File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_CRD_PostRecruitment.lsj
Synopsis:
Wyll's CRD directly after recruitment, in which you can discuss the tadpole.

0:0 - Let's get some rest. Dawn comes sooner than we think.
uid: 1ce62725-c757-fe8a-d89a-62e3d414046c
=== END NODE ===

0:0 - I have reason to believe the parasite is touched by Netherese magic.
uid: 1d0a7428-ac7f-3e8e-4b44-d390aff0ed74
- 0 Check flag(s) (Global):
   true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription
> Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even you elves have forgotten. Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even the elves have forgotten.

0:0 - Heh. I speak out of curiosity, not wishful thinking. At least I'll know to skip supper if you're doing the cooking.
uid: 1f1ed71a-925c-3329-12e9-ad530d1c14f9
Node context: Good natured-ly
> null

0:0 - Courage in danger's shadow. I love to see it.
uid: 261daff4-5d8f-e2f7-3843-3a1db80a24c0
> But shouldn't the shadow have crept closer, gone darker by now?

0:0 - How do you feel?
uid: 4a902ba2-6733-b29d-ae6c-d438a55a6710
Node context: A leading question. A little bit of pause after the comma, and then a bit slower to end.
> Surprisingly fine, in spite of it all.
> Nervous. I don't like the idea of that thing in my brain.
> Confident. No tiny tadpole will be getting the best of me.
> I'm more interested in how you feel.

0:0 - Before the illithids' unscheduled surgery, I'd felled hundreds of beasts and a fair few fiends.
uid: 51d83baf-4a3c-8958-765a-69e32e935845
> The tadpole's weakened me, suppressed greater talents. But beyond that -

0:0 - We could conjecture all night. I suppose the 'why' doesn't matter so much as the 'what next'.
uid: 54c7c5e1-ea9f-8854-726c-3780f628382a
> And that answer is plain as the horns on a wardevil's head: we get these things out.

0:0 - Healthy. And troubled by that fact.
uid: 592b9425-7486-a230-d1c9-bdf33832bec3
> null

0:0 - Ah, there it is - that shiver. Our little brain-worms have made fast friends, it would seem.
uid: 599200fa-cd85-6c1b-9a32-63f84593aa22
> How do you feel?

0:0 - 'Surprising' is just the word, isn't it?
uid: 5a5b555b-c79d-1aca-b8cd-37d0e49e17ce
> Before the illithids' unscheduled surgery, I'd felled hundreds of beasts and a fair few fiends.

0:0 - Indeed. Perhaps the worms' vat was poisoned. Perhaps we're uncommonly fit.
uid: 5fd51d2a-71c4-ddb7-95ea-43c10f884893
> Or perhaps the tadpoles are merely on holiday.

null
uid: 640338ac-2b13-7526-0923-a0489b11253c
Jump to another node

0:0 - There are others, too - these 'True Souls' that worship the Absolute.
uid: 7d77c71f-2f42-fb06-f5aa-b152cb3e8b1c
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> Not the best company to be sharing. Blessedly, their god's remained quiet to us.

0:0 - And that answer is plain as the horns on a wardevil's head: we get these things out.
uid: 7f8754e8-7898-aff9-5be3-bfa89702648a
> Let's get some rest. Dawn comes sooner than we think.

0:0 - It makes no sense, I know. Why haven't we turned?
uid: 8191926a-5b57-538b-9d1f-0acc90875f2f
> Perhaps the worms' vat was poisoned. Perhaps we're uncommonly fit.

null
uid: a2736b94-c5ad-5e14-da88-13bea0342c68
Jump to another node

0:0 - *A tingle runs through your head and down to your feet.*
uid: ae59704e-b7e5-dff1-8ef6-a2c11e0b6b8e
- 0 Set flag(s) to (Global):
   true - ORI_Wyll_PostRecruitmentCRD_State_Done - Wyll's CRD post recruitment happned (either as dedicated night or as Night3)
> Ah, there it is - that shiver. Our little brain-worms have made fast friends, it would seem.

0:0 - But shouldn't the shadow have crept closer, gone darker by now?
uid: b832a747-028a-7552-2a0d-580385728fe8
> Before the illithids' unscheduled surgery, I'd felled hundreds of beasts and a fair few fiends.

0:0 - Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even you elves have forgotten.
1:0 - Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even the elves have forgotten.
uid: bd464d09-5e31-4944-375c-772073f8e56c
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> We could conjecture all night. I suppose the 'why' doesn't matter so much as the 'what next'.

0:0 - Surprisingly fine, in spite of it all.
uid: c1cc7eb5-0b5c-d189-d12a-d00b9c795711
> 'Surprising' is just the word, isn't it?

0:0 - I'm more interested in how you feel.
uid: c4c95774-8105-2749-efa3-4252dd82506b
> Healthy. And troubled by that fact.

0:0 - Perhaps the worms' vat was poisoned. Perhaps we're uncommonly fit.
uid: d20340f9-d849-58c6-a0b2-69639a50e0ab
> Or perhaps the tadpoles are merely on holiday.

0:0 - We could probably dig up some poison mushrooms, if you're that keen to be sick.
uid: d7b996a6-488b-846c-6516-af74d207b03f
> Heh. I speak out of curiosity, not wishful thinking. At least I'll know to skip supper if you're doing the cooking.

0:0 - The tadpole's weakened me, suppressed greater talents. But beyond that -
uid: dd8ca68a-5822-fdc0-91f6-03d9ba78c8d0
> I've shown no sign of turning. No nausea, no pain, not even a hot flash.

0:0 - Confident. No tiny tadpole will be getting the best of me.
uid: dea5f6c9-1fc4-bdfd-65a0-a74d5f5b65d6
> Courage in danger's shadow. I love to see it.

0:0 - I've shown no sign of turning. No nausea, no pain, not even a hot flash.
uid: e70ae950-1c7a-5e12-5b4d-fbaf13dca77d
> There are others, too - these 'True Souls' that worship the Absolute.
> I have reason to believe the parasite is touched by Netherese magic.
> Something's special about us. Or at least, about our tadpoles.
> It makes no sense, I know. Why haven't we turned?
> We could probably dig up some poison mushrooms, if you're that keen to be sick.

0:0 - Something's special about us. Or at least, about our tadpoles.
uid: ecddba75-d75f-3390-17f0-8c76fb91dcd2
> Indeed. Perhaps the worms' vat was poisoned. Perhaps we're uncommonly fit.

0:0 - Or perhaps the tadpoles are merely on holiday.
uid: f6380c6b-1be4-db5c-fe25-f580ed4b736a
Node context: Good natured-ly
> We could conjecture all night. I suppose the 'why' doesn't matter so much as the 'what next'.

0:0 - Not the best company to be sharing. Blessedly, their god's remained quiet to us.
uid: f8ae5802-ee96-5df7-7b71-4070706ef50b
> We could conjecture all night. I suppose the 'why' doesn't matter so much as the 'what next'.

0:0 - Nervous. I don't like the idea of that thing in my brain.
uid: fac0aed3-0cb2-3ad4-50d5-0f6d707fd0a0
> It's natural, to suffer a touch of worry. But an illithid worm should be causing more than mild anxiety.

0:0 - It's natural, to suffer a touch of worry. But an illithid worm should be causing more than mild anxiety.
uid: ff241b55-1906-1002-2ebd-799a857313aa
> Before the illithids' unscheduled surgery, I'd felled hundreds of beasts and a fair few fiends.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_CRD_Act3Romance_ROM.lsj
Synopsis:
Wyll's Romance scene in Act 3. Wyll invited the player to a romantic talk near the banks fo the chionthar.

0:0 - My favourite in all of the Coast. All of Faerûn, even. Not even the Sea of Stars could rival its magnificence -
uid: 00803449-9329-3712-15ec-4b0619189380
> Nor could it rival yours.

null
uid: 01025e5f-d2d1-469a-d9c9-c51b6d32fe15
Jump to another node

0:0 - It's funny.
uid: 0625309a-712d-a593-3cc4-a942a4f51c54
Cinematic: The player approaches Wyll. He is contemplative.
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_Act3Romance_Event_Began - Player experienced Act 3 romance scene with Wyll
> As the Blade, I've faced untold brutes and beasts. Together we've seen illithid horrors most souls could merely fathom.

0:0 - It is. I swear, I've lived a thousand lives since I've known you.
uid: 062b8d0b-d265-88d4-a43f-66dff455ebda
> But I'm ready to live a thousand more, if you can bear me.

0:0 - How is this a question? The answer is Mizora. It's always been Mizora.
uid: 06f50e7e-c310-e961-a59d-dee7337ef7a3
> null

0:0 - I deserve that. And I'm sorry.
uid: 070d9e3b-927e-cbd7-fdf8-cc2b29fe1c18
> I'll leave you to your thoughts. I hope somewhere in them, you find peace.

0:0 - I've lived at the mercy of fiends - a devil's plaything trying to right the Coast's wrong.
uid: 08e92600-792f-8e2c-cd2b-44af491fa64b
> But I've only now come to see who my true enemy's been.

0:0 - It builds mountains and deserts, only to tear them asunder. It fells armies, it conquers kings, queens - even gods.
uid: 08ff817f-c37d-d2c6-e549-e0f90fb863ce
> We blink, and we're gone. And our hopes, our memories, our heart-bonds are gone with us.

null
uid: 09112075-b22d-972a-8d95-11e3c1648afa
Jump to another node

0:0 - *Your stomach falls briefly as the acorn touches your hand. You shiver with melancholy - and hope.*
uid: 0a5752b3-b240-433a-fbcb-0fe61fa25974
> May you be granted every wish you ask for. You deserve each and every one.

0:0 - Ignore his favour.
uid: 0b2511c7-6e3b-8bd7-59b0-8a8d80c0c61e
> null

0:0 - Sit with me. It's time we started our happily-ever-after.
uid: 0b65f46a-0fb9-97ec-0772-e22329e5c393
Cinematic: Karlach sits next to Wyll, an intimate but safe distance. They talk all night.
Node context: Joyously
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - But time caught up with me. Father is dead. Baldur's Gate nears its ruin. My one and only duty must be to the city.
uid: 0cac78de-a377-5286-d87c-41d9f1ce8dd1
> Forever could only be a dream.

null
uid: 0d94ad86-4d06-b11c-b4cd-f7c730fc73c7
Jump to another node

0:0 - Understood. Your will is strong, and I would have it no other way.
uid: 0dd8a649-b159-1937-1534-73cd41c7ed6d
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand_Reject
Cinematic: Wyll withdraws his hand
Node context: Disappointed, holding back his sdaness.
> null

0:0 - We blink, and we're gone. And our hopes, our memories, our heart-bonds are gone with us.
uid: 0ff4018a-f338-cbe3-fc22-c6ed770822a2
> It even comes for your people in the astral sea. Time may hunt slowly - but it still hunts.
> Lucky for us, I've found a way to stop time -

0:0 - I was thinking - how about one last dance. For old times' sake?
uid: 1007dfdd-1161-05ca-99ae-021c16e2b6a9
> null

0:0 - And who I want at my side as it passes.
uid: 10df6c3a-01bb-af8c-5bd0-7d34c80c7e1e
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace
> null

null
uid: 111175de-73bd-8c26-bca4-dfa54cfa1cf1
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace
Cinematic: The camera moves from the two of you and outwards. A vista of stunning and quiet beauty.
> Enjoy the view. Enjoy Wyll's quiet company.
> A beautiful story. I'm glad you told it to me.
> I'm not sure I can see into forever. But it's still a nice view.
> Seriously? You dragged me out here to look at a tree?

0:0 - Eternity will yield to Lady Shar's darkness, eventually. If you are content to share me with her... I accept.
1:0 - Sometimes I feel like I never had a yesterday. But that doesn't mean I can't have a tomorrow. Yes, I am yours.
2:0 - Yes, yes, yes!
uid: 13362b01-f59c-9e17-fa0d-f63d0e695ddf
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Enemy of Shar -
> Gods. You've made me the happiest soul in all the Realms.

