File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_EngineProblems_SD_Karlach.lsj
Synopsis:
Karlach's engine is burning very hot, and it's wearing her out. WE're signalling the toll the engine takes on her, bringing the issue of death forward.

0:0 -
uid: 01468e7f-918c-8da7-08bd-7b2474446ae9
=== END NODE ===

null
uid: 0f004a95-f83a-a5b0-d9af-262db240b740
Jump to another node

0:0 -
uid: 13ebac19-fb29-9e53-78e2-f1e08ede6d4e
=== END NODE ===

0:0 -
uid: 1a1d5bfe-e931-cedb-3d05-90a8401efca0
>
> null
> null

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uid: 3fbac5ec-d28b-a3ca-5769-ea446b345c9a
>
>
>

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uid: 42c4d487-1543-3926-2600-ab4fdbf9a200
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uid: 55631c46-c690-da38-b13b-cdae279628f7
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uid: 6b1710ce-97a0-a550-ddcd-3e3c240895a4
> null

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uid: 77d3903b-2bd9-0be9-d272-2a46f5a79f3a
>
>
>

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uid: 781a6fa0-3621-2849-336b-1e32f91ea4bc
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uid: 86653774-baf8-9a4b-c22f-abe1be8f0f36
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uid: 90c0f746-997f-3835-bdfd-d76907d047d3
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uid: 96f8700b-01b6-2008-dcfd-56666ab00a9f
>

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uid: 9941be08-8601-9d02-b5b2-cae89173415a
>

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uid: b4a4ab07-4901-14cf-37b9-a40b63b74c69
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uid: b50b7a47-0063-c09f-44b4-4297c6d605aa
>

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uid: b5f69edb-2449-75c4-2f26-1931669162ec
> null

0:0 -
uid: bceaf53e-de4e-109f-ad9e-ef771e968b6d
>

null
uid: bd4d940c-a2ec-dd51-1192-02b102a21308
Jump to another node

0:0 -
uid: c3cc51e1-dcde-d837-7606-b9bf4182de2b
=== END NODE ===

0:0 -
uid: d50707d4-1f93-d954-8bfb-b175fff36a52
> null

0:0 -
uid: d8017e0b-4144-6edc-7ca6-f8bd2dae1f40
>
>
>
>

null
uid: d9c28dc7-31d4-7538-7082-486638a79779
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uid: dfda3504-07a0-ad4d-f5e7-7b48b82d32b9
> null

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uid: e409269b-adb6-420d-9f07-41fdce847475
=== END NODE ===

0:0 -
uid: f63b9afb-6b48-1fe4-9d25-e03828afacbe
>


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_EngineProblems_CRD_Karlach.lsj
Synopsis:
Karlach's engine is burning very hot, and it's wearing her out. WE're signalling the toll the engine takes on her, bringing the issue of death forward. She's strained, a bit out of breath

0:0 -
uid: 10286028-7a35-4d44-a2fa-e35070ffe813
=== END NODE ===

null
uid: 1121f3e9-3244-48c7-8110-a9585ddad7d1
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uid: 11b43d85-fe4a-6bc2-3326-f3fd2eb9fda9
>
>
>

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uid: 178eca5b-948b-471f-be65-09b0902d2807
>
>

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uid: 1991d8fa-5167-4f0a-ad47-7069cacad9cf
> null

0:0 -
uid: 19eb7c75-0144-b6d6-6c58-7bd5b6e57131
>

0:0 -
uid: 1afc03dc-bcdb-4e93-9fd5-850843585799
>

null
uid: 2140dce7-3e15-43e7-9f9e-3cbdc0044203
Jump to another node

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uid: 280c1361-2865-423a-a520-588e02ef0e4e
>

null
uid: 28e2fd5c-241e-4e20-8a63-80a9c401c968
Jump to another node

0:0 -
uid: 29982c6b-6939-4298-882f-107ccf9714f7
- 0 Check flag(s) (Dialog):
   false - DEN_ForgingOfTheHeart_OM_Karlach_COM_HasMet - Hasmet for Karlach's COM (to be checked in HAV)
> null
> null
> null

0:0 -
uid: 35ceabdb-b5ba-4ba0-9499-fcf20b265b10
=== END NODE ===

0:0 -
uid: 36999a9b-6497-adfa-8b28-13063d650193
> null

0:0 -
uid: 38efbb03-074a-4dfb-a37c-cd114b4b0289
>

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uid: 3aba0a75-c99f-4bdf-a7c2-93bb4cd8a6c6
>

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uid: 52e53ce0-a3df-42bf-ad75-196e1619c10c
>
>
>

null
uid: 66ec619a-c7b8-4226-82a5-38f4b8275885
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0:0 -
uid: 6e8e629f-b098-4a21-b87e-40f29876465c
> null
>
> null

null
uid: 70769246-f126-4322-b6bf-35dcebe7f660
Jump to another node

null
uid: 74b198c9-ba7d-4340-8b5a-92830440cee8
Jump to another node

null
uid: 75fdd571-053f-4ef6-bb54-cb761d9ba774
Jump to another node

0:0 -
uid: 8aed63ab-b6a3-4a29-90ed-5d1a74977fa8
=== END NODE ===

0:0 -
uid: 93a122e7-dc61-407e-bae0-3377bf718957
>

0:0 -
uid: 95b20dfa-d23b-392a-1861-184701139e0c
> null

0:0 -
uid: 9f03a3f1-c12f-359e-ba49-b750114cfae0
> null

0:0 -
uid: ac49733b-bbf0-488c-bd21-9f7b79bda63e
> null

null
uid: c01d1932-7be2-6b5f-e5cd-22d2049904fc
Jump to another node

0:0 -
uid: c24b56b7-3bf1-fe44-301e-dbbc93423f50
- 0 Check flag(s) (Global):
   false - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
>

null
uid: cbb32aa8-bbbd-116b-6b7b-7271b973db23
Jump to another node

0:0 -
uid: d82ff311-630c-dcb8-42e7-c7b14587760f
>

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uid: ed38cf0d-fb19-4630-896c-8e556d1d7220
>

0:0 -
uid: f933e508-6941-40f8-bbcf-4bc3966dda3a
>

0:0 -
uid: fa384f0a-b704-4710-a69e-7f80c1365b47
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
>
>
>
>


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_BackAtHome_SD_Karlach.lsj
Synopsis:
Another moment of straining against the heat of her engine flaring up - signalling she's not doing well and may not get better.

0:0 -
uid: 053268d8-9aaa-c79a-d67b-a751a4a52c59
>

0:0 -
uid: 0a2cd61e-41ac-db71-26d9-01d3d1c51e2e
>

0:0 -
uid: 14ce0dec-72e0-09f3-70b7-323695b8ae4d
>

0:0 -
uid: 1a032d45-5a92-6b92-2c3b-cb062dd101ba
>
>
>

0:0 -
uid: 2a66c9e6-bb9e-74b0-048e-c8c3600026b0
Node context: Last line in the scene. Cool as he
=== END NODE ===

0:0 -
uid: 3796d540-bddc-d3e8-5d95-6d7316fd53aa
>

0:0 -
uid: 3cd4098f-64a0-e8ba-098c-23e246cbbb2b
>

0:0 -
uid: 4d3fa9ba-e6b8-80e5-f15f-87afcc1c8fb6
>

null
uid: 4d9950ca-479a-176d-a941-b1fb42ff9f56
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uid: 56be7b6a-88a1-52ff-7a1d-f80534ae7719
>

0:0 -
uid: 5a240a88-7dbd-d1c9-09cc-7078213eb4ad
Node context: Talking about fixing her engine
>
>
>
>
>

null
uid: 67f5589a-e173-df2e-132e-1ae9318869af
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0:0 -
uid: 69f56298-dbd1-af78-a59f-ec88046dc613
>

null
uid: 6dcaceeb-c920-e962-dbc8-ec2914174162
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uid: 8bb34cf5-fc66-5f99-5dfc-ea287c564969
> null

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uid: 913bce16-8a97-bf51-a22d-72423895703d
>

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uid: 93854fda-4bda-efbb-e26c-023cd8e4ee43
>

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uid: a60fd3d3-ea92-3c13-7916-4b68c08cb0f7
>

null
uid: b668491f-19e2-49ed-21ac-df3273546919
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0:0 -
uid: b9c18277-9250-0986-8469-4d9eb0606579
> null

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uid: f7608d75-d1a0-f8c7-2915-acb9ec6a9a67
> null

0:0 -
uid: f9d2530e-3302-b56e-43f8-8a5297b56af7
>

0:0 -
uid: ff28ff61-3b4e-b771-f55d-b603bcd46efc
Node context: ready to kick his ass
> null


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_BackAtHome_CRD_Karlach.lsj
Synopsis:
Another moment of straining against the heat of her engine flaring up - signalling she's not doing well and may not get better.

0:0 -
uid: 0202d16e-0794-9232-b445-578702d8717c
>

null
uid: 020789bb-03c3-3bb1-2ef7-ef00c0369112
Jump to another node

0:0 -
uid: 0e369e81-6821-e992-e39f-b6c313b8fe16
>

0:0 -
uid: 379cd532-5608-c59e-dd90-6bd1f2756f30
=== END NODE ===

0:0 -
uid: 3a24b2e4-0569-4404-fc88-eabad1f95eac
>

0:0 -
uid: 3ed79764-9e7a-f6c4-062d-7a2fa0b441c8
Node context: With a bit of an edge. This involves kicking Gortash
=== END NODE ===

0:0 -
uid: 3fb8ec95-9148-4bcd-81a7-a3d6fdee5fb5
> null
>
>

0:0 -
uid: 4c9b27a8-dab7-b33a-8705-67f62783681d
>

0:0 -
uid: 4fcc9284-7600-5758-47e4-c3f73c293667
>

0:0 -
uid: 589ce71b-9f34-16a6-e106-ebf6b5bda6bb
>
>
>
>

0:0 -
uid: 59c15047-2930-0928-bf40-e9165e50e796
Node context: A little cheeky.
> null

0:0 -
uid: 5ba1b32b-fb91-6c18-48f0-e136218bcd30
>

null
uid: 5f03d4e7-d067-6c91-b122-d2823075bb12
Jump to another node

0:0 -
uid: 60919319-9cd0-8c73-fd69-487293a9c114
>

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uid: 6507d806-a3f1-1192-4ff3-cd49b45dd17b
>
>
>
>
>

0:0 -
uid: 75fc984b-907f-2eff-4c71-5c25fdd23868
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
>

0:0 -
uid: 76cb06ea-3a0f-476b-b7ce-c9f7e7cc5970
> null
>
> null

0:0 -
uid: 861d2da3-0f52-0857-1c93-437d715c7790
=== END NODE ===

null
uid: 934329bb-81bb-62ce-5aa8-a8df3d9deff1
Jump to another node

0:0 -
uid: 95b60323-3ab7-4b75-b371-f4f796676abd
> null

0:0 -
uid: 9a5b33f1-0171-490c-ba75-74d2cf1fe41a
>

0:0 -
uid: 9b8d5fce-5248-9414-ebd4-99a91bd5ef5e
- 0 Check flag(s) (Dialog):
   false - DEN_ForgingOfTheHeart_OM_Karlach_COM_HasMet - Hasmet for Karlach's COM (to be checked in HAV)
> null

null
uid: 9ba03473-7bdd-160a-12c5-6db85e700a7f
Jump to another node

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uid: 9f1baccd-08ae-f3b9-f709-56ca3b510805
>

0:0 -
uid: a061148a-d41c-6e8c-cbbb-778cef3400e4
=== END NODE ===

0:0 -
uid: beb8ad13-f315-4070-82bf-60801b5accde
>

null
uid: bf8adf59-37f4-47d3-049b-8690db97520d
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null
uid: c47d0e46-392e-e20a-413f-b8b4752c7862
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uid: d5688856-1ce8-558d-6609-d4a64b2b4bbe
>

null
uid: daeb9c06-6ee7-ca15-51e7-58b07bb3ffde
Jump to another node

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uid: ede45473-3af9-e9ba-4a3f-ba2bfc2f3b1f
> null

0:0 -
uid: ee1733ce-a726-6045-63cf-acf0cf7c4644
=== END NODE ===


File E:\BG3_Unpack\Shared_pak\Mods\Shared\Story\Dialogs\Camp\CAMP_SleepCutscene.lsj
Synopsis:


null
uid: 0c096c1c-01e5-4c21-86bb-0f799055a6c5
=== END NODE ===

null
uid: b590cb50-88f0-eeb9-d0a9-0405439e9948
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Jaheira_BladeMaintenence.lsj
Synopsis:


null
uid: 2954816b-ce7f-4c2c-9f94-6a3b7aaef959
Cinematic: 3
Node context: 2

null
uid: e3ef0fd3-b893-4f8b-865b-8bc3a88f2908
=== END NODE ===

null
uid: f55fd4e7-b79d-452d-8adc-b01050a1c309


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Jaheira_PruneHangingPlant.lsj
Synopsis:


null
uid: 657cbbdb-84c1-469b-a7ee-49031b5ebcdb
Cinematic: 3
Node context: 2

null
uid: a2eb3c9c-483e-4541-95af-b6ce2d3ef2fe
=== END NODE ===

null
uid: eaebece6-4fa9-4879-8a2f-d2ff0717e26f


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Jaheira_ReadingMap.lsj
Synopsis:


null
uid: 3b169f10-c7ea-4119-bf0c-816b6da9c467
Cinematic: 3
Node context: 2

null
uid: 61e3c228-3669-485d-bd1f-40c9ee0391e2
=== END NODE ===

null
uid: fc5d4402-0d6d-4f03-8747-1ba61830ada9


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Jaheira_TendMushrooms.lsj
Synopsis:


null
uid: 78f06a32-f336-4582-8ed5-397b46e70846
Cinematic: 3
Node context: 2

null
uid: c66e150d-cffb-40e4-89e7-f54ff5b588f7
=== END NODE ===

null
uid: fcb2e2ea-13a1-4b32-b33f-8116a6456099


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Jaheira_WritingScroll.lsj
Synopsis:


null
uid: 4a5b43b8-d36a-4ab7-bf67-ab651458a33c
Cinematic: 3
Node context: 2

null
uid: 5f5a92c3-d9c4-4504-8b14-5aa18311111f
=== END NODE ===

null
uid: e2b8ebaf-832b-4cae-907c-8ab9057d8787


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\BHVR_WRLD_CAMP_Yenna_HangingOutWithCat.lsj
Synopsis:


null
uid: 2be5d943-82ec-44c7-b3a3-a688468e24df
Cinematic: 3
Node context: 2

null
uid: 3f436bd8-e1f4-4001-a97b-3a39a550ea78
=== END NODE ===

null
uid: aee32c9b-6b9c-4573-9d3d-e8fe4862522b


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_AD_ArabellaJergal.lsj
Synopsis:
Arabella and Withers do an AD in camp.

0:0 - I never met a skeleton before. Are you, you know - dead?
uid: 11ab3500-e58b-4c2d-ac76-b477e1ee7893
- 0 Check flag(s) (Global):
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
- 0 Set flag(s) to (Local):
   true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD
> I am not a skeleton. I am neither dead, nor undead. Neither alive, nor unliving.

0:0 - I don't get it.
uid: 17e458b8-1aca-408c-92a8-ebe8d0043e5c
> Thou wilt.

0:0 - Can I touch your face?
uid: 1b4d1317-ffdb-34a8-e68a-1a5f2605910e
- 0 Check flag(s) (Global):
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
- 1 Check flag(s) (Local):
   true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD
- 0 Set flag(s) to (Local):
   true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD
> No.

0:0 - So what were you before you were... this?
uid: 39e710e8-c52e-f5a0-32d7-887c628d462a
- 0 Check flag(s) (Global):
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
- 1 Check flag(s) (Local):
   true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD
- 0 Set flag(s) to (Local):
   false - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD
   false - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD
> There is no 'before'.

0:0 - So you've always been a bone man?
uid: 47e46b60-4d0b-e018-456b-316b65a6956f
> In a sense.

0:0 - Thou wilt.
uid: 5821e3d6-b720-49f0-a7bd-23c49561755b
=== END NODE ===

0:0 - No.
uid: b7ba1351-3e79-94cf-bfcb-a5b58bb18578
> Aw. You're no fun.

0:0 - There is no 'before'.
uid: d10d777c-4790-aa4a-064f-ffe380ed2b3c
> So you've always been a bone man?

0:0 - Aw. You're no fun.
uid: d5a081b3-ee18-2ac0-d4fa-f89a5bc8ee9f
> No.

0:0 - I am not a skeleton. I am neither dead, nor undead. Neither alive, nor unliving.
uid: e0274359-2e48-4fe1-bd97-80c7deb91d2c
> I don't get it.

0:0 - In a sense.
uid: f253b6eb-f87a-7e3a-0587-b744c8329c6e
=== END NODE ===

0:0 - No.
uid: fdf7e759-08ec-bd0c-ab8a-c67c0a35621b
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_Arabella.lsj
Synopsis:
Default Arabella dialogue. Much of it is fallback if Withers is unavailable for some reason.

0:0 - It isn't true. It isn't!
uid: 0228cab6-01dc-712e-d0e9-474cf5b99d2d
Node context: Refusing to believe news that parents are dead
> Get away from me. Go!

0:0 - Hey - that wasn't the deal.
uid: 03ba7218-5011-4b07-9fef-96633bd9778a
- 0 Check flag(s) (Dialog):
   true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers
> You find mum and pops, I'll show you the spell. And that's that.

0:0 - I know this is hard - but accepting their passing is the first step to healing.
uid: 0a8101d4-2772-0715-e6d6-096103865f52
- 0 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> null

0:0 - Get away from me. Go!
uid: 0b1530f9-617a-29ad-c698-5590531b59fc
Node context: Refusing to believe news that parents are dead
=== END NODE ===

null
uid: 0b2768fd-ca5e-8b5d-8bb6-f6184f8e2e07
Jump to another node

0:0 - It hurts, I know it does. But you'll feel better in time.
uid: 10924deb-b45c-8b7e-8d6d-4f209e2b8ae8
> I hope so. 'Cause it stinks.

0:0 - Hey. Where's mum and pops?
uid: 1119b9e7-27ae-44b8-9813-4183d717679a
- 0 Check flag(s) (Global):
   true - TWN_ArabellaPowers_State_MetAtCamp - met arabella at players camp
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
> null

null
uid: 13eb9c29-01d7-c083-0287-80196a9daf76
Jump to another node

0:0 - For once, I find myself at a loss for words. They're gone, Arabella - I'm sorry.
uid: 22dfb751-1a4e-ffd0-4cdd-c71558c65779
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - Teach me your vine trick. Maybe then I'll start looking.
uid: 2baae110-e0d7-4c5b-984f-9a762d82b7d9
- 0 Check flag(s) (Dialog):
   true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers
   false - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue
- 0 Set flag(s) to (Dialog):
   true - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue
> Hey - that wasn't the deal.
> Nah - Mol taught me about deals. So I know a bad one when I hear it.

null
uid: 2eac21a3-8e2e-c106-5195-ba3dfa95d40e
=== END NODE ===

0:0 - They've... passed on, Arabella. Returned to the cycle. I'm sorry.
uid: 3a0ffef8-1b78-40cc-eb77-1a0fbe45091b
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> null

0:0 - It was quite the sight. Their corpses were all but turned inside out.
uid: 3d2b2a4b-a263-7d87-abd9-50d15a0e519e
> Oh gods - no no no. You're lying. I know it.

0:0 - You don't have to be mean. I was just saying.
uid: 44deae16-c849-0bf9-4e6a-195ddd836875
=== END NODE ===

0:0 - I wish this were simply another tale, but it's not. I'm telling you the truth.
uid: 48458fd0-1851-127e-d7d6-85e8721eb9c9
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> They'd never leave me. They promised.
> null

0:0 - I haven't found your parents just yet.
uid: 49fbe396-a3b5-4ba7-bc1c-e7baf500eaa9
- 0 Set flag(s) to (Dialog):
   true - CAMP_ArabellaPowers_Event_AskedAboutParents - Arabella has asked where her parents are in camp
   true - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue
> null

0:0 - Death is simply another part of life, Arabella. It is not something to fear.
uid: 4bc35627-3311-c93f-8aec-3f04938886de
- 0 Check flag(s) (Tag):
   true - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.)
> null

0:0 - Leave.
uid: 4d8a51d9-ac4d-40ec-98e5-04dd3121fb75
=== END NODE ===

0:0 - They'd never leave me. They promised.
uid: 539438c9-3353-7fb0-4638-4197a1c7fed3
> Get away from me. Go!

0:0 - They're with Kelemvor now, my child. But he will care for them as they did you.
uid: 56c3f945-1e06-d12e-2050-fd4c2b12f631
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.)
> null

null
uid: 5b74e299-9c13-40d5-be77-e1b4d1aefaa0
Jump to another node

0:0 - You find mum and pops?
uid: 639db8fe-d6f6-4543-aa65-67545b9e7d48
> Your parents are dead. I found their corpses.
> I haven't found your parents just yet.
> Teach me your vine trick. Maybe then I'll start looking.
> They've... passed on, Arabella. Returned to the cycle. I'm sorry.
> They're with the gods now, Arabella. I'm sorry.
> For once, I find myself at a loss for words. They're gone, Arabella - I'm sorry.
> They're with Kelemvor now, my child. But he will care for them as they did you.
> Oh, they're very dead. But don't worry - being an orphan makes you much more interesting.
> null

0:0 - Well, they're not, so you can quite your snivelling.
uid: 69a16468-64af-a0d6-025e-de7593840e37
> You don't have to be mean. I was just saying.

0:0 - I hope so. 'Cause it stinks.
uid: 6a75b0f8-ab6e-8408-a05c-71d07e13ccc4
=== END NODE ===

0:0 - Hey you - I made it, easy-peasy!
uid: 6b0fd786-4635-462e-bf69-b40f020cba19
- 0 Check flag(s) (Global):
   false - TWN_ArabellaPowers_State_MetAtCamp - met arabella at players camp
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
- 0 Set flag(s) to (Global):
   true - TWN_ArabellaPowers_State_MetAtCamp - met arabella at players camp
> You find mum and pops?

0:0 - Leave.
uid: 70080dde-b9c2-9d3e-00b8-537d5727a331
=== END NODE ===

0:0 - I just wish - I wish it was different. I wish mum and pops was here.
uid: 779071b4-1106-be99-0b9b-3115a2ba5d4b
> It hurts, I know it does. But you'll feel better in time.
> You've been so strong. They'd be so proud of you.
> Well, they're not, so you can quite your snivelling.

0:0 - Oh, they're very dead. But don't worry - being an orphan makes you much more interesting.
uid: 7c74377a-7cda-ee93-be12-a99f64535f86
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
> null

0:0 - You don't have to believe me for it to be true.
uid: 8cab42cb-9fb0-20d4-eb6c-133402b3ba19
- 0 Check flag(s) (Tag):
   false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.)
   false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
   false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> They'd never leave me. They promised.

null
uid: 91807576-371f-5382-9efa-136d78e6ba40
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> Well hurry. They gotta be somewhere. And I don't want 'em worrying.

0:0 - You find mum and pops, I'll show you the spell. And that's that.
uid: 924c2737-2061-8267-8b27-d6f256cd20ba
> null
> null

0:0 - I don't believe you.
uid: aaa5286b-0c65-49b0-a7ad-9fa3f1fd649f
> I'm so sorry, Arabella.
> You don't have to believe me for it to be true.
> It was quite the sight. Their corpses were all but turned inside out.
> I wish this were simply another tale, but it's not. I'm telling you the truth.
> I know this is hard - but accepting their passing is the first step to healing.
> Death is simply another part of life, Arabella. It is not something to fear.
> Pain and loss only make you stronger, child. Embrace it.
> Leave.

0:0 - Nah - Mol taught me about deals. So I know a bad one when I hear it.
uid: ab774bf3-f6a9-21f6-65c8-acae33bfbbd3
- 0 Set flag(s) to (Dialog):
   true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers
> You find mum and pops, I'll show you the spell. And that's that.

0:0 - Well hurry. They gotta be somewhere. And I don't want 'em worrying.
uid: b29742a2-a89f-4361-ba20-6c696bdeb514
> Then I'll teach you to conjure those vines.

null
uid: b624ebd3-8fba-3bd0-23aa-80ad3be07bb0
Jump to another node

null
uid: b7942573-dc6d-3254-371e-9ce929234f3e
Jump to another node

0:0 - Oh gods - no no no. You're lying. I know it.
uid: b8a67174-a489-783a-7dbb-6079a0574512
Node context: Refusing to believe news that parents are dead
> Get away from me. Go!

0:0 - No. No no no.
uid: bc950007-d434-4a2e-abfb-acd8201378ed
Node context: In disbleief about her parents being dead.
- 0 Set flag(s) to (Global):
   true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
> I don't believe you.

null
uid: bde1f969-bfc6-119e-ef1e-d06a5c498d17
Jump to another node

null
uid: bed75489-103f-7bfc-8a03-49eabea81558
Jump to another node

null
uid: bf0ab502-efc7-0962-6d8a-9bc4f8ba9d3b
Jump to another node

0:0 - Then I'll teach you to conjure those vines.
uid: c3523062-9845-b674-1bc3-c428bf65e671

0:0 - Your parents are dead. I found their corpses.
uid: c74e3f0d-8420-4d66-8ff4-e41126f91517
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.)
   false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
   false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> No. No no no.

null
uid: c9bca4b9-2400-e1ee-b8ab-3e7416ecd8c1
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
> null
> null
> null
> null
> null
> null
> Leave.

0:0 - I guess I can take care of myself. I mean, I've gotten this far.
uid: cafcb235-ea12-8f8f-193a-e52221857ca5
- 0 Check flag(s) (Dialog):
   true - CAMP_Arabella_Event_HasMetAfter - Hasmet for when player talks to Arabella after she learns she'll have to leave
=== END NODE ===

null
uid: cbe10721-a25f-504f-01f5-5bd53c6d4307
Jump to another node

0:0 - Leave. Me. Alone!
uid: cceebd87-7bc0-b5ff-f06f-765c33758cd3
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
=== END NODE ===

null
uid: cedb3f02-5155-cbec-5834-3ba3c998a784
Jump to another node

null
uid: da33d145-88e0-16e7-e694-5ece8db58c57
Jump to another node

0:0 - If Bone Man says I'll be all right, I'll be all right.
uid: e26b1ca4-08b9-1508-a704-575c7b3e21e5
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_TaughtSpell - Arabella taught players the spell she was using
- 0 Set flag(s) to (Dialog):
   true - CAMP_Arabella_Event_HasMetAfter - Hasmet for when player talks to Arabella after she learns she'll have to leave
> I just wish - I wish it was different. I wish mum and pops was here.

0:0 - I'm so sorry, Arabella.
uid: f097a0a0-e9a3-9b9f-6713-9dffe72c4dfe
> It isn't true. It isn't!

0:0 - I don't feel so strong. Or anything, really. Just tired.
uid: f9625174-6942-91c9-6658-7fc378a96693
=== END NODE ===

0:0 - Pain and loss only make you stronger, child. Embrace it.
uid: f9e5c5d7-a5b1-20e0-0501-7ee576fa7870
- 0 Check flag(s) (Tag):
   true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
> null

0:0 - They're with the gods now, Arabella. I'm sorry.
uid: fc58c71b-81a3-142f-2b67-1820e3885389
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse
- 1 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.)
   false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
> null

0:0 - You've been so strong. They'd be so proud of you.
uid: ffaf3193-4a3a-a38c-e69b-62cabae2103d
> I don't feel so strong. Or anything, really. Just tired.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_PAD_ArabellaLeftLetter.lsj
Synopsis:
PAD that plays after the player read Arabella's letter in Act 3 Camp, telling them she has gone off to find her own way. Players will get different lines depending on if they resolved her Act 2 quest line fully by having her have a heart to heart with Jergal after losing her parents or not. Bad version text: [The ink is still fresh, and the letter is drawn in a careful hand.]

So I guess I shouldn't be too mad. I mean, I'm not snake food thanks to you. But I still thought you'd be helping me out, finding my parents and stuff...

Don't matter though really, does it? The curse took them, or maybe one of those cultist creeps. I got to accept that. Just like I got to accept I'm on my own now. But don't you go worrying, Bone Man said the weave'll guide me. Don't know what that means, exactly, but I'll figure it out.

- Arabella Good version text:[The ink is still fresh, and the letter is drawn in a careful hand.]

Hey you. So, I owe you a lot. For one, I don't know what the inside of a snake's belly looks like. For another, you let me stay at your camp. And for ANOTHER another, you found out what happened to moms and pops.

I'm on my own now and Bone Man says it's a good thing. I just have to let the Weave guide me. And as far as I can tell, it's tugging me to Baldur's Gate, so I'm headed there first.

Anyway, thanks for everything. I won't forget it.

- Arabella

0:0 - Arabella's gone to the city, then. We may yet see her again.
1:0 - Arabella's gone to the city, then. We may yet see her again.
2:0 - Arabella's gone to the city, then. We may yet see her again.
3:0 - Arabella's gone to the city, then. We may yet see her again.
4:0 - Arabella's gone to the city, then. We may yet see her again.
5:0 - Arabella's gone to the city, then. We may yet see her again.
6:0 - Arabella's gone to the city, then. We may yet see her again.
7:0 - Arabella's gone to the city, then. We may yet see her again.
8:0 - Arabella's gone to the city, then. We may yet see her again.
9:0 - Arabella's gone to the city, then. We may yet see her again.
uid: 63787e15-7dde-4f18-9214-b8ad872ee3b1
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Global):
   true - CAMP_ArabellaPowers_State_JergalToldToLeave - Set when Jergal says Arabella should leave players and find a teacher
=== END NODE ===

0:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
1:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
2:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
3:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
4:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
5:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
6:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
7:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
8:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
9:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...
uid: ca86eaf7-2445-4f44-9ec6-a737c534dd23
- 0:0 Tag: Minthara -
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_ThreeWay_ArabellaJergal.lsj
Synopsis:
Arabella and Withers interact in camp. You can tell Arabella her parents are dead, leading to Withers calming her down. You learn her power and she will get sent off to Sorcerous SUndires after the end of Act 2

0:0 - I'm not going to make you go away.
uid: 0257f860-e8ed-0656-611b-6e04a9a573b6
> THOU MUST.

0:0 - I am not a 'skellie'. Thou shalt call me Withers.
uid: 049cdab4-afd1-4d2e-bb10-b5348e40b269
Cinematic: Addressed to Arabella.
> 'Withers'? I'm not going to remember that! I'm calling you 'Bone Man'.

0:0 - Arabella will depart, once thou dost leave these accursed lands. She will find her way safely; thus it is fated.
uid: 08060670-34b1-768a-0ed8-11bd66a49227
> Bone Man, you're making me leave?

0:0 - But it is unbalanced. Her yoke is already heavy; if she walks thy path, it will surely break.
uid: 09c8ccf7-ec32-1407-fed5-dd463c0b950a
> Arabella will depart, once thou dost leave these accursed lands. She will find her way safely; thus it is fated.

0:0 - Thy parents have left for the Fugue Plane. They are, in a word, dead.
uid: 0c34d224-7ac6-58ec-a5f6-52a463f6092a
Cinematic: Addressed to Arabella
> No...

0:0 - THOU MUST.
uid: 0d86619c-e26c-cf68-1077-17d50fc85366
> I... *Sob.*

null
uid: 0e9b64d6-ed8a-307b-3488-5098396fcfbe
Jump to another node

0:0 - The girl must learn the ways of the arcane - but she shan't remain here.
uid: 13cca824-db48-9263-7b03-1229203fdaf0
- 0 Set flag(s) to (Global):
   true - CAMP_ArabellaPowers_State_JergalToldToLeave - Set when Jergal says Arabella should leave players and find a teacher
> Who could teach the girl? Her magic is even wilder than mine.
> Where will she go, then?
> Why not? I'm not sending her out there alone.
> Fine with me. She's already outstayed her welcome.
> I will teach her. I will help her channel the Weave.

0:0 - You can trust Withers. If he says you'll be safe, you should believe him.
uid: 199a25a5-4006-6665-a176-334fd210b4aa
> I... *Sob.*

0:0 - Awh... boooring.
uid: 1a3731f4-7671-4471-939e-0fa815576a46
Cinematic: Addressed to Withers

0:0 - If there are people like you around, perhaps everything will be all right.
uid: 1e27f5f4-7c56-d455-2705-6890c62c9e88
Cinematic: Warm glow fades.
Node context: Warm glow fades. Arabella wipes a tear from her cheek as she looks at the player
=== END NODE ===

0:0 - NO!
uid: 2255e708-7e85-483e-89a8-0f9df197e1ff
Animation: [MATV], [Arabella] She starts tensing and clenching her fists, [Player] reacts to her being suddenly surrounded by black fire
Cinematic: Black flames surround Arabella as her anger grows. (Visualisation can be changed if needed, see Kevin V.) Arabella's anger grows as black flames surround her, a magical manifestation of her hurt and rage.
Node context: Arabella's anger grows and black flames surround her as she yells, a magical manifestation of her hurt and rage.
> null

null
uid: 2300bebc-c4de-f0ea-7f8b-ccba016b9d51
Animation: [MATV] loop of previous node's idle
Cinematic: The flames surrounding Arabella intensify.
> null

0:0 - Bone Man, you're making me leave?
uid: 289d0448-04ee-7a39-16b0-4d9f4beac5a8
> Fear not, girl. The Weave knows thy purpose. It will guide thee, if thou dost listen.
> Fear not, girl. Abandon not the Weave, and it shall not abandon thee.

0:0 - Thou shan't leave. The girl must know the truth.
uid: 36eec2d7-ff20-4ece-9e29-f1174f109e93
> The truth? Wait. What do you mean?

0:0 - No...
uid: 3819ec1b-10ac-4f5a-a696-3a13a822760f
Animation: [MATV], [Arabella] in disbelief shoots, glances between the player and Withers expectantly
Cinematic: Arabella in disbelief shoots glances between the player and Withers expectantly
Node context: In disbelief and anger, hearing her parents have died.
- 0 Set flag(s) to (Global):
   true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
> NO!

0:0 - It's wonderful...
uid: 39bf69b9-a4ba-869c-2965-9f51c80c6c59
> Thank you, Bone Man. For being... nice.

0:0 - Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.
uid: 3aa97c99-67bd-0b87-61e8-f52f99216e29
> But it is unbalanced. Her yoke is already heavy; if she walks thy path, it will surely break.

0:0 - Thou mayest deny truth. I do not.
uid: 3aea9a6e-0efc-480d-9e05-362d736de522
Cinematic: Addressed to player
> Thy parents have left for the Fugue Plane. They are, in a word, dead.

0:0 - I'm glad to see you're getting along.
uid: 3dd55efa-b1bf-4d75-8aee-41fe23a39da0
- 0 Check flag(s) (Local):
   false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers
- 0 Set flag(s) to (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers
> He's funny - like my grandpa when he didn't get his nap.

0:0 - The Weave knows her purpose. It will guide her plainly, if she listens.
uid: 40e7ab58-fb3c-120c-9c1e-4dc4e38cf8d7
- 0 Set flag(s) to (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_WeavePurpose - Withers mentions the weave in Arabella dialogue
> Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.

0:0 - Balance.
uid: 43eed789-2c7d-1815-d16b-e6105dbdb7fd
Cinematic: Addressed to Arabella.
Node context: Addressed to Arabella.
> They're dead... I can't...

0:0 - The truth? Wait. What do you mean?
uid: 453aff0a-4660-4856-b9d9-400f38cd2e7c
Cinematic: Addressed to Withers.
> Speak, and let it be done.

0:0 - Leave.
uid: 454c1ee0-6393-bf69-cf7a-1c1e6d7fd46f
=== END NODE ===

0:0 - She will tame it in time. The Weave would not see one like her abandoned.
uid: 487655d3-490a-7708-0cc8-b4b6b9e60c56
> Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.

0:0 - 'Withers'? I'm not going to remember that! I'm calling you 'Bone Man'.
uid: 48c48162-d807-438b-bbbb-d1db209c9e56
Cinematic: Addressed to Withers
> I'd rather thou didst not.

0:0 - Listen. Dost thou not hear it? Where creation meets ruin, where morning meets midnight - the root of all being.
uid: 4f986a23-958f-f28d-463e-aafa0c3b8014
Cinematic: Calmly, even as Arabella's magic rages. Addressed to Arabella.
Node context: Calmly, even as Arabella's magic rages. Addressed to Arabella.
> Balance.

0:0 - Balance.
uid: 510a5e05-edfc-9260-b792-78e7af83ff46
Cinematic: Calm now. Addressed to Withers, though more or less said to herself.
Node context: Calm now. Addressed to Withers, though more or less said to hersel.
> null

0:0 - She is ready. I have deemed it so.
uid: 5a3c173a-f930-4cfd-a075-059a7a1004a4

0:0 - Breathe, child. Resist not the winds of change. Let them carry thee.
uid: 6175585b-40ff-81f4-acae-024f7f1bac02
Cinematic: Withers is speaking calmly to the child Arabella, to keep her from blowing up over finding out her parents are dead.
> null

0:0 - I'd rather thou didst not.
uid: 62ab273a-7ded-0273-ce06-b821ec8ef5c9
Cinematic: Addressed to Arabella
> I'm glad to see you're getting along.
> 'Bone Man', huh? I like it.
> Bad news, Arabella. Your parents are dead.
> I need Withers' services.
> Leave.

0:0 - I... *Sob.*
uid: 65f7b28c-9c38-4c07-56e1-139dbf3ada91
> *You feel her grief fade as if it were your own - there is a lightness in her now, veiling the power within, soothing it.*

0:0 - Hey Bone Man, can you make your teeth chatter?
uid: 68cf69e5-f18f-535c-0153-250baef06869
Cinematic: Addressed to Withers
> I can, but I will not.

0:0 - Hey - you never said you were friends with a skellie!
uid: 6907bbb6-2919-4c77-abf9-56e3e5e1ece1
Cinematic: Addressed to player
- 0 Check flag(s) (Global):
   false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
> I am not a 'skellie'. Thou shalt call me Withers.

0:0 - Where will she go, then?
uid: 6d5a04f7-80d7-b52c-0af2-f03b18901011
- 0 Check flag(s) (Tag):
   false - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.)
> The Weave knows her purpose. It will guide her plainly, if she listens.

0:0 - I don't believe it. They can't be...
uid: 6fd5338a-02f4-9363-0e42-d678b93e49e3
Cinematic: Arabella is speaking with Withers. She is distraught about her parents' death and beginning to lose control.
- 0 Check flag(s) (Global):
   true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
- 0 Set flag(s) to (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_StartedAngry - Arabella was angry at start of Withers dialogue
> Breathe, child. Resist not the winds of change. Let them carry thee.

0:0 - Speak, and let it be done.
uid: 70bb8b89-597c-6db6-d817-2fa121b03bb2
Cinematic: Addressed to player.
> *A single image haunts your mind - a tiefling corpse, carelessly mauled in the so-called House of Healing.*

null
uid: 76a93e7f-c844-10c2-ac6b-0ce180e159ed
> *Your very soul is tangled in shadow. Arabella's magic, wild as cursed briar. Her talent is now yours, too.*

null
uid: 7bbe4371-590c-c559-41a2-26cc6bf5b24b
Animation: [MATV], [Arabella] loop of previous node's idle, [Player] gets imbued by Arabellla's powers (as if it hit them in the belly, but softly), and reacts to fire envelopping them looking at their body
Cinematic: The black flames fade from Arabella and envelop the player.
> null

0:0 - *A single image haunts your mind - a tiefling corpse, carelessly mauled in the so-called House of Healing.*
uid: 7c41b218-9533-512b-0984-ab90bc5f9401
> Your parents are dead, Arabella.
> Tell her yourself, if it means that much.
> What about 'no' don't you understand?
> No. It isn't the right time.

0:0 - I can, but I will not.
uid: 7d3e6536-0859-4f93-9359-0027e1ba97f0
Cinematic: Addressed to Arabella
> Awh... boooring.

0:0 - Fear not, girl. Abandon not the Weave, and it shall not abandon thee.
uid: 7dfcb34c-32f7-4877-1d74-8d8512cd9d06
- 0 Check flag(s) (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_WeavePurpose - Withers mentions the weave in Arabella dialogue
> You can trust Withers. If he says you'll be safe, you should believe him.
> I'm sorry. I wish it could be different.
> I'm not going to make you go away.
> Leave.

0:0 - Thank you, Bone Man. For being... nice.
uid: 85f9e1d3-4487-4fd0-c403-bf3228670f93
> If there are people like you around, perhaps everything will be all right.

null
uid: 87614cd8-a8e1-15bc-4341-9362dd4a4762
Animation: [MATV] Arabella tensed breathes deeply, exhales and relaxes a little
Cinematic: Arabella breathes and begins to calm.
> Balance.

0:0 - *You feel her grief fade as if it were your own - there is a lightness in her now, veiling the power within, soothing it.*
uid: 87b1da5a-6178-1409-4f16-8bcd4107abbb
Animation: [MATV] Withers does a slow, calm spell motion with one relaxed hand towards Arabella (as an Idle). *REUSE* Player looks at their body engulfed in now white flames
Cinematic: Withers does a magical motion with his hands. Arabella instantly becomes calm, focused. Withers continues to cast the magic - the black flame turns to white and becomes a warm glow that envelops Arabella and the player.
> null

0:0 - As I would expect.
uid: 8b448349-cf9b-e3c7-404a-1ecb1c5c51c1
Cinematic: Addressed to player.
> He's funny - like my grandpa when he didn't get his nap.

0:0 - Your parents are dead, Arabella.
uid: 90f9e305-acdb-4340-b92f-62fb1952feac
- 0 Set flag(s) to (Global):
   true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead
> No...

null
uid: 96c6b932-6dc3-8c8d-fa79-cd91290f5299
> Listen. Dost thou not hear it? Where creation meets ruin, where morning meets midnight - the root of all being.

0:0 - Fine with me. She's already outstayed her welcome.
uid: 96cc4dc0-8b96-b14f-614f-aab761d85aa8
> I speak not with malice, but with prudence.

0:0 - Why not? I'm not sending her out there alone.
uid: 991108ca-2059-765b-766c-469fe6364a47
> Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.

null
uid: 9af00e38-59cd-5228-3f89-af736abee6b3
> null

null
uid: a380dccf-e57d-cc3b-f29d-51163f8cff8b
Jump to another node

null
uid: a7a92221-c3ce-bf98-2058-48798bfccd62
Jump to another node

0:0 - No. It isn't the right time.
uid: a7e44361-d45a-4b7d-aeb0-6487621baa73
- 0 Check flag(s) (Local):
   false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once
- 0 Set flag(s) to (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once
> She is ready. I have deemed it so.

0:0 - Fear not, girl. The Weave knows thy purpose. It will guide thee, if thou dost listen.
uid: a8cc49cd-5a25-3048-25eb-b2de06d3c18a
- 0 Check flag(s) (Local):
   false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_WeavePurpose - Withers mentions the weave in Arabella dialogue
> null

0:0 - You will not. You cannot.
uid: b4b378db-4f3e-f085-c1c6-9473057f7b1b
> Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.

0:0 - He's funny - like my grandpa when he didn't get his nap.
uid: b64d71d8-9212-4a5f-8599-55edc2f69f10
Cinematic: Addressed to player. She's mocking Withers here.
> Hey Bone Man, can you make your teeth chatter?

0:0 - Very well.
uid: b6a634c0-af59-7099-db38-7085cc6bea41
Cinematic: Addressed to player
> Thy parents have left for the Fugue Plane. They are, in a word, dead.

0:0 - *Your very soul is tangled in shadow. Arabella's magic, wild as cursed briar. Her talent is now yours, too.*
uid: b979af17-0a04-5c3c-bde3-f766771eb7b3
Animation: [MATV] *REUSE* CAMP_Gale_CRD_TeachSpell_Surrounded_LOOP
Cinematic: Player is now surrounded by black flames
- 0 Set flag(s) to (Global):
   true - TWN_ArabellasPowers_State_TaughtSpell - Arabella taught players the spell she was using
> The girl must learn the ways of the arcane - but she shan't remain here.

0:0 - Tell her yourself, if it means that much.
uid: be2d525a-940e-7be0-34d5-ece4f429bfee
> Very well.

0:0 - Is that my future? Is that why they died?
uid: be569fab-f979-f500-65ab-503f56dbfbd4
Animation: [MATV], [Player] *REUSE* CAMP_Gale_CRD_TeachSpell_Sourronded_LOOP, [Withers] *REUSE* Spell cast from 2 nodes before as an Idle
Cinematic: Arabella peers at Withers' magic in wonder.
Node context: Arabella peers at Withers' magic in wonder.
> It is.

0:0 - Who could teach the girl? Her magic is even wilder than mine.
uid: c298bca1-7e97-b560-8929-eb983784d3f2
- 0 Check flag(s) (Tag):
   true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.)
> She will tame it in time. The Weave would not see one like her abandoned.

0:0 - I will teach her. I will help her channel the Weave.
uid: c4c963fd-549f-e541-a154-859cbb70309a
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> You will not. You cannot.

0:0 - I need Withers' services.
uid: ca6845ff-dc81-42d1-87d0-5a77ee1b1234
> Soon enough. But first, thou must tend to the girl. It is time she learns the truth.

0:0 - Soon enough. But first, thou must tend to the girl. It is time she learns the truth.
uid: d1744c84-d8e5-4f4d-82bc-6774d4ceff94
> The truth? Wait. What do you mean?

0:0 - 'Bone Man', huh? I like it.
uid: d1850a0d-c434-4dc9-a108-9eb55dbcbeec
- 0 Check flag(s) (Local):
   false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers
- 0 Set flag(s) to (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers
> As I would expect.

0:0 - I'm sorry. I wish it could be different.
uid: d2496bac-77e0-de0e-0f4e-42ebdc2c50b3
> I... *Sob.*

0:0 - It is.
uid: d4d12e39-e4e4-b91a-5e3d-aece254da84b
> It's wonderful...

0:0 - Leave.
uid: d6637bdd-e819-4f53-89cc-c572d7644126
> Thou shan't leave. The girl must know the truth.

null
uid: e855766e-af10-6ee7-7de1-4f931212da29
> Is that my future? Is that why they died?

0:0 - Bad news, Arabella. Your parents are dead.
uid: e94adebf-79e8-4946-8ce4-02d2cd240878
> null

0:0 - What about 'no' don't you understand?
uid: ee33dde5-cae1-4b60-9ef2-f034da9d6878
- 0 Check flag(s) (Local):
   true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once
- 0 Set flag(s) to (Global):
   true - TWN_ArabellaPowers_State_HandledNews_Jergal - Jergal told Arabella about her parents' death instead of players
> Thou mayest deny truth. I do not.

0:0 - I speak not with malice, but with prudence.
uid: f66b3b07-c10d-abd5-6fba-cc42c673f348
> Arabella holds a power beyond reckoning. That of the decaying forest, and the seedling that bore it.

0:0 - They're dead... I can't...
uid: f8329f1e-db70-0de1-7c45-3246a0c10bdc
Node context: Still disturbed by learning of her parents, but calming
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD.lsj
Synopsis:
Idle AD for Alfira while she's staying in the camp. In the top set she's been recruited player and is happy and excited. In the bottom set she's mad at the player and doesn't want to be there - she just wants to go to sleep. ADs are enabled only for - recrutied Alfira, Alfira quit being a bard, and player broke her lute.

0:0 - Of all the people I could run into.
uid: 0554b5e6-49e8-1378-2987-6cd35993aa79
Node context: annoyed to have ended up at the camp of people she hates, talking to herself
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
- 1 Check flag(s) (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
=== END NODE ===

0:0 - I hope I do a good job.
uid: 096f459a-fb56-cea3-7606-f4c6d501a035
Node context: recruited my player, wants to make a good impression
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Check flag(s) (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
=== END NODE ===

0:0 - This is so exciting.
uid: 23f6d3c7-a0d0-4f2b-910a-88284fc6fb1e
Node context: recruited by player - excited
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Check flag(s) (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
=== END NODE ===

0:0 - Gods, I'm exhausted.
uid: 2c36cce3-7f5e-a8c2-4822-c7557b1e2810
Node context: muttering to herself, tired
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
- 1 Check flag(s) (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
=== END NODE ===

0:0 - The sooner I get out of here, the better.
uid: 3ff1abea-2007-6425-db23-03c53512f126
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
- 1 Check flag(s) (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
=== END NODE ===

0:0 - It's just one night.
uid: a9662c85-9328-00c1-da2a-9682add2b8ed
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
- 1 Check flag(s) (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
=== END NODE ===

0:0 - I wonder where we'll go first? Waterdeep? Neverwinter?
uid: c1899109-70a7-87fe-6a7c-d0b94b046057
Node context: recruited by player - excited
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Check flag(s) (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
=== END NODE ===

0:0 - Should I write a song? No, they'd probably find it annoying.
uid: d50ac458-2092-4e6a-a570-f7eeb487af75
Node context: recruited my player, wants to make a good impression
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Check flag(s) (Local):
   false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription
- 0 Set flag(s) to (Local):
   true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Astarion.lsj
Synopsis:
Idle AD between Alfira & Astarion while Alfira is staying in the camp.

0:0 - I do hope you'll be comfortable in our little camp.
uid: 092c0a79-f51a-4ae1-b4db-92cff140d7d7
- 0 Check flag(s) (Local):
   false - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription
- 0 Set flag(s) to (Local):
   true - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription
> Thank you, it's just a relief to be somewhere safe.

0:0 - Your tent? Oh - OH. I, ah, I'm quite all right, but thanks ever so much.
uid: 0fc5e99f-b8f5-b42f-94c5-7ce279700c5a
> Very well. There's no accounting for taste.

0:0 - Your expertise is noted.
uid: 2c694c70-f547-acf5-cf9b-754a0f74c5b6
=== END NODE ===

0:0 - Would you like a tour? We can start with my tent, if you like.
uid: 3b9f8c06-2003-44a6-a336-fbfcba136a22
> Your tent? Oh - OH. I, ah, I'm quite all right, but thanks ever so much.

0:0 - I'm not sure, but a lute to the skull would fell a mouthy elf pretty easily.
uid: 4f61d522-3315-1416-93d7-edbfda59babc
> Your expertise is noted.

0:0 - Not at all! I just wonder, which is better at felling a goblin - a ballad or a jig?
uid: 59cba38e-08ce-814c-9557-c7cfab556545
> I'm not sure, but a lute to the skull would fell a mouthy elf pretty easily.

0:0 - Thank you, it's just a relief to be somewhere safe.
uid: 66bd932b-89e0-462b-9f93-8a45cfa8a4e6
> Would you like a tour? We can start with my tent, if you like.

0:0 - Are you making fun of me?
uid: 7cfa4c57-0519-4c90-8a85-ca9c38569512
> Not at all! I just wonder, which is better at felling a goblin - a ballad or a jig?

0:0 - Very well. There's no accounting for taste.
uid: 99192414-b01b-a5cd-b583-fba0786e4a33
=== END NODE ===

0:0 - I feel safer already, having a bard around the camp.
uid: f054e41e-ecfe-4375-b69a-77f23ad988c4
Node context: mildly sarcastic
- 0 Check flag(s) (Local):
   true - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription
- 0 Set flag(s) to (Local):
   false - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription
> Are you making fun of me?


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_GaleTressym.lsj
Synopsis:
Idle AD between Alfira & Tara while Alfira is staying in the camp. Alfira makes the mistake of bending down, as if to pet Tara, and is hissed at for her trouble. She really wishes she could pet tara.

0:0 - Aren't you the most beautiful kitty ever?
uid: 05da712a-1f4a-4a71-982d-0e0ec555c08b
Node context: alfira LOVES cats, talking to tara the tressym (who hates everyone but gale)
- 0 Check flag(s) (Local):
   false - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription
- 0 Set flag(s) to (Local):
   true - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription
> *Hiss.*

0:0 - Oh, uh - good kitty?
uid: 3f0451a8-368f-45a3-a662-a2af32ef4a4d
Node context: tara the tressym hisses at her, and she's kind of panicking
> *HISS.*

0:0 - Lucky Gale.
uid: 58de7e00-7181-f592-4ca5-d83b2e27c71b
Node context: disaapointed the tara the tressym refuses to be pet by anyone but gale
=== END NODE ===

0:0 - *Hiss.*
uid: 7b2fa583-964a-4e9c-91f9-4dbd792d6520
> Oh, uh - good kitty?

0:0 - Mrawr.
uid: 7e4ae581-73a5-43cf-b484-717d46c4b550
Node context: haughty
> Lucky Gale.

0:0 - *HISS.*
uid: e54185c2-6546-4dcb-a402-792142ce7da0
=== END NODE ===

0:0 - I'm not going to pet you, Tara - don't worry. Though I really, really want to...
uid: e7374f22-a58b-4b8c-8060-bbbb03f9cbcb
- 0 Check flag(s) (Local):
   true - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription
- 0 Set flag(s) to (Local):
   false - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription
> Mrawr.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Volo.lsj
Synopsis:
Idle AD between Alfira & Volo while Alfira is staying in the camp.

0:0 - You're here to chronicle our adventures, is it?
uid: 3283e491-b43b-4062-92f5-044c3caf87ed
Node context: little sus - thinks this guy is an idiot
- 0 Check flag(s) (Local):
   false - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription
- 0 Set flag(s) to (Local):
   true - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription
> Indeed! I have travelled the Realms seeking daring and danger. Stick with me, Amira, and you shall be safe as a vault.

0:0 - It's Alfira.
uid: 6d786d75-cb72-42bb-8b93-87ae25d7b35f
Node context: slightly annoyed
> Are you quite sure?

0:0 - Sorry. I didn't mean to snap.
uid: 7135a6e3-bd11-41fd-411d-4b48e8ab3d2e
Node context: immediately embarassed
> No, no. The fault is mine. I chased the story at the cost of its protagonist. Forgive me.

0:0 - Indeed! I have travelled the Realms seeking daring and danger. Stick with me, Amira, and you shall be safe as a vault.
uid: 72e98fa4-eea2-42ee-876d-f2f17f5af4af
> It's Alfira.

0:0 - I don't know anything about such a creature, I'm afraid.
uid: 7ed10f5b-f2a9-4789-8e69-18ebb0040449
Node context: clearly uncomfortable, wants to end the convo
> Come now, its spotted hat is most distinctive. And the flames of Avernus - would you describe them as execrable?

0:0 - Are you quite sure?
uid: b2417fa7-0df6-ece5-03ec-2c9f850717f5
=== END NODE ===

0:0 - Come now, its spotted hat is most distinctive. And the flames of Avernus - would you describe them as execrable?
uid: c89f0dda-f480-4225-a230-2700d0b095f1
> They were hot enough to burn my mother alive. Does that help?

0:0 - No, no. The fault is mine. I chased the story at the cost of its protagonist. Forgive me.
uid: dd877ee9-25b0-b059-df2b-001532d2958b
=== END NODE ===

0:0 - You must have seen your share of horrors in Avernus. Tell me, does the fang-toothed dopplerback have three spikes or four?
uid: e0da1b0c-e6cb-410e-8ad1-03a0a81d05dd
- 0 Check flag(s) (Local):
   true - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription
- 0 Set flag(s) to (Local):
   false - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription
> I don't know anything about such a creature, I'm afraid.

0:0 - They were hot enough to burn my mother alive. Does that help?
uid: e1d17c0b-0373-145a-ceea-e082a5408ced
Node context: little annoyed, snapping
> Sorry. I didn't mean to snap.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Wyll.lsj
Synopsis:
Idle AD between Alfira & Wyll while Alfira is staying in the camp.

0:0 - I don't mean this in a bad way but - are you the real 'Blade of Frontiers'?
uid: 17101c01-ecb8-4317-9627-6a39e9598e14
- 0 Check flag(s) (Local):
   false - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription
- 0 Set flag(s) to (Local):
   true - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription
> That's what they called me - at least, 'til I grew these pesky horns.
> That's what they call me.

0:0 - I've heard so many songs about you. 'Endless Blade' might be my favourite.
uid: 337cf416-ce21-4765-82cf-06a7432fcfd6
> Ah - is that the one with the, er, bawdy lyrics?

0:0 - There is. Though I'm not about to sing it for you.
uid: 3f8f758f-6c04-f70c-46a6-587c5eb721de
Node context: Said with a smile.
=== END NODE ===

0:0 - That's what they call me.
uid: 4b78ff15-9632-415a-aef8-5bd7dcf0d102
Node context: Said with a smile
> I've heard so many songs about you. 'Endless Blade' might be my favourite.

0:0 - That's what they called me - at least, 'til I grew these pesky horns.
uid: 6488d9b6-60c6-adbb-3003-6e06c6832209
Node context: Said with a smile
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> I've heard so many songs about you. 'Endless Blade' might be my favourite.

0:0 - I don't think so? But I suppose I'll know better once we hit the road.
uid: 66499e14-6ba4-4ae0-8bfc-b4d074f85bc3
> If that changes, don't be afraid to pipe up. I'll get you sorted.

0:0 - Ah - is that the one with the, er, bawdy lyrics?
uid: 869b802f-d8b2-e078-6da1-f31f9fd241dd
> There's a bawdy one?

0:0 - There's a bawdy one?
uid: bb9ed7f9-f1ef-0824-ec0f-1aa3d624c94a
> There is. Though I'm not about to sing it for you.

0:0 - Thanks so much - everyone's been so lovely.
uid: d5301541-bd59-2c9b-058e-0e2c09aa84c3
=== END NODE ===

0:0 - If that changes, don't be afraid to pipe up. I'll get you sorted.
uid: e87f6557-3579-1861-9ecd-c7876b6c5015
> Thanks so much - everyone's been so lovely.

0:0 - Just checking in - is there anything you need?
uid: f30a5353-e13e-4991-a437-a263a752ba73
- 0 Check flag(s) (Local):
   true - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription
- 0 Set flag(s) to (Local):
   false - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription
> I don't think so? But I suppose I'll know better once we hit the road.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Elfsong_Dumbwaiter.lsj
Synopsis:
Dialog with the dumbwaiter to buy new supplies every day. VO only, no mocap needed. We hear this voice through the dumbwaiter (it's someone from the night shift who we never meet).

0:0 - Alyn says I have to what? I'm sorry, I didn't know we had godsdamned royals staying with us. Can't this wait 'til morning?
uid: 259e16f1-eb1b-7d67-c2df-517136866f3c
Node context: talking to someone close by here. Annoyed, in the middle of a night shift and doesn't have time for this.
- 0 Check flag(s) (Dialog):
   false - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals.
- 1 Check flag(s) (Global):
   true - GLO_CAMP_State_NightMode - If it is night at the player camp
- 0 Set flag(s) to (Dialog):
   true - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals.
> Urgh - fine. Right, you. Food. Supplies. What you want?

0:0 - Uh-huh. 'Cause people order from the kitchen in the dead of night to be polite. Now - what you want?
uid: 25b1e90f-4827-2186-75be-59f7cf4eb5ca
Node context: rolling eyes, just wants to get back to work

null
uid: 48aa8f10-e6ad-65cd-5ba6-6b02c31cb1c7
Jump to another node

0:0 - Leave.
uid: 50a3be8d-ef20-d55d-3023-4ba525c53d7e
=== END NODE ===

null
uid: 74d2b38a-052f-345a-e9ad-b4ae51b4859f
Jump to another node

null
uid: 86abee99-4c73-6809-041f-b1d71eb73f17
= TRADE =
> 'Enjoy your night.'

0:0 - 'Enjoy your night.'
uid: 8d0013e1-a1da-af36-0a22-43f19e2dd737
Node context: grumpy, clearly said under duress
=== END NODE ===

0:0 - You're absolutely right. So - tell me what you bloody want, please.
uid: 949df074-1125-7fc9-9970-39a852489031
Node context: rolling eyes, just wants to get back to work

0:0 - Let me see what you have.
uid: a2437e05-093e-c918-3c9e-f55f5c4bc116
> null

0:0 - You lot have stomachs like gaping caverns. What you want?
0:1 - Back again. Thrill me with your delightful midnight order.
0:2 - Gods, I don't get paid enough. What?
0:3 - I just damn near chopped my finger off. This had better be good.
0:4 - I have about four carts of potatoes to prep. Quickly.
uid: a9cf8196-3197-8513-5587-486bbc622400
Node context: grumpy at being interuppted so the player can order food
- 0 Check flag(s) (Dialog):
   true - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals.
- 1 Check flag(s) (Global):
   true - GLO_CAMP_State_NightMode - If it is night at the player camp
> null
> null

0:0 - *You call out, but there is no answer. The staff operate the dumbwaiter at night.*
uid: b729dab5-6bc7-937e-980e-3a5c39806e42
- 0 Check flag(s) (Global):
   false - GLO_CAMP_State_NightMode - If it is night at the player camp
=== END NODE ===

0:0 - I'm sorry, I didn't mean to bother you.
uid: c30a50f6-6c85-faf3-e9a2-5f3e1bfbafcf
> Uh-huh. 'Cause people order from the kitchen in the dead of night to be polite. Now - what you want?

0:0 - Don't be rude - I'm a paying customer.
uid: c378bd68-e7f7-d026-e056-d2a2aec199a6
> You're absolutely right. So - tell me what you bloody want, please.

0:0 - Urgh - fine. Right, you. Food. Supplies. What you want?
uid: cb5a95a5-96da-8be0-87df-11fb420f685c
Node context: speaking to player, clearly wants to get this over and done with
> Let me see what you have.
> I'm sorry, I didn't mean to bother you.
> Don't be rude - I'm a paying customer.
> Leave.

0:0 - You're here again? You've cleaned me out. Come back later!
uid: e602ce23-e1b4-8cee-3120-3a29701dc5bf
- 0 Check flag(s) (Global):
   true - CAMP_Act3_Dumbwaiter_State_AlreadyBuySuppliesToday - Flag for track if players buy supplies using the dumbwaiter.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ELFSONG_SleepCutscene.lsj
Synopsis:


null
uid: 2298c07b-165d-43df-a6cb-2ebb56606351
=== END NODE ===

null
uid: 56095698-b660-4ef9-83f4-507c4c35c011
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_FallAsleepCutscene.lsj
Synopsis:
This is a nested node that gets inserted as an introduction scene in certain Daisy dreams so the transition from awake to meeting Daisy is less abrupt. For all intents and purposes this is a shortened version of CAMP_SleepCutscene.

null
uid: 76753f02-9b8b-4f7a-bc7f-cf14592eb210
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_FARM_SleepCutscene.lsj
Synopsis:


null
uid: 3df68c41-2850-4e69-92fa-df9e1e016478
=== END NODE ===

null
uid: 56225584-3854-48d9-8221-fdba47a55ad1
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ForgingOfTheHeart_PAD_KarlachWaitingForRomance.lsj
Synopsis:
Karlach is waiting for everyone to go to sleep to start the ROM dialog. She's feeling happy and lighthearted and is humming a song for the first time in the game. This is quietly, to herself, doesn't have to be belted, she's just entertaining herself happily.

0:0 - Mm-mmm...
uid: 155c7ae0-1ae5-401a-897d-f16561c1f6c1
Node context: Humming a little tune to herself.
- 0 Check flag(s) (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription
- 0 Set flag(s) to (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription
=== END NODE ===

0:0 - Hmm-mmm...
uid: 69a10d1d-72e8-41a0-9ac4-1e5fc57a123b
Node context: Humming a little tune to herself.
- 0 Check flag(s) (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription
=== END NODE ===

0:0 - Hmm-mmm...
uid: a9729f0f-61c2-45cb-af98-32a9f64c8f40
Node context: Humming a little tune to herself.
- 0 Set flag(s) to (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription
=== END NODE ===

0:0 - Na na na...
uid: ccfe4b62-f5c7-434f-8002-8bfdf98925f7
Node context: Humming a little tune to herself.
- 0 Check flag(s) (Local):
   true - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription
- 0 Set flag(s) to (Local):
   false - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription
   false - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription
   false - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_GaleDouble2.lsj
Synopsis:
A double of Gale appears an invites the players to see him in a secluded area.

0:0 - A shame. He will be most disappointed, I fear.
uid: 03531eda-ddf9-9322-aa53-f514ea5b831b
=== END NODE ===

null
uid: 05f687af-9475-9402-ea5c-e33ba9102b29
Jump to another node

0:0 - You are speaking to a mere projection of Gale - his appearance, his voice, and a certain measure of his personality - reconstituted in this case to play as emissary and usher.
uid: 26fbbfe7-cf8e-91ec-e1cd-0a36a72ccd96
> Would you care to join him? What little I could glean from the portion of his mind that is open to me, it is a matter most urgent.

null
uid: 2ae6f5b9-f569-0f2d-0b86-e412944c82f2
Jump to another node

0:0 - Good evening! I am here on behalf of Gale of Waterdeep. He wishes to extend you an invitation for a private conversation in a more suitable locale.
uid: 2f3748e8-23de-43d8-9a77-36ebfafda441
Node context: Chipper. An 'automated' illusion of Gale.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive.
- 1 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
- 0 Set flag(s) to (Object):
   false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene.
> null
> On behalf of Gale? You're not Gale?
> Later, perhaps.
> null

0:0 - Very well, show me the way.
uid: 38fe961b-31c7-4b48-8838-2d31bfc1996a
> Gladly.

0:0 - On behalf of Gale? You're not Gale?
uid: 53220937-8dd5-1155-9976-9182f1448b98
- 0 Check flag(s) (User):
   false - ORI_Gale_Knows_GaleDouble - Sets when the player first becomes aware of Gale's use of magic doubles.
- 0 Set flag(s) to (User):
   true - ORI_Gale_Knows_GaleDouble - Sets when the player first becomes aware of Gale's use of magic doubles.
> You are speaking to a mere projection of Gale - his appearance, his voice, and a certain measure of his personality - reconstituted in this case to play as emissary and usher.

0:0 - Gladly.
uid: 683b9b52-54b7-4c38-b5c7-26dc3a65b38d
> Simply follow yonder path and soon you will find him.

0:0 - Would you care to join him? What little I could glean from the portion of his mind that is open to me, it is a matter most urgent.
uid: 77720d0b-b48a-b8d3-3ebf-ffbbd19a4635

0:0 - Not interested.
uid: 9ea52e88-8a41-de47-3899-bf873b02418a
> A shame. He will be most disappointed, I fear.

0:0 - Later, perhaps.
uid: a0d0b2db-e61b-3eac-5412-7369bbf5101f
> Perhaps later shall be too late. I would urge you to reconsider, lest the opportunity prove to be a fleeting one.

0:0 - Simply follow yonder path and soon you will find him.
uid: afeca5ff-24fb-4760-ae4a-6b56d930995d
Cinematic: [SCENE] With a sweeping gesture, he indicates beyond, where we see a faint illumination running along the ground, leading away.
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene.
=== END NODE ===

0:0 - My message is intended only for the paramour of Gale of Waterdeep. Please stand aside.
uid: b59e5ce2-71cc-d2b9-8fb6-ec87a6882611
Node context: Chipper. An 'automated' illusion of Gale.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive.
- 1 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
- 0 Set flag(s) to (Object):
   false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene.
=== END NODE ===

null
uid: c3755af6-2ae9-e982-fdc5-39f607482395
Jump to another node

null
uid: c8e75f3b-2a20-c28d-ca2c-13f045dc9297
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive.
- 0 Set flag(s) to (Object):
   false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene.
> null

0:0 - Perhaps later shall be too late. I would urge you to reconsider, lest the opportunity prove to be a fleeting one.
uid: ff7490d5-223e-fa63-b4e7-14b5aadef44a
> Very well, show me the way.
> Not interested.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Gale_AD_Tressym.lsj
Synopsis:
Idle AD between Gale (Companion) and Tara while she is in camp.

0:0 - You seem to have fared well enough without me, Tara. You look positively prosperous.
uid: 0f11297f-e2d0-44a4-8a20-e9f1c647923c
- 0 Check flag(s) (Local):
   false - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription
- 0 Set flag(s) to (Local):
   true - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription
> Or should I say, positively prosper-puss? Ha!

0:0 - Or should I say, positively prosper-puss? Ha!
uid: 267cda00-181f-5017-5f70-7ff6b514ddc8
Node context: Amused by his own terrible pun.
> No, you should not say that ever again.

0:0 - Apologies. Couldn't help myself.
uid: 2b1b4efb-b785-4eda-a9ac-2ba4cf504647
> True enough. That's why I came looking - to help, if I could.

0:0 - No, you should not say that ever again.
uid: 2d1dfcc5-ddac-4369-938d-b2df8599baa6
> Apologies. Couldn't help myself.

0:0 - Still though - not everyone wishes for a dead bird or mouse to be laid on their bedroll as a gift.
uid: 33ff0d7a-4954-4d8d-a814-89f3a6c5fb6e
> You condemn me though I did nothing. I could not find any such prize.
> I have done nothing wrong. Besides, surely the young owlbear would be as likely a culprit as any.

0:0 - The vittles are... adequate.
uid: 3aa77025-f40d-455e-86ea-43fbd24638f0
> Ah, adequate. My mouth waters.

0:0 - My nature is what it is.
uid: 49eef693-0f77-4639-8528-300bc2fb9b93
> Still though - not everyone wishes for a dead bird or mouse to be laid on their bedroll as a gift.

0:0 - I have done nothing wrong. Besides, surely the young owlbear would be as likely a culprit as any.
uid: 7116c7c2-49ac-74cb-726e-52b8e6747532
- 0 Check flag(s) (Global):
   true - OWLBEARCUB - OWLBEARCUBdescription
=== END NODE ===

0:0 - You condemn me though I did nothing. I could not find any such prize.
uid: 7f62f538-6955-7020-1dea-f0755cf90925
- 0 Check flag(s) (Global):
   false - OWLBEARCUB - OWLBEARCUBdescription
=== END NODE ===

0:0 - I have not failed to notice. I truly do not deserve such loyal companionship.
uid: acee86c1-0817-f30a-41f3-332960315ae6
> Yes you do.

0:0 - Now I trust you won't give in to your more predatory instincts while you're here, shall you?
uid: c80cc4ae-128e-47b2-a3fa-e337a5efe352
- 0 Set flag(s) to (Local):
   false - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription
   false - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription
> My nature is what it is.

0:0 - Ah, adequate. My mouth waters.
uid: c9dafe59-cb19-40a0-a23d-2030cd44b40c
> No harm - unpretentious grub for intrepid adventurers. After all, you never read what heroes of yore had for their supper, do you?

0:0 - No harm - unpretentious grub for intrepid adventurers. After all, you never read what heroes of yore had for their supper, do you?
uid: d5122f84-5e43-e003-8e94-a3effbb5f010
> You and I have different tastes in books, clearly...

0:0 - True enough. That's why I came looking - to help, if I could.
uid: e4a06520-51a9-dd9e-894b-5f15492e7c8d
> I have not failed to notice. I truly do not deserve such loyal companionship.

0:0 - You and I have different tastes in books, clearly...
uid: eb2e93ff-5086-b068-9539-9f89320a4b30
=== END NODE ===

0:0 - This camp - is there much in the way of food?
uid: f66d10b3-7f0e-4bcd-8af9-771188457cc1
- 0 Check flag(s) (Local):
   false - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription
> The vittles are... adequate.

0:0 - Yes you do.
uid: fa64e37f-a184-6f6e-426b-ed8ba2840e99
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Gale_SD_CrownOfKarsus.lsj
Synopsis:
At camp, avatar Gale ponder the Crown of Karsus after it was seen with the elder brain in the colony.

0:0 - *You must learn more. There was a book in Sorcerous Sundries that surely had the knowledge you needed... but what came of it?*
uid: 53711949-4a59-9031-db1d-ee5253bac059
Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
- 1 Check flag(s) (Object):
   false - LOW_SorcerousSundries_Event_HasKarsusBook -
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
=== END NODE ===

0:0 - *You should get some rest, but you simply can't. Every time you close your eyes, you see the brain... and more importantly, what it possessed.*
uid: 87aedf0f-91ea-cb9d-e30e-efa81207b639
Cinematic: Gale stands in a corner of the camp by himself, deep in thought (arms crossed, chin propped up in one hand)
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_SawElderBrain - Gale was there in person when the Elder Brain disappeared.
> *An artefact. A crown. Positively reeking of Netherese magic. More than you ever felt before. More than you ever dreamed was possible.*

0:0 - *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you paid them a visit, to learn the truth about the crown, and what it could yet be capable of.*
uid: 9bf57443-0308-6bd7-90d8-06728403b0b2
Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression.
- 0 Check flag(s) (Global):
   false - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
=== END NODE ===

0:0 - *You should get some rest, but you simply can't. All you can think of is the brain that was beneath Moonrise Towers... and more importantly, what it was said to possess.*
uid: ade7694f-639b-b934-4c7d-1cf4b6519e50
Cinematic: Gale stands in a corner of the camp by himself, deep in thought (arms crossed, chin propped up in one hand)
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_SawElderBrain - Gale was there in person when the Elder Brain disappeared.
> *An artefact. A crown. Positively reeking of Netherese magic. More than you ever felt before. More than you ever dreamed was possible.*

0:0 - *You must learn more. The book acquired from Sorcerous Sundries - it surely has the knowledge you need.*
uid: be116bd3-0e65-c2ac-6fd3-83a374c8c0b1
Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
- 1 Check flag(s) (Object):
   true - LOW_SorcerousSundries_Event_HasKarsusBook -
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
=== END NODE ===

0:0 - *An artefact. A crown. Positively reeking of Netherese magic. More than you ever felt before. More than you ever dreamed was possible.*
uid: de56e5a1-9243-a3e6-a150-f1ec0814497b
> *You must learn more. The book acquired from Sorcerous Sundries - it surely has the knowledge you need.*
> *You must learn more. There was a book in Sorcerous Sundries that surely had the knowledge you needed... but what came of it?*
> *Karsus himself was said to have forged such a crown, though you've never known it spoken of as anything but myth.*

0:0 - *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you made a return visit, to learn the truth about the crown, and what it could yet be capable of.*
uid: ed891a6c-2f40-ccc8-eac7-6e2b323317ce
- 0 Check flag(s) (Global):
   true - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries
=== END NODE ===

0:0 - *Karsus himself was said to have forged such a crown, though you've never known it spoken of as anything but myth.*
uid: f8c1bbad-f274-e359-1933-d477ca460da0
Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression.
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
> *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you made a return visit, to learn the truth about the crown, and what it could yet be capable of.*
> *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you paid them a visit, to learn the truth about the crown, and what it could yet be capable of.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Gale_Tressym.lsj
Synopsis:
Main dialogue for Tara, Gale's Tressym, which allows him to discover his own backstory.

0:0 - Did you now? About time she showed her... erm, does she have a face?
uid: 00732469-f252-ccad-44fd-b69f419688a5
Node context: Almost to herself, she really doesn't know
> Well, out with it then. How did it go?

null
uid: 01274af7-f455-4bc9-fcc4-4709e8fcae01
Jump to another node

0:0 - I'll be sure to let your mother know you'll be home before she knows it - for a nice long visit.
uid: 0149e137-64b1-0340-2b65-ea27f730a197
=== END NODE ===

0:0 - She still wants to know when she'll see you again, sir. I avoid giving any answers. But she misses you.
uid: 01a6f520-ac0e-36c5-525f-ff443f8f248b
> I miss her too.
> I can't risk putting her in danger.
> No more guilt trips, Tara. Please.

0:0 - Days rather than tendays.
uid: 01e768d8-d26f-c7d7-11d2-ef6b326c8131
> DAYS?! Mystra preserve us.

0:0 - Perhaps.
uid: 023a850c-af94-529d-9e93-a5457c21a9bc
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Mystra is a god. She can handle this without taking your life in the bargain, surely!
uid: 02e99e9a-cb2e-ccba-4155-618ff75e7983
Node context: Tara aghast. Gale told her about Mystra' plan
> Tell me you aren't going to go through with it!

null
uid: 033eb4d2-9184-3d86-1c6d-512176af84ea
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> null
> null
> null
> null

0:0 - To be honest, it's been nothing but one escalating problem after the other.
uid: 038954b3-5bce-6e0a-4240-1d73f45aa68f
> Start at the top, then.

0:0 - I think so, yes.
uid: 047300d6-35b7-d064-e074-8cf7510a64ce
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - I need a moment. There's much to consider.
uid: 049dbdeb-831b-c41f-97b4-de9cf488dbe9
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - There's a glint in your eye, Mr Dekarios. Explain.
uid: 04c977fc-131a-e979-39d6-b0b9d5ccce03
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   false - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> I discovered I can use the Crown of Karsus - currently atop the elder brain - to save myself.
> There's a book I need to get from Sorcerous Sundries. To understand the crown I saw atop the elder brain.
> I've got hold of a book written by Karsus himself. It might be able to help me.
> We had our hands on a book written by Karsus himself. It might've been able to help me.
> Back in Moonrise Towers I saw an elder brain, wearing a curious Netherese crown. I need to find out more about it...
> That's just my boyish charm.
> Leave.

0:0 - She really wants to kill you, Gale? To squander your life? Is that really a god you want to serve?
uid: 056fe43c-f77d-f8c2-723d-aec9444a8abb
> Gods! At this rate I'll have to give up the Weave and take up a crossbow. Get the gods out of our business entirely.

0:0 - I don't know, Tara, I'm feeling a little... tentacular.
uid: 05dfa341-01d9-0d6f-1f23-639f48056615
> Away with you, then! I have no desire to bear witness to such a distasteful process.

0:0 - I can't fathom why you're speaking in the past tense, sir. If you've lost the damn thing, I expect you to get busy finding it. It could be the key to your salvation.
uid: 069f71e1-6a18-151a-7475-14cf594803d9
> If I have to go search for it myself, I'm going to take it out on the legs of your leather chaise.

0:0 - Let's just say, I'm glad it's over with.
uid: 085b4715-1f57-e35f-fff9-7ca485a0ff36
> As am I, Mr Dekarios.

0:0 - She told me the orb is actually the Karsite Weave. I think there's a chance I could control it, if I reforge the Crown.
uid: 08e7c35a-6546-31e0-b3f5-1a95ef5abefd
- 0 Check flag(s) (Global):
   true - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself
   true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> Control the orb? Control the brain?

0:0 - Go! I don't want to look at you anymore! Go on!
uid: 0a23a319-3f29-2324-89d6-31e8f57b2491
Node context: Feigning anger but actually she's heartbroken because Gale has said he's going to explode himself if needed.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this.
- 1 Set flag(s) to (Object):
   true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain
=== END NODE ===

0:0 - What's that? For a moment I thought my friend Mr Dekarios was near, but now I see it's only the ghost of one of Mystra's playthings.
uid: 0af834b4-6fdd-8bec-2a86-1941cebb35f3
Node context: Tara is angry at Gale, masking her hurt that he might die.
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain
=== END NODE ===

null
uid: 0ca36a83-d1c2-febf-743f-c4b3c8f26f76
Jump to another node

null
uid: 0ce756b9-5ed2-1c9d-77af-195217cee251
Jump to another node

0:0 - Like winning my unwavering affection, for instance. And oh, you did a very good job of that.
uid: 0d960be8-333f-750b-98f2-d2fdbaa89984
> Shoo then, Mr Dekarios. That crown isn't going to retrieve itself.

null
uid: 0e2053af-24f6-a733-2c8b-f2e947554190
Jump to another node

0:0 - I have. The ghost of love past.
uid: 0e2ee622-b117-cb61-45fa-a9e480302f31
> Hmm. I smell the outer planes on you. Mystra, then, is it?

0:0 - Start at the top, then.
uid: 0f287cb1-4433-93f1-6207-7270866d7847

0:0 - It isn't your job to do the gods' dirty work for them. If Mystra wants to intervene, let her do so at her own peril.
uid: 0f61dc4e-b664-a9f7-041f-5b670ad2434e
> Gods! At this rate I'll have to give up the Weave and take up a crossbow. Get the gods out of our business entirely.

0:0 - I'm still considering all my options.
uid: 10d7120c-087c-7aa7-3604-ddb574f34ca0
> Consider this, Gale Dekarios: I forbid you to undertake this fool's errand.

0:0 - Well. I won't lie, this is a terrible problem. But do you know who's a dab hand at solving terrible problems? Brilliant wizards.
uid: 10e8fec5-f1b6-297e-f45e-2d24decbde9b
> null

null
uid: 11abedef-0999-29e6-4fce-91a25bd185ba
Jump to another node

0:0 - Elminster? And what did he have to say for himself?
uid: 124b81e2-3fe7-1625-d805-e967ff7736e5
> I hope he apologised for that horrid message he brought the last time he graced us with his presence.

0:0 - Hmm. I smell the outer planes on you. Mystra, then, is it?
uid: 1296ff21-a7e0-5cdb-feb6-dfaff9a58586
> Well, out with it then. How did it go?

0:0 - You are too precious to meet your end splattered all over an illithid monstrosity. No no. I won't allow it.
uid: 12bc836b-2719-d70c-f7cd-7d577e68a7e3
> I'm glad you aren't considering such a ridiculous proposition. You've a good head on your shoulders, Mr Dekarios. No matter what anyone says.

0:0 - My gods! She didn't. She wouldn't!
uid: 13039d57-5450-ed7f-a212-02e4f9ea64fc
Node context: Tara aghast. Gale told her about Mystra' plan
> Mystra is a god. She can handle this without taking your life in the bargain, surely!

0:0 - That's not the look you have when you've been on a spending spree, Mr Dekarios. You look... guilty.
uid: 135cfc7d-3ea8-e4d7-b72a-64e7b8a12f18
> If something's happened that I should know about, I'd rather you were honest with me. We are in this together, aren't we?

0:0 - I hope he apologised for that horrid message he brought the last time he graced us with his presence.
uid: 138d004d-f288-d7b9-d6e4-d3d096eaa38b
Node context: sarcasm
> He came with a message from Mystra. She wants to speak with me.
> No such luck. He came to summon me on Mystra's behalf. Though I'm not sure it's a summons I want to obey.
> Something like that. Don't worry - it's nothing I can't handle.

null
uid: 16a6b123-9e2f-535b-a0f7-ed1599578339
Jump to another node

0:0 - I won't ask for more details. All I know is we can lick this thing. Rough-tongued and ready.
uid: 179ae5ca-917f-822a-719b-69aabca77bce
> We're heading to Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.

0:0 - Goodbye, Mr Dekarios. Try to regrow the bits of your brain that parasite has obviously been eating. Before it's too late.
uid: 17bf1cdb-f48d-1518-7599-30cfc01cb487
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this.
=== END NODE ===

0:0 - Good point - I'll have another visit.
uid: 17cb8750-55d2-f6c3-64e5-c0a7427ca044
> Search carefully, sir. The good things are usually either behind glass, or buried under a stack of loathsome picture papers.

0:0 - Mr Dekarios. Gale. You are the finest mind - the finest wizard - I have ever had the pleasure to know.
uid: 184bbaad-af13-77fa-3288-7013c8e236a7
> If anyone can beat this thing, it is you.

0:0 - You don't want to know.
uid: 18ca07a2-ae2a-a1fa-91e5-edbb99169b6b
> I assure you I do.

0:0 - Farewell, sir.
uid: 1c36062f-98bf-b221-025b-d87484a64ccb
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Don't be too hard on yourself, sir. You've been like that all your life.
uid: 1db178ff-31de-8dc0-b8ca-6b567827230d
> Why did she summon you? And how worried do I need to be about what she's asked of you this time?

0:0 - I'm not sure...
uid: 1dc84bdb-af6a-931e-b2f8-14bca30f94e8
> Well. I won't lie, this is a terrible problem. But do you know who's a dab hand at solving terrible problems? Brilliant wizards.

null
uid: 1e5e4630-2e42-ee7c-8bbf-e528a90552aa
Jump to another node

0:0 - What is it, Mr Dekarios?
0:1 - All right, Mr Dekarios?
0:2 - Well, if it isn't my favourite fellow himself.
uid: 1e5f2e5a-bd1f-62a2-967e-dfc71a6a86d6
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   true - ORI_Gale_State_GotOneMagicItem - Gale got one magic item
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> How are things back in Waterdeep?
> Give Tara a good scritch.
> Leave.

0:0 - Well! We are in Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.
uid: 1ee3f4f8-7bf2-7b6e-9283-30f10b1008b6
- 0 Check flag(s) (Global):
   true - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries
> Good point - I'll have another visit.
> Waterdeep has ten better bookshops on any given street.
> Leave.

0:0 - Leave.
uid: 1fef3368-3182-bd8e-f755-0b878e71d86c
=== END NODE ===

0:0 - Oh? Well, do go on, Mr Dekarios.
uid: 200557cd-a841-fe55-a762-c278d74efa5b
Node context: Realizes something is amiss. Starts to get a little worried.
> Elminster also brought instructions from Mystra. I'm to detonate the orb once I find the 'Heart of the Absolute.'
> I'm afraid you won't like it very much...
> You should return to Waterdeep now, Tara. It isn't safe here.
> On second thoughts, never mind.

null
uid: 20508bdd-1d36-8bd9-3317-a1ef6617bea8
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting).
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> Nothing to report.
> null
> null

0:0 - Unfortunately.
uid: 20ec8a41-b4e4-76e5-56c4-bfe890592714
> null

null
uid: 22d80ae3-96d2-e448-2150-36d3db84107b
Jump to another node

null
uid: 22e84a1f-a797-fa9f-a882-c424e33b9c41
Jump to another node

0:0 - Must be the beard.
uid: 235178ca-c069-9e79-e063-258062d92eac
> Don't be silly. What is it really?

0:0 - I thought you'd have learned by now what pursuing such power can cost. If you haven't... well, I'm not sure who's left to teach it to you.
uid: 23b8b61a-b950-417f-ca05-ffcbb6a3fd66
> You've got a chance at salvation in front of you. Don't be a fool. Take it.

0:0 - Elminster also brought instructions from Mystra. I'm to detonate the orb once I find the 'Heart of the Absolute.'
uid: 24dda1c1-5f98-8c3a-1dd5-12fdca3e587e
> My gods! She didn't. She wouldn't!

0:0 - When this is all over I'll be waiting for you, with a crackling fire and good book at the ready. Good luck, darling.
uid: 25017f8c-a714-db56-66ed-b0e7a8885980
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this.
=== END NODE ===

0:0 - If I have to go search for it myself, I'm going to take it out on the legs of your leather chaise.
uid: 254ef7ce-0857-dc84-c9ef-5476a5e0551f
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes.
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - And - Mr Dekarios - please. The beard. I'd cut it down myself if I could hold a razor.
uid: 257d66d4-ea08-e49f-b64d-2538ce146553
=== END NODE ===

0:0 - This disobedience of yours had best continue once you find this Heart of the Absolute, Gale. That's all I have to say to you.
uid: 25aebf34-20af-82ac-a2ef-c1ba629cf239
Node context: Tara is angry at Gale, masking her hurt that he might die.
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain
=== END NODE ===

0:0 - Ah! Oh, goodness. That thing on your face is even worse than I remember.
uid: 2662a1c0-e59b-d4a1-d61d-461e52e11e0c
Node context: A shout of surprise. Talking about Gale's beard, which she detests
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   false - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   true - Gale - |Gale companion| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp.
> What's wrong with my beard?
> If you think that's bad, just wait 'til you find out what's in my head.
> Surely we have more important things to discuss, Tara.

0:0 - You've a Netherese orb in your belly, a tadpole in your head, and you've been sleeping in what amounts to a very well-appointed ditch. So go on - explain yourself.
uid: 2a354eb8-9513-df76-c267-fab4ab34e6fe

null
uid: 2a53be86-e31f-1966-3238-2cb90fc73dfd
Jump to another node

null
uid: 2a7aa676-bc24-5eb4-fad9-79ef49e88221
Jump to another node

0:0 - Oh. That's no fun. I was hoping for a good bit of gossip.
uid: 2bb25678-98f9-3c73-4d4f-b509c400673a
> I'll have to make up some good news for your dear mother, then. I'm going home, Gale. To look after Mrs Dekarios, and to remind you that there are people waiting for you in Waterdeep.

0:0 - No. I'm determined to find another way.
uid: 2bc007a7-9b35-e738-d0fa-9a93d5bd740d
> null

0:0 - I suppose I'll leave it be, so long as this thing you're 'handling' won't blow us all to smithereens.
uid: 2d317741-8c3d-9924-c5ac-e7084a94f4b9
=== END NODE ===

0:0 - No more guilt trips, Tara. Please.
uid: 2e7bccc9-f37a-3be0-e8bc-f064ac7be716
> But then whatever will we talk about?

0:0 - Mr Dekarios, if you have to ask, there's no hope for you at all.
uid: 2f90e3cf-a30b-7641-925a-6e97ce5ec3c1
> Please tell me you've at least made inroads when it comes to finding someone to settle down with. Myself and Mrs Dekarios are starting to think you intend to die alone.

0:0 - Don't be silly. What is it really?
uid: 2f9656cd-790c-035d-ae32-c5c6950d2027
Node context: Poo-pooing what he said.

0:0 - I faced the Chosen of Myrkul and got a glimpse of where this journey will lead us.
uid: 2fd03510-345f-9d9a-1f8e-42f70dff762c
> I won't ask for more details. All I know is we can lick this thing. Rough-tongued and ready.

0:0 - We'll talk later, hmm?
uid: 30079df3-03bd-eb0e-bb3f-4496e62e28c9
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - That you wouldn't figure a way out of it. My clever friend never leaves a knot knotted. This parasite is one more knot, so get to tugging threads.
uid: 303ae71a-5745-9020-afb0-b9dbde55986e
> And - Mr Dekarios - please. The beard. I'd cut it down myself if I could hold a razor.

null
uid: 317be2ae-8b6e-45ae-df1a-aa834f02f1f7
Jump to another node

0:0 - I've mostly been looking for artefacts to help stabilise me. It's a full-time job.
uid: 31951920-2a5c-9016-8c15-bae034a18d96
> Indeed. It took me a good long while to find just the one - and an even longer while figuring out how to transport it here.

0:0 - Back in Moonrise Towers I saw an elder brain, wearing a curious Netherese crown. I need to find out more about it...
uid: 32291eb8-3ddd-37d5-b586-928c22773b4d
- 0 Check flag(s) (Global):
   false - NIGHT_Gale_AvatarCrownOfKarsus - Night flag for Gale's Crown of Karsus moment.
   false - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
> Well! We are in Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.
> null

0:0 - I've been a bit preoccupied, you know.
uid: 32b8631a-5a79-3baf-d1ed-a075ac950e41
> Doing what, exactly? Last I checked, that orb is still pulsating inside you, vulgar as ever.

0:0 - If you must know, there is someone...
uid: 342dd35a-ec4b-735a-6ffc-5eb349184987
> Rrriaow! AHEM! That is, you must tell me every detail, Mr Dekarios.

null
uid: 3555b6ad-69c6-9fc5-00c1-3fe85d5d13d3
Jump to another node

0:0 - Well, sir? How goes the search?
uid: 360134d0-a964-ca9e-a102-66d89b5a47b7
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   true - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting).
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> null
> null

0:0 - I'm not one to pry. I'd rather make up all the juicy details myself over tea with your mother.
uid: 3688943e-3763-3154-7d0d-29f41bc2ae19
> null
> null

0:0 - Damn the Absolute. Damn Mystra. Damn it all, if you go through with this, Gale.
uid: 36ee6ae8-9a36-fcfa-9e5e-829c2e6ab269
> Go! I don't want to look at you anymore! Go on!

0:0 - Not in the slightest.
uid: 37891239-8013-e92b-99d3-fb31c353c495
> Now Mr Dekarios - you know I'm as cynical about Mystra's recent behaviour as the next tressym, but if she's reached out to you like this, it must be important.

0:0 - Indeed.
uid: 37e2892a-b20d-7185-d623-f62441097c33
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - You are my pet. And I'm yours. A perfect circle of companionship. I don't know about you, but I wouldn't have it any other way.
uid: 380b94a3-f34c-699a-e62b-2f773444cb64

0:0 - That parasite in your head seems to be quiet enough, thank the gods.
uid: 38606a95-8756-4977-bdfc-0fe655ba8894
> Yes. Pleased to say I remain intact, with no signs of ceremorphosis or spontaneous combustion on the horizon.
> I don't know, Tara, I'm feeling a little... tentacular.
> Will you still love me when I'm a mind flayer?

0:0 - I know that look. Come on - out with it. What's happened?
uid: 38ace68c-4d8f-8274-33ce-8bb7a0f8bdf6
- 0 Check flag(s) (Global):
   false - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR.
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   false - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
   true - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_RefusedElminsterWYRInformation - Gale refused to tell Tara about Elminster
> I bumped into Elminster. I say 'bumped into' - he was waiting for me outside Sorcerous Sundries.
> I found the book I needed in Sorcerous Sundries. And I'm fairly positive Mystra knows about it.
> A successful shopping trip, that's all.

null
uid: 3a2ca86d-0d53-2cd0-0947-d09774d6ebd9
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null
uid: 3af3bbe3-9dc5-1a3b-393c-47ab55661f5c
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0:0 - I know that, but she doesn't. She'd keel over if she knew just how you'd tried to manipulate the Weave.
uid: 3b85dda8-da65-2eea-e83a-c45d2503e0cd
> Or maybe she'd just say something like, 'My Gale always was one to make the impossible possible.' Oh, but she adores you.

0:0 - But you're wise - and wiser all the time. Do what Mystra asks, and I'm positive she will cure you of that wretched orb.
uid: 3d195fd6-1ff2-0a3e-4c65-ff2c5024f59c
> You're almost at the end of this, Gale. You're nearly there.

0:0 - Mr Dekarios. Gale. No.
uid: 3e95baa5-d6fc-2f52-84f5-033ba3f7e1c6
Node context: Forcefully.
> Karsus' powers should have perished with him. You cannot trust such powers. You know better than this, don't you?

0:0 - Ah. Mr Dekarios. You seem... different. Better. What's the meaning of this?
uid: 3ee5430c-e2c5-cfaa-c5c6-0bf5e9b6393d
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2.
> I met our good friend Elminster. He stabilised the orb for me.
> Do I need a reason to be looking well, Tara?
> Must be the beard.
> Leave.

0:0 - Hello, sir.
uid: 3eed0188-de60-d2a0-493b-7e1d595c08ee
Node context: Very warm and affectionate.
- 0 Check flag(s) (Global):
   true - SCE_Epilogue_State_HasStarted -
> null
> null

0:0 - We had our hands on a book written by Karsus himself. It might've been able to help me.
uid: 3f8622da-d7ba-dbd2-1bf6-3667c46b2cd4
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Object):
   false - LOW_SorcerousSundries_Event_HasKarsusBook -
> I can't fathom why you're speaking in the past tense, sir. If you've lost the damn thing, I expect you to get busy finding it. It could be the key to your salvation.

0:0 - When you tried to control the Weave - when it all went, pardon my language, belly up - I was terrified.
uid: 4071806d-402a-7240-5113-ac66b34302e1
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription
> Scared you'd be hurt. Scared Mystra would punish you for your transgression. But do you know what never crossed my mind?

0:0 - Leave.
uid: 40c2ac1d-6ec2-f28d-19a8-5a4e489d2606
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - So? What led to this decision?
uid: 4171a764-6ca8-f8db-8345-b72e6d605431

0:0 - Tell me you aren't going to go through with it!
uid: 436ad844-be99-4f17-2fcf-9ddf5392cf9f
Node context: Tara aghast. Gale told her about Mystra' plan
> The Absolute has to be stopped. I'm no great loss in the bargain.
> I owe Mystra this. If I have a chance to earn her forgiveness, I have to take it.
> I'm still considering all my options.
> No. I'm determined to find another way.

0:0 - I'm glad you aren't considering such a ridiculous proposition. You've a good head on your shoulders, Mr Dekarios. No matter what anyone says.
uid: 4537086e-eb54-3065-c5a9-66aa6d2279d0
=== END NODE ===

0:0 - I've got hold of a book written by Karsus himself. It might be able to help me.
uid: 45a00013-0b36-7e6b-7bee-b456545ea395
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Object):
   true - LOW_SorcerousSundries_Event_HasKarsusBook -
> Hup hup, sir! Go on and have a read - I'd very much like to know this saga had a happy ending for my favourite fellow.

0:0 - There's a book I need to get from Sorcerous Sundries. To understand the crown I saw atop the elder brain.
uid: 46fe718b-af61-07dc-ff35-7abbd9539217
- 0 Check flag(s) (Global):
   true - NIGHT_Gale_AvatarCrownOfKarsus - Night flag for Gale's Crown of Karsus moment.
   false - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
> I never thought I'd have to convince you to prioritise a trip to a bookshop. Go on, then. Out with you!

0:0 - There's not much escapes her sights, that's for certain. But she can hardly have told you this herself. Why so sure?
uid: 472a9747-49bf-fa23-74b9-1bd153241481
> I bumped into Elminster. I say 'bumped into' - he was waiting for me outside Sorcerous Sundries.
> Just a gut feeling, I suppose. Nothing I can't handle.

0:0 - I don't care if she does. She's not my goddess any longer.
uid: 4956c454-cab0-a2de-193d-57c884cc73ab
> null

null
uid: 49f70adb-5cf0-ac77-4148-df7d51bcb7c3
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes.
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting).
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes.
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> null
> null
> null

0:0 - That's quite all right, sir. Quiet company is more my specialty, anyway.
uid: 4a4e6e81-065f-9475-cc7e-7800261d9654
> How about a little love?

0:0 - But if you've still a warm lap on you when all's said and done, we can still be friends. I suppose.
uid: 4ad92da3-bd8b-00e6-ef11-048a73cbf378
=== END NODE ===

null
uid: 4babea98-c923-3104-3adc-08d4e3d998aa
Jump to another node

0:0 - Walk away.
uid: 4bcefea0-a62d-ae34-e397-dbd0acb19ff3
> LOUT!

0:0 - You should return to Waterdeep now, Tara. It isn't safe here.
uid: 4cd05386-d481-8a24-2f22-08595f2fd14d
> I can look after myself. And you, while I'm at it. But what's wrong, Gale? There's something on your mind. Out with it.

null
uid: 4edf09a0-edf4-e3b9-a657-c6ee46621fe6
Jump to another node

0:0 - I defied Mystra's orders. She's lost to me forever.
uid: 4f394568-fd11-a4b7-6209-7f8cdb249732
> You've got that quite the wrong way around, Mr Dekarios. She has lost you, and is a poorer goddess for it.

0:0 - Can we talk?
uid: 50e4df82-37bf-d2ce-2c16-8750b5c5738b
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: 51d12462-cf37-9084-33b2-5aee5e13fee0
Jump to another node

0:0 - There's a fireplace and a half-read book waiting for us in Waterdeep. It's about time we went home.
uid: 51d28a20-6cb5-810e-b1f6-1399e0602150
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this.
=== END NODE ===

null
uid: 536501c7-b5e7-7442-876d-dc69f7a92bb5
Jump to another node

null
uid: 54ff0787-073f-1d46-1372-41c6b55ade41
Jump to another node

null
uid: 573c54a1-6dc8-cb90-0654-8651f8fcebcf
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0:0 - I promise I'll try.
uid: 57eb6082-7fd6-ea3b-5701-a8adcb0eff5d
> Ghastly boy. But fine. I'll take what I'm given and be grateful for it.

0:0 - So - what's your plan? Why this region? What in particular are you looking for?
uid: 594f3c5d-b9aa-4a0f-9378-9748d239bbed
> The truth is a bit shocking. I was kidnapped by mind flayers, infected with a parasite, and left here after their ship crashed. Now I'm looking for a cure.
> You don't want to know.
> Leave.

0:0 - Very tough.
uid: 5974218e-6c91-1abc-aee3-ddf2098d4ab7
Node context: Making fun of Gale.
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_RefusedElminsterWYRInformation - Gale refused to tell Tara about Elminster
> I suppose I'll leave it be, so long as this thing you're 'handling' won't blow us all to smithereens.

0:0 - You've got a chance at salvation in front of you. Don't be a fool. Take it.
uid: 5a89025b-cd0c-9e18-e71a-b95e83d2ee8e
> You must choose, Gale. And you'll have to do it alone, I'm afraid.

0:0 - No such luck. He came to summon me on Mystra's behalf. Though I'm not sure it's a summons I want to obey.
uid: 5aa6e2cf-2fe4-6986-7ad1-b4603cf7a2e9
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> null

0:0 - I've been summoned by Mystra. She's willing to speak to me.
uid: 5b3f4347-cda2-3903-940c-c740dee547f4
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> And are you willing to speak with her?

0:0 - I assure you I do.
uid: 5b77c1af-2156-c4b3-18a3-94c5bb946a3f

0:0 - If she has, she could have offered it long before now.
uid: 5bbade54-08ce-8250-642c-5cfe746c1a86
> Well, you know the gods. When they indulge in a bit of divine intervention, they do so like to pick their moments. Us mere mortals have no choice but to go along for the ride.

null
uid: 5c15500b-4475-ddb8-0cf7-b59b91dcd705
Jump to another node

0:0 - I'm going to need more details, sir.
uid: 5c68525f-50cf-78df-2c3c-8c2ca37df3d1
> Why did she summon you? And how worried do I need to be about what she's asked of you this time?

null
uid: 5dff29fa-3014-1e0c-4311-35e6ccb0c4a5
Jump to another node

0:0 - Well, out with it then. How did it go?
uid: 5f618546-120a-2e48-a519-d6722dc1db6d
> null

null
uid: 60df4bd9-877a-6b8f-df01-f10166f48a14
Jump to another node

0:0 - Now go on. We don't want to make a scene, do we? There's a good lad.
uid: 610e3698-2ee1-2c12-ed7f-d55434904e0a
Node context: Avoiding crying, shutting down the convo before it goes too far.
=== END NODE ===

0:0 - I didn't stay long enough to find out.
uid: 626fe09e-0fe6-d828-a0f6-c00951787309
- 0 Check flag(s) (Global):
   false - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> Oh. That's no fun. I was hoping for a good bit of gossip.

0:0 - I've no need of your approval, Tara. I don't need a cat that badly.
uid: 63ae7ee6-0a76-e249-a42c-7689afa0841e
> A cat?

0:0 - If you're that immature, you're not ready for one tenth of Karsus' powers. And I'll play no part in helping you get them.
uid: 65b486c9-8b36-c134-38d1-d28e986433c9
> Goodbye, Mr Dekarios. Try to regrow the bits of your brain that parasite has obviously been eating. Before it's too late.

null
uid: 6657f2fc-ea36-5fd9-7db3-7e542f0e081c
Jump to another node

0:0 - I'd rather not talk about it.
uid: 66bad05b-9ff7-496f-1882-ab4db4d339c4
> That's quite all right, sir. Quiet company is more my specialty, anyway.

0:0 - Do I need a reason to be looking well, Tara?
uid: 67b3a5f7-df72-907e-fe27-b90a3d9886de
> You've a Netherese orb in your belly, a tadpole in your head, and you've been sleeping in what amounts to a very well-appointed ditch. So go on - explain yourself.

null
uid: 67fa1f09-1325-eacd-13a7-89e7ad0a8e64
Jump to another node

0:0 - Absolutely incredible. I can hardly believe it.
uid: 6880954d-3757-d373-889e-bbae1abf579d
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Hear what she has to say. At the very least you'll be better armed to survive what comes next. And that's the most important thing.
uid: 68e79680-13ec-992b-a7de-3b658b5cbb3b
=== END NODE ===

0:0 - If that's all, then what comes after is for you to decide, Mr Dekarios. Think well on all that's happened, and stay true to that heart of yours. It's a good one.
uid: 6d2214e4-8f74-9708-88b3-70b1ae20dd84
> null

0:0 - Why did she summon you? And how worried do I need to be about what she's asked of you this time?
uid: 6e341482-f37a-48ad-2149-15f8bf7cf977
> She wants me to bring the Crown of Karsus to her when the elder brain is defeated. She said she can cure the orb.
> She wants me to bring the Crown of Karsus to her when the elder brain is defeated.
> She told me the orb is actually the Karsite Weave. I think there's a chance I could control it, if I reforge the Crown.
> She told me the orb is actually the Karsite Weave. When I seize the Crown of Karsus, I'll be able to control it at last. I'll be a god.
> She offered me a path to forgiveness. One I have a far better chance of surviving.
> I didn't stay long enough to find out.
> She just wanted to clear the air between us.

0:0 - Unless you've got Mr Dek- erm, Gale in your pocket, I don't believe we have terribly much to say to one another.
uid: 6f3443ea-a60c-25f9-26bf-5d7c89636063
Node context: Stumbling because she doesn't usually call him by his first name.
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - I'm your only old friend, Mr Dekarios. We both know that much.
uid: 6f4084d7-8efa-9588-e70c-1c940380432f
> So. What did Elminster have to say for himself?

0:0 - Leave.
uid: 7031bdfd-c19f-ffbe-f62d-8e6706b1ef4c
=== END NODE ===

0:0 - I suppose that's something.
uid: 7075e05d-ee53-2b5a-1e39-32e6e6d7d7c9
> I thought you'd have learned by now what pursuing such power can cost. If you haven't... well, I'm not sure who's left to teach it to you.

0:0 - Will you still love me when I'm a mind flayer?
uid: 715a4fce-505c-4ec6-c4bd-3f0b7bdb5b92
> Depends. Are mind flayers warm-blooded? If so, my prize napping spot on your lap won't be compromised. In which case, I suppose we could find an accord.

0:0 - Boyish charm and knees that creak like rusted hinges! Quite the combination.
uid: 72ce1969-0001-6acc-dddf-8cb195007287

0:0 - Mr Dekarios, sir! Why - you're back!
uid: 731ab839-a9cc-a2d2-00ab-beaa185085f3
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   false - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   true - SCE_Epilogue_State_HasStarted -
> I was... I was quite terrified you wouldn't return. What happened in there?

0:0 - I owe Mystra this. If I have a chance to earn her forgiveness, I have to take it.
uid: 731f9512-5f75-a3b8-6016-169249a1ec68
> Mystra is a god, Gale. We pay her her due, but not with our lives. Your duty isn't to Mystra. Your duty is to return to Waterdeep. To continue your research, to live your life!

0:0 - I didn't say 'try'. I said 'promise'!
uid: 736a2f42-172a-e007-f077-6634bf820ad4
> I promise I'll try.
> null
> null

0:0 - Excruciatingly awkward. On my side, at least.
uid: 73933c5f-1c0f-d8c6-7c28-1b1141cbe959
> Don't be too hard on yourself, sir. You've been like that all your life.

0:0 - Of course.
uid: 73b0c8d7-c1a3-6d4b-cf9e-c6739d14a27f
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - You've got that quite the wrong way around, Mr Dekarios. She has lost you, and is a poorer goddess for it.
uid: 74f1e73c-44bc-55bc-7ffd-be863caa646f
> So? What led to this decision?

null
uid: 77e6d62f-d38d-8130-a65d-19314c1cb7a2
Jump to another node

0:0 - It's very unsettling how you can tell what I've been up to just by looking at me...
uid: 78449279-6360-e271-954b-4178dd4f6b61
> Tressyms are exceptionally intuitive. And also, you wear your emotions like a very garish cravat.

0:0 - Leave.
uid: 7871f48e-f6cd-ded7-c3c4-f04ea361f016
=== END NODE ===

0:0 - Oh! Well! That's a better report than I feared.
uid: 78cd28dd-c944-b3c7-f1ce-faee08a72273
> Oh, I always knew Mystra had a good heart. Deep, deep down.

0:0 - I'm well past due to return to Waterdeep. I'm going to tell your mother that you'll be home soon. Don't make a liar of me, darling.
uid: 795d900e-652a-fb9d-8f81-8bf19d4ec9ad
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this.
=== END NODE ===

0:0 - Naturally. After you abandoned her, there was only me left to keep her company.
uid: 797d163f-439f-56a3-f007-117781c8a3ac
> She's very good company, though. Ah, the stories we've traded over toast and tea. You're a highly entertaining source of speculation.

0:0 - Something like that. Don't worry - it's nothing I can't handle.
uid: 799365dd-3df8-2c9b-fb2c-4a6a84b1e468
> null

0:0 - Attaboy! Keep doing what you're doing, then. We'll have this whole business sorted in no time.
uid: 79d8504f-c911-9821-4234-442e44e85873
> I'll be sure to let your mother know you'll be home before she knows it - for a nice long visit.

0:0 - Certainly not.
uid: 7c135424-d114-b5e1-0f3a-030c6cc3443a
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Get to it, hmm?
uid: 7c3c017f-5aa9-53cb-755e-f1cfd21b8c18
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes.
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

null
uid: 7d67b7f3-6ed3-e031-acba-bf0f1639fc04
Jump to another node

0:0 - But then whatever will we talk about?
uid: 7d82a781-f0a7-6dbf-e544-d77143bc544e
Node context: cheeky
> Anyhow - I'm keeping my senses pricked for any sign of another item that might be of use to you. Hopefully something will turn up soon.

0:0 - The Absolute has to be stopped. I'm no great loss in the bargain.
uid: 7d8fe742-1f1d-4188-ac0d-43c3fb381cd0
> You are to me. Or doesn't my opinion matter?

0:0 - Goodness. How awful that was.
uid: 7d980487-50d0-79f3-7518-715604f771fc
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - We are heading to Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.
uid: 7ed2c53e-bb1c-6ff7-55c3-9d56a99b1bef
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
> You get all your best ideas from books, don't you, sir? Your worst ones, too... but it's worth the risk.

0:0 - Mystra is a god, Gale. We pay her her due, but not with our lives. Your duty isn't to Mystra. Your duty is to return to Waterdeep. To continue your research, to live your life!
uid: 7f84f184-077c-1c4d-446e-c93120a0a1b6
> She really wants to kill you, Gale? To squander your life? Is that really a god you want to serve?

0:0 - If you think that's bad, just wait 'til you find out what's in my head.
uid: 808a6bdb-b4a7-deb4-723d-a8dae498681d
- 0 Check flag(s) (Global):
   false - ORI_Gale_Tara_State_KnowsAboutTadpole - Tara knows about Gale's tadpole
> Whatever do you mean?

0:0 - Hup hup, sir! Go on and have a read - I'd very much like to know this saga had a happy ending for my favourite fellow.
uid: 80a76fc7-dee3-9a72-508f-d9f2238d3494
> Get to it, hmm?

0:0 - Nothing to report.
uid: 81878e45-39b6-03ce-1d23-e996df03b6b7
> Chin up and keep at it, sir. And don't forget to pet your favourite tressym for good luck.

0:0 - How long do you have?
uid: 82a93645-2538-7133-7ba2-ca481bfb4f35
> Days rather than tendays.
> Long enough to find a cure, I hope.
> I'm not sure...

null
uid: 83fc1481-83b1-9ba5-a8e8-d2815c22e935
Jump to another node

0:0 - So. What did Elminster have to say for himself?
uid: 849c9a88-a0fd-ce54-f338-69eb9a40f6d2
> I've been summoned by Mystra. She's willing to speak to me.
> Mystra wants to see me, though I'm not sure I want to see her.
> I'm honestly not sure. But don't worry - it's nothing I can't handle.

0:0 - Yes.
uid: 85bc06e5-4e21-5cc7-9105-bff21440a00e
> Well then. No sense delaying a conversation like that. Who knows when she'll next demand you blow yourself up, after all?

null
uid: 87907714-ecac-da5e-1236-c5f9e4ce6e32
Jump to another node

0:0 - I bumped into Elminster. I say 'bumped into' - he was waiting for me outside Sorcerous Sundries.
uid: 87fdbe4b-57b8-9661-420b-75000a6736c2
> Elminster? And what did he have to say for himself?

0:0 - Ah-ah. I will not be dismissed! Tell me, Gale. What's going on?
uid: 882ae92e-0c42-72a7-3845-bc959ac1ed40
> null
> null
> Walk away.

null
uid: 88329953-7a5a-6cc5-07b5-a96011124efd
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_WentToAct3 - Gale has been to act 3.
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   true - ORI_Gale_Knows_BrainHasCrownOfKarsus -
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
> null
> null
> null

0:0 - Away with you, then! I have no desire to bear witness to such a distasteful process.
uid: 88c7322d-96d4-f01b-9cc0-e4b3553f1d44
> But if you've still a warm lap on you when all's said and done, we can still be friends. I suppose.

0:0 - How are things back in Waterdeep?
uid: 891490a8-90da-5605-8e45-a177943dc69a
- 0 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_AskedWaterdeep - Player asked about Waterdeep
> More or less the same - though news of some mad faction calling themselves 'Absolutists' is starting to trickle in.

null
uid: 89f04850-a97d-416d-bb31-cdcbabf80032
Jump to another node

0:0 - What's wrong with my beard?
uid: 8a8b7a39-d3eb-2221-c384-4214db2f5cab
> Mr Dekarios, if you have to ask, there's no hope for you at all.

0:0 - Doing what, exactly? Last I checked, that orb is still pulsating inside you, vulgar as ever.
uid: 8b55ddfd-47b0-a895-10e9-923d2dc628ee
> To be honest, it's been nothing but one escalating problem after the other.
> I was abducted on a nautiloid and infected with an illithid parasite.
> I've mostly been looking for artefacts to help stabilise me. It's a full-time job.

0:0 - Finally a task worth completing. Do her this little favour, and she'll have no excuse not to cure that wretched orb of yours.
uid: 8b81ecc6-d5d8-7148-b7a5-e029861956a8
> You'll do what she says, won't you?

0:0 - I'll be gone with the morning light, sir. Though one last fuss wouldn't go amiss before then.
uid: 8d133a92-80aa-2dcc-a0ac-36bc9bc88c8e
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> Give Tara a fuss.
> Leave.

0:0 - You've been visiting my mother?
uid: 90c2385c-8461-69e8-0453-06217a530b3e
> Naturally. After you abandoned her, there was only me left to keep her company.

0:0 - Indeed. It took me a good long while to find just the one - and an even longer while figuring out how to transport it here.
uid: 91adfdaf-5d5f-fba6-e8b5-333f9114841d
> So - what's your plan? Why this region? What in particular are you looking for?

0:0 - Oh. Interesting.
uid: 9250544d-7c20-a289-e0b9-aa697c372ce2
> If that's all, then what comes after is for you to decide, Mr Dekarios. Think well on all that's happened, and stay true to that heart of yours. It's a good one.

0:0 - Oh yes, yes, yes - quite nice.
0:1 - That's the spot, sir - thanking you.
0:2 - Blessed Mystra, that's lovely.
uid: 93c4d909-39bf-dfdd-201a-1bc6ca53c80e
Animation: [Choices][Gale] bends down and scritches Tara behind the ears and/or above the tail [Tressym] enjoy it
Cinematic: Gale bends down and scritches TAra behind the ears and/or above the tail. She loves it. Purring sound effects.

0:0 - I imagine that's going to be somewhat difficult to retrieve. But you're quite fond of accomplishing difficult feats, aren't you?
uid: 93efb611-25b3-f598-c630-8b6a730a4740
> Like winning my unwavering affection, for instance. And oh, you did a very good job of that.

0:0 - Scared you'd be hurt. Scared Mystra would punish you for your transgression. But do you know what never crossed my mind?
uid: 95eb4e68-ff26-57ce-9f9b-9efbd989c145
> That you wouldn't figure a way out of it. My clever friend never leaves a knot knotted. This parasite is one more knot, so get to tugging threads.

0:0 - You're almost at the end of this, Gale. You're nearly there.
uid: 9606fed8-117b-64a5-d473-bc73e5ada154
> And not a moment too soon. Myself, I must away to Waterdeep. Your mother will be worried silly not to have heard from either of us - and now I can bring her the good news.

0:0 - About time that old book-a-bones showed his face! I've been looking for him - for precisely the reason you outline.
uid: 966b131c-d868-0fe7-92f3-69ab17e7be83
> No more pricey artefacts for you then, is that it? Excellent. You were quickly becoming the most expensive pet in the Realms.

0:0 - You're going to kill me. And your mother. And then there'll be no one to mourn you when you've wasted yourself for no good reason at all.
uid: 96db6ea1-2c40-75d3-6bc4-8b3792580ac8
> Damn the Absolute. Damn Mystra. Damn it all, if you go through with this, Gale.

0:0 - LOUT!
uid: 98c7145b-2a30-68d0-7b27-e95f00ff2829
=== END NODE ===

0:0 - I met with Mystra.
uid: 99217fc9-41d7-ad55-6530-b149f798c702
> Did you now? About time she showed her... erm, does she have a face?

0:0 - It went about as well as I expected.
uid: 99603b21-4c7e-f73b-810b-032dd8cebf8d
> I'm going to need more details, sir.

0:0 - He came with a message from Mystra. She wants to speak with me.
uid: 9969951e-81a6-66fd-4051-87ea8725310b
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> null

0:0 - Mystra wants to see me, though I'm not sure I want to see her.
uid: 9985f3c2-ad3d-3f61-f7ad-a7007efe2420
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> And why would you, after what she's asked of you?

0:0 - I'm honestly not sure. But don't worry - it's nothing I can't handle.
uid: 999badc0-a1f6-a9d9-ff98-7a7fda920466
> Very tough.

0:0 - Who are you calling a pet?
uid: 99b96afa-a2d6-0e2c-2133-750260ff781e
> You are my pet. And I'm yours. A perfect circle of companionship. I don't know about you, but I wouldn't have it any other way.

0:0 - I can't make that promise, Tara.
uid: 9a82bd6b-28d1-d5cb-345b-50b5c05293c4
> You're going to kill me. And your mother. And then there'll be no one to mourn you when you've wasted yourself for no good reason at all.

0:0 - Surely there's another way. Use your head, Mr Dekarios. It's what you do best.
uid: 9aba37e3-39dc-708b-6df1-3d16e39c3ac2
> Promise me, Gale. Promise me you'll find another way. Promise me you'll return home, when this is all over.

null
uid: 9b5cadf3-a710-426b-51fb-9ec17539c784
Jump to another node

0:0 - I never thought I'd have to convince you to prioritise a trip to a bookshop. Go on, then. Out with you!
uid: 9ce75f57-194d-8bce-6709-3db887acebf4
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - You must choose, Gale. And you'll have to do it alone, I'm afraid.
uid: 9e2dc3c1-99a9-6aa4-dc22-fe76c25e7986
> I'm well past due to return to Waterdeep. I'm going to tell your mother that you'll be home soon. Don't make a liar of me, darling.

null
uid: 9eaba36e-059a-ac5c-42a6-7606b97407c0
Jump to another node

0:0 - I was... I was quite terrified you wouldn't return. What happened in there?
uid: 9f5267c0-5391-5eb2-cb25-9bc67485b20b
> I defied Mystra's orders. She's lost to me forever.
> I found the Heart of the Absolute. It was an elder brain, wearing a strange Netherese crown...
> I faced the Chosen of Myrkul and got a glimpse of where this journey will lead us.
> I'd rather not talk about it.

0:0 - I'm afraid you won't like it very much...
uid: 9fb5b808-f34f-b792-e7a6-30a4d63e2bb4
> Don't let that stop you. There's a great deal I don't like, but I haven't keeled over yet.

null
uid: a22a16a0-afbe-8749-9e9f-09e2c66a9161
Jump to another node

null
uid: a47dbf0d-4a56-1203-e91b-ccdc5005769c
Jump to another node

0:0 - Do go find out the gossip, won't you?
uid: a4c22992-6ff7-5a74-3d96-07bf747bba83
=== END NODE ===

0:0 - I discovered I can use the Crown of Karsus - currently atop the elder brain - to save myself.
uid: a52baaeb-ab6f-0377-5598-cfca415dd2b2
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_BrainHasCrownOfKarsus -
> I imagine that's going to be somewhat difficult to retrieve. But you're quite fond of accomplishing difficult feats, aren't you?

0:0 - You are to me. Or doesn't my opinion matter?
uid: a52e8758-cd79-082f-cfe7-8337850b5037
Node context: She's dead sincere, but she's also a bit manipulative here.
> Surely there's another way. Use your head, Mr Dekarios. It's what you do best.

null
uid: a72a85bd-d529-020f-00ac-dc363b294ae8
Jump to another node

0:0 - You will tell me what she says, won't you? Of course you will.
uid: a72ca6fd-4985-181c-b5ec-26020f0d19ab
=== END NODE ===

0:0 - Waterdeep has ten better bookshops on any given street.
uid: a735c368-577b-b95f-2ede-9200ca3319be
> And if you can't find what you're looking for in Sorcerous Sundries, I'll go check them all. But for now - get on with it!

0:0 - And not a moment too soon. Myself, I must away to Waterdeep. Your mother will be worried silly not to have heard from either of us - and now I can bring her the good news.
uid: a7b64639-cef7-54a3-dd5e-d76fb716128d
> When this is all over I'll be waiting for you, with a crackling fire and good book at the ready. Good luck, darling.

0:0 - A-slinking and a-stalking, of course. This is a fascinating area of the Realms - this cult of the Absolute is taking over like a bad rash.
uid: a80b10b3-91c8-1f7d-1f22-422f1bc09fd2
> That parasite in your head seems to be quiet enough, thank the gods.

0:0 - Give Tara a good scritch.
uid: a97caa08-54f5-74ac-1443-6abadb4b10ea
> Oh yes, yes, yes - quite nice. That's the spot, sir - thanking you. Blessed Mystra, that's lovely.

0:0 - I met our good friend Elminster. He stabilised the orb for me.
uid: acef68ac-da37-3449-3e5b-473481083b8a
> About time that old book-a-bones showed his face! I've been looking for him - for precisely the reason you outline.

0:0 - Gods! At this rate I'll have to give up the Weave and take up a crossbow. Get the gods out of our business entirely.
uid: ad167799-06e4-b31a-d7e6-281dcec09b15
> Promise me, Gale. Promise me you'll find another way. Promise me you'll return home, when this is all over.

0:0 - Leave.
uid: ae8799c9-977b-2028-5cbf-aca7b93ab864
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting).
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

null
uid: aee0d6c6-845c-3bde-4cc2-c91331b46031
Jump to another node

0:0 - I miss her too.
uid: af71f9f3-df0a-bcd3-6ef5-458dcb607b46
> I'll tell her. With my Cat Flap of Displacement, I can afford the occasional visit. I'd bring you along, if I could. Perhaps some day.

