File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_EngineProblems_SD_Karlach.lsj Synopsis: Karlach's engine is burning very hot, and it's wearing her out. WE're signalling the toll the engine takes on her, bringing the issue of death forward.
0:0 - uid: 01468e7f-918c-8da7-08bd-7b2474446ae9 === END NODE ===
0:0 - uid: e409269b-adb6-420d-9f07-41fdce847475 === END NODE ===
0:0 - uid: f63b9afb-6b48-1fe4-9d25-e03828afacbe >
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_EngineProblems_CRD_Karlach.lsj Synopsis: Karlach's engine is burning very hot, and it's wearing her out. WE're signalling the toll the engine takes on her, bringing the issue of death forward. She's strained, a bit out of breath
0:0 - uid: 10286028-7a35-4d44-a2fa-e35070ffe813 === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_BackAtHome_SD_Karlach.lsj Synopsis: Another moment of straining against the heat of her engine flaring up - signalling she's not doing well and may not get better.
0:0 - uid: ff28ff61-3b4e-b771-f55d-b603bcd46efc Node context: ready to kick his ass > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_BackAtHome_CRD_Karlach.lsj Synopsis: Another moment of straining against the heat of her engine flaring up - signalling she's not doing well and may not get better.
0:0 - uid: 75fc984b-907f-2eff-4c71-5c25fdd23868 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach >
null uid: 3f436bd8-e1f4-4001-a97b-3a39a550ea78 === END NODE ===
null uid: aee32c9b-6b9c-4573-9d3d-e8fe4862522b
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_AD_ArabellaJergal.lsj Synopsis: Arabella and Withers do an AD in camp.
0:0 - I never met a skeleton before. Are you, you know - dead? uid: 11ab3500-e58b-4c2d-ac76-b477e1ee7893 - 0 Check flag(s) (Global): false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead - 0 Set flag(s) to (Local): true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD > I am not a skeleton. I am neither dead, nor undead. Neither alive, nor unliving.
0:0 - I don't get it. uid: 17e458b8-1aca-408c-92a8-ebe8d0043e5c > Thou wilt.
0:0 - Can I touch your face? uid: 1b4d1317-ffdb-34a8-e68a-1a5f2605910e - 0 Check flag(s) (Global): false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead - 1 Check flag(s) (Local): true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD - 0 Set flag(s) to (Local): true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD > No.
0:0 - So what were you before you were... this? uid: 39e710e8-c52e-f5a0-32d7-887c628d462a - 0 Check flag(s) (Global): false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead - 1 Check flag(s) (Local): true - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD - 0 Set flag(s) to (Local): false - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_B - Tracking flag in Arabella / Jergal AD false - 4cd75d9f-d40b-e52c-937a-1e37c7d9147a_A - Tracking flag in Arabella / Withers AD > There is no 'before'.
0:0 - So you've always been a bone man? uid: 47e46b60-4d0b-e018-456b-316b65a6956f > In a sense.
0:0 - Thou wilt. uid: 5821e3d6-b720-49f0-a7bd-23c49561755b === END NODE ===
0:0 - Aw. You're no fun. uid: d5a081b3-ee18-2ac0-d4fa-f89a5bc8ee9f > No.
0:0 - I am not a skeleton. I am neither dead, nor undead. Neither alive, nor unliving. uid: e0274359-2e48-4fe1-bd97-80c7deb91d2c > I don't get it.
0:0 - In a sense. uid: f253b6eb-f87a-7e3a-0587-b744c8329c6e === END NODE ===
0:0 - No. uid: fdf7e759-08ec-bd0c-ab8a-c67c0a35621b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_Arabella.lsj Synopsis: Default Arabella dialogue. Much of it is fallback if Withers is unavailable for some reason.
0:0 - It isn't true. It isn't! uid: 0228cab6-01dc-712e-d0e9-474cf5b99d2d Node context: Refusing to believe news that parents are dead > Get away from me. Go!
0:0 - Hey - that wasn't the deal. uid: 03ba7218-5011-4b07-9fef-96633bd9778a - 0 Check flag(s) (Dialog): true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers > You find mum and pops, I'll show you the spell. And that's that.
0:0 - I know this is hard - but accepting their passing is the first step to healing. uid: 0a8101d4-2772-0715-e6d6-096103865f52 - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null
0:0 - Get away from me. Go! uid: 0b1530f9-617a-29ad-c698-5590531b59fc Node context: Refusing to believe news that parents are dead === END NODE ===
0:0 - For once, I find myself at a loss for words. They're gone, Arabella - I'm sorry. uid: 22dfb751-1a4e-ffd0-4cdd-c71558c65779 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - Teach me your vine trick. Maybe then I'll start looking. uid: 2baae110-e0d7-4c5b-984f-9a762d82b7d9 - 0 Check flag(s) (Dialog): true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers false - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue - 0 Set flag(s) to (Dialog): true - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue > Hey - that wasn't the deal. > Nah - Mol taught me about deals. So I know a bad one when I hear it.
null uid: 2eac21a3-8e2e-c106-5195-ba3dfa95d40e === END NODE ===
0:0 - They've... passed on, Arabella. Returned to the cycle. I'm sorry. uid: 3a0ffef8-1b78-40cc-eb77-1a0fbe45091b - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null
0:0 - You don't have to be mean. I was just saying. uid: 44deae16-c849-0bf9-4e6a-195ddd836875 === END NODE ===
0:0 - I wish this were simply another tale, but it's not. I'm telling you the truth. uid: 48458fd0-1851-127e-d7d6-85e8721eb9c9 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > They'd never leave me. They promised. > null
0:0 - I haven't found your parents just yet. uid: 49fbe396-a3b5-4ba7-bc1c-e7baf500eaa9 - 0 Set flag(s) to (Dialog): true - CAMP_ArabellaPowers_Event_AskedAboutParents - Arabella has asked where her parents are in camp true - CAMP_ArabellaPowers_Event_AskedAboutVineTrick - Player asked permaturely about vine spell in Arabella's default dialogue > null
0:0 - Death is simply another part of life, Arabella. It is not something to fear. uid: 4bc35627-3311-c93f-8aec-3f04938886de - 0 Check flag(s) (Tag): true - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.) > null
0:0 - Leave. uid: 4d8a51d9-ac4d-40ec-98e5-04dd3121fb75 === END NODE ===
0:0 - They'd never leave me. They promised. uid: 539438c9-3353-7fb0-4638-4197a1c7fed3 > Get away from me. Go!
0:0 - They're with Kelemvor now, my child. But he will care for them as they did you. uid: 56c3f945-1e06-d12e-2050-fd4c2b12f631 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.) > null
0:0 - I hope so. 'Cause it stinks. uid: 6a75b0f8-ab6e-8408-a05c-71d07e13ccc4 === END NODE ===
0:0 - Hey you - I made it, easy-peasy! uid: 6b0fd786-4635-462e-bf69-b40f020cba19 - 0 Check flag(s) (Global): false - TWN_ArabellaPowers_State_MetAtCamp - met arabella at players camp false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead - 0 Set flag(s) to (Global): true - TWN_ArabellaPowers_State_MetAtCamp - met arabella at players camp > You find mum and pops?
0:0 - Leave. uid: 70080dde-b9c2-9d3e-00b8-537d5727a331 === END NODE ===
0:0 - Oh, they're very dead. But don't worry - being an orphan makes you much more interesting. uid: 7c74377a-7cda-ee93-be12-a99f64535f86 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > null
0:0 - You don't have to believe me for it to be true. uid: 8cab42cb-9fb0-20d4-eb6c-133402b3ba19 - 0 Check flag(s) (Tag): false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.) false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > They'd never leave me. They promised.
null uid: 91807576-371f-5382-9efa-136d78e6ba40 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > Well hurry. They gotta be somewhere. And I don't want 'em worrying.
0:0 - You find mum and pops, I'll show you the spell. And that's that. uid: 924c2737-2061-8267-8b27-d6f256cd20ba > null > null
0:0 - Nah - Mol taught me about deals. So I know a bad one when I hear it. uid: ab774bf3-f6a9-21f6-65c8-acae33bfbbd3 - 0 Set flag(s) to (Dialog): true - TWN_ArabellasPowers_Event_AskedToLearn - Player asked Arabella to teach them her powers > You find mum and pops, I'll show you the spell. And that's that.
0:0 - Oh gods - no no no. You're lying. I know it. uid: b8a67174-a489-783a-7dbb-6079a0574512 Node context: Refusing to believe news that parents are dead > Get away from me. Go!
0:0 - No. No no no. uid: bc950007-d434-4a2e-abfb-acd8201378ed Node context: In disbleief about her parents being dead. - 0 Set flag(s) to (Global): true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead > I don't believe you.
0:0 - Then I'll teach you to conjure those vines. uid: c3523062-9845-b674-1bc3-c428bf65e671
0:0 - Your parents are dead. I found their corpses. uid: c74e3f0d-8420-4d66-8ff4-e41126f91517 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.) false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > No. No no no.
null uid: c9bca4b9-2400-e1ee-b8ab-3e7416ecd8c1 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse > null > null > null > null > null > null > Leave.
0:0 - I guess I can take care of myself. I mean, I've gotten this far. uid: cafcb235-ea12-8f8f-193a-e52221857ca5 - 0 Check flag(s) (Dialog): true - CAMP_Arabella_Event_HasMetAfter - Hasmet for when player talks to Arabella after she learns she'll have to leave === END NODE ===
0:0 - If Bone Man says I'll be all right, I'll be all right. uid: e26b1ca4-08b9-1508-a704-575c7b3e21e5 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_TaughtSpell - Arabella taught players the spell she was using - 0 Set flag(s) to (Dialog): true - CAMP_Arabella_Event_HasMetAfter - Hasmet for when player talks to Arabella after she learns she'll have to leave > I just wish - I wish it was different. I wish mum and pops was here.
0:0 - I don't feel so strong. Or anything, really. Just tired. uid: f9625174-6942-91c9-6658-7fc378a96693 === END NODE ===
0:0 - Pain and loss only make you stronger, child. Embrace it. uid: f9e5c5d7-a5b1-20e0-0501-7ee576fa7870 - 0 Check flag(s) (Tag): true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > null
0:0 - They're with the gods now, Arabella. I'm sorry. uid: fc58c71b-81a3-142f-2b67-1820e3885389 - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ParentsFoundDead - Player has found Arabella's mother's corpse - 1 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Cleric of Kelemvor - Player or NPC is cleric of Kelemvor. (Kelemvor is the fair-minded judge of the dead, shepherding lost souls to the afterlife. His clerics perform burial rites and punish those who unnaturally extend their lifespans, such as liches and vampires.) false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_PAD_ArabellaLeftLetter.lsj Synopsis: PAD that plays after the player read Arabella's letter in Act 3 Camp, telling them she has gone off to find her own way. Players will get different lines depending on if they resolved her Act 2 quest line fully by having her have a heart to heart with Jergal after losing her parents or not.
Bad version text: [The ink is still fresh, and the letter is drawn in a careful hand.]
So I guess I shouldn't be too mad. I mean, I'm not snake food thanks to you. But I still thought you'd be helping me out, finding my parents and stuff...
Don't matter though really, does it? The curse took them, or maybe one of those cultist creeps. I got to accept that. Just like I got to accept I'm on my own now. But don't you go worrying, Bone Man said the weave'll guide me. Don't know what that means, exactly, but I'll figure it out.
- Arabella
Good version text:[The ink is still fresh, and the letter is drawn in a careful hand.]
Hey you. So, I owe you a lot. For one, I don't know what the inside of a snake's belly looks like. For another, you let me stay at your camp. And for ANOTHER another, you found out what happened to moms and pops.
I'm on my own now and Bone Man says it's a good thing. I just have to let the Weave guide me. And as far as I can tell, it's tugging me to Baldur's Gate, so I'm headed there first.
Anyway, thanks for everything. I won't forget it.
- Arabella
0:0 - Arabella's gone to the city, then. We may yet see her again. 1:0 - Arabella's gone to the city, then. We may yet see her again. 2:0 - Arabella's gone to the city, then. We may yet see her again. 3:0 - Arabella's gone to the city, then. We may yet see her again. 4:0 - Arabella's gone to the city, then. We may yet see her again. 5:0 - Arabella's gone to the city, then. We may yet see her again. 6:0 - Arabella's gone to the city, then. We may yet see her again. 7:0 - Arabella's gone to the city, then. We may yet see her again. 8:0 - Arabella's gone to the city, then. We may yet see her again. 9:0 - Arabella's gone to the city, then. We may yet see her again. uid: 63787e15-7dde-4f18-9214-b8ad872ee3b1 - 0:0 Tag: Minthara - - 0 Check flag(s) (Global): true - CAMP_ArabellaPowers_State_JergalToldToLeave - Set when Jergal says Arabella should leave players and find a teacher === END NODE ===
0:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 1:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 2:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 3:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 4:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 5:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 6:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 7:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 8:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... 9:0 - Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive... uid: ca86eaf7-2445-4f44-9ec6-a737c534dd23 - 0:0 Tag: Minthara - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ArabellaPowers_ThreeWay_ArabellaJergal.lsj Synopsis: Arabella and Withers interact in camp. You can tell Arabella her parents are dead, leading to Withers calming her down. You learn her power and she will get sent off to Sorcerous SUndires after the end of Act 2
0:0 - I'm not going to make you go away. uid: 0257f860-e8ed-0656-611b-6e04a9a573b6 > THOU MUST.
0:0 - Arabella will depart, once thou dost leave these accursed lands. She will find her way safely; thus it is fated. uid: 08060670-34b1-768a-0ed8-11bd66a49227 > Bone Man, you're making me leave?
0:0 - Thy parents have left for the Fugue Plane. They are, in a word, dead. uid: 0c34d224-7ac6-58ec-a5f6-52a463f6092a Cinematic: Addressed to Arabella > No...
0:0 - You can trust Withers. If he says you'll be safe, you should believe him. uid: 199a25a5-4006-6665-a176-334fd210b4aa > I... *Sob.*
0:0 - Awh... boooring. uid: 1a3731f4-7671-4471-939e-0fa815576a46 Cinematic: Addressed to Withers
0:0 - If there are people like you around, perhaps everything will be all right. uid: 1e27f5f4-7c56-d455-2705-6890c62c9e88 Cinematic: Warm glow fades. Node context: Warm glow fades. Arabella wipes a tear from her cheek as she looks at the player === END NODE ===
0:0 - NO! uid: 2255e708-7e85-483e-89a8-0f9df197e1ff Animation: [MATV], [Arabella] She starts tensing and clenching her fists, [Player] reacts to her being suddenly surrounded by black fire Cinematic: Black flames surround Arabella as her anger grows. (Visualisation can be changed if needed, see Kevin V.)
Arabella's anger grows as black flames surround her, a magical manifestation of her hurt and rage. Node context: Arabella's anger grows and black flames surround her as she yells, a magical manifestation of her hurt and rage. > null
null uid: 2300bebc-c4de-f0ea-7f8b-ccba016b9d51 Animation: [MATV] loop of previous node's idle Cinematic: The flames surrounding Arabella intensify. > null
0:0 - No... uid: 3819ec1b-10ac-4f5a-a696-3a13a822760f Animation: [MATV], [Arabella] in disbelief shoots, glances between the player and Withers expectantly Cinematic: Arabella in disbelief shoots glances between the player and Withers expectantly Node context: In disbelief and anger, hearing her parents have died. - 0 Set flag(s) to (Global): true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead > NO!
0:0 - I'm glad to see you're getting along. uid: 3dd55efa-b1bf-4d75-8aee-41fe23a39da0 - 0 Check flag(s) (Local): false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers - 0 Set flag(s) to (Local): true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers > He's funny - like my grandpa when he didn't get his nap.
0:0 - 'Withers'? I'm not going to remember that! I'm calling you 'Bone Man'. uid: 48c48162-d807-438b-bbbb-d1db209c9e56 Cinematic: Addressed to Withers > I'd rather thou didst not.
0:0 - Listen. Dost thou not hear it? Where creation meets ruin, where morning meets midnight - the root of all being. uid: 4f986a23-958f-f28d-463e-aafa0c3b8014 Cinematic: Calmly, even as Arabella's magic rages. Addressed to Arabella. Node context: Calmly, even as Arabella's magic rages. Addressed to Arabella. > Balance.
0:0 - Balance. uid: 510a5e05-edfc-9260-b792-78e7af83ff46 Cinematic: Calm now. Addressed to Withers, though more or less said to herself. Node context: Calm now. Addressed to Withers, though more or less said to hersel. > null
0:0 - She is ready. I have deemed it so. uid: 5a3c173a-f930-4cfd-a075-059a7a1004a4
0:0 - Breathe, child. Resist not the winds of change. Let them carry thee. uid: 6175585b-40ff-81f4-acae-024f7f1bac02 Cinematic: Withers is speaking calmly to the child Arabella, to keep her from blowing up over finding out her parents are dead. > null
0:0 - Hey Bone Man, can you make your teeth chatter? uid: 68cf69e5-f18f-535c-0153-250baef06869 Cinematic: Addressed to Withers > I can, but I will not.
0:0 - Hey - you never said you were friends with a skellie! uid: 6907bbb6-2919-4c77-abf9-56e3e5e1ece1 Cinematic: Addressed to player - 0 Check flag(s) (Global): false - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead > I am not a 'skellie'. Thou shalt call me Withers.
0:0 - Where will she go, then? uid: 6d5a04f7-80d7-b52c-0af2-f03b18901011 - 0 Check flag(s) (Tag): false - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.) > The Weave knows her purpose. It will guide her plainly, if she listens.
0:0 - I don't believe it. They can't be... uid: 6fd5338a-02f4-9363-0e42-d678b93e49e3 Cinematic: Arabella is speaking with Withers. She is distraught about her parents' death and beginning to lose control. - 0 Check flag(s) (Global): true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead - 0 Set flag(s) to (Local): true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_StartedAngry - Arabella was angry at start of Withers dialogue > Breathe, child. Resist not the winds of change. Let them carry thee.
null uid: 7bbe4371-590c-c559-41a2-26cc6bf5b24b Animation: [MATV], [Arabella] loop of previous node's idle, [Player] gets imbued by Arabellla's powers (as if it hit them in the belly, but softly), and reacts to fire envelopping them looking at their body Cinematic: The black flames fade from Arabella and envelop the player. > null
null uid: 87614cd8-a8e1-15bc-4341-9362dd4a4762 Animation: [MATV] Arabella tensed breathes deeply, exhales and relaxes a little Cinematic: Arabella breathes and begins to calm. > Balance.
0:0 - *You feel her grief fade as if it were your own - there is a lightness in her now, veiling the power within, soothing it.* uid: 87b1da5a-6178-1409-4f16-8bcd4107abbb Animation: [MATV] Withers does a slow, calm spell motion with one relaxed hand towards Arabella (as an Idle). *REUSE* Player looks at their body engulfed in now white flames Cinematic: Withers does a magical motion with his hands. Arabella instantly becomes calm, focused. Withers continues to cast the magic - the black flame turns to white and becomes a warm glow that envelops Arabella and the player. > null
0:0 - Your parents are dead, Arabella. uid: 90f9e305-acdb-4340-b92f-62fb1952feac - 0 Set flag(s) to (Global): true - TWN_ArabellasPowers_State_ToldParentsDead - Arabella knows her mom is dead > No...
0:0 - No. It isn't the right time. uid: a7e44361-d45a-4b7d-aeb0-6487621baa73 - 0 Check flag(s) (Local): false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once - 0 Set flag(s) to (Local): true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once > She is ready. I have deemed it so.
0:0 - Fear not, girl. The Weave knows thy purpose. It will guide thee, if thou dost listen. uid: a8cc49cd-5a25-3048-25eb-b2de06d3c18a - 0 Check flag(s) (Local): false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_WeavePurpose - Withers mentions the weave in Arabella dialogue > null
0:0 - He's funny - like my grandpa when he didn't get his nap. uid: b64d71d8-9212-4a5f-8599-55edc2f69f10 Cinematic: Addressed to player. She's mocking Withers here. > Hey Bone Man, can you make your teeth chatter?
0:0 - *Your very soul is tangled in shadow. Arabella's magic, wild as cursed briar. Her talent is now yours, too.* uid: b979af17-0a04-5c3c-bde3-f766771eb7b3 Animation: [MATV] *REUSE* CAMP_Gale_CRD_TeachSpell_Surrounded_LOOP Cinematic: Player is now surrounded by black flames - 0 Set flag(s) to (Global): true - TWN_ArabellasPowers_State_TaughtSpell - Arabella taught players the spell she was using > The girl must learn the ways of the arcane - but she shan't remain here.
0:0 - Tell her yourself, if it means that much. uid: be2d525a-940e-7be0-34d5-ece4f429bfee > Very well.
0:0 - Is that my future? Is that why they died? uid: be569fab-f979-f500-65ab-503f56dbfbd4 Animation: [MATV], [Player] *REUSE* CAMP_Gale_CRD_TeachSpell_Sourronded_LOOP, [Withers] *REUSE* Spell cast from 2 nodes before as an Idle Cinematic: Arabella peers at Withers' magic in wonder. Node context: Arabella peers at Withers' magic in wonder. > It is.
0:0 - Who could teach the girl? Her magic is even wilder than mine. uid: c298bca1-7e97-b560-8929-eb983784d3f2 - 0 Check flag(s) (Tag): true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.) > She will tame it in time. The Weave would not see one like her abandoned.
0:0 - I will teach her. I will help her channel the Weave. uid: c4c963fd-549f-e541-a154-859cbb70309a - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > You will not. You cannot.
0:0 - Soon enough. But first, thou must tend to the girl. It is time she learns the truth. uid: d1744c84-d8e5-4f4d-82bc-6774d4ceff94 > The truth? Wait. What do you mean?
0:0 - 'Bone Man', huh? I like it. uid: d1850a0d-c434-4dc9-a108-9eb55dbcbeec - 0 Check flag(s) (Local): false - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers - 0 Set flag(s) to (Local): true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_CommentedOnPlay - Player responded to Arabella being playful with Withers > As I would expect.
0:0 - I'm sorry. I wish it could be different. uid: d2496bac-77e0-de0e-0f4e-42ebdc2c50b3 > I... *Sob.*
0:0 - It is. uid: d4d12e39-e4e4-b91a-5e3d-aece254da84b > It's wonderful...
0:0 - Bad news, Arabella. Your parents are dead. uid: e94adebf-79e8-4946-8ce4-02d2cd240878 > null
0:0 - What about 'no' don't you understand? uid: ee33dde5-cae1-4b60-9ef2-f034da9d6878 - 0 Check flag(s) (Local): true - ff072896-19e8-d622-eeb2-d10eb3ccb5d4_RefusedToTell - Players refused to tell Arabella abt her parents once - 0 Set flag(s) to (Global): true - TWN_ArabellaPowers_State_HandledNews_Jergal - Jergal told Arabella about her parents' death instead of players > Thou mayest deny truth. I do not.
0:0 - They're dead... I can't... uid: f8329f1e-db70-0de1-7c45-3246a0c10bdc Node context: Still disturbed by learning of her parents, but calming > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD.lsj Synopsis: Idle AD for Alfira while she's staying in the camp. In the top set she's been recruited player and is happy and excited. In the bottom set she's mad at the player and doesn't want to be there - she just wants to go to sleep.
ADs are enabled only for - recrutied Alfira, Alfira quit being a bard, and player broke her lute.
0:0 - Of all the people I could run into. uid: 0554b5e6-49e8-1378-2987-6cd35993aa79 Node context: annoyed to have ended up at the camp of people she hates, talking to herself - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription - 1 Check flag(s) (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription === END NODE ===
0:0 - I hope I do a good job. uid: 096f459a-fb56-cea3-7606-f4c6d501a035 Node context: recruited my player, wants to make a good impression - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Check flag(s) (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag === END NODE ===
0:0 - This is so exciting. uid: 23f6d3c7-a0d0-4f2b-910a-88284fc6fb1e Node context: recruited by player - excited - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Check flag(s) (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription === END NODE ===
0:0 - Gods, I'm exhausted. uid: 2c36cce3-7f5e-a8c2-4822-c7557b1e2810 Node context: muttering to herself, tired - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription - 1 Check flag(s) (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag === END NODE ===
0:0 - The sooner I get out of here, the better. uid: 3ff1abea-2007-6425-db23-03c53512f126 - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription - 1 Check flag(s) (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription === END NODE ===
0:0 - It's just one night. uid: a9662c85-9328-00c1-da2a-9682add2b8ed - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription - 1 Check flag(s) (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag === END NODE ===
0:0 - I wonder where we'll go first? Waterdeep? Neverwinter? uid: c1899109-70a7-87fe-6a7c-d0b94b046057 Node context: recruited by player - excited - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Check flag(s) (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription === END NODE ===
0:0 - Should I write a song? No, they'd probably find it annoying. uid: d50ac458-2092-4e6a-a570-f7eeb487af75 Node context: recruited my player, wants to make a good impression - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Check flag(s) (Local): false - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_A - Adescription - 0 Set flag(s) to (Local): true - 919b4b3b-d631-7ee0-3107-cf4f60b60c21_B - Cycling flag === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Astarion.lsj Synopsis: Idle AD between Alfira & Astarion while Alfira is staying in the camp.
0:0 - I do hope you'll be comfortable in our little camp. uid: 092c0a79-f51a-4ae1-b4db-92cff140d7d7 - 0 Check flag(s) (Local): false - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription - 0 Set flag(s) to (Local): true - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription > Thank you, it's just a relief to be somewhere safe.
0:0 - I'm not sure, but a lute to the skull would fell a mouthy elf pretty easily. uid: 4f61d522-3315-1416-93d7-edbfda59babc > Your expertise is noted.
0:0 - Very well. There's no accounting for taste. uid: 99192414-b01b-a5cd-b583-fba0786e4a33 === END NODE ===
0:0 - I feel safer already, having a bard around the camp. uid: f054e41e-ecfe-4375-b69a-77f23ad988c4 Node context: mildly sarcastic - 0 Check flag(s) (Local): true - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription - 0 Set flag(s) to (Local): false - 0b99aea0-f5d5-b00d-614a-76c06f4a72ff_A - Adescription > Are you making fun of me?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_GaleTressym.lsj Synopsis: Idle AD between Alfira & Tara while Alfira is staying in the camp. Alfira makes the mistake of bending down, as if to pet Tara, and is hissed at for her trouble. She really wishes she could pet tara.
0:0 - Aren't you the most beautiful kitty ever? uid: 05da712a-1f4a-4a71-982d-0e0ec555c08b Node context: alfira LOVES cats, talking to tara the tressym (who hates everyone but gale) - 0 Check flag(s) (Local): false - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription - 0 Set flag(s) to (Local): true - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription > *Hiss.*
0:0 - Oh, uh - good kitty? uid: 3f0451a8-368f-45a3-a662-a2af32ef4a4d Node context: tara the tressym hisses at her, and she's kind of panicking > *HISS.*
0:0 - Lucky Gale. uid: 58de7e00-7181-f592-4ca5-d83b2e27c71b Node context: disaapointed the tara the tressym refuses to be pet by anyone but gale === END NODE ===
0:0 - *HISS.* uid: e54185c2-6546-4dcb-a402-792142ce7da0 === END NODE ===
0:0 - I'm not going to pet you, Tara - don't worry. Though I really, really want to... uid: e7374f22-a58b-4b8c-8060-bbbb03f9cbcb - 0 Check flag(s) (Local): true - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription - 0 Set flag(s) to (Local): false - 612a9ca9-148f-fba3-7083-66e367fa39ba_A - Adescription > Mrawr.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Volo.lsj Synopsis: Idle AD between Alfira & Volo while Alfira is staying in the camp.
0:0 - Indeed! I have travelled the Realms seeking daring and danger. Stick with me, Amira, and you shall be safe as a vault. uid: 72e98fa4-eea2-42ee-876d-f2f17f5af4af > It's Alfira.
0:0 - No, no. The fault is mine. I chased the story at the cost of its protagonist. Forgive me. uid: dd877ee9-25b0-b059-df2b-001532d2958b === END NODE ===
0:0 - You must have seen your share of horrors in Avernus. Tell me, does the fang-toothed dopplerback have three spikes or four? uid: e0da1b0c-e6cb-410e-8ad1-03a0a81d05dd - 0 Check flag(s) (Local): true - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription - 0 Set flag(s) to (Local): false - 823ab5b4-ea29-e775-dc78-d0490e517d4d_A - Adescription > I don't know anything about such a creature, I'm afraid.
0:0 - They were hot enough to burn my mother alive. Does that help? uid: e1d17c0b-0373-145a-ceea-e082a5408ced Node context: little annoyed, snapping > Sorry. I didn't mean to snap.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Bard_AD_Wyll.lsj Synopsis: Idle AD between Alfira & Wyll while Alfira is staying in the camp.
0:0 - I don't mean this in a bad way but - are you the real 'Blade of Frontiers'? uid: 17101c01-ecb8-4317-9627-6a39e9598e14 - 0 Check flag(s) (Local): false - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription - 0 Set flag(s) to (Local): true - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription > That's what they called me - at least, 'til I grew these pesky horns. > That's what they call me.
0:0 - That's what they called me - at least, 'til I grew these pesky horns. uid: 6488d9b6-60c6-adbb-3003-6e06c6832209 Node context: Said with a smile - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > I've heard so many songs about you. 'Endless Blade' might be my favourite.
0:0 - Just checking in - is there anything you need? uid: f30a5353-e13e-4991-a437-a263a752ba73 - 0 Check flag(s) (Local): true - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription - 0 Set flag(s) to (Local): false - 538f7741-b423-9658-0c3e-1fc9ceb58c05_A - Adescription > I don't think so? But I suppose I'll know better once we hit the road.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Elfsong_Dumbwaiter.lsj Synopsis: Dialog with the dumbwaiter to buy new supplies every day. VO only, no mocap needed. We hear this voice through the dumbwaiter (it's someone from the night shift who we never meet).
0:0 - Alyn says I have to what? I'm sorry, I didn't know we had godsdamned royals staying with us. Can't this wait 'til morning? uid: 259e16f1-eb1b-7d67-c2df-517136866f3c Node context: talking to someone close by here. Annoyed, in the middle of a night shift and doesn't have time for this. - 0 Check flag(s) (Dialog): false - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals. - 1 Check flag(s) (Global): true - GLO_CAMP_State_NightMode - If it is night at the player camp - 0 Set flag(s) to (Dialog): true - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals. > Urgh - fine. Right, you. Food. Supplies. What you want?
0:0 - Uh-huh. 'Cause people order from the kitchen in the dead of night to be polite. Now - what you want? uid: 25b1e90f-4827-2186-75be-59f7cf4eb5ca Node context: rolling eyes, just wants to get back to work
0:0 - 'Enjoy your night.' uid: 8d0013e1-a1da-af36-0a22-43f19e2dd737 Node context: grumpy, clearly said under duress === END NODE ===
0:0 - You're absolutely right. So - tell me what you bloody want, please. uid: 949df074-1125-7fc9-9970-39a852489031 Node context: rolling eyes, just wants to get back to work
0:0 - Let me see what you have. uid: a2437e05-093e-c918-3c9e-f55f5c4bc116 > null
0:0 - You lot have stomachs like gaping caverns. What you want? 0:1 - Back again. Thrill me with your delightful midnight order. 0:2 - Gods, I don't get paid enough. What? 0:3 - I just damn near chopped my finger off. This had better be good. 0:4 - I have about four carts of potatoes to prep. Quickly. uid: a9cf8196-3197-8513-5587-486bbc622400 Node context: grumpy at being interuppted so the player can order food - 0 Check flag(s) (Dialog): true - CAMP_Elfsong_HasMet_DumbWaiter - spoke to the kitchen staff member sending up your meals. - 1 Check flag(s) (Global): true - GLO_CAMP_State_NightMode - If it is night at the player camp > null > null
0:0 - *You call out, but there is no answer. The staff operate the dumbwaiter at night.* uid: b729dab5-6bc7-937e-980e-3a5c39806e42 - 0 Check flag(s) (Global): false - GLO_CAMP_State_NightMode - If it is night at the player camp === END NODE ===
0:0 - You're here again? You've cleaned me out. Come back later! uid: e602ce23-e1b4-8cee-3120-3a29701dc5bf - 0 Check flag(s) (Global): true - CAMP_Act3_Dumbwaiter_State_AlreadyBuySuppliesToday - Flag for track if players buy supplies using the dumbwaiter. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_FallAsleepCutscene.lsj Synopsis: This is a nested node that gets inserted as an introduction scene in certain Daisy dreams so the transition from awake to meeting Daisy is less abrupt. For all intents and purposes this is a shortened version of CAMP_SleepCutscene.
null uid: 76753f02-9b8b-4f7a-bc7f-cf14592eb210 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ForgingOfTheHeart_PAD_KarlachWaitingForRomance.lsj Synopsis: Karlach is waiting for everyone to go to sleep to start the ROM dialog. She's feeling happy and lighthearted and is humming a song for the first time in the game. This is quietly, to herself, doesn't have to be belted, she's just entertaining herself happily.
0:0 - Mm-mmm... uid: 155c7ae0-1ae5-401a-897d-f16561c1f6c1 Node context: Humming a little tune to herself. - 0 Check flag(s) (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription - 0 Set flag(s) to (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription === END NODE ===
0:0 - Hmm-mmm... uid: 69a10d1d-72e8-41a0-9ac4-1e5fc57a123b Node context: Humming a little tune to herself. - 0 Check flag(s) (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription - 0 Set flag(s) to (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription === END NODE ===
0:0 - Hmm-mmm... uid: a9729f0f-61c2-45cb-af98-32a9f64c8f40 Node context: Humming a little tune to herself. - 0 Set flag(s) to (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription === END NODE ===
0:0 - Na na na... uid: ccfe4b62-f5c7-434f-8002-8bfdf98925f7 Node context: Humming a little tune to herself. - 0 Check flag(s) (Local): true - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription - 0 Set flag(s) to (Local): false - 242d4971-7213-5279-7676-7c5d43c6a729_B - Bdescription false - 242d4971-7213-5279-7676-7c5d43c6a729_C - Cdescription false - 242d4971-7213-5279-7676-7c5d43c6a729_A - Adescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_GaleDouble2.lsj Synopsis: A double of Gale appears an invites the players to see him in a secluded area.
0:0 - A shame. He will be most disappointed, I fear. uid: 03531eda-ddf9-9322-aa53-f514ea5b831b === END NODE ===
0:0 - Good evening! I am here on behalf of Gale of Waterdeep. He wishes to extend you an invitation for a private conversation in a more suitable locale. uid: 2f3748e8-23de-43d8-9a77-36ebfafda441 Node context: Chipper. An 'automated' illusion of Gale. - 0 Check flag(s) (Global): true - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive. - 1 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. - 0 Set flag(s) to (Object): false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene. > null > On behalf of Gale? You're not Gale? > Later, perhaps. > null
0:0 - Very well, show me the way. uid: 38fe961b-31c7-4b48-8838-2d31bfc1996a > Gladly.
0:0 - Would you care to join him? What little I could glean from the portion of his mind that is open to me, it is a matter most urgent. uid: 77720d0b-b48a-b8d3-3ebf-ffbbd19a4635
0:0 - Simply follow yonder path and soon you will find him. uid: afeca5ff-24fb-4760-ae4a-6b56d930995d Cinematic: [SCENE] With a sweeping gesture, he indicates beyond, where we see a faint illumination running along the ground, leading away.
- 0 Set flag(s) to (Object): true - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene. === END NODE ===
0:0 - My message is intended only for the paramour of Gale of Waterdeep. Please stand aside. uid: b59e5ce2-71cc-d2b9-8fb6-ec87a6882611 Node context: Chipper. An 'automated' illusion of Gale. - 0 Check flag(s) (Global): true - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive. - 1 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. - 0 Set flag(s) to (Object): false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene. === END NODE ===
null uid: c8e75f3b-2a20-c28d-ca2c-13f045dc9297 - 0 Check flag(s) (Global): false - ORI_Gale_State_LastNightAlive_RomanceCandidateExists - A romance candidate exists for the Last Night Alive. - 0 Set flag(s) to (Object): false - ORI_Gale_Event_LastNightAliveRomanceScene - In Gale's Last Night Alive scene, the player has opted for a romance scene. > null
0:0 - Perhaps later shall be too late. I would urge you to reconsider, lest the opportunity prove to be a fleeting one. uid: ff7490d5-223e-fa63-b4e7-14b5aadef44a > Very well, show me the way. > Not interested.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Gale_AD_Tressym.lsj Synopsis: Idle AD between Gale (Companion) and Tara while she is in camp.
0:0 - You seem to have fared well enough without me, Tara. You look positively prosperous. uid: 0f11297f-e2d0-44a4-8a20-e9f1c647923c - 0 Check flag(s) (Local): false - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription - 0 Set flag(s) to (Local): true - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription > Or should I say, positively prosper-puss? Ha!
0:0 - Or should I say, positively prosper-puss? Ha! uid: 267cda00-181f-5017-5f70-7ff6b514ddc8 Node context: Amused by his own terrible pun. > No, you should not say that ever again.
0:0 - I have done nothing wrong. Besides, surely the young owlbear would be as likely a culprit as any. uid: 7116c7c2-49ac-74cb-726e-52b8e6747532 - 0 Check flag(s) (Global): true - OWLBEARCUB - OWLBEARCUBdescription === END NODE ===
0:0 - You condemn me though I did nothing. I could not find any such prize. uid: 7f62f538-6955-7020-1dea-f0755cf90925 - 0 Check flag(s) (Global): false - OWLBEARCUB - OWLBEARCUBdescription === END NODE ===
0:0 - I have not failed to notice. I truly do not deserve such loyal companionship. uid: acee86c1-0817-f30a-41f3-332960315ae6 > Yes you do.
0:0 - Now I trust you won't give in to your more predatory instincts while you're here, shall you? uid: c80cc4ae-128e-47b2-a3fa-e337a5efe352 - 0 Set flag(s) to (Local): false - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription false - 40a86032-d46c-b71a-9776-ee58e3730541_A - Adescription > My nature is what it is.
0:0 - No harm - unpretentious grub for intrepid adventurers. After all, you never read what heroes of yore had for their supper, do you? uid: d5122f84-5e43-e003-8e94-a3effbb5f010 > You and I have different tastes in books, clearly...
0:0 - You and I have different tastes in books, clearly... uid: eb2e93ff-5086-b068-9539-9f89320a4b30 === END NODE ===
0:0 - This camp - is there much in the way of food? uid: f66d10b3-7f0e-4bcd-8af9-771188457cc1 - 0 Check flag(s) (Local): false - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription - 0 Set flag(s) to (Local): true - 40a86032-d46c-b71a-9776-ee58e3730541_B - Bdescription > The vittles are... adequate.
0:0 - Yes you do. uid: fa64e37f-a184-6f6e-426b-ed8ba2840e99 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Gale_SD_CrownOfKarsus.lsj Synopsis: At camp, avatar Gale ponder the Crown of Karsus after it was seen with the elder brain in the colony.
0:0 - *You must learn more. There was a book in Sorcerous Sundries that surely had the knowledge you needed... but what came of it?* uid: 53711949-4a59-9031-db1d-ee5253bac059 Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression. - 0 Check flag(s) (Global): true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. - 1 Check flag(s) (Object): false - LOW_SorcerousSundries_Event_HasKarsusBook - - 0 Set flag(s) to (Global): true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara === END NODE ===
0:0 - *You should get some rest, but you simply can't. Every time you close your eyes, you see the brain... and more importantly, what it possessed.* uid: 87aedf0f-91ea-cb9d-e30e-efa81207b639 Cinematic: Gale stands in a corner of the camp by himself, deep in thought (arms crossed, chin propped up in one hand) - 0 Check flag(s) (Global): true - ORI_Gale_State_SawElderBrain - Gale was there in person when the Elder Brain disappeared. > *An artefact. A crown. Positively reeking of Netherese magic. More than you ever felt before. More than you ever dreamed was possible.*
0:0 - *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you paid them a visit, to learn the truth about the crown, and what it could yet be capable of.* uid: 9bf57443-0308-6bd7-90d8-06728403b0b2 Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression. - 0 Check flag(s) (Global): false - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries - 0 Set flag(s) to (Global): true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara === END NODE ===
0:0 - *You should get some rest, but you simply can't. All you can think of is the brain that was beneath Moonrise Towers... and more importantly, what it was said to possess.* uid: ade7694f-639b-b934-4c7d-1cf4b6519e50 Cinematic: Gale stands in a corner of the camp by himself, deep in thought (arms crossed, chin propped up in one hand) - 0 Check flag(s) (Global): false - ORI_Gale_State_SawElderBrain - Gale was there in person when the Elder Brain disappeared. > *An artefact. A crown. Positively reeking of Netherese magic. More than you ever felt before. More than you ever dreamed was possible.*
0:0 - *You must learn more. The book acquired from Sorcerous Sundries - it surely has the knowledge you need.* uid: be116bd3-0e65-c2ac-6fd3-83a374c8c0b1 Cinematic: Gale gazes off to the middistance (at nothing in particular) with a resolved expression. - 0 Check flag(s) (Global): true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. - 1 Check flag(s) (Object): true - LOW_SorcerousSundries_Event_HasKarsusBook - - 0 Set flag(s) to (Global): true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara === END NODE ===
0:0 - *The shelves at Sorcerous Sundries have been known to house the odd book on Netherese magic. It's time you made a return visit, to learn the truth about the crown, and what it could yet be capable of.* uid: ed891a6c-2f40-ccc8-eac7-6e2b323317ce - 0 Check flag(s) (Global): true - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Gale_Tressym.lsj Synopsis: Main dialogue for Tara, Gale's Tressym, which allows him to discover his own backstory.
0:0 - Did you now? About time she showed her... erm, does she have a face? uid: 00732469-f252-ccad-44fd-b69f419688a5 Node context: Almost to herself, she really doesn't know > Well, out with it then. How did it go?
0:0 - I'll be sure to let your mother know you'll be home before she knows it - for a nice long visit. uid: 0149e137-64b1-0340-2b65-ea27f730a197 === END NODE ===
0:0 - Perhaps. uid: 023a850c-af94-529d-9e93-a5457c21a9bc Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Mystra is a god. She can handle this without taking your life in the bargain, surely! uid: 02e99e9a-cb2e-ccba-4155-618ff75e7983 Node context: Tara aghast. Gale told her about Mystra' plan > Tell me you aren't going to go through with it!
null uid: 033eb4d2-9184-3d86-1c6d-512176af84ea - 0 Check flag(s) (Global): true - ORI_Gale_State_WentToAct3 - Gale has been to act 3. true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. false - ORI_Gale_Knows_BrainHasCrownOfKarsus - - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. > null > null > null > null
0:0 - To be honest, it's been nothing but one escalating problem after the other. uid: 038954b3-5bce-6e0a-4240-1d73f45aa68f > Start at the top, then.
0:0 - I think so, yes. uid: 047300d6-35b7-d064-e074-8cf7510a64ce Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - I need a moment. There's much to consider. uid: 049dbdeb-831b-c41f-97b4-de9cf488dbe9 Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Let's just say, I'm glad it's over with. uid: 085b4715-1f57-e35f-fff9-7ca485a0ff36 > As am I, Mr Dekarios.
0:0 - She told me the orb is actually the Karsite Weave. I think there's a chance I could control it, if I reforge the Crown. uid: 08e7c35a-6546-31e0-b3f5-1a95ef5abefd - 0 Check flag(s) (Global): true - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > Control the orb? Control the brain?
0:0 - Go! I don't want to look at you anymore! Go on! uid: 0a23a319-3f29-2324-89d6-31e8f57b2491 Node context: Feigning anger but actually she's heartbroken because Gale has said he's going to explode himself if needed. - 0 Set flag(s) to (Global): true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this. - 1 Set flag(s) to (Object): true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain === END NODE ===
0:0 - What's that? For a moment I thought my friend Mr Dekarios was near, but now I see it's only the ghost of one of Mystra's playthings. uid: 0af834b4-6fdd-8bec-2a86-1941cebb35f3 Node context: Tara is angry at Gale, masking her hurt that he might die. - 0 Check flag(s) (Global): false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain === END NODE ===
0:0 - Well. I won't lie, this is a terrible problem. But do you know who's a dab hand at solving terrible problems? Brilliant wizards. uid: 10e8fec5-f1b6-297e-f45e-2d24decbde9b > null
0:0 - Goodbye, Mr Dekarios. Try to regrow the bits of your brain that parasite has obviously been eating. Before it's too late. uid: 17bf1cdb-f48d-1518-7599-30cfc01cb487 - 0 Set flag(s) to (Global): true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this. === END NODE ===
0:0 - Mr Dekarios. Gale. You are the finest mind - the finest wizard - I have ever had the pleasure to know. uid: 184bbaad-af13-77fa-3288-7013c8e236a7 > If anyone can beat this thing, it is you.
0:0 - You don't want to know. uid: 18ca07a2-ae2a-a1fa-91e5-edbb99169b6b > I assure you I do.
0:0 - Farewell, sir. uid: 1c36062f-98bf-b221-025b-d87484a64ccb Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - What is it, Mr Dekarios? 0:1 - All right, Mr Dekarios? 0:2 - Well, if it isn't my favourite fellow himself. uid: 1e5f2e5a-bd1f-62a2-967e-dfc71a6a86d6 - 0 Check flag(s) (Global): false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. true - ORI_Gale_State_GotOneMagicItem - Gale got one magic item false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > How are things back in Waterdeep? > Give Tara a good scritch. > Leave.
0:0 - Well! We are in Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps. uid: 1ee3f4f8-7bf2-7b6e-9283-30f10b1008b6 - 0 Check flag(s) (Global): true - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries > Good point - I'll have another visit. > Waterdeep has ten better bookshops on any given street. > Leave.
0:0 - Leave. uid: 1fef3368-3182-bd8e-f755-0b878e71d86c === END NODE ===
null uid: 20508bdd-1d36-8bd9-3317-a1ef6617bea8 - 0 Check flag(s) (Global): true - ORI_Gale_State_WentToAct3 - Gale has been to act 3. false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting). true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. > Nothing to report. > null > null
0:0 - Elminster also brought instructions from Mystra. I'm to detonate the orb once I find the 'Heart of the Absolute.' uid: 24dda1c1-5f98-8c3a-1dd5-12fdca3e587e > My gods! She didn't. She wouldn't!
0:0 - When this is all over I'll be waiting for you, with a crackling fire and good book at the ready. Good luck, darling. uid: 25017f8c-a714-db56-66ed-b0e7a8885980 - 0 Set flag(s) to (Global): true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this. === END NODE ===
0:0 - If I have to go search for it myself, I'm going to take it out on the legs of your leather chaise. uid: 254ef7ce-0857-dc84-c9ef-5476a5e0551f - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes. true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - And - Mr Dekarios - please. The beard. I'd cut it down myself if I could hold a razor. uid: 257d66d4-ea08-e49f-b64d-2538ce146553 === END NODE ===
0:0 - This disobedience of yours had best continue once you find this Heart of the Absolute, Gale. That's all I have to say to you. uid: 25aebf34-20af-82ac-a2ef-c1ba629cf239 Node context: Tara is angry at Gale, masking her hurt that he might die. - 0 Check flag(s) (Global): false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain === END NODE ===
0:0 - Ah! Oh, goodness. That thing on your face is even worse than I remember. uid: 2662a1c0-e59b-d4a1-d61d-461e52e11e0c Node context: A shout of surprise. Talking about Gale's beard, which she detests - 0 Check flag(s) (Global): false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): false - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) true - Gale - |Gale companion| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp. > What's wrong with my beard? > If you think that's bad, just wait 'til you find out what's in my head. > Surely we have more important things to discuss, Tara.
0:0 - You've a Netherese orb in your belly, a tadpole in your head, and you've been sleeping in what amounts to a very well-appointed ditch. So go on - explain yourself. uid: 2a354eb8-9513-df76-c267-fab4ab34e6fe
0:0 - No. I'm determined to find another way. uid: 2bc007a7-9b35-e738-d0fa-9a93d5bd740d > null
0:0 - I suppose I'll leave it be, so long as this thing you're 'handling' won't blow us all to smithereens. uid: 2d317741-8c3d-9924-c5ac-e7084a94f4b9 === END NODE ===
0:0 - We'll talk later, hmm? uid: 30079df3-03bd-eb0e-bb3f-4496e62e28c9 Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Well, sir? How goes the search? uid: 360134d0-a964-ca9e-a102-66d89b5a47b7 - 0 Check flag(s) (Global): true - ORI_Gale_State_WentToAct3 - Gale has been to act 3. false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - ORI_Gale_Knows_BrainHasCrownOfKarsus - - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting). true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. > null > null
0:0 - I'm not one to pry. I'd rather make up all the juicy details myself over tea with your mother. uid: 3688943e-3763-3154-7d0d-29f41bc2ae19 > null > null
0:0 - Indeed. uid: 37e2892a-b20d-7185-d623-f62441097c33 Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - You are my pet. And I'm yours. A perfect circle of companionship. I don't know about you, but I wouldn't have it any other way. uid: 380b94a3-f34c-699a-e62b-2f773444cb64
0:0 - Ah. Mr Dekarios. You seem... different. Better. What's the meaning of this? uid: 3ee5430c-e2c5-cfaa-c5c6-0bf5e9b6393d - 0 Check flag(s) (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2. > I met our good friend Elminster. He stabilised the orb for me. > Do I need a reason to be looking well, Tara? > Must be the beard. > Leave.
0:0 - Leave. uid: 40c2ac1d-6ec2-f28d-19a8-5a4e489d2606 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - So? What led to this decision? uid: 4171a764-6ca8-f8db-8345-b72e6d605431
0:0 - I'm glad you aren't considering such a ridiculous proposition. You've a good head on your shoulders, Mr Dekarios. No matter what anyone says. uid: 4537086e-eb54-3065-c5a9-66aa6d2279d0 === END NODE ===
0:0 - I've got hold of a book written by Karsus himself. It might be able to help me. uid: 45a00013-0b36-7e6b-7bee-b456545ea395 - 0 Check flag(s) (Global): true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. false - ORI_Gale_Knows_BrainHasCrownOfKarsus - - 1 Check flag(s) (Object): true - LOW_SorcerousSundries_Event_HasKarsusBook - > Hup hup, sir! Go on and have a read - I'd very much like to know this saga had a happy ending for my favourite fellow.
0:0 - There's a book I need to get from Sorcerous Sundries. To understand the crown I saw atop the elder brain. uid: 46fe718b-af61-07dc-ff35-7abbd9539217 - 0 Check flag(s) (Global): true - NIGHT_Gale_AvatarCrownOfKarsus - Night flag for Gale's Crown of Karsus moment. false - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. false - ORI_Gale_Knows_BrainHasCrownOfKarsus - > I never thought I'd have to convince you to prioritise a trip to a bookshop. Go on, then. Out with you!
0:0 - I don't care if she does. She's not my goddess any longer. uid: 4956c454-cab0-a2de-193d-57c884cc73ab > null
null uid: 49f70adb-5cf0-ac77-4148-df7d51bcb7c3 - 0 Check flag(s) (Global): true - ORI_Gale_State_WentToAct3 - Gale has been to act 3. false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - ORI_Gale_State_PartyHadKarsusNotes - The party had, at some point, access to Karsus' notes. false - ORI_Gale_Knows_BrainHasCrownOfKarsus - - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting). false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes. true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. > null > null > null
0:0 - That's quite all right, sir. Quiet company is more my specialty, anyway. uid: 4a4e6e81-065f-9475-cc7e-7800261d9654 > How about a little love?
0:0 - But if you've still a warm lap on you when all's said and done, we can still be friends. I suppose. uid: 4ad92da3-bd8b-00e6-ef11-048a73cbf378 === END NODE ===
0:0 - Can we talk? uid: 50e4df82-37bf-d2ce-2c16-8750b5c5738b Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - There's a fireplace and a half-read book waiting for us in Waterdeep. It's about time we went home. uid: 51d28a20-6cb5-810e-b1f6-1399e0602150 - 0 Set flag(s) to (Global): true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this. === END NODE ===
0:0 - No such luck. He came to summon me on Mystra's behalf. Though I'm not sure it's a summons I want to obey. uid: 5aa6e2cf-2fe4-6986-7ad1-b4603cf7a2e9 - 0 Set flag(s) to (Global): true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra > null
0:0 - I've been summoned by Mystra. She's willing to speak to me. uid: 5b3f4347-cda2-3903-940c-c740dee547f4 - 0 Set flag(s) to (Global): true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra > And are you willing to speak with her?
0:0 - I assure you I do. uid: 5b77c1af-2156-c4b3-18a3-94c5bb946a3f
0:0 - Now go on. We don't want to make a scene, do we? There's a good lad. uid: 610e3698-2ee1-2c12-ed7f-d55434904e0a Node context: Avoiding crying, shutting down the convo before it goes too far. === END NODE ===
0:0 - I didn't stay long enough to find out. uid: 626fe09e-0fe6-d828-a0f6-c00951787309 - 0 Check flag(s) (Global): false - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > Oh. That's no fun. I was hoping for a good bit of gossip.
0:0 - I've no need of your approval, Tara. I don't need a cat that badly. uid: 63ae7ee6-0a76-e249-a42c-7689afa0841e > A cat?
0:0 - Absolutely incredible. I can hardly believe it. uid: 6880954d-3757-d373-889e-bbae1abf579d Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Hear what she has to say. At the very least you'll be better armed to survive what comes next. And that's the most important thing. uid: 68e79680-13ec-992b-a7de-3b658b5cbb3b === END NODE ===
0:0 - If that's all, then what comes after is for you to decide, Mr Dekarios. Think well on all that's happened, and stay true to that heart of yours. It's a good one. uid: 6d2214e4-8f74-9708-88b3-70b1ae20dd84 > null
0:0 - Unless you've got Mr Dek- erm, Gale in your pocket, I don't believe we have terribly much to say to one another. uid: 6f3443ea-a60c-25f9-26bf-5d7c89636063 Node context: Stumbling because she doesn't usually call him by his first name. - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Boyish charm and knees that creak like rusted hinges! Quite the combination. uid: 72ce1969-0001-6acc-dddf-8cb195007287
0:0 - Mr Dekarios, sir! Why - you're back! uid: 731ab839-a9cc-a2d2-00ab-beaa185085f3 - 0 Check flag(s) (Global): false - ORI_Gale_State_WentToAct3 - Gale has been to act 3. false - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - SCE_Epilogue_State_HasStarted - > I was... I was quite terrified you wouldn't return. What happened in there?
0:0 - Of course. uid: 73b0c8d7-c1a3-6d4b-cf9e-c6739d14a27f Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - You've got that quite the wrong way around, Mr Dekarios. She has lost you, and is a poorer goddess for it. uid: 74f1e73c-44bc-55bc-7ffd-be863caa646f > So? What led to this decision?
0:0 - I'm well past due to return to Waterdeep. I'm going to tell your mother that you'll be home soon. Don't make a liar of me, darling. uid: 795d900e-652a-fb9d-8f81-8bf19d4ec9ad - 0 Set flag(s) to (Global): true - CAMP_Gale_Tressym_Event_FlyOff - Tara disappears in a huff after this. === END NODE ===
0:0 - Certainly not. uid: 7c135424-d114-b5e1-0f3a-030c6cc3443a Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Get to it, hmm? uid: 7c3c017f-5aa9-53cb-755e-f1cfd21b8c18 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReportedHadKarsusNotes - Gale has told his Tressym that he's found the notes. true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - Goodness. How awful that was. uid: 7d980487-50d0-79f3-7518-715604f771fc Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - We are heading to Baldur's Gate, aren't we? You've always been very positive about the selection of books in Sorcerous Sundries. An opportunity for research, perhaps. uid: 7ed2c53e-bb1c-6ff7-55c3-9d56a99b1bef - 0 Set flag(s) to (Global): true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara > You get all your best ideas from books, don't you, sir? Your worst ones, too... but it's worth the risk.