0:0 - For old times' sake.
uid: 163fdc58-e341-a227-c1d9-960552cb1fcd
> null
> null

null
uid: 16f023bf-4d4e-71c5-017f-71268aad7b51
Jump to another node

0:0 - A beautiful story. I'm glad you told it to me.
uid: 17d527ce-4893-c4f7-262b-f596eef6e7b6
> I was hoping you'd think so.

0:0 - I did. But also to see something else:
uid: 198764d4-0bb7-69d1-158d-25402435a783
> Me.

0:0 - Get down here, already. It's time we started our happily-ever-after!
uid: 1ba43426-3e24-d250-ed14-9ef2db29bc33
Node context: Joyously
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 1e03da38-e027-dcec-d672-9581dbbd9c24
> But do me one favour:

- Roll failure -
null
uid: 1e60c797-509c-41be-8d1d-fcc01d075900
> Gods, I want you. But I can't take your body without taking your heart.

0:0 - But I've only now come to see who my true enemy's been.
uid: 1eda8ad2-b801-a025-9c6d-34e719340ece
> The elder brain?
> The archdevil Zariel?
> The poignant tedium of your story?
> You, yourself?
> How is this a question? The answer is Mizora. It's always been Mizora.

null
uid: 1fabd30a-86f4-2e49-5513-191fa1772d8e
Jump to another node

0:0 - I'm not sure I can see into forever. But it's still a nice view.
uid: 24e355ad-caea-f16a-71d2-215696da8c38
> My favourite in all of the Coast. All of Faerûn, even. Not even the Sea of Stars could rival its magnificence -

0:0 - Come, let me show you.
uid: 25058813-adcb-bdd9-8ac2-556364474d1d
> I can't take your hand without hurting you, but I'll follow where you lead.
> Go on - I'll follow.
> Smile and take Wyll's hand.
> All right. But this better be worth it.
> Smile and take Wyll's hand.
> All right. But this better be worth it.
> We've got big problems to solve, Wyll. Maybe later.

- Roll sucessful -
null
uid: 27b50188-2f90-454a-7c06-4a0769c50be8
> Ours is such a beautiful story, and this isn't the ending I wanted to write.

null
uid: 2d4533cd-6a71-05e6-dd39-33dc2eeac3c4
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_TakeAcorn
Cinematic: The player takes the acorn from Wyll's hands. He smiles, but remains kneeling.
> *Your skin flushes and your soul sings as you palm the acorn. Wishing magic, affection, love - whatever the cause, it's as real as the ground beneath you.*

0:0 - Time is so gods-damned greedy. It can never give, only take. My eternal soul is at its mercy.
uid: 2d722180-fc89-41e1-e605-cc444fb92303
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> It builds mountains and deserts, only to tear them asunder. It fells armies, it conquers kings, queens - even gods.

0:0 - If just for a moment.
uid: 2ea4316f-2843-7ff0-b6ee-2482ef60192a
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand
Cinematic: (SCENE) Wyll reaches out his hand in front of him, to the player, at the end of the line.
> null

0:0 - Gods. You've made me the happiest soul in all the Realms.
uid: 2f4b84b9-12a0-4475-77b4-948c83878e0d
> null

null
uid: 3231a720-0f43-9220-5c72-754bc8ab27b2
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllLeaves
Cinematic: Wyll walks away, leaving the player standing there. The camera pans up, then the scene fades.
=== END NODE ===

0:0 - The poignant tedium of your story?
uid: 32b1fc25-025b-4ece-b877-72860c87ad09
> I'd like to think not. The answer is much simpler than that:

0:0 - Maybe. But I think the right answer is much simpler than that:
uid: 33ce819d-204c-4c78-2ea8-66bb49393aaa
> Time.

0:0 - For now, let's enjoy this piece of eternity.
uid: 357d36fd-3a2e-2739-2049-d905b5bd73b1
> null

0:0 - A toll of the bell - it's all I ask. Our problems can wait that long.
uid: 35887d26-7ee6-01c5-ccf2-8df1abc8096c
> I couldn't have said it better. Let's go.
> Sorry, but a 'no' will have to do.

null
uid: 38f8b85c-5556-a343-ba88-82f7c951a3d9
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I was hoping you'd think so.
uid: 3b6f06de-58e2-4ea1-cb25-29190c60578c
> null

null
uid: 3bbe23bd-b8f2-9f9d-4395-812f2e54c5e3
Jump to another node

0:0 - Go on - I'll follow.
uid: 3c9a9038-0357-b654-5393-ab73a6c8f45c
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 3ca7bdc6-3f64-d7f0-6eaf-f90ae9ce7a5c
Jump to another node

0:0 - I understand, truly. All I need is you. The rest is just details.
uid: 3d46e4de-bea1-bb16-8f8c-91288b527891
> For now, let's enjoy this piece of eternity.

0:0 - Lady Shar will appreciate the wickedness, at least. Let's see the snake this devil's been hiding.
1:0 - Shit, yes. Let's see the snake this devil's been hiding.
uid: 3fddc0ea-8138-c897-a849-04a36d7ba29e
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Chosen of Shar -
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null
> null

0:0 - Time.
uid: 40debc7c-b299-a45a-89ed-e1050975b983
> Time is so godsdamned greedy. It races forward no matter how hard we rail against it.
> Time is so gods-damned greedy. It can never give, only take. My eternal soul is at its mercy.
> Time is so gods-damned greedy. It can never give, only take.

null
uid: 413f69f8-9a1e-dccf-3e41-cd986733e215
Jump to another node

0:0 - Not yet, Wyll. Not 'til all this trouble is behind us.
uid: 41ec6b8e-33ca-55cc-bb98-14444334bef9
> I understand, truly. All I need is you. The rest is just details.

0:0 - It even comes for your people in the astral sea. Time may hunt slowly - but it still hunts.
uid: 42b69315-43f6-8cd8-fc5c-276f7afaf996
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Lucky for us, I've found a way to stop it -

0:0 - I cannot promise you eternity - I belong to Lady Shar. But even she will not begrudge me tonight, if you wish...
1:0 - I can't give you forever, Wyll. But I can give you tonight.
uid: 4425b021-6b67-05bb-8d05-712b32993ee0
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 =
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Chosen of Shar -
- 0 Check flag(s) (Local):
   false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
- 0 Set flag(s) to (Local):
   true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
> null (roll sucessful)
> null (roll failure)

0:0 - I can't take your hand without hurting you, but I'll follow where you lead.
uid: 45b450db-2631-1ab5-d3c0-ae7eed9f697f
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Smile and take Wyll's hand.
uid: 45ccc586-b5a0-4723-f740-4d23b26b9f23
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - The dragon lords sparking the skies above it. The moon elves first plucking the strings of the Weave.
uid: 476b8c4e-04b2-f03d-f6b6-bb3f4ba12137
> Standing here, I feel like I can see into forever.

0:0 - I'll leave you to your thoughts. I hope somewhere in them, you find peace.
uid: 479e1974-1c5d-26cb-892c-8a410360f218
> null

0:0 - I'd like to think not. The answer is much simpler than that:
uid: 47a2babf-01bf-279d-416b-5243bffb4f2d
> Time.

null
uid: 49896720-1572-3e10-5061-e13eb92180bc
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> The Wilden Oak. Legend has it it's stood since the Age of Dawn.

0:0 - All this time, and that's still what you see?
uid: 49adf892-6ee6-de42-71f2-3e7f4068e6d2
> null

null
uid: 4aa67336-fdb8-c28e-1a9a-4627f0bca0bb
Jump to another node

null
uid: 4df73c94-40d8-666f-b6f3-69d01dd57273
> I love you. Will you be mine - today, and tomorrow, and reaching into eternity?

null
uid: 4e6cc257-e0a6-57b3-4df0-6152dd16ad0d
Jump to another node

0:0 - But - I can't resist you. I'd sooner know one unforgettable night than a lifetime of 'what ifs'.
uid: 4eb6ef12-54f9-a1b0-e26b-e2e7cc1ec4d0
> null

null
uid: 4f3b7d3d-dee9-df5c-98ca-7e82b4fa8d75
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_DropAcorn
Cinematic: Wyll casts aside the acorn and holds his hand to the player.
> null

0:0 - I used to come here and climb it when father's eye was turned elsewhere - daydream of the stories it might tell, if I listened close enough.
uid: 51d4bb77-c525-1d32-0637-19a8a9916957
> The dragon lords sparking the skies above it. The moon elves first plucking the strings of the Weave.

null
uid: 58bf2e44-a0a7-cea3-aed0-d22aa413578c
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_01
Cinematic: Wyll, still kneeling, pulls the player to the ground and they start kissing intensely.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: 5aa4dba2-f9d0-237b-0805-d899e59accb1
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_01
Cinematic: Wyll, still kneeling, pulls the player to the ground and they start kissing intensely.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - You mean so much to me. I can feel my heart bleeding.
uid: 5d34112d-b12f-b320-a63b-0ecd2f3d0ad6
> Maybe I can staunch it. Just - for a moment.

0:0 - Time is so gods-damned greedy. It can never give, only take.
uid: 5d6334c7-4438-71fe-97b7-42882f7af96f
> It builds mountains and deserts, only to tear them asunder. It fells armies, it conquers kings, queens - even gods.

null
uid: 5ffc4b3a-9283-c1bc-f666-53e694b1c41b
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand_Accept
Cinematic: The player takes Wyll's right hand with their left. Wyll smiles and the scene fades out.
> null

0:0 - So you'd think. But the right answer is much simpler than that:
uid: 60065d37-8484-2a5d-4383-a87b2337f442
> Time.

null
uid: 62e2d2c3-d877-055e-3149-97beb02a90ae
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_SadEnd
Cinematic: Wyll walks away, leaving the player holding the acorn in their hand. The camera pans upwards showing the gorgeous night sky.
=== END NODE ===

0:0 - Pull me too close, and I'm destined to hurt you.
uid: 658762a5-c63f-dd55-1f40-18208c684d70
> Friends, then. I'd like that.
> You mean so much to me. I can feel my heart bleeding.
> Walk away without a word.

0:0 - I love you. Will you be mine - today, and tomorrow, and reaching into eternity?
uid: 68fad44c-adcb-6f21-8488-f6e590b5772f
> Eternity will yield to Lady Shar's darkness, eventually. If you are content to share me with her... I accept. Sometimes I feel like I never had a yesterday. But that doesn't mean I can't have a tomorrow. Yes, I am yours. Yes, yes, yes!
> Lady Shar may not approve of such a commitment... but you can make it up to her, surely. Take the acorn. Take the acorn and nod.
> I'm not sure I can promise eternity - Lady Shar demands fealty... this is a lot to take in. I'm not sure I can promise you that much. After Shar, I need to live my own life. This is a lot to take in... I'm not sure. It's a lot to take in.
> I cannot promise you eternity - I belong to Lady Shar. But even she will not begrudge me tonight, if you wish... I can't give you forever, Wyll. But I can give you tonight.
> Oh gods, no. You've got the wrong idea about all this.
> Gods, no. Have you looked at yourself? You're hideous.

0:0 - May you be granted every wish you ask for. You deserve each and every one.
uid: 6f672daa-56b1-4b24-b03e-8fc82449ac8f
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> null

0:0 - Get down here, already. It's time we started our happily-ever-after!
uid: 705ce8c6-f694-1af5-7a45-939055bf9ebf
Node context: Joyously
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Join Wyll in the grass. Give yourself to him completely.
> Lady Shar will appreciate the wickedness, at least. Let's see the snake this devil's been hiding. Shit, yes. Let's see the snake this devil's been hiding.
> It's about time. Let's see what the Blade can do with his weapon.
> Not yet, Wyll. Not 'til all this trouble is behind us.