0:0 - Control the orb? Control the brain?
uid: b04965e0-5b0a-16a2-464d-089eb3c015c7
> Mr Dekarios. Gale. No.

0:0 - You focus on that parasite. I daresay turning into a mind flayer may set that bomb off as quick as anything. No time to waste.
uid: b0667dd4-301f-a9ac-c97e-14adbfdc4598
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_AskedWaterdeep - Player asked about Waterdeep
=== END NODE ===

0:0 - Don't let that stop you. There's a great deal I don't like, but I haven't keeled over yet.
uid: b210705d-1ac3-2e97-8ca5-09e12cd262d3

0:0 - No more pricey artefacts for you then, is that it? Excellent. You were quickly becoming the most expensive pet in the Realms.
uid: b38564b2-4f3e-5186-ef01-b2bb9875e7b9
Node context: With a wink, she's being cheeky
> There's more to it than that, I'm afraid.
> Who are you calling a pet?
> Tell me, Tara. What have you been up to in my absence?
> Leave.

0:0 - As am I, Mr Dekarios.
uid: b45a15ef-e812-63a9-12fa-d349dcd1d8f8
> Why did she summon you? And how worried do I need to be about what she's asked of you this time?

null
uid: b5f99cae-6906-5293-a3c3-6dca9d00464a
Jump to another node

0:0 - A successful shopping trip, that's all.
uid: b7c75f38-1a74-a764-9667-fdaa1a37d2f4
> That's not the look you have when you've been on a spending spree, Mr Dekarios. You look... guilty.

0:0 - I'll try.
uid: b8ba75e0-d2bd-9d6d-3f82-d72f7ebe96a4
> I didn't say 'try'. I said 'promise'!

0:0 - Depends. Are mind flayers warm-blooded? If so, my prize napping spot on your lap won't be compromised. In which case, I suppose we could find an accord.
uid: b8f963fa-baf5-e1e5-8407-398031cdf746
> And, of course, your mother would still think you a prince, no matter how many tentacles you had. And with a nautiloid, you may even manage to visit her more often.

0:0 - I'll tell her. With my Cat Flap of Displacement, I can afford the occasional visit. I'd bring you along, if I could. Perhaps some day.
uid: b9259e54-fcc9-6185-5d8f-ab1b20d61c2a
> Anyhow - I'm keeping my senses pricked for any sign of another item that might be of use to you. Hopefully something will turn up soon.

0:0 - Long enough to find a cure, I hope.
uid: b9d4b848-0ca2-036a-485e-add8f69e3d64
> Mr Dekarios. Gale. You are the finest mind - the finest wizard - I have ever had the pleasure to know.

0:0 - You will find a better solution to this whole 'Absolute' business, won't you? I'm always bragging about your ingenuity and I'd hate to be thought a liar.
uid: b9dbee64-ad88-6a74-4586-ef975cc8e983
Node context: Strict, masking her concern - Gale's shown signs he won't blow himself up, so she's less mad at him
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   true - ORI_Gale_Event_ReadElminsterLetter - Gale needs to read Elminster's letter
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
=== END NODE ===

0:0 - Give Tara a fuss.
uid: bb16f0aa-3546-dd8a-48e6-34076a8e5c1e
> null

0:0 - Anyhow - I'm keeping my senses pricked for any sign of another item that might be of use to you. Hopefully something will turn up soon.
uid: bc976bfa-2e8e-fe19-b3fe-57b451fadbc1
> You focus on that parasite. I daresay turning into a mind flayer may set that bomb off as quick as anything. No time to waste.

null
uid: be00d35f-7fb0-6b34-228c-7e632356fc82
Jump to another node

0:0 - And if you can't find what you're looking for in Sorcerous Sundries, I'll go check them all. But for now - get on with it!
uid: be099e1f-2a47-8a49-72b5-e7bca5078c98
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - Leave.
uid: be8a84d8-c65d-14f4-2876-0f08699318fb
> Ah-ah. I will not be dismissed! Tell me, Gale. What's going on?

0:0 - Oh, I always knew Mystra had a good heart. Deep, deep down.
uid: bf6de6ea-8ebe-0354-6367-5943d1beb7d9
> You'll do what she says, won't you?

0:0 - For now, I'm terribly glad you're all right. If I'd lost you to a giant brain, the irony would have been intolerable.
uid: c062db05-784d-a991-652f-32fc66447c6f
=== END NODE ===

0:0 - More or less the same - though news of some mad faction calling themselves 'Absolutists' is starting to trickle in.
uid: c0d36d7b-f647-fa15-71ab-c8e0cc38d481
> I told your mother not to worry. That if they were anything to worry about, Baldur's Gate would handle things quick-sharp. Keep them from spreading their tendrils north.

null
uid: c1299d87-6025-a7df-ea5e-6fbd6ae2083d
Jump to another node

0:0 - Come now, don't keep me in suspense. How was your reunion with the Mother of All Magic?
uid: c197040c-91e6-cf71-ebe6-5015973e6a9d
Node context: slightly wry
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> It went about as well as I expected.
> Excruciatingly awkward. On my side, at least.
> Let's just say, I'm glad it's over with.

0:0 - If something's happened that I should know about, I'd rather you were honest with me. We are in this together, aren't we?
uid: c1da1fa0-7a4c-31e4-8e95-a6ada5377cb3
> null
> null
> Don't worry. It's nothing I can't hande.

0:0 - Whatever do you mean?
uid: c26da5eb-4057-f64f-ffa5-312195a67e18
> null
> null
> null

null
uid: c2e3cdef-0fb5-c294-f72d-3cd5c3727f85
Jump to another node

0:0 - Karsus' powers should have perished with him. You cannot trust such powers. You know better than this, don't you?
uid: c401a723-efd5-2f5a-eaec-cc36c3a18a5b
> I'd never want to lose you, Tara. I'll return the Crown to Mystra.
> I've no need of your approval, Tara. I don't need a cat that badly.
> I'll consider what you've said. But I'm not making any promises.

0:0 - Surely we have more important things to discuss, Tara.
uid: c64180dd-f708-1ef0-25af-11bd1cccd229
> Unfortunately.

null
uid: c6434864-3fc9-ea87-28f2-be434d2f50ee
Jump to another node

0:0 - What is it, Mr Dekarios? You look like you've seen a ghost.
uid: c6948963-63bd-db85-0b65-d5352acfa24b
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   false - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
> I met with Mystra.
> I have. The ghost of love past.
> It's very unsettling how you can tell what I've been up to just by looking at me...

0:0 - Then again... perhaps she's got something useful to say, for once.
uid: c69fae10-f59a-89d1-3360-e0e1375b0057
> You're right. I should hear her out.
> If she has, she could have offered it long before now.
> I don't care if she does. She's not my goddess any longer.

null
uid: c8885320-52f4-e48e-c428-cb28b958da7a
- 0 Check flag(s) (Global):
   false - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries
=== END NODE ===

0:0 - Not another word out of you 'til you've consumed that artefact, Mr Dekarios.
uid: c88a22ad-05a9-f2cc-0cd3-dbaed44ee742
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   false - ORI_Gale_State_GotOneMagicItem - Gale got one magic item
   false - SCE_Epilogue_State_HasStarted -
=== END NODE ===

0:0 - She just wanted to clear the air between us.
uid: cbe7b2c7-d35d-8999-3277-8c261a99a00c
> Oh. Interesting.

0:0 - I'd never want to lose you, Tara. I'll return the Crown to Mystra.
uid: cc7a4cca-480e-63f0-6902-896a8959ee67
> There's a good humanoid. You had me scared for a moment here.

0:0 - Or maybe she'd just say something like, 'My Gale always was one to make the impossible possible.' Oh, but she adores you.
uid: cc8bf3cf-7e17-91a3-d953-5365e1e115b3
Node context: With affection. Tara loves Gale's mom.
> Anyhow - I'm keeping my senses pricked for any sign of another item that might be of use to you. Hopefully something will turn up soon.

0:0 - I think so.
uid: cdac339f-cdd8-fdbc-7a3e-f46f5ebc1b4f
> Well then. No sense delaying a conversation like that. Who knows when she'll next demand you blow yourself up, after all?

0:0 - She wants me to bring the Crown of Karsus to her when the elder brain is defeated. She said she can cure the orb.
uid: cdd1eefe-3901-1f45-f321-5ba8f43b1575
- 0 Check flag(s) (Global):
   true - LOW_StormshoreTabernacle_State_WantsSurrenderCrown - Gale agreed to bring the Crown of Karsus to Mystra once the Elder Brain is defeated
   true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> Oh! Well! That's a better report than I feared.

0:0 - Not on my life.
uid: ce0aace9-9adf-a68e-3ac3-1e664791293b
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - Now Mr Dekarios - you know I'm as cynical about Mystra's recent behaviour as the next tressym, but if she's reached out to you like this, it must be important.
uid: ce1320bd-08e2-9d57-f4c1-d823ba9f5766
> Hear what she has to say. At the very least you'll be better armed to survive what comes next. And that's the most important thing.

0:0 - Please tell me you've at least made inroads when it comes to finding someone to settle down with. Myself and Mrs Dekarios are starting to think you intend to die alone.
uid: ce5e407a-bb16-085a-6795-d82261168880
> You've been visiting my mother?
> I've been a bit preoccupied, you know.
> If you must know, there is someone...

0:0 - Well then. No sense delaying a conversation like that. Who knows when she'll next demand you blow yourself up, after all?
uid: cecfbeeb-984d-5a1c-2ab7-33fede7d7369
> You will tell me what she says, won't you? Of course you will.

0:0 - Erm. Meow.
uid: d08b510a-7a9c-c523-6ffd-19cb2edc57af
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - I need a moment, please.
uid: d2578c79-4d0e-8b35-4ca9-c36b1606ef77
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - A cat?
uid: d36df3eb-f993-1084-547b-2f7150657f4f
> If you're that immature, you're not ready for one tenth of Karsus' powers. And I'll play no part in helping you get them.

0:0 - Search carefully, sir. The good things are usually either behind glass, or buried under a stack of loathsome picture papers.
uid: d3ad57e9-ece9-6dd2-3dbb-a72a728eef32
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - And why would you, after what she's asked of you?
uid: d3d78ed7-9778-02ac-41cc-1d5f81f36ea0
> Then again... perhaps she's got something useful to say, for once.

0:0 - Well, you know the gods. When they indulge in a bit of divine intervention, they do so like to pick their moments. Us mere mortals have no choice but to go along for the ride.
uid: d4b58fb2-fbb7-d60a-13d4-a1cde9193122
Node context: begrudging
> null

0:0 - Oh. Well. That is... hm.
uid: d52fabb3-e3c3-5594-0a91-2b42ff1e724d
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Tara_State_KnowsAboutTadpole - Tara knows about Gale's tadpole
> How long do you have?

0:0 - Always.
uid: d5a7aa81-10d9-ad11-426f-684b790776c9
Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: d6308747-e3ab-f2cb-db4d-39d1dd11602d
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0:0 - That sounds like a path well worth the walking! And I shall trot along right beside you. Or flutter. It really depends on the terrain.
uid: d7fffabc-f49c-92dc-3bf9-323a1a79ddd2
> null

0:0 - She's very good company, though. Ah, the stories we've traded over toast and tea. You're a highly entertaining source of speculation.
uid: d805cce5-abbd-da63-6d98-cdfd4f568603
> But speculation only goes so far! Tell me, Mr Dekarios - how have you been?

0:0 - She offered me a path to forgiveness. One I have a far better chance of surviving.
uid: d9b7e572-2a86-0298-d984-c035f2de0460
- 0 Check flag(s) (Global):
   true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> That sounds like a path well worth the walking! And I shall trot along right beside you. Or flutter. It really depends on the terrain.

0:0 - I told your mother not to worry. That if they were anything to worry about, Baldur's Gate would handle things quick-sharp. Keep them from spreading their tendrils north.
uid: da259c4d-0e1e-007e-f06d-2c4ca131c8c6
> She still wants to know when she'll see you again, sir. I avoid giving any answers. But she misses you.

0:0 - Just a gut feeling, I suppose. Nothing I can't handle.
uid: db9461fa-a7c1-29be-5e43-27c96d8a98f4
> null

0:0 - DAYS?! Mystra preserve us.
uid: dc7e705c-111c-a0f1-166b-29b7e2f8b38e
> null

0:0 - There's a good humanoid. You had me scared for a moment here.
uid: dca60451-9aac-ec8a-5e1c-35a65b3d6faa
> But you're wise - and wiser all the time. Do what Mystra asks, and I'm positive she will cure you of that wretched orb.

0:0 - Chin up and keep at it, sir. And don't forget to pet your favourite tressym for good luck.
uid: dcae1677-5c17-aa31-87e6-b82e85946f05
=== END NODE ===

0:0 - Don't worry. It's nothing I can't hande.
uid: dcf07be2-cd69-a698-43c7-f30ab349016a
> null

0:0 - You get all your best ideas from books, don't you, sir? Your worst ones, too... but it's worth the risk.
uid: ddd8a672-41b3-b6c6-8ac2-7a15d0428a6a
> For now, I'm terribly glad you're all right. If I'd lost you to a giant brain, the irony would have been intolerable.

0:0 - Do hurry up and speak with Mystra, won't you? Curiosity might kill cats, but I assure you tardiness torments the tressym.
uid: dea9c569-cc29-407d-3f9f-7f53c5a1d8fe
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
   true - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing
=== END NODE ===

null
uid: e00459c2-e7c6-e8d6-0fe6-6f624b61a68f
Jump to another node

0:0 - Ghastly boy. But fine. I'll take what I'm given and be grateful for it.
uid: e02a896d-9c79-f6fe-7cf0-4b6360f354a9
Node context: Frustrated with Gale but can't force him to be more firm.
> Now go on. We don't want to make a scene, do we? There's a good lad.

0:0 - I can look after myself. And you, while I'm at it. But what's wrong, Gale? There's something on your mind. Out with it.
uid: e037b028-2f3d-ff75-e42d-ffdb3ab8bba7

0:0 - You're right. I should hear her out.
uid: e12c428e-cfe6-2a84-4086-3fc89187ecb4
> null

null
uid: e14796e2-872e-5788-d67a-0fb20b700575
Jump to another node

0:0 - She told me the orb is actually the Karsite Weave. When I seize the Crown of Karsus, I'll be able to control it at last. I'll be a god.
uid: e20e39cc-4124-6ed7-ae05-34ad5916938d
- 0 Check flag(s) (Global):
   false - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself
   true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> Control the orb? Control the brain?

0:0 - The truth is a bit shocking. I was kidnapped by mind flayers, infected with a parasite, and left here after their ship crashed. Now I'm looking for a cure.
uid: e27f4099-2c05-4c41-ba87-bdfcdf3bc8d9
> Oh. Well. That is... hm.

0:0 - She wants me to bring the Crown of Karsus to her when the elder brain is defeated.
uid: e2977b60-30d9-4d4e-1502-bad521c56460
- 0 Check flag(s) (Global):
   false - LOW_StormshoreTabernacle_State_WantsSurrenderCrown - Gale agreed to bring the Crown of Karsus to Mystra once the Elder Brain is defeated
   true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus
> Finally a task worth completing. Do her this little favour, and she'll have no excuse not to cure that wretched orb of yours.

null
uid: e38f435e-3b00-1db2-b193-792c839dee7a
Jump to another node

0:0 - If anyone can beat this thing, it is you.
uid: e59bbbbd-2e41-825d-8534-7bd9459191a5
> When you tried to control the Weave - when it all went, pardon my language, belly up - I was terrified.

0:0 - There's more to it than that, I'm afraid.
uid: e5a61f25-4e04-d2b7-4de1-6e09958165d0
> Oh? Well, do go on, Mr Dekarios.

0:0 - Leave.
uid: e6a464b5-9a24-07e4-f8a8-62ed3e8f2ea9
=== END NODE ===

0:0 - About many things, actually. You left the tower in such a hurry, and you didn't leave an address.
uid: e6d9e2a0-9436-9082-858a-92a12b33751b
> null

0:0 - Tell me, Tara. What have you been up to in my absence?
uid: e7d0d831-ecbb-34c4-91d5-d0367679f03d
> A-slinking and a-stalking, of course. This is a fascinating area of the Realms - this cult of the Absolute is taking over like a bad rash.

null
uid: e9a89cae-7a8b-7f44-7843-cfcff5624539
Jump to another node

0:0 - What's that? For a moment I thought my friend Mr Dekarios was near, but now I see it's only the ghost of one of Mystra's playthings.
uid: eb1a0955-2aad-e316-379c-4e0283a1906f
Node context: Tara is angry at Gale, masking her hurt that he might die.
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain
=== END NODE ===

0:0 - Nothing to concern yourself with. Just passing on an invitation from an old friend.
uid: eb9a3d8e-9072-850a-64f0-5720eb4d1438
> I'm your only old friend, Mr Dekarios. We both know that much.

0:0 - I can't risk putting her in danger.
uid: ebbe26e5-b524-6cc8-d460-0e01ddb9703a
> I know that, but she doesn't. She'd keel over if she knew just how you'd tried to manipulate the Weave.

null
uid: ece52e8e-aa40-447c-4b2f-1b35b09e54ec
Jump to another node

0:0 - I found the book I needed in Sorcerous Sundries. And I'm fairly positive Mystra knows about it.
uid: ed988b76-c129-e2cf-65f9-0415d82c7d4c
> There's not much escapes her sights, that's for certain. But she can hardly have told you this herself. Why so sure?

0:0 - We're heading to Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.
uid: edd9bf12-550b-cfeb-dbef-1c1dfa181b9f
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara
> For now, I'm terribly glad you're all right. If I'd lost you to a giant brain, the irony would have been intolerable.

0:0 - Shoo then, Mr Dekarios. That crown isn't going to retrieve itself.
uid: ee4ed867-77db-a6d7-2901-cb17a9f881d2
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting).
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end.
=== END NODE ===

0:0 - I was abducted on a nautiloid and infected with an illithid parasite.
uid: ef44b6dd-0afa-cfc8-7c2a-5dbf670e5bb2
> Oh. Well. That is... hm.

0:0 - I promise.
uid: f0435756-bb72-6ee2-2e6e-29895672ad9d
> Thank heavens! I thought I was going to have to claw some sense into you.

0:0 - You'll do what she says, won't you?
uid: f27e3b43-ccbc-4934-7b30-35115043620c
> There's a fireplace and a half-read book waiting for us in Waterdeep. It's about time we went home.

0:0 - I'll have to make up some good news for your dear mother, then. I'm going home, Gale. To look after Mrs Dekarios, and to remind you that there are people waiting for you in Waterdeep.
uid: f310115b-446d-3877-1821-897a9839dda3
> null

0:0 - Oh, thank the heavens! The barbarous beard has been slain at last!
uid: f3a80dbe-5b50-59f1-8d0f-a2278dcee072
Node context: A shout of surprise. Talking about Gale's beard, which she detests
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Object):
   false - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Gale - |Gale companion| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp.
> null

0:0 - On second thoughts, never mind.
uid: f46cbca6-be31-6bda-fafe-084f2a7a6c4c
> I'm not one to pry. I'd rather make up all the juicy details myself over tea with your mother.

null
uid: f4e345fd-70b0-f7a8-44f2-6d6e14084127
Jump to another node

0:0 - Much as I enjoy our little chats, Mr Dekarios, I think it's Elminster you must speak to.
uid: f550d0fa-0f87-9362-3f1d-12e7c89b0a09
- 0 Check flag(s) (Global):
   true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR.
   true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   false - GLO_Elminster_State_Defeated - Elminster was defeated.
   false - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message.
- 0 Set flag(s) to (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message.
> Do go find out the gossip, won't you?

0:0 - And, of course, your mother would still think you a prince, no matter how many tentacles you had. And with a nautiloid, you may even manage to visit her more often.
uid: f581c4a6-01cb-fa2f-ed45-57e31b7b2497
=== END NODE ===

null
uid: f6b8c63c-10af-804a-84a1-522d3d4041c8
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
   false - SCE_Epilogue_State_HasStarted -
- 1 Check flag(s) (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - I'll consider what you've said. But I'm not making any promises.
uid: f7b2a659-5e8d-4271-049b-4a811a747bd6
> I suppose that's something.

null
uid: f825d39d-aa1d-0125-da5d-01284d94cdef
Jump to another node

0:0 - Thank heavens! I thought I was going to have to claw some sense into you.
uid: f8537078-7175-e753-ac63-6dcb23b0e38f
> You are too precious to meet your end splattered all over an illithid monstrosity. No no. I won't allow it.

0:0 - Tressyms are exceptionally intuitive. And also, you wear your emotions like a very garish cravat.
uid: f8ff4e0f-0739-8f42-a53f-a8bbf37f5c5d
> Hmm. I smell the outer planes on you. Mystra, then, is it?

0:0 - Promise me, Gale. Promise me you'll find another way. Promise me you'll return home, when this is all over.
uid: f914616c-bf81-fe0c-a979-511acdd61157
> I can't make that promise, Tara.
> I'll try.
> I promise.

0:0 - Shoo, now! Off to see Elminster with you.
uid: f91e1a9d-f310-3e58-9fd3-675798cfa0be
- 0 Check flag(s) (Global):
   true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR.
   true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes.
   false - GLO_Elminster_State_Defeated - Elminster was defeated.
   false - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing
- 1 Check flag(s) (Local):
   true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message.
=== END NODE ===

0:0 - I bumped into Elminster. I say 'bumped into' - he was waiting for me outside Sorcerous Sundries.
uid: f98d74fe-028e-5f47-6a42-ce7a41facec9
> null

null
uid: f9a01025-5e74-31d9-fb93-4312392e2642
=== END NODE ===

0:0 - How about a little love?
uid: fb4d0c5d-e22d-bd4e-e973-adfc2c7b31d4
> null

0:0 - Consider this, Gale Dekarios: I forbid you to undertake this fool's errand.
uid: fc62a487-4f66-966d-25af-ebd39f65f5c3
> It isn't your job to do the gods' dirty work for them. If Mystra wants to intervene, let her do so at her own peril.

0:0 - But speculation only goes so far! Tell me, Mr Dekarios - how have you been?
uid: fca1d61d-276f-3ebc-0026-231e8a547eb9
> null

null
uid: fcd483a1-9b46-b9a6-00c5-e284895cbcbb
Jump to another node

0:0 - And are you willing to speak with her?
uid: fd5461f9-5516-e578-10da-7a25233b04bf
> Yes.
> I think so.
> Not in the slightest.

0:0 - I found the Heart of the Absolute. It was an elder brain, wearing a strange Netherese crown...
uid: fdae2a79-dcd1-f6e9-73fb-6c951ee50584
> We are heading to Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps.

0:0 - Rrriaow! AHEM! That is, you must tell me every detail, Mr Dekarios.
uid: fddd5690-d94b-9263-d654-1deab6c99d23
Node context: Tara meows in excitement and anticiaption after hearing juicy gossip, and then startles, embarrassed that she let her feline instincts get the better of her.
> About many things, actually. You left the tower in such a hurry, and you didn't leave an address.

0:0 - Yes. Pleased to say I remain intact, with no signs of ceremorphosis or spontaneous combustion on the horizon.
uid: fe7da961-69fc-013b-939c-73d41a07386d
> Attaboy! Keep doing what you're doing, then. We'll have this whole business sorted in no time.

0:0 - So, what did Elminster have to say that he couldn't possibly have told me, your closest companion and confidante?
uid: feb9cad1-2cc0-a290-a251-019e9edb0fa4
- 0 Check flag(s) (Global):
   true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR.
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   false - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra
   true - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing
- 1 Check flag(s) (Local):
   false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_RefusedElminsterWYRInformation - Gale refused to tell Tara about Elminster
> null
> null
> Nothing to concern yourself with. Just passing on an invitation from an old friend.

0:0 - That's just my boyish charm.
uid: ffa5548c-3b4f-296f-31a2-61f05d859edf
> Boyish charm and knees that creak like rusted hinges! Quite the combination.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_GoblinHuntCelebration_CRD_Karlach.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.

0:0 - I'll come find you when the others have gone to bed. Wait up for me, all right?
uid: 00c51cad-0ec6-986f-99e2-e7ce84486839
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
- 0 Set flag(s) to (Global):
   true - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party.
- 1 Set flag(s) to (Object):
   true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration.
> null
> null

0:0 - Orthons are good for a drink and joke, but you can't turn your back on 'em.
uid: 00d7a671-16dd-3c0a-f85d-ff14cb17f72d
> But hey - enough about that. That's history now. I want to think about the future.

null
uid: 03b66aa7-9c06-a4af-eacf-6313bfd7ddd6
Jump to another node

null
uid: 0489af89-4e2e-ecbb-e87e-2187e31f39c3
> null

0:0 - I bet you could make me last as long as you wanted.
uid: 068e4a55-af6d-05fa-d2ba-e9043e4b0360
> Haha! I really know how to lay it on thick, don't I? Ah well. What can I say? I'm excited to be alive. And excited about what's to come.

null
uid: 071076b1-6459-69eb-b328-a99a97e5660a
Jump to another node

0:0 - I don't think your little friend would let me hear the end of it if I accepted. No matter how much I wanted to.
uid: 07ca4b8e-69fb-adeb-a0d6-1a06d54c6227
Node context: Flirtatiously
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> And I... I really want to. Ugh. This is bad. But I want to be bad with you.
> Enjoy yourself tonight. You've earned it.

0:0 - How the hells did you get an infernal engine for a heart?
uid: 093b74c2-e993-d578-14f1-eb882aa292f9
> High pain tolerance. And a dynamic duo of truly shitty bosses.

0:0 - Would you look at this place? All these people - happy because of us.
uid: 0e174a1e-1f49-c47a-9f24-308860bd2e5f
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_CRD_Karlach_HasMet - Hasmet Karlach in the goblinhunt celebration camp
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_Event_TieflingPartyInvitation - DEN_AttackOnDen_Event_TieflingPartyInvitationdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_CRD_Karlach_HasMet - Hasmet Karlach in the goblinhunt celebration camp
> It's nice to be somewhere where good is still possible.

null
uid: 0f21c6e7-3211-ea60-a068-7d9a2ee18bca
Jump to another node

0:0 - Enjoy yourself, soldier. You deserve it.
uid: 0fb4c03d-0251-8de8-1a3b-410869b28dca
=== END NODE ===

0:0 - Ah, c'mon, let's not spoil an effective thing. You point, I rage, we win. Doesn't need to be more complicated than that.
uid: 13c6b913-8669-7e54-faef-550472b3b763
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription
=== END NODE ===

0:0 - Speaking of, I hate to butt in, but I've seen the way you and Lae'zel have been looking at each other.
uid: 15fc40a2-0f48-7526-3eaf-ed9ec0a8c79c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I like her, and I bet she's a wildcat after midnight, but I'm just not sure I trust her yet. Mind yourself, all right?

0:0 - 'Hopeless'? I can't stop thinking about it - and you.
uid: 1893d661-dd5b-d942-2c98-a5e8aa7f75cb
> Really? I thought - because of you and you know... I don't know, I thought maybe you just wanted to be with someone you could actually be with.

0:0 - Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.
uid: 18e6159c-768a-6de3-56e2-d2411c149194
> Maybe even manage a pat or bump without burning someone to death. It's been a long time.

0:0 - But there's something I think you should know.
uid: 19b58f36-b5b9-ee55-69ed-80f6dbf0abb2
- 0 Check flag(s) (Global):
   false - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Seems to be running in overdrive since I left Avernus.

null
uid: 1aaa08fd-91bb-d748-c426-3b363ab81207
> I like you too. A lot. I'm sure you know that by now.

null
uid: 1d711f4a-e0a3-fde7-d387-a521f1f35a78
Jump to another node

0:0 - Leave.
uid: 1f3b2e53-5e2c-75f2-0c2a-b4b1d85ea7de
=== END NODE ===

0:0 - But hey - enough about that. That's history now. I want to think about the future.
uid: 222ba785-6f05-e3a4-e3e8-5dc80fb156e4
> The one nice thing about being trapped in the inexorable grind of time is you've always got something to look forward to.

0:0 - How the hells did you get an infernal engine for a heart?
uid: 23424b48-7fbc-4e5b-8456-ac55d023186e
> null

0:0 - Ach. That is agonising! But I get it. I guess.
uid: 29180be0-3554-f0fd-54c9-f8a7670fff37
Node context: She's being playful here, but is wounded by the player's actions. Tone is light but emotion is real.
> Well look, soldier, I won't always be too hot for words and deeds. You may regret to find that I happen to be very touch-worthy, underneath the searing, lethal flames.

0:0 - You have a mechanic for your heart?
uid: 2941b547-71f7-261a-724a-117afff14c57
> Wild, right? And believe it or not, I'm one of Zariel's least-mutilated pets.

null
uid: 29d793cd-e2f9-1448-6545-c89f15e8e2bf
Jump to another node

0:0 - Who knows! Maybe I can run like this indefinitely. But... maybe not.
uid: 2a013ffd-d116-4e47-d9d0-1d9d0301173d

0:0 - Won't be seeing my mechanic any time soon, so I'm afraid I just can't get too close.
uid: 2a88f5b8-c371-c33a-5329-742581a4717a
> How the hells did you get an infernal engine for a heart?
> You have a mechanic for your heart?
> What does the engine allow you to do?
> I met someone who might be able to help - a smith who worked in the Hells for a time.

null
uid: 2cc54c78-600b-61a0-e79f-155edc942fd1
> null

null
uid: 2d278907-6720-b1bb-7f1d-c3931c2fca72
Jump to another node

null
uid: 2ffb8662-9758-ace7-33b3-22547447143d
Jump to another node

0:0 - Did you have parties like this in Avernus?
uid: 36e4c8ba-e20e-fa37-c889-efd8632a46db
> Not so much. You spend the whole time avoiding swords and schemes. Plus people just get nastier as the night wears on.

0:0 - 'Good' gets boring fast. I say do what suits you any time, anywhere.
uid: 371c0041-25aa-7625-b015-beae25e508c6
> Really now? Cause I think you suit me perfectly.

0:0 - I tried, in the beginning. Blew up in my face spectacularly. Lesson learned, never try to befriend a devil, cambion, or imp.
uid: 38be0cb4-cd35-a464-c149-bd726f5f26eb
> Orthons are good for a drink and joke, but you can't turn your back on 'em.

0:0 - Can't wait for bed time. See you soon.
uid: 38cfc84a-017f-9bf9-c4cf-0deb4efd474e
- 0 Check flag(s) (Object):
   true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration.
=== END NODE ===

0:0 - You really are something, aren't you.
uid: 3bf78e2f-22b0-85e0-7fc7-78f6b5dd9191
> Thank you for noticing.

null
uid: 419ff43e-c7cb-a5e8-433c-4e1f3f71b6ad
- 0 Check flag(s) (Global):
   false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   false - ORI_State_Dating - Character is dating someone.
> null

null
uid: 43b266c3-1069-b108-e61b-9b260f0fa373
> null

null
uid: 482b4e56-5985-f9f5-9f90-5ceb09f30953
- 0 Check flag(s) (Object):
   true - ORI_State_Dating - Character is dating someone.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachAdditionalPartner - CAMP_GoblinHunt_State_KarlachAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
> (Yes!)

0:0 - I can imagine there weren't a lot of chances for do-goodery in Avernus.
uid: 49f29890-f6d3-a38e-77aa-9a131cfae262
> I tried, in the beginning. Blew up in my face spectacularly. Lesson learned, never try to befriend a devil, cambion, or imp.

null
uid: 4b1622ac-6e51-abe0-4f39-19a52eeec9b4
Jump to another node

0:0 - With you - and just lately, I feel like I can remember what it's like to be... good.
uid: 4cbec3af-d3f7-1b73-bdc3-16a1da69d0e5
> I can imagine there weren't a lot of chances for do-goodery in Avernus.
> That's well and good, but beware. Paragons don't last long on the open road.
> 'Good' gets boring fast. I say do what suits you any time, anywhere.

0:0 - Don't get me wrong, I'd ride him to the Feywild and back if I had the chance, but I wouldn't let my guard down around him.
uid: 51273582-524d-643b-2ef8-7fc5edd55192
> Good to see the two of you getting along, anyway. At least one of us is getting a little action.

0:0 - (Yes!)
uid: 51ad0226-a696-2c52-2335-8c6bca9819e0
Cinematic: She could even turn away as though to leave and do the 'yes' to herself as she's walking away, in the form of a little jump. Up to ye.
Node context: To herself, as though the player can't see her. Excited cause she scored a date with the player. 'Chaching' type motion with her arm.
=== END NODE ===

null
uid: 54f0ea80-ac24-e161-9d49-ded73f0fe6be
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> (Yes!)

null
uid: 573ba928-fc19-2b46-452d-ffcb2a3a43da
Jump to another node

0:0 - Though... you know. If you wanted to meet up later, maybe we could... meet up. Later.
uid: 584c36ef-38e0-96b5-5693-3c8cec3ef893
- 0 Check flag(s) (Global):
   false - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   false - ORI_State_Dating - Character is dating someone.
> You know there's someone else, Karlach.
> I'd really like that.
> null
> null

0:0 - Maybe even manage a pat or bump without burning someone to death. It's been a long time.
uid: 5864b91a-eeed-9a1f-e4ba-32fd72647030
> But let's not get into tragic backstories now. It's such a beautiful night.

0:0 - Haha! I really know how to lay it on thick, don't I? Ah well. What can I say? I'm excited to be alive. And excited about what's to come.
uid: 5a315da1-caeb-00b8-cced-07440cf1efbb
Node context: laughing at herself.
> The one nice thing about being trapped in the inexorable grind of time is you've always got something to look forward to.

0:0 - Wild, right? And believe it or not, I'm one of Zariel's least-mutilated pets.
uid: 5b835f10-bd31-d6e4-240b-f71855d2f928
> But let's not get into tragic backstories now. It's such a beautiful night.

null
uid: 5c31581a-30bf-4fac-2a4d-6b015cb64b03
Jump to another node

0:0 - Speaking of, from where I'm standing it looks like you and Shadowheart are getting more... familiar.
uid: 5e209ffd-a62e-c5a8-4dd4-732c9cd86ea2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> She's a funny one. All pointy and secretive, but it seems like there's someone very sweet beneath it all, you know?

0:0 - Enjoy yourself tonight. You've earned it.
uid: 64dc816a-bc47-da31-4637-4bb53186f7ef
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription
=== END NODE ===

0:0 - The one nice thing about being trapped in the inexorable grind of time is you've always got something to look forward to.
uid: 64efcb9f-61f6-996d-08ee-a7997df5d464
> That's true. And I'm looking forward to spending more time with you.
> I want to be close to you. Now, ten minutes from now, ten years from now.
> I suppose so. But sometimes I feel like I'm stuck in the past.
> Leave.

0:0 - It also means if I'm heated at all - excited, nervous, scared - I'm way too hot to touch.
uid: 656c95b8-5c0b-90c5-745f-fb03852215e2
> Won't be seeing my mechanic any time soon, so I'm afraid I just can't get too close.

0:0 - But let's not get into tragic backstories now. It's such a beautiful night.
uid: 660563ac-081e-d4dc-0d41-d46ec9d4e6ed
> I still want to spend time with you - just the two of us.
> What'll happen if you don't get tuned up?
> Leave.

0:0 - Don't worry. I will. And I've got a good arm, you know.
uid: 665aabf8-a7fb-e916-43d4-874ff5f1d2ee
> null

0:0 - I don't know if you mean that. But I hope you do.
uid: 667cbb3f-5a9e-48dc-55af-21dc2d56bafc
> null

0:0 - And I... I really want to. Ugh. This is bad. But I want to be bad with you.
uid: 668c21ba-cf91-f73b-0db6-6e173646259b
Node context: She's about to screw over another party member but doesn't care cause she wants to hook up with the player
- 0 Check flag(s) (Global):
   false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   false - ORI_State_Dating - Character is dating someone.
> null

0:0 - I want to be with you. Everything else is just a distraction.
uid: 67d9ef23-234e-de1e-6624-2b40e69f5e2e
> I don't know if you mean that. But I hope you do.

null
uid: 69902a6f-af45-975d-6171-0dfec16b74aa
Jump to another node

null
uid: 6a982605-4700-3564-044d-a6b81e642901
- 0 Check flag(s) (Global):
   false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   false - ORI_State_Dating - Character is dating someone.
> null

0:0 - Ah, come on. I know I'm not really who you're interested in. And anyway, even if I were, you couldn't touch me without getting burnt to a crisp.
uid: 6baa0465-aed9-ff0a-9b57-ccb8f4a56761
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - I'd really like that.
uid: 6fb7d064-5155-491e-e88f-dec7dfc0a466
> Really? I mean - great!

null
uid: 700ab206-a344-0f2a-5611-708b5217cefe
Jump to another node

null
uid: 72792562-9e68-758b-c4a2-0d481e6c6ff4
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> null

0:0 - I like you too. A lot. I'm sure you know that by now.
uid: 72919e1e-f468-7d78-f80b-30a7c90fd8ac
Cinematic: Flames start to blaze
> null

0:0 - Really now? Cause I think you suit me perfectly.
uid: 72c43c91-c066-3b34-44db-2401c16bf118
Node context: Flriting heavily
> Haha! I really know how to lay it on thick, don't I? Ah well. What can I say? I'm excited to be alive. And excited about what's to come.

0:0 - I tried to make friends at first. Learned my lesson fast. Better to keep to yourself in Hell.
uid: 752b55ca-7755-a9ea-c887-6ff6f3f2bb1b

0:0 - Leave.
uid: 7575a496-fa70-ffc2-15f1-d522a573c61f
> null

0:0 - That's well and good, but beware. Paragons don't last long on the open road.
uid: 75b2cbaa-4448-00a1-2ae0-dfa1384dd76a
> I bet you could make me last as long as you wanted.

0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time.
uid: 77927237-5a3f-56da-febc-a857ab6484fa
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith
> null

0:0 - I can handle it. After all, life was made to be lived. And that's exactly what you're doing.
uid: 78e4d3cc-0cb6-7071-da72-44ff8d27a9bc
Node context: Playing it cool, very cool, but underneath it she's supressing her sadness at being rejected
> Enjoy yourself, soldier. You deserve it.

0:0 - You. Me. Bed. Now.
uid: 7aec6b73-2ac1-fa85-66c0-ec8e4bc45d57
> I don't think your little friend would let me hear the end of it if I accepted. No matter how much I wanted to.
> null
> You. Me. Friends. Got it? Good.

0:0 - Not so much. You spend the whole time avoiding swords and schemes. Plus people just get nastier as the night wears on.
uid: 7d426ef1-4d1c-8b2c-1263-83ae29126e2c
> I tried to make friends at first. Learned my lesson fast. Better to keep to yourself in Hell.

0:0 - Enjoy the party. And enjoy so-and-so too, while you're at it. For now.
uid: 7d4668af-67c5-47ed-f1a9-c63965ccc5dd
Node context: Smirking.
=== END NODE ===

0:0 - He's a good egg. A little scholarly for my tastes, but I'm sure you could crack his spine like a new book.
uid: 7f1bc2ea-ddaf-05ee-2f56-94497bf207f0
> Good to see the two of you getting along, anyway. At least one of us is getting a little action.

0:0 - All I need now is a fire-retardant lover to get lost in 'til sunrise.
uid: 8121741c-5eaa-5c31-ef5e-8820fd730418
> Speaking of which... there's something I wanted to tell you.
> null

null
uid: 841c03e8-1f1a-c271-5663-08c7abd5a16a
> null

0:0 - Speaking of possibilities, what's this I've been hearing about you and Astarion?
uid: 87edda57-e252-4643-9280-2f6e8d1a6cba
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Don't get me wrong, I'd ride him to the Feywild and back if I had the chance, but I wouldn't let my guard down around him.

null
uid: 8b680aaf-2ea5-4d2e-d780-67b87d0df6fd
Jump to another node

0:0 - You. Me. Friends. Got it? Good.
uid: 8d882d2b-9100-d946-711a-902660d30a61
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription
=== END NODE ===

0:0 - Cheers to you, soldier. And to me, if I do say so myself.
uid: 91885cb9-4387-11dc-8f2f-14cf3b57d20d
=== END NODE ===

null
uid: 936a1595-64e7-5205-d038-c283afc797f7
> null

0:0 - Leave.
uid: 95605f58-7fb7-ad23-3ad9-69691436c7c5
=== END NODE ===

0:0 - Thank you. I know it can't be easy.
uid: 98d4b917-e89b-4e66-05cd-551ffa6a6c95
> I can handle it. After all, life was made to be lived. And that's exactly what you're doing.

0:0 - High pain tolerance. And a dynamic duo of truly shitty bosses.
uid: 991b9905-dc3e-d5ec-5fc7-b00d973e5b48
> But let's not get into tragic backstories now. It's such a beautiful night.

null
uid: 992f77b2-8c18-cc6d-b7a1-2b600b8d6997
> null

null
uid: 99f73f28-de10-9320-6e3f-aae1437b4776
Jump to another node

0:0 - Bye, soldier.
uid: 9bfd39b8-c327-3590-517f-2cbfdd4e1a1f
Node context: She's saying goodbye, but she wants you to stay. Horny.
=== END NODE ===

0:0 - Enjoy yourself tonight, Karlach.
uid: 9cb7c423-7022-fd38-44d3-b20a7106b112
> You too, soldier.

0:0 - Good to see the two of you getting along, anyway. At least one of us is getting a little action.
uid: a03e5425-411d-1d30-0df6-dfc9f9e78be7
> Though... you know. If you wanted to meet up later, maybe we could... meet up. Later.
> I know I was a little hopeless when we - you know - before. I want you to be happy. And I want you to be with someone you can actually be with.
> null

null
uid: a26fc6d6-f934-fa5d-6cea-e35198eaae1b
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine

0:0 - I know. But you only live once, and if you never throw your dart, you'll never hit the bull's eye.
uid: a3f1d6f5-daef-08ee-b79a-5d3fb1713a07
> You really are something, aren't you.
> Keep throwing.
> I appreciate that. But I'm afraid it's a miss this time.

0:0 - It isn't hard. And I really like you. I was wrong to go for someone else.
uid: a5c78724-6e7e-2c91-f353-4abc7831926a
> null

0:0 - But hey. At least some of us are getting a little action.
uid: a826ae4d-ec93-de91-034d-8af5ee2b6705
> null

0:0 - It's nice to be somewhere where good is still possible.
uid: abff8f6c-f5a0-b3e6-bd27-e263f25b5696
> And with such lovely company.
> Speaking of, I hate to butt in, but I've seen the way you and Lae'zel have been looking at each other.
> Speaking of possibilities, what's this I've been hearing about you and Astarion?
> Take you and Gale, for instance. Don't think I haven't noticed the sparks flying.
> Speaking of, from where I'm standing it looks like you and Shadowheart are getting more... familiar.
> Then we have you and Wyll, the ultimate incarnation of all things good in the world. There's something between you two, isn't there?
> And with good potations, too.

0:0 - She's a funny one. All pointy and secretive, but it seems like there's someone very sweet beneath it all, you know?
uid: b078a8e0-74e5-13af-bb8c-3ee2ae416231
> Good to see the two of you getting along, anyway. At least one of us is getting a little action.

0:0 - I think I've drummed up the courage to tell you how much I like you.
uid: b57adba6-a9e1-6fad-2912-c8058a8f3e98
> Ah, come on. I know I'm not really who you're interested in. And anyway, even if I were, you couldn't touch me without getting burnt to a crisp.
> null
> Ah, c'mon, let's not spoil an effective thing. You point, I rage, we win. Doesn't need to be more complicated than that.

0:0 - Burn, baby. As hot as I can tolerate. Makes me a beast in battle. Hardly remember what I was like before it.
uid: b5acc294-7842-2f6c-26bb-17c00fcc1a44
> But let's not get into tragic backstories now. It's such a beautiful night.

0:0 - Thank you for noticing.
uid: b6538f09-6f9f-5d96-ac5a-cb5ad202b672
> Enjoy yourself tonight, Karlach.
> It isn't hard. And I really like you. I was wrong to go for someone else.
> You. Me. Bed. Now.

null
uid: b79b22d4-1186-154a-cd51-c147214e612c
> How the hells did you get an infernal engine for a heart?
> You have a mechanic for your heart?
> What does the engine allow you to do?
> I met someone who might be able to help - a smith who worked in the Hells for a time.

null
uid: b92fca5b-81f2-fc04-c7bc-77f236af7894
Jump to another node

0:0 - Really? I thought - because of you and you know... I don't know, I thought maybe you just wanted to be with someone you could actually be with.
uid: bbd08c4f-8236-300c-e7bf-e3aec79539d9
> I'd understand. I mean, I do understand. I'm not possessive. And at the end of the day, I want you to do what you want to do.

0:0 - I still want to spend time with you - just the two of us.
uid: bdc6f319-b489-7bb6-ed02-d2d5431d0e0d
> null

0:0 - I know I was a little hopeless when we - you know - before. I want you to be happy. And I want you to be with someone you can actually be with.
uid: c0e82af5-6d50-2f22-d940-9236b83f97ed
- 0 Check flag(s) (Object):
   true - CAMP_BurningUpForYou_State_HappenedWithPlayer - Player did the 'burning up for you' dialogue for Karlach.
> I want to be with you. Everything else is just a distraction.
> 'Hopeless'? I can't stop thinking about it - and you.
> Thank you. I know it can't be easy.

0:0 - You have a mechanic for your heart?
uid: c39dfc7b-3723-6040-2280-5b2d172f9a5f
> null

0:0 - And with such lovely company.
uid: c50c4bb9-dd0b-b6af-bdd0-b1671d5c8634
- 0 Check flag(s) (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> With you - and just lately, I feel like I can remember what it's like to be... good.

0:0 - That's true. And I'm looking forward to spending more time with you.
uid: c5a1db04-bb8e-030f-80f4-74244174da1f
> Me too. I don't think I've ever looked forward to anything as much.

0:0 - I just want that to be me. Somehow. Some day.
uid: cd75ac6b-cf8d-0c40-b31d-fbe80ec028f3
> null

null
uid: cf07e1a5-44c1-ad1e-46d2-b02cff71ab4b
> null

0:0 - Gods that's hot. Don't get me started. I might never stop.
uid: cf91bec3-b6d3-6dc6-1024-9a69e1ca5aaa
Node context: fanny flutters
> You better go enjoy the party before I do something I'll regret. I like you unburnt, after all.

null
uid: cff97c5d-7c42-b2cf-0b44-890dd1463f86
Jump to another node

null
uid: d24333e7-b81b-c8ce-7faf-99f76d6f47fb
> Oh god. You know I want that more than fucking anything.

0:0 - Fuck yes! I'm celebrating my freedom. And our friendship. And these folks' bright future besides.
uid: d3d45e2e-5911-77c6-9ff2-04b1293310db
> All I need now is a fire-retardant lover to get lost in 'til sunrise.

0:0 - And with good potations, too.
uid: d5518d43-0db9-c9e7-8740-5de0ee18eb7f
Node context: Being a little funny, using a weird word for alcohol
> Are you enjoying yourself?
> Did you have parties like this in Avernus?
> I think I've drummed up the courage to tell you how much I like you.
> Enjoy yourself tonight, Karlach.
> Leave.

0:0 - Keep throwing.
uid: d91fc1aa-1336-a069-39e5-6bf5c9454839
> Don't worry. I will. And I've got a good arm, you know.

0:0 - Oh god. You know I want that more than fucking anything.
uid: d9aed688-e33d-d962-7a92-d098a34801cf
Cinematic: Flames start to blaze
Node context: She winces and breathes in sharply. Bad case of the fanny flutters, slight pain due to bursting into flame
> I'll come find you when the others have gone to bed. Wait up for me, all right?
> But there's something I think you should know.

0:0 - Have fun.
uid: d9eda9b1-defb-c30c-b1ed-c741a1cce336
Node context: Neutral. Could be sarcastic, could be serious
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription
=== END NODE ===

0:0 - What'll happen if you don't get tuned up?
uid: dd330fae-b62c-9517-d587-cb7fb12e5708
> Who knows! Maybe I can run like this indefinitely. But... maybe not.

0:0 - Take you and Gale, for instance. Don't think I haven't noticed the sparks flying.
uid: def863c2-b25f-8a50-2b2a-9c9885be60bf
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> He's a good egg. A little scholarly for my tastes, but I'm sure you could crack his spine like a new book.

null
uid: e0928739-dd12-004b-0d7a-e5d66ba65778
> null

0:0 - I like her, and I bet she's a wildcat after midnight, but I'm just not sure I trust her yet. Mind yourself, all right?
uid: e0af5706-d584-26ce-cda9-101e48a0de95
> But hey. At least some of us are getting a little action.

0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time.
uid: e403da52-ec83-b9dd-9d4c-eccadc486dff
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith
> Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.

0:0 - Really? I mean - great!
uid: e4ae1967-b853-3f42-6d35-a9cb8724ec2b
> null

0:0 - Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Seems to be running in overdrive since I left Avernus.
uid: e5085b66-842d-fc8c-33e8-5b9b8be56ad2
Cinematic: "Hear that?" She thumps her left chest with right hand, like pounding a car hood. Something mechanic clangs within. (etc.)
> It also means if I'm heated at all - excited, nervous, scared - I'm way too hot to touch.

0:0 - You too, soldier.
uid: e8ef4755-6863-30c1-cabd-1992c59acb1d
> null

0:0 - He's a good one. The best, maybe. When I think about what he sacrificed for me... Give him something to smile about, all right?
uid: ea93a2d7-3ac4-45e8-b53d-6709a266faa6
> Good to see the two of you getting along, anyway. At least one of us is getting a little action.

0:0 - Well look, soldier, I won't always be too hot for words and deeds. You may regret to find that I happen to be very touch-worthy, underneath the searing, lethal flames.
uid: eaed6e50-2c09-146d-6064-f2e0afb5a670
Node context: She's keeping the mood light again, but she means every word
> Enjoy the party. And enjoy so-and-so too, while you're at it. For now.

0:0 - What does the engine allow you to do?
uid: eb6b6621-0d1c-bb62-8bbf-5972f7913dc4
> null

0:0 - Then we have you and Wyll, the ultimate incarnation of all things good in the world. There's something between you two, isn't there?
uid: ec0b7254-fb6f-6734-f154-8aa7fbcce1d2
Node context: Admiration in her voice. She's very fond of Wyll
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> He's a good one. The best, maybe. When I think about what he sacrificed for me... Give him something to smile about, all right?

0:0 - Not if I enjoy you first.
uid: ee7e49b9-d1db-0260-bbe9-7a1c6efa5c43
> Enjoy the party. And enjoy so-and-so too, while you're at it. For now.

0:0 - You know there's someone else, Karlach.
uid: ef0e1a11-b839-ca21-13eb-e2ba392b1acd
> I know. But you only live once, and if you never throw your dart, you'll never hit the bull's eye.

0:0 - Are you enjoying yourself?
uid: ef172fce-09b4-5a04-91c4-6874e29b1fb8
> Fuck yes! I'm celebrating my freedom. And our friendship. And these folks' bright future besides.

0:0 - Enjoy yourself tonight, Karlach.
uid: f2f86f94-d9be-6858-6dce-44a1ea94e26b
> Not if I enjoy you first.

0:0 - I'd understand. I mean, I do understand. I'm not possessive. And at the end of the day, I want you to do what you want to do.
uid: f3f748f0-84ca-0cd3-5b82-ba55520c83a4
> I just want that to be me. Somehow. Some day.

0:0 - I want to be close to you. Now, ten minutes from now, ten years from now.
uid: f45840e1-abea-b694-0d83-9a4f292e9158
> Gods that's hot. Don't get me started. I might never stop.

0:0 - I suppose so. But sometimes I feel like I'm stuck in the past.
uid: f64cad6b-3efe-a804-0da3-26ac559ee1ea
> Don't look too far back. We only just met.

0:0 - Speaking of which... there's something I wanted to tell you.
uid: f87be205-6448-e445-2d00-a31d8af5194b
- 0 Check flag(s) (Global):
   false - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> null

null
uid: f9c68b86-796d-1e2f-0733-a0e9281635c3
> null

0:0 - What does the engine allow you to do?
uid: faba1e7a-5920-34a7-d77d-0130701fc326
> Burn, baby. As hot as I can tolerate. Makes me a beast in battle. Hardly remember what I was like before it.

0:0 - Me too. I don't think I've ever looked forward to anything as much.
uid: fbae0053-8e99-9694-fa48-d0cd5365860d
Node context: Sweet flirting
> You better go enjoy the party before I do something I'll regret. I like you unburnt, after all.

0:0 - Don't look too far back. We only just met.
uid: fd0b3545-c222-e0fc-a7f1-7c1b4f230a86
> You better go enjoy the party before I do something I'll regret. I like you unburnt, after all.

0:0 - I appreciate that. But I'm afraid it's a miss this time.
uid: fe05eb79-cb6e-792a-2d8e-654db98bc07e
> Ach. That is agonising! But I get it. I guess.

0:0 - You better go enjoy the party before I do something I'll regret. I like you unburnt, after all.
uid: fe080b03-e32b-e1c2-1e2c-34a73f41cfd2
Node context: Trying to avoid jumping the player's bones
> Bye, soldier.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Halsin2.lsj
Synopsis:
Halsin's default dialogue at camp once he's joined you as a follower. You can ask how he's faring in your company, as well as glean some details about your next quest. Halsin is avuncular and scholarly, but his mood grows darker whenever he speaks of Moonrise Towers and the curse that has shrouded it. Once Thaniel, the spirit of the land, has been rescued and brought to camp, a new branch will unlock where Halsin can explain that Thaniel's heart is missing, and it needs to be retrieved in order for the Shadow curse to be lifted. Halsin can be recruited as a companion 11from then on.

0:0 - Perhaps if I manage to break the curse... perhaps then I can show you just how grateful I am.
uid: 01b240ff-885a-0188-05bb-a7c1ed831049
Node context: A little smouldering
> null

0:0 - I think I might be sick beyond the tadpole... I'm getting worried.
uid: 02dde702-439b-6561-2502-8f20c1925f51
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
   false - CAMP_Halsin_Event_HadDarkUrgeConfession - Sets after Dark Urge character brings up their problem with Halsin in Camp the first time
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Event_HadDarkUrgeConfession - Sets after Dark Urge character brings up their problem with Halsin in Camp the first time
> Everything in your mind has been destroyed, from what I gathered. And from the path I see you on, you are doing well at picking up the pieces.

0:0 - There's also the shadow curse - it's an affront and must be cleansed.
uid: 03cc9910-833a-4a83-b6bd-feb2fa74a70e
Node context: Resolve
> I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.

0:0 - Why do you want to go to Moonrise Towers?
uid: 04744966-04e5-47d7-8274-b230e419c259
- 0 Check flag(s) (Global):
   false - GLO_LiftingTheCurse_State_BreathHasBeenRestored -
   false - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once
   false - HAV_LiftingTheCurse_State_HalsinAvailableForFist - Halsin is available for the ancient fist dialog.
   false - GLO_LiftingTheCurse_State_RecoveredBreath -
   false - GLO_LiftingtheCurse_State_ThanielReleased -
   false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven
   false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside
   false - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Check flag(s) (Local):
   false - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Set flag(s) to (Local):
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription
> Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.

0:0 - Tell me how I can help.
uid: 06badfd6-2000-46f9-a845-be2e5187ad91
> It's both simple and not - we need to find Thaniel's missing half, and make him whole again.

null
uid: 071bf834-d5e2-ba00-951d-a14ca668ffee
Jump to another node

0:0 - If only everyone said that.
uid: 09431613-3e64-44a6-b851-db1ea30c9716
Node context: Wry.
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - How will the grove fare without you?
uid: 09622407-f01c-490a-be10-1314c78db3ac
- 0 Check flag(s) (Global):
   false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
   false - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
   false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
> Hopefully. I've chosen a successor as First Druid - Francesca of the High Forest. I sent a bird to summon her.

0:0 - Don't get too sentimental - I had need of a guide in order to survive this curse.
uid: 09ee6676-d826-c607-7f23-cfb6666b7eba
> Prudent. But I hope we won't have to contend with the perils of the curse for long. There's more to living than just survival. Much more.

0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
uid: 0b4b7ef2-f171-4822-ab5f-3e0f9772b535
> null

0:0 - The Oak Father must have blessed you to make it this far, or another eye above.
uid: 0bc62ea4-0277-36f5-8758-b93e6f47671d
> If I had my fleet of druids and a month of hard research, perhaps I could help. But I'm no savant, for now I can only guarantee a cure for ceremorphosis.

0:0 - I have to ask - how do you know so much about the parasite?
uid: 0cc2edec-cc88-48e7-9be2-b040dc65b78d
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription
- 2 Check flag(s) (Object):
   false - SCE_State_PlayerVisitedEpilogue - This player character has left the Colony and visited the epilogue.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles
> I studied one up close - closer than most would care to be to those things.

0:0 - Perhaps - if we can find Thaniel's lost half, and make him whole again.
uid: 0dd0a824-dea4-4b96-afe6-2a0fd8d13a54
> Only, the missing half may not come willingly. The curse will have sunk its tendrils deep, twisting Thaniel's essence into something... else.

0:0 - I need her to stay focused on her training - the grove will need a skilled healer in my absence.
uid: 0e03a7c9-fd97-440b-8e46-e74acf4a0342
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - I found an elevator - but it leads right into the shadow curse.
uid: 0e4f5025-ecaf-48b0-bf6d-44ff765c96a0
- 0 Check flag(s) (Global):
   true - UND_ElevatorToScl_Used -
> That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.

0:0 - I'm glad I could help.
uid: 0e68778e-fe97-416a-9751-7cc2d6fcb3a1
- 0 Check flag(s) (Dialog):
   false - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested)
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested)
> I knew I could put my faith in you. If only we had met sooner.

0:0 - Sounds like the grove will be in good hands then.
uid: 0eb7bff8-562e-48dc-9039-b09a7c7a11cd
> Indeed.

0:0 - Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.
uid: 0f9adefe-477b-4bf9-932b-1eee4327a974
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - What about one of the others? Rath, perhaps?
uid: 10a85a3b-30dc-4cb4-8f9f-322327663d60
- 0 Check flag(s) (Global):
   false - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
> Rath has promise, but he's not ready yet. The grove needs experience and a strong hand.

0:0 - Is there something I can do to take your mind off things, perhaps?
uid: 139fadec-4912-fae3-9b9f-89a5fd98b3bb
> I can think of a thing or two... but in truth, it is for the best that the curse consumes my thoughts for now. This is the best chance I've had in a century - I cannot squander it.

0:0 - I knew something was wrong when he didn't wake up, but now I'm even more certain.
uid: 147f0020-b90f-48f0-8d1d-5e5219c47342
> By now, we should have seen some small glimmer of Thaniel's power - a sign that the land is healing. New growth, flowers in bloom. But there has been nothing.

0:0 - Oak father's blessings to you.
uid: 155b2275-a08b-4948-9fd1-fef072d2ffd8
- 0 Set flag(s) to (Local):
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_Hasmet - Hasmetdescription
> I have to ask - how do you know so much about the parasite?
> You've been researching the illithid parasites - is there anything you can tell me?
> What will happen to the grove now?
> How will the grove fare without you?
> This shadow curse you spoke of... surely it can't be that bad.
> I found the stronghold in the Underdark you mentioned - a place called Grymforge.
> What about this secret stronghold in the Underdark? You must know more.
> Why do you want to go to Moonrise Towers?
> Seems like you feel responsible for this shadow curse somehow...
> How is Thaniel?
> Share what you learned of Thaniel's presence in the Shadowfell.
> I found a Flaming Fist who escaped the Shadowfell - but he's dead.
> There's a Flaming Fist recuperating in Last Light. Seems he escaped from the curse - and he spoke of a boy called Thaniel.
> There's a Flaming Fist at Last Light. The curse has left him insensible, but he's muttering about a boy called Thaniel.
> We're in the midst of the shadow curse now. Is there any more you can tell me about how to lift it?
> Do you know how the shadow curse can be stopped?
> Come, I need you by my side out there.
> Is that why you went with Aradin? You thought he might find this route to Moonrise?
> It can't have been easy, surrendering your title. Won't you miss being First Druid?
> At the celebration with the tieflings before - I hope I didn't come over too strong. Got caught up in the moment.
> Still feeling at home here with us? The surroundings are less bucolic, I understand...
> These lands must bring back bad memories for you. I hope you're still faring all right with us.
> You're still faring well at camp, I hope?
> How're you faring out here at the camp?
> I think I might be sick beyond the tadpole... I'm getting worried.
> Leave.

null
uid: 156776bc-6011-4a21-a848-f0083f565aff
Jump to another node

0:0 - We need to find Oliver and get him to return to Thaniel. Otherwise this curse will never be lifted.
uid: 157435bf-e38f-4149-97c3-969190b12a4c
Node context: Urgent
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_ToldHalsinAboutOliver -
   true - HAV_LiftingTheCurse_State_HalsinWaitingInCamp -
> null
> Leave.

0:0 - No more than my right hand can absorb my left. Oliver is helping Thaniel to recover; they both lie dormant, like trees awaiting spring.
uid: 1628ca26-d8b3-4cc3-868c-c53702629842
Node context: Reassuring
> Once the curse is lifted, they can stand as one or as a pair. Whatever they wish.

0:0 - Still feeling at home here with us? The surroundings are less bucolic, I understand...
uid: 177445a8-4ea8-89cb-392e-d28b1db5e898
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
- 1 Check flag(s) (Global):
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> null

0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
uid: 1794ff23-4ca3-4026-92f0-c260ec969b0c
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   false - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> And you saw this boy yourself? That can't be a coincidence - but we need to be sure.

0:0 - Won't this cause resentment?
uid: 182325d9-611b-4a2f-87e4-ddfd292706cf
> Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.

0:0 - I'm just glad to be out here amidst the Oak Father's creations.
uid: 18a286f5-0d6d-435a-aaaa-88aff5a3b662

0:0 - It's both simple and not - we need to find Thaniel's missing half, and make him whole again.
uid: 191be55e-9d1f-4ccc-bd63-e633cbe09644
> Only, the missing half may not come willingly. The curse will have sunk its tendrils deep, twisting Thaniel's essence into something... else.

0:0 - I'll be ready.
uid: 198edb40-b85a-407a-8a3a-976b3e023af8
=== END NODE ===

0:0 - Well if there's anything I can do to make you less comfortable, let me know.
uid: 1a00cb63-3bcb-7e70-fd3a-f3d52660aeb0
> I'm sure something will come to me, given time.

0:0 - Perhaps... but best to not dwell on nights past. There are plenty more yet to come.
uid: 1aa195d1-100b-85c5-a678-c5b2a70f2457
Node context: Not disinterested in the player
> null

0:0 - Prudent. But I hope we won't have to contend with the perils of the curse for long. There's more to living than just survival. Much more.
uid: 1ffd23b6-44e1-272a-a1d4-8e22cb9cbc91
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> null

0:0 - Once the curse is lifted, they can stand as one or as a pair. Whatever they wish.
uid: 22748afa-fe9e-48ec-9670-aba94ab78266
> I hope they will remain as a pair. It would be good for them both to have a friend, once I'm gone.

0:0 - How're you faring out here at the camp?
uid: 22f92319-e262-4411-9671-1d8fef27bab7
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
- 1 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
> I'd rather the shadow curse didn't linger just beyond the campfire... but your company more than makes up for it.
> It's not easy, seeing the ravages of the shadow curse... but your camp is a most welcome solace.
> With such stimulating company? Never better.
> Wonderfully! If I'm honest, the grove was too comfortable for my tastes; I felt removed from nature.

0:0 - Good lass. You're tougher than Blackwood.
1:0 - Good lad. You're tougher than Blackwood.
uid: 23fa7785-30a0-c157-2c59-f17a045b4fc1
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - I swear I can already feel a change in the air - like the curse itself knows its time is short.
uid: 2499b847-7bcc-4b76-9932-32c0a5546da3
Node context: Content/savouring the moment - his mission has been a success
- 0 Check flag(s) (Dialog):
   true - SCE_Halsin_Event_CurseLiftedHasmet - Sets when you first speak to Halsin in the epilogue after all the steps towards lifting the curse have been fulfilled
- 1 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_BreathHasBeenRestored -
> null

0:0 - Hideous - but fascinating. Like nothing else in nature, I'm glad to say.
uid: 2569974a-d5e8-4098-bfd2-8d96b09f1b74

0:0 - With such stimulating company? Never better.
uid: 2659963b-4fa4-60ed-0c13-395f2a5f1ba5
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A

0:0 - Seems like you feel responsible for this shadow curse somehow...
uid: 274504a9-50a5-4ed1-b67e-b386f7995d7e
- 0 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Check flag(s) (Local):
   false - a0260ce0-84c8-2daa-27fd-648445acc5d0_Responsible - Responsibledescription
- 0 Set flag(s) to (Local):
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_Responsible - Responsibledescription
> Well... there's hardly anyone left to share the responsibility with. Few who witnessed the fall of Moonrise still draw breath.

0:0 - You'll find plenty of books before long. I keep coming across them everywhere.
uid: 27882a87-e6aa-fe55-35b5-d93cf4bdb917
> Is that so? Well, nature does abhor waste... I will keep watch, thank you. I had a feeling time in your company would prove fruitful.

0:0 - I can't say for certain, but we'll see it come to pass long before this place recedes behind us. Don't worry - all is at hand. We can depart whenever you're ready.
uid: 278b07d4-ec66-4464-9a5d-424fa7bd9a40

0:0 - I believe you when you tell me that your symptoms do not wholly align with the makings of the parasite. But until we remove it, I doubt we will be able to isolate the rest of your troubles.
uid: 28c0a2da-83fc-58bb-03a5-fb4a28c11c6b
> You're right. I'll try to keep it together.
> Sleepwalking... hallucinating creatures... the temptations... I could lose myself before I make it to a cure.
> Black outs, fainting spells. I'm losing new memories every day...
> Try as I may, I cannot stop thinking about death.

0:0 - Miss it? Oh dear no. It's a terrible burden; takes you away from nature and forces you to deal with others' problems and personalities.
uid: 2bd43299-3013-4a53-a56c-82061afa599e
Node context: Amused
> Be wary of anyone who actually wants such a role, I say. Likely they don't understand it, or they have ill intent.

0:0 - Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.
uid: 2c4f76c1-af96-499c-bc66-4a64bec708d2
> null

0:0 - We must find Thaniel. He is the embodiment of nature's power, but... but he is just a child. A child who has been trapped in this place for a hundred years.
uid: 2d32212a-8402-4555-bf71-f7d13ca89753
- 0 Check flag(s) (Global):
   true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> But if we can find him, we can break the curse. If you learn anything of the Shadowfell, or of a boy with the forest in his eyes, find me at once.

0:0 - In truth, I'm not sure. This is beyond all reckoning. It's still part of Thaniel, deep down, but it may not recognise that, or want to recognise that.
uid: 2e5949e4-1324-4b72-9831-9d5e8045ff3c
> Perhaps it can be reasoned with, but I'm not hopeful. Reason is not something that thrives amidst the shadow curse.

0:0 - There'll be no firm answers until Moonrise Towers, I fear.
uid: 2e8ff382-d983-49fd-ac18-dd2f2e16d82e
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription

0:0 - I'd rather the shadow curse didn't linger just beyond the campfire... but your company more than makes up for it.
uid: 2f0f2a66-71d8-f98c-a731-2e6aee940705
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
- 1 Check flag(s) (Global):
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A

null
uid: 2f8ec6ee-f664-4a04-b07c-3af2dfc05793
- 0 Set flag(s) to (Global):
   true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned.

null
uid: 2fb8b0e0-c0e5-4912-9abb-6e2824f8fec9
Jump to another node

0:0 - But... if I succeed, if I break the curse, then perhaps there will be time for myself again. And for others.
uid: 329da151-d7d9-690f-6082-da4baad17744
> null

null
uid: 35efb879-19a4-aef1-3d25-59cf43586daa
Jump to another node

0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.
uid: 38d43d4f-476e-4cca-a885-df798274cfec
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
> null

0:0 - Black outs, fainting spells. I'm losing new memories every day...
uid: 393dc2b3-a965-5780-7c53-f18c541f749f
> The Oak Father must have blessed you to make it this far, or another eye above.

0:0 - One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.
uid: 3b03a9b7-813b-4533-be73-c5b49fd09966
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.

null
uid: 3c045459-8a70-338f-91d3-119d685f5452
Jump to another node

0:0 - What stayed behind would have been the strongest part of him, but after all these years left in darkness, corruption must have taken hold.
uid: 3d2a8175-2ee3-44af-af1b-10fb0e9628c1
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
> Tell me how I can help.
> Can it be undone?
> How do you know this?

null
uid: 3d788595-3798-a213-dc63-bcff63b61212
Jump to another node

0:0 - There are few things that are too strong for me. And cast those regrets aside; you did not get caught up in the moment - you seized it.
uid: 3e483fd5-55e1-c0cf-70db-b71c8e9bf8a0
Node context: Reassuring
> In other circumstances, I would have done the same.

0:0 - Couldn't Nettie take over?
uid: 3e77f2b9-9cf1-4e59-8e17-6cac2e610cee
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_State_Dead - Nettie died at any moment
> I need her to stay focused on her training - the grove will need a skilled healer in my absence.

null
uid: 3f31798d-ec8e-4318-89c4-a3814cbcd663
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0:0 - Aradin was convinced there was a hidden entrance in the temple of Selûne - I'd start there.
uid: 41fd0f49-9cd4-4f20-b734-d8196c2523f2
- 0 Check flag(s) (Global):
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> One of his cohorts, a dwarf called Brian, had a clue on his person. If you find his corpse in the goblins' camp, you may have a start.

0:0 - I've inspected a tadpole up close and seen the effects of them on the Absolute's so-called 'True Souls.'
uid: 42e2cb20-d540-4092-9138-e464192d3cb7
> Powerful, certainly. But clearly arrested by magic, too. The question I just can't answer is who has done this. And why?

0:0 - What about this secret stronghold in the Underdark? You must know more.
uid: 42f23451-e367-4d14-a3ae-dc2a400aebb2
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
   false - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> Precious little, but I'm quite certain it can still be found.

null
uid: 42fa4054-7c95-4678-82ba-131ab0e0fd8f
Jump to another node

0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse just as you find a cure for your infection.
uid: 434df5de-5992-41b4-9254-558b5ea717c0
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription

0:0 - You wish to speak?
uid: 43612c27-99ea-4029-bb4c-b672be584750
- 0 Check flag(s) (Local):
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_Hasmet - Hasmetdescription
> null

0:0 - But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.
uid: 43c9e1d8-0610-43bf-8e19-fe75470f1615
> One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.

0:0 - Join me.
uid: 4426db45-2756-4ffa-8d2d-5ef7f8637b4e
- 0 Check flag(s) (Object):
   false - ORI_State_Recruited - ORI_State_Recruiteddescription
> Seems your ranks are quite packed. If some space frees up, I'll be ready for you.
> Good. Now our roots can deepen - together.

0:0 - I've got more exploring to do.
uid: 44298d39-568b-422c-a0e4-31a7ede81b2a
> Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.

0:0 - Is that why you went with Aradin? You thought he might find this route to Moonrise?
uid: 45775227-c393-4627-bc9a-b5af38ed93a4
- 0 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Check flag(s) (Local):
   false - a0260ce0-84c8-2daa-27fd-648445acc5d0_JoinedAradin - JoinedAradindescription
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription
- 0 Set flag(s) to (Local):
   true - a0260ce0-84c8-2daa-27fd-648445acc5d0_JoinedAradin - JoinedAradindescription
> Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.

0:0 - By now, we should have seen some small glimmer of Thaniel's power - a sign that the land is healing. New growth, flowers in bloom. But there has been nothing.
uid: 45d01006-27c1-4717-a4c4-dad88bf2441d

0:0 - Maybe you could show your appreciation another way.
uid: 46b5d3d5-f804-3aed-b13a-6f9c0e411e10
> I can think of a thing or two... but the curse grips my mind for now, and I would loathe to give you only part of my attention.

null
uid: 47097022-c07b-44c2-9430-bcbd1601dc28
Jump to another node

0:0 - What Ketheric Thorm unleashed is not something that nature can undo by itself. I must do what I can.
uid: 47f9385c-1115-4b62-a824-3957c6e12640
Node context: Kether-ick Thor-m
> I studied the shadow curse for years. But to truly understand it - and stop it - I must reach its source.

0:0 - What comes next will prove dangerous. Meet me by the shore outside Last Light - we can do our work there without imperilling others.
uid: 48275894-2d00-4fe8-b56f-eae467abf562
- 0 Set flag(s) to (Global):
   true - HAV_LiftingTheCurse_State_HalsinGoToLake -
   true - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside
=== END NODE ===

0:0 - I wish I could have found another fate for the Grove, but I appreciate all you have done for me nonetheless.
uid: 4ce89534-faaa-f1eb-c334-307dca3c8cbd
> Maybe you could show your appreciation another way.
> No words needed - I understand how you feel.

0:0 - A bad impression? Impossible.
uid: 4e18412f-2cb8-d67a-12c1-b5cbfaabfbb5
Node context: Genuine
> null

null
uid: 4e7defc9-2467-4c17-848f-76d5a1f83690
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0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
uid: 4e88f227-78e1-4f24-917e-3d08eaeffb59
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   false - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> null

0:0 - He's still fighting. The curse hasn't won yet, but he'll need our help if he's to recover.
uid: 4ee6e15b-5fea-4975-9cd4-4122f6c3f50a

0:0 - A haunting has come upon you, but the first step is this admission you have now made. You will not walk alone into this night, remember that.
uid: 4f55bb9a-b31f-36c9-4c2d-ddcf9cd441a4
> If I had my fleet of druids and a month of hard research, perhaps I could help. But I'm no savant, for now I can only guarantee a cure for ceremorphosis.

0:0 - Honestly? Let's just forget it ever happened.
uid: 50d75e8b-d3f0-5db2-d0e6-dee9f2477419
> Of course. Whatever you wish.

0:0 - I'm glad to have you.
uid: 51efe586-da71-7429-a599-81bb65c6d98e
> And I'm glad to be had - glad to be with you, I mean.

0:0 - Thaniel is resting - but it's no easy slumber. I discovered what's wrong with him.
uid: 51fde514-45b2-4a27-bc91-187439a13edd
- 0 Check flag(s) (Global):
   true - HAV_LiftingTheCurse_State_HalsinWaitingInCamp -
> The shadows rended him in two when they bore him away to the Shadowfell. Half of his essence remained here, amidst the curse.

0:0 - In other circumstances, I would have done the same.
uid: 529d596c-5d51-928e-fab4-3dc2e90126e5
Node context: Hint of flirtiness
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> You'd have done the same...?
> I'm glad I didn't leave a bad impression then.
> Honestly? Let's just forget it ever happened.

0:0 - I met a shadow child named Oliver, resembling Thaniel - but he's dead now.
uid: 547bc15d-27b6-4fd7-85ed-a6b2af6f40b5
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   true - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> null

0:0 - The shadows rended him in two when they bore him away to the Shadowfell. Half of his essence remained here, amidst the curse.
uid: 5869e25d-1bce-4074-8915-6c22e806c522
> What stayed behind would have been the strongest part of him, but after all these years left in darkness, corruption must have taken hold.

0:0 - Thaniel rests well. He's healing very rapidly, now that Oliver has returned to him.
uid: 59479dce-45ea-4ada-aa7d-448743cc1a20
Node context: Content/savouring the moment - his mission has been a success
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_BreathHasBeenRestored -
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_CurseLiftedHasmet - Sets when you first speak to Halsin in the epilogue after all the steps towards lifting the curse have been fulfilled
> I'm glad I could help.
> So when will the curse actually be lifted?
> What happened to Oliver, exactly? Did Thaniel... absorb him?
> I hope you've no more requests - I need to take care of my own problems.
> What now? You've got what you wanted, after all.
> null
> Leave.

0:0 - Those who remained are shadow-cursed. If you don't die at their hands, then you become one of them.
uid: 59bb1ab8-598f-474c-965a-e47e5f5d2d19
> We have to get to Moonrise, but the less time we spend in its blighted surrounds, the better.

0:0 - What should I look for, exactly?
uid: 5ccf08e5-36ea-4180-b3c3-15bcd5b00e3c
> I can't be exact, unfortunately. Time and the shadow curse won't have been kind to any traces that would have been left behind.

null
uid: 5cdadbb8-1946-4ba9-bc5a-2107cfeddd45
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null
uid: 5d15645a-0c9d-5c43-485e-b85bfcd451ed
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0:0 - Rath has promise, but he's not ready yet. The grove needs experience and a strong hand.
uid: 5d649359-954b-4b7d-9a4f-776f5c2292aa
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - I studied one up close - closer than most would care to be to those things.
uid: 5e309760-7a65-47cc-a759-f78bfb4548d7
> A drow attacked me and I defended myself. Afterwards, I was able to examine the tadpole that emerged.

null
uid: 61f4538c-5520-4daa-9934-541aac0204cb
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0:0 - But if we can find him, we can break the curse. If you learn anything of the Shadowfell, or of a boy with the forest in his eyes, find me at once.
uid: 62634243-6608-46db-87da-84aa82c37515
> null
> null
> What should I look for, exactly?
> I'll see what I can find out.

0:0 - Look for signs of life in the darkness. Wildflowers, where everything else is dead. The curse cannot subdue the power Thaniel bears. Not entirely.
uid: 63d9f849-2d16-44de-ac9d-5516efb2bb66
Node context: Grave. They'll have to effectively kill a child to save a child.
> In fact, I saw just the sort before, not long after we first came within reach of the shadow curse. Fool that I am, I did not grasp their significance at the time.

0:0 - What happened to Oliver, exactly? Did Thaniel... absorb him?
uid: 65bc1ed8-87a2-43b2-8d66-9a928189dd9b
- 0 Check flag(s) (Dialog):
   false - SCE_Halsin_Event_AskedAboutOliver - Sets when the player asks about Oliver once the curse is about to lift
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_AskedAboutOliver - Sets when the player asks about Oliver once the curse is about to lift
> No more than my right hand can absorb my left. Oliver is helping Thaniel to recover; they both lie dormant, like trees awaiting spring.

0:0 - Perhaps there's still a way to learn something from him - the dead can't deny their knowledge, if asked the right question.
uid: 65d74627-2e09-4b47-ac34-d3190a6692d8

0:0 - Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.
uid: 677e01d1-39ff-47f7-992b-42b1f5153673
Node context: Resolve
> There's also the shadow curse - it's an affront and must be cleansed.

0:0 - This doesn't have to be your burden alone. Every moment counts, and I've asked much of you already without being at your side.
uid: 6b1f064c-0693-4041-92b1-f29044234c6a
> If you want me, I'm yours. Against the curse, against the Absolute - anything. Just say the word.

0:0 - That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.
uid: 6be29bde-1f6e-4828-be2d-ad52aaff4ff2
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

null
uid: 6c3cb1f4-1f7e-4401-bfe0-b75b08907f9f
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0:0 - I found the stronghold in the Underdark you mentioned - a place called Grymforge.
uid: 6c80290d-5cc9-4706-a711-3c31a575b90c
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
   true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> Impressive. Most would quake at the mere thought of delving that far into the Underdark. What did you find?

0:0 - The shadow curse is upon us. As foul as I remember it - perhaps even worse.
uid: 6ca9a14b-ed3e-f0f5-9c2a-13637618ed73
Node context: Troubled/determined. Finally in the Shadow-cursed lands after hearing about it for some time.
- 0 Check flag(s) (Global):
   false - CAMP_Halsin2_State_GaveSCLGreeting - Sets once Halsin has given the SCL briefing once in Camp
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> But with the Oak Father's blessing, we may soon see it banished from these lands.

0:0 - There is a ruin, some way outside of Last Light. I caught a glimpse of fresh blooms there, but did not investigate further. I shall mark it upon your map.
uid: 6cad82da-7254-44bc-decd-33438d91089e
Node context: Eager/determined. They have a promising lead
- 0 Set flag(s) to (Global):
   true - HAV_LiftingTheCurse_Event_AddOliversHouseToMap - When set, adds Olivers House map marker to the players map

null
uid: 6df885ba-c78e-e6d7-5154-96f4ff5428af
- 0 Set flag(s) to (Global):
   true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned.

0:0 - Don't worry - if you find something, you will know it.
uid: 6f0d4ddd-2006-46c9-bd91-2e1ebbe9b853
> null

0:0 - I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.
uid: 6fc9f1da-b75f-4e4f-aba9-58a242908154
Node context: Kether-ick Thor-m
> If I can join you and get close to Moonrise, perhaps I can lift this curse just as you find a cure for your infection.

0:0 - Try as I may, I cannot stop thinking about death.
uid: 70c6bcb4-3eaf-d126-5237-ad3147d3c5cd
> A haunting has come upon you, but the first step is this admission you have now made. You will not walk alone into this night, remember that.

0:0 - What will happen to the grove now?
uid: 70c84b3a-3927-4997-a4b9-bff17a809f21
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
> It is lost to me - lost to the world. Perhaps there'll be some way to unseal it in the future...

0:0 - No, my friend. The only thing I ask of you is to allow me by your side on the road ahead. I still owe you a debt, and I intend to pay.
uid: 73fb4bd4-66ab-4436-abf2-24d12ea5713b

0:0 - And you saw this boy yourself? That can't be a coincidence - but we need to be sure.
uid: 7482ed43-e03a-4b07-a04b-585519924c97
Node context: 'Could it be...?'
> And I truly mean we, if you wish. Every moment counts, and I've asked much of you already without being at your side.

0:0 - A survivor? Silvanus blesses us - this could be just the person we need to speak to.
uid: 781e5b04-2570-4ffc-8a10-18559b7ac65f
> Thaniel is no ordinary child - he is the very spirit of this land. If this Fist knows where he is, then perhaps we can save him... save everything.

0:0 - Very shrewd of you.
uid: 78c99f5e-c5f0-492b-9773-9637ba2cae4a
> Contrary to how some think of us, we druids can play politics when necessary.

null
uid: 78f3c65d-ea13-4e39-ba99-3721c9463b00
Jump to another node

0:0 - Good. Now our roots can deepen - together.
uid: 7904bc41-2e21-46ba-9d26-d81bbab57bab
- 0 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
=== END NODE ===

0:0 - Seems your ranks are quite packed. If some space frees up, I'll be ready for you.
uid: 797e660c-6bca-482d-b345-b5c113f5c043
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party
=== END NODE ===

0:0 - This land is more than just soil and rock, root and leaf... it is a living being, in the form of a young fey boy, with the forest itself in his eyes. His name is Thaniel - I've met him, in my meditations.
uid: 79a1c8fd-721a-4abf-bd13-971cabd0b4f0
- 0 Check flag(s) (Global):
   false - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
> ...But since the curse was unleashed, I have not felt his presence. He is its prisoner, I fear. And as long as he remains so, his domain will lie in darkness.

0:0 - Perhaps not - if he truly is a part of Thaniel, then he is beyond life and death. More likely he's just hiding. We should return to where you saw him.
uid: 7b7fa5e3-5ca4-41ef-b4a2-39177f22fd7f
- 0 Set flag(s) to (Global):
   true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned.
> And I truly mean we, if you wish. Every moment counts, and I've asked much of you already without being at your side.

0:0 - Leave.
uid: 7bf57047-fa18-410b-ada0-438bba1c76ea
=== END NODE ===

0:0 - In fact, I saw just the sort before, not long after we first came within reach of the shadow curse. Fool that I am, I did not grasp their significance at the time.
uid: 7c106c5f-0eb5-d163-e95f-091cbe12dae7
Node context: Moment of realisation. Kicking himself a bit for not putting 2 + 2 together earlier
> There is a ruin, some way outside of Last Light. I caught a glimpse of fresh blooms there, but did not investigate further. I shall mark it upon your map.

0:0 - I'll trust your judgement.
uid: 7c3ce250-f9be-4f08-baf5-38dce80eadb7
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> If only everyone said that.

0:0 - The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.
uid: 7c46809b-22a2-4845-8a99-126941e77f42
> This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.

0:0 - More good has been done since I met you than in a hundred years before. Words cannot express my gratitude.
uid: 7cffa239-4409-50ac-d10f-424894f42dca
> Maybe you could show your appreciation another way.
> No words needed - I understand how you feel.

null
uid: 7dcef584-f7cd-6ae9-b1ea-258690a13876
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0:0 - Sleepwalking... hallucinating creatures... the temptations... I could lose myself before I make it to a cure.
uid: 7e367aa1-e670-d387-fc90-afa9eb5b59b4
> The Oak Father must have blessed you to make it this far, or another eye above.

null
uid: 808ba8fa-ed7d-1a42-0c83-9348aafb4711
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0:0 - At the celebration before - I may have came over too strong perhaps. Got caught up in the moment.
uid: 827cdbf9-de49-1349-f77e-a63c4cf044cb
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners)
   false - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration
> There are few things that are too strong for me. And cast those regrets aside; you did not get caught up in the moment - you seized it.

0:0 - Danger. Are you sure that's the best way to Moonrise?
uid: 84f7146f-eff8-46b8-b12c-2e9384d2f192
> I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.

null
uid: 857f1783-1a26-ee6d-969b-d34ae2a856c5
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null
uid: 86ad3f87-3d81-42ea-8a4d-e1c0505a8eee
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0:0 - Is that so? Well, nature does abhor waste... I will keep watch, thank you. I had a feeling time in your company would prove fruitful.
uid: 86feceba-2c2d-25bf-3acc-26eb7a848541
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> null

0:0 - No matter how it's been twisted by the shadows, it is still part Thaniel's essence - it will resemble him somehow, and may show signs of his power.
uid: 87620098-7ad8-4f05-8b6d-32d3e0d25193
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> Look for signs of life in the darkness. Wildflowers, where everything else is dead. The curse cannot subdue the power Thaniel bears. Not entirely.

0:0 - A drow attacked me and I defended myself. Afterwards, I was able to examine the tadpole that emerged.
uid: 87ad2778-7f86-4d32-a3e4-73d2d3a2f544
> Hideous - but fascinating. Like nothing else in nature, I'm glad to say.

0:0 - I am here to be your ear, as you bear your burdens, and the arms that protect you, if you can shoulder them no more.
uid: 882d962f-b479-2c35-b0bf-2ceb8f475b73
> I believe you when you tell me that your symptoms do not wholly align with the makings of the parasite. But until we remove it, I doubt we will be able to isolate the rest of your troubles.

0:0 - Only, the missing half may not come willingly. The curse will have sunk its tendrils deep, twisting Thaniel's essence into something... else.
uid: 8b7a142e-b6dc-4052-be21-76aa1397405a
Node context: Some foreboding
- 0 Set flag(s) to (Global):
   true - HAV_LiftingTheCurse_Knows_SeekingBreath -
> All right, leave it to me.
> I'll see what I can do, but no promises.
> Any ideas on how to find this missing half?
> Once Thaniel's essence is found, what then?
> I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
> I met a shadow child named Oliver, resembling Thaniel - but he's dead now.

0:0 - I can't be exact, unfortunately. Time and the shadow curse won't have been kind to any traces that would have been left behind.
uid: 8c8ea60c-1062-4e93-a72e-2a16b229a2ac
> A living witness is unlikely, I'll admit. But perhaps there'll be an unliving witness, or some lingering echo of what we seek.

0:0 - Once Thaniel's essence is found, what then?
uid: 8cfdd2f2-db80-47ab-9e0d-70f5595748c5
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin_Event_AskedForAdviceFindingHeart - Sets when you ask Halsin how to search for Thaniel's heart.
> In truth, I'm not sure. This is beyond all reckoning. It's still part of Thaniel, deep down, but it may not recognise that, or want to recognise that.

0:0 - Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.
uid: 8e72923f-7ea0-456d-b2d0-c1863378943a
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - I can think of a thing or two... but in truth, it is for the best that the curse consumes my thoughts for now. This is the best chance I've had in a century - I cannot squander it.
uid: 8fae4065-aa9f-2393-fd49-a865e17f43ef
Node context: Hint of flirtation, followed by a small weary sigh before 'but in truth' (duty still calls)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> But... if I succeed, if I break the curse, then perhaps there will be time for myself again. And for others.

0:0 - You're still faring well at camp, I hope?
uid: 8fe08898-e6b5-7371-9ad6-684404a63742
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
- 1 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
> null

0:0 - Let me help you then. Every moment counts, and I've asked much of you already without being at your side.
uid: 91486419-1ca7-4ceb-993e-088db4aefacd
> If you want me, I'm yours. Against the curse, against the Absolute - anything. Just say the word.

0:0 - Not what. Who. But all in due course.
uid: 9149e104-b385-b170-99a2-e1d011086b8f
> null

null
uid: 922aad02-6250-4485-94bb-51edc1d8a5df

0:0 - First and only Druid. What will Francesca even do here?
uid: 942a0e4a-f5a4-4a35-9ab8-d71fbb05029f
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.

0:0 - At the celebration with the tieflings before - I hope I didn't come over too strong. Got caught up in the moment.
uid: 954847d8-d034-6d98-b3c2-aeaf4bf7fcd7
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners)
   false - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration
- 1 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration
> null

0:0 - Absolute followers - but that's about all.
uid: 95f969e7-f323-4128-80cd-1bdaa63d6f2a
- 0 Check flag(s) (Global):
   false - UND_ElevatorToScl_Used -
> Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.

0:0 - I'll see what I can do, but no promises.
uid: 970feb3a-29b8-438c-9509-90f7a3e7e67f
> Let me help you then. Every moment counts, and I've asked much of you already without being at your side.

0:0 - But with the Oak Father's blessing, we may soon see it banished from these lands.
uid: 97437bc7-d46c-b5dc-5d61-2697dd306754
Node context: Troubled/determined. Finally in the Shadow-cursed lands after hearing about it for some time.
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin2_State_GaveSCLGreeting - Sets once Halsin has given the SCL briefing once in Camp
> null

0:0 - A fellow druid. I can count on her to tend to the grove in my absence, help it heal.
uid: 9747acd7-9c59-4234-8444-6841b6617c8e
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> null

0:0 - It is lost to me - lost to the world. Perhaps there'll be some way to unseal it in the future...
uid: 97e195ad-2c2b-496e-832c-eaea67d9faeb
> ...perhaps not. I do not know. All I can do for now is to try do some good where I can - try to help you.

0:0 - Share what you learned of Thaniel's presence in the Shadowfell.
uid: 97fa3b7c-4ace-4d2e-960c-77d3767536cb
- 0 Check flag(s) (Global):
   true - HAV_CursedFist_State_PermaDefeated -
   true - HAV_LiftingTheCurse_State_KnowsBreathLocation -
   false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside
> Good - this is what we've been lacking. Now there's a chance we can find Thaniel, and bring him home.

0:0 - Perhaps it can be reasoned with, but I'm not hopeful. Reason is not something that thrives amidst the shadow curse.
uid: 9a6e3340-039d-4eb7-8054-014e2d858e95

0:0 - Still, I would like to return here some day. See Thaniel and Oliver again - in my meditations, or perhaps in person, if the Oak Father wills it. I hope he does.
uid: 9ad0110b-63d9-448f-b8d2-c2e1783faa98
Node context: A little bittersweet

0:0 - Well... there's hardly anyone left to share the responsibility with. Few who witnessed the fall of Moonrise still draw breath.
uid: 9b7b1777-c6e4-48aa-9fa8-59113c143af7
> What Ketheric Thorm unleashed is not something that nature can undo by itself. I must do what I can.

0:0 - It can't have been easy, surrendering your title. Won't you miss being First Druid?
uid: 9bff5655-4f4a-47ad-9cb5-d4a053bd3f6b
- 0 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_AppointedSuccessor - CAMP_Halsin_Knows_AppointedSuccessordescription
> Miss it? Oh dear no. It's a terrible burden; takes you away from nature and forces you to deal with others' problems and personalities.

0:0 - You're too modest by far. What fate would I have met without you? Rotting in the goblins' cells? Dying against an onslaught on the Grove?
uid: 9c54e9d3-4d76-1a91-f555-247020444438
> More good has been done since I met you than in a hundred years before. Words cannot express my gratitude.

0:0 - We have to get to Moonrise, but the less time we spend in its blighted surrounds, the better.
uid: 9c5d71b1-7fda-4899-ae0e-b418b1f2707d
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription

0:0 - You are not bound by social niceties, I see. I like that. Perhaps I can show you just how much, another time.
uid: 9d432af7-2cd2-b686-6971-0ecf4b674a02
Node context: Flirty. Enjoying the player's direct approach.
> null

0:0 - Of course. Whatever you wish.
uid: 9fd1da29-41cb-3a13-0d25-5f4b2bb71e87
Node context: Slight disappointment
> null

0:0 - Anyway, once the curse is lifted, nature can take its course without me. I belong at your side.
uid: a1daf88e-ae7f-4d60-b77a-c89e8b4fd99c
> I'm glad to have you.
> This 'more' that you want. What is it?
> You flirting with me, big man? Why not spare the talk and get straight to the sweaty part?

0:0 - Who?
uid: a229dcec-96c8-46a4-a46d-7aa4743034a8
> A fellow druid. I can count on her to tend to the grove in my absence, help it heal.
> Precisely! Who indeed? You do not know, and neither do any of the others.

0:0 - Come, I need you by my side out there.
uid: a22a5256-2742-46ca-be2b-6cef4272225e
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_HalsinRecruitable -
> null
> null

0:0 - You'd have done the same...?
uid: a2ebeec6-a255-f342-c8eb-006cfa7985c5
> Perhaps... but best to not dwell on nights past. There are plenty more yet to come.

0:0 - He is...? Then I must see him. Insensible or not, he knows something.
uid: a34118a9-7e36-4849-887b-5eaa143b1995
> Thaniel is no ordinary child - he is the very spirit of this land. If this Fist knows where he is, then perhaps we can save him... save everything.

null
uid: a3842e62-dd6f-53da-7f10-4619d7c2d1aa
Jump to another node

0:0 - Leave.
uid: a5b4b16d-ab45-4bee-9731-b8de8f44a8ea
=== END NODE ===

0:0 - We're in the midst of the shadow curse now. Is there any more you can tell me about how to lift it?
uid: a6bacd2a-16ba-4842-8cdd-34f320f9d4de
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin_Event_DeferredShadowCurseDiscussion - Sets in CAMP_Halsin if the player asks how the shadow curse can be lifted while they're still in Act 1
- 1 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> We must find Thaniel. He is the embodiment of nature's power, but... but he is just a child. A child who has been trapped in this place for a hundred years.
> This land is more than just soil and rock, root and leaf... it is a living being, in the form of a young fey boy, with the forest itself in his eyes. His name is Thaniel - I've met him, in my meditations.
> Perhaps, but we'll need to get closer before I can put my theory into practice.

0:0 - Powerful, certainly. But clearly arrested by magic, too. The question I just can't answer is who has done this. And why?
uid: a76b8902-ffb1-4670-b313-de9883816800
> There'll be no firm answers until Moonrise Towers, I fear.

null
uid: a8826a25-feca-4bfe-b701-727b8593e179
Jump to another node

0:0 - If you want me, I'm yours. Against the curse, against the Absolute - anything. Just say the word.
uid: a8a01502-3e7d-43b8-9663-5e08eb3ad41c
Node context: Stalwart, heartfelt
- 0 Set flag(s) to (Global):
   true - GLO_LiftingTheCurse_State_HalsinRecruitable -
> Join me.
> null
> null
> I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
>
> Stay here, for now.

null
uid: a8cfcfad-65ff-728d-0297-50985177e2c6
Jump to another node

0:0 - This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.
uid: a9192253-0e99-4a69-a150-9730ce82f01f
> Very shrewd of you.
> Won't this cause resentment?
> Sounds like the grove will be in good hands then.

0:0 - It's not easy, seeing the ravages of the shadow curse... but your camp is a most welcome solace.
uid: a926ed40-37ed-4020-94d6-2314d8eda169
Node context: Bittersweet. Tough times but good company.
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
- 1 Check flag(s) (Global):
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> You've shared your fire with me, your company. A small pocket of light against the darkness, but one I couldn't do without. Thank you.

0:0 - One of his cohorts, a dwarf called Brian, had a clue on his person. If you find his corpse in the goblins' camp, you may have a start.
uid: aad949a9-2f64-4572-9929-a5f5e0587382
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - This 'more' that you want. What is it?
uid: abb4290d-99f9-93b6-7f75-73e8cbd9ea01
> Not what. Who. But all in due course.

0:0 - And I'm glad to be had - glad to be with you, I mean.
uid: ad19c250-b020-0ce8-6c09-ea6d78dd3b40
Node context: Slight pause in the middle to correct his phrasing for any perceived innuendo
> null

0:0 - Put it from your mind for now. Once we near the curse - then there will be more to be said.
uid: ad7dd4e5-2e38-40cf-9fb9-aa12f2b76cf8
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin_Event_DeferredShadowCurseDiscussion - Sets in CAMP_Halsin if the player asks how the shadow curse can be lifted while they're still in Act 1

0:0 - Precisely! Who indeed? You do not know, and neither do any of the others.
uid: ad9cc332-61c8-41a4-afb7-a8646f0dad9b
Node context: Turning the player's question around with emphasis - they've inadvertently stumbled upon his reasoning in choosing a successor, which he'll now expand upon,
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

null
uid: af167c9d-fb6a-4ba2-8593-d08bfb45d543
Jump to another node

0:0 - Stay here, for now.
uid: b0bac14c-6027-4c7b-b7cc-0ecf0686fda5
> I'll be ready.

null
uid: b45071d2-ec7b-4fb0-a44c-cb9440beee1e
Jump to another node

0:0 - His strength is coming back to him. Soon he'll be able to banish the curse once and for all. Until then, we should do what we can to stop the Absolute.
uid: b4acbb07-ec17-4446-8c1b-874c2e15ab4e
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_RecoveredBreath -

0:0 - I found a Flaming Fist who escaped the Shadowfell - but he's dead.
uid: b6f43259-ab5b-4cdf-847d-fd3f9d345736
- 0 Check flag(s) (Global):
   true - HAV_CursedFist_State_PermaDefeated -
   true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse
   false - HAV_LiftingTheCurse_State_KnowsBreathLocation -
   false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside
> Poor soul... but in truth, if I had to choose between death and the Shadowfell, I'd choose death.

null
uid: b72e5963-ec4c-41a3-8c7f-254ffb8e28ff
Jump to another node

0:0 - Contrary to how some think of us, we druids can play politics when necessary.
uid: b7a3b8c8-3682-4926-af4a-a4d0984a1272
> null

0:0 - Any ideas on how to find this missing half?
uid: b9e9effd-cc95-40a7-a38e-f18832ce6294
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin_Event_AskedForAdviceFindingHeart - Sets when you ask Halsin how to search for Thaniel's heart.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin_Event_AskedForAdviceFindingHeart - Sets when you ask Halsin how to search for Thaniel's heart.
> No matter how it's been twisted by the shadows, it is still part Thaniel's essence - it will resemble him somehow, and may show signs of his power.

null
uid: ba146b83-cdc4-4c8d-d40c-f7a335d3c83f
Jump to another node

0:0 - It's had the whole region around Moonrise Towers in a chokehold of darkness and despair for years now.
uid: ba32569e-8602-417d-a382-bb08a439afc1
> Those who remained are shadow-cursed. If you don't die at their hands, then you become one of them.

0:0 - You've shared your fire with me, your company. A small pocket of light against the darkness, but one I couldn't do without. Thank you.
uid: babf72a9-0731-4715-bcc3-426545365ca8
Node context: Grateful
> You're welcome.
> Is there something I can do to take your mind off things, perhaps?
> Don't get too sentimental - I had need of a guide in order to survive this curse.

0:0 - And I truly mean we, if you wish. Every moment counts, and I've asked much of you already without being at your side.
uid: bdec8500-4696-4349-8df9-21b5c7324d3d
> null

null
uid: be6eadc9-f51d-45b9-ac84-56632bd0acec
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party
=== END NODE ===

0:0 - There's a Flaming Fist at Last Light. The curse has left him insensible, but he's muttering about a boy called Thaniel.
uid: c043bb74-7097-409c-b6b1-17d494579020
- 0 Check flag(s) (Global):
   false - SCL_AncientFist_State_HasWokenUpFist - Ancient fist has been woken up.
   false - HAV_CursedFist_State_PermaDefeated -
   true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse
   false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven
> He is...? Then I must see him. Insensible or not, he knows something.

0:0 - You're right. I'll try to keep it together.
uid: c1a3018c-8b8f-208d-dbe8-3dc27cfc2502
> Good lass. You're tougher than Blackwood. Good lad. You're tougher than Blackwood.

0:0 - What now? You've got what you wanted, after all.
uid: c1f5bf1a-7247-45c0-a9be-2aa7611f362a
- 0 Check flag(s) (Dialog):
   false - SCE_Halsin_Event_AskedWhatsNext - Sets when the player asks Halsin what comes next for him in SCE Halsin
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_AskedWhatsNext - Sets when the player asks Halsin what comes next for him in SCE Halsin
> I have. But perhaps there is more that I want...

0:0 - I'll see what I can find out.
uid: c23b5fb3-ce6c-49a5-8258-115609cc2a63
> Oak Father shield you, my friend.

0:0 - Thaniel still suffers. There'll be no improvement until his essence is restored, I fear.
uid: c34b7aaf-a7cc-4bc1-9170-66eb5a844977
Node context: Concerned
- 0 Check flag(s) (Global):
   true - HAV_LiftingTheCurse_Knows_SeekingBreath -
> I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
> I met a shadow child named Oliver, resembling Thaniel - but he's dead now.
> null
> null
> null

0:0 - Hopefully. I've chosen a successor as First Druid - Francesca of the High Forest. I sent a bird to summon her.
uid: c477f157-ef26-4807-ab53-c15bd7457857
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_AppointedSuccessor - CAMP_Halsin_Knows_AppointedSuccessordescription
> First and only Druid. What will Francesca even do here?
> Who?
> There's nobody in the grove you'd choose?
> What about one of the others? Rath, perhaps?
> Couldn't Nettie take over?
> I'll trust your judgement.

0:0 - There's nobody in the grove you'd choose?
uid: c4a2f00b-0532-4bef-8fd8-320736668a96
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
   true - DEN_Apprentice_State_Dead - Nettie died at any moment
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
   true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment.
> No. At least, not right now.

0:0 - I will go to see him at once. Join me when you can.
uid: c532586c-ce40-4538-86f8-bcef4ff07bd2
- 0 Set flag(s) to (Global):
   true - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven
=== END NODE ===

0:0 - Thaniel is no ordinary child - he is the very spirit of this land. If this Fist knows where he is, then perhaps we can save him... save everything.
uid: c5e3e79b-1ef2-4f8a-aefc-2be7e159ac94
Node context: Thaniel rhymes with Daniel
- 0 Check flag(s) (Global):
   false - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose -
> I will go to see him at once. Join me when you can.

0:0 - I met a shadow child named Oliver, resembling Thaniel - but he's dead now.
uid: c7c6121a-7f6e-43bd-a48c-4f91ca5f2f73
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   true - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> Perhaps not - if he truly is a part of Thaniel, then he is beyond life and death. More likely he's just hiding. We should return to where you saw him.

0:0 - No words needed - I understand how you feel.
uid: c7fee8c0-af8a-3813-7f0b-877e71f685d5
> Yes. I think you do...

null
uid: c81b9a80-afe6-a01c-182f-8f6bfe81e9ba
Jump to another node

0:0 - Poor soul... but in truth, if I had to choose between death and the Shadowfell, I'd choose death.
uid: c9035586-6489-4b3f-8f93-9b9b048c26b6
> Perhaps there's still a way to learn something from him - the dead can't deny their knowledge, if asked the right question.

0:0 - ...Forgive me. Sometimes I forget myself, gazing on the beauty of nature's creations.
uid: cbcf3e52-cf51-98b5-fea3-3fc84c97af09
Node context: Lost his train of thought, absorbed by the sight of the player
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> null

0:0 - I studied the shadow curse for years. But to truly understand it - and stop it - I must reach its source.
uid: cd6d2965-48ad-42fb-bd07-0121ab0c203f

0:0 - Impressive. Most would quake at the mere thought of delving that far into the Underdark. What did you find?
uid: cf713948-b30f-4edc-8c0c-2e83adf74fc7
Node context: Impressed.
> I found an elevator - but it leads right into the shadow curse.
> Absolute followers - but that's about all.
> Danger. Are you sure that's the best way to Moonrise?
> I've got more exploring to do.

0:0 - You flirting with me, big man? Why not spare the talk and get straight to the sweaty part?
uid: cfc007c3-f3ad-bc57-8bf3-c196c7625413
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> You are not bound by social niceties, I see. I like that. Perhaps I can show you just how much, another time.

0:0 - Leave.
uid: d297e45b-beff-40a0-b27c-daeb7ca53bfb
=== END NODE ===

0:0 - ...perhaps not. I do not know. All I can do for now is to try do some good where I can - try to help you.
uid: d2abf26e-c00f-427d-9697-4b4ae7e40ba8

0:0 - Yes. I think you do...
uid: d2de64bc-ee93-dba0-842a-3330c77c848d
> ...Forgive me. Sometimes I forget myself, gazing on the beauty of nature's creations.

0:0 - You're welcome.
uid: d4c3c34f-d7eb-6999-2e00-1949209a4f43
> I can only imagine what fate would I have met without you -rotting in the goblins' cells? Being sealed away by the Rite of Thorns for all eternity?
> You're too modest by far. What fate would I have met without you? Rotting in the goblins' cells? Dying against an onslaught on the Grove?

0:0 - I can think of a thing or two... but the curse grips my mind for now, and I would loathe to give you only part of my attention.
uid: d5850d04-1d03-b6cf-05c4-4fba969130b5
Node context: Hint of flirtation, followed by a small weary sigh before 'but the curse' (duty still calls)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> Perhaps if I manage to break the curse... perhaps then I can show you just how grateful I am.

0:0 - This shadow curse you spoke of... surely it can't be that bad.
uid: d5a549ae-b947-4f70-bd57-e87eb149d251
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
   false - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> It's had the whole region around Moonrise Towers in a chokehold of darkness and despair for years now.

0:0 - No. At least, not right now.
uid: d6055ca7-9251-4690-b65e-ad355a1c5a1e
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - So when will the curse actually be lifted?
uid: d6a1206e-d2c5-49b8-a4ae-63ce17927294
- 0 Check flag(s) (Dialog):
   false - SCE_Halsin_Event_AskedWhenCurseWillLift - Sets when the player asks Halsin when the curse will lift in SCE_Halsin
- 1 Check flag(s) (Global):
   true - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown.
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_AskedWhenCurseWillLift - Sets when the player asks Halsin when the curse will lift in SCE_Halsin
> I can't say for certain, but we'll see it come to pass long before this place recedes behind us. Don't worry - all is at hand. We can depart whenever you're ready.

0:0 - You've been researching the illithid parasites - is there anything you can tell me?
uid: d76d0409-0e59-4f0b-a7c9-14f298344f5a
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles
- 1 Check flag(s) (Global):
   false - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once
   true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles
> I've inspected a tadpole up close and seen the effects of them on the Absolute's so-called 'True Souls.'

0:0 - How do you know this?
uid: d81f7b70-3f39-4b3d-bc5e-1803debe97f7
> I knew something was wrong when he didn't wake up, but now I'm even more certain.

0:0 - Perhaps, but we'll need to get closer before I can put my theory into practice.
uid: d8d543b9-4640-4e7f-b50d-ce158cdd7469
> Put it from your mind for now. Once we near the curse - then there will be more to be said.

0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age.
uid: d981a4f9-d251-a741-6631-3df8d3542fd1
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   false - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> null

0:0 - I'm sure something will come to me, given time.
uid: da0b0f3f-8300-433a-b081-2798ca88741c
Node context: Warm, slightly flirtatious
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> null

0:0 - Good - this is what we've been lacking. Now there's a chance we can find Thaniel, and bring him home.
uid: da3bc295-3df2-4ae0-8f3d-3f47f8084f92
> What comes next will prove dangerous. Meet me by the shore outside Last Light - we can do our work there without imperilling others.

0:0 - I have. But perhaps there is more that I want...
uid: db2767b2-c254-49b9-a00a-4d1f5f176c2f
Node context: A little smoldering intensity/longing in the second line. Like he's seeing the player with new, romantic eyes.
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_FlirtHint - Sets when Halsin makes a flirtatious comment to the player once the curse is set to be lifted
> Anyway, once the curse is lifted, nature can take its course without me. I belong at your side.

0:0 - I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.
uid: dcd28f3f-de6f-4295-a07e-15811f040324
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - Wonderfully! If I'm honest, the grove was too comfortable for my tastes; I felt removed from nature.
uid: ddb28d9c-bc5e-43a2-907d-325af68b2782
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> I'll miss my books, but I can find all the wisdom they contain out here, first-hand.

0:0 - Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
uid: ddd89c3f-caa5-443f-ada6-395f3c2c6291
> But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.

0:0 - Oak Father shield you, my friend.
uid: de24e3c2-4164-41ff-9d20-fe05bc109f28
> null

0:0 - A living witness is unlikely, I'll admit. But perhaps there'll be an unliving witness, or some lingering echo of what we seek.
uid: df738fd3-5ad1-4d8d-a39d-09eb890ce0e0
> Don't worry - if you find something, you will know it.

0:0 - There's a Flaming Fist recuperating in Last Light. Seems he escaped from the curse - and he spoke of a boy called Thaniel.
uid: dfa4338d-a05d-4599-9398-ff3bd4f960fd
- 0 Check flag(s) (Global):
   true - SCL_AncientFist_State_HasWokenUpFist - Ancient fist has been woken up.
   false - HAV_CursedFist_State_PermaDefeated -
   true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse
   false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven
> A survivor? Silvanus blesses us - this could be just the person we need to speak to.

0:0 -
uid: e0824aa0-0d0e-087a-30d1-5f3179fe736c
- 0 Check flag(s) (Global):
   true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence.
   true - SCL_OliversDiary_State_DefeatedAtHouse -
- 0 Set flag(s) to (Global):
   true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel
> null

0:0 - Can it be undone?
uid: e174b73d-c153-419c-bb30-bf4f1e6e155a
> Perhaps - if we can find Thaniel's lost half, and make him whole again.

0:0 - I'm glad I didn't leave a bad impression then.
uid: e1bf3da0-1948-07bd-1fe1-4740f768bf16
> A bad impression? Impossible.

0:0 - Indeed.
uid: e3a23c14-32a2-4f06-97af-a4786e259043
> null

0:0 - ...But since the curse was unleashed, I have not felt his presence. He is its prisoner, I fear. And as long as he remains so, his domain will lie in darkness.
uid: e620727c-9fc6-472e-b27b-f8ed9896e3a3
> null

null
uid: e74df0a5-7912-1f1f-2ada-5c74686f136c
Jump to another node

0:0 - How is Thaniel?
uid: e95be317-18d3-439e-9c07-d47ce515518c
- 0 Check flag(s) (Global):
   true - GLO_LiftingtheCurse_State_ThanielReleased -
> His strength is coming back to him. Soon he'll be able to banish the curse once and for all. Until then, we should do what we can to stop the Absolute.
> He's still fighting. The curse hasn't won yet, but he'll need our help if he's to recover.

0:0 - I'll miss my books, but I can find all the wisdom they contain out here, first-hand.
uid: e96762d1-629a-4d53-b6c3-f10399159f16
> Well if there's anything I can do to make you less comfortable, let me know.
> At the celebration before - I may have came over too strong perhaps. Got caught up in the moment.
> You'll find plenty of books before long. I keep coming across them everywhere.

0:0 - All right, leave it to me.
uid: e9ff2283-2e7d-4799-870e-369f39a7d921
> This doesn't have to be your burden alone. Every moment counts, and I've asked much of you already without being at your side.

0:0 - I can only imagine what fate would I have met without you -rotting in the goblins' cells? Being sealed away by the Rite of Thorns for all eternity?
uid: ea4c1e02-4d43-1a44-ecfb-5fefbbaeb479
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
> I wish I could have found another fate for the Grove, but I appreciate all you have done for me nonetheless.

0:0 - Be wary of anyone who actually wants such a role, I say. Likely they don't understand it, or they have ill intent.
uid: eb91be7c-7bc4-4667-ad7e-a08bcf21e7a0
> I'm just glad to be out here amidst the Oak Father's creations.

null
uid: ec2f4507-7838-731d-d676-424f3399de82

0:0 - If I had my fleet of druids and a month of hard research, perhaps I could help. But I'm no savant, for now I can only guarantee a cure for ceremorphosis.
uid: ed87e258-254b-1f84-65ba-dbba3299994a
> null

0:0 - These lands must bring back bad memories for you. I hope you're still faring all right with us.
uid: eec9fcb6-f5a6-5d66-3c5f-7ba63357d61f
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
- 1 Check flag(s) (Global):
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp
> null

null
uid: f11e6799-3f0b-4861-aef6-df0209cd507a
Jump to another node

0:0 - Everything in your mind has been destroyed, from what I gathered. And from the path I see you on, you are doing well at picking up the pieces.
uid: f12d86df-2832-a360-c72c-f4db94995f2e
> I am here to be your ear, as you bear your burdens, and the arms that protect you, if you can shoulder them no more.

0:0 - I knew I could put my faith in you. If only we had met sooner.
uid: f29e2b5f-f935-4711-8ee5-1e48b743e264

null
uid: f5bf7a50-4a5f-4dbc-ad6d-4b23a57b43c4
- 0 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
=== END NODE ===

0:0 - Precious little, but I'm quite certain it can still be found.
uid: f6b277ce-9dd0-422a-ba42-eb39772dfdbf
> Aradin was convinced there was a hidden entrance in the temple of Selûne - I'd start there.

0:0 - Do you know how the shadow curse can be stopped?
uid: f7861b39-a485-4faa-81b5-2af2c3f32d16
- 0 Check flag(s) (Dialog):
   false - CAMP_Halsin_Event_DeferredShadowCurseDiscussion - Sets in CAMP_Halsin if the player asks how the shadow curse can be lifted while they're still in Act 1
- 1 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
> We must find Thaniel. He is the embodiment of nature's power, but... but he is just a child. A child who has been trapped in this place for a hundred years.
> This land is more than just soil and rock, root and leaf... it is a living being, in the form of a young fey boy, with the forest itself in his eyes. His name is Thaniel - I've met him, in my meditations.
> Perhaps, but we'll need to get closer before I can put my theory into practice.

0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.
uid: fb3d6695-7f3a-4448-b109-5f0b55ce9adf
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

null
uid: fd08c8f0-9f1d-6b6b-149f-7c9b96a66593
Jump to another node

null
uid: fd1a3e6c-eb7c-cbe0-ba89-d82bc937c3e9
Jump to another node

0:0 - I hope you've no more requests - I need to take care of my own problems.
uid: fdc40393-bc8f-4c5f-b577-ddc8e60c6659
- 0 Check flag(s) (Dialog):
   false - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested)
- 0 Set flag(s) to (Dialog):
   true - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested)
> No, my friend. The only thing I ask of you is to allow me by your side on the road ahead. I still owe you a debt, and I intend to pay.

0:0 - I hope they will remain as a pair. It would be good for them both to have a friend, once I'm gone.
uid: ffddde8d-d6af-433c-8a4e-661d900e84ed
Node context: A little bittersweet. The kids are growing up.
> Still, I would like to return here some day. See Thaniel and Oliver again - in my meditations, or perhaps in person, if the Oak Father wills it. I hope he does.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Halsin_AD_Solo.lsj
Synopsis:
Camp ADs for Halsin in various locations

0:0 - A fine respite from the world's troubles, this camp of yours.
uid: 014ec39f-3d56-4fd8-a531-352f1c2f9dba
> I daresay I may rest more easily here than I did at the grove...

0:0 - Being within reach of the shadow curse again is... troubling.
uid: 0c8ed22e-5dab-4bec-93f6-e3182670531f
Node context: Some dismay
- 0 Check flag(s) (Global):
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> Just as foul a sight now as it was a century ago. Worse, even.

0:0 - We end the day within the walls of the city, at last.
uid: 20bbe75a-9093-471d-8e4e-a80451d0b1e1
- 0 Check flag(s) (Global):
   true - CURRENTREGION_CTY_Main_A - Party is in CTY Main
> I find it difficult to imagine that rest will come easily in such a place.

0:0 - I find it difficult to imagine that rest will come easily in such a place.
uid: 29d23b35-0130-22ee-bec5-1700a1e67017
Node context: A little sceptical
> Too much noise, too many lanterns kept burning... nature's rhythm is ignored here.

0:0 - Both Orin and Gortash are slain. We shall rest well tonight.
uid: 3d43c4d2-6ebb-4768-97e0-722b85f613bc
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
   true - CURRENTREGION_CTY_Main_A - Party is in CTY Main
> Though perhaps we are not destined to share a campfire for much longer - a final reckoning surely looms.

0:0 - Thaniel is back where he belongs, but there is more to be done.
uid: 40319814-34d5-4a74-a0fc-d8fc74a9151c
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_RecoveredBreath -
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> At least he can rest, until the shadows are banished.

0:0 - Gortash is no more, and we have not yet even reached the Lower City.
uid: 628b544f-56b6-4bc5-b461-3ec75ee23cf2
- 0 Check flag(s) (Global):
   true - CURRENTREGION_BGO_Main_A - Party is in BGO Main
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> Sterling progress, by anyone's measure.

0:0 - To rest beneath nature's canopy of stars - I can think of no finer way to pass the night.
uid: 72811e86-3610-45dc-9ad3-e22ff9a8b7fb
- 0 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
> I am blessed to have found your company, and share in your campfire.

0:0 - At least he can rest, until the shadows are banished.
uid: 85b710d2-c2ed-dd6e-b037-acc696d45ae7
=== END NODE ===

0:0 - ...and certainly better than I did while languishing in the goblins' cages.
uid: 869812fb-947e-9064-bc3d-8f4f9f5603d2
=== END NODE ===

0:0 - Too much noise, too many lanterns kept burning... nature's rhythm is ignored here.
uid: 95a0a73b-3b26-2322-19dd-902cdee7699b
Node context: A little sceptical
=== END NODE ===

0:0 - I am blessed to have found your company, and share in your campfire.
uid: 96467e95-ae6c-b1a8-0ee8-dd3cd1dfc6eb
=== END NODE ===

0:0 - Ketheric Thorm is the final obstacle. His demise shall unshackle nature, and banish the shadows.
uid: 96ac8794-1e3b-5bc0-ee78-b686c0501245
=== END NODE ===

0:0 - I daresay I may rest more easily here than I did at the grove...
uid: 982ebbd5-273b-62e1-9c4c-73f5f7328987
> ...and certainly better than I did while languishing in the goblins' cages.

0:0 - A curious place, this camp. One foot in nature, and the other in the city that awaits beyond.
uid: b0581cf6-d740-4a3e-b420-1471758e8481
- 0 Check flag(s) (Global):
   true - CURRENTREGION_BGO_Main_A - Party is in BGO Main
> I should savour the sight of trees and grass while I can. Soon we shall be surrounded by cobbles and walls.

0:0 - At least this camp has bright-burning fires to stave off the shadows.
uid: b1d53d87-7c5d-962f-5424-ec0d08eaf317
Node context: Cheering up
=== END NODE ===

0:0 - The nighttime will feel more peaceful, knowing that Orin no longer skulks in the shadows.
uid: bbe7012b-dcbd-44db-9961-7a0d845d7864
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
   true - CURRENTREGION_CTY_Main_A - Party is in CTY Main
=== END NODE ===

0:0 - Though perhaps we are not destined to share a campfire for much longer - a final reckoning surely looms.
uid: bf826fef-25f5-31e8-8d15-efcb2b9922ec
Node context: Small hint of foreboding
=== END NODE ===

0:0 - Thaniel and Oliver are reunited - nature's spirit is whole again.
uid: cbe0df40-068a-4c73-80bc-c382d102760a
- 0 Check flag(s) (Global):
   true - GLO_LiftingTheCurse_State_BreathHasBeenRestored -
   true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
> And with Ketheric Thorm dead, the shadows he unleashed are soon to be gone.
> Ketheric Thorm is the final obstacle. His demise shall unshackle nature, and banish the shadows.

0:0 - Gortash is no more. We have earned our rest on this eve.
uid: d7a05278-cb8c-4535-88ce-3e6746964f82
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
   true - CURRENTREGION_CTY_Main_A - Party is in CTY Main
=== END NODE ===

0:0 - I should savour the sight of trees and grass while I can. Soon we shall be surrounded by cobbles and walls.
uid: e1260151-d5e1-d9a2-106d-70fbf2c78f5b
=== END NODE ===

0:0 - Sterling progress, by anyone's measure.
uid: e3741939-e2eb-e335-5aec-dac24edb6dbe
=== END NODE ===

0:0 - And with Ketheric Thorm dead, the shadows he unleashed are soon to be gone.
uid: f49efb12-48db-bcad-3c0e-ceff1201c611
- 0 Check flag(s) (Global):
   true - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown.
=== END NODE ===

0:0 - Just as foul a sight now as it was a century ago. Worse, even.
uid: f4bdb10d-0f56-aedd-1634-dad57f33df61
Node context: Some dismay
> At least this camp has bright-burning fires to stave off the shadows.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Courier_Dog.lsj
Synopsis:
In SwA, Scratch speaks like a human. He doesn't have any kind of dog-like affectation, nor is he stupid - he's well-spoken, even when he's saying 'dog' things. Scratch, the dog a dead courier we met during our travels, appears in our camp at night, having retrieved something. We can engage in a little tug of war in order to see what he's fetched.

0:0 - Give that here.
uid: 00179e95-8da8-2e90-553b-7648e4580ec5
- 0 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null

0:0 - Yes! He's a handful, but I like having him around.
uid: 014cd8fd-9089-ceb3-bcf5-03da4c7ccb84
Cinematic: Dog's mouth is empty/he can talk as normal
> I stay with him and keep him company when he's scared. He'll settle down, in time.