0:0 - If you think that's bad, just wait 'til you find out what's in my head. uid: 808a6bdb-b4a7-deb4-723d-a8dae498681d - 0 Check flag(s) (Global): false - ORI_Gale_Tara_State_KnowsAboutTadpole - Tara knows about Gale's tadpole > Whatever do you mean?
0:0 - Hup hup, sir! Go on and have a read - I'd very much like to know this saga had a happy ending for my favourite fellow. uid: 80a76fc7-dee3-9a72-508f-d9f2238d3494 > Get to it, hmm?
0:0 - Ah-ah. I will not be dismissed! Tell me, Gale. What's going on? uid: 882ae92e-0c42-72a7-3845-bc959ac1ed40 > null > null > Walk away.
null uid: 88329953-7a5a-6cc5-07b5-a96011124efd - 0 Check flag(s) (Global): true - ORI_Gale_State_WentToAct3 - Gale has been to act 3. true - ORI_Gale_State_SentToFindBook - Gale was sent to find the book by Tara false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. true - ORI_Gale_Knows_BrainHasCrownOfKarsus - - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. > null > null > null
0:0 - Finally a task worth completing. Do her this little favour, and she'll have no excuse not to cure that wretched orb of yours. uid: 8b81ecc6-d5d8-7148-b7a5-e029861956a8 > You'll do what she says, won't you?
0:0 - I'll be gone with the morning light, sir. Though one last fuss wouldn't go amiss before then. uid: 8d133a92-80aa-2dcc-a0ac-36bc9bc88c8e - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > Give Tara a fuss. > Leave.
0:0 - Oh yes, yes, yes - quite nice. 0:1 - That's the spot, sir - thanking you. 0:2 - Blessed Mystra, that's lovely. uid: 93c4d909-39bf-dfdd-201a-1bc6ca53c80e Animation: [Choices][Gale] bends down and scritches Tara behind the ears and/or above the tail [Tressym] enjoy it Cinematic: Gale bends down and scritches TAra behind the ears and/or above the tail. She loves it. Purring sound effects.
0:0 - He came with a message from Mystra. She wants to speak with me. uid: 9969951e-81a6-66fd-4051-87ea8725310b - 0 Set flag(s) to (Global): true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra > null
0:0 - Mystra wants to see me, though I'm not sure I want to see her. uid: 9985f3c2-ad3d-3f61-f7ad-a7007efe2420 - 0 Set flag(s) to (Global): true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra > And why would you, after what she's asked of you?
0:0 - I'm honestly not sure. But don't worry - it's nothing I can't handle. uid: 999badc0-a1f6-a9d9-ff98-7a7fda920466 > Very tough.
0:0 - I never thought I'd have to convince you to prioritise a trip to a bookshop. Go on, then. Out with you! uid: 9ce75f57-194d-8bce-6709-3db887acebf4 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - Leave. uid: ae8799c9-977b-2028-5cbf-aca7b93ab864 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting). true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - Control the orb? Control the brain? uid: b04965e0-5b0a-16a2-464d-089eb3c015c7 > Mr Dekarios. Gale. No.
0:0 - You focus on that parasite. I daresay turning into a mind flayer may set that bomb off as quick as anything. No time to waste. uid: b0667dd4-301f-a9ac-c97e-14adbfdc4598 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_AskedWaterdeep - Player asked about Waterdeep === END NODE ===
0:0 - Don't let that stop you. There's a great deal I don't like, but I haven't keeled over yet. uid: b210705d-1ac3-2e97-8ca5-09e12cd262d3
0:0 - You will find a better solution to this whole 'Absolute' business, won't you? I'm always bragging about your ingenuity and I'd hate to be thought a liar. uid: b9dbee64-ad88-6a74-4586-ef975cc8e983 Node context: Strict, masking her concern - Gale's shown signs he won't blow himself up, so she's less mad at him - 0 Check flag(s) (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. true - ORI_Gale_Event_ReadElminsterLetter - Gale needs to read Elminster's letter false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - Give Tara a fuss. uid: bb16f0aa-3546-dd8a-48e6-34076a8e5c1e > null
0:0 - And if you can't find what you're looking for in Sorcerous Sundries, I'll go check them all. But for now - get on with it! uid: be099e1f-2a47-8a49-72b5-e7bca5078c98 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - Oh, I always knew Mystra had a good heart. Deep, deep down. uid: bf6de6ea-8ebe-0354-6367-5943d1beb7d9 > You'll do what she says, won't you?
0:0 - For now, I'm terribly glad you're all right. If I'd lost you to a giant brain, the irony would have been intolerable. uid: c062db05-784d-a991-652f-32fc66447c6f === END NODE ===
0:0 - Come now, don't keep me in suspense. How was your reunion with the Mother of All Magic? uid: c197040c-91e6-cf71-ebe6-5015973e6a9d Node context: slightly wry - 0 Check flag(s) (Global): true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra > It went about as well as I expected. > Excruciatingly awkward. On my side, at least. > Let's just say, I'm glad it's over with.
0:0 - If something's happened that I should know about, I'd rather you were honest with me. We are in this together, aren't we? uid: c1da1fa0-7a4c-31e4-8e95-a6ada5377cb3 > null > null > Don't worry. It's nothing I can't hande.
0:0 - Whatever do you mean? uid: c26da5eb-4057-f64f-ffa5-312195a67e18 > null > null > null
null uid: c8885320-52f4-e48e-c428-cb28b958da7a - 0 Check flag(s) (Global): false - LOW_SorcerousSundries_State_Visited - Players have been at the Sorcerous Sundries === END NODE ===
0:0 - Not another word out of you 'til you've consumed that artefact, Mr Dekarios. uid: c88a22ad-05a9-f2cc-0cd3-dbaed44ee742 - 0 Check flag(s) (Global): false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. false - ORI_Gale_State_GotOneMagicItem - Gale got one magic item false - SCE_Epilogue_State_HasStarted - === END NODE ===
0:0 - She just wanted to clear the air between us. uid: cbe7b2c7-d35d-8999-3277-8c261a99a00c > Oh. Interesting.
0:0 - She wants me to bring the Crown of Karsus to her when the elder brain is defeated. She said she can cure the orb. uid: cdd1eefe-3901-1f45-f321-5ba8f43b1575 - 0 Check flag(s) (Global): true - LOW_StormshoreTabernacle_State_WantsSurrenderCrown - Gale agreed to bring the Crown of Karsus to Mystra once the Elder Brain is defeated true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > Oh! Well! That's a better report than I feared.
0:0 - Not on my life. uid: ce0aace9-9adf-a68e-3ac3-1e664791293b Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Erm. Meow. uid: d08b510a-7a9c-c523-6ffd-19cb2edc57af - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - I need a moment, please. uid: d2578c79-4d0e-8b35-4ca9-c36b1606ef77 Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - Search carefully, sir. The good things are usually either behind glass, or buried under a stack of loathsome picture papers. uid: d3ad57e9-ece9-6dd2-3dbb-a72a728eef32 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - Well, you know the gods. When they indulge in a bit of divine intervention, they do so like to pick their moments. Us mere mortals have no choice but to go along for the ride. uid: d4b58fb2-fbb7-d60a-13d4-a1cde9193122 Node context: begrudging > null
0:0 - Oh. Well. That is... hm. uid: d52fabb3-e3c3-5594-0a91-2b42ff1e724d - 0 Set flag(s) to (Global): true - ORI_Gale_Tara_State_KnowsAboutTadpole - Tara knows about Gale's tadpole > How long do you have?
0:0 - Always. uid: d5a7aa81-10d9-ad11-426f-684b790776c9 Node context: Medium intensity - this is a 'backfill node' we want so we can use it to patch holes we might find in our dialogues at a later date if needed. Therefore, the context is very broad. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE
0:0 - That sounds like a path well worth the walking! And I shall trot along right beside you. Or flutter. It really depends on the terrain. uid: d7fffabc-f49c-92dc-3bf9-323a1a79ddd2 > null
0:0 - Chin up and keep at it, sir. And don't forget to pet your favourite tressym for good luck. uid: dcae1677-5c17-aa31-87e6-b82e85946f05 === END NODE ===
0:0 - Do hurry up and speak with Mystra, won't you? Curiosity might kill cats, but I assure you tardiness torments the tressym. uid: dea9c569-cc29-407d-3f9f-7f53c5a1d8fe - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra true - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing === END NODE ===
0:0 - I can look after myself. And you, while I'm at it. But what's wrong, Gale? There's something on your mind. Out with it. uid: e037b028-2f3d-ff75-e42d-ffdb3ab8bba7
0:0 - You're right. I should hear her out. uid: e12c428e-cfe6-2a84-4086-3fc89187ecb4 > null
0:0 - She told me the orb is actually the Karsite Weave. When I seize the Crown of Karsus, I'll be able to control it at last. I'll be a god. uid: e20e39cc-4124-6ed7-ae05-34ad5916938d - 0 Check flag(s) (Global): false - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > Control the orb? Control the brain?
0:0 - The truth is a bit shocking. I was kidnapped by mind flayers, infected with a parasite, and left here after their ship crashed. Now I'm looking for a cure. uid: e27f4099-2c05-4c41-ba87-bdfcdf3bc8d9 > Oh. Well. That is... hm.
0:0 - She wants me to bring the Crown of Karsus to her when the elder brain is defeated. uid: e2977b60-30d9-4d4e-1502-bad521c56460 - 0 Check flag(s) (Global): false - LOW_StormshoreTabernacle_State_WantsSurrenderCrown - Gale agreed to bring the Crown of Karsus to Mystra once the Elder Brain is defeated true - LOW_StormshoreTabernacle_State_HeardMystraQuest - Mystra told Gale what she wants him to do - to bring her the Crown of Karsus > Finally a task worth completing. Do her this little favour, and she'll have no excuse not to cure that wretched orb of yours.
0:0 - Leave. uid: e6a464b5-9a24-07e4-f8a8-62ed3e8f2ea9 === END NODE ===
0:0 - About many things, actually. You left the tower in such a hurry, and you didn't leave an address. uid: e6d9e2a0-9436-9082-858a-92a12b33751b > null
0:0 - What's that? For a moment I thought my friend Mr Dekarios was near, but now I see it's only the ghost of one of Mystra's playthings. uid: eb1a0955-2aad-e316-379c-4e0283a1906f Node context: Tara is angry at Gale, masking her hurt that he might die. - 0 Check flag(s) (Global): false - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): true - CAMP_Gale_Tressym_MadAtGale - Tara is mad/sad cause Gale said he would explode at the Netherbrain === END NODE ===
0:0 - Shoo then, Mr Dekarios. That crown isn't going to retrieve itself. uid: ee4ed867-77db-a6d7-2901-cb17a9f881d2 - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedAct3Quest - The player has discussed their act 3 quest entirely (either by completing it, or by deflecting). true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedBombAndBrain - Gale and Tara have discussed the Brain, and what Gale plans to do in the end. === END NODE ===
0:0 - I was abducted on a nautiloid and infected with an illithid parasite. uid: ef44b6dd-0afa-cfc8-7c2a-5dbf670e5bb2 > Oh. Well. That is... hm.
0:0 - I'll have to make up some good news for your dear mother, then. I'm going home, Gale. To look after Mrs Dekarios, and to remind you that there are people waiting for you in Waterdeep. uid: f310115b-446d-3877-1821-897a9839dda3 > null
0:0 - Oh, thank the heavens! The barbarous beard has been slain at last! uid: f3a80dbe-5b50-59f1-8d0f-a2278dcee072 Node context: A shout of surprise. Talking about Gale's beard, which she detests - 0 Check flag(s) (Global): false - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Object): false - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Gale - |Gale companion| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - CAMP_Gale_Tressym_FirstSpeech - Tara had her first speech with Gale after joining the camp. > null
0:0 - Much as I enjoy our little chats, Mr Dekarios, I think it's Elminster you must speak to. uid: f550d0fa-0f87-9362-3f1d-12e7c89b0a09 - 0 Check flag(s) (Global): true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR. true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. false - GLO_Elminster_State_Defeated - Elminster was defeated. false - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message. - 0 Set flag(s) to (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message. > Do go find out the gossip, won't you?
0:0 - And, of course, your mother would still think you a prince, no matter how many tentacles you had. And with a nautiloid, you may even manage to visit her more often. uid: f581c4a6-01cb-fa2f-ed45-57e31b7b2497 === END NODE ===
null uid: f6b8c63c-10af-804a-84a1-522d3d4041c8 - 0 Check flag(s) (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. false - SCE_Epilogue_State_HasStarted - - 1 Check flag(s) (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_ReflectedSuicideMission - Tara and Gale have discussed how he's going to explode himself in act 2. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I'll consider what you've said. But I'm not making any promises. uid: f7b2a659-5e8d-4271-049b-4a811a747bd6 > I suppose that's something.
0:0 - Shoo, now! Off to see Elminster with you. uid: f91e1a9d-f310-3e58-9fd3-675798cfa0be - 0 Check flag(s) (Global): true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR. true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. false - GLO_Elminster_State_Defeated - Elminster was defeated. false - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing - 1 Check flag(s) (Local): true - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_DiscussedElminsterWYR - Players talked to Tara about Elminster's WYR message. === END NODE ===
0:0 - I bumped into Elminster. I say 'bumped into' - he was waiting for me outside Sorcerous Sundries. uid: f98d74fe-028e-5f47-6a42-ce7a41facec9 > null
null uid: f9a01025-5e74-31d9-fb93-4312392e2642 === END NODE ===
0:0 - How about a little love? uid: fb4d0c5d-e22d-bd4e-e973-adfc2c7b31d4 > null
0:0 - So, what did Elminster have to say that he couldn't possibly have told me, your closest companion and confidante? uid: feb9cad1-2cc0-a290-a251-019e9edb0fa4 - 0 Check flag(s) (Global): true - WYR_Elminster_Event_WentToCamp - Elminster went to camp in WYR. false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave false - ORI_Gale_Tara_KnowsMystraSummons - Gale told Tara that he's been summoned to meet with Mystra true - ORI_Gale_State_Met_ElminsterInWYR - Sets when Gale meets Elminster in Wyrm's Crossing - 1 Check flag(s) (Local): false - 7f14d4dd-de1e-977b-d6b7-c68220ab36e4_RefusedElminsterWYRInformation - Gale refused to tell Tara about Elminster > null > null > Nothing to concern yourself with. Just passing on an invitation from an old friend.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_GoblinHuntCelebration_CRD_Karlach.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.
0:0 - I'll come find you when the others have gone to bed. Wait up for me, all right? uid: 00c51cad-0ec6-986f-99e2-e7ce84486839 - 0 Check flag(s) (Global): true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine - 0 Set flag(s) to (Global): true - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party. - 1 Set flag(s) to (Object): true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration. > null > null
0:0 - Would you look at this place? All these people - happy because of us. uid: 0e174a1e-1f49-c47a-9f24-308860bd2e5f - 0 Check flag(s) (Dialog): false - CAMP_GoblinHuntCelebration_CRD_Karlach_HasMet - Hasmet Karlach in the goblinhunt celebration camp - 1 Check flag(s) (Global): true - DEN_AttackOnDen_Event_TieflingPartyInvitation - DEN_AttackOnDen_Event_TieflingPartyInvitationdescription - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_CRD_Karlach_HasMet - Hasmet Karlach in the goblinhunt celebration camp > It's nice to be somewhere where good is still possible.
0:0 - Enjoy yourself, soldier. You deserve it. uid: 0fb4c03d-0251-8de8-1a3b-410869b28dca === END NODE ===
0:0 - Ah, c'mon, let's not spoil an effective thing. You point, I rage, we win. Doesn't need to be more complicated than that. uid: 13c6b913-8669-7e54-faef-550472b3b763 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription === END NODE ===
0:0 - Can't wait for bed time. See you soon. uid: 38cfc84a-017f-9bf9-c4cf-0deb4efd474e - 0 Check flag(s) (Object): true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration. === END NODE ===
0:0 - You really are something, aren't you. uid: 3bf78e2f-22b0-85e0-7fc7-78f6b5dd9191 > Thank you for noticing.
null uid: 419ff43e-c7cb-a5e8-433c-4e1f3f71b6ad - 0 Check flag(s) (Global): false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description false - ORI_State_Dating - Character is dating someone. > null
0:0 - (Yes!) uid: 51ad0226-a696-2c52-2335-8c6bca9819e0 Cinematic: She could even turn away as though to leave and do the 'yes' to herself as she's walking away, in the form of a little jump. Up to ye. Node context: To herself, as though the player can't see her. Excited cause she scored a date with the player. 'Chaching' type motion with her arm. === END NODE ===
0:0 - Though... you know. If you wanted to meet up later, maybe we could... meet up. Later. uid: 584c36ef-38e0-96b5-5693-3c8cec3ef893 - 0 Check flag(s) (Global): false - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description false - ORI_State_Dating - Character is dating someone. > You know there's someone else, Karlach. > I'd really like that. > null > null
0:0 - Don't worry. I will. And I've got a good arm, you know. uid: 665aabf8-a7fb-e916-43d4-874ff5f1d2ee > null
0:0 - I don't know if you mean that. But I hope you do. uid: 667cbb3f-5a9e-48dc-55af-21dc2d56bafc > null
0:0 - And I... I really want to. Ugh. This is bad. But I want to be bad with you. uid: 668c21ba-cf91-f73b-0db6-6e173646259b Node context: She's about to screw over another party member but doesn't care cause she wants to hook up with the player - 0 Check flag(s) (Global): false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description false - ORI_State_Dating - Character is dating someone. > null
null uid: 6a982605-4700-3564-044d-a6b81e642901 - 0 Check flag(s) (Global): false - CAMP_BurningUpForYou_Event_UnlockedAtTieflingParty - Players have unlocked the CFM burning up for you at the tiefling party. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description false - ORI_State_Dating - Character is dating someone. > null
0:0 - Ah, come on. I know I'm not really who you're interested in. And anyway, even if I were, you couldn't touch me without getting burnt to a crisp. uid: 6baa0465-aed9-ff0a-9b57-ccb8f4a56761 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time. uid: 77927237-5a3f-56da-febc-a857ab6484fa - 0 Check flag(s) (Dialog): true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription - 0 Set flag(s) to (Global): true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith > null
0:0 - I can handle it. After all, life was made to be lived. And that's exactly what you're doing. uid: 78e4d3cc-0cb6-7071-da72-44ff8d27a9bc Node context: Playing it cool, very cool, but underneath it she's supressing her sadness at being rejected > Enjoy yourself, soldier. You deserve it.
0:0 - Enjoy the party. And enjoy so-and-so too, while you're at it. For now. uid: 7d4668af-67c5-47ed-f1a9-c63965ccc5dd Node context: Smirking. === END NODE ===
0:0 - Have fun. uid: d9eda9b1-defb-c30c-b1ed-c741a1cce336 Node context: Neutral. Could be sarcastic, could be serious - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachRejected - CAMP_GoblinHunt_State_KarlachRejecteddescription === END NODE ===
0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time. uid: e403da52-ec83-b9dd-9d4c-eccadc486dff - 0 Check flag(s) (Dialog): true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription - 0 Set flag(s) to (Global): true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith > Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.
0:0 - Really? I mean - great! uid: e4ae1967-b853-3f42-6d35-a9cb8724ec2b > null
0:0 - Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Seems to be running in overdrive since I left Avernus. uid: e5085b66-842d-fc8c-33e8-5b9b8be56ad2 Cinematic: "Hear that?"
She thumps her left chest with right hand, like pounding a car hood. Something mechanic clangs within.
(etc.) > It also means if I'm heated at all - excited, nervous, scared - I'm way too hot to touch.
0:0 - You too, soldier. uid: e8ef4755-6863-30c1-cabd-1992c59acb1d > null
0:0 - Well look, soldier, I won't always be too hot for words and deeds. You may regret to find that I happen to be very touch-worthy, underneath the searing, lethal flames. uid: eaed6e50-2c09-146d-6064-f2e0afb5a670 Node context: She's keeping the mood light again, but she means every word > Enjoy the party. And enjoy so-and-so too, while you're at it. For now.
0:0 - What does the engine allow you to do? uid: eb6b6621-0d1c-bb62-8bbf-5972f7913dc4 > null
0:0 - Enjoy yourself tonight, Karlach. uid: f2f86f94-d9be-6858-6dce-44a1ea94e26b > Not if I enjoy you first.
0:0 - I'd understand. I mean, I do understand. I'm not possessive. And at the end of the day, I want you to do what you want to do. uid: f3f748f0-84ca-0cd3-5b82-ba55520c83a4 > I just want that to be me. Somehow. Some day.
0:0 - You better go enjoy the party before I do something I'll regret. I like you unburnt, after all. uid: fe080b03-e32b-e1c2-1e2c-34a73f41cfd2 Node context: Trying to avoid jumping the player's bones > Bye, soldier.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Halsin2.lsj Synopsis: Halsin's default dialogue at camp once he's joined you as a follower. You can ask how he's faring in your company, as well as glean some details about your next quest. Halsin is avuncular and scholarly, but his mood grows darker whenever he speaks of Moonrise Towers and the curse that has shrouded it.
Once Thaniel, the spirit of the land, has been rescued and brought to camp, a new branch will unlock where Halsin can explain that Thaniel's heart is missing, and it needs to be retrieved in order for the Shadow curse to be lifted. Halsin can be recruited as a companion 11from then on.
0:0 - Perhaps if I manage to break the curse... perhaps then I can show you just how grateful I am. uid: 01b240ff-885a-0188-05bb-a7c1ed831049 Node context: A little smouldering > null
0:0 - I think I might be sick beyond the tadpole... I'm getting worried. uid: 02dde702-439b-6561-2502-8f20c1925f51 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself false - CAMP_Halsin_Event_HadDarkUrgeConfession - Sets after Dark Urge character brings up their problem with Halsin in Camp the first time - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - CAMP_Halsin_Event_HadDarkUrgeConfession - Sets after Dark Urge character brings up their problem with Halsin in Camp the first time > Everything in your mind has been destroyed, from what I gathered. And from the path I see you on, you are doing well at picking up the pieces.
0:0 - Why do you want to go to Moonrise Towers? uid: 04744966-04e5-47d7-8274-b230e419c259 - 0 Check flag(s) (Global): false - GLO_LiftingTheCurse_State_BreathHasBeenRestored - false - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once false - HAV_LiftingTheCurse_State_HalsinAvailableForFist - Halsin is available for the ancient fist dialog. false - GLO_LiftingTheCurse_State_RecoveredBreath - false - GLO_LiftingtheCurse_State_ThanielReleased - false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside false - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Check flag(s) (Local): false - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription - 0 Set flag(s) to (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Set flag(s) to (Local): true - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription > Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.
0:0 - How will the grove fare without you? uid: 09622407-f01c-490a-be10-1314c78db3ac - 0 Check flag(s) (Global): false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown. false - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den - 0 Set flag(s) to (Global): true - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription > Hopefully. I've chosen a successor as First Druid - Francesca of the High Forest. I sent a bird to summon her.
0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return. uid: 0b4b7ef2-f171-4822-ab5f-3e0f9772b535 > null
0:0 - I have to ask - how do you know so much about the parasite? uid: 0cc2edec-cc88-48e7-9be2-b040dc65b78d - 0 Check flag(s) (Dialog): false - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription - 2 Check flag(s) (Object): false - SCE_State_PlayerVisitedEpilogue - This player character has left the Colony and visited the epilogue. - 0 Set flag(s) to (Dialog): true - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles > I studied one up close - closer than most would care to be to those things.
0:0 - I'm glad I could help. uid: 0e68778e-fe97-416a-9751-7cc2d6fcb3a1 - 0 Check flag(s) (Dialog): false - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested) - 0 Set flag(s) to (Dialog): true - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested) > I knew I could put my faith in you. If only we had met sooner.
0:0 - Sounds like the grove will be in good hands then. uid: 0eb7bff8-562e-48dc-9039-b09a7c7a11cd > Indeed.
0:0 - We need to find Oliver and get him to return to Thaniel. Otherwise this curse will never be lifted. uid: 157435bf-e38f-4149-97c3-969190b12a4c Node context: Urgent - 0 Check flag(s) (Global): true - GLO_LiftingTheCurse_State_ToldHalsinAboutOliver - true - HAV_LiftingTheCurse_State_HalsinWaitingInCamp - > null > Leave.
0:0 - Still feeling at home here with us? The surroundings are less bucolic, I understand... uid: 177445a8-4ea8-89cb-392e-d28b1db5e898 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp - 1 Check flag(s) (Global): true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A > null
0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age. uid: 1794ff23-4ca3-4026-92f0-c260ec969b0c - 0 Check flag(s) (Global): true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence. false - SCL_OliversDiary_State_DefeatedAtHouse - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel > And you saw this boy yourself? That can't be a coincidence - but we need to be sure.
0:0 - Perhaps... but best to not dwell on nights past. There are plenty more yet to come. uid: 1aa195d1-100b-85c5-a678-c5b2a70f2457 Node context: Not disinterested in the player > null
0:0 - Prudent. But I hope we won't have to contend with the perils of the curse for long. There's more to living than just survival. Much more. uid: 1ffd23b6-44e1-272a-a1d4-8e22cb9cbc91 - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL > null
0:0 - Good lass. You're tougher than Blackwood. 1:0 - Good lad. You're tougher than Blackwood. uid: 23fa7785-30a0-c157-2c59-f17a045b4fc1 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - I swear I can already feel a change in the air - like the curse itself knows its time is short. uid: 2499b847-7bcc-4b76-9932-32c0a5546da3 Node context: Content/savouring the moment - his mission has been a success - 0 Check flag(s) (Dialog): true - SCE_Halsin_Event_CurseLiftedHasmet - Sets when you first speak to Halsin in the epilogue after all the steps towards lifting the curse have been fulfilled - 1 Check flag(s) (Global): true - GLO_LiftingTheCurse_State_BreathHasBeenRestored - > null
0:0 - Hideous - but fascinating. Like nothing else in nature, I'm glad to say. uid: 2569974a-d5e8-4098-bfd2-8d96b09f1b74
0:0 - With such stimulating company? Never better. uid: 2659963b-4fa4-60ed-0c13-395f2a5f1ba5 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
0:0 - Seems like you feel responsible for this shadow curse somehow... uid: 274504a9-50a5-4ed1-b67e-b386f7995d7e - 0 Check flag(s) (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Check flag(s) (Local): false - a0260ce0-84c8-2daa-27fd-648445acc5d0_Responsible - Responsibledescription - 0 Set flag(s) to (Local): true - a0260ce0-84c8-2daa-27fd-648445acc5d0_Responsible - Responsibledescription > Well... there's hardly anyone left to share the responsibility with. Few who witnessed the fall of Moonrise still draw breath.
0:0 - I can't say for certain, but we'll see it come to pass long before this place recedes behind us. Don't worry - all is at hand. We can depart whenever you're ready. uid: 278b07d4-ec66-4464-9a5d-424fa7bd9a40
0:0 - Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try. uid: 2c4f76c1-af96-499c-bc66-4a64bec708d2 > null
0:0 - There'll be no firm answers until Moonrise Towers, I fear. uid: 2e8ff382-d983-49fd-ac18-dd2f2e16d82e - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
0:0 - I'd rather the shadow curse didn't linger just beyond the campfire... but your company more than makes up for it. uid: 2f0f2a66-71d8-f98c-a731-2e6aee940705 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL - 1 Check flag(s) (Global): true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A
null uid: 2f8ec6ee-f664-4a04-b07c-3af2dfc05793 - 0 Set flag(s) to (Global): true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned.
0:0 - But... if I succeed, if I break the curse, then perhaps there will be time for myself again. And for others. uid: 329da151-d7d9-690f-6082-da4baad17744 > null
0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it. uid: 38d43d4f-476e-4cca-a885-df798274cfec - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin > null
0:0 - What stayed behind would have been the strongest part of him, but after all these years left in darkness, corruption must have taken hold. uid: 3d2a8175-2ee3-44af-af1b-10fb0e9628c1 - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose - > Tell me how I can help. > Can it be undone? > How do you know this?
0:0 - There are few things that are too strong for me. And cast those regrets aside; you did not get caught up in the moment - you seized it. uid: 3e483fd5-55e1-c0cf-70db-b71c8e9bf8a0 Node context: Reassuring > In other circumstances, I would have done the same.
0:0 - What about this secret stronghold in the Underdark? You must know more. uid: 42f23451-e367-4d14-a3ae-dc2a400aebb2 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A false - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > Precious little, but I'm quite certain it can still be found.
0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse just as you find a cure for your infection. uid: 434df5de-5992-41b4-9254-558b5ea717c0 - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
0:0 - You wish to speak? uid: 43612c27-99ea-4029-bb4c-b672be584750 - 0 Check flag(s) (Local): true - a0260ce0-84c8-2daa-27fd-648445acc5d0_Hasmet - Hasmetdescription > null
0:0 - Is that why you went with Aradin? You thought he might find this route to Moonrise? uid: 45775227-c393-4627-bc9a-b5af38ed93a4 - 0 Check flag(s) (Global): true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Check flag(s) (Local): false - a0260ce0-84c8-2daa-27fd-648445acc5d0_JoinedAradin - JoinedAradindescription true - a0260ce0-84c8-2daa-27fd-648445acc5d0_UnfinishedBusiness - UnfinishedBusinessdescription - 0 Set flag(s) to (Local): true - a0260ce0-84c8-2daa-27fd-648445acc5d0_JoinedAradin - JoinedAradindescription > Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
0:0 - By now, we should have seen some small glimmer of Thaniel's power - a sign that the land is healing. New growth, flowers in bloom. But there has been nothing. uid: 45d01006-27c1-4717-a4c4-dad88bf2441d
0:0 - What comes next will prove dangerous. Meet me by the shore outside Last Light - we can do our work there without imperilling others. uid: 48275894-2d00-4fe8-b56f-eae467abf562 - 0 Set flag(s) to (Global): true - HAV_LiftingTheCurse_State_HalsinGoToLake - true - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside === END NODE ===
0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age. uid: 4e88f227-78e1-4f24-917e-3d08eaeffb59 - 0 Check flag(s) (Global): true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence. false - SCL_OliversDiary_State_DefeatedAtHouse - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel > null
0:0 - He's still fighting. The curse hasn't won yet, but he'll need our help if he's to recover. uid: 4ee6e15b-5fea-4975-9cd4-4122f6c3f50a
0:0 - I met a shadow child named Oliver, resembling Thaniel - but he's dead now. uid: 547bc15d-27b6-4fd7-85ed-a6b2af6f40b5 - 0 Check flag(s) (Global): true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence. true - SCL_OliversDiary_State_DefeatedAtHouse - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel > null
0:0 - Perhaps there's still a way to learn something from him - the dead can't deny their knowledge, if asked the right question. uid: 65d74627-2e09-4b47-ac34-d3190a6692d8
0:0 - I found the stronghold in the Underdark you mentioned - a place called Grymforge. uid: 6c80290d-5cc9-4706-a711-3c31a575b90c - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > Impressive. Most would quake at the mere thought of delving that far into the Underdark. What did you find?
0:0 - The shadow curse is upon us. As foul as I remember it - perhaps even worse. uid: 6ca9a14b-ed3e-f0f5-9c2a-13637618ed73 Node context: Troubled/determined. Finally in the Shadow-cursed lands after hearing about it for some time. - 0 Check flag(s) (Global): false - CAMP_Halsin2_State_GaveSCLGreeting - Sets once Halsin has given the SCL briefing once in Camp true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A > But with the Oak Father's blessing, we may soon see it banished from these lands.
0:0 - There is a ruin, some way outside of Last Light. I caught a glimpse of fresh blooms there, but did not investigate further. I shall mark it upon your map. uid: 6cad82da-7254-44bc-decd-33438d91089e Node context: Eager/determined. They have a promising lead - 0 Set flag(s) to (Global): true - HAV_LiftingTheCurse_Event_AddOliversHouseToMap - When set, adds Olivers House map marker to the players map
null uid: 6df885ba-c78e-e6d7-5154-96f4ff5428af - 0 Set flag(s) to (Global): true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned.
0:0 - Don't worry - if you find something, you will know it. uid: 6f0d4ddd-2006-46c9-bd91-2e1ebbe9b853 > null
0:0 - No, my friend. The only thing I ask of you is to allow me by your side on the road ahead. I still owe you a debt, and I intend to pay. uid: 73fb4bd4-66ab-4436-abf2-24d12ea5713b
0:0 - Good. Now our roots can deepen - together. uid: 7904bc41-2e21-46ba-9d26-d81bbab57bab - 0 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription === END NODE ===
0:0 - Seems your ranks are quite packed. If some space frees up, I'll be ready for you. uid: 797e660c-6bca-482d-b345-b5c113f5c043 - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party === END NODE ===
0:0 - Perhaps not - if he truly is a part of Thaniel, then he is beyond life and death. More likely he's just hiding. We should return to where you saw him. uid: 7b7fa5e3-5ca4-41ef-b4a2-39177f22fd7f - 0 Set flag(s) to (Global): true - SCL_OliversDiary_Event_RestoreAtHouse - Player told Halsin that they have killed Oliver and Halsin told the player that Oliver could have already returned. > And I truly mean we, if you wish. Every moment counts, and I've asked much of you already without being at your side.
0:0 - Leave. uid: 7bf57047-fa18-410b-ada0-438bba1c76ea === END NODE ===
0:0 - I'll trust your judgement. uid: 7c3ce250-f9be-4f08-baf5-38dce80eadb7 - 0 Check flag(s) (Global): false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > If only everyone said that.
0:0 - At the celebration before - I may have came over too strong perhaps. Got caught up in the moment. uid: 827cdbf9-de49-1349-f77e-a63c4cf044cb - 0 Check flag(s) (Dialog): true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners) false - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration > There are few things that are too strong for me. And cast those regrets aside; you did not get caught up in the moment - you seized it.
0:0 - Is that so? Well, nature does abhor waste... I will keep watch, thank you. I had a feeling time in your company would prove fruitful. uid: 86feceba-2c2d-25bf-3acc-26eb7a848541 - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > null
0:0 - I can think of a thing or two... but in truth, it is for the best that the curse consumes my thoughts for now. This is the best chance I've had in a century - I cannot squander it. uid: 8fae4065-aa9f-2393-fd49-a865e17f43ef Node context: Hint of flirtation, followed by a small weary sigh before 'but in truth' (duty still calls) - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL > But... if I succeed, if I break the curse, then perhaps there will be time for myself again. And for others.
0:0 - You're still faring well at camp, I hope? uid: 8fe08898-e6b5-7371-9ad6-684404a63742 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp - 1 Check flag(s) (Global): true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A > null
0:0 - Not what. Who. But all in due course. uid: 9149e104-b385-b170-99a2-e1d011086b8f > null
null uid: 922aad02-6250-4485-94bb-51edc1d8a5df
0:0 - First and only Druid. What will Francesca even do here? uid: 942a0e4a-f5a4-4a35-9ab8-d71fbb05029f - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
0:0 - At the celebration with the tieflings before - I hope I didn't come over too strong. Got caught up in the moment. uid: 954847d8-d034-6d98-b3c2-aeaf4bf7fcd7 - 0 Check flag(s) (Dialog): true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners) false - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration - 1 Check flag(s) (Global): true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_TieflingCelebrationFollowup - Sets when you refer back to what you said to Halsin during the Act 1 tiefling camp celebration > null
0:0 - But with the Oak Father's blessing, we may soon see it banished from these lands. uid: 97437bc7-d46c-b5dc-5d61-2697dd306754 Node context: Troubled/determined. Finally in the Shadow-cursed lands after hearing about it for some time. - 0 Set flag(s) to (Global): true - CAMP_Halsin2_State_GaveSCLGreeting - Sets once Halsin has given the SCL briefing once in Camp > null
0:0 - A fellow druid. I can count on her to tend to the grove in my absence, help it heal. uid: 9747acd7-9c59-4234-8444-6841b6617c8e - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > null
0:0 - Share what you learned of Thaniel's presence in the Shadowfell. uid: 97fa3b7c-4ace-4d2e-960c-77d3767536cb - 0 Check flag(s) (Global): true - HAV_CursedFist_State_PermaDefeated - true - HAV_LiftingTheCurse_State_KnowsBreathLocation - false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside > Good - this is what we've been lacking. Now there's a chance we can find Thaniel, and bring him home.
0:0 - Perhaps it can be reasoned with, but I'm not hopeful. Reason is not something that thrives amidst the shadow curse. uid: 9a6e3340-039d-4eb7-8054-014e2d858e95
0:0 - Still, I would like to return here some day. See Thaniel and Oliver again - in my meditations, or perhaps in person, if the Oak Father wills it. I hope he does. uid: 9ad0110b-63d9-448f-b8d2-c2e1783faa98 Node context: A little bittersweet
0:0 - We have to get to Moonrise, but the less time we spend in its blighted surrounds, the better. uid: 9c5d71b1-7fda-4899-ae0e-b418b1f2707d - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
0:0 - You are not bound by social niceties, I see. I like that. Perhaps I can show you just how much, another time. uid: 9d432af7-2cd2-b686-6971-0ecf4b674a02 Node context: Flirty. Enjoying the player's direct approach. > null
0:0 - Of course. Whatever you wish. uid: 9fd1da29-41cb-3a13-0d25-5f4b2bb71e87 Node context: Slight disappointment > null
0:0 - Come, I need you by my side out there. uid: a22a5256-2742-46ca-be2b-6cef4272225e - 0 Check flag(s) (Global): true - GLO_LiftingTheCurse_State_HalsinRecruitable - > null > null
0:0 - It's not easy, seeing the ravages of the shadow curse... but your camp is a most welcome solace. uid: a926ed40-37ed-4020-94d6-2314d8eda169 Node context: Bittersweet. Tough times but good company. - 0 Check flag(s) (Dialog): false - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL - 1 Check flag(s) (Global): true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A > You've shared your fire with me, your company. A small pocket of light against the darkness, but one I couldn't do without. Thank you.
0:0 - One of his cohorts, a dwarf called Brian, had a clue on his person. If you find his corpse in the goblins' camp, you may have a start. uid: aad949a9-2f64-4572-9929-a5f5e0587382 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - And I'm glad to be had - glad to be with you, I mean. uid: ad19c250-b020-0ce8-6c09-ea6d78dd3b40 Node context: Slight pause in the middle to correct his phrasing for any perceived innuendo > null
0:0 - Put it from your mind for now. Once we near the curse - then there will be more to be said. uid: ad7dd4e5-2e38-40cf-9fb9-aa12f2b76cf8 - 0 Set flag(s) to (Dialog): true - CAMP_Halsin_Event_DeferredShadowCurseDiscussion - Sets in CAMP_Halsin if the player asks how the shadow curse can be lifted while they're still in Act 1
0:0 - His strength is coming back to him. Soon he'll be able to banish the curse once and for all. Until then, we should do what we can to stop the Absolute. uid: b4acbb07-ec17-4446-8c1b-874c2e15ab4e - 0 Check flag(s) (Global): true - GLO_LiftingTheCurse_State_RecoveredBreath -
0:0 - I found a Flaming Fist who escaped the Shadowfell - but he's dead. uid: b6f43259-ab5b-4cdf-847d-fd3f9d345736 - 0 Check flag(s) (Global): true - HAV_CursedFist_State_PermaDefeated - true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse false - HAV_LiftingTheCurse_State_KnowsBreathLocation - false - GLO_LiftingTheCurse_Event_TravelToLakeside - Halsin travels to lakeside > Poor soul... but in truth, if I had to choose between death and the Shadowfell, I'd choose death.
0:0 - And I truly mean we, if you wish. Every moment counts, and I've asked much of you already without being at your side. uid: bdec8500-4696-4349-8df9-21b5c7324d3d > null
null uid: be6eadc9-f51d-45b9-ac84-56632bd0acec - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party === END NODE ===
0:0 - There's a Flaming Fist at Last Light. The curse has left him insensible, but he's muttering about a boy called Thaniel. uid: c043bb74-7097-409c-b6b1-17d494579020 - 0 Check flag(s) (Global): false - SCL_AncientFist_State_HasWokenUpFist - Ancient fist has been woken up. false - HAV_CursedFist_State_PermaDefeated - true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven > He is...? Then I must see him. Insensible or not, he knows something.
0:0 - What now? You've got what you wanted, after all. uid: c1f5bf1a-7247-45c0-a9be-2aa7611f362a - 0 Check flag(s) (Dialog): false - SCE_Halsin_Event_AskedWhatsNext - Sets when the player asks Halsin what comes next for him in SCE Halsin - 0 Set flag(s) to (Dialog): true - SCE_Halsin_Event_AskedWhatsNext - Sets when the player asks Halsin what comes next for him in SCE Halsin > I have. But perhaps there is more that I want...
0:0 - There's nobody in the grove you'd choose? uid: c4a2f00b-0532-4bef-8fd8-320736668a96 - 0 Check flag(s) (Global): true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated true - DEN_Apprentice_State_Dead - Nettie died at any moment false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment. > No. At least, not right now.
0:0 - I will go to see him at once. Join me when you can. uid: c532586c-ce40-4538-86f8-bcef4ff07bd2 - 0 Set flag(s) to (Global): true - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven === END NODE ===
0:0 - Thaniel is no ordinary child - he is the very spirit of this land. If this Fist knows where he is, then perhaps we can save him... save everything. uid: c5e3e79b-1ef2-4f8a-aefc-2be7e159ac94 Node context: Thaniel rhymes with Daniel - 0 Check flag(s) (Global): false - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_HeartOfTheLandPurpose - > I will go to see him at once. Join me when you can.
0:0 - ...Forgive me. Sometimes I forget myself, gazing on the beauty of nature's creations. uid: cbcf3e52-cf51-98b5-fea3-3fc84c97af09 Node context: Lost his train of thought, absorbed by the sight of the player - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL > null
0:0 - I studied the shadow curse for years. But to truly understand it - and stop it - I must reach its source. uid: cd6d2965-48ad-42fb-bd07-0121ab0c203f
0:0 - You flirting with me, big man? Why not spare the talk and get straight to the sweaty part? uid: cfc007c3-f3ad-bc57-8bf3-c196c7625413 - 0 Check flag(s) (Tag): true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > You are not bound by social niceties, I see. I like that. Perhaps I can show you just how much, another time.
0:0 - Leave. uid: d297e45b-beff-40a0-b27c-daeb7ca53bfb === END NODE ===
0:0 - ...perhaps not. I do not know. All I can do for now is to try do some good where I can - try to help you. uid: d2abf26e-c00f-427d-9697-4b4ae7e40ba8
0:0 - I can think of a thing or two... but the curse grips my mind for now, and I would loathe to give you only part of my attention. uid: d5850d04-1d03-b6cf-05c4-4fba969130b5 Node context: Hint of flirtation, followed by a small weary sigh before 'but the curse' (duty still calls) - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL > Perhaps if I manage to break the curse... perhaps then I can show you just how grateful I am.
0:0 - This shadow curse you spoke of... surely it can't be that bad. uid: d5a549ae-b947-4f70-bd57-e87eb149d251 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A false - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > It's had the whole region around Moonrise Towers in a chokehold of darkness and despair for years now.
0:0 - So when will the curse actually be lifted? uid: d6a1206e-d2c5-49b8-a4ae-63ce17927294 - 0 Check flag(s) (Dialog): false - SCE_Halsin_Event_AskedWhenCurseWillLift - Sets when the player asks Halsin when the curse will lift in SCE_Halsin - 1 Check flag(s) (Global): true - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown. - 0 Set flag(s) to (Dialog): true - SCE_Halsin_Event_AskedWhenCurseWillLift - Sets when the player asks Halsin when the curse will lift in SCE_Halsin > I can't say for certain, but we'll see it come to pass long before this place recedes behind us. Don't worry - all is at hand. We can depart whenever you're ready.
0:0 - You've been researching the illithid parasites - is there anything you can tell me? uid: d76d0409-0e59-4f0b-a7c9-14f298344f5a - 0 Check flag(s) (Dialog): false - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles - 1 Check flag(s) (Global): false - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription - 0 Set flag(s) to (Dialog): true - CAMP_Halsin_Event_DiscussedTadpoleResearch - Sets after you ask Halsin about his research into tadpoles > I've inspected a tadpole up close and seen the effects of them on the Absolute's so-called 'True Souls.'
0:0 - I met a sort of shadow child before - a little boy named Oliver. Around Thaniel's age. uid: d981a4f9-d251-a741-6631-3df8d3542fd1 - 0 Check flag(s) (Global): true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence. false - SCL_OliversDiary_State_DefeatedAtHouse - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel > null
0:0 - I'm sure something will come to me, given time. uid: da0b0f3f-8300-433a-b081-2798ca88741c Node context: Warm, slightly flirtatious - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > null
0:0 - I have. But perhaps there is more that I want... uid: db2767b2-c254-49b9-a00a-4d1f5f176c2f Node context: A little smoldering intensity/longing in the second line. Like he's seeing the player with new, romantic eyes. - 0 Set flag(s) to (Dialog): true - SCE_Halsin_Event_FlirtHint - Sets when Halsin makes a flirtatious comment to the player once the curse is set to be lifted > Anyway, once the curse is lifted, nature can take its course without me. I belong at your side.
0:0 - Wonderfully! If I'm honest, the grove was too comfortable for my tastes; I felt removed from nature. uid: ddb28d9c-bc5e-43a2-907d-325af68b2782 - 0 Check flag(s) (Dialog): false - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > I'll miss my books, but I can find all the wisdom they contain out here, first-hand.
0:0 - Oak Father shield you, my friend. uid: de24e3c2-4164-41ff-9d20-fe05bc109f28 > null
0:0 - A living witness is unlikely, I'll admit. But perhaps there'll be an unliving witness, or some lingering echo of what we seek. uid: df738fd3-5ad1-4d8d-a39d-09eb890ce0e0 > Don't worry - if you find something, you will know it.
0:0 - There's a Flaming Fist recuperating in Last Light. Seems he escaped from the curse - and he spoke of a boy called Thaniel. uid: dfa4338d-a05d-4599-9398-ff3bd4f960fd - 0 Check flag(s) (Global): true - SCL_AncientFist_State_HasWokenUpFist - Ancient fist has been woken up. false - HAV_CursedFist_State_PermaDefeated - true - SCL_AncientFist_Knows_WasInCurse - Knows Ancient Fist was in curse false - GLO_LiftingTheCurse_Event_TravelToHaven - Halsin travels to Haven > A survivor? Silvanus blesses us - this could be just the person we need to speak to.
0:0 - uid: e0824aa0-0d0e-087a-30d1-5f3179fe736c - 0 Check flag(s) (Global): true - SCL_OliversDiary_Event_OliverAppears - Oliver appears in the dialog during his intro sequence. true - SCL_OliversDiary_State_DefeatedAtHouse - - 0 Set flag(s) to (Global): true - SCL_ShadowCurse_Knows_Oliver_Is_Thaniel - Player knows Oliver is Thaniel > null
0:0 - ...But since the curse was unleashed, I have not felt his presence. He is its prisoner, I fear. And as long as he remains so, his domain will lie in darkness. uid: e620727c-9fc6-472e-b27b-f8ed9896e3a3 > null
0:0 - If I had my fleet of druids and a month of hard research, perhaps I could help. But I'm no savant, for now I can only guarantee a cure for ceremorphosis. uid: ed87e258-254b-1f84-65ba-dbba3299994a > null
0:0 - These lands must bring back bad memories for you. I hope you're still faring all right with us. uid: eec9fcb6-f5a6-5d66-3c5f-7ba63357d61f - 0 Check flag(s) (Dialog): false - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp - 1 Check flag(s) (Global): true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_AskedHowHalsinLikesCamp - Sets the first time the player enquires if Halsin is settling in at camp > null
0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable. uid: fb3d6695-7f3a-4448-b109-5f0b55ce9adf - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - I hope you've no more requests - I need to take care of my own problems. uid: fdc40393-bc8f-4c5f-b577-ddc8e60c6659 - 0 Check flag(s) (Dialog): false - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested) - 0 Set flag(s) to (Dialog): true - SCE_Halsin_Event_PlayerReactiontoCurseSuccess - Sets when the player reacts to the impending lifting of the curse in SCE Halsin (glad or disinterested) > No, my friend. The only thing I ask of you is to allow me by your side on the road ahead. I still owe you a debt, and I intend to pay.
0:0 - Being within reach of the shadow curse again is... troubling. uid: 0c8ed22e-5dab-4bec-93f6-e3182670531f Node context: Some dismay - 0 Check flag(s) (Global): true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A > Just as foul a sight now as it was a century ago. Worse, even.
0:0 - Both Orin and Gortash are slain. We shall rest well tonight. uid: 3d43c4d2-6ebb-4768-97e0-722b85f613bc - 0 Check flag(s) (Global): true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated true - GLO_Orin_State_PermaDefeated - Orin is perma defeated true - CURRENTREGION_CTY_Main_A - Party is in CTY Main > Though perhaps we are not destined to share a campfire for much longer - a final reckoning surely looms.
0:0 - Thaniel is back where he belongs, but there is more to be done. uid: 40319814-34d5-4a74-a0fc-d8fc74a9151c - 0 Check flag(s) (Global): true - GLO_LiftingTheCurse_State_RecoveredBreath - true - CURRENTREGION_SCL_Main_A - Party is in SCL_Main_A > At least he can rest, until the shadows are banished.
0:0 - Gortash is no more, and we have not yet even reached the Lower City. uid: 628b544f-56b6-4bc5-b461-3ec75ee23cf2 - 0 Check flag(s) (Global): true - CURRENTREGION_BGO_Main_A - Party is in BGO Main true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > Sterling progress, by anyone's measure.
0:0 - To rest beneath nature's canopy of stars - I can think of no finer way to pass the night. uid: 72811e86-3610-45dc-9ad3-e22ff9a8b7fb - 0 Check flag(s) (Global): true - CURRENTREGION_WLD_Main_A - Party is in WLD_Main_A > I am blessed to have found your company, and share in your campfire.
0:0 - At least he can rest, until the shadows are banished. uid: 85b710d2-c2ed-dd6e-b037-acc696d45ae7 === END NODE ===
0:0 - ...and certainly better than I did while languishing in the goblins' cages. uid: 869812fb-947e-9064-bc3d-8f4f9f5603d2 === END NODE ===
0:0 - Too much noise, too many lanterns kept burning... nature's rhythm is ignored here. uid: 95a0a73b-3b26-2322-19dd-902cdee7699b Node context: A little sceptical === END NODE ===
0:0 - I am blessed to have found your company, and share in your campfire. uid: 96467e95-ae6c-b1a8-0ee8-dd3cd1dfc6eb === END NODE ===
0:0 - Ketheric Thorm is the final obstacle. His demise shall unshackle nature, and banish the shadows. uid: 96ac8794-1e3b-5bc0-ee78-b686c0501245 === END NODE ===
0:0 - At least this camp has bright-burning fires to stave off the shadows. uid: b1d53d87-7c5d-962f-5424-ec0d08eaf317 Node context: Cheering up === END NODE ===
0:0 - The nighttime will feel more peaceful, knowing that Orin no longer skulks in the shadows. uid: bbe7012b-dcbd-44db-9961-7a0d845d7864 - 0 Check flag(s) (Global): true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated false - GLO_Orin_State_PermaDefeated - Orin is perma defeated true - CURRENTREGION_CTY_Main_A - Party is in CTY Main === END NODE ===
0:0 - Though perhaps we are not destined to share a campfire for much longer - a final reckoning surely looms. uid: bf826fef-25f5-31e8-8d15-efcb2b9922ec Node context: Small hint of foreboding === END NODE ===
0:0 - Gortash is no more. We have earned our rest on this eve. uid: d7a05278-cb8c-4535-88ce-3e6746964f82 - 0 Check flag(s) (Global): false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated true - GLO_Orin_State_PermaDefeated - Orin is perma defeated true - CURRENTREGION_CTY_Main_A - Party is in CTY Main === END NODE ===
0:0 - I should savour the sight of trees and grass while I can. Soon we shall be surrounded by cobbles and walls. uid: e1260151-d5e1-d9a2-106d-70fbf2c78f5b === END NODE ===
0:0 - Sterling progress, by anyone's measure. uid: e3741939-e2eb-e335-5aec-dac24edb6dbe === END NODE ===
0:0 - And with Ketheric Thorm dead, the shadows he unleashed are soon to be gone. uid: f49efb12-48db-bcad-3c0e-ceff1201c611 - 0 Check flag(s) (Global): true - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Courier_Dog.lsj Synopsis: In SwA, Scratch speaks like a human. He doesn't have any kind of dog-like affectation, nor is he stupid - he's well-spoken, even when he's saying 'dog' things.
Scratch, the dog a dead courier we met during our travels, appears in our camp at night, having retrieved something. We can engage in a little tug of war in order to see what he's fetched.
0:0 - Give that here. uid: 00179e95-8da8-2e90-553b-7648e4580ec5 - 0 Check flag(s) (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription > null
0:0 - Let him keep the ball. uid: 063a9108-ca3b-8d93-e4c1-2fcde0575529 === END NODE ===
0:0 - *The dog holds a well-chewed ball in his mouth.* uid: 071a4d90-ee55-4968-3bce-a8ca1e3a317f Cinematic: Scratch holds a ball in his mouth. - 0 Check flag(s) (Global): true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription > Hand that over. > Let him keep it.
0:0 - Pet him. uid: 1b7a401f-8b7e-d9bc-a40a-b99bf24a4738 - 0 Check flag(s) (Object): true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 1 Check flag(s) (Tag): true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.) > null
0:0 - I don't know. Maybe you can tell me. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85]) uid: 29ae3b38-eaad-10dc-c243-8485aa6b6c16 Animation: [DUPE] Dog drops item from mouth to ground Cinematic: Drops the bag before speaking. - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription > null
0:0 - Oh - thank you. That's... that's nice. uid: 2bff00cf-cabe-1a5d-4ef1-5be16cd9bedb Animation: [REUSE] Player petting dog Cinematic: - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
- Roll sucessful - null uid: 2d7711f6-bf52-058f-efd5-f999bdffc5d5 > null
null uid: 30b8423d-9f31-204c-ea1b-59a0312f7283 Cinematic: Player extends a palm expectantly. Scratch drops the bag and player picks it up > null
0:0 - *Whine.* uid: 31063621-6b0a-555e-2f06-7181231bf3e2 Cinematic: Scratch looks sad, head bowed. - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends true - GLO_OwlbearCub_State_PermaDefeated - PermaDefeated - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - I heard you and the owlbear cub in the night - I thought something might've happened to you. uid: 3116b92c-1115-d3ef-36b4-8d0248b431e8 - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription false - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription > No, nothing happened - just the young one having bad dreams. That's what you heard.
0:0 - Here. I hope you like it. ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85]) uid: 3ae08ee5-1c1b-4903-bb22-dd5f998f39c1 Animation: [DUPE] Dog drops item from mouth to ground Cinematic: Drops the bag before speaking. - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription > null
0:0 - Leave. uid: 3c0b8c48-4d39-ed90-41d5-2623b8557e3e === END NODE ===
- Roll sucessful - null uid: 401cacf1-9b80-c250-656a-decd5f497bb7 > null
0:0 - Drop it! uid: 42789414-3900-3c87-c65a-be60c1eae8c0 = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 1 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null > null (roll failure)
0:0 - Hand it over, boy. uid: 43a4c646-6829-3481-61f5-bd56e26c0c8b - 0 Check flag(s) (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription > null
- Roll sucessful - null uid: 440abc8e-429d-b2a1-5198-5df6eaf218b7 > null
0:0 - *Scratch's tail wags enthusiastically.* uid: 453979b3-148c-caee-f58d-b668cd0ca223 Cinematic: Node context: Wagging his tail happily. - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Look him over for any signs of injury from the owlbear cub. > Pet him. > Pet him. > Leave.