0:0 - I'm not sure I can promise eternity - Lady Shar demands fealty... this is a lot to take in.
1:0 - I'm not sure I can promise you that much. After Shar, I need to live my own life. This is a lot to take in...
2:0 - I'm not sure. It's a lot to take in.
uid: 70b9929a-10c9-f531-d2ee-b8d36b8f6c82
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Enemy of Shar -
> It is. I swear, I've lived a thousand lives since I've known you.

0:0 - Standing here, I feel like I can see into forever.
uid: 732b8bf0-d810-9989-263d-82f0299ed715
> null

0:0 - My mother always said the Wilden Oak's acorns held just a touch of wishing magic.
uid: 757a6299-3153-b768-b915-8257a570f4d4
> If that be so, then may my greatest wish come true tonight:

null
uid: 764fc4f2-8e15-8adf-7bbb-40d5ffa7936d
Animation: OSatterley: WYLL + PLYR: CAMP_Wyll_CRD_Act3Romance_SadDance
Cinematic: Wyll and the player bow to each other, and then slowly begin to dance. This one is sadder than before. The camer pans upwards as the dance continues, and the scene fades away. JLatino: Reuse dance anims, slow them down, fade to black as dance starts
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: 7947085f-d397-5ac3-967d-06cdc7a4ff30
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_Walk
Cinematic: The scene fades back in. Wyll and the player are near the Chionthar, and walk towards a towering and impressive tree. Acorns are scattered underneath it. It is a beautiful night; the moon and stars shine bright.
> null

0:0 - Smile and take Wyll's hand.
uid: 79d20807-a59c-af96-5440-aff869590e30
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You break up with me and then ask to dance? That's some godsdamned nerve.
uid: 80b31dde-44fa-03f4-3f31-3f11de0c6ac4
> I deserve that. And I'm sorry.

0:0 - The Wilden Oak. Legend has it it's stood since the Age of Dawn.
uid: 815936af-e0cf-cb46-e541-8a68a67ebd7f
> I used to come here and climb it when father's eye was turned elsewhere - daydream of the stories it might tell, if I listened close enough.

0:0 - I don't want a commitment. But I'd welcome a good roll in the hay.
uid: 825c6769-f8be-bec7-56c2-7220fea78d3e
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 =
- 0 Check flag(s) (Local):
   false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
> null (roll sucessful)
> null (roll failure)

null
uid: 82795cd8-0e23-18b2-3849-cffd05130366
> Come, let me show you.

0:0 - The elder brain?
uid: 846eba1a-d9e4-354b-b0bb-6f2c24bc50ed
> Maybe. But I think the right answer is much simpler than that:

0:0 - We've got big problems to solve, Wyll. Maybe later.
uid: 848147d3-d1ed-a646-1f6d-3e93f74acca1
> A toll of the bell - it's all I ask. Our problems can wait that long.

0:0 - Lucky for us, I've found a way to stop it -
uid: 87f8baf9-a049-29a1-4d85-acd497f3891a
> If just for a moment.

0:0 - But do me one favour:
uid: 88d59da9-1e77-fc76-3c94-d9525556810c
> Dance. And when you do, think of me.

null
uid: 8bda8b6f-cc20-d06e-92e2-793cc9bcb171
> My mother always said the Wilden Oak's acorns held just a touch of wishing magic.

0:0 - Seriously? You dragged me out here to look at a tree?
uid: 8c19d4ee-db2c-fdb5-a69e-222a56780b55
> I did. But also to see something else:

0:0 - I used to come here and climb it when father's eye was turned elsewhere - daydream of the stories it might tell, if I listened close enough.
uid: 8e31e9d7-7e6d-af6a-5988-1ef38850be5d
> The dragon lords sparking the skies above it. The moon elves first plucking the strings of the Weave.

null
uid: 8eb7b514-b78d-024c-d352-d861984a972f
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> The Wilden Oak. Legend has it it's stood since the Age of Dawn.

0:0 - Not so long ago, I was dreaming of our own personal forever, endless nights in each other's arms.
uid: 8fb1d7c8-cf23-4d7c-4e57-9b1b2944cd91
> But time caught up with me. Father is dead. Baldur's Gate nears its ruin. My one and only duty must be to the city.

0:0 - Me too.
uid: 8fc9c45e-9b4d-5790-0776-f726873fd71f
> I was thinking - how about one last dance. For old times' sake?

0:0 - Sorry, but a 'no' will have to do.
uid: 90b25497-a0d4-e8f2-e7c5-61f473a89a67
> Understood. Your will is strong, and I would have it no other way.

0:0 - Maybe I can staunch it. Just - for a moment.
uid: 930f4437-b14d-b7a9-9d8a-e824b376a96e
> One last dance, for old times' sake.

0:0 - The archdevil Zariel?
uid: 94df8543-c50d-9e06-b58b-857f7e25444f
> So you'd think. But the right answer is much simpler than that:

0:0 - Ours is such a beautiful story, and this isn't the ending I wanted to write.
uid: 95606a64-a1ae-3375-e34b-e764443262d7
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> But - I can't resist you. I'd sooner know one unforgettable night than a lifetime of 'what ifs'.

0:0 - Join Wyll in the grass. Give yourself to him completely.
uid: 992d2d8c-59b2-28c3-bc04-5730f77b8517
> null
> null

null
uid: 995439c5-40a6-48e0-bc3a-961c1b371e05
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HappyEnd
Cinematic: Wyll pulls the player to the ground. They sit, holding hands, as the camera pans up, showing the beautiful landscape ahead of our lovers.
=== END NODE ===

0:0 - You, yourself?
uid: 9a9b1e30-c56c-a269-17f6-b1040927e111
> I'd like to think not. The answer is much simpler than that:

0:0 - At least - take this.
uid: 9acfe943-bb0e-7e13-1230-320e2f16b533
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_KneeltoStand_Out
Cinematic: (SCENE) Wyll hands you the acorn at the end of the line.
> *Your stomach falls briefly as the acorn touches your hand. You shiver with melancholy - and hope.*

0:0 - And none of it shall go to waste, you have my solemn promise. But - truth be told, it's not just Baldur's Gate I'm protecting.
uid: 9b04f680-6c86-84eb-a778-9eb8132288e8
> My father taught me more lessons than I can count. But perhaps the greatest one is this: a champion's heart's as sharp as a new blade.

0:0 - Dance. Remember your precious moment with Wyll.
uid: 9b8e64ee-63c2-0d19-9e67-2b3d6a3152d7
> null

0:0 - If that be so, then may my greatest wish come true tonight:
uid: 9c8c14ac-1538-28a5-f48f-b0fae5800bd0
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_Kneel
Cinematic: (SCENE) At the end of the line, Wyll holds his hands out to you, with the acorn held in them.
> null

null
uid: a0f0c30b-584c-902a-6de3-9bf3cc5dbb22
> null

0:0 - I've been thinking a lot about forever. Moreso, I've been thinking everything that comes before -
uid: a0f13866-355e-8b2f-e7a0-041b860b0594
> And who I want at my side as it passes.

0:0 - I live at the mercy of fiends. A devil's plaything awaiting a future in the Hells.
uid: a3a3c6df-06f5-418b-a2d9-975d500d20cc
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> But I've only now come to see who my true enemy's been.

0:0 - The Wilden Oak. Legend has it it's stood since the Age of Dawn.
uid: a76f3b22-3bec-d64d-68bb-633b96c6d1fc
> I used to come here and climb it when father's eye was turned elsewhere - daydream of the stories it might tell, if I listened close enough.

0:0 - All right. But this better be worth it.
uid: a9827f73-4db1-9d57-0bfb-5350b37345ad
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> It is. I promise.

- Roll sucessful -
null
uid: ab2f2c05-60b8-9092-bb16-ce4ec03fe235
> null

null
uid: abd83905-069b-6e16-7925-216fc63bab8b
> null
> null
> null

0:0 - I understand. The city needs you, and I'd only be getting in the way.
uid: ad119523-1f4b-7fa9-6788-07fc4f29c2e2
> Quite the opposite. I'd be getting in yours.

0:0 - Enjoy the view. Enjoy Wyll's quiet company.
uid: b03433bf-33e9-ba31-9f76-6378a8e9f3a3
> null

0:0 - So this is a break-up? I should've known, after all I've given you.
uid: b2e720fd-f563-f24c-bbbb-92761c0480a5
> And none of it shall go to waste, you have my solemn promise. But - truth be told, it's not just Baldur's Gate I'm protecting.

0:0 - I live at the mercy of fiends. A man with the horrid face of a devil, awaiting his future in Hells' blistered army.
uid: b38a8d00-3b8c-8594-4298-20945d24f3f9
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
- 1 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> But I've only now come to see who my true enemy's been.

0:0 - I don't want a commitment. But I'd welcome a good roll in the hay.
uid: b4717423-681f-11e5-31ad-07f5bcb98786
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 =
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Local):
   false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night
> null (roll sucessful)
> null (roll failure)

0:0 - *Your skin flushes and your soul sings as you palm the acorn. Wishing magic, affection, love - whatever the cause, it's as real as the ground beneath you.*
uid: b8992ab3-fc4e-e768-ef3b-7007d8d44c39
> null

0:0 - One monster slain, then. And another after that, and then another. There will always be one more evil to fell.
uid: bf35cac3-0895-e348-dc8e-83bc597c6107
> My father taught me more lessons than I can count. But perhaps the greatest one is this: a champion's heart's as sharp as a new blade.

null
uid: c24acc1a-3a45-e23d-dead-9169cc697915

null
uid: c3bb357e-f7b8-ab5f-dddf-9c28fe0fd5cf
Jump to another node

0:0 - I - I understand. All the more fool am I for pressing my fortunes.
uid: c815e806-c6f1-a3be-fea2-037ad6075c26
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_KneeltoStand
Cinematic: (SCENE) Wyll stands up at end of the line, still holding the acorn.
> null

0:0 - It's about time. Let's see what the Blade can do with his weapon.
uid: ca59dab3-df58-fd5b-6cfd-3ec524979e19
- 0 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: cc966236-69b1-6534-1d26-12f15c75ad95
Cinematic: The camera moves upwards, showing the player from above, then fades away.
=== END NODE ===

0:0 - Oh gods, no. You've got the wrong idea about all this.
uid: cf339cc0-7d69-c8a3-b9d2-4506b61a184c
> null

0:0 - Lady Shar may not approve of such a commitment... but you can make it up to her, surely. Take the acorn.
1:0 - Take the acorn and nod.
uid: d076040b-f74b-5fb0-b536-9bb755bea369
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Chosen of Shar -
> null

0:0 - As the Blade, I've faced untold brutes and beasts. Together we've seen illithid horrors most souls could merely fathom.
uid: d15df7b5-7f14-e134-2c74-6ea27d53633e
> I live at the mercy of fiends. A man with the horrid face of a devil, awaiting his future in Hells' blistered army.
> I live at the mercy of fiends. A devil's plaything awaiting a future in the Hells.
> I've lived at the mercy of fiends - a devil's plaything trying to right the Coast's wrong.

0:0 - Nor could it rival yours.
uid: d45abb78-71ee-f1e8-7f2a-5bf003b22d63
Animation: OSatterley: [Reuse] WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace
> null

null
uid: d5038acf-acbb-b3ac-fda5-666f274d877b
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_Kneel
Cinematic: Wyll kneels to the ground. He takes an acorn and holds it in the palm of his hands, but keeps them close to his body.
> null

0:0 - Standing here, I feel like I can see into forever.
uid: d79bf056-47ae-3bc8-da02-cb202e5755f7
> null

null
uid: d7c3feb6-fe4c-14bc-13ee-8bc7f36019e1
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_02
Cinematic: They roll about under the tree as the camera pans upwards, showing the beautiful night once more, as the happy couple begin to make love under the comfort of the Wilding Oak. (Use all the cinematic discretion you like!) The scene then fades away.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - Time is so godsdamned greedy. It races forward no matter how hard we rail against it.
uid: d7d06c3e-e9f2-a2aa-84d6-55884f67804c
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   true - ORI_State_HandledBreakupWithWyll - Wyll reacted to the player breaking up with him.
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Not so long ago, I was dreaming of our own personal forever, endless nights in each other's arms.