0:0 - Let him keep the ball.
uid: 063a9108-ca3b-8d93-e4c1-2fcde0575529
=== END NODE ===

0:0 - *The dog holds a well-chewed ball in his mouth.*
uid: 071a4d90-ee55-4968-3bce-a8ca1e3a317f
Cinematic: Scratch holds a ball in his mouth.
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription
> Hand that over.
> Let him keep it.

null
uid: 11c4eeef-9fbf-f48a-761c-4510774b2862
Jump to another node

- Roll failure -
null
uid: 1238a4b7-9a53-eb77-9246-227a89070125
> null

0:0 - Let him keep it.
uid: 13cc5137-216a-1a8c-85ae-b6eea530cb37
=== END NODE ===

null
uid: 1498de2f-3abd-a31a-37cf-0b452d4a4331
Jump to another node

null
uid: 161496de-5392-8a79-93d1-86669778ad5b
Jump to another node

null
uid: 16b5a510-e843-af46-3d68-8d11a026f6b9
Jump to another node

0:0 - I hear you're friends with the owlbear cub.
uid: 16f564ca-6b29-d843-e0c9-5c0b777071bb
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   false - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
> Yes! He's a handful, but I like having him around.

- Roll failure -
null
uid: 176b63a5-2ccf-d0b1-abcc-628a1acf6b3d
> null

0:0 - Hand that over.
uid: 1981be9d-884f-769e-195d-b331acb06d0b
> Here. I hope you like it. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])

0:0 - Pet him.
uid: 1b7a401f-8b7e-d9bc-a40a-b99bf24a4738
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 1 Check flag(s) (Tag):
   true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.)
> null

null
uid: 1d7fa16e-9042-9c40-537c-5724a83b94a6
Animation: [REUSE] Player petting dog
Cinematic:
> Thank you. I needed that.
> *The dog gives a soft whine of appreciation.*

0:0 - Pet the dog.
uid: 1ddd5321-4454-e657-eb4c-58904b02f741
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
> null

0:0 - I'll never forget him, but I'm glad to have met you.
uid: 1e21576c-d7b7-df71-08a2-bddf4067e13a
Cinematic:

- Roll failure -
null
uid: 2540ded7-54e0-e513-5dac-a4ed1206b342
> null

null
uid: 27c97f55-b747-01eb-7694-d228c0bfac19
Jump to another node

0:0 - I don't know. Maybe you can tell me. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])
uid: 29ae3b38-eaad-10dc-c243-8485aa6b6c16
Animation: [DUPE] Dog drops item from mouth to ground
Cinematic: Drops the bag before speaking.
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription
> null

0:0 - Oh - thank you. That's... that's nice.
uid: 2bff00cf-cabe-1a5d-4ef1-5be16cd9bedb
Animation: [REUSE] Player petting dog
Cinematic:
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription

- Roll sucessful -
null
uid: 2d7711f6-bf52-058f-efd5-f999bdffc5d5
> null

null
uid: 30b8423d-9f31-204c-ea1b-59a0312f7283
Cinematic: Player extends a palm expectantly. Scratch drops the bag and player picks it up
> null

0:0 - *Whine.*
uid: 31063621-6b0a-555e-2f06-7181231bf3e2
Cinematic: Scratch looks sad, head bowed.
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub
   true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends
   true - GLO_OwlbearCub_State_PermaDefeated - PermaDefeated
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - I heard you and the owlbear cub in the night - I thought something might've happened to you.
uid: 3116b92c-1115-d3ef-36b4-8d0248b431e8
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   false - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
> No, nothing happened - just the young one having bad dreams. That's what you heard.

0:0 - Here. I hope you like it. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])
uid: 3ae08ee5-1c1b-4903-bb22-dd5f998f39c1
Animation: [DUPE] Dog drops item from mouth to ground
Cinematic: Drops the bag before speaking.
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription
> null

0:0 - Leave.
uid: 3c0b8c48-4d39-ed90-41d5-2623b8557e3e
=== END NODE ===

- Roll sucessful -
null
uid: 401cacf1-9b80-c250-656a-decd5f497bb7
> null

0:0 - Drop it!
uid: 42789414-3900-3c87-c65a-be60c1eae8c0
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null
> null (roll failure)

0:0 - Hand it over, boy.
uid: 43a4c646-6829-3481-61f5-bd56e26c0c8b
- 0 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null

- Roll sucessful -
null
uid: 440abc8e-429d-b2a1-5198-5df6eaf218b7
> null

0:0 - *Scratch's tail wags enthusiastically.*
uid: 453979b3-148c-caee-f58d-b668cd0ca223
Cinematic:
Node context: Wagging his tail happily.
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Look him over for any signs of injury from the owlbear cub.
> Pet him.
> Pet him.
> Leave.

null
uid: 45e2a46e-efb2-5722-141c-3a8fc539562f
> *He gives in and surrenders his find to you.* ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])

0:0 - *Grrr.*
uid: 4b403bc0-03b3-fcec-dee1-be81dc52cc57
Animation: [DUPE] dog growls in combat stance
Cinematic: Dog is still holding bag in mouth
Node context: A playful growl.
> null

0:0 - The young cub. He's gone... for good.
uid: 4d815c00-faff-75e6-18c4-34e3c2564b2d
Node context: Mournful
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)

null
uid: 509511ef-c653-5c05-effc-b9746c6f6ee8
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription

0:0 - What's wrong?
uid: 5097465f-6575-6b1c-a8ba-d47a028d8ac1
> The young cub. He's gone... for good.
> *The dog looks up at you, his eyes big and mournful.*

null
uid: 5259781c-936f-68ad-58fb-882c22ac81ec
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 2 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription
> null

0:0 - *You spot a name on the dog's collar - 'Scratch'.*
uid: 5388e096-f538-a289-4840-fa711ed9c66a
Animation: PLAYER spots the dog's name on his collar [CodyM]
Cinematic:
- 0 Check flag(s) (Global):
   false - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription
- 0 Set flag(s) to (Global):
   true - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription
> null

null
uid: 56eab73c-4828-5cea-1397-2608b978445b
Cinematic: Player distracts the dog with one hand and slips the ball from his jaws
> null

0:0 - I didn't introduce myself before. You can call me Scratch.
uid: 590b01c2-e7ff-f4f0-206a-2b3b3a3c04ac
Cinematic:
- 0 Check flag(s) (Global):
   false - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription
- 0 Set flag(s) to (Global):
   true - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription
> Look him over for any signs of injury from the owlbear cub.
> I heard you and the owlbear cub in the night - I thought something might've happened to you.
> I hear you're friends with the owlbear cub.
> I'm sorry about what happened to your master.
> Pet him.
> Pet him.
> Leave.

0:0 - Leave.
uid: 59c6f312-5b26-588b-031c-4de15acdde66
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub
=== END NODE ===

null
uid: 5a25e0e4-07cd-2e47-4dde-edf620628687
Jump to another node

0:0 - *The dog pants through a ball held firmly in his mouth.*
uid: 5b250284-3d9c-973c-c964-aebf09cc5761
Cinematic: Scratch holds a ball in his mouth.
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Hand it over, boy.
> Wrestle the ball from him.
> Distract him with one hand and slip the ball from his jaws with the other.
> Encourage him to drop the ball.
> Let him keep the ball.

0:0 - It's certainly good to be back at camp! How I've missed the smells.
uid: 5f8c8dc6-b012-cc11-fe03-3ece2f1231ee
Node context: Upbeat
- 0 Check flag(s) (Global):
   true - WYR_Posthouse_State_PlayerReclaimedDog - The player has managed to reclaim Scratch
   false - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> All's well that ends well, eh, boy?
> I'm glad you're back where you belong.

null
uid: 5fa94552-9dfa-e44e-75ef-9f9e4918b3af
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription
- 2 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription
> null

0:0 - I stay with him and keep him company when he's scared. He'll settle down, in time.
uid: 663d52a8-9ded-6ce6-17b8-c44f4a932841
Cinematic: Dog's mouth is empty/he can talk as normal

null
uid: 68b56a32-7088-7b9d-5de3-0b38d26a2d93
Cinematic: Dog drops the ball on the ground
> null

null
uid: 6a0e22ff-2524-288a-a5d9-7b9d2cbb766c
> *The dog pants through a ball held firmly in his mouth.*

- Roll sucessful -
null
uid: 6b400906-90c8-566d-4b44-886cad3e80bc
> null

- Roll failure -
null
uid: 6d970bdc-c695-5da5-9db0-ebdffe1aeff4
> null

null
uid: 6e61b84a-fc48-52c0-d11c-dc4049c4e59e
Jump to another node

null
uid: 6f033f86-62e2-e94a-c845-1df1b3cd6a0b
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription

0:0 - Thank you. I needed that.
uid: 70312fde-a116-9b8e-a87f-27a16edfe3ed
Cinematic:
Node context: Appreciative. Mood lifting slightly
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub
=== END NODE ===

0:0 - It's not the same here. Feels emptier.
uid: 714d0570-ce3e-5b03-3090-45b249616877
Cinematic: Scratch looks sad, head bowed.
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub
   true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends
   true - GLO_OwlbearCub_State_PermaDefeated - PermaDefeated
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> What's wrong?
> Pet the dog.
> Pet the dog.
> Leave.

0:0 - *Bark! Bark!*
uid: 72810506-34f6-8605-cae6-856c7c712447
Cinematic: Scratch looks happy, tail wagging
Node context: SFX only. Happy dog bark
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels
=== END NODE ===

null
uid: 7285215c-4527-e3ba-8c19-eb1729345c01
Jump to another node

0:0 - Distract him with one hand and slip the ball from his jaws with the other.
uid: 761b1d44-addd-2ad7-37f4-9e37a55a2415
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

null
uid: 778b2f73-1441-1fe7-ae40-1364cda2cfe4
> All I know is I thought of you when I saw it.

null
uid: 781e752c-5ce6-6164-a275-ca95e0b24d58
Jump to another node

0:0 - All I know is I thought of you when I saw it.
uid: 78559e42-901e-4c7f-e606-adbbe0aa160d
> I didn't introduce myself before. You can call me Scratch.

null
uid: 78e03a71-4888-c926-d210-7e0c6628ea24
Jump to another node

null
uid: 7a33e043-80da-f3c4-3c3f-e35928a2f997
Jump to another node

0:0 - *Arf! Arf!*
uid: 7b8821a4-0f08-e562-6557-c2643437528e
Animation: [DUPE] Dog barking
Cinematic: Watching the ball, eager to play
Node context: A playful bark
> null

null
uid: 7efe0f27-6e5c-f8d9-c989-f48ee235be41
Jump to another node

0:0 - Pet him.
uid: 81d709f0-42d4-f854-77cf-e24170f22985
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 1 Check flag(s) (Tag):
   true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.)
> Oh - thank you. That's... that's nice.
> null

0:0 - But if you feel like throwing it - I wouldn't mind that at all.
uid: 8255ee6e-dcf3-26a4-3c47-219b94edddee
Cinematic:
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription
> I didn't introduce myself before. You can call me Scratch.

null
uid: 83ecc39b-ff01-84fe-62cb-3b41ea0aa8cb
> *Grrr.*

null
uid: 8400206e-4064-fb25-960a-8108e63f2909
Jump to another node

0:0 - *The dog looks up at you, his eyes big and mournful.*
uid: 84fb1ce3-edbd-93b5-09e0-2b304ca15819
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)

0:0 - Hope you're keeping well, friend.
uid: 852c15a1-7b8c-412f-495b-916c9ad508a5
Cinematic:
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Pet the dog.
uid: 87f58730-63a5-1303-90bf-dc9736c20ed4
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
> null

null
uid: 88616204-4eb2-dacf-344c-9e77b5068479
> *Grrrr.*

0:0 - *Grrrr.*
uid: 888127c4-19e5-99ed-85ed-6936b7679399
Animation: Player reaches towards the dog and then recoils, dog growls in combat stance
Cinematic: Maintains his grip on the ball.
> null

0:0 - *He gives in and surrenders his find to you.* ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])
uid: 89c67f46-57c5-386e-2778-3b928e566e75
Animation: [DUPE] Dog drops item from mouth to ground
Cinematic: Player is holding bag
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription
> null

0:0 - *Nothing - he's fine. It seems the cub didn't attack Scratch, despite the sounds you heard in the night.*
uid: 8ee87310-0da0-6368-83db-727b0c5ecf82
Cinematic: Player glances up and down. Scratch watches the player.

0:0 - *Bark!*
uid: 8f7be959-9cda-0ec5-2aa7-5ecdff8b8ef7
Animation: Dog barking
Cinematic:
Node context: Wagging his tail happily.
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> *You spot a name on the dog's collar - 'Scratch'.*

0:0 - Leave.
uid: 91a93c68-45fb-3c78-543e-9b3cf04b93af
=== END NODE ===

null
uid: 92d90481-ff58-6577-5c2a-797809b16721
Jump to another node

0:0 - *He relinquishes the ball. It is well-chewed and slick with drool.*
uid: 93107bb7-4216-4879-bf7a-54b9695f005f
Animation: Player wrestles iteml from dogs mouth OR player disracts dog with one hand and slips the ball from his mouth with the other
Cinematic: Player is holding ball
- 0 Set flag(s) to (Global):
   false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Set flag(s) to (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription
- 2 Set flag(s) to (Object):
   true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription
> *His eyes track the ball avidly. He shuffles on his paws, ready to chase after it...*
> *Arf! Arf!*

null
uid: 939dcbbb-42bf-4b32-5f28-89a57d866171
> *He relinquishes the ball. It is well-chewed and slick with drool.*

0:0 - *The dog is unable to speak through the small bag he holds in his mouth.*
uid: 99c69eae-01fe-c119-f3a6-0ff127f8fdbd
Cinematic: Scratch holds a small bag in his jaws.
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> What've you got there, Scratch?
> Hand that over.
> Let him keep it.

0:0 - Indeed. And I'm sure Dringo will do a great job - he always took good care of me.
uid: 9eff5eb8-b6b4-afc1-91f0-fc198e13b099
Node context: Upbeat
- 0 Check flag(s) (Global):
   true - WYR_Posthouse_State_EquerryLeaves - The player has convinced Angry Mar'hyah to leave the kennels
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels
=== END NODE ===

0:0 - Pet him.
uid: 9f33e02e-c647-76db-eaae-c40c3c25e1ed
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 1 Check flag(s) (Tag):
   true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.)
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
> Oh - thank you. That's... that's nice.
> null

0:0 - Hand that over.
uid: a12c7b10-91a2-c22a-5906-469b6029020d
> All right. It's only fair that you enjoy it, too.

null
uid: a22c3a2f-d5e4-7523-956a-299e49e20f2d
Cinematic: Player yanks bag out of dog's mouth
> null

0:0 - *The dog gives a soft whine of appreciation.*
uid: a80bc8ec-6575-5c3b-4b4f-34623590115c
Cinematic:
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub
=== END NODE ===

null
uid: ab4b006f-428f-56c8-d0ec-501f21e0c077
Jump to another node

0:0 - Look him over for any signs of injury from the owlbear cub.
uid: ac01875c-1624-3c1f-b497-49a15e5173a2
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
> *Nothing - he's fine. It seems the cub didn't attack Scratch, despite the sounds you heard in the night.*

null
uid: af0ec75b-0c9e-ee34-9d02-6a5c3c5fe630
Jump to another node

0:0 - I'm glad you're back where you belong.
uid: b3f40bba-a63c-c8c4-9fdd-6b24c4e93545
> I just hope Dringo is fine. Mar'hyah has a mean streak.
> Indeed. And I'm sure Dringo will do a great job - he always took good care of me.
> *Bark! Bark!*

- Roll failure -
null
uid: bc1cef17-adcd-08c0-4294-8548141acf24
> null

0:0 - Snatch it away quickly.
uid: c23ea086-20ca-0b6d-ddea-c4c35a8ae54a
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null

0:0 - DROP.
uid: c2f5a138-d1af-7d40-f191-c918a2a322ab
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null
> null

0:0 - Let him keep it.
uid: c31667b9-f832-dc2e-8dbd-48b11e66218a
=== END NODE ===

- Roll failure -
null
uid: c381172a-7c58-64f0-fa73-1221810ce358
> null

- Roll sucessful -
null
uid: c539fc0e-131c-06c1-852d-2bb2d43a0f57
> null

0:0 - *Scratch's tongue lolls out happily, his tail wagging even faster.*
uid: c5ad8765-9c51-60ba-6814-ec6dddf8590b
Animation: [REUSE] Player petting dog
Cinematic:
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
- 1 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription

null
uid: d25ec3be-232b-ba78-ee74-5f3f167a488b
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
- 1 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription

0:0 - Wrestle the ball from him.
uid: d2653dfa-de28-b783-4747-a8c9a02935c4
= Roll RawAbility (Strength) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

null
uid: d3749cd3-cd13-70c4-80ea-cc43ba9528eb
Cinematic: Player holds out palm expectantly. A beat while dog wags tail.
> null

0:0 - Master, friend... I stayed with him until... until I knew he was gone.
uid: d74427fa-ac81-8c0d-94ac-a8a41a251809
Cinematic:
> I'll never forget him, but I'm glad to have met you.

null
uid: d747a700-2e3d-d829-4a91-41e8aa6d4747
Jump to another node

0:0 - Encourage him to drop the ball.
uid: d8f59d57-9635-095c-6dfc-bd0207bda0ad
= Roll SkillCheck AnimalHandling (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

0:0 - I'm sorry about what happened to your master.
uid: d93cfcef-a730-7fd6-80cf-084e27027116
- 0 Check flag(s) (Dialog):
   false - CAMP_CourierDog_Knows_AskedAboutCourier - CAMP_CourierDog_Knows_AskedAboutCourierdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_CourierDog_Knows_AskedAboutCourier - CAMP_CourierDog_Knows_AskedAboutCourierdescription
> Master, friend... I stayed with him until... until I knew he was gone.

0:0 - No, nothing happened - just the young one having bad dreams. That's what you heard.
uid: da19ba2f-89b2-d416-8c2b-d1dc49ccb987
Cinematic: Dog's mouth is empty/he can talk as normal
> I stay with him and keep him company when he's scared. He'll settle down, in time.

0:0 - I just hope Dringo is fine. Mar'hyah has a mean streak.
uid: dacad78a-55b8-b4b6-8e8f-0070079584e3
Node context: Sliver of doubt
- 0 Check flag(s) (Global):
   false - WYR_Posthouse_State_EquerryLeaves - The player has convinced Angry Mar'hyah to leave the kennels
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels
=== END NODE ===

0:0 - All right. It's only fair that you enjoy it, too.
uid: dc7802ef-08d6-139c-0713-a16d65711e82
Animation: Dog drops item from mouth to ground
Cinematic: Drops the ball before speaking.
> null

0:0 - All's well that ends well, eh, boy?
uid: ddd3ea97-8836-de0c-f5a5-b376cb6b8162
> I just hope Dringo is fine. Mar'hyah has a mean streak.
> Indeed. And I'm sure Dringo will do a great job - he always took good care of me.
> *Bark! Bark!*

null
uid: ddfdc5ce-756e-b16d-2fcc-a5303c3cba6a

0:0 - *The dog wags his tail, a small bag clenched between his teeth.*
uid: e0c6ec5d-c7b0-83ff-aa09-ebc3b8a25398
Cinematic: Scratch holds a small bag in his jaws.
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Give that here.
> Reach forward and yank at it.
> Snatch it away quickly.
> Extend a palm and wait expectantly.
> Drop it!
> DROP.
> Let him keep it.

null
uid: e1074fc8-1f98-5cdd-b8cc-51e4fe6cae56
> *The dog holds a well-chewed ball in his mouth.*

null
uid: e757c392-f406-af9c-cc31-a3a39d23a9d6
Jump to another node

null
uid: e86c3595-e2b2-3bc8-2ed1-71cc77e00755
> null

null
uid: e87e62ba-e7a1-4566-f10e-84fd43d6e0a1
> *The dog wags his tail, a small bag clenched between his teeth.*

0:0 - Pet him.
uid: e9f54df2-010f-50e0-11a7-597d9f22637b
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 1 Check flag(s) (Tag):
   true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.)
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
> *Scratch's tongue lolls out happily, his tail wagging even faster.*
> null
> *Pant.*
> null

null
uid: ea7ca0c3-e172-afab-042e-726419009b2d
Jump to another node

0:0 - *His eyes track the ball avidly. He shuffles on his paws, ready to chase after it...*
uid: edd327da-f060-d668-1239-2f68e3ccdf9c
Animation: Dog shuffles feet (can be end of SUCCESS anim) [CodyM]
Cinematic:
- 0 Check flag(s) (Local):
   true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null

null
uid: eec6644c-2ce9-c83c-7bd4-928f691976d9
> But if you feel like throwing it - I wouldn't mind that at all.

0:0 - *Bark!*
uid: ef5205c6-21a9-37f9-283d-eca9dfce1b78
Cinematic: Scratch looks happy, tail wagging
Node context: SFX only. Happy dog bark
- 0 Check flag(s) (Global):
   true - WYR_Posthouse_State_PlayerReclaimedDog - The player has managed to reclaim Scratch
   false - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> All's well that ends well, eh, boy?
> I'm glad you're back where you belong.

0:0 - Extend a palm and wait expectantly.
uid: f31f4903-d213-9825-87c4-00402cb9770d
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

0:0 - Look him over for any signs of injury from the owlbear cub.
uid: f55a1d48-6e72-9e3c-6820-4aafa1412ba0
- 0 Check flag(s) (Global):
   true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription
- 1 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription
> null

0:0 - Reach forward and yank at it.
uid: f78086ac-aec3-7f8f-9e91-39674a4e4fdb
= Roll RawAbility (Strength) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

null
uid: f8d0bd21-f091-959c-37de-7bd3cdab28c6
> *The dog is unable to speak through the small bag he holds in his mouth.*

0:0 - Let him keep it.
uid: fa0cea55-d3e1-ea0e-1ea4-1849b5f5f0d1
=== END NODE ===

0:0 - What've you got there, Scratch?
uid: fad1d266-ce22-de4e-f2e5-c379193b0cf1
> I don't know. Maybe you can tell me. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85])

0:0 - *Pant.*
uid: fd1d417b-b1ea-a410-8e0b-26758585f0d0
Animation: [REUSE] Player petting dog
Cinematic:
Node context: A happy panting.
- 0 Check flag(s) (Global):
   false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription

null
uid: fff7e26c-f382-ba23-6a28-77152a2177f6
Cinematic: Player wrestles with the dog and gets the ball
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Jergal.lsj
Synopsis:
Jergal, a god of the dead, awaits the player in camp. He is bound by the judgment of another god - Helm - to assist the players as penance for past crimes. He provides resurrection services to the players.

0:0 - Please bring back Karlach. I can't live with what I did.
uid: 001e47cb-019f-3ca5-9646-5395b3f1a2b5
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.

0:0 - I'd prefer if you'd leave.
uid: 004b60cd-701e-3db5-efa2-0e3cc48be277
> null

null
uid: 0059088f-1ba3-0404-5576-e6f51bcdee46
> null

null
uid: 01072bf5-be5a-8aa3-3845-4d357154e8d4
Jump to another node

null
uid: 01334dfc-27a9-13cc-72f2-04ac07f9979f
Jump to another node

null
uid: 02598799-fc96-7355-716f-44b13906222f
Jump to another node

null
uid: 02d651bd-7d60-baae-f6d5-6641031788eb
Jump to another node

0:0 - I didn't mean to kill Alfira. Please bring her back.
uid: 0334c140-4823-ea8c-2d99-ca3668cf54b7
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used.
   true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep
   false - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> The bard's death is a weight for thine own conscience to bear.

null
uid: 03c218a0-b94b-e4e7-dd39-c2cb6f879552
Jump to another node

0:0 - Recruit a hireling. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82])
uid: 045a4777-aa67-4e1b-be19-4ba394ee0950
> null
> null

null
uid: 050b137e-d3b3-d437-ad98-db544fa4c89f
Jump to another node

0:0 - Here's the gold.
uid: 06249055-db74-a4e7-0e65-4783bf775682
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrect_Hireling1 - Jergal will resurrect hireling 1.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 0727434b-d444-1944-d2d0-d66a59d18fdc
Jump to another node

0:0 - *There is great divine energy indeed, but the source is unclear.*
uid: 076e571f-fa8e-e9cb-d88a-eb383ac0c216
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_ReligionCheck - CAMP_Jergal_ReligionCheckdescription
> null
> null
> null
> null
> null
> null
> null

null
uid: 079e3f53-659a-6dd3-1198-60981615da09
Jump to another node

null
uid: 087598a1-c8eb-91a3-994f-d3a58e778073
Jump to another node

null
uid: 09394368-60fa-3d84-82f9-82eb58cff294
Jump to another node

0:0 - Most willingly, forsooth. Their passions doth run deep for what hath been wrought upon them.
uid: 098ef53f-17f3-5919-c91d-ffae8e90fe90

null
uid: 0b518a74-415c-6dda-3f2f-64e9266b91f9
Jump to another node

0:0 - As thou wishest.
uid: 0b9d421c-48a8-370e-69a2-876c584a6392
> null

null
uid: 0c5eeb39-9d18-e020-76d8-758d8d20916f
Jump to another node

0:0 - I don't wish to burden another with my madness.
uid: 0c7ab42d-4449-6f6b-2ff6-b0917367c1e4
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> And thus thou art alone.

0:0 - Very well. Let us see how long thy understanding takes.
uid: 0ce80d14-6a00-114c-47ca-731be41ab273
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription
=== END NODE ===

0:0 - Now - we must speak.
uid: 0d30b785-9315-a27a-dd44-3d3a12e91b7b
- 0 Check flag(s) (Global):
   true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> null

0:0 - Here's the gold.
uid: 0d871011-565c-7bd7-7358-89cc0b738e8c
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectMinthara - Jergal will resurrect Minthara.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - Care to explain why you're helping me?
uid: 0e0e30e0-d56d-2620-25c4-4d763d2c4952
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_AskedAboutHelp - CAMP_Jergal_AskedAboutHelpdescription
> Be assured it is not by choice.

null
uid: 0e109891-e3b1-46f3-05bd-09680eabfaf0
Jump to another node

null
uid: 0e3014ef-020f-794d-3038-369f4fca6436
Jump to another node

0:0 - What kind of services can a skeleton offer?
uid: 0ed7604d-6330-0107-ede7-78666ed2081d
- 0 Check flag(s) (User):
   false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> A mending of the threads between life and death.

null
uid: 0ff653a1-8dae-8a5e-5cf7-f7e52ba23fca
Jump to another node

0:0 - Sorry. I was a bit quick on the draw there.
uid: 1076776d-2795-b3c5-c841-f3650594d20d
> An apology to one such as myself is but empty air.

0:0 - Fate spins along as it should. Have you need of my services?
uid: 109bd887-906f-acdd-7784-b67e8c3ef0d9
- 0 Check flag(s) (Object):
   true - CHA_Jergal_HasMet - Has met Jergal at the chapel.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 1 Check flag(s) (User):
   false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null
> null
> null
> null
> null
> null
> null
> null
> null

null
uid: 10be5798-eeee-572c-ed95-3bc3870bca8b
Jump to another node

0:0 - Should thou or any of thy compatriots perish, I will cleave soul to body once more.
uid: 1226ae23-57a1-28e8-e365-693d536bc524
> That's incredibly powerful magic. Why is it so easy for you?
> You mentioned a cost - what is it?
> I could use those resurrection services right now.
> And look very ugly doing it.
> Helpful. No one's dead on my side at the moment, though.
> null
> null

null
uid: 122ed95a-38d0-db04-640b-cde276c20c07
> Dost thou require a new ally? Or mayhaps a resurrection, instead?
> null
> null
> Dost thou require a resurrection?
> Although thou dost not seem to be in need of my services.

null
uid: 124c79b8-40e7-e504-2d5d-6d5da0dd76ea
Jump to another node

null
uid: 12c191d5-321b-eb97-58ee-4258fa941295
Jump to another node

null
uid: 1305c54b-3773-3a0c-ebbe-32941b7690ed
> Here's the gold.
> Here's the gold.
> null

0:0 - All that power - are you a god's Chosen?
uid: 1452bd9b-3de9-d991-21e5-59103fbcdf11
> I shall answer no further questions in that regard.

0:0 - Here's the gold.
uid: 14955796-a441-92bc-6052-cde94ef9da54
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectPlayer_3 - Resurrect third player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - Actually, I've changed my mind.
uid: 1563dd9b-1dee-5d13-fd40-30fbbed56d1f
> Very well.

0:0 - She has left this place to hew a new path.
uid: 185cab31-2011-a8a4-0d65-a35e88948c36
> null

0:0 - Actually, there's something else I need from you.
uid: 188b2bb0-7f15-56fe-6d1c-3119d0df0e3a
> null

null
uid: 18e1179d-942e-f4eb-5dcc-b92add4e5d7e
Jump to another node

null
uid: 18f371cf-1dcd-2473-304c-0953e45cdeea
Jump to another node

0:0 - Changed my mind. They can stay dead for now.
uid: 1a0db753-f2ca-ef8a-ac98-d356b8e642fb
> null

null
uid: 1aa602f0-27d4-2741-d77b-c32480bdb274
Jump to another node

null
uid: 1abb61da-644d-e7f9-1a29-d626ffe5dd49
Jump to another node

0:0 - I'd like you to return Lae'zel.
uid: 1b15ea1b-36ac-31da-d24b-2eafc9c03142
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectLaezel - Laezel is not part of the active party but can be resurrected by Jergal.
> null

null
uid: 1b1b3f0d-5ef6-33ad-c1b7-155af56eb591
Jump to another node

0:0 - Thou hast now a bosom-companion. Take care that thou art not distracted on thy quest, seeking the comforts of the flesh.
uid: 1b5838c7-c9e9-3822-157f-c8a5a124d333
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
- 1 Check flag(s) (Global):
   true - HAV_PartyProgress_EnteredHaven - Party has entered Haven once.
- 2 Check flag(s) (Object):
   true - ORI_State_Dating - Character is dating someone.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
> Excuse me?
> I kiss Wyll once and I get a lecture from a pile of bones!
> It was that obvious about me and Astarion, huh?
> It was just a moment in the Weave, 'bosoms' haven't been involved yet!
> Lae'zel would never allow herself to be distracted from her mission.
> With Minthara I'm lucky to have woken up alive.
> Don't be grumpy. I really want to make Karlach happy.
> You mean Shadowheart...? Gods, I wish she were my 'bosom-companion'.
> It isn't about the 'flesh' - it's about companionship.
> I will enjoy myself whenever I please.
> I'm more than capable of doing both.
> My love life is none of your business, skeleton.


0:0 - Leave.
uid: 1c0bfbf1-5074-d34a-1315-24c6f7010d9d
=== END NODE ===

null
uid: 1c52a5af-976d-1a3f-ec9b-86661a2422c0
Jump to another node

0:0 - No.
uid: 1e785583-357e-054e-5341-be3afc6864b7
> null

null
uid: 1ef699b5-1ea3-596a-c4ad-cef2a6f0e5b0
Jump to another node

0:0 - Dismiss a hireling.
uid: 1f021cf1-1cf3-a86e-4c1c-5c4e6ae52535
- 0 Set flag(s) to (Object):
   true - Hirelings_Event_RefreshHirelings - Set on: player. When: in recruiter dialog to refresh list of hirelings. Cleared instantly.
> There is no one to dismiss.
> Choose.
> Only thy leader may banish hirelings.
> null

0:0 - I riddle thee not. I speak only what requires telling.
uid: 1f0ba037-141e-429c-12d1-c2a83aa40736
Cinematic: Withers stows his scroll to speak with player
> Beyond mortal realms, there doth exist an amalgamation of spirits akin to thine own, ensnared by the treacherous cult of the Absolute, felled in its name.

0:0 - I really don't want to talk to you about this.
uid: 1f891715-a0ed-5397-562b-7a5b8d161a6e
> And thus thou art alone.

0:0 - Thou hast broken thy oath. Before I can aid thee, thou must atone.
uid: 1fc51a2e-7204-ed17-1577-e482b3c939d6
- 0 Check flag(s) (Tag):
   true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
=== END NODE ===

0:0 - Very well.
uid: 209d776b-3191-c3bb-8435-3ba6493dc765
> null

0:0 - Please bring back Wyll. I can't live with what I did.
uid: 212ef953-12a3-68f3-f69f-cd6e2b1e3177
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.

0:0 - Please bring back Lae'zel. I can't live with what I did.
uid: 2372d453-ff60-481c-017f-88274d706e85
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
   true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.

0:0 - Walk in grace, soul of light.
uid: 2413c509-c178-d944-62ab-a71ca849c8b4
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
- 1 Check flag(s) (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

null
uid: 2426a7ff-39fa-b0a4-5083-4fee72606768
Jump to another node

0:0 - We meet again, as predicted.
uid: 24483fa4-d00d-be91-2fbf-c3192102080a
- 0 Check flag(s) (Object):
   true - CHA_Jergal_HasMet - Has met Jergal at the chapel.
   false - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
> null

0:0 - Dost thou require a new ally? Or mayhaps a resurrection, instead?
uid: 2481313b-9c15-8381-5858-45ec404a30db
- 0 Check flag(s) (Global):
   true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
> null

null
uid: 24b580e3-4c4e-1c2d-c535-5e8928632742
Jump to another node

0:0 - Here's the gold.
uid: 251d3fa3-a4ae-9e3e-30aa-9febaf5888f2
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectMinsc - Jergal will resurrect Minsc.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 25a86957-03c1-98fb-49ae-02a51d1d7014
Jump to another node

0:0 - Dost thou require a resurrection?
uid: 260dd84a-77de-3051-4921-933429740f8c
- 0 Check flag(s) (Global):
   false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
- 1 Check flag(s) (Object):
   true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt.
> null

0:0 - I have better things to be doing.
uid: 2776db60-21fa-5172-9fcf-b83d0e24d491
> And thus thou art alone.

null
uid: 27bc7492-6ff6-1466-936d-129e2ceba0e1
Jump to another node

0:0 - There is no one to dismiss.
uid: 27f51664-c92d-548d-4db5-d5ca7f2cea3d
- 0 Check flag(s) (Global):
   false - Hirelings_State_Hired_1 - When: party has 1 hireling hired or in camp.
   false - Hirelings_State_Hired_3 - When: party has 3 hirelings hired or in camp.
   false - Hirelings_State_Hired_2 - When: party has 2 hirelings hired or in camp.

0:0 - This is the price of balance. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 28ef5aad-b1ae-afd1-4da3-b5351ba4bdc6
> Here's the gold.
> Here's the gold.
> Changed my mind. They can stay dead for now.
> Actually, there's something else I need from you.

0:0 - Here you are.
uid: 290f458b-8cf7-7875-5ff5-8f1afd622100
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
   true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt.
> Thou hast my gratitude.

0:0 - I would like to talk about hirelings.
uid: 29dfdee2-7ecb-d5b9-93f4-7fbf30a1b6e6
- 0 Check flag(s) (Global):
   true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
   false - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> null

0:0 - I'd like to talk about something else.
uid: 2a26e83b-8cd4-3157-405e-2823c4f5545d
> null

0:0 - She will be left to the peace of eternity, where the Urge shall seek her no more.
uid: 2b4d1302-1234-984e-bd09-87ae39a15155
> null

null
uid: 2b75a2a6-0387-0ad2-ad3a-9be11272913f
Jump to another node

null
uid: 2c53800a-ae1c-1ee8-9c3f-404cb2398253
Jump to another node

null
uid: 2d2ac9ef-ff1d-1f13-b84a-31e4704b5108
Jump to another node

0:0 - Death alone was not suffering enough for thine Urge. Thou shouldst fear thyself.
uid: 2d863a9a-e984-b8e9-ab74-14ff333b36b3
> null

null
uid: 2dea596f-b07e-454e-1a40-fef3b2f3d0b0
Jump to another node

0:0 - I would like to dismiss [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd].
uid: 2e46ca39-ff71-c9c5-7ee8-9e696dc00ea4
- 0 Check flag(s) (Object):
   true - Hirelings_Dialog_ShowHireling_2 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end.
- 0 Set flag(s) to (Object):
   true - Hirelings_Event_DismissHireling_2 - Set on: player. When: in recruiter dialog to dismiss hireling listed #2. Cleared instantly
> It is done.

null
uid: 2e92edfe-6542-5a08-207c-09ce5c0492ac
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
- 1 Check flag(s) (Global):
   true - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once
- 2 Check flag(s) (Object):
   true - ORI_State_Dating - Character is dating someone.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
> null

0:0 - It was just a moment in the Weave, 'bosoms' haven't been involved yet!
uid: 2f235380-54c5-09e8-0558-880943fbd80a
- 0 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Recall that in time, all becomes dust and bone.

0:0 - If you won't answer, then get out of my camp.
uid: 2fc4e178-849e-de12-6b75-567b6d05e125
> No.

0:0 - The fallen will rise when they are summoned. But thou must first make space for them amongst the living.
uid: 2fea384a-563d-00c3-1815-7ea668032f65
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
> null

0:0 - Beyond mortal realms, there doth exist an amalgamation of spirits akin to thine own, ensnared by the treacherous cult of the Absolute, felled in its name.
uid: 31bcd2c1-238b-c502-e6a7-bb5c183639c7
- 0 Set flag(s) to (Global):
   false - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> They bear great discontentment with their destiny.

0:0 - Leave.
uid: 333620c2-e35c-8e33-503a-24b5b0aaec7b
=== END NODE ===

0:0 - Here's the gold.
uid: 339b48ec-1f3e-3662-17df-a9088956c3b7
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectJaheira - Jergal will resurrect Jaheira.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - It is done.
uid: 342bdb84-8a64-5d07-3424-e8bed571b6cf
- 0 Set flag(s) to (Object):
   false - Hirelings_Event_DismissHireling_1 - Set on: player. When: in recruiter dialog to dismiss hireling listed #1. Cleared instantly
   false - Hirelings_Event_DismissHireling_3 - Set on: player. When: in recruiter dialog to dismiss hireling listed #3. Cleared instantly
   false - Hirelings_Event_DismissHireling_2 - Set on: player. When: in recruiter dialog to dismiss hireling listed #2. Cleared instantly
> null

null
uid: 34dbe7e3-8f60-04d7-4692-0a11a594a0d1
- 0 Check flag(s) (Object):
   true - CHA_Jergal_Event_AttemptedAttack - Player tries to attack jergal.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription
- 1 Set flag(s) to (Object):
   false - CHA_Jergal_Event_AttemptedAttack - Player tries to attack jergal.
> null

null
uid: 34f52db2-5ae8-2dbd-e33a-f914aa61dbea
Jump to another node

0:0 - Here's the gold.
uid: 35145fbb-40ae-4231-995f-a4dcde70be87
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectWyll - Jergal will resurrect Wyll.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 3612b396-ad6d-f629-6c6e-271eb28690f7
> Here's the gold.
> Here's the gold.
> null

0:0 - Be assured it is not by choice.
uid: 3784a2bc-40af-3a46-8090-206a139f5e52
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_AskedAboutHelp - CAMP_Jergal_AskedAboutHelpdescription

null
uid: 38bc530e-03ab-548d-4f18-3b9c84aa0569
Jump to another node

0:0 - I want to change or reset my class.
uid: 38d822cd-8be4-0c3e-5abb-af526161b54d
- 0 Check flag(s) (User):
   true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null

0:0 - You mean Shadowheart...? Gods, I wish she were my 'bosom-companion'.
uid: 38f0a1fb-ce9a-b2af-dac8-49e3ac1102a5
- 0 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
> Recall that in time, all becomes dust and bone.

0:0 - You are indebted to Elminster Aumar. I shall accept coin on his behalf.
uid: 391457a0-406e-af6a-1dc0-2a55f05b98fa
Node context: el-MINN-ster OW-mahr (as in OW, I hurt my foot.)
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_ResurrectedByElminster - Gale Avatar collapsed and needed to be rescued by Elminster.
- 1 Check flag(s) (Object):
   false - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt.
- 0 Set flag(s) to (Dialog):
   false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription
> Here you are.
> Perhaps later.
> Leave.

null
uid: 3a39be5b-b6b2-9785-b39a-835ea6f74e7f
Jump to another node

0:0 - Ah, another. Thy name has been recorded.
uid: 3a79e8a8-9ca6-9652-640b-79d36cad4d83
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
> null

null
uid: 3a9aedde-0de6-6c82-0607-07e923968500
Jump to another node

null
uid: 3aa84513-898a-d489-ee71-7a682850af32
Jump to another node

0:0 - Choose.
uid: 3ab96fb6-b13c-2f34-d7c0-d528fd1a6547
- 0 Check flag(s) (Global):
   false - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - Hirelings_Event_StartCC - Set on: player. When: in recruiter dialog to start Hirelings CC
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
=== END NODE ===

0:0 - I'm more than capable of doing both.
uid: 3b44f170-4324-d43e-3704-c9e98dff64de
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Recall that in time, all becomes dust and bone.

0:0 - No. Thy coinpurse is near empty.
uid: 3c4aba4f-a840-f23c-abab-be733dfcd954

0:0 - A matter of coin. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 3cd52aa8-7286-850a-6e9b-d34afb6d898b
> That's outrageous!
> What if I don't have that kind of gold right now? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> At least that's straightforward. I want to resurrect someone.
> null
> null
> null

null
uid: 3dbfc67a-3d81-25f4-3d0f-d4c3ec1f0f20
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
- 1 Check flag(s) (Global):
   true - HAV_PartyProgress_EnteredHaven - Party has entered Haven once.
- 2 Check flag(s) (Object):
   false - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach.
   false - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart.
   false - ORI_State_WasPartneredWithAstarion - Player was in a relationship with Astarion
   false - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   false - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_Minthara_State_WasPartneredOrDating - Set when players have no partnering nor pre-partnering flags on them
   false - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara.
   false - ORI_State_Dating - Character is dating someone.
   false - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
   false - ORI_State_WasPartneredWithHalsin - Player was in a relationship with Halsin.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
> null

0:0 - All three of thy hirelings wait in thy camp.
uid: 3e088d2f-7958-795a-7580-07cd7f499d02
- 0 Check flag(s) (Global):
   false - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp.
   true - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp.
   false - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.

null
uid: 3e8379e6-2527-de32-412e-b6ff0964367f
Jump to another node

null
uid: 3f1f0ef8-6bf1-a9fe-c9c5-7c85506cc300
Jump to another node

null
uid: 4078c799-9d55-f346-537e-a5867038fd6a
Jump to another node

null
uid: 407e61cb-8b10-9d00-fcba-1574d42fbace
Jump to another node

0:0 - Leave.
uid: 40edd3a2-6ed3-fbed-16f5-8050bcc8dbf9
=== END NODE ===

0:0 - And look very ugly doing it.
uid: 413136d9-1d10-db53-2275-ad769e04ece0
> Amusing.

0:0 - I found in a plaque in a Chapel about a 'Guardian of Tombs'. Is that you?
uid: 42138669-1f46-4e48-59e3-66920ef1b9f1
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Check flag(s) (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: 438be138-48bf-c101-cb63-cf0f52c9a0b6
Jump to another node

0:0 - Love is no domain of mine. But it is often cited as the purpose of mortal life. Wherefore turnst thou from it?
uid: 43bb5aa0-b884-9837-af76-69d3e2c50ca9
> I feel so much hate. Pure hate, for everything around me.
> I don't wish to burden another with my madness.
> This 'love' is against my queen's creed.
> It's against the instincts of my people. Turncoat or not, I am still Gith.
> I can't think about myself - I've got a war to stop.
> Please - as if anyone here deserves me.
> The closer you get to someone, the easier it is for them to stab you in the back.
> I would've liked to. Loved to. But it just didn't happen for me.
> I am still ever-haunted by Mystra.
> If I found a companion, I would only have to shed them eventually.
> No one piqued my interest.
> My fellow travellers don't seem to like me enough...
> I have better things to be doing.
> I really don't want to talk to you about this.

null
uid: 43bd91da-349c-7160-df5f-d532eac0a3dc
Jump to another node

0:0 - Two of thy hirelings wait in thy camp.
uid: 44476228-f736-666e-7cea-0758ea0c4abf
- 0 Check flag(s) (Global):
   false - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp.
   false - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp.
   true - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.

0:0 - Here's the gold.
uid: 44e74735-7da0-9bb2-770c-4f3c50c2e4cf
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrect_Hireling3 - Jergal will resurrect hireling 3.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> Thou wilt now find them as they were. Exactly as thou last remembered them.

0:0 - I know there's some way to find your weakness.
uid: 4579279f-c7b1-b381-9930-84344e3b19bd
> None thou wouldst likely ever possess.

0:0 - Impressive. Are there other ways you can help us?
uid: 47b2959d-ff4b-e939-180c-a4e3f46e6122
- 0 Set flag(s) to (User):
   true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null

null
uid: 48056f39-31b9-db9a-a6b4-65c58f6a4089
Jump to another node

0:0 - Thou hast broken thy oath. Before I can aid thee, thou must atone.
uid: 4885592e-f5d1-cfd1-3f62-7c7ffb56a9c9
- 0 Check flag(s) (Tag):
   true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
=== END NODE ===

0:0 - An apology to one such as myself is but empty air.
uid: 48e09b76-b0f9-5cce-76d9-82da1a76d943
> Dost thou need my services?

null
uid: 492371f0-20a6-13d8-bc86-a3ac7af8aec6
Jump to another node

0:0 - Here's the gold.
uid: 49ccf743-d3fb-6357-8cd6-67d5bf4d888c
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectMinthara - Jergal will resurrect Minthara.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 4ab97a69-fe26-1c0e-07d3-9078b4112660
> null

0:0 - No, although Kelemvor chose well to bless one such as yourself.
uid: 4be5320f-3d3b-8c86-1359-dd321f9b0b48
> I shall answer no further questions in that regard.

0:0 - I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from?
uid: 4bf6f31d-ea24-9f69-aef1-5a1480c475f2
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Check flag(s) (Quest):
   true - This flag template was not found somehow... -
> That is where I was... housed, yes. And thou needst not know why.

0:0 - A mending of the threads between life and death.
uid: 4c432e13-9301-f214-5890-977ae4dfab06
- 0 Set flag(s) to (User):
   true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> Should thou or any of thy compatriots perish, I will cleave soul to body once more.

null
uid: 4c452fb2-11fd-0a14-ee1f-5c656777d815
> null
> Thou hast broken thy oath. Before I can aid thee, thou must atone.
> Most impossible, for thou art illithid.
> As thou desire.

null
uid: 4c9f81b3-e01f-a487-df1d-e28de15db416
Jump to another node

0:0 - Suspicion always haunts the guilty mind. My services are all that I can proffer thee. What thou wilt do with them is for thee to undertake.
uid: 4cb753cc-534b-3ce3-1366-86b68816d867

null
uid: 4d797b19-aef2-4acc-8215-a26eacac0cad
> Here's the gold.
> Here's the gold.
> null

null
uid: 4fcaa4f0-6b2d-93bc-e86a-1ba4c70fab99
Jump to another node

0:0 - I am not. Myrkul and I walk very different paths.
uid: 500c9078-8c68-827f-5778-8c64ed143fcf
> I shall answer no further questions in that regard.

null
uid: 540f8fe1-c114-60a8-97b8-16d3954a1fe8
> Here's the gold.
> Here's the gold.
> null

null
uid: 55867249-38e8-9047-664c-fefb4ddd2011
Jump to another node

0:0 - 'Less worthy still'? More riddles from my resident jester.
uid: 55ecd3e5-31ec-cc98-3bfd-337451edf01c
> I riddle thee not. I speak only what requires telling.

null
uid: 55eff2b6-15da-e850-c6b7-8918a3ccd833
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
- 1 Check flag(s) (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
> null

0:0 - You are... incredibly annoying.
uid: 56864911-a22c-ea75-e7cd-e4c3bcf90513
> Thou art not the first to say as much.

null
uid: 56a9a2b9-4856-aa35-fb1a-ef5399c4fe2c
Jump to another node

0:0 - I'd like you to return Minsc.
uid: 573723d4-35dd-ecfb-ac65-01d3e3d5c41a
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectMinsc - Minsc is not part of the active party but can be resurrected by Jergal.
> null

0:0 - She left you a letter. Thou couldst read it. Or thou couldst not. Such is the way of autonomy.
uid: 57dc07cc-da9a-b30e-c3f0-eacb78bfa3dc
- 0 Check flag(s) (Global):
   true - CAMP_ArabellaPowers_State_LetterNear - Letter is close to Jergal
- 0 Set flag(s) to (Object):
   true - CAMP_ArabellaPowers_Event_GiveLetter - Jergal gives Arabella's letter to players
> Hast thou other business?

null
uid: 59fbaf81-7339-1ece-7328-f0fb83cad987
Jump to another node

null
uid: 5a942da8-e01d-c9c3-e94e-3e2a7447dd29
Jump to another node

0:0 - Here's the gold.
uid: 5b195485-5a3c-5ebc-5d34-97739c822f99
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectShadowheart - Jergal will resurrect Shadowheart.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_3_ba49d24f-75ee-10b0-57e1-b5fb5ee977bb].
uid: 5c16658f-6980-30ec-a78c-ca2f5207eb70
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrect_Hireling3 - Hireling 3 is not part of the active party but can be resurrected by Jergal.
> null

0:0 - I would like to talk about hirelings.
uid: 5cf97f3c-dadd-cf66-7a14-90d2e6d900f0
- 0 Check flag(s) (Object):
   true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings
> null

0:0 - I'd like you to return Shadowheart.
uid: 5d172131-1c05-8eae-980f-ca06809c5f92
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectShadowheart - Shadowheart is not part of the active party but can be resurrected by Jergal.
> null

null
uid: 5e177358-4bd5-3b43-fbe6-31186e935ed4
Jump to another node

null
uid: 5e22ef52-20bf-e11f-15eb-8404f68af018
Jump to another node

null
uid: 5e96e886-b5fd-151e-ebdf-021101def4c2
- 0 Set flag(s) to (Global):
   true - CAMP_ArabellaPowers_Event_CheckLetter - Logic flag used to check whether letter is near Jergal in dialog
> She left you a letter. Thou couldst read it. Or thou couldst not. Such is the way of autonomy.
> She left behind a letter, as thou doth know.

null
uid: 5eab50ae-7225-191b-ac39-81365ab18102
Jump to another node

0:0 - Here's the gold.
uid: 5f041251-badc-28c0-b6ac-30856b8c1abb
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectGale - Jergal will resurrect Gale.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 5f59ad6b-c04d-6437-64d5-9e52583ad265
Jump to another node

0:0 - And thus thou art alone.
uid: 5f5bb2d9-effe-fef1-de59-eafbfe1558e4
=== END NODE ===

0:0 - Dost thou need my services?
uid: 601ddf35-eec0-a8ca-1593-4b59ac619e75
> null
> null
> null
> null
> null
> null
> null
> null
> null
> null

null
uid: 6058f4cc-185b-9e48-1276-09d9cc4e3c65
Jump to another node

null
uid: 608fa37a-c97d-73d5-0b35-743f43d52e67
Jump to another node

0:0 - It isn't about the 'flesh' - it's about companionship.
uid: 613f0465-8a8b-1e4b-e296-6ae95124bf72
> Recall that in time, all becomes dust and bone.

null
uid: 617c898b-24d2-0a60-61d0-75f81b6f7994
Jump to another node

0:0 - Here's the gold.
uid: 61c53b83-f31e-c931-3069-bee78659d57e
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrect_Hireling3 - Jergal will resurrect hireling 3.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> Thou wilt now find them as they were. Exactly as thou last remembered them.

null
uid: 61efba18-cdbc-5dc3-dda2-8c4914079e74
> null

0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d].
uid: 6302129d-6e98-5cfd-1bdb-df4d590b10f3
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PlayerDead_3 - Dead player.
   true - CAMP_Jergal_State_CanDismiss_Player3 - Jergal can dismiss player.
   false - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp.
   false - CAMP_Jergal_Event_ResurrectPlayer_3 - Resurrect third player.
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp.
> As thou wishest.

0:0 - The girl has left to hew her own path.
uid: 630e038a-28d8-5f00-d1d5-db6228ed3ed8
- 0 Check flag(s) (Global):
   true - CAMP_ArabellaPowers_State_JergalToldToLeave - Set when Jergal says Arabella should leave players and find a teacher
> null

null
uid: 64a4372b-8f2b-410f-b803-21ef5e880ee0
Jump to another node

0:0 - Excuse me?
uid: 64f00d56-5bfc-244c-0c14-76cd6c616015
> Recall that in time, all becomes dust and bone.

0:0 - Because it is my calling. There is little else to explain.
uid: 652dfca7-ce2e-59a6-e22e-c77ea43b308f
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_AskedAboutCalling - CAMP_Jergal_AskedAboutCallingdescription
> null
> null
> null
> null
> null
> null

0:0 - I'd like you to return Wyll.
uid: 654f172e-40ff-8a4d-3d4f-aeb9d25d81d0
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectWyll - Wyll is not part of the active party but can be resurrected by Jergal.
> null

null
uid: 661e4b10-9d25-ac9a-2fe9-662f20877816
> Here's the gold.
> Here's the gold.
> null

0:0 - Please bring back Shadowheart. I can't live with what I did.
uid: 685cee4d-cd54-8f78-3bb8-0638dbca0620
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.

0:0 - Please - as if anyone here deserves me.
uid: 6a1fbe26-56a3-5885-25a2-1361bf252e5e
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> And thus thou art alone.

0:0 - Thou hast reached thy limit.
uid: 6a2d38e8-6180-71c6-f799-b2c7981049ac
- 0 Check flag(s) (Global):
   true - Hirelings_State_Hired_3 - When: party has 3 hirelings hired or in camp.
> One of thy hirelings waits in thy camp.
> Two of thy hirelings wait in thy camp.
> All three of thy hirelings wait in thy camp.

0:0 - Their soul is in a place even I cannot peer into. A place no soul should venture.
uid: 6a579b02-71a1-c71e-1b45-b29bd83b37f2
> Death alone was not suffering enough for thine Urge. Thou shouldst fear thyself.

0:0 - Then I shall wait here patiently until it is acquired.
uid: 6a72e6ef-ad68-9e13-6759-2244db7de20a

0:0 - Fate spins along as it should.
uid: 6ae0950f-178a-91fe-4a71-169b1b4afe2d
- 0 Check flag(s) (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
> null

0:0 - I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from?
uid: 6b0a7085-60e0-ed4a-7b40-f7429e89160f
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Check flag(s) (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: 6beca128-5072-b93c-996a-2cc636a90f29
Jump to another node

0:0 - For a mere pittance of coin, I might summon the worthiest among them to lend aid to thy undertaking.
uid: 6c4137fb-ba57-734a-9193-237bb1ec6838
> Will these hirelings be joining me willingly?
> Do you think I can trust these cultists?
> I would like to talk about hirelings.
> I would like to resurrect someone.
> null
> null
> null
> I want to change or reset my class.
> Leave.

0:0 - I'd like you to return Halsin.
uid: 6c7fcbd4-dd0d-5697-5af3-a5de627f3a58
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectHalsin - Halsin is not part of the active party but can be resurrected by Jergal.
> null

null
uid: 6cdf401a-2825-90cd-601a-0e8907d4a9d7

null
uid: 6e491baa-21fe-f8e1-b20a-5ca613424856
Jump to another node

0:0 - That is where I was... housed, yes. And thou needst not know why.
uid: 6edc54b8-7498-6bc0-49ca-38be71045e31
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - I shall be here in thy camp, for whenever thou hast need of my services.
uid: 6f403567-343f-2625-dcc5-588a78b8269d
> Not to be rude, but what are you?
> I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from?
> You were sorting something before. What were you doing?
> What kind of services can a skeleton offer?
> Care to explain why you're helping me?
> Where's Arabella gone?
> I'd prefer if you'd leave.
> I would like to talk about hirelings.
> null
> Attack.
> Leave.

0:0 - Hast thou other business?
uid: 6fca31c0-e1b8-382f-0b3d-19a3fc535e8a
> null

0:0 - I kiss Wyll once and I get a lecture from a pile of bones!
uid: 6fe495df-9f34-1496-d2ce-1802f1d6aa10
- 0 Check flag(s) (Object):
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
> Recall that in time, all becomes dust and bone.

null
uid: 704d4aff-5487-9c8d-7bfb-6bd7cd66b618
> Patience. Thy colleague still peruses my ledger.
> Thou canst not hire allies. I must speak with thy leader.
> Thou hast reached thy limit.
> Choose.
> Impossible. Thy party is full.

0:0 - What if I don't have that kind of gold right now? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 70703204-d6ad-fdc2-2395-7c605ce85927
> Then I shall wait here patiently until it is acquired.

0:0 - Not to be rude, but what are you?
uid: 71a76e04-50fb-40c2-6c34-8561431b3624
- 0 Check flag(s) (User):
   false - CAMP_Jergal_Event_AskedWhatAreYou - CAMP_Jergal_AskedWhatAreYoudescription
- 0 Set flag(s) to (User):
   true - CAMP_Jergal_Event_AskedWhatAreYou - CAMP_Jergal_AskedWhatAreYoudescription
> There are many answers to that question. None are important.

null
uid: 71d3f8b2-f877-ddf9-4f20-86668c0335d3
Jump to another node

null
uid: 72f27974-18aa-ea5c-aa1f-6cfd16a0b6cd
> Here's the gold.
> Here's the gold.
> Changed my mind. They can stay dead for now.

null
uid: 73437376-8e37-c6c1-5e6d-ffc3c8c9fbc5
Jump to another node

0:0 - Here's the gold.
uid: 736e3b96-ad56-bf81-eb7e-96968947426e
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrect_Hireling1 - Jergal will resurrect hireling 1.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 73a0ae37-4854-90d6-4101-91f9b3542f6d
Jump to another node

0:0 - Attack.
uid: 73b930cc-c95a-5252-a3f4-9b0e26282b1a
> Very well. Let us see how long thy understanding takes.

0:0 - The bard's death is a weight for thine own conscience to bear.
uid: 73c6f1a9-3b82-4c6f-1808-fccba31bf23c
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil.
> She will be left to the peace of eternity, where the Urge shall seek her no more.

0:0 - Actually, never mind.
uid: 74a30c4f-3bfa-83b8-b0cf-ce0d33a2dad2
> I shall watch over them still until thou changest thy mind.

0:0 - I don't want a partner.
uid: 764d16e0-3d0d-ea0e-6dee-5140546fcce9
> Love is no domain of mine. But it is often cited as the purpose of mortal life. Wherefore turnst thou from it?

0:0 - Dost thou require a new ally? Or mayhaps a resurrection, instead?
uid: 7662db50-08c2-ddc3-40c0-60d3cea76e05
- 0 Check flag(s) (Global):
   true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
> null

null
uid: 76e13d01-317f-816b-81c5-44e279973184
Jump to another node

null
uid: 7763f0ce-105f-4674-5d29-01ef30aa78d3
Jump to another node

null
uid: 788a490d-46a7-5049-968c-dd9fa97e8731
Jump to another node

null
uid: 78fbe619-4ed4-c53c-fc13-ada405459141
> Here's the gold.
> Here's the gold.
> null

null
uid: 79d09d17-6618-c976-c6f3-517ab61c759e
> null

0:0 - She left behind a letter, as thou doth know.
uid: 7bd3fced-32b5-371e-2a12-4966b54c979e
> Hast thou other business?

0:0 - Choose.
uid: 7c06710b-ae52-7370-419b-c44877965eb9
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> I would like to dismiss [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9].
> I would like to dismiss [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd].
> I would like to dismiss [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d].
> Never mind.

null
uid: 7c2d63ab-c590-10d7-e3ee-57205313e5ce
Jump to another node

0:0 - Here's the gold.
uid: 7ca0daa0-09fe-8851-a521-87e436eab479
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> Well-counted. I recommend keeping thy distance for a moment.

null
uid: 7d53a5dd-dad3-64dd-f5fd-39a4b863910c
Jump to another node

null
uid: 7d63836a-d72f-4d20-4f25-32646a5f165b
Jump to another node

null
uid: 7d96817e-dd84-a739-fbbd-76aa44036487
Jump to another node

0:0 - Are you a herald of Myrkul? Death's shroud surrounds you.
1:0 - Are you a herald of my deity?
uid: 7e0558b7-ac84-e8b0-45af-79b6e1f07b65
- 0:0 Tag: Paladin of Myrkul - Player or NPC is a paladin of Myrkul. (Myrkul is the god of death and decay. Paladins who worship him are rare, but those who do are harbingers of a horrific demise for all those around them.)
> I am not. Myrkul and I walk very different paths.

0:0 - Here's the gold.
uid: 7f3dde1c-58cc-e99d-df2a-66533ed25c0a
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - My fellow travellers don't seem to like me enough...
uid: 7ff03d35-54e7-ce34-1556-2e689cde28f0
> And thus thou art alone.

null
uid: 803509d0-26e8-cc16-ad35-ff5fb1ca9fe1
Jump to another node

null
uid: 806c67a0-afe9-ba5c-9d35-a69b9462bc95
Jump to another node

0:0 - Here's the gold.
uid: 812f79d3-9db3-6ee2-939e-ce0e75821906
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectAstarion - Jergal will resurrect Astarion.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - I am still ever-haunted by Mystra.
uid: 8277c8dc-5adb-99bb-15c7-7192b7defe97
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> And thus thou art alone.

0:0 - I didn't mean to kill Quil. Please bring her back.
uid: 8285ee8c-f0e5-e8f9-65ff-ede46d0bb53e
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used.
   true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep
   false - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> The bard's death is a weight for thine own conscience to bear.

0:0 - Here's the gold.
uid: 82f027ad-e091-3c15-b3e1-d8caadc0ed22
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectGale - Jergal will resurrect Gale.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 832df2c9-126d-74f7-6b5d-2b9eebe6db46
Jump to another node

null
uid: 839cd1ea-4022-71c9-a41c-d3e4e199384e
- 0 Check flag(s) (Object):
   true - CHA_Jergal_HasMet - Has met Jergal at the chapel.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 1 Check flag(s) (User):
   false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null

0:0 - Only thy leader may banish hirelings.
uid: 84573feb-5729-7b82-dc5c-d9f0dc8ff480
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)

0:0 - It was that obvious about me and Astarion, huh?
uid: 8462ae29-14a9-4c81-94d6-02f900085a0e
- 0 Check flag(s) (Object):
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> Recall that in time, all becomes dust and bone.

0:0 - Don't be grumpy. I really want to make Karlach happy.
uid: 849f0c02-5004-79f4-bfdc-58d5e641b40d
- 0 Check flag(s) (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> Recall that in time, all becomes dust and bone.

null
uid: 85001998-b66a-d3af-76a7-38a2496045da
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
   false - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party.
> null

0:0 - Thou wilt now find them as they were. Exactly as thou last remembered them.
uid: 85fb4479-624c-5a86-902f-ca81be28a88f
> null

0:0 - At least that's straightforward. I want to resurrect someone.
uid: 878973a0-f6ae-2e7d-8113-14364d0095e1
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
> Very well. Speak their name and it shall be done.

null
uid: 87a46377-8239-3d0e-b087-21d58f5331b5
- 0 Set flag(s) to (Global):
   false - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> Will these hirelings be joining me willingly?
> Do you think I can trust these cultists?
> Impressive. Are there other ways you can help us?
> Leave.

null
uid: 88930c8a-afce-bd5e-ecb8-8062cf512c22
> Recruit a hireling. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82])
> Dismiss a hireling.
> Reset or change your class.
> I'd like to talk about something else.
> Leave.

null
uid: 88a88caf-cfd3-65c6-dd55-dd87553af680
Jump to another node

0:0 - Will these hirelings be joining me willingly?
uid: 894ac2a1-a23a-0995-4211-dfad57daba9c
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings
> null

0:0 - Please bring back Gale. I can't live with what I did.
uid: 8ab0abff-0c46-266b-e378-dc2f7081dd55
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.

null
uid: 8aec65f1-aa55-36e2-0e83-bb00d844dbc2

0:0 - Here's the gold.
uid: 8b50b67c-a4e3-c8ac-8c3f-dc32f45c7cae
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectAstarion - Jergal will resurrect Astarion.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 8c1de420-5dc4-e45c-59f5-3ef59379efa9
Jump to another node

0:0 - Here's the gold.
uid: 8ce5efab-7acf-fe14-3d85-353418f8a24c
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectWyll - Jergal will resurrect Wyll.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - The girl could not bear thou, a breaker of promises. I told her the fate of her parents when the wind carried it to me.
uid: 8d46f328-b30d-5357-5297-f74fc221a433
> She has left this place to hew a new path.

null
uid: 8d57841c-1e0e-9841-066e-fbd00b119011
Jump to another node

null
uid: 8e860e6b-3c8f-4fb1-d74e-5365ee8e7861
> null

0:0 - Reset or change your class.
uid: 8ec7d0a6-5784-8370-1a49-de1c67a09ca7
- 0 Check flag(s) (Tag):
   true - LAN - Tag for skipping certain challenges (LAN)
> Thou hast broken thy oath. Before I can aid thee, thou must atone.
> As thou desire.

null
uid: 902987c8-f5bb-473a-4a61-ef07df6ed61c
Jump to another node

0:0 - Here's the gold.
uid: 90351ec0-98ec-36f5-6681-695d87202985
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectLaezel - Jergal will resurrect Laezel.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - Leave.
uid: 90402131-19c5-1af1-ce0d-845e66ec87da
=== END NODE ===

0:0 - Such is life: outrage leading to a singular end.
uid: 90547297-62bd-3bf3-48d0-7007ecf58b67

null
uid: 909df165-98ae-d970-b76f-1f4467d67116
Jump to another node

0:0 - Here's the gold.
uid: 923185ba-76c9-3ae4-9f45-7d716f986f6d
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> Well-counted. I recommend keeping thy distance for a moment.

0:0 - If that be so, I wish thee good travels.
uid: 93ae15a4-5dc5-24fe-e1dd-ba0ab9162107
- 0 Check flag(s) (Global):
   false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
- 1 Check flag(s) (Object):
   false - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt.
=== END NODE ===

0:0 - Here's the gold.
uid: 93e0c58f-e7fc-4015-759d-ba7fd589cbd8
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectKarlach - Jergal will resurrect Karlach.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 93edd5de-05b4-ee88-d75d-ebe9d1a75aab
Jump to another node

0:0 - Perhaps later.
uid: 94b322fd-87ce-70eb-c26e-bbe65ac04ee6
> null

0:0 - I'd like you to return Astarion.
uid: 955bbb9f-fd79-35d8-427e-4008185c9d00
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectAstarion - Astarion is not part of the active party but can be resurrected by Jergal.
> null

null
uid: 95673fd8-a314-bcd8-f6a8-4a772464dd99
Jump to another node

0:0 - I'd like you to return Jaheira.
uid: 963a8071-ec03-f2c8-7879-ce8a3024b9f6
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectJaheira - Jaheira is not part of the active party but can be resurrected by Jergal.
> null

0:0 - Thou art not the first to say as much.
uid: 9783f3ff-9fa4-daba-d1a9-4a85ab08c448
> Dost thou need my services?

0:0 - Here's the gold.
uid: 9867548d-3c88-bc70-d4ea-7c29212270d8
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectKarlach - Jergal will resurrect Karlach.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 9ad150d2-799a-11fc-a3cb-3aafd090ce0d
Jump to another node

null
uid: 9ad732a1-ff5b-a511-180a-d6fa2b88f8ac
> No. Thy coinpurse is near empty.

null
uid: 9bbbdc60-7deb-c44b-305d-bf093284fa23
Jump to another node

0:0 - Thou walkest alone. On all these harsh nights, thou hast sought no company.
uid: 9c215254-351c-b377-40b4-0c38f6ed9abf
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
- 1 Check flag(s) (Global):
   true - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once
- 2 Check flag(s) (Object):
   false - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach.
   false - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart.
   false - ORI_State_WasPartneredWithAstarion - Player was in a relationship with Astarion
   false - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   false - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_Minthara_State_WasPartneredOrDating - Set when players have no partnering nor pre-partnering flags on them
   false - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara.
   false - ORI_State_Dating - Character is dating someone.
   false - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
   false - ORI_State_WasPartneredWithHalsin - Player was in a relationship with Halsin.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof
> I don't want a partner.
> You sound disapproving.
> My love life is none of your business, skeleton.

null
uid: 9c30f018-a8b0-5b37-0061-b99a4c324fc7
Jump to another node

0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281].
uid: 9de469a1-a785-eb52-290c-cb44d0ca2516
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player.
   true - CAMP_Jergal_State_CanDismiss_Player1 - Jergal can dismiss player.
   false - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp.
   true - CAMP_Jergal_State_PlayerDead_1 - Dead player.
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp.
> As thou wishest.

0:0 - Here's the gold.
uid: 9e3ab96f-312a-f2b8-0143-954300341a26
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrectHalsin - Jergal will resurrect Halsin.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: 9f76aa14-f0d3-84cb-b819-4e00367573d3
Jump to another node

0:0 - I want to resurrect all of my fallen companions. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: 9ffc0372-59e7-9412-433d-bf233e6b3090
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_MoreThanOnePCDead - More than one player in the party is dead.
> This is the price of balance. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])

0:0 - Leave.
uid: a10ae2ea-cbe8-e44c-6ecf-108762914dda
=== END NODE ===

0:0 - I'd like you to return Karlach.
uid: a1dc7a60-7efd-7d1e-9dc1-f80f704d66aa
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectKarlach - Karlach is not part of the active party but can be resurrected by Jergal.
> null

0:0 - Here's the gold.
uid: a1de29b7-dcd1-e97c-e595-e344118a9d0d
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

- Roll failure -
null
uid: a24fbfea-e687-4a7e-f13e-d1613040ccf3
> *There is great divine energy indeed, but the source is unclear.*

0:0 - Although thou dost not seem to be in need of my services.
uid: a4454fee-1f50-ebd7-5fee-d4718f80b0ea
> null
> null
> null
> null
> null
> null
> null
> null
> I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from?
> null
> null
> null
> What other services do you provide?
> null

0:0 - I shall watch over them still until thou changest thy mind.
uid: a497f224-01f7-a5f1-05af-5a9a4d1fbfad
> null

0:0 - You were sorting something before. What were you doing?
uid: a4a5a291-3138-08a6-6df9-0668217addd1
- 0 Check flag(s) (Global):
   true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> null

0:0 - Leave.
uid: a5092420-8855-748d-8c24-c7907003c605
=== END NODE ===

null
uid: a523d79b-4e47-8601-7643-af4688fa3921
Jump to another node

null
uid: a6d2bd81-324d-134b-9652-138dd263d19c
Jump to another node

null
uid: a6e92027-bbff-17cc-3db9-aa27283bbbcf
Jump to another node

null
uid: a78e1c2f-aee8-9c3a-eef6-8c1d30d6bcd8
Jump to another node

null
uid: a7a385ba-3b84-8b81-1c77-4b614abf7c45
Jump to another node

0:0 - Well-counted. I recommend keeping thy distance for a moment.
uid: a7abc274-2007-3a8e-34b3-46a3f50c1d59
=== END NODE ===

0:0 - Here's the gold.
uid: a8491146-01d9-69f7-5854-b1df5f859b7f
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectJaheira - Jergal will resurrect Jaheira.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281].
uid: a85e2972-2777-60c8-4e05-c937015bc603
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp.
   true - CAMP_Jergal_State_PlayerDead_1 - Dead player.
> This is the price of balance. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

null
uid: a89a3271-c6c8-c37f-ef25-43e5a23e37a5
Jump to another node

null
uid: aa23f7b2-f484-fa34-7830-4a0f1d5cd43c
Jump to another node

0:0 - I would like to dismiss [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9].
uid: aa55c77d-0185-76b8-39e2-7d46eec5ac7c
- 0 Check flag(s) (Object):
   true - Hirelings_Dialog_ShowHireling_1 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end.
- 0 Set flag(s) to (Object):
   true - Hirelings_Event_DismissHireling_1 - Set on: player. When: in recruiter dialog to dismiss hireling listed #1. Cleared instantly
> It is done.

0:0 - Here's the gold.
uid: aa8b3bf1-56de-0451-1278-870b847828c7
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectShadowheart - Jergal will resurrect Shadowheart.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: abdca55c-26f9-a2ed-164c-2de776ad22ed
Jump to another node

0:0 - That's incredibly powerful magic. Why is it so easy for you?
uid: ac10a178-e920-4d00-1dc0-66d22ff65358
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_AskedAboutCalling - CAMP_Jergal_AskedAboutCallingdescription
> Because it is my calling. There is little else to explain.

0:0 - I need to resurrect someone.
uid: acd4b85d-4a71-d7af-9ab3-9fe4078c5d2a
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
> Then thou must return with the proper payment.

0:0 - Thou canst not hire allies. I must speak with thy leader.
uid: ae4d50b3-534b-96ab-0ec5-e55b718f441c
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)

0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4].
uid: af030318-274e-b33f-57c0-2f3d5d4fc5c5
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp.
   true - CAMP_Jergal_State_PlayerDead_2 - Dead player.
> null

null
uid: af30c02f-1b88-8fb2-5cb1-5b49131c2ce5

0:0 - I would've liked to. Loved to. But it just didn't happen for me.
uid: af500fcf-e15e-2760-384d-105a1c27a149
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> And thus thou art alone.

0:0 - Here's the gold.
uid: b152991f-0732-d128-aeda-0448c305b052
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_State_WillResurrect_Hireling2 - Jergal will resurrect hireling 2.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: b15366c3-b87d-7d5c-794d-4a7b2bb8db24
Jump to another node

0:0 - *He has a divine aspect, yes, a reflection of death itself. Eternal and inescapable.*
uid: b1e99f50-816a-15bc-a7a6-ce9af796eda8
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_ReligionCheck - CAMP_Jergal_ReligionCheckdescription
> All that power - are you a god's Chosen?
> Are you a herald of Myrkul? Death's shroud surrounds you. Are you a herald of my deity?
> You walk with death. Are you a Chosen of Kelemvor? Are you a Chosen of Kelemvor?
> null
> null
> null
> null
> null
> null

null
uid: b1f3271e-eacd-518b-0e75-28a6dd54aa7a
Jump to another node

null
uid: b3e5cbc9-e778-51db-dfff-578b714ea43b
> Here's the gold.
> Here's the gold.
> null

null
uid: b4805775-6fec-1815-c210-7a4570cd8618
Jump to another node

null
uid: b49189fd-9280-45a8-488d-f0b1f569d01d
Jump to another node

null
uid: b58bd5e7-4b32-9dbb-8a0f-5c930c561901
Jump to another node

0:0 - Never mind.
uid: b5b26869-082c-a597-4c5c-9f138e7a91a5
> null

0:0 - My love life is none of your business, skeleton.
uid: b615c5f7-3bd9-827f-3eb6-4086d46b7f33
> Love is no domain of mine. But it is often cited as the purpose of mortal life. Wherefore turnst thou from it?

null
uid: b6f77b95-6218-02c2-932f-d5240b7a92cf
Jump to another node

null
uid: b6f9ac66-fe4c-071d-7bc9-50e60449d6ce
> null

0:0 - Do you think I can trust these cultists?
uid: b7878cca-1c29-85a4-0a41-030c2ce650b5
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings
> null

null
uid: b79123a9-a6f0-3c30-dc1b-360cce2369e7
Jump to another node

null
uid: b805a019-6e42-ac53-a995-983d21750454

0:0 - Will these hirelings be joining me willingly?
uid: b92517f4-2cbe-a35b-8d69-cc4b56811a40
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings
> Most willingly, forsooth. Their passions doth run deep for what hath been wrought upon them.

0:0 - Skeletons aren't supposed to be able to talk.
uid: b95e2709-23e8-4e8e-cd40-1f3657d799b0
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_AskedSkeleton - CAMP_Jergal_AskedSkeletondescription
> Correct.

0:0 - They bear great discontentment with their destiny.
uid: b970227f-c683-8828-d6d0-122c05fa28ae
> For a mere pittance of coin, I might summon the worthiest among them to lend aid to thy undertaking.

null
uid: b98fe71b-28d1-58d1-bf2e-18c89d0930ac
> Here's the gold.
> Here's the gold.
> null

null
uid: ba92b5e6-b55a-cade-fa85-6899c02047a0
Jump to another node

null
uid: baa00f15-aa9a-69f3-6205-c84342f7710a
Jump to another node

- Roll sucessful -
null
uid: bc9c9856-fb00-96ab-c449-665f01699658
> *He has a divine aspect, yes, a reflection of death itself. Eternal and inescapable.*

0:0 - Dost thou require anything else?
uid: bcfb56b0-ab5b-0994-4049-db14751b7536
> null

0:0 - Correct.
uid: bdba50be-0468-93b9-4307-a18e08ba91a3
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_AskedSkeleton - CAMP_Jergal_AskedSkeletondescription
> Are you going to explain further?
> null
> null

null
uid: bdc6e41f-6dfd-7b6b-7229-225ba9e8bcd9
> Here's the gold.
> Here's the gold.
> null

0:0 - Here's the gold.
uid: bdf0f7e5-8a3d-789e-08ba-a5a678e5df25
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
> null

0:0 - Here's the gold.
uid: be18ffd9-f0b7-446a-dd75-202a7090ed5d
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
> null

null
uid: bf37161e-f1f2-aa50-66b1-b8b2026506cd
Jump to another node

null
uid: bf4bcb36-899b-5b9f-90da-f0c707a4028e
Jump to another node

0:0 - It's against the instincts of my people. Turncoat or not, I am still Gith.
uid: c07671de-8352-b852-5163-3b903099d5ef
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> And thus thou art alone.

0:0 - ...Not this one. Nor this one. And this one, less worthy still...
uid: c0f6b172-6412-1f04-7bd7-fd5ef1d193bc
Cinematic: Withers is muttering while reading an old scroll, seemingly bothered by someone’s qualifications
- 0 Check flag(s) (Global):
   true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
- 1 Check flag(s) (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
> What are you doing?
> 'Less worthy still'? More riddles from my resident jester.
> Leave.

null
uid: c1555acf-5616-fdb0-5413-1d304c14f191
Jump to another node

0:0 - Indeed. Farewell.
uid: c164fa01-11fa-bcc3-6421-ee3d9bf664f0
=== END NODE ===

null
uid: c17b9e83-f555-3db3-8ee4-49ec8a5f4832
Jump to another node

0:0 - I shall answer no further questions in that regard.
uid: c1e2fcff-4a46-28ea-3e97-ea3b92d4dbcf
> null
> null
> null
> null
> null
> null
> null

0:0 - You mentioned a cost - what is it?
uid: c25be758-94e4-bf03-7a67-39158b23b974
> A matter of coin. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

0:0 - I would like to dismiss [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d].
uid: c28f74a9-9229-0d35-3b94-9e7a5cdca6b6
- 0 Check flag(s) (Object):
   true - Hirelings_Dialog_ShowHireling_3 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end.
- 0 Set flag(s) to (Object):
   true - Hirelings_Event_DismissHireling_3 - Set on: player. When: in recruiter dialog to dismiss hireling listed #3. Cleared instantly
> It is done.

0:0 - Patience. Thy colleague still peruses my ledger.
uid: c33800e8-c433-8088-b701-6116224dffd0
- 0 Check flag(s) (Global):
   true - Hirelings_State_CCmutex - When: one of players opened Hirelings CC. Blocks others from doing the same (to prevent choosing same character simultaneously)

null
uid: c38ed5f1-8f28-82fa-8df2-53c2e7eb2a8c
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
=== END NODE ===

0:0 - I will enjoy myself whenever I please.
uid: c4199d41-82b5-ebdf-68bb-3340dd932b5a
> Recall that in time, all becomes dust and bone.

0:0 - I would like to collect one of my fallen companions.
uid: c5845efd-7b7b-2b3d-a490-e6a8c17fbccc
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
   true - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party.
> The fallen will rise when they are summoned. But thou must first make space for them amongst the living.
> Which of them dost thou require?

0:0 - Do you think I can trust these cultists?
uid: c68f127a-2b0e-01e6-46e8-f538688919c6
- 0 Set flag(s) to (Object):
   true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings
> Suspicion always haunts the guilty mind. My services are all that I can proffer thee. What thou wilt do with them is for thee to undertake.

0:0 - Here's the gold.
uid: c6c69818-e0e5-1752-fa2a-beb0aafb227e
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
   true - CAMP_Jergal_Event_ResurrectPlayer_3 - Resurrect third player.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: c73e0050-7d8e-cf62-aa59-5967882641e6
- 0 Check flag(s) (Local):
   true - e7f1a1a6-c594-9677-d9c5-ee808b965056_NEVER_USED - Guard flag
> null

null
uid: c784c534-0342-b1f8-91db-4db7d9859c2e
Jump to another node

null
uid: c7b8a655-74a2-61f5-37ab-e91320903215
> Here's the gold.
> Here's the gold.
> null

null
uid: c80b9bf6-350d-e567-bdac-60a9a4631cf3
Jump to another node

0:0 - That's outrageous!
uid: c85fb784-ce8e-dff2-3f38-927b7f701e6e
> Such is life: outrage leading to a singular end.

0:0 - Here's the gold.
uid: c8764309-3098-4c90-95f3-a3a8d7051e10
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrect_Hireling2 - Jergal will resurrect hireling 2.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: c9594dd4-691f-99b1-b3d7-72a867e38967
Jump to another node

0:0 - Recall that in time, all becomes dust and bone.
uid: cb568d1b-d772-97df-d711-10eb189d29b8
=== END NODE ===

null
uid: cbbf3149-38d3-eb6f-2649-05ceca9e06c3
Jump to another node

null
uid: cc10cf95-794c-72f6-43df-4cfba9344789
Jump to another node

0:0 - Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
uid: cc47dee4-a046-4e0f-b59f-c20e0f357e05
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
> Their soul is in a place even I cannot peer into. A place no soul should venture.

0:0 - Changed my mind. They can stay dead for now.
uid: cdceb770-fb7e-6aa0-b894-c1263f353bd1
> Dost thou require anything else?

null
uid: ce126b8d-f8b1-e50a-97fc-1add3cb08da1
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - Focus on the divine energy you feel from his presence.
1:0 - Focus on the divine energy you feel from his presence.
uid: ce14cb60-9a18-3866-10de-87a6225b4db9
= Roll RawAbility (Wisdom) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
- 0:0 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Check flag(s) (Object):
   false - CAMP_Jergal_Event_ReligionCheck - CAMP_Jergal_ReligionCheckdescription
> null (roll sucessful)
> null (roll failure)

0:0 - Which of them dost thou require?
uid: ce5798ce-1aa7-6c50-7540-c262f8f23c7b
> I'd like you to return Shadowheart.
> I'd like you to return Karlach.
> I'd like you to return Wyll.
> I'd like you to return Gale.
> I'd like you to return Astarion.
> I'd like you to return Lae'zel.
> I'd like you to return Halsin.
> I'd like you to return Jaheira.
> I'd like you to return Minthara.
> I'd like you to return Minsc.
> I'd like you to return [CAMP_Jergal_HirelingToResurrect_1_fa2171f8-8d13-5557-8df8-a7d8dd053dd9].
> I'd like you to return [CAMP_Jergal_HirelingToResurrect_2_d2808a7c-b7db-96a3-1c5f-e050b22a592b].
> I'd like you to return [CAMP_Jergal_HirelingToResurrect_3_ba49d24f-75ee-10b0-57e1-b5fb5ee977bb].
> Actually, never mind.

null
uid: ce88bdb5-42c6-8899-6f68-7a8471ff544e
Jump to another node

0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_2_d2808a7c-b7db-96a3-1c5f-e050b22a592b].
uid: ce88feff-9984-597a-9d58-7cf40ae90f07
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrect_Hireling2 - Hireling 2 is not part of the active party but can be resurrected by Jergal.
> null

0:0 - Where's Arabella gone?
uid: cf1958aa-cf59-289d-a3ef-591475b6cba9
- 0 Check flag(s) (Dialog):
   false - CAMP_Jergal_Event_AskedArabella - Player asked how Arabella's training was going
- 1 Check flag(s) (Global):
   true - CAMP_ArabellaPowers_State_Left - Arabella left the camp in Act3. Used with other flags to determine whether she left for good or if we'll see her later in act3b
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jergal_Event_AskedArabella - Player asked how Arabella's training was going
> The girl has left to hew her own path.
> The girl could not bear thou, a breaker of promises. I told her the fate of her parents when the wind carried it to me.

null
uid: cf2adf92-8369-1771-abac-dbb52f234936
Jump to another node

0:0 - Very well. Speak their name and it shall be done.
uid: cf597458-1c61-41f8-3855-4758f024fb51
> null

0:0 - Thou hast my gratitude.
uid: cfb1acaf-3100-60ff-c28a-2140e99ada53
> Now - we must speak.
> Dost thou require a new ally? Or mayhaps a resurrection, instead?
> If that be so, I wish thee good travels.
> Dost thou require a resurrection?
> Fare thee well.

null
uid: cfef6f73-ad9a-11d4-09ce-6b50b1ac871e
Jump to another node

0:0 - Here's the gold.
uid: d0abed0a-9882-1f3d-56fd-ccc3640ae16d
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectLaezel - Jergal will resurrect Laezel.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

null
uid: d0b7eca7-cab2-1f61-0489-4b8ded53e554
> Here's the gold.
> Here's the gold.
> null

0:0 - None thou wouldst likely ever possess.
uid: d1df0cd8-9870-1508-008c-0feaee2368f7
> Dost thou need my services?

0:0 - Here's the gold.
uid: d20126f2-f29b-3402-451d-55169e009378
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectMinsc - Jergal will resurrect Minsc.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - Are you going to explain further?
uid: d25d2e89-2372-2916-b33c-6da61d1ef348
> No.

0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_1_fa2171f8-8d13-5557-8df8-a7d8dd053dd9].
uid: d26ab1b5-34c5-3d0c-d1ca-b97db4439eda
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrect_Hireling1 - Hireling 1 is not part of the active party but can be resurrected by Jergal.
> null

0:0 - There are many answers to that question. None are important.
uid: d2c22cdd-0c23-6efe-33df-f6ad4be7d478
> Skeletons aren't supposed to be able to talk.
> If you won't answer, then get out of my camp.
> Focus on the divine energy you feel from his presence. Focus on the divine energy you feel from his presence.
> Leave.

0:0 - Most impossible, for thou art illithid.
uid: d40af9bf-a126-4da0-a91e-b82c6b9fba6d
- 0 Check flag(s) (Tag):
   true - Full-Illithid - |Player has become a full Mind Flayer|
=== END NODE ===

0:0 - No.
uid: d41a2214-f733-5c4e-5e72-3269fa3e1843
> null
> null
> null
> null

0:0 - Helpful. No one's dead on my side at the moment, though.
uid: d422a946-0121-75fa-6cba-6ded1a620562
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
> Indeed. Farewell.

0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d].
uid: d481d746-ed6e-71d2-c7c4-48b822bb8809
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PlayerDead_3 - Dead player.
   false - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp.
> null
> null

0:0 - I don't have enough coin to bring someone back just now, can I entrust them to your watch?
uid: d536747d-9d5b-d63a-bf8d-8b3396be38e4
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanDismissAPlayer - Jergal can dismiss at least one player.
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   false - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> Thou mayest.

0:0 - One of my companions has fallen, may I entrust them to your watch for now?
uid: d5844d4a-6c83-fe24-73de-a8a5afda6c38
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanDismissAPlayer - Jergal can dismiss at least one player.
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   false - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Thou mayest.

0:0 - I'd like you to return Gale.
uid: d59db534-9122-9489-bd19-39d6bb9982e2
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectGale - Gale is not part of the active party but can be resurrected by Jergal.
> null

null
uid: d5fe9781-d90a-19bf-8ece-910f19319a1c
Jump to another node

0:0 - With Minthara I'm lucky to have woken up alive.
uid: d604597b-7028-0b64-4b98-29469c9bc080
- 0 Check flag(s) (Object):
   true - ORI_State_DatingMinthara - This character has started on the path to a relationship with Minthara.
> Recall that in time, all becomes dust and bone.

null
uid: d6ca35e9-ed66-b996-8e06-7b0741df3335
Jump to another node

null
uid: d7570890-758b-63b9-a8f9-533cec059ecd

null
uid: d95c2034-ce84-f63f-652e-40f8fbb8b870
Jump to another node

null
uid: d9728bf2-0cba-cde3-bebb-1f95fb887e02
Jump to another node

null
uid: d972ce8b-1cec-68c5-4cc0-835503675335
- 0 Check flag(s) (Object):
   false - CHA_Jergal_HasMet - Has met Jergal at the chapel.
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 1 Check flag(s) (User):
   false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null

null
uid: d98e3dbb-83f9-3626-2638-a778eca29680
Jump to another node

0:0 - I could use those resurrection services right now.
uid: db15e121-852f-b4d6-2e5c-caa99251deff
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
> null

0:0 - If I found a companion, I would only have to shed them eventually.
uid: db690f37-2c4f-a2c8-03df-174e9b23c77d
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Enemy of Shar -
> And thus thou art alone.

0:0 - I can't think about myself - I've got a war to stop.
uid: db6c7788-21c3-2043-56ce-91664fca0a59
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> And thus thou art alone.

null
uid: db739a34-4877-ef9b-88a1-dc57e55cbdc5
Jump to another node

null
uid: dbf9c7e1-5751-7a24-4ddc-01e2ca7814a7
Jump to another node

0:0 - Righting the balance.
uid: dc06a502-fb65-c81a-1afc-e46d7a48eb6b
Cinematic: Withers stows his scroll to speak with player
> Beyond mortal realms, there doth exist an amalgamation of spirits akin to thine own, ensnared by the treacherous cult of the Absolute, felled in its name.

0:0 - Then thou must return with the proper payment.
uid: dd11b7a4-d31a-84b7-c946-21d882f8bf1d
> I want to resurrect [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281].
> I want to resurrect [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4].
> I want to resurrect [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d].
> I want to resurrect all of my fallen companions. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> null

0:0 - I would like to talk about hirelings.
uid: dd7aaae4-748b-ad82-1882-71e529362055
- 0 Check flag(s) (Global):
   true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
> null

null
uid: de20fe2a-3c07-6bc4-d647-18577b940170
Jump to another node

null
uid: de65eaeb-25ac-a5ab-e8c2-883ae07be853
Jump to another node

0:0 - Can you help me change my class? ([GEN_CheckMagicPocketGold_4_5dac5eea-faeb-459c-b675-46c51519b784])
uid: dfa71abd-5992-bf12-80da-1215a7b39f82
- 0 Check flag(s) (User):
   true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription
> null
> null

null
uid: e027b9f5-7c16-8953-8826-20bde244d39d
Jump to another node

null
uid: e0a6e792-69c7-8242-52c3-15d7e30440f9
Jump to another node

0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4].
uid: e2033f22-272a-b91a-72ef-b0696c949677
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp.
   true - CAMP_Jergal_State_CanDismiss_Player2 - Jergal can dismiss player.
   false - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player.
   true - CAMP_Jergal_State_PlayerDead_2 - Dead player.
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp.
> As thou wishest.

0:0 - Dost thou require a resurrection?
uid: e21ba5c4-3bff-b1c9-a350-b4ef06a5085e
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
   true - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party.
> I didn't mean to kill Alfira. Please bring her back.
> I didn't mean to kill Quil. Please bring her back.
> Please bring back Astarion. I can't live with what I did.
> Please bring back Shadowheart. I can't live with what I did.
> Please bring back Gale. I can't live with what I did.
> Please bring back Karlach. I can't live with what I did.
> Please bring back Wyll. I can't live with what I did.
> Please bring back Lae'zel. I can't live with what I did.
> I found in a plaque in a Chapel about a 'Guardian of Tombs'. Is that you?
> null
> null
> I need to resurrect someone.
> One of my companions has fallen, may I entrust them to your watch for now?
> I don't have enough coin to bring someone back just now, can I entrust them to your watch?
> I would like to collect one of my fallen companions.
> I would like to talk about hirelings.
> Can you help me change my class? ([GEN_CheckMagicPocketGold_4_5dac5eea-faeb-459c-b675-46c51519b784])
> Leave.

0:0 - As thou desire.
uid: e2834f0a-ed37-b68e-f557-48fcbdfa6b38
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   true - GLO_Respec_Start - When: in respec dialog. What: starts respec UI for this character.
=== END NODE ===

0:0 - Fare thee well.
uid: e2eeefc0-a73b-3245-43da-be8b3e1f256f
- 0 Check flag(s) (Global):
   false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation)
   false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
- 1 Check flag(s) (Object):
   true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt.
=== END NODE ===

0:0 - One of thy hirelings waits in thy camp.
uid: e3061509-d59a-7591-7832-128802ed779f
- 0 Check flag(s) (Global):
   true - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp.
   false - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp.
   false - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.

0:0 - Leave.
uid: e307c80a-8ac2-d331-fc82-d7b3c6e3ed03
=== END NODE ===

0:0 - I feel so much hate. Pure hate, for everything around me.
uid: e3760b48-906a-c07f-1a39-23ae8e82f78f
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> And thus thou art alone.

0:0 - Impossible. Thy party is full.
uid: e3c7dc20-b7a9-3bcf-dbcc-0194cdb6e430

null
uid: e3e634b4-e700-ce75-75fd-35b2f04466e3
Jump to another node

null
uid: e4095198-f7ac-cb42-ebe6-684aa03016df
Jump to another node

null
uid: e5b60d22-3978-b326-8fa0-ae18cc688107
Jump to another node

null
uid: e60113a3-5c5f-32ae-9aaf-4b3f7edf011b
> Here's the gold.
> Here's the gold.
> null
> null

null
uid: e779a03e-dd65-7366-99e1-520ff0640082
Jump to another node

0:0 - As thou desire.
uid: e85ce95a-266b-9e2f-8e20-517659047daf
- 0 Set flag(s) to (Object):
   true - GLO_Respec_Start - When: in respec dialog. What: starts respec UI for this character.
=== END NODE ===

0:0 - My love life is none of your business, skeleton.

uid: e8a539a5-8b79-bfae-fdc4-ed27ac2a789d
> Recall that in time, all becomes dust and bone.

0:0 - What are you doing?
uid: e90c3157-9809-3b67-b245-bfbc1953fda1
> Righting the balance.

null
uid: ea76b601-ad66-4708-4666-7e1f2c2c4bb0
Jump to another node

0:0 - I'd like you to return Minthara.
uid: eb08b7ab-909c-7e7d-caa0-aed23de9a7af
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_CanResurrectMinthara - Minthara is not part of the active party but can be resurrected by Jergal.
> null

null
uid: eb1ec7fc-3111-5da5-44df-a147a73447a3
Jump to another node

0:0 - I would like to resurrect someone.
uid: eb1efa06-f928-b460-e40f-ff8f1e318a0f
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
> null

null
uid: ecba5dc6-f228-c36f-ccf2-289fbdd20bd3
Jump to another node

null
uid: ed00a319-99b6-ed9c-c5ef-2dc483f8cd99
Jump to another node

0:0 - No one piqued my interest.
uid: ef62cafa-6522-aa4f-8cf6-d3b7e66b4fbe
> And thus thou art alone.

0:0 - The closer you get to someone, the easier it is for them to stab you in the back.
uid: efcc1ae9-d224-d04c-92fb-5e65091806d4
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> And thus thou art alone.

null
uid: f0869ee1-caaa-a40a-128a-b771b5840368
> Here's the gold.
> Here's the gold.
> null

null
uid: f1134122-4212-2b3c-8e6d-89284cedcc95
Jump to another node

null
uid: f12343fe-502f-9056-1aa9-3893bd0af020
Jump to another node

null
uid: f291085c-8c09-50b1-051f-a73856cf9a6c
> Here's the gold.
> Here's the gold.
> null

0:0 - Lae'zel would never allow herself to be distracted from her mission.
uid: f3f8cb80-3472-b1d8-6200-77bd4be13283
- 0 Check flag(s) (Object):
   true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> Recall that in time, all becomes dust and bone.

0:0 - What other services do you provide?
uid: f4e97860-3523-2bce-79aa-df8e7dd425c5
- 0 Check flag(s) (Global):
   true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro.
> null

null
uid: f555bb7b-8acf-f694-d9da-c5ac3e65f5ab
Jump to another node

0:0 - Amusing.
uid: f5e789fc-3425-c033-c1ed-df16b3cd0366

0:0 - This 'love' is against my queen's creed.
uid: f5e98d10-a28a-1da7-75a2-2b113dd1e255
- 0 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> And thus thou art alone.

0:0 - Here's the gold.
uid: f668579f-0e68-a152-777c-e921453bd297
- 0 Check flag(s) (Global):
   true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_State_WillResurrectHalsin - Jergal will resurrect Halsin.
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - You sound disapproving.
uid: f6f2a8fd-2e22-fe74-191a-667342e98846
> Love is no domain of mine. But it is often cited as the purpose of mortal life. Wherefore turnst thou from it?

0:0 - Hast thou seen the futility of thy actions?
uid: f7dfd3ae-45fc-e9a0-c883-6e18c3a1cbef
- 0 Check flag(s) (Dialog):
   true - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription
- 1 Check flag(s) (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 0 Set flag(s) to (Dialog):
   false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription
> Sorry. I was a bit quick on the draw there.
> I know there's some way to find your weakness.
> You are... incredibly annoying.

null
uid: f7e20c6e-41b0-f5d0-d431-cbee7f8f0fcf
Jump to another node

null
uid: f867ebee-90b8-70ed-02e3-67eddaab06ab
- 0 Check flag(s) (Global):
   false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead.
   true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services.
   true - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party.
> null

0:0 - Thou mayest.
uid: f88ad834-6988-8c5f-d759-2260e1fd6db6
> I want you to watch over [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281].
> I want you to watch over [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4].
> I want you to watch over [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d].
> Actually, I've changed my mind.

null
uid: fb70c7b1-a976-d067-ffd4-511a410fa48c
Jump to another node

null
uid: fb7ced08-dfd1-19bd-673f-fde3b39906de
- 0 Check flag(s) (Global):
   true - CHA_Jergal_HasMet_AtChapel - Global flag for players meeting Jergal at the chapel.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I shall be here in thy camp, for whenever thou hast need of my services.

null
uid: fc2d020a-d52d-73d6-7646-db7f941a45c9
- 0 Set flag(s) to (Global):
   true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - Leave.
uid: fde3e63a-25b0-4604-8d0c-22c60f55a598
=== END NODE ===

0:0 - Thy wheel of Fate turns ever to the dark.
uid: fe03ee08-4e09-ab89-2cc8-b9148e7dd6da
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep
- 1 Check flag(s) (Object):
   true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - This is the price of balance. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: fe1fd2e8-11f2-3d9d-5ee6-99ac28e7337e
> Here's the gold.
> Here's the gold.
> null
> null

0:0 - You walk with death. Are you a Chosen of Kelemvor?
1:0 - Are you a Chosen of Kelemvor?
uid: fe646049-f888-f4a5-76c3-227ef5c193ce
- 0:0 Tag: Paladin of Kelemvor - Player or NPC is a paladin of Kelemvor. (Kelemvor is the judge of the dead. His paladins take on quests to destroy powerful undead, for their very existence subverts Kelemvor's will.)
> No, although Kelemvor chose well to bless one such as yourself.

null
uid: fed9f90e-bc07-7dd7-de7a-e18fb06346d8
Jump to another node

0:0 - Please bring back Astarion. I can't live with what I did.
uid: ff456838-b1df-4deb-dc4e-9fc7f97c4f42
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable.
   false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons.
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
   true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Jergal_AD_PlayerResurrection.lsj
Synopsis:
Jergal resurrects one or multiple players at the camp.

0:0 - By doom and dusk, I strike thy name from the archives! Rise!
uid: 5a7d5502-bdd7-dda4-e0b9-3176c27f54db
> null

null
uid: b9a1101a-198c-7158-631d-1bdf355104ab
- 0 Set flag(s) to (Global):
   true - GLO_Jergal_Event_ResurrectDeadPlayers - GLO_Jergal_Event_ResurrectDeadPlayersdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OathbreakerKnight.lsj
Synopsis:
When a paladin becomes an oathbreaker the Oathbreaker knight will appear to be their guide. He will stay at the camp as a camp follower. If a non-oathbreaker paladin speaks to the Oathbreaker, they begin a short interactive dialogue. The Oathbreaker is mildly impressed that they are still dedicated to their cause, but warns that the course ahead will test their commitment.

0:0 - I tired of doctrine and dogma. I wanted freedom.
uid: 00b4fc94-4c15-3745-910a-f4b9b4b5bd88
> A shedding of responsibility.

0:0 - Your resolve changes with the wind, oathbreaker. Speak.
uid: 02327a29-edd1-ebba-957b-53d528d26ff9
- 0 Check flag(s) (Dialog):
   false - CAMP_OathbreakerKnight_HasMet_BetweenWorlds - Second time oathbreaker has broke their oath.
- 1 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
   true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once.
- 0 Set flag(s) to (Dialog):
   true - CAMP_OathbreakerKnight_HasMet_BetweenWorlds - Second time oathbreaker has broke their oath.
> null

0:0 - Speak, oathbreaker. I will hear you.
uid: 0b2bb45f-e9c5-9a43-ddcc-23d4a886ba1c
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
- 0 Set flag(s) to (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
> null

0:0 - Without light to guide you, or darkness to consume, you will remain adrift. Powerless.
uid: 0b476c23-7857-77c6-32c8-21484fea9208
> I will not be tainted. I will find a way to reclaim my oath.
> Powerless? I don't like the sound of that.
> I need time to think about it.
> In that case, I accept. I will become an oathbreaker.

0:0 - A lapse in judgement.
uid: 0b727695-2ba3-faa7-716a-f038d570a066
> To know the reason for your fall is, perhaps, to know the shape of things to come.

0:0 - A silent betrayal.
uid: 0c9ac8d3-3297-7121-8221-60665d3e587e
> To know the reason for your fall is, perhaps, to know the shape of things to come.

null
uid: 0f36bad1-a603-042e-9b77-2eb9c484280d
Jump to another node

0:0 - Who are you?
uid: 0f413cef-9142-b5ed-67be-ab1e4931b9be
> I was the first. The first to swear. The first to fall.

0:0 - I can't afford it. Isn't there some other way?
uid: 14d0ac96-8381-e7e4-07c0-e97e82577e08
> There are less worthy objects demanding a far higher price. For redemption, this is no great ask.

0:0 - But you have fallen, and it seems you do not fully comprehend the reason why.
uid: 14d2e1e8-bafa-e7d3-b64c-e593148125c1
> null

0:0 - This is the cost of your transgression.
uid: 18595ef5-40cf-e057-fc37-b86bfd94686c

0:0 - It is possible.
uid: 18abe0c2-4789-a61c-4ec5-1a33262d8481
> First, you must pay the agreed price. Material sacrifice is required, to prove your words have substance.

0:0 - When I finally saw the truth, he would not be reasoned with. So I ended him. For this, I was called 'Oathbreaker'.
uid: 18c76dde-ce02-6ad6-a4d3-e2ac63b1da18
Node context: Controlled, explaining events that have long since lost their emotion
> That was a brave decision. It can't have been easy.
> Murdering your own lord? No wonder you were cast out.
> Did you know what it meant to break your oath like that?
> Do you regret betraying your oath?

null
uid: 18e8e504-d59c-f921-abb6-8546f864f5e3
Jump to another node

0:0 - Speak, oathbreaker.
uid: 1acd80e3-d5cd-e8a9-f4ca-0f82521859af
Node context: Greeting, steady and firm
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
- 2 Check flag(s) (Tag):
   true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
> null

0:0 - I'm a child of Bhaal - how could I ever have become a paladin?
uid: 1bc323c7-83c7-d9ef-745e-8cc1335d00cd
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_Bloodwedding - Dark Urge Blood Wedding - Dark Urge is invited to the Bhaal Temple
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Nobody belongs entirely to their bloodline, even those fathered by a god.

0:0 - Newfound wisdom. A sense of clarity.
uid: 1cc5bcc0-0775-5c32-60c3-e220366dce1d
Node context: Acknowledging
> Kneel, oathbreaker.

0:0 - I will become an oathbreaker once more.
uid: 1de7c08a-cd6f-28ae-e625-880384b4a80d
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
   true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once.
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog.
> For casting aside your oath, you will be reclaimed.

0:0 - That was a brave decision. It can't have been easy.
uid: 1fb3bfc6-d01d-74e2-94d3-625c61cb5e03
> It was merely a choice. As I have made countless others since.

0:0 - To know the reason for your fall is, perhaps, to know the shape of things to come.
uid: 23f80c45-f54c-b607-aa2b-4beeea9e611b
> Take comfort in your undoing. I, like you, abandoned my cause. But much can still be achieved.

0:0 - Resolve. Purpose. These will serve you well on your journey.
uid: 25326e97-df93-256e-8f23-869109ad7f87
> I come to offer solace. And warning. For the way is soaked in the blood of the desperate and the damned.

0:0 - Only in wielding the powers I lost can I achieve my aims. It is my destiny. My right.
uid: 2547db03-228f-fd4c-5fb8-6f0842be71a4
> A higher purpose. A greater calling.

null
uid: 259fa46b-1201-8269-198a-bba3bce5e996
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedOathbreakersPast - AskedOathbreakersPast
> null

0:0 - Then the path to redemption remains closed. Only when the gold is paid can your oath be reclaimed.
uid: 279c88d6-0a66-b591-c992-bad2f98451ad
Node context: Keep this neutral - he's not telling you off, just stating the facts
=== END NODE ===

0:0 - First, you must pay the agreed price. Material sacrifice is required, to prove your words have substance.
uid: 27c4f3ad-7061-ead5-6a36-663105599c02
> Do you wish to pay? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

null
uid: 29b2253b-2f4c-0d3d-3b87-d3a1b955ecaf
Jump to another node

null
uid: 2bd5d0e9-5f4c-1fcf-7442-111212f8e559
Jump to another node

0:0 - I don't need your help, stranger. I can look after myself.
uid: 2d5318cb-a100-bb7e-ec54-09afa61373cc
> Resolve. Purpose. These will serve you well on your journey.

0:0 - You swore to protect life itself. To serve the natural order. To protect those who value life, and vanquish those who would destroy it.
uid: 2d92e489-680f-eb0b-259b-a4ef3f12bf11
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
> Tell me - why did you abandon your oath?

0:0 - Then hold to your oath. Let it be a comfort and a guide.
uid: 2de41365-96be-b9d2-8cfa-e5a139c19901
> null

0:0 - I served a noble lord. I fought for him without question or restraint. Where his light shone, my sword followed.
uid: 2df69bfe-62f5-edde-b014-565a7a136f59
Node context: Controlled, explaining events that have long since lost their emotion
> In his name, I razed villages, put thousands to the sword. I believed our greater purpose required such brutality, such sacrifice.

0:0 - It was the bounty placed on an oathbreaker's head. It was the sum placed on my own.
uid: 2dfc3e11-8c57-1c2a-2bd9-9b9101999db4
> This is the cost of your transgression.

0:0 - I had no choice. To follow it was to act against my conscience.
uid: 2e5fc7ee-a713-7fdc-606b-faf86a57c395
> A noble sacrifice.

0:0 - Until that day, I will be here, and my offer will remain.
uid: 2ee53b46-0b40-1f79-4808-51424fa75cc0
=== END NODE ===

0:0 - Darkness will obey your summons. The dead will march to your rhythm.
uid: 2f2031cb-bb86-0d16-7790-32c31a0d40d3
> Even now, these shadows gather around you. They sense the cracks in your armour. They yearn to be used, to be inflicted.

null
uid: 2fa0ef1f-df6b-8d6b-1649-1bdc37788053
> Your offering is accepted. Kneel.

0:0 - When you feel ready to make it, I will be waiting for you.
uid: 33e20641-00a1-97d8-b2e9-49d283c2111c
=== END NODE ===

null
uid: 36ba6dd9-3feb-4332-6e03-aa465b1e66e1
> null

0:0 - What powers do I have as an oathbreaker?
uid: 3b371ac3-fc5f-31dd-d3dd-fc42dd129413
- 0 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedAboutPowers - AskedAboutPowers
> null

0:0 - I knew the consequences would be worse for those he continued to harm.
uid: 3b6a5d44-e877-b4d3-7fff-c262d21eb4ee
> What's past is past. We are here to discuss your future.

0:0 - Your offering is accepted. Kneel.
uid: 3c025273-b12e-d8d3-a32f-e68e903e3630
Animation: [DAN][Player] OathBreakerKnightKneel
Cinematic: The player hands the gold to the Oathbreaker NPC. At the moment the gold is transferred, the player finds themselves back in the Oathbraker dimension. They drop to one knee, their head bowed.
Node context: Oathbreaker Dimension
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
   true - GLO_PaladinOathbreaker_Event_ObtainedRedemption - Player obtained their redemption.
   true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerTwice - Has broken and recovered their oath at least twice.
> null

0:0 - For casting aside your oath, you will be reclaimed.
uid: 3d459ca4-27eb-053d-acb6-ad675edfc000
Cinematic: Oathbreaker Dimension. The Oathbreaker NPC raises their hand towards the player, as a flash of light transitions us to the oathbreaker dimension, a strange void rippling with dark fogs and turquoise vapours.
Node context: Oathbreaker Dimension
> This is your fate. Your right. Oathbreaker.

0:0 - You may refuse. But this alone will not restore what was lost.
uid: 3d60f33d-aec1-dd6f-fb0b-7d38e8751b0c
Node context: A hint of sympathy
> Without light to guide you, or darkness to consume, you will remain adrift. Powerless.

0:0 - I seek moral guidance. It cannot be found lurking in the shadows.
uid: 3d874baa-b8d7-fa5d-da38-38ed75eb6f99
> A desire for purity. Moral absolution.

0:0 - That is your choice. I will be here, should you reconsider.
uid: 3f258bb0-95d0-6f87-5954-c696d0243d02
=== END NODE ===

0:0 - Though born of a vile source, these powers can be used for good or ill.
uid: 4129a653-e0bb-1fcb-ee47-fe2cf220cfd8
Cinematic: Oathbreaker Dimension. Under the Oathbreaker's command, the vapours approach the player, swirling around them. gathering speed. The player looks around, uncertain, as they are enveloped. The oathbreaker speaks -
Node context: Oathbreaker Dimension
> Your oath no longer binds you - the choice is yours alone.

null
uid: 4242a08b-6a32-b365-55f3-c36afbd4a182
> Your coffers are empty. The price must be paid.

0:0 - That was a brave decision. It can't have been easy.
uid: 429acca4-b2f2-ecdf-7a66-ac84828159a5
> null

0:0 - Leave.
uid: 4463a3d2-d8b7-7ff4-5aed-b10ef31a75c5
=== END NODE ===

0:0 - Tell me more about these powers.
uid: 4520142c-1154-7e36-3b15-c5e5dd9e0591
> Darkness will obey your summons. The dead will march to your rhythm.

null
uid: 45edced1-0d6a-d334-3ba8-d185d78461e8
> null

0:0 - Did you know you would be cast out?
uid: 4a744822-54d2-bcdb-6d9d-e79acefd2a17
> null

0:0 - A journey with no end, trodden only by the desperate and the damned.
uid: 4e26fb12-ca50-20fd-cf11-9725cf38b631
> It is a path I have walked since the moment I fell. Now you will walk it too.

0:0 - Do you regret betraying your oath?
uid: 4e586631-d8ef-e4d6-74c5-36f4729dd945
> null

0:0 - If you stumble, know there is no shame in falling. Only release.
uid: 4e8209cb-e7af-855d-526b-e254d3bbcb0d
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
=== END NODE ===

0:0 - The Oath of Devotion is once more yours to fulfil.
uid: 5041eb99-5021-dabb-812b-323472c7efcc
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb)
Node context: Oathbreaker Dimension
=== END NODE ===

0:0 - A desire for purity. Moral absolution.
uid: 52caec1e-3e54-cde9-c587-30e9d61eac76
Node context: Acknowledging
> Kneel, oathbreaker.

0:0 - It is a path I have walked since the moment I fell. Now you will walk it too.
uid: 549ad022-7247-acda-10da-e3051683378e
> Oathbreaker.

0:0 - Why am I allowed to reclaim my oath, knowing what I am?
uid: 55425038-6063-456a-fb0a-fb0d985fd68f
> It is what you do, not what you are, that determines your oath.

0:0 - Ask what you will.
uid: 55ed41b0-eae6-56ba-55de-0809a639fc7b
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Tag):
   true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
> null

0:0 - Without gold, your pledge cannot be made. Return to me when you are ready to pay.
uid: 57d8fb37-775f-c2bd-dcb5-bb1ca4df5b73
=== END NODE ===

0:0 - Regret is for those who would act differently. I feel no such desire.
uid: 58dd8f96-f292-97f1-c04e-15885ca42a19
> What's past is past. We are here to discuss your future.

0:0 - In the darkness, new power beckons. In the light, the promise of restoration. But in between, there is nothing.
uid: 59cbc57c-6fdd-f691-afcd-29d1928c2c8b

0:0 - I come to offer solace. And warning. For the way is soaked in the blood of the desperate and the damned.
uid: 5e3f5f12-0210-177f-daff-ccfe1f389368
> Oathbreaker.

null
uid: 5ea89df0-5dac-0ce7-fa8a-56875591c4d7
Jump to another node

0:0 - Abandoning my oath tainted my soul. I wish to make it right.
uid: 5f32926a-da48-73dc-6532-8a232da8dc53
> Repairing what was damaged. Atoning for the past.

0:0 - I hope to lead a life without Bhaal again.
uid: 60e92e1c-7762-b8fa-1ea5-71ddd9078737
> Then hold to your oath. Let it be a comfort and a guide.

0:0 - I understand better the meaning of my oath. I can serve it now, as I could not before.
uid: 61cd96f9-022b-cbd0-f5b0-ce95ae5bc8b0
> Newfound wisdom. A sense of clarity.

0:0 - Tell me, why do you wish to reclaim your oath?
uid: 62546dfb-67a5-ad0b-02c9-8282d8fd97a9
> Only in wielding the powers I lost can I achieve my aims. It is my destiny. My right.
> Abandoning my oath tainted my soul. I wish to make it right.
> I understand better the meaning of my oath. I can serve it now, as I could not before.
> I seek moral guidance. It cannot be found lurking in the shadows.

0:0 - I don't want this. I want to remain pure.
uid: 63414941-72d2-7acd-8fe9-6efa096b2c4e
> You may refuse. But this alone will not restore what was lost.

0:0 - Repairing what was damaged. Atoning for the past.
uid: 644764e2-9532-d184-0885-2f7d6a66452a
Node context: Acknowledging
> Kneel, oathbreaker.

0:0 - You may still reclaim your oath. So long as you are willing to pay.
uid: 65138fe6-c4b5-9a1a-3773-c780e6bd047c
Node context: Keep this neutral - he's not telling you off, just stating the facts
> I can't afford that.
> Why should I pay more? I did no worse than before.
> Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> null
> Leave.

0:0 - Pay the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 66ee0568-2627-d9d9-33d6-7a9b96b6477f
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null
> null

0:0 - It was not my intention. My actions had unexpected consequence.
uid: 66ee3c95-01b0-4678-7ccd-168b43e7eb27
> A lapse in judgement.

0:0 - Returning to your oath means relinquishing the darkness within you. Its evil must be banished.
uid: 6be9afed-9aef-1c60-d63a-a46f88859faa
> Your oath-sworn powers will return. You will be bound again by the decrees you promise to uphold.

0:0 - The Oath of the Ancients is once more yours to fulfil.
uid: 6cf345d6-f966-ca38-e2bb-a78a34f0b524
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb)
Node context: Oathbreaker Dimension
=== END NODE ===

null
uid: 6d3d77d7-7433-c2c3-1a20-a8a8a5406643
> null

0:0 - You are between worlds, paladin. Have you made a choice?
uid: 6db9330f-189f-782c-7023-cc78ff4da11b
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
- 2 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
> null

0:0 - The Oath of Vengeance is once more yours to fulfil.
uid: 6dbb8477-ba77-c547-a087-71384bb36d51
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb)
Node context: Oathbreaker Dimension
=== END NODE ===

0:0 - In that case, I accept. I will become an oathbreaker.
uid: 6ea45c3a-fa1d-58af-6689-1a5deda9b0ab
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog.
> Do not resist. Surrender, and be remade.

0:0 - Take comfort in your undoing. I, like you, abandoned my cause. But much can still be achieved.
uid: 71bed961-7d8b-379d-e74b-9a0aab2b5df8
> Your oath is broken. The light within you fades. A new power is awakening.

0:0 - Why should I pay more? I did no worse than before.
uid: 7219cae3-3c67-5ae6-f469-8ec5dd374b2c
> Oaths are not to be discarded and reclaimed without cause. Your inconstancy bears a cost.

0:0 - You swear to act with strength, compassion, and responsibility. To be a paragon of honour and justice.
uid: 73df6b12-31a0-1f74-795b-32b98ce908a1
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined.
Node context: Oathbreaker Dimension
- 0 Check flag(s) (Tag):
   true - Oathbreaker of Devotion - Used to remember paladin subclass (Your previous oath was of the Devotion.)
> The Oath of Devotion is once more yours to fulfil.

0:0 - What oath did you swear?
uid: 7726cccc-b457-62cd-2535-2905f7be3f94
> I served a noble lord. I fought for him without question or restraint. Where his light shone, my sword followed.

null
uid: 7823e2b2-3520-ad50-79c7-20c534adf1d8
> null

null
uid: 7a6528ae-c2ff-fffe-747f-5b532fd32e7d
> null

0:0 - Oathbreaker. What do you need of me?
uid: 7c7bbc00-b3e7-dac6-1517-916352b6747c
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
- 2 Check flag(s) (Tag):
   true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog.
> I'm a child of Bhaal - how could I ever have become a paladin?
> What happens if I reclaim my oath?
> I want to become an oathbreaker.
> I will become an oathbreaker once more.
> I wish to take up my oath again.
> I wish to take up my oath again.
> Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> Why did you abandon your oath?
> What powers do I have as an oathbreaker?
> Leave.

0:0 - I offer no riddles. Nor do I offer clarity. Where you must walk, there are no signposts. There are no maps.
uid: 7f334bd1-d8f4-40a7-5eef-fe16c58521a9
> It is a path I have walked since the moment I fell. Now you will walk it too.

0:0 - There are less worthy objects demanding a far higher price. For redemption, this is no great ask.
uid: 804a042f-476e-d53c-ac9a-48d6485ff3b5
> The gold must be paid.

null
uid: 82fd31de-71bd-3058-1cc5-0254f159a15b
> null

0:0 - I no longer believed in its teachings.
uid: 8366e031-cda0-6ca4-3b7d-8fef0af2428d
> A loss of purpose.

null
uid: 8374b933-1af2-5eab-5e67-b2b74b1774de
Jump to another node

0:0 - You called to me. I am here to show you the way.
uid: 87aab0e8-ae01-4e51-9987-00fce4695971
> Who are you?
> I don't need your help, stranger. I can look after myself.
> The way to what?
> I'm in no mood for riddles. Whatever you have to say, spit it out.

0:0 - Do not resist. Surrender, and be remade.
uid: 87c2d1d8-aacd-a180-3edb-ca8f672c0496
Cinematic: The oathbreaker raises their arm towards the player. A blinding flash transitions us into the oathbreaker dimension, a strange void filled with dark fogs and an unnatural turquoise light. Turquoise 'oathbreaker' vapours ripple and stir restlessly around the Oathbreaker NPC.
Node context: Oathbreaker Dimension
> Though born of a vile source, these powers can be used for good or ill.

0:0 - The gold must be paid.
uid: 8817a64e-c048-551c-1618-3eebb9933568

0:0 - Turning on your own people? No wonder you were cast out.
uid: 8def65f1-5273-854f-f06c-9241da4c145b
> null

null
uid: 8e442437-e31d-fd32-a19b-28976824cb5e
Jump to another node

0:0 - What's past is past. We are here to discuss your future.
uid: 8fb9be2e-aa99-6573-ab44-8f0b2317826c
> null

0:0 - What did you achieve after abandoning your oath?
uid: 916671b4-77bb-1af3-a541-7c5f66223c0a
> I wielded the powers of darkness, yet held a candle for those who needed the light.

0:0 - It is what you do, not what you are, that determines your oath.
uid: 91b944f5-88aa-5d64-b7f4-7cb85bfca1b0
> null

0:0 - A loss of purpose.
uid: 928ae82c-9b84-6a48-5f06-b24a79bf8bb9
> To know the reason for your fall is, perhaps, to know the shape of things to come.

0:0 - If you believe your oath to be of lesser value, you are under no obligation to reclaim it. It is your decision.
uid: 94f2d1ee-29ec-34aa-1d61-e7f40b666be2
Node context: Keep this neutral - he's not telling you off, just stating the facts

0:0 - It is wise to first consider what is gained, and what is lost in the bargain.
uid: 96faeddc-6643-8f14-423b-07bb72662490
> Should you wish to do so, speak with me again.

0:0 - I felt the moment of your liberation - the shedding of your bond.
uid: 976d3159-60e8-1550-a1cd-02a831bc4c93
> You called to me. I am here to show you the way.

0:0 - I wish to take up my oath again.
uid: 982bda95-e43d-1b1d-110b-6721d2739f3a
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once.
   true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath.
> With each transgression, your burden grows. As does the price of redemption.

0:0 - Your oath is broken. The light within you fades. A new power is awakening.
uid: 9929dc4f-1158-fc82-5575-ca8a2d9ea7f8
> Tell me more about these powers.
> Isn't there any way to reclaim my oath?
> What oath did you swear?
> What did you achieve after abandoning your oath?
> I'm ready. I will become an oathbreaker.
> I don't want this. I want to remain pure.

