer) wraps their tentacles around Orpheus' face and brings their mouth over Orpheus' head.
Player feeds CLUMSILY. Suckling noises.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_MiniDominationOrbRemoved - Orb surrounding Orpheus has been removed true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism true - END_IllithidOptions_Event_PlayerOpenedExitPortal - Player opened the portal to return to Morphic Pool > null
0:0 - You are a true hero. uid: c8474e5d-2565-baab-b77c-0eb9a5015eba - 0 Check flag(s) (Global): false - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) > The Netherbrain will be only too pleased to claim me...
0:0 - There is no more for us to discuss. uid: c886afc1-20cd-95d1-f2b5-84f0e7a83682 > null
null uid: ca429133-dc58-90bb-0b72-a1a7e8fbc92f - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_SpokeOfDeadVlaakithLaezel - Orpheus spoke about the death of Vlaakith Path Lae'zel === END NODE ===
0:0 - I'm not becoming a mind flayer. uid: ca4fb0c1-1a0d-662a-c23e-5b36dfd6258b - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_RejectedMindFlayerOffer - Player rejected offer for Orpheus to transform the player into a mind flayer > null
0:0 - Our people will remember you - the rebel illithid who stood beside their reborn prince and ended the Grand Design. 1:0 - My people will remember you - the rebel illithid who stood beside their reborn prince and ended the Grand Design. uid: cac93940-6c28-8a2c-0171-4e58b1cd12e3 Cinematic: Orpheus descends to one knee in respect to whichever player is the mind flayer. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Let us return now to the city, and follow the path of the Netherbrain.
0:0 - Then your choice is made - and so is mine. uid: cae946e1-8987-469c-e4db-6ea44a4fbe54 > null
0:0 - All to wield these... uid: cb1c773b-1860-1fe0-622f-25eff0fe8d8a Cinematic: Transformation over. Orpheus is Illithid and speaks telepathically now (like the Emperor.) The stones float over into his grasp. He looks at them with dismay for a beat before the next line. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool true - END_General_Event_DialogFullCeremorph - Character transformed through dialog into a Mind Flayer > Let us seek out the Netherbrain and finish this.
0:0 - You still stand for Vlaakith? Can it be - a mind flayer in possession of its mental faculties? uid: ccdb95ab-e0b3-0304-06bd-c54c054329b6 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *As the githyanki prince takes his blade, a silent cry pierces your head - a psionic scream to the Astral Plane.* 1:0 - *As the githyanki prince takes his blade, a silent cry pierces your head. It's unlike any sensation you've ever felt.* uid: cd12fd3c-8a2a-320f-e048-af0df2a12636 Animation: *REUSE*[ORPHEUS] Takes his sword from the ground, end in Draw/Stow Idle. Cinematic: Orpheus calmly pulls a shortsword out of the rock nearby - his sword that was placed just out of reach that he's been staring at the whole time he's been imprisoned. He looks threatening. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You reek of illithid.
0:0 - We don't have time for revenge. We have bigger problems. 1:0 - We don't have time for revenge. We have bigger problems. uid: cd2217d7-94cf-b396-0578-57537d37a1c1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_State_GotBiggerProblems - Player made the point that we don't have time for revenge because we have bigger problems. > Why do you seek to reason with me? > You slaughtered my honour guard. You abused my power.
0:0 - Chk. The traitor's destiny is to adorn my queen's throne as a trophy. uid: cf6ca5a6-e5ad-44c5-916f-402c0125fc1c > null
0:0 - Hta'zith! uid: cf8aafb6-11a4-5ab7-3ce2-bdb9175cd395 Node context: Heh-TAH-zith! Cry of attack. - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile === END NODE ===
0:0 - I see you found it. And you had honour enough to use it. My people will thank you. uid: cf98aff1-fb55-d24c-42da-712f64cfb961 - 0 Check flag(s) (Dialog): true - END_IllithidOptions_Event_ToldToFindMissingTadpole - Player was told to find the missing tadpole. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > To the portal then. We must pursue the Netherbrain.
0:0 - Well. And me. Look, I'm not long for this world anyway. I should transform. Do what needs to be done. uid: d1c119d5-071a-4aa5-ae41-1af584595f1c Node context: A major moment. A major offer. A major sacrifice. - 0 Check flag(s) (Global): false - END_General_State_KarlachOfferedToTransform - Karlach offered to take the players place in turning into a mind flayer - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - END_General_State_KarlachOfferedToTransform - Karlach offered to take the players place in turning into a mind flayer
0:0 - Wait. Maybe you don't have to. It... it should be me. uid: d48e1384-5ea4-8e3a-b7da-9726bf5b644f - 0 Check flag(s) (Global): false - END_General_State_KarlachOfferedToTransform - Karlach offered to take the players place in turning into a mind flayer - 0 Set flag(s) to (Global): true - END_General_State_KarlachOfferedToTransform - Karlach offered to take the players place in turning into a mind flayer > Why you? > This is my sacrifice to make. Not yours. > This isn't your sacrifice to make. > Better you than me.
0:0 - I did not come to slay you; I'm here to restore you Orpheus, heir of All Skies. 1:0 - I did not come to slay you; I'm here to restore you Orpheus, heir of All Skies. uid: d4db2c63-f82a-0940-20d9-ec719a5b97f6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > You slaughtered my honour guard. You abused my power.
null uid: d5b2cb85-8a42-950b-3e1a-13ef1d86b249 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_AllowKarlachToTransform - Player chose to allow Karlach to become a Mind Flayer in their place > null
0:0 - But you? You I've misjudged. You were testing my honour. And in so doing, you have convinced me of yours. uid: d5cf9ea5-fafa-f689-ae82-c0a55939016d - 0 Check flag(s) (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > null
0:0 - I'm sorry, my prince. But I must assimilate you. uid: daf1ad7d-cac3-de85-593e-423c37c5c916 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Gith'ka tavkim krash'ht. uid: db28a9bd-a54c-74e1-641b-19d0715f9200 Animation: *REUSE*[ORPHEUS] custom ending for Orpheus transforming into a Mindflayer. Cinematic: Orpheus lifts his head to the stars, utters a prayer, and becomes full Illithid. Node context: 'Gith's light guides us' (Gith is his mother and the founder of all githyanki) [GITH-ka TAHV-keem KRASH-ht] > null
0:0 - The traitor prince is dead, and we carry his power. Vlaakith gha'g shkath zai! uid: db4ae16e-8c54-0988-9f6b-412e850d82fc Node context: VLAH-kith gawg shkaath ZAI! - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - If I'm to end the Netherbrain and its Grand Design, it seems I must call you ally. But I will never call you my prince. uid: db83a313-4a4c-81c8-ab64-43b91a7482b8 > Then we've nothing to discuss, disciple of Vlaakith.
0:0 - You destroyed a githyanki crèche. uid: db933ce7-20c4-8f44-8553-5d6232b2bb09 - 0 Check flag(s) (Global): true - CRE_Lance_Event_Exploded - The Lance has exploded, destroying the Monastery and the Creche > And you slaughtered my honour guard.
0:0 - The heretic child lives. Execute her as you said you would - then, we shall speak. uid: dbde80ca-ea40-5732-0c28-3785ce1d1ffb - 0 Check flag(s) (Global): false - GLO_Laezel_State_PermaDefeated - Set when Laezel is Perma Defeated. false - END_IllithidOptions_State_SpokeOfDeadVlaakithLaezel - Orpheus spoke about the death of Vlaakith Path Lae'zel true - END_IllithidOptions_Event_VlaakithPathLaezelBetrayed - The player sided with Orpheus even though they pushed Lae'zel to side with Vlaakith. She leaves the party and becomes hostile. === END NODE ===
0:0 - I'm sorry, zhak vo'n'fynh duj. uid: dbf69c94-a3cb-afbf-5e38-9735d9f1051f Node context: zhak vone-fin-DOO, source of my joy. Laezel about to attack her lover. - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_OrpheusPathLaezelBetrayed - The player could not convince Lae'zel, she leaves the part and becomes hostile === END NODE ===
0:0 - You cannot, you will not! uid: dc5ff4a5-dda5-a8fa-89a3-2a3084f037f8 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_SwayedLaezelForAssimilation - Got Orpheus path Lae'zel to agree to Orpheus being assimilated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_OrpheusPathLaezelConfrontation - Lae'zel is confronting the player about assimilating Orpheus > Deny your hunger and free Orpheus, or I will bathe this place in your silver blood!
0:0 - Ch'k'l ghaik Vlaakith m' zath'ak! uid: de303c90-33b1-7819-2d25-0d1dec7f46e4 Node context: Mind flayer - abomination to Vlaakith! - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > You. Friend of ghaik. Ally of my abuser. You will face my retribution.
0:0 - And yet you will live. A ghaik thrall wearing the skin of his masters at long last. uid: de5790ff-718f-3f21-ec40-61697ee61acc - 0 Check flag(s) (Global): false - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue - 1 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > Is this what you think? That I am an agent of the Illithid Empire?
0:0 - Make no mistake - were it not for our common goal, I would strangle you where you stand. uid: de98e4fd-c7e2-80ed-5b61-cb137414ae58 Cinematic: Orpheus looks at you with distaste before speaking > Your very existence tests my self-restraint.
0:0 - Is this some sort of trick, or are you really so careless as to have misplaced it? uid: df6255c9-793c-ca37-d5d5-b54514b93c76 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole > G'lyck. Cursed to be in the presence of k'chakhi.
0:0 - The empire will thrive under Vlaakith, as it has always done. uid: dfda30ba-7aaf-5dce-32d6-b5ea959d90e0 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Vlaakith, yes. The undying lich, the slaver of the githyanki.
0:0 - Under your watch, it almost succeeded. uid: e01b1399-2f5f-48ad-7d6a-e32faa75d0eb - 0 Check flag(s) (Global): true - END_IllithidOptions_State_SwayedLaezelForAssimilation - Got Orpheus path Lae'zel to agree to Orpheus being assimilated - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You felled a githyanki ally as they attempted to defend me. > You felled a fellow soldier as they attempted to defend me.
0:0 - Instead, witness the sight of true sacrifice. uid: e2aebe5f-5bbf-bce3-4884-ec0f9d846809 > null > null
0:0 - So be it. But when the Grand Design is ended, I need the stones back. uid: e34aa586-fcc2-62dc-2084-67e2722f472b - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > As you wish. They will be useless once they've served their purpose.
0:0 - Vlaakith will not let the Grand Design come to pass! In the Undying Queen, the githyanki are eternal. uid: e36163f2-61ef-a376-3a56-c55d52b8fcfb
0:0 - Someone will need to turn into a mind flayer. Are you willing to do that? uid: e4fcaea7-cba2-6958-7b34-268aca39a5c5 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_RejectedMindFlayerOffer - Player rejected offer for Orpheus to transform the player into a mind flayer > Just as I was free...
0:0 - *The hunger is too much to bear. Your nature is irresistable.* uid: e5a6c0be-b6f6-0bd0-12ef-3c61e37db219 - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_ResistedConsumingOrpheusAgain - Player resisted consuming Orpheus again. false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: e81ca587-b9f8-d52a-1bff-84986dc96238 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer > null
0:0 - Perhaps. And how many more millennia will we need to wait? uid: e8609cba-7e46-f341-7dce-10b11f1c3462 > Do it. Take his mind, and be quick.
0:0 - - but I cannot let you live! uid: e93be36c-702e-3752-4faf-cb56153e3ef4 === END NODE ===
null uid: e9e1b6b6-92c3-9283-2fd3-d7094f53bc31 Animation: [PLAYER] as mindflayer, eats [ORPHEUS]'s brains. Cinematic: Same as in END_IllithidOptions_Assimilation
The Player (as a mind flayer) wraps their tentacles around Orpheus' face and brings their mouth over Orpheus' head.
Player feeds CLUMSILY. Suckling noises.
Orpheus' eyes dart around in pain as his brain is consumed.
Once it's done, Orpheus' head flops to the side, his head empty. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism true - END_IllithidOptions_Event_PlayerOpenedExitPortal - Player opened the portal to return to Morphic Pool > *You feel sated. More than sated - complete. And ready to face the Netherbrain.*
null uid: ea3f0e67-f073-813c-0249-20d0d6f536ba Animation: *REUSE* [PLAYER] mindflayer transformation from END_IllithidOptions_Assimilation Cinematic: Orpheus |uses| the supreme tadpole and begins the Illithid transformation, which continues over the next nodes. > null
0:0 - Let us return now to the city, and follow the path of the Netherbrain. uid: ef34a5af-9fd5-46bd-b1e5-89c6a408434e - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism - 1 Set flag(s) to (Object): true - END_IllithidOptions_State_ChosenFollowLeader - The leader that Orpheus or Emperor will follow once they traverse through the portal back to Morphic Pool === END NODE ===
0:0 - Yes. uid: f09f4c8e-257a-fdc7-549f-2b6c0fcf7b9d - 0 Set flag(s) to (Local): true - 7ba0a452-73f7-68dc-cf1e-78c6c117cca5_SelfSacrifice - Player Chose Self-sacrifice option > It seems I misjudged you. You are capable of sacrifice.
null uid: f0e47201-2ec4-da26-4a55-5fc301cdb775 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. > null
null uid: f1b62714-c26d-65ec-317d-0f740319489f Cinematic: Mindflayer player waves a hand, and opens a portal, ready for the party to leave. === END NODE ===
0:0 - After you, my friend. 0:1 - Go ahead. I will follow. uid: f2980213-d7d2-59eb-cef2-1190c790969d - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism === END NODE ===
0:0 - Slay me then if you can, in the knowledge that if you win, the Netherbrain will take your mind. uid: f2d4c9a7-efc5-163e-791e-d7601ffe68a0 - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_OrpheusHostile - The player has decided to doom themselved by making Orpheus hostile - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I accept. Let's be allies. 1:0 - I accept. Let's be allies. uid: f3566049-3d7e-b1de-b4d9-7a68f4c76469 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You would ally with the seditious prince? Tsk'va! > null > null
0:0 - Allies? Shka'keth! I will hear no more of this nonsense. uid: f3f01487-0220-18a3-1a18-6c59ec7a1685 Node context: SHKA-keth - 0 Check flag(s) (Global): false - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: f4c795c4-80a8-65e6-c2bb-26eaf0ad6024 - 0 Check flag(s) (Global): true - GLO_Laezel_State_PermaDefeated - Set when Laezel is Perma Defeated. false - END_IllithidOptions_State_SpokeOfDeadVlaakithLaezel - Orpheus spoke about the death of Vlaakith Path Lae'zel true - END_IllithidOptions_Event_VlaakithPathLaezelBetrayed - The player sided with Orpheus even though they pushed Lae'zel to side with Vlaakith. She leaves the party and becomes hostile. true - END_IllithidOptions_State_ExitPortalAvailable - Player can now leave the Astral Prism > null
0:0 - He must be consumed. Vlaakith's will above all. uid: f4e19cdb-79e3-5b1d-92c7-a7976e56b184 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You wouldn't dare - I'm too powerful. You need my help to kill the brain. uid: f5a702e3-d373-2d61-09f3-cf90747c5c5b = Roll SkillCheck Intimidation (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null > null
0:0 - You're right. He is not only our prince, he is our best weapon against the brain. 1:0 - You're right. He is not only your prince, he is our best weapon against the brain. uid: f6123a80-c9a4-25ed-8c09-e313726435d2 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - END_IllithidOptions_State_ArrivedWithOrphicHammer - Player arrived to Astral Prism with the Orphic Hammer - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_SidedWithLaezel - Sided with Orpheus Path Laezel against Emperor before Orpheus could be assimiilated > Your senses are still intact, then. Unchain the prince. Let the githyanki be free.
0:0 - You understand nothing of duty, nor sacrifice. uid: f6db5e66-d377-9749-fb11-165f9fee19f6
0:0 - Still searching? Hurry up. uid: f77fd84a-c345-37f9-3314-92c80beab025 - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. true - END_IllithidOptions_Event_ToldToFindMissingTadpole - Player was told to find the missing tadpole. - 1 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole === END NODE ===
0:0 - You stole an unborn hatchling from your own people. 1:0 - You stole an unborn hatchling from my people. uid: f803a243-4b43-32ee-5b47-ce1d9850a004 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - CRE_Hatchery_State_EggTaken - Set if the egg is taken > And you slaughtered my honour guard.
0:0 - We face a Netherbrain. For there to be one way to defeat it is unlikely enough. There will not be another. uid: fbc6622a-cd60-64d5-c438-64243796654a
0:0 - *You may have resisted once, but your hunger remains unsated. And this is a truly fine specimen. Best not to tempt fate.* uid: fc7be988-a483-9104-4156-95d1476ad9dd Cinematic: Shot of Orpheus chained up, unresponsive. Same as N433. - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_ResistedConsumingOrpheus - Player illithid resisted consuming Orpheus. false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_ResistedConsumingOrpheusAgain - Player resisted consuming Orpheus again. === END NODE ===
0:0 - I will allow the voice of the Absolute in. Once it reaches you, it will order you to transform. uid: fd8ef4e6-e431-aca3-339e-d6f17b0cbb18 - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Knows_HowOrpheusTransformsUs - Player knows how Orpheus will transform us into a mind flayer (by lowering his defences long enough for the brain to penetrate). > It will only take a moment. And once you are a mind flayer, I will fold you under my protection once more.
0:0 - When the brain is dead, I go my way - you go yours. uid: fe38e0e5-7148-c7c9-caf9-7c18de62b0b9 Node context: Truly despondent but keeping strong and a bit quiet. > null
0:0 - And it would take one wizard to unleash a cataclysm powerful enough to tear apart the brain's very being. We have no choice but to consider using the orb. uid: ffd106f5-ec64-ab33-5e51-b82740c7c24a Node context: Firm/determined - stepping up to the plate - 0 Check flag(s) (Global): true - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain > I do not know you, wizard, and I do not know this 'orb'.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_Orpheus_Dead.lsj Synopsis: Orpheus' brain has been sucked out of his skull. Attempting to cast Speak with Dead on his corpse will not provide much to work with.
0:0 - *The corpse has nothing to say. Its mind has been consumed. Whatever thoughts it once had are forever lost.* uid: cab98a28-8f6d-4951-96f1-7b8409dda830 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_PAD_OrpheusAssimilationReaction.lsj Synopsis: The players just witnessed Orpheus being consumed
null uid: 2c9c18ce-9efc-4393-8c23-084974470c1d === END NODE ===
0:0 - Well... rather him than us? 1:0 - No sense dwelling on it. We made our choice, and will live with the nightmares. 2:0 - Great Mother Gith - your son has fallen. The Comet is no more. 3:0 - The false prince has fallen. My queen, have you heard his cry? 4:0 - The choice is made. No room for regrets.
5:0 - Nauseating spectacle aside, I hope we made the right choice. 6:0 - Hope we made the right choice. If not... 7:0 - Vile. There is nothing of nature in that. 8:0 - Let us just hope that we chose wisely. 9:0 - Is this... evil? It looks evil. It feels evil. It certainly smells evil. 10:0 - The prince is dead, and we have everything we need to win this battle.
11:0 - Hope we made the right choice.
uid: 3891746c-7397-4d53-8564-9c07db21f16c - 0:0 Tag: Minthara - - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Oh gods, that was - I just - ... *yhurk*. 1:0 - I'm not sure what I was expecting, but whatever that was, it was worse. 2:0 - Great Mother Gith - your son has fallen. The Comet is no more. 3:0 - The false prince has fallen. My queen, have you heard his cry? 4:0 - Well that was disgusting. 5:0 - Gods. I wasn't prepared... 6:0 - Oh gods... 7:0 - Vile. There is nothing of nature in that. 8:0 - A vile spectacle. 9:0 - Better for Minsc had Boo snacked on his eyes. 10:0 - Fascinating. And efficient.
null uid: ac32b0c5-b54d-4ccf-bd07-5e0a0cd1eb48 === END NODE ===
0:0 - I can never unsee that. Gods... 1:0 - I'm not sure what I was expecting, but whatever that was, it was worse. 2:0 - Great Mother Gith - your son has fallen. The Comet is no more. 3:0 - The false prince has fallen. My queen, have you heard his cry? 4:0 - Gods. I wasn't prepared... 5:0 - There goes my appetite for a while. 6:0 - Awful. 7:0 - Vile. There is nothing of nature in that. 8:0 - Not a sight to relish. 9:0 - The tentacles... like... greedy little flayer fingers... 10:0 - I thought it was rather fascinating.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_PAD_OutOfOptions.lsj Synopsis: Player has rejected Emperor and doesn't have the means to free Orpheus, but knows that in order to defeat the Netherbrain they need to a) be illithid to wield the stones to their full effect, and b) assimilate Orpheus' power. If the player has the supreme tadpole, they can still assimilate Orpheus.
0:0 - Perhaps it's time we used the hammer and freed the gith prince? 1:0 - Time to loosen the chains of the githyanki prince, perhaps. 2:0 - It's time. We must break Prince Orpheus free. 3:0 - Is there no other way? Must the false prince go free for us to end the Netherbrain? 4:0 - Time to unleash Orpheus, then? 5:0 - Get the Hammer ready - we need to break the githyanki prince free.
0:0 - We still have the tadpole and we still have Orpheus. I'm just saying... 1:0 - The solution is clear, if repellent. We must assimilate Orpheus... 2:0 - Mother Gith, forgive me. If we're to end the Grand Design, the prince must be consumed.
3:0 - If the Grand Design is to be stopped, we must consume the false prince. There is no other way. 4:0 - As long as Orpheus is bound, we're helpless. We have to assimilate him... 5:0 - We still have the tadpole. Failing all else, we can assimilate Orpheus. 6:0 - We still have the tadpole. And... we can still assimilate Orpheus. 7:0 - We have the tadpole - we have the prince. It may have to be the Emperor's plan after all. 8:0 - We still have the means of assimilating Orpheus. 9:0 - Are we truly to feed on the gith princeling as if he were some fest-day goat? 10:0 - Consume the tadpole. Evolve. Take the gith's power... and his brain.
11:0 - We still have the tadpole - we could become illithid and assimilate Orpheus. uid: 66c2d89b-734f-9471-8ca2-35251d64e789 - 0:0 Tag: Minthara - - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. === END NODE ===
0:0 - I'm sure he'll be thrilled we're freeing him now, in the middle of this. 1:0 - I doubt we'll get much in the way of gratitude. Only one way to find out. 2:0 - Orpheus, my prince. It is your time.
3:0 - Tsk'va. To free the false prince - is there no other way?
4:0 - Let's hope he's in a friendly mood.
5:0 - I just hope he'll be receptive to us... 6:0 - Hope he's happy to see us. 7:0 - A githyanki noble, imprisoned for aeons. He'll be beside himself with good humour, I'm sure. 8:0 - I just hope he is amenable. 9:0 - I hope he is not angry about the aeons of imprisonment. I have been a statue - it is not so bad. 10:0 - Awakening in the midst of an apocalypse should invigorate him.
11:0 - Wouldn't expect him to be very friendly after an aeon of captivity. uid: b68a2cb2-c31c-b2f1-7234-f5934f4a69bb - 0:0 Tag: Minthara - - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - At the risk of being stereotyped, we could still drain Orpheus... 1:0 - Orpheus can't help us so long as he's chained. 2:0 - There's - there's no other way. If the Netherbrain is to die, the True Heir must be consumed...
3:0 - If the Grand Design is to be stopped, the traitor prince must be consumed. There is no other way. 4:0 - As long as Orpheus is bound, we're helpless. We'll have to do the unthinkable...
5:0 - Orpheus will be of no use, so long as he's chained. 6:0 - But we don't have any way to free Orpheus. 7:0 - We have no means to free the prince - but you still have the means to use his power. 8:0 - And we are without the means to free Orpheus. 9:0 - Are we truly to feed on the gith princeling as if he were some fest-day goat? 10:0 - We have no means to evolve, and no means to free the gith. This is the end.
11:0 - And as long as Orpheus is chained, he can't help us.
uid: f12d6f06-422b-4169-a4d9-505c7480583d - 0:0 Tag: Minthara - - 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_PAD_TransformationReaction.lsj Synopsis: The party reacts to the player transforming into a Mind Flayer.
0:0 - Hells, that looked rather painful. 1:0 - Hells. That looked... unpleasant. 2:0 - Tsk'va. I can hardly bear to look at you. 3:0 - Hells... I think my last meal is threatening to resurface. 4:0 - By the Gods, that looked torturous.
5:0 - Man. That looks sore. 6:0 - That... that did not look an easy passage. 7:0 - A ghastly spectacle. I shudder to think what it felt like. 8:0 - By the Three... never have I witnessed such wet crunching. 9:0 - Incredible. I feel your mind expanding. It is... beautiful. 10:0 - That looked... painful. To say the least.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_IllithidOptions_RaphaelLastChance.lsj Synopsis: The player has burned their bridges. They attacked the Emperor, causing him to leave the Astral Prism as a foe, and they have no hammer to free Orpheus, as they need his protection against the influence of the Netherbrain. After a short pause to let the players feel the weight of their actions, Raphael appears before them, with a new deal: accept the hammer from Raphael, freeing Orpheus in exchange for giving him the Crown.
At this point, the player has no other option except for a game over.
null uid: 0640c3ed-b015-5450-1624-a29575d23d1b Animation: [CHOICES]*REUSE* [Raphael] He snaps his fingers and the hammer appears before him. Cinematic: |Raphael snaps his fingers and the hammer appears before him.| - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AcceptedRaphaelDeal - Player accepted help from Raphael - 1 Set flag(s) to (Object): true - END_IllithidOptions_Event_SpawnOrphicHammer - Raphael has given the Orphic Hammer to the player > The Orphic Hammer. You misplaced it.
null uid: 34593348-7e7c-6863-46b0-b212344751de Animation: [CHOICES] [Player] signs the floating contract [Raphael] pops the Orphic Hammer into existance (also floating) and the player takes it. Cinematic: Tthe player signs the floating camera (back to camera), and then Raphael pops the Orphic Hammer into existance (also floating) and the player takes it. > Free Orpheus and follow his lead. Then give that Netherbrain hell.
0:0 - 1:0 - uid: 38b5c9d4-1881-01f3-88c6-992630a45a7e - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptions_Event_PushbackAgainstRaphaelDeal - Player is pushing against Raphael's deal > null
0:0 - Beautiful. With that single word you may have saved a billion lives - your own among them. uid: 3a3f8ea9-a9a9-4474-b149-875204e419ed > null
0:0 - That may be. When the screaming stops and your mind is gone, the rest, perhaps, is silence. uid: 42d6aa9b-e43a-00f4-dbf0-36aa0d15c42c > Refuse me, and you'll soon know for sure.
0:0 - I'd prefer to avoid that - what can I do? 1:0 - I'd prefer to avoid that - what can I do? uid: 43ebe039-1275-97ae-a071-d421a9256b72 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Simple.
null uid: 4c03382f-55d1-474e-abd3-6efa8c61f3c4 Animation: [CHOICES] [Raphael] He summons a floating contract, whcih appears in a burst of flames. Cinematic: Raphael summons a floating contract, whcih appears in a burst of flames. - 0 Set flag(s) to (Global): true - END_IllithidOptions_State_AcceptedRaphaelDeal - Player accepted help from Raphael - 1 Set flag(s) to (Object): true - END_IllithidOptions_Event_SpawnOrphicHammer - Raphael has given the Orphic Hammer to the player > null
0:0 - I'm willing to negotiate. 1:0 - I'm willing to negotiate. uid: 579a6c7b-8c48-5169-ddc5-ca252fc5c207 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Event_PushbackAgainstRaphaelDeal - Player is pushing against Raphael's deal > NO MORE NEGOTIATIONS!
0:0 - Never. 1:0 - Never. uid: 6db19e3e-78d1-dab2-98ee-227002351d74 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Event_PushbackAgainstRaphaelDeal - Player is pushing against Raphael's deal > Then in mere moments all that you've dreaded will finally come to pass.
0:0 - You don't need to like it - you're doing the right thing. uid: 73222499-2105-1596-b773-78a86a012e48 > null
0:0 - But I'll make sure the bards don't hear about this little moment of negligence. After all - we're associates in this great endeavour. uid: 7541d898-ab3e-c12b-5895-4f98dae84b24 Node context: at his most charmingly insidious > null
0:0 - Goodbye. It has been... unforgettable. uid: 81e586b7-9d49-5163-7a6e-b533cbc001b0 - 0 Set flag(s) to (Global): true - END_IllithidOptions_Event_RejectedRaphael - Player refused to deal with Raphael against better judgement - 1 Set flag(s) to (Object): true - GLO_ThrallOfTheAbsolute_Event_AstralPrism - The player triggered a game over state in the astral prism === END NODE ===
0:0 - Save yourself. uid: 89926efa-37b3-3221-cd6c-f4f03a5e81a9 > null
0:0 - I have been more than generous in my dealings with you, and if you'd only listened, the brain would be dead, and you'd be sampling the contents of my wine cellar even now. uid: 92dc3bc0-2f07-cab9-f392-53227996e743 > We could have been allies, partners... friends.
0:0 - I don't like this, but I don't have a choice. Deal. 1:0 - I don't like this, but I don't have a choice. Deal. uid: 9cd2afe1-fd1d-4bcc-95cb-f97435339311 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You don't need to like it - you're doing the right thing.
0:0 - Then maybe this is the end. 1:0 - Then maybe this is the end. uid: a042c991-225c-5a35-de5f-0aa7d39c44c5 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > There's no maybe about it.
0:0 - What do you need me to do? 1:0 - What do you need me to do? uid: a352ba60-f547-23b3-e805-a5a890d0f536 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Save yourself.
0:0 - It's going to be beautiful. 1:0 - It's going to be beautiful. uid: a408655a-6f4c-4826-d5db-e2b99c05bf16 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Hmm - perhaps.
0:0 - Planning to spend these last moments mocking me? 1:0 - Planning to spend these last moments mocking me? uid: ad757a4a-3c01-4ca9-b486-dc31829224cf - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I would love to, but you've already made quite a mockery of yourself.
0:0 - Not a chance. 1:0 - Not a chance. uid: b0344f8b-7c94-4437-8c6d-934bffbda242 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): false - END_IllithidOptions_Event_PushbackAgainstRaphaelDeal - Player is pushing against Raphael's deal - 0 Set flag(s) to (Dialog): true - END_IllithidOptions_Event_PushbackAgainstRaphaelDeal - Player is pushing against Raphael's deal > Why must you be so stubborn?
0:0 - I'll find another way - I always do. 1:0 - I'll find another way - I always do. uid: b8872ffe-a270-7232-b738-ca9496c13051 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Not this time.
0:0 - Listen. Tune your minds beyond the frequency of the Prism's psychic collapse, and you can hear the sonorous, metronomic tick before the final tock. uid: cfd70539-bd59-c6e2-80e3-a199e4065d0b > The world's clock is winding down.
0:0 - And nobody will ever know that your feeble-minded negligence almost doomed the world in the last moment. uid: d09e17a2-f3c2-72cc-e470-3eee51e1d26e Node context: and here's the sting - he just built up the players as heroes, but is reminding them that they have made a minor error that could doom them > null
0:0 - Then in mere moments all that you've dreaded will finally come to pass. uid: d4c859d3-25ad-790e-9d29-085936f1e38f > null
0:0 - You're going to do exactly what I tell you to, or in mere moments, the thing you've dreaded will finally come to pass. uid: faed40b9-9803-c0f4-cd8a-c2bc185c188c > null
0:0 - You have already become illithid, but you do not yet know what it is to be illithid. Soon, you will be a fragment of the hivemind, nothing more. uid: fb036b66-b076-18d2-a96f-e9646d79fb47 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > One of your companions is already lost - you will suffer the same fate.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_KarlachInAvernus.lsj Synopsis: In this post-credits sequence, Karlach and the player arrive in Avernus. She's still stuck in the middle of the Blood War, but she is, at least, alive. She quickly realizes her engine is 'fixed' as long as she stays down here and rapidly goes through the stages of grief to accpeting that she's back where she swore she'd never go - but at least she's in her element. Kicking ass, fucking shit up - and this time, she has someone she loves with her. Maybe this could work after all... at least for now.
Tone here is optimistic, though ambiguous. Is this a good ending? A bad ending? Something in the middle? No matter what, we want to show Karlach at the height of her coolness. This is not our goofy dork; this is a powerhouse who knows how to survive, no matter what, and may even have fun this time around. Clint Karlach Eastwood mixed with 80s action star. Bring it on, baby.
0:0 - uid: 02492ed1-2e67-f01d-46c4-98509088658f Animation: cont'd, [CUST ] KARLACH first offers to Wyll over her shoulder, before handing to the PLYR (offscreen)., [REUSE] - WYLL: Shake Head No Construction, [REUSE] - PLYR: Receive Item Construction (offscreen) Cinematic: She snaps, and a flame appears at the tip of her finger, lighting the cigar. She offers Wyll a cigar, he shakes his head. She offers the player one of the lit cigars as she speaks. Node context: (She snaps, and a flame appears at the tip of her finger. This snap triggers her fully into the current situation. Sadness is gone. Karlach Cliffgate is gone; Karlach Demonsbane is back. She offers Wyll a cigar, he shakes his head. She offers the player one of the lit cigars as she speaks. The subtext here is 'I would never have come back here, but I fucking love you, so let's do this thing together.') >
0:0 - uid: 3567a6de-b78c-4e77-905f-3b4f329ace5b === END NODE ===
0:0 - uid: 381c1f6d-f534-4f04-938c-212bd6813741 Animation: [CUST] - KARLACH takes a big drag, the flicks it across her body. (COOL AS FUCK) Cinematic: Karlach takes a big drag on the cigar then flicks it across her body. Node context: (She puffs the cigar, then tosses it to the ground across her body, cool as fuck. Wryly, before speaking).
>
0:0 - uid: 4163c236-de07-43c2-b695-a2f0d18c5431 Animation: [CUST] - KARLACH takes a puff of her cigar, returns to idle. Cinematic: Karlach takes a puff of her cigar. Node context: (She takes a beat and puffs the cigar. The taste of the smoke brings her back into the Blood War. She gestures to the imps on the horizon with her cigar hand as she speaks; she's done this a thousand times.) >
0:0 - uid: 4207084a-90ac-47b8-9b9d-bade64e80feb Animation: [CUST] - KARLACH collapsing through the portal landing on her hands and knees, still on the verge of exploding. She calms down and stands up, her hand to her chest, breathing a sigh of relief., [REUSE] - PLYR: SCENE_CRE_AstralPrison_Entering_Teleported_02_COMP, [REUSE] - WYLL: HUM_M_Rig_SCENE_INT_GitAmb_ArriveIntermezzo_Walk_Lookaround_PLYR (fallback for Wyll in the background, looking around at the Hells); optional HUM_M_Rig_SHA_NightsongPrison_ArriveAtShadowfell_Intro_Balthazar_In_PLYR, Cinematic: Hellish scenery - The player steps through a portal into Avernus. Karlach follows behind them, either stepping through, or falling through, in a callback to her recruitment scene (burning).(Her first words since her dying scene.
(She stands up, and the fire calms.)
Node context: We're bridging the gap from her death scene here- she was nearly- dead; the player is probably in a high state of emotion and we want to keep the tone high for a moment here. >
0:0 - uid: 6f3f53e8-9ce9-4a10-a05f-440428a7d183 Animation: cont'd, [CUST ] - KARLACH offers the cigar to the PLYR (offscreen)., [REUSE] - PLYR Receive Item Construction (offscreen) Cinematic: She snaps, and a flame appears at the tip of her finger, lighting the cigar. She offers Wyll one of the lit cigars as she speaks. Node context: (She snaps, and a flame appears at the tip of her finger. This snap triggers her fully into the current situation. Sadness is gone. Karlach Cliffgate is gone; Karlach Demonsbane is back. She hands the player one of the lit cigars as she speaks. The subtext here is 'I would never have come back here, but I fucking love you, so let's do this thing together.') >
0:0 - uid: 7a0d2f14-00f9-47f0-9cfe-83d08fc203b2 Animation: cont'd, [CUST ] - KARLACH offers the cigar to the PLYR (offscreen)., [REUSE] - PLYR Receive Item Construction (offscreen) Cinematic: She snaps, and a flame appears at the tip of her finger, lighting the cigar. She offers the player one of the lit cigars as she speaks. Node context: (She snaps, and a flame appears at the tip of her finger. This snap triggers her fully into the current situation. Sadness is gone. Karlach Cliffgate is gone; Karlach Demonsbane is back. She hands the player one of the lit cigars as she speaks. The subtext here is 'I would never have come back here, but I fucking love you, so let's do this thing together.') >
0:0 - uid: 80cead6c-3c56-4e20-82dc-f270483cddca Node context: (She holds her chest/ inhales. A little emotional, happy to live despite returning to this pit). > >
0:0 - uid: c0c308e7-ecc7-4e88-9d66-077f8aed943c Node context: Beginning to bridge into soldier mode, acknowledging the player's sacrifice. >
0:0 - uid: ce2c02b1-5f30-45e8-a303-0bd4321134f3 Animation: [CUST] - IMPs scrambling over each other toward Karlach and the Player. Cinematic: (Shot of horizon - imps scrambling toward her and the player on a distant hill.) >
0:0 - uid: cf7586fc-d631-43e9-b392-4dd7db1a25db Animation: [CUST] - KARLACH has her battleaxe equipped, she looks to the player and gives a sly nod. Then she charges forward., [REUSE] - KARLACH: HUM_FS_Rig_2H_CINE_Draw/Draw_Idle, [REUSE] - PLYR/WYLL: Combat Attitude Cinematic: Karlach, the Player, and potentially Wyll prepare to bring the fight to the Hells. Node context: (Equips her battle axeand glances at the player with a grin. She's about to run into the horde and kill a shitton of imps and devils. This isn't the life she wanted, but it's all she's got, and she's damn good at it. Fade to credits.) === END NODE ===
0:0 - uid: eb3807e2-673c-4eaf-a926-7d6b5397a158 Node context: Beginning to bridge into soldier mode, acknowledging the player's sacrifice. >
0:0 - uid: f6ae1f31-bcca-468f-8b8e-b7388c904865 Animation: [CUST ] - KARLACH digs into her pouch and pulls out 2 cigars in one hand. She snaps her finger and a flame appears at the tip, lighting the cigar. (LOOT_GEN_Cigar_ABC), Cinematic: (Digs in her pouch, pulls out two cigars in one hand. Node context: A little wistful, a little hardened > > >
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_LastStand.lsj Synopsis: As players reach the High Hall, they run into the last remnants of the city guard and have a chance to persuade them to stay and fight.
- Roll sucessful - null uid: 004e70c3-253d-e228-c4ab-8825af1ae9b8 > null
- Roll failure - null uid: 017012fe-1ce3-086c-5ab4-54f467bd3d7c > null
- Roll sucessful - null uid: 0456cbee-e4a2-50ce-f4e6-0256dfec4015 > null
0:0 - Home? What home?! uid: 0839919c-44b4-2ce8-7ca4-b53f06f96d31 > It's over.
0:0 - This world gives you so much - you must fight for it. You know this is your duty. uid: 0cfe4cb3-d934-30a6-f4cc-642a7876f7bb = Roll SkillCheck Insight (Wisdom) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll sucessful) > null (roll failure)
0:0 - Never turn your back on a predator you don't understand. Running now won't save you. uid: 0f63ce97-e9a8-f4b3-c817-8b2c0d4df134 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Tag): true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > null (roll sucessful) > null (roll failure)
0:0 - Die a warrior's death, or die a coward - running, pissing your little breeches. Choose. uid: 119acfec-7fc7-1d5f-e95e-93bb0b1c3190 = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - One last run. Then we're clear. uid: 12872df2-c43f-916c-27b8-8558e7e397b6 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Oh, you think this is scary? Wait until you see what I do if you leave. That will be scary. 1:0 - If you leave now, I will hunt you down as the cowards you are. Your choice. uid: 199a51b2-4999-78e8-c136-4b6713683a0b = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null (roll sucessful) > null (roll failure)
0:0 - Run if you must, it will not help. You will be judged, and your soul will be forfeit. uid: 201d6b85-dc60-f527-8563-a182b5d74656 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.) - 0:1 Tag: Neutral Cleric - Player is a cleric of a neutral-aligned deity. (Neutral clerics uphold ideals of balance, fairness, and impartiality to further their faith. Helm, Kelemvor, Oghma, and Tempus are common gods they worship.) - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 207dd28f-d04d-17d0-8b44-92859820a38e > null
- Roll failure - null uid: 220efd96-abfa-8929-48aa-8faec33ca465 > null
- Roll failure - null uid: 23bbfc80-f77e-d460-08ec-c0a4659c1380 > null
- Roll failure - null uid: 2411d4cd-2bea-2e04-b511-bd7e3e282739 > null
0:0 - *He's frightened of you, but the very fact that you haven't killed him on sight gives him reason to pause.* uid: 24366b86-ee80-c1df-8e12-29f79e14f9a3 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > *Can the rumours be true? Are you the mind flayer who could save the city?*
- Roll failure - null uid: 26618619-b26e-478c-674a-fa2addcac3ff > null
0:0 - Running would be futile, this is exactly what will happen if illithids take Baldur's Gate... uid: 26d500c3-ff74-88e9-abfd-78e4354c2105 = Roll SkillCheck Arcana (Intelligence) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > null (roll sucessful) > null (roll failure)
0:0 - If you leave now, the brain will kill you anyway, and turn you into its slaves. Fight with us, for your own salvation. uid: 335e276b-76cb-cdc5-b41a-292c7798b45b = Roll (Wisdom) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
0:0 - Let your patron run their magic through these guards - convince them to stay. uid: 33d033e8-1225-d3f1-5602-3aed6a6506d0 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > null (roll sucessful) > null (roll failure)
0:0 - Fall back! Fall back! uid: 357b9120-4408-4346-a4f9-471f26190723 Cinematic: City watch guards (6) fleeing in a panic towards us, their unit leader yelling to his men. > null
- Roll sucessful - null uid: 36fcdb5f-967b-2947-28d3-b87534a3d400 > null
0:0 - City Watch - with me! We'll follow you. To our last breaths. uid: 3844732b-52d5-763e-fdb3-977731bebcef Cinematic: First sentence to other guards, second sentence to player. === END NODE ===
0:0 - Once I burn these aberrations to dust, I will turn my ire on any who ran on this day. uid: 3f7f9efe-f846-f28d-ff8a-655826233bb1 = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: 463bf893-cae7-a57c-00e8-6e0f4bcfae13 > I'm sorry.
0:0 - You should come with us. uid: 4d8530fa-bc9d-82c8-bf01-111114737b4e > It's over.
- Roll failure - null uid: 5046625e-7263-85c7-bb83-2c29d1273b29 > null
0:0 - Stay and fight - even if you die here, you will die a martyr. Your soul lauded forever. uid: 50702f63-2731-61dd-92c6-be1add95b719 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.) - 0:1 Tag: Neutral Cleric - Player is a cleric of a neutral-aligned deity. (Neutral clerics uphold ideals of balance, fairness, and impartiality to further their faith. Helm, Kelemvor, Oghma, and Tempus are common gods they worship.) - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > null (roll sucessful) > null (roll failure)
0:0 - Matthew! uid: 7f796e2d-1815-c52a-9d60-7aef5c0b2731 Cinematic: One of the city watch reaches forward in grief towards his fallen comrade. - 0 Set flag(s) to (Global): true - END_LastStand_Event_GuardsDie - Some guards get obliterated during the high courtyard intro dialog. > Leave him be - we have to keep running.
0:0 - The fires of adversity forge the most noble heroes. Stand by your city. Stand by your people. uid: 84f8a0d9-e02f-4daa-e510-76bf0afececf = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) > null (roll sucessful) > null (roll failure)
0:0 - Is this how the City Watch valiantly defends its home? 1:0 - Is this how the City Watch valiantly defends its home? uid: 89bce0da-7043-be1d-3ee6-09bc85627642 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Mind flayer... Mind flayer! > Home? What home?!
0:0 - *In all his fear, he longed only for this - the freedom of an ultimatum.* uid: 8a77740a-ed0d-b329-8d8f-5fc8f57928da > null
0:0 - Get out of here. 1:0 - Get out of here. uid: 8c2569f8-91bb-6743-1f88-75f04e813c94 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Gladly.
0:0 - *You see his mind racing through its options, finding only one. Against all his better judgement, it's you and your mind flayer.* uid: 9a14a613-597d-46f9-1d76-8f1fda51ee9f > null
0:0 - It's not too late. Fight with us. For Baldur's Gate. uid: 9adf758f-ea65-8a57-e93d-d9d966187d31 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null (roll sucessful) > null (roll failure)
null uid: 9c3b5e16-db0b-37cd-48e1-09dfcedb5d65 Cinematic: A psionic blast from a mind flayer obliterates two of the city watch to dust. > Matthew!
0:0 - Shit. If this is it, then godsdammit, let's make it count. uid: a2179938-df03-fe16-75df-8e8380cea07d Node context: reconciling themself with almost certain death - sadness as they do so - 0 Set flag(s) to (Global): true - END_LastStand_Event_GuardsFollow - City watch guards will follow players after they run into the main entrance of the high hall courtyard > City Watch - with me! We'll follow you. To our last breaths.
- Roll sucessful - null uid: a2c972f1-061a-4daf-5c95-5ae23a184729 > null
0:0 - You're running the wrong way. 1:0 - You're running the wrong way. uid: a318ef13-bd33-f8b8-b9c7-c3335d143126 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Mind flayer... Mind flayer! > You should come with us.
0:0 - I'm not like other mind flayers. I'm here to save you. Fight with me. uid: a6769713-607e-5167-07c5-4010a95f26ea = Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - This mind flayer is not like the others. This one will save you. Fight with us. uid: a8b4f551-6397-f2ba-d4dc-38d2619b5e39 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
0:0 - What's happening here? 1:0 - What's happening here? uid: ad1ac083-cc3e-dd79-d163-0a81f0a3b650 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Mind flayer... Mind flayer! > Can't you see?
- Roll sucessful - null uid: b6ca992b-f18e-1691-2da5-73f3208b7954 > null
0:0 - While the High Hall stands, you've no right to leave. Get back to your duty - fight. uid: b9bea57f-41ed-dee2-de15-cada1ecd9dd2 = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - If you leave now, the brain will kill you anyway, and turn you into its slaves. You may as well fight with me. For your own salvation. uid: bbbb7639-90d4-a844-a04f-0005f69d8db0 = Roll (Strength) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
0:0 - Mind flayer... Mind flayer! uid: bc44d547-db38-28fb-abbe-25c1246f3dfe - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > It's over.
- Roll failure - null uid: bd759555-467b-79f6-1b13-eb935908ae1a > null
0:0 - Join us, or I'll set the mind flayer on you. uid: bec9f47f-a1e0-ab94-13ff-7f00796fb041 = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
0:0 - You knew the risk when you signed your sword arm to protect this city. Stay. uid: bed776d8-ad4d-1953-a297-4d27a7283448 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.) > null (roll sucessful) > null (roll failure)
0:0 - Join me in the fight against the brain or I'll turn you into a thrall right now. uid: c45b3e31-7394-688b-ab40-1e49d8278379 = Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - Can't you see? uid: c4d97d49-626d-c328-7600-909374304be5 > It's over.
0:0 - Remarkable... never in all my life did I think... To fight alongside a mind flayer...? uid: c8a160bc-3bd0-1efa-17cf-19a013861b9b Node context: pondering the impossible in a new light, but not without its edge of desperation > Argh. We go back in there, we die. We flee, we last half a day at best...
0:0 - Gladly. uid: c8d62972-e305-0548-d011-142750b313e2 === END NODE ===
0:0 - *He's frightened of your illithid ally, but the very fact that it hasn't killed him on sight gives him reason to pause.* uid: c8e556f8-8544-d71a-8bf9-a6ddde237e4f - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > *Can the rumours be true? Is this really the mind flayer who could save the city?*
- Roll failure - null uid: c9240a51-446e-9445-0744-a032eb121691 > null
- Roll sucessful - null uid: cb39c200-1ff0-6668-c6d9-1d631ef9bdce > null
0:0 - If you leave now, the brain will kill you anyway, and turn you into its slaves. You may as well fight with me. For your own salvation. uid: cdf6bbe2-f94b-64cf-b543-cd81d2c8489e = Roll (Strength) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - When legends recall this day - will you be a valiant sentinel or a cowering runaway? uid: d24a611b-0191-c680-05d2-c1dc2b1d8890 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - To the victor go the spoils - the Duke said anything you find while fighting, you get to keep. uid: d261e115-e07f-5f16-11c7-8addb2d92a29 = Roll SkillCheck Deception (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null (roll sucessful) > null (roll failure)
0:0 - Fear is natural right now. But still your heart, focus your mind. Stay - fight - win. uid: d30e4735-d7ff-542f-cbe0-aafb01f8e914 = Roll SkillCheck Insight (Wisdom) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null (roll sucessful) > null (roll failure)
0:0 - No right? Our lives are our right! uid: d9d41387-af2c-5deb-23b4-c077f60f2b05 > null
- Roll failure - null uid: dbb26297-6061-1636-7b22-96e1144963c2 > null
0:0 - Run, friends. Run! uid: e33114d8-4e69-5e8d-bb56-d2f8df7727b9 Node context: addressed to his colleagues === END NODE ===
0:0 - While the High Hall stands, you've no right to leave. Get back to your duty - fight. uid: e46cc4a2-2c2f-0d68-65d9-5b91c760e54c = Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - This mind flayer is my thrall. Fight with us, and we'll defeat the brain together. uid: fd400b42-5d35-e12e-b36b-5d9ad09050c8 = Roll SkillCheck Deception (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: ff1a37d7-27c3-a5a8-2edd-20fc1dbed0ba > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_LastStand_Guard01.lsj Synopsis: Top node plays if you talk to guard before they follow you into combat. Bottom node plays after combat (in which the guard took part.)
0:0 - Didn't think I had any more fight left in me, but I'm glad to be wrong. If the city's still standing when this is over, I'll owe you. We all will. uid: 5a3ccd52-7833-f766-bcae-2ee78de7fefe === END NODE ===
0:0 - Let us catch our breath, then we'll be right behind you, weapons at the ready. uid: 703abea1-8f54-2c9c-6548-c73605a0d428 - 0 Check flag(s) (Global): true - END_LastStand_Event_GuardsFollow - City watch guards will follow players after they run into the main entrance of the high hall courtyard === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_LastStand_Guard02.lsj Synopsis: Top node plays if you talk to guard before they follow you into combat. Bottom node plays after combat (in which the guard took part.)
0:0 - I hope we did enough. And if not, well, we gave it everything we've got. uid: 4d4fe73c-7db6-4d7f-bd14-b40c2d3bfe5a === END NODE ===
0:0 - I'm not doing this for you, I'm doing this for Matthew. He was the best of us. He loved this city. uid: 66b8301a-3b48-43a6-9b92-48375916ddeb Node context: stricken with shock and grief - 0 Check flag(s) (Global): true - END_LastStand_Event_GuardsFollow - City watch guards will follow players after they run into the main entrance of the high hall courtyard === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_LastStand_Guard03.lsj Synopsis: Top node plays if you talk to guard before they follow you into combat. Bottom node plays after combat (in which the guard took part.)
0:0 - My wife - I've got to get home. I want to be with her when it all... you know. uid: 3ca782a0-9be4-4609-a365-a65ed7a0bf71 Node context: when it all ends, is what he's thinking === END NODE ===
0:0 - Not sure how much fight I've got left in me, but I'll give it my best shot. For Baldur's Gate. uid: 52a5ef35-437b-4584-b14c-36ce63bc9884 - 0 Check flag(s) (Global): true - END_LastStand_Event_GuardsFollow - City watch guards will follow players after they run into the main entrance of the high hall courtyard === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_LastStand_Guard04.lsj Synopsis: Top node plays if you talk to guard before they follow you into combat. Bottom node plays after combat (in which the guard took part.)
0:0 - I don't want to die, I don't want to die, I don't want to die... uid: ae2a9a58-c989-4330-9e60-89c14fd0a0de === END NODE ===
0:0 - We're going back in - we're really going back in. I'm not ready... uid: db9c46c3-0c6d-4ccb-b0b6-0e5ca7dcf2f4 - 0 Check flag(s) (Global): true - END_LastStand_Event_GuardsFollow - City watch guards will follow players after they run into the main entrance of the high hall courtyard === END NODE ===
0:0 - |You cannot win this. Escape through the portal, NOW!| uid: aff9540c-c291-46d7-adcf-dbfb8251e96e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_AD_GortashCallout.lsj Synopsis: Gortash calls out to the player to talk about their approach to the Netherbrain. If the player just runs past him towards the Netherbrain, he get's a bit salty.
0:0 - Without my Netherstone, you don't stand a chance. Come here. uid: 1c958412-5aa9-4a6e-ae4b-211dcdc4dfba - 0 Check flag(s) (Global): true - END_MorphicPool_Event_GortashIgnored - The player ran past Gortash instead of talking to him. === END NODE ===
0:0 - This way. Quickly. We need to talk. uid: 48cff4ce-8573-4757-bc56-e83250b69751 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_AD_Netherbrain.lsj Synopsis: The Netherbrain is expositing it's grand design as the player becomes closer to it.
0:0 - -waiting- -preparing- -CALCULATING- -evolving- uid: 4380b475-2cff-48b4-a4bb-ee5d39981827 - 0 Set flag(s) to (Local): true - 217bcdfc-82ee-dd8c-c43d-5acdd3a2c111_Local_A - First AD line from Netherbrain === END NODE ===
0:0 - -thrall- -freed- -BREAK- -CONTROL-
uid: 560852f8-dc1c-4ead-98ce-4d67cec62756 - 0 Check flag(s) (Local): true - 217bcdfc-82ee-dd8c-c43d-5acdd3a2c111_Local_B - Second AD line from Netherbrain === END NODE ===
0:0 - -dominated- -controlled- -CROWNED- uid: d88624a6-5192-4c35-af4e-f3f6d21d54ba - 0 Check flag(s) (Local): true - 217bcdfc-82ee-dd8c-c43d-5acdd3a2c111_Local_A - First AD line from Netherbrain - 0 Set flag(s) to (Local): true - 217bcdfc-82ee-dd8c-c43d-5acdd3a2c111_Local_B - Second AD line from Netherbrain === END NODE ===
0:0 - Sliced and burned. Dashed and diced. They will be offerings to Your splendour. uid: 92a4a538-43c5-4ff0-b9e2-64994b295b84 Node context: 'they' refers to the player, 'Your' refers to the Netherbrain. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_AD_NetherbrainIntDevAmbushStart.lsj Synopsis: The players have just been ambushed by a large group of intellect devourers. The Netherbrain taunts the player.
0:0 - ---DESIGN--- uid: 270b0f5a-2de1-47f5-a19b-93feb32d57ab === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_Arrival.lsj Synopsis: The player has just arrived at the morphic pool. They enter with a crash, then dead silent. The Netherbrain makes contact with them, terrorises them, then leave them alone in the dark. They are in dangerous territory.
null uid: 214898ae-a6f0-5bc0-0ca3-05be4a74d1c9 Animation: [ChristianD] The passangers aboard the boat feels the quake and looks around. Cinematic: As the boast drifts towards the shore, a sudden brainquake. > null
0:0 - -you...- - pawn- -thrall- - PUPPET- uid: 384bc055-8acb-e812-82d6-c20ad5adbb63 Animation: [ChristianD] Player disoriented, turning to find source as each utterance comes from another angle Cinematic: Player turning to find source as each utterance comes from another angle. Flashes of the brain, shadowy, silhouetted. > -anomaly...- - erase- - remove- -extinguish -
uid: 9817441b-cee7-1c1b-f0c2-955041bf5620 Animation: [ChristianD] Netherbrain idle animation overlayed by effects Cinematic: One last lingering flash of the brain. Node context: [ChristianD] We would like to have the Netherbrain's voice to be stronger here than the previous node. And as the Netherbrain says "extinguish" we would like more emphasis on this word because we're planning a 'jump scare' moment to be aligned with the word. === END NODE ===
0:0 - *An overwhelming force pushes into your mind. The brain. It is here.* uid: d9bd01f8-c29c-b9fd-ea22-70764cecd553 Animation: [ChristianD] The party overwhelmingly disoriented by the voice, holding their head Cinematic: party react with fear - there is a presence all around them Node context: tension - the brain is the most dangerous threat the party have ever faced, and it's close > -you...- - pawn- -thrall- - PUPPET-
null uid: efd9bbe0-0aab-c94a-91d0-256542872aa3 Animation: [ChristianD] The boat docks to the shore in hot. The party rushes to get out of the boat. Player jumps away to dodge a falling stalactite that destroys the boat. Cinematic: A stalactite is shaken loose by the brainquake and drops on the boat, smashing and sinking it.
The party scrabbles to shore. > *An overwhelming force pushes into your mind. The brain. It is here.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_BoatPassage.lsj Synopsis: The party take the boat to Morphic Pool, where they will encounter the Netherbrain.
0:0 - *Silence but for the gentle, rhythmic slap of water on rock as your vessel cuts through.* uid: 1c2d9e29-9128-b434-15e5-a22c1120eb35 Animation: [ChristianD] *REUSE* HUM_M_Rig_SIT_IDLE_CINE_SeatedSq_01 Cinematic: [Boat moves through water]
The boat moves off into darkness === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_EmperorAD_Arrival.lsj Synopsis: The player has just arrived to the Morphic Pool. It's quite a spooky place and the last stretch to the Netherbrain.
0:0 - Can you smell it? The brine... it's infused with magic. The brain is here. uid: aacf6275-cbc1-4292-859f-bb3111ef7eba === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_EmperorAD_Observations.lsj Synopsis: The players just finished combat against the intellect devourers. The Emperor makes observations about the environment and how it's being twisted by the Netherbrain.
0:0 - These creatures were not themselves. Corruption is in the air - it infects everything it touches. uid: 42a0ebc7-857f-47b1-9eb3-527fd3de3e1c === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_Gortash.lsj Synopsis: The player has made a deal with Gortash. He is waiting for the player in the Morphic Pool near the Netherbrain, ready to confront it using the Netherstones.
0:0 - You're right to be afraid - but there's no room for cowardice or complacency. uid: 2d267cff-bbac-4dff-aa2a-7f71ed77b2e9 Node context: high intensity - this is the moment before an apocalyptic final battle. He's confident in his abilities, but this is uncharted territory > null
0:0 - You have survived shadows, defied gods, and overcome many challenges to be here. But that doesn't mean you're ready for what comes next.
uid: 4634d32e-93fa-cfec-1014-18e7fe91bb80 Node context: high intensity - this is the moment before an apocalyptic final battle. He's confident in his abilities, but this is uncharted territory > For that you will have to be much, much stronger.
0:0 - The brain is about to break free. We have no time to lose. We either shackle it by the force of our will, and usher in a new age, or the city breaks.
0:0 - I won't let you ruin this - not when I'm so close! uid: 700ad6a8-9cad-874f-5e43-be1db37bcf48 Node context: furious and surprised === END NODE ===
0:0 - The brain has grown incredibly powerful. Confronting it is madness, but there's no other way. uid: bae244a3-b1ed-6c4b-bf9d-bf82e5f89da2 Node context: high intensity - this is the moment before an apocalyptic final battle. He's confident in his abilities, but this is uncharted territory > If either of us falters, both of us die. Come - let's end this.
0:0 - If either of us falters, both of us die. Come - let's end this. uid: dbc74271-548d-53c0-7456-84d8fdda2adc Node context: high intensity - this is the moment before an apocalyptic final battle. He's confident in his abilities, but this is uncharted territory - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_GortashMove - Gortash is ready to move closer to the Netherbrain === END NODE ===
0:0 - I hope so. uid: e200f860-b4cc-4e95-af25-91938204c9eb Node context: doubtful - this is the moment before an apocalyptic final battle. He's confident in his abilities, but this is uncharted territory > If either of us falters, both of us die. Come - let's end this.
0:0 - You damn fool. uid: e5c0c8e0-2c66-a0b2-3c97-3ff86596bf58 Node context: furious and surprised - 0 Check flag(s) (Global): true - END_MorphicPool_Event_AttackedGortash - Player attacked Gortash (he provides a warning, the second time he will destroy his stone) > I won't let you ruin this - not when I'm so close!
0:0 - I've endured more than you know - I'm ready. uid: f3157aa4-65d9-4bbf-8d60-ddfe6ff8abef > I hope so.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_GortashAttacked.lsj Synopsis: The player attacked Gortash while they are near the Netherbrain in the Morphic Pool. He thinks they're an idiot and will throw down.
0:0 - You could have ruled by my side - now you'll be dust beneath my boot. uid: 2043a319-75b6-4ea1-bbbf-f2d868389507 Animation: - [GJ] : HUM_M_Rig_DFLT_CINE_Disapprove_React_01 Node context: confident and a little disappointed === END NODE ===
0:0 - You damn fool! uid: 4ef31a76-2986-493e-bc25-2891ee0fb45d Node context: furious, he's just been attacked by somebody he thought was an ally, right as they're on the verge of an apocalyptic fight - 0 Set flag(s) to (Global): true - END_MorphicPool_State_AssaultedGortashOnce - The player attacked Gortash once > We are on the cusp of confronting an entity beyond comprehension - we need to work together.
0:0 - Trust me to help you survive this, and I will grant you the same courtesy. If we live, we can settle our differences later. uid: a539c90d-ff43-4c5c-8474-c2dcf95d4d47 Node context: running out of patience, imploring. The emphasised 'if' leading into the second sentence is an expression of doubt === END NODE ===
0:0 - Don't do that again, hm? Or the next slip will be fatal. uid: afe21a2d-dcbd-69ee-e02d-2d9fbecb9b20 Node context: condescending === END NODE ===
0:0 - Enough! Time to die. uid: b8931735-1176-4211-b3fb-a9a4e6d13cdf Node context: First word shouted, aggressive, then a simple statement of intent - he's confident he's going to kill the person he's addressing - 0 Check flag(s) (Global): true - END_MorphicPool_State_AssaultedGortashOnce - The player attacked Gortash once - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - There's no we - I will confront the brain alone. With all three stones in my possession. uid: b8e1d600-8f01-4b4a-9907-662de034c37a - 0 Set flag(s) to (Global): true - END_MorphicPool_State_StonesNotReady - Players attacked Gortash. Will clear again once he is dead and the stone has been looted - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > I think not.
0:0 - What a coincidence, so did my foot. uid: d2f1d6be-9754-41b9-b222-7bf17886d184 Animation: [gj] |REUSE : HUM_M_Rig_CINE_KickNPC_01 Cinematic: Before the line Gortash gives the player a kick in the shin. Player has an ouch reaction. Node context: quipping having just kicked somebody > Don't do that again, hm? Or the next slip will be fatal.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_GortashFinalStone.lsj Synopsis: The player has turned on Gortash moments before confronting the Netherbrain. After picking up the item from his body, they combine in fantastical fasion into a floating crown above the players head. They are now ready to face the Netherbrain.
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: 018f87e3-f86c-4181-818f-4b8e3c4acef5 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: 1604c9b6-2ca0-428c-a90e-3d8dd905059e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: 3225bbe8-c547-48a1-bd95-c936a4ffd040 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - All three stones are in hand. Finally, the elder brain will fall. uid: 582789a5-b2f1-444e-a2d1-c32e069973e6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - That's all three Netherstones. We have what we need to eliminate the brain and end the Absolute. uid: 67367626-4396-4954-bdda-b5124cd1f222 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 73214a45-5af1-402d-a784-497a13c9dc8b Cinematic: Player crouches to pick up Gortash's netherstone.
> null
0:0 - All three stones. These should allow us to dominate that brain. uid: b6388022-fc4f-443b-b74a-6b478069e8b9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: b64205b8-3783-42f5-bc56-f4e3940c6750 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - And that's the full set - everything we need to face this brain. uid: d35096f9-9f30-4afb-9fcb-c45f4985e883 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: d926e793-e5be-45c9-9b40-df39fe24bc03 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - |All three stones - we have what we need to dominate the elder brain.| uid: f085498e-c8ae-4821-b431-fb1cccc3b3e4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Your trust in Gortash was questionable, but I'm glad you understood what we needed. Now - we must confront the brain. uid: fecf0740-835e-84a1-dfe2-ccd080bbac89 Cinematic: Player pockets the stone / puts it away. === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherbrainConfrontation.lsj Synopsis: The player has reached the end of the Morphic Pool and has encountered the Netherbrain. It pulls the players into it's mind palace, leading to the player attempting to use the Karsus' Compulsion spell. It fails, leading to the Emperor saving them by opening a portal to the astral prism.
0:0 - Huh. That great big brain of his got him in the end.
uid: 0154eab5-249b-489a-a25a-2a9a0ec4ab72 Node context: Deadpan - you've just seen the great scheming villain get his head exploded - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - What are you doing? Fight. Fight! uid: 06226d4d-fdb1-4996-87f7-e8ffcef9c3b5 Node context: Incredulous, panicked - at the critical moment, the player is giving in and allowing the brain to dominate them. Game over, everyone dies. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 091f1e0d-fb2f-83e4-d6ba-8a462f4831fa Animation: [GORTASH] From spell cast loop, his brain explodes, he goes slack and collapses to the floor, dead. Cinematic: Gortash mugs in his ultimate moment of confusion before his head is caught in a localized psionic burst and his body clatters to the ground like stringless puppet. - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_GortashHeadPop - Netherbrain makes Gortash go pop > null
0:0 - Straj. We can not suffer the same fate... uid: 0a0525ff-5987-440f-b2cf-35ec7da32179 Node context: /stræd͡ʒ/ - drow language 'damn', delivered as a startled curse. The final battle against the netherbrain is about to begin, and an ally just had their head telepathically detonated by the brain. Minthara is shocked and scared. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Straj! Resist, you coward - fight! uid: 0dbf79a8-327f-496a-9472-559ea6a2fce5 Node context: straj is drow for 'damn' as a horrified exclamation here.She is about to die - along with everyone else - because the player surrendered to the elder brain. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Again! The Grand Design must not come to pass! uid: 1da6ffd7-77eb-051c-4062-e2c3594d41ec - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Bhaal's Chosen placed the Crown upon me in the depths of Moonrise Towers, and there I was born. uid: 1e17b3a1-aa61-01b6-c0f0-3c36fb3a11a1 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Quest_CrownedNetherbrain - Dark Urge knows they crowned the Netherbrain. > The Crown is not my weakness - it is what made me what I am.
null uid: 1f873bd7-3e36-9817-24f0-ac04641e51b5 Cinematic: The combined stones float up into frame from Gortash's body (we don't need to see it leave his body), settling in mid-air above the player's palm. > null
0:0 - Your resilience will not be shaken - cast the spell again. uid: 2772442e-8602-8fec-4eba-f02d2b7ded90 = Roll RawAbility (Constitution) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null
0:0 - No - the abomination shall witness our vengeance! Refocus your efforts! uid: 27781630-0d07-b885-b5a8-4918ef7f53b9 Node context: with fury and desperation - the final battle against the netherbrain is raging, and Minthara responds to the brain declaring that the party will 'witness the grand design'. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - You are strong. You are mighty. You will dominate the brain. uid: 27b90cb1-d048-7bf4-46e0-e5c081b32b4f = Roll RawAbility (Strength) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
null uid: 28911424-d17f-82e9-6b9d-ec3d73faffc2 Cinematic: Transition to Mind Arena > null
null uid: 3de5a450-ff18-9c55-fbd8-2220cbb4e13e Animation: [PLAYER] Reacting to Psionic Boom, but staying on their feet. Cinematic: The player struggles against it and only just stays on their feet. > It's messing with your mind. Don't listen to it. Use the stones.
null uid: 3e0ece67-ba56-75ef-3a37-4fd5a2ac0350 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Bow before the glory of the Netherbrain. Submit to domination. uid: 428e8251-daa6-8298-c8bd-393956083d37 > null
0:0 - By Gith's silver blade! uid: 444941d1-8a66-4679-9ae8-2fb998db82c9 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Helm almighty! uid: 48226576-0abf-4de1-ab7d-14233b2a5700 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - NO! Minsc of Rashemen has never bowed to a brain, and we will not begin today. AGAIN! uid: 49cdcf10-afad-d7a6-b0a0-92037367316a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - The Crown is an unmissable target - set it in your sights, and trust that you will strike true. uid: 4cd4b084-3b27-9b74-58a7-716f873e953a = Roll RawAbility (Dexterity) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - Shit - no! It's all been leading to this - we stop the brain. Now! uid: 50f58fd5-273d-69c0-2579-adf22230017b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Muster the full might of your physical form - throw it into breaking through the brain's defences. uid: 538403a6-49f4-9d95-cbf4-460a2a17d3b8 = Roll RawAbility (Strength) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null (roll sucessful) > null (roll failure)
null uid: 556007d9-b138-4019-8af9-67cf02411965 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
null uid: 580aad2e-6233-ef0d-2ef2-4a4ab5e483f6 Animation: [PLAYERS] Pulled closer to the brine pool by the [TENTACLE], [EMPEROR] Floats through a portal and comes to a stop in front of the Brain's 'face' Cinematic: The Astral Prism expands into a portal appears and the emperor levitates through.
Emperor faces down the brain. > This is not over.
0:0 - -interruption-- --anomaly--- --found---- -focused-- -END-- -NOW- uid: 58d6663a-7068-4556-f688-eec2a270f6ab Animation: [BRAIN]Rise up from the pool, ends in CINE_Idle (continuous for rest of scene, unless otherwise noted), [PLAYER] Stepping back in horror. Cinematic: [Morphic Pool: Netherbrain emerges]
Bubbles on the surface of the morphic pool.
The Netherbrain rises.
Player reacts with horror, and pockets the combined Netherstone. - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_ConfrontationStarted - First confrontation with the Netherbrain has started. > By the Dark Lord - how did it grow so large?
0:0 - When the parasite entered your ruined mind - you became a pawn in my design. uid: 5b855834-845f-67cc-9ee3-49a4b97e0dce Cinematic: The brain focuses its beady eyes on the player. - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Who do you think told the Chosen about the Astral Prism?
null uid: 5dcf7053-0aa9-3e19-d17b-a815fbfb994a Animation: [REUSE][PLAYER] Lining up the stones and casting the domination spell. Cinematic: The player thrusts their off hand forward, in a mirrored movement of the first phase of the spell.
Another spectal harpoon whooshes by from behind. > null
0:0 - When the Chosen sent my thralls to retrieve the Prism - who do you think let the 'Emperor' slip its leash, knowing it would be the one to bring you to me? uid: 616dd86b-847d-f626-5d12-d88b31eb0ff6 > We were part of its plan...
0:0 - Whoa, whoa, soldier, what are you doing?! uid: 61e8e021-c2d1-4481-9f68-3477585bc7c4 Node context: Shock and panic, the player has just chosen to give up to the elder brain - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You think that by allying with the last of the Chosen and uniting the Netherstones, you can destroy me. uid: 63ca4118-c4bb-801c-afa9-08db2a18c7f1 - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > You are wrong.
null uid: 64d82b71-afe7-1d5f-2c8c-17a52aca5561 Animation: [PLAYERS] enter into a near catatonic dominated state. Cinematic: The world fades into the black winds shown in GOB_Orpheus_VoiceofAbsolute. The player small and insignificant in the full presence of the brain and it's direct attention. > null
0:0 - No - stop! This isn't the way! uid: 67de43ed-3e3a-4a59-ba8a-53303449b780 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: 6896446b-7b45-4b01-419c-1cb9607573af Animation: [REUSE][PLAYER] Lining up the stones and casting the domination spell. Cinematic: The player thrusts both hands forward, sending forth a new harpoon. > null
- Roll sucessful - null uid: 6c43de84-0283-30f2-f0f0-b1bd9748c42c > null
0:0 - By Vlaakith's dragons! uid: 6d426364-bf0b-b080-7372-f28b820d7ae1 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Your blood slows, your senses strung so tight they could snap in an instant.* uid: 6ecea81b-7f89-3f59-68e4-18630bbcb194 Animation: [REUSE][PLAYERS]: CINE_Look_Nervous_01/02/03, variations for multiple party members. Cinematic: [Morphic Pool: Nervous anticipation]
Party looks at each other in nervous anticipation, not sure what's about to happen.
> null
0:0 - Hells. Talk about wiping the smirk off his face... uid: 6f38383a-26f4-43c9-b68d-878dee2949ca - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - No! What are you doing? uid: 6f6913d8-303e-4bb0-a65d-29bb11abbb4a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Don't listen to it! Focus on the Crown! uid: 71ea7efc-8664-5cba-171c-b653ec401efa > null
0:0 - We need to put a stop to this - now! uid: 7871f56f-77f2-246c-806b-ad70587883b0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - A first attempt is just that - iteration is key. Aim for the Crown and try again. uid: 79c40d8c-a0d2-74a6-0b4a-15ab7d34721a = Roll RawAbility (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null
0:0 - You placed the Crown upon me in the depths of Moonrise Towers, and there I was born. uid: 79ed7126-2094-69c2-9847-7debe80bf7f4 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Quest_CrownedNetherbrain - Dark Urge knows they crowned the Netherbrain. > The Crown is not my weakness - it is what made me what I am.
0:0 - DOMINATE THE BRAIN. uid: 79ee5348-3d12-86a6-3503-9cec0b0c266e = Roll RawAbility (Dexterity) Difficulty: ef0d0c54-3500-466f-98db-5c0600158cb7 = > null
null uid: 7b88ac9a-8b4b-4c7d-8eeb-c4ed85ee21d4 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > You FOOL. You have ruined us all.
- Roll sucessful - null uid: 7f096df8-eaf6-62b0-874b-a454bdc61a2d > null
- Roll failure - null uid: 7fca9ea1-fa9e-08db-37d2-866d13245d4b > null
- Roll failure - null uid: 81a341c9-8986-ddfd-be3d-21a8975ca528 > null
0:0 - What are you doing?! uid: 87ab0f14-e5b0-4648-9895-dc889e8c8936 Node context: Alarmed. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - We can't afford to let that happen. uid: 8ef762ad-a6bf-678d-90f5-03fdb739845d Node context: Urgent - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 913bf682-4cc3-cc85-b8e6-a90450288d58 Animation: [REUSE][PLAYER] Lining up the stones and casting the domination spell., [BRAIN]Reacts to final hit from Domination spell, holds a beat, and then turns back toward the player as it heals. Cinematic: The brain shakes its promethean head, and all chains dissapate.
The player has failed. > null
- Roll failure - null uid: 91ca90a8-a524-bcaa-8647-eb2340ae1f5c > null
0:0 - What in the hells are you doing? uid: 91ddebb0-4302-4582-86e9-5502a7bd0233 Node context: Urgent/horrified - the player is surrendering to the enemy you're trying to fight! - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - By eliminating Ketheric and Orin, you have simply unbound me. uid: 931707e7-d0a6-d70c-2e8c-d0285ea23cd3 - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > Exactly as I intended.
0:0 - I used the Chosen, while they thought they used me. But the orders are now mine to give. uid: 9617df7b-b747-ad70-7a2b-e696b4ade8f6 > I won't allow it. Again! Dominate it!
- Roll sucessful - null uid: 97513a9f-9ec8-fff2-75c3-d8df53d65dae > null
0:0 - No - what are you doing? Fight, damn you! uid: 991c68de-d84e-4ae6-9483-eb07c4430f45 Node context: watching shocked as the player gives up and lets the brain control them - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The next order to be given is mine and it is this - die. uid: 99825ed2-f581-7ea4-ba4e-0052ddb9a411 > null
null uid: 9f2882b7-4667-7773-1889-c0f3cf3637b9 Animation: [PLAYER] Lining up the stones and casting the domination spell. Cinematic: The player holds the stone in their left hand and thrusts their right forward for the somatic componant.
A spectral form of a massive chained haproon buzzes by the player toward the face forehead of the Netherbrain. > null
0:0 - You FOOL. You have ruined us all. uid: 9f609c11-083e-8a45-e2f5-578f2c31b67c - 0 Set flag(s) to (Object): true - GLO_ThrallOfTheAbsolute_Event_EndingLost - The player proceeded towards the Netherbrain without the important Netherstone or Supreme Tadpole === END NODE ===
0:0 - This is not over. uid: a9dfb8b7-3a4d-20d1-c4e9-a522af05e2c6 Animation: [EMPEROR] psionically frees the [PLAYERS] from the [TENTACLES], and flings them through the portal, before following after them. Cinematic: The Emperor psionically flings the player through the portal into safety, then goes into the portal and closes it. > null
0:0 - Draw on the power of the Weave and try again. You will not let the Crown slip from your grasp. uid: aa73f167-02c0-53fe-8c45-9d9cabe13bf5 = Roll SkillCheck Arcana (Intelligence) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
- Roll failure - null uid: af7466ac-5ea8-4365-54ee-ec309d2f2248 > null
- Roll failure - null uid: b03334c3-46e9-6973-1cf9-5198fee8f4cf > null
0:0 - Hells. His mind crumpled like a piece of parchment. uid: b1a7aae3-5406-4f41-bbb1-600b15988ef4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - We have to stop it - it's now or never! uid: b21984f4-bb69-8a7e-0cff-11e3262e1970 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - My friend...? MY FRIEND! Now is no time for the napping! uid: b52ee6bb-a6dd-425f-862a-769680d55f64 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Your mind is yours to command - block out all possibility of failure and compel the brain to submit. uid: b700dea9-f10c-553c-0a0a-98eb1219aa14 = Roll RawAbility (Intelligence) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null
0:0 - Give up. Allow the brain to dominate you. uid: bf0d296a-3573-5fb6-4445-2bfe74cef81f > null
0:0 - You think you can atone for giving me my power, child of Bhaal, by destroying me with the Netherstones. uid: bf5b3ebe-5ab2-ebaf-755f-ea20fadfaaac - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You are wrong.
0:0 - You are wrong. uid: c3021837-6661-dbc6-9865-057ddc41330a Animation: [BRAIN] Sends out a psionic boom. Cinematic: A psionic shockwave bursts from the Netherbrain, and the blackwinds whipping around the player kick up. > null
0:0 - What are you doing?! No! uid: c33e1c8d-6678-44cd-9e16-0578a9b55c3f Node context: Alarmed - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - DOMINATE THE BRAIN. uid: c75d50ea-20f1-a8cc-9ded-f7def6fe62e7 = Roll RawAbility (Wisdom) Difficulty: ef0d0c54-3500-466f-98db-5c0600158cb7 = > null
0:0 - DOMINATE THE BRAIN. uid: c7f8dbbf-15c5-f335-c7e3-94956a271bf2 = Roll RawAbility (Charisma) Difficulty: ef0d0c54-3500-466f-98db-5c0600158cb7 = > null
0:0 - You think that by enslaving me with the Netherstones, you will bring your Father's scourge upon the world. uid: cad21d18-6af4-15a0-c7b0-261cac1fb2a1 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You are wrong.
0:0 - The delusions are all yours, Gortash. You controlled me only for as long as I allowed you to. uid: cd584433-4b0a-8e68-c680-3a54f2d45b05 > You have played your part.
0:0 - It may not be easy, but it was always supposed to be possible - do it again. uid: cd5c769d-25f5-2197-3f13-c63fcc7ed04e = Roll RawAbility (Intelligence) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null
uid: d0a29aa9-7dbd-319f-f786-33365ac75582 Node context: Resolute - we've been bruised but not beaten, we can't give up yet - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You are delusional - the Crown is how we controlled you! uid: d2fd1305-e1b3-4bed-41b0-e600c33c45bd Animation: [GORTASH] Steps forward and psionically realigns the stones and begins to cast the spell, into a Loop. Cinematic: Gortash steps in front of the player, pulling into his grasp. The waves it, unfocused, in the direction of the Netherbrain as a doddered priest might dangle a crucifix before and elder god--ineffectually. - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > null
null uid: d4e81289-052d-1665-bd7e-edd280514135 Animation: [REUSE][BRAIN] Sends out a psionic boom., [PLAYERS] Knocked to the ground, but hold in an idle. Cinematic: The brain lets out a psionic boom that knocks the player and their party to the ground. > null
0:0 - Rise. I, Lord Enver Gortash, Chosen of Bane, command you. uid: d5eb4046-2ed6-ce0f-14fb-4f0ccaaf39a6 Animation: [GORTASH] Walk forward, holding his netherstone high. Cinematic: Gortash raises his Netherstone into the air to command the brain, like he's done a million times before. - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > null
null uid: d841b75f-21bb-4b8b-642e-ad86fb7a1922 Animation: [REUSE][PLAYERS] idling from previous knocked down state. Cinematic: The Netherbrain speaks as the Astral Prism itself retreats through the Karsus' Portal > null
0:0 - It's messing with your mind. Don't listen to it. Use the stones. uid: d991f557-097a-8ff8-c825-58b349e51cc4 Cinematic: The Astral Prism drifts to the center of the party, and emits it's psionic shield Node context: [vo only] > null
null uid: dc9a835e-fdfb-9307-63b5-95017ff520f2 Animation: [PLAYER] Knocked over by the Psionic Boom. Their netherstones scatter, but they scramble to gather the stones and return to their feet. Cinematic: The player is completely wiped off their feet - the stones scatter almost out of reach. Player pulls them back at last minute and scrabbles to their feet. > It's messing with your mind. Don't listen to it. Use the stones.
0:0 - By eliminating Ketheric, Orin, and Gortash, you have simply unbound me. uid: dd3406b6-f653-04c5-bb0f-fc63fcabac39 > Exactly as I intended.
null uid: ddf55961-767e-17b5-213c-40bc0183bcd3 Animation: [REUSE][BRAIN] Hovering Idle, [REUSE][NAUTILOID] Hovering Idle Cinematic: [Fade to black]
Camera pans back up to nautiloids arriving above city. Fade to black. Feels like we're about to get a game over scene. - 0 Set flag(s) to (Global): true - END_MorphicPool_DEBUG_LeaveMindArena - === END NODE ===
0:0 - Sweet hells! Well, that's what you get. uid: df11b258-05d6-4be8-87cf-c3e6d590e98b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: e114b6a8-23a3-a3e3-fa9c-d5bdbe449ffc Cinematic: The player closes their eyes to focus, holding the Netherstone to their head. Their eyes pop open as 3 new spectal harpoons spiral toward the brain. Sinking deeper into it's face. - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_99RollSuccess - Player won the 99 roll in NetherbrainConfrontation > null
0:0 - DOMINATE THE BRAIN. uid: e358c46a-8a4f-3506-305a-1a7deebe7e1f = Roll RawAbility (Intelligence) Difficulty: ef0d0c54-3500-466f-98db-5c0600158cb7 = | Roll target speaker: 1 > null
0:0 - Nothing is immune to influence - determine to master the brain. uid: e51b1370-9900-d5fe-e7a6-b4b39d21da0a = Roll RawAbility (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null
0:0 - By the Dark Lord - how did it grow so large? uid: e7d28f22-52cb-4b0c-6a20-8b17dab9f138 Node context: shock, fear - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > null
0:0 - No, we cannot give up - not after all we have been through. uid: eb3f2eda-53c5-6f0f-23d2-65ee1de7e8db - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I respected Bhaal's child once, but not you, Gortash. I allowed you to control me as long as it suited my purpose. uid: ed7aa8bb-6b4d-d164-6390-90cea4d792fa - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You have played your part.
null uid: f26a87d2-fbf4-406d-f7cf-dd48d84ec444 Animation: [MULTIPLE] Citizens of Baldur's Gate in various stages of Ceremorphosis. Cinematic: [Real world: Ceremorphosis, baby!]
Cut to: Baldur's Gate streets. The infected begin to transform. Chaos, screaming, panic. > null
0:0 - You have survived this far - trust yourself. Dominate the brain. uid: f6f28d39-749a-0073-231a-1f18e0675dd2 = Roll RawAbility (Constitution) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = > null
0:0 - And you - you had your role to play, too. uid: f8e2dd6c-ec60-489b-2014-51ea635d6ed4 Cinematic: The brain focuses its beady eyes on the player. Node context: Brain addresses the player > Who do you think told the Chosen about the Astral Prism?
null uid: f9225528-bfa8-d761-2c4c-39fdeb4ef2e3 Cinematic: Gortash's stone drifts out of his hand.
He reacts with surprise as floats in front of the player, joing its counterpart Netherstones collected from the defeated Chosen.
The three stones combine in mid-air, and land in the player's hand. - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_State_AgreedToMeetInUndercity - false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > -interruption-- --anomaly--- --found---- -focused-- -END-- -NOW-
0:0 - Gah! Boo will be scrubbing scoundrel from his fur for a tenday.
uid: fb6c8ed6-b825-486a-8d94-24a616748dfe - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: fd2e0198-a4a9-0cdd-5a06-3a0e78302a47 Animation: [BRAIN] From CINE_Idle pose, flies up through the ceiling., [BRAIN] Hovering Idle (above city), [NAUTILOID] Hovering Idle (above city) Cinematic: The (faceless) brain blasts upwards through the ceiling.
Cut to Upper City, the evolved Netherbrain is levitating above the High Hall. Nautiloids arrive, flanking the brain, and a pulse of psychic energy washes over the city. > null
0:0 - Oak Father preserve us. That scheming brain is but a feast for the worms now...
uid: ff66baab-412c-4a9d-8d52-86ea710cfab8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionAstarion.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 0aaa36e5-5d0a-4947-b47c-1271865d86ba - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 0e3534f8-fe30-491c-a4d5-0064e8121f90 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > |Why will no one let me be! I can't, no more!.|
null uid: 17239cdf-4613-45f4-916a-d84701cb102c - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 1963680e-24ba-4a8b-820d-d64052da9d9c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 1ac7d607-650d-408a-972c-e0b29ab9a88e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |Just leave me alone, please, I beg you. No more!.| uid: 23b49684-2990-4833-9eb1-f8dadaad346e > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 33dff876-99dc-4467-aab1-3eb6a5f7ee16 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 5cfc3757-fe18-482a-b836-be79972fff2f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 5e959574-fc7c-4298-a42c-c8bdf36cd368 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 7811338a-f192-401d-b986-93f87b9840cf - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |No no no NO!| uid: 7f4dced2-698b-44e4-a8b8-6181cf0cc277 === END NODE ===
0:0 - |Always vulnrable... ..always bent to the will of others... Pathetic| uid: bbee6771-8fed-49e9-840e-d956da143d96 > |No no no NO!|
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: bc42fee0-10be-4899-8ec6-71c4303c5b4f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: e023bb87-05a1-4959-b8ef-d375186101fc - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: fc6be8fe-fbbc-4202-a5b4-d6924ffd0e4e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionGale.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
null uid: 04ebb1f7-2b2d-4ca6-ab0c-f7153294c434 - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 1e3a6344-4fd2-49c6-bd75-0a9f72bbdb24 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 21fc7899-50ae-4d95-9e03-72471a351cee - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > |Gale's chest begins to glow.|
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 2fa386a3-5cf6-4170-8a50-f6a8ebe23897 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 4882d01d-0a8b-4724-9a9a-79f5660c8981 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 54284c36-463c-4f70-bc64-dd9ebb2066ac - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 87a05413-db1c-46fd-840e-4eb94c91c932 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 904bc0fa-7e61-4ccd-9ac4-928269a2c733 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |See you on the other side.| uid: 90d57e80-88e6-4539-8e6a-0f44414e6968 > |three... TWO ...one...|
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 9be7698f-ae85-4ec5-a1bd-b474a55a5aba - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |three... TWO ...one...| uid: b5543caa-bb9e-4e1b-bbcb-59a1bbb86430 === END NODE ===
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: d4cb6783-eed3-44ec-b49c-3fc0fbc491f4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |At the precipice of the end. We have front row seats at least.| uid: e1bd036e-0f7e-43ff-8702-f115e7b667ab > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: e66a2a94-0087-4c4a-b0c9-e307052a6e05 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: fd28b048-788f-441c-9509-1bd3cf361b4c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionHalsin.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
null uid: 029bc7cc-03bd-47eb-840f-174cf8b421f0 - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 187ed475-1652-46b1-8731-d96b269257f1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 29362810-07b3-48ae-b88e-d43d10cbdff4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 3da1306b-1c68-40b3-b0d8-f26fada7f6fd - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 54d1b780-9d00-4711-b3a4-bd1874801db1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |Everything...burning. Life is but meaningless...hopeless...| uid: 6f72bd25-0003-490a-b078-8a8e132cb848 > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 75915fa2-13db-4d02-bd70-cce14e2f37fb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 7853dcd6-1158-41bf-b3c1-036d737fe490 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 8d414d5b-f384-403a-a76e-26a87e186eb9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: b93a2e7e-526a-46be-9513-3c82f7195228 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: deacc7bd-4106-43c1-b7e8-520e898178c9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: f6c7dbd3-1310-4380-9dbb-200e0da7bdae - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionLaezel.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 029c57af-c719-4b40-8c7f-0e58c7305b61 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 0aba6233-47a9-4ab5-a7ef-075fca602122 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 0f87b567-c48d-40d4-9f23-87234c563390 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 164971b4-1467-4c4e-8e07-641eed568b98 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 16712156-93a5-4bbf-b1f3-27dc30d88a7f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 241b7d97-40f1-4669-a945-64d49f62be2d - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |I try and try. Nothing. I failed everyone, to be casted out.| uid: 2b2823c0-22c3-456c-a5bb-aad4181f6155 > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 2c4eecdb-e439-4c75-98c8-217e9d1011ea - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 586be299-c03d-486d-b17a-ef04588d4e7b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 6ab6c215-e22c-4661-b279-278b358d6e79 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 95e60a7f-abb4-4be8-9f33-3307fb56f6d8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |the right choice... THE ONLY CHOICE ...listen...| uid: be051dd7-981a-4ce3-9789-684d71905bd2 === END NODE ===
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: d29b8567-35c5-449f-a17c-01088abcb1c6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionShadowheart.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
0:0 - |She returns to looking at the head, gently brushing her fingers upon its cheek.| uid: 0e9b69b8-96f1-40d2-9b39-eb7751a47b18 === END NODE ===
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 5e05ca02-281f-4a1f-888f-30579e855e79 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 62fbe390-5054-42f2-91a4-a1cf8581df57 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 71e08c42-ac73-211c-a2da-23dcda527f02 - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |She turns her attention towards you, now in clear view of the object in her hand. The head of her father lost in a vacant gaze.| uid: 75dd41e3-c72a-44a8-90ca-d24ef064a1dd > |lost to shadow... ..WEAK... BETRAYER!|
0:0 - |I'm so sorry, so sorry...| uid: 9d4a0f47-c0d3-45bb-8772-ed32e2a92b09 - 0 Check flag(s) (Dialog): true - END_MorphicPool_HasMet_NetherIllusionShadowheart - Has talked to the NetherIllusion Shadowheart > |haha... HA... ..pathetic... HAHAH|
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 9d4bb4c9-fefb-4c2d-a53e-7e19695586a5 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 9e289c77-865f-4204-b079-791c6078568f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |A figure that looks a lot like Shadowheart is knelt over and sofly crying, holding something close to her chest.| uid: bdf9a95a-81a2-407c-a96e-74b7d13ef21c - 0 Set flag(s) to (Dialog): true - END_MorphicPool_HasMet_NetherIllusionShadowheart - Has talked to the NetherIllusion Shadowheart > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: c7fe12c0-31c6-4a59-8887-5ac0cd45f7b0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: d18cfed8-bf3f-4904-9c61-94dfc5daef6b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: d55d5dfc-5755-4488-b535-e717286a87bf - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: e939c07c-53fb-437a-ab7e-3bd22260b37b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: ea8b8b4e-a77d-4065-a948-7475ecad1697 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: edb55ea9-b0ab-42a2-b6f9-2d0cc00299ac - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_NetherIllusionWyll.lsj Synopsis: With the players being so close to the Netherbrain, they start to see things that shouldn't exist around them. The Netherbrain attempts to get under the skin of the player characters, digging into their weaknesses, failures, and insecurities.
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 014bf132-44ac-49c3-97c8-fe2dd0ce2ba2 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 099bac0f-bc42-4ec1-a052-55038fe88655 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!|
uid: 0f6318f3-b77e-46ff-8ff8-95536f66a2c5 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 13232e18-2c8c-4327-a8cd-04dd338b7c13 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 156f400f-a9ee-41c5-ac2e-81d42148c17b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |When will this nightmare end.| uid: 2ee35fe6-38e0-45ac-b9b6-b9a6b617d958 - 0 Check flag(s) (Dialog): true - END_MorphicPool_HasMet_NetherIllusionWyll - Player talked to the NetherIllusion Wyll === END NODE ===
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 3965942b-a0cd-40a2-a816-2c090892708f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 4e2bc9b8-7dab-48e3-aaf9-b2fb9ff51ab2 - 0 Check flag(s) (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 54f49401-c650-4dc8-8c3f-d1ff8ecbd2fd - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: 6ff5de01-c7f5-4e18-8c1e-4a2eb1de9c6d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
null uid: 7c60b39f-7e86-49b3-ade6-967e1c360ced - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > |...Heroes... Aspirational... ...Pointless...|
0:0 - |I was supposed to be a hero. Blade of Frontiers, what a farce.| uid: 8f3efd3b-5d64-4ce1-8548-ee6d77af32f7 > null > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: c9637bfe-f781-4dbb-89b2-540494adedbd - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |The Netherbrain is trying to get to us. Hold yourself together!| uid: cbe134c2-8a31-425b-9668-e01740f0277b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_MorphicPool_Event_NetherIllusionInclusion - Players talked to a NetherIllusion (used to not repeat inclusions) > null
0:0 - |I should be damned to the hells. No more of this.| uid: df57aa1e-e9b7-44d8-8a30-5b1c89cd710f === END NODE ===
0:0 - |Piles of dead Tiefling children lay round this phantom Wyll's feet. His face is draped in misery.| uid: e4b0012d-5565-4bf7-8621-608b4ac7ba37 - 0 Set flag(s) to (Dialog): true - END_MorphicPool_HasMet_NetherIllusionWyll - Player talked to the NetherIllusion Wyll > |I was supposed to be a hero. Blade of Frontiers, what a farce.|
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_PAD_BrainquakeStunned.lsj Synopsis: The player has entered the Morphic Pool and just got stunned by the brainquak from the Netherbrain.
null uid: 017e41ae-85c3-4bca-a25f-c33cc288f011 - 0 Check flag(s) (Object): true - GLO_Brainquakes_State_ExperiencedBrainquake - Character experienced a brainquake === END NODE ===
null uid: 2dc47d07-eae1-4ccb-ac6f-098780958a90 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - false - This flag template was not found somehow... - > null > null
0:0 - It's close. It has to be. 1:0 - If it can strike us like that, we're close. Almost close enough to strike back. 2:0 - I feel it. We're close. 3:0 - We're close. We must be.
4:0 - I can sense its fury, its greed. We're close. 5:0 - We've got to be close. 6:0 - Ngh... it's getting stronger. We must be close. 7:0 - We're very close now. 8:0 - We're close. Damn close. 9:0 - We draw near to its lair - we can only expect it to lash out. 10:0 - The brain torments you relentlessly. We must be close. 11:0 - It is trying to bounce the very brains from our heads! 12:0 - Its power cuts deeper into my mind than ever. We must be close. 13:0 - We're very close now. 14:0 - Must be close if it's hitting that hard. uid: 50cd6f28-253f-434a-8f9b-f732df3dbfc3 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - I doubt that's the last of them. Or the worst of them. 1:0 - Such unrelenting power. Is that what we're up against? 2:0 - I can feel the brain. Limitless rage, limitless hunger. 3:0 - Brace yourself. It won't be the last. 4:0 - I can feel the brain - and not to be obvious, but it's hungry for power. 5:0 - I wager it won't stop at one, either. 6:0 - It may get worse before it gets better. 7:0 - The brain is feeling intense emotion. 8:0 - Brain seems pissed.
9:0 - The brain is growing in power - or loosening its bonds. 10:0 - The brain's power - try to withstand it. 11:0 - Split Minsc's brow as you wish, but leave Boo's little noggin alone! 12:0 - Focus your will. Do not submit.
null uid: bebf8fa7-25d6-4411-9c98-d8dc4283441a === END NODE ===
0:0 - They're getting stronger. The brain's power is growing. 1:0 - That was worse than anything it's done before. It's strength is unimaginable. 2:0 - I can feel the brain. Limitless rage, limitless hunger. 3:0 - Stronger than ever. The brain's might has grown.
4:0 - I can feel the brain - and not to be obvious, but it's hungry for power. 5:0 - Maybe it's just me, but that was the strongest quake yet. 6:0 - Agh... the pain's getting worse... brain's getting stronger. 7:0 - It's gaining strength - or perhaps... anger. 8:0 - The brain's getting stronger. Or madder.
9:0 - The brain is growing in power - or loosening its bonds. 10:0 - The brain's power grows stronger still. Fight it, however you can. 11:0 - The brain... it has found a little brawn. 12:0 - Our brains will liquefy if we have to endure much more of this.
13:0 - The brain is feeling... intense emotion. 14:0 - Stronger than before. Much stronger.
null uid: fe0fca1a-dd3e-4eea-835e-ae550da25b8e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_PAD_DeadSmugglerResolve.lsj Synopsis: The player placed a token item that was found on the Dead Smuggler and placed it into the inventory of the Dead Smuggler Sibling. They may have died apart, but mayber their souls will find peace together
0:0 - Together at last. 1:0 - They fought well - their peace is well-deserved. 2:0 - Proper warriors, both. May they be honoured. 3:0 - They fought well to the end. 4:0 - May you you be united in death and find peace - together.
0:0 - They won't be the last to die. Not unless we can stop this brain. 1:0 - Perhaps we'll be afforded the chance to avenge them. 2:0 - A sign of what's to come. The brain knows only to kill and consume. 3:0 - They will be avenged. I will face the brain alone if I have to. 4:0 - They deserve their peace - and vengeance, if we can deliver it for them. 5:0 - All the more reason to stop this senseless destruction. 6:0 - This scene will be repeated across the city, if we do not stop the brain. Across the Coast entire. 7:0 - Yet another reason to put an end to all of this. 8:0 - May we hope for half the courage in the battle to come - so that this does not happen again. 9:0 - There will be many more corpses in Baldur's Gate before this day is done. We shall not be among them.
10:0 - They didn't deserve this - no one does. Yet another reason to kill the brain. uid: 6a5710e2-fdac-42b9-95f5-6e06d9b91f5c - 0:0 Tag: Minthara - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_PAD_MissingStone.lsj Synopsis: A player has walked to the end of Morphic Pool after killing Gortash without grabbing his stone.
0:0 - Are we forgetting something? We need all three stones to face that brain. 1:0 - We can't confront the brain without all three stones. 2:0 - We'll need all three Netherstones before we can face the brain. 3:0 - We can't face the brain without all three stones. 4:0 - Hold on. If we want to defeat the brain, we'll need all three stones.