0:0 - *Grrr.* uid: 4b403bc0-03b3-fcec-dee1-be81dc52cc57 Animation: [DUPE] dog growls in combat stance Cinematic: Dog is still holding bag in mouth Node context: A playful growl. > null
0:0 - The young cub. He's gone... for good. uid: 4d815c00-faff-75e6-18c4-34e3c2564b2d Node context: Mournful - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
null uid: 5259781c-936f-68ad-58fb-882c22ac81ec - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 2 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription > null
0:0 - *You spot a name on the dog's collar - 'Scratch'.* uid: 5388e096-f538-a289-4840-fa711ed9c66a Animation: PLAYER spots the dog's name on his collar [CodyM] Cinematic: - 0 Check flag(s) (Global): false - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription - 0 Set flag(s) to (Global): true - FOR_Courier_Knows_DogName - FOR_Courier_Knows_DogNamedescription > null
null uid: 56eab73c-4828-5cea-1397-2608b978445b Cinematic: Player distracts the dog with one hand and slips the ball from his jaws > null
0:0 - Leave. uid: 59c6f312-5b26-588b-031c-4de15acdde66 - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub === END NODE ===
0:0 - *The dog pants through a ball held firmly in his mouth.* uid: 5b250284-3d9c-973c-c964-aebf09cc5761 Cinematic: Scratch holds a ball in his mouth. - 0 Check flag(s) (Global): true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Hand it over, boy. > Wrestle the ball from him. > Distract him with one hand and slip the ball from his jaws with the other. > Encourage him to drop the ball. > Let him keep the ball.
0:0 - It's certainly good to be back at camp! How I've missed the smells. uid: 5f8c8dc6-b012-cc11-fe03-3ece2f1231ee Node context: Upbeat - 0 Check flag(s) (Global): true - WYR_Posthouse_State_PlayerReclaimedDog - The player has managed to reclaim Scratch false - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > All's well that ends well, eh, boy? > I'm glad you're back where you belong.
null uid: 5fa94552-9dfa-e44e-75ef-9f9e4918b3af - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription - 2 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription > null
0:0 - I stay with him and keep him company when he's scared. He'll settle down, in time. uid: 663d52a8-9ded-6ce6-17b8-c44f4a932841 Cinematic: Dog's mouth is empty/he can talk as normal
null uid: 68b56a32-7088-7b9d-5de3-0b38d26a2d93 Cinematic: Dog drops the ball on the ground > null
0:0 - Thank you. I needed that. uid: 70312fde-a116-9b8e-a87f-27a16edfe3ed Cinematic: Node context: Appreciative. Mood lifting slightly - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub === END NODE ===
0:0 - It's not the same here. Feels emptier. uid: 714d0570-ce3e-5b03-3090-45b249616877 Cinematic: Scratch looks sad, head bowed. - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends true - GLO_OwlbearCub_State_PermaDefeated - PermaDefeated - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > What's wrong? > Pet the dog. > Pet the dog. > Leave.
0:0 - *Bark! Bark!* uid: 72810506-34f6-8605-cae6-856c7c712447 Cinematic: Scratch looks happy, tail wagging Node context: SFX only. Happy dog bark - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels === END NODE ===
0:0 - Distract him with one hand and slip the ball from his jaws with the other. uid: 761b1d44-addd-2ad7-37f4-9e37a55a2415 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription > null (roll sucessful) > null (roll failure)
0:0 - *Arf! Arf!* uid: 7b8821a4-0f08-e562-6557-c2643437528e Animation: [DUPE] Dog barking Cinematic: Watching the ball, eager to play Node context: A playful bark > null
0:0 - Pet him. uid: 81d709f0-42d4-f854-77cf-e24170f22985 - 0 Check flag(s) (Object): true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 1 Check flag(s) (Tag): true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.) > Oh - thank you. That's... that's nice. > null
0:0 - But if you feel like throwing it - I wouldn't mind that at all. uid: 8255ee6e-dcf3-26a4-3c47-219b94edddee Cinematic: - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription > I didn't introduce myself before. You can call me Scratch.
0:0 - *The dog looks up at you, his eyes big and mournful.* uid: 84fb1ce3-edbd-93b5-09e0-2b304ca15819 - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
0:0 - *Grrrr.* uid: 888127c4-19e5-99ed-85ed-6936b7679399 Animation: Player reaches towards the dog and then recoils, dog growls in combat stance Cinematic: Maintains his grip on the ball. > null
0:0 - *He gives in and surrenders his find to you.* ([CAMP_Courier_Dog_FetchedItemDescription_50004d01-651b-a7ea-308a-451a9571cb85]) uid: 89c67f46-57c5-386e-2778-3b928e566e75 Animation: [DUPE] Dog drops item from mouth to ground Cinematic: Player is holding bag - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveGenericItem - CAMP_Courier_Dog_Event_GiveGenericItemdescription > null
0:0 - *Nothing - he's fine. It seems the cub didn't attack Scratch, despite the sounds you heard in the night.* uid: 8ee87310-0da0-6368-83db-727b0c5ecf82 Cinematic: Player glances up and down. Scratch watches the player.
0:0 - *Bark!* uid: 8f7be959-9cda-0ec5-2aa7-5ecdff8b8ef7 Animation: Dog barking Cinematic: Node context: Wagging his tail happily. - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > *You spot a name on the dog's collar - 'Scratch'.*
0:0 - Leave. uid: 91a93c68-45fb-3c78-543e-9b3cf04b93af === END NODE ===
0:0 - *He relinquishes the ball. It is well-chewed and slick with drool.* uid: 93107bb7-4216-4879-bf7a-54b9695f005f Animation: Player wrestles iteml from dogs mouth OR player disracts dog with one hand and slips the ball from his mouth with the other Cinematic: Player is holding ball - 0 Set flag(s) to (Global): false - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Set flag(s) to (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBall - b3ddc5ee-13e2-869c-44e3-54424652e5f4_GaveBalldescription - 2 Set flag(s) to (Object): true - CAMP_Courier_Dog_Event_GiveBall - CAMP_Courier_Dog_Event_GiveBalldescription > *His eyes track the ball avidly. He shuffles on his paws, ready to chase after it...* > *Arf! Arf!*
0:0 - *The dog is unable to speak through the small bag he holds in his mouth.* uid: 99c69eae-01fe-c119-f3a6-0ff127f8fdbd Cinematic: Scratch holds a small bag in his jaws. - 0 Check flag(s) (Global): true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > What've you got there, Scratch? > Hand that over. > Let him keep it.
0:0 - Indeed. And I'm sure Dringo will do a great job - he always took good care of me. uid: 9eff5eb8-b6b4-afc1-91f0-fc198e13b099 Node context: Upbeat - 0 Check flag(s) (Global): true - WYR_Posthouse_State_EquerryLeaves - The player has convinced Angry Mar'hyah to leave the kennels - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels === END NODE ===
0:0 - Pet him. uid: 9f33e02e-c647-76db-eaae-c40c3c25e1ed - 0 Check flag(s) (Object): false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 1 Check flag(s) (Tag): true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.) - 0 Set flag(s) to (Object): true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription > Oh - thank you. That's... that's nice. > null
null uid: a22c3a2f-d5e4-7523-956a-299e49e20f2d Cinematic: Player yanks bag out of dog's mouth > null
0:0 - *The dog gives a soft whine of appreciation.* uid: a80bc8ec-6575-5c3b-4b4f-34623590115c Cinematic: - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutDeadOwlBearCub - Has talked about the death of the owlbear cub === END NODE ===
0:0 - Look him over for any signs of injury from the owlbear cub. uid: ac01875c-1624-3c1f-b497-49a15e5173a2 - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription true - CAMP_OwlbearCub_CFM_Event_ScratchResolution - CAMP_OwlbearCub_CFM_Event_ScratchResolutiondescription > *Nothing - he's fine. It seems the cub didn't attack Scratch, despite the sounds you heard in the night.*
0:0 - DROP. uid: c2f5a138-d1af-7d40-f191-c918a2a322ab = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null > null
0:0 - Let him keep it. uid: c31667b9-f832-dc2e-8dbd-48b11e66218a === END NODE ===
- Roll failure - null uid: c381172a-7c58-64f0-fa73-1221810ce358 > null
- Roll sucessful - null uid: c539fc0e-131c-06c1-852d-2bb2d43a0f57 > null
0:0 - *Scratch's tongue lolls out happily, his tail wagging even faster.* uid: c5ad8765-9c51-60ba-6814-ec6dddf8590b Animation: [REUSE] Player petting dog Cinematic: - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription - 1 Check flag(s) (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
0:0 - Encourage him to drop the ball. uid: d8f59d57-9635-095c-6dfc-bd0207bda0ad = Roll SkillCheck AnimalHandling (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Local): false - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription > null (roll sucessful) > null (roll failure)
0:0 - I'm sorry about what happened to your master. uid: d93cfcef-a730-7fd6-80cf-084e27027116 - 0 Check flag(s) (Dialog): false - CAMP_CourierDog_Knows_AskedAboutCourier - CAMP_CourierDog_Knows_AskedAboutCourierdescription - 0 Set flag(s) to (Dialog): true - CAMP_CourierDog_Knows_AskedAboutCourier - CAMP_CourierDog_Knows_AskedAboutCourierdescription > Master, friend... I stayed with him until... until I knew he was gone.
0:0 - I just hope Dringo is fine. Mar'hyah has a mean streak. uid: dacad78a-55b8-b4b6-8e8f-0070079584e3 Node context: Sliver of doubt - 0 Check flag(s) (Global): false - WYR_Posthouse_State_EquerryLeaves - The player has convinced Angry Mar'hyah to leave the kennels - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels === END NODE ===
0:0 - All right. It's only fair that you enjoy it, too. uid: dc7802ef-08d6-139c-0713-a16d65711e82 Animation: Dog drops item from mouth to ground Cinematic: Drops the ball before speaking. > null
0:0 - *The dog wags his tail, a small bag clenched between his teeth.* uid: e0c6ec5d-c7b0-83ff-aa09-ebc3b8a25398 Cinematic: Scratch holds a small bag in his jaws. - 0 Check flag(s) (Global): true - CAMP_Courier_Dog_State_FoundSomething - CAMP_Courier_Dog_State_FoundSomethingdescription - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Give that here. > Reach forward and yank at it. > Snatch it away quickly. > Extend a palm and wait expectantly. > Drop it! > DROP. > Let him keep it.
0:0 - Pet him. uid: e9f54df2-010f-50e0-11a7-597d9f22637b - 0 Check flag(s) (Object): false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 1 Check flag(s) (Tag): true - Humanoid - Type Tag for humanoid-type monsters (One of the more common creatures to see in Faerûn, primarily defined as standing on two feet while being neither undead nor monstrous.) - 0 Set flag(s) to (Object): true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription > *Scratch's tongue lolls out happily, his tail wagging even faster.* > null > *Pant.* > null
0:0 - *His eyes track the ball avidly. He shuffles on his paws, ready to chase after it...* uid: edd327da-f060-d668-1239-2f68e3ccdf9c Animation: Dog shuffles feet (can be end of SUCCESS anim) [CodyM] Cinematic: - 0 Check flag(s) (Local): true - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccess - b3ddc5ee-13e2-869c-44e3-54424652e5f4_AnimalHandlingSuccessdescription > null
0:0 - *Bark!* uid: ef5205c6-21a9-37f9-283d-eca9dfce1b78 Cinematic: Scratch looks happy, tail wagging Node context: SFX only. Happy dog bark - 0 Check flag(s) (Global): true - WYR_Posthouse_State_PlayerReclaimedDog - The player has managed to reclaim Scratch false - CAMP_Courier_Dog_State_TalkedAboutPosthouseKennels - Player and Scratch talked about nearly getting locked up in posthouse kennels - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > All's well that ends well, eh, boy? > I'm glad you're back where you belong.
0:0 - *Pant.* uid: fd1d417b-b1ea-a410-8e0b-26758585f0d0 Animation: [REUSE] Player petting dog Cinematic: Node context: A happy panting. - 0 Check flag(s) (Global): false - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_PettedAlready - CAMP_Courier_Dog_PettedAlreadydescription
null uid: fff7e26c-f382-ba23-6a28-77152a2177f6 Cinematic: Player wrestles with the dog and gets the ball > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Jergal.lsj Synopsis: Jergal, a god of the dead, awaits the player in camp. He is bound by the judgment of another god - Helm - to assist the players as penance for past crimes. He provides resurrection services to the players.
0:0 - Please bring back Karlach. I can't live with what I did. uid: 001e47cb-019f-3ca5-9646-5395b3f1a2b5 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
0:0 - I didn't mean to kill Alfira. Please bring her back. uid: 0334c140-4823-ea8c-2d99-ca3668cf54b7 - 0 Check flag(s) (Global): false - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep false - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > The bard's death is a weight for thine own conscience to bear.
0:0 - *There is great divine energy indeed, but the source is unclear.* uid: 076e571f-fa8e-e9cb-d88a-eb383ac0c216 - 0 Set flag(s) to (Object): true - CAMP_Jergal_Event_ReligionCheck - CAMP_Jergal_ReligionCheckdescription > null > null > null > null > null > null > null
0:0 - I don't wish to burden another with my madness. uid: 0c7ab42d-4449-6f6b-2ff6-b0917367c1e4 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > And thus thou art alone.
0:0 - Very well. Let us see how long thy understanding takes. uid: 0ce80d14-6a00-114c-47ca-731be41ab273 - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription === END NODE ===
0:0 - Now - we must speak. uid: 0d30b785-9315-a27a-dd44-3d3a12e91b7b - 0 Check flag(s) (Global): true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. > null
0:0 - Here's the gold. uid: 0d871011-565c-7bd7-7358-89cc0b738e8c - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectMinthara - Jergal will resurrect Minthara. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Care to explain why you're helping me? uid: 0e0e30e0-d56d-2620-25c4-4d763d2c4952 - 0 Check flag(s) (Dialog): false - CAMP_Jergal_AskedAboutHelp - CAMP_Jergal_AskedAboutHelpdescription > Be assured it is not by choice.
0:0 - What kind of services can a skeleton offer? uid: 0ed7604d-6330-0107-ede7-78666ed2081d - 0 Check flag(s) (User): false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription > A mending of the threads between life and death.
0:0 - Here's the gold. uid: 14955796-a441-92bc-6052-cde94ef9da54 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectPlayer_3 - Resurrect third player. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Actually, I've changed my mind. uid: 1563dd9b-1dee-5d13-fd40-30fbbed56d1f > Very well.
0:0 - She has left this place to hew a new path. uid: 185cab31-2011-a8a4-0d65-a35e88948c36 > null
0:0 - Actually, there's something else I need from you. uid: 188b2bb0-7f15-56fe-6d1c-3119d0df0e3a > null
0:0 - I'd like you to return Lae'zel. uid: 1b15ea1b-36ac-31da-d24b-2eafc9c03142 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectLaezel - Laezel is not part of the active party but can be resurrected by Jergal. > null
0:0 - Dismiss a hireling. uid: 1f021cf1-1cf3-a86e-4c1c-5c4e6ae52535 - 0 Set flag(s) to (Object): true - Hirelings_Event_RefreshHirelings - Set on: player. When: in recruiter dialog to refresh list of hirelings. Cleared instantly. > There is no one to dismiss. > Choose. > Only thy leader may banish hirelings. > null
0:0 - I really don't want to talk to you about this. uid: 1f891715-a0ed-5397-562b-7a5b8d161a6e > And thus thou art alone.
0:0 - Thou hast broken thy oath. Before I can aid thee, thou must atone. uid: 1fc51a2e-7204-ed17-1577-e482b3c939d6 - 0 Check flag(s) (Tag): true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) === END NODE ===
0:0 - Very well. uid: 209d776b-3191-c3bb-8435-3ba6493dc765 > null
0:0 - Please bring back Wyll. I can't live with what I did. uid: 212ef953-12a3-68f3-f69f-cd6e2b1e3177 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithWyll - Wyll was the target of the player in Spared Isobel night true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
0:0 - Please bring back Lae'zel. I can't live with what I did. uid: 2372d453-ff60-481c-017f-88274d706e85 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithLaezel - Laezel was the target of the player in Spared Isobel night - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
0:0 - Walk in grace, soul of light. uid: 2413c509-c178-d944-62ab-a71ca849c8b4 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. - 1 Check flag(s) (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 2 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - We meet again, as predicted. uid: 24483fa4-d00d-be91-2fbf-c3192102080a - 0 Check flag(s) (Object): true - CHA_Jergal_HasMet - Has met Jergal at the chapel. false - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription > null
0:0 - Dost thou require a new ally? Or mayhaps a resurrection, instead? uid: 2481313b-9c15-8381-5858-45ec404a30db - 0 Check flag(s) (Global): true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) > null
0:0 - Dost thou require a resurrection? uid: 260dd84a-77de-3051-4921-933429740f8c - 0 Check flag(s) (Global): false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. - 1 Check flag(s) (Object): true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt. > null
0:0 - I have better things to be doing. uid: 2776db60-21fa-5172-9fcf-b83d0e24d491 > And thus thou art alone.
0:0 - There is no one to dismiss. uid: 27f51664-c92d-548d-4db5-d5ca7f2cea3d - 0 Check flag(s) (Global): false - Hirelings_State_Hired_1 - When: party has 1 hireling hired or in camp. false - Hirelings_State_Hired_3 - When: party has 3 hirelings hired or in camp. false - Hirelings_State_Hired_2 - When: party has 2 hirelings hired or in camp.
0:0 - Here you are. uid: 290f458b-8cf7-7875-5ff5-8f1afd622100 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt. > Thou hast my gratitude.
0:0 - I would like to talk about hirelings. uid: 29dfdee2-7ecb-d5b9-93f4-7fbf30a1b6e6 - 0 Check flag(s) (Global): true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) false - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. > null
0:0 - I'd like to talk about something else. uid: 2a26e83b-8cd4-3157-405e-2823c4f5545d > null
0:0 - She will be left to the peace of eternity, where the Urge shall seek her no more. uid: 2b4d1302-1234-984e-bd09-87ae39a15155 > null
0:0 - I would like to dismiss [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd]. uid: 2e46ca39-ff71-c9c5-7ee8-9e696dc00ea4 - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_2 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_2 - Set on: player. When: in recruiter dialog to dismiss hireling listed #2. Cleared instantly > It is done.
null uid: 2e92edfe-6542-5a08-207c-09ce5c0492ac - 0 Check flag(s) (Dialog): false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof - 1 Check flag(s) (Global): true - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once - 2 Check flag(s) (Object): true - ORI_State_Dating - Character is dating someone. true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof > null
0:0 - It was just a moment in the Weave, 'bosoms' haven't been involved yet! uid: 2f235380-54c5-09e8-0558-880943fbd80a - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > Recall that in time, all becomes dust and bone.
0:0 - If you won't answer, then get out of my camp. uid: 2fc4e178-849e-de12-6b75-567b6d05e125 > No.
0:0 - The fallen will rise when they are summoned. But thou must first make space for them amongst the living. uid: 2fea384a-563d-00c3-1815-7ea668032f65 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription > null
0:0 - Beyond mortal realms, there doth exist an amalgamation of spirits akin to thine own, ensnared by the treacherous cult of the Absolute, felled in its name. uid: 31bcd2c1-238b-c502-e6a7-bb5c183639c7 - 0 Set flag(s) to (Global): false - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. > They bear great discontentment with their destiny.
0:0 - Leave. uid: 333620c2-e35c-8e33-503a-24b5b0aaec7b === END NODE ===
0:0 - Here's the gold. uid: 339b48ec-1f3e-3662-17df-a9088956c3b7 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectJaheira - Jergal will resurrect Jaheira. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - It is done. uid: 342bdb84-8a64-5d07-3424-e8bed571b6cf - 0 Set flag(s) to (Object): false - Hirelings_Event_DismissHireling_1 - Set on: player. When: in recruiter dialog to dismiss hireling listed #1. Cleared instantly false - Hirelings_Event_DismissHireling_3 - Set on: player. When: in recruiter dialog to dismiss hireling listed #3. Cleared instantly false - Hirelings_Event_DismissHireling_2 - Set on: player. When: in recruiter dialog to dismiss hireling listed #2. Cleared instantly > null
null uid: 34dbe7e3-8f60-04d7-4692-0a11a594a0d1 - 0 Check flag(s) (Object): true - CHA_Jergal_Event_AttemptedAttack - Player tries to attack jergal. true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Dialog): false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription - 1 Set flag(s) to (Object): false - CHA_Jergal_Event_AttemptedAttack - Player tries to attack jergal. > null
0:0 - Be assured it is not by choice. uid: 3784a2bc-40af-3a46-8090-206a139f5e52 - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_AskedAboutHelp - CAMP_Jergal_AskedAboutHelpdescription
0:0 - I want to change or reset my class. uid: 38d822cd-8be4-0c3e-5abb-af526161b54d - 0 Check flag(s) (User): true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription > null
0:0 - You mean Shadowheart...? Gods, I wish she were my 'bosom-companion'. uid: 38f0a1fb-ce9a-b2af-dac8-49e3ac1102a5 - 0 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. > Recall that in time, all becomes dust and bone.
0:0 - You are indebted to Elminster Aumar. I shall accept coin on his behalf. uid: 391457a0-406e-af6a-1dc0-2a55f05b98fa Node context: el-MINN-ster OW-mahr (as in OW, I hurt my foot.) - 0 Check flag(s) (Global): true - ORI_Gale_Event_ResurrectedByElminster - Gale Avatar collapsed and needed to be rescued by Elminster. - 1 Check flag(s) (Object): false - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt. - 0 Set flag(s) to (Dialog): false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription > Here you are. > Perhaps later. > Leave.
0:0 - Ah, another. Thy name has been recorded. uid: 3a79e8a8-9ca6-9652-640b-79d36cad4d83 - 0 Set flag(s) to (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription > null
0:0 - Choose. uid: 3ab96fb6-b13c-2f34-d7c0-d528fd1a6547 - 0 Check flag(s) (Global): false - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - Hirelings_Event_StartCC - Set on: player. When: in recruiter dialog to start Hirelings CC true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - I'm more than capable of doing both. uid: 3b44f170-4324-d43e-3704-c9e98dff64de - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Recall that in time, all becomes dust and bone.
0:0 - No. Thy coinpurse is near empty. uid: 3c4aba4f-a840-f23c-abab-be733dfcd954
null uid: 3dbfc67a-3d81-25f4-3d0f-d4c3ec1f0f20 - 0 Check flag(s) (Dialog): false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof - 1 Check flag(s) (Global): true - HAV_PartyProgress_EnteredHaven - Party has entered Haven once. - 2 Check flag(s) (Object): false - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach. false - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart. false - ORI_State_WasPartneredWithAstarion - Player was in a relationship with Astarion false - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_Minthara_State_WasPartneredOrDating - Set when players have no partnering nor pre-partnering flags on them false - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara. false - ORI_State_Dating - Character is dating someone. false - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration false - ORI_State_WasPartneredWithHalsin - Player was in a relationship with Halsin. true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof > null
0:0 - All three of thy hirelings wait in thy camp. uid: 3e088d2f-7958-795a-7580-07cd7f499d02 - 0 Check flag(s) (Global): false - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp. true - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp. false - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.
0:0 - Leave. uid: 40edd3a2-6ed3-fbed-16f5-8050bcc8dbf9 === END NODE ===
0:0 - And look very ugly doing it. uid: 413136d9-1d10-db53-2275-ad769e04ece0 > Amusing.
0:0 - I found in a plaque in a Chapel about a 'Guardian of Tombs'. Is that you? uid: 42138669-1f46-4e48-59e3-66920ef1b9f1 - 0 Check flag(s) (Global): false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Check flag(s) (Quest): true - This flag template was not found somehow... - > null
0:0 - Two of thy hirelings wait in thy camp. uid: 44476228-f736-666e-7cea-0758ea0c4abf - 0 Check flag(s) (Global): false - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp. false - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp. true - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.
0:0 - Here's the gold. uid: 44e74735-7da0-9bb2-770c-4f3c50c2e4cf - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrect_Hireling3 - Jergal will resurrect hireling 3. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > Thou wilt now find them as they were. Exactly as thou last remembered them.
0:0 - Impressive. Are there other ways you can help us? uid: 47b2959d-ff4b-e939-180c-a4e3f46e6122 - 0 Set flag(s) to (User): true - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription > null
0:0 - Thou hast broken thy oath. Before I can aid thee, thou must atone. uid: 4885592e-f5d1-cfd1-3f62-7c7ffb56a9c9 - 0 Check flag(s) (Tag): true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) === END NODE ===
0:0 - An apology to one such as myself is but empty air. uid: 48e09b76-b0f9-5cce-76d9-82da1a76d943 > Dost thou need my services?
0:0 - I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from? uid: 4bf6f31d-ea24-9f69-aef1-5a1480c475f2 - 0 Check flag(s) (Global): false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Check flag(s) (Quest): true - This flag template was not found somehow... - > That is where I was... housed, yes. And thou needst not know why.
0:0 - Suspicion always haunts the guilty mind. My services are all that I can proffer thee. What thou wilt do with them is for thee to undertake. uid: 4cb753cc-534b-3ce3-1366-86b68816d867
0:0 - I'd like you to return Minsc. uid: 573723d4-35dd-ecfb-ac65-01d3e3d5c41a - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectMinsc - Minsc is not part of the active party but can be resurrected by Jergal. > null
0:0 - She left you a letter. Thou couldst read it. Or thou couldst not. Such is the way of autonomy. uid: 57dc07cc-da9a-b30e-c3f0-eacb78bfa3dc - 0 Check flag(s) (Global): true - CAMP_ArabellaPowers_State_LetterNear - Letter is close to Jergal - 0 Set flag(s) to (Object): true - CAMP_ArabellaPowers_Event_GiveLetter - Jergal gives Arabella's letter to players > Hast thou other business?
0:0 - Here's the gold. uid: 5b195485-5a3c-5ebc-5d34-97739c822f99 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectShadowheart - Jergal will resurrect Shadowheart. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_3_ba49d24f-75ee-10b0-57e1-b5fb5ee977bb]. uid: 5c16658f-6980-30ec-a78c-ca2f5207eb70 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrect_Hireling3 - Hireling 3 is not part of the active party but can be resurrected by Jergal. > null
0:0 - I would like to talk about hirelings. uid: 5cf97f3c-dadd-cf66-7a14-90d2e6d900f0 - 0 Check flag(s) (Object): true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings > null
0:0 - I'd like you to return Shadowheart. uid: 5d172131-1c05-8eae-980f-ca06809c5f92 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectShadowheart - Shadowheart is not part of the active party but can be resurrected by Jergal. > null
0:0 - Here's the gold. uid: 61c53b83-f31e-c931-3069-bee78659d57e - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrect_Hireling3 - Jergal will resurrect hireling 3. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > Thou wilt now find them as they were. Exactly as thou last remembered them.
0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d]. uid: 6302129d-6e98-5cfd-1bdb-df4d590b10f3 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PlayerDead_3 - Dead player. true - CAMP_Jergal_State_CanDismiss_Player3 - Jergal can dismiss player. false - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp. false - CAMP_Jergal_Event_ResurrectPlayer_3 - Resurrect third player. - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp. > As thou wishest.
0:0 - The girl has left to hew her own path. uid: 630e038a-28d8-5f00-d1d5-db6228ed3ed8 - 0 Check flag(s) (Global): true - CAMP_ArabellaPowers_State_JergalToldToLeave - Set when Jergal says Arabella should leave players and find a teacher > null
0:0 - Because it is my calling. There is little else to explain. uid: 652dfca7-ce2e-59a6-e22e-c77ea43b308f - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_AskedAboutCalling - CAMP_Jergal_AskedAboutCallingdescription > null > null > null > null > null > null
0:0 - I'd like you to return Wyll. uid: 654f172e-40ff-8a4d-3d4f-aeb9d25d81d0 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectWyll - Wyll is not part of the active party but can be resurrected by Jergal. > null
0:0 - Please bring back Shadowheart. I can't live with what I did. uid: 685cee4d-cd54-8f78-3bb8-0638dbca0620 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithShadowheart - Shadowheart was the target of the player in Spared Isobel night true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
0:0 - Please - as if anyone here deserves me. uid: 6a1fbe26-56a3-5885-25a2-1361bf252e5e - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > And thus thou art alone.
0:0 - Then I shall wait here patiently until it is acquired. uid: 6a72e6ef-ad68-9e13-6759-2244db7de20a
0:0 - Fate spins along as it should. uid: 6ae0950f-178a-91fe-4a71-169b1b4afe2d - 0 Check flag(s) (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription > null
0:0 - I found a plaque in a crypt about a 'Guardian of Tombs'. Is that where you came from? uid: 6b0a7085-60e0-ed4a-7b40-f7429e89160f - 0 Check flag(s) (Global): false - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Check flag(s) (Quest): true - This flag template was not found somehow... - > null
0:0 - I'd like you to return Halsin. uid: 6c7fcbd4-dd0d-5697-5af3-a5de627f3a58 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectHalsin - Halsin is not part of the active party but can be resurrected by Jergal. > null
0:0 - That is where I was... housed, yes. And thou needst not know why. uid: 6edc54b8-7498-6bc0-49ca-38be71045e31 - 0 Set flag(s) to (Global): true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Hast thou other business? uid: 6fca31c0-e1b8-382f-0b3d-19a3fc535e8a > null
0:0 - I kiss Wyll once and I get a lecture from a pile of bones! uid: 6fe495df-9f34-1496-d2ce-1802f1d6aa10 - 0 Check flag(s) (Object): true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > Recall that in time, all becomes dust and bone.
0:0 - What if I don't have that kind of gold right now? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 70703204-d6ad-fdc2-2395-7c605ce85927 > Then I shall wait here patiently until it is acquired.
0:0 - Not to be rude, but what are you? uid: 71a76e04-50fb-40c2-6c34-8561431b3624 - 0 Check flag(s) (User): false - CAMP_Jergal_Event_AskedWhatAreYou - CAMP_Jergal_AskedWhatAreYoudescription - 0 Set flag(s) to (User): true - CAMP_Jergal_Event_AskedWhatAreYou - CAMP_Jergal_AskedWhatAreYoudescription > There are many answers to that question. None are important.
0:0 - The bard's death is a weight for thine own conscience to bear. uid: 73c6f1a9-3b82-4c6f-1808-fccba31bf23c - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil. > She will be left to the peace of eternity, where the Urge shall seek her no more.
0:0 - Dost thou require a new ally? Or mayhaps a resurrection, instead? uid: 7662db50-08c2-ddc3-40c0-60d3cea76e05 - 0 Check flag(s) (Global): true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) > null
0:0 - Here's the gold. uid: 7ca0daa0-09fe-8851-a521-87e436eab479 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > Well-counted. I recommend keeping thy distance for a moment.
0:0 - Are you a herald of Myrkul? Death's shroud surrounds you. 1:0 - Are you a herald of my deity? uid: 7e0558b7-ac84-e8b0-45af-79b6e1f07b65 - 0:0 Tag: Paladin of Myrkul - Player or NPC is a paladin of Myrkul. (Myrkul is the god of death and decay. Paladins who worship him are rare, but those who do are harbingers of a horrific demise for all those around them.) > I am not. Myrkul and I walk very different paths.
0:0 - Here's the gold. uid: 7f3dde1c-58cc-e99d-df2a-66533ed25c0a - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - My fellow travellers don't seem to like me enough... uid: 7ff03d35-54e7-ce34-1556-2e689cde28f0 > And thus thou art alone.
0:0 - Here's the gold. uid: 812f79d3-9db3-6ee2-939e-ce0e75821906 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectAstarion - Jergal will resurrect Astarion. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - I am still ever-haunted by Mystra. uid: 8277c8dc-5adb-99bb-15c7-7192b7defe97 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > And thus thou art alone.
0:0 - I didn't mean to kill Quil. Please bring her back. uid: 8285ee8c-f0e5-e8f9-65ff-ede46d0bb53e - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep false - ORI_DarkUrge_Event_AskedJergalAboutMurderOfAlfira - Dark Urge asked Jergal to resurrect Algira or Quil. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > The bard's death is a weight for thine own conscience to bear.
0:0 - Here's the gold. uid: 82f027ad-e091-3c15-b3e1-d8caadc0ed22 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectGale - Jergal will resurrect Gale. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
null uid: 839cd1ea-4022-71c9-a41c-d3e4e199384e - 0 Check flag(s) (Object): true - CHA_Jergal_HasMet - Has met Jergal at the chapel. true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 1 Check flag(s) (User): false - CAMP_Jergal_AskedAboutServices - CAMP_Jergal_AskedAboutServicesdescription > null
0:0 - Only thy leader may banish hirelings. uid: 84573feb-5729-7b82-dc5c-d9f0dc8ff480 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
0:0 - It was that obvious about me and Astarion, huh? uid: 8462ae29-14a9-4c81-94d6-02f900085a0e - 0 Check flag(s) (Object): true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Recall that in time, all becomes dust and bone.
0:0 - Don't be grumpy. I really want to make Karlach happy. uid: 849f0c02-5004-79f4-bfdc-58d5e641b40d - 0 Check flag(s) (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. > Recall that in time, all becomes dust and bone.
null uid: 85001998-b66a-d3af-76a7-38a2496045da - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. false - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party. > null
0:0 - Thou wilt now find them as they were. Exactly as thou last remembered them. uid: 85fb4479-624c-5a86-902f-ca81be28a88f > null
0:0 - At least that's straightforward. I want to resurrect someone. uid: 878973a0-f6ae-2e7d-8113-14364d0095e1 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. > Very well. Speak their name and it shall be done.
0:0 - Will these hirelings be joining me willingly? uid: 894ac2a1-a23a-0995-4211-dfad57daba9c - 0 Set flag(s) to (Object): true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings > null
0:0 - Please bring back Gale. I can't live with what I did. uid: 8ab0abff-0c46-266b-e378-dc2f7081dd55 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - ORI_DarkUrge_State_SparedIsobelWithGale - Gale was the target of the player in Spared Isobel night true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
null uid: 8aec65f1-aa55-36e2-0e83-bb00d844dbc2
0:0 - Here's the gold. uid: 8b50b67c-a4e3-c8ac-8c3f-dc32f45c7cae - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectAstarion - Jergal will resurrect Astarion. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Here's the gold. uid: 8ce5efab-7acf-fe14-3d85-353418f8a24c - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectWyll - Jergal will resurrect Wyll. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - The girl could not bear thou, a breaker of promises. I told her the fate of her parents when the wind carried it to me. uid: 8d46f328-b30d-5357-5297-f74fc221a433 > She has left this place to hew a new path.
0:0 - Here's the gold. uid: 923185ba-76c9-3ae4-9f45-7d716f986f6d - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > Well-counted. I recommend keeping thy distance for a moment.
0:0 - If that be so, I wish thee good travels. uid: 93ae15a4-5dc5-24fe-e1dd-ba0ab9162107 - 0 Check flag(s) (Global): false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) - 1 Check flag(s) (Object): false - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt. === END NODE ===
0:0 - Here's the gold. uid: 93e0c58f-e7fc-4015-759d-ba7fd589cbd8 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectKarlach - Jergal will resurrect Karlach. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - I'd like you to return Astarion. uid: 955bbb9f-fd79-35d8-427e-4008185c9d00 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectAstarion - Astarion is not part of the active party but can be resurrected by Jergal. > null
0:0 - I'd like you to return Jaheira. uid: 963a8071-ec03-f2c8-7879-ce8a3024b9f6 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectJaheira - Jaheira is not part of the active party but can be resurrected by Jergal. > null
0:0 - Thou art not the first to say as much. uid: 9783f3ff-9fa4-daba-d1a9-4a85ab08c448 > Dost thou need my services?
0:0 - Here's the gold. uid: 9867548d-3c88-bc70-d4ea-7c29212270d8 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectKarlach - Jergal will resurrect Karlach. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Thou walkest alone. On all these harsh nights, thou hast sought no company. uid: 9c215254-351c-b377-40b4-0c38f6ed9abf - 0 Check flag(s) (Dialog): false - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof - 1 Check flag(s) (Global): true - MOO_PartyProgress_EnteredMoonrise - Party has entered Moonrise Once - 2 Check flag(s) (Object): false - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_WasPartneredWithKarlach - Player was in a relationship with Karlach. false - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart. false - ORI_State_WasPartneredWithAstarion - Player was in a relationship with Astarion false - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_Minthara_State_WasPartneredOrDating - Set when players have no partnering nor pre-partnering flags on them false - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara. false - ORI_State_Dating - Character is dating someone. false - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration false - ORI_State_WasPartneredWithHalsin - Player was in a relationship with Halsin. true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_DiscussedRelationship - Withers talked about the player's relationship or lack thereof > I don't want a partner. > You sound disapproving. > My love life is none of your business, skeleton.
0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281]. uid: 9de469a1-a785-eb52-290c-cb44d0ca2516 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectPlayer_1 - Resurrect first player. true - CAMP_Jergal_State_CanDismiss_Player1 - Jergal can dismiss player. false - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp. true - CAMP_Jergal_State_PlayerDead_1 - Dead player. - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp. > As thou wishest.
0:0 - Here's the gold. uid: 9e3ab96f-312a-f2b8-0143-954300341a26 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrectHalsin - Jergal will resurrect Halsin. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Leave. uid: a10ae2ea-cbe8-e44c-6ecf-108762914dda === END NODE ===
0:0 - I'd like you to return Karlach. uid: a1dc7a60-7efd-7d1e-9dc1-f80f704d66aa - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectKarlach - Karlach is not part of the active party but can be resurrected by Jergal. > null
0:0 - Here's the gold. uid: a1de29b7-dcd1-e97c-e595-e344118a9d0d - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - I shall watch over them still until thou changest thy mind. uid: a497f224-01f7-a5f1-05af-5a9a4d1fbfad > null
0:0 - You were sorting something before. What were you doing? uid: a4a5a291-3138-08a6-6df9-0668217addd1 - 0 Check flag(s) (Global): true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. > null
0:0 - Leave. uid: a5092420-8855-748d-8c24-c7907003c605 === END NODE ===
0:0 - Well-counted. I recommend keeping thy distance for a moment. uid: a7abc274-2007-3a8e-34b3-46a3f50c1d59 === END NODE ===
0:0 - Here's the gold. uid: a8491146-01d9-69f7-5854-b1df5f859b7f - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectJaheira - Jergal will resurrect Jaheira. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281]. uid: a85e2972-2777-60c8-4e05-c937015bc603 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_DismissDeadPlayer1 - Jergal dismisses dead player and sends them to camp. true - CAMP_Jergal_State_PlayerDead_1 - Dead player. > This is the price of balance. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
0:0 - I would like to dismiss [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9]. uid: aa55c77d-0185-76b8-39e2-7d46eec5ac7c - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_1 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_1 - Set on: player. When: in recruiter dialog to dismiss hireling listed #1. Cleared instantly > It is done.
0:0 - Here's the gold. uid: aa8b3bf1-56de-0451-1278-870b847828c7 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectShadowheart - Jergal will resurrect Shadowheart. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - That's incredibly powerful magic. Why is it so easy for you? uid: ac10a178-e920-4d00-1dc0-66d22ff65358 - 0 Check flag(s) (Dialog): false - CAMP_Jergal_AskedAboutCalling - CAMP_Jergal_AskedAboutCallingdescription > Because it is my calling. There is little else to explain.
0:0 - I need to resurrect someone. uid: acd4b85d-4a71-d7af-9ab3-9fe4078c5d2a - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. > Then thou must return with the proper payment.
0:0 - Thou canst not hire allies. I must speak with thy leader. uid: ae4d50b3-534b-96ab-0ec5-e55b718f441c - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4]. uid: af030318-274e-b33f-57c0-2f3d5d4fc5c5 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp. true - CAMP_Jergal_State_PlayerDead_2 - Dead player. > null
null uid: af30c02f-1b88-8fb2-5cb1-5b49131c2ce5
0:0 - I would've liked to. Loved to. But it just didn't happen for me. uid: af500fcf-e15e-2760-384d-105a1c27a149 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > And thus thou art alone.
0:0 - Here's the gold. uid: b152991f-0732-d128-aeda-0448c305b052 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_State_WillResurrect_Hireling2 - Jergal will resurrect hireling 2. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Do you think I can trust these cultists? uid: b7878cca-1c29-85a4-0a41-030c2ce650b5 - 0 Set flag(s) to (Object): true - CAMP_Jergal_Event_AskedAboutHirelings - Player asked Jergal one question about hirelings > null
0:0 - Here's the gold. uid: bdf0f7e5-8a3d-789e-08ba-a5a678e5df25 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription true - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description > null
0:0 - Here's the gold. uid: be18ffd9-f0b7-446a-dd75-202a7090ed5d - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description > null
0:0 - It's against the instincts of my people. Turncoat or not, I am still Gith. uid: c07671de-8352-b852-5163-3b903099d5ef - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > And thus thou art alone.
0:0 - ...Not this one. Nor this one. And this one, less worthy still... uid: c0f6b172-6412-1f04-7bd7-fd5ef1d193bc Cinematic: Withers is muttering while reading an old scroll, seemingly bothered by someone’s qualifications - 0 Check flag(s) (Global): true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. - 1 Check flag(s) (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription > What are you doing? > 'Less worthy still'? More riddles from my resident jester. > Leave.
0:0 - I would like to dismiss [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d]. uid: c28f74a9-9229-0d35-3b94-9e7a5cdca6b6 - 0 Check flag(s) (Object): true - Hirelings_Dialog_ShowHireling_3 - Set on: player. When: in recruiter dialog to present available hirelings. Cleared on dialog end. - 0 Set flag(s) to (Object): true - Hirelings_Event_DismissHireling_3 - Set on: player. When: in recruiter dialog to dismiss hireling listed #3. Cleared instantly > It is done.
0:0 - Patience. Thy colleague still peruses my ledger. uid: c33800e8-c433-8088-b701-6116224dffd0 - 0 Check flag(s) (Global): true - Hirelings_State_CCmutex - When: one of players opened Hirelings CC. Blocks others from doing the same (to prevent choosing same character simultaneously)
null uid: c38ed5f1-8f28-82fa-8df2-53c2e7eb2a8c - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. === END NODE ===
0:0 - Thou didst not kill thine own friend. Thou offered thy friend as sacrifice. uid: cc47dee4-a046-4e0f-b59f-c20e0f357e05 - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. > Their soul is in a place even I cannot peer into. A place no soul should venture.
null uid: ce126b8d-f8b1-e50a-97fc-1add3cb08da1 - 0 Set flag(s) to (Global): true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Focus on the divine energy you feel from his presence. 1:0 - Focus on the divine energy you feel from his presence. uid: ce14cb60-9a18-3866-10de-87a6225b4db9 = Roll RawAbility (Wisdom) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = - 0:0 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Check flag(s) (Object): false - CAMP_Jergal_Event_ReligionCheck - CAMP_Jergal_ReligionCheckdescription > null (roll sucessful) > null (roll failure)
0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_2_d2808a7c-b7db-96a3-1c5f-e050b22a592b]. uid: ce88feff-9984-597a-9d58-7cf40ae90f07 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrect_Hireling2 - Hireling 2 is not part of the active party but can be resurrected by Jergal. > null
0:0 - Where's Arabella gone? uid: cf1958aa-cf59-289d-a3ef-591475b6cba9 - 0 Check flag(s) (Dialog): false - CAMP_Jergal_Event_AskedArabella - Player asked how Arabella's training was going - 1 Check flag(s) (Global): true - CAMP_ArabellaPowers_State_Left - Arabella left the camp in Act3. Used with other flags to determine whether she left for good or if we'll see her later in act3b - 0 Set flag(s) to (Dialog): true - CAMP_Jergal_Event_AskedArabella - Player asked how Arabella's training was going > The girl has left to hew her own path. > The girl could not bear thou, a breaker of promises. I told her the fate of her parents when the wind carried it to me.
0:0 - None thou wouldst likely ever possess. uid: d1df0cd8-9870-1508-008c-0feaee2368f7 > Dost thou need my services?
0:0 - Here's the gold. uid: d20126f2-f29b-3402-451d-55169e009378 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectMinsc - Jergal will resurrect Minsc. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Are you going to explain further? uid: d25d2e89-2372-2916-b33c-6da61d1ef348 > No.
0:0 - I'd like you to return [CAMP_Jergal_HirelingToResurrect_1_fa2171f8-8d13-5557-8df8-a7d8dd053dd9]. uid: d26ab1b5-34c5-3d0c-d1ca-b97db4439eda - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrect_Hireling1 - Hireling 1 is not part of the active party but can be resurrected by Jergal. > null
0:0 - Most impossible, for thou art illithid. uid: d40af9bf-a126-4da0-a91e-b82c6b9fba6d - 0 Check flag(s) (Tag): true - Full-Illithid - |Player has become a full Mind Flayer| === END NODE ===
0:0 - Helpful. No one's dead on my side at the moment, though. uid: d422a946-0121-75fa-6cba-6ded1a620562 - 0 Check flag(s) (Global): false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. > Indeed. Farewell.
0:0 - I want to resurrect [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d]. uid: d481d746-ed6e-71d2-c7c4-48b822bb8809 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PlayerDead_3 - Dead player. false - CAMP_Jergal_Event_DismissDeadPlayer3 - Jergal dismisses dead player and sends them to camp. > null > null
0:0 - I don't have enough coin to bring someone back just now, can I entrust them to your watch? uid: d536747d-9d5b-d63a-bf8d-8b3396be38e4 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanDismissAPlayer - Jergal can dismiss at least one player. true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. false - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. - 1 Check flag(s) (Script): false - This flag template was not found somehow... - > Thou mayest.
0:0 - One of my companions has fallen, may I entrust them to your watch for now? uid: d5844d4a-6c83-fe24-73de-a8a5afda6c38 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanDismissAPlayer - Jergal can dismiss at least one player. true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. false - CAMP_Jergal_Event_ResurrectAllDead - Resurrect all the dead players. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > Thou mayest.
0:0 - I'd like you to return Gale. uid: d59db534-9122-9489-bd19-39d6bb9982e2 - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectGale - Gale is not part of the active party but can be resurrected by Jergal. > null
0:0 - With Minthara I'm lucky to have woken up alive. uid: d604597b-7028-0b64-4b98-29469c9bc080 - 0 Check flag(s) (Object): true - ORI_State_DatingMinthara - This character has started on the path to a relationship with Minthara. > Recall that in time, all becomes dust and bone.
0:0 - I could use those resurrection services right now. uid: db15e121-852f-b4d6-2e5c-caa99251deff - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. > null
0:0 - If I found a companion, I would only have to shed them eventually. uid: db690f37-2c4f-a2c8-03df-174e9b23c77d - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Enemy of Shar - > And thus thou art alone.
0:0 - I can't think about myself - I've got a war to stop. uid: db6c7788-21c3-2043-56ce-91664fca0a59 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > And thus thou art alone.
0:0 - I would like to talk about hirelings. uid: dd7aaae4-748b-ad82-1882-71e529362055 - 0 Check flag(s) (Global): true - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) > null
0:0 - I want you to watch over [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4]. uid: e2033f22-272a-b91a-72ef-b0696c949677 - 0 Check flag(s) (Global): false - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp. true - CAMP_Jergal_State_CanDismiss_Player2 - Jergal can dismiss player. false - CAMP_Jergal_Event_ResurrectPlayer_2 - Resurrect second player. true - CAMP_Jergal_State_PlayerDead_2 - Dead player. - 0 Set flag(s) to (Global): true - CAMP_Jergal_Event_DismissDeadPlayer2 - Jergal dismisses dead player and sends them to camp. > As thou wishest.
0:0 - As thou desire. uid: e2834f0a-ed37-b68e-f557-48fcbdfa6b38 - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description true - GLO_Respec_Start - When: in respec dialog. What: starts respec UI for this character. === END NODE ===
0:0 - Fare thee well. uid: e2eeefc0-a73b-3245-43da-be8b3e1f256f - 0 Check flag(s) (Global): false - Hirelings_State_FeatureAvailable - When: party reached certain level (3 by the time of this flag creation) false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. - 1 Check flag(s) (Object): true - GLO_Jergal_State_ElminsterDebtSettled - Players have settled their debt. === END NODE ===
0:0 - One of thy hirelings waits in thy camp. uid: e3061509-d59a-7591-7832-128802ed779f - 0 Check flag(s) (Global): true - Hirelings_State_InCamp_1 - When: party has 1 hireling in camp. false - Hirelings_State_InCamp_3 - When: party has 3 hirelings in camp. false - Hirelings_State_InCamp_2 - When: party has 2 hirelings in camp.
0:0 - Leave. uid: e307c80a-8ac2-d331-fc82-d7b3c6e3ed03 === END NODE ===
0:0 - I feel so much hate. Pure hate, for everything around me. uid: e3760b48-906a-c07f-1a39-23ae8e82f78f - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > And thus thou art alone.
0:0 - Impossible. Thy party is full. uid: e3c7dc20-b7a9-3bcf-dbcc-0194cdb6e430
0:0 - As thou desire. uid: e85ce95a-266b-9e2f-8e20-517659047daf - 0 Set flag(s) to (Object): true - GLO_Respec_Start - When: in respec dialog. What: starts respec UI for this character. === END NODE ===
0:0 - My love life is none of your business, skeleton.
0:0 - I'd like you to return Minthara. uid: eb08b7ab-909c-7e7d-caa0-aed23de9a7af - 0 Check flag(s) (Global): true - CAMP_Jergal_State_CanResurrectMinthara - Minthara is not part of the active party but can be resurrected by Jergal. > null
0:0 - I would like to resurrect someone. uid: eb1efa06-f928-b460-e40f-ff8f1e318a0f - 0 Check flag(s) (Global): true - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. > null
0:0 - No one piqued my interest. uid: ef62cafa-6522-aa4f-8cf6-d3b7e66b4fbe > And thus thou art alone.
0:0 - The closer you get to someone, the easier it is for them to stab you in the back. uid: efcc1ae9-d224-d04c-92fb-5e65091806d4 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > And thus thou art alone.
0:0 - Lae'zel would never allow herself to be distracted from her mission. uid: f3f8cb80-3472-b1d8-6200-77bd4be13283 - 0 Check flag(s) (Object): true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > Recall that in time, all becomes dust and bone.
0:0 - What other services do you provide? uid: f4e97860-3523-2bce-79aa-df8e7dd425c5 - 0 Check flag(s) (Global): true - Hirelings_State_ShowIntro - When: party reached lvl 3. Cleared: any player talked to Withers and saw the hirelings intro. > null
0:0 - This 'love' is against my queen's creed. uid: f5e98d10-a28a-1da7-75a2-2b113dd1e255 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > And thus thou art alone.
0:0 - Here's the gold. uid: f668579f-0e68-a152-777c-e921453bd297 - 0 Check flag(s) (Global): true - CAMP_Jergal_Event_ResurrectedSomeoneOnce - CAMP_Jergal_Event_ResurrectedSomeoneOncedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Jergal_State_WillResurrectHalsin - Jergal will resurrect Halsin. - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - Hast thou seen the futility of thy actions? uid: f7dfd3ae-45fc-e9a0-c883-6e18c3a1cbef - 0 Check flag(s) (Dialog): true - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription - 1 Check flag(s) (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 0 Set flag(s) to (Dialog): false - CAMP_Jergal_AttackedJergal - CAMP_Jergal_AttackedJergaldescription > Sorry. I was a bit quick on the draw there. > I know there's some way to find your weakness. > You are... incredibly annoying.
null uid: f867ebee-90b8-70ed-02e3-67eddaab06ab - 0 Check flag(s) (Global): false - CAMP_Jergal_State_PartyMemberDead - Anyone in the party is dead. true - CAMP_Jergal_State_ResurrectionServicesUnlocked - Players have unlocked Jergal's resurrection services. true - CAMP_Jergal_State_CanResurrectCompanion - Jergal can resurrect a companion who's not part of the party. > null
null uid: fb7ced08-dfd1-19bd-673f-fde3b39906de - 0 Check flag(s) (Global): true - CHA_Jergal_HasMet_AtChapel - Global flag for players meeting Jergal at the chapel. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I shall be here in thy camp, for whenever thou hast need of my services.
null uid: fc2d020a-d52d-73d6-7646-db7f941a45c9 - 0 Set flag(s) to (Global): true - CAMP_Jergal_Knows_AskedAboutCrypt - Player asks Jergal if he was inside the crypt. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Leave. uid: fde3e63a-25b0-4604-8d0c-22c60f55a598 === END NODE ===
0:0 - Thy wheel of Fate turns ever to the dark. uid: fe03ee08-4e09-ab89-2cc8-b9148e7dd6da - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep - 1 Check flag(s) (Object): true - CAMP_Jergal_HasMet - CAMP_Jergal_HasMetdescription - 2 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - This is the price of balance. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) uid: fe1fd2e8-11f2-3d9d-5ee6-99ac28e7337e > Here's the gold. > Here's the gold. > null > null
0:0 - You walk with death. Are you a Chosen of Kelemvor? 1:0 - Are you a Chosen of Kelemvor? uid: fe646049-f888-f4a5-76c3-227ef5c193ce - 0:0 Tag: Paladin of Kelemvor - Player or NPC is a paladin of Kelemvor. (Kelemvor is the judge of the dead. His paladins take on quests to destroy powerful undead, for their very existence subverts Kelemvor's will.) > No, although Kelemvor chose well to bless one such as yourself.
0:0 - Please bring back Astarion. I can't live with what I did. uid: ff456838-b1df-4deb-dc4e-9fc7f97c4f42 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_Event_AskedJergalAboutCompanionResurrection - Dark Urge asked Jergal to resurrect someone who he can't resurrect anymore because of story reasons. true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - ORI_DarkUrge_State_SparedIsobelWithAstarion - Astarion was the target of the player in Spared Isobel night - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Thou didst not kill thine own friend. Thou offered thy friend as sacrifice.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Jergal_AD_PlayerResurrection.lsj Synopsis: Jergal resurrects one or multiple players at the camp.
0:0 - By doom and dusk, I strike thy name from the archives! Rise! uid: 5a7d5502-bdd7-dda4-e0b9-3176c27f54db > null
null uid: b9a1101a-198c-7158-631d-1bdf355104ab - 0 Set flag(s) to (Global): true - GLO_Jergal_Event_ResurrectDeadPlayers - GLO_Jergal_Event_ResurrectDeadPlayersdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OathbreakerKnight.lsj Synopsis: When a paladin becomes an oathbreaker the Oathbreaker knight will appear to be their guide. He will stay at the camp as a camp follower.
If a non-oathbreaker paladin speaks to the Oathbreaker, they begin a short interactive dialogue. The Oathbreaker is mildly impressed that they are still dedicated to their cause, but warns that the course ahead will test their commitment.
0:0 - I tired of doctrine and dogma. I wanted freedom. uid: 00b4fc94-4c15-3745-910a-f4b9b4b5bd88 > A shedding of responsibility.
0:0 - Your resolve changes with the wind, oathbreaker. Speak. uid: 02327a29-edd1-ebba-957b-53d528d26ff9 - 0 Check flag(s) (Dialog): false - CAMP_OathbreakerKnight_HasMet_BetweenWorlds - Second time oathbreaker has broke their oath. - 1 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once. - 0 Set flag(s) to (Dialog): true - CAMP_OathbreakerKnight_HasMet_BetweenWorlds - Second time oathbreaker has broke their oath. > null
0:0 - Speak, oathbreaker. I will hear you. uid: 0b2bb45f-e9c5-9a43-ddcc-23d4a886ba1c - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. - 0 Set flag(s) to (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog. > null
0:0 - Speak, oathbreaker. uid: 1acd80e3-d5cd-e8a9-f4ca-0f82521859af Node context: Greeting, steady and firm - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. - 2 Check flag(s) (Tag): true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Local): true - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. > null
0:0 - I'm a child of Bhaal - how could I ever have become a paladin? uid: 1bc323c7-83c7-d9ef-745e-8cc1335d00cd - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_Bloodwedding - Dark Urge Blood Wedding - Dark Urge is invited to the Bhaal Temple - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Nobody belongs entirely to their bloodline, even those fathered by a god.