- Roll failure -
null
uid: d94f4288-ce2a-4ba8-8373-8bcec4eddccb
> null

0:0 - My father taught me more lessons than I can count. But perhaps the greatest one is this: a champion's heart's as sharp as a new blade.
uid: d9510d79-7251-5f77-8894-3c74776d93e7
> Pull me too close, and I'm destined to hurt you.

0:0 - Me.
uid: db5653f8-ab99-5f96-e1a1-0550c9f4be6a
Animation: OSatterley: [Reuse] WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace
> I've been thinking a lot about forever. Moreso, I've been thinking everything that comes before -

null
uid: dba7f57c-4a02-c745-a46f-adcdbee2b5d3
> Get down here, already. It's time we started our happily-ever-after!
> Get down here, already. It's time we started our happily-ever-after!
> Sit with me. It's time we started our happily-ever-after.

0:0 - Dance. And when you do, think of me.
uid: dc92fe09-6fec-7187-cccd-c677fcfa7cd9
Cinematic: Wyll turns and walks away, leaving you alone.
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Dance. Remember your precious moment with Wyll.
> Ignore his favour.

null
uid: dc9ffb29-fb8b-e807-610e-8a273cef251a
> At least - take this.

null
uid: dd0881c7-218b-adf9-5a20-0a36b14e1dda
Cinematic: The scene fades back in. Wyll and the player are near the Chionthar, and walk towards a towering and impressive tree. Acorns are scattered underneath it. It is a beautiful night; the moon and stars shine bright. NOTE: Karlach CANNOT take Wyll's hand, they shouldn't be touching.See N41
> null

0:0 - Forever could only be a dream.
uid: dd1e61f3-79f9-f6fb-b3ea-b9d3fff5d405
> I understand. The city needs you, and I'd only be getting in the way.
> We can still have it, Wyll. We can defeat the Brain and be together.
> So this is a break-up? I should've known, after all I've given you.

null
uid: dee4c64e-80e1-af8d-31ff-49d5b3576b65
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null
uid: e014aa61-cd09-94ce-3962-5f0222af8bdb
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_PlayerLeaves
Cinematic: The player walks away. The camera shows Wyll standing there. He closes his eyes and the scene fades.
=== END NODE ===

null
uid: e2b27082-2733-0c14-4274-555a34180729
Animation: OSatterley: WYLL + PLYR: CAMP_Wyll_CRD_Act3Romance_SadDance
Cinematic: Wyll and the player bow to each other, and then slowly begin to dance. This one is sadder than before. The camer pans upwards as the dance continues, and the scene fades away. Short player branch JLatino: Reuse dance anims, slow them down, fade to black as dance starts
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - Gods, I want you. But I can't take your body without taking your heart.
uid: e4b5f8f7-dd28-521d-e622-f8ed0cee8e77

0:0 - Friends, then. I'd like that.
uid: e50def53-1581-4d66-a242-91b6039c6cbe
> Me too.

0:0 - It is. I promise.
uid: e566313c-055b-e430-af1c-7758fb8fad7e
> null

0:0 - Quite the opposite. I'd be getting in yours.
uid: e617eb2e-91ee-3c38-f87a-af95d7b174e9
> My father taught me more lessons than I can count. But perhaps the greatest one is this: a champion's heart's as sharp as a new blade.

0:0 - All right. But this better be worth it.
uid: e697489a-e41d-ceec-42c7-f576947baa4d
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - We can still have it, Wyll. We can defeat the Brain and be together.
uid: eb6974e0-2ae3-1401-c6a4-80b9de3c1e12
> One monster slain, then. And another after that, and then another. There will always be one more evil to fell.

null
uid: ed9bb5c3-17ae-5834-28df-44cb2bece6fb
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null
uid: ee369a23-0da2-6cb5-d5f7-0325e6b24c07
Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_02
Cinematic: They roll about under the tree as the camera pans upwards, showing the beautiful night once more, as the happy couple begin to make love under the comfort of the Wilding Oak. (Use all the cinematic discretion you like!) The scene then fades away.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: efbaa0eb-2ab1-9edc-cec9-5e6dcb4360c9
Animation: OSatterley: PLAYER: CAMP_Wyll_CRD_Act3Romance_DanceAlone_PLYR
Cinematic: The player dances, mimicking the moves Wyll made in the second romance night. The scene fades.
=== END NODE ===

0:0 - Lucky for us, I've found a way to stop time -
uid: f06795b5-0f84-8109-2034-959a6b21c40d
> If just for a moment.

0:0 - Gods, no. Have you looked at yourself? You're hideous.
uid: f1e72927-92f3-3865-9ded-1bea992716cf
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> All this time, and that's still what you see?

0:0 - The dragon lords sparking the skies above it. The moon elves first plucking the strings of the Weave.
uid: f2839b66-ba79-fd28-42b3-6021d1678596
> Standing here, I feel like I can see into forever.

0:0 - I can't. I'm sorry, Wyll.
uid: f2d4034d-5650-ee2a-7c39-d16bbc7db2ce
> I - I understand. All the more fool am I for pressing my fortunes.

0:0 - I couldn't have said it better. Let's go.
uid: f3dc5cfe-ddd3-21d1-e83a-f1af428ffc1b
> null

0:0 - Leave without a word.
uid: f5383be6-5667-a477-ab15-730f2e11ddbf
> null

null
uid: f5e00b8c-46c2-b5d1-4139-2db4a2506899
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0:0 - Walk away without a word.
uid: f6f3fb6b-f79a-5872-61bc-50d9a2c1217b
> null

0:0 - But I'm ready to live a thousand more, if you can bear me.
uid: f757a27a-1195-a526-0264-a9f8a0e7cf23
> I am Lady Shar's - she will always come first. But if you are content to share me with her... I accept. Bear you? My life didn't start until we met. Of course I want to be with you. Yes. I want to be with you, for as long as you'll have me.
> I don't want a commitment. But I'd welcome a good roll in the hay.
> I don't want a commitment. But I'd welcome a good roll in the hay.
> I can't. I'm sorry, Wyll.

0:0 - One last dance, for old times' sake.
uid: fa43f1e2-7ebe-cac2-5e3f-bb649ab4600a
> For old times' sake.
> You break up with me and then ask to dance? That's some godsdamned nerve.
> Leave without a word.

0:0 - I am Lady Shar's - she will always come first. But if you are content to share me with her... I accept.
1:0 - Bear you? My life didn't start until we met. Of course I want to be with you.
2:0 - Yes. I want to be with you, for as long as you'll have me.
uid: fb097325-d5b9-1655-7156-fbdb0ea87ebb
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0:1 Tag: Enemy of Shar -
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SkinnyDippingRomance.lsj
Synopsis:
CRD for Shadowheart on the Enemy of Shar Path inviting the avatar to a romance scene. Shadowheart is feeling vulnerable after defying her goddess and being declared a heretic. She's now enemy to her former kin, and has been 'marked' (inflicted with so much pain by Shar that her her has partially turned white). Now she concorts a plan to restore some autonomy

0:0 - Not quite. You'll see when we get there.
uid: 02b98e6e-8f06-d3f3-62e2-bbb03e8076cf
Node context: Gently amused

0:0 - You made your choice.
uid: 0e71e2b8-37fb-4e65-9db0-42e4e871f217
> I did, and its too late for regrets... but I wish I felt a little more comfortable in my own skin.

0:0 - I seem to recall you encouraging me to spare Nightsong. Perhaps you're more like me than you care to admit. Help me, or don't.
uid: 12f33004-e2f6-a6e3-1080-208555c0ab43

0:0 - I hope that's true, but I'm not so sure. She has a far reach, and a long memory.
uid: 14111426-c510-822b-5de1-3c1792b78b53
> I have an idea. Something I've wanted to do for a while. Something that might help me put her in the past... but I'll need your help.

0:0 - You've nothing to be sorry for. Far from it, in fact. Without your help, things could have ended very differently for me.
uid: 14dd36eb-f453-6781-07f5-52542b5607c8
> I have an idea. Something I've wanted to do for a while. Something that might help me put her in the past... but I'll need your help.

0:0 - You mean Shar? Forget it - her spite can't hurt you now.
uid: 2005010d-d941-2308-fc43-080ddf0950b6
> I hope that's true, but I'm not so sure. She has a far reach, and a long memory.

0:0 - Shar? Not Lady Shar? Once you'd have bitten your own tongue rather than speak like that.
uid: 34c4ae30-8ed4-26f7-b887-7fa277f06a96
- 0 Check flag(s) (Tag):
   false - Shar - |Player or NPC chose Shar.|
> A lot's changed since then. More than I ever thought was possible. And besides, she's no lady.

0:0 - You blaspheme. I ought to kill you for that.
uid: 395edeb2-3336-bbca-c123-12d2387f8898
- 0 Check flag(s) (Tag):
   true - Shar - |Player or NPC chose Shar.|
> Strictly speaking you should have killed me the moment Shar banished me. But you didn't, for whatever reason. Help me, or don't.
> I seem to recall you encouraging me to spare Nightsong. Perhaps you're more like me than you care to admit. Help me, or don't.

0:0 - I need to take back control. Seize what I've been denied.
uid: 39ee6397-5f4b-d528-7873-2de4fc99b182
Node context: determined
> You want to go swimming? I was expecting something dangerous.
> I'm no swimming teacher, just so you're aware.
> null
> Shar? Not Lady Shar? Once you'd have bitten your own tongue rather than speak like that.
> You blaspheme. I ought to kill you for that.
> null

0:0 - You want to go swimming? I was expecting something dangerous.
uid: 3ebfa57e-0718-55bb-a59f-20a2d5d9605d
> You wouldn't say that if you ever saw me in the water.

0:0 - With your encouragement, remember?
uid: 4d6163fb-8e79-5901-f70b-c98b3bed3d12
Node context: Bitter. The player's being hypocritical.
> What's done is done, but I have an idea that might help me... if you're willing to play a part.

0:0 - I see. In that case you'd better go get some rest. Wouldn't want your focus to slip.
uid: 4feb19e6-99ac-3511-f5cc-60ffb6141448
Node context: Disapppointed
=== END NODE ===

0:0 - Well... don't laugh, but one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time.
uid: 54faeb09-bab5-4f65-9a21-becd6c615072
> I need to take back control. Seize what I've been denied.

0:0 - A lot's changed since then. More than I ever thought was possible. And besides, she's no lady.
uid: 55b6815d-e3c2-2f4b-0219-997f6a512f50
Node context: 'Fuck Shar'

0:0 - You wouldn't say that if you ever saw me in the water.
uid: 56348e03-0de6-a416-a952-8b0b82e8887c
Node context: Wry

0:0 - If that's what you want, I'll be ready.
uid: 621c68e3-1fb2-fcc0-8983-ea78c98a1ee1
> Good. Until then. Get some rest while you can.

0:0 - Down the coast? Are we going fishing?
uid: 67e41174-9042-0047-e7ea-2dab79c7b470
> Not quite. You'll see when we get there.

0:0 - I have an idea, but I'll need your help.
uid: 68d7425a-586a-f6fc-c1c0-1e0df6317abe
Node context: Thinking
> Of course.
> What do I need to do?
> No. This is no time for distractions - we need to keep focused.

0:0 - So what do you want to do about it?
uid: 6d18f5c5-ad30-4421-8e46-756c16588e2b
> I want to wash it away. All of it...

0:0 - I'm sorry.
uid: 70bbef02-4b17-b5de-da7d-c56935fc3faf
> You've nothing to be sorry for. Far from it, in fact. Without your help, things could have ended very differently for me.

0:0 - I'm no swimming teacher, just so you're aware.
uid: 7aeeb726-f814-affe-407d-f6240cba8c8a
> Understood. Just keep me from drowning, and don't laugh while I flail about in waist-high water. That's all I ask.