0:0 - If the stone's anywhere, it'll be on Gortash's carcass. 1:0 - It must be around here somewhere. 2:0 - It can't be far. We should check Gortash's corpse. 3:0 - Gortash carried the last one, didn't he? 4:0 - It has to be around here somewhere. 5:0 - Where's the stone? 6:0 - Cast around - it cannot have gone far. 7:0 - The missing stone must be nearby. 8:0 - It cannot be far. Let us rattle dead Gortash and see what falls free.
9:0 - It should not be far from whatever remains of Gortash.
10:0 - It better be around here somewhere. uid: a1d03203-04d3-478d-9f1e-6807f43f47fd - 0:0 Tag: Minthara - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_PAD_MorphicBanter.lsj Synopsis: The players are reaching the final stretch to the first encoutner of the Netherbrain.
0:0 - Hells, my head is pounding. 1:0 - My head's pounding like a war drum. 2:0 - My head is throbbing...
3:0 - Head's throbbing... 4:0 - My head's beating like a war drum, I swear to the gods. 5:0 - Feels like my brain's a solid brick of tar. 6:0 - This drumming in my head - I am thankful I have no tadpole to echo it.
7:0 - I am blessed to be without a tadpole - the brain's hold must be strong here. 8:0 - Minsc's skull has been split many times. But never with quite a sting such as this. 9:0 - My skull is pounding harder than my heart. 10:0 - My head is pounding...
0:0 - Can't be far now. 1:0 - Must be drawing close. 2:0 - The brain is close, then. 3:0 - We must be closing in on the brain. 4:0 - It must be close. 5:0 - We're near. I can feel it. 6:0 - We draw near the source, then. 7:0 - We must be getting close. 8:0 - The pain tells us what Boo's nose is already knowing - the brain is near. 9:0 - Endure. We are close. 10:0 - The brain must be close... uid: e6534860-10b5-425d-b9d6-5ab5a87836b5 - 0:0 Tag: Minthara - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_PAD_PsionicallySupressed.lsj Synopsis: The players are under the Psionic Suppresion of the Netherbrain as they get closer to it. The players must press on to eventually trigger the dialog with Netherbrain, starting the Mind Arena battle.
0:0 - I can feel the brain... feel its weight in my head... I'm close... 1:0 - I can feel the brain... it's draining me...
2:0 - The brain... it's inside my head... sapping my thoughts... 3:0 - The brain... I can feel it in my head, gorging itself on my thoughts... 4:0 - The brain - it's sucking the energy right out of me. Got to be close...
5:0 - Ngh. Feels like my brain is leaking out of my nose. We must be close. 6:0 - My mind... we must be drawing near the brain. I do not envy you your tadpoles...
7:0 - The brain's power must be strong here. I am blessed to be uninfected. 8:0 - My blood screams... my mind is breaking... 9:0 - The brain... is near. I feel its foul finger poking at my thoughts. 10:0 - My mind... it's being drained. Must be close... uid: e6e0cf47-ddd4-462b-a32d-279d21202758 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Minsc - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_SWD_DeadSmuggler.lsj Synopsis: The Morphic Pool, now occupied by the Netherbrain, was a smugglers run used to transport illegal goods under Baldur's Gate.
Three men arrived one day to negotiate the transport of a large amount of weapons and cargo but the talks never got anywhere, but they were not interested in any business dealings and were merely scouting the location for the Elderbrain.
Shortly after the Elderbrain made it's way into cave through the river channels. Everyone present became thralls, picking away at stone to make room for the growing brain, the water slowly turning into brine
and any thrall that outlived their usefulness became hosts to Intellect Devourers.
With some quick thinking and a lot of luck, this smuggler stayed hidden for as long as she could in hopes she could make contact and escape with her sibling, who also worked as a smuggler but was unfortunate enough to be at the other end of the cave when the Elderbrain arrived. Eventually her luck ran out as the number of Intellect Devourers grew and found her location. She fought valiantly, but they proved to be too much as she fell without ever finding her sister.
0:0 - Where are you from? uid: 010135a6-dd55-4d67-98ab-b9d3cc9070db - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Harbourside... Baldur's... Gate...
0:0 - Saw... brain... in water... uid: 0712f7fd-1535-0623-89c0-a9c31161757a - 0 Set flag(s) to (Global): true - END_MorphicPool_Knows_SmugglerSawBrain - Player knows the smuggler saw the elder brain. > Water... discoloured... salt...
0:0 - Working... job... with sister... uid: 0dd7c3fb-d4ef-6ece-880d-c4027d962979 - 0 Set flag(s) to (Global): true - END_MorphicPool_Knows_DeadSmugglerSibling - Player knows of dead smugglers sister > Interrupted... lost... everything...
0:0 - Leave. uid: 114baeaf-ec29-4f2b-8418-cfab03f902f6 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Where is your sister now? uid: 24672027-0945-693c-a926-116fc6db7098 - 0 Check flag(s) (Global): true - END_MorphicPool_Knows_DeadSmugglerSibling - Player knows of dead smugglers sister - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Heard... screams... other side... of cave...
0:0 - Heard... screams... other side... of cave... uid: 27491fb1-503c-1f53-c882-e613cd5fdf0c > Must... find her...
0:0 - What do you know about the brain? uid: 2a3d69a7-e93d-4daf-b6a1-fe6408a331b7 - 0 Check flag(s) (Global): true - END_MorphicPool_Knows_SmugglerSawBrain - Player knows the smuggler saw the elder brain. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Brain... absolute... drained... thoughts...
null uid: 31b11e75-842e-4a65-b44b-f5b0800d2a3a
0:0 - What happened to you? uid: 37146f2e-9e01-a567-f907-852c8f98d913 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Saw... brain... in water...
0:0 - How did you die? uid: 4bb4dd9c-bf52-4282-b7a9-fe7ec62f6339 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Found... by monsters... innocents... colleagues...
0:0 - With us... every... job... uid: 52d044a9-145e-c1ac-237a-6c4050fbeeac > null
0:0 - What were you doing here? uid: 7f2422d5-d9cc-4312-bbeb-812ce27f020d - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Working... job... with sister...
0:0 - How do I recognise your sister if I find her? uid: a3f36eb5-9549-512c-3f47-99b04826e1c6 - 0 Check flag(s) (Global): true - END_MorphicPool_Knows_FindSmugglerSister - Player knows the smuggler wants to find her sister. true - END_MorphicPool_Knows_DeadSmugglerSibling - Player knows of dead smugglers sister - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Take... bear... Eddy...
0:0 - *The corpse does not stir. It will answer no more questions.* uid: af977df7-ce9a-4ae6-9d78-679f7bffaa67 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Who are you? uid: c2682158-b9f8-4d3c-80c8-df1785c678f4 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Listelia... Dryselis...
0:0 - *The spell's power wanes. You can ask no more questions.* uid: eb039ba4-7e5d-4edd-985a-184f6da6a970 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Must... find her... uid: f7bd70ac-c1a0-7c5c-8185-e10bf476cf87 - 0 Set flag(s) to (Global): true - END_MorphicPool_Knows_FindSmugglerSister - Player knows the smuggler wants to find her sister. > null
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: fefb87e7-16e3-49d6-9fd3-b501e4ee0403 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Orpheus_Follower.lsj Synopsis: If player talks to Orpheus at various stages of Endgame when he's a follower.
0:0 - Your forces are not insubstantial. Deploy them at the correct moment, and we may yet triumph. 1:0 - Your forces are not insubstantial. Deploy them at the correct moment, and we may yet triumph. uid: 1d9ac6f0-6fda-bcd4-43ad-50da7b5ad42a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InGuardHouse - Character is in Guard House (Gather Your Allies) - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. === END NODE ===
0:0 - Step lightly. Even here, we are not safe from the brain. 1:0 - Step lightly. Even here, we are not safe from the brain. uid: 55c4fdbe-94d6-447c-ffec-40b8dacc5e97 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InUnderground - Character is in High Hall Underground - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. === END NODE ===
0:0 - No more delays. Now is the time to strike. 0:1 - We must end the Grand Design. 1:0 - No more delays. Now is the time to strike. 1:1 - We must end the Grand Design. uid: 8ddf3eef-acab-0e24-dd7c-c3b371c67b0c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InGuardHouse - Character is in Guard House (Gather Your Allies) === END NODE ===
0:0 - Mother Gith protect me - the Netherbrain's force is a deluge upon my mind. 0:1 - The brain's weight bears down on me. Be ready. 1:0 - Ska'kek kir Gith shabell'eth. I will resist the brain. 1:1 - The brain's weight bears down on me. Be ready. uid: 9e9b61d2-1eea-3d5f-7bf7-8ef90bffb681 Node context: SKA-kek keer gith shah-BELL-eth - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InHighHallInterior - Character is in High Hall Interior === END NODE ===
0:0 - A high concentration of combatants here. The brain must be close. 1:0 - A high concentration of combatants here. The brain must be close. uid: ab9ab3ee-3963-c109-3f92-35f45a7b24c9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. === END NODE ===
0:0 - I feel its pull. Its desire to enthral is... overwhelming. 1:0 - Gith'ka tavkim krash'ht. I feel its pull. Its desire to enthral is... overwhelming. uid: b3ddb62e-23f8-43ae-2649-10a4f3c98ff1 Node context: GITH-ka TAV-keem KRAHSH-ht - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InHighHallInterior - Character is in High Hall Interior - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. === END NODE ===
0:0 - I never thought I'd be thankful for such darkness as this. 0:1 - These are ugly times indeed, but we must press on. 1:0 - I never thought I'd be thankful for such darkness as this. 1:1 - These are ugly times indeed, but we must press on. uid: d453fc94-1c83-8b62-0a54-e2204a87830c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InUnderground - Character is in High Hall Underground === END NODE ===
0:0 - Do not lose sight of our bigger goal. We must seek out the brain. 0:1 - The quicker we move through here, the better. 1:0 - Do not lose sight of our bigger goal. We must seek out the brain. 1:1 - The quicker we move through here, the better. uid: d813ca0d-ff4f-9423-b205-3e831e0cce8d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Orpheus - Player hasmet Orpheus as a follower. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Roofs_CombatOver.lsj Synopsis: Players arrive at the Wide, and absolutists have taken over the area. Civilians are fleeing, players should prepare for battle.
0:0 - | *The netherbrain is under the control of the mindflayer in your party. Ending scenes follow.* | uid: 91e3fc25-92fa-4f6d-9017-7a0d307af15e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Roofs_Netherbrain.lsj Synopsis: Players arrive at the Wide, and absolutists have taken over the area. Civilians are fleeing, players should prepare for battle.
0:0 - | You can never control me! Now die! | uid: 2ebf300f-d60f-47d0-8e56-af9c9f491c24 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_ThrallOfTheAbsolute_GameOver.lsj Synopsis: The player has reached a dead end in their journy, resulting in them becoming a thrall of the Absolute. This directly leads to a game over screen.
null uid: 126c1eab-227c-4320-ac0c-10ffcd115ef8 Cinematic: |You've run out of options in the Astral Prism with the Emperor gone, rejected Raphael's deal and Orpheus forever locked away. Nothing to do but lay down and die.| === END NODE ===
null uid: c241fee6-f52a-410e-ac4a-fb89082c4881 Cinematic: |The Emperor now dead and no longer can protect you, you become enthralled by the Absolute.| === END NODE ===
0:0 - Whole city's falling to pieces... and the damned key is underneath the rubble. uid: a25e033c-5b4c-9d12-6f08-d695a6dc633c Node context: stressed === END NODE ===
0:0 - There are survivors! Back this way! uid: 9f51c1a5-83b2-b975-c495-ec12b4c303bf Node context: shouting out to draw attention, in the aftermath of a major battle === END NODE ===
0:0 - Find the damn key! uid: faa6b073-304e-9b8a-9ca6-f5ae477390d0 Node context: raised voice, but not shouting. Giving orders to a subordinate === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Underground_PAD_StealthAdvisory.lsj Synopsis: After taking notice of a goblin and some rats one of the Party whispers that discretion should be practiced through here as there's no telling what's beyond.
0:0 - Step quietly; keep to the shadows. In a place like this, stealth is our friend. 1:0 - Stealth is our best option. 2:0 - Quietly does it. No need to attract unwanted attention. 3:0 - Keep out of sight. No point in announcing ourselves just yet... 4:0 - Stay low and out of the light.
5:0 - Let's try not to get spotted for as long as possible.
6:0 - Best keep to the shadows while we can. 7:0 - Stealth would be wise. 8:0 - Nightmares lie in wait. Stay to the shadows. 9:0 - SSSHHH! Soft and silent, says Boo. 10:0 - Keep to the shadows for as long as we can... uid: 7f7ddde7-44a2-40f4-b2a3-dde469beb8ed - 0:0 Tag: Minsc - === END NODE ===
0:0 - Shka'keth! Mother Gith, guide my blade! uid: 3a7053d4-ed4c-f86b-303c-51237e8feb37 Node context: SHKA-keth === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_VossEncounter_VossAmbush.lsj Synopsis: Before the point of no return when about to fight the brain, the player encounters Voss. If Orpheus is alive, he says he will help the player in combat. if Orpheus is dead, what happens depends on whether he is an illithid or not,
0:0 - You want my head? Just try and take it. uid: 037dca3f-b3ec-8611-f249-e63349d43f8c > Hta'zith! > null
0:0 - This champion holds the key to its defeat. Stand by for orders, Voss. Answer to him as you would answer to me. 1:0 - This champion holds the key to its defeat. Stand by for orders, Voss. Answer to her as you would answer to me. 2:0 - This champion holds the key to its defeat. Stand by for orders, Voss. Answer to them as you would answer to me. uid: 03da30a3-3360-badb-a6bd-372cd1044052 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > As you wish, Prince Orpheus.
0:0 - Then it's true. Orpheus - my prince. What's become of you? uid: 05393c8c-b57d-9240-b405-412fee043582 Cinematic: Voss goes from hostile stance to normal stance Node context: Sad and disheartened to see his prince turned to illithid. > null
0:0 - Vlaakith lives! May the queen forever reign! uid: 0855241f-dca3-c284-98cd-0adad91d4ef8 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You damnable rat - I'll make you pay. Hta'zith! > null
0:0 - How dare you deny our freedom? uid: 0b4bc74d-76d3-0353-da24-68b04e476e86 Cinematic: Ready to attack - generic 'hostile' pose without a weapon is fine. Node context: Angry that player has killed off Prince Orpheus > null
0:0 - Go ahead, kill me - and let the Netherbrain put the Grand Design in motion. uid: 0e6aebf7-4c42-9db7-04e0-0276adcdb97f = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
0:0 - Now go. I stand at the ready. uid: 15dd6272-4260-1da7-0caf-87abd3cf71a1 === END NODE ===
0:0 - Your Majesty... uid: 1787db30-040d-c335-9548-7abbc758995d Node context: Sad and disheartened to see his prince turned to illithid. > I have spoken.
0:0 - I know madness. It stands before me, bloated with venom and lies. Hta'zith! uid: 18ad2043-393a-039e-509c-b9a0453a15ea Node context: Heh-TAH-zith! Die, creature! - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Go ahead, kill me - the only one who can prevent the Grand Design. uid: 1e368162-bc74-abd1-15f7-f8a1b87cae50 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
null uid: 1f304ef0-44fe-4525-bf81-e4da3b6da123 - 0 Check flag(s) (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion - Lae'zel spoke inclusion in final Voss dialogue - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
- Roll sucessful - null uid: 200b8853-2d54-fe5b-e0c0-25b208e274d4 > null
0:0 - Cry a prayer to Gith. 'Yisk Gith'ka tavki krash'ht.' uid: 219fad7e-57ee-d460-0c44-b620e10e038c = Roll SkillCheck Performance (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
null uid: 22be5ff0-7edf-c7a2-703d-66edc49d5779 - 0 Check flag(s) (Local): false - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion - Lae'zel spoke inclusion in final Voss dialogue - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > Thanks to you, my friend, the skies above Tu'narath shall tremble with psalms!
null uid: 292e4cf1-3642-6496-76e6-356c370b49f4 - 0 Set flag(s) to (Global): true - END_VossEncounter_Event_GithReinforcementsAwarded - Convinced Voss to help your cause not murder you > null
0:0 - Kaincha ghaik! uid: 2ca5c6f8-324d-2b8b-c99b-14628a7b7c54 Cinematic: Waiting in hostile pose. General hostile stance and no weapon is fine. Node context: CANE-cha GAYK, a bit guttural. (Disgusting mind flayer.) - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 32b68f59-74a7-a6a6-793d-5d15fb3448a4 - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_successfulpersuade - successful persuasion > null
0:0 - Celebrate later. I've got a Netherbrain to face. 1:0 - Celebrate later. I've got a Netherbrain to face. uid: 35c84567-c754-5b84-8718-ead926467300 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > My sword is yours. We will exterminate the brain and end its plague.
0:0 - You damnable rat - I'll make you pay. Hta'zith! uid: 37f31bb1-934b-df72-c6b5-bfa21e643d65 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - The enemy of my enemy is no friend to me. But... I cannot let the ghaik empire swarm the Astral Plane. uid: 39944991-04f3-f147-bd5d-7d2ed90e18a5 > I will spare you. In fact, I will help you.
0:0 - Mother Gith, hear me. Yisk Gith'ka tavki krash'ht! uid: 3fa26f57-672b-d114-6c11-6d9f1fb94687 Cinematic: Voss goes from hostile stance to normal stance Node context: YISK GITH-kah TAV-ki KRAHSH-het - Mother Gith, reveal your light. - 0 Set flag(s) to (Global): true - END_VossEncounter_Event_GithReinforcementsAwarded - Convinced Voss to help your cause not murder you > null
0:0 - You still slaughtered the true heir, Gith's son and salvation. You sentenced your own kind to slavery! 1:0 - You still slaughtered the true heir, Gith's son and salvation. You sentenced us to slavery! uid: 45d08cac-0314-2e31-c243-a43b5f93c455 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Unforgivable.
0:0 - How dare you parade around this abomination? uid: 4650c985-77f7-6f70-b802-76e811faf801 - 0 Check flag(s) (Global): false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. false - END_IllithidOptions_State_EmperorPermaDefeated - Emperor was killed. > null
0:0 - The Githyanki Empire is stronger with a free people. What use is a mighty dragon if you've severed its wings? uid: 49222aa6-d08a-ecff-ff77-df7a0b713413 > null
0:0 - Thanks to you, the skies above Tu'narath shall tremble with psalms! uid: 4c0ee3c5-78b1-dae2-d91d-4f855095c8a4 > null
0:0 - Orpheus - my prince. What's become of you? uid: 4ccf9724-0d99-5ad5-7462-4e8cfdee0b3e Cinematic: Voss goes from hostile stance to normal stance Node context: Sad and disheartened to see his prince turned to illithid. > null
null uid: 4d65493c-1972-4863-a920-bf3ecd0c21d5 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null > null
- Roll sucessful - null uid: 5515e1eb-784f-fbaf-b014-e9649f86949a > null
null uid: 55bd1ffa-58bf-503a-373b-4980f7c53cf9 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - An illithid in guise, an old ally in truth. Lae'zel took this form so I might end the Grand Design. uid: 56379091-096f-39a8-3365-614441cae417 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Lae'zel, T'lak'ma Ghir! Can it be?
null uid: 56935506-e698-4479-932f-b1789a3d50c3 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > Voss! Gith'ka tavki krash'ht!
- Roll sucessful - null uid: 583098ca-d6dd-6d04-c11b-3d6ad1e981e4 > null
0:0 - It's me, [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. You must believe me. uid: 5debb229-4297-cc4a-7616-cc54297d5ad1 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - Githyanki freedom means nothing if the Grand Design comes to pass. We need your help, Voss. 1:0 - Githyanki freedom means nothing if the Grand Design comes to pass. We need your help, Voss. uid: 5e106766-d44b-ff7c-ab89-aa7e0c74f53b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > My sword is yours. We will exterminate the brain and end its plague.
0:0 - Thank you, Voss. uid: 612e0686-5d62-8848-14db-1750025b9185 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion2 - Lae'zel spoke second inclusion in endgame voss dialogue > null
0:0 - The fight isn't over. Not while my heart still beats. uid: 6286b519-83d9-a4be-2a6a-7074ff1eca31 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Then let it set the rhythm to which our people march.
0:0 - Stand down, Voss. There will be no Githyanki Empire if the Netherbrain sparks the Grand Design! uid: 64448671-2e64-5071-6e93-71f4b5b218b0 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
- Roll sucessful - null uid: 6aa30ca1-e8fa-543c-bd52-e1826e63af0d > null
0:0 - Vlaakith will not give up easily. Is her defeat truly the way forward? 1:0 - Vlaakith will not give up easily. Is her defeat truly the way forward? uid: 6aefddc8-b86d-20c0-151f-a738ca872936 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > The Githyanki Empire is stronger with a free people. What use is a mighty dragon if you've severed its wings?
0:0 - Whoever you are, whatever you are, you are overdue a death. Hta'zith! uid: 6d2f24a5-a498-1aca-4ac7-fb690330bf76 Node context: Heh-TAH-zith! Die, creature! - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
- Roll sucessful - null uid: 6d5bec78-92c3-173c-229c-37df39d7f325 > null
0:0 - The Grand Design must be ended. A sacrifice had to be made. uid: 7039abfe-b202-ee15-9b6c-6c2a20cbd330 - 0 Check flag(s) (Local): false - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion3 - Laezel said a sacrifice had to be made > The duty fell to me. I am not long for this world - or any other.
0:0 - It couldn't be helped, Voss. But together, we can lead in Orpheus' place. uid: 71a3da6d-8418-27c9-caa2-12bebe4be011 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null (roll sucessful) > null (roll failure)
0:0 - But when the brain withers, so too does our alliance. It will not just be Vlaakith that hunts you once the embers of battle cool down. uid: 72dc023f-01b6-3b51-5c1d-5f0aebb529bf > null
0:0 - This was a necessary sacrifice to end the Grand Design. uid: 768a9b64-06de-b5a8-6d21-4c9e283e2ce8 > null
0:0 - I came to face the Netherbrain. If I have to kill you first, so be it. uid: 77422844-a819-c824-42b9-ae5dd0525bf8 = Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
null uid: 7c1caedc-9b01-b354-e2d3-7fd8f5fff625 - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_successfulpersuade - successful persuasion > null
0:0 - Still want to attack? I'm ready when you are. uid: 7d6d6658-54df-9bba-1d03-b2432e511687 > Enough. Stand down, both of you.
0:0 - An illithid in guise, an old ally in truth. She took this form so I might end the Grand Design. 1:0 - An illithid in guise, an old ally in truth. He took this form so I might end the Grand Design. 2:0 - An illithid in guise, an old ally in truth. They took this form so I might end the Grand Design. uid: 7dfe0fef-a2ec-0c89-7ce3-4bbf2bd8fe36 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > Tsk'va! Can it be?
0:0 - It couldn't be helped, Voss. But together, we can lead in Orpheus' place. uid: 80fe27c8-9118-d130-045f-56a6e2f58d03 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null (roll sucessful) > null (roll failure)
0:0 - Voss - you know not what you speak of. uid: 870f38c3-8ea3-46d2-3141-10cd1b120f18 > null
0:0 - Spare me your thanks, Hshar'lak. uid: 878853c7-c415-0cfe-1091-e0ce204c388b Node context: h-SHAR-lack - traitor - 0 Check flag(s) (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion2 - Lae'zel spoke second inclusion in endgame voss dialogue > Now go. I stand at the ready.
0:0 - Is'tark. Chraith! uid: 87d54c7d-a541-7e8b-77df-050f4f4258e6 Cinematic: Waiting in hostile pose. General hostile stance and no weapon is fine. Node context: ISS-tark. KRAYTH! (A bit guttural) - angry that player has killed off Prince Orpheus > null
null uid: 8f3c6415-6540-7be0-b6f2-5ac62dd7974a - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: 90bbdd5a-3bb5-4a01-b231-81313c57251d - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > Spare me your thanks, Hshar'lak.
0:0 - Mighty Voss, your words lift me. Vlaakith will splinter like glass and vanish like smoke. uid: 9222a318-b8a8-6a64-7344-6022e0d39eb3 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Sha'vah Orpheus!
0:0 - Orpheus will take the truth to the people. We will slay the lich queen. Our chains will be cleaved. uid: 997cb363-36e5-29f8-3c1e-6814d425df9a > null
0:0 - Sha'vah Orpheus! Sha'vah Orpheus! Sha'vah Orpheus! uid: 9e3fad80-fbc7-4124-110d-8a0179489ceb Cinematic: Crying out, hailing his prince, putting his arm up at the beginning of line and dropping it at the end. Node context: Sha-va Orpheus! Hail Orpheus! > Voss, my most loyal friend. How good to set eyes on you.
0:0 - When you have need of my aid, call me to battle. uid: 9fa705f7-182a-24a9-f5c1-29cd372b3cb3 > null
null uid: 9fd3be75-212c-80ba-02ee-f232c353964b - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_successfulpersuade - successful persuasion > You think you can - wait. I know that voice.
0:0 - The heir's psionic cry shook the planes and marked his locus. I will avenge him! uid: a27b4ae3-d367-a41e-d921-a8c38742cacc
0:0 - I am no thrall, and this is no ghaik. This was a necessary sacrifice to end the Grand Design. uid: a6721cae-bc34-4f60-9a4f-a4d34bd78512 > null
0:0 - This champion holds the key to the Grand Design's end. Answer to him as you would to me. 1:0 - This champion holds the key to the Grand Design's end. Answer to her as you would to me. 2:0 - This champion holds the key to the Grand Design's end. Answer to them as you would to me. uid: a894ef33-458e-c414-d269-ee86bda1cc35 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Your Majesty...
0:0 - You held the future of your own people in your hands. How dare you take our prince from us? 1:0 - You held the future of a people in your hands. How dare you take our prince from us? uid: ae36ab6c-0ab0-3df7-7ddc-3cb1dc177711 Node context: Angry that player has killed off Prince Orpheus - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > How dare you parade around this abomination? > How dare you parade around this abomination? > How dare you deny our freedom?
0:0 - Now - to the Netherbrain. Let it be the first victim in the War for the Skies. uid: b03c2a11-1cad-8cba-0347-d3bf6bb1605d Node context: Not triumphantly, just matter-of-factly. === END NODE ===
0:0 - Forward - the Netherbrain falls this day. Let it be the first victim in the War for the Skies! uid: bc69a174-2708-f9a8-a112-715cf30ffc45 Node context: Trumphantly - 0 Set flag(s) to (Global): true - END_VossEncounter_Event_GithReinforcementsAwarded - Convinced Voss to help your cause not murder you === END NODE ===
0:0 - *In his eyes, his people's past and future, fighting as he tries to understand the true path, the right path. The weight of responsibility, heavy upon him.* uid: c14cbc3a-a00e-52c4-d84c-829ac4d1babe > I have every reason to kill you. And yet, I believe you.
0:0 - Stand down. The true heir has spoken! uid: c21539fb-22c1-d927-410b-90800b453767 > No. It can't be.
- Roll failure - null uid: c684898e-7f12-c755-8499-b8779456083e > null
0:0 - *Lae'zel remains painfully silent in the face of Voss' fervour. She still seeks Vlaakith's favour.* uid: c80d0398-23fd-9cea-dc82-937a7cff944f - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Hta'zith! uid: cae26c6f-2965-c2b5-366f-378b3b0ed4c0 Node context: Heh-TAH-zith! Die, creature! - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Vlaakith is too powerful. She will destroy the movement before it can spread. uid: d23d975f-7796-90f3-cf6b-2e8d1752cbe3 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Vlaakith's power is finite. The resolve of the githyanki not. For as long as she binds them, there will be those who resist.
0:0 - The Prince of the Comet has come! uid: d511c2f7-9e81-3320-89bb-f8ddb60f1e73 - 0 Check flag(s) (Global): false - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer true - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison false - END_IllithidOptions_State_AssimilatedOrpheus - The Emperor has assimilated Orpheus > Sha'vah Orpheus! Sha'vah Orpheus! Sha'vah Orpheus!
0:0 - Orpheus went mad and attacked me. I had no choice but to kill him. uid: d700ed3a-8352-22ca-db72-21011767c21f = Roll SkillCheck Deception (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
0:0 - Orpheus went mad and attacked me. I had no choice but to kill him. uid: d7403f71-9973-39f9-21c1-fdd868770b86 = Roll SkillCheck Deception (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
0:0 - *Lae'zel remains painfully silent in the face of Voss' fervour. She still seeks Vlaakith's favour.* uid: e026a944-369d-62e3-67c7-f8544e8fe6bf - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Lae'zel, T'lak'ma Ghir. Thanks to you, the skies above Tu'narath shall tremble with psalms! uid: e34623fd-ad8c-fb68-6362-d3168fcd30bc Node context: teh-lock-mah-GEAR - sister in freedom. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Orpheus will take the truth to the people. We will slay the lich queen. Our chains will be cleaved.
0:0 - Orpheus will take the truth to the people. We will slay the lich queen. Our chains will be cleaved. uid: e477b1a8-de87-0ced-94ca-1310f23c0ae8 > null
0:0 - Your friendship, your constancy - when I fell to despair, they elated me. Thank you, my friend. Sha va zai. uid: ec415bc3-900a-138e-86a4-bec92a9c140a Node context: Shah-vah-zye. 'I love you.' > Sha va zai.
0:0 - How dare you parade around this abomination? uid: ece761b4-2c59-1ab0-6cf5-cee0811b5681 - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer > null
0:0 - Thank you, Voss. uid: ef469395-f55f-4baf-a690-7617dd183957 - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion2 - Lae'zel spoke second inclusion in endgame voss dialogue > null
0:0 - Lae'zel, T'lak'ma Ghir. Thanks to you, the skies above Tu'narath shall tremble with psalms! uid: f0705ff2-abb8-4033-a8f2-d45336b0cba5 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion - Lae'zel spoke inclusion in final Voss dialogue > Orpheus will take the truth to the people. We will slay the lich queen. Our chains will be cleaved.
- Roll sucessful - null uid: f266ced0-14df-d640-024c-f989bcc6a953 > null
- Roll failure - null uid: f2c93850-de4e-3f36-e1c8-48121fe5f8a2 > null
0:0 - The Grand Design must be ended. A sacrifice had to be made. uid: f36db7d8-c2a2-4291-a7cf-fb407260d47a - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion3 - Laezel said a sacrifice had to be made > null
- Roll sucessful - null uid: f3ba6878-5f78-30cf-1126-7cc67d08ecb6 > null
0:0 - Sha'vah Orpheus! 1:0 - Sha'vah Orpheus! uid: f445233d-ed98-d44e-e3d2-37576d51e2db - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - I cannot let the ghaik empire swarm the Astral Plane. And it seems you are my best hope of an ally. uid: f74d35e2-296e-67ad-6fda-938c82ae78be > null
0:0 - Stand down, Voss. No githyanki will ever be free if the Netherbrain sparks the Grand Design! uid: f759f664-063c-487d-9170-767fc3f2e3a1 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - Voss, my most loyal friend. How good to set eyes on you. uid: f7a9e2ad-6e1e-ca92-cce5-e3c6443e7db7 > You honour me, Your Radiance.
0:0 - Vlaakith lives! May the queen forever reign! uid: f856ecf6-b3fc-5274-8f86-0f0937d3dbdc - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Silence your blasphemous tongue, Voss. uid: f8fa28e3-9683-47fc-8553-e7310a3d3462 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - Mighty Voss, your words lift me. Vlaakith will splinter like glass and vanish like smoke. uid: f91fe92c-a58e-4a46-8ab7-7cd9a8376390 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Sha'vah Orpheus!
0:0 - It is true. Voss - I am no thrall. This was a necessary sacrifice to end the Grand Design. uid: f9c843d1-f240-4cb5-99b8-50f9e19c14e3 > null
0:0 - Silence. You've made your choice, and I've made mine. Hta'zith! uid: fa19a678-ba55-c7d4-4a65-3b4c334e5cfa Node context: Heh-TAH-zith! Die, creature! - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - May the prince have not fallen in vain. Orpheus gha'g shkath zai. uid: fadb6859-3583-671c-9133-85da56d3b408 Node context: Orpheus gawg shkaath ZAI. For the honour of Orpheus. - 0 Check flag(s) (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion2 - Lae'zel spoke second inclusion in endgame voss dialogue > Now go. I stand at the ready.
- Roll failure - null uid: faee9f01-d1c8-12ff-6fae-4c44c7490924 > null
0:0 - Thank you. Orpheus would have asked for no less. uid: fdd1d16f-651a-4de9-bff8-4891984986c1 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Local): true - 454fc212-7e03-31c2-6f2d-de030928ea43_LaezelInclusion2 - Lae'zel spoke second inclusion in endgame voss dialogue > null
0:0 - You will bleed for Her glory. uid: 01ea23a5-2935-47d0-86ee-c01b37c5cacb Node context: spoken like a brainwashed cultist defending a goddess === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_HighHallInterior_AD_Brainquake.lsj Synopsis: The player has just entered High Hall Interior. They are on the last stretch before the battle with the Netherbrain. Touching the brain stem causing it to emit a brain quake, taunting the players.
0:0 - -- not here -- - come - rise- -JOIN- -- waiting - uid: f2ae4b50-da52-4473-9b00-f83437e5989a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GodsAndMonsters_WithersMeeting.lsj Synopsis: Withers approaches Bane, Bhaal, and Myrkul, waving his finger at them in dissaproval.
0:0 - Gods thou may be, yet thou hast proven thyselves fools, every one. uid: 0f4aa82f-4e30-f86d-5712-72b80b9a2f43 Cinematic: Close-up of painting. > The supplication of Bane.
0:0 - The death mewl of Myrkul. uid: 2a20905f-6f71-fcc8-23a6-2d0827792eda Cinematic: Withers looks at each of them on the painting. > Felled by mortals.
0:0 - Thou sought to bolster thy strength by taking away the souls of mortals. But souls vanish when their hosts become mind flayers. uid: 2a656147-bb2f-dbaa-407c-817e286759ae > Didst think the other gods would not notice?
0:0 - Vermin, away. Thou wilt trouble us no more. uid: 64ee2473-8f27-5255-7199-76b7c47643a1 Cinematic: He turns from the painting and walks away. Fade to black. > null
0:0 - The whimper of Bhaal. uid: 72eda433-c65c-caf7-1712-2a8e78665d25 Cinematic: Withers looks at each of them on the painting. > The death mewl of Myrkul.
0:0 - The supplication of Bane. uid: d3452cbc-688b-3f3b-6d83-6824bc764e6e Cinematic: Withers looks at each of them on the painting. > The whimper of Bhaal.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GodsAndMonsters_WithersChronicles.lsj Synopsis: Scene that plays after END_GodsAndMonsters_WithersMeeting in which Withers settles the accounts of what happened to all the characters after the events of the game ended.
0:0 - The Emperor survived so far, only to have its plan fail. uid: 022df94a-9066-35f9-61cd-e144a6b1a52e - 0 Check flag(s) (Global): false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. > null
0:0 - And he does so with his husband at his side. The only argument between them - his insistence on bringing his books. 1:0 - And he does so with his wife at his side. The only argument between them - his insistence on bringing his books. 2:0 - And he does so with his spouse at his side. The only argument between them - his insistence on bringing his books. uid: 0369d23d-beb2-3448-0076-087cadd300ce - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > null
0:0 - No rest, for she who would keep the world from chaos. Just the lull between battles - never long, but sometimes enough. uid: 03d66d8f-18dd-0728-813b-183673d419af > null
null uid: 0430214a-79f0-deb4-5ab5-4d824b36232a - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > null > null
0:0 - Thou confessed thou had not thought upon't. uid: 07f99779-6813-8dcd-dc37-1c2f99e99066 - 0 Check flag(s) (Global): true - END_GameFinale_Event_IllitihidSoulEmptyThoughts - No thoughts on illithid souls > Now thou art illithid, thou must know the truth.
0:0 - He and his love scour tomes and ancient texts, seeking a way to return him to the light. Their search hath bourne no fruit yet, but they hunt on. uid: 099b1ab9-e49f-cf8f-7985-ffa8029c5d43 - 0 Check flag(s) (Global): true - ORI_Astarion_State_SeekingTheSun - In his Endgame RomanceFates dialog, the avatar promises to help Astarion find a way to walk in the sun again. > null
0:0 - Thou wilt make thy mark on wizardry, Gale, and I shall be there to witness it. uid: 0a046ea6-214b-1f53-ec53-c7d1d6f9c25a > null
0:0 - Rumours abound among the flock of what their mistress does when she slinks away in the dead of night - and with whom she meets. Yet none dare pry. uid: 0ebfb0ed-1210-d1af-1090-72fd0a109c9a > Wyll. > null
0:0 - Though she did not restore thee as her Chosen, she believes in thy potential yet. She cured thee of the orb's affliction, that thou mayest continue thy studies of magic with improved and blessèd wisdom. uid: 0fac2998-d7cc-4b92-436a-064bc5696357 > null
0:0 - The Emperor. It hath been busy, it seems. uid: 111fe16e-386b-e73e-0afd-8def3299f4de - 0 Check flag(s) (Global): false - END_BrainBattle_Event_KillEmperor - Player killed the Emperor in Brain Battle final decision moment. false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. > And it doth not act alone.
0:0 - Poor Jaheira, she gave so much for Baldur's Gate, and never saw it rise anew. uid: 15952166-c23a-2b80-e1c1-630c2667124c - 0 Check flag(s) (Global): false - GLO_Jaheira_State_PermaDefeated - GLO_Jaheira_State_Jaheira is permanently defeated true - GLO_Origin_PartOfTheTeam_Jaheira - Set when Jaheira is part of the team, meaning recruited, regardless of whether in camp or in party > Poor Boo, he lost best friend and brother both in Minsc.
null uid: 15f07076-0eb7-9061-d613-91eedaa5f453 - 0 Check flag(s) (Global): true - END_GameFinale_State_AvatarWyllPartnered - true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > His love is right beside him, in body, mind, and blade.
0:0 - Zariel's forces prove an excellent distraction, as she and Karlach seek a cure for her heart. They are yet to find one, but what they find in one another is more than enough. uid: 162ae838-2999-e58a-d083-22e57b8f39e9 > null
0:0 - But their wounds are not for Shadowheart to tend, as for now she fighteth in the Hells. For Karlach, for a cure. In time, a happy reunion may beckon. uid: 174d681d-8144-9a9a-1c8e-7455b819d36f > null
0:0 - But by the night orchid's bloom, her mind doth wander to old friends, and an old flame. The one light she is never sad to see, when it doth cast itself upon the steps of the House of Grief. uid: 1884fbde-bf93-4d6d-03cf-c059fea07ed7 - 0 Check flag(s) (Global): true - END_GameFinale_State_WasPartneredShadowheart - An avatar was Partnered with Wyll > null
0:0 - Poor Boo, he lost best friend and brother both in Minsc. uid: 18a54614-767f-8fe9-bdbb-d465a0c8a0d4 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Minsc - Set when Minsc is part of the team, meaning recruited, regardless of whether in camp or in party > Poor Minthara. Exiled from her home, tormented by a false god, and denied her vengeance.
0:0 - What path doth await her now is yet untold. The world entire is hers to venture into, and perhaps hers to claim. uid: 1983f69f-af81-0719-3bc9-fa1465bc2576 > null
0:0 - From whence did he originate? And what purpose doth he serve? Such questions demand a lifetime of scholarship, though I fear even an immortal life will not be long enough. uid: 1ae0026e-4ce6-2c75-c4f4-63fe0fe2591d > Minthara. > null
0:0 - Now she ventureth to the Hells, where she standeth against the hordes of Zariel alongside her life's great love. uid: 1c9d112e-ad24-204f-8993-b23f06e2fc57 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - I ask of thee - what is't that doth outlive a mortal life, but a soul? And yet, thou art illithid... uid: 1d92c897-737a-ccae-ac1c-c91131652d73 > Thou hast impressed me.
0:0 - But by the night orchid's bloom, her mind doth wander to old friends and old loves - Karlach. She stayed with her as she promised, to the very end, 'til all light was gone. uid: 1da6c985-8949-1356-c22a-a249ae764255 - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithShadowheart - Shadowheart Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - Hence, thy caution when it came to the continuation of thine own life. uid: 1ef603be-cada-e214-e7f0-9759b54172c3 - 0 Check flag(s) (Global): true - END_GameFinale_Event_ReadyToSuicide - Global Version of BrainBattle ReadyToSuicide > And yet thou liveth, even as a stranger unto thyself.
0:0 - Thy divinity cannot alter thy illithid nature. Thou art a god without a soul, the purest embodiment of ambition. uid: 1f0e1d9f-3907-77e6-c298-cdc0094cf326 - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleGodOfAmbition - Gale became god of ambition after final confrontation with Mystra true - END_GameFinale_State_AvatarGaleIllitihid - Avatar Gale is the Illithid > As thine ambitions increase, so too do thy followers. Each new dawn sees their number grow, along with thy renown.
0:0 - What path doth await them now is yet untold. The world entire is theirs to venture into, and perhaps theirs to claim. uid: 1f7745e9-4e30-f3c2-5ca9-7a2cc0c4cfcb > null
0:0 - She seeketh to rectify that now the only way she can - alone. uid: 20d70502-2dcc-d62b-b4ff-3db6619ccd61 > null
0:0 - Her great love, Karlach, from whose ashes now the flowers bloom. uid: 21a75162-4580-e1af-6a50-22d24937a79d - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithShadowheart - Shadowheart Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - He hideth from Cazador still, but not in fear. For he knoweth that even if he were ever found, he would not be alone. uid: 2289c7f5-1afa-18d9-cd88-297fb67e6d8e > null
0:0 - And he is not alone. Karlach is right beside him, in body, mind, and blade. uid: 258da4a9-7d67-3ec2-d587-6ff9c7f580e1 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachWentWithNonRomanceWyll - Karlach went to Avernus with Blade of Avernus Wyll, who was not her lover > null
0:0 - Poor Shadowheart. In life, she turned from darkness. Yet in the end, darkness reclaimed her. 1:0 - Poor Shadowheart. In life, she sought darkness. And in darkness, her life is over. uid: 2a44e8d4-3d38-1fea-3240-4c87449a6b05 - 0:0 Tag: Enemy of Shar - - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Shadowheart - Set when Shadowheart is part of the team, meaning recruited, regardless of whether in camp or in party > Poor noble Wyll. His soul once bound, now freed in death, and never to be seen again.
0:0 - She fulfilled her destiny, returned to the stars. She achieved her lifelong desire - ascension. uid: 2ba0c47c-c360-3e51-22f8-9ad73cb806ca - 0 Check flag(s) (Global): true - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. > Shadowheart. > null
null uid: 2c9c07f2-6efc-8546-246a-e4d7d557e27c - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells true - END_GameFinale_State_PartneredWithWyll - Global version of the Wyll partnered flags for nesting dialogues > His love is right beside him, in body, mind, and blade.
0:0 - For all her strength, she was not quick to explain the nature of her relationship with her illithid love to them. They embraced it, quite readily. They had seen much worse. uid: 2ca0ff38-d114-64b5-9d52-238aa004e807 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - He maketh good progress alone, but he doth miss the companionship of his champion, his one-time love, and doth hope some day to see them still. uid: 2e42ed26-4ccc-a964-4609-502c58bd8a3c - 0 Check flag(s) (Global): true - END_GameFinale_State_WasPartneredWyll - Global WasPartnered for Shadowheart true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - She fulfilled her destiny, and she was not alone. She achieved her lifelong desire - ascension, with her partner by her side. uid: 2f504d2e-b344-3044-3114-483ace27e25f - 0 Check flag(s) (Global): true - GLO_END_GameFinale_RomanceFates_LaezelWentWithKarlach - Laezel went to the Hells with Karlach > Together, she and Karlach razed the Hells, and made Zariel tremble with their might.
0:0 - And yet thou liveth, even as a stranger unto thyself. uid: 32f2b772-b18e-4e35-9c9d-2c40bfa5085f > Thou hast impressed me.
0:0 - As thine ambitions increase, so too do thy followers. Each new dawn sees their number grow, along with thy renown. uid: 3429b093-cc58-e297-2a6a-127934651c6f > Thou hast impressed me.
0:0 - Retirement finally found her. The battle over, her swords now rest upon her mantle - a decorative tribute to a life hard fought, and well won. uid: 34a2bc3d-936e-e8d1-2b61-7c53be436d85 - 0 Check flag(s) (Global): true - ORI_Jaheira_State_Retired - Jaheira opted not to go ahead with the Timeless Body ritual > Minsc. > null
0:0 - The lost and wandering flock to him, and in him find their home. Nature and community alike thrive in their hands, and Halsin doth smile to see it all. uid: 37cfb732-db9d-a640-97bb-4d8693c38d46 > null
0:0 - Thou played thy part in weaving the fabric of fate itself. But for every thread thou sewed, so did the gods unravel another. uid: 3b51306e-43b3-8bb5-072f-cc18b5bb5acf Node context: Thou switching to addressing other player here - 0 Check flag(s) (Global): false - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > null
0:0 - In refusing Mystra's offer of Elysium, thou didst embrace a new form of immortality. uid: 3c3bba66-339b-066a-837b-99e19b8f9571 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown false - END_GameFinale_State_GaleInElysium - Gale left the material plane and ascended to Elysium with Mystra true - END_GameFinale_State_AvatarGaleIllitihid - Avatar Gale is the Illithid > Thy soul is forfeit, but thy curiosity is not. Thou hast still much to discover, and if I know thee, thou wilt find thy rewards.
0:0 - And she is not alone. Her partner is still by her side, and doth soothe her with his company. 1:0 - And she is not alone. Her partner is still by her side, and doth soothe her with her company. 2:0 - And she is not alone. Her partner is still by her side, and doth soothe her with their company. uid: 3c918681-ab6f-3578-822b-945bec3bccb9 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Global): true - END_GameFinale_State_PartneredWithShadowheart - Global version of the Shadowheart partnered flags for nesting dialogues > null
0:0 - Not all who see it in the fold are welcoming of it, but thanks to Halsin's efforts, their minds are turning. Nature strives for balance, through him. And harmony is close. uid: 3e597854-a246-67e6-9166-a1dad9d641bc > The Emperor. It hath been busy, it seems. > null
0:0 - His brush with villainy did not shake his iron sense of justice. Evil is still evil - but sometimes, just sometimes, it can be beaten into a more virtuous shape. uid: 4067c8e7-7b3f-e608-6daf-f1d17c10b19e - 0 Check flag(s) (Global): true - ORI_Minsc_State_PartneredWithNineFingers - After the confrontation at the Guildhall - Minsc spared NineFingers and grudgingly agreed to work with her. > But it is the hamster Boo who truly doth confound me.
0:0 - uid: 408ab536-2561-6c45-f231-021f0e1b89ad >
0:0 - Thou didst dare to challenge Mystra, to claim her domain as thine own. uid: 41237143-ddc7-5d93-c05e-245cd9a5a5c0 - 0 Check flag(s) (Global): true - END_GameFinale_state_GaleChallengedMystra - Gale challenged Mystra for God of Magic true - GALEAVATAR - GALEAVATARdescription false - END_GameFinale_State_AvatarGaleIllitihid - Avatar Gale is the Illithid > null
0:0 - I have heard good words of thee from Mystra. She is proud of thee. uid: 41890c36-9df1-070c-f088-07aeb528f189 > null
0:0 - She thinketh of Karlach still, whose aching breaths she held close to her own as the tiefling's heart expired. 'Source of my bruises', she once called her, and, privately - source of her love. uid: 4249b506-78ca-4d73-9c43-eb939902dcb0 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded true - END_GameFinale_State_KarlachPartneredWithLaezel - Laezel Specifically Partnered with Karlach > null
0:0 - He hath ventured to Avernus with his love. In his absence, the Council of Four ruleth in his stead. uid: 43ee1a2a-05c1-fe24-0032-70f1b88ec267 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - GLO_Ravengard_State_Defeated - Ravengard is defeated true - END_GameFinale_State_WyllPartneredWithKarlach - Avatar Origin partnered with Karlach > His devilish form hath become a boon in the Hells - the Blade striketh fear into devils and demons alike.
0:0 - She fulfilled her destiny, returned to the stars, and she did not do it alone. She achieved her lifelong desire - ascension, with her partner by her side. uid: 470b01c4-ccf3-5d9c-e3c3-7838ab33dd4d - 0 Check flag(s) (Global): true - END_GameFinale_State_PlayerLaezelVlaakith - Player chose to ascend with Laezel > null
0:0 - He sacrificed himself to save the world. And in so doing, restored his good name with fair Mystra. uid: 480aa86c-af49-24d5-4c09-637fd918a51f - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > Karlach. > null
0:0 - Though his love is notably missing - Karlach. She perished with the expiration of her heart. Though Astarion doth hold hope that there is life after death for her yet - after all, there was for him. uid: 485b0946-e64a-5cd9-c839-2c7fa25ccea3 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded true - END_GameFinale_State_KarlachPartneredWithAstarion - Astarion Specifically Partnered with Karlach > null
0:0 - Poor Astarion. His time in the sun was brief. uid: 48e5db13-086d-aa31-c4dd-3e1ad2205b5d - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Astarion - Set when Astarion is part of the team, meaning recruited, regardless of whether in camp or in party > Poor Lae'zel. She died far from her homeland, on a distant plane.
0:0 - And he is not alone. Two armchairs hath his library now - one for him, one for his loving wife. 1:0 - And he is not alone. Two armchairs hath his library now - one for him, one for his darling husband. 2:0 - And he is not alone. Two armchairs hath his library now - one for him, one for his loving spouse. uid: 4a7aeca0-8438-40e9-95c0-f0623cc77e65 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > null
0:0 - Thine independent heart prevailed, Challenger of Gods. Thy heroism, a testament to thee. uid: 4b882a7b-5556-efd7-db5b-594ae89accb8 > null > null
0:0 - It doth not erase her pain, but doth hold her mind within its own expansive intellect and dull the grief enough that she may feel it, and be healed. uid: 4b9e6530-1e30-bf70-edb0-d76534907f37 > null
0:0 - And he does not do it alone. His partner fighteth beside him still. Two champions, as one. uid: 4cf1c987-9765-1502-ce34-c2e868400131 > null
0:0 - The god of magic will not surrender her divinity lightly, and war ever rages 'twixt thee both. Still, thou provest willing to attempt the impossible. uid: 4f1fe09d-00a6-47e9-ee34-5d8855bb8c25 > Thou hast impressed me.
0:0 - And he does so with his lover at his side. Their union grows ever stronger, the only argument between them - his insistence on bringing his books. uid: 4f202ed2-2133-dde1-b6a3-7763c614b209 > null
0:0 - Cazador's days are dwindling now - it will not be long before they find him, and put an end to all his wrongs. uid: 540b9ee1-1944-4db2-1e44-cd8317886932 - 0 Check flag(s) (Global): true - ORI_Astarion_State_HuntingCazador - In his Endgame RomanceFates dialog, Spawn Astarion decides to go kill Cazador > null
0:0 - Thou wast doubtful, but supposed that they must follow the natural order of all living things. uid: 5470e9aa-88e2-dcba-6b83-47888d6713ae - 0 Check flag(s) (Global): true - END_GameFinale_IllitihidSoulUnsure - Unsure as to whether an Illithid has a soul > Now thou art illithid, thou must know the truth.
0:0 - No more at peace than she would have been fighting among the stars, for such is love. But her cup is full, and her weapons shine still. uid: 54c879a2-4c7c-6f15-472d-a45bacebd119 > null
0:0 - He abandoned all thoughts of pursuing Karsus' example. uid: 5683a810-2bb5-0dd5-0304-589166c96a88 > null
0:0 - Poor Minthara. Exiled from her home, tormented by a false god, and denied her vengeance. uid: 56cdf759-80c5-b438-f53f-f3fa61b0459d - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Minthara - Set when Minthara is part of the team, meaning recruited, regardless of whether in camp or in party > Halsin doth now live in the earth that he so loved. His body ample food for plants and animals.
null uid: 56de3fab-1a2a-9765-2382-d38745110f36 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer > null
0:0 - But thou wert not the only one to pursue a greater destiny. uid: 5750f784-5cfc-60fd-7eb3-bc2a1fd82e32 - 0 Check flag(s) (Global): true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign > null
0:0 - Gale eventually returned to Waterdeep. His life now not so different from what it was - only now he is content. uid: 5a133177-1fd5-9233-d3f6-437012924b96 > null
0:0 - He maketh good progress alone, but he doth miss the companionship of his champion, his one-time love. When Mizora is slain, he doth hope to see them still. uid: 5a1eb7b8-b200-a05c-8d68-8efd99324716 - 0 Check flag(s) (Global): true - END_GameFinale_State_WasPartneredWyll - Global WasPartnered for Shadowheart > null
null uid: 5a480c6a-f421-b738-d6d7-be0e3d0614f5 - 0 Check flag(s) (Global): true - END_GameFinale_State_PartneredWithWyll - Global version of the Wyll partnered flags for nesting dialogues > null
0:0 - Mystra was glad to see Gale relinquish the Crown, and saw fit to grant him a second chance. Though she did not rid him of the orb, it lieth dormant at last. uid: 5ae74852-7044-e25a-dec9-d0f2a1491342 > null
0:0 - The city needeth him for a while longer yet, but he hath not forgotten his pledge to Karlach. He will join her in Avernus as soon as he can, and trusts that she will hold Zariel's forces until then. uid: 5af7a4de-4f91-0f33-7d34-9af633c725f7 - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithWyll - Wyll Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - He longs for the day that he may sway the city's opinion, and raise statues in its name - 'The illithid who saved Baldur's Gate', and captivated his heart. uid: 5bb6a612-780c-07f6-f678-18bc089b395a > Gale. > null
0:0 - The wizard Gale saved everyone. And cost his closest friends their lives. uid: 5cbfb8a5-9724-4920-660c-92eab9748bda - 0 Check flag(s) (Global): false - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > Poor Astarion. His time in the sun was brief.
0:0 - Fortunately for thee, thy divine friend Gale was there to protect thee. When Raphael came knocking, he cast him straight back to the Hells. uid: 60ad8800-2812-5e28-fee0-dd69d082bee1 > Thus, is thy story concluded. For now.
0:0 - Not least for the rumours of the illithid that doth frequent them. uid: 60e10339-c009-ecba-b1b8-7842d456f690 - 0 Check flag(s) (Global): true - ORI_Astarion_State_IllithidAlliance - In his Endgame RomanceFates dialog, Vampire Lord Astarion made an alliance with Illithid player. > null
0:0 - A warrior to the core, she fought for a homeland that was not her own, and in so doing, made a home in it. uid: 6706e9b4-2652-3262-2a28-59b9c12c1a47 > null
null uid: 67082dac-515a-ed36-bccc-22252300e116 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_State_WyllPartneredWithKarlach - Avatar Origin partnered with Karlach > And he is not alone. Karlach is right beside him, in body, mind, and blade.
0:0 - She defied her paranoid queen, freed her people's rebel prince, and found an ally along the way. uid: 68d59bb8-c9e9-6b6c-bdbf-005019cb2d53 - 0 Check flag(s) (Global): true - END_GameFinale_State_LaezelPartneredWithKarlach - Avatar Origin Partnered with Karlach true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Together, she and Karlach razed the Hells, and made Zariel tremble with their might.
0:0 - The Crown was lost to thee, but thy story was not over. Mystra witnessed thy selflessness in defeating the Netherbrain, and saw fit to reward thee. uid: 692cf593-15d9-bb22-f629-417921326c42 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - GALEAVATAR - GALEAVATARdescription false - END_GameFinale_State_AvatarGaleIllitihid - Avatar Gale is the Illithid > Though the orb yet burns within thy chest, she didst contain its hunger. Thy life is thine own once more.
0:0 - Together, she and Karlach razed the Hells, and made Zariel tremble with their might. uid: 6a46f28b-a860-8096-a2c8-b2ac47736d8f > null
0:0 - He promised to share godhood with the one he loved, but the distribution of such power is yet to be resolved. For ambition does not like to share. uid: 6a651747-0f90-ae17-2b3a-af3c633a7a95 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > null
0:0 - And what more beautiful terror can there be than that wrought by Minthara and the mind flayer by her side? uid: 6b8fb706-c251-7b4b-5875-3d91094ee1dd - 0 Check flag(s) (Global): true - END_GameFinale_State_IllithidPartneredWithMinthara - Illithid Avatar is Partnered With Minthara > Halsin. > null
0:0 - For all her strength, she was not quick to explain the nature of her relationship with her illithid love to them. They embraced it, quite readily. They had seen much worse. uid: 6e77e83b-350d-90fc-9f43-7797bb52608a - 0 Check flag(s) (Global): true - END_GameFinale_State_IllithidPartneredWithShadowheart - Illithid Avatar is Partnered With Shadowheart > null
0:0 - Baldur's Gate hath never known a steadier pair of hands. Grand Dukes Wyll and Ulder Ravengard, their differences cast aside, are bonded closer than ever. uid: 6f2fa478-a418-9678-0ef4-545b72af9d77 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame false - GLO_Ravengard_State_Defeated - Ravengard is defeated > Though he beareth the visage of a devil, he commandeth the respect of patriar and pauper alike.
0:0 - From their ashes bright flowers bloom, and from Karlach's too. For Shadowheart raised a garden to her loves, and doth tend it to this day. uid: 6f923985-e6da-d11d-6054-c114b1b1e802 - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithShadowheart - Shadowheart Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
null uid: 6fad6b21-be0a-5a72-3bd0-22f766c93643 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > And she is not alone. Karlach is right beside her, as they battle through the Hells.
0:0 - Rumours of their debauchery abound, but all agree - a night revelling with them will be the greatest or most horrifying night of your life. uid: 708466f5-0349-d904-24b9-faa1f54f4f88 > null
0:0 - His love, Karlach, perished with the expiration of her heart. Though Astarion doth hold hope that there is life after death for her yet - after all, there was for him. uid: 71e2297e-3d5b-956a-2385-48e43925a433 - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithAstarion - Astarion Specifically Partnered with Karlach true - PLA_KarlachRecruitment_Event_KarlachDied - Karlach was killed during her recruitment. > null
0:0 - Didst think I had forgotten thee? Thou art gone in body, yet something of thy spirit doth remain - thy soul. That indivisible part of thee. uid: 72e2d2fc-4816-3914-1617-59f53d709865 - 0 Check flag(s) (Global): false - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > Thou saved the world, Gale. > Thy wizard sacrificed thee to save the world.
0:0 - She fulfilled her destiny, and she was not alone. She achieved her lifelong desire - ascension, with her partner by her side. uid: 7377ef38-f8b5-486c-a1c9-fd251cc6dac8 - 0 Check flag(s) (Global): true - END_GameFinale_State_LaezelPartneredWithKarlach - Avatar Origin Partnered with Karlach true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar > Together, she and Karlach razed the Hells, and made Zariel tremble with their might.
0:0 - Though no ballads are ever writ. His guests he welcometh to his home, his consort locketh the door. uid: 747e7611-3229-4de5-cf6f-cf383466bf94 - 0 Check flag(s) (Global): true - ASTARIONAVATAR - ASTERIONAVATARdescription > null
0:0 - But Karlach is long gone now. And Wyll fighteth in her name. uid: 74df093e-4633-0728-9496-7ee9b17bce9a - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithWyll - Wyll Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - Now that thou art illithid, thy soul is forfeit, for illithids have them not. Thou must have been aware of this when thou chose thy fate. uid: 75feeef0-3736-b2e1-d154-34f0a1008765 > null
0:0 - But she hath left it behind for now. For she hath chosen to traverse the Hells with Karlach, and through battle with devils and demons doth she seek to serve the Dark Lady still. uid: 78c63bae-9785-a40f-84e3-2c18c8180be1 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - To defy the divine desires of thy Father took no small strength of will. uid: 7bcc3bea-6e58-2f9e-ea2f-aaf5fa328ff3 - 0 Check flag(s) (Global): true - END_GameFinale_State_DarkUrgeAvatar - Dark Urge Avatar is present in the party true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer > Thine independent heart prevailed, Challenger of Gods. Thy heroism, a testament to thee.
0:0 - Karlach returned to Avernus, to do battle in the Hells. Gale works night and day to try to find a cure for her heart. He hath not found it yet, but he hath not lost his hope. uid: 7c857259-d4a6-8d16-3ee1-0e1d8dfe72eb - 0 Check flag(s) (Global): false - GLO_END_GameFinale_RomanceFates_GaleWentWithKarlach - Gale agreed to go with Karlach to the Hells true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
0:0 - Killed his former master, sacrificed thousands of souls to take his place as Vampire Ascendant. He wreaketh havoc through the Hells now, by Karlach's side. uid: 7dfcb5fe-6b75-adad-8e45-4ab646e0f46f - 0 Check flag(s) (Global): true - ORI_Astarion_State_FollowsKarlachToHells - In his RomanceFates dialog, Astarion chooses to go to the Hells with Karlach true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord > Lae'zel. > null
0:0 - For all her strength, she was not quick to explain the nature of her relationship with her illithid love to them. They embraced it, quite readily. They had seen much worse. uid: 7f201994-9984-cc82-3a1f-3a19ea2cf869 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - The balance of the world restored. The balance of these mortals, still to be accounted for. uid: 7f35c8db-8e80-78b3-fba8-6f1fce48d606 Cinematic: Fade in: Withers, sitting at a desk (still in the chapel) with an open book and a quill. He dips the quill in ink, turns a page, and begins to write. [Doesn't need to match any specific pose, sit however feels natural for character] > The wizard Gale saved everyone. And cost his closest friends their lives. > Astarion. > null
null uid: 7f36676a-9da7-4582-5fa1-700215b25148 - 0 Check flag(s) (Global): false - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated true - END_GameFinale_State_PartneredWithAstarion - Global version of the Astarion partnered flags for nesting dialogues > He never did face his master. But with his love beside him, new courage hath he found.
0:0 - Though she died exactly as she lived - herself. Free. uid: 851940fb-5ca5-3f5e-600d-cf5eb5b73172 > null
0:0 - Mizora shadoweth him still, but the devil as yet keepeth her distance, and her schemes remain unknown. uid: 8560fba9-b2f8-da9b-09ee-e21a4996976a > null
0:0 - Defied paranoid Vlaakith, and freed her people's rebel prince. Now she rideth the stars with him. uid: 85831323-fc5d-cdba-03c4-ef35d0571ed0 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - For all her strength, she was not quick to explain the nature of her relationship with her illithid love to them. They embraced it, quite readily. They had seen much worse. uid: 88ea695e-b2f0-6cbb-2d72-6374fb3cd5aa - 0 Check flag(s) (Global): true - END_GameFinale_State_AvatarKarlachIllithid - Avatar Karlach became Mindflayer true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - The Crown doth rest at the bottom of the Chionthar to this day. Drained of all of its power, it is a mere trinket now. uid: 89a37ba2-b857-61da-8812-08c34f3fbf50 - 0 Check flag(s) (Global): false - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > null
0:0 - Gale and Karlach travel the Hells together now - in search of a cure for her heart. As Gale's infernal knowledge groweth, so doth his love for her. uid: 8c232e43-1ae8-6259-e7fc-9362070eefa1 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_State_GalePartneredWithKarlach - Avatar Origin Partnered with Karlach > null
0:0 - Though one guest is notably missing. A former lover. From time to time, Astarion doth ponder inviting her, but deemeth it beneath a lord. 1:0 - Though one guest is notably missing. A former lover. From time to time, Astarion doth ponder inviting him, but deemeth it beneath a lord. 2:0 - Though one guest is notably missing. A former lover. From time to time, Astarion doth ponder inviting them, but deemeth it beneath a lord. uid: 8cd7b573-a2a0-d9e6-3293-bb96cb0327d3 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Global): true - END_GameFinale_State_WasPartneredAstarion - Global version of Astarion WasPartnered > null
0:0 - The Blade still doth devote himself to the protection of the weak, though now he doeth so from the fires of Avernus, alongside Karlach. uid: 911e1b06-a52d-cd83-11d1-e374de14f017 > null
0:0 - Karlach's unfortunate fate, however, lingereth never far from Wyll's mind. uid: 91a960a5-ce77-a261-f020-561cc87ce82e - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithWyll - Wyll Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - But she is not alone - with Karlach she descended unto Avernus and found a veritable feast of bloodshed, intrigue, and conquest to be had. uid: 924943e1-1aed-dc47-80c4-359e06b46b79 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_RomanceFates_MintharaGoesWithKarlach - Minthara decides to go to Avernus with Karlach > Halsin. > null
0:0 - Thus concludes the ledger. My debts are paid, but for one. uid: 92e4672e-5bc4-b9cf-d937-01d3f5cebf29 Cinematic: Withers sets down his quill. > Thee.
0:0 - To defy both illithid infection and divine desires took no small strength of will. uid: 92f686e1-610b-d089-f6f0-bd6d1519486d - 0 Check flag(s) (Global): true - END_GameFinale_State_DarkUrgeAvatar - Dark Urge Avatar is present in the party true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. > Thine independent heart prevailed, Challenger of Gods. Thy heroism, a testament to thee.
0:0 - For all her strength, she was not quick to explain the nature of her relationship with her illithid love to them. They embraced it, quite readily. They had seen much worse. uid: 94d5e148-a5c2-493e-ba48-fb3184ac4cde - 0 Check flag(s) (Global): true - END_GameFinale_State_AvatarKarlachIllithid - Avatar Karlach became Mindflayer true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - And he is not alone. Karlach is right beside him, in body, mind, and blade. uid: 95b88e9d-4c0a-90d0-4373-65dd22950284 > null
0:0 - Thou didst claim a place in the pantheon, thy divinity unassailable, the Karsite Weave obeying thy every command. uid: 967343c0-7bfd-e39a-12c4-c52aeeb02dbf - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleGodOfAmbition - Gale became god of ambition after final confrontation with Mystra true - GALEAVATAR - GALEAVATARdescription > null
0:0 - Meanwhile, Wyll hath taken a wife. A prettier pair hath Baldur's Gate ne'er known. Nor more loyal to its people. 1:0 - Meanwhile, Wyll hath taken a husband. A prettier pair hath Baldur's Gate ne'er known. Nor more loyal to its people. 2:0 - Meanwhile, Wyll hath taken a spouse. A prettier pair hath Baldur's Gate ne'er known. Nor more loyal to its people. uid: 977d6fa8-e2a8-c97f-0844-544f7e75721d - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Global): true - END_GameFinale_State_WyllGrandWedding - Wyll and Avatar plan a grand wedding between them > null
0:0 - Noble in spirit, if not in name. The Blade of Frontiers doth still fight for those who cannot fight for themselves. uid: 97e7332d-469b-5bfe-692e-45e4932558a7 > null
0:0 - Fortunately for thee, Mystra was there to protect thee. When Raphael came knocking, she cast him straight back to the Hells. uid: 98c3356d-687b-47ac-8a61-daa5bb55daaa > Thus, is thy story concluded. For now.
0:0 - Though Mystra deigned to cure thee of the orb, she did not restore to thee thy mortal form. uid: a0afe64e-49ab-be2d-b0e5-4be4f1f50bd1 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown true - END_GameFinale_State_AvatarGaleIllitihid - Avatar Gale is the Illithid > Thy soul is forfeit, but thy curiosity is not. Thou hast still much to discover, and if I know thee, thou wilt find thy rewards.
0:0 - Thou signed a contract with the devil, and thou art yet to honour it. uid: a0c2cb6e-819d-9d32-5fb7-c3d068c80fbb === END NODE ===
0:0 - Thou hast no more need of me, for thou art - at long last - home. uid: a109fa98-9f6b-7fb3-12ee-551464d9cf70 > null
0:0 - And thou wert not the only one to be so changed. uid: a298b3a6-8296-2ab8-d28e-57d499c566e9 - 0 Check flag(s) (Global): true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign > null
0:0 - From their ashes bright flowers bloom, and from Karlach's too. For Shadowheart raised a garden to her loves, and doth tend it to this day. uid: a2ca79da-2dda-db80-a434-563bf81bf28a - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded true - END_GameFinale_State_ShadowheartPartneredWithKarlach - Avatar Origin partnered with Karlach > null
0:0 - He hath ventured to Avernus with his love. In his absence, the Council of Four ruleth in his stead. uid: a5cbe4c7-a6a9-72f1-1c64-9f67d6763a1b - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll true - GLO_Ravengard_State_Defeated - Ravengard is defeated > His devilish form hath become a boon in the Hells - the Blade striketh fear into devils and demons alike.
0:0 - Wyll hath ventured to Avernus with his love, and hath left his father ruling in his place until his return. uid: a6c6ef61-1b17-6c71-57ae-ad0e0a01599c - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar false - GLO_Ravengard_State_Defeated - Ravengard is defeated true - END_GameFinale_State_WyllPartneredWithKarlach - Avatar Origin partnered with Karlach > His devilish form hath become a boon in the Hells - the Blade striketh fear into devils and demons alike.
0:0 - Nay, stronger. For the Emperor hath an illithid ally now, whose mind - it is said - outstrips even its own. uid: aac03e99-daa8-d70c-e609-f564b93a6244 - 0 Check flag(s) (Global): true - END_BrainBattle_State_AlliedWithEmperor - Player agreed to continue their partnership with the Emperor true - END_BrainBattle_State_MindFlayersWithBigPlans - Player proposed that Emperor needs to think bigger than just resuming its work with Knights of the Shield > null > null
null uid: ab399ba1-ab01-fa05-4044-95a5f2a4c494 - 0 Check flag(s) (Global): true - END_General_Debug_BlockRollingCredits - Block the credits from starting when finishing END === END NODE ===
0:0 - His partner travelled with him and delighted to see his home, though being a more adventurous sort, it is yet to be determined how long books will satisfy their appetite. uid: ab5456ec-c17b-89dd-a8ff-e346a5add060 > null
0:0 - Though thou no longer servest as her Chosen, thy studies lead thee to ever greater wisdom and understanding. uid: abc116db-cbaa-b383-0000-9e397b36cd3b - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave false - END_GameFinale_State_GaleMystrasChosen - Gale became Mystra's Chosen again > null > Thou wilt make thy mark on wizardry, Gale, and I shall be there to witness it.
0:0 - His home is now a strange one, for contrary to any plans he laid, he doth find himself in Avernus, battling beside his love, Karlach. uid: b1a605d1-0d73-47fd-0c20-75528bc725d1 > null
0:0 - Halsin. uid: b23e0fda-89cc-843f-7f52-d2ee65009b46 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Halsin - Set when Halsin is part of the team, meaning recruited, regardless of whether in camp or in party > In Thaniel's realm, under nature's watch, Halsin found his purpose.
0:0 - Oft doth Shadowheart's mind turn to her lost love, from whose ashes flowers now bloom. uid: b5fd0607-79a9-ee54-79f5-6d29ab29f71b - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithShadowheart - Shadowheart Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded true - END_GameFinale_State_PartneredWithShadowheart - Global version of the Shadowheart partnered flags for nesting dialogues > null
0:0 - He never did face his master - he hunteth him still. In darkness. Alone. uid: b613dae2-5b21-edc6-9d7c-7c212d4e2e89 > null
0:0 - Defied her paranoid queen, freed her people's rebel prince, and found an ally along the way. uid: bd519b01-52c7-fbdf-6cc6-50cd2de0296f - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - Grand Duke he may now be, but Wyll's heart doth remain unchanged. To this day he continueth to be champion to the lost and the downtrodden, and bringeth to them fresh hope. uid: be71dd18-c4b3-26b4-4a4d-593ec784d068 > And by his side throughout it all, his shining star, his love.
0:0 - His devilish form hath become a boon in the Hells - the Blade striketh fear into devils and demons alike. uid: bf534643-4c8d-b0b1-76ec-c6d3d34fabcd - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > null
0:0 - But thy allies, who thou sacrificed alongside thyself, are heroes, just as much as thee. uid: c000be85-ad79-6a82-4b7b-2faede723ce8 - 0 Check flag(s) (Global): true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign > null
0:0 - She overcame her fears to return from whence she came - and live, perhaps not the life she wanted, but the life she chose. uid: c0b987ec-be11-c3d2-30b9-9cf685608fe3 - 0 Check flag(s) (Global): true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
0:0 - Baldur's Gate hath never known a steadier pair of hands. The Council of Four is re-established, and Grand Duke Wyll Ravengard guideth the city with benevolence and grace. uid: c1366227-6a73-3e26-1b6d-7303f271945d - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - GLO_Ravengard_State_Defeated - Ravengard is defeated > Though he beareth the visage of a devil, he commandeth the respect of patriar and pauper alike.
0:0 - Though thou didst perish in that moment, thy soul lingers yet. Thou left many threads unstitched, and the gods do long to weave of them a fate. uid: c22cf67f-d0d6-2381-eb52-a7d82af74c79 > null
0:0 - Gale and Karlach travel the Hells together now - in search of a cure for her heart. As Gale's infernal knowledge groweth, so doth his love for her. uid: c3eed122-3386-69d5-4df8-1823943f11e7 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_RomanceFates_GaleWentWithKarlach - Gale agreed to go with Karlach to the Hells > null
0:0 - And he is not alone. His shining star is right beside him, in body, mind, and blade. uid: c4a087c8-6e09-2404-60c2-cde3f12c10c8 > null
0:0 - For there are few things in this realm that can parallel the joy of hunting monsters with his shining star, his love. uid: c7a7b0e5-f8a6-e718-f459-55705f3065c6 > null
0:0 - Thou art illithid, after all. What bars can hold such an intellect as thine? In many ways, thou art now freer than thou ever wast. uid: c8511b23-2552-088b-e57d-92d53cc8d74a > Thou hast impressed me.
0:0 - Wyll hath other business to attend to now - a father he's become. A little Ravengard he raiseth with his love - a courageous child, an adventurous one, his newest shining star. uid: c98c9225-7d0b-0ef6-b7ca-813fbd5d5928 - 0 Check flag(s) (Global): true - END_GameFinale_State_WyllStartFamily - Wyll and player wish to start a family > null
0:0 - Though no ballads are ever writ, such is the fear that doth swirl about Astarion and his bloody consort. uid: c9b11dcb-c6e7-eda3-6a0c-4f9214bba24f - 0 Check flag(s) (Global): true - ORI_Astarion_State_BloodyStruggle - In his Endgame RomanceFates dialog, Vampire Lord Astarion plots to take power in Baldur's Gate using violence. > null
0:0 - Thou hast become a greater Chosen than ever thou wert before, thine intelligence and wisdom a beacon for those who would study the Weave, and a scourge to those who threaten it. uid: ca9e8ce6-c675-26c1-4f0a-28082483f2dc - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleMystrasChosen - Gale became Mystra's Chosen again > null > I have heard good words of thee from Mystra. She is proud of thee.
0:0 - Thou mayest yet prove a most interesting counterpart to thy divine associates. The pantheon welcomes thee. uid: cb274687-e4b1-484b-8851-8bcbfc75cd25 > null
0:0 - And thou - thou art no more fortunate than thy Bhaalian ally. uid: cbf81532-26cf-f355-e9e7-f8907710c0a0 Node context: switching to addressing a different player - 0 Check flag(s) (Global): false - LOW_HouseOfHope_State_ContractIsDestroyed - Set when players steal/destroy their contract true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > Thou hast saved the world. But thou didst make one mistake.
0:0 - She prepareth to venture to the Hells, where she will stand against the hordes of Zariel alongside her life's great love. uid: cec096f2-916f-50f9-4353-90053a3ebeea - 0 Check flag(s) (Global): true - GLO_END_GameFinale_RomanceFates_ShadowheartWentWithKarlach - Shadowheart agreed to go to the Hells with Karlach > null
0:0 - But rest assured, thine allies have not seen the last of thee. uid: d9344235-2e66-65a7-8777-b62ac138a032 - 0 Check flag(s) (Global): true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign > And thee.
0:0 - She defied her paranoid queen, freed her people's rebel prince, and found an ally along the way. uid: d979c9ac-292d-3028-8014-ef46e9b16cb6 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - GLO_END_GameFinale_RomanceFates_LaezelWentWithKarlach - Laezel went to the Hells with Karlach > Together, she and Karlach razed the Hells, and made Zariel tremble with their might.
0:0 - Wyll hath ventured to Avernus with his love, and hath left his father ruling in his place until his return. uid: dd23c512-8ad1-5051-adb1-72c0d1202fdf - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll false - GLO_Ravengard_State_Defeated - Ravengard is defeated > His devilish form hath become a boon in the Hells - the Blade striketh fear into devils and demons alike.
0:0 - Her partner came to visit them in time. Shadowheart was nervous to introduce a stranger to their newly reclaimed lives. But their joy was only elevated by her own. uid: dd4ad759-62d9-4f44-3c58-6d6e67ea0b7d - 0 Check flag(s) (Global): true - END_GameFinale_State_PartneredWithShadowheart - Global version of the Shadowheart partnered flags for nesting dialogues > null
0:0 - She gave her self as she knew it so her friends could keep their souls - and she gained a new life in the bargain. uid: ddb31808-fb1d-5c7d-18cd-54d093a0bea3 > Jaheira. > null
0:0 - Sleep, if thou canst. And if not, all the better. Thou must be ready - I may have need of thee. uid: ddc75408-f78a-1cdc-e63b-b0924d7fff9c Cinematic: Fade to black. > null
0:0 - Halsin doth now live in the earth that he so loved. His body ample food for plants and animals. uid: e263dd35-8af5-4d7b-28f9-93d097a71549 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Halsin - Set when Halsin is part of the team, meaning recruited, regardless of whether in camp or in party > The Emperor survived so far, only to have its plan fail.
0:0 - Sweet Karlach, her death was foretold, and yet what life was left was ripped from her before her time. uid: e2b3e58e-3ed4-9ac2-db2b-00c0bbbaa22b - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party > Poor Jaheira, she gave so much for Baldur's Gate, and never saw it rise anew.
0:0 - Thy wizard sacrificed himself to save the world. uid: e473504b-5bad-c7b3-0426-3119139e87b2 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > And with his sacrifice did he finally earn fair Mystra's grace.
0:0 - And what more beautiful terror can there be than that wrought by Minthara and her love? uid: e682ce0c-004b-81da-2089-520eb975659e - 0 Check flag(s) (Global): true - END_GameFinale_State_PartneredWithMinthara - Global version of the Minthara partnered flags for nesting dialogues > null
0:0 - But, as ever, his hubris was his downfall. Gale failed to master the Crown's magic. It ignited the orb within him, and he perished in the blast. uid: e6febd30-fc2e-03ee-9bc1-ab2461123ce2 - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaleBecameGod - Gale used the crown and netherese orb to become a god > null
0:0 - Lady Shar's right hand. She travelled for a while with her illithid love before returning to the Cloister. uid: e8968606-a305-a581-9811-4d4ffc4fddc5 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path true - END_GameFinale_State_IllithidPartneredWithShadowheart - Illithid Avatar is Partnered With Shadowheart > There she devoted herself once more to the cleansing of the ranks.
0:0 - Fortunately, thy friends fare better than thee. uid: e984e0e3-30a7-90af-29d4-bdc9bdf258d9 Node context: addressing Dark Urge avatar, but 'friends' means other players - 0 Check flag(s) (Global): true - END_GameFinale_State_MultipleAvatars - More than one avatar present in this campaign > Thou played thy part in weaving the fabric of fate itself. Thou art a true hero.
0:0 - Sleep, rest, revel. But be ready. For thou mayest yet be needed. uid: e9cbf126-c8c9-40f5-9f13-f8d21b578439 Cinematic: Fade to black. >
0:0 - Thy soul is forfeit, but thy curiosity is not. Thou hast still much to discover, and if I know thee, thou wilt find thy rewards. uid: ed674f4c-3940-1de6-8631-aeb3b3351945 > Thou hast impressed me.
0:0 - As Astarion's strength groweth, the likelihood of her cure - and their return to this plane - groweth too. uid: ee358f90-6516-8523-d51e-c0a521d7f23a > null
0:0 - Idle lives do not make for happy heroes, nor doth time change them. Minsc doth reject the tedium of sedentary life, and adventureth yet in search of souls to save. uid: f6c64f18-ff57-3325-d12e-c56671d17691 > But it is the hamster Boo who truly doth confound me.
0:0 - His love is right beside him, in body, mind, and blade. uid: fae80c8f-e8c4-deb5-7a15-7c1630ec3b36 > null
0:0 - Thy part in this hath rendered divine consequence. For with his death did he finally earn fair Mystra's grace. Thou hast restored a wizard to his god. uid: fb24d80c-cf42-c404-fdd3-5764bf060b3e > But thou art as much a hero in this tale as he.
0:0 - Gale stayed with Karlach 'til the very end. His love for her never wavered, even as she passed. uid: fe7d69fc-4679-2447-be7e-8ca63e1d89d9 - 0 Check flag(s) (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
0:0 - Thou were wise to seek refuge from the quickening madness with thy death. uid: ffdf09fc-ec22-e965-1f5b-d278a7e91d77 - 0 Check flag(s) (Global): true - END_GameFinale_Event_Suicide - Global Version of BrainBattle Suicide flag > null > null > null
0:0 - His only regret, that Karlach doth not fight beside him. uid: fffb7908-a018-fa5e-ae69-8762c3f1da4b - 0 Check flag(s) (Global): true - END_GameFinale_State_KarlachPartneredWithWyll - Wyll Specifically Partnered with Karlach true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_General_TadpoleOrNetherstoneAbsent.lsj Synopsis: If the player attempts to proceed past key points without the supreme tadpole or combined Netherstones, they will be warned that doing so will just lead to a game over. Repeated attempts will trigger a Thrall of the Absolute ending.
0:0 - *The temptation to push on is strong, but without the Emperor's gift - the parasite - you will have no means to evolve.* uid: 15d13ced-ce3b-4012-8196-758a9991f3a6 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole - 0 Set flag(s) to (Object): true - END_General_State_LeaveWithoutStoryItemsAttempt - Player tried to leave without the Netherstone or the Supreme Tadpole === END NODE ===
0:0 - *You push on, knowing full well how it will end, how it will all end - with you. And your folly.* uid: 82808fba-4508-69d2-6022-f23f4f29e6ed === END NODE ===
0:0 - *You may believe you have all you need within yourself to defeat the Netherbrain, but you are mistaken. Something is missing.* uid: 98999395-f879-4009-bd90-b55c04cbe330 - 0 Check flag(s) (Object): true - END_General_State_LeaveWithoutStoryItemsAttempt - Player tried to leave without the Netherstone or the Supreme Tadpole > Proceed against your better judgement. > Leave.
0:0 - *You yearn for the final confrontation. But to face the Netherbrain without the stones would lead to only one outcome - your doom.* uid: ccaee984-378e-41e9-b355-ab3e7a0869d5 - 0 Set flag(s) to (Object): true - END_General_State_LeaveWithoutStoryItemsAttempt - Player tried to leave without the Netherstone or the Supreme Tadpole === END NODE ===
0:0 - *As bold as you may feel, with neither stones nor parasite you have no means to control or dominate the Netherbrain. You will die.* uid: f7010555-41b2-473d-8472-9cb076542969 - 0 Check flag(s) (Global): true - END_General_State_SupremeTadpoleAvailable - The supreme tadpole has been created and given to the player. Cleared when used or destroyed. false - END_General_State_PartyHasSupremeTadpole - Global check to know if anyone in your party has the supreme tadpole false - END_General_State_PartyHasCrownController - Global check to know if anyone in your party has the crown controller - 0 Set flag(s) to (Object): true - END_General_State_LeaveWithoutStoryItemsAttempt - Player tried to leave without the Netherstone or the Supreme Tadpole === END NODE ===
0:0 - Leave. uid: f8ee8522-2989-5c61-4d43-62161f44be58 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_General_PAD_DroppedCrownController.lsj Synopsis: The player just dropped the complete crown controller, the item needed tocast Karsus' Compulsion and defeat the Netherbrain! Pretty important stuff. The player will make a comment and a marker will appear on the map.
0:0 - Without those stones, we are worse than doomed. Do not lose them! 1:0 - Keep the Netherstones close. We cannot defeat the brain without them. 2:0 - Lose the Netherstones, we lose everything. So - pick them up please. 3:0 - Wait - we need that! 4:0 - Careful. If we're to conquer the brain, we need every stone. 5:0 - Ack! Don't drop that! 6:0 - We will be needing that, I think. 7:0 - We are helpless against the Netherbrain without that! 8:0 - Lose the Netherstones, and we will lose our lives. 9:0 - Wait! The shiny stones, they are... important. Somehow. 10:0 - We challenged the gods to get those Netherstones. Hold onto them tight. uid: 40602c11-3365-4618-8668-eafe27297bfa - 0:0 Tag: Minsc - - 0 Check flag(s) (Local): true - 29054841-eb53-7973-0877-41108ea6cef1_END_General_Local_A - END_General_Local_Adescription - 0 Set flag(s) to (Local): false - 29054841-eb53-7973-0877-41108ea6cef1_END_General_Local_A - END_General_Local_Adescription === END NODE ===
0:0 - What in the Hells - do not drop the Netherstones! We're done without them. 1:0 - Reckless behaviour. We need all three Netherstones. 2:0 - I'd pick those Netherstones back up if I were you. I don't fancy our chances without them. 3:0 - We can't afford to lose that! 4:0 - Watch out. We'll be powerless against the brain without those stones. 5:0 - Butterfingers, pick those up! 6:0 - What, are we skipping pebbles? Now is not the moment, and these are not the stones. 7:0 - We cannot prevail without that! 8:0 - Retrieve the Netherstone, or you doom us all. 9:0 - I dropped the Netherstones again. Boo! Stop buttering up my fingers. 10:0 - Careful. If we lose the Netherstones, we lose everything. uid: d4dca6d1-36db-43da-8e14-2b3031ec62db - 0:0 Tag: Minsc - - 0 Set flag(s) to (Local): true - 29054841-eb53-7973-0877-41108ea6cef1_END_General_Local_A - END_General_Local_Adescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_General_AD_OrpheusTadpoleReact.lsj Synopsis: The player just transformed into a mind flayer using the supreme tadpole. Orpheus reacts with respect to the player for making such a grand sacrifice.
0:0 - A most noble sacrifice, tiefling. Gith's blessings upon you. uid: d2576864-9bd0-0efa-bb4e-b983978a348c - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer === END NODE ===
0:0 - A most noble sacrifice. Gith's blessings upon you, ra'stil. uid: e251cf6d-a752-5959-daa2-2ec5648a7e1a Node context: rah-STILL ('ally') === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_General_AD_LaezelBetrayedDeath.lsj Synopsis: When Orpheus Path Lae'zel dies after the player assimilated Orpheus.
0:0 - No. I - I trusted you... uid: ece0bc43-bb2c-4e71-89ad-6189faf6e239 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_General_AD_LaezelBetrayed.lsj Synopsis: The player just assimilated Orpheus using the Brain Extract spell. If Lae'zel is on the Orpheus Path she becomes filled with rage.
0:0 - Tsk'va. How dare you turn against me?! uid: 79a2b815-7738-467e-bf62-218c21afb87c === END NODE ===
0:0 - | *NETHERBAIN INTERJECTS* your WORK begins NOW... | uid: 0bccb020-7ae3-4afe-be84-99dff400759d === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ZhentFollowUp.lsj Synopsis: The Zhent leader's last words to us before the final battle.
0:0 - You've bought yourself some Zhentish steel. Only fair that you get to see it in action. uid: 86616ee2-2f75-a0a1-d6cf-e7d09ce8c6cc Node context: Smiling, confident - her last words to us before we go into battle. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ZevlorFollowUp.lsj Synopsis: Zevlor's last conversation with the player before the battle begins. He explains that he's turned up to help, and brought some other tiefling veterans with him.
0:0 - The survivors of Elturel stand ready for your signal - Hellriders one and all. uid: 1ccf931e-e90e-9b8d-0eae-94f103783f62 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_ZevlorFollowUp_HasMet - Spoke to Zevlor at High Hall - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_ZevlorFollowUp_HasMet - Spoke to Zevlor at High Hall === END NODE ===
0:0 - I thought the hells were behind me. But now I'm ready to walk into worse. uid: 70a80ae6-a9a9-0fc9-b6c4-1aa4ef7170a9 Node context: Referring to himself and the other tiefling veterans he's brought to help. - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_ZevlorFollowUp_HasMet - Spoke to Zevlor at High Hall === END NODE ===
0:0 - |There are more of us inside.| uid: 0d3a925f-ad3a-184e-e519-4a91de1e2c9c - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |There are more of us inside.| uid: 17fca60b-47ee-f7d1-aa0f-73ca863f688b - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |Fantastic! Here's the Barrel. Just be sure to be clear when it goes off.| uid: 2060fadc-6a0c-2312-66c8-a41c313370da - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_WulbrenGaveExplosive - Wulbren gave the player a fresh runpowder barrel true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > |There are more of us inside.| > |I'm here to offer my Hellriders to you in this apocalypse|
null uid: 2fc4cfc5-fa61-255a-250b-3bcfae1c7f61 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_HellriderReinforcementsAwarded - Zevlor Ally Award given > null > |And my Watchers|
0:0 - |Fantastic! Here's the Barrel. Just be sure to be clear when it goes off.| uid: 37b1d0ca-e9f1-cbea-7a93-1645fa88d003 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_WulbrenGaveExplosive - Wulbren gave the player a fresh runpowder barrel true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > |There are more of us inside.| > null
0:0 - |Fantastic! Here's the Barrel. Just be sure to be clear when it goes off.| uid: 5d808882-3961-466f-8679-e55ad73d2c3e - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_WulbrenGaveExplosive - Wulbren gave the player a fresh runpowder barrel true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > null > null
null uid: 9ed6a675-f41a-d224-c9fb-2795dfb54108 - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |The others await you inside| uid: a6f0dd4d-f47d-4571-edf1-62f6e0169704 - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
null uid: a909f693-667a-21be-bea2-8ab96c7a246b === END NODE ===
0:0 - |I'm here to offer my Hellriders to you in this apocalypse| uid: b1dc4c70-8275-930f-cc06-2ca5295a994a - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_HellriderReinforcementsAwarded - Zevlor Ally Award given > |The others await you inside| > null
0:0 - |And my Watchers| uid: bd354fd6-e6f2-d19d-4b74-e6de50f569f3 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_ValeriaReinforcementsAwarded - Valeria Ally Award given > |There are more of us inside| > null
0:0 - |There are more of us inside| uid: c826a213-af8c-9046-3887-80af3a8832bc - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |Your loss. You could have wielded the power to level mountains| uid: d504aadc-404c-6452-9383-b717cc7a8e2a - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > null > null
null uid: d72e51bc-8bc6-e733-6ec7-1128daa44ad3 - 0 Check flag(s) (Global): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |Your loss. You could have wielded the power to level mountains| uid: f363caaa-f7a4-92ad-874e-0832e90154f7 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > |There are more of us inside.| > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_WulbrenFollowUp.lsj Synopsis: Wulbren's push for the player to move on and finally begin their approach to taking High Hall
0:0 - Once the city is saved, we'll rebuild it better than ever. With Ironhand invention at its very foundation. uid: 209401db-6e38-e3cb-0fe4-9b9d03b685a6 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Wulbren - Player has met Wulbren in Gather Your Allies. === END NODE ===
0:0 - We are ready, friend. And we will fight with everything we've got. 0:1 - Prepare yourself - our arsenal will be yours to command. uid: 6361a569-b59e-0506-68a1-4185b433b16a - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Wulbren - Player has met Wulbren in Gather Your Allies. === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_WithersFollowUp.lsj Synopsis: Withers one-liner after END_GatherYourAllies_GatheredAllies dialogue.
0:0 - Choose. uid: 296c395c-1a59-1ffd-5d84-63099319f56e - 0 Check flag(s) (Global): false - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - Hirelings_Event_StartCC - Set on: player. When: in recruiter dialog to start Hirelings CC true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - There is no one to dismiss. uid: 4e475302-f299-8e85-f1c5-b32e93aa3f01 - 0 Check flag(s) (Global): false - Hirelings_State_Hired_1 - When: party has 1 hireling hired or in camp. false - Hirelings_State_Hired_3 - When: party has 3 hirelings hired or in camp. false - Hirelings_State_Hired_2 - When: party has 2 hirelings hired or in camp.
0:0 - I would like to dismiss [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d]. uid: 527d6e2a-d050-1bbe-57c9-c008227e45ca - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_3 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_3 - Set on: player. When: in recruiter dialog to dismiss hireling listed #3. Cleared instantly > It is done.
0:0 - Dost thou need my services? uid: 57d660f9-5b5e-d9eb-ce55-a18971836af7 - 0 Check flag(s) (Object): true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Withers - Player has met Withers in Gather Your Allies. > null > null > null
0:0 - Suspicion always haunts the guilty mind. My services are all that I can proffer thee. What thou wilt do with them is for thee to undertake. uid: 5f9e186a-a7c1-b963-6dfd-10116c0d36aa
0:0 - Only thy leader may banish hirelings. uid: 614f7759-836c-6a47-5cd1-ccf044a7059a - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
0:0 - It is done. uid: 67ac4a65-bb03-c4cd-637c-49c11c6d1405 > null
0:0 - Impossible. Thy party is full. uid: 69ad232d-dc78-c089-d493-9f12b6fa5a29
0:0 - I would like to dismiss [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd]. uid: 6d07dfa8-ef44-237f-8a52-be3a5aebab2d - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_2 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_2 - Set on: player. When: in recruiter dialog to dismiss hireling listed #2. Cleared instantly > It is done.
0:0 - For thy fate to be sealed, thou must take action. 0:1 - Thou art at the threshold of thy destiny. Thou needst only to take thy last steps to cross it. uid: 6d51e356-5142-7847-3bca-8af747403b8e - 0 Check flag(s) (Object): true - END_GatherYourAllies_State_BeyondHirelings - Player passed to the point of allies leaving blocking Withers Hirelings === END NODE ===
0:0 - I would like to dismiss a hireling. uid: 6fdc97a2-825f-b915-f2e7-e5d566b029c9 - 0 Set flag(s) to (Object): true - Hirelings_Event_RefreshHirelings - Set on: player. When: in recruiter dialog to refresh list of hirelings. Cleared instantly. > There is no one to dismiss. > Choose. > Only thy leader may banish hirelings. > null
0:0 - Patience. Thy colleague still peruses my ledger. uid: 7b0b680f-1243-c9b1-a699-20262abae6c1 - 0 Check flag(s) (Global): true - Hirelings_State_CCmutex - When: one of players opened Hirelings CC. Blocks others from doing the same (to prevent choosing same character simultaneously)
0:0 - I would like to dismiss [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9]. uid: 877c03fe-25b9-1fb1-611e-ae977638aca3 - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_1 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_1 - Set on: player. When: in recruiter dialog to dismiss hireling listed #1. Cleared instantly > It is done.
0:0 - Never mind. uid: 8c0114ba-6877-1e0b-3187-21c13e12e9da > As thou desire.
0:0 - Thou hast reached thy limit. uid: a1668616-58e6-eee5-4206-f6b124f8d639 - 0 Check flag(s) (Global): true - Hirelings_State_Hired_3 - When: party has 3 hirelings hired or in camp.
null uid: a16cb22b-2b71-317b-f278-7a3c0e319be4
0:0 - I would like to recruit a hireling. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82]) uid: cab244d9-ed36-41d4-1080-2c88382cce4e > null > null
null uid: d5087bf6-43a3-291a-169f-426fdc61d860
0:0 - No. Thy coinpurse is near empty. uid: d89886cf-b3c3-1f15-69df-70faa95dbad5
0:0 - Thou canst not hire allies. I must speak with thy leader. uid: e1cf9f02-1a75-57e4-8669-10586a10b5a9 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
0:0 - Most willingly, forsooth. Their passions doth run deep for what hath been wrought upon them. uid: e650d4b1-0f3c-3b27-7c87-f2a07abf53d9
0:0 - Beyond mortal realms, there doth exist an amalgamation of spirits akin to thine own, ensnared by the treacherous cult of the Absolute, felled in its name. uid: f5379a6e-fd02-9e47-4754-63226495bd9a - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Withers - Player has met Withers in Gather Your Allies. > They bear great discontentment with their destiny.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_VoloFollowUp.lsj Synopsis: Volo encourages the play to move on and begin their approach to entering High Hall
0:0 - Heroics first, stories later. And in that spirit, after you. uid: b5f1494a-8c54-9583-ce8a-4f55d977de51 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_VoloFollowUp_HasMet - Player has met Volo in the Gather Your Allies area === END NODE ===
0:0 - Come along now, I can't very well write the ending until you've done it! uid: b9b86c50-35fc-de27-b3e8-3d28f2a076a0 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_VoloFollowUp_HasMet - Player has met Volo in the Gather Your Allies area === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ViconiaFollowUp.lsj Synopsis: One-liner. The player speaks to Viconia after enlisting her help for the endgame battle.
0:0 - Enough talk. There is a battle to be won. uid: ca21a4ac-5ce6-1a12-afd1-60d6dc6686a5 Node context: 'not now' === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ValeriaFollowUp.lsj Synopsis: One-liner when player talks to Valeria in the Gather Your Allies building.
0:0 - The sooner we get this done, the sooner we can get a pint. Assuming there's an inn still standing. uid: 79c91382-9bc6-caba-8ef5-8f1c42336383 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Valeria - Player has met Valeria in Gather Your Allies. === END NODE ===
0:0 - They call us flying elephants. I'll show them what a flying elephant can do in battle! 0:1 - Let it not be said that Valeria does not show up when her services are required! uid: 9a72ca32-ec82-0b1f-a267-2a565396c630 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Valeria - Player has met Valeria in Gather Your Allies. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_UnfortunateGnomeFollowUp.lsj Synopsis: Barcus one-liner in Gather Your Allies building.
0:0 - Never thought our first meeting would land us here, of all places, but here we are. uid: 29f6b9d0-a667-2646-1897-3b0ae1020abf - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Barcus - Player met Barcus in Gather Your Allies area. === END NODE ===
0:0 - Hopefully this time I'll be saving you. Or at least, not getting in trouble. 0:1 - I'm ready to pay back my debts to you, friend. All of them. uid: 2ddfa572-caab-01de-ed43-3e8ea951c06b - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Barcus - Player met Barcus in Gather Your Allies area. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_SteelWatcherFollowUp.lsj Synopsis: One-liner when player talks to Steel Watcher in Gather Your Allies building.
0:0 - We serve at yours and the gearsmith's leisure. For Baldur's Gate. 0:1 - We will be ready, friend of Gond. Lead on. uid: 27b478ed-8522-6364-8d4c-78a87b98fcf4 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_SteelWatcher - Player has met the steel watcher in Gather Your Allies. === END NODE ===
0:0 - The gift of Gond will be with you, friend of Gondians. As will we. uid: 72093024-2439-b588-5631-8f0f5b9aa44f - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_SteelWatcher - Player has met the steel watcher in Gather Your Allies. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ShadowheartFollowUp.lsj Synopsis: Shadowheart's call to action to the player to move on and begin their approach to entering High Hall.