0:0 - Newfound wisdom. A sense of clarity. uid: 1cc5bcc0-0775-5c32-60c3-e220366dce1d Node context: Acknowledging > Kneel, oathbreaker.
0:0 - I will become an oathbreaker once more. uid: 1de7c08a-cd6f-28ae-e625-880384b4a80d - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once. - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog. > For casting aside your oath, you will be reclaimed.
0:0 - Only in wielding the powers I lost can I achieve my aims. It is my destiny. My right. uid: 2547db03-228f-fd4c-5fb8-6f0842be71a4 > A higher purpose. A greater calling.
null uid: 259fa46b-1201-8269-198a-bba3bce5e996 - 0 Set flag(s) to (Local): true - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedOathbreakersPast - AskedOathbreakersPast > null
0:0 - Then the path to redemption remains closed. Only when the gold is paid can your oath be reclaimed. uid: 279c88d6-0a66-b591-c992-bad2f98451ad Node context: Keep this neutral - he's not telling you off, just stating the facts === END NODE ===
0:0 - You swore to protect life itself. To serve the natural order. To protect those who value life, and vanquish those who would destroy it. uid: 2d92e489-680f-eb0b-259b-a4ef3f12bf11 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) > Tell me - why did you abandon your oath?
0:0 - Then hold to your oath. Let it be a comfort and a guide. uid: 2de41365-96be-b9d2-8cfa-e5a139c19901 > null
0:0 - It was the bounty placed on an oathbreaker's head. It was the sum placed on my own. uid: 2dfc3e11-8c57-1c2a-2bd9-9b9101999db4 > This is the cost of your transgression.
0:0 - I had no choice. To follow it was to act against my conscience. uid: 2e5fc7ee-a713-7fdc-606b-faf86a57c395 > A noble sacrifice.
0:0 - Until that day, I will be here, and my offer will remain. uid: 2ee53b46-0b40-1f79-4808-51424fa75cc0 === END NODE ===
0:0 - What powers do I have as an oathbreaker? uid: 3b371ac3-fc5f-31dd-d3dd-fc42dd129413 - 0 Check flag(s) (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedAboutPowers - AskedAboutPowers > null
0:0 - Your offering is accepted. Kneel. uid: 3c025273-b12e-d8d3-a32f-e68e903e3630 Animation: [DAN][Player] OathBreakerKnightKneel Cinematic: The player hands the gold to the Oathbreaker NPC. At the moment the gold is transferred, the player finds themselves back in the Oathbraker dimension. They drop to one knee, their head bowed. Node context: Oathbreaker Dimension - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription true - GLO_PaladinOathbreaker_Event_ObtainedRedemption - Player obtained their redemption. true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerTwice - Has broken and recovered their oath at least twice. > null
0:0 - For casting aside your oath, you will be reclaimed. uid: 3d459ca4-27eb-053d-acb6-ad675edfc000 Cinematic: Oathbreaker Dimension. The Oathbreaker NPC raises their hand towards the player, as a flash of light transitions us to the oathbreaker dimension, a strange void rippling with dark fogs and turquoise vapours. Node context: Oathbreaker Dimension > This is your fate. Your right. Oathbreaker.
0:0 - That is your choice. I will be here, should you reconsider. uid: 3f258bb0-95d0-6f87-5954-c696d0243d02 === END NODE ===
0:0 - Though born of a vile source, these powers can be used for good or ill. uid: 4129a653-e0bb-1fcb-ee47-fe2cf220cfd8 Cinematic: Oathbreaker Dimension. Under the Oathbreaker's command, the vapours approach the player, swirling around them. gathering speed. The player looks around, uncertain, as they are enveloped. The oathbreaker speaks - Node context: Oathbreaker Dimension > Your oath no longer binds you - the choice is yours alone.
0:0 - Do you regret betraying your oath? uid: 4e586631-d8ef-e4d6-74c5-36f4729dd945 > null
0:0 - If you stumble, know there is no shame in falling. Only release. uid: 4e8209cb-e7af-855d-526b-e254d3bbcb0d - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. === END NODE ===
0:0 - The Oath of Devotion is once more yours to fulfil. uid: 5041eb99-5021-dabb-812b-323472c7efcc Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb) Node context: Oathbreaker Dimension === END NODE ===
0:0 - A desire for purity. Moral absolution. uid: 52caec1e-3e54-cde9-c587-30e9d61eac76 Node context: Acknowledging > Kneel, oathbreaker.
0:0 - It is a path I have walked since the moment I fell. Now you will walk it too. uid: 549ad022-7247-acda-10da-e3051683378e > Oathbreaker.
0:0 - Ask what you will. uid: 55ed41b0-eae6-56ba-55de-0809a639fc7b - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Tag): true - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog. > null
0:0 - Without gold, your pledge cannot be made. Return to me when you are ready to pay. uid: 57d8fb37-775f-c2bd-dcb5-bb1ca4df5b73 === END NODE ===
0:0 - In the darkness, new power beckons. In the light, the promise of restoration. But in between, there is nothing. uid: 59cbc57c-6fdd-f691-afcd-29d1928c2c8b
0:0 - I come to offer solace. And warning. For the way is soaked in the blood of the desperate and the damned. uid: 5e3f5f12-0210-177f-daff-ccfe1f389368 > Oathbreaker.
0:0 - I understand better the meaning of my oath. I can serve it now, as I could not before. uid: 61cd96f9-022b-cbd0-f5b0-ce95ae5bc8b0 > Newfound wisdom. A sense of clarity.
0:0 - Pay the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 66ee0568-2627-d9d9-33d6-7a9b96b6477f - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null > null
0:0 - It was not my intention. My actions had unexpected consequence. uid: 66ee3c95-01b0-4678-7ccd-168b43e7eb27 > A lapse in judgement.
0:0 - The Oath of the Ancients is once more yours to fulfil. uid: 6cf345d6-f966-ca38-e2bb-a78a34f0b524 Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb) Node context: Oathbreaker Dimension === END NODE ===
0:0 - You are between worlds, paladin. Have you made a choice? uid: 6db9330f-189f-782c-7023-cc78ff4da11b - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog. - 2 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. - 0 Set flag(s) to (Local): true - 99637390-c2b7-e01a-c8fb-361a7e36e384_A - Sequential greeting for oathbreaker knight camp dialog. > null
0:0 - The Oath of Vengeance is once more yours to fulfil. uid: 6dbb8477-ba77-c547-a087-71384bb36d51 Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. At the oathbreaker's instruction, the player reaches towards the glowing orb. The orb moves closer to their hand, the glow intensifying before a blinding flash takes us to the character creation screen. (Player never visibly makes contact with orb) Node context: Oathbreaker Dimension === END NODE ===
0:0 - In that case, I accept. I will become an oathbreaker. uid: 6ea45c3a-fa1d-58af-6689-1a5deda9b0ab - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog. > Do not resist. Surrender, and be remade.
0:0 - You swear to act with strength, compassion, and responsibility. To be a paragon of honour and justice. uid: 73df6b12-31a0-1f74-795b-32b98ce908a1 Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined. Node context: Oathbreaker Dimension - 0 Check flag(s) (Tag): true - Oathbreaker of Devotion - Used to remember paladin subclass (Your previous oath was of the Devotion.) > The Oath of Devotion is once more yours to fulfil.
0:0 - There are less worthy objects demanding a far higher price. For redemption, this is no great ask. uid: 804a042f-476e-d53c-ac9a-48d6485ff3b5 > The gold must be paid.
0:0 - Do not resist. Surrender, and be remade. uid: 87c2d1d8-aacd-a180-3edb-ca8f672c0496 Cinematic: The oathbreaker raises their arm towards the player. A blinding flash transitions us into the oathbreaker dimension, a strange void filled with dark fogs and an unnatural turquoise light. Turquoise 'oathbreaker' vapours ripple and stir restlessly around the Oathbreaker NPC. Node context: Oathbreaker Dimension > Though born of a vile source, these powers can be used for good or ill.
0:0 - The gold must be paid. uid: 8817a64e-c048-551c-1618-3eebb9933568
0:0 - Turning on your own people? No wonder you were cast out. uid: 8def65f1-5273-854f-f06c-9241da4c145b > null
0:0 - If you believe your oath to be of lesser value, you are under no obligation to reclaim it. It is your decision. uid: 94f2d1ee-29ec-34aa-1d61-e7f40b666be2 Node context: Keep this neutral - he's not telling you off, just stating the facts
0:0 - I wish to take up my oath again. uid: 982bda95-e43d-1b1d-110b-6721d2739f3a - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once. true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath. > With each transgression, your burden grows. As does the price of redemption.
0:0 - I want to become an oathbreaker. uid: 996f2c3b-c86f-f0ca-6233-e93c7cf3374e - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. false - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once. - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog. > null
0:0 - I wish to take up my oath again. uid: 9ae89b8a-de1f-0e36-fcc3-7425e94c020d - 0 Check flag(s) (Object): false - GLO_PaladinOathbreaker_State_HasBeenOathbreakerOnce - Character has been an oathbreaker at least once. true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath. > It is possible.
0:0 - I have been waiting for you. uid: a76c45e1-e351-c8a6-048d-f208ec5f753c - 0 Check flag(s) (Dialog): false - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. - 0 Set flag(s) to (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. > I felt the moment of your liberation - the shedding of your bond.
0:0 - Even now, these shadows gather around you. They sense the cracks in your armour. They yearn to be used, to be inflicted. uid: ab7af405-13fb-e719-ed1d-9153681c87cc - 0 Set flag(s) to (Local): true - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedAboutPowers - AskedAboutPowers
0:0 - Yes, and not for the first time. We have met before. I expect we will meet again. uid: aebfe6c9-cd9d-72d8-8000-eb79772852c8 > null
0:0 - You swore to deliver vengeance, to hunt down those who had wronged and ensure they felt the sting of justice. uid: b5b16f09-06b3-d806-dab2-a596cecde2a1 - 0 Check flag(s) (Tag): true - Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) > Tell me - why did you abandon your oath?
0:0 - May you wield the darkness well. uid: b7fe0fa6-b0e6-7dc2-7608-f0aeb4ece45c Animation: PLayer shields eyes against flash Cinematic: Oathbreaker Dimension. The Oathbreaker NPC is barely visible through the growing maelstrom whipping around the player. As the final words of their warning ring out, the player shields their eyes against a blinding flash, transitioning them to the character re=spec screen. Node context: Oathbreaker Dimension === END NODE ===
0:0 - This is your fate. Your right. Oathbreaker. uid: b8c872be-46b4-dcd0-ba47-bfc15c49f013 Animation: Player reacts to swirling vapours Cinematic: Oathbreaker Dimension. As the Oathbreaker NPC speaks, the vapours swirl and circle around the player. Node context: Oathbreaker Dimension > May you wield the darkness well.
0:0 - Your oath stands firm. Should you stumble, I will be waiting. uid: bd2a17bd-d257-7eaa-8507-7e631040dde9 - 0 Check flag(s) (Dialog): false - CAMP_OathbreakerKnight_HasMet - Has met flag. - 0 Set flag(s) to (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. === END NODE ===
0:0 - You swear to defend life itself, to protect all that is good and natural, and to repel wickedness wherever it threatens. uid: befc1657-d51d-1e39-c079-57bbe984988f Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined. Node context: Oathbreaker Dimension - 0 Check flag(s) (Tag): true - Oathbreaker of the Ancients - Used to remember paladin subclass (Your previous oath was one of Ancients.) > The Oath of the Ancients is once more yours to fulfil.
0:0 - Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: cc535cda-f69a-a3f7-c90d-b866b6f26eeb - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_HasBeenOathbreakerTwice - Has broken and recovered their oath at least twice. true - GLO_PaladinOathbreakerPath_State_CanRedemptThemself - Player can redempt after breaking their oath. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Your oath no longer binds you - the choice is yours alone. uid: d3002de6-d96c-86d5-4fb4-0f46de7b30a3 Cinematic: Oathbreaker Dimension. The Oathbreaker NPC is barely visible through the growing maelstrom whipping around the player. As the final words of their warning ring out, the player shields their eyes against a blinding flash, transitioning them to the character re=spec screen. Node context: Oathbreaker Dimension === END NODE ===
0:0 - I'm ready. I will become an oathbreaker. uid: d6d2da28-f12f-fd30-8809-b52bd3988c85 - 0 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BecomesOathbreakerAfterDialog - Player becomes an oathbreaker after a dialog. > null
0:0 - You swear to deliver righteous retribution, vanquishing your enemies and aiding those who suffer at their hands. uid: d6ef713d-62d2-7c93-6bb0-4bbf511c380a Animation: [DAN][Player] *DUPE* OathBreakerKnightKneel Cinematic: Oathbreaker Dimension. As the oathbreaker speaks, a glowing orb slowly manifests in front of the player. The player looks up at it, determined. Node context: Oathbreaker Dimension - 0 Check flag(s) (Global): true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): true - Oathbreaker of the Vengeance - Used to remember paladin subclass (Your previous oath was one of Vengeance.) > The Oath of Vengeance is once more yours to fulfil.
0:0 - Hand over the gold. Reclaim your oath. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: dc9537b0-0e30-a177-950e-af458a4f3b06 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null > null
0:0 - Why did you abandon your oath? uid: dd1b427f-0c94-6bc0-1b2a-dd5fd857a396 - 0 Check flag(s) (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_AskedOathbreakersPast - AskedOathbreakersPast > null
0:0 - You swore to defend the defenceless, to stand as an emblem for all that is good and just in this world. uid: ee32b4cf-e695-6ace-e83d-01439495ab2d - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) > Tell me - why did you abandon your oath?
0:0 - I owe you no explanation. My reasons are mine alone. uid: ee8043d8-4173-3925-afe8-b6c90a3bc62e > A silent betrayal.
0:0 - Leave. uid: ef05da27-f823-57bd-cbc3-68b93072464b === END NODE ===
0:0 - With each transgression, your burden grows. As does the price of redemption. uid: f10c045e-346f-3747-52f4-43a2393bbd4d Node context: Keep this neutral - he's not telling you off, just stating the facts > You may still reclaim your oath. So long as you are willing to pay.
0:0 - When another's oath is broken, I stand witness. I hear their sorrow. I see their jubilation. I guide their hand. uid: f2bc6512-b648-dcf7-51f3-c369e8a8a8bf > Oathbreaker.
0:0 - Should you wish to do so, speak with me again. uid: f3e35a36-e787-cda3-0562-12d677ad8b28
0:0 - State your purpose, oathbreaker. uid: fd396d48-0943-18c5-6b0d-9b48580ba852 - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. - 1 Check flag(s) (Local): false - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. - 2 Check flag(s) (Object): true - GLO_PaladinOathbreaker_State_AboutToBecomeOathbreaker - Player who broke their oath and is about to become an oathbreaker. - 0 Set flag(s) to (Local): true - 99637390-c2b7-e01a-c8fb-361a7e36e384_B - Local sequential flag for oathbreaker knight greeting nodes. > null
0:0 - The price is paid. uid: fd75cbf2-628d-bc92-a3f8-008fb1a40043 Cinematic: Player hands over the gold (unseen) - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription true - GLO_PaladinOathbreaker_Event_ObtainedRedemption - Player obtained their redemption. > Tell me, why do you wish to reclaim your oath?
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OathbreakerKnight_PlayerIsNotPaladin.lsj Synopsis: When a player from a class other than a paladin tries to speak with the Oathbtreaker Knight he will not want to start a conversation.
From design: Any non-paladin character talking to the Oathbreaker receives no reply. The Oathbreaker looks up at the character, but shakes their head - they have no interest in you.
0:0 - *The figure doesn't acknowledge your presence. They appear nothing more than an empty suit of armour.* uid: 4c848550-e41a-0a2c-b2d6-466e15a60150 - 0 Check flag(s) (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. === END NODE ===
0:0 - *Silent. Still. The armour does not react to your presence.* uid: f90f95e6-c500-d8c1-a4f6-87ebd453833f - 0 Check flag(s) (Dialog): false - CAMP_OathbreakerKnight_HasMet - Has met flag. - 0 Set flag(s) to (Dialog): true - CAMP_OathbreakerKnight_HasMet - Has met flag. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_OwlbearCub.lsj Synopsis: Default dialogue with the owlbear cub in the player's camp - available after the events of CAMP_OwlbearCub_CFM_Dog. The player can pet the cub, ask some SwA questions and learn what happened during the previous CFM if they opted to quit the dialogue early (what sounded like the owlbear cub attacking the dog was actually the cub having a bad dream and the dog comforting him).
0:0 - Leave. uid: 15b6a167-61d2-2773-551c-923987d20abf - 0 Set flag(s) to (Global): true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog === END NODE ===
0:0 - Leave. uid: 16279b1f-68bf-03bd-f887-23c6ddeec229 === END NODE ===
0:0 - *If he harmed Scratch somehow, he shows no sign of it.* uid: 1c11ae2c-536b-d168-59a1-4125c499e653 Cinematic: The owlbear cub watches the player attentively. - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription
0:0 - Pet the cub. uid: 1c9f5580-c80d-02ee-e392-9005160eb976 - 0 Check flag(s) (Object): false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription - 0 Set flag(s) to (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > *Hoot, hoot!*
0:0 - *Camp life seems to suit the young owlbear. His coat of feathers seems fuller. His eyes look bright and inquisitive.* uid: 235090d6-5ac8-cb6c-0d94-7a4e238146b4 Cinematic: Player leans in and peers at the cub. The owlbear cub watches the player attentively. > *If he harmed Scratch somehow, he shows no sign of it.*
0:0 - Nice here. The cave smell like rotting meat. Goblin camp smell like goblins. uid: 23a655fa-c168-02e3-bc9d-8633e36d48a9
0:0 - Pet the cub. uid: 280aa0bd-cd6c-5901-3d70-90b423007a9f - 0 Check flag(s) (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > null
0:0 - You be nice to Scratch, understand? uid: 2a0ae686-29f5-1015-eaa8-ca755c56189c - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription false - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription > *The cub seems to brighten up a little at the mention of Scratch's name.*
0:0 - *Chirrup.* uid: 300d6469-7563-3947-bfa3-558cf6fbee27 Cinematic: Owlbear cub looks sad and downcast. - 0 Check flag(s) (Global): true - GLO_CourierDog_State_IsPermaDefeated - The living status of the Courier Dog false - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - Always! Scratch is friend. Takes care of me when scared at night. uid: 37ff8622-e557-f365-f806-89c31a2934a8 Node context: Speaking with fondness
0:0 - *Hoot!* uid: 40a349be-3bea-657f-339f-af11ee629fba Node context: SFX only - do not record.
0:0 - Scratch gone. Miss him. uid: 4b48f9b5-183f-cf24-d49b-d08b89a161c4 Cinematic: Owlbear cub looks sad and downcast. Node context: Mournful - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
0:0 - *The cub seems to brighten up a little at the mention of Scratch's name.* uid: 5314ed04-6fdd-2362-ebd6-dc7ce6220124 Cinematic: Cub looks up at mention of Scratch's name > *Hoot!*
0:0 - Pet the cub. uid: 57d8cb4f-d6c3-6561-86eb-3aad6e624ad1 - 0 Check flag(s) (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > *Hoot, hoot!*
0:0 - No - Scratch friend! Takes care of me when scared at night. uid: 656cb459-6a95-2f78-9f2f-557e35c20ad4 Node context: Horrified at the thought of harming Scratch
0:0 - You smell very delicious, but I will not bite you. uid: 65a278cf-ae73-162a-7b25-d5e067530c16 - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_Hasmet - CAMP_OwlbearCub_Hasmetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - Did you hurt Scratch? uid: 6b66d49c-d73b-355a-6443-ee1218559e0a - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription > *The cub seems to brighten up a little at the mention of Scratch's name.*
0:0 - Little better... You're nice. uid: 8df6353a-ecc2-7828-6796-075b5ed02dad - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog === END NODE ===
0:0 - *The cub bows his head, as if in mourning.* uid: bd646a56-3b52-9011-cb74-ace666f549a2 Cinematic: Cub looks sad/lowers head. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
0:0 - *Hoot!* uid: bf02e3aa-51b8-047e-0737-acadfe03c348 - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog === END NODE ===
0:0 - Ooh. More. uid: c55c7146-5b1f-9a0d-ed84-7b400f7dd006 Cinematic: Player pets the cub, who reacts happily to being petted Node context: Enjoying being petted
0:0 - Looks like I'm stuck with you. uid: cd9815b3-c5cc-0778-f944-6f06d59aa52f > Yes! Fun!
0:0 - Sad. No want food. No want play. uid: ce1dd7f2-73b9-9f4a-3373-b3d0178a44c0 Cinematic: Owlbear cub looks sad and downcast. Node context: Sad (mourning the loss of his friend, scratch the dog) - 0 Check flag(s) (Global): true - GLO_CourierDog_State_IsPermaDefeated - The living status of the Courier Dog false - CAMP_Owlbear_Cub_State_TalkedAbout_DeadDog - Has talked about the death of the courier dog true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > What's the matter? > Pet the cub. > Pet the cub. > Leave.
0:0 - *Hoot, hoot!* uid: d17a2f78-68cb-99b9-ca72-1ff3eafb18b9 Cinematic: Player pets the cub. Owlbear reacts to being petted, hooting happily Node context: SFX only.
0:0 - What did you do to Scratch? I heard you two, in the night. uid: d610fdb9-d8de-1370-a986-69b50ba64b30 - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription false - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription > No - Scratch friend! Takes care of me when scared at night.
0:0 - You be nice to Scratch, understand? uid: e499c45a-26ca-04bb-8d36-c5993f92400a - 0 Check flag(s) (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription true - CAMP_OwlbearCub_CFM_Event_LaterResolution - CAMP_OwlbearCub_CFM_Event_LaterResolutiondescription false - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Event_CubResolution - CAMP_OwlbearCub_CFM_Event_CubResolutiondescription > Always! Scratch is friend. Takes care of me when scared at night.
0:0 - Pet the cub. uid: e8b3aa99-d69d-6513-2614-c80e65df8caf - 0 Check flag(s) (Object): false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription - 0 Set flag(s) to (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > Ooh. More.
0:0 - Pet the cub. uid: f1b84e5e-5d59-8bb1-c84a-6f4d7de56f9c - 0 Check flag(s) (Object): false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription - 0 Set flag(s) to (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > null
0:0 - Pet the cub. uid: fcb135ce-79d4-0031-386e-c1bdc86e1bd5 - 0 Check flag(s) (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription > Ooh. More.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Jaheira.lsj Synopsis: Jaheira camp holding pattern until SCL is done, if Haven was attacked.
0:0 - Pick one. Whichever is quicker. And do it now. uid: 0a6cda57-0fac-a4ca-aaf2-1107e2998963 === END NODE ===
0:0 - It can do far more than that. Far worse than that. uid: 201784d1-e5dd-0e97-c017-628e4d95a015 Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it. > It must mean... but no. Not here. Not now. We have more pressing concerns before us.
0:0 - I fear we do not have the luxury of time. Last Light has fallen - we alone remain to stop Ketheric from marching on the city. uid: 25481ee5-7aa6-56ab-7b3f-f7da6498d021 === END NODE ===
0:0 - And hoped never to again. uid: 26ac227c-c4bb-cb37-3a43-fffc1f07e08a Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it. > It must mean... but no. Not here. Not now. We have more pressing concerns before us.
0:0 - To earn a meeting where you will face him alone, at the height of his powers? uid: 2dba8214-079f-6dc8-493d-43017e71e97e > null
0:0 - You have already made that choice. You returned Ketheric's relic to him. Perhaps you won his favour - but now you must face the full force of his power, alone. uid: 45b27cbf-8a88-4e1c-a775-34a810320781 - 0 Check flag(s) (Global): true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric.
0:0 - Ketheric's power stems from the Nightsong - a relic that his necromancer, Balthazar, is trying to reach. uid: 469451f5-26b5-5bdd-e37a-ca40ad6b998c - 0 Check flag(s) (Global): true - SHA_Necromancer_Knows_InvulnerabilitySource - The players know the the source of Ketheric's invulnerability is the relic. false - GLO_Ketheric_Knows_ImmortalitySource - GLO_Ketheric_Knows_If the player knows the source of Ketheric's immortality true - MOO_BalthazarsSecrets_Knows_NightsongSecret - Player has discovered secret to Ketheric immortality false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof > You've learned so much? That tadpole in your head already begins to pay dividends.
0:0 - Ketheric's power stems from a relic in a Sharran temple: his pet necromancer is trying to reach it. uid: 4a7fa38d-32c1-aa6e-6647-db72edf44dc1 - 0 Check flag(s) (Global): true - SHA_Necromancer_Knows_InvulnerabilitySource - The players know the the source of Ketheric's invulnerability is the relic. false - GLO_Ketheric_Knows_ImmortalitySource - GLO_Ketheric_Knows_If the player knows the source of Ketheric's immortality false - MOO_BalthazarsSecrets_Knows_NightsongSecret - Player has discovered secret to Ketheric immortality false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof > You've learned so much? That tadpole in your head already begins to pay dividends.
0:0 - Once Ketheric is without his shield, the sword: together we assault his tower, and put a final end to this blight. uid: 50441d32-e768-663e-c938-07f8beb8f6c0 === END NODE ===
0:0 - No reward, I promise you. A curse. uid: 508a387e-4016-ff8f-f4b4-abd33e5c09d8 Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it. > It must mean... but no. Not here. Not now. We have more pressing concerns before us.
0:0 - No. I sent the Nightsong back to Ketheric to earn myself an audience. uid: 6367d94b-9a9d-7ae9-9ad9-ca17bd32cba2 - 0 Check flag(s) (Global): true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription - 0 Set flag(s) to (Global): true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric. > Where you will face him in the height of his power - alone.
0:0 - I need a little time. But I will gladly join you at journey's end - so long as it leads to the grave of General Ketheric Thorm. uid: 643bd772-174d-dae9-efca-787294c91498
0:0 - It is you who holds the key to defeating Ketheric, not I. Do what you must. If it rids us of this cult, we'll consider the price well-paid. uid: 74a45cb0-5194-a38b-bd63-9f8dfac5eb44 === END NODE ===
0:0 - I sent Ketheric's relic back to him - to earn myself an audience. uid: 80cd2d9e-30fb-914a-ddd4-4accdcc126da - 0 Check flag(s) (Global): false - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric. true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality. false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof - 0 Set flag(s) to (Global): true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric. > 'Sent'? Meaning you had the source of all of Ketheric's power in your grasp, and you gave it back to him?
0:0 - This relic must be your focus instead, then. Find it. Strip him of its power. uid: 9747dc1f-0a3a-ccae-3063-c9c241ca3085 - 0 Set flag(s) to (Global): true - HAV_Jaheira_State_MissionGiven - HAV_Jaheira_State_MissionGivendescription true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality. > Once Ketheric is without his shield, the sword: together we assault his tower, and put a final end to this blight.
0:0 - Once Ketheric is dealt with... then. Then we shall speak of this. uid: b0943fff-726b-9c42-04a5-78c509d82b0e - 0 Check flag(s) (Global): false - GLO_Ketheric_State_Dead - Whether Ketheric died his final death in the Ketheric Showdown. === END NODE ===
0:0 - No dream, then. A nightmare. uid: b73b64f7-397c-a484-afdf-33aec00d87fb Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it. > It must mean... but no. Not here. Not now. We have more pressing concerns before us.
0:0 - Leave. uid: ba2edf39-31ba-8026-492e-6db7df71d316 === END NODE ===
0:0 - You know your task. This relic - find it. Strip Ketheric of its power. uid: bd58110e-2177-e9d0-4d95-95d212b8cc37 - 0 Check flag(s) (Global): true - HAV_Jaheira_State_MissionGiven - HAV_Jaheira_State_MissionGivendescription true - HAV_Jaheira_Knows_ToldKethericImmortalitySource - Jaheira was told Nightsong is the source of Ketheric's immortality.
0:0 - I've earned an audience with the Absolute. Are you well enough to join me? uid: ce52ef56-cf87-ac40-a948-ddbb94b32808 - 0 Check flag(s) (Global): true - HAV_Jaheira_Knows_SentNightsongBackToKetheric - Told Jaheira that we sent Nightsong back to Ketheric. false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. false - MOO_Audience_State_GrantedPermission - Zrell has granted the player permission to go onto the roof > I need a little time. But I will gladly join you at journey's end - so long as it leads to the grave of General Ketheric Thorm.
0:0 - What?! So all this time, he has been leeching his life from an immortal? The man is more parasite than that thing in your head. uid: d073b5c8-d4c0-9798-2377-c5493af33450 Node context: Shock but excited - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) > Well done. Did you learn how we might untether Ketheric from this Nightsong?
0:0 - Do you want to talk about what happened at Last Light? uid: d5ec560e-8ba3-9d04-f8ec-2ec604dbf0ec - 0 Check flag(s) (Dialog): false - CAMP_Jaheira_AskedAboutLastLight - Flagging out asking Jaheira about discussing Last Light once she's already given her answer. - 0 Set flag(s) to (Dialog): true - CAMP_Jaheira_AskedAboutLastLight - Flagging out asking Jaheira about discussing Last Light once she's already given her answer. > The time for words will come, when we lay my Harpers to their final rest. I owe them that.
0:0 - That... form you took. That was no common shape-change. Where did you learn to do such a thing? uid: ddf55c4d-a2ac-50b5-c56c-270b677f6a1d Node context: Tone here is grave, contained alarm. She's just seen us take the Slayer form - this is her first inkling that we might be a Bhaalspawn, and she's not sure we know it. - 0 Check flag(s) (Object): true - TG_DarkUrge_SlayerForm - TG flag for topic 97 - Dark Urge turned into the Slayer - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Object): false - TG_DarkUrge_SlayerForm - TG flag for topic 97 - Dark Urge turned into the Slayer > It came to me in a dream. > Do you like it? It was bestowed upon me as a reward. > Does it matter? It's powerful - it can help us against our enemies. > You've seen it before.
0:0 - Then by all means, don't let me keep you. We can't end this until Ketheric can bleed. I await your next report. uid: ea8754a1-c496-af6b-653c-c510e06c3862 === END NODE ===
0:0 - Once we've reached the city... then. Then we shall speak of this. uid: eb4afa19-dd77-2b53-2263-c92fb8e881cf === END NODE ===
0:0 - But first - I owe them justice. Moonrise must fall. uid: eff85175-0237-9798-4062-8fbb80d7b37d
0:0 - You know your task. Ketheric Thorm clawed his way free of death. Find out how, so we can send him back. uid: f2b591e5-5dc5-312e-1f4a-ad344c21c209
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Karlach_ROM_CoolingDownForYou.lsj Synopsis: Player has done something to let them kiss Karlach without burning them, but things don't go as planned.
0:0 - I know you and Wyll have been getting close, by the way. I owe him a lot, but I don't owe him you. uid: 0097b428-1368-6b10-bea1-45a78513fa7f - 0 Check flag(s) (Object): true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > Have your fun, but save some for me, all right? I won't be too hot to touch for long.
0:0 - Oh, this is clever. Might even work. C'mere. uid: 32ecb3c5-d4fe-0b81-c91b-3a10bfe6c9bf Animation: [Choices][Player][Karlach] She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back. Cinematic: She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back. - 0 Check flag(s) (Global): false - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting. - 1 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Mmm. I'm dizzy. And you - are you all right?
0:0 - I don't mind sharing you with the bookworm while I'm indisposed, by the way. I'm sure he can keep you entertained until I'm more... approachable. uid: 3590603d-6004-2940-aebf-61af045a1591 - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - I'm waiting! uid: 78dc6540-38de-4cc4-4da8-59ddd975e236 Node context: Said musically, with excitement and impatience - 0 Check flag(s) (Global): true - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting. === END NODE ===
0:0 - Have your fun, but save some for me, all right? I won't be too hot to touch for long. uid: 7a905419-d480-f60f-9c29-f56e013b962e > null
0:0 - I'd believe you if you said one plus one is seven. uid: 7e4091dc-4fc4-47e9-0aac-28bc6338703d === END NODE ===
0:0 - I hope that's true. 'Cause I'm hoping for seconds, thirds, and fourths, once we find a way to cool off this engine. uid: 7efa105d-4b07-ba6e-4081-79ff715f84f4 > null
0:0 - That's the only way to take 'em, isn't it? uid: 87911173-705e-bbba-8d5c-e5015a161034 Node context: REsponse to 'let's just take things as they come' === END NODE ===
0:0 - I know you and hairdo girl have something happening, but keep a piece left over for me, hmm? I won't always be too hot to touch. uid: 8b850299-5f22-a4a2-8952-ed5a9a68a172 - 0 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. > null
0:0 - Gods, me too. That was... amazing. But it is what it is, isn't it? I may not be able to have any fun, but you're still free as a lark. uid: cd938bd4-a24f-d421-78fe-b4aeb2a41684 > null
0:0 - You have your fun with the pretty boy 'til then - I don't mind sharing. But keep a piece left over for me, hmm? uid: ce54dd94-a324-8237-30b9-f082cd9d843d - 0 Check flag(s) (Object): true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > null
0:0 - I will, then. uid: d250c704-55ba-612b-2688-6c86f1abae61 Node context: As in, 'I will count on it'. === END NODE ===
0:0 - Oh, this is clever. Might even work. C'mere. uid: e84adb4e-c183-53da-3d20-e401cdf41fea Animation: [Choices][Player][Karlach] She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back. Cinematic: She gets close to the player and goes in for a kiss. They touch lips and special colorful sparks emerge (VFX), but she still ends up burning them and has to draw back. - 0 Check flag(s) (Global): false - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting. - 1 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Mmm. I'm dizzy. And you - are you all right?
0:0 - You have your fun with the others 'til then - I don't mind sharing, if I must. But keep a piece left over for me, hmm? uid: ff71d40d-addf-a7cd-3fa7-6ccd7bfe51fb > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_KorrillaTheSpy_Korrilla.lsj Synopsis: This is a fallback one-liner. In case the Player manages to approach her an initiate dialog during the goblin hunt celebration, Korrilla gives a cryptic one-liner to the player. No Hasmet node is needed, as she teleports away right after.
0:0 - You and I will have time aplenty to speak - but not tonight. This night is one of celebration - enjoy it while you can. uid: 10d852d8-3a63-4f04-8068-d6670cec4c1a - 0 Set flag(s) to (Global): true - GLO_KorrillaTheSpy_State_Talked - Players managed to talk to spying Korrilla === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelCombatEndsDueToSpellsButWillResume.lsj Synopsis: Just some chatter during the duel. Should be kept a bit more vague to cover for different causes.
0:0 - Clever. But this isn't over. uid: 2cfd35f1-a7eb-44f1-8dc1-e5bbbb575384 Node context: Not vehement, Lae'zel calls this out if romance player charms her or uses some other disrupting spell in their battle for dominance. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelFirstTurn.lsj Synopsis: Just some chatter during the duel.
0:0 - Best me. Prove your excellence. uid: 6905563d-c971-e697-e496-d46ff6cfa378 Node context: Not vehement but slightly goading, Lae'zel calls this out if romance player begins the battle for dominance against her. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelImmobilized.lsj Synopsis: Just some chatter during the duel.
0:0 - Think you're clever, do you? uid: f69bbc69-5940-4e5b-ab32-177a51233bd6 Node context: Not vehement, Lae'zel calls this out if romance player immobilises her in their battle for dominance. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnAvatarHalfHealth.lsj Synopsis: Just some chatter during the duel.
0:0 - More. Wound me, scar me. uid: 0d658449-2695-4f45-8e4a-bfdd4b0d6260 Node context: Not vehement, Lae'zel calls this out if romance player drops to half health in their battle for dominance. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnAvatarUsingItems.lsj Synopsis: Laezel remarks that using items is cheating in a duel like this. But she brushes it off in the end. We don't have reactivity in the romance scene to cover for the player cheating, so this should be very light and playful rather than blaming.
Added because Laezel will be blocked from using items during the fight as we don't want her to deplete the player's resources.
0:0 - Chk. Trying to cheat? See what that gets you! uid: 1b996a7d-387f-aa2f-2f76-99feb1096546 Node context: Not vehement at all, calling out romance player in their love-scene battle === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnBeingHit.lsj Synopsis: Just some chatter during the duel.
0:0 - Yes. Just like that! uid: 7cabe340-bfdf-4b0d-bcec-5e00a3393ae4 Node context: Not vehement, Lae'zel calls this out if romance player lands a blow in their battle for dominance. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnHalfHealth.lsj Synopsis: Just some chatter during the duel.
0:0 - Keep it coming. Give me all you've got! uid: 5214a5e8-1100-45b7-8e71-75cfac933f32 Node context: Not vehement, Lae'zel calls this out if romance player brings her to half health in their battle for dominance. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_LaezelRomance2_AD_LaezelOnSomeoneInterfering.lsj Synopsis: Laezel is pissed at another character who interrupts the fight
0:0 - Stand down, fool. This battle is not your concern. uid: 549110be-0428-0c9c-daab-151f9f90c103 Node context: Not too aggressive === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MeetingYenna_InviteYenna.lsj Synopsis: Yenna approaches the camp to ask if they can stay. The player has met Yenna once before she comes to camp.
0:0 - But - I won't make it that long on my own. uid: 0b1449f8-0688-300a-01e1-5249f85eb5d8 > null
0:0 - Of course, girl. You can help me determine who it is doing all the snoring. uid: 1e03c377-efb6-4268-a37b-bd1ad630efa7 Node context: Warmth, suppressing pity - a young girl has just asked to stay at our camp, hinting that her mother is probably dead. Offering up a joke / activity to make her feel at ease. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.) > null
0:0 - But erm. But - all right. I'll go. But you'll see - you should've said yes. You'll wish you said yes. uid: 50ccfc9f-f76a-3420-d171-da6f89d08a56 Node context: Might sound a little bit like a threat, but really she's just going to come back and cook for the player. - 0 Set flag(s) to (Global): true - CAMP_Yenna_State_DismissYenna - Yenna is dismissed from the camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. === END NODE ===
0:0 - I met you before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming. uid: 6747c3da-c87c-4e46-8806-1009cefadc8c > null
0:0 - You were really nice to me before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming. uid: 71e97410-a21b-f2c8-165e-e958ed57cf91 > Could we maybe stay here? > Could I maybe stay here?
0:0 - I brought my own paring knife; now I just need some ingredients and... I'm gonna make something really good, I promise! uid: 7638c2d2-f50b-dd99-5b9f-4ab957efcd22 - 0 Check flag(s) (Global): true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp. true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. === END NODE ===
0:0 - Thankyouthankyou! I won't get in the way. I promise! uid: 77f4c5be-cf42-eb19-504a-d89117ad6ff4 === END NODE ===
0:0 - I would rather share my camp with goblins again. uid: 787b83dc-ca4f-4204-840c-9e5f4f37adf7 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minthara - > null
0:0 - Could I maybe stay here? uid: 7954e7e3-85fe-51c7-06b6-8bf9f0f994fa > null
null uid: 8d2c7deb-fa8e-1bfb-0312-51b27e58144f - 0 Check flag(s) (Global): false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. - 0 Set flag(s) to (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. > null
0:0 - Yes! We can play one-a-cup! uid: 99eb1567-a3b8-4b13-abc5-ef0254c38383 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Could we maybe stay here? uid: a35415f5-3c6c-c7e9-ee84-08f85c83682d > null
0:0 - Ugh. Isn't there a human crèche she can join? uid: aceead3b-2c32-4fae-bef1-b449d3dd201d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - YES! You've got a fire and everything. I can cook really good! Whatever you want! Thankyouthankyou. uid: acf8092f-d4df-b68d-0a10-91fad5fd9ab2 - 0 Set flag(s) to (Global): true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp. true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. === END NODE ===
0:0 - Erm. Hi. It's me. Yenna. You remember me, right? uid: b0aee9af-4563-1cd5-749f-91cc19a7e26a - 0 Check flag(s) (Global): false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. - 1 Check flag(s) (Object): true - WYR_MeetingYenna_State_LessKindPath - The player chooses the path that is less kind (not quite evil). - 0 Set flag(s) to (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. > I met you before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.
0:0 - It isn't much of a home, but what's ours is yours. uid: c99efa72-2e94-4595-a6ce-52fc7cee5f60 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I don't have any stuff. But I can cook! uid: cca1ec4f-0cdd-ca90-a963-01be76984367 - 0 Set flag(s) to (Global): true - CAMP_Yenna_State_InviteYenna - Yenna is allowed to stay at camp. true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > Thankyouthankyou! I won't get in the way. I promise!
0:0 - What harm? She's little - won't take up much space, or make much of a dent in our provisions. uid: d71b3dd1-fc5d-48b2-bd73-0f436e7b2761 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - If the child's desperate enough to seek safety in our company, who are we to turn her away? uid: def58cd6-c395-4551-8596-e071ed03fffa - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Absolutely not. We've hit our quota for mangy strays. uid: e8059c62-4766-4c12-82fe-184b8ff0b689 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Of course! Boo could use an extra friend to play 'chase the Boo', seeing as none here are quick enough. uid: efedd2f8-38dd-412d-a637-5e78a43342c9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Minsc - > null
0:0 - Only a truly callous heart could refuse. Besides, our little abode could use a child's laughter. uid: f0718bf2-ee5e-4489-8edc-d75cb0694d82 Node context: 'Let the kid stay' - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Halsin - |Halsin, shapeshifted or not| > null
0:0 - Erm. Hi. It's me. Yenna. You remember me, right? uid: f8bdd184-3c2e-19eb-da82-259181314232 - 0 Check flag(s) (Global): false - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. - 1 Check flag(s) (Object): true - WYR_MeetingYenna_State_KindPath - The player chooses the path of kindness. - 0 Set flag(s) to (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. > You were really nice to me before. And erm. My mum hasn't come back yet. She might come later... I don't think she's coming.
null uid: ff11c91a-91ba-3d66-700a-029f4ca9784f - 0 Check flag(s) (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > null
0:0 - Sorry, kid. I don't think so. uid: ff41c04e-210b-67cb-138e-ec40b97f55d6 > You don't?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MeetingYenna_SoupVendor.lsj Synopsis: After the abduction, the player has one final chance to let Yenna stay in camp. If she stays she becomes a soup vendor. If she is told to leave, she will never come back.
0:0 - I'll keep it hot for you! uid: 013bd1cf-1579-4658-94f1-130f50a58898 === END NODE ===
null uid: 10ca7e67-b4aa-6b8e-b65e-0f99082fe9a5 - 0 Check flag(s) (Dialog): false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. - 1 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character. - 0 Set flag(s) to (Dialog): true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. > null
0:0 - Not now. uid: 1339d3c0-9ffa-4eaf-bd41-e6f5518a0d63 > null
0:0 - That was so scary. Oh my gods. uid: 15207086-233c-45eb-b7d7-cf0b15f41d72 - 0 Check flag(s) (Dialog): false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. - 1 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character. - 0 Set flag(s) to (Dialog): true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. > I can't believe what happened to Grub. He was my best friend.
0:0 - I. Erm. I made soup! Want some? uid: 3fa11271-338f-45e0-82d7-3e5b54be1855 - 0 Check flag(s) (Dialog): true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. - 1 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > Sure - let's see what you've got. > Not now.
0:0 - Please, can I stay here? I don't want to be alone. uid: 49c8618c-6f99-4b92-a6f4-9dbfdf356cd8 - 0 Check flag(s) (Dialog): false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. - 1 Check flag(s) (Global): false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. true - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character. - 0 Set flag(s) to (Dialog): true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. > Now that Grub is gone, I don't got anyone.
0:0 - Yesss! I mean - thank you! Thank you so much! I promise to cook up loads. And be really good! uid: 57341005-933f-4f94-ab97-0500b6ebde6f === END NODE ===
0:0 - No - you're on your own, kid. uid: 66a521d5-5984-4030-a847-e5c3e67c8c90 - 0 Set flag(s) to (Global): true - CAMP_Yenna_State_DismissYennaPermanently - Yenna is dismissed from the camp permanently. > Oh. All right. Erm. I'll go but. Well. Bye.
0:0 - Oh. All right. Erm. I'll go but. Well. Bye. uid: 8be3f51a-44c2-431d-9e7c-7fe986f34b51 Node context: Sadly, wants to make her case but knows she can't === END NODE ===
null uid: bdaa6637-dff1-5c41-b148-949cc821c9c5 - 0 Check flag(s) (Dialog): false - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. - 1 Check flag(s) (Global): false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. false - LOW_BhaalTemple_State_WasAbductedYenna - Flag to check if Orin abducted this character. - 0 Set flag(s) to (Dialog): true - CAMP_Yenna_HasMet_PostAbduction - Check whether the post abduction hasmet has played. > null
0:0 - But we're back now. Safe. And we can have soup! I made it. Want some? uid: d6c149c7-e455-44de-bbfb-9ba5543d3144 > Sure. > Not now.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MinscJaheira_PAD_PostReunion.lsj Synopsis: Minsc and Jaheira are bickering in the camp ahead of their reunion scene - Intended as a holding pattern to draw the player's attention to them before a big happy reunion and lore moment.
0:0 - Of course, Jaheira! I think they have something to do with illithids. uid: 02d39d65-1bc7-48a0-bbd3-d5f6bb693872 > ...I'll ask the hamster.
0:0 - You can point that smug little smile somewhere else, for a start. uid: 14f07edf-4096-4992-8f66-10e2b71e9f0e Node context: Still a little annoyed even though the argument is resolved, but cooling off - 0 Set flag(s) to (Local): true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription > Ah, forgive me, Jaheira. But it is just so good to be together again!
0:0 - Oh, no. I speak of how they sealed Boo away, so that he would not remind me of the man he has taught me to be. uid: 68c21eff-aada-2ae4-2f0f-29fe62219322 > B-but - you, too, are important to Minsc!
0:0 - Do not get too comfortable just yet. I will want a full report - everything you learned during your time with the cult. uid: aa7318e4-22e4-4cdf-bc05-aba062223915 - 0 Check flag(s) (Local): true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription - 0 Set flag(s) to (Local): true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription > Of course, Jaheira! I think they have something to do with illithids.
0:0 - Ah, forgive me, Jaheira. But it is just so good to be together again! uid: b33637f0-5f8d-4427-872b-eda0f5252d37 > I was talking to Boo.
0:0 - I was talking to Boo. uid: ba575c69-993f-e55d-b086-4c2a9aacb471 === END NODE ===
0:0 - Too late. But don't worry, I shall try to sob into a pillow tonight so as not to wake the entire city. uid: cf3ec13f-3c4e-45ab-ce75-1e10fa5a6e28 Node context: Dry, with genuine fondness. === END NODE ===
0:0 - ...I'll ask the hamster. uid: e06feae6-dc7b-f98a-a242-1b61df787bf5 Node context: Giving up on her line of questioning Minsc, nows it's her fault for even trying. === END NODE ===
0:0 - Jaheira... I am sorry that I was so easily blinded. There was more than the tadpole to the cult's manipulations of Minsc. uid: ff94253b-76f7-4f7d-a512-c71e1de0c936 - 0 Check flag(s) (Local): true - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription - 0 Set flag(s) to (Local): false - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_A - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Adescription false - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_B - 3b6c4c4c-75ef-abdd-522c-7ea54e244393_Bdescription > I know, old friend. They made a poor imitation at me, bossing you around.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MinscJaheira_PAD_PreReunion.lsj Synopsis: Minsc and Jaheira are bickering in the camp ahead of their reunion scene - Intended as a holding pattern to draw the player's attention to them before a big happy reunion and lore moment.
0:0 - Cover the hamster's ears. I'm going to scream. uid: 27412fc6-262d-2794-5dd5-0bd84ff5f674 === END NODE ===
0:0 - Of course! Eh... it is the name of one of those thick histories you have given Minsc to read, yes? uid: 2bed42b2-492a-4461-8186-34b32baca935 === END NODE ===
0:0 - Yes. Minsc should have charged in all the sooner - and brought a second sword, so that he might have cut all his captors down in one blow! uid: 3881e62a-5f08-362c-c3cc-068384f51027 > Cover the hamster's ears. I'm going to scream.
0:0 - Yes. And I begin to wonder if I was not over-hasty. uid: 52e47f72-5ff5-5128-4b2f-72f7ad16d23e === END NODE ===
0:0 - Or the strength of heart, to take his hand in friendship afterwards! Though I think this perhaps had something to do with you, yes? uid: 63779f1a-c921-b23b-29c4-8b06f58d2896 > Yes. And I begin to wonder if I was not over-hasty.
0:0 - Wait. Wait. Jaheira, wait. Boo suggests... that you are unhappy about something...? uid: 7c6fd145-fafc-adbb-8475-d634f3aefde0 === END NODE ===
0:0 - The problem, ranger, is that you charged in at all. We didn't even know what we were dealing with! uid: b9d1b58a-a6d6-4673-a2d0-7048bcdec7d9 - 0 Check flag(s) (Local): true - fd448082-4fcc-464c-ddbd-36fc870b4213_A - fd448082-4fcc-464c-ddbd-36fc870b4213_Adescription - 0 Set flag(s) to (Local): true - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription > We have discussed matters like this before. You recall what the better part of valour is...?
0:0 - Now! Where is it you lay your head, so Minsc and Boo may find a spot nearby? uid: f07a5118-ec47-4b14-8d98-b382ed7a1db9 - 0 Check flag(s) (Local): true - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription - 0 Set flag(s) to (Local): false - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription false - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription false - fd448082-4fcc-464c-ddbd-36fc870b4213_A - fd448082-4fcc-464c-ddbd-36fc870b4213_Adescription > Why don't you sidle up to the fire. Sit in it, for all I care - though leave Boo aside first.
0:0 - You have found fine companionship while we were apart. It is no common soul with the strength of arms to best Minsc in combat. uid: f8118ecc-06a3-4132-8d7e-a5253ffbbd15 - 0 Check flag(s) (Local): true - fd448082-4fcc-464c-ddbd-36fc870b4213_B - fd448082-4fcc-464c-ddbd-36fc870b4213_Bdescription - 0 Set flag(s) to (Local): true - fd448082-4fcc-464c-ddbd-36fc870b4213_C - fd448082-4fcc-464c-ddbd-36fc870b4213_Cdescription > Or the strength of heart, to take his hand in friendship afterwards! Though I think this perhaps had something to do with you, yes?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Minthara.lsj Synopsis: Minthara, now freed from the influence of the Absolute and from a jail cell at Moonrise Towers, joins the players' party at their Camp. She is shaken from her experiences, and is coming to terms with the fact that she now understands the truth about the Absolute - that it is not a god at all, but something monstrous that lies within Moonrise.
She wishes to join with the party, knowing they can help her get vengeance against the cult, and knowing that they are her only hope of salvation, thanks to the Prism that they hold, which shuts out the Absolute's voice.
0:0 - Excellent. Let us teach the cult to fear us. uid: 074b639a-e361-f81d-8b04-e4a3206dc419 - 0 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription === END NODE ===
0:0 - Someone in this cult might have broken mine, too. We are going to break them back. uid: 0798c79a-c7dd-d537-d3af-afe9d8709d7b - 0 Check flag(s) (Global): false - ORI_DarkUrge_Quest_MistressOfSouls - Player was told of his history with the Mistress of Souls. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Precisely.
0:0 - You monster. uid: 07a8e3f2-fc9d-016b-d1b6-f34dbb9ccaa8 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - As you wish. uid: 07dd0cc8-5a70-657f-7c70-00bb602c60de === END NODE ===
0:0 - I don't have room for you at the moment. uid: 14a59386-66af-bbf7-2359-5dcf7f6b92b6 - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party > Then make room. None among your allies can compare to me.
0:0 - I knew you were different to other True Souls when we lay together. Now I know it was the Prism that silenced the Absolute in those moments, not you. uid: 23a8cb52-10f1-ea6e-4252-d618064d4c44 - 0 Check flag(s) (Object): true - ORI_HadSexWithMinthara - ORI_HadSexWithMintharadescription > But it was not the Prism that held me, and touched my mind and body. That was you.
0:0 - I won't let that happen. uid: 23b313e3-eb8d-cbcf-9100-dc416665a189 > Thank you.
0:0 - Then make room. None among your allies can compare to me. uid: 2a493910-40e4-be49-0d32-f46a7b3ec7d7 === END NODE ===
0:0 - Now, thanks to the Prism, the Absolute does not cloud my thoughts at all. I see that together, we can have our vengeance on those who infected us. uid: 31963109-f07e-37f5-f602-b7f4407fd160 > null
0:0 - I am ready to join you in battle, if you have space in your ranks. uid: 343ff0a5-84c2-2d51-4d77-193dadba119d - 0 Check flag(s) (Dialog): true - ORI_Minthara_HasMet_RecruitmentHasMet - Hasmet in the recruitment dialogue - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > I don't have room for you at the moment. > Yes. Join me. > Perhaps later. You should rest for now.
0:0 - If I leave your side, the Prism will no longer protect me, and I will cease to be Minthara. The Absolute will make me its puppet again. uid: 3a966e1c-7f8a-147a-f73e-5b237bbecd0f > I would rather die.
0:0 - We have the same goal, and you have a better chance of achieving it with me at your side. uid: 3b68d38a-4bc4-bf68-23af-8dd8735c3512 > null > I don't think so. You need to leave.
0:0 - Broken minds can heal just as well as broken bones. uid: 56b3691a-08f4-9623-a98f-cab8909b7790 > null
0:0 - It does not compare with the comforts of home, but your camp is almost palatial in comparison to my previous accommodation. uid: 56be3571-7c68-a646-7360-6ad54c67a1fb - 0 Check flag(s) (Object): false - ORI_State_Recruited - ORI_State_Recruiteddescription - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Dialog): true - ORI_Minthara_HasMet_RecruitmentHasMet - Hasmet in the recruitment dialogue > Thank you. For allowing me to come here, and for bringing me back to myself.
0:0 - Why are you so keen to join with me? uid: 84542ef3-2807-6c55-bac9-24fc6d3f967b > null
0:0 - I suspect it is the very relic that Balthazar has been sent to retrieve. uid: 85c00641-fce2-8364-14ce-176326bc991c - 0 Check flag(s) (Global): true - MOO_Executioner_Knows_BalthazarIsMissing - MOO_GroundFloor_Execution_Drow_GaveBalthazarQuestdescription > We must find the necromancer, and claim what he seeks. Or destroy it.
0:0 - Each memory that returns to me is more disturbing than the last. The things that I did in the name of the Absolute... the things that were done to me. uid: 94f4cc8c-f1a5-ced7-60d4-83b116b4ca46 > They broke my mind.
0:0 - Perhaps later. You should rest for now. uid: 96c45f97-9af7-ec5f-e510-19018c55d53a > As you wish.
0:0 - For now, we will travel together, and fight together. In time, perhaps we will lie together again. uid: c320e3f3-7c41-3bb3-bc82-188c0b1ab7f4 > Kind words do not always come easily to me...
0:0 - Now, rest. We will need our strength for what lies ahead. uid: c46bca25-18e7-0fad-9119-1844b0ed0647 - 0 Set flag(s) to (Global): true - ORI_Minthara_State_ToldBalthazar - Minthara told about Balthazar.
0:0 - I did not invite you to approach my tent. I need privacy while I recover from my ordeal at Moonrise. uid: c6785d53-8a12-f87a-a777-fabca9b18873 === END NODE ===
0:0 - The Prism will protect me. You will fight alongside me, and help me to get my vengeance. uid: ca87660e-4e6b-ad33-9d17-cf134d846fa1 > null
0:0 - And we will break them - it's time for revenge. uid: cada9648-eb15-717f-b50a-14a00fa6e393 - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Precisely.
0:0 - Down in their flesh-hives, an Absolutist attacker slashed my mind. I know not who, but I know I seek revenge. uid: cd7eb2d5-33c7-0d96-c172-e4bf8782efd8 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Quest_MistressOfSouls - Player was told of his history with the Mistress of Souls. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Precisely.