0:0 - I have an idea. Something I've wanted to do for a while. Something that might help me put her in the past... but I'll need your help.
uid: 7e998c39-12ca-d37e-b886-7881ec24d028
Node context: thinking
> null

null
uid: 803d2860-7f11-382e-dde9-604c123bf827
Jump to another node

0:0 - Good. Until then. Get some rest while you can.
uid: 86667e66-2a69-f840-743e-d0ebd87382b6
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Event_SkinnyDippingRomanceScene -
=== END NODE ===

null
uid: 8fe06ba0-f7f4-66de-3d52-075c03abe824
Jump to another node

null
uid: 8ff0c1fb-f865-d85e-5b7d-0684c57f99e2
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0:0 - Wait until the others are asleep, then come with me. There's a place we can go, down the coast a little.
uid: 8ff3423c-478c-4d2a-a1d2-4aead0f04772
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Event_SkinnyDippingRomanceScene -
=== END NODE ===

0:0 - I sacrificed my memory's for Shar- to preserve my mission. But one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time.
uid: 9330c8d9-cd67-668c-d73a-01cb1b10b7fa
> I need to take back control. Seize what I've been denied.

0:0 - There's no time for this.
uid: 9eae8212-3437-b146-276b-25872c2cf5d0
> I had thought you would want to make time for me... I suppose I was wrong. Rest well then.

0:0 - Understood. Just keep me from drowning, and don't laugh while I flail about in waist-high water. That's all I ask.
uid: a44d86d6-e77f-a902-88d3-3e3ca6faaa07
Cinematic: Playful smile
Node context: Playful

0:0 - I want to wash it away. All of it...
uid: a8b02626-9f31-2f4a-d11e-4695dacecfc6
> I have an idea, but I'll need your help.

0:0 - Just wait until the others are asleep, then come with me. There's a place we can go, down the coast a little.
uid: ad91a0a7-5a77-194a-ede3-2af3ef85d1c8
> If that's what you want, I'll be ready.
> But what then? Come on, let's not start keeping secrets again.
> Down the coast? Are we going fishing?
> There's no time for this.

0:0 - I can still feel the Shadowfell all over me... still hear her words in my ear. I feel... unclean.
uid: adc8d32b-0987-4835-a46f-dccea26e1d87
Node context: vulnerable
> I'm sorry.
> You mean Shar? Forget it - her spite can't hurt you now.
> So what do you want to do about it?
> You made your choice.
> Do you expect sympathy from me? You turned your back on the Dark Lady.

0:0 - Of course.
uid: aeef6416-b7bf-4966-723f-2d3064efb957
> Wait until the others are asleep, then come with me. There's a place we can go, down the coast a little.

0:0 - No. This is no time for distractions - we need to keep focused.
uid: aefd9208-6e6b-5d33-4659-42cc281a7885
> I see. In that case you'd better go get some rest. Wouldn't want your focus to slip.

0:0 - What do I need to do?
uid: c0526981-eaee-955e-ff23-b017d91a2dda
> Just wait until the others are asleep, then come with me. There's a place we can go, down the coast a little.

0:0 - I did, and its too late for regrets... but I wish I felt a little more comfortable in my own skin.
uid: cd026843-7ae9-c997-3393-c5bcfa662b05
> null

0:0 - Strictly speaking you should have killed me the moment Shar banished me. But you didn't, for whatever reason. Help me, or don't.
uid: d94be717-42da-bb30-d9fc-cead5ada8a68
Node context: Defiant.

0:0 - Do you expect sympathy from me? You turned your back on the Dark Lady.
uid: dd0a9c9c-8f58-6782-b7e6-69da4a7521c1
- 0 Check flag(s) (Tag):
   true - Shar - |Player or NPC chose Shar.|
> Don't be so quick to judge - she didn't ask anything of you. Who's to say you'd have handled it any differently?
> With your encouragement, remember?

0:0 - But what then? Come on, let's not start keeping secrets again.
uid: ea7134e2-8b0c-a2cd-68a7-bc38a55b015d
> Do you remember what I told you before, about how I can't swim? Well, I think it's time I remedied that. And washed off Shar's bile at the same time.
> Well... don't laugh, but one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time.
> I sacrificed my memory's for Shar- to preserve my mission. But one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time.

0:0 - Don't be so quick to judge - she didn't ask anything of you. Who's to say you'd have handled it any differently?
uid: f6a28513-0ddd-8e50-6a6b-39f88ca6d76f
Node context: Bitter. The player's being unsympathetic.
> What's done is done, but I have an idea that might help me... if you're willing to play a part.

0:0 - What's done is done, but I have an idea that might help me... if you're willing to play a part.
uid: f87d078c-c5de-ddc3-9e33-6a74171188b9
> null

null
uid: f9f31b9a-fc9f-313d-469c-242520903d56
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null
uid: fa0b02d8-f762-4086-bfe8-e1c40ed0277c
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0:0 - Do you remember what I told you before, about how I can't swim? Well, I think it's time I remedied that. And washed off Shar's bile at the same time.
uid: fe4e2f3c-30f6-84b2-fbdd-bda36f6dbc71
> I need to take back control. Seize what I've been denied.

0:0 - I had thought you would want to make time for me... I suppose I was wrong. Rest well then.
uid: ff67135f-3481-4c27-0a58-187a405f0552
Node context: Disappointed
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SharRomance.lsj
Synopsis:
Shadowheart and the player wrestle with the nature of their romance, when it has already been stated that Shadowheart must dedicate herself to Shar, leaving no room for others in her life. She helps the player to interpret this in a manner that may let them bend the rules. Heavy on the flirtation and innuendo, as if to defect from less-romantic implications of their relationship status. Chronologically, this will occur after SH has committed to Shar by sacrificing Nightsong, but before the shar path sex scene that centres around a Nightfall ceremony.

0:0 - Honing skills? What do you mean?
uid: 06dbf995-9dd2-cd29-4705-9ec4ff39968e
> Well... let's just say I can play the innocent when needed, have a lighter touch than you might expect, and can untie many knots with just my mouth. Practical skills, learned in service of Lady Shar.

0:0 - I remember plenty - just not everything. I might not recall everything from my past, but I know my name. I can still walk and talk. I know words of devotion to Lady Shar and where to strike a leg in order to sever the main artery.
uid: 0844f96d-5280-ab58-2299-51bd2e0367e9
Node context: 'don't worry about the details' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> Imagine how much of a chore I'd be to have around if I truly remembered nothing.

0:0 - I don't know what to say... we're already together as much as Lady Shar allows. Is that not enough for you?
uid: 08e57bf7-2924-02ce-5a66-81b41b5bff2b
Node context: Conflicted - involved with the player but sworn to her goddess. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> If I can be with you, it is.
> I don't know. What do we even have?
> Perhaps not. This feels like a half-measure.

null
uid: 093691f2-0cb9-1235-5ebe-c71a58924b8b
Jump to another node

0:0 - Don't you? It might be more interesting than you realise...
uid: 13e9a065-fd9f-5e9e-9719-26798e2f35cb
Node context: Flirty. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - And making a lover wait...? Well, there's few finer torments, if you know what you're doing...
uid: 180cd8c8-e9cc-2aaf-23ff-e0555bef2cff
Node context: Sly/knowing. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> As long as my actions can be thought of as honouring Shar, or honing skills in her service... there is a great deal of flexibility to be had.

0:0 - I know you do... but I'm not going to let you. Not just yet...
uid: 1c9dd428-5f30-2ef9-30d8-a3bb58a5f293
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> Few finer torments.

0:0 - As you mentioned Shar... is she truly going to prevent us from being together?
uid: 2a3f8427-85ec-3d36-85aa-d7e737cdaf4c
> I don't know what to say... we're already together as much as Lady Shar allows. Is that not enough for you?

0:0 - Is this where you tell me all about your former flames?
uid: 2bfa97b6-ad76-b9f5-c6df-1473a1f662ac
> Don't worry. Even if I could remember them, none could withstand comparison to you.

null
uid: 2f6a82ff-c39a-e159-c57a-2c0244253b1f
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0:0 - In all seriousness, I want to talk about us. Help me understand exactly what you and I have - and what we don't.
uid: 351477dd-01fe-fe61-e31a-823071748e20
> null

0:0 - Don't worry. Even if I could remember them, none could withstand comparison to you.
uid: 3a85b78f-b3b0-fc79-497b-25254c0764a1
> null

0:0 - I think I understand.
uid: 3b9ad538-ac6a-a211-14aa-1918a1f33695
> Perhaps you do, but let's leave no doubt - I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.

0:0 - Pity.
uid: 3be96453-5c91-936e-56f3-ccbeed84ef82
Node context: Cheeky. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> In all seriousness, I want to talk about us. Help me understand exactly what you and I have - and what we don't.
> About Shar... she isn't truly going to prevent us from being together, is she?

null
uid: 45dfe795-ada1-8356-b932-b833abc3bd32
Jump to another node

0:0 - I don't know. What do we even have?
uid: 4c709293-6d26-ac08-0855-ace3cb34d6ea
> null

0:0 - It's only a half-measure if you don't allow yourself to consider it otherwise.
uid: 61550509-9b7a-0e11-0bc0-b980f6bd12ab
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - About Shar... she isn't truly going to prevent us from being together, is she?
uid: 6983ddc7-d346-6ad0-b410-a550639357c9
> null

0:0 - Perhaps not. This feels like a half-measure.
uid: 6f000c7a-6227-33b6-15d7-4b7a47a529ce
> It's only a half-measure if you don't allow yourself to consider it otherwise.

0:0 - It can be difficult to explain, if you don't worship the Nightsinger yourself... but I'll try.
uid: 7835f487-a8d2-100d-3121-3684b58fc1d8
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> Lady Shar respects cunning. And that's exactly what you and I will need to demonstrate, if you want this to continue.

null
uid: 79a791ba-6c0b-8a60-cd65-ab2b7d1e10b7
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0:0 - Imagine how much of a chore I'd be to have around if I truly remembered nothing.
uid: 834264ea-d86e-af7a-7f2b-b32cf7811e57
Node context: 'don't worry about the details' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - Lady Shar's initiates... we weren't supposed to have relationships. Or flings. Not even stray trysts. And yet... we found a way.
uid: 853c6198-654f-5dda-a6aa-632eeba33534
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> How?
> I don't want to feel like some teenager, sneaking around.
> Is this where you tell me all about your former flames?
> You remember all of this?
> I can be very discreet. Shar won't know a thing.

0:0 - Don't worry - I won't paw at you.
uid: 85b94e27-a4db-7206-20e4-49dad57190f8
> Pity.

0:0 - You can - if you understand how to reconcile certain... eccentricities in our relationship.
uid: 88166078-e59a-aa63-5c66-3149c747080a
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - I can be very discreet. Shar won't know a thing.
uid: 8a365a1d-3d00-b0e2-216b-92cc5e08b7c7
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> Good. Then hopefully you'll understand exactly what I mean...

0:0 - What's that look you're giving me? I feel like a mouse cornered by a cat.
uid: 8d583dde-d287-bed8-7921-098323aa76a5
Node context: Tiny hint of wariness. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> You and me... it's an odd sort of love that we share. Help me understand it.
> As you mentioned Shar... is she truly going to prevent us from being together?
> Don't worry - I won't paw at you.

null
uid: 956882bb-d97a-1539-636e-324b20837d67
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0:0 - As long as my actions can be thought of as honouring Shar, or honing skills in her service... there is a great deal of flexibility to be had.
uid: 96dd7960-31c3-bbeb-58ad-4da2ecd47d36
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> What's the catch?
> I really want to kiss you right now.
> I think I understand.
> Honing skills? What do you mean?