0:0 - I want to become an oathbreaker.
uid: 996f2c3b-c86f-f0ca-6233-e93c7cf3374e
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
   false - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once.
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog.
> null

0:0 - What happens if I reclaim my oath?
uid: 9a3035c2-d495-2da0-17eb-94d85a63ce1c
> Returning to your oath means relinquishing the darkness within you. Its evil must be banished.

0:0 - I wish to take up my oath again.
uid: 9ae89b8a-de1f-0e36-fcc3-7425e94c020d
- 0 Check flag(s) (Object):
   false - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once.
   true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath.
> It is possible.

0:0 - Powerless? I don't like the sound of that.
uid: 9b59f8e3-7831-21a8-bd6b-1a5e9ca16959
> The powers you wielded were not yours alone. They were a gift, offered on the condition that your oath was upheld.

0:0 - It is a decision worthy of consideration.
uid: 9da25faa-25ae-404e-1c5e-cf85c9ec4566
> When you feel ready to make it, I will be waiting for you.

0:0 - To exist outside the confines of his doctrine was something I welcomed. It was no punishment.
uid: 9f799cea-5474-091d-8162-fd07aa1df1b5
> What's past is past. We are here to discuss your future.

0:0 - Eventually, I heard the call of others who had strayed. I showed them the way, as I show you now.
uid: 9f8df927-77e1-b229-23a6-708c757c807f

0:0 - Did I break my oath before, when I went to the Temple?
uid: a15d8bea-9ced-f318-d5f1-2cce86d759f0
> Yes, and not for the first time. We have met before. I expect we will meet again.

null
uid: a2578278-e18c-bac3-fd4d-c2ebdbef42c6
> null

0:0 - It is possible, but such a promise must not be made lightly. Wealth must be sacrificed, and your soul re-pledged.
uid: a25ce5fa-3c3f-3f55-b3d2-1a88d673270d
> It is wise to first consider what is gained, and what is lost in the bargain.

null
uid: a33235b1-26db-b85a-f7fd-7f064027c730
> Without gold, your pledge cannot be made. Return to me when you are ready to pay.

0:0 - Tell me - why did you abandon your oath?
uid: a618e6df-a963-b7fb-bfc9-c1187ce7d251
> I am a poor paladin - my mind is shattered and cruelty is within.
> I had no choice. To follow it was to act against my conscience.
> I tired of doctrine and dogma. I wanted freedom.
> It was not my intention. My actions had unexpected consequence.
> I no longer believed in its teachings.
> I owe you no explanation. My reasons are mine alone.

null
uid: a75a552d-ffb9-85d9-67eb-c211f3a60ade
Jump to another node

0:0 - I have been waiting for you.
uid: a76c45e1-e351-c8a6-048d-f208ec5f753c
- 0 Check flag(s) (Dialog):
   false - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
- 0 Set flag(s) to (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
> I felt the moment of your liberation - the shedding of your bond.

0:0 - I am a poor paladin - my mind is shattered and cruelty is within.
uid: a999d6b4-0d26-f95b-c730-c1249c50fee6
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Cruelty need not conflict with purpose, and a shattered mind may yet uphold an oath.

0:0 - Even now, these shadows gather around you. They sense the cracks in your armour. They yearn to be used, to be inflicted.
uid: ab7af405-13fb-e719-ed1d-9153681c87cc
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedAboutPowers - AskedAboutPowers

0:0 - Yes, and not for the first time. We have met before. I expect we will meet again.
uid: aebfe6c9-cd9d-72d8-8000-eb79772852c8
> null

0:0 - Do you regret betraying your oath?
uid: b1720d93-db46-3cc3-87dc-fe8b35a8947b
> Regret is for those who would act differently. I feel no such desire.

0:0 - Cruelty need not conflict with purpose, and a shattered mind may yet uphold an oath.
uid: b41e6c96-5709-bb4a-e0d2-b45d232499ab
> But you have fallen, and it seems you do not fully comprehend the reason why.

null
uid: b420cd2f-275b-d901-511e-f43c81e863e7
Jump to another node

0:0 - You swore to deliver vengeance, to hunt down those who had wronged and ensure they felt the sting of justice.
uid: b5b16f09-06b3-d806-dab2-a596cecde2a1
- 0 Check flag(s) (Tag):
   true - Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
> Tell me - why did you abandon your oath?

0:0 - It was merely a choice. As I have made countless others since.
uid: b6167043-92b7-b78e-f26d-4922186e1542
> What's past is past. We are here to discuss your future.

0:0 - May you wield the darkness well.
uid: b7fe0fa6-b0e6-7dc2-7608-f0aeb4ece45c
Animation: PLayer shields eyes against flash
Cinematic: Oathbreaker Dimension. The Oathbreaker NPC is barely visible through the growing maelstrom whipping around the player. As the final words of their warning ring out, the player shields their eyes against a blinding flash, transitioning them to the character re=spec screen.
Node context: Oathbreaker Dimension
=== END NODE ===

0:0 - This is your fate. Your right. Oathbreaker.
uid: b8c872be-46b4-dcd0-ba47-bfc15c49f013
Animation: Player reacts to swirling vapours
Cinematic: Oathbreaker Dimension. As the Oathbreaker NPC speaks, the vapours swirl and circle around the player.
Node context: Oathbreaker Dimension
> May you wield the darkness well.

0:0 - Oathbreaker.
uid: b95841b1-6255-9ba2-e021-1b3676def65b
> You swore to protect life itself. To serve the natural order. To protect those who value life, and vanquish those who would destroy it.
> You swore to defend the defenceless, to stand as an emblem for all that is good and just in this world.
> You swore to deliver vengeance, to hunt down those who had wronged and ensure they felt the sting of justice.

0:0 - I'm in no mood for riddles. Whatever you have to say, spit it out.
uid: ba4a44f1-9f5e-7ad1-7aad-ca5bc87643be
> I offer no riddles. Nor do I offer clarity. Where you must walk, there are no signposts. There are no maps.

0:0 - I need time to think about it.
uid: bc71f195-c290-25a1-5ff6-f5a2af445536
> It is a decision worthy of consideration.

0:0 - Your oath stands firm. Should you stumble, I will be waiting.
uid: bd2a17bd-d257-7eaa-8507-7e631040dde9
- 0 Check flag(s) (Dialog):
   false - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 0 Set flag(s) to (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
=== END NODE ===

0:0 - Did you know what it meant to break your oath like that?
uid: bdc91fc7-d83d-9050-431b-0d760671544c
> I knew the consequences would be worse for those he continued to harm.

0:0 - I will not be tainted. I will find a way to reclaim my oath.
uid: be687ca0-64f4-eedb-8f69-9590bd814d4a
> Until that day, I will be here, and my offer will remain.

0:0 - You swear to defend life itself, to protect all that is good and natural, and to repel wickedness wherever it threatens.
uid: befc1657-d51d-1e39-c079-57bbe984988f
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined.
Node context: Oathbreaker Dimension
- 0 Check flag(s) (Tag):
   true - Oathbreaker of the Ancients - Used to remember paladin subclass (Your previous oath was one of Ancients.)
> The Oath of the Ancients is once more yours to fulfil.

0:0 - Buying salvation sounds like cheating to me.
uid: bf778799-e722-4241-5df5-a4cfb98b57ed
> It was the bounty placed on an oathbreaker's head. It was the sum placed on my own.

0:0 - Kneel, oathbreaker.
uid: c1fec5e0-543f-70af-a0a3-152a8002aa95
Animation: [DAN][Player] OathBreakerKnightKneel
Cinematic: The Oathbreaker holds out a hand, as the player finds themselves back in the Oathbraker dimension. They drop to one knee, their head bowed.
Node context: Oathbreaker Dimension
> You swear to defend life itself, to protect all that is good and natural, and to repel wickedness wherever it threatens.
> You swear to act with strength, compassion, and responsibility. To be a paragon of honour and justice.
> You swear to deliver righteous retribution, vanquishing your enemies and aiding those who suffer at their hands.

null
uid: c3a7548e-5d39-00ad-cd2b-4f4d73c8c121
> That was a brave decision. It can't have been easy.
> Turning on your own people? No wonder you were cast out.
> Did you know you would be cast out?
> Do you regret betraying your oath?

0:0 - A higher purpose. A greater calling.
uid: c3cd606b-c140-4269-ccbb-b62065a58357
Node context: Acknowledging
> Kneel, oathbreaker.

null
uid: c67005f1-f9e5-465a-b179-0bd2f6373e18
Jump to another node

0:0 - I can't afford that.
uid: c7e7e305-a4ff-7717-e303-d19a55771e51
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> Then the path to redemption remains closed. Only when the gold is paid can your oath be reclaimed.

null
uid: ca4b4f07-cd8b-7729-393a-8e5b9074ee3d
Jump to another node

null
uid: cbf60eff-bff5-e4f0-9c51-b0c1eb0f1f35
Jump to another node

0:0 - Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: cc535cda-f69a-a3f7-c90d-b866b6f26eeb
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerTwice - Has broken and recovered their oath at least twice.
   true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - My actions followed no teaching apart from my own justification. Good or ill, I made my choices.
uid: cd345d7c-fff6-58d7-6229-48cd56f183e4
> Eventually, I heard the call of others who had strayed. I showed them the way, as I show you now.

0:0 - Nobody belongs entirely to their bloodline, even those fathered by a god.
uid: cdc2e91f-6aa3-93a3-68ba-ecd79a475014
> You chose a path, made a pledge, and Bhaal had no part in it.

0:0 - I wielded the powers of darkness, yet held a candle for those who needed the light.
uid: d0450440-443f-7a75-7ba8-c8d867dbf370
> My actions followed no teaching apart from my own justification. Good or ill, I made my choices.

0:0 - A noble sacrifice.
uid: d07050b0-d985-cea3-2337-61a45c8a568d
> To know the reason for your fall is, perhaps, to know the shape of things to come.

0:0 - Oaths are not to be discarded and reclaimed without cause. Your inconstancy bears a cost.
uid: d29c2d77-0556-e12e-a484-10f58b906c7e
Node context: Keep this neutral - he's not telling you off, just stating the facts
> If you believe your oath to be of lesser value, you are under no obligation to reclaim it. It is your decision.

0:0 - Your oath no longer binds you - the choice is yours alone.
uid: d3002de6-d96c-86d5-4fb4-0f46de7b30a3
Cinematic: Oathbreaker Dimension. The Oathbreaker NPC is barely visible through the growing maelstrom whipping around the player. As the final words of their warning ring out, the player shields their eyes against a blinding flash, transitioning them to the character re=spec screen.
Node context: Oathbreaker Dimension
=== END NODE ===

0:0 - I was the first. The first to swear. The first to fall.
uid: d3b3c14a-997f-789f-b21f-9ff60047188f
> When another's oath is broken, I stand witness. I hear their sorrow. I see their jubilation. I guide their hand.

null
uid: d623b370-8323-10a6-36bb-7fc555b28781
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedAboutPowers - AskedAboutPowers

null
uid: d6615eca-4f41-a78d-3ebc-c935c3375ff6
> The price is paid.

0:0 - I'm ready. I will become an oathbreaker.
uid: d6d2da28-f12f-fd30-8809-b52bd3988c85
- 0 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog.
> null

0:0 - You swear to deliver righteous retribution, vanquishing your enemies and aiding those who suffer at their hands.
uid: d6ef713d-62d2-7c93-6bb0-4bbf511c380a
Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel
Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined.
Node context: Oathbreaker Dimension
- 0 Check flag(s) (Global):
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   true - Oathbreaker of the Vengeance - Used to remember paladin subclass (Your previous oath was one of Vengeance.)
> The Oath of Vengeance is once more yours to fulfil.

0:0 - Do you wish to pay? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: da25ff7e-7269-d770-9ea0-1df82ea5bd59
> Pay the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> I can't afford it. Isn't there some other way?
> Buying salvation sounds like cheating to me.
> I'll remain as I am.

0:0 - You chose a path, made a pledge, and Bhaal had no part in it.
uid: db321ab8-0ab1-a2f9-f5e3-2251b5c0cdce
> I hope to lead a life without Bhaal again.
> Did I break my oath before, when I went to the Temple?
> Why am I allowed to reclaim my oath, knowing what I am?

0:0 - Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: dc9537b0-0e30-a177-950e-af458a4f3b06
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null
> null

0:0 - Why did you abandon your oath?
uid: dd1b427f-0c94-6bc0-1b2a-dd5fd857a396
- 0 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedOathbreakersPast - AskedOathbreakersPast
> null

0:0 - The way to what?
uid: e9d982f4-9741-81e3-e929-a92ac78b217c
> A journey with no end, trodden only by the desperate and the damned.

0:0 - Your oath-sworn powers will return. You will be bound again by the decrees you promise to uphold.
uid: ebd9df68-5cf2-cf8d-8c38-c3c6b6c091dd

0:0 - Isn't there any way to reclaim my oath?
uid: ec9ff5e0-0056-3ae1-8a6f-0015e0bab3be
> It is possible, but such a promise must not be made lightly. Wealth must be sacrificed, and your soul re-pledged.

0:0 - You swore to defend the defenceless, to stand as an emblem for all that is good and just in this world.
uid: ee32b4cf-e695-6ace-e83d-01439495ab2d
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
> Tell me - why did you abandon your oath?

0:0 - I owe you no explanation. My reasons are mine alone.
uid: ee8043d8-4173-3925-afe8-b6c90a3bc62e
> A silent betrayal.

0:0 - Leave.
uid: ef05da27-f823-57bd-cbc3-68b93072464b
=== END NODE ===

0:0 - With each transgression, your burden grows. As does the price of redemption.
uid: f10c045e-346f-3747-52f4-43a2393bbd4d
Node context: Keep this neutral - he's not telling you off, just stating the facts
> You may still reclaim your oath. So long as you are willing to pay.

0:0 - I'll remain as I am.
uid: f1e5d2da-f59f-2354-a785-98add6f0587a
> That is your choice. I will be here, should you reconsider.

0:0 - When another's oath is broken, I stand witness. I hear their sorrow. I see their jubilation. I guide their hand.
uid: f2bc6512-b648-dcf7-51f3-c369e8a8a8bf
> Oathbreaker.

0:0 - Should you wish to do so, speak with me again.
uid: f3e35a36-e787-cda3-0562-12d677ad8b28

0:0 - Murdering your own lord? No wonder you were cast out.
uid: f47d5033-19f2-1104-df97-e355502bb052
> To exist outside the confines of his doctrine was something I welcomed. It was no punishment.

0:0 - In his name, I razed villages, put thousands to the sword. I believed our greater purpose required such brutality, such sacrifice.
uid: f5aefcbb-0159-f8d1-f587-307c9c7da9e0
Node context: Controlled, explaining events that have long since lost their emotion
> But his light was so radiant, it blinded me to all else. I could not see the darkness and corruption of the path he led me down.

0:0 - Your coffers are empty. The price must be paid.
uid: f68eadf9-56e8-a0b6-85e1-574698570968
=== END NODE ===

0:0 - The powers you wielded were not yours alone. They were a gift, offered on the condition that your oath was upheld.
uid: f79573b1-f355-fc7d-3db5-658493a92f2d
> In the darkness, new power beckons. In the light, the promise of restoration. But in between, there is nothing.

0:0 - But his light was so radiant, it blinded me to all else. I could not see the darkness and corruption of the path he led me down.
uid: f966891c-7392-e129-7b9e-91e871050d34
Node context: Controlled, explaining events that have long since lost their emotion
> When I finally saw the truth, he would not be reasoned with. So I ended him. For this, I was called 'Oathbreaker'.

null
uid: fc9479d9-417a-a70b-2593-de4e518e5ab7
> null

0:0 - State your purpose, oathbreaker.
uid: fd396d48-0943-18c5-6b0d-9b48580ba852
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 1 Check flag(s) (Local):
   false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
- 2 Check flag(s) (Object):
   true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker.
- 0 Set flag(s) to (Local):
   true - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes.
> null

0:0 - The price is paid.
uid: fd75cbf2-628d-bc92-a3f8-008fb1a40043
Cinematic: Player hands over the gold (unseen)
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
   true - GLO_PaladinOathbreaker_Event_ObtainedRedemption - Player obtained their redemption.
> Tell me, why do you wish to reclaim your oath?

0:0 - A shedding of responsibility.
uid: fe6166db-bc53-8465-26a2-bb0081012b33
> To know the reason for your fall is, perhaps, to know the shape of things to come.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OathbreakerKnight_PlayerIsNotPaladin.lsj
Synopsis:
When a player from a class other than a paladin tries to speak with the Oathbtreaker Knight he will not want to start a conversation. From design: Any non-paladin character talking to the Oathbreaker receives no reply. The Oathbreaker looks up at the character, but shakes their head - they have no interest in you.

0:0 - *The figure doesn't acknowledge your presence. They appear nothing more than an empty suit of armour.*
uid: 4c848550-e41a-0a2c-b2d6-466e15a60150
- 0 Check flag(s) (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
=== END NODE ===

0:0 - *Silent. Still. The armour does not react to your presence.*
uid: f90f95e6-c500-d8c1-a4f6-87ebd453833f
- 0 Check flag(s) (Dialog):
   false - CAMP_OathbreakerKnight_HasMet - Has met flag.
- 0 Set flag(s) to (Dialog):
   true - CAMP_OathbreakerKnight_HasMet - Has met flag.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OwlbearCub.lsj
Synopsis:
Default dialogue with the owlbear cub in the player's camp - available after the events of CAMP_OwlbearCub_CFM_Dog. The player can pet the cub, ask some SwA questions and learn what happened during the previous CFM if they opted to quit the dialogue early (what sounded like the owlbear cub attacking the dog was actually the cub having a bad dream and the dog comforting him).

0:0 - Leave.
uid: 15b6a167-61d2-2773-551c-923987d20abf
- 0 Set flag(s) to (Global):
   true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog
=== END NODE ===

0:0 - Leave.
uid: 16279b1f-68bf-03bd-f887-23c6ddeec229
=== END NODE ===

0:0 - *If he harmed Scratch somehow, he shows no sign of it.*
uid: 1c11ae2c-536b-d168-59a1-4125c499e653
Cinematic: The owlbear cub watches the player attentively.
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription

0:0 - Pet the cub.
uid: 1c9f5580-c80d-02ee-e392-9005160eb976
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> *Hoot, hoot!*

0:0 - *Camp life seems to suit the young owlbear. His coat of feathers seems fuller. His eyes look bright and inquisitive.*
uid: 235090d6-5ac8-cb6c-0d94-7a4e238146b4
Cinematic: Player leans in and peers at the cub. The owlbear cub watches the player attentively.
> *If he harmed Scratch somehow, he shows no sign of it.*

0:0 - Nice here. The cave smell like rotting meat. Goblin camp smell like goblins.
uid: 23a655fa-c168-02e3-bc9d-8633e36d48a9

0:0 - Pet the cub.
uid: 280aa0bd-cd6c-5901-3d70-90b423007a9f
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> null

0:0 - You be nice to Scratch, understand?
uid: 2a0ae686-29f5-1015-eaa8-ca755c56189c
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   false - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription
> *The cub seems to brighten up a little at the mention of Scratch's name.*

0:0 - Hello! You are not food. You are friend.
uid: 2fc6ca4c-6f9b-4a09-8f1c-b84f703c5598
Node context: Upbeat and childlike
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Hasmet - CAMP_OwlbearCub_Hasmetdescription
> Pet the cub.
> Pet the cub.
> You like it here, huh?
> What did you do to Scratch? I heard you two, in the night.
> You be nice to Scratch, understand?
> Looks like I'm stuck with you.
> Leave.

0:0 - *Chirrup.*
uid: 300d6469-7563-3947-bfa3-558cf6fbee27
Cinematic: Owlbear cub looks sad and downcast.
- 0 Check flag(s) (Global):
   true - GLO_CourierDog_State_IsPermaDefeated - The living status of the Courier Dog
   false - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog
   true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Always! Scratch is friend. Takes care of me when scared at night.
uid: 37ff8622-e557-f365-f806-89c31a2934a8
Node context: Speaking with fondness

0:0 - *Hoot!*
uid: 40a349be-3bea-657f-339f-af11ee629fba
Node context: SFX only - do not record.

0:0 - Scratch gone. Miss him.
uid: 4b48f9b5-183f-cf24-d49b-d08b89a161c4
Cinematic: Owlbear cub looks sad and downcast.
Node context: Mournful
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)

0:0 - *The cub seems to brighten up a little at the mention of Scratch's name.*
uid: 5314ed04-6fdd-2362-ebd6-dc7ce6220124
Cinematic: Cub looks up at mention of Scratch's name
> *Hoot!*

0:0 - Pet the cub.
uid: 57d8cb4f-d6c3-6561-86eb-3aad6e624ad1
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> *Hoot, hoot!*

0:0 - What's the matter?
uid: 5d4ea8ad-39c7-d6f3-1b4a-a36d9053b956
> Scratch gone. Miss him.
> *The cub bows his head, as if in mourning.*

0:0 - No - Scratch friend! Takes care of me when scared at night.
uid: 656cb459-6a95-2f78-9f2f-557e35c20ad4
Node context: Horrified at the thought of harming Scratch

0:0 - You smell very delicious, but I will not bite you.
uid: 65a278cf-ae73-162a-7b25-d5e067530c16
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_Hasmet - CAMP_OwlbearCub_Hasmetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Did you hurt Scratch?
uid: 6b66d49c-d73b-355a-6443-ee1218559e0a
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
> *The cub seems to brighten up a little at the mention of Scratch's name.*

null
uid: 71e99d43-49d8-bf6e-5df0-c6da8ba3f0bb
Jump to another node

null
uid: 7931e433-798d-d9e3-13f1-a108710367d3
Cinematic: Player pets cub
> Little better... You're nice.
> *Hoot!*

0:0 - *Hoot!*
uid: 804d4583-4f24-a302-c699-b8da22a487c7
Node context: SFX only - do not record.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Pet the cub.
> Pet the cub.
> Look the cub over.
> Did you hurt Scratch?
> You be nice to Scratch, understand?
> Leave.

0:0 - Little better... You're nice.
uid: 8df6353a-ecc2-7828-6796-075b5ed02dad
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog
=== END NODE ===

0:0 - Yes! Fun!
uid: 926ee9c9-42f0-f9bf-48ab-9a6273b6dd7e
Node context: Upbeat

null
uid: 96ff541a-8493-6495-8d20-4340d880925e
Jump to another node

0:0 - Leave.
uid: a38884c2-6a31-72e6-32a1-0e6a878ca8f9
=== END NODE ===

0:0 - Look the cub over.
uid: a86064d4-e88a-6634-d48a-c4d4870337c9
> *Camp life seems to suit the young owlbear. His coat of feathers seems fuller. His eyes look bright and inquisitive.*

0:0 - *The cub bows his head, as if in mourning.*
uid: bd646a56-3b52-9011-cb74-ace666f549a2
Cinematic: Cub looks sad/lowers head.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)

0:0 - *Hoot!*
uid: bf02e3aa-51b8-047e-0737-acadfe03c348
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog
=== END NODE ===

0:0 - Ooh. More.
uid: c55c7146-5b1f-9a0d-ed84-7b400f7dd006
Cinematic: Player pets the cub, who reacts happily to being petted
Node context: Enjoying being petted

0:0 - Looks like I'm stuck with you.
uid: cd9815b3-c5cc-0778-f944-6f06d59aa52f
> Yes! Fun!

0:0 - Sad. No want food. No want play.
uid: ce1dd7f2-73b9-9f4a-3373-b3d0178a44c0
Cinematic: Owlbear cub looks sad and downcast.
Node context: Sad (mourning the loss of his friend, scratch the dog)
- 0 Check flag(s) (Global):
   true - GLO_CourierDog_State_IsPermaDefeated - The living status of the Courier Dog
   false - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog
   true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> What's the matter?
> Pet the cub.
> Pet the cub.
> Leave.

0:0 - *Hoot, hoot!*
uid: d17a2f78-68cb-99b9-ca72-1ff3eafb18b9
Cinematic: Player pets the cub. Owlbear reacts to being petted, hooting happily
Node context: SFX only.

0:0 - What did you do to Scratch? I heard you two, in the night.
uid: d610fdb9-d8de-1370-a986-69b50ba64b30
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
> No - Scratch friend! Takes care of me when scared at night.

0:0 - You like it here, huh?
uid: dc66548b-aa0d-776f-1f2e-46233bc48af2
> Nice here. The cave smell like rotting meat. Goblin camp smell like goblins.

0:0 - You be nice to Scratch, understand?
uid: e499c45a-26ca-04bb-8d36-c5993f92400a
- 0 Check flag(s) (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
   true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
   false - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription
> Always! Scratch is friend. Takes care of me when scared at night.

0:0 - Pet the cub.
uid: e8b3aa99-d69d-6513-2614-c80e65df8caf
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> Ooh. More.

0:0 - Pet the cub.
uid: f1b84e5e-5d59-8bb1-c84a-6f4d7de56f9c
- 0 Check flag(s) (Object):
   false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
- 0 Set flag(s) to (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> null

0:0 - Pet the cub.
uid: fcb135ce-79d4-0031-386e-c1bdc86e1bd5
- 0 Check flag(s) (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
> Ooh. More.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Jaheira.lsj
Synopsis:
Jaheira camp holding pattern until SCL is done, if Haven was attacked.

0:0 - Do you like it? It was bestowed upon me as a reward.
uid: 0451376d-4a46-3dc6-d7f3-a2f4499809cb
> No reward, I promise you. A curse.

0:0 - But... fine. As you will. My own plans lie ruined back in that inn, amidst the corpses of my Harpers.
uid: 094a70cb-859e-e365-15d8-38899c51da5a
> It is you who holds the key to defeating Ketheric, not I. Do what you must. If it rids us of this cult, we'll consider the price well-paid.

0:0 - Pick one. Whichever is quicker. And do it now.
uid: 0a6cda57-0fac-a4ca-aaf2-1107e2998963
=== END NODE ===

0:0 - It can do far more than that. Far worse than that.
uid: 201784d1-e5dd-0e97-c017-628e4d95a015
Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it.
> It must mean... but no. Not here. Not now. We have more pressing concerns before us.

null
uid: 24bad2f3-1a23-fdf7-b404-7ae8b6c8a521
Jump to another node

0:0 - I fear we do not have the luxury of time. Last Light has fallen - we alone remain to stop Ketheric from marching on the city.
uid: 25481ee5-7aa6-56ab-7b3f-f7da6498d021
=== END NODE ===

0:0 - And hoped never to again.
uid: 26ac227c-c4bb-cb37-3a43-fffc1f07e08a
Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it.
> It must mean... but no. Not here. Not now. We have more pressing concerns before us.

0:0 - To earn a meeting where you will face him alone, at the height of his powers?
uid: 2dba8214-079f-6dc8-493d-43017e71e97e
> null

null
uid: 3ea20d65-6d44-41d3-f8fc-026300d55dd0
Jump to another node

0:0 - You have already made that choice. You returned Ketheric's relic to him. Perhaps you won his favour - but now you must face the full force of his power, alone.
uid: 45b27cbf-8a88-4e1c-a775-34a810320781
- 0 Check flag(s) (Global):
   true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.

0:0 - Ketheric's power stems from the Nightsong - a relic that his necromancer, Balthazar, is trying to reach.
uid: 469451f5-26b5-5bdd-e37a-ca40ad6b998c
- 0 Check flag(s) (Global):
   true - SHA_Necromancer_Knows_InvulnerabilitySource - The players know the the source of Ketheric's invulnerability is the relic.
   false - GLO_Ketheric_Knows_ImmortalitySource - GLO_Ketheric_Knows_If the player knows the source of Ketheric's immortality
   true - MOO_BalthazarsSecrets_Knows_NightsongSecret - Player has discovered secret to Ketheric immortality
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
   false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof
> You've learned so much? That tadpole in your head already begins to pay dividends.

0:0 - Ketheric's power stems from a relic in a Sharran temple: his pet necromancer is trying to reach it.
uid: 4a7fa38d-32c1-aa6e-6647-db72edf44dc1
- 0 Check flag(s) (Global):
   true - SHA_Necromancer_Knows_InvulnerabilitySource - The players know the the source of Ketheric's invulnerability is the relic.
   false - GLO_Ketheric_Knows_ImmortalitySource - GLO_Ketheric_Knows_If the player knows the source of Ketheric's immortality
   false - MOO_BalthazarsSecrets_Knows_NightsongSecret - Player has discovered secret to Ketheric immortality
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
   false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof
> You've learned so much? That tadpole in your head already begins to pay dividends.

0:0 - Once Ketheric is without his shield, the sword: together we assault his tower, and put a final end to this blight.
uid: 50441d32-e768-663e-c938-07f8beb8f6c0
=== END NODE ===

0:0 - No reward, I promise you. A curse.
uid: 508a387e-4016-ff8f-f4b4-abd33e5c09d8
Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it.
> It must mean... but no. Not here. Not now. We have more pressing concerns before us.

0:0 - It came to me in a dream.
uid: 5f6939cf-1b00-74da-40e2-6faee2cfab41
> No dream, then. A nightmare.

0:0 - You've seen it before.
uid: 5f6e3d93-ec1a-ddb2-9bae-4a4622feada2
> And hoped never to again.

0:0 - No. I sent the Nightsong back to Ketheric to earn myself an audience.
uid: 6367d94b-9a9d-7ae9-9ad9-ca17bd32cba2
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription
- 0 Set flag(s) to (Global):
   true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
> Where you will face him in the height of his power - alone.

0:0 - I need a little time. But I will gladly join you at journey's end - so long as it leads to the grave of General Ketheric Thorm.
uid: 643bd772-174d-dae9-efca-787294c91498

0:0 - Surely you can join me on the road.
uid: 652d8100-f57b-3567-8d75-91cf48c89423
- 0 Check flag(s) (Global):
   false - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
> I need a little time. But I will gladly join you at journey's end - so long as it leads to the grave of General Ketheric Thorm.

0:0 - The time for words will come, when we lay my Harpers to their final rest. I owe them that.
uid: 71073052-ca1d-9f39-cff2-1a2ec7194cbe
> But first - I owe them justice. Moonrise must fall.

0:0 - It is you who holds the key to defeating Ketheric, not I. Do what you must. If it rids us of this cult, we'll consider the price well-paid.
uid: 74a45cb0-5194-a38b-bd63-9f8dfac5eb44
=== END NODE ===

0:0 - So. What now?
uid: 7de0dc0f-e2f4-f201-d825-9570e20766a4
> You have already made that choice. You returned Ketheric's relic to him. Perhaps you won his favour - but now you must face the full force of his power, alone.
> You know your task. This relic - find it. Strip Ketheric of its power.
> You know your task. Ketheric Thorm clawed his way free of death. Find out how, so we can send him back.

0:0 - I sent Ketheric's relic back to him - to earn myself an audience.
uid: 80cd2d9e-30fb-914a-ddd4-4accdcc126da
- 0 Check flag(s) (Global):
   false - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
   true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription
   true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality.
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
   false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof
- 0 Set flag(s) to (Global):
   true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
> 'Sent'? Meaning you had the source of all of Ketheric's power in your grasp, and you gave it back to him?

0:0 - I discovered the source of Ketheric's invulnerability: a celestial called the Nightsong.
uid: 871206d8-1bc5-48d8-2c41-346b0aef4d40
- 0 Check flag(s) (Global):
   true - GLO_Ketheric_Knows_ImmortalitySource - GLO_Ketheric_Knows_If the player knows the source of Ketheric's immortality
   false - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
   false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof
- 0 Set flag(s) to (Global):
   true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality.
> What?! So all this time, he has been leeching his life from an immortal? The man is more parasite than that thing in your head.
> What?! So all this time, he has been leeching his life from an immortal? The man is more parasite than anything in his True Souls' heads.

0:0 - This relic must be your focus instead, then. Find it. Strip him of its power.
uid: 9747dc1f-0a3a-ccae-3063-c9c241ca3085
- 0 Set flag(s) to (Global):
   true - HAV_Jaheira_State_MissionGiven - HAV_Jaheira_State_MissionGivendescription
   true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality.
> Once Ketheric is without his shield, the sword: together we assault his tower, and put a final end to this blight.

0:0 - I suppose this place is no worse for wear than my last lodgings. Though I cannot say the same for myself, I fear.
uid: 976912e6-27f4-483e-8a8f-1be8d860bfff
- 0 Set flag(s) to (Global):
   true - CAMP_Jaheira_HasMet - We spoke to Jaheira at camp.
> The battle, the escape after... I might need to lick my wounds a while, before I can be of use to you.

0:0 - Yes? You have news?
uid: a953da16-ffb9-44e7-b563-cb3961590a57
- 0 Check flag(s) (Global):
   true - CAMP_Jaheira_HasMet - We spoke to Jaheira at camp.
> Ketheric's power stems from a relic in a Sharran temple: his pet necromancer is trying to reach it.
> Ketheric's power stems from the Nightsong - a relic that his necromancer, Balthazar, is trying to reach.
> I sent Ketheric's relic back to him - to earn myself an audience.
> I discovered the source of Ketheric's invulnerability: a celestial called the Nightsong.
> Nothing to report yet.
> null

0:0 - Once Ketheric is dealt with... then. Then we shall speak of this.
uid: b0943fff-726b-9c42-04a5-78c509d82b0e
- 0 Check flag(s) (Global):
   false - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown.
=== END NODE ===

0:0 - Nothing to report yet.
uid: b13f359c-6095-72bc-c96c-8fbe610528bc
> I fear we do not have the luxury of time. Last Light has fallen - we alone remain to stop Ketheric from marching on the city.

0:0 - Does it matter? It's powerful - it can help us against our enemies.
uid: b23f549a-6a0d-6818-5dea-ba9ac8f13b13
> It can do far more than that. Far worse than that.

0:0 - No dream, then. A nightmare.
uid: b73b64f7-397c-a484-afdf-33aec00d87fb
Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it.
> It must mean... but no. Not here. Not now. We have more pressing concerns before us.

0:0 - Leave.
uid: ba2edf39-31ba-8026-492e-6db7df71d316
=== END NODE ===

0:0 - You've learned so much? That tadpole in your head already begins to pay dividends.
uid: bb41204f-b110-13c8-4326-069f524dace0
> This relic must be your focus instead, then. Find it. Strip him of its power.

0:0 - You know your task. This relic - find it. Strip Ketheric of its power.
uid: bd58110e-2177-e9d0-4d95-95d212b8cc37
- 0 Check flag(s) (Global):
   true - HAV_Jaheira_State_MissionGiven - HAV_Jaheira_State_MissionGivendescription
   true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality.

0:0 - The battle, the escape after... I might need to lick my wounds a while, before I can be of use to you.
uid: c2e118e3-f0b6-451e-a55e-20ec47717834
> I've earned an audience with the Absolute. Are you well enough to join me?
> Surely you can join me on the road.
> Do you want to talk about what happened at Last Light?
> So. What now?
> Leave.

0:0 - Well done. Did you learn how we might untether Ketheric from this Nightsong?
uid: c9454237-ee71-73de-4d5b-d155c6432244
> No. I sent the Nightsong back to Ketheric to earn myself an audience.
> Remove her from her bonds, or kill her, maybe. I haven't done either.
> I'm still investigating that.

0:0 - What?! So all this time, he has been leeching his life from an immortal? The man is more parasite than anything in his True Souls' heads.
uid: ca1429cb-1ee4-275c-caee-5304df290857
Node context: Shock but excited
> Well done. Did you learn how we might untether Ketheric from this Nightsong?

0:0 - I've earned an audience with the Absolute. Are you well enough to join me?
uid: ce52ef56-cf87-ac40-a948-ddbb94b32808
- 0 Check flag(s) (Global):
   true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
   false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof
> I need a little time. But I will gladly join you at journey's end - so long as it leads to the grave of General Ketheric Thorm.

0:0 - Remove her from her bonds, or kill her, maybe. I haven't done either.
uid: cf43ffbc-76dd-e8de-4e59-68114afa3b66
> Pick one. Whichever is quicker. And do it now.

0:0 - What?! So all this time, he has been leeching his life from an immortal? The man is more parasite than that thing in your head.
uid: d073b5c8-d4c0-9798-2377-c5493af33450
Node context: Shock but excited
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> Well done. Did you learn how we might untether Ketheric from this Nightsong?

0:0 - Do you want to talk about what happened at Last Light?
uid: d5ec560e-8ba3-9d04-f8ec-2ec604dbf0ec
- 0 Check flag(s) (Dialog):
   false - CAMP_Jaheira_AskedAboutLastLight - Flagging out asking Jaheira about discussing Last Light once she's already given her answer.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Jaheira_AskedAboutLastLight - Flagging out asking Jaheira about discussing Last Light once she's already given her answer.
> The time for words will come, when we lay my Harpers to their final rest. I owe them that.

0:0 - Where you will face him in the height of his power - alone.
uid: ddb6ba18-bfd7-83fd-6ca3-bdcc939393cb
> But... fine. As you will. My own plans lie ruined back in that inn, amidst the corpses of my Harpers.

0:0 - That... form you took. That was no common shape-change. Where did you learn to do such a thing?
uid: ddf55c4d-a2ac-50b5-c56c-270b677f6a1d
Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it.
- 0 Check flag(s) (Object):
   true - TG_DarkUrge_SlayerForm - TG flag for topic 97 - Dark Urge turned into the Slayer
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   false - TG_DarkUrge_SlayerForm - TG flag for topic 97 - Dark Urge turned into the Slayer
> It came to me in a dream.
> Do you like it? It was bestowed upon me as a reward.
> Does it matter? It's powerful - it can help us against our enemies.
> You've seen it before.

0:0 - Then by all means, don't let me keep you. We can't end this until Ketheric can bleed. I await your next report.
uid: ea8754a1-c496-af6b-653c-c510e06c3862
=== END NODE ===

0:0 - Once we've reached the city... then. Then we shall speak of this.
uid: eb4afa19-dd77-2b53-2263-c92fb8e881cf
=== END NODE ===

0:0 - 'Sent'? Meaning you had the source of all of Ketheric's power in your grasp, and you gave it back to him?
uid: ed10ee0d-c9ca-55e7-9c6a-51443978cea8
> To earn a meeting where you will face him alone, at the height of his powers?

0:0 - I'm still investigating that.
uid: eec3544e-b54b-9451-8d66-728ca7df715f
> Then by all means, don't let me keep you. We can't end this until Ketheric can bleed. I await your next report.

0:0 - But first - I owe them justice. Moonrise must fall.
uid: eff85175-0237-9798-4062-8fbb80d7b37d

0:0 - You know your task. Ketheric Thorm clawed his way free of death. Find out how, so we can send him back.
uid: f2b591e5-5dc5-312e-1f4a-ad344c21c209

0:0 - It must mean... but no. Not here. Not now. We have more pressing concerns before us.
uid: f3068279-2793-029d-1147-e62152c44906
Node context: Almost to herself, stating that Bhaalspawn are back. But shaking her head - this isn't the time or place, and she needs to think.
> Once Ketheric is dealt with... then. Then we shall speak of this.
> Once we've reached the city... then. Then we shall speak of this.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Karlach_ROM_CoolingDownForYou.lsj
Synopsis:
Player has done something to let them kiss Karlach without burning them, but things don't go as planned.

0:0 - I know you and Wyll have been getting close, by the way. I owe him a lot, but I don't owe him you.
uid: 0097b428-1368-6b10-bea1-45a78513fa7f
- 0 Check flag(s) (Object):
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
> Have your fun, but save some for me, all right? I won't be too hot to touch for long.

0:0 - They're still zipping around inside me.
uid: 0155cb1a-f975-0bdc-d58e-a341aca202ce
> I know I can't have much more than that - not until we've found a more permanent solution to the hellfire issue.

0:0 - No permanent damage. And absolutely worth it.
uid: 04dbd90e-d9eb-89db-5c7b-cec2c16488fa
> I hope that's true. 'Cause I'm hoping for seconds, thirds, and fourths, once we find a way to cool off this engine.

0:0 - You can count on it.
uid: 05d065bc-f818-6f56-f234-a49658ebae45
> I will, then.

0:0 - I miss the feeling of you already.
uid: 0ebdcf8f-f31b-2664-62c2-7009d9408c3b
> Gods, me too. That was... amazing. But it is what it is, isn't it? I may not be able to have any fun, but you're still free as a lark.

0:0 - Oh, this is clever. Might even work. C'mere.
uid: 32ecb3c5-d4fe-0b81-c91b-3a10bfe6c9bf
Animation: [Choices][Player][Karlach] She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back.
Cinematic: She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back.
- 0 Check flag(s) (Global):
   false - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting.
- 1 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> Mmm. I'm dizzy. And you - are you all right?

0:0 - I don't mind sharing you with the bookworm while I'm indisposed, by the way. I'm sure he can keep you entertained until I'm more... approachable.
uid: 3590603d-6004-2940-aebf-61af045a1591
- 0 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

0:0 - Believe me, it's my top priority.
uid: 3954f04a-1e99-078d-0121-c74898aed98f
> Mine too. Soon enough, you're going to be mine. But until then, I'll play nice.

0:0 - I know I can't have much more than that - not until we've found a more permanent solution to the hellfire issue.
uid: 504c4c6e-26c4-7974-f487-4ee3f7395b51
> Believe me, it's my top priority.
> I miss the feeling of you already.
> We'll have to see where we are by then.

null
uid: 5520b14b-8b92-2912-f5f2-1fc9ed7b0417
Jump to another node

0:0 - You're the only one for me, Karlach. Believe me.
uid: 65030b81-d755-4051-6f63-ea65517b11e1
> I'd believe you if you said one plus one is seven.

0:0 - You have your fun with the angry alien 'til then - I don't mind sharing. But keep a piece left over for me, hmm?
uid: 664b8ab9-570f-328a-fde2-5a581ce68f37
- 0 Check flag(s) (Object):
   true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> You're the only one for me, Karlach. Believe me.
> You can count on it.
> Let's just take things as they come.

0:0 - Let's just take things as they come.
uid: 70e0c891-4ee0-848d-f87f-c2fd63ef378f
> That's the only way to take 'em, isn't it?

0:0 - I'm waiting!
uid: 78dc6540-38de-4cc4-4da8-59ddd975e236
Node context: Said musically, with excitement and impatience
- 0 Check flag(s) (Global):
   true - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting.
=== END NODE ===

0:0 - Have your fun, but save some for me, all right? I won't be too hot to touch for long.
uid: 7a905419-d480-f60f-9c29-f56e013b962e
> null

null
uid: 7c6980c5-8a20-bf11-627a-a2ecf049f38a
Jump to another node

0:0 - I'd believe you if you said one plus one is seven.
uid: 7e4091dc-4fc4-47e9-0aac-28bc6338703d
=== END NODE ===

0:0 - I hope that's true. 'Cause I'm hoping for seconds, thirds, and fourths, once we find a way to cool off this engine.
uid: 7efa105d-4b07-ba6e-4081-79ff715f84f4
> null

null
uid: 80f5579c-735e-44ac-db48-05b345a10e51
Jump to another node

0:0 - That's the only way to take 'em, isn't it?
uid: 87911173-705e-bbba-8d5c-e5015a161034
Node context: REsponse to 'let's just take things as they come'
=== END NODE ===

0:0 - I know you and hairdo girl have something happening, but keep a piece left over for me, hmm? I won't always be too hot to touch.
uid: 8b850299-5f22-a4a2-8952-ed5a9a68a172
- 0 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
> null

0:0 - Mmm. I'm dizzy. And you - are you all right?
uid: 9026ba52-0d82-a3b8-7a54-b6747b42e4fc
- 0 Set flag(s) to (Global):
   false - ORI_Karlach_State_HelpingAboutBurningOthers - Karlach's partner came up with an idea in order to fix the problem of her burning others when excited.
> No permanent damage. And absolutely worth it.
> I saw sparks - actual sparks.
> All I can say is 'ouch'.

0:0 - Mine too. Soon enough, you're going to be mine. But until then, I'll play nice.
uid: 9760b13b-15f7-1af5-b9fc-212e9b612c98
> null

0:0 - We'll have to see where we are by then.
uid: a94708d5-99cf-a5ce-ba68-792ac863b537
> Very coy. But don't worry - we are nothing if not free, and until I'm back to my full splendour, I make no claims upon you.

0:0 - I saw sparks - actual sparks.
uid: ab92d2a2-45ae-84e0-2ac4-b755ce03b263
> They're still zipping around inside me.

0:0 - Gods, me too. That was... amazing. But it is what it is, isn't it? I may not be able to have any fun, but you're still free as a lark.
uid: cd938bd4-a24f-d421-78fe-b4aeb2a41684
> null

0:0 - You have your fun with the pretty boy 'til then - I don't mind sharing. But keep a piece left over for me, hmm?
uid: ce54dd94-a324-8237-30b9-f082cd9d843d
- 0 Check flag(s) (Object):
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> null

0:0 - I will, then.
uid: d250c704-55ba-612b-2688-6c86f1abae61
Node context: As in, 'I will count on it'.
=== END NODE ===

0:0 - Very coy. But don't worry - we are nothing if not free, and until I'm back to my full splendour, I make no claims upon you.
uid: e50ec7a0-5082-6dad-a69d-8e458499d0dc
> You have your fun with the angry alien 'til then - I don't mind sharing. But keep a piece left over for me, hmm?
> I know you and hairdo girl have something happening, but keep a piece left over for me, hmm? I won't always be too hot to touch.
> I don't mind sharing you with the bookworm while I'm indisposed, by the way. I'm sure he can keep you entertained until I'm more... approachable.
> You have your fun with the pretty boy 'til then - I don't mind sharing. But keep a piece left over for me, hmm?
> I know you and Wyll have been getting close, by the way. I owe him a lot, but I don't owe him you.
> You have your fun with the others 'til then - I don't mind sharing, if I must. But keep a piece left over for me, hmm?

0:0 - Oh, this is clever. Might even work. C'mere.
uid: e84adb4e-c183-53da-3d20-e401cdf41fea
Animation: [Choices][Player][Karlach] She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back.
Cinematic: She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back.
- 0 Check flag(s) (Global):
   false - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting.
- 1 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> Mmm. I'm dizzy. And you - are you all right?

0:0 - All I can say is 'ouch'.
uid: f4584c80-27fb-146e-9103-d8c3934a4945
> You have no one but yourself - and Zariel - to blame.

null
uid: f495d922-fe04-4014-312e-221a02aa4016
Jump to another node

0:0 - You have no one but yourself - and Zariel - to blame.
uid: f6b9daaa-957d-a648-e4ee-0d7d5197b281
> I know I can't have much more than that - not until we've found a more permanent solution to the hellfire issue.

0:0 - You have your fun with the others 'til then - I don't mind sharing, if I must. But keep a piece left over for me, hmm?
uid: ff71d40d-addf-a7cd-3fa7-6ccd7bfe51fb
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_KorrillaTheSpy_Korrilla.lsj
Synopsis:
This is a fallback one-liner. In case the Player manages to approach her an initiate dialog during the goblin hunt celebration, Korrilla gives a cryptic one-liner to the player. No Hasmet node is needed, as she teleports away right after.

0:0 - You and I will have time aplenty to speak - but not tonight. This night is one of celebration - enjoy it while you can.
uid: 10d852d8-3a63-4f04-8068-d6670cec4c1a
- 0 Set flag(s) to (Global):
   true - GLO_KorrillaTheSpy_State_Talked - Players managed to talk to spying Korrilla
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelCombatEndsDueToSpellsButWillResume.lsj
Synopsis:
Just some chatter during the duel. Should be kept a bit more vague to cover for different causes.

0:0 - Clever. But this isn't over.
uid: 2cfd35f1-a7eb-44f1-8dc1-e5bbbb575384
Node context: Not vehement, Lae'zel calls this out if romance player charms her or uses some other disrupting spell in their battle for dominance.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelFirstTurn.lsj
Synopsis:
Just some chatter during the duel.

0:0 - Best me. Prove your excellence.
uid: 6905563d-c971-e697-e496-d46ff6cfa378
Node context: Not vehement but slightly goading, Lae'zel calls this out if romance player begins the battle for dominance against her.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelImmobilized.lsj
Synopsis:
Just some chatter during the duel.

0:0 - Think you're clever, do you?
uid: f69bbc69-5940-4e5b-ab32-177a51233bd6
Node context: Not vehement, Lae'zel calls this out if romance player immobilises her in their battle for dominance.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnAvatarHalfHealth.lsj
Synopsis:
Just some chatter during the duel.

0:0 - More. Wound me, scar me.
uid: 0d658449-2695-4f45-8e4a-bfdd4b0d6260
Node context: Not vehement, Lae'zel calls this out if romance player drops to half health in their battle for dominance.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnAvatarUsingItems.lsj
Synopsis:
Laezel remarks that using items is cheating in a duel like this. But she brushes it off in the end. We don't have reactivity in the romance scene to cover for the player cheating, so this should be very light and playful rather than blaming. Added because Laezel will be blocked from using items during the fight as we don't want her to deplete the player's resources.

0:0 - Chk. Trying to cheat? See what that gets you!
uid: 1b996a7d-387f-aa2f-2f76-99feb1096546
Node context: Not vehement at all, calling out romance player in their love-scene battle
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnBeingHit.lsj
Synopsis:
Just some chatter during the duel.

0:0 - Yes. Just like that!
uid: 7cabe340-bfdf-4b0d-bcec-5e00a3393ae4
Node context: Not vehement, Lae'zel calls this out if romance player lands a blow in their battle for dominance.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnHalfHealth.lsj
Synopsis:
Just some chatter during the duel.

0:0 - Keep it coming. Give me all you've got!
uid: 5214a5e8-1100-45b7-8e71-75cfac933f32
Node context: Not vehement, Lae'zel calls this out if romance player brings her to half health in their battle for dominance.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnSomeoneInterfering.lsj
Synopsis:
Laezel is pissed at another character who interrupts the fight

0:0 - Stand down, fool. This battle is not your concern.
uid: 549110be-0428-0c9c-daab-151f9f90c103
Node context: Not too aggressive
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MeetingYenna_InviteYenna.lsj
Synopsis:
Yenna approaches the camp to ask if they can stay. The player has met Yenna once before she comes to camp.

0:0 - But - I won't make it that long on my own.
uid: 0b1449f8-0688-300a-01e1-5249f85eb5d8
> null

0:0 - Of course, girl. You can help me determine who it is doing all the snoring.
uid: 1e03c377-efb6-4268-a37b-bd1ad630efa7
Node context: Warmth, suppressing pity - a young girl has just asked to stay at our camp, hinting that her mother is probably dead. Offering up a joke / activity to make her feel at ease.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.)
> null

0:0 - Ugh. Fine. Get your stuff and come on in.
uid: 1ef21cac-677c-e185-8efd-9beab9a0edd2
> I don't have any stuff. But I can cook!

0:0 - No kids allowed. Come back in ten years.
uid: 2264a352-0be5-cf58-56be-51922bf4bba0
> But - I won't make it that long on my own.

0:0 - Of course you can stay, Yenna. Pick a spot and settle in.
uid: 2b3791e9-540d-4a4e-61ff-e8b6f398daec
> YES! You've got a fire and everything. I can cook really good! Whatever you want! Thankyouthankyou.

null
uid: 3efe9116-e6c4-5c24-7937-e0341154d1ff
Jump to another node

0:0 - But erm. But - all right. I'll go. But you'll see - you should've said yes. You'll wish you said yes.
uid: 50ccfc9f-f76a-3420-d171-da6f89d08a56
Node context: Might sound a little bit like a threat, but really she's just going to come back and cook for the player.
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_DismissYenna - Yenna is dismissed from the camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
=== END NODE ===

null
uid: 5a8a1a86-de1f-519a-c250-9cdb4415edc4
Jump to another node

0:0 - I met you before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.
uid: 6747c3da-c87c-4e46-8806-1009cefadc8c
> null

0:0 - You were really nice to me before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.
uid: 71e97410-a21b-f2c8-165e-e958ed57cf91
> Could we maybe stay here?
> Could I maybe stay here?

0:0 - I brought my own paring knife; now I just need some ingredients and... I'm gonna make something really good, I promise!
uid: 7638c2d2-f50b-dd99-5b9f-4ab957efcd22
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp.
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
=== END NODE ===

0:0 - Thankyouthankyou! I won't get in the way. I promise!
uid: 77f4c5be-cf42-eb19-504a-d89117ad6ff4
=== END NODE ===

0:0 - I would rather share my camp with goblins again.
uid: 787b83dc-ca4f-4204-840c-9e5f4f37adf7
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minthara -
> null

0:0 - Could I maybe stay here?
uid: 7954e7e3-85fe-51c7-06b6-8bf9f0f994fa
> null

0:0 - You don't?
uid: 89e6788c-c6ad-5085-8de8-e16139b6ba35
> Ugh. Fine. Get your stuff and come on in.
> I already told you no - I meant it.

null
uid: 8d2c7deb-fa8e-1bfb-0312-51b27e58144f
- 0 Check flag(s) (Global):
   false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
> null

null
uid: 990f828e-a74d-4abb-a6e1-f53bef702a0c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Yes! We can play one-a-cup!
> Of course, girl. You can help me determine who it is doing all the snoring.
> I would rather share my camp with goblins again.
> Ugh. Isn't there a human crèche she can join?
> It isn't much of a home, but what's ours is yours.
> What harm? She's little - won't take up much space, or make much of a dent in our provisions.
> If the child's desperate enough to seek safety in our company, who are we to turn her away?
> Absolutely not. We've hit our quota for mangy strays.
> Of course! Boo could use an extra friend to play 'chase the Boo', seeing as none here are quick enough.
> Only a truly callous heart could refuse. Besides, our little abode could use a child's laughter.

0:0 - Yes! We can play one-a-cup!
uid: 99eb1567-a3b8-4b13-abc5-ef0254c38383
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Could we maybe stay here?
uid: a35415f5-3c6c-c7e9-ee84-08f85c83682d
> null

0:0 - Ugh. Isn't there a human crèche she can join?
uid: aceead3b-2c32-4fae-bef1-b449d3dd201d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - YES! You've got a fire and everything. I can cook really good! Whatever you want! Thankyouthankyou.
uid: acf8092f-d4df-b68d-0a10-91fad5fd9ab2
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp.
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
=== END NODE ===

0:0 - Erm. Hi. It's me. Yenna. You remember me, right?
uid: b0aee9af-4563-1cd5-749f-91cc19a7e26a
- 0 Check flag(s) (Global):
   false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
- 1 Check flag(s) (Object):
   true - WYR_MeetingYenna_State_LessKindPath - The player chooses the path that is less kind (not quite evil).
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
> I met you before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.

0:0 - It isn't much of a home, but what's ours is yours.
uid: c99efa72-2e94-4595-a6ce-52fc7cee5f60
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: cb88ae4b-ed1c-4855-954c-17c71be33b10
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Of course you can stay, Yenna. Pick a spot and settle in.
> Sorry, kid. I don't think so.
> No kids allowed. Come back in ten years.

0:0 - I don't have any stuff. But I can cook!
uid: cca1ec4f-0cdd-ca90-a963-01be76984367
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp.
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> Thankyouthankyou! I won't get in the way. I promise!

0:0 - What harm? She's little - won't take up much space, or make much of a dent in our provisions.
uid: d71b3dd1-fc5d-48b2-bd73-0f436e7b2761
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I already told you no - I meant it.
uid: db666a09-378e-ff03-1248-1597ae945107
> But erm. But - all right. I'll go. But you'll see - you should've said yes. You'll wish you said yes.

0:0 - If the child's desperate enough to seek safety in our company, who are we to turn her away?
uid: def58cd6-c395-4551-8596-e071ed03fffa
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: e31a13d4-7db1-0e6d-72a1-3d9c2a47e536
Jump to another node

0:0 - Absolutely not. We've hit our quota for mangy strays.
uid: e8059c62-4766-4c12-82fe-184b8ff0b689
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: efbffca6-1ef5-d6b2-641a-f81748fb1e70
Jump to another node

0:0 - Of course! Boo could use an extra friend to play 'chase the Boo', seeing as none here are quick enough.
uid: efedd2f8-38dd-412d-a637-5e78a43342c9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Minsc -
> null

0:0 - Only a truly callous heart could refuse. Besides, our little abode could use a child's laughter.
uid: f0718bf2-ee5e-4489-8edc-d75cb0694d82
Node context: 'Let the kid stay'
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Halsin - |Halsin, shapeshifted or not|
> null

0:0 - Erm. Hi. It's me. Yenna. You remember me, right?
uid: f8bdd184-3c2e-19eb-da82-259181314232
- 0 Check flag(s) (Global):
   false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
- 1 Check flag(s) (Object):
   true - WYR_MeetingYenna_State_KindPath - The player chooses the path of kindness.
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
> You were really nice to me before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.

null
uid: ff11c91a-91ba-3d66-700a-029f4ca9784f
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> null

0:0 - Sorry, kid. I don't think so.
uid: ff41c04e-210b-67cb-138e-ec40b97f55d6
> You don't?


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MeetingYenna_SoupVendor.lsj
Synopsis:
After the abduction, the player has one final chance to let Yenna stay in camp. If she stays she becomes a soup vendor. If she is told to leave, she will never come back.

0:0 - I'll keep it hot for you!
uid: 013bd1cf-1579-4658-94f1-130f50a58898
=== END NODE ===

null
uid: 041030d7-6aba-ea53-d0fc-9a3728df54bb
Jump to another node

null
uid: 0669c531-c471-fdb6-ea2e-9da1042dd453
Jump to another node

null
uid: 1042060a-0aa2-a4c1-fa7b-3282b82450cd
Jump to another node

null
uid: 10ca7e67-b4aa-6b8e-b65e-0f99082fe9a5
- 0 Check flag(s) (Dialog):
   false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
- 1 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
> null

0:0 - Not now.
uid: 1339d3c0-9ffa-4eaf-bd41-e6f5518a0d63
> null

null
uid: 140caa67-967e-4ac9-82c0-5d93095027fe
Jump to another node

0:0 - That was so scary. Oh my gods.
uid: 15207086-233c-45eb-b7d7-cf0b15f41d72
- 0 Check flag(s) (Dialog):
   false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
- 1 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
> I can't believe what happened to Grub. He was my best friend.

0:0 - I can't believe what happened to Grub. He was my best friend.
uid: 25f8e482-fe4e-ad00-694b-bfbc1cceba06
> But we're back now. Safe. And we can have soup! I made it. Want some?

0:0 - You can stay. But stay out of my way.
uid: 359692a3-7de2-d11d-9122-8e541772b850
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> I will! I won't bother you. I'll be real quiet. And I'll cook loads! Thank you!

0:0 - I will! I won't bother you. I'll be real quiet. And I'll cook loads! Thank you!
uid: 38d4aa95-44d6-9414-8e29-40e4adfc909b
=== END NODE ===

0:0 - Not now.
uid: 3c631176-a9d1-41f0-85b6-63b562009b92
> I'll keep it hot for you!

0:0 - I. Erm. I made soup! Want some?
uid: 3fa11271-338f-45e0-82d7-3e5b54be1855
- 0 Check flag(s) (Dialog):
   true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
- 1 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> Sure - let's see what you've got.
> Not now.

0:0 - Please, can I stay here? I don't want to be alone.
uid: 49c8618c-6f99-4b92-a6f4-9dbfdf356cd8
- 0 Check flag(s) (Dialog):
   false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
- 1 Check flag(s) (Global):
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
> Now that Grub is gone, I don't got anyone.

0:0 - Yesss! I mean - thank you! Thank you so much! I promise to cook up loads. And be really good!
uid: 57341005-933f-4f94-ab97-0500b6ebde6f
=== END NODE ===

0:0 - I - I promise to pull my weight.
uid: 5d4cc691-e4b5-4ff8-9965-b4d4da4e80b5
> Of course you can stay.
> You can stay. But stay out of my way.
> No - you're on your own, kid.

0:0 - No - you're on your own, kid.
uid: 66a521d5-5984-4030-a847-e5c3e67c8c90
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_DismissYennaPermanently - Yenna is dismissed from the camp permanently.
> Oh. All right. Erm. I'll go but. Well. Bye.

0:0 - Oh. All right. Erm. I'll go but. Well. Bye.
uid: 8be3f51a-44c2-431d-9e7c-7fe986f34b51
Node context: Sadly, wants to make her case but knows she can't
=== END NODE ===

0:0 - Sure.
uid: 969fb725-9a6a-4782-9582-500728d98bb8
> null

0:0 - Slurp happy!
uid: 98b53f30-789a-499b-8573-04f1e9959339
=== END NODE ===

0:0 - Sure - let's see what you've got.
uid: ac19c7c9-b326-4a3c-a904-9712114c48ac
> null

0:0 - Now that Grub is gone, I don't got anyone.
uid: b0652615-6764-3ce8-1bb8-2a10b62f619e
> I - I promise to pull my weight.

0:0 - Of course you can stay.
uid: bb63d2c9-50cd-4115-9ad4-814b02dd681a
- 0 Set flag(s) to (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> Yesss! I mean - thank you! Thank you so much! I promise to cook up loads. And be really good!

null
uid: bdaa6637-dff1-5c41-b148-949cc821c9c5
- 0 Check flag(s) (Dialog):
   false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
- 1 Check flag(s) (Global):
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played.
> null

0:0 - But we're back now. Safe. And we can have soup! I made it. Want some?
uid: d6c149c7-e455-44de-bbfb-9ba5543d3144
> Sure.
> Not now.

null
uid: eba0b485-be17-4b14-9e50-ee89eb12666d
= TRADE =
> Slurp happy!


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MinscJaheira_PAD_PostReunion.lsj
Synopsis:
Minsc and Jaheira are bickering in the camp ahead of their reunion scene - Intended as a holding pattern to draw the player's attention to them before a big happy reunion and lore moment.

0:0 - Of course, Jaheira! I think they have something to do with illithids.
uid: 02d39d65-1bc7-48a0-bbd3-d5f6bb693872
> ...I'll ask the hamster.

0:0 - You can point that smug little smile somewhere else, for a start.
uid: 14f07edf-4096-4992-8f66-10e2b71e9f0e
Node context: Still a little annoyed even though the argument is resolved, but cooling off
- 0 Set flag(s) to (Local):
   true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription
> Ah, forgive me, Jaheira. But it is just so good to be together again!

0:0 - I know, old friend. They made a poor imitation at me, bossing you around.
uid: 535ea26a-41d8-42f8-8832-2095c2c3a2c4
> Oh, no. I speak of how they sealed Boo away, so that he would not remind me of the man he has taught me to be.

0:0 - Oh, no. I speak of how they sealed Boo away, so that he would not remind me of the man he has taught me to be.
uid: 68c21eff-aada-2ae4-2f0f-29fe62219322
> B-but - you, too, are important to Minsc!

0:0 - B-but - you, too, are important to Minsc!
uid: 738ec7d0-c1bb-3a94-c804-3b6923a954ec
Node context: Catching himself, realising he may have offended Jaheira.
> Too late. But don't worry, I shall try to sob into a pillow tonight so as not to wake the entire city.

0:0 - Do not get too comfortable just yet. I will want a full report - everything you learned during your time with the cult.
uid: aa7318e4-22e4-4cdf-bc05-aba062223915
- 0 Check flag(s) (Local):
   true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription
- 0 Set flag(s) to (Local):
   true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription
> Of course, Jaheira! I think they have something to do with illithids.

0:0 - Ah, forgive me, Jaheira. But it is just so good to be together again!
uid: b33637f0-5f8d-4427-872b-eda0f5252d37
> I was talking to Boo.

0:0 - I was talking to Boo.
uid: ba575c69-993f-e55d-b086-4c2a9aacb471
=== END NODE ===

0:0 - Too late. But don't worry, I shall try to sob into a pillow tonight so as not to wake the entire city.
uid: cf3ec13f-3c4e-45ab-ce75-1e10fa5a6e28
Node context: Dry, with genuine fondness.
=== END NODE ===

0:0 - ...I'll ask the hamster.
uid: e06feae6-dc7b-f98a-a242-1b61df787bf5
Node context: Giving up on her line of questioning Minsc, nows it's her fault for even trying.
=== END NODE ===

0:0 - Jaheira... I am sorry that I was so easily blinded. There was more than the tadpole to the cult's manipulations of Minsc.
uid: ff94253b-76f7-4f7d-a512-c71e1de0c936
- 0 Check flag(s) (Local):
   true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription
- 0 Set flag(s) to (Local):
   false - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription
   false - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription
> I know, old friend. They made a poor imitation at me, bossing you around.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MinscJaheira_PAD_PreReunion.lsj
Synopsis:
Minsc and Jaheira are bickering in the camp ahead of their reunion scene - Intended as a holding pattern to draw the player's attention to them before a big happy reunion and lore moment.

0:0 - Cover the hamster's ears. I'm going to scream.
uid: 27412fc6-262d-2794-5dd5-0bd84ff5f674
=== END NODE ===

0:0 - Of course! Eh... it is the name of one of those thick histories you have given Minsc to read, yes?
uid: 2bed42b2-492a-4461-8186-34b32baca935
=== END NODE ===

0:0 - Jaheira, Minsc has been thinking, and Boo agrees - you are owed an apology.
uid: 30685b1b-9c7c-4689-b772-67f2177e30c0
- 0 Set flag(s) to (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_A - fd448082-4fcc-464c-ddbd-36fc870b4213_Adescription
> Oh...? I will admit, that is unexpected. Your capture by the cult has taught you something, then.

0:0 - Yes. Minsc should have charged in all the sooner - and brought a second sword, so that he might have cut all his captors down in one blow!
uid: 3881e62a-5f08-362c-c3cc-068384f51027
> Cover the hamster's ears. I'm going to scream.

0:0 - Why don't you sidle up to the fire. Sit in it, for all I care - though leave Boo aside first.
uid: 3a96902f-da81-4da5-905f-c07b5a723fc3
> Wait. Wait. Jaheira, wait. Boo suggests... that you are unhappy about something...?

0:0 - Yes. And I begin to wonder if I was not over-hasty.
uid: 52e47f72-5ff5-5128-4b2f-72f7ad16d23e
=== END NODE ===

0:0 - Or the strength of heart, to take his hand in friendship afterwards! Though I think this perhaps had something to do with you, yes?
uid: 63779f1a-c921-b23b-29c4-8b06f58d2896
> Yes. And I begin to wonder if I was not over-hasty.

0:0 - Wait. Wait. Jaheira, wait. Boo suggests... that you are unhappy about something...?
uid: 7c6fd145-fafc-adbb-8475-d634f3aefde0
=== END NODE ===

0:0 - The problem, ranger, is that you charged in at all. We didn't even know what we were dealing with!
uid: b9d1b58a-a6d6-4673-a2d0-7048bcdec7d9
- 0 Check flag(s) (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_A - fd448082-4fcc-464c-ddbd-36fc870b4213_Adescription
- 0 Set flag(s) to (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription
> We have discussed matters like this before. You recall what the better part of valour is...?

0:0 - Oh...? I will admit, that is unexpected. Your capture by the cult has taught you something, then.
uid: be1d64b4-d7ff-443d-bf59-83518551465d
> Yes. Minsc should have charged in all the sooner - and brought a second sword, so that he might have cut all his captors down in one blow!

0:0 - We have discussed matters like this before. You recall what the better part of valour is...?
uid: ea84716b-4805-1ddc-7b2b-b97caa5dfeef
> Of course! Eh... it is the name of one of those thick histories you have given Minsc to read, yes?

0:0 - Now! Where is it you lay your head, so Minsc and Boo may find a spot nearby?
uid: f07a5118-ec47-4b14-8d98-b382ed7a1db9
- 0 Check flag(s) (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription
- 0 Set flag(s) to (Local):
   false - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription
   false - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription
   false - fd448082-4fcc-464c-ddbd-36fc870b4213_A - fd448082-4fcc-464c-ddbd-36fc870b4213_Adescription
> Why don't you sidle up to the fire. Sit in it, for all I care - though leave Boo aside first.

0:0 - You have found fine companionship while we were apart. It is no common soul with the strength of arms to best Minsc in combat.
uid: f8118ecc-06a3-4132-8d7e-a5253ffbbd15
- 0 Check flag(s) (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription
- 0 Set flag(s) to (Local):
   true - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription
> Or the strength of heart, to take his hand in friendship afterwards! Though I think this perhaps had something to do with you, yes?


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Minthara.lsj
Synopsis:
Minthara, now freed from the influence of the Absolute and from a jail cell at Moonrise Towers, joins the players' party at their Camp. She is shaken from her experiences, and is coming to terms with the fact that she now understands the truth about the Absolute - that it is not a god at all, but something monstrous that lies within Moonrise. She wishes to join with the party, knowing they can help her get vengeance against the cult, and knowing that they are her only hope of salvation, thanks to the Prism that they hold, which shuts out the Absolute's voice.

0:0 - Then you should have killed me rather than saving me.
uid: 00fa8e9e-c7aa-0a71-39b6-8f971c3778ab
> If I leave your side, the Prism will no longer protect me, and I will cease to be Minthara. The Absolute will make me its puppet again.

0:0 - I intend to cause plenty, but only for our enemies.
uid: 03212a9e-0c96-c47d-93b7-1298d273c51b
=== END NODE ===

0:0 - But it was not the Prism that held me, and touched my mind and body. That was you.
uid: 056e11c1-9aa8-4e3d-026c-c9cc432ff3cf
> You belonged to the Absolute then. I don't even know who you really are.
> Now that you're free, we can spend more nights together.
> That's in the past.

0:0 - Kind words do not always come easily to me...
uid: 06d82dc4-97a2-891f-5bd5-688f91cac72a
> *Her entire being joins with you for a moment, and you see all that she is. Dangerous, cunning, wounded, brutal, paranoid... and utterly loyal to those she trusts.*

0:0 - Excellent. Let us teach the cult to fear us.
uid: 074b639a-e361-f81d-8b04-e4a3206dc419
- 0 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
=== END NODE ===

0:0 - Someone in this cult might have broken mine, too. We are going to break them back.
uid: 0798c79a-c7dd-d537-d3af-afe9d8709d7b
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_Quest_MistressOfSouls - Player was told of his history with the Mistress of Souls.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Precisely.

0:0 - You monster.
uid: 07a8e3f2-fc9d-016b-d1b6-f34dbb9ccaa8
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - As you wish.
uid: 07dd0cc8-5a70-657f-7c70-00bb602c60de
=== END NODE ===

null
uid: 08e7177b-7c17-e42a-333e-bd5037551d34
Jump to another node

null
uid: 0b16ad7a-35a4-6853-8b88-67d3e4c14d6a
Jump to another node

0:0 - They broke my mind.
uid: 0d3d8de6-7b01-c7c1-8730-dc9cc9353713
> Someone in this cult might have broken mine, too. We are going to break them back.
> Down in their flesh-hives, an Absolutist attacker slashed my mind. I know not who, but I know I seek revenge.
> And we will break them - it's time for revenge.
> You're strong - you'll recover.
> I can help you fix it.
> If your mind is broken, you're no good to me.

null
uid: 10613f06-55f6-f09f-3e97-56080966ec09
Jump to another node

0:0 - I don't have room for you at the moment.
uid: 14a59386-66af-bbf7-2359-5dcf7f6b92b6
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party
> Then make room. None among your allies can compare to me.

0:0 - Moonrise is a den of necromancy, and the most powerful practitioner of the art is Thorm's closest advisor, Balthazar.
uid: 175881f4-688a-a55e-2d97-e58bc36fe016
> He has chambers beside the General's, on the upper floor of the tower. I suspect we will find answers there.

0:0 - I knew you were different to other True Souls when we met, but I could see nothing clearly.
uid: 1776aefa-b2fe-b1cd-fed3-1787408ae756
> Now, thanks to the Prism, the Absolute does not cloud my thoughts at all. I see that together, we can have our vengeance on those who infected us.

0:0 - Precisely.
uid: 17ef905d-1259-d847-a7b9-420337855c28
> While our tadpoles live, and the cult have the means to control them, we will never be safe.

null
uid: 186fc156-1712-26cd-c442-5737a1a4728a
> Very well. You can join me.
> I won't let that happen.
> Stay with me - you'll be a valuable ally.
> null
> null

0:0 - Leave.
uid: 18cde666-dbfa-cc3c-c8a3-804070fa1e5e
=== END NODE ===

0:0 - I would rather die.
uid: 1dec3fec-7ec0-ba90-15c8-07407ece45d1
> Fine. You can stay here, but I'll be watching you.
> I don't trust you enough to feel safe around you.
> Stop grovelling, and leave.
> Then you shall die.

0:0 - I knew you were different to other True Souls when we lay together. Now I know it was the Prism that silenced the Absolute in those moments, not you.
uid: 23a8cb52-10f1-ea6e-4252-d618064d4c44
- 0 Check flag(s) (Object):
   true - ORI_HadSexWithMinthara - ORI_HadSexWithMintharadescription
> But it was not the Prism that held me, and touched my mind and body. That was you.

0:0 - I won't let that happen.
uid: 23b313e3-eb8d-cbcf-9100-dc416665a189
> Thank you.

0:0 - Then make room. None among your allies can compare to me.
uid: 2a493910-40e4-be49-0d32-f46a7b3ec7d7
=== END NODE ===

0:0 - That's in the past.
uid: 2a65b60d-f3ed-188a-10a6-9393b2a130a3
> It does not need to be. But if you prefer to focus on the fight, I will not distract you.

0:0 - I can help you fix it.
uid: 2a8614ee-3f0d-4463-db0a-ee57f5c56f76
> The best cure is vengeance, for both of us.

0:0 - Of course. You'll be a valuable ally.
uid: 2df55d5d-399a-263d-5ed1-d4f3bb8755b1
> null

0:0 - We must find the necromancer, and claim what he seeks. Or destroy it.
uid: 2e9bc2ac-0ae6-4fd5-2653-2da4cb8cdf2a
> Now, rest. We will need our strength for what lies ahead.

0:0 - Now, thanks to the Prism, the Absolute does not cloud my thoughts at all. I see that together, we can have our vengeance on those who infected us.
uid: 31963109-f07e-37f5-f602-b7f4407fd160
> null

0:0 - I am ready to join you in battle, if you have space in your ranks.
uid: 343ff0a5-84c2-2d51-4d77-193dadba119d
- 0 Check flag(s) (Dialog):
   true - ORI_Minthara_HasMet_RecruitmentHasMet - Hasmet in the recruitment dialogue
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> I don't have room for you at the moment.
> Yes. Join me.
> Perhaps later. You should rest for now.

0:0 - When we lay together, I was myself for the first time since they butchered my mind.
uid: 395e259f-c903-1e8d-82b1-9df81db5e435
> Kind words do not always come easily to me...

0:0 - If I leave your side, the Prism will no longer protect me, and I will cease to be Minthara. The Absolute will make me its puppet again.
uid: 3a966e1c-7f8a-147a-f73e-5b237bbecd0f
> I would rather die.

0:0 - We have the same goal, and you have a better chance of achieving it with me at your side.
uid: 3b68d38a-4bc4-bf68-23af-8dd8735c3512
> null
> I don't think so. You need to leave.

null
uid: 3c6754c4-338d-9f1d-c1ec-b72ef2c0b7b1
Jump to another node

null
uid: 3e5a606c-9860-d833-aab7-0845e6930d94
Jump to another node

null
uid: 40283635-44bd-0f4a-42f5-8f13aa40e768
Jump to another node

0:0 - Sleep well. We will venture forth together come morning.
uid: 424714b9-95f7-3106-b697-36a00ee3f5ad
> I would gladly join you in the fight. Leave one of your other allies here, and I shall.
> null

0:0 - Together we can have our vengeance on those who infected us.
uid: 529fef37-9d7b-89c4-4ebb-5309adb11809
> Rest well, and keep your wits about you. Tomorrow, we go to war with the cult of the Absolute.

0:0 - Thank you. For allowing me to come here, and for bringing me back to myself.
uid: 5435baa7-aaac-fab9-129b-36c5c25a68ae
> Each memory that returns to me is more disturbing than the last. The things that I did in the name of the Absolute... the things that were done to me.

0:0 - Broken minds can heal just as well as broken bones.
uid: 56b3691a-08f4-9623-a98f-cab8909b7790
> null

0:0 - It does not compare with the comforts of home, but your camp is almost palatial in comparison to my previous accommodation.
uid: 56be3571-7c68-a646-7360-6ad54c67a1fb
- 0 Check flag(s) (Object):
   false - ORI_State_Recruited - ORI_State_Recruiteddescription
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Dialog):
   true - ORI_Minthara_HasMet_RecruitmentHasMet - Hasmet in the recruitment dialogue
> Thank you. For allowing me to come here, and for bringing me back to myself.

0:0 - I'm glad you're with me.
uid: 582bdf56-40d1-d20f-7bed-aac4ce8c98eb
> It is the safest place to be.

0:0 - Straj.
uid: 5d07f4f2-77df-0d83-7fc7-cc65d8f87e2d
> The next time we meet, I will kill you. In the Absolute's name, or my own.

0:0 - It is the safest place to be.
uid: 5e1f65a7-9c3d-4a0c-d2dc-9ba4f901744f
> Swear that you will keep me close... until the Absolute is dead, at least.

0:0 - General Thorm would have the world believe that his invulnerability is a gift from the Absolute.
uid: 622290d2-ac86-e036-6826-913c5e510b45
> That is a lie, intended to impress those who flock to the cult's cause, and to strike fear in the minds of those who stand against the Absolute.

0:0 - Then you shall die.
uid: 65a797b7-a4aa-b520-afd8-fc4654ee0cf5
> You monster.

0:0 - You're a victim of the cult. Of course I'll protect you.
uid: 673bd976-7647-d528-fd1c-332f5d083de2
> The Prism will protect me. You will fight alongside me, and help me to get my vengeance.

0:0 - There is no 'we'. I rescued you, but now you're on your own.
uid: 67cc9b10-dc94-7277-d4f5-604bdb5313e8
> Then you should have killed me rather than saving me.

0:0 - I'll be watching you - don't cause any trouble.
uid: 6a032dd2-d0d6-4010-c559-af0ba2d1ec0d
> I intend to cause plenty, but only for our enemies.

0:0 - I don't trust you enough to feel safe around you.
uid: 6e8cc005-3da3-6b31-01a0-ec92efd5282c
> I am no threat to you - I am at your mercy.

0:0 - Stay with me - you'll be a valuable ally.
uid: 6f5c7574-de92-3cf7-bfbc-b2f19b9edecb
> Thank you.

null
uid: 76a3f7e3-7f0a-6f3c-e0fb-038101d2d82c
Jump to another node

0:0 - I don't think so. You need to leave.
uid: 785bfeef-f4da-0fb5-151f-45f102ee7b24
> null

0:0 - I am no threat to you - I am at your mercy.
uid: 78740526-9e04-f807-5c46-6e4e62c43ab3
> We have the same goal, and you have a better chance of achieving it with me at your side.

0:0 - Tell me what you know about Ketheric's power first.
uid: 820441ae-5782-a589-10a7-8ab6c2a22345
- 0 Check flag(s) (Dialog):
   true - CAMP_Minthara_AskedAboutKetheric - Player asked Minthara what she knows about Ketheric
> General Thorm would have the world believe that his invulnerability is a gift from the Absolute.

0:0 - It does not need to be. But if you prefer to focus on the fight, I will not distract you.
uid: 821b4ad5-af07-a8a9-6b7c-4040533b6e7c

0:0 - If your mind is broken, you're no good to me.
uid: 841d4e53-1977-b3a5-f5ed-dcb957c57331
> Broken minds can heal just as well as broken bones.

0:0 - Why are you so keen to join with me?
uid: 84542ef3-2807-6c55-bac9-24fc6d3f967b
> null

0:0 - I suspect it is the very relic that Balthazar has been sent to retrieve.
uid: 85c00641-fce2-8364-14ce-176326bc991c
- 0 Check flag(s) (Global):
   true - MOO_Executioner_Knows_BalthazarIsMissing - MOO_GroundFloor_Execution_Drow_GaveBalthazarQuestdescription
> We must find the necromancer, and claim what he seeks. Or destroy it.

null
uid: 86576665-ce92-119c-9c2d-95abac2f08e2
Jump to another node

0:0 - Thank you.
uid: 88b6da81-c06c-3ed6-fd92-80884943d606
> I knew you were different to other True Souls when we lay together. Now I know it was the Prism that silenced the Absolute in those moments, not you.
> I knew you were different to other True Souls when we met, but I could see nothing clearly.

0:0 - We must eradicate them, starting with General Thorm... I mean Ketheric. My deference to him is a habit that will die hard, I fear.
uid: 901ea044-6dce-af92-9232-c5dfedcc553a
> Any suggestions on how we kill an invulnerable man?
> You'll join me in this battle, then?
> I'm glad you're with me.
> There is no 'we'. I rescued you, but now you're on your own.

0:0 - He has chambers beside the General's, on the upper floor of the tower. I suspect we will find answers there.
uid: 91af769e-4ea1-198d-e867-686043eeb65d
> Now, rest. We will need our strength for what lies ahead.

0:0 - Each memory that returns to me is more disturbing than the last. The things that I did in the name of the Absolute... the things that were done to me.
uid: 94f4cc8c-f1a5-ced7-60d4-83b116b4ca46
> They broke my mind.

0:0 - Perhaps later. You should rest for now.
uid: 96c45f97-9af7-ec5f-e510-19018c55d53a
> As you wish.

0:0 - Now that you're free, we can spend more nights together.
uid: 96fc693d-713b-935f-e9f3-443ad4b170a8
> For now, we will travel together, and fight together. In time, perhaps we will lie together again.

null
uid: 982f9ecf-9db1-b1b8-7727-2f25053349dc
Jump to another node

0:0 - You belonged to the Absolute then. I don't even know who you really are.
uid: ae5c3495-ed89-ba09-3b3f-82588b77f878
> When we lay together, I was myself for the first time since they butchered my mind.

0:0 - Swear that you will keep me close... until the Absolute is dead, at least.
uid: b08b6c6c-9079-2567-b4c8-babade15d7b5
> You're a victim of the cult. Of course I'll protect you.
> Of course. You'll be a valuable ally.
> You sound desperate.
> Why are you so keen to join with me?

0:0 - The best cure is vengeance, for both of us.
uid: b34dc5ea-f7da-56d5-0e73-fedade49af8f
> While our tadpoles live, and the cult have the means to control them, we will never be safe.

0:0 - I am.
uid: ba674b8a-d89d-448f-949b-604fa0c4525f
> null

0:0 - Strength will not save us from an enemy that can dominate our will.
uid: bd0217c3-99f4-92ec-ac84-a009b525fe50
> While our tadpoles live, and the cult have the means to control them, we will never be safe.

null
uid: bf17f003-5b94-6e25-f208-c737b887300e
Jump to another node

0:0 - For now, we will travel together, and fight together. In time, perhaps we will lie together again.
uid: c320e3f3-7c41-3bb3-bc82-188c0b1ab7f4
> Kind words do not always come easily to me...

0:0 - Now, rest. We will need our strength for what lies ahead.
uid: c46bca25-18e7-0fad-9119-1844b0ed0647
- 0 Set flag(s) to (Global):
   true - ORI_Minthara_State_ToldBalthazar - Minthara told about Balthazar.

0:0 - I did not invite you to approach my tent. I need privacy while I recover from my ordeal at Moonrise.
uid: c6785d53-8a12-f87a-a777-fabca9b18873
=== END NODE ===

0:0 - I believe Thorm draws his power not from a divine source, but an arcane one.
uid: c9910aed-57a8-c39e-c232-9048502e9735
> I suspect it is the very relic that Balthazar has been sent to retrieve.
> Moonrise is a den of necromancy, and the most powerful practitioner of the art is Thorm's closest advisor, Balthazar.

0:0 - The Prism will protect me. You will fight alongside me, and help me to get my vengeance.
uid: ca87660e-4e6b-ad33-9d17-cf134d846fa1
> null

0:0 - And we will break them - it's time for revenge.
uid: cada9648-eb15-717f-b50a-14a00fa6e393
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Precisely.

0:0 - Rest well, and keep your wits about you. Tomorrow, we go to war with the cult of the Absolute.
uid: cc049d87-ab77-a822-c85f-504ee9ee262d
- 0 Set flag(s) to (Global):
   true - ORI_Minthara_State_KillKetheric - Used as an alternative start point for the End Ketheric quest in the case the player has not spoken to Jaheira or Isobel about it
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Tell me what you know about Ketheric's power first.
> I'll be watching you - don't cause any trouble.
> Sleep well. We will venture forth together come morning.
> Leave.

0:0 - You sound desperate.
uid: cc1549d1-ecef-26e0-2710-2379b150ad55
> I am.

null
uid: cca8fefb-575a-1d20-5f9f-0d47e8a9846a
Jump to another node

0:0 - Down in their flesh-hives, an Absolutist attacker slashed my mind. I know not who, but I know I seek revenge.
uid: cd7eb2d5-33c7-0d96-c172-e4bf8782efd8
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_Quest_MistressOfSouls - Player was told of his history with the Mistress of Souls.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Precisely.

0:0 - That is a lie, intended to impress those who flock to the cult's cause, and to strike fear in the minds of those who stand against the Absolute.
uid: cdf487d0-fdf5-26be-b3e7-22def184de4d
> I believe Thorm draws his power not from a divine source, but an arcane one.

0:0 - Yes. Join me.
uid: ce7d32ca-38e2-0821-8eef-33b7c72f6744
> Excellent. Let us teach the cult to fear us.

0:0 - Fine. You can stay here, but I'll be watching you.
uid: d42758a0-d420-185c-ff80-0f2aa536b773
> As a good leader should.

0:0 - I would gladly join you in the fight. Leave one of your other allies here, and I shall.
uid: d5ec4c5c-f08a-51df-e4b2-e0f6c23f47cd
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party
=== END NODE ===

null
uid: e3fb1958-16ac-0426-23ec-a47f9b9f30df
> null

0:0 - Not only this battle, but all that come after.
uid: e460b165-c7bf-632d-d35a-8d9c327d7736
> Swear that you will keep me close... until the Absolute is dead, at least.

0:0 - *And you have earned that trust, along with a small measure of her affection. It is a rare thing, well-hidden in the cold fortress of her mind, and it is precious.*
uid: e73fb925-4ec4-edf5-89c4-5c8bf45bc76c
> Together we can have our vengeance on those who infected us.

0:0 - While our tadpoles live, and the cult have the means to control them, we will never be safe.
uid: e79829f3-74c6-de49-a105-622efff91ae2
> We must eradicate them, starting with General Thorm... I mean Ketheric. My deference to him is a habit that will die hard, I fear.

0:0 - As a good leader should.
uid: e810ede8-c6ca-36f3-b21a-da0ae02a58fe
> null

0:0 - You'll join me in this battle, then?
uid: ea509e03-2094-db1d-2766-17286f58065b
> Not only this battle, but all that come after.

0:0 - You're strong - you'll recover.
uid: f2546717-98a2-2c3b-6124-c8f7e3082d24
> Strength will not save us from an enemy that can dominate our will.

0:0 - All that live can die. I can help you plot Ketheric's demise, but I need something from you first.
uid: f78ef342-cc8d-c59f-7584-059fd3acb512
- 0 Set flag(s) to (Dialog):
   true - CAMP_Minthara_AskedAboutKetheric - Player asked Minthara what she knows about Ketheric
> Swear that you will keep me close... until the Absolute is dead, at least.

0:0 - Stop grovelling, and leave.
uid: f9bd0961-a4cd-dbc9-78e4-28881ad0fcd4
> Straj.

0:0 - *Her entire being joins with you for a moment, and you see all that she is. Dangerous, cunning, wounded, brutal, paranoid... and utterly loyal to those she trusts.*
uid: fbaa1f58-a639-4518-6a12-53d00166348c
> *And you have earned that trust, along with a small measure of her affection. It is a rare thing, well-hidden in the cold fortress of her mind, and it is precious.*

0:0 - The next time we meet, I will kill you. In the Absolute's name, or my own.
uid: fd03517d-a358-a054-b414-eab755dd64dd
- 0 Set flag(s) to (Global):
   true - ORI_Minthara_State_MintharaLeavesTheTeam - Minthara leaves the team for good
=== END NODE ===

0:0 - Very well. You can join me.
uid: fd1a15de-16aa-6f1e-23ae-3668fdcbad0b
> Thank you.

0:0 - Any suggestions on how we kill an invulnerable man?
uid: fea0f912-f1c4-6c0c-dfbc-dd37152aecd7
> All that live can die. I can help you plot Ketheric's demise, but I need something from you first.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_000.lsj
Synopsis:
Combat AD

0:0 - Slaughter them!
uid: cfa12001-cc58-4bcf-8796-b184d606fb4b
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_001.lsj
Synopsis:
Combat AD

0:0 - For the Absolute!
uid: 4a876481-e27d-4c14-812d-c6db3067d3e5
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_002.lsj
Synopsis:
Combat AD

0:0 - Your existence is blasphemy.
uid: afa85724-f339-4f30-8025-84ba037f633e
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_003.lsj
Synopsis:
Combat AD

0:0 - Dos orn el, ghil lu'nin.
uid: 1da7604e-01af-4c85-97ab-f747bad93c60
Node context: DOS ORN EL ZHIL loo-NIN ('you will die, here and now')
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_001.lsj
Synopsis:
Combat AD

0:0 - You die tonight!
uid: f29f9fd5-0429-4ba1-b72d-df0a4372b22b
Node context: in battle
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_003.lsj
Synopsis:
Combat AD

0:0 - I'll piss on your grave!
uid: 5be887c9-aca0-4d95-873e-842c1f79a667
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_008.lsj
Synopsis:
Combat AD

0:0 - Stop fighting back, you belly-achers!
uid: 30913983-3ada-46ee-84e4-e4243277ab73
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_009.lsj
Synopsis:
Combat AD

0:0 - I'm strategisin'.
uid: 0f55568f-6e8d-4e5b-8064-49405308d118
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Mizora.lsj
Synopsis:
Mizora goes to players camp whether or not Wyll keeps the pact.

0:0 - I look forward to it.
uid: 0053817c-cb19-2519-3dbd-12194d8397f3
> Do you, now? Mistress Zariel will be pleased to hear it.

null
uid: 0134804e-36b2-4634-1d1f-590cc9ba2e84
Jump to another node

0:0 - The legend lives! Oh, how the people will applaud their courageous hero.
uid: 02cb7b04-2f6e-a701-91c9-fd8728266b21
> I'll keep the whole 'devil pulling his strings' hush-hush, I promise.
> null

0:0 - But you mess with Zariel's true faithful? You'll be turned to a lemure and answer to the Archduchess of Avernus.
1:0 - But if he messes with Zariel's faithful? He'll be turned to a lemure and answer to the Archduchess of Avernus.
uid: 02d77084-9e0a-e101-7e1d-70931a27b475
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Roam where you want, pup. But don't give me a reason to tighten the leash. He can roam where he wants - until he gives me a reason to tighten the leash.

0:0 - But do tell me you haven't forgotten. Once the Absolute is no more, so is my aid.
uid: 032df377-09f7-6c60-c038-860938d7d6ee
> null

0:0 - Oh, how the people will applaud their courageous hero.
uid: 03461a21-fbf7-762a-7a50-2df038497230
> Well - if they're not revolted by those hideous horns.

0:0 - Roam where you want, pup. But don't give me a reason to tighten the leash.
1:0 - The pup can roam where he wants, as long he gives me no reason to tighten the leash.
uid: 03b784a6-3809-6a0a-9bff-cda630b56392
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Devils, demons, deserters. They're a great burden on the Lord of the First.
uid: 03e776cb-4430-b007-116c-19ab5e8c5d5a
> Clause G, Section Nine: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'

null
uid: 04e6bd46-f010-910a-e684-9064700f83f1
Jump to another node

null
uid: 05827cd6-916f-51e9-9c83-8dcb7184ad8f
> null

0:0 - You're such a witless little thing. Laugh in the face of the Archduchess Zariel, and she only laughs back.
uid: 0667b3d9-2f0d-4da0-18f5-d671c97ee529
> By all means, struggle and seethe when I come for Zariel's prize. Play the hero, put up a fight.

0:0 - But I do enjoy a game of cat and mouse. Let the Grand Duke give chase. I might even let him catch me.
uid: 067a56a5-c651-e948-f34d-9faa3d393d7e
> Let's see how well he suffers the burn.

0:0 - Out with it, devil.
uid: 07e2223d-dadb-26fe-3e61-13a0fb82fb89
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I know you want me, Karlach. You don't want to want me, of course. Which makes the longing all the more agonising.

0:0 - Oh, let's.
uid: 08be8f7e-e6cd-8e9c-0d4f-1177f4f6c9da
> null

0:0 - The elder brain is first on the list. Everything else will need to wait.
uid: 08e2f192-5a51-33f8-c198-5da0d417e1c7
> null

null
uid: 09542a5b-b971-40c5-340c-92a1d264eae6
Jump to another node

0:0 - Is it possible? Could the courageous Wyll Ravengard be this heartbreakingly naive?
uid: 0a8a546e-254e-ddbe-d806-cbd88d8ad578
> Clause One, Section One: 'Soul-bearer pledges his soul to half-fiend Mizora and the archdevil Zariel in a pact eternal.'

0:0 - Glower all you want - I was merely laying the path to your success.
1:0 - Glower all you want - I was merely laying the path to Wyll's success.
uid: 0aa49464-f6b6-1315-b418-a33c92d3ed7b
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> With the duke and his closest confidantes gone, someone will need to step up in their absence. A man with the spirit of a dragon.
> With the duke gone, someone will need to step up in his absence. A man with the spirit of a dragon.

null
uid: 0ad14c81-40ec-638f-b30f-c95f717638d3
Jump to another node

0:0 - You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.
uid: 0c7dddd9-b36f-ec12-3a1a-f0db21ed4ee6
> null

0:0 - You don't owe me an explanation, pet. He was as good as dead before you ever set foot in the Iron Throne. That was the deal, after all.
uid: 0d05965a-3b61-c5b4-8b3f-7c16aea8fe03
> I just didn't expect you'd take it so literally.

- Roll failure -
null
uid: 0d987083-8648-28b2-8c94-cb415fbae473
> Now now, you know what they say about curiosity and cats.

null
uid: 0f453238-83be-d3e7-8430-34900b75a1ea
Jump to another node

0:0 - Leave.
uid: 0f4ade53-5e41-dccc-cd05-19ebe5585337
=== END NODE ===

- Roll failure -
null
uid: 0ff000fb-c200-7495-4ede-5bbf7c670b3c
> null

0:0 - Entertainment? I'd be a cheeky devil indeed to make such diabolical merry!
uid: 101fb14b-d24a-d665-4794-b9ce5f1bd328
> Glower all you want - I was merely laying the path to your success. Glower all you want - I was merely laying the path to Wyll's success.

0:0 - Oh, you always were an inquisitive one.
1:0 - Oh, you are an inquisitive one.
uid: 107813eb-adc4-dc06-27e1-2859c6be3da8
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> I'd think you'd figured by now - Zariel found a new use for an old battleaxe.

0:0 - That's it then. My father is dead.
uid: 12310f2a-3df1-4e12-d62d-5b0a213283c1
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Well, not exactly. But it's only a matter of time.

0:0 - Your moans of ecstasy told me otherwise.
uid: 125a956b-98d6-b97f-fffa-4967a3be7866
> But I understand. You have appearances to keep up, charades to play.

0:0 - What did you mean, about tipping the scales in your favour?
uid: 13c648bf-5f71-150e-31a5-77f4f3f5b265
- 0 Check flag(s) (Local):
   false - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription
> Why look for hidden meaning when the words are laid so bare?

0:0 - But that would make your sacrifice worthless. And I know you wouldn't want that.
1:0 - But that would make Wyll's sacrifice worthless. And I know you wouldn't want that.
uid: 13ece952-aa82-ddad-5aa6-909b6dc17a12
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - You don't owe me an explanation. Like most other mortals, Ravengard was always bound for the grave.
uid: 1402c44c-19f1-ab2c-a2fe-4dea22aad4ce
> I just never expected you'd speed up the process.

0:0 - If you ask me, that's where our Lady should've left you long ago.
uid: 1439540d-a607-4f33-d4d8-33dad6e43eda
> null

0:0 - Go on, do your gloating. You earned it.
uid: 151ae275-b335-162a-f83a-dbbdc7805910
> Damn I right I did. My father is safe and my chains are broken!

0:0 - I don't get it. If the pact is broken, why stick around and give me power?
1:0 - I don't get it. If Wyll isn't your warlock, why stick around and give him power?
uid: 15230fee-ecca-49a9-acdd-10d722553610
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_AskedWhyStay - Player asked why Mizora is sticking around
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_AskedWhyStay - Player asked why Mizora is sticking around
> Just because you're not my pet doesn't mean you're not useful. Just because he's not my pet doesn't mean he's not useful.

null
uid: 1613f388-2fb3-06ab-874a-625687d1e9a1
Jump to another node

0:0 - Lead me to the Hells, and you'll be the first to know.
1:0 - Lead him to the Hells. I'm sure he'll find plenty of quarry.
uid: 162419ae-1c34-67dd-3753-8e6756b2ddb2
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Have your pick of the prey - within reason, of course. He'll have his pick of the prey - within reason, of course.

0:0 - The Dead Three and that bulging brain of theirs are a threat to more than this trifling city, you know.
uid: 16260c29-37aa-0a86-5d0a-a50a0605bd79
> Savour it, sister. Who's to say when Zariel might change her mind? Savour her company. Who's to say when Zariel might change her mind?

0:0 - With the duke gone, someone will need to step up in his absence. A man with the spirit of a dragon.
uid: 169ec10e-6739-349d-45a2-1971ef517e88
> null

0:0 - Oh, you have found your bark! I beg your forgiveness for such undue impertinence.
uid: 16f4e3ca-19ea-247d-a8b3-c9ffb5d8dfeb
> I promise you the same measure of respect you've shown your father.

0:0 - I'm not a child. You need to start treating me with respect.
uid: 1823e917-6b12-efd1-7225-5e1abaaaf90b
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Oh, you have found your bark! I beg your forgiveness for such undue impertinence.

- Roll sucessful -
null
uid: 1922477d-05ef-653a-1566-000f0c5da6ef
> *Mizora sounds entirely too pleased with herself. She's keeping something from you.*

0:0 - I've never seen you so giddy, Wyll. Go on, celebrate your fortunes. But remember that they are lost as quickly as they are gained.
uid: 1999fcd2-c49b-fdf2-f6e4-3c85fbaedf27
> For now, you've tipped the scales in your favour. But all it takes is a whisper for me to tip them back.

0:0 - Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours.
1:0 - Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his.
uid: 19b7e7d2-bb73-59b4-cdbe-181b900a05fa
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

0:0 - Back so soon?
uid: 1a0b9578-ef9a-b43c-f30f-f25978b38e98
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
   true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> You absolute shit-stain!

null
uid: 1a99b180-9707-39c6-20e5-4c5b9bb70c03
Jump to another node

0:0 - Impossible? My bargain was uncommonly reasonable.
uid: 1b8c2f5f-85e5-c2c1-07aa-e3875cab4a61
> A single soul for the return of Baldur's Gate's most beloved duke. A real bargain, I should think.

null
uid: 1ba8dcb0-3019-1d1b-71cf-23fdc36f7cca
Jump to another node

0:0 - Zariel wanted me dead, but you've left me alone. What gives, Mizora?
1:0 - You've left Karlach alone. Didn't you want her dead? What changed?
uid: 1bf89dc6-502b-8a9f-2595-31ee26e800f6
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_KarlachAlive - Asked Mizora why she let Karlach live
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_KarlachAlive - Asked Mizora why she let Karlach live
> Oh, you always were an inquisitive one. Oh, you are an inquisitive one.

0:0 - All that anger in you, Karlach - that pent-up fury and desire. It felt good to unleash them on the one person who could possible understand, didn't it?
uid: 1c53a058-121b-162a-ed14-19097f07ae1a
> null

0:0 - - and radiant with Her Ladyship Zariel's blessings.
uid: 1c63d6bf-b77f-5b6d-4112-f04cfeea713f
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - If you're going to be staying, I need something in return.
uid: 1e5a5b62-fe69-b3d3-3904-7340f032310d
- 0 Check flag(s) (Object):
   false - CAMP_Mizora_Event_TitForTat - Player said they want something in return
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_TitForTat - Player said they want something in return
> Why, I'm supplying you with every scrap of your infernal power. I've paid my dues many times over. Why, I'm supplying Wyll with every scrap of his infernal power. I've paid my dues many times over.

null
uid: 1ebb7698-a860-424c-fec6-b83c81f312e6
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
> null

0:0 - Don't be so hard on him. I'm sure he carefully weighed the pros and cons.
uid: 1ee7940f-6465-bc94-b6ab-65ce9f2147f3
> Pro: freedom. No more pact, no more hellbound soul. Con: killing off his own father, Baldur's Gate's most beloved duke, and forever altering the city's future.

0:0 - All that, for the measly cost of one soul. A real bargain, don't you think?
uid: 1f9df0f3-b56b-f3db-4354-4fbaa7d1feeb
> null

0:0 - Oh, I almost forgot - you sold his life for your freedom. My mistake.
uid: 209d50a1-9e48-8487-bfa1-2758fbe7b8fb
Node context: Dripping in sarcasm
> null

0:0 - Don't patronise him.
uid: 21030caa-5348-441b-f6cf-9b05e65ae0ef
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Have it your way.

0:0 - I am a benefactress. And I have an eye for a good cause. Wyll needed help, so I indulged him.
uid: 21100148-9ba7-8755-86f7-74c91465e548
> null

0:0 - So you talked to Cordula? Such an elegant woman - so protective of the city, so eager to hear of your exploits.
uid: 21514c3f-61d7-5524-bc11-2f60fac309ee
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation
> Tell me, darling - how is she?

null
uid: 21a7f5ff-e30e-8b5e-76ca-98d5b89f3b18
Jump to another node

0:0 - Oh, I was just thinking of Wyll's father, the Grand Duke.
uid: 233a43ef-ae69-5406-aef5-dbb7653a083c
> The Dead Three had such big plans for him. Seems someone else had even bigger ones.

0:0 - Don't be so hard on yourself. I'm sure you carefully weighed the pros and cons.
uid: 2350dc08-75ec-e358-d8cc-090dc46e94a0
> Pro: freedom. No more pact, no more hellbound soul. Con: killing off your own father, Baldur's Gate's most beloved duke, and forever altering the city's future.

0:0 - Oh, I almost forgot - Wyll sold his father's life for his freedom. My mistake.
uid: 23b46456-2403-9a0c-1d5e-84e140b6be79
> null

0:0 - And I bet you're full of ideas.
uid: 24790953-ec6f-d1a4-427c-a2e9a7b1fc6d
> null

0:0 - *Mizora eyes you silently. She wants to speak with Wyll.*
uid: 252db2b2-c549-f678-c1c6-d3d9dd621835
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
   false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - I find a way to kill my former patron.
uid: 254f2a2b-ed6c-819a-df7f-068aa9c7d4dc
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Ha. Ha. Hahahahaha!

0:0 - Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours.
1:0 - Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his.
uid: 25505292-1db2-870f-863f-7b5d2e26b16e
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.

0:0 - Let's see how well he suffers the burn.
uid: 25e9ca6f-f4cb-ae8c-63e2-36cbebdb206a
> null

null
uid: 269f8cec-366e-670c-9365-77c53e59fb6e
Jump to another node

0:0 - Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke.
uid: 26ff9a51-f8a2-062f-1262-a4fb4a7319ef
> null

0:0 - So what's your first order of business, sir duke?
uid: 2729d099-370f-e2e6-465a-72203804dc2c
> null

0:0 - I never thought the legendary Blade of Frontiers would surrender his father for freedom.
uid: 27d0df0d-a7d1-7496-0366-7f1841062424
> Not very valorous if you ask me. But what does a mean ol' devil like me know about heroes?

0:0 - 'Grand Duke Wyll Ravengard.' What a thrill! Imagine the statues they'll build, the songs that they'll sing!
uid: 28ad4c6e-868a-1079-2734-917c4443b9ad
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
   false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
> So what's our first order of business, sir duke?
> So what's your first order of business, sir duke?

0:0 - I know you will come for him. Try it, and I'll save him again - and kill you while I'm at it.
uid: 2996736d-2d75-4b9a-9c76-5125acd28e96
- 0 Check flag(s) (Local):
   true - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription
> Clause A, Section Two: 'Should soul-holder choose to abandon his patron, he is freed from his duty. His father, Grand Duke Ulder Ravengard, will be thus fated to die by an enemy's hand.'

0:0 - ...and Ravengard died knowing the face of his killer.
uid: 29cd648a-bf3d-f693-01c8-fb45a4b438fc
> null

0:0 - I wanted to reward you.
uid: 2a4318e7-9196-0d05-0e59-265626120a44
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I stayed to true to the bargain. Isn't it a relief to know I'm always good for my word?

null
uid: 2a73d38d-53c5-d0b3-2e80-3a23d98b49ee
Jump to another node

0:0 - Well - if they're not revolted by those hideous horns.
uid: 2a8270d7-c9a5-ba26-5783-99e501b6d1c9
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

0:0 - Correct. I didn't.
uid: 2b690562-bd4b-7b2a-00c9-874b4d1f310f
> If you must know, I was scouting the cultists on behalf of Zariel. But those cursed shadows were thick enough to fell even a half-fiend.

0:0 - Like I said. I'm the giving type.
uid: 2ce0b9b0-cddc-24f0-6494-a3a7c9a1b060

0:0 - They do have cats from where you come from, don't they? Hm.
uid: 2d1f2ffd-ece1-046c-a4b4-1d67565cb674
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - There are plenty of cultists and monsters to go around. Take your pick.
uid: 2d531348-e783-9877-d677-26c4ac78f2c5
> null

0:0 - If you must know, I was scouting the cultists on behalf of Zariel. But those cursed shadows were thick enough to fell even a half-fiend.
uid: 2e00b922-0b74-0f11-97e9-4ac9c32e0152
> I woke in that damned pod. It kept my body sealed and my most powerful magic silenced.

null
uid: 2fff9545-7459-552b-b302-83393c9e7f26
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: 306946a0-73c9-97d8-c4ad-cec8853a0397
> null

0:0 - I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring your daddy free.
uid: 30f427f2-082e-28c9-a396-664df092adc7
> Of course, you could always leave him to rot.

null
uid: 31403fe6-8bd8-d17d-da9e-97938481493b
Jump to another node

0:0 - Have your pick of the prey - within reason, of course.
1:0 - He'll have his pick of the prey - within reason, of course.
uid: 31b77fcd-d64e-5494-a63e-25863fe3d3a1
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Demons are fair game. Zariel's enemies? Likewise. Devils threatening the Sword Coast? Fine by me.

0:0 - I just never expected you'd speed up the process.
uid: 323b3dc8-ed6d-2348-e292-b36c5c931b54
> Well - at least you got to pay your last respects...

0:0 - Alas, she misses the fallen duke. Someone will need to step up in his absence, a man with the spirit of a dragon.
uid: 33f114f0-4f97-9d41-f593-8faa17d8d938
> His only son, perhaps.

0:0 - The other eight, well, they are pleasures unto themselves. I pity those who can never know them.
uid: 34020b3f-b86b-a58e-f281-f1cbac19e217

null
uid: 348be6ad-3961-9104-ccfa-c3979fae87de

0:0 - Savour it, sister. Who's to say when Zariel might change her mind?
1:0 - Savour her company. Who's to say when Zariel might change her mind?
uid: 34dac75c-cccc-b7c0-956d-800ceb501e57
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> My mistress can be so capricious.

0:0 - How I adore it. The delicious agony of it all.
uid: 351c6f7c-2d36-9554-7a6d-5f76d69e16be
> The other eight, well, they are pleasures unto themselves. Perhaps I'll show you myself - if I deem you worthy.
> The other eight, well, they are pleasures unto themselves. I pity those who can never know them.

0:0 - Roam where you want, pup. But don't give me a reason to tighten the leash.
1:0 - He can roam where he wants - until he gives me a reason to tighten the leash.
uid: 352ffe56-7ac8-d572-b6d6-992f579e10ad
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Ravengard will fall. I will strike when the Duke has the most to lose - and I have the most to gain.
uid: 3562ad79-16e6-4902-bbc0-7a86f6340aa6
- 0 Set flag(s) to (Local):
   true - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription

0:0 - Yes. You're curious - your good eye is lit like a raging star. You want what only I can give you.
1:0 - Yes. You're curious - your eyes are lit like raging stars. You want what only I can give you.
uid: 35fbdc52-4fb1-494d-be74-9a39bab27452
Node context: Sexily
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> The ecstasy of agony. The pain of the damned, distilled into pure bliss - beyond every climax you've known. The little death, writ large.

0:0 - Clause One, Section One: 'Soul-bearer pledges his soul to half-fiend Mizora and the archdevil Zariel in a pact eternal.'
uid: 36670de8-8b9e-a222-2de3-fe19a7e24b14
> Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours. Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his.

0:0 - The clause still holds. As long as Wyll doesn't tug on my leash, he'll be stalking only the wickedest prey.
uid: 36c5ca5a-a81c-1f29-80cf-6ea3f0d5574e
> null

null
uid: 36e8bd4c-1860-e526-ec3b-5e695acd2463
> All that, for the measly cost of one soul. A real bargain, don't you think?

0:0 - Well, not exactly. But it's only a matter of time.
uid: 39001c4b-8d66-8283-d512-0f388a775fb6
> Come now, don't be hard on yourself. I'm sure you carefully weighed the pros and cons.

0:0 - I wanted to handle it myself. He had it coming.
uid: 39c2ed20-0ee2-c572-6d87-2d74a87a8104
> Oh, I do love when you lot get nasty. I've always appreciated your sharp edges.

0:0 - You turned the pain of the damned into impossible pleasure.
uid: 3b15d10f-3872-a09a-1cc4-72b5de516b61
> You'll never be the same.

0:0 - I beg your forgiveness for such undue impertinence.
uid: 3c251161-fb61-9415-5d82-d30b2d7f952c
> From now on, I promise him the same measure of respect he's shown his father.

0:0 - You forced Wyll to make an impossible choice.
uid: 3c6edb00-b32c-84fc-eea9-0572655e1d98
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I thought as much. You moaned like a dragon thrice-struck with a broadsword.
uid: 3c843990-cfc9-a42d-819f-60b07cf11e03
> You turned the pain of the damned into impossible pleasure.

0:0 - Since I made you a devil, the heat of Avernus burns ever hotter in you.
uid: 3caf9158-f75e-ecdd-918d-4c9e51a56d28
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
   true - Wyll - |Really Wyll, superhero warlock|
> You sizzle like brimstone, glow like hot iron -

0:0 - Indeed - a bargain's a bargain. And the man who skirts a sworn pact is living on borrowed time.
uid: 3d0f573a-127c-70ee-0ba2-f18c8e2e8ef1
> For now, you've tipped the scales in your favour. But all it takes is a whisper for me to tip them back.

0:0 - That's it, then. Duke Ravengard's dead.
uid: 3d4a8c58-7aa6-b022-8761-a7b4e37f0448
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 3e16d095-6269-24fd-1264-3888f8d17a49
> Oh, how the people will applaud their courageous Grand Duke!

0:0 - I tell you what. When the time comes to squish that big baddie of a brain, I'll lend you a hand.
uid: 3fdf3c2c-03b0-1bab-a242-cb83a7f8a74e
- 0 Check flag(s) (Object):
   true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type
> Like I said. I'm the giving type.

0:0 - What a shame. Ravengard, Eltan - Baldur's Gate has lost its brightest stars.
uid: 40199850-fe0a-52de-c532-98d56ce4eadf
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation
> Someone will need to step up and lead in their absence, a man with the spirit of a dragon.

0:0 - Florrick accosted us in the Lower City. What in the hells did you tell her?
uid: 401ba423-3d6a-0361-ae2d-4a5cacfaf4ae
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFight_Event_FlorrickFightStarted - Player encountered FLorrick in LOW
> Why, only the truth - that you bear the blame for your father's untimely demise. Why, only the truth - that you bear the blame for the duke's untimely demise.

0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice?
uid: 40278b16-ffab-2ec9-afd0-f61e548e2fdd
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - You forced Wyll to make an impossible choice.
uid: 402fcb0b-306a-d684-4c82-c4926132d175
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> Impossible? My bargain was uncommonly reasonable.

null
uid: 406f29df-85bd-88f5-8ae0-16fedd26f337
Jump to another node

0:0 - Words of temptation - the kind used by a patron seeking a pact.
uid: 40813045-f008-1d6c-e20b-e0984abaa111
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
   false - Wyll - |Really Wyll, superhero warlock|
> I am positively full-up on warlocks - and you are already claimed. What I offer is free for your taking.

null
uid: 41826897-9aba-1f23-2ade-655e91e96aa5
> Such is the lure of power, I suppose. With your father gone, the people will look to his heir for direction.

0:0 - I'm afraid that's not an option. I'm quite stubborn, you see.
uid: 44af944a-ec47-ece9-fc8f-a881a1f8d392
> Take a swing or a stab if you want, but I'll just slip away for a breather. One of the perks of being a half-devil, of course.
> null

0:0 - From now on, I promise him the same measure of respect he's shown his father.
uid: 45597bf8-3407-5875-ca4d-b28c0bdc1523
> Oh, I almost forgot - Wyll sold his father's life for his freedom. My mistake.

0:0 - Goodness. I hardly expect such obscenity from the heroic Blade of Frontiers.
uid: 457b730b-5e4d-3860-d677-f0cdca24a121
> null

0:0 - I am glad my father's safe. But I won't thank you for it.
uid: 469cd758-0812-a9ca-c8f1-010f6555d516
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Your father's dignified bearing and seething annoyance are thanks enough.

0:0 - I should be angry with you. But I'm just in awe of your cunning.
uid: 46b1396a-9833-232c-47b4-89ee96e4d393
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I know you want me, Karlach. You don't want to want me, of course. Which makes the longing all the more agonising.
uid: 46bbb24c-c182-4ca8-9554-2e92bd2f9437
> The fire of Avernus courses through you. And you know only I can bear it.

null
uid: 476b26d1-f110-b8a8-2d3b-7c871ca4d6e4
> Once the Absolute is no more, so is my aid. Poof - there go your warlock powers.

0:0 - I promise you the same measure of respect you've shown your father.
uid: 485cbbef-b335-a264-2938-de436ee9a2cb
> Oh, I almost forgot - you sold his life for your freedom. My mistake.

0:0 - What do you want?
1:0 - Something on your mind?
uid: 48cae2fd-dc59-4861-008c-f0f40b0d6427
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFight_Event_FlorrickFightStarted - Player encountered FLorrick in LOW
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
> You know exactly what's on my mind.

null
uid: 49366d27-e717-c5c5-67a8-74116b51d438
Jump to another node

0:0 - Is it possible? Could the courageous Wyll Ravengard be this heartbreakingly naive?
uid: 4989f2c2-ee68-5e0a-9652-41362c3f004a
> Clause One, Section One: 'Soul-bearer pledges his soul to half-fiend Mizora and the archdevil Zariel in a pact eternal.'

0:0 - I... sacrificed my own father to save myself. What kind of monster have I become?
uid: 4a5cbad5-a0b8-fadf-4352-7fabab16cc22
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Don't be so hard on yourself. I'm sure you carefully weighed the pros and cons.

0:0 - You've been an ardent hellhound and hunter, Wyll - ever so eager to please. But I've seen something new:
uid: 4abf57a5-891e-a88e-3f8a-0c575010bf8c
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
   true - Wyll - |Really Wyll, superhero warlock|
> Hunger.

0:0 - Oh, sister. I'm going to make this very worth your while.
uid: 4b2e392d-7e25-90df-f94d-a1adc1f1e2e7
=== END NODE ===

null
uid: 4b4a4df8-d336-07ce-d12c-e4adc5ab6863
Jump to another node

0:0 - Take a swing or a stab if you want, but I'll just slip away for a breather. One of the perks of being a half-devil, of course.
uid: 4b684a32-718d-890d-ddd2-da727d956309
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Besides, if you did manage a killing blow, I wouldn't be the only victim.

0:0 - I'm sure my infected head has room for a hint, at least.
uid: 4b747ab0-2df5-f731-bda4-a8ad37f4e295
= Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
> null (roll sucessful)
> null (roll failure)

0:0 - Now now, you know what they say about curiosity and cats.
uid: 4c56592b-c89c-6b7a-3c70-689f1ebfb781
> They do have cats from where you come from, don't they? Hm.

0:0 - Come for a chat?
uid: 4c8791bc-511c-5c5a-5bf7-cfd0c277d14b
> I don't get it. If the pact is broken, why stick around and give me power? I don't get it. If Wyll isn't your warlock, why stick around and give him power?
> What do you have planned for me now that the pact is eternally sealed? What do you have planned for Wyll now that the pact is eternally sealed?
> I'd do anything for Wyll. That includes not murdering you on the spot.
> Zariel wanted me dead, but you've left me alone. What gives, Mizora? You've left Karlach alone. Didn't you want her dead? What changed?
> What can you tell me about the Hells?
> You never told me how the Absolutists captured you.
> I want you out of here. Now.
> If you're going to be staying, I need something in return.
> Leave.

null
uid: 4cc6d798-c419-70f0-5c8c-97b271feba5c
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

0:0 - With the duke and his closest confidantes gone, someone will need to step up in their absence. A man with the spirit of a dragon.
uid: 4f1ea543-06a8-343b-7a91-cc54edeb1299
- 0 Check flag(s) (Global):
   false - LOW_FlorrickFight_Event_StoodDown - Florrick/Eltan stood down in their fight
> null

0:0 - The Dead Three had such big plans for him. Seems someone else had even bigger ones.
uid: 50c2b252-408d-153c-cb12-3bfbc00f42d3
> Someone who needed a bargaining chip. Whoever could that be?

0:0 - Such is the lure of power, I suppose. With your father gone, the people will look to his heir for direction.
uid: 50eaf646-7e09-13ce-1070-31fb4802f184
> And I bet you're full of ideas.

0:0 - You'd be sucked into Avernus and take up arms in the Blood War.
1:0 - Young Wyll would be sucked into Avernus and take up arms in the Blood War.
uid: 51503952-e241-d8db-598f-11a2ebc1b5ef
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> And I'm not done with you yet, pup. Our future together looks real bright. And I'm not done with him yet. Our future together looks real bright.

0:0 - Have it your way.
uid: 51f51634-ac76-def0-88d0-24d4fab567cc
> null

0:0 - Focus on the elder brain, Wyll. I'd hate to clog that infected head of yours with needless details.
1:0 - Focus on the elder brain. I'd hate to clog that infected head of yours with needless details.
uid: 5245c04d-a2c3-0fa3-c3e4-24b3d1e69fd4
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> I'm sure my infected head has room for a hint, at least.
> Fine. Let's move on.
> Leave.

0:0 - I would have done the same thing in his shoes. But what do I know about heroes?
uid: 528c506f-7a21-9050-19c5-27b82a957b9b
> null

null
uid: 53020bd0-29e4-ee99-98f0-0b30cb5ecca6
> The clause still holds. As long as Wyll doesn't tug on my leash, he'll be stalking only the wickedest prey.

null
uid: 531f766b-6238-f64e-e15f-4892ff70b117
> All that time together, and you still find ways to surprise me.

null
uid: 53464132-2cf3-b529-d9a8-71201d2c9a37
Jump to another node

0:0 - So what's your first order of business, sir duke?
uid: 547322a4-4ba9-d589-b6b3-c1be6885fa82
> The elder brain is first on the list. Everything else will need to wait.

0:0 - Orin the Red, Bhaal's Chosen.
uid: 5688d8fa-229a-70af-b59b-9c0a2bc25d20
- 0 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
> The mad assassin herself. Strike her down, pet - let her syndicate fall. The brain won't be too far beyond. The mad assassin herself. Strike her down, bug - let her syndicate fall. The brain won't be too far beyond.

0:0 - Leave.
uid: 58990b01-f57f-7452-fa4f-28825406f6ee
=== END NODE ===

0:0 - Clause A, Section Two: 'Should soul-holder choose to abandon his patron, he is freed from his duty. His father, Grand Duke Ulder Ravengard, will be thus fated to die by an enemy's hand.'
uid: 58fdef46-655f-9930-56e4-6aa66aa777e4
> A sealed pact is mightier than even Asmodeus' ruby rod. Do you think by merely saving a duke that you were ripping it through?

0:0 - Is it a shame, though? Is a single soul not worth the return of Baldur's Gate's most beloved duke?
uid: 596d129a-df6c-86ae-8236-72fe5b46539a
> Imagine the battles he's still to lead once you've flattened the Absolute.

0:0 - Pro: freedom. No more pact, no more hellbound soul. Con: killing off your own father, Baldur's Gate's most beloved duke, and forever altering the city's future.
uid: 59b2740b-5d8f-1027-9b4b-edc7aa366b31
> Oh! Well, maybe 'monster' isn't so far off.

0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice?
uid: 59b3d171-ee24-3baa-6203-9a774692c045
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> You dug your own hole, pup. I merely supplied the claws.

null
uid: 59f7415b-e1cb-b18c-c3d9-52939fafb1c3
Jump to another node

0:0 - What a relief. It would be a shame if she'd struck down the one and only Blade.
uid: 5a4cd571-3872-4568-2032-39d2084429ee
> Alas, she misses the fallen duke. Someone will need to step up in his absence, a man with the spirit of a dragon.

0:0 - I should be angry with you. But I'm just in awe of your cunning.
uid: 5a916568-ba71-dd58-a0e5-ea044af3de84
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Leave.
uid: 5b07093d-ae4e-d54d-7607-854e0d1b76a4
=== END NODE ===

0:0 - Tell me you haven't forgotten. Once the Absolute is no more, so is my aid.
uid: 5b434719-d85a-896b-2bc7-216576b05316
> Well - perhaps I might stop by once a tenday, see how the pup's getting along. A bit of infernal altruism, if you will.