0:0 - Fine. You can stay here, but I'll be watching you. uid: d42758a0-d420-185c-ff80-0f2aa536b773 > As a good leader should.
0:0 - I would gladly join you in the fight. Leave one of your other allies here, and I shall. uid: d5ec4c5c-f08a-51df-e4b2-e0f6c23f47cd - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - GLO_Tutorials_FullPartyRejection - Set when companion refuses to join full party === END NODE ===
0:0 - *And you have earned that trust, along with a small measure of her affection. It is a rare thing, well-hidden in the cold fortress of her mind, and it is precious.* uid: e73fb925-4ec4-edf5-89c4-5c8bf45bc76c > Together we can have our vengeance on those who infected us.
0:0 - All that live can die. I can help you plot Ketheric's demise, but I need something from you first. uid: f78ef342-cc8d-c59f-7584-059fd3acb512 - 0 Set flag(s) to (Dialog): true - CAMP_Minthara_AskedAboutKetheric - Player asked Minthara what she knows about Ketheric > Swear that you will keep me close... until the Absolute is dead, at least.
0:0 - Stop grovelling, and leave. uid: f9bd0961-a4cd-dbc9-78e4-28881ad0fcd4 > Straj.
0:0 - The next time we meet, I will kill you. In the Absolute's name, or my own. uid: fd03517d-a358-a054-b414-eab755dd64dd - 0 Set flag(s) to (Global): true - ORI_Minthara_State_MintharaLeavesTheTeam - Minthara leaves the team for good === END NODE ===
0:0 - Very well. You can join me. uid: fd1a15de-16aa-6f1e-23ae-3668fdcbad0b > Thank you.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_000.lsj Synopsis: Combat AD
0:0 - Slaughter them! uid: cfa12001-cc58-4bcf-8796-b184d606fb4b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_001.lsj Synopsis: Combat AD
0:0 - For the Absolute! uid: 4a876481-e27d-4c14-812d-c6db3067d3e5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_002.lsj Synopsis: Combat AD
0:0 - Your existence is blasphemy. uid: afa85724-f339-4f30-8025-84ba037f633e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_DrowCommander_003.lsj Synopsis: Combat AD
0:0 - Dos orn el, ghil lu'nin. uid: 1da7604e-01af-4c85-97ab-f747bad93c60 Node context: DOS ORN EL ZHIL loo-NIN ('you will die, here and now') === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_001.lsj Synopsis: Combat AD
0:0 - You die tonight! uid: f29f9fd5-0429-4ba1-b72d-df0a4372b22b Node context: in battle === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_003.lsj Synopsis: Combat AD
0:0 - I'll piss on your grave! uid: 5be887c9-aca0-4d95-873e-842c1f79a667 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_008.lsj Synopsis: Combat AD
0:0 - Stop fighting back, you belly-achers! uid: 30913983-3ada-46ee-84e4-e4243277ab73 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_MintharaAmbush_AD_Combat_PartyGoblin_009.lsj Synopsis: Combat AD
0:0 - I'm strategisin'. uid: 0f55568f-6e8d-4e5b-8064-49405308d118 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Mizora.lsj Synopsis: Mizora goes to players camp whether or not Wyll keeps the pact.
0:0 - But you mess with Zariel's true faithful? You'll be turned to a lemure and answer to the Archduchess of Avernus. 1:0 - But if he messes with Zariel's faithful? He'll be turned to a lemure and answer to the Archduchess of Avernus. uid: 02d77084-9e0a-e101-7e1d-70931a27b475 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Roam where you want, pup. But don't give me a reason to tighten the leash. He can roam where he wants - until he gives me a reason to tighten the leash.
0:0 - But do tell me you haven't forgotten. Once the Absolute is no more, so is my aid. uid: 032df377-09f7-6c60-c038-860938d7d6ee > null
0:0 - Roam where you want, pup. But don't give me a reason to tighten the leash. 1:0 - The pup can roam where he wants, as long he gives me no reason to tighten the leash. uid: 03b784a6-3809-6a0a-9bff-cda630b56392 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - But I do enjoy a game of cat and mouse. Let the Grand Duke give chase. I might even let him catch me. uid: 067a56a5-c651-e948-f34d-9faa3d393d7e > Let's see how well he suffers the burn.
0:0 - You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed. uid: 0c7dddd9-b36f-ec12-3a1a-f0db21ed4ee6 > null
0:0 - You don't owe me an explanation, pet. He was as good as dead before you ever set foot in the Iron Throne. That was the deal, after all. uid: 0d05965a-3b61-c5b4-8b3f-7c16aea8fe03 > I just didn't expect you'd take it so literally.
0:0 - That's it then. My father is dead. uid: 12310f2a-3df1-4e12-d62d-5b0a213283c1 - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Well, not exactly. But it's only a matter of time.
0:0 - What did you mean, about tipping the scales in your favour? uid: 13c648bf-5f71-150e-31a5-77f4f3f5b265 - 0 Check flag(s) (Local): false - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription > Why look for hidden meaning when the words are laid so bare?
0:0 - But that would make your sacrifice worthless. And I know you wouldn't want that. 1:0 - But that would make Wyll's sacrifice worthless. And I know you wouldn't want that. uid: 13ece952-aa82-ddad-5aa6-909b6dc17a12 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - I don't get it. If the pact is broken, why stick around and give me power? 1:0 - I don't get it. If Wyll isn't your warlock, why stick around and give him power? uid: 15230fee-ecca-49a9-acdd-10d722553610 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_AskedWhyStay - Player asked why Mizora is sticking around - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_AskedWhyStay - Player asked why Mizora is sticking around > Just because you're not my pet doesn't mean you're not useful. Just because he's not my pet doesn't mean he's not useful.
0:0 - Lead me to the Hells, and you'll be the first to know. 1:0 - Lead him to the Hells. I'm sure he'll find plenty of quarry. uid: 162419ae-1c34-67dd-3753-8e6756b2ddb2 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Have your pick of the prey - within reason, of course. He'll have his pick of the prey - within reason, of course.
0:0 - With the duke gone, someone will need to step up in his absence. A man with the spirit of a dragon. uid: 169ec10e-6739-349d-45a2-1971ef517e88 > null
0:0 - Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours. 1:0 - Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his. uid: 19b7e7d2-bb73-59b4-cdbe-181b900a05fa - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - Back so soon? uid: 1a0b9578-ef9a-b43c-f30f-f25978b38e98 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > You absolute shit-stain!
0:0 - Zariel wanted me dead, but you've left me alone. What gives, Mizora? 1:0 - You've left Karlach alone. Didn't you want her dead? What changed? uid: 1bf89dc6-502b-8a9f-2595-31ee26e800f6 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_KarlachAlive - Asked Mizora why she let Karlach live - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_KarlachAlive - Asked Mizora why she let Karlach live > Oh, you always were an inquisitive one. Oh, you are an inquisitive one.
0:0 - All that anger in you, Karlach - that pent-up fury and desire. It felt good to unleash them on the one person who could possible understand, didn't it? uid: 1c53a058-121b-162a-ed14-19097f07ae1a > null
0:0 - - and radiant with Her Ladyship Zariel's blessings. uid: 1c63d6bf-b77f-5b6d-4112-f04cfeea713f - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: 1ebb7698-a860-424c-fec6-b83c81f312e6 - 0 Check flag(s) (Global): true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush > null
0:0 - All that, for the measly cost of one soul. A real bargain, don't you think? uid: 1f9df0f3-b56b-f3db-4354-4fbaa7d1feeb > null
0:0 - Oh, I almost forgot - you sold his life for your freedom. My mistake. uid: 209d50a1-9e48-8487-bfa1-2758fbe7b8fb Node context: Dripping in sarcasm > null
0:0 - Don't patronise him. uid: 21030caa-5348-441b-f6cf-9b05e65ae0ef - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Have it your way.
0:0 - I am a benefactress. And I have an eye for a good cause. Wyll needed help, so I indulged him. uid: 21100148-9ba7-8755-86f7-74c91465e548 > null
0:0 - So you talked to Cordula? Such an elegant woman - so protective of the city, so eager to hear of your exploits. uid: 21514c3f-61d7-5524-bc11-2f60fac309ee - 0 Check flag(s) (Global): true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation > Tell me, darling - how is she?
0:0 - Oh, I almost forgot - Wyll sold his father's life for his freedom. My mistake. uid: 23b46456-2403-9a0c-1d5e-84e140b6be79 > null
0:0 - And I bet you're full of ideas. uid: 24790953-ec6f-d1a4-427c-a2e9a7b1fc6d > null
0:0 - *Mizora eyes you silently. She wants to speak with Wyll.* uid: 252db2b2-c549-f678-c1c6-d3d9dd621835 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - I find a way to kill my former patron. uid: 254f2a2b-ed6c-819a-df7f-068aa9c7d4dc - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Ha. Ha. Hahahahaha!
0:0 - Don't worry, I won't keep too tight a leash. You scratch my horns, I'll scratch yours. 1:0 - Don't worry, I won't keep too tight a leash. He scratches my horns, and I'll scratch his. uid: 25505292-1db2-870f-863f-7b5d2e26b16e - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed.
0:0 - Let's see how well he suffers the burn. uid: 25e9ca6f-f4cb-ae8c-63e2-36cbebdb206a > null
0:0 - Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke. uid: 26ff9a51-f8a2-062f-1262-a4fb4a7319ef > null
0:0 - So what's your first order of business, sir duke? uid: 2729d099-370f-e2e6-465a-72203804dc2c > null
0:0 - 'Grand Duke Wyll Ravengard.' What a thrill! Imagine the statues they'll build, the songs that they'll sing! uid: 28ad4c6e-868a-1079-2734-917c4443b9ad - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted > So what's our first order of business, sir duke? > So what's your first order of business, sir duke?
0:0 - Well - if they're not revolted by those hideous horns. uid: 2a8270d7-c9a5-ba26-5783-99e501b6d1c9 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - Like I said. I'm the giving type. uid: 2ce0b9b0-cddc-24f0-6494-a3a7c9a1b060
0:0 - They do have cats from where you come from, don't they? Hm. uid: 2d1f2ffd-ece1-046c-a4b4-1d67565cb674 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - There are plenty of cultists and monsters to go around. Take your pick. uid: 2d531348-e783-9877-d677-26c4ac78f2c5 > null
0:0 - I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring your daddy free. uid: 30f427f2-082e-28c9-a396-664df092adc7 > Of course, you could always leave him to rot.
0:0 - Alas, she misses the fallen duke. Someone will need to step up in his absence, a man with the spirit of a dragon. uid: 33f114f0-4f97-9d41-f593-8faa17d8d938 > His only son, perhaps.
0:0 - The other eight, well, they are pleasures unto themselves. I pity those who can never know them. uid: 34020b3f-b86b-a58e-f281-f1cbac19e217
null uid: 348be6ad-3961-9104-ccfa-c3979fae87de
0:0 - Savour it, sister. Who's to say when Zariel might change her mind? 1:0 - Savour her company. Who's to say when Zariel might change her mind? uid: 34dac75c-cccc-b7c0-956d-800ceb501e57 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > My mistress can be so capricious.
0:0 - Roam where you want, pup. But don't give me a reason to tighten the leash. 1:0 - He can roam where he wants - until he gives me a reason to tighten the leash. uid: 352ffe56-7ac8-d572-b6d6-992f579e10ad - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - Ravengard will fall. I will strike when the Duke has the most to lose - and I have the most to gain. uid: 3562ad79-16e6-4902-bbc0-7a86f6340aa6 - 0 Set flag(s) to (Local): true - dbeade8e-5b5b-89b3-e348-6845275fa885_MindHasBeenRead - MindHasBeenReaddescription
0:0 - The clause still holds. As long as Wyll doesn't tug on my leash, he'll be stalking only the wickedest prey. uid: 36c5ca5a-a81c-1f29-80cf-6ea3f0d5574e > null
0:0 - Since I made you a devil, the heat of Avernus burns ever hotter in you. uid: 3caf9158-f75e-ecdd-918d-4c9e51a56d28 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| true - Wyll - |Really Wyll, superhero warlock| > You sizzle like brimstone, glow like hot iron -
0:0 - I tell you what. When the time comes to squish that big baddie of a brain, I'll lend you a hand. uid: 3fdf3c2c-03b0-1bab-a242-cb83a7f8a74e - 0 Check flag(s) (Object): true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type > Like I said. I'm the giving type.
0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice? uid: 40278b16-ffab-2ec9-afd0-f61e548e2fdd - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - You forced Wyll to make an impossible choice. uid: 402fcb0b-306a-d684-4c82-c4926132d175 - 0 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > Impossible? My bargain was uncommonly reasonable.
0:0 - Words of temptation - the kind used by a patron seeking a pact. uid: 40813045-f008-1d6c-e20b-e0984abaa111 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) false - Wyll - |Really Wyll, superhero warlock| > I am positively full-up on warlocks - and you are already claimed. What I offer is free for your taking.
0:0 - I should be angry with you. But I'm just in awe of your cunning. uid: 46b1396a-9833-232c-47b4-89ee96e4d393 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - What do you want? 1:0 - Something on your mind? uid: 48cae2fd-dc59-4861-008c-f0f40b0d6427 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Global): true - LOW_FlorrickFight_Event_FlorrickFightStarted - Player encountered FLorrick in LOW - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush > You know exactly what's on my mind.
0:0 - You've been an ardent hellhound and hunter, Wyll - ever so eager to please. But I've seen something new: uid: 4abf57a5-891e-a88e-3f8a-0c575010bf8c - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| true - Wyll - |Really Wyll, superhero warlock| > Hunger.
0:0 - Oh, sister. I'm going to make this very worth your while. uid: 4b2e392d-7e25-90df-f94d-a1adc1f1e2e7 === END NODE ===
0:0 - Take a swing or a stab if you want, but I'll just slip away for a breather. One of the perks of being a half-devil, of course. uid: 4b684a32-718d-890d-ddd2-da727d956309 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Besides, if you did manage a killing blow, I wouldn't be the only victim.
0:0 - I'm sure my infected head has room for a hint, at least. uid: 4b747ab0-2df5-f731-bda4-a8ad37f4e295 = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = > null (roll sucessful) > null (roll failure)
null uid: 4cc6d798-c419-70f0-5c8c-97b271feba5c - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - With the duke and his closest confidantes gone, someone will need to step up in their absence. A man with the spirit of a dragon. uid: 4f1ea543-06a8-343b-7a91-cc54edeb1299 - 0 Check flag(s) (Global): false - LOW_FlorrickFight_Event_StoodDown - Florrick/Eltan stood down in their fight > null
0:0 - Such is the lure of power, I suppose. With your father gone, the people will look to his heir for direction. uid: 50eaf646-7e09-13ce-1070-31fb4802f184 > And I bet you're full of ideas.
0:0 - Have it your way. uid: 51f51634-ac76-def0-88d0-24d4fab567cc > null
0:0 - Focus on the elder brain, Wyll. I'd hate to clog that infected head of yours with needless details. 1:0 - Focus on the elder brain. I'd hate to clog that infected head of yours with needless details. uid: 5245c04d-a2c3-0fa3-c3e4-24b3d1e69fd4 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > I'm sure my infected head has room for a hint, at least. > Fine. Let's move on. > Leave.
0:0 - I would have done the same thing in his shoes. But what do I know about heroes? uid: 528c506f-7a21-9050-19c5-27b82a957b9b > null
0:0 - Pro: freedom. No more pact, no more hellbound soul. Con: killing off your own father, Baldur's Gate's most beloved duke, and forever altering the city's future. uid: 59b2740b-5d8f-1027-9b4b-edc7aa366b31 > Oh! Well, maybe 'monster' isn't so far off.
0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice? uid: 59b3d171-ee24-3baa-6203-9a774692c045 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > You dug your own hole, pup. I merely supplied the claws.
0:0 - I should be angry with you. But I'm just in awe of your cunning. uid: 5a916568-ba71-dd58-a0e5-ea044af3de84 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Leave. uid: 5b07093d-ae4e-d54d-7607-854e0d1b76a4 === END NODE ===
0:0 - Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, Wyll. 1:0 - Cunning, am I? Ah, you see me as a schemer, an exploiter. You've pegged me wrong, little bug. uid: 5f287644-3430-7803-4a90-60fa3ee10d9f - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > I am a benefactress. And I have an eye for a good cause. Wyll needed help, so I indulged him.
0:0 - I'd do anything for Wyll. That includes not murdering you on the spot. uid: 6173d2c3-02e4-03ee-f0e9-3be4ad045bd9 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Oh, don't let him spoil our fun. Come at me, sister. See what happens.
0:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Wyll. 1:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. As well you know, Karlach. 2:0 - I call the first hell my home. Avernus, my mistress Zariel's realm - a torrid battleground split by the bloody waters of the Styx. uid: 64a20165-e3f8-d2e0-1219-2086b2c4afbc - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > How I adore it. The delicious agony of it all.
0:0 - You're stuck with me for good. uid: 64a68d05-5740-dfb2-aeaf-7c64865a73ec > null
0:0 - Someone who needed a bargaining chip. Whoever could that be? uid: 650fd62f-0866-1d5e-275d-ec3d21293679 Node context: Particularly sarcastic at the end, smiling wide. > It was you. You killed my father.
0:0 - Someone will need to step up and lead in their absence, a man with the spirit of a dragon. uid: 6bb78ff4-6586-8c0c-b147-49d66f70fb56 > A duke's son, perhaps.
0:0 - Well, apart from the whole 'devil pulling the strings' aspect, of course. uid: 6d914e4c-5a85-2024-ec1d-d9b7fc433c7b - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - And I'm not done with you yet, pup. Our future together looks real bright. 1:0 - And I'm not done with him yet. Our future together looks real bright. uid: 6f243cf2-d746-5e07-3d9a-5962c9d52724 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
0:0 - What can you tell me about the Hells? uid: 726ac566-1dc9-8cbc-4693-a180a48cfe50 - 0 Check flag(s) (Object): false - CAMP_Mizora_Event_AskedAboutHells - Player asked Mizora about the hells - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_AskedAboutHells - Player asked Mizora about the hells > The Nine Hells of Baator. Each its own domain, each with its own archdevil to rule it.
0:0 - A terrible, violent display. And I bet you enjoyed every moment. uid: 73282156-b072-a5f9-1fc0-cd439c70408b > null
0:0 - 'Grand Duke Wyll Ravengard.' What a thrill! Imagine the statues they'll build, the songs that they'll sing! uid: 7426a391-7104-d451-7ed4-c23c5de89ce1 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted - 0 Set flag(s) to (Global): true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted > So what's our first order of business, sir duke? > So what's your first order of business, sir duke?
0:0 - I'm not sure. I'm involved with someone else. uid: 752a9cd1-290c-84ae-dfc2-33b5789cc364 - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > Then we'll keep it our little secret, hand to beating heart.
0:0 - Do you, now? Mistress Zariel will be pleased to hear it. uid: 7eafbc6c-b1c3-a3ca-241c-d805a5312269 > null
0:0 - You're hiding something. Spit it out, Mizora - you know you want to. uid: 7fbfcc92-ef55-4590-8abd-428b24ad0aec = Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - Who should Wyll's first target be? I assume Zariel's old pet will have an opinion on the matter. 1:0 - Tell me, little bug: who should Wyll's first target be? uid: 7fcc1813-eb12-5eeb-41b0-ba0877bf5256 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I'll keep the whole 'devil pulling his strings' hush-hush, I promise. uid: 81f38ee5-c57b-435c-61b5-82180d7d7413 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - You've got it all wrong, pup. You killed your father. Your wish - my command. 1:0 - You've got it all wrong, bug. Wyll killed his father. His wish, my command. uid: 85132ae8-eb18-75ea-0ad0-249992959f29 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > But at least you got to pay your last respects.
0:0 - But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him? uid: 855e9650-4444-fbd4-0512-de7a19f702ea - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - Ah, the thrill of the unknown! I can't wait to see what's in store for Baldur's Gate's newest Grand Duke. uid: 8b1033ad-98b2-4c07-739b-ac3dd782312b > null
0:0 - Not very valorous if you ask me. But what does a mean ol' devil like me know about heroes? uid: 8c360055-a99c-443e-d89c-a403a29c22c2 > null
0:0 - What brings you by? uid: 8f60fb33-727d-b23c-3237-4a367a742b66 - 0 Check flag(s) (Object): true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > null
0:0 - The other eight, well, they are pleasures unto themselves. Perhaps I'll show you myself - if I deem you worthy. uid: 8f833122-ac47-4575-e6d6-57e6dfbad4a9 - 0 Check flag(s) (Global): false - CAMP_Mizora_Event_StartedRomanceScene - Player initiated Mizora romance scene
0:0 - All that trouble I went to. The planning, the anticipation - uid: 92a762b9-de58-69d1-9e53-c09995485623 - 0 Check flag(s) (Global): true - IRN_Ravengard_State_KilledByPlayer - Set if Ravengard is killed by any player true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > - and then you kill the poor duke yourself. I'm nothing if not impressed.
0:0 - Karlach. Darling. How good to see you. 1:0 - How good to see you. uid: 93e72cec-65a4-73d0-dc43-ef4329af2efd Node context: Sarcastic of course. Extra sarcastic when referring to Karlach directly - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Object): true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > null
0:0 - But don't forget who signed away his own father's life when he's finally bled. You, Wyll. Only you. 1:0 - But don't forget who signed away his own father's life when Ravengard's finally bled. uid: 9452a80b-7be6-ac67-fc6b-b5a97b9b7c49 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - Smile. uid: 94e48875-5c35-cd9e-0baa-ea0139142afb - 0 Set flag(s) to (Global): true - CAMP_Mizora_State_ReadyForRomance - Mizora Romance night condition - 1 Set flag(s) to (Object): true - CAMP_Mizora_Event_ReadyForRomance - Player agreed to romance Mizora > Tonight, then. Be ready.
0:0 - What do you have planned for me now that the pact is eternally sealed? 1:0 - What do you have planned for Wyll now that the pact is eternally sealed? uid: 95738c38-6bed-14dd-07f9-79185cc8aa3a - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_AskedAboutFuture - Player asked Mizora what happens now that he's forever pacted - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_AskedAboutFuture - Player asked Mizora what happens now that he's forever pacted > Focus on the elder brain, Wyll. I'd hate to clog that infected head of yours with needless details. Focus on the elder brain. I'd hate to clog that infected head of yours with needless details.
0:0 - Why, I'm supplying you with every scrap of your infernal power. I've paid my dues many times over. 1:0 - Why, I'm supplying Wyll with every scrap of his infernal power. I've paid my dues many times over. uid: 9702746f-bb2f-a178-4869-c97efcab0a08 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > I tell you what. When the time comes to squish that big baddie of a brain, I'll lend you a hand. > null
0:0 - I bet you're pleased with yourself. Saving your father and making a fool out of me in a single swoop. 1:0 - I bet you're pleased with yourself. Saving Ravengard and making a fool out of me in a single swoop. uid: 975485fa-bd33-b701-ca9d-1fd693710d5e - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > Go on, do your gloating. You earned it.
0:0 - 'Our' order of business? You need to stay out of Baldur's Gate's affairs. uid: 9d82db48-48d3-e8af-57be-6c593f037d84 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Is it possible? Could the courageous Wyll Ravengard be this heartbreakingly naive?
null uid: 9e3948fe-48a6-06c4-8d2f-9ad6127a3652 - 0 Check flag(s) (Global): true - LOW_FlorrickFighFallback_Event_Occurred - Player experienced Eltan confrontation - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_TalkedAboutAmbush - Player talked to Mizora about the Florrick/Eltan ambush > You know exactly what's on my mind.
0:0 - I do so love when someone does the work and I get all the credit. uid: 9e9c0c69-bb04-f9af-8054-c55b246e1773 - 0 Check flag(s) (Global): true - IRN_Ravengard_State_KilledByPlayer - Set if Ravengard is killed by any player true - IRN_IronThrone_State_MizoraEnemy - Set if Misora is an enemy during the Iron Throne - 1 Check flag(s) (Object): false - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him - 2 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_Gloating - Player talks to Mizora after saving Ravengard even after she tries to kill him > null
0:0 - Smile the rictus grin of the damned. uid: 9f5c7052-e18c-76f2-e55c-50d0802f0f27 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - CAMP_Mizora_State_ReadyForRomance - Mizora Romance night condition - 1 Set flag(s) to (Object): true - CAMP_Mizora_Event_ReadyForRomance - Player agreed to romance Mizora > Oh, sister. I'm going to make this very worth your while.
0:0 - Wyll's not a child. You need to start treating him with respect. uid: a04b72f9-9e7a-e594-7098-f0c5191f3f35 - 0 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > I beg your forgiveness for such undue impertinence.
0:0 - I have. But even the lowliest devils honour their agreements, don't they? uid: a10f54ef-65db-4c35-279a-05b7cc0c685c - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I am a woman of my word. Go to Gortash's secret prison, and I'll help you spring Wyll's daddy free. uid: a1d45568-77f5-5eba-0048-c4b5f8ae357b > Of course, you could always leave him to rot.
0:0 - No one crosses the Hells' children without getting scorched. uid: a3593d16-44d8-5ad0-3e3f-275e9c0510c7 Node context: Pointedly
null uid: a48fcd89-e75e-2cf3-948c-9911f583983e - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type > null
0:0 - Clause One, Section One: 'Soul-bearer pledges his soul to half-fiend Mizora and the archdevil Zariel in a pact eternal.' uid: a55fb944-d245-83a7-2f2c-8bbd6c314352 > null
0:0 - What torment it must have been, to see the duke's corpse rotting in the Iron Throne. uid: a694f005-8d8c-b7b0-e4c1-405e51dc74f9 - 0 Check flag(s) (Global): false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted - 1 Check flag(s) (Object): true - Wyll_InParty2_Event_RavengardWhyKill - Wyll wondered in InParty why the Dead Three would have killed his father false - CAMP_Mizora_Event_DukeBody - Mizora mentioned the duke's body in IRN - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_DukeBody - Mizora mentioned the duke's body in IRN > null
null uid: a6f207fd-3755-e77e-3ae3-27c98f57beae - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - Your words, not mine, pup. Besides, he's looking much better now, wouldn't you say? uid: a80838ad-607f-5f12-8807-470cd9dc6983 - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > You are such a piece of shit, Mizora.
0:0 - You never told me how the Absolutists captured you. uid: a87a21ff-c7fc-a2fe-70c2-0a2853c5ca10 - 0 Check flag(s) (Object): false - CAMP_Mizora_Event_AskedCapture - Player asked Mizora about her capture - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_AskedCapture - Player asked Mizora about her capture > Correct. I didn't.
0:0 - To wit: go to Gortash's secret prison, and I'll help you spring your daddy free. 1:0 - To wit: go to Gortash's secret prison, and I'll help you spring Wyll's daddy free. uid: a9faa74e-365e-50ec-f43d-b1c8c6c40976 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > Of course, you could always leave him to rot.
0:0 - I am a woman of my word. Go to the Iron Throne, and I'll help you spring Wyll's daddy free. uid: ae68e319-310c-ffcf-c247-81b1596b9f1d - 0 Check flag(s) (Global): true - IRN_IronThrone_State_Visited - Player visited Iron Throne > Of course, you could always leave him to rot.
0:0 - So what's our first order of business, sir duke? uid: b22ec450-8dec-634e-5a8f-6f5b1eb40d1a - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > 'Our' order of business? You need to stay out of Baldur's Gate's affairs.
0:0 - 'Sir duke?' Marvellous - you are already giddy with power and possibility. uid: b2c5ba99-ee16-93cd-7cca-51b0bb30fc1e > null > null
null uid: b3cda395-7663-7062-2f80-b9bccb5ce9e9 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - Don't be too hard on Wyll. I'm sure he carefully weighed the pros and cons. uid: ba819fda-26c6-028b-2665-98db04dbcc1b > null
0:0 - Now now, have some manners. It's not polite to dig around in a lady's mind without her permission. uid: bb07a534-e747-4148-b35d-84b483063c20
0:0 - Your words, not mine, pup. Besides, you could have undone it all in a snap. uid: bb6b1b38-f93d-f87c-7e45-e92a34a31632 > You are such a piece of shit, Mizora.
0:0 - I'm sure I'll find plenty of prey in the wilds of the Sword Coast. 1:0 - I'm sure he'll find plenty of prey in the wilds of the Sword Coast. uid: bd768866-bc1d-dd83-74fa-404978bdbe28 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > The legend lives! Oh, how the people will applaud their courageous hero.
0:0 - How dare you interfere? I am not to blame for my father's death! 1:0 - How dare you interfere? I am not to blame for Ravengard's death! uid: bfac083d-de57-d6bc-52a5-e066d2f16b84 - 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form| - 0 Check flag(s) (Global): false - WYR_KillDirectorGortash_State_WyllKilledRavengard - Wyll was in the fight with his Ravengard in the Audience Hall when his Ravengard died > Glower all you want - I was merely laying the path to your success. Glower all you want - I was merely laying the path to Wyll's success.
0:0 - I want you out of here. Now. uid: c0b0faa7-2bd1-f124-e0e2-1a60dd3e6cf3 - 0 Check flag(s) (Object): false - CAMP_Mizora_Event_AskedLeave - Player asked Mizora to leave - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_AskedLeave - Player asked Mizora to leave > I'm afraid that's not an option. I'm quite stubborn, you see.
0:0 - Judging by the zeal with which you tore into my flesh, I think it's the latter. uid: c3f8706a-7aec-d9a7-27c4-f297fd6f53d8 > I got what I wanted. So did you.
0:0 - The mad assassin herself. Strike her down, pet - let her syndicate fall. The brain won't be too far beyond. 1:0 - The mad assassin herself. Strike her down, bug - let her syndicate fall. The brain won't be too far beyond. uid: c74e1aac-8004-0a21-3523-2bd7964894c5 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - His only son, perhaps. uid: c8aaf45f-acaf-f594-3e87-b4ed7caab9df > null
0:0 - The same thrills I offer you. Some experiences are better when... shared. uid: c8db002b-b0c5-d8fd-1e85-a4c2028efcbd
0:0 - Besides, now is a time of celebration. I am sure you and your father have plenty to talk about. 1:0 - Besides, now is a time of celebration. I am sure you and Duke Ravengard have plenty to talk about. uid: c9b8c68d-ed5a-7a86-c603-1c5fe6e00631 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
0:0 - Tonight, then. Be ready. uid: cf68f2d7-d79d-fdeb-323d-1c35abd9eb10 Node context: Sexily === END NODE ===
0:0 - Funny girl. If Wyll so much as touches a faithful of Zariel - never mind Her Ladyship - he'll be turned into a lemure and left to rot in the deepest pit of Avernus. uid: d04bf32d-078f-2262-cd5e-d009e53a2fdf - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > If you ask me, that's where our Lady should've left you long ago.
0:0 - Far from it. It wrecked me to see your father come to such a cruel end. 1:0 - Far from it. It wrecked me to see Wyll's father come to such a cruel end. uid: d1b47129-47c5-2b07-6332-9ddac59dcd7b - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - I've always been the giving type, after all. uid: d428b67e-1ba6-1063-0e7d-c6c076606889 Node context: Oh-so-sarcastic - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_GivingType - Mizora claimed to be the giving type > null
0:0 - I take my pleasures wherever I please. Zariel would hate that, wouldn't she? uid: d46ecd88-94d8-fbeb-e287-b73df982a7bb - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Now, now, let's not bring Mummy into this. This is between us girls, isn't it?
0:0 - The clause holds, Wyll. Don't tug on my leash, and you'll be stalking only the wickedest prey. uid: d4c43b94-ec8a-8884-4ced-aed1c41ed17c > It's a win-win.
0:0 - You wanted to hurt me. uid: d74e9c81-c740-2f28-0028-f927b01771cf Node context: Semi-angry - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I wanted to reward you.
0:0 - I will destroy Orin the Red. uid: d751075d-6d9a-38e7-731c-fab42d2fa9ec - 0 Check flag(s) (Global): false - GLO_Orin_State_PermaDefeated - Orin is perma defeated > null
0:0 - You crave elations unknown on this mortal plane. Something more satisfying than flesh, blood, and bone. uid: d8125fbf-d473-a1c0-10ec-5edd0156bf8e Node context: Sexily > null
0:0 - Leave. uid: da29049d-be01-2a2b-da62-e57319062f2a === END NODE ===
0:0 - I got what I wanted. So did you. uid: da468dff-3f9d-d078-5bf4-312457e347da > null
0:0 - - and dark as the newest moon. But there's something missing, isn't there? uid: da47058f-a2b3-faa9-a549-b566a85a925a - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Chosen of Shar - > null
0:0 - - and sharp as Vlaakith's own silver blade. But there's something missing, isn't there? uid: dd5854e0-21b8-e1cd-7cb3-d00433a954a5 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Leave the obscenities to Karlach - coming from you, they sound positively unseemly. uid: df750b3d-c4b8-2fa9-ea79-e4243bb15f2e - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party > null
0:0 - Look at him. Staunch as an iron-cast statue, proud as a lion after the hunt. uid: e0278058-1a90-18cc-dcb6-0ab861b3b1de Node context: Cheekily > null
0:0 - If you've come to make another bargain with me, I've had my fill. uid: e2bb57bb-3e38-e36d-e61f-42c6c8d4f128 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Oh, but do hear me out - you want what I have to offer.
0:0 - I am positively full-up on warlocks - and you are already claimed. What I offer is free for your taking. uid: e38916e9-1f7a-04a8-7339-47edc801d927 > null
0:0 - Oh, how the people will applaud their courageous Grand Duke! uid: e5c6000e-e8fb-611e-0d29-152b2d540164 > null
0:0 - You and me, duke and advisor. Baldur's Gate's outlook is radiant indeed. uid: e5d6fb1a-5e77-806b-b410-ca3cd1a212c8 > null
0:0 - A deal's a deal. But I didn't know I'd have to watch my own father die. 1:0 - A deal's a deal. But I didn't know I'd have to watch Ravengard die. uid: e606b559-607b-eb31-df46-173bc69b3f21 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > And here I thought you'd be grateful for the final good-bye.
0:0 - My mistress can be so capricious. uid: e74ba25a-646e-8337-6581-ef356a562d2c
0:0 - So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how you failed your father. 1:0 - So you talked to Florrick? The city's most loyal servant. Positively outraged to hear how Wyll failed his father. uid: e786ea67-4f0c-ef27-179c-be7586192006 - 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form| > Tell me, darling - how is she?
0:0 - Such a loyal servant of the city, so eager to hear of your exploits. Tell me, darling - how is she? uid: e7f37b04-f8fe-1d96-3914-029814d6a411 > null
0:0 - The terrible tyrant himself. Strike him down, pet - let freedom's bells ring. The brain won't be too far beyond. 1:0 - The terrible tyrant himself. Strike him down, bug - let freedom's bells ring. The brain won't be too far beyond. uid: e831c3fd-66ee-e3e3-4c24-eda6e1b4dba1 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null > Oh, how the people will applaud their courageous hero.
0:0 - Still the Blade of Frontiers, are you? Never let it be said you aren't consistent. 1:0 - Still the Blade of Frontiers, is he? Never let it be said Wyll isn't consistent. uid: e8eff741-18bd-ee28-20ff-1d90c36bb519 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): false - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers - 0 Set flag(s) to (Global): true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted > null
0:0 - But a brave, kind, benevolent soul set me free. Gallantry isn't dead after all. uid: ee40c05a-b245-0b84-0c4d-4cd3b0a03819
0:0 - But what about the next battle, and the next? How mighty will the stalwart Blade be, without warlock powers to help him? uid: ee5ea4b1-f289-adc2-3877-43c1ccca3e3d - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Tell me you haven't forgotten. Once the Absolute is no more, so is my aid.
0:0 - Well, perhaps I might pay a visit once you've settled, offer some advice. A bit of infernal altruism, if you will. 1:0 - Well, perhaps I might pay a visit once he's settled, offer some advice. A bit of infernal altruism, if you will. uid: f0759e6a-94d2-8c8f-1c9d-6567114ee1f3 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > Ah, the thrill of the unknown. I can't wait to see how this epic plays out.
0:0 - Pro: freedom. No more pact, no more hellbound soul. Con: killing off his own father, Baldur's Gate's most beloved duke, and forever altering the city's future. uid: f3a26844-f625-be3e-e785-375084edefc2 > Oh! Well, maybe 'monster' isn't so far off.
0:0 - But I know the truth, I see the change. You turned the pain of the damned into impossible pleasure. uid: f46230a0-6d38-e728-515c-66c3331507c4 > You'll never be the same.
0:0 - Cut the shit, Mizora. How dare you force me to make such an impossible choice? uid: f4f954c2-d546-817b-8bdd-3ebf572b83aa - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Ready and waiting. uid: f567db4c-457c-c8a5-3829-fa2c2d5ac33b - 0 Check flag(s) (Global): true - CAMP_Mizora_Event_FinalDiscussion - Wyll reached the end of his quest and Mizora reacted > null
0:0 - It's a win-win. uid: f5a46caf-db6d-06d2-3c8b-6de1a7f1ad53
0:0 - You've been my private hellhound and hunter, Wyll - ever so eager. But I've seen something new: uid: f66da2fa-7952-dc42-bb8a-1610353236a2 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| true - Wyll - |Really Wyll, superhero warlock| > Hunger.
0:0 - You're as cunning as a fox. It's a delight to see you in action. uid: fa27329b-b1d0-4bed-6c19-e0cb091e5311 - 0 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The fire of Avernus courses through you. And you know only I can bear it. uid: fa52ed8a-7c53-fdbb-b152-379d10748e03 > null
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Nightsong.lsj Synopsis: After saving Nightsong in Act 2, she offers to help the player and join them in Baldur's Gate
0:0 - So mighty are her wonders, her great wisdom. Together, we will set this fair land free of tyranny and murder. uid: 04be25c6-7a5d-4c36-2dbf-40c04c7b23f5
0:0 - Leave. uid: 06a11b2f-561a-27fe-fb59-c89189d9d147 === END NODE ===
0:0 - Alas. I will live my life for us both. uid: 08b62e3c-9f25-72fe-2a4a-7e208a645efb
0:0 - You should join my camp permanently. We can fight the powers of evil together. uid: 0b6629dc-3d68-f552-3537-5af31cb51b7d - 0 Check flag(s) (Dialog): false - CAMP_Nightsong_Solo_AgreedToJoinCamp - Nightsong alone has agreed to join your camp - 0 Set flag(s) to (Dialog): true - CAMP_Nightsong_Solo_AgreedToJoinCamp - Nightsong alone has agreed to join your camp > Our thoughts are as one, my friend. You must face the Chosen of Bane and Bhaal. I will do my part to see them laid low.
0:0 - You and Isobel seem to have a lot of history... uid: 0c103371-b56a-b96e-0379-62f75d0426d8 - 0 Check flag(s) (Global): false - HAV_Isobel_State_IsDead - Isobel died. - 1 Check flag(s) (Object): false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell - 0 Set flag(s) to (Object): true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell > A century of it, by now. I loved her from the moment I beheld her sweet face, her great, wise eyes.
0:0 - I will sleep with both eyes open this night. uid: 0e86598e-9aba-fe2f-3dff-f7e2b4583b0d === END NODE ===
0:0 - There is a dangerous wizard called Lorroakan who seeks to lay claim to you. uid: 13348eea-c0f6-20d9-73dd-8b31c82c605b - 0 Check flag(s) (Global): false - LOW_Nightsong_Knows_LorroakansPlan - Checks whether players told Nightsong about Lorroakan true - LOW_SorcerousSundries_Knows_AboutLorroakanGoingAfterNightsong - false - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out true - LOW_Lorroakan_Knows_NightsongIsAtCamp - Checks whether the players have told Lorroakan they have Nightsong at camp, or failed to deceive him false - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan. - 0 Set flag(s) to (Global): true - LOW_Nightsong_Knows_LorroakansPlan - Checks whether players told Nightsong about Lorroakan > I trust your judgement. If you believe this magician's threats are sound, then we must face him.
0:0 - Come to bask in the glow of the Moonmaiden's sword? Be most welcome. uid: 14a34637-23cd-727e-7cfd-3d44edbb9813 - 0 Check flag(s) (Global): true - Act3_Visited - The party has entered either BGO_Main_A, CTY_Main_A or END_Main. > null > null > null > null > null > null > null > Leave.
0:0 - I was killed, murdered, made dead, over and over and over by Justiciars of every make and kind. I was reborn, for it is my nature. And Ketheric fed upon my immortality all the while. uid: 15f321d8-5a33-f911-062c-584ce216466b > But lo! The brute is dead. And we, we live!
0:0 - Now: let us caper, dance, and engage in every ribald pleasure before a new dawn breaks. uid: 18503f4a-852e-29bf-5e72-c9abd9660b7f > null
0:0 - Leave. uid: 1cdccd1f-a968-4209-5ebf-3c31ff44b722 === END NODE ===
0:0 - You have recovered your soul in the taking of Ketheric's foul life. uid: 1e0544d9-3452-8177-6642-bafc32987e3b > null > null > What next?
0:0 - Would your mother be willing to aid us in the fight against the Dead Three? uid: 2183fd84-ffd0-c663-1c37-fac3ef98075e - 0 Check flag(s) (Dialog): true - CAMP_Nightsong_ConfirmedMotherSelun - Nightsong confirmed Selune is her mother > Why, she already has. She has brought her sword to your side. Dame Aylin.
0:0 - Ho! Surely you cannot fear me - you who have fought beside me in the war against damned Ketheric Thorm? uid: 245c2ac8-f8c9-3c32-e0a6-2a4cd90bb832
0:0 - I have defeated Lorroakan, the wizard who sought to hunt you down. uid: 27296586-93a1-0dce-3b41-a49cf84a4124 - 0 Check flag(s) (Global): true - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out false - LOW_Nightsong_Knows_LorroakanIsDead - - 0 Set flag(s) to (Global): true - LOW_Nightsong_Knows_LorroakanIsDead - true - LOW_SorcerousSundries_State_PlayersSideWithNightsong - Checks whether the players have sided with Lorroakan in confrontation with Lorroakan > Ha! I am not surprised. You have a great talent for tearing down Dame Aylin's enemies. Thank you, my friend. From the bottom of my heart.
0:0 - Yes, I am quite the Slayer, aren't I? uid: 2978447b-ed6f-08b8-6662-19c02433470a - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > We are a powerful party, indeed. Faerûn itself trembles at our touch!
0:0 - In due time. Mother Selûne will tell me when the time is right. Painful truths should be handled with some decorum. uid: 33c2faf3-0106-b62c-ac12-054c1b9f7a81 Node context: seh-LOO-nuh === END NODE ===
0:0 - How did you come to be trapped in the Shadowfell? uid: 35c7b6f4-d0c7-b996-d95e-9bc8e810236c - 0 Check flag(s) (Object): false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell - 0 Set flag(s) to (Object): true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell > Hmm. Ketheric Thorm. Father of my one and only love. Enslaver of Dame Aylin.
0:0 - Begone, friend; I have a darling to adore. uid: 37939e26-e508-26d3-b33b-c6f610c3be2a - 0 Check flag(s) (Dialog): true - SCE_Nightsong_HasMet - Met NS in SCE true - SCE_IsobelNightsongReunion_Followup_HasMet - 2nd hasmet for reunion dialogue > null
0:0 - I have reason to believe a mercenary named Aradin might try to capture you. uid: 3d3e487a-e020-214d-8dcd-850f2ffec71a - 0 Check flag(s) (Global): false - LOW_SorcerousSundries_State_ToldNightsongAboutAradin - true - LOW_Aradin_Knows_BelievesNightsongIsAtCamp - Activates if Aradin thinks Nightsong is at camp and will prompt a camp attack false - LOW_Aradin_State_IsPermaDefeated - Checks if Aradin has died or gotten knocked out - 0 Set flag(s) to (Global): true - LOW_SorcerousSundries_State_ToldNightsongAboutAradin - > A mercenary, you say. Then I must find who has set a price upon my head and take theirs in kind.
0:0 - My darling Isobel says we will stay allied at your side. I am pleased to hear it. uid: 513209e5-46e3-94f5-cb03-a259cc827ab0 - 0 Check flag(s) (Global): false - HAV_Isobel_State_IsDead - Isobel died. > There's still a great deal about you I don't know. > null > null > null > Leave.
0:0 - You and Isobel seemed to have a lot of history... uid: 70d31ca8-c1cb-4e4e-6825-c4c5fe1c61b0 - 0 Check flag(s) (Global): true - HAV_Isobel_State_IsDead - Isobel died. - 1 Check flag(s) (Object): false - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell - 0 Set flag(s) to (Object): true - CAMP_Nightsong_Knows_HowNightsongTrappedInShadowfell - Nightsong has explained to the player how she became trapped in the Shadowfell > A century of it. I have mourned her every day these hundred years. When I saw Ketheric had made her live again - made her his thrall - lo, my gorge did swell.
0:0 - Our thoughts are as one, my friend. You must face the Chosen of Bane and Bhaal. I will do my part to see them laid low. uid: 7dab9d52-54b0-0498-134e-7e83c1b4d8c3
0:0 - Now he is dead. And his twisted facsimile of sweet Isobel, returned to the grave. I'd give anything for one more day with her - the real her. uid: 84848afe-4823-0012-bfdb-06b035c03660 > Alas. I will live my life for us both.
0:0 - Set your mind at ease, my friend. Dame Aylin is more well now than she has been this past century. uid: 87274dc0-2d42-6307-ff8f-f881fbe2b7cc Node context: Good humored. Soft in tone. A little uncertain - it's true she's better now than she has been, but why does she feel so shitty, then? (She's in the beginning of reckoning with the trauma of what happened to her). > Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss.
0:0 - There you are. I have awaited your arrival with great anticipation. Come closer. uid: 911b9561-5194-4cb4-3853-6cbbdf331c42 - 0 Check flag(s) (Dialog): false - SCE_Nightsong_HasMet - Met NS in SCE - 0 Set flag(s) to (Dialog): true - SCE_Nightsong_HasMet - Met NS in SCE > What is it? > Stay back, ready to defend yourself.
0:0 - Moonmaiden, I ask you to cleanse the wickedness in the heart of the slayer of Ketheric Thorm! Forgive them the sin of sending Dame Aylin into his foul clutches! uid: 9196036f-35ae-eb39-d2e6-fa067ee207e4 Node context: proclaiming the prayer with gusto (but not screaming) - 0 Check flag(s) (Global): true - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription > Yes! My mother proclaims you cleansed, our allegiances aligned once more. By her Word, let it be so.
0:0 - You claimed you knew things about me. I want to hear them. uid: 9e824b85-77dd-9c66-dbbe-9eaa066dadf0 - 0 Check flag(s) (Dialog): false - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream. - 1 Check flag(s) (Global): true - ORI_Shadowheart_State_EnemyOfSharPath - false - NIGHT_NightsongShadowheartVisit - Camp night flag for the nightsong shadowheart related origin beat. - 2 Check flag(s) (Tag): true - Enemy of Shar - - 0 Set flag(s) to (Dialog): true - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream. > No doubt you do. But I will come to you, when Mother Selûne deems the moment is right. Patience, girl - it will come soon enough. And you cannot unlearn the truths I have to share.
0:0 - Ha! I am not surprised. You have a great talent for tearing down Dame Aylin's enemies. Thank you, my friend. From the bottom of my heart. uid: a2d95e15-a474-0625-dd8f-054d0321627a
0:0 - No doubt you do. But I will come to you, when Mother Selûne deems the moment is right. Patience, girl - it will come soon enough. And you cannot unlearn the truths I have to share. uid: a3f3298a-6e85-3b0f-d729-5fb2a71027a7 Node context: seh-LOO-nuh === END NODE ===
0:0 - I am free from my bonds, but not my duty. The Dead Three are risen - the Dead Two remain. uid: b29c4dfe-84e3-0e6a-3613-5c6e5a692550 > You must face them. I will help.
0:0 - I was just reviewing our fight against foul Lorroakan; your moves and mine. The victory was soundly won. uid: b4bfc700-4117-7be9-91b2-4222ddb10316 Node context: Warm, but drained. She's not feeling like herself. > Don't you think?
0:0 - I will soar above the city and find his lair with my keen sight. Meet me there when you've had your rest. We will fight together - and this magician will fall. uid: b869f44a-b76c-589e-0d26-d445d36ac5a0 - 0 Set flag(s) to (Global): true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan. false - LOW_Lorroakan_Quest_WaitingForCampNightsongDialog - Party has talked to Lorroakan, waiting for player to talk to Nightsong at camp === END NODE ===
0:0 - Go well, friend. The city will be saved - we will be certain of it. uid: b86b1b4c-ce4f-4c29-b571-c59241943509 Node context: Rallying her soldierly spirit, but still a little drained. - 0 Set flag(s) to (Global): true - LOW_SorcerousSundries_Event_NSAndIsobelLeaveCamp - Gets set when either both NS and Isobel or any combination of them leave camp as allies === END NODE ===
0:0 - You must face them. I will help. uid: bb48b169-b75a-848c-d70c-70d46d4b4041
0:0 - A mercenary, you say. Then I must find who has set a price upon my head and take theirs in kind. uid: c0b6b867-92b9-6a44-7868-0a08ddf065aa > I will sleep with both eyes open this night.
0:0 - Gold can buy you baubles; a prayer to the Moonmaiden buys you eternity. uid: c19dab7d-8dd0-8c98-69ea-ca2d12b02d72 > null
0:0 - My resplendence honours yours. uid: c4e6b081-66cb-5f87-bbc2-79d7efe1e448 - 0 Check flag(s) (Dialog): true - SCE_Nightsong_HasMet - Met NS in SCE > null
0:0 - When Isobel died - curse the day, the hour! - we were each of us agonised. But Ketheric's pain could be touched by no aid, no boundary. uid: c518c09b-63cb-5ef9-6ca8-153958ef25c3 > null
0:0 - Feel my voice rattle your bones as I proclaim our victory. uid: c592d1e3-b633-3e5b-fb59-d3709c0adfbe Node context: Beginning a prayer to Selune - 0 Check flag(s) (Global): false - SHA_NightsongPrison_Event_NightsongSentToMoonrise - SHA_NightsongPrison_Event_NightsongSentToMoonrisedescription > Moonmaiden, Selûne, hear me: Ketheric Thorm, traitor, Apostle of Myrkul, is dead at last!
0:0 - Listen to the subtle vibrations of the Moonmaiden thumping within your heart-chambers, friend. She works her magic there. uid: cb530b46-ae66-e356-929c-24556a376efe > null
0:0 - Ah. Ally mine. We are reunited once more. uid: cf6a4dcc-4e26-1bfa-f3eb-1dd115266cd7 Node context: Warm, but drained. She's not feeling like herself. - 0 Check flag(s) (Global): true - LOW_Lorroakan_State_IsPermadefeated - Checks whether Lorroakan is dead or knocked out true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan. > I was just reviewing our fight against foul Lorroakan; your moves and mine. The victory was soundly won.
0:0 - You seem to know things about Shadowheart. When will you tell her? uid: d09faa39-1387-de29-cce6-5b5525163bb3 - 0 Check flag(s) (Dialog): false - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream. - 1 Check flag(s) (Global): true - ORI_Shadowheart_State_EnemyOfSharPath - false - NIGHT_NightsongShadowheartVisit - Camp night flag for the nightsong shadowheart related origin beat. - 2 Check flag(s) (Tag): false - Enemy of Shar - - 0 Set flag(s) to (Dialog): true - ORI_Shadowheart_State_AskedNightsong - Asked Nightsong when she will tell more about the wolf dream. > In due time. Mother Selûne will tell me when the time is right. Painful truths should be handled with some decorum.
0:0 - Are you really Selûne's daughter? uid: d1c4770e-8d8a-b960-9b5d-c0e2efb21e02 - 0 Set flag(s) to (Dialog): true - CAMP_Nightsong_ConfirmedMotherSelun - Nightsong confirmed Selune is her mother > Do I not radiate with my mother's brightness, her glory?
0:0 - I've done some things I'm not proud of, but I'm proud of this. Proud of us. uid: d3e7e797-fc4f-be1e-f631-f91d1c5c04e2 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > We are a powerful party, indeed. Faerûn itself trembles at our touch!
0:0 - Let him be the last. If my dear mother has any mercy, she will ensure it. uid: dc010490-307e-2d6a-01c1-82f81b14c7ce Node context: Trying to stay her usual self, but her mask is cracking a tiny bit here. Privately, Aylin is dealing with a great deal of anger toward her mother, the goddess Selune, But she's not yet willing to face it. How could her powerful mother let all this happen to her? > Now - I must inform you of my news.
0:0 - But fear not: When the time comes for you to face the foe of foes, Dame Aylin will stand at your side. uid: e2cd755e-5753-34f3-516f-90c2f77cc716 Node context: Rallying her soldierly spirit, but still a little drained. > Go well, friend. The city will be saved - we will be certain of it.
0:0 - I have questions for you, Dame Aylin. uid: ea0e9a6d-62e8-9af6-4fad-bbede4f865aa > null
0:0 - My mate most high, darling Isobel, is safe and well. Safe and well and returned to my embrace. uid: eae8fc28-ea86-35a8-b87a-f34792c94499 Node context: proclaiming the prayer with gusto (but not screaming) - 0 Check flag(s) (Global): false - HAV_Isobel_State_IsDead - Isobel died. > Blessings upon the slayer of the wicked one!
0:0 - Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss. uid: f497bbe5-9a70-fad4-9f33-f51a54c921e3 Node context: Good humored. Soft in tone. A little uncertain - she's not sure why Aylin isn't herself. > null
0:0 - There can be no doubt: I am of her silvered flesh, her celestial womb. uid: fe83c704-a709-069e-da28-78d938ded256
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_NotShadowheart.lsj Synopsis: When trying to talk to Nightsong, exclaims that it is better to leave it to Shadowheart
0:0 - Oh no, this is Shadowheart's business. I am not getting involved. 1:0 - This is Shadowheart's business, not mine. 2:0 - I think it's best Shadowheart does the talking. 3:0 - Ah - I think Shadowheart wants to have a word with you. 4:0 - Shadowheart, your destiny awaits. 5:0 - Dame Aylin. It is Shadowheart you came to see, I think. 6:0 - The day a celestial comes calling on me will be a grim day indeed. Dame Aylin's business is with Shadowheart. 7:0 - I ought to leave this to Shadowheart. She needs answers. 8:0 - I think Shadowheart would like a word. uid: fd3907c5-73cf-44d0-87f0-8a832a2ee255 - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_ShadowheartUnavailable.lsj Synopsis: When trying to talk to Nightsong, exclaims that Shadowheart is preoccupied with something else.
0:0 - Oh no, this is Shadowheart's business. I'll let her do the talking once she's free. 1:0 - I should wait for Shadowheart. 2:0 - Better to wait for Shadowheart. She'll want to hear this. 3:0 - It'll have to wait - this is Shadowheart's business. 4:0 - Where's Shadowheart? We should wait for her. 5:0 - Dame Aylin. Shadowheart will want to see you, I think. 6:0 - Where has young Shadowheart wandered off to? Dame Aylin has answers for her. 7:0 - Shadowheart longs to speak to Dame Aylin. I should wait until she is free. 8:0 - Shadowheart needs to speak to her more than I do. Better wait until she is free. uid: 47922a0b-86ad-472e-b99f-d8864719116f - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_NightsongShadowheartVisit_PAD_WrongAvatar.lsj Synopsis: When trying to talk to Nightsong, exclaims that it is better to leave it to the avatar who is controlling Shadowheart.
0:0 - Oh no, this is Shadowheart's business - I'll leave Dame Aylin to someone who knows her better. 1:0 - Better leave this for one who knows Shadowheart better.
2:0 - This is Shadowheart's business. Best leave her to conduct it. 3:0 - Not my place. Someone closer to Shadowheart should have the honour. 4:0 - I think Shadowheart'll want to take the lead here. 5:0 - Dame Aylin. Perhaps she had better speak to someone who knows Shadowheart a little better than I.
