File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_AD_AdmiringKill_01.lsj
Synopsis:
In Bhaal Temple, Orin would display her kills for other Bhaalist and to honour Bhaal himself with the kills. She kills not just for fun, but she sees murder as an artform. If Orin has impersonated 2 person in Wyrm's Crossing (possible targets The Smith, The Journalist, The DyingAttacker, or The Flaming Fist), their bodies will end up in Bhaal Temple. 2 Bhaalist NPCs will comment and facinate over the way she has killed the victims. In the edge-case where Orin might not have impersonated anyone in Wyrm's Crossing, a random citizen's body will be used on display instead.

0:0 - Not if the poison made the skin leak blood and the eyes weep pus. Be creative.
uid: 09d74802-31e3-e792-0b00-fd3b93ea6e41
Node context: super creepily into the murders being described in this dialogue
=== END NODE ===

0:0 - I'd have ripped the spine out, and worn its carcass as a cowl.
uid: 1f78ddea-6a30-41a9-9dd5-9001871d48db
Node context: super creepily into the murders being described in this dialogue
> Inventive, but wasteful. What of the backbone - you would discard it?

0:0 - Inventive, but wasteful. What of the backbone - you would discard it?
uid: 3a379779-de8d-db6a-f2e1-9ee21e314f73
Node context: super creepily into the murders being described in this dialogue
> Of course not. I'd save it for later - there's always use for a spine.

0:0 - Like a prize piglet, trussed up for the slaughter... Yes. You're quite right.
uid: 3e14c69a-0e06-70c6-73de-2c224e0be82c
Node context: almost a lustful description of murder
=== END NODE ===

0:0 - You are well studied in Lady Orin's ways, I see.
uid: 48c327b2-37c1-46d9-9dc5-2a2c7e52569b
Node context: super creepily into the murders being described in this dialogue
- 0 Check flag(s) (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_A - Adescription
- 0 Set flag(s) to (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_B - Bdescription
> One cannot be a true Unholy Assassin without knowing their betters.

0:0 - Of course not. I'd save it for later - there's always use for a spine.
uid: 717d3540-843e-862c-8503-17f952b6aa73
Node context: super creepily into the murders being described in this dialogue
=== END NODE ===

0:0 - So, tell me. If this was your kill, how would you have done it?
uid: 7a105d86-3578-403c-9d8a-19c7ce6a1a17
Node context: super creepily into the murders being described in this dialogue
- 0 Check flag(s) (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_B - Bdescription
- 0 Set flag(s) to (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_C - Cdescription
> I'd have ripped the spine out, and worn its carcass as a cowl.

0:0 - And we've never seen a murderer quite like Lady Orin before. No one has.
uid: 9a7bbd5e-de7b-06c4-e5e3-69833c195eea
Node context: super creepily into the murders being described in this dialogue
=== END NODE ===

0:0 - One cannot be a true Unholy Assassin without knowing their betters.
uid: 9c04b35c-bf6f-49e5-bad8-d39a4005984f
Node context: super creepily into the murders being described in this dialogue
> And we've never seen a murderer quite like Lady Orin before. No one has.

0:0 - You'd have poisoned your prey? Seems a bit... dull.
uid: a6a22f62-e62e-816c-4d80-a7d4e9ae10cb
Node context: super creepily into the murders being described in this dialogue
> Not if the poison made the skin leak blood and the eyes weep pus. Be creative.

0:0 - I am afraid I must disagree. Orin's first cut was quite clearly the throat.
uid: b51ff88f-ebac-4118-a590-58ff97bdb7df
Node context: super creepily into the murders being described in this dialogue
> But... would she not toy with the victim? Why begin with a death blow?

0:0 - A properly cut throat does not kill right away. It bleeds the victim.
uid: bbafa7b5-b1ad-0c7f-8465-6cbd03f0bb32
Node context: super creepily into the murders being described in this dialogue
> Like a prize piglet, trussed up for the slaughter... Yes. You're quite right.

0:0 - But if it were my kill... Well. It would've been slower.
uid: d291ea0a-e96f-5d30-fcf5-1189cef71aa6
Node context: super creepily into the murders being described in this dialogue
> You'd have poisoned your prey? Seems a bit... dull.

0:0 - I believe Orin first made an incision in the upper left clavicle.
uid: dc366d44-6e49-428e-a2a8-d4aa1f13f3fe
Node context: super creepily into the murders being described in this dialogue
- 0 Set flag(s) to (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_A - Adescription
> I am afraid I must disagree. Orin's first cut was quite clearly the throat.

0:0 - Tell me, then. If you were Orin, how would you have killed it?
uid: f17f1e87-7477-4ad4-905e-a6957fb2f6fb
Node context: super creepily into the murders being described in this dialogue
- 0 Check flag(s) (Local):
   true - e10b7dc5-d321-7734-c539-1ed0286457ce_C - Cdescription
- 0 Set flag(s) to (Local):
   false - e10b7dc5-d321-7734-c539-1ed0286457ce_A - Adescription
   false - e10b7dc5-d321-7734-c539-1ed0286457ce_B - Bdescription
   false - e10b7dc5-d321-7734-c539-1ed0286457ce_C - Cdescription
> I would never dare to compare myself to Lady Orin.

0:0 - I would never dare to compare myself to Lady Orin.
uid: f9b1f654-6697-4179-bdf6-803f7dbe15b7
Node context: super creepily into the murders being described in this dialogue
> But if it were my kill... Well. It would've been slower.

0:0 - But... would she not toy with the victim? Why begin with a death blow?
uid: fef74b12-c597-9838-b0a8-e7edf5217d8e
Node context: super creepily into the murders being described in this dialogue
> A properly cut throat does not kill right away. It bleeds the victim.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_AD_AwakenAbductee.lsj
Synopsis:
This dialog will play in 3 different circumstances. 1) Players unlocked the abductee stealthily before the dialog with Orin. Which would trigger a dialog with Orin. After that dialog with Orin, the abductee will wake up and play this AD. Combat than begins. Yenna would run away, companions will join players as a follower. 2) Players have entered combat with Orin, and during combat, they unlock the abductee. In which case they will awaken immediately and play this AD. Yenna runs away, companion joins as follower. 3) Player have defeated Orin and unlock the altar, in which case they are all in relatively safe enviroment. Yenna would not need to run away, companion would not need to join as follower. During combat, players attempt to rescue the victim. When the players unlock the altar, the victim is awakened and plays this AD as they are awakened. If the victim is a player companion, they join combat as an AI NPC. If the victim is Yenna she runs away.

0:0 - Did Orin do this? I will make her suffer.
1:0 - Where are we? Ah, we're in trouble. Time to get out of it.
2:0 - What...? This place reeks of evil. It must be purged.
3:0 - Orin... I will dissect her for laying her blade on me again.
uid: 27cf9c6c-f89c-41b8-8f17-05ecc5068547
Node context: Groggy at first, then determined, about to join combat
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_FacedOrinTemple - State where players have faced Orin the Bhaal Temple.
   false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
=== END NODE ===

0:0 - Where am I? I don't like this dream!
uid: 8aeddfe3-50dc-4a3d-a853-02a9b4c8b5f2
Node context: Waking up in a scary place from a deep, unnatural sleep. More active/scared - combat ongoing, running away
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_FacedOrinTemple - State where players have faced Orin the Bhaal Temple.
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
=== END NODE ===

0:0 - Ungh. My head is pounding...
1:0 - What strange surrounds are these?
2:0 - What... what is this foul place?
3:0 - Orin... where is she? Not dead by another's hand, I hope.
uid: ba484696-249d-981a-ca05-8b313ee8b435
Node context: Waking up from an unnatural sleep, groggy and confused
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_FacedOrinTemple - State where players have faced Orin the Bhaal Temple.
   false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
=== END NODE ===

0:0 - What - what happened? Where am I?
uid: f1915016-17bf-9cbc-ac02-29eec4e159f2
Node context: Waking up in a scary place from a deep, unnatural sleep
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_FacedOrinTemple - State where players have faced Orin the Bhaal Temple.
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_AD_ButlerDarkUrge.lsj
Synopsis:
The Dark Urge's butler is waiting in front of the door to the Bhaal Temple. Upon spotting the players, the butler will greet the players with this AD.

0:0 - Hither! O! Hither! My hot-shot champion, raring to slay!
uid: 174a2654-33ce-c1e5-3e84-fddc87fffacf
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

0:0 - Hither! O! Hither! Come, come! Sororicide awaits!
uid: 67093203-703a-3243-c85d-fb146de2e5ef
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

0:0 - Away, away, louts! This is the property of your betters.
uid: ff517456-fe2e-8552-37b8-67242c3ee3da
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_AD_CombatStart.lsj
Synopsis:
Normally, Orin will try to spot for players so she can start a dialog with them.At the end of the dialog with her, she normally turns into the Slayer in cinematic then combat ensues. ('Normally', because there is an edgecase in DU path that Orin can't turn into a Slayer if the DU already has the slayer form). But players can immediately attack Orin before her dialog and therefore miss the whole turn into slayer transformation. This AD is for 2 circumstances :- 1) Players attack Orin before she spots them, therefore never entering dialog with her and therefore combat must begin immediately. Combat begins, she needs to wait for her turn to play this AD, at the end of which she will then turn into the slayer in gameplay. 2) In dialog with her, players click the Attack button, and therefore ending the dialogue abruptly and starts the combat - which is then similar to scenario 1.

0:0 - At last, slaughter kin. I will show you how Father loves me. I will score it into your bones.
uid: 4d3c2ec9-b0b7-ad21-43cc-c769623a7933
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_DUMissingInTemplePrecombat - Flag set when DU is missing at the start of combat with Orin.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
=== END NODE ===

0:0 - Here it comes at last, craving crimson and carnage. So be it.
uid: 51a41c4b-2299-43d2-bcfd-d055402c20f3
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_DUMissingInTemplePrecombat - Flag set when DU is missing at the start of combat with Orin.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
=== END NODE ===

null
uid: bbadaccf-1a48-db23-9b5a-c0609d57e2d5
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_DUMissingInTemplePrecombat - Flag set when DU is missing at the start of combat with Orin.
   false - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_CINE_Altar_ArenaCam.lsj
Synopsis:


null
uid: 4577d8f3-3004-4da5-8349-61437a6789a5
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_01.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - Shhh. Silence is good. No screaming. No crying. No pleading. No air escapes.
uid: 155c8758-9702-4070-b761-6a60be1d4ca7
Node context: Manic/ unclear if she's talking to self or to the player
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist01_Hasmet - LOW_BhaalTemple_Cultist01_Hasmet
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist01_Hasmet - LOW_BhaalTemple_Cultist01_Hasmet
> When I squeeze, I make sure they're quiet. I made them all quiet now.

0:0 - *The cultist refuses to speak further. It seems she doesn't want to waste her breath.*
uid: 1b4ec39c-2b71-ae7c-a33b-930744af074a
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist01_Hasmet - LOW_BhaalTemple_Cultist01_Hasmet
=== END NODE ===

0:0 - Always talking... She speaks of you. Of a duel. Are you going to choke her prattle away? Make her quiet for us? Yes, quiet...
uid: 68ce7c1b-3c1d-df19-60f0-c01c6e24378f
Node context: Manic/ unclear if she's talking to self or to the player
=== END NODE ===

0:0 - Her screams, so loud. Should have cut them off. Squeezed harder. Still, she is silent now.
uid: 8affcaa5-8016-e88b-5ef9-3e11fc1670b7
Node context: Manic/ unclear if she's talking to self or to the player
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - When I squeeze, I make sure they're quiet. I made them all quiet now.
uid: c14f11ba-271b-d1ab-c05f-d0e47949df24
Node context: Manic/ unclear if she's talking to self or to the player. Referring to victims she strangled
=== END NODE ===

0:0 - Shhh... Speak not. Silence is precious, to die for - and Lady Orin is already too loud.
uid: c46cf537-5f28-8585-8b55-e60b73323ec7
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist01_Hasmet - LOW_BhaalTemple_Cultist01_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist01_Hasmet - LOW_BhaalTemple_Cultist01_Hasmet
> Always talking... She speaks of you. Of a duel. Are you going to choke her prattle away? Make her quiet for us? Yes, quiet...


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_02.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - I'm rather hoping your skin remains intact. Until I slice it up for stitching, at least.
uid: 0841a9ce-4deb-f440-e5ba-4e67f88b36fc
Node context: As though this is reasonable
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
=== END NODE ===

0:0 - But - but of course. I should not pester you with matters so mundane. Shame...
uid: 11d7a629-e0a1-7075-9683-2d1915228313
> Such skin she has... so fine and malleable. What a trophy it would make...

0:0 - How do you know I will win?
uid: 1d8f89e3-d44f-6dc5-b082-941c044fc855
> Oh - I don't. I asked the same favour of Lady Orin.

0:0 - I hear you are to duel Lady Orin... If it pleases you, Child of Murder, I would have her carcass once you are finished.
uid: 2512be4d-e0f1-671b-c533-440b1cc56cad
Node context: Slimy, respectful
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
> How do you know I will win?
> ...Why?
> Sure.
> No.

0:0 - Oh, nothing untoward. I simply wish to flay her.
uid: 46e8429d-0fd5-f8ea-5b2d-50aa93f15da6
> Such skin she has... so fine and malleable. What a trophy it would make...

0:0 - Such skin she has... so fine and malleable. What a trophy it would make...
uid: 54669f02-4038-837c-24cc-28c4f6e9fab2
Node context: trailing off in longing, imagining an exquisite material for his work
=== END NODE ===

0:0 - ...Why?
uid: 704257e0-041d-8ed3-514f-4fc4f99515bd
> Oh, nothing untoward. I simply wish to flay her.

0:0 - Dragonborn pelts are such a wonderful material. Strong. Versatile. So easily scraped clean.
1:0 - Dwarf skin is a delight to work with. Rugged and dependable, if a little difficult to peel.
2:0 - Elf skin, soft and supple. Almost a shame to cure it.
3:0 - Human... A common pelt. Though yours has a rather appealing smell.
4:0 - That divine skin you possess, unblemished by sunlight's glare - it will make for a most resplendent leather.
5:0 - A few hours on the rack and your hide should stretch to an acceptable proportion. A lampshade's worth at least.
6:0 - A halfling. Rich and supple, but you'll need a thorough degreasing before your pelt is fit for curing.
7:0 - Half-orc pelts are so rarely worth the effort. Riddled with scars. Though yours is surprisingly intact...
8:0 - That hellish hue in your skin is so distinctive. Hard to preserve in the tanning process, unfortunately.
9:0 - Githyanki pelts must cure the same way as anyone else's. You're flesh and blood, after all...
uid: 7cd1135e-7478-aa87-a006-d6f30e4492d9
Node context: Creepy, fawning - he's sizing you up and deciding he would like to kill you for your skin - on the "
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:2 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
=== END NODE ===

0:0 - Either of your pelts would make a most... exquisite trophy. I'm sure you understand.
uid: 9e4297a1-3a94-ddb6-913d-1abce77217a8
=== END NODE ===

0:0 - Oh - I don't. I asked the same favour of Lady Orin.
uid: abb6583e-d405-2244-6a98-eaecffa6a838
> Either of your pelts would make a most... exquisite trophy. I'm sure you understand.

0:0 - Please, refrain from excessive violence when duelling with Lady Orin. Holes in the skin are very difficult to repair.
uid: c7bea4e3-1a7d-c7a7-2a6c-38b184bd3862
Node context: Slimy, respectful
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist02_Hasmet - LOW_BhaalTemple_Cultist02_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - That pretty skin of Orin's all melted to nothing. Unflayed. Untreated. What a waste.
uid: d4836f63-cfa6-56b4-8845-83f4a0f448a5
Node context: Disappointed, a real shame
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - No.
uid: debfc680-d8eb-fb10-183b-06c62017b600
> But - but of course. I should not pester you with matters so mundane. Shame...

0:0 - Oh, most generous of you... yes.
uid: ebd7b99b-535c-69a9-747d-31918ca56583
> Such skin she has... so fine and malleable. What a trophy it would make...

0:0 - Sure.
uid: ef5d5974-530c-5cb1-1bfb-f8a742427a6c
> Oh, most generous of you... yes.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_03.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal. This one is a cannibal.

0:0 - A stranger. Delectable. Yes...
uid: 136fcac5-75a6-480e-b97a-833d3c51b7d5
Node context: Getting lost in the craving for flesh
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
> I wonder... How would your flesh feel slithering down my gullet? Succulent... Tender...

0:0 - Begone, before I set my teeth to your flesh.
uid: 3d5360b3-82df-442d-67aa-f67d72fa6315
Node context: First instructing, then adding an edge of threat. A cannibal coming to eat you.
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - But Lady Orin does not let us feed as you did. Please... kill her, let us sate ourselves.
uid: 42bfa383-a58d-9a44-f95a-63910eff7602
Node context: Talking about cannibalism, as though meeting a hero
=== END NODE ===

0:0 - I wonder... How would your flesh feel slithering down my gullet? Succulent... Tender...
uid: 5e0b8518-31be-ee85-d0f6-467dc6b55b36
Node context: Lost in the craving
=== END NODE ===

0:0 - Such temptation, but you are not mine to devour - that honour lies with Lady Orin alone. She insisted.
uid: 8b38b82a-49e4-a2fe-5c64-d0a6065bade8
Node context: Warning (not leading to combat)
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
=== END NODE ===

0:0 - You have returned... Do you remember? You were the one who first fed me flesh.
uid: 8f58b15e-40f7-bbd3-3ccb-a9d9b9c8ce28
Node context: Awestruck, reverent - can't quite believe it
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
> But Lady Orin does not let us feed as you did. Please... kill her, let us sate ourselves.

0:0 - She is gone, and we may feast. A shame you will not be joining us - I've just carved up a most succulent halfling.
uid: 97108501-489a-95ce-6628-19849c6339bf
Node context: Wicked, thinking of the cruelties to come
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - We've had such starveling rations since you left. Retake your throne, and we shall feast once more.
uid: cb77fe31-1c91-6592-5948-a70682f9a063
Node context: Whining, Annoyed
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist03_Hasmet - LOW_BhaalTemple_Cultist03_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Bhaal's Chosen is here. We will never go hungry again.
uid: dc290f71-22d8-ffaa-5d08-25f3b00044b4
Node context: Wicked, thinking of the cruelties to come
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_04.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - To let such a weakling leave unharmed... But it is Bhaal's decree. I will not defy him.
uid: 11dcc144-b982-7860-0ee3-7401e5bbf0d8
Node context: Struggling not to murder you there and then, findhing resolve in obeying his god's commands
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Sarevok... Purged at last. I do not see why the Dread Lord kept such a fossil around so long.
uid: 2cef4586-03eb-b83a-b5d4-675fbad35b90
Node context: Thinks Sarevok was a fool
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
=== END NODE ===

0:0 - Orin has taught us much in your absence. I can't wait for you to see...
uid: 329b93b1-ed5e-9395-1557-6b6b6c426fc5
Node context: Warning, trying to make you jealous
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
- 1 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Come no closer. You live and breathe here by Bhaal's will, not mine.
uid: d532b19e-9c90-048b-7462-38fed4d5cceb
Node context: Warning/threatening
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
=== END NODE ===

0:0 - The stone trembles at your presence. Bhaal is watching. So is Orin. We are waiting.
uid: d5900bee-f9ed-77a8-fcc4-f96e9ad95202
Node context: Imparting wisdom, warning
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
- 1 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
=== END NODE ===

0:0 - A brutal death - Orin deserved nothing less. May we all be so lucky.
uid: e43ae2de-76e6-0ed4-8360-279edb9e6724
Node context: Approving without being impressed. This is just how it should be.
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Only fools have ever lingered in my presence. Dead fools. Go.
uid: f733bb4e-5916-50bd-ef8f-8b18e12c2862
Node context: Threatening (toying with you - this doesn't lead to combat)
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist04_Hasmet - LOW_BhaalTemple_Cultist04_Hasmet
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_05.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - They say you will fight her... Lady Orin. Will... will you shatter her skull? Break her bone...? Break...
uid: 29fc9960-0aec-e635-be9c-9807ce82baaf
Node context: trails off into incoherent muttering at end
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
=== END NODE ===

0:0 - So many since... so much blood... never as satisfying... never like the first...
uid: 2c85b55f-da34-6657-1966-bb153020b939
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
=== END NODE ===

0:0 - She is crushed... destroyed... obliterated... but her skull did not sit in my palm... not by my hand... no... no...
uid: 47c46979-5cbc-91a1-61da-65ca42d8cc28
Node context: Talking to himself, incoherent (essentially he's realised that Orin is dead and can't work out if he's responsible)
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - Gore on the wall... pulp on the hands... head all gone... yes, yes, I killed him. I killed them all.
uid: 996d3c29-a482-7adc-8bc6-9c8b9e37cac7
Node context: Lost in the memory of a particularly satisfying murder he committed.
=== END NODE ===

0:0 - Break the bone... Feel it... the crunch and tear... Yes...
uid: c51ea05b-af5c-6d2a-fad1-7e00f5a77c98
Node context: Lost in the memory of a particularly satisfying murder he committed.
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - All darkness and anger... gripping the skull and hammer, hammer, hammer...
uid: e747c6d2-d117-7acf-adc0-4711ff47e843
Node context: Lost in the memory of a particularly satisfying murder he committed. Physical emphasis on hammer, as though he's reliving smashing someone's head into a wall
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist05_Hasmet - LOW_BhaalTemple_Cultist05_Hasmet
> Gore on the wall... pulp on the hands... head all gone... yes, yes, I killed him. I killed them all.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Cultist_06.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - Look on this corpse as you would look on perfection. The curve of laceration... Refined. Beautiful.
uid: 05c2aab1-af4e-05b8-8696-5f497942a94d
Node context: Arrogant, educating
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
=== END NODE ===

0:0 - Bhaal is never wrong. You are his will incarnate. Where you lead, I will follow. I will learn.
uid: 13592aff-de09-a6bc-8cc8-2bc844df145a
Node context: Swearing allegiance
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Welcome, Unholy Assassin.
uid: 753817d1-1596-4fcd-8eaf-cad5e1d6cc1c
Node context: Respectful
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
- 1 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
> Please, step closer. Take a look. We have much to learn from Orin's techniques.

0:0 - I thought you were his Chosen... But you are nothing.
uid: 8c755bcc-e249-4670-b176-66480eac4696
Node context: Disappointed
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - I eagerly await your fray... To study two masters at work.
uid: b426d349-f6c1-3ee4-5c89-52f1e8506604
Node context: Scared
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You killed her. You killed her. I thought it not possible, and yet... Curious.
uid: cac7c795-36fa-bac7-92b2-aa74887fd9a2
Node context: Losing control - a flash of the unbridled rage that leads him to commit his murders
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - I hear you have returned to do battle with Lady Orin... To tear each other's flesh from bone in his name. Reverence.
uid: d54c455c-081b-8fc5-318c-5822fba4f44e
Node context: Awestruck, scared of what this might mean
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
=== END NODE ===

0:0 - Please, step closer. Take a look. We have much to learn from Orin's techniques.
uid: db2ea7e0-accb-e228-9bc1-075bcc02f2df
Node context: Respectful, confident student
=== END NODE ===

0:0 - Orin is so imaginative in her methods. This one gave out such sickening screams.
uid: f248b231-1eba-e36b-18c8-e1c3bdddd68e
Node context: Educating
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
=== END NODE ===

0:0 - My kills are not yet refined. I am too passionate. Too emotional. Too personal. But... soon.
uid: fa9d81db-cf22-c7e7-3354-5db6bab4caf1
Node context: Respectful, confident student
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Cultist06_Hasmet - LOW_BhaalTemple_Cultist06_Hasmet
- 1 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_DeathsHead_01.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - To stand before the legacy of murder is an honour most profane. I treasure it.
uid: 0e5dec90-af74-4030-2bba-4ecb895b9b59
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady Orin awaits you at the altar. Make haste.
uid: 1c97a72a-995d-54cd-9a2d-76648c4bb256
=== END NODE ===

0:0 - Bhaal rejoices in the Chosen's ascension. As do I, as should you.
uid: 250fce8b-845d-51a1-bafc-6461b3e578c8
Node context: Creepy
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lord... Lord Bhaal offered you everything... And... yet...
uid: 49422b5f-16cc-ebf6-af1a-de5a7f5de62e
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
=== END NODE ===

0:0 - To reject the Lord of Murder... Madness... Ungrateful...
uid: 767bd810-2d69-eb49-c982-c0d78abb25a8
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - For an unfaithful such as you... to have beheld him... Unconscionable.
uid: 95cd1f44-98be-2a84-9e23-0e152466522e
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Bhaal rejoices in your ascension, Chosen. As do I.
uid: 9ef2c284-e124-bc56-05c5-daf0c81e3eb7
Node context: Creepy
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_DeathsHead_01_Hasmet - Hasmet for the DU for bhaal deaths head
=== END NODE ===

0:0 - Only Bhaal's faithful could've properly savoured a kill such as Lady Orin. What a waste.
uid: da4dbfbd-8b76-6b03-ed76-0c1c243cbd16
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_DeathsHead_02.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - What will you do now, I wonder? With all of Bhaal's adherents at your command... Oh, the possibilities.
uid: 2df75ef4-639e-cd84-6c52-e78cc6d3e76b
Node context: imagining a world of slaughter at the player's wake
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You rejected your own blood. Your unholy provenance. You are no child of Bhaal.
uid: 3634a1ae-8f6d-55bd-32d8-2c7adbeaf122
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
=== END NODE ===

0:0 - He allowed you - an unfaithful whelp - to behold him... Only for the Bastard Child of Murder to spurn him. Blasphemy.
uid: a670e65f-63b8-d307-8a55-af5d679c279b
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You were permitted to look upon a god, whelp. Count yourself lucky to walk with Bhaal's chosen.
uid: b1528021-fa5a-3471-7cd8-43e9747c3f84
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You are forsaken, Bastard Child of Murder. There is no place for you here.
uid: bd5dafcf-246a-db32-81bf-4d398cfa154d
Node context: quivering, confused, shocked - yout turned down a boon from his god
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Truly a magnificent display of brutality. I expected nothing less of one of Bhaal's children.
uid: c85d8bd8-2e71-2067-8e25-d89180a8cd01
Node context: creepy, admiring
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_DeathsHead_02_Hasmet - Hasmet for the DU for bhaal deaths head
=== END NODE ===

0:0 - Only a fool would keep Lady Orin waiting. She is at the altar.
uid: f8a18b9c-0d96-f88d-d66d-2e71610f02fe
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_DeathsHead_02_AD_DarkUrgeDuel.lsj
Synopsis:
In the Bhaal Temple, if players are Dark Urge, they have the opportunity to fight Orin one on one. Players are given a warning that if the companions jump in the battle, so does the rest of the temple.

0:0 - They have spoiled the duel. Bhaal bays for their blood.
uid: 3ef80d12-2b80-7271-17d6-27101e1d0cbe
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Event_DuelBroken - Flag set when players broke the duel.
=== END NODE ===

0:0 - For the Chosen!
uid: 4c2ac834-f9cc-1d83-ebce-e107a0892f08
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
=== END NODE ===

0:0 - Lord Bhaal demands a pure bloodsport. But if anyone interferes, we gut them.
uid: 88e0e03b-a5e8-0bf0-aea1-92b09624d571
=== END NODE ===

null
uid: e2a35f42-e8ba-2728-4fb1-54c3c337e93d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_Enabled - Flag set when Confrontation with Jaheira+Harpers is enabled. Minsc too if he's available.
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_DeathsHead_03.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - *The Death's Head does not speak, only stares. Her eyes are full of awe, of reverence... of hunger.*
uid: 426e1853-dae8-7d6b-fb4f-6b250b2cb714
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - *The Death's Head does not speak, only stares, eyes full of malevolence. And, perhaps, excitement.*
uid: 48b36cad-7ea7-e1eb-e63f-814d3ae54d71
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - *The Death's Head stares off to where Orin once stood - eyes brimming with loss.*
uid: 622a033c-eda1-64f9-370c-460afae44dce
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - *The Death's Head stares at you, eyes full of anticipation.*
uid: a6ae1c02-5075-cb10-4620-24ba42886029
=== END NODE ===

0:0 - *The Death's Head does not speak, only stares. Her eyes are not only filled with zealous awe, but also pure hatred.*
uid: b1a92ab5-5413-6d04-6988-111999ba75e5
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - *The Death's Head does not speak, only stares, eyes full of malevolence. And, perhaps, excitement.*
uid: d0c69678-87b7-e536-07b9-054e2ad769fa
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_DeathsHead_04.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - We were to... to kill... killchokemaimburn... for the Chosen... for Him...
uid: 387cbd79-7404-44dc-7e95-3942704f2677
Node context: middle italicised phrase spoken in one, hasty breath - they have looked upon their god
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady... Orin... awaits you... Yes...
uid: 5ceeaa76-c235-a6bf-0906-273a6f6ad6ca
Node context: creepy, breathed heavily
=== END NODE ===

null
uid: 7fbd0088-5f93-71ce-a4b7-97ad1549624c
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - We... bleed... bleedchokeburnmaim... for the Chosen... for Bhaal.
uid: a0933f36-75ba-cabd-96e1-5102be979671
Node context: middle italicised phrase spoken in one, hasty breath - they have looked upon their god
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Bleed... burn... choke... maim... for you... for Bhaal... kill them all.
uid: e7416432-e81a-ad91-7d1c-3c85450b6fcb
Node context: Heavy, breathy - as though they can only get out one word per exhale
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - We were to bleed... bleedchokemaimkill... for... you her Him...
uid: fd3b23f2-6b12-30d5-dbfd-3b69d091a026
Node context: Heavy, breathy - as though they can only get out one word per exhale
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_ExamineAbductee.lsj
Synopsis:
Orin has abducted a companion. They lie knocked out on the Bhaal Temple altar.

0:0 - Leave.
uid: 14e4ef68-b893-4bfe-baad-ca61b7c76505
=== END NODE ===

0:0 - Examine the bindings.
uid: 1bdb6306-af65-4c07-a299-896bc8ed7ec8
> *These bloody chains restrain their victim through a locking mechanism within the altar.*

0:0 - *Your bound companion's arrhythmic breathing moves the chains slightly. At least they are still alive - for now.*
uid: 36fa5959-e2e3-6a6f-487c-dd8001d5cf8d

0:0 - *These bloody chains restrain their victim through a locking mechanism within the altar.*
uid: 8824b9ad-13ab-43e7-847c-98a50ccd372c
> *Your bound companion's arrhythmic breathing moves the chains slightly. At least they are still alive - for now.*

0:0 - *Orin's chains still bind your companion to her bloody altar. *
uid: f4af97d2-c598-4e59-9cee-252d09d7ff61
> Examine the bindings.
> Leave.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Gale.lsj
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.

0:0 - No... you need to leave. Put as much distance as you can between yourself and that monster.
uid: 0082e26b-6749-fc4a-5d20-1892e64415c5
Cinematic: Gale glances back towards where he came from, before turning back to the player.
Node context: hushed dread on 'no', glancing over his shoulder
> What monster?
> Gale, you're hurt. What happened?
> Hold on. What are you doing down here?
> Whatever you're running from, it holds no threat for me.

0:0 - Orin. She snatched me up, from our camp. Brought me down here to her temple. A Bhaalist enclave.
uid: 092972af-3811-aa29-6bfe-f330731392fc
> How long has it been? A tenday? Longer? I can't even tell... She did things to me... such awful things. Even I don't have the words. She... she took things from me...

null
uid: 0cb1f3de-4849-45c8-a63b-3dbfbe850b86
Animation: [DG] Minthara (Orin) transforms into her true self
Cinematic: Gale long transforms into Orin
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Orin. Orin the Red.
uid: 13f7e063-68d1-13d8-abc3-252988d5cc95
> null

0:0 - You wouldn't say that. Not if you'd suffered a fraction of what was done to me. By Orin's hand.
uid: 19ca80de-c70c-1187-4841-5c1adf90f48e
> She snatched me up, from our camp. Brought me down here to her temple. A Bhaalist enclave.

null
uid: 26d53a82-23fb-6c18-e151-3e666a339382
> Is that... is that truly you...? I thought I might never see you again.

0:0 - All right. We'll turn back and figure out a way to deal with her. Thank you.
uid: 37cc76db-5ae7-a250-bf37-8a9caa38f792
> That's it? You'd leave him, filleted and afraid, to fend for himself? So cold. So cruel.

0:0 - That's not for you to decide.
uid: 3d1a5995-75f8-65b3-3923-948fe18612cf
Cinematic: Gale's terror and anguish suddenly slips away, replaced with a cruel sneer.
Node context: Sudden shift from terror to knowing cruelty - Orin is about to reveal herself
> null

0:0 - Oh, something you're undoubtedly familiar with.
uid: 4337cc4f-a8f8-06a6-3821-45a3a8037edf
Cinematic: Gale's terror and anguish suddenly slips away, replaced with a cruel sneer.
Node context: Sudden shift from terror and anguish to taunting cruelty
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> null

0:0 - A few choice cuts and sweetmeats. Nothing fatal - not with my knife-work - but perhaps a tad... diminishing.
uid: 71141dbd-bf1c-aca3-b626-6c9cf9e526c2
Cinematic: Gale's terror and anguish suddenly slips away, replaced with a cruel sneer.
Node context: Sudden shift from terror and anguish to taunting cruelty
> null

0:0 - Is that... is that truly you...? I thought I might never see you again.
uid: 71895db5-2701-4800-9bf3-14b2b3127dee
Animation: [DG] Gale running towards the player, limping, holding his side.
Cinematic: /
Node context: breathless, overcome
> No... you need to leave. Put as much distance as you can between yourself and that monster.

null
uid: 730f7da1-58aa-b064-f183-157685dd0abb
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - You will not stand alone. We face her together.
uid: 78b21107-1944-1e73-a171-df26b5a1c600
> You face her already.

0:0 - Look, you can't fight her. She's too strong. Turn around. I'm done running. I'll buy you what time I can.
uid: 86911c18-8dab-640a-5e8b-99bd2d75f93e
Cinematic: Another giggle. This one louder. Closer. (Orin) Gale readies himself for a fight, clearly not in good shape to take on anyone, never mind Orin.
> All right. We'll turn back and figure out a way to deal with her. Thank you.
> I'm not leaving without you.
> You will not stand alone. We face her together.
> Gale, what exactly did she cut off?

0:0 - Gale, what exactly did she cut off?
uid: 9e9f4fa4-9180-cf54-e244-6ce5d2cee399
> Oh, something you're undoubtedly familiar with.
> A few choice cuts and sweetmeats. Nothing fatal - not with my knife-work - but perhaps a tad... diminishing.

0:0 - How long has it been? A tenday? Longer? I can't even tell... She did things to me... such awful things. Even I don't have the words. She... she took things from me...
uid: 9fe0c06a-73d6-a076-c2eb-138192254e65
Cinematic: At the end of the line, Gale glances down briefly - hint that he's been castrated
> She let me run. She likes the sport of it... told me I could earn back what she cut off. My trophy, she said, if I could outpace her...

0:0 - Whatever you're running from, it holds no threat for me.
uid: a8710862-00cc-55af-13cf-97bb4672b709
> You wouldn't say that. Not if you'd suffered a fraction of what was done to me. By Orin's hand.

0:0 - What monster?
uid: b0b07c7b-5018-af06-2fb9-07ec0cb663dc
> Orin. Orin the Red.

null
uid: b275e280-3ace-6b4a-4e02-5f5b9657e737
Jump to another node

0:0 - You face her already.
uid: b452d81b-e1bb-4967-42b3-cb6e0a8c1b12
Cinematic: Gale's terror and anguish suddenly slips away, replaced with a cruel sneer.
Node context: Sudden shift from terror and anguish to taunting cruelty
> null

0:0 - Gale, you're hurt. What happened?
uid: ba0f9635-850f-4b01-ad18-523b3a98c4bc
> Orin happened.

0:0 - Hold on. What are you doing down here?
uid: c33b1e36-046e-6373-2c54-8b82f4471581
> Orin. She snatched me up, from our camp. Brought me down here to her temple. A Bhaalist enclave.

null
uid: c35d19da-5d4e-6bf6-71d1-9903bcfbee63
Jump to another node

0:0 - That's it? You'd leave him, filleted and afraid, to fend for himself? So cold. So cruel.
uid: cba9c3b8-edaa-e6ef-0571-58e76f161361
Cinematic: Gale's terror and anguish suddenly slips away, replaced with a cruel sneer.
Node context: Sudden shift from terror and anguish to taunting cruelty
> null
> null

0:0 - She let me run. She likes the sport of it... told me I could earn back what she cut off. My trophy, she said, if I could outpace her...
uid: d22188cc-6c30-f74d-f244-642ee7404344
> Look, you can't fight her. She's too strong. Turn around. I'm done running. I'll buy you what time I can.

0:0 - I'm not leaving without you.
uid: d9fab511-32b8-409b-2788-3aa5fb484c1b
> That's not for you to decide.

0:0 - She snatched me up, from our camp. Brought me down here to her temple. A Bhaalist enclave.
uid: e2019bfd-9f6a-0c79-c0c5-ff8effc1bed7
> How long has it been? A tenday? Longer? I can't even tell... She did things to me... such awful things. Even I don't have the words. She... she took things from me...

0:0 - Orin happened.
uid: e8a5c94f-df58-4143-d27d-ca7f06899633
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Halsin.lsj
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.

0:0 - Fool. Rabid beasts must not be coddled - they must be put down.
uid: 10bb5713-5a59-7a35-a450-aee36ca2b18f
Node context: Scornful
> null

0:0 - Run. Do not stop until you feel sunlight and fresh air.
uid: 147acb91-33fb-d579-4aaa-016049aa05c7
> Run from who?
> Take a moment - you're injured.
> First, tell me what you're doing down here.
> Whatever you're running from, it holds no threat for me.

0:0 - First, tell me what you're doing down here.
uid: 236ab419-cb7f-dc63-23fe-3182e8aaedad
> Orin. She managed to seize me from our very own camp.

0:0 - You will not stand alone. We face her together.
uid: 2fac8381-9d3b-f3fa-ec12-2e484ee2a472
> You face her already.

0:0 - She tormented me, with blades and hot irons. I resisted... but then she forced me to drink a foul brew - the rabid, cursed blood of all manner of beasts.
uid: 41b48398-1d1e-ad8e-d4cc-ed395457d2e9
Node context: Hushed horror
> I lost control. I felt the bear take over, blood-crazed... and she forced me into a cage. Along with... with children, taken from the streets.

0:0 - You would offer thanks to a beast with a bellyful of orphan flesh?
uid: 48c3467d-8f85-5034-c405-ae1cf651eca7
Node context: Taunting, darkly amused
> null
> null

0:0 - Run from who?
uid: 50dc2703-8bf9-2bb1-ae56-cbe404366279
> Orin. Orin the Red.

0:0 - I'm not leaving you behind. You're coming with me.
uid: 52a47215-754a-d9f1-ee9d-38d90876b867
> Fool. Rabid beasts must not be coddled - they must be put down.

null
uid: 5b3eb559-7923-5581-d6b4-202af5026634
Animation: [DG] Halsin (Orin) transforms into her true form
Cinematic: Halsin long transforms into Orin.
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - She's too strong. You have to turn around. Go - let me buy you some time. She's coming for you.
uid: 64e3a118-14fb-1e0a-2fab-df21965c78b9
Animation: [DG] Halsin weakly readies himselft for a fight.
Cinematic: Another giggle. This one louder. Closer. (Orin). Halsin cocks his head back on hearing it, then readies himself for a fight, clearly not in good shape to take on anyone, never mind Orin.
Node context: Resigned.
> Thank you. I won't forget this.
> I'm not leaving you behind. You're coming with me.
> You will not stand alone. We face her together.
> I will not run. I have no fear of Orin.

0:0 - It's just flesh. But my spirit... she did much worse to that.
uid: 698d9c77-00bc-3d43-409c-9ec56f912031
> null

0:0 - Orin. Orin the Red.
uid: 75800cb4-b6f1-f9e3-364e-daa611242535
> null

null
uid: 76b78d60-9aeb-cd6e-9653-c1ff19bdad18
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - I lost control. I felt the bear take over, blood-crazed... and she forced me into a cage. Along with... with children, taken from the streets.
uid: 78dfccb9-6e55-cc06-d3d4-4ca13a8fc5c9
Node context: Hushed horror. Can barely bring himself to say the last part.
> I was powerless to stop myself. Their screams. Her laughter. It's all I can hear. I do not deserve to see the sun again.

0:0 - I was powerless to stop myself. Their screams. Her laughter. It's all I can hear. I do not deserve to see the sun again.
uid: 78ed4ae7-90f6-e629-d952-8dda345d3498
Node context: Aghast, haunted.
> She's too strong. You have to turn around. Go - let me buy you some time. She's coming for you.

0:0 - I will not run. I have no fear of Orin.
uid: 811ec490-b2be-6736-3508-30d81d667df9
> Then you are an even dumber beast than your druid friend.

0:0 - No... you can't be here - it's not safe. She has my scent.
uid: 81d6da9d-f455-5b62-1092-32ac3ccadd2e
Animation: [DG] Halsin limps towards the player, holding his side.
Cinematic: The player stops, confused, as Halsin comes lurching towards them from the darkness of the undercity. He is bloodied, bruised, clutching a wound on his side - something terrible has happened to him. In the distance, we hear a strange giggle (Orin - emote recorded within Nested dialogue).
Node context: Shocked, worried
> Run. Do not stop until you feel sunlight and fresh air.