0:0 - Little Wyll's all grown up. I can't wait to see what trouble he gets into.
uid: 5bd680af-182c-d4b6-9d8d-de0d9a2878d5
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_ReleasedIntro - Mizora greeting - Wyll was released from pact
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_ReleasedIntro - Mizora greeting - Wyll was released from pact
> Cut the shit, Mizora. How dare you force me to make such an impossible choice?
> You forced Wyll to make an impossible choice.
> I'm not a child. You need to start treating me with respect.
> Wyll's not a child. You need to start treating him with respect.
> I... sacrificed my own father to save myself. What kind of monster have I become?
> I can't believe Wyll actually sacrificed his father to save himself.
> That's it then. My father is dead.
> That's it, then. Duke Ravengard's dead.
> Don't patronise him.

null
uid: 5c132810-057d-da5a-d21c-b865acfc6ca4
> null

0:0 - Goodness me. For all that, a lone soul is a bargain.
uid: 5c1ee832-2772-ad76-5afc-2c8aa33f38c4
> null

0:0 - Hello, Mizora. Or should I say 'Lady Mizora'?
uid: 5cd913e7-f33c-0442-d5e0-fe07070d5ff8
> So you talked to Cordula? Such an elegant woman - so protective of the city, so eager to hear of your exploits.
> So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how you failed your father. So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how Wyll failed his father.

0:0 - Stupendous.
uid: 5e8f17d7-fc06-1883-0cdd-9e7911d6cf71
> I thought as much. You moaned like a dragon thrice-struck with a broadsword.

0:0 - Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, Wyll.
1:0 - Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, little bug.
uid: 5f287644-3430-7803-4a90-60fa3ee10d9f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> I am a benefactress. And I have an eye for a good cause. Wyll needed help, so I indulged him.

0:0 - I have no idea what you're on about.
uid: 5fe48784-833c-fd44-79ee-5fe0f59c0f38
> I'm talking of the mundanity of a life ignorant to the thrills of the Nine Hells.

null
uid: 6058d8db-8d2c-17e6-50ef-4608b751fbd2
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> I look forward to it.
> You need to keep out of Baldur's Gate's business, Mizora.

0:0 - *Sigh.* Wyll's a gifted hunter. And Zariel's made her share of enemies in and out of the Hells.
uid: 60641254-c07b-e888-7379-d0a11f10cc65
> null

0:0 - Yes. To kill the Absolute, to free the infected, to end the illithid Grand Design. Could there be a more heroic journey?
uid: 60e0fff9-6d7d-f340-b321-d160b4f10cd0
> Well, apart from the whole 'devil pulling the strings' aspect, of course.
> But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him?

0:0 - I'd do anything for Wyll. That includes not murdering you on the spot.
uid: 6173d2c3-02e4-03ee-f0e9-3be4ad045bd9
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Oh, don't let him spoil our fun. Come at me, sister. See what happens.

0:0 - So-so, to be honest.
uid: 620fac04-a0d1-7a96-4fa3-2c57cc166ce6
> Your moans of ecstasy told me otherwise.

0:0 - Gortash, Bane's Chosen.
uid: 62c119d5-1d9e-d6bb-4cb6-9048b878b873
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> The terrible tyrant himself. Strike him down, pet - let freedom's bells ring. The brain won't be too far beyond. The terrible tyrant himself. Strike him down, bug - let freedom's bells ring. The brain won't be too far beyond.

0:0 - Damn I right I did. My father is safe and my chains are broken!
uid: 63738eff-4d14-46dd-622c-38efe1509ae9
Node context: Triumphantly
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I certainly did. Wyll's father is safe, and Wyll's free of you at last.
> Damn I right I did. My father is safe and my chains are broken!
> It's a trick, it's got to be. A bargain's a bargain, right?
> I'm just relieved that Grand Duke Ravengard is all right.
> You're such a loser, Mizora. You broke a contract and got nothing out of it. Ha!

null
uid: 6391d913-9d6c-7fdd-9d84-b426926b8cbf
> null
> null

0:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Wyll.
1:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Karlach.
2:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx.
uid: 64a20165-e3f8-d2e0-1219-2086b2c4afbc
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> How I adore it. The delicious agony of it all.

0:0 - You're stuck with me for good.
uid: 64a68d05-5740-dfb2-aeaf-7c64865a73ec
> null

null
uid: 65020381-11e3-4324-fc36-36ee28f14afa
Jump to another node

0:0 - Someone who needed a bargaining chip. Whoever could that be?
uid: 650fd62f-0866-1d5e-275d-ec3d21293679
Node context: Particularly sarcastic at the end, smiling wide.
> It was you. You killed my father.

0:0 - Once the Absolute is no more, so is my aid. Poof - there go your warlock powers.
uid: 667b3ec5-50cd-07d6-3b71-c78d82615a94
> But I do enjoy a game of cat and mouse. Let the Grand Duke give chase. I might even let him catch me.

0:0 - Why the stunned face? You look like you've seen a devil.
uid: 676e25b7-bebb-490a-9bad-1c4c25ea0ad1
- 0 Check flag(s) (Global):
   false - CAMP_Ravengard_State_RavengardInCamp - Ravegnard is in camp flag
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_FreedIntro - Mizora greeting - Wyll released from pact
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_FreedIntro - Mizora greeting - Wyll released from pact
> Cut the shit, Mizora. How dare you force me to make such an impossible choice?
> You forced Wyll to make an impossible choice.
> Wyll sacrificed his soul for his father. You better fulfil your end of the bargain.
> I sold you my soul for my father. You better fulfil your end of the bargain.
> You're as cunning as a fox. It's a delight to see you in action.
> I should be angry with you. But I'm just in awe of your cunning.
> I have. But even the lowliest devils honour their agreements, don't they?
> null

null
uid: 677f8e70-8fad-1cfd-7a00-4d84fe2b5e70
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null
uid: 67de158a-f33b-a5cf-34ce-c18b18b90036
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

null
uid: 68a6b3d4-4a18-a3b6-eabe-27db7dc0cf2d
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null
uid: 695804a0-dbec-4962-1f1a-785aa42a011b
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0:0 - I sold you my soul for my father. You better fulfil your end of the bargain.
uid: 696d680c-ca08-b056-8186-1576dbf9a5c7
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring your daddy free.

0:0 - You know exactly what's on my mind.
uid: 6974895d-2e95-d15b-e752-6aa063175781
Node context: Semi-angrily.
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Cordula Eltan accosted us in the Lower City. What in the hells did you tell her?
> Florrick accosted us in the Lower City. What in the hells did you tell her?
> Hello, Mizora. Or should I say 'Lady Mizora'?
> Blasted devil. If you're trying to get me killed, you almost succeeded.

0:0 - All that time together, and you still find ways to surprise me.
uid: 699233d6-1d22-49de-d286-614bbad818b2
> null

null
uid: 6a3814f7-2ece-841f-0301-7fe192f1c4b2
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0:0 - The elder brain is first on the list. Everything else will need to wait.
uid: 6b87683e-f32a-306e-9815-ff85e1788a8b
> Yes. To kill the Absolute, to free the infected, to end the illithid Grand Design. Could there be a more heroic journey?

0:0 - Someone will need to step up and lead in their absence, a man with the spirit of a dragon.
uid: 6bb78ff4-6586-8c0c-b147-49d66f70fb56
> A duke's son, perhaps.

null
uid: 6bd3c7be-6464-3bc9-0ba2-ac611941797b
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0:0 - *Sigh.* You're a gifted hunter, pup. And Zariel's made her share of enemies in and out of the Hells.
uid: 6c0c5e60-7da3-71e6-99b5-3158f53e6d29
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Devils, demons, deserters. They're a great burden on the Lord of the First.

null
uid: 6c978d5d-1287-807d-6c01-8004961a00af
> null

0:0 - It's a trick, it's got to be. A bargain's a bargain, right?
uid: 6cae1f19-692b-b184-7dac-8218568dbd0e
> Indeed - a bargain's a bargain. And the man who skirts a sworn pact is living on borrowed time.

0:0 - Well, apart from the whole 'devil pulling the strings' aspect, of course.
uid: 6d914e4c-5a85-2024-ec1d-d9b7fc433c7b
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

null
uid: 6d915115-0978-e255-09a5-4446dc6f503c
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Such language. Didn't your father teach you any manners?
uid: 6e9c9846-91ad-82f1-8db9-fe0471b198b7
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> You killed Wyll's father right in front of him. Why don't you go back to the Hells, where you belong?
> Disgusting creature. You killed my father right in front of me. Disgusting creature. You killed Ravengard right in front of me.
> A deal's a deal. But I didn't know I'd have to watch my own father die. A deal's a deal. But I didn't know I'd have to watch Ravengard die.
> That was a nasty display at the Iron Throne. I bet you enjoyed every moment.

0:0 - And I'm not done with you yet, pup. Our future together looks real bright.
1:0 - And I'm not done with him yet. Our future together looks real bright.
uid: 6f243cf2-d746-5e07-3d9a-5962c9d52724
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|

0:0 - Demons are fair game. Zariel's enemies? Likewise. Devils threatening the Sword Coast? Fine by me.
uid: 6fb95e0c-83e5-8b58-67b0-bf6d11a0dde6
> But you mess with Zariel's true faithful? You'll be turned to a lemure and answer to the Archduchess of Avernus. But if he messes with Zariel's faithful? He'll be turned to a lemure and answer to the Archduchess of Avernus.
> But I do wonder - just how mighty will the stalwart Blade be, without warlock powers to help him?

0:0 - Ha. Ha. Hahahahaha!
uid: 6fbbeb37-fdf8-6f72-0f5c-6a7fc0a36818
Node context: Absolutely amused that Wyll/player thinks they can kill her
> null

0:0 - Damn I right I did. My father is safe and my chains are broken!
uid: 7058c471-643e-b432-bbad-21e63797923f
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I've never seen you so giddy, Wyll. Go on, celebrate your fortunes. But remember that they are lost as quickly as they are gained.

null
uid: 71041178-70bb-debd-79d9-2890a38c2a5f
> null

0:0 - What can you tell me about the Hells?
uid: 726ac566-1dc9-8cbc-4693-a180a48cfe50
- 0 Check flag(s) (Object):
   false - CAMP_Mizora_Event_AskedAboutHells - Player asked Mizora about the hells
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_AskedAboutHells - Player asked Mizora about the hells
> The Nine Hells of Baator. Each its own domain, each with its own archdevil to rule it.

0:0 - Let's change the subject.
uid: 731cd54f-5e24-688f-f694-6b5fbd4af141
> Yes, let's.

null
uid: 731d3b0e-fbab-d6bc-5a9f-ea73f9f1d23c
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0:0 - A terrible, violent display. And I bet you enjoyed every moment.
uid: 73282156-b072-a5f9-1fc0-cd439c70408b
> null

0:0 - 'Grand Duke Wyll Ravengard.' What a thrill! Imagine the statues they'll build, the songs that they'll sing!
uid: 7426a391-7104-d451-7ed4-c23c5de89ce1
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
   false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
> So what's our first order of business, sir duke?
> So what's your first order of business, sir duke?

null
uid: 74772fe8-3bc8-fd49-7202-3f2c7fee3768
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0:0 - I'm not sure. I'm involved with someone else.
uid: 752a9cd1-290c-84ae-dfc2-33b5789cc364
- 0 Check flag(s) (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
> Then we'll keep it our little secret, hand to beating heart.

0:0 - The pup dug his own hole, darling. I merely supplied the claws.
uid: 7600227e-0023-69eb-d47b-46c88337a19a
> I've always been the giving type, after all.

0:0 - Hot as brimstone, jagged as lightning -
uid: 76583b27-e320-bf07-3742-38aef0a74228
> - and sharp as Vlaakith's own silver blade. But there's something missing, isn't there?
> - and dark as the newest moon. But there's something missing, isn't there?
> - and radiant with Her Ladyship Zariel's blessings.
> - and seething like the River Styx. But there's something missing, isn't there?

0:0 - I wanted to handle it myself. He had it coming.
uid: 76f9f724-09c7-d22d-94c0-d7f1335e8a0d
> Oh, I do love when you get nasty. The Blade's always had an edge.

0:0 - Tell me, pet: who's our first target?
uid: 77780115-12f1-bcaa-8175-87b7dc5070eb
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Well, apart from the whole 'devil pulling the strings' aspect, of course.
uid: 77872457-7d71-d158-8d8f-92351b43a03b
> Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours. Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his.
> Roam where you want, pup. But don't give me a reason to tighten the leash. The pup can roam where he wants, as long he gives me no reason to tighten the leash.

0:0 - I woke in that damned pod. It kept my body sealed and my most powerful magic silenced.
uid: 77966299-f6ae-f967-31cb-1509052d32d6
> But a brave, kind, benevolent soul set me free. Gallantry isn't dead after all.

0:0 - Yes, celebrate your fortunes. But remember that they are lost as quickly as they are gained.
uid: 78eefdf2-3ca2-26b5-f1a2-d6a895ebdf22
> For now, you've tipped the scales in your favour. But all it takes is a whisper for me to tip them back.

0:0 - Oh, don't let him spoil our fun. Come at me, sister. See what happens.
uid: 7979d2e6-234d-ad78-1ceb-5d49f66ca4f9
Node context: Cajoling Karlach.

0:0 - Probe Mizora's mind.
uid: 798230be-9aa3-4a3d-9712-2443bf65a02f
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

null
uid: 7d302c3b-65ae-dc44-c54a-51e84819382c
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null
uid: 7e24196c-b792-3f1f-729e-a06288da37e1
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null
uid: 7e6db516-3fe0-2ce2-81ef-0c7328cadc95
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0:0 - Do you, now? Mistress Zariel will be pleased to hear it.
uid: 7eafbc6c-b1c3-a3ca-241c-d805a5312269
> null

0:0 - You're hiding something. Spit it out, Mizora - you know you want to.
uid: 7fbfcc92-ef55-4590-8abd-428b24ad0aec
= Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
> null (roll sucessful)
> null (roll failure)

0:0 - Who should Wyll's first target be? I assume Zariel's old pet will have an opinion on the matter.
1:0 - Tell me, little bug: who should Wyll's first target be?
uid: 7fcc1813-eb12-5eeb-41b0-ba0877bf5256
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You're such a loser, Mizora. You broke a contract and got nothing out of it. Ha!
uid: 8171704c-c166-33cd-d27a-b35975fb00b6
> Yes, celebrate your fortunes. But remember that they are lost as quickly as they are gained.

0:0 - I'll keep the whole 'devil pulling his strings' hush-hush, I promise.
uid: 81f38ee5-c57b-435c-61b5-82180d7d7413
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

null
uid: 83019f31-e9b8-2fcb-4587-1404a8be7032
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null
uid: 83354996-7062-d427-4353-546e21fb675b
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0:0 - You've got it all wrong, pup. You killed your father. Your wish - my command.
1:0 - You've got it all wrong, bug. Wyll killed his father. His wish, my command.
uid: 85132ae8-eb18-75ea-0ad0-249992959f29
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> But at least you got to pay your last respects.

0:0 - But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him?
uid: 855e9650-4444-fbd4-0512-de7a19f702ea
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

- Roll sucessful -
null
uid: 865ac6a8-00c1-6cb1-a83a-6adb64696133
> Oh, I was just thinking of Wyll's father, the Grand Duke.

null
uid: 86b8b820-17d9-e124-4058-998b9120b275
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0:0 - Well - at least you got to pay your last respects...
uid: 86ce13b2-bf34-adde-8608-231ccbda5dbd
> ...and Ravengard died knowing the face of his killer.

0:0 - I would have done the same thing in your shoes. But what do I know about heroes?
uid: 871db40e-d6d7-0285-30f9-9bbd30ac9244
> null

0:0 - You sizzle like brimstone, glow like hot iron -
uid: 87fb18fe-5cc1-096f-54cf-8c0e0678dfb8
Node context: Sexily
> - and seethe like the River Styx. But there's something missing, isn't there?

null
uid: 8817687f-0db9-58c2-a0ae-2e081d78dfd1
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null
uid: 88a97039-e684-6daf-f11d-1bafc418388a
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0:0 - Tell me, pet: who's your first target?
uid: 890bb60d-f6ca-1821-918b-68c2067f1e47
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> The elder brain is first on the list. Everything else will need to wait.
> Gortash, Bane's Chosen.
> Orin the Red, Bhaal's Chosen.
> There are plenty of cultists and monsters to go around. Take your pick.
> I'm sure I'll find plenty of prey in the wilds of the Sword Coast. I'm sure he'll find plenty of prey in the wilds of the Sword Coast.
> Lead me to the Hells, and you'll be the first to know. Lead him to the Hells. I'm sure he'll find plenty of quarry.
> Zariel would be a good start.

null
uid: 8952cfad-2e7e-ece0-e7f3-632450f6f122
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null
uid: 8a45717c-6e0b-9bdd-a31c-e1931c3ca678
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0:0 - Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke.
uid: 8b1033ad-98b2-4c07-739b-ac3dd782312b
> null

0:0 - Not very valorous if you ask me. But what does a mean ol' devil like me know about heroes?
uid: 8c360055-a99c-443e-d89c-a403a29c22c2
> null

null
uid: 8e791f51-c39e-129e-54bf-5a10231f384a
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type
> To wit: go to Gortash's secret prison, and I'll help you spring your daddy free. To wit: go to Gortash's secret prison, and I'll help you spring Wyll's daddy free.

0:0 - What brings you by?
uid: 8f60fb33-727d-b23c-3237-4a367a742b66
- 0 Check flag(s) (Object):
   true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> null

0:0 - I just didn't expect you'd take it so literally.
uid: 8f700b30-fb54-aa09-5e06-c65431b02484
> Such is the lure of power, I suppose. With your father gone, the people will look to his heir for direction.

0:0 - The other eight, well, they are pleasures unto themselves. Perhaps I'll show you myself - if I deem you worthy.
uid: 8f833122-ac47-4575-e6d6-57e6dfbad4a9
- 0 Check flag(s) (Global):
   false - CAMP_Mizora_Event_StartedRomanceScene - Player initiated Mizora romance scene

0:0 - A single soul for the return of Baldur's Gate's most beloved duke. A real bargain, I should think.
uid: 91728d9f-6203-8ad6-af09-49fc4abc0934
> I never thought the legendary Blade of Frontiers would surrender his father for freedom.

null
uid: 9199a1e3-5d2f-3e87-b7a0-807c4584e30a
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0:0 - All that trouble I went to. The planning, the anticipation -
uid: 92a762b9-de58-69d1-9e53-c09995485623
- 0 Check flag(s) (Global):
   true - IRN_Ravengard_State_KilledByPlayer - Set if Ravengard is killed by any player
   true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
- 2 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> - and then you kill the poor duke yourself. I'm nothing if not impressed.

0:0 - Yes, let's.
uid: 92ca7ddd-a021-a9b1-dc7f-338b8f1d9c9a
> null

0:0 - Karlach. Darling. How good to see you.
1:0 - How good to see you.
uid: 93e72cec-65a4-73d0-dc43-ef4329af2efd
Node context: Sarcastic of course. Extra sarcastic when referring to Karlach directly
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Object):
   true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
   false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> null

0:0 - But don't forget who signed away his own father's life when he's finally bled. You, Wyll. Only you.
1:0 - But don't forget who signed away his own father's life when Ravengard's finally bled.
uid: 9452a80b-7be6-ac67-fc6b-b5a97b9b7c49
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 94808d4f-d1c3-d42e-de1d-9c5ed09082d8
Jump to another node

0:0 - Smile.
uid: 94e48875-5c35-cd9e-0baa-ea0139142afb
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_State_ReadyForRomance - Mizora Romance night condition
- 1 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_ReadyForRomance - Player agreed to romance Mizora
> Tonight, then. Be ready.

0:0 - What do you have planned for me now that the pact is eternally sealed?
1:0 - What do you have planned for Wyll now that the pact is eternally sealed?
uid: 95738c38-6bed-14dd-07f9-79185cc8aa3a
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_AskedAboutFuture - Player asked Mizora what happens now that he's forever pacted
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_AskedAboutFuture - Player asked Mizora what happens now that he's forever pacted
> Focus on the elder brain, Wyll. I'd hate to clog that infected head of yours with needless details. Focus on the elder brain. I'd hate to clog that infected head of yours with needless details.

0:0 - It was you. You killed my father.
uid: 9576d43d-d806-d052-916a-c3ff8d5a9ef2
> Your words, not mine, pup. Besides, he's looking much better now, wouldn't you say?
> Your words, not mine, pup. Besides, you could have undone it all in a snap.

null
uid: 958115ce-eb53-7a57-46e2-ec5082fda4bb
> null

null
uid: 958d3b07-9cde-40dc-3c79-39a93600ce8f
Jump to another node

0:0 - Oh! Well, maybe 'monster' isn't so far off.
uid: 96a33742-6b4b-79b5-a069-00e5f30f68b3
> null

0:0 - Alive, no thanks to you. I convinced her to stand down.
uid: 96d04c3f-3493-5ee0-e2c0-ab85a5b8634e
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFight_Event_StoodDown - Florrick/Eltan stood down in their fight
> What a relief. It would be a shame if she'd struck down the one and only Blade.

- Roll failure -
null
uid: 96fca65c-6738-408a-8d4b-3de88ffdb18d
> Now now, have some manners. It's not polite to dig around in a lady's mind without her permission.

0:0 - Why, I'm supplying you with every scrap of your infernal power. I've paid my dues many times over.
1:0 - Why, I'm supplying Wyll with every scrap of his infernal power. I've paid my dues many times over.
uid: 9702746f-bb2f-a178-4869-c97efcab0a08
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> I tell you what. When the time comes to squish that big baddie of a brain, I'll lend you a hand.
> null

0:0 - I bet you're pleased with yourself. Saving your father and making a fool out of me in a single swoop.
1:0 - I bet you're pleased with yourself. Saving Ravengard and making a fool out of me in a single swoop.
uid: 975485fa-bd33-b701-ca9d-1fd693710d5e
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
   true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> Go on, do your gloating. You earned it.

null
uid: 983224d9-02aa-0121-fc51-7af67235f410
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0:0 - And here I thought you'd be grateful for the final good-bye.
uid: 991e7dbe-12ff-d32f-c22b-0b2c97d40a14
> You wanted to hurt me.

0:0 - Let's change the subject.
uid: 996cdeb6-fe36-62ff-31b1-d5ef07cd9f6e
> Oh, let's.

0:0 - But I understand. You have appearances to keep up, charades to play.
uid: 99a8cbbb-82b0-95a6-bf39-f8a16964d394
> But I know the truth, I see the change. You turned the pain of the damned into impossible pleasure.

0:0 - A sealed pact is mightier than even Asmodeus' ruby rod. Do you think by merely saving a duke that you were ripping it through?
uid: 9b2b827d-bcd6-45ec-804c-784fcb1c5346
Node context: Oh so sarcastic.
> You're such a witless little thing. Laugh in the face of the Archduchess Zariel, and she only laughs back.

null
uid: 9bd600d1-92d4-afc0-14a8-1a387a3cc56f

0:0 - I stayed to true to the bargain. Isn't it a relief to know I'm always good for my word?
uid: 9bf83f5d-98fd-61d0-65bf-2b7b28156980
> null

0:0 - I can't believe Wyll actually sacrificed his father to save himself.
uid: 9c3a123a-2546-b753-275d-2c1d5fbef5e8
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> Don't be so hard on him. I'm sure he carefully weighed the pros and cons.

0:0 - I kill Gortash, Bane's Chosen.
uid: 9ca00ad1-6685-b61c-1f02-9c7f62bcbe91
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - I'd think you'd figured by now - Zariel found a new use for an old battleaxe.
uid: 9ca5e542-366b-5f04-92bb-8d53de95175b
> The Dead Three and that bulging brain of theirs are a threat to more than this trifling city, you know.

0:0 - 'Our' order of business? You need to stay out of Baldur's Gate's affairs.
uid: 9d82db48-48d3-e8af-57be-6c593f037d84
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Is it possible? Could the courageous Wyll Ravengard be this heartbreakingly naive?

null
uid: 9dac8320-8353-1a42-ae1d-9eee75513550
> Don't be too hard on Wyll. I'm sure he carefully weighed the pros and cons.

null
uid: 9e3948fe-48a6-06c4-8d2f-9ad6127a3652
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush
> You know exactly what's on my mind.

0:0 - I do so love when someone does the work and I get all the credit.
uid: 9e9c0c69-bb04-f9af-8054-c55b246e1773
- 0 Check flag(s) (Global):
   true - IRN_Ravengard_State_KilledByPlayer - Set if Ravengard is killed by any player
   true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
- 2 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him
> null

0:0 - Smile the rictus grin of the damned.
uid: 9f5c7052-e18c-76f2-e55c-50d0802f0f27
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_State_ReadyForRomance - Mizora Romance night condition
- 1 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_ReadyForRomance - Player agreed to romance Mizora
> Oh, sister. I'm going to make this very worth your while.

0:0 - Our night together was a big mistake.
uid: 9f6616a8-07c0-fe1f-2f3f-811370fa5514
> Was it? You screamed like a banshee in a bathhouse when you climaxed.

0:0 - Oh, but do hear me out - you want what I have to offer.
uid: 9f9bd978-e000-08dd-e1bb-81f7f997ad88
> The ecstasy of agony. The pain of the damned, distilled into pure bliss - beyond every climax you've known. The little death, writ large.

null
uid: 9fef876f-87fd-253a-669f-b6057ad3cd2c
Jump to another node

0:0 - Wyll's not a child. You need to start treating him with respect.
uid: a04b72f9-9e7a-e594-7098-f0c5191f3f35
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> I beg your forgiveness for such undue impertinence.

0:0 - I've had my eye on you.
uid: a0a590b2-cdca-8555-9866-09b1b0521fb9
- 0 Check flag(s) (Global):
   true - CAMP_Mizora_State_SuggestRomance - Mizora suggests romance after 1 long rest since she joins camp.
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_RomanceOffered - Mizora offered a 'romance' to the player.
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_RomanceOffered - Mizora offered a 'romance' to the player.
> Since I made you a devil, the heat of Avernus burns ever hotter in you.
> You've been an ardent hellhound and hunter, Wyll - ever so eager to please. But I've seen something new:
> You've been my private hellhound and hunter, Wyll - ever so eager. But I've seen something new:
> Hot as brimstone, jagged as lightning -

0:0 - I am a benefactress. And I have an eye for a good cause. You needed help, so I indulged you.
uid: a0ef0f71-b819-69ab-d083-8d24423bc511
> null

0:0 - Godsdamn you, Mizora. Admit it: You were trying to cause trouble.
uid: a10cf01c-e943-0187-0c5b-8840a30d91a4
> Oh dear - the pangs of remorse. Is it our night you regret, or the fact we were caught?

0:0 - I have. But even the lowliest devils honour their agreements, don't they?
uid: a10f54ef-65db-4c35-279a-05b7cc0c685c
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring Wyll's daddy free.
uid: a1d45568-77f5-5eba-0048-c4b5f8ae357b
> Of course, you could always leave him to rot.

0:0 - No one crosses the Hells' children without getting scorched.
uid: a3593d16-44d8-5ad0-3e3f-275e9c0510c7
Node context: Pointedly

null
uid: a381b964-9591-b361-37a7-efe7f0cf6839
Jump to another node

0:0 - It was an accident. I didn't mean to do it, I swear.
uid: a3d9073a-e6b1-99f5-dd53-099bd665be20
> You don't owe me an explanation, pet. He was as good as dead before you ever set foot in the Iron Throne. That was the deal, after all.

0:0 - Such a touching reunion. It's enough to bring a tear to my eye.
uid: a3dda74c-1f5c-6cbf-3686-40408ee22b09
Node context: Without a touch of actual teariness, of course.
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
- 1 Check flag(s) (Object):
   false - CAMP_Mizora_Event_ResurrectedIntro - Mizora greeting - after ravengard resurrected
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_ResurrectedIntro - Mizora greeting - after ravengard resurrected
> Cut the shit, Mizora. How dare you force me to make such an impossible choice?
> You forced Wyll to make an impossible choice.
> I'm glad to see Ravengard's safe. A shame Wyll had to sacrifice his eternal soul for him.
> I am glad my father's safe. But I won't thank you for it.
> You're as cunning as a fox. It's a delight to see you in action.
> I should be angry with you. But I'm just in awe of your cunning.
> null

0:0 - A duke's son, perhaps.
uid: a41b53f9-3188-2afe-fa04-ec23e85f579a
> null

0:0 - The elder brain is first on the list. Everything else will need to wait.
uid: a42f5db0-f427-8e6a-7be3-060c8dbbff46
> Yes. To kill the Absolute, to free the infected, to end the illithid Grand Design. Could there be a more heroic journey?

null
uid: a48fcd89-e75e-2cf3-948c-9911f583983e
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type
> null

0:0 - Clause One, Section One: 'Soul-bearer pledges his soul to half-fiend Mizora and the archdevil Zariel in a pact eternal.'
uid: a55fb944-d245-83a7-2f2c-8bbd6c314352
> null

0:0 - Absolutely not.
uid: a6198036-70d1-3219-c0c8-0b4b0b659eba
> Dear me - I've overestimated you.

0:0 - *Mizora sounds entirely too pleased with herself. She's keeping something from you.*
uid: a641458b-1791-ed03-c217-ce9d7c56aee0
> You're hiding something. Spit it out, Mizora - you know you want to.
> Let's change the subject.
> Leave.

0:0 - What torment it must have been, to see the duke's corpse rotting in the Iron Throne.
uid: a694f005-8d8c-b7b0-e4c1-405e51dc74f9
- 0 Check flag(s) (Global):
   false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
- 1 Check flag(s) (Object):
   true - Wyll_InParty2_Event_RavengardWhyKill - Wyll wondered in InParty why the Dead Three would have killed his father
   false - CAMP_Mizora_Event_DukeBody - Mizora mentioned the duke's body in IRN
- 2 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_DukeBody - Mizora mentioned the duke's body in IRN
> null

null
uid: a6f207fd-3755-e77e-3ae3-27c98f57beae
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

0:0 - Your words, not mine, pup. Besides, he's looking much better now, wouldn't you say?
uid: a80838ad-607f-5f12-8807-470cd9dc6983
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> You are such a piece of shit, Mizora.

0:0 - You never told me how the Absolutists captured you.
uid: a87a21ff-c7fc-a2fe-70c2-0a2853c5ca10
- 0 Check flag(s) (Object):
   false - CAMP_Mizora_Event_AskedCapture - Player asked Mizora about her capture
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_AskedCapture - Player asked Mizora about her capture
> Correct. I didn't.

null
uid: a93b7a61-2ae2-8e0a-8e4b-8a692ef24ff1
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null
> But do tell me you haven't forgotten. Once the Absolute is no more, so is my aid.

null
uid: a9b8af8e-ed87-4a86-eb49-0db5a599934a
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.

0:0 - Clause G, Section Nine: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'
uid: a9bbaeb5-9106-447e-5eb7-9fb8a1d32acc
> The clause holds, Wyll. Don't tug on my leash, and you'll be stalking only the wickedest prey.

0:0 - To wit: go to Gortash's secret prison, and I'll help you spring your daddy free.
1:0 - To wit: go to Gortash's secret prison, and I'll help you spring Wyll's daddy free.
uid: a9faa74e-365e-50ec-f43d-b1c8c6c40976
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Of course, you could always leave him to rot.

0:0 - Why, only the truth - that you bear the blame for your father's untimely demise.
1:0 - Why, only the truth - that you bear the blame for the duke's untimely demise.
uid: aad790c4-1f96-65f5-0369-71444f7ede0f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Such a loyal servant of the city, so eager to hear of your exploits. Tell me, darling - how is she?

0:0 - But I do wonder - just how mighty will the stalwart Blade be, without warlock powers to help him?
uid: acde09ec-f55d-bfd0-a471-12df8b8323ee
> Tell me you haven't forgotten. Once the Absolute is no more, so is my aid.

null
uid: ad9c617e-b4ae-98d6-f544-3958c5134844
Jump to another node

0:0 - I am a woman of my word. Go to the Iron Throne, and I'll help you spring Wyll's daddy free.
uid: ae68e319-310c-ffcf-c247-81b1596b9f1d
- 0 Check flag(s) (Global):
   true - IRN_IronThrone_State_Visited - Player visited Iron Throne
> Of course, you could always leave him to rot.

0:0 - Imagine the battles he's still to lead once you've flattened the Absolute.
uid: af2fd310-9e98-db86-17b1-2a35938a41d8
> Goodness me. For all that, a lone soul is a bargain.

null
uid: afc5ca42-17e1-a390-a65c-811ae19b8aaa
> null (roll sucessful)
> null (roll failure)

0:0 - So what's our first order of business, sir duke?
uid: b22ec450-8dec-634e-5a8f-6f5b1eb40d1a
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> 'Our' order of business? You need to stay out of Baldur's Gate's affairs.

0:0 - 'Sir duke?' Marvellous - you are already giddy with power and possibility.
uid: b2c5ba99-ee16-93cd-7cca-51b0bb30fc1e
> null
> null

0:0 - Tell me, darling - how is she?
uid: b34049e7-3f51-760d-e782-22e2aa55c9d1
> She's gone for good, thanks to your meddling.
> Alive, no thanks to you. I convinced her to stand down.
> How dare you interfere? I am not to blame for my father's death! How dare you interfere? I am not to blame for Ravengard's death!
> As if you care. Is this the kind of 'entertainment' you wanted?

null
uid: b3cda395-7663-7062-2f80-b9bccb5ce9e9
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

- Roll failure -
null
uid: b420e127-c94e-a182-fef3-e38c14938ea5
> Paranoia doesn't become you, my dear.

null
uid: b43ab385-760d-9a14-3337-efd816db9795
Jump to another node

0:0 - A terrible, violent display. You must be positively ecstatic over it.
uid: b5920af6-d6af-245e-8210-117361acd8af
> Far from it. I'm positively wrecked to see my poor Wyll orphaned like this.

null
uid: b8a4be99-9877-b341-ed22-a73befc998c7
> Well - perhaps I might stop by once a tenday, see how the pup's getting along. A bit of infernal altruism, if you will.

null
uid: b99a1d19-7273-3c1b-c7ef-33b778030550
> I would have done the same thing in his shoes. But what do I know about heroes?

null
uid: b9db9bb2-b9bc-69e4-b670-c85377328975
Jump to another node

0:0 - Of course, you could always leave him to rot.
uid: ba71cd97-c86c-9283-473b-b3f541ebac66
> But that would make your sacrifice worthless. And I know you wouldn't want that. But that would make Wyll's sacrifice worthless. And I know you wouldn't want that.

0:0 - Don't be too hard on Wyll. I'm sure he carefully weighed the pros and cons.
uid: ba819fda-26c6-028b-2665-98db04dbcc1b
> null

0:0 - Now now, have some manners. It's not polite to dig around in a lady's mind without her permission.
uid: bb07a534-e747-4148-b35d-84b483063c20

0:0 - Your words, not mine, pup. Besides, you could have undone it all in a snap.
uid: bb6b1b38-f93d-f87c-7e45-e92a34a31632
> You are such a piece of shit, Mizora.

0:0 - - and then you kill the poor duke yourself. I'm nothing if not impressed.
uid: bc0b37cc-cce4-0e4a-e396-a94def431113
> It was an accident. I didn't mean to do it, I swear.
> A terrible, violent display. And I bet you enjoyed every moment.
> I wanted to handle it myself. He had it coming.

0:0 - Then we'll keep it our little secret, hand to beating heart.
uid: bccb1185-4ac6-aeb7-aea0-4d4903edf0c4
Node context: Sexily, naughtily

0:0 - Oh, I do love when you lot get nasty. I've always appreciated your sharp edges.
uid: bd182fcb-ebb4-27c6-6001-79a823187a69
> Well - at least you got to pay your last respects...

0:0 - I'm sure I'll find plenty of prey in the wilds of the Sword Coast.
1:0 - I'm sure he'll find plenty of prey in the wilds of the Sword Coast.
uid: bd768866-bc1d-dd83-74fa-404978bdbe28
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
> The legend lives! Oh, how the people will applaud their courageous hero.

null
uid: bdd2bfe3-738e-21d7-ad7a-a53701ce7729
Jump to another node

- Roll sucessful -
null
uid: bdeaf0fe-6795-417d-9379-f5a732f0e20a
> Ravengard will fall. I will strike when the Duke has the most to lose - and I have the most to gain.

0:0 - Well - perhaps I might stop by once a tenday, see how the pup's getting along. A bit of infernal altruism, if you will.
uid: bf9da4bf-8616-5b3d-b048-1a903ed621e6
> Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke.

0:0 - How dare you interfere? I am not to blame for my father's death!
1:0 - How dare you interfere? I am not to blame for Ravengard's death!
uid: bfac083d-de57-d6bc-52a5-e066d2f16b84
- 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Check flag(s) (Global):
   false - WYR_KillDirectorGortash_State_WyllKilledRavengard - Wyll was in the fight with his Ravengard in the Audience Hall when his Ravengard died
> Glower all you want - I was merely laying the path to your success. Glower all you want - I was merely laying the path to Wyll's success.

0:0 - You're hungry for pleasures beyond this plane. Something more satisfying than mortal flesh, blood, and bone.
uid: bffdd3fc-ca0a-39e7-46a4-e403bb65e030
Node context: Sexily
> If you've come to make another bargain with me, I've had my fill.
> I'm quite content, actually. Whatever you're offering, I'm not interested.
> Sounds delicious. What are you suggesting?
> I have no idea what you're on about.
> Words of temptation - the kind used by a patron seeking a pact.
> Out with it, devil.

0:0 - Yes. To kill the Absolute, to free the infected, to end the illithid Grand Design. Could there be a more heroic journey?
uid: c000e166-4761-8844-790a-5dfe4e78ab58
> But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him?
> Well, apart from the whole 'devil pulling the strings' aspect, of course.

0:0 - Was it? You screamed like a banshee in a bathhouse when you climaxed.
uid: c0a4d3df-45c6-ad93-c08f-2ee9820222e2
> But I understand. You have appearances to keep up, charades to play.

0:0 - I want you out of here. Now.
uid: c0b0faa7-2bd1-f124-e0e2-1a60dd3e6cf3
- 0 Check flag(s) (Object):
   false - CAMP_Mizora_Event_AskedLeave - Player asked Mizora to leave
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_AskedLeave - Player asked Mizora to leave
> I'm afraid that's not an option. I'm quite stubborn, you see.

0:0 - 'Our' order of business? You need to stay out of Baldur's Gate's affairs.
uid: c16e8b56-85df-9808-27c5-3dbaf1cefe8e
> Is it possible? Could the courageous Wyll Ravengard be this heartbreakingly naive?

0:0 - To think I went through all that trouble, only for you to land the final blow.
uid: c1ccd434-830c-2706-96c4-fff6f81e5ddc
> It was an accident. I didn't mean to do it, I swear.
> A terrible, violent display. You must be positively ecstatic over it.
> I wanted to handle it myself. He had it coming.

null
uid: c1d009b3-f0ba-4294-0a73-407a5306836b
Jump to another node

null
uid: c20fae4c-cea8-0dc0-8552-bce3b801ecea
Jump to another node

0:0 - I'm just relieved that Grand Duke Ravengard is all right.
uid: c290407d-48b3-1a1e-39ea-ab86af32602e
> Yes, celebrate your fortunes. But remember that they are lost as quickly as they are gained.

0:0 - Besides, if you did manage a killing blow, I wouldn't be the only victim.
uid: c2c84308-4e10-843d-dd08-461297ecdb1d
> You'd be sucked into Avernus and take up arms in the Blood War. Young Wyll would be sucked into Avernus and take up arms in the Blood War.

0:0 - Judging by the zeal with which you tore into my flesh, I think it's the latter.
uid: c3f8706a-7aec-d9a7-27c4-f297fd6f53d8
> I got what I wanted. So did you.

0:0 - Wyll sacrificed his soul for his father. You better fulfil your end of the bargain.
uid: c47a8ebd-bbce-94a4-872e-0719b0ed08ec
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> I am a woman of my word. Go to the Iron Throne, and I'll help you spring Wyll's daddy free.
> I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring Wyll's daddy free.

0:0 - Paranoia doesn't become you, my dear.
uid: c4a42cba-40bb-6f1f-bb8d-36c795149b0a
> null

0:0 - You need to keep out of Baldur's Gate's business, Mizora.
uid: c4c42d73-ca8d-b209-f24d-4b975176c269
> null

0:0 - You'll never be the same.
uid: c5920a68-d28a-dcf2-c8c0-0fda2048af88
> null

0:0 - Smile, and I'll come to you when you put your head down to rest. I will sate your most forbidden lusts.
uid: c62f3334-8796-683a-4feb-ddc77fad3b88
Node context: Sexily
> Or don't, and know the eternal ache of the unknown and the unanswered.

0:0 - You forced Wyll to make an impossible choice.
uid: c68bb787-cfbe-b9a7-3a80-19e88bef2936
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> The pup dug his own hole, darling. I merely supplied the claws.

0:0 - The mad assassin herself. Strike her down, pet - let her syndicate fall. The brain won't be too far beyond.
1:0 - The mad assassin herself. Strike her down, bug - let her syndicate fall. The brain won't be too far beyond.
uid: c74e1aac-8004-0a21-3523-2bd7964894c5
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - His only son, perhaps.
uid: c8aaf45f-acaf-f594-3e87-b4ed7caab9df
> null

0:0 - The same thrills I offer you. Some experiences are better when... shared.
uid: c8db002b-b0c5-d8fd-1e85-a4c2028efcbd

null
uid: c9b09f09-f047-53da-1b55-814b95623cbd
> Oh, how the people will applaud their courageous Grand Duke!

0:0 - Besides, now is a time of celebration. I am sure you and your father have plenty to talk about.
1:0 - Besides, now is a time of celebration. I am sure you and Duke Ravengard have plenty to talk about.
uid: c9b8c68d-ed5a-7a86-c603-1c5fe6e00631
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|

null
uid: ca01009b-ef06-956a-97f8-8421c76a1cb1
Jump to another node

0:0 - She's gone for good, thanks to your meddling.
uid: ca8a4d1a-8547-a778-0c06-8539767d8b5f
- 0 Check flag(s) (Global):
   false - LOW_FlorrickFight_Event_StoodDown - Florrick/Eltan stood down in their fight
> What a shame. Ravengard, Eltan - Baldur's Gate has lost its brightest stars.
> What a shame. Ravengard, Florrick - Baldur's Gate has lost its brightest stars.

0:0 - You're as cunning as a fox. It's a delight to see you in action.
uid: cb4def61-009d-9d64-0313-98559b3da2c9
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, Wyll. Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, little bug.

0:0 - I'd like to see him try. Poor kitten's utterly powerless without my help.
uid: cb98276a-2c84-6019-ac84-a7e5d7d6fff2
> null

0:0 - It was an accident. I didn't mean to do it, I swear.
uid: cbdc66cf-8cbb-c91b-8d4c-dc103b9dc8ae
> You don't owe me an explanation. Like most other mortals, Ravengard was always bound for the grave.

0:0 - But at least you got to pay your last respects.
uid: cbe07b03-7671-27f8-7a1c-6f425cf2bcda
> You wanted to hurt me.

0:0 - Now, now, let's not bring Mummy into this. This is between us girls, isn't it?
uid: cbe40ccb-20ae-3f2c-18d2-a7bdc3b4d33d
> All that anger in you, Karlach - that pent-up fury and desire. It felt good to unleash them on the one person who could possible understand, didn't it?

0:0 - Your father's dignified bearing and seething annoyance are thanks enough.
uid: cd0abf9d-e580-c0af-b15d-1b2bae74c567
Node context: Cheekily
> Look at him. Staunch as an iron-cast statue, proud as a lion after the hunt.

null
uid: cf161ba3-3988-33e6-d503-d9d844239d33

null
uid: cf53f9b4-c1c6-9c0e-2a73-0ca3ff548a85
> You're stuck with me for good.

0:0 - Tonight, then. Be ready.
uid: cf68f2d7-d79d-fdeb-323d-1c35abd9eb10
Node context: Sexily
=== END NODE ===

0:0 - Funny girl. If Wyll so much as touches a faithful of Zariel - never mind Her Ladyship - he'll be turned into a lemure and left to rot in the deepest pit of Avernus.
uid: d04bf32d-078f-2262-cd5e-d009e53a2fdf
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> If you ask me, that's where our Lady should've left you long ago.

null
uid: d17163fa-5d67-d081-3f34-af253be51fa9
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0:0 - Far from it. It wrecked me to see your father come to such a cruel end.
1:0 - Far from it. It wrecked me to see Wyll's father come to such a cruel end.
uid: d1b47129-47c5-2b07-6332-9ddac59dcd7b
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - The Absolutists worked a number on me at Moonrise. And you're the best hope I've got at payback.
uid: d40ba2e4-295b-0302-81ff-a784fb8b5565
> No one crosses the Hells' children without getting scorched.

0:0 - I've always been the giving type, after all.
uid: d428b67e-1ba6-1063-0e7d-c6c076606889
Node context: Oh-so-sarcastic
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type
> null

0:0 - You absolute shit-stain!
uid: d461e59d-9327-be80-bdb0-d34dfdc28026
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Such language. Didn't your father teach you any manners?

0:0 - I take my pleasures wherever I please. Zariel would hate that, wouldn't she?
uid: d46ecd88-94d8-fbeb-e287-b73df982a7bb
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Now, now, let's not bring Mummy into this. This is between us girls, isn't it?

0:0 - The clause holds, Wyll. Don't tug on my leash, and you'll be stalking only the wickedest prey.
uid: d4c43b94-ec8a-8884-4ced-aed1c41ed17c
> It's a win-win.

0:0 - Why look for hidden meaning when the words are laid so bare?
uid: d62dcfe8-f3cf-8ad3-e047-0f52518386d0
> Besides, now is a time of celebration. I am sure you and your father have plenty to talk about. Besides, now is a time of celebration. I am sure you and Duke Ravengard have plenty to talk about.

null
uid: d6722b3d-9d9a-2f70-9d75-0333fde5570c
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.

0:0 - What's the catch? What are you getting out of this visit?
uid: d6c53b23-34bd-9095-9a04-0278f15956ad
> The same thrills I offer you. Some experiences are better when... shared.

0:0 - You wanted to hurt me.
uid: d74e9c81-c740-2f28-0028-f927b01771cf
Node context: Semi-angry
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I wanted to reward you.

0:0 - I will destroy Orin the Red.
uid: d751075d-6d9a-38e7-731c-fab42d2fa9ec
- 0 Check flag(s) (Global):
   false - GLO_Orin_State_PermaDefeated - Orin is perma defeated
> null

0:0 - Hunger.
uid: d75b1f71-7ce0-0c00-4523-2a9816e0fb6b
> You crave elations unknown on this mortal plane. Something more satisfying than flesh, blood, and bone.

0:0 - You crave elations unknown on this mortal plane. Something more satisfying than flesh, blood, and bone.
uid: d8125fbf-d473-a1c0-10ec-5edd0156bf8e
Node context: Sexily
> null

0:0 - Leave.
uid: da29049d-be01-2a2b-da62-e57319062f2a
=== END NODE ===

0:0 - I got what I wanted. So did you.
uid: da468dff-3f9d-d078-5bf4-312457e347da
> null

0:0 - - and dark as the newest moon. But there's something missing, isn't there?
uid: da47058f-a2b3-faa9-a549-b566a85a925a
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   true - Chosen of Shar -
> null

0:0 - That was a nasty display at the Iron Throne. I bet you enjoyed every moment.
uid: db25eed7-8226-e53e-7d9b-645562111b45
> Far from it. It wrecked me to see your father come to such a cruel end. Far from it. It wrecked me to see Wyll's father come to such a cruel end.

null
uid: db66f832-8c2e-330f-4c39-192a32b45c18
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> To think I went through all that trouble, only for you to land the final blow.

0:0 - You killed Wyll's father right in front of him. Why don't you go back to the Hells, where you belong?
uid: dc0d85fa-e85a-709e-e477-4b2bf28f85ff
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You've got it all wrong, pup. You killed your father. Your wish - my command. You've got it all wrong, bug. Wyll killed his father. His wish, my command.

0:0 - As if you care. Is this the kind of 'entertainment' you wanted?
uid: dcbbbcc3-ddbd-43c1-3c13-2058121a1e99
> Entertainment? I'd be a cheeky devil indeed to make such diabolical merry!

0:0 - Come now, don't be hard on yourself. I'm sure you carefully weighed the pros and cons.
uid: dcbd6b06-d519-e1e6-f395-0c4fb6cf04fc
> null

0:0 - Blasted devil. If you're trying to get me killed, you almost succeeded.
uid: dcccc9ad-4a46-df51-dfc6-c8b727201819
> null

0:0 - I'm glad to see Ravengard's safe. A shame Wyll had to sacrifice his eternal soul for him.
uid: dd0637c6-1d40-87b4-1cb7-b8e64e1ba714
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> Is it a shame, though? Is a single soul not worth the return of Baldur's Gate's most beloved duke?

0:0 - - and sharp as Vlaakith's own silver blade. But there's something missing, isn't there?
uid: dd5854e0-21b8-e1cd-7cb3-d00433a954a5
- 0 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: de543625-f158-4359-13a2-8426204bcbdd
Jump to another node

0:0 - I do like when you call me that. Say it again.
uid: de613c11-fd3e-5c11-516f-dd20ce42f453
> 'Sir duke?' Marvellous - you are already giddy with power and possibility.

0:0 - Sounds delicious. What are you suggesting?
uid: de615961-de5b-c487-5c15-9cf1f9637077
> The ecstasy of agony. The pain of the damned, distilled into pure bliss - beyond every climax you've known. The little death, writ large.

0:0 - By all means, struggle and seethe when I come for Zariel's prize. Play the hero, put up a fight.
uid: df66bd6e-bf2a-0444-6cee-5da6b87a9a29
> But don't forget who signed away his own father's life when he's finally bled. You, Wyll. Only you. But don't forget who signed away his own father's life when Ravengard's finally bled.

null
uid: df6f5296-0b63-88b2-f631-401baaf6db34
> I would have done the same thing in your shoes. But what do I know about heroes?

0:0 - Leave the obscenities to Karlach - coming from you, they sound positively unseemly.
uid: df750b3d-c4b8-2fa9-ea79-e4243bb15f2e
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party
> null

0:0 - Look at him. Staunch as an iron-cast statue, proud as a lion after the hunt.
uid: e0278058-1a90-18cc-dcb6-0ab861b3b1de
Node context: Cheekily
> null

0:0 - Dear me - I've overestimated you.
uid: e0343cb7-98c6-9e49-73bf-2b6c5a02dca6
Node context: Back to drippily sarcastic
> Trust me, I shan't be making that mistake again. Ta-ta!

null
uid: e075e98a-95de-6829-b0a8-321939403fc1
> null

0:0 - Trust me, I shan't be making that mistake again. Ta-ta!
uid: e086e22f-d80f-6b14-b0ef-1e4ee8a8f862
=== END NODE ===

0:0 - Fine. Let's move on.
uid: e121ee63-3cc2-05b6-4d93-c57cbe34f54c
> You have the best ideas.

0:0 - Just because you're not my pet doesn't mean you're not useful.
1:0 - Just because he's not my pet doesn't mean he's not useful.
uid: e2604cfd-98f9-a0d8-0dc6-0a4c33b50a3b
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> The Absolutists worked a number on me at Moonrise. And you're the best hope I've got at payback.

0:0 - Disgusting creature. You killed my father right in front of me.
1:0 - Disgusting creature. You killed Ravengard right in front of me.
uid: e267a589-0385-badb-c941-c45661b3edac
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> You've got it all wrong, pup. You killed your father. Your wish - my command. You've got it all wrong, bug. Wyll killed his father. His wish, my command.

0:0 - If you've come to make another bargain with me, I've had my fill.
uid: e2bb57bb-3e38-e36d-e61f-42c6c8d4f128
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Oh, but do hear me out - you want what I have to offer.

0:0 - I am positively full-up on warlocks - and you are already claimed. What I offer is free for your taking.
uid: e38916e9-1f7a-04a8-7339-47edc801d927
> null

null
uid: e41f134e-07db-02c0-b3e5-37236a6f4fd8
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null
uid: e47122c7-7e29-b77f-9626-83952c209d18
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0:0 - Oh, how the people will applaud their courageous Grand Duke!
uid: e5c6000e-e8fb-611e-0d29-152b2d540164
> null

0:0 - You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.
uid: e5d6fb1a-5e77-806b-b410-ca3cd1a212c8
> null

0:0 - A deal's a deal. But I didn't know I'd have to watch my own father die.
1:0 - A deal's a deal. But I didn't know I'd have to watch Ravengard die.
uid: e606b559-607b-eb31-df46-173bc69b3f21
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> And here I thought you'd be grateful for the final good-bye.

null
uid: e639fe89-9495-6985-f782-381d88f0a549
Jump to another node

0:0 - Or don't, and know the eternal ache of the unknown and the unanswered.
uid: e6b93742-f8c3-fbca-022a-c40aee2a7af9
Node context: Sexily
> I'm not sure. I'm involved with someone else.
> What's the catch? What are you getting out of this visit?
> Smile.
> Smile the rictus grin of the damned.
> Absolutely not.

0:0 - I'm quite content, actually. Whatever you're offering, I'm not interested.
uid: e6f610fc-c962-a735-e72f-78e117d5e1b4
> Oh, but do hear me out - you want what I have to offer.

null
uid: e742588c-6950-a9ba-e1de-722954895dc6
> null

0:0 - My mistress can be so capricious.
uid: e74ba25a-646e-8337-6581-ef356a562d2c

0:0 - So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how you failed your father.
1:0 - So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how Wyll failed his father.
uid: e786ea67-4f0c-ef27-179c-be7586192006
- 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form|
> Tell me, darling - how is she?

0:0 - Such a loyal servant of the city, so eager to hear of your exploits. Tell me, darling - how is she?
uid: e7f37b04-f8fe-1d96-3914-029814d6a411
> null

0:0 - The terrible tyrant himself. Strike him down, pet - let freedom's bells ring. The brain won't be too far beyond.
1:0 - The terrible tyrant himself. Strike him down, bug - let freedom's bells ring. The brain won't be too far beyond.
uid: e831c3fd-66ee-e3e3-4c24-eda6e1b4dba1
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null
> Oh, how the people will applaud their courageous hero.

0:0 - Cordula Eltan accosted us in the Lower City. What in the hells did you tell her?
uid: e861ccb3-a2be-a60a-e8e1-975304488c2a
- 0 Check flag(s) (Global):
   true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation
> Why, only the truth - that you bear the blame for your father's untimely demise. Why, only the truth - that you bear the blame for the duke's untimely demise.

0:0 - Still the Blade of Frontiers, are you? Never let it be said you aren't consistent.
1:0 - Still the Blade of Frontiers, is he? Never let it be said Wyll isn't consistent.
uid: e8eff741-18bd-ee28-20ff-1d90c36bb519
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
> null

0:0 - The ecstasy of agony. The pain of the damned, distilled into pure bliss - beyond every climax you've known. The little death, writ large.
uid: e991fab1-777b-c194-17a1-8602457b1f7d
Node context: Sexily
> Smile, and I'll come to you when you put your head down to rest. I will sate your most forbidden lusts.

0:0 - - and seething like the River Styx. But there's something missing, isn't there?
uid: e9aee6f5-9045-30c1-4f0e-b34b833329f8
> null

0:0 - What a shame. Ravengard, Florrick - Baldur's Gate has lost its brightest stars.
uid: ea5db3db-93ac-98e1-f288-90ac1733f29e
> Someone will need to step up and lead in their absence, a man with the spirit of a dragon.

null
uid: eb334412-1dcc-4f12-95de-44fa65644133
> null

0:0 - I'm talking of the mundanity of a life ignorant to the thrills of the Nine Hells.
uid: eb51f859-2b83-1989-35e2-58d14d4d359a
Node context: Sexily
> Yes. You're curious - your good eye is lit like a raging star. You want what only I can give you. Yes. You're curious - your eyes are lit like raging stars. You want what only I can give you.

0:0 - Well - perhaps I might stop by once a tenday, see how the pup's getting along. A bit of infernal altruism, if you will.
uid: ec5bf481-1ee8-44bf-1ef8-dcd0626b24fa
> Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke.

null
uid: ec6bdacb-b239-302f-856a-0f887027bbdb
Jump to another node

null
uid: ecd8130f-ec66-2c09-e76f-a21f9cb14412
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0:0 - Zariel would be a good start.
uid: ed024629-76ab-827c-884b-d533c3fcbcd5
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Funny girl. If Wyll so much as touches a faithful of Zariel - never mind Her Ladyship - he'll be turned into a lemure and left to rot in the deepest pit of Avernus.
> I'd like to see him try. Poor kitten's utterly powerless without my help.

0:0 - But a brave, kind, benevolent soul set me free. Gallantry isn't dead after all.
uid: ee40c05a-b245-0b84-0c4d-4cd3b0a03819

0:0 - But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him?
uid: ee5ea4b1-f289-adc2-3877-43c1ccca3e3d
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Tell me you haven't forgotten. Once the Absolute is no more, so is my aid.

0:0 - Oh, I do love when you get nasty. The Blade's always had an edge.
uid: eef3cd89-dd2d-ba9f-8419-5f4664798b43
> Such is the lure of power, I suppose. With your father gone, the people will look to his heir for direction.

0:0 - I've never seen you so giddy, Karlach. Go on, celebrate your fortunes. But remember that they are lost as quickly as they are gained.
uid: ef39498e-0eab-e874-1256-25e28bc71410
> For now, you've tipped the scales in your favour. But all it takes is a whisper for me to tip them back.

0:0 - Well, perhaps I might pay a visit once you've settled, offer some advice. A bit of infernal altruism, if you will.
1:0 - Well, perhaps I might pay a visit once he's settled, offer some advice. A bit of infernal altruism, if you will.
uid: f0759e6a-94d2-8c8f-1c9d-6567114ee1f3
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Ah, the thrill of the unknown. I can't wait to see how this epic plays out.

- Roll sucessful -
null
uid: f170ac81-7ee5-21df-230f-15cd4d9e044d
> *Sigh.* You're a gifted hunter, pup. And Zariel's made her share of enemies in and out of the Hells.
> *Sigh.* Wyll's a gifted hunter. And Zariel's made her share of enemies in and out of the Hells.

null
uid: f2367bd6-9c6b-a563-f82d-b03d10fe06d3
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null
uid: f27e7f32-d829-959c-a5ee-aafe27fea9d8
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0:0 - Tell me you haven't forgotten. Once the Absolute is no more, so is my aid.
uid: f35af86d-8f1b-5556-ea04-67cc55a70560
> Well, perhaps I might pay a visit once you've settled, offer some advice. A bit of infernal altruism, if you will. Well, perhaps I might pay a visit once he's settled, offer some advice. A bit of infernal altruism, if you will.

0:0 - Pro: freedom. No more pact, no more hellbound soul. Con: killing off his own father, Baldur's Gate's most beloved duke, and forever altering the city's future.
uid: f3a26844-f625-be3e-e785-375084edefc2
> Oh! Well, maybe 'monster' isn't so far off.

0:0 - But I know the truth, I see the change. You turned the pain of the damned into impossible pleasure.
uid: f46230a0-6d38-e728-515c-66c3331507c4
> You'll never be the same.

0:0 - - and seethe like the River Styx. But there's something missing, isn't there?
uid: f46d8060-0391-2725-44e4-91b732c4a732
Node context: Sexily
> You're hungry for pleasures beyond this plane. Something more satisfying than mortal flesh, blood, and bone.

null
uid: f4be9f2f-1bbe-f6e4-af54-97457dcc74d0
> null

0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice?
uid: f4f954c2-d546-817b-8bdd-3ebf572b83aa
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Ready and waiting.
uid: f567db4c-457c-c8a5-3829-fa2c2d5ac33b
- 0 Check flag(s) (Global):
   true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
> null

0:0 - You dug your own hole, pup. I merely supplied the claws.
uid: f5829590-c873-c916-fcc9-62b8a99f56e9
> I've always been the giving type, after all.

0:0 - It's a win-win.
uid: f5a46caf-db6d-06d2-3c8b-6de1a7f1ad53

0:0 - You've been my private hellhound and hunter, Wyll - ever so eager. But I've seen something new:
uid: f66da2fa-7952-dc42-bb8a-1610353236a2
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
   true - Wyll - |Really Wyll, superhero warlock|
> Hunger.

0:0 - So what's our first order of business, sir duke?
uid: f691eef4-7b99-44fa-ac27-3c09d30b4707
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> The elder brain is first on the list. Everything else will need to wait.
> 'Our' order of business? You need to stay out of Baldur's Gate's affairs.
> I kill Gortash, Bane's Chosen.
> I will destroy Orin the Red.
> I do like when you call me that. Say it again.
> I find a way to kill my former patron.

null
uid: f85351b0-d9fd-2bd5-a2b8-2632d2147da2
> null

0:0 - You are such a piece of shit, Mizora.
uid: f88b98c8-f15b-d9a4-2fbe-8d5448748316
Node context: Simmering in anger towards Mizora
> Leave the obscenities to Karlach - coming from you, they sound positively unseemly.
> Goodness. I hardly expect such obscenity from the heroic Blade of Frontiers.

0:0 - For now, you've tipped the scales in your favour. But all it takes is a whisper for me to tip them back.
uid: f9e0633c-66b2-e197-f036-fa2722deabf6
> I know you will come for him. Try it, and I'll save him again - and kill you while I'm at it.
> What did you mean, about tipping the scales in your favour?
> Probe Mizora's mind.
> Let's change the subject.
> Leave.

0:0 - It was good for me. Was it good for you?
uid: f9f07443-c017-f18b-1573-2deaa25fc99d
- 0 Check flag(s) (Object):
   true - CAMP_Mizora_Event_RomancedMizora - Player romanced Mizora
   false - CAMP_Mizora_Event_PostRomanceGreeting - Mizora spoke her post-romance greeting
- 0 Set flag(s) to (Object):
   true - CAMP_Mizora_Event_PostRomanceGreeting - Mizora spoke her post-romance greeting
> I take my pleasures wherever I please. Zariel would hate that, wouldn't she?
> Godsdamn you, Mizora. Admit it: You were trying to cause trouble.
> Stupendous.
> So-so, to be honest.
> Our night together was a big mistake.

0:0 - You're as cunning as a fox. It's a delight to see you in action.
uid: fa27329b-b1d0-4bed-6c19-e0cb091e5311
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - The fire of Avernus courses through you. And you know only I can bear it.
uid: fa52ed8a-7c53-fdbb-b152-379d10748e03
> null

0:0 - Far from it. I'm positively wrecked to see my poor Wyll orphaned like this.
uid: fad7eb91-43d8-f386-9d4c-8d3e7df28eef
> Well - at least you got to pay your last respects...

0:0 - Ah, the thrill of the unknown. I can't wait to see how this epic plays out.
uid: fb56923f-1643-864a-4622-54ab312f3269
> null

0:0 - Oh dear - the pangs of remorse. Is it our night you regret, or the fact we were caught?
uid: fc1214a3-e583-09d0-5a52-1f6cfab116c7
> Judging by the zeal with which you tore into my flesh, I think it's the latter.

null
uid: fdfaeaf3-4fbc-fc8d-2823-564fef60d771
> I am a benefactress. And I have an eye for a good cause. You needed help, so I indulged you.

0:0 - The Nine Hells of Baator. Each its own domain, each with its own archdevil to rule it.
uid: fe467c01-9191-bf40-34ba-7540711aab51
> I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Wyll. I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Karlach. I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx.

0:0 - You have the best ideas.
uid: fe97908a-4d2e-4db1-2ccc-2924d79239c9
> null

0:0 - I certainly did. Wyll's father is safe, and Wyll's free of you at last.
uid: ff13891c-bf51-be23-314c-557468d79929
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I've never seen you so giddy, Karlach. Go on, celebrate your fortunes. But remember that they are lost as quickly as they are gained.

0:0 - The Blade of Avernus. How marvellous - it rolls right off the tongue.
uid: ff590661-ff0f-d553-adac-8bfc4fe9e388
- 0 Check flag(s) (Global):
   false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 0 Set flag(s) to (Global):
   true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted
> Tell me, pet: who's our first target?
> Tell me, pet: who's your first target?
> Who should Wyll's first target be? I assume Zariel's old pet will have an opinion on the matter. Tell me, little bug: who should Wyll's first target be?

null
uid: ffa67eb4-5743-d79f-7046-1abb010c0ed5
> null


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Nightsong.lsj
Synopsis:
After saving Nightsong in Act 2, she offers to help the player and join them in Baldur's Gate

0:0 - What next?
uid: 01adfdfc-2732-c60c-46f9-b33438fa86e5
> null
> Next? Eternity.

0:0 - I couldn't have done it without you.
uid: 02968175-0623-d362-a11c-93fbcdb3f054
> We are a powerful party, indeed. Faerûn itself trembles at our touch!

null
uid: 03b18638-f6f0-c8d4-fdee-46d540785930
Jump to another node

0:0 - So mighty are her wonders, her great wisdom. Together, we will set this fair land free of tyranny and murder.
uid: 04be25c6-7a5d-4c36-2dbf-40c04c7b23f5

0:0 - Next? Eternity.
uid: 05ac94fd-4a25-9882-f99d-344671d458e8
> null

0:0 - Leave.
uid: 06a11b2f-561a-27fe-fb59-c89189d9d147
=== END NODE ===

0:0 - Alas. I will live my life for us both.
uid: 08b62e3c-9f25-72fe-2a4a-7e208a645efb

0:0 - You should join my camp permanently. We can fight the powers of evil together.
uid: 0b6629dc-3d68-f552-3537-5af31cb51b7d
- 0 Check flag(s) (Dialog):
   false - CAMP_Nightsong_Solo_AgreedToJoinCamp - Nightsong alone has agreed to join your camp
- 0 Set flag(s) to (Dialog):
   true - CAMP_Nightsong_Solo_AgreedToJoinCamp - Nightsong alone has agreed to join your camp
> Our thoughts are as one, my friend. You must face the Chosen of Bane and Bhaal. I will do my part to see them laid low.

0:0 - I hope you can rest easy now, Dame Aylin.
uid: 0bca9beb-3953-b617-45c3-751f26faf54d
> Yes. I wish for the very same.

0:0 - You and Isobel seem to have a lot of history...
uid: 0c103371-b56a-b96e-0379-62f75d0426d8
- 0 Check flag(s) (Global):
   false - HAV_Isobel_State_IsDead - Isobel died.
- 1 Check flag(s) (Object):
   false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
- 0 Set flag(s) to (Object):
   true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
> A century of it, by now. I loved her from the moment I beheld her sweet face, her great, wise eyes.

0:0 - I will sleep with both eyes open this night.
uid: 0e86598e-9aba-fe2f-3dff-f7e2b4583b0d
=== END NODE ===

null
uid: 12a39a74-a857-8614-de23-7b287e5390ef
Jump to another node

0:0 - There is a dangerous wizard called Lorroakan who seeks to lay claim to you.
uid: 13348eea-c0f6-20d9-73dd-8b31c82c605b
- 0 Check flag(s) (Global):
   false - LOW_Nightsong_Knows_LorroakansPlan - Checks whether players told Nightsong about Lorroakan
   true - LOW_SorcerousSundries_Knows_AboutLorroakanGoingAfterNightsong -
   false - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out
   true - LOW_Lorroakan_Knows_NightsongIsAtCamp - Checks whether the players have told Lorroakan they have Nightsong at camp, or failed to deceive him
   false - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan.
- 0 Set flag(s) to (Global):
   true - LOW_Nightsong_Knows_LorroakansPlan - Checks whether players told Nightsong about Lorroakan
> I trust your judgement. If you believe this magician's threats are sound, then we must face him.

0:0 - Come to bask in the glow of the Moonmaiden's sword? Be most welcome.
uid: 14a34637-23cd-727e-7cfd-3d44edbb9813
- 0 Check flag(s) (Global):
   true - Act3_Visited - The party has entered either BGO_Main_A, CTY_Main_A or END_Main.
> null
> null
> null
> null
> null
> null
> null
> Leave.

0:0 - I was killed, murdered, made dead, over and over and over by Justiciars of every make and kind. I was reborn, for it is my nature. And Ketheric fed upon my immortality all the while.
uid: 15f321d8-5a33-f911-062c-584ce216466b
> But lo! The brute is dead. And we, we live!

null
uid: 163a8375-10eb-1d22-86f0-448e0daab14a
Jump to another node

0:0 - How do you intend to spend your newfound freedom?
uid: 16741934-37a1-9bed-463e-a9d85923a4f4
> I am free from my bonds, but not my duty. The Dead Three are risen - the Dead Two remain.

0:0 - Now: let us caper, dance, and engage in every ribald pleasure before a new dawn breaks.
uid: 18503f4a-852e-29bf-5e72-c9abd9660b7f
> null

0:0 - Leave.
uid: 1cdccd1f-a968-4209-5ebf-3c31ff44b722
=== END NODE ===

0:0 - You have recovered your soul in the taking of Ketheric's foul life.
uid: 1e0544d9-3452-8177-6642-bafc32987e3b
> null
> null
> What next?

0:0 - Would your mother be willing to aid us in the fight against the Dead Three?
uid: 2183fd84-ffd0-c663-1c37-fac3ef98075e
- 0 Check flag(s) (Dialog):
   true - CAMP_Nightsong_ConfirmedMotherSelun - Nightsong confirmed Selune is her mother
> Why, she already has. She has brought her sword to your side. Dame Aylin.

0:0 - Ho! Surely you cannot fear me - you who have fought beside me in the war against damned Ketheric Thorm?
uid: 245c2ac8-f8c9-3c32-e0a6-2a4cd90bb832

0:0 - I have defeated Lorroakan, the wizard who sought to hunt you down.
uid: 27296586-93a1-0dce-3b41-a49cf84a4124
- 0 Check flag(s) (Global):
   true - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out
   false - LOW_Nightsong_Knows_LorroakanIsDead -
- 0 Set flag(s) to (Global):
   true - LOW_Nightsong_Knows_LorroakanIsDead -
   true - LOW_SorcerousSundries_State_PlayersSideWithNightsong - Checks whether the players have sided with Lorroakan in confrontation with Lorroakan
> Ha! I am not surprised. You have a great talent for tearing down Dame Aylin's enemies. Thank you, my friend. From the bottom of my heart.

0:0 - Yes, I am quite the Slayer, aren't I?
uid: 2978447b-ed6f-08b8-6662-19c02433470a
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> We are a powerful party, indeed. Faerûn itself trembles at our touch!

0:0 - In due time. Mother Selûne will tell me when the time is right. Painful truths should be handled with some decorum.
uid: 33c2faf3-0106-b62c-ac12-054c1b9f7a81
Node context: seh-LOO-nuh
=== END NODE ===

0:0 - How did you come to be trapped in the Shadowfell?
uid: 35c7b6f4-d0c7-b996-d95e-9bc8e810236c
- 0 Check flag(s) (Object):
   false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
- 0 Set flag(s) to (Object):
   true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
> Hmm. Ketheric Thorm. Father of my one and only love. Enslaver of Dame Aylin.

0:0 - Begone, friend; I have a darling to adore.
uid: 37939e26-e508-26d3-b33b-c6f610c3be2a
- 0 Check flag(s) (Dialog):
   true - SCE_Nightsong_HasMet - Met NS in SCE
   true - SCE_IsobelNightsongReunion_Followup_HasMet - 2nd hasmet for reunion dialogue
> null

0:0 - Isobel was - is - the love of my eternal life. I adored her from the moment I beheld her sweet face, her great, wise eyes.
uid: 393716b7-0f38-a9df-768c-b54d78136f5b
> But her father Ketheric distrusted me from the first. He did not fancy an immortal for Isobel's mate. I understood; I respected his concerns; but our love was stronger than a father's reservations.

null
uid: 3b1a7054-4a0d-0fc3-e61d-9f5a5e2f13da
Jump to another node

0:0 - I have reason to believe a mercenary named Aradin might try to capture you.
uid: 3d3e487a-e020-214d-8dcd-850f2ffec71a
- 0 Check flag(s) (Global):
   false - LOW_SorcerousSundries_State_ToldNightsongAboutAradin -
   true - LOW_Aradin_Knows_BelievesNightsongIsAtCamp - Activates if Aradin thinks Nightsong is at camp and will prompt a camp attack
   false - LOW_Aradin_State_IsPermaDefeated - Checks if Aradin has died or gotten knocked out
- 0 Set flag(s) to (Global):
   true - LOW_SorcerousSundries_State_ToldNightsongAboutAradin -
> A mercenary, you say. Then I must find who has set a price upon my head and take theirs in kind.

null
uid: 4ccc3a0d-615f-9129-5482-920f2899c815
Jump to another node

0:0 - Your mother is wrong. I'd send you to Ketheric again, if given the chance.
uid: 4f1c80e5-d261-9508-72a3-74d54dac7581
> Actions are the words of heroes. Let your deeds speak for themselves.

0:0 - He turned to wretched Shar, the Lady of Loss, for relief. And she whispered into his ear, poisoning his mind.
uid: 4f5f173f-83a7-b69b-0605-12e0b0d98e69
> He and his loathsome advisor Balthazar lured me into the Shadowfell, claimed they'd found someone in need of my aid. There they trapped me in their infernal cage.

0:0 - My darling Isobel says we will stay allied at your side. I am pleased to hear it.
uid: 513209e5-46e3-94f5-cb03-a259cc827ab0
- 0 Check flag(s) (Global):
   false - HAV_Isobel_State_IsDead - Isobel died.
> There's still a great deal about you I don't know.
> null
> null
> null
> Leave.

0:0 - Yes! My mother proclaims you cleansed, our allegiances aligned once more. By her Word, let it be so.
uid: 5236fafd-f172-7910-4506-254b35e540bd
Node context: Ends the prayer.
> I am grateful for your understanding.
> null
> null
> Your mother is wrong. I'd send you to Ketheric again, if given the chance.
> null

0:0 - But lo! The brute is dead. And we, we live!
uid: 52b5529d-d226-d4d3-8e82-022bbe2116e8

null
uid: 5861bb53-5f2f-cd16-7f62-43e9fc7cf9ef
Jump to another node

null
uid: 58855e01-869a-24e0-2272-43d215c704ff
Jump to another node

null
uid: 5d23b2e0-936b-a80e-925c-9cead6d85be3
Jump to another node

null
uid: 5fee7fad-84da-6e15-b541-6c3175afd7c4
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0:0 - Yes. I wish for the very same.
uid: 5ffd1976-5348-4443-4e08-6a9dbdbcf531
Node context: Good humored. Soft in tone. A little uncertain - she's not sure why Aylin isn't herself.
> Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss.

null
uid: 61c13376-e6f5-13bd-cb49-3b2a5f06d686
Jump to another node

0:0 - When she died - curse the day, the hour! - we each of us mourned bitterly. But Ketheric's pain could be touched by no aid, no boundary.
uid: 62127e1e-3212-a011-71f4-efc62292c96d
> He turned to wretched Shar, the Lady of Loss, for relief. And she whispered into his ear, poisoning his mind.

0:0 - Where's the silver light, the moon-magic?
uid: 6635acc5-3f39-8d31-c1c0-f873b6a7166c
> Listen to the subtle vibrations of the Moonmaiden thumping within your heart-chambers, friend. She works her magic there.

null
uid: 69a117c8-9647-5e3d-e4c1-2dfcb6cbea3c
Jump to another node

0:0 - I trust your judgement. If you believe this magician's threats are sound, then we must face him.
uid: 6b0d7b50-ba7f-e56c-3644-dfcd6eea5b7d
> I will soar above the city and find his lair with my keen sight. Meet me there when you've had your rest. We will fight together - and this magician will fall.

0:0 - You and Isobel seemed to have a lot of history...
uid: 70d31ca8-c1cb-4e4e-6825-c4c5fe1c61b0
- 0 Check flag(s) (Global):
   true - HAV_Isobel_State_IsDead - Isobel died.
- 1 Check flag(s) (Object):
   false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
- 0 Set flag(s) to (Object):
   true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell
> A century of it. I have mourned her every day these hundred years. When I saw Ketheric had made her live again - made her his thrall - lo, my gorge did swell.

0:0 - Hmm. Ketheric Thorm. Father of my one and only love. Enslaver of Dame Aylin.
uid: 7cec31e2-0f39-c512-36d0-90e99fb56919
Node context: Through gritted teeth.
> Ketheric Thorm never did trust me, even when he worshipped the Moonmaiden. He was threatened by my love for Isobel, by her love for me.

0:0 - Our thoughts are as one, my friend. You must face the Chosen of Bane and Bhaal. I will do my part to see them laid low.
uid: 7dab9d52-54b0-0498-134e-7e83c1b4d8c3

null
uid: 7e434b56-980d-863a-bce3-1cb5455f26b5
> null

0:0 - I'd have taken gold over a prayer.
uid: 826784f0-9bf4-c751-701f-d2ec8c37bdd4
> Gold can buy you baubles; a prayer to the Moonmaiden buys you eternity.

0:0 - Now - I must inform you of my news.
uid: 83e10c02-9232-d1be-f92b-16902a906bfc
Node context: Warm, but drained. She's not feeling like herself.
> There is a Selûnite enclave not far from fair Baldur's Gate. The Absolute's armies have left them in sore need of aid. Aid I will provide, in the Moonmaiden's name.

0:0 - He and his loathsome advisor Balthazar lured me into the Shadowfell, claimed they'd found someone in need of my aid. There they trapped me in their infernal cage.
uid: 83ecd7e4-834e-bfe2-6712-b1620a643d23
> I was killed, murdered, made dead, over and over and over by Justiciars of every make and kind. I was reborn, for it is my nature. And Ketheric fed upon my immortality all the while.

0:0 - Now he is dead. And his twisted facsimile of sweet Isobel, returned to the grave. I'd give anything for one more day with her - the real her.
uid: 84848afe-4823-0012-bfdb-06b035c03660
> Alas. I will live my life for us both.

0:0 - Set your mind at ease, my friend. Dame Aylin is more well now than she has been this past century.
uid: 87274dc0-2d42-6307-ff8f-f881fbe2b7cc
Node context: Good humored. Soft in tone. A little uncertain - it's true she's better now than she has been, but why does she feel so shitty, then? (She's in the beginning of reckoning with the trauma of what happened to her).
> Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss.

0:0 - What is it?
uid: 8bcb1f4c-3aaf-cade-9b29-9a901386504f
> Feel my voice rattle your bones as I proclaim our victory.
> Moonmaiden, I ask you to cleanse the wickedness in the heart of the slayer of Ketheric Thorm! Forgive them the sin of sending Dame Aylin into his foul clutches!

0:0 - There is a Selûnite enclave not far from fair Baldur's Gate. The Absolute's armies have left them in sore need of aid. Aid I will provide, in the Moonmaiden's name.
uid: 8d57af4b-0024-1658-c66f-306e997f9235
Node context: Warm, but drained. She's not feeling like herself.
> But fear not: When the time comes for you to face the foe of foes, Dame Aylin will stand at your side.

null
uid: 8dec9d65-b41d-124e-ef4b-d3d4f1c9c693
Jump to another node

0:0 - There you are. I have awaited your arrival with great anticipation. Come closer.
uid: 911b9561-5194-4cb4-3853-6cbbdf331c42
- 0 Check flag(s) (Dialog):
   false - SCE_Nightsong_HasMet - Met NS in SCE
- 0 Set flag(s) to (Dialog):
   true - SCE_Nightsong_HasMet - Met NS in SCE
> What is it?
> Stay back, ready to defend yourself.

0:0 - Moonmaiden, I ask you to cleanse the wickedness in the heart of the slayer of Ketheric Thorm! Forgive them the sin of sending Dame Aylin into his foul clutches!
uid: 9196036f-35ae-eb39-d2e6-fa067ee207e4
Node context: proclaiming the prayer with gusto (but not screaming)
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription
> Yes! My mother proclaims you cleansed, our allegiances aligned once more. By her Word, let it be so.

0:0 - Blessings upon the slayer of the wicked one!
uid: 96a3431f-ad73-0611-65f8-869170c945db
Node context: proclaiming the prayer with gusto (but not screaming)
> I've done some things I'm not proud of, but I'm proud of this. Proud of us.
> I couldn't have done it without you.
> I'd have taken gold over a prayer.
> Yes, I am quite the Slayer, aren't I?
> Where's the silver light, the moon-magic?

0:0 - Indeed I do. Let his demise serve as a warning to anyone else who'd seek you out.
uid: 96b4f943-e408-715e-9672-e8dd96f85820
> Let him be the last. If my dear mother has any mercy, she will ensure it.

null
uid: 980c323a-f5a9-c9a9-5f2e-750df3989990
- 0 Check flag(s) (Global):
   true - HAV_Isobel_State_IsDead - Isobel died.
> You claimed you knew things about me. I want to hear them.
> You seem to know things about Shadowheart. When will you tell her?
> I have reason to believe a mercenary named Aradin might try to capture you.
> There is a dangerous wizard called Lorroakan who seeks to lay claim to you.
> I have defeated Lorroakan, the wizard who sought to hunt you down.
> How do you intend to spend your newfound freedom?
> You should join my camp permanently. We can fight the powers of evil together.
> I have questions for you, Dame Aylin.
> null

0:0 - Pray ask, and I will tell.
uid: 9e81e718-a0c3-4024-cea2-ad53b937a6db
> Would your mother be willing to aid us in the fight against the Dead Three?
> Are you really Selûne's daughter?
> How did you come to be trapped in the Shadowfell?
> You and Isobel seem to have a lot of history...
> You and Isobel seemed to have a lot of history...
> null

0:0 - You claimed you knew things about me. I want to hear them.
uid: 9e824b85-77dd-9c66-dbbe-9eaa066dadf0
- 0 Check flag(s) (Dialog):
   false - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream.
- 1 Check flag(s) (Global):
   true - ORI_Shadowheart_State_EnemyOfSharPath -
   false - NIGHT_NightsongShadowheartVisit - Camp night flag for the nightsong shadowheart related origin beat.
- 2 Check flag(s) (Tag):
   true - Enemy of Shar -
- 0 Set flag(s) to (Dialog):
   true - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream.
> No doubt you do. But I will come to you, when Mother Selûne deems the moment is right. Patience, girl - it will come soon enough. And you cannot unlearn the truths I have to share.

null
uid: 9f200c74-2cfc-7dc9-e23d-29c256971ce4
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null
uid: 9f69d219-e581-0e15-0e36-920db3f1f276
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0:0 - But her father Ketheric distrusted me from the first. He did not fancy an immortal for Isobel's mate. I understood; I respected his concerns; but our love was stronger than a father's reservations.
uid: 9f8af772-55e8-6dfa-3a4e-30048f59bbf6
> When Isobel died - curse the day, the hour! - we were each of us agonised. But Ketheric's pain could be touched by no aid, no boundary.

null
uid: 9fc87356-d3a6-963d-7da5-ae0f54488f89
Jump to another node

0:0 - Do I not radiate with my mother's brightness, her glory?
uid: 9ff85393-b6e3-95fe-e444-79ca5f24a792
> There can be no doubt: I am of her silvered flesh, her celestial womb.

0:0 - Stay back, ready to defend yourself.
uid: a28d718b-89a4-9cd0-2516-893fdb48cf41
> Ho! Surely you cannot fear me - you who have fought beside me in the war against damned Ketheric Thorm?

0:0 - Ha! I am not surprised. You have a great talent for tearing down Dame Aylin's enemies. Thank you, my friend. From the bottom of my heart.
uid: a2d95e15-a474-0625-dd8f-054d0321627a

0:0 - No doubt you do. But I will come to you, when Mother Selûne deems the moment is right. Patience, girl - it will come soon enough. And you cannot unlearn the truths I have to share.
uid: a3f3298a-6e85-3b0f-d729-5fb2a71027a7
Node context: seh-LOO-nuh
=== END NODE ===

0:0 - Moonmaiden, Selûne, hear me: Ketheric Thorm, traitor, Apostle of Myrkul, is dead at last!
uid: b084186b-fb4f-dbed-23b8-1d87de9f5c21
Node context: proclaiming the prayer with gusto (but not screaming) seh-LOO-nuh; MER-kul
> My mate most high, darling Isobel, is safe and well. Safe and well and returned to my embrace.

null
uid: b281dd19-6521-ae04-6f18-a8f13dc1d3a5
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0:0 - I am free from my bonds, but not my duty. The Dead Three are risen - the Dead Two remain.
uid: b29c4dfe-84e3-0e6a-3613-5c6e5a692550
> You must face them. I will help.

0:0 - I am grateful for your understanding.
uid: b35b8256-7eb1-6771-4987-13cbe07cd026
> You have recovered your soul in the taking of Ketheric's foul life.

0:0 - I was just reviewing our fight against foul Lorroakan; your moves and mine. The victory was soundly won.
uid: b4bfc700-4117-7be9-91b2-4222ddb10316
Node context: Warm, but drained. She's not feeling like herself.
> Don't you think?

0:0 - I will soar above the city and find his lair with my keen sight. Meet me there when you've had your rest. We will fight together - and this magician will fall.
uid: b869f44a-b76c-589e-0d26-d445d36ac5a0
- 0 Set flag(s) to (Global):
   true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan.
   false - LOW_Lorroakan_Quest_WaitingForCampNightsongDialog - Party has talked to Lorroakan, waiting for player to talk to Nightsong at camp
=== END NODE ===

0:0 - Go well, friend. The city will be saved - we will be certain of it.
uid: b86b1b4c-ce4f-4c29-b571-c59241943509
Node context: Rallying her soldierly spirit, but still a little drained.
- 0 Set flag(s) to (Global):
   true - LOW_SorcerousSundries_Event_NSAndIsobelLeaveCamp - Gets set when either both NS and Isobel or any combination of them leave camp as allies
=== END NODE ===

0:0 - You must face them. I will help.
uid: bb48b169-b75a-848c-d70c-70d46d4b4041

0:0 - We fought well - though I was a little worried about you afterward, in truth.
uid: bb7cac77-cb5c-699c-95eb-83447689ab11
> Set your mind at ease, my friend. Dame Aylin is more well now than she has been this past century.

0:0 - A mercenary, you say. Then I must find who has set a price upon my head and take theirs in kind.
uid: c0b6b867-92b9-6a44-7868-0a08ddf065aa
> I will sleep with both eyes open this night.

0:0 - Gold can buy you baubles; a prayer to the Moonmaiden buys you eternity.
uid: c19dab7d-8dd0-8c98-69ea-ca2d12b02d72
> null

null
uid: c213b05a-b9cb-2d8b-048b-7c0d534becab
Jump to another node

0:0 - My resplendence honours yours.
uid: c4e6b081-66cb-5f87-bbc2-79d7efe1e448
- 0 Check flag(s) (Dialog):
   true - SCE_Nightsong_HasMet - Met NS in SCE
> null

0:0 - When Isobel died - curse the day, the hour! - we were each of us agonised. But Ketheric's pain could be touched by no aid, no boundary.
uid: c518c09b-63cb-5ef9-6ca8-153958ef25c3
> null

0:0 - Feel my voice rattle your bones as I proclaim our victory.
uid: c592d1e3-b633-3e5b-fb59-d3709c0adfbe
Node context: Beginning a prayer to Selune
- 0 Check flag(s) (Global):
   false - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription
> Moonmaiden, Selûne, hear me: Ketheric Thorm, traitor, Apostle of Myrkul, is dead at last!

0:0 - A century of it, by now. I loved her from the moment I beheld her sweet face, her great, wise eyes.
uid: cb209cfd-f4fa-4612-fb1e-b62626cd9282
> Her father Ketheric never did trust me. He did not fancy an immortal for his daughter's paramour.

0:0 - Listen to the subtle vibrations of the Moonmaiden thumping within your heart-chambers, friend. She works her magic there.
uid: cb530b46-ae66-e356-929c-24556a376efe
> null

0:0 - Don't you think?
uid: ccd66b87-b4a0-40de-4456-1e746c786dcf
Node context: Uncharacteristically, Aylin is seeking input. She's usually so confident about everything, but killing Lorroakan has not had the intended effect on her.
> Indeed I do. Let his demise serve as a warning to anyone else who'd seek you out.
> We fought well - though I was a little worried about you afterward, in truth.
> I hope you can rest easy now, Dame Aylin.

0:0 - We are a powerful party, indeed. Faerûn itself trembles at our touch!
uid: ce568fd1-decc-eb20-d5aa-4e65ad87a072
> My darling Isobel says we will stay allied at your side. I am pleased to hear it.
> null

0:0 - Ah. Ally mine. We are reunited once more.
uid: cf6a4dcc-4e26-1bfa-f3eb-1dd115266cd7
Node context: Warm, but drained. She's not feeling like herself.
- 0 Check flag(s) (Global):
   true - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out
   true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan.
> I was just reviewing our fight against foul Lorroakan; your moves and mine. The victory was soundly won.

0:0 - You seem to know things about Shadowheart. When will you tell her?
uid: d09faa39-1387-de29-cce6-5b5525163bb3
- 0 Check flag(s) (Dialog):
   false - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream.
- 1 Check flag(s) (Global):
   true - ORI_Shadowheart_State_EnemyOfSharPath -
   false - NIGHT_NightsongShadowheartVisit - Camp night flag for the nightsong shadowheart related origin beat.
- 2 Check flag(s) (Tag):
   false - Enemy of Shar -
- 0 Set flag(s) to (Dialog):
   true - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream.
> In due time. Mother Selûne will tell me when the time is right. Painful truths should be handled with some decorum.

0:0 - Are you really Selûne's daughter?
uid: d1c4770e-8d8a-b960-9b5d-c0e2efb21e02
- 0 Set flag(s) to (Dialog):
   true - CAMP_Nightsong_ConfirmedMotherSelun - Nightsong confirmed Selune is her mother
> Do I not radiate with my mother's brightness, her glory?

0:0 - A century of it. I have mourned her every day these hundred years. When I saw Ketheric had made her live again - made her his thrall - lo, my gorge did swell.
uid: d37a5846-1379-b08f-1e88-88b893837d02
Node context: Disgust in her voice.
> Isobel was - is - the love of my eternal life. I adored her from the moment I beheld her sweet face, her great, wise eyes.

0:0 - I've done some things I'm not proud of, but I'm proud of this. Proud of us.
uid: d3e7e797-fc4f-be1e-f631-f91d1c5c04e2
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> We are a powerful party, indeed. Faerûn itself trembles at our touch!

0:0 - Why, she already has. She has brought her sword to your side. Dame Aylin.
uid: d4a3c95f-848c-6022-7dc3-6cf200dd7aba
Node context: referring to herself. She's dead serious here.
> So mighty are her wonders, her great wisdom. Together, we will set this fair land free of tyranny and murder.

0:0 - Ketheric Thorm never did trust me, even when he worshipped the Moonmaiden. He was threatened by my love for Isobel, by her love for me.
uid: d532e694-a759-95b3-6782-a42c7865b113
> When she died - curse the day, the hour! - we each of us mourned bitterly. But Ketheric's pain could be touched by no aid, no boundary.

0:0 - Actions are the words of heroes. Let your deeds speak for themselves.
uid: d5851c73-ff84-5372-e4bd-7960fa0d8c7a
> Now: let us caper, dance, and engage in every ribald pleasure before a new dawn breaks.

null
uid: d9e185bd-5cbe-fd88-5b0c-8ef1761fef47
Jump to another node

0:0 - Let him be the last. If my dear mother has any mercy, she will ensure it.
uid: dc010490-307e-2d6a-01c1-82f81b14c7ce
Node context: Trying to stay her usual self, but her mask is cracking a tiny bit here. Privately, Aylin is dealing with a great deal of anger toward her mother, the goddess Selune, But she's not yet willing to face it. How could her powerful mother let all this happen to her?
> Now - I must inform you of my news.

null
uid: dc35265e-3437-e3d6-cb25-fdbaa4ff092c
> Now he is dead. And his twisted facsimile of sweet Isobel, returned to the grave. I'd give anything for one more day with her - the real her.

0:0 - But fear not: When the time comes for you to face the foe of foes, Dame Aylin will stand at your side.
uid: e2cd755e-5753-34f3-516f-90c2f77cc716
Node context: Rallying her soldierly spirit, but still a little drained.
> Go well, friend. The city will be saved - we will be certain of it.

null
uid: e3aa742a-7c4b-ffdc-f374-6ff786cbfc38
Jump to another node

0:0 - Step closer.
uid: e7e6c14b-21e3-389b-8f97-1456fdaa8969
> null

null
uid: e9227e39-bdc1-85c4-90d8-aa37ad14524f
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null
uid: e9df9d77-b808-d29e-324f-325971e1752f
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0:0 - I have questions for you, Dame Aylin.
uid: ea0e9a6d-62e8-9af6-4fad-bbede4f865aa
> null

0:0 - My mate most high, darling Isobel, is safe and well. Safe and well and returned to my embrace.
uid: eae8fc28-ea86-35a8-b87a-f34792c94499
Node context: proclaiming the prayer with gusto (but not screaming)
- 0 Check flag(s) (Global):
   false - HAV_Isobel_State_IsDead - Isobel died.
> Blessings upon the slayer of the wicked one!

null
uid: ebfb1cad-5355-d048-186d-1ae2ce7aa706
Jump to another node

0:0 - There's still a great deal about you I don't know.
uid: ef099387-f0c6-af04-0057-f69f0e8dcdd4
> Pray ask, and I will tell.

null
uid: f1acf741-2939-8ef6-7980-a9216670ecb3
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null
uid: f27fdbeb-983b-1351-7a75-aac89bfa9b26
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null
uid: f32407e1-a1e3-fc03-8da1-722194a9bce9
> null

0:0 - Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss.
uid: f497bbe5-9a70-fad4-9f33-f51a54c921e3
Node context: Good humored. Soft in tone. A little uncertain - she's not sure why Aylin isn't herself.
> null

null
uid: f9893aee-13ad-4194-59e4-09c6f9057c1f
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0:0 - Her father Ketheric never did trust me. He did not fancy an immortal for his daughter's paramour.
uid: fc34bfe3-d345-d9a1-8178-121e725d849a
> When she died - curse the day, the hour! - we each of us mourned bitterly. But Ketheric's pain could be touched by no aid, no boundary.

0:0 - There can be no doubt: I am of her silvered flesh, her celestial womb.
uid: fe83c704-a709-069e-da28-78d938ded256


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_NotShadowheart.lsj
Synopsis:
When trying to talk to Nightsong, exclaims that it is better to leave it to Shadowheart

0:0 - Oh no, this is Shadowheart's business. I am not getting involved.
1:0 - This is Shadowheart's business, not mine.
2:0 - I think it's best Shadowheart does the talking.
3:0 - Ah - I think Shadowheart wants to have a word with you.
4:0 - Shadowheart, your destiny awaits.
5:0 - Dame Aylin. It is Shadowheart you came to see, I think.
6:0 - The day a celestial comes calling on me will be a grim day indeed. Dame Aylin's business is with Shadowheart.
7:0 - I ought to leave this to Shadowheart. She needs answers.
8:0 - I think Shadowheart would like a word.
uid: fd3907c5-73cf-44d0-87f0-8a832a2ee255
- 0:0 Tag: Halsin - |Halsin, shapeshifted or not|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_ShadowheartUnavailable.lsj
Synopsis:
When trying to talk to Nightsong, exclaims that Shadowheart is preoccupied with something else.

0:0 - Oh no, this is Shadowheart's business. I'll let her do the talking once she's free.
1:0 - I should wait for Shadowheart.
2:0 - Better to wait for Shadowheart. She'll want to hear this.
3:0 - It'll have to wait - this is Shadowheart's business.
4:0 - Where's Shadowheart? We should wait for her.
5:0 - Dame Aylin. Shadowheart will want to see you, I think.
6:0 - Where has young Shadowheart wandered off to? Dame Aylin has answers for her.
7:0 - Shadowheart longs to speak to Dame Aylin. I should wait until she is free.
8:0 - Shadowheart needs to speak to her more than I do. Better wait until she is free.
uid: 47922a0b-86ad-472e-b99f-d8864719116f
- 0:0 Tag: Halsin - |Halsin, shapeshifted or not|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_WrongAvatar.lsj
Synopsis:
When trying to talk to Nightsong, exclaims that it is better to leave it to the avatar who is controlling Shadowheart.

0:0 - Oh no, this is Shadowheart's business - I'll leave Dame Aylin to someone who knows her better.
1:0 - Better leave this for one who knows Shadowheart better.

2:0 - This is Shadowheart's business. Best leave her to conduct it.
3:0 - Not my place. Someone closer to Shadowheart should have the honour.
4:0 - I think Shadowheart'll want to take the lead here.
5:0 - Dame Aylin. Perhaps she had better speak to someone who knows Shadowheart a little better than I.

6:0 - Much as I'd like to pry, it's Shadowheart who needs Dame Aylin's time. Not me.
7:0 - Shadowheart will want to speak to Dame Aylin. I should not get in the way.
8:0 - Where's Shadowheart? I think she'll want a word.
uid: 0260918d-b23d-496b-a07b-96e8089e5c95
- 0:0 Tag: Halsin - |Halsin, shapeshifted or not|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Orthon_DiabolistHint.lsj
Synopsis:
Orthon Yurgir appears in camp to help you after players helped him, telling about Orphic Hammer in House of Hope

0:0 - Why are you helping me?
uid: 0a4e1c8b-2786-391b-f69f-a3e9c52fba75
> I love a good hunt, and the best hunts keep things sporting. Besides, you freed me from the tune.

0:0 - The House of Hope - our mutual friend Raphael's abode.
uid: 11eb66d3-55aa-6c37-8e1b-9b52b6b58d3b
> There's a diabolist - name's Helsik - in the Lower City. Find her, and she'll take it from there.

0:0 - Forget I was ever here - but remember what I said. See you around, maybe.
uid: 1391dafc-4d4a-3588-681d-6d8ac1b57308
Node context: Parting words vanishes afterwards.
=== END NODE ===

0:0 - Be on your way, then.
uid: 1b05d1d8-097b-699b-f1f6-4ac1de107cc4
> Don't need you to dismiss me. Just remember what I said.

0:0 - There's a diabolist - name's Helsik - in the Lower City. Find her, and she'll take it from there.
uid: 239e1ca0-7591-ba1d-2b7c-8ecb6e564a80
- 0 Set flag(s) to (Global):
   true - LOW_Orthon_State_HelpedToFindHouse - Set when Orthon appears in camp to give a hint about House of Hope
   true - LOW_DevilsFee_Knows_HelsikWayHoH - Players know Helsik has a way to House of Hope
> Why are you helping me?
> Last time, you said if I saw you again, it'd be because there was a bounty on my head...
> Thank you.
> Dare I invite you to stay...?
> Be on your way, then.

0:0 - Thank you.
uid: 2b2d7fa5-edd3-7ef3-3eca-6b0404e54adc
> What can I say? You freed me from the tune.

0:0 - It was foolish of you to agree to a contract - that crown you signed away is too powerful to wind up with the likes of Raphael.
uid: 44babcaa-5944-6220-6b65-1f6f44fb0900
Node context: All business.
- 0 Check flag(s) (Global):
   true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael
> Luckily, you have a way out. Find the contract, destroy it, and all's well. You need to get to the House of Hope - Raphael's abode.

0:0 - You'd regret it. I snore, and kill in my sleep.
uid: 5d3f1234-f5b7-0c29-aa44-5e5d8e93585d
Node context: Deadpan. Probably not joking.
> Forget I was ever here - but remember what I said. See you around, maybe.

0:0 - Nice place you have here, little rabbit. Could use a few more trophies, perhaps.
uid: 65b3d38a-8f3c-3484-5d08-9e5eb0949ed0
Node context: Mildly impressed.
> I'll keep this short, or my absence will be noted. You need the Orphic Hammer, and I know where you need to look:
> It was foolish of you to agree to a contract - that crown you signed away is too powerful to wind up with the likes of Raphael.

0:0 - What can I say? You freed me from the tune.
uid: 709c075c-9b04-dda8-16a8-60388d85ec76
Node context: Hint of respect
> Forget I was ever here - but remember what I said. See you around, maybe.

null
uid: 793d3cb7-9c5c-3f46-c19c-75c5a5d9bdc2
Jump to another node

0:0 - Ah, so I did. But even I'm not above a change of heart, if it keeps things interesting...
uid: 89f5183f-4245-f5e2-d027-edd06840e371
> null

0:0 - I'll keep this short, or my absence will be noted. You need the Orphic Hammer, and I know where you need to look:
uid: c0e2aa07-a13b-046b-a070-f98a630d63b4
Node context: All business. Ore-fic
- 0 Check flag(s) (Global):
   false - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael
> The House of Hope - our mutual friend Raphael's abode.

0:0 - Dare I invite you to stay...?
uid: c5e64064-ec36-cbc8-3bdd-40b4945e011b
> You'd regret it. I snore, and kill in my sleep.

0:0 - Don't need you to dismiss me. Just remember what I said.
uid: cfbb2f27-3063-af28-a669-806ae7d42f03
Node context: gruff

0:0 - I love a good hunt, and the best hunts keep things sporting. Besides, you freed me from the tune.
uid: f4fa80ce-7bfd-98ca-aa42-297e556c724e
Node context: Hint of respect
> Forget I was ever here - but remember what I said. See you around, maybe.

0:0 - Last time, you said if I saw you again, it'd be because there was a bounty on my head...
uid: f5586743-61f3-3766-3b6b-2d4bbca241bc
> Ah, so I did. But even I'm not above a change of heart, if it keeps things interesting...

0:0 - Luckily, you have a way out. Find the contract, destroy it, and all's well. You need to get to the House of Hope - Raphael's abode.
uid: f65865f4-d34d-6a6d-36bf-2c1f27f19dfb
> There's a diabolist - name's Helsik - in the Lower City. Find her, and she'll take it from there.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Ravengard.lsj
Synopsis:
Default Ravengard dialogue. Depending on the path, Ravengard may urge you to save the city, and if Wyll is in party, will offer the quest to go to the Wyrmway. Wyll's endgame state is detremined here: He may become a Duke, the Blade of Avernus, or remain the Blade of Frontiers

null
uid: 00098380-52ab-08a1-9b89-b65c351cfd6a
> null

0:0 - *Your head tingles. Memories flow through your mind, seeking escape.*
uid: 0145de00-a405-6c22-dd9a-6009fbf51e47
Node context: A bit of hurt, a bit of anger, but always composed.
> I sacrificed my soul to save yours. I had no choice.
> I've devoted my life to using my power to keep the Sword Coast safe.
> Connect with your father's mind. It's time he knew the truth.
> You know nothing!

null
uid: 0177501f-449c-016b-5195-4231f6699396
> *Uncertainty fills the air. You have reached a fork in your path. In which direction will you travel?*

0:0 - There's nothing to forgive. You only wanted to protect the city.
uid: 0180c949-dd0b-3aea-835b-a4c0efbfa77e
> You are a better man than most, and a better son than I deserve. I'll yet make amends, but -

null
uid: 01b74ee2-2316-b047-f528-47224b6749f6

null
uid: 01da7562-9418-e431-19ad-6496eef78110
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> null
> null
> null

0:0 - It isn't what you think. It never was.
uid: 026117e3-d0d7-7c91-5b70-90d67ba3ee11
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_ComWyllSpoke - Companion Wyll spoke to Ravengard in camp.
> You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now.

0:0 - Go on.
uid: 03aa274c-2c9a-f840-f060-2ebca7164d8f
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early
> null

null
uid: 040c3756-6b99-0471-5dc7-db1c29b4fa7d
> null

0:0 - Then try again. Tell her I'm safe, tell her my mind is freed. I swear to you, she will listen.
uid: 04a3e5fb-3da4-d36a-8b81-d71dba805252
> null

0:0 - I don't understand.
uid: 05418083-879d-5f39-2dec-238945e7f228
> You and your allies slayed the undead terror that was once the great Ansur. You are stronger than even the great wyrm.

0:0 - Duke Wyll Ravengard!
uid: 0545f8e3-a137-da42-890e-456518504550
> null

0:0 - There will be no Grand Duke Wyll Ravengard.
uid: 05b780c5-ad93-c33c-b04c-e316d3cb108d
> I am the defender of the weak, I am the stalker of devils -

0:0 - Well, the rest goes without saying.
uid: 0626e0ca-48cb-f7d0-3ec4-da69f1777e5e

null
uid: 067e5022-bd9d-86d9-e743-dc8b1c775344
> null

0:0 - I, too, have been touched by Avernus, my boy. A tale for other places, other days.
uid: 06f0e5f4-3df5-4783-1bca-3609633ad013
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|

null
uid: 077dde6e-4a9e-e04c-508e-d70a4dc14093
> null

0:0 - I trust you, Wyll. Follow your heart, wherever it leads.
uid: 08656bd0-750b-3a07-be20-efeeb33e7258
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
> null

0:0 - I fought to right the wrongs of the Coast, to slay the men and monsters that hunt the helpless.
uid: 08d56706-47ff-e48a-df6b-5700f2efe085
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> It is in the wilds that I find my courage, not in the halls of Upper City estates.

null
uid: 091e702b-e0a5-1a46-3868-384d277e905b
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: 093018bd-13b8-84a8-fd11-bd829c4f5a7c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> null

null
uid: 0a197929-585f-482e-5298-f464213c0dca
> There's nothing to forgive. You wanted to protect the city. I only ever wanted the same.

0:0 - *Ravengard's tadpole clenches as Wyll's memories flow into him.*
uid: 0a442417-1d47-a9d1-5db2-b42d8bc1ab16
Cinematic: Mind meld. Ravengard and Wyll touch their own heads.
> null

0:0 - So the bastard's gone? A shame I never... ngh...
uid: 0acbd44a-3e37-6123-e17b-05c278f73438
Node context: Cutt off by a severe headache.
> *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*

0:0 - I'll go to Wyrm's Rock and take her to safety.
uid: 0af29cb1-066c-94e2-2716-2094c499a9a9
- 0 Check flag(s) (Global):
   false - WYR_WyrmRockPrison_State_FlorrickEscaped - The player helped counselor Florrick to escape the prison
   false - WYR_WyrmRockPrison_Florrick_Event_TookQuest - Player agreed to break Florrick out of prison.
> Thank you son. You are a gift to the city. If only I'd known it sooner. Thank you. I will be forever in your debt.

null
uid: 0b4b9231-5981-a805-56b8-bd67dfbbc008
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> null

null
uid: 0bca655f-9c4a-4d74-6e09-db7b00f4b878
> null

null
uid: 0ca99aae-2025-2c89-65e3-7c9658b6d471
> null

0:0 - You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not.
uid: 0cff9178-e51b-d285-3a90-43a493e4690f
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

null
uid: 0d50dbfe-1256-2c77-2c47-fea009f482f2
Jump to another node

0:0 - So you do. And I thought you'd abandoned them, more fool me.
uid: 0dbc9f44-faba-b848-b593-e9fae1326cbd
> The wyrm goes by many names. Ansur. The Waiting Storm. The Heart of the Gate.

0:0 - I have been touched by Avernus, been a plaything for demons. A tale for other places, other days.
uid: 0dc9c06f-03b4-e8c6-21f5-8b04c5208481

0:0 - *Your mind intertwines with Ravengard's, then disentangles.*
uid: 0e1f4fe5-3eab-db83-776c-c2db43db3222
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Dialog):
   true - CAMP_Ravengard_Event_WyllDefeatedHasMet - HasMet in Ravengard dialogue if Wyll was left behind
> This place is touched by the infernal. I can smell the she-devil. I can smell my son.

0:0 - The devil's stench lingers. But Wyll is yet a champion of the people. I had hoped he'd join me on the Council, but - he is his own man. I couldn't be prouder.
uid: 0e828def-99e8-f465-d870-261357b68527
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> Hail, hail, and hail again.

0:0 - I had hoped you'd join me on the Council - but the Blade's spirit is indomitable. You are destined for greatness.
1:0 - I had hoped Wyll would join me on the Council - but the Blade's spirit is indomitable. He is destined for greatness.
uid: 1111ac6c-480b-8ef6-b66d-9bbf177010a0
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> null

null
uid: 11bf155d-32fc-fab7-19d1-dc2de1d84d0a
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> null

null
uid: 11f4b733-00fc-50fe-d85e-60ac3cd57397
Jump to another node

null
uid: 11f777cf-5a04-85d7-1df5-a64855d1ca08
> Wyll - my son. I'm so sorry. I didn't know.

null
uid: 13787f91-ea74-5778-f5d2-3360ce828125
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> It isn't what you think. It never was.

null
uid: 138fb620-8092-4b8e-cc0c-ae22c06c602a
> null

0:0 - My son, you sold your soul to save Baldur's Gate - and I cast you out for it.
uid: 13ccc468-0ea3-3044-6db1-12d02a29a6f8
Node context: Quietly. Moved to see the truth of your son's sacrifice.
> You gave yourself to the Hells' eternal fires so I might walk free.

null
uid: 13cfba5c-f89f-4fe8-ab6d-ffd307fa1bce
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> *A calm settles over you. The elder brain is a menace - but with the Blade of Avernus at your side, you know you can triumph.*

null
uid: 1440c735-6d2b-cbe2-d8f3-8d18af867e01
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> *A calm settles over you. The elder brain is a menace - but with the Blade of Frontiers at your side, you know you can triumph.*

0:0 - How misguided you are.
uid: 15ee8907-6b5b-d57a-0036-7abaafc20d6a

0:0 - We must act. I know a way to purge the Absolute from the city.
uid: 16db0fee-1bd9-1f2c-4239-da61e67677be
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> null
> Leave.

0:0 - You exiled me from my own home. I can't forgive you.
uid: 1722dbd8-8c7f-f72a-00ed-c41b58d1e766
> I understand. I'm not sure I can forgive myself.

0:0 - To start with, a reckoning.
uid: 1789664e-c0ba-5ffd-94e9-3b04fc92fbca
> Even before I was infected, the dukes and patriars applauded as Gortash took control.

0:0 - I sacrificed my soul to save yours. I had no choice.
uid: 17ad9814-9a29-2e8b-999e-63d075668444
> null

null
uid: 180714c9-364b-9233-b642-65e608496b0e
> *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*

0:0 - Father, Ansur is fallen.
uid: 18905556-255f-6a8c-4d23-5a788d1f8e03
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Can it be? Bring your leader to me. I would speak to you both.

0:0 - The Blade of Frontiers!
uid: 18e7e49c-818c-0bfd-61df-8195c0011533
> null

null
uid: 18eab754-b8e0-572c-f7d0-ed1d19b52cbf
> null

0:0 - Bring me my son. I must speak with him.
uid: 1a07e503-7674-867e-da93-28aa1ccc1f01
=== END NODE ===

0:0 - Hail, my boy.
uid: 1a519a23-580a-e356-6add-61133b9705b3
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 1a7ea553-f994-1296-b1a5-ba05f3a702b8
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null

0:0 - But what, Wyll?
uid: 1aab2eb6-efab-adcc-06cb-54e2d2ef5ff1
> I have slain monsters, faced illithids, guarded the helpless. To be a duke - is this the destiny I've awaited? Is the nobility my calling?

0:0 - Florrick is free. She's gathering allies as we speak.
uid: 1b500513-30cd-f711-a508-f2dd11ef80d1
- 0 Check flag(s) (Global):
   true - WYR_WyrmRockPrison_State_FlorrickEscaped - The player helped counselor Florrick to escape the prison
   false - GLO_Florrick_State_Dead - Florrick is dead.
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_ToldFlorrickFreed - Player told Ravengard Florrick is free
   true - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_ToldFlorrickFreed - Player told Ravengard Florrick is free
> Tremendous news. She proves as loyal to you as she is to me.

0:0 - My own son, still the she-devil's toy. Is this my fate - to be freed from Gortash's hell only to be trapped in yours?
uid: 1b55024c-51a0-fc04-3d95-c67e3f3c72fd
Node context: A bit of hurt, a bit of anger, but always composed.
> It isn't what you think. It never was.

0:0 - I understand. I'm not sure I can forgive myself.
uid: 1bcf97a3-b1a6-2d6c-c694-799d339af871
> You are a better man than most, and a better son than I deserve. I'll yet make amends, but -

null
uid: 1be1ca1d-4d72-4d67-bdf2-d4ab3ebd5707
Jump to another node

null
uid: 1c5b2884-778e-dc69-c654-a3cba9af0ce3
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
   true - WYLLAVATAR - WYLLAVATARdescription
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: 1d6ad246-7149-f656-32c6-8d3126851de7
Jump to another node

null
uid: 1d823f60-9e91-30e8-acb9-57fdba7ebb1a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *Your father's courage is an inspiration. You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.*

0:0 - *The world spins as Ravengard's dizziness flows into you.*
uid: 1daa5084-5e3e-3f03-1c1d-8c5f9f43d3a2
Cinematic: Small mind meld just for this one node.
> His mind is his own, but the elder brain touched him deeper than most. He must stay here - he will need time to recover.

0:0 - Refuse the Emperor and tell Ravengard to trust you.
uid: 1db3403c-4bbb-4a3f-5d95-213df0332c27
> Sit in silence while those cultists enslave my city? I'd rather... ugh! My damned head.

null
uid: 1e1500c3-8c5c-37ea-9dff-cb22879286ee
> null

null
uid: 1e26e89f-56eb-4cc8-8b46-894b70bb1c87
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> The Blade of Avernus!
> null

0:0 - Then I pray that time mends the rift between us.
uid: 1e5c935e-44ff-a7a1-5cc5-d21925076d1e
> You are a better man than most, and a better son than I deserve. I'll yet make amends, but -

0:0 - A bronze dragon, yes. He sleeps beneath us even now, awaiting a hero to rouse him.
uid: 1e6df963-053e-c2b0-0a2b-a0f3ae949a4c
> The wyrm goes by many names. Ansur. The Waiting Storm. The Heart of the Gate.

0:0 - Gortash is done for. It was not a pleasant end for him.
uid: 1f97a4a9-2d4a-b2f5-0f1a-efa2526e796b
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> So the bastard's gone? A shame I never... ngh...

0:0 - *Uncertainty fills the air. Wyll has reached a fork in his path. In which direction will he travel?*
uid: 20db6dcf-4b7f-fe97-1504-c275ae4d63ee
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_WyllDecision - Player reached Wyll's decision point in Ravengard dialogue
> You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not.
> Wyll, Mizora could be a dangerous influence. You can't accept your father's offer.
> Become a Grand Duke. Imagine the power you'll yield.
> A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield.
> I trust you, Wyll. Follow your heart, wherever it leads.

null
uid: 213ea6a9-834c-1236-acdc-99f5ab81319c
> It isn't what you think. It never was.

0:0 - I had hoped Wyll would join me on the Council - but the Blade's spirit is indomitable. He is destined for greatness.
uid: 21c854af-0cee-79ec-3017-1347185a856f
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> Hail, hail, and hail again.

null
uid: 2257d435-29cc-c3f3-cddb-e561e475471f
- 0 Check flag(s) (Object):
   true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
- 0 Set flag(s) to (Object):
   true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog
> null

0:0 - *Wyll's tadpole resonates with Ravengard's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.*
uid: 229f6342-269a-639b-f1e1-283c97fa29b9
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> null

null
uid: 22c26e36-37a1-16bd-1982-ed5416becd94
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

0:0 - I have faith in Wyll. He is a conqueror - as are you.
uid: 23962954-74c7-89f6-95af-4ec34a02b2f4
- 0 Check flag(s) (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.*
uid: 239c3fc5-06e1-c559-9d69-a02c43258c71
> null

0:0 - There's nothing to forgive. You wanted to protect the city. I only ever wanted the same.
uid: 253f30e1-a020-3cd8-000b-c3b82558d7be
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Father, please - there's something I must show you.
uid: 254f502b-5de1-fe45-f845-f3512a993e63
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> *Ravengard's tadpole clenches as Wyll's memories flow into him.*

null
uid: 260b96f8-0dbd-9902-8bb9-7c8f3dc4941e
> Courage. Insight. Strategy. Justice. These were the lessons my father taught me.

0:0 - *Wyll's courage and enthusiasm warms the air. With him at your side, the road ahead doesn't look so insurmountable.*
uid: 26638e22-d761-89fa-8410-d3aaa96699f3
=== END NODE ===

null
uid: 26ef28e5-5dac-5f83-4ff1-6b4abcb5b9b5
Jump to another node

null
uid: 274c4763-18b6-02a4-2e90-30db2e279770
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
> Baldur's Gate stands on the brink of the abyss. It is clear: we awaken the wyrm, and take back the city.

null
uid: 288fe671-94bf-f977-025b-1217cea61826
> null

0:0 - I am Ulder Ravengard! I will not stand by while... ngh...
uid: 29351ef9-b839-5d80-3df0-9a7f7f4d9f05
Node context: Cutt off by a severe headache.
> *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*

0:0 - *Your tadpole resonates with your father's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.*
uid: 2ab234a5-98f2-bf6f-5b4b-ab9576da97de
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Counsellor Florrick will be relieved to hear that you're all right.
uid: 2b5ab555-9f7c-ab0c-27a0-c7557bbd1579
- 0 Check flag(s) (Global):
   false - GLO_Florrick_State_Dead - Florrick is dead.
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick
> Hells, Florrick...

null
uid: 2bae12a5-53a6-6d51-ad6e-926524120b39
> null

0:0 - Bring Wyll to me.
uid: 2bf25629-08a3-6989-da9f-0c2796a48eba
- 0 Check flag(s) (Dialog):
   true - CAMP_Ravengard_Event_WyllDefeatedHasMet - HasMet in Ravengard dialogue if Wyll was left behind
- 1 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
- 2 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 3 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: 2ca0d774-97f6-a6ba-d670-3cc2234c1285
> There will be no Grand Duke Wyll Ravengard.

0:0 - She was more than an ally. She was a friend, a confidante, a blessing to our family. She deserved a better fate than death.
1:0 - My own family was never so true. She deserved a better fate than death.
uid: 2cbe990d-450a-820a-97eb-b539b5d4b89f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> Dearest Florrick. May your journey to the Fugue Plane be a peaceful one.

0:0 - The Blade of Frontiers!
uid: 2d46227b-c1a9-1063-66ed-b7bb0655f6d5
> null

null
uid: 2d91021f-f912-640e-aa73-0cfdbc556e79
> null

0:0 - The legend has it that Ansur will only answer to a proven hero of the city. Until a moment ago, I thought that was me.
uid: 2dbc519f-9f1b-1113-eef6-ed4229120110
> But is he who rejects his own child a hero? What of he who calls his brave son a monster?

0:0 - But it is true - you are still under the she-devil's thumb...
uid: 2ddd66c5-7838-c7df-9b7f-320c8476e196
Node context: Contemplatiing. not accusatory
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> *Uncertainty fills the air. Wyll has reached a fork in his path. In which direction will he travel?*

0:0 - May the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate.
uid: 2e81752b-334b-2462-305f-1bb4780051c3
=== END NODE ===

0:0 - Hail!
uid: 2eac246a-c37c-95fc-a72a-0db4a8cbd5fe
- 0 Check flag(s) (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - *Your father's tadpole clenches as your memories flow into him.*
uid: 2ee3225d-4d27-ad77-0aa2-129250217195
Cinematic: Mind meld. Ravengard and Wyll touch their own heads.
> null

0:0 - I didn't despair because the city has a secret guardian, a wyrm that sleeps beneath. He can be called upon in times of great need.
uid: 2feeb5b9-b4fd-9c6a-5eb5-52d436239063
> This is such a time. You've been trained in the ways of the great champions and proven to be one of them. The wyrm will answer your call. You must seek him out.

0:0 - - my duty is first and foremost to the city and its people. There's something I must ask of you.
uid: 309308d8-fc97-f107-21f6-1fb51912a39f
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> Go on.
> Let's talk later.

null
uid: 30f8c3ad-e02b-47ec-82c5-60b89cdb3838
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> The Blade of Avernus!
> null

null
uid: 312b897e-b40f-2d2b-c72c-feb8d114368e
Jump to another node

null
uid: 327d8d4a-859e-6131-23a7-86cf8aa4d0ad
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_WyllWyrmEarly - Wyll avatar left the conversation about the Wyrm with Ravengard early
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> null
> Leave.

0:0 - Hells, Florrick...
uid: 328803d8-fce3-a45c-1c6e-a92270b1340a
> While the Absolute commanded my mind, I condemned her to death and confined her in Wyrm's Rock Prison.

0:0 - Is this my fate - to rise from death into a hell of my own boy's making?
uid: 32d7c4bf-3110-2091-7e3b-daca302faa70
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> It isn't what you think. It never was.

0:0 - I'll make sure he gets what's coming to him.
uid: 33596245-cb11-f1c0-05dd-49f6e8ab8e56
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> I am Ulder Ravengard! I will not stand by while... ngh...

null
uid: 33838b5f-5985-c50e-64fa-b8877db2b8b5
> null

0:0 - You gave yourself to the Hells' eternal fires so I might walk free.
uid: 33f572bc-a11c-822d-f35e-c17613271ab1
Node context: Quietly. Moved to see the truth of your son's sacrifice.
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> By the gods, can you ever forgive me?

0:0 - Go on.
uid: 34420ab4-060b-6a5b-86f7-93bc1e264d6a
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early
> Before I was captured, I was on a mission.

0:0 - Godsdamned Gortash - he'll suffer for this. I'll drive Balduran's sword straight through his belly.
uid: 344d9d23-1d53-1509-760e-54c66d8eed93
> Gortash is done for. It was a long time coming.
> Gortash is done for. It was not a pleasant end for him.
> He's already suffering in Bane's hands. A shame, too - he might have been useful.
> I'll make sure he gets what's coming to him.
> I need Gortash alive. He could prove useful.
> I'm sorry, Grand Duke, but you're in no condition to fight.

0:0 - Hail the Blade of Frontiers!
uid: 346c46a1-e9f0-0db8-e1f1-648b3b7edfab
> null

null
uid: 34915752-b95f-0010-5fd3-b05c18232c02
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null
> null

null
uid: 34cbd5cc-7d89-16c4-e8f2-50e68bac3d2a
Jump to another node

0:0 - The Blade of Frontiers is dead. I will be Wyll Ravengard, proud Duke of Baldur's Gate.
uid: 350d3ede-a981-6a05-d067-48716910ebf7
- 0 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.*

0:0 - I will defeat the Absolute and defend this great city. You have my word.
uid: 352705fa-ebaa-13b3-2311-8e8731f43cee
> May the Triad guide you.