0:0 - But you need to understand the limitations. I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.
uid: 9d85a613-6052-ab0f-2b14-a27c7861b857
Node context: The serious bit - core issue that they face as a couple. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - How?
uid: a2e8c303-14e0-7d31-23e8-90586f3f0b37
> You can frame many acts as service to the Dark Lady, if you put your mind to it. Seduction can be a worthy form of subterfuge. A snatched moment can practise the art of stealth.

0:0 - I really want to kiss you right now.
uid: a9cbd450-ca69-2fa7-52d6-acda9f8f7998
> I know you do... but I'm not going to let you. Not just yet...

null
uid: ae2b153c-a0bf-01ed-cf7a-77b6f906a803
Jump to another node

0:0 - Good. Then hopefully you'll understand exactly what I mean...
uid: b0e4f7d6-cb17-a12f-5ae9-b8101514e548
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - You and me... it's an odd sort of love that we share. Help me understand it.
uid: b42dfcdf-8f9a-d8fa-2ad9-ffbd6d56479e
> It can be difficult to explain, if you don't worship the Nightsinger yourself... but I'll try.

0:0 - I don't want to feel like some teenager, sneaking around.
uid: b451b0ee-17bb-837c-b925-e5916baff0dc
> Don't you? It might be more interesting than you realise...

0:0 - I'll give you all that I can. Just don't call it love.
uid: be3f18d2-04f7-2b1c-8da2-2222ffd65121
Node context: 'That's the deal. Hope you like it' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
=== END NODE ===

null
uid: c126136c-e5a3-33f5-1402-55a0849659ef
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0:0 - What's the catch?
uid: c93932ca-a287-07f6-a2c9-2cc22561f68c
> The catch is this: I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.

null
uid: ca44c6ce-5d7b-0972-c5ed-a360fdbee049
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0:0 - The catch is this: I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.
uid: cc159965-67b7-7e42-79ff-f6a0e7cc0119
Node context: The serious bit - core issue that they face as a couple. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> But you're clever, willing, and flexible... you needn't feel left wanting.

0:0 - Perhaps you do, but let's leave no doubt - I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.
uid: cdbabd60-bbd2-12cd-da08-58a8af9f3cab
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - You can frame many acts as service to the Dark Lady, if you put your mind to it. Seduction can be a worthy form of subterfuge. A snatched moment can practise the art of stealth.
uid: d3c96a7f-7b69-67c4-5fce-42f6f14229f6
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> And making a lover wait...? Well, there's few finer torments, if you know what you're doing...

0:0 - But you're clever, willing, and flexible... you needn't feel left wanting.
uid: d3ef92d0-cc4e-f58b-ba2c-9d640836b73d
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> I'll give you all that I can. Just don't call it love.

0:0 - Lady Shar respects cunning. And that's exactly what you and I will need to demonstrate, if you want this to continue.
uid: e1507a63-6d87-01ff-640e-aae27a4b2aa7
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> Rules are perhaps not always meant to be broken, but they are always intended to be bent. That kiss we shared wasn't my first, you know. Far from it.

0:0 - You remember all of this?
uid: e508a75f-d952-0272-e174-9c8fb52f102e
> I remember plenty - just not everything. I might not recall everything from my past, but I know my name. I can still walk and talk. I know words of devotion to Lady Shar and where to strike a leg in order to sever the main artery.

0:0 - Few finer torments.
uid: e6fb0dec-e0b6-9b5f-96d6-6f81cf8822b0
Cinematic: Leans forward slightly to whisper.
Node context: Leans in slightly and whispers. Callback to something she just said moments earlier about making a lover wait. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> null

0:0 - Rules are perhaps not always meant to be broken, but they are always intended to be bent. That kiss we shared wasn't my first, you know. Far from it.
uid: e754cb8f-c751-5971-ac85-cd9b5a6b9215
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> Lady Shar's initiates... we weren't supposed to have relationships. Or flings. Not even stray trysts. And yet... we found a way.

0:0 - If I can be with you, it is.
uid: e7d0ec72-e337-e924-0914-61f60ebed169
> You can - if you understand how to reconcile certain... eccentricities in our relationship.

null
uid: e827d393-fe03-4c54-bfe5-5e41d990ce74
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0:0 - Lady Shar's blessings be upon you.
uid: e98275c8-2bbf-4b09-88ce-87ccece186a4
Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> What's that look you're giving me? I feel like a mouse cornered by a cat.

0:0 - Well... let's just say I can play the innocent when needed, have a lighter touch than you might expect, and can untie many knots with just my mouth. Practical skills, learned in service of Lady Shar.
uid: ef444160-8800-adea-38ba-b86353a2e548
Node context: Teasing. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess.
> But you need to understand the limitations. I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SharedFuture.lsj
Synopsis:
Shadowheart is back in her 'home city' but doesn't really remember much of it. With the player's help/tag reactivity (baldurian inside info etc), they discuss a future they could have together. Forget the obstacles ahead for a while and dream of what post-victory life might be like (foreshadow romance fate)

0:0 - Then sounds like I have everything I need - more of life than I'd ever imagined possible, without Shar.
uid: 0ae96d3a-27b0-2fa4-42cd-5a987b18836b
Node context: Romantic. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
=== END NODE ===

0:0 - I want to grow flowers. I want to be surrounded by colours, every day. I'm tired of darkness.
uid: 17339d7c-f0fd-69f3-fa66-08da3592a85c
Node context: More impassioned. Definining what she wants from life. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> Anything else?
> null

null
uid: 199c53f7-ee0e-a388-dc33-7487c04618ed
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0:0 - Fair. What else do you have in mind?
uid: 245d5163-4cd6-0528-9a21-0a0916248b66
> null

0:0 - What more could I need? If I had all that, and I had you... that's more of a life that I ever dared to dream of.
uid: 26d82675-85f4-6600-5bd1-0f4b01565e53
Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is
=== END NODE ===

0:0 - Anything else?
uid: 2f6078cc-d18b-0fda-a8e6-aa139e9ffdd0
> What more could I need? If I had all that, and I had you... that's more of a life that I ever dared to dream of.
> Yes... I want to share it all with you, if you're willing.

0:0 - I've never been able to write my own future. I wouldn't even know where to begin.
uid: 35486be6-213a-0788-e6b8-ba52db67ed9b
Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> It doesn't have to be a daunting prospect. Just dream about what you'd like.
> Start at the beginning. Imagine it's the day after we defeat Absolute. What then?

0:0 - I was going to save the best until last, but to put your mind at ease - yes. I want to share everything that lies ahead of me with you. If you're willing, of course.
uid: 3871bc6f-eaef-2811-d6b7-e728011cbf51
Node context: Gently teasing. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> null

0:0 - That's not even all - there's the githyanki to consider, whatever Raphael is cooking up, the refugee crisis...
uid: 3d2434b6-fe62-a30b-a8a1-496118031038
> Please stop reminding me of things to worry about. I'd like to get some sleep tonight.

null
uid: 3e96549c-5c8b-19fe-54bf-8be3774ca8b8
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0:0 - I don't think it's what happens if we fail that concerns me - we'll be beyond our worries at that point. I think what bothers me is what happens if we succeed...
uid: 4225108f-c7ab-bfb1-5336-ce9a46c185d9
Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> I've never been able to write my own future. I wouldn't even know where to begin.

0:0 - Well, we've plenty to be anxious about. The tadpoles, the armies of the Absolute...
uid: 4a4a0a70-610d-c5db-5df9-c373cc64d8a6
> Thank you. Now I have plenty of specifics to worry about. That wasn't what I meant, though...

null
uid: 4dceead8-9c93-f08a-b833-4d8fb67624d2
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0:0 - There's nothing wrong with the city. You grew up here.
uid: 508ee510-38aa-4805-0e10-725be0cbf639
> I did... after I was abducted. Perhaps if we survive all of this, a fresh start would be for the best.

0:0 - Please stop reminding me of things to worry about. I'd like to get some sleep tonight.
uid: 5b2562a6-f25e-1d83-668b-1f0f29a2aaf7
Node context: Mild annoyance at the player's joking list of things to worry about.
> null

0:0 - It doesn't have to be a daunting prospect. Just dream about what you'd like.
uid: 65986cff-4aa3-6dc8-241e-8bc686d7acd1
> I'd like to find somewhere peaceful, with my parents close by. Away from the city, perhaps.
> null
> I'd like to find somewhere peaceful. Somewhere I can feel close to my parents' spirits. Away from the city, perhaps.
> Well, I want to save my parents, of course. Take them away, far from Shar's influence. Someplace peaceful - away from the city, perhaps.
> I think I'd like to put Shar behind me, and find somewhere peaceful. Away from the city, perhaps.

null
uid: 67f29ca2-94e1-fe2d-1bbc-3c6639a48365
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null
uid: 74c5b948-a1e6-7aa7-edda-102009c6855e
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0:0 - Go on...
uid: 75b302c6-6287-6f03-a3c3-6818c4fc7e81
> I'd like room for animals. Lots of them - all shapes and sizes, so long as they appreciate a warm fire and more affection than they know what to do with.

0:0 - I think I'd like to put Shar behind me, and find somewhere peaceful. Away from the city, perhaps.
uid: 7c1a06dc-d846-291c-78b1-971841187479
Node context: Dreaming of the future (parents not yet known to be alive) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> null

0:0 - I'd like to find somewhere peaceful, with my parents close by. Away from the city, perhaps.
uid: 7ca72698-4adb-6ed7-f633-17eb17e44ce9
Node context: Dreaming of the future. (parents lived) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path
> Go on...
> And what about me?
> There's nothing wrong with the city. You grew up here.

0:0 - Don't stop now. What else?
uid: 8bd69722-38e8-85e7-4506-d1222c7c83c1
> I want to grow flowers. I want to be surrounded by colours, every day. I'm tired of darkness.

0:0 - Let's see how we fare. Perhaps I'll get a better offer.
uid: 9298cd4d-9c02-04a7-dcdb-883ee696b587
> A better offer? You're lucky you're handsome and that I know you're joking. A better offer? You're lucky you're pretty and that I know you're joking. A better offer? You're lucky you're dashing and that I know you're joking.

0:0 - I'd like room for animals. Lots of them - all shapes and sizes, so long as they appreciate a warm fire and more affection than they know what to do with.
uid: 9d959512-e17f-a478-eef0-9db081397618
Node context: Dreaming of the future. Warming up to it. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> Don't stop now. What else?
> null

0:0 - And what about me?
uid: a362145f-2260-e29a-92af-8b955e3cad7e
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is
> I was going to save the best until last, but to put your mind at ease - yes. I want to share everything that lies ahead of me with you. If you're willing, of course.

null
uid: abbfd645-2777-593a-4554-95ab22ccbd6d
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0:0 - Is there room for me in this fresh start?
uid: af3fa6d3-f481-5dc6-3a43-b26e78cc5425
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is
> null

0:0 - Of course I'm willing.
uid: af8abf40-1bc2-7e4e-3744-213c825e39e2
> Then sounds like I have everything I need - more of life than I'd ever imagined possible, without Shar.

0:0 - A better offer? You're lucky you're handsome and that I know you're joking.
1:0 - A better offer? You're lucky you're pretty and that I know you're joking.
2:0 - A better offer? You're lucky you're dashing and that I know you're joking.
uid: b2acdf64-7c5f-dbc7-1143-70e08daf05e3
Node context: Mild, jokey annoyance. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
=== END NODE ===

0:0 - Yes... I want to share it all with you, if you're willing.
uid: c3cec9e1-5596-ea81-2b91-93931a68d825
Node context: Romantic/slightly nervous. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is
> Of course I'm willing.
> Let's see how we fare. Perhaps I'll get a better offer.

0:0 - I know, just teasing. Tell me what's on your mind.
uid: cbe5e51c-d496-8d42-c02d-9842b2eaa7e4
> null

0:0 - Since we arrived in the city, I can't help but feel a little... anxious. But I'm not sure I know why.
uid: d24ed4dd-7ad1-4d60-af41-5177480dbddf
Node context: A little preoccupied. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> How can I help?
> Well, we've plenty to be anxious about. The tadpoles, the armies of the Absolute...