0:0 - Orin. She managed to seize me from our very own camp.
uid: a053fd26-fe10-3a30-5149-c65acab34cda
> She tormented me, with blades and hot irons. I resisted... but then she forced me to drink a foul brew - the rabid, cursed blood of all manner of beasts.

0:0 - Whatever you're running from, it holds no threat for me.
uid: b5cb0043-a5f7-0ba1-a7ce-00927644c473
> This is no threat. It is a certainty. Orin is coming.

0:0 - Then you are an even dumber beast than your druid friend.
uid: bbb443b8-bf30-850d-23a2-f4465f0241f0
Node context: Scornful
> null

0:0 - This is no threat. It is a certainty. Orin is coming.
uid: bc2139af-6dea-b6bd-b341-8408ab44cf70
> She tormented me, with blades and hot irons. I resisted... but then she forced me to drink a foul brew - the rabid, cursed blood of all manner of beasts.

0:0 - You face her already.
uid: c41edc8d-4112-9ea3-5ea8-4aeb07ee4fe2
Node context: Taunting
> null

0:0 - Take a moment - you're injured.
uid: e3a95c5f-6f58-ec27-f292-c8f91b8f37ac
> It's just flesh. But my spirit... she did much worse to that.

0:0 - Thank you. I won't forget this.
uid: e464a708-cfa7-ce54-77ff-e608d75d29bd
> You would offer thanks to a beast with a bellyful of orphan flesh?

null
uid: ea93df4e-51fe-3110-cafc-504851a2d25f
Jump to another node

null
uid: f37e24b6-26c4-b43a-a30b-a081025f3388
Jump to another node


File E:\BG3_Unpack\Patch0_Hotfix1_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Laezel.lsj
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.

0:0 - I'm not leaving you behind. You're coming with us.
uid: 03affbf7-a33d-b32b-4e2c-f2873c5e7f9f
> Tsk. You'd let the githyanki weigh you down? She would make corpses of you all.

0:0 - Orin happened.
uid: 136abd92-c108-d179-0c3f-b56dc0afbeea
> null

0:0 - You'd underestimate Orin the Red? The last mistake you'll ever make.
uid: 14b19d8a-260c-a6b1-74e2-da588dfcc960
> null

0:0 - Whatever you're running from, it holds no threat for me.
uid: 16e7ba7e-7e07-c049-b49d-dc5a549c4849
> Then your pride will be the death of you, as it will for me. Orin the Red approaches.

0:0 - She seized me from our camp, bore me here to Bhaal's enclave.
uid: 23b5b687-272f-3a19-ea37-bfd15377f41b
> She - she slit my belly and filled her cup with my blood. A toast, she said, to her false god.

0:0 - You will not stand alone. We face her together.
uid: 24c81eda-76b5-c07e-70e4-3cffbf81ddac
> You face her already.

0:0 - Orin. Orin the Red.
uid: 43455181-0591-84ee-ab9d-9f616186267d
> null

0:0 - I'm done for. I will hold her off as long as I'm able. Run, while you still can! Don't even think about fighting her. This foe is too powerful.
uid: 491bc932-b34e-6c8f-c320-df68d5f752be
Animation: [DG] Laezel weakly readies herself for a fight.
Cinematic: Another giggle. This one louder. Closer. (Orin). Lae'zel readies herself for a fight, clearly not in good shape to take on anyone, never mind Orin.
> Your sacrifice is a noble one. I will not forget it.
> I'm not leaving you behind. You're coming with us.
> You will not stand alone. We face her together.
> I will not run. I have no fear of Orin.

0:0 - Then your pride will be the death of you, as it will for me. Orin the Red approaches.
uid: 4d529ecb-c080-3f40-fd27-f3d5da70b1bd
> She seized me from our camp, bore me here to Bhaal's enclave.

0:0 - You'd scuttle away so easily? To think I saw courage in you.
uid: 4df409d3-3eb5-c8b1-5bdd-cf7a4e2b8d97
> null
> null

0:0 - Tsk'va! It's not safe here!
uid: 552acd5d-530e-bdcf-7e2f-bd1114030bdf
Animation: [DG] Laezel is limping towards the player, holding her side.
Cinematic: The player stops, confused, as Lae'zel comes lurching towards them from the darkness of the undercity. She is bloodied, bruised, clutching a wound on her side - something terrible has happened to her. In the distance, we hear a strange giggle (Orin).
Node context: Shocked, worried
> It's too late for me - but not for you. Run, as fast as your legs can carry you.

0:0 - It's too late for me - but not for you. Run, as fast as your legs can carry you.
uid: 55654537-c7e2-d15b-2f9d-f0583e593df4
> Turn back from what?
> Lae'zel, you're hurt. What happened?
> First, tell me what you're doing down here.
> Whatever you're running from, it holds no threat for me.

0:0 - Your sacrifice is a noble one. I will not forget it.
uid: 57a2ea0d-22ed-ade0-6fa5-1a6d5a3b3113
> You'd scuttle away so easily? To think I saw courage in you.

0:0 - You face her already.
uid: 5e59f2d2-0d0e-cfc4-6857-e660240728ef
> null

null
uid: 6a905ded-5f54-edc7-3991-9858d073a6a1
Jump to another node

null
uid: a67c53ab-ab43-9023-7e9d-5c6787f5592d
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: LONG Orin transforms.
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Turn back from what?
uid: aa67d9d0-db09-162b-943b-bff4cc3d31e7
> Orin. Orin the Red.

0:0 - She told me when her cup ran dry, she'd come for the rest of me.
uid: bb866293-118f-9474-52c8-f334fa70a407
> I'm done for. I will hold her off as long as I'm able. Run, while you still can! Don't even think about fighting her. This foe is too powerful.

0:0 - First, tell me what you're doing down here.
uid: c4ef411b-5309-fb62-23db-eff9bebed7aa
> The shapeshifter - Orin the Red. She seized me from our camp, bore me here to Bhaal's enclave.

0:0 - The shapeshifter - Orin the Red. She seized me from our camp, bore me here to Bhaal's enclave.
uid: d66743d4-cddc-1db5-93f2-1ebf085e949f
> She - she slit my belly and filled her cup with my blood. A toast, she said, to her false god.

0:0 - I will not run. I have no fear of Orin.
uid: e0b536d5-0929-102f-0a02-2d211e05164a
> You'd underestimate Orin the Red? The last mistake you'll ever make.

0:0 - Tsk. You'd let the githyanki weigh you down? She would make corpses of you all.
uid: e0f17a8e-a7ed-0ab2-d4bc-141b45c743e1
> null

null
uid: e61de976-d1a6-763e-be08-1bde56275252
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - She - she slit my belly and filled her cup with my blood. A toast, she said, to her false god.
uid: eeb77c6d-87e0-fd9c-45cc-4987e37fa9be
> She told me when her cup ran dry, she'd come for the rest of me.

null
uid: f203c2ed-f764-55d0-e060-319e3d431053
Jump to another node

0:0 - Lae'zel, you're hurt. What happened?
uid: fa85ecf6-2365-58b6-8cef-3a73975f2b0b
> Orin happened.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Minthara.lsj
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.

0:0 - I didn't just come here to kill Orin - I came here to take her place at Bhaal's side.
uid: 09a23324-3fbb-4d8b-4175-65d1d387874a
Animation: [DG] Minthara coughing violently then looking at the player
Cinematic: Another giggle. This one louder. Closer. (Orin). Minthara coughs up blood, then looks up at you smiling wickedly
> You intended to become Bhaal's chosen? What the hell, Minthara!
> Then you're no better than her - you deserve to die.
> You would have made a fine chosen of Bhaal.
> You were foolish to come alone.

0:0 - You can't. It's Orin. Bhaal's Bitch.
uid: 1056aa60-701c-90ce-768c-d3c64a5e1e46
> She's too strong here. His temple is close, and she draws power from it. I intended to slaughter her there, before her Lord's eyeless gaze.

null
uid: 1320085a-824c-e32f-fba7-69196f172e3e
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - I'll protect you from whatever's coming.
uid: 228c9ee2-673b-9435-9244-0c405c2b976d
> You can't. It's Orin. Bhaal's Bitch.

0:0 - Yes yes yes. Would have been better to bring more flesh, more blood, more victims.
uid: 23eb389d-103a-6844-65f4-a54ec924b5e8
> null

0:0 - She does - she does! Chopped into messes and food for the rats.
uid: 389be5e3-2474-c2af-05e3-ba6c99baacec
> null

0:0 - Why so surprised? Minthara murdered her way out of the womb.
uid: 4c30f077-fffb-d2c0-3d44-60656191e2e3
> null

0:0 - But her skin will make a pretty-pretty tapestry.
uid: 4ee799c5-67da-8e6a-46c1-671b51afdfc7
> null
> null

null
uid: 58766677-2412-c575-33c6-86612b1b419c
Animation: [DG] Minthara (Orin) transforms into her true self
Cinematic: Orin long transforms
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - I could bleed an ocean and it would not be enough to sate the one I hunted here.
uid: 618e5d79-3c3f-4ea1-0c29-98ad4e9e8597
> Orin. Orin the Red. Bhaal's bitch. His Chosen.

0:0 - You shouldn't have come here. You can't win...
uid: 6957dcaa-f992-f11b-c8d9-37a1a0e77102
Animation: [DG] Minthara limping towards player, holding side.
Cinematic: The player stops, confused, as Minthara comes lurching towards them from the darkness of the undercity. She is bloodied, bruised, clutching a wound on her side - something terrible has happened to her. In the distance, we hear a strange giggle (Orin).
Node context: Shocked, worried
> I cut her - I cut her and cut her and cut her, but the more she bled, the harder she fought.

0:0 - You would have made a fine chosen of Bhaal.
uid: 74350641-cf84-9e98-64bc-b263ef9a5e3b
> NO SHE WOULD NOT.

0:0 - Who? Who did this?
uid: 7564e686-1d0c-a570-26bc-7b0345639b9d
> null

0:0 - You intended to become Bhaal's chosen? What the hell, Minthara!
uid: 7880dc4b-63db-fff5-1303-33dae49eaee7
> Why so surprised? Minthara murdered her way out of the womb.

0:0 - You were foolish to come alone.
uid: 78abc475-6edd-4688-8101-03befcac11ba
> Yes yes yes. Would have been better to bring more flesh, more blood, more victims.

null
uid: 7a2d300e-4c7b-dae2-6bb4-e40dc31d2de9
Jump to another node

0:0 - Then you're no better than her - you deserve to die.
uid: 7e39af31-76fa-890e-d5b4-059ca489135c
> She does - she does! Chopped into messes and food for the rats.

0:0 - Orin. Orin the Red. Bhaal's bitch. His Chosen.
uid: 80a2deb4-916b-78bc-f961-8c4b272f8adf
> She's too strong here. His temple is close, and she draws power from it. I intended to slaughter her there, before her Lord's eyeless gaze.

null
uid: 85fdf002-8027-a990-3742-153857d79ab2
Jump to another node

0:0 - She's too strong here. His temple is close, and she draws power from it. I intended to slaughter her there, before her Lord's eyeless gaze.
uid: af0e9550-5906-a83a-fa9c-3aebc9e87489
> I didn't just come here to kill Orin - I came here to take her place at Bhaal's side.

0:0 - I cut her - I cut her and cut her and cut her, but the more she bled, the harder she fought.
uid: bf909c74-7ff3-4c03-b751-c707da88d23b
> Who? Who did this?
> Gods, Minthara. You're bleeding out.
> What are you doing down here?
> I'll protect you from whatever's coming.

null
uid: c21269ac-d092-60cd-6143-c94128e5106b
Jump to another node

0:0 - What are you doing down here?
uid: d082735a-0dbf-c3e3-0fa8-2bfa0bfc12c0
> What needed to be done. Hunting our prey.

0:0 - Gods, Minthara. You're bleeding out.
uid: e1a4c3ce-07f7-f9c5-320c-2afcbdbf1030
> I could bleed an ocean and it would not be enough to sate the one I hunted here.

0:0 - What needed to be done. Hunting our prey.
uid: e4b6bb9b-dde8-5938-64b0-11161b35e29e
> Orin. Orin the Red. Bhaal's bitch. His Chosen.

0:0 - NO SHE WOULD NOT.
uid: efe3134f-976f-70d3-833c-d249fbf1883b
> But her skin will make a pretty-pretty tapestry.


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Nested.lsj
Synopsis:
Nested dialogue. After impersonating a member of the player's camp (in camp or on entering the undercity), Orin reveals herself and delivers an ultimatum to the player: kill Gortash, or she will kill the abductee. Dark Urge players receive an alternate flow, where their shared background and rivalry is more present.

null
uid: 01f0f97e-6fe8-c4bd-6fe9-e2fbd2ef2859
Jump to another node

0:0 - I'll do it. Just please - don't hurt Minthara.
uid: 02f9ee67-2d7b-eadd-121a-3af7f93055f2
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

null
uid: 041393d4-f637-51e1-ab4f-2272c2b9e762
Jump to another node

0:0 - You are dull, a blunt blade unfit to flay. But you could be sharpened, thin and jagged... Yes - I will tell you what to do.
uid: 04cbe3b1-3b44-60b8-37a2-8ed8cf39bd62
Node context: Fighting temptation to kill you where you stand. Building anticipation for the explanation she's about to give.
> null

null
uid: 05c6eb58-4443-bc55-504f-1331626c2664
Jump to another node

0:0 - What have you done with Yenna?
uid: 068a6baa-db50-1441-ebf7-10cc29e754ea
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.

0:0 - The Murder Lord demands a better offering. Something new, sticky sweet and delicious. He wants you.
uid: 086b0293-078a-2b8e-eb0e-3c814a6498c3
Node context: 'Murder Lord' = Bhaal. Savouring the thought.
> The Murder Lord wants me? Why?
> Come for me, and you'll meet your god soon enough.
> That's no god you hear. It's your own twisted imagination.
> So does everybody else. I'm afraid he'll have to wait his turn.

null
uid: 08a1482c-fd00-0489-1428-52b8379b49d4
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> null

0:0 - I'll do it. Just please - don't hurt Yenna.
uid: 094b9b3b-839f-70e2-0d59-f544653f4b65
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - Swear no harm will come to Gale, and I will kill Gortash. Then we fight for the final Netherstone.
uid: 0a38dc2c-c794-f6c5-e961-428b68945ceb
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.

0:0 - So you're stabbing your ally in the back? Or rather, asking me to.
uid: 0a57416b-0f9f-98e2-43f4-c61121001287
> Allies? No no. We had a balance, the Chosen three, but it tumbled when you turned the Bone Lord to ash. Now Gortash tries to gouge me from the city.

0:0 - *Accept, and you must kill Gortash. Refuse, and your companion's life may be forfeit. As might your own - Orin's assassins will hunt you like prey for slaughter.*
uid: 0aa5e4bf-504a-6480-f354-276298a229e3
> null

0:0 - What have you done with Lae'zel?
uid: 0c3c2c85-4b2a-7311-21fa-84427d48258b
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
> Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.

null
uid: 0ecd5aa4-f354-ceef-6df2-c0d10a1362cd
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

0:0 - That is Bhaal's offer. He will not make another.
uid: 0f90d22a-824d-1f41-404b-63d78d83c93a
Animation: [DG] : Orin menacingly steps backwards, keeping her eyes on the player then vanishes.
Cinematic: Orin disappears into the shadows.
Node context: Final line - will disappear immediately after delivering it. True sense of Orin's threat here.
=== END NODE ===

null
uid: 12cd5f91-a182-2466-8100-edb3ef84e99d
> null
> I will save her for you. We can peel her corpse together, once the Banite is dead.

0:0 - Step in my domain while the tyrant still sucks air, and I will carve your failure into your pretty plaything's skull.
uid: 133817c6-2736-fea5-ae5e-152030c9c5db
Node context: These are her terms - important for the player to understand. Almost whispered, maybe a hint of glee towards the end
> Bring me his stone, and I will set the bait free. Only then can the duel begin - my blood kin and I will create exquisite carnage. The victor will set the world to slaughter.
> Bring me his stone, and I will set the bait free. Only then can you and I make exquisite butchery. The victor will set the world to slaughter.

0:0 - Swear no harm will come to Lae'zel, and I will kill Gortash. Then we fight for the final Netherstone.
uid: 136ed5e0-20f3-8258-f5d1-925602c20314
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.

null
uid: 13fc694f-e5c9-716a-f16e-d9cb5b7d2c1d
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> null

null
uid: 142f2b2a-5400-053a-a048-0de220e34084
Jump to another node

0:0 - Never struggled, no purpose, nannied by that grim-gotten Butler. You are the one who isn't capable.
uid: 1459414f-1698-b0e1-805c-96cae41fab12
Node context: Spitting, jealous - player immediately provoked her insecurities. Reigning it in by the end (for transition to next node)
> null
> I witnessed your slipshod butchery. How you mauled the tyrant Gortash, turned him carcass for the crows. You are ready.

0:0 - Your useless promise will drip wet and red from your ruptured jaw before I let you disobey Bhaal. My assassins will make sure of it.
uid: 15101b6a-7cb2-4ada-e354-ccfa97bf7d40
Node context: Impoartant info - her assassins will attack the player after this point. 'Promise' referring to alliance with Gortash
> null

0:0 - I'll do it. Just please - don't hurt Halsin.
uid: 15259883-b2dd-924f-e8be-73c03fa0c6cd
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - What have you done with Minthara?
uid: 153c8dc6-b2c9-5d43-af57-a8e3bd6fceee
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
> null

0:0 - What have you done with Halsin?
uid: 16f9f39e-c3ac-16fe-774e-0b1a54a24b4c
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
> Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.

0:0 - But he was a dull kill. No blood to spill, no guts to rip - a desiccated husk, all dust and hollow.
uid: 187eecda-7dcb-3636-1e0e-e0c5dc5e0791
> You must be sharpened before you set your edge against my skin.

0:0 - Silly little worm. My god is always with me. He shudders to see how my blades plunge into soft surrendered flesh.
uid: 18ea4962-2fda-f0b0-0035-4e482d0668b5
Node context: "Don't mess with me"
> Gortash's tyrant blood has cured your hide. You are almost fit for Bhaal's blade at last.
> null

0:0 - What have you done with Lae'zel?
uid: 1a32b60f-232b-da69-a0ec-d2f2e1f289bd
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
> null

0:0 - So be it. I will kill Gortash. Gale lives. Then, we fight for the final Netherstone.
uid: 1a36554b-e06e-9cb9-e31f-6ec0438a32b1
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - The Murder Lord does not need permission to kill.
uid: 1bba26d6-3a31-02d8-b270-d7a235ab356b
Node context: snapppy, viscious
> null
> You are dull, a blunt blade unfit to flay. But you could be sharpened, thin and jagged... Yes - I will tell you what to do.

null
uid: 22025d67-a0dc-7b4e-fff8-53364e8ae1c5
Jump to another node

0:0 - Snatching a child? Killing a defenceless animal? You're a wretched creature.
uid: 23f734b0-75f8-7bcf-aa73-756b5520eee9
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> null

0:0 - So be it. I will kill Gortash. Halsin lives. Then, we fight for the final Netherstone.
uid: 24cf94f6-f53c-a405-728b-313fdaf6aeae
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

null
uid: 2565301d-545b-f4c7-dfc7-deffa77e0b5a
Jump to another node

null
uid: 27563539-a249-3009-057a-692c11bf8615
Jump to another node

0:0 - You must kill the tyrant. Take the Netherstone from his corpse, and bring it to my temple.
uid: 2759de78-20dd-f43c-56e0-45544d3c7604
Node context: Gortash, as impersonated by Orin - urgent
- 0 Set flag(s) to (Global):
   true - GLO_OrinsAbduction_State_OrinToldKillGortash - Flag set at the point Orin tells the player to kill Gortash for her during an abduction.
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
   false - LOW_BhaalTemple_Event_TransformToGortash - Flag set when Orin turns into Gortash in dialog.
> There we slice and shred each other. The survivor claims the stones. What's left of the other is Bhaal's.

null
uid: 2766478b-199f-5c4f-e58e-3e6cc4bbc6b6
Jump to another node

0:0 - Kill Gortash yourself, if you think you're truly Bhaal's Chosen.
uid: 27706b29-847f-07f2-dc62-6762968baea9
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToGortash - Flag set when Orin turns into Gortash in dialog.
> That festering inadequate bound my blades when we first conspired. His crimson is not mine to spill. It must be you.

0:0 - Swear no harm will come to Minthara, and I will kill Gortash. Then we fight for the final Netherstone.
uid: 2890982d-8557-2f5e-86ba-532fc63cb6e2
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.

0:0 - You'll pay for this, monster.
uid: 299bcb8a-9e39-865c-bf46-e7986cb5810d
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
   false - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
> Do you drown in despair already? But there's so much more to do.

null
uid: 29ae1c2a-f3ba-ff57-2a22-facbfb074a2d
> null

0:0 - So be it. I will kill Gortash. Lae'zel lives. Then, we fight for the final Netherstone.
uid: 2c7974b8-87a3-6a84-18d9-ae3bc46f35e1
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

null
uid: 2dd20a74-fe4f-8a52-f8fb-6a48b6d5265b
Jump to another node

0:0 - She's all yours. I never trusted her anyway.
uid: 2fe82a75-855f-0613-e2c2-da421a62ddae
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
> Yes, yes such violence to be found in that one. Her blood boils hot and bitter, longing for release. But not yet.

null
uid: 34c7156a-e03a-8ff2-25ad-f009a2ff7a24
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null
uid: 35c18739-d479-c6ef-acc5-1834ab13c5d1
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> Bhaal made me his Slayer. I will become his Chosen too.
> I will not be Bhaal's Chosen. He cannot claim me.
> My alliance with Gortash is restored. Give me your stone, and I'll let you live.
> Kill Gortash yourself, if you think you're truly Bhaal's Chosen.
> Why wait? Let's kill each other right now.
> A duel it is. I will extinguish Gortash. Then I will come for you.
> A duel it is. I am coming for you, Orin.

0:0 - Or did the child's little pet leave you no appetite for the main course? Do you not savour the slaughter of such innocence?
uid: 375ff130-7784-13ac-656a-b3be2ba60507
Node context: Referring to the fact Orin just convinced the player to unwittingly eat Yenna's cat, then toying with them - revealing she has taken Yenna
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> null

0:0 - Murdering a child. What a wretched creature you are.
uid: 37867f16-9b5e-cc98-d2aa-76445e9a80ed
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

null
uid: 37919e31-b7e8-c6bd-88c9-3e3cc5419651
> Once you've remembered your place, seek out the Steel Watch's cradle in the Lower City. Skewer their skull meat, make them rust and blood. Then the lordling will be yours to butcher.

0:0 - Do not underestimate his Steel Watch. Seek their cradle in the Lower City and skewer their skull meat. Make them rust and blood. Then you can gore the lordling again and again and again -
uid: 39b79d2f-8635-17f9-31d5-4e073bd216d2
Node context: Key info - delivering quest to seek out the steel watch foundry. Feigning generosity. Getting carried away with the thought of stabbing Gortash repeatedly.
- 0 Check flag(s) (Global):
   false - LOW_SteelWatchFoundry_State_Destroyed - The Steel Watch Foundry was destroyed.
- 0 Set flag(s) to (Global):
   true - WYR_KillDirectorGortash_State_OrinToldSteelWatch - Orin told the player to seek and destroy the Steel Watch
> But listen. Listen close, Bone-killer...

0:0 - The promise of slaughter. Of pain and humiliation and the sound of blood drip-dropping into the gutter.
uid: 3a70f070-66da-47e8-5ada-6b8060a7f835
Node context: Amused/playful. Thrilled by the idea of the player killing Gortash, of him reduced to meat and blood - nothing.
> null

0:0 - I will not slice - her kind die too easily.
uid: 3ab01252-e733-8dff-dc99-f984936d94cd
Node context: Bored by the thought, she has much more exciting things planned
> null

null
uid: 3ab5b0e5-946c-c6cb-f0e6-65e9e52e0b12
> We will be waiting for you, Chosen-killer.

0:0 - I could peel a fine pelt from the mutt I caught sniffing at your heels. Drag skin from flesh from bone -
uid: 3b5b3ee6-f475-8701-1554-ad84ecaa237f
Node context: Continuing idea from previous line 'my blade sculpts and carves' - this is what her blade is capable of. Getting carried away with the idea, then about to pull herself back on the next line
> I will not slice - his kind die too easily.
> I will not slice - her kind die too easily.

null
uid: 3c4bc887-d192-87f6-4145-64b6cc6af915
> I will save him for you. We can peel his corpse together, once the Banite is dead.
> null

0:0 - I witnessed your slipshod butchery. How you mauled the tyrant Gortash, turned him carcass for the crows. You are ready.
uid: 3dcf8cd6-d1f8-8abe-4745-ec976abbfb78
Node context: Mocking the player's method of killing Gortash. Judging you, but reluctantly confirming the importance of your actions.
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> Bhaal calls to us, his children. He would see us gouge and gut each other at last. A duel, our blood shed on his unholy soil.

null
uid: 3ecba516-d6ab-4724-1356-6fcee2614a57
- 0 Check flag(s) (Global):
   false - LOW_SteelWatchFoundry_State_Destroyed - The Steel Watch Foundry was destroyed.
- 0 Set flag(s) to (Global):
   true - WYR_KillDirectorGortash_State_OrinToldSteelWatch - Orin told the player to seek and destroy the Steel Watch
> null

0:0 - That festering inadequate. Thinks me a flesher, butchering and cleaving only to whip the herd towards his tin men's oppression.
uid: 3ed83fb9-63e2-ea49-3c16-276285d94ba0
Node context: Angry/outraged - setting off all her insecurities
> You must kill him. Gore him like a pig prepped for the spit. Only then you will be sweet and sharp, ready for the Murder Lord's purpose.

0:0 - You'd prefer my whispers in the tyrant's tongue?
uid: 3fc1d28b-e098-af42-1bf1-7ec4594e393f
Node context: About to transform into Gortash, getting to her point
> null

0:0 - But listen. Listen close, Bone-killer...
uid: 3ffb7cc1-f197-a924-9e14-71a9c70cb2af
Node context: About to deliver her ultimatum/threat, as though it's a secret
> Step in my domain while the tyrant still sucks air, and I will carve your failure into your pretty plaything's skull.

null
uid: 40b4a1b3-c0f8-3bc9-5f92-be61aad901b8
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0:0 - Prepare to attack.
uid: 40fa3ba5-143f-aca8-acac-0ad3bf2a82f0
> So eager to feel me drain its life away. Dull wits, dull blade. You are not yet ready.

0:0 - We will be waiting for you, Chosen-killer.
uid: 422cf76b-2320-8f8b-e7e5-f7ed5bd7c77b
Animation: [DG] : Orin menacingly steps backwards, keeping her eyes on the player then vanishes.
Cinematic: Orin twists her ring and disappears
Node context: Final line of flow - impactful. 'We' refers to abducted companion + Orin herself.
=== END NODE ===

0:0 - You must kill him. Gore him like a pig prepped for the spit. Only then you will be sweet and sharp, ready for the Murder Lord's purpose.
uid: 42ac7ace-607e-0d22-af51-83be4a905c25
Node context: 'gore' is a play on the name Gortash - doesn't need heavy emphasis. A more vicious statement of the player's mission.
- 0 Set flag(s) to (Global):
   true - GLO_OrinsAbduction_State_OrinToldKillGortash - Flag set at the point Orin tells the player to kill Gortash for her during an abduction.
> Sounds like you can't defeat Gortash without me. You need me.
> I'll kill Gortash with pleasure. Then I'm coming for you.
> I swear this. You'll be the next one dead at my feet. Not Gortash.
> Swear no harm will come to Gale, and I will kill Gortash. Then we fight for the final Netherstone.
> Swear no harm will come to Halsin, and I will kill Gortash. Then we fight for the final Netherstone.
> Swear no harm will come to Lae'zel, and I will kill Gortash. Then we fight for the final Netherstone.
> Swear no harm will come to Minthara, and I will kill Gortash. Then we fight for the final Netherstone.
> Swear no harm will come to Yenna, and I will kill Gortash. Then we fight for the final Netherstone.

0:0 - Allies? No no. We had a balance, the Chosen three, but it tumbled when you turned the Bone Lord to ash. Now Gortash tries to gouge me from the city.
uid: 47f994ba-d9ef-3874-6529-9fcd793582b2
Node context: Never intended to be loyal to them, amused at how it's all fallen apart. Hates to even say Gortash's name.
> That festering inadequate. Thinks me a flesher, butchering and cleaving only to whip the herd towards his tin men's oppression.

0:0 - So be it. I will kill Gortash. Yenna lives. Then, we fight for the final Netherstone.
uid: 48d0b5ef-b6da-2bb3-f315-f960d73fca89
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - No, no. Not here. Not now. The tyrant must fall first.
uid: 4bced63b-e2e7-419b-795a-4d6ca0ca61f7
Node context: About to transform into Gortash, getting to her point
> null

0:0 - His blood cannot be denied, slaughter kin. Neither can I.
uid: 5056bd47-84fe-c218-cb1c-65417fa90466
Node context: Giggling - what a ridiculous thing to say
> null

0:0 - You'll pay for this, sister.
uid: 51947677-23be-b95c-6422-2842244936cf
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
   true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
> null

null
uid: 5240506c-f19d-8633-9cdb-df46b98078dc
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null
uid: 52971007-e948-d473-7d1b-296c2075a54c
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0:0 - Bhaal calls to us, his children. He would see us gouge and gut each other at last. A duel, our blood shed on his unholy soil.
uid: 532fcd13-12c6-31e8-4438-50d89ff5c57f
> But first, first you must be cleansed, bathed in the Murder Lord's sight. You must face his tribunal. Seek Grandfather's blessing.
> null

null
uid: 5421ce29-0f86-c43b-7d4d-30c461a5cbcc
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null
uid: 54c4c618-6b53-7e09-375b-30e162c7a3c1
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0:0 - I will not slice - his kind die too easily.
uid: 57b0e632-d975-3df1-fb48-dc588df3d05b
Node context: Bored by the thought, she has much more exciting things planned
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
> The Murder Lord demands a better offering. A child of Bhaal. One whose veins pump with his poison.
> The Murder Lord demands a better offering. Something new, sticky sweet and delicious. He wants you.

null
uid: 5888d8e1-473b-47de-5dd9-8360df199a99
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null
uid: 58a8c04a-65c9-9391-156d-e824b95e7a15
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0:0 - *So, this was Orin's intention. A combat against a fellow scion of Bhaal, witnessed by the Lord of Murder himself.*
uid: 58dd5a73-0f3e-0805-9e59-e47203a91dca
> null
> null

0:0 - Gortash's tyrant blood has cured your hide. You are almost fit for Bhaal's blade at last.
uid: 599aeff6-c9dd-fc4a-6196-bda47a7671e9
Node context: "You are ready" - like the player has no choice in this
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null
> But it cannot be here. He must witness my domination. He must taste it. It must be in his Temple.

null
uid: 5bf062c5-a084-78e3-01a3-5ea78c5460a1
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0:0 - Bring me his stone, and I will set the bait free. Only then can you and I make exquisite butchery. The victor will set the world to slaughter.
uid: 5c1794f5-1a33-adb0-2a01-a8ae85c9ecaa
Node context: These are her terms - important for the player to understand. Believes she'll be the victor.
- 0 Check flag(s) (Global):
   false - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> That is Bhaal's offer. He will not make another.

0:0 - I'll do it. Just please - don't hurt Lae'zel.
uid: 5f229729-1406-b0c6-8673-c408a4a9318a
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - Do you drown in despair already? But there's so much more to do.
uid: 61f56dca-9882-0c28-913e-b56b38170e04
> null

0:0 - The Murder Lord demands a better offering. A child of Bhaal. One whose veins pump with his poison.
uid: 62df20fb-0c8a-f231-a325-27995dd6a30f
Node context: 'child of Bhaal' referring to her nemesis, the Dark Urge, 'Murder Lord" = Bhaal. thinks you're holding out on her.
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> I know my slaughter kin is near. So does our Father. He wants to see us duel, to taste how we shred each other on his unholy soil.

0:0 - Bhaal's blood-addled beloved, swaddled in sinews, thinks it can judge?
uid: 6769a766-e31c-8902-900b-d37633fe46e1
Node context: Spitting, jealous - player immediately provoked her insecurities.
> Never struggled, no purpose, nannied by that grim-gotten Butler. You are the one who isn't capable.

0:0 - A duel it is. I am coming for you, Orin.
uid: 67d64948-2d51-13f3-c6d3-6c10676d1e8e
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - What have you done with Minthara?
uid: 68c92c82-a31e-2225-4585-e9c7009ce3d9
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
> Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.

null
uid: 69a3e72e-627d-34c3-037c-cd6db54b2c07
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0:0 - I'll kill Gortash with pleasure. Then I'm coming for you.
uid: 6a8e5aa0-db03-daff-044e-dd08d63fa162
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> The promise of slaughter. Of pain and humiliation and the sound of blood drip-dropping into the gutter.

0:0 - I know my slaughter kin is near. So does our Father. He wants to see us duel, to taste how we shred each other on his unholy soil.
uid: 6b38c1df-4537-d6f8-0664-8121a6cdee5b
Node context: Thinks you're holding out on her, Second sentence is key information - the terms of her ultimatum. Savouring the thought of killing the Dark Urge
> But not yet, not until my kin proves worthy. The tyrant Gortash must be slaughtered. His Netherstone must be taken.

0:0 - Swear no harm will come to Halsin, and I will kill Gortash. Then we fight for the final Netherstone.
uid: 6b991ab3-511d-d130-4f5e-4fdbd51fe3f0
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.

0:0 - So Gortash spoke the truth. You've been following me.
uid: 6c87e490-8ce1-38f7-726d-71e016209258
- 0 Check flag(s) (Global):
   true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised
> The little lordling has been whispering in your ears? He always knew how to tumble and twist your mind matter, leave you knotted in his cords.

0:0 - There is time for you yet. Time to save.
uid: 6cb9933a-ae61-27d3-340b-3812c9593228
Node context: Teasing/tormenting - enjoying every moment. About to tell you how you can save your companion
> Do not underestimate his Steel Watch. Seek their cradle in the Lower City and skewer their skull meat. Make them rust and blood. Then you can gore the lordling again and again and again -

0:0 - Once you've remembered your place, seek out the Steel Watch's cradle in the Lower City. Skewer their skull meat, make them rust and blood. Then the lordling will be yours to butcher.
uid: 6dd051fc-ab06-509b-9e21-d4c17e016277
Node context: Important infortmation - giving a key step on the quest to kill Gortash, by destroying the steel watch foundry. Once they're gone, he'll be vulnerable
- 0 Set flag(s) to (Global):
   true - WYR_KillDirectorGortash_State_OrinToldSteelWatch - Orin told the player to seek and destroy the Steel Watch
> Come to my temple before you turn Gortash to carrion, and I will ready your friend's corpse to greet you.

null
uid: 6e1a856c-d813-6848-faf9-b00894c617de
> null

0:0 - But the dream... it flickers, I cannot focus on it. It is not yet complete. You must be made perfect. You must be sharpened.
uid: 6eca1d9e-3e6c-67a1-d68e-58f6b65411b6
Node context: explaining something frustrating, then realising the solution
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - Bhaal made me his Slayer. I will become his Chosen too.
uid: 6ee957ba-4437-8fca-a570-2d59b8d2acca
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> No no no. Filthy lies! He waits for me to carve domination into your ravaged skull. He will grind your meat in his jaws.

0:0 - Look at it, crawling and sniffing and rooting around in the filth. Is it my Netherstone you seek, little piggy?
uid: 6ffeadef-9cc8-8f20-056f-7ed3474cd75a
Node context: Just transformed/revealed herself. Mocking the player.
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null
> null
> Hush, hush. Orin will take care of you. And your little pet.

null
uid: 70ccb8a6-b9c0-5e37-d6bc-0ffbaf09add8
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0:0 - I had an arrangement with Lord Gortash. But he whinges and wails over the Crown, wanting to command it alone.
uid: 728584cc-7c04-6898-eb32-6deaf6b949fa
Animation: [DG]: Orin shapeshifts into Gortash's form and takes a few steps. She inspects her new form in disgust.
Cinematic: Orin transforms into Gortash. She holds out a hand, inspects it, suppressing the distaste she feels even assuming his form.
Node context: Gortash, as impersonated by Orin
- 0 Check flag(s) (Global):
   false - GLO_Gortash_HasMet - The player has met Gortash in the Audience Hall
> Oh how I long to slit his poxy smile from ear to ear. But I can't touch him. He bound my blade when we first conspired.

0:0 - You've heard Gortash's whispers - I see how your skull swarms with his promises. He whinges and wails over the Crown of Karsus, wanting to command it without me.
uid: 75a1e61b-fd8f-e430-6dd7-ac9d104c2ac2
Animation: [DG]: Orin shapeshifts into Gortash's form and takes a few steps. She inspects her new form in disgust.
Cinematic: Orin transforms into Gortash. She inspects herself, suppressing the distaste she feels even assuming his form.
Node context: Gortash, as impersonated by Orin
- 0 Check flag(s) (Global):
   true - GLO_Gortash_HasMet - The player has met Gortash in the Audience Hall
> Oh how I long to slit his poxy smile from ear to ear. But I can't touch him. He bound my blade when we first conspired.

0:0 - Rather melodramatic, aren't you?
uid: 7682fe26-cfeb-765d-1927-f7ce4eeff730
> Better to be dull and brittle? A mind-mangled beast, no talent, no beauty in your atrocities.

0:0 - She was a liability. You've done me a favour.
uid: 7909e8df-cbd5-5c08-4475-e718262783be
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
> Yes, yes such violence to be found in that one. Her blood boils hot and bitter, longing for release. But not yet.

0:0 - Only then will you be permitted to return. Refuse, and I will slick Bhaal's sanctum with your plaything's sacrifice instead.
uid: 7b6ac4ea-5d21-5eb9-d836-d4dccebf2edf
Node context: Key info - if you don't obey her command, she will kill your companion
> null

0:0 - But first, first, you must make gutspill of the tyrant.
uid: 7c58d35c-55a1-4b8e-2829-50d132ac24fa
Node context: Desperate, urgent - needs this more than anything
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

null
uid: 7cc113bd-0476-1431-be4f-604b3e8edd4c
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0:0 - Gortash didn't want me at first. Didn't trust me. Got me to wag my tongue, swear an oath never to hang him from the hooks, drip-drain him into Father's open jaws...
uid: 7d67a0b0-f2d7-cf13-ef99-979e06040545
Node context: Gortash, as impersonated by Orin. Losing herself in daydreams about killing him.
> You must kill the tyrant. Take the Netherstone from his corpse, and bring it to my temple.

0:0 - I have an alliance with Gortash. I will not break it.
uid: 7dc45407-9cb0-f58d-dd82-c745bd62be8f
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin
> The tyrant has you all twisted into knots, tight and tangled. Do you forget I have your meat strung on my hooks?

0:0 - A shame. I was looking forward to killing him myself.
uid: 7eb36f2b-bc98-1fdf-b2c8-45df566fa77e
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
> null
> Do not fear, slaughter kin. I will not set my blades to shredding yet.

null
uid: 7eeebb74-c93f-0f5d-a5f8-069ff58ca6dc
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0:0 - Do not fear, slaughter kin. I will not set my blades to shredding yet.
uid: 7fdb89e4-b992-2892-c6db-8e8241a04086
Node context: Pretending to be on the same page as the player
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> I witnessed your slipshod butchery. How you mauled the tyrant Gortash, turned him carcass for the crows. You are ready.

null
uid: 80864eb9-7fdc-56df-edc9-8fd643a018d0
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null
uid: 831838de-3110-44cd-5bf5-da4d5d6d583d
> *So, this was Orin's intention. A combat against a fellow scion of Bhaal, witnessed by the Lord of Murder himself.*

0:0 - That's no god you hear. It's your own twisted imagination.
uid: 85a71d4d-08b8-8355-1d9c-1031e90d94aa
> No, no, I am Bhaal's Chosen. He shows me glorious visions. Your flesh cleaved, your joints popped and broken. An altar slick with your sacrifice.

0:0 - Enough of these riddles. Speak plainly.
uid: 860069bd-7e14-a80f-1985-a5f01eb01d4e
> You'd prefer my whispers in the tyrant's tongue?

0:0 - Kidnapping? Amateur. I'd have killed her already.
uid: 863f6737-4e38-8978-c109-cea0996d0e2b
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
> Bhaal's blood-addled beloved, swaddled in sinews, thinks it can judge?