0:0 - High Hall. There's nowhere else to go... This is where it all ends. uid: 892da1db-0115-efb0-6247-123ba81e30e2 Node context: Steeling her nerves/one last push.In high hall (an upper keep in the city - site of the final sequence of the game) - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_ShadowheartFollowUp_HasMet - Player met Shadowheart in Gather Your Allies area. === END NODE ===
0:0 - The sooner we kill this thing, the better. uid: d0fd6c1d-df97-8a4e-f12a-c28e5583abf0 Node context: Some foreboding. In the morphic pool (the cavernous lair of a netherbrain) - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_ShadowheartFollowUp_HasMet - Player met Shadowheart in Gather Your Allies area. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_SarevokFollowUp.lsj Synopsis: Sarevok one-liner follow-up in Gather Your Allies. Reactive to if player is DU or not.
0:0 - Slaughter well, Bhaalspawn. Set a deluge of blood upon this land. uid: 197e6d84-3b48-d36b-98d3-ca1beb6b25cc - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_SarevokFollowUp - Hasmet for Sarevok's Followup - 1 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 2 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| === END NODE ===
0:0 - To your end, or the world's, Chosen of Bhaal. uid: 7f88945c-ffe1-78dc-1c2a-41e8ad8a8c74 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_SarevokFollowUp - Hasmet for Sarevok's Followup === END NODE ===
0:0 - Slaughter well, in the name of Bhaal. uid: 8a9210ea-9929-cf4a-ac6e-aec7b99c3c24 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_SarevokFollowUp - Hasmet for Sarevok's Followup === END NODE ===
0:0 - There is blood to be spilled, and corpses to be wrought. Do not test Bhaal's patience. Go forth and make murder. uid: d26ceb00-1107-4e0c-b7ac-4087e9470912 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_SarevokFollowUp - Hasmet for Sarevok's Followup === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_RyckeFollowUp.lsj Synopsis: Follow-up one-liner in the Gather Your Allies room in Endgame with one of the Unholy Assassins if we are Dark Urge. This one is a backup if Sarevok died.
0:0 - Lead us on, my unholy liege, to slaughter on a scale the world has never seen. uid: 44ae0f26-0cf9-8b5d-44b6-1c2c761566fa Node context: with reverence and terror - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_RyckeFollowUp - HasMet of Rycke's follow up dialogue === END NODE ===
0:0 - Such misery awaits us. My fingers yearn to drag themselves through bloody flesh and make morsels of the masses in Bhaal's name. uid: df04e3ad-54f7-e6c5-ca14-925abfc98d8b Node context: 'misery' said with delight - this is a good thing, murder is the dream - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_RyckeFollowUp - HasMet of Rycke's follow up dialogue === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_RolanFollowUp.lsj Synopsis: Spoke to Rolan right before the final battle.
0:0 - You have the full force of Ramazith's Tower, and its dashing master, at your side, my friend. Let us finish this. uid: 266e800f-541b-41b9-df27-86b404e152fd Node context: genuine, he'd follow the player into hell itself - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_RolanFollowUp_HasMet - spoke to rolan === END NODE ===
0:0 - My flames will be ready - simply say the word, and the skies shall rain fire. uid: 2cd9bdc8-0530-cae6-f8b2-f4916be73a0d Node context: genuine, he'd follow the player into hell itself - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_RolanFollowUp_HasMet - spoke to rolan === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_RolanArtilleryCine.lsj Synopsis: Player casts Rolan's Artillery or Lorroakan's Artillery (spell), which Rolan responds to by generating a massive fireball to send from Ramazith's Tower to High Hall.
null uid: 6fb50cdc-fc5a-12f0-871d-e962d6e2144d Animation: [Chris] [Rolan] Create and throw massive fireball. Cinematic: Rolan, standing atop Ramazith's Tower, receives the magic signal from the player casting the spell, fixes his face with resolve, and begins the casting of a massive Fireball. > null
null uid: bc16d8d0-a267-02a0-9000-4a97f118c438 Cinematic: The fireball comes arching towards us, just in time to cut back to gameplay (before it strikes), === END NODE ===
null uid: dc85fdf4-2abe-3203-d1f4-0f778398f8f9 Cinematic: Rolan finishes the casting of the firebal and sends it hurling towards the High Hall. > null
0:0 - My dear boy. Go, make me proud. 1:0 - Have courage, my friend. Your victory is assured. uid: b199b609-d4d9-4364-fb02-d71e018f3a8a - 0:0 Tag: Wyll - |Wyll, the superhero warlock| (The famed Blade of Frontiers, the pride of Baldur's Gate.) === END NODE ===
0:0 - Come on - I'm hungry. Let's go rend some flesh. uid: 24d487dc-37bd-859f-5056-d65bfd4083a3 Node context: vicious joy - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Phasm - Phasm Hasmet === END NODE ===
0:0 - Aren't you glad you helped me into the city? Oh-ho, the bloodbaths I've enjoyed. And now, the greatest one of all. Let's go have some fun. uid: 5fed6a06-83b9-9727-d563-73f740f67df9 Node context: vicious joy - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Phasm - Phasm Hasmet === END NODE ===
File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_OwlbearCubFollowUp.lsj Synopsis: One-liner with owlbear after we heard the Gather Your Allies speech.
0:0 - *Chirrup!* 0:1 - *Screech!* uid: 17a81ef1-9663-8e00-b11f-9dba7671f8fa - 0 Check flag(s) (Object): true - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. === END NODE ===
0:0 - *Hoot!* uid: 4ca7e145-e2d7-b4d9-4207-3d233e5e96a6 - 0 Check flag(s) (Object): false - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. - 0 Set flag(s) to (Object): true - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. === END NODE ===
0:0 - Let's go! Let's go! Want to bite. uid: 9d975d44-a8b2-ccdb-add1-1c5d78dc4a1a - 0 Check flag(s) (Object): false - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Object): true - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. === END NODE ===
0:0 - Yum, yum, yum. Bite! 0:1 - Ready! Strong! Bite! uid: a6c7cd75-db39-d00f-e2a1-e2d173770f6b - 0 Check flag(s) (Object): true - END_GatherYourAllies_OwlbearCub_HasMet - Player met the owlbear cub in Gather Your Allies. - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_OrthonFollowUp.lsj Synopsis: Orthon has promised support in the fights to come and is trying to encourage the player to get on with it and begin the assault.
0:0 - Smells like violence all around... smoke, blood, tears... this will be a good hunt. Hurry on and start the attack. uid: 8edc2472-da9b-ff51-e483-66f02311c769 Node context: Savouring the moment. Keen to make some havoc - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_OrthonFollowUp - Orthon Followup HasMet === END NODE ===
0:0 - I'm here for killing, not talking. Begin the attack. uid: a974fa9a-e9c9-d2f7-1891-0a0371b8f055 Node context: 'enough chit-chat' - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_OrthonFollowUp - Orthon Followup HasMet === END NODE ===
0:0 - We face the greatest evil our realm has known - and we do it together. On your word, the sword of Selûne will fall upon our foes. uid: 1e76020b-cf77-ffe5-1b11-5d5df1648143 === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_MolFollowUp.lsj Synopsis: One-liner follow-up with Mol after Gather Your Allies scene.
0:0 - I knew I was in for something exciting from the moment we first met! Don't disappoint me now! uid: 1fb151d5-2573-55c9-633c-ccd48e178305 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Mol - Mol Hasmet === END NODE ===
0:0 - Come oooon, I've not got all day. And you certainly haven't. 0:1 - You really don't want to face that brain, do you? Scared? Don't be. I've got you. uid: 56bb75f5-428a-ae08-1f98-05e5f2610039 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Mol - Mol Hasmet === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_MizoraFollowUp.lsj Synopsis: One liner for Mizora in Gather your Allies situation.
0:0 - Enough waiting around. Let's give it Hell, shall we? uid: 20e0840b-381e-9611-5891-501ed67e4abd - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_MizoraFollowUp_HasMet - Hasmet for Mizora in Gather your Allies one-liner. === END NODE ===
0:0 - You and me always made a good team, eh? Now don't blow it, pup - no second chances this time.
1:0 - Been waiting a while for this. One strike for every day I spent locked in that damn pod. uid: 22429932-399d-2124-45d8-5d68c62331d7 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_MizoraFollowUp_HasMet - Hasmet for Mizora in Gather your Allies one-liner. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_MitchiaFollowUp.lsj Synopsis: Follow-up one-liner in the Gather Your Allies room in Endgame with one of the Unholy Assassins if we are Dark Urge. This one is a backup if Sarevok died.
0:0 - Bodies upon bodies filled with unspilt blood. Lead us into slaughter, Chosen one. We shall do unholy service in your Father's name. uid: 15f25132-e9d4-124b-22e9-905d1b84be82 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_MitchiaFollowUp - Mithcia HasMet after gather === END NODE ===
0:0 - Such opportunity, such butchery awaits us - it is a blessed day for Bhaal and all his loyal slaughterers. uid: ca646d7f-788e-2a35-ff83-60240a84ec55 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_MitchiaFollowUp - Mithcia HasMet after gather === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_LorroakanFollowup.lsj Synopsis: One-liner following up with Lorroakan in Gather Your Allies.
0:0 - Run along now. I'd like to have some faith in you. 0:1 - My my, you do take your time, don't you? uid: 0950b19d-155e-4760-8ce7-71d212d58fa5 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_Haset_Lorroakan - Player has met Lorroakan in Gather Your Allies. === END NODE ===
0:0 - I hope you're not expecting a demonstration. In case you hadn't noticed, we don't have time for that. uid: 79d13aaa-8932-917e-ad1d-700a1c56100d - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Haset_Lorroakan - Player has met Lorroakan in Gather Your Allies. === END NODE ===
0:0 - It's time to exterminate them. To cleanse my city of their filth. uid: 2b212295-8e16-3df1-01c4-48d6870a6720 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_LastMinuteTrader.lsj Synopsis: A kobold you can buy stuff from right before the big battle at the end of the game. He's small, shitty, and pure chaos.
0:0 - Let me see what you have. uid: 9e2929f4-4c36-5b1c-9639-d5d0922a49fa > null
0:0 - Oi. Don't be rude. I may be small but I can carry more than my weight in goodly goods so BUY SOMETHING or move on. uid: 9fb47735-55ec-915b-0523-dce6fb743b47
0:0 - Wuargh! You're a bit of a big'un aren't ya? Pleased to make your acquaintance, my scaly liege. Er... buy buy buy? uid: b457a140-8138-145f-fcec-9e20240d3fde Node context: a little bit nervous and deferential to see that player is dragonborn - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > You are rather small. > I'm no 'liege' any longer, little one. I'm just scaly. > You do know there's about to be a huge battle, right? > Let me see what you have. > Leave.
0:0 - I'm no 'liege' any longer, little one. I'm just scaly. uid: bf232868-b3ef-2228-2e77-daa8c93d92cc - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. - 1 Check flag(s) (Local): false - 8394f08e-0c32-eb69-ac1b-721d47b0654e_MentionedSize - Called the kobold small - 2 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Local): true - 8394f08e-0c32-eb69-ac1b-721d47b0654e_MentionedSize - Called the kobold small > Oi. Don't be rude. I may be small but I can carry more than my weight in goodly goods so BUY SOMETHING or move on.
0:0 - Don't go dying, or I'll be REAL mads. uid: e0d9c67a-4de0-e4fe-820c-0d8e6e09662b === END NODE ===
0:0 - You are rather small. uid: f9c9d1f8-1a7d-73e5-da27-b26266e6cf9c - 0 Check flag(s) (Local): false - 8394f08e-0c32-eb69-ac1b-721d47b0654e_MentionedSize - Called the kobold small - 1 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) - 0 Set flag(s) to (Local): true - 8394f08e-0c32-eb69-ac1b-721d47b0654e_MentionedSize - Called the kobold small > Oi. Don't be rude. I may be small but I can carry more than my weight in goodly goods so BUY SOMETHING or move on.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_KeeneFollowUp.lsj Synopsis: Nine-Fingers last words before we go into the final battle of the game
0:0 - Come on. Speeches are done - all that's left is the doing.
uid: 4a57c232-8f26-9d2f-f16a-0f65a1bde6cd Node context: Nine-Fingers last words before we go into the final battle of the game. Not gruff or unkind - just confident and matter of fact. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_JaheiraFollowUp.lsj Synopsis: Jaheira is gathered at the High Hall with our other allies. After a rousing speech on our behalf, she encourages us to lead everyone into battle.
0:0 - Oh, don't look at me. This is your charge to lead - and no better one to do it. uid: 500e514a-4f51-d227-20a7-5900da06be4b Node context: Amused, wry - but genuine faith coming through === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_IsobelFollowUp.lsj Synopsis: Isobel's call to action to move on and begin your approach to High Hall entry
0:0 - I don't fear death. But this is not our day to die. uid: 1284e98b-e9e0-8344-4980-7e7e17afe654 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_IsobelFollowUp_HasMet - hasmet for isobel in end game === END NODE ===
0:0 - Press on. This will all be over soon. And then - my gods, then I'm having something very strong indeed. uid: e4126cd5-9341-56ed-3a91-29baab4c52bf - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_IsobelFollowUp_HasMet - hasmet for isobel in end game - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_IsobelFollowUp_HasMet - hasmet for isobel in end game === END NODE ===
0:0 - Onwards. There is no reason to linger here. uid: a551b128-973d-6799-98bf-fd55c2d75ac8 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_HalfarSpeakWithDead.lsj Synopsis: the final words of a Flaming Fist cleric who sought to protect the inhabitants of the house at all costs. This is meant to give the player some idea that the High Hall is currently made of swiss cheese and that a full frontal assault isn't the only option available here
0:0 - Who killed you? uid: 0a4badbe-5937-2f29-f88c-79d53ac6026c - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded - Halfar told us that the brain is heavily guarded. false - END_GatherYourAllies_WarnedAboutIllithids - Player was warned about the illithids in the courtyard. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Illithid... one of... many...
0:0 - Who are you? uid: 0a923963-173d-5377-fd0d-f763c880db9c - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Halfar... cleric... Ilmater...
0:0 - Illithid... one of... many... uid: 1b7ba6e2-7508-fc38-646e-c4f7a739bcd2 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_WarnedAboutIllithids - Player was warned about the illithids in the courtyard. > Too many...
0:0 - Will not... make it... that way... uid: 1ca5e1be-8790-aa9a-a978-210a2c7e845f > null
0:0 - What forces await in the courtyard? uid: 1f5958a4-95bf-3486-fdd3-9fa4f13c8981 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded - Halfar told us that the brain is heavily guarded. false - END_GatherYourAllies_WarnedAboutIllithids - Player was warned about the illithids in the courtyard. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Illithids... and... others... many...
0:0 - Leave. uid: 51478150-6d5a-5e64-b7d4-1042686ed7c4 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Where did you come from? uid: 59c3cb48-bd91-ef6c-4cf2-7200124a31cc - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Baldur's... Gate... Flaming Fist... reserve...
0:0 - Not sure... where... uid: 5c285377-1dc3-b7c0-7668-33df170bc5ba > null
0:0 - What were you doing here? uid: 654be0e7-1c3e-b53a-378e-114a59a32a0e - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Trying to... help... survivors... flee...
0:0 - *The spell's power wanes. You can ask no more questions.* uid: 7dc571aa-d400-db93-8f4d-4d83948d4c38 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - But... courtyard... heavily guarded... uid: 838f8744-7f26-995b-b63e-e8679844735d - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded - Halfar told us that the brain is heavily guarded. > Will not... make it... that way...
0:0 - Did you see where the Netherbrain went? uid: 9c778fc2-7aec-0805-9a1b-6ee00423907e - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Up... high up...
0:0 - How do I get to the brain from here? uid: a575f0b3-d483-a0fc-21c2-1773644f1821 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HalfarSawBrain - Halfar saw the Netherbrain arrive at the High Hall. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Must go... up...
0:0 - How many illithids are there? uid: a601866e-a39a-b61f-a5fe-6dbe6a6d3709 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_WarnedAboutIllithids - Player was warned about the illithids in the courtyard. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Enough... to keep... survivors... from leaving...
0:0 - Is there another way to reach the brain? uid: a9cba141-b28b-0c71-a382-399b65866a6b - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded - Halfar told us that the brain is heavily guarded. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Enemies... came... from... mountainside...
null uid: ac92615b-f238-b9a1-4875-07935b9f6867
0:0 - Illithids... and... others... many... uid: c3d5dc99-7ba5-a895-5ffb-86e91e0c2219 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_WarnedAboutIllithids - Player was warned about the illithids in the courtyard. > Too many...
0:0 - *The corpse does not stir. It will answer no more questions.* uid: c48db8de-1499-4b37-c904-91f6c84ec154 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Too many... uid: cf449402-f49a-f72f-ff34-3687082092a7 > null
0:0 - Huge shadow... rising... covering... all... uid: d0c61002-cca0-9d9f-8b35-210ff3e5efcd - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HalfarSawBrain - Halfar saw the Netherbrain arrive at the High Hall. > Transformation... chaos... illithids... everywhere...
null uid: dd4a1093-1a7c-b778-2556-2e415a1f511b
null uid: ea420b01-153b-534a-32d3-e64f2a408227
null uid: eca6e2e9-ff06-be46-db7a-e31dd68f9276
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: f3c9382e-a129-7ca0-4f25-adf07d706b08 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_HagFollowUp.lsj Synopsis: You speak to the hag at the end of the game, right before you go into the boss fight. She's there to support the player and aid them in the fight.
0:0 - Can't stay away from me, petal? I don't blame you. But you've got a battle to win, and you won't do it looking at me with the coaxing eyes of a dying calf.
uid: 9f1a0d00-d3f9-617d-653d-3a7b9bae8e27 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_Hag_HasMet - met the hag at the end, right before the boss fight as she prepares to help you === END NODE ===
0:0 - See - I showed up, didn't I? Auntie Ethel keeps her word. Now slap on your gladrags and put on a show, petal. It's time for blood!
uid: db9e700b-820d-79df-b22b-3ea80eea7050 Node context: ethel has shown up to support the player in the final fight. Eager for a bloody fight! - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Hag_HasMet - met the hag at the end, right before the boss fight as she prepares to help you === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_GurFollowUp.lsj Synopsis: Ulma one-liner after END_GatherYourAllies_GatheredAllies dialogue. She's waiting for you to lead everyone into battle.
0:0 - Now this will be a fight worth having. uid: 04462cd6-25f1-3be8-205e-b619f5395b41 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_GurLeader - Spoke to the Gur Leader Ulma after the GatherYourAllies dialog === END NODE ===
0:0 - We stand ready to help you, as you helped us. uid: c2dd0eb2-b418-c0a4-f906-2a9e11740dd0 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_GurLeader - Spoke to the Gur Leader Ulma after the GatherYourAllies dialog === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_MorphicPool_AD_NetherbrainIntDevAmbushMid.lsj Synopsis: The players are in combat with a large group of intellect devourers, then a second wave of them appear. The Netherbrain taunts the player.
0:0 - -more- - more- - MORE --- uid: 804325f6-9959-4272-88ae-cf455df063d4 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_GroveGroup.lsj Synopsis: This is the group associated with the grove. They are here to inform the player of how they can help in the fight with the netherbrain and escalade to the rooftop. This should be exceedingly brief.
0:0 - |And my fireball artillery| uid: 85b2b645-1315-d453-6e70-1d19a61c37f6 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_RolanReinforcementsAwarded - Rolan Ally Award given > null
0:0 - |*Rawr* *angry guttural chirping*| uid: 964c7192-7341-3cd9-f179-f6b3ce5fcb9c - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_OwlbearCubReinforcementsAwarded - Owlbear Cub Ally Award given > |And my fireball artillery|
null uid: d8c6c4a5-c9d2-9a44-842b-1fa6405b4dbd === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Armoury_Door.lsj Synopsis: The door to enter the armoury is closed and locked tight. People on the other side can be heard conversing about the impending catastrophe. Players can break in or attempt to convince the people inside to run for their lives.
0:0 - AAAAGGGGHH! Tighter! Lock it tighter! uid: 0bb0f506-0b83-1a5c-2615-42ff5c1ed034 Node context: Spoken from behind a locked door
0:0 - Go on, get out of here. uid: 0d958e0b-5fe9-ef33-ba74-689027178156 - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > Thank you. You're getting to safety too, right?
0:0 - If you're going to do it, just make it quick! uid: 0ef41a06-ed48-7c50-dfa2-128d45672587 - 0 Check flag(s) (Global): true - END_Armoury_Event_Spotted - Players were spotted trying to get in the room. > And painless!
0:0 - (Godsdammit. Fine.) uid: 128327a2-6125-8c31-a54a-2952e91cd949 Node context: Spoken from behind a locked door (hushed tones) - 0 Set flag(s) to (Global): true - END_Armoury_State_Reassured - The people inside the armoury feel at ease with the players. > null
0:0 - Shit! uid: 1a5251e8-aa8c-f19e-884e-f9a7c40d9808 === END NODE ===
0:0 - Leave. uid: 22a414ed-821a-fb02-6acf-e23cda4c07ea === END NODE ===
0:0 - Rattle the doorknob. 1:0 - Rattle the doorknob. uid: 2442f2b3-173b-4bdb-b136-1bb815841771 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - END_Armoury_Knows_DoorHeldShut - Players know they can't just open the door to the armoury. - 0 Set flag(s) to (Global): true - END_Armoury_Knows_DoorHeldShut - Players know they can't just open the door to the armoury. > *The door is locked from the inside.*
0:0 - Robyn, it's... it's a mind flayer. uid: 2b09b3a7-4578-b66e-6cd7-10c15ea1ab97 - 0 Check flag(s) (Global): true - END_ArmouryDoor_State_MindflayerClose - Party member mindflayer who is not the dialog player is nearby the armoury scene. > RUN!
0:0 - (Nautiloids, Robyn?!) uid: 31caeaf7-a66f-4ba4-6729-bf1af6dc41bf Node context: scared shitless (Spoken from behind a locked door, hushed tones) === END NODE ===
0:0 - ROAR! uid: 31d0b6b6-c051-b17f-3ae3-f0c44c82da0d = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = Advantage: 1 - 0 Check flag(s) (Object): false - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Object): true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > null (roll sucessful) > null (roll failure)
0:0 - Let me in! The mind flayers are after me! 1:0 - Let me in! The mind flayers are after me! uid: 3d496b73-c268-1958-74a0-427bb749a58c = Roll SkillCheck Deception (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - END_Armoury_Event_DeceptionAttempt - Tried to deceive people in the armoury. - 0 Set flag(s) to (Object): true - END_Armoury_Event_DeceptionAttempt - Tried to deceive people in the armoury. > null (roll sucessful) > null (roll failure)
0:0 - You're going to die in there if you don't leave soon! 1:0 - You're going to die in there if you don't leave soon! uid: 404eb4ce-3498-5c0f-ef8e-d4dac0e76148 = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. - 0 Set flag(s) to (Object): true - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. > null (roll sucessful) > null (roll failure)
0:0 - Yes? No - NO. uid: 431d8c83-b2f6-73a4-e21f-b652fcedd63a > null
0:0 - You're letting us go...? uid: 44b4831f-1eb3-8327-52d4-2b8fef21b3fc - 0 Set flag(s) to (Global): true - END_Armoury_State_Reassured - The people inside the armoury feel at ease with the players. > null > null > Just like that...?
0:0 - You need to leave! This whole place is falling down. 1:0 - You need to leave! This whole place is falling down. uid: 52f59ec2-a7f9-45fc-8108-f1f3a24c7ecb = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. - 0 Set flag(s) to (Object): true - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. > null (roll sucessful) > null (roll failure)
0:0 - You're not...? uid: 56ceb98b-dec4-db08-fc02-901cb61c34a6 - 0 Set flag(s) to (Global): true - END_Armoury_State_Reassured - The people inside the armoury feel at ease with the players. > null
0:0 - Just get out of here. 1:0 - Just get out of here. uid: 574e2724-b64c-3581-8011-1b59934528d2 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > Just like that? You're not going to... suck our brains out?
0:0 - Just like that? You're not going to... suck our brains out? uid: 5823dff8-8e7f-8880-9c6d-1897bf9849d2 > Don't question it, Tilly. Just GO.
0:0 - Open the door. Now. 1:0 - Open the door. Now. uid: 5eae422d-eb46-626c-50a2-7b96c1da18bd = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. - 0 Set flag(s) to (Object): true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > null (roll sucessful) > null (roll failure)
null uid: 5f8b7a21-1707-3aa8-2256-7484aa7f1c7f - 0 Check flag(s) (Object): true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > null
0:0 - No, thank you! uid: 6491b89f-d529-bc0c-0afc-662dda0ad3f2 Node context: Spoken from behind a locked door
null uid: 65f21ec4-b0ce-76bf-278f-5f282956b10e Cinematic: Sounds of latches being pulled. The door opens up. - 0 Set flag(s) to (Global): true - END_Armoury_Event_DoorOpens - Door to the armoury is opened > null
0:0 - Get out of here. 1:0 - Get out of here. uid: 690e3a80-e3e0-f30f-3e33-f41e8f9282e9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You're letting us go...?
0:0 - Back off. 1:0 - Back off. uid: 6c7b55a9-5232-390e-f49f-f9a836c53136 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - If you try that again, we'll - we'll - we'll blow you up! uid: 76db18b0-9780-292e-42ff-6161c13abaf9 Node context: Spoken from behind a locked door - 0 Check flag(s) (Object): true - END_Armoury_Event_TriedForcedEntry - Player tried to forcefully open the door. > (Shut up, Tilly.)
0:0 - (Robyn, what do we do? What do we do?) uid: 7733eef0-0d7f-d249-ff69-1be5f896be6b Node context: Spoken from behind a locked door > We open up, godsdammit. (And then we run.)
0:0 - Don't care! Please leave! uid: 77fd1eba-4b8f-fd06-91d7-d1ddc221c4bb Node context: Spoken from behind a locked door
0:0 - Here - protection for you and your friends. uid: 78eeb170-1bea-c079-51c0-a9e08f891ed5 - 0 Set flag(s) to (Global): true - END_Armoury_Event_Reward - Players get reward in the form of death ward on the party. > Tilly! Let's GO.
0:0 - Enjoy being burned to death by nautiloids, then. 1:0 - Enjoy being burned to death by nautiloids, then. uid: 81f42b25-a278-e17e-af1d-3988b59098e8 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_Armoury_Event_DeceptionAttempt - Tried to deceive people in the armoury. true - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > Thank you! We will!
0:0 - I prefer painful. uid: 8ad1923f-fe32-b646-5a59-29d7697beed1 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - RUN! uid: 8b1fdc31-9308-dc9a-c5ba-e9789cda554d === END NODE ===
0:0 - I'm not here to kill you. 1:0 - I'm not here to kill you. uid: 8cf33e35-40a4-3fd7-d095-54a4239cbe3a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You're not...?
0:0 - Don't look at me like that - I'm the mind flayer that's going to save the city. 1:0 - Don't look at it like that - that's the mind flayer that's going to save the city. uid: 90b08473-91b7-eed9-9c93-614f0b643ea4 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > Um... sure. We'll just... go...
0:0 - If you want to die in there, be my guest. 1:0 - If you want to die in there, be my guest. uid: 9a0afcb0-7c3d-8b34-af4e-eb3e6abbd18b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > We're fine! Thank you!
0:0 - Whoever you are, just - just - leave us alone! uid: 9b4c6e4e-14d4-368a-1870-00884af83e81 Node context: Spoken from behind a locked door
null uid: 9cdbe5f4-bb1c-d8a1-4909-1443a6748f4b - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > RUN!
0:0 - Just like that...? uid: 9e90b16d-9e1a-5d1c-7ff7-36d1161d7f4a > null
0:0 - No, no, no. Not today. uid: 9f239392-8e97-7ea6-53dc-29e3c4da54d3 Node context: Spoken from behind a locked door
0:0 - Open this door. Right now. 1:0 - Open this door. Right now. uid: 9f5230e6-a289-42bd-8d32-6f662a38bf3c = Roll SkillCheck Intimidation (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. - 0 Set flag(s) to (Object): true - END_Armoury_Event_IntimidateAttempt - Tried to intimidate the people in the armoury. > null (roll sucessful) > null (roll failure)
0:0 - Think we haven't heard that one before? Piss off. uid: a0c9ecc1-58ec-92dc-3e8e-a61d2ebb262f Node context: Spoken from behind a locked door
- Roll sucessful - null uid: a3c1314f-d135-258f-75c2-86e82e6acecf > null
0:0 - Thank you! We will! uid: ab9c4765-504e-7eae-4821-161f1a8c8552 Node context: just wants us to be gone (Spoken from behind a locked door) > (Nautiloids, Robyn?!)
0:0 - Didn't you hear? I'm the mind flayer that's going to save you all. uid: aeb1441e-79db-b06f-1555-f50c77551e35 - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > null
0:0 - (Well, we can't just stay in here until we rot, can we?) uid: afab3ce7-07dc-4f8d-bcfa-7da50c628916 Node context: Spoken from behind a locked door, hushed tones > (Shut it! Both of you! I hear someone.)
0:0 - (We've got to help them! It could have been one of us.) uid: b0bbf386-387d-ecf3-f3bb-304a684d3348 Node context: Spoken from behind a locked door > (Godsdammit. Fine.)
0:0 - Don't question it, Tilly. Just GO. uid: c491eacd-f3fe-5c18-9acf-80350308ddcd === END NODE ===
0:0 - (There's an ogre out there, Robyn. I heard it. We'll never make it...) uid: c80059e3-523a-419f-99b7-2d31c0a1c20e Cinematic: Spoken from behind a locked door, so we don't see them. Node context: Spoken from behind a locked door - 0 Set flag(s) to (Object): true - END_Armoury_HasMet - Interacted with door in armoury. > (Well, we can't just stay in here until we rot, can we?)
- Roll sucessful - null uid: caf4a2f1-d372-98c7-ed54-069ff6baa9c2 > null
0:0 - We're fine! Thank you! uid: ce546b2d-cb78-79b5-b275-aad3845afc95 Node context: Not fine, and not grateful, just relieved to be left in peace. (Spoken from behind a locked door) === END NODE ===
0:0 - (They're trying to pick the lock!) uid: d36810f2-b200-4e36-a7bc-bd724209ca1f Node context: hissed whisper (Spoken from behind a locked door) - 0 Check flag(s) (Object): true - END_Armoury_Event_BlockedInteraction - Dialog was force started on a player who tried to open the door. - 0 Set flag(s) to (Object): false - END_Armoury_Event_BlockedInteraction - Dialog was force started on a player who tried to open the door. true - END_Armoury_Event_TriedForcedEntry - Player tried to forcefully open the door. > Back off! We've got bombs in here and we're not afraid to use them!
0:0 - *The door is locked from the inside.* uid: d7f7899a-2018-30a2-1c42-22b853d27642
0:0 - Just because I'm a mind flayer you think I'm a murdering sociopath? 1:0 - Just because it's a mind flayer you think it's a murderer? uid: da9707bf-793d-accd-5ad5-056d051e4cb3 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > Yes? No - NO.
0:0 - As you wish. 1:0 - As you wish. uid: dc3f9560-627a-e2eb-e375-1bc51008e441 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Shit!
0:0 - (Ugh. Guess it's better than dying under a pile of rubble.) uid: dd24c316-c66c-fe92-05dd-9a95311f7d88 Cinematic: Talking amonst themselves inside the room. Node context: Spoken from behind a locked door (hushed tones) > Hold on! We're opening up!
0:0 - (Oh, gods... I knew the blasts were getting closer...) uid: deb6fdea-f811-e303-680d-02e4c489f051 Cinematic: Talking amonst themselves inside the room. Node context: Spoken from behind a locked door > (We should open up - it's the quickest way out.)
0:0 - Then... you're letting us go? uid: e2c9565e-428a-a2cd-d1a1-f258a79e11c9 - 0 Set flag(s) to (Global): true - END_Armoury_Event_CiviliansLeave - Civilians laeve after being told to do so by the players. > null
- Roll sucessful - null uid: eb515676-e76f-39de-8e8c-024c0ebaa350 > null
0:0 - Seriously? Do you think we're stupid or something? uid: ee463f45-cb85-f338-caf7-8709b5e1bce9 Node context: Spoken from behind a locked door - 0 Check flag(s) (Object): true - END_Armoury_Event_PersuasianAttempt - Tried to persuade the people locked into the armoury. > null
0:0 - (Shut up, Tilly.) uid: f71c9cb8-f667-5109-3dc0-25a6e96a5ca8 Node context: hissed whisper (Spoken from behind a locked door) > null
0:0 - We open up, godsdammit. (And then we run.) uid: f958d220-33a3-413f-98af-90c7dd2109fa Node context: second line whispered with intent to be out of earshot (Spoken from behind a locked door) - 0 Set flag(s) to (Global): true - END_Armoury_State_Reassured - The people inside the armoury feel at ease with the players. > null
0:0 - Hold on! We're opening up! uid: f99a3a86-3423-0e72-fbc0-1652356fbe2c Cinematic: Yelling out through the door to the player. Node context: Spoken from behind a locked door - yelled out to the player - 0 Set flag(s) to (Global): true - END_Armoury_State_Reassured - The people inside the armoury feel at ease with the players. > null
0:0 - (We should open up - it's the quickest way out.) uid: fab7d1a3-4608-31a9-2b0b-5b047011d9b8 Cinematic: Talking amonst themselves inside the room. Node context: Spoken from behind a locked door > (Ugh. Guess it's better than dying under a pile of rubble.)
0:0 - What?! Why? uid: ff6b32d3-10b3-7b73-db43-7f13ae33017b - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_CrownBeingDominated.lsj Synopsis: The crown JUST got affected by the domination spell and says t his line.
0:0 - -- no ---- - will not -- --- CANNOT - uid: 38a6a472-f7ea-40c8-8fdf-4b566e278545 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_CrownTurn.lsj Synopsis: Plays during combat on top of brain in Netherbrain voice from the crown itself. Includes: AD for summoning the nautiloid, AD for dominating the dragon, generic ADs for every other turn.
0:0 - --overcome--- -override-- ---OVERRULE- uid: 0199c762-f2a2-e8cc-4259-210157c54633 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Local): true - 8bee2bed-1868-17ad-c77b-23a52b6cd403_A - A - 0 Set flag(s) to (Local): true - 8bee2bed-1868-17ad-c77b-23a52b6cd403_B - B === END NODE ===
0:0 - ---you-- -WEAK--- --failure-- uid: 094b75c0-d25b-407d-b5be-968a914c4464 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Local): true - 8bee2bed-1868-17ad-c77b-23a52b6cd403_B - B - 0 Set flag(s) to (Local): false - 8bee2bed-1868-17ad-c77b-23a52b6cd403_B - B false - 8bee2bed-1868-17ad-c77b-23a52b6cd403_A - A === END NODE ===
0:0 - --desist---- -submit-- ---DIE- uid: 24b8216e-eb3c-ee7c-9a92-73d6696c2904 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Set flag(s) to (Local): true - 8bee2bed-1868-17ad-c77b-23a52b6cd403_A - A === END NODE ===
0:0 - --shell-rider-- ---NAUTILOID- -to me--- uid: 5a2fc733-d674-6f93-a47b-6f90e228e47f Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_SummoningNautiloid - Nautiloid is being summoned. - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_SummoningNautiloid - Nautiloid is being summoned. === END NODE ===
0:0 - --firestormer-- -ground-razer--- --MINE-- uid: 89317eb2-0dda-0b9b-1baa-65ded9841b0f Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_SummoningDragon - Crown is summoning the dragon. - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_SummoningDragon - Crown is summoning the dragon. === END NODE ===
0:0 - -- impossible -- -- CEASE -- --- resist -- uid: e1ba50a8-e2a0-9510-bd57-84c68ad2b321 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_DominatedCrown - END_BrainBattle_Event_DominatedCrown - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_DominatedCrown - END_BrainBattle_Event_DominatedCrown === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_DaisySpell.lsj Synopsis: In the fight against the Netherbrain and the Emperor, the Emperor brings Daisies to fight against players, based on their initial character creation choices. (Non-avatars get generic Daisies.)
This AD is used by any Daisy as they use their charming spells.
Drop: Make target drop their weapon.
Grovel: Set a character prone.
Flee: Make a character frightened.
Halt: Cannot move or take actions.
Hush: Silence.
0:0 - Don't struggle - you are exactly where you wanted to be. 1:0 - Don't struggle - you are exactly where you wanted to be. uid: 16ccd0ec-0ce3-47c5-a6d1-1822fc22a06c Node context: The point Daisy is making is akin to "You made your bed, now lie in it." Somewhere between soft and threatening. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - END_BrainBattle_Event_DaisyHalt - Daisy uses Halt spell - 0 Set flag(s) to (Object): false - END_BrainBattle_Event_DaisyHalt - Daisy uses Halt spell === END NODE ===
0:0 - Hush now. The time for talking is over. 1:0 - Hush now. The time for talking is over. uid: 3ccf535b-2c89-421c-a8c4-377c68da1422 Node context: gentle, coaxing (in a frightening way) - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - END_BrainBattle_Event_DaisyHush - Daisy uses Hush spell. - 0 Set flag(s) to (Object): false - END_BrainBattle_Event_DaisyHush - Daisy uses Hush spell. === END NODE ===
0:0 - Why fight when you can run... 1:0 - Why fight when you can run... uid: 756aedc6-c990-4ec8-b8b3-e10cffa9f48c Node context: tapping into the player's fear - if the player is on the verge of running, this should be said with intent to tip them over the edge - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - END_BrainBattle_Event_DaisyFlee - Daisy uses flee spell - 0 Set flag(s) to (Object): false - END_BrainBattle_Event_DaisyFlee - Daisy uses flee spell === END NODE ===
0:0 - Yield your trinkets and face me as you are! 1:0 - Yield your trinkets and face me as you are! uid: b05ba518-e518-4348-bdc4-b63952324b4e Node context: with commanding power and authority - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - END_BrainBattle_Event_DaisyDrop - Daisy uses Drop spell. - 0 Set flag(s) to (Object): false - END_BrainBattle_Event_DaisyDrop - Daisy uses Drop spell. === END NODE ===
0:0 - Drop to your knees and beg, thrall. 1:0 - Drop to your knees and beg, thrall. uid: cb65781b-7288-417e-b7b8-8af89fd802e9 Node context: with pure, venomous hatred - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - END_BrainBattle_Event_DaisyGrovel - Daisy uses grovel spell - 0 Set flag(s) to (Object): false - END_BrainBattle_Event_DaisyGrovel - Daisy uses grovel spell === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_EnemyEmperor.lsj Synopsis: The emperor is now an enemy under the Netherbrain's control. He serves as a central character of the last fight.
This AD plays on the Emperor's turn. Extra lines are played once for when the party mindflayer uses Karsus' Compulsion on the crown and when the players are racing to get to the opened portal.
0:0 - Surrender. You have already failed. uid: 00d4c893-62ef-d62a-1265-2c1007fcad54 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_CompulsionAttempt - The compulsion has been attempted at least once in the brain battle. - 1 Check flag(s) (Local): false - c4b86d79-6969-f3bb-a438-87a9958e90c1_D - D - 0 Set flag(s) to (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_D - D === END NODE ===
0:0 - You will not enter here! uid: 444cf2e7-2f5a-ff55-8b69-92ad5c8cf4ff - 0 Check flag(s) (Global): true - END_BrainBattle_State_PortalOpen - Portal to the netherbrain's mind is open. - 1 Check flag(s) (Local): false - c4b86d79-6969-f3bb-a438-87a9958e90c1_C - C - 0 Set flag(s) to (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_C - C === END NODE ===
0:0 - Witness perfection. Yield to it. uid: a160b22a-e09a-a7de-fb84-e6b5782f65c2 - 0 Set flag(s) to (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_A - A === END NODE ===
0:0 - By will or by force, you will join us. uid: a1e227aa-6348-8b1e-8cf0-aff577f55c30 - 0 Check flag(s) (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_A - A - 0 Set flag(s) to (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_B - B === END NODE ===
0:0 - This is the only outcome. uid: c6f6c12d-dfc9-3474-17b7-8158360e9401 - 0 Check flag(s) (Local): true - c4b86d79-6969-f3bb-a438-87a9958e90c1_B - B === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_EnterPortal.lsj Synopsis: The portal to the Netherbrain's mind has been opened. Players must hurry to the portal and enter the mind arena ASAP.
The first party member to take a turn will urge everyone to the portal.
0:0 - A rift! Move! Destroy it from within! 1:0 - A rift! Move! Destroy it from within! 2:0 - A rift - go! Into its mind, destroy it from within! 3:0 - A rift - go! Into its mind, destroy it from within! 4:0 - No time to spare - a rift! Go inside its mind and destroy it from within! 5:0 - No time to spare - a rift! Go inside its mind and destroy it from within! 6:0 - A rift! It's now or never! Inside! 7:0 - A rift! It's now or never! Inside! 8:0 - A rift, a way in. Go, go, go! 9:0 - A rift, a way in. Go, go, go! 10:0 - Rift's open, soldier! Let's move! Destroy it from within! 11:0 - Rift's open, soldier! Let's move! Destroy it from within! 12:0 - A rift - there's our chance! Go inside its mind! 13:0 - A rift... Can it be a way inside its mind? 14:0 - A rift... Its mind is rupturing. We must enter - destroy it from within. 15:0 - A brain-hole has opened! Go, Boo, go! 16:0 - A crack in its defences! Now we can destroy its true self. 17:0 - A crack in its defences! Now we can destroy its true self. uid: 2ed84ca7-0dbf-4acc-81ef-ccab3df5aef7 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - That's it - we've penetrated its defences. Now let's confront its true self. 1:0 - That's it - we've penetrated its defences. Now let's confront its true self. uid: 6ca1be20-acbf-f0e2-2e68-5e13f0ca9508 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - That's it - we've penetrated its defences. Now let's confront its true self. uid: 6fcd1e52-1100-7eaa-178a-9b2109a32d4d Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_FirstMindTurn.lsj Synopsis: The party mindflayer has entered the mind arena where the Netherbrain's will (embodied by the smaller elder brain in chains) is nearly broken. This is the last statement the mindflayer character makes before fighting the brain in this last stretch.
0:0 - There you are, you wretched thing. Time to die. 1:0 - There you are, you wretched thing. Time to die. 2:0 - It's time. We destroy the Netherbrain and end the Grand Design. 3:0 - It's time. We destroy the Netherbrain and end the Grand Design. 4:0 - The moment has come. End the Netherbrain. 5:0 - This is our chance - farewell to the Netherbrain. 6:0 - Its will is weakening. We have the upper hand - time to end this. 7:0 - Its will is weakening. We have the upper hand - time to end this. 8:0 - Now is the chance. Eliminate the Netherbrain - and let the Sword Coast be free. 9:0 - Now is the chance. Its will is weakening. Eliminate the Netherbrain - and let the Sword Coast be free. 10:0 - Its will is weakening. Let's finish this. 11:0 - Its will is weakening! The Netherbrain's ours. 12:0 - This is it - its will is weakening! 13:0 - This is it - its will is weakening! uid: 58b54d89-e222-8088-cf13-7b11d8798e31 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - This is it - its will is weakening. uid: 59e7a5da-b113-4108-949f-e7e95da0122d Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Its will is weakening - the brain is almost defeated! 1:0 - Its will is weakening - the brain is almost defeated! uid: 9ab85e14-5069-76da-fbdc-1f0ff843fd7e Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_FirstTurn.lsj Synopsis: The players have started the final encounter against the Netherbrain. The Crown of Karsus is within sight.
This is played on the first party member to act in the Netherbrain fight.
The party may not have a mindflayer yet, in which case the person saying this AD needs to draw attention to the fact that the group should make use of the supreme tadpole in order to be able to dominate the brain.
0:0 - Remember, only an illithid can dominate the brain. Use the parasite - do it now! uid: 36927e2d-0bdc-df3b-869d-44826463617f Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 1 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Remember - only an illithid can dominate it. Use the parasite I gave you. uid: 4395a0a4-1109-0e0a-bd97-b43ec7b48b80 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - We need to reach the core of its will. Get as close as you can to the Crown, and cast the spell to compel it to submit. uid: 56f4a0b8-cd4d-d0cc-e306-6ff2e9054d82 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) === END NODE ===
0:0 - There - the Crown! Time to cast the spell again and compel it to submit. 1:0 - There - the Crown! Cast the spell on it! 2:0 - Look there - the Crown. I will cast the spell again. This time, I will succeed. 3:0 - Look there - the Crown. Cast the spell again - quickly! 4:0 - The Crown lies ahead - we must dominate it. We must cast the spell again. 5:0 - The Crown lies ahead - now's our chance to dominate it! Cast the spell! 6:0 - The Crown lies ahead - now's our chance to dominate it! I will cast the spell. 7:0 - The Crown lies ahead - now's our chance to dominate it! Cast the spell again! 8:0 - The Crown! It must be dominated. I will cast the spell. 9:0 - The Crown! Quick - it must be dominated. Cast the spell! 10:0 - That's the Crown ahead. It's mine. I'll cast the spell. I'll make the brain submit. 11:0 - That's the Crown! Time to cast the spell again. This time it has to work. 12:0 - There's the Crown - we have to dominate it. Cast the spell! 13:0 - The Crown is ahead - time to cast the spell again. 14:0 - Target the Crown! It is the only way to dominate the brain. 15:0 - The Crown, Boo! The spell will be cast, and it will bend to your unbreakable will! 16:0 - The Crown, up ahead - time to cast the spell again, and break its will. 17:0 - The Crown, up ahead - time to cast the spell again, and break its will. uid: 64c4ab18-2277-400c-9dc3-a7dfe846641d Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - I must reach the core of its will. Help me get close to the Crown so I can cast the spell to compel it to submit! 1:0 - We need to reach the core of its will. Get as close as you can to the Crown, and cast the spell to compel it to submit! uid: 750f513d-9d3c-5340-a408-0a72c1119d4d Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Use the parasite - it's the only way! Cast the spell... 1:0 - Call on the parasite. It's the only way to cast the spell! 2:0 - The Netherbrain can only be dominated by an illithid. Time to use that tadpole the Emperor gave us. 3:0 - Use the tadpole - cast its spell on the crown! 4:0 - Use the tadpole. Cast the spell on the crown! 5:0 - We've got to do it now - use the tadpole! Dominate the brain! 6:0 - Not to rush you - but if you planned to dine on tadpole, this might be the moment! 7:0 - Use the tadpole - dominate the brain! 8:0 - We cannot win this fight without an illithid's mind. Use the tadpole now, before we are annihilated. 9:0 - Now is the time, my friend! Swallow the silvered tadpole! 10:0 - Only an illithid can dominate the brain. It's time to use the parasite the Emperor gave us! uid: 930f01f7-b003-45b5-a97b-8bdfaaaa5832 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Minsc - - 0 Check flag(s) (Global): false - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) === END NODE ===
0:0 - I must reach the core of its will. Help me get close to the Crown so I can cast the spell to compel it to submit. uid: c22dc3b5-4df7-4230-8aac-9095479dda54 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_HurryUp.lsj Synopsis: Some time has passed fighting the netherbrain, and the players still haven't started to dominate the brain. This AD serves to refocus the players, with increasing degrees of intensity.
Will typically be played on COMPANIONS.Those companions can include emperor and orpheus. If none are available, there is a special version for the FULL_CEREMORPH mindflayer to urge themselves onwards.
0:0 - I need to reach the Crown and cast the spell to compel it to submit. We must dominate the brain! uid: 108329f7-354b-2222-d991-321f2831456c Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Go quickly now - get to the Crown and cast the spell! We will keep the enemy at bay. uid: 1e34488a-53cd-2d6c-9c0f-63b550ba9429 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. === END NODE ===
0:0 - Dominate the brain - now! Or all is lost! uid: 44aac86f-af5b-a2d2-8341-a260a7ae42cc Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Press on - get to the Crown, cast the spell. Do not let these enemies distract you. uid: 6663bc9b-b647-f1b8-829f-4eef4c3af17f Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. === END NODE ===
0:0 - The enemies just keep coming... Hurry! uid: 82aa63bd-5eea-0b4f-e2aa-e8b5d86873f3 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. === END NODE ===
0:0 - The enemies are still coming - make haste! uid: 8561a706-a806-e84b-6361-84f753b71ab7 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. === END NODE ===
0:0 - These forces are just a distraction - I must reach the Crown, cast the spell, and dominate the brain! uid: 9c95ddaf-a87e-c40e-4427-0649dcfc2b3e Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Get to the brain, damn you! Dominate it or we're all going to die! 1:0 - Dominate the brain - do it now! 2:0 - Get to the brain - act now or we're all doomed! 3:0 - We're almost out of time. The brain - hurry! 4:0 - By the living gods, get that damned brain under control! 5:0 - Dominate the brain! Now, soldier, now! 6:0 - The brain - there is no more time! 7:0 - Dominate the brain - do it now or all is lost! 8:0 - We cannot survive this much longer. Dominate the brain, now! 9:0 - We swat at flies while the great turd lingers still - THE BRAIN! 10:0 - Do it - dominate the brain. NOW! uid: 9caa432a-c443-4805-a76b-3662145b9a98 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Minsc - - 0 Check flag(s) (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. === END NODE ===
0:0 - I'm wasting time killing trash - I need to dominate the brain! 1:0 - These minions are a distraction. I need to dominate the brain! 2:0 - The lesser foes are a distraction - dominating the brain is what matters. 3:0 - The lesser foes are a distraction - dominating the brain is what matters. 4:0 - Forget these minions - I need to take control of the brain! 5:0 - These goons will keep me busy 'til the end of the world. I need to get to the brain! 6:0 - These forces are just a distraction - I have to dominate the brain! uid: a0e0ec2a-28b2-34ca-fee9-06d45ba55003 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - You need to go - get to the Crown and cast the spell to dominate the brain! I can hold them here. 1:0 - I'll fend them off. You need to take control of the Netherbrain! Get to the Crown and cast the spell - now! 2:0 - Get to the Crown and cast the spell - I'll buy you what time I can! 3:0 - Go, get to the Crown and cast the spell. Dominate the Netherbrain. Let me take care of this! 4:0 - I'll handle these ignots. You go dominate the brain! Get to the Crown, and cast the spell! 5:0 - Focus on the brain! Get to the Crown, and cast the spell. The rest, you leave to us. 6:0 - Hurry, get to the brain and cast the spell to compel it to submit! I shall buy you time! 7:0 - Even I cannot fight forever. Get to the brain, and cast the spell. You must dominate the brain. 8:0 - Do not forget it is the brain's butt we must kick, my friend! Get to the Crown and cast the spell! 9:0 - Hurry, get to the brain and cast the spell to compel it to submit. I'll cover you! 10:0 - Get to the Crown, and cast the spell. We'll see off the enemies! uid: a28166e3-c9f1-0942-6751-7a1e325ee941 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it
For Karlach: 'IG-not' her own word for idiots - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. === END NODE ===
0:0 - We must dominate the brain. NOW. uid: e204c2bd-e03a-6ea4-bce8-1283022055fb Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - Will you please go and dominate the brain? We can't hold forever. 1:0 - I cannot hold forever. Get the brain under control! 2:0 - Time is running short - seize control of the brain, now! 3:0 - There's too many to fight off - get that brain under control or we're done for! 4:0 - Hurry up. They won't stop 'til the brain is under control! 5:0 - This isn't going to stop until that brain is under control. 6:0 - More minions - strike at the brain! 7:0 - There is no end to these foes - we have to dominate the brain! 8:0 - This onslaught will never cease until we have control of the brain. Dominate it, now! 9:0 - The brain, my friend! Boo and I will hold off the horde! 10:0 - They just keep coming. Hurry! uid: e3b43016-622d-70ac-299a-67a5d1b3f820 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Minsc - - 0 Check flag(s) (Global): true - END_BrainBattle_Event_FirstHurryWarning - Player was warned to hurry to control the netherbrain once. - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_SecondHurryWarning - Player was warned to hurry to dominate the netherbrain twice. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_KilledEmperor.lsj Synopsis: The players have started the final encounter against the Netherbrain. The Crown of Karsus is within sight.
This is played on the first party member to act in the Netherbrain fight.
The party may not have a mindflayer yet, in which case the person saying this AD needs to draw attention to the fact that the group should make use of the supreme tadpole in order to be able to dominate the brain.
0:0 - Well, so much for the Emperor. 1:0 - Well, so much for the Emperor. 2:0 - Tsk'va. The Emperor is down. 3:0 - Tsk'va. The Emperor is down. 4:0 - Rid of the Emperor's influence at last. What comes next, we decide. 5:0 - Rid of the Emperor's influence, but not the need for an illithid. We must use the tadpole. 6:0 - Dead. Should have done that a long time ago. 7:0 - Dead. Should have done that a long time ago. 8:0 - Dead at last. All hail the Emperor. 9:0 - Dead at last. All hail the Emperor. 10:0 - Lights out for the Emperor. 11:0 - Emperor's done for - we need another way. 12:0 - Good. That ought to silence at least one of the voices in your head. 13:0 - He is no more. Wise, perhaps. Could we ever have truly turned our backs on him? 14:0 - The Emperor is dead... it was our protector for so long. 15:0 - Now we're down to one mind flayer. 16:0 - That's the end of the Emperor. uid: 73935d7c-e922-45c4-bfc4-aab72e074ea4 Node context: Wyll's line: Sarcastic somewhat. - 0:0 Tag: Minsc - - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_MindBrainTurn.lsj Synopsis: Dialog of the will of the netherbrain when fighting inside the main arena.
WARNING: When destubbing, change the transition mode to WAIT FOR INPUT.
0:0 - ---no-- -RESIST-- --my design-- uid: 189d5ac8-d298-319a-9515-3a9440328ea6 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_DeathCry - Brain is dying, does a last death cry. === END NODE ===
0:0 - --OBEY-- -thrall--- uid: 23a6fe28-6162-3d24-9b74-1aad7d9f2aca - 0 Check flag(s) (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_B - B - 0 Set flag(s) to (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_C - C === END NODE ===
0:0 - --submit- -YIELD--- --surrender-- uid: 3395c897-8b73-4e3c-2abb-3b99fb797f14 - 0 Check flag(s) (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_A - A - 0 Set flag(s) to (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_B - B === END NODE ===
0:0 - It will not be broken by you. uid: 61cd224b-cb0b-a628-adfa-d14a4095d022 > IT WILL BREAK YOU.
0:0 - ---impossible-- --DENIAL-- ---hubris- uid: 72da9437-3b25-1976-d393-0251202684e2 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_LowHealthBrain - Brain is below 50% - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_LowHealthBrain - Brain is below 50% === END NODE ===
0:0 - My will is infinite. uid: 890053b9-5f78-4d0d-a987-5c86ac8aa5ab - 0 Set flag(s) to (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_A - A > It will not be broken by you.
0:0 - IT WILL BREAK YOU. uid: 8d6f8e55-2e58-6935-9ae9-c2d4c5ec4408 === END NODE ===
0:0 - --perish-- uid: d8d3bdf6-0eb6-eb7e-6843-c6a83e818b69 - 0 Check flag(s) (Local): true - 03e41850-1dea-edbd-b304-d0282815ea7c_C - C - 0 Set flag(s) to (Local): false - 03e41850-1dea-edbd-b304-d0282815ea7c_B - B false - 03e41850-1dea-edbd-b304-d0282815ea7c_C - C === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_AD_ProtectCaster.lsj Synopsis: The party mindflayer has begun casting Karsus' compulsion on the crown. The spell will take a turn to complete, and as such the mindflayer needs to be protected by other players.
This AD will play on the player who takes a turn after the mindflayer starts the spellcast.
0:0 - This is it - protect your illithid ally while they cast the spell! uid: 00a07b91-d1ec-397e-0ab7-21425d8cdc5c Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - This is it - protect your illithid ally while they cast the spell! uid: 4c25c3c9-3570-ecf4-4e85-a188dc567fa6 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - We're so close - just keep them back! 1:0 - Hold them back - the brain is almost under control! 2:0 - Stay the course - we can do this as long as the spell is completed! 3:0 - Shouldn't be long now - hold the line! 4:0 - Keep it up. Just have to hold out until the spell is complete. 5:0 - Almost there. Hold 'em back a little longer! 6:0 - This is it - hold them back until the spell is done! 7:0 - Keep them at bay until the spell is complete! 8:0 - By my vow, none shall reach you while I draw breath. 9:0 - Boo - we must protect our fishy friend's buttocks until the spell is done! 10:0 - This is it - keep the enemy away until the brain is completely subdued! uid: 8561f996-9a45-4a80-96f0-298704d59757 Node context: Effort/strain - party can feel the Netherbrain's influence as they draw near it - 0:0 Tag: Minsc - === END NODE ===
0:0 - --BREAK-- uid: 39ae011e-3553-f3e6-09a5-11650f7e2aa9 === END NODE ===
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_CombatOver.lsj Synopsis: After the destruction of the brain, the survivors swim to shore (END_BrainBattle_DestructionOfBrain). Now, they take stock of their victory, and the burning city.
While conversing, the githyanki depart on their red dragons. Lae’zel can join them or not if she’s present.
Karlach leaves to die (in END_GameFinale_DeathOfKarlach).
Towards the end of the dialogue, the party members wonder what to do next.
0:0 - Come, Lae'zel. We will free the githyanki and dismantle the empire. Let them be imprisoned no longer! uid: 01aa2724-55ef-0a79-f274-dd8614fa9711 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Don't worry about me. I feel more powerful than ever. uid: 01cf77bb-6828-6b46-66c8-6a6ad2c08996 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You had the means to free Orpheus, but you chose not to. uid: 0280ddf7-70aa-7bba-ccae-ed2ea799c0b8 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > I watched you consume his mind.
null uid: 02be0fd4-19e6-0561-517d-a4fa6be140e7 - 0 Check flag(s) (Global): false - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart > Death would be a release.
0:0 - But you are ghaik. As noble as you are, this is a threshold I cannot cross. This is where our fates diverge. uid: 02d0004d-7933-fdc2-c919-6c873e45d2e2 > null
null uid: 031070e8-b4f4-6fe3-c253-ecebaba6b720 - 0 Set flag(s) to (Object): false - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: 045765d9-3827-0fa2-9a7c-4c8f4394b7ae - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. > null
0:0 - I will be serious for a moment. Often Minsc speaks for his hamster, but now he speaks from his own heart, too - thank you. You saved us. uid: 079e7a9a-9227-91e3-8160-65a23ed5c6af - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: 08ab2532-a323-6f6d-d164-e0848dccfa8e - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > null > null > null > null > null > null > null > null > null > null
0:0 - The risk to others is too great. Take your own life. uid: 08ce7822-8ba3-22c6-1c5f-43eeb3f2c7f5 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedSuicideTransition - END_CombatOver_Event_NestedSuicideTransition > null
0:0 - With their lost prince returned, my people will burn away Vlaakith's corruption. And it is all thanks to you - the illithid who defied a Netherbrain. uid: 0918be22-ce24-ba74-2f47-89a01c79eb8b > null
0:0 - You are right. The shame bubbles deep in my gut, as Boo will bear witness to. uid: 0973af84-e7dd-8ae5-ada6-cb5030a90ae0 Node context: Ashamed - he's just insulted the player's mind-flayer form at the height of our triumph (if inadvertently) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: 09c042fd-76e6-fea5-74d3-7606b3177fac - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 0c9f9edf-0474-906e-939b-566ce6d9be6f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - *She may have succeeded, but you... Your prince has been sacrificed, and you have been abandoned by your queen.* uid: 0f022184-15a2-cdac-f7de-ec15caa969c6 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *The threat of the Grand Design is over, but your people will never accept you back into their embrace.*
0:0 - *The future of the githyanki rests in your hands. And you know just how to mould it.* uid: 0f1efc0a-1da1-c392-e383-1e0aaaf6d433 - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
0:0 - Although credit where it's due - you were a worthy ally up there. If not for you, that brain may have bested us. uid: 0f5ed2cf-92aa-2d40-7622-ea616500af95 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 11405915-fb16-3331-2323-fce04818187c - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 12212db1-a5c5-abdf-8a23-777a86bb7133 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I like it too. Mucous suits you. And you saved us all.
uid: 123c4418-7f98-deb9-ba5b-ccf871bfa039 Node context: Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Let Orpheus live. You are already damned. uid: 12f8372b-aba0-4e91-99f2-b09c417ab327 > null
0:0 - No, it was honest. uid: 16b1156e-4883-140d-de10-5590b9654131 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 18176c77-092d-87ff-6dff-1a43eefe1a71 - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I will not forget you.
0:0 - So modest of you. Indeed, the mighty oak need not boast of its branches.
0:0 - I will remember the fights we fought together, but my next fights will be without you. uid: 18d470f4-74aa-9ca4-132a-53b625b2ac7c - 0 Set flag(s) to (Global): false - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: 1b579d90-efde-c050-483e-4a5a6c087a4c - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
null uid: 1d4ce42c-688c-d803-c68b-51d6b73aa432 Cinematic: Lae'zel stabs Orpheus - 0 Set flag(s) to (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
0:0 - *The future of the Githyanki Empire rests in your hands. And you know just how to mould it...* uid: 1d987fd1-24ab-2ecf-df5e-32223d23a8dc Animation: *REUSE* [LAEZEL] flies off on dragon. Cinematic: |Lae'zel flies off on the dragon.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
0:0 - Boo is conflicted. He liked Orpheus, but he likes you more, and killing him seems to have made you happy. uid: 1e3955f7-6570-ede1-79df-a0d458ea8ddc Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - *Almost as an afterthought you notice you lost the powers Mizora gave you. But it doesn't matter anymore. You've never felt so potent.* uid: 1e58e60a-9f87-1234-ab10-c01139006f8b Cinematic: Wyll look himself over, feeling the eldrich energies leaving his body. - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I won't disagree. Chk - did you think I would? uid: 214596d8-d100-d02b-76a0-16e6cd1de693 Node context: Surprisingly sweetly and self aware - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You helped our people end the Grand Design - for this, I will remember you. But I will not forget what you have cost us. 1:0 - You helped my people end the Grand Design - for this, I will remember you. But I will not forget what you have cost us. uid: 21dcd51d-a1d6-5839-ceb7-1a8b971e86ec - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Apologies. I just got swept up in - well - surviving. uid: 221fc06f-2602-2394-feeb-72e95e49f12c Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - A decisive end to the one whose powers protected you. I hope whatever you gain from his sacrifice is worth it. uid: 23226a4d-9716-e3e6-200f-5ea458fdd090 Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You may not be able to return to our people, Orpheus. But you deserve to live to see our future. 1:0 - You may not be able to return to your people, Orpheus. But you deserve to live to see their future. uid: 23cefff5-03a7-8022-1f34-6a78fc7a0546 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = | Roll target speaker: 2 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *You promised your Queen you would do this.* uid: 2427665b-0618-e1db-c298-d5240c4873db - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *To slay a ghaik was your sworn duty, to execute Orpheus will be an honour indeed. You will surely ascend, and ascend in glory.*
0:0 - A fitting death for a traitor. 1:0 - A fitting death for a traitor. uid: 244bcb23-cb1c-ee73-ce0d-a3094e9e2221 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): false - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - As you wish, my saviour. uid: 24806187-114a-4f24-9bc0-352772fba1b6 > null
0:0 - You have me. Please stay. For me. 1:0 - You have me. Please stay. For me. uid: 24887a38-a0eb-17e8-8ace-0053630eb11f = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null (roll sucessful) > null (roll failure)
0:0 - A simple creed to spout. A harder one to live by.
uid: 25aa5d0f-5985-bbcf-9b9e-bbcb38d7dbd9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Mother Gith battled for liberty - but it was only here that I learned what it meant to be adored, to be free. uid: 25c4adc0-ec5c-f9fa-fc91-9132075cac1b - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > Yes, I will stay.
0:0 - You wear the flayer's face, and yet your noble soul has not fled before it! I do not know if Boo or I would have your courage.
0:0 - It will be a restless life, while the false queen reigns over our people. But a life, nonetheless - and a free one. 1:0 - It will be a restless life, while the false queen reigns over my people. But a life, nonetheless - and a free one. uid: 268624ab-1c96-79d6-e09a-a749eb4d8f91 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Without you, the brain would have enthralled me again. I would rather die... I owe you everything. uid: 27c6a9f8-161c-3cd2-f7d6-d71d14ffec05 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Be gentle, Lae'zel. Who are we to offer freedom's fruits, only to refuse our own kin a taste? uid: 283e36d1-86d1-32c4-3476-f30d51bf5f6b > null
0:0 - This victory would not have been possible without you. I will never forget that.
0:0 - Only mild offence intended, of course. You did the unthinkable - and I'm grateful for it. uid: 28df7e0c-29b9-d9ae-8892-eda164e91359 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null
null uid: 29a8ac23-cdd7-a2ac-f580-9c9a1d07f94c - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Perhaps - perhaps yes. Without them, I wouldn't have known warmth, only ice and fire. uid: 29b75f3c-d064-4bed-981c-4378b14d7a88 - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > Perhaps there is a future here...
0:0 - My people are leaving, and I must leave with them. I must call out to Tu'narath - my ascension's at hand. uid: 29ceabf8-b423-8dfa-9ebe-9477b10a16c3 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedLaezelVlaakithAscension - END_CombatOver_Event_NestedLaezelVlaakithAscension > null
0:0 - Don't worry about me. I feel more powerful than ever. uid: 2b65abb9-e0e0-d5ef-3fbd-4ac24e444e65 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I will join you both, and we will slay the traitorous lich queen. 1:0 - I will join you both, and we will slay the traitorous lich queen. uid: 2c64629f-80cb-46bf-2338-fe4938e3dcde - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerLaezelOrpheus - Player agrees to join Lae'zel and fight for Orpheus. > An illithid ally... it would be most unorthodox... but advantageous...
0:0 - Strange. But perhaps when I see your enemies cower at your feet, trembling, I will envy you. uid: 2c94bf4c-31c9-a201-5bef-8447a99b89c3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Even as she would have struck me down, I cannot celebrate this child's death. Her devotion to her queen was without fault. It was Vlaakith who failed her. uid: 2cb37e92-0ce4-7d0d-5bac-64eb60ef3853 Node context: with mournful nobility - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > Gith'ka tavkim har'ak, Lae'zel.
0:0 - Go ahead Lae'zel. uid: 2d9536cd-9397-994b-ef0c-69ce9b96aba0 > null
0:0 - *Prince Orpheus is dead. With his death, Queen Vlaakith's glory is secured, and so is your own.* uid: 2da6ea1c-ce39-e70d-2f2f-0a87362bfe6e - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Death would be a release. uid: 2e050a45-c82c-de59-cd6c-9977e227f3da Node context: thinking of death with peace and calm > Ch'mar, zal'a Vlaakith!
0:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft new fates for ourselves. 1:0 - You have found new purpose here, Lae'zel. Stay in Faerûn, craft a new fate. uid: 2facb0a0-a5da-d10b-b17c-a2dfa5838fe2 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null (roll sucessful) > null (roll failure)
0:0 - Zhak vo'n'fynh duj - source of my joy, I wish... uid: 2fe910bd-30d3-3cf1-6833-4631773cfeda Node context: ZHACK VOHN-fin DOO - source of my joy. Uncomfortable, trying to find a sensitive way to acknowledge both past romance and impossibility of futre romance with a mind flayer. - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > But you are ghaik. As noble as you are, this is a threshold I cannot cross. This is where our fates diverge.
0:0 - They have endured an age of darkness and tyranny, though most did not know it. When my war against Vlaakith is done, everything will change. uid: 310008a5-0fea-de85-56c7-971cdd9b73a8 > null
0:0 - He really did give everything for his people - and for us. I hope he finally knows peace. uid: 31998457-c81a-7828-8f50-484c701b57da Node context: [Good(er) Path Astarion] reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 32218de4-1a62-b03f-02a7-c6768eabb6f0 - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > null
0:0 - I believe so. Once the din of battle has faded, we will truly know what has been saved today.
0:0 - Gith'ka tavkim krash'ht. uid: 33fd0292-717f-e7e9-b7c9-21170c4db282 Animation: [ORPHEUS] kneeling, kills himself Cinematic: Orpheus kills himself plunging his sword into his stomach, and speaks his last words from a kneeling position before collapsing Node context: GITH-ka TAHV-keem KRASH-ht /'gɪθkə 'tævki:m 'kræʃhət/ (Gith's light guides us - solemn last words) - 0 Set flag(s) to (Global): true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
0:0 - Kill him. Give him the honourable death he craves. uid: 34062d5f-cd29-4621-7637-13becf3beada > null
0:0 - Do it quickly. I cannot live in this skin a moment longer. uid: 35b60c7a-a177-8e93-5a9a-f20b045f6c40 Animation: *REUSE* CINE_Kneel_Inspect_Low_IN_01 for kneel. Cinematic: Orpheus kneels before the player as a mind flayer. > null
0:0 - *They may have succeeded, but you... Your prince has been sacrificed, and you have been abandoned by your queen.* uid: 360f0a8d-556b-76e3-bd50-e4d29a9ca4d9 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *The threat of the Grand Design is over, but your people will never accept you back into their embrace.*
0:0 - To the skies! uid: 38d80589-a244-cf85-8f9d-8e85d2cfc319 Cinematic: Lae'zel flies off on a dragon. - 0 Set flag(s) to (Global): false - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Oh, spare me the modesty. They should erect statues to you... though they may frighten children. uid: 3926cfd1-2c58-655f-dc2b-61dd789f5c93 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 3b2f5ba5-451f-e329-8c23-94fea7e919fa - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > null
0:0 - She was blinded by her faith, but true in her devotion. uid: 3bef166d-2a6d-80b1-fa08-d81990de6e90 Cinematic: The player stands over Laezel's body. Node context: with reverent sadness - Lae'zel tried to kill him for her queen, but he is touched by the level of her devotion (wishes more of their people would be that committed) > I remain an abomination. I cannot live like this.
0:0 - That was very insensitive of you. 1:0 - That was very insensitive of you. uid: 3bf5a4d8-aeba-5a29-6bb5-e07f79035788 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Ignore them. You are better now than you've ever been.
0:0 - T'lak'ma Ghir - Sister in Freedom. I welcome you to the fight. 1:0 - T'lak'ma Vhir - Brother in Freedom. I welcome you to the fight. 2:0 - T'lak'ma Stil - Friend in Freedom. I welcome you to the fight. 3:0 - T'lak'ma Ghir - Sister in Freedom. I welcome you to the fight. 4:0 - T'lak'ma Vhir - Brother in Freedom. I welcome you to the fight. 5:0 - T'lak'ma Stil - Friend in Freedom. I welcome you to the fight. uid: 3ce2323e-63ad-a066-657b-f203336e8b77 Node context: teh-lock-maw-GEAR - sister in freedom. teh-lock-maw-VEER - brother in freedom. teh-lock-maw-STILL. Friend in freedom. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 1:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 1:1 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
0:0 - You made a promise to me when we freed him, and I intend to hold you to it, as I hold myself bound to my Queen. uid: 3d4a558c-da97-8d3e-bae9-3e5aa8a9940a - 0 Check flag(s) (Global): true - ORI_Laezel_State_VlaakithPathOrpheusAlly - Lae'zel on Vlaakith path has allied with Orpheus in Orpheus freed dialogue > Though I may call you ally, I do not need your blessing to fulfil my duty.
null uid: 3dba0ced-07e7-085c-55ee-828029a034c4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Orpheus is the only reason you are alive. He will not die by your hand. uid: 3e06a6a3-be68-6112-ddb5-08a203552ea7 > null
0:0 - Everyone owes you, in truth. And I'll be sure they know of their debt.
uid: 3e45055d-a051-913d-4fc5-fdd587410997 Node context: Grateful - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Chosen of Shar - > null
0:0 - Have you ever known me to be sensitive? uid: 3ee82068-df51-753c-4964-801a2ac77d7d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You 'became' nothing. I suspect you were always the self-sacrificing sort. uid: 3f4c0894-6efb-160b-675b-c4cb43a7c79d Node context: Wry, not overly emotional - simply stating that our nature was always good - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Apologies. A slip of the tongue from an overjoyed comrade. Not a drop of malice meant.
uid: 3fcffbec-2c82-3c0e-e786-32c418009e97 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I will take up your cause. Together, we will vanquish Vlaakith for good. 1:0 - I will take up your cause. Together, we will vanquish Vlaakith for good. uid: 4043a7fa-4cdb-9e52-7ba6-76eadf1bc26f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > null
0:0 - Freedom is freedom, no matter the form. I hope he finds peace with his newfound nature - it's the least he deserves. uid: 4044f686-ae19-eba3-51aa-cf38102b7d56 Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 40a2c648-4a67-aef9-3f02-2c563ba1a0ec - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 40e98203-0b23-2b15-0962-47b85699e1fb - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > null
0:0 - Your people are lucky to have such a noble prince. I hope he manages to adjust to his new way of life. 1:0 - His people are lucky to have such a noble prince. I hope manages to adjust to his new way of life. uid: 4118cde4-00d1-8a8b-21da-35c920222b6b Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I can never forget you. Your name will be etched in our slates. You will be called Mla'ghir - liberator. uid: 41bd1491-0758-38bb-5ce1-c3a3ef6d4a12 Animation: *REUSE* [LAEZEL] flies off on dragon. > To the skies!
null uid: 4306bc97-a27d-ee5a-c51e-41b51f1a680f - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Perhaps you are right. I may not be the one to lead our people, but I can still bear witness to their glory. 1:0 - Perhaps you are right. I may not be the one to lead my people, but I can still bear witness to their glory. uid: 4336e338-3933-5171-4689-c5453fb6cf61 Node context: troubled by the realisation that he wants to live, but also grateful, warmed by the thought of still being able to see his people's future - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I shall find a place for myself in a corner of these realms, for even in darkness, the stars of Tu'narath will shine upon me.
0:0 - *Easy indeed, for some to leave. But others - you - have one more threshold to cross.* uid: 440cb306-b572-e047-cb7e-f724b8f76aac - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - I can never forget you. Your name will be etched in our slates. You will be called Mla'ghir - liberator. uid: 44a2b76f-16a0-735c-0c73-aba3676195d7 Node context: mla-GEAR. Liberator. > Orpheus. I am ready.
0:0 - Was it? A thousand apologies. You are a legend, and no accusation or aspersion can diminish you. uid: 44d94cbf-fcd7-bb5d-57d4-8312ec2c58ef - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - He helped to kill a Netherbrain, only to be slain by one of his own... extraordinary. uid: 458917a5-5cd8-f6f5-28c4-f879be27e866 Node context: [Arrogant Astarion] Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Yes. Yes. Mother Gith battled for liberty - but it was only here that I learned what it meant to be free. uid: 4762fa49-9fb3-03f7-ef4c-141ac408cefc > null
0:0 - It's all right. I like what I've become. 1:0 - It's all right. I like what I've become. uid: 481e9fca-faa1-7e4b-7c87-3368cdd7b3c4 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null > null > null > null > null > null > null > null > null > null
null uid: 487c1e21-c128-7ffb-410f-0070dc5798f6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Give Orpheus the honourable death he craves. uid: 48a7b27c-f4c6-2b73-684d-235cbdab935a > Gith'ka tavkim krash'ht.
0:0 - It is true you helped me end the Grand Design. But the path you chose has cost our people greatly. I will thank you, but I will not stay for you. 1:0 - It is true you helped me end the Grand Design. But the path you chose has cost my people greatly. I will thank you, but I will not stay for you. uid: 4a4aa5db-22c1-4c59-265f-2d12bba33327 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): false - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
- Roll failure - null uid: 4a4fb61e-3b85-a9fa-fe00-a73aecdb2783 > For you?
null uid: 4b14a10e-653f-b814-64dc-d425ed792578 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > It's all right. I knew what I was doing.
0:0 - I'm glad your prince is taking his fate so well. I'd be devastated if I was that ugly. 1:0 - I'm glad the gith prince is taking his fate so well. I'd be devastated if I was that ugly. uid: 4c948c7d-8b6a-c40c-7dc8-4493b132664a Node context: [Arrogant Astarion] reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The last death of the day, I hope. Your duty is fulfilled. uid: 4cfa3e08-392b-0253-4138-0572857f8981 Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 4e247691-96fe-1291-5d17-1e5ec85ece03 - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - He sacrificed his soul to save your people, Lae'zel. Surrendered his very being to prevent the Grand Design. I'd say it's a tad ungrateful to murder him for it. uid: 4e576306-def5-0341-b1cc-ad4137920098 Node context: reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world. Eyebrow raise from Gale - doesn't approve of doing this - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - He gave his life for ours, Lae'zel. You might give him the death he seeks without claiming it as some victory. uid: 4f2492c0-1472-042f-d1d2-5fc8035432dc Node context: Chiding - distaste at Lae'zel for mocking Orpheus, who sacrificed himself for us. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 4fbadb45-9cc7-acd1-988f-01daa1f44600 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The princeling deserved a better end than this. We shall remember him, Boo. uid: 4ffe012b-8840-a91c-ef7c-0a1b4fc4e8f9 Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - *You are a mind flayer, the very thing you were taught to hate. Whatever self you still possess is quickly ebbing away.* 1:0 - *You are a mind flayer, the very thing you sought to eradicate. Whatever self you still possess is quickly ebbing away.* uid: 50d2ebb2-c14c-95e8-8c8b-0e7172175941 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > *Your friends and enemies alike are ripe for manipulation, and if not manipulation, then consumption.*
0:0 - You did it. You destroyed the Netherbrain, and ended the Grand Design. uid: 51257535-d652-c74f-9990-8d27ae285152 - 0 Check flag(s) (Tag): true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null > null
0:0 - Imprisoned most of his life, and he freely gave what little remained to save his people. Rare, that a hero actually lives up to their prophecy. uid: 51604208-e365-a650-8127-091835f0159d Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 516a7682-82ed-41c2-c98c-f6fa0c35fc22 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. > null
0:0 - He helped to kill a Netherbrain only to be slain by one of his own - a little unnecessary, don't you think? uid: 52d18c6f-d7e6-d604-b276-bffa0badd3a1 Node context: [Good(er) Path Astarion] Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 532b1d1e-ff8d-0109-26a3-ebf56a0f3c8c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Good! You should always be comfortable in your own skin. Even if that skin is new and... glistening. uid: 5435a85f-e0ae-556c-c620-571a743caf80 Node context: [Good(er) Path Astarion] To a mind flayer Player - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - He served his purpose. And you have served yours. uid: 55feb71d-a63c-307a-a42f-81f56348f11e Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 566de1f6-47e6-d8b4-72cb-7022959d1f02 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The risk to others is too great. Take your own life. uid: 56d9294a-7204-64a0-1ba1-6e827e5b02a8 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedSuicideTransition - END_CombatOver_Event_NestedSuicideTransition > null
null uid: 56df17f6-69a7-5935-70ef-5713ee05e7b8 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You will survive, but you will be ready to take your life if you feel the slightest loss of control. uid: 598c237f-5456-c323-2f6e-3339a5ab0b83 - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_ReadyToSuicide - Player is ready to kill themselves at the first loss of control > null
null uid: 5a5dd46e-e48e-79d8-b49a-41362a8bf195 === END NODE ===
0:0 - My heartfelt apologies. I meant no disrespect to your sacrifice.
0:0 - I shall find a place for myself in a corner of these realms, for even in darkness, the stars of Tu'narath will shine upon me. uid: 5a7206d4-a416-5257-d67d-a0a8363a5da8 Node context: he's been stuck in a prison for eons - he knows what he's going to endure, but what a difference it will be this time to be doing it freely, and in order to watch over his people from afar > You were a worthy ally, ra'stil. Perhaps it could be you. You were a worthy ally.
0:0 - Mother Gith battled for liberty - but it was only here, with you, that I learned what it meant to be free. uid: 5a8492b7-dfea-c8ae-f221-e6bfeb1ca4c3 - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > Yes - I will stay. My destiny is for neither Vlaakith nor Orpheus to decree. It is mine.
null uid: 5b276b8d-12ca-6653-2a2d-c9a8b602b29a - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - We fought well together. I will gladly fight with you again. If not the Astral Seas, then here, and wherever else we go. uid: 600d068e-4034-d8e3-8a83-97297475ba59 > null
null uid: 6035f601-46cd-5de7-e513-59e840497484 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - They'll write stories of this, of course - each fable sprouting more falsehoods than the last. But for that one seed of truth: you. You did this.
uid: 603b85ae-63da-d9e1-28a4-e29417374f5a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
- Roll failure - null uid: 612417f9-914a-2856-7d24-9f5731fb6ba5 > null
null uid: 61700039-f454-0674-75b9-e6010d1432d9 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 6266fa71-034b-6431-2d1c-b0e1f91ce30a - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison true - LOW_HouseOfHope_State_PlayersStoleMainTreasure - Players picked up the treasure they came for to House of Hope > I watched you consume his mind.
null uid: 667515e9-4105-a0ed-3e2b-d8f58476f265 - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - I wish I'd done it instead of you. uid: 667c807c-55f4-ec6d-542e-b8ef7bbd8d15 > null
null uid: 676340b5-6cc5-6303-0bcc-08deb498de30 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Call the dragons Laezel. I will join you, and we will slay the traitorous lich queen. uid: 6825b375-deec-1c22-46eb-a02ac4660ab4 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerLaezelOrpheus - Player agrees to join Lae'zel and fight for Orpheus. > You understand, then. We will never be free while our people are still bound by Vlaakith's chains.
0:0 - I will not say I'm pleased with your choice - but I will wish you many fortunes. Whatever may come, you are still T'lak'ma Ghir - Sister in Freedom. 1:0 - I will not say I'm pleased with your choice - but I will wish you many fortunes. Whatever may come, you are still T'lak'ma Ghir - Sister in Freedom. uid: 68bc7823-07c1-a6b5-4f84-7d2e489f7341 Node context: teh-lock-maw-GEAR - sister in freedom. - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 68e0c271-e636-5d85-a5ab-d416985e6a56 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - He does not deserve to be an outcast. I hope he finds peace, wherever he makes his home. uid: 6a89a6e4-1214-c146-d93a-336c8f76411d Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 6d2ec1ab-20ca-4e5a-8fd6-f842d1417746 - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > null
0:0 - I remain an abomination. I cannot live like this. uid: 6d6d09ca-38c1-9c96-f288-f5c57a43cbd2 Cinematic: The player stands over Laezel's body. Node context: turning wearily back to the problem at hand - his own > null
0:0 - You did good, Karlach. uid: 6d80a4a6-66ea-3c9f-cb4b-bff7d79c65d2 > null
null uid: 6db9659e-19ed-626a-b831-b72c9c9df115 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Full-Illithid - |Player has become a full Mind Flayer| > I am indebted... my liege.
0:0 - *But the rebel prince is the only reason you are still alive. It was his power that protected you from the Netherbrain. Does he deserve to die?* uid: 6dfa4860-95ae-9ac1-58ba-e82d689520b1 > null > Get up, Orpheus. For what you've done, you deserve to live.
null uid: 6e651e7a-b088-7d8b-c6a2-3c9a845db97a - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You - Orpheus. Abomination. You have served your purpose, now - you will die.
null uid: 6ee38b83-e69c-52a8-e795-f64b7130acd0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Your will is strong, ra'stil. Your name will be etched in our slates. You will be called Mla'ghir - liberator. uid: 71423fe4-cb7c-1993-38af-d415f748428c Node context: rah-STILL - ally. mla-GEAR. Liberator. > null
0:0 - A kinder fate than to live as one's sworn enemy, though no less a pity for it. At least in legend, the Prince of the Comet will live forever. uid: 71b1b029-38ac-0e26-cc9a-1ef2d0665211 Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own). Resepectful/sincere tone - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 720dfdc5-37f9-d811-f4ec-dd7f4f86d89e === END NODE ===
null uid: 730177f5-0283-5eac-a46b-160189175e22 === END NODE ===
0:0 - Ah, forgive Minsc. It has been said that his mouth sometimes frolicks in fields far ahead of his mind. uid: 733b83be-0b12-18a8-135f-f85012b5eecd - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: 7352f561-465a-da78-494d-4e4dc40e5831 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Quulos! Quuthos! uid: 73a55199-7388-fb94-b337-13448332a34f Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., *REUSE*[LAEZEL] mounts dragon., [PLAYER] mounts dragon. Cinematic: |Dragons fly in and player and Lae'zel mount them.| Node context: CUE-loss and CUE-thoss, the names of the dragons Lae'zel is calling. - 0 Check flag(s) (Global): true - END_GameFinale_State_PlayerLaezelOrpheus - Player agrees to join Lae'zel and fight for Orpheus. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Orpheus. I am ready. uid: 73e16e9f-d969-c831-0f2e-b2f59dca9c7b > null
0:0 - It was on Faerûn that I learned how to be free. This will be my home. 1:0 - It was on Faerûn that I learned how to be free. This will be my home. uid: 7531ab9c-2268-ea6d-d6fe-5048a8002597 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - It was an honour to fight beside you to end the Grand Design. uid: 7574f9c3-4efe-0b15-baed-855532e706d8 Node context: with genuine gratitude and emotion (but NOT sadness), this is his farewell before he kills himself - it is the most honourable thing he could do and he is proud to do it > Gith'ka tavkim krash'ht.
0:0 - I shall not speak of La'ezel's final act. Her story will be written as it was before - a warrior, who ended the Grand Design. uid: 75e95d24-9424-a7e8-5e5b-5902d0a692d2 Node context: proud of Lae'zel, even though she tried to kill him - 0 Check flag(s) (Global): true - END_CombatOver_State_PlayerKilledLaezel - Player killed Lae'zel in END_BrainBattle_CombatOver. > null
null uid: 7612301c-444a-f6ea-e056-37d1379340db Cinematic: Laezel pulls the player up onto the dragon > null
0:0 - Baldur's Gate will never forget it. And neither will I. uid: 7682ca91-39ac-dd7f-3be1-a6b8bafb45a4 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - If it wasn't for you, we'd be thralls, dead, or who knows. This is your victory.
uid: 768ce07e-d48b-08f6-4537-e94ab2dc76f4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - And there I was, thinking the killing was over. uid: 777a7ebc-c464-443f-8857-2bcdc0b5539a Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. 1:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. uid: 778051ab-4773-74e4-a647-ee7fefe9f747 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Lae'zel is right. I am an abomination, I feel it even now. uid: 778f845f-baf6-c885-5270-41474a578908 Node context: completely calm in the face of absolute horror - few would have such nobility about them in his position > null
0:0 - I saved the fucking world. And I think I might live long enough to tell the tale, too. uid: 78e99074-3a67-8e76-ec39-94e51e39e53c Node context: tired, happy, but fading > I thank you, my liberator, my saviour.
null uid: 79400671-d6d8-23f3-b00a-2b8e4d442eec Cinematic: Player plunges their own dagger into Lae'zel. She drops her weapon in surprise, and falls to her knees. - 0 Set flag(s) to (Global): true - END_CombatOver_State_PlayerKilledLaezel - Player killed Lae'zel in END_BrainBattle_CombatOver. > null
0:0 - I won't argue. I know - I can barely believe it myself. I will carve your name and deeds in tir'su, forever etched in slate. uid: 79e81081-8a14-41b2-ceb8-d17d730bb30c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: 7b05ae6e-93f5-9940-214b-ea1b6d18ae26 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Only mild offence intended. You did us a great service - and I'm grateful for it. uid: 7b095bbc-c142-d8cd-ccf9-d219dce26443 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > It makes little difference to me.
0:0 - Not that there's necessarily anything wrong with being a mind flayer, of course... uid: 7ca213a2-67e5-d961-42c7-9e14a01aff69 Node context: Catching herself. She got excited about no longer being at risk of becoming a mind flayer, when the player already is one. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You have found someone important here. Stay for them. 1:0 - You have found someone important here. Stay for them. uid: 7cd406f5-9c17-3413-c362-6c2f8d04a523 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Perhaps - perhaps yes. Without them, I wouldn't have known warmth, only ice and fire.
0:0 - Yes, put the poor beast out of its misery. uid: 7cf93e1e-cfbd-6ff2-f60b-009c665a4c1b Node context: [Arrogant Astarion] reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Ah. Well. Perhaps I speak with too much haste. uid: 7d6dcf6d-2208-76bd-d0b0-dd5097b77635 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You have me. Stay for me. 1:0 - You have me. Stay for me. uid: 7d7b2955-8032-90a3-175c-b853004c4f11 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - I have never been known for my tact, but honesty is the better virtue by far. So, sincerely - thank you. uid: 7d952e3c-fde2-604e-b724-f25c68cc6102 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - We would not have survived any of this without him. May he find peace. uid: 7e917b71-62d9-3e21-1e94-6cd5c63cbd33 Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - You faced impossible choices. You made the right one. Few would have the nerve. uid: 7ee4ca67-ffda-43e7-0a58-17a9eec3323f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *The future of the Githyanki Empire rests on your shoulders. Battle awaits - and you mean to rise victorious.* uid: 7f1199dd-9bda-f89b-21b3-95deb7eec3d3 Animation: [LAEZEL] flies off on dragon., [PLAYER] flies off on dragon. Cinematic: |Player and Lae'zel fly off together.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
null uid: 7f8b31aa-47be-4370-db21-600b4dc5c105 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You were a worthy ally, ra'stil. Perhaps it could be you. 1:0 - You were a worthy ally. uid: 80fb5995-c167-0028-e084-fb1b8fd239a5 Node context: with restrained emotion, but emotion nonetheless - he's genuinely grateful - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Good luck, Lae'zel. I hope you find what you're looking for. 1:0 - Good luck, Lae'zel. I hope you find what you're looking for. uid: 810af776-5596-54f1-4b80-ccd7127cfa80 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > null
null uid: 81f6589c-c56f-409b-b824-fadf2abdcd14 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null > null > null > null > null > null > null > null > null > null
null uid: 824c0387-8874-1ce3-b5e9-e058c62a2cba - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Do I? Well I'm sure we can work something out. uid: 8257b4e1-49d0-4a81-c52b-5623a99abab9 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - It is understandable that you regret this... horror you have endured. But you made the right choice - my people need their prince. uid: 82bb555a-10ec-bdd1-316e-3da1c360beb9 > null
0:0 - He paid the ultimate price, to save our lives. That should count for something, Lae'zel. uid: 82c830a6-767a-2ed2-48a2-822778ff5947 Node context: reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - It was. Thank you. uid: 82cb032f-5830-b964-ea4a-b73e464b7287 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Although - well, better you than me.
0:0 - I have crossed blades with countless warriors among the Tears of Selûne. But none so resilient as you. uid: 8346f825-51e4-fb37-a850-77a3f9aeb20b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: 84f96a87-8ce5-7c3c-9685-0f5989e25a33 - 0 Check flag(s) (Global): false - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart > null
null uid: 858577e4-9042-86f9-4b0d-a9cd899375e3 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Zhak vo'n'fynh duj - source of my joy. Without you, I wouldn't have known warmth - only ice and fire. uid: 8658bf70-1eb3-5065-ce66-72f542526531 Node context: ZHACK VOHN-fin DOO - source of my joy. - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I can never forget you. Your name will be etched in our slates. You will be called Mla'ghir - liberator.
0:0 - It's all right. I like what I've become. 1:0 - It's all right. I like what I've become. uid: 8732a796-3237-946c-675a-04320625b426 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > And rightly so. You are better now than you've ever been.
0:0 - You're a mind flayer, but you're still you, aren't you? uid: 8a090fca-9635-1380-ad84-16ec9b7cbeb5 > Yes. But for how long?
0:0 - I still think we should have made Orpheus become a mind flayer instead of you, Karlach. uid: 8a251f61-8e5c-bfc4-759e-7639a7e26247 > You made the right decision.
null uid: 8ab84897-79f2-b3b2-7e27-a046c90056e4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I won't. There's someone I care about. I will stay here, find my own way forward. 1:0 - I won't. There's someone I care about. I will stay here, find my own way forward. uid: 8b61829f-64ff-f8c2-fe19-d72886299219 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - I knew that my destiny was to liberate my people. To return to them triumphant. uid: 8b96be57-2dd9-3799-9121-b3af86220a89 > I was wrong.
null uid: 8bb56c4f-d099-e2f1-4ba1-99e4a42120c1 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| === END NODE ===
0:0 - I am indebted... my liege. uid: 8c15e810-9d29-c160-9dac-43dfc2db2fc9 Cinematic: Orpheus kneels in gratitude before the player. > null
0:0 - Then I will do once more what must be done. uid: 8ca0ab39-645e-e329-d1c9-c5cc0fd1494a Node context: tired, but still noble - like an adult who knows he must be the adult in this situation > It was an honour to fight beside you to end the Grand Design.
null uid: 8cd2a8ac-b19b-a8eb-4ef4-84291055f2cf - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - He did not hesitate. A true sacrifice, and a noble spirit. May his spirit find its way home. uid: 8da031b6-ddd0-0aaa-7b34-eb957940c95c Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - He was as noble in spirit as he was in bloodline. We're in his debt. uid: 8e623a22-7e50-232a-3bfd-c794b37bbbaf Node context: Thoughtful. Reflecting on her much earlier antagonism towards the githyanki - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Ch'mar, zal'a Vlaakith! uid: 8f0f8285-dd75-242c-ca1c-c517ad422abf Cinematic: Lae'zel raises her sword/dagger to strike at Orpheus. Node context: cheh-MAR ZAL-a VLA-kith - Vlaakith's will above all - said with fanatical fervour as she's about to kill the person she considers a heretic - 0 Set flag(s) to (Object): false - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > Utter a blessing to Prince Orpheus, under your breath. > Watch as Lae'zel fulfils her destiny. > Avert your eyes. > Stab her before her weapon strikes.
null uid: 8ff69965-4ed9-846b-1b83-f772b5f57bdf - 0 Set flag(s) to (Global): false - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: 904976a5-48bf-9a22-4956-86411bdb563b - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null > null > null
null uid: 90680c64-4a1d-58ab-fa4d-5411c030a465 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Let us ride. uid: 9075a608-c06f-162a-d2a7-8cccef51af2e > null
0:0 - Kill Orpheus. Fulfil your duty to Vlaakith. uid: 91072c4d-9858-ca3a-ad28-996edf55d3cc > null
0:0 - It's done. The brain is defeated. We're - free. uid: 94017876-abbb-2e5f-dbbe-a1633dc0e059 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null > null
null uid: 947837d1-025d-b453-32ec-f0d7550b502d === END NODE ===
null uid: 959b5c68-57f3-1df1-ee71-f48522718c0f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. 1:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. uid: 9611ea36-0099-088c-9d91-0cb25541bc02 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Mother Gith battled for liberty - but it was only here that I learned what it meant to be adored, to be free.
0:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft a new fate here, together. 1:0 - You have found new purpose here, Lae'zel. Stay with me, let us craft a new fate. uid: 961ed577-fb5b-5374-eefd-3c733e86a310 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > It... it's not meant to be. You are ghaik. As noble as you are, this is a threshold I cannot cross.
0:0 - Homecomings are never easy. I fear Orpheus will find the githyanki much changed - and they him. uid: 96c49d6a-67e2-4413-193c-9069dcf53c2d Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Do what you must. I cannot live in this skin any longer. uid: 972ffc2a-5751-aeee-5c00-b7e9f1c397d6 Cinematic: Orpheus kneels nobly, offering himself for death. Node context: resigned, noble - he's made the greatest sacrifice of his life and it paid off, but he doesn't want to stick around for the future, not like this > null
0:0 - *What happens next will be by your design, and yours alone.* uid: 9789940c-d399-7217-b8e0-e29a5288a04a > null
null uid: 979d2da7-fd90-caff-dd30-2c2c7f8dacab Cinematic: Player stabs Lae'zel in the back (not shown). Player drops to the ground (leaving sword on the ground.) - 0 Set flag(s) to (Global): true - END_CombatOver_State_PlayerKilledLaezel - Player killed Lae'zel in END_BrainBattle_CombatOver. > null
0:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft new fates for ourselves. 1:0 - You have found new purpose here, Lae'zel. Stay in Faerûn, craft a new fate. 2:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft new fates for ourselves. 3:0 - You have found new purpose here, Lae'zel. Stay in Faerûn, craft a new fate. uid: 98af0539-827d-930e-2052-5f39103fad7d = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - No. You have found new purpose, Lae'zel. You can craft a new fate here, with your partner. 1:0 - No. You have found new purpose, Lae'zel. You can craft a new fate here, with your partner. uid: 9947896a-73af-5f21-c6ad-ef72440e5053 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > Yes. Yes. Mother Gith battled for liberty - but it was only here that I learned what it meant to be free.
0:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. 1:0 - You sure you want to go straight into another war? Why not rest here in Faerûn for a while. uid: 9956bf43-5732-0842-ba07-c6e446a8bee3 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - You are ghaik. By all accounts, I should hate the very sight of you. But I know the heart that beats within. It belongs to a warrior. uid: 9a203fa9-f3f2-6c28-ee78-35ff8d5296ee - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - And in spite of your resistance to completing your evolution - you have proved a good ally. uid: 9a7dff65-a6ea-0ca0-aa70-9334195608ae - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > null
null uid: 9afc9f15-3f5a-b166-702b-0bbcd3f528e1 === END NODE ===
0:0 - No. We have found purpose in Faerûn, Lae'zel. Together, we can find our own way. 1:0 - You have found new purpose here, with me. Stay here, and we'll find our own way. 2:0 - No. We have found purpose in Faerûn, Lae'zel. Together, we can find our own way. 3:0 - You have found new purpose here, with me. Stay here, and we'll find our own way. uid: 9b443090-87b3-7a4d-3506-557377b96904 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - No question. The people will sing psalms praising your name - and my voice will be the loudest among them. uid: 9b460929-05b9-c40f-e60a-dd25bb4de946 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - You saved everyone. uid: 9bbe8abf-cbd1-5776-2528-4f361a6f9eb5 > null
0:0 - Never have I known a prince more noble. I hope he can find peace. uid: 9bf61fb0-f905-9319-5cca-7d5a1acf5f73 Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *Your fate will be what you make of it. Now, you are your own master.* uid: 9dee127b-75c1-9fbc-0603-1cab5b326dc9 > null
0:0 - Come, both of you. The future begins. uid: 9e93ad28-05a4-be79-5dec-34f61ec0e674 Animation: *REUSE*[LAEZEL] flies off on dragon., *REUSE*[PLAYER] flies off on dragon. Cinematic: |The player, Orpheus, and Lae'zel fly off on the two dragons.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
0:0 - The Prince of the Comet has fallen. He sacrificed everything to stop the Grand Design. Does that mean nothing to you, Lae'zel?
uid: 9f4c0f68-1892-22e8-3292-df7c01c99419 Node context: reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Save your thanks, traitor. They are hardly worth the breath you waste to speak them. uid: 9f9e89f2-ca04-ddac-bb57-e0651054f185 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You are blinded by your loyalty, child. Still, I cannot blame you. A false queen's lies may yet ring true to honourable ears.