0:0 - The devil's stench lingers, my son. But you are yet a champion of the people. I had hoped you'd join me on the Council, but - you are your own man. I couldn't be prouder.
uid: 3541074e-fe08-516b-1ef5-3d25765990df
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.

null
uid: 35baf679-5499-86e0-917d-d76b35bcfac3
> null

null
uid: 35f76e04-86b8-0350-7049-b836f0edbac6
> null

0:0 - I am no aristocrat. Call me the Blade of Avernus, hunter of fiends and foul beasts.
uid: 371dee74-86e8-019e-050a-6a1bb0a9f407
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> *Beneath your monstrous skin lives a hero. Some people may fear you, but to protect the Sword Coast is your calling. You cannot turn your back.*

null
uid: 3746f160-b706-cd63-335e-d22556a4c065
> null

null
uid: 3830fd0e-364c-b524-736d-0cf03527cf4e
Jump to another node

null
uid: 389ffe0d-ff9d-daee-0597-f0a82109a7ff
> You showed me that you are the future of Baldur's Gate - and well beyond it.

0:0 - Grand Duke? My soul lies with the city. But...
uid: 390ec300-e0db-d6a2-2081-c81fba3d525a
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> But what, Wyll?

0:0 - A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield.
uid: 391c0c00-09c7-701e-47b7-a715a996cbae
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> null

0:0 - Nor should you. The self is the sum of its experiences. You are the man you are because of them.
uid: 397e8590-c5cf-2f95-5b9c-a997e2afb49e
> You are a better man than most, and a better son than I deserve. I'll yet make amends, but -

null
uid: 39977758-f2a7-c5cd-e7ba-06b8cbc761f6
> null

null
uid: 399cd853-cc0c-8358-c2f1-cebef8fde7f0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> Duke Wyll Ravengard!
> null

0:0 - This place is touched by the infernal. I can smell the she-devil. I can smell my son.
uid: 3a231479-65e2-4fa6-6fe0-03f16a0d36e1
Node context: A bit of hurt, a bit of anger, but always composed.
> Bring him here. We can talk after.

null
uid: 3a3a2c74-e092-1f9e-d546-e364f2b2a2fb
> null

0:0 - Please. You're staking the city's future on a fairy tale.
uid: 3a5e62e0-3d67-f857-dffd-d2f2b2e8ee1d
> A history told by Balduran himself, passed from Grand Duke to Grand Duke, stretching a thousand years back. It is no fable - it is plain truth.

0:0 - A great warrior knows when to contain the storm and when to release it.
uid: 3b4e4097-4117-69b2-2d7d-41e414677bc0
> Today, you've earned my trust. I know you will do right by me when the time comes.

0:0 - Become a Grand Duke. Imagine the power you'll yield.
uid: 3b645618-f4db-7c66-f67c-7824e039b342
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> null

null
uid: 3e138701-a2d9-6fb0-3e16-68740c947c9a
> null

0:0 - I don't save cities for free.
uid: 3e314216-e3eb-efe8-a180-387268ea4cfe
> Of course. The city is wealthy. If you save us, I shall raise a tax in your name. And we shall erect a statue.

null
uid: 4018cfa0-1aa7-c756-2415-ca86867a0301
> null

0:0 - Leave.
uid: 404c99c0-4891-4101-d4ec-6451c06070db
=== END NODE ===

0:0 - You both know you owe your lives to me. I am not fallen - I am risen.
uid: 407d071c-8f41-e686-f282-1a3c3ac7ba93
> We must make this a secret we carry beyond the grave. No name is more sacred to the city than Balduran's. Not even mine.

0:0 - I am the Blade of Frontiers!
uid: 41198a68-e2e1-0f3b-4ec8-ca7098bdaf98
> My boy, my blood. Let it be known: the Blade is on the hunt. Feel his sting!

0:0 - A wyrm? Are you saying there's a dragon living under the city?
uid: 4128b695-92d3-3396-5647-4efb7766a9f4
> null

null
uid: 414af302-7493-dbd2-82ca-536cf1456c47
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells

0:0 - You want my gratitude? Fine - take your fill. But I will not celebrate this infernal resurrection.
uid: 43850442-ba8d-9313-3afe-4cee86ea11a6
> Father, please - there's something I must show you.

null
uid: 445d4d6f-d6ec-0373-9ddc-1c59618d82bd
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> null

null
uid: 44f6afc7-1ce3-be18-c4f4-5595fc8a2f33
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.*

null
uid: 4569fec7-d882-f808-e05a-d5988880db6a
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> null
> null
> null

0:0 - But is he who rejects his own child a hero? What of he who calls his brave son a monster?
uid: 4653f16d-ebd1-54d7-3a82-fc4bd7232f53
> You showed me the truth. You showed me that I was the one who turned his back.

null
uid: 47399c94-31a6-a4e9-2ee2-aa06be2ed3eb
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: 47430d31-434a-042c-e213-da8484ed6ebc
> null

0:0 - I know you will accomplish great deeds. So must we all.
uid: 477e747a-60c8-5fec-626a-a6c0c8bd914c
- 0 Check flag(s) (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - If only Florrick - oh hells, Florrick!
uid: 47847e78-999d-090b-cdeb-0951d39d322d
- 0 Check flag(s) (Global):
   false - GLO_Florrick_State_Dead - Florrick is dead.
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick
> null

0:0 - It isn't what you think, father. It never was.
uid: 47e7796f-4c36-08d8-3147-1dafa0bc9d8e
> null

0:0 - The Absolute is the greatest threat Baldur's Gate ever faced. The wyrm must be awakened - and the task falls to you.
uid: 4811e7b7-ad68-6ab1-01e8-a20d95b59722
> Take this - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale.
> There is a tome - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale.

0:0 - Dearest Florrick. May your journey to the Fugue Plane be a peaceful one.
uid: 49ba21c0-5eb2-2219-27a1-e06ad9bb5da0

0:0 - I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.
uid: 4a631190-8c09-9ccf-0d8b-7ad3aa589220
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: 4ab1dbe4-44d2-538d-1d59-c7dfc9d3de9d
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null
> null

0:0 - *Ravengard gasps as his thoughts consume yours. He sees everything - the nautiloid journey, the perilous path to Moonrise, the Astral Prism, and the Emperor within.*
uid: 4ae54a21-ebca-8bd5-b9c4-4494ac0cba46
> By the Hells, my life hinges on a mind flayer's whim, and Baldur's Gate hangs from its talons.

0:0 - My son a monster, twisted almost beyond recognition. To think my blood flows through those veins.
uid: 4b05ae01-6e4c-31e7-1352-ec0b3aca0b55
Node context: A bit of hurt, a bit of anger, but always composed.
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> Is this my fate - to rise from death into a hell of my own boy's making?
> Is this my fate - to be freed from Gortash's hell only to be trapped in yours?

0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.
uid: 4c112b99-9724-8560-3d6c-b2abcff76369
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> null

0:0 - First you cleave my heart in twain. Now you shatter it into pieces.
uid: 4c456f11-391d-b402-9e6f-067b5757f619
Node context: A bit of hurt, a bit of anger, but always composed.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> My son a monster, twisted almost beyond recognition. To think my blood flows through those veins.
> My own son, still the she-devil's toy. Is this my fate - to rise from death into a hell of my own boy's making?
> My own son, still the she-devil's toy. Is this my fate - to be freed from Gortash's hell only to be trapped in yours?

null
uid: 4c5960a8-11e0-d6a6-796a-eadef417777e
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> It isn't what you think. It never was.

0:0 - Wyll, Mizora could be a dangerous influence. You can't accept your father's offer.
uid: 4d5f9553-6aeb-f953-2eb8-aa7d0f14fc08
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> Wyll?

0:0 - What lessons do you mean?
uid: 4eb4d7e9-2f75-c33d-51fc-5a670f3996be
> Courage. Insight. Strategy. Justice. I remember them well. You made me recite them every morning.

null
uid: 4f046e70-dc04-3a46-343d-798b1a31a3ee
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> null

0:0 - It's the truth, Ravengard. Wyll has always been a faithful defender of Baldur's Gate.
uid: 4f875fb8-328b-e111-5bb7-db3c02975f09
> My son, you sold your soul to save Baldur's Gate - and I cast you out for it.

null
uid: 4fe43fc7-e74d-8750-3ee7-1b3447dc94e5
> null
> null

null
uid: 5040f208-4e91-6aae-e680-97bdea04b213
Jump to another node

0:0 - *A calm settles over you. The elder brain is a menace - but with the Blade of Avernus at your side, you know you can triumph.*
uid: 5099fe35-5682-a353-f8a7-b59d220e8a48
=== END NODE ===

null
uid: 514d12c0-94af-ba74-1dfb-d14eaaff0748
> null

null
uid: 515a2e71-3f2e-bd62-519a-49a0b5eb1397
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null
> null

null
uid: 517a7a70-40fa-bb9c-41a4-aed209552b7c
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard

0:0 - You've done so much for me - I can't blame you for refusing. But I hope you'll reconsider.
uid: 517b817c-1de5-ce5e-7e07-ebfaa513513d
> Florrick's a great friend to our family and the city. She'll make a stalwart ally for you. Florrick's a great friend to me, and a great friend to the city. She'll make a stalwart ally for you.

0:0 - Ansur is dead? By the living gods.
uid: 524cef45-de8e-f6bc-1822-43957143991b
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
> Bring me my son. I must speak with him.

0:0 - We must make this a secret we carry beyond the grave. No name is more sacred to the city than Balduran's. Not even mine.
uid: 52dad790-8f8f-2b8e-5b45-48158430f5fd
> When the people think his name or see his likeness, they must imagine a hero, not a horror.

0:0 - You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now.
uid: 5349a40b-afbd-498e-d62d-a29a66f61ce3
Node context: A bit of hurt, a bit of anger, but always composed.
> It is exactly what I think.

0:0 - You must awaken Ansur beneath the city, Wyll. Our future depends on it.
uid: 53ebe031-c6b6-09a9-b4ab-dbbb52d5c000
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> I will see it done, father. You have my word.

0:0 - Florrick is gone, father. I thought you should know.
1:0 - Florrick is gone, Ravengard. I thought you should know.
uid: 54414630-afbc-0a41-0e19-ee476f37436c
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   false - CAMP_Ravengard_State_KnowsFlorrickDead - Player told Ravengard FLorrick was gone
   true - PLA_Desire_Event_HasMet - Global HasMet for Florrick in PLA
   true - GLO_Florrick_State_Dead - Florrick is dead.
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_State_KnowsFlorrickDead - Player told Ravengard FLorrick was gone
> She's... gone? Hells.

0:0 - *A calm settles over you. The elder brain is a menace - but with the Blade of Frontiers at your side, you know you can triumph.*
uid: 54be7f02-8234-99b5-2e6f-51fe70762597
=== END NODE ===

0:0 - *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*
uid: 54fc0767-a745-ea1e-aa3d-c1d303da1823
> I saw your mind. That thing's still in me - and there's one in you. I don't understand.

0:0 - I will see it done, father. You have my word.
uid: 54fdbf27-c413-5133-5335-ae76309f3993
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> May the Triad guide you.

0:0 - My son, I have heard of Ansur's fate.
uid: 55d299da-8f78-eafe-2b1b-408f22dcee1c
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> null

null
uid: 55eac62b-75cc-b416-bd32-5858468d9d92
> null

0:0 - I am no aristocrat. I am the Blade of Frontiers, eternal protector of the Sword Coast.
uid: 561c1639-5352-2401-b6c5-ce361bf943a0
- 0 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
> *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.*

0:0 - Tremendous news. She proves as loyal to you as she is to me.
uid: 57b53ba0-e327-5ce0-a5a4-a0aa7ff2847f
> I couldn't bear it if she died by my command. May the Triad guide her steps.

0:0 - Your son sacrificed his soul to save yours. He had no choice.
uid: 583d6231-cf05-3576-f95d-eeb69cd4da96
> There is always a choice.

0:0 - Is this my fate - to be freed from Gortash's hell only to be trapped in yours?
uid: 58c98f62-63e7-f053-6fcc-a9d5f441dc2b
Node context: A bit of hurt, a bit of anger, but always composed.
> It isn't what you think. It never was.

null
uid: 58f2e007-442c-49b6-db20-41461b2e4875
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_WyllDecision - Player reached Wyll's decision point in Ravengard dialogue
> You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not.
> Wyll, Mizora could be a dangerous influence. You can't accept your father's offer.
> Become a Grand Duke. Think of the good you could do.
> A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield.
> I trust you, Wyll. Follow your heart, wherever it leads.

0:0 - Baldur's Gate is my home, and I am its servant. I will be relentless in my pursuit of the greatest good.
uid: 5965d437-ab4d-c3b3-0f65-76c5a3289c70
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> I would sooner die by Mizora's hand than let her endanger the city. I'll figure out a way.

null
uid: 59bc9380-bc4c-a063-b74b-c2270a6a4e9f
> null

0:0 - Gortash is done for. It was a long time coming.
uid: 5a533762-c586-e474-55c4-1d4eb9fc3fc9
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> So the bastard's gone? A shame I never... ngh...

null
uid: 5acae0fe-19c6-e31a-6e56-f9e8a2e1b26d
> null

null
uid: 5ae59bd4-c436-4176-8ea9-95853cd4894e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *A calm settles over you. The elder brain is a menace - but with the Blade of Avernus at your side, you know you can triumph.*

null
uid: 5bfe00b2-e690-9b33-2604-f9e4a25d137c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> null

0:0 - I couldn't bear it if she died by my command. May the Triad guide her steps.
uid: 5ce00fa1-ce22-28b1-eba0-9041678e4a8c

0:0 - I know the story.
uid: 5d3ca3fa-597c-61ed-3455-2c3e3df20a78
Node context: A bit of hurt, a bit of anger, but always composed.
> You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now.

null
uid: 5e7b632f-fbcc-881f-340c-798cdcecdb9f
- 0 Set flag(s) to (Global):
   true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock
> null
> A wyrm? Are you saying there's a dragon living under the city?

0:0 - Wyll.
uid: 5e929b2f-bffd-b78b-dd2f-8e9634fa8f76
Node context: Quietly. Moved to see the truth of your son's sacrifice.
> Everything I did, I did for Baldur's Gate. I did for you.

null
uid: 5ea59d23-4c12-3cfb-c35e-663954e6cd46
> Father, please - there's something I must show you.

0:0 - It seems the fate of the city lies in your hands.
uid: 5f14deee-31cd-7b05-4e36-7f46dab9ce56
> Please - promise that you'll be the shield that defends, the sword that slays, and the hammer that rebuilds. Be our champion.

0:0 - I would sooner die by Mizora's hand than let her endanger the city. I'll figure out a way.
uid: 5f691437-8197-39c8-0d9b-ebbdecd004ce
> The Blade of Frontiers is no more. I will be Wyll Ravengard, son of Ulder, proud Duke of Baldur's Gate.

0:0 - They cheered as his automatons marched the streets, lauded his tyranny of steel in the interest of security.
uid: 5f87ec60-a2b4-d078-45ac-127be82b6cad
> I will rebuild the city. But first, I will tear down the Council and start anew.

0:0 - I'm beginning to think we should have let you drown.
uid: 5fbd7299-c39e-f4c2-8542-5f7b25c45cd6
- 0 Check flag(s) (Global):
   false - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> No, please. Father - let me show you.

0:0 - He promised Balduran he'd protect the city if ever its existence was threatened. But just the once.
uid: 605db3fc-10eb-2cf7-3e55-465cf46c63ec
> Since then, the city has faced countless threats, but we always overcame. There was never a need to call on the wyrm - until now.

0:0 - The Blade of Frontiers!
uid: 60bfef2f-e3bd-85bc-4cd4-d93d021eefcf
> null

null
uid: 619a05c9-e87a-3c5a-5482-1ca12a5fdf9c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *A calm settles over you. The elder brain is a menace - but with the Blade of Frontiers at your side, you know you can triumph.*

null
uid: 624acf85-74b0-298f-6ba6-6bce617859fb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Duke Wyll Ravengard!
> null

0:0 - Wyll?
uid: 62954aef-f572-fad9-a8dd-a58af8627cfa
Node context: Expectantly
> He's right and we both know it. No manner of duke should be tied to a devil's leash. She's right and we both know it. No manner of duke should be tied to a devil's leash. They're right and we both know it. No manner of duke should be tied to a devil's leash.

0:0 - I saw your mind. That thing's still in me - and there's one in you. I don't understand.
uid: 633f74cc-37f8-63fb-55ff-7c56db832b35
> Relax your mind. I will show him.

null
uid: 63bc053f-6930-bf8f-714d-b09f54230973
> null

null
uid: 63dbcb3f-e7d1-ef13-811a-36bcba3689bc
Jump to another node

null
uid: 642a819a-5a00-faeb-6e1e-8c91507a57c0
> null

0:0 - What makes you so sure the people will welcome me as a duke?
uid: 64af811c-4001-37bd-501e-34507b2655d0
- 0 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: 6518d215-cb6d-5797-f218-1f3fccac2c9e
> Courage. Insight. Strategy. Justice. These were the lessons my father taught me.

null
uid: 652fbd32-c438-3dd3-dbba-9277eb5a55b2
> null

null
uid: 65784028-3bd1-f057-3fa1-ca3a9f58ab27
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Duke Wyll Ravengard!

null
uid: 66bde0a3-5a0e-458e-8d57-b5bbcc390452
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> null
> null

0:0 - I wasn't planning on going that way, but I'll see what I can do.
uid: 67071896-e17e-22f3-cbf6-f025d683094e
> Please.

0:0 - I've devoted my life to using my power to keep the Sword Coast safe.
uid: 67076b40-cab7-63f2-5648-e4103e6f5921
> null

0:0 - *Uncertainty fills the air. You have reached a fork in your path. In which direction will you travel?*
uid: 675c0794-cfa9-1f56-7d89-9608b23f4d5d
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_WyllDecision - Player reached Wyll's decision point in Ravengard dialogue
> Will the people even accept me as duke? I mean, look at me.
> I am no aristocrat. Call me the Blade of Avernus, hunter of fiends and foul beasts.
> The Blade of Frontiers is dead. I will be Wyll Ravengard, proud Duke of Baldur's Gate.
> What makes you so sure the people will welcome me as a duke?
> I am no aristocrat. I am the Blade of Frontiers, eternal protector of the Sword Coast.
> The Blade of Frontiers is dead. I will be Wyll Ravengard, proud Duke of Baldur's Gate.

0:0 - You will be the one to part the storms and lead the people through. You, not Ansur, are the saviour we need.
uid: 67df48fe-0a1f-d380-51ec-dc4b50edf1c2
> First, you will fell the Absolute. Then, we will rebuild Baldur's Gate, we will take back our city - together.

null
uid: 6957b625-ce6c-cb47-b58e-75659ffcea4b
> null

0:0 - It is in the wilds that I find my courage, not in the halls of Upper City estates.
uid: 6a54b7ad-482b-f860-5139-8efdb4dd4ea4
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.

0:0 - Bring your leader to me, Wyll. I want to speak to both of you.
uid: 6a86ff23-303c-a4a3-32ec-46ee0c51b7c0
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: 6ac8f061-baf2-fc1a-c7af-ad9de70c4ddc
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> null

0:0 - There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.
uid: 6b02c623-a4cc-269b-587b-2acff83104cf
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> I am now the Blade of Avernus.

0:0 - A wyrm? Are you saying there's a dragon living under the city?
uid: 6b1af640-3245-a881-fdc4-9d09eb4e7c71
> A bronze dragon, yes. He sleeps beneath us even now, awaiting a hero to rouse him.

null
uid: 6bd1c326-2624-630c-8ac1-165eb4517b85
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> null

0:0 - Even before I was infected, the dukes and patriars applauded as Gortash took control.
uid: 6d40ebc7-5863-d4d9-2d81-9358ba3a774e
> They cheered as his automatons marched the streets, lauded his tyranny of steel in the interest of security.

0:0 - A wyrm? Are you saying there's a dragon living under the city?
uid: 6d8d677c-c77f-3b1d-312d-a87ec78f7e8e
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - By Tyr's wounds - I'm in your mind...
uid: 6ff472f9-cf2f-13f6-4954-fd39f35173f6
> *The Grand Duke sees Mizora and her infernal sisters. He sees the agony in Wyll's face as an impossible choice is set before him.*

0:0 - What lessons do you mean?
uid: 701afca0-dac6-4b33-1f54-a314baf18dee
> Courage. Insight. Strategy. Justice. The ones I made you recite every morning. The ones you'll call on in the days to come.

0:0 - Wouldn't you rather wake the dragon yourself?
uid: 706bad88-c908-488b-52a1-1ba9c3e7294c
> The legend has it that Ansur will only answer to a proven hero of the city. Until a moment ago, I thought that was me.

0:0 - The devil's stench lingers, my son. But you are yet a champion of the people. I had hoped you'd join me on the Council, but - you are your own man. I couldn't be prouder.
1:0 - The devil's stench lingers. But Wyll is yet a champion of the people. I had hoped he'd join me on the Council, but - he is his own man. I couldn't be prouder.
uid: 70eaf02d-227a-bea1-e6ff-4cdbde7e7175
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> null

0:0 - By the gods, can you ever forgive me?
uid: 711c864e-b253-29fa-bae0-6099cb8b659b
Node context: Quietly. Moved to see the truth of your son's sacrifice.
> There's nothing to forgive. You wanted to protect the city. I only ever wanted the same.

0:0 - His mind is his own, but the elder brain touched him deeper than most. He must stay here - he will need time to recover.
uid: 711ee8f5-0825-65f7-ce1a-dbbcfd0bdad0
> The voice is gone, but I still hear its echoes - reflections of reflections.

0:0 - Bring Wyll to me. I want to hear more about Ansur.
uid: 7132160d-76c5-5ba4-2e5b-b3c6051de242
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - I went to greet Elturel's High Overseer - only for the archdevil Zariel to drag the city into the Hells.
uid: 718bdf96-9c7c-1b92-9920-6bb947f8a86a
> I, too, have been touched by Avernus, my boy. A tale for other places, other days.
> I have been touched by Avernus, been a plaything for demons. A tale for other places, other days.

0:0 - There is always a choice.
uid: 71b7392e-b17d-4e6a-ed1f-b786b7c53f3d
> Father, please - there's something I must show you.

0:0 - I can forgive you. But I can never forget.
uid: 720ecfee-aa46-40c0-6aac-125319296b4d
> Nor should you. The self is the sum of its experiences. You are the man you are because of them.

0:0 - All too right.
uid: 729dcdba-bee8-5c10-a1b0-3aa54b9cd50d
Node context: Quietly. Moved to see the truth of your son's sacrifice.
> My son, you sold your soul to save Baldur's Gate - and I cast you out for it.

0:0 - You know nothing!
uid: 73b10ae3-eb03-0cc8-3f42-5754ecd47ada
> *There is no stopping it: the truth bubbles over, flooding first your mind, then your father's.*

0:0 - There is no wise use of the Hells' powers.
uid: 742843fd-36f4-9aee-fa3a-b71b1717847a
Node context: A bit of hurt, a bit of anger, but always composed.
> Father, please - there's something I must show you.

0:0 - I was returning from Elturel. My travelling party stopped at an inn - Waukeen's Rest - to lay our heads.
uid: 74ac3f28-e9ef-623c-79c2-2c167008e6b1
> It wasn't the heat that woke me - it was the scent. Cultists had set fire to the place. I don't remember being taken, just the smoke burning my throat before I fell.

0:0 - May the Triad guide you.
uid: 74fff7d8-d5b3-1fa7-0815-1f1bd13a2cb0
> Let's talk more, shall we?
> Leave.

0:0 - Duke Wyll Ravengard!
uid: 75226c17-e82b-2847-6397-322158d4a358
> null

null
uid: 75b9d59f-beeb-f033-e7e5-aab7a3ffef07
> null

0:0 - You showed me that you may be the future of Baldur's Gate - and well beyond it.
1:0 - You showed me that Wyll may be the future of Baldur's Gate - and well beyond it.
uid: 75c514ca-d954-a047-a9b5-6eab2efa4d2f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|

0:0 - Let's talk later.
uid: 75c700dd-d683-5250-6d62-2a1b6f9aa5b1
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_WyllWyrmEarly - Wyll avatar left the conversation about the Wyrm with Ravengard early
> null

0:0 - Tell him about your battle with Ansur.
uid: 76a4c55e-fc07-4bc6-fd9b-74e3c4318210
- 0 Check flag(s) (Global):
   true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
   false - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.
> A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.
> Ansur is dead? By the living gods.

0:0 - Relax your mind. I will show him.
uid: 779274f3-8c6d-05fe-330b-7bad00b0556b
> Let the Emperor reveal your memories.
> Refuse the Emperor and tell Ravengard to trust you.

null
uid: 7897c92c-b3a4-0989-8c11-93479991b25e
> null

0:0 - This is such a time. You've been trained in the ways of the great champions and proven to be one of them. The wyrm will answer your call. You must seek him out.
uid: 7982f416-87a1-441f-2367-0be2ec27789f
- 0 Set flag(s) to (Global):
   true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock
> null
> A wyrm? Are you saying there's a dragon living under the city?
> What lessons do you mean?
> Waking a dragon doesn't sound like a good idea.

0:0 - No more useful than the rotting corpse he'll... ngh...
uid: 799412b8-4a02-70fd-6dc9-9a53dfbef47b
Node context: Cut off by a severe headache.
> *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*

0:0 - You and your allies slayed the undead terror that was once the great Ansur. You are stronger than even the great wyrm.
uid: 79dc256a-03ed-6b84-ee2e-760610403716
> You will be the one to part the storms and lead the people through. You, not Ansur, are the saviour we need.

0:0 - Thank you son. You are a gift to the city. If only I'd known it sooner.
1:0 - Thank you. I will be forever in your debt.
uid: 7a09da9c-82b6-842b-7bfc-5492a3d1fdcf
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

0:0 - She's... gone? Hells.
uid: 7a4e784d-40da-01ac-6f54-fe102b8661ca
> She was more than an ally. She was a friend, a confidante, a blessing to our family. She deserved a better fate than death. My own family was never so true. She deserved a better fate than death.

null
uid: 7b7e427e-7563-906d-47e0-d1b4b9cf65f1
> It is exactly what I think.

0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.*
uid: 7c7be2ad-5455-a394-e512-4708d47c2bff
=== END NODE ===

0:0 - How did the Absolute cultists capture you?
uid: 7c9d1d28-159e-138b-ec12-0765dff4662b
- 0 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction
> I was returning from Elturel. My travelling party stopped at an inn - Waukeen's Rest - to lay our heads.

null
uid: 7ca166aa-92bf-7162-7206-fce709cfdd7e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *Wyll's courage and enthusiasm warms the air. With him at your side, the road ahead doesn't look so insurmountable.*

0:0 - That's a lot to ask. I'll do what I can, but I won't make promises I can't keep.
uid: 7d04a4da-5d60-6b72-e54b-9bad420b9783
> Your best is all you can offer. I'll ask for nothing more.

0:0 - By the Hells, my life hinges on a mind flayer's whim, and Baldur's Gate hangs from its talons.
uid: 7ed88476-6388-57ce-4d01-697b5455f242
> It seems the fate of the city lies in your hands.

0:0 - Hail Duke Wyll Ravengard!
uid: 7efbc0bc-fd84-d188-3151-61b04fdfb64f
> null

null
uid: 7f1533cd-b54b-7752-f041-96b0e1dd3f25
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
   true - WYLLAVATAR - WYLLAVATARdescription
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - Heh. I bet you feel like a real bastard right about now.
uid: 7faef203-1761-0c4b-2617-0c2e004972bb
> I do. And I should.

0:0 - Since then, the city has faced countless threats, but we always overcame. There was never a need to call on the wyrm - until now.
uid: 7fc2f3f7-e0d1-bd4d-9881-bf1a18b1121c
> The Absolute is the greatest threat Baldur's Gate ever faced. The wyrm must be awakened - and the task falls to you.

null
uid: 801030df-4f1d-79ec-a444-32bfd7a2f048
> null

0:0 - Courage. Insight. Strategy. Justice. The ones I made you recite every morning. The ones you'll call on in the days to come.
uid: 804fdd23-aa23-41c0-aaf8-99043458f33a
> null

0:0 - Maybe.
uid: 80660145-cae5-ac64-f286-e28780936669
> Then I pray that time mends the rift between us.

0:0 - Let the dragon sleep. I'll deal with the Absolute on my own terms.
uid: 809038a0-b0b3-b779-25c3-1d4558536826
> null

null
uid: 80a8fd33-5918-576a-19b1-29c6ec6f5a48
Jump to another node

0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.
uid: 80ff92f8-f1aa-d800-4311-8a8d501aeda9
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> null

null
uid: 8132cd10-ba02-fa43-0579-c54b067894b7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> null

0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.*
uid: 81c4fc86-459e-6e23-c8cb-35f0787e60ce
> null

null
uid: 827de4eb-bc14-cba4-40ea-9a431c628f38
> null

0:0 - There is a tome - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale.
uid: 8281a636-b7ea-fb1b-6778-8181bf8cdc27
- 0 Check flag(s) (Object):
   false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
> I once held a copy, but it was stolen. Find it, let it set the path before you.

null
uid: 828fbc6a-7e09-0bb3-5f02-7f924983cb29
> null
> null

null
uid: 829d97a2-f4ba-ee8e-6f21-2a4306d5f9da
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
> Tell your father about the battle with Ansur.
> Wouldn't you rather wake the dragon yourself?
> I'll seek the wyrm and ask for his help.
> Please. You're staking the city's future on a fairy tale.
> Let the dragon sleep. I'll deal with the Absolute on my own terms.

0:0 - *Sigh.* Who would I be to question my saviour? Thanks to you, I think my own thoughts and speak my own words.
uid: 82febfc3-12ca-2a7e-8e68-6dab4fa2d60c
> It seems the fate of the city lies in your hands.

0:0 - Bring him here. We can talk after.
uid: 836d66cd-5cf4-2476-33fb-62aead15717a
=== END NODE ===

null
uid: 8414ddee-c99a-00ec-a822-2ed048d03759
Jump to another node

null
uid: 842b2c45-d3d0-9f33-6f89-b29f5e903dda
> null

null
uid: 843dbd2e-633d-481a-e5c8-1535975d40e9
Jump to another node

0:0 - Can it be? Bring your leader to me. I would speak to you both.
uid: 849332fb-7095-01ea-23d2-57bdf8e4b58d
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
=== END NODE ===

0:0 - When the people think his name or see his likeness, they must imagine a hero, not a horror.
uid: 84bdc512-d6c2-8f67-11c4-57948065a67c
> How misguided you are.

null
uid: 84c83957-781c-6ff2-2742-9feb17ce10b4
> Wyll.

null
uid: 86dd9079-3b27-e75f-0430-27e58c27921b
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> null

null
uid: 87c73dea-749b-4df0-3f83-4b01bcdbc3bc
> null

0:0 - Leave.
uid: 883c8e98-4601-bfc3-774b-2f29123ba4b1
=== END NODE ===

0:0 - The Absolute's voice is gone, but I still hear its echoes - reflections of reflections.
uid: 88cf6316-d742-e196-9a6f-8db1e9451b2b
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Bring Wyll to me. I need to speak with him.
uid: 890dc51e-13f8-3e7a-a1a0-2219ab16b380
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - Let's talk later.
uid: 89117970-d33a-a326-2023-bb8a2071a8f4
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early
> As you say - but not too much later. I know a way to defeat the Absolute. And it lurks in the darkness below the city's streets.

0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good. You would sooner die by Mizora's hand than endanger the city.*
uid: 89338fd2-1580-98f4-ef4a-8a869edf08b6
> null

null
uid: 8a485044-cf3e-0019-076f-1a9462955d08
> null

0:0 - Grand Duke? I look the part of a fiend.
uid: 8a6e6602-8d99-ac19-3add-812a278f5e02
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> I will tell the citizens and the patriars of your good works. They will know you carry your father's banner.

null
uid: 8b6361a4-8a86-07de-cd7d-013be3917f3d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> The Blade of Frontiers!
> null

0:0 - The voice is gone, but I still hear its echoes - reflections of reflections.
uid: 8b75d6b0-6cea-023c-627d-04e3400c158e
> Godsdamned Gortash - he'll suffer for this. I'll drive Balduran's sword straight through his belly.

null
uid: 8bd68535-c6dc-cd3b-b57d-83f35d71a02a
> null

0:0 - A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield.
uid: 8c42eb1f-ea7f-641b-ec37-cc40c627b97d
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> null

0:0 - I know the truth.
uid: 8c798226-bd09-fde5-5861-e658f5b1118e
Node context: A bit of hurt, a bit of anger, but always composed.
> You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now.

0:0 - Grand Duke? I look the part of a fiend. A half-devil possesses my very soul.
uid: 8ccb75bb-7ae4-147b-d894-59563953e90a
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 1 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> I will tell the citizens and the patriars of your good works. They will know you carry your father's banner.

null
uid: 8cd20f41-5f17-b4b5-fc2d-6e6bde454bab
> null

0:0 - Wyll? What do you make of this?
uid: 8dd3ce4b-1b8a-bdc7-c019-df39ee90b256
> Baldur's Gate stands on the brink of the abyss. My father was clear: we awaken the wyrm, and take back the city.

null
uid: 8e5742c7-d70e-2732-ff95-b0aa037e56f4
> null

0:0 - Courage. Insight. Strategy. Justice. These were the lessons my father taught me.
uid: 8fdc0107-5d93-e1ed-a20b-efbd0615cb6d
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> Baldur's Gate is my home, and I am its servant. I will be relentless in my pursuit of the greatest good.

0:0 - *There is no stopping it: the truth bubbles over, flooding first your mind, then your father's.*
uid: 90ba75e8-079c-6130-68a8-55949b99216c
Cinematic: Mind meld. Ravengard and Wyll touch their own heads.
> null

0:0 - First, you will fell the Absolute. Then, we will rebuild Baldur's Gate, we will take back our city - together.
uid: 90be1a54-a6e9-5763-5637-88ad78bfd09b
> I will name you Baldur's Gate's newest Grand Duke of the Council. You will be hailed Heart of the Gate.

0:0 - For as long as demons and devils imperil the Sword Coast, they will be my prey.
uid: 91983f02-8387-08e1-02d0-846ebe297d1d
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> Then go with my blessing. Be Faerûn's great defender.

0:0 - I need Gortash alive. He could prove useful.
uid: 91b34a0c-d788-e51c-dfc0-12f8a86e1399
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> No more useful than the rotting corpse he'll... ngh...

0:0 - Florrick's a great friend to our family and the city. She'll make a stalwart ally for you.
1:0 - Florrick's a great friend to me, and a great friend to the city. She'll make a stalwart ally for you.
uid: 91f78615-d09b-7905-efec-3fe749cf2522
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 94420f80-479d-c49a-caf4-d7068ca5837a
Jump to another node

null
uid: 95839530-a5f8-f867-8c87-3f6738b9d416
Jump to another node

0:0 - I've talked to Florrick already. I'll get her out of that prison.
uid: 95a47d1d-0c0c-aba1-9af3-ec34f1609e3d
- 0 Check flag(s) (Global):
   false - WYR_WyrmRockPrison_State_FlorrickEscaped - The player helped counselor Florrick to escape the prison
   true - WYR_WyrmRockPrison_Florrick_Event_TookQuest - Player agreed to break Florrick out of prison.
> Thank you son. You are a gift to the city. If only I'd known it sooner. Thank you. I will be forever in your debt.

0:0 - *The Grand Duke sees Mizora and her infernal sisters. He sees the agony in Wyll's face as an impossible choice is set before him.*
uid: 96ee6508-9d1c-27f1-2ebb-7c97fb1601fc
> No. My son -

null
uid: 9722053b-9fa9-1f2e-94c0-3b70cbef55b5
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
> null

0:0 - Leave.
uid: 9759f459-55aa-73e0-c1eb-d63c8d89726c
=== END NODE ===

0:0 - *Your tadpole resonates with Ravengard's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.*
uid: 978adedc-12b1-e1b1-c810-366a4a89200d
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him
> W-Wyll? It - it can't be. By Balduran's graces, have you fallen so far that Avernus has taken you?

null
uid: 97da4ed9-493f-27c4-ba18-95a7f2b599de
> null

0:0 - I will name you Baldur's Gate's newest Grand Duke of the Council. You will be hailed Heart of the Gate.
uid: 98044ab1-efca-326e-3f93-a48c172b626d
> Grand Duke? I look the part of a fiend. A half-devil possesses my very soul.
> Grand Duke? I look the part of a fiend.
> Grand Duke? My soul lies with the city. But...

0:0 - My boy, my blood. Let it be known: the Blade is on the hunt. Feel his sting!
uid: 987ca986-5367-9220-e325-9c482b519bb4
> Hail the Blade of Frontiers!

0:0 - No, please. Father - let me show you.
uid: 99c712bf-9a85-960a-0b60-fb8534fd6ba4
> *Ravengard's tadpole clenches as your memories - and Wyll's - flow into him.*

0:0 - You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now.
uid: 99c89b79-8929-ecb5-4e26-8eae176470cb
Node context: A bit of hurt, a bit of anger, but always composed.
> *Your head tingles. Memories flow through your mind, seeking escape.*

0:0 - Tell your father about the battle with Ansur.
uid: 9a35d66a-519f-2f51-75b6-38c98dce345c
- 0 Check flag(s) (Global):
   true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
> null

null
uid: 9b203dda-39a6-4b06-9916-12708f7a01e6
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> *A calm settles over you. The elder brain is a menace - but with the Blade of Avernus at your side, you know you can triumph.*

0:0 - Sit in silence while those cultists enslave my city? I'd rather... ugh! My damned head.
uid: 9beeeafc-39e7-cac4-f057-71942fddf1be
Cinematic: His hand flies to Ravengard's head, then he lowers it.
> *Sigh.* Who would I be to question my saviour? Thanks to you, I think my own thoughts and speak my own words.

0:0 - *Beneath your monstrous skin lives a hero. Some people may fear you, but to protect the Sword Coast is your calling. You cannot turn your back.*
uid: 9c83c55e-615f-a62f-185d-3408844cbcdb
> null

0:0 - Wyll - you are more valorous than Balduran himself.
uid: 9d664f8a-9be7-dff7-9138-6a43979e188a
> May the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate.

0:0 - He's already suffering in Bane's hands. A shame, too - he might have been useful.
uid: 9e50d328-6974-3a2a-73de-7f6c01ee0a44
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> null

0:0 - I do. And I should.
uid: 9e9a64cf-3f4c-47d8-ee81-b415df6757d3
Node context: Quietly. Moved to see the truth of your son's sacrifice.
> My son, you sold your soul to save Baldur's Gate - and I cast you out for it.

null
uid: 9ec1d7a3-f77f-0a58-b002-a24d9e6a079e
Jump to another node

null
uid: 9fa58553-9a4b-795a-4efe-1e4f895fa885
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.*

null
uid: a006c07f-c195-c189-5f7a-62155aaf81b0
- 0 Check flag(s) (Object):
   false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
> null

0:0 - Let the dragon sleep. We'll deal with the Absolute on our own terms.
uid: a145dc98-93bd-33b4-aceb-6de2030a0ace
> A great warrior knows when to contain the storm and when to release it.

0:0 - The Blade of Avernus!
uid: a245eb0a-8c86-4928-8c70-e4519b98d164
> null

0:0 - Waking a dragon doesn't sound like a good idea.
uid: a27960c9-f13d-dd1d-a201-3a3a4daca95e
> This is no ordinary dragon.

0:0 - My son! Together, there is no army we cannot conquer and no wrong we cannot right.
uid: a2b3c40c-5384-d588-fbbf-c6d12ff6b73d
> Hail Duke Wyll Ravengard!

null
uid: a2e9af3a-b88a-204e-61bc-ca1f302e404d
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - Wyll pulled you from death's grip, and this is how you thank him?
uid: a2eb8cab-7c8a-b686-0be5-6c245ac10f98
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> You want my gratitude? Fine - take your fill. But I will not celebrate this infernal resurrection.

0:0 - Those who would give up the freedom of the people to purchase temporary safety deserve neither power nor liberty.
uid: a2fc497e-440c-b406-6229-980e85ac9fe4

0:0 - *The past becomes present. Your father sees you partner with Mizora to defeat Tiamat's cultists before they could lay siege to Baldur's Gate.*
uid: a3cf59e5-f698-b9b2-4937-cc36c50521ab
> null

0:0 - You are a better man than most, and a better son than I deserve. I'll yet make amends, but -
uid: a47fdb07-6a32-e8bf-3c64-c455521c62c7
> - my duty is first and foremost to the city and its people. There's something I must ask of you.

0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.
uid: a4cbc765-979a-8dd5-cd86-b95ebb201196
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
> I don't understand.

0:0 - I failed, father. The wyrm is fallen.
uid: a5541f8f-d479-eec4-912c-ed3113d5d913
> A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher.

null
uid: a69f0f35-6c31-7039-9f72-77be4643f04f
- 0 Check flag(s) (Object):
   true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
- 0 Set flag(s) to (Object):
   true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog
> null

null
uid: a7550faf-6fc4-15d8-10f4-70eba9e86dad
> *There is no stopping it: the truth bubbles over, flooding first your mind, then your father's.*

0:0 - Please. You're staking the city's future on a fairy tale.
uid: a7ecb196-54e8-d292-3da4-63ab7411fc76
> null

0:0 - And may the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate.
uid: a86ce408-cd7b-3fb4-ff80-f924da81427c
=== END NODE ===

0:0 - As you say - but not too much later. I know a way to defeat the Absolute. And it lurks in the darkness below the city's streets.
uid: a883982b-8746-060c-0064-f72d0f214702
=== END NODE ===

null
uid: a8bfa455-0abc-7745-b986-31cf4350173c
> null

null
uid: a95870af-434b-cd39-e641-aa1b68dcabe5
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> The Blade of Frontiers!

0:0 - Connect with your father's mind. It's time he knew the truth.
uid: a9d28b6e-c894-c91c-fc90-4ebf123380c7
> *Your father's tadpole clenches as your memories flow into him.*

0:0 - Call on the parasite, connect with father and son. Ravengard should know the truth.
uid: aa4f2020-48c1-9861-ee66-0f9e90f27bbd
> *Ravengard's tadpole clenches as your memories - and Wyll's - flow into him.*

0:0 - You showed me the truth. You showed me that I was the one who turned his back.
uid: aa85e3f5-bbc9-a312-2e52-e7bb8e15ba6a
> You showed me that you may be the future of Baldur's Gate - and well beyond it. You showed me that Wyll may be the future of Baldur's Gate - and well beyond it.

0:0 - A history told by Balduran himself, passed from Grand Duke to Grand Duke, stretching a thousand years back. It is no fable - it is plain truth.
uid: aae7a187-844d-58f2-8927-2ae7f217c85c
> Today, you've earned my trust. I know you will do right by me when the time comes.

null
uid: abb0c55f-2c2f-d309-5e8c-003161975a91
> I am the defender of the weak, I am the stalker of devils -

null
uid: abed2c28-114c-11fb-0f0c-cea486a01d58
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: acd888d6-c5f5-ae84-6d5a-fada010636f2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> null

0:0 - Fine. As long as you fell the Absolute. I will repair the cracks and craters you leave behind.
uid: ad3264f7-bb68-7700-9793-52d1c17ae1e1
> May the Triad guide you.

0:0 - The Blade of Avernus!
uid: ad3cfcd1-8ad8-4282-9d28-eb26fedb6ad4
> null

0:0 - I came here to save my own skin, not this godsforsaken city.
uid: ad5afea7-de7a-6a36-0fb8-3438781df601
> Fine. As long as you fell the Absolute. I will repair the cracks and craters you leave behind.

null
uid: ad87b0fc-4ed3-1898-056c-b9b471c2140a
Jump to another node

0:0 - Wyll, Mizora could be a dangerous influence. You can't accept your father's offer.
uid: addc91ef-aa81-d55f-8ec4-a2818e042f6c
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

0:0 - I am Ulder Ravengard! As long as I draw breath, I will cut down... ngh...
uid: adfb0f61-9765-ca19-1cae-3750c166902d
Node context: Cut off by a severe headache.
> *Your parasites link. Pain splits your head, and you hear a distant voice, a whisper of a memory. It calls for you. All of you...*

0:0 - Gods, can it be - the man who raised the city's walls became an illithid?
uid: ae040206-9341-0d56-93d3-728738f12607
> You both know you owe your lives to me. I am not fallen - I am risen.

null
uid: ae1e4ca2-2678-76d2-b686-6235b21289c8
> null

0:0 - There's nothing to forgive. You wanted to protect the city. I only ever wanted the same.
uid: ae538bf8-14c0-c496-a685-501a14e65639
> You are a better man than most, and a better son than I deserve. I'll yet make amends, but -

0:0 - Become a Grand Duke. Think of the good you could do.
uid: afa1c077-905a-9523-47eb-2c857e0b7fd4
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> null

0:0 - While the Absolute commanded my mind, I condemned her to death and confined her in Wyrm's Rock Prison.
uid: b0b1bcbf-4415-1eed-7f92-5ee5a55511c4
- 0 Set flag(s) to (Global):
   true - WYR_WyrmRockPrison_Florrick_Event_Discovered - Player knows Florrick is in prison
> She stood by me even as the Hells' fires lapped at my feet. You must free her.

null
uid: b1254da3-cfca-3840-bab3-4260e6fb8ab7
> null

null
uid: b1601692-48d0-f42e-62f8-63b4c98e169a
Jump to another node

null
uid: b1c8de51-877b-990e-b954-669144632625
> null

null
uid: b232e296-4b89-cccf-4aa6-b32ff6d48902
> null

0:0 - No manner of duke should save a city, only to open a gate to the Hells.
uid: b2db8250-7721-05a0-e7d3-526e764a5ddd
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.

null
uid: b348031d-9e24-ad79-8aa9-974e8c7946d0
Jump to another node

0:0 - Of course. The city is wealthy. If you save us, I shall raise a tax in your name. And we shall erect a statue.
uid: b39a5fa8-5f23-42bd-3235-834a873f182b
> May the Triad guide you.

null
uid: b3fbc0fb-742e-ac72-1d08-cdc926eb0210
> null

null
uid: b55ea809-8274-1f54-2e01-8b62ac163eec
Jump to another node

null
uid: b61cbc80-e61f-05cf-4a15-1b9519db37c4
> null

0:0 - I will rebuild the city. But first, I will tear down the Council and start anew.
uid: b61d9a2e-66e4-209a-0c9b-14a24def8403
> Those who would give up the freedom of the people to purchase temporary safety deserve neither power nor liberty.

null
uid: b66c8cbc-b452-08fc-f191-99f96fea4bff
> null

0:0 - Duke Wyll Ravengard!
uid: b6a6d1fb-fdb9-313b-fd49-2929278225e7
> null

0:0 - Let it set the path before you.
uid: b7082414-5a8b-927b-88b1-96918e266d9c
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
> Tell Ravengard about the battle with Ansur.
> Wouldn't you rather wake the dragon yourself?
> Your faith in Wyll is well-founded. We will seek the wyrm and ask for his help.
> Wyll? What do you make of this?
> Please. You're staking the city's future on a fairy tale.
> Let the dragon sleep. We'll deal with the Absolute on our own terms.

0:0 - *Your father's courage is an inspiration. You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.*
uid: b75de52f-55db-b139-c1de-de98d6c2e41d
=== END NODE ===

0:0 - I will tell the citizens and the patriars of your good works. They will know you carry your father's banner.
uid: b76e7b9e-2a0f-e76d-fbd2-0ee2f8301a16
> But it is true - you are still under the she-devil's thumb...

null
uid: b83a5af9-42cc-ce7d-8141-8b3ce18a9384
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

0:0 - Wyll - my son. I'm so sorry. I didn't know.
uid: b8d9fbb8-467b-3f5a-be3b-b8978618b916
Node context: Quietly
> You sold your soul to save Baldur's Gate - and I cast you out for it.

null
uid: ba471ab0-4266-74ca-14f4-48c1ff6e056a
> null

0:0 - Courage. Insight. Strategy. Justice. I remember them well. You made me recite them every morning.
uid: babb0665-e5f9-42bd-d35f-a4029f4e582e
> So you do. And I thought you'd abandoned them, more fool me.

0:0 - Take this - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale.
uid: bacaacb3-b69a-2189-02ed-f3cc40ff00f1
- 0 Check flag(s) (Object):
   true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
- 0 Set flag(s) to (Object):
   true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog
> Let it set the path before you.

null
uid: bb63a8a3-4358-4a69-9d19-9a0549094fdc
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> The Blade of Avernus!

0:0 - What happens to Baldur's Gate when the Absolute falls?
uid: bb805654-2506-9e48-c459-546682c46772
- 0 Check flag(s) (Global):
   false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_AskedAboutFuture - Player asked about Baldur's Gate's future
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_AskedAboutFuture - Player asked about Baldur's Gate's future
> To start with, a reckoning.

0:0 - I'm sorry, Grand Duke, but you're in no condition to fight.
uid: bbd942d1-bdf2-6ece-d3ba-0372ca193e04
> I am Ulder Ravengard! As long as I draw breath, I will cut down... ngh...

0:0 - Before I was captured, I was on a mission.
uid: bc3b8fd2-e3fa-0a1c-03d2-0ba95ff8a0f8
> Returning from Elturel, I discovered the plans of the Absolutists. I immediately realised the city couldn't defend itself against such an army.

null
uid: bc694b10-bbe6-294f-aa97-2f540528f6ee
- 0 Check flag(s) (Global):
   true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
> null

0:0 - He's right and we both know it. No manner of duke should be tied to a devil's leash.
1:0 - She's right and we both know it. No manner of duke should be tied to a devil's leash.
2:0 - They're right and we both know it. No manner of duke should be tied to a devil's leash.
uid: bd70b5ef-1f9f-b95d-a14d-6689e5a96dfb
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> No manner of duke should save a city, only to open a gate to the Hells.

0:0 - Together, Wyll and I will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail.
uid: bdc8ef88-01b0-8239-2c8f-5d8ebc86b214
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> Hail, hail, and hail again.

null
uid: bdd95529-7ed6-fbcb-c825-16240d9ecab2
> null

0:0 - I read 'The Legend of Ansur'. What do you make of it?
uid: be4d3a06-b24f-ec2d-5574-c6f7d49980a9
- 0 Check flag(s) (Global):
   false - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
   true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock
   false - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm
   true - WYR_AnsurGhost_Knows_ReadAnsurBook - Set when players read the legend of ansur book
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_AskedAboutLegend - Player asked Ravengard is he knows what the Legend of Ansur means
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_AskedAboutLegend - Player asked Ravengard is he knows what the Legend of Ansur means
> It's no legend. Ansur does sleep beneath the Rock and will come to the city's aid when it is in need. He is oathbound to do so.

0:0 - I awoke in Moonrise Towers, inside one of those damnable pods. The rest -
uid: befb3425-eb5d-db8a-a2c2-4a0dc641577a
> Well, the rest goes without saying.

0:0 - Balduran is still with us. He is the mind flayer that protects our minds from the Absolute.
uid: bf7d0c28-5a99-8f1a-b225-dd5f7969fbb1
- 0 Check flag(s) (Global):
   true - CAMP_Ravengard_Event_WyllDecision - Player reached Wyll's decision point in Ravengard dialogue
- 1 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_ToldAboutBalduran - Player told Ravengard the Emperor is Balduran
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_ToldAboutBalduran - Player told Ravengard the Emperor is Balduran
> Gods, can it be - the man who raised the city's walls became an illithid?

null
uid: bfe3f091-0302-ec4c-52bd-b65c839f4ea6
Jump to another node

0:0 - Please.
uid: c012ac7f-d8bc-bd50-4b50-812e6df3d221
> Florrick's a great friend to our family and the city. She'll make a stalwart ally for you. Florrick's a great friend to me, and a great friend to the city. She'll make a stalwart ally for you.

0:0 - It's no legend. Ansur does sleep beneath the Rock and will come to the city's aid when it is in need. He is oathbound to do so.
uid: c014cd22-49de-d750-734e-2f410618cdc6

null
uid: c0f0a498-ce65-e383-ad9d-311e2dd8ed6d
> By Tyr's wounds - I'm in your mind...

0:0 - I had hoped you'd join me on the Council - but the Blade's spirit is indomitable. You are destined for greatness.
uid: c0fd2d41-9dcb-a392-8d61-173c445931aa
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.

0:0 - Your best is all you can offer. I'll ask for nothing more.
uid: c13d9971-1dcf-4c63-2d23-537ba31e1084
> May the Triad guide you.

null
uid: c1be62c8-3f1c-c00e-5958-55f4f9b87365
> null

null
uid: c1e79201-611d-6e57-83ee-9bfb75f267f4
> null

0:0 - Let's talk more, shall we?
uid: c2920a0a-139e-a89b-6682-67e18e21c9dc
> As you wish.

0:0 - You showed me that you are the future of Baldur's Gate - and well beyond it.
uid: c2c51358-f203-037a-af37-6bd721c9fe50

0:0 - A complicated one.
uid: c2e60036-a614-8c49-f8b4-fbdd6026096c
> I went to greet Elturel's High Overseer - only for the archdevil Zariel to drag the city into the Hells.

null
uid: c2e863ad-4072-f575-a288-eb7a2945f6ec
> I pulled you from death's grip, and this is how you thank me?
> It isn't what you think, father. It never was.
> I was forbidden to tell you before. But now, I can tell you the truth.
> Gods, this is just like you to judge without knowing the whole story.

0:0 - Courage. Insight. Strategy. Justice. Let these be the lights that guide you, my son. Hail the Blade of Avernus!
uid: c3b080da-568f-fc5b-14c1-1601bd361fd9
> null

0:0 - I pulled you from death's grip, and this is how you thank me?
uid: c3b2e3e0-f9a2-b83a-2b16-39c3b7f6346a
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> You want my gratitude? Fine - take your fill. But I will not celebrate this infernal resurrection.

null
uid: c42881b3-4bb3-eb17-031b-57ff65128b3d
> I fought to right the wrongs of the Coast, to slay the men and monsters that hunt the helpless.

null
uid: c4aa4bf9-9cc1-a0c8-a63e-13d854cca33b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.*

0:0 - Gods, this is just like you to judge without knowing the whole story.
uid: c4ec394c-25e1-ebc7-9b0b-d24dc010c5d6
> I know the story.

null
uid: c65faccf-be8f-3dc2-a314-37ee7fd9518b
> *There is no stopping it: the truth bubbles over, flooding first your mind, then your father's.*

null
uid: c7107930-cc63-2dbf-435d-d3566f2fa51d
- 0 Set flag(s) to (Global):
   true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock
> A wyrm? Are you saying there's a dragon living under the city?
> What lessons do you mean?
> Waking a dragon doesn't sound like a good idea.

0:0 - Together, we will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail.
1:0 - Together, Wyll and I will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail.
uid: c77da9d1-d931-b7b9-4ef8-089914ab4745
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> null

0:0 - I have slain monsters, faced illithids, guarded the helpless. To be a duke - is this the destiny I've awaited? Is the nobility my calling?
uid: c7eb8fd9-1cd6-8894-62ef-8f83d53ef425
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> null

null
uid: c861cacc-0b34-fc0f-db45-40bb9573b70d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null
> null

0:0 - Together, we will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail.
uid: c8815380-8b57-4aa6-3ab7-e3661692b59c
- 0 Check flag(s) (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest
> I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.

0:0 - Leave.
uid: c88f4bf4-0be7-4516-458b-d9c165e924ba
=== END NODE ===

0:0 - The wyrm goes by many names. Ansur. The Waiting Storm. The Heart of the Gate.
uid: c98366a3-49ea-7aaa-b3a8-9cbd7887380b
> He promised Balduran he'd protect the city if ever its existence was threatened. But just the once.

0:0 - The Blade of Avernus!
uid: c9ca8c64-c44b-46f0-9b52-10d746914c00
> null

0:0 - It is exactly what I think.
uid: ca9c62d9-a781-401b-7863-708f872679ac
Node context: A bit of hurt, a bit of anger, but always composed.
> Wyll pulled you from death's grip, and this is how you thank him?
> Your son sacrificed his soul to save yours. He had no choice.
> Wyll's devoted his life to protecting the Coast. He's used his power wisely.
> I'm beginning to think we should have let you drown.
> Call on the parasite, connect with father and son. Ravengard should know the truth.

null
uid: cafa8cb6-4399-f554-c999-4be30fefde90
Jump to another node

0:0 - This is no ordinary dragon.
uid: cc805f16-0177-eabc-640c-161b925278fa
> The wyrm goes by many names. Ansur. The Waiting Storm. The Heart of the Gate.

null
uid: ce3bac0b-04a4-9776-7b31-e3cfeeab461f
> null

0:0 - It's time you two made up. We've got a city to save.
uid: cebb3a73-5de9-f51f-3cbb-6abb8aae06fd
> All too right.

null
uid: cf83d1c0-bb2f-757d-f709-5a90d2c3501b
> *Ravengard sees Mizora and her infernal sisters. He sees the agony in your face as an impossible choice is set before you.*

0:0 - I tried, but she refused to leave. She's lost all hope.
uid: cf9329b0-3b50-2fc8-c4dd-fc1af983f7b2
- 0 Check flag(s) (Global):
   true - WYR_WyrmRockPrison_Florrick_Event_RefusedToHelp - Player failed to convince florrick to escape
> Then try again. Tell her I'm safe, tell her my mind is freed. I swear to you, she will listen.

null
uid: cfbf0c23-6676-61f9-96a6-5e59e864ebbe
> It isn't what you think. It never was.

0:0 - No. My son -
uid: d053bca9-0828-6a87-185f-f064bb979176
Node context: Beginning to see the truth. Your son became a devil to save your life.
> *The past becomes present, and Wyll's thoughts are laid bare. Ravengard sees Wyll partnering with Mizora to defeat Tiamat's cultists before they could lay siege to Baldur's Gate.*

0:0 - Wouldn't you rather wake the dragon yourself?
uid: d0a67dde-3857-7201-0d40-c015cf2a8150
> null

null
uid: d0e13a5c-029c-d66d-230f-26afb91ce8b0
> null

null
uid: d10d7794-6511-b891-dadd-8fa4da970c2c
> null

0:0 - I'll seek the wyrm and ask for his help.
uid: d1f18993-80eb-5624-0668-fc9a68eeb85e
> null

null
uid: d2aac23e-258d-afce-c726-891744c7c25e
> *The past becomes present. Your father sees you partner with Mizora to defeat Tiamat's cultists before they could lay siege to Baldur's Gate.*

0:0 - I trust you, Wyll. Follow your heart, wherever it leads.
uid: d388d03e-47a4-2d6f-ba1d-2b99386a3de8
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> null

null
uid: d460eb12-a719-3abc-1fd0-6216668b2125
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> *A calm settles over you. The elder brain is a menace - but with the Blade of Frontiers at your side, you know you can triumph.*

0:0 - Glad to see you, friend.
uid: d4d4b063-11a8-aab2-41c7-099baae74c24
- 0 Check flag(s) (Object):
   true - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp
> null

null
uid: d543b2e2-f8dd-2686-5a91-fff73e42eb26
- 0 Check flag(s) (Object):
   false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book
> null

null
uid: d5d56844-6914-1424-2f45-bd2bb267ffbe
Jump to another node

0:0 - Baldur's Gate stands on the brink of the abyss. My father was clear: we awaken the wyrm, and take back the city.
uid: d74dc3c1-d7dc-8bd3-fe52-a2731b5355d6
> Wyll - you are more valorous than Balduran himself.

null
uid: d781d533-1216-d52e-7b84-ffa1d13a50a3
> There's nothing to forgive. You only wanted to protect the city.
> I can forgive you. But I can never forget.
> Maybe.
> You exiled me from my own home. I can't forgive you.

null
uid: d790dc9a-abfa-3553-41b2-c06f9c59220f
> null

0:0 - Will the people even accept me as duke? I mean, look at me.
uid: d7e48248-d5f7-ed34-4191-d6da9a8e4212
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: d841df73-9e8e-bd3c-5659-02abefcf32c3
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> null
> null

0:0 - The Blade of Frontiers is dead. I will be Wyll Ravengard, proud Duke of Baldur's Gate.
uid: d8ba4c52-fd23-9dac-5681-0253c84b1a7a
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good. You would sooner die by Mizora's hand than endanger the city.*

0:0 - You sold your soul to save Baldur's Gate - and I cast you out for it.
uid: d8c6b7ec-4a63-8803-0854-0b35af47ce70
> null

null
uid: d920a575-4f0a-6bcf-338c-e832c33d3806
Jump to another node

0:0 - Thank you.
uid: d96e09d9-4000-6208-1893-27f0581f61c1
> And may the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate.

null
uid: d9835693-5fec-4a2d-462c-3787d64de109
> null

0:0 - Your faith in Wyll is well-founded. We will seek the wyrm and ask for his help.
uid: d9a358ce-13b3-dac4-73e1-67cc78f10469
> Thank you.

null
uid: da33eac0-c758-647e-e149-65923ed5478e
> null

null
uid: dadb41ec-a41b-1fe4-e585-f31af9473fe0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> null

0:0 - May the Triad guide you.
uid: db51bd06-bdbf-c001-0e70-7fd2a495c49e
=== END NODE ===

0:0 - Please - promise that you'll be the shield that defends, the sword that slays, and the hammer that rebuilds. Be our champion.
uid: db72a377-d979-70f9-3799-fd3ae1beaed9
> I will defeat the Absolute and defend this great city. You have my word.
> That's a lot to ask. I'll do what I can, but I won't make promises I can't keep.
> I came here to save my own skin, not this godsforsaken city.
> I don't save cities for free.

null
uid: db7fcc59-d3ed-5c89-d005-c07da5cdc1b9
> null

null
uid: dc09e936-4a5e-5125-4d4e-62d091213f45
> null

0:0 - Everything I did, I did for Baldur's Gate. I did for you.
uid: dc9fab20-a4fd-f9e5-bf41-6a9344083d2a
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

null
uid: ddb0d278-83f9-8949-f74b-c335369088f5
> Everything I did, I did for Baldur's Gate. I did for you.

0:0 - Let the Emperor reveal your memories.
uid: de9b2fdd-47d5-2e68-2ca7-6b67acce4012
> *Ravengard gasps as his thoughts consume yours. He sees everything - the nautiloid journey, the perilous path to Moonrise, the Astral Prism, and the Emperor within.*

0:0 - Go. You must awaken the wyrm.
uid: deea125d-0d38-ab14-f745-9d861f593a03
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   false - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - You want my gratitude? Fine - take your fill. But I will not celebrate this infernal resurrection.
uid: df493582-bcd3-ee0f-f26f-72ff650ecf95
Node context: A bit of hurt, a bit of anger, but always composed.
> null

0:0 - It isn't what you think. It never was.
uid: dfa37106-481c-9d9b-ab51-42c318a3704d
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_Ravengard_Event_ComWyllSpoke - Companion Wyll spoke to Ravengard in camp.
> null

0:0 - Tell Ravengard about the battle with Ansur.
uid: dfd6086c-4893-ac80-daab-c96463c548a7
- 0 Check flag(s) (Global):
   true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
> I failed, father. The wyrm is fallen.

null
uid: e122bdc8-0cfe-3bee-82d1-7ae9ffbf8a40
> null

null
uid: e292337a-ae0a-299f-ff0f-076f4df4d7e9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.*

0:0 - I am now the Blade of Avernus.
uid: e295f276-0bec-a5d1-6270-dbaf31354eb4
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> For as long as demons and devils imperil the Sword Coast, they will be my prey.

null
uid: e487c562-d336-bf19-7f3b-beaea71d3c1b
Jump to another node

0:0 - *Ravengard's tadpole clenches as your memories - and Wyll's - flow into him.*
uid: e4a2d5d7-c524-a4be-ab7c-8419a2d5f2ac
Cinematic: Mind meld. Ravengard, Wyll, and players touch their own heads.
> null

null
uid: e4e2d90b-09fa-fd37-2f93-71e8aa1dec83
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription
> The Blade of Frontiers!
> null

0:0 - As you wish.
uid: e622df58-e604-45ef-6a59-66a8e5e82c87
> Tell him about your battle with Ansur.
> Florrick is free. She's gathering allies as we speak.
> Counsellor Florrick will be relieved to hear that you're all right.
> Florrick is gone, father. I thought you should know. Florrick is gone, Ravengard. I thought you should know.
> How did the Absolute cultists capture you?
> What was your business in Elturel?
> What happens to Baldur's Gate when the Absolute falls?
> I read 'The Legend of Ansur'. What do you make of it?
> Balduran is still with us. He is the mind flayer that protects our minds from the Absolute.
> Leave.

null
uid: e62e76b2-ecb3-9bed-de2c-477e14bc04ee
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

0:0 - Then go with my blessing. Be Faerûn's great defender.
uid: e716d94d-4aca-157b-6551-79115a9c75f2
> Courage. Insight. Strategy. Justice. Let these be the lights that guide you, my son. Hail the Blade of Avernus!

0:0 - Returning from Elturel, I discovered the plans of the Absolutists. I immediately realised the city couldn't defend itself against such an army.
uid: e7182bdd-4088-c4cb-e415-a746d38a0497
> I didn't despair because the city has a secret guardian, a wyrm that sleeps beneath. He can be called upon in times of great need.

null
uid: e765837e-827e-13a6-042e-98017514e469
- 0 Check flag(s) (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
   true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated.
   true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> Father, Ansur is fallen.

0:0 - Everything I did, I did for Baldur's Gate. I did for you.
uid: e9de10eb-ab4e-1948-2965-ddd97cf330b3
Node context: Quietly
> It's the truth, Ravengard. Wyll has always been a faithful defender of Baldur's Gate.
> It's time you two made up. We've got a city to save.
> Heh. I bet you feel like a real bastard right about now.
> Say nothing.

0:0 - It wasn't the heat that woke me - it was the scent. Cultists had set fire to the place. I don't remember being taken, just the smoke burning my throat before I fell.
uid: eabc524c-7107-f1a2-c622-bed5a7af3db0
> If only Florrick - oh hells, Florrick!
> I awoke in Moonrise Towers, inside one of those damnable pods. The rest -

0:0 - Say nothing.
uid: ead1e2cf-13ce-106c-9851-14c54bd5bdea
> null

0:0 - *Ravengard sees Mizora and her infernal sisters. He sees the agony in your face as an impossible choice is set before you.*
uid: eb1e1dde-102a-401a-10b6-c46768fe12da
> null

0:0 - Hail, hail, and hail again.
uid: eb57b5c2-1230-b0cf-fed6-34e41bab2ace
=== END NODE ===

0:0 - *And he sees everything beyond. The nautiloid journey, the perilous path to Moonrise, the Astral Prism, and the Emperor within.*
uid: ece03330-c8ea-9c02-e642-0cf9007dd96c
Cinematic: The mind meld ends after the node is over.
> null

0:0 - - my duty is first and foremost to the city and its people. There's something I must ask of you.
uid: ed81aa51-4496-1d96-d06f-5b2553ed7299
> Go on.
> Let's talk later.

0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.*
uid: ed860e02-75d3-9a41-bf93-76d4735f39f4
=== END NODE ===

null
uid: eec6b068-fb0e-d164-3dac-742fecf33080
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> null

0:0 - W-Wyll? It - it can't be. By Balduran's graces, have you fallen so far that Avernus has taken you?
uid: ef23c51c-f2f6-d1aa-9ea4-a23e9b839316
> null

null
uid: ef7ac1b6-b46b-d00d-ceea-18259f8b4ed9
=== END NODE ===

0:0 - I once held a copy, but it was stolen. Find it, let it set the path before you.
uid: f051b78f-2bb4-3f2d-e23d-7db9a19c6d77
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
> null

null
uid: f0a1132c-d384-8630-7e4d-1e7cd3b3fac7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null

0:0 - Baldur's Gate stands on the brink of the abyss. It is clear: we awaken the wyrm, and take back the city.
uid: f145432c-a04d-5c92-1e4d-1071423f388f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
> null

null
uid: f202e8cf-962a-662c-365e-ff455bac363e
> null

null
uid: f3926056-d527-841c-0673-9ca1c0b9f7af
> null

null
uid: f3c8815a-69fe-a2ec-6459-930433aef265
Jump to another node

0:0 - Father, please - there's something I must show you.
uid: f43d3850-b940-3893-eb89-d34b5b4882fe
> *Ravengard's tadpole clenches as your memories - and Wyll's - flow into him.*

null
uid: f4e8108a-c187-2d7f-cb6e-314da998b143
Jump to another node

null
uid: f4fee6c9-4492-7299-13e5-1f86528595d5
> null

0:0 - Wyll's devoted his life to protecting the Coast. He's used his power wisely.
uid: f57d1712-b6a4-57df-167e-b3849758dded
> There is no wise use of the Hells' powers.

null
uid: f58ca2fb-4c2a-59b1-4f0c-8c8977c59fcf
> null

null
uid: f5a8ce07-58cf-3792-458e-383e6ea2bd1f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> *Your father's courage is an inspiration. You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.*

null
uid: f637facc-899f-5ba1-a344-fbf772d9dba3
> null

0:0 - I am the defender of the weak, I am the stalker of devils -
uid: f66f1804-0fa4-1d22-9650-8974a3b2cd80
> I am the Blade of Frontiers!

0:0 - Waking a dragon doesn't sound like a good idea.
uid: f6d9700c-479e-95fc-b423-ddaf6e8d9d33
> null

0:0 - The Blade of Frontiers is no more. I will be Wyll Ravengard, son of Ulder, proud Duke of Baldur's Gate.
uid: f72457f3-fd84-6ae9-76b0-55e2359a9ad6
Node context: Confident, but not heightened, just humble, Not too high on his own heroism.
> My son! Together, there is no army we cannot conquer and no wrong we cannot right.

null
uid: f7a2e813-a73e-2153-7d00-0d9870ff3ade
> null

0:0 - She stood by me even as the Hells' fires lapped at my feet. You must free her.
uid: f7bff0aa-c5e4-bda3-08cc-a68724d46e88
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick
> null
> I'll go to Wyrm's Rock and take her to safety.
> I've talked to Florrick already. I'll get her out of that prison.
> I tried, but she refused to leave. She's lost all hope.
> I wasn't planning on going that way, but I'll see what I can do.
> No. And I'm not about to.

0:0 - My own son, still the she-devil's toy. Is this my fate - to rise from death into a hell of my own boy's making?
uid: f7e0ea1c-7fac-92d8-4abe-21da61730c8a
Node context: A bit of hurt, a bit of anger, but always composed.
- 0 Check flag(s) (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> It isn't what you think. It never was.

0:0 - What was your business in Elturel?
uid: f849be4c-0384-b773-1c3c-e8cb6dd59c63
- 0 Check flag(s) (Object):
   true - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction
   false - CAMP_Ravengard_Event_AskedAboutElturel - Player asked Ravengard about Elturel
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_AskedAboutElturel - Player asked Ravengard about Elturel
> A complicated one.

0:0 - *The past becomes present, and Wyll's thoughts are laid bare. Ravengard sees Wyll partnering with Mizora to defeat Tiamat's cultists before they could lay siege to Baldur's Gate.*
uid: fa202066-2ab2-c9fb-e1ca-534e7d8b2193
> *And he sees everything beyond. The nautiloid journey, the perilous path to Moonrise, the Astral Prism, and the Emperor within.*

0:0 - You are a better man than most, and a better son than I deserve. I'll yet make amends, but -
uid: fa730a43-593c-f703-ade9-cd1a92d39e8a
> - my duty is first and foremost to the city and its people. There's something I must ask of you.

null
uid: fabe763c-5456-5b10-1b63-373e6e4fcfe2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> *Wyll's courage and enthusiasm warms the air. With him at your side, the road ahead doesn't look so insurmountable.*

0:0 - You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not.
uid: fbb7c787-9780-9f70-eee1-d41394a7e508
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
> null

null
uid: fc2294bd-f41f-64ec-3791-3c56281051d7
=== END NODE ===

0:0 - No. And I'm not about to.
uid: fc853657-5bbb-e3f5-c896-971c8e6c7281
> You've done so much for me - I can't blame you for refusing. But I hope you'll reconsider.

null
uid: fd0abea1-2d99-48c1-fa17-b94ddb06dc56
=== END NODE ===

0:0 - My friend, I -
uid: fdcdf2f3-7759-1994-2350-426603d8f90f
Node context: Overcome by a headache.
- 0 Check flag(s) (Object):
   false - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp
- 0 Set flag(s) to (Object):
   true - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp
> *The world spins as Ravengard's dizziness flows into you.*

null
uid: fe080e8f-89a5-f8db-44d8-b17327409a71
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription
> *Wyll's courage and enthusiasm warms the air. With him at your side, the road ahead doesn't look so insurmountable.*

0:0 - Today, you've earned my trust. I know you will do right by me when the time comes.
uid: fe7cba02-dd14-6eda-265c-186b8bcb2988
> May the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate.

null
uid: feb635ea-19e4-ccc9-cd76-ea0746fbc5bf
Jump to another node

0:0 - I was forbidden to tell you before. But now, I can tell you the truth.
uid: ff1fe28f-91d2-29dd-717f-176bca0f4ef1
> I know the truth.

0:0 - It is exactly what I think.
uid: ff9d52d9-1c4e-3b7c-a307-c20dc1f7fe9e
Node context: A bit of hurt, a bit of anger, but always composed.
> *Your head tingles. Memories flow through your mind, seeking escape.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_RestReminder_PAD.lsj
Synopsis:
PAD for players that go too long without returning to camp to rest. There's no status penalty, this is just a verbal reminder that their characters should rest soon. Triggers after every third combat, once you leave the danger zone.

0:0 - I need to rest. Sunset can't come quickly enough.
0:1 - Ugh. There had better be a soft bedroll in my near future.
0:2 - I'm so tired. How do people do this all day?
1:0 - I'm quite exhausted. A good night's sleep would do me wonders.
1:1 - If I don't get my beauty sleep soon, I may just get a tad malcontent.
1:2 - A wizard's quite worthless with a tired mind. Sleep beckons, and I would follow.
2:0 - My dogs are barking. Can we rest?
2:1 - *Yawn!*
2:2 - Time to take a load off, isn't it?
2:3 - I am ready to rest my weary head.
3:0 - Battle has taken its toll. I should rest.
3:1 - My energy wanes - time to rest.
3:2 - My eyes grow heavy. Best to make camp.
4:0 - It's been a long day. Better stop to rest soon.
4:1 - Better make camp soon. Might be a while before there's another chance to rest.
4:2 - Should get some rest - I need to keep sharp.
4:3 - Time to pack it in for the day, I think.
5:0 - What a day. I could really use some shut-eye.
5:1 - Whew - I'm spent. I should unwind in camp.
5:2 - What I wouldn't give for a good rest about now.
6:0 - I'm exhausted. Better find somewhere to camp soon.
6:1 - It's been a long day. I'll need to rest soon.
6:2 - I'm done. I can't wait to sleep.
uid: 1276de78-24e3-a364-8b36-2b96808e24e3
Node context: Feeling tired/weary
- 0:0 Tag: Custom - |Really Generic origin| (An enthusiastic adventurer of remarkable spirit and mettle.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Shadowheart_CRD_WildMagic.lsj
Synopsis:
At camp, Shadowheart experiences a brief flare-up of mysterious magical energy, She reacts with alarm an utters the name of Shar, her patron goddess. If other party members are present, they ask her what just happened.

0:0 - Who says you have to feel anything?
uid: 086c89f7-836b-878c-cd64-0967579156f3
> Gather your thoughts. Then, perhaps, we can talk some more.

null
uid: 0ff14f89-a220-0f3f-ebdc-db8fdbd694b5
Jump to another node

0:0 - Don't thank me - I'm breaking Lady Shar's teachings just by doing so... but sometimes you have to be practical.
uid: 115adad0-fa3e-c9a9-e1df-3d042ebb0bbd
Node context: A little embarassed at being thanked
=== END NODE ===

null
uid: 14db9d10-a45b-f0a4-3756-73ea58842fc3
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> I'll decide whether to make a fuss or not. Hard to trust someone who's holding out on me.
> Don't make a big fuss...? You've been lying to me!
> You could have told me. How long were you going to keep this secret?
> I didn't agree to join up with a Shar worshipper.
> I don't care who you worship. We have bigger problems.
> Shar is an abomination. You deceived me.
> I bow to Shar also. The Dark Lady must favour us, to have brought us together.

0:0 - Fumble in my head again and I'll gut you.
uid: 154a70ed-9fa4-81f6-4f7a-9ea838cdf9d6
=== END NODE ===

0:0 - I know that. I had just hoped you might show some more understanding. Leave me alone, please.
uid: 1c350c16-af19-d4ce-2c49-cfad690d409f
Node context: A little wounded by the player's brusque 'pull yourself together' advice
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
=== END NODE ===

0:0 - You're a Shar worshipper, aren't you?
uid: 1fe10919-30b5-b3f5-2976-14c134e91bd2
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccessdescription
- 1 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> ...I should have been more discreet around you, clearly. Yes, you're right.

0:0 - I didn't agree to join up with a Shar worshipper.
uid: 21cd97fb-f5dc-82e1-c709-4e4bd3c09e48
> Then it's your own fault for not asking.

0:0 - I can't trust you. Best if we travel separately for now.
uid: 2222a5a9-3e37-2246-c97e-dd8dd571c454
> If you insist. Don't expect to fare well without me to save you.

- Roll failure -
null
uid: 25c25484-da4a-5f84-c4f5-d0d7643f439d
> Stop! If I want to tell you something, I'll use my mouth - understand?

0:0 - It's nothing, I swear.
uid: 2914efd3-07bb-3e10-ca37-164c4ac36644
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
   false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> null

0:0 - Something's wrong. I feel... I feel...
uid: 294e2f70-23d5-86bb-72c2-eac8bd279ca3
- 0 Set flag(s) to (Global):
   true - GLO_ShadowHeart_Knows_WildMagic - GLO_ShadowHeart_Knows_WildMagicdescription
> Ngh, it hurts... Darkness protect me...

0:0 - No... or at least, I don't think so. Perhaps Lady Shar is testing me somehow. But if she is, then I have no idea what her purpose is.
uid: 29c48ff5-4681-0e30-c65e-fbeff1f2a1da
Node context: Troubled speculation. She doesn't understand the strange magic afflicting her.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description

0:0 - Let's see how open-minded I can be then: tell me more.
uid: 2a5b4bdb-a731-2b81-6ebf-4991dee652aa
- 0 Check flag(s) (Tag):
   false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
   false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> Talk to me later. The day's been long enough already.

- Roll sucessful -
null
uid: 2bdaab6b-3f65-1ffb-be11-d4f8443150db
> You're not going to let this go, are you?

0:0 - I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.
uid: 2d92ad9b-bf6b-0217-9f8d-8389e79b3a46
> null

0:0 - Don't make a fuss, Selûnite - we may be at odds, but I have more important concerns than you right now.
uid: 30878861-a144-30d3-7795-f96208d8bb1a
- 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
- 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
> null

null
uid: 34575a6a-6ce5-164a-2393-b79b1e28bb62
Jump to another node

0:0 - It's nothing. Even if it was something, I'm clearly not going to tell you, am I? Let it go.
uid: 366e06ca-6e5c-a762-c30c-2abe38af71f2
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
=== END NODE ===

0:0 - Don't be sorry - just tell me what you're hiding.
uid: 3792f18a-4437-a1d0-d28f-c3e795c6f7b6
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e =
Advantage: 2 - 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> null (roll sucessful)
> null (roll failure)

0:0 - 'Darkness protect me'? What did you mean by that?
uid: 38047a3f-6842-2eb0-e701-343f13268158
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic - CAMP_Shadowheart_IVB_WildMagicdescription
- 1 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 2 Check flag(s) (Local):
   false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHint - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHintdescription
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_SharWorshipper_QuestioningAvailable - Shadowheart_InParty_SharWorshipper_QuestioningAvailabledescription
- 1 Set flag(s) to (Local):
   true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHint - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHintdescription
> I... it's difficult for me to talk about. I'm sorry.
> It's nothing, I swear.
> Never you mind.

0:0 - I don't need your tough love. I need to be left alone. Now.
uid: 3b4119f4-cec1-0f15-c3df-b78716c9a4f2
Node context: Cold anger.
=== END NODE ===

0:0 - In future, I expect you to be honest. Let's leave it at that for now.
uid: 3ea61ace-19d2-c567-e8fe-a5d65656ab92
> Gladly.

null
uid: 3ffc35c4-58f3-08c1-2977-7fe6a0f76954
Jump to another node

0:0 - Talk to me later. The day's been long enough already.
uid: 45874e5c-7965-9068-4518-02392951ab0c
=== END NODE ===

0:0 - True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner.
uid: 48448405-26d5-a862-b1e7-7953cd598762
> null

0:0 - I... it's difficult for me to talk about. I'm sorry.
uid: 48683dcc-2558-e170-188b-df3e5691e378
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> null

0:0 - Gather your thoughts. Then, perhaps, we can talk some more.
uid: 4904d5b6-b549-1190-beba-b7c2cace83c4
=== END NODE ===

0:0 - ...and stop looking at me like that. I'm not sprouting tentacles just yet.
uid: 4a717575-9a8d-3ded-d590-9a6b83e8f1b1

0:0 - Don't worry. Whatever it is, we're in this together.
uid: 576b5756-0366-9c83-e8a0-b5606bf5a150
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccessdescription
> I... thank you. But I'm sure it was nothing. I just... need a little space.

0:0 - You worship Shar? Blimey. She and my beloved Mystra are not exactly friends.
uid: 5a7aac75-4e59-ee6a-4db6-05fa77be961f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - I'm fine. It's passed, whatever it was...
uid: 5c3566a1-1e5d-9b99-e21a-308ed53d2315
> ...and stop looking at me like that. I'm not sprouting tentacles just yet.

- Roll sucessful -
null
uid: 61c01d6d-7758-af8f-6eeb-e3bb0cc09205
> *You sense her trying to understand what just happened. She silently begs her goddess for guidance - Shar.*

0:0 - A lie of omission at most. I'm sure you have some skeletons of your own hidden away.
uid: 6308bc32-761d-3b54-1245-ef450f6afc0a
> Secrecy is everything for Shar's children. It's our code, our creed, our shield.

0:0 - We can discuss this later. But let's just try a little more honesty going forward.
uid: 63476a00-0f4f-1637-87ab-a41ef5d27ef0
> All we can do is try, I suppose...

0:0 - Now that the truth's out, tell me more.
uid: 63964b6a-4fef-fe88-bc28-5d046ac0389d
- 0 Check flag(s) (Tag):
   false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
   false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> null

0:0 - *Uncertainty. Shadowheart is wrestling with what this pain means. Perhaps it is connected to Shar, she wonders, or perhaps not...*
uid: 659693f7-a494-0c52-af23-2a927fcfbcd6
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccessdescription

0:0 - What was that all about?
uid: 693adb67-b283-146b-2bd5-22d6af431512
- 0 Check flag(s) (Local):
   false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappened - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappeneddescription
- 0 Set flag(s) to (Local):
   true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappened - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappeneddescription
> I... I don't know.

0:0 - Use your shared connection. Enter her thoughts.
uid: 6d191599-dbaf-6731-ca38-a65dcb83a4ce
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> null (roll sucessful)
> null (roll failure)

0:0 - Fantastic. Monsters in our minds, and around our campfire.
uid: 6ebf4d9d-9b67-c295-7f8d-1e34644fdc77
Node context: muttering angrily - just found out one of her companions worships an evil goddess
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 756a9709-dbdd-250d-793d-dd420674673e
Jump to another node

0:0 - Use your shared connection. Enter her thoughts.
uid: 7663f271-f890-f53e-62c2-3e577ac863f7
= Roll RawAbility (Wisdom) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e =
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 76c3851a-0d05-4c59-3403-971d41cedf29
> *Uncertainty. Shadowheart is wrestling with what this pain means. Perhaps it is connected to Shar, she wonders, or perhaps not...*

0:0 - Never you mind.
uid: 79058f6b-7abc-a729-c4cf-1db43ed18c5b
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> You're a Shar worshipper, aren't you?
> Don't be sorry - just tell me what you're hiding.
> There's more to this. What aren't you telling me?
> Use your shared connection. Enter her thoughts.
> null

0:0 - I'm not sorry I kept this from you. Not one bit.
uid: 7943dab0-c027-e20b-c5f7-0f3e8729214b
Node context: unrepentant
> Though perhaps that might change, if you can show an open mind.

0:0 - Though perhaps that might change, if you can show an open mind.
uid: 79941276-7345-8d11-2100-1c114b95c934
Node context: Conceding jus a little towards the player's hurt feelings - but conditionally
> Let's see how open-minded I can be then: tell me more.
> I don't know how I feel about this.
> We can discuss this later. But let's just try a little more honesty going forward.
> Thank you for telling me, at least.
> I can't trust you. Best if we travel separately for now.
> It's been some time since I met another faithful of Shar. Are you versed in her teachings?

0:0 - I worship Shar, the Mistress of the Night.
uid: 7a26f520-0f73-42f4-73e2-09f60f6db24c
- 0 Set flag(s) to (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Don't make a fuss, Selûnite - we may be at odds, but I have more important concerns than you right now.
> Now that you have the truth, please don't make a big fuss about it.

0:0 - Please, it's nothing. Just let it rest.
uid: 7c4ba46c-de8e-a709-76f5-58a91c88629d
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
=== END NODE ===

0:0 - You're not going to let this go, are you?
uid: 7dc82285-584b-7c3e-b654-0fa5120e203b
> I worship Shar, the Mistress of the Night.

0:0 - Forever, ideally. And you assume too much about what I can and cannot tell.
uid: 7f21b5f5-60f8-a343-e5d7-b92a352593f0
> Secrecy is everything for Shar's children. It's our code, our creed, our shield.

null
uid: 7fc5884b-64f6-a0cb-ad94-9e8af3584811
Jump to another node

0:0 - Gladly.
uid: 82071f01-164b-917d-3c4b-d7dec0d5d1a8
=== END NODE ===

0:0 - I don't care who you worship. We have bigger problems.
uid: 85c8aa11-22db-b00c-4014-183c75080371
> True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner.

0:0 - Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.
uid: 85f75351-e00d-06d1-b5c3-de01742eb26d
> null

0:0 - Now that you have the truth, please don't make a big fuss about it.
uid: 87f64c0f-e887-3969-b4e1-ab3b68eea0d9
> null

0:0 - Of course I am. But we can talk about this later - I want to enjoy the still of the night.
uid: 8a17b93a-7345-1b9b-bb46-6e50fb3e9be3
=== END NODE ===

0:0 - Turn a blind eye and leave.
uid: 8a7fbde3-bda9-0cf5-fb4a-5b1725dc0481
=== END NODE ===

0:0 - You could have told me. How long were you going to keep this secret?
uid: 8caa5077-245c-dc65-a685-8ffb84781bcc
> Forever, ideally. And you assume too much about what I can and cannot tell.

0:0 - ...I should have been more discreet around you, clearly. Yes, you're right.
uid: 98876b9e-ec41-dcc6-5489-0abb49f8be25
> I worship Shar, the Mistress of the Night.

0:0 - I don't know how I feel about this.
uid: 9d2e5987-61f9-e9df-f682-9562ed795af6
> Who says you have to feel anything?

null
uid: 9e8a5141-39be-7781-8b50-c98156ddd72a
Jump to another node

null
uid: a3f7f5d8-4f14-8e61-7873-81834ddd052e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> The goddess of secrets? How telling.
> Fantastic. Monsters in our minds, and around our campfire.
> Heavens forbid. We're all entitled to our secrets.
> A Shar worshipper? Not my usual quarry - nor my usual ally.
> You worship Shar? Blimey. She and my beloved Mystra are not exactly friends.

0:0 - Then it's your own fault for not asking.
uid: a6342e89-70ff-ad49-c5a1-3fe30b77b1ed
> Now that the truth's out, tell me more.
> In future, I expect you to be honest. Let's leave it at that for now.
> null
> null

null
uid: a6821177-3f18-f028-0be2-0d3ef0ccb385
Jump to another node

0:0 - Not some sort of Sharran magic...?
uid: aa86af6d-fcbf-cfd5-1560-ffd68fa4d67f
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> No... or at least, I don't think so. Perhaps Lady Shar is testing me somehow. But if she is, then I have no idea what her purpose is.
> I said I don't know. Forget it.

0:0 - The goddess of secrets? How telling.
uid: ac107461-b617-b190-d488-a41a23f05540
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: afae4d8a-14c2-df01-e37e-0830743c27d3
Jump to another node

0:0 - I... thank you. But I'm sure it was nothing. I just... need a little space.
uid: b00245f2-e912-c335-4204-40a4e16189f7
Node context: Tiny bit of gratitude while still trying to dismiss the topic.
=== END NODE ===

0:0 - Are you hurt?
uid: b2ab2430-a51f-9355-0547-75d23878f8c3
- 0 Check flag(s) (Local):
   false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurt - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurtdescription
- 0 Set flag(s) to (Local):
   true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurt - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurtdescription
> No... I'm fine. Forget it.

0:0 - Don't make a big fuss...? You've been lying to me!
uid: b3c5a1d9-ca46-4b56-a94c-9acd4f9b3fdb
- 0 Check flag(s) (Global):
   false - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
> A lie of omission at most. I'm sure you have some skeletons of your own hidden away.

- Roll failure -
null
uid: b85940b2-8daf-4e6c-aaa5-42447dc0fd87
> null

null
uid: c30ba91a-e9e9-6c19-c7c0-af5f197ed190
Jump to another node

0:0 - Change the subject.
uid: c6bc1889-cf15-3907-6fc2-f1dcfbef42cb
> null

0:0 - Pull yourself together. We've all got fears to wrestle with.
uid: c8a65a0d-9844-9a3e-d5f9-8fe53a762516
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccessdescription
> I know that. I had just hoped you might show some more understanding. Leave me alone, please.
> I don't need your tough love. I need to be left alone. Now.

0:0 - *You sense her trying to understand what just happened. She silently begs her goddess for guidance - Shar.*
uid: cdfcec37-d6b2-f2db-8287-b2c9ab061b1b
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccessdescription

0:0 - Stop! If I want to tell you something, I'll use my mouth - understand?
uid: d3980095-32b6-737b-c294-ca7bda1f4b8a
> Fumble in my head again and I'll gut you.

0:0 - Shar is an abomination. You deceived me.
uid: d52d9723-0332-6821-b53a-9d163100eed7
- 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
- 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
> Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.

0:0 - If you insist. Don't expect to fare well without me to save you.
uid: d9a42bd8-75f4-635a-2779-e58cd8e3aa95
- 0 Set flag(s) to (Object):
   true - OriginRemoveFromPartyAfterDialog - OriginRemoveFromPartyAfterDialogdescription
=== END NODE ===

0:0 - I said I don't know. Forget it.
uid: da0b132d-c236-47fd-60c5-38b5fa64a446

0:0 - I'll decide whether to make a fuss or not. Hard to trust someone who's holding out on me.
uid: e0a206f5-6ec6-b826-1135-cfbf95df9dbb
- 0 Check flag(s) (Global):
   true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A
> Secrecy is everything for Shar's children. It's our code, our creed, our shield.

0:0 - Heavens forbid. We're all entitled to our secrets.
uid: e1d55740-8783-d07e-d60d-c13dffdfb713
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - No... I'm fine. Forget it.
uid: e6d8c92d-319b-13f1-7462-1469f649a114
Node context: A little shaken, but trying to brush it off.

0:0 - I bow to Shar also. The Dark Lady must favour us, to have brought us together.
uid: e6dda4cd-6c77-0857-7637-6df1c8ca9d84
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.

0:0 - Could it be her tadpole? Ask how she feels.
uid: e7cc80d0-3c77-ce12-c339-cfb24997aa4d
> I'm fine. It's passed, whatever it was...

0:0 - I... I don't know.
uid: e9c6194e-39e2-8bcb-0ba5-b250c0475ad5
> Don't worry. Whatever it is, we're in this together.
> Pull yourself together. We've all got fears to wrestle with.
> null
> null
> Not some sort of Sharran magic...?
> Could it be her tadpole? Ask how she feels.
> Use your shared connection. Enter her thoughts.
> Change the subject.
> Leave.

0:0 - A Shar worshipper? Not my usual quarry - nor my usual ally.
uid: e9edbabe-1851-e188-a4cc-6835069309f4
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - It's been some time since I met another faithful of Shar. Are you versed in her teachings?
uid: ec2ee36c-d784-8eea-ac7b-ab8e5bdc22ef
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> Of course I am. But we can talk about this later - I want to enjoy the still of the night.

0:0 - All we can do is try, I suppose...
uid: ed057d40-895f-efc7-7911-2a196388a360
=== END NODE ===

0:0 - There's more to this. What aren't you telling me?
uid: ed84e22a-c4c1-f297-80bf-9480028948ab
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e =
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> null (roll sucessful)
> null (roll failure)

0:0 - Secrecy is everything for Shar's children. It's our code, our creed, our shield.
uid: eda1ade1-acb1-d017-d1bf-1e123b17211d
> I'm not sorry I kept this from you. Not one bit.

0:0 - Thank you for telling me, at least.
uid: eed587db-1646-3af0-e843-cf1dab7bb532
> Don't thank me - I'm breaking Lady Shar's teachings just by doing so... but sometimes you have to be practical.

0:0 - Ngh, it hurts... Darkness protect me...
uid: f135fffe-5cf6-4c2d-809f-2e7d98ee9015
Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose.
- 0 Check flag(s) (Global):
   false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear.
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_WildMagic - CAMP_Shadowheart_IVB_WildMagicdescription
- 1 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
   true - Shadowheart_InParty_SharWorshipper_QuestioningAvailable - Shadowheart_InParty_SharWorshipper_QuestioningAvailabledescription
> Are you hurt?
> What was that all about?
> 'Darkness protect me'? What did you mean by that?
> Turn a blind eye and leave.

0:0 - Leave.
uid: f80e0ad4-9e2c-9e90-cfe8-0804fabcae91
=== END NODE ===

null
uid: fc84496a-069c-fdc1-91e6-ba82c0b7468c
Jump to another node

- Roll failure -
null
uid: fe73256e-75d7-6998-1bc2-7ee07bf908a3
> Please, it's nothing. Just let it rest.
> It's nothing. Even if it was something, I'm clearly not going to tell you, am I? Let it go.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_UnfortunateGnome.lsj
Synopsis:
Barcus has agreed to rest in your camp. This will be his base of operations for looking for Wulbren.

null
uid: 003d4afd-14fd-6aea-cbe7-f3b37cbb67ce
Jump to another node

0:0 - Then, after a while, I'd find whoever killed him and put a smokepowder bomb in their trousers.
uid: 009d02d5-4ba5-78ab-2a64-24e58d92e136
- 0 Set flag(s) to (Global):
   true - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowder - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowderdescription

null
uid: 0128ace5-2d87-7244-050a-d787db8e7a62
Jump to another node

null
uid: 01a44e85-86a2-45f6-bd54-b1b12807b177
Jump to another node

0:0 - Shrug.
uid: 03085bdf-8a17-1089-95e2-e77f63e1b309
> Pity. Everyone deserves a friend. Even me, apparently.

0:0 - The Ironhand Gnomes have proven the impossible. Runepowder is real. And they have it in their possession.
uid: 035ed195-1086-b4dd-3713-9704ec99a8ac
> What do they want to do with it?
> Where have they taken it?
> This is your business - not mine.

0:0 - Now we're talking! I can whip some up for you, no problem - but I'll need a little time to gather the right supplies.
uid: 09ab9f3d-4351-341a-c03c-f62b87196156
> Oh, this is excellent - I'll get started right away!

0:0 - Go on.
uid: 0a327ddf-d34f-649e-c27e-5cdebb6e6d41
> null

0:0 - Thank you for agreeing to find Wulbren. It means a great deal to me, indeed.
uid: 0aba49bc-6f94-f20f-273b-c950f0615db4
- 0 Check flag(s) (Dialog):
   true - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription
=== END NODE ===

0:0 - I can't risk re-capture. I barely escaped last time.
uid: 0f945300-7eb3-1ebd-7ed2-7b1445438802
> You'd do it, then? You'd look for him?

0:0 - We can't count on Wulbren surviving the Towers. We should go after the gnomes en route to Baldur's Gate.
uid: 0fa85cd3-bc3a-d16c-a9ab-b57a0833181f
> No matter what he's done, I can't abandon Wulbren. You understand.

0:0 - What about?
uid: 0ffe8bb3-f427-cde0-357a-8cb4e27d3c78
> It's about Wulbren. We know he's been taken to Moonrise Towers. And we know I'm going to save him.

0:0 - Your smokepowder bombs - are you an alchemist?
uid: 104b8bf6-a6c4-a482-b1f8-9f35bfc5ae44
- 0 Check flag(s) (Global):
   true - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowder - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowderdescription
> Alchemist, tinkerer, adventurer, curmudgeon... I wear many hats, most with great enthusiasm.

0:0 - Oh, this is excellent - I'll get started right away!
uid: 118b055a-4402-8fe4-0da9-db69c0b258e5
> There's something else I'd like to discuss.
> null
> null

0:0 - It's about Wulbren. We know he's been taken to Moonrise Towers. And we know I'm going to save him.
uid: 12c040e4-f389-a6b2-669b-ca1a9dda76c7
> The problem is this: a preponderance of evidence that I am a terrible adventurer.

0:0 - A telepath.
uid: 139e5214-776a-be73-0bd8-681b0aaf6ec6
Node context: Sarcastic.
> Until very recently, I thought runepowder was a myth. A substance so powerful it could fell a city - a nation.

0:0 - I haven't been there myself. The area around it is... well. Cursed. Terrifyingly so.
uid: 17db105c-c24e-30fd-e2be-a66ad099d3cc
> I did hear something interesting, though. There are shades that plague the path to the Towers - shades that fear not steel, but light.

0:0 - I don't think you really believe that. A deep gnome strapped to a windmill wasn't your business. A group of captives suffering under mercenaries and cultists wasn't your business.
uid: 18b3b14b-28dc-423e-a226-aed31ec2e9a2
> You saw people in need, and you helped them. It's what you do, apparently.

null
uid: 1ded063a-df5d-d1fb-c73b-10de58de16fb
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null
uid: 2462cdcd-e3c6-b191-67fc-61b7ce2053ee
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0:0 - Thank you. I think I have a plan. Perhaps I can blast my way in...
uid: 24897e3a-d665-e155-c031-0c99810079eb
=== END NODE ===

0:0 - What will you do if Wulbren is dead?
uid: 24a35940-d913-5ecb-c6cf-49f03f6903b6
> I suppose... I suppose I'd be very, very sad.

0:0 - I'd kiss you, but neither of us deserves that.
uid: 24f6c69a-218b-b208-2076-20968ea03f0d
> Thank you.

0:0 - A very fair trade, I think!
uid: 25c82be2-a54c-064b-7c84-336902d401c4
> null

0:0 - I'm certain you do. But... if you should find yourself in the Towers, perhaps you'll keep an eye out for him.
uid: 276c215c-8eb7-45a6-e317-c1dc36ccdf5b
> Meanwhile, I'll need to think of an alternative. I must find Wulbren, especially now that... ahem. Anyway. Wish me luck.

0:0 - Leave.
uid: 27d62d8f-0441-a2d2-fbf3-57b73c83825f
=== END NODE ===

null
uid: 291da7d1-d8a1-1f82-9926-cbd1f4348a25
Jump to another node

0:0 - Runepowder. Do you know what it is?
uid: 30c5bdc3-9045-54b6-73f3-9eef0b7b47dd
- 0 Check flag(s) (Global):
   false - GLO_IronhandGnomes_Knows_Runepowder - Player learned that runepowder is a much more potent form of smokepowder.
> null

0:0 - Ah, the so-called Ironhand Gnomes. Excellent access to technological facilities, but their politics are... dangerous. Increasingly so.
uid: 360a3285-d58e-e579-caf5-2cd905d4aec6
> They've nearly started an all-out war with the Gondians in the House of Wonders in Baldur's Gate. There've been skirmishes, and now I fear...

0:0 - Perfect for thinking, and I've been doing just that.
uid: 363426ec-5a1a-a4f7-2b98-0e9dd7bf3d13
Cinematic:
> What about?
> Say nothing.
> Leave.

0:0 - I suppose... I suppose I'd be very, very sad.
uid: 3637c843-ea17-dec1-1ffa-dca1ce118974
> Then, after a while, I'd find whoever killed him and put a smokepowder bomb in their trousers.

0:0 - Thank you.
uid: 38f1dc65-ef70-5d60-f5c9-939591fa49fe
Node context: Very sincere
> null

0:0 - I'll soon be off to gather your compensation. With your track record, I'm sure you'll find Wulbren in no time - so I'll be quick!
uid: 3999dc53-5954-3b89-5fdf-b15e23b89efe
- 0 Check flag(s) (Dialog):
   true - CAMP_UnfortunateGnome_AskedCompensation - CAMP_UnfortunateGnome_AskedCompensationdescription
=== END NODE ===

0:0 - If you have a moment, I'd like your opinion on something.
uid: 3a0d0684-5a23-1c99-e3b3-1ce5a58fc8aa
> It's about Wulbren. We know he's been taken to Moonrise Towers. And we know I'm going to save him.

0:0 - If anything's happened to Wulbren, someone is going to be very sorry. I'll make sure of that.
uid: 3a559b21-4c57-035e-60e3-44206263b072
- 0 Check flag(s) (Party):
   true - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription
=== END NODE ===

0:0 - Right. Wulbren's life is at stake. We must focus.
uid: 3bd56e7e-a2e9-1b8b-e3e6-acb0eb812f3f
> null

0:0 - Leave.
uid: 3ec995df-f2af-33e8-c67f-078ac7e10296
=== END NODE ===

0:0 - Leave.
uid: 45836522-027e-810b-1147-cd5503eaf3f6
=== END NODE ===

0:0 - Honestly, I can't even remember the last time we spoke.
uid: 47bf8a34-9be1-f6d9-2cfa-fae4bd1cd628
> Still, some bonds are simply unbreakable. Neither axe nor the ticking bomb of time can sever them.

null
uid: 49baf5d2-2e9c-0077-a26a-61589cb6ddc5
> null
> null
> null
> null

null
uid: 4a86dd45-9cea-c3e5-d1c7-9c622c0fe6db
Jump to another node

null
uid: 4b711650-fa16-7b68-4959-9221921d23ca
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0:0 - No matter what he's done, I can't abandon Wulbren. You understand.
uid: 4e25a75a-2146-779e-da32-f4817f5226b5
> Yes, I do. Some people are worth it.
> Shrug.
> Close, are you?

0:0 - Alchemist, tinkerer, adventurer, curmudgeon... I wear many hats, most with great enthusiasm.
uid: 4fe7bdde-8a14-3ebc-69ce-a64dd5382551
> Thank you for noticing.

null
uid: 51f5e15a-9d86-a69d-7c50-3e94c121582a
Jump to another node

0:0 - I know you've learned about the gnomes' pursuit of runepowder. But do you know what it truly is?
uid: 5228fb7f-3d04-0c2e-a7e1-f8d2f36a390d
- 0 Check flag(s) (Global):
   true - GLO_IronhandGnomes_Knows_Runepowder - Player learned that runepowder is a much more potent form of smokepowder.
> Other than a valuable explosive? Perhaps not.
> I have the feeling you're about to tell me.
> Go on.
> The stuff of gnomish myth. Gaerdal Ironhand's private cache of the world's most powerful explosive.
> The stuff of myth. Gaerdal Ironhand's private cache of the world's most powerful explosive.
> I've heard some rather explosive gnomish myths about it.

null
uid: 52848f69-1b14-f7f2-f64e-85feb6586e2e
Jump to another node

0:0 - Meanwhile, I'll need to think of an alternative. I must find Wulbren, especially now that... ahem. Anyway. Wish me luck.
uid: 55e1c5a6-4622-7ac4-da63-722af586adf6
> What aren't you telling me?
> Good luck.
> null
> null

0:0 - That myth has come to life.
uid: 565f1ec5-e705-f555-f1c5-36315c0d2414
> null

0:0 - I'll let you know if I hear anything - no more, no less.
uid: 5978b05b-dea4-9f70-f255-0d724f428722
> That's... very decent of you. Thank you.

0:0 - Find Wulbren, and you can have anything it is within my power to give.
uid: 5c13025f-4cb0-1e27-24f6-5a8a8fd90d60
> I'll take some more of those smokepowder bombs.
> You'll give me gold. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> Surprise me - but make it good.

0:0 - Pity. Everyone deserves a friend. Even me, apparently.
uid: 5cfa95db-6f28-8c4e-e3cf-5687418ffb4b
> null

0:0 - That's... very decent of you. Thank you.
uid: 5de4ae44-6b45-ee9e-07bd-b217111bc361
- 0 Set flag(s) to (Dialog):
   true - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription
> There's something else you should know. Something I can no longer ignore.

0:0 - I don't work for free. Make me an offer.
uid: 5e513cee-7b85-aea5-3116-6ca18b4a45c7
- 0 Set flag(s) to (Dialog):
   true - CAMP_UnfortunateGnome_AskedCompensation - CAMP_UnfortunateGnome_AskedCompensationdescription
> Find Wulbren, and you can have anything it is within my power to give.

0:0 - What can you tell me about Moonrise Towers?
uid: 6202ab2c-8eaa-8f23-0462-e1d53f0dfd42
> I haven't been there myself. The area around it is... well. Cursed. Terrifyingly so.

0:0 - The stuff of gnomish myth. Gaerdal Ironhand's private cache of the world's most powerful explosive.
uid: 64cd1b69-bb01-ec00-e956-6b43000ed331
- 0:0 Tag: Cleric of Garl Glittergold - Player or NPC is cleric of Garl Glittergold. (Garl Glittergold is the king of gnomish gods, a deity of humour, gem-cutting, protection, and trickery. His clerics are often artisans or storytellers, relaying his tenets to the younger generations.)
- 0:1 Tag: Paladin of Garl Glittergold - Player or NPC is a paladin of Garl Glittergold. (The Watchful Protector is the king of gnomish gods - a deity of humour, gem-cutting, protection, and trickery.)
- 1:0 Tag: Deep Gnome - |Deep Gnome| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
- 1:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> That myth has come to life.

0:0 - What do they want to do with it?
uid: 65045501-c9a6-afe4-f933-df5d5abdae76
> Destruction. The only thing it's good for. But destruction of what - well, I'm hoping Wulbren will be able to tell us.

null
uid: 6771edd1-d75d-b11f-dd3c-e62cacd1822a
Jump to another node

0:0 - Wulbren must know their plans. And we must find him.
uid: 69187138-ebd7-4c8d-954e-26b531c67521
> null

0:0 - I... haven't that much on me, I'm afraid. But I'll tell you what: you find Wulbren, and I'll return with exactly that sum.
uid: 6b5c1e26-5491-a66b-c983-9f42d4bc225b
> A very fair trade, I think!

0:0 - Good luck.
uid: 6f102a54-7f22-d582-0391-db761c788ff0
> Thank you. I think I have a plan. Perhaps I can blast my way in...

0:0 - There's something else you should know. Something I can no longer ignore.
uid: 6f272715-7399-ce55-da13-1d793e675686
> I know you've learned about the gnomes' pursuit of runepowder. But do you know what it truly is?
> Runepowder. Do you know what it is?

null
uid: 6f2ee86b-e2d5-2be1-5db4-cb1813a5d520
Jump to another node

0:0 - Aha! I know just the thing. You find Wulbren, and I'll gather the necessary implements.
uid: 74d312fe-236b-331d-2af3-a469228e387e
> Trust me - you won't be disappointed.

0:0 - Until very recently, I thought runepowder was a myth. A substance so powerful it could fell a city - a nation.
uid: 7867dd4b-bf64-6bb5-b399-d5cb48aa76be
> The Ironhand Gnomes have proven the impossible. Runepowder is real. And they have it in their possession.

0:0 - You'd do it, then? You'd look for him?
uid: 7f522201-c624-d6e3-29bd-dd716d7d1298
> I will.
> I'll let you know if I hear anything - no more, no less.
> I have my own matters to attend to.

0:0 - They've nearly started an all-out war with the Gondians in the House of Wonders in Baldur's Gate. There've been skirmishes, and now I fear...
uid: 80b2c55c-1c54-c80b-53cb-22aa446c0b91
> Well. There's no point speculating. Let us leave it at 'I fear'.

0:0 - Duergar who mentioned it sounded truly traumatised. It was almost amusing.
uid: 84a88d3d-f058-0631-1887-7006a6f23035

0:0 - I did hear something interesting, though. There are shades that plague the path to the Towers - shades that fear not steel, but light.
uid: 865b9710-c03e-c21f-3482-5118f2c45658
> Duergar who mentioned it sounded truly traumatised. It was almost amusing.

0:0 - A great deal. But I wouldn't mind halving the burden.
uid: 888541b4-2bd5-9ec1-633c-b6025fc2b27a
> null

null
uid: 8a0a30b9-ad62-a434-980c-f61244cf0f78
Jump to another node

0:0 - The problem is this: a preponderance of evidence that I am a terrible adventurer.
uid: 8d227f17-9b73-3598-012b-f6c2e71cd9aa
> I'm not sure I should trust Wulbren's fate to, well, me.

null
uid: 8ea6dec9-223d-332d-23ee-03ea815379d1
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null
uid: 900b42b7-4a91-b723-ef7b-a680a30d1d28
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0:0 - I'm destined for Moonrise Towers. I could look for him.
uid: 9253419a-8a49-03d5-ec1c-ff99895e6108
- 0 Check flag(s) (Dialog):
   false - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription
- 0 Set flag(s) to (Global):
   true - GLO_UnfortunateGnome_State_PlayerOfferedHelp - GLO_UnfortunateGnome_State_PlayerOfferedHelpdescription
> Hmm. You've done so much already. I'm hesitant to prevail upon you again, but...

0:0 - I thank you for the invitation to your camp. It's well-appointed. Not too crowded.
uid: 9632e657-6e7b-7198-ed1d-584532d47157
Cinematic:
- 0 Check flag(s) (Party):
   false - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription
- 0 Set flag(s) to (Party):
   true - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription
> Perfect for thinking, and I've been doing just that.

0:0 - I've heard some rather explosive gnomish myths about it.
uid: 98110b58-6c8c-4f98-91d8-64f6b8cd9dbe
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> That myth has come to life.

0:0 - Pah. If only that were true. Wulbren's a good sort, but he wouldn't know his arkayas from his elbow.
uid: 9b2801dd-622a-f935-6b12-963f616fdb90
Node context: AR-ka-yas, gnomish for arse
> null

0:0 - You'll do it again. Won't you?
uid: 9c56a4d8-37f9-e798-4fa9-62cc1c5b871b
Node context: A genuine question.
> null

0:0 - I'm hesitant to prevail upon you again. But... I can't risk re-capture. I'd be no help to Wulbren at all.
uid: 9eefc591-2ade-863f-955f-ce8d16378fb8
> Would you... would you look for him?

0:0 - You'll give me gold. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 9f0da784-f86c-ac4c-5722-d5a596b4f0eb
> I... haven't that much on me, I'm afraid. But I'll tell you what: you find Wulbren, and I'll return with exactly that sum.

0:0 - Now, more than ever, I need to find him. We need to find him. He's the only one I might be able to speak to sensibly.
uid: a555efa3-6a95-62ae-7095-cfcc2a120983
> I'll find your friend - and together, we'll stop the Ironhand Gnomes.
> We can't count on Wulbren surviving the Towers. We should go after the gnomes en route to Baldur's Gate.
> I don't work for free. Make me an offer.
> What can you tell me about Moonrise Towers?
> Leave.

null
uid: a5655520-7391-8388-fe95-3fbfe69a151b
Jump to another node

0:0 - Barcus Wroot is my name, Baldur's Gate is my home. Back in the city, I offered my expertise to the highest bidder.
uid: aa40ebab-4f3d-09bc-8515-fb74897fc2e8
> I was quite popular too - I'm not picky about my customers.

0:0 - To Baldur's Gate, I expect. I don't know what they plan to do with it, but something of that power turned loose in the city... it could be carnage.
uid: ab066a19-dd91-89b6-0f03-f16c1c3cde04
> Wulbren must know their plans. And we must find him.

null
uid: ab8e37d8-d8c9-21c8-36cc-6ed942cccab4
Jump to another node

null
uid: b1550ab8-7470-f475-55a6-5dfe1dc13fb3
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0:0 - Trust me - you won't be disappointed.
uid: b1cb4325-8647-9bc4-6b7f-373780024e8d
> null

0:0 - The stuff of myth. Gaerdal Ironhand's private cache of the world's most powerful explosive.
uid: b206d8a2-a99f-e3c5-9022-94d24fdbb147
- 0:0 Tag: Deep Gnome - |Deep Gnome| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
- 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> That myth has come to life.

null
uid: b27a9624-a92c-e9ca-1d7b-b5c28e739c76
Jump to another node

0:0 - I wouldn't hold out hope for any gnome taken by drow.
1:0 - I wouldn't hold out hope for any gnome taken by duergar.
uid: b3432858-64c3-cf95-98ab-7353285f68ed
- 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0 Check flag(s) (Dialog):
   false - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription
> Nor I. Which means quick action is necessary.

0:0 - Perhaps that's why you've agreed to look for him. I'm lucky - and grateful.
uid: b5b6a97d-a9a2-6364-db1f-e2e431ecfc16
> null
> null
> null
> null

0:0 - I will.
uid: b617a829-8f84-0e21-b723-df8dca3dfbcb
> That's... very decent of you. Thank you.

0:0 - Where have they taken it?
uid: b7c9df84-178b-3cd0-a7b7-aba7b2d8fc45
> To Baldur's Gate, I expect. I don't know what they plan to do with it, but something of that power turned loose in the city... it could be carnage.

0:0 - There's something else I'd like to discuss.
uid: bbf9d242-1b9e-2a6e-6601-408097608999
> null

0:0 - There's something else I want to discuss.
uid: c25c4e6f-75e8-b178-9149-faca49ed4752
> Like what?

0:0 - Say nothing.
uid: c81a2ab5-623a-86d7-621f-aecf566a6b30
> If you have a moment, I'd like your opinion on something.

0:0 - What can you tell me about the gnomes you were with in the Underdark?
uid: c9994f09-92e6-e411-d96e-160b999748cf
> Ah, the so-called Ironhand Gnomes. Excellent access to technological facilities, but their politics are... dangerous. Increasingly so.

0:0 - Destruction. The only thing it's good for. But destruction of what - well, I'm hoping Wulbren will be able to tell us.
uid: c9faf24b-33c8-a62e-f59c-85ea3d812494
> I shouldn't have let him drift away. Shouldn't have let that lot get their claws into him.

0:0 - What aren't you telling me?
uid: ccc129e2-9a1e-9ba5-c012-b95cb9c32834
> A great deal. But I wouldn't mind halving the burden.

0:0 - Your friend can likely take care of himself.
uid: cd6e6c5d-7210-941b-e11b-05717ddb0f1f
> Pah. If only that were true. Wulbren's a good sort, but he wouldn't know his arkayas from his elbow.

0:0 - Well. There's no point speculating. Let us leave it at 'I fear'.
uid: cdcb3446-29b6-3b47-397d-47ec550a5420

0:0 - Like what?
uid: ce300afd-d648-5799-bf11-6210fa5ae3c4
> Your smokepowder bombs - are you an alchemist?
> Tell me a little more about yourself.
> What can you tell me about the gnomes you were with in the Underdark?
> What will you do if Wulbren is dead?
> Change the subject.

0:0 - I have my own matters to attend to.
uid: cebb4d79-55d0-5300-980c-4140bbb2ad4b
> I'm certain you do. But... if you should find yourself in the Towers, perhaps you'll keep an eye out for him.

null
uid: d39474e5-b95e-5e96-7e9a-3f6d6a282b28
Jump to another node

0:0 - Yes, I do. Some people are worth it.
uid: d3f9498e-02c7-b8ac-ecf5-7b06fc77c227
> Perhaps that's why you've agreed to look for him. I'm lucky - and grateful.

null
uid: d4231f3a-dafe-f65f-1385-e0317a4a510d
Jump to another node

0:0 - Close, are you?
uid: d50fb461-5bb2-0b82-2d4f-641a6623ac4b
> Honestly, I can't even remember the last time we spoke.

0:0 - Still, some bonds are simply unbreakable. Neither axe nor the ticking bomb of time can sever them.
uid: d57d509f-8c9e-1bc4-f1ba-e1ff046718c6
> null

0:0 - I was quite popular too - I'm not picky about my customers.
uid: d767aba7-1273-4cf3-7978-4553353bb7ea

0:0 - Thank you for noticing.
uid: d8ea2251-9e5a-f50a-b3ed-e8e2a2377fa3

0:0 - Hmm. You've done so much already. I'm hesitant to prevail upon you again, but...
uid: d8fa9fcd-cd7c-1564-224c-03d36f4ae6fa
> I can't risk re-capture. I barely escaped last time.

0:0 - I'll take some more of those smokepowder bombs.
uid: d9edfd92-89f2-c8d9-2763-b568f83c843f
- 0 Check flag(s) (Global):
   true - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowder - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowderdescription
> Now we're talking! I can whip some up for you, no problem - but I'll need a little time to gather the right supplies.

0:0 - I have the feeling you're about to tell me.
uid: de3f70a4-ec5b-3795-b92c-d5a43a6b4e5a
> A telepath.

0:0 - Tell me a little more about yourself.
uid: e4142deb-b396-9f5e-756f-22f4c811f90f
> Barcus Wroot is my name, Baldur's Gate is my home. Back in the city, I offered my expertise to the highest bidder.

null
uid: e6cfed44-021d-2e36-36c3-edf3c58a0957
Jump to another node

0:0 - Other than a valuable explosive? Perhaps not.
uid: e7eb7ec7-deb1-60e6-9f68-84a40bbe56b4
> null

0:0 - I'm not sure I should trust Wulbren's fate to, well, me.
uid: ec683911-971f-1ade-bf49-788cab9781a8
> I'm destined for Moonrise Towers. I could look for him.
> Your friend can likely take care of himself.
> I wouldn't hold out hope for any gnome taken by drow. I wouldn't hold out hope for any gnome taken by duergar.
> There's something else I want to discuss.
> Leave.

0:0 - Nor I. Which means quick action is necessary.
uid: ec8b3ab2-4940-73f8-2057-0742cb79763d
> I'm hesitant to prevail upon you again. But... I can't risk re-capture. I'd be no help to Wulbren at all.

0:0 - Would you... would you look for him?
uid: f1e370af-cfac-0f47-76e4-2e8efb768e90
> null

0:0 - Surprise me - but make it good.
uid: f2e37d23-154e-502e-a313-cdb0531bee16
> Aha! I know just the thing. You find Wulbren, and I'll gather the necessary implements.

0:0 - This is your business - not mine.
uid: f3d7dc80-9fd4-a2fc-194e-487c0685c861
> I don't think you really believe that. A deep gnome strapped to a windmill wasn't your business. A group of captives suffering under mercenaries and cultists wasn't your business.

0:0 - I shouldn't have let him drift away. Shouldn't have let that lot get their claws into him.
uid: f8aeba9a-f358-23ba-7ab8-857cb498c874
> Now, more than ever, I need to find him. We need to find him. He's the only one I might be able to speak to sensibly.

null
uid: f9e5614d-9b26-bd7e-3c74-e0a24c49866c
Jump to another node

0:0 - You saw people in need, and you helped them. It's what you do, apparently.
uid: fb2020f2-c524-52a1-a940-5ecfc9df5571
> You'll do it again. Won't you?

0:0 - Change the subject.
uid: fdb95c98-e8f3-7a57-1aa9-577e60643b7a
> Right. Wulbren's life is at stake. We must focus.

null
uid: fe5e4a07-472d-7ae6-e46f-72cb47069262
Jump to another node

0:0 - I'll find your friend - and together, we'll stop the Ironhand Gnomes.
uid: fec31e8b-d00d-e33d-4d51-0c0b0c8fb495
> I'd kiss you, but neither of us deserves that.

null
uid: feeedf94-16b8-e2e1-f682-533ed184ac98
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_VoloOperation.lsj
Synopsis:
Volo is a canonical character in DnD. He's known for being the realm's go-to guy for compiling information. In this take, he fulfils that role but puts a twist on what he sees. He's keenly curious for facts but likes to embellish them. A bit like Gilderoy Lockheart. He IS talented, but his reputation has gotten away from him, too. In this dialogue, Volo will offer to put his knowledge at your service if you confide you've been infected with a mindflayer. He'll perform an icepick lobotomy that'll leave you without an eye or much in the way of apology from Volo. He should be clever, a little arrogant, very English, and very fun, without being a cartoon character.

0:0 - I'll need to research the particulars, however. Give me a bit of time, and I'll have this little issue sorted.
uid: 0160705f-88a6-fedb-d6b4-939d23d6dfb5
- 0 Check flag(s) (Global):
   false - GLO_Volo_State_Researched - GLO_Volo_State_Researcheddescription
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription
=== END NODE ===

0:0 - Stop? Now?!
uid: 0181f177-9b48-80a4-71f4-ab2f74aefa1e
Animation: Volo still holding the needle still in the players eye socked. Felix
Node context: Player asked him to stop just as he's about to get the parasite.
> Keep going.
> Yes. We're done here.

null
uid: 02464716-550c-a4c5-9eb6-30ccb5f860d1
Jump to another node

null
uid: 03496196-9c3d-c4c1-512b-82604d6ac472
> Regrettable. Mark my words - ceremorphosis will be far more painful than this procedure!

0:0 - Let him continue.
uid: 03971017-e66f-fcb2-59d6-aef09721f405
> Very good.