0:0 - Murdering a child. What a wretched creature you are.
uid: 869d8432-6967-a74b-6eda-8e45dad4c84d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

0:0 - Is your brain so pulped? You suck up the tyrant's vapours like a babe sucks milk.
uid: 87c7ee57-962f-feb9-eec3-b4da002aee8f
Node context: Disbelief - are you seriously that stupid?
> null

0:0 - You forget how Father's blood clots our veins. It must be returned to him, seeped straight into his grimborn jaws.
uid: 898e5b8f-8c08-169f-af18-83f7627a23ca
Node context: A glorious vision
> null

0:0 - Bring me his stone, and I will set the bait free. Only then can the duel begin - my blood kin and I will create exquisite carnage. The victor will set the world to slaughter.
uid: 89a93975-cb96-97d4-5e5e-5aabe7d864f8
Node context: These are her terms - important for the player to understand.
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> That is Bhaal's offer. He will not make another.

null
uid: 8acbf831-1d6f-6ce8-4d0f-e490f0fafecc
Jump to another node

0:0 - Better to be dull and brittle? A mind-mangled beast, no talent, no beauty in your atrocities.
uid: 8b40a9ad-4d74-fff7-909c-fd81b2613fe9
Node context: Scoffing. Thinks the player is 'dull and brittle'. Second sentence is Orin's opinion of the player, not a continuation of the question
> A blunt blade like you is not fit to carve Bhaal's glory. Thick-headed and foolish, to let the Banite's airs corrupt you.
> null

0:0 - There we slice and shred each other. The survivor claims the stones. What's left of the other is Bhaal's.
uid: 8d97f6ee-4d3c-4b6b-52bb-8145926263d2
Animation: [DG]: Orin reverts to her true form.
Cinematic: Orin reverts to her own form
Node context: A glorious vision, Orin's idea of ecstasy. Mission explanation for the player.
> Agree, and I will bring my Assassins to heel. They watch you always, longing to spray the crimson from your veins.

0:0 - So eager to feel me drain its life away. Dull wits, dull blade. You are not yet ready.
uid: 8db83b43-30ad-bdb7-234f-f1e63fbe2afa
Animation: [DG] REUSE Construction anims for weapon drawing.
Cinematic: The player draws their weapon/adopts a combat ready stance.
> null

0:0 - The tyrant has you all twisted into knots, tight and tangled. Do you forget I have your meat strung on my hooks?
uid: 8f1dc08b-326b-e462-8d53-97fcc1071b81
Node context: Pissed off that Gortash got to you first. 'Tyrant' is Gortash, 'meat on hooks' refers to the companion she abducted
> null

0:0 - But not yet, not until my kin proves worthy. The tyrant Gortash must be slaughtered. His Netherstone must be taken.
uid: 908e2f7d-96da-68cb-eb91-5c02ba617934
Node context: Key information - the terms of her ultimatum
> null

0:0 - I will save him for you. We can peel his corpse together, once the Banite is dead.
uid: 910ac775-5a49-d7a7-6cd3-6f804b9b51b2
Node context: Mocking, as thought you're good friends. 'Baneite' is Gortash.
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> Gortash betrays us, blood kin. He sets a leash to our slaughter, uses us to drive the herd towards his tin men's oppression.

0:0 - Yes, yes such violence to be found in that one. Her blood boils hot and bitter, longing for release. But not yet.
uid: 94bd39fa-3d27-ba1d-4d48-76b80c53e374
Node context: Savouring the thought of killng the abductee, but puts the thought aside
> null

0:0 - *Orin demands a fight to the death. The prize for the victor - the Netherstones, and the chance to control the crown alone.*
uid: 94f3ddc7-617e-13e0-16af-c968f74507eb
> *Accept, and you must kill Gortash. Refuse, and the child's life may be forfeit. As might your own - Orin's assassins will hunt you like prey for slaughter.*
> *Accept, and you must kill Gortash. Refuse, and your companion's life may be forfeit. As might your own - Orin's assassins will hunt you like prey for slaughter.*

0:0 - Sounds like you can't defeat Gortash without me. You need me.
uid: 973d6d94-e24e-4fd7-4daf-2e8eaf294453
> Need? Nonono, I do not need. You are made of nothing, meaningless flesh and bone. I do not need. I offer.

0:0 - Find me there. We will soak his soil with suffering. One claims the Netherstones, and one turns meat for the slab.
uid: 9a0084d4-54eb-fbab-34fd-4f9823f35db9
Node context: Key info - delivering her ultimatum.
> We will be waiting for you, Chosen-killer.

0:0 - How exactly do I 'sharpen' myself?
uid: 9c9e6baa-7c65-2360-468b-6f3584b14fc3
> Against the tyrant's throat, of course.

0:0 - I'll do it. Just please - don't hurt Gale.
uid: 9d50e2be-111a-fbd2-019c-1c4ac92edb8d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - Find me in Father's sanctum. We will set our cruelties against each other, and his true Chosen will rise.
uid: 9ed6d44d-7c8b-678f-13e6-4849e16136c0
Animation: [DG] : Orin menacingly steps backwards, keeping her eyes on the player then vanishes.
Cinematic: Orin twists her ring and disappears
Node context: Urgent, commanding. Last line before disappearing.
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
=== END NODE ===

0:0 - Face the Tribunal. Then he will taste your submission.
uid: a08c4363-7a0b-2641-2264-9c3981211d53
Cinematic: Orin twists her ring and disappears
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
=== END NODE ===

0:0 - Come to my temple before you turn Gortash to carrion, and I will ready your friend's corpse to greet you.
uid: a1591940-18e4-4713-94a6-fc3e4678a0de
Node context: Key info for player - if they do not do as Orin says, she will kill their companion
> Bhaal is waiting, slaughter kin. Do not disappoint him.

0:0 - That festering inadequate bound my blades when we first conspired. His crimson is not mine to spill. It must be you.
uid: a23f4415-5246-75f3-a7d1-cd514cc1163b
Node context: Key info - Orin is bound by her pact with Gortash, preventing her from harming him. She's really pissed about this - it puts her at a disadvantage
> null

0:0 - You're welcome to him. I'll get some peace and quiet at last.
uid: a49dc6d8-a567-0380-c625-ab19c1466b40
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
> Yes, yes it would be easy to snap his flapping jaw. Cut out his mouth meat and mute him for good. But not yet.

0:0 - You must be sharpened before you set your edge against my skin.
uid: a4b14297-47c1-06d0-a068-49d3b3262091
> How exactly do I 'sharpen' myself?
> Enough of these riddles. Speak plainly.
> I'm sharp enough already. I'll show you right now.

0:0 - Ketheric's killer. Turned the corpse-lover to carrion when you took his stone.
uid: a4d1dcd3-a0f3-70b1-0feb-ea89a346642d
Node context: Referring back to the player killing Ketheric, one of Orin's co-conspirators. Amused by the fact you killed him. 'stone' refers to the netherstones Orin asks you to bring to her - important.
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> But he was a dull kill. No blood to spill, no guts to rip - a desiccated husk, all dust and hollow.

0:0 - Refuse me, and you'll learn what happens to those who defy Bhaal's doctrine. So will your friend.
uid: a70ae199-5094-e3d2-a953-61f0274b7028
Node context: as if wagging a finger to a naughty child (but actually threatening). 'your friend' refers to whoever she abducted from you
> *Orin demands a fight to the death. The prize for the victor - the Netherstones, and the chance to control the crown alone.*

0:0 - A duel it is. I will extinguish Gortash. Then I will come for you.
uid: a92732cf-7b4c-f916-c2ca-eb7e704ac750
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

0:0 - The Murder Lord will not be denied. Neither will I.
uid: aa9507e3-6337-564f-4a11-6b5ea0bec8bb
Cinematic: Orin twists her ring and disappears
Node context: Final line - will disappear immediately after delivering it. True sense of Orin's threat here.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_BrokeDealToKillGortash - State where players broke the deal to kill Gortash.
=== END NODE ===

0:0 - You must kill the tyrant, smear him across his rock-rotten halls, and pluck the Netherstone from his carcass.
uid: ab445fd4-3055-bf27-349e-ce0c40a41c39
Node context: Key info - player's mission. All in reference to killing Gortash
- 0 Set flag(s) to (Global):
   true - GLO_OrinsAbduction_State_OrinToldKillGortash - Flag set at the point Orin tells the player to kill Gortash for her during an abduction.
> Then we duel, sweet slaughter-kin. The winner claims the stones - Bhaal's true Chosen. The loser rots on his altar.

0:0 - Cruel giggle
uid: ad51bada-0ca6-b5a0-db20-73ccbe3bdc37
Cinematic: Aligns with the first node in each of the in-world abduction scenes. For example node N3 (UUID 71895db5-2701-4800-9bf3-14b2b3127dee) in LOW_BhaalTemple_InWorldAbduction_Gale.
Node context: Orin giggles as she chases her 'victim'. It's a cruel, childish laugh - a predator playing with her food. The victim is actually Orin herself, so she's throwing her voice to make it sound like she's giving chase. Overall effect should be unsettling.
=== END NODE ===

0:0 - Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.
uid: adff9861-af7b-362b-f54c-07f38d19ee80
Node context: Feigning defensivenes/outrage - wanted you to think he's dead
> null

0:0 - What have you done with Yenna?
uid: af187fab-7390-fc2d-73b3-db84fcee2f23
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> null

null
uid: b0296c72-7341-b395-f514-1e798ef3c05e
Jump to another node

0:0 - Snatching a child? Killing a defenceless animal? You're a wretched creature.
uid: b2375955-f74d-ad6b-5db2-18f660725020
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
> null

0:0 - Look at it, Father's favourite all lost and wandering. Have you forgotten the way home?
uid: b7498d4c-f1ae-7318-6c13-323c0601a18c
Node context: Mocking
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You keep such silly little lambs in your flock. So easily slaughtered. Not like your green-gored friend. She loves the taste of blood too much.
> Or did the child's little pet leave you no appetite for the main course? Do you not savour the slaughter of such innocence?
> Should I set your lapdog to screaming? That could help you find the way.

0:0 - You keep such silly little lambs in your flock. So easily slaughtered. Not like your green-gored friend. She loves the taste of blood too much.
uid: b878a153-18c0-573b-1175-4fafdbda5570
Node context: Referring to the fact Orin-as-Lae'zel just murdered a child in front of the player. Then toying with the player, revealing she has taken Lae'zel too
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

0:0 - A shame. I was looking forward to killing her myself.
uid: b8dfa92a-525f-bc86-2784-39a579606517
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
> Do not fear, slaughter kin. I will not set my blades to shredding yet.
> null

0:0 - Come for me, and you'll meet your god soon enough.
uid: b96bb015-9e7c-3e4d-ab8e-984f14156fdb
> Silly little worm. My god is always with me. He shudders to see how my blades plunge into soft surrendered flesh.

0:0 - So be it. I will kill Gortash. Minthara lives. Then, we fight for the final Netherstone.
uid: b9ab2354-7f2e-1ba1-81c6-2ae1f2ca9817
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

null
uid: b9c6220d-2402-a4f2-ffb2-5ff1ce7cfbe3
Jump to another node

0:0 - Against the tyrant's throat, of course.
uid: bacfa875-29b5-7002-5b94-30bdb190c1c7
Node context: About to transform into Gortash, getting to her point
> null

null
uid: badf2847-6924-c75d-12b2-1039d0ec0928
Jump to another node

0:0 - Need? Nonono, I do not need. You are made of nothing, meaningless flesh and bone. I do not need. I offer.
uid: be5a6a83-1c3c-62ed-4329-6feddc7d0aa9
Node context: Distancing herself from the player, establishing her power
> Bhaal's age approaches, and you could be there to see it. An idol of flesh, made to welcome his bleeding dawn.

null
uid: beb08df4-42bd-aede-74f8-e6117f2de98f
> null

0:0 - Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.
uid: beb86388-9faf-e42f-41a0-3c8fc0aefdc1
Node context: Agreeing not to harm abductee if player kills Gortash first. Making a fair deal.
> Do not underestimate his Steel Watch. Seek their cradle in the Lower City and skewer their skull meat. Make them rust and blood. Then you can gore the lordling again and again and again -

0:0 - A blunt blade like you is not fit to carve Bhaal's glory. Thick-headed and foolish, to let the Banite's airs corrupt you.
uid: bf065f66-c404-8a0b-989c-2dc6bab05eba
Node context: Vicious, bitter - tapping into her deep loathing/jealousy of the player
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> Gortash betrays us, blood kin. He sets a leash to our slaughter, uses us to drive the herd towards his tin men's oppression.

0:0 - She's all yours. Insufferable child.
uid: bf2b05af-3924-f58f-13b5-8aafe462e8a1
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> You'd let me have her? She will make such tender meat for the slab. But not yet.

0:0 - Bhaal is waiting, slaughter kin. Do not disappoint him.
uid: c3393f5c-f361-700f-5e37-9140df6bc2a9
Animation: [DG] : Orin menacingly steps backwards, keeping her eyes on the player then vanishes.
Cinematic: Orin twists her ring and disappears
Node context: Smug, enjoying her power in the situation. Last line before disappearing.
=== END NODE ===

null
uid: c463dd85-b401-dc9d-0c74-7378d73de435
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> You must kill the tyrant, smear him across his rock-rotten halls, and pluck the Netherstone from his carcass.

null
uid: c5b673db-de2f-4381-55dd-8122561c30f7
- 0 Set flag(s) to (Global):
   true - WYR_KillDirectorGortash_State_OrinToldSteelWatch - Orin told the player to seek and destroy the Steel Watch
> The Murder Lord will not be denied. Neither will I.

null
uid: c5fa7602-a5bd-0d47-ccd6-444bb96fa116
Jump to another node

0:0 - What have you done with Halsin?
uid: c63a7ef8-01dc-e237-d574-4e5a80e51a0f
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
> null

0:0 - But it cannot be here. He must witness my domination. He must taste it. It must be in his Temple.
uid: c64b8e41-77e8-55e7-bd0a-3207c62823f9
Node context: Key info - delivering her ultimatum.
> Find me there. We will soak his soil with suffering. One claims the Netherstones, and one turns meat for the slab.

null
uid: c7682918-faca-78b7-df61-bc5fc6479aa6
Jump to another node

null
uid: c79811e1-5f28-7e13-a73a-2b4e3589c9e2
Jump to another node

0:0 - Gortash. The Little Lord of Darkness. I know him well, yes yes and he knows me. Knows how my blades sculpt and carve this city.
uid: c836610d-7abf-5c0f-78ab-7d57358b21d1
Node context: Hates Gortash, asserting her own power in relation to his
> I could peel a fine pelt from the mutt I caught sniffing at your heels. Drag skin from flesh from bone -

0:0 - Silly, silly little slaughter hound. My assassins will not let you. If you hunt me, then they hunt you.
uid: c91c858b-60c1-4898-d8dc-fee92d92ad5b
> null

0:0 - My alliance with Gortash is restored. Give me your stone, and I'll let you live.
uid: c9b9fa83-dee6-b515-cd0c-c0098e6ce4e8
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin
> Is your brain so pulped? You suck up the tyrant's vapours like a babe sucks milk.

0:0 - I will not be Bhaal's Chosen. He cannot claim me.
uid: cb992da5-96c1-73bc-0c7a-fcbf2c2ae20e
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> His blood cannot be denied, slaughter kin. Neither can I.

0:0 - Bhaal's age approaches, and you could be there to see it. An idol of flesh, made to welcome his bleeding dawn.
uid: cbe3a356-75b0-6944-2700-bddcf4f3e12d
Cinematic: The player looks shocked, raises an eyebrow - you think I'll agree to this?
Node context: Lost in the vision, rapturous
> There is time for you yet. Time to save.

0:0 - Hush, hush. Orin will take care of you. And your little pet.
uid: cca95eb0-8e1b-15b1-94cb-f1cd642fe75f
Node context: Smug, feels she has the advantage. Not yet confirmed she's abducted the companion.
> Murdering a child. What a wretched creature you are.
> Snatching a child? Killing a defenceless animal? You're a wretched creature.
> What have you done with Gale?
> What have you done with Halsin?
> What have you done with Lae'zel?
> What have you done with Minthara?
> What have you done with Yenna?
> You're welcome to him. I'll get some peace and quiet at last.
> Keep him. He can bore you with his prattling instead.
> She's all yours. I never trusted her anyway.
> She was a liability. You've done me a favour.
> She's all yours. Insufferable child.
> Gortash warned me you'd try something like this.
> You'll pay for this, monster.
> Prepare to attack.

0:0 - I'm sharp enough already. I'll show you right now.
uid: cf090823-24ca-1dfd-6456-033a21e5345a
> No, no. Not here. Not now. The tyrant must fall first.

0:0 - But first, first you must be cleansed, bathed in the Murder Lord's sight. You must face his tribunal. Seek Grandfather's blessing.
uid: d20eb99c-1b1c-3fa3-72e1-b4f6ae18f104
Node context: Key info - instructing the player for the next part of their quest, to go to the murder tribunal.
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> Only then will you be permitted to return. Refuse, and I will slick Bhaal's sanctum with your plaything's sacrifice instead.

0:0 - Gortash warned me you'd try something like this.
uid: d3c3990b-4ccd-db33-70cd-d435a381bdbe
- 0 Check flag(s) (Global):
   true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised
> Gortash. The Little Lord of Darkness. I know him well, yes yes and he knows me. Knows how my blades sculpt and carve this city.

0:0 - Gortash betrays us, blood kin. He sets a leash to our slaughter, uses us to drive the herd towards his tin men's oppression.
uid: d54f81b5-2ae5-eb4f-0044-73cfeee76420
Node context: General angry tone at the current state of affairs. Slightly reluctant to confess this to the player.
> You must kill the tyrant, smear him across his rock-rotten halls, and pluck the Netherstone from his carcass.

0:0 - Then we duel, sweet slaughter-kin. The winner claims the stones - Bhaal's true Chosen. The loser rots on his altar.
uid: d589dd53-42be-10da-f05a-21d9323e19fb
Node context: Key info - Orin's demand of the Dark Urge (key to the player's arc). The way Orin will get what she craves (becoming Bhaal's true chosen)
> null

null
uid: d61268f8-3fe3-a784-de45-ccc6cf88f084
> null

0:0 - Keep him. He can bore you with his prattling instead.
uid: d9888296-4279-5574-3945-14947e31c61c
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
> Yes, yes it would be easy to snap his flapping jaw. Cut out his mouth meat and mute him for good. But not yet.

null
uid: da5a8ccc-9ed9-f1d1-5f0b-27f0d1ea3298
> Come to my temple before you turn Gortash to carrion, and I will ready your friend's corpse to greet you.

0:0 - So does everybody else. I'm afraid he'll have to wait his turn.
uid: dc0a0b5a-c11a-700b-4e15-84ab4fe8cfdb
> The Murder Lord does not need permission to kill.

0:0 - The Murder Lord wants me? Why?
uid: dc234c60-8532-9da2-bee4-7d20df91ce37
> Ketheric's killer. Turned the corpse-lover to carrion when you took his stone.
> null

0:0 - No matter. He is gored now. All maggot meal and bone-broken by your humbled butchery.
uid: dd661721-8979-a369-56a0-15e318ada34f
Node context: Gleeful at the thought of Gortash dead, but still can't resist criticising the player's killing of him
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

null
uid: df24e4c7-bf0d-7b66-7603-eae779e1dc0a
Jump to another node

null
uid: dfe4dce9-5884-4370-0ed1-bf5627155870
Jump to another node

0:0 - Do not underestimate his Steel Watch. Seek out their cradles and skewer their skull meat. Make them rust and blood. Then you can gore the lordling again and again and again -
uid: e735db52-7907-091f-a7a6-b2512bf94912
Cinematic:
Node context: ALT LINE. Key info - delivering quest to seek out the steel watch foundry. Feigning generosity. Getting carried away with the thought of stabbing Gortash repeatedly.
- 0 Check flag(s) (Global):
   false - LOW_SteelWatchFoundry_State_Destroyed - The Steel Watch Foundry was destroyed.
- 0 Set flag(s) to (Global):
   true - WYR_KillDirectorGortash_State_OrinToldSteelWatch - Orin told the player to seek and destroy the Steel Watch

0:0 - Oh how I long to slit his poxy smile from ear to ear. But I can't touch him. He bound my blade when we first conspired.
uid: e843902d-41bf-a7a0-d4b6-e6b574200f40
Node context: Gortash, as impersonated by Orin
> Gortash didn't want me at first. Didn't trust me. Got me to wag my tongue, swear an oath never to hang him from the hooks, drip-drain him into Father's open jaws...

0:0 - Look at it, brain battered and broken, hands stained with the Bone Lord's soot. Have you forgotten the way home, sibling?
uid: e8f277da-2823-a970-7d54-ac387a7ef1d8
Node context: 'It' is the Dark Urge player. 'Home' at this point is just the city, not yet the temple. 'Bone Lord's soot' refers to the player having killed Ketheric (his god Myrkul is the Lord of Bones)
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
> null

0:0 - What have you done with Gale?
uid: e984fa76-bb55-91ab-3036-ed3b9910fd33
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
> null

0:0 - I will save her for you. We can peel her corpse together, once the Banite is dead.
uid: e9f28fd1-e63c-8e66-6338-b878e2f9d757
Node context: Mocking, as thought you're good friends. 'Baneite' is Gortash.
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> Gortash betrays us, blood kin. He sets a leash to our slaughter, uses us to drive the herd towards his tin men's oppression.

null
uid: ea72c953-e723-744e-df11-a8b473cd6e8f
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToGortash - Flag set when Orin turns into Gortash in dialog.
> I had an arrangement with Lord Gortash. But he whinges and wails over the Crown, wanting to command it alone.
> You've heard Gortash's whispers - I see how your skull swarms with his promises. He whinges and wails over the Crown of Karsus, wanting to command it without me.

0:0 - Gortash can wait. I'm coming for you first, monster.
uid: eacf2eb8-42fb-5749-19ac-bfe360df1e47
> Silly, silly little slaughter hound. My assassins will not let you. If you hunt me, then they hunt you.

0:0 - Swear no harm will come to Yenna, and I will kill Gortash. Then we fight for the final Netherstone.
uid: ebebfe64-aec4-80df-bba3-d3e6ca0e5f73
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> Yes, oh yes. Kill the Banite, and I will keep my blade unblooded.

null
uid: edcd9cb1-0562-437d-f562-1f132fe655b4
Jump to another node

null
uid: ee1de487-b7db-3cdb-b930-decd72b06d91
Jump to another node

0:0 - You'd let me have her? She will make such tender meat for the slab. But not yet.
uid: ee4a31e9-3052-b54e-a6ad-9fae04fac553
Node context: Savouring the thought of killng the abductee, but puts the thought aside
> null

0:0 - Kidnapping? Amateur. I'd have killed him already.
uid: eedd0b6e-a8eb-35ef-536c-6ff6fe147b56
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
> Bhaal's blood-addled beloved, swaddled in sinews, thinks it can judge?

0:0 - I swear this. You'll be the next one dead at my feet. Not Gortash.
uid: f0d01265-d03e-b3b3-624b-4cc2d489f2fd
> Your useless promise will drip wet and red from your ruptured jaw before I let you disobey Bhaal. My assassins will make sure of it.

0:0 - Yes, yes it would be easy to snap his flapping jaw. Cut out his mouth meat and mute him for good. But not yet.
uid: f0e8ee0d-994a-de2e-4ccb-547889f2a801
Node context: Like this is a funny idea, flash of violence but she puts the thought aside
> null

0:0 - Why wait? Let's kill each other right now.
uid: f12de1d5-6867-04d1-3af9-16533c923a3c
> You forget how Father's blood clots our veins. It must be returned to him, seeped straight into his grimborn jaws.

0:0 - The little lordling has been whispering in your ears? He always knew how to tumble and twist your mind matter, leave you knotted in his cords.
uid: f3348751-92bd-1c2b-c545-e62ea89f493c
Node context: feigning surprise, mocking. Referring to player character's previous allegiance with Gortash
> No matter. He is gored now. All maggot meal and bone-broken by your humbled butchery.
> null

0:0 - No, no, I am Bhaal's Chosen. He shows me glorious visions. Your flesh cleaved, your joints popped and broken. An altar slick with your sacrifice.
uid: f33f1f60-0d81-9dba-e939-e40e66ad26d8
Node context: dreaming, in awe of these wonderful visions from Bhaal
> But the dream... it flickers, I cannot focus on it. It is not yet complete. You must be made perfect. You must be sharpened.
> null

0:0 - Agree, and I will bring my Assassins to heel. They watch you always, longing to spray the crimson from your veins.
uid: f4791331-52af-18a5-f527-792b6f6846ae
Node context: with a leering threatening delight
> Refuse me, and you'll learn what happens to those who defy Bhaal's doctrine. So will your friend.

null
uid: f64b4f88-39ae-8efe-d9f2-7d6f531d2b6c
Jump to another node

null
uid: f70ffbcb-0bd2-8c7f-b1ef-654bd2bd66ee
> null

0:0 - *Accept, and you must kill Gortash. Refuse, and the child's life may be forfeit. As might your own - Orin's assassins will hunt you like prey for slaughter.*
uid: f7328c33-69c3-bb77-d48e-d4f3211e9791
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> I have an alliance with Gortash. I will not break it.
> So you're stabbing your ally in the back? Or rather, asking me to.
> So be it. I will kill Gortash. Gale lives. Then, we fight for the final Netherstone.
> So be it. I will kill Gortash. Halsin lives. Then, we fight for the final Netherstone.
> So be it. I will kill Gortash. Lae'zel lives. Then, we fight for the final Netherstone.
> So be it. I will kill Gortash. Minthara lives. Then, we fight for the final Netherstone.
> So be it. I will kill Gortash. Yenna lives. Then, we fight for the final Netherstone.
> Gortash can wait. I'm coming for you first, monster.
> I'll do it. Just please - don't hurt Gale.
> I'll do it. Just please - don't hurt Halsin.
> I'll do it. Just please - don't hurt Lae'zel.
> I'll do it. Just please - don't hurt Yenna.
> I'll do it. Just please - don't hurt Minthara.

null
uid: f7a81ef5-5465-c469-a80c-06d020980af2
> null

0:0 - What have you done with Gale?
uid: f961d483-831a-881e-1029-de68b843c038
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
> Nothing, no not a thing! Still gasping and gagging on the foul airs of Bhaal's temple.

0:0 - No no no. Filthy lies! He waits for me to carve domination into your ravaged skull. He will grind your meat in his jaws.
uid: fc4f32e1-e63b-cf0e-4172-0f2f2aede5c2
Node context: Desperate to believe this herself
> Find me in Father's sanctum. We will set our cruelties against each other, and his true Chosen will rise.
> Face the Tribunal. Then he will taste your submission.
> But first, first, you must make gutspill of the tyrant.

0:0 - Should I set your lapdog to screaming? That could help you find the way.
uid: ff0749bf-ff7d-b042-8c4f-8413644feff0
Node context: Mocking. 'Lapdog' refers to abducted companion
> So Gortash spoke the truth. You've been following me.
> Rather melodramatic, aren't you?
> What have you done with Gale?
> What have you done with Halsin?
> What have you done with Lae'zel?
> What have you done with Minthara?
> What have you done with Yenna?
> Kidnapping? Amateur. I'd have killed him already.
> Kidnapping? Amateur. I'd have killed her already.
> A shame. I was looking forward to killing him myself.
> A shame. I was looking forward to killing her myself.
> You'll pay for this, sister.
> Murdering a child. What a wretched creature you are.
> Snatching a child? Killing a defenceless animal? You're a wretched creature.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_InWorldAbduction_Yenna.lsj
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.

0:0 - Stay with me. I'll get you out of here.
uid: 07f01730-56ce-69cb-6baf-82d8981bf512
> Fleeing on the heels of a babe. I thought you were stronger than that.

0:0 - Then she told me to start running. She said when she catches me she's going to - to eat me too.
uid: 08f5db65-33c5-2535-34ad-e5d85fb79f6c
Node context: terrified
> She's coming. Oh please, please - don't let her take me!

null
uid: 0c562c61-e887-33db-d35d-4d3adec4d033
Cinematic: Orin long transforms
- 0 Check flag(s) (Global):
   false - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Silly silly, making promises you can't keep...
uid: 290dd1fe-3084-a10f-2777-552ab106ed76
> null
> null

0:0 - Slow down. First tell me what you're doing down here.
uid: 29cc28ef-24c4-d1cb-9c80-8a05d9a4fac8
> There was a lady. O-Orin.

0:0 - No, no, leave me alone!
uid: 371e25f4-187b-3866-8143-0c3e3c4d549b
Animation: [DG] Yenna limping towards the player while looking back, shouting.
Cinematic: The player stops, confused, as Yenna comes running towards them out of the undercity shadows. She is bloodied and bruised, limping as though she'd been seriously hurt, shouting back into the darkness. In the distance, we hear a woman giggling. (Orin - emote recorded within Nested dialogue). It's terrifying.
Node context: Shouting back at someone chasing her
> Are you real? Is it really you? You have to help me - please!

0:0 - A scary lady. She - she said her name was O-Orin.
uid: 3ce5786b-18cd-1b98-711f-009ad03db565
> She - she found me and my cat Grub, snatched us off the streets and - and -

0:0 - She's coming. Oh please, please - don't let her take me!
uid: 4079dd55-585d-594d-e8bd-db79c3a67df9
Cinematic: Another giggle. Louder. Closer. Yenna turn to look, terrified, then takes a step towards the player -
> I won't let anything happen to you. I promise.
> Stay with me. I'll get you out of here.
> Sounds like she's getting really close. Better start running...
> What makes you think you're safer with me?

0:0 - You'd stand by and let an innocent face my blades? Good.
uid: 55966844-12ba-4f56-3779-f42565dba3e7
> null

0:0 - Who's chasing you?
uid: 5b25a33b-1a1d-650f-cddb-aa00aafa0e4e
> A scary lady. She - she said her name was O-Orin.

0:0 - She - she found me and my cat Grub, snatched us off the streets and - and -
uid: 6526f5aa-be2f-0906-6832-30764ab19616
> She made me eat him.

0:0 - I won't let anything happen to you. I promise.
uid: 67ceff9c-11ec-bab2-e5da-9509e4676902
> Silly silly, making promises you can't keep...

0:0 - What would you do? Spill the blood of such an innocent? You'll get your chance.
uid: 69d6590c-381b-d348-a9a5-291e4ea1a6a9
> null

0:0 - No, I'm not. She's coming. Orin is coming!
uid: 6a896c48-eab4-be46-fcc3-e4c4b25f8eef
> She - she found me and my cat Grub, snatched us off the streets and - and -

0:0 - Sounds like she's getting really close. Better start running...
uid: 6d58deeb-a1fe-d4fc-5a81-26518e06a381
> You'd stand by and let an innocent face my blades? Good.

0:0 - She made me eat him.
uid: 6e6b5750-841b-2cdd-6d05-577bb3be3950
Node context: absolute horror/trauma - this was her beloved pet she ate
> Then she told me to start running. She said when she catches me she's going to - to eat me too.

0:0 - Please! You have to! O-Orin is coming for me.
uid: 76d1df02-198c-8f33-f6c4-876a384f737d
> She - she found me and my cat Grub, snatched us off the streets and - and -

null
uid: 78b9dd10-ab32-928f-6c6b-fa30ae275d7b
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Do not dare issue commands to me, whelp.
uid: 7a260f9f-5c51-08c4-87ec-0a10fa88fb18
> Please! You have to! O-Orin is coming for me.

0:0 - There was a lady. O-Orin.
uid: 981b9f0c-b9ce-06b4-6b9e-b0555d904038
> She - she found me and my cat Grub, snatched us off the streets and - and -

0:0 - Are you real? Is it really you? You have to help me - please!
uid: a1dcbd27-a3b0-b10c-5c44-2fda4922fc63
> Who's chasing you?
> Why wouldn't I be real?
> Slow down. First tell me what you're doing down here.
> Do not dare issue commands to me, whelp.
> It's all right. You're safe now.

0:0 - Fleeing on the heels of a babe. I thought you were stronger than that.
uid: bb9df597-4966-646e-b10e-2f3007f93433
> null

0:0 - What makes you think you're safer with me?
uid: c2e3dfdc-59db-0df3-c559-a67aacda1628
> What would you do? Spill the blood of such an innocent? You'll get your chance.

null
uid: dbf5e3eb-b7d9-e783-1c89-f5a267e3a9c1
Jump to another node

0:0 - Why wouldn't I be real?
uid: f579eeeb-6b07-2702-ef4a-b61c29e60d5b
> I - I thought you were her. O-Orin - the lady who took me. She can make herself look like anyone. She's a monster.

0:0 - I - I thought you were her. O-Orin - the lady who took me. She can make herself look like anyone. She's a monster.
uid: f6292531-9e3e-9b2d-0b1c-2333bf09ca4d
> She - she found me and my cat Grub, snatched us off the streets and - and -

0:0 - It's all right. You're safe now.
uid: fd2ed55e-29db-db43-0f84-489315a0e95a
> No, I'm not. She's coming. Orin is coming!


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_LINE_DarkUrgeDefeated.lsj
Synopsis:
When players, as the Dark Urge, accept a duel with Orin. And the companions honour the deal of not getting involved in the battle. And the DU was defeated by Orin. This dialog will start. Upon which Orin will want to sacrifice the remaining players with the rest of the temple.

0:0 - Get up. Please. Please. Get up. If you don't get up, you will be disinherited!
uid: 490a78cf-280d-b0f1-0fd3-fa1775fa7b1c
> Desecrate the pretender! Take vengeance!

0:0 - N-no...! NOOO! Poor, poor, Master!
uid: 5558d0f9-d7be-4c91-906e-eaec3e7938db
Node context: Sobbing, fully broken down, a mess in every conceivable way.
> Get up. Please. Please. Get up. If you don't get up, you will be disinherited!

0:0 - Desecrate the pretender! Take vengeance!
uid: c3ce3e31-aeb2-7758-9906-1354577b8aae
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_MainDoor.lsj
Synopsis:
The Bhaal Temple is closed off by a massive door. They are 3 ways to open the door. 1) with an Bhaal Amulet, given in the Serial Killer situation 2) with invitation from Orin - which is given when players killed Gortash, after she has given the players the ultimatum 3) if players are the Dark Urge, their butler will freely open the doors for the players.

0:0 - Before you go in, one last matter, my fetching felon.
uid: 0235ee1f-57ec-ced8-7728-78b56b194bfe
Cinematic: Butler looks at you up and down.
Node context: The butler pauses for a moment, looking at you up and down
- 0 Check flag(s) (Object):
   true - ORI_DarkUrge_State_WearingButlerHat - Dark Urge is wearing Butler's hat in the Butler's dialogue.
> I see you are dressed in my raiment.

0:0 - Ah, I am Sceleritas Fel: Butler of Bhaal. I live to die, and die to serve.
uid: 0673f044-ae67-26cf-7f42-eee672f9026e
> Although on this eve, I am rather the Doorbeast of Bhaal. I am getting anxious that my Liege is not here yet.

0:0 - Don't lift a pinkie! I have been waiting to open the door for you.
uid: 0cbeaeed-a9f2-14cb-f8ae-0f7cec1e85e2
> Lady Orin told me to allow your passage, but if she hadn't I would have been naughty and slipped you inside anyway.
> Lady Orin told me not to let you in, but I'd never listen to the pretender to your fetid throne.

0:0 - Please bring forth the bearer of the Urge. Then we may all feast our eyes ogling their triumphs.
uid: 1526dc51-218c-81f0-1d61-98979ed6230b
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

0:0 - But I believe in you, now and ever-after.
uid: 16ec1169-461d-6ae5-b1e6-f2e0d3db7ea8
=== END NODE ===

null
uid: 19b28ba9-d1f3-82cc-731f-561c1dc5301d
- 0 Set flag(s) to (Object):
   true - GLO_Jaheira_Inclusion_End - Ends inclusion of Jaheira
- 1 Set flag(s) to (User):
   true - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
=== END NODE ===

0:0 - I see you are dressed in my raiment.
uid: 1a420368-86dc-0d1f-9490-f78b927a3521
Node context: Sniffs, almost sounds like
> It is an honour that brings a weensy tear to Sceleritas' eye.

0:0 - *You have Knocked but only a chill answered. The door is open.*
uid: 1dc00e84-9eb9-30dd-3f44-233969768d38
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_KnockUnlockedMainDoor - Door was unlocked with the knock spell.
> null

0:0 - *The amulet is gone from your possessions. You shall live another day.*
uid: 22aae59c-c862-a56f-728f-b9e04322d44a
=== END NODE ===

null
uid: 22cd725c-6fdc-5fe5-d58e-6a809cef6981
Animation: [PLYR] presses the Bhaal Amulet into the door.
Cinematic: Player presses the Bhaal Amulet into the door.
> *Will you return, once you cross this threshold?*

null
uid: 233e0723-19bb-828f-fa21-c822b079444e
Jump to another node

0:0 - Oh, Master, Master, MASTER! You have come home to your royal dwelling!
uid: 2543ae76-788a-b919-b7d7-892c88325ee5
Cinematic: Sceleritas bows lowly
Node context: Sceleritas bows lowly
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
- 1 Check flag(s) (Object):
   false - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
> But why did you exert yourself so getting here? I was waiting to open the door.
> Don't lift a pinkie! I have been waiting to open the door for you.

0:0 - Attack.
uid: 25b13cbc-3de9-38ea-81e8-cf2ead8be78c
> You do not know Sceleritas. I get killed for fun.

0:0 - I've come to kill Orin, and I'll kill you if you get in my way.
uid: 29e94a23-6fa8-7a85-b78c-bbe7ccb59f32
> Brute! It is your ally's destiny: the Chosen of Bhaal must kill their sibling. If your friend does not kill Orin, oh- don't even make me think of it! It's too sad.

null
uid: 2a748cc3-2284-4553-8e96-1c551cb5568e
- 0 Set flag(s) to (Object):
   true - GLO_Jaheira_Inclusion_End - Ends inclusion of Jaheira
- 1 Set flag(s) to (User):
   true - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
> *You have Knocked but only a chill answered. The door is open.*
> *With Gortash dead, Orin awaits you in the Temple's nauseating sanctum.*
> *The Bhaal Amulet trembles in frightened awe.*
> *No key, no handle. Better to forget. Better to live.*

0:0 - The Temple is all tidied and ready for your worshipful act of mortal combat!
uid: 2c571997-405f-d98b-f097-cf2ebef01996
> The eye sockets of our graven god's icon are all polished up, ready to glow menacingly as you bludgeon your sister to death.

null
uid: 3323887e-0ab4-d67d-ab7d-95f00048c688
- 0 Set flag(s) to (Local):
   true - d6314df3-c174-0a92-788a-eca366820817_Minscrememberedbhaaltemple - Minsc told the player it was the bhaal temple
> null

0:0 - Please go in, my Liege! And take care to watch your step!
uid: 36c24704-00b7-4e1d-f781-3f6d3e8d5948
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
- 1 Check flag(s) (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

null
uid: 370cf18d-9145-ffa0-91db-beda1e9043eb
Jump to another node

null
uid: 38bd2690-735f-de26-8589-075e58f673bd
- 0 Set flag(s) to (Local):
   true - d6314df3-c174-0a92-788a-eca366820817_Jaheirarememberedbhaaltemple - Jaheira told the player it was the bhaal temple
> null

0:0 - *With Gortash dead, Orin awaits you in the Temple's nauseating sanctum.*
uid: 38d03d23-a6ca-435a-7203-0dbf2ded4080
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - A thousand succubae could give me no greater delight!
uid: 39625cfd-7672-77d7-41a8-1c483ba907cc
- 0 Check flag(s) (Object):
   false - ORI_DarkUrge_State_WearingButlerHat - Dark Urge is wearing Butler's hat in the Butler's dialogue.
> null

null
uid: 3a329730-1323-457c-823d-75d901992bba
- 0 Set flag(s) to (Object):
   true - GLO_Jaheira_Inclusion_Start - Starts inclusion of Jaheira
> I confess that the last time I came here, I thought it would be my tomb. You can see why.

0:0 - Unless Bhaal's true issue is brought before me, I shall not open the door. But you can bring them hither, can't you?
uid: 3e18c640-3c6c-5692-365a-946207db4c76
> Gods, are you the reason my friend is acting so strangely?
> I think that Bhaalspawn is one of my companions.
> I've got the amulet, just move aside.
> I've come to kill Orin, and I'll kill you if you get in my way.

0:0 - Who or what are you?!
uid: 3f411e12-7b48-5284-7cbc-6dcf99f0cd9b
- 0 Check flag(s) (Global):
   false - NIGHT_DarkUrge_IsobelKillOrder - Dark Urge player gets order to kill Isobel from Butler
   false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
   false - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel
   false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
> Sceleritas Fel, at your service. A shame our paths have not crossed before, my Master, but now we need never part again.

0:0 - *You do not discover truth, in these symbols you see only death.*
uid: 40a07190-21b5-ac32-ba4d-9a694f04bcc8

0:0 - Can you open the door for me?
uid: 40c76ae9-4a79-77a7-6649-bd8c587fa42b
> Have you no shame nor manners? This door will open only for one grafted from Bhaalian seed.

0:0 - Don't go, Master! Please... don't go.
uid: 40e0482b-d451-6dc1-a701-458b1420921c
=== END NODE ===

0:0 - Let's face facts, Master, you might never be.
uid: 41fcfe5a-4742-52c1-923a-8ed9d0c49107
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> But I believe in you, now and ever-after.

0:0 - I'm ever so saddened to hear of the trifling little bit of - pardon me - idiocy - that has been imposed upon your poor brain.
uid: 4502b0d5-a93f-fb1a-d474-213ead7ecd54
> Just as I held the victim's nethers for your first castration, selected the scalpel for your first eye-gouging, and seasoned the first man you cooked alive, I will take care of you now.

0:0 - The royal Itch, the regal Tingle, the unending Thirst. Oh, I adore them so.
uid: 458929b1-39f6-217f-3c20-025154d94b50
=== END NODE ===

0:0 - We can play this game for as long as you wish. But please don't kill me again: I feel a blushing adulterer when I am not dying by Master's hand.
uid: 4c996a6e-12df-f664-a696-88357b9ee51d
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

0:0 - You've seen Orin?
uid: 4d00939e-c9bb-563a-98f6-2578225d5b0e
> We are unfortunate bunkmates, as she refuses to leave your estate!