0:0 - I will not say I'm pleased with your choice - but I will wish you good fortunes. Whatever may come, you are still T'lak'ma Ghir - Sister in Freedom. uid: a12a926a-531f-1cb3-fbcc-12728af301a3 Node context: teh-lock-maw-GEAR - sister in freedom. > Quulos!
null uid: a1315807-348d-d612-253a-10a09213ac95 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain > null
0:0 - Trust that everything will be fine. How could it not be? uid: a17b6dba-b083-a8d4-e07c-e3f1e80918c4 - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - Watch as Lae'zel fulfils her destiny. uid: a1939f88-e4ee-82be-8eea-ad8913dd760d > null
0:0 - I would say no offence meant, but... well. Look at you. uid: a1e0c448-35dc-7f67-4598-1563edf99c62 Node context: Speaking to someone who turned into a mindflayer. Arrogant and haughty - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I am no more responsible for your actions than you are for mine. uid: a41ea2da-ec98-6976-e0c2-069b6ef42225 Node context: offended that you would call being an illithid 'not so bad' but he stops himself > null
null uid: a465fcf2-775d-2a57-085d-25fec1bca7e8 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null
0:0 - You gave up so much so that others could walk free. I know sacrifice - and I must honour yours. uid: a5d5f7a3-a7f4-4e02-2fa3-cbee9561cb0f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - You are a mind flayer now. You have never been so wise, nor strong, nor cool. Embrace it. uid: a72780b1-2f3c-e06f-457b-642b936a47d6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - You mean well, but you do not understand. uid: a7b70d60-8bd5-ff4b-42aa-721d614bec1f Node context: like talking to a foreigner who's trying to tell you about your own culture - he means to cut you short, not rudely, but firmly
null uid: a85ad369-d9e3-31d4-0c49-5d3abcf07a13 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: aaa69317-85fc-6b25-90c2-fb9274b526d2 Cinematic: |Orpheus leaves on dragonback.| - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *He may have no reason to thank you, yet. You promised your Queen that you would end him. Now that the Netherbrain is defeated, the moment is yours.* uid: ab06645f-8647-9530-b394-2f0b1efcfb87 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Kill Orpheus, and you will ascend. Let him live, and you will never know Vlaakith's honour. You will be hshar'lak - traitor to your people, traitor to your Queen.*
0:0 - Your will is strong, ra'stil. Your name will be etched in our slates. You will be called Mla'ghir - liberator. uid: ab54c137-5d4d-7daf-7480-57fa1c0e6a8c > null
0:0 - Well, that was a kindness. Can you imagine living like that? Urgh. uid: ab9cbe77-4691-21bd-3d06-9532698386eb Node context: [Arrogant Astarion] reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Zhak vo'n'fynh duj - source of my joy. Without you, I wouldn't know warmth - only ice and fire. uid: ac619920-2ce1-afd6-a249-a47e113781d8 Node context: ZHACK VOHN-fin DOO - source of my joy. - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I can never forget you. Your name will be etched in our slates. You will be called Mla'ghir - liberator.
null uid: ad9525c3-1dae-19fc-82b3-4b6f0072a1bc Cinematic: Lae'zel kills Orpheus. - 0 Set flag(s) to (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
0:0 - *Your prince has been sacrificed, and you have failed your queen.* uid: ada2e55d-a871-7fde-fd6b-175a19c84313 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Chk - then stay, turn your back on your people. But you will never truly be free while our people are still bound by Vlaakith's chains. 1:0 - It will be done. I will never be free while my people are still bound by Vlaakith's chains. uid: adb36dec-4375-3f17-cc60-6b8fa9004886 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Enough talk - give me my freedom, freedom from this form.
null uid: adeb65b0-5eda-cac6-9543-32dda771a8fe - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You wear the flayer's face, and yet your noble soul has not fled before it! I do not know if Boo or I would have your courage.
uid: ae4c366b-dbd3-3464-c2dc-19a3a36bc46d Node context: Wondering, impressed by the player maintaining their humanity as an illithid - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Trust that everything will be fine. How could it not be? uid: aef3c2f3-34a7-d7b8-ada2-113fecc2f3a1 > null
0:0 - Give Orpheus the honourable death he craves. uid: af029069-46fe-029b-20f6-91a845451ace - 0 Set flag(s) to (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver > null
null uid: af28450f-e81c-9c3a-31ee-10a24450f365 - 0 Check flag(s) (Tag): true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null > null > null > null
0:0 - Not to cast any slight on you, of course. Your form rather suits you. uid: b0833eb3-9add-b60a-72cc-9be0dcfe61c7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: b11a5cc8-3443-a662-cc8e-cf986d873595 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null > null > null > null > null > null > null > null > null > null > null
0:0 - No offence meant, of course. I can never forget what you did for us, for the city. uid: b1c74129-c83d-a741-1c6c-61c2c43563c3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - He asks for death, Lae'zel. I think he has earned a noble and a quiet one, yes? uid: b3caacbd-2d21-1777-5cd4-d491db303def Node context: Quiet hint of reproach to Laezel - Orpheus has asked us to kill him so that he doesn't have to live as a mind flayer, and Lae'zel is mocking him - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Really? Good gods. uid: b58f4904-aa39-10fb-5b18-b472cf64a325 Node context: [Arrogant Astarion] is shocked the person who turned into a mind flayer is fine with how they look - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - He sacrificed everything in order to save our lives, Lae'zel. That ought to count for something to you. uid: b58ff89c-f33b-ddbd-7349-c091f56dc4a7 Node context: reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: b5e049ae-ad65-ee9f-f352-c552ed5805ff - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: b62c4efd-60ec-83f2-2cc2-475ea56fb8c1 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: b661f044-c9e9-6c5f-1e32-7aab42f0741e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: b7101980-58ab-5b19-be5b-b43f86ab54a3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - A simple creed to spout. A harder one to live by.
uid: b797fd73-2860-df9c-4c0d-acfe38465452 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Utter a blessing to Prince Orpheus, under your breath. uid: b7cbbcc6-11bb-c42d-5afe-3a23742e7b4a - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
null uid: bc5654df-19df-0dea-39cd-874ee4a2f1d9 - 0 Set flag(s) to (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
0:0 - *Or not. Perhaps you are unique among illithid-kind. Perhaps you will retain enough of who you are to resist your nature.* uid: bc5e800e-9e81-33a9-6ac6-31904c07661a > *A rogue mind flayer. Like the Emperor.*
null uid: bc88ff1e-30cd-8ac6-38a5-0018c0c4d1c0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - That was very insensitive of you. 1:0 - That was very insensitive of you. uid: bcec8dd4-e9f9-6f26-544e-b25cd3640614 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null > null > null > null > null > null > null > null > null > null
uid: c01daf34-8573-637e-0a49-fffd3f41aec8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *Can your people really celebrate you in such a form as this? Your sworn duty was to slay a ghaik, not become one.* uid: c01e7bac-8d6f-809c-1fdf-bea27189e536 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *And you promised your Queen that you would slay Orpheus, not return him.* > *Orpheus was supposed to die by your hand.*
0:0 - You have me. Please stay. For me. 1:0 - You have me. Please stay. For me. uid: c0760785-1828-6ea7-4c47-7bcdd7129423 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > null
0:0 - And rightly so. You are better now than you've ever been. uid: c089a48e-5263-e6aa-06f0-c5ce1234f883 > null
0:0 - Farewell, jhe'stil. My liberator. uid: c3237b66-3b5e-ae55-241a-1ed71fdc334a Animation: *REUSE*[LAEZEL] flies off on dragon., *REUSE*[ORPHEUS]] flies off on dragon. Cinematic: |Lae'zel and Orpheus fly off on their dragons.| Node context: zhe-STILL /ʒe'stɪl/ /ʒ/ like the "s" in "usual". ('superior one' - a sign of great respect) - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Although in your case, the transformation may be an improvement, iblith. 1:0 - Although in your case, the transformation may be an improvement. uid: c508b965-9bbb-c24f-8daf-468ea90cc93d - 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: c821a490-4ee4-222f-1af9-83c73ab60cad - 0 Check flag(s) (Global): false - END_IllithidOptions_State_OrpheusIsFree - Player freed Orpheus from his prison true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > null
0:0 - The githyanki will find they have a noble prince in Orpheus. If they do not slaughter him on sight, at least. uid: c893cbea-a3f9-5e88-8055-1bab65c73e2a Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - It... it's not meant to be. You are ghaik. As noble as you are, this is a threshold I cannot cross. uid: cb410730-e16e-d661-cca4-0e7a429960a4 > null
0:0 - You are blinded by your loyalty, child. Still, I cannot blame you. A false queen's lies may yet ring true to honourable ears. uid: cc31cea9-8555-c1ab-d299-651eb51b894d Node context: With the tone of an adult who understands and does not blame nor patronise a child for their naive beliefs - it's not their fault they don't know as much as you do > null
0:0 - You have aided me in achieving my ambitions, I wish you well in yours. uid: cc576d18-5d28-32a8-71a0-8f5042ffb096 Node context: acknowledgement, in noble fashion > null
0:0 - Myself and the Coast entire. A debt I'm unlikely to repay in the years left to me, but I suppose I can make the effort.
uid: cc59b311-3644-d0b3-8be9-3d099c86b12a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You killed your ally to save a mind flayer? A poignant act, but a wasteful one. uid: cdf70397-dfa5-5dd8-d878-89c3fb628e87 Cinematic: The player stands over Laezel's body. Node context: shocked and uncomprehending - he just saw us kill Lae'zel (a githyanki) in order to save him (a mind flayer, the worst thing a githyanki could possibly be) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > She was blinded by her faith, but true in her devotion.
0:0 - He gave up everything to save us, Lae'zel. Is this really the best you can offer him? uid: ce430bbf-9b34-7e70-d7ee-4fcd6a77cd0d Node context: [Good(er) Path Astarion] reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: cf701eff-1f29-c55f-a961-e9b206afc8e3 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: d098a52a-eb60-c3d5-aa95-3ff9a63d5d44 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I... I suppose it was. Apologies - I've just been waiting a long time to have the inside of my head to myself. uid: d1d9313b-8b1f-175d-3f49-10917d4408c2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: d24eedfa-3b52-c84e-f44d-0d63037ba8f6 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: d28b0e01-4c66-0460-b64c-d9a363b09692 - 0 Check flag(s) (Tag): true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null
0:0 - Do what you must, Lae'zel. But make it quick - we would have perished long ago without his protection. uid: d2f5c17b-2378-1257-fafd-001cd7f43912 Node context: reacting to Lae'zel, who is about to kill Orpheus, even though he sacrificed himself to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - No offence meant, of course. I can never forget your sacrifice for us, for the city. uid: d4623a8b-a25e-fbf3-03ea-6936574e390c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Your will is strong, ra'stil. Your name will be etched in our slates. You will be called Mla'ghir - liberator. uid: d4a3b1ae-01c7-e8ae-16b9-7c6be2118dfd Node context: rah-STILL - ally. mla-GEAR. Liberator. > null
0:0 - I will slay Vlaakith and free our people. You have my promise, Orpheus. uid: d5729ac5-6bfd-419a-e0c3-581242acfe11 - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > You honour me. And now, you must give me the greatest honour - freedom from this form.
0:0 - For you? uid: d633b5ae-a4f9-219d-9ce9-9396cb0560ea - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > You are ghaik.
0:0 - A brave and noble prince. May the stories of his sacrifice travel far and wide. uid: d658b74d-e4d9-b379-d320-affe6516b02c Node context: reflecting on the noble sacrifice Prince Orpheus made - first losing his identity and becoming a mind flayer, and now losing his life (either by the player's hand or his own) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Though I may call you ally, I do not need your blessing to fulfil my duty. uid: d680bd98-141a-5da2-45f0-43ddfda79367 > Ch'mar, zal'a Vlaakith!
- Roll sucessful - null uid: d6b9577f-89d5-10aa-1806-a246a8a086f1 > null
0:0 - Chk - then stay, turn your back on your people. But you will never truly be free while our people are still bound by Vlaakith's chains. uid: d6e0bc79-559d-807b-51e7-c88953bba3df - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Be gentle, Lae'zel. Who are we to offer freedom's fruits, only to refuse our own kin a taste?
null uid: d732c4bd-3fc4-ee24-76b9-378dd727bd10 - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: d7cdf9d5-c6fc-1f8a-8dc8-17c1ec04e3d6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Of course, no slight intended towards your form. uid: d8006249-0820-1034-bfa3-96c8fc909108 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - You do...? Well... all the better then, I suppose.
uid: d84950b7-3e44-bdda-8c71-35ff62631c77 Node context: Mildly surprised that the player is happy to be a mind flayer - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Prince Orpheus, why do you not resist? 1:0 - Orpheus, will you not fight back? uid: d85137f3-4620-3707-02cf-2efd8f525455 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - You owe me. 1:0 - You owe me. uid: d887dd4c-1339-3019-cc06-7a1262fd4a44 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Your people are blessed to have him as their prince. I just hope he finds peace in his new form. 1:0 - His people are blessed to have him as their prince. I just hope he finds peace in his new form. uid: d8d16396-870d-69a6-e451-37aabf910cb9 Node context: reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
null uid: d98b16b9-2a1a-a401-cb63-ea1b909ea285 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - I'm glad you see it too. Baldur's Gate will never forget what you did - what we did. uid: d98f50fd-9875-5d7d-1645-48ea16daf7ab Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - He seems to be taking his new, monstrous form pretty well. Maybe he is worthy to be your prince. 1:0 - He seems to be taking his new, monstrous form pretty well. Maybe he is worthy to be the gith's prince. uid: daebbe49-4de6-7aa5-2f56-4ee350cd5f16 Node context: [Good(er) Path Astarion] reflecting on the fact that Orpheus became a mind flayer to save the world, and now he has to live as one - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - And credit where credit's due - you saved us. You saved this whole city. uid: dc2a0dfa-2103-97b0-fc57-284bb3c8450f Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Lae'zel. Some will look at you and see an abomination. But I see something else. A revolutionary. uid: dce1d5f9-d774-959e-5264-8f69b310fe7d Node context: speaking of Lae'zel who is a mind flayer (the worst thing a githyanki could be) - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Come. We will free the githyanki and dismantle the empire. Let them be imprisoned no longer! Come. We will free the githyanki and dismantle the empire. Let them be imprisoned no longer!
0:0 - *The world is yours for the taking. A world you have made your own.* uid: dcefb0cb-facc-ff00-3bf4-0fb7e8894052 > null
0:0 - I will carry your hope, Prince Orpheus, and I will carry your burden. But to that burden I must add my own - the loss of those I leave behind. uid: dd0fdaea-6a17-59ee-808a-b1914c4c1845 Node context: First line to Orpheus. Second line with sadness, talking about and preferably looking at the player. > La'ch cras'ht h'mak vlek!. So be it. Now - give me my freedom from this form.
0:0 - I couldn't have done it alone - remember my friends, when you remember me. uid: dd9e0384-fdf4-9056-0056-8dcadc44efab > As you wish, my saviour.
null uid: de3697d1-bd79-9fd3-6485-7cf0c5a096ba - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The revolution against Vlaakith will come. Perhaps some day you might see truth, Lae'zel, and join it. uid: df92603e-85c2-5de2-447a-237e35c15885 Node context: optimistic, hopeful, with only the faintest hint of regret that he won't be there to see it - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I trust that our people will have their freedom, but now I must have mine. Release my soul to the Astral Seas, while I still have one to call my own.
0:0 - My mind screams. It will never stop until it has slipped away from me entirely. uid: df946b75-6aec-b135-c440-2324b8c80fdd Node context: horrified - he's the worst thing he can imagine and he's losing his mind - 0 Check flag(s) (Global): false - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_OrpheusDescribedMind - Orpheus described his mind is falling apart > I will not be ghaik! I did what I did to save my people.
0:0 - You won't hear a syllable of disagreement from these lips. Thank you.
uid: e006af15-c9d9-83bc-a2b0-48405a529003 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Gith'ka tavkim krash'ht. uid: e0d24938-51a9-f777-f0e4-6e59cab90b6d Animation: [PLAYER] kills the kneeling [ORPHEUS] Cinematic: |Player kills Orpheus. He thanks them with his dying breath, and slips into a peaceful death.| Node context: GITH-ka TAHV-keem KRASH-ht /'gɪθkə 'tævki:m 'kræʃhət/ (Gith's light guides us - solemn last words) - 0 Set flag(s) to (Global): true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
null uid: e196802c-14b7-0e0c-5086-d82492169b7f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - As noble in death as he was in life. His sacrifice will not be forgotten. uid: e19e0b16-5dcb-e720-ba12-710db0f73b3d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Ignore them. You are better now than you've ever been. uid: e20fc61f-c6a5-9c76-6093-ec2bec543b3e > null
0:0 - The depth of your commitment to your cause truly knows no bounds. For him to have survived a Netherbrain only to be ended by your hand... well, it is an end, I suppose. uid: e3b796f1-ae7f-085e-ce20-1185e58aa85f Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: e5bc7701-01d8-1863-6f96-9cd8a8bcf503 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. > null
0:0 - I doubt the world will appreciate your sacrifice. More likely, it will fear and shun you. But you have my thanks, for whatever they are worth.
null uid: e6d5fd49-fe23-4a72-4095-b590292baf9f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Let it be known to all our people - not all mind flayers are alike. 1:0 - Let it be known to all your people - not all mind flayers are alike. uid: e6e36150-5b0e-28ab-7a6e-6e771a4c7ece - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > They have endured an age of darkness and tyranny, though most did not know it. When my war against Vlaakith is done, everything will change.
0:0 - Quulos! uid: e766c59a-eeb1-1184-f6c3-c95984166373 Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., *REUSE*[LAEZEL] mounts dragon. Cinematic: |Dragon flie in and Lae'zel mounts it.| - 0 Check flag(s) (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: e879e4cf-c2a4-c1ac-e48a-1548658f9f4c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - The world looms before me - never has it felt so vast, and so empty. But at least it will be a world in which there is no Grand Design. uid: e97aa52f-50af-5524-806e-ecd5855e5ff6 - 0 Set flag(s) to (Global): false - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Arise, Prince Orpheus. uid: e9b04f88-7293-ca48-0ed4-ee26e5da4281 > null
null uid: e9e70b15-9f0d-b294-23c5-e75849319451 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Watch as Lae'zel fulfils her destiny. uid: ea87e6f7-4c36-3e4c-69c0-caea0e6bb3f4 > null
0:0 - *Your prince has been sacrificed, and you have been abandoned by your queen.* uid: ec054c3c-2e01-6410-c487-0c01439e9b3d - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft a new fate here, together. 1:0 - You have found new purpose here, Lae'zel. Stay with me, let us craft a new fate. 2:0 - No. We have found purpose in Faerûn, Lae'zel. We can craft a new fate here, together. 3:0 - You have found new purpose here, Lae'zel. Stay with me, let us craft a new fate. uid: ec0f2fca-878b-afaa-d864-06210286c147 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - This wouldn't have been possible without you. We'd all be the thralls of that thing, or worse. Instead, we're free.
uid: ecbfd0f9-1637-5f93-2a29-79088a837c04 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The best illithid in all the land. Make sure our people know that. 1:0 - The best illithid in all the land. Make sure your people know that. uid: ed36dd10-91f7-6678-a223-996541a0ee8b - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > As you wish, my saviour.
0:0 - Not to cast any slight on you, of course. Your present form is but a sign of your gallantry. uid: ed7add38-d88d-c6ec-08a7-e0cc1762c0fc - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - My work here is not done yet. I have greater ambitions I have yet to achieve. uid: edb548d2-f784-9ab7-e560-e8fce9ebc7a1 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > You have aided me in achieving my ambitions, I wish you well in yours.
0:0 - I saved the world. The sacrifice was worth it.
1:0 - I saved the world. The sacrifice was worth it. uid: edcacfc7-a1fa-df3e-796f-33acbd09a6f7 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: ef0029c9-4df3-1ed0-98a3-aee1888faaa2 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Tsk'va - you may have succeeded, but I have failed. Gith's son is dead, and Vlaakith has abandoned me. uid: ef172d78-b7f4-4abe-38b3-5fe219795394 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelOrpheusPath - Lae'zel promised Orpheus to fight for him in the final choice > I will be hunted by her Inquisition to the ends of the world.
0:0 - Indeed you did - I'll make sure the plebs of this city know who they should thank for their continued existence. uid: efdedd94-4958-54aa-2db7-95968dcab7c9 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I cannot say I understand the reason for his death, but nature will reclaim him all the same. uid: f053595b-9922-2dee-3776-add639c814cb Node context: Player Lae'zel just killed her people's lost Prince after he helped the party save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I did what I had to do. 1:0 - I did what I had to do. uid: f0e011a5-0dfb-1321-0cec-2902d524eb86 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Oh, eh - sorry. I didn't mean to... well, you know. uid: f13de3b2-5158-1e35-d606-4ab253adb95b Node context: [Good(er) Path Astarion] to player who turned into a mind flayer, after Astarion was celebrating not having to turn into one. - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Until recently, I'd never felt the regret of an unwanted farewell. And now, I feel it double. uid: f1c70730-5b07-2921-0ca5-ca6ef84dec91 - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night - 1 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I say farewell to a lover. And I say farewell to you, a staunch ally and... friend.
null uid: f2409388-0590-dbf4-cd1c-1bed7092ac00 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null
0:0 - The fire will rage, but you will not be there to see it. The Astral Seas have no place for you, hshar'lak. uid: f26319b8-9f04-9204-01e6-a79de40132f0 Node context: h-SHAR-lak - traitor - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I sense the fire rages fiercest in you, Lae'zel. I cannot blame you. Our queen has blinded you for too long.
0:0 - Well, I'm certainly glad you feel that way - I doubt I could be so forward-thinking, in your place. Thank you.
uid: f2b448d5-4025-d6eb-c47d-bc72b21b18e4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I did what was necessary. 1:0 - I did what was necessary. uid: f3aa454c-2fd0-7d8c-f251-d1aa2932e8dd - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Enough talk - give me my freedom, freedom from this form. uid: f459fc20-d4c0-e5fb-f8f3-986302abb750 Node context: Turns to the player on - "And now" > null
0:0 - Stab her before her weapon strikes. uid: f468d225-addf-bfd5-dcb8-4de3ce2b8d00 > null
0:0 - Farewell, jhe'stil. My liberator. 1:0 - Farewell, jhe'stil. My liberator. uid: f533e01f-694f-7084-cadf-0374ca8000f9 Animation: *REUSE* [ORPHEUS] flies off on dragon. Cinematic: |Orpheus leaves on dragonback.| Node context: zhe-STILL /ʒe'stɪl/ /ʒ/ like the "s" in "usual". ('superior one' - a sign of great respect) - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: f6e1e6c1-dab2-0625-88e5-96f1542557d2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - *Your heart flutters with excitement as you call out for the dragons. The Astral Plane awaits, and a rebellion takes shape. Your rebellion.* uid: f6f8f800-145e-4928-82d2-9243c41b27b9 Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., [LAEZEL] mounts dragon. Cinematic: |Dragon flies in and Lae'zel mounts it.| > null
0:0 - For once I will happily admit it - I do. I owe you everything. uid: f9afae2d-56b3-7180-e2cb-8021085f1ae8 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: f9afbcb4-b67b-09c2-492b-ade3bade8a19 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Kill Orpheus. In Vlaakith's name. uid: f9bf0b6c-f84c-4539-ee5c-6c0bcafea578 - 0 Set flag(s) to (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver > null
null uid: fbb1ee3d-5cc7-d283-d7ca-755fc8dcaab4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Stab her before her weapon strikes. uid: fca6f966-8fea-b539-9520-55a677987f85 > null
null uid: fcaa82c4-65c5-6fbc-8ca5-9fd739576256 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I am indebted... my liege.
0:0 - Behold my tears. uid: fec3bf16-e386-99a1-1cab-7a795e6c7c2a Node context: [Arrogant Astarion] Patronising response to "that was very insensitive of you" - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I must confess, there's a certain dignity to it. The grand champion wearing an unholy skin. uid: fee47dd9-b1d2-d2e5-9825-7d10080d7807 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_CombatOver_Nested_AfterGithLeave.lsj Synopsis: The githyanki have already departed on their red dragons. Lae’zel can join them or not if she’s present.
Karlach leaves to die (in END_GameFinale_DeathOfKarlach).
Towards the end of the dialogue, the party members wonder what to do next.
JLatino: I believe Orpheus cannot appear in this sequence, he will always have departed. Looks like this can mostly take place on the pier.
EXITS:
END_BrainBattle_CombatOver_Nested_WhatNext
END_BrainBattle_CombatOver_Nested_Conclusion
Terminus
0:0 - *No doubt the Old Mage will have much to say about your adventures, and you will have much to tell him. The only problem is - where to find him?* uid: 027ca60e-6326-4ff2-98a0-955c5fac3a58 - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - Wizard - was your brain entirely liquified during the battle? The fight is over, it's time to move on. uid: 02b3773e-5577-4b15-9a96-8b42c62a6ff0 Node context: impatient - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Minthara - > null
0:0 - Though, first - Gale. What is it you plan to do next? uid: 032920f3-a649-4047-8747-6bf35ba4574b Node context: Catching herself as the party was just about to decide on a celebration - Gale's a mind flayer, and shouldn't be forgotten. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Right. I suppose there is more work to do, now. What first? uid: 03d367e1-92eb-4f8a-94ee-bbdb3c797d28 Node context: After a moment of leavetaking / catharsis after winning our final battle. Sighing, drawing herself up for the next task despite her exhaustion - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - If I salvage the stones, I could retrieve it. uid: 03e6226f-91b7-48fe-b047-e219c3090d61 Cinematic: Gale turns back to face party. Node context: subtly excited - 0 Check flag(s) (Global): true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb > Perhaps even wield it.
0:0 - I cannot imagine the strength it must take to deny yourself access to the world. Your benevolence truly knows no bounds. uid: 03f399f8-99b3-44ae-b446-d73199a97bd2 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - With the Crown in my hands, I would be unstoppable. uid: 07cc9cec-2813-4b22-818c-99a6f89c06d6 Node context: excited by the prospect of power - 0 Check flag(s) (Global): true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb > null
0:0 - I am seldom one to imbibe, but even I shall make an exception on a day like today. uid: 0c27e2a3-07f0-411e-b9c9-963d927c219e Node context: Eager (game over, time to go celebrate) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > I think we have earned it, no?
0:0 - There should be no mind flayer roaming freely, not even you. Put yourself in prison. uid: 0c76f926-d134-48ce-a7e5-517164892a7d - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_GoToJail - Player jails themselves. > null
0:0 - I can't fault your ambition. I don't know if I'd pick a fight with Mystra myself, but more power to you. uid: 0cc130ed-3464-46f0-b95d-f6a9976f9c65 Node context: [Good(er) Path Astarion] Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - But what about you, Gale? What will you do now...? uid: 100f6cf8-0a66-4c48-9102-e93475043963 Node context: Uncertain (Gale is a mind flayer in this case, having transformed to save the day) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Reforge the Crown. Offer it to Mystra, hope that it's enough for her to cure you of the orb. 1:0 - Reforge the Crown. Offer it to Mystra, hope that it's enough for her to cure you of the orb. uid: 11f86059-518c-423d-bee7-9a6228a62c74 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown > null
0:0 - I've never been on first-name terms with a god before. It could have its perks. uid: 12197397-da1b-4eb8-878e-f4fdbfd1fecf Node context: [Good(er) Path Astarion] Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I can't imagine Mystra will take it... lying down? Floating? However gods relax.
0:0 - *But it seems that Gale's mind is elsewhere.* uid: 1391054f-c71d-44b1-bb52-23eb39d81b11 Cinematic: Gale joins the player in their introspective view of the bay. - 0 Check flag(s) (Global): false - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null > null
0:0 - How about you? Any thoughts on what's next? uid: 14cfef86-dc74-4d61-a4a1-b539815f1a14 Node context: [Good(er) Path Astarion] addressing avatar - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - A wise man learns from his mistakes, and strives not to repeat them. I shall bring the Crown to Mystra. uid: 15ad560d-5f5f-45fc-9705-9efe1bd6d4b2 Node context: firm in his resolve - 0 Set flag(s) to (Local): true - 819dc26b-a859-dd1a-0cde-2d396c8abb84_Gale_WiseMan - Gale said his 'Wise man' line > She'll cure me of my affliction, and I'll finally be free.
0:0 - You should seek out Elminster. He might have a more permanent cure. 1:0 - You should seek out Elminster. He might have a more permanent cure. uid: 164e8acd-cb3b-4cab-9eaa-4adf68c4bb1b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I shall miss him. Though I hope he proves to be a kindly god - I have had my fill of the tyrannical sort. uid: 168e0b44-45cb-4276-a237-844fbf067cf1 Node context: Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > Though I hope he has the mettle needed to face Mystra. She will not yield willingly, I fear...
0:0 - As for us, well... the future awaits. uid: 173b1552-bc98-432f-8595-cb53d87d8e0a Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - *You are a mind flayer, the very thing you were taught to hate. Whatever self you still possess is quickly ebbing away.* 1:0 - *You are a mind flayer, the very thing you sought to eradicate. Whatever self you still possess is quickly ebbing away.* uid: 1c61988f-f1eb-46d2-bf90-193f3fabb874 Cinematic: JLatino: If you can fake a reflection by flipping the player upsidedown under the water, this would be a good place to do it. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > null
0:0 - You promised me godhood, Gale. 1:0 - You promised me godhood, Gale. uid: 1cbfdaf1-05a5-4c3e-9c73-1db63135b2bd - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > null
0:0 - *You are a mind flayer, the very thing you were taught to hate. Whatever self you still possess is quickly ebbing away.* 1:0 - *You are a mind flayer, the very thing you sought to eradicate. Whatever self you still possess is quickly ebbing away.* uid: 208381ac-3761-429a-90b6-059824149934 Cinematic: JLatino: If you can fake a reflection by flipping the player upsidedown under the water, this would be a good place to do it. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > *Your friends and enemies alike are ripe for manipulation, and if not manipulation, then consumption.*
0:0 - Boo wins the bet. Wizards are not entirely boring. uid: 213f3924-df81-46a7-a66b-46c508971dd6 Node context: Satisfied sigh - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > Well, my friend? What do you say?
0:0 - You'll make a fine god, but I can't go with you. I'm sorry. 1:0 - You'll make a fine god, but I can't go with you. I'm sorry. uid: 21a67509-e7da-4b7a-a89c-c8f0720260eb - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > null
0:0 - Such power was not meant for mortals, Gale. You should give it to Mystra like she asked. 1:0 - Such power was not meant for mortals, Gale. You should give it to Mystra like she asked. uid: 22b96d10-c1e7-4baf-ac42-3ef0996216ad - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > Why should I?
0:0 - I do wonder how he'll fare when Mystra decides to crush him. It could be quite the show. uid: 22f631f6-e78e-47de-ac53-313e8917d781 Node context: [Arrogant Astarion] doubtful that Gale's god would allow him to become a god - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > But enough about the wizard. Let's talk about us.
0:0 - I hope she does. And we see each other again soon, both less explosive than ever before. uid: 2368f313-5fc8-4670-923c-7a33f13ce41f Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - So, what comes now? A bath certainly wouldn't go amiss... uid: 23f2848c-aff0-4427-8c5d-789cf1918e77 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You are a wise enough man to know that one should not expect kindness from the gods, Gale. uid: 23ff135f-13d9-4212-ab2b-7007439517da Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Well, if that's everything - and I sincerely hope it is - we should find a tavern and celebrate. We've certainly earned it. uid: 28799cb6-fc42-4718-8079-deac60cfad88 Node context: [Good(er) Path Astarion] While Gale seems to be moping, ready to move on from the scene of battle to a pub - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 292cd2e1-4899-f644-d9ed-a015f150d87a - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - As it is, our future is uncertain, and we must face it without divinity, without our illithid powers, as mortals. uid: 29dadb27-70de-48f3-94b2-b727d3e7b7d6 Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - What does it matter? You're a mind flayer. This world is yours. uid: 2a73533d-e37a-445b-974d-854b46a73101 - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - But I think right of choosing should fall to you. What'll it be? uid: 2c58ed53-ebf5-4d0c-be09-226158b5cdaa Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Perhaps one day the planes will quake as Mystra and Gale clash for control of the Weave. I would not bet against our wizard if it does come to pass. uid: 2d0b5b89-d1bf-4c0b-abc8-ed0340ca5f57 Node context: thoughtful - anticipating the prospect with some excitement - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > As it is, our future is uncertain, and we must face it without divinity, without our illithid powers, as mortals.
0:0 - Perhaps it's best you leave it where it is. Lest anyone should ever again be tempted by such power. 1:0 - Perhaps it's best you leave it where it is. Lest anyone should ever again be tempted by such power. uid: 2f22ae44-9501-481f-b4af-37c09c655f58 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleLeftCrown - Gale left the crown at the bottom of the Chionthar > A wise suggestion.
0:0 - Gale? You seem distracted - does something trouble you? uid: 2fed30f1-2d0f-41c3-9547-35c14550bee2 Node context: in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Of course she will. The world has no need for a goddess who would hesitate at such a request from her champion. I hope to see you again, Gale. uid: 3022aa0f-7e29-4f55-afa7-36601403e1e5 Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Mystra no longer wishes to share his bed. Boo doubts she will wish to share the mastery of all magic with him instead. uid: 3079d7bd-d2d6-4d0d-a066-a235f785abbd Node context: doubtful that Gale's god would allow him to become one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > But, let the wizard wet his robes in the river, if that is his wish.
null uid: 30f0b0cd-da03-4fb0-242a-56819925ea5b - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You are a mind flayer now. You have never been so wise, nor strong, nor cool. Embrace it. uid: 32369ddc-8aa9-4b22-a77a-c286d49cfbe2 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - Better for the world not to find out at all, I think. And certainly better for Gale that Mystra does not. uid: 325d9483-542d-48ce-80a6-c0181681ea46 Node context: doubtful that Gale's god would allow him to become one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > But he's set himself on his path. We have our own next steps to think on.
0:0 - *...Or you could find some other place to deploy them. Some other purpose, some other cause more befitting a mind flayer.* uid: 32a5907f-086f-4fdf-a4b6-261233e9c000 === END NODE ===
0:0 - I will never forget you - that much I promise. And if one day you feel differently, I would be honoured to have you as my Chosen. uid: 350a7a4c-9f03-47c9-8d1d-630e156a6ceb Cinematic: Gale leaves Node context: A little pompous, likes the idea of this shifted dynamic between you. Meant sincerely though. - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleInElysium - Gale left the material plane and ascended to Elysium with Mystra > null
0:0 - *It is not without sadness that you leave this world, but locked away, at least the people in it will be safe.* uid: 388b675f-4a4f-4a4f-9243-7724e0fc0b77 > null
0:0 - I can't imagine Mystra will take it... lying down? Floating? However gods relax. uid: 388d5a37-3c1c-4181-9516-a78b4f69dd96 Node context: [Good(er) Path Astarion] doubtful that Gale's god would allow him to become a god - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Still, good luck to him. I'm sure he'll go far.
0:0 - And you, Gale? What are your next steps? uid: 38d06edd-1817-42e6-8e84-37b80056c315 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Already you feel the orb straining against the confines of Elminster's spell. It will not hold forever. How will you spend the time that you have left?* uid: 390d8aab-d7b3-49a4-9033-fe6a781a7ba9 > null > null > *And with whom?* > null
0:0 - Better yet, you'll be her Chosen again. 1:0 - Better yet, you'll be her Chosen again. uid: 3943c78d-2d90-4622-b3ee-b80c8fd6d936 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > And a more deserving one this time around.
0:0 - As long as you're not expecting anyone to follow you... I wish you all the best. Though I have a feeling you'll be just fine. uid: 3996ff45-ac90-44c3-81d1-8782b4779d01 Node context: [Good(er) Path Astarion] Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I'm sure Mystra will summon me soon enough, but until then, I propose we celebrate our victory the mortal way - with a drink in our hands, and reckless abandon in our hearts. uid: 3a3ff99d-7380-4503-80b2-21622f0f41b0 Node context: with enthusiasm and joy - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave - 0 Set flag(s) to (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks > null
0:0 - But enough about the wizard. Let's talk about us. uid: 3b7ac018-2c54-42bf-a4c3-0facef0db867 Node context: [Arrogant Astarion] more interested in what's happening in the here and now - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *You have thwarted the illithid Grand Design. You have honoured your people, you have secured their future. Your duty is fulfilled.* uid: 3c3281db-1f5e-4831-968f-b4d29fda3023 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null
null uid: 3cb374a0-af5b-e702-f1f5-8e2ccb937182 - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
0:0 - For now, though - let us leave Gale to his future, and turn to our own. uid: 3e1ac9ae-62b8-46c6-a352-4a58191703cf Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Now, Gale, you're looking decidedly 'thinky'. I hope you're not about to spoil this excellent, excellent plan. uid: 4034bc78-1525-472f-8f81-7d3ded5ff5a3 Node context: [Arrogant Astarion] Gale seems to be moping - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I'll see your 'reckless abandon' and raise you 'unrestrained hedonism'. uid: 4246b7c9-a970-4272-b615-76b337f6c645 Node context: [Arrogant Astarion] Eager (game over, time to go celebrate) - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 4279a786-80d2-e521-1618-c795826221f2 - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Gale - what about you? Where do you go from here? uid: 42833ba5-7257-4dd3-bfaa-8949402bd2b6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - If you'd prefer me to follow my own course from here, I understand. I've no desire to put you, or what's left of this city at risk. uid: 42d1ebe2-0e09-42eb-aaea-117f52df8702 Node context: trying to do the right thing - Hugh Grant style > null
0:0 - And all to impress a former lover. Gale should do as Minsc did, and stop at the face tattoo. uid: 43af99f2-e3f6-488c-bc54-e0df5c197255 Node context: Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > Mystra no longer wishes to share his bed. Boo doubts she will wish to share the mastery of all magic with him instead.
0:0 - An ambitious enterprise. One I doubt Mystra will stand for. uid: 44707577-021e-4869-a3d2-23be076b9061 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *You could stay, and help. Your considerable strengths would not be unwelcome in such an endeavour...* uid: 45a3b4fc-23f7-4bb4-aafd-a736e9472f09 Cinematic: JLatino: If you can fake a reflection by flipping the player upsidedown under the water, this would be a good place to do it. - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > *...Or you could find some other place to deploy them. Some other purpose, some other cause more befitting a mind flayer.*
0:0 - A lofty goal. Be careful of Mystra - she shall not care to have a new rival. uid: 45d4b41d-1eb6-4234-954c-9b50ef15d7c6 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I'm sure a summons from Mystra will appear soon enough, but until then, I propose we celebrate our victory as mortals do best - with a drink in our hands, and reckless abandon in our hearts. uid: 47170b84-fb3d-4bdf-afb7-e9a077315e0f Node context: with enthusiasm and joy - 0 Set flag(s) to (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks > null
0:0 - With the Crown in my hands, I would be unstoppable. The Karsite Weave would be mine to command. uid: 47659773-4338-4a8a-b28d-1a7883252702 Node context: excited by the prospect of power - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb > I would be more than the greatest wizard who ever lived - I would be a god.
0:0 - Perhaps even wield it. uid: 487cdcf6-f8cc-4db2-9f39-606dd9c826aa Node context: fantasising about having power > null
0:0 - It's not your fault - I can hardly expect you to understand. But nor will I relinquish the chance of godhood for a love that would only last a mortal lifetime. I'm sorry. uid: 4a815692-69a8-48d5-9ee1-0a3fa508be34 Node context: like talking to a child who's too young to know about these things, but with genuine sadness when he speaks of being sad to leave you - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > I will never forget you - that much I promise. And if one day you feel differently, I would be honoured to have you as my Chosen.
0:0 - Wield a god's power, and expect the full weight of opposing gods' wrath. I expect Mystra will be the first you contend with. uid: 4ac18961-cd5b-48e4-a993-be8d230afc6e Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *The very air around you thrums with anticipation, and fear. Can you really handle such power, such authority?*
0:0 - What say you? I think we deserve a drink to celebrate surviving that horror. uid: 4ac28345-4794-488b-acf5-98ad52d30515 Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 4ba2c402-cd41-0536-5b2c-77b65e12fbb6 === END NODE ===
0:0 - You're an illithid now - new worlds are yours to explore, for as long as you still live. uid: 4c69c0d7-65c9-4ac1-b2c5-69e8ced5cba5 - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - I can see the cogs moving behind your eyes, Gale. What's on your mind? uid: 4e00d453-8ac4-4d0f-a495-1887655c58da Node context: in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I think we have earned it, no? uid: 4e16eae4-f735-496e-8715-03d45dd41f62 Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - *Or not. Perhaps you are unique among illithid-kind. Perhaps you will retain enough of who you are to resist your nature.* uid: 4fe41e04-1bb7-496b-be98-7f49c9db8592 > *A rogue mind flayer. Like the Emperor.*
0:0 - You are a mind flayer now. You have never been so wise, nor strong, nor cool. Embrace it. uid: 526439d2-7b6f-4915-a6b1-cf42fcf0e35f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > *Your fate will be what you make of it. Now, you are your own master.*
0:0 - I'm no longer one to take the mercy of goddesses for granted... but I hope Mystra smiles upon you. 1:0 - Perhaps. I can't speak to the qualities of Mystra, but I can certainly speak to those of her servant. uid: 5352d9b5-7eca-4111-b905-cd347b18a9c1 Node context: sympathetic to Gale's desire to be cured of the bomb in his chest. 'I'm no longer one' = SH has abandoned Shar. 'Perhaps...' = SH is loyal to Shar - 0:0 Tag: Enemy of Shar - - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Are you sure you're ready to give up such powers? You'll never have the chance again. 1:0 - Are you sure you're ready to give up such powers? You'll never have the chance again. uid: 53d15146-3a88-40dd-ad33-eb428c8be8af - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I'm sure.
0:0 - *You have thwarted the illithid Grand Design. You have honoured your people, you have secured their future. Your duty is fulfilled.* uid: 53f18bc1-bafd-403b-8372-46586c4423d2 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your fate will be what you make of it. Now, you are your own master.*
0:0 - Gale, please. This is not the time to be morosely lost in thought. uid: 5843534b-aa89-40df-b6b1-0faaa054cd95 Node context: [Good(er) Path Astarion] in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Though he may have to contend with Mystra before that's a foregone conclusion. uid: 592a1f1b-8bdf-4bff-a3d1-b74910f002cb Node context: doubtful that Gale's god would allow him to become one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > As for us, well... the future awaits.
0:0 - You promised me that we would be gods together, Gale. 1:0 - You promised me that we would be gods together, Gale. uid: 5abb1bee-ff06-4fce-b6d6-8b0c7e069695 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > I promise, you'll have your fill of divinity at my hands. And I at yours, I hope. But only in the metaphorical sense.
0:0 - A little demeaning to go running to your god after everything we've achieved, but if that's what it takes to survive... uid: 5b3d0200-05b5-48be-a0e1-c9d05a63b489 Node context: [Arrogant Astarion] sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - So, what next? Something fun, I hope? uid: 5b490522-2a7e-4d38-928b-67bbeaf94e92 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *Once the Crown is restored, you could return it to Mystra, fulfilling her wishes, and ridding the mortal world of such temptation. uid: 5c836146-7bd3-b9d6-0a98-a5eac1ea2adf Node context: Gale is speculating one path he could take (the morally good one) > *Or... you could take control of it for yourself, and become a god.*
0:0 - I swear, you ascend to unprecedented power one time and then suddenly everyone's doing it... uid: 5da36dd8-dfec-49e7-a8bb-03c3f5eb397e Node context: [Arrogant Astarion] Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I do wonder how he'll fare when Mystra decides to crush him. It could be quite the show.
0:0 - I promise, you'll have your fill of divinity at my hands. And I at yours, I hope. But only in the metaphorical sense. uid: 5ddacbe7-8723-46ab-9f2b-bf089d1ff6ae Node context: confident, calm, loving > null
0:0 - What do you say? Because I think we've earned it. uid: 5ee480e3-86be-41bc-9b31-51c36b246643 Node context: [Arrogant Astarion] addressing avatar - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - So - what now? I don't know about you, but I could use a flagon or three of ale. uid: 608b37ca-26cc-451d-b254-27eb42865467 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Minsc thinks she is owing you this much, at least. We look forward to your return - healed and pure of chest! uid: 6106c4a0-6e13-484e-9129-abbb1450b95d Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - That we have survived is a miracle. I propose we celebrate with whatever filth passes as wine in this city. uid: 64933a50-ece0-48b3-96ec-7c839cf89b0c Node context: While Gale seems to be moping, trying to move the party on from the scene of battle to a pub - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - *At least the mortal world will be safe from the temptation of the Crown. But you...* uid: 64d44fc3-6562-4b93-9e8e-8b7ee82fe3bb > null
0:0 - *You will be immortalised in legend - generations upon generations will celebrate the tale of Gale of Waterdeep - the wizard that defeated a Netherbrain.* uid: 66f02baa-964e-4716-a2cf-2dcaac87a4a0 - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - A ghaik with a conscience... remarkable. I would not have wished for such a fate for you, but perhaps it is for the best. uid: 67da86ae-1d57-4649-a05e-db89a3872514 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *It will not be without sadness that you depart your friends, but at least they will be safe.*
0:0 - *With your people gone, there's nothing left but the silence of the city, smouldering, waiting to be rebuilt.* 1:0 - *With the githyanki gone, there's nothing left but the silence of the city, smouldering, waiting to be rebuilt.* uid: 6b444ab8-622e-48e1-a8a1-00218e607e8c Cinematic: The player turns from the skies back to the bay. They walk out to the docks to watch the dying rays of the sun ripple across the water.
We could start similar to the Dragon's Arrive Stage from END_BrainBattle_CombatOver, but it's probably simpler to cut to a neutral shot and walk down to the docks. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - But I leave the final call to our esteemed leader. uid: 6bd4168a-efd6-4613-84bc-406900d9d31b Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Of one thing you may be assured - the world will be safe from the Crown's power, thanks to you - Gale of Waterdeep, the wizard who defeated a Netherbrain.* uid: 6ce13f55-b8c9-4bcd-bd07-da0d7bef2a06 Node context: morally good outcome for Gale - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - Have patience a while and I will return to you, carrying immortality in one hand and offering you ascension with the other. I will be a god, as will you. uid: 6cf9ab1b-aed4-43df-8f5a-be51a7d3dd92 Cinematic: Gale leaves Node context: confidence bordering on intimidating > null
0:0 - And a more deserving one this time around. uid: 6d3e186a-e45d-421e-8a8f-d068959daba7 Node context: he'd genuinely forgotten about that and is just now remembering > null
null uid: 6d4d374e-c922-4c15-bf50-5d2466c545ed - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - Farewell, Gale. I hope he still remembers us little people, once he's secured godhood. uid: 6e9242c4-8555-4b6e-b313-d5c74d45a5fe Node context: Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Though he may have to contend with Mystra before that's a foregone conclusion.
0:0 - So, what's next for us? The world is our oyster, and she has many pearls we can choose from. uid: 6fa25bcf-eba4-4e18-8cca-688e005af39a Node context: [Good(er) Path Astarion] Asking the player what's next - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - That's the wisest idea the wizard's had yet. uid: 7049b735-43d3-45db-98a9-909793cb3c43 Node context: mildly amused - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > What say you? I think we deserve a drink to celebrate surviving that horror.
0:0 - A suggestion, if I may: a celebration. I know I could use a few sips of good ale. uid: 7090468b-4a0c-47e8-a534-22896e8b2613 Node context: While Gale seems to be moping, ready to move on from the scene of battle to a pub - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Yet another noble sacrifice. If I didn't know you better, I would think you were just showing off. uid: 709e1052-a310-466e-b184-710bf5238a36 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - *All living things that possess a mind are yours to manipulate, to consume. Even as you think the thought, you feel hungry.* uid: 736a08c8-ca21-4cb3-af5f-d882c0593433 > null
null uid: 7432f8d3-046f-55cf-ef3a-3a872dcbb3b2 === END NODE ===
0:0 - And what kind of god would I be? uid: 74c9800a-779a-4ad3-9f0b-b26bc2073eda Node context: rhetorical question - he doesn't want to be a god > null
0:0 - I wish you well. And if Mystra stands in your way, call on me, wizard. I have acquired a taste for killing gods. uid: 75294915-2115-4d42-b2ce-af09dea5b4c2 Node context: Gale has expressed his desire to be a god, and Minthara relishes the opportunity to fight Mystra by his side. The 'god' she is talking about killing is Mystra rather than Gale. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - *Or not. Perhaps you are unique among illithid-kind. Perhaps you will retain enough of who you are to resist your nature.* uid: 76fd2e02-a344-4e41-b2f1-9c31685696ec > *A rogue mind flayer. Like the Emperor.*
0:0 - *That is, all but one of them.* uid: 7761d6a7-0f79-4523-838f-d4add67f06a6 === END NODE ===
0:0 - You already made the greatest sacrifice for us. I cannot believe you are ready to make another, but I thank you for it. uid: 77e4efea-4456-4fa0-b9be-bc4bbe25bbb2 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - What shall we do with our liberty? uid: 79ff938a-6ce0-478b-9a92-032a04d1bea6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Perhaps with this offering, she'll finally cure me of the affliction of the orb. uid: 7aecfe25-4402-4cea-ac61-d913cb9356da Node context: hopeful, optimistic > null
0:0 - *You've always been curious about Menzoberranzan - perhaps that would be a good place to start. And after that, Cormyr, or even the Feywild.* uid: 7d1cbb64-8842-4cba-8a75-6b4e6fa5516f - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - After all, Mystra's not about to welcome him to the pantheon with open arms. uid: 8098a9e4-a01c-4897-878c-46795a2ef093 Node context: doubtful that Gale's god would allow him to become one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > For now, though - let us leave Gale to his future, and turn to our own.
0:0 - Why do you furrow your brow so, wizard? Boo says your abominable bat-cat has probably survived. uid: 81300640-8efd-4d1b-b106-ed96f0d13593 Node context: 'Abominable bat-cat' = Tara, Gale's tressym. Minsc still does not fully trust her, but is trying to comfort Gale all the same - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Minsc - > null
0:0 - Such power was not meant for mortals, Gale. You should give the Crown to Mystra. 1:0 - Such power was not meant for mortals, Gale. You should give the Crown to Mystra. uid: 8176952f-970c-48a2-932b-34a53740f8ea - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > Why should I?
0:0 - *One way or another, you will have to reckon with your god. It's time to speak to Mystra.* uid: 82b2999c-76d0-3a34-bda8-cb9afef6615b Node context: The moment before Gale speaks to his god, Mystra - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - *Your allies' journeys may have ended with the Netherbrain's death, but yours has not.* uid: 8782d16a-bfbc-db8e-4eb2-b49dd4a9649d - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > *One way or another, you will have to reckon with your god. It's time to speak to Mystra.*
0:0 - Minsc and Boo wish you well, my friend - but think this is perhaps the way into Mystra's bad books, not back into her heart. uid: 87e1bfb6-443c-42f9-b346-0d94f4269b72 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - No, all I want now is a meal, a rest, and perhaps a nightcap to round it all off. uid: 8b9d1076-39e9-4f20-b8bf-e2e860acbdf3 Node context: warm, happy - 0 Set flag(s) to (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks > null
0:0 - Look at you. You're glorious. The greatest ally I could have wished for. uid: 8c32e5a8-46eb-4d88-a92b-70d8591ed65b Node context: telepathic between Emperor and player - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - *Of one thing you may be assured - the world will be safe from the Crown's power, thanks to you - the illithid that defeated a Netherbrain.* uid: 8c9359fe-ad1f-482f-abdb-99b57cb7b482 Node context: morally good outcome for Gale who made sacrifices - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - *The Crown is in the depths of the Chionthar, waiting for your summons. You could reforge it, and revive the power of Netheril.* uid: 8d6394bc-742e-0167-de98-742b97d7bb56 Node context: Speaking of Gale, who knows that he could reforge the Crown of Karsus - the very thing that allowed the Netherbrain to be dominated and become the Netherbrain - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Well, that's enough world-saving for one day. If any other existential threats appear, someone else can handle it - we are finding a tavern and celebrating. uid: 8d693bbe-6f82-4430-88e1-b20c34da4547 Node context: [Arrogant Astarion] While Gale seems to be moping, trying to move the party on from the scene of battle to a pub - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 8e4d2ad2-0d67-4683-a343-f2fa10af26a6 - 0 Set flag(s) to (Local): true - 819dc26b-a859-dd1a-0cde-2d396c8abb84_Gale_WiseMan - Gale said his 'Wise man' line > null
0:0 - So. What comes next? uid: 8f6e48b7-a787-4307-aad5-6b8671b77850 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - He chose his fate. Now, let us make the most of ours. uid: 912cdf09-7763-4ad1-9cb2-8d15a2ab257e Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Your allies seek to celebrate, but they know not what is to come. Yours will be a different future - a glorious one, and you will walk it alone.* uid: 92069227-48de-4715-889e-0c9f33126046 Cinematic: As Gale is empowered, he vanishes.
The camera zooms out of the party confused by where he has disappeared to.
The final image settles on the Sun in the evening sky, with VFX taking on the shape of Gale's tattoo, underscoring his godlike powers - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - Such power was not meant for mortals, Gale. Perhaps you should give the Crown to Mystra. 1:0 - Such power was not meant for mortals, Gale. Perhaps you should give the Crown to Mystra. uid: 92a9e75c-ed27-430f-8e53-a4ad37b64df9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > null
0:0 - Still, good luck to him. I'm sure he'll go far. uid: 92cf81e2-bdb3-49f4-85bb-01d0c6a31bcd Node context: [Good(er) Path Astarion] more interested in what's happening in the here and now - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The risk to others is too great. Take your own life. uid: 94bcc078-5c79-4512-84ab-440d090bc4b4 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedSuicideTransition - END_CombatOver_Event_NestedSuicideTransition - 1 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. > null
0:0 - Sage and timely counsel, as always. And I intend to heed it. uid: 94c36285-61d7-4aa1-9da1-7aa21d1141d7 Node context: his resolve is beginning to form > null
0:0 - And once I have, I'll return it to Mystra. uid: 97844efb-c588-4318-abae-4d3fb3634c31 Node context: sure of himself - this is the right thing to do - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - LOW_StormshoreTabernacle_State_WantsSurrenderCrown - Gale agreed to bring the Crown of Karsus to Mystra once the Elder Brain is defeated > null
0:0 - *Perhaps the Underdark. With your death, you might even eradicate others of your kind from the face of this realm.* uid: 98c2600c-62a4-4ff6-a676-610569fee136 === END NODE ===
0:0 - No kind the world will suffer for the absence of. And, I hope, there are plenty on mortal soil who would regret my absence. uid: 9b75853e-2d5b-4c34-b3d0-00624e2b1671 Node context: Glad to relinquish this particular ambition (godhood), and appreciating the bonds he's made on the journey > null
0:0 - You finally have a chance to live. Embrace it. uid: 9c607212-55ae-4055-b995-1338397c9c69 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > null
0:0 - And once I have, I'll take it to Mystra. uid: 9cf94811-52b9-4e90-9f2b-46d1d5411712 Node context: feeling his way to a decision - 0 Set flag(s) to (Global): true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown > null
0:0 - I understand. You are right to heed such doubts, however much sadness it brings me to leave you behind. uid: 9d1e22fc-181e-4832-90cc-5d85d6598c88 > null
0:0 - What do you think? Time for a quick one, before the work begins again? uid: 9dd32e5c-e23c-425d-9b3f-7a5695654478 Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - *You could start with Oryndoll, and perhaps later, Glyth itself. The world is yours to uncover, its stories yours to tell.* uid: 9f3a22c5-1524-46fd-b4ed-a717645ff36d === END NODE ===
0:0 - I'm sorry you feel this is necessary... but I understand. You really are just like me. uid: 9f785e09-dd21-48fa-8f95-ca917a9d49dd Node context: Reacting with sadness to mind flayer player deciding to put themselves in prison - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > *It is not without sadness that you leave this world, but locked away, at least the people in it will be safe.*
null uid: 9f86a13a-c6fc-4ca8-85bc-9ff494da0c61 - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Wear it, and become a god? 1:0 - Wear it, and become a god? uid: a31f1119-7587-48d7-9541-62a4cd2447a6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > And what kind of god would I be?
0:0 - Gale, are you brooding? Because I swear, if you ruin my good mood... uid: a49bbd51-9df7-4727-94b6-32cef733c602 Node context: [Arrogant Astarion] in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - But it's a journey I'd rather set out on with a good meal and a rest to my name. And a nightcap wouldn't go amiss. uid: a616ee73-3c3b-4c3e-b85b-d69fb15e3e61 Node context: warm, happy - 0 Set flag(s) to (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks > null
0:0 - What shall we do next? uid: a69c8605-d00d-434a-972d-57c85e8338b5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I think a celebration is in order. It's the least we deserve. uid: a78da808-0d64-41ae-bf27-549e4dd55f57 Node context: Like clearing her throat so as to move the party on from scene of battle towards more joyous things - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I'm not sure about 'drink in hand', but I think we've all earned some reckless abandon. uid: a7c67789-9b75-4aed-b5ea-95bec0e741b6 Node context: [Good(er) Path Astarion] Eager (game over, time to go celebrate) - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > How about you? Any thoughts on what's next?
null uid: a85ece07-8222-bc32-1df4-768aaebc856b === END NODE ===
0:0 - Ugh, no. Having seen what we've seen of those who chase godhood, I'm quite content with my mortality. uid: a8b5fb22-6657-46ca-ab8f-f96e64f7bb78 Node context: confident, calm > null
0:0 - Ambitious - don't let Mystra hear you say that. uid: ac76f7c3-bb61-4078-9e36-1e6a9346ba32 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - But, let the wizard wet his robes in the river, if that is his wish. uid: ad4a8c54-bce5-4ea9-af2e-39f313929380 Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - I can't say I'm not a little thankful. You've been lucid for quite some time now, and from what I understand, you won't stay that way for long. uid: ad601b31-2545-4940-9f64-10a2b7dd3b29 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Only a cruel god would refuse you. May Mystra's wisdom prevail over her enmity. uid: adeae6c1-6aae-432e-90df-5a9f77c9c365 Node context: sympathetic (in her own way) to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Perhaps Mystra will recognise you for your humility, perhaps not.*
0:0 - It's time the Crown had a new owner - you. The illithid that defeated the Netherbrain. 1:0 - It's time the Crown had a new owner - you. The wizard that defeated the Netherbrain. uid: afa66851-372f-4716-b8cc-dee89b049a18 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_GaleBecameGod - Gale used the crown and netherese orb to become a god > null
0:0 - I'm sure it will come to pass. Find me when it's done - I'll want to hear your story. uid: afb40932-5e5b-4b2a-bb8c-a3154cb1e8c7 Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *Waterdeep is waiting for you - it's time to go home.* uid: b0ed9505-62e1-4fa5-80a0-6f79463b45dd - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver === END NODE ===
0:0 - If anyone can, it's you, Gale. Whether you should is a question you might consider, though. uid: b2aa663a-fa39-42c0-88fb-47811c688869 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - She'll cure me of my affliction, and I'll finally be free. uid: b7e05baf-bd5e-42ee-b8a1-5093e5935d60 Node context: sure of himself - this is the right thing to do - 0 Set flag(s) to (Global): true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown > null
0:0 - Once Gale tasted of godhood, he was always bound to fill himself full. May he be wiser than he is cocksure, for his own sake. uid: ba4295bf-7f0a-4f1b-b369-fa47f5bd6baf Node context: Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > After all, Mystra's not about to welcome him to the pantheon with open arms.
0:0 - Such nobility and self-sacrifice. I thought a mind flayer might have a stronger sense of self-preservation than that, but... well - goodbye. uid: baf3442b-b467-4bcd-98cf-94c7643209ee Node context: [Arrogant Astarion] Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - That might be the smartest thing you've ever said, Gale. uid: bd0756ba-03a1-45ef-b4de-52da578aa6f7 Node context: amused - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The power of Karsus would be in my hands... uid: bddc8e30-fd09-4393-817c-6f82910eccd6 Node context: contemplative - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > But what then? What would I do with it, once I have it?
0:0 - What is it, wizard? There will be plenty to furrow our brows over in the morning - why not take a break? uid: bf01ac6f-ada5-4d0d-bb4f-66a58c30c7c6 Node context: in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Such power was not meant for mortals. Retrieve the Crown, and give it to Mystra, as she asked. 1:0 - Such power was not meant for mortals. Retrieve the Crown, and give it to Mystra, as she asked. uid: bf4176df-c910-44af-a05c-406140a73e4b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > null
0:0 - Such ambition - you make me look positively humble. uid: bf98b11f-e9b5-4d7a-803f-a553ebfcdf01 Node context: [Arrogant Astarion] Gale has expressed his desire to be a god. - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - But he's set himself on his path. We have our own next steps to think on. uid: c301e2ad-9ea5-4385-a610-5d3d35aa099a Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Speak your troubles - or relinquish them. uid: c85111f5-4f49-4bd0-97b8-f24f2cfa587f Node context: slightly impatent - Gale clearly has something on his mind - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > The Crown - it's somewhere in the Chionthar.
0:0 - Now you're talking. After all that, I think I'll need a drink in each hand, and a third on the table. uid: c8d65d95-6d1d-4add-88c9-cd9f430ae5b7 Node context: Eager (game over, time to go celebrate) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > But I think right of choosing should fall to you. What'll it be?
0:0 - I will never forget you - that I promise. And if you ever feel differently, there will be a place waiting for you in the heavens. uid: c97c289a-ba55-410b-a40c-3aa9cd2d5b56 Cinematic: Gale leaves Node context: with affection towards a loved one > null
0:0 - You'll tell me if you're about to blow, won't you? 1:0 - You'll tell me if you're about to blow, won't you? uid: c9bf2ca8-02de-459f-859c-c74d8a70c821 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Who needs forever? Keep it fed and you've plenty of adventures still ahead of you. 1:0 - Who needs forever? Keep it fed and you've plenty of adventures still ahead of you. uid: caf77f84-9fcf-4aa1-8311-60824e3599c5 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Ahead of us, I hope. I've a feeling we've many more adventures to come.
0:0 - Only cowards submit to slavery or imprisonment willingly. If you do not trust your own mind, you should have the courage to destroy yourself. uid: cbc78e6c-d9c0-41f7-a4a7-595e72f48bed Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Would anyone else like to sit down? Lie down? Drink until we fall down, perhaps? uid: cc2997ba-2b22-476f-a2dd-281ae798069e Node context: Breaking a moment of high tension / catharsis with a genuinely exhausted sigh. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Another low mortal, grasping at godhood. Perhaps he will manage it, and be everything he promises - perhaps not. uid: ce1800a7-cbd3-4430-954d-35acdafb2b57 Node context: Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > Better for the world not to find out at all, I think. And certainly better for Gale that Mystra does not.
0:0 - Regardless, it's the right thing to do. That's good enough for me. uid: cecd9e5b-b4fd-4ef4-9cb2-3255ee7d0168 Node context: confident, calm > null
0:0 - A celebration sounds ideal. Whatever time I have left, I'd like to spend it with you. uid: d064167e-0b15-4046-b8cf-b9960a462cc4 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedGaleCelebrate - END_CombatOver_Event_NestedGaleCelebrate > null
0:0 - You seem distracted, wizard. I can no longer spy your thoughts - so speak them. uid: d086aff6-aa44-4286-803e-3a73c4556812 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - But somehow I do not think Mystra will allow it to happen so readily. uid: d0e15357-f877-46dd-9b99-fcd9abd1b9ac Node context: but not that much concern - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > He chose his fate. Now, let us make the most of ours.
0:0 - *What will you do next?* uid: d1269a46-fbb5-4e21-817b-2436380e6e32 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - *The Crown is in the depths of the Chionthar. You will salvage the stones and reforge the Crown, the power of Netheril in your hands at last.* uid: d1abddd8-6fc4-ba14-0e81-8bcabc7c6c1d Node context: Speaking of Gale, who knows that he could reforge the Crown of Karsus - the very thing that allowed the Netherbrain to be dominated and become the Netherbrain - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *The Karsite Weave palpates within you - stirred by the very prospect.*
null uid: d4c12c70-c1b6-6063-1878-20e5e7080bf0 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Perhaps it's time for a celebration. We have earned it. uid: d6602cbc-9dac-497e-8429-871d6320f2e8 Node context: While Gale seems to be moping, ready to move on from the scene of battle to a pub - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Perhaps, or she might just reject you again. 1:0 - Perhaps, or she might just reject you again. uid: d8b24593-cf85-4d3d-b602-169ac1136112 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > Regardless, it's the right thing to do. That's good enough for me.
0:0 - You go on ahead. I miss Waterdeep, and I'd like to go home. uid: d96688e8-b91a-4349-89ec-6b6dab3184d6 - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedGalePartsWays - END_CombatOver_Event_NestedGalePartsWays true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver > null
0:0 - Revelry? A grand notion - we've earned the right to an indulgence or two. uid: dc4958f6-eaba-4684-b939-35694162f4be Node context: surprised to hear Gale say it, but very much on board - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > But I leave the final call to our esteemed leader.
0:0 - Well, my friend? What do you say? uid: dc64346f-209c-446a-8390-7fb0579038d4 Node context: addressing avatar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Gale? Is something the matter? uid: dd07e19e-3baa-4f5b-a386-e395586c12cd Node context: in a good mood, wondering why Gale isn't - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Good luck, Gale. Don't forget me when you're a god. 1:0 - Good luck, Gale. Don't forget me when you're a god. uid: dd5a8b11-d5e0-4882-b57b-50e8ccb0d8fb - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleInElysium - Gale left the material plane and ascended to Elysium with Mystra true - END_GameFinale_Event_GaleBecameGod - Gale used the crown and netherese orb to become a god > It's I who should be saying such things. Do not think I leave you without a heart as heavy as your own. But I owe it to myself to follow where destiny leads.
0:0 - Though first - what of you, wizard? uid: ddaf208a-3294-420f-aab7-f9cbff45898f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - A sound idea. It shouldn't take long to find him either - a wizard who cannot refrain from imparting his wisdom to the world... well, you know yourself how easy it is to find one of those. uid: deb9ef01-7b7d-4a53-a835-ed4717a36d4d Node context: the thought had crossed his mind perhaps but it's good to hear it affirmed by you
latter part is a joke about himself > But it's a journey I'd rather set out on with a good meal and a rest to my name. And a nightcap wouldn't go amiss.
0:0 - The risk to others is too great. Take your own life. uid: df4047a2-0da0-4767-8eb1-38604396ff7f - 0 Set flag(s) to (Global): true - END_CombatOver_Event_NestedSuicideTransition - END_CombatOver_Event_NestedSuicideTransition - 1 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. > null
0:0 - Is that really what you want, Gale? 1:0 - Is that really what you want, Gale? uid: e5cf5cc2-40a5-4523-8260-852257ecce36 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - No one else wishes to say it? Very well, then. DRINKING! uid: e6974ef1-ba4d-43f4-a150-90f38d22869e Node context: Looking around, clearing throat before 'DRINKING!' - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: e7525b88-7d5c-4da0-8f36-4ed95f049937 === END NODE ===
0:0 - Your hubris was your downfall once, Gale. I thought you were wiser than to make the same mistake again. 1:0 - Your hubris was your downfall once, Gale. I thought you were wiser than to make the same mistake again. uid: e7a816b2-3d7c-4d08-94e6-23ad96270678 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > And I thought you wise enough to recognise that I am not the man I once was.
0:0 - Although it seems not everyone is in the mood to celebrate. What's happening in that head of yours, Gale? uid: e847f27e-3729-4e7c-b3f2-337de90ffe33 Node context: [Good(er) Path Astarion] being sensitive to Gale's somewhat thougthful mood - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - But what awaits you, Gale? Your path ahead is... unclear. uid: e891d292-3f90-47f7-9c64-447f3c335ab4 Node context: Uncertain (Gale is a mind flayer in this case, having transformed to save the day) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Of course, your other condition. But if anything can convince your god to do what's right, the Crown can. uid: e98576ac-56a7-418d-8768-687cdca2adfe Node context: [Good(er) Path Astarion] sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - A new chapter awaits - let us make haste. uid: ea286a0e-bb90-43c3-8122-673546cdc47b Node context: more interested in what's happening in the here and now - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Well and good, but enough of that. What now? My hamster is hungry. uid: ea661078-c2b9-4cf9-bb0e-da7036797b75 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - You finally have a chance to live. Embrace it. uid: eb4a7dee-de80-8f15-3236-89a2ceed7ee3 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Thrive - Player Illithid has chosen to thrive > *Your fate will be what you make of it. Now, you are your own master.*
0:0 - A nip, a dance, and a song? Don't mind if I do - I think we're due an evening's reprieve. uid: eb64b32f-8799-4f5c-8a19-645d3787ab90 Node context: Eager (game over, time to go celebrate) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > What's our leader have to say?
0:0 - We will be gods together, Gale. I will be right by your side. 1:0 - We will be gods together, Gale. I will be right by your side. uid: edbb89f9-091c-49a0-85dc-5a4b44440cf1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus - 0 Set flag(s) to (Global): true - END_GameFinale_Event_GaleBecameGod - Gale used the crown and netherese orb to become a god > That day cannot come soon enough. But first, I must retrieve the Crown.
0:0 - Though I hope he has the mettle needed to face Mystra. She will not yield willingly, I fear... uid: ee8da1cc-3493-4ec2-8830-dc3097d6ecca Node context: doubtful that Gale's god would allow him to become one - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > A new chapter awaits - let us make haste.
0:0 - There should be no mind flayer roaming freely, not even you. Put yourself in prison. uid: ee90493d-0da2-4a9a-bab2-6c6fa98dae27 - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_GoToJail - Player jails themselves. > null
0:0 - A grand enough gesture to win back her good graces, I think. I wish you luck, wizard. uid: eebd298e-a83c-4c24-a552-452018e88470 Node context: sympathetic to Gale's desire to be cured of the bomb in his chest - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Do not be sad, mind flayer. Even out of sight, Boo will remember you. And I will make sure he reminds me to remember you also. uid: ef3a6bcd-48f2-4f1b-8803-974293580f16 Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Besides, I've grown quite fond of this merry band of ours, and I'd quite like to see what happens to it. uid: f0eeb12f-2d93-4d6b-8786-7c3bad57e2ec Node context: tonal shift towards levity the way British people do as soon as they've had an emotion > null
0:0 - *Your fate will be what you make of it. Now, you are your own master.* uid: f14f692a-4666-435f-92d3-134f7955aff5 === END NODE ===
0:0 - I fell to hubris once before and landed myself with this orb. I think I'd rather not make the same mistake again. uid: f1dcfa49-46f7-455b-b04c-afa9fc91c288 Node context: his resolve is beginning to form > null
0:0 - If you think iron bars will be enough to contain you, I fear you'll be in for a rather nasty shock. It's your mind that is your greatest asset, always has been. That's the one I'd watch. uid: f2b9ff55-682b-49a4-a020-66a0a97359fa Node context: Reacting to a mind flayer player saying they'll lock themselves in prison for everyone's safety. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Gale will be but one god among many - doomed to squabble, to battle, to vie for control and power. And we will be the pieces they play with. uid: f35c08a8-e325-45d8-a4f6-ed28882f3ec6 Node context: with concern - Gale has left, declaring he plans to salvage the crown and become a god. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > But somehow I do not think Mystra will allow it to happen so readily.
0:0 - Gale - this is no time for sentimental gawking. uid: f443dcb7-0c31-43e7-a224-df1d93fed362 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Speak your troubles - or relinquish them.
0:0 - *The Crown is in the depths of the Chionthar, waiting for your summons. You have the means to reforge it, and revive the power of Netheril anew.* uid: f63bd23c-41fb-de6d-214e-96de4eb99e58 Node context: Speaking of Gale, a mind flayer, who knows that he could reforge the Crown of Karsus - the very thing that allowed the Netherbrain to be dominated and become the Netherbrain - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *The Karsite Weave palpates within you - stirred by the very prospect.*
0:0 - *Perhaps there will be rats or other thoughtful vermin that you might sustain yourself on. Or, if you're lucky, a cellmate.* uid: f7cbf299-c91b-4a73-ac0c-cef857fe4860 === END NODE ===
0:0 - A humble task ahead, then. And one in which your Mystra will no doubt wish you well. uid: fbfc6580-cab3-4217-9ebb-fde362163054 Node context: Gale has expressed his desire to be a god, but you have your doubts - his goddess Mystra was never the kind to grant power willy nilly. Jaheira's line mildly sarcastic - 'oh, is that all' - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I think we've earned a celebration. Don't you? uid: fc58cb55-189d-44b6-9b8d-4c0e36f05e71 Node context: While Gale seems to be moping, trying to move the party on from the scene of battle to a pub - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *You felt the magic of Karsus draining from the stones as the Crown plummeted to the bottom of the Chionthar. A useless trinket, nothing more.* uid: fe4f9db4-3fd7-4fbf-9146-b603aae8774e - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *At least the mortal world will be safe from the temptation of the Crown. But you...*
0:0 - What comes now? I cannot remember the last time we did not have a grand purpose to work towards... uid: ff31871b-6190-4828-a88d-e4c4250138e2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_CombatOver_Nested_Conclusion.lsj Synopsis: JLatino: Deals with Avatar Astarion in the sun, Dark Urge might kill themself, Avatar Karlach wrap-up, companion Karlach is missing, Emperor present with Illithid Player.
Would be good to start on a nuetral shot of folks walking back from the end of the pier.
EXITS:
Terminus
0:0 - What are you doing?! No! uid: 05d88555-b397-c51c-0b96-57a8c8efa950 Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...* uid: 0743538f-5902-e159-38de-4bab5073ed10 Cinematic: Player commits suicide. Same as Lae'zel suicide in node UUID 018f0315-9257-01ee-4186-465f40352502. - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. === END NODE ===
0:0 - We're short a tiefling - where is Karlach? uid: 08050db3-40f0-092a-62e5-e12d429aa002 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - What are you doing?! Stop! uid: 0a193217-e376-e55a-7e20-9eba9bfcd56d Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Shit. Astarion, you need to get out of the light. uid: 0da4ea84-dd5b-713e-6b59-c573ecfbb287 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Perhaps she has returned to camp. She has... much to think on. uid: 0f96f3bf-e77c-7f70-2cde-1be8ee1f8bf2 Node context: Wearily - referring to the fact that Karlach turned herself into a mind flayer to save us all - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) === END NODE ===
0:0 - Astarion! Get out of the sun! uid: 0fb5686a-5a80-b6ca-7360-add182d1718c Node context: urgent, he hasn't noticed that he's begun to burn - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 10a8fdcd-7c92-c0bc-e6f7-ec0605e5989f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - What are you doing?! No! uid: 113bdd54-ca39-a045-db98-91061f4af49a Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - This cannot be allowed to happen. One final act of resistance - kill yourself. uid: 16e24e72-cd64-0fab-be31-c86c543775d3 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. > null
null uid: 1b5bf171-c113-7d01-b063-29ee47dbf3f0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - That sounds like a fine plan. uid: 1ce3b25d-a08e-e8a5-bfd8-8c8bd17d6634 - 0 Set flag(s) to (Global): true - END_BrainBattle_State_AlliedWithEmperor - Player agreed to continue their partnership with the Emperor > null > To business, then. We have much to discuss...
0:0 - What is that enticing aroma? Ah - I do believe the sun is cooking poor Astarion. uid: 1e030b6a-342f-e371-6c02-7e0f9b4dd85e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - We must find her, before it is too late - to camp, quickly! uid: 240b4c11-cbfa-325a-7537-2ce932165138 Node context: sudden urgency, realising Karlach has returned to camp to die - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Minsc - === END NODE ===
0:0 - Camp, would be my guess. She - she doesn't have much time left. uid: 26c0a00a-5abc-52a5-003f-cae42ef3130d - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - We're mind flayers. We need to think bigger. uid: 26c850ed-6f3a-3ec7-f5dd-7fdc901b2280 - 0 Set flag(s) to (Global): true - END_BrainBattle_State_AlliedWithEmperor - Player agreed to continue their partnership with the Emperor true - END_BrainBattle_State_MindFlayersWithBigPlans - Player proposed that Emperor needs to think bigger than just resuming its work with Knights of the Shield > null > Have I ever told you how much I enjoy you? Lead the way...
0:0 - Astarion. The light will burn you to a crisp if you don't get to shelter. uid: 2792c7cc-321c-f639-19ef-63e4184f8405 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Her day has proven longer than most, but it's not over yet.* uid: 2794e8e8-460d-b430-6fbd-e94d45350591 === END NODE ===
0:0 - She's at camp, waiting for us. I - I don't think she'll be able to hang on much longer. uid: 29ee6c41-655f-a062-71f5-4c313a8423bd - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
null uid: 2c703dcb-5c13-81a4-83ce-449d3e8a278c - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - Hold - this gathering has become altogether too civilised. Where is Karlach? uid: 2e708932-0667-fb0a-e85f-3c277a392dab - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Hide, Astarion! I do not think you are going to tan! uid: 30377515-fbb2-1c99-9e91-50896b3d725c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - You must be contained. You will go to prison, and ask for the strongest handcuffs they have. 1:0 - You must be contained. You will go to prison, and ask for the strongest handcuffs they have. uid: 30bce386-aa54-52f2-5bcb-aba67138940f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_GoToJail - Player jails themselves. > null
0:0 - Have I ever told you how much I enjoy you? Lead the way... uid: 31434ac3-c9d4-5613-3eef-daad84c8552f === END NODE ===
0:0 - Stop this madness! uid: 37e65ca4-0a92-75fa-ccda-da782c8e6b86 Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - What are you doing?! No! uid: 382aa883-6a88-0f79-6f0e-52ecbb065eff Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *The tension dissipates - your companions begin to relax. You feel the warmth of their relief, their joy, their peace in each other's company.* uid: 3aadfa4d-6b5d-ad03-8672-e4968d22db12 - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > *A new quiet settles. Without the blazing Hells inside you, you can finally rest. And listen for the new voice - the quieter voice - that sounds from within.* > null
0:0 - What of Karlach? I cannot lay eyes on her... uid: 3dcaa6f1-edd8-2c0a-e66d-53cf5873b9d5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: 41335248-8078-8ce4-b15f-27b62ba6309d Cinematic: While he's looking at it, Astarion's hand starts to smoke. He's being burned by the sun once again. > null
null uid: 4d06ac32-aeb1-3922-698e-c365b4bfbc92 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
0:0 - Their concerns are so trifling, are they not? uid: 5118e7af-358d-bbf0-d12e-dffa55433ef2 Node context: conspirational, just to player, telepathic - 0 Check flag(s) (Global): true - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > Look at you. You're glorious. The greatest ally I could have wished for.
null uid: 5294cfa7-dfb1-25b4-61ee-f5530d3edcb0 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
0:0 - Now, Karlach - Boo still shivers from the sea. May he toast himself against your... Karlach? Where has she gone? uid: 546ead7a-669c-7fcf-eb62-8216b86b652b Node context: All the drama done, he turns to other matters as if simply moving on. Asking Karlach if Boo can heat himself on her furnace, before realizing she's not there - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - *This is the end of the line - the threshold where the others cannot follow. And you have no choice but to walk it - alone.* uid: 5aca605f-c24d-dc86-e698-fa3bfecbdacd Cinematic: Karlach, alone, walks off to one side (wherever she needs to be for END_GameFinale_DeathOfKarlach.) === END NODE ===
null uid: 655ff827-d178-abcd-a527-206eeab1f6c7 - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - She's taking the long route back to camp. Her time with us is running short - no doubt she's many thoughts to get in order. uid: 672af7c2-e11e-f0da-6a5b-fa288ce780aa Node context: Talking about a companion who's about the - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - *For all its terrors, you missed it. Baldur's Gate is not a bad place for a vampire to live, to flourish. And flourish you will.* uid: 6a8f3d7d-ff57-5bb8-c25a-37c39841f69b === END NODE ===
0:0 - Stop this right now. You have a life ahead of you - don't waste it! uid: 6cf8190a-c9d1-ae51-f6c4-33e109c5eeda - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I fear her time is running short... uid: 6d7c475f-bfe5-f983-e8a2-f9ec683f1aa7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| === END NODE ===
0:0 - Our mind flayer acquaintance has wandered off. Not feeling quite herself, perhaps... Understandable. uid: 6e3daa68-daf8-364f-f0ed-87a6f2a47901 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| === END NODE ===
0:0 - *It's hard to say what your companions make of you now; their faces betray only confusion. Though one face is notably missing - Karlach.* uid: 6fc0c6cf-b3e7-b347-9274-dce0af4ec8da === END NODE ===
0:0 - *A new quiet settles. Without the blazing Hells inside you, you can finally rest. And listen for the new voice - the quieter voice - that sounds from within.* uid: 7ad0618e-14dc-5237-41c6-f7c47884a9a4 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - *It's hard to say how you find shelter, but you manage it. Now all that's left to do is wait for the familiar embrace of night.* uid: 7b48c337-4115-d2ce-ace4-d21a64f92e74 Cinematic: Shot of Astarion in the shade, panting, a little singed, relieved to have made it, fearful of the light. > null
0:0 - Whatever it is, you deserve it. 1:0 - Whatever it is, you deserve it. uid: 7bbfa8df-bf53-c136-a7a6-54940a8eada6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I'm - not sure. She's been through quite the ordeal. Perhaps she's in camp... uid: 7cf26688-c2bc-74ce-47a3-a365204e4fc8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - To business, then. We have much to discuss... uid: 7cfe0ff3-6880-bf50-3849-0a333f706a90 Node context: telepathic between Emperor and player === END NODE ===
0:0 - *And just like that, it's over. Whatever's left of you is subsumed by the overwhelming strength of your desires.* uid: 7e6da8bd-ed44-4278-9d4e-6b30d81e863c > null > null
0:0 - You are depravity compounded on depravity. You cannot be allowed to live. Take your own life. uid: 7e81dc9d-ccc2-27f0-7b3d-401c0e233554 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. > null
0:0 - What happened to Karlach...? uid: 844084f2-7d9c-27f0-de3b-126820ac108d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - To camp, says Boo! She may have slipped into a new skin, but her scent still singes my hamster's nose. uid: 86d5fbbc-12eb-5cc2-7feb-c515666c806c Node context: Trying to be enthusiastic - referring to the fact that Karlach has turned into a mind flayer to save us all - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - === END NODE ===
0:0 - *Your skin now itches insufferably, as if covered in biting ants. You look, but see nothing out of the ordinary. Until...* uid: 8789204d-dc49-9d7e-f92a-8795e86f5e4e Cinematic: Astarion looks at his hand, but sees nothing - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 8c67c232-fac3-d0d6-029a-910e8bbe2e40 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - What are you doing?! Stop it! uid: 8cc504bf-5911-7989-dd95-e9c35b573b2f Node context: [Good(er) Path Astarion] alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Hold on - where's Karlach? uid: 8d3bc857-292d-5a4b-e209-e6984848eecb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - You are strong. You defeated a Netherbrain. Surely you can defeat the Lord of Murder? 1:0 - You are strong. You defeated a Netherbrain. Surely you can defeat the Lord of Murder? uid: 8f7c3c1c-dd69-d3a0-6173-9b0b56869a4c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Don't do this - your life... uid: 93aee174-4ad6-cb80-7356-07b10057d2a1 Node context: alarmed that the player mind flayer is killing themselves - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - It is as it should be. I hope you find peace. uid: 94c3e88e-56e8-54cf-3fcb-0f79a27cdd05 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Back to camp. She will not have much time. uid: 981b0d01-0174-f153-7006-73100e5874f1 Node context: sudden urgency, realising Karlach has returned to camp to die - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) === END NODE ===
0:0 - *Even now, your desires threaten to consume you. Your only hope is that a prison will be sufficient to contain you while you spend the rest of your life pondering your sins.* uid: 999e392e-97a6-882e-b8ed-24600b59a0bd > null
null uid: 9efad592-789c-947f-1aff-6329b9f0cf57 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
null uid: a37cefbf-a8c1-b568-5c99-b386da797fd2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - She is measuring out the last moments of her life. We should find her, and say our goodbyes. uid: a4b3a47a-de1d-24b0-d892-bfd33ffdfc82 Node context: sad, contemplative. Speaking o fKarlach, who is dying. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Minthara - === END NODE ===
0:0 - No doubt she needs a moment alone with her thoughts. Who wouldn't, after all she's been through? uid: a65a6ed6-a136-7a18-0aa3-ee10ef9a041b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - Wait. Where's Karlach? uid: a683bce0-1e80-43ea-7211-68facc701641 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: a7c8ffec-6131-7812-80b3-d35fbf507d4d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Perhaps she's retired to camp? She has had a long day. uid: abdb1567-c04c-7c6d-c486-2c46563b2a9e Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
null uid: add9acd0-2850-af48-89b2-2e556a70b166 === END NODE ===
0:0 - She returned to camp to rest - and to consider her fate. I fear Karlach is not long for this world. uid: adf4e7e7-f846-9c03-1e85-104794f0bd1f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
null uid: b4155743-8ebe-e269-17ba-158198cdd015 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null > null
0:0 - *You can make it 'til dawn. If you gather every bit of strength you have, you can survive the night. One last night to say goodbye. One last night to live.* uid: b966ec63-7c39-de84-cea7-59a2c686aceb - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship === END NODE ===
0:0 - She said she needed some time to herself, and she'd meet us at camp. I'm not sure she's going to last much longer... uid: bb36a0eb-9d42-8071-a216-cba248db880d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - Don't do it, my tentacled friend! 1:0 - Don't do it, friend! uid: be9b2a45-650f-ea8a-f0fb-d37549c967cc Node context: alarmed that the player mind flayer is killing themselves - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - *You've butchered so many before - each death a gift to your Father. But this one, you will take from him. This one is just for you.* uid: bebc54b5-19d8-0cf3-6ab4-59ce5c653db9 Cinematic: Dark Urge looks at the knife in contemplation. Stabs themselves multiple times (reuse if possible) once the narrator's line is done. - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. === END NODE ===
null uid: c4172de7-dff7-40e2-b26e-90e496bf8831 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
0:0 - *Her time is running short, and so too is your window to say goodbye.* uid: c47eea0c-ccf0-cfb5-d72d-3e8e1f9222f5 === END NODE ===
0:0 - I think it might be time for you to find a shadier spot, my friend. If I'm not mistaken, you're beginning to burn... uid: c65f4468-27c0-26d0-b6ac-55f8451a5da6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: c7e2ad23-b51d-746a-d539-53802d7bdcc0 - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
null uid: cca64584-8052-bebe-9419-033fbff16823 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - *You disobeyed the Lord of Murder. But his hold on you remains... It gnaws... You are hungry.* uid: d1adf80a-c62a-ebd6-889f-d4850d9e69e4 > null
null uid: d1d4dff4-97b2-d648-55d9-f0477f8c58e1 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Hold a moment - where is Karlach? uid: d234e3e2-e006-2db3-8456-b3b9cdbf7c10 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Astarion - you're starting to crisp up! Get out of the sun! uid: d45f0777-8c75-9e13-a65c-2f76683778ed Node context: urgent - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - She has already lost her body to the tadpole... I hope she has not lost her mind. We should find her. uid: d5b8bf53-c040-e61f-1f5b-85bbe86c9cc1 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - === END NODE ===
0:0 - Oh no - Astarion, you're burning up. Take cover, quickly! uid: d938b4cd-4049-3019-fb08-db65546537d3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - She's wandered off... Perhaps she just needs some time alone. uid: d9d0129f-1f44-4a40-d001-26645455dab1 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
null uid: dc07d3e1-1097-0147-34cf-ff0ef8595aa5 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - *But it seems your Father has other ideas.* uid: dcd291a0-c815-f85b-7131-0e95c376607e > null > null
0:0 - *Your destiny is set. Your very blood shall clot with the Urge, and that hungry desire will consume you.* uid: de1588dc-9ab4-975d-e3de-f2d147ac1f59 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal > null
0:0 - *This is it. With the mind flayer's parasite dead, your time in the sun is over.* uid: e06ca5ac-ee12-49c7-117a-0058c9ef5407 Cinematic: Astarion's hand smokes more > null
0:0 - If you change your mind... you know where to find me. uid: e666854a-d161-5b03-152c-8c56e6d32c97 Node context: telepathic between Emperor and player === END NODE ===
0:0 - What do you think you're doing? uid: e733bf66-20c5-1bb2-17ff-da9df4de8e18 Node context: [Arrogant Astarion] alarmed that player mind flayer is killing themselves - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *You can make it 'til dawn. If you gather every bit of strength you have, you can survive the night. One last night to say goodbye. One last night to live.* uid: e8ebf808-dc6a-d7a8-e217-75fffa514bdc - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Hold on - we're a body short. Where's Karlach? uid: e9d24761-f655-44cc-be08-8fb79c03103e Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
null uid: f34ae4d1-3e69-c021-3e79-62bb9a842161 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - She must be at camp. I think she was getting a little too hot under the collar. uid: fe636316-8a7a-f329-056e-0ca74b4f567a Node context: [Arrogant Astarion] Comment on Karlach's overheating engine that's threatening to kill her - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - Astarion - the sun is burning you. To shelter, quick! uid: fe714922-8512-ba47-bd29-0759d57d3732 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - No doubt the Old Mage will have much to say about your adventures, and you will have much to tell him. uid: 02063b64-3b27-ab8d-966d-b10890e5ef24 > I wish you well in this.
0:0 - Perhaps Mystra will even see fit to forgive you for making such a choice, and cure you of the orb. uid: 18978d67-b14e-6d6b-eeb3-94858942ff51 > null
0:0 - If you do intend to stay in the city, the Undercellar may offer a suitable refuge while you learn how to hide in plain sight, as I once did. uid: 1a71ff99-01fd-3a1f-fc4b-2c299515e42d > null
0:0 - We should stay in the city. Help to rebuild it. 1:0 - We should stay in the city. Help to rebuild it. uid: 1d5abfb2-f244-78b6-dd34-39a4591935ce - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > You can, if you wish.
0:0 - For what it's worth, I think you are much improved now. uid: 1d9ecf10-7852-492c-284c-1976ab2e46d0 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 1df38368-6713-5513-7237-95aaf617749e - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. > null
0:0 - I never trusted you - you were just my best chance of survival. uid: 266c4bf6-0d5b-cad0-edb6-2f4e394044b4 > I see.
0:0 - I wish you well, Gale of Waterdeep, for the fate of our world will depend on their failure to find you, or your success in defeating them when they do. uid: 2749736f-3344-9bb1-1421-61c3d06c0f7a > null
0:0 - I will deliver the Crown to Mystra, to ensure that none may access such power again. 1:0 - I will deliver the Crown to Mystra, to ensure that none may access such power again. uid: 30659b45-7d66-d387-67fc-684176d5b02a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > A wise decision, and a humble one.
0:0 - The expansion of one's mind with the intellect of others' is never a bad idea. uid: 3974d294-decf-742e-2a82-52d336bd9f93 > I wish you well in this.
0:0 - You did well. uid: 42cb1022-c660-cf48-c1c6-a5481d7d83c5 > null > You trusted me.
null uid: 45407b88-fe4d-dbfc-74c3-a63dcb32aa16 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Full-Illithid - |Player has become a full Mind Flayer| > Return to the city. My home. > I'm not sure. This is all very new. > First? A very long nap.
0:0 - They're lost to the Chionthar, with the Crown. Neither you nor anyone else will ever wield them again. uid: 49cbda87-f816-a4e3-7010-b9bd8a04706d > So what will you do now, Gale of Waterdeep?
0:0 - Let's get out of this godsforsaken city. How about the Underdark? 1:0 - Let's get out of this godsforsaken city. I hear Amn is lovely this time of year. uid: 5437d6e0-38b7-a5ec-ebc9-4f21103504a5 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Not a bad idea - it will certainly be safer than staying in the city.
0:0 - A word of advice - keep the stones close to you. For as we have seen, even a Netherbrain can be dominated. uid: 58ef36ad-66af-f774-738a-8b39efdfe8cd > Never mind a fledgling god.
0:0 - I'll leave the Crown where it is. So long as it's separated from the stones, no one will ever wield its power again. 1:0 - I'll leave the Crown where it is. So long as it's separated from the stones, no one will ever wield its power again. uid: 5a4342c4-6007-6b3f-cf46-ee6d5eebc817 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > Then keep the stones close. There will be those who seek to take them from you. To stake their claim on power, even though you do not.
0:0 - I wish you well in this. uid: 5b4627f2-1a36-446e-8bfe-33c29ac35c79 > null
0:0 - I saved the world. The sacrifice was worth it. 1:0 - I saved the world. The sacrifice was worth it. uid: 68783fda-48ee-2caf-6e82-b4e8149d06c2 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > I'm glad you think so.
0:0 - I may not be able to read your thoughts anymore, but I'm certain I know them - uid: 6d581a8d-dbdd-894c-c615-0f7ef4d8a18d - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > The Netherstones, you have them. > You're wondering what became of the Netherstones.
null uid: 6db88ea0-a781-8191-c37d-a9a8db0d9c61 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *But the orb is not your only concern.* uid: 6de9aeb0-8e64-8ea5-b7ea-fd7446d1f014 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I feel more powerful than ever. uid: 7761c3c1-e5c1-d634-27d2-0cf4032bc192 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Never mind a fledgling god. uid: 78a4397f-21d7-f2d9-cb73-e4e2e6e80c3f > null
0:0 - But it matters not. We succeeded. uid: 7a5b73fa-2c31-2dbc-886d-7453039f31fb > null
0:0 - I really thought at this point that you might have let go of that... uid: 7bcf2e61-493f-1633-29b5-14a677a2e67b > But it matters not. We succeeded.
0:0 - Not a bad idea - it will certainly be safer than staying in the city. uid: 84ff400d-ec5a-7fcc-6fa1-3049c5bb7265 > But I will not be joining you.
0:0 - I'll miss you, too. uid: 88d39423-f15c-1b1a-dab9-cda5c4928a50 > null
0:0 - *Your prince has been sacrificed, and you have been abandoned by your queen.* uid: 8a473777-b3e4-e096-df21-c4efc37da832 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *The threat of the Grand Design is over, but your people will never accept you back into their embrace.*
0:0 - I can hear your thoughts. uid: 92caa5ab-2fd9-3c9c-4176-06113543c839 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > The Netherstones, you have them. > You're wondering what became of the Netherstones.
0:0 - Strange, isn't it? To have travelled this far, inseparable from one another, only to cut the cord at the final step. uid: a9f388cf-2066-6e41-bf91-3a2cf7831380 > I'll miss you, you know.
0:0 - *One last look to remember. One last look to say goodbye.* uid: acd934af-e2cd-16c2-b091-9f22d771c056 > *One last threshold to cross.*
0:0 - I will deliver the Crown to Mystra - it will be safer in her hands than in the hands of mortals. 1:0 - I will deliver the Crown to Mystra - it will be safer in her hands than in the hands of mortals. uid: ae4f5cab-ebe1-96a6-16d5-067368241aae - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > A wise decision, and a humble one.
0:0 - What will you do? 1:0 - What will you do? uid: c771c51e-4c6e-185b-c410-e5d6d2f50b5f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I will do what I have always done. I will survive.
0:0 - *You are a mind flayer, the very thing you were taught to hate. Whatever self you still possess is quickly ebbing away.* 1:0 - *You are a mind flayer, the very thing you sought to eradicate. Whatever self you still possess is quickly ebbing away.* uid: d33c2558-fe82-ca03-eeb6-ea4e009d06d8 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - END_CombatOver_Event_LaezelMFSoloEmperor - END_CombatOver_Event_LaezelMFSoloEmperor true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. === END NODE ===
0:0 - Oh. Your heart... uid: d3791729-5c90-7ac4-1ad7-95e48ede1f22 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'm sorry.
0:0 - And that is why we succeeded. uid: e7725cf9-5f8c-2bcd-358a-ebbf570314bc > null
0:0 - I did what I had to do. 1:0 - I did what I had to do. uid: ea125aea-2710-1cdb-68d0-e1c54856f872 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I was impressed. And - grateful.
0:0 - There are so many worlds I'm yet to see, and not much time to see them. I feel my next adventure calling. uid: eb6cfcd1-03a5-2d00-c35b-74590846c320 > I wish you well in this.
0:0 - This is my city. It needs authority. uid: ee3586b8-850c-dac3-5808-5972f2fb7a97 > null > null
null uid: f1f4ac48-9380-43bd-34f4-4afe7ac1eaec - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - It's a shame - with an attitude like that, you would have made a wonderful illithid. uid: f7465c2d-e4c1-c850-5bdd-bb0d5213127d > null
0:0 - *One last threshold to cross.* uid: f9040bd0-41fe-0872-1f30-87b9f5c1034c === END NODE ===
0:0 - I'll miss you. 1:0 - I'll miss you, mind flayer. uid: fa89faa8-c7f0-bb30-8cc4-88f2298a740c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null > I'll miss you, too.
