File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BaldursMouth_000.lsj Synopsis: A sign with the building's name hung next to the door
0:0 - *Baldur's Mouth.* uid: ff0d82a9-a4e2-4c41-b572-5878d24950a9 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BasiliskGateBarracks_000.lsj Synopsis: A sign with the building's name hung next to the door
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BeachHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Property of Vonayn. Do not disturb.* uid: c6da79a8-c0ac-403c-ae1b-5f090dacde23 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BeehiveGeneralStore.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Beehive Goods and Wares.* uid: fbfa552f-d797-46c8-ade3-66b4edaa015e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_ArmbrustHouse.lsj Synopsis: A house sign with the building's name hung next to the door
0:0 - *Armbrust House.* uid: 5f7284ca-0586-4304-aeb0-0caa5f64cea1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BeehiveStore_House.lsj Synopsis: A sign with the building's name hung next to the door. This door leads to the house connected to the Beehive General Goods
0:0 - *Private residence of Oliver Tefoco. If I'm not here, I'm waiting to greet you downstairs at Beehive Goods and Wares!* uid: 51105593-756a-461b-b405-7a93c8786103 Node context: reading a sign outside a house === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_Bibliophile.lsj Synopsis: A sign with the building's name hung next to the door. This is a small books store
0:0 - *The Bibliophile.* uid: f549b6b5-f164-408d-936e-e61adb9d385a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BloodMerchant.lsj Synopsis: A sign with the building's name hung next to the door. Sign for the Blood Merchant
0:0 - *Crimson Draughts.* uid: 8b41e21f-f7a4-4230-8a3f-33eb8a8537d0 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_BonecloaksApothecary.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Bonecloak's Apothecary.* uid: 6883f364-757b-4613-9516-3d9091fdc5df === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_CandulhallowsTombstones.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Candulhallow's Tombstones.* uid: ed60d2c9-7665-46dd-8e50-fd618c1ca2f0 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_CentralWatchTower.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Central Watch Tower of the Flaming Fists.* uid: 8ebf0665-0fe3-43ca-a84a-df841a5919cc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_CountingHouse.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_DiabolicForge.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Diabolic Forge.* uid: 98ce3411-5651-42eb-87df-54c90e5fce35 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_DilapidatedHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Flymm's Cobblers. Walk in a pauper, strut out a duke.* uid: 677d0904-d74f-492c-837b-9d6493d6f6df === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_DocksWarehouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Flymm Cargo. All imports and exports duly handled in accordance with the Trades Act, as decreed by the Council.* uid: 6b552478-4fef-47ce-832b-6c802c81f0f5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_ElfsongTavern.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_FelogyrsFireworks.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Felogyr's Fireworks.* uid: 58fcd43f-8628-4d79-aecc-90e990afb837 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_FigaroStore.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Facemaker Fashion.* uid: 9b9d7f23-9354-4764-8b26-e147c315750e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_GolbraithHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Enter those for whom justice and truth are thine guiding lights.* uid: 2405f538-22e3-4134-be88-1a98c1b287dc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_GraveyardMortuary.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Lower City Mortuary, established 1486 DR. Funeral rites, coffins, embalming.* uid: b8f5d5ab-e107-4369-8e5f-b0525ae79e0b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_GuildhallEntrance.lsj Synopsis: A sign with the building's name hung next to the door. The sign is old and dusty on the floor. The building clearly has become something else since the Guild thugs took it over
0:0 - *Spattered with rust, you can just make out the words 'Tina Turki's Good Time Bazaar'.* uid: 8c949d51-eb0c-468c-af75-1fa9d62e5856 Node context: prounounced 'turkey' === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_HighberrysHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Highberry Townhouse.* uid: 842fad7f-9812-4257-b65f-48a5fb39ade3 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_HouseOfGrief.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *The House of Grief.* uid: 040094bf-0e5f-49bc-86d2-f04189e41ba6 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_JaheirasHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Elarrathin Residence.* uid: c82de4b5-e5c5-4119-8fa0-ae63522dae8d === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_JannathEstate.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Private Estate of the Honourable Jannath Family.* uid: 347d3096-e255-4b6a-90f8-4f9e994202fa === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_JolsHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *This is Jol's house. No letters, no clerics, no herb-sellers, no potion-peddlers and NO Steel Watch.* uid: 97b1f38b-b0b1-4079-bda5-65a351da042e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_Lodge.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Lodge of the Society of Brilliance.* uid: 229ea9d6-f6ed-4ab4-9007-edc4b5b52e97 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_LorasHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Property of Lora Bergauz. Due to family circumstances, we are not accepting visitors at this time.* uid: fea77585-be03-4163-9551-9a95a6e1f801 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_NortalesShelter_000.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_OldGarlowsPlace.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Warning: the property of the individual known as 'Old Garlow' has been deemed unsafe for habitation under city by-law 42a. Do not enter.* uid: 12665382-d317-475e-bc74-12661c61d286 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_OmotolasBijoux.lsj Synopsis: A sign with the building's name hung next to the door. This is the store that has a jewellery shop in the first floor, and a music shop in the second
0:0 - *Downstairs: the Glitter Gala. Upstairs: The Chromatic Scale.* uid: 21400253-4114-4865-a2dc-d0afd3cc06e4 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_PhilgravesMansion.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Philgrave's Mansion.* uid: 028340f0-b607-44ec-b9fe-00439f51b3e8 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_RainforestsHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *This is the private abode of Alexander Rainforest. Friends make appointments, clients respect office hours.* uid: 5092e505-7959-42e3-8d2a-b0fad7762892 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_SingingLute.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_SingingLute_House.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_Smithy.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Stormshore Armoury.* uid: 72e216ae-35dc-42f2-a2df-3008dbd45a99 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_SorcerousSundries.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Sorcerous Sundries.* uid: a9f8955c-7aa3-4fcd-919a-bdcab3a13049 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_SteelwatchFoundry.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_StormshoreTabernacle.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Stormshore Tabernacle.* uid: 0ab08ff4-6dba-4d3e-98ef-ee9d73f97e23 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_TheBlushingMermaid_000.lsj Synopsis: A sign with the building's name hung next to the door.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act3\LowerCity\Signs\LOW_AD_Sign_VacantHouse.lsj Synopsis: A sign with the building's name hung next to the door.
0:0 - *Home of Lavernica. Groundskeeper of Bloomdridge Park. Lover of birds, bees, and everything in between.* uid: 9ae2c3c5-2e4f-4236-949c-f6e6788b2b6c === END NODE ===