0:0 - Brute! It is your ally's destiny: the Chosen of Bhaal must kill their sibling. If your friend does not kill Orin, oh- don't even make me think of it! It's too sad.
uid: 4ee8e784-cea2-1b6b-2768-c6082cedb08f
> Attack.
> Leave.

0:0 - *Bhaal wants only blood.*
uid: 5cbffae2-21ec-1c6a-d5df-02493172c670

null
uid: 5e7282d4-d5cb-e100-c199-8c06239deeb1
- 0 Set flag(s) to (Object):
   true - GLO_Jaheira_Inclusion_Start - Starts inclusion of Jaheira
> null

0:0 - I'll be back with the Urge.
uid: 6083a66d-a815-f765-9c7f-34022c9b99b3
> The royal Itch, the regal Tingle, the unending Thirst. Oh, I adore them so.

0:0 - Utter a quick prayer to Bhaal.
uid: 624860ea-db09-402b-90b6-d8a71b156ac5
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
> *Bhaal cares not for your empty words.*

0:0 - I wish to enter in fear, and worship the Lord in his sanctum.
uid: 65a76ad8-5192-c1a3-faba-6ba808a71f44
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
> O, hail, brother, sister, or fellow bosom-cultist.

0:0 - Gods, are you the reason my friend is acting so strangely?
uid: 6ce6a9e1-94e4-ad84-bc90-19f9b68e9146
> Your friend is special, ingrate, and you should consider yourself the luckiest wretch in the realms to travel with them.

0:0 - If you don't bring the Master soon, I'll put you on Slayer toenail clipping duties for a month.
uid: 6e784b86-9b6a-6609-a523-aeb891f48e1f
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Oh, I jest. I enjoy grooming the beast far too much to let you lay a hand on it.

0:0 - You do not know Sceleritas. I get killed for fun.
uid: 6f849680-e305-a380-39a7-39a23d102c3b
=== END NODE ===

0:0 - It is an honour that brings a weensy tear to Sceleritas' eye.
uid: 70ba58a8-dbb0-ff2f-147b-68e0bd38f494
> You should take it off, though. It would be improper to meet Lord Bhaal in the garb of a lowly servant.

0:0 - But why did you exert yourself so getting here? I was waiting to open the door.
uid: 718bf85e-32bd-bc05-d4ee-8e498f7272be
- 0 Check flag(s) (Object):
   true - LOW_BhaalTemple_State_HasBhaalAmulet - Flag to set when a character has the Bhaal Amulet in their possession.
> Lady Orin told me to allow your passage, but if she hadn't I would have been naughty and slipped you inside anyway.
> Lady Orin told me not to let you in, but I'd never listen to the pretender to your fetid throne.

0:0 - There's a puddle of blood on the floor as you walk in, careful, don't slip!
uid: 71e7628f-be50-a640-2eb9-1e59b7c48626
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
> null

0:0 - Although on this eve, I am rather the Doorbeast of Bhaal. I am getting anxious that my Liege is not here yet.
uid: 749a1258-8f88-f078-6fa6-050609a6c1c5
> This Temple awaits the return of its true Master. A fellow of exceptional sin.

0:0 - No! Don't leave me to pine!
uid: 7571e940-a9de-23ae-476f-9bd5f2fcba1c
Node context: whimpering
> Don't go, Master! Please... don't go.

0:0 - Lady Orin told me not to let you in, but I'd never listen to the pretender to your fetid throne.
uid: 75c2e259-5f31-e16f-5bd9-9027dff5596c
> Who or what are you?!
> Open it!
> What were you doing this whole time?
> I went through the whole tribunal when you could have opened the door?!
> You've seen Orin?
> I'm not ready to go into the Temple yet.

0:0 - You truly are the wickeder sibling! I shall be punished for allowing your improper dress, I fear it already!
uid: 7617f690-2f36-23ca-fcf0-ea36ea46beb5
Animation: [REUSE] Crossed-arm Attitude
Cinematic: Dark Urge has the standard idle animation where they have their arms folded, looking cocky.
> There's a puddle of blood on the floor as you walk in, careful, don't slip!

null
uid: 761baa6e-b470-ecda-8a41-ea1ca556262a
Jump to another node

0:0 - One with such base manners as you is certainly unwelcome in my Liege's home.
uid: 78219de6-a1fb-5725-1130-320a0bb7afed
> This Temple awaits the return of its true Master. A fellow of exceptional sin.

0:0 - I think that Bhaalspawn is one of my companions.
uid: 7cc89a9d-70da-e8da-fd38-5ce8c5d8f60a
> Hnhgh. I wish I had the honour you did of walking toe to toe, always on the very ground itself the Master treads on.

null
uid: 7d7c9826-72f6-f30f-492b-6cce9a319b6d
Jump to another node

null
uid: 7e01c061-6219-4a59-bbf6-d6b6e19c6e9f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
- 1 Set flag(s) to (User):
   true - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
> null

null
uid: 7f52526d-b0e1-75de-5ae6-29d61c32c4e4
Jump to another node

null
uid: 7f5c540d-d61c-4937-7b18-4474499666ce
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
- 1 Set flag(s) to (User):
   true - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
> null

0:0 - I've got the amulet, just move aside.
uid: 814f4df6-4397-f7b3-aa9d-642ee4ac2331
- 0 Check flag(s) (Object):
   true - LOW_BhaalTemple_State_HasBhaalAmulet - Flag to set when a character has the Bhaal Amulet in their possession.
> Brute! It is your ally's destiny: the Chosen of Bhaal must kill their sibling. If your friend does not kill Orin, oh- don't even make me think of it! It's too sad.

0:0 - Kindly assist the Master in returning home.
uid: 8228b96a-033b-c731-f37f-0c3874c9f4cc
=== END NODE ===

0:0 - You should take it off, though. It would be improper to meet Lord Bhaal in the garb of a lowly servant.
uid: 8440e238-f016-e2ac-cef0-31d6ecdff997
> The hat stays on.
> I'm the son of Bhaal, I do as I please! I'm the daughter of Bhaal, I do as I please! I'm the child of Bhaal, I do as I please!
> I'll take it off before I go in.

null
uid: 86902f6e-56e6-e68e-d4da-69185a9fd138
Jump to another node

0:0 - Very good. Every effort should be expended to make a good impression.
uid: 8979ea23-0c9f-1cd8-3c98-c8ba26a47de8
Animation: [NONE]
Cinematic: Cuts to the Butler, the Dark Urge will JUST end up having their hat off once gameplay starts, don't need to show the DU taking it off.
> There's a puddle of blood on the floor as you walk in, careful, don't slip!

0:0 - If the latter, you are tardy. I've done all the work myself. Just go and fetch our honoured Bhaalspawn.
uid: 89b937c9-3a83-07a9-9566-d6a8dbcce72f
- 0 Set flag(s) to (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
> null
> null
> I'll be back with the Urge.

null
uid: 8d5cfbce-6073-48b3-98ea-02de93f90df9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> This is a foul place, better buried. Already Boo is bristling - and not from the cold.

0:0 - I confess that the last time I came here, I thought it would be my tomb. You can see why.
uid: 8f788bb4-ad9c-429e-aa3f-ec7d5540f7e3
- 0 Set flag(s) to (Local):
   true - d6314df3-c174-0a92-788a-eca366820817_Jaheirarememberedbhaaltemple - Jaheira told the player it was the bhaal temple
> null

0:0 - This Temple awaits the return of its true Master. A fellow of exceptional sin.
uid: 913ae949-f321-ecd1-915d-e68134f8e3b1
- 0 Set flag(s) to (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
> Unless Bhaal's true issue is brought before me, I shall not open the door. But you can bring them hither, can't you?

0:0 - *A chill draught strikes as you turn, as if distant eyes were set watching.*
uid: 9150cfeb-cf64-8ce2-3eee-cff1a2390490
=== END NODE ===

0:0 - *Murder, bloody murder. Who else but Bhaal would these symbols honour?*
uid: 92ca7374-fa99-b54d-182e-8965cada9055
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Knows_TempleIsBhaalTemple - Flag set if players learned that the temple is Bhaal Temple.

0:0 - Have you no shame nor manners? This door will open only for one grafted from Bhaalian seed.
uid: 946fa8c0-4a4b-7e0c-b60f-c35b379fbe9a
> And in you, I detect scant evil seed.

0:0 - I'm the son of Bhaal, I do as I please!
1:0 - I'm the daughter of Bhaal, I do as I please!
2:0 - I'm the child of Bhaal, I do as I please!
uid: 9574373b-e40c-7881-857d-799f411208cb
> Eeek! Of course! Wear what you will.

0:0 - O, hail, brother, sister, or fellow bosom-cultist.
uid: 9826a2e7-7d8c-b80c-6fda-8fb3887fc4fc
> While I would love naught more than to join you in worship, Lord Bhaal requires your aid in another way first.

null
uid: 9b0dafd1-b6b1-726a-88fe-a72545186123
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> null

0:0 - No loitering, no lollygagging, and no trespassing. This is a private estate.
uid: 9e130152-ac9c-363c-cc46-b80fc03ed58c
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   false - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> But it belongs to Orin: she wishes to see me.
> Who in the Nine Hells are you?
> I wish to enter in fear, and worship the Lord in his sanctum.
> Can you open the door for me?
> Out of the way, creature.

null
uid: 9f91a293-43e1-1511-33af-a551d5f161d9
> null

0:0 - Your friend is special, ingrate, and you should consider yourself the luckiest wretch in the realms to travel with them.
uid: a0ca54d9-5d8a-b643-5e5d-4413823d4afc
> Kindly assist the Master in returning home.

0:0 - Hnhgh. I wish I had the honour you did of walking toe to toe, always on the very ground itself the Master treads on.
uid: a3d94aa2-2ebd-2af8-cc7a-560617406061
Node context: Quite into the idea of the ground the master walks on
> Kindly assist the Master in returning home.

0:0 - Just as I held the victim's nethers for your first castration, selected the scalpel for your first eye-gouging, and seasoned the first man you cooked alive, I will take care of you now.
uid: a86f407f-f00f-9851-a38d-411076d9c8c3

null
uid: a88cb1a4-52a6-ea00-15d9-f674ca48278f
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
- 1 Check flag(s) (User):
   true - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
> null

0:0 - What were you doing this whole time?
uid: ab260340-7056-02cd-2c65-f0255fafc94e
> The Temple is all tidied and ready for your worshipful act of mortal combat!

0:0 - I would have told you, but didn't dream of interrupting when you were enjoying yourself so!
uid: ac4aba46-35c8-cc29-a5e5-46ef1560b3db
> Bashing the Hollyphant's wormy trunk was a particularly refined deed.

null
uid: ae8d3341-d188-2668-497c-63ec9f446c3a
> *The amulet is gone from your possessions. You shall live another day.*

0:0 - Oh, you simply must go into the Temple, you must! My pattering heart cannot take it any longer!
uid: b3ec6f22-3034-2bbf-e438-132fbb60e96a
Cinematic: Sceleritas bows lowly
Node context: Sceleritas bows lowly
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
- 1 Check flag(s) (Object):
   true - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null
> null

0:0 - Being killed by you is so much more pleasurable, Master.
uid: b49c7d0e-3206-e8cd-9303-5753e5e8b920

0:0 - *The Bhaal Amulet trembles in frightened awe.*
uid: b50fa006-207e-6dfd-dd80-63a7174ac8c3
- 0 Check flag(s) (Object):
   true - LOW_BhaalTemple_State_HasBhaalAmulet - Flag to set when a character has the Bhaal Amulet in their possession.
> null

0:0 - Leave.
uid: b6691afa-29c4-a956-5589-7bc8901426e9
=== END NODE ===

0:0 - *Stone seals this chamber against the world.*
uid: b7822e7a-28f4-6aaf-5891-ed5c14d7bff5
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
- 1 Check flag(s) (User):
   false - LOW_BhaalTemple_MainDoor_UserShortcut - Shortcut to bypass some nodes in the dialog since it has been seen before.
> null

0:0 - I'm not ready to go into the Temple yet.
uid: b859ff7a-019f-a037-7b4b-da0c29f930ce
> Let's face facts, Master, you might never be.
> No! Don't leave me to pine!

0:0 - I've re-stacked every pile of skulls, and mounted more skeletons on the walls for a cosy touch.
uid: b8f6d5fd-2b83-3f66-c562-1c192c61bc49

- Roll failure -
null
uid: bf15e063-f7b5-8324-7a0a-e2ae55c49bd2
> *You do not discover truth, in these symbols you see only death.*

0:0 - Oh, you must be more of our dire Liege's servants. You are dressed in attire demonstrating your respect for the Master.
uid: c00497cb-9002-5067-a7a0-e285df79f0d1
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   false - LOW_BhaalTemple_HasMet_ButlerAtMainDoor - Flag to set if the DarkUrge has already spoken to the Butler at the Main Door of Bhaal Temple. For Non-DU, it isn't relevant since Butler wouldn't be there for them.
   true - ORI_DarkUrge_State_WearingButlerHat - Dark Urge is wearing Butler's hat in the Butler's dialogue.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> But why come to the Master's estate without them? Have you abandoned them? Or are you here to help with the skull-stacking and corpse-mounting?

0:0 - The eye sockets of our graven god's icon are all polished up, ready to glow menacingly as you bludgeon your sister to death.
uid: c4bc1a23-8596-3482-c13e-3af5eb59d41d
> I've re-stacked every pile of skulls, and mounted more skeletons on the walls for a cosy touch.

0:0 - Lady Orin told me to allow your passage, but if she hadn't I would have been naughty and slipped you inside anyway.
uid: c50f3beb-e338-245b-aea7-3e4d46a1fb47
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

null
uid: c68f6cae-d84e-57ee-80c3-2aea5321c362
Jump to another node

0:0 - And in you, I detect scant evil seed.
uid: c8216bdc-1930-51c9-17a4-255e6b8ae8a6
> This Temple awaits the return of its true Master. A fellow of exceptional sin.

0:0 - *No key, no handle. Better to forget. Better to live.*
uid: c841671d-4b88-ef20-6673-451abe97d909
> Utter a quick prayer to Bhaal.
> Examine the door.
> Press the Amulet against the door.
> Walk away.

0:0 - Who in the Nine Hells are you?
uid: caf933e4-4490-bce0-5e15-d9b274280b10
> Ah, I am Sceleritas Fel: Butler of Bhaal. I live to die, and die to serve.

0:0 - But why come to the Master's estate without them? Have you abandoned them? Or are you here to help with the skull-stacking and corpse-mounting?
uid: cb189725-501e-1b4c-9bb2-f1a08614b868
> If the latter, you are tardy. I've done all the work myself. Just go and fetch our honoured Bhaalspawn.

0:0 - Out of the way, creature.
uid: cc191a0b-d007-4432-4cf5-f3585b38f895
> One with such base manners as you is certainly unwelcome in my Liege's home.

0:0 - Sceleritas Fel, at your service. A shame our paths have not crossed before, my Master, but now we need never part again.
uid: cd236fc6-e62e-70e6-e47d-311216479bf8
> I'm ever so saddened to hear of the trifling little bit of - pardon me - idiocy - that has been imposed upon your poor brain.

0:0 - Ooo, if you dare rob Master of their birthright, you will have Bhaal to answer to! As genocidal maniacs go, he is not the nicest!
uid: ce261c90-86ac-c11a-36bd-4ee62d8f7708
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
=== END NODE ===

0:0 - This is a foul place, better buried. Already Boo is bristling - and not from the cold.
uid: ce73122d-2657-4c8b-ba2c-351eff5d8e1f
Node context: Growlingly unhappy to be back here
- 0 Set flag(s) to (Local):
   true - d6314df3-c174-0a92-788a-eca366820817_Minscrememberedbhaaltemple - Minsc told the player it was the bhaal temple
> null

0:0 - The hat stays on.
uid: cf9df03f-174d-4eb4-1102-03f15a521cc4
> You truly are the wickeder sibling! I shall be punished for allowing your improper dress, I fear it already!

0:0 - Walk away.
uid: d0ca277e-e0bb-12c8-3fb9-2d9a3485018c
> *A chill draught strikes as you turn, as if distant eyes were set watching.*

null
uid: d7eeb992-534d-a176-086e-0d1ae2ecbea3
Jump to another node

0:0 - *Will you return, once you cross this threshold?*
uid: da1cacff-b8e8-cf89-8fcf-9547c13b2a70
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_OpenedMainDoor - Flag set in dialogue when Bhaal Temple doors are opened.
=== END NODE ===

0:0 - Examine the door.
uid: db557452-cd5b-e1d2-18ad-3bb16a0d9767
= Roll SkillCheck Religion (Intelligence) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
- 0 Check flag(s) (Object):
   false - LOW_BhaalTemple_State_TriedLearnBhaalTemple - Character has tried to identify the door check.
- 0 Set flag(s) to (Object):
   true - LOW_BhaalTemple_State_TriedLearnBhaalTemple - Character has tried to identify the door check.
> null (roll sucessful)
> null (roll failure)

0:0 - *Bhaal cares not for your empty words.*
uid: dc8205ac-880e-dc29-481a-1ae27672779d
> *Bhaal wants only blood.*

0:0 - Eeek! Of course! Wear what you will.
uid: e1e3ceaf-2c48-20ef-b53c-a9bc753e91ae
Node context: Butler sounds scared
> There's a puddle of blood on the floor as you walk in, careful, don't slip!

0:0 - Bashing the Hollyphant's wormy trunk was a particularly refined deed.
uid: e205710d-b158-c746-3472-e58e8893935b
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
   true - LOW_MurderTribunal_State_ValeriaAtTribunal - Valeria is at the Murder Tribunal, either abducted for the Baptism of Blood or her body recovered and taken here.

0:0 - I'll take it off before I go in.
uid: e2587e87-fada-b6a7-a610-7b35c6997335
> Very good. Every effort should be expended to make a good impression.

0:0 - Open it!
uid: e3be6021-bed4-1031-e014-f0c590deb37c
> Before you go in, one last matter, my fetching felon.
> A thousand succubae could give me no greater delight!

0:0 - While I would love naught more than to join you in worship, Lord Bhaal requires your aid in another way first.
uid: e5df40a8-5ab5-9704-b813-ffbc2b145289
> This Temple awaits the return of its true Master. A fellow of exceptional sin.

- Roll sucessful -
null
uid: e5e56d00-62fe-3868-d2d3-023be84cc7a0
> *Murder, bloody murder. Who else but Bhaal would these symbols honour?*

0:0 - Press the Amulet against the door.
uid: eae630a6-e3f9-ff0a-6deb-8f3534305358
- 0 Check flag(s) (Object):
   true - LOW_BhaalTemple_State_HasBhaalAmulet - Flag to set when a character has the Bhaal Amulet in their possession.
> null
> null

0:0 - Every day she kills me as I'm trying to beautify the Temple for your return. Up to thrice, some days.
uid: ed354f97-13c0-47d6-16b0-63e566c34164
> Being killed by you is so much more pleasurable, Master.

0:0 - But it belongs to Orin: she wishes to see me.
uid: eea39ab4-a7d8-54ad-f6c9-995cc4eebc14
> How dare you so much as whisper the name of that serf, that watery-blooded peasant who pretends to bear the Lord's name?

0:0 - We are unfortunate bunkmates, as she refuses to leave your estate!
uid: f12dc039-c06d-2cab-a26d-1fc3dd26bf63
> Every day she kills me as I'm trying to beautify the Temple for your return. Up to thrice, some days.

0:0 - I went through the whole tribunal when you could have opened the door?!
uid: f4ef13d2-6d3c-f24d-7494-efcaf1a0113b
- 0 Check flag(s) (Object):
   true - LOW_BhaalTemple_State_HasBhaalAmulet - Flag to set when a character has the Bhaal Amulet in their possession.
> I would have told you, but didn't dream of interrupting when you were enjoying yourself so!

0:0 - Oh, I jest. I enjoy grooming the beast far too much to let you lay a hand on it.
uid: f510c390-5236-8cf0-ef76-af37eb29b50c
=== END NODE ===

null
uid: f6c1e784-7d55-2337-bde3-506666029398
Jump to another node

0:0 - How dare you so much as whisper the name of that serf, that watery-blooded peasant who pretends to bear the Lord's name?
uid: fc302f27-d891-3720-b8b3-690d994a2967
> This Temple awaits the return of its true Master. A fellow of exceptional sin.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_NightBlade_01.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - Lord Bhaal... Disrespected by his Chosen... Unheard of...
uid: 0c7afdc5-4e65-910a-a62e-5a0e4e0e36e8
Node context: Awed by the DU's presence
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - I could feel His hate... How it roiled for you, betrayer child.
uid: 42999048-05d9-6dca-957c-c809f8d38c00
Node context: just saw their god, in awe
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - How could you not accept our Lord's most profane succour? How? How?
uid: 8d7967f4-b86e-55cd-2c21-637defbcaaf7
Node context: lamenting, awstruck by a recently appeared god
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
=== END NODE ===

0:0 - Bhaal's Chosen... I am not worthy.
uid: ac3f0afe-d48f-4ad5-8018-db4629ee52fc
Node context: Awed by the DU's presence
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
=== END NODE ===

0:0 - Lord Bhaal spoke to the Chosen... I heard it myself...
uid: b8d01987-00cd-1ddb-44dd-3aac943ded09
Node context: Awed by the DU's presence
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Seek an audience with Lady Orin at the altar. She has a... surprise for you. Heh.
uid: d04a8dd1-eca4-0e14-a91c-2edbd9e90828
Node context: sinister
=== END NODE ===

0:0 - I would lick the viscera from your boot, Bhaalspawn. It is all I deserve.
uid: f86d5734-b6d9-e3da-39f4-88d8f50c137d
Node context: Awed by the DU's presence
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_NightBlade_01_Hasmet - Hasmet for the DU for bhaal night blade
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Orin.lsj
Synopsis:
Orin, Chosen of Bhaal resides in Bhaal Temple, waiting for the players to arrive. She has given them an ultimatum to kill Gortash and retrieve his Netherstone for her, or the player's abducted companion will be sacrified. If the players didn't have a valid companion for kidnapping, Yenna will take the place of sacrifice. Depending on the approach the player took to the altar, they may be in a slightly different position relative to the altar. Orin will teleport into the same spot on the alter in order to begin the dialogue. Regardless of the player's actions within the temple, and regardless of Gortash's fate, Orin will eventually begin a fight with the players. Determined to prove to Bhaal and herself that she is a worthy Chosen of Bhaal. She will transform into the slayer in the final moments of the dialogue, and then combat begins.

- Roll failure -
null
uid: 02606058-a1fc-2a02-5eb3-9709e4c7030c
> Just like Gortash - all air, no mettle. Flap your jaw all you like - your vapours hold no threat for me.

0:0 - How much the worm has feasted since I slipped it into its skull. All that plotting, the years of dominating this temple - forgotten.
uid: 070f9eea-605f-f0df-4f01-bfeab209537d
Node context: smirking - this was too easy. Key info for players - confirms elements of the Dark Urge's past.
> Now it sends you to spill my crimson into the soil. Silly, stupid slaughter kin. I will not be denied.

0:0 - We had a deal. I killed Gortash, so let Halsin go.
uid: 09cf8b54-0363-64e7-b461-99855b8f3994
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedHalsin - Flag to check if Orin abducted this character.
> Yes yes we did. We made a pact, sealed in Father's sight.

0:0 - Yes yes. Bhaal shudders beneath us. He calls our crimson forth. He will be sated.
uid: 0cc66762-cff9-6e59-caa6-f5a4262d050e
Node context: Recognising the player's bloodlust - Orin likes it. Building anticipation, eager to please her god
> null

null
uid: 0cec6548-2ed9-5822-bba0-27a794e4da2a
> You hold no threat for me. Nor do your petty little vapours.

null
uid: 0d156cfb-1dc8-0bd6-ac16-a038af52628c
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> Sticky sweet, but nothing special. Just like you.

null
uid: 0d8aa87f-fab1-313f-d952-c339865bcab0
Jump to another node

0:0 - See how good I was? How patient while you drained the tyrant's juices for me?
uid: 0ea67b3b-31f2-4e95-8023-e81a33f6be82
Node context: Still close to victim, addressing player. Referring to fact she refrained from killing the abductee
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> But Sarevok's crimson was not yours to spill. He was mine. You had no right to take him.
> null
> But you did not listen. Thought my instructions could be ignored. I told you what to do, whelp worm, and you disobeyed.

0:0 - Harm him and I swear I'll do tenfold worse to you.
uid: 0fdd3bb1-d90b-31e3-a407-e97281c764ee
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
> Is your skull thick with thoughts about your blade in my belly? Cutting and cutting and cutting.

0:0 - Her fate is of no interest to me.
uid: 120d70eb-f72f-e19a-cf03-cecec28b3e76
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
> Then she is Bhaal's.

0:0 - I won't give you the satisfaction of knowing.
uid: 12597881-ade7-063f-3eda-9a447c3d8208
> More secrets? Just like the lordling. Always scheming, spewing pretty little vapours into the mind matter of thick-skulled dukes.

null
uid: 127f98b9-6942-6fd3-d228-1ccc5f9c5f44
Jump to another node

0:0 - Yes yes what he deserved. What he needed. To feel each bone break and tendon snap. The Black Hand turned crimson at last.
uid: 12b6e6ba-6338-e5bb-d831-8b303008d269
Node context: delighted/amused
> He thought he could set his yoke to my slaughter, but Bhaal's chaos spilled through his fingers like guts from an opened belly. So did the Netherstones.

- Roll sucessful -
null
uid: 13190f48-ef9f-6c44-33e6-9d77144f7e44
> null

0:0 - You do not lie, underling. It is your blood I am destined to spill. Your death spit will stain these walls, little lamb.
uid: 1352fb38-6405-45f7-e545-5e96bf5450ac
Node context: Approving/accepting - focused on the thought of killing the player instead.
> null

0:0 - No. Not him. Not him... I did all this for him. Everything... everything...
uid: 15990db5-d548-42b4-d4bb-76e8a6976f2c
Cinematic: Orin freezes for a moment. This can't be true.
Node context: Genuine doubt creeping in. This is breaking every truth she believes about herself and her purpose.
> No, Orin. You did this for me.

0:0 - Just like Gortash - all air, no mettle. Flap your jaw all you like - your vapours hold no threat for me.
uid: 161f647c-0529-9f1d-25aa-6d899db3cbf3
Node context: Pissed off, judging you
> null

0:0 - Grandfather loved me. He worshipped me. These petty smearings will not save you.
uid: 17181307-d780-6450-9cae-3befbe0a0876
Node context: Processing this information - this is driving her over the edge. She can't believe this. She won't.
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> null

null
uid: 195e7f3c-508d-15fc-b407-26f953065287
Jump to another node

- Roll failure -
null
uid: 1a231e07-25c8-aeb6-02ba-3f2eb3f01b02
> You think you know Bhaal's will. Then why did you not follow it?

- Roll failure -
null
uid: 1c16043a-b983-f424-25a5-d050793df7b5
> null

0:0 - Your skin will be grandfather's shroud, coward. I will flay you where you stand.
uid: 1cf29495-ee7b-ceb9-e38d-5fe152af5e56
Cinematic: Orin draws her blades, ready for combat. She smiles.
Node context: Threatening/eyes shining. Energized. Combat about to begin.
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
=== END NODE ===

0:0 - You are the one Bhaal craves. Yours is the crimson that should clot my altar.
uid: 1cfbd6c5-d326-09c5-c607-d867bc262d08
Node context: Orin stands up and prowls towards the player, smiling. Setting them in her sights.
> null

0:0 - I will finish what my grandfather started. Sarevok brought this city to its knees, but I will be the one to slit its throat. I am Bhaal's Chosen.
uid: 1e0f7dcd-8acf-be6f-3983-7d9dd152404c
> You shouldn't listen to Sarevok. He ordered your mother to kill you, and lied to you about your heritage. You're his granddaughter and his daughter.
> Sarevok ordered your mother to kill you. Why follow his path?
> You shouldn't listen to Sarevok. He lied to you all along. You're not just his granddaughter, you're also his daughter.
> You will fail as Sarevok did. As all Bhaalspawn are destined to fail.
> So you're just continuing the family business? How original.
> And what part do the stones play in this 'plan' of yours?
> Baldur's Gate deserves such a fate. Your vision is exquisite.
> Attack.

- Roll sucessful -
null
uid: 1e9374b3-1f3a-de96-a8a4-f16b30ae28de
> You do not lie, underling. It is your blood I am destined to spill. Your death spit will stain these walls, little lamb.

0:0 - More secrets? Just like the lordling. Always scheming, spewing pretty little vapours into the mind matter of thick-skulled dukes.
uid: 1fb21433-f433-90a4-89ca-668f8116541e
Node context: 'Lordling' is Gortash. Orin sneers that you're acting like him.
> He thought he could set his yoke to my slaughter, but Bhaal's chaos spilled through his fingers like guts from an opened belly. So did the Netherstones.

0:0 - You knew the Murder Lord could not be denied his meat.
uid: 228548e4-24e6-a6ae-5bcc-2abcfa4584ca
Node context: Still close to abductee. Referring to fact player initially refused to kill Gortash. Hint of a threat, given she has her own 'meat' (the abductee) ready for sacrifice
- 0 Check flag(s) (Global):
   false - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> null

- Roll sucessful -
null
uid: 2324a1d9-5d59-4941-0f0c-3a0e6ce90eb2
> null

0:0 - I did what you asked. I killed Gortash, so let her go.
uid: 235b1246-a68f-ef3b-09e6-7ee08ed8443c
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
Advantage: 1 - 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
> null

null
uid: 23acb031-42af-2485-452f-eeb3caf42ded
> null

0:0 - Your murder should have been exquisite. A crypt-born effigy to greet Bhaal's bleeding dawn. And now it will be nothing.
uid: 25104d35-d847-826b-7a51-b9a657556a9e
Node context: Anger coming back out - the player ruined her plans. Venomous.
> null

0:0 - We had a deal. I killed Gortash, so let Lae'zel go.
uid: 253e1f48-db0f-a8e8-bea1-d996079b9035
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedLaezel - Flag to check if Orin abducted this character.
> Yes yes we did. We made a pact, sealed in Father's sight.

0:0 - Indeed.
uid: 27fdf6a6-8617-5f9c-8c8c-130c55dbb36c
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Hush hush. I hear footsteps trip-trapping on the Murder Lord's stones.
uid: 28407a2e-7772-336c-6545-f8c39693e461
Cinematic: The player approaches as Orin transports herself close to the altar. She whispers to Yenna on the altar, who appears to be lying in a restful sleep, unharmed.
Node context: As though she's quieting the victim on the altar. Addressing the abductee, but really speaking for the player's benefit
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> null

null
uid: 2887e6dc-92a7-77ef-4e80-4deba105d669
Jump to another node

0:0 - Enough. It's me you wanted.
uid: 292d6892-09b9-551d-6096-eacfdaf4573c
> You long for me, don't you? You crave the feeling of my blades against your skin.

0:0 - Did it think it could protect? Did it think it could save? Only the blades can offer salvation.
uid: 2acc957e-aabe-fee6-74bc-1d6d9722f1bf
Cinematic: [SCENE] Orin leans over the player's companion on their altar, admires their form. She draws her daggers, places the tip of one blade at the abductee's exposed throat.
Node context: Hushed, as though to companion on altar, but really for player's benefit. Mocking player's intentions. On the cusp of killing the victim. 'It' is player.
> Like the salvation your mother offered? She attacked you on Sarevok's orders.
> Like the salvation your mother offered? She attacked you on Sarevok's orders.
> Like your mother's punishment? She attacked you on Sarevok's orders.
> Like the salvation your mother offered? She attacked you on Sarevok's orders. Your father's orders...
> Like the salvation your mother offered? She attacked you on Sarevok's orders. Your father's orders...
> Like your mother's punishment? She attacked you on Sarevok's orders. Your father's orders...
> Gortash is dead. I left him rotting on the roof of his fortress.
> Anything you do to him, I will inflict on you a hundredfold.
> Anything you do to her, I will inflict on you a hundredfold.
> You said Bhaal wanted us to fight. He will reject this offering.
> I did what you asked. I killed Gortash, so let her go.
> I did what you asked. I killed Gortash, so let him go.
> His fate is of no interest to me.
> Her fate is of no interest to me.

0:0 - What's the matter? Is its mouth meat all tangled? Too trembly to wag its word flap at me?
uid: 2c1e0f6f-bf5e-2347-d6df-e06ed350cbd5
Node context: Condescending
> Your murder should have been exquisite. A crypt-born effigy to greet Bhaal's bleeding dawn. And now it will be nothing.

null
uid: 2f3c7f60-b27e-afd1-108f-b378410b7a8d
> All the lordling's pretty plans, bleeding out in the gutters. And soon your crimson will join his.

0:0 - You shouldn't listen to Sarevok. He lied to you all along. You're not just his granddaughter, you're also his daughter.
uid: 30b63179-ac89-7951-742f-31b1360f6755
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   false - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> No no NO NO NO! He didn't. He didn't... Filthy, pig-mouthed little LIAR!

null
uid: 3112e2c1-f538-a362-9549-da29e79ae507
Jump to another node

0:0 - When I set my blades to your neck, the Murder Lord will taste my domination. His true Chosen, born of butchery. One fit to control the Crown.
uid: 37cc041c-c1ed-bef4-f229-f31314b06211
Node context: What Orin truly wants, so nearly within her grasp
> null

0:0 - He wanted your flesh, dripping with the tyrant's pain, coated in the Bone Lord's ash, but you have failed him.
uid: 37df48c2-d039-e44f-6e99-600eec1755e2
Node context: Judging the player - they should have killed Gortash and Ketheric first. Now they are nothing.
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - Yes yes give me agony. Pluck me bone from socket. Stroke me with a jagged edge until my skin shreds wet and red.
uid: 392475bc-a952-c6a7-1e30-96e3144de09c
Node context: Amused/loves the idea the player is going to hurt her. Her blood and pain will only make her more worthy of Bhaal.

0:0 - Baldur's Gate deserves such a fate. Your vision is exquisite.
uid: 3c42c774-3b98-e5d9-558b-88ba64f8d540
> And your crimson will be the first to bless its stones.

0:0 - We had a deal. I killed Gortash, so let Yenna go.
uid: 3cb2b366-3a8c-c431-1006-37e63f1ee236
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
> Yes yes we did. We made a pact, sealed in Father's sight.

null
uid: 3cfd88a7-b706-1b19-a23d-dc3dd69b5d92
Jump to another node

null
uid: 3d6a77c7-636b-60fb-8690-1507e6f938f9
Cinematic: Orin raises her duel daggers high and SLAMS them into Yenna's skull, one through each eye - we look away, seeing the player's horrified reaction. Orin drags her blades free, giggling.
Node context: Emote. The altar victim is on the verge of death, horrifically brutalised and with their tongue cut out. We need a short emote for when Orin flips their head over, to tell us that they're still alive.
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> Not good enough. No gristle, no meat, poor clay for sculpting an atrocity.

null
uid: 3dd18136-cdf6-b784-5e31-2c4f2dcd6f86
Jump to another node

null
uid: 3ddefa46-afb3-00cd-9cae-2fff8cb23318
Jump to another node

0:0 - I destroyed him. I destroyed his Steel Watchers. I erased him from this city.
uid: 3e9c31ed-a493-2727-1d1b-539479d29e47
- 0 Check flag(s) (Global):
   true - LOW_SteelWatchFoundry_State_Destroyed - The Steel Watch Foundry was destroyed.
> His tins of maggot meat, opened for the crows. No more pretending, no more hiding the skulls and bones he crunched to keep his grip choke-tight.

0:0 - I have skinned and cleaved and corrupted, set hooks to living flesh and torn, spilled the gore from thousands.
uid: 3f5178d8-c447-27a6-66dd-afaa46ca82af
Node context: Bigging herself up, "You have no idea what I'm capable of"
> Your murder should have been exquisite. A crypt-born effigy to greet Bhaal's bleeding dawn. And now it will be nothing.

0:0 - You long for me, don't you? You crave the feeling of my blades against your skin.
uid: 3f9141c0-3d67-0b76-5807-99d51884cec5
Node context: Likes the idea they share a special connection, that killing the player will be special
> You will be next. Your blood will clot the gutters of this place, your flesh will rot on the slab. A worthy offering at last.

null
uid: 40b616dd-a233-f1ca-9811-5e41b26673b0
Jump to another node

0:0 - Hush hush. I hear footsteps trip-trapping on the Murder Lord's stones.
uid: 431ba2ae-c591-469a-f08b-53f8d2cefc50
Cinematic: The player approaches as Orin transports herself close to the altar. She whispers to the altar victim, who appears to be lying in a restful sleep, unharmed.
Node context: As though she's quieting the victim on the altar. Addressing the abductee, but really speaking for the player's benefit
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> null

null
uid: 43527bc2-2898-eed5-0421-226f4678b433
> But wait. You are not the one I asked for. My blood kin has refused our Father's sport. A mind-mangled coward after all.
> No trust in my promises, but I smell the tyrant's corpse-reek. You are steeped in his rot.
> null
> null

null
uid: 455a9b29-a746-86de-1431-46cdf79bcb52
> See how good I was? How patient while you drained the tyrant's juices for me?
> You knew the Murder Lord could not be denied his meat.

0:0 - Like the salvation your mother offered? She attacked you on Sarevok's orders. Your father's orders...
uid: 459927bf-00a4-502d-6eb7-4713a16a10c4
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - Now it sends you to spill my crimson into the soil. Silly, stupid slaughter kin. It will never be Bhaal's Chosen now.
uid: 4917866d-9ed9-3ff1-017f-28d942f3c25e
Cinematic: Orin leaps from the altar, prowls towards the player
Node context: smirking - this was too easy. Key info for players - confirms elements of the Dark Urge's past.
> null

0:0 - I left the blood inside, the pelt unskinned. But I had such plans for this one, and the blade was made to slice...
uid: 4b9b2b04-9b3e-c1d3-942f-35047c7ca505
Cinematic: Orin grabs the companion's head again, She draws her daggers, placing the tip of one blade at their exposed throat. A drop of blood trickles down.
Node context: Longing, playful - on the cusp of unleashhing her violence. All refering to the victim on the slab, but speaking to the player
> We had a deal. I killed Gortash, so let Gale go.
> We had a deal. I killed Gortash, so let Halsin go.
> We had a deal. I killed Gortash, so let Lae'zel go.
> We had a deal. I killed Gortash, so let Minthara go.
> We had a deal. I killed Gortash, so let Yenna go.
> Harm him and I swear I'll do tenfold worse to you.
> Harm her and I swear I'll do tenfold worse to you.
> Go ahead. I won't stop you.
> Enough. It's me you wanted.

- Roll failure -
null
uid: 4bd85cf1-1a7c-4b9f-aacd-832a006a8c9b
> Liar. LIAR! He still sucks air in his rock-rotten fortress.

0:0 - I'll show you exactly what I did.
uid: 4bf264c4-e85e-00fa-b004-6203307bda08
> Yes yes give me agony. Pluck me bone from socket. Stroke me with a jagged edge until my skin shreds wet and red.

0:0 - You will be next. Your blood will clot the gutters of this place, your flesh will rot on the slab. A worthy offering at last.
uid: 4db32166-3fa2-c5fb-7039-b333f03eb756
Cinematic: Orin stands up and prowls towards the player, smiling
Node context: Just killed the victim on the altar. Her blood's pumping now - she's already longing for the next kill. Has her sights on the player.
> null

0:0 - Farewell.
uid: 4fb6c36b-4b27-ae05-37cc-5473a28617b5
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Loosen the bonds, sweet meat. Bhaal does not crave the taste of bait on his altar.
uid: 4fdc16f5-d1db-7aa1-db78-860478d2947a
Cinematic: Orin transports herself to the altar, keeping the victim between herself and the player. She coos in the victim's unlistening ear. Off-screen, the player repositions to a default position a little way from the altar (out of physical reach)
Node context: Mocking the player for saving their companion - it was never about them
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_VictimUnlocked - State when the victim has been untied from the altar.
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   false - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> null

0:0 - But you did not listen. Thought my instructions could be ignored. I told you what to do, whelp worm, and you disobeyed.
uid: 50198926-756b-2757-dc0b-f5cc43acd01e
Node context: the player failed Orin's instructions in one of several non-specific
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> Disobedience must be punished.

0:0 - No trust in my promises, but I smell the tyrant's corpse-reek. You are steeped in his rot.
uid: 5152c8ad-c685-a5a8-7475-dc52bf4f5e3c
Node context: slightly scolding - "I can't believe you didn't trust me, but you killed him anyway, so all his forgiven"
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null
> null

0:0 - Stay silent.
uid: 56d0e048-6ad4-8ec1-51f8-af30751c4b03
> What's the matter? Is its mouth meat all tangled? Too trembly to wag its word flap at me?

- Roll sucessful -
null
uid: 5737e429-127f-1c65-23d5-3c57d95c35e0
> You do not smell of his corpse-rot. But yes - I feel it. He is grave meat now.