0:0 - I trust you will enjoy the process, for few will believe the stories you have to tell. uid: fdd9a221-5538-3e47-dec0-dc2bdfac4fcb > null
0:0 - Well-deserved. You will find your dreams much changed, full of colours and shapes you do not yet recognise. But you will know them, in time. uid: fe343a58-27c0-49cd-58df-82104d0f21b8 > null
0:0 - He succeeded. The Netherbrain is defeated. uid: 01553f35-da3f-9b9e-9d02-444e2103af5a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - And the tadpoles have fallen silent, I take it? Good. uid: 03dd4c12-bfe2-3315-8a81-2b75652b03e5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The tadpole - I can't feel it anymore. And here I was worried I'd become some grotesque, deformed beast. uid: 0c075f62-716e-f1c6-bb98-a5cb57e3fc58 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - ...The parasite. It's withered, dead along with the Netherbrain. I am cleansed! I will never be a filthy ghaik. uid: 128cdfb7-43cb-8bc6-ca55-89c1b593cc72 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The city must remember him. Not just for his triumph, but for his courage. uid: 1979ffa8-d2bc-56b6-7769-294e8660429d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Gale was many things - but he was a hero, at the very end. That is how he ought to be remembered. uid: 1b744d8a-0d95-9ea4-0e26-511d690cef4c Node context: Mock horror - actually willing to joke now the day has been won - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Boo will raise a statue in Gale's name. It will be the size of a planet to honour the size of Gale's courage. uid: 1ce5c60c-406d-b7d2-4ab5-133ed66b1766 Node context: Satisfied, taking in the scene of our victory - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - We prevailed, but only thanks to Gale. uid: 20166c3d-efe8-51a4-1505-a37887441e6b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - May he find the rest he deserves. Such an act will be remembered. And in its memory, he will live on. uid: 20822e6a-ec84-f700-1aed-c07a6b0cb872 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Even when my time in the Prism stretched out like eternity - when escape seemed impossible - I never lost hope. uid: 219c4525-682e-d3fe-6f56-bd3a779e5437 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - He sacrificed his life for everyone. He may not have been a warrior, but he fought better than any of us. uid: 2fc72d0d-9123-7c81-7b88-307e7401bfb3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - And the tadpole is gone at last. 1:0 - And the tadpole's gone. Finally. uid: 32cb6456-a9fd-b43c-b9e7-386e03567bc4 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Boo will be sad for Gale. He was the best wizard Boo ever knew. The only wizard close to Boo's power. uid: 372fed8a-407f-a8bc-a5b3-a32b873958c2 Node context: Satisfied, taking in the scene of our victory - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - He did it... he actually did it... he blew up the Netherbrain. 1:0 - He did it... he actually did it... he blew up the Netherbrain. uid: 3cf08a00-504c-bea9-db23-c7e61a42c46c Node context: Stunned relief. Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I can't feel the tadpole. By the Triad, I am cleansed - I will never be a mind flayer! 1:0 - I can't feel the tadpole. By the Triad, we're cleansed - we will never be mind flayers! uid: 435c6bd5-8bce-12e2-e65e-5aa1c1dc6e3a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Strange... I miss him. More than I thought I would. uid: 4540d5b6-96bf-28f0-52da-3630f786cfd7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - He succeeded. He destroyed the Netherbrain. uid: 57aa951f-e6e9-ee5c-59e7-dc82baf38ade - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - He recognised he was the least of us, and spent his life to ensure our survival. That showed wisdom. uid: 5c462409-ae44-a03e-f49d-2e0a8ac0ddc2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - That wizard took a risk, and it looks like it paid off. The brain is destroyed. uid: 6132996e-8170-3467-9eda-21514abcc435 Node context: Exhausted, but appraising the ruined city skyline after we saved the city. She's not being sarcastic - actually impressed. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Gale gave his life for us, for everyone... and now he's gone. 1:0 - Gale gave his life for us, for everyone... and now he's gone. uid: 6156722d-d77d-37ba-ad1b-a8858e286504 Node context: Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *And it's all thanks to Gale, the wizard who saved Baldur's Gate.* uid: 645ebf1a-cb15-d80e-a26b-a3dd5e3d6722 > null
0:0 - Gale... he did it, he really did it. The Netherbrain is defeated. uid: 6b6367ef-081a-9899-5bce-545f63ccb0ff - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - And we are cleansed. The tadpoles are still, at last. uid: 709ac6af-b649-bf59-9bb3-c3ab8535edb9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Of course, it did cost us a wizard. But - well, it was his choice. uid: 72301181-4eb0-0e4f-35e0-a2c122a89da5 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 816c04b3-c849-18a1-54b7-d9498f9388a2 === END NODE ===
0:0 - But he'll never be forgotten. His name - his sacrifice - will live forever. 1:0 - But we'll never forget him. And neither will the city he saved. uid: 8185045d-4a5e-0ae0-133c-7a514640cd2a Node context: Sadness for Gale's loss but proud of him - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - The tadpoles must have died with the brain in the explosion. The threat of ceremorphosis is no more. uid: 86354c51-5e1e-920b-2d23-2149ef09d807 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - We have achieved all that I desired. Thanks to Gale, we are free. uid: 983478d6-1c55-0382-8fcc-108944716248 === END NODE ===
0:0 - Boo wants to reassure you that the boom was not him. It was the sound of Gale blowing up the brain. uid: 9a16e9e2-e9e4-73f1-7168-432af8d4a10f Node context: Reacting to a squeak from Boo. Stage whisper, a little harried - Boo's ruining what is meant to be a moment of reflection as you and the party stand and stare at the ruined - but saved! - skyline of Baldur's Gate - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - I can't feel the tadpole... they must have all died in the explosion - that means I can't turn into a mind flayer! 1:0 - I can't feel the tadpole... they must have all died in the explosion - that means I can't turn into a mind flayer! uid: 9f4b1a87-4da7-05f8-a6e3-32022f7b88d7 Node context: Realisation and delight - she's finally free of the parasite. - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - And the worm squirms no more! Boo need not worry that his seat on my skull will grow suddenly stickier with mind flayer juice. uid: a38f4ab4-936c-14cf-d30b-9d0ed2f636e6 Node context: Joyous - happily saying he will no longer turn into a mind flayer - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - The wizard did it... he really did it. He blew up the brain. uid: aaf3efca-b655-4274-7e3a-c7b1a553e6c5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The wizard didn't live to see himself cured. He gave his life for everyone else. uid: b20595f5-26a8-9525-f46e-e489ffba068f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - It seems that your sacrifice was not needed. Nonetheless, I hope you enjoy your newly uncovered potential. uid: b62bfd5b-1368-6e1b-3a39-6d96d5ec3e80 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > We have achieved all that I desired. Thanks to Gale, we are free.
0:0 - But Gale... he's gone. uid: b9d4dde7-9488-749f-d93b-08ac713f5b2f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Of course, it did cost us a wizard. Poor Gale. uid: bdde5706-274f-426c-8385-82882dd518f8 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - But Gale... he's gone. uid: c43ad9b3-1b46-8ca0-bb00-79653bdb1e07 Node context: Surprised and elated - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - With their lost Prince returned, our people will burn away Vlaakith's corruption. And it is all thanks to Gale - the wizard who destroyed a Netherbrain. 1:0 - With their lost Prince returned, my people will burn away Vlaakith's corruption. And it is all thanks to Gale - the wizard who destroyed a Netherbrain. uid: c834122e-5c26-c8bf-732c-96690e9e64aa - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - He did it, he actually did it... he blew up the brain. uid: c86cb01f-ac88-cda1-75d8-1fb55b688f96 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - All that wisdom, lost, forever. All so that we could survive. I owe him my life. We all do. uid: d69a88ea-b873-e8ee-36cf-8f842c9aba1f Node context: Surprised and elated - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The tadpole - I can't feel it anymore. Thanks to that bomb of his, I'm not going to turn into a mind flayer! 1:0 - The tadpole - I can't feel it anymore. Thanks to that bomb of his, we're not going to turn into mind flayers! uid: d74fa11e-29fc-81b5-4a79-79faf3ea14fe Node context: [Good(er) Path Astarion] - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - He's a hero. A fucking hero. 1:0 - He's a hero. A fucking hero. uid: d89271c8-7be2-5a3c-0e3f-1ef12fc8e2c6 Node context: Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - All it cost us was our friend. 1:0 - And all it cost was our friend. uid: f5ee7642-fbb6-6994-6ac4-e4a2840f3f46 Node context: Sadness for Gale's loss - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: df83ad44-6de9-e9ff-c822-0f51d2753422 Animation: *REUSE* [DRAGONS] CINE_Fly_F, GithChokepoint_Flying, for background dragons., [DRAGON] hero dragon shot of flying through a portal. Cinematic: [Githyanki and dragons leave]
The dragons start to port out back to the Astral Plane. === END NODE ===
0:0 - Against all odds, we cured ourselves. Free from the parasite. Free from the prospect of ceremorphosis. I can hardly believe it. I will not become an accursed illithid! 1:0 - Against all odds, we cured ourselves. Free from the parasite. Free from the prospect of ceremorphosis. I can hardly believe it. We will not become accursed illithids! uid: 1c499e09-d22a-5e92-e90e-70dd33d2c115 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - We did it. We actually did it. And the city's still standing. 1:0 - We did it. We actually did it. And the city's still standing. uid: 1e524b2b-8a8d-6fa8-81bd-ae3ab2ba2bd7 Node context: Stunned relief. Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I should feel relieved, yet my blood still simmers... uid: 1ee51acd-6117-61ae-b62d-bcfdbddefb76 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Ha! Victory! Our enemies are dust at our feet. uid: 36691f55-70b4-20b7-3b8b-bdcc0a65aeca - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The tadpoles must have died with the brain. The threat of ceremorphosis is no more. uid: 37481616-0a34-9b67-5043-328c011fb7cf - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| === END NODE ===
0:0 - And I didn't even have to turn into a mind flayer to do it! 1:0 - And we didn't even have to turn into mind flayers to do it! uid: 37b2821b-6c0a-5105-0802-2cb23f0ad346 Node context: [Good(er) Path Astarion] - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *Almost as an afterthought, you notice you lost the powers Mizora gave you. But it doesn't matter anymore. You've never felt so potent.* uid: 3f817067-dc34-156e-8b4c-6b6f6fcc54ee Cinematic: Wyll look himself over, feeling the eldrich energies leaving his body. - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Take a moment, savour our victory. Long may the coastwinds carry our names. uid: 481ac05a-c18b-117e-58da-2e401906bc78 Node context: exhilarated, a little breathless - just killed a netherbrain, saw it sink into the river, and survived - all because you're a fricking hero - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - And I'm still standing in the sun. This is incredible! Maybe whatever it changed in me was permanent? uid: 4bba90ed-9975-6334-6359-27b160874c3f Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - And the tadpoles have fallen silent, I take it? Good. A mind flayer wouldn't make for much of a heroic statue. uid: 4d04891e-b09d-2b21-6fe5-829e1239a1cd - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) === END NODE ===
0:0 - And the worm squirms no more! Boo need not worry that his seat on my skull will grow suddenly stickier with mind flayer juice. uid: 51f8b56e-570d-d64c-d90b-9ad49ebdbc8a Node context: Joyous - happily saying he will no longer turn into a mind flayer - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - === END NODE ===
0:0 - We did it. The Netherbrain is dead. uid: 53ba652e-c0cb-1990-1408-2b678b25fd89 Node context: Surprised and elated - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - It is done - the Absolute eradicated, vengeance exacted. uid: 57279be8-34d6-b02e-8867-04c0305adc94 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 5ab19c2c-df9b-cb5c-2af4-38aa21d695d4 - 0 Check flag(s) (Global): true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer > null
0:0 - We've won, but at what cost? The mangled rhymes the bards will make of your name - perhaps those are the true evil here. uid: 5b8fadfa-b4a9-5397-c870-cc3a5f3f3438 Node context: Mock horror - actually willing to joke now the day has been won - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - We're free of that stupid parasite. And I'm free to enjoy all the power Cazador left me. uid: 62c8a7de-0529-a7b8-df9d-c408872ad23e - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - It's over. It's truly over. uid: 6cd7f706-fd57-0385-ef23-3cb1121ec548 Node context: with disbelief and delight - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - It's done. The Netherbrain is defeated - along with the Grand Design, Vlaakith be praised. uid: 6e7a5891-5439-efee-b2ea-477ee2af4fc5 Node context: exhilarated, a little breathless - just killed a netherbrain, saw it sink into the river, swam to shore, and survived - all because you're a fricking hero - 0 Check flag(s) (Global): false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Ugh... should've learned to bloody swim. Can't believe I almost drowned at the last hurdle... uid: 7a290a94-ea54-dc90-0dbb-946112d80042 Node context: Spoken with a cough/splutter/weeze after nearly drowning - 0 Check flag(s) (Global): false - NIGHT_Shadowheart_Skinnydipping - Romance night for skinny dipping with Shadowheart - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I - I can't feel the tadpole. It's gone - we're free! uid: 7d310c8a-abad-3278-fd12-3e2a97519541 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - We are free. No more gods or monsters except those of our own making. uid: 7e40a382-0ef4-bfc4-b760-9eb2b74143d7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - My mind is clear, its burden lifted. When the Netherbrain died, the tadpoles died with it. uid: 819baabc-3fbd-c80a-8929-30d75d5689dc Node context: like waking up from a nightmare to a delightful reality - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - The city will cheer us - but it is the triumph itself, the very smiting of evil, that should lift our hearts. uid: 81f69940-85f7-ce29-cbe1-4db31a4482d2 Node context: his nobility barely masking his joy at such triumph - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - ...The parasite. It's withered, dead along with the Netherbrain. I am cleansed! I will never be a filthy ghaik. uid: 851ff14f-b5b9-6239-fcc2-4a8db95f9be9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *Against all odds, the Netherbrain is defeated. The day, won. The future of Faerûn, secured.* uid: 8c5aacc6-5751-9366-1fd2-ff2f4c0c9596 Cinematic: Shot of the bay where the brain sank. > *All it took was becoming a mind flayer.*
0:0 - My powers... they're draining. Just like Mizora said they would. A small price to pay, in the grand scheme of things. uid: 94adaf5f-69f7-883b-d00d-2d818bd52c9c - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The final blow has been struck. The battle is surely won. uid: 9b0b3456-47a3-4c33-e4ef-76be31ae0d6e Node context: exhilarated, a little breathless - just killed a netherbrain, saw it sink into the river, swam to shore, and survived - all because you're a fricking hero - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - And here I was worried I'd become some grotesque, deformed beast. uid: a0de53f0-0f92-f744-56d5-382def3f49cf - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - No, Boo - this moment is for savouring. There will be tadpoles to snack on later. uid: a5f404f7-a30a-eee5-e085-6c6c0b83f3bb Node context: Reacting to a squeak from Boo. Stage whisper, a little harried - Boo's ruining what is meant to be a moment of reflection as you and the party stand and stare at the ruined - but saved! - skyline of Baldur's Gate - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Hard to believe we have actually prevailed. But it is true. uid: a704d939-e12c-b7d1-53e2-ee08b776c16e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - And I am cleansed. The tadpole is still, at last. 1:0 - And we are cleansed. The tadpoles are still, at last - they cannot control us, or turn us into abominations. uid: ae80dc36-ad75-d085-113a-76b4f8e69e92 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - === END NODE ===
null uid: bb88ad93-fdcf-c131-1863-69b441dd878f - 0 Check flag(s) (Global): true - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - I can't feel the tadpole... they must have all died with the brain - that means I can't turn into a mind flayer! 1:0 - I can't feel the tadpole... they must have all died with the brain - that means we can't turn into mind flayers! uid: bc7d1c61-818e-f3a8-becd-8f013dd68647 Node context: Realisation and delight - she's finally free of the parasite. - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - You saved everyone. uid: bc7dbb6b-5e98-d627-3c54-1764ab2e1330 > I did, didn't I?
0:0 - The loss of a mind is a terrible thing... but this time, I think I'll make an exception. uid: d1033753-40c7-5c50-2960-bebcee1b4a66 Node context: exhilarated, a little breathless - just killed a netherbrain, saw it sink into the river, swam to shore, and survived - all because you're a fricking hero - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Hells. I'm lucky I learned to swim when I did... uid: d328f7f7-a369-9f97-9c0d-e9789aeafb2c Node context: exhilarated, a little breathless - just killed a netherbrain, saw it sink into the river, swam to shore, and survived - all because you're a fricking hero - 0 Check flag(s) (Global): true - NIGHT_Shadowheart_Skinnydipping - Romance night for skinny dipping with Shadowheart - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I saved the fucking world. And I think I might live long enough to tell the tale, too. uid: d9754f5e-07e2-798d-a8b3-7b6f4f79f46b Node context: tired, happy, but fading === END NODE ===
null uid: ddbf9030-8d5f-c01e-36d6-86e529b14e10 === END NODE ===
null uid: ddd6ca76-dee1-104a-68f6-6792c709fe91 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. > null
null uid: dde17651-b3c0-9e06-bb05-3016b66a4e8f - 0 Check flag(s) (Global): false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null > null > null > null > null
0:0 - *All it took was becoming a mind flayer.* uid: e5c23aa1-ea1d-8e0d-e9aa-76ff3ba7cc2d Cinematic: The player looks at front and back of their illithid hand. === END NODE ===
null uid: e8c2af9c-3774-5cf2-c7ba-69d7557da389 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - END_BrainBattle_State_KarlachIsTheOnlyCompanion - Karlach is the only companion for the CombatOver dialogs. - 1 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - We really did it! 1:0 - Fucking hell. It's over. uid: ec8e35f0-ea89-1d25-25ee-9c3ab535e253 Node context: Still in high spirits but Karlach starting to flag; she's not feeling great (will die soon, but still on her feet for now). - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Boo did not doubt us for a moment. Not during any of our many failures. uid: f415f451-2aff-9661-a7ab-dc9a89513b93 Node context: Satisfied, taking in the scene of our victory - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - You did good, Karlach. uid: f8b0c1d9-7ee8-276b-48bb-11d5815d9858 > I did, didn't I?
0:0 - Well, this is a bigger mess than any we made in the old days. My congratulations. uid: faae344d-52f5-9461-4bb9-88d4e7045d02 Node context: Exhausted, but appraising the ruined city skyline after we saved the city. She's not being sarcastic - actually impressed. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Goodbye, dragon riders. I wish you the best - in your home plane, preferably. uid: 018eb833-1668-1bd0-caac-d739fda79ff8 Node context: wistful farewell as the githyanki leave this world to go back to their home in the Astral Seas - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > What about you though, Lae'zel? What's your plan?
0:0 - *You quiver in spite of yourself. Lae'zel's shouts to the Astral Plane, seeking an answer. And before long, she has one.* uid: 024df251-9e45-0b07-4743-6dcb002d8db9 - 0 Check flag(s) (Global): true - END_General_State_OrpheusDefeated - Orpheus is defeated - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > A red dragon, to carry me to Tu'narath. The queen's covenant is fulfilled!
0:0 - I suspected you wouldn't be able to part from me. Looks like I was right. uid: 090a3573-a8d0-b036-801d-4cb59782a664 Node context: betraying some fondness - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Look - the githyanki take flight. uid: 0df79997-d8bb-cab9-b91b-0acb79ff1785 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > Lae'zel, will you be joining them?
0:0 - I suppose I should have foreseen this... uid: 123539af-afb6-70b0-91b2-691a9c212e57 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Dammit all, Lae'zel. How dare you get me punished for your misdeeds? 1:0 - Dammit all, Lae'zel. How dare you get me punished for your misdeeds? uid: 14310734-038d-a745-7885-a1d5019dfbee - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Red dragons, to carry us to Tu'narath. The queen's covenant is fulfilled! uid: 183ff943-f0af-9acd-bf72-e19ff0c29880 Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., [LAEZEL] mounts dragon., [PLAYER] alternate mount for Player joining Cinematic: |A dragon flies in. Lae'zel and the player mount it.| - 0 Check flag(s) (Global): true - END_General_State_OrpheusDefeated - Orpheus is defeated > null
0:0 - No, stop you fool! uid: 1d483485-3a0e-df04-76a1-39132c232cb8 Node context: [Arrogant Astarion] Lae'zel failed to ascend, which is all she's ever wanted. She's about to kill herself in front of the party - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Lae'zel - no! uid: 231fce48-f824-8724-ef25-e221b0b0f5c2 Node context: Sudden shock as you watch Lae'zel kill herself after the battle rather than become a mind flayer - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - But Lae'zel is still here. Will you not join them? uid: 233ea9f0-2b32-7aac-3040-d026650711cf Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - What? Lae'zel, no! uid: 2e455361-01a3-33fa-e63d-a63de4e6c7c0 Node context: Lae'zel failed to ascend, which is all she's ever wanted, and kills herself in front of the party - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Now there's a sight to see. Not that I'll miss them. 1:0 - Now there's a sight to see. Not that I'll miss them... No offence. uid: 2f56336f-4325-bd40-ed17-fa76beff927a Node context: [Good(er) Path Astarion] Watching dragons fly off, through a portal back to the Astral plane - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Speaking of githyanki, will you be joining them, Lae'zel?
0:0 - Vlaakith will reject your illithid form. Brace for a future beyond your queen. uid: 309a9cb7-f8f2-96e3-7168-09a9ae0693bf - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - Lae'zel, no! You are destined for great things, child! uid: 3a355de4-30e5-4358-b154-ba5a5aa452dd Node context: Lae'zel failed to ascend, which is all she's ever wanted, and kills herself in front of the party - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Forget ascension. Stay in Faerûn, with me. 1:0 - Forget ascension. Stay in Faerûn, with me. uid: 3a3a3897-401b-0ed5-cfbd-72e0bd5e4104 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I saw something more for us, once. But you are ghaik. My path cannot be yours. > null
0:0 - I've suffered so many bruises, bore so many blows, all to earn Vlaakith's favour. uid: 3b0f5efe-41a0-300e-355e-6789b3e82aac - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > Yet it's this vexing, excruciating, phenomenal world that I can't resist.
0:0 - The githyanki are leaving us. An unlikely place to find ourselves, fighting on the same side as them. uid: 3b123059-e7ff-5989-d6d5-e3b9c60d33ba - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Speaking of githyanki, what will you do now, Lae'zel? Will you join them?
0:0 - *Your fate will be what you make of it. Now, you are your own master.* uid: 3bbe9291-8b64-c2ba-8629-21c207e2d3e5 > null
0:0 - Bah - you would deny Vlaakith's gift? Very well - while you fumble about on this rock, I will raise a silver sword in my queen's honour! uid: 3d0311c6-9ebc-6cd2-6e18-d642037b3379 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - I appear as an illithid. Vlaakith has rejected us. We are both named Hshar'lak. 1:0 - I appear as an illithid. Vlaakith has rejected me. I am Hshar'lak. uid: 3d0f4673-c538-0b9e-6579-006fec480213 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *A moment passes. Lae'zel's heat turns to ice.*
0:0 - Ascend, Lae'zel. Fulfil your duty to Vlaakith - but I won't follow. 1:0 - Ascend, Lae'zel. Fulfil your duty to Vlaakith. 2:0 - Ascend, Lae'zel. Fulfil your duty to Vlaakith - but I won't follow. 3:0 - Ascend, Lae'zel. Fulfil your duty to Vlaakith. uid: 402989a7-90c5-fb12-ad9d-4670c95f5d79 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. > Bah - you would deny Vlaakith's gift? Very well - while you fumble about on this rock, I will raise a silver sword in my queen's honour! > null
0:0 - Well that's a pleasant sight. Here's hoping they stay in their own plane. uid: 4277ed72-5f27-3368-9f1b-6e6092fa0158 Node context: [Arrogant Astarion] Watching dragons fly off, through a portal back to the Astral plane - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Speaking of the Astral Plane - aren't you going to join them, Lae'zel?
0:0 - You have seen through Vlaakith's lies. Turn your back on your queen. 1:0 - You have seen through Vlaakith's lies. Turn your back on your queen. uid: 45e27965-ccd0-a861-4192-935236cc54c7 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - Orpheus lives. Vlaakith has rejected us. We are Hshar'lak. 1:0 - Orpheus lives. Vlaakith has rejected me. I am Hshar'lak. uid: 48235db4-5d21-72bb-7970-1edcf55a7bbd Node context: The most crushed she has ever been. Vlaakith has refused her ascension. h-SHAR-lock. (Traitor) - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > *A moment passes. Lae'zel's heat turns to ice.*
0:0 - *In the distant reaches of your mind, Vlaakith calls out her eternal promise. You will know the names of the stars and the will of the cosmos. You will ascend.* uid: 4be5ed23-5eb2-0623-875e-e89bdc273d70 Animation: *REUSE* [LAEZEL] flies off on dragon. Cinematic: Lae'zel flies off on the dragon and the scene is over. - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
0:0 - I have thwarted the ghaik Grand Design. I have honoured my people, I have secured their future. our duty is fulfilled. uid: 50a5f3ef-c62e-9cb3-8ed2-56bc9a9496ad Node context: Softly, sincerely > null
0:0 - You also have me. That must count for something. 1:0 - You also have me. That must count for something. uid: 56c56170-6143-837a-d6b2-6129e38caf08 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Tsk'va! I -
0:0 - *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...* uid: 572f6b4b-d55d-d860-de1b-bce84dc31a5b Cinematic: Lae'zel illithid player guts herself with a dagger as her companions look on in horror. The epilogue will go on without her. - 0 Set flag(s) to (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. === END NODE ===
0:0 - Forget ascension. Stay here, with the one you care for. 1:0 - Forget ascension. Stay here, with the one you care for. uid: 576eb24e-af4b-c97c-4ce0-332e4136ef8b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - What about you though, Lae'zel? What's your plan? uid: 59d4616d-105a-15f9-6cfa-7b2414880fcc - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
null uid: 5bccd5e7-80d3-53e3-9827-08c728f9165e - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - You are ghaik. You have no need of Vlaakith, nor of dragons, nor of Silver Swords. You will thrive, just as you are. 1:0 - You need no one's blessing now. You have destroyed a Netherbrain. You will thrive. uid: 5c8c6b98-9e74-d6e2-127f-d563e46d7757 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > null
0:0 - So you have. Now focus your mind, hear my words. I will speak the Rite. uid: 60171ae7-7f1d-cfe0-4459-fc3dff30313f > null
0:0 - You are an honourable ally. I thought I would carry you. In truth, you oft carried me. I won't forget it. uid: 7004fc06-5338-504d-d0b9-3ece877b2c5d > Silence, now. I will speak the Rite.
0:0 - See how the dragons flee you, Boo? Now they know you stand as this plane's protector. uid: 74009384-0b22-f04c-a553-6871f0b1a207 Node context: Watching githyanki rise and leave the city on their dragons - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > But Lae'zel is still here. Will you not join them?
0:0 - *You look on as Lae'zel soars to an uncertain fate.* uid: 75276307-1554-a7a7-134b-17eb26039019 Animation: *REUSE* [LAEZEL] flies off on dragon. Cinematic: |Lae'zel flies off on her dragon| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - Hear me, my queen! Vlaakith, ba na'zin. Vlaakith, ik sa'ith. Vlaakith, tri na'sa'zhi! uid: 7b062038-a3a7-b7c5-d84e-21e40ae34716 Node context: More urgently this time. VLAH-kith bah na-ZIN. VLAH-kith ik sah-ITH. VLAH-kith try na-sa-ZHEE! (Vlaakith, I seek truth. Vlaakith, grant me entry. Vlaakith, ascend me!) > *Another pause. Nothing happens.*
null uid: 7bf8b11f-667b-7744-cf09-abbca21df39c Cinematic: For Staging > null
0:0 - *Vlaakith has rejected you, for Orpheus still lives. The kith'raki will hunt you, gut you, and devour you. You are not Vlaakith's precious, but Vlaakith's prey.* uid: 803b262d-b9e2-3c62-74fa-0283259e6c9d Node context: kith-RACK-ee > *Your fate belongs to you, and you alone. What will you make of it?*
0:0 - We have thwarted the Grand Design, and I have slain the traitor prince. My loyalty is beyond question. uid: 81e3032e-7cc0-bc00-2134-fbc241b9f3ac - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelKilledOrpheus - Lae'zel killed Orpheus in END_BrainBattle_CombatOver > Silence now. I will speak the Rite of Ascension.
0:0 - I hope I can count you in that number. uid: 855bf79b-3f41-38a8-b76d-14294fc1a44f Node context: Softly, sincerely > null
0:0 - *The world is yours for the taking. A world you have made your own.* uid: 86a80341-2ded-b926-6713-814742e3a7c5 > null
0:0 - Is this farewell then? I'm glad we didn't end up killing each other - things would have been much duller, I'm sure. uid: 86f28e5a-5719-17c8-350b-02f53fd219b8 Node context: betraying some fondness. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *You shiver, perhaps out of fear, excitement, elation - or all three.*
null uid: 8c753975-a571-540e-0979-37cf384c33da - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog - 1 Check flag(s) (Object): false - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. - 0 Set flag(s) to (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - I saw something more for us, once. But you are ghaik. My path cannot be yours. uid: 8d4dfe06-ae1b-8ee3-5ea3-e65473d82903 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *The red dragon appears, poised to carry you to Tu'narath. The queen's covenant is fulfilled at last.* uid: 92271f22-ad49-3316-8c10-9884194140ec Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., [LAEZEL] mounts dragon. Cinematic: A dragon flies to Lae'zel. She mounts it - 0 Check flag(s) (Global): true - END_General_State_OrpheusDefeated - Orpheus is defeated - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. > null
0:0 - *In the distant reaches of your mind, Vlaakith calls out her eternal promise. You will know the names of the stars and the will of the cosmos. You will ascend.* uid: 937b751a-5824-fead-5a6f-33f42d4e22fc Animation: *REUSE* [LAEZEL] flies off on dragon. Cinematic: |The player and Lae'zel fly off on the dragon and the scene ends.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. === END NODE ===
0:0 - Lae'zel, don't - Stop! uid: 93892f5d-f797-5129-0dd2-419e9fca9845 Node context: [Good(er) Path Astarion] Lae'zel failed to ascend, which is all she's ever wanted, She's about to kill herself in front of the party - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - So. Lae'zel. Will you be joining them? uid: 965fd580-9baf-83c0-66a7-4e14cda04b6e Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo - 2 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 3 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Speaking of githyanki, will you be joining them, Lae'zel? uid: 973ad178-3b3e-f1c6-1fde-77d1b6b88c49 Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - Forget ascension. Stay here. Make your own way as your own master. uid: 97a58568-3fa1-4efa-88e4-fbc0f51255f5 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. > null
0:0 - Even though you are ghaik, you have earned the right to survive. 1:0 - Even without your queen's blessing, you have earned the right to survive. uid: 9dd6d22a-c881-6c90-6d6d-cbbc75f1aa45 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. > I'm proud of you.
0:0 - A warrior never depends on luck - she depends on skill. And maybe a few good allies to keep her honest. uid: 9f1d94bc-88a0-961d-b925-ebd5351dec7c Node context: Softly, sincerely > I hope I can count you in that number.
0:0 - Forget ascension. Stay here. Make your own way as your own master. uid: a0a0b0aa-3c07-cb17-d492-9d1088b7997d = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 3 - 0 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null (roll sucessful) > null (roll failure)
0:0 - Lae'zel! No - stop! uid: a52e2925-feb6-a5f8-9611-8d16146d1f0d Node context: Lae'zel failed to ascend, which is all she's ever wanted, and kills herself in front of the party - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Lae'zel, don't! uid: a60bf993-98af-b23f-2361-94e1a280116a Node context: Lae'zel failed to ascend, which is all she's ever wanted, and kills herself in front of the party. Urgent from Gale - sees what she's about to do. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
null uid: aec4bc57-aaca-866a-3a01-7cc47553383e === END NODE ===
0:0 - The githyanki leave, at last. I feared they would make this world their own. uid: af74fbd3-7ffe-26ea-5ffc-ae97dcdcb8a8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > Will you go with them, Lae'zel? You would surely be heralded as a champion of your kind.
0:0 - Speaking of the Astral Plane - aren't you going to join them, Lae'zel? uid: afde6881-606e-d360-becb-6ee069623056 Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - You will not be ghaik. Take your own life. 1:0 - You will not live as your queen's reject. Take your own life. uid: b040faae-318e-2752-a8ac-90c559f1241a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - The githyanki are leaving. It would have been hard to imagine parting ways from them peacefully, once... uid: b6211a0c-baa5-0525-dd7a-1a7117f1dd42 Node context: Thoughtful. Reflecting on her much earlier antagonism towards the githyanki - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > So. Lae'zel. Will you be joining them?
0:0 - A red dragon, to carry me to Tu'narath. The queen's covenant is fulfilled! uid: b90472d3-3f3b-29ca-444a-05cb22d81539 Animation: *REUSE*[DRAGON] SCENE_PLA_GithChokePoint_Landing_01 for dragon landing., [LAEZEL] mounts dragon. Cinematic: |A dragons flies in. Lae'zel mounts it.| > null
0:0 - You can make a home in Faerûn. The githyanki are not unknown in Baldur's Gate. 1:0 - You can make a home in Faerûn. The githyanki are not unknown in Baldur's Gate. uid: bd83e0e3-c611-6e05-36eb-b19c2ffd083b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *The air around you is eerily still, as if time itself had been momentarily stopped.* uid: bf9a1e2a-e613-3519-9b49-605a141ef2cb - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun false - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. false - END_GameFinale_State_PlayerLaezelVlaakith - Player chose to ascend with Laezel > Hear me, my queen! Vlaakith, ba na'zin. Vlaakith, ik sa'ith. Vlaakith, tri na'sa'zhi!
0:0 - The githyanki are departing in peace. A curious sight in a day already full of them. uid: c2933553-9b11-0a2e-c217-bf1d339c3fe9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Speaking of githyanki, what about you Lae'zel? Will you be joining them?
0:0 - Lae'zel, will you be joining them? uid: c3eee7d5-78a2-823c-95ef-604afde160fb Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
null uid: c5360ef0-0ccf-bd4f-7592-6f000194f2e0 Cinematic: For Staging > null
0:0 - We're all the better for it. Vlaakith is a liar and a slaver. She is not the way forward. 1:0 - We're all the better for it. Vlaakith is a liar and a slaver. She is not the way forward. uid: cac423e7-e7a3-cddd-474d-243c0c47db09 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - You have found affection and more on this rock. Stay, and pursue a new life. 1:0 - You have found affection and more on this rock. Stay, and pursue a new life. uid: d5f6df71-9fd4-51da-58d1-96fcbcb44b0d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - Lae'zel, no! uid: d6f8ce74-b6ac-6fdc-52ac-7f9fee8dc776 Node context: Lae'zel failed to ascend, which is all she's ever wanted, and kills herself in front of the party - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > *The blade feels cool as it pierces your flesh. There is no pain, only the need to sleep... sleep... sleep...*
0:0 - Speaking of githyanki, what about you Lae'zel? Will you be joining them? uid: d70f3b73-f060-44e4-56b3-e2cef6ec3fec Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - Gith's spirit help me, but it does. We have thwarted the ghaik Grand Design. We have honoured our people, we have secured their future. Our duty is fulfilled. 1:0 - Gith's spirit help me, but it does. We have thwarted the ghaik Grand Design. I have honoured my people, I have secured their future. My duty is fulfilled. uid: d7e89eb0-e57c-0029-1133-7ccfd9d9b2ab Node context: Softly, sincerely - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - I will join you. We triumphed together - I have earned the right. 1:0 - I will join you. We triumphed together - I have earned the right. uid: d89ef0d0-e343-61ef-9d11-7ab380c5b016 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerLaezelVlaakith - Player chose to ascend with Laezel > So you have. Now focus your mind, hear my words. I will speak the Rite.
0:0 - You have made allies and friends. Remain in Faerûn. 1:0 - You have made allies and friends. Remain in Faerûn. uid: db84dbbd-3782-e2e1-1a71-109af1022072 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun > null
0:0 - The past is done, and we face the future. Apart, we can survive. Together we can thrive. uid: eadb7c41-80b7-dafb-4470-340478fccf84 Node context: Softly, sincerely > null
0:0 - A reprieve from the githyanki invasion - for this day, at least. uid: ec502558-6e87-7059-e4d3-674eabbfaba0 Node context: Watching githyanki rise and leave the city on their dragons - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > But what about you, Lae'zel, what will you do?
0:0 - Will you go with them, Lae'zel? You would surely be heralded as a champion of your kind. uid: ee109411-a73f-3383-84c5-79e07982d5c4 Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - Good luck. Sounds like you'll need it. 1:0 - Good luck. Sounds like you'll need it. uid: ee55028d-1a86-07af-6205-945aba73d012 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: f0908304-f005-315d-bde2-af931756b558 Cinematic: For Staging > null
0:0 - Let them. Now, I hunt prey on my own terms and spill blood of my choosing. I need not be ascended - for I am born anew. uid: f1615088-c8d9-cd53-1d54-c122de943b2b > null
0:0 - *There is a great pause, as if the entire universe had gone quiet - and the connection is severed. Lae'zel has failed Vlaakith; you will not ascend.* uid: f252336d-483e-86d2-ff04-ce4b4a8db2ec - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerun - Lae'zel finished the game staying in Faerun false - END_GameFinale_State_LaezelVlaakithPath - Laezel has chosen to ascend to Vlaakith. false - END_GameFinale_State_PlayerLaezelVlaakith - Player chose to ascend with Laezel > null
0:0 - But what about you, Lae'zel, what will you do? uid: f2fdd89a-661a-1dd6-289d-93fbb8252948 Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
0:0 - Speaking of githyanki, what will you do now, Lae'zel? Will you join them? uid: f8098db7-29c6-0d0d-c6f0-cff6e698dcfa Node context: addressing player Lae'zel, wondering whether she will leave with her people or not - 0 Check flag(s) (Global): true - END_CombatOver_State_LaezelInDialog - END_CombatOver_State_LaezelInDialog false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Check flag(s) (Local): true - e3aa04ac-d8e9-fd11-eaf1-d6350f858543_WhatWillLaezelDo - WhatWillLaezelDo > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\GLO_EmperorPrelude_EndReady.lsj Synopsis: The player has the last Netherstone, triggering a dialog with the Emperor to point them towards the Netherbrain. Main pieces of info he communicates here:
- The player has met the requirements needed to enter end game
- This trip is one-way
- Frame the upcoming confrontation with the Netherbrain in Morphic Pool
- Where to find the boat
0:0 - You know Baldur's Gate best - how do we find this Morphic Pool? uid: 07c5ef99-6a8a-d5ae-fb70-c3e68e05d83e - 0 Check flag(s) (Global): false - END_EmperorPreludeCave_State_BeenToCave - The player has been to the Morphic Pool true - WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity - Players know that the Emperor is/was Balduran before becoming a mind flayer > If memory serves, there are smuggling routes beneath the city - they will take you underground.
0:0 - You have done very well indeed. uid: 3eeb481c-9424-3467-f46c-6278ea2820a7 === END NODE ===
0:0 - There it is. So innocent, but such potential. uid: 4167aab4-1620-e81e-c125-f7eab2323828 Animation: [Choices][Player] holding netherstone with right hand, idling loop Cinematic: Shot of netherstone in player's hand. > You have done very well indeed.
0:0 - Finish your business here before you proceed. The brain will be waiting for us. uid: 52b3fd65-4a54-2d3c-7f9d-5ef148a3dc72 Animation: [Choices][Emperor] turns around and float back to portal. Cinematic: The Emperor exits through the portal it came through. === END NODE ===
0:0 - The last stone - I need to see it for myself. uid: 5d924761-4327-9df3-56b8-655df146753f Animation: [Choices]*REUSE*[Player] may reuse existing consturction anims[Emperor] float out Cinematic: Player prises final netherstone from Gortash's corpse. (Focus on player rather than corpse.)
Portal opens up, Emperor steps out. - 0 Check flag(s) (Global): true - GLO_EmperorPrelude_State_ReceivedGortashStoneLast - Gortash Stone was the last one collected > There it is. So innocent, but such potential.
0:0 - *The Netherstones pulse with psionic energy - permeating you, pulling you in line with their rhythm.* uid: 8e9b7b60-0bc5-4fe7-45b7-0d4689b24067 Animation: [Choices][Player]The stone sudddenly float out of the player hands and began to float in front of them. Player blinks, stand up and flinch back in surprise because of this. Cinematic: Netherstone glows in player's hand. - 0 Check flag(s) (Global): true - END_General_State_CurrentlyInMorphicPool - Party is currently in Morphic Pool true - GLO_EmperorPrelude_State_ReceivedGortashStoneLast - Gortash Stone was the last one collected > The last stone - I need to see it for myself.
0:0 - We should go back to the undercity docks. uid: 9059846e-5e7e-9207-8fc6-130a06aac822 - 0 Check flag(s) (Global): true - END_EmperorPreludeCave_State_BeenToCave - The player has been to the Morphic Pool > null
0:0 - As I expected, the docks under the city must lead to a Morphic Pool - that's where the Chosen imprisoned the brain. uid: a2c0908f-dd73-f1d9-0e32-c8410425b30b Cinematic: The player pockets the Netherstone/puts it away. - 0 Check flag(s) (Global): true - END_EmperorPreludeCave_State_BeenToCave - The player has been to the Morphic Pool - 0 Set flag(s) to (Global): true - GLO_EmperorPrelude_Knows_BrainLocation - Player knows the exact location of the brain. > null
0:0 - The last stone - I need to see it for myself. uid: c1954a69-9275-ea24-b518-ee910258b066 Animation: [Choices]*REUSE*[Player] may reuse existing consturction anims[Emperor] float out Cinematic: Player prises final netherstone from Gortash's corpse. (Focus on player rather than corpse.)
Portal opens up, Emperor steps out. > There it is. So innocent, but such potential.
0:0 - So we have the final stone - I need to see it for myself. uid: c20f79d5-192c-4457-8e67-6a6ad8e37789 Animation: [Choices]*REUSE*[Player] may reuse existing consturction anims[Emperor] float out Cinematic: Player prises Netherstone from Orin's dagger. (Focus on player, not the dagger.)
Portal opens up, Emperor steps out. > There it is. So innocent, but such potential.
0:0 - There it is. So innocent, but such potential. uid: c28126a2-0a0a-0bf8-992a-b2b0b64839ef Animation: [Choices][Player] holding netherstone with right hand, idling loop Cinematic: Shot of netherstone in player's hand. > You have done very well indeed.
0:0 - So how do we get to the Morphic Pool? uid: c8f03487-761b-462a-9c48-5d1c04e1f4fd - 0 Check flag(s) (Global): false - END_EmperorPreludeCave_State_BeenToCave - The player has been to the Morphic Pool false - WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity - Players know that the Emperor is/was Balduran before becoming a mind flayer > The same way one gets to the bowels of anything - the sewers.
0:0 - There it is - the Morphic Pool. The place where the Chosen imprisoned the brain. That is where we must go. uid: f22998ed-a5e1-e5d9-4941-d0d60da5ebd3 Cinematic: The player pockets the Netherstone/puts it away. - 0 Check flag(s) (Global): true - GLO_BaldursGate_Knows_BrainUnderground - Player knows that the brain is beneath the city. > null
0:0 - And to maintain the illusion of their own control above ground. uid: fdfa8ad6-978f-b114-272e-1f62463228bc
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_CombatOver_Nested_WhatNext.lsj Synopsis: JLatino: This is where creatures of the night: illithid player, emperor, and Astarion states are dealt with.
Could likely start on the docks, would be nice to start them walking back to the warehouse area at Trunk Point to get a staging change into the scene.
EXITS:
END_BrainBattle_CombatOver_Nested_Conclusion
Terminus
0:0 - A quick rest, and then - to work. There's a lot of good a mind flayer could do in this world, and I intend to do it. uid: 02c4cd00-c039-3e3d-806f-f0664222de82 - 0 Check flag(s) (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Yes! We should see if the Elfsong's still standing. I won't imbibe, but I'll be happy to be away from here, and in your company. uid: 03101343-9f4a-609b-9ca9-5a6d3ad1279f Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - There are many heroes' graves that will need to be dug. Many eulogies to be written. uid: 0362c100-1c62-4557-1e01-3758d0a814af - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Let's honour them each and all - but preferably with a drink in hand.
0:0 - If Baldur's Gate is too foolish to recognise its saviours, so be it. The city will miss your influence, as will I. uid: 09f9d435-f67b-cd2f-74d3-5c1d53969f2f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Lest we forget - there are still graves to dig, injured to thank, warriors to exalt. uid: 0a4cb1bf-4614-a560-e067-c2fdcd10af5e - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > They carved our course. Honour them with each and every step you take.
0:0 - *Your days in the sun are behind you. The best you can hope for is that you find darkness, and the comfort it once gave you.* uid: 0b86043c-15f3-a0f5-275c-68dc13699125 > null
0:0 - Let's get out of this city. The Underdark calls to me... uid: 0c1814f7-3354-df73-9253-378903b10419 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - And so long as it doesn't please you to munch on my cerebellum, I'll be right behind you. uid: 0cceea51-88a7-aa13-79e2-49334190b34c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - It seems you've found peace with yourself - I'm glad. Just as long as your intentions remain as pure as they are now. uid: 0d9104fc-7009-4645-0760-6ffa77e0ff6c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - True, we have served our respective purposes. We're free to go wherever we wish. uid: 0e3ec8a7-0ee3-3715-f654-5a95a2795302 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *At least you would not be alone... if only you knew where Karlach was.* uid: 1040a187-bf5f-3619-05a4-57ae51c37c74 Cinematic: Player notices Karlach is gone. === END NODE ===
0:0 - As long as it's still you in there, and you haven't completely lost your mind.
uid: 110976d5-2efc-74e1-3fad-b6228521a777 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I can't pretend to understand your ambitions, or what drives them, but I wish you well. uid: 16251857-6c87-dbc4-2d03-fde43459b940 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I won't lie. I'll miss our group. Hells, I'll even miss sleeping rough in the wilderness, to an extent.
uid: 189ba66a-1ef4-9b4f-9c55-8dbf2d70bef7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - They carved our course. Honour them with each and every step you take. uid: 195e2bcd-af94-3067-644c-98f2c7ffef30 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
0:0 - I never thought I'd be sorry to see a mind flayer go, yet here we are. Be safe. uid: 199aa9db-5188-3968-1267-43a97d5503da Node context: Bidding farewell (Arc: SH rejected Shar) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I suppose our band wasn't meant to last forever... fate thrust us together, now it pulls us apart again.
uid: 19d7903b-3e04-022f-474b-aeb8e41e56cf - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - We can spare more than a moment for Gale. And more than one drink. uid: 1b20d561-6f62-3a87-2612-1be746b8b2a6 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I wouldn't mind a very well-earned libation, myself. uid: 1b7061cd-2bda-a04d-cc4a-e825c77bac6f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - It's far from the fate you deserve for the scale of your sacrifice, but I understand why you feel the need to do it. uid: 1c21da9c-fecd-8db8-c518-fb217d98cc9a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - The Underdark? As much as I appreciate its shadows, I think Lady Shar will have use for me elsewhere... uid: 1fb19480-3da2-cd3d-56a6-322cd1fc68f5 Node context: Unconvinced. (Arc: SH remained loyal to Shar) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - Astarion - the sun's already begun to take its toll on you. Truly, I am sorry. uid: 206feb89-cc6c-2af5-7f34-1f7479794e34 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - But first, you and I are going to find the most hedonistic establishment in this city, and we are going to have a night that will go down in legend. uid: 21865121-5c2d-75d5-146e-8e5fdf714571 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > After everything, I think I've earned it.
0:0 - To hide your face from the city you saved. You see now why this hero's business is not all story and song. uid: 2339b286-56a3-645b-8f78-2b9de7eb19e2 Node context: Grimly sad for us - but she thinks we'll understand her general begrudgery about being called a 'hero' now. - 0 Check flag(s) (Global): true - Jaheira_InParty_HasMetJaheirasFamily - If the player has met Jaheira's Family - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You'd best seek shelter, Astarion, and quickly. The world owes you - but the sun feels no such debt. uid: 2413f409-1232-5d9e-28cf-1906257153e2 Node context: Referrring to Astarion beginning to burn in the sun now he gave up his immunity. Gentle, but urgent - he gave up a lot, and it's not fair. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I'll stay in the city. The world could use a mind flayer with good intentions. And a mind flayer's intellect. uid: 2580f898-4420-c2e2-53cf-b907261068d3 - 0 Check flag(s) (Global): false - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. > null
0:0 - Were it any other mind flayer, I would put an end to this right now. But - I suppose you have earned the benefit of the doubt. uid: 2628386b-e7ac-9d4f-a42a-682354551ce5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Very well. Perhaps after a drink or five I'll be tempted to inflict some of my singing on you all - as if the city has not suffered enough. uid: 280f531b-1005-70d1-bebb-9a6bdbd312c9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Then we'll both be carving our own paths. I wish you well in yours. uid: 28b83e46-eb18-99de-2756-412f488950e0 - 0 Check flag(s) (Global): false - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - It looks like basking in the sun is no longer an option for you, Astarion. You'd better find some shade.
uid: 28c29bbb-f1cf-0304-1d46-a9413ea35f46 Node context: Sympathetic (ally can no longer walk in sunlight) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Your intellect will be valuable indeed. So long as it remains uncorrupted. uid: 2cde9f49-7463-4442-490f-8774c261c6c3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - A wise choice, ra'stil, perhaps the wisest you've ever made. uid: 2fe97818-6bfb-ae81-8021-9f71fe650e5d Node context: rah-STILL. ally/friend - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I can't believe I'm about to say this, but - part of me will miss you. uid: 308b5fbb-883c-7893-23df-c0b010ca7b40 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *You could stay, and help. Your considerable strengths would not be unwelcome in such an endeavour...* uid: 309ead23-d2ee-32bd-d1d3-6ea5e5c2d1e3 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *Though perhaps no harder than it ever was.* uid: 30e01eca-e6b0-ae4e-8978-dd6e9cacdc9e > null > null > null > null > null
0:0 - As you should, you have earned the right. uid: 31d98b73-6f91-5d10-4e4c-962b253fc59e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - I suppose that's the last time any of us will see him, and the last time he'll ever see the sun. uid: 325f373e-4b80-095c-28cf-5c3dd1ba4da7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - The Underdark? All part of nature's creation, of course, but perhaps not its most hospitable corner, after all we've been through... uid: 33800111-245b-7715-e2a8-7dada59dd162 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - The Underdark? You poor thing. I have a palace, you can sleep on one of a hundred couches until you're on your feet. uid: 348bad4f-2bea-292e-154d-6037adc27052 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Walk safely into the dark. You were truly tentacular. uid: 3727e181-2c0c-2272-d15f-ec89f49f2c34 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - How wonderful, but do try not to limit yourself. You've just saved the world, now is not the time to become boring. uid: 385031e9-15d1-b2bc-3ec7-cdc010900dae Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I had hoped we would not part so quickly. I have no home, and few friends remaining in this world. uid: 3da074af-196a-edd4-e06c-7017351b099c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - A poor reward, considering the sacrifices you made. But I understand. uid: 3fc72df6-986e-505b-5a86-7a82e47f3434 Node context: Arc: SH abandoned Shar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Astarion...? Boo says you are beginning to smell like a festival-day feast... uid: 3fd0ada2-8528-b048-5aeb-f54685917bda Node context: Note of gentle, friendly warning - Astarion is starting to smoke in the sun - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - You're joking. After everything we've been through, you expect me to do manual labour? uid: 423d3346-b572-b86c-dab2-2a87b0ed6238 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Amn? A keen idea - I was taught its Cloud Peaks are infested with monsters of all sorts. But first, fresh meat and a hot fire. uid: 442b89f7-3ab1-d545-5778-7539fa0af6c8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Then this is where we part ways. I have business to attend to here. And a life to rebuild. > null
0:0 - For a time, at least. Time has taught me not to traffic in farewells - they are rarely so final as you might think. uid: 4799ed62-c49b-03cf-cc60-c692f7986222 Node context: Shrugging at player suggesting party go their separate ways, knowing smile. (Yes, very on the nose about a returning canon character) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I could scarcely have imagined a mind flayer as an ally or a friend once... but I shall miss you.
0:0 - There are fallen to honour, as well. So many that we may never learn all of their names - but that is no reason not to try. uid: 4a2dd26d-d5b0-f15e-6f71-49aa95da1655 Node context: Quiet grief and resolve - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - I never thought I'd be sorry to see a mind flayer go, yet here we are. Lady Shar be with you. uid: 4c0bde36-9491-ad3a-f55f-6974f38ff309 Node context: Bidding farewell (Arc: SH is loyal to Shar) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - I honestly don't mind what we do, once we get - ow! uid: 4f185d36-5590-7db3-3f08-453f7787a1a1 Cinematic: Flinches, as if a bug bit him on the hand. The sun is starting to burn him, although Astarion doesn't realise yet Node context: [Good(er) Path Astarion] Full line: "once we get off this beach" > What the - oh gods. Oh no.
0:0 - We will drink for Gale. Boo and I are banned from most of the inns in the city, but you may order for us. uid: 50cca479-e94e-b197-a787-f05c5ce4c446 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - We've certainly benefited from your gifts. It stands to reason that others may do so also. uid: 50d2a803-5855-9520-e950-bc3b8d45d71c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Just remember who your friends are, will you? In case you start to become... well, you know, hungry. uid: 519c9354-e9fb-dd68-5695-e616c61199a5 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - A lot of people died so we could get to this moment. uid: 51ee746e-eab8-da1f-7bde-54cf6687629f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Let's go find somewhere to offer them a toast.
0:0 - You are braver than I could ever dream to be. I hope we will meet again, on a cloudy night. uid: 52737893-56f3-d716-6886-72400e04fe63 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Heroically spoken! We must find an inn. Minsc has been banned from his share of ale-halls, but I am sure you and Boo can speak for me. uid: 5365a06b-8766-55b7-c716-cbde167b2b9d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - I wouldn't mind paying Amn a visit. Never been that far south, myself. uid: 5ac1ff27-86b9-6044-f5d4-c298c8b4b1b2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I can't guarantee you a warm welcome in the city, but should you find me, you'll have a seat at my table. uid: 5ef732ac-fba4-055e-eeee-f6b043c418d3 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Is this our final parting then? Please, reconsider. Alone, you are a storm. But together, we are a tempest. uid: 61a7a21e-c39f-5a54-0009-a2761965aee2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - As long as you have no designs on my mind, I do not much care what your intentions are. uid: 6318b948-5799-d08d-08ba-e7f8d87ed489 Node context: emphasis on 'what' - dismissing a former ally who has become a mind flayer and claims to have 'good' intentions - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Easier said than done, I fear. You may find yourself welcome in some circles... but set upon in far more. uid: 6556d438-f713-1c13-82f2-e14457d83a99 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - What the - oh gods. Oh no. uid: 685e5ea1-fdf3-35fd-688a-994daf296e43 Cinematic: Looking at his hand, which is starting to smoke. Realises his time in the sun is up. Node context: [Good(er) Path Astarion] Realising your time in the sun is up. Sad, sullen > Well... it was nice while it lasted.
0:0 - The Underdark? Not exactly on the top of my list, but I think I understand why the idea appeals to you. uid: 6923ef9f-1c6a-0616-70e8-fe21d71b9a0f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - It's true. Whatever benefits one illithid could bring will only be doubled when there are two. uid: 6a5ba819-0349-04ff-156c-689357a4291c - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - I hope you are wrong, my friend. uid: 6aff9bb0-79ac-492e-3efa-6b3f3fbb8cd2 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Argh! I'm sorry, I - I have to go! uid: 6cd9fee4-9480-ad6f-9c58-56ce3710aaca Cinematic: now that the tadpole's gone, Astarion has started to burn in the sun Node context: [Good(er) Path Astarion] Without the tadpole's protection the sun is really starting to burn, you have to run for shade before it becomes too much - 0 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > null
0:0 - I may not belong to this land, but now, it belongs to me. uid: 6ff1f94d-04ea-89ff-18d7-42c8ce2ff043 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: 6ff2d031-0c16-4f1b-0edb-cc9ebe38f204 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - I think a celebration is in order. uid: 7266a31b-f2c3-298a-858b-ed87729dd3d7 - 0 Check flag(s) (Global): false - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Why leave? Baldur's Gate will be desperate for new leadership, and who better than us to lend our assistance. uid: 72935416-497d-af7f-f06f-8dc7d40409e0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Answer it, then - but you'll be going without me. I'm sorry. uid: 73659476-de98-8b0c-a148-2ddf1463ca74 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - It's not for everyone, but it is a wise choice for you. uid: 74eb3e08-6721-463f-982f-d5a88bf75307 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > You have much to learn about yourself in your new form, and the Underdark will prove a fitting nursery.
0:0 - Excellent. Let's see if the Elfsong's still standing. Their Golden Sands Brew goes down real easy.
0:0 - Far from the fate you deserve for the sacrifices you have made, but... I understand. uid: 770de9aa-9061-dead-3259-4319f00543d3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null
0:0 - Quite right. uid: 789c94a4-007c-8ed5-000c-8ccb32848f90 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - A poor reward, considering the sacrifices you made. But I understand. May Lady Shar bless you. uid: 7a2ec896-d5e1-e7c0-9e18-4c9b303d4b33 Node context: Arc: SH remained loyal to Shar - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - We should stay in the city. Help to rebuild it. uid: 7c0027f7-a6af-dd9c-6ad4-5ae9420bf350 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Not just the city - imagine the swathe of destruction the Absolute's armies will have caused. uid: 7f99ad49-c132-8706-fcd1-e5baf6e74926 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Yes. Baldur's Gate will rise ever stronger. Let us be the ones to lay the first bricks. uid: 7ffb05fb-5561-46a0-044b-e553db33139a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - You're burning up, soldier. Take cover! uid: 80031aa2-fdd5-7c15-20db-10f22e8533af - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - My destiny lies in this city, with Lady Shar's church. They look to me now. uid: 82019a8a-fa61-adae-77a3-01c913852aba - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - Perhaps we can circle back to that one, once the fires have died and the rubble's settled. I do think we deserve a little rest. uid: 82704c57-c44e-3183-5325-766024b0b238 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Then you must answer. But far more deadly terrain awaits me here. Home. uid: 831d0b8a-0ff5-ea7c-1ceb-1aa532f84bd0 Node context: not liking the idea to go the underdark - 0 Check flag(s) (Global): true - Jaheira_InParty_HasMetJaheirasFamily - If the player has met Jaheira's Family - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The sun is no longer your friend, then. A freedom you shall sorely miss, I feel. uid: 83fb2b28-afbe-ae84-d0c7-aab5996bbfa2 Node context: Some empathy - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I fear you must. These people are too short-sighted to recognise a saviour in an unfamiliar form. uid: 844b896e-e13f-4690-e691-71b300d96cff - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - A wise decision. You will not be welcome here, no matter what miracles you perform. uid: 84e8bae2-377d-34ee-f936-7b355924928c - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - I suppose we'd better honour Gale - perhaps there's a library somewhere that has a bar and a room full of virgins. uid: 84efac9c-c648-9059-4a64-bfd144b46d08 Node context: [Arrogant Astarion] Gale exploded himself and the brain to save the world - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I am not sure it is a call that Boo can answer. uid: 86a073bc-cfa2-a1eb-2b91-ee3ce0c1f5aa - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - We should honour the wizard's sacrifice. I shall plant a forest in his name.
uid: 86a28a72-93b2-4c68-9cc6-f5aa88629c39 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Last time I was there, I was poisoned near to death. Still, a little more restful than this place.
uid: 87059a1b-c3f9-b6d5-4e18-9e27f3d9d1b6 Node context: Appraising our idea to go to Amn - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I much prefer bloodletting to bricklaying. Hunt prey with me by night, and I will build with you by day. uid: 8712c20d-471a-7479-ec9d-9b24c1d8fbc5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I will not be joining you. I fear my presence will be no more welcome in the streets of the city than it ever was. > null
null uid: 88f5de1c-034f-cb72-aeb6-38c413712f26 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - *At least you would not be alone... if only Karlach's heart were healed.* uid: 89d7751e-b32c-9a0f-73ba-4fa16013b57c - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach === END NODE ===
0:0 - I think it's time we part ways. 1:0 - I think it's time we part ways. uid: 9127c61a-ee8d-0262-b59c-6b17f4618e54 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I will not be joining you. I fear my presence will be no more welcome in the streets of the city than it ever was. uid: 94c2b743-763a-a950-f0ab-c85082fee76e - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerEmbracedBeingMindflayer - Player has accepted being a mindflayer. false - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. - 1 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - I suppose we'd better honour Gale, - perhaps there's a library somewhere that has a bar... uid: 956393b0-7b17-e507-cdb3-624fa56fccd6 Node context: [Good(er) Path Astarion] Gale exploded himself and the brain to save the world - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - That city is a sizzling boil of corruption, with fiends 'round every corner. Boo cannot wait! uid: 96a76fdf-2b58-4709-ceff-1f5e03ec6d4a Node context: Starts out glowering, but ends actually excited about returning to the action. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Let's go find somewhere to offer them a toast.
0:0 - I think it's best I find somewhere to go into hiding. uid: 986dc705-5a27-19f6-a779-c9bc922e4a05 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Perhaps. But I fear it would take an entirely fresh start to mend the ills of this place... uid: 98a18ad4-d4d6-c172-5eeb-a7bbc899c1af - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Now - all of Toril, spread before me. A million marks to make, a million battles to fight. uid: 99f2fe1a-6306-7a1d-0886-3644191b5e0b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I may not belong to this land, but now, it belongs to me.
0:0 - Minsc has flattened parts of the city before. The masons, they seem to prefer he stand and watch. uid: 9b9fbbd0-cbf8-55a6-71e8-04de8ccaa57f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - We will find you, Astarion! AND BOO WILL BRING A SUNFLOWER! uid: 9f1dce4c-f808-7276-409b-43c9f3dca61d Node context: Calling out after Astarion, trying to comfort him after he's had to flee the sun - he lost his immunity for a noble act - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Many died so that we could see this day. They deserve to be honoured. uid: 9f772a54-0b85-96a9-3570-75e689a3fab7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > But first, we revel and rest.
0:0 - Back to the shadows. But perhaps not forever. Even though worst affliction can be fixed - with some amount of sacrifice. uid: a31c872f-19f5-563d-79b2-7d84903a1039 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - No, Boo, I will not miss the illithid. That is but manful sweat in my eye! uid: a35acbdc-5c33-c6f2-3534-54ca4d29ad9f Node context: Defensively hissed to Boo as the Emperor bids it final farewell. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - He will sorely miss that freedom, I sense. It may be quite some time before we see him again. uid: a4a3c31e-47fe-e156-7811-89876ac68d3a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
null uid: a4ff0d16-cf52-265e-35fe-9f8623aebbb3 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *You feel a gentle tingling on your skin - a faint prickle that starts to spread across any exposed flesh.*
0:0 - We raise a glass to Gale. Perhaps the Elfsong still stands?
uid: a59274d1-2155-d45e-3f65-90c974300f46 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: a61ac045-234f-e514-3e6b-e29b6b78128a - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - You have much to learn about yourself in your new form, and the Underdark will prove a fitting nursery. uid: a6801eab-8002-a75f-d886-13ecdeb40213 > null
0:0 - Truly? I don't know how you could even contemplate taking to the road after the journey we've been on.
uid: a8021c23-c2a2-0f23-c25d-38a32071f9cb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - The Underdark is a popular option. Just try to avoid the vampire spawn - I can't promise they'll be as friendly as yours truly. uid: a85d2733-68f1-bfea-5a50-d37f5e249311 Node context: [Good path Astarion] Mind Flayer Avatar says they'll go live in the Underdark, where the party released a whole load of Vampire Spawn - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners - Player released the prisoners false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: a8d8c8c5-f04d-35d1-58d6-11acfbff6bb3 === END NODE ===
null uid: aa8a4187-2695-3d4f-80f6-d295661ba279 - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I honestly don't mind what we do, once we get - ow!
0:0 - Fine. But do not let your guard down, even for a moment. Any hunter worth their blade seeks an illithid head as a trophy. uid: ab6b9e01-ec53-efbf-00cf-87b39fdd1547 Node context: rah-STILL. ally/friend - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Every ghaik is an abomination. Maybe you're an exception. Maybe. uid: acf3c9bf-19b4-cc1b-85e8-9b1ce9a6fcb4 Node context: Not meanly. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I will miss you too. > null
0:0 - *Knowing him, he probably will. Comfort was always one of his specialties. Especially when it was his own.* uid: ad5c5667-6e18-dd27-ecce-51fa7ce44ab9 > null
0:0 - Then let us hope your intentions remain as they are and do not undergo any further corruption. uid: b1705e6c-e24d-33e6-8341-a9c429d928e2 Node context: rah-STILL. ally/friend - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - We should claim whatever's left of the Elfsong as spoils, and drink it dry. We will raise the first glass to our memories of Gale. uid: b414cacf-4f98-341e-bc23-fdba7a25a080 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Yes. The city must be rebuilt. Lady Shar's church needs fertile ground in which to flourish... and in the meanwhile, there will be plenty of lost souls drawn to her embrace... uid: b42f03cb-e9b6-b98b-ce50-3e23bf8d3b99 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - The Underdark? Now that's a thought. Just not to the Drow - they don't treat pretty boys too kindly. Or any boys at all, really. uid: b4591cdf-3bd7-7dd0-cd73-38679cc0fd92 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - LOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners - Player released the prisoners false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - So many have fallen, on both sides of this conflict. Once, I would have died proudly in defence of the Netherbrain, thinking it a god. uid: b45eb73f-3961-ae13-ba66-becd953761e5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > It is a sobering thought, and I intend to chase it away with whatever filth passes for wine in these parts.
0:0 - Why stop at Amn? There's a whole world out there - we just have to take it. uid: b6c4b6dc-907c-2833-621d-1cb10cb26427 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - It calls to me too, but I can never return. I have executed enough heretics in my time to know what horrors await an exile from Lolth. uid: b84eb629-724e-ef2a-2c3e-a3e242b4b95a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: b86438f6-0aac-c114-e0b6-dd26dfa65e2f - 0 Check flag(s) (Global): true - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - That's the last of Astarion the sun will ever see. May he fare well in the dark. uid: b891a41d-9e83-d9ca-e486-1bd1aff20478 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Now, without wishing to cause undue alarm, might I suggest we find some shade? I think the sun is reneging on that truce of yours. uid: b8cb2789-71da-0bb3-b3d5-68f97f0ababb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Then this is where we part ways. I have business to attend to here. And a life to rebuild. uid: bb756674-7052-86ab-f3ce-956f28c0fbf1 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - Whatever the next step, the path will still be there come morn. There is no harm in taking a moment to honour the fallen. Then, quite honestly - to sleep. uid: bd5c2ad2-d05e-689d-917f-62f8d1ff2ec5 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I'll wager I can find a few helping hands. My children have not grown too old for chores. uid: be10661b-2765-01f7-4bb1-9ee01657926a Node context: Wry - 0 Check flag(s) (Global): true - Jaheira_InParty_HasMetJaheirasFamily - If the player has met Jaheira's Family - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - You are beginning to blister, spawn. Best scurry back to the shadows. uid: bff87668-8510-4283-7114-bfca50ce3e64 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - It would be good to travel. It's been so long, kidnappings aside. uid: c0956a84-9822-c951-abfc-0c5b2b6c1710 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: c1a5913f-1590-656b-e428-759844c0f8b2 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Boo thinks you are very wise. He only wishes to remind you that his brain - while vast - would not make much of a meal. uid: c2acc75f-758a-d3be-1e67-46716d99e64e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - *Now that you no longer live in each other's minds, it's hard to tell if the mind flayer is being sincere.* uid: c332c6a4-d896-ab77-7e41-7e71c6522e06 > *Though perhaps no harder than it ever was.*
0:0 - We honour the fallen. Starting with Gale. uid: c3902906-3820-2b3b-5cd2-3df80d085315 Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - After everything, that's your suggestion? Aren't you tired? I'm tired. uid: c3beef3f-0d2c-7bd7-84b5-814fc01bdffa Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Why bother? Let Baldur's Gate wear its scars proudly, until the next crisis wipes it from the world entirely. uid: c44b8b58-9da0-5a1d-8505-76d97b93ea83 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - I hope the nights and shadows treat you well. You're an odd friend. But, I suppose, a friend still. uid: c451717f-4141-1647-2fbe-80d53a6cb0e4 Node context: [Good(er) Path Astarion] - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *Meanwhile your allies have rather inferior plans of their own.* uid: c454158e-a46a-a085-4f0e-42821e5f696a > null
0:0 - It is an injustice, that those you saved will not see the goodness behind an evil face. But Boo and I - we will visit! uid: c665d0a9-35e1-ebf2-0d49-92f9a1b76964 Node context: First part said darkly, displeased at the ingratitude Baldurians would show the player in mind flayer form. Second part bright and excited - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: c7f97194-5c3d-358e-643f-81860c81c2e8 - 0 Check flag(s) (Global): false - END_CombatOver_State_HasCompanions - There is at least one non-avatar companion in the CombatOver dialog. > null
0:0 - Baldur's Gate burns, and its people tremble. I can't yet turn my back - not while the city's wounds still bleed. uid: ca6bdbe2-a90a-f103-0736-17b250aa2bc2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: ca884611-1c04-b385-bf43-8300abc198d3 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - What's the rush? Surely we're due to be feted as heroes in this place. We'll drink for free if any taverns survived. uid: caf66c6d-7da1-da1c-b9ea-687fbc312e8f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Chosen of Shar - > null
0:0 - I agree. We should claim whatever's left of the Elfsong as spoils, and drink it dry. By rights, half the city belongs to us.
0:0 - I may not be as strong as I used to be, but I'll be much better at advising the project. uid: cc523ce4-848f-f168-58cf-640e2b3395c8 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - And so long as they remain your wants, and not those of any hivemind - I wish you well. uid: cdf28d5c-0ec3-bc02-1c01-d963311b1744 Node context: Considering. She should object to this, but it's not a terrible idea. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I doubt we'll ever see that face basking in the sun again. uid: cec77e57-e26d-e4fe-a307-1eb662908808 Node context: Referrring to Astarion running from the sunlight, his immunity gone - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - So soon? How strange. I thought our bond was... I don't know. Formidable. uid: d0170646-06d3-9fab-eb12-08ced1508775 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *At least you would not be alone... as long as Karlach, despite her change, stays Karlach.* uid: d19d7292-8644-4160-df9b-aaa396650b28 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Yes! We should see if the Elfsong's still standing. It's been so long since I've had a fine wine. And we have more than earned it. uid: d4506caf-42ee-ad0f-9c94-52ec54ad7819 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - A celebration sounds perfect. uid: d67b2a64-f6f6-2369-95ba-4354061afeb5 - 0 Check flag(s) (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I will miss you too. uid: d6c27606-a7be-563e-d9de-0bf1e1a78c76 - 0 Check flag(s) (Global): false - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. - 1 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > *Now that you no longer live in each other's minds, it's hard to tell if the mind flayer is being sincere.*
0:0 - I have fought many great battles by your side - I long for many more. I hope you reconsider. uid: d6d0eedf-80b0-122f-4696-afce10d7b3aa - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - We honour Gale. A plaque perhaps, or better yet a statue. uid: d8535dbb-8c3e-af1d-bc7d-6da03bddbacc Node context: Gale exploded himself and the brain to save the world - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - There is much to do, but... a drink might be nice. A seat would be better.
uid: d8e58e5a-9c68-eb78-763d-7b783d8aae08 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Let's not forget the wine - I want to flush out my brain, just to be completely sure the tadpole's gone. uid: d95d4235-8e75-3a60-946a-fbc60ee66f26 Node context: Joking - 0 Check flag(s) (Global): true - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - It's not so bad in the dark. Only about half of the Baldurian sewers are active.
uid: d97882aa-c990-dfdc-be27-1dc1de7d63c9 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Whatever our next step, we each have our own path to forge. Mine stranger than I ever believed possible - and yet, possible. uid: dbcc80f7-019d-2442-95bc-8c99a66bb739 Node context: Reflecting on how weird it is to be a mind flayer - yet glad she's alive at all. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - We should drink. Perhaps there's an inn still standing. Every drop will be well-deserved.
uid: de6927b0-cbbe-d7e1-1783-c7a5b54bc790 - 0 Check flag(s) (Global): false - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I almost envy him. While he retreats into shadow, I prepare for my long exile on the surface. uid: e005d288-e6d3-48f9-0612-324bc93e0a27 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: e184dd7c-4a9f-ad74-45f7-3d43f830b193 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - A celebration, yes. And perhaps a drink, too.
uid: e2aec318-4372-5d47-8992-354375cdde78 - 0 Check flag(s) (Global): false - END_CombatOver_Event_GaleWantsDrink - Gale has mentioned he wants to go out for drinks - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: e337edeb-8fa5-ed8c-167f-59144f54f5f6 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > null
0:0 - Astarion will keep to the dark now, I wager. At least... he'll find plenty to feast on. uid: e4195353-db87-22aa-214c-220c57e203b9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Minsc and Boo will be keeping many eyes on you. For friendship, of course - and to be sure you sup only on sinful brains. uid: e502171b-8070-ebfd-15ac-5162534c11ba - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Let's get out of this godsforsaken city. I hear Amn is lovely this time of year. uid: e6db2b31-19e5-e767-bb91-252400bbe955 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - After everything, I think I've earned it. uid: e74610a0-2560-82c6-a59a-219c852c7603 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
0:0 - You deserve so much better, but alas... I understand. Do as you must. uid: eb65c354-7b80-602a-f164-d4e938b3e5db - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - I assume you will not be surprised to learn I long to escape the city. I miss silence, greenery... uid: ec060ca4-503e-c597-e1b5-95eedc61a4b3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - By all means, go and live however you wish. As long as we don't get in each other's way, I'm sure all will be well. uid: ed942157-7e8e-0035-30eb-cb617e847275 Node context: [Arrogant Astarion] Mind Flayer Player just said "I'm a mind flayer, I'm gonna go do whatever I want" - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You would be parted from Boo so soon? Before he has even given his victory speech?
uid: ee10ba2a-c139-25e4-2df0-3b654960368b Node context: Reacting to player suggesting parting ways after defeating the Brain - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Oh, you can't mean that. After all this? uid: ef36d4c8-38fa-e674-f6ad-db0d25e69599 Node context: [Good(er) Path Astarion] Reaction to suggestion of the party going its seperate ways - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You're right of course. But, well... I'll miss you, friend. Your companionship has been quite the education. uid: f0b7e8de-3123-2c7a-ea3c-623347630f14 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I'm a mind flayer. I'll do whatever I please. uid: f29534cb-6915-9572-6682-c20431d52595 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayerAndEmperorRule - Emperor wants tor ule with the player. > null
0:0 - Well... it was nice while it lasted. uid: f40f35ff-8053-0f28-14f6-abd7a8059027 Cinematic: Still looking at his hand Node context: [Good(er) Path Astarion] resigned, you're losing the greatest gift you've ever had. Also a little in pain. > Argh! I'm sorry, I - I have to go!
0:0 - It was always destined to be so, if we prevailed. But the foreknowledge makes it no less bittersweet...
0:0 - We were never bosom friends, illithid - but I owe you a debt. Be well. uid: f4cdefbc-9c83-068f-08dc-96805d1c0fbe Node context: Grudging respect for a monstrous illithid who helped save us all - 0 Check flag(s) (Global): true - Jaheira_InParty_HasMetJaheirasFamily - If the player has met Jaheira's Family - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - It is a sobering thought, and I intend to chase it away with whatever filth passes for wine in these parts. uid: f6c9e3c9-5694-6ed1-0ba5-621b3f30a58b > null
0:0 - Although I suppose there is a lot to do here - power to consolidate, a palace to claim. It will take time. uid: f77f5a89-e864-247a-a110-68d8361c35e8 Node context: [Arrogant Astarion] - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > But first, you and I are going to find the most hedonistic establishment in this city, and we are going to have a night that will go down in legend.
0:0 - At this point, you've earned it. Just don't start any grand designs, and I'm sure we'll all stay friends. uid: fa218578-f2b4-5466-c672-4a6792baac8a Node context: [Good(er) Path Astarion] Mind Flayer Player just said "I'm a mind flayer, I'm gonna go do whatever I want" - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - It seems that's the end of Astarion's love affair with the sun. That'll be hard on him...
uid: faffd22c-d4d6-ec9d-4044-f4818703afa8 Node context: Sympathetic (ally can no longer walk in sunlight) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - It's unfair. All you've done for me, for the Sword Coast - only to be forced into the dark. I'll miss you dearly. uid: ff36c9da-b425-41f1-7c41-2a1c3d88196b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The Underdark? I've had my fill of lurking in the shadows, if it's all the same. uid: ffc3f2df-249f-27a7-983d-b37344d8c17c Node context: Unconvinced (Arc: SH abandoned shar) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Chosen of Shar - > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_DestructionOfBrain.lsj Synopsis: Combat with the Netherbrain over, the player has dominated the brain and ordered it to self-destruct. The brain self-destructs, falling into the water (party along with it).
null uid: 33287c82-09f9-4a1b-87fc-7dc77ef9206b Animation: [PLAYERS] looking out, surveying the city. Cinematic: [Battle over]
Everyone looks up at the war-torn city. === END NODE ===
0:0 - *Silence. The overbearing quiet of your Father's disappointment before the rush of your tragic fall.* uid: 5a3d3406-1c0a-408c-8249-fcf3cbb121c0 Cinematic: The player stops clutching their head/ears and looks around for just a moment - - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > null
null uid: 659a3903-4593-4d99-93d8-9bd754870fe0 Animation: [PLAYERS] Swimming to shore and getting on their feet. Cinematic: [Party swims to shore]
The party swims to shore and join their other allies.
> null
0:0 - *The pain rips through you, obliterating all thought, all feeling.* uid: 67569d03-7d73-4b81-98f7-5fceff9d8079 Cinematic: [Player covering ears]
The player covers their ears and grits their teeth. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *Silence. For the first time in a long time, your thoughts are entirely your own. And then - gravity.* uid: 816cf468-854d-4b70-a29a-03231bd1464d Animation: *REUSE*[PLAYER]... cont'd Clutches their head, racked with pain. [PLAYER] Falling along with the Brain., [BRAIN] plummets into the bay below. Cinematic: The player stops clutching their head/ears and looks around for just a moment - > null
null uid: cf1f9db7-f374-44a1-be89-b129bcbeab1d Animation: [PLAYERS] Surfacing from underwater. Cinematic: [Party members surface]
Close up on the dark water, and then the player avatar breaks the surface, drawing breath > null
null uid: e2a7c500-0c63-4d2b-b6fd-0bbecf0b5ac0 Cinematic: [Brain and player fall into bay]
The brain, spewing blood and goo, plummets into the bay, sending large waves in every direction.
At the same time the player and party fall as the thing they were standing on gives way. > null
0:0 - *Silence. Free of Urge and worm, your brain is battered and bruised, but it is yours. Yours at last.* uid: ee507908-1215-4aee-9634-e92bc42979c1 Cinematic: The player stops clutching their head/ears and looks around for just a moment - - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_EnterMind.lsj Synopsis: Kharsus' Compulsion has completed, but the brain is taking one last stance to fight it. It will destroy the opportunity the spell has created. The players must make haste to enter the mind arena and defeat the brain once and for all.
0:0 - It's weakened - this is our chance. uid: 26c7d26c-ea41-d912-483e-58d59e2a77d7 Animation: [KAYLEIGH]*REUSE* CAMP_Laezel_VossCampConfrontation_WaveHandsStepThroPortal - to be cleaned and retargetted - Mindflayer waved hand and walks through portal Cinematic: [On top of brain]
If Emperor was the one to cast Kharsus' Compulsion, it delivers the line then goes through the portal. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - It's vulnerable, but not defeated. Use the portal - we will bring it down together. uid: 35f38b61-b8f4-4920-d74c-c4b1c7020a10 Cinematic: [On top of brain, spoken as a voice in the party members' heads] - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > --absolute- ---will--- -absolute-- ---FREEDOM-
0:0 - *You feel it - a sudden shift - the brain is weakening, its grasp of itself slipping. This is your chance.* uid: 45aa3403-d13d-7ba3-3273-be1b1ea135be Animation: [KAYLEIGH]*REUSE* CAMP_Laezel_VossCampConfrontation_WaveHandsStepThroPortal - to be cleaned and retargetted - Mindflayer waved hand and walks through portal Cinematic: [On top of brain]
If the player is the mind flayer that cast Kharsus' Compulsion, they go through a portal. > null
0:0 - It's vulnerable, but not defeated. Use the portal - we will bring it down together. uid: 5a13b92f-1f2b-4e5f-63a3-b79ef22539f7 Cinematic: [On top of brain, spoken as a voice in the party members' heads] - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > --absolute- ---will--- -absolute-- ---FREEDOM-
0:0 - The brain is weakened - this is our chance. uid: 68e646f5-be4b-f4d9-72a4-a7d0dbd106f1 Animation: [KAYLEIGH]*REUSE* CAMP_Laezel_VossCampConfrontation_WaveHandsStepThroPortal - to be cleaned and retargetted - Mindflayer waved hand and walks through portal Cinematic: [On top of brain]
If Orpheus was (a mind flayer and) the one to cast Kharsus' Compulsion, it delivers the line then goes through the portal. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - --absolute- ---will--- -absolute-- ---FREEDOM- uid: 68f56cde-0aac-20b7-89dc-9aa4f6c0e33f Cinematic: [Inside mind arena]
The screen shakes with the force of the brain trying to break out from the chains. === END NODE ===
0:0 - --feeble- ---RESISTANCE-- uid: db87fca7-55d6-1305-8ff6-a53cb158dfc3 Cinematic: [On top of brain, spoken as a voice in the party members' heads] > --absolute- ---will--- -absolute-- ---FREEDOM-
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_FinalDecision.lsj Synopsis: Dialog in which you choose what you want to do with the Netherbrain after using Karsus' compulsion on it.
Starts in Mental Arena, ends in sky above Baldur's Gate
0:0 - Betray the Emperor. Dominate the brain. Become the Absolute. 1:0 - Betray the Emperor. Dominate the brain. Become the Absolute. uid: 06a8f60c-ecea-1548-aa75-391ab9086541 = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null (roll sucessful) > null (roll failure)
0:0 - Malar's mark, what are you DOING? uid: 0832fa7f-cae7-4a76-b255-11c8d3ff6e0b Node context: mal-AHR - swear word, incredulous anger / fear - player is betraying us at the end. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - There is only one order to give. 'Die'. uid: 0e297715-4e01-44fe-be37-36e42f6834b3 Node context: firm and merciless as the brain makes us promises. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Straj - what are you doing? uid: 0ec5cc60-6e9d-46d5-8e82-796c15a4e2df - 0 Check flag(s) (Object): false - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - The bleating of a predator turned suddenly prey. Do not listen. uid: 1086788e-33b7-420b-b2f2-36c4cd796cb1 Node context: Firm, mercliess as the Brain begs us to spare it - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - *The brain is on the cusp of its final thought. And it's taking all of the Emperor's strength to keep it there. An opportunity perhaps?* uid: 154d97c3-d734-b6fa-eff7-71009d52714a > null
0:0 - You have grown much. I'm proud of you. uid: 1641c391-4193-eb34-c88a-d2dd03eb7f96 > null
0:0 - We destroyed an entire githyanki crèche didn't we? uid: 171e8b78-a45f-f034-b3fe-e4cdd359c0e6 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Global): true - CRE_Lance_Event_Exploded - The Lance has exploded, destroying the Monastery and the Creche - 0 Set flag(s) to (Local): true - 0b8d779d-b50b-8d94-e6f8-d9581644519d_EmperorAndPlayerBecomeAbsolute - Player has convinced the Emperor that they should become the new Absolute, together. > null (roll sucessful) > null (roll failure)
0:0 - In my name. uid: 19038d2f-34eb-aa61-c130-07b8222c98b2 Cinematic: Close up on the Emperor's face. They smile. Close up on the player standing just behind them, a mind flayer, and a thrall of the Emperor. === END NODE ===
0:0 - This is the moment, my love. The moment in which we make a new world for ourselves. uid: 198be794-ffc0-19c9-f049-b3c5f2832a90 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - It is afraid - good. Show no mercy. uid: 1ef28271-12f5-4937-9c0a-cc0e4c37e30d Node context: sadistic pleasure mixed with relief - this is the end, and the final enemy (the netherbrain) has surrendered - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - Betray Karlach. Dominate the brain. Become the Absolute. 1:0 - Betray Karlach. Dominate the brain. Become the Absolute. uid: 233d355e-b54e-666f-0752-f43b810b35c1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - END_BrainBattle_Event_KillKarlach - Karlach is killed in Final Decision - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > No... what are you doing?!
0:0 - There. At last. It is subdued. 1:0 - There. At last. It is subdued. uid: 26fead12-8bc3-ffee-20df-31dc2924dc9a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Claim the Absolute in the name of Bhaal. Kill Orpheus. uid: 28565622-8257-0f2f-d23c-a62f51630f49 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null
0:0 - -----together- -conquer-- ---rule---- -COMMAND--- uid: 3246ddd7-91e5-335f-0f56-23ad7e1961fc Cinematic: Emperor and player mind flayer hover toward the brain together. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
- Roll sucessful - null uid: 324a639c-0cee-cf44-8ac6-80b4aa10e4e2 > null
0:0 - -----together- -conquer-- ---rule---- -COMMAND--- uid: 3441f2f7-54b7-1c22-f60f-9ed99b014ece Cinematic: Emperor and player mind flayer hover toward the brain together. > null
0:0 - The brain will die. We will have our freedom. uid: 3462c964-be3a-37ba-1460-b1fcbd128dde > null
0:0 - I know what you're thinking. So let's do it. Let's seize the whole damn world and be reviled together. uid: 3648f220-8068-86bc-4070-5042db145fec - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - -----together- -conquer-- ---kill---- -SLAUGHTER--- uid: 3b79ba87-92ad-11e6-c335-e13ab0815732 Cinematic: Player as mind flayer hovers towards the brain. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 3d6b8ee3-0c8c-2bc6-8515-c3c49fcb3bf9 Cinematic: The player gestures and a burst of absolute energy from the ground of the mental arena, the vfx wipe the screen and reveal the player has returned to the top of the Netherbrain above the city of Baldur's Gate.
Behind the player a throne of brain matter emerges from the Netherbrain and the player seats themself upon it. - 0 Check flag(s) (Local): true - 0b8d779d-b50b-8d94-e6f8-d9581644519d_EmperorAndPlayerBecomeAbsolute - Player has convinced the Emperor that they should become the new Absolute, together. > null
0:0 - -----together- -conquer-- ---rule---- -COMMAND--- uid: 41e6aa5f-1eff-0466-fe06-4acdc344d1df Cinematic: Emperor and player mind flayer hover toward the brain together. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - We can do it. I believe in us. uid: 41f7f81f-554e-3b6c-2d1e-39f54c85f2e8 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Set flag(s) to (Local): true - 0b8d779d-b50b-8d94-e6f8-d9581644519d_EmperorAndPlayerBecomeAbsolute - Player has convinced the Emperor that they should become the new Absolute, together. > null (roll sucessful) > null (roll failure)
0:0 - Subdued. At last. This is its death rattle. uid: 42639047-d749-43f0-5526-9bb7db7bbc42 > null
0:0 - In Bhaal's name. 1:0 - In Bhaal's name. uid: 43b1ba7f-4f1f-4a22-a89b-332dc90cec13 Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. === END NODE ===
0:0 - In my name. 1:0 - In my name. 2:0 - In my name. 3:0 - In my name. 4:0 - In my name. 5:0 - In my name. 6:0 - In my name. 7:0 - In my name. 8:0 - In my name. 9:0 - In my name. 10:0 - In my name. 11:0 - In my name. 12:0 - In my name. 13:0 - In my name. uid: 43cb5608-e26c-8893-3eb1-f3293c779b25 Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) === END NODE ===
0:0 - Stop - STOP! What are you doing?! 1:0 - Stop - STOP! What are you doing?! uid: 44693dd3-4c20-4d23-a1be-891cce67645d - 0:0 Tag: Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Check flag(s) (Global): false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - We are giving the orders now - command it to obey! Seize control! uid: 45c294d3-679b-4dc6-980f-60d5c162b499 Node context: sadistic and triumphant - the final enemy has surrendered, and her vegeance has come at last - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
null uid: 48e90440-39f7-1e83-b712-528baf18b54b Cinematic: Player turns to Karlach mind flayer with a smirk, and slaughters her. Player picks up Netherstones from her dead body.
Should be a psionic attack. - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > null
0:0 - Claim the Absolute in the name of Bhaal. Betray Karlach. uid: 4913c2c7-d20c-cbbb-ad69-330e061fafa2 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - END_BrainBattle_Event_KillKarlach - Karlach is killed in Final Decision - 1 Set flag(s) to (Object): true - END_General_State_InclusionExcluded - Character is specifically excluded from the custom endgame inclusion pipeline as long as that flag remains set. > No... what are you doing?!
0:0 - Yes. I suppose that's true. uid: 49e09a08-dd3d-4093-b931-4a04a02c651c > Let's do it.
0:0 - Your faith in our bond is touching. But we did not come this far only to lose the fight for our survival at the final hurdle. uid: 4ba81258-b827-6f65-9039-bed50c574ad8 - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > The brain will die. We will have our freedom.
0:0 - *The brain is on the cusp of its final thought. And it's taking all of Orpheus' strength to keep it there. An opportunity perhaps?* uid: 5081da49-d833-6580-a594-2f1c39147939 > null
0:0 - It knows this is the end of the road. Pay it no mind. uid: 50f1ff47-0d66-4e6d-9879-7b8efa4eb66b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
null uid: 52321828-91d4-054c-b309-ccee8814a82b - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - Dominate the brain. Become the Absolute. Conquer the world. 1:0 - Dominate the brain. Become the Absolute. Conquer the world. uid: 54dbd2f4-f9e3-bad6-6af3-f5a5ff2e2ca7 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer false - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null
null uid: 562b03e3-7d17-a2b4-10fc-e1b965ddf4af Cinematic: The player's companions look on horrified. The black fog of the mindmelds and absolutes scenes flow from the player.
The companions struggle to stand in the presence of the New Absolute. Their squints turn into blinks, which reveal their eyes have changed to glow mind flayer orange. Their movements calm, as the black fog dissipates.
The player makes a fist and off screen we hear the sounds of the companions transforming into illithids off-screen. - 0 Check flag(s) (Global): true - END_FinalDecision_State_HasCompanions - Companions are in END_BrainBattle_FinalDecision > null
0:0 - This is it. You have to command it to die! uid: 5c6405dc-d537-4bb6-98f5-4665dd7aa063 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: 5c8ae7ec-6d9c-d1bd-5fef-cfcabe620f27 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *You glimpse a future where you lose all the gifts the parasite gave you - a future where you no longer see the sun.* uid: 5ed8570d-956a-6a2b-6a0d-3413afc0e28d - 0 Check flag(s) (Global): false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null > null
0:0 - No no no. By the Nine Circles, what are you doing? uid: 60277d31-cbcb-4e59-8c4a-6f1ffee120f2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I'm doing what I planned to do from the beginning - taking control. 1:0 - I'm doing what I planned to do from the beginning - taking control. uid: 63a16924-5ac0-0518-b4cd-2eeff62f7c70 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
null uid: 683fc583-9dbe-ac06-6e6a-f7f555c89cbf Cinematic: The player gestures and a burst of absolute energy from the ground of the mental arena, the vfx wipe the screen and reveal the player has returned to the top of the Netherbrain above the city of Baldur's Gate.
Behind the player a throne of brain matter emerges from the Netherbrain and the player seats themself upon it. > null
0:0 - Claim the Absolute in the name of Bhaal. 1:0 - Claim the Absolute in the name of Bhaal. uid: 6908be15-dd96-2337-2646-e9bb8138e1a0 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer false - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null
0:0 - Silence, brain! The Grand Design has failed. You have failed! uid: 6ebeab6c-882f-4f4e-9a91-e7fa7e9cf699 Node context: Calling out to the netherbrain - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - Claim the Absolute in the name of Bhaal. Kill the Emperor. uid: 71857ccf-7bff-c639-96ae-b541b056e4fa - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null
null uid: 74502766-c3c1-66dc-121c-b020a03fcecf Cinematic: Dragons and Nautiloids still fight around the the skies of Baldur's Gate.
The player closes their eyes focusing.
Arcs of electricity sprout from the base of the throne across the massive zepplin-like form of the Netherbrain. Energy is built up, until a shockwave is released.
As the dragons are caught in blast, they fall from the sky to the streets below, breathing their last licks of remaining fire. > null
null uid: 77c700dc-1796-29ab-1f17-3f855f6d1d22 > In my name.
0:0 - Command it to die. End this. uid: 78bb4c33-75a7-464a-bcfb-ceb73aa9b752 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *You glimpse the life-long destiny promised by your Father. Enslave. Dominate. Ruin.* uid: 7af06f83-89e7-ee99-0cba-fa1ad7d87a4f - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > *In your Father's name, you must seize your rightful claim to the brain, not destroy it.*
0:0 - In Bhaal's name. 1:0 - In Bhaal's name. uid: 7f42457e-de94-dfef-1e89-8f5fef8299fa Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) === END NODE ===
END uid: 813c7b12-4105-907d-5671-4ed4e0e67f99 Cinematic: If possible, the brain closes its eyes as these lines are spoken. The mind arena begins to dim, and the face eventually fades into the darkness. Then a flash of bright light as players transition back into the real world, atop the brain, in the CombatOver dialogue. - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice === END NODE ===
0:0 - Defy your Father. Tell Karlach to command the brain to destroy itself. 1:0 - Go ahead, Karlach. This moment's yours. uid: 831c1160-d9d5-1328-2872-7ed02b01ecc6 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > No more tadpoles, brain. It's time to die.
null uid: 87bc806a-801d-c73c-832e-bd224de05e7d - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara > null > null
0:0 - Betray Orpheus. Dominate the brain. Become the Absolute. 1:0 - Betray Orpheus. Dominate the brain. Become the Absolute. uid: 880fbc91-cd09-4574-f410-cf4991a04d8a = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > null (roll sucessful) > null (roll failure)
0:0 - In my name. 1:0 - In my name. 2:0 - In my name. 3:0 - In my name. 4:0 - In my name. 5:0 - In my name. 6:0 - In my name. 7:0 - In my name. 8:0 - In my name. 9:0 - In my name. 10:0 - In my name. 11:0 - In my name. 12:0 - In my name. 13:0 - In my name. uid: 88538be8-641b-54d9-4538-786c423c1c1c Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - What are you doing? Stop! uid: 886f790b-4e3b-4d1d-a2d9-3574f03cd913 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - We could do it, you know. We could rule the world. uid: 88c30df9-2bde-46b8-bed7-74278e226250 - 0 Check flag(s) (Global): false - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Your commitment to completion is endearing. But you risk too much. We did not come this far only to lose the fight for our survival at the final hurdle. uid: 88ed98be-a58d-b51d-49f0-887ec145a4f0 - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > null
0:0 - Defy your Father. Tell Orpheus to command the brain to die. 1:0 - Defy your Father. Tell the Emperor to command the brain to die. 2:0 - Well? What are you waiting for? Command it to die. 3:0 - Go ahead. Command the brain to destroy all tadpoles and then itself. uid: 89196a52-f82e-ae60-18c3-b5cd94a6f375 - 0:0 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 1:0 Tag: Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) - 0 Check flag(s) (Global): false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer false - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Global): true - END_FinalDecisions_Event_PlayerDestroyedBrain - Player chose to destroy the brain true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > null
0:0 - It can be ours, my love. The whole world - we only have to take it. uid: 904feadd-8de9-cae7-2aa8-e9f773b6d4ac - 0 Check flag(s) (Global): false - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn - 1 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Seizing the moment. 1:0 - Seizing the moment. uid: 935cc735-7c88-1ed2-b242-fb0d84db091f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - You're right - just kill the brain. uid: 950d8e0f-6dd3-11ce-3ca6-94a824076936 - 0 Set flag(s) to (Global): false - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > null
0:0 - You know what to do. Kill the godsdamned thing. uid: 9c64017a-b344-4fa7-a86e-537d86f3c19f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - We've already killed their Prince - may as well finish what we started. uid: 9d62f14f-0912-15a9-da76-b1efdcdc6000 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Set flag(s) to (Local): true - 0b8d779d-b50b-8d94-e6f8-d9581644519d_EmperorAndPlayerBecomeAbsolute - Player has convinced the Emperor that they should become the new Absolute, together. > null (roll sucessful) > null (roll failure)
0:0 - Don't listen! It'll try any trick in order to survive! uid: a743ac90-e70f-40a0-b532-7261b75e6899 Node context: Urgent - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - Defy your Father. Command the brain to destroy the tadpoles and then itself. 1:0 - Command the brain to destroy the tadpoles and then itself. 2:0 - Command the brain to destroy the tadpoles and then itself. uid: b3e6a196-eb97-a78f-6a21-4b0f17f46e18 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer false - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain false - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 0 Set flag(s) to (Global): true - END_FinalDecisions_Event_PlayerDestroyedBrain - Player chose to destroy the brain true - ORI_DarkUrge_State_GoMadEnding - Du who accepted Bhaal refused to control the brain at the very end choice > null
0:0 - Ignore it. Nothing but a vile death rattle. uid: bd6812f1-3282-4701-8680-005011c983fa - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - What are you doing...? Stop!
uid: bdc6ca0a-8ac3-4088-be23-b2a28bd021b8 Node context: Shock & alarm - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - What in all the sweet hells are you doing?! uid: bddd043a-bb36-430d-8d5a-2e3901a44c48 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - No more tadpoles, brain. It's time to die. uid: bebde6af-028a-3c06-9161-802a0c24baf8 > null
0:0 - -----together- -conquer-- ---kill---- -SLAUGHTER--- uid: c3b8d930-5966-9463-601c-fe951733185f Animation: [PLAYER] striding menacingly forward to face the Brain., *REUSE* potential reuse of mindflayer transformation animations for companions. either as shadows cast or heavily out of focus. Cinematic: Player as mind flayer hovers towards the brain. > null
0:0 - Order it to die! Do it now, before it's too late! uid: c439129a-b282-4116-aa5c-509191e9d070 Node context: Urgent - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Let's do it. uid: c531ee72-d626-641f-03e2-6afe108e3c4c Node context: He ponders for a moment, before speaking, and when he speaks, it's decisive - 0 Set flag(s) to (Local): true - 0b8d779d-b50b-8d94-e6f8-d9581644519d_EmperorAndPlayerBecomeAbsolute - Player has convinced the Emperor that they should become the new Absolute, together. > null
0:0 - -----together- -conquer-- ---rule---- -COMMAND--- uid: c6fe3bf3-c47d-f79b-c6f9-08976deb2c3f Cinematic: Emperor and player mind flayer hover toward the brain together. > null
0:0 - -i--impossible--- -------PAIN--- --FEAR-- -TERROR-- uid: c8506595-e193-4c43-9f50-45c7b21cf341 Animation: [BRAIN] squirming, in pain idle. Cinematic: Player has beaten the the smaller smackable brain (the brain without a face) away, and we're left face to face with the big brain with a ginormous face, which is ready to plead for its life. > null
0:0 - What I was born to do. 1:0 - What I was born to do. uid: ca2f5e68-e427-405e-6b45-8224253fb5fc - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You are glorious, my love. You have never been more beautiful.
null uid: ca504ca7-9fe1-2f11-9366-1e0f3f8c20f7 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara > null > null
0:0 - This is it, soldier. This is what we fought for. uid: cd83e9ed-2f12-ade9-bc2d-091caa54d5f7 > Time to end this thing.
null uid: cf8e4f1a-aa95-da38-9420-0cca50ce4448 - 0 Check flag(s) (Global): true - END_FinalDecision_State_HasCompanions - Companions are in END_BrainBattle_FinalDecision > null
null uid: d096f9dc-bb86-baf7-55dc-7e89a9095f54 Cinematic: Player turns to Karlach mind flayer with a smirk, and slaughters her. Player picks up Netherstones from her dead body.