6:0 - Much as I'd like to pry, it's Shadowheart who needs Dame Aylin's time. Not me. 7:0 - Shadowheart will want to speak to Dame Aylin. I should not get in the way. 8:0 - Where's Shadowheart? I think she'll want a word. uid: 0260918d-b23d-496b-a07b-96e8089e5c95 - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Orthon_DiabolistHint.lsj Synopsis: Orthon Yurgir appears in camp to help you after players helped him, telling about Orphic Hammer in House of Hope
0:0 - Forget I was ever here - but remember what I said. See you around, maybe. uid: 1391dafc-4d4a-3588-681d-6d8ac1b57308 Node context: Parting words vanishes afterwards. === END NODE ===
0:0 - Ah, so I did. But even I'm not above a change of heart, if it keeps things interesting... uid: 89f5183f-4245-f5e2-d027-edd06840e371 > null
0:0 - I'll keep this short, or my absence will be noted. You need the Orphic Hammer, and I know where you need to look: uid: c0e2aa07-a13b-046b-a070-f98a630d63b4 Node context: All business. Ore-fic - 0 Check flag(s) (Global): false - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > The House of Hope - our mutual friend Raphael's abode.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Ravengard.lsj Synopsis: Default Ravengard dialogue. Depending on the path, Ravengard may urge you to save the city, and if Wyll is in party, will offer the quest to go to the Wyrmway. Wyll's endgame state is detremined here: He may become a Duke, the Blade of Avernus, or remain the Blade of Frontiers
null uid: 01da7562-9418-e431-19ad-6496eef78110 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > null > null > null
0:0 - Go on. uid: 03aa274c-2c9a-f840-f060-2ebca7164d8f - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early > null
0:0 - I, too, have been touched by Avernus, my boy. A tale for other places, other days. uid: 06f0e5f4-3df5-4783-1bca-3609633ad013 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock|
0:0 - I trust you, Wyll. Follow your heart, wherever it leads. uid: 08656bd0-750b-3a07-be20-efeeb33e7258 - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > null
0:0 - *Ravengard's tadpole clenches as Wyll's memories flow into him.* uid: 0a442417-1d47-a9d1-5db2-b42d8bc1ab16 Cinematic: Mind meld. Ravengard and Wyll touch their own heads. > null
0:0 - You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not. uid: 0cff9178-e51b-d285-3a90-43a493e4690f - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - I have been touched by Avernus, been a plaything for demons. A tale for other places, other days. uid: 0dc9c06f-03b4-e8c6-21f5-8b04c5208481
0:0 - *Your mind intertwines with Ravengard's, then disentangles.* uid: 0e1f4fe5-3eab-db83-776c-c2db43db3222 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Script): false - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Dialog): true - CAMP_Ravengard_Event_WyllDefeatedHasMet - HasMet in Ravengard dialogue if Wyll was left behind > This place is touched by the infernal. I can smell the she-devil. I can smell my son.
0:0 - The devil's stench lingers. But Wyll is yet a champion of the people. I had hoped he'd join me on the Council, but - he is his own man. I couldn't be prouder. uid: 0e828def-99e8-f465-d870-261357b68527 - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > Hail, hail, and hail again.
0:0 - I had hoped you'd join me on the Council - but the Blade's spirit is indomitable. You are destined for greatness. 1:0 - I had hoped Wyll would join me on the Council - but the Blade's spirit is indomitable. He is destined for greatness. uid: 1111ac6c-480b-8ef6-b66d-9bbf177010a0 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > null
null uid: 13787f91-ea74-5778-f5d2-3360ce828125 - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > It isn't what you think. It never was.
0:0 - How misguided you are. uid: 15ee8907-6b5b-d57a-0036-7abaafc20d6a
0:0 - We must act. I know a way to purge the Absolute from the city. uid: 16db0fee-1bd9-1f2c-4239-da61e67677be - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > null > Leave.
0:0 - Florrick is free. She's gathering allies as we speak. uid: 1b500513-30cd-f711-a508-f2dd11ef80d1 - 0 Check flag(s) (Global): true - WYR_WyrmRockPrison_State_FlorrickEscaped - The player helped counselor Florrick to escape the prison false - GLO_Florrick_State_Dead - Florrick is dead. - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_ToldFlorrickFreed - Player told Ravengard Florrick is free true - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_ToldFlorrickFreed - Player told Ravengard Florrick is free > Tremendous news. She proves as loyal to you as she is to me.
0:0 - My own son, still the she-devil's toy. Is this my fate - to be freed from Gortash's hell only to be trapped in yours? uid: 1b55024c-51a0-fc04-3d95-c67e3f3c72fd Node context: A bit of hurt, a bit of anger, but always composed. > It isn't what you think. It never was.
null uid: 1c5b2884-778e-dc69-c654-a3cba9af0ce3 - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason true - WYLLAVATAR - WYLLAVATARdescription - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Gortash is done for. It was not a pleasant end for him. uid: 1f97a4a9-2d4a-b2f5-0f1a-efa2526e796b - 0 Check flag(s) (Global): true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > So the bastard's gone? A shame I never... ngh...
0:0 - I had hoped Wyll would join me on the Council - but the Blade's spirit is indomitable. He is destined for greatness. uid: 21c854af-0cee-79ec-3017-1347185a856f - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > Hail, hail, and hail again.
null uid: 2257d435-29cc-c3f3-cddb-e561e475471f - 0 Check flag(s) (Object): true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book - 0 Set flag(s) to (Object): true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog > null
0:0 - *Wyll's tadpole resonates with Ravengard's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.* uid: 229f6342-269a-639b-f1e1-283c97fa29b9 - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > null
null uid: 22c26e36-37a1-16bd-1982-ed5416becd94 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - I have faith in Wyll. He is a conqueror - as are you. uid: 23962954-74c7-89f6-95af-4ec34a02b2f4 - 0 Check flag(s) (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.* uid: 239c3fc5-06e1-c559-9d69-a02c43258c71 > null
0:0 - There's nothing to forgive. You wanted to protect the city. I only ever wanted the same. uid: 253f30e1-a020-3cd8-000b-c3b82558d7be - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - *Wyll's courage and enthusiasm warms the air. With him at your side, the road ahead doesn't look so insurmountable.* uid: 26638e22-d761-89fa-8410-d3aaa96699f3 === END NODE ===
0:0 - *Your tadpole resonates with your father's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.* uid: 2ab234a5-98f2-bf6f-5b4b-ab9576da97de - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Counsellor Florrick will be relieved to hear that you're all right. uid: 2b5ab555-9f7c-ab0c-27a0-c7557bbd1579 - 0 Check flag(s) (Global): false - GLO_Florrick_State_Dead - Florrick is dead. - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick > Hells, Florrick...
0:0 - Bring Wyll to me. uid: 2bf25629-08a3-6989-da9f-0c2796a48eba - 0 Check flag(s) (Dialog): true - CAMP_Ravengard_Event_WyllDefeatedHasMet - HasMet in Ravengard dialogue if Wyll was left behind - 1 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party - 2 Check flag(s) (Script): false - This flag template was not found somehow... - - 3 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - She was more than an ally. She was a friend, a confidante, a blessing to our family. She deserved a better fate than death. 1:0 - My own family was never so true. She deserved a better fate than death. uid: 2cbe990d-450a-820a-97eb-b539b5d4b89f - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > Dearest Florrick. May your journey to the Fugue Plane be a peaceful one.
0:0 - The Blade of Frontiers! uid: 2d46227b-c1a9-1063-66ed-b7bb0655f6d5 > null
0:0 - But it is true - you are still under the she-devil's thumb... uid: 2ddd66c5-7838-c7df-9b7f-320c8476e196 Node context: Contemplatiing. not accusatory - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > *Uncertainty fills the air. Wyll has reached a fork in his path. In which direction will he travel?*
0:0 - May the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate. uid: 2e81752b-334b-2462-305f-1bb4780051c3 === END NODE ===
0:0 - Hail! uid: 2eac246a-c37c-95fc-a72a-0db4a8cbd5fe - 0 Check flag(s) (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - *Your father's tadpole clenches as your memories flow into him.* uid: 2ee3225d-4d27-ad77-0aa2-129250217195 Cinematic: Mind meld. Ravengard and Wyll touch their own heads. > null
0:0 - - my duty is first and foremost to the city and its people. There's something I must ask of you. uid: 309308d8-fc97-f107-21f6-1fb51912a39f - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > Go on. > Let's talk later.
null uid: 30f8c3ad-e02b-47ec-82c5-60b89cdb3838 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription > The Blade of Avernus! > null
null uid: 327d8d4a-859e-6131-23a7-86cf8aa4d0ad - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_WyllWyrmEarly - Wyll avatar left the conversation about the Wyrm with Ravengard early - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > null > Leave.
0:0 - Is this my fate - to rise from death into a hell of my own boy's making? uid: 32d7c4bf-3110-2091-7e3b-daca302faa70 - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > It isn't what you think. It never was.
0:0 - I'll make sure he gets what's coming to him. uid: 33596245-cb11-f1c0-05dd-49f6e8ab8e56 - 0 Check flag(s) (Global): false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > I am Ulder Ravengard! I will not stand by while... ngh...
0:0 - You gave yourself to the Hells' eternal fires so I might walk free. uid: 33f572bc-a11c-822d-f35e-c17613271ab1 Node context: Quietly. Moved to see the truth of your son's sacrifice. - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > By the gods, can you ever forgive me?
0:0 - Go on. uid: 34420ab4-060b-6a5b-86f7-93bc1e264d6a - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_LeftWyrmConvoEarl - Non-Wyll left Ravengard convo about Wyrm early > Before I was captured, I was on a mission.
0:0 - The Blade of Frontiers is dead. I will be Wyll Ravengard, proud Duke of Baldur's Gate. uid: 350d3ede-a981-6a05-d067-48716910ebf7 - 0 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| - 0 Set flag(s) to (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.*
0:0 - I will defeat the Absolute and defend this great city. You have my word. uid: 352705fa-ebaa-13b3-2311-8e8731f43cee > May the Triad guide you.
0:0 - The devil's stench lingers, my son. But you are yet a champion of the people. I had hoped you'd join me on the Council, but - you are your own man. I couldn't be prouder. uid: 3541074e-fe08-516b-1ef5-3d25765990df - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.
0:0 - Grand Duke? My soul lies with the city. But... uid: 390ec300-e0db-d6a2-2081-c81fba3d525a Node context: Confident, but not heightened, just humble, Not too high on his own heroism. > But what, Wyll?
0:0 - A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield. uid: 391c0c00-09c7-701e-47b7-a715a996cbae - 0 Set flag(s) to (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > null
null uid: 399cd853-cc0c-8358-c2f1-cebef8fde7f0 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription > Duke Wyll Ravengard! > null
0:0 - This place is touched by the infernal. I can smell the she-devil. I can smell my son. uid: 3a231479-65e2-4fa6-6fe0-03f16a0d36e1 Node context: A bit of hurt, a bit of anger, but always composed. > Bring him here. We can talk after.
0:0 - Become a Grand Duke. Imagine the power you'll yield. uid: 3b645618-f4db-7c66-f67c-7824e039b342 - 0 Set flag(s) to (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > null
0:0 - A wyrm? Are you saying there's a dragon living under the city? uid: 4128b695-92d3-3396-5647-4efb7766a9f4 > null
null uid: 414af302-7493-dbd2-82ca-536cf1456c47 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
null uid: 4569fec7-d882-f808-e05a-d5988880db6a - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > null > null > null
0:0 - I know you will accomplish great deeds. So must we all. uid: 477e747a-60c8-5fec-626a-a6c0c8bd914c - 0 Check flag(s) (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - If only Florrick - oh hells, Florrick! uid: 47847e78-999d-090b-cdeb-0951d39d322d - 0 Check flag(s) (Global): false - GLO_Florrick_State_Dead - Florrick is dead. - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_AskedToFreeFlorrick - Ravengard asked you to free Florrick > null
0:0 - It isn't what you think, father. It never was. uid: 47e7796f-4c36-08d8-3147-1dafa0bc9d8e > null
0:0 - Dearest Florrick. May your journey to the Fugue Plane be a peaceful one. uid: 49ba21c0-5eb2-2219-27a1-e06ad9bb5da0
0:0 - I will blaze a path before me and behind me. Justice will prevail in the Sword Coast. uid: 4a631190-8c09-9ccf-0d8b-7ad3aa589220 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
null uid: 4ab1dbe4-44d2-538d-1d59-c7dfc9d3de9d - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null > null
0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher. uid: 4c112b99-9724-8560-3d6c-b2abcff76369 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > null
null uid: 4c5960a8-11e0-d6a6-796a-eadef417777e - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > It isn't what you think. It never was.
0:0 - Wyll, Mizora could be a dangerous influence. You can't accept your father's offer. uid: 4d5f9553-6aeb-f953-2eb8-aa7d0f14fc08 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > Wyll?
0:0 - *A calm settles over you. The elder brain is a menace - but with the Blade of Avernus at your side, you know you can triumph.* uid: 5099fe35-5682-a353-f8a7-b59d220e8a48 === END NODE ===
null uid: 515a2e71-3f2e-bd62-519a-49a0b5eb1397 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null > null
null uid: 517a7a70-40fa-bb9c-41a4-aed209552b7c - 0 Set flag(s) to (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard
0:0 - Ansur is dead? By the living gods. uid: 524cef45-de8e-f6bc-1822-43957143991b - 0 Check flag(s) (Script): false - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason > Bring me my son. I must speak with him.
0:0 - You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now. uid: 5349a40b-afbd-498e-d62d-a29a66f61ce3 Node context: A bit of hurt, a bit of anger, but always composed. > It is exactly what I think.
0:0 - You must awaken Ansur beneath the city, Wyll. Our future depends on it. uid: 53ebe031-c6b6-09a9-b4ab-dbbb52d5c000 - 0 Check flag(s) (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > I will see it done, father. You have my word.
0:0 - Florrick is gone, father. I thought you should know. 1:0 - Florrick is gone, Ravengard. I thought you should know. uid: 54414630-afbc-0a41-0e19-ee476f37436c - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): false - CAMP_Ravengard_State_KnowsFlorrickDead - Player told Ravengard FLorrick was gone true - PLA_Desire_Event_HasMet - Global HasMet for Florrick in PLA true - GLO_Florrick_State_Dead - Florrick is dead. - 0 Set flag(s) to (Global): true - CAMP_Ravengard_State_KnowsFlorrickDead - Player told Ravengard FLorrick was gone > She's... gone? Hells.
0:0 - *A calm settles over you. The elder brain is a menace - but with the Blade of Frontiers at your side, you know you can triumph.* uid: 54be7f02-8234-99b5-2e6f-51fe70762597 === END NODE ===
0:0 - I will see it done, father. You have my word. uid: 54fdbf27-c413-5133-5335-ae76309f3993 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > May the Triad guide you.
0:0 - My son, I have heard of Ansur's fate. uid: 55d299da-8f78-eafe-2b1b-408f22dcee1c - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > null
0:0 - Your son sacrificed his soul to save yours. He had no choice. uid: 583d6231-cf05-3576-f95d-eeb69cd4da96 > There is always a choice.
0:0 - Is this my fate - to be freed from Gortash's hell only to be trapped in yours? uid: 58c98f62-63e7-f053-6fcc-a9d5f441dc2b Node context: A bit of hurt, a bit of anger, but always composed. > It isn't what you think. It never was.
0:0 - Gortash is done for. It was a long time coming. uid: 5a533762-c586-e474-55c4-1d4eb9fc3fc9 - 0 Check flag(s) (Global): true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > So the bastard's gone? A shame I never... ngh...
0:0 - I'm beginning to think we should have let you drown. uid: 5fbd7299-c39e-f4c2-8542-5f7b25c45cd6 - 0 Check flag(s) (Global): false - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > No, please. Father - let me show you.
0:0 - I saw your mind. That thing's still in me - and there's one in you. I don't understand. uid: 633f74cc-37f8-63fb-55ff-7c56db832b35 > Relax your mind. I will show him.
0:0 - What makes you so sure the people will welcome me as a duke? uid: 64af811c-4001-37bd-501e-34507b2655d0 - 0 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| > null
0:0 - Bring your leader to me, Wyll. I want to speak to both of you. uid: 6a86ff23-303c-a4a3-32ec-46ee0c51b7c0 - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers. uid: 6b02c623-a4cc-269b-587b-2acff83104cf Node context: Confident, but not heightened, just humble, Not too high on his own heroism. > I am now the Blade of Avernus.
null uid: 6bd1c326-2624-630c-8ac1-165eb4517b85 - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > null
0:0 - A wyrm? Are you saying there's a dragon living under the city? uid: 6d8d677c-c77f-3b1d-312d-a87ec78f7e8e - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - The devil's stench lingers, my son. But you are yet a champion of the people. I had hoped you'd join me on the Council, but - you are your own man. I couldn't be prouder. 1:0 - The devil's stench lingers. But Wyll is yet a champion of the people. I had hoped he'd join me on the Council, but - he is his own man. I couldn't be prouder. uid: 70eaf02d-227a-bea1-e6ff-4cdbde7e7175 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > null
0:0 - Bring Wyll to me. I want to hear more about Ansur. uid: 7132160d-76c5-5ba4-2e5b-b3c6051de242 - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason - 1 Check flag(s) (Script): false - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - There is no wise use of the Hells' powers. uid: 742843fd-36f4-9aee-fa3a-b71b1717847a Node context: A bit of hurt, a bit of anger, but always composed. > Father, please - there's something I must show you.
0:0 - You showed me that you may be the future of Baldur's Gate - and well beyond it. 1:0 - You showed me that Wyll may be the future of Baldur's Gate - and well beyond it. uid: 75c514ca-d954-a047-a9b5-6eab2efa4d2f - 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
0:0 - Let's talk later. uid: 75c700dd-d683-5250-6d62-2a1b6f9aa5b1 - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_WyllWyrmEarly - Wyll avatar left the conversation about the Wyrm with Ravengard early > null
0:0 - Thank you son. You are a gift to the city. If only I'd known it sooner. 1:0 - Thank you. I will be forever in your debt. uid: 7a09da9c-82b6-842b-7bfc-5492a3d1fdcf - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.* uid: 7c7be2ad-5455-a394-e512-4708d47c2bff === END NODE ===
0:0 - How did the Absolute cultists capture you? uid: 7c9d1d28-159e-138b-ec12-0765dff4662b - 0 Check flag(s) (Object): false - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction > I was returning from Elturel. My travelling party stopped at an inn - Waukeen's Rest - to lay our heads.
0:0 - Courage. Insight. Strategy. Justice. The ones I made you recite every morning. The ones you'll call on in the days to come. uid: 804fdd23-aa23-41c0-aaf8-99043458f33a > null
0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher. uid: 80ff92f8-f1aa-d800-4311-8a8d501aeda9 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > null
null uid: 8132cd10-ba02-fa43-0579-c54b067894b7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > null
0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.* uid: 81c4fc86-459e-6e23-c8cb-35f0787e60ce > null
0:0 - There is a tome - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale. uid: 8281a636-b7ea-fb1b-6778-8181bf8cdc27 - 0 Check flag(s) (Object): false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book > I once held a copy, but it was stolen. Find it, let it set the path before you.
0:0 - *Sigh.* Who would I be to question my saviour? Thanks to you, I think my own thoughts and speak my own words. uid: 82febfc3-12ca-2a7e-8e68-6dab4fa2d60c > It seems the fate of the city lies in your hands.
0:0 - Bring him here. We can talk after. uid: 836d66cd-5cf4-2476-33fb-62aead15717a === END NODE ===
0:0 - Can it be? Bring your leader to me. I would speak to you both. uid: 849332fb-7095-01ea-23d2-57bdf8e4b58d - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason === END NODE ===
0:0 - When the people think his name or see his likeness, they must imagine a hero, not a horror. uid: 84bdc512-d6c2-8f67-11c4-57948065a67c > How misguided you are.
null uid: 86dd9079-3b27-e75f-0430-27e58c27921b - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > null
0:0 - Leave. uid: 883c8e98-4601-bfc3-774b-2f29123ba4b1 === END NODE ===
0:0 - The Absolute's voice is gone, but I still hear its echoes - reflections of reflections. uid: 88cf6316-d742-e196-9a6f-8db1e9451b2b - 0 Check flag(s) (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Bring Wyll to me. I need to speak with him. uid: 890dc51e-13f8-3e7a-a1a0-2219ab16b380 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good. You would sooner die by Mizora's hand than endanger the city.* uid: 89338fd2-1580-98f4-ef4a-8a869edf08b6 > null
0:0 - A Grand Duke? You can't turn down an offer like that. Think of the power you'll yield. uid: 8c42eb1f-ea7f-641b-ec37-cc40c627b97d - 0 Set flag(s) to (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > null
0:0 - Grand Duke? I look the part of a fiend. A half-devil possesses my very soul. uid: 8ccb75bb-7ae4-147b-d894-59563953e90a - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 1 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > I will tell the citizens and the patriars of your good works. They will know you carry your father's banner.
0:0 - *There is no stopping it: the truth bubbles over, flooding first your mind, then your father's.* uid: 90ba75e8-079c-6130-68a8-55949b99216c Cinematic: Mind meld. Ravengard and Wyll touch their own heads. > null
0:0 - For as long as demons and devils imperil the Sword Coast, they will be my prey. uid: 91983f02-8387-08e1-02d0-846ebe297d1d Node context: Confident, but not heightened, just humble, Not too high on his own heroism. > Then go with my blessing. Be Faerûn's great defender.
0:0 - I need Gortash alive. He could prove useful. uid: 91b34a0c-d788-e51c-dfc0-12f8a86e1399 - 0 Check flag(s) (Global): false - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > No more useful than the rotting corpse he'll... ngh...
0:0 - Florrick's a great friend to our family and the city. She'll make a stalwart ally for you. 1:0 - Florrick's a great friend to me, and a great friend to the city. She'll make a stalwart ally for you. uid: 91f78615-d09b-7905-efec-3fe749cf2522 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - I've talked to Florrick already. I'll get her out of that prison. uid: 95a47d1d-0c0c-aba1-9af3-ec34f1609e3d - 0 Check flag(s) (Global): false - WYR_WyrmRockPrison_State_FlorrickEscaped - The player helped counselor Florrick to escape the prison true - WYR_WyrmRockPrison_Florrick_Event_TookQuest - Player agreed to break Florrick out of prison. > Thank you son. You are a gift to the city. If only I'd known it sooner. Thank you. I will be forever in your debt.
0:0 - *The Grand Duke sees Mizora and her infernal sisters. He sees the agony in Wyll's face as an impossible choice is set before him.* uid: 96ee6508-9d1c-27f1-2ebb-7c97fb1601fc > No. My son -
null uid: 9722053b-9fa9-1f2e-94c0-3b70cbef55b5 - 0 Set flag(s) to (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard > null
0:0 - Leave. uid: 9759f459-55aa-73e0-c1eb-d63c8d89726c === END NODE ===
0:0 - *Your tadpole resonates with Ravengard's. The exhausted Grand Duke is a flurry of emotion - gratitude and relief, anger and deep pain.* uid: 978adedc-12b1-e1b1-c810-366a4a89200d - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_HasMetWyll - Player spoke to Ravengard after resurrection or saving him > W-Wyll? It - it can't be. By Balduran's graces, have you fallen so far that Avernus has taken you?
0:0 - My boy, my blood. Let it be known: the Blade is on the hunt. Feel his sting! uid: 987ca986-5367-9220-e325-9c482b519bb4 > Hail the Blade of Frontiers!
0:0 - You turned your back on me, on your city, to chase the she-devil and her power. She stinks up this place even now. uid: 99c89b79-8929-ecb5-4e26-8eae176470cb Node context: A bit of hurt, a bit of anger, but always composed. > *Your head tingles. Memories flow through your mind, seeking escape.*
0:0 - Tell your father about the battle with Ansur. uid: 9a35d66a-519f-2f51-75b6-38c98dce345c - 0 Check flag(s) (Global): true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated. > null
0:0 - *Beneath your monstrous skin lives a hero. Some people may fear you, but to protect the Sword Coast is your calling. You cannot turn your back.* uid: 9c83c55e-615f-a62f-185d-3408844cbcdb > null
0:0 - He's already suffering in Bane's hands. A shame, too - he might have been useful. uid: 9e50d328-6974-3a2a-73de-7f6c01ee0a44 - 0 Check flag(s) (Global): true - GLO_Gortash_State_PermaDefeated - Gortash is perma defeated > null
null uid: a006c07f-c195-c189-5f7a-62155aaf81b0 - 0 Check flag(s) (Object): false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book > null
0:0 - The Blade of Avernus! uid: a245eb0a-8c86-4928-8c70-e4519b98d164 > null
0:0 - Waking a dragon doesn't sound like a good idea. uid: a27960c9-f13d-dd1d-a201-3a3a4daca95e > This is no ordinary dragon.
0:0 - My son! Together, there is no army we cannot conquer and no wrong we cannot right. uid: a2b3c40c-5384-d588-fbbf-c6d12ff6b73d > Hail Duke Wyll Ravengard!
null uid: a2e9af3a-b88a-204e-61bc-ca1f302e404d - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_AnsurNoWyll - Wyll party told Ravengard they did his quest, but Wyll is not in capm for some reason - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Those who would give up the freedom of the people to purchase temporary safety deserve neither power nor liberty. uid: a2fc497e-440c-b406-6229-980e85ac9fe4
0:0 - *The past becomes present. Your father sees you partner with Mizora to defeat Tiamat's cultists before they could lay siege to Baldur's Gate.* uid: a3cf59e5-f698-b9b2-4937-cc36c50521ab > null
0:0 - A terrible fate for Ansur, my son. Yet my hopes for the city's future have never been higher. uid: a4cbc765-979a-8dd5-cd86-b95ebb201196 - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm > I don't understand.
null uid: a69f0f35-6c31-7039-9f72-77be4643f04f - 0 Check flag(s) (Object): true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book - 0 Set flag(s) to (Object): true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog > null
0:0 - Please. You're staking the city's future on a fairy tale. uid: a7ecb196-54e8-d292-3da4-63ab7411fc76 > null
0:0 - And may the city know the truth of my only son. Pride of Ravengard, pride of Baldur's Gate. uid: a86ce408-cd7b-3fb4-ff80-f924da81427c === END NODE ===
0:0 - As you say - but not too much later. I know a way to defeat the Absolute. And it lurks in the darkness below the city's streets. uid: a883982b-8746-060c-0064-f72d0f214702 === END NODE ===
null uid: a95870af-434b-cd39-e641-aa1b68dcabe5 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > The Blade of Frontiers!
null uid: abed2c28-114c-11fb-0f0c-cea486a01d58 - 0 Check flag(s) (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| > null
null uid: acd888d6-c5f5-ae84-6d5a-fada010636f2 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > null
0:0 - Fine. As long as you fell the Absolute. I will repair the cracks and craters you leave behind. uid: ad3264f7-bb68-7700-9793-52d1c17ae1e1 > May the Triad guide you.
0:0 - The Blade of Avernus! uid: ad3cfcd1-8ad8-4282-9d28-eb26fedb6ad4 > null
0:0 - Wyll, Mizora could be a dangerous influence. You can't accept your father's offer. uid: addc91ef-aa81-d55f-8ec4-a2818e042f6c - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - Become a Grand Duke. Think of the good you could do. uid: afa1c077-905a-9523-47eb-2c857e0b7fd4 - 0 Set flag(s) to (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame > null
0:0 - While the Absolute commanded my mind, I condemned her to death and confined her in Wyrm's Rock Prison. uid: b0b1bcbf-4415-1eed-7f92-5ee5a55511c4 - 0 Set flag(s) to (Global): true - WYR_WyrmRockPrison_Florrick_Event_Discovered - Player knows Florrick is in prison > She stood by me even as the Hells' fires lapped at my feet. You must free her.
0:0 - Of course. The city is wealthy. If you save us, I shall raise a tax in your name. And we shall erect a statue. uid: b39a5fa8-5f23-42bd-3235-834a873f182b > May the Triad guide you.
0:0 - *Your father's courage is an inspiration. You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.* uid: b75de52f-55db-b139-c1de-de98d6c2e41d === END NODE ===
0:0 - Take this - 'The Legend of Ansur'. An ancient epic, ill-remembered, dismissed as a mere tale. uid: bacaacb3-b69a-2189-02ed-f3cc40ff00f1 - 0 Check flag(s) (Object): true - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book - 0 Set flag(s) to (Object): true - WYR_AnsurGhost_Event_GiveAnsurBook - Used when Ravengard gives the book to the players in dialog > Let it set the path before you.
null uid: bb63a8a3-4358-4a69-9d19-9a0549094fdc - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > The Blade of Avernus!
0:0 - What happens to Baldur's Gate when the Absolute falls? uid: bb805654-2506-9e48-c459-546682c46772 - 0 Check flag(s) (Global): false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_AskedAboutFuture - Player asked about Baldur's Gate's future - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_AskedAboutFuture - Player asked about Baldur's Gate's future > To start with, a reckoning.
null uid: bc694b10-bbe6-294f-aa97-2f540528f6ee - 0 Check flag(s) (Global): true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated. > null
0:0 - He's right and we both know it. No manner of duke should be tied to a devil's leash. 1:0 - She's right and we both know it. No manner of duke should be tied to a devil's leash. 2:0 - They're right and we both know it. No manner of duke should be tied to a devil's leash. uid: bd70b5ef-1f9f-b95d-a14d-6689e5a96dfb Node context: Confident, but not heightened, just humble, Not too high on his own heroism. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > No manner of duke should save a city, only to open a gate to the Hells.
0:0 - Together, Wyll and I will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail. uid: bdc8ef88-01b0-8239-2c8f-5d8ebc86b214 - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > Hail, hail, and hail again.
0:0 - I read 'The Legend of Ansur'. What do you make of it? uid: be4d3a06-b24f-ec2d-5574-c6f7d49980a9 - 0 Check flag(s) (Global): false - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated. true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock false - CAMP_Ravengard_Event_TurnedInQuest - Player has told Ansur they killed Ansur and have the Helm true - WYR_AnsurGhost_Knows_ReadAnsurBook - Set when players read the legend of ansur book - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_AskedAboutLegend - Player asked Ravengard is he knows what the Legend of Ansur means - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_AskedAboutLegend - Player asked Ravengard is he knows what the Legend of Ansur means > It's no legend. Ansur does sleep beneath the Rock and will come to the city's aid when it is in need. He is oathbound to do so.
0:0 - I awoke in Moonrise Towers, inside one of those damnable pods. The rest - uid: befb3425-eb5d-db8a-a2c2-4a0dc641577a > Well, the rest goes without saying.
0:0 - Balduran is still with us. He is the mind flayer that protects our minds from the Absolute. uid: bf7d0c28-5a99-8f1a-b225-dd5f7969fbb1 - 0 Check flag(s) (Global): true - CAMP_Ravengard_Event_WyllDecision - Player reached Wyll's decision point in Ravengard dialogue - 1 Check flag(s) (Object): false - CAMP_Ravengard_Event_ToldAboutBalduran - Player told Ravengard the Emperor is Balduran - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_ToldAboutBalduran - Player told Ravengard the Emperor is Balduran > Gods, can it be - the man who raised the city's walls became an illithid?
0:0 - It's no legend. Ansur does sleep beneath the Rock and will come to the city's aid when it is in need. He is oathbound to do so. uid: c014cd22-49de-d750-734e-2f410618cdc6
0:0 - I had hoped you'd join me on the Council - but the Blade's spirit is indomitable. You are destined for greatness. uid: c0fd2d41-9dcb-a392-8d61-173c445931aa - 0 Check flag(s) (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.
0:0 - Your best is all you can offer. I'll ask for nothing more. uid: c13d9971-1dcf-4c63-2d23-537ba31e1084 > May the Triad guide you.
0:0 - Courage. Insight. Strategy. Justice. Let these be the lights that guide you, my son. Hail the Blade of Avernus! uid: c3b080da-568f-fc5b-14c1-1601bd361fd9 > null
0:0 - Together, we will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail. 1:0 - Together, Wyll and I will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail. uid: c77da9d1-d931-b7b9-4ef8-089914ab4745 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > null
0:0 - I have slain monsters, faced illithids, guarded the helpless. To be a duke - is this the destiny I've awaited? Is the nobility my calling? uid: c7eb8fd9-1cd6-8894-62ef-8f83d53ef425 Node context: Confident, but not heightened, just humble, Not too high on his own heroism. > null
null uid: c861cacc-0b34-fc0f-db45-40bb9573b70d - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > null > null
0:0 - Together, we will make Baldur's Gate the brightest gem aside the Sword Sea. The Heart of the Gate will prevail. uid: c8815380-8b57-4aa6-3ab7-e3661692b59c - 0 Check flag(s) (Global): true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_HasMet_Final - Hasmet after player has reached the end of Ravengard's quest > I will blaze a path before me and behind me. Justice will prevail in the Sword Coast.
0:0 - Leave. uid: c88f4bf4-0be7-4516-458b-d9c165e924ba === END NODE ===
0:0 - I trust you, Wyll. Follow your heart, wherever it leads. uid: d388d03e-47a4-2d6f-ba1d-2b99386a3de8 - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > null
0:0 - Glad to see you, friend. uid: d4d4b063-11a8-aab2-41c7-099baae74c24 - 0 Check flag(s) (Object): true - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp > null
null uid: d543b2e2-f8dd-2686-5a91-fff73e42eb26 - 0 Check flag(s) (Object): false - WYR_AnsurGhost_State_HasAnsurBook - Set on the character who has the ansur book > null
0:0 - Baldur's Gate stands on the brink of the abyss. My father was clear: we awaken the wyrm, and take back the city. uid: d74dc3c1-d7dc-8bd3-fe52-a2731b5355d6 > Wyll - you are more valorous than Balduran himself.
0:0 - Will the people even accept me as duke? I mean, look at me. uid: d7e48248-d5f7-ed34-4191-d6da9a8e4212 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null
null uid: d841df73-9e8e-bd3c-5659-02abefcf32c3 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription > null > null
0:0 - Everything I did, I did for Baldur's Gate. I did for you. uid: dc9fab20-a4fd-f9e5-bf41-6a9344083d2a - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - Go. You must awaken the wyrm. uid: deea125d-0d38-ab14-f745-9d861f593a03 - 0 Check flag(s) (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) false - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - You want my gratitude? Fine - take your fill. But I will not celebrate this infernal resurrection. uid: df493582-bcd3-ee0f-f26f-72ff650ecf95 Node context: A bit of hurt, a bit of anger, but always composed. > null
0:0 - It isn't what you think. It never was. uid: dfa37106-481c-9d9b-ab51-42c318a3704d - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_Ravengard_Event_ComWyllSpoke - Companion Wyll spoke to Ravengard in camp. > null
0:0 - Tell Ravengard about the battle with Ansur. uid: dfd6086c-4893-ac80-daab-c96463c548a7 - 0 Check flag(s) (Global): true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated. > I failed, father. The wyrm is fallen.
0:0 - *Ravengard's tadpole clenches as your memories - and Wyll's - flow into him.* uid: e4a2d5d7-c524-a4be-ab7c-8419a2d5f2ac Cinematic: Mind meld. Ravengard, Wyll, and players touch their own heads. > null
null uid: e4e2d90b-09fa-fd37-2f93-71e8aa1dec83 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Minsc - ORI_Inclusion_Minscdescription > The Blade of Frontiers! > null
null uid: e765837e-827e-13a6-042e-98017514e469 - 0 Check flag(s) (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard true - WYR_SkeletalDragon_State_Defeated - The Skeletal Dragon has been defeated. true - GLO_State_KnowsAboutWyrm - Player knows about the Wyrm in Wyrm's Rock - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > Father, Ansur is fallen.
0:0 - Say nothing. uid: ead1e2cf-13ce-106c-9851-14c54bd5bdea > null
0:0 - *Ravengard sees Mizora and her infernal sisters. He sees the agony in your face as an impossible choice is set before you.* uid: eb1e1dde-102a-401a-10b6-c46768fe12da > null
0:0 - Hail, hail, and hail again. uid: eb57b5c2-1230-b0cf-fed6-34e41bab2ace === END NODE ===
0:0 - *And he sees everything beyond. The nautiloid journey, the perilous path to Moonrise, the Astral Prism, and the Emperor within.* uid: ece03330-c8ea-9c02-e642-0cf9007dd96c Cinematic: The mind meld ends after the node is over. > null
0:0 - - my duty is first and foremost to the city and its people. There's something I must ask of you. uid: ed81aa51-4496-1d96-d06f-5b2553ed7299 > Go on. > Let's talk later.
0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.* uid: ed860e02-75d3-9a41-bf93-76d4735f39f4 === END NODE ===
null uid: eec6b068-fb0e-d164-3dac-742fecf33080 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Minsc - ORI_Inclusion_End_Minscdescription > null
0:0 - W-Wyll? It - it can't be. By Balduran's graces, have you fallen so far that Avernus has taken you? uid: ef23c51c-f2f6-d1aa-9ea4-a23e9b839316 > null
null uid: ef7ac1b6-b46b-d00d-ceea-18259f8b4ed9 === END NODE ===
0:0 - I once held a copy, but it was stolen. Find it, let it set the path before you. uid: f051b78f-2bb4-3f2d-e23d-7db9a19c6d77 - 0 Set flag(s) to (Global): true - GLO_Wyll_Event_RavengardWyrmwayQuest - Player has received Wyll's Wyrmway quest from Ravengard > null
null uid: f0a1132c-d384-8630-7e4d-1e7cd3b3fac7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > null
0:0 - Baldur's Gate stands on the brink of the abyss. It is clear: we awaken the wyrm, and take back the city. uid: f145432c-a04d-5c92-1e4d-1071423f388f - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| > null
0:0 - My own son, still the she-devil's toy. Is this my fate - to rise from death into a hell of my own boy's making? uid: f7e0ea1c-7fac-92d8-4abe-21da61730c8a Node context: A bit of hurt, a bit of anger, but always composed. - 0 Check flag(s) (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > It isn't what you think. It never was.
0:0 - What was your business in Elturel? uid: f849be4c-0384-b773-1c3c-e8cb6dd59c63 - 0 Check flag(s) (Object): true - CAMP_Ravengard_Event_AskedAboutAbduction - Player asked Ravengard about his abduction false - CAMP_Ravengard_Event_AskedAboutElturel - Player asked Ravengard about Elturel - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_AskedAboutElturel - Player asked Ravengard about Elturel > A complicated one.
0:0 - You are a hero, not an aristocrat. The Blade is a champion. 'Duke Wyll Ravengard' is not. uid: fbb7c787-9780-9f70-eee1-d41394a7e508 - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > null
null uid: fc2294bd-f41f-64ec-3791-3c56281051d7 === END NODE ===
null uid: fd0abea1-2d99-48c1-fa17-b94ddb06dc56 === END NODE ===
0:0 - My friend, I - uid: fdcdf2f3-7759-1994-2350-426603d8f90f Node context: Overcome by a headache. - 0 Check flag(s) (Object): false - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp - 0 Set flag(s) to (Object): true - CAMP_Ravengard_Event_NoWyll_HasMet - Non-Wyll party HasMet for Ravengard in camp > *The world spins as Ravengard's dizziness flows into you.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_RestReminder_PAD.lsj Synopsis: PAD for players that go too long without returning to camp to rest. There's no status penalty, this is just a verbal reminder that their characters should rest soon.
Triggers after every third combat, once you leave the danger zone.
0:0 - I need to rest. Sunset can't come quickly enough. 0:1 - Ugh. There had better be a soft bedroll in my near future. 0:2 - I'm so tired. How do people do this all day? 1:0 - I'm quite exhausted. A good night's sleep would do me wonders. 1:1 - If I don't get my beauty sleep soon, I may just get a tad malcontent. 1:2 - A wizard's quite worthless with a tired mind. Sleep beckons, and I would follow. 2:0 - My dogs are barking. Can we rest? 2:1 - *Yawn!* 2:2 - Time to take a load off, isn't it? 2:3 - I am ready to rest my weary head. 3:0 - Battle has taken its toll. I should rest. 3:1 - My energy wanes - time to rest. 3:2 - My eyes grow heavy. Best to make camp. 4:0 - It's been a long day. Better stop to rest soon. 4:1 - Better make camp soon. Might be a while before there's another chance to rest. 4:2 - Should get some rest - I need to keep sharp. 4:3 - Time to pack it in for the day, I think. 5:0 - What a day. I could really use some shut-eye. 5:1 - Whew - I'm spent. I should unwind in camp. 5:2 - What I wouldn't give for a good rest about now. 6:0 - I'm exhausted. Better find somewhere to camp soon. 6:1 - It's been a long day. I'll need to rest soon. 6:2 - I'm done. I can't wait to sleep. uid: 1276de78-24e3-a364-8b36-2b96808e24e3 Node context: Feeling tired/weary - 0:0 Tag: Custom - |Really Generic origin| (An enthusiastic adventurer of remarkable spirit and mettle.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_Shadowheart_CRD_WildMagic.lsj Synopsis: At camp, Shadowheart experiences a brief flare-up of mysterious magical energy, She reacts with alarm an utters the name of Shar, her patron goddess. If other party members are present, they ask her what just happened.
0:0 - Don't thank me - I'm breaking Lady Shar's teachings just by doing so... but sometimes you have to be practical. uid: 115adad0-fa3e-c9a9-e1df-3d042ebb0bbd Node context: A little embarassed at being thanked === END NODE ===
0:0 - Fumble in my head again and I'll gut you. uid: 154a70ed-9fa4-81f6-4f7a-9ea838cdf9d6 === END NODE ===
0:0 - I know that. I had just hoped you might show some more understanding. Leave me alone, please. uid: 1c350c16-af19-d4ce-2c49-cfad690d409f Node context: A little wounded by the player's brusque 'pull yourself together' advice - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description === END NODE ===
0:0 - You're a Shar worshipper, aren't you? uid: 1fe10919-30b5-b3f5-2976-14c134e91bd2 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccessdescription - 1 Check flag(s) (Global): false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > ...I should have been more discreet around you, clearly. Yes, you're right.
0:0 - Something's wrong. I feel... I feel... uid: 294e2f70-23d5-86bb-72c2-eac8bd279ca3 - 0 Set flag(s) to (Global): true - GLO_ShadowHeart_Knows_WildMagic - GLO_ShadowHeart_Knows_WildMagicdescription > Ngh, it hurts... Darkness protect me...
0:0 - No... or at least, I don't think so. Perhaps Lady Shar is testing me somehow. But if she is, then I have no idea what her purpose is. uid: 29c48ff5-4681-0e30-c65e-fbeff1f2a1da Node context: Troubled speculation. She doesn't understand the strange magic afflicting her. - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
0:0 - Let's see how open-minded I can be then: tell me more. uid: 2a5b4bdb-a731-2b81-6ebf-4991dee652aa - 0 Check flag(s) (Tag): false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > Talk to me later. The day's been long enough already.
0:0 - I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally. uid: 2d92ad9b-bf6b-0217-9f8d-8389e79b3a46 > null
0:0 - Don't make a fuss, Selûnite - we may be at odds, but I have more important concerns than you right now. uid: 30878861-a144-30d3-7795-f96208d8bb1a - 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) - 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) > null
0:0 - It's nothing. Even if it was something, I'm clearly not going to tell you, am I? Let it go. uid: 366e06ca-6e5c-a762-c30c-2abe38af71f2 - 0 Check flag(s) (Object): false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description === END NODE ===
0:0 - Don't be sorry - just tell me what you're hiding. uid: 3792f18a-4437-a1d0-d28f-c3e795c6f7b6 = Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e = Advantage: 2 - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > null (roll sucessful) > null (roll failure)
0:0 - 'Darkness protect me'? What did you mean by that? uid: 38047a3f-6842-2eb0-e701-343f13268158 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_IVB_WildMagic - CAMP_Shadowheart_IVB_WildMagicdescription - 1 Check flag(s) (Global): false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 2 Check flag(s) (Local): false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHint - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHintdescription - 0 Set flag(s) to (Global): true - Shadowheart_InParty_SharWorshipper_QuestioningAvailable - Shadowheart_InParty_SharWorshipper_QuestioningAvailabledescription - 1 Set flag(s) to (Local): true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHint - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_SharHintdescription > I... it's difficult for me to talk about. I'm sorry. > It's nothing, I swear. > Never you mind.
0:0 - I don't need your tough love. I need to be left alone. Now. uid: 3b4119f4-cec1-0f15-c3df-b78716c9a4f2 Node context: Cold anger. === END NODE ===
0:0 - In future, I expect you to be honest. Let's leave it at that for now. uid: 3ea61ace-19d2-c567-e8fe-a5d65656ab92 > Gladly.
0:0 - Talk to me later. The day's been long enough already. uid: 45874e5c-7965-9068-4518-02392951ab0c === END NODE ===
0:0 - True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner. uid: 48448405-26d5-a862-b1e7-7953cd598762 > null
0:0 - I... it's difficult for me to talk about. I'm sorry. uid: 48683dcc-2558-e170-188b-df3e5691e378 - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > null
0:0 - Gather your thoughts. Then, perhaps, we can talk some more. uid: 4904d5b6-b549-1190-beba-b7c2cace83c4 === END NODE ===
0:0 - ...and stop looking at me like that. I'm not sprouting tentacles just yet. uid: 4a717575-9a8d-3ded-d590-9a6b83e8f1b1
0:0 - Don't worry. Whatever it is, we're in this together. uid: 576b5756-0366-9c83-e8a0-b5606bf5a150 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccessdescription > I... thank you. But I'm sure it was nothing. I just... need a little space.
0:0 - You worship Shar? Blimey. She and my beloved Mystra are not exactly friends. uid: 5a7aac75-4e59-ee6a-4db6-05fa77be961f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - We can discuss this later. But let's just try a little more honesty going forward. uid: 63476a00-0f4f-1637-87ab-a41ef5d27ef0 > All we can do is try, I suppose...
0:0 - Now that the truth's out, tell me more. uid: 63964b6a-4fef-fe88-bc28-5d046ac0389d - 0 Check flag(s) (Tag): false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > null
0:0 - *Uncertainty. Shadowheart is wrestling with what this pain means. Perhaps it is connected to Shar, she wonders, or perhaps not...* uid: 659693f7-a494-0c52-af23-2a927fcfbcd6 - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_AltMindmeldSuccessdescription
0:0 - What was that all about? uid: 693adb67-b283-146b-2bd5-22d6af431512 - 0 Check flag(s) (Local): false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappened - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappeneddescription - 0 Set flag(s) to (Local): true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappened - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_WhatJustHappeneddescription > I... I don't know.
0:0 - Use your shared connection. Enter her thoughts. uid: 6d191599-dbaf-6731-ca38-a65dcb83a4ce = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > null (roll sucessful) > null (roll failure)
0:0 - Fantastic. Monsters in our minds, and around our campfire. uid: 6ebf4d9d-9b67-c295-7f8d-1e34644fdc77 Node context: muttering angrily - just found out one of her companions worships an evil goddess - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing. uid: 85f75351-e00d-06d1-b5c3-de01742eb26d > null
0:0 - Now that you have the truth, please don't make a big fuss about it. uid: 87f64c0f-e887-3969-b4e1-ab3b68eea0d9 > null
0:0 - Of course I am. But we can talk about this later - I want to enjoy the still of the night. uid: 8a17b93a-7345-1b9b-bb46-6e50fb3e9be3 === END NODE ===
0:0 - Turn a blind eye and leave. uid: 8a7fbde3-bda9-0cf5-fb4a-5b1725dc0481 === END NODE ===
0:0 - The goddess of secrets? How telling. uid: ac107461-b617-b190-d488-a41a23f05540 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I... thank you. But I'm sure it was nothing. I just... need a little space. uid: b00245f2-e912-c335-4204-40a4e16189f7 Node context: Tiny bit of gratitude while still trying to dismiss the topic. === END NODE ===
0:0 - Are you hurt? uid: b2ab2430-a51f-9355-0547-75d23878f8c3 - 0 Check flag(s) (Local): false - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurt - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurtdescription - 0 Set flag(s) to (Local): true - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurt - 53062fe4-b69b-87e2-7c3f-1804fe8c67cf_AreYouHurtdescription > No... I'm fine. Forget it.
0:0 - *You sense her trying to understand what just happened. She silently begs her goddess for guidance - Shar.* uid: cdfcec37-d6b2-f2db-8287-b2c9ab061b1b - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccess - CAMP_Shadowheart_IVB_WildMagic_MindmeldSuccessdescription
0:0 - Shar is an abomination. You deceived me. uid: d52d9723-0332-6821-b53a-9d163100eed7 - 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) - 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) > Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.
0:0 - If you insist. Don't expect to fare well without me to save you. uid: d9a42bd8-75f4-635a-2779-e58cd8e3aa95 - 0 Set flag(s) to (Object): true - OriginRemoveFromPartyAfterDialog - OriginRemoveFromPartyAfterDialogdescription === END NODE ===
0:0 - I said I don't know. Forget it. uid: da0b132d-c236-47fd-60c5-38b5fa64a446
0:0 - Heavens forbid. We're all entitled to our secrets. uid: e1d55740-8783-d07e-d60d-c13dffdfb713 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - No... I'm fine. Forget it. uid: e6d8c92d-319b-13f1-7462-1469f649a114 Node context: A little shaken, but trying to brush it off.
0:0 - I bow to Shar also. The Dark Lady must favour us, to have brought us together. uid: e6dda4cd-6c77-0857-7637-6df1c8ca9d84 - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.
0:0 - A Shar worshipper? Not my usual quarry - nor my usual ally. uid: e9edbabe-1851-e188-a4cc-6835069309f4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - It's been some time since I met another faithful of Shar. Are you versed in her teachings? uid: ec2ee36c-d784-8eea-ac7b-ab8e5bdc22ef - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > Of course I am. But we can talk about this later - I want to enjoy the still of the night.
0:0 - All we can do is try, I suppose... uid: ed057d40-895f-efc7-7911-2a196388a360 === END NODE ===
0:0 - There's more to this. What aren't you telling me? uid: ed84e22a-c4c1-f297-80bf-9480028948ab = Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e = - 0 Check flag(s) (Object): false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > null (roll sucessful) > null (roll failure)
0:0 - Ngh, it hurts... Darkness protect me... uid: f135fffe-5cf6-4c2d-809f-2e7d98ee9015 Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose. - 0 Check flag(s) (Global): false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_WildMagic - CAMP_Shadowheart_IVB_WildMagicdescription - 1 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. true - Shadowheart_InParty_SharWorshipper_QuestioningAvailable - Shadowheart_InParty_SharWorshipper_QuestioningAvailabledescription > Are you hurt? > What was that all about? > 'Darkness protect me'? What did you mean by that? > Turn a blind eye and leave.
0:0 - Leave. uid: f80e0ad4-9e2c-9e90-cfe8-0804fabcae91 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_UnfortunateGnome.lsj Synopsis: Barcus has agreed to rest in your camp. This will be his base of operations for looking for Wulbren.
0:0 - Then, after a while, I'd find whoever killed him and put a smokepowder bomb in their trousers. uid: 009d02d5-4ba5-78ab-2a64-24e58d92e136 - 0 Set flag(s) to (Global): true - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowder - FOR_UnfortunateGnome_Knows_GnomeHasSmokepowderdescription
0:0 - Now we're talking! I can whip some up for you, no problem - but I'll need a little time to gather the right supplies. uid: 09ab9f3d-4351-341a-c03c-f62b87196156 > Oh, this is excellent - I'll get started right away!
0:0 - Go on. uid: 0a327ddf-d34f-649e-c27e-5cdebb6e6d41 > null
0:0 - Thank you for agreeing to find Wulbren. It means a great deal to me, indeed. uid: 0aba49bc-6f94-f20f-273b-c950f0615db4 - 0 Check flag(s) (Dialog): true - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription === END NODE ===
0:0 - I don't think you really believe that. A deep gnome strapped to a windmill wasn't your business. A group of captives suffering under mercenaries and cultists wasn't your business. uid: 18b3b14b-28dc-423e-a226-aed31ec2e9a2 > You saw people in need, and you helped them. It's what you do, apparently.
0:0 - Runepowder. Do you know what it is? uid: 30c5bdc3-9045-54b6-73f3-9eef0b7b47dd - 0 Check flag(s) (Global): false - GLO_IronhandGnomes_Knows_Runepowder - Player learned that runepowder is a much more potent form of smokepowder. > null
0:0 - I'll soon be off to gather your compensation. With your track record, I'm sure you'll find Wulbren in no time - so I'll be quick! uid: 3999dc53-5954-3b89-5fdf-b15e23b89efe - 0 Check flag(s) (Dialog): true - CAMP_UnfortunateGnome_AskedCompensation - CAMP_UnfortunateGnome_AskedCompensationdescription === END NODE ===
0:0 - If anything's happened to Wulbren, someone is going to be very sorry. I'll make sure of that. uid: 3a559b21-4c57-035e-60e3-44206263b072 - 0 Check flag(s) (Party): true - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription === END NODE ===
0:0 - Right. Wulbren's life is at stake. We must focus. uid: 3bd56e7e-a2e9-1b8b-e3e6-acb0eb812f3f > null
0:0 - Leave. uid: 3ec995df-f2af-33e8-c67f-078ac7e10296 === END NODE ===
0:0 - Leave. uid: 45836522-027e-810b-1147-cd5503eaf3f6 === END NODE ===
0:0 - Alchemist, tinkerer, adventurer, curmudgeon... I wear many hats, most with great enthusiasm. uid: 4fe7bdde-8a14-3ebc-69ce-a64dd5382551 > Thank you for noticing.
0:0 - Meanwhile, I'll need to think of an alternative. I must find Wulbren, especially now that... ahem. Anyway. Wish me luck. uid: 55e1c5a6-4622-7ac4-da63-722af586adf6 > What aren't you telling me? > Good luck. > null > null
0:0 - That myth has come to life. uid: 565f1ec5-e705-f555-f1c5-36315c0d2414 > null
0:0 - I don't work for free. Make me an offer. uid: 5e513cee-7b85-aea5-3116-6ca18b4a45c7 - 0 Set flag(s) to (Dialog): true - CAMP_UnfortunateGnome_AskedCompensation - CAMP_UnfortunateGnome_AskedCompensationdescription > Find Wulbren, and you can have anything it is within my power to give.
0:0 - The stuff of gnomish myth. Gaerdal Ironhand's private cache of the world's most powerful explosive. uid: 64cd1b69-bb01-ec00-e956-6b43000ed331 - 0:0 Tag: Cleric of Garl Glittergold - Player or NPC is cleric of Garl Glittergold. (Garl Glittergold is the king of gnomish gods, a deity of humour, gem-cutting, protection, and trickery. His clerics are often artisans or storytellers, relaying his tenets to the younger generations.) - 0:1 Tag: Paladin of Garl Glittergold - Player or NPC is a paladin of Garl Glittergold. (The Watchful Protector is the king of gnomish gods - a deity of humour, gem-cutting, protection, and trickery.) - 1:0 Tag: Deep Gnome - |Deep Gnome| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.) - 1:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) > That myth has come to life.
0:0 - Wulbren must know their plans. And we must find him. uid: 69187138-ebd7-4c8d-954e-26b531c67521 > null
0:0 - I... haven't that much on me, I'm afraid. But I'll tell you what: you find Wulbren, and I'll return with exactly that sum. uid: 6b5c1e26-5491-a66b-c983-9f42d4bc225b > A very fair trade, I think!
0:0 - Aha! I know just the thing. You find Wulbren, and I'll gather the necessary implements. uid: 74d312fe-236b-331d-2af3-a469228e387e > Trust me - you won't be disappointed.