0:0 - Come to me, Father. Set my flesh to your unholy purpose.
uid: 579b60db-a526-a1e6-fadf-9eea6365c350
Cinematic: Orin pulses with Bhaal's energy. She transforms into her slayer form, grotesque and terrifying. The player draws their weapon, recoiling.
Node context: Invoking her god's powers, calling out to him
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> *ROAR!*

null
uid: 57c7502f-15c0-f4ec-c77c-b04d3e50cc36
Jump to another node

0:0 - No.
uid: 588c373e-1b57-a63b-c4dc-f6bec0834c9d
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: 5a8056c9-e158-6f44-aa82-a166bd39e867
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> You will be next. Your blood will clot the gutters of this place, your flesh will rot on the slab. A worthy offering at last.

null
uid: 5ae8e714-3171-7712-8110-980410d67a90
Jump to another node

null
uid: 60bea7a2-b0cf-f9d4-cf3e-f0f7dd254ab4
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> Sticky sweet, but nothing special. Just like you.

null
uid: 60cfa5e4-4ec3-7137-14d5-8f3d62610599
Jump to another node

0:0 - Sarevok ordered your mother to kill you. Why follow his path?
uid: 60d37e59-11db-9b6b-b839-c7ff30d891d6
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> No no NO NO NO! He didn't. He didn't... Filthy, pig-mouthed little LIAR!

0:0 - Attack.
uid: 61b8c9b9-cd00-8d3c-b457-4083546a223d
> null

0:0 - But wait. You are not the one I asked for. My blood kin has refused our Father's sport. A mind-mangled coward after all.
uid: 630d496f-4ffe-81b7-a60a-52b53cf0a43b
Node context: Not seeing the Dark Urge, realising she's been denied. Judging them.
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> How much the worm has feasted since I slipped it into its skull. All that plotting, the years of dominating this temple - forgotten.

0:0 - Never.
uid: 6387e031-1c6a-f665-9f0a-fe12c8fb3376
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - It was very gory. Lots of crushing and stabbing. Bits everywhere.
uid: 67720a4e-6fe5-7f21-6ccd-438d2977a056
> Yes yes what he deserved. What he needed. To feel each bone break and tendon snap. The Black Hand turned crimson at last.

0:0 - Is your skull thick with thoughts about your blade in my belly? Cutting and cutting and cutting.
uid: 6977d897-df63-64cd-e37c-2cbaaf7cc3b9
Node context: Likes the idea they fantasize about killing her
> Shred me. Tear me. It is Bhaal's blood you spill from my flesh. And you might, now the tyrant rots.

null
uid: 69976f8e-7886-fabe-c7e9-5d3a596fa918
Jump to another node

0:0 - We had a deal. I killed Gortash, so let Minthara go.
uid: 699f2322-75a8-a3b5-3c7b-75cabdf3481c
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedMinthara - Flag to check if Orin abducted this character.
> Yes yes we did. We made a pact, sealed in Father's sight.

0:0 - Disgusting creature. You'll pay for what you did here.
uid: 6a11a181-d57d-e847-1d11-115543a39f94
> null

0:0 - No, Orin. You did this for me.
uid: 6b79aa75-2900-aec7-4c7d-1c2935533982
Cinematic: An unseen voice speak out. Orin begins to jerk, her face contorted. She (involuntarily) transforms into the slayer.
Node context: Unseen. Commanding. Condemning.
> Bhaal... Father, they lie to me. They lie!

- Roll sucessful -
null
uid: 6cdccf0b-4952-1204-411a-851e3a90f76e
> No. Not him. Not him... I did all this for him. Everything... everything...

null
uid: 6d4422e1-d3c1-b2fd-2b8a-08c1979401a3
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> I left the blood inside, the pelt unskinned. But I had such plans for this one, and the blade was made to slice...

0:0 - No no NO NO NO! He didn't. He didn't... Filthy, pig-mouthed little LIAR!
uid: 6ece8e7c-04ed-588a-4aa3-d84ceeb48745
Cinematic: Orin pauses, for a moment dumbstruck. Her focus is now fully on the player. This has hit a nerve
Node context: Processing this information - this is driving her over the edge. She can't believe this. She won't.
> Grandfather loved me. He worshipped me. These petty smearings will not save you.
> Grandfather loves me. He worships me. How dare you smear his name? It will not save you.

0:0 - Sarevok told me the truth himself. He was laughing at you.
uid: 7293d5fb-4e4e-d1e0-5e99-48e8d54fff71
= Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

null
uid: 741a37f1-dcac-b307-203b-fad011b005cd
Jump to another node

0:0 - Look at it, sneaking and snivelling in the shadows.
uid: 775c6eac-31bc-a3a9-530c-97b74aff5151
Cinematic: Orin transports herself to the altar, keeping the victim between herself and the player. She coos in the victim's unlistening ear. Off-screen, the player repositions to a default position a little way from the altar (out of physical reach)
Node context: Sneering, the player failed to free the victim from the altar
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Event_SpottedSneaking - Players were spotted sneaking in Bhaal Temple.
> null

0:0 - Yes yes give me agony. Pluck me bone from socket. Stroke me with a jagged edge until my skin shreds wet and red.
uid: 77de63df-9dbd-af33-9f85-26630da41a89
Cinematic: Orin steps away from the altar, prowls towards the player, sheathing her daggers. (sheathing can be off-camera if needs be.)
Node context: Amused/loves the idea the player is going to hurt her. Her blood and pain will only make her more worthy of Bhaal.
> null

null
uid: 77f6ef35-28be-652b-dd42-e4f23f12008c
Jump to another node

0:0 - Like your mother's punishment? She attacked you on Sarevok's orders. Your father's orders...
uid: 7833f7d1-d2fe-b9b8-8020-e91d0e454419
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - His fate is of no interest to me.
uid: 7976fb55-7288-1279-2f29-036f30deecb4
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
> Then he is Bhaal's.

- Roll failure -
null
uid: 7a88c6f8-8099-d643-cd94-8f0bc3ccad3d
> null

0:0 - I'm not the one who needs saving.
uid: 7ce7c362-8f12-c3f7-ef33-dfd5ae8730c2
> null

0:0 - You hold no threat for me. Nor do your petty little vapours.
uid: 7d181178-4df3-5044-eb1d-671c7eb4bc68
Node context: Dismissive, riled up. Getting ready to attack the player
> null

null
uid: 7d6ec392-75d8-89bb-1a7b-3be60eaa9701
Jump to another node

0:0 - Death giggle
uid: 7d90f448-eaba-d4cf-1dda-343a17655454
Cinematic: SFX for LOW_BhaalTemple_PostBattle. Aligns with node N4 (UUID c378a901-496c-b66b-ddc3-763de09ea941) - Orin-as-slayer collapsing in a pool of blood.
Node context: Orin giggles as she finally collapses into a pool of blood. A strange, haunting sound - as though she enjoyed being slaughtered.
=== END NODE ===

null
uid: 7daed471-c871-9d9b-240f-3ab7b610b0d6
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> null

0:0 - Not good enough. No gristle, no meat, poor clay for sculpting an atrocity.
uid: 7e044366-f5d9-8b26-3d51-dd2bbe9d25a9
Cinematic: Orin leaps from the altar, prowls towards the player. She licks the blood from her right-hand dagger, then sheathes both (sheathing can be off-camera if needs be.)
Node context: Tasting the blood on her blade. Sneering, unsatisfied
> null

0:0 - Bhaal... Father, they lie to me. They lie!
uid: 8001987e-3ac3-5441-0e6e-aea423376ee7
Node context: reacting to hearing Bhaal's voice in the temple. Almost childlke, she can't handle this
> Hush, child. No more doubts, no more fears, no more Orin. Become murder.

0:0 - ROOOOAAAARRR.
uid: 80618843-4aa6-9426-41ed-435ab4e44537
- 0:0 Tag: Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null

null
uid: 849e20e5-74ce-a0db-32f3-8b668d0a9b70
Cinematic: The player draws their weapon/adopts a fighting stance.
> null

0:0 - I know what you did. Spilled my grandfather's crimson... He was mine. He showed me how to slice and slit. He guides my daggers still.
uid: 86bfd1a4-0d46-8008-fb8e-ad98d4c904c9
Node context: A vicious but contained grief - she's genuinely disturbed by his death, but this isn't a feeling she's had before, so she's suppressing it.
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> Did it think it could protect? Did it think it could save? Only the blades can offer salvation.

null
uid: 86d6c9b3-46e5-37f5-aa7f-9639d9d7f795
Jump to another node

0:0 - You said Bhaal wanted us to fight. He will reject this offering.
uid: 87714872-8cf6-6156-9ff2-4dc4b0a37818
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
- 0:0 Tag: Cleric of Bhaal - Player or NPC is cleric of Bhaal. (Bhaal is the notorious god of murder. He once spread his heritage and sadistic impulses through all of Faerûn, then resurrected himself in a horrific ritual. His clerics are assassins, deliberately killing to honour their god.)
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 87958936-6773-1499-dd7f-1fac75d68cb4
> null

0:0 - Gortash is dead. I left him rotting on the roof of his fortress.
uid: 8861f970-3c62-d24a-ec31-15e820a14160
= Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null (roll sucessful)
> null (roll failure)

null
uid: 888bd01d-cc8c-2cb0-9b12-df738a8c8c7d
> null

0:0 - You disobeyed the Murder Lord. He will be compensated.
uid: 88ab695c-2823-2f9f-bc4a-001fe3c7802f
Node context: Pissed off at you, excited to make the kill of the companion on the altar
> null
> null

0:0 - Harm her and I swear I'll do tenfold worse to you.
uid: 89c0b729-7d2e-0c16-c45c-3a7b21bea6df
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
> Is your skull thick with thoughts about your blade in my belly? Cutting and cutting and cutting.

null
uid: 8c73820c-f339-48b7-cd39-b7d81deb1cfc
Jump to another node

0:0 - Of course.
uid: 8cefc050-7063-165b-4a41-68276bb88f57
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - *ROAR!*
uid: 8e264ea1-a70a-ef85-b0d2-7457a63b36e0
Cinematic: Orin roars, filling the temple with the sound of her screams. The player gets ready to fight.
Node context: Will require SFX once shea's fully transformed. Option to record a battle cry/scream that transforms into the SFX roar.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToSlayer - Flag to react to when Orin turns into Slayer form in dialog.
=== END NODE ===

null
uid: 8fa2850b-ca3a-af42-5cbc-a3739040f5bb
Jump to another node

null
uid: 8fe3bbb2-d542-fb4b-bd80-ac4cd090102c
Jump to another node

0:0 - But wait. You are not the one I asked for. My blood kin has refused our Father's sport. A mind-mangled coward after all.
uid: 9670a6b6-a87d-00f8-22e3-50efd0f8fbd7
Node context: Not seeing the Dark Urge, realising she's been denied. Judging them.
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> How much the worm has feasted since I slipped it into its skull. All that plotting, the years of dominating this temple - forgotten.

null
uid: 97a0ff2a-042f-ef93-620f-60c8946990a5
> Disgusting creature. You'll pay for what you did here.
> Call yourself a murderer. A flumph could do worse.
> Offer a prayer for your departed companion's soul.
> Stay silent.
> ROOOOAAAARRR.
> Attack.

0:0 - Your skin will be grandfather's shroud, coward. I will flay you where you stand.
uid: 9b41e396-3f8a-4bbf-1bc3-2908797d377c
Cinematic: Orin pulses with Bhaal's energy. She transforms into her slayer form, grotesque and terrifying. The player draws their weapon, recoiling.
Node context: Furious, brimming with hatred. She'll transform into the slayer at the end of this line
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

0:0 - Like the salvation your mother offered? She attacked you on Sarevok's orders.
uid: 9ced9db6-07d8-d048-7506-6a31a38a3f6c
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - The Murder Lord's blessing will be mine, once I peel the skin from your carcass.
uid: 9d72e21d-ff99-7042-c57a-79629fd242fb
Animation: *REUSE*[ORIN] custom weapon draw for Orin.
Cinematic: Orin draws her blades, ready for combat. She smiles.
Node context: Threatening/eyes shining. Energized. Combat about to begin.
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
=== END NODE ===

0:0 - It lied to me. It lets the tyrant live and comes crawling into Bhaal's sanctum instead.
uid: 9dab1507-58ac-8c95-15ee-f817e4bb39d5
Cinematic: Orin pretends to be saying this to the altar character, but keeps her eyes on the player - it's definitely aimed at them.
Node context: Leaning close to the abductee, but speaking to the player. Pissed off that the player refused her.
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> I know what you did. Spilled my grandfather's crimson... He was mine. He showed me how to slice and slit. He guides my daggers still.

0:0 - You do not smell of his corpse-rot. But yes - I feel it. He is grave meat now.
uid: 9dddfa5f-f726-9492-bddc-577a29b0c648
Cinematic: Orin closes her eyes, inhales - trying to sense if you speak the truth
Node context: unbelieving, but then thinking she has some otherworldly sense of his death - delighted
> null

null
uid: 9e07bff2-5e4c-dae7-5abd-358876fb308b
> Yes yes. Bhaal shudders beneath us. He calls our crimson forth. He will be sated.

null
uid: 9e12abda-4c23-6ada-b17a-b9e976b34bd0
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> You will be next. Your blood will clot the gutters of this place, your flesh will rot on the slab. A worthy offering at last.

0:0 - LIAR!
uid: 9e31e93d-0c01-7478-95f0-59727e31a118
Node context: Vicious, rejecting everything the player is saying
> Your skin will be grandfather's shroud, coward. I will flay you where you stand.
> Your skin will be grandfather's shroud, coward. I will flay you where you stand.

0:0 - Sarevok's your father, Orin. He abused your mother. He abused you.
uid: 9e76a25a-3c09-7e7e-f53f-17da8ce24b5d
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
> null (roll sucessful)
> null (roll failure)

null
uid: a3040993-252d-15ae-f66d-20daff3f9c8e
Jump to another node

0:0 - How much the worm has feasted since I slipped it into its skull. All that plotting, the years of dominating this temple - forgotten.
uid: a3b5c16c-0d1c-ff08-7ac4-459163adc684
Node context: smirking - this was too easy. Key info for players - confirms elements of the Dark Urge's past.
> Now it sends you to spill my crimson into the soil. Silly, stupid slaughter kin. It will never be Bhaal's Chosen now.

0:0 - And your crimson will be the first to bless its stones.
uid: a40ad80f-ecd1-e45f-fda3-9d6c370ca07d
> null

0:0 - He did not fail. He carved the bedrock on which I will erect Bhaal's cathedral.
uid: a4c2c644-e9ca-a997-537b-bc88700b28bb
> When I set my blades to your neck, the Murder Lord will taste my domination. His true Chosen, born of butchery. One fit to control the Crown.

null
uid: a5979cf4-1ee2-2d0c-b383-88de073b844d
> Now it is your turn on the slab. Your turn to watch the veins split and bones break.

null
uid: a7c0e8aa-7fc1-6fec-e993-4ab59c15bc7f
> null

0:0 - His tins of maggot meat, opened for the crows. No more pretending, no more hiding the skulls and bones he crunched to keep his grip choke-tight.
uid: a94b6832-e30c-6340-f9bc-5661e7f9c443
Node context: delighted, amused - 'tins of maggot meat' refers to the Steel Watch, which Orin knows are powered by corpses.
> 'Order'. A liar's promise. Chaos seeped through his grip like flesh through a mincer. So did the Netherstones.

0:0 - You will fail as Sarevok did. As all Bhaalspawn are destined to fail.
uid: ab844f6a-f76a-8b48-1c41-8385d14fa941
> He did not fail. He carved the bedrock on which I will erect Bhaal's cathedral.

- Roll sucessful -
null
uid: ac14fbfb-f6e8-be39-09ec-e19c21698c53
> Yes yes give me agony. Pluck me bone from socket. Stroke me with a jagged edge until my skin shreds wet and red.

0:0 - Tell me - what did you do to Gortash? Did you puncture him? Torture him? Did he beg?
uid: ac50f5cb-7f7c-6864-4f13-5853c50ce5d9
Node context: Shivering with delight
> I destroyed him. I destroyed his Steel Watchers. I erased him from this city.
> It was very gory. Lots of crushing and stabbing. Bits everywhere.
> I won't give you the satisfaction of knowing.
> I'll show you exactly what I did.

0:0 - We had a deal. I killed Gortash, so let Gale go.
uid: acfe2923-dfcb-26fc-c591-a42fea8b3fe0
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_WasAbductedGale - Flag to check if Orin abducted this character.
> Yes yes we did. We made a pact, sealed in Father's sight.

0:0 - Yes yes we did. We made a pact, sealed in Father's sight.
uid: ad5825a1-671f-ac77-18b1-cf6e50f590ed
Node context: Reluctantly giving up the chance to kill the abductee on the altar
> You are the one Bhaal craves. Yours is the crimson that should clot my altar.

0:0 - Like the salvation your mother offered? She attacked you on Sarevok's orders.
uid: ae93c946-0cff-0c04-56d7-3540466c2c4a
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - When the brain bows to me, so will the Absolute's mob. Baldur's Gate will be Bhaal's cathedral, and my slaughter-horde will worship here.
uid: ae97da36-3a05-f667-632e-9dedfb2fda80
Node context: Threatening
> When this city heaves its final breath, we will march on to the next. And the next. And the next.

null
uid: aec54879-d4b2-2216-d2f7-fdf90ecad9b2
Jump to another node

0:0 - Offer a prayer for your departed companion's soul.
uid: b06aee99-ea0a-41bd-4e05-8404d0b6fcd4
- 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.)
> Only Bhaal listens now. Your prayers are bitter salt and ash - they are nothing.

null
uid: b2fe7096-4b96-c74f-8580-cc7e5b7958cd
Jump to another node

0:0 - Anything you do to her, I will inflict on you a hundredfold.
uid: b32ad4ab-b4de-d4ad-0c46-705dbecb0af0
= Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
> null (roll sucessful)
> null (roll failure)

0:0 - But Sarevok's crimson was not yours to spill. He was mine. You had no right to take him.
uid: b36fdef7-8747-8796-60ce-5f5624e09734
Node context: A vicious but contained grief - she's genuinely disturbed by his death, but this isn't a feeling she's had before, so she's suppressing it.
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> null

0:0 - 'Order'. A liar's promise. Chaos seeped through his grip like flesh through a mincer. So did the Netherstones.
uid: b3c660f5-a959-ed61-e108-3d0ae0e1177d
Node context: 'Order' as though this is something Gortash often quoted at her - she hated it. The player is the chaos that destroyed him. Mentioning the netherstones is her getting to her point.

null
uid: b48b1e16-b7c4-1c22-5d5f-5efd094db675
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> null

0:0 - Disobedience must be punished.
uid: b64000e6-638b-fb40-88f2-894000365749
Cinematic: Orin leans over the player's companion on their altar, admires their form. She draws her daggers, places the tip of one blade at the abductee's exposed throat.
Node context: Whispered to the comapnion on the altar, but intended for the player. She's been punished for her own disobedience countless times before, and enjoys doling this out to others.
> null

0:0 - Go ahead. I won't stop you.
uid: b67e91ad-1836-3a18-5218-4b0b887ca416
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
> null
> null

0:0 - Liar. LIAR! He still sucks air in his rock-rotten fortress.
uid: b7ec59d0-a862-56cb-04de-e55a27d476a1
Node context: A flash of Orin's most violent, petulant side. She's really pissed off at the player.
> You disobeyed the Murder Lord. He will be compensated.

0:0 - Only Bhaal listens now. Your prayers are bitter salt and ash - they are nothing.
uid: b9cbde9e-d986-5a3f-223b-44aa7ba11c7d
Node context: Condescending
> Your murder should have been exquisite. A crypt-born effigy to greet Bhaal's bleeding dawn. And now it will be nothing.

0:0 - Loosen the bonds, sweet meat. Bhaal does not crave the taste of bait on his altar.
uid: bb3a7e7a-4da5-6f32-bb15-91df9c8998bb
Cinematic: Orin 'transports' herself to the altar, standing over the victim. The player backs away from the altar.
Node context: Mocking the player for saving their companion - it was never about them
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_VictimUnlocked - State when the victim has been untied from the altar.
> But wait. You are not the one I asked for. My blood kin has refused our Father's sport. A mind-mangled coward after all.
> He wanted your flesh, dripping with the tyrant's pain, coated in the Bone Lord's ash, but you have failed him.

0:0 - Then he is Bhaal's.
uid: bb796a9a-d4db-3389-5ed5-274b89f8f93e
Node context: With a smile -about to commit horrible murder
> null

- Roll failure -
null
uid: bc402a92-97f9-edf0-30b3-2bea8a626a11
> LIAR!

null
uid: bc4a4372-d27c-0cfa-43c1-3a4287bfabed
Jump to another node

0:0 - Yes.
uid: bd7d81f5-532e-f558-8654-f60f271934fd
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: c2e3e010-54f5-a5b5-1e34-b02f7cff0705
Jump to another node

0:0 - All the lordling's pretty plans, bleeding out in the gutters. And soon your crimson will join his.
uid: c3b3e7a1-61e3-e716-4c9d-fef675b0959c
> I will finish what my grandfather started. Sarevok brought this city to its knees, but I will be the one to slit its throat. I am Bhaal's Chosen.

null
uid: c47e5851-f9a3-9ee6-086a-9fe6bae7391d
Jump to another node

null
uid: c6147965-948a-a5f1-de37-52e422e56118
Cinematic: Orin raises her duel daggers high and SLAMS them into the victim's skull, one through each eye. The victim opens their mouth, splutters and dies. Orin drags her blades free, giggling.
Node context: Emote. The altar victim is on the verge of death, horrifically brutalised and with their tongue cut out. We need a short emote for when Orin flips their head over, to tell us that they're still alive.
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> Not good enough. No gristle, no meat, poor clay for sculpting an atrocity.

null
uid: c8331c36-28b5-0595-2c37-7a3ceb250956
Jump to another node

null
uid: c90c4fa3-84d2-5694-ca39-97aaa41eaedb
Jump to another node

null
uid: cbef876e-718c-2f23-7ecf-334c2aa1c3ae
Jump to another node

0:0 - *ROAR!*
uid: cdbce1a0-abf7-ab9d-8a98-ae2e9a5d0cea
Cinematic: Orin roars, filling the temple with the sound of her screams. The player gets ready to fight.
Node context: Will require SFX once shea's fully transformed. Option to record a battle cry/scream that transforms into the SFX roar.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToSlayer - Flag to react to when Orin turns into Slayer form in dialog.
=== END NODE ===

null
uid: cdf6cca6-bbbb-e001-36bc-bc305080ff6a
Cinematic: Orin releases the altar victim and leaps down (reuse of existing moment)
> null

0:0 - Call yourself a murderer. A flumph could do worse.
uid: cf5caa90-c628-ef6c-b936-7a87f274c5eb
> I was only wetting the blades.

0:0 - Bhaal rejoices in such cruel betrayals. You really believed you were the exception?
uid: cfa7c639-ff0a-ec3d-304a-b63418fb1de0
= Roll SkillCheck Religion (Intelligence) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - Sticky sweet, but nothing special. Just like you.
uid: d0052156-a3a6-7f83-efc0-f28ef77dde06
Cinematic: Orin leaps from the altar, prowls towards the player. She licks the blood from her right-hand dagger, then sheathes both (sheathing can be off-camera if needs be.)
Node context: Tasting the blood on her blade. Sneering, unsatisfied
> null

- Roll sucessful -
null
uid: d02bffeb-b893-93f2-74e6-ae3f313cb4be
> null

0:0 - Like the salvation your mother offered? She attacked you on Sarevok's orders. Your father's orders...
uid: d0a46d1b-ad4c-85b4-a99f-63f4425956a7
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - Now it sends you to spill my crimson into the soil. Silly, stupid slaughter kin. I will not be denied.
uid: d1d293a4-b122-6350-6365-bd79d0588c70
Cinematic: Orin transports herself to the altar, keeping the victim between herself and the player. She coos in the victim's unlistening ear.
Node context: Pissed off at you, excited to make the kill of the companion on the altar
> null
> null

null
uid: d261cd5d-a43b-5d0b-1efd-7b054b45629d
Jump to another node

0:0 - Grandfather loves me. He worships me. How dare you smear his name? It will not save you.
uid: d28b749f-142e-3437-a7c3-63b140053ac8
Node context: Processing this information - this is driving her over the edge. She can't believe this. She won't.
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
> You're pathetic. No wonder he tricked you so easily.
> Sarevok told me the truth himself. He was laughing at you.
> Sarevok's your father, Orin. He abused your mother. He abused you.
> Bhaal rejoices in such cruel betrayals. You really believed you were the exception?
> I'm not the one who needs saving.

0:0 - He thought he could set his yoke to my slaughter, but Bhaal's chaos spilled through his fingers like guts from an opened belly. So did the Netherstones.
uid: d294a3da-da81-f7a8-c82b-66ee250d41b4
Node context: "What an idiot". Mentioning the netherstones is her getting to her point.

0:0 - You think you know Bhaal's will. Then why did you not follow it?
uid: d3afebea-afaa-a5ad-fb23-70adef5de06c
Node context: Pissed off, judging you
> null

0:0 - When this city heaves its final breath, we will march on to the next. And the next. And the next.
uid: d5857d55-14a8-4419-d71e-787dac34713c
Node context: Like it's a secret, truly horrifying - she will never stop
> Come to me, Father. Set my flesh to your unholy purpose.
> The Murder Lord's blessing will be mine, once I peel the skin from your carcass.

0:0 - You're pathetic. No wonder he tricked you so easily.
uid: d9351619-bce4-9b1d-98e2-006d78e9dda6
> null

0:0 - Attack.
uid: dbe6f59a-0417-8da4-792b-ced226c9684a
> null

0:0 - Perhaps.
uid: dc12eb97-19eb-d83c-b9ee-e77b64ce6f11
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - I was only wetting the blades.
uid: dca29015-3f16-9838-7b3d-d709d6854f45
Node context: "That was nothing", referring to her murdering the victim on the altar
> I have skinned and cleaved and corrupted, set hooks to living flesh and torn, spilled the gore from thousands.

null
uid: dd419d62-b751-2fb7-5108-ca92d306d425
Jump to another node

null
uid: ddb5da1a-79b1-da73-d01b-785ba01ff0f4
> A sharp lamb to be sacrificed, but your cruelty makes the crimson sweeter.

0:0 - Hush, child. No more doubts, no more fears, no more Orin. Become murder.
uid: ded90fae-27cb-6291-7b19-55315e813534
Cinematic: Orin begins to jerk, her face contorted. She (involuntarily) transforms into the slayer.
Node context: Unseen. Commanding. Condemning.Turning Orin into the slayer.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_OrinForcedSlayer - Orin is forced into slayer form by Bhaal himself.
> *ROAR!*

0:0 - Now it is your turn on the slab. Your turn to watch the veins split and bones break.
uid: e06ebefc-c4aa-def0-1f9b-54ef44edf6cb
Node context: Turning on the player - building the sense of threat
> Your murder should have been exquisite. A crypt-born effigy to greet Bhaal's bleeding dawn. And now it will be nothing.

null
uid: e2bcf896-24f7-f8ae-7034-17ec6967cd05
Jump to another node

null
uid: e4d4f02f-b132-91ed-af37-02c60519cf94
Jump to another node

0:0 - A sharp lamb to be sacrificed, but your cruelty makes the crimson sweeter.
uid: e6413c43-994f-d1a7-bff5-f6ab92fc73f4
> null

0:0 - It refused the Murder Lord's command, and comes crawling into his sanctum with the tyrant unpulped.
uid: e6ed1096-9b4f-1ccf-2cfa-33baf93a6bb8
Cinematic: Orin pretends to be saying this to the altar character, but keeps her eyes on the player - it's definitely aimed at them.
Node context: Leaning close to the abductee, but speaking to the player. Pissed off that the player refused her.
- 0 Check flag(s) (Global):
   false - GLO_Orin_State_AgreedToKillGortash - Used to track when players accepted the deal to kill Gortash.
> I know what you did. Spilled my grandfather's crimson... He was mine. He showed me how to slice and slit. He guides my daggers still.

0:0 - Like your mother's punishment? She attacked you on Sarevok's orders.
uid: e9daf782-e10a-00da-2a4d-d5cad4163ea9
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> null

0:0 - Then she is Bhaal's.
uid: ebbc664c-8fe7-d47e-a5b3-9c461c70d70d
Node context: With a smile -about to commit horrible murder
> null
> null

0:0 - He watches over me. He worships me. He built the foundations on which I'll carve Bhaal's succession.
uid: ed171851-e958-31b4-2034-ac0dc92103b4
> When I set my blades to your neck, the Murder Lord will taste my domination. His true Chosen, born of butchery. One fit to control the Crown.

null
uid: eea48f7c-4dc7-5865-e475-6b9e2a31e6da
> null

0:0 - Anything you do to him, I will inflict on you a hundredfold.
uid: efb3e80c-1e64-98d5-b060-c0d27c6c2220
= Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
> null (roll sucessful)
> null (roll failure)

null
uid: f0b876bb-cc80-e12c-5865-01bdc6dc7565
Jump to another node

0:0 - Always.
uid: f1d77474-2ecb-dc33-4214-a358b31ad652
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: f6a131a6-0ae3-b19e-7958-3ed7e8080748
> null

null
uid: f7e712e5-422d-0c5e-98eb-d6f0d2181287
Jump to another node

null
uid: f81f9273-82eb-f03c-3be5-f08be7f54337
> null
> It lied to me. It lets the tyrant live and comes crawling into Bhaal's sanctum instead.
> It refused the Murder Lord's command, and comes crawling into his sanctum with the tyrant unpulped.

null
uid: f88b5310-193e-90f0-134e-2eb58d52cc1a
Jump to another node

0:0 - So you're just continuing the family business? How original.
uid: f908c579-744e-8d9d-5c56-224b41142f23
> He watches over me. He worships me. He built the foundations on which I'll carve Bhaal's succession.

0:0 - I smell it. Gortash's corpse-stain. His killer approaches.
uid: f929991d-573f-f5ad-1bd8-d24af6099276
Cinematic: Orin transports herself to the altar, keeping the victim between herself and the player. She coos in the victim's unlistening ear.
Node context: Speaking close into victim's ear, but referring to the player (the 'killer' approaching)
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

null
uid: fc30068f-7551-f689-5efc-878fd61b2326
Jump to another node

0:0 - Shred me. Tear me. It is Bhaal's blood you spill from my flesh. And you might, now the tyrant rots.
uid: fd6b5bae-4774-26f8-958c-95677abda44d
Cinematic: Orin stands up and prowls towards the player, smiling
Node context: Likes the idea of her own pain as much as causing someone else's. Setting her sights on the player now. 'Tyrant' is Gortash.
> null

0:0 - I did what you asked. I killed Gortash, so let him go.
uid: fdccdd5a-61d7-97f1-94e1-126476fef912
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
Advantage: 1 - 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null (roll sucessful)
> null (roll failure)

0:0 - You shouldn't listen to Sarevok. He ordered your mother to kill you, and lied to you about your heritage. You're his granddaughter and his daughter.
uid: fec3f7a5-d7ee-207b-53d2-0f869dc1cdfd
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_Knows_OrinsMother - Flag set when players learns about Orin's mother.
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_ToldOrinSarevokLineage - Told Orin what you found in Sarevok's secret chamber
> No no NO NO NO! He didn't. He didn't... Filthy, pig-mouthed little LIAR!

0:0 - And what part do the stones play in this 'plan' of yours?
uid: fecf63f3-5f9e-2049-125c-e6d65479ccbd
> When the brain bows to me, so will the Absolute's mob. Baldur's Gate will be Bhaal's cathedral, and my slaughter-horde will worship here.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_OrinPatrol_AD_TalkWithMinions.lsj
Synopsis:
In Bhaal Temple, Orin does a short 'patrol' around the altar where the abductee is tied up. She starts from the altar, 'inspects/toys' with the bound abductee, then walks over to her minions and talks with them briefly. She continues this patrol indefinitely with some randomness to her timing, allowing the players to try to plan/time the rescue stealthily. This is the AD that triggers when she talks to her nearby minions. Its planned not to repeat sequencially but start randomily with different greeting nodes.

0:0 - The city bleeds quicker and quicker. Have more come to seek Bhaal's blessing?
uid: 3c752052-f8e3-4bdf-b6d5-3b5d144144c2
Node context: Asking whether they've recruited more to Bhaal's cause. Shouldn't sound too business-like - she's Orin after all
- 0 Set flag(s) to (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_A - Adescription
> As the city grows weaker, Bhaal's call grows stronger. More and more seek his sanctuary.

0:0 - As the city grows weaker, Bhaal's call grows stronger. More and more seek his sanctuary.
uid: 4fa37cc1-da94-bdc9-bb74-923ddee5bca0
> The shadows fill with malcontents. The Murder Lord welcomes them all.

0:0 - The Faceless take their time. Do they still ravage the city?
uid: 63a6dfbf-0357-4348-8a0a-ef3129c6b459
Node context: Asking for a report on some of her minions who were sent out to terrorise the city.
- 0 Check flag(s) (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_A - Adescription
- 0 Set flag(s) to (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_B - Bdescription
> They spread carnage like a pox. Priests poisoning congregations. Mothers serving their own babes for supper.

0:0 - I dropped him outside the fort. Let Gortash see what happens to his nasty little spies.
uid: 726ad0df-e77f-8c52-6704-b4df00dd3557
=== END NODE ===

0:0 - I stripped the flesh from his bones and carved my resignation into his skull. He accepted.
uid: 74d4443b-00ed-c122-33a3-019011fd426b
=== END NODE ===

0:0 - Such fresh meat on the altar. You must distract me.
uid: 9ad7a27e-a08f-42bb-bc17-42502ec19304
Node context: Speaking to minions in the temple. Referring to victim on the altar, who she'd like to kill. Bossy.
- 0 Check flag(s) (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_C - Cdescription
- 0 Set flag(s) to (Local):
   false - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_C - Cdescription
   false - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_A - Adescription
   false - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_B - Bdescription
> Perhaps the tale of my first kill? A mason, kind and encouraging. Took me for an apprentice.

0:0 - The shadows fill with malcontents. The Murder Lord welcomes them all.
uid: ae0907b2-321b-d74d-6443-286d7ff67db3
=== END NODE ===

0:0 - Oh, we broke him, body and soul. Made a right mess of his hand. Peeled the skin from it myself.
uid: b27e0060-bc75-6e59-0834-350ae7ecd97d
> I dropped him outside the fort. Let Gortash see what happens to his nasty little spies.

0:0 - Tell me, did the Banite squirm beneath your screws?
uid: cfd9b21b-5820-46a0-b695-56be9514e92a
Node context: Referring to a spy sent by Gortash (not shown in game). Excited by the thought
- 0 Check flag(s) (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 8681ecb4-90a6-77a7-3786-3ca3b244ffcb_C - Cdescription
> Oh, we broke him, body and soul. Made a right mess of his hand. Peeled the skin from it myself.

0:0 - Perhaps the tale of my first kill? A mason, kind and encouraging. Took me for an apprentice.
uid: d1dab52c-fabf-e5b4-dc75-f457f2e0aec5
> I stripped the flesh from his bones and carved my resignation into his skull. He accepted.

0:0 - They spread carnage like a pox. Priests poisoning congregations. Mothers serving their own babes for supper.
uid: da5330cb-b093-aff4-714c-463467d11ae9
> People are frightened. Vulnerable. Violent. Bhaal would savour such destruction.

0:0 - People are frightened. Vulnerable. Violent. Bhaal would savour such destruction.
uid: fa2f564d-11b5-d4d5-118c-dcc9763dd612
Node context: Savouring the pain
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_OrinPatrol_AD_ToyWithAbductee.lsj
Synopsis:
In Bhaal Temple, Orin does a short 'patrol' around the altar where the abductee is tied up. She starts from the altar, 'inspects/toys' with the bound abductee, then walks over to her minions and talks with them briefly. She continues this patrol indefinitely with some randomness to her timing, allowing the players to try to plan/time the rescue stealthily. This is the AD that plays when she is 'toying' with the abductee.

0:0 - That's it. No noise. Quiet as the grave you'll rot in.
uid: 715fe319-2cc5-4c73-9c1f-65978c1d9249
Node context: Childish, mocking, said while crouched over the unconscious abductee on the altar
- 0 Set flag(s) to (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_A - Adescription
=== END NODE ===

0:0 - In and out, up and down. So many places to puncture, and let the air leak out.
uid: 76ddf53e-6ca3-4596-81fc-8c43d7ae83f2
Node context: Childish, mocking, said while crouched over the unconscious abductee on the altar. Describing their chest moving as they breathe.
- 0 Check flag(s) (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_A - Adescription
- 0 Set flag(s) to (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_B - Bdescription
=== END NODE ===

0:0 - A quick jab, a small slice and - no, no. Not yet.
uid: a2e4d212-4366-4255-b81c-e930db7eec4a
Node context: Tempted to kill the abductee now, then talking herself out of it
- 0 Check flag(s) (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_C - Cdescription
- 0 Set flag(s) to (Local):
   false - b1a53cf2-1ce6-5e95-08a3-2e562f927857_A - Adescription
   false - b1a53cf2-1ce6-5e95-08a3-2e562f927857_C - Cdescription
   false - b1a53cf2-1ce6-5e95-08a3-2e562f927857_B - Bdescription
=== END NODE ===

0:0 - Come now - so sleepy. It will miss all the fun.
uid: b16d8ce5-a87b-4855-a4bc-fa3ea845d568
Node context: Childish, mocking, said while crouched over the unconscious abductee on the altar
- 0 Check flag(s) (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_B - Bdescription
- 0 Set flag(s) to (Local):
   true - b1a53cf2-1ce6-5e95-08a3-2e562f927857_C - Cdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_OrinsMother_Dead.lsj
Synopsis:
Sarevok is both Orin's grandfather and father. Orin's mother was his favourite, and he wanted her to become the next Chosen. Ordering her to sacrifice Orin to Bhaal. Orin defended herself and instead killed her own mother and in turn became the Chosen. Sarevok has presevered Orin's mothers body in a secret chamber in the Bhaal Temple, where players can discover it.

null
uid: 1cd69498-f423-a666-f4e8-1667c731b28f

0:0 - I tried... to kill... her... but she... killed me... first...
uid: 2c9ddbd7-279f-0ec3-381b-c571e5fb933f
- 0 Set flag(s) to (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
> null

0:0 - Leave.
uid: 41db8bed-39a2-41a3-bb09-dadacb985865
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse remains silent. It does not know.*
uid: 443efc0a-ca56-48c3-ba7e-1894d8d38f2e
> null

0:0 - Orin...
uid: 54341de2-a586-5ec3-8aa9-161b5db870d6
- 0 Check flag(s) (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
> I tried... to kill... her... but she... killed me... first...

0:0 - I... wanted... to be... Bhaal's... Chosen...
uid: 58ce0f9b-a3cd-45e9-33a7-6df31a658c53
> Sarevok... told me... she... must be... my... offering...

0:0 - Why did you try to kill your own daughter?
uid: 58d3f8f0-3472-a85f-0030-d3eb25685442
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_EncounteredSarevok - Anyone in the party has started a conversation with Sarevok in the Murder Tribunal.
- 1 Check flag(s) (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> I... wanted... to be... Bhaal's... Chosen...

0:0 - So... did... I...
uid: 59153a7b-3dc7-3219-397e-824a23d22320
> null

null
uid: 5ea76f6c-9eb1-4dbf-8c7d-66f8545e76f3

0:0 - Bled... me... from... a... hundred... wounds...
uid: 6116e377-6fbe-a38d-e32f-23202c72518e
> Cut off... my hand... while... I... still... breathed...

0:0 - No... she... worshipped... him... loved... him...
uid: 63e8db9e-d3d6-6840-f86e-c5c2e57fb2f2
> So... did... I...

0:0 - Who is Sarevok?
uid: 66785f52-4f4b-cbeb-10f7-d0f058f8c384
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_EncounteredSarevok - Anyone in the party has started a conversation with Sarevok in the Murder Tribunal.
- 1 Check flag(s) (Local):
   false - 85b00335-cdaa-9d30-2146-86d161300892_MentionedSarevok - Orin's mother mentioned Sarevok
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> My... father... child... of Bhaal... executor... of... his... will...

null
uid: 680237c6-529c-4a3a-921b-ce31e1f4a4d7

0:0 - Baldur's... Gate... Brampton... district...
uid: 75ae65c3-5e68-45b7-9f38-85dc7ff9da22
> null

0:0 - Who killed you?
uid: 811909ae-e399-462b-87c5-90ffccb4ffea
- 0 Check flag(s) (Local):
   false - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Orin... my... daughter...
> Orin...

null
uid: 8b1da99b-19cd-4671-ab72-b39de6a112ef

0:0 - Mother... of... Orin...
uid: 8ba93bc3-5e54-f268-1935-1bc4c0534642
- 0 Set flag(s) to (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
> null

0:0 - I... failed...
uid: 929d44c6-0bac-2f75-ab53-61b4b6b2b57c
> null

0:0 - My... father... child... of Bhaal... executor... of... his... will...
uid: 976554ac-14ec-b4a6-6b56-17abde8f512b
> null

0:0 - Where are you from?
uid: 9f976ca1-9d88-aada-e3d4-875b8a401653
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Baldur's... Gate... Brampton... district...

null
uid: a3c530ff-1925-56a1-e541-0a486c9e9e1b

null
uid: ae1fc7f4-7ef3-5d8c-3b81-b71a0443acf3

0:0 - And laughed... as I... died...
uid: aeae4f86-5ce5-b204-bac1-be398f19ec87
> null

0:0 - I... was... close... my hand... around... her throat...
uid: be26b3cf-8e71-ada7-5224-dda2d95732d8
> I... failed...

null
uid: be4729fd-dd10-4a84-9b7e-55bc13682b62

0:0 - Why were you put on display like this?
uid: be7600d7-3517-40b1-a18a-3fecce6b6fa3
- 0 Check flag(s) (Local):
   false - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
   false - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
   false - 85b00335-cdaa-9d30-2146-86d161300892_KnowsCorpsePreservedByOrin - Player knows the corpse has been set up like this by Orin
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse remains silent. It does not know.*

0:0 - She... hid... a... blade... beneath... her pillow...
uid: c2e17baa-ea3a-92f0-f2d7-8e9120e8ff2c
> Bled... me... from... a... hundred... wounds...