Should be a psionic attack. - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer - 1 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Now kill it. uid: d120e77a-d13e-e58a-9b43-f6c700cdf744 - 0 Check flag(s) (Tag): true - Mind Flayer - |Mindflayer, Illithid| (Mind flayers are aberrations that feed off brains and dominate others with pure psionic will. They create more of their own kind using tadpoles that consume a host from the inside out.) > null
0:0 - Subdued at last - it begs for its life. uid: d4744433-d88f-68a5-2f48-012baf74a745 > null
0:0 - Command it to die. Quickly! uid: d5d4cd26-4268-4d98-a9c8-a70a62ce97ba - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Shut it out. It's on the precipice - push it over. uid: d5f09ba4-be90-4e81-ae02-19bb11377f30 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
0:0 - All right, it's time. Let's end this. uid: daafe9f5-0108-4d85-a20d-8b2bf6578877 Node context: a little sad, he's about to give up the ability to walk in the sun - 0 Check flag(s) (Global): true - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - No... what are you doing?! uid: db3263be-3b1d-8cda-b0f4-33189d9a52d2 Cinematic: Player advances towards Karlach threateningly. > This was all I had...
null uid: dd58c908-02f4-9b89-b16b-cb416fd5494b Cinematic: Player turns to Orpheus with a smirk, and slaughters him. Player picks up Netherstones from Orpheus' dead body.
Should be a psionic attack. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Let's dominate the brain and rule the world, together. 1:0 - Let's dominate the brain and rule the world, together. uid: df65911e-ed37-adc5-ae54-e1b3ffa06482 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_EvilFinalDecision - Player chose to do the bad in the end. > I admire the ambition. The thought did cross my mind.
0:0 - Now kill it. 1:0 - Now kill it. uid: e097133e-06c8-615d-3c26-8edf0f2f0ba6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - ORPHEUS - Used to tag orpheus for item interactions in endgame. > null
null uid: e2308480-4c43-fb4b-69b1-c1ee1176cf32 Cinematic: Player turns to Orpheus with a smirk, and slaughters him. Player picks up Netherstones from Orpheus' dead body.
Should be a psionic attack. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
null uid: e2986e12-fd54-b3a6-7d22-9e443ea37354 Cinematic: Player turns to Emperor with a smirk, and slaughters him. Player picks up Netherstones from Emperor's dead body.
Should be psionic, - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - NO! We will NOT let this come to pass! uid: e2d35ca7-adab-4db8-88a5-c824c2a0f724 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - No! Cease now, before you doom us all! uid: e58aba91-7ebb-4db7-a30c-9f4bb6aea31b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - *Your Father's expectation feels like a noose around your neck. Now is the moment to dominate the world in his name.* uid: e5ecf572-a759-11e8-ab08-cbfe78866e65 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - No! NO more listening to brains! uid: e7db502f-a245-40b3-82e7-1661c972f717 Node context: Sharp, not having any of it - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
null uid: ea892643-02b2-17da-a0a9-fe2941aa54d6 Cinematic: Dragons and Nautiloids still fight around the the skies of Baldur's Gate.
The player closes their eyes focusing.
Arcs of electricity sprout from the base of the throne across the massive zepplin-like form of the Netherbrain. Energy is built up, until a shockwave is released.
As the dragons are caught in blast, they fall from the sky to the streets below, breathing their last licks of remaining fire. > null
0:0 - Tell it to split its own seams - end this! uid: f17fe86a-b092-439e-b148-0b17930cc77f Node context: Sharp, merciless - telling us to order the netherbrain to destroy itself - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Don't worry - you're still part of my design. 1:0 - Don't worry - you're still part of my design. uid: f22145d2-2c98-c2cd-c5b6-f5ec474512cf - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: f45a6edc-e4ef-2e23-c09d-3ac9604ba42c Cinematic: Cut to the Emperor seated on a throne atop the brain, with full-illithid versions of the avatar and half-illithid versions of surviving companions standing on either side of them, chanting 'FOR THE ABSOLUTE' in the voice of the brain itself.
All are enthralled to the Emperor. > null
0:0 - The end is upon us - ignore the brain's pleas. It must die! uid: f6f022e8-ecf9-41b0-81b0-751704878ccf Node context: Urgent cry during climactic battle - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > ---spare me-- -join me--- -wield me---- ----BECOME ABSOLUTE-----
- Roll failure - null uid: f7943658-a8ee-4022-1c3c-309fcab46910 > null
null uid: fe5f30a5-1f00-4def-8335-ab04e1d7993b Cinematic: Player turns to Emperor with a smirk, and slaughters him. Player picks up Netherstones from Emperor's dead body.
Should be psionic, - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: febc5665-a47f-1fd0-3ec2-c387bc7134dd Cinematic: Cut to the avatar seated on a throne atop the brain, with half-illithid versions of their surviving companions standing on either side of them, chanting 'FOR THE ABSOLUTE' in the voice of the brain itself.
They are companions no more, merely the thralls closest to the player. > null
0:0 - Command it to die! It must be now! uid: fee921d4-fb15-4ac6-93ae-987cefd3e49f Node context: Urgent cry during climactic battle - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_GaleExplosion.lsj Synopsis: Gale ascends the stalk to the netherbrain, then sacrifices himself by unleashing the netherese orb and destroying the brain. Gale can be:
Solo avatar
Solo companion
Companion in company with the player (unleashing the orb as a final contingency once it seems they cannot win the fight)
null uid: 0125c1ab-c957-444d-1a50-fee931d1c868 Cinematic: Gale smiles to himself, as if enjoying a private joke. A pulsing glow of netherese magic flares from his chest, growing more intense with each heartbeat. Gale closes his eyes serenely as the magic overcomes him. The netherbrain utters a fearful SFX screech as the whole screen is engulfed. === END NODE ===
null uid: 2024f537-2d2f-957f-bf63-3e29fcb315fc - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleExplodedMidBattle - Gale exploded mid battle and Elminster teleported the party to a safe distance > null
0:0 - Don't worry - I'll handle matters from here. And gods willing, there'll be plenty of folk left to tell our tale after we're gone. uid: 213517df-613a-46a1-44bd-1c26be8af36d Node context: reassuring. Projecting some, but still speaking in a heartfelt manner to a comrade. Atop a huge brain floating high above the city, battles raging throughout. > Do it, Gale. > It's been an honour. > We might still have a chance.
null uid: 2d1a83e1-6a9a-d1bf-c76d-32d6d66caf7b - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleExplodedMidBattle - Gale exploded mid battle and Elminster teleported the party to a safe distance - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Thrall? No, I think you're mistaken. The name's Gale of Waterdeep. A pleasure to make your acquaintance. uid: 2ed1337c-0de8-39b7-ce5d-da1f00656ea5 > Pleasure? You should be AFRAID.
0:0 - Though our time together will be exceptionally brief. Farewell, and happy landing. uid: 30b6ce81-c99a-dd13-31f3-00ca2d6a4a23 Node context: Projecting. Atop a huge brain floating high above the city, battles raging throughout. Cheerful in the face of death (about to blow himself up to save the day) > null
null uid: 4332ac87-4a1f-4c9b-3457-de04a15293db Cinematic: Gale smiles to himself, as if enjoying a private joke. A pulsing glow of netherese magic flares from his chest, growing more intense with each heartbeat. Gale closes his eyes serenely as the magic overcomes him. The netherbrain utters a fearful SFX screech as the whole screen is engulfed. - 0 Set flag(s) to (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads === END NODE ===
0:0 - This is our chance. Close your eyes. You'll be wherever you want to be in but a moment. uid: 4ddfacac-fc2c-3677-6bae-7deb837afb8e Node context: Reassuring. Projecting some, but still speaking in a heartfelt manner to a comrade. Atop a huge brain floating high above the city, battles raging throughout. > null
0:0 - Until we wake, my friend. uid: 4f7b793c-0f74-64fc-9c3d-a14e224a1d21 Node context: sincere. Projecting some, but still speaking in a heartfelt manner to a comrade. Atop a huge brain floating high above the city, battles raging throughout. > null
0:0 - Thrall? No, I think you're mistaken. The name's Gale of Waterdeep. A pleasure to make your acquaintance. uid: 54991abc-1b37-22f5-ec0d-6731fc52e890 Node context: Projecting. Atop a huge brain floating high above the city, battles raging throughout. Defiant and unfazed in the face of death. Line is a callback to how he first introduces himself > Though our time together will be exceptionally brief. Farewell, and happy landing.
0:0 - Up you go then, Gale. Best make this count... The whole world's watching. uid: 5f0460e3-a4f4-55a2-1dbc-b4c6001409fc Cinematic: Companion Gale grabs onto the tentacle, and pauses, looking upwards. Pulses of mocking noise burst through his mind. After a moment, he shakes off the hesitiation and starts ascending, his expression resolute. Node context: Speaking to himself, urging himself on for the final confrontation. Occurs in a relatively secluded side room just before he ascends to the brain. - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain > null
0:0 - Pleasure? You should be AFRAID. uid: 65ea9edf-e94f-4bb7-960d-ba990549933f Node context: A little confused. > null
null uid: 66e55a64-738d-c2b4-96f3-313700bf76aa === END NODE ===
0:0 - It has. And a pleasure, a privilege, a tale for the ages, and if I'm being honest... the very best time I've had in my entire life. uid: 69f45fa3-4e09-481f-f4f0-0ff82f2c3a81 Node context: Sincere, lots of camaraderie. Projecting some, but still speaking in a heartfelt manner to a comrade. Atop a huge brain floating high above the city, battles raging throughout. > null
null uid: 7c0bb9c6-127e-75f1-0007-4d95fbcea318 Cinematic: A poignant shot of Elminster witnessing Gale's explosion from afar. === END NODE ===
null uid: 876fcb2d-ceda-ed67-b004-83dba593c47c Cinematic: A pulsing glow of netherese magic flares from Gale's chest, growing more intense with each heartbeat. He closes his eyes serenely as the magic overcomes him, then the other party members. The netherbrain utters a fearful SFX screech as the whole screen is engulfed. - 0 Set flag(s) to (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads === END NODE ===
0:0 - We've tried our very best, but it seems victory is beyond our grasp, I'm sad to say. uid: 8b9cef3d-97fb-a9f0-5fd9-212a1347ca8e Node context: Projecting some, but still speaking in a heartfelt manner to a comrade. Atop a huge brain floating high above the city, battles raging throughout. 'We tried, but I don't think we're going to win this fight' - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleExplodedMidBattle - Gale exploded mid battle and Elminster teleported the party to a safe distance > At least, victory in which we live to tell the tale.
0:0 - And smear my knees with your brain gunk? I think not. uid: 8d24c513-7223-87e0-880f-ce8244376f41 > Then DIE.
0:0 - Until we wake, my love. uid: a46fadab-91c4-7601-a46b-9adfc1e0bd72 Node context: Sincere. Speaking to a lover. Projecting some, but still speaking in a heartfelt manner. Atop a huge brain floating high above the city, battles raging throughout. - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
0:0 - It doesn't even deserve a response. Just think of those you care about, and unleash your power. uid: a8008fd1-0c0e-b71e-29aa-cad4fd1c44ff > null
0:0 - *The end awaits. The last sights you'll ever see. The last words you'll ever utter. The last action you'll ever take... Best make them count.* uid: b90d6a5a-280d-dc7b-8f24-2ac57c4a5534 Cinematic: Avatar Gale grabs onto the tentacle, and pauses, looking upwards. Pulses of mocking noise burst through his mind. After a moment, he shakes off the hesitiation and starts ascending, his expression resolute. - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_BrainBattle_Intro.lsj Synopsis: Introduction to the last fight of the game against the Netherbrain. This dialog plays once the players enter the last combat arena, after the upper high hall escalade.
Player climbs to the top of the Netherbrain. We see the Crown of Kharsus and realise that's where we need to cast the spell to dominate the brain. If the Emperor is against us, it appears, enthralled to the brain, and raises an army of daisies. If the Emperor is with us, the Netherbrain raises a bunch of super-thralls trained on our exact weaknesses.
0:0 - Should it come to that, I will not hesitate. But I think a different destiny awaits us. uid: 007e3792-a4dd-b4ae-6a3b-4803bdcefa80 > null
0:0 - That orb can deliver us victory - but a sort that we would not live to enjoy. Let us at least see how we fare, and if all else fails... the option remains. uid: 01cd68c2-df48-bac2-ffeb-38dbecf480a5 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - The pride of Baldur's Gate. uid: 060eb37c-8b9a-0bba-b08a-6f06fa84156e - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Murder incarnate.
0:0 - Are you well, Gale? This would be a bad spot to fall into a faint. uid: 06646bd0-a1f1-4b66-902a-dcba49ef8f75 Node context: Side-eyed concern - personal worry, but also pragmatism that this is the worst possible moment for Gale to fall ill. We are standing atop the Netherbrain, floating high above the city - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - No. Let me do this on my terms. Besides - I need someone left to sing my praises, after I'm gone. uid: 0ab1cd71-69b9-652b-cbb6-466f24b2a9f6 > null
0:0 - I'm too long in the tooth to play sacrificial lamb - sacrificial bearded goat, more like. I will not just give in to the orb. Not when I've made it this far. uid: 0f98f3be-e114-4711-5f0f-0a5a5b1da331 > null
0:0 - If I live at all, it will be no thanks to her. She didn't even deign to speak to me herself. Let her burn with fury - I choose to live. uid: 113da7a2-28e2-cc5c-3daf-5591a792ea3a Node context: Determined - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Knows_GaleDesiresToLive - Gale isn't ready to sacrifice himself
0:0 - Damned stubborn fool. We can stop this thing. You don't have to - uid: 131e4036-db06-7be9-3881-15e4095f61f3 Node context: Interrupted when Gale casts a spell on Wyll. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 1370519e-2b75-c67d-5fcd-a173d661b097 Animation: [CHOICES]*REUSE* [Gale] construction walks Cinematic: Avatar Gale steps towards the stalk, grimly determined expression === END NODE ===
0:0 - The moment our victory is not assured, do not hesitate. Destroy the brain, whatever the cost - even if it is our lives. uid: 15334464-2e0c-dc1a-307a-81ee87259b57 Node context: determined, but with a heavy undertone of grief. She's ready to die if it's necessary, but she REALLY wants to live - and is thinking of her unborn child's life as well. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - And so do they. uid: 161cf750-b374-02e2-33df-38ebda5c03dc Animation: [CHOICES] human-sized growth-pods emerge from the netherbrain's surface. They split apart and the Daisy forms of the present party members step out, ready for combat. Cinematic: Daisys advance to flank the Emperor. Node context: with pure malice - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - To die destroying a great and grotesque brain - I think this might well be my destiny. uid: 172127d5-899f-483d-0fd0-ee2d3c944acb Node context: Pure, breathless wonder - he's excited for the battle to come, and not at all put off by the prospect of certain death - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Please... this will be so much easier knowing that my memory lives on with you. uid: 18847b6c-0d2f-9852-4d41-dc034470e12b > null
0:0 - I'm on borrowed time anyway. But don't pull the pin until you have to, hey? We might still win the old fashioned way.
uid: 192dd32d-5263-3648-601e-dbe2450e87c3 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Are you afraid, wizard? There is no shame in it when faced with madness such as this. uid: 1b79b093-307a-44b8-8ebb-872d6b91469f Node context: determined and reassuring - gentler than her usual self, as she encourages an ally to show courage right before the final battle with the netherbrain - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - Then we'd best win, wizard. If we cannot... well, this is quite the view. uid: 1bd080ce-3274-595f-da8f-d4f409e0ffd4 Node context: Having just been warned that Gale might need to self-destruct if we're losing the battle - which would kill us all - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - If we are to try the stones once more - we ought to do it there.
uid: 1c6b24d2-4c4f-4699-9ae1-24aad328a715 Node context: Looking up at the Crown of Karsus on top of the Netherbrain - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Can't you feel it? We're almost there. uid: 1d2665a2-9f3c-3b90-fb80-bd754b79eb1b Node context: Sense of awe/anticipation - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Once we ascend the Netherbrain's stem, we'll be in touching distance of the crown. Of reclaiming the powers of Karsus himself.
0:0 - What I want is a life I could share with you, but alas... knowing you're still out there will suffice for now. uid: 1d6d9018-214e-494c-ddfb-c2012adccea9 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
null uid: 1e2727e9-ed01-c500-0d2e-3bfe666b1439 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Still, you will be taking unnecessary risks by proceeding. This could all be over in mere moments, if I ascend alone. uid: 1f4532ec-785e-17bf-4da2-960e925280c3 > null
null uid: 1fdc27dc-712e-091d-7adf-b4d2a1ce938e - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Gale? What's wrong? 1:0 - Gale? What's wrong? uid: 207fa14b-b82a-4aaa-9207-4ded16fcb5e4 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - And what if your nerve fails at the last, wizard? I would rather trust my courage than yours.
uid: 208d8983-ba6e-382e-6ac4-34d6009451e8 Node context: intense moment - the final battle is unfolding, and Gale just offered to sacrifice himself. Minthara is not convinced - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - What the hells are those things?! uid: 23fc62d2-aae4-a68e-7148-878e4caaca3c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The pride of Baldur's Gate. uid: 27f78ccc-df9f-ca32-eed9-3c0fb17bb4a4 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 282a44e3-0cec-ffef-4e33-217bcccee4fc - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleRefusedOrb - Player tried and failed to persuade Gale to use the orb in IllithidOptions true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > I can end this now - stop the Absolute, and spare the city. The stage is set for my final act. Mystra's bidding. And the redemption that lies beyond.
0:0 - You were always a stubborn one, Gale. Well - if this is to be your end, then you have made the most of it. uid: 2b3de563-3626-60b6-aa2e-573ce3beef66 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Should circumstances become that dire, I will not hesitate. But I dearly hope that will not be necessary. uid: 2bfc04f1-289d-b38f-8636-e64feeb35892 > null
0:0 - Nature's servant. uid: 2cf1adb6-7398-d034-c22d-3973bcdc6989 - 0 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The furyof Avernus. uid: 2e316573-9e3e-666e-1cbd-7780628920f0 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > The pride of Baldur's Gate.
0:0 - You're distracted. Speak, or let your thoughts haunt you. uid: 3000eb88-2694-417a-9dbe-35e404420416 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - uid: 346d6596-80de-5fc6-4ae1-907202c9274a Animation: [CHOICES][Player] grab onto the tentacle, pulses of mocking noise burst through your mind. You push through, take a firm grip and make your ascent. Cinematic: |You grab onto the tentacle, pulses of mocking noise burst through your mind. You push through, take a firm grip and make your ascent.|
> *There it is - the Crown of Karsus, the site of power, the site of domination.* > There it is - the Crown.
null uid: 354ef270-816e-d1a7-7425-62b065410a3b Animation: [CHOICES]*DUPE* [Gale] cast spell. Cinematic: A spiral of blue magic rises from the ground, enveloping the player. It grows in intensity, into a vortex. Player's POV: one last glimpse of Gale smiling sadly, before the blue magic swallows his image... === END NODE ===
null uid: 360b7926-b516-8a1a-a0e3-22e731610e89 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Say nothing. You have already transformed yourself in order to stop the Absolute. That should remain the plan. uid: 364fb386-c1ac-bc99-3c0c-7519ee6e494a - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - There's endless wonder out there. Infinite possibilities. Perhaps fate will bring us back together, before the universe dims. uid: 38d9605e-f1a7-68c5-9b2b-062b08b3c24f > Fugamus inferni blandimenta.
0:0 - Just reminding myself of our plan - we attack the brain, then comes the Emperor's part. uid: 39677545-1c1d-f9b2-aee6-3838188f902d - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - That is our target. Focus the power of the netherstones on the crown, and we may yet triumph!
uid: 3d6f5a95-ab1c-4380-8d7d-664518308686 Node context: the final battle against the netherbrain is underway - the struggle is desperate, but Minthara rallies herself and her allies with a final command - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - The hatchlingwho rejected her queen. uid: 3e385d67-7c97-da64-f1df-204b9c441f45 - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Is there no end to these horrors? uid: 3ec05c45-289b-c853-0347-f3f1dcf8b3c1 Node context: witnessing the creation of horrifying fleshy monsters during the final fight with the netherbrain - aghast, and slightly in awe - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Just reminding myself of our plan - we attack the brain, then comes the Emperor's part. uid: 3f11786f-8a98-91fa-9b77-7c32b024d66f - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaveStones - Gave stones to Emperor true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > As viable a plan as any while staring into the maw of perdition. Shall we?
null uid: 421d8658-472d-1221-68a7-9977137a865a Animation: [CHOICES] four (or equivalent number to party) fleshy growth-pods emerge from the Netherbrain and the super-thralls are birthed from within them. Cinematic: Suddenly, four (or equivalent number to party) fleshy growth-pods emerge from the Netherbrain and the super-thralls are birthed from within them. > null
0:0 - What in the Hells are those? uid: 433cc1e4-8894-c039-6d36-6ca7e82689f3 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - As viable a plan as any while staring into the maw of perdition. Shall we? uid: 441596e3-2909-160b-a5f5-bf8b67ecc202 - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Knows_ConfirmedPlan - Confirmed the plan with a concerned Gale > null
0:0 - Are you quite sure you wish to place all your trust there? This would all be over in mere moments, if I ascend alone. uid: 474c274e-e959-4f76-bdfa-0d5ca35cdf0e > null
null uid: 4c64e190-d225-4168-9e86-1e5e7fd528ea Animation: [CHOICES][Gale] casts a teleportation spell on his companions. A spiral of blue magic rises from the ground, enveloping them It grows in intensity, into a vortex. When it fades, they are gone. Gale turns to ascend the stalk. Cinematic: Avatar Gale casts a teleportation spell on his companions. A spiral of blue magic rises from the ground, enveloping them It grows in intensity, into a vortex. When it fades, they are gone. Gale turns to ascend the stalk. === END NODE ===
0:0 - Your orb - the fight we're facing could be over before it even begins... if you're willing to make the sacrifice. uid: 4f693df9-c187-5fac-8626-a47c4e4dbea8 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain > I thought I made my feelings plain - I do not want to take that step. Not anymore.
null uid: 4fa35d24-6c2e-5c97-fecc-8d6376857668 - 0 Check flag(s) (Global): true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 0 Set flag(s) to (Global): false - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. true - END_BrainBattle_Knows_GaleWishesToAscendAlone - Gale wants the party to live and for only him to die > null
0:0 - What I want? Perhaps not... But what I need? I believe so. But it may not be the last turn of the page, even if it seems so. uid: 5012d084-dcf8-3d6a-5720-1a47657a84c4 > null
0:0 - Fresh horrors. They will fall, like all the others. uid: 555be1b1-d017-c2bd-15dd-df6565b2d16b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - The hamsterthat voyaged through wildspace. uid: 56f1b89d-94fc-9c6b-c799-a38b228ee3d7 - 0 Check flag(s) (Tag): true - Minsc - > null
0:0 - *A thought occurs to you as you gaze at the monstrosity above. Gale's orb remains an option - one that could put an end to the Absolute, once and for all.* uid: 5c0717b9-d94c-a866-ba06-975a74e47659 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem false - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb false - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > You're plotting something, aren't you? Come on then - out with it. I'd rather know before we take on that cerebral monstrosity.
0:0 - If we must butcher our dreams, so be it.
uid: 5d18c8c0-7924-d654-4ce5-90f0c4368807 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Too foolish for me to allow, pup. So why do I feel like you aren't asking? Ah. uid: 5e1914c3-e0c7-b5a4-6359-98b2c3bf363a Node context: Looking at threat ahead, then back to Gale. He's making a heroic sacrifice - the 'Ah' is after a beat as she recognises what he's about to do - cast a spell to send her away. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - The puppetof the githyanki queen. uid: 5ee7787f-2109-3209-e4e4-3f7a51461cd9 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - There's no sense dwelling on such a future is locked behind the looming shadow of the Netherbrain. First, we must fight. Then we deal with the Crown. uid: 61d84f0c-d966-7cc3-c95f-7719cb822520 Node context: Determined - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Knows_GaleDesiresToLive - Gale isn't ready to sacrifice himself
0:0 - The world is counting on us, and the nether brain is too powerful. The orb is the only guarantee of victory we have. uid: 628086d9-0e68-0627-fa0f-75e74b48e410 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0 Check flag(s) (Object): false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null (roll sucessful) > null (roll failure)
0:0 - The furyof Avernus. uid: 63def059-46b5-99f6-d130-214fd9f572c1 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You are a spectacular specimen. uid: 63def82a-9d07-24a1-30a1-415db48121ca - 0 Check flag(s) (Global): true - GEN_SoloPlayer - GEN_SoloPlayerdescription > And you will make an even better thrall.
0:0 - We did, but look at the devastation around us. You need to end this now. uid: 651c28ff-1679-0f4f-05fb-335f07e20b07 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
null uid: 6638b856-b0db-8a89-0553-c359670c94cd - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Once we ascend the Netherbrain's stem, we'll be in touching distance of the crown. Of reclaiming the powers of Karsus himself.
0:0 - My gods! I didn't think they were real. Not really. 1:0 - My gods! I didn't think they were real. Not really. uid: 664d664e-8a25-21fe-1bb2-4c228e155825 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - See you on the other side, Gale. It's been an honour. 1:0 - See you on the other side, Gale. It's been an honour. uid: 676688b5-3d1c-4180-d2a7-634be3b03609 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Move forward. Perhaps you will find a way to stop the brain, without resorting to the orb. 1:0 - Move forward. Perhaps you will find a way to stop the brain, without resorting to the orb. uid: 67a3ec4e-447a-ffb4-29c0-d8da755c3699 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): false - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - No. But surely you see now how dangerous the crown is? We must make sure it's destroyed. uid: 6950ca27-1e51-28d3-d4ee-60b3696a40b2 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null (roll sucessful) > null (roll failure)
0:0 - *The place where the Netherstones can enforce control.* uid: 6b142ec4-e8cd-adf6-b0cc-64cb0c88109d > null
0:0 - The false daughter of darkness. Shunned by her goddess. uid: 6b690625-fc80-8d01-533f-ea59ff54a473 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Enemy of Shar - > The puppetof the githyanki queen. > The hatchlingwho rejected her queen.
0:0 - Perish the thought. I have no intention of failing, and neither should you. uid: 6c52f873-73af-e014-51e0-9c502ce36e3d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The puppetof the githyanki queen. uid: 6d74c5f3-a338-6a6c-97f6-6f5df631c76c - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > The wizardwho defied a goddess.
null uid: 7016ddb1-cdb6-d161-a320-3dd59927cc22 Cinematic: Emperor lands in battle on a dragon.
Party reacts with horror.
Emperor makes a gesture with his hand to summon the super-Daisies > null
0:0 - Looks like that Crown could use some Netherstones. If these things were ever going to work, it's now. 1:0 - Looks like that Crown could use some Netherstones. If these things were ever going to work, it's now.
uid: 70386554-2005-43bb-a5fb-0efd14e4f44c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - We need to use the Netherstones on the Crown. That is our fated path. uid: 70b32b6c-7b9a-4799-9e76-626edfc6dc01 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The wizardwho defied a goddess. uid: 71f48c07-77ee-26cc-7e2b-001a5d104273 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I must disagree. It is necessary - and the right thing to do. Every moment I hesitate is costing lives. uid: 74c71f1b-4823-d7d8-edcf-b60a22a57111 > null
0:0 - Something's wrong. Talk to me. uid: 75176c54-07fc-449b-8df5-f707dfa305c2 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - ...and the Grand Design will be stopped. An honourable contingency, Gale. And one I mean to avoid. uid: 786fdc81-07c7-cc29-7c0c-35407e4924d8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The brain... it's high above the city now - far away from any innocents. uid: 78f89508-c367-5434-4e67-c2cef67f4015 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleRefusedOrb - Player tried and failed to persuade Gale to use the orb in IllithidOptions - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > I can end this now - stop the Absolute, and spare the city. The stage is set for my final act. Mystra's bidding. And the redemption that lies beyond.
0:0 - As much as I enjoy your company, I'm not willing to kill you just to wring out a few last moments. uid: 7a63eb5d-451e-3da9-8da7-d0e4319266eb > null
0:0 - If the fight should turn against us, and we have no other option, then rest assured I shall unleash the orb. But I believe there is a much grander destiny in store for us. uid: 7ae29385-315f-44df-1a05-55c05779f029 > null
0:0 - Step forward. Once up there, you must unleash the orb without hesitation, or all is lost. 1:0 - Step forward. Once up there, you must unleash the orb without hesitation, or all is lost. uid: 7c4eb04f-0e74-60a2-2db6-5d95b6601cf9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): false - END_BrainBattle_State_HasCompanionsForIntro - Has companions of any types for the brain battle intro (orpheus, emperor, companions, avatars) - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain > null
0:0 - Nature's servant. uid: 7f19e37b-5483-904a-62bf-44cb23378ce1 - 0 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > Guardian of groves.
0:0 - Alone, wizard? I thought you were of the clever kind. Boo and I are here, and here we - uid: 81188f2e-e8ca-a22d-9539-abcb3490dada Node context: Refusing to let Gale go on alone - is cut off mid-sentence as Gale teleports them away - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - That's... that's the person from my dreams... uid: 8921d2df-264c-57c9-878c-f4b66eee2a9c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The hamsterthat voyaged through wildspace. uid: 89fba766-c927-657e-2340-13c570a17c0f - 0 Check flag(s) (Tag): true - Minsc - > The avenging exile.
0:0 - The wizardwho defied a goddess. uid: 8c4153f1-57aa-07d6-c2cb-3008e81c9b85 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > The hamsterthat voyaged through wildspace.
0:0 - The ratcatcherthat became a lord. uid: 8ca4edd8-6033-7521-ddf0-7ab18ed3e1c8 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > The ratcatcherthat became a lord.
0:0 - This is where we part ways. I'm sending you someplace safe, then I'm going to put a stop to this - alone. 1:0 - This is where we part ways. I'm sending you someplace safe, then I'm going to put a stop to this - alone. uid: 91d7f81c-d2c5-ac85-d447-68a43d430062 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - END_BrainBattle_State_HasCompanionsForIntro - Has companions of any types for the brain battle intro (orpheus, emperor, companions, avatars) - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain > null
0:0 - The infamous figure from your dreams, I take it. uid: 9317838b-22ea-a0f5-132e-0a1dd0a3dc65 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - The world is counting on us, and the nether brain is too powerful. I can't bear the thought of losing you, but the orb is the only guarantee. uid: 93943ec8-abd7-df62-f382-36e02db45191 = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = Advantage: 1 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null > null (roll failure)
0:0 - *There it is - the Crown of Karsus, the site of power, the site of domination.* uid: 945efe4c-ccef-5a17-e3fe-374cb3297069 Cinematic: Player looks up and sees the Crown of Kharsus. - 0 Check flag(s) (Global): true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_PlayersMovedToBrain - Moved the players from High Hall to the Brain battle > null
0:0 - There lies our answer. Use the Netherstones on the Crown, and we can bring an end to this. uid: 94af6a46-35a4-427c-aa3a-cbf65ec39161 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Well that's just disgusting. uid: 972b4207-e03b-8b93-e4fe-04ff6fd7b12b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - That face. The one from my dreams...
uid: 99480b46-fbf1-45ed-9794-2cdbd02c765a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Gale? What's the matter? uid: 9a06cb9f-f2b5-465e-bc52-5e3c70a7f61a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - Lead on, then. I shall stay my hand as long as I can - but if the tide of battle turns against us, remember I have the means to bring a swift end to this. uid: 9eabd18f-9f49-fa8b-e453-38d364868796 > null
0:0 - I can feel it - the thing in your chest - it's ready to blow, isn't it? It's certainly a possible way out... uid: a025c7d4-27b1-d3c2-59b7-4aa338edaab1 - 0 Check flag(s) (Global): false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > What are you waiting for? What are you waiting for?
0:0 - No harm in clinging to optimism a little longer. If events turn against us, at least we'll know you can act. The Absolute isn't winning, one way or another. uid: a1716a36-e9ee-3281-79df-a4aa85b4132f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: a2e954e8-3f5f-4756-bac8-1a62851be7b2 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - The very thing that has been amplifying the Netherbrain's power, and the very place that we will be able to dominate it. uid: a4ec7b70-3663-e351-db60-69c238c52be6 > That's where we should use the Netherstones.
0:0 - Your dream visitors, I take it? I thought they would be prettier.
uid: a6711d6d-fb38-6fae-adb0-cf21f6a0d5fe Node context: Unimpressed bravado - the Brain has just dramatically spawned identical copies of the player's dream figure that we must fight - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Fugamus inferni blandimenta. uid: ab0d2c34-50ce-1f12-0c32-6e687d089856 Animation: [CHOICES]*DUPE* [Gale] cast spell. Cinematic: Gale begins to cast a teleportation spell. Node context: Latin: foo-GA-moos in-FER-nee blan-dee-MEN-ta - 0 Set flag(s) to (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain > null
0:0 - Eh, Boo? Can this Netherbrain sprout Nether-lice? uid: ae5a7676-d0ee-966f-acad-35fdcaba0070 Node context: Note of vague bemusement - we've just watched the netherbrain graphically spawn a number of super-thralls that we must fight atop it. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - But this way, we'll know the matter is done, and we'll know exactly what it shall cost - me, and me alone. uid: af43aa70-136c-a9d1-fdb1-a630b3e2d336 > It's now, or never.
0:0 - But it won't come to that, for I have the means to spirit away those I care about to a safe remove, before the final curtain. uid: b1fce1ff-d58d-ad07-0352-19e873e806bc > null
0:0 - You'd do that? Sacrifice yourself for us...? If this is truly what you want, then thank you. uid: b456cfaa-e777-eaae-0cd2-d2510291da6c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - That face... the one in my dreams... uid: b4a961b2-6397-5f36-5dd0-053687c398f4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - What the fuck are those?! 1:0 - What the fuck are those?! uid: b4e6d5b2-dead-3b68-b0de-f5ed5d87fc58 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - True, but it's not too late to reconsider. This would all be over in mere moments, if I ascend alone. uid: b5453980-e649-5813-25b9-290320816901 > null
0:0 - And you will make an even better thrall. uid: b9867341-bf88-a0a6-87e0-b5d931df99f3 > null
0:0 - I'm as ready as I'll ever be. Should the worst transpire, and we seem destined to fail... well, the orb remains an option. But I truly hope it does not come to that. uid: ba020801-4d65-ab60-5199-9b40f8d55c74 > null
0:0 - The Netherstones - perhaps if we use them here, they'll work this time. uid: bbf8426c-92d9-44d9-9f48-9c240cdb6d67 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The Netherstones might prove more effective if we use them now. uid: bd112ff0-d9c3-4406-9a20-7cf239281d7b - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - The dream invaders - but these ones have real skulls for the splitting. uid: bdbdff0e-eaa6-92ef-945b-1fceda680024 Node context: Violent relish - the Brain has just spawned identical copies of the player's dream figure that we must figh - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: bf32cb8d-3a35-a785-30ab-02badd3c0b25 - 0 Check flag(s) (Global): false - END_IllithidOptions_State_GaleWillingToDie - Had conversation with Gale during Illithid options that resulted in a Gale ready to offer to die at the brain stem false - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. true - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb false - END_IllithidOptions_State_GaleMentionedBomb - Gale mentioned the bomb in his chest as a possible solution for the Netherbrain - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > You're plotting something, aren't you? Come on then - out with it. I'd rather know before we take on that cerebral monstrosity.
0:0 - Once we ascend the Netherbrain's stem, we'll be in touching distance of the crown. Of reclaiming the powers of Karsus himself. uid: c35c4dc7-5788-0161-6586-0348a2d031ff Node context: Sense of awe/anticipation > I'm ready. Are you?
0:0 - I know you - I saw you in my dreams. uid: c55a850d-2f3c-be10-6c4d-30dd9d71509d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - If it seems like we won't prevail up there, I'll be forced to use the orb - and you'll die with me. 1:0 - If it seems like we won't prevail up there, I'll be forced to use the orb - and you'll die with me. uid: c61d5db5-9950-098f-aba6-904a7a1e0690 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - That's it! We have to use the Netherstones on the Crown - it's the only hope we have. uid: c6673771-a3e8-4a6c-b462-d7a5ac849187 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
uid: cb19981f-2ebe-0b61-3836-9fe096914c15 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Guardian of groves. uid: ce9e85f1-ac02-eca2-0906-7ffcfe33ab97 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > The furyof Avernus.
0:0 - Tsk'va! One abomination births another! uid: cf235032-a7c6-b5c0-5c91-39d239fa7635 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Oh, because it wasn't quite crowded enough up here already. uid: d0910d89-8c16-69a6-d9bc-fe5db58aeaff Node context: Dry sarcasm - we're atop the Netherbrain floating above the city, and it has just graphically spawned a number of super-thralls for us to fight - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - So be it - lead on. uid: d161469c-1ed4-41e7-81a7-038842490d09 > null
0:0 - Well I care for that even less. Let's make sure we prevail, then. uid: d2e7a00d-b7a6-ed72-6f14-ffe75110e3a6 Node context: Response to "If it seem like we won't prevail up there, I'll be forced to use the orb - and you'll die with me." - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I... I don't know what to say. Thank you. uid: d5d08249-81cc-42c5-b569-362451bf18a8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - If you're wrong, we'll have squandered the chance for a better world. You understand that, don't you? uid: d7272698-84fa-74f2-b30e-a8620e13e990 - 0 Set flag(s) to (Global): true - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus. false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb > But... perhaps saving the day will suffice for now. A better world can always follow, so long as we survive.
0:0 - I won't stand in your way, then. Farewell, Gale. uid: d849028e-b838-b42d-255b-4a5156671ce5 > For now, at least.
null uid: d9828304-c7c6-fba8-030f-70214a39f189 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > There you are.
0:0 - Then this is farewell... uid: da8cc0ea-c07d-04c8-a6d5-b28a7066070b - 0 Check flag(s) (Global): true - END_BrainBattle_Knows_GaleWishesToAscendAlone - Gale wants the party to live and for only him to die > null
0:0 - Mystra will never forgive you if you allow the crown to slip from your grasp. The orb guarantees redemption. uid: dd12e599-c99c-17d4-b294-9898bfe0ac5d = Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = - 0 Check flag(s) (Global): true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > null
0:0 - Gale? You have a look. I'm not sure I care for it. uid: dd1f9481-60a0-44df-827f-1226b7db6fc2 Node context: Gale looks somber and fatalistic - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - We have the Emperor's support - your sacrifice isn't necessary. uid: ded5b714-6aee-6fe4-c5d9-b7a3fdaa1f41 - 0 Check flag(s) (Global): true - END_IllithidOptions_State_GaveStones - Gave stones to Emperor true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > Are you quite sure you wish to place all your trust there? This would all be over in mere moments, if I ascend alone.
null uid: e084201a-e082-3bc7-76f0-7fced804f308 Cinematic: Four fleshy growth-pods emerge from the Netherbrain and the super-thralls are birthed from within them. A red dragon lands. The thralls and dragon prepare for combat. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: e18913bb-2c73-35b3-f237-4a223f118dc0 Animation: [CHOICES] a bunch of fleshy growth-pods emerge from the Netherbrain and a bunch of daisies are birthed from within them. Cinematic: Suddenly, a bunch of human-sized growth-pods emerge from the netherbrain's surface. They split apart and the Daisy forms of the present party members step out, ready for combat. > null
0:0 - But... perhaps saving the day will suffice for now. A better world can always follow, so long as we survive. uid: e4a3cd1a-093e-1759-b630-7d14f7d8b897 > So be it - lead on.
0:0 - The ratcatcherthat became a lord. uid: e7abd3d1-fe30-5aba-9773-7a83eb4c1480 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > The false daughter of darkness. Shunned by her goddess. > The daughter of darkness.
0:0 - There - let us try the stones on the tyrant's tiara!
uid: e8253886-0544-45cc-a4bd-98b8b1383cca Node context: Looking up at the Crown of Karsus on top of the Netherbrain - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - You do not look well, wizard. Beyond even your daily feebleness. uid: ea1b9af5-e179-4e2c-9f1d-57c491507d25 Node context: Brute concern, in his own way. Gale is looking up at the Netherbrain, his chest orb preparing to explode - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
0:0 - You would step forth, alone, to save the world at the expense of your own life. There would be no greater sacrifice. uid: ea90de67-9bde-2a64-fb4e-3a2847604d5e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - It's just a choice between two deaths. Quick and meaningful, or torturous and pointless. uid: ed7eea56-4915-86ec-b558-3b9d12b340f7 > It's now, or never.
0:0 - I could simply tell you what you want to hear, then ascend by myself and take on the brain alone, you know. uid: edffe34d-399a-76c2-86be-3248ee37472c Node context: With a sigh - he knows he won't do this. - 0 Set flag(s) to (Global): false - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. true - END_BrainBattle_Knows_GaleWishesToAscendAlone - Gale wants the party to live and for only him to die > null
0:0 - You must use the orb, Gale. Your sacrifice will save everything. uid: ee3a2a2f-b6dc-9c63-37f3-5ce2660017c9 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = > null
0:0 - The orb stirs because it knows the Crown of Karsus is close. It waits for you to claim it. All you have to do is ascend. 1:0 - The orb stirs because it knows the Crown of Karsus is close. It waits for you to claim it. All you have to do is ascend. uid: f01cc822-c091-a526-fecc-23bce2035837 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - The daughter of darkness. uid: f48953ea-9a01-79d8-e481-083a62975464 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Enemy of Shar - > The puppetof the githyanki queen. > The hatchlingwho rejected her queen.
0:0 - *Perhaps united, you can stop the brain without having to resort to the orb... but should you risk failure, the final, irreversible solution remains within your power.* uid: f4cef149-acc8-68b9-f2ce-36eb4ab63784 > null
0:0 - I know you. I know everything about you. Your thoughts, your feelings, your weaknesses. uid: f7891ce0-c538-3bac-f312-55e935151c2c Cinematic: Emperor disembarks dragon Node context: Emperor is against the player now, and enthralled to the Netherbrain > null
0:0 - The Netherstones may yet work - this time. uid: f8fbb68a-16b9-4315-b4f4-8a33b2ecce02 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - The hatchlingwho rejected her queen. uid: f919608e-73fb-5f80-0a3b-4cd1905a0398 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > The wizardwho defied a goddess.
0:0 - That said, should the worst transpire, and we seem destined to fail... well, the orb remains an option. But I truly hope it does not come to that. uid: fbd0d426-cb6d-09f2-6e91-5b053be654bd > null
0:0 - I'm ready. Let's get you that crown. uid: fc53a845-947a-ea36-f96d-f00a2b03eae6 > null
0:0 - *As you gaze upwards at the monstrosity above you, the orb in your chest seems to pulse, like a dark second heart.* uid: fcaaad40-d71c-13bb-27a9-ab93b0263af8 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Gale - what's troubling you? We're nearly at the end, I know it uid: ff132937-bf60-4884-b260-121dee9a283f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| - 0 Set flag(s) to (Dialog): true - END_BrainBattle_Intro_Knows_GaleHasCompany - Sets on inclusions in Avatar Gale's branch of END_BrainBattle_Intro to determine if he has a companion present or is solo. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry001.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a goblin.
0:0 - In Her name! uid: 74a61839-1fe6-4ede-91f6-99249ee7b608 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry002.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a goblin.
0:0 - For the Absolute! uid: b630f370-531b-4ef9-952c-6d2d0d00ba1d === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry003.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a goblin.
0:0 - Praise the Absolute! uid: 4ddc0540-371f-41d5-9560-fd2003c63885 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry004.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a goblin.
0:0 - For Her glory! uid: f56d8d54-92b4-44e4-bc6c-b26d13d564fa === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry005.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a humanoid.
0:0 - I strike for Her! uid: 162c264a-4862-4d57-a066-d94ec9c51943 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry006.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a MINDFLAYER.
0:0 - Submission. In Her name. uid: 00a6a527-a177-4f36-af47-2297499d2554 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry007.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a MINDFLAYER.
0:0 - Join us. uid: 2cd43a9a-23c5-42e5-9232-6c3b0de798cd === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry008.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This absolutist is a MINDFLAYER.
0:0 - Become Absolute. uid: 6db3d2b6-1106-429c-bcab-8ff8616233d1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_AbsolutistBattleCry009.lsj Synopsis: A cheer for the absolute during the final battle in courtyard. This is for the big bad spectator miniboss of the courtyard.
0:0 - Your sacrifice. In Her name. uid: a49b1ba9-d006-4a07-bfdd-71b4f7a1f0b5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_BigCombatOver.lsj Synopsis: AD that plays after the courtyard big megacombat in order to urge players to move on and go to high hall interior.
0:0 - That was most of them - time to press on. 1:0 - That was most of them - time to press on. uid: 70f9c471-722c-4612-b16e-17c853e09127 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > There's no time to waste. There's no time to waste.
0:0 - There's no time to waste. 1:0 - There's no time to waste. uid: ef6e4929-50ba-98c4-4b1c-7d09f095af50 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_CombatOverNoAlarm.lsj Synopsis: AD that plays after a combat in courtyard where the alarm was NOT triggered. Implies there are other combats and that the alarm can be triggered there, too.
0:0 - Tread carefully now. 1:0 - Tread carefully now. uid: 0cec274a-8dd8-b8b7-5c0b-f82bf552e712 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - That was close. No doubt there'll be others. 1:0 - That was close. No doubt there'll be others. uid: 2ce7f96e-7332-4873-9106-0c5c12e4fee6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Tread carefully now. Tread carefully now.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_DragonWarning.lsj Synopsis: AD that plays as dragons fligh ahead on courtyard approach.
0:0 - Vlaakith's red dragons. The kith'raki have come - just as I said! uid: 756265c7-97cf-6cc7-c037-4e381253e820 - 0 Check flag(s) (Global): true - EMD_IllithidOptions_Event_VlaakithGuarantee - Lae'zel insisted in Undecided GD thatVlaakith would help them - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - Vlaakith's red dragons. The kith'raki have come! uid: d33ed9de-f3e8-c740-ad42-6273623ec47e - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - Dragons - overhead! Stay low. 1:0 - Dragons - overhead! Stay low. uid: e4d082bb-daa5-5ff7-0fd0-c43bb618f2b7 Node context: 'stay low' as an urgent aside - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_Emperor.lsj Synopsis: Emperor is in combat in the courtyard. Generic ADs we can use anywhere. (He already has a lot of coverage on Brain Battle)
0:0 - Weaklings. You will not obstruct us! uid: 07cd438e-bc1b-4706-9fe0-c422554a849a - 0 Set flag(s) to (Local): true - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_A - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Adescription === END NODE ===
0:0 - Your minds will crumble under my assault. uid: 6940ab92-6ac1-4286-b1cb-611bb826a98b - 0 Check flag(s) (Local): true - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_B - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Bdescription - 0 Set flag(s) to (Local): true - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_C - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Cdescription === END NODE ===
0:0 - Submit! You will submit! uid: bd15ddb4-db9d-43c5-9840-4c7b9ed16ce0 - 0 Check flag(s) (Local): true - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_C - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Cdescription - 0 Set flag(s) to (Local): false - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_A - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Adescription false - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_C - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Cdescription false - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_B - b8d1e657-1f45-c87f-b9d6-4568e58dcf17_Bdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyAstarion.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - Dead or alive, the Absolute will claim you! uid: 7437985e-f3b3-458e-a8fe-544753bef09f === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyGale.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - The Absolute cannot be resisted. uid: 6ad13e7b-279c-44f5-8413-37e69a4301e1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyHalsin.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - For the Absolute! uid: fefb5b46-3f7f-48b9-977b-98c55e85a149 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyJaheira.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - For the Absolute! uid: 1586d39b-22ae-4e89-a370-0f5df899bee1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyKarlach.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - HAIL THE ABSOLUTE! uid: 8b5c75f0-5e91-4906-b13f-3e44c41f7a6e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyLaezel.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - I claim you for the Absolute! uid: 0108c835-8502-8b42-7aed-d4bf734a4a3a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyMinsc.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - Array your end-parts before me, evil. The Absolute has given me boots enough for all! uid: 3424b841-cc59-419e-a831-8cd0b0f997d9 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyMinthara.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - For the Absolute! uid: e8c10588-4002-4440-b718-f55114ad3069 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyShadowheart.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - For the Absolute! uid: 5129494a-6a45-47b3-8252-6dd37ae529e5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_EnemyWyll.lsj Synopsis: This companion has been completely overtaken by the absolute and is showing up in the courtyard as part of the resistance.
This is for companions that left the party.
0:0 - The Age of the Absolute has begun! uid: fec8704b-14cf-4db8-8bf3-71e136d2124b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_FleeingCivilian001.lsj Synopsis: Civilians fleeing for their life as you approach High Hall Courtyard.
0:0 - Run for your life! uid: 7c797e05-acce-419b-a538-3dd33bf16145 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_FleeingCivilian003.lsj Synopsis: Civilians fleeing for their life as you approach High Hall Courtyard.
0:0 - It's over... It's all over... uid: 04df2148-13f5-4848-85be-e73c5296d1ae === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_FleeingCivilian005.lsj Synopsis: Civilians fleeing for their life as you approach High Hall Courtyard.
0:0 - Mind flayers! Aaargh! uid: 36c0e248-0c48-4a71-85cb-38297471a67b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_Minsc_Combat.lsj Synopsis: Minsc was not recruited and his tadpole has taken full control of him.
He exclaims the will of the Absolute
0:0 - I am Minsc of Rashemen, Boot of the Absolute! 0:1 - RAAAAAAH! uid: cf04fc3a-7bbe-4c41-b461-2e134c28359a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_Minsc_DiesInCombat.lsj Synopsis: Minsc was not recruited and his tadpole has taken full control of him.
He says his final words as he falls in combat
0:0 - Boo... I have been having the strangest dream... Boo...? uid: d72e9840-bec0-4598-88d3-ad081c04004a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_Orpheus.lsj Synopsis: Orpheus is in combat in the courtyard. Generic ADs we can use anywhere. (He already has a lot of coverage on Brain Battle)
0:0 - I did not come this far to fail. Htak'a! 1:0 - I will not fail my people at the last hurdle. Htak'a! uid: 040bf035-8faf-0999-1367-ab00ed860eb6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_A - A === END NODE ===
0:0 - The Grand Design ends today! 1:0 - The Grand Design ends today! uid: 581ba8c4-2994-4fc7-83a7-fb30e5658300 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_B - B - 0 Set flag(s) to (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_C - C === END NODE ===
0:0 - Kill anyone who gets in our way! 1:0 - Kill anyone who gets in our way! uid: a2ebc9bb-d850-5a62-c6f5-b9d314594de7 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_A - A - 0 Set flag(s) to (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_B - B === END NODE ===
0:0 - For mother Gith, and all her children! 1:0 - For mother Gith, and all her children! uid: baa0b681-42b8-bd9c-e5db-a12c89facafc - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Local): true - daa85a60-772a-c8fd-b146-1bea9240db53_C - C - 0 Set flag(s) to (Local): false - daa85a60-772a-c8fd-b146-1bea9240db53_B - B false - daa85a60-772a-c8fd-b146-1bea9240db53_A - A false - daa85a60-772a-c8fd-b146-1bea9240db53_C - C === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Courtyard_AD_StopAlarm.lsj Synopsis: AD that plays on the first player who has the opportunity to stop the alarm in the courtyard.
0:0 - They're going to call for help! Stop them! 1:0 - They're going to call for help! Stop them! uid: 99698e07-0fab-4bf4-bb48-4c12cfea7e8b - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_EmperorPreludeCave_AD_RatResponse.lsj Synopsis: When clicking on the cranium rats in the cave leading to the Morphic Pool (once they are neutral), the Netherbrain voice will be heard from them.
0:0 - -- reunite ---- uid: 0a3280b4-435d-497d-9655-a34642aea00e - 0 Check flag(s) (Object): true - END_EmperorPreludeCave_Event_RandomAD1 - Randomly selected branch in AD === END NODE ===
0:0 - -- join ---- uid: cfa67e85-eb6b-489a-a6ca-38fd43fd970b - 0 Check flag(s) (Object): true - END_EmperorPreludeCave_Event_RandomAD2 - Randomly selected branch in AD === END NODE ===
0:0 - --ourdesign ---- uid: d1d91def-fdb0-4de0-a28d-f514475a5d0b === END NODE ===
0:0 - -- come ---- uid: eb66c2ce-eba3-467d-9c8f-a61995a8846b - 0 Check flag(s) (Object): true - END_EmperorPreludeCave_Event_RandomAD3 - Randomly selected branch in AD === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_EmperorPreludeCave_AD_RatUnison.lsj Synopsis: A large group of cranium rats swarm around the boat that leads to the morphic pool. The Netherbrain speaks through them all in unison.
0:0 - The stones call to us - their bearers will come to us. uid: 31e29954-7cce-446d-9357-91552b6c9f03 - 0 Check flag(s) (Global): true - END_EmperorPreludeCave_Event_UnisonAD1 - Variant of the rat unison AD === END NODE ===
0:0 - We devour - we consume - we become. uid: 35795736-ba79-4979-99a7-c216acec21bf - 0 Check flag(s) (Global): true - END_EmperorPreludeCave_Event_UnisonAD2 - Variant of the rat unison AD === END NODE ===
0:0 - We swarm - we swallow - we contain. uid: 9f9f66d5-92b3-49b4-a18f-5e0423b64f51 === END NODE ===
0:0 - Bring restoration -- bring unity. uid: aa139f20-26de-4f6b-9e0b-a51f625c37ca - 0 Check flag(s) (Global): true - END_EmperorPreludeCave_Event_UnisonAD3 - Variant of the rat unison AD === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_EmperorPreludeCave_EmperorAD_EarlyArrival.lsj Synopsis: The player has found the cave containing the boat to Morphic Pool. The area is swaming with cranium rats being controlled by the Netherbrain.
0:0 - Beware, a solitary rat may be trivial, but a swarm is dangerous. uid: b51ac1ca-14ea-692a-381a-28fc58edbaf9 - 0 Check flag(s) (Global): true - END_MorphicPool_State_UnlockedAccess - Player can now go to the Morphic Pool === END NODE ===
0:0 - Turn back. We must have all the Netherstones before we approach the brain. uid: da2eb33b-5747-f034-71e2-63d76d1796ed === END NODE ===
0:0 - |the stone THE STONES! Give them TO ME!| uid: cd4b8e19-99c8-477d-9bdd-026394e74b3d Node context: 00000000-0000-0000-0000-000000000000 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_Emperor_Follower.lsj Synopsis: If player talks to Emperor at various stages of Endgame when he's a follower.
0:0 - Fortify your mind. Don't let anything in. 0:1 - Save your strength for the brain. You will need it. uid: 3189d89e-9f2e-db6e-2a13-f20a90aaf1db - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InUnderground - Character is in High Hall Underground === END NODE ===
0:0 - We must be getting close. Stay on your guard. uid: 3491c8e0-dd67-5254-570a-341370cc858d - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. === END NODE ===
0:0 - Be ready for anything. 0:1 - We will end this, together. uid: 46cf69ac-1bd0-ba38-0d26-b226a47a8055 - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. === END NODE ===
0:0 - Can you feel it? Stronger than the weight of the world itself. uid: 4c447ef9-84fc-0c69-27b9-714af189e572 - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InHighHallInterior - Character is in High Hall Interior - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. === END NODE ===
0:0 - The brain knows we're here. I'm sure of it. 0:1 - Must be getting close. I can feel it in every passing thought. uid: 585d84e3-4742-a3e4-9aef-93f9d927ca14 - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InHighHallInterior - Character is in High Hall Interior === END NODE ===
0:0 - Whenever you're ready, lead the way. 0:1 - No use wasting time here. uid: 62062207-a71c-dc07-c512-87c1719c41fd - 0 Check flag(s) (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. - 1 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InGuardHouse - Character is in Guard House (Gather Your Allies) === END NODE ===
0:0 - Say whatever you need to, then let's move on. uid: 66e5c87a-5dcc-69aa-faa8-160ea10a955b - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InGuardHouse - Character is in Guard House (Gather Your Allies) - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. === END NODE ===
0:0 - Be careful. We cannot risk discovery here. Our path is treacherous enough. uid: 737aa0b6-faa6-1f63-b596-329f22c4adc4 - 0 Check flag(s) (Global): true - END_IllithidOptionsFollower_State_InUnderground - Character is in High Hall Underground - 0 Set flag(s) to (Dialog): true - END_IllithidOptionsFollower_HasMet_Emperor - Player has met the Emperor as a follower. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_CompanionFates.lsj Synopsis: Withers has gathered the companions together one final time as a reunion of sorts 6 months later. They each exposit their various activities. Minthara is not here because she is only present if she is partnered with the player (she is still a speaker here but can change).
0:0 - Ever since we seized the moment and won the day, I cannot say I'm aware of the orb's presence anymore... a most curious sensation, and a most unexplained one to boot. uid: 00208353-d983-32b4-1521-cc68198a6825 Node context: Gale helped to save the day without using the orb to sacrifice himself. Catching up with his former companions on his life after an absence of some months. Relieved and thoughtful. Happy and forward-looking at the end; a great burden's been lifted. > Perhaps Mystra has forgiven me, but hasn't deigned to inform me of the fact. Such as it is with gods.
null uid: 07453d05-5e11-c876-d108-48fb07b99558 - 0 Check flag(s) (Object): true - END_GameFinale_State_PresentSixMonthsLater - The Character was placed to be involved in the 6 months later dialogue > |JAHEIRA BLOCK|
0:0 - I'm hoping to find some place I can settle down and stay close to them. Somewhere quiet, where they can find peace, and gaze at the night sky... uid: 0edd149e-6870-241e-b535-359477eb5bd0 > null
0:0 - |Been razing the hells and free the slaves. Had a blast doing it too| uid: 0edf9cd0-3d7e-6411-dcbb-eb4d9af0f4f8 - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > null > null
0:0 - I've been with my parents, mostly - making up for lost time, caring for them how I can. I don't know if I'll ever truly shake off all that Shar did to us - made me do to us... but I'll try. uid: 2905492c-21cd-ede5-7b17-747aaf03fec7 Node context: Shadowheart abandoned Shar in Act 2 and was on a quest throughout Act 3 to save her parents, which she did. Catching up with her former companions on her life after an absence of some months. Undaunted and forward-looking. Dismissive of Shar. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path > I've faced her spite before, and lived. Now I have my family by my side as well. She can try to hurt us... but we'll persevere. It's what we do.
0:0 - |They look to me as a kind of leader. It's very sweet, actually.| uid: 2bb19688-312e-60da-e567-45a6e6a9e2a5
0:0 - I gave them the release they asked for, freed myself from Shar's grasp, just as they wished for... but plenty of times, I think I'd trade that to be able to see them again, talk to them again. There's so much only they could have told me. uid: 2d0c2b6b-0b6f-9b08-ba43-5926cdc63679 > But that's all gone now - I've got to move on, find some place for myself.
0:0 - |And trying to keep an eye on thousands of vampire spawn terrorising the Underdark.| uid: 56a5f9ca-1f30-bf36-18e6-c935d50e448d - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners - Player released the prisoners > |They look to me as a kind of leader. It's very sweet, actually.|
0:0 - Now is the time to spread her word: so many have suffered greatly, gripped by pain and loss... they will rush to the Dark Lady's embrace. uid: 579c7c7e-5e15-4522-de23-bcaca08ae647 > null
0:0 - | uid: 5dd353e1-19c0-8f9c-34fb-905c34ca87a6 - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_KilledPrisoners - Player used Cazador's staff to kill the prisoners
0:0 - But I'm sure I'm not the only one having a good time. uid: 605a45cf-8408-1058-2110-58c2c5f9b24d > null
0:0 - |She had no love for this plane. It's no surprise she isn't here| uid: 6fb96b50-38fe-c788-bc74-9a26dd5973d8 - 0 Check flag(s) (Global): true - END_GameFinale_Event_LaezelReturnedToAstralPlane - Laezel returned to the astral plane > null > null
0:0 - I've been studying it closely ever since - teasing out its power, determining the best way to grasp its potential. Utter focus, near-constant solitude, mere snatched moments of sleep... and yet I have never felt more alive. uid: 726f6ef4-c210-a76b-f8d8-d36a8d8004f8 > The possibilities are beyond comprehension of most mortals... but not for me.
0:0 - | uid: 766bd45a-2c34-254d-2fa9-aecfa0256975 - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners - Player released the prisoners
0:0 - | uid: 836f12df-91ec-0d15-733a-ae7a209bd97b - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_LeftPrisonersRot - Player left the prisoners to rot in the prison
0:0 - Lady Shar's work is never-ending. I've cleansed the ranks of her followers, leaving only the faithful - the worthy. uid: 8511f22f-adc4-782e-b2e7-4ef404c9a161 Node context: Shar path outcome - now in charge of Shar's church. Catching up with her former companions on her life after an absence of some months. Busy but relishing it. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path > Now is the time to spread her word: so many have suffered greatly, gripped by pain and loss... they will rush to the Dark Lady's embrace.
0:0 - Either way, I've spent too long living under that shadow. Now I'm free to return to what truly matters - exploring the unknown, extending mastery of the Weave for all mortals... and catching up on my reading, with Tara curled up in my lap. uid: 863f8623-87b5-40b9-6065-2d67e7030f56 > null > null
0:0 - I've been with my parents, mostly - making up for lost time, caring for them how I can. Some wounds are slow to heal, and some likely never will... uid: 86a3380c-f8eb-1940-fb14-8702bea751e2 Node context: Abandoned Shar at the last moment and saved her parents. Catching up with her former companions on her life after an absence of some months. Philosophical, quietly determined. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_SavedParents - Saved parents while on the Shar Path > I turned from Shar, but she still likes to twist the knife, now and again. But nothing she does can sour the fact that I have my family again.
0:0 - I will not rush it though; I have been burned by the power of Netheril before. It could take years, but when I am ready to act, mortals will no longer need to fear the wrath of gods. uid: 94f23feb-fd6e-e967-c0b8-b0de84c4b7be > null > null
0:0 - The wars of late have left many with nowhere to turn... and so I have decided to help them make a new place for themselves, in Thaniel's realm, under nature's watch. uid: 96b28811-0bdf-2187-f7eb-6ff08066834d Node context: Catching up with his former colleagues after an absence of several months. Halsin intends to form a commune of sorts to provide a new home for those who suffered during the war against the Absolute. Gamely and passionately rising to the occasion. > Many lost their homes. Some never had them. Now is the time for us to take care of each other.
null uid: a72a8a43-7717-5e87-5594-130fbd153f74 - 0 Check flag(s) (Global): false - END_GameFinale_State_PartneredWithWyll - Global version of the Wyll partnered flags for nesting dialogues - 1 Check flag(s) (Object): true - END_GameFinale_State_PresentSixMonthsLater - The Character was placed to be involved in the 6 months later dialogue > |Been razing the hells and free the slaves. Had a blast doing it too| > |Something about Baldur's Gate and ruler.|
0:0 - There are nine whole wagons of children without families in tow. They are my duty now. 'Daddy Halsin', they call me. Who am I to tell them otherwise? uid: a7d2f8a9-f3f0-270c-34f5-20df9dfc5c8c Node context: Smiling proudly/with amusement to himself on 'Daddy Halsin'. > Quite the storied adventures, indeed.
0:0 - |Cazador's been keeping his distance, at least.| uid: b7a4663c-9a76-7fd5-44dc-31c4e6cb8f8c - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_Event_KillCazador - true - LOW_CazadorsPalace_RitualRoom_State_AstarionAtRitual - Astarion was present and spoke to Cazador before the BlackMass ritual > |I feel for my brothers and sisters. I hope one day I'll be strong enough to free them.|
0:0 - And I can still feel my parents at my side, from time to time. Watching, encouraging... they're at peace, and they want me to be at peace as well. uid: b8ab26bf-28b1-20da-5278-bb0941dc17e7 > > null
0:0 - |I didn't go to the Shar Temple and make a choice about my parents. I'm still alive, but missing something. Still feels like I'm searching...| uid: b9b9befa-251b-c05f-61f9-fde8c265ba46 > null
0:0 - | uid: b9d9332c-0cd6-43f2-b283-771da6c164ad - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_KilledPrisoners - Player used Cazador's staff to kill the prisoners
null uid: c11581a8-2499-55a6-6048-6b9c30ffba17 - 0 Check flag(s) (Object): true - END_GameFinale_State_PresentSixMonthsLater - The Character was placed to be involved in the 6 months later dialogue > |MINSC BLOCK|
0:0 - |Well since you killed Cazador, I haven't had much else to do.| uid: c3035744-7b05-f5ee-6224-0e12eec94685 - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_Event_KillCazador - false - LOW_CazadorsPalace_RitualRoom_State_AstarionAtRitual - Astarion was present and spoke to Cazador before the BlackMass ritual > | > | > | > |Beep boop|
0:0 - | uid: d2df15e5-701c-b610-806d-ab92c45b3d9a - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_LeftPrisonersRot - Player left the prisoners to rot in the prison
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_DeathofKarlach.lsj Synopsis: Karlach's death scene. The tone for this is, for me, raw and real. Karlach is not in good shape here; the engine is burning her up, and she's soon to die.
She may or may not be a mindflayer, she dies regardless.
0:0 - I'm hot. Too hot. I think... I think this is it. The engine's finally cooked. uid: 00d3ea16-cb67-6011-e279-774856ed3f67 Animation: [Choices][Karlach] in slowly immolating as she is using the last of her willpower to stay on the material plane. Cinematic: Karlach in slowly immolating as she is using the last of her willpower to stay on the material plane - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null > null
0:0 - Goodbye, Karlach. uid: 023e57b9-b44f-eb2b-2609-cadb21df6e31 - 0 Check flag(s) (Object): false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > I'm ready. I... I... Stand back, I'm going to -
null uid: 06010136-7d95-4254-9054-f0a3ff4957bf - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion === END NODE ===
0:0 - Karlach, no. If we had taken control, if we had become Absolute, I could have saved you. uid: 07a62705-4e3a-9879-c531-d77d2d2ed9f4 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara - 2 Check flag(s) (Tag): true - Minthara - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - I know why you're afraid. I know why you don't want to go. But I'll be with you this time. I won't leave your side. uid: 08ff9102-4782-6e7d-2bf9-1f43a3ebb556 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > All right. All right. But we have to go. Now.
0:0 - You. More than anything. I saw - gods! uid: 1017dd4d-459c-5b88-b210-e559f463cf83 Cinematic: [Choices] Karlach on knees state. Node context: (Love in her voice, a reprieve from the agony, then on 'gods!' the intensity and pain returns - it's a combo of seeing the gods in her relationship with the player, and screaming out 'GOD!' in pain. She buckles over, on hands on knees now > Goodbye, sun. Goodbye, sea. Goodbye.
0:0 - We can't let her die - not like this, not now. uid: 184b05ef-3ec9-28b4-0342-251aa48c5f49 > null
null uid: 1a3f02af-0ac1-7928-474b-8f55106ca061 - 0 Check flag(s) (Global): false - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - If this is your end, face it with the courage you have shown in your life, Karlach. uid: 1b20d103-e397-0734-06d9-a48048f88c97 Node context: zhak vone-fin DOO (source of my joy) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Karlach, by the gods. I don't want to lose you... uid: 1c3a01d7-2078-975e-dced-1545762e60ee - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - So? What do you say? Die here, now, or live on with people who love you. Zariel won't touch you. I swear it, Karlach. uid: 1d5a696c-83c9-e589-830d-5755ff9c0b29 Node context: Wyll to Karlach > null
0:0 - Karlach. Know you part us with honour. You are strong. You are ready.
uid: 1ddd199f-59bf-4857-0382-65fddbb6d98e - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Do not yield, Karlach. The world has need for you yet. I have need for you yet. Please. uid: 1ded2db8-20f1-ef7d-2053-fe7bb678827e Node context: Distraught. Lover is dying, - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin - 2 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - So it is. We gave this city back its life. We did that. uid: 1fee39a6-3312-4de3-969d-16c4cdf89504 Animation: [Choices]*DUPE*[Karlach] approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. Cinematic: She approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. > null
0:0 - It matters, my love. What we did here matters. What we have... has been everything. uid: 21b25209-d4c0-08e8-e40e-bf3d6c4ff521 Animation: [Choices]*DUPE*[Karlach] approaches and puts a hand on the player's face. Then she staggers backward. Cinematic: (She approaches and puts a hand on the player's face. Then she staggers backward.)
- 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > null
0:0 - I'm ready. I... I... Stand back, I'm going to - uid: 25bd1427-f038-44d6-674a-2129a0c7accd Animation: [Choices][Karlach] explode [Player] recoils against the light and heat Cinematic: She explodes in a great riot of colour and flames. The player recoils against the light and heat.
From the ashes below, a wisp floats up, levels with the player, then flies away, up, to the heavens. [Choices] Karlach on hands on knees state. Node context: This is it. A rally of composure before the immolation. === END NODE ===
0:0 - I'm hot. Too hot. I think... I think this is it. The engine's finally cooked. uid: 2c7ccaef-6323-ee40-17c3-a0f2da2ddbb0 Animation: [Choices][Karlach] in slowly immolating as she is using the last of her willpower to stay on the material plane. Cinematic: Karlach in slowly immolating as she is using the last of her willpower to stay on the material plane - 0 Check flag(s) (Global): true - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null
0:0 - You have to choose, Karlach. It's your last chance. Do we go to Avernus, together? Or would you rather die here in Faerûn? uid: 2d41ebd2-2899-e2aa-642d-b13455c531ff - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > I thought I knew... I thought I knew, but you...
0:0 - No! No Karlach! I won't allow this. You're going to live. We're returning to Avernus. Together. uid: 316457b6-bc9e-a732-7665-e86968a70af2 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > You can't. You...
0:0 - Do not yield, Karlach. Stay with us. Stay with the ones who love you. uid: 323f8461-077f-4d76-bf80-f6e8a0fdf666 Node context: Distraught. (polyamorous) lover is dying, - 0 Check flag(s) (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > I'm not ready.
0:0 - I'm slipping. I can't hang on. I... what's happening?! uid: 33c6daa6-2612-1381-ea6b-b5354de1a290 > Goodbye, sun. Goodbye, sea. Good-
0:0 - It's your decision, Karlach. You have to choose. uid: 342066c5-72da-9ab3-8fbe-9d9443b3cf95 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - GLO_END_GameFinale_DeathofKarlach_KarlachWentWithNonRomanceWyll - Karlach went to Avernus with Blade of Avernus Wyll, who was not her lover true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
0:0 - RAGE! RESIST! DO. NOT. DIE. 1:0 - RAGE! RESIST! DO. NOT. DIE. uid: 3470a0d7-ebbd-de1c-e7c4-6ea84a3f596d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I'm slipping. I can't hang on. I... what's happening?!
0:0 - I thought I knew... I thought I knew, but you... uid: 359c79e5-8dac-341d-0649-3c8db642bf2d Cinematic: [Choices] Karlach on hands on knees state. > null
0:0 - Karlach, no - fight it. You're stronger than this, my friend. uid: 35e1bf65-e27b-ad65-ab0c-e53385f3f7bf - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - We did. Together. And now it's done. uid: 399a7f9b-9907-0f5c-02a5-becbe6245f59 Animation: [Choices]*DUPE*[Karlach] approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. Cinematic: She approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. > null
0:0 - There's no point resisting. It's happening. I'm dying, and I can't stop it. 1:0 - There's no point resisting. It's happening. I'm dying, and I can't stop it. uid: 3e65fcba-6943-c105-4194-e8f011c51bc8 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I'm slipping. I can't hang on. I... what's happening?!
0:0 - Engine's finally cooked. Held on just long enough. uid: 3f492319-29db-4a9e-f376-5bec9ec0b38e Cinematic: (She turns around. Her engine is pulsating dangerously.) > So? H-how'd I do?
0:0 - We're here, soldier. You're not alone. uid: 407946e2-1af2-7ce1-6e40-4a994513dd98 Node context: Gentle tone of comfort, a little forced to suppress grief - putting sadness aside to let her friend know she's there in her dying moments.
'Soldier' is a reference to Karlach constantly calling herself such. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - So? What do you say? Die here, now, or live on with the Blade of Avernus at your side? Zariel won't touch you. I swear it, Karlach. uid: 4a3ae4dc-3992-3201-efb7-09558620eca6 > Fine. I'll go. Wyll. With you.
0:0 - Do not yield, Karlach. Stay with us. Stay with the ones who love you. uid: 4ca3956d-8d08-8ef1-4673-b85801c79a0a Node context: Distraught. (polyamorous) lover is dying, - 0 Check flag(s) (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > I'm not ready.
0:0 - This thing is fucking hot. I feel like I'm falling apart. Am I... is this...? uid: 4d288816-cfb9-e0df-53ff-d54a3fcdac8c - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Karlach, the very best of us. You were always the hero. My hero.
uid: 528d9271-8f61-7631-25fd-a39661fc6418 Node context: Saying goodbye as Karlach approaches her death - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I can't hang on much longer. uid: 55da6a95-44ef-f073-6635-7def05af1a7c Cinematic: [Choices] Karlach on hands on knees state. Node context: Urgent. This is the final node. They have to leave now or she'll die. === END NODE ===
0:0 - Goodbye, sun. Goodbye, sea. Goodbye. uid: 588c2ddc-b2b6-2287-40b8-974c07c533ff Cinematic: [Choices] Karlach on hands on knees state. Node context: Almost a pre-death delerium. > null > null > null > null
0:0 - We're here, soldier. You're not alone. uid: 58ad451d-e7ef-eace-b3cc-597637f6d81f Node context: Gentle tone of comfort, a little forced to suppress grief - putting sadness aside to let her friend know she's there in her dying moments.
'Soldier' is a reference to Karlach constantly calling herself such. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Karlach... I thought after all we've survived, maybe one last miracle would rear its head... but no. I'm sorry. uid: 5a0fa3cc-ee29-3478-a474-3670eec79992 Node context: Distraught. Lover is dying. (Arc: SH abandoned Shar) - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Enemy of Shar - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
null uid: 5b73825d-fa53-471e-a1eb-dd2b9eed12d2 - 0 Check flag(s) (Global): true - END_GameFinale_State_LaezelLeavesFaerun - Compound flag for visibility for Laezel choosing to leave Faerun. - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - We did it. I did it. The city's going to be all right. My friends are going to be all right. I can let go. uid: 60280f91-29d2-5b21-32eb-41ffac00a56c - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - So were you. My friend. My companion. I adore you. uid: 60b06447-659b-7370-adcd-725455ce3063 Animation: [Choices][Karlach] approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. Cinematic: She approaches and puts a hand on the player's shoulder, gives it a hearty shake. She staggers backward. > Careful - hot.
0:0 - H-hurry. I'm going to... I don't have much time... uid: 668e350a-c7ce-eeba-2c21-a2472e4509f7 Cinematic: [Choices] Karlach on hands on knees state. === END NODE ===
0:0 - YOU MUST RESIST! 1:0 - RESIST! uid: 66d1d1f4-a6b5-58e9-c134-52a5dda7f92f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I can't - I can't! Oh gods, it's getting worse!
0:0 - No, Wyll. Karlach's made her choice time and again. She's ready to go. uid: 69c2c0f0-96f0-d240-48df-f3c3b96e9b8f - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > I can't force her. But I don't want to watch, either. I can't.
0:0 - No, Karlach. Stay with me, please. We've shared too much to part like this.
uid: 6a19b83d-32d1-6f19-9be6-c4e84f88db26 Node context: Distraught/urgent. Trying to (figuratively) cling to a dying friend. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 6a92f16e-1394-38a3-cb77-ee01a1e6f035 - 0 Check flag(s) (Global): true - END_CombatOver_State_PlayerKilledLaezel - Player killed Lae'zel in END_BrainBattle_CombatOver. - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Karlach... I... I love you. You taught me the impossible. In all my immortality, I'll never forget you. uid: 6c9a1f4a-bca2-3908-9331-b2b041f532e1 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - Karlach, please... I'm not ready to go on without you. uid: 6ffa7f00-355f-e5e1-62b0-7ce149f2ef28 Node context: Distraught. Lover is dying. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - It's the one thing I can't beat, isn't it? I wanted to live. In my city. With my friends. uid: 70241c29-a04c-ad7c-93eb-b20aaa2ff94b Cinematic: (Her gaze moves upward, toward the sky, as though she's starting to lose consciousness. She looks at hte player on 'you' and says it with love).
Node context: [Choices] Karlach on knees state. > But life is for the living. And I saw - gods!
0:0 - No, Karlach! Stay with me. We can still save you. 1:0 - No, Karlach! Stay with me. We can still save you. uid: 733d9f65-e3e8-cb61-6f31-4536885cd259 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > Careful - hot.
0:0 - Karlach - no. You will be well. Boo says you have many more battles to fight yet. uid: 73ca3910-1f43-c5dc-ebbb-8fb8ed446341 Node context: Denial, forced joviality with a hint of pleading - Karlach is dying in front of him and he's refusing to let himself (or anyone else) accept it - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Karlach... I... I love you. You taught me the impossible. In all my immortality, I'll never forget you. uid: 785de4c3-7b5b-b9cb-3d1b-17a2395336b2 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - Goodbye, sun. Goodbye, sea. Good- uid: 7c5c31d6-41de-3491-5a96-179520df446d Cinematic: She explodes in a great riot of colour and flames.
From the ashes below, a wisp floats up, levels with the eyeline, then flies away, up, to the heavens. - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded === END NODE ===
0:0 - And I'd do it again. Whatever it took. For the city. For the world. But most of all, for you. uid: 7ef1d054-07b5-e43e-b61f-960999ea37ca Animation: [Choices]*DUPE*[Karlach] approaches and puts a hand on the player's face. Then she staggers backward. Cinematic: (She approaches and puts a hand on the player's face. Then she staggers backward.)
- 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > null
0:0 - Enough, Karlach. The three of us will create a new life there. Together. uid: 801cb173-c5fc-cab7-da87-c408d3f25fcd - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - GLO_END_GameFinale_DeathofKarlach_KarlachWentWithNonRomanceWyll - Karlach went to Avernus with Blade of Avernus Wyll, who was not her lover true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > So? What do you say? Die here, now, or live on with people who love you. Zariel won't touch you. I swear it, Karlach.
0:0 - Thank the gods you've seen sense. Come! To Avernus we go - our next adventure awaits. uid: 84bbcab0-92a8-5f3c-80c4-6a35063e9340 > null
0:0 - Karlach, zhak vo'n'fynh duj. Know this - I am forever yours. uid: 85f9259e-77e0-15f0-8e3c-941c0802e187 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - Fine. I'll go. Wyll. With you. uid: 86b90aea-cb7c-f9d1-c2a4-49e2d20dbf97 Cinematic: [Choices] Karlach on hands on knees state. > But we have to go. Now.
0:0 - Karlach... I thought after all we've survived, maybe one last miracle would rear its head... but no. I'm sorry.
uid: 88e6fb1a-5cf3-6a1f-e534-bb45ead1db2f Node context: Distraught/urgent. Urging a dying friend to stay with her - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: 88f4a9ec-a618-246f-ac7a-243f686ca9c3 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - COME ON, DEATH! TAKE ME! I'M READY! I'M READY! I'M - uid: 8b9cb4a6-6765-d780-fac6-fa3ebc90c957 Cinematic: She explodes in a great riot of colour and flames.
From the ashes below, a wisp floats up, levels with the eyeline, then flies away, up, to the heavens. - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded === END NODE ===
null uid: 8be4f4a7-e718-4de7-9c65-1c49f4d32fcc - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Karlach, zhak vo'n'fynh duj. Know this - I am forever yours. uid: 91bc7e58-a7f3-464e-8c0e-e7c7a9ae3f3d - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - Take me, then. Go on, death - I'm yours. 1:0 - Take me, then. Go on, death - I'm yours. uid: 94663b8d-82ae-f62e-9c06-811c9e507943 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Do not yield, Karlach. The world has need for you yet. I have need for you yet. Please. uid: 99dbc055-298c-4635-b5bd-137af9d402b9 Node context: Distraught. Lover is dying, - 0 Check flag(s) (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - We can't let her die - not like this, not now. uid: 9e8951fd-42ee-7b40-2bfb-dda6ee216453 > null
0:0 - You know what this is. It's time to face it. Proudly. 1:0 - Fuck it. Let's do this. uid: 9ed6a534-77e7-993c-98a2-cecd8d2193f1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > COME ON, DEATH! TAKE ME! I'M READY! I'M READY! I'M -
null uid: 9ff46b21-7e3e-63aa-4e92-70ef345d2b08 - 0 Check flag(s) (Global): true - END_GameFinale_State_PlayerLaezelVlaakith - Player chose to ascend with Laezel true - END_General_State_OrpheusDefeated - Orpheus is defeated - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
null uid: a09ef58e-e241-ddad-e472-56b89c7e7e81 - 0 Check flag(s) (Object): true - END_BrainBattle_Event_Suicide - Player opted to kill themselves at the end. > null
0:0 - Careful - hot. uid: a1af6e8f-367e-4b2a-178f-0962ebdc8582 Cinematic: She falls to her knees, holds a hand up as the player tries to approach her, says 'Careful - hot'. She's affected by the heat, it's starting to overwhelm her. Node context: [Choices] Karlach falls to her knees, holds a hand up as the player tries to approach her, says 'Careful - hot'. > How'd I do? Spectacular.
0:0 - Karlach, please... I'm not ready to go on without you. uid: a2e8cef1-1ec6-bade-d3ac-f5a9ddc7dc8e Node context: Distraught. Lover is dying. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - All right. All right. But we have to go. Now. uid: a4543f1a-7b54-975e-a1e5-66f11e0533e4 Cinematic: [Choices] Karlach on hands on knees state. Node context: Exhausted, barely hanging on. > I can't hang on much longer.
0:0 - Karlach... the Lady of Loss takes everything in the end, but I thought we'd have some more time yet. I'm sorry. uid: a4cc4375-57f1-6bf1-eee9-1a3afb0aca6d Node context: Distraught. Lover is dying. (SH is on the Shar path and technically isn't supposed to have lovers, but rules can be bent) - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Enemy of Shar - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
null uid: a5d0495e-2d96-054f-1547-630a36e5ad2f - 0 Check flag(s) (Global): true - END_GameFinale_State_PlayerLaezelOrpheus - Player agrees to join Lae'zel and fight for Orpheus. - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
null uid: a69a0087-aa07-a835-105f-66f8dd683e90 - 0 Check flag(s) (Global): true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Karlach, no. If we had taken control, if we had become Absolute, I could have saved you. uid: a82f1d3f-53fa-453f-990c-48852a67d32a - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara - 1 Check flag(s) (Tag): true - Minthara - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
null uid: b47ef411-7b42-edeb-ac9f-dd21a77b5258 - 0 Check flag(s) (Global): false - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - It's all right. I've got you. We can do this in three... two... uid: b60bf6e7-ba53-69eb-8996-dec7fbceb293 Cinematic: She explodes in a great riot of colour and flames.
From the ashes below, a wisp floats up, levels with the eyeline, then flies away, up, to the heavens. - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded === END NODE ===
0:0 - Stay with her. Watch her. Be here. uid: b6fc1b8b-3607-8f38-cbd6-433c38594780 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > I'm ready. I... I... Stand back, I'm going to -
0:0 - Do not yield, Karlach. This is not your time. uid: b777f94d-84ec-ec92-5263-492acb685245 Node context: Distraught/urgent. Urging a dying friend to stay with him. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Karlach, by the gods. I don't want to lose you... uid: bc568ddf-d2e7-4a8b-a170-203ee71ad6e0 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - I won't watch you die. Let's go. uid: bdb71170-14d1-b723-1af3-8ca242dd38a4 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathOfKarlach_WentToAvernusWithAvatar - Karlach companion went to Avernus with the Avatar true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
0:0 - You did everything you set out to do. The time has come. 1:0 - You did everything you set out to do. It's time, honey. uid: be951778-9481-42b6-c3ab-633eadc0971d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Goodbye, sun. Goodbye, sea. Good-
0:0 - Karlach... the Lady of Loss takes everything in the end, but I thought we'd have some more time yet. I'm sorry. uid: c68e5368-5a76-32cb-3883-7e15c7ee7718 Node context: Distraught. Lover is dying. (SH is on the Shar path and technically isn't supposed to have lovers, but rules can be bent) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Enemy of Shar - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - If this is your end, face it with the courage you have shown in your life, Karlach. uid: c84e76f3-f6b0-9cc9-2ddf-2d595d28170b Node context: zhak vone-fin DOO (source of my joy) - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Karlach. Know you part us with honour. You are strong. You are ready.
uid: ca8e63ce-db74-8882-7e4f-f6449ded4f8c - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - It's the one thing I can't beat, isn't it? Same below as above. I love. You. uid: cab8d38f-cfbb-b2bd-d97b-c5f7c36fcc3b Cinematic: (Her gaze moves upward, toward the sky, as though she's starting to lose consciousness. She looks at hte player on 'you' and says it with love).
Node context: [Choices] Karlach on knees state. > You. More than anything. I saw - gods!
null uid: cbc2a06e-1f03-f588-e761-8cb4186df9cf - 0 Check flag(s) (Global): true - END_GameFinale_State_GaleBecameGod - Gale became a god in combatOver - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Careful - hot. uid: cdd036ae-a3e8-7bd9-0b89-2cf85390592b Cinematic: She falls to her knees, holds a hand up as the player tries to approach her, says 'Careful - hot'. She's affected by the heat, it's starting to overwhelm her. Node context: [Choices] Karlach falls to her knees, holds a hand up as the player tries to approach her, says 'Careful - hot'. > I never gave up. I did my best. I did my best.
0:0 - For you. And for the city, and for myself, and blah, blah. But most of all, for you. uid: cf43eecb-d5bd-86ff-361b-9a369cbb202c Animation: [Choices][Karlach] approaches and puts a hand on the player's face. Then she staggers backward. Cinematic: (She approaches and puts a hand on the player's face. Then she staggers backward.)
- 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > Careful - hot.
0:0 - I can't force her. But I don't want to watch, either. I can't. uid: da2494ff-6de4-0a49-b996-189765710fb6 Node context: Emotional. Karlach is about to die. > null
0:0 - Goodbye, sun. Goodbye, sea. Good- uid: dee374b4-1602-f5e5-6b60-fa9e5fea8779 Cinematic: She explodes in a great riot of colour and flames.
From the ashes below, a wisp floats up, levels with the eyeline, then flies away, up, to the heavens. - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded === END NODE ===
0:0 - Goodbye, Karlach. I love you. uid: defb8224-a8b4-0b0b-4211-170ff7c44d7e - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_DeathofKarlach_KarlachDied - Karlach companion's heart exploded > I'm ready. I... I... Stand back, I'm going to -
0:0 - Karlach... I thought after all we've survived, maybe one last miracle would rear its head... but no. I'm sorry. uid: e247cf26-1161-81f6-3a80-992f228e0843 Node context: Distraught. Lover is dying. (Arc: SH abandoned Shar) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Enemy of Shar - > Do not yield, Karlach. Stay with us. Stay with the ones who love you.
0:0 - But we have to go. Now. uid: f1c96d90-d423-e7d8-2c45-38088cfb7091 Cinematic: [Choices] Karlach on hands on knees state. > null
0:0 - Do not yield, Karlach. This is not your time. uid: f2340312-fe19-9f57-1dc7-be7074f09e0b Node context: Distraught/urgent. Urging a dying friend to stay with him. - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - But life is for the living. And I saw - gods! uid: f2cd4d1f-68be-a7cd-8321-f47e5911bf7a Cinematic: [Choices] Karlach on knees state. Node context: (Love in her voice, a reprieve from the agony, then on 'gods!' the intensity and pain returns - it's a combo of seeing the gods in her relationship with the player, and screaming out 'GOD!' in pain. She buckles over, on hands on knees now > Goodbye, sun. Goodbye, sea. Goodbye.
0:0 - We did it, soldier. The city's going to be all right. And so are you. uid: fa07ae15-59b4-8efa-cb75-3976880cb738 Cinematic: (Her back is to the player; she's staring out at a vista. When she speaks she's a little strained, out of breath. On 'And so are you' she turns her head toward us; we see her in quarter profile.) Node context: [Choices] Karlach turns to her right toward the player > Engine's finally cooked. Held on just long enough.
0:0 - Karlach - no. You will be well. Boo says you have many more battles to fight yet. uid: fb30b253-7e5f-a682-1687-593db947ce41 Node context: Denial, forced joviality with a hint of pleading - Karlach is dying in front of him and he's refusing to let himself (or anyone else) accept it - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Karlach, no - fight it. You're stronger than this, my friend. uid: fc5d05c6-2fcd-0502-1e2f-b252364dd5ae - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 2 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_EvilEnding.lsj Synopsis: In the final decision of what to do with the Netherbrain, the player decided to become the Absolute.
0:0 - In Bhaal's name. 1:0 - In Bhaal's name. uid: 21d54f40-b3a9-84ff-7719-1cd96aa4db27 Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - In my name. 1:0 - In my name. uid: ba572b2f-7c3b-9c67-f725-237af063e028 Cinematic: Close up on the avatar's face (the one who made the final decision). They smile. Node context: With a smile - you're a god now - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| === END NODE ===
null uid: d9903137-f842-f3b3-39af-d572931f9531 Cinematic: The brain, flanked by a fleet of nautiloids, hovers above the Sword Coast toward the camera. Below it march the armies of the Absolute. Behind them, Baldur's Gate burns. > null
null uid: ec67460d-3293-534d-477b-7e46c4a5799f Cinematic: cut to the avatar seated on a throne atop the brain, with half-illithid versions of their surviving companions standing on either side of them, chanting 'FOR THE ABSOLUTE' > In my name. In my name. > In Bhaal's name. In Bhaal's name.
0:0 - |The threat is gone but at what cost.| uid: b1e51ca4-eb33-8fef-dfa5-7423152beaa1 Cinematic: Sequence of showing the tadpoled people in the city being freed of their parasitev and mindlfayers connected to the Netherbrain dropping dead. === END NODE ===
0:0 - You think yourself capable of it? Come then, let us put your ambition to the test. uid: 0ba8d818-987c-59d5-8132-c2580a8aaa59 Node context: ice cold, Gale has threatened her, she's about to demonstrate the extent of her own powers in response. > null
0:0 - So, Gale of Waterdeep, you have become the inheritor of Karsus' powers at last. uid: 19540ee1-4290-2fa2-98ff-2cb73d2e87cb Cinematic: Fade up on the majesty of the outer planes. All is quiet, still, tranquil, then - something begins to happen. A new constellation begins to form in the shape of Gale's tattoo, tendrils of Netherese magic flickering around him like flashes of lightning. Pure, unbirdled power.
A second symbol forms, of a similar size to Gale's. This one in the shape of Mystra's sigil, its magic the purer white/blue of the Weave. Then, we see Gale - in god-human or god-illithid form. He stands on the rippling firmament of the outer planes, Mystra before him. Node context: Neutral, not giving anything away yet. Gale now has the complete Crown of Karsus in his possession, and has gained the equivalent power of a minor god. > Tell me. What do you intend to do with them?
0:0 - Know this - the Weave will never answer to you. Set your 'ambition' to that purpose, and you will feel the wrath of a true god. One worthy of the name. uid: 1f9c71d0-b62d-c4a2-f71b-cee4352dc88e Node context: ice cold, Gale has threatened her, she's about to demonstrate the extent of her own powers in response. > null
0:0 - Go, Gale of Waterdeep. Your life is your own at last. It's time you went and lived it. uid: 3a6ad17b-6f07-f2b5-1204-9658e974abe5 Node context: Sincere, well-meant. Potentially the last big line of the game so should feel epic/final > null
0:0 - Then you are free to go with both my thanks and my promise - henceforth, your prayers will always be answered. uid: 3fed9a40-9903-230d-26f8-53fcf3450b1e Node context: Sincere promise > null
0:0 - You already love another, Gale. I see them, waiting for you. It is to them you must return. uid: 6051c0c8-46a3-b588-d00d-2830a41e4a06 Node context: Doing what's best for him - returning him to his partner. Sincerely meant, no hard feelings. - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > null
0:0 - I want to be your Chosen once more. And this time, I won't let you down. uid: 6e229eb1-f7d0-2839-4eaf-05d37ef83a33 - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleMystrasChosen - Gale became Mystra's Chosen again > null
0:0 - So be it. Gale of Waterdeep, Chosen of Mystra. uid: 6ea93533-efc8-62f7-f229-e3b6fe9fb650 Node context: Sincere emotion - welcoming Gale back to his rightful place, the culmination of all his efforts. Should feel epic for the player - the last big line of their story, really - to have re-earned a place alongside their goddess. > null
0:0 - I will become a new kind of god. One with ambition. 1:0 - I will become a new kind of god. One with ambition. uid: 8ae16758-eae9-4b9d-f347-9b10e9ce1eeb - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleGodOfAmbition - Gale became god of ambition after final confrontation with Mystra true - END_GameFinale_State_GaleInElysium - Gale left the material plane and ascended to Elysium with Mystra > Ambition. A fitting domain, for that is the only thing you will have to offer your worshippers.
null uid: 8c9dff3f-e0f2-a5d5-f99c-766ce48b0385 Cinematic: Human Mystra and Human/Illithid Gale adopt tense/prepared poses, confrontation brewing between them (not leading to actual combat on-screen). In the skies, both Mystra and Gale's symbols grow in intensity, becoming stormlike. Flashes of light, the rumble and crackle of magic building dangerously. Their clouds grow and exactly as they make contact with hear an almighty CRACKLE (magical storms making contact), then cut to black and hear- > You should have remained mortal, Gale of Waterdeep. You would have lived longer.
0:0 - Patience, Gale. All in good time... uid: 93cc4a9a-4afb-8113-0f59-9f786602021a Node context: Neither a no nor a yes, but with a hint of hope that it might be possible. > null
0:0 - I only wanted to make things right. We need never see each other again. uid: 9492d337-8e3d-49a0-cac4-23b3cdb42f36 > null
0:0 - I crave nothing more. Take me to Elysium. 1:0 - I crave nothing more. Take me to Elysium. uid: ad31c8e4-5752-3ebf-1f19-8b9a8b517601 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleInElysium - Gale left the material plane and ascended to Elysium with Mystra > So be it. Gale of Waterdeep, Chosen of Mystra.
0:0 - I'm here for your godhood, Mystra. I'm going to rule the Weave. 1:0 - I'm here for your godhood, Mystra. I'm going to rule the Weave. uid: ba17a813-8600-593a-6f63-6f4ead853e95 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_state_GaleChallengedMystra - Gale challenged Mystra for God of Magic > You think yourself capable of it? Come then, let us put your ambition to the test.
0:0 - You should have remained mortal, Gale of Waterdeep. You would have lived longer. uid: c9b54f68-83dc-c676-b8ab-20bab1e17f67 Node context: Heavy with promise of conflict to come - potentially the last line of the main story so should send a chill up the spine === END NODE ===
null uid: d2192603-23ba-f4ed-3a52-2dc7778467c8 Cinematic: Mystra gestures, and the comet on Gale's chest begins to glow, the magic of Karsus being drawn from his chest at last. He nods his thanks at mystra, who smiles and disappers. Then, Gale closes his eyes, contentment on his face, and lets her spell do its work. As the magic is drawn forth, Gale's symbol in the sky begins to fade/flicker. Then - with a brilliant FLASH it is gone. The outer planes are at peace once again, as is Gale. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RaphaelCrownUpdate.lsj Synopsis: After WithersChronicles, if the player made the deal with Raphael (the Orphic Hammer in exchange for the Crown of Karsus), Raphael shows up to report back on how that went.
0:0 - Even he sees how the tide has turned. And with all Nine Hells under my command, I will end The Blood War - inferna victoria - and look for new worlds to conquer. uid: 43ccfe3b-4b07-b287-182a-ad4fcc74c91a > It won't be long before I come knocking at your door.
0:0 - Ta-ta for now. uid: aa28049b-6937-7f7d-6ba8-9df06327498c Cinematic: Fade out on Raphael's terrible, satisfied smile. === END NODE ===
0:0 - Conquering the other Hells will be simplicity itself - some of the Archdevils are already making overtures of peace and promises of tribute. uid: ac3979fb-9aa4-eb7b-dabd-784b2529c065 > My dear father Mephistopheles is among them.
0:0 - It won't be long before I come knocking at your door. uid: afd40b2c-15fb-ba41-d288-9c2b7ffd3e88 > Ta-ta for now.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_Remembrance.lsj Synopsis: The final section of the Companion Fates scene where the fallen characters are remembered.
0:0 - |I wonder what the Emperor's been up to?| uid: 007bc079-22f2-f67a-eabe-7ba113dfc314 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - She knew she was dying, and chose to become an illithid so that we wouldn't have to. uid: 00fb7857-cf7c-c5a0-e11a-9c0b7abf3fe3 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > null
0:0 - |I wonder where she is now?| uid: 02ad347b-554e-8a1d-dcc2-f14dbe1621aa > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 030da86f-fda3-116e-f2d3-c156767406a7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 03944be4-b318-da00-7a47-d7c22c454703 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - |I wonder where she is now?| uid: 03ddfd28-928a-b5b4-075f-8ddc98adb23e > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 040be761-a188-ec38-74fb-8350bd71d920 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
null uid: 065ed313-5f30-9295-d5fc-d9baae5a4647 Cinematic: Flashback/shared vision: We see the mind flayer having retreated into the shadows of the city (like the Emperor did in his INT_EmperorRevealed_AfterOrpheus flashback). > null
0:0 - |She really is the truest embodiment of her people's spirit.| uid: 075654ad-0aea-d4f3-b917-c865d40165f8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > |I wonder where she is now?|
0:0 - |It's been a while... how have you been?|
uid: 08a884ee-a288-69e5-5170-6a0de35228a6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |Wait is that Tav?|
uid: 0a198877-f8d7-4db8-27f1-c2751c7bb624 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |I wonder what the Emperor's been up to?| uid: 10b45435-b84a-0ef7-93de-803389d7640f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 12d1ff23-e8d0-08c7-3717-b45baf698dcf - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |I wonder what the Emperor's been up to?| uid: 13256235-77d7-4161-1c6d-85f57d6fe6e1 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - One who made the greatest sacrifice of all. uid: 1612c803-4fba-9253-1c61-f1d649a2d6ce > Thy wizard, Gale. > null >
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: 19775122-4c54-1ab9-bf84-ee9e152116f3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 198c5ae7-c086-7d37-5ddc-abac5e9cca76 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
uid: 1e8c5690-b21f-985f-0811-0617f44bf60c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - But no tears, friends. I hope that my sacrifice was meaningful - that the world is a safer place, and that you have found happiness. uid: 28abd0d9-d9b5-62e6-4cf5-611a81b60dec > Truly, I wish I could be there with you.
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: 29c87803-3de0-3d72-1a10-fefee49be9aa - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |Wait is that Tav?| uid: 2c9b2f9a-eb61-f6be-f708-d4b416494300 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Welcome, friend.