0:0 - Well, I want to save my parents, of course. Take them away, far from Shar's influence. Someplace peaceful - away from the city, perhaps.
uid: d2a25ad6-6808-c1d4-146b-c3d450886065
Node context: Dreaming of the future (parents known to be alive/not yet saved) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0 Check flag(s) (Global):
   true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong
> null

0:0 - Thank you. Now I have plenty of specifics to worry about. That wasn't what I meant, though...
uid: d6a9f4f6-0ea2-4098-01df-6a525518dec0
Node context: Deadpan.
> I know, just teasing. Tell me what's on your mind.
> That's not even all - there's the githyanki to consider, whatever Raphael is cooking up, the refugee crisis...

0:0 - How can I help?
uid: d8b132a1-ee37-6ecd-bbad-3fc5f5e21ec6
> I don't think it's what happens if we fail that concerns me - we'll be beyond our worries at that point. I think what bothers me is what happens if we succeed...

null
uid: d90a5ad4-d4c3-221e-ae53-dda9dd83f724
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0:0 - Start at the beginning. Imagine it's the day after we defeat Absolute. What then?
uid: d91d844a-6fc5-016c-05fd-473667013620
> null

0:0 - I'd like to find somewhere peaceful. Somewhere I can feel close to my parents' spirits. Away from the city, perhaps.
uid: e405f9c6-67ef-4a83-2f62-c9408ba6fd2c
Node context: Dreaming of the future (parents died) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path
> null

null
uid: eb5a73bb-6814-6a71-7335-9804d3133941
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0:0 - I did... after I was abducted. Perhaps if we survive all of this, a fresh start would be for the best.
uid: f2f3853b-e240-908b-36ef-3d487a6aab48
Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting.
> Fair. What else do you have in mind?
> Is there room for me in this fresh start?

null
uid: f370532b-8953-dbff-964d-cf6ea814c4fd
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_State_Shar_SavedParents - Saved parents while on the Shar Path
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_ShadowCurse.lsj
Synopsis:
Shadowheart discovers that she has resistance to the shadow curse. She also suspects the presence of the shar temple and wants to look for it.

0:0 - This is no cavern - this is true darkness. Perhaps Lady Shar will show you a path to her embrace, if you are worthy.
uid: 0620e780-0c97-7b4e-390d-e221f4fe6038
> null

0:0 - Don't be concerned. Perhaps she'll present you with an opportunity to prove yourself. If I can find myself in her graces, you must have at least an equal chance.
uid: 0b257611-d62b-8e04-931a-86aaa86a6ddb
Node context: 'C'mon, cheer up'

0:0 - Why you? I honour the Dark Lady, but the shadows do not spare me.
uid: 0ba6c982-6ae2-2797-ab0d-f7fd5f4eb222
- 0 Check flag(s) (Tag):
   true - Shar - |Player or NPC chose Shar.|
> I... I don't know. I'm sorry. It's not for me to guess what value Lady Shar places on each servant.

0:0 - She loves me. She must do.
uid: 0d868624-d04d-491d-01a2-658b46d007a7
Node context: ecstatic
> But what about me?
> Don't get carried away - this could be something else.
> So what does all this mean?
> Why you? I honour the Dark Lady, but the shadows do not spare me.
> Your mistress rewards you with survival against her own corrupt power? That's not love.
> First time I've been out of my element in the dark.
> You worship the Dark Lady? So do I - you could have confided in me, sister. A Shar worshipper. I really should have guessed. You worship Shar? Why have you been keeping this from me?

0:0 - This must mean she is protecting me - she favours me... and you don't even know what I mean, do you? Time to come clean I suppose.
uid: 10dc9158-5850-7f8b-b39a-8a6512c6f2ed
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> I worship Shar, the Dark Lady, Mistress of the Night. Though honestly I'm surprised you didn't figure it out by yourself already...

0:0 - So what does all this mean?
uid: 19d801af-114f-c70b-c0dc-cf156c907789
> Lady Shar wouldn't bless me like this for no reason - there must be something she wants of me.

0:0 - You worship the Dark Lady? So do I - you could have confided in me, sister.
1:0 - A Shar worshipper. I really should have guessed.
2:0 - You worship Shar? Why have you been keeping this from me?
uid: 2e0e1908-3bd6-fb4e-bb02-ac671834c408
- 0:0 Tag: Selûne - |Player or NPC chose Selune.|
- 0 Check flag(s) (Dialog):
   true - Shadowheart_InParty_Event_LearnedSharWorshipperAfterCurse - Sets if the player only learns that Shadowheart worships Shar after she's encountered the Shadow Curse in Act 2
- 1 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> I suspected that might have been the case, but there was no harm in being cautious. And besides, now you know Yes, you probably should have. Perhaps your moonwitch's guidance isn't as revealing as you believe it to be. Why? Safety, discretion, to keep us focused... need I go on?

null
uid: 3737898e-d506-e851-0485-bb63764bbaa5
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null
uid: 3ff7c20d-487f-c486-3bfc-61e62d3cf196
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0:0 - Lady Shar wouldn't bless me like this for no reason - there must be something she wants of me.
uid: 5428c839-c1ab-5efc-9b51-739f2829618a
> Those signs we found, about Dark Justiciars... perhaps they were no coincidence. In either case, I need to watch for any place dedicated to Lady Shar. A temple, perhaps.
> This isn't the first sign we've come across of a Sharran presence. I'm not sure I can keep ignoring them.
> The Shadowfell, her domain, has power here. Whatever the Dark Lady needs of me, I'll wager the answer lies wherever her power is strongest. I need to find that place, and see what awaits me.

0:0 - This isn't the first sign we've come across of a Sharran presence. I'm not sure I can keep ignoring them.
uid: 639f1e39-8f72-1a36-1f4e-309113fded71
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_WoundSuspicion - Shadowheart suspects her wound
> Have you ever heard of the Dark Justiciars? They were Lady Shar's most elite warriors. I can't explain why, but something about this reminds me of them.

0:0 - But what about me?
uid: 6ad25fd1-be15-83b8-199f-e4beeb74c1fb
> You're resourceful - you'll find a way. Don't give me that look. It's a good thing that I'm resistant to the shadows - this way I can help you.

0:0 - I suspected that might have been the case, but there was no harm in being cautious. And besides, now you know
1:0 - Yes, you probably should have. Perhaps your moonwitch's guidance isn't as revealing as you believe it to be.
2:0 - Why? Safety, discretion, to keep us focused... need I go on?
uid: 761d53eb-36e3-365f-4ba9-103487105f7d
- 0:0 Tag: Selûne - |Player or NPC chose Selune.|
> In any case, we can talk about it later. It's the protection I have that matters right now.

0:0 - Carried away? Hardly - the proof is right there. Just be grateful someone can handle this place.
uid: 7df6abef-d284-5655-f8e8-2135aa375324
> null

0:0 - This place... these shadows. I don't seem to be affected. Not as badly, anyway.
uid: 7e4651e4-6f43-4ab4-9123-66417b2cccf5
Node context: Wonder/excitement
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_InParty_DiscussedShadowCurse - Discussed shadow curse with shadowheart
- 1 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_CurseResistant - Players have seen Shadowheart is resistant to the curse.
> Perhaps I shouldn't put it to the test, but compared to everyone else, I feel fine. Better than fine.

0:0 - And this means I must have her blessing. Lady Shar is protecting me where others are left to face her wrath.
uid: 83e600bf-1ac8-1505-e663-01229059cbbe
> null

0:0 - In any case, we can talk about it later. It's the protection I have that matters right now.
uid: 8ab5dbbc-0247-1e5a-1fa7-7000bf355ad3
> null

0:0 - Perhaps I shouldn't put it to the test, but compared to everyone else, I feel fine. Better than fine.
uid: 91cc4cf8-3a97-73c2-541c-647fc28c95b3
Node context: Can't believe it
> This must mean she is protecting me - she favours me... and you don't even know what I mean, do you? Time to come clean I suppose.
> Do you know what this means? I must be blessed. Lady Shar is protecting me where others are left to face her wrath.

0:0 - The darkness is the truth, Selûnite. In the end, there will only be endless black, and those that Lady Shar has embraced.
uid: 9f57d6c8-c96b-6bf4-24b1-baabfea554fa
> Cling to your torches and memories of the sun if you like - see how long you last without me.

0:0 - You're resourceful - you'll find a way. Don't give me that look. It's a good thing that I'm resistant to the shadows - this way I can help you.
uid: a722a8e2-65c1-1cff-eacd-b94c8c81499f
Cinematic: Sceptical reaction from the player after SH's first line. Back to SH right after, looking defensive.
Node context: A little defensive on the second sentence (reacting to player's displeased look)
> null

0:0 - Your mistress rewards you with survival against her own corrupt power? That's not love.
uid: ab60f300-a753-e8bf-3c80-8423d52ecc0d
- 0 Check flag(s) (Tag):
   true - Selûne - |Player or NPC chose Selune.|
> The darkness is the truth, Selûnite. In the end, there will only be endless black, and those that Lady Shar has embraced.

0:0 - First time I've been out of my element in the dark.
uid: acd06e18-57de-bbb1-a675-af093b39a022
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> This is no cavern - this is true darkness. Perhaps Lady Shar will show you a path to her embrace, if you are worthy.

0:0 - I worship Shar, the Dark Lady, Mistress of the Night. Though honestly I'm surprised you didn't figure it out by yourself already...
uid: b31e9993-ef0b-7196-502b-eede983a45fc
Node context: Confessing a secret, but also slightly critical of the player's obliviousness
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_InParty_Event_LearnedSharWorshipperAfterCurse - Sets if the player only learns that Shadowheart worships Shar after she's encountered the Shadow Curse in Act 2
- 1 Set flag(s) to (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> And this means I must have her blessing. Lady Shar is protecting me where others are left to face her wrath.

0:0 - I need to watch for any place dedicated to Lady Shar. A temple, perhaps. I need to know if there's more to this.
uid: c7bef839-6c57-d9e7-7ccb-02672572c4a6
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar.
=== END NODE ===

0:0 - Do you know what this means? I must be blessed. Lady Shar is protecting me where others are left to face her wrath.
uid: cf40e3b0-55e0-d237-62a5-cd609a67da03
Node context: More animated, excited
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> She loves me. She must do.

null
uid: e3d96ad1-3a8e-50a0-15d7-d29fea86ab2c
Jump to another node

0:0 - Those signs we found, about Dark Justiciars... perhaps they were no coincidence. In either case, I need to watch for any place dedicated to Lady Shar. A temple, perhaps.
uid: e602a4c8-0c74-ddcc-ab02-2bd7ce2af404
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_JusticiarDream -
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar.
=== END NODE ===

0:0 - Don't get carried away - this could be something else.
uid: eb056845-15e0-200d-0b33-e0cd0cdfc94a
> Carried away? Hardly - the proof is right there. Just be grateful someone can handle this place.

0:0 - Cling to your torches and memories of the sun if you like - see how long you last without me.
uid: eb071f60-0912-689e-ccdb-222f8ba1f599
> null

0:0 - Have you ever heard of the Dark Justiciars? They were Lady Shar's most elite warriors. I can't explain why, but something about this reminds me of them.
uid: ee80754b-f8e2-0138-5dc8-bb37d98f84ee
> I need to watch for any place dedicated to Lady Shar. A temple, perhaps. I need to know if there's more to this.

0:0 - I... I don't know. I'm sorry. It's not for me to guess what value Lady Shar places on each servant.
uid: f2e12e24-a86d-0aa5-f159-71ed938d236e
> Don't be concerned. Perhaps she'll present you with an opportunity to prove yourself. If I can find myself in her graces, you must have at least an equal chance.