0:0 - Helena... Anchev... daughter... of... Sarevok...
uid: c4ee4234-d5b4-4c46-9f10-92a09bf6ccf5
- 0 Set flag(s) to (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_MentionedSarevok - Orin's mother mentioned Sarevok
> Mother... of... Orin...

0:0 - What happened to you?
uid: c6af75f6-c795-5733-4500-215df7b82d24
- 0 Check flag(s) (Local):
   false - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Orin... my... daughter...
> Orin...

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: ca4372e5-ec67-4a2a-9250-19d8ee3f11b7
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: ca488ca5-4135-46f3-811d-5c8c02b69a39
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Why did you try to kill your own daughter?
> Why did you try to kill your own daughter?
> Who is Sarevok?
> How did Orin kill you?
> Did Orin know that Sarevok ordered you to kill her?
> Does Orin know that Sarevok ordered you to kill her?
> Who killed you?
> What happened to you?
> Where are you from?
> Why were you put on display like this?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Did Orin know that Sarevok ordered you to kill her?
uid: ceb86201-ca92-b326-a00d-b618940b7ecd
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No... she... worshipped... him... loved... him...

0:0 - How did Orin kill you?
uid: d2975318-0642-6504-b280-738ac8d63a83
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_State_EncounteredSarevok - Anyone in the party has started a conversation with Sarevok in the Murder Tribunal.
- 1 Check flag(s) (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMotherTriedToKillHer - Player knows that Orin's mother tried to kill her
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> She... hid... a... blade... beneath... her pillow...

0:0 - Who are you?
uid: d2f6d4f4-e9fa-4945-9b36-ec776213abd7
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Helena... Anchev... daughter... of... Sarevok...

0:0 - Orin... my... daughter...
uid: d7cfabd0-cb2c-489c-9451-c23db5ef43c6
- 0 Set flag(s) to (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
> I tried... to kill... her... but she... killed me... first...

0:0 - Cut off... my hand... while... I... still... breathed...
uid: d9c36dff-d671-cba9-ec2e-80358baaa2c8
> And laughed... as I... died...

0:0 - Does Orin know that Sarevok ordered you to kill her?
uid: e090ff88-6fa8-1088-46ce-b1798c21ab1b
- 0 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No... she... worshipped... him... loved... him...

null
uid: e359addc-3cd7-f482-a6a6-2009e0abd7fd

0:0 - Sarevok... told me... she... must be... my... offering...
uid: e4df4f6d-8985-255f-6e52-85520b19e08c
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Knows_SarevokOrderedOrinDead - Player knows that Sarevok ordered Orin's mother to kill Orin.
- 1 Set flag(s) to (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_MentionedSarevok - Orin's mother mentioned Sarevok
> I... was... close... my hand... around... her throat...

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: e51e961f-f2ae-457d-9ea5-0dad4e858cd5
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Why did you try to kill your own daughter?
uid: f0048eef-71b4-2ccc-f991-1fef5aadde04
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_EncounteredSarevok - Anyone in the party has started a conversation with Sarevok in the Murder Tribunal.
- 1 Check flag(s) (Local):
   true - 85b00335-cdaa-9d30-2146-86d161300892_KnowsOrinsMother - Player knows the corpse is Orin's mother
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> I... wanted... to be... Bhaal's... Chosen...

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: fd9d10be-2d17-46d6-88da-c5db67e18d56
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PAD_EnterOrinsRoom.lsj
Synopsis:
Players enter Orin's room for the first time. Companions remark about it. Maybe Minsc/Jaheira can say something about how they destroyed the old temple/room, and Orin rebuilt it to be worst than what they remembered.

0:0 - Well, this is nice. A little much, maybe, but I see what she was going for.
1:0 - The lair of a murderer. Orin's made herself quite comfortable here.
2:0 - Orin clearly takes comfort in such vile surrounds. Can't say I feel the same.
3:0 - Orin's personal chambers. About what I expected from a crazed killer.
4:0 - Orin's bloody headquarters. Even worse than I expected.
5:0 - Orin's home base. Gives me the chills.
6:0 - Orin has made herself right at home. A pity we did not scorch the earth of this place a century ago, so the rot could not set in again.
7:0 - Orin's bloody nest, by the look of it.
8:0 - Orin's nest. What horrors hide here?
9:0 - Skulls and more skulls. A rabid badger keeps a cleaner den than this.
10:0 - We've found Orin's home base. And a house of horrors it is.
uid: 1ce51ee2-a958-48a0-9f89-9b0a97253cc0
- 0:0 Tag: Minsc -
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PAD_FindDarkUrgeBody.lsj
Synopsis:
Non-Dark Urge playthrough will be able to discover a body that looks like the default Dark Urge character from character creation. Companions will remark how Orin took her time torturing this person - they had a really long and painful death.

0:0 - Orin took her time with this one. She made sure they suffered.
1:0 - This unfortunate fellow clearly displeased Orin greatly.
2:0 - Looks like Orin took her time with this one. So many agonies inflicted on one body. It's almost personal.
3:0 - All the hallmarks of a protracted torture. Orin clearly enjoyed herself here...
4:0 - By the gods, the torment this one must have endured.
5:0 - Poor fellow. Orin took her time with this one. Rest in peace.
6:0 - Someone who displeased Orin in particular - or a favourite plaything. Little difference.
7:0 - Orin savoured the torture of this one. It must have taken days.
8:0 - Mutilated. Whoever they were, Orin enjoyed their suffering.
9:0 - Orin's favoured plaything - and it did not die easily. Yes Boo, she is a little old for dollies.
10:0 - Orin relished tormenting this poor soul.
uid: b8f1e28b-24cf-44d9-b0b1-cd68d6ac6fc3
- 0:0 Tag: Minsc -
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PAD_FoundOrinsLetter.lsj
Synopsis:
When players have encountered Orin and had a companion abducted, Orin would have given the players an ultimatum. Orin will send messages to the players at key points. 1) When players first fight a Steel Watch at the end of that combat. 2) When players have destroyed the Steel Watch Foundry. 3) When players have killed Gortash.

0:0 - And what does dear Orin have to say this time?
1:0 - A message from Orin. What does she want?
2:0 - It appears Orin's sent us a message. What glad tidings will she have to offer?
3:0 - A letter from Orin. What does she want?
4:0 - A letter from Orin? Wouldn't a dripping corpse be more her style?
5:0 - A letter from Orin...
6:0 - A letter from Orin. How romantic.
7:0 - A letter from Orin. If only I could just burn the foul thing, but I must not.
8:0 - A letter from Orin. Whose blood did she use as ink, I wonder?
9:0 - Over there. The sinister scratchings of an abyssal chicken - or, perhaps, a letter?
10:0 - A letter from Orin. What does she want?
uid: 1847f0fa-8d1c-494b-b813-cd89d7fedecd
- 0:0 Tag: Minsc -
- 0 Check flag(s) (Global):
   true - GLO_OrinsMessages_State_SteelWatchFought - State when Orin sends a message to players after they fough a Steel Watch.
   true - GLO_OrinsMessages_State_SteelWatchFoundryDestroyed - State when Orin sends a message to players after the Steel Watch Foundry was destroyed.
   true - GLO_OrinsMessages_State_GortashKilled - State when Orin sends a message to players after Gortash was killed.
=== END NODE ===

0:0 - Another letter from Orin? Well, joy.
1:0 - Another missive.
2:0 - Another letter from Orin. How is she getting so close to us?
3:0 - A message from Orin. Probably written in blood or poisoned ink...
4:0 - Another message from Orin? Delightful.
5:0 - What else does Orin have to say?
6:0 - Orin writes again. The privy won't lack for paper, at least.
7:0 - A missive from Orin. An ill omen.
8:0 - More correspondence from Orin. Perfumed with blood and tears.
9:0 - Bah. Another letter from Orin. This Chosen of Bhaal - she is a little needy, no?
10:0 - Another letter from Orin.
uid: 7a0895a7-1bc3-4c52-b571-427bc545be81
Node context: Wyll: 'Delightful' should be sarcastic.
- 0:0 Tag: Minsc -
- 0 Check flag(s) (Global):
   true - GLO_OrinsMessages_State_SteelWatchFought - State when Orin sends a message to players after they fough a Steel Watch.
   true - GLO_OrinsMessages_State_SteelWatchFoundryDestroyed - State when Orin sends a message to players after the Steel Watch Foundry was destroyed.
   false - GLO_OrinsMessages_State_GortashKilled - State when Orin sends a message to players after Gortash was killed.
=== END NODE ===

0:0 - A letter from Orin. I can't imagine it's good news...
1:0 - A letter from Orin.
2:0 - Orin sends us more of her scratchings. What does our epistolary enemy have to say now?
3:0 - A letter from Orin? Not the sort of quill-pal I'd wish for...
4:0 - A letter from Orin. Might as well open it up.
5:0 - Huh. Some of Orin's correspondence.
6:0 - Another letter from Orin the Red. The girl begins to smack of desperation.
7:0 - A letter from Orin? Grim tidings, no doubt.
8:0 - A letter from Orin. Does it contain anything more than deranged taunts?
9:0 - More love-letters from Orin. More scraps for your bedding, Boo.
10:0 - A letter from Orin...
uid: ff9bc4c8-cca0-46b7-8562-6c8f52fdf3d6
- 0:0 Tag: Minsc -
- 0 Check flag(s) (Global):
   true - GLO_OrinsMessages_State_SteelWatchFought - State when Orin sends a message to players after they fough a Steel Watch.
   false - GLO_OrinsMessages_State_SteelWatchFoundryDestroyed - State when Orin sends a message to players after the Steel Watch Foundry was destroyed.
   false - GLO_OrinsMessages_State_GortashKilled - State when Orin sends a message to players after Gortash was killed.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattle.lsj
Synopsis:
Orin, Chosen of Bhaal has died by the hands of players.

0:0 - Only one Chosen remains - and that's still one too many.
uid: 04d151ed-fbc5-2dc0-160f-9dee95e0157a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Boo is enjoying this chasing of Chosen. Let us find the last, so he might take another trophy.
uid: 06794df8-7548-d582-177b-3e17deb26969
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minsc -
> null

0:0 - *Your companion did not survive to witness your triumph - all life within was extinguished by Orin's blades. But you still live.*
uid: 11378d88-2177-6081-a603-1e506688cbf5
Cinematic: Shot tbc - possibly player reaction, sad thought to self
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> null
> *You have robbed another god of his Chosen.*

0:0 - Find Gortash. And take his Netherstone.
uid: 1b1004a6-5bdf-feec-137b-79aac146b461
Node context: telepathic
=== END NODE ===

0:0 - The great Archduke is awaiting word of Orin's demise, no doubt.
uid: 1c8e60f9-a894-4017-8dd0-13eb00844231
Node context: SARCASTIC - DISLIKES GORTASH
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.)
> null

0:0 - Gortash will be delighted to hear of Orin's death, but be ready for anything when we report to him. If he is to betray us, that would be the time.
uid: 1e41c77c-87db-4b33-ab86-3a2c716ef1eb
Node context: playing the role of advisor, and advising caution
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minthara -
> null

null
uid: 200ad1a5-1275-e2ff-cf9c-28841e705e2d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Find Gortash. And take his Netherstone.

0:0 - Examine the blood with dismay - this will take forever to come out.
uid: 24657be8-4a37-a241-d4f8-87df1688020e
> *A glint of light on something in the blood catches your eye.*

null
uid: 263029ad-c2b6-859a-b868-65e1b53c6bc0
- 0 Check flag(s) (Global):
   true - GLO_EmperorPrelude_State_GortashStoneCollected - Players have collected Gortashs Netherstone
=== END NODE ===

0:0 - Just one Chosen remains. Let's endeavour to make that none, shall we?
uid: 2d10109f-3c1c-01b7-af64-18eb2b8e9de6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 2e4eac6c-da0f-4b71-8d21-a392519d6564
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Oh, goodie. Now we can go see Gortash, dangle this stone in front of him, and watch him beg before we slit his throat... right?
> The great Archduke is awaiting word of Orin's demise, no doubt.
> Gortash will be delighted to hear of Orin's death, but be ready for anything when we report to him. If he is to betray us, that would be the time.
> To Gortash, then. I'm sure his enthusiasm will be... boundless.
> We should pay Gortash a visit. Let's see if he keeps his word.
> Gortash will want to hear of this.
> I'm sure Gortash will be eager to learn of his rival's demise.
> Time to pay Gortash another visit. I'm sure he'll want to know all about this.
> Gortash wanted this stone. If we must give it to him... may we wrap it in a fist?
> Gortash will be keen to hear of this.

0:0 - Only one Chosen remains. For now.
uid: 2e6f7af8-ada8-ab62-96cc-1ec986d21b2e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null

0:0 - Smile. Bhaal will rejoice in your slaughter here.
uid: 331f2ca4-6c47-89df-da11-3f03430fd2aa
- 0 Check flag(s) (Tag):
   true - Cleric of Bhaal - Player or NPC is cleric of Bhaal. (Bhaal is the notorious god of murder. He once spread his heritage and sadistic impulses through all of Faerûn, then resurrected himself in a horrific ritual. His clerics are assassins, deliberately killing to honour their god.)
> *A glint of light on something in the blood catches your eye.*

null
uid: 34607597-f9cb-55e9-1e43-17b234acc2d7
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_OrinForcedSlayer - Orin is forced into slayer form by Bhaal himself.
> null

0:0 - Two Chosen down, one still to go. Shall we pay a visit to Gortash?
uid: 34b0bdc5-fcc0-894c-b418-aeaaf8cd728f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 3ced69e3-db0e-980d-af7d-e12c6b731d32
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> One more Chosen to go. Can't wait.
> Another Bhaalspawn falls - leaving only the final Chosen.
> I wish there were time to celebrate her death, but one Chosen still stands. Gortash is our next target.
> Only Bane's Chosen remains. Let us see he meets the same fate.
> Two Chosen down, one still to go. Shall we pay a visit to Gortash?
> Only one Chosen remains - and that's still one too many.
> Just one Chosen remains. Let's endeavour to make that none, shall we?
> Only one left to slaughter now. It's quite the habit we're building.
> Boo is enjoying this chasing of Chosen. Let us find the last, so he might take another trophy.
> Only one Chosen remains. For now.
> Only one more remains, and then we will be ready to pursue the elder brain.

0:0 - Mourn the child you did not save. Swear her death will not be in vain.
uid: 40ab5892-4376-a38b-59b3-07b8e57c6937
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> *A glint of light on something in the blood catches your eye.*

0:0 - Oh, goodie. Now we can go see Gortash, dangle this stone in front of him, and watch him beg before we slit his throat... right?
uid: 4a6da468-291b-42a5-8ad9-93500f3dd801
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - To Gortash, then. I'm sure his enthusiasm will be... boundless.
uid: 59629b16-0ab6-43f4-b802-f6704dc3594f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Bring on the next. You'll cut them all down to size.
uid: 605b15bd-a5d0-d801-c6fb-e531e84bebb8
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> *A glint of light on something in the blood catches your eye.*

0:0 - We should pay Gortash a visit. Let's see if he keeps his word.
uid: 645cf059-7780-4ef6-8ed2-b65b432fe1e0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Smile. Lady Shar will be pleased.
1:0 - Smile. Your own dark master will be pleased.
uid: 66f2dc7d-2f68-6d3c-9c3f-cff6061360f0
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Chosen of Shar -
- 0 Check flag(s) (Tag):
   false - Enemy of Shar -
   true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
   false - Cleric of Bhaal - Player or NPC is cleric of Bhaal. (Bhaal is the notorious god of murder. He once spread his heritage and sadistic impulses through all of Faerûn, then resurrected himself in a horrific ritual. His clerics are assassins, deliberately killing to honour their god.)
> *A glint of light on something in the blood catches your eye.*

null
uid: 6e90f927-89f8-414c-b228-9401a859be9c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Seek him out. He is all that stands between us and the elder brain.

0:0 - Gortash will want to hear of this.
uid: 6f2516d3-3b6b-4c9e-b0f5-48d76f64f538
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Be content. Baldur's Gate may never be pure, but cutting out Bhaal's roots is a boon to nature.
uid: 7c7b69aa-138c-6a7c-d3a1-0617479ac00a
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> *A glint of light on something in the blood catches your eye.*

0:0 - *A glint of light on something in the blood catches your eye.*
uid: 7d89eb96-0f0d-1690-0cd2-5b613dd7b4c6
Cinematic: Shot of Orin's dagger in the pool of blood where her corpse was.
> The final Netherstone...
> Her Netherstone...

0:0 - *A metallic tang fills the air as Orin's form is drained of life - ashes to ashes, blood to blood.*
uid: 7db70441-229a-88c9-0cf9-861357d4caba
Animation: [SLAYER] Collapses to the ground and writhes in pain before disintegrating into a puddle of gore and blood.
Cinematic: Human Orin falls to the ground and bubbles down into a pool of blood with a giggle. Giggle is being recorded in LOW_BhaalTemple_Orin
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> *Your companion did not survive to witness your triumph - all life within was extinguished by Orin's blades. But you still live.*
> *The child did not survive to witness your triumph - all life within her was extinguished by Orin's blades. But you still live.*

0:0 - Seek him out. He is all that stands between us and the elder brain.
uid: 80571811-fda9-7899-38c4-0f379080d80d
Node context: telepathic
=== END NODE ===

0:0 - Only one left to slaughter now. It's quite the habit we're building.
uid: 80fb0021-9e1c-9b71-3a69-d99243c621ee
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Another Bhaalspawn falls - leaving only the final Chosen.
uid: 8b21deed-8cb0-586e-1fe8-f3f09e84e6c4
Node context: GRIM SATISFACTION
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.)
> null

0:0 - Mourn your fallen ally. Swear his death will not be in vain.
uid: 8c5e90e5-0888-fbe6-e018-4e1dc0fbf7c7
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
   true - LOW_BhaalTemple_State_AbducteeIsMale - Orin abducted a male companion
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> *A glint of light on something in the blood catches your eye.*

0:0 - Stand back and admire a job well done.
uid: 8fa7ca47-c485-fc8d-e043-6430ac208cb4
> *A glint of light on something in the blood catches your eye.*

null
uid: 9de33920-a99e-6e2a-db39-8ed0f915b99f
Jump to another node

null
uid: a21d15ac-3618-ab92-7c53-cb86114819fb
Animation: [PLAYER] Steps up to the pile of gore and pulls out Orin's dagger, holding it up for inspection.
Cinematic: Player picks up the dagger from the pool of blood.
> null
> null
> null

0:0 - One more Chosen to go. Can't wait.
uid: a508edf8-366f-ee88-a6f3-f9accfdcb499
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I'm sure Gortash will be eager to learn of his rival's demise.
uid: a931f0c9-862d-4b6f-833a-7db61357b3bc
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Time to pay Gortash another visit. I'm sure he'll want to know all about this.
uid: b2b394fe-c3c3-4cd9-b454-3e63fec5a9e0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - *You have robbed another god of his Chosen.*
uid: bbdd6e44-0b39-6842-7ad4-c21b59c34156
> Mourn your fallen ally. Swear his death will not be in vain.
> Mourn your fallen ally. Swear her death will not be in vain.
> Mourn the child you did not save. Swear her death will not be in vain.
> Stand back and admire a job well done.
> Reflect on your technique - it could have been better.
> Examine the blood with dismay - this will take forever to come out.
> Smile. Lady Shar will be pleased. Smile. Your own dark master will be pleased.
> Smile. Bhaal will rejoice in your slaughter here.
> Be content. Baldur's Gate may never be pure, but cutting out Bhaal's roots is a boon to nature.
> Bring on the next. You'll cut them all down to size.

null
uid: bc5e5e36-65f8-0db5-d3f5-5ed763667fc6
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   false - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin
> null

0:0 - *A metallic tang fills the air as the Slayer's form is drained of life - ashes to ashes, blood to blood.*
uid: c378a901-496c-b66b-ddc3-763de09ea941
Animation: [SLAYER] Collapses to the ground and writhes in pain before disintegrating into a puddle of gore and blood.
Cinematic: Orin as slayer falls to the ground and bubbles down into a pool of blood with a giggle. Giggle is being recorded as node
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

0:0 - Her Netherstone...
uid: c55a9b39-409e-41f0-b68f-866d58d38c9d
> null

0:0 - *The child did not survive to witness your triumph - all life within her was extinguished by Orin's blades. But you still live.*
uid: c672383e-521e-c77f-e173-c58bf01f66f6
Cinematic: Shot tbc - possibly player reaction, sad thought to self
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
   true - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> null
> *You have robbed another god of his Chosen.*

0:0 - Mourn your fallen ally. Swear her death will not be in vain.
uid: cf6ba917-241b-bb2a-d397-3378d94d33b0
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_ToldOrinToKillAbductee - Player intentionally permitted Orin to kill the abductee on the altar
   true - LOW_BhaalTemple_State_AbducteeIsFemale - Orin abducted a female companion
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
   false - LOW_BhaalTemple_State_AbducteeIsYenna - Target Abductee of Orin is Yenna when no other companion is available.
> *A glint of light on something in the blood catches your eye.*

0:0 - I wish there were time to celebrate her death, but one Chosen still stands. Gortash is our next target.
uid: d18bbc02-01fd-0179-bc9d-66270fe1d9a9
Node context: minor irritation, but complete commitment to the cause (of killing the Chosen)
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minthara -
> null

0:0 - Only one more remains, and then we will be ready to pursue the elder brain.
uid: d586231b-ceaf-8a2c-d40d-aaa122650be2
> null

0:0 - Only Bane's Chosen remains. Let us see he meets the same fate.
uid: e8d8dde9-7e2e-34d9-4c2a-912ab760f898
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - The final Netherstone...
uid: ec912cbd-01c9-0002-474d-80610b888508
- 0 Check flag(s) (Global):
   true - GLO_EmperorPrelude_State_GortashStoneCollected - Players have collected Gortashs Netherstone
> null

null
uid: ef381bdc-61a6-099f-5c8e-141ef0be9818
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
=== END NODE ===

0:0 - Reflect on your technique - it could have been better.
uid: f1390698-ec3e-6ad4-fa79-f553c62cf7fc
> *A glint of light on something in the blood catches your eye.*

0:0 - Gortash wanted this stone. If we must give it to him... may we wrap it in a fist?
uid: f354ffb9-0bbd-4477-88a8-bdb4fc4541ce
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minsc -
> null

null
uid: f7c175c9-93cb-020f-7d11-296ee23dbe67
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin
> null

0:0 - Gortash will be keen to hear of this.
uid: f822c129-e508-40fe-97a8-ba3f0e65d18d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattleAbductee.lsj
Synopsis:
After the companion or Yenna, survives the battle with Orin. They would leave the party as a temporary follower and take some time to recover from their ordeal before returning to camp.In Yenna's case, she will reappear after hiding somewhere safe during the combat. Players can talk to them briefly before they return to camp where the companion/Yenna will also disappear from the temple back to camp.

null
uid: 08f886ac-c22a-ab94-0ec3-dbefd500b222
=== END NODE ===

null
uid: 0e591b6e-0d9c-8f98-7221-519ac0dd3904
=== END NODE ===

0:0 - Nice to be on the right end of some divine intervention for once. Makes you grateful to be alive.
1:0 - I am alive... thanks to our skeletal travelling companion, no doubt.
2:0 - I - I live once more. The Dread Lord's plaything no longer.
3:0 - I thought I saw both you and Orin drowned in blood, taken by Bhaal... yet you live, and she does not.
4:0 - Did - did you die? Am I dead?
uid: 28024490-37ad-7a3f-aeec-42a69e748738
Node context: Exhausted by their ordeal
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
   true - LOW_BhaalTemple_State_WithersAwakenedVictim - Flag set when Withers was the one who awakened the victim/abductee.
> null
> null

null
uid: 4f1d85a4-6b46-8674-f744-908a3892ffd1
=== END NODE ===

0:0 - Your interventions are more timely than those of the gods themselves. I owe you my thanks. And my life.
1:0 - You came for me... thank you. I feared Orin's accursed smile would be the very last sight I beheld.
2:0 - To think I was taken captive by that disgusting creature - an error I'm glad you swiftly rectified.
3:0 - When she took me... I did not think I could survive again. Thank you - I owe you everything.
4:0 - You - you came for me. That lady... she... she killed Grub.
uid: 99750bc8-db19-1f8f-4084-e1f9d4b70eba
Node context: Exhausted by their ordeal
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
   false - LOW_BhaalTemple_State_WithersAwakenedVictim - Flag set when Withers was the one who awakened the victim/abductee.
> If there is anything left of her, burn it. I do not trust her to stay dead.
> null

null
uid: d39144b8-25ba-2eb3-2836-878087121a82
- 0 Check flag(s) (Tag):
   true - Minthara -
> null

0:0 - If there is anything left of her, burn it. I do not trust her to stay dead.
uid: e2d4f5fc-79f3-fd17-925a-153bd19d41a3
Node context: exhausted from a terrible ordeal... scared - referring to Orin's corpse here
- 0 Check flag(s) (Tag):
   true - Minthara -
> Not sure I've got the energy for any vigorous adventuring after all that excitement. I'll be back at camp, counting my blessings. Every breath in this place reeks of corruption. I will return to camp. The air is cleaner there. To camp. I will not let my guard slip again, I swear by Mother Gith's scion. To camp. I will not let my guard slip again, I swear to Vlaakith. I need to leave this place, to recover. She left scars on me that will never heal. I don't like it here. I'm going home.

0:0 - Not sure I've got the energy for any vigorous adventuring after all that excitement. I'll be back at camp, counting my blessings.
1:0 - Every breath in this place reeks of corruption. I will return to camp. The air is cleaner there.
2:0 - To camp. I will not let my guard slip again, I swear by Mother Gith's scion.
3:0 - To camp. I will not let my guard slip again, I swear to Vlaakith.
4:0 - I need to leave this place, to recover. She left scars on me that will never heal.
5:0 - I don't like it here. I'm going home.
uid: f09fb937-7f57-089b-ff18-fda6204c6634
Node context: Exhausted by their ordeal
- 0:0 Tag: Minthara -
- 0:1 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattleDarkUrge.lsj
Synopsis:
Orin, Chosen of Bhaal, has died by the DarkUrge's/party's hands. If the DU deafted Orin, Bhaal will celebrate his new Chosen and force a decision on them - accept him, or he will reclaim his blood from them. If the player was defeated, the player sees a linear scene where Bhaal inflicts his blood on them, leaving them with the urge to kill, but not his slayer powers.

0:0 - Master. You are the chosen one.
uid: 063bdc9e-9fa9-697c-98d1-dae368ebc5b7
Cinematic: The butler appears, delighted at your victory
Node context: Awestruck
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
> He is near... He comes for you.

0:0 - Then there is no escaping my fate.
uid: 0a8cbbd1-ce08-8963-a99f-b261a0980afa
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 0c0b9ad3-14f6-258c-5c4e-47c03553bd41
Jump to another node

0:0 - Your life is mine. Accept your inheritance, or I will reclaim it.
uid: 0c5cce4f-2426-9835-ad30-8fc5938e80cb
> I don't have a choice, it seems. This is what I am.
> My apologies, Father. Of course I accept.
> I'd rather die.
> I don't need any of this. The only family I know are those who fight by my side.

null
uid: 0f1915f4-5932-851f-dda4-d6f3e4389709
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0:0 - My Chosen. My Slayer. Violence incarnate. You will become a testament in blood.
uid: 126f8883-ab5a-87ee-9b2d-1603fbbaa28d
Animation: [PLAYER] Inhales deeply, accepting the gift.
Cinematic: The skull symbol's eyes brighter, bathing the room in ember red light. The player stumbles as though struck in the head, stricken with pain. The player opens their eyes slowly, they too are glowing in the same color as the skull's eyes.
Node context: The slightest hint of approval/affection on the "My Chosen. My slayer."
> Go, child of Bhaal. Claim the crown of Karsus, control the Absolute, and command a horde fit to butcher this world in my name.

0:0 - My Slayer. You will grow stronger. Crueller. The prime incarnation of murder.
uid: 12e3ae38-e2a7-c807-cfe8-e98236fc0629
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

0:0 - But you live, and her blood is returned to me. You are my Chosen.
uid: 1466956b-97c4-113f-0855-b4140306329b
> I have a gift for you, Child. You will use it to lacerate this world.

0:0 - I accept, Father.
uid: 19f93b9a-e82c-853d-2074-d990a5a9411d
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 2194c99a-102e-d8ea-92ec-9cf053c19ab9
Jump to another node

null
uid: 229f833f-741d-2433-0990-2833b44d5d76
Jump to another node

0:0 - I accept your gift, Lord Bhaal.
uid: 2641cb28-856e-d1dc-9aa6-ed1d66d20497
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 2ace66ae-24fa-56b8-cf68-514071b847f8
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   false - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
> Master. You are the chosen one.

0:0 - *For a moment, the brine-pool of your brain clears. To die: to rest, to save the world from yourself. To accept: to become his prophet - in any disobedience, subject to his lash.*
uid: 3084fa37-636d-9858-8b66-71c23844db0a
> I understand now. In your name, Father, it will be done.
> Then there is no escaping my fate.
> I've defied you before. You cannot force me to do this.
> Every night you can posses me, my friends' lives are in danger. I will not stand for that.
> Never. I'd rather die.
> I obey, Father. This world will be eviscerated.
> This is not my purpose. I will choose my own path.

0:0 - I refuse. I will be free of you.
uid: 32ed5849-ea38-c6b5-4c0c-b538a459e524
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 344c3168-424c-caea-56d4-1e309fce26c8
Animation: [BUTLER] Explodes in gore...replaced by the Avatar of Bhaal., [BHAAL] Explodes out of the Butler.
Cinematic: The butler levitates, held up in the air like a broken marionette on invisible strings. Daggers manifest in the air around him and plunge into his body, making a gory pincusion of him. His mutilated corpse crashes to the ground, and the blood that runs from it forms a dark pool. A light glows within the pool, and within the reflection, we see the Bhaal Temple - the eyes of the skull light with flame within the reflection, and a figure moves out of the darkness toward the surface of the pool, where it connects to reality. It is the butler, his hat gone, the flesh peeled back from his skull in places. Thoroughly mutilated and disfigured. His eyes burn with unholy fire - he has become an Avatar of Bhaal.
> You were not strong enough, child.

null
uid: 34d0e322-99df-e35c-b98d-a594c2084407
Jump to another node

0:0 - This is not my purpose. I will choose my own path.
uid: 359ae24a-edc2-a71a-3ab9-b2af09e025a6
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 3a0ec59a-0e7c-a889-9464-7be66422eec3
Jump to another node

0:0 - I understand now. In your name, Father, it will be done.
uid: 3b087039-7344-c966-b973-c7b20bcf10e3
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 3d0189a6-fa44-205e-8859-8c37e5e9040a
Jump to another node

0:0 - I don't need any of this. The only family I know are those who fight by my side.
uid: 3d164fa9-8b8b-ecb7-c5f9-9f1912d85858
> null

0:0 - You must destroy this world. It is what you were made for.
uid: 409d5997-6fdb-aa30-9fe5-90985810c810
> *For a moment, the brine-pool of your brain clears. To die: to rest, to save the world from yourself. To accept: to become his prophet - in any disobedience, subject to his lash.*

0:0 - You will feel my hunger. My craving. Never to be satisfied.
uid: 446d1a14-51c5-9534-98e0-985d742bde5e
Cinematic: The player's face contorts - whether struggling against their immobility, or feeling the urge Bhaal describees - we cannot say.
> An impotent Urge for a wasted Chosen. When you succumb, I will create another.

null
uid: 44990681-2405-5b9e-5e44-b4950e5a674d
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0:0 - I will make another who is worthy.
uid: 4f323deb-0933-59d4-3eac-2687e4009a1a
Animation: [PLAYER] cont'd...they collapse dead on the floor.
Cinematic: The player drops to their knees, and then invisible forces raise them into the air, as happened to the butler. The pool of blood loses its reflection right after Bhaal speaks his final words in this node.
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
> null

0:0 - Go, child of Bhaal. Claim the crown of Karsus, control the Absolute, and command a horde fit to butcher this world in my name.
uid: 53e72e81-d348-d689-5433-887f664c5e57
Animation: *REUSE*[PLAYER] Inhales deeply, accepting the gift.
Cinematic: All light is extinguished. The player's face emerges from the darkness, the same rotten glow flickering across their face as they give a cruel smile.
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
=== END NODE ===

null
uid: 588e4c19-e141-d617-d666-a0522d8013bd
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null
uid: 5a0ff996-9e93-29a7-bd0b-00baf05bdf74
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null
uid: 60733eff-55bf-e98e-7d26-b297136e9640
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   false - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
> Master. You are the chosen one.

null
uid: 6107d29a-2807-9cf5-d990-2baab62e4fe3
Jump to another node

0:0 - You were made to conquer. To devour.
uid: 6137cb73-c067-a62d-21eb-624e8944dd15
Animation: [PLAYER] touches finger to nose as blood begins to drain from them...con'td.
Cinematic: Bhaal's eyes turn to fury. The player puts a hand to their nose, and sees blood on their fingers. Blood starts to trickle, then surge from their nose, eyes, ears. Jagged cuts open on their exposed skin. They are being drained.
> You reject my blood, and so I will reclaim it.

0:0 - An impotent Urge for a wasted Chosen. When you succumb, I will create another.
uid: 622eb1fe-1506-018b-ee13-feac15465e9b
Cinematic: The player continues to struggle. Bhaal allows the faintest smile to cross his lips. When he finishes speaking, the reflection fades.
Node context: Ominous - alluding to Bhaal's future return
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal
> null

0:0 - Never. I'd rather die.
uid: 62a0f707-c8fa-a145-0bb5-bea604e835f2
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
> null

null
uid: 6487490e-dede-9eca-1c6d-c92f1292a410
Cinematic: A tragic beat on the player's face, terrified, as knives manifest in the air around them. Cut to black as the flesh-cutting sounds begin.
=== END NODE ===

null
uid: 652bf8fb-3035-d2a5-5e0d-39e8b3669af3
Jump to another node

null
uid: 67b359a7-34a5-f64f-f463-a205a8b42f4d
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0:0 - The Slayer form will be yours. Made crueller. Stronger. The prime incarnation of murder.
uid: 6b803538-6074-f45e-d58f-d4f5affce6d4
> *It seems impossible to stand against your Father. But you have fought this long against your nature - there might just be a way...*

0:0 - No god gives selflessly. What do you ask in return?
uid: 6eeb8145-2aee-3aea-fa1b-8b34b9912882
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Domination. Slaughter. Mountains of corpses, you standing atop them.

0:0 - I don't have a choice, it seems. This is what I am.
uid: 700ddbde-9a33-bfd7-288b-39b9084b49ac
> You see at last.

null
uid: 70265ebf-5db6-4573-0e97-49ad581252cc
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null
uid: 72b4b11b-a542-787a-2a52-e466dd6ad82b
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0:0 - I have no desire to harm anyone else.
uid: 74f5fcbd-5def-4ddd-0012-59ad788203c2
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Arrogance.

0:0 - What gift does the Lord of Murder propose?
uid: 7b86a2fb-78d3-f9da-f7be-dafb61bd8da1
> My Slayer. You will grow stronger. Crueller. The prime incarnation of murder.
> The Slayer form will be yours. Made crueller. Stronger. The prime incarnation of murder.

0:0 - Every night you can posses me, my friends' lives are in danger. I will not stand for that.
uid: 7c004cd5-8028-55fa-e109-baaa9bc9b22a
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
> You refuse me?

null
uid: 7d8b4b73-817b-c92e-2684-aa70a9484c10
Jump to another node

0:0 - Kneel.
uid: 7e2a3333-9224-87d2-a434-a64fabdded83
> null

null
uid: 7e418c8e-3a33-0b9f-836e-17a9292850a3
Jump to another node

0:0 - He is near... He comes for you.
uid: 833bdd31-2622-1d44-7ffe-1061ecb26113
Animation: *REUSE*[PLAYERS] CINE_Look_Nervous constructions.
Cinematic: The butler smiles, his body beginning to vibrate, and jerk strangely. The light in the room flickers, as an evil wind begins to blow. The party looks around, uncertain.
Node context: Butler's body beginning to vibrate, and jerk strangely
> null

0:0 - I'm honoured, Father. I accept your gift.
uid: 8497a957-1633-ba5a-272f-38da722f18ff
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

0:0 - *A gift from your god, your Father. An offering of his affection for you, or confirmation that he owns you.*
uid: 84f01858-b44e-8709-0c40-cb1f0b5b640f
> *Accept Father's gift and you will reap horrors upon this world. But you will be his puppet. This is your final chance to cut your strings...*
> null

0:0 - *Accept Father's gift and you will reap horrors upon this world. But you will be his puppet. This is your final chance to cut your strings...*
uid: 88294a09-8683-0323-ef7a-a29e0add6b7b
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> What gift does the Lord of Murder propose?
> null
> null
> null
> I accept, Father.
> null
> null
> Kneel.

null
uid: 896f8bb4-a31e-421d-67d8-0961e0f54f86
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Go, child of Bhaal. Claim the crown of Karsus, control the Absolute, and command a horde fit to butcher this world in my name.

null
uid: 899c12d7-4d08-ef3c-1025-d1719aa8fc7d
Cinematic: A tragic beat on the player's face, terrified, as knives manifest in the air around them. Cut to black as the flesh-cutting sounds begin.
=== END NODE ===

null
uid: 8bafcf8a-2998-e05f-93a1-fec62ac5b8f8
Cinematic: The Dark Urge walks toward the pool of blood, peering down at the Avatar of Bhaal within
> null

null
uid: 8ce16062-846e-4cb0-1a4d-faaca6d35230
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0:0 - I need no further gifts. You have tainted me enough.
uid: 8d9db6f6-9837-304d-290a-8d8a865fc820
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: 8e5fa374-7f2c-de10-3506-246029d4ebeb
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null
uid: 8f17b38a-5421-5f35-2a3d-a25ee592de62
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0:0 - You see at last.
uid: 907c4284-8e27-f0d6-09b4-10af1cfc3807
> null
> My Chosen. My Slayer. Violence incarnate. You will become a testament in blood.

0:0 - You are my spawn. Your veins course with my unholy blood.
uid: 917b1379-4f56-0f29-fc8c-d391a2b7f9f7
> Your life is mine. Accept your inheritance, or I will reclaim it.

null
uid: 9923f194-88b5-470d-3854-cd49f433a435
> What would you have me do with this gift?
> I have no desire to harm anyone else.
> I have no need of such a power.
> No god gives selflessly. What do you ask in return?
> What happens if I refuse?
> I need no further gifts. You have tainted me enough.
> I'm honoured, Father. I accept your gift.
> I refuse. I will be free of you.
> I accept your gift, Lord Bhaal.

0:0 - Child of slaughter. I come to give you your inheritance.
uid: 9d643892-c2d9-30f7-4725-c4c7b004c4c4
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> I have a gift for you, Child. You will use it to lacerate this world.

0:0 - I'd rather die.
uid: a3c89bb9-364b-04b7-0c77-730a248a9536
> null

0:0 - You were not strong enough, child.
uid: a6b0515f-741b-0906-09c1-e6a50899d51f
Cinematic: The avatar of Bhaal speaks from within the pool, and the Dark Urge's corpse levitates, hanging like a broken marionette
> A creature of destruction, made to devour. You lost your appetite.

0:0 - What would you have me do with this gift?
uid: a96a1511-5d44-ac8d-4ee3-041029e85f0a
> null

null
uid: aa86b2ac-b428-a5f1-7e31-7b67ea7b981d
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0:0 - *It seems impossible to stand against your Father. But you have fought this long against your nature - there might just be a way...*
uid: ab007da1-a8b2-de7e-b314-51096547a9c9
> null

0:0 - I live to serve your will, Father. I accept your gift.
uid: ad9301b2-dfe4-2623-1ae2-54e38de1841c
> null

0:0 - He is near... He comes for you.
uid: b295f4b5-cb3c-37fc-5724-e8a6654f1295
Animation: *REUSE*[PLAYERS] CINE_Look_Nervous constructions.
Cinematic: The butler smiles, his body beginning to vibrate, and jerk strangely. The light in the room flickers, as an evil wind begins to blow. The party looks around, uncertain.
Node context: Butler's body beginning to vibrate, and jerk strangely
> null

0:0 - I obey, Father. This world will be eviscerated.
uid: b6efd939-a959-ca77-9adc-46159891f29a
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

null
uid: bc416161-97ea-08ae-b7ce-fca2297b694c
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0:0 - I'd rather die than live in your bloody image.
uid: c044b7a4-9586-ba78-5ae7-7fa9426c1c2d
> null

0:0 - I expected the other.
uid: c28fd80e-7fa7-285b-225a-eaf935e20146
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> But you live, and her blood is returned to me. You are my Chosen.

null
uid: c2c00176-526f-c3c8-00b0-9210b8ff0472
> I expected the other.
> Child of slaughter. I come to give you your inheritance.

null
uid: c4e05b3e-528c-1482-7265-f44a1c82bf4f
Jump to another node

0:0 - You will live. My blood will thicken in your veins.
uid: cc3cd986-42d8-07b3-b742-edb67b81a516
Cinematic: The player's eyes snap open, flitting wildly as the player realises they have no control of their body
> You will feel my hunger. My craving. Never to be satisfied.