0:0 - I'm destined for Moonrise Towers. I could look for him. uid: 9253419a-8a49-03d5-ec1c-ff99895e6108 - 0 Check flag(s) (Dialog): false - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription - 0 Set flag(s) to (Global): true - GLO_UnfortunateGnome_State_PlayerOfferedHelp - GLO_UnfortunateGnome_State_PlayerOfferedHelpdescription > Hmm. You've done so much already. I'm hesitant to prevail upon you again, but...
0:0 - I thank you for the invitation to your camp. It's well-appointed. Not too crowded. uid: 9632e657-6e7b-7198-ed1d-584532d47157 Cinematic: - 0 Check flag(s) (Party): false - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription - 0 Set flag(s) to (Party): true - CAMP_UnfortunateGnome_State_HasSpokeToPlayers - CAMP_UnfortunateGnome_State_HasSpokeToPlayersdescription > Perfect for thinking, and I've been doing just that.
0:0 - I've heard some rather explosive gnomish myths about it. uid: 98110b58-6c8c-4f98-91d8-64f6b8cd9dbe - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > That myth has come to life.
0:0 - Pah. If only that were true. Wulbren's a good sort, but he wouldn't know his arkayas from his elbow. uid: 9b2801dd-622a-f935-6b12-963f616fdb90 Node context: AR-ka-yas, gnomish for arse > null
0:0 - You'll do it again. Won't you? uid: 9c56a4d8-37f9-e798-4fa9-62cc1c5b871b Node context: A genuine question. > null
0:0 - I'm hesitant to prevail upon you again. But... I can't risk re-capture. I'd be no help to Wulbren at all. uid: 9eefc591-2ade-863f-955f-ce8d16378fb8 > Would you... would you look for him?
0:0 - To Baldur's Gate, I expect. I don't know what they plan to do with it, but something of that power turned loose in the city... it could be carnage. uid: ab066a19-dd91-89b6-0f03-f16c1c3cde04 > Wulbren must know their plans. And we must find him.
0:0 - Trust me - you won't be disappointed. uid: b1cb4325-8647-9bc4-6b7f-373780024e8d > null
0:0 - The stuff of myth. Gaerdal Ironhand's private cache of the world's most powerful explosive. uid: b206d8a2-a99f-e3c5-9022-94d24fdbb147 - 0:0 Tag: Deep Gnome - |Deep Gnome| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.) - 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) > That myth has come to life.
0:0 - I wouldn't hold out hope for any gnome taken by drow. 1:0 - I wouldn't hold out hope for any gnome taken by duergar. uid: b3432858-64c3-cf95-98ab-7353285f68ed - 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0 Check flag(s) (Dialog): false - CAMP_UnforunateGnome_FindWulbren - CAMP_UnforunateGnome_FindWulbrendescription > Nor I. Which means quick action is necessary.
0:0 - Perhaps that's why you've agreed to look for him. I'm lucky - and grateful. uid: b5b6a97d-a9a2-6364-db1f-e2e431ecfc16 > null > null > null > null
0:0 - Still, some bonds are simply unbreakable. Neither axe nor the ticking bomb of time can sever them. uid: d57d509f-8c9e-1bc4-f1ba-e1ff046718c6 > null
0:0 - I was quite popular too - I'm not picky about my customers. uid: d767aba7-1273-4cf3-7978-4553353bb7ea
0:0 - Thank you for noticing. uid: d8ea2251-9e5a-f50a-b3ed-e8e2a2377fa3
0:0 - You saw people in need, and you helped them. It's what you do, apparently. uid: fb2020f2-c524-52a1-a940-5ecfc9df5571 > You'll do it again. Won't you?
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_VoloOperation.lsj Synopsis: Volo is a canonical character in DnD. He's known for being the realm's go-to guy for compiling information. In this take, he fulfils that role but puts a twist on what he sees. He's keenly curious for facts but likes to embellish them. A bit like Gilderoy Lockheart. He IS talented, but his reputation has gotten away from him, too. In this dialogue, Volo will offer to put his knowledge at your service if you confide you've been infected with a mindflayer. He'll perform an icepick lobotomy that'll leave you without an eye or much in the way of apology from Volo. He should be clever, a little arrogant, very English, and very fun, without being a cartoon character.
0:0 - I'll need to research the particulars, however. Give me a bit of time, and I'll have this little issue sorted. uid: 0160705f-88a6-fedb-d6b4-939d23d6dfb5 - 0 Check flag(s) (Global): false - GLO_Volo_State_Researched - GLO_Volo_State_Researcheddescription - 0 Set flag(s) to (Global): true - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription === END NODE ===
0:0 - Stop? Now?! uid: 0181f177-9b48-80a4-71f4-ab2f74aefa1e Animation: Volo still holding the needle still in the players eye socked. Felix Node context: Player asked him to stop just as he's about to get the parasite. > Keep going. > Yes. We're done here.
0:0 - Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome. uid: 09c256f6-7644-4cc0-0037-5a7bc27beb03
0:0 - The creature's in your brain, somewhere behind the orbital socket. I could attempt to remove it. I've a needle in my tunic... uid: 09d5e9e9-8b98-80b8-a080-f38331193504 Cinematic: Node context: Volo is still gobsmacked. But his mind is already calculating the value of this shocking discovery. > null
0:0 - I can't help but feel partly responsible. Perhaps there's something more I can do... uid: 09ec602b-c6d2-5f42-e936-7719d312782d Cinematic: Node context: Volo deigns to accept some blame. > null
0:0 - Ta! uid: 0b1635ea-f949-927a-7064-1f2c278d3e21 Node context: Fake friendly goodbye. HE just wants to be done with you now. - 0 Set flag(s) to (Dialog): true - GLO_Volo_OperationComplete - Determines if Volo recognises the players from the operation - accounts for disguise/shapeshift - 1 Set flag(s) to (Global): true - GLO_Volo_OperationFailed - Set when Volo fails to remove the tadpole during the operation === END NODE ===
0:0 - As you wish. But when your skin starts to peel away, remember - Volo offered to help. uid: 0b23b3f7-2d28-8bf0-54d8-0018f64ef838 === END NODE ===
0:0 - Now. Don't move. uid: 0dbe7a2d-bb65-7814-4a5a-863933966380 Cinematic: Node context: He's about to ice pick lobotomy my eye. Make this very pointed. > Hold your breath. > Stop. This is never going to work.
0:0 - *Volo carefully holds one of your eyes open and begins to prod uncertainly with the needle.* uid: 18a5b916-0262-5b8c-4d63-c2bc562881d5 Animation: Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye. Cinematic: ~Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye.
~Needle prodding idle > Endure the discomfort. Let him carry on. > Do you have the faintest idea of what you're doing?
0:0 - If what you say were true, you'd be a mind flayer by now. uid: 1cd066da-c17d-4e5d-04ba-2c1ab238c21c Node context: Volo is still curious, despite himself. > You. Infected by a mind flayer. It's ridiculous...
0:0 - Regrettable. Mark my words - ceremorphosis will be far more painful than this procedure! uid: 1e53abbf-c551-44eb-8854-3c7ae345c3b5 Animation: Volo carefully withdraws the needle from the eyesocket. player relieved from the pain rubbing his eyes. Felix. Node context: The player is leaving. Volo is indignant. === END NODE ===
0:0 - Wise. uid: 226dd08c-6a0d-6d8e-3c03-52ec1a895b29 Animation: Volo still holding the needle still in the players eye socked. Felix Node context: Player allows him to continue. Gravely said. > null
0:0 - Do you feel that? I believe we have the blighter on the run! uid: 25dbf625-f105-798b-fb7c-dfdbfd946cf2 Cinematic: Node context: Volo's elated. He's got the ice pick in your eye and is chasing the parasite now. - 0 Set flag(s) to (Object): true - GLO_Volo_Step6 - GLO_Volo_Step6description > Pblblblblblbl... > Kssssssssssssssssss. > Ackack? > Hnnnngggg...
0:0 - I'm sure you'll sort out your little brain problem one way or another. Far away from here, if you've a heart. uid: 284fbb76-9df8-126e-048c-8780285a2bf9 Node context: subtext: 'I'm done with you and I couldn't help you so please go away.' > Terribly sorry, my friend.
0:0 - Oh... my... dear... sweet... GODS! uid: 2b85d5ab-c75d-376c-eb83-7cdb31811656 Cinematic: Node context: Volo has just spotted a mind flayer parasite in the player's brain. He's completely gobsmacked. - 0 Set flag(s) to (Dialog): true - GLO_Volo_Examined - GLO_Volo_Examineddescription > I want rid of this thing by any means necessary. > Quit the shouting. Can you help? > Leave.
0:0 - Quite the cosy set-up you have here. I'll just make myself comfortable - thank you so much. uid: 2d53d76e-1406-cb8c-fbbd-5bf43fe2a494 Cinematic: Node context: Friendly arrogance. Showing off to the player. > null
0:0 - Leave. uid: 2d5684bc-e280-0726-694a-255b90cbef2b - 0 Set flag(s) to (Global): true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > null
0:0 - I've also been infected with one of their parasites. uid: 31d3478d-060a-cb4c-a71e-9c7840c4fc4d > null
0:0 - I think I have it! uid: 358eb3d7-b044-d3b1-42e7-4d754dbe7e94 Cinematic: Node context: He's elated, he's almost got the parasite! Still concentrating, straining though. - 0 Set flag(s) to (Object): true - GLO_Volo_Step2 - GLO_Volo_Step2description > *The needle see-saws back and forth, plucking the nerve like a harp string.*
0:0 - *Cold metal presses against the skin beneath your brow, and then...* uid: 3596608d-4be6-30d1-27e2-acb1f3151e96 Cinematic: ~Volo slides the icepick into the player's eye socket - 0 Set flag(s) to (Object): true - GLO_Volo_Step5 - GLO_Volo_Step5description > *Tap. Tap. STAB.*
0:0 - Perhaps that's for the best. I'd be irresponsible not to debunk such a strange claim. uid: 35eb00f3-e004-0ee1-9c03-ae404676d913 Node context: He agrees to examine you. Still tempted to believe you, while knowing better. > null
0:0 - Hrm. I'd be irresponsible not to debunk such a strange claim. uid: 3c547a6e-1217-2829-453f-614ca6011fe4 Node context: He agrees to examine you. Still tempted to believe you, while knowing better. > Relent. > I don't want you poking around in my head.
0:0 - Ah, my good fellow! uid: 3d39e90f-eee7-672f-394a-a803f26a608a Cinematic: - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp - 0 Set flag(s) to (Global): true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription - 1 Set flag(s) to (Object): true - GLO_Volo_HasMet_Personally - GLO_Volo_Metdescription > Quite the cosy set-up you have here. I'll just make myself comfortable - thank you so much.
0:0 - Very good. uid: 3f509d30-eacb-c347-7e17-a4dd340b2ebb Animation: Volo continues as the player trembles in pain, one eye still held wide open by Volo. Felix Cinematic: ~Volo holds the players right eye open with his left hand carefully prods the needle with his right hand into the eye. [reuse] Node context: He's allowed to continue his operation. He's pleased, like a mum whose child is now behaving. > null
0:0 - I agree! It's a feisty critter. Just... a little... further... uid: 421ef9d0-1482-1268-92dd-1e689736a3ef Cinematic: Node context: Player could only gurgle with that ice pick in their brain. Volo takes this as an affirmation. He's pushing the operation forward and in the next line will pop your eye out of its socket. - 0 Set flag(s) to (Object): true - GLO_Volo_Step7 - GLO_Volo_Step7description > *Volo tears the pick from your brain with a violent jerk; your eye plops down into the mud.*
0:0 - That obstacle is my eye. Stop at once. uid: 45792399-cd5d-9342-854d-5bd66e41d588 > Stop? Now?!
0:0 - *Pain shoots through your body as the needle snags on your optic nerve.* uid: 46633cc8-f938-d825-3278-cb4a285c8446 Cinematic: > I think I have it!
0:0 - I want rid of this thing by any means necessary. uid: 47d09a59-e7df-d2bc-51bf-096ff677c4a9 - 0 Check flag(s) (Dialog): true - GLO_Volo_Examined - GLO_Volo_Examineddescription - 1 Check flag(s) (Object): false - GLO_Volo_LobotomyPatient - GLO_Volo_LobotomyPatientdescription false - GLO_Volo_StartON - GLO_Volo_StartONdescription > If we managed it, we'd have a specimen of incredible rarity on our hands.
0:0 - As there's not a tentacle on your head, I can only assume you haven't been infected. uid: 47e7ec0c-58fd-dc9f-192e-39b65bc0fac7 Node context: Telling grim facts.
0:0 - *The needle finds the gap between eyeball and socket. Volo frowns and begins to push.* uid: 4a2835dc-1676-dfd9-e1e8-f72475d78a4d Cinematic: - 0 Set flag(s) to (Object): true - GLO_Volo_StartON - GLO_Volo_StartONdescription > Clench your fists. > That's enough. Stop.
0:0 - *Tap. Tap. STAB.* uid: 4a374c93-1165-d60f-41d3-77e5e4976ba5 Cinematic: ~Then taps it twice gently, before pressing down with his body
~Volo roots around the player's eye socket with the ice pick (long idle) > Do you feel that? I believe we have the blighter on the run!
0:0 - Ridiculous though such a claim may be, a mind flayer is a terrible thing to be. uid: 513471a4-4cd7-5010-94c4-1672380c77bd Node context: Player is taking their leave. Volo is still curious. - 0 Set flag(s) to (Object): true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription === END NODE ===
0:0 - As you wish, my friend. When the transformation occurs, I can only hope you are far away from me! uid: 51e04a6c-91c8-101f-b7a9-dfefc0623859 Node context: The player is leaving. Volo is indignant. === END NODE ===
0:0 - What do you know about mind flayers? uid: 53791f8a-03f3-f3bb-e2db-efb6a93fc53e - 0 Check flag(s) (Dialog): false - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp - 1 Check flag(s) (Global): false - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > Why, I'm practically an expert. They've tentacles, you know. Quite shocking.
0:0 - Not yet, I'm afraid. But my expectations are very, very high! uid: 53f57f42-a3c5-8bd2-4a53-e40ccd42b741 - 0 Check flag(s) (Global): false - GLO_Volo_State_Researched - GLO_Volo_State_Researcheddescription
0:0 - I don't have much choice then. Fine, continue. uid: 55a6c741-4ab7-5adb-e648-e9662b374530 > null
null uid: 56263c2d-99d0-903c-1710-fde4513aec4c - 0 Check flag(s) (Global): false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription false - GOB_VoloBallad_State_PlayersMetVolo - Players met Volo in goblins camp - 0 Set flag(s) to (Global): true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription - 1 Set flag(s) to (Local): true - 9d2506a6-fc08-6625-7877-37d138229182_FirstTimeMetVoloInThisDialog - FirstTimeMetVoloInThisDialog > I was just settling in and reviewing my latest findings. Mind flayers, cultists, and of course, your esteemed company!
0:0 - You're either an excellent storyteller... or you've experienced something quite exceptional. uid: 59f464fb-26aa-c37f-202e-fce2511ca407 Node context: He doesn't believe I've killed a mind flayer. But his curiosity is piqued. He wants to ask more. > Hrm...
0:0 - Oh. Fantastic! That squint does wonders for your gravitas, in my humble opinion. uid: 5e82364e-87da-d221-b675-9afa9b55f47a Cinematic: Node context: Player told him all is well. Volo is all too happy to be let off the hook. > Though, erm, perhaps there's something we can do...
0:0 - As a matter of fact, I do. But why do you? uid: 659e8a2b-a7a8-0ea7-a380-7f53251db565 Node context: 'Yes I do know about mind flayers. How do you know to ask me about such rare creatures??' > null
0:0 - Illithids - their technical name - form a hivemind. One shouldn't be able to hear their dark whispers... unless... uid: 668a6e4f-0983-9047-2796-bff040db6f9d Node context: Connecting the dots. He doesn't quite believe me yet, but the facts make sense.... > ...Unless you've been infected with one of their parasites. > Say nothing.
0:0 - I said stop. uid: 6734ac88-79af-8c10-4008-c643c4008918 - 0 Set flag(s) to (Global): true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > null
0:0 - My friend! How do you fare? uid: 7aba2730-3325-d871-a84d-ad57c8744a2f Node context: You've met Volo before but declined to let him finish the operation. HE wants another chance. - 0 Check flag(s) (Dialog): true - GLO_Volo_Examined - GLO_Volo_Examineddescription - 1 Check flag(s) (Global): true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription > null
0:0 - I want help with my parasite. By any means necessary. uid: 7b210670-f4fc-f817-6880-51a05a400908 - 0 Check flag(s) (Global): false - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription false - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription - 1 Check flag(s) (Object): true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription > null > null > null
null uid: 7b7fbdd3-ea77-f3d0-eacf-dcf03b204d35 === END NODE ===
0:0 - *Volo carefully withdraws the needle from your eye. Then, reaching into his bag, he produces an ice pick.* uid: 7c013d4d-f0c3-aee6-61ba-961aca4b35ec Cinematic: ~Volo removes the needle, turns away from the player, takes out an ice pick, and hovers over their face again
~Volo hovers over the player holding an ice pick by their eye, reverse grip - 0 Set flag(s) to (Object): true - GLO_Volo_Step3 - GLO_Volo_Step3description > Eye the implement, but allow him to proceed.
0:0 - As there's not a tentacle on your head, I can only assume you haven't been infected. uid: 7cb99a60-359a-45e1-b363-3793d85e1d5c Node context: Telling grim facts.
0:0 - I'm familiar - I've been infected. uid: 7ed28e1b-1e99-6d1e-bada-f8df51630ea0 - 0 Set flag(s) to (Dialog): true - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription > null
0:0 - Are you certain? We're nearly there... uid: 7edfab79-f9ad-6e80-e4c8-e02ebad64ad0 Animation: Volo holds the icepick in his hand, making a gestrure with the hand holding the icepick to continue the procedure. Node context: Player asked Volo to stop, Volo doesn't want to give up. > null > Leave.
0:0 - I must depart soon, but I insist you take this. You'll thank me when you try it on for size. uid: 97969496-3f95-5c8a-45b8-36b5aa3e9971 Cinematic: Node context: He gives you a fake eye. > Ta!
0:0 - Still... there'd be no harm in my taking a teensy look, would there? I know all the signs... uid: 9cf0b69f-4cf8-25b1-7ac5-700a7db0d76c Node context: He agrees to examine you. Still tempted to believe you, while knowing better. > null
0:0 - Sorry, but I have no eyes left to spare. uid: 9d636f68-2255-88b0-e191-300cd98e301d - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > null
0:0 - Hold as still as possible. uid: 9dfe48dd-8aa8-957b-00c9-b8f3d6b12a58 > null
0:0 - Though, erm, perhaps there's something we can do... uid: 9f742745-225b-0173-018f-f3bc34db1353 Cinematic: Node context: After knocking your eye out, Volo won't take responsbility but will offer a consolation prize. > null
0:0 - Never mind. uid: a3124a6f-aaec-8089-6d90-707833a8a431 > Hmph.
0:0 - I assure you, I've dreamt of it a thousand times over. uid: a40f91b1-c886-5845-5a99-3c6f90f85835 Cinematic: Node context: Mustering his confidence again. He hasn't performed the operation, but he's certainly dreamt of it!
0:0 - Endure the discomfort. Let him carry on. uid: a4ae11eb-299b-334d-f477-387476ed8445 > null
0:0 - Leave. uid: a4d3082f-7de2-64e5-0724-c1efa6255e15 - 0 Set flag(s) to (Global): true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > null
0:0 - Hm. Are you familiar with the process of ceremorphosis? That is - what happens when a mind flayer parasite infects a living host. uid: a4e2d3b2-f13e-85b2-965f-cb8bae106088 Node context: He's pensive. Stating the facts. Not sure whether he believes us yet. > Ceremorphosis? I'm listening. > I'm familiar - I've been infected. > Leave.
0:0 - You. Infected by a mind flayer. It's ridiculous... uid: a5b64615-ce90-383d-d6c5-050dd31f74cc Node context: Volo is still curious, despite himself. > ...isn't it?
0:0 - Specifically, how not to extract them. uid: ad626e0e-bc6c-c844-a2fe-18b7efaba651 Cinematic: Node context: Volo's glad he learned what not to do by practicing on you. > null > null
0:0 - *He taps the pick and your eye springs from its socket, dangling wetly on your cheek.* uid: adf10218-fe25-7ebf-d67d-de3c352218ca Cinematic: ~Volo taps the icepick even deeper and the players eye pops out of the socket. Player freezes in shock. > You're very responsible, so speak up. > Perhaps not. You've done enough.
0:0 - Leave. uid: af151a09-2909-a80c-75f7-dc34a2cacb43 - 0 Set flag(s) to (Object): true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription > null
0:0 - No - I only have one good eye left. uid: b1d81806-0532-904c-5a55-10060611b0f3 - 0 Check flag(s) (Tag): true - CANTLOSEEYE - This character only has one functioning eye. - 0 Set flag(s) to (Global): true - GLO_Volo_RefusedOperation - GLO_Volo_RefusedOperationdescription > null
0:0 - Don't fidget! The needle must slip behind your eye, not through it! uid: b2557cfa-529e-5730-90c1-8a5aa6ccaa9b Cinematic: Node context: He's very intent! Performing his operation now. > null
0:0 - Has your research turned up anything that might help with this parasite problem? uid: b960876e-bf66-92fb-f55c-41c39152798b - 0 Check flag(s) (Global): true - GLO_Volo_State_Researching - GLO_Volo_State_Researchingdescription - 1 Check flag(s) (Object): false - GLO_Volo_StartON - GLO_Volo_StartONdescription > Not yet, I'm afraid. But my expectations are very, very high! > null
0:0 - Do it. uid: bb90f8f8-d9df-4985-4c1b-3bd3c5604612 - 0 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| false - CANTLOSEEYE - This character only has one functioning eye. - 0 Set flag(s) to (Object): false - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription > *Volo carefully holds one of your eyes open and begins to prod uncertainly with the needle.*
0:0 - Leave. uid: bd7d7d74-32eb-e9f3-3209-316bc110118c - 0 Set flag(s) to (Object): true - GLO_Volo_Event_BackedOut - GLO_Volo_Event_BackedOutdescription === END NODE ===
0:0 - It's not too deep. Just behind the orbital socket. I could attempt an extraction. I've a needle in my tunic, after all... uid: bedf6908-0029-41a2-f19f-fd03f9b79cac Cinematic: Node context: Volo is still gobsmacked. But his mind is already calculating the value of this shocking discovery. > null
0:0 - Terribly sorry, my friend. uid: c2862176-0a86-6c0f-e4a3-56e4a49ee8ac Node context: Oh well! He doesn't have the fake eye to give you. At least he tried. > Ta!
0:0 - That's quite impossible. You'd have undergone ceremorphosis by now. uid: d12bd2bf-0f62-b705-6abd-95bfc236d5f8 Node context: I've told him I have a mind flayer parasite in my head. He finds this utterly preposterous. - 0 Set flag(s) to (Dialog): true - GLO_Volo_KnowsTadpole - GLO_Volo_KnowsTadpoledescription > Ceremorphosis? Tell me more. > If only your disbelief could alter facts. > Never mind.
0:0 - Hm. I... seem to have misplaced it. It was a fine bauble, a replacement for your eye. uid: d448271e-4db8-2b70-1d8d-a376994b2e2f Node context: He can't find the fake eye he wanted to give you. He's befuddled.
0:0 - Finding is my job, my friend. If there's anything in the world worth knowing, I assure you, I do. uid: d46a2d9c-6b92-8a91-0d40-9f36369dde88
0:0 - Malaise is one word for it. More like... psychic transference? uid: d485c6af-d3dc-18a3-d379-70975f05a152 > Curious.
0:0 - *Volo slowly brings the ice pick closer to your eye.* uid: d6dc71c2-240d-75fc-7c12-f2880e5b85ce Cinematic: - 0 Set flag(s) to (Object): true - GLO_Volo_Step4 - GLO_Volo_Step4description > Now. Don't move.
0:0 - *He pauses, looks down at your eye, and recoils slightly as it sinks into the mud.* uid: df65f980-60a2-27c4-badc-f04fd8d9b2bd Cinematic: ~Volo recoils, slightly > null
0:0 - Have it your own way! The important thing is we've learned a great deal about these parasites. uid: df7b90a6-932f-7740-f6bb-7077c40c3510 Cinematic: Node context: Player declines his offer of a fake eye. Volo will give it anyway. > Specifically, how not to extract them.
0:0 - *Volo tears the pick from your brain with a violent jerk; your eye plops down into the mud.* uid: dfb1a643-d9c9-547b-dd64-bd3362516e5a Cinematic: ~Volo taps the icepick even deeper and the players eye pops out of the socket, rolling into the mud - 0 Set flag(s) to (Object): true - GLO_Volo_LobotomyPatient - GLO_Volo_LobotomyPatientdescription > Drat!
0:0 - If I just peer in your eye, I could quickly... uid: e9662a6f-94f3-6a2d-f032-c5569e98bd6c Cinematic: ~Volo directs the player character to the bed by his side and has them lie down Node context: Volo is preparing to examine you. Takes on a doctorly air. > Oh... my... dear... sweet... GODS!
0:0 - You won't find a more learned opinion on this matter, I assure you. uid: eb714a39-4165-61da-5a41-11930cc0d500 Node context: Mustering his confidence again. > null > null > null > Leave.
0:0 - But - I nearly have it! uid: ed76bc6d-ce57-3ffc-b8fd-d8ce3b942cff Animation: Volo stops for a moment looking at the player, needle still in his hand. Felix Cinematic: Node context: Player has asked Volo to stop in the middle of hte operation. Volo doesn't want to! > Let him continue. > I said stop.
0:0 - I was captured by mind flayers before. I'm lucky to be alive. uid: ed8c43a5-124a-071f-a505-92c199dadd3c > You're mad. But...
0:0 - Oh bother. There's some obstacle in the way. I shall need a more robust implement. uid: f5994f49-d224-54c4-1865-fc5d62b081f4 Cinematic: Node context: Volo has snagged on your eye. Underestimating the severity of it. > Hold as still as possible. > That obstacle is my eye. Stop at once.
0:0 - You only have a matter of days to live. Don't dally, my friend. uid: f866f1a7-fb91-5713-3676-b5c17ac5d5e0 Node context: Quite grave. He believes about the parasite now and is horrified. === END NODE ===
0:0 - Are you sure? If I don't intervene, the parasite will continue to gestate inside you. uid: fe224f4d-766c-66a4-0a64-6822bfee2cac Animation: Volo holds the icepick in his hand, making a gestrure with the hand holding the icepick to continue the procedure. Cinematic: Node context: Quite grave. The player wants volo to stop but the results would be dire. > I don't have much choice then. Fine, continue. > Leave.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\CAMP_VoloOperation_PAD_Eye.lsj Synopsis: VB triggered by use of Volo's magical eye replacement.
0:0 - Not perfect, but better than expected. 1:0 - There we go. Sight from sore eyes. 2:0 - I can see! Nice. 3:0 - It's functional. That will have to do. 4:0 - Something of an improvement, at least. 5:0 - What do you know - it works. 6:0 - Ah. That's better. uid: 1497690d-863c-d043-53d4-87a9c6e76013 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Tag): true - One-Eyed - |Character is missing an eye.| (Missing an eye.) === END NODE ===
0:0 - I'd rather put another tadpole in my eye, thank you. 1:0 - Quite worthless, as it turns out. 2:0 - Huh. 3:0 - Worthless. 4:0 - Useless. 5:0 - What am I supposed to do with this thing? 6:0 - Some bloody help. uid: 3b3aca6e-c83d-c58c-aaa6-0f21c7128954 Node context: Generic: Sarcastic. Volo was not helpful, this eye is not helpful. - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Volo.lsj Synopsis: Idle AD between Elminster & Volo, two iconic characters.
Elminster is in the camp waiting for a chance to talk to Gale with his Avatar, because he's going to tell Gale to go blow himself up on his deity's orders.
0:0 - I see. Well luckily I cannot claim to know any such unfortunate. uid: 0b1d406b-7bde-4c26-896d-d6bda731ee6b === END NODE ===
0:0 - Volo. Still spinning your tall tales, I take it? uid: 1857bf85-61f9-47b9-85fa-b29f86c1c9cd - 0 Check flag(s) (Local): false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription - 0 Set flag(s) to (Local): true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription > Why of course, my good man! Storytelling with my particular panache is a calling one cannot ignore.
0:0 - Preposterous! There's no harm in sharing knowledge, my good man. uid: 191efe98-92b8-4cc9-9d71-6cc8ea55c4ec - 0 Check flag(s) (Local): true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription - 0 Set flag(s) to (Local): true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription > The harm could be great. Few things are more dangerous than a fool who thinks himself enlightened.
0:0 - Are you quite sure? Perhaps you could try just a little harder to ignore it. uid: 2310cd4a-d005-4be5-98ef-142c1d116b6b === END NODE ===
0:0 - Moisten whatever you like, so long as you do not share dangerous secrets. uid: 48515515-c5f9-4ed3-b40a-dfb563e70804 === END NODE ===
0:0 - I suppose I instilled some discipline in your style - a task as unenviable as emptying the sea with a leaking bucket. uid: 505ad2b3-cee5-439c-a4e3-08c5d94e678e > You do have a way with words, my friend.
0:0 - Wonderful. And I trust you remain more... discreet about sharing sensitive knowledge? uid: ae932f04-c2c5-4235-b06a-a18e7bc1dd9d Node context: A bit sarcasitc on the 'wonderful' - 0 Check flag(s) (Local): true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription - 0 Set flag(s) to (Local): false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription > Well... discretion guides me. But so does my duty to enthral the reader - to swell their hearts and dampen their cheeks!
0:0 - You do have a way with words, my friend. uid: b0fc9bba-b2fc-4c65-a823-c3fd1d478b60 === END NODE ===
0:0 - Oh-ho, you scallawag! Why, your editor's quill made me into the sterling scribe I am today. uid: f8c6e12f-8bb8-4856-b66d-cf2abec3fd6e - 0 Check flag(s) (Local): false - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_A - Adescription - 0 Set flag(s) to (Local): true - f2bfa062-4d14-9d5c-f104-79b5a5f91227_B - Bdescription > I suppose I instilled some discipline in your style - a task as unenviable as emptying the sea with a leaking bucket.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_GaleTressym.lsj Synopsis: Idle AD between Elminster & Tara.
Elminster is in the camp waiting for a chance to talk to Gale, because he's going to tell Gale to go blow himself up on his deity's orders.
0:0 - Another stopgap, then. He deserves better than this. uid: 0a9a94ed-ce00-eab6-e8ec-1bf0ef841881 === END NODE ===
0:0 - So, Gale has his faithful feline in tow. I am glad. uid: 2d91ce0c-9bb8-496e-955b-18c381aff387 - 0 Check flag(s) (Local): false - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription false - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription - 0 Set flag(s) to (Local): true - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription > I'd been looking for you myself. You're a very hard man to find.
0:0 - Heavy is the heart that bears the orb. My friend is well, but for how long? uid: 2e2b97d9-b0a6-8dd7-9326-71895871b90a - 0 Check flag(s) (Local): false - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription - 0 Set flag(s) to (Local): true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription > In that regard, I can help. For a time, at least.
0:0 - Good. uid: 5bdf3c4a-0e16-46f5-840b-35e970f3f6c3 === END NODE ===
0:0 - I'd been looking for you myself. You're a very hard man to find. uid: 67b578b2-6b9f-450b-a3c9-5dd60109db48 > Good.
0:0 - How has he been holding up? uid: 7b4ac7ae-a825-4e86-b261-f398b0bc937e === END NODE ===
0:0 - You are here to help him, aren't you? uid: f47ec8cf-062d-4436-9306-a91445c76ae7 - 0 Check flag(s) (Local): true - f66c8ee0-0b72-05a7-7932-24994b1cc891_A - Adescription false - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription - 0 Set flag(s) to (Local): true - f66c8ee0-0b72-05a7-7932-24994b1cc891_B - Bdescription > I am here to... enlighten him.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Gale.lsj Synopsis: Idle AD between Elminster & Gale.
Elminster is in the camp waiting for a chance to talk to Gale with his Avatar, because he's going to tell Gale to go blow himself up on his deity's orders.
0:0 - It is important to cherish every conversation as if it were the last - for it could very well be the last. uid: 326d4b0f-e493-4772-8151-c88622586ada Node context: Considering that this may be the last time he ever sees Gale === END NODE ===
0:0 - It took some doing, finding you. uid: 42ad72b3-a0a8-4672-ba09-0dfe37dc1ebd - 0 Check flag(s) (Local): false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription - 0 Set flag(s) to (Local): true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription > Well now you've found me, perhaps you can share your purpose.
0:0 - I am glad to talk to you again, m'boy. Even under such circumstances. uid: 5612a591-b79e-480e-9a13-cd62d8a392dd Node context: Sincere - 0 Check flag(s) (Local): false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription - 0 Set flag(s) to (Local): true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription > As am I.
0:0 - Have mercy on these old bones, m'boy. A short respite will not harm us. uid: 63e64053-d78f-4653-a08b-8f0855660653 === END NODE ===
0:0 - Very well. Not everyone finds such matters as fascinating as I do... uid: 8ea34cd1-1b8b-481d-82cd-e116dfed0e52 Node context: Slightly displeased grumble === END NODE ===
0:0 - It comes with age. Along with some less-desirable traits... uid: c1f1dd5a-d39d-4b69-97b1-224361ce16a0 - 0 Check flag(s) (Local): true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription - 0 Set flag(s) to (Local): false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription > Please, I do not need to hear of your joint aches and privy sorties again.
0:0 - Oh to have but a thimbleful of your confidence at my disposal... uid: e6725bd1-b077-41da-99a7-936de519ac5a Node context: Wry === END NODE ===
0:0 - You may be proven incorrect - time is not on my side, I fear. uid: fb7e9cc0-b46b-4eb7-87e3-c68233d610e7 Node context: A little grim - 0 Check flag(s) (Local): true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_A - Adescription false - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription - 0 Set flag(s) to (Local): true - 1a536e7b-3812-8245-7263-21c2ad3b50ef_B - Bdescription > I know what you mean. Trust me - for the moment, all is well. Or at least acceptable.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\GLO_Elminster_AD_Camp.lsj Synopsis: Elminster muttering to himself ruefully as he prepares to tell Gale bad news and wait for him to be ready.
0:0 - How will he react? He has a stout heart, but this...? uid: 187a1afe-c3b3-4e6b-8b6c-00cb23a74ada Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone. - 0 Check flag(s) (Local): true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription false - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription - 0 Set flag(s) to (Local): true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription === END NODE ===
0:0 - Perhaps another way will present itself. But perhaps not... uid: 8e8ad893-8121-4783-a2a2-04036b6556f4 Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone. - 0 Check flag(s) (Local): true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription - 0 Set flag(s) to (Local): false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription === END NODE ===
0:0 - I can't say I'm relishing this, but it must be done. uid: ca6956a4-32a4-4282-9b35-2009586415d1 Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone. - 0 Check flag(s) (Local): false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription false - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription - 0 Set flag(s) to (Local): true - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription === END NODE ===
0:0 - I do wish this was over with. uid: d8254d6e-39cc-44c4-b5dc-6c67a9d6b749 Node context: Spoken to self. Weary, heavy heart. Waiting to deliver some tough news for someone. - 0 Check flag(s) (Local): false - 31b9b257-7403-8eca-15fb-458743cebe65_A - Adescription true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription - 0 Set flag(s) to (Local): true - 31b9b257-7403-8eca-15fb-458743cebe65_B - Bdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\DEN_Bard_InParty.lsj Synopsis: Dialogue for Alfira in the brief interval when she can be a party member before the Dark Urge murders her.
0:0 - I can't wait to hit the road. Where will we go? Neverwinter? Oh! Can we go to Waterdeep? uid: 05165c54-3aba-cc6f-bb25-d0a85f9a1bd7 Node context: excited and delightful - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player > Hah, sorry - I'm getting ahead of myself. Let's take it one note at a time, as my teacher would say.
0:0 - We should probably hit the hay, although I don't think I'll sleep a wink. I can't wait to start travelling! uid: 1f51e7e1-077a-5c23-862a-41e23d8749fa Node context: excited and delightful - 0 Check flag(s) (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player - 1 Check flag(s) (Global): true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party === END NODE ===
0:0 - The sooner we go to sleep, the sooner I'll get out of your sight. Just... leave me be. uid: 787ff45f-529f-4f5a-2004-257543246f25 Node context: cold, little upset. Just wants to go to sleep. - 0 Check flag(s) (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - Hah, sorry - I'm getting ahead of myself. Let's take it one note at a time, as my teacher would say. uid: a23a74b8-cdf2-f289-2f59-7f7ff663874f === END NODE ===
0:0 - I'm afraid I don't have your stamina - I'll be turning in soon. Thank you again for letting me stay. uid: c3fd0830-99bf-75e0-acc1-8348394dd1ed Node context: sleepy and grateful - 0 Check flag(s) (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ZevlorsAppeal_SWD.lsj Synopsis: Player uses speak with dead on the body of Zevlor
0:0 - Leave. uid: 08ceca54-3f6b-4556-a100-277bca3cdfcd - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Down... in the dark... down... down... uid: 08fdfbdd-d285-4641-90c7-4b6ed2c9ecc7 > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 0b5455e3-5b3d-6665-661c-1bc009de6bcb - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 14765ded-ee0e-512d-dd82-64a16593dba6
0:0 - Where is Orin now? uid: 16c681f4-8a7a-4dc3-b60d-9fdd69316fab - 0 Check flag(s) (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_PlayerKnowsOrinKilledZevlor - The player has asked who killed Zevlor and he answered - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Down... in the dark... down... down...
0:0 - Why did you surrender your people to the cult? uid: 170390a3-cba4-d6bd-898a-6764ddc904ae - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Her voice... Absolute... promised...
0:0 - What did the voice of the Absolute promise you? uid: 2151c48d-ca8e-499f-4e09-51505a6e3669 - 0 Check flag(s) (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > To be... paladin again... protect... my people...
0:0 - To be... paladin again... protect... my people... uid: 38b5e925-8ba8-7da2-db13-dde50f5da460 - 0 Set flag(s) to (Global): true - WYR_ZevlorsAppeal_Knows_ZevlorStory - The player has talked to the remains of Zevlor and has heard his side of the story > null
0:0 - Who killed you? uid: 4cd0a3af-8162-49f6-a00d-fb03fe6d077a - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Orin... an offering...
null uid: 5dbf9353-d0d2-75c8-5087-082e62f8f13e
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: 5dcf5404-314a-f18e-6418-a717d5291157 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
0:0 - What... happened to... others...? uid: 5dd3770a-b982-52c9-ce30-470212a8fefe Node context: First spark of cognition - that something is wrong. You're trying to remember what happened to the others you brought with you (they were butchered, but you don't remember that yet) - 0 Set flag(s) to (Global): true - WYR_ZevlorsAppeal_Knows_ZevlorStory - The player has talked to the remains of Zevlor and has heard his side of the story > null
null uid: 656f5702-1dbb-4b6a-905e-24ffa1554b0f
0:0 - Her voice... Absolute... promised... uid: 72055f9c-aada-81f8-c9de-03adf6bc4352 - 0 Set flag(s) to (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL > null
0:0 - Many of your people died. Because of you. uid: 8c3c4293-a47f-3757-7cb5-217f50969cff - 0 Check flag(s) (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > No... we are... sainted... safe... home...
null uid: 90941e2a-4d6a-4551-8589-f8a85e076e67
0:0 - What happened after you surrendered? uid: 939843fc-e009-4c6b-981f-73e0e3845ffc - 0 Check flag(s) (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_ZevlorMentionnedSurrender - Zevlor has mentionned to the player that he surrendered after the ambush in SCL - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Moonrise... granted audience... the others...
null uid: 9a41f2ae-a7b7-f00e-c967-7c7ce727507c
0:0 - Blessed... by the Chosen... uid: 9ead1f98-b069-4630-9b07-1d903069fcad > null
0:0 - What happened to you? uid: b91e063d-588d-429d-98ba-d2d469ea1d08 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Blessed... by the Chosen...
0:0 - *The spell's power wanes. You can ask no more questions.* uid: e41118de-96f5-48b0-9607-67fdf3f957c1 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Orin... an offering... uid: f1419b9d-2fb4-4571-add3-b71e183f2092 - 0 Set flag(s) to (Local): true - e7949f0d-ef9c-e3c9-c146-271decf1c978_PlayerKnowsOrinKilledZevlor - The player has asked who killed Zevlor and he answered > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_WyllConfrontation_PAD_WyllWon.lsj Synopsis: Karlachl became hostile and party killed her.
0:0 - Karlach's fallen at last. Tonight, the people of the Coast can breath easier. uid: b52bd752-a186-3ab3-ae7b-ef1fdf40fcef === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_WyllConfrontation_PAD_KarlachWon.lsj Synopsis: Wyll became hostile and party killed him.
0:0 - Godsdamned one-eyed fool. If only he'd listened. uid: 588b12bc-6d7a-205e-0835-160cda33326f === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Withers_WB_HirelingsLookup.lsj Synopsis: Animation timeline of Withers in camp reading through an old tome looking for warriors.
Happens once the hirelings feature becomes available to player.
Is played simultaneously with CAMP_Withers_AD_HirelingsLookup_01729d3a-6652-9276-92d3-7b7f95a133f7
null uid: 70986619-0631-421e-9c1d-112216b5c0ac === END NODE ===
null uid: de94d495-482a-4346-a36f-866b284cd5b1
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Withers_AD_HirelingsLookup.lsj Synopsis: Repeated AD for Withers at camp.
This AD is part of introduction to Hirelings feature. Withers reads through scrolls and mumbles something to himself.
This dialog is for dragging player's attention.
0:0 - Is life but a waking death, or doth it serve some other purpose... uid: 9922fc81-870e-b89f-e108-15c08823e811 - 0 Set flag(s) to (Local): false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB === END NODE ===
0:0 - Four... Nine... and thirteen more... uid: a3e075fb-ff30-bed0-22d2-9513e0619725 - 0 Check flag(s) (Local): false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB - 0 Set flag(s) to (Local): true - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchB - BranchB === END NODE ===
0:0 - How much doth a soul weigh? uid: edd88fc0-7ad1-35fb-3ef2-26ea5450fcaf - 0 Check flag(s) (Local): false - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA - 0 Set flag(s) to (Local): true - 986a38c8-3297-8bef-6f3a-0024fb324d03_BranchA - BranchA === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_PAD_ReadSharessCaressNote.lsj Synopsis: Players note that Voss was going to meet someone important in Sharess Caress, might be worth checking out.
Plays on the character who reads the note.
0:0 - So, Voss had an appointment with someone in Baldur's Gate. 'Sharess' Caress' tavern - might be worth a look. 1:0 - The knight's destination was Baldur's Gate - a place called 'Sharess' Caress'. I should look into it further. 2:0 - Voss is headed to Sharess' Caress? Something more than the 'company' draws him there. When we reach the city, we should find out what. 3:0 - Voss plans on meeting someone in Sharess' Caress. I remember it - a tavern in Wyrm's Crossing. 4:0 - Voss was headed to Sharess' Caress, in the city. We should pay it a visit. 5:0 - Voss was set to meet someone in Sharess' Caress. That's just outside the city proper. 6:0 - Voss was due to meet a contact in Sharess' Caress. We ought to keep his appointment. 7:0 - Voss intends to meet with someone in Sharess' Caress - an inn in Baldur's Gate. This may warrant investigation. 8:0 - Voss' next destination was Baldur's Gate. We should check out Sharess' Caress when we get there. uid: 7ffa7185-b6ba-440b-8361-98ad51a9b799 - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_PAD_PickupGithRadar.lsj Synopsis: Party comments on how weird it is. VB tries to pass in Laezel first, but if unavailable, someone else will say it.
0:0 - A funny little trinket. I hope it's useful. Or even better, valuable. 1:0 - I've never seen an object like this. What was Voss doing with it? 2:0 - A curious device, certainly not powered by the Weave. I wonder, what's its purpose? 3:0 - Strange contraption. What does it do? 4:0 - Strange little artefact. Question is - what's it do? 5:0 - Neat thing. What's it do? 6:0 - Hm. What manner of gadgetry did the gith carry? 7:0 - A curious item. What is its purpose? 8:0 - What an odd gadget. What's it for, I wonder? uid: 67394c3b-f573-4309-bf82-0c78a105d986 - 0:0 Tag: Halsin - |Halsin, shapeshifted or not| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VossCampConfrontation_AD_AfterVossFight.lsj Synopsis: Happens only when Laezel chooses to fight Voss, so she's always on the Vlaakith path.
0:0 - The traitor Voss is dead. Let his heresy die with him. uid: 4b7db6c8-358e-0b9f-0a15-26517df093f7 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Voss.lsj Synopsis: First time Voss talks about what just happened in Intermezzo - the dragon fight, the Vlaakith Gith potentially, what happened in the Astral Prison.
Then it becomes a normal camp dialog for a follower.
0:0 - |You have returned! What happened, did you free Orpheus?| uid: 0c23040c-7c19-37ea-d4ae-74b441f6474a - 0 Set flag(s) to (Local): true - 69707dbc-d3aa-c23d-85af-e22584c16765_HasMet - HasMet > |Further contents TBD.|
0:0 - |Hello, I am Voss. This is my camp dialog.| uid: ad37a9d0-204a-0830-c090-d23e298665f7 - 0 Check flag(s) (Local): true - 69707dbc-d3aa-c23d-85af-e22584c16765_HasMet - HasMet === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Volo.lsj Synopsis: Volo is at players' camp. He shares some revelations when first time spoken to, but otherwise this is his default in-camp dialog.
0:0 - No. It's true - but I reject Bhaal's influence. uid: 04cd361a-6480-173c-81de-880511fa77f0 > null
0:0 - But I suppose you'll have to deal with the illithids first. Please, do find me when you've thwarted every apocalypse that's currently in motion. uid: 051459eb-4513-3a8a-3a2a-1e193410d746 Node context: he's serious about this - emphasis on 'every' not because he's being sarcastic, but because he's frustrated that the player is busy dealing wtih so many apocalypses (ih-LITH-id) - 0 Set flag(s) to (Global): true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner === END NODE ===
0:0 - I'll tell the tale better in my own words. uid: 054b6888-1ca1-0111-e211-0b6863e18cdd - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > With the accompaniment of cacophonous tunes and gaudy dancing, no doubt? I shudder to think.
0:0 - Wonderful! I can scarcely think of anyone more suitable. uid: 05f1ae48-96cc-acdb-3d15-4536e76bd5ac Node context: He's not being sarcastic when he undermines the person he's talking to with his 'scarcely think of anyone', he's just being bluntly honest > null
0:0 - Perhaps it's time I started my field research for a Guide to Anywhere But Here. Ta-ta. uid: 108659d2-f677-98d9-a091-e03ed10ff08f Node context: perparing to scarper, realising the city is doomed - 0 Set flag(s) to (Global): true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again. === END NODE ===
0:0 - I already know plenty about the Slayer already - I can become it. uid: 1d831f9e-2353-7e47-bd1a-fe4d479dd75c - 0 Check flag(s) (Dialog): false - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn - 1 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. > And you would use that power for good? A risky proposition.
0:0 - What is the Slayer? uid: 20529bfe-e1e6-3c20-105a-f6caef972cb8 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. > The Dream Eater.
0:0 - I see that. You have at least a measure of self-control, but Bhaal's inheritance is not shrugged off so easily. uid: 279ae448-a44a-2f35-f79a-93165b1b6f34 Node context: encouraging, but with a note of caution (BAHL) > null
0:0 - This is your saga, my friend. And I hope I shall have the honour of documenting its happy conclusion. uid: 3d037374-4574-d810-db6c-f1a0c0a43f51 Node context: encouraging and reassuring === END NODE ===
0:0 - I'll find a bard to write my tale - they'll do a better job. uid: 4420cc71-6450-e0d8-68bf-e140a7ae7aab - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > A bard? The people want to hear the truth of the matter, not some trumped-up song and dance.
0:0 - I have a very particular set of extraordinary skills. But fighting the bestial avatars of murderous gods is not among them. uid: 4a0aec92-6a1e-3852-c1d1-338a14430102 Node context: somebody just suggested he fight a monster, and he's
0:0 - It is a beast of unspeakable violence that consumes all in its path, including the soul of the one who is host to it. uid: 4e4f6150-37ec-b473-da66-5a0d3ca03f0d Node context: dramatic
0:0 - I'm all he has - Orin is dead. uid: 53cb927e-fa05-7fc1-8364-850fd6dc8073 - 0 Check flag(s) (Global): true - GLO_Orin_State_PermaDefeated - Orin is perma defeated > You triumphed over Bhaal's Chosen? Marvellous!
0:0 - In the end, though Irenicus took the form of the Slayer for himself, it was a Bhaalspawn who thwarted him. The same that saved Baldur's Gate. uid: 58b6e7cb-b26c-0a2f-49eb-24ff5fd29fe2 Node context: telling the story of a historic villain ((irɛnIkIs))
0:0 - Then perhaps we have hope yet. uid: 5a4d21c5-5515-a137-ed59-8527d084a630 Node context: intrigued and hopeful > null
0:0 - Not mistaken, but very foolish. Surely you know this means I can't let you live? uid: 65a71e94-e54c-03de-f976-4be130aa4c4c > null
0:0 - I wish you luck, my friend. And I hope that when I see you again, you'll be in one piece. Two or three at most. uid: 66a35d0d-4580-ea55-6087-9bbbfb7e3c35 Node context: a hint of tragedy, even with the silliness of the ending. Volo isn't self-aware enough to realise he's being ridiculous === END NODE ===
0:0 - So you know what I am. You should also know that means I can't let you live. uid: 6719fe28-9323-237f-4675-1bc93656053b > It means nothing of the sort.
0:0 - It will survive you. And so will I - from as great a distance as possible. uid: 6867e35b-9875-9eff-1527-ec9791b80baa Node context: preparing for a swift exit, but not actually fleeing until the dialogue ends - 0 Set flag(s) to (Global): true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again. === END NODE ===
0:0 - My vintage is much darker - I will claim my birthright, and the power that comes with it. uid: 68a0cfb9-d7c7-e5ae-5bf6-b23bfc880ea3 > null
0:0 - Yes - you have this all wrong. uid: 6acbd0e2-41af-f203-a224-b1a835841caa = Roll SkillCheck Deception (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - Pish-posh. That strutting tyrant has a long reach and a steel fist, but he's a puppy dog compared to the real horror that haunts our streets. uid: 6f243d14-d455-0320-49ad-ec518f7b9b93 Node context: dismissive, and enjoying the build-up to the reveal he's setting up > null
0:0 - The book seems to have escaped from me. I had it when I arrived at your camp, so I'm sure you'll find it somewhere hereabouts. uid: 6fa32090-f47f-15ef-017b-1e1793897512 Node context: mildly surprised by his own absent-mindedness - 0 Check flag(s) (Object): false - LOW_SlayerGuidebook_State_HasItem - The target has the item. - 0 Set flag(s) to (Global): true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner > null
0:0 - Slain by the Lord of Murder, and risen again to save Baldur's Gate. This is stupendous! uid: 738ab932-8eae-6fea-a859-72e031a398f5 Node context: excited - he loves a good story > You and I shall pen the book of your experiences together!
0:0 - No triumph, just a nightmare I can hardly recall. uid: 7547ea3a-8df3-0b6b-a89c-8325895b5c1a - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal > null
0:0 - Marvellous! The people do like a returning favourite. uid: 7e7faa50-e759-fa2a-326e-c9f0bc59fdee Node context: delighted - the 'returning favourite' is Minsc, who he's talking to right now - 0 Check flag(s) (Tag): true - Minsc - Tag for ranger companion Minsc. > null
0:0 - Quite so. I was rather hoping you'd gathered all the rest of the adventuring paraphernalia yourself. You'll need every advantage. uid: 8068a4bb-473a-9e0e-7928-8b40ca419088 Node context: matter-of-fact
0:0 - Leave. uid: 80ae4d69-21ba-dd43-9747-09c6c2823f9b === END NODE ===
0:0 - It is not the eyes that I fear, it is the intelligence behind them. The Absolute is merely the outward form of something far more insidious. uid: 830ab1e8-36f6-8129-0a61-02825a1b7266 Node context: enjoying the build-up to the reveal he's setting up > null
0:0 - I already defeated the Slayer. uid: 86f4c7dd-b883-32a3-4e78-5b836cfa5524 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. true - GLO_Orin_State_PermaDefeated - Orin is perma defeated > null
0:0 - And... thank you. For my life, for the stories, for all of it. uid: a0eb001f-ea6c-1d83-d1a9-0dbf7eb3d68f Node context: sincere - 'my life' because the player saved his life - 0 Set flag(s) to (Global): true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner === END NODE ===
0:0 - A pity. For Baldur's Gate may need Orin's counterpart if is to survive this crisis. uid: aab07c91-35ae-c541-89fa-7cc1910f957f Node context: disappointed - (O-rin, short 'o') - 0 Set flag(s) to (Dialog): true - CAMP_Volo_DarkUrgeDeception - DU player deceived Volo, convincing him they're not a Bhaalspawn > The heart of a Bhaalspawn is a flipped coin that lands on its edge.
0:0 - It will serve you well. 'A Study of the Slayer', penned by Jon Irenicus. It's a one-of-a-kind, so do try to keep it away from the inevitable bloodbath. uid: b07d8c3e-faeb-053e-46b2-1a770f7210d8 Node context: after handing over a book which he prizes highly (irɛnIkIs) > null
0:0 - Nonsense! It is my dedication to truth that endangers my wellbeing, and I have uncovered the most startling truth imaginable. uid: b84c9a2b-89d3-3a59-57da-8bb717d81e95 Node context: he's just been insulted, but he's so egotistical it barely registers > null
0:0 - As you wish. Perhaps when the scars have healed we can reopen them. It will give the people of Baldur's Gate much hope to hear your tale. uid: bdebb435-9fb7-9b28-f692-6d0ab9a4feea Node context: reassured - the 'scars' are psychological > And... thank you. For my life, for the stories, for all of it.
0:0 - All the Coast shall read my writings of your triumph. Ha! Bhaal's seed has been wasted, spilled on the ground once again! uid: c0c114f4-798e-e0ab-fdd3-8907c23d624f Node context: triumphant - 0 Set flag(s) to (Global): true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner === END NODE ===
0:0 - That is not true, my friend. Whether you're descended from the gods or not, you have saved my hide more than once. uid: c10c0ff5-19e7-6a6c-3cd9-ea6721593da3 Node context: reassuring > I believe you will save this city.
0:0 - Quite right. But it's not Orin herself who has marked me for death. It is her dread master. uid: c22a08fe-aafb-0282-0da3-fedf85f53595 Node context: excited - building toward his big reveal on the next line > The Lord of Murder has returned.
0:0 - A terrible fate awaits me, as I did not impress my Father. I don't like to think on it. uid: c2a81bcb-e9d9-5cc9-bf66-059c74e891bb - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal > null
0:0 - I hope so too - I think I can be the hero the city needs. uid: c2e8ed1f-598b-81d1-ac82-b3940413ce1f > I believe you will be.
0:0 - Yes - and defied the Lord of Murder himself. uid: c887fd75-b668-249b-243e-9391b3e2f298 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BhaalResisted - Post-Orin fight, Dark Urge players rejected Bhaal's command to be his chosen. > Such a historic deed must be documented in every gory detail.
0:0 - A child of Bhaal saved this city once before, by slaughtering his foul siblings. Your companion may be able to repeat history - to be the hero we need. uid: cf287f0a-514e-6fa3-2d44-a7cfe6002638 Node context: enthusiastic ( (BAHL)) - 0 Set flag(s) to (Dialog): true - CAMP_Volo_DarkUrgeCompanion - Volo spoke to a companion of the Dark Urge about the Bhaalspawn saga > Take Irenicus' 'A Study of the Slayer'. And when you face Orin, be sure your friend is by your side.