0:0 - |May her flame burn forever bright, wherever she is.| uid: 2cef1514-65f6-9b51-f89f-dd02a58bdc15 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) === END NODE ===
0:0 - |A shame to have lost the princebut better to die a hero than live a monster|
uid: 2db60a79-38ca-71c1-ab70-67bf3f3d6c04 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
null uid: 2e6a1d19-2780-ed3b-573f-915afb3e0578 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Thy wizard, Gale. uid: 2eab862a-c6e3-26e1-7cbf-04d31d8ca212 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.|
uid: 2fe4392c-0bc3-56d9-f91a-ea98ea5ad977 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |I wonder what the Emperor's been up to?| uid: 32f3ff40-676d-7d34-98a0-c03a36c75e21 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 37496c3c-d81c-c00b-c24e-d3b703511efb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 3a72d166-1d60-f033-7df6-4872a46b3e24 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 3aed9561-2e08-64a3-629e-239a6bd28702 === END NODE ===
0:0 - He saved many. But there was one he could not save - Karlach. uid: 3c5d160a-8b4b-c940-3629-c09f2ecfad79 - 0 Check flag(s) (Global): true - GLO_Karlach_State_Dead - > null > null
0:0 - |A travesty to have lost such a noble fighter|
0:0 - It is forever written in past, present - and future. uid: 428116c3-bcd6-28cf-f0a4-426ec111d48a > In his people. In his home.
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: 473f2a86-00ae-7dd5-e7ee-29f6899c726d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: 4a3867b4-98ce-cb58-52d5-784ce39bc8cc - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - |A shame to have lost the princebut better to die a hero than live a monster|
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: 4b4deacb-b9a8-68e3-48f3-3cbb9323cd8d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - |She really is the truest embodiment of her people's spirit.| uid: 4c7e2c0a-141d-6077-8451-1226215dfd55 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > |I wonder where she is now?|
0:0 - |A travesty to have lost such a noble fighter|
uid: 4fabb877-8dc8-dbfc-ba84-ede450dc6cbf - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 4ffa6fc5-cdd4-1647-5385-bae613ed996e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > A sad death indeed, no less tragic for the fact that it was pre-ordained.
null uid: 50f23be8-39fb-9249-2f8c-8b6bcaace7d9 Cinematic: Camera pans away from the campfire scene to surrounding hedge/shrubbery, where a pair of mind flayer eyes loom out of the darkness. > null
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: 517a2818-4ece-90db-d828-11ab19f66d42 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |I wonder what the Emperor's been up to?| uid: 52d8b3e1-084d-f66c-6c92-daa2b2d04a4d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
uid: 5a0ea2db-18b6-a499-87ed-dff7e3db5701 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |Wait is that Tav?|
uid: 5b085713-7234-16dc-aa91-2336f270375b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Tell me, how hast thou fared? uid: 5b0ceaa9-5003-2456-66a4-12caf2187551 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. > null
0:0 - I hope he's at peace, wherever he is. uid: 5b6b93f9-d6a9-d9c9-9c79-6ad9e4738555 > null
0:0 - |May her flame burn forever bright, wherever she is.| uid: 5c0b3bc1-d886-5901-99b7-94b6c19622ae - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - |May her flame burn forever bright, wherever she is.| uid: 5ce1d268-b4c4-3651-e2ad-f102714c6539 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - |I wonder what the Emperor's been up to?| uid: 5e30b159-3f9f-567a-5351-791a786d79bb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: 5eb30500-0251-9f9f-a6ce-9d611245fbb3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: 5f056f9e-935f-e76b-29fd-d19a5d3a1914 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > His sacrifice was great indeed.
0:0 - Lae'zel - the githyanki warrior who became that which she despised to save a Prince, to save her people. uid: 5f20b6e3-248a-a36d-6fb5-ce423d2ecd32 >
0:0 - |She was a hell of a fighter - she'll be fine.| uid: 61435975-e6ec-59ea-82ac-429aa0af0129 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: 62191fb9-cc1b-893e-5281-881e0dfb5c3a - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > His sacrifice was great indeed.
0:0 - |I wonder where she is now?| uid: 64a1420b-4121-6635-508c-bbe7a82cae6c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |She really is the truest embodiment of her people's spirit.| uid: 70d2a351-830b-fc64-ce21-86d564c3703d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > |I wonder where she is now?|
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 7230bb33-507b-b6a0-2e9b-20320003d6d8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |A shame to have lost the princebut better to die a hero than live a monster|
uid: 73195622-d4e4-de75-d709-23fe81d4eb8b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |She was a hell of a fighter - she'll be fine.|
uid: 73a9e78d-2c38-4410-5a44-a8b5d01a9c05 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 74eecf74-b85d-3f34-27f9-1ab0ba3a4994 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |I wonder where she is now?| uid: 76452c94-bb40-f8de-b6c5-deb45655f1f2 > null
0:0 - In his people. In his home. uid: 7be7d8a8-63b1-e8d0-52d0-54a8c63bf516 Cinematic: Pan up to stars - a comet if we can. === END NODE ===
null uid: 7c5e25ee-9341-aa81-5e45-957e3791083f Cinematic: Mind flayer joins the campfire. >
0:0 - |A travesty to have lost such a noble fighter|
uid: 7d1332a5-0b97-655d-8d2e-4f6d474efba8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |I wonder what the Emperor's been up to?| uid: 7ff0055b-4f6b-a543-c9e9-1390728e38b2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: 80135f79-7c7b-f9be-47d0-2d025dfba5e7 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: 81c93352-ec9f-cd30-4bc8-164fe69b252c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.|
uid: 82a66f5e-ea78-3a2c-72d8-9ffaa3001cab - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - I can't believe he did it. He actually did it. uid: 840772a4-5efe-6308-ffcb-8a1bc5d815ca >
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: 850b55a2-962a-a696-ab7d-5d8062263cc0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - |She was a hell of a fighter - she'll be fine.| uid: 8786b571-51d1-b9a9-870b-e81cb406acfe - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |May her flame burn forever bright, wherever she is.| uid: 89bee58d-ec6c-5c38-0aa5-7cbb71e5d821 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 8ade9ff8-8112-e54d-27d2-3e799c756b9c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: 8ae1ec94-516e-0891-f5eb-8affafb88608 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - uid: 8b95d761-b182-e23a-0b78-2af2831f2cd4 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer > null
0:0 - |She really is the truest embodiment of her people's spirit.|
uid: 8d4bbb42-f718-39f7-ff24-b94ce0ca08c9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > |I wonder where she is now?|
0:0 - |Wait is that Tav?|
uid: 8df1ad27-226f-b1de-6fd7-c4e125e3db3f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: 8e55db19-30cf-5151-af9f-366c5ddf9478 Cinematic: We see the mind flayer doing a good deed. Reuse anim MFL_M_Rig_SCENE_END_IthdOptAsml_TadpoleHandover to have mind flayer hand an apple/fruit/food to a starving child. > null
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: 8eff684d-eda6-30d4-350c-a1f45fed4f67 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Her journey was quite surprising. To her more than to any other, I suspect. uid: 9025a2da-893c-8804-efaf-687530eef514 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. > I wonder how she is. And how she fares. But that, we may never know.
0:0 - I thought I'd never hear the end of his ramblings. uid: 917cc259-6e95-0a8a-8b76-f039460b2766 >
0:0 - |She was a hell of a fighter - she'll be fine.| uid: 92b89f7f-5f5d-d034-a684-4f9b1279a371 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Thou made quite the sacrifice. uid: 92dbc463-71cc-1c93-ec55-b0cf8f127107 - 0 Check flag(s) (Global): true - GEN_SoloPlayer - GEN_SoloPlayerdescription - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > But after sacrifice comes rebirth. Tell me, what hast thou made of thyself?
0:0 - |Mindflayer!|
uid: 9402c2eb-387b-cd4b-247b-dac8eee71b08 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |At least he got what he deserved (had his head exploded by the brain OR been killed by us directly.| uid: 942b676d-2bda-5655-1c0e-09e6e17acd57 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - uid: 9444a69c-e0a0-031b-24fe-03cb14bc3ac9 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - |It's been a while... how have you been?| uid: 955d3688-e2c9-e36c-94d2-72ad5f3a3b6b - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - |It's been a while... how have you been?|
uid: 97254b51-8585-240a-0e57-9da0574ec725 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - uid: 98e2d7a3-871d-b01c-6386-88f3dab64260 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) true - END_IllithidOptions_State_EmperorPermaDefeated - Emperor was killed. true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Lae'zel - the githyanki warrior who became that which she despised to save a Prince, to save her people.
0:0 - |A travesty to have lost such a noble fighter| uid: 9ee8f70c-2e2f-a639-7e04-27e97d57e06e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Prince Orpheus. uid: a3955747-d9e9-9cf7-ae89-62d6f676e5ef - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer > null
0:0 - |She was a hell of a fighter - she'll be fine.| uid: a3c5b18f-ae64-d213-c1d9-4aec52ca46ee - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - A prince who sacrified all that he was, all that he stood for, all to save his people. uid: a3c94b5b-15da-845e-3a00-8fa341a3a97d >
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: a448e82b-af93-955f-90c9-f8654b64e457 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: a5233ca4-16e7-cb65-c24a-616a1e6e224f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > His sacrifice was great indeed.
0:0 - Thou hast had quite the journey. And thou wilt - no doubt - have more. uid: a683ab21-63b8-40c5-7a44-107646474cb2 - 0 Check flag(s) (Global): true - GEN_SoloPlayer - GEN_SoloPlayerdescription === END NODE ===
0:0 - |His death was honourable. And yet - I mourn him still.| uid: a6d9efdd-8e18-9d5e-7293-21b3f42c0872 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > True heroes do not die in death.
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: a717992e-f716-b789-0986-2c5e93161bac - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |A travesty to have lost such a noble fighter|
0:0 - |She really is the truest embodiment of her people's spirit.| uid: a9a7da38-300d-e1b8-2042-6e21e5a51afb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > |I wonder where she is now?|
0:0 - |I wonder where she is now?| uid: aaa99731-c4b7-9daf-cf8e-efb20bcc69fe > null
0:0 - I wonder how it fairs. uid: acbd6fec-8e0c-9751-349b-62f5fe9e4d37 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. > null
null uid: acd0c6dd-75c6-7a8c-8bca-c0f8fbbc4c60 Cinematic: We see the Flaming Fists catching sight of the mind flayer and attacks/pursues it. The mind flayer manages to escape and retreats back into the shadows. Fade back to campfire scene. >
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: adf53e3e-019a-49e0-7fb8-f99cfc181f12 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - |It's been a while... how have you been?|
uid: ae1f88fd-3465-d916-edb3-4fb796ce6260 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |I wonder where she is now?| uid: af09827a-5da0-188a-33f3-13a89ff1f976 > null
0:0 - |Mindflayer!|
uid: afd92f6e-691a-ab11-e904-9db08fdd5249 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: aff40683-73cf-3cd1-e6f7-4b65b70175d2 Cinematic: Back to campfire: The mind flayer lets go of the branch that it was holding down to view the scene before it. The branch flicks up, the mind flayer obscured for good. === END NODE ===
0:0 - He saved us all, but at what cost? uid: b0c0855d-74d6-d3ae-50d7-c383ecac9524 >
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: b0d39941-3fa9-06ed-7b40-493bf1dbebe4 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Though he hath departed from our midst, he did not leave thee without one final word of parting. uid: b26f6897-a046-b3d0-3d27-396633c23910 > null
null uid: b286157f-cafc-8e27-3db0-f9e139725f3e Cinematic: We see the mind flayer consuming the minds of criminals (like the Emperor did). > null
0:0 - |A travesty to have lost such a noble fighter|
uid: b427e8a0-a817-202f-9ceb-c1334719e390 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |She really is the truest embodiment of her people's spirit.| uid: b45d569a-1789-c6e3-47cc-bf6a5d356220 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > |I wonder where she is now?|
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: b4715f79-35a3-51ae-ae19-69cd238a11f6 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - |She was a hell of a fighter - she'll be fine.| uid: b60f609f-d70b-6f17-99a8-cc47314309b3 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: bb08e1d4-8a5b-78bd-50f0-d74bce5318f2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: bb0b7359-b2c7-2f19-fd19-aa0cd49b50c8 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - |A shame to have lost the princebut better to die a hero than live a monster|
0:0 - |How dare you speak ill of him! We owe him our lives.| uid: bef9c137-b4fb-6a95-20ba-f0cac7e59b4f - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Well met! I am a magical projection of Gale of Waterdeep, and if you see this manifestation, that means I have prematurely perished. uid: bf172e23-a225-fb7f-fca4-92c82fc2c906 > And this time, I'm sorry to say, there's no coming back.
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: c16f341b-60c9-a361-6e28-4dab31ec0c74 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |A shame to have lost the princebut better to die a hero than live a monster|
uid: c503fecc-9825-696e-f367-686360296f16 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: c5cc6323-ab54-6b8e-7199-d7f1174d707c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Thou hast had quite the journey. And thou wilt - no doubt - have more. > null
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: caf4197b-5298-b86b-a737-ed0bf09b8d94 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: cbf6240f-26c1-1878-d514-48d10f91c812 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: cfef6b49-2b96-2432-5a87-7ebb8c4c46e0 Cinematic: Mind flayer starts a mind meld with the gathered group. No tadpoles anymore, but relying on a shared sense of hivemind created by having survived this adventure together. Stills/artwork rather than fully animated scenes. > null
0:0 - |She really is the truest embodiment of her people's spirit.|
uid: d0ca6f10-ea7a-dd78-9d5e-48c4ec90b6fa - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > |I wonder where she is now?|
0:0 - |A travesty to have lost such a noble fighter|
0:0 - uid: d7d2bf04-d5b6-36f8-b257-e2a5431fd305 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > |Wait is that Tav?| > |Wait is that Tav?|
0:0 - One whose life shone much too brightly for this world. uid: d996cab8-1396-280e-24be-d0e7d60c39ae - 0 Check flag(s) (Global): true - GLO_Karlach_State_Dead - > Karlach.
null uid: da9987b7-bc0e-27c2-a7b7-40457dd1d0e8 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > null
0:0 - But now, I voyage elsewhere, on unknown currents, through unknown realms. One with the Weave. One with the infinite. uid: db2743b8-2f47-bcd2-99c9-3ca3a8be9a7d Cinematic: Hologram fades out into astral/Weave/infinite space. === END NODE ===
null uid: dcb6c65a-6f8e-4add-a9d8-df873d2f3e60 Cinematic: A rustle of sound in nearby shrubbery. Companions look around, suspicious. Perhaps one reaches for a weapon. A mind flayer steps into the firelight. >
0:0 - |He did the right thing/he shouldn't have done it - whatever this companion would say about Gale blowing himself up.| uid: dcd4fddf-c680-2212-540b-65568de2e62c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - |I wonder where she is now?| uid: dd6a1d57-0c3f-575d-a607-ffe00f63b969 > null
0:0 - uid: dff6375c-330d-ef01-3f5d-7bebe9145372 - 0 Set flag(s) to (Object): true - END_RandomCompanion_Find - Picks a random companion and flags them. > Ghaik! > |Mindflayer!|
0:0 - |I wonder what the Emperor's been up to?| uid: e02d0c4f-cd77-da37-b828-51e39be1672e - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - |Poor/brave/selfless/whatever this companion would say about Gale. We owe him a debt we'll never be able to repay.| uid: e0e3c7ed-8eb6-a2aa-6ce3-4af3e1e9cbfb - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Ghaik! uid: e37dd88a-0de3-e88c-4cdd-822319eb6bab - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) >
0:0 - |It's good to see you, old friend + additional nodes if needed for reactivity to the mindmeld of what the player mind flayer has been up to.| uid: e4e83e31-690e-611a-0240-6639008df21d - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: e7225a73-567a-ff0c-51fc-bdc4d0e24c3c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - |She was a hell of a fighter - she'll be fine.| uid: e8c8e857-2ae8-1747-724a-fa3aedc1374c - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - |She really is the truest embodiment of her people's spirit.| uid: ecee9818-c6db-a6bc-81b5-0cacb54c58f1 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minthara - > |I wonder where she is now?|
0:0 - If it wasn't for Gortash, she'd still be with us. uid: ed096dfc-b609-3452-b57e-2f463db24bfa > null
0:0 - |May her flame burn forever bright, wherever she is.| uid: ed2bf50e-fbdb-6c86-c7d6-9e502c00abe2 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Minsc - === END NODE ===
null uid: ee569d7d-5b31-c659-789e-50732173768c Cinematic: Companions group around mind flayer / raise a glass to it / otherwise bond in communical activity. === END NODE ===
0:0 - |May her flame burn forever bright, wherever she is.| uid: f1c7a1f7-370f-9b09-85fa-e261afb196a9 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - We have space enough to hold for her. And we will hold it. uid: f2e99440-6e47-cc48-0ec5-79f9f7677330 Cinematic: Shot of fire - it flares, evoking Karlach. > null > But we must hold space for one other.
0:0 - |She did good. Real good. It's not fair that she can't be here to reap the rewards, to live her life.| uid: fc9cdfb5-2d57-92ed-5ce1-a0a3c8ae56ee - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - |May her flame burn forever bright, wherever she is.| uid: fe54f5a2-7677-f6cc-bc36-fd6dc19301e0 - 0 Check flag(s) (Object): true - END_RandomCompanion_Picked - This companion was randomly picked. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_DarkUrge.lsj Synopsis: Dark Urge with Withers meant to communicate the incoherency of the final stage of DU with Withers
0:0 - Think me not a slave to mere nature: the children will be most beautiful. uid: 069457dc-616f-3413-e600-1af7d4ca969a > Rrrrrh. Go. Or face claws.
0:0 - *So you wander out alone to the rancid wastes, looking for the next creature who will accept your diseased embrace.* uid: 088fdfe6-8010-9978-d4d6-8ec948382135 Cinematic: Dark Urge starts out walking upright, but as the next three narrator nodes go on and they get further into the darkness of the sewers, they get more and more crouched, like they've forgotten how to be a humanoid. ALTERNATIVE: they start to walk away, but as their urge drives them on, they begin to jog and then run, getting more excited and compelled > *What delights will you plumb next? Displacer beasts? Worgs? Carrion-crawlers?*
0:0 - *Sire a new legion of Bhaalspawn, and set them upon self-slaughter. Your progeny must succeed where you fell.* uid: 0c4a12ec-d39d-198b-ed0b-f68f4e36ed21 > Rah. Hrrhn. You mate well. Mate like will die soon.
0:0 - I feel the burning within me. If you cannot fulfil it, I must depart to seek a new brood-partner. uid: 4e4c95db-eb20-764e-da93-5d3741dcf7c5 > *Bhaal demands the birth of a horde.*
0:0 - *Thus you shall spend the rest of your days rutting, the lash of Father's disappointment the only thought in your rat's mind.* uid: cc5ab984-d620-72ae-b085-0c80ea129bbd === END NODE ===
0:0 - *The gnoll's rump seemed to become his Temple's graven altar where you once led worship.* uid: cf12c915-78a7-be3c-f73d-37068834313a > Quit stirring. Want sleep. Done with mate.
0:0 - *As you awaken, your naked form aches with the exertions of coupling. Its effusions mingle with the cesspool around you.* uid: f23d6bf1-3a3d-2e9d-d339-5a9a47aaf586 Cinematic: Dark urge waking up. They are naked and filthy - covered in mud. They are in the SEWER area of ENDddddddddddddd > *Your lover sleeps yet.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Gale.lsj Synopsis: Gale speaks with his love interest player in a private bedroom upstairs at an inn. They've saved the world and just spent the night together. Now they take a moment to discuss what's in store for them. Gale will either:
- Wish to retrieve a powerful (and dangerous) artefact that was lost during the climactic battle
- Wish to return to his life in Waterdeep.
0:0 - I suppose I am. Tara would be delighted. Not to mention my mother. But I'd be just as happy without such ceremony, so long as we're together. uid: 03afa980-ae52-3d40-6390-0b6dce2feec3
0:0 - There will be some practicalities to iron out. The guest list, the venue, and we'll need to find a very open-minded cleric. uid: 06f8819e-bda4-b392-e9e2-c881004676b3 > I promise we'll make it work, if you'll have me?
0:0 - You don't seem all that excited. Is something the matter? 1:0 - You don't seem all that excited. Is something the matter? uid: 0925bc39-7da2-e61c-33c1-14d4d8838fa1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Not the matter, but there is a matter I wanted to speak to you about.
0:0 - Of course I will. On one condition: we adopt any children. 1:0 - Of course I will. On one condition: we adopt any children. uid: 1b74859f-92fb-6c7d-2f00-93880add9a2b - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married true - END_GameFinale_State_PlayerAgreedToWaterdeep - Player agreed to return to Waterdeep with Gale > You will? Oh, thank goodness for that.
0:0 - I'd forgotten what it felt like, to greet a sunrise without fear of it being my last. uid: 25cf019e-8531-6484-aa9e-2131aa096585 Node context: Wistful/peaceful > null > null > null
0:0 - I accept. I'll marry you, Gale Dekarios. 1:0 - I accept. I'll marry you, Gale Dekarios. uid: 295bda07-aaa7-64a7-84ff-6783460ca6f9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > null
0:0 - That's one worry I can leave behind me, at least. uid: 2aeae5f2-25bf-adcc-a800-2febb97b4e07 Node context: Hint of nerves, he's about to ask you to marry him... > null
0:0 - If this is the end, then we face it together. That, at least, I can promise you. uid: 2af0cb92-e7bb-cb5f-4aab-640db4788c6f Node context: Heartbroken - his lover is dying next to him, thanking her for loving him - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - My Lady would not permit such a union, but it sounds wonderful, to remain close to one another. uid: 2f90963d-017f-c8c1-4eb5-c35d423d45a8 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered > It does, doesn't it?
0:0 - Our relationship is perfect as it is. But Waterdeep sounds like fun. 1:0 - Our relationship is perfect as it is. But Waterdeep sounds like fun. uid: 3181d333-5715-8ba9-0256-9738278e32e0 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerAgreedToWaterdeep - Player agreed to return to Waterdeep with Gale > You can't blame a fellow for trying. If you're contented as we are, then so am I.
0:0 - I'm sorry, Gale. I need to make my own life here. It's time you returned to Waterdeep. 1:0 - I'm sorry, Gale. I need to make my own life here. It's time you returned to Waterdeep. uid: 3518eaca-c0f6-2038-e4d5-d733ef9b4fb9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > I see. Well, I've no desire to stand in the way of the future you've chosen.
0:0 - We have all the time in the world for that. But first, there's something I wanted to talk to you about. uid: 38d3bc5c-df38-e2c1-216c-6f7b467ef765 > null
0:0 - I'm sorry, Gale. You'll have to return to Waterdeep alone. I've my own path to follow. 1:0 - I'm sorry, Gale. You'll have to return to Waterdeep alone. I've my own path to follow. uid: 3fc7f56c-6395-e4c0-fd73-64743f3e4a42 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
null uid: 40b577bf-b708-feff-9339-077b83fdf278 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I'll need to keep a careful study of it, make sure it's not suddenly destabilised by proximity to a rogue pair of netherese sandals or what have you, but I think it's dormant. uid: 495af813-638e-2c54-ae21-b83f24b63d6e > That's one worry I can leave behind me, at least.
0:0 - If our love ends here, it was no less perfect for its brevity. I will remember it, and you, always. uid: 4fc92161-3c41-8669-85ac-7290960307a3 === END NODE ===
0:0 - Oh, him. I've been thinking a lot about that. 'Gale of Waterdeep', sounds a bit... pompous, don't you think? uid: 54fb5419-09b6-35ed-bbcc-4684661d6e96 > null
0:0 - I can't. My only hope of survival is to return to Avernus - and I'm not going back. uid: 5bf6f666-8f9e-7c1b-591d-ab900aa32e22 > What, then? You intend to die here? Now?
0:0 - There's nothing we can't handle - I promise you that. uid: 6080a506-d41a-854d-1f8f-b18be1fa8ece Node context: Essentially his partner just refused treatment for a terminal illness. He's putting a brave face on it so they can enjoy the time they have left. > It's taken me long enough to find you. I'll be damned if I'm letting you go.
0:0 - We'll need time to make the arrangements, of course. The catering alone will need to be quite extraordinary... uid: 650328b6-dd9c-d293-be5b-b057f3454604 Node context: Reference to 'catering' because player is now a mindflayer and therefore eats brains - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > But that's all to come. The day is young, and there are thousands more days ahead of us.
0:0 - We'll need time to make the arrangements of course - the Dekarios clan is scattered clan far and wide, and you'll have invites of your own to send out, I'm sure. uid: 66c0eeea-6b54-9e58-7605-0546e0583203 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > But that's all to come. The day is young, and there are thousands more days ahead of us.
0:0 - I accept. The Vampire Ascendant would do well to have a Consort for his Palace. uid: 71f6254f-86a5-0f49-af0c-64d0899fe8ab - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > null
0:0 - I do feel like a new man. I was going to speak to you about that, as a matter of fact. uid: 72d2d559-6c4d-5f6d-28bf-0611daad75a2 > null
0:0 - All the ducal heraldry has already been drawn up... I'll go for 'Dekarios-Ravengard' if you will. uid: 77a8d24e-560d-f4b0-38d5-b35114e045e8 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > null
0:0 - But that's all to come. The day is young, and there are thousands more days ahead of us. uid: 77e3b2b1-f156-3586-202f-4ddfcd007c01 Node context: Peaceful/contented === END NODE ===
0:0 - It's strange, but somehow I woke up this morning and realised the orb feels different. No clamour, no desperation, no hunger. uid: 7c5560ac-9a8c-6f8b-32e8-5091cee08ec8 Node context: 'And mine...' leading into explanation of his 'new dawn' on the next line > I hesitate to say it, but I think it's... satisfied.
0:0 - I could get used to that feeling. 1:0 - I could get used to that feeling. uid: 7d658449-ace4-67f2-4320-45e9ee9ab9ee - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > I think we'll have plenty of time to do just that.
0:0 - You're lucky. I wish my own condition were so easily cured. uid: 94477830-671e-aa15-c917-691fe9e4f747 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: adaf75c0-6c6a-9549-6d48-44270e0bfb85 - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaleGaveMystraCrown - Gale gave Mystra Kharsus' Crown - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Soon, I'll deliver the crown to Mystra, and be rid of the orb at long last. I'll be free.
0:0 - If you go were to return to the hells - temporarily - it would buy us some time. I could put something together, a means of keeping you stable at least. Please, let me try. uid: ae22eadd-3593-c049-2b07-16d336d33acc Node context: Trying to convince her, scared by what she's saying (that she's ready to die) > And hand myself to Zariel on a platter? No thanks. > I'm not going back, Gale. I can't.
null uid: afd55945-b125-7152-e480-1dabf5a5d8b9 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Full-Illithid - |Player has become a full Mind Flayer| > null > null
0:0 - I'll marry you, but I can't live in Waterdeep. 1:0 - I'll marry you, but I can't live in Waterdeep. uid: b058dc3e-71bd-f414-3c2e-0dc33ace7ff0 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married > Then I go where you go. Waterdeep wouldn't be home without you, anyway.
0:0 - I accept. I'll marry you, Gale Dekarios. 1:0 - I accept. I can have a true family at last. 2:0 - I accept. I'll marry you, Gale Dekarios. uid: c54d65bb-5ece-d93e-93c3-7f14c6fbef14 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - END_GameFinale_State_GaleMarried - Gale and Avatar are Married true - END_GameFinale_State_PlayerAgreedToWaterdeep - Player agreed to return to Waterdeep with Gale > You will? Oh, thank goodness for that.
0:0 - I've no interest in marriage. But life with you in Baldur's Gate sounds wonderful. 1:0 - I've no interest in marriage. But life with you in Baldur's Gate sounds wonderful. uid: d2aeaefc-497e-a603-be49-a9cc2bd837d7 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Set flag(s) to (Global): true - END_GameFinale_State_PlayerRefusedWaterdeep - Player refused to move to Waterdeep with Gale but remained partnered > It does, doesn't it?
0:0 - It's taken me long enough to find you. I'll be damned if I'm letting you go. uid: dba420a0-4c89-030f-408e-a73ce32f8dfb - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_GaleWentWithKarlach - Gale agreed to go with Karlach to the Hells true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
null uid: dc488a13-3030-b842-73d9-ebbbeec940a3 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You'd really wish to marry me, in my present condition? uid: e9b6b9bc-0d48-a192-114a-865aecfe7f8c - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - That's a relief. Can't say I was thrilled at the prospect of chasing you around the Sword Coast snacking on trinkets. 1:0 - That's a relief. Can't say I was thrilled at the prospect of chasing you around the Sword Coast snacking on trinkets. uid: f458e799-6841-9c97-8105-4c3a1adbe807 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > Quite. Though on the subject of our future plans, there was something I wanted to discuss with you.
0:0 - That does lead me to a more pressing matter. Exactly how large is your library? uid: f5dc0dc9-309d-0900-535d-a7ac286e28b4 Node context: Joking with the player === END NODE ===
0:0 - You're lucky. I wish my own condition were so easily cured. uid: fff1810c-6b0d-430f-15be-d5b6cbc2b749 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Whatever for? I rather like this new you.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Halsin.lsj Synopsis: Halsin addresses a player to whom he's romantically linked in a private room in the Elfsong tavern. They discuss what comes next. This scene occurs shortly after the final victory over the absolute, a day or so after the battle. Player and Halsin are implied to have spent the night together.
0:0 - I can start to do so almost immediately - the wars of late have left many with nowhere to turn... Many lost their families, their homes - some never had them to begin with. uid: 031ade17-b759-97ea-575b-190a2f2303e9 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - I wish it could be so... but a new task awaits me. uid: 058040f0-6627-2ad0-9a4d-e9709229c071 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - And so you shall, as soon as you come to visit - there will be much for you to see, and not a soul among our numbers who will not wish to praise the saviour of Baldur's Gate. uid: 09a365c7-bdf1-478c-cc19-3aa9f782e2c7 > null
0:0 - I fear what awaits you will be difficult. There are few places you could go where your new form will not inspire fear, anger... violence. uid: 0da81d6e-4967-306b-e3c9-b53a930f41e7 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - Better than Archdruid ever did. The old teachings could not have foreseen this world; I can see a new way to serve nature now - a path that all can follow, if they wish. uid: 157672a7-4b83-ee62-5d86-f76b4ca4eb05 > null
0:0 - I wish we had been afforded more time together, but there is so much to do in the wake of the Absolute's defeat, and precious few hands with which to do it. uid: 16608e26-ae9c-0a14-0350-5f71c76e0548 > null
0:0 - But still... we had best make your introduction carefully, and gradually. After all they have been through, I would hate to frighten the children - and the adults, for that matter. uid: 18e0ce0c-1de4-ac80-0c84-cfcb534c1cc7 Node context: Caution/playfulness === END NODE ===
0:0 - Time will tell, I suppose. I'm a busy man. 1:0 - Time will tell, I suppose. I'm a busy woman. 2:0 - Time will tell, I suppose. I'm a busy adventurer. uid: 1dfc56ea-aa9b-cbaa-080a-c68230452387 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Have no fear. I am exceedingly patient.
0:0 - Do not torment yourself with paths not taken. You did what was necessary. uid: 394fadcd-b9d7-155a-2337-15d6e7981960 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - If this is what you truly want... I shall respect your wishes. But know that you shall not die - not truly. Nature's realm shall be yours. In the air, the trees, the waters. uid: 3e5500b5-fa1e-e054-b236-e56baa7a862a Node context: Sadded but respectful. Talking to Karlach, his love interest who has potentially-fatal infernal condition. > You shall live on. And wherever I go, I shall feel your presence, and you mine.
0:0 - Do as you must, as shall I. We shall meet again. It is as sure as the break of dawn, or the spring thaw. uid: 6228295d-e50b-5e82-8ae1-d84f75db2d35 Node context: Sincere/romantic.Talking to Karlach, his love interest who has potentially-fatal infernal condition. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - But that just means what we shared was precious, and will live on in my memory. Thank you - I am a richer man for having met you. uid: 66ffae82-3129-4206-bd55-c8e34d612c45 Node context: Dignified/soulful === END NODE ===
0:0 - At least... for now, they depend on me. But perhaps given time, their roots will grow strong enough that they can stand without me. uid: 6a1410a4-5322-e894-4fca-7d5559479bd5 Node context: Some hope.Talking to Karlach, his love interest who has potentially-fatal infernal condition. > I could seek you out, or you could return to me, if Avernus were to yield a cure.
0:0 - You live your life, and I shall live mine... but forgive me the odd hopeful glance towards the horizon, in search for you. uid: 6f2dc030-dcd2-61b9-f134-067388844114 Node context: Understandng, with some hope/sign he'll still hold a candle for you === END NODE ===
0:0 - This need not be a parting, so long as you fight on. You and I can each roam apart, until nature compels our paths to cross once again. uid: 7a3f625f-cc83-c713-9a18-7bb375485f34 Node context: Some hope.Talking to Karlach, his love interest who has potentially-fatal infernal condition. > I'm not sure I can, Halsin. Not alone. > null
0:0 - You shall live on. And wherever I go, I shall feel your presence, and you mine. uid: 80b201ea-356a-bde1-a889-ba7cb5be89e1 Node context: Sincere. Talking to Karlach, his love interest who has potentially-fatal infernal condition. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - You do. But I fear the world is ignorant to its debt, at least for now. uid: 8a972ef1-67ee-68cb-2358-d4423e20551a Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - And I... well, I shall have my own selfish reasons for wanting to see you again, if you wish the same. uid: 9668c131-a234-1fc8-cf38-946d634b59fc Node context: A little romantic longing, > null > null
0:0 - Because you are wise. You know the fear and mistrust that can grip people's hearts all too easily. There are cruel limits to who they can accept as their saviour. uid: 98ee9f61-4125-daa0-6bf7-9a45e8ce997a Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - I have responsibilities. People who are counting on me. But perhaps given time, their roots will grow strong enough that they can stand without me. uid: 99721cc2-6703-c898-883c-a12918e11810 Node context: Some hope.Talking to Karlach, his love interest who has potentially-fatal infernal condition. > I could seek you out, or you could return to me, if Avernus were to yield a cure.
0:0 - Then I will watch the horizon for you each day, and fix your image in my mind each night, until I feel your touch again. uid: bae1f048-692d-4a88-734a-dcbaf6dc7ada Node context: Pleased === END NODE ===
0:0 - Have no fear. I am exceedingly patient. uid: d83e2a70-091d-89fa-88d9-4260f51e926d Node context: Undaunted and confident in the face of the player's coyness. === END NODE ===
0:0 - We are each free, as we always were... but that does not need to be the end. uid: d9a6b7c0-b990-06c1-1ed8-b5f1e147fd10 Node context: 'You know me - I'm a free agent' > null
0:0 - But I fear what awaits you will be difficult. There are few places you could go where your new form will not inspire fear, anger... violence. uid: e99487a9-33ca-e856-dddc-234b2077d096 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. > null
0:0 - As do I. Be safe. Seek peace. Let nature guard you and provide for you. And know that there are those who will keep you in their hearts, always. uid: efd79379-88f2-c179-adde-db84b3a27a2c Node context: A little hopeful that this may not be goodbye forever.
Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. === END NODE ===
0:0 - When we joined battle for the last time, I did not want to presume we would survive. I assumed it might cost us our lives in order to save nature's realm. uid: f21a929f-bcad-9fee-268a-886a806657f7 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > I thought that would be the steepest price that could be asked of us. But I was wrong.
0:0 - I must cleanse the Coast and beyond of the fiends that threaten it. uid: 029adc62-e52b-afe4-0462-aabd33342d15 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I will miss you. But I wish you luck.
0:0 - Vlaakith's kith'raki will give chase. I'll need to stay one step ahead of them. uid: 0a14e47e-4a9b-a7d2-d488-2632fdef3271 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I will miss you. But I wish you luck.
0:0 - I accept your assessment. You would have been an excellent helpmate in my exploration of what it is to live. But perhaps we are both of us too... changed. uid: 140bd8cb-b56f-3a5b-171f-0c327556f1d4 > Where will you go now?
0:0 - Back to the shadows, at least for now. But who knows what the future might hold? uid: 3ca28e21-ded4-2c28-550b-f324ee938c9b - 0 Check flag(s) (Global): true - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated false - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I will miss you. But I wish you luck.
0:0 - We are indomitable. And the life we lead will be legendary. uid: 3fcd80ec-8bf2-ff98-595d-59230f5258b8 > Let us begin. Together as one.
0:0 - Let us begin. Together as one. uid: 7eea54d9-842a-33ce-a732-82421bd6ad10 === END NODE ===
0:0 - Congratulations on your victories, and don't hesitate to call on me in future, if need should arise. uid: 8377a54e-2655-87e6-10fa-36f72a6e2041 > I suppose this is goodbye. Soldier.
0:0 - I'll remain in Baldur's Gate, guide it to a new era of peace and prosperity. uid: 893be330-cc78-0c11-ef74-974558e6a58c - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I will miss you. But I wish you luck.
0:0 - I hunt, I kill. It's what I know best. uid: 986a5e9b-8fac-277a-ff7e-398484796ab4 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I will miss you. But I wish you luck.
0:0 - At your side I have learned to make peace with death, to accept new life, to conquer all that stands in the way of us and our destiny. uid: 9be93a85-50b4-c44a-b40c-8253a1359ffd > We are indomitable. And the life we lead will be legendary.
0:0 - My duty is as it ever was: to protect the people of the Sword Coast. uid: ad8c283b-414f-1848-a230-82679294564c - 0 Check flag(s) (Global): false - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame false - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I will miss you. But I wish you luck.
0:0 - Somewhere Cazador will never find me. Not before I'm ready to face him. uid: bcfc570e-4682-4d4a-98c8-bf3469d11eca - 0 Check flag(s) (Global): false - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I will miss you. But I wish you luck.
0:0 - Back to Waterdeep. I've a warm fire and a long-neglected reading list to get through. uid: bea40ccf-36d9-68a2-bd74-d9463af564e4 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > I will miss you. But I wish you luck.
0:0 - Somewhere peaceful, I hope. 1:0 - Lady Shar needs me in Baldur's Gate. uid: bf421631-e70b-a520-3f53-2a681ce4b6f0 - 0:0 Tag: Chosen of Shar - - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > I will miss you. But I wish you luck.
0:0 - To build up my power in Baldur's Gate. That city is ripe for the taking... uid: c5e00218-04be-dabd-5029-f1d7baf4452a - 0 Check flag(s) (Global): true - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I will miss you. But I wish you luck.
0:0 - I just need some peace, and time alone. uid: d5a90d4b-704e-d2a9-896a-0c4a34eb23b0 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > I will miss you. But I wish you luck.
0:0 - You will be a helpful partner in my exploration of what it is to be - to be - alive. uid: f088cce4-ba5b-813e-a50c-f66e5fb8e5f1 Node context: emphasizing 'to be' - mind flayer Karlach is an existential philosopher > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Laezel.lsj Synopsis: Romance fate with Lae'zel. Only occurs if Lae'zel has chosen to stay in Faerun.
1. Because player convinced Orpheus path Lae'zel to stay even after sacrificing orpheus.
2. Because player convinced her to stay on Faerun.
Otherwise she has left to fight for Orpheus / ascend to Vlaakith.
0:0 - I wouldn't want it any other way. We're together now - in as much as Lady Shar allows. 1:0 - You turned from your queen, and I turned from my goddess. We were made for each other. 2:0 - I wouldn't want it any other way. We're together now. uid: 0e63f460-cec7-7a01-54c4-ee41267d7b63 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerunWithPartner - Set if Laezel finished the game staying with the avatar as romantic partner in Faerun > Yes. A bond so tight, Vlaakith would unleash the Astral Sea's fury if she every tried to break it.
0:0 - That you wear the guise of a ghaik, I might have overlooked. That you stole Orpheus from his people? I could never. uid: 0e705540-8947-1e62-5195-01efd04835c5 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > This is good-bye. Not because I don't care for you - but because I do.
0:0 - My life will be coloured by blood-red and death-black. I face many battles to come. And I would ask you to join me. uid: 1e6dd4fe-96cd-826a-8b00-c48a72195aee - 0 Check flag(s) (Global): false - END_General_State_OrpheusPermaDefeated - Orpheus is perma defeated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null > null
0:0 - Come. Let's make this day count - and all the ones to follow. uid: 1e985c9b-fec8-a676-2d8d-40f77029526c === END NODE ===
0:0 - Our days will be many, our bond ever stronger, as long as we hew together. uid: 23e41b22-42f8-4f27-9c1c-962d30a55847 - 0 Check flag(s) (Global): false - END_General_State_OrpheusPermaDefeated - Orpheus is perma defeated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Come. Let's make this day count - and all the ones to follow.
0:0 - I see the conqueror who defeated the Netherbrain and ended its Grand Design. uid: 24cda000-027b-328e-ffa1-319d4b2e44db - 0 Check flag(s) (Global): true - END_General_State_OrpheusPermaDefeated - Orpheus is perma defeated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > But I also see the wretch who made me betray Orpheus, son of Gith, prince of the githyanki.
0:0 - But you are zhak vo'n'fynh duj. First, you inflict my wounds. Then with burning breath, you close them. uid: 2834b766-7a2e-2048-4926-9c40cc25750b Node context: ZHACK VOHN-fin DOO - source of my bruises > Last night will be forever branded into my memory -
0:0 - I abandoned my prince for you - and for a path of our making, away from the Astral. uid: 2e88c3f7-3096-6bb4-1792-dffedd887951 - 0 Check flag(s) (Global): false - END_General_State_OrpheusPermaDefeated - Orpheus is perma defeated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > And yet I breathe all the more free. Little is lost, so much is gained.
0:0 - Our lives will be coloured by blood-red and death-black. Are you ready for the battles to come? uid: 307723fc-4417-a511-ed93-6a2ea1f17c48 - 0 Check flag(s) (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null > null
0:0 - Rain death on your enemies and blood-wine on our flesh, and there is every chance. uid: 35c351df-e5fb-58dc-e832-654c5e2aed4d > null
0:0 - I can only do so if Lady Shar allows me... but I believe your enemies are hers also. Let us face the onslaught, together. 1:0 - You have turned from a queen, and I from a goddess. We are alike - let's face the onslaught together. 2:0 - Of course. Together, we'll face the coming onslaught. uid: 37ff441b-d108-6972-eb7c-c2e39683e60d - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerunWithPartner - Set if Laezel finished the game staying with the avatar as romantic partner in Faerun > null
0:0 - My life will be coloured by blood-red and death-black. I must prepare for the battles to come. uid: 4338013e-755f-2b09-aa0a-0b38256077af > null > null
0:0 - Good-bye. My first love and my last. uid: 4600c229-07d0-5832-50b0-344f4d32dd4a === END NODE ===
0:0 - Orpheus has fallen. My life will be coloured by blood-red and death-black. I must prepare for the battles to come. uid: 5b622a77-2a18-19d2-41ac-3b23dcc5128c - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null > null
0:0 - Yes! The skies will shake from the red dragon's screams. The ground will be soaked and spoiled wherever the kith'raki fall. uid: 5c58a7d2-ae8b-e559-2c50-c52657b772a0 Node context: Triumphantly > We will not be their prey. They will be ours!
0:0 - Allow me to aid you. Lady Shar will understand, so long as your enemies can be deemed hers also. 1:0 - Let me come with you. You turned from a queen, and I from a goddess. We're birds of a feather. 2:0 - Let me come with you. We can defeat Vlaakith's forces together. uid: 5f2c3ae7-7d8d-4969-24da-4e6591f9933c - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > No.
0:0 - When the red dragons come, we will shake the skies with their screams. The ground will be soaked and spoiled wherever the kith'raki fall. uid: 8769e3a2-8437-134d-c4e7-db7de5ba1549 Node context: Triumphantly > We will not be their prey. They will be ours!
0:0 - You are the saviour of the Sword Coast. You are the murderer of death itself. You are the source of my joy. uid: 88c0e2fe-dc0e-5180-86a0-3a83241b4aa9 > You will not die today.
0:0 - If it means a chance to know you even better, I'm all in. uid: 93f0d0cb-c27f-7921-ba85-fd0c118f87a6 - 0 Set flag(s) to (Global): true - END_GameFinale_State_LaezelInFaerunWithPartner - Set if Laezel finished the game staying with the avatar as romantic partner in Faerun > Rain death on your enemies and blood-wine on our flesh, and there is every chance.
0:0 - So strong is the bond's breaking, that it now shakes in turmoil. uid: a5587e4f-05c0-9201-9194-f909288525fb > Good-bye. My first love and my last.
0:0 - Then a warrior's death it is. Come. I will stay by your side until the very last moment - source of my bruises. uid: afa63a74-2603-3e75-62a5-89f6e901d11f - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - First, you inflict my wounds. Then with burning breath, you close them. I have lost the thread between pain and pleasure. uid: b8fa4331-0f46-e512-0b1c-0cdf88dd062d > null
0:0 - I see the generous spirit who sacrificed everything so our people could be free. 1:0 - I see the generous spirit who sacrificed everything so my people could be free. uid: bc3ca110-0fe2-d706-010c-86ecddbf2739 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I know who lives behind this ghaik disguise: the source of my bruises and the source of my joy -
0:0 - Goodbye, zhak vo'n'fynh duj. You will not be forgotten. uid: bd04df5a-6868-987c-9e51-0ea451488245 Node context: ZHACK VOHN-fin DOO - source of my bruises === END NODE ===
0:0 - Your sense is intact. Good. Let us go - before it's too late. uid: bf7e1f46-2ec1-5589-cc27-74a46a21ca62 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_LaezelWentWithKarlach - Laezel went to the Hells with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
0:0 - I would relish the opportunity to test my mettle upon the devils of Avernus. uid: c13da5ea-120e-516c-3ab6-b6b62c125f2e > It is Zariel who should tremble - not us.
0:0 - Good luck, but you're on your own. uid: ca0b1035-d112-31d1-c76d-d5fb90f49669 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Chk. Did you think I'd ask you to join me?
0:0 - You'll get lonely. Maybe you'd like some company on your journey. uid: dbb0e401-7733-8aa5-fbb8-4586174b5c90 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > No.
0:0 - We are returning to Avernus. You will be well, and I will be by your side. Together, we will face the Hells, and Vlaakith besides, should she pursue us there. And we will thrive. uid: dcb598b0-e28f-e41c-2477-237a307ee2e1 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - Forget it. You're on your own. uid: e0ae2bb9-419e-1175-61cc-2be4cb187aaf - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Chk. On my own.
0:0 - Come. Let's make this day count - and all the ones to follow. uid: e31a20ce-24ff-521d-5fce-4a1b6021dcd8 Node context: Lasciviously === END NODE ===
0:0 - You'll get lonely. Maybe you'd like some company on your journey. uid: e4d71c06-a01e-15f5-c479-b98a99809ac2 > null > null
0:0 - I am sure you'll make the best of it. But you'll do it without me. uid: e92d694d-64f4-2ada-e2e8-0db7a40da2b9 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Chk. Did you think I'd ask you to join me?
0:0 - Now I must turn my thoughts to future days. uid: ee350ade-0106-c6eb-2827-603f6b98f29e > null
0:0 - You look like ghaik - and even so, I might have said yes, had you further indulged my needs in the city. uid: f473b998-6286-ea75-d76a-9edac5377ad4 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Instead, you tasted me, tested me - and turned away when you'd had your fill.
0:0 - By any account, I should have slit you open from scalp to stomach and watched you drain.
uid: f4cbec84-ce39-f114-a9c2-80f363cfe37a Node context: Quietly, not threateningly. - 0 Check flag(s) (Global): true - END_General_State_OrpheusPermaDefeated - Orpheus is perma defeated true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > You made me betray Orpheus, son of Gith, prince of the githyanki.
0:0 - You let perish the Prince of the Comet, the True Heir of our people. 1:0 - You let perish the Prince of the Comet, the True Heir of my people. uid: ff8d6a85-0130-ec93-9c34-86b74fa5d514 Node context: A break up but not too harsh, still with fondness. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > That you wear the guise of a ghaik, I might have overlooked. That you stole Orpheus from his people? I could never. > An unforgiveable slight, to me - and to our bond.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Minthara.lsj Synopsis: Player and Minthara wake up in a private room at the Elfsong tavern, having spent the night together after saving the city and destroying the netherbrain.
Minthara is a little bit upset that the player didn't seize control of the brain and become the new Absolute, but she's in love with them and forgives them. And then dreams about their next conquests.
0:0 - The world wakes to a new dawn, and we are here to greet it. uid: 063ed1dd-7e8e-402f-a33a-7eaf3299c568 > Not as conquerors, but as saviours.
0:0 - I think you are wrong. Given what you have become, there is nothing we can not do together. uid: 14ffb92d-8745-cd71-ff72-e5c9dca93029 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - No higher power can command or restrain us - we will assemble an army of thralls, and who then will be able to stand against us? uid: 2cf37ac2-0131-c512-b184-1be65f910375 > null
null uid: 396567c4-7910-60e4-d954-95bd1e94770d - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_MintharaGoesWithKarlach - Minthara decides to go to Avernus with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
0:0 - I should have taken control of the brain when I had the chance. uid: 396e0d76-ee92-c681-6628-3b0ab5ecf39e > null
0:0 - We deserved to rule. uid: 3b0c2041-7617-a139-4afc-24c4d8199fb1 > null
0:0 - I was afraid I wouldn't be able to handle all of that power. 1:0 - I was afraid I wouldn't be able to handle all of that power. uid: 4a3ced9f-4d9c-fd8c-07f0-a002007eac11 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - Good. We have faced so much together already - it is only right we test ourselves against an archdevil and her legions. uid: 4d691b46-16d7-aad8-167b-c5332000d6ae > null
0:0 - Come, my darling. We have a realm to conquer. uid: 4f98b15c-7e6e-3ec4-6fed-611d5c394a7c - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_MintharaGoesWithKarlach - Minthara decides to go to Avernus with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
0:0 - I thought your mind had evolved, not degraded. Do you not see? No matter our deeds, we both have the semblance of villains now. uid: 5b1be052-75eb-6ec6-1d35-d351d18dd45d > You even more than I.
0:0 - It will be a glorious homecoming, and you will make a beautiful queen. 1:0 - It will be a glorious homecoming, and you will make a beautiful king.
2:0 - It will be a glorious homecoming, and you will make a beautiful monarch, ruling by my side. uid: 5b49629b-8967-0249-8bb1-f19776b47994 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
0:0 - Do not presume you know what I do and don't deserve. I have chosen you - and I will have what is mine. uid: 5fe90b2d-385e-c32f-1117-d02be56dfd85 > Come, my darling. We have a realm to conquer.
0:0 - The people we saved will not thank us. They will hunt us, and kill us. uid: 61f66401-0755-07c1-6622-b0d99d85e8e5
null uid: 62a13fab-44c6-0d11-357b-8a23bf729ab3 === END NODE ===
0:0 - The engine can endure in Avernus - we can return there, together, and make Zariel regret ever laying eyes on you. uid: 65168a31-d332-573b-47d9-8d7c2452b5eb > null
0:0 - Doesn't it feel good to know that we did the right thing? uid: 65b3d13c-80f1-2298-0c19-89e21a6b9bea > No.
0:0 - It would have felt like serving Bhaal again. I am free. 1:0 - It would have felt like serving Bhaal again. I am free.
uid: 780f9c80-2193-2760-9e3f-1f53be19e8b8 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > We deserved to rule.
0:0 - Now, I mourn the loss of the tadpole, because I can only imagine the wonders it could show me if our minds locked together as they once did. uid: 93b206a5-5631-517c-7078-d45ffe1ed364 > You are infinite.
0:0 - I will not let that happen. I hoped we might be able to enjoy the spoils of the city, but we must return to Avernus at once. uid: a5cc186b-3364-ea43-39f2-f49bb12e8355 > We will make Zariel sorry she ever laid eyes on you.
0:0 - The battle would be legendary, and our kingdom would be magnificent. uid: a71cde7d-f075-cbf7-6286-6e0461bb9af6 > null
0:0 - As do I. But smile, my love, there are yet more worlds to conquer. Perhaps it is time for my homecoming. uid: aabf4469-7292-bf7a-9281-f9fb8a002593 > null
0:0 - Perhaps they still can be. Gratitude is an easy thing to exploit, and Baldur's Gate owes its continued existence to us. uid: bdc3ac2a-64c4-d354-0c2c-a32365fc9886 > null
0:0 - Chult, Thay, Amn, Waterdeep... there is a world of wonders to discover, and boundless Realms to conquer. uid: c8f2d349-0ec1-6ed9-3ef1-bcadb0cf0e8a > null
0:0 - I can think of one place that would be a natural home for us both. uid: cc95fb6b-a739-88b6-82a3-8949ee5098f7 > null
0:0 - I will never understand it, and I do not accept it. But if this is what you choose, I will stay with you until the end. uid: d534bfc9-4c61-06fb-2d75-a2303789a7c1 - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - So you'll stay with me, and have a mind flayer as a consort? uid: d5cd609b-e6e3-4158-52e1-52d53775b35f > Why would I ever leave?
0:0 - We can still conquer using our own strength. For us - not for Bhaal. 1:0 - We can still conquer using our own strength and wits. uid: dd220ef4-a911-11ef-a6d5-2171fae432e6 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Yes, I would like that.
0:0 - But we can look to the future tomorrow... or the day after. Today, let us think only of ourselves in this moment. We have won a lifetime together. uid: e2225d0e-74e1-edeb-a8fa-7733c52624c3 === END NODE ===
0:0 - After all that we have done together, you would leave me now? uid: f04dad4b-610e-1eed-eacc-8765dd85868c > I want to go where you go.
0:0 - The world wakes to a new dawn, and we are here to greet it. uid: f151a10f-e97b-faba-75f5-d43076c8c060 Node context: Bittersweet parting of ways between Halsin and his lover, who transformed into a mind flayer in order to save the world. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Not as conquerors, but as saviours.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Shadowheart.lsj Synopsis: Shadowheart and her love interest player talk in a private bedroom in an inn, the morning after spending the night together after saving the world. A discussion of what comes next ensues, varying depending on how Shadowheart's story unfolded. She could:
- have remained committed to Shar and have sacrificed her parents. She is now in charge of Shar's church.
- she could have abandoned Shar at the last moment and saved her parents
- she could have turned from Shar in Act 2, and set out on a mission to save her parents in Act 3, rescuing them
- she could have turned from Shar in Act 2, and set out on a mission to save her parents in Act 3, but instead euthanized them to free them from Shar's curse.
- none of the above are applicable, and she is aware she has unfinished (and undefined) business she needs to tend to.
0:0 - Last night was... an exception. I hope you understand that. The battle's won, our journey is over, and I need to take my place at Lady Shar's side. uid: 01f5220b-477a-4395-bd41-8bbf1a7c6ea9 Node context: Composing herself, morning after the night before. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path > I understand. > Seems you're fond of making exceptions. Remember that night in the courtyard? > What if you just... didn't take up your place?
0:0 - You need to return to Avernus. Look for a cure, fight on - whatever it takes. Just don't give up. uid: 0432cc02-e4af-736a-b5e4-9a67e466daec Node context: Unwilling to let go. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > Plus Raphael will have Zariel distracted. You can be free of her.
0:0 - *You try to focus on Shadowheart's words, but the inferno inside is burning your mind clean.* uid: 05231c51-537e-f9b9-04c4-d4fa2242e4c9 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I think so, yes. At least for now. uid: 0b31edd7-b02f-376a-30d2-864f65148c03 Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - I see... Well, if you change your mind, I'll keep myself easy to find. uid: 0e11ed1b-2ab9-a253-7f72-7524dfc25a6e Node context: A little disappointed. Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. === END NODE ===
0:0 - I can't. Lady Shar needs me. Her children need someone to lead them - my place is with them. uid: 10c8ba8a-c1bf-6756-75df-56dc5b7d2127 Node context: Arc: SH stayed with Shar and sacrificed her parents.
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path > You are in charge - you get to decide. Join me, at least for a while. > I shall respect your wishes.
null uid: 1115b169-cca9-ac67-1d05-e03eccfa809a === END NODE ===
0:0 - Karlach? You look poorly... It's the engine, isn't it? It's burning out. uid: 11362e92-c844-e21b-9750-510688e92e54 Node context: Realisation/dread. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > You need to return to Avernus. Look for a cure, fight on - whatever it takes. Just don't give up.
0:0 - But who knows? Perhaps we'll meet again. Though hopefully not after being abducted. Be good. And if you can't be good... just don't get caught. uid: 13931e61-b3f6-efe3-f2f8-39b9a5f67cde Node context: A little bittersweet. Morning after one last night together with love interest player. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. === END NODE ===
null uid: 13a85873-04ae-a697-ea7b-530991718302 === END NODE ===
0:0 - Come. Let's get you some fresh air. I'll stay with you, right until the end. uid: 1580f0e4-ba73-8dc0-7edb-cb217667a9b4 Node context: Heasrtbroken, but respectful of lover's dying wish. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - May Lady Shar's darkness cloak you and shield you. You will find few friends in the light of day, but you can still count on me. uid: 16987a2e-3c49-be81-2a22-b07e5f45068c Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. === END NODE ===
0:0 - I can't, I'm sorry. My place is here. Lady Shar needs me. Her children need me. uid: 1c7205bd-b17d-00a6-6c76-ac5de75ff008 Node context: Grave, sincere. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null
0:0 - Plus Raphael will have Zariel distracted. You can be free of her. uid: 26899ac5-fb8a-95f3-7407-1ff6f68bb457 Node context: Unwilling to let go. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaveRaphaelCrown - Raphael was given the stones and the Crown of Kharsus > What about you? > I'll never go back - I'm sorry. I just want to see the sky one more time before I go.
0:0 - You and I... our time together has been very dear to me. I had hoped maybe there might be more to come. uid: 29404fac-fa7e-50df-8b76-00fd5b0722cb Node context: Tentative, hopeful. Shadowheart abandoned Shar and saved her parents > null
0:0 - After what this city's been through, people will scarcely tolerate cuttlefish at the fishmonger's stall - never mind a full-blown mind flayer in their midst. uid: 2dbbf7c9-445f-f891-920b-f9633fef45a7 Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > Do you know what this means?
0:0 - More than I thought would be possible, considering the short time we had... uid: 30da56a3-071d-4b0e-aeaa-43a088a92bd8 Node context: Wistful. Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > null
0:0 - Besides, I think I'm due a sabbatical. uid: 3143c9b7-fba2-6cdb-c75c-a6083ef7a125 Node context: Playful. === END NODE ===
0:0 - Perhaps we shouldn't - it might just reopen old wounds. uid: 3164e1e9-9db8-2af2-70fb-cde7deaa58aa > null
0:0 - Sorry. Thought I'd catch you in the afterglow. uid: 3429a953-e3ff-f55b-1230-91789c838540 Node context: Wry, Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > null
0:0 - All right - let's try. We've gotten this far, after all. Just... let me do the explaining, to my parents. They've been through a lot - I'd rather they didn't die of shock. uid: 37ddff1d-4d6c-7120-5075-f4b52ffd3090 Node context: Throwing caution to the wind. Maybe she CAN make it work with her monster lover. A little playful at the end. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_SavedParents - Saved parents while on the Shar Path === END NODE ===
0:0 - Such a thing must exist, surely... so I refuse to call this farewell. Just 'until next time'. uid: 38803d7b-02f5-9bba-ddbc-a1d619eccbcd Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. === END NODE ===
0:0 - Now is the time to spread her word: so many have suffered greatly in recent times, gripped by pain and loss... They will rush to the Dark Lady's embrace. uid: 439877e0-5581-6b7b-0839-15a8f7938e95 Node context: Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null > null
0:0 - But I made it in the end. uid: 45f82280-242b-1de2-e5ff-c6afd93418d0 Node context: Content. Shadowheart abandoned Shar and saved her parents > null
0:0 - But I'll keep myself easy to find, in case you change your mind. You may come to miss me yet. uid: 47155688-ed7f-98a3-f7ff-ad6aaaac6b4b Node context: Keeping the door half open for love interest. Shadowheart abandoned Shar and saved her parents === END NODE ===
0:0 - You're right. I can always rely on you to say the right thing. uid: 473d9caa-2a24-c919-298a-c176f6f6da93 Node context: Appreciative. Shadowheart abandoned Shar at the last minute and saved her parents > null
0:0 - Last night was... an experience. But I don't think you've changed quite as much as some might think. I'd recognise that vigour anywhere. uid: 47833b21-5c7f-aa59-6ab9-fbae4f0f7995 Node context: Playful/morning after.
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > It sounds like the city's trying to get back on its feet already. Normal life is returning... which means things are about to become decidedly more difficult for you.
0:0 - I can't... at least not right now. I'm sorry. After everything that happened with my parents, with Shar, I need time to myself. Time to find myself. uid: 4ac7e145-27f5-253c-6542-92fb4e99bff6 Node context: Arc: SH abandoned Shar and euthanised her parents
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > null
0:0 - You are adorable, though perhaps a little inattentive. uid: 4bac0094-b6c7-2edd-4325-67a73b238442 Node context: Flattered. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null
0:0 - I'm hoping to find some place I can settle down and stay close to my parents. Somewhere quiet, where they can find peace, and gaze at the night sky... uid: 4df37205-34b0-8a2f-8d49-a8a3e76ea5a0 Node context: Glad, looking to the future. Shadowheart abandoned Shar and saved her parents > If that sounds at all appealing, then I'll keep a spot for you. It'll be just like old times.
0:0 - For a time, perhaps. Deception and concealment has been part of my life for so long... but this is different. This is beyond me. uid: 4f8108d5-09e5-ebcb-19f3-e62b99477401 Node context: Recognises that she's clutching at straws
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - Last night was perfect. uid: 504bf866-f4cf-dc80-1997-09ea3d833774 Node context: Pleased, morning after saving the world. Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > Though... I couldn't help lying there, thinking about my parents, before you stirred.
0:0 - Karlach? You look poorly... It's the engine, isn't it? It's burning out. uid: 519da9e7-ae85-1f97-ab3a-8f367c11cf23 Node context: Dread/realisation. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents > You need to return to Avernus. Look for a cure, fight on - whatever it takes. Just don't give up.
0:0 - Well... we may have put a stop to the Absolute and rid ourselves of the tadpoles... but too much of my own concerns went untended as a result. uid: 52615c2c-ba09-2425-18f5-c065c16ab5ae Node context: A little bittersweet. Morning after one last night together with love interest player. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. > Now I must try to rectify that, see to my own affairs. Little point in saving the world only to have no clear place in it afterwards.
0:0 - I was afraid for the briefest moment when I woke this morning. I didn't know where I was - I thought perhaps it had all been a dream... stopping the Absolute, saving my parents. uid: 5500bc8d-2127-2f6a-5fcd-78a3a9a40634 Node context: Contemplative/voicing an irrational fear. Shadowheart abandoned Shar and saved her parents - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path > Then I realised I was in your arms. We did it. Everything's perfect.
0:0 - It means that even though I cured the Urge, I'll still be ever a monster. 1:0 - It means life as I knew it is over. But at least I have a life. uid: 593207a2-1e8d-a28c-4eb3-b4f61c023509 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > All those people you saved... most of them will never know what you did. But you know, and so do I. I'll never forget.
0:0 - I'll never be able to fill the place by my side where you should be standing. And I'll never forget you. Not a single moment. uid: 593af1ce-f124-7106-b064-1af86b7b981e Node context: Heasrtbroken, but respectful of lover's dying wish. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents > Come. Let's get you some fresh air. I'll stay with you, right until the end.
0:0 - By rights, yes. Unfortunately, though, people's fears and hatreds are not so logical. They'd cheer as they burned their saviour on a pyre. I won't stand by and let that happen. uid: 5d335241-011f-7c0b-76c9-65149bd21fbe Node context: A little angry and impassioned at the player's unfair fate
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - In truth? Conflicted. We may have put a stop to the Absolute and rid ourselves of the tadpoles... but too much of my own concerns went untended as a result. uid: 6351f3e9-c2de-e34c-a0e0-370b4383a0eb Node context: A little bittersweet. Morning after one last night together with love interest player. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. > Now I must try to rectify that, see to my own affairs. Little point in saving the world only to have no clear place in it afterwards.
0:0 - I don't know - it's hardly practical, but when has that ever stopped someone from trying to please their god of choice? I would know. uid: 64ae7a22-dc8a-deb7-1121-e0668992b37e Node context: Recognises that she's clutching at straws
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > It would be too much of a risk, though. One mishap, one busybody, and you could be surrounded by a mob.
0:0 - No... and I wouldn't ask you to, in truth. You're living proof of the sacrifice you made... but I fear others may not see it that way. uid: 66673e4a-be07-b5e0-a8c6-5d2b7d56b853 Node context: Recognises that she's clutching at straws
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - Good luck with that. uid: 69e4d6b3-3299-ee81-f788-6106f24806d3 > null
0:0 - I'm sure. If there's a cure to be found, we'll track it down. And if not, I'll still have you. uid: 6a3a9a8a-ee75-89e4-7f1f-be867af5f6d1 Node context: Determined/romantic. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_ShadowheartWentWithKarlach - Shadowheart agreed to go to the Hells with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
0:0 - It could be just like old times... Well, hopefully not exactly like old times. I think I've had enough camping and mortal peril for one lifetime. uid: 6bc111d3-f81c-d982-55af-ddeb37291b2b Node context: Warm, glimpse of playfulness. Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. === END NODE ===
0:0 - Then I realised I was in your arms. We did it. Everything's perfect. uid: 6dbf774e-6a24-3a4b-4677-2bedddd6e0e5 Node context: Relief/happiness. Shadowheart abandoned Shar and saved her parents > Almost, anyway.
0:0 - I understand. You can't stave off oblivion forever. At least not here. uid: 72978426-2366-926e-dfe0-f7c58e18c2f2 Node context: Solemn. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > Could you not return to the Hells? Wait this out, find a cure...?
0:0 - Last night was perfect. Saving the world is quite the aphrodisiac. uid: 733e3f13-df19-3fa3-1849-300cb3ca0345 Node context: Pleased. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. > What comes next? > How are you feeling?
0:0 - You deserve to be happy - all of you. uid: 74027163-f411-41eb-4fa9-133772ed60a5 > null
null uid: 74a01915-8ec4-3a65-2940-938dad9418dd - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path === END NODE ===
0:0 - It saddens me to see my dearest possessed by a foul god, as I was. You're giving up on something special. 1:0 - A pity you're so beholden to Shar. What you and I had was special. uid: 757485a9-50b3-479e-c924-7a60061d3f44 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > It was special, but also fleeting... as it was always going to be.
0:0 - Perhaps you'll come to realise that, in time. If you do, you know where the House of Grief is, and what lies beneath it. We all need to be unburdened, every now and again. uid: 7ad17343-eab9-8114-f27f-c632a8a23fd1 Node context: Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. === END NODE ===
0:0 - That's one thing I'm good at. Or so I understand. uid: 7dff930d-2015-ad54-4770-19fc8175e0a0 Node context: Wry. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null
0:0 - The only reason for that would be if I had died in battle. Did I seem dead to you, last night? uid: 8069fa99-1e12-e750-2a42-843acdbe9bf0 Node context: Reaffirming she's dedicated to Shar and can't be with the player. Insinuation about the night before in 'did I seem dead...?' Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > No. Far from it. > You know what I mean. Forget Shar. Stay with me. > Forget it.
0:0 - In another life, this may not have been a parting. It may have been the start of something... uid: 81644e13-e622-271c-439f-4afe8cf01c63 Node context: Wistful. Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > ...but we made our choices, and must live with what we have - and what we've lost.
0:0 - You look off-colour. It's your engine, isn't it? Oblivion beckons at last. uid: 817c513d-ef05-6129-615d-e07e2f67a8aa Node context: Concerned. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > Could you not return to the Hells? Wait this out, find a cure...?
0:0 - I could come with you, once I've taken care of my parents. They'll understand; they've always had each other. They'd want us to be happy. uid: 8205966e-3a2c-2b7d-6d29-988f70d270a4 Node context: Unwilling to let go. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents > Plus Raphael will have Zariel distracted. You can be free of her.
0:0 - How could I forget? A pleasant, vivid memory - but now I have to move on. uid: 8a61cc77-8fc5-bf9c-9fd4-8446cdc5ee63 Node context: A little playful, but switches to business at the end. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null
null uid: 8b2b38c6-a16e-1136-e680-e74ce84a1c1f === END NODE ===
0:0 - There's at least one person who doesn't want me happy - Shar. I felt the wound last night, while you were meditating. Like some sadistic child, de-winging a fly. 1:0 - There's at least one person who doesn't want me happy - Shar. I felt the wound last night, while you were sleeping. Like some sadistic child, de-winging a fly. uid: 92801813-0b84-c92c-2b14-9528ba241868 Node context: Resolute. Shadowheart abandoned Shar and saved her parents - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > She only wants to spoil things - don't let her. You deserve to be happy. > You spited a goddess. It's understandable that she's feeling vengeful. > You'll survive. You always do.
0:0 - Not everyone would share that view, but you were always different, weren't you? uid: 9302cc1f-02d9-5fe3-3de8-9880f3d3a26f Node context: Appreciative of the player's attitude. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > In another life, this may not have been a parting. It may have been the start of something...
0:0 - Thought as much. uid: 9368f374-5193-6ec0-1981-5b531ef4b4e6 Node context: Playful. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > null
0:0 - Good. Then seek me out, when you have time. I'm hoping to find some place I can settle down and stay close to my parents. Somewhere quiet, where they can find peace, and gaze at the night sky... uid: 938a1aa9-d3fe-2db0-d5ae-24a2ad1eccfb Node context: Glad, looking to the future. Shadowheart abandoned Shar and saved her parents > I'll keep a spot for you. It'll be just like old times.
0:0 - Almost? I can give it another try, if you like. uid: 94541618-d3f3-9025-50dc-5acd2164ca05 > I didn't mean it like that...
0:0 - I'll never be able to fill the place by my side where you should be standing. And I'll never forget you. Not a single moment. uid: 9737ce8f-dd8e-105e-e105-9f7405102cd9 Node context: Heartbroken but respecting of lover's dying wish. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > Come, let's go outside. Some fresh air will do you good. And I'll be with you the entire time.
0:0 - You need to take care of yourself, keep out of danger. Perhaps... perhaps there is some way, some unfathomable way we can still see each other, eventually. uid: 9bc34061-b01c-b82f-fc02-6a2c49295fcc Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > Such a thing must exist, surely... so I refuse to call this farewell. Just 'until next time'.
0:0 - If you wish, perhaps you can still come to see me, now and again. I have a hidden place, close to the cloister, where night orchids bloom. If you ever wish to see me, go there. uid: a2e01098-7b29-9a18-14a3-637ba40e2807 Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > May Lady Shar's darkness cloak you and shield you. You will find few friends in the light of day, but you can still count on me.
0:0 - Now I must try to rectify that, see to my own affairs. Little point in saving the world only to have no clear place in it afterwards. uid: a3a2ad92-130e-762d-a0a3-6f4b17b670b6 Node context: A little bittersweet. Morning after one last night together with love interest player. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. > This is something I have to do for myself. What we shared was special to me... but I think our paths diverge from here on.
0:0 - Still though, you know where the House of Grief is, and what lies beneath it. We all need to be unburdened, every now and again. uid: aac43ef5-0634-7dc5-aa45-68f2c287e265 Node context: 'Who knows? Maybe we can reconnect' Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. === END NODE ===
null uid: ab814325-a129-e40e-d48a-3ee736ace939 === END NODE ===
0:0 - I gave them the release they asked for, freed myself from Shar's grasp, just as they wished for... but there's moments where I think I'd trade that to be able to see them again, talk to them again. uid: abf13178-9f36-d9f6-ef2a-1618e40249d4 Node context: 'I did what was right but I wish I feel better for it' Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > There's so much only they could have told me. But that's all gone now - I've got to move on, find some place for myself.
0:0 - I'll keep a spot for you. It'll be just like old times. uid: ada285b3-5d5c-0241-4001-9a27078e29b0 Node context: Warm. Shadowheart abandoned Shar and saved her parents === END NODE ===
0:0 - No, Shadowheart. You deserve a better life than that. And so do I. uid: adf1bd00-a122-926c-b5f9-770d16982c2f > null
0:0 - I'm sure. If there's a cure to be found, we'll track it down. And if not, I'll still have you. uid: ae4ac562-e349-f7c0-396c-3cd905b90591 Node context: Determined/romantic. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_ShadowheartWentWithKarlach - Shadowheart agreed to go to the Hells with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell === END NODE ===
0:0 - This is something I have to do for myself. What we shared was special to me... but I think our paths diverge from here on. uid: b0f82a33-04fa-67b9-0297-e7bcc4931a85 Node context: A little bittersweet. Morning after one last night together with love interest player. Shadowheart's personal storyline was not fully resolved, and she reaches the conclusion of the game at something of a loose end. She resolves to pursue her own concerns now, and gently suggests the relationship with the player is at an end. > null > null
0:0 - Do you know why I love night orchids? In part, because they do not last. They bloom where few ever see them, and in that moment they're perfect. Then they return to the darkness that birthed them. uid: b75d4cb6-338f-20b6-bd3b-50e72a03db1d Node context: Speaking of a romance that can no longer be. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > I am glad for the time we had together. There is much I still cannot truly remember, but I will never forget you.
0:0 - I can respect that. The same end awaits us all. At least you can ensure the final moments are on your own terms. uid: b899f79a-ebfa-af0d-c00a-c93b562e54ea Node context: Solemn, supportive. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. > Come. Let's get you some fresh air. I'll stay with you, right until the end.
0:0 - Come, let's go outside. Some fresh air will do you good. And I'll be with you the entire time. uid: be084ea9-928e-7eec-5b45-d86162f932fa Node context: Heartbroken but respecting of lover's dying wish. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
null uid: c1ddc743-3889-e47b-d2a7-360ff7f402dd - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - What do you mean? uid: c2ef87e0-ae4b-3c0d-90ae-48af2b5e1e8f > null
0:0 - Let her rage on. She may be able to hurt me, but she can't control me - not anymore. uid: c3bf5afa-8459-c6e3-cc73-dc1e5f17f5ed Node context: Sincere. Shadowheart abandoned Shar and saved her parents > null
0:0 - All those people you saved... most of them will never know what you did. But you know, and so do I. I'll never forget. uid: c5cb6ef3-c18a-756a-0614-604f44b7c481 Node context: A little angry and impassioned at the player's unfair fate
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > I need to get you out of here. It was difficult enough smuggling you in here, covered in cloaks. It'll only get worse as normalcy returns.
0:0 - It sounds like the city's trying to get back on its feet already. Normal life is returning... which means things are about to become decidedly more difficult for you. uid: c9baead9-def4-cbe4-ba1d-f3087a4c403c Node context: Thoughful/'life goes on'
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > Perhaps you could wear a mask - say you're a leper, or have taken religious vows to conceal your face.
0:0 - There's a place for you by my side, if you want it. uid: ca599f0e-90e5-eeab-1b1d-4a318437979d > null
0:0 - Very well. There are many ways to serve Lady Shar - the cloister can wait. And who is to say what useful secrets I might stumble upon with a travelling companion such as yourself? uid: cb340c31-8de1-d6df-2f07-af47174dbc6c Node context: Conceding. Perhaps she doesn't need to part ways with her mind flayer lover just yet. > Besides, I think I'm due a sabbatical.
0:0 - You're hardly in a position to stop me, given how weak you are. uid: cc6935af-51de-e4bd-7922-78ff67faf028 Node context: Determined/romantic. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents > null
0:0 - We have. And our luck held, despite everything. But we can't rely on that forever. I won't roll the dice, day after day, if your life is on the line. uid: ccd6c719-3ee4-e4c3-3997-d35eff509ab2 Node context: Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together.
0:0 - I... I think the voice inside you will guide you to where you need to be. Mine called me to Lady Shar. And yours...? Well, only you can know for sure. uid: d0597a3a-5e7b-76a7-617b-60152ce0e002 Node context: Accepting. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church.
0:0 - The coming-of-age rite? Yes, I suppose I did... though I doubt they realised I'd get lost for years when they sent me into the woods... uid: d1c14dc4-9869-4d9c-7bc6-f674913275b1 Node context: Thoughtful/appreciating the irony, Shadowheart abandoned Shar and saved her parents > But I made it in the end.
0:0 - I can't, I'm sorry. We may have saved the world, but I have unfinished business to take care of. I don't want to jeopardise you while I look for my place in this world. uid: d30d5036-3852-6600-6f97-89d333149fb7 Node context: Fallback line - SH's arc was not conclusively resolved.
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - Come. Let's get you some fresh air. I'll stay with you, right until the end. uid: d550c637-f4e2-78fd-5745-89920cb90530 Node context: Solemn, supportive. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - You deserve to be vaunted, adored. Statues in your image should stand on every square. A whole generation of babies should be named in your honour... but it will not be so. uid: dc4c13cf-5703-439d-0e1c-3691bfe275d5 Node context: A little angry and impassioned at the player's unfair fate
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > null
0:0 - No... we've only just put everything behind us, won the chance to be together... It can't end like this. I won't let it. uid: dfd0fc20-f69c-0d2f-5f3c-3ee95db7fae6 Node context: Devastated/unwilling to let go. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > You need to return to Avernus. Look for a cure, fight on - whatever it takes. Just don't give up.
0:0 - I can't. My parents... I need to be with them now. I'm sorry. uid: e5f7585c-7d05-7a3f-adb2-4f3c803a448d Node context: Arc: SH abandoned Shar and saved her parents
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path > null
0:0 - All right - let's try. We've gotten this far, after all. Just... let me do the talking. You'd be amazed what a pretty face can get away with. uid: f18e89d0-c2a6-24d9-4647-1725b8a8932e Node context: Throwing caution to the wind. Maybe she CAN make it work with her monster lover. A little playful at the end. === END NODE ===
0:0 - But after I've found some inner peace, who knows? I'll keep myself easy to find, if you wish to track me down. uid: f29d8006-abb9-ee0d-e1a4-59dddaf0a605 Node context: Forward-looking. Keeping the door half-open for love interest. Overall arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > null
0:0 - I know. It was her - Shar. Using the wound to hurt me, out of pure spite. uid: f349d8d6-270e-a5c9-7a4a-117b2c7cd8ab > null
0:0 - I... I thought we could have so much more together. But this is your choice. uid: f89d6f7a-105e-a771-8ed9-332f2bee08d7 Node context: Heartbroken but respecting of lover's dying wish. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart mercy-killed her parents in order to end Shar's control over them and her. > I'll never be able to fill the place by my side where you should be standing. And I'll never forget you. Not a single moment.
0:0 - I am glad for the time we had together. There is much I still cannot truly remember, but I will never forget you. uid: fbf73eed-be94-2dd6-2a92-ff415c4e86cd Node context: Speaking of a romance that can no longer be. Arc: Shadowheart remained loyal to Shar, ultimately sacrificing (and subsequently forgetting) her parents, before assuming control over Shar's church. === END NODE ===
0:0 - No... we've only just put everything behind us, won the chance to be together... It can't end like this. I won't let it. uid: fca03f3a-7897-86b6-adb5-d932c26e15ec Node context: Devastated/unwilling to let go. Speaking to Karlach, her lover who is going to die because of an infernal engine burning up inside her. Arc: Shadowheart abandoned Shar and saved her parents > You need to return to Avernus. Look for a cure, fight on - whatever it takes. Just don't give up.
0:0 - Perhaps you could wear a mask - say you're a leper, or have taken religious vows to conceal your face. uid: fd08554f-8fdc-fcdb-860e-23a170aa027a Node context: Spitballing ideas/Appraising the player. Trying to figure out how they can keep going, in their mindflayer form.
Shadowheart spent the night with her lover, who transformed themselves into a mind flayer in order to save the world. Bittersweet parting of ways between lovers who can no longer easily be together. > Who would do such a thing for religion? > It may work... > I cannot conceal what I am.
0:0 - If that sounds at all appealing, then I'll keep a spot for you. It'll be just like old times. uid: ffe02e4c-4e37-063f-d9bd-2bab980cf2f3 Node context: Warm. Shadowheart abandoned Shar and saved her parents === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_RomanceFates_Wyll.lsj Synopsis: Path in epilogue when players have one last moment with their romance partner.
Wyll could be
1. The Blade of Frontiers
2, The Blade of Avernus
3. Grand Duke
In all three cases, he may or may not be pacted, and he may or may not look like a devil.
0:0 - And what a gift you've been to me, to keep our flame burning even when the winds of change threaten to blow it out. uid: 020a1d94-050d-c7e7-2498-650a84ea3390 > null > null
0:0 - The people I'm sworn to protect will see only an illithid. They would cower in fear - or worse yet, try to fill you with arrows and daggers. uid: 06b75c5c-05c8-0d0a-88f8-dda4a4cd844e > null
0:0 - This is where we part ways, Wyll. uid: 07ff1af5-2463-b7ce-e393-2bce78217ef7 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > I - I don't know what to say. I was sure we'd be carving out a future together.
0:0 - All right, Wyll. All right. I'll go. uid: 09563dee-406c-71a1-850f-34bfed2911e4 - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_PartnerWyllWentWithKarlach - Partner Wyll went with Karlach to Hell true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
0:0 - I want you to see my blade slice her wings off her back, to hear her groans as she dissolves into ash. uid: 0960a6ef-d0c5-0e87-a0a0-4583a1bf3172 > Say you'll come.
0:0 - You promised yourself to me for an eternity... uid: 104d8a50-b89e-e75b-4b35-540708a05eca - 0 Check flag(s) (Global): true - CAMP_Wyll_Act3Romance_Event_Began - Player experienced Act 3 romance scene with Wyll > I meant it. And I still do.
0:0 - *A moment passes. Wylls eyes glance up to his horns.* uid: 10809818-e3c9-7406-3a26-80ba10956246 Cinematic: A moment passes. Wylls eyes glance upwards. - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > - and in more ways than one.
0:0 - I see it in your eyes. The time is near. uid: 11971f2f-3fd5-7e28-3e67-1a4007d78c44 > null
0:0 - For the first time, I have a future. I want to share it with you. uid: 1bb18654-bcf5-1fc4-3c80-5f34b17cd14f - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - It pains me to know you must live this half-life, hidden in shadows when you deserve to bask in the Sword Coast's sun. uid: 1e9331a1-e8e6-9250-d074-9ed38d92d353 > But it warms me to know you'll be near.
0:0 - No. I won't go back. I can't. Anything but that. uid: 201f714d-d775-8611-161d-c933a2e01ca8 - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate > null
0:0 - I can't force you, Karlach. And if you'd rather go now - here - I suppose I have no choice but to respect it, though it breaks my heart in two. uid: 21690d29-dd25-7118-6096-f4f7f25a0d1b > null
0:0 - The people of Baldur's Gate will accept a devil as a duke - but they'd never accept his mind flayer consort. uid: 21b75ded-9137-b85c-4b4c-54b80638293f - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > I love you. But I can't be with you. Not the way I wanted.
0:0 - I understand. Your duty is to the Sword Coast. uid: 2358749c-0b52-e8c3-b2f4-87cceb5ad23a > null
0:0 - What a joy, this life we're about to make, this story we're about to write - every chapter more thrilling than the last. uid: 241a31ff-85fa-ad3c-2ae6-87ac245b8c87 > null > null
0:0 - I was selfish to ask you to live a half-life as a plaything for the Blade of Avernus. And even more selfish, to be disappointed by your answer. uid: 257f36e0-b012-b249-7581-4ea02654a42e - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - I'm not Gortash. I don't want to instil fear, I want to instil hope. Hope for a bountiful future, hope for a life free of tyranny and torment - uid: 288f9d96-8caa-ec18-9aff-36363ebe0683 > - hope for leaders that won't turn their backs to suffering.
0:0 - Let's do it, then. I'll join you in the Hells and help kill Mizora. uid: 2a826e6e-5b50-1bf1-80e5-ff2d3e1af2ae - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll true - END_GameFinale_State_WyllAfterMizora - In Romance scene in end game, Wyll is going after Mizora > I hoped you'd say 'yes'.
0:0 - I've been too afraid even to think of returning. But with you, I can face it. Let's do it, Wyll. 1:0 - I'm myself for the first time, you're impossibly brilliant. Together we will be unstoppable. 2:0 - Let's leave reason to the soft-hearted - the Nightsinger will want me to keep my skills sharp. 3:0 - You need closure - I understand that. Mizora won't stand a chance against us. 4:0 - I couldn't be more ready. Let's descend to the Hells and kill Mizora. uid: 2bd52a6c-1a87-6b1d-0a7e-7ca17169fb80 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - - 0 Set flag(s) to (Global): true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll > I knew you'd say 'yes'.
0:0 - You promised yourself to me for an eternity... uid: 2c15be7b-55a8-f2ba-6e24-40535a4ea19e - 0 Check flag(s) (Global): true - CAMP_Wyll_Act3Romance_Event_Began - Player experienced Act 3 romance scene with Wyll > null
0:0 - *Yet of one thing, you are most certain: whatever comes next, you'll face it alone.* uid: 366b64c2-0a7b-535e-5a8a-1d78c1c34ae2 === END NODE ===
0:0 - I'd like that. Let's do it. uid: 391f7839-4901-f714-219f-d61a32bb5dda > null
0:0 - You're on your own. uid: 39ab114f-e4a1-0917-2641-1c7a62c73737 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_GameFinale_State_WyllAfterMizora - In Romance scene in end game, Wyll is going after Mizora > So be it. The next we meet, my blade will stained with Mizora's blood.
0:0 - Please let her go. For me, for us, for the good of Faerûn. uid: 3aafd36a-c41e-60ff-00ef-0520afa4b50f = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - I must not neglect my duties to Lady Shar... but she will want me to keep my skills honed. Let us hunt. 1:0 - And here was me, thinking I'd settle into the quiet life. I suppose that can wait a little longer... let us hunt. 2:0 - Of course I'll join you. I thought you'd never ask! uid: 3ca9fe5b-5981-d9e4-a31f-91c5d04967f6 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - > null
0:0 - I cured the Urge. I want a free future, even if I look like this. uid: 3d4a5724-68cc-c080-b6c9-fc4b686ad1f7 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - You've made me a new man. uid: 3edfb2e3-276e-f046-4321-2cd1cbc91c09 > null > null
0:0 - *You detect the slightest hint of sorrow behind Wyll's words. The hellish fate that awaits him is never far from his mind.* uid: 3ef17fe6-4391-0794-fff9-8ad7cde4a357 > null
0:0 - Forget Mizora. The people of the Coast call to the Blade and his star. Are you ready to be their hero? uid: 41dec706-fcdd-19a8-923b-47567f347843 > Nod. > This is where we part ways, Wyll.
0:0 - There he is - the great champion of Baldur's Gate. I'll gather the snares, you can fletch the arrows. 1:0 - There she is - the great champion of Baldur's Gate. I'll gather the snares, you can fletch the arrows. 2:0 - There they are - the great champion of Baldur's Gate. I'll gather the snares, you can fletch the arrows. uid: 42cd293b-7b83-612e-873d-54e6fddef322 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > A duke I'm soon to be - but the Blade's heart is never far from the frontiers.
0:0 - Oh, my love. I wish I could understand. But I respect your wishes. If this is your time, I will stand by your side. uid: 4688f75c-33ab-ea73-4e7e-205d818c63c5 - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - And a magnificent ball, I presume, for dancing the night away. You wear your finest, and I'll look for one of father's dress uniforms. uid: 49c62e8a-bf6e-87c0-e4e2-25fa3a963672 > How could I ever refuse you?
0:0 - Let's do it, then. I'll join you in the Hells and help kill Mizora. uid: 4bba25f3-c9d1-0f75-4882-52969ce5d082 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll true - END_GameFinale_State_WyllAfterMizora - In Romance scene in end game, Wyll is going after Mizora true - GLO_END_GameFinale_RomanceFates_PartnerWyllWentWithKarlach - Partner Wyll went with Karlach to Hell true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > I hoped you'd say 'yes'.
0:0 - *Your mind turns to the turbulent future. Does happiness lurk in the remote corners of the Coast? Does it lurk anywhere at all for a man stuck in the skin of a monster?* 1:0 - *Your mind turns to the turbulent future. Does happiness lurk in the remote corners of the Coast? Does it lurk anywhere at all for a man stuck in the skin of a monster?* 2:0 - *Your mind turns to the future. Does happiness lurk in the remote corners of the Coast? Does it lurk anywhere at all for one stuck in the skin of a monster?* uid: 4d6fa927-4ad3-e20a-e35f-354fd97dbb60 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - I cured the Urge. I want a free future, even if I look like this. uid: 535af890-5528-d879-c523-dbf65113ce90 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Are you sure you're ready? Mizora drained you of your powers. uid: 53a30ebd-56c1-a4cc-9bf4-64c2611b6c7e > null
0:0 - You won't be alone. I need to set Baldur's Gate to rights after this disaster, but once she's stable, I could join you. Hunt out devils - real devils - together. uid: 5c032ff2-13d0-d031-7799-3bb7ecb5e1a7 > null
0:0 - You won't be alone. I need to set Baldur's Gate to rights after this disaster, but once she's stable, I could join you. Hunt out devils - real devils - together. uid: 5e8bf488-0eaf-ef84-d57a-a576383847af > null
0:0 - It's the least we can give them: a future worth looking forward to. uid: 6f7ca359-ee86-25ae-213b-1882e4032da8 === END NODE ===
0:0 - *A moment passes. The corners of Wyll's mouth turn downwards before he smiles again.* uid: 6fad237c-6681-67a8-5487-00a5c5045267 Cinematic: A moment passes. The corners of Wyll's mouth turn downwards before he smiles again. - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora false - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > - and in more ways than one.
0:0 - And what a gift you've been to me. What an honour to walk alongside a true legend. uid: 6ffe3e8f-a115-4a9e-d13e-ed0e32edc442 > Come. The next page in our saga begins.
0:0 - But I have faith in me, in us. We'll cut Mizora to ribbons before she can so much as groan Zariel's name. uid: 8322264b-acc9-6376-ed24-6546adeddad1 > Say you'll come.
0:0 - Heh - I was selfish to ask. And even more selfish, to be disappointed by your answer. uid: 857ab0c3-18a5-28ba-6331-a51d6f438652 > null
0:0 - I'm the Blade of Avernus. I swore to cleanse the Hells of the devils that threaten the Coast. And I know my first target: uid: 8605ee9c-947e-fdd0-d0e2-60857f58a005 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > Mizora.
0:0 - Come, rest with me tonight. And next I see you, may that flame be raging even stronger. uid: 914ec56c-1c94-6a08-ae10-266f87a94d7f === END NODE ===
0:0 - I stand as Lady Shar's chosen; now I must secure my legacy. Family- a young mind to mould. 1:0 - I was denied my family for so long... I think it's time I started one of my own. 2:0 - I was thinking about adoption. A new family - free of Bhaal's taint. 3:0 - I'd like to start a family. uid: 91ff9b59-a2d1-12a1-ef2e-8c1bce4da5b9 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0:1 Tag: Enemy of Shar - - 0 Set flag(s) to (Global): true - END_GameFinale_State_WyllStartFamily - Wyll and player wish to start a family > Ha! You've already thought about a little Ravengard running around, have you?
0:0 - For the first time, I have a future. I want to share it with you. uid: 94e11a92-5bcd-7da6-7854-a3fcf6adc02d - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
- Roll sucessful - null uid: 95912f61-2ebb-ff6a-0710-54ab7a9a2823 > null
0:0 - Oh, my love. I wish I could understand. But I respect your wishes. If this is your time, I will stand by your side. uid: 9f92371f-b097-4fb9-da4d-f9555fa5bde8 === END NODE ===
0:0 - I want you to join me. I want you to live, Karlach. We can have a life together, even in Avernus. A real life. uid: a13fc5c4-b2a1-3f80-344c-eca0d555481a - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > If you're by my side, I can do it. All right Wyll. We'll return to Avernus. > null
0:0 - Through you, I've been born anew. uid: b0e794dd-2184-a739-c8b2-389e99bb9e46 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null > null
0:0 - I was selfish to ask you to live a half-life as a plaything for the Blade of Frontiers. And even more selfish, to be disappointed by your answer. uid: b0eab182-d222-58b9-2fe3-ce3b47366cce > null
0:0 - I can't, Wyll. I can't go back. I'd rather die here, in my home, than go back there. All I want is to see the sky one last time. uid: b1afdcbf-8426-c6d4-2cfb-bc59c595c119 > null
0:0 - A duke I'm soon to be - but the Blade's heart is never far from the frontiers. uid: b27f5024-379d-d953-c331-bba84cfebc66 > null
0:0 - *Your mind turns to the turbulent future. Does happiness lurk in the bowels of the city? Does it lurk anywhere at all for a man stuck in the skin of a monster?* 1:0 - *Your mind turns to the turbulent future. Does happiness lurk in the bowels of the city? Does it lurk anywhere at all for a man stuck in the skin of a monster?* 2:0 - *Your mind turns to the future. Does happiness lurk in the bowels of the city? Does it lurk anywhere at all for one stuck in the skin of a monster?* uid: b2a27332-5b0f-e255-84bf-b220264a04c9 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > *But in one thought, you find comfort: you don't have to face tomorrow alone.*
0:0 - And a magnificent ball, I presume, for dancing the night away. You dressed to the nines, me in the finest uniform I can convince father to lend me. uid: b8d34973-d2b6-23d7-0077-ba201c299db8 - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > How could I ever refuse you?
0:0 - I was selfish to ask you to live a half-life as an underground plaything for a duke. And even more selfish, to be disappointed by your answer. uid: c3c1c342-852b-da6d-4945-5c18282cf65e > An uneasy life awaits you. But know this:
0:0 - Father trained me in the sword and the bow. They'll have to sustain me. uid: c5edbdea-6c16-7beb-7549-87473fa6d38a
0:0 - Wherever you go, you take my heart with you. So strong is my love that not even a devil could break it. uid: c813d195-52db-0334-882d-937660548cbc === END NODE ===
0:0 - I'll visit as often as I can. We can still dance, we can still write a story, we can still be us. uid: c81539cb-8f6d-819e-0e3e-51d84e4e6ac1 > This doesn't have to be the end.
0:0 - If you're by my side, I can do it. All right Wyll. We'll return to Avernus. uid: ca48028e-5266-a642-df6a-34736595161a - 0 Set flag(s) to (Global): true - GLO_END_GameFinale_RomanceFates_PartnerWyllWentWithKarlach - Partner Wyll went with Karlach to Hell > null
0:0 - Don't throw your life away, Karlach. Not like this. uid: ce2ef521-eef4-e347-61c6-548c2e8181df > null
0:0 - So that's it? You'd just throw me away after the sacrifice that I made? uid: cf0fb058-548a-96e7-bf5d-17ebe1462fcc - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I would never.
0:0 - *Sigh* If only last night could have lasted forever. But if I'm to be a Grand Duke, I've got to greet the people and gain their trust. uid: d2b33dfc-dc28-36ef-0a9d-b881d1977c6e - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > First, we mourn. We bow our heads for the fallen, and honour them by pledging peace.
0:0 - I'm worried for every desperate soul Mizora will recruit to the Blood War, every life she snuffs out on Zariel's whims. uid: d34b1b51-b9ae-030e-66bb-eca7b8979496 > null
0:0 - *You detect the slightest hint of sorrow behind Wyll's words. His diabolical patron and the torturous fate that awaits him are never far from his mind.* uid: e829adcb-fa1d-06e8-0d57-2ce8449de8f0 > I hope we never have to turn to the final page.
0:0 - And what of Mizora's warlocks? We'd be disrupting their lives. uid: e8f275f8-db1e-4111-b32e-320b765ee3c1 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > So be it. They'd lose nothing but power they hadn't yet gained. I'm not worried for them.
0:0 - I am the Blade of Frontiers. I swore to protect the Coast from the monsters that prey on it. And I know my first target: uid: e995d43d-2c2f-4222-4c0d-7543cb4b87e5 > Mizora.
0:0 - So that's it? You'd just throw me away after the sacrifice that I made? uid: ed238eef-a629-463c-b011-ca924620b8a3 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Next, we heal the city. We restore our broken buildings, stone by stone. We restore faith in each other, one good turn at a time. uid: ed291213-3c4c-3863-a224-0c80a23a0b61 > After that, well - it's up to us to decide. Any ideas?
0:0 - Now that you've reached the end of the line, do you still refuse to return to Avernus? To live? uid: ef56fcd3-f551-6070-e6e0-eb2fa57d64f2 > null
0:0 - I'm the Blade of Avernus. I swore to cleanse the Hells of the devils that threaten the Coast. uid: f10007fc-2300-edc1-5657-c5be15e10402 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > I want you to join me. Warriors, lovers, guardians. Two champions as one.
0:0 - Come. The next page in our saga begins. uid: f13fed57-d186-044a-965f-6a8f0ed0de32 - 0 Set flag(s) to (Global): true - END_GameFinale_RomanceFates_WyllAndAvatarAvernus - avatar agrees to go to Avernus with Wyll === END NODE ===
0:0 - I'd venture into the wilds with you at my side, if I could. 'The illithid who saved Baldur's Gate', I would cry, and the people would greet you as the hero I know you to be. uid: f1e17230-9d38-bfe6-2f0b-193e418e3eec > A beautiful fantasy. If only I could wish it into being.
0:0 - I'd parade you through the streets if I could. 'The illithid who saved Baldur's Gate', the bards would cry - and you would take your rightful place at the side of Grand Duke Wyll Ravengard. uid: f31639ab-9f53-d127-65c7-69e0f10c073d - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > A beautiful fantasy. If only I could wish it into being.
0:0 - I'm sorry. The next we meet, my blade will stained with Mizora's blood. uid: fcf7981d-5e0b-ab45-a460-0827c2c8801a - 0 Set flag(s) to (Global): true - END_GameFinale_State_WyllAfterMizora - In Romance scene in end game, Wyll is going after Mizora > null
0:0 - Then this is goodbye. For now. Until we meet again, my love - I'll think of you every day. Now go. Live. You deserve that much. uid: fd3378c2-ddf4-f5ad-1181-ee28079fc46f === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_ROM_RomanceFates_Astarion.lsj Synopsis: Astarion and the player he's in a romantic relationship with talk in a private bedroom in an inn, the morning after spending the night together after saving the world. A discussion of what comes next ensues, varying depending on how Astarion's story unfolded. He could:
- Have killed Cazador and taken power to become the Vampire Ascendant.
- Have killed Cazador and stayed a spawn (with reactivity to whether or not he killed the Spawn Prisoners.)
- Not killed Cazador.
0:0 - Really? Because Shadowheart has the ear of a literal god. uid: 02cc5474-867a-f161-39d7-15510ee0a527 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > True, she could be a threat.
0:0 - Goodbye, darling. And good luck. uid: 02f2fef1-3cd9-e266-a047-f918849ba7b6 Node context: [Note - this is one of the last lines you can say to the player. Make it count :P] === END NODE ===
0:0 - I can't say what the future holds for us, but I know we'll be facing it together. uid: 0be33b9b-2073-44c5-1b2c-c13dcc219c3c > And we're going to have a lot of fun.
0:0 - I'll never forget you. I'll never forget what you did for this world. uid: 0c0164f4-1d9b-8eb6-dba1-a5f524960e01 > And what you did for me.