0:0 - There appears to be an amount of... cosmetic damage.
uid: 0403b3e5-04bc-865a-ee27-7c4921db5c9f
Cinematic: ~The player wakes with Volo helping them sit up, the player touches their face (idle)
Node context: Player has just woken up after Volo accidentally removed their eye. He's downplaying the severity of the situation.
> YOU KNOCKED MY BLOODY EYE OUT!
> All is well. I think.
> I can't seem to see through one of my eyes.
> Looks like I'm going to need to find help elsewhere...

0:0 - You're mad. But...
uid: 04342064-2bcd-e302-3d32-0ca97e2088b0
Node context: He doesn't believe I've killed a mind flayer. But his curiosity is piqued. He wants to ask more.
> Tell me: have you noticed any residual psionic malaise since the alleged encounter?

0:0 - That's enough. Stop.
uid: 076f3c81-2ce7-27fe-50a7-3abc6652686e
> null

0:0 - Pblblblblblbl...
uid: 07ae58e8-9166-d133-04e8-19194241a269
> I agree! It's a feisty critter. Just... a little... further...

0:0 - Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome.
uid: 09c256f6-7644-4cc0-0037-5a7bc27beb03

0:0 - The creature's in your brain, somewhere behind the orbital socket. I could attempt to remove it. I've a needle in my tunic...
uid: 09d5e9e9-8b98-80b8-a080-f38331193504
Cinematic:
Node context: Volo is still gobsmacked. But his mind is already calculating the value of this shocking discovery.
> null

0:0 - I can't help but feel partly responsible. Perhaps there's something more I can do...
uid: 09ec602b-c6d2-5f42-e936-7719d312782d
Cinematic:
Node context: Volo deigns to accept some blame.
> null

0:0 - Ta!
uid: 0b1635ea-f949-927a-7064-1f2c278d3e21
Node context: Fake friendly goodbye. HE just wants to be done with you now.
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_OperationComplete - Determines if Volo recognises the players from the operation - accounts for disguise/shapeshift
- 1 Set flag(s) to (Global):
   true - GLO_Volo_OperationFailed - Set when Volo fails to remove the tadpole during the operation
=== END NODE ===

0:0 - As you wish. But when your skin starts to peel away, remember - Volo offered to help.
uid: 0b23b3f7-2d28-8bf0-54d8-0018f64ef838
=== END NODE ===

0:0 - Examine me. Find out for yourself.
uid: 0bc09d7a-3559-4692-c3d0-14e044b91097
> Perhaps that's for the best. I'd be irresponsible not to debunk such a strange claim.

0:0 - I... I mean... I mean yes, I suppose I can.
uid: 0bcb72c2-f2c7-a2e1-5ec1-cf6ff09d2c97
Cinematic:
Node context: Volo is still gobsmacked. He can help the player, but he never thought he'd be asked to remove a mind falyer parasite.
> I'll need to research the particulars, however. Give me a bit of time, and I'll have this little issue sorted.
> My research turned up a rather brilliant technique that seems quite actionable.

0:0 - Now. Don't move.
uid: 0dbe7a2d-bb65-7814-4a5a-863933966380
Cinematic:
Node context: He's about to ice pick lobotomy my eye. Make this very pointed.
> Hold your breath.
> Stop. This is never going to work.

null
uid: 0ddd7cf4-b9a3-ca92-364c-f55ca41315d7
> I must depart soon, but I insist you take this. You'll thank me when you try it on for size.

0:0 - Drat!
uid: 0fd55110-896c-408d-4bc8-6fd9785db3ed
Cinematic:
Node context: He's popped your eye out of the socket. Understated 'drat'.
> *He pauses, looks down at your eye, and recoils slightly as it sinks into the mud.*

0:0 - Who are you?
uid: 0fdf0222-0f95-a3be-bbd5-a7491a867eb8
- 0 Check flag(s) (Local):
   false - 9d2506a6-fc08-6625-7877-37d138229182_AskedVoloWhoIsHe - AskedVoloWhoIsHe
   true - 9d2506a6-fc08-6625-7877-37d138229182_FirstTimeMetVoloInThisDialog - FirstTimeMetVoloInThisDialog
- 0 Set flag(s) to (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_AskedVoloWhoIsHe - AskedVoloWhoIsHe
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

null
uid: 11649d9a-c97f-b456-1f12-e481b904abba
> null

null
uid: 13af969d-e3f4-e2c7-a518-618ac3306a41
Jump to another node

0:0 - *Volo carefully holds one of your eyes open and begins to prod uncertainly with the needle.*
uid: 18a5b916-0262-5b8c-4d63-c2bc562881d5
Animation: Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye.
Cinematic: ~Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye. ~Needle prodding idle
> Endure the discomfort. Let him carry on.
> Do you have the faintest idea of what you're doing?

null
uid: 18cfe5c9-2c3f-2da2-c81b-48b48535b6f2
Jump to another node

0:0 - Here?! On the Sword Coast? Impossible.
uid: 1a1ca684-1e12-9517-3988-2098bee5bfa5
Node context: Player just told him they met a mind flayer. Like someone saying they saw a giraffe on the tube.
> Not only have I encountered a mind flayer, I've killed one.
> A mind flayer planted one of their larvae in my brain.

0:0 - If what you say were true, you'd be a mind flayer by now.
uid: 1cd066da-c17d-4e5d-04ba-2c1ab238c21c
Node context: Volo is still curious, despite himself.
> You. Infected by a mind flayer. It's ridiculous...

0:0 - Kssssssssssssssssss.
uid: 1d0e4537-dc8c-02c8-5f0a-0b2dd4cee05d
> I agree! It's a feisty critter. Just... a little... further...

0:0 - Keep going.
uid: 1de49f2f-ed2a-65d5-a8e3-84aec485907c
> Wise.

0:0 - Regrettable. Mark my words - ceremorphosis will be far more painful than this procedure!
uid: 1e53abbf-c551-44eb-8854-3c7ae345c3b5
Animation: Volo carefully withdraws the needle from the eyesocket. player relieved from the pain rubbing his eyes. Felix.
Node context: The player is leaving. Volo is indignant.
=== END NODE ===

0:0 - Ceremorphosis? I'm listening.
uid: 1f11c137-a12b-580d-dd6b-454b03380c08
- 0 Check flag(s) (Dialog):
   false - GLO_Volo_Ceremorphosis - GLO_Volo_Ceremorphosisdescription
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Ceremorphosis - GLO_Volo_Ceremorphosisdescription
> I can't attest to the specifics. But I do know that not long after insertion, the host (that's you) turns into a mind flayer.

null
uid: 1f15b31b-df25-f526-f322-cfe3cd050f46
Jump to another node

0:0 - Perhaps not. You've done enough.
uid: 1f1e15b6-77c4-7cd6-0632-26aadc582794
> Have it your own way! The important thing is we've learned a great deal about these parasites.

null
uid: 1fa4be72-dd91-1bf8-23ee-d41544dba9c9
- 0 Check flag(s) (Dialog):
   true - GLO_Volo_Examined - GLO_Volo_Examineddescription
- 1 Check flag(s) (Global):
   true - GLO_Volo_State_Researched - GLO_Volo_State_Researcheddescription
- 2 Check flag(s) (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
> null

0:0 - Looks like I'm going to need to find help elsewhere...
uid: 2204f65e-20a5-3fd4-4082-9378bd463f55
> Perhaps you should visit a healer? You could have them check on your eye at the same time.

0:0 - Wise.
uid: 226dd08c-6a0d-6d8e-3c03-52ec1a895b29
Animation: Volo still holding the needle still in the players eye socked. Felix
Node context: Player allows him to continue. Gravely said.
> null

0:0 - Do you feel that? I believe we have the blighter on the run!
uid: 25dbf625-f105-798b-fb7c-dfdbfd946cf2
Cinematic:
Node context: Volo's elated. He's got the ice pick in your eye and is chasing the parasite now.
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step6 - GLO_Volo_Step6description
> Pblblblblblbl...
> Kssssssssssssssssss.
> Ackack?
> Hnnnngggg...

0:0 - I'm sure you'll sort out your little brain problem one way or another. Far away from here, if you've a heart.
uid: 284fbb76-9df8-126e-048c-8780285a2bf9
Node context: subtext: 'I'm done with you and I couldn't help you so please go away.'
> Terribly sorry, my friend.

0:0 - A mind flayer planted one of their larvae in my brain.
uid: 28e8b072-91dc-2978-31ee-5ecaebc24c15
> That's quite impossible. You'd have undergone ceremorphosis by now.

null
uid: 2b4c3b86-fb1e-f502-2e93-db8e17912ba4
> null

0:0 - Oh... my... dear... sweet... GODS!
uid: 2b85d5ab-c75d-376c-eb83-7cdb31811656
Cinematic:
Node context: Volo has just spotted a mind flayer parasite in the player's brain. He's completely gobsmacked.
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Examined - GLO_Volo_Examineddescription
> I want rid of this thing by any means necessary.
> Quit the shouting. Can you help?
> Leave.

0:0 - Yes. We're done here.
uid: 2b8e37c9-4e18-8f6d-eed5-d4d11c0c5d29
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

0:0 - Hnnnngggg...
uid: 2bc90c76-ee22-5555-bf4a-d36887e7203d
> I agree! It's a feisty critter. Just... a little... further...

0:0 - Quite the cosy set-up you have here. I'll just make myself comfortable - thank you so much.
uid: 2d53d76e-1406-cb8c-fbbd-5bf43fe2a494
Cinematic:
Node context: Friendly arrogance. Showing off to the player.
> null

0:0 - Leave.
uid: 2d5684bc-e280-0726-694a-255b90cbef2b
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

null
uid: 2ec49df6-5b4a-42c6-2cb6-92e301ff4ab8
> null

0:0 - Yes, quite. There is some... mild trauma.
uid: 2f6fb51a-df1d-03e0-a25f-4f8f42c202c3
Cinematic:
Node context: Player: 'my eye seems to be malfunctioning.' Volo: Yes... some mild trauma.' He's being very English.
> I can't help but feel partly responsible. Perhaps there's something more I can do...

0:0 - I've also been infected with one of their parasites.
uid: 31d3478d-060a-cb4c-a71e-9c7840c4fc4d
> null

0:0 - I think I have it!
uid: 358eb3d7-b044-d3b1-42e7-4d754dbe7e94
Cinematic:
Node context: He's elated, he's almost got the parasite! Still concentrating, straining though.
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step2 - GLO_Volo_Step2description
> *The needle see-saws back and forth, plucking the nerve like a harp string.*

0:0 - *Cold metal presses against the skin beneath your brow, and then...*
uid: 3596608d-4be6-30d1-27e2-acb1f3151e96
Cinematic: ~Volo slides the icepick into the player's eye socket
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step5 - GLO_Volo_Step5description
> *Tap. Tap. STAB.*

0:0 - Perhaps that's for the best. I'd be irresponsible not to debunk such a strange claim.
uid: 35eb00f3-e004-0ee1-9c03-ae404676d913
Node context: He agrees to examine you. Still tempted to believe you, while knowing better.
> null

null
uid: 37d6421e-8392-29fc-72fa-0528bdd4b826
> I must depart soon, but I insist you take this. You'll thank me when you try it on for size.

null
uid: 38fc5c42-6c6a-79f8-973b-629df401853e
Jump to another node

null
uid: 3958e907-c6a4-10e2-1cb6-f7d629678014
Jump to another node

0:0 - Perhaps you should visit a healer? You could have them check on your eye at the same time.
uid: 3a4c4458-9e22-b4a4-da12-7ac12ed2a8cd
Cinematic:
Node context: Volo's all too happy not to take responsibility for the eye.
> I can't help but feel partly responsible. Perhaps there's something more I can do...

0:0 - Hrm. I'd be irresponsible not to debunk such a strange claim.
uid: 3c547a6e-1217-2829-453f-614ca6011fe4
Node context: He agrees to examine you. Still tempted to believe you, while knowing better.
> Relent.
> I don't want you poking around in my head.

0:0 - Ah, my good fellow!
uid: 3d39e90f-eee7-672f-394a-a803f26a608a
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp
- 0 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
- 1 Set flag(s) to (Object):
   true - GLO_Volo_HasMet_Personally - GLO_Volo_Metdescription
> Quite the cosy set-up you have here. I'll just make myself comfortable - thank you so much.

0:0 - Very good.
uid: 3f509d30-eacb-c347-7e17-a4dd340b2ebb
Animation: Volo continues as the player trembles in pain, one eye still held wide open by Volo. Felix
Cinematic: ~Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye. [reuse]
Node context: He's allowed to continue his operation. He's pleased, like a mum whose child is now behaving.
> null

0:0 - Take this. A far superior relic to that old jelly you were chained to.
uid: 4074a16d-1651-0b42-1669-322e3dded99b
Cinematic:
Node context: He hands you a fake eye.
> Hm. I... seem to have misplaced it. It was a fine bauble, a replacement for your eye.

0:0 - I agree! It's a feisty critter. Just... a little... further...
uid: 421ef9d0-1482-1268-92dd-1e689736a3ef
Cinematic:
Node context: Player could only gurgle with that ice pick in their brain. Volo takes this as an affirmation. He's pushing the operation forward and in the next line will pop your eye out of its socket.
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step7 - GLO_Volo_Step7description
> *Volo tears the pick from your brain with a violent jerk; your eye plops down into the mud.*

0:0 - I killed a mind flayer in its lair, aboard a nautiloid.
uid: 43db8946-5c1d-4dc5-934c-43c5bccdc510
> You're either an excellent storyteller... or you've experienced something quite exceptional.

0:0 - That obstacle is my eye. Stop at once.
uid: 45792399-cd5d-9342-854d-5bd66e41d588
> Stop? Now?!

0:0 - *Pain shoots through your body as the needle snags on your optic nerve.*
uid: 46633cc8-f938-d825-3278-cb4a285c8446
Cinematic:
> I think I have it!

0:0 - I want rid of this thing by any means necessary.
uid: 47d09a59-e7df-d2bc-51bf-096ff677c4a9
- 0 Check flag(s) (Dialog):
   true - GLO_Volo_Examined - GLO_Volo_Examineddescription
- 1 Check flag(s) (Object):
   false - GLO_Volo_LobotomyPatient - GLO_Volo_LobotomyPatientdescription
   false - GLO_Volo_StartON - GLO_Volo_StartONdescription
> If we managed it, we'd have a specimen of incredible rarity on our hands.

0:0 - As there's not a tentacle on your head, I can only assume you haven't been infected.
uid: 47e7ec0c-58fd-dc9f-192e-39b65bc0fac7
Node context: Telling grim facts.

null
uid: 49ab6d39-1fa8-5ae2-36ce-d09638208647
Jump to another node

0:0 - *The needle finds the gap between eyeball and socket. Volo frowns and begins to push.*
uid: 4a2835dc-1676-dfd9-e1e8-f72475d78a4d
Cinematic:
- 0 Set flag(s) to (Object):
   true - GLO_Volo_StartON - GLO_Volo_StartONdescription
> Clench your fists.
> That's enough. Stop.

0:0 - *Tap. Tap. STAB.*
uid: 4a374c93-1165-d60f-41d3-77e5e4976ba5
Cinematic: ~Then taps it twice gently, before pressing down with his body ~Volo roots around the player's eye socket with the ice pick (long idle)
> Do you feel that? I believe we have the blighter on the run!

null
uid: 4a5ec6fb-e4e7-1f69-d80c-a00ef0b53a9f
Jump to another node

0:0 - Why, I'm practically an expert. They've tentacles, you know. Quite shocking.
uid: 4b4ce853-6ab0-1817-a8d9-bf62d4d31b01
Node context: Answering 'do you know anything about mind flayers'. This should be a little understated.
> The druid Halsin had some kind of mind flayer specimen in a jar in his quarters. A replica, no doubt, but truly fascinating to see up close.

0:0 - Leave.
uid: 4b73de36-360b-e070-23e7-8fbdf0118f88
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
> null

0:0 - All is well. I think.
uid: 4d2d352b-73ec-b07b-d0ec-5b929aa0e4a0
> Oh. Fantastic! That squint does wonders for your gravitas, in my humble opinion.

0:0 - ...Unless you've been infected with one of their parasites.
uid: 4e3f5185-9a96-2850-39e6-fa41535c845d
> null

null
uid: 4e57fe0c-865d-babf-dd26-644d74eae080
Jump to another node

0:0 - Ridiculous though such a claim may be, a mind flayer is a terrible thing to be.
uid: 513471a4-4cd7-5010-94c4-1672380c77bd
Node context: Player is taking their leave. Volo is still curious.
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
=== END NODE ===

0:0 - I can't attest to the specifics. But I do know that not long after insertion, the host (that's you) turns into a mind flayer.
uid: 51d3f04b-5ec9-9f0d-7284-444e89f3fa71
Node context: Telling grim facts.
> As there's not a tentacle on your head, I can only assume you haven't been infected.

0:0 - As you wish, my friend. When the transformation occurs, I can only hope you are far away from me!
uid: 51e04a6c-91c8-101f-b7a9-dfefc0623859
Node context: The player is leaving. Volo is indignant.
=== END NODE ===

0:0 - What do you know about mind flayers?
uid: 53791f8a-03f3-f3bb-e2db-efb6a93fc53e
- 0 Check flag(s) (Dialog):
   false - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription
   true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp
- 1 Check flag(s) (Global):
   false - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> Why, I'm practically an expert. They've tentacles, you know. Quite shocking.

0:0 - Ackack?
uid: 538fe6c2-28fb-1c98-9f48-898650d6356e
> I agree! It's a feisty critter. Just... a little... further...

0:0 - Not yet, I'm afraid. But my expectations are very, very high!
uid: 53f57f42-a3c5-8bd2-4a53-e40ccd42b741
- 0 Check flag(s) (Global):
   false - GLO_Volo_State_Researched - GLO_Volo_State_Researcheddescription

0:0 - Hrm...
uid: 54245d15-567d-422d-6cc4-cef8ee0b67fe
Node context: He wants to ask more about my experience. He doesn't believe, but he wants to probe just in case.
> Tell me: have you noticed any residual psionic malaise since the alleged encounter?

0:0 - I can't attest to the specifics. But I do know that not long after insertion, the host (that's you) turns into a mind flayer.
uid: 55447d83-b36c-5efb-e285-63a869b5ef7a
Node context: Telling grim facts.
> As there's not a tentacle on your head, I can only assume you haven't been infected.

0:0 - Doubts aside, you should keep your distance from me.
uid: 554c8245-fdde-bf22-b77d-93d02e4a8dde
> Hrm. I'd be irresponsible not to debunk such a strange claim.

0:0 - I don't have much choice then. Fine, continue.
uid: 55a6c741-4ab7-5adb-e648-e9662b374530
> null

null
uid: 56263c2d-99d0-903c-1710-fde4513aec4c
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
   false - GOB_VoloBallad_State_PlayersMetVolo - Players met Volo in goblins camp
- 0 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
- 1 Set flag(s) to (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_FirstTimeMetVoloInThisDialog - FirstTimeMetVoloInThisDialog
> I was just settling in and reviewing my latest findings. Mind flayers, cultists, and of course, your esteemed company!

0:0 - You're either an excellent storyteller... or you've experienced something quite exceptional.
uid: 59f464fb-26aa-c37f-202e-fce2511ca407
Node context: He doesn't believe I've killed a mind flayer. But his curiosity is piqued. He wants to ask more.
> Hrm...

null
uid: 5b81ebc9-e65f-ec8a-13ce-e9b7114f632f
> null

0:0 - I fought one of them.
uid: 5ccfaa86-cb79-f5db-d31f-f4799f1f75d3
> Here?! On the Sword Coast? Impossible.

0:0 - You're very responsible, so speak up.
uid: 5d53e8f3-3161-73ad-4862-714e714d3720
> Take this. A far superior relic to that old jelly you were chained to.

0:0 - Oh. Fantastic! That squint does wonders for your gravitas, in my humble opinion.
uid: 5e82364e-87da-d221-b675-9afa9b55f47a
Cinematic:
Node context: Player told him all is well. Volo is all too happy to be let off the hook.
> Though, erm, perhaps there's something we can do...

null
uid: 5f36aac8-baf6-1a79-d349-9f9c576a1137
> As you wish. But when your skin starts to peel away, remember - Volo offered to help.

0:0 - Do you have the faintest idea of what you're doing?
uid: 5f820c3c-a7ab-6e5e-c5b7-af1127566d1c
> Don't fidget! The needle must slip behind your eye, not through it!

0:0 - I have. And the mind flayer infected me with a parasite.
uid: 613f76de-9464-dc7c-cbc6-7ea092b6ca7c
> null

null
uid: 648cac75-48f1-5c34-2be3-a3827425dbff
Jump to another node

null
uid: 64dd4075-7309-54e5-850e-20d022d4c3ef
> But - I nearly have it!

0:0 - I was just settling in and reviewing my latest findings. Mind flayers, cultists, and of course, your esteemed company!
uid: 654c9de8-87c1-be2b-49ed-3a42318e7c2d
- 0 Check flag(s) (Local):
   false - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
- 0 Set flag(s) to (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
> Has your research turned up anything that might help with this parasite problem?
> I want help with my parasite. By any means necessary.
> What do you know about mind flayers?
> How did you find the camp?
> Who are you?
> Leave.

0:0 - As a matter of fact, I do. But why do you?
uid: 659e8a2b-a7a8-0ea7-a380-7f53251db565
Node context: 'Yes I do know about mind flayers. How do you know to ask me about such rare creatures??'
> null

0:0 - Illithids - their technical name - form a hivemind. One shouldn't be able to hear their dark whispers... unless...
uid: 668a6e4f-0983-9047-2796-bff040db6f9d
Node context: Connecting the dots. He doesn't quite believe me yet, but the facts make sense....
> ...Unless you've been infected with one of their parasites.
> Say nothing.

0:0 - I said stop.
uid: 6734ac88-79af-8c10-4008-c643c4008918
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: 67d86a5f-4990-40d6-a5f7-5c2afbd848fb
> Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome.

null
uid: 6a7c4a6c-bb1d-d000-d2c1-23c2003b27f7
Jump to another node

0:0 - Ceremorphosis? Tell me more.
uid: 6b79cbae-b7dd-c73a-40ad-2a7b693c762f
- 0 Check flag(s) (Dialog):
   false - GLO_Volo_Ceremorphosis - GLO_Volo_Ceremorphosisdescription
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Ceremorphosis - GLO_Volo_Ceremorphosisdescription
> I can't attest to the specifics. But I do know that not long after insertion, the host (that's you) turns into a mind flayer.

0:0 - No. Haven't noticed anything like that.
uid: 6bc15911-307e-7de7-c368-9be3d3488d22
> null

null
uid: 6d04ac70-3be4-3660-1dc5-1145de158085
Jump to another node

0:0 - Try it on for size. And, erm, it was... very nice to have met you.
uid: 6f0fbe12-f765-0ff6-b434-84258144dad8
Cinematic:
Node context: 'Take this and go away now, I don't want to be reminded of you'
> I'm sure you'll sort out your little brain problem one way or another. Far away from here, if you've a heart.

0:0 - Please, try not to overexert yourself. You're in a rather fragile state at present.
uid: 6f15cc35-f828-4bc3-fea3-b655d4e2c81d
Cinematic:
Node context: Player just yelled at him for knocking their eye out. He's being very English about it.
> I can't help but feel partly responsible. Perhaps there's something more I can do...

0:0 - Yes, my friend?
uid: 71d33b04-12ea-bfc1-c07f-e8b543a39043
- 0 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> I was just settling in and reviewing my latest findings. Mind flayers, cultists, and of course, your esteemed company!

0:0 - I don't want you poking around in my head.
uid: 7299c159-2778-55a2-7b1d-bbf25e927e50
> As you wish. But I'd be quite careful to whom I go spreading such rumours.

0:0 - My research turned up a rather brilliant technique that seems quite actionable.
uid: 74cc2da1-ed0c-6902-cbca-f7a2ab5d7f02
Cinematic:
> It's not too deep. Just behind the orbital socket. I could attempt an extraction. I've a needle in my tunic, after all...
> The creature's in your brain, somewhere behind the orbital socket. I could attempt to remove it. I've a needle in my tunic...

0:0 - If only your disbelief could alter facts.
uid: 773e4ca6-48e6-de5a-3f97-c4b23e357cc9
> If what you say were true, you'd be a mind flayer by now.

0:0 - My friend! How do you fare?
uid: 7aba2730-3325-d871-a84d-ad57c8744a2f
Node context: You've met Volo before but declined to let him finish the operation. HE wants another chance.
- 0 Check flag(s) (Dialog):
   true - GLO_Volo_Examined - GLO_Volo_Examineddescription
- 1 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> null

0:0 - I want help with my parasite. By any means necessary.
uid: 7b210670-f4fc-f817-6880-51a05a400908
- 0 Check flag(s) (Global):
   false - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
   false - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription
- 1 Check flag(s) (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
> null
> null
> null

null
uid: 7b7fbdd3-ea77-f3d0-eacf-dcf03b204d35
=== END NODE ===

null
uid: 7be01e95-6d79-216c-66c0-1d0aaefc3af8
Jump to another node

0:0 - *Volo carefully withdraws the needle from your eye. Then, reaching into his bag, he produces an ice pick.*
uid: 7c013d4d-f0c3-aee6-61ba-961aca4b35ec
Cinematic: ~Volo removes the needle, turns away from the player, takes out an ice pick, and hovers over their face again ~Volo hovers over the player holding an ice pick by their eye, reverse grip
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step3 - GLO_Volo_Step3description
> Eye the implement, but allow him to proceed.

> No, no. This is too much. Knock it off.

0:0 - As there's not a tentacle on your head, I can only assume you haven't been infected.
uid: 7cb99a60-359a-45e1-b363-3793d85e1d5c
Node context: Telling grim facts.

0:0 - I'm familiar - I've been infected.
uid: 7ed28e1b-1e99-6d1e-bada-f8df51630ea0
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription
> null

0:0 - Are you certain? We're nearly there...
uid: 7edfab79-f9ad-6e80-e4c8-e02ebad64ad0
Animation: Volo holds the icepick in his hand, making a gestrure with the hand holding the icepick to continue the procedure.
Node context: Player asked Volo to stop, Volo doesn't want to give up.
> null
> Leave.

null
uid: 7ee7866b-1a6f-72e4-e47a-d40a51a39045
> null

0:0 - That... that can't be...
uid: 7eedfa5a-e83f-b513-a9b1-e4b1ea1c06c1
Node context: I've just said I killed a mind flayer. He's absolutely incredulous. This should be impossible.
> I was captured by mind flayers before. I'm lucky to be alive.
> I killed a mind flayer in its lair, aboard a nautiloid.
> I've also been infected with one of their parasites.

null
uid: 825a2164-798c-b7da-e8e9-ef8abf3bc014
Jump to another node

null
uid: 8330cce6-7f59-3e39-9407-f5f7c508cc70
Cinematic: ~The player rolls over limply, revealing the empty eye socket, then passes out
> null

null
uid: 8562c4ea-58e4-612d-048e-6e15a322bc57
Jump to another node

null
uid: 8754b96d-9a6b-0f20-29a2-148c6b27197d
> null

0:0 - Hmph.
uid: 87798fcc-3ee3-805a-4b49-6fed71552593
Node context: Player backs off the trtuh. Volo is still curious, despite himself.
> You. Infected by a mind flayer. It's ridiculous...

null
uid: 87847b3e-e96c-c1ba-513e-61af03cda4e0
Jump to another node

0:0 - If we managed it, we'd have a specimen of incredible rarity on our hands.
uid: 889f2f5b-51ee-c3f9-6d50-57ca31875a1f
Cinematic:
Node context: Volo is still gobsmacked. But his mind is already calculating the value of this shocking discovery.
> I'll need to research the particulars, however. Give me a bit of time, and I'll have this little issue sorted.
> My research turned up a rather brilliant technique that seems quite actionable.

0:0 - How did you find the camp?
uid: 88b7bc3a-a089-0775-c878-94e00f62aa77
- 0 Check flag(s) (Dialog):
   false - GLO_Volo_Knows_CampSite - Volo knows how to get to camp
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp
> Finding is my job, my friend. If there's anything in the world worth knowing, I assure you, I do.

0:0 - Tell me: have you noticed any residual psionic malaise since the alleged encounter?
uid: 88cd11ab-74ff-c45d-1525-28ba854e0ca2
Node context: He can't help but ask more about my fantastical experience. He doesn't believe me... or does he?
> I have. And the mind flayer infected me with a parasite.
> Malaise is one word for it. More like... psychic transference?
> No. Haven't noticed anything like that.

null
uid: 88eb73b6-5696-3da3-fc3d-d22b74075e9f
Jump to another node

0:0 - Leave.
uid: 8968c6c5-a234-cd1c-69c9-2a056204106b
=== END NODE ===

0:0 - Hold your breath.
uid: 8a5e0952-0b9f-5e62-c067-a0f02183db08
> null

0:0 - Take this. A far superior relic to that old jelly you were chained to.
uid: 8b0158b4-5add-1647-c823-5e66ecbe3351
Cinematic:
Node context: He hands you a fake eye.
> Try it on for size. And, erm, it was... very nice to have met you.

0:0 - And their parasites? Do you know anything about them?
uid: 8d745551-e098-0f20-610d-d4949d6db1cb
> As a matter of fact, I do. But why do you?

null
uid: 8e6374fa-4277-5ba6-ec7a-e21e6fc988f9
Jump to another node

0:0 - How many times have you done this before?
uid: 8f32e992-5821-130e-7da7-1d3bdd8aeda5
> I assure you, I've dreamt of it a thousand times over.

0:0 - Not only have I encountered a mind flayer, I've killed one.
uid: 907eced1-177f-bb7b-2f62-4267f6a3926a
> That... that can't be...

null
uid: 963c8b05-4cac-4883-bb5e-0b3ff367d676
Jump to another node

0:0 - I must depart soon, but I insist you take this. You'll thank me when you try it on for size.
uid: 97969496-3f95-5c8a-45b8-36b5aa3e9971
Cinematic:
Node context: He gives you a fake eye.
> Ta!

null
uid: 9c6d303a-e174-6d75-87c8-74d59f29c5a0
Jump to another node

0:0 - Still... there'd be no harm in my taking a teensy look, would there? I know all the signs...
uid: 9cf0b69f-4cf8-25b1-7ac5-700a7db0d76c
Node context: He agrees to examine you. Still tempted to believe you, while knowing better.
> null

0:0 - Sorry, but I have no eyes left to spare.
uid: 9d636f68-2255-88b0-e191-300cd98e301d
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

0:0 - Hold as still as possible.
uid: 9dfe48dd-8aa8-957b-00c9-b8f3d6b12a58
> null

null
uid: 9ec8fbdd-08ac-3175-1371-31207583549b
- 0 Check flag(s) (Local):
   false - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
- 0 Set flag(s) to (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
> null

0:0 - Though, erm, perhaps there's something we can do...
uid: 9f742745-225b-0173-018f-f3bc34db1353
Cinematic:
Node context: After knocking your eye out, Volo won't take responsbility but will offer a consolation prize.
> null

null
uid: a04f8d76-be7f-32f6-683d-801a3c2be214
> There appears to be an amount of... cosmetic damage.

0:0 - As you wish. But I'd be quite careful to whom I go spreading such rumours.
uid: a2987165-1c6a-9d9f-826b-08145af4a0a3
Node context: Player is taking their leave. Volo is still curious.
> Ridiculous though such a claim may be, a mind flayer is a terrible thing to be.

0:0 - Never mind.
uid: a3124a6f-aaec-8089-6d90-707833a8a431
> Hmph.

0:0 - I assure you, I've dreamt of it a thousand times over.
uid: a40f91b1-c886-5845-5a99-3c6f90f85835
Cinematic:
Node context: Mustering his confidence again. He hasn't performed the operation, but he's certainly dreamt of it!

0:0 - Endure the discomfort. Let him carry on.
uid: a4ae11eb-299b-334d-f477-387476ed8445
> null

0:0 - Leave.
uid: a4d3082f-7de2-64e5-0724-c1efa6255e15
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

0:0 - Hm. Are you familiar with the process of ceremorphosis? That is - what happens when a mind flayer parasite infects a living host.
uid: a4e2d3b2-f13e-85b2-965f-cb8bae106088
Node context: He's pensive. Stating the facts. Not sure whether he believes us yet.
> Ceremorphosis? I'm listening.
> I'm familiar - I've been infected.
> Leave.

0:0 - You. Infected by a mind flayer. It's ridiculous...
uid: a5b64615-ce90-383d-d6c5-050dd31f74cc
Node context: Volo is still curious, despite himself.
> ...isn't it?

0:0 - Relent.
uid: a9b6c011-bd9f-4537-71a5-607ca0274b9f
> null

null
uid: a9e74531-7641-9171-4fa4-e075a658bc0a
Cinematic: ~Volo pulls out a needle ~Volo hovers over the player holding a needle by their eye
> How many times have you done this before?
> Do it.
> I'd rather get a second opinion.
> No - I only have one good eye left.
> Sorry, but I have no eyes left to spare.
> null

0:0 - Of course. Utterly ridiculous.
uid: ac3de657-db71-6945-3241-0029426bfdb5
> Still... there'd be no harm in my taking a teensy look, would there? I know all the signs...

0:0 - Specifically, how not to extract them.
uid: ad626e0e-bc6c-c844-a2fe-18b7efaba651
Cinematic:
Node context: Volo's glad he learned what not to do by practicing on you.
> null
> null

0:0 - *He taps the pick and your eye springs from its socket, dangling wetly on your cheek.*
uid: adf10218-fe25-7ebf-d67d-de3c352218ca
Cinematic: ~Volo taps the icepick even deeper and the players eye pops out of the socket. Player freezes in shock.
> You're very responsible, so speak up.
> Perhaps not. You've done enough.

0:0 - Leave.
uid: af151a09-2909-a80c-75f7-dc34a2cacb43
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
> null

null
uid: af4479e0-741b-15d8-dafe-914fd51e2b42
Jump to another node

0:0 - No - I only have one good eye left.
uid: b1d81806-0532-904c-5a55-10060611b0f3
- 0 Check flag(s) (Tag):
   true - CANTLOSEEYE - This character only has one functioning eye.
- 0 Set flag(s) to (Global):
   true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription
> null

0:0 - Don't fidget! The needle must slip behind your eye, not through it!
uid: b2557cfa-529e-5730-90c1-8a5aa6ccaa9b
Cinematic:
Node context: He's very intent! Performing his operation now.
> null

null
uid: b5df7910-5214-4579-0924-7d975b794210
Cinematic:
> If I just peer in your eye, I could quickly...

null
uid: b6198293-8a0c-8996-0394-b04abda53e98
> *Cold metal presses against the skin beneath your brow, and then...*

null
uid: b825849e-6359-fcb0-cd70-476a0b7e61c1
Cinematic: ~Player Stumbles off the exam table and walks away, shot neutral so it can come from different exam table states
> As you wish, my friend. When the transformation occurs, I can only hope you are far away from me!

0:0 - Has your research turned up anything that might help with this parasite problem?
uid: b960876e-bf66-92fb-f55c-41c39152798b
- 0 Check flag(s) (Global):
   true - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription
- 1 Check flag(s) (Object):
   false - GLO_Volo_StartON - GLO_Volo_StartONdescription
> Not yet, I'm afraid. But my expectations are very, very high!
> null

0:0 - Do it.
uid: bb90f8f8-d9df-4985-4c1b-3bd3c5604612
- 0 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
   false - CANTLOSEEYE - This character only has one functioning eye.
- 0 Set flag(s) to (Object):
   false - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
> *Volo carefully holds one of your eyes open and begins to prod uncertainly with the needle.*

null
uid: bd6ea6a8-3ae6-739c-44ba-da69c0ab0b45
- 0 Check flag(s) (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_OUTDATED - OUTDATED
> *He taps the pick and your eye springs from its socket, dangling wetly on your cheek.*

0:0 - Leave.
uid: bd7d7d74-32eb-e9f3-3209-316bc110118c
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription
=== END NODE ===

0:0 - It's not too deep. Just behind the orbital socket. I could attempt an extraction. I've a needle in my tunic, after all...
uid: bedf6908-0029-41a2-f19f-fd03f9b79cac
Cinematic:
Node context: Volo is still gobsmacked. But his mind is already calculating the value of this shocking discovery.
> null

0:0 - Say nothing.
uid: bfca8843-303b-bb95-975c-1289dde0e262
> Hm. Are you familiar with the process of ceremorphosis? That is - what happens when a mind flayer parasite infects a living host.

0:0 - Terribly sorry, my friend.
uid: c2862176-0a86-6c0f-e4a3-56e4a49ee8ac
Node context: Oh well! He doesn't have the fake eye to give you. At least he tried.
> Ta!

0:0 - Clench your fists.
uid: c5863ee0-26b6-db61-bd69-18bbb6c193bb
> *Pain shoots through your body as the needle snags on your optic nerve.*

null
uid: c740d6eb-84c6-7899-9ee0-21bb959bfdac
Cinematic:
> Take this. A far superior relic to that old jelly you were chained to.

0:0 - Eye the implement, but allow him to proceed.

uid: c9e0fb3d-92ec-77a3-ab83-6fb8592bb656
- 0 Check flag(s) (Object):
   false - GLO_Volo_Step4 - GLO_Volo_Step4description
> *Volo slowly brings the ice pick closer to your eye.*

0:0 - Leave.
uid: ca67907f-23b3-044b-5cbd-027a90602fe4
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_DeniedTadpole - GLO_Volo_DeniedTadpoledescription
=== END NODE ===

null
uid: cc17488a-97e4-6510-1edc-d6f6d5c110d6
Jump to another node

0:0 - Curious.
uid: ce82c44b-9351-763b-0bfb-00e2e4606373
Node context: I've just told him about one of my symptoms. He's starting to possibly, maybe, believe what I say could be true.
> Illithids - their technical name - form a hivemind. One shouldn't be able to hear their dark whispers... unless...

null
uid: cfa39a7f-9297-b8b0-6c31-1923da4f7074
- 0 Check flag(s) (Local):
   false - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
- 0 Set flag(s) to (Local):
   true - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayer - 9d2506a6-fc08-6625-7877-37d138229182_MentionsMindFlayerdescription
> null

0:0 - That's quite impossible. You'd have undergone ceremorphosis by now.
uid: d12bd2bf-0f62-b705-6abd-95bfc236d5f8
Node context: I've told him I have a mind flayer parasite in my head. He finds this utterly preposterous.
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription
> Ceremorphosis? Tell me more.
> If only your disbelief could alter facts.
> Never mind.

null
uid: d30117b0-eb76-fd13-4558-ff16a0c0fbfa
Jump to another node

0:0 - Hm. I... seem to have misplaced it. It was a fine bauble, a replacement for your eye.
uid: d448271e-4db8-2b70-1d8d-a376994b2e2f
Node context: He can't find the fake eye he wanted to give you. He's befuddled.

0:0 - Finding is my job, my friend. If there's anything in the world worth knowing, I assure you, I do.
uid: d46a2d9c-6b92-8a91-0d40-9f36369dde88

0:0 - Malaise is one word for it. More like... psychic transference?
uid: d485c6af-d3dc-18a3-d379-70975f05a152
> Curious.

0:0 - *Volo slowly brings the ice pick closer to your eye.*
uid: d6dc71c2-240d-75fc-7c12-f2880e5b85ce
Cinematic:
- 0 Set flag(s) to (Object):
   true - GLO_Volo_Step4 - GLO_Volo_Step4description
> Now. Don't move.

null
uid: d9693eb3-c7b5-4012-e1d5-6f0be2fa87a0
- 0 Check flag(s) (Dialog):
   true - GLO_Volo_Examined - GLO_Volo_Examineddescription
> null

0:0 - *He pauses, looks down at your eye, and recoils slightly as it sinks into the mud.*
uid: df65f980-60a2-27c4-badc-f04fd8d9b2bd
Cinematic: ~Volo recoils, slightly
> null

0:0 - Have it your own way! The important thing is we've learned a great deal about these parasites.
uid: df7b90a6-932f-7740-f6bb-7077c40c3510
Cinematic:
Node context: Player declines his offer of a fake eye. Volo will give it anyway.
> Specifically, how not to extract them.

0:0 - *Volo tears the pick from your brain with a violent jerk; your eye plops down into the mud.*
uid: dfb1a643-d9c9-547b-dd64-bd3362516e5a
Cinematic: ~Volo taps the icepick even deeper and the players eye pops out of the socket, rolling into the mud
- 0 Set flag(s) to (Object):
   true - GLO_Volo_LobotomyPatient - GLO_Volo_LobotomyPatientdescription
> Drat!

null
uid: dfd53c50-7ac8-2d0f-5722-1959b1f3127e
> null

null
uid: e6a85f96-acd4-0525-c6a8-b0d2e1fbc0e4
> *The needle finds the gap between eyeball and socket. Volo frowns and begins to push.*

0:0 - The druid Halsin had some kind of mind flayer specimen in a jar in his quarters. A replica, no doubt, but truly fascinating to see up close.
uid: e6deacfb-8b69-1b4e-e6ab-2b3b705a3e62
> I fought one of them.
> And their parasites? Do you know anything about them?

0:0 - I'd rather get a second opinion.
uid: e796dca0-f542-5038-bb3a-0731e05392a9
> You won't find a more learned opinion on this matter, I assure you.

0:0 - *The needle see-saws back and forth, plucking the nerve like a harp string.*
uid: e7b1b600-0b14-90bc-9c87-868f61c73c71
Cinematic:
> Oh bother. There's some obstacle in the way. I shall need a more robust implement.

0:0 - If I just peer in your eye, I could quickly...
uid: e9662a6f-94f3-6a2d-f032-c5569e98bd6c
Cinematic: ~Volo directs the player character to the bed by his side and has them lie down
Node context: Volo is preparing to examine you. Takes on a doctorly air.
> Oh... my... dear... sweet... GODS!

0:0 - Stop. This is never going to work.
uid: e9f721da-2dde-5ef6-1fda-51b376336a4c
> Are you sure? If I don't intervene, the parasite will continue to gestate inside you.

0:0 - You won't find a more learned opinion on this matter, I assure you.
uid: eb714a39-4165-61da-5a41-11930cc0d500
Node context: Mustering his confidence again.
> null
> null
> null
> Leave.

0:0 - No, no. This is too much. Knock it off.
uid: ecc31179-dbdb-744f-9e76-6eaf65234344
> Are you certain? We're nearly there...

0:0 - But - I nearly have it!
uid: ed76bc6d-ce57-3ffc-b8fd-d8ce3b942cff
Animation: Volo stops for a moment looking at the player, needle still in his hand. Felix
Cinematic:
Node context: Player has asked Volo to stop in the middle of hte operation. Volo doesn't want to!
> Let him continue.
> I said stop.

0:0 - I was captured by mind flayers before. I'm lucky to be alive.
uid: ed8c43a5-124a-071f-a505-92c199dadd3c
> You're mad. But...

null
uid: f2c28d24-9ae2-6f57-07e0-4a0999661c69
> null

0:0 - Quit the shouting. Can you help?
uid: f3685f63-8758-5c44-d18c-cefb50b5bb3e
> I... I mean... I mean yes, I suppose I can.

0:0 - YOU KNOCKED MY BLOODY EYE OUT!
uid: f4c1396b-5af4-5bce-04b5-999d287f889e
> Please, try not to overexert yourself. You're in a rather fragile state at present.

null
uid: f4e22174-4e4d-8d4f-dafa-5f8ca06ee1ca
Jump to another node

0:0 - Oh bother. There's some obstacle in the way. I shall need a more robust implement.
uid: f5994f49-d224-54c4-1865-fc5d62b081f4
Cinematic:
Node context: Volo has snagged on your eye. Underestimating the severity of it.
> Hold as still as possible.
> That obstacle is my eye. Stop at once.

0:0 - ...isn't it?
uid: f6431085-ebfe-3768-8117-535456929446
Node context: 'The notion of you being infected by a mind flayer is ridiculous... isn't it?'
> Examine me. Find out for yourself.
> Of course. Utterly ridiculous.
> Doubts aside, you should keep your distance from me.
> Leave.

null
uid: f694edf2-b051-0238-0415-fbce37ada19d
> *Volo carefully withdraws the needle from your eye. Then, reaching into his bag, he produces an ice pick.*

0:0 - I can't seem to see through one of my eyes.
uid: f7a33ed3-84f6-e374-b903-bf47ff8ad77b
> Yes, quite. There is some... mild trauma.

0:0 - You only have a matter of days to live. Don't dally, my friend.
uid: f866f1a7-fb91-5713-3676-b5c17ac5d5e0
Node context: Quite grave. He believes about the parasite now and is horrified.
=== END NODE ===

null
uid: fd56eeff-feb3-1757-46d7-e3afeaa9aca9
> You only have a matter of days to live. Don't dally, my friend.

0:0 - Are you sure? If I don't intervene, the parasite will continue to gestate inside you.
uid: fe224f4d-766c-66a4-0a64-6822bfee2cac
Animation: Volo holds the icepick in his hand, making a gestrure with the hand holding the icepick to continue the procedure.
Cinematic:
Node context: Quite grave. The player wants volo to stop but the results would be dire.
> I don't have much choice then. Fine, continue.
> Leave.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_VoloOperation_PAD_Eye.lsj
Synopsis:
VB triggered by use of Volo's magical eye replacement.

0:0 - Not perfect, but better than expected.
1:0 - There we go. Sight from sore eyes.
2:0 - I can see! Nice.
3:0 - It's functional. That will have to do.
4:0 - Something of an improvement, at least.
5:0 - What do you know - it works.
6:0 - Ah. That's better.
uid: 1497690d-863c-d043-53d4-87a9c6e76013
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Tag):
   true - One-Eyed - |Character is missing an eye.| (Missing an eye.)
=== END NODE ===

0:0 - I'd rather put another tadpole in my eye, thank you.
1:0 - Quite worthless, as it turns out.
2:0 - Huh.
3:0 - Worthless.
4:0 - Useless.
5:0 - What am I supposed to do with this thing?
6:0 - Some bloody help.
uid: 3b3aca6e-c83d-c58c-aaa6-0f21c7128954
Node context: Generic: Sarcastic. Volo was not helpful, this eye is not helpful.
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Volo.lsj
Synopsis:
Idle AD between Elminster & Volo, two iconic characters. Elminster is in the camp waiting for a chance to talk to Gale with his Avatar, because he's going to tell Gale to go blow himself up on his deity's orders.

0:0 - I see. Well luckily I cannot claim to know any such unfortunate.
uid: 0b1d406b-7bde-4c26-896d-d6bda731ee6b
=== END NODE ===

0:0 - Volo. Still spinning your tall tales, I take it?
uid: 1857bf85-61f9-47b9-85fa-b29f86c1c9cd
- 0 Check flag(s) (Local):
   false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
   false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
- 0 Set flag(s) to (Local):
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
> Why of course, my good man! Storytelling with my particular panache is a calling one cannot ignore.

0:0 - Preposterous! There's no harm in sharing knowledge, my good man.
uid: 191efe98-92b8-4cc9-9d71-6cc8ea55c4ec
- 0 Check flag(s) (Local):
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
   false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
- 0 Set flag(s) to (Local):
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
> The harm could be great. Few things are more dangerous than a fool who thinks himself enlightened.

0:0 - Are you quite sure? Perhaps you could try just a little harder to ignore it.
uid: 2310cd4a-d005-4be5-98ef-142c1d116b6b
=== END NODE ===

0:0 - Why of course, my good man! Storytelling with my particular panache is a calling one cannot ignore.
uid: 33d222f0-0769-41f6-a501-ba4c23728031
> Are you quite sure? Perhaps you could try just a little harder to ignore it.

0:0 - Moisten whatever you like, so long as you do not share dangerous secrets.
uid: 48515515-c5f9-4ed3-b40a-dfb563e70804
=== END NODE ===

0:0 - I suppose I instilled some discipline in your style - a task as unenviable as emptying the sea with a leaking bucket.
uid: 505ad2b3-cee5-439c-a4e3-08c5d94e678e
> You do have a way with words, my friend.

0:0 - Well... discretion guides me. But so does my duty to enthral the reader - to swell their hearts and dampen their cheeks!
uid: 96ad5448-8651-45f0-8304-945bb3a14604
> Moisten whatever you like, so long as you do not share dangerous secrets.

0:0 - Wonderful. And I trust you remain more... discreet about sharing sensitive knowledge?
uid: ae932f04-c2c5-4235-b06a-a18e7bc1dd9d
Node context: A bit sarcasitc on the 'wonderful'
- 0 Check flag(s) (Local):
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
- 0 Set flag(s) to (Local):
   false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
> Well... discretion guides me. But so does my duty to enthral the reader - to swell their hearts and dampen their cheeks!

0:0 - You do have a way with words, my friend.
uid: b0fc9bba-b2fc-4c65-a823-c3fd1d478b60
=== END NODE ===

0:0 - The harm could be great. Few things are more dangerous than a fool who thinks himself enlightened.
uid: c323a91d-5129-4d1f-8301-352534d153d9
> I see. Well luckily I cannot claim to know any such unfortunate.

0:0 - Oh-ho, you scallawag! Why, your editor's quill made me into the sterling scribe I am today.
uid: f8c6e12f-8bb8-4856-b66d-cf2abec3fd6e
- 0 Check flag(s) (Local):
   false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription
- 0 Set flag(s) to (Local):
   true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription
> I suppose I instilled some discipline in your style - a task as unenviable as emptying the sea with a leaking bucket.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_GaleTressym.lsj
Synopsis:
Idle AD between Elminster & Tara. Elminster is in the camp waiting for a chance to talk to Gale, because he's going to tell Gale to go blow himself up on his deity's orders.

0:0 - Another stopgap, then. He deserves better than this.
uid: 0a9a94ed-ce00-eab6-e8ec-1bf0ef841881
=== END NODE ===

0:0 - So, Gale has his faithful feline in tow. I am glad.
uid: 2d91ce0c-9bb8-496e-955b-18c381aff387
- 0 Check flag(s) (Local):
   false - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
   false - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
- 0 Set flag(s) to (Local):
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
> I'd been looking for you myself. You're a very hard man to find.

0:0 - Heavy is the heart that bears the orb. My friend is well, but for how long?
uid: 2e2b97d9-b0a6-8dd7-9326-71895871b90a
- 0 Check flag(s) (Local):
   false - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
- 0 Set flag(s) to (Local):
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
> In that regard, I can help. For a time, at least.

0:0 - Good.
uid: 5bdf3c4a-0e16-46f5-840b-35e970f3f6c3
=== END NODE ===

0:0 - I'd been looking for you myself. You're a very hard man to find.
uid: 67b578b2-6b9f-450b-a3c9-5dd60109db48
> Good.

0:0 - How has he been holding up?
uid: 7b4ac7ae-a825-4e86-b261-f398b0bc937e
=== END NODE ===

0:0 - I am here to... enlighten him.
uid: a66e0385-3563-4f53-8932-671457a7beb0
> No such thing as a simple question with you people, hm?

0:0 - Of course I do. Better than anyone.
uid: b2be0e5a-7238-4123-b27f-bd6e14a1f6a1
> How has he been holding up?

0:0 - There is nothing simple about our friend's predicament. I think you know that.
uid: b5394ccb-93e3-4580-8f3b-b1ed4c7b8f62
- 0 Check flag(s) (Local):
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
- 0 Set flag(s) to (Local):
   false - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
> Of course I do. Better than anyone.

0:0 - No such thing as a simple question with you people, hm?
uid: dd077be8-efa4-4fc1-9750-c9cbb410ac02
=== END NODE ===

0:0 - In that regard, I can help. For a time, at least.
uid: ecd58bf9-9201-c68a-db3e-5e68b860fa69
> Another stopgap, then. He deserves better than this.

0:0 - You are here to help him, aren't you?
uid: f47ec8cf-062d-4436-9306-a91445c76ae7
- 0 Check flag(s) (Local):
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription
   false - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
- 0 Set flag(s) to (Local):
   true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription
> I am here to... enlighten him.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Gale.lsj
Synopsis:
Idle AD between Elminster & Gale. Elminster is in the camp waiting for a chance to talk to Gale with his Avatar, because he's going to tell Gale to go blow himself up on his deity's orders.

0:0 - It is important to cherish every conversation as if it were the last - for it could very well be the last.
uid: 326d4b0f-e493-4772-8151-c88622586ada
Node context: Considering that this may be the last time he ever sees Gale
=== END NODE ===

0:0 - It took some doing, finding you.
uid: 42ad72b3-a0a8-4672-ba09-0dfe37dc1ebd
- 0 Check flag(s) (Local):
   false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
   false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
> Well now you've found me, perhaps you can share your purpose.

0:0 - I am glad to talk to you again, m'boy. Even under such circumstances.
uid: 5612a591-b79e-480e-9a13-cd62d8a392dd
Node context: Sincere
- 0 Check flag(s) (Local):
   false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
> As am I.

0:0 - Have mercy on these old bones, m'boy. A short respite will not harm us.
uid: 63e64053-d78f-4653-a08b-8f0855660653
=== END NODE ===

0:0 - Well now you've found me, perhaps you can share your purpose.
uid: 73077492-b6cc-49f0-b612-da4a6747d850
Node context: Some impatience
> Have mercy on these old bones, m'boy. A short respite will not harm us.

0:0 - Very well. Not everyone finds such matters as fascinating as I do...
uid: 8ea34cd1-1b8b-481d-82cd-e116dfed0e52
Node context: Slightly displeased grumble
=== END NODE ===

0:0 - I know what you mean. Trust me - for the moment, all is well. Or at least acceptable.
uid: 91842d6f-e287-4bdf-959c-c1e9d9faa6d2
Node context: Reassuring
> Oh to have but a thimbleful of your confidence at my disposal...

0:0 - Please, I do not need to hear of your joint aches and privy sorties again.
uid: a59f896a-9674-416a-8f74-ddfbb6e2fd94
Node context: 'not this again'
> Very well. Not everyone finds such matters as fascinating as I do...

0:0 - It comes with age. Along with some less-desirable traits...
uid: c1f1dd5a-d39d-4b69-97b1-224361ce16a0
- 0 Check flag(s) (Local):
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
- 0 Set flag(s) to (Local):
   false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
> Please, I do not need to hear of your joint aches and privy sorties again.

0:0 - Oh to have but a thimbleful of your confidence at my disposal...
uid: e6725bd1-b077-41da-99a7-936de519ac5a
Node context: Wry
=== END NODE ===

0:0 - As am I.
uid: ec3381e1-6500-4b7d-ab1e-2d2dea9e55dd
Node context: Sincere
> It is important to cherish every conversation as if it were the last - for it could very well be the last.

0:0 - You may be proven incorrect - time is not on my side, I fear.
uid: fb7e9cc0-b46b-4eb7-87e3-c68233d610e7
Node context: A little grim
- 0 Check flag(s) (Local):
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription
   false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription
> I know what you mean. Trust me - for the moment, all is well. Or at least acceptable.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Camp.lsj
Synopsis:
Elminster muttering to himself ruefully as he prepares to tell Gale bad news and wait for him to be ready.

0:0 - How will he react? He has a stout heart, but this...?
uid: 187a1afe-c3b3-4e6b-8b6c-00cb23a74ada
Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone.
- 0 Check flag(s) (Local):
   true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
   false - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
=== END NODE ===

0:0 - Perhaps another way will present itself. But perhaps not...
uid: 8e8ad893-8121-4783-a2a2-04036b6556f4
Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone.
- 0 Check flag(s) (Local):
   true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
   true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
- 0 Set flag(s) to (Local):
   false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
=== END NODE ===

0:0 - I can't say I'm relishing this, but it must be done.
uid: ca6956a4-32a4-4282-9b35-2009586415d1
Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone.
- 0 Check flag(s) (Local):
   false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
   false - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
=== END NODE ===

0:0 - I do wish this was over with.
uid: d8254d6e-39cc-44c4-b5dc-6c67a9d6b749
Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone.
- 0 Check flag(s) (Local):
   false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription
   true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\DEN_Bard_InParty.lsj
Synopsis:
Dialogue for Alfira in the brief interval when she can be a party member before the Dark Urge murders her.

0:0 - I can't wait to hit the road. Where will we go? Neverwinter? Oh! Can we go to Waterdeep?
uid: 05165c54-3aba-cc6f-bb25-d0a85f9a1bd7
Node context: excited and delightful
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
> Hah, sorry - I'm getting ahead of myself. Let's take it one note at a time, as my teacher would say.

0:0 - We should probably hit the hay, although I don't think I'll sleep a wink. I can't wait to start travelling!
uid: 1f51e7e1-077a-5c23-862a-41e23d8749fa
Node context: excited and delightful
- 0 Check flag(s) (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
- 1 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party
=== END NODE ===

0:0 - The sooner we go to sleep, the sooner I'll get out of your sight. Just... leave me be.
uid: 787ff45f-529f-4f5a-2004-257543246f25
Node context: cold, little upset. Just wants to go to sleep.
- 0 Check flag(s) (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - Hah, sorry - I'm getting ahead of myself. Let's take it one note at a time, as my teacher would say.
uid: a23a74b8-cdf2-f289-2f59-7f7ff663874f
=== END NODE ===

0:0 - I'm afraid I don't have your stamina - I'll be turning in soon. Thank you again for letting me stay.
uid: c3fd0830-99bf-75e0-acc1-8348394dd1ed
Node context: sleepy and grateful
- 0 Check flag(s) (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ZevlorsAppeal_SWD.lsj
Synopsis:
Player uses speak with dead on the body of Zevlor

0:0 - Leave.
uid: 08ceca54-3f6b-4556-a100-277bca3cdfcd
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Down... in the dark... down... down...
uid: 08fdfbdd-d285-4641-90c7-4b6ed2c9ecc7
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 0b5455e3-5b3d-6665-661c-1bc009de6bcb
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 14765ded-ee0e-512d-dd82-64a16593dba6

0:0 - Where is Orin now?
uid: 16c681f4-8a7a-4dc3-b60d-9fdd69316fab
- 0 Check flag(s) (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_PlayerKnowsOrinKilledZevlor - The player has asked who killed Zevlor and he answered
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Down... in the dark... down... down...

0:0 - Why did you surrender your people to the cult?
uid: 170390a3-cba4-d6bd-898a-6764ddc904ae
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Her voice... Absolute... promised...

0:0 - What did the voice of the Absolute promise you?
uid: 2151c48d-ca8e-499f-4e09-51505a6e3669
- 0 Check flag(s) (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> To be... paladin again... protect... my people...

0:0 - No... we are... sainted... safe... home...
uid: 2df1b4c6-ba32-91c0-6f3c-0e5f74982255
> null

null
uid: 36ccc416-81b7-485d-853e-c209a0a6cf98

null
uid: 38206cf8-ffc1-453b-bc29-c7c2d682b671

0:0 - To be... paladin again... protect... my people...
uid: 38b5e925-8ba8-7da2-db13-dde50f5da460
- 0 Set flag(s) to (Global):
   true - WYR_ZevlorsAppeal_Knows_ZevlorStory - The player has talked to the remains of Zevlor and has heard his side of the story
> null

0:0 - Who killed you?
uid: 4cd0a3af-8162-49f6-a00d-fb03fe6d077a
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Orin... an offering...

null
uid: 5dbf9353-d0d2-75c8-5087-082e62f8f13e

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: 5dcf5404-314a-f18e-6418-a717d5291157
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - What... happened to... others...?
uid: 5dd3770a-b982-52c9-ce30-470212a8fefe
Node context: First spark of cognition - that something is wrong. You're trying to remember what happened to the others you brought with you (they were butchered, but you don't remember that yet)
- 0 Set flag(s) to (Global):
   true - WYR_ZevlorsAppeal_Knows_ZevlorStory - The player has talked to the remains of Zevlor and has heard his side of the story
> null

null
uid: 656f5702-1dbb-4b6a-905e-24ffa1554b0f

0:0 - Her voice... Absolute... promised...
uid: 72055f9c-aada-81f8-c9de-03adf6bc4352
- 0 Set flag(s) to (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL
> null

0:0 - Many of your people died. Because of you.
uid: 8c3c4293-a47f-3757-7cb5-217f50969cff
- 0 Check flag(s) (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No... we are... sainted... safe... home...

null
uid: 90941e2a-4d6a-4551-8589-f8a85e076e67

0:0 - What happened after you surrendered?
uid: 939843fc-e009-4c6b-981f-73e0e3845ffc
- 0 Check flag(s) (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Moonrise... granted audience... the others...

null
uid: 9a41f2ae-a7b7-f00e-c967-7c7ce727507c

0:0 - Blessed... by the Chosen...
uid: 9ead1f98-b069-4630-9b07-1d903069fcad
> null

0:0 - *The corpse stares at you lifelessly.*
uid: a774c8d9-3e8d-40c8-b3ea-e32a283d9948
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> What happened to you?
> Who killed you?
> Why did you surrender your people to the cult?
> What happened after you surrendered?
> What did the voice of the Absolute promise you?
> Many of your people died. Because of you.
> Where is Orin now?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - What happened to you?
uid: b91e063d-588d-429d-98ba-d2d469ea1d08
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Blessed... by the Chosen...

0:0 - Moonrise... granted audience... the others...
uid: c0f1b718-8c5c-4336-87d0-a01fa6568695
> What... happened to... others...?

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: e41118de-96f5-48b0-9607-67fdf3f957c1
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Orin... an offering...
uid: f1419b9d-2fb4-4571-add3-b71e183f2092
- 0 Set flag(s) to (Local):
   true - e7949f0d-ef9c-e3c9-c146-271decf1c978_PlayerKnowsOrinKilledZevlor - The player has asked who killed Zevlor and he answered
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_WyllConfrontation_PAD_WyllWon.lsj
Synopsis:
Karlachl became hostile and party killed her.

0:0 - Karlach's fallen at last. Tonight, the people of the Coast can breath easier.
uid: b52bd752-a186-3ab3-ae7b-ef1fdf40fcef
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_WyllConfrontation_PAD_KarlachWon.lsj
Synopsis:
Wyll became hostile and party killed him.

0:0 - Godsdamned one-eyed fool. If only he'd listened.
uid: 588b12bc-6d7a-205e-0835-160cda33326f
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Withers_WB_HirelingsLookup.lsj
Synopsis:
Animation timeline of Withers in camp reading through an old tome looking for warriors. Happens once the hirelings feature becomes available to player. Is played simultaneously with CAMP_Withers_AD_HirelingsLookup_01729d3a-6652-9276-92d3-7b7f95a133f7

null
uid: 4bf71738-f682-404e-a993-fff03bbaf484
Cinematic: 3
Node context: 2

null
uid: 70986619-0631-421e-9c1d-112216b5c0ac
=== END NODE ===

null
uid: de94d495-482a-4346-a36f-866b284cd5b1


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Withers_AD_HirelingsLookup.lsj
Synopsis:
Repeated AD for Withers at camp. This AD is part of introduction to Hirelings feature. Withers reads through scrolls and mumbles something to himself. This dialog is for dragging player's attention.

0:0 - Is life but a waking death, or doth it serve some other purpose...
uid: 9922fc81-870e-b89f-e108-15c08823e811
- 0 Set flag(s) to (Local):
   false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA
   false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB
=== END NODE ===

0:0 - Four... Nine... and thirteen more...
uid: a3e075fb-ff30-bed0-22d2-9513e0619725
- 0 Check flag(s) (Local):
   false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB
- 0 Set flag(s) to (Local):
   true - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB
=== END NODE ===

0:0 - How much doth a soul weigh?
uid: edd88fc0-7ad1-35fb-3ef2-26ea5450fcaf
- 0 Check flag(s) (Local):
   false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA
- 0 Set flag(s) to (Local):
   true - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_PAD_ReadSharessCaressNote.lsj
Synopsis:
Players note that Voss was going to meet someone important in Sharess Caress, might be worth checking out. Plays on the character who reads the note.

0:0 - So, Voss had an appointment with someone in Baldur's Gate. 'Sharess' Caress' tavern - might be worth a look.
1:0 - The knight's destination was Baldur's Gate - a place called 'Sharess' Caress'. I should look into it further.
2:0 - Voss is headed to Sharess' Caress? Something more than the 'company' draws him there. When we reach the city, we should find out what.
3:0 - Voss plans on meeting someone in Sharess' Caress. I remember it - a tavern in Wyrm's Crossing.
4:0 - Voss was headed to Sharess' Caress, in the city. We should pay it a visit.
5:0 - Voss was set to meet someone in Sharess' Caress. That's just outside the city proper.
6:0 - Voss was due to meet a contact in Sharess' Caress. We ought to keep his appointment.
7:0 - Voss intends to meet with someone in Sharess' Caress - an inn in Baldur's Gate. This may warrant investigation.
8:0 - Voss' next destination was Baldur's Gate. We should check out Sharess' Caress when we get there.
uid: 7ffa7185-b6ba-440b-8361-98ad51a9b799
- 0:0 Tag: Halsin - |Halsin, shapeshifted or not|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_PAD_PickupGithRadar.lsj
Synopsis:
Party comments on how weird it is. VB tries to pass in Laezel first, but if unavailable, someone else will say it.

0:0 - A funny little trinket. I hope it's useful. Or even better, valuable.
1:0 - I've never seen an object like this. What was Voss doing with it?
2:0 - A curious device, certainly not powered by the Weave. I wonder, what's its purpose?
3:0 - Strange contraption. What does it do?
4:0 - Strange little artefact. Question is - what's it do?
5:0 - Neat thing. What's it do?
6:0 - Hm. What manner of gadgetry did the gith carry?
7:0 - A curious item. What is its purpose?
8:0 - What an odd gadget. What's it for, I wonder?
uid: 67394c3b-f573-4309-bf82-0c78a105d986
- 0:0 Tag: Halsin - |Halsin, shapeshifted or not|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_AD_AfterVossFight.lsj
Synopsis:
Happens only when Laezel chooses to fight Voss, so she's always on the Vlaakith path.

0:0 - The traitor Voss is dead. Let his heresy die with him.
uid: 4b7db6c8-358e-0b9f-0a15-26517df093f7
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Voss.lsj
Synopsis:
First time Voss talks about what just happened in Intermezzo - the dragon fight, the Vlaakith Gith potentially, what happened in the Astral Prison. Then it becomes a normal camp dialog for a follower.

0:0 - |You have returned! What happened, did you free Orpheus?|
uid: 0c23040c-7c19-37ea-d4ae-74b441f6474a
- 0 Set flag(s) to (Local):
   true - 69707dbc-d3aa-c23d-85af-e22584c16765_HasMet - HasMet
> |Further contents TBD.|

0:0 - |Further contents TBD.|
uid: a3e0b793-d561-c87a-5659-4bb9fac45300
=== END NODE ===

0:0 - |Hello, I am Voss. This is my camp dialog.|
uid: ad37a9d0-204a-0830-c090-d23e298665f7
- 0 Check flag(s) (Local):
   true - 69707dbc-d3aa-c23d-85af-e22584c16765_HasMet - HasMet
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Volo.lsj
Synopsis:
Volo is at players' camp. He shares some revelations when first time spoken to, but otherwise this is his default in-camp dialog.

0:0 - Perhaps you would hazard a guess as to why the mob turned on me?
uid: 015db8b2-3385-58f1-c38f-39ce4b2d671d
Node context: tentatively - he's not sure how much the player knows
> Orin the Red controls a syndicate of killers - perhaps you've pissed her off.
> I assume you criticised Archduke Gortash. He controls the city now.
> Did you speak out against the cult of the Absolute? They have eyes everywhere.
> I just assumed decades of spreading lies and misinformation had caught up with you.

0:0 - No. It's true - but I reject Bhaal's influence.
uid: 04cd361a-6480-173c-81de-880511fa77f0
> null

0:0 - But I suppose you'll have to deal with the illithids first. Please, do find me when you've thwarted every apocalypse that's currently in motion.
uid: 051459eb-4513-3a8a-3a2a-1e193410d746
Node context: he's serious about this - emphasis on 'every' not because he's being sarcastic, but because he's frustrated that the player is busy dealing wtih so many apocalypses (ih-LITH-id)
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
=== END NODE ===

0:0 - I'll tell the tale better in my own words.
uid: 054b6888-1ca1-0111-e211-0b6863e18cdd
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> With the accompaniment of cacophonous tunes and gaudy dancing, no doubt? I shudder to think.

0:0 - Wonderful! I can scarcely think of anyone more suitable.
uid: 05f1ae48-96cc-acdb-3d15-4536e76bd5ac
Node context: He's not being sarcastic when he undermines the person he's talking to with his 'scarcely think of anyone', he's just being bluntly honest
> null

0:0 - Fine. I'll take the book.
uid: 06859fea-a41c-1974-443a-9cb58a48fe75
> It will serve you well. 'A Study of the Slayer', penned by Jon Irenicus. It's a one-of-a-kind, so do try to keep it away from the inevitable bloodbath.

0:0 - Orin is his Chosen, and like Sarevok before her, she is able to take on the savage form of the Slayer.
uid: 083a0e74-ad1b-11c6-e9c7-dd9011f6e22b
Node context: his usual flamboyant self, but with a hint of dread - this is dire news (O-rin) (SAH-reh-vok)
> If the Slayer is not stopped, it will slaughter every living thing in this city. As one of those things, I'm particularly eager to stop it.

0:0 - You triumphed over Bhaal's Chosen? Marvellous!
uid: 0e7a4ffc-a9ca-8679-7123-b013b49107b5
Node context: Deligthed (BAHL)
> A terrible fate awaits me, as I did not impress my Father. I don't like to think on it.
> No triumph, just a nightmare I can hardly recall.
> I am Bhaal's Chosen. This city is my abattoir.
> Yes - and claimed her power as my own.
> Yes - and defied the Lord of Murder himself.
> I did. Bhaal killed me for my troubles.

null
uid: 0ef3e667-102c-e3b0-b9ce-3c55062cabfd
Jump to another node

0:0 - Perhaps it's time I started my field research for a Guide to Anywhere But Here. Ta-ta.
uid: 108659d2-f677-98d9-a091-e03ed10ff08f
Node context: perparing to scarper, realising the city is doomed
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again.
=== END NODE ===

0:0 - I believe you will save this city.
uid: 155523f5-51f7-b296-ca79-00ce9894f40e
Node context: sincere
> And I'd like to help, the only way I know how - with a Guidebook. This one did not flow from my quill, but from that of the wizard Irenicus.

null
uid: 159fd1e5-cbb9-4bfa-a2c3-edf061ded424
Jump to another node

0:0 - I'll need more than a book to face Bhaal's Chosen.
uid: 1a5d067e-788a-4a89-4cf5-c22dbb4c8c02
> Quite so. I was rather hoping you'd gathered all the rest of the adventuring paraphernalia yourself. You'll need every advantage.

0:0 - Without you, it is entirely possible your companion would already be lost. Bhaal's will is not easily overcome.
uid: 1c681b95-308c-ff93-69ec-b801660eb3cd
Node context: reassuring and sympathetic - speaking of a dire situation
> But the saga of the Bhaalspawn is not the story of a hero fighting alone against their own bloody inheritance.

0:0 - And what will you do with that power? Slaughter the city? Brutalise the world?
uid: 1d442fca-1fa4-e579-3bcc-db71cb010205
Node context: anxious but indignant as a child of Bhaal threatens him
> This is not the first time your kind have threatened Baldur's Gate, and the city still stands.

0:0 - I already know plenty about the Slayer already - I can become it.
uid: 1d831f9e-2353-7e47-bd1a-fe4d479dd75c
- 0 Check flag(s) (Dialog):
   false - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn
- 1 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> And you would use that power for good? A risky proposition.

0:0 - What is the Slayer?
uid: 20529bfe-e1e6-3c20-105a-f6caef972cb8
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> The Dream Eater.

null
uid: 2112d631-9575-16cd-6449-a3a49cb9adc1
> A child of Bhaal saved this city once before, by slaughtering his foul siblings. Your companion may be able to repeat history - to be the hero we need.

0:0 - That's an outrageous accusation.
uid: 250d552a-8597-dcaf-a518-63c828556478
> Not an accusation - an observation, based on a thorough knowledge of your kind. And I note that your retort was not a denial.

0:0 - I see that. You have at least a measure of self-control, but Bhaal's inheritance is not shrugged off so easily.
uid: 279ae448-a44a-2f35-f79a-93165b1b6f34
Node context: encouraging, but with a note of caution (BAHL)
> null

0:0 - This is a daunting task - I should begin my preparations now.
uid: 293bbcc5-de73-50cd-183d-cdc366574b12
> I am a living witness to Bhaal's defeat those hundred years ago, so I know your battle against him is not futile. He can be stopped.

0:0 - And he has you.
uid: 3025b67a-18cf-07e4-68b2-6816f08aba5c
Node context: an accusation, delivered with a little anxiety. He's accusing somebody of being a child of the god of murder so he's nervous
> I'm all he has - Orin is dead.
> That's an outrageous accusation.
> Bhaal does not have me - I reject his influence.
> So you know what I am. You should also know that means I can't let you live.
> More lies, Volo. I'm no Bhaalspawn.

null
uid: 30e39ba0-4c4e-8efe-cc88-5a0a5e07afc0
Jump to another node

0:0 - Did you speak out against the cult of the Absolute? They have eyes everywhere.
uid: 38c3ee99-db40-05d5-96f1-27555388fa1a
> It is not the eyes that I fear, it is the intelligence behind them. The Absolute is merely the outward form of something far more insidious.

0:0 - It is a story of friendships forged and alliances that did not break even in the darkest times.
uid: 3a1bd840-0381-0c90-1258-fbf3b54e709f
Node context: encouraging
> This is your saga, my friend. And I hope I shall have the honour of documenting its happy conclusion.

0:0 - I'll do it.
uid: 3a964a57-f911-885b-d352-40b96a494e75
> Marvellous! The people do like a returning favourite.
> Wonderful! I can scarcely think of anyone more suitable.

0:0 - Yes - and claimed her power as my own.
uid: 3ad473a0-93f9-7176-472b-121972e51a37
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
> And what will you do with that power? Slaughter the city? Brutalise the world?

0:0 - This is your saga, my friend. And I hope I shall have the honour of documenting its happy conclusion.
uid: 3d037374-4574-d810-db6c-f1a0c0a43f51
Node context: encouraging and reassuring
=== END NODE ===

0:0 - Oh, but you must! There's nobody else available.
uid: 3f273206-129e-8416-7518-20d6319ae719
Node context: he's not being sarcastic - he's just that blunt
> Fine. I'll take the book.
> Why don't you go fight the Slayer yourself?
> Somebody will rise to the task.
> Then Baldur's Gate is doomed.

0:0 - It is a study of the Slayer, and may give you a much-needed edge when you face Bhaal's Chosen.
uid: 40e8a19b-47ff-9645-1352-a2b67124b2b5
Node context: talking about a book
> The book seems to have escaped from me. I had it when I arrived at your camp, so I'm sure you'll find it somewhere hereabouts.
> null

0:0 - I am Bhaal's Chosen. This city is my abattoir.
uid: 43e85a2e-df51-421f-a5d6-363ef004e67b
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalAccepted - Post-Orin fight, Dark Urge players accepted Bhaal's command to be his chosen.
> I was hoping your better nature might come to the fore. Perhaps you never had one.

0:0 - I'll find a bard to write my tale - they'll do a better job.
uid: 4420cc71-6450-e0d8-68bf-e140a7ae7aab
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> A bard? The people want to hear the truth of the matter, not some trumped-up song and dance.

0:0 - I've already slain Myrkul's Chosen - I can handle this.
uid: 45784226-84bd-9d56-d309-899198f1c371
- 0 Check flag(s) (Global):
   false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> I am a living witness to Bhaal's defeat those hundred years ago, so I know your battle against him is not futile. He can be stopped.

0:0 - Orin the Red controls a syndicate of killers - perhaps you've pissed her off.
uid: 486aa8bd-7d81-ec20-30fe-b8be9ab3af79
> Quite right. But it's not Orin herself who has marked me for death. It is her dread master.

null
uid: 48752395-c130-b8c4-5dbf-37734a9b7558
> It is possible you could turn it against the city's enemies, but it would be better to purge yourself of Bhaal's influence entirely.

- Roll failure -
null
uid: 4898be71-ad76-8c46-2e3c-749ee43e8444
> null

0:0 - Then Baldur's Gate is doomed.
uid: 4967a105-33e7-15aa-84bf-b6a23b281728
> I really thought you were the one.

0:0 - I have a very particular set of extraordinary skills. But fighting the bestial avatars of murderous gods is not among them.
uid: 4a0aec92-6a1e-3852-c1d1-338a14430102
Node context: somebody just suggested he fight a monster, and he's

0:0 - You and I shall pen the book of your experiences together!
uid: 4b7b31c9-6c09-814a-87cd-e11baf46b78b
Node context: excited - he loves a good story
> My quill is trembling in anticipation! Tell me everything!

null
uid: 4bd18011-b8f4-5cc2-4764-9dbae3c17d37
Jump to another node

null
uid: 4e3036f6-d08b-28fd-fc83-3f02945103a5
Cinematic: Play generic give anim on Volo
- 0 Check flag(s) (Object):
   true - LOW_SlayerGuidebook_State_HasItem - The target has the item.
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
- 1 Set flag(s) to (Object):
   true - LOW_SlayerGuidebook_Event_GiveItem - Give item to the target.
> I already know plenty about the Slayer already - I can become it.
> What is the Slayer?
> Tell me about Irenicus.
> I'll need more than a book to face Bhaal's Chosen.
> About my companion - do you think I can trust a Bhaalspawn to do the right thing when the time comes?
> This is a daunting task - I should begin my preparations now.
> I've already slain Myrkul's Chosen - I can handle this.
> I've already slain two Chosen - I can handle one more.
> Leave.

0:0 - It is a beast of unspeakable violence that consumes all in its path, including the soul of the one who is host to it.
uid: 4e4f6150-37ec-b473-da66-5a0d3ca03f0d
Node context: dramatic

0:0 - My quill is trembling in anticipation! Tell me everything!
uid: 5107c826-058b-074a-2386-56132f1aa698
Node context: excited - he loves a good story
> I'll tell the tale better in my own words.
> I'll find a bard to write my tale - they'll do a better job.
> Tell him everything.
> It was traumatic. I really don't want to talk about it.

null
uid: 51858962-a83d-3e03-f1d4-dc4fa353f68b
Jump to another node

0:0 - I'm all he has - Orin is dead.
uid: 53cb927e-fa05-7fc1-8364-850fd6dc8073
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
> You triumphed over Bhaal's Chosen? Marvellous!

0:0 - A genius. Exiled from his home in the elven paradise of Suldanessellar when he attempted to seize the power of life itself, he instead turned his magnfiicent mind to murder on a grand scale.
uid: 541cbbd7-5d44-3e80-80bf-30d763ec16c7
Node context: telling the story of a historic villain (sull-duh-ness-seh-llar)
> That is how he came to crave the power of the Bhaalspawn. He saw them not as living things, but as tools for his own machinations.

0:0 - This is not the first time your kind have threatened Baldur's Gate, and the city still stands.
uid: 57b02900-8454-1173-4f46-4d9b0cbfc4c0
Node context: defiant, but afraid
> It will survive you. And so will I - from as great a distance as possible.

0:0 - In the end, though Irenicus took the form of the Slayer for himself, it was a Bhaalspawn who thwarted him. The same that saved Baldur's Gate.
uid: 58b6e7cb-b26c-0a2f-49eb-24ff5fd29fe2
Node context: telling the story of a historic villain ((irɛnIkIs))

0:0 - Then perhaps we have hope yet.
uid: 5a4d21c5-5515-a137-ed59-8527d084a630
Node context: intrigued and hopeful
> null

0:0 - Bhaal does not have me - I reject his influence.
uid: 5ed890bc-0e26-2a10-4e43-4a280061ac8b
> I see that. You have at least a measure of self-control, but Bhaal's inheritance is not shrugged off so easily.

0:0 - I believe the city may need a Bhaalspawn - may need you - if it is to survive this new crisis.
uid: 62f29e8c-f768-3f4e-130e-27a8b8506d36
> null

null
uid: 630f4458-a24d-5d92-35ff-d2a4ce1755c5
=== END NODE ===

0:0 - I don't think so. Not this time. It has to be you.
uid: 63619794-3295-e15b-4d20-3cec76108efa
Node context: disappointed and concerned

null
uid: 641346a3-8c98-82d8-b724-b950ccc38622
> But I suppose you'll have to deal with the illithids first. Please, do find me when you've thwarted every apocalypse that's currently in motion.

0:0 - Not mistaken, but very foolish. Surely you know this means I can't let you live?
uid: 65a71e94-e54c-03de-f976-4be130aa4c4c
> null

0:0 - I wish you luck, my friend. And I hope that when I see you again, you'll be in one piece. Two or three at most.
uid: 66a35d0d-4580-ea55-6087-9bbbfb7e3c35
Node context: a hint of tragedy, even with the silliness of the ending. Volo isn't self-aware enough to realise he's being ridiculous
=== END NODE ===

0:0 - So you know what I am. You should also know that means I can't let you live.
uid: 6719fe28-9323-237f-4675-1bc93656053b
> It means nothing of the sort.

0:0 - It will survive you. And so will I - from as great a distance as possible.
uid: 6867e35b-9875-9eff-1527-ec9791b80baa
Node context: preparing for a swift exit, but not actually fleeing until the dialogue ends
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again.
=== END NODE ===

0:0 - My vintage is much darker - I will claim my birthright, and the power that comes with it.
uid: 68a0cfb9-d7c7-e5ae-5bf6-b23bfc880ea3
> null

0:0 - Yes - you have this all wrong.
uid: 6acbd0e2-41af-f203-a224-b1a835841caa
= Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - With the accompaniment of cacophonous tunes and gaudy dancing, no doubt? I shudder to think.
uid: 6b379788-9c0f-9168-d7e1-cd338d1a6e8f
Node context: with a shudder in his voice - he'd rather tell the story HIS way. In a book.
> But if you're content for your heroics to be reduced to theatrical fancies, I shan't stand in your way.

null
uid: 6b3d8539-6f6d-f324-ed5e-10ce6f930297
Jump to another node

0:0 - The battle in the Temple itself... it seems you followed in the bloody footsteps of the Gate's old Bhaalspawn hero.
uid: 6ee58d77-3aec-20d9-c052-281d138a8213
Node context: fascinated, having just heard an account of a great victory won by the player
> All the Coast shall read my writings of your triumph. Ha! Bhaal's seed has been wasted, spilled on the ground once again!

0:0 - Pish-posh. That strutting tyrant has a long reach and a steel fist, but he's a puppy dog compared to the real horror that haunts our streets.
uid: 6f243d14-d455-0320-49ad-ec518f7b9b93
Node context: dismissive, and enjoying the build-up to the reveal he's setting up
> null

0:0 - The book seems to have escaped from me. I had it when I arrived at your camp, so I'm sure you'll find it somewhere hereabouts.
uid: 6fa32090-f47f-15ef-017b-1e1793897512
Node context: mildly surprised by his own absent-mindedness
- 0 Check flag(s) (Object):
   false - LOW_SlayerGuidebook_State_HasItem - The target has the item.
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
> null

0:0 - Slain by the Lord of Murder, and risen again to save Baldur's Gate. This is stupendous!
uid: 738ab932-8eae-6fea-a859-72e031a398f5
Node context: excited - he loves a good story
> You and I shall pen the book of your experiences together!

0:0 - No triumph, just a nightmare I can hardly recall.
uid: 7547ea3a-8df3-0b6b-a89c-8325895b5c1a
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal
> null

0:0 - It is said the children of Bhaal are claimed throughout their sleep, ever-disturbed by visions of a life of bloodshed and terror.
uid: 78c431d9-f6c5-d842-8aab-8e1cde4527d9
Node context: dramatic
> Once they have seen too much, once these dreams drive their minds to break, they are beset by the Slayer.

null
uid: 7a54a912-7210-5790-7272-64a135d6a4dc
> null

null
uid: 7ac9e73b-d700-0baa-e29a-6c7b778c8fca
Jump to another node

0:0 - I'm afraid I'll never be a hero. My urges compel me to do terrible things.
uid: 7ca8be50-ba87-771a-3120-6674050e46c9
> If you did not have the strength to resist those urges, you would have become a savage beast long ago.

null
uid: 7cfe37cb-6a34-bee4-77b5-90c87e233b87
Jump to another node

0:0 - Optimist that I am, I hope you are of similar heroic vintage.
uid: 7e6c90af-c5e2-e3f2-0f18-2284d74b8637
Node context: sincere
> I'm afraid you're mistaken. I'm nobody special.
> I hope so too - I think I can be the hero the city needs.
> My vintage is much darker - I will claim my birthright, and the power that comes with it.
> I'm afraid I'll never be a hero. My urges compel me to do terrible things.

0:0 - Marvellous! The people do like a returning favourite.
uid: 7e7faa50-e759-fa2a-326e-c9f0bc59fdee
Node context: delighted - the 'returning favourite' is Minsc, who he's talking to right now
- 0 Check flag(s) (Tag):
   true - Minsc - Tag for ranger companion Minsc.
> null

0:0 - But not all of those who stood against him survived - and those who did were never the same again.
uid: 7f190b97-7cc8-01b6-0f5b-88c68f871291
Node context: a hint of tragedy
> I wish you luck, my friend. And I hope that when I see you again, you'll be in one piece. Two or three at most.

0:0 - Quite so. I was rather hoping you'd gathered all the rest of the adventuring paraphernalia yourself. You'll need every advantage.
uid: 8068a4bb-473a-9e0e-7928-8b40ca419088
Node context: matter-of-fact

0:0 - Leave.
uid: 80ae4d69-21ba-dd43-9747-09c6c2823f9b
=== END NODE ===

0:0 - I assume you criticised Archduke Gortash. He controls the city now.
uid: 80e10cd9-1519-824b-b9a2-a9d3feaab39c
> Pish-posh. That strutting tyrant has a long reach and a steel fist, but he's a puppy dog compared to the real horror that haunts our streets.

0:0 - It is not the eyes that I fear, it is the intelligence behind them. The Absolute is merely the outward form of something far more insidious.
uid: 830ab1e8-36f6-8129-0a61-02825a1b7266
Node context: enjoying the build-up to the reveal he's setting up
> null

0:0 - Such a historic deed must be documented in every gory detail.
uid: 85a9c938-a13e-0bd0-3246-e02d209dc4cd
Node context: excited - he loves a good story
> You and I shall pen the book of your experiences together!

0:0 - I really thought you were the one.
uid: 85d0bb76-10c0-1f88-fb76-44b5f5e26453
Node context: disheartened
> Perhaps it's time I started my field research for a Guide to Anywhere But Here. Ta-ta.

- Roll sucessful -
null
uid: 86cab880-b3ec-62ef-82d2-56ff922a4353
> A pity. For Baldur's Gate may need Orin's counterpart if is to survive this crisis.

0:0 - I already defeated the Slayer.
uid: 86f4c7dd-b883-32a3-4e78-5b836cfa5524
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
> null

0:0 - I've already slain two Chosen - I can handle one more.
uid: 88e8bde3-9221-0fea-91c8-863278ea2eea
- 0 Check flag(s) (Global):
   true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated
> I am a living witness to Bhaal's defeat those hundred years ago, so I know your battle against him is not futile. He can be stopped.

0:0 - About my companion - do you think I can trust a Bhaalspawn to do the right thing when the time comes?
uid: 89148163-bf67-4d10-6853-1cb7c60530c2
- 0 Check flag(s) (Dialog):
   true - CAMP_Volo_DarkUrgeCompanion - Volo spoke to a companion of the Dark Urge about the Bhaalspawn saga
> Without you, it is entirely possible your companion would already be lost. Bhaal's will is not easily overcome.

0:0 - In times gone by, there was an errant-hearted Bhaalspawn who stood against his foul father, and brother Sarevok.
uid: 8a927c2c-4507-bcf5-e3b2-e4fcbc981f26
Node context: dramatic - telling a legendary tale. Brother as in sibling rather than monk (SAH-reh-vok)
> I had hoped my instincts regarding your heritage were correct, and that you were of similar heroic vintage.
> Optimist that I am, I hope you are of similar heroic vintage.

0:0 - And there is a way. I have a study of the beast, penned by the wizard Irenicus himself. It contains all of the knowledge needed to slay the Slayer.
uid: 8c179981-04e9-49c1-2758-5bf0e2dbab75
Node context: pleased with himself (irɛnIkIs)
> Now I just need a brave adventurer willing to face Bhaal's Chosen, and to put the knowledge into practice.

0:0 - Somebody will rise to the task.
uid: 8d1b6407-55f9-e162-5f08-0f0d55cea920
> I don't think so. Not this time. It has to be you.

0:0 - It is possible you could turn it against the city's enemies, but it would be better to purge yourself of Bhaal's influence entirely.
uid: 8e186e26-6b23-cc9f-3e55-6f1f367642bf
Node context: contemplating the possibility of the first proposition, but unconvinced
> Still - perhaps Irenicus' study will help you to work out some techniques for your own beastly form.

0:0 - Why don't you go fight the Slayer yourself?
uid: 933eb217-6fd2-821b-ba37-e720c2ed1585
> I have a very particular set of extraordinary skills. But fighting the bestial avatars of murderous gods is not among them.

0:0 - I'm afraid you're mistaken. I'm nobody special.
uid: 93908abd-6b10-1e84-d966-5e58e9bc4b24
- 0 Check flag(s) (Dialog):
   true - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn
> That is not true, my friend. Whether you're descended from the gods or not, you have saved my hide more than once.

null
uid: 95103842-94db-92be-2865-248b77f337a1
Jump to another node

0:0 - More lies, Volo. I'm no Bhaalspawn.
uid: 95881fce-0400-64f1-8728-6d05e8efea6a
= Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - Tell him everything.
uid: 95b2ab6b-03c8-5184-4ece-cd09821138b9
> The battle in the Temple itself... it seems you followed in the bloody footsteps of the Gate's old Bhaalspawn hero.

0:0 - I have been known to exaggerate the truth on occasion, but do not take me for a fool.
uid: 960d8eca-5305-508c-da21-65845991b1ff
> I believe the city may need a Bhaalspawn - may need you - if it is to survive this new crisis.

- Roll failure -
null
uid: 98676b84-2940-025a-b35a-c0a1d7f4249a
> I have been known to exaggerate the truth on occasion, but do not take me for a fool.

0:0 - I believe you will be.
uid: 9bb0bb8a-8fcf-1fde-8299-c8fc93e653f8
Node context: sincere
> null

0:0 - Now I just need a brave adventurer willing to face Bhaal's Chosen, and to put the knowledge into practice.
uid: 9c11e881-05f0-ad19-2c72-a328bb4d3abe
Node context: saying this in front of a 'brave adventurer' and hoping they'll take the bait
> I'll do it.
> Don't look at me. I'm not about to volunteer.
> Orin may not be the only Chosen of Bhaal - I believe we travel with another.
> I already defeated the Slayer.

0:0 - And... thank you. For my life, for the stories, for all of it.
uid: a0eb001f-ea6c-1d83-d1a9-0dbf7eb3d68f
Node context: sincere - 'my life' because the player saved his life
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
=== END NODE ===

0:0 - I was hoping your better nature might come to the fore. Perhaps you never had one.
uid: a533309a-0722-d095-04fc-d1fdf0ee2545
Node context: anxious but indignant as a child of Bhaal threatens him
> This is not the first time your kind have threatened Baldur's Gate, and the city still stands.

0:0 - That is how he came to crave the power of the Bhaalspawn. He saw them not as living things, but as tools for his own machinations.
uid: a53b88bb-dbf8-3d97-a75d-775425ad8fd9
Node context: telling the story of a historic villain
> In the end, though Irenicus took the form of the Slayer for himself, it was a Bhaalspawn who thwarted him. The same that saved Baldur's Gate.

null
uid: a7210258-ce6d-f326-db3c-1c47ef1915de
Jump to another node

0:0 - A pity. For Baldur's Gate may need Orin's counterpart if is to survive this crisis.
uid: aab07c91-35ae-c541-89fa-7cc1910f957f
Node context: disappointed - (O-rin, short 'o')
- 0 Set flag(s) to (Dialog):
   true - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn
> The heart of a Bhaalspawn is a flipped coin that lands on its edge.

null
uid: ae9d88f7-f080-89fe-c12f-b8c68984c1a3
> null

0:0 - It will serve you well. 'A Study of the Slayer', penned by Jon Irenicus. It's a one-of-a-kind, so do try to keep it away from the inevitable bloodbath.
uid: b07d8c3e-faeb-053e-46b2-1a770f7210d8
Node context: after handing over a book which he prizes highly (irɛnIkIs)
> null

0:0 - Tell me about Irenicus.
uid: b4449c4f-cd2e-8b74-2911-cbbbdb48b048
> A genius. Exiled from his home in the elven paradise of Suldanessellar when he attempted to seize the power of life itself, he instead turned his magnfiicent mind to murder on a grand scale.

0:0 - Once they have seen too much, once these dreams drive their minds to break, they are beset by the Slayer.
uid: b4fe31a2-d300-8b6d-fc55-cb8d4082e7ed
Node context: dramatic
> It is a beast of unspeakable violence that consumes all in its path, including the soul of the one who is host to it.

0:0 - It was traumatic. I really don't want to talk about it.
uid: b59c8f8c-e05d-5242-5e9b-21c4c4929402
> As you wish. Perhaps when the scars have healed we can reopen them. It will give the people of Baldur's Gate much hope to hear your tale.

0:0 - Nonsense! It is my dedication to truth that endangers my wellbeing, and I have uncovered the most startling truth imaginable.
uid: b84c9a2b-89d3-3a59-57da-8bb717d81e95
Node context: he's just been insulted, but he's so egotistical it barely registers
> null

0:0 - I had hoped my instincts regarding your heritage were correct, and that you were of similar heroic vintage.
uid: b920b5fc-a7ee-1054-260d-bc67a24a0cd1
Node context: slightly disappointed, but still holding onto hope
- 0 Check flag(s) (Dialog):
   true - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn
> I'm afraid you're mistaken. I'm nobody special.
> I hope so too - I think I can be the hero the city needs.
> My vintage is much darker - I will claim my birthright, and the power that comes with it.
> I'm afraid I'll never be a hero. My urges compel me to do terrible things.

0:0 - The heart of a Bhaalspawn is a flipped coin that lands on its edge.
uid: b9cde6b4-217d-e55f-1fb2-ccf9f1339089
Node context: dramatic - telling a legendary tale
> Yours is a family set upon self-slaughter.
> They are a family set upon self-slaughter.

0:0 - It is splendid to see you again, my friend.
uid: bb2a055a-9484-6de9-300b-023e4cccf563
Node context: grateful - he's seeing the player for the first time after they saved his life from an angry mob
> If you hadn't saved me from that mob, I'd be penning a Guide to the Afterlife, based on first-hand experience.

0:0 - I did. Bhaal killed me for my troubles.
uid: bb49604d-d342-1ffb-a71f-0c5da554c88d
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
> Slain by the Lord of Murder, and risen again to save Baldur's Gate. This is stupendous!

0:0 - The Dream Eater.
uid: bc4b1191-f81b-f0cf-c585-ca62802579e9
Node context: dramatic - invoking the name of a legendary monster
> It is said the children of Bhaal are claimed throughout their sleep, ever-disturbed by visions of a life of bloodshed and terror.

null
uid: bd450df1-8590-1cfd-f64c-c88e2fae7f4a
Jump to another node

0:0 - The Lord of Murder has returned.
uid: bd5eb186-8fa2-79e1-e774-7d48af827f6a
Node context: with gravitas - a dramatic reveal
> As he did a hundred years ago, Bhaal has set his accursed sights on Baldur's Gate, and his temple runs red with the blood of the innocent.

null
uid: bd8cd4c8-fa3a-efce-6ba2-c8e533b05c5b
Jump to another node

0:0 - Am I mistaken?
uid: bd913e56-8a10-b5bd-b394-9733d6994719
Node context: a sincere question
> About one thing, yes. I'm the last - Orin is dead.
> No. It's true - but I reject Bhaal's influence.
> Not mistaken, but very foolish. Surely you know this means I can't let you live?
> Yes - you have this all wrong.

0:0 - As you wish. Perhaps when the scars have healed we can reopen them. It will give the people of Baldur's Gate much hope to hear your tale.
uid: bdebb435-9fb7-9b28-f692-6d0ab9a4feea
Node context: reassured - the 'scars' are psychological
> And... thank you. For my life, for the stories, for all of it.

0:0 - A bard? The people want to hear the truth of the matter, not some trumped-up song and dance.
uid: c09144fd-a9d0-064c-7b3f-42409a1c80b2
Node context: incredulous - he wants to tell the story in his own way
> But if you're content for your heroics to be reduced to theatrical fancies, I shan't stand in your way.

0:0 - All the Coast shall read my writings of your triumph. Ha! Bhaal's seed has been wasted, spilled on the ground once again!
uid: c0c114f4-798e-e0ab-fdd3-8907c23d624f
Node context: triumphant
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
=== END NODE ===

0:0 - That is not true, my friend. Whether you're descended from the gods or not, you have saved my hide more than once.
uid: c10c0ff5-19e7-6a6c-3cd9-ea6721593da3
Node context: reassuring
> I believe you will save this city.

null
uid: c1a22955-31f8-e900-aa58-526cb7a880de
Jump to another node

0:0 - Quite right. But it's not Orin herself who has marked me for death. It is her dread master.
uid: c22a08fe-aafb-0282-0da3-fedf85f53595
Node context: excited - building toward his big reveal on the next line
> The Lord of Murder has returned.

0:0 - A terrible fate awaits me, as I did not impress my Father. I don't like to think on it.
uid: c2a81bcb-e9d9-5cc9-bf66-059c74e891bb
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal
> null

0:0 - I hope so too - I think I can be the hero the city needs.
uid: c2e8ed1f-598b-81d1-ac82-b3940413ce1f
> I believe you will be.

0:0 - Don't look at me. I'm not about to volunteer.
uid: c3d7be6f-af20-5297-495b-a044fc3f4f69
> Oh, but you must! There's nobody else available.

0:0 - When there are two or more, they will destroy one another until a single heir to the throne of blood remains.
uid: c6bad541-891c-e682-896b-a770a126845a
Node context: dramatic - telling a legendary tale
> In times gone by, there was an errant-hearted Bhaalspawn who stood against his foul father, and brother Sarevok.

0:0 - Yes - and defied the Lord of Murder himself.
uid: c887fd75-b668-249b-243e-9391b3e2f298
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen.
> Such a historic deed must be documented in every gory detail.

null
uid: ca19536e-962e-3b30-b70f-dcb56b5714bd
Jump to another node

0:0 - A child of Bhaal saved this city once before, by slaughtering his foul siblings. Your companion may be able to repeat history - to be the hero we need.
uid: cf287f0a-514e-6fa3-2d44-a7cfe6002638
Node context: enthusiastic ( (BAHL))
- 0 Set flag(s) to (Dialog):
   true - CAMP_Volo_DarkUrgeCompanion - Volo spoke to a companion of the Dark Urge about the Bhaalspawn saga
> Take Irenicus' 'A Study of the Slayer'. And when you face Orin, be sure your friend is by your side.

null
uid: cfd9a4c8-12ec-91d7-647b-1ffee335cddf
Jump to another node

0:0 - Not an accusation - an observation, based on a thorough knowledge of your kind. And I note that your retort was not a denial.
uid: d044606a-ae48-4594-7298-7757d0a59e75
Node context: indignant
> Am I mistaken?

0:0 - If you did not have the strength to resist those urges, you would have become a savage beast long ago.
uid: d3c553db-e842-9742-53be-62cf7a1f7bbe
Node context: sincere, reassuring
> null

0:0 - About one thing, yes. I'm the last - Orin is dead.
uid: d42fbe7c-b604-fc8d-3b83-701db3920551
- 0 Check flag(s) (Global):
   true - GLO_Orin_State_PermaDefeated - Orin is perma defeated
> null

0:0 - And I'd like to help, the only way I know how - with a Guidebook. This one did not flow from my quill, but from that of the wizard Irenicus.
uid: d4adde6c-1c1c-4f28-6c87-ec8658b56551
Node context: sincere, despite the apparent humour of offering a Guidebook to fight a god. He takes it seriously. ((irɛnIkIs))
> It is a study of the Slayer, and may give you a much-needed edge when you face Bhaal's Chosen.

null
uid: d4e2d998-b7df-07a6-0bfe-718dc9ac8353
Jump to another node

0:0 - If the Slayer is not stopped, it will slaughter every living thing in this city. As one of those things, I'm particularly eager to stop it.
uid: d57887c5-4190-b803-383a-25de60a05e52
Node context: his usual flamboyant self, but with a hint of dread - this is dire news (O-rin) (SAH-reh-vok)
> And there is a way. I have a study of the beast, penned by the wizard Irenicus himself. It contains all of the knowledge needed to slay the Slayer.

0:0 - They are a family set upon self-slaughter.
uid: d57b629f-20a8-7f58-17ce-819adf98cb8a
Node context: dramatic - telling a legendary tale
> When there are two or more, they will destroy one another until a single heir to the throne of blood remains.

0:0 - I just assumed decades of spreading lies and misinformation had caught up with you.
uid: d5a6495b-02dd-ff46-3632-6bf5f8596387
> Nonsense! It is my dedication to truth that endangers my wellbeing, and I have uncovered the most startling truth imaginable.

0:0 - And just as then, he has more than one Chosen to manifest his gruesome plot. He has Orin.
uid: d7e253cd-f404-f0a5-6007-a48ab52050b7
Node context: Final sentence delivered to lead-in to the shock reveal coming in the next line, where he will directly accuse the player of being a child of Bhaal
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> And he has you.

0:0 - But if you're content for your heroics to be reduced to theatrical fancies, I shan't stand in your way.
uid: dd9e16f1-8849-3760-1db7-ffa7df6d0196
Node context: incredulous and dismissive
- 0 Set flag(s) to (Global):
   true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again.
=== END NODE ===

null
uid: e495614c-7481-3568-0ec0-a6996c2dd63a
> null

0:0 - Whatever happens next, be sure that I will document it all as accurately as possible.
uid: e6435269-23fe-94fa-fa22-1380772b7447
- 0 Check flag(s) (Global):
   true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner
=== END NODE ===

null
uid: e67743c3-9425-9982-5ce1-4e5ae7b4ff7d
Jump to another node

0:0 - And you would use that power for good? A risky proposition.
uid: e8e26413-5902-2871-358c-d00d3b2fbd3b
Node context: dubious
> null

null
uid: eac33258-91e2-e8c3-c389-fd13cff75909
Jump to another node

0:0 - But the saga of the Bhaalspawn is not the story of a hero fighting alone against their own bloody inheritance.
uid: ed8c1658-ac1a-56cc-03d5-816a2c8dec83
Node context: encouraging
> It is a story of friendships forged and alliances that did not break even in the darkest times.

0:0 - I am a living witness to Bhaal's defeat those hundred years ago, so I know your battle against him is not futile. He can be stopped.
uid: edb245fd-f016-dbc9-5fbb-9831fe7f3d1a
Node context: determined, defiant
> But not all of those who stood against him survived - and those who did were never the same again.

0:0 - It means nothing of the sort.
uid: f39eb44a-16f1-cebd-108e-def44dd64f6d
Node context: hasty denial
> null

0:0 - Take Irenicus' 'A Study of the Slayer'. And when you face Orin, be sure your friend is by your side.
uid: f48fe670-3b70-1db5-86b2-8a7f7f9d768e
Node context: encouraging (irɛnIkIs)
> null

0:0 - If you hadn't saved me from that mob, I'd be penning a Guide to the Afterlife, based on first-hand experience.
uid: f4d7f6e3-ab44-973e-9256-8e014aaee5eb
Node context: grateful - he's seeing the player for the first time after they saved his life from an angry mob
> Perhaps you would hazard a guess as to why the mob turned on me?

0:0 - Orin may not be the only Chosen of Bhaal - I believe we travel with another.
uid: f80c1b93-7756-8ca2-e79b-dae6e0e9a6fe
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party
> Then perhaps we have hope yet.

null
uid: f89dd89f-83e3-944e-b67c-618e9b28c546
Jump to another node

0:0 - Yours is a family set upon self-slaughter.
uid: fbe36f20-fc47-04d2-05ce-11f1dd64d786
Node context: dramatic - telling a legendary tale
> When there are two or more, they will destroy one another until a single heir to the throne of blood remains.

0:0 - As he did a hundred years ago, Bhaal has set his accursed sights on Baldur's Gate, and his temple runs red with the blood of the innocent.
uid: fca9db97-f5d4-681a-0045-1b0c7525a409
Node context: in full-on dramatic storyteller mode - he wants his audience (of one) hanging on every phrase
> And just as then, he has more than one Chosen to manifest his gruesome plot. He has Orin.
> Orin is his Chosen, and like Sarevok before her, she is able to take on the savage form of the Slayer.

- Roll sucessful -
null
uid: fde08303-c5e2-2f1f-1e7e-220cd610a4ab
> null

0:0 - Still - perhaps Irenicus' study will help you to work out some techniques for your own beastly form.
uid: fe27f0dc-3050-1842-a3ee-016d7353b517
Node context: trying to be reassuring in a bleak situation (irɛnIkIs)


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_SCO_Companion.lsj
Synopsis:
Player and Astarion-companion get attacked by a group of vampire spawns during the night.

0:0 - Thank you for your unerring support.
uid: 017828d1-9f65-74a8-955d-c88468a0de5a
> Much as we'd love to, the master's orders were very specific.

0:0 - You're free of him? Petras was right - you've changed. Maybe you could complete the ritual. Maybe you could free us.
uid: 023e9ab8-f82a-6560-efa0-e8cfcaab614a
- 0 Check flag(s) (Global):
   true - WYR_VampireSpawns_Knows_AstarionInCity - Vampire Spawns in Flophouse learned that Astarion in BG
> Perhaps we can get back at Cazador, and finish the ritual. The seven can unite -

0:0 - He is different - stronger, fire in his eyes. Maybe he could take Cazador's place. Maybe he could free us.
uid: 02f1c312-2e24-4269-93dc-b5bea64e84ac
> Perhaps we can get back at Cazador, and finish the ritual. The seven can unite -

0:0 - Take him if you want, just keep it down. I'm trying to rest.
uid: 03e400bd-29f6-6515-6c93-47b2837165ab
> Thank you for your unerring support.

0:0 - The way they contorted... they were compelled by Cazador, weren't they?
uid: 05695c5e-bb8d-de59-a14c-a66ab6a6773a
- 0 Check flag(s) (Local):
   false - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert
> Yes. They cannot fight his compulsion. But I can, thanks to our wriggling friend.

- Roll failure -
null
uid: 0752da97-e011-0ff3-8300-bb1278db2008
> null

null
uid: 08225fa1-d434-0097-55c1-cf7a8f53fa74
- 0 Check flag(s) (Global):
   true - WYR_VampireSpawns_State_IntroHappened -
   false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> null

0:0 - Astarion has the strength to defeat Cazador. We should stand together.
uid: 08628a76-d31f-ab5a-ffe9-aa500e4204ee
= Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
| Roll target speaker: 2 > null (roll sucessful)
> null (roll failure)

0:0 - I suppose it doesn't.
uid: 09e63afd-1641-84d5-8063-c54b670bed36
> null

null
uid: 0b89ff0f-b8df-6447-5729-5f51ecaff8fa
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> Can't we talk this through?
> Attack these new spawn.
> Listen to me, this ceremony is a mass sacrifice - Cazador is going to kill you all!

0:0 - There are many others like me who will care for you, if you care for them.
uid: 0c2da483-51b5-a908-d652-e684299f41db
> Ah, don't sell yourself so short.

0:0 - He will be furious. And he'll be even more furious when I get to that crypt and stop him.
uid: 0c3ea9d3-7ee4-5cd9-b73d-59143d6e3ea5
> For what it's worth, thank you. No matter what happens down there, you helped me stand up against him.

0:0 - He's free of Cazador's command. You should follow him. He will save you.
uid: 0c8373df-ab85-2a22-b358-a21cb1f01b36
= Roll SkillCheck Deception (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
| Roll target speaker: 2 > null (roll sucessful)
> null (roll failure)

0:0 - It wouldn't be the worst thing he's ever done to us. You know I'm right, sister.
uid: 0dd9eb33-6369-e061-fed1-bdabad66d793
> Perhaps, but even if this is true, we're bound. We can't disobey him.

0:0 - I have no words. I'm so sorry.
uid: 0ecefee6-e1ac-99da-b05d-2144233f6676
> Nothing can make up for that. Not even Cazador's death.

0:0 - I wish they had.
uid: 102f1701-c35d-b16c-891f-6f6502397e23
> null

0:0 - After these centuries of torment, I know what you all want. More than power. More than to walk in the sun.
uid: 10fbc6f8-dbdf-9b12-6335-ecdc2a3e60c2
> You want to see him dead.

0:0 - Vengeance will taste sweet, paired with Ascension.
uid: 11f67b3a-9f9f-3b64-7d95-0b6119c350d9
> You think he's ever kept a promise? He will never let us be free... You all know that.

null
uid: 12ec4602-bcb2-12de-217c-f6cded585753
Jump to another node

0:0 - Give a sombre look.
uid: 145f994b-93bb-6fd6-4617-8be412de1e1c
> The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope...

0:0 - Get the hells away from me!
uid: 15a28273-981b-b061-c48b-27d0e5117bdd
Cinematic: Astarion standing, facing the two vampire spawn that have sneaked into your camp
> null
> null

0:0 - The world can be a wonderful, kind place, Astarion, when you find a home in it.
uid: 15e337f3-d5fd-f4da-fa0e-ef7b34641b35
> You say, as a mind flayer thrall who spends their life sorting out other people's problems.

0:0 - I hope we can get some rest now.
uid: 17656e7f-0aa8-d3d3-2a34-1ec97ad61c2f
> null

- Roll sucessful -
null
uid: 18bdf4d2-8556-c050-cb02-2165170e520e
> null

0:0 - Once - in the first decade of my slavery - I found a darling boy who I couldn't bear to bring back to him. So I ran, instead of hurting that sweet man.
uid: 18c1d180-1328-bd79-a952-c23d86969009
> After Cazador caught me, the bastard sealed me, starving, inside a dusty tomb, all on my own, for an entire year.

- Roll failure -
null
uid: 19a43f6a-e5f0-1e13-d2c5-d945c50aaa1d
> Save us? That lickspittle only ever wanted to save himself - the rest of us be damned.

0:0 - Had we killed them, Cazador wouldn't be able to complete the Rite.
uid: 1c729f99-81dc-faf7-e0bc-728d654d2abb
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> He wouldn't throw away centuries of planning on a scrap like this. They were pulled back just in time.

0:0 - Don't act haughty, you're only one tadpole away from being one of them.
uid: 225d44f0-2b78-3c90-88a7-36a01fa21389
> null

0:0 - You think he's ever kept a promise? He will never let us be free... You all know that.
uid: 26816096-4de2-d9b6-4c7e-061fb98c78df
> null

0:0 - So don't you ever judge me for doing what Cazador ordered.
uid: 2864f962-5777-2572-1532-ae8cea332ba5
> I have no words. I'm so sorry.
> He truly broke you.
> Still, you shouldn't have given up.
> Move forward, and get your revenge.

null
uid: 2a3a8b57-0c61-b82d-db0d-7ebdcf078f4d
Jump to another node

0:0 - A year of silence. Months of scratching my hands raw, trying to carve my way out. More months of not moving at all. Months wishing only for death.
uid: 2c69c167-f5e9-9eee-3edc-4b863dbba37c
> So don't you ever judge me for doing what Cazador ordered.

null
uid: 2c70f87c-563c-4612-90c7-679f9c085af7
Jump to another node

0:0 - We can save you. Let us help.
uid: 2d366e2b-5877-a01e-d59f-99c83044b88e
> The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope...

0:0 - You want to see him dead.
uid: 2ed3744a-f0ba-31f2-04c9-945c4fe45fc3
> The Rite of Profane Ascension will be mine, and he won't see a scrap of its glory. I am going to complete the ritual as the Ascendant, and then I am going to kill him.

null
uid: 319e8973-ed3d-04e9-6291-6d613c9cfbac
Cinematic: Player gets up from their bedroll where they've been meditating
- 0 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Peace, brother. We're here to take you home.

null
uid: 3327ab00-5017-0641-d496-cbcf45906591
> null

0:0 - For what it's worth, thank you. No matter what happens down there, you helped me stand up against him.
uid: 3357b44a-562c-a75d-7e8a-226c63691438
=== END NODE ===

0:0 - Don't spoil this for me. I almost had them -
uid: 33baa02d-d95f-4656-0f6b-570bd0e3b8e2
> Enough! Enough talk and enough lies.

null
uid: 3403873a-1157-90af-ce5d-a610bbf5dc7e
Jump to another node

0:0 - Cazador's bond forced their hands against us - can he still force yours?
uid: 34137011-71bd-4fdc-077a-b27bb4f4d62f
- 0 Check flag(s) (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert
> Ha! He cannot, thanks to our wriggling friend.

0:0 - Easy to say the words, isn't it?
uid: 34653268-e02f-d978-08cd-4423f44cce49
=== END NODE ===

0:0 - This is our only chance to be free, to end centuries of slavery. You will not ruin it, Astarion!
uid: 35f6470e-b6d0-72d6-6d7a-52f8f404684b
- 0 Check flag(s) (Local):
   false - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert
=== END NODE ===

null
uid: 37f9b4e2-c09e-8740-dc3c-6c9307be273d
Jump to another node

0:0 - Move forward, and get your revenge.
uid: 37ffe483-a3a3-bdbd-b1ca-e005c2d06938
> null

0:0 - We aren't like them. We are better.
uid: 39e85ffc-78ab-c853-0344-399c07ff52ab
=== END NODE ===

null
uid: 3b733d39-c19a-b1e1-c165-61ea900917c7
Jump to another node

null
uid: 3ed741c3-ee8f-3297-69b5-7802e0117e04
> null

0:0 - That's true. We can say whatever we like, once we're trying to take him back.
uid: 4147f388-cf2b-a7ac-01e9-cb846aae040b
Node context: Considering
> Sorry, brother, orders is orders. This is the best we can do.

0:0 - We are going to kill him, and anything that gets in our way.
uid: 4150f3a9-68bb-0f20-a83b-0c8a8227a1e6
= Roll SkillCheck Intimidation (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 =
| Roll target speaker: 2 > null (roll sucessful)
> null (roll failure)

0:0 - He's going to kill us?
uid: 452c1eeb-6461-fccb-cf4b-d5fd918c008b
> Of course not, the master's no fool. He needs us.

0:0 - No one ever looked out for me. No one ever said a kind thing to me.
uid: 475461d6-e2ab-3cfe-3dcf-d67d870da330
- 0 Check flag(s) (Global):
   true - MOO_BloodMerchant_State_SupportedAstarionsDecisionNotToDrinkBlood - Player stopped Astarion from forcing himself to drink the Blood Merchant's blood
> You're the only one. Other people don't have a heart like you. You're you. No one is like that.

0:0 - Master Cazador has known where Astarion was this entire time. He knew he would return.
uid: 494151de-6e3d-ab99-d41e-c55e0303619e
> null

null
uid: 4a9256ca-b188-5f42-f18f-cd0c07713a7c
Jump to another node

0:0 - You're slaughter-lambs, all. Cazador needs your souls.
uid: 4ae19d87-1a1a-7abc-af28-ed2629d0489b
> The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope...

0:0 - And when he doesn't need you anymore? What then, sister?
uid: 4b966318-7896-3efa-9fa9-5c1478ae79ad
> We have been his servants for centuries, he has always needed us!

null
uid: 4b98088d-9827-3e23-1320-aeb7ec1932d5
> It wouldn't be the worst thing he's ever done to us. You know I'm right, sister.

0:0 - I was only teasing you.
uid: 4c414a34-e3fb-d8f1-2f56-6e8232aaf9ef
= Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
> null (roll sucessful)
> null (roll failure)

0:0 - Come on, use your pretty heads. The ritual is a sacrifice.
uid: 4e9205af-6d86-8e3f-8d7c-231556cfb82d
> The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope...

0:0 - After Cazador caught me, the bastard sealed me, starving, inside a dusty tomb, all on my own, for an entire year.
uid: 4e9b4a93-c9de-6700-979c-ffc63f116842
> A year of silence. Months of scratching my hands raw, trying to carve my way out. More months of not moving at all. Months wishing only for death.

0:0 - Because it's more cruel... shit.
uid: 50498b90-dc77-56d4-2df4-5b32bb7e0038
> We're doomed. All right - what do you need from us? We'll help you...

0:0 - Sorry, brother, orders is orders. This is the best we can do.
uid: 5167906b-f395-5995-ed5d-1be407c6c1eb
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - I'm glad you know.
uid: 5229ff59-7a11-9364-9d38-31535fdaf366
> We aren't like them. We are better.

0:0 - The bond's hold. He owns us. We have no choice, we must obey. Get out of here, Astarion, before...
uid: 531541db-47c9-478c-0ffb-d95c9c5886a0
Node context: Last phrase is the moment Cazador takes control of them. They are giving Astarion a final warning to run away.
- 0 Check flag(s) (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert
=== END NODE ===

0:0 - The master said to take our brother alive. Didn't say anything about you.
uid: 53c1306a-7ee0-406c-ab92-ecfcd2d62f56
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - He truly broke you.
uid: 54387b37-21cb-4063-8910-db75a25a8737
> No, he didn't. I am still here. And I will fight him until I fight my last.

null
uid: 550416b1-bea9-a95e-950f-4619bcba65c5
> null

0:0 - What a lovely invitation, but I'm afraid I'll have to decline. I intend to kill him, you see?
uid: 5ab6cf5c-31bb-7d76-cf0b-a82700f7f78b
> We will live again, Astarion. The scars on our backs are sealed with the cruellest power. Seven spawn, seven sigils.

0:0 - What a mess. Well, at least you've met my family now.
uid: 5e6aac19-5528-4b6c-8a5f-b65ac6ecc65a
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> I can't believe how you lied to them. You know they'll have to die for the Rite to happen.
> We should try to save them, before it's too late.
> Had we killed them, Cazador wouldn't be able to complete the Rite.
> Was it true what they said? That you gave up fighting him long ago?
> The way they contorted... they were compelled by Cazador, weren't they?
> Cazador's bond forced their hands against us - can he still force yours?
> I hope we can get some rest now.

- Roll failure -
null
uid: 60c34801-456f-9e5d-5e72-855c0a0e1ad7
> Don't spoil this for me. I almost had them -

0:0 - Attack these new spawn.
uid: 61ee9d5d-1757-4088-a93c-c054a41e2cde
> The master said to take our brother alive. Didn't say anything about you.

0:0 - Why bother? They seem to like their torturer, now. What does it matter if they end up dead?
uid: 630426a4-caa2-4d04-9884-9d0610862e81
> Even if they're misled, they're in danger.
> A few tendays ago, you too would've leapt at the hope that Cazador might free you.
> null

0:0 - Even if they're misled, they're in danger.
uid: 6580deaa-e32a-c7ee-c3e1-1721f8a45539
> null

0:0 - Have you no heart, Astarion? You're asking them to die for you in this ritual.
uid: 663abef0-e9bd-a29c-a421-5c887cd8bc8b
= Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
| Roll target speaker: 2 > null (roll sucessful)
> null (roll failure)

null
uid: 664daa22-9a45-e8e9-b587-c8db4d36822d
Jump to another node

- Roll sucessful -
null
uid: 67058004-e645-92da-deea-5b33a208d641
> null

null
uid: 67912383-0b3e-f87e-cad5-a29a28306642
> You're the only one. Other people don't have a heart like you. You're you. No one is like that.

0:0 - I can't believe how you lied to them. You know they'll have to die for the Rite to happen.
uid: 689798bb-2415-a8d0-386a-53489262c476
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> What does it matter? There's only six of them. And they are vampire spawn.

0:0 - Sorry, sweetheart, but consider our little love affair over. I don't want to be with anyone who has kidnapping fantasies about their partner.
uid: 68a01214-cca1-8406-bb9b-eb349e1b4519
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
- 0 Set flag(s) to (Object):
   false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> null

0:0 - You don't know what it was like. There was no way out.
uid: 6af1d1f9-b0dd-204e-0039-8e16ea7196f0
> Once - in the first decade of my slavery - I found a darling boy who I couldn't bear to bring back to him. So I ran, instead of hurting that sweet man.

0:0 - Runt, we've spoken of vengeance time and again, and you never listened.
uid: 6b384f4c-b104-0ad0-663f-da2981bb9889
> null

null
uid: 6bfbbedc-fb76-0f46-cf4c-81cc2948fbf4
Jump to another node

0:0 - And he needs you, Astarion. It's time to come home.
uid: 6d25b067-0116-e9a1-325c-e439f94c8a74
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: 6d76ebb0-852a-53fd-622c-7eab3e88e210
Jump to another node

null
uid: 6daf5983-6eb9-97de-cc3e-031d07e90da6
Jump to another node

0:0 - No, he didn't. I am still here. And I will fight him until I fight my last.
uid: 71041b4d-1d2e-1cd2-5b4d-b0e8e0f32b1e
> And while repaying what he did to me is impossible, I am damn well going to steal that bastard's life work. I will become the Ascendant.

0:0 - Save us? That lickspittle only ever wanted to save himself - the rest of us be damned.
uid: 73f25671-24fd-2711-9133-0285e11ae696
> And now you think we'll throw away our chance at freedom? By bowing to you?

null
uid: 79cecb67-decf-5adb-d126-e502674b9bc6
Jump to another node

0:0 - You said they could take me? Really?
uid: 7a56e684-ae71-9e0d-a829-d185b294ffc9
- 0 Check flag(s) (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_offeredastarion - player offered Astarion to the vampires freely
> I wish they had.
> I was only teasing you.
> I panicked in the moment!

0:0 - You haven't spent much time with my family.
uid: 7b9647de-2b03-9804-a5ff-8093102c494c

0:0 - I'm doing this for you, too, you know. To make sure we're both safe. Forever, for good.
uid: 7e34bb8d-b2e3-c6ac-7a71-04317e2d6b4c
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
=== END NODE ===

0:0 - How did you find us?
uid: 7fc4f6a0-d8e2-e1e8-2097-b7dd2c854b24
> Master Cazador has known where Astarion was this entire time. He knew he would return.