0:0 - Not an accusation - an observation, based on a thorough knowledge of your kind. And I note that your retort was not a denial. uid: d044606a-ae48-4594-7298-7757d0a59e75 Node context: indignant > Am I mistaken?
0:0 - If you did not have the strength to resist those urges, you would have become a savage beast long ago. uid: d3c553db-e842-9742-53be-62cf7a1f7bbe Node context: sincere, reassuring > null
0:0 - About one thing, yes. I'm the last - Orin is dead. uid: d42fbe7c-b604-fc8d-3b83-701db3920551 - 0 Check flag(s) (Global): true - GLO_Orin_State_PermaDefeated - Orin is perma defeated > null
0:0 - And I'd like to help, the only way I know how - with a Guidebook. This one did not flow from my quill, but from that of the wizard Irenicus. uid: d4adde6c-1c1c-4f28-6c87-ec8658b56551 Node context: sincere, despite the apparent humour of offering a Guidebook to fight a god. He takes it seriously. ((irɛnIkIs)) > It is a study of the Slayer, and may give you a much-needed edge when you face Bhaal's Chosen.
0:0 - And just as then, he has more than one Chosen to manifest his gruesome plot. He has Orin. uid: d7e253cd-f404-f0a5-6007-a48ab52050b7 Node context: Final sentence delivered to lead-in to the shock reveal coming in the next line, where he will directly accuse the player of being a child of Bhaal - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > And he has you.
0:0 - But if you're content for your heroics to be reduced to theatrical fancies, I shan't stand in your way. uid: dd9e16f1-8849-3760-1db7-ffa7df6d0196 Node context: incredulous and dismissive - 0 Set flag(s) to (Global): true - GLO_Volo_State_LeftPlayerSide - Volo left players camp for good and will never be encountered again. === END NODE ===
0:0 - Whatever happens next, be sure that I will document it all as accurately as possible. uid: e6435269-23fe-94fa-fa22-1380772b7447 - 0 Check flag(s) (Global): true - GLO_Volo_State_FinalCampDialogExhausted - Flag is set when the final camp dialog for Volo doesn't make sense to be repeated and thus talking to him again will start a default camp one-liner === END NODE ===
0:0 - It means nothing of the sort. uid: f39eb44a-16f1-cebd-108e-def44dd64f6d Node context: hasty denial > null
0:0 - Take Irenicus' 'A Study of the Slayer'. And when you face Orin, be sure your friend is by your side. uid: f48fe670-3b70-1db5-86b2-8a7f7f9d768e Node context: encouraging (irɛnIkIs) > null
0:0 - If you hadn't saved me from that mob, I'd be penning a Guide to the Afterlife, based on first-hand experience. uid: f4d7f6e3-ab44-973e-9256-8e014aaee5eb Node context: grateful - he's seeing the player for the first time after they saved his life from an angry mob > Perhaps you would hazard a guess as to why the mob turned on me?
0:0 - Orin may not be the only Chosen of Bhaal - I believe we travel with another. uid: f80c1b93-7756-8ca2-e79b-dae6e0e9a6fe - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_DarkUrge - Set when DarkUrge is part of the team, meaning recruited, regardless of whether in camp or in party > Then perhaps we have hope yet.
- Roll sucessful - null uid: fde08303-c5e2-2f1f-1e7e-220cd610a4ab > null
0:0 - Still - perhaps Irenicus' study will help you to work out some techniques for your own beastly form. uid: fe27f0dc-3050-1842-a3ee-016d7353b517 Node context: trying to be reassuring in a bleak situation (irɛnIkIs)
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_SCO_Companion.lsj Synopsis: Player and Astarion-companion get attacked by a group of vampire spawns during the night.
0:0 - You're free of him? Petras was right - you've changed. Maybe you could complete the ritual. Maybe you could free us. uid: 023e9ab8-f82a-6560-efa0-e8cfcaab614a - 0 Check flag(s) (Global): true - WYR_VampireSpawns_Knows_AstarionInCity - Vampire Spawns in Flophouse learned that Astarion in BG > Perhaps we can get back at Cazador, and finish the ritual. The seven can unite -
0:0 - The way they contorted... they were compelled by Cazador, weren't they? uid: 05695c5e-bb8d-de59-a14c-a66ab6a6773a - 0 Check flag(s) (Local): false - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert > Yes. They cannot fight his compulsion. But I can, thanks to our wriggling friend.
- Roll failure - null uid: 0752da97-e011-0ff3-8300-bb1278db2008 > null
null uid: 08225fa1-d434-0097-55c1-cf7a8f53fa74 - 0 Check flag(s) (Global): true - WYR_VampireSpawns_State_IntroHappened - false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > null
0:0 - Astarion has the strength to defeat Cazador. We should stand together. uid: 08628a76-d31f-ab5a-ffe9-aa500e4204ee = Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Roll target speaker: 2 > null (roll sucessful) > null (roll failure)
0:0 - I suppose it doesn't. uid: 09e63afd-1641-84d5-8063-c54b670bed36 > null
0:0 - There are many others like me who will care for you, if you care for them. uid: 0c2da483-51b5-a908-d652-e684299f41db > Ah, don't sell yourself so short.
0:0 - He's free of Cazador's command. You should follow him. He will save you. uid: 0c8373df-ab85-2a22-b358-a21cb1f01b36 = Roll SkillCheck Deception (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = | Roll target speaker: 2 > null (roll sucessful) > null (roll failure)
0:0 - I wish they had. uid: 102f1701-c35d-b16c-891f-6f6502397e23 > null
0:0 - After these centuries of torment, I know what you all want. More than power. More than to walk in the sun. uid: 10fbc6f8-dbdf-9b12-6335-ecdc2a3e60c2 > You want to see him dead.
0:0 - Get the hells away from me! uid: 15a28273-981b-b061-c48b-27d0e5117bdd Cinematic: Astarion standing, facing the two vampire spawn that have sneaked into your camp > null > null
0:0 - Had we killed them, Cazador wouldn't be able to complete the Rite. uid: 1c729f99-81dc-faf7-e0bc-728d654d2abb - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > He wouldn't throw away centuries of planning on a scrap like this. They were pulled back just in time.
0:0 - Don't act haughty, you're only one tadpole away from being one of them. uid: 225d44f0-2b78-3c90-88a7-36a01fa21389 > null
0:0 - You think he's ever kept a promise? He will never let us be free... You all know that. uid: 26816096-4de2-d9b6-4c7e-061fb98c78df > null
0:0 - A year of silence. Months of scratching my hands raw, trying to carve my way out. More months of not moving at all. Months wishing only for death. uid: 2c69c167-f5e9-9eee-3edc-4b863dbba37c > So don't you ever judge me for doing what Cazador ordered.
null uid: 319e8973-ed3d-04e9-6291-6d613c9cfbac Cinematic: Player gets up from their bedroll where they've been meditating - 0 Check flag(s) (Tag): true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > Peace, brother. We're here to take you home.
0:0 - For what it's worth, thank you. No matter what happens down there, you helped me stand up against him. uid: 3357b44a-562c-a75d-7e8a-226c63691438 === END NODE ===
0:0 - Cazador's bond forced their hands against us - can he still force yours? uid: 34137011-71bd-4fdc-077a-b27bb4f4d62f - 0 Check flag(s) (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert > Ha! He cannot, thanks to our wriggling friend.
0:0 - Easy to say the words, isn't it? uid: 34653268-e02f-d978-08cd-4423f44cce49 === END NODE ===
0:0 - This is our only chance to be free, to end centuries of slavery. You will not ruin it, Astarion! uid: 35f6470e-b6d0-72d6-6d7a-52f8f404684b - 0 Check flag(s) (Local): false - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert === END NODE ===
0:0 - We are going to kill him, and anything that gets in our way. uid: 4150f3a9-68bb-0f20-a83b-0c8a8227a1e6 = Roll SkillCheck Intimidation (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 = | Roll target speaker: 2 > null (roll sucessful) > null (roll failure)
0:0 - No one ever looked out for me. No one ever said a kind thing to me. uid: 475461d6-e2ab-3cfe-3dcf-d67d870da330 - 0 Check flag(s) (Global): true - MOO_BloodMerchant_State_SupportedAstarionsDecisionNotToDrinkBlood - Player stopped Astarion from forcing himself to drink the Blood Merchant's blood > You're the only one. Other people don't have a heart like you. You're you. No one is like that.
0:0 - Master Cazador has known where Astarion was this entire time. He knew he would return. uid: 494151de-6e3d-ab99-d41e-c55e0303619e > null
0:0 - Sorry, brother, orders is orders. This is the best we can do. uid: 5167906b-f395-5995-ed5d-1be407c6c1eb - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - The bond's hold. He owns us. We have no choice, we must obey. Get out of here, Astarion, before... uid: 531541db-47c9-478c-0ffb-d95c9c5886a0 Node context: Last phrase is the moment Cazador takes control of them. They are giving Astarion a final warning to run away. - 0 Check flag(s) (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert === END NODE ===
0:0 - The master said to take our brother alive. Didn't say anything about you. uid: 53c1306a-7ee0-406c-ab92-ecfcd2d62f56 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Even if they're misled, they're in danger. uid: 6580deaa-e32a-c7ee-c3e1-1721f8a45539 > null
0:0 - Have you no heart, Astarion? You're asking them to die for you in this ritual. uid: 663abef0-e9bd-a29c-a421-5c887cd8bc8b = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = | Roll target speaker: 2 > null (roll sucessful) > null (roll failure)
0:0 - I can't believe how you lied to them. You know they'll have to die for the Rite to happen. uid: 689798bb-2415-a8d0-386a-53489262c476 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > What does it matter? There's only six of them. And they are vampire spawn.
0:0 - Sorry, sweetheart, but consider our little love affair over. I don't want to be with anyone who has kidnapping fantasies about their partner. uid: 68a01214-cca1-8406-bb9b-eb349e1b4519 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion > null
0:0 - And he needs you, Astarion. It's time to come home. uid: 6d25b067-0116-e9a1-325c-e439f94c8a74 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - You said they could take me? Really? uid: 7a56e684-ae71-9e0d-a829-d185b294ffc9 - 0 Check flag(s) (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_offeredastarion - player offered Astarion to the vampires freely > I wish they had. > I was only teasing you. > I panicked in the moment!
0:0 - You haven't spent much time with my family. uid: 7b9647de-2b03-9804-a5ff-8093102c494c
0:0 - I'm doing this for you, too, you know. To make sure we're both safe. Forever, for good. uid: 7e34bb8d-b2e3-c6ac-7a71-04317e2d6b4c - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
0:0 - But to steal his life's work... that might be something. uid: 90230ff3-adb2-c544-463f-0ea34978882a - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > null
0:0 - Don't look at me like that. With the sweet little 'disappointed I'm not getting cuddly Astarion' pout. I can't take it. I can't be what you want to see in me. uid: 93631da8-c4d8-6eaa-3318-2fc33cff0415 Node context: really does believe he went too far - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion > 'Die' in the ritual? Whatsoever are you speaking of? We are going to cheat undeath.
0:0 - The master said 'no witnesses'. uid: 97d530e4-7862-361f-767c-58d30d74d5a5 - 0 Set flag(s) to (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_offeredastarion - player offered Astarion to the vampires freely - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Oh - raagh- RAAAGH- uid: 98133dc7-3759-2a45-0381-bde15fbfca73 - 0 Set flag(s) to (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampiresfriendly - vampires were compelled by cazador to attack the playert > null
0:0 - And while repaying what he did to me is impossible, I am damn well going to steal that bastard's life work. I will become the Ascendant. uid: 9ad3b575-6040-a11f-55c0-8640e45dc57a - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > null
0:0 - Everything has changed. What matters now is that I can stand up to Cazador. uid: a27339e0-e5fd-1458-eb00-21501309d508 > null
0:0 - Our fates were sealed in his writing long ago. A promise to his favourite spawn, fulfilled in the crypt beneath his palace. uid: a36b9dde-316f-b030-2ab9-c7a2708936b4 > null
0:0 - Ugh. Well, I suppose you knew we could defeat them. I'll try not to think what would have happened if we hadn't. uid: aaedf8ca-0ac5-8c5d-9761-1672351c40ca > At least you've met my family now.
0:0 - He wouldn't throw away centuries of planning on a scrap like this. They were pulled back just in time. uid: b3a34c19-7bc0-74e6-8a19-2db463516d4e > null
0:0 - In turn, what does your life matter? uid: b5df31a5-7ae0-7785-5b67-404eee5c4a21 > null
null uid: b6aac8a4-9c4a-8b3d-6f53-b620d94c518a === END NODE ===
0:0 - Was it true what they said? That you gave up fighting him long ago? uid: b8011717-e2e3-8b0a-8a3b-768bba75d396 - 0 Check flag(s) (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn > You don't know what it was like. There was no way out.
0:0 - Why should we let Cazador have all the fun? After all he's done to us. uid: bbf8be1c-dfff-7b01-17f0-e2aca41fc7f8 - 0 Check flag(s) (Global): true - WYR_VampireSpawns_State_IntroHappened - false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > Vengeance will taste sweet, paired with Ascension.
0:0 - You were always weak, brother. We don't follow weak. uid: c109cf46-f79f-a65c-b93a-17a9cbd20c32 - 0 Set flag(s) to (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn > null
0:0 - They mentioned my scars and a rite... I need to get to that crypt and find out what these damn markings are really for. uid: c1a38cbc-50cb-69f6-893c-ca61199c29a6 === END NODE ===
0:0 - The master doesn't need to lie to us. He controls us, fully. Why go through the trouble of giving us hope... uid: c4ff2047-dfba-2ba5-d6da-2167e64ae98f > Because it's more cruel... shit.
0:0 - We should try to save them, before it's too late. uid: c78640a4-2d3d-5556-1fd3-296cca63d403 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > Why bother? They seem to like their torturer, now. What does it matter if they end up dead?
0:0 - Stand with the runt of the kennel? The one who always whimpered while he got beat? uid: c7aa669c-3558-c68e-6efa-d986e5546ce5 > null
0:0 - *You sleep, but the wicked don't. Someone is here to disturb your rest...* uid: dfd0723c-c28d-ef7f-67c6-25e084a8c217 - 0 Check flag(s) (Global): false - CAMP_VampireAmbush_State_AmbushFailed - All spawns were defeated before they could kidnap Astarion > Get the hells away from me!
0:0 - Listen to me, this ceremony is a mass sacrifice - Cazador is going to kill you all! uid: f1e43fe3-368b-f487-3de0-448d345dee98 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = | Roll target speaker: 2 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual > null (roll sucessful) > null (roll failure)
0:0 - Oh, I'm well aware of what the master needs. But don't we deserve better? uid: f870458a-dccc-8763-747e-c62bb71f48d1 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual true - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > Better? What do you mean, 'better'?
null uid: fd4a9f4f-4d7a-5865-65e8-d04656ce0daa - 0 Set flag(s) to (Local): true - 5b4812bc-634b-9181-033b-521e6b127bbc_vampirescalledastarionweak - vampires revealed Astarion gave up standing against Cazador as a spawn > null
0:0 - Perhaps we can get back at Cazador, and finish the ritual. The seven can unite - uid: ffd2b28e-d1c7-ed75-91da-06f4ad46ed94 > Oh - raagh- RAAAGH-
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_SCO_Avatar.lsj Synopsis: Astarion-avatar gets attacked by a group of vampire spawns during a long rest
0:0 - The master said you might offer to come willing, but his orders were very specific. uid: 047efd11-2fc0-5f98-e1ca-3df63d5b752d Node context: stress on 'very' > null
0:0 - And he needs you, Astarion. It's time to come home. uid: 0e7c1d49-633a-24ed-14cf-14ebe2c6908e - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
- Roll sucessful - null uid: 0f79c9a2-adb6-13fc-ba5e-ebb550ba8112 > null
0:0 - Still picking fights you can't win? You always were pig-headed, brother. uid: 10883f35-8705-5b6e-5421-71deaa9f00ab Node context: with a sigh > null
null uid: 1dda1c59-6f3a-f405-e27c-1c7d043ebd5a Animation: [Chris] *REUSE* [Astarion] SCENE_GOB_TorturedAdventurer_LiamGetUp. Cinematic: Astarion gets to his feet quickly, expecting a fight > null
0:0 - *You're weighing up your prospects when a faint noise jerks you alert. There's someone in the dark...* uid: 20b926dd-b555-f21f-ff07-52e31f52e3ac > Shit.
0:0 - Together? Since when do you care 'bout anyone but yourself? uid: 275614a2-9755-174f-cb2c-ec57431be64e > null
0:0 - Sorry, brother. This is the best we can do. uid: 461410a5-5269-da2c-e924-aeb544900e50 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Easy to say, but we can't disobey the master. We're not as lucky as you, Astarion. uid: 5fc7db3e-c71e-6451-fcc7-d52f76b6b6c6 > null
0:0 - Listen to me, this ritual of Cazador's - we're part of it. He's going to sacrifice us all! uid: 624c3c8a-8671-5a72-2357-ed339b57431b = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = | Roll target speaker: 1 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual > null (roll sucessful) > null (roll failure)
0:0 - I can beat Cazador. Follow me, help me complete the ritual, and I'll set you free. uid: 72b0d056-4fb0-6900-a9f9-e305beff74ed = Roll SkillCheck Deception (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - What ritual? What are you talking about? uid: b9202a47-f7b6-63c5-82c3-82b3ee20cf32 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual > You don't know? The Rite of Profane Ascension.
0:0 - The master told us to take you alive. 'As broken as possible, but alive.' uid: cd83fcd5-b914-5f56-a380-3fd0e93463b3 Node context: Quoting his master Cazador - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - You were always weak, brother. We don't follow weak. uid: cf468fb2-49bf-2f48-9630-8f09022335dc - 0 Set flag(s) to (Local): true - 28819261-4c96-a019-1dd3-1ca89bd2aa5e_vampirescalledastarionweak - 28819261-4c96-a019-1dd3-1ca89bd2aa5e_vampirescalledastarionweakdescription
0:0 - Master said bring him home. Master said to fight... Never forbade us from talking, though. uid: d8f092f5-6dbf-3d48-b049-3c4cb17f418f > Sorry, brother. This is the best we can do.
0:0 - It seems Petras was right - the rules no longer apply to our dear brother. uid: e35d4a42-4beb-ff1b-4eff-a5b5997b716b - 0 Check flag(s) (Global): true - WYR_VampireSpawns_Knows_AstarionInCity - Vampire Spawns in Flophouse learned that Astarion in BG > Don't matter. The master needs all seven of us for the ritual.
0:0 - Shit. uid: ee8a1d34-5c5e-a1f7-2f2e-1eeb6df270b9 Animation: [Chris] *REUSE* [Leon] CINE_SneakCycle_01. Node context: He was creeping up on a resting Astarion, but Astarion woke up and spotted him. > null
0:0 - What if we joined together? Fought Cazador together? uid: f2c5e63b-366f-7494-ebcc-6516d1909481 = Roll SkillCheck Persuasion (Charisma) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = | Roll target speaker: 1 - 0 Check flag(s) (Global): true - WYR_VampireSpawns_State_IntroHappened - false - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual false - ORI_Astarion_Act3_WantsRitualComplete - Astarion told the avatar he wants to finish the ritual, but doesn't know what it really entails > null (roll sucessful) > null (roll failure)
0:0 - We'll walk in the sun. We'll finally be free, brother. uid: fe0e711b-9ef1-6ff5-c967-4407a8902d45
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_PAD_AstarionKidnapped.lsj Synopsis: Astarion was kidnapped by vampire spawn who ambushed you at camp during the night (CAMP_VampireAmbush_SCO_Companion.lsj).
The remaining member(s) of the party comment that they need to finish the long rest before trying to find him.
0:0 - Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy. 1:0 - Darkness is no time to mount a rescue. I can set out for Cazador's lair come dawn. 2:0 - I'd be a fool to go after Cazador before sunrise. For now, I should rest. 3:0 - We can't do anything until morning. Those vampire spawn will be in their element right now. 4:0 - But he won't have him for long. Come morning, those vamps are mine.
5:0 - But assaulting a vampire's stronghold by night will only land us in irons along with him. Better to wait 'til morning. 6:0 - We cannot safely pursue until daybreak - the night is their realm. 7:0 - We will follow, Boo - but not until the sunrise has the vampires snoozing in their upside-down beds. 8:0 - Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike. 9:0 - It'd be madness to attack a vampire stronghold at night. Better just rest and wait for sunrise. uid: 433035cc-18cc-cfb8-3933-8c9c31aa886a - 0:0 Tag: Minthara - - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - Better save any rescue attempts until dawn. Darkness is no ally in the pursuit of such an enemy. 1:0 - Darkness is no time to mount a rescue. We can set out for Cazador's lair come dawn. 2:0 - We'd be fools to go after Cazador before sunrise. For now, let's get some rest. 3:0 - We can't pursue them until daybreak - we'd be at too much of a disadvantage. 4:0 - Not for long. Come morning, we'll get him back. 5:0 - There's little point in stalking vampires by night - but come dawn, they'll be penned up in their stronghold. 6:0 - Come day, we must set off in pursuit. 7:0 - Come. We will not abandon Astarion, but Boo must rest his nose if he is to follow the trail come light. 8:0 - Vampires thrive in the darkness even more than I do. Best wait 'til morning before we strike. 9:0 - We can't attack a vampire's stronghold at night. The best we can do for him now is rest and wait for sunrise. uid: 526955c4-6ca5-0a0f-5d5a-fa78c8071407 - 0:0 Tag: Minthara - - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_AD_SpawnKidnapsAstarion.lsj Synopsis: One of the spawns grabs Astarion and teleports to Cazador's Palace with him.
He says this phrase before leaving.
If he is the last spawn left, he promises punishment later.
If other spawns are present, he tells them to dispatch the rest of the party.
0:0 - Come brother, it's time to go home. uid: 23a830f3-26d5-e19e-aa69-9d9898d6bf6c Node context: Grabbed an unconscious Astarion and is about to teleport away === END NODE ===
0:0 - I'll take Astarion to the master. The rest of you - deal with the witnesses. uid: 85f3accd-56f8-be1b-57e4-2de81eb3fea9 Node context: You're about to teleport away with an unconscious person and telling your friends to keep fighting - 0 Check flag(s) (Global): false - GEN_SoloPlayer - GEN_SoloPlayerdescription false - CAMP_VampireAmbush_State_OneSpawnLeft - Only one spawn left in the ambush, the rest escaped === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_VampireAmbush_AD_SpawnEscapes.lsj Synopsis: One of the spawns that ambushed the player & Astarion gets teleported away.
Astarion comments on that.
0:0 - You can teleport now? Cazador doesn't want to lose anyone else, I suppose. uid: d7d0f083-b1a1-38e6-4b42-f494f82fd516 Node context: Just watched another vampire spawn teleport away. Astarion's a little surprised - HE can't do that... === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_Prayer.lsj Synopsis: Shadowheart prays to Shar. Part of her recurring behaviour in camp at night.
0:0 - Praise be to Lady Shar. As the sun retreats once again, all becomes your realm. uid: 5b708b89-3ea2-4ce1-981e-1d9f12a69c02 Node context: Praying to Shar in camp at the end of the day. - 0 Set flag(s) to (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription > Let the pains of the day be forgotten, soothed by your embrace.
0:0 - Guide me where others fear to tread. Guide me to your embrace. uid: 6ddcc2ca-c897-4ad2-adda-412d6366ea9d Node context: Praying to Shar in camp at the end of the day. === END NODE ===
0:0 - I have ventured far from shadows. I have shared words with unbelievers. I have followed your teachings imperfectly. uid: 8b82d29e-b96c-4db2-865f-efabec14fbd1 Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here > Grant me the time and guidance I need to become your vessel, my lady.
0:0 - Mistress of the Night, guide my hand, my step, my mind, and my blade. uid: 957b26c5-ada4-4103-82ee-4b255feb9444 Node context: Praying to Shar in camp at the end of the day. - 0 Check flag(s) (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription - 0 Set flag(s) to (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription > Let me follow in your path. Let me become one with your umbral splendour.
0:0 - Lend me your strength, my Lady of Loss, for the battles yet to come. uid: a6a80928-b06d-4051-91b7-a81b88a84443 Node context: Praying to Shar in camp at the end of the day. A little more martial here. - 0 Check flag(s) (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription - 0 Set flag(s) to (Local): false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_A - Adescription false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription false - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription > May the lives of your enemies be snuffed out like guttering candles.
0:0 - May a time come when the sun never rises again, and your darkness reaches eternity. uid: c82e5cf9-6b87-4b01-bf7a-c85a88cff9cf Node context: Praying to Shar in camp at the end of the day. === END NODE ===
0:0 - Grant me the time and guidance I need to become your vessel, my lady. uid: e04a6dfd-9fb5-43a6-8d08-22477e003f72 Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here === END NODE ===
0:0 - Let the earth feast on the blood of the faithless, until only those who seek the embrace remain. uid: f3352d43-7b9b-4d7f-9708-c242d19e13c9 Node context: Praying to Shar in camp at the end of the day. A little more martial here. === END NODE ===
0:0 - Blessed Nightsinger, grant me mercy. uid: f4b1c41b-003f-4b53-938f-12b57b36af5c Node context: Praying to Shar in camp at the end of the day. A little more contrite/confessional here - 0 Check flag(s) (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_B - Bdescription - 0 Set flag(s) to (Local): true - 3e1aaf89-0417-b48c-54f6-43b4a2009612_C - Cdescription > I have ventured far from shadows. I have shared words with unbelievers. I have followed your teachings imperfectly.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_Greeting.lsj Synopsis: Players can sit down on a stool in Shadowheart's camp corner. If Shadowheart is present and a companion, she will offer a short response pending on her relationship status.
0:0 - Aren't you a sight for sore eyes? uid: 1018a8f0-1122-4efd-b4ca-e9cc6af05b47 Node context: Playful. Addressed to romantic partner player, who has just sat down in her corner of the camp - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
0:0 - Did you want something...? 0:1 - I don't recall inviting you over. 0:2 - There's plenty of space at camp - no need to crowd me. uid: 17fc043f-3d0a-4bc7-a294-eb75d0d79798 Node context: Some disdain. A player she dislikes has decided to sit close by in her corner of their camp. - 0 Check flag(s) (Object): false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description === END NODE ===
0:0 - You grace my stool? I'm honoured. uid: 1ab44e3a-0355-483a-8b3b-a3111299abbc Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription === END NODE ===
0:0 - People will start talking, with all the time we spend together... uid: 1fac0bc1-5a83-4d70-875e-9e296428066b - 0 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
0:0 - You should come over more often. uid: 227a2a92-e55d-4ce2-bf2a-5a916679c893 Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription - 1 Check flag(s) (Object): true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription === END NODE ===
0:0 - I was hoping you'd come by. uid: 3c687f97-6eca-4bc0-aeca-ffa3bcfddcf6 - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription - 1 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription === END NODE ===
0:0 - Tired, love? uid: 4841ac1a-611c-4d2f-96ac-16bb73315f15 Node context: Warm. Addressed to romantic partner player, who has just sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription - 1 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription === END NODE ===
0:0 - Yes, you sit right there and let me drink in the sight of you. uid: 4b94c9c1-233c-48d9-ac0e-c7492517906e Node context: Playful. Addressed to romantic partner player, who has just sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription - 1 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Local): false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
0:0 - Ah, company. 0:1 - Something you needed? 0:2 - Tired, I take it? uid: 502d0173-46ad-493b-94ca-5f29fef2da78 Node context: Commenting on the player sitting on a stool in her corner of the camp (neutral/undefined relationship status) === END NODE ===
0:0 - I'm glad you decided to join me. uid: 860255d6-a7fe-4de3-a249-34e6e8a0c9f9 Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp - 0 Check flag(s) (Object): true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
0:0 - Always a pleasure. uid: ced6a9c8-63b1-49bb-bebf-97b0cff513d3 - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription - 1 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription === END NODE ===
0:0 - It's been too long. uid: d7e5b724-c760-4018-9b42-2f3d31f8fa7f - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription - 1 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. - 0 Set flag(s) to (Local): false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
0:0 - I do enjoy our little sits together. uid: d9a06e96-c99d-4338-aaaa-6ed0d3c17420 Node context: Sincere. Addressed to romantic partner player, who has just sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription - 1 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription === END NODE ===
0:0 - Take the weight off. You've earned it. uid: f5ddc2fe-8b83-4b17-a540-c0e8c3e6c53b Node context: Welcoming. A player SH likes/respects has sat down in her corner of the camp - 0 Check flag(s) (Local): true - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description - 0 Set flag(s) to (Local): false - 51c85e92-87c0-3d55-8357-a7658f81bb30_C - Cdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_B - Bdescription false - 51c85e92-87c0-3d55-8357-a7658f81bb30_A - Adescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Shadowheart_PAD_CallPet.lsj Synopsis: Shadowheart tries to call one of the camp pets over. Part of some behaviours Shadowheart's softer side, that kick in as the story progresses to hint that she may be swayed from Shar/be denying her true natue.
0:0 - Come over here, boy. 0:1 - It's been a day, Scratch. Come here, boy. 0:2 - Scratch - so called because you like a scratch behind the ear? 0:3 - What do you get up to all day without us, hmm? uid: 046e66b9-7ef9-4c18-8359-13a36e590230 Node context: Beckoning over Scratch, the camp dog. === END NODE ===
0:0 - Are you hungry? Better give you extra, so you don't nibble on me in the night... 0:1 - I swear you've grown since I last saw you... 0:2 - You'll be too much of a handful one day. But not yet. 0:3 - Now, play nice... claws and beak to yourself, please... uid: 4872e060-c086-4880-846d-6ad765974cda Node context: Beckoning over the camp's owlbear cub (wild/potentially dangerous when fully grown, but cute for now) - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ShadowheartMother.lsj Synopsis: Default camp dialog for Shadowheart's mom. She has recovered somewhat from her ordeal in the Shar grotto, but will never truly heal - she's grown old in captivity, and she's prone to confusion at times. Still, she remains glad and supportive.
She has unique branches for Shadowheart and non-Shadowheart players, as well as branches that occur before and after CAMP_Shadowheart_DaughterTears, in which SH and her parents have their first proper heart to heart.
0:0 - I think I need to clear my head now, dear... we'll speak later. uid: 1aa60971-0a50-72eb-f46b-e0b0a1b50dde Cinematic: Dazed/tired expression Node context: Confused and tired. Not quite in full possession of her faculties - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp - 1 Check flag(s) (Global): false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. === END NODE ===
0:0 - We shall remain here at camp and continue to recover whatever strength we can. Then, perhaps, when all is said and done... we can be a family again. uid: 21eac5bb-f4a5-3f08-5b33-5b313eec8bfe
0:0 - How do you feel now? You seemed... confused before. uid: 229cc9ee-3d39-e5be-87bb-ad26ff25e794 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_Mother_DiscussedFeeling - true - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_DiscussedFeeling - > It comes and goes... and eventually, it will come more often than it goes.
0:0 - Just one - take care of yourself. I know you have more struggles yet to come out there, but I do not want to lose my daughter so soon after I found her again. uid: 38bffb06-c9a5-4320-11d5-59cfab001688
0:0 - Not yet. I think she's still trying to find the words. She still feels responsible I fear... I don't want her to punish herself. uid: 44497417-7d7e-4ca8-bf5c-cc6b3e4ad8d8 > Apologies. Even the littlest thing wears me out.
0:0 - Old. I was a young woman when they seized me... Arnell and I had hoped Jen would be joined by siblings... but that dream's gone now, and there's a stranger in the mirror. uid: 4e1b15d5-02c2-113d-010d-e365b9de5dea Node context: Quiet resignation. > But I still have my teeth. That first apple was worth the wait.
0:0 - Shadowheart. May Selûne guide you always, my daughter. uid: 507c79c7-bcb4-e764-d21e-4dfe6451c7d2 - 0 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp > What comes now? > Are you feeling any better now? > How do you feel? > Is there anything I can do for you? > Leave.
0:0 - Shadowheart. I hope all is well, my dear. uid: 50a8239a-0016-ed11-68a8-3da97cc36619 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp - 1 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - How do you feel? uid: 512afac7-9a75-ec39-9a41-cab31b24ae89 - 0 Check flag(s) (Dialog): false - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing - 0 Set flag(s) to (Dialog): true - CAMP_Shadowhert_Mother_Event_SHAsksHowMotherFeels - Sets when avatar SH asks how her mother is doing > Slow. Tired. It's strange... I feel like I've mislaid myself in some old woman's body.
0:0 - Leave. uid: 58d064f6-03e2-3e07-6d04-1a440c90c4ca === END NODE ===
0:0 - Leave me. We have nothing more to discuss, Sharran. uid: 5b904550-ba05-4493-9a80-58cb36d12a7b Cinematic: Cold demeanour/expression Node context: Cold - 0 Check flag(s) (Dialog): true - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother. === END NODE ===
0:0 - Oh. I see. More than a friend. Apologies, I forget my little girl is not so little any more. uid: 84c53c31-04ae-7633-1665-d508a3516ded Cinematic: Knowing smile. Node context: Knowing/pleased. Mother's intuition - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > null
0:0 - Shed no tears - we've been blessed with a second chance - and who is to say how long we'll have? More than I ever hoped for, certainly. uid: 8beb5dd9-395f-a600-5bc7-5a2203227ed8 > We must not live in fear of loss. That is not truly living.
0:0 - Leave. uid: 8e0c4de3-58c1-9f99-b816-d8b5cab78e9d === END NODE ===
0:0 - We are a small family - smaller than I hoped for - but we are whole again. uid: 96887f03-e3dc-261b-38ba-31ff7be5eda2
0:0 - Though the ache in my bones would suggest otherwise. A little rest shall do me wonders. Yes... then I'll feel more like myself once again. uid: 986bb0b1-0725-a146-2652-9b6904545874 === END NODE ===
0:0 - Arnell is your husband. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. 1:0 - Jenevelle is your daughter. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. 2:0 - I think you may be confused - I'm not Shadowheart, I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. uid: 9d0a8577-1299-aa56-b83c-cba5ae8bb190 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Oh, I see. Do forgive me.
0:0 - What comes for you now? uid: aab83a4a-89b6-4055-6430-cf43804ff75f - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_Mother_DiscussedFuture - - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_DiscussedFuture - > Now this old lady will be getting in the way in your fine camp, I'm afraid.
0:0 - You shouldn't be here. You should still be rotting in the dark, at the Nightsinger's pleasure. 1:0 - You shouldn't be here. You should still be rotting away in the dark. 2:0 - You shouldn't even be here. You're a liability and a distraction for Shadowheart. uid: b8f89706-1717-bf03-79aa-092d686feee6 - 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) - 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother. > Such cruel, pointless words Shar forces upon your lips. Leave me - I won't have my joy spoiled by her pawn.
0:0 - Such cruel, pointless words Shar forces upon your lips. Leave me - I won't have my joy spoiled by her pawn. uid: b9325b99-9f8b-7d41-175c-34cfefa3e57c Node context: Tone hardening. She's not about to take shit from us just now. - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartMother_Event_InsultedBySharran - Sets when a shar-tag player taunts Shadowheart's Mother. === END NODE ===
0:0 - Don't worry - I shall pull my weight and help how I can. After so long in captivity, it feels good to use my hands again. uid: d37c2b58-b866-9dd7-1d7e-fe67b5ea60ba
0:0 - I think I need to clear my head now, dear... we'll speak later. uid: d7431f28-03a0-5b86-cb6f-ab0f8ec39315 Cinematic: Dazed/tired expression Node context: Confused and tired. Not quite in full possession of her faculties - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp - 1 Check flag(s) (Global): false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - How do you feel? uid: d95e4579-58e6-da74-5b31-3124d25174db - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_Mother_DiscussedFeeling - false - CAMP_ShadowheartMother_Event_MotherConfusedNames - Sets when Emmeline Hallowleaf calls the player by the wrong name in her confusion - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_DiscussedFeeling - > null
0:0 - Oh, I see. Do forgive me. uid: d97d3402-90e9-c55a-619f-b63fa8138713 Node context: Dazed. Not quite grasping her mistake. === END NODE ===
0:0 - But I shall persevere. A little rest shall do me wonders. Yes... then I'll feel more like myself again. uid: df339df3-4ff9-f119-240b-5a96caeb8653 === END NODE ===
0:0 - I think things will be better, now that we've talked to Shadowheart. uid: e089901d-c67f-b6a7-fe22-1e2b62523fe3 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp - 1 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp > Much time was lost, but no more. Now we can be there for our daughter.
0:0 - Rest, yes... we'll talk more later. Once I feel more like myself. uid: e5ff0e74-8797-b487-5839-efbe6f1b7e8d === END NODE ===
0:0 - My girl. Let me look at you. For so long I had to imagine what you were like - what you had grown up to be. uid: f5b88d43-4cbb-4f30-b6b2-a9f75f478ecf - 0 Check flag(s) (Global): false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_Mother_Event_Hasmet - Sets on speaking to Emmeline Hallowleaf at camp > You surpassed those daydreams in every way.
0:0 - But I still have my teeth. That first apple was worth the wait. uid: f879b59f-7b96-2d79-f4ab-ad6e15935052 Node context: Brightens a little > null
0:0 - I know you are. We have so much to catch up on... in a little while. After I've had some rest. Once I feel more like myself. uid: f90175ca-b968-75a0-a1ca-2b041fb319b6 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_ShadowheartFather.lsj Synopsis: Default camp dialog for Shadowheart's dad. He has started to recover from her ordeal in the Shar grotto.
He has unique branches for Shadowheart and non-Shadowheart players, as well as branches that occur before and after CAMP_Shadowheart_DaughterTears, in which SH and her parents have their first proper heart to heart following their reunion.
0:0 - I should gather my strength. I've waited so long for this, a little longer won't do any harm... uid: 0488b41c-50e5-6ba9-c611-271fe271e8f0 === END NODE ===
0:0 - Still, I am... unused to it. I can only hope she forgives a slip of the tongue now and again, until I adapt. uid: 0a878386-c26a-680a-f9aa-4d5408b5ff8c
0:0 - Yes. Now you know all that is worth knowing. Let us put this behind us, for good. uid: 0aaa4a2f-3fc6-e5c0-a912-fe7027a1dc70 > null
0:0 - Shadowheart, my darling. All is well, I hope. uid: 1859ee90-ca3a-8b79-fd29-6efe1b509bc9 - 0 Check flag(s) (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp - 1 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I'm starting to feel like my old self again. And Jen - I mean Shadowheart - has been able to unbottle some of the feelings that Shar denied to her. uid: 1b359f97-0956-d5b2-eb98-70e9c04d537e - 0 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp > A great deal of damage was done to our family, but we can still heal.
0:0 - You are more than just a friend to her, aren't you? I saw the way she looked at you. It reminded me of her mother, when we first met. uid: 2181cccc-b98e-883e-96f5-48f5b3f2a175 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > Don't worry - I am truly glad she found you, and I have scant energy to play the stern father.
0:0 - What happened during all those years? What did they make your daughter do to you? uid: 25dba6d1-2cb7-8aa8-aacb-8018e033c507 - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_Event_PlayerAskedAboutCaptivity - Sets when non-SH players ask what happened during the years of captivity. - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_PlayerAskedAboutCaptivity - Sets when non-SH players ask what happened during the years of captivity. > I'm sorry, but what happened in that room... it must stay within the family. Just know that we endured, and are grateful for your help.
0:0 - Knowing you were out there still was enough to sustain us. And you are stronger than us both, daughter. We merely had to endure - you had to choose your path. One that brought you back to us, at last. uid: 2a2e1726-356a-a97f-4348-d5bc37e13ce4 Node context: Sincere/supportive
0:0 - Perhaps... perhaps later, my girl. That is a hard thing to talk about. I fear I do not have the strength for it just yet. uid: 39b703f0-ec7c-ac2a-4cc5-3572b35d53b4 Node context: Reluctant. Dodging a painful subject
0:0 - They made me do things to you both, all those years. Please - I need to know. uid: 3f072379-513c-be8f-863b-f2b9482678f7 - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past. false - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past. true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans > Are you sure, Shadowheart...? Picking at old wounds may not serve any purpose...
0:0 - You could have done nothing back then - not without putting yourself in danger. The Moonmaiden guided you in her own time. uid: 689769d1-fe80-c27a-2d98-9bc9cbbc0f8d > null
0:0 - Some rest, perhaps, will make me better company. uid: 6fe12653-7ccd-fd97-c561-862f60bbc6f1 === END NODE ===
0:0 - And Shadowheart too may wish to join us perhaps, with her fine paramour at her side - once you've put down this 'Absolute' threat together. uid: 747eb7a3-90a1-1e9f-ff08-46acf6d595ac - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > I've gleaned enough from word around this camp to know you're more than capable. You will prevail.
0:0 - Whatever we have left, I must make count for double - triple. But later, perhaps. I still need time to recover my strength. uid: 757b7abe-c410-afa4-05a9-2ff59c26544b > null
0:0 - Whatever Jenevelle wishes of us. She still has other fights. But when she's ready, we'll be there. To be a family again. uid: 78c36f37-d161-9512-5205-8a531a7165f9 > null
0:0 - We will talk again soon, my sweet. Once I've had some time to gather myself. uid: 8073519d-9ba3-e4e2-a2ad-bd7bd1c9ec7a - 0 Check flag(s) (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp - 1 Check flag(s) (Global): false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 2 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - Don't be. Knowing you were out there gave us the strength to hold on. And you returned to us, just like you were supposed to, all that time ago. uid: 8406ed2d-9614-0f78-b91d-f69655dd6205 Node context: Sincere/supportive
0:0 - They made me do things to you both, all those years. Please - I need to know. uid: 8dca6afa-4da7-81d3-78af-bc6eb3469c0b - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans > Perhaps... perhaps later, my girl. That is a hard thing to talk about. I fear I do not have the strength for it just yet.
0:0 - The failing was mine. uid: 975d0261-92e8-7763-be2f-4eb45779a51c
0:0 - What really happened that night in the woods, when I was abducted? uid: 98431286-3a30-8326-b48b-25d51f5a2967 - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_Event_DiscussedAbduction - Sets when Arnell details what happened the night Shadowheart was abducted as a child. - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_DiscussedAbduction - Sets when Arnell details what happened the night Shadowheart was abducted as a child. > You were to come of age that night - left alone in the woods, and using only Selûne's guidance to find your way back to us.
0:0 - Jen - I mean, Shadowheart, pardon. It warms my heart to see you. uid: a04d4497-c24f-94ac-dc49-38e452518593 Node context: Accidentally using Shadowheart's birth name (slip of the tongue) before correcting himself - 0 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp > I had promised you we would catch up once I'd rested - perhaps there's something you wish to ask about.
0:0 - You panicked, and before I could explain, the Sharrans found us. Father and daughter. Wolf and prey. uid: a5a94d95-6db8-48e0-4a11-93cd1e4151cb > They took us both.
0:0 - Leave. uid: a762fb47-1636-aa70-ac26-4c2722af538e === END NODE ===
0:0 - Leave. uid: a93f4188-effd-0040-72b9-6dae71999415 === END NODE ===
0:0 - Somewhere quiet, close to nature. Where the sun can warm us, and the moon can watch over us as we sleep. uid: aa80c1a1-aa48-910f-2914-1d2de4daa091
0:0 - Selûne's blessings to you. uid: b61e5345-248c-bf9a-d812-c9e355156245 - 0 Check flag(s) (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp - 1 Check flag(s) (Global): true - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. > null
0:0 - You have your mother's wisdom. Yes. I should gather my strength. I've waited so long for this, a little longer won't do any harm... uid: b92632df-cc36-3513-a821-44e390da9647 === END NODE ===
0:0 - You promised you'd tell me what I did to you both. I'm ready to hear it now. uid: ba348ef5-ede6-3913-25f9-91fef63c2388 - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past. true - CAMP_ShadowheartFather_Event_SHAskedAboutTorture - Sets when SH asks her father about what she was made to do to her parents by the Sharrans - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_Event_SHTortureHistoryDone - Sets when SH's father explains exactly what SH did to them in the chamber of loss in the past. > Are you sure, Shadowheart...? Picking at old wounds may not serve any purpose...
0:0 - The Moonmaiden's blessings are many. She taught me to control the curse - but she could not teach me to control my paternal instincts. uid: c158a1b2-c692-d1a2-f7ce-5834aec0f8f1 > The failing was mine.
0:0 - But perhaps this was always meant to be. Perhaps the Moonmaiden's path was merely longer for you than we knew. uid: ca276e7d-051d-b464-4365-bb8e1aff26b4 > null
0:0 - I'm sorry, but what happened in that room... it must stay within the family. Just know that we endured, and are grateful for your help. uid: d7aea618-1183-1310-6972-9bf61459d508 Node context: Firmly but politely shutting down the question > null
0:0 - What happened during all those years? What did they make your daughter do to you? uid: e26525ff-ee96-d89f-faab-17cb20a7d6d7 - 0 Check flag(s) (Dialog): false - CAMP_ShadowheartFather_DiscussedPast - - 0 Set flag(s) to (Dialog): true - CAMP_ShadowheartFather_DiscussedPast - > null
0:0 - Forgive me, I am still weak - aching limbs, fogged mind. I'll prove better company after I've rested, I assure you. uid: e2b5ecca-0dcb-7209-5ac0-cc504d5be9fd - 0 Check flag(s) (Dialog): true - CAMP_ShadowheartFather_Event_Hasmet - Sets when you speak to Arnell Hallowleaf at camp - 1 Check flag(s) (Global): false - NIGHT_Shadowheart_DaughterTears - Night flag for post grotto camp night. === END NODE ===
0:0 - Not just with the pain, but with the knowledge that every time we felt it, your true self was being punished, for trying to break through their indoctrination. uid: e9523b02-cc56-0e9d-a392-3fc82a703408
0:0 - A name is nothing. Your happiness is what matters. Just... forgive your father the occasional slip of the tongue. I will adapt, given time. uid: f724cf04-9224-0d08-c083-d767c09272cb
0:0 - I'm afraid my strength has not returned just yet. Decades in that place has left me maimed, body and soul. uid: fe3ef73c-b883-2e2c-9fcb-47f14204d6b4 > Some rest, perhaps, will make me better company.
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Camp\CAMP_Isobel.lsj Synopsis: Isobel is hanging out in MOO after the defeat of Ketheric. If NS is alive, this dialogue will follow their reunion. She is glad Ketheric is dead and does exposition about her story with her father/ Nightsong. At the end she may join your camp.
0:0 - But I admit that plays second fiddle to helping you. None of us will be safe until the horror behind 'the Absolute' is defeated. When the time comes, I'll fight at your side. uid: 0723ed1b-9d4f-787a-1f8b-676af2ab7ada
0:0 - When an emissary of Selûne came to our little town, we were elated. Dame Aylin. Daughter of the Moonmaiden herself. uid: 08326a0a-afcf-2511-e3fc-da4ed3ea14d4 Node context: with a hint of awe > Tell me, do you believe in love at first sight?
0:0 - Perhaps there's something I can do to help the fight against the Dead Three. The moon is rather good at illuminating darkness, after all. uid: 09f49be8-8695-19d5-8a86-ddf62947f589 === END NODE ===
0:0 - You jest, yet he did seem a ghost to me. A shadow of the father I loved. He resurrected me with magic so foul I nearly wretch just thinking of it. uid: 137d8734-82ae-5980-594b-dd3009669ef1 > null
0:0 - What will you do now that your father's gone? uid: 3b965176-d066-f523-9e35-3f340321a5f0 - 0 Check flag(s) (Global): true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed > Oh, I don't know. Change my hair colour. Buy a horse.
0:0 - Not on purpose. Or not with the intent to deceive. I've been trying to make sense of it all. uid: 3c2828c6-a2db-64cf-4f92-2a60f1e7dc38 > Ketheric Thorm is - was - my father.
0:0 - I should hope so. I can't imagine what insane course of thought led you to murder someone so dear. uid: 462971c8-abb5-b0d0-6183-8c80450fb448 Node context: Venom and rage > Get out of my sight before I do something you'll regret.
0:0 - Get out of my sight before I do something you'll regret. uid: 4aaa02f5-1eec-af26-4d5e-871c6bb16485 Node context: Venom and rage - 0 Set flag(s) to (Global): true - SCE_Isobel_State_Hate - Isobel hate the player because they killed NS === END NODE ===
0:0 - Leave. uid: 54da9a51-ccbc-16a9-5579-a5b4e6eb9401 === END NODE ===
0:0 - Love? Eh. Lust? Hourly. uid: 5a577d92-8fb0-d0e6-1664-ba950b6e45da - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > This was different. It was like I could see my fate in her eyes.
0:0 - I'm grateful for your help - your friendship. I hope we won't intrude on your hospitality too long, but I'm grateful for a safe place to... well, just to be. uid: 73e8ea1a-1023-e587-47b1-83848a798525 === END NODE ===
0:0 - So you're Ketheric's daughter. Where were you while he was amassing an army for the Absolute? uid: 73f275f3-409e-a219-869f-4edaa9294a27 - 0 Check flag(s) (Dialog): true - SCE_IsobelNightsongReunion_SoloIsobel_HasMet - solo Isobel hasmet in SCE > null
0:0 - We'll both of us stand by you when the time comes to put down the horror that threatens this city. We are your allies for life. uid: 7e57fc6c-7b09-870f-4363-a0ea543ad717
0:0 - It's too late for that. She was dead when I found her. uid: 820560e0-4f0f-b3ec-00c7-99c0defe366b = Roll SkillCheck Deception (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - Aylin - do you mean Nightsong? uid: 85c41025-2842-517e-c046-c22e69880542 - 0 Check flag(s) (Global): true - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed > Nightsong? What do you mean?
0:0 - I couldn't hold my companion back. She had a mission to fulfil. uid: 86bd7c8e-4edb-5f75-5efa-5716c63e638d - 0 Check flag(s) (Global): true - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > A mission? A mission?! That Sharran murderer destroyed someone so precious, so good...
0:0 - Oh it won't? Then I suppose we'll just forget this little misstep, file it under 'lessons learned'? uid: 8866a12f-21af-b073-fe9c-ff1d6faf1e04 Node context: Venom and rage > Get out of my sight before I do something you'll regret.
0:0 - I hope Aylin's all right. Can't wait to have her in my arms again... uid: 8a4ad298-644a-ffa4-5ec2-526437155571 - 0 Check flag(s) (Global): true - SCE_Isobel_ThinksSheCanSaveNS - Player has convinced Isobel that NS is still alive in SHA === END NODE ===
0:0 - That's what Ketheric and his chums called her. We killed her. uid: 8d32ba41-3e69-0119-d228-248b0cff425b - 0 Check flag(s) (Global): true - SHA_NightsongPrison_State_ShadowheartKilledNightsong - Shadowheart has killed Nightsong - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I'd like to know what happened between you and your father Ketheric. uid: 8da149ec-69e1-6c7d-aa5a-37a46db86470 - 0 Check flag(s) (Dialog): false - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric - 0 Set flag(s) to (Dialog): true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric > null
0:0 - My father raised me to serve Selûne, as my mother, rest her soul, had wished. He was everything to me, all my life. uid: 9671ebbb-bdd7-4f05-f059-4dfc3a078c88 > null
0:0 - Thank you - thank you so much. I'll gather some supplies and head out shortly. Aylin... I can't believe she's alive. Before the day's end, I'll have her in my arms. Incredible. uid: af204f09-357a-a658-b2b4-c76b8bd3a99c - 0 Set flag(s) to (Global): true - SCE_Isobel_ThinksSheCanSaveNS - Player has convinced Isobel that NS is still alive in SHA === END NODE ===
0:0 - Give me your map. I'll show you where she's being kept. uid: b3523e13-45e0-234f-9477-fa05def716e8 = Roll SkillCheck Performance (Charisma) Difficulty: c44bfd7d-84de-4568-9c57-a059b8df5435 = > null (roll sucessful) > null (roll failure)
0:0 - Looking forward to a bit of rest, if I'm honest. It's been a long century. uid: b741f46d-9d0c-7232-18bf-535f3ae6e664 - 0 Check flag(s) (Dialog): true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue - 1 Check flag(s) (Global): false - CURRENTREGION_BGO_Main_A - Party is in BGO Main false - CURRENTREGION_CTY_Main_A - Party is in CTY Main === END NODE ===
0:0 - Tell me again about what happened between you and your father Ketheric. uid: bdf0f5f9-0be8-c021-e8ae-e5097d797df9 - 0 Check flag(s) (Dialog): true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric > null
0:0 - You what?! But she was immortal. How could she... how could you...? She is the Moonmaiden's daughter. And you call yourself a Selûnite?! uid: bf594e39-cec5-6ecf-c34d-14c9a6799714 - 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) - 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) - 0 Check flag(s) (Tag): true - Selûne - |Player or NPC chose Selune.| > null
0:0 - When we met, it was like a lightning strike. My father wasn't sure about us - she was immortal, after all - but I never doubted. uid: c720fae4-086a-9c49-562b-3a1d3f6fc8a8 > null
0:0 - Get away from me. Now. uid: cb7e83b0-a413-247c-c6b7-da36d93f4cd6 - 0 Check flag(s) (Global): true - SCE_Isobel_State_Hate - Isobel hate the player because they killed NS === END NODE ===
0:0 - Leave. uid: ce88bab2-d5d1-fee8-5e5e-a012c2b1edd0 === END NODE ===
0:0 - You and Aylin seem to have a lot of history. What happened? uid: d2f80e30-46c9-fac5-87a7-0dea714780a5 > null
0:0 - He's gone now. But I suppose the man I knew died when I died. The man he became - that wasn't the father I knew. The one I loved so very much. uid: d409fae9-f0ed-809f-964c-862fc9c230c8
0:0 - I had a safe haven - it was my duty to protect the people at Last Light. If I'd told them I was the daughter of Ketheric Thorm, they might've taken their chances in the darkness. uid: d4f166ea-065e-a632-aa05-9a7225e365a6
0:0 - I can't believe it. I can't believe Aylin is here. uid: dbf562e5-49f7-b7ae-57a8-4b3ddfcc6da5 - 0 Check flag(s) (Dialog): false - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue - 1 Check flag(s) (Global): false - SHA_Nightsong_State_PermaDefeated - Nightsong has been permanently killed - 0 Set flag(s) to (Dialog): true - SCE_IsobelReunion_HasMet - Player has met Isobel during the Act 2 epilogue > And my father... I heard what happened - what he'd become.
0:0 - I wish Aylin would be more careful. I couldn't bear to lose her again. uid: deaa0c82-b77d-1e5e-1987-cb614cae08ff - 0 Check flag(s) (Global): true - LOW_Nightsong_Event_GoToRamazithTower - It activates when Nightsong leaves camp to go kill Lorroakan. > I know you'll look out for her. You will, right? Of course you will.
0:0 - You're disgusting. You've killed someone so precious, so good. I knew Shar was wicked. But I'd hoped for better from you. uid: e14453f8-8b66-f47a-b360-7732ed1d6556 Node context: Venom and rage > Get out of my sight before I do something you'll regret.
0:0 - When the Lady of Loss speaks, her faithful act on her behalf. uid: e7eb451f-9ebf-be04-796a-d28dbb2991b2 - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > You're disgusting. You've killed someone so precious, so good. I knew Shar was wicked. But I'd hoped for better from you.
0:0 - Aren't you at all sad about your father's fate? uid: ef20929c-9e03-0df4-8b61-0dd908687456 - 0 Set flag(s) to (Dialog): true - CAMP_Isobel_ToldAboutKetheric - Isobel told the player the story about her father Ketheric > I mourn the man I knew. He was... wonderful.
0:0 - None of us will be safe until that looming horror is defeated. When the time comes, I'll fight at your side. uid: fb46af7a-5575-f0dc-9db3-5b1db5a7525e
0:0 - You're lying. She can't be saved, can she? My father told me she was... gone. It's true, isn't it? uid: fd19a9b8-da67-aeb0-d378-4e3a19331301 > Why would you lie? What's the matter with you?