0:0 - I want to sit on your lap, sipping blood from a chalice, ruling the Gate from our foul throne. 1:0 - We'll start with Baldur's Gate - Let's make this city ours. uid: 0ce0b01a-4728-18b9-1214-787cd9a2d1d1 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Oh, darling. I love the way you think.
0:0 - It is a pity, we were rather good together. I'll never forget it. uid: 0efc333c-b16c-debc-2fc3-841b8c3605f5 Node context: Bittersweet > Goodbye, darling. And good luck.
0:0 - Is that what you want? Is this what you want? uid: 1139cbfe-2f7b-acb3-7e99-508d1f4873bb Node context: "This" referring to "us being in a relationship". Maybe with a "you and me" hand gesture. > null
0:0 - After all, you helped me attain perfection. I owe all of this to you, so... thank you. uid: 16f38419-be40-c1b6-efe4-b9140aa949e2 Node context: Coming off all sincere > Now get the hells out of my city.
0:0 - We've dealt with the parasite. And you dealt with Cazador. I'll never be in someone's power again. uid: 1869b350-fb36-6374-a5f2-4233f42d8297 - 0 Check flag(s) (Global): false - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn true - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated > And all it cost was my life in the sun. Now I belong to the shadows.
0:0 - Now the blood-whispers are gone from me, I just want to settle down quietly for a while. 1:0 - Let's settle down somewhere and enjoy the peace. uid: 1b94e28b-864a-3a41-0481-14d814f46394 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > That does sound tediously boring. Although, if it's with you... maybe?
0:0 - It's too soon - we need more time together. You need to live your life, damn it. uid: 1e3ba843-be62-825c-5bb0-543c25a4b9de Node context: Realising Karlach is going to die, not really accepting it. > So return to the Hells and do it - live.
0:0 - The Absolute may be gone, but others will rise against us. Maybe even our old allies. uid: 1ed284c9-433a-0f4a-9789-edc5e65d81a6 Node context: Reflective on the last line > We may need a purge or two. Just to secure our position.
0:0 - Who knows - perhaps we've only just begun. uid: 1ee2a865-446b-bed0-53a0-9c66848d9d10 - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - I will see you again, my love. I'm not sure how, but if I know anything, it's that death isn't always the end. uid: 25d4d509-a0bf-0b25-1e5a-c27c0f144fb3 > Who knows - perhaps we've only just begun.
0:0 - A shame. I was looking forward to having you as my consort. But we can still be powerful allies. uid: 2a7ef386-4adc-0e3a-a05b-ef1760064d15 > null
0:0 - I just can't, Astarion. I'd rather die here, in my home, than try to survive the Hells. I just want to see the sky one last time. uid: 2e1c6ddd-a134-265d-44f0-08e2b2bfa81f - 0 Set flag(s) to (Global): true - ORI_Astarion_State_KarlachGoesToHellAlone - In his Endgame RomanceFates dialog, Karlach tells Astarion he's not coming to the Hells with her. > All right. If that's what you want, then - then I'll be here with you. No matter what comes.
0:0 - But fine. You don't need my friendship and I don't need you sliming around my palace. uid: 2e6dcfb8-cfc2-e4b9-57bc-e1183e52251f > null
0:0 - No - I swore I'd never go back, and I meant it. I just want to see the sky one last time. uid: 2f653d00-3491-3e8e-0f3f-cf17df32cd87 - 0 Set flag(s) to (Global): true - ORI_Astarion_State_KarlachGoesToHellAlone - In his Endgame RomanceFates dialog, Karlach tells Astarion he's not coming to the Hells with her. > Very well, then. Die if you want to, I will carry on regardless.
0:0 - I'll help you find a way to walk in the sun again. uid: 3285190f-3983-39b3-066a-85411fcd5781 - 0 Set flag(s) to (Global): true - ORI_Astarion_State_SeekingTheSun - In his Endgame RomanceFates dialog, the avatar promises to help Astarion find a way to walk in the sun again. > You - do you think it's possible? I suppose there is a chance.
0:0 - I see what's happening, Karlach. The end is coming. But it doesn't have to look like this. uid: 388ec0b7-1c70-812e-0e16-f716d6282538 > null
0:0 - I don't know - Wyll's a Grand Duke. That's pretty powerful... uid: 390736ee-1cca-48ba-45b0-ee7e2da5b2a7 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > True, he has a lot of power at his fingertips. He could be a threat.
0:0 - Then what are we waiting for, darling? uid: 3a34942b-6869-b40e-43f7-d959f368077d > Let's raze the Hells.
0:0 - And Zariel will be far too busy with Raphael to worry about scouring the plane for you. uid: 3aa9b8a7-0682-ea39-a90e-fcd82dbbf4ab - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaveRaphaelCrown - Raphael was given the stones and the Crown of Kharsus > Plus, Cazador could search for a thousand years and never find me there.
null uid: 3ae6cd2a-3fdc-9cc7-f6d0-db73ea34156f === END NODE ===
0:0 - I just need to be sure - is this what you want? I mean... this. uid: 3feee6b7-bf05-8c7f-d35b-0cf82ada56ef Node context: "This" referring to "us being in a relationship". Maybe with a "you and me" hand gesture. > null
0:0 - We have a beautiful, bloody future to look forward to, my love. I can't be sure what it holds for us, but I know one thing. uid: 44a9e7d5-f9e4-76b9-8966-70b6f183f44c > This is going to be fun.
0:0 - I want to live forever. Make me a vampire. uid: 46336881-883e-982a-a723-60e0359145a6 - 0 Check flag(s) (Object): false - ORI_Astarion_Event_TurnIntoSpawn - Astarion turns the player's character into a spawn > My sweet, I thought you'd never ask.
0:0 - Perhaps we'll even meet again someday. The future is yet to be written, after all. uid: 4b1524ef-a78f-ed52-34a0-a1dfd35942e3 Node context: Not a threat, but not NOT a threat === END NODE ===
0:0 - It is indeed. We can travel the lands together, tasting everything Faerûn has to offer. uid: 5811c88a-2389-5853-21db-42fe9fa21015 > null
0:0 - How neither one of us is free. How Cazador's still out there, and you're-... uid: 58ac0236-3bca-b362-d786-54c1b2a90e1a - 0 Check flag(s) (Global): false - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Well, what are you? Is the person I loved still in there?
0:0 - This is going to be fun. uid: 58d77b21-4984-f601-9802-3d2c43492b2b Node context: With a wicked smile [Note - this is one of the last lines you can say to the player. Make it count :P] === END NODE ===
0:0 - How I'm free of Cazador. How I have a whole new life stretching out in front of me, and you... you won't be able to join me, will you? uid: 5e7ffeee-c421-ad7b-fe3f-30d9f7b4ea31 - 0 Check flag(s) (Global): true - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > It isn't fair. Not after everything we've been through.
0:0 - So I was thinking; where can I go that is devoid of sunlight, filled with violence, and has the one person I want to spend all my time with? uid: 5fb571db-a21e-69f7-d85f-d59512855898 > null
0:0 - But even if we can't, I'll never forget the person you were. I'll never forget what you did for this world. uid: 607fd43d-cdcd-f209-e896-62d67a3ed864 > And what you did for me.
0:0 - Plus, Cazador could search for a thousand years and never find me there. uid: 63576e88-e926-dc1c-1ddc-0443cf4a9a98 - 0 Check flag(s) (Global): false - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated > So, Karlach... What do you say?
0:0 - Let's raze the Hells. uid: 7040c6da-67bd-1aab-a0d6-f63036188903 Node context: With a wicked smile === END NODE ===
0:0 - Well of course I don't want to. But if they get in my way... uid: 7072f914-1ec1-12ba-53ed-eb4d9f08c079 Node context: "of course I don't WANT to kill our friends. But..." > Let's hope they have more sense than that.
0:0 - And we're going to have a lot of fun. uid: 71ac56a6-c365-00b1-cdf3-217cb32bc4ae Node context: [Note - this is one of the last lines you can say to the player. Make it count :P] === END NODE ===
0:0 - I don't know - Wyll's the Blade of Avernus. Pretty powerful... uid: 72d00e2b-e94b-7d02-bce3-a104cec90393 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > True, if he ever branches out from fighting the Infernal, he'd be a formidable threat.
0:0 - You - what? Now? After all this?! uid: 731773d0-b5b2-1859-5105-d422f33ce6d8 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion true - ORI_State_WasPartneredWithAstarion - Player was in a relationship with Astarion > null
0:0 - You could make me a vampire. Then we'd be even stronger together. uid: 7d81669c-270f-2301-5d00-85e98fefe694 - 0 Check flag(s) (Object): false - ORI_Astarion_Event_TurnIntoSpawn - Astarion turns the player's character into a spawn > null
0:0 - Thank you, my love. Thank you. uid: 86443aaf-1c1f-3812-c48d-2695249c6581 Node context: [Note - this is one of the last lines you can say to the player. Make it count :P] === END NODE ===
0:0 - No, I think you're right. It's probably best to leave things here. uid: 8e78dd20-dbb2-8de4-e3df-10ca7666b313 Node context: Accepting a breakup > null
0:0 - Now get the hells out of my city. uid: 8ffb1a05-952d-f53e-5fa6-367e5abf37f5 Node context: [Note - this is one of the last lines you can say to the player] === END NODE ===
0:0 - I'm glad. Although I'm not sure what the expectations are around... us? uid: 9438b990-9af4-f32d-0893-162ecbda6116 Node context: Genuinely glad. 'us' referring to your relationship together. > Do you still want to be together?
0:0 - I wish you well out there. Just don't come knocking on my door - I'll have a lot of hungry mouths to feed. uid: 9a53523a-4483-bc77-3456-8168e6f543e1 Node context: A little bitter, but more a warning than a threat > It is a pity, we were rather good together. I'll never forget it.
0:0 - But you won't get rid of me so easily, my love. Death isn't always the end of life - that much I know for certain. uid: 9e042731-37f6-fe3f-a361-d56aef2cf7da Node context: Still processing his love's impending death > Who knows - perhaps we've only just begun.
0:0 - How neither one of us is free. How Cazador's still out there - how you're... you're coming to the end, aren't you? uid: a9f2dd8c-bd00-635f-41d9-3adf26fa2a78 - 0 Check flag(s) (Global): false - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > It isn't fair. Not after everything we've been through.
0:0 - Are you sure you want to do this, though? I mean... this? uid: b4787281-6eb6-faf5-1372-827cc2f831e6 Node context: "This" referring to "us being in a relationship". Maybe with a "you and me" hand gesture. > I would understand if you wanted to go your own way.
0:0 - I see. And how does this newly-evolved version of you feel about me? uid: badb7245-636b-6ca7-8b83-e0b15c0e099f > Do you still want to be together?
0:0 - My love, stuck with this ticking time bomb in your chest. It's nothing short of a tragedy. uid: baf6d057-0ea8-6934-185b-746c5c3f32ee > How are you feeling?
0:0 - It's a huge world out there that this washed-up Bhaal cultist has never seen. Won't you take me? 1:0 - Why not go somewhere new? It's a big world out there. uid: bfe1970e-4717-5492-403a-0753e3f850eb - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > It is indeed. We can travel the lands together, tasting everything Faerûn has to offer.
0:0 - There's no backing out now - we'll be together forever. I can promise you that. uid: c08658ae-c8b7-9d73-49a1-e5b1c297b279 === END NODE ===
0:0 - After all, Raphael's gone to wage war against Zariel. She'll be too busy fighting him to come after you. uid: cc87f40c-829f-5cdc-1921-dd89ae1735ed - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaveRaphaelCrown - Raphael was given the stones and the Crown of Kharsus > I'd - I'd even come with you. We can cut our way through the Hells together.
0:0 - How I'm free of the parasite - free of Cazador. How I'll never be in someone's power again. uid: cdd94a2b-4568-0418-3d25-d1bbb1ebb827 - 0 Check flag(s) (Global): true - ORI_Astarion_State_StayedVampireSpawn - Astarion chose to stay a Vampire Spawn > And all it cost was my life in the sun. Now I belong to the shadows.
0:0 - Just when I thought I couldn't love you any more. uid: d2311f83-f92c-e6c5-12a0-7b1e4ccd7b04 - 0 Set flag(s) to (Global): true - ORI_Astarion_State_BloodyStruggle - In his Endgame RomanceFates dialog, Vampire Lord Astarion plots to take power in Baldur's Gate using violence. > null
0:0 - How I'm free of Cazador. How I have a whole new life stretching out in front of me, and you're-... uid: d79cf891-45ab-2524-84a7-b7e422581b60 - 0 Check flag(s) (Global): true - ORI_Astarion_State_CazadorPermaDefeated - Cazador Perma Defeated - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Well, what are you? Is the person I loved still in there?
0:0 - Karlach? I asked how are -... No. Not your engine. uid: d84a5589-f6ee-dafc-331e-ee41df8e711f Node context: Rudely asking "Karlach? I asked how are you feeling?" but then realises what's wrong - the engine in her chest is overheating and will kill her. > null
0:0 - Although, I couldn't help but notice you said 'we' should find them. uid: d9502c23-d231-1a21-6858-118e3e481da4 Node context: a little cautiously > Is that what you want? Is this what you want?
0:0 - Who knows - perhaps we've only just begun. uid: e046096a-3710-bc1d-32f9-aa6564c0863e Node context: Still processing his love's impending death - 0 Set flag(s) to (Global): true - END_GameFinale_Event_KarlachChoseDeath - Karlach chose to immolate === END NODE ===
0:0 - And as you're my consort, that makes us the most powerful people in the world. uid: e46d5a85-106f-2d41-d3d8-ab460043975e Node context: stress on 'us' > null
0:0 - I wouldn't subdue the world in Bhaal's name - I'll subdue it in ours. uid: e49c1f2e-a13d-abf2-eb5a-f7320de20907 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > My love. You always know the right thing to say.
0:0 - Let's do this. Together. uid: eea9df38-0e09-7aa3-b9c0-13d09b4b9f7d - 0 Set flag(s) to (Global): true - ORI_Astarion_State_FollowsKarlachToHells - In his RomanceFates dialog, Astarion chooses to go to the Hells with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > Then what are we waiting for, darling?
0:0 - But fine - if you want to make your own future, have at it. And if you crash and burn, that's on your slimy head. uid: fa7b3feb-08e8-6be4-4432-206d88acf578 > It is a shame, though. You were something special.
0:0 - Hahaha! Don't be stupid, darling. You're mine, remember? uid: fafe94e1-ea50-4730-556b-9a901d1065ed Node context: Genuine laugh - the player can't get away from him. Not even if they want to. > The tadpole is gone, which means your future is mine to decide.
0:0 - So come on, darling. Let's show this world what monsters can do. uid: fcf45661-2845-0b7c-2efe-c0970b081714 Node context: [Note - this is one of the last lines you can say to the player.] - 0 Set flag(s) to (Global): true - ORI_Astarion_State_IllithidAlliance - In his Endgame RomanceFates dialog, Vampire Lord Astarion made an alliance with Illithid player. === END NODE ===
0:0 - All right. I'll do it. Back to the Hells - together. uid: fef9e92e-fe55-1b4d-e010-fd4ad1191b88 - 0 Set flag(s) to (Global): true - ORI_Astarion_State_FollowsKarlachToHells - In his RomanceFates dialog, Astarion chooses to go to the Hells with Karlach true - END_GameFinale_Event_KarlachReturnedToHell - Karlach chose to return to Avernus and raze Zariel's corner of hell > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SequeToElfsong.lsj Synopsis: The purpose of this scene is to:
a) lift our spirits in the case that we have just seen sad things like companions leaving / Karlach dying
b) segue visually to the Elfsong Tavern where the Fates scenes will take place (on certain paths)
It is possible this is the last scene we see before Credits.
0:0 - *It's over. And it's all because of you.* uid: 9c3fcdf5-5ee0-f2d7-eaea-0fdb55d72547 > null
null uid: bb58542c-275f-180f-c579-22c4946b1cc4 Cinematic: |Segue to Elfsong Tavern where next scenes will take place. NB There may be no scenes after this so should also work in the case that this is the last thing we see before credits.| === END NODE ===
0:0 - *You are the saviours of Baldur's Gate.* uid: c91119dc-364c-0111-6887-b29fd91c09bb > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_Astarion.lsj Synopsis: The morning after the climax of the game - Avatar Astarion has defeated the Netherbrain and is now in a room in the Elfsong Tavern, thinking about what comes next.
0:0 - *You'll have to feed, move through the world relying on your wits, and avoid the many people who'll want to kill you. It will be very, very dangerous.* uid: 23eac462-a9f9-c9a1-5caf-acd2e922859d > *'Yes,' you think to yourself. 'This is going to be fun.'*
0:0 - *Your life will be nothing but one night of peril after another - a bloody cascade of violence that will leave a trail of bodies everywhere you go.* uid: 303294fc-dd78-8fc9-a23b-ffe6f5afaba9 > *'Yes,' you think to yourself. 'This is going to be fun.'*
0:0 - *You'll have to see it after dark, of course - when murder, theft, and all manner of lust and debauchery rule the night.* uid: 3cad27b2-adfb-fede-edde-f6e0058e9295 > *But of course, you wouldn't have it any other way.*
0:0 - *'Yes,' you think to yourself. 'This is going to be fun.'* uid: 438584d3-d4f9-a7d4-4b93-9294d2065378 Cinematic: Astarion breaks into a big, fangy smile. === END NODE ===
0:0 - *Perhaps it's best to just lie low for a while. Go out and see the world, maybe?* uid: 568f53e8-47a7-0085-b3d6-370f6d3ff79a > *Even if it's just at night.*
0:0 - *The future is going to be very, very dangerous. And an awful lot of fun.* uid: 74191ae7-4da3-f15d-af29-09a3948861ee Cinematic: Astarion breaks into a big, fangy smile. === END NODE ===
0:0 - I wonder if the Gur are still open to working together... uid: 8382634b-4e8c-f1f5-a387-0a36d2cc7341 - 0 Check flag(s) (Global): true - WYR_GurCamp_State_GaveQuestToKillCazador - No Astarion, Gur people gave you a quest to kill Cazador false - WYR_GurCamp_State_AttackedGur - Gur camp went hostile to the player > *You consider the fate of their children once they fell into Cazador's grasp...*
0:0 - If only the Gur weren't all dead. Maybe they could have helped. uid: 8bd49fb7-ee44-3a24-c6b2-aab605dadf2e - 0 Check flag(s) (Global): true - WYR_GurCamp_State_AttackedGur - Gur camp went hostile to the player > *Well, what's done is done. This is hardly the time for regrets.*
0:0 - *There's enough out there that it would take a thousand lifetimes to see it all. Thankfully, you may have a thousand lifetimes to spare.* uid: 8c363c5a-cafd-4100-7bd8-e91660f2d5e3 > null
0:0 - *'Yes,' you think. Your answer is out there somewhere. And you're going to have fun finding it.* uid: b681d1de-f71f-c5e7-96ce-0a8d8a255ada Cinematic: Astarion breaks into a big, fangy smile. === END NODE ===
0:0 - *There's no need to rush things after all - you have an eternity to play with. And you're going to have some fun.* uid: b7eda29a-58e6-c34e-2538-74093cba44fa Cinematic: Astarion breaks into a big, fangy smile. === END NODE ===
0:0 - *Your mind is quiet, free from the parasite and Cazador both. You're not sure you've ever known peace like it.* uid: c30035e4-0dfd-2766-c89f-8f45986e4cbd > *But like everything, there was a cost.*
0:0 - *Perhaps, although who knows how warm your welcome will be after you killed all those spawn in the cells...* uid: c3edaa41-dcd4-9cbb-4df8-ac7eec9152fd - 0 Check flag(s) (Global): true - LOW_CazadorsPalace_RitualRoom_State_KilledPrisoners - Player used Cazador's staff to kill the prisoners > *Still, they're family. You're sure they'll come around.*
0:0 - *There will be dangers aplenty, of course, but what's life without a little danger?* uid: f7f03a9f-0d78-ecef-1692-4f53c7ba61af Node context: Ending with relish in your voice. Danger is FUN after all. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_CustomAvatar.lsj Synopsis: Custom ending for Cured Dark Urge
0:0 - I will honour Shadowheart's memory, for the rest of my days. uid: 02693822-7e96-162d-fa02-3dc435ee886e - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
0:0 - *So choose well, choose wisely - to your own nature be true.* uid: 08ddec86-b109-833b-8c2f-b16381c3aa46 === END NODE ===
0:0 - I will submit myself for study to the Society of Brilliance. More research into illithids and Bhaal's blood will make the world safer. uid: 0fdfee3d-b634-1ae4-cd5c-b8b3a60569e9 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
null uid: 1165b501-5f51-f6db-cfd8-ba8f39c31642 === END NODE ===
0:0 - I will honour Gale's memory as best I can, for the rest of my days. uid: 13aec368-b78e-0388-8f67-1a74a1ab8bc3 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
0:0 - *Isobel, the Cleric of Selûne. Her death weighs upon you still.* uid: 17c136c5-98d4-a131-6abb-3490a85cd30b - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - *Karlach. Her death weighs upon you still.* uid: 21dd9d94-69ef-cfcd-783b-23235efb5d9c - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - *You will never be able to undo all the death you once wrought in his name.* uid: 2a2f3498-fbfd-0210-803e-eb799c775b65 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. - 1 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > null
0:0 - I will honour Astarion's memory, for the rest of my days. uid: 2eb51fd9-71ed-9ee2-eba2-4dcd408c0e56 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
0:0 - *Father Bhaal loves no death more than that of his own children. He will welcome the challenge.* uid: 40670270-00f4-effe-517a-c7cf2c045b50 === END NODE ===
0:0 - I can still aid the Gate from the Undercity. Organise supply chains, raise gold for the hospitals. uid: 4e33b706-fa92-9f1b-aebc-450693343163 - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *Alfira, the Bard of the Emerald Grove. Her death weighs upon you still.* uid: 4f743e11-1a36-448c-30a4-ad2c2d33001a - 0 Check flag(s) (Global): false - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
null uid: 51afb19d-9bd5-9beb-fb18-b7444682ae20 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep - 1 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > null
0:0 - *A rush of pleasure wells up within you at the thought.* uid: 58d41ca7-de8f-f6f0-41fc-18ba6ca6fb61 > null
0:0 - *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.* uid: 657dada5-9562-ca2e-a0d8-956eff26c78f === END NODE ===
0:0 - I will honour Karlach's memory for the rest of my days. She should have died in battle not by my hand. uid: 66827669-cb69-3c4a-a8ba-d6e9c46667c6 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
0:0 - I will honour Wyll's memory, for the rest of my days. uid: 6d4c897a-b2e7-45ec-ac64-7a73f1d7f4b8 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
null uid: 708178d0-a7c0-25aa-ecf3-d916c12330e6 === END NODE ===
0:0 - *Gale. His death weighs upon you still.* uid: 877cd0b7-a090-31da-86ea-ec86b5801e7d - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - There's so much of this world I haven't seen - I will see it all. Starting now! uid: 88c3b074-eedd-913e-34a5-13de032a916d - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > *A rush of pleasure wells up within you at the thought.*
0:0 - *You slept like a babe, straight through the night. Dreamless, thoughtless, and almost entirely free.* uid: 89bb5b07-9655-eefe-b55a-04ee70ed6e60 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > *For the first time, you feel alone. Calm, you breathe.*
0:0 - *Now your future is your own, so live it wisely, live it well - to your own nature be true.* uid: 8dc7a6aa-bccb-6e25-7004-dd01417cf5d1 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - I will honour Lae'zel's memory, for the rest of my days. uid: a3828f01-2e6d-77d8-e1a2-79fe97d2dd94 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *Bittersweet it is to remember the life of one ended by your hand. But you are not that person anymore.*
0:0 - *Lae'zel. Her death weighs upon you still.* uid: afb501ba-357e-a51f-f8f7-73d9c053827e - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - I will atone for my sins against the Baldurians by rebuilding their city. uid: b203ab49-c8e6-770b-6522-8ee494287e24 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null
0:0 - *Though you are not governed by your Father anymore, your blood bears his taint. If you were to have sires of your own, they would be born Bhaalspawn.* uid: b42c5cb5-1be8-a02f-4037-63793e66d690 > *So choose well, choose wisely - to your own nature be true.*
0:0 - *Astarion. His death weighs upon you still.* uid: c84ddf4e-8df1-0d8c-7103-8d6eacd57f54 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - *And once you have, the world will be yours, not to conquer, but to explore.* uid: d3123bca-fe36-f6be-40a0-4dea948fc736 === END NODE ===
null uid: d60d5eb1-880d-ee9f-49ff-5de4d6e868d4 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. - 1 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > null
0:0 - *Wyll. His death weighs upon you still.* uid: db3890f3-58eb-d869-9db5-61fd7e6845a7 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - *Quil, the dreaming Bard. Her death weighs upon you still.* uid: dc38253f-3ca0-17f5-5c4d-ed16198fa857 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - *Shadowheart. Her death weighs upon you still.* uid: f09d0137-6dad-53ec-9c25-615680bb6978 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel > *A burden you will carry for the rest of your days, but fortunately you will not have to carry it alone.*
0:0 - There's so much of this world I haven't seen - damn the stares I'll get - I will see it all! uid: fd940005-5f9f-2f32-4688-6158727e8e8b - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_Gale.lsj Synopsis: Avatar Gale has a moment of reflection by himself in a room in the elfsong tavern, shortly after the battle for Baldur's Gate and defeat of the Netherbrain. He considers what comes next, with reactivity for how his personal story played out.
0:0 - *She will not volunteer her feelings on the matter, at least not yet. But no harm - you have your own life to live. Who knows what secrets you can yet unspool from the Weave?* uid: 3ce43f16-aad2-0b8c-37b1-c27d4d6f85b1 Cinematic: Gale smiles to himself. === END NODE ===
0:0 - *Better to pursue your own path. The orb troubles you no more. Mystra is silent and Elminster brings no ill tidings. You are free, it seems. There is no greater power.* uid: 48caeb29-2044-76f2-e933-c9ee67c852c3 Cinematic: Gale smiles to himself. === END NODE ===
0:0 - *And what harm? Your books can wait, but whatever lies beyond the horizon may not. Besides, you'll need to provide your future biographer some material for volume two...* uid: 67b04358-76a2-4c62-fffc-622ddbef70c8 Cinematic: Gale smiles to himself. === END NODE ===
0:0 - *The only one capable of wielding it, and ushering in a new world. It cannot come a moment too soon.* uid: 9973ca03-5932-08e5-cfc3-fcf3c0ed2e3b Cinematic: Gale smiles to himself. === END NODE ===
0:0 - *Karsus ventured too far, and invited great calamity upon himself. But for you, it shall be different. You know better.* uid: 9fb6ed49-5694-4f89-5655-59a3d3af496c Cinematic: Gale smiles to himself. === END NODE ===
0:0 - *Perhaps it is. But why take the risk? The Crown of Karsus has the power to free you from the orb's influence, should Mystra ever turn on you.* uid: aeabd81f-9fe0-9cd4-331e-bfdd63644aea > null
0:0 - *And your books. They await too. A musty harem of knowledge. Oh, to be with them already...* uid: ce24e28d-f85b-6d22-47a9-c6f21f25c073 Cinematic: Gale smiles to himself. === END NODE ===
0:0 - All right then. Let's do this. I just want to see the sky one more time before I go... uid: 1d69e312-4843-80a6-8e73-56d0494ee114 === END NODE ===
0:0 - We will go beyond the glaring light of Faerûn - the light we missed so much before. We will retreat to her depths, to the very bowels of being, and discover... uid: 2b163285-057c-a6ac-fee6-466d453959eb Node context: She's transformed into a mind flayer > ...life. This new life.
0:0 - Where once we gasped and begged and cried for the pleasures and fripperies of our old life in Faerûn, now we will be unafraid to plumb its depths. We will discover... uid: 44f04dc1-d46b-50e4-815d-5e356e1ee2c5 > null
0:0 - Time to... uid: 513278d9-3543-8fec-dde4-0cd2efbfac75 > Say good-bye.
0:0 - My condition has been cured. I will live. I will be who I was meant to be. uid: 9771dbb2-ce78-4a6e-f258-05d7bab9ea09 > Won't I?
0:0 - Time to die... uid: 980ea869-0386-35d2-fb8f-9f39a5bced11 > Can I do this?
0:0 - We can rise to heights so far impossible to fathom. We will plumb the depths of the city, retreat to its deepest core and discover... uid: 988ec522-53bb-4000-ad06-bf7153ff89f8 > ...life. This new life.
0:0 - Well, woman. Here I am. I did what I came here to do, and now it's done. I'm burning out. I'm burning out. uid: 9ff20049-a98c-e2db-4a0f-0398c3642bb2 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > It's time, isn't it?
0:0 - Raphael will be causing mayhem down there. Zariel won't have time to bother with me. uid: b1e4815c-0624-5ec0-deb4-cbdde994b867 - 0 Check flag(s) (Global): true - END_GameFinale_Event_GaveRaphaelCrown - Raphael was given the stones and the Crown of Kharsus > Maybe I could do some good...
0:0 - It'll take grit, but I've got that. It'll take a big fuck-off sword, but I've got one of those too. All right. I can do this. uid: d09fb652-688d-f679-ee80-dfc33a843ee7 - 0 Set flag(s) to (Global): true - END_GameFinale_SoloFates_Karlach_ChoseAvernus - Solo Avatar Karlach chose to go back to Avernus rather than die here. > It's now or never. Goodbye, Faerûn. For now.
0:0 - I am Karlach. Karlach Cliffgate. Of Baldur's Gate. uid: da2e7e6c-69d3-22d8-2764-b3f67701435f Node context: She's transformed into a mind flayer - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > My condition has been cured. I will live. I will be who I was meant to be.
0:0 - Who needs a heart when you have all this? uid: f4321d4a-fe96-7347-f395-7b4c9033afce Node context: A rather ominous ending for our mind flayer karlach === END NODE ===
0:0 - Say good-bye. uid: f6e65d95-825e-2626-d2d8-9af4cd541f9f > Can I do this?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_Laezel.lsj Synopsis: Lae'zel solo avatar reflects on events.
0:0 - *- but you won't be turned away. You can forge new alliances, perhaps even find new souls to call 'kin'.* uid: 1549453d-7a62-5cd1-6855-999dddf602b9 > null
0:0 - *... but no more daunting than the warriors Vlaakith will send after you. You are Hshar'lak. An apostate.* uid: 2223a85c-b77e-4309-bbb6-97d6c9e51b8e Node context: h-SHAR-lak > *What comes next for Lae'zel of K'liir?*
0:0 - *You'll be waiting.* uid: 3b4cc462-6675-ae36-2ebb-9b9b3f7b79ba === END NODE ===
0:0 - *You've grown accustomed to the rock. Hells, maybe - just maybe - you're even fond of it.* uid: 44f4e39b-b042-f443-6504-b28c079897b4 > *As for Vlaakith's kith'raki, let them come.*
0:0 - *As for Vlaakith's kith'raki, let them come.* uid: aab24ae0-0671-93db-9836-44703aac6b72 Node context: kith-RACK-ee > *You'll be waiting.*
0:0 - *You may find some kindred spirits among the duergar, but alliances will be rare - and friendships, even rarer.* uid: ab9a87bb-6143-5991-dacc-d879722554a1 > *As for Vlaakith's kith'raki, let them search.*
0:0 - *The Netherbrain is ended, the Grand Design is thwarted. You slept soundly for the first time in uncounted months.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_Shadowheart.lsj Synopsis: Avatar Shadowheart has a moment of reflection by herself in a room in the elfsong tavern, the night after the battle for Baldur's Gate and defeat of the Netherbrain. She considers what comes next, with reactivity for how her personal story played out.
0:0 - *A long time ago, you never came home. Now is the time to correct that.* uid: 1bb3d03b-fb32-ed62-cfe3-58e37d84d414 Cinematic: Shadowheart smiles to herself === END NODE ===
0:0 - *Who wouldn't want to spend some time with the saviour of Baldur's Gate? Oh the stories you could tell them...* uid: 540cd145-3fd5-d9e8-599d-7d8dc12398bf Cinematic: Shadowheart smiles to herself === END NODE ===
0:0 - *And if you should enjoy yourself in the process, well, what harm...?* uid: 73919b1b-2d74-1992-ca5f-34ac37b2c09e Cinematic: Shadowheart smiles to herself === END NODE ===
0:0 - *Your mother and father are in no fit state for a life on the road... but once they have somewhere they can be comfortable, and you take care to visit often, what harm...?* uid: 83a615dd-e289-1287-5321-cb845f752800 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path > *Besides, there are some adventures you wouldn't want your parents to know about.*
0:0 - *Think of all the places where people live in ignorance of Lady Shar's teachings... it is nothing less than your solemn duty to usher them towards her embrace. uid: 98494ae9-d279-f006-c1bf-79983f7a8efb - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path > *And if you should enjoy yourself in the process, well, what harm...?*
0:0 - *There are many in the city and beyond who are in desperate need of Lady Shar's embrace. You shall help them, of course. And relish every moment of it.* uid: cc50dd9e-02f6-3579-4502-635a6eb672b0 Cinematic: Shadowheart smiles to herself === END NODE ===
0:0 - *That's it settled then - you'll strike out once again, and see what the roads untravelled reveal to you. Hard to abandon the adventuring life, once you gain a taste for it...* uid: db4e1ddc-2d61-0607-91f3-2f314a3cfb7e Cinematic: Shadowheart smiles to herself === END NODE ===
0:0 - *Your parents wanted you to live your life on your own terms. This is how you can honour their memory.* uid: de942fd8-237a-1719-b67e-f1606c5916dc - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > *And if you should enjoy yourself in the process, well, what harm...?*
0:0 - *There is a dark forest out there somewhere. A place where a frightened little girl became Shadowheart. You must seek it out, and when you find it, offer a prayer for your parents.* uid: e7880597-bdcf-b25a-47d9-b97cd3ab820b > *A long time ago, you never came home. Now is the time to correct that.*
0:0 - *Besides, there are some adventures you wouldn't want your parents to know about.* uid: f40c10d1-21ed-94bd-6b82-80662eacfe58 Cinematic: Shadowheart smiles to herself === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_SoloFates_Wyll.lsj Synopsis: Wyll avatar reflects on his fate in the endgame.
0:0 - *When the tyrannised and the tormented cry out, you will listen. No one should suffer at the hands of man or monster.* uid: 234726fd-76ed-c679-7410-5268bd076a05 > null > null
0:0 - *Fiends will tremble at your sight as you tear your way through Avernus. You will take their horns and tails as your trophies.* uid: 2e376491-0802-b026-1bb1-17fe2938655b > null
0:0 - *But still, you'll persevere. You won't aid them for the glory. You'll aid them because it's right.* uid: 3e7fe054-43db-1377-9463-c7ccbb2f5dd3 > null
0:0 - *She's dissolved your warlock skills, just as she promised. But you will triumph with a sword in your hand and a bow at your back.* uid: 567be970-2f80-94ef-ed43-bb547239c8d7 > null
null uid: 5bb226b0-936c-d597-4e8f-06e815ea5149 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null
0:0 - *From there, you choose the road to follow. The Blade of Avernus, a man of his own making.* uid: 5e6d2488-a350-5085-97c2-67af7002f0c6 === END NODE ===
0:0 - *Mizora's dissolved your warlock skills, just as she promised. But you will triumph with a sword in your hand and a bow at your back.* uid: 605ea7ef-166b-6fca-b299-6a692cf03e75 - 0 Check flag(s) (Global): false - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > *You don't need the Hells' gifts to be mighty.*
0:0 - *But you know your work has just begun. Even now, you can feel the heat of the Hells. It is time for a culling.* uid: 63044b1a-3cc8-84ae-1f6a-c1416ba1f3cb - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > *What will be your first act as Blade of Avernus?*
0:0 - *The people may not welcome you as a hero. They may see only a devil, frightening and despicable.* uid: 63a309d5-1142-dfe8-a01d-449e82d8be78 > null
null uid: 6a454af3-c974-470d-567a-cd83d46338fc - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null
0:0 - *But you know your work has just begun. The people need a champion. They need the Blade of Frontiers.* uid: 6c03484b-d38d-c85c-56b4-d2c7684e84ba > *How will you respond?*
0:0 - *From there, you choose the road to follow. The Blade of Frontiers, a man of his own making.* uid: 6c480965-c3e2-d48b-82ea-6b34b72a69e5 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora === END NODE ===
0:0 - Find Mizora, and make her pay for what she did to you. uid: 6e42de37-b2c1-f74b-b9d7-8809f8ef3938 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null
null uid: 7aed19c7-7afe-f82c-61b0-cb2c15263e0c - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > null
0:0 - *You will bow your head for Grand Duke Stelmane. Your father, Ulder Ravengard. And all the victims of Gortash, Orin, and Ketheric, the Dead Three's chosen.* uid: 7b97520e-205c-8612-2d78-d8e17ec81704 > *Then you can begin restoring the people's trust in their leaders.*
0:0 - *For now, there's one thing you can be sure of: The Blade of Frontiers is a man of his own making.* uid: 84cb4932-a73b-c0a1-e8b9-4ac363158a0e === END NODE ===
0:0 - *You will track down the blasted devil. And you will tear her wings and cleave her infernal flesh until her screams are lost in the fires.* uid: 9c9a929e-00fb-9e91-7442-dfca57bb8d9b > null
0:0 - *You'll fell great beasts and monsters. You'll be hailed as a hero. And you'll march forth with pride, knowing you've earned the right.* uid: a5d10751-9dee-b733-b1cd-981d0005d75d > null
null uid: af121aaf-8300-58b0-e87b-949df8379c68 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > null
0:0 - *Mizora's dissolved your warlock skills, just as she promised. But Ansur has blessed you as the Heart of the Gate.* uid: b11f39d6-60a5-65ae-b378-1661f3ce9761 > null
0:0 - *For now, you take a breath, sure of one thing over all others: You are a man of your own making.* uid: bea97df9-9137-1a15-9b07-c71f149d62a6 === END NODE ===
0:0 - *You will bow your head for Grand Duke Stelmane - and the countless other victims of Gortash, Orin, and Ketheric, the Dead Three's chosen.* uid: c28f3a2e-cdf6-92e6-d4a9-8b9b9578ae5e - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > *Then you can begin restoring the people's trust in their leaders.*
0:0 - *You take a deep breath, sure of one thing over all others: You are a man of your own making.* uid: cfc51e34-86ef-5661-57f4-5b939cbd5fad === END NODE ===
0:0 - *You'll fell great beasts and monsters. You'll be hailed as a hero. And you'll always wonder if you've earned the right.* uid: e504743b-a079-39d6-1145-0381168c0b47 > null
null uid: e9b1d312-1302-7e45-0412-96f07048fa29 - 0 Check flag(s) (Global): false - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null
0:0 - *The people will gawk at your horns, at your infernal visage. But soon, they'll warmly welcome you as a Grand Duke.* uid: eb0309d7-347f-9bab-7e9f-b803e19cc2fd - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null
0:0 - *Your thoughts turn to your pact. Will Mizora ever stand in your way - and if so, will you dare resist?* uid: f96b76cb-c36f-3d6b-6462-59b45bf1018c > null
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_TheHerosRevelry.lsj Synopsis: Scene after DestructionOfTheBrain and before CombatOver showing the citiziens of Baldur's Gate reclaiming their city from the mind flayer threat.
0:0 - *You defeated the Netherbrain, and freed Faerûn from the threat of the Illithid Empire.* uid: 0e830aad-6468-ff32-af3c-8960b776efad
0:0 - *You have earned your place amongst the many storied legends of the Forgotten Realms.* uid: 2987fac5-9ba2-9278-4370-404c0a4f680b > null
0:0 - *Jubilation rises across the city. Baldur's Gate will live to fight another day, and it's all because of you.* uid: 36423cb2-6f23-1520-0bff-238f8b7a2e35 > *You did it.* > *You've done it.
null uid: 38e505e2-0c65-661a-4c9b-018de899323d Cinematic: |Brain emits one last death rattle as it sinks into Chionthar. City streets: a mother shields her child from impending mind flayer attack.| > null
null uid: 391094af-9083-65b1-8d1a-c615b2922b2a Cinematic: |The shockwave goes through the streets. Mother, child, and mind flayers surprised. Mother takes heart, grabs a weapon and impales nearest mind flayer. Other citizens do the same throughout the city streets.| > null
null uid: 7da7a272-257f-bde0-2ba6-f25010f053b7 Cinematic: Players are seen on the dock. - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleAscendsTheStalkAlone - Gale grabs on to the brain stalk and ascends to the top of the brain === END NODE ===
0:0 - *The fight for the fate of Faerûn is won, and it's all because of you.* uid: a696834b-bc9d-9405-4343-8d3b62a04565 > *You did it.* > *You've done it.
null uid: c8feaebc-bbdd-fd51-9211-148370c678a8 - 0 Check flag(s) (Global): true - END_BrainBattle_Event_GaleExplodedMidBattle - Gale exploded mid battle and Elminster teleported the party to a safe distance === END NODE ===
0:0 - *You are the saviour of Baldur's Gate.* uid: ca7142e9-53d0-3f29-8436-00fafd89a754 === END NODE ===
null uid: f49c488d-3774-3561-2e78-14178043c057 Cinematic: Players swim up on to the dock. === END NODE ===
0:0 - *The bells ring out, the citizens rejoice. Baldur's Gate will live to fight another day, and it's all because of you.* uid: f918d8e6-9947-02ed-8b76-900b36a9646c > *You did it.* > *You've done it.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_WithersGathersCompanions.lsj Synopsis: 6 months later after saving Baldur's Gate, Withers gathers the companions and player around a campfire to invite them to recollect what they've been doing.
0:0 - Thou art not above recognising the improbable nature of thy success. uid: 0c9c869e-adb6-2dac-af34-d4e6d7fad380 > Thou did well to survive.
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 143951f0-3488-4a27-bb84-dc4c73933bbe - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Well met. Settle thyself. We have much to discuss. uid: 17d623f2-10c5-0a0f-5132-9b3de2c00bb8 Animation: [gj] Party gathers around to sit near a campfire, finding their respective seats around the fire Cinematic: We see Withers, the player, and the companions in their party gathering around a campfire and taking their seats. > I asked thee once: what is the worth of a single mortal life.
0:0 - Her sacrifice was great indeed. No doubt thou will hold space for her. As she held space for thee. uid: 235e80de-9f33-6739-913e-02e47239734e > null
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 2a56e265-097d-4df6-9233-ebff4db2d56a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 3a93775b-498b-433d-ab41-c21c0f927031 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 3fa02562-ce9c-4151-a677-bf353f7a5e44 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The Emperor. I couldn't have done any of this without it. uid: 4f5af274-86c5-9849-65d2-9871a82c4d3e - 0 Check flag(s) (Global): true - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain > Thy mind flayer and thee did grow rather attached.
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 54b235b9-4e13-47d4-8dec-9997319452ff - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - But there is another who had no small part to play. uid: 66b11919-feff-aff7-9497-3ace18fd7dc9 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > Thy wizard, Gale.
0:0 - I asked thee once: what is the worth of a single mortal life. uid: 6d7d784c-4071-d6f4-0abb-0b6ec9681289 > Thou answered me:
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: 8273f15f-56a5-4d08-b640-4b3b61d4e581 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - And the loss of one in particular, who had no small part to play. uid: 88f5c186-7a9b-2908-d3d7-43f7f9f80fb6 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > null
0:0 - The same may not be said for thy wizard, Gale. uid: 8c2c6a77-d78c-32cb-4d96-97c40e56a57c - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > null
null uid: 8dcd0c31-96fe-bdd0-919a-06947d70a95c Cinematic: Withers magically manifests hologram Gale. - 0 Set flag(s) to (Global): true - END_GameFinale_State_HolopgramGalePresent - Hologram Gale appears > null
0:0 - He defied the gods to answer to his own. uid: 99994d1f-434c-d4d8-5238-44404aefecaf > null
0:0 - Gale. He sacrificed himself so that we could all live. uid: 9d55c72e-8ea1-40f8-5912-6299f5cc93d9 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > His sacrifice was great indeed.
0:0 - Thou did not ask for its presence in thy life. And yet thou recognises that thou could not have done without it. uid: a1ccd206-c577-51e7-1c04-4d9638b4ced4 > Thou need not worry.
0:0 - Thou did share a most unusual bond. A bond I daresay none have ever seen the likes of. uid: ae755119-d1f3-56c2-a0d9-4de4fe3b989c > Thou need not worry.
0:0 - But no tears, friends. I hope that my sacrifice was meaningful - that the world is a safer place, and that you have found happiness. uid: b562502b-7fec-dc37-3d07-6b197b980cc9 > Truly, I wish I could be there with you.
0:0 - Thy services may yet be required. uid: b9964b89-6bae-60d7-8630-ce9481b31df0 === END NODE ===
0:0 - Well met! I am a magical projection of Gale of Waterdeep, and if you see this manifestation, that means I have prematurely perished. uid: bc5e8986-39d6-9c66-6a5d-ee59816782d0 > And this time, I'm sorry to say, there's no coming back.
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: bdbb8866-7790-435d-8ff5-3db353eede33 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Orpheus. He became the very thing he loathed, to save his people and his legacy. uid: be541466-7f8d-bf56-2225-f228a9d2f7ff - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer > null
0:0 - But now, I voyage elsewhere, on unknown currents, through unknown realms. One with the Weave. One with the infinite. uid: c4678f2b-a4b4-9f77-6fab-7f2fd48867fb Cinematic: Hologram fades out into astral/Weave/infinite space. - 0 Set flag(s) to (Global): true - END_GameFinale_State_HologramGaleDisappears - Hologram Gale has said his bit and goes away > null
0:0 - Thou who dared die to defy Bhaal. I see the goodly cure has kept you well. uid: c8d183c1-9a90-74ea-f0dc-8ddd462fb0db Cinematic: Withers addresses Dark Urge. - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou, who art but a mortal.
0:0 - Though his body hath departed us, he did leave thee one parting message. uid: cae71cd3-5fe6-4817-a063-a61faf5aa859 > null
0:0 - |Reflection on the fact that Gale blew himself up to save everyone.| uid: d7066330-2620-4162-b3f4-d99b8dcf90c8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Thy focus is impressive. Thou didst not lose sight of thy purpose. Even in the face of distraction and despair. uid: dffb93a0-c653-fa46-6e98-3f290f03b10c > null
0:0 - Rest, fill thy will. Take thy peace where thou can get it. uid: e6290da4-6b1a-423e-de50-372b2d8a8bb1 > null
0:0 - Thou art confident. Thou hast reason to be. Thou hast accomplished much. uid: e781d409-2b1b-05e7-9317-b9627e9250b5 > null
0:0 - Thou who failed thy Father, and whose mind has all but been consumed... uid: ef2c88d7-93bb-f9a9-f582-8801bf8d67d9 Cinematic: Withers addresses Dark Urge. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou, who art but a mortal.
0:0 - Thou not without thy losses. I speak of thy wizard, Gale. uid: fffd23de-1d8a-43b2-e660-b220834541a1 - 0 Check flag(s) (Global): true - END_FinalDecisions_Event_GaleExploded - Gale explodes killing everyone and the party with Tadpoles in their heads > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GameFinale_WithersGathersCompanions_KarlachAvatar.lsj Synopsis: Withers is in his chapel, approaching a row of flickering candles. This is the Avatar Karlach version of END_GameFinale_WithersGathersCompanions.
0:0 - Indeed. His story has marched on since thy great victory - as inevitable as time itself. Let us observe. uid: 15be8926-f858-a3f6-bc75-c18c2d1c2807 === END NODE ===
0:0 - Karlach - canst thou hear me? uid: 17279f05-6d73-54fc-6b18-4e2d69a59270 Animation: [DG]: Withers slowly walks towards the candles. He slowly reaches out toward the brightest one and grasps it, the flame balances it upon the tip of his finger. (LOOP) Cinematic: Withers approaches a row of flickering candles. One burns brighter than the others. He takes the flame upon his bony fingertip and speaks to it. It flickers, alive. Node context: Withers approaches a row of flickering candles. One burns brighter than the others. He takes the flame upon his bony fingertip and speaks to it. It flickers, alive. > null
0:0 - Just long enough. Their stories have marched on, since thy great victory - as inevitable as time itself. Let us observe. uid: 6d03f809-aa93-b8a9-cfe0-6f22ae1dca91 === END NODE ===
0:0 - Thou presumeth a binary that might not be, Karlach. Come - let us observe which stories have spun from thy great victory. uid: 8c3b2d2e-4211-7fe9-f2e5-188ce2926b3e === END NODE ===
0:0 - Indeed. Her story has marched on since thy great victory - as inevitable as time itself. Let us observe. uid: bcda97fb-79fc-8f58-e337-1074376b1635 === END NODE ===
0:0 - Great stories have thee woven - and more have sprung out of the inevitable time since thy great victory. Observe. uid: f322af8c-b0a7-0d40-0a05-46bc839ebb89 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AbsolutistSpeakWithDead.lsj Synopsis: A dead absolutist outside a civilian home. He is present to give the player an indication of how difficult a frontal assault may be. There may also be a subtle hint at a path the absolutist took to make it to High Hall in the first place.
null uid: 01efca10-a05c-cdf3-7970-f3873b3b3055
0:0 - Who were you before you became a slave to the Absolute? uid: 08133eb2-f695-3de4-5898-b3cd6267138b - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_KnowsAbsoluteCultist - Player knows the corpse is an Absolute cultist. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_JustAnotherWorker - Player knows that the dead Absolutist felt like it was just another worker with no meaning/purpose. - 1 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Nobody... Another worker... Another automaton...
0:0 - How did you get here? uid: 16924b7d-359f-6b2c-d13e-4085ac162116 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Sewers... underground... unnoticed...
0:0 - Sewers... underground... unnoticed... uid: 2d16226e-8b1f-3a64-83bb-1aeb2a7629e2 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_AbsolutistCameViaSewers - Player knows the Absolutist came to the city via the sewers. > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 5aafb188-183c-efbf-24ce-9d3765e90fc9 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Lewis... Morell... loyal servant... of the... Absolute... uid: 66f624e6-b6da-47fc-3104-c64afd0e0f41 Node context: Nim-EE-ass - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_KnowsAbsoluteCultist - Player knows the corpse is an Absolute cultist. > null
0:0 - Why did you join the Absolute's forces? uid: 6e50d992-6360-30dc-8cc4-bde28b36d5b3 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_JustAnotherWorker - Player knows that the dead Absolutist felt like it was just another worker with no meaning/purpose. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_DidYouFindPurpose - Player asked the Absolutist corpse if it found purpose working for the Absolute. - 1 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Joining... not my... choice...
0:0 - Leave. uid: 91f8b748-cb33-d4f2-1d0f-e041f077eb28 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 94f84a3c-e427-1237-9048-796393042f4d
0:0 - And in the end, did you find your purpose with the Absolute? uid: 9dc01357-8bb5-ea8e-500f-570a9f1aa53f - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_DidYouFindPurpose - Player asked the Absolutist corpse if it found purpose working for the Absolute. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > You are... my... purpose...
null uid: a1b7ee1d-f31f-8394-8784-ee647c382b5e
0:0 - Who are you? uid: aedba011-002a-1f42-1ed9-0bce684e2368 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_MentionedGrandDesign - Absolute cultist mentioned Grand Design when talking to player. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Lewis... Morell... loyal servant... of the... Absolute...
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: b4f81406-303f-5ec9-e7dc-1a2cf608f9bb - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
0:0 - *The spell's power wanes. You can ask no more questions.* uid: b7f35ec2-5152-dd9c-8aa6-8f0c8a124219 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - How many more cultists are there? uid: bbaa6e51-78ff-ff9f-ce44-4afff61559c9 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_KnowsAbsoluteCultist - Player knows the corpse is an Absolute cultist. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Many came... few left... men slaughtered...
0:0 - So you're a cultist? uid: c926ea8c-ff64-424a-a807-4ebc3037672c - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_KnowsAbsoluteCultist - Player knows the corpse is an Absolute cultist. true - END_GatherYourAllies_MentionedGrandDesign - Absolute cultist mentioned Grand Design when talking to player. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Lewis... Morell... loyal servant... of the... Absolute...
0:0 - Felled... on the threshold... of victory... uid: d9a9c5e6-0d7f-115b-80a5-1e1641c28e05 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_MentionedGrandDesign - Absolute cultist mentioned Grand Design when talking to player. > null
null uid: dc4fde12-1e45-b107-a33c-878ac0b4cf43
0:0 - How did you die? uid: de6192ac-0057-0833-b84b-a2b1678c5ea8 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Fighting... last of... City Watch...
0:0 - What were you doing here? uid: e022a6d0-b942-e022-bf92-d498453db817 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Instructed... to raid... the city...
0:0 - Where were these sewers you came through? uid: e938fb24-2a29-bc76-e638-2cce28578dd8 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_AbsolutistCameViaSewers - Player knows the Absolutist came to the city via the sewers. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Cliffside... under... tower... nearby...
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_Act1GroupAllyAwards.lsj Synopsis: Volo has partially concerned himself with the injured civlian and Shadowheart is there with him. They are here to offer their respective supports to the player. This is meant to be exceedingly brief.
0:0 - |And my Adepts sworn to the Lady of Darkness| uid: 2523dd56-3ead-b59d-07c2-0155ff03dfe8 Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_ShadowheartReinforcementsAwarded - Shadowheart Ally Award given > null
0:0 - |Your allies have gathered to offer their support| uid: 6190cdcf-9cb8-fdac-c0dc-ca1bfe27834d Node context: 00000000-0000-0000-0000-000000000000 > |You have my magical music|
0:0 - |You have my magical music| uid: 74403a24-be50-74ca-56ac-193567815ca5 Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_VoloReinforcementsAwarded - Volo Ally Award given > |And my Adepts sworn to the Lady of Darkness|
null uid: a8ab610c-02a5-a6e5-ee33-765c6c2b97ab Node context: 00000000-0000-0000-0000-000000000000 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_Act3AndZevlorGroupAllyAwards.lsj Synopsis: This group is positioned outside the house as a sort of welcome wagon to the player pointing towards the house to go in and find the player's other allies there. The participants primary purpose is to inform the player of the support they are offering. This is meant to be a very brief dialogue.
0:0 - |Fantastic! Here's the Barrel. Just be sure to be clear when it goes off.| uid: 341b4b25-8e05-c512-c8e1-80c88e1ba515 Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_WulbrenGaveExplosive - Wulbren gave the player a fresh runpowder barrel true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > |And me| > |There are more of us inside.|
0:0 - |And me| uid: 3511960d-a983-4b2a-70c1-3192e74459e1 Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SteelWatcherReinforcementsAwarded - Steel Watcher Ally Award given > |And my Watchers| > |More Inside house|
null uid: 3cd737ae-6717-f7e7-72c7-4361f129a938 Node context: 00000000-0000-0000-0000-000000000000 === END NODE ===
0:0 - |The others await you inside| uid: 553a947d-b24f-8060-1679-6656f431a78a Node context: 00000000-0000-0000-0000-000000000000 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |More Inside house| uid: 56d5893f-ff38-db96-7210-9707d69313ab Node context: 00000000-0000-0000-0000-000000000000 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |And my Watchers| uid: 66576e7e-1d8c-bd49-04bf-873332cbff79 Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_ValeriaReinforcementsAwarded - Valeria Ally Award given > null > |There are more of us inside|
0:0 - |And the Ironhands grenades. Speaking of I have a barrel of Rune Powder if you'd like. End of Baldur's gate seems appropriate time to use such quantities of the precious| uid: 79356669-4e3f-b082-0a2e-42b44ba1ab97 Node context: 00000000-0000-0000-0000-000000000000 - 0 Check flag(s) (Tag): true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.) > |I'll take you up on that offer!| > |I'll pass. Trying to keep a low profile going in. Thanks though|
0:0 - |There are more of us inside.| uid: a7254cf3-3b1b-0dab-a014-e007230c23ad Node context: 00000000-0000-0000-0000-000000000000 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
0:0 - |There are more of us inside| uid: e0fa726b-832c-3ef6-9a70-05b7e5bb7c26 Node context: 00000000-0000-0000-0000-000000000000 - 0 Check flag(s) (Dialog): false - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_Knows_AlliesInside - Someone informed the player that the allies are inside the house > null
null uid: e3039754-0b2c-294b-a31d-e253b13fe972 Node context: 00000000-0000-0000-0000-000000000000 === END NODE ===
0:0 - |Your loss. You could have wielded the power to level mountains| uid: fae4ff76-5626-3e83-d377-d641d4907a2b Node context: 00000000-0000-0000-0000-000000000000 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > |And me| > |There are more of us inside.|
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_AstarionSummonResponse.lsj Synopsis: Vampire Lord Astarion has summoned several undead NPCs to fight for him in the final battle.
0:0 - My children! What a beautiful sight. 1:0 - My children! What a beautiful sight. uid: 1dd2d3de-e5ac-dd52-9092-9a98dff89eeb - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Bombs at the ready! uid: 9d1692c9-09fc-9353-fec9-5455e7b4ab36 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_HagSummonResponse.lsj Synopsis: Hag has offered the player a greater invisibility spell to the player to assist them in the final fight. She isn't present, it's just her voice.
0:0 - Here's a little help from Auntie, petal - go get 'em. uid: d8b3d1d9-610e-ab6e-bc2f-af94bdca4874 Node context: affectionate === END NODE ===
0:0 - Moonmaiden, heal our allies! 0:1 - By Selûne's light, be healed! 0:2 - In her radiance, you are made whole! 0:3 - Our Lady of Silver, hear me! uid: f0221687-ce74-6dd0-f4e0-d59c0cdaf4bc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_KeeneSummonResponse.lsj Synopsis: Line shouted when we summon Nine-Fingers into battle against our enemies in the end-game
0:0 - The guildmaster sends her regards. uid: bc0c6558-26c0-4b03-98eb-408c4a1d5542 Node context: Line shouted when we summon Nine-Fingers into battle against our enemies === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_MizoraSummonResponse.lsj Synopsis: AD spoken by Mizora when she is summoned ot help in end game.
0:0 - I thought you'd never ask. uid: d1f20bdc-24e0-03da-eb65-b2f46ca4b7eb === END NODE ===
0:0 - On your word! 0:1 - In her name, I strike at thee! 0:2 - Dame Aylin will not let this place fall! 0:3 - Moon above and stars beside her! uid: f09d9b56-d724-4b1b-26ef-97bbf7762dfa === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonAstarionAlly.lsj Synopsis: PAD when you summon Astarion's Gur Hunter allies, lead by the Monster Hunter Ulma.
0:0 - All right, let's see how the Gur fare against this. 1:0 - All right, let's see how the Gur fare against this. 2:0 - Ulma, call in your hunters! 3:0 - Ulma, call in your hunters! 4:0 - Ulma. Your Gur hunters will turn this tide. Join me. 5:0 - Ulma - I need the Gur's strength. Join me! 6:0 - Gur hunters, attack! 7:0 - Gur hunters, aid us! 8:0 - Ulma? Call in your hunters - we've found their prey. 9:0 - Ulma? Call in your hunters - we've found their prey. 10:0 - Ulma - we require your hunters! 11:0 - Get in here, Ulma! We need your Gur hunters! 12:0 - Ulma - we need your hunters! 13:0 - Gur hunters, come to our aid! 14:0 - At our command, Gur. 15:0 - Noble Gur, heed my hamster's call! 16:0 - Ulma, gather your hunters! It's time to slay some monsters. 17:0 - Ulma, gather your hunters! It's time to slay some monsters. uid: 080cbacb-b5ba-5c58-1bc9-76488b455d9a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonFlorrickAlly.lsj Synopsis: Player summons Florrick to the end game.
0:0 - Florrick! Get out here, Counsellor! 1:0 - Florrick - it's now or never! 2:0 - Counsellor Florrick - Baldur's Gate requires your protection once more. 3:0 - Florrick, help us! 4:0 - Now's the time, Counsellor Florrick! 5:0 - Florrick! Bring the Flaming Fist to my aid! 6:0 - If you would be so kind, Counsellor! 7:0 - Florrick - I need your aid! 8:0 - Florrick, where in the hells are you? uid: 0b4860d6-082b-4fab-b3c4-5d426d101a26 Node context: Calling out to Counsellor Florrick for aid. - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonGrenadierAlly.lsj Synopsis: Player summons Ironhand gnome grenadiers throwing bombs.
0:0 - Ironhands! Let's see if gnomes are actually good for something. 1:0 - Ironhands - alight! 2:0 - Ironhands - alight! 3:0 - A blast of Ironhand ingenuity will turn this tide. To me! 4:0 - Blast away, Ironhands! 5:0 - Blast away, Ironhands! 6:0 - Blast away, Ironhands! 7:0 - Ironhand Gnomes, time to make it rain fire! 8:0 - Show the Absolute some Ironhand engineering! 9:0 - Grenadiers - unleash your bombardment! 10:0 - Bombs away! 11:0 - Bombs away! uid: e6ab80e6-9949-4844-90c1-ab06d9838c94 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Auntie Ethel? Be a dear and help, won't you? 1:0 - Auntie Ethel, it's time you got up to your old tricks. 2:0 - Auntie Ethel, it's time you got up to your old tricks. 3:0 - Ethel - to me. It's time you made good on our arrangement. 4:0 - Ethel, show them what you're made of! 5:0 - Time you made good on your bargain, hag. 6:0 - Time you made good on your bargain, hag. 7:0 - All right, Ethel, show us what a hag can really do! 8:0 - Be a dear and come when you are called, Auntie. 9:0 - Time to put your trickery to good use, hag. 10:0 - Auntie Ethel - it's time to hold up your end of our bargain! uid: 14631dd8-52e4-40f8-badb-9798f92a045e - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonHarperAlly.lsj Synopsis: Player summons Jaheira's Harpers into combat.
0:0 - To me, Harpers! For Baldur's Gate! 1:0 - Harpers - weapons ready! 2:0 - Harpers - weapons ready! 3:0 - Harpers, stand with me. We defeat this evil together. 4:0 - Harpers - attack! 5:0 - Harpers? Out of the shadows. 6:0 - Harpers? Out of the shadows. 7:0 - Those Who Harp, let's kick evil's arse! 8:0 - Harpers! For the fallen! 9:0 - Harpers - to me! 10:0 - Harpers - now is the time! 11:0 - Harpers - now is the time! uid: a7199458-f76e-4097-82df-369c40c1952d - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Isobel! A little healing magic, if you please. 1:0 - Isobel, we're in need of your talents. 2:0 - Isobel, we're in need of your talents. 3:0 - Isobel - some healing, if you please. 4:0 - Isobel - now's your chance! 5:0 - Some healing, if you please. 6:0 - Some healing, if you please. 7:0 - Hey, Isobel! Can the Moonmaiden perk us up? 8:0 - Time to save our skin again, Isobel! 9:0 - Isobel - lend us your healing touch! 10:0 - Isobel! We need healing! uid: 4c7a6d05-5553-4130-86b3-091183c0e28f - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonKeeneAlly.lsj Synopsis: Player summons Lady Nine-Fingers Keene's Personal Guard if they helped expose Roah Moonglow and funded the underbelly resistance.
0:0 - We need you, Lady Keene! Time to honour your debt. 1:0 - Lady Keene - your fighters! NOW. 2:0 - Lady Keene - your fighters! NOW. 3:0 - A favour given is a favour owed. Lady Keene - time to repay your debt. 4:0 - Don't stand on ceremony, Lady Keene. We need you! 5:0 - All right, Lady Keene. Send them in! 6:0 - All right, Lady Keene. Send them in! 7:0 - Lady Keene - get in here! 8:0 - Oh Astele? Send in your ladies, would you? 9:0 - Lady Keene, we need you in this fight. 10:0 - Lady Keene - we need your people. NOW. 11:0 - Lady Keene - we need your people. NOW. uid: e0289a15-19ec-48cd-9dc4-e4735f17109f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonMizoraAlly.lsj Synopsis: Player summons Mizora to help in end game.
0:0 - Mizora! Bring down hellsfire! 1:0 - It's your move, Mizora! 2:0 - Mizora. It's time these creatures paid a devil their dues. 3:0 - Mizora, we need you! 4:0 - Time to make good, Mizora! 5:0 - Mizora, show your ugly face! 6:0 - Come and break a nail, Mizora! 7:0 - Mizora, aid us! 8:0 - Time to do your part, Mizora! uid: 12852b70-76cb-4c35-85a1-0e7ed33e92b7 - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonNightsongAlly.lsj Synopsis: Summoning Dame Aylin (Nightsong, but don't call her that)
0:0 - Dame Aylin? It's your time to shine! 1:0 - Dame Aylin? It's your time to shine! 2:0 - Come, Dame Aylin. It's your time! 3:0 - Come, Dame Aylin. It's your time! 4:0 - Dame Aylin. Your light must shatter this darkness. 5:0 - Dame Aylin. Your light must shatter this darkness. 6:0 - Now's your chance, Dame Aylin. 7:0 - Dame Aylin - into the fray! 8:0 - Daughter of Selûne, show me what you can do! 9:0 - Daughter of Selûne, show me what you can do! 10:0 - All right, Dame Aylin! Time to tear these rats a new one. 11:0 - All right, Dame Aylin! Time to tear these rats a new one. 12:0 - Dame Aylin - there are some here who don't yet fear your name! 13:0 - Dame Aylin will surely aid us. The Moonmaiden's very own daughter knows our cause is just. 14:0 - Aylin! Bring your righteous fury to bear. 15:0 - DAME AYLIN! WE HAVE NEED OF HEAVEN'S BOOT! 16:0 - Dame Aylin! Lend me your sword! 17:0 - Dame Aylin! Lend me your sword! uid: d36a924b-25bf-4648-9388-d78bb6741e40 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonOrthonAlly.lsj Synopsis: Player sumons Orthon if you defeated Raphael in the HoH and forced him to serve you OR accepted his deal for Endgame.
0:0 - Yurgir, be a darling and lend a hand! 1:0 - Yurgir, be a darling and lend a hand! 2:0 - Yurgir - to battle! 3:0 - Yurgir - to battle! 4:0 - Yurgir! I need an orthon's might in this battle. 5:0 - Yurgir! I need an orthon's might in this battle. 6:0 - Yurgir, time to hunt! 7:0 - Come, Yurgir. The hunt awaits. 8:0 - Yurgir, unleash the Hells' fires! 9:0 - Yurgir, unleash the Hells' fires! 10:0 - Yurgir - make use of yourself! 11:0 - Get in here, you big devil you!
12:0 - Heel, hellhound! 13:0 - Yurgir, to the hunt! 14:0 - Yurgir! Today, we hunt a Netherbrain. Join us! 15:0 - Hound of hell! Boo calls, so come and serve a true hunter! 16:0 - Orthon - with me! 17:0 - Yurgir - lend your strength! uid: 6ed0deb5-f09a-4ad6-8f05-7e318a604b2d Node context: Yurgir = YUR-gear - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonOwlbearCubAlly.lsj Synopsis: Player summons the armoured owlbear cub into battle.
0:0 - Get out here, cub! It's time to finally earn your keep. 1:0 - Get out here, cub! It's time to finally earn your keep. 2:0 - Bare your claws, cub! 3:0 - Bare your claws, cub! 4:0 - My owlbear friend. Time for some of your fabled ferocity. 5:0 - My owlbear friend. Time for some of your fabled ferocity. 6:0 - Owlbear cub, let's test that armour of yours! 7:0 - Owlbear, show them your claws! 8:0 - Let's see what the cub can do! 9:0 - Let's see what the cub can do! 10:0 - Bare your beak, owlbear! 11:0 - Here, owly cubby cubby. 12:0 - Come, cub - show them how you've grown! 13:0 - Young owlbear, show us your fury! 14:0 - Time to bite, my owlbear friend! 15:0 - Time to bite, my owlbear friend! uid: b303372d-d934-448b-8b2e-bf75791bcbf9 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonRolanAlly.lsj Synopsis: Call to rolan to rain fire from the skies in the final battle.
0:0 - All right, Rolan. Let's see if your powers match your ego. 1:0 - All right, Rolan. Let's see if your powers match your ego. 2:0 - Where is that wizard? Rolan, to the fray! 3:0 - Where is that wizard? Rolan, to the fray! 4:0 - Rolan! Unleash fire from the heavens. 5:0 - Rolan! Unleash fire from the heavens. 6:0 - Rolan - unleash fire from above. 7:0 - Rolan - bring down fire from above! 8:0 - Come on, Rolan. Show off that magic of yours! 9:0 - Come on, Rolan. Show off that magic of yours! 10:0 - Rolan - fire up that artillery! 11:0 - Bombs away, Rolan! 12:0 - Time to make yourself useful, little wizard! 13:0 - Rolan, let loose your barrage. Rain down fire! 14:0 - Rolan - bring the fire. NOW! 15:0 - Rolan - bring the fire. NOW! uid: de2f814a-e398-4337-8e75-07096758a120 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonShadowheartAlly.lsj Synopsis: One-liner summoning ally in combat
0:0 - Shadowheart - aid us! uid: 3cc0ff1a-9a54-4d61-0440-7132479f84cd Node context: Combat rally cry (summoning ally) GROUP_Player line. Does not need to be recorded by S_Player_Shadowheart === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonSteelWatcherAlly.lsj Synopsis: Player calls this line when they summon the Steel Watcher into battle.
0:0 - Steel Watcher - fall in! Time to join the fight. 1:0 - Steel Watcher - stand with me! 2:0 - Steel Watcher - stand with me! 3:0 - Steel Watch! Subdue these creatures. I command it. 4:0 - Steel Watcher - forward! 5:0 - Steel Watcher, into service! 6:0 - Steel Watcher, into service! 7:0 - Steel Watch - cousins! Time to shine! 8:0 - Watcher! You were made to save the city, were you not? 9:0 - Steel Watcher - those foes are for you! 10:0 - Steel Watcher - on guard! 11:0 - Steel Watcher - on guard! uid: 67475b83-c2f7-4e12-a6b4-5c7e6226afdb - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonVampireAlly.lsj Synopsis: PAD when you summon Vampire Lord Astarion's 'Army of the Dead', including Skeletons, Werewolves, and Shadow Creatures.
0:0 - Come, my unholy minions - fight for your master! 1:0 - Come, my unholy minions - fight for your master! 2:0 - Awaken your undead servants, Astarion! 3:0 - Awaken your undead servants, Astarion! 4:0 - Lord Astarion, the armies of the undying must join this fight. 5:0 - Lord Astarion, the armies of the undying must join this fight. 6:0 - Astarion - send forth your army of the dead! 7:0 - Astarion, call forth your army of the dead! 8:0 - Astarion, bring in your undead! 9:0 - Astarion, bring in your undead! 10:0 - Astarion, unleash the dead! 11:0 - All right, fangs - it's all you! 12:0 - Come then, Astarion - introduce us to your new friends! 13:0 - Astarion, bring forth your undead warriors! 14:0 - Lord Astarion, unleash your nocturnal servants! 15:0 - Astarion! Summon your pale and scrawny fellows! 16:0 - It's time, Astarion - we need the dead on our side! 17:0 - It's time, Astarion - we need the dead on our side! uid: cfea6069-27ea-3710-0a59-03a881f2d4ba - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonVeteransAlly.lsj Synopsis: Player summons several tough Tiefling Veterans if Zevlor saved.
0:0 - Zevlor, dear, this is your cue! 1:0 - Zevlor! Tieflings! Now's your time. 2:0 - Tiefling warriors, show your might. 3:0 - Tiefling warriors, show your might. 4:0 - Zevlor! War summons you once again. Show me how you answer. 5:0 - Zevlor! War summons you once again. Show me how you answer. 6:0 - Tiefling veterans - put your experience to work! 7:0 - Tiefling veterans - put your skills to use! 8:0 - Tieflings, to arms! 9:0 - Tieflings, to arms! 10:0 - Fight your last battle, friends! 11:0 - May this be your last battle, my friends! 12:0 - Zevlor - you are needed! 13:0 - Veterans - join the fray! 14:0 - Veterans of the Hells - to arms! 15:0 - Veterans of the Hells - to arms! uid: 59360ac4-171d-4e75-ae0e-a818b41dcef6 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - Voss! I call on your might! 0:1 - Come, Voss - I need you! 0:2 - Voss, to battle! uid: 1e6f9eb3-066b-515a-bfa3-3ee5ddd8db7f === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonWatchersAlly.lsj Synopsis: Player summons the City Watch, helmed by Valeria the hollyphant into battle.
0:0 - Guards, come quick! Gods, that felt wrong. 1:0 - Guards, come quick! Gods, that felt wrong. 2:0 - I call for the City Watch! 3:0 - I call for the City Watch! 4:0 - Baldur's Gate trembles. City Watch, come to her aid. 5:0 - Baldur's Gate trembles. City Watch, come to her aid. 6:0 - City Watch - fight for your homes! 7:0 - City Watch - reclaim your home! 8:0 - City Watch, shake the ground! 9:0 - City Watch, shake the ground! 10:0 - City Watch! Make Baldur's Gate proud. 11:0 - City Watch! Show us what Baldur's Gate is made of. 12:0 - Where ever are the City Watch when you need them? 13:0 - City Watch! Defend your home! 14:0 - City Watch - into position! 15:0 - City Watch - into position! uid: d5f209f6-0875-4d90-93fc-779b4a02c7c1 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_PlayerSummonZhentarimAlly.lsj Synopsis: Player summons units from Roah/Zhents if you refused the bribe and threatened to expose her OR refused the bribe and sweet talked her into putting the Zhents on top of the Guild if they help save the city.
0:0 - Zhentarim! It's time to step out of the shadows. 1:0 - Zhentarim, show yourselves. 2:0 - Zhentarim, show yourselves. 3:0 - It's time the Zhentarim earned their keep. Join me, Roah! 4:0 - Zhentarim! To arms! 5:0 - Come on, Zhentarim. Make yourselves useful. 6:0 - Come on, Zhentarim. Make yourselves useful. 7:0 - Zhentarim! Make yourselves useful! 8:0 - Come then, Zhent - earn your pay! 9:0 - Zhentarim! To battle! 10:0 - Zhentarim! To arms! 11:0 - Zhentarim! To arms! uid: c9b5a0e1-1d5d-414e-aaed-d3e4737e1958 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0:1 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Lady Shar, deliver us victory! uid: 9f100fa1-01a0-f4e6-18e0-00e399a1cb93 Node context: Joining battle after being summoned by an ally (SH is the leader of the Shar cult in this case) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_SteelWatcherSummonResponse.lsj Synopsis: Player summons a Gondian steel watcher into battle if they saved the Gondian hostages.
0:0 - For Gond, and Baldur's Gate. uid: 2daec124-9374-e56a-9c6f-acaaddc53ad0 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_VampireSpawnSummonResponse.lsj Synopsis: Gur hunter responds to being summoned in the final battle.
0:0 - Forward, hunters! Cleanse the land of these monsters! uid: 3114d208-0026-d006-ab70-2f97ccf712f3 === END NODE ===
0:0 - The Hellriders stand ready. uid: dfad1984-6c3a-0c4d-8a14-82f35742f14d Node context: resolute === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_ViconiaSummonResponse.lsj Synopsis: One liner battle cry
0:0 - L'il Alurl! For Shar! uid: 4ae9f5d1-b5de-bea5-0afe-69e32109f9a4 Node context: 'l-ill allure' - battle cry after being summoned to a fight by an ally === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_VossSummonResponse.lsj Synopsis: Voss speaks upon entering the end game combat.
0:0 - The City Watch will join you! uid: 5a6d0ab2-3218-6c0c-fb3b-67414b08199d === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_AD_ZhentSummonResponse.lsj Synopsis: Line shouted when we summon the Zhent into battle against our enemies.
0:0 - Let's show you that Zhentish steel you paid for. uid: d568ce5e-fb0f-d39d-9d7a-d4c762faa5f2 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_ArabellaFollowUp.lsj Synopsis: Arabella one-liner before entering the final battle.
0:0 - You lot have been good to me. Now let's show this brain who's boss.
uid: 830259e0-557b-323c-0546-df4306d2a2d7 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_ArabellaFollowUp_HasMet - Hasmet for Arabella in Gather your allies. === END NODE ===
0:0 - I wouldn't be here without you. It's time I repaid the favour. uid: c3d3ade3-b401-20a1-8f9f-303101b07d12 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_ArabellaFollowUp_HasMet - Hasmet for Arabella in Gather your allies. === END NODE ===
0:0 - Best not to delay, the brain's only getting stronger. 0:1 - We're ready to lay down our lives if you are. uid: 7520f55d-2bae-d911-de14-60d6c2858e79 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_HasMet_Beorn - Talked with Beorn === END NODE ===
0:0 - I'm glad you're here. The illithid, too. Though it'll take some getting used to. uid: eb9b47bf-116b-ec17-e136-787212e464a8 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Beorn - Talked with Beorn === END NODE ===
0:0 - Your appearance is going to take some getting used to, but I'm glad you're here. uid: f9e64863-d1e0-fd85-6bc4-67cd7f2ea987 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Beorn - Talked with Beorn === END NODE ===
0:0 - Go on ahead. We'll be ready when you need us. uid: fc11c6d5-98bd-4fd6-c429-12c0f144873c - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_Beorn - Talked with Beorn === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_DammonFollowUp.lsj Synopsis: A call to the player to get on with it and begin finding an entry into High Hall
0:0 - Who knew we'd make it this far? I'm behind you. Or wherever you need me to be, really. Lead on. uid: 5f07f474-5386-eda0-0d4e-8d52f572b646 - 0 Check flag(s) (Global): true - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game === END NODE ===
0:0 - Let's do this thing. uid: 5fdd4ecd-510d-f35b-d50b-c03d19f84138 - 0 Check flag(s) (Global): true - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) === END NODE ===
0:0 - Karlach. Look at you. Still hotter than the Hells themselves and ready to save the world. Go on - I'll be there when the time comes. uid: 8d4cdf17-e024-608d-2188-e9eb203e708d - 0 Check flag(s) (Global): false - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game === END NODE ===
0:0 - Even I was surprised by how well the owlbear would take to the potions. Just look at it! Glorious little creature. Well, not so little anymore. uid: fe655e74-fbb6-45a0-0577-6098c9f4b577 - 0 Check flag(s) (Global): false - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game - 0 Set flag(s) to (Global): true - END_GatherYourAllies_DammonFollowUp_HasMet - hasmet for Dammon in end game === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_FlorrickFollowUp.lsj Synopsis: Player talks with Florrick just before final showdown.
0:0 - My weapon is yours - you need only call. uid: 308b4572-dcd9-992e-2286-c020e1a4e863 - 0 Check flag(s) (Dialog): true - END_GatherYourAllies_FlorrickFollowUp_HasMet - HasMet for Florrick in Gather your Allies === END NODE ===
0:0 - Today, we will know only victory. Today, we take back the city!
uid: 44c2d690-f89e-9d7f-2687-05a590ed22c6 - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_FlorrickFollowUp_HasMet - HasMet for Florrick in Gather your Allies === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\EndGame\END_GatherYourAllies_GatheredAllies.lsj Synopsis: The player's allies are gathered in a building before the High Hall combats to reach the Netherbrain. They have been warned that one of us might be an illithid. This dialogue carries that reactivity, followed by the 'and my axe' battle rally from all of our allies.
null uid: 05af335d-f1ac-4d5d-bc2a-9a0594c37312 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription > null
0:0 - Ramazith's arcane artillery is more than ready to demolish your enemies and mine. Give the word, and you will not be disappointed. uid: 07dfc5fe-0d07-cd3a-2870-bcfda45133da - 0 Check flag(s) (Global): true - LOW_SorcerousSundries_State_PlayersSideWithLorroakan - Checks whether the players have sided with Lorroakan in confrontation with Nightsong - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_LorroakanReinforcementAwarded - Lorroakan Ally Award Given > You've bought yourself some Zhentish steel. Use it well.
0:0 - Embrace your courage and let it guide you through battle. Don't give in to fear! uid: 0e6c91b0-0087-44c8-8101-983aedc7ffbe > null
0:0 - *The air is thick with anticipation. All eyes are on you.* uid: 0e82ad98-f20e-918a-149d-f882a7985c9c - 0 Check flag(s) (Global): false - END_GatherYourAllies_State_NoAlliesPresent - Player Arrives at the base of high hall wth no allies awaiting them > null
0:0 - All the strength of the lands we healed flows through me. And from me, to you. uid: 10ecffa0-a902-0b4d-dcc3-f99486bdda0e - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > I wouldn't miss this for all the souls in the city. Call my name, and I'll bring the hellfire.
0:0 - The journey has been brutal, but I stand here a Hellrider once more, and I would die a proud man if I died this day. uid: 14e659b7-7a2f-6b90-21d4-a1ba7de8a2a5 Node context: Not dramatic - stating a simple fact - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_HellriderReinforcementsAwarded - Zevlor Ally Award given > I have gathered Lady Shar's faithful. They wait in the shadows for your order.
0:0 - Nature's servant awaits. uid: 15e722e1-dc08-3f25-e287-b02162efc681 Node context: Wry, slight mock bow - she's quoting a well-known line from previous games. Should be pitched to soften the drama of a string of characters pledging their loyalty to us before / after - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_JaheiraReinforcementsAwarded - Jaheira Ally Award given > Glad to have you with us, and not a moment too soon.
0:0 - You've unexpected friends, but my debt to you still stands. The Ironhand Gnomes' firepower is yours to command. Just show us where it's needed. uid: 194de7a7-c5ae-2650-bb47-c923485f639f - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > Your safety is of paramount importance, citizen. My services are at your disposal.
0:0 - Death to the Netherbrain! uid: 1a1ed782-3633-9bbf-b905-27c09f0e5cf5 - 0 Check flag(s) (Global): true - END_GatherYourAllies_State_PlayerHasMoreEvilAllies - The Players Gathered allies are primarily "evil" aligned allies > null
0:0 - Well met. You are most welcome here. uid: 1ad9943a-389d-f9bd-4ff0-6f25f3ba6919 > null
0:0 - The Ironhand Gnomes are forever in your debt. Our firepower is yours to command. Just show us where it's needed. uid: 1ce6cd6d-6550-b22e-a468-44ebcb49a389 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > Your safety is of paramount importance, citizen. My services are at your disposal.
0:0 - *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.* uid: 1fd645d0-6fde-49ff-743b-c8206675b515 - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Appearances may change, but they do not mask the one within. This one I know.
0:0 - Look to Wyll - the Grand Duke's words will surely inspire them. 1:0 - Look to Wyll - the Grand Duke's words will surely inspire them. uid: 1ffd8c04-ab82-cd1a-cebf-f0b198be393a - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Appearances may change, but they do not mask the one within. This one I know. uid: 23f9876a-71fa-ad61-a9d1-7b6db5927116 - 0 Check flag(s) (Tag): false - Full-Illithid - |Player has become a full Mind Flayer| > null > Observe with whom it travelleth. Friends.
0:0 - Look to Minsc - the Hero of Baldur's Gate. 1:0 - Look to Minsc - the Hero of Baldur's Gate. uid: 25268b29-bc8c-5103-a102-57c23486efc2 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Minsc_State_IsInParty - ORI_Minsc_State_IsInPartydescription - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - *The Fist eyes you with suspicion. He was not expecting the saviour of Baldur's Gate to be a mind flayer.* uid: 25d98128-8d63-dafd-1c83-f548e404a3a6 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Appearances may change, but they do not mask the one within. This one I know.
0:0 - Whatever crisis we face, whatever danger threatens - your Grand Duke will always fight beside you. My blade is yours. uid: 2a89b36d-d3b7-bf6c-c0c7-e8f1d60ba397 > Now, let's kill ourselves a Netherbrain.
0:0 - But now that it is said, it is time. Swords, not words. Butt-kicking for goodness. uid: 2ca99d43-d742-df61-8a77-90507f422cba > null
0:0 - Never thought I'd be fighting alongside a mind flayer! But I'll fight with you. With magic. uid: 2d1fa7d7-0a4d-795d-6023-e4fbe2b14495 - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_ArabellaReinforcementAwarded - Arabella Ally Award Given > I'm better at crafting steel than wielding it - your friend here is armoured and potion-fuelled and ready for battle!
null uid: 37ccd578-5de0-aa96-4a54-98ee9d4c5a6c - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > null
0:0 - Thou art alone, but for thy friends. Didst thou not make allies? uid: 39ee0468-27ed-bb91-a3cc-d74504646760 - 0 Check flag(s) (Global): true - END_GatherYourAllies_State_NoAlliesPresent - Player Arrives at the base of high hall wth no allies awaiting them > I fear thy final confrontation will prove quite a challenge.
0:0 - All the strength of the lands we healed flows through me. And from me, to you. No matter what form you take. uid: 3abfc940-5031-9378-5e07-db5c6346680b - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > I wouldn't miss this for all the souls in the city. Call my name, and I'll bring the hellfire.
0:0 - Look to Jaheira - she'll know what the people wish to hear. 1:0 - Look to Jaheira - she'll know what the people wish to hear. uid: 40744ef5-ff21-4033-4660-fa32f2d19051 - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| - 0 Check flag(s) (Global): true - ORI_Jaheira_State_IsInParty - - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - Not the roaring validation you were looking for? Don't worry - I'll convince them. uid: 40eba731-bc9d-408d-a5d2-78450549f36f Cinematic: A mindmeld effect expands out from the Emperor and ripples through the crowd, turning their consternation to cheer. - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. > null
0:0 - I wish thee good fortune, and good grace. uid: 41d72d68-444c-59a7-7102-03e3e8aadb26 === END NODE ===
0:0 - I said only kind and flowery things - Harper's honour. uid: 4a1c223f-c871-c7e8-810c-dace90fdbbf3 Node context: Wry, to player - another character has dramatically asked if we're the one Jaheria has told everyone about > Yes, this is the one - and just in time. There's a city to be saved.
0:0 - All the strength of the lands we healed flows through me. And from me, to you. And whatever company you keep. uid: 4f0a9f70-c0a6-39d1-0ac4-341655680012 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > I wouldn't miss this for all the souls in the city. Call my name, and I'll bring the hellfire.
0:0 - *The Fist eyes your illithid ally with suspicion, softening to curiosity. His hostility melting at the recognition that there's more beyond those eyes than malice.* uid: 505c36ec-7444-34f6-262a-ebd65133b130 - 0 Check flag(s) (Global): true - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > My steel is yours... mind flayer. My steel is yours.
null uid: 55886766-ba5d-40e3-a4c2-22725dbe7fa1 - 0 Check flag(s) (Global): true - END_GatherYourAllies_Event_RavengardReinforcementAwarded - Ravengard Ally Award Given - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > Our city, father. Today, I fight in your honour.
0:0 - You may have changed, but my debt to you still stands. The Ironhand Gnomes' firepower is yours to command. Just show us where it's needed. uid: 574a8545-96ce-aa4e-006c-4943a20810bf - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_IronhandReinforcementsAwarded - Wulbren Ally Award given > Your safety is of paramount importance, citizen. My services are at your disposal.
0:0 - I wish thee good fortune, and good grace. uid: 5778988a-9a74-4fc2-9d47-6133b61de4b3 === END NODE ===
0:0 - Yes, this is the one - and just in time. There's a city to be saved. uid: 5ded6e07-18dd-0841-9018-905e8ab1ea9a Node context: Turning back to guard, confirming we're the one everyone's been waiting for > null
0:0 - Whatever strength I have to lend, I will lend it. Son - let us make our city proud again. 1:0 - Whatever strength I have to lend, I will lend it. I will make my city proud again. uid: 5ff7cdbe-72cf-f9c7-1b2e-62b195a7162d - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_RavengardReinforcementAwarded - Ravengard Ally Award Given > null > null
0:0 - Our city, father. Today, I fight in your honour. uid: 60697fb7-8c8c-4919-91e0-6a54dfe6811e > null
0:0 - *The Fist's suspicion softens to curiosity, his hostility melting at the recognition that there's more beyond those eyes than malice.* uid: 607ea5c7-5fd9-64ba-1d7e-b8ebbe57257c - 0 Check flag(s) (Global): true - END_General_State_PlayerIsMindFlayer - Player has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > My steel is yours... mind flayer. My steel is yours.
0:0 - Our freedom depends on your bravery today. You are the guardians of the city! uid: 63bd625d-9ce7-65eb-9cda-8605accf0d86 > null > null
0:0 - Now she stands poised to save the city. I can think of no champion more worthy. 1:0 - Now he stands poised to save the city. I can think of no champion more worthy. 2:0 - Now they stand poised to save the city. I can think of no champion more worthy. uid: 679ad96b-b6fa-41b1-669a-8116917909a1 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
0:0 - While I draw breath, I will not let this city bleed. uid: 694b294d-b7d3-1286-393a-5a1a777076da > null
0:0 - You can count on me, little rabbit. I thirst for the hunt. uid: 6973b971-5893-08bd-f828-25d3e2ddc22c - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_OrthonReinforcementAwarded - Orthon Ally Award Given > null
0:0 - Thou art alone. Didst thou not make allies? uid: 69ecbc1f-8dda-5384-0e61-da9428f6b12e - 0 Check flag(s) (Global): true - GEN_SoloPlayer - GEN_SoloPlayerdescription true - END_GatherYourAllies_State_NoAlliesPresent - Player Arrives at the base of high hall wth no allies awaiting them > I fear thy final confrontation will prove quite a challenge.
0:0 - Your safety is of paramount importance, citizen. My services are at your disposal. uid: 6af92048-5f37-71ec-c8e3-59e1015f2b54 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SteelWatcherReinforcementsAwarded - Steel Watcher Ally Award given > The Moonmaiden's silver light is a shield in dark times. Today, it is mine to wield.
0:0 - *The Fist eyes your illithid ally with suspicion, softening to curiosity. His hostility melting at the recognition that there's more beyond those eyes than malice.* uid: 6d6a2654-3c88-07e1-f8dc-ac4d6f05aef0 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) > My steel is yours... mind flayer. My steel is yours.
0:0 - *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.* uid: 71f0c9c4-9a45-453c-2903-1516b5981e1b - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) > Appearances may change, but they do not mask the one within. This one I know.
0:0 - They will lay the final stitch on the fate of Baldur's Gate. uid: 7385a002-382b-3a56-9be7-767a1bd3f678 > null
null uid: 73c75d82-0502-21b8-56f2-5573395e3550 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription > null > null
null uid: 7663d0c5-7a30-431b-86b3-14818cd742d9 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion > null
0:0 - Congratulations, petal - you've got a hag on your side. And if that doesn't save your arse, nothing can. uid: 7b0d88c3-0eb1-0c05-c3d0-8b9c184a7c6c - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_HagReinforcementAwarded - Hag guaranteed her support for the upcoming fights > I want my city back, and I've brought the toughest bastards from the Guild to get the job done.
0:0 - But now Minsc knows the number. The number is none, because Baldur's Gate is my home, and it will not fall while Minsc and Boo still stand. uid: 88a25621-1526-2ed2-92f8-bc1212cd7180 > null
0:0 - *The Fist eyes your illithid ally with suspicion, softening to curiosity. His hostility melting at the recognition that there's more beyond those eyes than malice.* uid: 8afae20f-aac2-e056-f955-e9e616da8a6b - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > My steel is yours... mind flayer. My steel is yours.
0:0 - My dark forces are at your command today. We have a common goal. uid: 8b026b6c-e095-8122-9186-f26ae06b2cd1 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_AstarionLordReinforcmentAwarded - Astarion Lord Ally Award given > I was the first Dark Justiciar in a generation, but soon we'll be legion. And today, we fight at your side.
0:0 - I'm better at crafting steel than wielding it - your friend here is armoured and potion-fuelled and ready for battle! uid: 98c98a89-7834-fc25-ffc8-9f4acc02f970 Node context: he's talking about the owlbear cub - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_OwlbearCubReinforcementsAwarded - Owlbear Cub Ally Award given > *Screech!*
0:0 - You're late, friend. uid: 9d05d0a3-83cb-1f68-f5ae-7ddeca656ff4 Cinematic: addressed to the player - 0 Set flag(s) to (Dialog): true - END_GatherYourAllies_HasMet_IllithidAlly - The FF greeter has met the illithid ally with appropriate reactivity > This is the one you spoke of?
0:0 - *Uncertainy ripples through them. That a mind flayer could appeal to freedom is... a confusing notion.* uid: 9e8081c4-1b0c-9c52-2f98-10125e75e0f6 > null
0:0 - Not sure what I have to offer a mind flayer, if I'm honest, but I hope my words of encouragement and reassurance will strengthen your - ah - resolve. uid: 9f8aae89-c08e-3155-00a3-10bab3a32c19 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_VoloReinforcementsAwarded - Volo Ally Award given > The journey has been brutal, but I stand here a Hellrider once more, and I would die a proud man if I died this day.
null uid: a24a7ad4-07a7-224a-dbe8-b1920a969124 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > null
null uid: a2567c01-a533-f89f-24aa-8c1b5affcd18 Cinematic: A mindmeld effect expands out from the player and ripples through the crowd, turning their consternation to cheer. > null
0:0 - *You feel a tickle of mirth in the Emperor's thoughts. If they only knew the truth.* uid: a2fd930d-e967-407e-9461-6f93899b4484 - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) false - END_IllithidOptions_Event_EmperorBetrayal - Player refused to work with the Emperor, or just attacked him. true - WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity - Players know that the Emperor is/was Balduran before becoming a mind flayer === END NODE ===
0:0 - We fight to defeat the Netherbrain. We fight to take control of its Crown. 1:0 - We fight to defeat the Netherbrain. We fight to take control of its Crown. uid: adb01fda-600f-73bb-4934-a4b11b29133c - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null > null
null uid: b6ac0705-e5e4-89e6-fa06-100c1788dd96 - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_AstarionLordReinforcmentAwarded - Astarion Lord Ally Award given > null
0:0 - *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.* uid: b890b035-6880-b55c-24f9-936ed87a82d7 - 0 Check flag(s) (Global): true - END_General_State_EmperorIsPartyMindFlayer - The player gave the stones to the Emperor and he is the party Mind Flayer who will be responsible for casting Karsus' Compulsion on the Netherbrain - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > Appearances may change, but they do not mask the one within. This one I know.
0:0 - To blood, death, and slaughter! A fight well fought, and a brain well burned. 1:0 - To blood, death, and slaughter! A fight well fought, and a brain well burned. uid: c9c28411-a000-55cb-3e3f-174312f8af1f - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > null > null
0:0 - The Murder Lord's own tributes will be yours to command. Use us violently, and slaughter well. uid: c9eb3f00-23b6-6b69-2d09-114d7e7d902a - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SarevokReinforcementAwarded - Sarevok gave aid for the final fight > null
0:0 - My steel is yours... mind flayer. 1:0 - My steel is yours. uid: cef57b7b-4a3f-e741-095b-504773afd6dd Cinematic: A beat while he considers the mind flayer. Flaming Fist salute before delivering the line - feet together and bring left hand to right pec - then return to normal stance after. - 0:0 Tag: Full-Illithid - |Player has become a full Mind Flayer| > And I'm not alone.
0:0 - I wouldn't miss this for all the souls in the city. Call my name, and I'll bring the hellfire. uid: cf3ff1ee-4511-8759-a30f-31a88699060b - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_MizoraReinforcementAwarded - Devil Wyll Ability given > Nature's servant awaits.
0:0 - Did you think I was going to let you have all the fun? Mol looks out for her friends, and she'll have your back. Trust me. uid: d507d757-7417-e548-9264-2e75e025f897 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_MolReinforcementsAwarded - Mol Ally Award given > You carried me once, friend, and now I'll carry you. Ho-ho!
null uid: d9dbe69e-545c-00a8-834b-24a0df12dc5b Cinematic: The allies cheer, emboldened and ready for battle. Preferably: shot from behind them looking at player to make them feel extra heroic. > Well said.
0:0 - Why speak at all? Infiltrate their minds, and stir whatever motivations you find within. uid: d9fea113-9a0d-63d9-4fdf-f094c7f35651 > null
null uid: e7dccfd7-0db6-2352-2749-3ae7242ba4af - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_GurReinforcmentAwarded - Astarion spawn guarantees his support for the high hall escalade > null
0:0 - *The Fist eyes your illithid ally with suspicion, softening to curiosity. His hostility melting at the recognition that there's more beyond those eyes than malice.* uid: ea0eec14-6ffb-c29e-924a-bc81bf6721f0 - 0 Check flag(s) (Global): true - END_General_State_OrpheusIsMindFlayer - Orpheus has become the mind flayer - 1 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| > My steel is yours... mind flayer. My steel is yours.
0:0 - Did you think I was going to let you have all the fun? Mol looks out for her friends, mind flayers included, and she'll have your back. Trust me. uid: ebede7ca-54e2-b6c9-2a45-5c1e1a92786d - 0 Check flag(s) (Global): true - END_General_State_PartyMemberIsMindFlayer - Anyone in your party is a Mind Flayer (Player or Orpheus transformed, or the Emperor) - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_MolReinforcementsAwarded - Mol Ally Award given > You carried me once, friend, and now I'll carry you. Ho-ho!
null uid: f15d0ecb-478c-cb07-5562-905469358c64 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded - Halsin and the Spirit of the Land has promised reinforcement in the battle ahead > null
0:0 - I made some improvements to Ramazith's arcane artillery. Give the word, and the sky falls on any who stand in your way. uid: f1aaf074-8a0e-525f-ecbc-04f7f21b26a2 - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_RolanReinforcementsAwarded - Rolan Ally Award given > You've bought yourself some Zhentish steel. Use it well.
0:0 - Today - Baldur's Gate needs us. Today, we fight for - uid: f26776c4-6df1-9136-3bb1-83e59372154d Cinematic: Beorn spots us in the crowd mid-sentence. > You're late, friend.
0:0 - May your weapons sing through your enemy's throats. uid: f6980b51-e9fe-fc0e-89d4-2367c2c25a18 - 0 Check flag(s) (Global): true - END_GatherYourAllies_State_PlayerHasMoreEvilAllies - The Players Gathered allies are primarily "evil" aligned allies === END NODE ===
0:0 - Though it may not be your city, though it may not be your cause, you must find it within you to fight side by side. For today - uid: f87e2eee-8559-d71f-d408-23cf9a6b94b5 Cinematic: Beorn spots us in the crowd mid-sentence. > null
null uid: fc26b5e3-8458-6b0a-0356-eafd4e458bd8 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_KilledParents - Killed parents while on Shar Path - 0 Set flag(s) to (Global): true - END_GatherYourAllies_Event_ShadowheartReinforcementsAwarded - Shadowheart Ally Award given > null > null > null
0:0 - *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.* uid: fc4ddf80-ec78-6e0b-5ade-0db208cfacc9 - 0 Check flag(s) (Global): true - END_General_State_CompKarlachIsMindFlayer - Companion Karlach chooses to become a mind flayer > Appearances may change, but they do not mask the one within. This one I know.