0:0 - At least you've met my family now.
uid: 80280ec7-09aa-47f1-48f7-e8cccee5b1a2
> null

0:0 - Of course not, the master's no fool. He needs us.
uid: 89538ea9-4735-66e8-8aa0-7835916c9844
> And when he doesn't need you anymore? What then, sister?

0:0 - The Rite... The master needs him. He must attend.
uid: 8a23d225-72ed-6b03-d48b-0537a86e6256
> Oh, I'm well aware of what the master needs. But don't we deserve better?
> Why should we let Cazador have all the fun? After all he's done to us.
> What a lovely invitation, but I'm afraid I'll have to decline. I intend to kill him, you see?

0:0 - What does Cazador want with him?
uid: 8b06154b-1cf7-74c2-bde7-f7e244dca493
> The Rite... The master needs him. He must attend.

0:0 - Perhaps, but even if this is true, we're bound. We can't disobey him.
uid: 8bae0797-51bc-3ac6-58dd-c00268cf298d
> I can. I can stop him, but you have to tell me what you know.

null
uid: 8bfc9232-4714-c3ba-f85e-79de644c61b5
Cinematic: Player gets up from their bedroll where they've been sleeping
> Peace, brother. We're here to take you home.

null
uid: 8d143237-e2e1-5f93-edf1-39583b770822
Jump to another node

0:0 - You don't have sympathy for others sharing your plight?
uid: 8fdcd53c-9db1-f7f1-6fec-42ec19e72621
> null
> No one ever looked out for me. No one ever said a kind thing to me.
> null
> null

0:0 - But to steal his life's work... that might be something.
uid: 90230ff3-adb2-c544-463f-0ea34978882a
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> null

0:0 - *But if any of the bearers of the scar die before the ritual begins, he will lose his chance to perform the Rite himself.*
uid: 91dce840-9e1d-6863-af9e-35bb71a323a3
> *He needs them to run willingly to their deaths, thinking they stand a chance against their master.*

0:0 - Don't look at me like that. With the sweet little 'disappointed I'm not getting cuddly Astarion' pout. I can't take it. I can't be what you want to see in me.
uid: 93631da8-c4d8-6eaa-3318-2fc33cff0415
Node context: really does believe he went too far
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> 'Die' in the ritual? Whatsoever are you speaking of? We are going to cheat undeath.

0:0 - And that was your gut response? Really?
uid: 96ee0514-91ea-5286-65aa-139599488ed8
> I can't tell whether you're a bad liar or a worse jester, but either way, it isn't cute.

0:0 - The master said 'no witnesses'.
uid: 97d530e4-7862-361f-767c-58d30d74d5a5
- 0 Set flag(s) to (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_offeredastarion - player offered Astarion to the vampires freely
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Oh - raagh- RAAAGH-
uid: 98133dc7-3759-2a45-0381-bde15fbfca73
- 0 Set flag(s) to (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert
> null

0:0 - Enough! Enough talk and enough lies.
uid: 9827f5ef-c659-27f9-984f-86c114d5832b
> null

0:0 - This is your chance. Stand with me. Name me your new master. We will get our revenge, and you will all live again.
uid: 99862a77-597c-48a0-842f-95e0dab52ff2
> *His liar's smile spells danger. He knows full well that his kin will die in the ritual.*

0:0 - And while repaying what he did to me is impossible, I am damn well going to steal that bastard's life work. I will become the Ascendant.
uid: 9ad3b575-6040-a11f-55c0-8640e45dc57a
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> null

0:0 - Ha! He cannot, thanks to our wriggling friend.
uid: 9d0bdecf-1831-d1d3-0f85-611e15c8ba77
> He will be furious. And he'll be even more furious when I get to that crypt and stop him.

0:0 - Nothing can make up for that. Not even Cazador's death.
uid: a00b0894-beed-8d3f-8101-ebae481ebee7
> But to steal his life's work... that might be something.

null
uid: a1f61645-fb6c-01e1-d1fd-5073d6a8ffdb
Jump to another node

0:0 - Everything has changed. What matters now is that I can stand up to Cazador.
uid: a27339e0-e5fd-1458-eb00-21501309d508
> null

0:0 - Our fates were sealed in his writing long ago. A promise to his favourite spawn, fulfilled in the crypt beneath his palace.
uid: a36b9dde-316f-b030-2ab9-c7a2708936b4
> null

0:0 - 'Die' in the ritual? Whatsoever are you speaking of? We are going to cheat undeath.
uid: a5b410af-7990-9439-a467-a4ad06112758
> You're slaughter-lambs, all. Cazador needs your souls.
> We can save you. Let us help.
> Come on, use your pretty heads. The ritual is a sacrifice.
> Give a sombre look.

0:0 - The Rite of Profane Ascension will be mine, and he won't see a scrap of its glory. I am going to complete the ritual as the Ascendant, and then I am going to kill him.
uid: a65ad281-28c2-4333-5b30-f7b8f4e07dba
> This is your chance. Stand with me. Name me your new master. We will get our revenge, and you will all live again.

0:0 - You're number seven - the final piece of the Rite. He needs us all for the Black Mass.
uid: a6b5a02d-5c75-bd82-e1d9-a90d3e210798
> Our fates were sealed in his writing long ago. A promise to his favourite spawn, fulfilled in the crypt beneath his palace.

0:0 - We have been his servants for centuries, he has always needed us!
uid: a7b4d1b3-1713-c669-811b-cfa657681257
> And he needs you, Astarion. It's time to come home.

0:0 - I can. I can stop him, but you have to tell me what you know.
uid: aa955e5b-d291-8921-cb25-8ebd5ff3139f
> Master said bring him home. Never forbade us from talking, though.

0:0 - Ugh. Well, I suppose you knew we could defeat them. I'll try not to think what would have happened if we hadn't.
uid: aaedf8ca-0ac5-8c5d-9761-1672351c40ca
> At least you've met my family now.

0:0 - Peace, brother. We're here to take you home.
uid: ac33426b-28ab-467e-944a-aafb34a42fdb
> The master needs all seven of us for the ceremony. Come with us and be reborn. We'll live again.

null
uid: acc2dbe1-bb7d-e74a-b5be-7ddabbd72de6
Jump to another node

null
uid: adc1fc42-069e-ca31-b5de-b402915166ff
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> You're the only one. Other people don't have a heart like you. You're you. No one is like that.

null
uid: b02e1538-618a-2abb-f92d-525c75626092
Jump to another node

- Roll failure -
null
uid: b04c437e-bf85-ae35-b15a-57e1104df8f1
> I can't tell whether you're a bad liar or a worse jester, but either way, it isn't cute.

0:0 - He wouldn't throw away centuries of planning on a scrap like this. They were pulled back just in time.
uid: b3a34c19-7bc0-74e6-8a19-2db463516d4e
> null

0:0 - In turn, what does your life matter?
uid: b5df31a5-7ae0-7785-5b67-404eee5c4a21
> null

null
uid: b6aac8a4-9c4a-8b3d-6f53-b620d94c518a
=== END NODE ===

0:0 - Was it true what they said? That you gave up fighting him long ago?
uid: b8011717-e2e3-8b0a-8a3b-768bba75d396
- 0 Check flag(s) (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn
> You don't know what it was like. There was no way out.

null
uid: b9c4827a-510e-df51-141b-54fca3dedf71
Jump to another node

null
uid: bbf2b72a-4e22-ca34-8901-464ef165c9de
> Astarion has the strength to defeat Cazador. We should stand together.
> We are going to kill him, and anything that gets in our way.
> Keep silent.

0:0 - Why should we let Cazador have all the fun? After all he's done to us.
uid: bbf8be1c-dfff-7b01-17f0-e2aca41fc7f8
- 0 Check flag(s) (Global):
   true - WYR_VampireSpawns_State_IntroHappened -
   false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> Vengeance will taste sweet, paired with Ascension.

0:0 - I'm doing what I have to... I can't be what you want to see in me.
uid: bda30057-ef7e-5117-b2e1-9101af81d7a5
> 'Die' in the ritual? Whatsoever are you speaking of? We are going to cheat undeath.

0:0 - You were always weak, brother. We don't follow weak.
uid: c109cf46-f79f-a65c-b93a-17a9cbd20c32
- 0 Set flag(s) to (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn
> null

0:0 - They mentioned my scars and a rite... I need to get to that crypt and find out what these damn markings are really for.
uid: c1a38cbc-50cb-69f6-893c-ca61199c29a6
=== END NODE ===

null
uid: c41b10a0-f664-744f-7a08-3ac880756a3f
Cinematic: The spawn have a light glow come over them, begin to feel feral, Cazador's compulsion is coming over them.
> The bond's hold. He owns us. We have no choice, we must obey. Get out of here, Astarion, before...
> This is our only chance to be free, to end centuries of slavery. You will not ruin it, Astarion!

- Roll sucessful -
null
uid: c422e6eb-767f-6ca1-0959-25f07b190668
> Ugh. Well, I suppose you knew we could defeat them. I'll try not to think what would have happened if we hadn't.

0:0 - Much as we'd love to, the master's orders were very specific.
uid: c460c6b7-1418-2948-6bc6-5bdfa56a7a08
> The master said 'no witnesses'.

0:0 - The master needs all seven of us for the ceremony. Come with us and be reborn. We'll live again.
uid: c4fe908b-65b0-a5dc-cc1e-e30ca4d036fa
> Get away from us!
> What does Cazador want with him?
> How did you find us?
> Take him if you want, just keep it down. I'm trying to rest.

0:0 - The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope...
uid: c4ff2047-dfba-2ba5-d6da-2167e64ae98f
> Because it's more cruel... shit.

0:0 - We should try to save them, before it's too late.
uid: c78640a4-2d3d-5556-1fd3-296cca63d403
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> Why bother? They seem to like their torturer, now. What does it matter if they end up dead?

0:0 - Stand with the runt of the kennel? The one who always whimpered while he got beat?
uid: c7aa669c-3558-c68e-6efa-d986e5546ce5
> null

0:0 - You're the only one. Other people don't have a heart like you. You're you. No one is like that.
uid: cb37780a-e562-48c4-5a33-9e0971ad6367
> The world can be a wonderful, kind place, Astarion, when you find a home in it.
> There are many others like me who will care for you, if you care for them.
> I am rather special, aren't I?

0:0 - We're doomed. All right - what do you need from us? We'll help you...
uid: cb8c57e9-0223-3327-3f24-fb98cf59b7a9
> null

0:0 - I panicked in the moment!
uid: cd9519c7-0d8a-64e7-168f-51abd19f2390
> And that was your gut response? Really?

0:0 - Master said bring him home. Never forbade us from talking, though.
uid: cfa318af-7b33-900b-5b48-cb94af41e223
> That's true. We can say whatever we like, once we're trying to take him back.

null
uid: d115d650-caf5-92d1-9aad-6b3d2614f588
Jump to another node

null
uid: d1756b55-1a48-b0d2-3b66-660a6c2fb637
Jump to another node

0:0 - A few tendays ago, you too would've leapt at the hope that Cazador might free you.
uid: d9b8a431-72e1-a4ea-8e28-c9b3117970f9
> Everything has changed. What matters now is that I can stand up to Cazador.

0:0 - Keep silent.
uid: df46662d-f9bb-0c6f-7697-fe3c87674eb1
> Runt, we've spoken of vengeance time and again, and you never listened.

0:0 - *You sleep, but the wicked don't. Someone is here to disturb your rest...*
uid: dfd0723c-c28d-ef7f-67c6-25e084a8c217
- 0 Check flag(s) (Global):
   false - CAMP_VampireAmbush_State_AmbushFailed - All spawns were defeated before they could kidnap Astarion
> Get the hells away from me!

0:0 - I can't tell whether you're a bad liar or a worse jester, but either way, it isn't cute.
uid: e04ed0a7-9ed2-b85b-53fc-517f2778bf82
> Sorry, sweetheart, but consider our little love affair over. I don't want to be with anyone who has kidnapping fantasies about their partner.

null
uid: e05f9031-b342-a592-f315-c7178290ea65
=== END NODE ===

0:0 - But... perhaps there's something in what you say.
uid: e237a539-9574-5acc-7194-d32d0f49ebd0
=== END NODE ===

0:0 - I am rather special, aren't I?
uid: e25ace0a-bd95-e28c-5ef2-3cfcff8f1c3f
> I'm glad you know.

0:0 - You say, as a mind flayer thrall who spends their life sorting out other people's problems.
uid: e3150e08-38f0-b10a-d23d-659b7f830ba7
> I'm doing this for you, too, you know. To make sure we're both safe. Forever, for good.
> But... perhaps there's something in what you say.

0:0 - Yes. They cannot fight his compulsion. But I can, thanks to our wriggling friend.
uid: e3e4ac29-3ce4-0f96-7130-cf228a9dd727
> He will be furious. And he'll be even more furious when I get to that crypt and stop him.

0:0 - *His liar's smile spells danger. He knows full well that his kin will die in the ritual.*
uid: e400ac57-245e-3bdb-9be7-ef7d0c651c1a
> *But if any of the bearers of the scar die before the ritual begins, he will lose his chance to perform the Rite himself.*

null
uid: e459f6b5-620b-c2c0-9ba2-5701d4764fbf
=== END NODE ===

- Roll sucessful -
null
uid: e512ae87-d924-6c30-34ec-e246c41b61fa
> Don't look at me like that. With the sweet little 'disappointed I'm not getting cuddly Astarion' pout. I can't take it. I can't be what you want to see in me.
> I'm doing what I have to... I can't be what you want to see in me.

- Roll failure -
null
uid: e81a7eb6-2e02-e86c-9599-3d5a22aeb7b3
> Stand with the runt of the kennel? The one who always whimpered while he got beat?

0:0 - Get away from us!
uid: e8503753-3a09-2b8b-cd4a-eebec636075d
> The Rite... The master needs him. He must attend.

0:0 - We will live again, Astarion. The scars on our backs are sealed with the cruellest power. Seven spawn, seven sigils.
uid: e87fb056-9f07-b7d3-a301-9610e086771b
> You're number seven - the final piece of the Rite. He needs us all for the Black Mass.

0:0 - Ah, don't sell yourself so short.
uid: ea0a7ceb-0de6-5e64-52da-5ac734ed8b0a
> I'm doing this for you, too, you know. To make sure we're both safe. Forever, for good.
> But... perhaps there's something in what you say.

- Roll failure -
null
uid: ea9038fb-6156-3655-1875-29e973946679
> He's going to kill us?

0:0 - Better? What do you mean, 'better'?
uid: ef16f8ef-ace3-7c74-d40d-d0291c776eae
> After these centuries of torment, I know what you all want. More than power. More than to walk in the sun.

- Roll sucessful -
null
uid: ef466f12-36a7-d579-41b9-561657cd9796
> null

0:0 - Still, you shouldn't have given up.
uid: f0c45241-00ef-c2b6-3e1b-5fc4665e6341
> Easy to say the words, isn't it?

0:0 - What does it matter? There's only six of them. And they are vampire spawn.
uid: f0f3add5-1f80-09c7-865a-918cb1bc7b58
> You don't have sympathy for others sharing your plight?
> Don't act haughty, you're only one tadpole away from being one of them.
> In turn, what does your life matter?
> I suppose it doesn't.

0:0 - Listen to me, this ceremony is a mass sacrifice - Cazador is going to kill you all!
uid: f1e43fe3-368b-f487-3de0-448d345dee98
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 =
| Roll target speaker: 2 - 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
> null (roll sucessful)
> null (roll failure)

null
uid: f2e23259-65b2-160d-6739-6fb1d408483f
Jump to another node

0:0 - And now you think we'll throw away our chance at freedom? By bowing to you?
uid: f49f560c-2c1c-c860-7ffb-1b6608bac511
> You were always weak, brother. We don't follow weak.

0:0 - Oh, I'm well aware of what the master needs. But don't we deserve better?
uid: f870458a-dccc-8763-747e-c62bb71f48d1
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> Better? What do you mean, 'better'?

0:0 - *He needs them to run willingly to their deaths, thinking they stand a chance against their master.*
uid: fa1ce0b7-eb18-4ae3-604a-970323b0a9f5
> Have you no heart, Astarion? You're asking them to die for you in this ritual.
> He's free of Cazador's command. You should follow him. He will save you.
> Keep quiet.

0:0 - This needs to end, one way or another.
uid: fa300a18-f658-39d8-cab0-429cb83b0d40
> They mentioned my scars and a rite... I need to get to that crypt and find out what these damn markings are really for.

- Roll sucessful -
null
uid: fae55aca-9248-e050-5a3b-41a19040010c
> You're free of him? Petras was right - you've changed. Maybe you could complete the ritual. Maybe you could free us.
> He is different - stronger, fire in his eyes. Maybe he could take Cazador's place. Maybe he could free us.

null
uid: fd4a9f4f-4d7a-5865-65e8-d04656ce0daa
- 0 Set flag(s) to (Local):
   true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn
> null

0:0 - Can't we talk this through?
uid: fe5f98c4-b0bb-94a0-b5ae-446e61073a89
> You haven't spent much time with my family.

null
uid: ff05c970-2ed5-8b82-2bb1-e9d14e6db3a7
Jump to another node

0:0 - Keep quiet.
uid: ff1ef6f4-1ebe-7774-e02d-cf8b4e75d72e
> null

0:0 - Perhaps we can get back at Cazador, and finish the ritual. The seven can unite -
uid: ffd2b28e-d1c7-ed75-91da-06f4ad46ed94
> Oh - raagh- RAAAGH-


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_SCO_Avatar.lsj
Synopsis:
Astarion-avatar gets attacked by a group of vampire spawns during a long rest

null
uid: 0409f5c6-bd83-fab7-8369-c24a31f1130e
> Of course not, the master needs us. We're loyal. And more to the point, we're useful.

0:0 - The master said you might offer to come willing, but his orders were very specific.
uid: 047efd11-2fc0-5f98-e1ca-3df63d5b752d
Node context: stress on 'very'
> null

0:0 - The scars he carved into our backs bind us to the ritual. Seven spawn, seven sigils.
uid: 050c280f-b27e-34d0-aed5-e65e7148b585
> And you're number seven - the final piece of the Rite. He needs us all for the Black Mass.

0:0 - Attack.
uid: 054bc6f3-4c7c-c3cb-f428-423756c46437
> Still picking fights you can't win? You always were pig-headed, brother.

0:0 - And if I refuse to come?
uid: 0a5d2c3e-b66c-c0f1-0221-7e65c55c6474
> Refuse? But 'thou shalt obey me in all things'.

0:0 - But if brother's right, we're more useful to him dead.
uid: 0a9a2b5e-8d60-56f7-2739-96070f1a110a
> Then we'll die! Unlike our sweet brother, we've no choice but to obey.

0:0 - And he needs you, Astarion. It's time to come home.
uid: 0e7c1d49-633a-24ed-14cf-14ebe2c6908e
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

- Roll sucessful -
null
uid: 0f79c9a2-adb6-13fc-ba5e-ebb550ba8112
> null

0:0 - He's going to end us?
uid: 0f985c22-8a7a-d60a-1aa3-edcdc7304764
> Of course not, the master's no fool. He needs us.

0:0 - Still picking fights you can't win? You always were pig-headed, brother.
uid: 10883f35-8705-5b6e-5421-71deaa9f00ab
Node context: with a sigh
> null

0:0 - *Should you face Cazador? Should you run? And what of his ritual - this 'Ascension' - how can you turn that to your advantage?*
uid: 188e8ab1-17b3-fee9-0ddd-df0688450fff
> *You're weighing up your prospects when a faint noise jerks you alert. There's someone in the dark...*

null
uid: 1dda1c59-6f3a-f405-e27c-1c7d043ebd5a
Animation: [Chris] *REUSE* [Astarion] SCENE_GOB_TorturedAdventurer_LiamGetUp.
Cinematic: Astarion gets to his feet quickly, expecting a fight
> null

0:0 - *You're weighing up your prospects when a faint noise jerks you alert. There's someone in the dark...*
uid: 20b926dd-b555-f21f-ff07-52e31f52e3ac
> Shit.

0:0 - Together? Since when do you care 'bout anyone but yourself?
uid: 275614a2-9755-174f-cb2c-ec57431be64e
> null

0:0 - Maybe you could take Cazador's place. Maybe you could free us.
uid: 27a0e08c-4cb5-b96f-56a6-f514d08a79dc
> Easy to say, but we can't disobey the master. We're not as lucky as you, Astarion.

0:0 - Of course not, the master needs us. We're loyal. And more to the point, we're useful.
uid: 28acdbee-c48e-ecd8-248f-9dbc482e5e26
> But if brother's right, we're more useful to him dead.

0:0 - Fight him? You know we can't.
uid: 2ab580a7-98da-b3fc-0f59-ea59ef57190f
> null

0:0 - You're not listening, brother. You have to come with us.
uid: 2cfccf32-fd68-b3b0-0a48-1d84cda8a4b4
> When the master ascends, he'll take us with him. We'll all be free.

null
uid: 32ab6390-2494-e6f3-04e2-994d39846057
Jump to another node

0:0 - You want us to throw away our chance at freedom? On your word that you can defeat the master? Be serious.
uid: 3464d0f7-faf2-ce4a-aca1-86b83e25233e
> You were always weak, brother. We don't follow weak.

0:0 - Of course not, the master's no fool. He needs us.
uid: 36033612-0bf4-f5fe-5b24-430271ab023b
> And he needs you, Astarion. It's time to come home.

null
uid: 3819d477-5b29-56e7-d10b-48459fec3a6d
Jump to another node

0:0 - Sorry, brother. This is the best we can do.
uid: 461410a5-5269-da2c-e924-aeb544900e50
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: 472386e9-ebe0-9608-a5af-7d6100b49913
Jump to another node

0:0 - The master said bring you home - so you're coming home.
uid: 4d9b9ecf-afc1-61ab-57ae-9ba46c15f491
> I can beat Cazador. Follow me, help me complete the ritual, and I'll set you free.
> What if we joined together? Fought Cazador together?
> What ritual? What are you talking about?
> Listen to me, this ritual of Cazador's - we're part of it. He's going to sacrifice us all!
> I'm not going anywhere with you.
> All right, let's go home.
> Attack.

0:0 - You may be free of his rules, but we're not.
uid: 4df1874f-0f4b-949b-8924-19c450b9af40
> null

0:0 - *Rest does not come easy tonight. Your mind considers one future after another, teasing apart the possibilities.*
uid: 4f8eb43e-7b20-4482-822a-193370af0e9f
Animation: [Chris] *REUSE* [Astarion] Camp lying down anim.
> *Should you face Cazador? Should you run? And what of his ritual - this 'Ascension' - how can you turn that to your advantage?*

null
uid: 5b65e953-8b32-db3c-2072-57af6e65b779
Jump to another node

0:0 - Easy to say, but we can't disobey the master. We're not as lucky as you, Astarion.
uid: 5fc7db3e-c71e-6451-fcc7-d52f76b6b6c6
> null

0:0 - Listen to me, this ritual of Cazador's - we're part of it. He's going to sacrifice us all!
uid: 624c3c8a-8671-5a72-2357-ed339b57431b
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 =
| Roll target speaker: 1 - 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
> null (roll sucessful)
> null (roll failure)

null
uid: 6782601b-a087-ac2b-d796-72008664626f
Jump to another node

0:0 - It's a lie - Cazador would never share power with us.
uid: 6b5fe787-898e-9f3a-3404-74cbb19dd64d
= Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - Not with you, maybe. Not with the runt of the kennel.
uid: 6bc609c5-b063-68dc-c114-4ce44a6a74d2
> We've listened to you for long enough, brother. We have our commands.

null
uid: 71661851-aca8-a68b-d469-bb032d73b9de
> *Rest does not come easy tonight. Your mind considers one future after another, teasing apart the possibilities.*

0:0 - I can beat Cazador. Follow me, help me complete the ritual, and I'll set you free.
uid: 72b0d056-4fb0-6900-a9f9-e305beff74ed
= Roll SkillCheck Deception (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

null
uid: 7692ea98-4d25-6e4c-8744-0fdb833884cb
Jump to another node

0:0 - I'm not going anywhere with you.
uid: 7a887ca8-f038-671a-3d99-d3a3e2e5ffa6
> You're not listening, brother. You have to come with us.

null
uid: 7e03a267-233c-c4fd-41b2-2aae1fcb2183
Jump to another node

0:0 - All right, let's go home.
uid: 7f8e3167-ede2-5972-d05f-8622b69c335a
> The master said you might offer to come willing, but his orders were very specific.

- Roll failure -
null
uid: 91101afd-bf87-c639-81cb-eba1951af279
> Not with you, maybe. Not with the runt of the kennel.

0:0 - Refuse? But 'thou shalt obey me in all things'.
uid: 99de5a3d-dc19-852b-bde6-22aa225051ec
Node context: Quoting one of his master Cazador's rules
> It seems Petras was right - the rules no longer apply to our dear brother.
> Looks like the rules no longer apply to our dear brother. Curious.

- Roll failure -
null
uid: 9a5020af-38db-4243-7c8f-84da93349114
> He's going to end us?

null
uid: 9ad86704-bfe4-a414-8b19-05eb53bf17b1
Jump to another node

null
uid: 9c14f41b-96bc-8a05-71af-f07ea8ee7790
Jump to another node

0:0 - The master's holding a Black Mass. That's where he'll ascend, and we'll get to live again.
uid: a01302c6-2384-ae25-f692-17e94f4a0002
> The scars he carved into our backs bind us to the ritual. Seven spawn, seven sigils.

0:0 - You don't know? The Rite of Profane Ascension.
uid: a1d0a98c-00cf-f58e-164f-04631c846f09
> The master's holding a Black Mass. That's where he'll ascend, and we'll get to live again.

null
uid: a2d6eefb-4ded-ff6d-aa9f-470e15ee64a0
Jump to another node

0:0 - We've listened to you for long enough, brother. We have our commands.
uid: a322db08-195d-d3b1-7a8c-6c40a47279de
> The master told us to take you alive. 'As broken as possible, but alive.'

0:0 - And you're number seven - the final piece of the Rite. He needs us all for the Black Mass.
uid: a9412a93-1fce-04fb-d716-680ad1f4241e
> We'll walk in the sun. We'll finally be free, brother.

- Roll failure -
null
uid: b19fafaa-3f7d-d27e-c45d-382b65bb97a7
> Together? Since when do you care 'bout anyone but yourself?

0:0 - What ritual? What are you talking about?
uid: b9202a47-f7b6-63c5-82c3-82b3ee20cf32
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
> You don't know? The Rite of Profane Ascension.

null
uid: c49f2df0-b0fb-06a8-b3b4-9eb0fc2c1f85
Jump to another node

- Roll sucessful -
null
uid: c51d5d59-3141-bad6-59a5-da6fbdda7f9b
> Maybe. Don't change nothing, though.

0:0 - Follow you? The runt of the kennel? Master's favourite toy?
uid: c7e6fce0-22b7-a71d-889b-1a1353539c77
> You want us to throw away our chance at freedom? On your word that you can defeat the master? Be serious.

0:0 - Maybe. Don't change nothing, though.
uid: c8f1eecc-e5a9-7d43-2249-d44d3d8dd639
> You may be free of his rules, but we're not.

0:0 - When the master ascends, he'll take us with him. We'll all be free.
uid: ccf06549-b347-73fd-5085-fab1d1cfb70b
> We'll walk in the sun. We won't feel hungry all the time. We'll be living vampires.

0:0 - The master told us to take you alive. 'As broken as possible, but alive.'
uid: cd83fcd5-b914-5f56-a380-3fd0e93463b3
Node context: Quoting his master Cazador
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - You were always weak, brother. We don't follow weak.
uid: cf468fb2-49bf-2f48-9630-8f09022335dc
- 0 Set flag(s) to (Local):
   true - 28819261-4c96-a019-1dd3-1ca89bd2aa5e_vampirescalledastarionweak - 28819261-4c96-a019-1dd3-1ca89bd2aa5e_vampirescalledastarionweakdescription

- Roll sucessful -
null
uid: d3bff869-0600-0cc7-11f3-b3e736335cbb
> Fight him? You know we can't.

0:0 - Master said bring him home. Master said to fight... Never forbade us from talking, though.
uid: d8f092f5-6dbf-3d48-b049-3c4cb17f418f
> Sorry, brother. This is the best we can do.

0:0 - We'll walk in the sun. We won't feel hungry all the time. We'll be living vampires.
uid: e11d3c4e-b54c-0d9c-248a-614e013e0793
> null
> It's a lie - Cazador would never share power with us.
> null
> null

0:0 - It seems Petras was right - the rules no longer apply to our dear brother.
uid: e35d4a42-4beb-ff1b-4eff-a5b5997b716b
- 0 Check flag(s) (Global):
   true - WYR_VampireSpawns_Knows_AstarionInCity - Vampire Spawns in Flophouse learned that Astarion in BG
> Don't matter. The master needs all seven of us for the ritual.

0:0 - You do look different - stronger, fire in your eyes.
uid: e3f7d92c-f241-651f-8e5a-6cf72c1c77e0
> Maybe you could take Cazador's place. Maybe you could free us.

- Roll failure -
null
uid: e73cae88-5255-8b31-4950-1f8ceb57d1b5
> Follow you? The runt of the kennel? Master's favourite toy?

0:0 - Peace, brother. We're just here to take you home.
uid: eab05c79-0a6e-ae92-b03d-be48afccb05f
> null
> And if I refuse to come?
> null
> null

null
uid: edb42f7d-2d8a-80ec-4921-10636276e6f3
> Peace, brother. We're just here to take you home.

0:0 - Don't matter. The master needs all seven of us for the ritual.
uid: ee432634-ce31-5cad-0caa-58f76712c5d3
> The master said bring you home - so you're coming home.

- Roll sucessful -
null
uid: ee5ee434-26a4-c79a-5cda-14d5ef2501d3
> You do look different - stronger, fire in your eyes.

0:0 - Shit.
uid: ee8a1d34-5c5e-a1f7-2f2e-1eeb6df270b9
Animation: [Chris] *REUSE* [Leon] CINE_SneakCycle_01.
Node context: He was creeping up on a resting Astarion, but Astarion woke up and spotted him.
> null

0:0 - What if we joined together? Fought Cazador together?
uid: f2c5e63b-366f-7494-ebcc-6516d1909481
= Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
| Roll target speaker: 1 - 0 Check flag(s) (Global):
   true - WYR_VampireSpawns_State_IntroHappened -
   false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
   false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails
> null (roll sucessful)
> null (roll failure)

0:0 - Then we'll die! Unlike our sweet brother, we've no choice but to obey.
uid: f360435d-9fff-28e0-4555-2dd3fb3a0b6d
Node context: hesitant
> Master said bring him home. Master said to fight... Never forbade us from talking, though.

0:0 - Looks like the rules no longer apply to our dear brother. Curious.
uid: f8f506f2-09aa-18f5-ea69-5cf602f857c8
> Don't matter. The master needs all seven of us for the ritual.

0:0 - We'll walk in the sun. We'll finally be free, brother.
uid: fe0e711b-9ef1-6ff5-c967-4407a8902d45


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_PAD_AstarionKidnapped.lsj
Synopsis:
Astarion was kidnapped by vampire spawn who ambushed you at camp during the night (CAMP_VampireAmbush_SCO_Companion.lsj). The remaining member(s) of the party comment that they need to finish the long rest before trying to find him.

0:0 - Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy.
1:0 - Darkness is no time to mount a rescue. I can set out for Cazador's lair come dawn.
2:0 - I'd be a fool to go after Cazador before sunrise. For now, I should rest.
3:0 - We can't do anything until morning. Those vampire spawn will be in their element right now.
4:0 - But he won't have him for long. Come morning, those vamps are mine.

5:0 - But assaulting a vampire's stronghold by night will only land us in irons along with him. Better to wait 'til morning.
6:0 - We cannot safely pursue until daybreak - the night is their realm.
7:0 - We will follow, Boo - but not until the sunrise has the vampires snoozing in their upside-down beds.
8:0 - Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike.
9:0 - It'd be madness to attack a vampire stronghold at night. Better just rest and wait for sunrise.
uid: 433035cc-18cc-cfb8-3933-8c9c31aa886a
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy.
1:0 - Darkness is no time to mount a rescue. We can set out for Cazador's lair come dawn.
2:0 - We'd be fools to go after Cazador before sunrise. For now, let's get some rest.
3:0 - We can't pursue them until daybreak - we'd be at too much of a disadvantage.
4:0 - Not for long. Come morning, we'll get him back.
5:0 - There's little point in stalking vampires by night - but come dawn, they'll be penned up in their stronghold.
6:0 - Come day, we must set off in pursuit.
7:0 - Come. We will not abandon Astarion, but Boo must rest his nose if he is to follow the trail come light.
8:0 - Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike.
9:0 - We can't attack a vampire's stronghold at night. The best we can do for him now is rest and wait for sunrise.
uid: 526955c4-6ca5-0a0f-5d5a-fa78c8071407
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - Snatched beneath my very nose. Astarion's bound for Cazador's palace, no doubt.
1:0 - Cazador's servants came for Astarion. He'll be in Cazador's clutches soon enough.
2:0 - They've taken Astarion back to Cazador.
3:0 - The spawn got Astarion. Which means he's on his way to Cazador's palace.
4:0 - They've got him. They're taking Astarion back to Cazador.
5:0 - Cazador has his leash 'round Astarion's throat once more.
6:0 - They have seized Astarion. He'll be in Cazador's clutches now. Come day, we must set off in pursuit.
7:0 - Cazador has got his teeth into poor and pale Astarion once more.
8:0 - Cazador's spawn infiltrated the camp, and took Astarion. It is time I paid them a visit.
9:0 - Damn it, Astarion's probably been whisked back to Cazador by now.
uid: 9bd11495-12d7-96e4-6e6f-1a88cc048c21
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy. Darkness is no time to mount a rescue. I can set out for Cazador's lair come dawn. I'd be a fool to go after Cazador before sunrise. For now, I should rest. We can't do anything until morning. Those vampire spawn will be in their element right now. But he won't have him for long. Come morning, those vamps are mine.
But assaulting a vampire's stronghold by night will only land us in irons along with him. Better to wait 'til morning. We cannot safely pursue until daybreak - the night is their realm. We will follow, Boo - but not until the sunrise has the vampires snoozing in their upside-down beds. Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike. It'd be madness to attack a vampire stronghold at night. Better just rest and wait for sunrise.


0:0 - Snatched beneath our very noses. Astarion's bound for Cazador's palace, no doubt.
1:0 - Cazador's servants came for Astarion. He'll be in Cazador's clutches soon enough.
2:0 - They've taken Astarion back to Cazador.
3:0 - The spawn got Astarion. Which means he's on his way to Cazador's palace.
4:0 - They've got him. They're taking Astarion back to Cazador.
5:0 - Cazador has his leash 'round Astarion's throat once more.
6:0 - They have seized Astarion. He'll be in Cazador's clutches now.
7:0 - Cazador has got his teeth into poor and pale Astarion once more.
8:0 - Cazador's spawn took Astarion. It is time we paid him a visit - I have never killed a vampire lord before.
9:0 - They got Astarion, damn it. He's probably back at Cazador's palace already.
uid: c51dce40-7d7d-4875-d43e-56bc017b3a78
- 0:0 Tag: Minthara -
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy. Darkness is no time to mount a rescue. We can set out for Cazador's lair come dawn. We'd be fools to go after Cazador before sunrise. For now, let's get some rest. We can't pursue them until daybreak - we'd be at too much of a disadvantage. Not for long. Come morning, we'll get him back. There's little point in stalking vampires by night - but come dawn, they'll be penned up in their stronghold. Come day, we must set off in pursuit. Come. We will not abandon Astarion, but Boo must rest his nose if he is to follow the trail come light. Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike. We can't attack a vampire's stronghold at night. The best we can do for him now is rest and wait for sunrise.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_AD_SpawnKidnapsAstarion.lsj
Synopsis:
One of the spawns grabs Astarion and teleports to Cazador's Palace with him. He says this phrase before leaving. If he is the last spawn left, he promises punishment later. If other spawns are present, he tells them to dispatch the rest of the party.

0:0 - Come brother, it's time to go home.
uid: 23a830f3-26d5-e19e-aa69-9d9898d6bf6c
Node context: Grabbed an unconscious Astarion and is about to teleport away
=== END NODE ===

0:0 - I'll take Astarion to the master. The rest of you - deal with the witnesses.
uid: 85f3accd-56f8-be1b-57e4-2de81eb3fea9
Node context: You're about to teleport away with an unconscious person and telling your friends to keep fighting
- 0 Check flag(s) (Global):
   false - GEN_SoloPlayer - GEN_SoloPlayerdescription
   false - CAMP_VampireAmbush_State_OneSpawnLeft - Only one spawn left in the ambush, the rest escaped
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_AD_SpawnEscapes.lsj
Synopsis:
One of the spawns that ambushed the player & Astarion gets teleported away. Astarion comments on that.

0:0 - You can teleport now? Cazador doesn't want to lose anyone else, I suppose.
uid: d7d0f083-b1a1-38e6-4b42-f494f82fd516
Node context: Just watched another vampire spawn teleport away. Astarion's a little surprised - HE can't do that...
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_SLUMS_SleepCutscene.lsj
Synopsis:


null
uid: c4d2a30a-5a54-4c9d-97f8-cfe85273f30e
=== END NODE ===

null
uid: df0c846b-3003-4b7d-8d1a-5e274c6b8d01
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_Prayer.lsj
Synopsis:
Shadowheart prays to Shar. Part of her recurring behaviour in camp at night.

0:0 - May the lives of your enemies be snuffed out like guttering candles.
uid: 2cae3f7c-fcdc-4d73-b5ec-8d89b5575b83
Node context: Praying to Shar in camp at the end of the day. A little more martial here.
> Let the earth feast on the blood of the faithless, until only those who seek the embrace remain.

0:0 - Let the pains of the day be forgotten, soothed by your embrace.
uid: 2d6d6451-0de2-4cf0-b825-a04b7452ca03
Node context: Praying to Shar in camp at the end of the day.
> May a time come when the sun never rises again, and your darkness reaches eternity.

0:0 - Praise be to Lady Shar. As the sun retreats once again, all becomes your realm.
uid: 5b708b89-3ea2-4ce1-981e-1d9f12a69c02
Node context: Praying to Shar in camp at the end of the day.
- 0 Set flag(s) to (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription
> Let the pains of the day be forgotten, soothed by your embrace.

0:0 - Guide me where others fear to tread. Guide me to your embrace.
uid: 6ddcc2ca-c897-4ad2-adda-412d6366ea9d
Node context: Praying to Shar in camp at the end of the day.
=== END NODE ===

0:0 - I have ventured far from shadows. I have shared words with unbelievers. I have followed your teachings imperfectly.
uid: 8b82d29e-b96c-4db2-865f-efabec14fbd1
Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here
> Grant me the time and guidance I need to become your vessel, my lady.

0:0 - Mistress of the Night, guide my hand, my step, my mind, and my blade.
uid: 957b26c5-ada4-4103-82ee-4b255feb9444
Node context: Praying to Shar in camp at the end of the day.
- 0 Check flag(s) (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription
- 0 Set flag(s) to (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription
> Let me follow in your path. Let me become one with your umbral splendour.

0:0 - Lend me your strength, my Lady of Loss, for the battles yet to come.
uid: a6a80928-b06d-4051-91b7-a81b88a84443
Node context: Praying to Shar in camp at the end of the day. A little more martial here.
- 0 Check flag(s) (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription
- 0 Set flag(s) to (Local):
   false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription
   false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription
   false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription
> May the lives of your enemies be snuffed out like guttering candles.

0:0 - Let me follow in your path. Let me become one with your umbral splendour.
uid: bbb9b17e-6bd6-434e-8d0a-8bbdba1b511e
Node context: Praying to Shar in camp at the end of the day.
> Guide me where others fear to tread. Guide me to your embrace.

0:0 - May a time come when the sun never rises again, and your darkness reaches eternity.
uid: c82e5cf9-6b87-4b01-bf7a-c85a88cff9cf
Node context: Praying to Shar in camp at the end of the day.
=== END NODE ===

0:0 - Grant me the time and guidance I need to become your vessel, my lady.
uid: e04a6dfd-9fb5-43a6-8d08-22477e003f72
Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here
=== END NODE ===

0:0 - Let the earth feast on the blood of the faithless, until only those who seek the embrace remain.
uid: f3352d43-7b9b-4d7f-9708-c242d19e13c9
Node context: Praying to Shar in camp at the end of the day. A little more martial here.
=== END NODE ===

0:0 - Blessed Nightsinger, grant me mercy.
uid: f4b1c41b-003f-4b53-938f-12b57b36af5c
Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here
- 0 Check flag(s) (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription
- 0 Set flag(s) to (Local):
   true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription
> I have ventured far from shadows. I have shared words with unbelievers. I have followed your teachings imperfectly.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_Greeting.lsj
Synopsis:
Players can sit down on a stool in Shadowheart's camp corner. If Shadowheart is present and a companion, she will offer a short response pending on her relationship status.

0:0 - Aren't you a sight for sore eyes?
uid: 1018a8f0-1122-4efd-b4ca-e9cc6af05b47
Node context: Playful. Addressed to romantic partner player, who has just sat down in her corner of the camp
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===

0:0 - Did you want something...?
0:1 - I don't recall inviting you over.
0:2 - There's plenty of space at camp - no need to crowd me.
uid: 17fc043f-3d0a-4bc7-a294-eb75d0d79798
Node context: Some disdain. A player she dislikes has decided to sit close by in her corner of their camp.
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
=== END NODE ===

0:0 - You grace my stool? I'm honoured.
uid: 1ab44e3a-0355-483a-8b3b-a3111299abbc
Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
=== END NODE ===

0:0 - People will start talking, with all the time we spend together...
uid: 1fac0bc1-5a83-4d70-875e-9e296428066b
- 0 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===

0:0 - You should come over more often.
uid: 227a2a92-e55d-4ce2-bf2a-5a916679c893
Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
=== END NODE ===

0:0 - I was hoping you'd come by.
uid: 3c687f97-6eca-4bc0-aeca-ffa3bcfddcf6
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
- 1 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
=== END NODE ===

0:0 - Tired, love?
uid: 4841ac1a-611c-4d2f-96ac-16bb73315f15
Node context: Warm. Addressed to romantic partner player, who has just sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
- 1 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
=== END NODE ===

0:0 - Yes, you sit right there and let me drink in the sight of you.
uid: 4b94c9c1-233c-48d9-ac0e-c7492517906e
Node context: Playful. Addressed to romantic partner player, who has just sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
- 1 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
- 0 Set flag(s) to (Local):
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===

0:0 - Ah, company.
0:1 - Something you needed?
0:2 - Tired, I take it?
uid: 502d0173-46ad-493b-94ca-5f29fef2da78
Node context: Commenting on the player sitting on a stool in her corner of the camp (neutral/undefined relationship status)
=== END NODE ===

0:0 - I'm glad you decided to join me.
uid: 860255d6-a7fe-4de3-a249-34e6e8a0c9f9
Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===

0:0 - Always a pleasure.
uid: ced6a9c8-63b1-49bb-bebf-97b0cff513d3
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
- 1 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
=== END NODE ===

0:0 - It's been too long.
uid: d7e5b724-c760-4018-9b42-2f3d31f8fa7f
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
- 1 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
- 0 Set flag(s) to (Local):
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===

0:0 - I do enjoy our little sits together.
uid: d9a06e96-c99d-4338-aaaa-6ed0d3c17420
Node context: Sincere. Addressed to romantic partner player, who has just sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
- 1 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
- 0 Set flag(s) to (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
=== END NODE ===

0:0 - Take the weight off. You've earned it.
uid: f5ddc2fe-8b83-4b17-a540-c0e8c3e6c53b
Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp
- 0 Check flag(s) (Local):
   true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Local):
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription
   false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_CallPet.lsj
Synopsis:
Shadowheart tries to call one of the camp pets over. Part of some behaviours Shadowheart's softer side, that kick in as the story progresses to hint that she may be swayed from Shar/be denying her true natue.

0:0 - Come over here, boy.
0:1 - It's been a day, Scratch. Come here, boy.
0:2 - Scratch - so called because you like a scratch behind the ear?
0:3 - What do you get up to all day without us, hmm?
uid: 046e66b9-7ef9-4c18-8359-13a36e590230
Node context: Beckoning over Scratch, the camp dog.
=== END NODE ===

0:0 - Are you hungry? Better give you extra, so you don't nibble on me in the night...
0:1 - I swear you've grown since I last saw you...
0:2 - You'll be too much of a handful one day. But not yet.
0:3 - Now, play nice... claws and beak to yourself, please...
uid: 4872e060-c086-4880-846d-6ad765974cda
Node context: Beckoning over the camp's owlbear cub (wild/potentially dangerous when fully grown, but cute for now)
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ShadowheartMother.lsj
Synopsis:
Default camp dialog for Shadowheart's mom. She has recovered somewhat from her ordeal in the Shar grotto, but will never truly heal - she's grown old in captivity, and she's prone to confusion at times. Still, she remains glad and supportive. She has unique branches for Shadowheart and non-Shadowheart players, as well as branches that occur before and after CAMP_Shadowheart_DaughterTears, in which SH and her parents have their first proper heart to heart.

null
uid: 0372812d-f729-7c07-2a5c-f038cdf3a074
Jump to another node

0:0 - Apologies. Even the littlest thing wears me out.
uid: 0accda11-d98f-a676-20e7-3868f53a1f3e
> I should rest a little. We'll talk soon, Arnell. I should rest a little. We'll talk soon, Jenevelle. I should rest a little. We'll talk soon, Shadowheart.

0:0 - Much time was lost, but no more. Now we can be there for our daughter.
uid: 10199a18-2c5d-12e9-af66-ce2c57699835
> I'm glad things worked out for you and your family.
> How do you feel now? You seemed... confused before.
> How do you feel?
> What comes for you now?
> null
> Leave.

0:0 - I think I need to clear my head now, dear... we'll speak later.
uid: 1aa60971-0a50-72eb-f46b-e0b0a1b50dde
Cinematic: Dazed/tired expression
Node context: Confused and tired. Not quite in full possession of her faculties
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
- 1 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
=== END NODE ===

0:0 - It comes and goes... and eventually, it will come more often than it goes.
uid: 1eb2f30a-a679-3d51-497f-abf7f6619c1d
> Time is far crueller than Shar could ever be. I... do not think I will ever get better. But I wish to make the most of the time I have left. With my family.

0:0 - We shall remain here at camp and continue to recover whatever strength we can. Then, perhaps, when all is said and done... we can be a family again.
uid: 21eac5bb-f4a5-3f08-5b33-5b313eec8bfe

0:0 - How do you feel now? You seemed... confused before.
uid: 229cc9ee-3d39-e5be-87bb-ad26ff25e794
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_Mother_DiscussedFeeling -
   true - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_DiscussedFeeling -
> It comes and goes... and eventually, it will come more often than it goes.

0:0 - I heard birdsong, at dusk, coming here. You don't know what it's like to hear that music again after so long without... thank you.
uid: 239ecc20-27cb-4cf7-b144-e3c0cb55fdcc
Cinematic: Serene/dazed expression
Node context: Serene/still slightly dazed
- 0 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
> You're welcome.
> How do you feel?
> Have you spoken to Shadowheart since?
> You shouldn't be here. You should still be rotting in the dark, at the Nightsinger's pleasure. You shouldn't be here. You should still be rotting away in the dark. You shouldn't even be here. You're a liability and a distraction for Shadowheart.

0:0 - Better, in a sense... but you may need to prepare yourself, daughter. Shar took a great deal from me... and time will eventually take the rest. Sooner than you or your father would like, perhaps.
uid: 2eb0fbab-a351-b23d-529e-d24ff0da867d
> I... I knew this, even when I first fell for your father. He is destined to outlive me, as are you.

0:0 - You surpassed those daydreams in every way.
uid: 3136c17b-b258-8ddb-da2f-a41a460b3973
> You're too generous. I should have freed you sooner.
> How do you feel?
> You won't need to daydream any more. I'm here, for real.
> You should rest. There'll be time to talk later.

null
uid: 31d72b14-0c1c-bb6b-400a-3161ff02f1ec
Jump to another node

0:0 - Just one - take care of yourself. I know you have more struggles yet to come out there, but I do not want to lose my daughter so soon after I found her again.
uid: 38bffb06-c9a5-4320-11d5-59cfab001688

0:0 - Time is far crueller than Shar could ever be. I... do not think I will ever get better. But I wish to make the most of the time I have left. With my family.
uid: 3c843dda-e38d-b7f1-280d-6228893d07bc
> Besides, I'm tougher than I look - I'll fight on, now that I have something to fight for.

0:0 - You should rest. There'll be time to talk later.
uid: 3d53d052-6625-a423-1b2e-36b05d5c1b33
> Rest, yes... we'll talk more later. Once I feel more like myself.

0:0 - Not yet. I think she's still trying to find the words. She still feels responsible I fear... I don't want her to punish herself.
uid: 44497417-7d7e-4ca8-bf5c-cc6b3e4ad8d8
> Apologies. Even the littlest thing wears me out.

0:0 - Old. I was a young woman when they seized me... Arnell and I had hoped Jen would be joined by siblings... but that dream's gone now, and there's a stranger in the mirror.
uid: 4e1b15d5-02c2-113d-010d-e365b9de5dea
Node context: Quiet resignation.
> But I still have my teeth. That first apple was worth the wait.

0:0 - Shadowheart. May Selûne guide you always, my daughter.
uid: 507c79c7-bcb4-e764-d21e-4dfe6451c7d2
- 0 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
> What comes now?
> Are you feeling any better now?
> How do you feel?
> Is there anything I can do for you?
> Leave.

0:0 - Shadowheart. I hope all is well, my dear.
uid: 50a8239a-0016-ed11-68a8-3da97cc36619
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
- 1 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 2 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - How do you feel?
uid: 512afac7-9a75-ec39-9a41-cab31b24ae89
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing
> Slow. Tired. It's strange... I feel like I've mislaid myself in some old woman's body.

0:0 - Leave.
uid: 58d064f6-03e2-3e07-6d04-1a440c90c4ca
=== END NODE ===

0:0 - Leave me. We have nothing more to discuss, Sharran.
uid: 5b904550-ba05-4493-9a80-58cb36d12a7b
Cinematic: Cold demeanour/expression
Node context: Cold
- 0 Check flag(s) (Dialog):
   true - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother.
=== END NODE ===

0:0 - I... I knew this, even when I first fell for your father. He is destined to outlive me, as are you.
uid: 5cb9e87f-b12b-1cbc-b942-e39782a79e64
> Shed no tears - we've been blessed with a second chance - and who is to say how long we'll have? More than I ever hoped for, certainly.

0:0 - My hands... they're not my hands. And my reflection... I'm not used to that woman yet.
uid: 5d598e3d-9959-6133-8687-5720c2cb6aca
> But I shall persevere. A little rest shall do me wonders. Yes... then I'll feel more like myself again.

0:0 - You're too generous. I should have freed you sooner.
uid: 60c7b829-9110-b1f6-e366-cd73d72ba7bd
> You couldn't have. You knew nothing - just like they wanted. But it doesn't matter now. It's all behind us.

0:0 - Are you feeling any better now?
uid: 645683ad-d6ba-f2ae-a6bf-d60a572fc63d
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartMother_Event_MotherMortalityDiscussed - Sets when the topic of Emmeline's short life expectancy is discussed
   true - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartMother_Event_MotherMortalityDiscussed - Sets when the topic of Emmeline's short life expectancy is discussed
> Better, in a sense... but you may need to prepare yourself, daughter. Shar took a great deal from me... and time will eventually take the rest. Sooner than you or your father would like, perhaps.

0:0 - Have you spoken to Shadowheart since?
uid: 6b653fca-227b-2d95-2970-4d60e47e2492
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion
> Some. I think she's still trying to find the words. She still feels responsible I fear... I don't want her to punish herself.

> Not yet. I think she's still trying to find the words. She still feels responsible I fear... I don't want her to punish herself.

0:0 - Is there anything I can do for you?
uid: 77a92c9a-85fc-9d36-b724-722d0f136c73
> Just one - take care of yourself. I know you have more struggles yet to come out there, but I do not want to lose my daughter so soon after I found her again.

0:0 - Besides, I'm tougher than I look - I'll fight on, now that I have something to fight for.
uid: 7f434d88-0c67-7155-ac47-4a65a6666a89

null
uid: 81078106-38b0-4f89-3d3c-bcc9e3617637
> I think I need to clear my head now, dear... we'll speak later.
> My girl. Let me look at you. For so long I had to imagine what you were like - what you had grown up to be.

0:0 - How do you feel?
uid: 83a1f37e-e8ee-0975-631a-08d74b5593ab
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartMother_Event_MotherMortalityDiscussed - Sets when the topic of Emmeline's short life expectancy is discussed
   false - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartMother_Event_MotherMortalityDiscussed - Sets when the topic of Emmeline's short life expectancy is discussed
> Better, in a sense... but you may need to prepare yourself, daughter. Shar took a great deal from me... and time will eventually take the rest. Sooner than you or your father would like, perhaps.

0:0 - Oh. I see. More than a friend. Apologies, I forget my little girl is not so little any more.
uid: 84c53c31-04ae-7633-1665-d508a3516ded
Cinematic: Knowing smile.
Node context: Knowing/pleased. Mother's intuition
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> null

0:0 - Shed no tears - we've been blessed with a second chance - and who is to say how long we'll have? More than I ever hoped for, certainly.
uid: 8beb5dd9-395f-a600-5bc7-5a2203227ed8
> We must not live in fear of loss. That is not truly living.

0:0 - Leave.
uid: 8e0c4de3-58c1-9f99-b816-d8b5cab78e9d
=== END NODE ===

0:0 - Slow. Tired. It's strange... I feel like I've mislaid myself in some old woman's body.
uid: 8f67db5b-64cf-373f-e64d-30ce3a646e92
> My hands... they're not my hands. And my reflection... I'm not used to that woman yet.

0:0 - Moonmaiden's blessings to you.
uid: 9033ecc1-3339-a3ac-ab6b-f53fe59b0895
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
- 1 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
> null

0:0 - Some. I think she's still trying to find the words. She still feels responsible I fear... I don't want her to punish herself.

uid: 91f01d7c-51c4-4ee0-3f92-55eb97ed7283
> Apologies. Even the littlest thing wears me out.

0:0 - We must not live in fear of loss. That is not truly living.
uid: 928644b1-feac-bd75-f0a1-2c7c2ac08f6a

0:0 - What comes now?
uid: 94385072-8c73-3194-02c2-1175302ac75e
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_Mother_DiscussedFuture -
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_DiscussedFuture -
> Only you can say. It seems your father and I have returned to a world in turmoil, and I sense you have a part to play in righting things.

0:0 - You couldn't have. You knew nothing - just like they wanted. But it doesn't matter now. It's all behind us.
uid: 967b6970-5832-955d-4cca-4970d82c2309
> Though the ache in my bones would suggest otherwise. A little rest shall do me wonders. Yes... then I'll feel more like myself once again.

0:0 - We are a small family - smaller than I hoped for - but we are whole again.
uid: 96887f03-e3dc-261b-38ba-31ff7be5eda2

0:0 - Though the ache in my bones would suggest otherwise. A little rest shall do me wonders. Yes... then I'll feel more like myself once again.
uid: 986bb0b1-0725-a146-2652-9b6904545874
=== END NODE ===

0:0 - Arnell is your husband. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
1:0 - Jenevelle is your daughter. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
2:0 - I think you may be confused - I'm not Shadowheart, I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
uid: 9d0a8577-1299-aa56-b83c-cba5ae8bb190
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> Oh, I see. Do forgive me.

0:0 - I should rest a little. We'll talk soon, Arnell.
1:0 - I should rest a little. We'll talk soon, Jenevelle.
2:0 - I should rest a little. We'll talk soon, Shadowheart.
uid: 9de73cd9-fb00-a436-08b4-1a86e27f71ca
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion
> Arnell is your husband. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. Jenevelle is your daughter. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. I think you may be confused - I'm not Shadowheart, I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
> Leave.

0:0 - My daughter found her way in the end. And found a good friend in you along the way.
uid: 9e700c80-98f1-abb3-04f8-9e5e6cfb1920
> Oh. I see. More than a friend. Apologies, I forget my little girl is not so little any more.

0:0 - What comes for you now?
uid: aab83a4a-89b6-4055-6430-cf43804ff75f
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_Mother_DiscussedFuture -
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_DiscussedFuture -
> Now this old lady will be getting in the way in your fine camp, I'm afraid.

null
uid: b818a107-9a77-0635-8089-f13c3c7c0598
Jump to another node

0:0 - You shouldn't be here. You should still be rotting in the dark, at the Nightsinger's pleasure.
1:0 - You shouldn't be here. You should still be rotting away in the dark.
2:0 - You shouldn't even be here. You're a liability and a distraction for Shadowheart.
uid: b8f89706-1717-bf03-79aa-092d686feee6
- 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
- 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.)
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother.
> Such cruel, pointless words Shar forces upon your lips. Leave me - I won't have my joy spoiled by her pawn.

0:0 - Such cruel, pointless words Shar forces upon your lips. Leave me - I won't have my joy spoiled by her pawn.
uid: b9325b99-9f8b-7d41-175c-34cfefa3e57c
Node context: Tone hardening. She's not about to take shit from us just now.
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother.
=== END NODE ===

0:0 - How do you feel?
uid: c2d571af-423f-a4a3-ac70-6939feec5057
> Old. I was a young woman when they seized me... Arnell and I had hoped Jen would be joined by siblings... but that dream's gone now, and there's a stranger in the mirror.

null
uid: c43f1550-5a9e-bcba-3a24-b78a72ca1e7a
> Shadowheart. I hope all is well, my dear.
> Shadowheart. May Selûne guide you always, my daughter.

0:0 - You won't need to daydream any more. I'm here, for real.
uid: c4948ef9-213d-72b0-5eff-81d9a8b222eb
> I know you are. We have so much to catch up on... in a little while. After I've had some rest. Once I feel more like myself.

0:0 - Leave.
uid: c889e56c-d7ba-e174-1b60-b4aa03831f1f
=== END NODE ===

0:0 - I'm glad things worked out for you and your family.
uid: c975355f-0cb2-54be-645d-b8ab0190d939
> We are a small family - smaller than I hoped for - but we are whole again.

0:0 - Don't worry - I shall pull my weight and help how I can. After so long in captivity, it feels good to use my hands again.
uid: d37c2b58-b866-9dd7-1d7e-fe67b5ea60ba

0:0 - Now this old lady will be getting in the way in your fine camp, I'm afraid.
uid: d3e27eb0-5671-6640-6c03-86d1b8187b26
> Don't worry - I shall pull my weight and help how I can. After so long in captivity, it feels good to use my hands again.

0:0 - I think I need to clear my head now, dear... we'll speak later.
uid: d7431f28-03a0-5b86-cb6f-ab0f8ec39315
Cinematic: Dazed/tired expression
Node context: Confused and tired. Not quite in full possession of her faculties
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
- 1 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 2 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - How do you feel?
uid: d95e4579-58e6-da74-5b31-3124d25174db
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_Mother_DiscussedFeeling -
   false - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_DiscussedFeeling -
> null

0:0 - Oh, I see. Do forgive me.
uid: d97d3402-90e9-c55a-619f-b63fa8138713
Node context: Dazed. Not quite grasping her mistake.
=== END NODE ===

null
uid: da176f0e-d75c-a0eb-3c9e-6df7e1599168
> I think things will be better, now that we've talked to Shadowheart.
> Moonmaiden's blessings to you.

null
uid: da50c23c-0615-1651-e471-f1b1358a5612
> I think I need to clear my head now, dear... we'll speak later.
> I heard birdsong, at dusk, coming here. You don't know what it's like to hear that music again after so long without... thank you.

null
uid: da7dab9e-6dcd-5e88-fbd5-9083bb00abc3
> null

0:0 - But I shall persevere. A little rest shall do me wonders. Yes... then I'll feel more like myself again.
uid: df339df3-4ff9-f119-240b-5a96caeb8653
=== END NODE ===

0:0 - I think things will be better, now that we've talked to Shadowheart.
uid: e089901d-c67f-b6a7-fe22-1e2b62523fe3
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
- 1 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
> Much time was lost, but no more. Now we can be there for our daughter.

0:0 - Rest, yes... we'll talk more later. Once I feel more like myself.
uid: e5ff0e74-8797-b487-5839-efbe6f1b7e8d
=== END NODE ===

null
uid: ec019106-63bd-eff1-adf5-2cc7fe93e910

0:0 - Only you can say. It seems your father and I have returned to a world in turmoil, and I sense you have a part to play in righting things.
uid: eec04f28-1084-649c-5ebb-b2c170929ff0
> We shall remain here at camp and continue to recover whatever strength we can. Then, perhaps, when all is said and done... we can be a family again.

0:0 - My girl. Let me look at you. For so long I had to imagine what you were like - what you had grown up to be.
uid: f5b88d43-4cbb-4f30-b6b2-a9f75f478ecf
- 0 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp
> You surpassed those daydreams in every way.

0:0 - But I still have my teeth. That first apple was worth the wait.
uid: f879b59f-7b96-2d79-f4ab-ad6e15935052
Node context: Brightens a little
> null

0:0 - I know you are. We have so much to catch up on... in a little while. After I've had some rest. Once I feel more like myself.
uid: f90175ca-b968-75a0-a1ca-2b041fb319b6
=== END NODE ===

0:0 - You're welcome.
uid: fa9e2ca9-6139-169f-5dce-ba2b08689a27
> My daughter found her way in the end. And found a good friend in you along the way.

null
uid: fe107316-6630-3ff7-3c69-611a5ad37458
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ShadowheartFather.lsj
Synopsis:
Default camp dialog for Shadowheart's dad. He has started to recover from her ordeal in the Shar grotto. He has unique branches for Shadowheart and non-Shadowheart players, as well as branches that occur before and after CAMP_Shadowheart_DaughterTears, in which SH and her parents have their first proper heart to heart following their reunion.

0:0 - I should gather my strength. I've waited so long for this, a little longer won't do any harm...
uid: 0488b41c-50e5-6ba9-c611-271fe271e8f0
=== END NODE ===

0:0 - Still, I am... unused to it. I can only hope she forgives a slip of the tongue now and again, until I adapt.
uid: 0a878386-c26a-680a-f9aa-4d5408b5ff8c

0:0 - Yes. Now you know all that is worth knowing. Let us put this behind us, for good.
uid: 0aaa4a2f-3fc6-e5c0-a912-fe7027a1dc70
> null

0:0 - Well it depends - do you find yourself more hirsute at certain times, craving warm flesh? Actually no - spare your father the answer to that.
uid: 0cec9ef1-baff-00ed-8ac3-0433e34b3c1b
> I am a lycanthrope, but your mother is not. It was a toss of the coin to determine if you inherited that side of me.

0:0 - Very well... but I shall not wallow in ugly details. That is what they would have wanted - to have let their physical torments live on in our spirits. I will not allow that.
uid: 0d2ef272-ab28-63be-6c0f-03e59e59142d
Node context: Conceding, but on his non-negotiable terms,
> They had you use us for... practice. All the techniques that the Sharrans hold pride in. Trickery, interrogation... torture. They even had you, our own daughter, try to convert us.

0:0 - Shadowheart, my darling. All is well, I hope.
uid: 1859ee90-ca3a-8b79-fd29-6efe1b509bc9
- 0 Check flag(s) (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
- 1 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 2 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I had promised you we would catch up once I'd rested - perhaps there's something you wish to ask about.
uid: 185a727b-9969-194c-9a7b-419d6db414ac
> What really happened that night in the woods, when I was abducted?
> You're not upset, are you? About my name?
> If you're a lycanthrope, does that mean I am also?
> What comes next for us?
> You promised you'd tell me what I did to you both. I'm ready to hear it now.
> They made me do things to you both, all those years. Please - I need to know.
> Leave.

0:0 - You must not blame yourself. You were a child; your mother and I were supposed to protect you.
uid: 1960cff9-e68e-167d-7053-6f0a21a1f6cf
> We grew complacent - underestimated the depths of Shar's bitterness, the fanaticism of her followers.

null
uid: 1b1b1b3e-c1ea-dab9-b083-4f19de71c2f7
Jump to another node

0:0 - I'm starting to feel like my old self again. And Jen - I mean Shadowheart - has been able to unbottle some of the feelings that Shar denied to her.
uid: 1b359f97-0956-d5b2-eb98-70e9c04d537e
- 0 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
> A great deal of damage was done to our family, but we can still heal.

0:0 - You are more than just a friend to her, aren't you? I saw the way she looked at you. It reminded me of her mother, when we first met.
uid: 2181cccc-b98e-883e-96f5-48f5b3f2a175
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> Don't worry - I am truly glad she found you, and I have scant energy to play the stern father.

0:0 - What happened during all those years? What did they make your daughter do to you?
uid: 25dba6d1-2cb7-8aa8-aacb-8018e033c507
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_PlayerAskedAboutCaptivity - Sets when non-SH players ask what happened during the years of captivity.
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_PlayerAskedAboutCaptivity - Sets when non-SH players ask what happened during the years of captivity.
> I'm sorry, but what happened in that room... it must stay within the family. Just know that we endured, and are grateful for your help.

0:0 - We grew complacent - underestimated the depths of Shar's bitterness, the fanaticism of her followers.
uid: 266cf696-b62e-22a9-42ac-a19ec1cec5c8
> But perhaps this was always meant to be. Perhaps the Moonmaiden's path was merely longer for you than we knew.

0:0 - We were still a family, in that room. Suffering. Enduring. But we did not give up. Your mother and I swore we would see the look of recognition in your eyes once again. And we did.
uid: 28b114a9-0a25-ba22-db6e-dc58495be925
> I'm sorry.
> How did you both go on like that? I could never have the strength...
> What about the wound on my hand? Was that to hurt me, or you?
> I've heard enough.

0:0 - Knowing you were out there still was enough to sustain us. And you are stronger than us both, daughter. We merely had to endure - you had to choose your path. One that brought you back to us, at last.
uid: 2a2e1726-356a-a97f-4348-d5bc37e13ce4
Node context: Sincere/supportive

0:0 - You've shown great kindness, allowing my wife and I to remain with you. Thank you. I'm glad Jenevelle found you.
uid: 2f35a154-893d-487a-8e46-dd60b262766b
- 0 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
> As am I.
> That name - I'm still not used to hearing it.
> How is your wife - Emmeline?
> What comes now?
> What happened during all those years? What did they make your daughter do to you?

0:0 - But when I found you, you did not see your father, rushing to save you - you only saw a wolf, hunting you in the darkness.
uid: 344ae085-c211-18e3-7bc6-16923889365c
> I should have told you of my curse before that night. Then... everything would have been different.

null
uid: 3713f64a-27e1-7c18-32ce-764bb8e1bace
Jump to another node

0:0 - How is your wife - Emmeline?
uid: 37adeda0-5d0d-1d6a-0118-6021fd6d9783
> She is strong... but she is also human. The years were harder on her than on me, in both body and mind. Shar's pit robbed us of precious time we can never have back.

0:0 - Perhaps... perhaps later, my girl. That is a hard thing to talk about. I fear I do not have the strength for it just yet.
uid: 39b703f0-ec7c-ac2a-4cc5-3572b35d53b4
Node context: Reluctant. Dodging a painful subject

0:0 - They made me do things to you both, all those years. Please - I need to know.
uid: 3f072379-513c-be8f-863b-f2b9482678f7
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past.
   false - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past.
   true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans
> Are you sure, Shadowheart...? Picking at old wounds may not serve any purpose...

0:0 - How did you both go on like that? I could never have the strength...
uid: 4f93095a-a7b4-6970-003f-7929bf1bc031
> Knowing you were out there still was enough to sustain us. And you are stronger than us both, daughter. We merely had to endure - you had to choose your path. One that brought you back to us, at last.

0:0 - You accept your daughter's choice of name?
uid: 51541b23-dbe6-c9b5-b8dd-a47f1fda4a8b
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_NameFollowup - Sets when the subject of SH not going by her birth name is touched upon
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_NameFollowup - Sets when the subject of SH not going by her birth name is touched upon
> Of course. Only a fool would alienate his child over a name. Shadowheart must determine her own path - that is what the Moonmaiden teaches.

null
uid: 538e07f4-c1e1-7bdc-8cac-d75cb8a546ea
Jump to another node

0:0 - Perhaps they did - ours was a small community, spread thin.
uid: 57290180-8b3e-48ca-8980-8c224d36ff7b
> We grew complacent - underestimated the depths of Shar's bitterness, the fanaticism of her followers.

null
uid: 59b3824e-aa7d-d2cf-1ccc-7e0e68fb9847
Jump to another node

0:0 - What comes next for you?
uid: 5bf1438b-054f-23ac-6bc8-cc0be46f7644
> My wife will need care. I wish to find somewhere quiet, close to nature. Where the sun can warm us, and the moon can watch over us as we sleep.

0:0 - Why did nobody else help you? Or come to search for us?
uid: 5c570f71-9c16-4a71-f39f-d9a6f057b1ce
> Perhaps they did - ours was a small community, spread thin.

0:0 - Both. They marked you before our eyes. They said it would discipline you for straying, while extending our torment also.
uid: 5c88b616-83b2-b81b-57f8-bb65e38833f8
> Not just with the pain, but with the knowledge that every time we felt it, your true self was being punished, for trying to break through their indoctrination.

0:0 - Don't worry - I am truly glad she found you, and I have scant energy to play the stern father.
uid: 5f3e36f4-de70-cfa4-f352-63bc57ade1aa
> null

0:0 - And Shadowheart too may wish to join us perhaps, once she's helped you put down this 'Absolute' threat.
uid: 641032e7-ad4b-a594-40e0-8a08d5523884
> I've gleaned enough from word around this camp to know you're more than capable. You will prevail.

0:0 - You could have done nothing back then - not without putting yourself in danger. The Moonmaiden guided you in her own time.
uid: 689769d1-fe80-c27a-2d98-9bc9cbbc0f8d
> null

null
uid: 695569e1-402c-f4b0-1972-25fe2362c653
Jump to another node

0:0 - But do not worry. We're together again - and we will make every moment count all the more.
uid: 6b06ffd2-cf09-3adf-b4ce-564649cce6b0
> null

0:0 - All these years... you were so close by. And I did nothing.
uid: 6ca5bc62-d3a8-ca4a-3943-90defed78b43
> You could have done nothing back then - not without putting yourself in danger. The Moonmaiden guided you in her own time.

0:0 - Some rest, perhaps, will make me better company.
uid: 6fe12653-7ccd-fd97-c561-862f60bbc6f1
=== END NODE ===

0:0 - And Shadowheart too may wish to join us perhaps, with her fine paramour at her side - once you've put down this 'Absolute' threat together.
uid: 747eb7a3-90a1-1e9f-ff08-46acf6d595ac
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> I've gleaned enough from word around this camp to know you're more than capable. You will prevail.

0:0 - Whatever we have left, I must make count for double - triple. But later, perhaps. I still need time to recover my strength.
uid: 757b7abe-c410-afa4-05a9-2ff59c26544b
> null

0:0 - My wife will need care. I wish to find somewhere quiet, close to nature. Where the sun can warm us, and the moon can watch over us as we sleep.
uid: 75af2762-cd40-c3d9-3608-2dc499f3bc1e
> And Shadowheart too may wish to join us perhaps, with her fine paramour at her side - once you've put down this 'Absolute' threat together.
> And Shadowheart too may wish to join us perhaps, once she's helped you put down this 'Absolute' threat.

0:0 - When I awakened, you were gone, but your mother was with me. They were spiriting us away to the city, hidden and bound.
uid: 760f53cd-c0a7-bfc2-6829-dcfcb8eabab8
> That should have been the day you came of age, and into the Moonmaiden's teachings.

0:0 - Whatever Jenevelle wishes of us. She still has other fights. But when she's ready, we'll be there. To be a family again.
uid: 78c36f37-d161-9512-5205-8a531a7165f9
> null

0:0 - How is mother coping?
uid: 79429359-7135-44af-ea4a-6707246c6b20
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_DiscussedMother -
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_DiscussedMother -
> She is strong... but she is also human. The years were harder on her than on me, in both body and mind. Shar's pit robbed us of precious time we can never have back.

0:0 - If you're a lycanthrope, does that mean I am also?
uid: 7a08df41-cfc1-a8f3-4918-d0ce12a6bf4b
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_DiscussedLycan -
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_DiscussedLycan -
> Well it depends - do you find yourself more hirsute at certain times, craving warm flesh? Actually no - spare your father the answer to that.

0:0 - I'm sorry. This would never have happened if I hadn't been frightened, if I hadn't ran.
uid: 7b34f5b6-dc39-d2a3-ea60-6d73e0a753a5
> You must not blame yourself. You were a child; your mother and I were supposed to protect you.

0:0 - Instead, the Sharrans used us to teach you different lessons. Painful lessons.
uid: 7d3546e4-40b3-a344-71ac-9813a3aea404
> How is it you could transform into a wolf at will?
> I'm sorry. This would never have happened if I hadn't been frightened, if I hadn't ran.
> Why did nobody else help you? Or come to search for us?
> All these years... you were so close by. And I did nothing.

0:0 - What about the wound on my hand? Was that to hurt me, or you?
uid: 7dfa182a-dc50-7e3c-7cc0-8b24d3d0fe76
> Both. They marked you before our eyes. They said it would discipline you for straying, while extending our torment also.

0:0 - So you're a lycanthrope? Shadowheart shared some of her memories with me.
uid: 7e96217f-da25-c92f-40b1-1efa687f5c6e
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_DiscussedLycan -
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_DiscussedLycan -
> I am, but with Selûne's guidance, I learned how to control the beast long ago - I only let it loose again when my family was threatened.

0:0 - I'm sorry.
uid: 7f1a93df-3dd0-e356-46c5-b29bbe514bd2
> Don't be. Knowing you were out there gave us the strength to hold on. And you returned to us, just like you were supposed to, all that time ago.

0:0 - We will talk again soon, my sweet. Once I've had some time to gather myself.
uid: 8073519d-9ba3-e4e2-a2ad-bd7bd1c9ec7a
- 0 Check flag(s) (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
- 1 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 2 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - She is strong... but she is also human. The years were harder on her than on me, in both body and mind. Shar's pit robbed us of precious time we can never have back.
uid: 81668c96-1830-cbdd-69c7-e6c4b9116d47
> But do not worry. We're together again - and we will make every moment count all the more.

0:0 - Are you sure, Shadowheart...? Picking at old wounds may not serve any purpose...
uid: 81ee151e-35be-3288-3fc5-debbe9d1fead
Node context: Reluctant. Wants to shield his daughter.
> Please. I need to understand, if I'm to move on.
> There is nothing old about these wounds - they've never been allowed to heal. I would know.

0:0 - Don't be. Knowing you were out there gave us the strength to hold on. And you returned to us, just like you were supposed to, all that time ago.
uid: 8406ed2d-9614-0f78-b91d-f69655dd6205
Node context: Sincere/supportive

0:0 - I've heard enough about this 'Absolute' threat to understand it cannot be ignored. Your mother and I can wait until you prevail - and I know you will.
uid: 84dd5c60-e510-8556-1ac3-48b60314069d
> Beyond that, your mother will need my care - and yours too, if you wish to join us.

0:0 - They made me do things to you both, all those years. Please - I need to know.
uid: 8dca6afa-4da7-81d3-78af-bc6eb3469c0b
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans
> Perhaps... perhaps later, my girl. That is a hard thing to talk about. I fear I do not have the strength for it just yet.

0:0 - I took on my wolf-form to cover the ground more quickly. And it worked - I followed your scent, and reached you before the Sharrans could.
uid: 8e29ed2f-229e-494d-ce22-afe2a15ae572
> But when I found you, you did not see your father, rushing to save you - you only saw a wolf, hunting you in the darkness.

null
uid: 8e7629d3-e95e-2aa5-3f11-76515c036d27
Jump to another node

0:0 - Please. I need to understand, if I'm to move on.
uid: 93fd95d5-de89-343c-f2e2-7ce16a8d8dd2
> Very well... but I shall not wallow in ugly details. That is what they would have wanted - to have let their physical torments live on in our spirits. I will not allow that.

0:0 - She is strong... but she is also human. The years were harder on her than on me, in both body and mind. Shar's pit robbed us of precious time we can never have back.
uid: 946d88da-2a8b-6fcf-ff8a-c06c18f72c6b
> Whatever we have left, I must make count for double - triple. But later, perhaps. I still need time to recover my strength.

0:0 - There's so much I want to ask about.
uid: 97154d0b-8fde-e44a-5e29-812735779012
> I can only imagine. It may take a little time before I'm fit to give many answers though. Forty years in captivity have left my mind... cobwebbed. But it will clear, given some rest.

0:0 - The failing was mine.
uid: 975d0261-92e8-7763-be2f-4eb45779a51c

0:0 - What really happened that night in the woods, when I was abducted?
uid: 98431286-3a30-8326-b48b-25d51f5a2967
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_DiscussedAbduction - Sets when Arnell details what happened the night Shadowheart was abducted as a child.
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_DiscussedAbduction - Sets when Arnell details what happened the night Shadowheart was abducted as a child.
> You were to come of age that night - left alone in the woods, and using only Selûne's guidance to find your way back to us.

0:0 - How is it you could transform into a wolf at will?
uid: 984af289-1956-e97b-28bb-4033a2085c5f
> The Moonmaiden's blessings are many. She taught me to control the curse - but she could not teach me to control my paternal instincts.

0:0 - What comes now?
uid: 9874ab85-217a-1000-112e-f607b2b55cae
> Whatever Jenevelle wishes of us. She still has other fights. But when she's ready, we'll be there. To be a family again.

0:0 - They had you use us for... practice. All the techniques that the Sharrans hold pride in. Trickery, interrogation... torture. They even had you, our own daughter, try to convert us.
uid: 9b608209-4017-a2b8-58de-e7402f36d217
Node context: Difficult for him. Decades of painful memories touched upon in a couple of phrases.
> The worst part was not anything you did to us - it is what they had done to you. You didn't recognise us. Those eyes I had wiped tears from now looked at me like a stranger.

0:0 - What comes next for us?
uid: 9bba09fe-ff81-0fed-65ce-ab4763505a34
> I've heard enough about this 'Absolute' threat to understand it cannot be ignored. Your mother and I can wait until you prevail - and I know you will.

0:0 - Jen - I mean, Shadowheart, pardon. It warms my heart to see you.
uid: a04d4497-c24f-94ac-dc49-38e452518593
Node context: Accidentally using Shadowheart's birth name (slip of the tongue) before correcting himself
- 0 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
> I had promised you we would catch up once I'd rested - perhaps there's something you wish to ask about.

0:0 - You panicked, and before I could explain, the Sharrans found us. Father and daughter. Wolf and prey.
uid: a5a94d95-6db8-48e0-4a11-93cd1e4151cb
> They took us both.

0:0 - Leave.
uid: a762fb47-1636-aa70-ac26-4c2722af538e
=== END NODE ===

0:0 - Leave.
uid: a93f4188-effd-0040-72b9-6dae71999415
=== END NODE ===

0:0 - Somewhere quiet, close to nature. Where the sun can warm us, and the moon can watch over us as we sleep.
uid: aa80c1a1-aa48-910f-2914-1d2de4daa091

0:0 - They took us both.
uid: ad44a28f-44dc-296f-18d6-76d288dc390f
> When I awakened, you were gone, but your mother was with me. They were spiriting us away to the city, hidden and bound.

0:0 - As am I.
uid: ae294ef8-462f-3e25-0602-ea06c5b1e9aa
> You are more than just a friend to her, aren't you? I saw the way she looked at you. It reminded me of her mother, when we first met.
> There must be stories you could tell... but perhaps another time.

0:0 - I can only imagine. It may take a little time before I'm fit to give many answers though. Forty years in captivity have left my mind... cobwebbed. But it will clear, given some rest.
uid: af631689-5272-492a-d48b-8b95c9e48798
> I should gather my strength. I've waited so long for this, a little longer won't do any harm...

0:0 - That name - I'm still not used to hearing it.
uid: b05f9840-4d1d-79a7-8e9a-62425d1ab980
> Nor is Jenevelle. Perhaps that is something I shall need to talk to her about, when the time is right.

0:0 - Jenevelle. I still can't believe you freed us - that I'm standing here with you. I'd ask you to slap me so I know it's real, but I don't think I'm yet strong enough to bear it.
uid: b0ea6f07-ed37-40ac-b140-d57b655acc79
- 0 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
> There's so much I want to ask about.
> That name. I don't know how I feel about it.
> How is mother coping?
> They made me do things to you both, all those years. Please - I need to know.
> You should rest. There'll be time to talk later.

0:0 - That name. I don't know how I feel about it.
uid: b125a503-01c9-4102-90b1-2f19c037ae61
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_DiscussedName -
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_DiscussedName -
> Give it time. Give us time. This is a great deal to take on at once - for me as well.

0:0 - That should have been the day you came of age, and into the Moonmaiden's teachings.
uid: b41bccd1-30e5-37a9-35b7-734227abf115
> Instead, the Sharrans used us to teach you different lessons. Painful lessons.

0:0 - Selûne's blessings to you.
uid: b61e5345-248c-bf9a-d812-c9e355156245
- 0 Check flag(s) (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
- 1 Check flag(s) (Global):
   true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
> null

0:0 - You have your mother's wisdom. Yes. I should gather my strength. I've waited so long for this, a little longer won't do any harm...
uid: b92632df-cc36-3513-a821-44e390da9647
=== END NODE ===

0:0 - You promised you'd tell me what I did to you both. I'm ready to hear it now.
uid: ba348ef5-ede6-3913-25f9-91fef63c2388
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past.
   true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past.
> Are you sure, Shadowheart...? Picking at old wounds may not serve any purpose...

0:0 - Nor is Jenevelle. Perhaps that is something I shall need to talk to her about, when the time is right.
uid: bc57369c-5d45-b7f0-649b-a943d6703a7c
> I'm afraid my strength has not returned just yet. Decades in that place has left me maimed, body and soul.

0:0 - The Moonmaiden's blessings are many. She taught me to control the curse - but she could not teach me to control my paternal instincts.
uid: c158a1b2-c692-d1a2-f7ce-5834aec0f8f1
> The failing was mine.

0:0 - A great deal of damage was done to our family, but we can still heal.
uid: c1de0c29-e80e-62cc-850c-dbedaae22f00
> What comes next for you?
> You accept your daughter's choice of name?
> So you're a lycanthrope? Shadowheart shared some of her memories with me.
> What happened during all those years? What did they make your daughter do to you?
> Leave.

0:0 - But perhaps this was always meant to be. Perhaps the Moonmaiden's path was merely longer for you than we knew.
uid: ca276e7d-051d-b464-4365-bb8e1aff26b4
> null

null
uid: cab60b4b-83a5-2041-b8a2-5d8e5074e38e
Jump to another node

0:0 - You should rest. There'll be time to talk later.
uid: cb68d9f9-3385-4c90-79f7-e705359ed810
> You have your mother's wisdom. Yes. I should gather my strength. I've waited so long for this, a little longer won't do any harm...

0:0 - I've gleaned enough from word around this camp to know you're more than capable. You will prevail.
uid: cc7480c4-2171-9606-60ab-1b835e3b75b3

0:0 - The worst part was not anything you did to us - it is what they had done to you. You didn't recognise us. Those eyes I had wiped tears from now looked at me like a stranger.
uid: cfbf9b15-005e-2ce7-6b4b-c5482b1e3c29
> I... I feared I would give in then, but your mother's strength bolstered me. She never gave up calling you daughter, no matter what you said. Or did.

0:0 - I... I feared I would give in then, but your mother's strength bolstered me. She never gave up calling you daughter, no matter what you said. Or did.
uid: d3c2a458-90cc-04c9-1fb6-70f3268808b5
> We were still a family, in that room. Suffering. Enduring. But we did not give up. Your mother and I swore we would see the look of recognition in your eyes once again. And we did.

0:0 - If you have not changed after all this time, I believe you are safe.
uid: d3fbdf34-8de1-f19b-3b63-e3b6022ff103

0:0 - Beyond that, your mother will need my care - and yours too, if you wish to join us.
uid: d51cf36d-77d1-4efa-d373-e64d62d21627
> Somewhere quiet, close to nature. Where the sun can warm us, and the moon can watch over us as we sleep.

0:0 - There must be stories you could tell... but perhaps another time.
uid: d5305cf5-ddb7-331a-45c9-9326e386da24
> I'm afraid my strength has not returned just yet. Decades in that place has left me maimed, body and soul.

0:0 - Of course. Only a fool would alienate his child over a name. Shadowheart must determine her own path - that is what the Moonmaiden teaches.
uid: d588134c-238e-78cb-8c63-103c5134560b
> Still, I am... unused to it. I can only hope she forgives a slip of the tongue now and again, until I adapt.

0:0 - Give it time. Give us time. This is a great deal to take on at once - for me as well.
uid: d6e5b9e5-6ecb-8388-fdef-cc84bd463253
> I should gather my strength. I've waited so long for this, a little longer won't do any harm...

0:0 - I'm sorry, but what happened in that room... it must stay within the family. Just know that we endured, and are grateful for your help.
uid: d7aea618-1183-1310-6972-9bf61459d508
Node context: Firmly but politely shutting down the question
> null

0:0 - I should have told you of my curse before that night. Then... everything would have been different.
uid: dac31d67-eb89-a723-a211-52f8a71e4d56
> You panicked, and before I could explain, the Sharrans found us. Father and daughter. Wolf and prey.

0:0 - I've heard enough.
uid: e137789c-2900-1f90-3bfa-b24671916769
> Yes. Now you know all that is worth knowing. Let us put this behind us, for good.

0:0 - I had to find you - to bring you home - and I had to do it quickly. In my haste, I made a terrible mistake.
uid: e1b8f8e5-4ae6-5b02-0948-f97d5755589d
> I took on my wolf-form to cover the ground more quickly. And it worked - I followed your scent, and reached you before the Sharrans could.

0:0 - What happened during all those years? What did they make your daughter do to you?
uid: e26525ff-ee96-d89f-faab-17cb20a7d6d7
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_DiscussedPast -
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_DiscussedPast -
> null

0:0 - Forgive me, I am still weak - aching limbs, fogged mind. I'll prove better company after I've rested, I assure you.
uid: e2b5ecca-0dcb-7209-5ac0-cc504d5be9fd
- 0 Check flag(s) (Dialog):
   true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp
- 1 Check flag(s) (Global):
   false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night.
=== END NODE ===

0:0 - But you were not alone in the woods. We caught a Sharran spy near our village, and learned that his accomplices sought to abduct you.
uid: e38ebac9-a6a4-1f07-ac85-862d6ee09cf9
> I had to find you - to bring you home - and I had to do it quickly. In my haste, I made a terrible mistake.

null
uid: e743c91e-3ae1-0d4d-b3cb-c50e0d4dd493

0:0 - You're not upset, are you? About my name?
uid: e7ef8506-e92c-d403-ac8f-afed2cc8b804
- 0 Check flag(s) (Dialog):
   false - CAMP_ShadowheartFather_Event_NameFollowup - Sets when the subject of SH not going by her birth name is touched upon
- 0 Set flag(s) to (Dialog):
   true - CAMP_ShadowheartFather_Event_NameFollowup - Sets when the subject of SH not going by her birth name is touched upon
> A name is nothing. Your happiness is what matters. Just... forgive your father the occasional slip of the tongue. I will adapt, given time.

0:0 - Not just with the pain, but with the knowledge that every time we felt it, your true self was being punished, for trying to break through their indoctrination.
uid: e9523b02-cc56-0e9d-a392-3fc82a703408

0:0 - You were to come of age that night - left alone in the woods, and using only Selûne's guidance to find your way back to us.
uid: ecba92d7-4bd3-8c2c-c6e3-8ff88f5fbb03
> But you were not alone in the woods. We caught a Sharran spy near our village, and learned that his accomplices sought to abduct you.

0:0 - There is nothing old about these wounds - they've never been allowed to heal. I would know.
uid: ef4ad73a-308a-4a9b-01d9-f0ec323a2104
> Very well... but I shall not wallow in ugly details. That is what they would have wanted - to have let their physical torments live on in our spirits. I will not allow that.

0:0 - Unfortunately I was unable to stop what befell us, as neither elf nor wolf.
uid: f0b57a3e-c836-0acf-d819-d6326bf5d97c

null
uid: f25e61fa-ebac-8caa-ce38-a2c62b1bdfee
Jump to another node

null
uid: f6926184-322b-0aba-45a8-34b2d1b08d5b
Jump to another node

0:0 - A name is nothing. Your happiness is what matters. Just... forgive your father the occasional slip of the tongue. I will adapt, given time.
uid: f724cf04-9224-0d08-c083-d767c09272cb

0:0 - I am a lycanthrope, but your mother is not. It was a toss of the coin to determine if you inherited that side of me.
uid: f86912f0-ffc3-531b-2f67-d37b519aeb8d
> If you have not changed after all this time, I believe you are safe.

0:0 - I am, but with Selûne's guidance, I learned how to control the beast long ago - I only let it loose again when my family was threatened.
uid: fa568280-b4f1-1cf1-fb07-58164e42c108
> Unfortunately I was unable to stop what befell us, as neither elf nor wolf.

0:0 - I'm afraid my strength has not returned just yet. Decades in that place has left me maimed, body and soul.
uid: fe3ef73c-b883-2e2c-9fcb-47f14204d6b4
> Some rest, perhaps, will make me better company.


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Isobel.lsj
Synopsis:
Isobel is hanging out in MOO after the defeat of Ketheric. If NS is alive, this dialogue will follow their reunion. She is glad Ketheric is dead and does exposition about her story with her father/ Nightsong. At the end she may join your camp.

0:0 - You what?! But she was immortal. How could she... how could you...?
uid: 00153978-5f3c-5b42-88c3-ec3f5807c330
Node context: Sorrow and anger
- 0 Check flag(s) (Tag):
   false - Selûne - |Player or NPC chose Selune.|
> It was the only way to make Ketheric vulnerable.
> Shar got the better of me. It won't happen again.
> It was a mistake. One I bitterly regret.
> When the Lady of Loss speaks, her faithful act on her behalf.
> I couldn't hold my companion back. She had a mission to fulfil.

null
uid: 0040ef3b-8773-e70a-dbc4-0db306b9a841
> null

0:0 - I couldn't tell her who I was. I had to protect them - and myself - no matter what.
uid: 06129149-eee0-32c3-654a-16f08e080715
> Understandable.
> So you lied about who you were.
> Leave.

0:0 - I found Last Light within the shadows. Made a shelter there. Prayed my father wouldn't find me.
uid: 061e5f9c-aee4-7bbb-a527-097964179bbb
> By the time Jaheira came, I'd pieced together just enough to know I'd been dead a hundred years. That my father was the source of the horrors plaguing this land - my home.

0:0 - But I admit that plays second fiddle to helping you. None of us will be safe until the horror behind 'the Absolute' is defeated. When the time comes, I'll fight at your side.
uid: 0723ed1b-9d4f-787a-1f8b-676af2ab7ada

0:0 - When an emissary of Selûne came to our little town, we were elated. Dame Aylin. Daughter of the Moonmaiden herself.
uid: 08326a0a-afcf-2511-e3fc-da4ed3ea14d4
Node context: with a hint of awe
> Tell me, do you believe in love at first sight?

null
uid: 092ffff8-8050-cf91-59c8-adc4f2041d42
> My father raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.

0:0 - Perhaps there's something I can do to help the fight against the Dead Three. The moon is rather good at illuminating darkness, after all.
uid: 09f49be8-8695-19d5-8a86-ddf62947f589
=== END NODE ===

null
uid: 0d2e1af1-bf7a-c32b-c1f2-6bffc6351d90
> He told me we'd be together now, said Aylin was dead. I couldn't speak. Could only run.

0:0 - Ketheric Thorm is - was - my father.
uid: 0e0c6d0e-024e-d07f-28a5-28bd8c447250
> He raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.

0:0 - A great deal, but still some of the details elude me.
uid: 0ed5cf3f-19f2-0536-1447-989da5615e14
> Ketheric Thorm is - was - my father.

0:0 - You jest, yet he did seem a ghost to me. A shadow of the father I loved. He resurrected me with magic so foul I nearly wretch just thinking of it.
uid: 137d8734-82ae-5980-594b-dd3009669ef1
> null

0:0 - She's a formidable woman, my Aylin, but no one could escape such horrors unscathed. She's in my hands, now, and I intend to help her through whatever's to come.
uid: 14611677-9502-3200-abde-019eba992a70
> We'll both of us stand by you when the time comes to put down the horror that threatens this city. We are your allies for life.

0:0 - You and Aylin seem to have a lot of history. What happened?
uid: 15be98de-cc78-e7c2-0a15-8bbc0bd63f85
> A great deal, but still some of the details elude me.

0:0 - It's too late for that. We killed her.
uid: 16312328-f95b-cad8-f317-9d928cc3ad31
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Ketheric captured her and was using her to fuel his invulnerability. She was called the 'Nightsong'.
uid: 18e4e16d-e292-b6e5-c8f0-8528654d64f6
> She... what?! Does this mean she's still alive? I've got to find her - set her free! Tell me everything you know. Please.

- Roll failure -
null
uid: 1af78164-cd33-cb12-bc6a-6961e158a67b
> Liar. Wicked, wicked liar. Murderer.

0:0 - It's too late for that. I killed her.
uid: 1b98dabc-e94a-34ed-574e-4409888705e5
> null

0:0 - In seriousness, my home needs me. It's still enveloped in Shar's horrific curse. If it can be cleansed, I'll find a way.
uid: 1d089989-719b-6fd9-0fa5-2c3505941705
- 0 Check flag(s) (Global):
   false - SCL_ShadowCurse_State_CurseLifted - The shadow cursed lands are not living up to their name
> But I admit that plays second fiddle to helping you. None of us will be safe until the horror behind 'the Absolute' is defeated. When the time comes, I'll fight at your side.

0:0 - Why would you lie? What's the matter with you?
uid: 1ead3ea8-f84b-63b8-3d4f-7a859eea01d4
Node context: Incredulous and disgusted
> null

0:0 - No, but it sounds like you do.
uid: 2264cdf5-3170-4335-3909-3fc306949a7d
> Guilty. The moment I looked at Aylin, I just knew I had to be with her. I was hers. That was it.

null
uid: 24acdd9e-c897-dec6-d253-628f3dd12592
Jump to another node

0:0 - I know you'll look out for her. You will, right? Of course you will.
uid: 25553a0b-8a58-d953-d161-e533000c60f5
=== END NODE ===

0:0 - On my life, I wouldn't go near magic so vile.
uid: 2649af55-587a-2de2-94ba-d9eefee7db2e

0:0 - By the time Jaheira came, I'd pieced together just enough to know I'd been dead a hundred years. That my father was the source of the horrors plaguing this land - my home.
uid: 28e75612-bea3-2ff8-82cc-bc07dbc24c97
> I couldn't tell her who I was. I had to protect them - and myself - no matter what.

null
uid: 292e29f9-026c-db6b-9327-a178c08a0719
Jump to another node

null
uid: 2b3d4dc4-5361-13a7-d74d-00f465f34d73
Jump to another node

0:0 - I did. Who would trust the next-of-kin of Ketheric Thorm? But I have no more secrets.
uid: 2fc1160a-913c-ebad-815f-ce21fd5968b1
> null

null
uid: 32d33e2f-1cf2-ffb7-6f18-70c1e8be4a68
Jump to another node

0:0 - And a monster he'd become. A Myrkulite.
uid: 385c931b-4c2a-1bca-fe35-7e9bec03179f
> null

null
uid: 39174aa8-c08a-de8a-c7a1-16b98d2748c8
> null

0:0 - What will you do now that your father's gone?
uid: 3b965176-d066-f523-9e35-3f340321a5f0
- 0 Check flag(s) (Global):
   true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
> Oh, I don't know. Change my hair colour. Buy a horse.

0:0 - Not on purpose. Or not with the intent to deceive. I've been trying to make sense of it all.
uid: 3c2828c6-a2db-64cf-4f92-2a60f1e7dc38
> Ketheric Thorm is - was - my father.

- Roll failure -
null
uid: 3ff58171-b4c1-897f-2670-1b67e439fb68
> You're lying. She can't be saved, can she? My father told me she was... gone. It's true, isn't it?

0:0 - Liar. Wicked, wicked liar. Murderer.
uid: 40763cda-e656-15da-7706-2fdc97592de9
> null

0:0 - As I was saying, I fell in love with Aylin swiftly. It was as easy as breathing.
uid: 4106c63e-3992-afe7-2119-ac52ab7d2dae
> null

null
uid: 4394d4f4-b686-2174-b67a-05f8184c3517
Jump to another node

0:0 - I should hope so. I can't imagine what insane course of thought led you to murder someone so dear.
uid: 462971c8-abb5-b0d0-6183-8c80450fb448
Node context: Venom and rage
> Get out of my sight before I do something you'll regret.

0:0 - In seriousness, I intend to help you fight the Absolute - what lies behind the Absolute, that is.
uid: 46f223c7-6fac-6a65-1509-54e2b3c04e20
- 0 Check flag(s) (Global):
   true - SCL_ShadowCurse_State_CurseLifted - The shadow cursed lands are not living up to their name
> None of us will be safe until that looming horror is defeated. When the time comes, I'll fight at your side.

0:0 - Look after my angel, of course. She's been through more than I can bear to think about.
uid: 472257ef-bca2-5adc-148b-db0f954b4efd
> A hundred years in the Shadowfell. A hundred years being murdered by Sharrans over and over. It fills me with a rage I can hardly contain.

0:0 - It seems there's a great deal you haven't told me.
uid: 47ac3a56-fa2a-a258-e50e-1aafbf505ae2
> There is. But perhaps it's time you knew the entire truth.

0:0 - Get out of my sight before I do something you'll regret.
uid: 4aaa02f5-1eec-af26-4d5e-871c6bb16485
Node context: Venom and rage
- 0 Set flag(s) to (Global):
   true - SCE_Isobel_State_Hate - Isobel hate the player because they killed NS
=== END NODE ===

0:0 - Then - and this is where I still need answers - I died. I'm not sure how. Why. But all was black, black, black.
uid: 4c3db8cd-88e1-aae3-2d1b-c549b460e7ed
Node context: Hesitatntly, still trying to figure things out
> Next I knew, I was being jolted awake. I smelled musty air. I saw shadows. And then my father's face, so changed, so hideously warped.

0:0 - So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute?
uid: 4d8e1a90-0e18-6f59-c5c4-d0ea92e65c1d
- 0 Check flag(s) (Dialog):
   true - SCE_IsobelNightsongReunion_SoloIsobel_HasMet - solo Isobel hasmet in SCE
> I had no idea what he'd become until it was too late. I fled from him when I found out - kept a sanctuary in the shadows, where I met Jaheira.

null
uid: 50098d9a-b60d-f166-b3d1-efb37125371d
Jump to another node

0:0 - A mission? A mission?! That Sharran murderer destroyed someone so precious, so good...
uid: 50bbc8b1-a4d6-2b15-e87c-b32779addf98
> Get out of my sight before I do something you'll regret.

null
uid: 5195c8fb-e1e7-cdce-fc17-59ea518f1f10
Jump to another node

0:0 - Leave.
uid: 54da9a51-ccbc-16a9-5579-a5b4e6eb9401
=== END NODE ===

0:0 - Love? Eh. Lust? Hourly.
uid: 5a577d92-8fb0-d0e6-1664-ba950b6e45da
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> This was different. It was like I could see my fate in her eyes.

0:0 - You really claim to be unaware of his doings?
uid: 5c93b8fd-9cfd-5f61-85b2-80cdbebe028f
> It's... a long story. But I'll tell it - you deserve to know.

0:0 - Nightsong? What do you mean?
uid: 5fd6b395-47ca-7ff6-4c3a-5afac0682cb3
> Ketheric captured her and was using her to fuel his invulnerability. She was called the 'Nightsong'.
> Never mind.
> That's what Ketheric and his chums called her. Killed her myself.
> That's what Ketheric and his chums called her. We killed her.

null
uid: 6229abe0-3b09-9ff5-d1bb-08ab26e94d92
> null

0:0 - I certainly believe you were starstruck, at least.
uid: 62648f2b-7147-b7c8-30c6-67cef577eecf
> You sound like my father. But it was more than that. This was no mere attraction - it was love.

0:0 - Leave.
uid: 632c6240-fbc5-7ec7-17e2-e0ec4704e7bf
=== END NODE ===

0:0 - Guilty. The moment I looked at Aylin, I just knew I had to be with her. I was hers. That was it.
uid: 63f9515e-7641-bd82-a60d-23a94aa8a2e3
> Lucky for me, she felt the same way. But my father was sceptical. Aylin is immortal, after all.

0:0 - This was different. It was like I could see my fate in her eyes.
uid: 65c2a71a-c474-acba-55c7-5fe45ec8d267
> null

0:0 - Lucky for me, she felt the same way. But my father was sceptical. Aylin is immortal, after all.
uid: 65db4740-4bbc-2c3c-10aa-2889d18c87be
> I understand it's... strange. There's an imbalance between us, certainly. But I suppose loving Aylin felt the same as loving myself. It was natural.

0:0 - Shar got the better of me. It won't happen again.
uid: 68beccb6-ef6a-571c-e9c5-114127c0f4b9
> Oh it won't? Then I suppose we'll just forget this little misstep, file it under 'lessons learned'?

0:0 - She... what?! Does this mean she's still alive? I've got to find her - set her free! Tell me everything you know. Please.
uid: 6af54a07-eb24-63af-2a4f-a346f60cdc08
> It's too late for that. I killed her.
> It's too late for that. We killed her.
> It's too late for that. She was dead when I found her.
> Give me your map. I'll show you where she's being kept.

0:0 - It was the only way to make Ketheric vulnerable.
uid: 6cc0ea45-73ac-e773-9486-75b8c37d364a
> Was it? Was it truly? I don't believe that. Not for a second.

null
uid: 6e79a7a0-9e3a-aeca-d62c-576d4bf5ecb2
> null

null
uid: 6ebd7249-9465-7521-d9e8-623a095cbdfd
Jump to another node

null
uid: 70a4e75c-2f7e-1acc-fb44-6f8d2e115232
> null

null
uid: 716b2f99-3827-9cc9-00d3-2dc69f767cc0
> null

0:0 - Without you, we'd be there still. My father fell so far from light, the shadow of him nearly swallowed us all whole.
uid: 71858be0-4730-4d5f-4c46-0be4b5a77788
> You and Aylin seem to have a lot of history. What happened?
> You really claim to be unaware of his doings?
> null

0:0 - Tell me, do you believe in love at first sight?
uid: 71dc1466-41b8-1573-1a3c-3caed3e2209f
> Certainly. There's magic in a look.
> I certainly believe you were starstruck, at least.
> No, but it sounds like you do.
> Aylin - do you mean Nightsong?
> Love? Eh. Lust? Hourly.
> Leave.

0:0 - There is. But perhaps it's time you knew the entire truth.
uid: 7252dc9f-64f7-f1f7-0b1e-8863707a71f8
> As you know, Ketheric Thorm is - was - my father.

0:0 - I'm grateful for your help - your friendship. I hope we won't intrude on your hospitality too long, but I'm grateful for a safe place to... well, just to be.
uid: 73e8ea1a-1023-e587-47b1-83848a798525
=== END NODE ===

0:0 - So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute?
uid: 73f275f3-409e-a219-869f-4edaa9294a27
- 0 Check flag(s) (Dialog):
   true - SCE_IsobelNightsongReunion_SoloIsobel_HasMet - solo Isobel hasmet in SCE
> null

0:0 - By killing him, you set him free. You set Aylin free. And me.
uid: 796e4150-4599-b382-3296-4cec763b6007
> So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute?
> You and Aylin seem to have a lot of history. What happened?
> I feel there's a great deal you haven't told me.
> Aren't you at all sad about your father's fate?
> Leave.

0:0 - It's... a long story. But I'll tell it - you deserve to know.
uid: 7b9fe7ff-5286-7b82-07ae-5298cf376323
> My father raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.

0:0 - It's all out in the open now. And with my father dead, I have nothing to fear. Only his wicked legacy to undo.
uid: 7d559473-4d35-2acb-6b37-e1d37723eea8
- 0 Check flag(s) (Global):
   true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
> Perhaps there's something I can do to help the fight against the Dead Three. The moon is rather good at illuminating darkness, after all.

0:0 - Never mind.
uid: 7dd4fc96-1540-95c5-cda7-3071460edc7b
> As I was saying, I fell in love with Aylin swiftly. It was as easy as breathing.

0:0 - We'll both of us stand by you when the time comes to put down the horror that threatens this city. We are your allies for life.
uid: 7e57fc6c-7b09-870f-4363-a0ea543ad717

0:0 - That's what Ketheric and his chums called her. Killed her myself.
uid: 819f3f61-b2b9-fb14-e2ad-75c6cb8ef6fe
- 0 Check flag(s) (Global):
   false - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong
> You what?! But she was immortal. How could she... how could you...?
> You what?! But she was immortal. How could she... how could you...? She is the Moonmaiden's daughter. And you call yourself a Selûnite?!

0:0 - It's too late for that. She was dead when I found her.
uid: 820560e0-4f0f-b3ec-00c7-99c0defe366b
= Roll SkillCheck Deception (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
> null (roll sucessful)
> null (roll failure)

0:0 - Are you like him? A Myrkulite?
uid: 829405be-50ca-6652-732c-0ee94fd6c522
> On my life, I wouldn't go near magic so vile.

null
uid: 835fa65e-1691-33b5-af83-d6ef8bf6bb38
> You really claim to be unaware of his doings?
> null
> null

0:0 - Aylin - do you mean Nightsong?
uid: 85c41025-2842-517e-c046-c22e69880542
- 0 Check flag(s) (Global):
   true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
> Nightsong? What do you mean?

0:0 - I couldn't hold my companion back. She had a mission to fulfil.
uid: 86bd7c8e-4edb-5f75-5efa-5716c63e638d
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> A mission? A mission?! That Sharran murderer destroyed someone so precious, so good...

null
uid: 8825af98-ecbc-cfb1-9b12-7b315de9b2f7
Jump to another node

0:0 - Oh it won't? Then I suppose we'll just forget this little misstep, file it under 'lessons learned'?
uid: 8866a12f-21af-b073-fe9c-ff1d6faf1e04
Node context: Venom and rage
> Get out of my sight before I do something you'll regret.

null
uid: 89347342-7361-113d-749f-7c046134fb69
Jump to another node

0:0 - I hope Aylin's all right. Can't wait to have her in my arms again...
uid: 8a4ad298-644a-ffa4-5ec2-526437155571
- 0 Check flag(s) (Global):
   true - SCE_Isobel_ThinksSheCanSaveNS - Player has convinced Isobel that NS is still alive in SHA
=== END NODE ===

0:0 - That's what Ketheric and his chums called her. We killed her.
uid: 8d32ba41-3e69-0119-d228-248b0cff425b
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I'd like to know what happened between you and your father Ketheric.
uid: 8da149ec-69e1-6c7d-aa5a-37a46db86470
- 0 Check flag(s) (Dialog):
   false - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric
- 0 Set flag(s) to (Dialog):
   true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric
> null

0:0 - Why did you lie about who you are?
uid: 8e4913ad-b091-fc65-2f3f-1ec6af764d82
> I had a safe haven - it was my duty to protect the people at Last Light. If I'd told them I was the daughter of Ketheric Thorm, they might've taken their chances in the darkness.

0:0 - You really claim to be unaware of his doings?
uid: 902f4cc4-1c6e-b6a1-739d-e2bcd6cdde10
> null

- Roll sucessful -
null
uid: 91489124-369d-6ed4-ec5e-ec1bf654e80b
> Thank you - thank you so much. I'll gather some supplies and head out shortly. Aylin... I can't believe she's alive. Before the day's end, I'll have her in my arms. Incredible.

null
uid: 93ea2531-e77f-619f-8e49-be9a3ab2a879
> null

0:0 - My father raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.
uid: 9671ebbb-bdd7-4f05-f059-4dfc3a078c88
> null

0:0 - And my father... I heard what happened - what he'd become.
uid: 977b38d3-b05d-f6d9-c6f1-eb49261e72c4
> By killing him, you set him free. You set Aylin free. And me.

null
uid: 99397a83-1f8d-d4e3-45f7-8a7d763e96f9

null
uid: 9a41f3a9-915e-2afa-5842-da9da26c090e
Jump to another node

0:0 - That's exactly it. And I tell you, I took one look at her, and I just knew. She was it.
uid: 9f1cc9ae-d7d8-4c0a-148e-aac6eeca1858
> Lucky for me, she felt the same way. But my father was sceptical. Aylin is immortal, after all.

0:0 - I feel there's a great deal you haven't told me.
uid: 9faf1e73-c7c0-cfee-dd25-eb7798dd1dff
> Not on purpose. Or not with the intent to deceive. I've been trying to make sense of it all.

0:0 - Keeping very well, I hope?
uid: a296c8b6-8800-eb09-7308-fafbcd616a5f
- 0 Check flag(s) (Dialog):
   true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
> What will you do now that your father's gone?
> What will you do now that your father's gone?
> Tell me again about what happened between you and your father Ketheric.
> I'd like to know what happened between you and your father Ketheric.
> Leave.

0:0 - You did it - you killed him. Ketheric Thorm. My... my father.
uid: a33a4eda-d94e-53df-0577-c63898def9b8
- 0 Check flag(s) (Dialog):
   false - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
- 1 Check flag(s) (Global):
   true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
- 0 Set flag(s) to (Dialog):
   true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
> It seems there's a great deal you haven't told me.
> So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute?
> Why did you lie about who you are?
> Are you like him? A Myrkulite?
> null

0:0 - Leave.
uid: a4a50c12-4f78-4c34-2e03-403a38882032
=== END NODE ===

0:0 - I mourn the man I knew. He was... wonderful.
uid: addb343e-4587-a6df-29ca-5af504a2005e
> He raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.

0:0 - Leave.
uid: aee0ea57-2a39-0853-b0ef-863600cf4b85
=== END NODE ===

null
uid: aeead5b7-848e-e62b-f6dc-00bb3b1f50d3
> By the time Jaheira came, I'd pieced together just enough to know I'd been dead a hundred years. That my father was the source of the horrors that plagued my home.

0:0 - Thank you - thank you so much. I'll gather some supplies and head out shortly. Aylin... I can't believe she's alive. Before the day's end, I'll have her in my arms. Incredible.
uid: af204f09-357a-a658-b2b4-c76b8bd3a99c
- 0 Set flag(s) to (Global):
   true - SCE_Isobel_ThinksSheCanSaveNS - Player has convinced Isobel that NS is still alive in SHA
=== END NODE ===

0:0 - It was a mistake. One I bitterly regret.
uid: b0b402b8-1a54-49a8-48a1-0685aad3ef3d
> I should hope so. I can't imagine what insane course of thought led you to murder someone so dear.

0:0 - Give me your map. I'll show you where she's being kept.
uid: b3523e13-45e0-234f-9477-fa05def716e8
= Roll SkillCheck Performance (Charisma) Difficulty: c44bfd7d-84de-4568-9c57-a059b8df5435 =
> null (roll sucessful)
> null (roll failure)

0:0 - I understand it's... strange. There's an imbalance between us, certainly. But I suppose loving Aylin felt the same as loving myself. It was natural.
uid: b4190fad-9509-9d9c-241e-76948267aa8b
> Then - and this is where I still need answers - I died. I'm not sure how. Why. But all was black, black, black.

- Roll sucessful -
null
uid: b5180cae-1999-b30b-4eb6-ce40c76b556b
> My father said she was gone. I'd tried to make my peace with it. But... she was so special. So very dear.

0:0 - Looking forward to a bit of rest, if I'm honest. It's been a long century.
uid: b741f46d-9d0c-7232-18bf-535f3ae6e664
- 0 Check flag(s) (Dialog):
   true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
- 1 Check flag(s) (Global):
   false - CURRENTREGION_BGO_Main_A - Party is in BGO Main
   false - CURRENTREGION_CTY_Main_A - Party is in CTY Main
=== END NODE ===

0:0 - He'd become the Chosen of Myrkul.
uid: b8351afc-0777-68c0-868e-875660cddbc4
> I didn't know that then. But I could see the change in him. He told me we'd be together now, said Aylin was dead. I couldn't speak. Could only run.

0:0 - As you know, Ketheric Thorm is - was - my father.
uid: b9c70bab-be0e-8672-e6a8-1c86768d753e
> null

0:0 - It's all out in the open now. And with my father dead, I have nothing to fear. Except for Aylin. She needs healing. Rest.
uid: bbc96c99-a1f3-8352-666c-99ad1756bb89
- 0 Check flag(s) (Global):
   false - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
> I'm grateful for your help - your friendship. I hope we won't intrude on your hospitality too long, but I'm grateful for a safe place to... well, just to be.

0:0 - I didn't know that then. But I could see the change in him. He told me we'd be together now, said Aylin was dead. I couldn't speak. Could only run.
uid: bd6369dd-b413-a7f5-e622-4680d0838532
> I found Last Light within the shadows. Made a shelter there. Prayed my father wouldn't find me.

0:0 - Oh, I don't know. Change my hair colour. Buy a horse.
uid: bdad0bb0-01d8-2861-59a8-ea14d48be2c0
Node context: Kidding, but she's not a natural jokester so she's a little awkward
> In seriousness, I intend to help you fight the Absolute - what lies behind the Absolute, that is.
> In seriousness, my home needs me. It's still enveloped in Shar's horrific curse. If it can be cleansed, I'll find a way.

0:0 - Tell me again about what happened between you and your father Ketheric.
uid: bdf0f5f9-0be8-c021-e8ae-e5097d797df9
- 0 Check flag(s) (Dialog):
   true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric
> null

0:0 - You what?! But she was immortal. How could she... how could you...? She is the Moonmaiden's daughter. And you call yourself a Selûnite?!
uid: bf594e39-cec5-6ecf-c34d-14c9a6799714
- 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
- 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
- 0 Check flag(s) (Tag):
   true - Selûne - |Player or NPC chose Selune.|
> null

null
uid: bf804784-2202-23c6-6e6d-48bc41548d47
> null

0:0 - Did he shout 'boo!'?
uid: bfae2743-2b8b-677c-83f6-b7301126d224
> You jest, yet he did seem a ghost to me. A shadow of the father I loved. He resurrected me with magic so foul I nearly wretch just thinking of it.

0:0 - What will you do now that your father's gone?
uid: c2884328-07ce-dba3-cc20-a8caa4a5fbf4
- 0 Check flag(s) (Global):
   false - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
> Look after my angel, of course. She's been through more than I can bear to think about.

0:0 - Next I knew, I was being jolted awake. I smelled musty air. I saw shadows. And then my father's face, so changed, so hideously warped.
uid: c63b7857-1dcd-78c4-cbce-e0b72a3d222c
> He'd become the Chosen of Myrkul.
> Only a monster would rip his own daughter from the grave.
> Did he shout 'boo!'?
> Leave.

0:0 - When we met, it was like a lightning strike. My father wasn't sure about us - she was immortal, after all - but I never doubted.
uid: c720fae4-086a-9c49-562b-3a1d3f6fc8a8
> null

0:0 - Get away from me. Now.
uid: cb7e83b0-a413-247c-c6b7-da36d93f4cd6
- 0 Check flag(s) (Global):
   true - SCE_Isobel_State_Hate - Isobel hate the player because they killed NS
=== END NODE ===

0:0 - Leave.
uid: ce88bab2-d5d1-fee8-5e5e-a012c2b1edd0
=== END NODE ===

0:0 - You did it - you killed him. Ketheric Thorm. My... my father.
uid: ce94a487-6712-e1eb-9898-c54069423f67
- 0 Check flag(s) (Dialog):
   false - GLO_Isobel_HasMet - Player has met Isobel once, regardless of the situation
   false - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
- 1 Check flag(s) (Global):
   true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
- 0 Set flag(s) to (Dialog):
   true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
> It seems there's a great deal you haven't told me.
> So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute?
> Why did you lie about who you are?
> Are you like him? A Myrkulite?
> null

0:0 - A hundred years in the Shadowfell. A hundred years being murdered by Sharrans over and over. It fills me with a rage I can hardly contain.
uid: d24caa0e-3fd7-5374-e290-66f89da6376f
> She's a formidable woman, my Aylin, but no one could escape such horrors unscathed. She's in my hands, now, and I intend to help her through whatever's to come.

0:0 - You and Aylin seem to have a lot of history. What happened?
uid: d2f80e30-46c9-fac5-87a7-0dea714780a5
> null

0:0 - He's gone now. But I suppose the man I knew died when I died. The man he became - that wasn't the father I knew. The one I loved so very much.
uid: d409fae9-f0ed-809f-964c-862fc9c230c8

null
uid: d44ec55b-5a04-2286-8fa0-ed6ffd93995b
Jump to another node

0:0 - I had a safe haven - it was my duty to protect the people at Last Light. If I'd told them I was the daughter of Ketheric Thorm, they might've taken their chances in the darkness.
uid: d4f166ea-065e-a632-aa05-9a7225e365a6

0:0 - My father said she was gone. I'd tried to make my peace with it. But... she was so special. So very dear.
uid: d8c48fc6-fee8-e449-0929-22cf42d3a8b7
> When we met, it was like a lightning strike. My father wasn't sure about us - she was immortal, after all - but I never doubted.

0:0 - I can't believe it. I can't believe Aylin is here.
uid: dbf562e5-49f7-b7ae-57a8-4b3ddfcc6da5
- 0 Check flag(s) (Dialog):
   false - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
- 1 Check flag(s) (Global):
   false - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed
- 0 Set flag(s) to (Dialog):
   true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue
> And my father... I heard what happened - what he'd become.

0:0 - I wish Aylin would be more careful. I couldn't bear to lose her again.
uid: deaa0c82-b77d-1e5e-1987-cb614cae08ff
- 0 Check flag(s) (Global):
   true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan.
> I know you'll look out for her. You will, right? Of course you will.

null
uid: deef58d2-fd70-42f8-24bb-0550b3d3e32c
Jump to another node

0:0 - You're disgusting. You've killed someone so precious, so good. I knew Shar was wicked. But I'd hoped for better from you.
uid: e14453f8-8b66-f47a-b360-7732ed1d6556
Node context: Venom and rage
> Get out of my sight before I do something you'll regret.

0:0 - He raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life.
uid: e69a4814-7c72-4be7-2030-81ba7b64c15e
> When an emissary of Selûne came to our little town, we were elated. Dame Aylin. Daughter of the Moonmaiden herself.

0:0 - When the Lady of Loss speaks, her faithful act on her behalf.
uid: e7eb451f-9ebf-be04-796a-d28dbb2991b2
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> You're disgusting. You've killed someone so precious, so good. I knew Shar was wicked. But I'd hoped for better from you.

0:0 - Only a monster would rip his own daughter from the grave.
uid: e8e3ef15-5de9-f82a-e63f-e8c9f6e0b8b1
> And a monster he'd become. A Myrkulite.

0:0 - You sound like my father. But it was more than that. This was no mere attraction - it was love.
uid: e8faf1c6-fb4d-cdf0-694f-80a5cbb5f781
> Lucky for me, she felt the same way. But my father was sceptical. Aylin is immortal, after all.

0:0 - I had no idea what he'd become until it was too late. I fled from him when I found out - kept a sanctuary in the shadows, where I met Jaheira.
uid: eada44a3-674d-edc0-5aac-74a20b3faeaf
> Without you, we'd be there still. My father fell so far from light, the shadow of him nearly swallowed us all whole.

0:0 - Understandable.
uid: ec8899bc-9589-34aa-f78f-f021fc5c9dff
> It's all out in the open now. And with my father dead, I have nothing to fear. Except for Aylin. She needs healing. Rest.
> It's all out in the open now. And with my father dead, I have nothing to fear. Only his wicked legacy to undo.

0:0 - By the time Jaheira came, I'd pieced together just enough to know I'd been dead a hundred years. That my father was the source of the horrors that plagued my home.
uid: ed44ca24-d257-bd8d-2e6e-d04de54c8de6
> He's gone now. But I suppose the man I knew died when I died. The man he became - that wasn't the father I knew. The one I loved so very much.

0:0 - So you lied about who you were.
uid: ee3d3542-1994-6b63-9bd2-afecd1bd6332
> I did. Who would trust the next-of-kin of Ketheric Thorm? But I have no more secrets.

0:0 - Aren't you at all sad about your father's fate?
uid: ef20929c-9e03-0df4-8b61-0dd908687456
- 0 Set flag(s) to (Dialog):
   true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric
> I mourn the man I knew. He was... wonderful.

null
uid: ef8419b0-a6fd-269e-d869-5e94fc3fa9e9
Jump to another node

0:0 - He told me we'd be together now, said Aylin was dead. I couldn't speak. Could only run.
uid: f0cf37a9-c159-7e08-5ff2-25d3328a65fb
> null

0:0 - Was it? Was it truly? I don't believe that. Not for a second.
uid: f133a447-69fa-ef77-d141-a279baf3184c
Node context: Venom and rage
> Get out of my sight before I do something you'll regret.

0:0 - Certainly. There's magic in a look.
uid: f3fb9a6c-d3f2-3ddb-9337-41ee3d1ae6fd
> That's exactly it. And I tell you, I took one look at her, and I just knew. She was it.

null
uid: f593c764-e3d2-e830-c350-41f12838a952
Jump to another node

0:0 - None of us will be safe until that looming horror is defeated. When the time comes, I'll fight at your side.
uid: fb46af7a-5575-f0dc-9db3-5b1db5a7525e

null
uid: fcf7cfc8-7002-dcdb-c496-01624e48499f
Jump to another node

0:0 - You're lying. She can't be saved, can she? My father told me she was... gone. It's true, isn't it?
uid: fd19a9b8-da67-aeb0-d378-4e3a19331301
> Why would you lie? What's the matter with you?