0:0 - Oh my failed Master. My heart has never known such sorrow... Now, it breaks.
uid: cf0272f2-b709-1b20-764c-84206dce7fc4
Cinematic: The Butler stands over the Dark Urge's corpse, mourning, begins to shake as his heart is literally going to break in a couple nodes.
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
> He is near... He comes for you.

0:0 - You refuse me?
uid: d209efc6-b5fd-0b83-8ff0-3d269235775f
> You are my spawn. Your veins course with my unholy blood.

0:0 - Arrogance.
uid: d4e49f3c-2c36-5a65-cf1e-021e5b4e854c
Cinematic: The light flickers in the room - Bhaal is getting annoyed.
> null

0:0 - I've defied you before. You cannot force me to do this.
uid: d8d2cb26-1332-4e7c-11ae-bf613507e7a4
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> You refuse me?

0:0 - I have no need of such a power.
uid: dbeb06cc-9dfe-9b1b-1b07-06c10c04e6ac
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Arrogance.

null
uid: dbfb6901-725d-832c-9d6a-94ed5a74c38f
Jump to another node

null
uid: ddbae8a1-f8bb-cf20-c08e-bc6a223708fd
> You were made to conquer. To devour.

0:0 - I will extinguish you.
uid: e31cbd9d-a226-3fef-8df7-202055f3c7f4
> null
> I live to serve your will, Father. I accept your gift.
> I'd rather die than live in your bloody image.

null
uid: e7063205-8a13-d632-4be4-a7218c45e4a2
Animation: [BUTLER] Explodes in gore...replaced by the Avatar of Bhaal., [BHAAL] Explodes out of the Butler.
Cinematic: The butler levitates, held up in the air like a broken marionette on invisible strings. Daggers manifest in the air around him and plunge into his body, making a gory pincusion of him. His mutilated corpse crashes to the ground, and the blood that runs from it forms a dark pool. A light glows within the pool, and within the reflection, we see the Bhaal Temple - the eyes of the skull light with flame within the reflection, and a figure moves out of the darkness toward the surface of the pool, where it connects to reality. It is the butler, his hat gone, the flesh peeled back from his skull in places. Thoroughly mutilated and disfigured. His eyes burn with unholy fire - he has become an Avatar of Bhaal.
> null

0:0 - I have a gift for you, Child. You will use it to lacerate this world.
uid: f059da3c-0385-15cd-2613-55b3c0138577
Animation: [BHAAL] Holds out his hand.
Cinematic: The avatar of Bhaal holds out his hand. The eyes glow on the symbol of Bhaal carved from the cave wall behind the avatar. The non-reflected symbol in front of the player mimics this behavior.
> *A gift from your god, your Father. An offering of his affection for you, or confirmation that he owns you.*

0:0 - Domination. Slaughter. Mountains of corpses, you standing atop them.
uid: f1e2755c-8ff7-983a-f021-07e4c99d25c5
> You must destroy this world. It is what you were made for.

0:0 - My apologies, Father. Of course I accept.
uid: f1ec53e3-8180-d166-d0c3-9800f8601839
> null

null
uid: f96121ff-cac6-c0ca-5e17-e81aa39b6166
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor.
   true - LOW_BhaalTemple_State_OrinForcedSlayer - Orin is forced into slayer form by Bhaal himself.
> Master. You are the chosen one.

0:0 - You reject my blood, and so I will reclaim it.
uid: f9baad3a-6e74-5520-ff5c-6291dad6a98d
Animation: [PLAYER]cont'd...they fall to their knees, barely conscious...cont'd.
Cinematic: The player falls to their knees, losing consciousness.The blood runs away from them along carved grooves in the floor. It flows into the pool, pouring down into the reflected image of Bhaal and baptising him
> I will make another who is worthy.

0:0 - What happens if I refuse?
uid: fa0993af-b018-32f6-ea32-659474ead1e2
> I will extinguish you.

0:0 - A creature of destruction, made to devour. You lost your appetite.
uid: fd73c1be-83a9-c156-6b2e-87ae6e91f51d
Cinematic: The player's corpse still hangs.
> You will live. My blood will thicken in your veins.


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattleDarkUrge_Acceptance.lsj
Synopsis:
The Dark Urge accepted Bhaal when he appeared. Now, Jaheira and Minsc challenge and try to take down the DU, if they were encountered and survived until this point in the game. If the Jaheira/Minsc scene cannot trigger, there will be fallback comments from the party.

null
uid: 00bde45c-e331-24ad-e4cc-bdf576eac257
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

null
uid: 01c6275f-45e6-02d9-50ef-ffae595cb9ea
> I tried once before... but it seems Bhaal has too tight a grasp on you.

null
uid: 06547111-a368-7b81-4f87-09b2c4ab7302
- 0 Check flag(s) (Global):
   true - GLO_EmperorPrelude_State_GortashStoneCollected - Players have collected Gortashs Netherstone
> null

0:0 - Boo knows many gods. You don't look like any of them.
uid: 06781cf8-adc8-482d-6804-c6d8850bc8fc
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> null

0:0 - With your bones rotting beneath your father's hall - your name remembered by none.
uid: 098cda95-4c4c-c373-c6e1-a1f9d0869a73
> You really think you can kill me? ME? The Slayer-Queen! You really think you can kill me? ME? The Slayer-King!
> Cowards! You waited until I did all the dirty work.
> No... Please...
> Let's end this talk.

null
uid: 0b13adbc-da2f-3677-f12a-79bbf87784aa
Jump to another node

0:0 - None shall stand in my way.
uid: 0be9d8dd-c1e3-ecde-c587-6141783f87e7
> null

0:0 - You don't understand. I'm not an evil person.
uid: 0c76d1ec-8a16-695a-7075-999699812ad7
> Boo and I - we once hoped that that was true. But no longer.

0:0 - Cowards! You waited until I did all the dirty work.
uid: 0f6fcf0b-e84e-483f-7776-cb26daa52776
> Jaheira hoped there was still some flimsy light of good within you, small as Boo but just as bright.

null
uid: 145a665e-f743-e6b7-3c28-6d4ecaa910c7
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_StartCombat - Flag set in dialog when the Confrontation combat has begun.
=== END NODE ===

null
uid: 155a6588-1bd1-f66e-69e2-2cf829005bac
Jump to another node

null
uid: 15a55351-4d01-df18-0bbc-d649025bfe11
> I tried to wrest you from Bhaal's grip once already. Seems I failed.

0:0 - Out of my way! You look upon a god.
uid: 19a1057e-e902-1257-2a4a-683b1326ca29
> Boo knows many gods. You don't look like any of them.

0:0 - And you could have embraced death with a smile. Few are given such a choice.
uid: 1c5f0690-5854-6490-5ddb-ec9957eec0ac
> null

0:0 - Jaheira hoped there was still some flimsy light of good within you, small as Boo but just as bright.
uid: 1d6f00ba-9a2f-a45f-92c6-0cebda9cc24e
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> null

0:0 - I care not.
uid: 203c1e0a-1992-98da-549f-84274211186d
> null
> null

0:0 - We have slain queens. And gods. And one time, a giant. But never before a friend.
1:0 - We have slain kings. And gods. And one time, a giant. But never before a friend.
uid: 20ccb09a-d127-78aa-48fc-1ea5390eff10
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> null

null
uid: 2535152f-4a3f-6467-4390-13448e5bd569
> I tried to save you from the Lord of Murder - and still you gave in.

0:0 - I tried once before... but it seems Bhaal has too tight a grasp on you.
uid: 25a397d7-bcfb-ac09-4577-5942e5fd8705
> Still though, I won't leave. There's a good person in there somewhere.
> There is nothing more to be said, but a final goodbye.

null
uid: 2a23de32-4bfe-6e35-82da-19e6cc19f6d4
- 0 Check flag(s) (Global):
   false - ORI_Jaheira_State_SawDarkUrgeAccept - Jaheira saw the Dark Urge accept the power of Bhaal
   true - ORI_Minsc_State_SawDarkUrgeAccept - Minsc saw the Dark Urge accept the power of Bhaal
   false - GLO_Jaheira_State_PermaDefeated - GLO_Jaheira_State_Jaheira is permanently defeated
   false - ORI_Minsc_State_PermaDefeated - Minsc is perma defeated
> Do not look, Boo. It is no longer our friend who stands there.

0:0 - Live with it, if you can - I will not.
uid: 2ff97061-6e8d-1b6f-edd8-eeb7d5c99aa8
Node context: Quiet, barely restrained disgust - leaves after.
> Do not look, Boo. It is no longer our friend who stands there.

0:0 - No more threats? I admit, I was hoping for -
uid: 318d7803-cc43-5877-43c7-6e4c28da85bf
> null

0:0 - But I won't give up on you - not just yet. I'm my own worst enemy in that regard.
uid: 32dc4ce1-cd9a-c961-75f4-21f0c2065f57
> null

0:0 - Jaheira... what are you doing?
uid: 32ecd54b-5339-ee83-f327-f5bc5e5b4b65
> Congratulating you, of course.

null
uid: 357bafc2-86d3-5a18-519c-c90d3b9304ca
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

null
uid: 3620de2f-f3f2-478f-aa86-833295e7b0da
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> The Lord of Murder calls you. You know what your answer must be.
> You can hear him, can't you? The Lord of Murder. You can hear, but you won't listen. I know you won't.
> Think carefully. Do not give yourself to the Dread Lord, no matter how strong your cravings.
> Careful what you do with that thing...
> He calls to you, doesn't he? Bhaal. Resist him - to rule in his name would be to lose who you truly are.
> I really hope you know what you're doing.
> Yours are not the hands in which I would have placed such terrible power. Think carefully on your next action, please.
> *Another part of your glimmering birthright, for you to abuse as you please.*

0:0 - Boo and Minsc promise to make it swift, evil.
uid: 3afa9511-ae09-0bec-2cae-f1da365a9da4
> null

null
uid: 3ca812f9-bb02-e86e-36f6-e90ccbb756c1
> null

0:0 - You can hear him, can't you? The Lord of Murder. You can hear, but you won't listen. I know you won't.
uid: 3deb06b9-c11f-49fb-9675-3d43f4edfd0a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Drop that stone. You will want your hands free for what comes next.
uid: 4407b4ec-18c1-2a2d-875a-070c053da8bc
Cinematic: Player holding Nether stone/Dagger prop from Orin
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_Enabled - Flag set when Confrontation with Jaheira+Harpers is enabled. Minsc too if he's available.
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_JaheiraPresent - Flag set when Jaheira is present for the confrontation with the DU.
   false - LOW_BhaalTemple_Event_Confrontation_NotDarkUrge - Flag set when Dark Urge isn't present during confrontation scene.
> Out of my way! You look upon a god.
> Jaheira... what are you doing?
> This stone gives control over the Absolute. It must be mine.
> Let's not fight, I didn't want any of this.
> Bhaal below, I thought I got rid of you.

0:0 - There is nothing more to be said, but a final goodbye.
uid: 477eac7a-9f3b-bfda-7c77-6e2a5a7daec7
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_Confrontation_Leaving_Gale - Flag set when Gale leaves the Dark Urge to join Jaheira and Harpers.
> null

0:0 - Withdraw undetected.
uid: 4802d868-420f-a292-d16a-edbd2d9f5ef6
> You have won Bhaal's bloody blessing. Now you think you will step out into the world, and carve your name upon it.

0:0 - You have what you wanted, Chosen. And now you will see exactly what that means.
uid: 496e7ac6-2ad7-e6f2-f972-1c4688549c51
> Bhaal was going to kill me if I didn't accept!
> You don't understand. I'm not an evil person.
> I don't want you to die. I want you to serve.
> None shall stand in my way.

0:0 - Congratulating you, of course.
uid: 4b52d201-97fd-d680-493a-b65f2e08361e
> null

0:0 - I thought I'd saved you from Bhaal's clutches. Seems I failed, damn it all.
uid: 4cd3272e-3abd-dcca-da14-44c258a358d5
> I will mourn the person you were. But I will not accept the one you've become.

null
uid: 4d7ae57f-6916-40bd-4ea2-eece100b914d
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night
   true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> null

0:0 - All is nothing to me, beside Father.
uid: 53098171-c5f6-a785-95b3-183da14d23d0
> null
> null

0:0 - Jaheira... must it truly be this way?
uid: 54929a17-13e5-f67c-41ef-2b691daefb68
Node context: Minsc almost sobbing, he is very erluctant
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> This path was not of our choosing, Minsc. But we must walk it all the same.

0:0 - But if she hasn't... well, we'll mourn her later. She gave us a job to do.
uid: 59664105-b1b6-9513-cc9c-c5055eebb2e2
Node context: Grim formality. He's there as a backup plan of Jaheira's in case we went rabid - and the fact that she's not with us is proof enough she's dead, and he has to fight us.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_StartCombat - Flag set in dialog when the Confrontation combat has begun.
=== END NODE ===

0:0 - No... Please...
uid: 59ed5a81-6c77-cedf-d066-92d93b50a023
> Jaheira... must it truly be this way?

0:0 - The Lord of Murder calls you. You know what your answer must be.
uid: 5ad9c2b0-80f7-4121-b99c-2230baa523ac
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: 5e04581c-3aa4-470a-900a-5f491ad2c8e2
> null
> null
> null
> null
> null
> null
> null

null
uid: 601f9b29-27fd-232b-548d-3691bb4e4c04
Jump to another node

0:0 - *Another part of your glimmering birthright, for you to abuse as you please.*
uid: 61ef6434-f540-15e2-ebc7-9f9f1759d074
=== END NODE ===

0:0 - Greetings, Bhaalspawn. I hoped to see the High Harper walk out those doors with you.
uid: 622cc928-92c8-a6af-8d2a-02912395bd8d
Node context: Grim formality. He's there as a backup plan of Jaheira's in case we went rabid - and the fact that she's not with us is proof enough she's dead, and he has to fight us.
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_BhaalAccepted_Confrontation_JaheiraPresent - Flag set when Jaheira is present for the confrontation with the DU.
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_WithoutJaheira - Flag set when confrontation with Harpers happened with Jaheira dead in temple.
> But if she hasn't... well, we'll mourn her later. She gave us a job to do.

0:0 - Still though, I won't leave. There's a good person in there somewhere.
uid: 62bbf299-e191-b5cc-3460-30501c51964e
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> null

0:0 - Bhaal below, I thought I got rid of you.
uid: 6ae2d747-e273-e9ab-a73c-27c7084cfe5e
> Only a respite. Do not forget who knows the Bhaalspawn better than any alive. Your path only ever led one way.

null
uid: 714166e4-fbfe-34df-5f47-b3d2dce56552
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription
   true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> null

0:0 - I tried to wrest you from Bhaal's grip once already. Seems I failed.
uid: 7590f48d-8149-c6b7-aac2-42c9421c6cd6
> But I won't give up on you - not just yet. I'm my own worst enemy in that regard.

0:0 - And I stand beside you now. I know you. You're more than this. More than Bhaal. You're my friend, and I won't leave you.
uid: 77a49a3c-0688-777b-9023-8a78ab2a5756
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_40_For_Sp2 - Approval_AtLeast_40_For_Sp2description
> null

0:0 - I tried to save you - when Bhaal came for you before, I stood by you.
uid: 78047640-8d57-e527-8743-d79f6221615e
> And I stand beside you now. I know you. You're more than this. More than Bhaal. You're my friend, and I won't leave you.
> But... but this? I can't pardon this. I can't fix this. This is it. It's over.

0:0 - Then you've made your choice.
uid: 7a7be656-db77-d11a-e99d-42a0146d43b6
Node context: Utter fury, all the worse because she's keeping it restrained.
- 0 Check flag(s) (Global):
   true - ORI_Jaheira_State_SawDarkUrgeAccept - Jaheira saw the Dark Urge accept the power of Bhaal
   true - ORI_Minsc_State_SawDarkUrgeAccept - Minsc saw the Dark Urge accept the power of Bhaal
   false - GLO_Jaheira_State_PermaDefeated - GLO_Jaheira_State_Jaheira is permanently defeated
   false - GLO_Minsc_State_PermaDefeated - Flag set if Minsc is permanently defeated.
> Live with it, if you can - I will not.

0:0 - Bhaal was going to kill me if I didn't accept!
uid: 7a95a68f-3b71-0284-eca1-26a4fa1e0d69
> And you could have embraced death with a smile. Few are given such a choice.

0:0 - I don't want you to die. I want you to serve.
uid: 7ab835e4-77f6-53d7-e135-de7707077374
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> Then I am afraid you don't know us at all - as we never truly knew you.

0:0 - Think carefully. Do not give yourself to the Dread Lord, no matter how strong your cravings.
uid: 7c892bb1-2525-4d8a-88c3-4a2fb8b4052d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - *The stone trembles with evils, warm as Father's hate.*
uid: 85b246ea-277a-0250-b519-bfeb94a722ea
Cinematic: Player holding Nether stone/Dagger prop from Orin
> null

0:0 - *You feel a tug of recognition - Minsc's unwitting mind, mingled tides of anger, grief, confusion. Friends and enemies, melding beyond recognition.*
uid: 880b4068-f212-2c8e-58c2-d2ab4fba27ff
> Ease his confusion. Try to control him.
> Withdraw undetected.

null
uid: 886c1eb7-d589-ff9f-a5ad-6ea64f78ebf4
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> null

0:0 - I shall use the stone well, I promise.
uid: 8a0e5e60-59a6-8e7a-1151-e46eb0179808
> *Unease fills the Bhaal Temple's stagnant air.*

0:0 - This stone gives control over the Absolute. It must be mine.
uid: 8a711050-fcaa-2bd8-2151-ffe9d51daa8e
> Without you, there would be no Absolute. This was all your doing.

0:0 - But... but this? I can't pardon this. I can't fix this. This is it. It's over.
uid: 8e2186e4-344c-64c8-d1e2-f212288b7407
Node context: Disgust in her voice
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_Confrontation_Leaving_Karlach - Flag set when Karlach leaves the Dark Urge to join Jaheira and Harpers.
> null

0:0 - I really hoped we could avoid being pawns for a dark god, but here we are, I suppose.
uid: 924ddfbc-1491-dc7f-1587-8df1cd8ab9fb
> I'm with you, my dear. Wherever this leads.

0:0 - Let's not fight, I didn't want any of this.
uid: 93ca973b-e41a-3d06-7a56-fc2073f79f0a
> You can lie to Minsc. Perhaps even to Jaheira. But not to Boo.

null
uid: 94747c59-e9e2-2a03-92e7-42768162db91
- 0 Check flag(s) (Global):
   true - GLO_EmperorPrelude_State_GortashStoneCollected - Players have collected Gortashs Netherstone
> null

0:0 - *Unease fills the Bhaal Temple's stagnant air.*
uid: 95019bdc-cf93-ca7d-8133-bdc95de765ff
=== END NODE ===

null
uid: 95303327-53c4-930f-c34a-7476757ab9db
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_IsInParty - ORI_Gale_State_IsInPartydescription
   true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> null

null
uid: 990dfaa9-a2a6-9f8f-9b2e-df8829e01c0d
Jump to another node

0:0 - I'm with you, my dear. Wherever this leads.
uid: 99b04b1e-c3e8-0aa7-5594-aa1620758f61
> null

null
uid: 9b22f32e-3779-2635-dc18-ca4241494e47
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night
   true - ORI_Astarion_State_IsInParty - ORI_Asterion_State_IsInPartydescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> What about you? Will you protect the world from what he has become? What about you? Will you protect the world from what she has become? What about you? Will you protect the world from what they have become?

0:0 - I know better. I stood here a century ago, and watched this same ceremony unfold. I stand here again to show you how it ends:
uid: 9ca3fe86-027d-6aa3-8c3a-b1bc1bbf8f6a
> With your bones rotting beneath your father's hall - your name remembered by none.

0:0 - Boo and I - we once hoped that that was true. But no longer.
uid: 9f2354dc-b5ad-a32f-e1a6-5ef6ac371941
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> Who is this performance for, Bhaalspawn? It is only us here - you need not pretend.

null
uid: a0728a89-bfc2-409a-dc4e-a4d146cdec43
> null

0:0 - You have won Bhaal's bloody blessing. Now you think you will step out into the world, and carve your name upon it.
uid: a582db75-0401-ceee-183c-8b13e02efab0
> Minsc and I, we know better. We stood here a century ago, and watched this same ceremony unfold. We stand here again to show you how it ends:
> I know better. I stood here a century ago, and watched this same ceremony unfold. I stand here again to show you how it ends:

null
uid: aed19db1-2f0e-064d-3a19-e550bedece4c
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night
   true - ORI_Karlach_State_IsInParty -
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null

0:0 - And Minsc shall be your undoing!
uid: af0966fe-bcf0-b605-3697-87a75a701f63
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> null

0:0 - Harpers - let us do what we must.
uid: b07afdd7-9827-b6c9-21ae-c0942b4f3b52
Node context: Authorative order to the Harpers she's gathered - to kill the party.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_StartCombat - Flag set in dialog when the Confrontation combat has begun.
=== END NODE ===

0:0 - You really think you can kill me? ME? The Slayer-Queen!
1:0 - You really think you can kill me? ME? The Slayer-King!
uid: b0c33c00-4e69-4a81-4715-51a9ee88ae7d
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> We have slain queens. And gods. And one time, a giant. But never before a friend. We have slain kings. And gods. And one time, a giant. But never before a friend.

0:0 - I will mourn the person you were. But I will not accept the one you've become.
uid: b0c68b2f-6ab5-c099-06cb-05eeacb71d7b
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_Confrontation_Leaving_Wyll - Flag set when Wyll leaves the Dark Urge to join Jaheira and Harpers.
> null

0:0 - Do not look, Boo. It is no longer our friend who stands there.
uid: b2b9038c-f084-4cff-7480-479b76e695ad
Node context: Genuinely broken-hearted that we accepted Bhaal (leaves with Jaheira, to ambush us outside)
- 0 Set flag(s) to (Global):
   true - ORI_Minsc_State_SawDarkUrgeAccept - Minsc saw the Dark Urge accept the power of Bhaal
> All is nothing to me, beside Father.
> I care not.

null
uid: b3afa34a-2cfb-ef5f-ccb1-88d5dd2dff26
Jump to another node

null
uid: b4449f27-f7d5-ea77-f9a1-4567367007a1
- 0 Check flag(s) (Global):
   true - ORI_Jaheira_State_SawDarkUrgeAccept - Jaheira saw the Dark Urge accept the power of Bhaal
   false - ORI_Minsc_State_SawDarkUrgeAccept - Minsc saw the Dark Urge accept the power of Bhaal
   false - GLO_Jaheira_State_PermaDefeated - GLO_Jaheira_State_Jaheira is permanently defeated
> Live with it, if you can - I will not.

0:0 - Ease his confusion. Try to control him.
uid: b5468328-6d3e-c1e1-701a-184253f93158
= Roll (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
| Roll target speaker: 3 > null (roll sucessful)
> null (roll failure)

0:0 - Without you, there would be no Absolute. This was all your doing.
uid: b634d8c9-3cf6-630e-9d8d-db6bbc3e36d3
> And Minsc shall be your undoing!

null
uid: b73855b7-7f05-8a34-4a8f-aea48b544d5c
> I thought I'd saved you from Bhaal's clutches. Seems I failed, damn it all.

0:0 - Of course, I didn't mean a word I said to Bhaal.
uid: b83eb1f4-2c99-d82b-0b7f-595469ad4021
> *Unease fills the Bhaal Temple's stagnant air.*

null
uid: ba436575-aa61-dd0e-3bf6-333a52c2fe2b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> null

0:0 - What about you? Will you protect the world from what he has become?
1:0 - What about you? Will you protect the world from what she has become?
2:0 - What about you? Will you protect the world from what they have become?
uid: ba887959-771c-d3b9-5f38-3fcef2c99420
- 0:0 Tag: Dark Urge - |Dark Urge origin tag.|
> I really hoped we could avoid being pawns for a dark god, but here we are, I suppose.

0:0 - AAAAAAAARRRRGGGGGH!
uid: ba8896b9-267f-12cc-ce53-6a735d8f496a
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_StartCombat - Flag set in dialog when the Confrontation combat has begun.
=== END NODE ===

0:0 - We should all begin to pray.
uid: bd9aa1fa-ba3e-07d7-40f4-35429504c58d
> *Unease fills the Bhaal Temple's stagnant air.*

0:0 - *A simple command. Your tadpole provides the means, your bloodline the message: to end these petty mortals who plague your Father.*
uid: bdeec2b7-ae22-9752-62fb-7f7b6f0162ad
Cinematic: Minsc gripping head
> No more threats? I admit, I was hoping for -

0:0 - Damn you. I cannot turn my back. I will not.
uid: c1d16dd4-7cf3-eba0-1b8e-5053673c49b6
> null

null
uid: c725d5d1-0c27-3452-5772-1b62239a5aeb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> null

- Roll failure -
null
uid: c733f830-3aab-5859-1bfa-5940a928fe63
> null

0:0 - You can lie to Minsc. Perhaps even to Jaheira. But not to Boo.
uid: c88d0069-67cd-7364-2213-56c81f04e8fd
Node context: Sadly - he'll fight us to the death but he didn't want it to come to this
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> You have what you wanted, Chosen. And now you will see exactly what that means.

0:0 - What did I - ? What did you make Minsc do?!
uid: c92f18d8-2db2-9399-5e1d-9a426ae5f68a
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_Confrontation_MinscKillsJaheira - Flag set in dialog when DU made Minsc kill Jaheira.
> AAAAAAAARRRRGGGGGH!

null
uid: cbc3a8bf-a7f7-3512-8b60-799f1a3d4a9f
Cinematic: A rasp of steel, and Jaheira stops short with a wet gasp - then falls forward, revealing Minsc holding his bloodied sword. The mind-meld dissipates, and he looks at her body with growing horror. Then to us, rage and grief building.
> What did I - ? What did you make Minsc do?!

null
uid: cfb2db45-179e-41e7-8b2d-67fd53fc24ff
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Fall in line. We leave, now.
> Of course, I didn't mean a word I said to Bhaal.
> I shall use the stone well, I promise.
> We should all begin to pray.

0:0 - You've chosen the company you keep - I will not allow the Bhaalspawn to hide behind you.
uid: d48fcf1f-5649-3aff-c982-2d8d5b37738e
Node context: Grim, ready to kill us - not apologetic, but explaining that we've brought this on ourselves.
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_Enabled - Flag set when Confrontation with Jaheira+Harpers is enabled. Minsc too if he's available.
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_JaheiraPresent - Flag set when Jaheira is present for the confrontation with the DU.
   true - LOW_BhaalTemple_Event_Confrontation_NotDarkUrge - Flag set when Dark Urge isn't present during confrontation scene.
> Harpers - let us do what we must.

null
uid: d73a128e-283b-5d41-6d6a-a37191e16ceb
Jump to another node

0:0 - Let's end this talk.
uid: d7fbcd8d-7c0e-7284-a784-e35cb8d065ee
> Jaheira... must it truly be this way?

null
uid: d8aed950-da60-a66d-a847-7dc930e80c69
Jump to another node

0:0 - Careful what you do with that thing...
uid: d8c27246-c4da-49ef-9b39-d515bbb54164
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: de309f6a-c175-d738-99d8-35ff3094f344
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night
   true - ORI_ShadowHeart_State_IsInParty - ORI_ShadowHeart_State_IsInPartydescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> null

0:0 - He calls to you, doesn't he? Bhaal. Resist him - to rule in his name would be to lose who you truly are.
uid: df3e001c-80fa-46de-8286-a43cb94aa4a5
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Only a respite. Do not forget who knows the Bhaalspawn better than any alive. Your path only ever led one way.
uid: e3d22fa7-280d-b223-c353-b00a23ca6fa1
> Boo and I - we prayed it would be Orin who prevailed. It would make the slaughter to come a little gentler.

0:0 - Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have.
uid: e3e516f7-60bc-2184-d75c-10cc83e14f8a
> Boo and Minsc promise to make it swift, evil.

0:0 - This path was not of our choosing, Minsc. But we must walk it all the same.
uid: e614fee6-4a83-eb7d-fb63-85277239f82d
Node context: Gentle, but resolute - Minsc doesn't want to kill us and Jaheira understands, but she knows we're too far gone
> null

0:0 - I tried to save you from the Lord of Murder - and still you gave in.
uid: e7a11858-7e2e-1824-9eed-6622af0cc63d
Node context: Sarcastic
> Damn you. I cannot turn my back. I will not.

null
uid: e8606b1d-0859-1689-7c81-61b73384f5aa
> I tried to save you - when Bhaal came for you before, I stood by you.

null
uid: f09758e0-2134-7c49-34da-fca7b941d461
> null

- Roll sucessful -
null
uid: f3946668-3b93-15b0-3aba-dbbac8bc80d0
> *A simple command. Your tadpole provides the means, your bloodline the message: to end these petty mortals who plague your Father.*

0:0 - I really hope you know what you're doing.
uid: f3bcf793-aed0-418f-a1bd-115bf03f8a18
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: f558c5a2-faaa-344b-6e01-d9eefe589416
> Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have.

0:0 - Boo and I - we prayed it would be Orin who prevailed. It would make the slaughter to come a little gentler.
uid: f720b3e6-8ca6-5f84-1aa2-9364fbf98262
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> null

0:0 - Minsc and I, we know better. We stood here a century ago, and watched this same ceremony unfold. We stand here again to show you how it ends:
uid: f7b1820b-4a56-99d0-4711-3b0b2b3e1f5d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_BhaalAccepted_Confrontation_MinscPresent - Flag set when Minsc is present for the confrontation with the DU.
> With your bones rotting beneath your father's hall - your name remembered by none.

null
uid: fc202f4c-156f-2606-9047-2434c2af616a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
> null

0:0 - Fall in line. We leave, now.
uid: fd113968-5b27-6ff4-ed75-c53b984369ea
> *Unease fills the Bhaal Temple's stagnant air.*

0:0 - Then I am afraid you don't know us at all - as we never truly knew you.
uid: fd7a179a-c417-407b-a17c-544e20ebee77
> *You feel a tug of recognition - Minsc's unwitting mind, mingled tides of anger, grief, confusion. Friends and enemies, melding beyond recognition.*

0:0 - Yours are not the hands in which I would have placed such terrible power. Think carefully on your next action, please.
uid: fdcc44b5-2e80-402d-870b-912f683ee3b5
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null

0:0 - Who is this performance for, Bhaalspawn? It is only us here - you need not pretend.
uid: fe9bd351-60cb-da0a-89aa-9a3f62a171b3
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattleDarkUrge_Resistance.lsj
Synopsis:
Orin, Chosen of Bhaal lays dead by the Dark Urge. Bhaal has given his terms to the Dark Urge. Players has rejected Bhaal and died in the process. Players will reappear in camp.

0:0 - Thank you for giving me a second chance.
uid: 0103297f-c83e-ac5c-13a5-0bd999da35f5
> I can only give what thou hast earned.

0:0 - Bhaal tried to extinguish thee, but his wrath is imprecise. He only succeeded in killing the part of thee he knew.
uid: 01b6902a-5abd-04e2-85af-864371abfe76
> The Urge that drove thee to terrible acts. The spark of brutality that made thee his.

0:0 - Thou hast defied Bhaal, thy liege and father, and in doing so hast earned a place among champions and heroes.
uid: 065e53c7-172a-031f-0a05-a91d14219201
> null

0:0 - But, alas, thy courage was in opposition to the divine cosmology that bound thee to the Lord of Murder.
uid: 06c6caf2-1289-0e95-5946-bfcb9ad5978d
> Thou art now faithless - godless - and doomed to wander the Fugue Plane for eternity.

null
uid: 0860654c-99cf-fbd3-efe8-22f85632d02d
> I have no idea what to do.
> Our enemies don't stand a chance.
> Thank you.
> Worry - so much of your brain is beyond repair.
> Relish: with Bhaal gone, your sins will at last be truly yours.

0:0 - Did you know my nature all this time?
uid: 088dcade-2eaf-4131-8df3-f36ef1530c92
> I know all, but to state truths is to interfere, for the minds of mortals are easily swayed. My place, for the most part, is to observe.

0:0 - It took time, but at the last, thine independence of heart overshadowed thy murderous mind.
uid: 094c6eb1-c7e5-b2fa-ae14-0911153d0241
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Thou hast vanquished thine Urge.

0:0 - Without you, I'd likely be long dead. Count me extremely grateful you're still here.
uid: 0f71be67-82fd-91ef-0ffe-649dfca0b84c
> null

0:0 - Congratulations. That was hard-fought and well-deserved. You're free.
uid: 0fc38cf9-a733-d07f-9368-efde2c077711
Node context: Sincere. Proud of a companion who faced down their demons
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - The heart of a saviour hath overshadowed the mind of a murderer.
uid: 13096acf-9c78-57db-3444-7be0bbe68f56
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> Thou hast vanquished thine Urge.

null
uid: 13301f86-8e73-0619-acd3-24402b712d03
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> *For the first time in over a century, silence falls over the Bhaal Temple. No chants, no screams, no prayers.*

0:0 - I share thine enthusiasm. In mine own manner.
uid: 184fc6f6-e815-0304-121d-0ab6fa3cdb4b
> Today, thou art born anew.

0:0 - My old memories and my past self - I can never get them back?
uid: 18aa1120-8f1e-a3e6-6bee-e4df06ae8723
> If thou couldst recall in full every barbarity thou hadst committed, every tragedy thou hadst authored... wouldst thou truly want to?

0:0 - I can only give what thou hast earned.
uid: 1cdbcc15-43b0-32ed-9d46-e6d7be3d5be2
> Bhaal tried to extinguish thee, but his wrath is imprecise. He only succeeded in killing the part of thee he knew.

0:0 - Greet the bloodless dawn, child of none.
uid: 1f1a20b6-266d-daf1-c105-157579b18acc
Animation: *REUSE*[PLAYER] Awaken anims from CAMP_DarkUrge_Bloodwedding_SD
Cinematic: DU stands again, looks towards the vacant symbol of Bhaal in the temple
> null

0:0 - That part, Bhaal could not extinguish. And so instead of destroying thee, he hath made thee anew.
uid: 1f3bb917-8b35-ecbd-1741-dbdfca2e8411
> null
> null
> null
> null
> null
> null
> null

0:0 - *You can conduct atrocities whenever you please and get a peaceful night's sleep.*
uid: 229059ca-7ca0-55bd-feee-714d3be1ae7e
=== END NODE ===

0:0 - A hero has risen from a legacy of death.
uid: 25545e26-be6a-cb40-9c70-5dedbbdecbf4
=== END NODE ===

null
uid: 27b8e711-5f07-8986-cf63-6da90796c5d4
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_KilledVictim - Flag set in dialog when Orin stabs the victim.
> *For the first time in over a century, silence falls over the Bhaal Temple. No chants, no screams, no prayers.*

null
uid: 28e238b0-2d86-c423-8a7b-d93faa1ad25f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - It must be said - because of you, I still breathe. Because of you, I still battle. I am not one to show gratitude, but - *ahem* - thank you.
uid: 294fecd5-8671-a7cd-38b0-f2cd93d37e51
Node context: Sarcastic
> null

0:0 - I just want to rest - death seemed so peaceful.
uid: 2d0160c5-770d-22b2-309e-594a75aa5f03
> There is no true rest for those like thee, faithless. But when victory is won, I swear I shall find thee a home.

0:0 - All their names are written. One day, if thou truly wishest, I will show thee, and we shall remember them together.
uid: 37237959-9074-a454-8bd7-70ca7f01f1ac
> Today, thou art born anew.

0:0 - Well done - I knew your true nature remained, beneath those dark impulses. You are your true self, at last.
uid: 3a6be7ca-716a-74d7-0d5a-451529d14073
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null

null
uid: 3bd25b5d-3780-8312-10df-27615c96b68e
> Who are you?
> I deserve to die - for all the evil I have done.
> Thank you for giving me a second chance.
> I just want to rest - death seemed so peaceful.

0:0 - *After all, you have not been turned good.*
uid: 3da8b433-bc5c-f02d-9ac9-cb1004565eb3
> *You can conduct atrocities whenever you please and get a peaceful night's sleep.*

0:0 - If thou couldst recall in full every barbarity thou hadst committed, every tragedy thou hadst authored... wouldst thou truly want to?
uid: 3fbc2282-a884-284b-5186-5bb9668c8917
> Better not to know. Better to forget.
> It is a dishonour to my victims to not recall their names.
> I think it would drive me mad.

0:0 - A scribe, a seneschal - a keeper of records. And now, thine advocate, both here, and in the City of the Dead.
uid: 3fd3d8e2-3668-44cf-7828-aab449234e63

0:0 - Do not thank me - trust in thy courage, and the conviction of thy companions.
uid: 42bd1f52-1883-858e-d6c4-6e197ac384da
> As it was, so it is again.

0:0 - *If you plan to command the world, no one will suspect a thing until it is too late.*
uid: 476d1ef8-06df-dc56-1d45-ee17c34d16e3
=== END NODE ===

null
uid: 5097982d-3a74-db1e-24c0-2cc093b733b5
> The heart of a saviour hath overshadowed the mind of a murderer.
> It took time, but at the last, thine independence of heart overshadowed thy murderous mind.

0:0 - Thou hast vanquished thine Urge.
uid: 50d26b21-c277-fbfc-e2ec-20bfd3967d40
> Cured at last! Cured!
> Did you know my nature all this time?
> My old memories and my past self - I can never get them back?

null
uid: 51ff514d-c23d-e579-aa56-42166550b6db
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - You're the author of your own tale now - well done.
uid: 54974771-1fe0-26a1-a86e-a46d4b729628
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Relish: with Bhaal gone, your sins will at last be truly yours.
uid: 565b550e-8921-aecc-dec2-649a9b2df7f5
> *Now, you may yet rule, and rule unhindered, rid of your domineering Father.*
> *After all, you have not been turned good.*

0:0 - This intervention, the reclamation of thy soul, is beyond mine ordinary remit. But thou art extraordinary, and so are these times.
uid: 568bd2c3-62e7-3ef0-b373-538b00409feb
> Today, thou art born anew.

0:0 - *Now, you may yet rule, and rule unhindered, rid of your domineering Father.*
uid: 573772e2-9c5f-173e-6b11-e3b8957d84cd
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> *For now they believe you sweet and innocent, having triumphed against such evil.*

0:0 - *There is so little of you left.*
uid: 5b558eb0-9284-53fc-ada6-5679f42e68bf
> *There is nothing left to do, but write yourself anew.*

0:0 - Minsc had his doubts about you, little Slayer, but Boo had none!
uid: 5ccc0292-7752-f9ba-e62b-761f7f8dfeca
- 0 Set flag(s) to (Global):
   true - ORI_Minsc_State_SawDarkUrgeResist - Minsc saw the Dark Urge resist the call of Bhaal
> null

0:0 - I know all, but to state truths is to interfere, for the minds of mortals are easily swayed. My place, for the most part, is to observe.
uid: 5f72bc28-c24b-83a4-53b8-be6a42ad40b3
> This intervention, the reclamation of thy soul, is beyond mine ordinary remit. But thou art extraordinary, and so are these times.

0:0 - Was there ever any doubt? You are a champion. You overcome.
uid: 61224ec9-60ba-b4f2-0102-2f592f082319
> null

0:0 - Thy fight is not over, and it is thy fight, for one who can look upon Bhaal and oppose him can survive any crisis.
uid: 631e83a7-a43e-e440-48cf-36ca993be0ba
Animation: *REUSE* [WITHERS]CINE_LayHands_Spell IN/LOOP/OUT
Cinematic: Withers starts to magically heal the DU
> So rise, Challenger of Gods, and prepare for battle once more. Death will not claim thee whilst I endure.

0:0 - It is a dishonour to my victims to not recall their names.
uid: 6665979b-3f28-484d-cb55-95b25fa8beb3
> All their names are written. One day, if thou truly wishest, I will show thee, and we shall remember them together.

null
uid: 67c8d8d5-7125-8fc9-3fa0-ab777159f9d8
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> I'd be worm food if it wasn't for you. Thank you.

0:0 - Today, thou art born anew.
uid: 6b9fcdd5-a161-a89c-0171-b441ba92329c
> A genuine pleasure to meet you again, my friend.

null
uid: 6c3de171-9a86-d2df-626d-8381a9499be6
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - Better not to know. Better to forget.
uid: 6f74ffe7-0958-f2bd-d522-a76714a181c1
> Nothing is ever truly forgotten - I will remember them always - but thou mayst turn thy mind to the future.

0:0 - Thou art now faithless - godless - and doomed to wander the Fugue Plane for eternity.
uid: 73d8f669-ec9c-6199-9adc-a94275927c56
> I will not permit that, though all the powers of life and death dictate that it should be so.

null
uid: 7499b3ec-2fef-b0b7-0bc2-18112fccb355
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> He's right, you're no monster. You've saved me more times than I can count.

null
uid: 7703142e-ca1f-d6d4-4264-4b2259f2badf
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> You did it. You're free. I'm so godsdamn proud of you!

0:0 - You get to start over. To be the person you want to be - not what someone else made you to be.
uid: 7a9e8bf7-5215-ce60-03c7-fe7b35018613
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - *There is nothing left to do, but write yourself anew.*
uid: 7b262744-577d-1eb2-12b1-0fef9e6bd929
=== END NODE ===

0:0 - *But your journey is not over.*
uid: 7bcee32c-491a-d611-6d6d-7a5e1ae83054
Animation: [PLAYER] lying dead on the ground, inhales sharply.
Cinematic: Dark Urge opens their eyes, sharp intake of breath
> Thou hast defied Bhaal, thy liege and father, and in doing so hast earned a place among champions and heroes.

0:0 - I think it would drive me mad.
uid: 93131894-ad32-ad5e-9eca-a8858c578572
> Indeed. And thou art recently cured of one form of madness - let us not exchange it for another.

0:0 - Thy path is clear. You must save Baldur's Gate.
uid: 93a4947e-e196-c0f9-7968-ef3524a090de
> As it was, so it is again.

0:0 - A triumph most deserved. Well done.
uid: 9d674c75-ed14-a875-626a-68549749c8a3
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: a003b59e-3a3b-adc7-752a-547b08b8f4e5
> But, alas, thy courage was in opposition to the divine cosmology that bound thee to the Lord of Murder.

0:0 - I, too, still hold some power, and I invest a portion of it in thee, who hath challenged the gods and now liveth to tell of it.
uid: a06964cf-7ea0-9e24-1a5b-09bf3d4f1f60
> Thy fight is not over, and it is thy fight, for one who can look upon Bhaal and oppose him can survive any crisis.

null
uid: a0b315ef-79e9-da74-470e-7aff6dea6057
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Without you, I'd likely be long dead. Count me extremely grateful you're still here.

0:0 - Indeed. And thou art recently cured of one form of madness - let us not exchange it for another.
uid: a0b9e935-dbda-ed88-f52d-24ff692ec8cc
> Today, thou art born anew.

0:0 - Nothing is ever truly forgotten - I will remember them always - but thou mayst turn thy mind to the future.
uid: a56dd2b0-9920-2769-92ed-3f2e1dc740e3
> Today, thou art born anew.

0:0 - Our enemies don't stand a chance.
uid: a8850940-ac0f-e4f6-05e2-da9f351ac344
> As it was, so it is again.

0:0 - Who are you?
uid: ae0c1feb-0964-5e22-4ab6-9118f4c8d9af
> A scribe, a seneschal - a keeper of records. And now, thine advocate, both here, and in the City of the Dead.

0:0 - You fought, and you prevailed. Your future will be what you make of it.
uid: b1aa3686-04b3-7ce6-aeed-30a9f0fcdc10
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: b3dc68ac-b75c-dc95-b2d4-46f75260b3bc
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> It must be said - because of you, I still breathe. Because of you, I still battle. I am not one to show gratitude, but - *ahem* - thank you.

null
uid: b6979c9a-0d02-d407-d062-e34aa90d3fcd
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - Worry - so much of your brain is beyond repair.
uid: b7fb9a75-3e12-0c04-7e5d-690bc4f72f86
> *There is so little of you left.*

0:0 - *For the first time in over a century, silence falls over the Bhaal Temple. No chants, no screams, no prayers.*
uid: baa221d3-3fe5-c783-abbe-b92d234b5dca
Cinematic: The DU is dead, corpse in the centre of the temple
> *In the end, your own death brought you more joy than any you wrought on this land. You are slipping into peaceful oblivion.*

0:0 - Cured at last! Cured!
uid: bf5b106a-98e1-3d81-537e-976ac7342bf6
> I share thine enthusiasm. In mine own manner.

0:0 - Happy birthday, soldier.
uid: c099b48a-4546-a646-0cbe-866407e360de
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *In the end, your own death brought you more joy than any you wrought on this land. You are slipping into peaceful oblivion.*
uid: c23f3132-2110-67d8-d0d3-9b190ceca890
> *But your journey is not over.*

null
uid: c3db2096-da6d-f7b6-074f-c9547c835834
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Was there ever any doubt? You are a champion. You overcome.

0:0 - I have no idea what to do.
uid: c646c957-0f39-138a-e402-35366ebe7745
> Thy path is clear. You must save Baldur's Gate.

0:0 - So rise, Challenger of Gods, and prepare for battle once more. Death will not claim thee whilst I endure.
uid: ccf022cd-4d19-6d38-8da5-38d420fdee17
Animation: *REUSE*[PLAYER] Awaken anims from CAMP_DarkUrge_Bloodwedding_SD
Cinematic: DU sits up
- 0 Set flag(s) to (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> null

0:0 - There is no true rest for those like thee, faithless. But when victory is won, I swear I shall find thee a home.
uid: d7c2648d-c412-6611-ede3-fa787b35cf07

0:0 - I will not permit that, though all the powers of life and death dictate that it should be so.
uid: d9f97d7d-5003-f6b1-fe49-5f5a35b4b436
> I, too, still hold some power, and I invest a portion of it in thee, who hath challenged the gods and now liveth to tell of it.

0:0 - A genuine pleasure to meet you again, my friend.
uid: daa7b8ef-36ae-0af6-5452-58a3f300bef0
Node context: Understated warmth - she's not overly sentimental, but is genuinely proud of us - we resisted our evil bloodline.
- 0 Set flag(s) to (Global):
   true - ORI_Jaheira_State_SawDarkUrgeResist - Jaheira saw the Dark Urge resist the call of Bhaal
> Minsc had his doubts about you, little Slayer, but Boo had none!

null
uid: dbc78c83-ce85-af15-3ffe-dd02acd2c14c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - You did it. You're free. I'm so godsdamn proud of you!
uid: dca1e0f5-a900-bde7-02e4-950a9549526c
> null

0:0 - The sole way to atone for thine actions is to do better, in a new dawn. That dawn has come.
uid: e11c0304-c4ad-8049-4d08-6bf2717e3bdc
> Bhaal tried to extinguish thee, but his wrath is imprecise. He only succeeded in killing the part of thee he knew.

0:0 - I deserve to die - for all the evil I have done.
uid: e2a479da-acd4-46d6-4fef-a61a4128484d
> The sole way to atone for thine actions is to do better, in a new dawn. That dawn has come.

0:0 - As it was, so it is again.
uid: e8bad9bb-32d1-ae5a-d132-15133b2ea6f7
> A hero has risen from a legacy of death.

null
uid: ef150399-f37e-2e61-9196-7d6b5a91218a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> The heart of a saviour hath overshadowed the mind of a murderer.

0:0 - He's right, you're no monster. You've saved me more times than I can count.
uid: ef6ffeca-6726-b8ca-62c3-fa311d2eaf61
> null

null
uid: f3fc5c5d-a1f8-1e8d-37ab-edf4bf72efcb
> null
> null

null
uid: f42afca0-5a7a-6801-3ef4-b523afab93fb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> A triumph most deserved. Well done.
> You're the author of your own tale now - well done.
> You get to start over. To be the person you want to be - not what someone else made you to be.
> You fought, and you prevailed. Your future will be what you make of it.
> Congratulations. That was hard-fought and well-deserved. You're free.
> Happy birthday, soldier.
> Well done - I knew your true nature remained, beneath those dark impulses. You are your true self, at last.

0:0 - Thank you.
uid: f4ba6041-e056-ebe3-a38d-13750b6c3f39
> Do not thank me - trust in thy courage, and the conviction of thy companions.

0:0 - I'd be worm food if it wasn't for you. Thank you.
uid: f7e4cb07-d72f-c64a-85e2-d23ea2d4288a
> null

0:0 - But there is a new part of you that hath grown during thy travels.
uid: fa938349-6bd9-ff6a-2ed7-045d99786a75
> That part, Bhaal could not extinguish. And so instead of destroying thee, he hath made thee anew.

null
uid: fb6be3fd-c473-0210-7316-c4cf4548ed7f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Greet the bloodless dawn, child of none.

0:0 - *For now they believe you sweet and innocent, having triumphed against such evil.*
uid: fccad2bc-6f7f-3545-ff7d-28955d6a56cd
> *If you plan to command the world, no one will suspect a thing until it is too late.*

0:0 - The Urge that drove thee to terrible acts. The spark of brutality that made thee his.
uid: fec92a92-85cc-4d17-bebd-9328e43db37d
> But there is a new part of you that hath grown during thy travels.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattle_DarkUrgeGetStoneFirst.lsj
Synopsis:
Triggers when the Orin's stone is - picked up by the DarkUrge - is first stone to be picked up (as opposed to Gortash's stone picked up first).

0:0 - Find him. And take his Netherstone.
uid: 205e432c-eff6-0f97-905b-29b528754fca
Node context: telepathic
=== END NODE ===

0:0 - Gortash will be delighted to hear of Orin's death, but be ready for anything when we report to him. If he is to betray us, that would be the time.
uid: 3e765fc0-196e-b48f-fa95-a0d7d1675330
Node context: playing the role of advisor, and advising caution
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minthara -
> null

0:0 - Time to pay Gortash another visit. I'm sure he'll want to know all about this.
uid: 4a6a99da-02e3-d19d-b862-3169f43ded15
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Gortash will be keen to hear of this.
uid: 4e1a18dd-b195-8587-7ca9-8c44fa2efaf7
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null

0:0 - Gortash wanted this stone. If we must give it to him... may we wrap it in a fist?
uid: 53777ba4-3c53-fdf3-45c2-00970d5bee7c
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minsc -
> null

null
uid: 5a0cd90c-c50a-c27e-428f-b21013ff3002
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - WYR_KillDirectorGortash_State_AcceptedAlliance - The player agreed to help Gortash kill Orin
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Oh, goodie. Now we can go see Gortash, dangle this stone in front of him, and watch him beg before we slit his throat... right?
> The great Archduke is awaiting word of Orin's demise, no doubt.
> Gortash will be delighted to hear of Orin's death, but be ready for anything when we report to him. If he is to betray us, that would be the time.
> To Gortash, then. I'm sure his enthusiasm will be... boundless.
> We should pay Gortash a visit. Let's see if he keeps his word.
> Gortash will want to hear of this.
> I'm sure Gortash will be eager to learn of his rival's demise.
> Time to pay Gortash another visit. I'm sure he'll want to know all about this.
> Gortash wanted this stone. If we must give it to him... may we wrap it in a fist?
> Gortash will be keen to hear of this.

0:0 - I'm sure Gortash will be eager to learn of his rival's demise.
uid: 690220fa-e1e1-e17c-5813-ca61d601b61a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - You are born anew. Cured of all distraction. Good.
uid: 7f734f2d-075f-dcbb-46d7-eb93b1042624
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
> Orin's Netherstone is in our grasp, and now we must look ahead to the other - Gortash.

0:0 - Orin's Netherstone is in our grasp, and now we must look ahead to the other - Gortash.
uid: 83a18e59-a2ad-49ce-9036-4353c50a25ae
> null
> Find him. And take his Netherstone.

0:0 - Congratulations. Your Father smiles upon you. But do not let filial piety distract you from our cause.
uid: 9c22e33b-401a-4b36-bc1b-e0ad6566b8e7
> Orin's Netherstone is in our grasp, and now we must look ahead to the other - Gortash.

0:0 - Seek him out. He is all that stands between us and the elder brain.
uid: ab8a0d31-fe04-3a6c-dba6-bb8bb18e8a47
Node context: telepathic
=== END NODE ===

0:0 - The great Archduke is awaiting word of Orin's demise, no doubt.
uid: b98578e6-4473-8b0a-8945-04213855c6f3
Node context: SARCASTIC - DISLIKES GORTASH
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.)
> null

0:0 - Oh, goodie. Now we can go see Gortash, dangle this stone in front of him, and watch him beg before we slit his throat... right?
uid: c5baa565-d782-0d70-4815-495140bfc57e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - We should pay Gortash a visit. Let's see if he keeps his word.
uid: d9783f52-e66b-6156-aaa7-e20a9ec5c110
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: e435472f-6870-4429-98bc-3fa17dc0a2ac
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Seek him out. He is all that stands between us and the elder brain.

0:0 - Gortash will want to hear of this.
uid: e50477c2-856e-2d74-3028-47bad260f96b
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - To Gortash, then. I'm sure his enthusiasm will be... boundless.
uid: f1f2fef0-a48b-7799-67ad-2fd4711163aa
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostBattle_PAD_AbducteeKilled.lsj
Synopsis:
In the Bhaal Temple, Orin may kill the abductee during dialog due to a failed Skillcheck or players encouraging her to kill them. This is the PAD that plays reacting to the dead abductee after the battle. The abductee could be Laezel, Minthara, Gale, Halsin or Yenna.

0:0 - Gods damn it. I can't help but feel we're at least partly to blame.
1:0 - None would relish such a fate, nor return from it. A dark day indeed.
2:0 - An awful death. Gods dammit!
3:0 - A brutal death. Orin is a remorseless killer.
4:0 - If Boo can look, then so must Minsc. For the remembering - and taking revenge.
5:0 - A death offered to Bhaal himself... we can't undo this.
6:0 - Orin ruined their flesh, Bhaal devoured their soul. Nothing remains. They are gone for good.
7:0 - Bhaal's blade severs the soul itself. There is no resurrection from this.
8:0 - Dead... by Orin's hand, but no less our fault.
9:0 - Shit. To the Hells with you, Orin.
10:0 - An unnatural death. There's no coming back from that.
uid: 194a0cc3-d05f-4334-9cf2-103a68bc6765
Node context: [Astarion: bummed, but not REALLY willing to take responsibility for the killing.]
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostLaezelAbduction_AD_YennaCat.lsj
Synopsis:
Orin has abductee Laezel, and is impersonating Laezel. Orin-as-Laezel has also taken Yenna hostage pretending to the players that Yenna is in fact Orin-in-disguise. During that camp-night confrontation, bad skill rolls or if players encouraged Orin-as-Laezel to kill Yenna, Yenna would be killed. This AD is played when Yenna's cat appears out of sight and dutifully sits down next to her dead body.

0:0 - *Riaoww?*
uid: 58ae3df1-ad64-42eb-bad8-69bb5b1370e6
Node context: mournful
- 0 Check flag(s) (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_A - Adescription
- 0 Set flag(s) to (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_B - Bdescription
=== END NODE ===

0:0 - *Mew?*
uid: 8a74c159-c567-473d-aee8-666c0b047607
Node context: mournful
- 0 Check flag(s) (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_C - Cdescription
=== END NODE ===

0:0 - *Meooww!*
uid: a0986e09-315b-4a46-9de7-3afdd292e0a6
Node context: mournful
- 0 Set flag(s) to (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_A - Adescription
=== END NODE ===

0:0 - *Row...*
uid: ec71d85c-1c6b-4a0b-ad82-e907140daafa
Node context: mournful cat sound
- 0 Check flag(s) (Local):
   true - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_C - Cdescription
- 0 Set flag(s) to (Local):
   false - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_A - Adescription
   false - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_C - Cdescription
   false - 7dc231a6-1d2d-f6b0-7011-23930339d5f1_B - Bdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostLaezelAbduction_PAD_DeadYenna.lsj
Synopsis:
Orin has abductee Laezel, and is impersonating Laezel. Orin-as-Laezel has also taken Yenna hostage pretending to the players that Yenna is in fact Orin-in-disguise. During that camp-night confrontation, bad skill rolls or if players encouraged Orin-as-Laezel to kill Yenna, Yenna would be killed. This PAD is played when the players approach her dead body after the encounter.

0:0 - Well... that didn't go well.
1:0 - How many such innocents will die before the Absolute are wiped from this plane?
2:0 - Poor little bug. You deserved better than you got.
3:0 - Dead - and slayed in my name.
4:0 - There is nothing to be said, Boo - only the doing to be done. We come for you, Orin.
5:0 - Perhaps she'd still be alive... had she never crossed paths with us.
6:0 - Stupid child. I warned her to stay away from us.
7:0 - I am sorry, child.
8:0 - Rest now, little one. You deserved better than this.
9:0 - Yenna. I'm so sorry I couldn't protect you.
10:0 - Ah, Yenna. Poor child deserved better.
uid: ccca7788-8bab-4450-924f-664e417369bf
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostLaezelAbduction_Yenna.lsj
Synopsis:
Orin abductions Laezel. In the CFM, Orin-Laezel takes Yenna as hostage. Players could encourage Orin-Laezel to murder Yenna. But this dialog is when players spared her and talked to her after the encounter.

0:0 - Wha-at ha-appened?
uid: 2fb57239-58e6-48ff-a002-4376ea867d3b
Node context: Terrified after being kidnapped by a killer.
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_PostLaezelAbduction_Yenna_HasMet - Hasmet for Y enna in bhaal temple
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_PostLaezelAbduction_Yenna_HasMet - Hasmet for Y enna in bhaal temple
> It's all right, Yenna. You're safe now.
> There was an intruder in our camp. But she's gone now.
> You got grabbed by the bogey-woman. Hope she doesn't return for you.
> Be honoured, a talented skin-peeler has eyes on your pathetic rind.

0:0 - I won't let her.
uid: 3cc53d54-e534-602a-a385-a3e34816ccd2
> I want my mum. I want to go home. I want this all to go away.

0:0 - I want my mum. I want to go home. I want this all to go away.
uid: 4905ec87-5e86-0cd4-7080-e433a11bf5ef
> If she does come back, I'm sticking her with my potato knife. Hard. She won't take me again.

0:0 - You got grabbed by the bogey-woman. Hope she doesn't return for you.
uid: 6146c338-84f1-d974-1ce6-6fefe0f383f3
> If she does... if she does I'll stab her. I have a knife. She can't have me again. She won't!

0:0 - She's dangerous - she might find a way. But we're more dangerous.
uid: 6faec11a-7f94-1215-9258-8412197ff9e9
> I... I don't feel good. I want my mum. I want to go home.

0:0 - Then I'll kill her! I will! She can't have me again. She won't!
uid: 7db2a1d4-72ef-51ca-b47d-53a1083b14a7
=== END NODE ===

0:0 - It's all right, Yenna. You're safe now.
uid: 8ec60cce-e287-4405-9f13-502921511062
> No. I'm not. I'm not ever safe. Ever again.

0:0 - There was an intruder in our camp. But she's gone now.
uid: 92680261-36b4-1598-d9de-c2bd84b05e7c
> Is she coming back?

0:0 - I'll kill her. I'll kill her! She can't grab me again - never ever!
uid: ab7a6aee-ab09-44a8-4a30-3a599957a548
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_PostLaezelAbduction_Yenna_HasMet - Hasmet for Y enna in bhaal temple
=== END NODE ===

0:0 - NO! No, don't let her! I won't let her grab me - I'll stab her! I will!
uid: aeeae5c6-86c7-8dd0-72b0-f1c24906dc8a
=== END NODE ===

0:0 - If she does... if she does I'll stab her. I have a knife. She can't have me again. She won't!
uid: b06815dc-547b-73a7-784e-f384f0b7f461
=== END NODE ===

0:0 - No. I'm not. I'm not ever safe. Ever again.
uid: b14b37f5-69bf-44a8-9eaf-84b86965abe9
Node context: Stoic realization
=== END NODE ===

0:0 - If she does come back, I'm sticking her with my potato knife. Hard. She won't take me again.
uid: b8c35212-fe10-287a-ac2a-2994e75fc6f1
=== END NODE ===

0:0 - Be honoured, a talented skin-peeler has eyes on your pathetic rind.
uid: bc2fdebd-6583-5fbb-6f6f-0170072b2342
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> NO! No, don't let her! I won't let her grab me - I'll stab her! I will!

0:0 - Probably. And she has her sights set on you.
uid: cfdfbd1f-2c53-8529-a7ca-72bb9da30b09
> Then I'll kill her! I will! She can't have me again. She won't!

0:0 - I... I don't feel good. I want my mum. I want to go home.
uid: f0ac689f-10ad-773e-3f64-dc06389bb71d
Node context: Sobbing after being kidnapped by a killer
> If she does come back, I'm sticking her with my potato knife. Hard. She won't take me again.

0:0 - Is she coming back?
uid: f28d366d-77a0-8815-d4bd-5e1a3bb1cfac
Node context: Terrified
> I won't let her.
> She's dangerous - she might find a way. But we're more dangerous.
> Probably. And she has her sights set on you.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_PostLaezelAbduction_Yenna_Dead.lsj
Synopsis:
Orin has abductee Laezel, and is impersonating Laezel. Orin-as-Laezel has also taken Yenna hostage pretending to the players that Yenna is in fact Orin-in-disguise. During that camp-night confrontation, bad skill rolls or if players encouraged Orin-as-Laezel to kill Yenna, Yenna would be killed. This is the SwD for this encounter on Yenna's body to get a little more information about what really happened.

0:0 - Where are you from?
uid: 08de7b0c-da17-49c8-bdc7-0660b671633e
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Outer... city... Baldur's... Gate...

0:0 - What can I do to honour your memory?
uid: 104aabd9-bdd4-40ee-be4a-12b33468448d
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Eat... lots...

0:0 - Leave.
uid: 2c2a160f-0e5c-4d2e-abe8-f12ceba4f9a2
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse remains silent. It does not know.*
uid: 3af9f6b5-9f1e-49ec-b917-059163f7d29f
> null

0:0 - A cook... like... mummy...
uid: 3caa28a4-aae2-4fba-baeb-1a5a89264370
> null

0:0 - Why did this happen?
uid: 51e6c631-cdcb-449f-a978-c925ae15fe3b
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse remains silent. It does not know.*

0:0 - What did you want to be when you grew up?
uid: 6a10de6c-41f5-41d9-9329-88d3a71972ea
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> A cook... like... mummy...

null
uid: 7948d118-db36-4edb-aab7-ed46abc0d97a

null
uid: 798a9d72-e4e3-4b84-92c5-ae9c268bbaeb

0:0 - Eat... lots...
uid: 805a95a3-1c13-4622-817d-14937f9c8af3
> null

0:0 - Who can I inform of your death?
uid: 83d443dd-afee-4fbb-942e-4be51aeb5422
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Grub... and you...

null
uid: 83ecf90e-6894-4ae5-9954-7fc8fc3e40a3

null
uid: 8bd15a2a-f581-4e4e-bb8a-a673e1a91f04

null
uid: 915e3c5a-b0dc-4010-b3f4-b9bee8bb6ef7

null
uid: 92fa13a1-5056-4e8f-b763-be6ec9c39307

0:0 - Yenna... I didn't want this to happen.
uid: 9e8f80ff-c7eb-41f8-89e5-9ea44a9393ab
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse doesn't speak.*

0:0 - Outer... city... Baldur's... Gate...
uid: ae666d0c-1f83-4f05-8a0d-68dce40ef4cf
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: c984783c-d5a0-4420-bb44-73c821fe0452
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: cdca3804-208f-444f-a911-7b6516b35f51
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Yenna... I didn't want this to happen.
> Who can I inform of your death?
> Where are you from?
> What can I do to honour your memory?
> What did you want to be when you grew up?
> Why did this happen?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - *The corpse doesn't speak.*
uid: e8f87bf5-8d8a-4a7b-931b-cae1a8317462
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: e97df52e-681a-43bf-a77e-21e671ca769e
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Grub... and you...
uid: ea62843e-9359-4570-b747-3445886712be
> null

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: ec2e0966-f3d6-49fd-b88a-1f4b45e79796
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_01.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - I can smell it... Like rotted honey. Her anticiaption. Lady Orin awaits your presence.
uid: 12f0a1af-f084-c137-feba-b6311674c072
=== END NODE ===

0:0 - His bubbling hate still fills my nostrils... Not even your treason could dampen this joy, betrayer.
uid: 36f58585-85be-feb5-5dab-2f16d84d8138
Node context: after "chosen", take a deep, nasal breath in as if sniffing someone
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - The scent of murder... such a heady perfume. Even in the face of betrayal.
uid: 5722efc3-2d5b-0182-8580-2463e4cb715e
Node context: after "yes" take a deep, nasal breath in as if sniffing the air
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - I am trying to enjoy the lingering scent of our lord... I need not your traitorous stench.
uid: 95bcaa26-a01b-6447-cda8-0781b65210d6
Node context: creepy, loves the scent of blood
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - We will spill the blood of a world for you, Chosen. Imagine the smell... intoxicating.
uid: cb3123eb-837c-05d4-4a6e-4da5b7a736ae
Node context: creepy, loves the scent of blood
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Well met, Chosen. I smell Orin's blood on you - such a heady perfume.
uid: df6a2e9b-3203-4887-a17f-c60d82c3846c
Node context: after "chosen", take a deep, nasal breath in as if sniffing someone
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_01_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - Yesss - do you smell it? Orin's blood... such a heady perfume.
uid: e6b37d18-4e38-dc48-92bf-98a092a0e1f5
Node context: after "yes" take a deep, nasal breath in as if sniffing the air
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_02.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - Orin taught us some very specific cruelties. Speak the word, Chosen, and I will inflict them on anyone you wish.
uid: 5aff2928-0c68-4a04-8337-9691bb91e4b3
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - Orin taught us some very specific cruelties. Betray the Chosen's trust, and I will inflict them upon you without hesitation.
uid: 63635927-cbfb-3b8a-bea9-41184e6908ec
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Orin taught us some very specific cruelties. Were you not Bhaal's spawn, I would inflict them upon you, traitor.
uid: 65da25b8-8d96-2c94-42f3-c43d98b0dbb9
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - Lady Orin has been waiting for you... We all have.
uid: 6796c13c-f01f-8706-ecc1-0122c943ca46
Node context: sinsiter
=== END NODE ===

0:0 - I am sure you have cruelties of your own to teach us, Bhaalspawn. For that... I cannot wait.
uid: 7001c6b8-52ac-65c6-d5d4-8ffcb60d9da0
Node context: bhaalspawn said with utter reverence
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Step aside, bastard child. Another Chosen will fill your place soon enough.
uid: f0ea0ebd-1aab-5887-c260-63ff5497375b
Node context: bhaalspawn said with utter reverence
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_02_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - To rebuke the Lord of Murder... You travel with a fool, a wastrel.
uid: fe1af8b0-560d-ec28-710c-35a25ad5e99e
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_03.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - And thus, Bhaal's bloody favour passes to another. Congratulations.
uid: 645489ca-d713-a05e-c25e-d09204bdf868
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - Speak not with me - it is Lady Orin who seeks your presence.
uid: 7965d4b1-97fd-0851-eae6-980fc6f9c5d5
=== END NODE ===

0:0 - Did you not feel his presence? You cannot shirk the weight of your lineage, Bhaalspawn, not really. It is far too heavy.
uid: 7d45a5d4-64b4-cfb3-eeb0-136048d8cc13
Node context: Commanding, someone who holds authority (even though the player outranks them)
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - You cannot possibly comprehend what happened here today. Just be grateful you hold the Chosen's favour.
uid: 82697c29-bdb6-5e4e-db49-b907f762e50a
Node context: sneering, they are above the player
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You cannot possibly comprehend what happened here today. Near apotheosis - cast aside. How wasteful.
uid: 83c6c12f-936d-c814-77d1-4f1724229517
Node context: sneering, they are above the player
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady Orin misjudged the weight of Bhaal's favour. So have you, spawn of Murder.
uid: a1455999-92f0-055b-b392-41dabf856cf6
Node context: a veiled threat as advice
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady Orin misjudged the weight of Bhaal's favour. She slipped, and it crushed her. Tread carefully, Chosen.
uid: b21c5d43-6ae3-5318-ba13-2bf0c9cd2ef2
Node context: a veiled threat as advice
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_03_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_04.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - To challenge Lady Orin was bold... To slay her, even bolder. I look forward to your instruction, my liege.
uid: 2204f196-51e9-486e-90ac-97892f667d1e
Node context: Smug, appeasing - can't be trusted
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - You... pet of the Chosen. Your master has been very bold, very bold indeed...
uid: 622e2bf4-bd66-736b-ed76-551fc31a70c7
Node context: sneering, thinks themselves above the player
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Bhaal's will is clear - this world is ripe for the plucking. If you are not strong enough to lead us, another will.
uid: 67f8e6ae-be75-28bb-b6b0-da0baf373570
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - You step on grounds unhallowed. Choose your path wisely - Lady Orin seeks an audience.
uid: 9c91d2de-c64e-87d5-7aa7-e21677d120ea
=== END NODE ===

0:0 - To challenge Lady Orin was bold... To slay her, even bolder. It is a shame you baulked in the face of godhood.
uid: b91810f1-10e7-5686-231a-512e4d60b5d9
Node context: Smug, appeasing - can't be trusted
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - You... pet of the Bhaalspawn. Your master refused a most delicious fate this day.
uid: b9c349f3-f363-d424-2f89-d478ce324d46
Node context: sneering, thinks themselves above the player
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - This world is ripe to be plucked, Chosen... and mashed into a bloody pulp beneath your boot.
uid: bfa5f8b9-163c-6747-0c19-8f088e8ce126
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_04_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_05.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - The blood on his profane hands... It could have been yours too. You could have been Chosen.
uid: 01065d0e-12e2-0cda-cbd3-ef9715437664
Node context: Satisfied - things are finally going right
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - All of Toril shall scream at your command... and we shall dance atop its dying whimpers.
uid: 118fed65-6413-9d89-c238-1cffe8f4cdb0
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Bhaal will choose another, soon enough - one who will hunt down previous failures like your companion. I would start running.
uid: 2e8f99ea-8877-fe1c-f23b-1e106d6e413c
Node context: Satisfied - things are finally going right
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - All of Toril could have screamed at your command... A shame.
uid: 3ef1e72f-4383-c514-ab24-597e52c0d279
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - I can hear the screams already, Chosen. Murder reigns at last.
uid: 73b82660-bf43-4bdd-b3db-c6cf42e66e87
Node context: Satisfied - things are finally going right
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_05_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - If you care for anyone up above - tell them to start running. I like a chase.
uid: c0f2e811-e638-8966-253a-83dff31eaca0
Node context: Satisfied - things are finally going right
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady Orin has long awaited your presence here... I have long awaited the sound of your screams.
uid: d5812f5f-a85c-8ca4-0517-b5d4a32713fd
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_Reaper_06.lsj
Synopsis:
A Bhaal Reaper in the Temple of Bhaal.

0:0 - With your failing Chosen, the absence of Bhaal's favour... You will die with the rest.
uid: 03666012-2f18-b645-9088-3e7d061a957a
Node context: Threatening
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Be sure to keep the Chosen's favour. Without it, you'll die with the rest of them.
uid: 688fa74a-71d9-a360-6bad-7f4b7193597a
Node context: Threatening
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Spawn of Bhaal... You would've brough this city to its knees - you have squandered your unholy right.
uid: 8534c53f-7005-d2d4-68a3-d237adb86d2a
Node context: Grim jubilation
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - Of this city we will build you a pile, Chosen - a most horrible mound of corpses. A throne of your slaughter.
uid: a224aaf9-7efa-39bb-2c2e-c3cfa6aa8026
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Spawn of Bhaal... You will bring this city to its knees - as is your most unholy right.
uid: b3fe937a-91d2-47c6-9126-a4446928f9a9
Node context: Grim jubilation
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
=== END NODE ===

0:0 - I sense you are ready... Embrace your fate. Face Lady Orin at the altar. Yes, yes, yes.
uid: d048da70-84b8-0f6b-d854-48706c231525
=== END NODE ===

0:0 - We would've built you a pile, Chosen - a most horrible mound of corpses. A wet, weeping throne - but alas. No.
uid: fdd96b65-08e9-0d5d-9fb5-d3e166adb648
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_Reaper_06_Hasmet - Hasmet for the DU for bhaal reaper
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_UnholyAssassin_01.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - Do you crave my promised poison? Patience. Perhaps one day.
uid: 31544005-a250-748d-5fa6-297db9755f49
Node context: Assessing, weighing you up by eye in order to work out how to poison you
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
=== END NODE ===

0:0 - Oh, don't come to me for advice. I'd have poisoned Orin a tenday ago were I in your shoes.
uid: 36a4fd6f-30fd-5027-f90c-54b42848b8b7
Node context: Detached, doesn't really care if you live or not
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
- 1 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - So messy... All you really needed was a drop of adder bile. That would've done for Orin.
uid: 55aff8a3-ef0c-9f0d-d93b-e1912b3af095
Node context: Approving, awestruck
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - An ounce of hezrou bile, two spoons of wyvern blood, and a corpse flower's nectar. That would do.
uid: 5db496eb-bb59-7312-e23b-de1819a0f6c7
Node context: Figuring out the solution to a problem
=== END NODE ===

0:0 - Hmmm. Yes, at your stature, with your constitution...
uid: 9cfc1e01-a702-cbb4-f03d-34420f87e95b
Node context: Assessing, weighing you up by eye in order to work out how to poison you
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
> An ounce of hezrou bile, two spoons of wyvern blood, and a corpse flower's nectar. That would do.

0:0 - The prodigal child returns - to duel Lady Orin, no less. I normally abhor theatrics, but that'll be quite the spectacle.
uid: d3571fef-8f84-952a-abc6-45965242a06d
Node context: Detached, doesn't really care if you live or not
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
- 1 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin01_Hasmet - LOW_BhaalTemple_UnholyAssassin01_Hasmet
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_UnholyAssassin_02.lsj
Synopsis:
A Bhaal Cultist in the Temple of Bhaal.

0:0 - You are not fit to bear Bhaal's blood. Get out.
uid: 19acec3e-7543-c395-017a-1b4bae8dadcb
Node context: Vicious, threatening
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Few mutilate with Orin's skill. Her craft is exquisite. It is a rare honour to see her work - relish it.
uid: 27854679-0f7c-74ff-001b-88818eee4020
Node context: Respectful
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
=== END NODE ===

0:0 - Make sure your standards do not slip - we have a reputation to maintain.
uid: 3742f7d9-7e1f-76a3-c1d9-1b7dffaec6d1
- 0 Check flag(s) (Global):
   false - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
=== END NODE ===

0:0 - So, the true Chosen rises. I taste the chaos on my tongue already.
uid: 69a1dad8-8faf-0d2b-9fa9-ab221dfa83a4
Node context: Approving, savouring the carnage to come
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - Lady Orin gathering so many of Bhaal's butchers in one place... I can only imagine what she has in store for us.
uid: 6e275d05-70a3-f677-e22e-a602afc33b58
Node context: Impressed with Orin, despite himself
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
=== END NODE ===

0:0 - So, you too passed Sarevok's tribunal.
uid: 870d8b46-d6f5-e5eb-2b57-ec58a21bde7f
Node context: Respectful, recognising a peer
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
- 1 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
> Killing him was an inspired choice. I wish I'd thought of that.
> Make sure your standards do not slip - we have a reputation to maintain.

0:0 - I will settle, however, for seeing the two of you clash. I imagine it will be... instructive.
uid: aaf5b25f-00a4-9f8a-39f6-2f1a3bdc3dbd
Node context: Somewhere between challenging and threatening
=== END NODE ===

0:0 - Such agonies I would inflict upon you for what you've done here. But Bhaal's law is absolute. You may leave, unmauled.
uid: b4da63b3-9d58-c17c-bdd7-cf876095f85a
Node context: Vicious, threatening
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
=== END NODE ===

0:0 - Indeed... two paragons of murder, bent on the other's annihilation. What a fascinating prospect...
uid: ba80ce1f-9aa4-d909-5b11-96f3b2edf286
Node context: Detached, doesn't really care if you live or not - thinking of the player's upcoming death duel as an academic exercise
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
=== END NODE ===

0:0 - It has been a while since a fellow Unholy Assassin walked in the temple. I cannot wait to see you work.
uid: cbd31a4b-49c6-1eea-d994-1560e877372f
Node context: Respectful, recognising a peer
- 0 Check flag(s) (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
- 1 Check flag(s) (Global):
   true - LOW_MurderTribunal_State_BecameUnholyAssassin - The Murder Tribunal situation was resolved, and one of the players received the title of Unholy Assassin.
=== END NODE ===

0:0 - Killing him was an inspired choice. I wish I'd thought of that.
uid: d3a9afc1-ca3b-f4d6-32e5-b559a167cd33
- 0 Check flag(s) (Global):
   true - LOW_MurderTribunal_Sarevok_State_Dead - Sarevok is dead.
=== END NODE ===

0:0 - It is a pity you are already marked for Orin's blade - I would've relished pitting you against my own.
uid: fe99a94a-dd88-18f5-8520-be97cd20ab92
Node context: Mildly curious
- 0 Check flag(s) (Dialog):
   false - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
- 0 Set flag(s) to (Dialog):
   true - LOW_BhaalTemple_UnholyAssassin02_Hasmet - LOW_BhaalTemple_UnholyAssassin02_Hasmet
> I will settle, however, for seeing the two of you clash. I imagine it will be... instructive.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\ORI_DarkUrge_AD_ChosenRoom.lsj
Synopsis:
Dark Urge enters Orin's chambers.

0:0 - Bhaal below, this could be my old chamber...
uid: 506dc3b3-d950-4717-bc69-f9392411df6c
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\ORI_DarkUrge_AD_LootButlerOrin.lsj
Synopsis:
Dark Urge comments on looting Orin's Butler

0:0 - Orin's own Butler. Isn't it meant to be undying?
uid: 35dea074-ab9d-3263-0414-eb33d3122e2c
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\BhaalTemple\LOW_BhaalTemple_AD_AdmiringKill_02.lsj
Synopsis:
In Bhaal Temple, Orin would display her kills for other Bhaalist and to honour Bhaal himself with the kills. She kills not just for fun, but she sees murder as an artform. If Orin has impersonated 2 person in Wyrm's Crossing (possible targets The Smith, The Journalist, The DyingAttacker, or The Flaming Fist), their bodies will end up in Bhaal Temple. 2 Bhaalist NPCs will comment and facinate over the way she has killed the victims. In the edge-case where Orin might not have impersonated anyone in Wyrm's Crossing, a random citizen's body will be used on display instead.

0:0 - You show me this corpse, I see meat. Well-butchered, to be sure, but meat nonetheless.
uid: 162249c3-65b4-a80b-9e7b-3916fb2038f7
=== END NODE ===

0:0 - Orin plays with her food, and barely eats it. I don't see the point.
uid: 180963b4-052d-4493-bfc9-09dbe7ebdbe5
> I see, you're hungry. May I recommend biting your tongue, in case she hears you?

0:0 - And to watch Lady Orin at work... Why, that would sate me for an eternity.
uid: 1a33089c-3a40-d2cc-67b3-b404927a18ea
=== END NODE ===

0:0 - Besides, is the feast not the greatest spectacle of them all?
uid: 385997f1-aa56-f121-ac64-5fe0cd0c6fef
=== END NODE ===

0:0 - What more could there be?

uid: 409970da-eb64-4384-9dd0-0c5d56016ccf
> Look upon this altar. Orin's handiwork - do you not see the art here?

0:0 - Tell me then - what is the point of murder if not to eat it whole?
uid: 8452c68d-f4fd-4563-99e8-33675ae4b316
- 0 Check flag(s) (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_A - Adescription
- 0 Set flag(s) to (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_B - Bdescription
> You make it a spectacle for Lord Bhaal.


0:0 - I see, you're hungry. May I recommend biting your tongue, in case she hears you?
uid: 8c84365f-f371-622a-f503-bd3cce73a622
=== END NODE ===

0:0 - Surely there must be more to murder than a meal?
uid: a23fdaae-b2a5-4f19-988d-3ea0f1949e11
- 0 Check flag(s) (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_B - Bdescription
- 0 Set flag(s) to (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_C - Cdescription
> What more could there be?


0:0 - Look upon this altar. Orin's handiwork - do you not see the art here?
uid: a4b386ee-f701-af5d-5f46-b77c8321b299
> You show me this corpse, I see meat. Well-butchered, to be sure, but meat nonetheless.

0:0 - The sacrament of murder is to be devoured, savoured.
uid: a4ca723d-a013-b775-e4c2-73981d50a1dd
> Besides, is the feast not the greatest spectacle of them all?

0:0 - You make it a spectacle for Lord Bhaal.

uid: b20076b8-21f6-4232-ac49-7a55fce44998
> The sacrament of murder is to be devoured, savoured.

0:0 - Orin is wasteful in her slaughter. Undisciplined.
uid: b209e544-227b-48f7-b07e-af991a343599
> You would dare criticise the Lady of Murder? In her ancestor's temple?

0:0 - Truly, Lady Orin's kills are something to behold.
uid: c48f53a1-15b5-4076-bf65-01958ca1e14e
- 0 Set flag(s) to (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_A - Adescription
> Orin is wasteful in her slaughter. Undisciplined.

0:0 - You would dare criticise the Lady of Murder? In her ancestor's temple?
uid: dd3cfe09-7afe-be03-6a37-ec36ecad28d5
> Orin plays with her food, and barely eats it. I don't see the point.

0:0 - I simply wish a scrap of the Profane Lady's slaughter was left for us.
uid: e1b0f0a7-b22d-42e2-9e85-34f032399b7b
- 0 Check flag(s) (Local):
   true - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_C - Cdescription
- 0 Set flag(s) to (Local):
   false - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_B - Bdescription
   false - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_A - Adescription
   false - ccdbf1a5-64ef-d557-a24a-5cadc0c92c2b_C - Cdescription
> Not all of us share your... appetite. Murder alone fills my stomach, my being.

0:0 - Not all of us share your... appetite. Murder alone fills my stomach, my being.
uid: f0ebdcc1-93b3-4034-8e3b-fce6c96de374
> And to watch Lady Orin at work... Why, that would sate me for an eternity.