0:0 - The Shadowfell, her domain, has power here. Whatever the Dark Lady needs of me, I'll wager the answer lies wherever her power is strongest. I need to find that place, and see what awaits me.
uid: faec6be7-bf03-15c2-7569-a05a66f8e2d3
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_NightfallRomance.lsj
Synopsis:
CRD for Shadowheart on the Shar Path inviting the avatar to a romance scene. She wants help in conducting a nightfall ritual in order to win Shar's favour before they face the final battles.

0:0 - What's that?
uid: 0104b80b-247b-1f90-ba6f-53c9ac3c12b0
> Lady Shar's followers honour her with an act of wickedness, carried out in her name. Then, they feast, knowing they carry the Nightsinger's blessing anew.

null
uid: 0b33b73b-1824-ea06-5e15-a421be6b3dbc
Jump to another node

0:0 - Allow me to be frank - we can't presume we'll get to share another night like this; there's a battle coming. Not everyone is going to make it.
uid: 0df1584e-1e40-ab73-475b-76eba04ce825
> We've made it this far. Have a little faith.
> Don't be so fatalistic.
> I suppose you might be right.

0:0 - A Nightfall ritual - an act of wickedness and decadence in Lady Shar's name?
uid: 1d8a2dfc-9a80-6412-38d3-a6ae6c8f1d0b
- 0 Check flag(s) (Tag):
   true - Shar - |Player or NPC chose Shar.|
> Precisely. Care to show your devotion? Just say the word.

0:0 - I thought we were finished, you and I.
uid: 1e246e6b-6ef7-f751-c22c-0d4b6d7e3671
- 0 Check flag(s) (Object):
   true - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart.
> We are finished. But that doesn't mean I don't have uses for you... and perhaps you for me.

0:0 - You expect me to participate in some Sharran ritual? Clearly you don't know me well.
uid: 298261e9-7042-94b2-c6fe-2db90e3fe8ec
- 0 Check flag(s) (Tag):
   true - Selûne - |Player or NPC chose Selune.|
> I know you perfectly. You helped usher me into being who I am. Indulge your darker side - with me.

0:0 - Lady Shar demands my heart, and I give it to her freely. But there's more to me than a heart, and I'd like to indulge you. Just this once.
uid: 4272fd9a-e10c-358d-4f31-33638880887c
Cinematic: Leans in slightly for 'just this once'
Node context: Leans in slightly and whispers 'just this once' sotto voce. Maximum flirtation.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CRD_NightfallRomance_Event_SHExplains_UnconventionaRomance - Sets when Shadowheart explains the nature of the romance night she's initiating
> null

0:0 - We should make an offering to Lady Shar, to seek her blessing and protection against what lies ahead. A Nightfall ritual.
uid: 45d54be1-06a6-210a-2745-0c04abee0ef4
> What's that?
> If I don't have much time left I'd rather spend it enjoying myself than praying.
> I thought we were finished, you and I.
> Why me?
> You expect me to participate in some Sharran ritual? Clearly you don't know me well.
> A Nightfall ritual - an act of wickedness and decadence in Lady Shar's name?
> Not interested.

0:0 - Help me do this. You will not regret it.
uid: 47cd3372-af0f-f101-7387-8bb24eae5ce1
> As you wish.
> null

0:0 - Not fatalistic - pragmatic. We should do everything we can to tilt the odds in our favour. That's what I wanted to talk to you about.
uid: 4acc91e7-3759-c89a-fbb7-cf84064e4d14
> We should make an offering to Lady Shar, to seek her blessing and protection against what lies ahead. A Nightfall ritual.

0:0 - We are finished. But that doesn't mean I don't have uses for you... and perhaps you for me.
uid: 4b2b5c6e-4e3c-703a-41c8-4fb7053b5583
> Lady Shar demands my heart, and I give it to her freely. But there's more to me than a heart, and I'd like to indulge you. Just this once.

0:0 - And my... company. But no matter; there's willing flesh elsewhere. Sleep well, if you can.
uid: 4c7b7e0c-7d26-3a11-79a9-e76d1a88d618
=== END NODE ===

0:0 - I'm glad you feel the same. We should do everything we can to tilt the odds in our favour. That's what I wanted to talk to you about.
uid: 5358b682-38fc-8cb5-1035-07a88f0401ad
> We should make an offering to Lady Shar, to seek her blessing and protection against what lies ahead. A Nightfall ritual.

0:0 - Lady Shar's followers honour her with an act of wickedness, carried out in her name. Then, they feast, knowing they carry the Nightsinger's blessing anew.
uid: 583d4e37-4348-f3dd-3471-a28ce49dfb2d
> Help me do this. You will not regret it.

0:0 - As you wish.
uid: 702e44fd-e5a7-4a5c-878e-07106e85e37f
> Wait until the others are asleep, then come with me. It might just save your life...

0:0 - Precisely. Care to show your devotion? Just say the word.
uid: 776247c7-822e-e014-298d-9352691f2859
Node context: Suggestive
> null

0:0 - Why me?
uid: 898ef2a5-76e1-0f8b-520c-81a9eb822edf
- 0 Check flag(s) (Object):
   false - ORI_State_WasPartneredWithShadowheart - Player was in a relationship with Shadowheart.
> Do I truly need to explain? You made me who I am. Now I'd like to show you the fruits of your labour.

0:0 - I suppose you might be right.
uid: 89ab3950-369f-a07e-3f01-627af2aa8e75
> I'm glad you feel the same. We should do everything we can to tilt the odds in our favour. That's what I wanted to talk to you about.

0:0 - Do I truly need to explain? You made me who I am. Now I'd like to show you the fruits of your labour.
uid: 8c42a792-93c8-f7c6-e18f-4e2a644f356d
> Lady Shar demands my heart, and I give it to her freely. But there's more to me than a heart, and I'd like to indulge you. Just this once.

0:0 - Don't be so fatalistic.
uid: 95faa2a0-2291-fd5b-b148-c06da432a8b5
> Not fatalistic - pragmatic. We should do everything we can to tilt the odds in our favour. That's what I wanted to talk to you about.

0:0 - If I don't have much time left I'd rather spend it enjoying myself than praying.
uid: 98944a24-fc66-3db1-0877-feaa5dd37696
> We can leave the kneeling and praying to the rest. The Nightsinger prefers a more active form of devotion. An act of wickedness, carried out in her name, followed by a feast.

0:0 - Not interested.
uid: 99f4239a-54ab-b1fd-9986-587fccd18f4d
> Your loss then. If you're struck down in the battles to come, remember that you refused Lady Shar's shield.

null
uid: afa22fb9-b53d-2d6e-d3a4-f3993b10ef7c
Jump to another node

0:0 - Wait until the others are asleep, then come with me. It might just save your life...
uid: b4d63bf7-6a28-4f49-b889-2b050d59b5ff
Node context: playful/suggestive
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Event_NightfallRomanceScene -
=== END NODE ===

0:0 - Faith is one thing I have in plentiful supply. In fact, it's what I wanted to talk to you about.
uid: bb96c9dd-8166-51c9-7981-8c2bd02b6220
> We should make an offering to Lady Shar, to seek her blessing and protection against what lies ahead. A Nightfall ritual.

0:0 - A beautiful night. Not even a hint of moon to sully Lady Shar's dark sky.
uid: c166c4fb-a8a9-402b-9536-2f022ddec03b
Cinematic: Note - SH should not look up at a night sky as it can't be presumed it's visible at this moment. She's just talking in general.
Node context: Note - SH should not look up at a night sky as it can't be presumed it's visible at this moment. She's just talking in general.
> Allow me to be frank - we can't presume we'll get to share another night like this; there's a battle coming. Not everyone is going to make it.

null
uid: d017c7ed-40a3-6266-8c16-49d3958d1088
Jump to another node

0:0 - I know you perfectly. You helped usher me into being who I am. Indulge your darker side - with me.
uid: daab21ee-2a7e-abb0-7c0b-83e6d0271a94
Node context: Sultry, challenging.
> null

0:0 - We can leave the kneeling and praying to the rest. The Nightsinger prefers a more active form of devotion. An act of wickedness, carried out in her name, followed by a feast.
uid: e1805bac-5432-023b-b617-b807a4f6e92e
> Help me do this. You will not regret it.

0:0 - We've made it this far. Have a little faith.
uid: f9fdfd6e-8596-0773-8a4e-cbfe4b9c84e1
> Faith is one thing I have in plentiful supply. In fact, it's what I wanted to talk to you about.

0:0 - Your loss then. If you're struck down in the battles to come, remember that you refused Lady Shar's shield.
uid: fc8f1345-d724-10e6-7524-49bb75262d00
> And my... company. But no matter; there's willing flesh elsewhere. Sleep well, if you can.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_DefeatedParents.lsj
Synopsis:
Shadowheart confronts the player about the player killing her parents.

0:0 - I was so close to receiving Lady Shar's embrace, at last. One final test was all that remained - but you ruined that for me.
uid: 2df34304-1639-4662-b1f9-a920ff74cd38
Node context: Outraged. The player killed a sacrifice intended for Shadowheart (her parents, though she doesn't know it). Shadowheart had remained loyal to Shar, but the player spoiled her chance to prove herself.
- 0 Check flag(s) (Tag):
   true - Chosen of Shar -
> I cannot remain with you. Count yourself lucky that I do not just cut you down in the Nightsinger's name.

0:0 - They were all I had left, and you stole them from me. You're not even worth killing.
uid: 586d45e7-2cf3-4309-80b8-fe98476dfdf4
Node context: Devastated, angry. The player killed her parents when she was not present (Shadowheart had abandoned Shar and sought to free her parents)
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
=== END NODE ===

0:0 - I know what you did. My parents - I felt everything they did... as you killed them.
uid: 64f999b5-2bed-45f9-b2d8-1a26f85bad5c
Node context: Devastated, angry. The player killed her parents when she was not present (Shadowheart had abandoned Shar and sought to free her parents)
> They were all I had left, and you stole them from me. You're not even worth killing.

0:0 - I cannot remain with you. Count yourself lucky that I do not just cut you down in the Nightsinger's name.
uid: 849f52d5-a4cb-4d02-8110-5d4a99f0b12e
Node context: Outraged. The player killed a sacrifice intended for Shadowheart (her parents, though she doesn't know it). Shadowheart had remained loyal to Shar, but the player spoiled her chance to prove herself.
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Wyll.lsj
Synopsis:
The player talks to Wyll on the third ceremorphosis night at camp.

null
uid: 01afbf33-fd51-9fcc-97f3-0b4df3ecac5f
- 0 Check flag(s) (Global):
   false - ORI_Wyll_PostRecruitmentCRD_State_Done - Wyll's CRD post recruitment happned (either as dedicated night or as Night3)
> null

0:0 - You've shown me the kind of man you are. I'll call you a friend for as long as you'll have me.
uid: 2413f747-a948-69f2-cf5a-c8653f05ea85
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'm glad to hear that Karlach. Who would have thought my prey might become a good partner instead?

0:0 - So deep, in fact, that I'd probably need more than one shovel.
uid: 2fd8ac0e-57a1-0113-1c35-c83273300e6a
> Now, let's rest. I wager tomorrow'll be a big day.

0:0 - Friends it is. When your storms gather and lightning strikes, I'll come calling.
uid: 3831527d-09dc-c8b0-0ff7-ff7138d311f6
> Now, let's rest. I wager tomorrow'll be a big day.

0:0 - Let's not get ahead of ourselves, we haven't 'cured' anything yet.
uid: 42105c93-a46c-63f1-f820-3d991e2e5ab2
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Oh, Astarion. I bet I'd find a touch of sweet under all that sour, if I digged deep enough.

0:0 - I'm glad to hear that Karlach. Who would have thought my prey might become a good partner instead?
uid: 4f259dab-254d-d8a0-d5be-969f746f151f
> Now, let's rest. I wager tomorrow'll be a big day.

0:0 - Now, let's rest. I wager tomorrow'll be a big day.
uid: 53e42a24-6ec2-5b6f-b48c-54bcfd358cbb
=== END NODE ===

0:0 - Then I hope the road rises to meet you, wherever it leads.
uid: 5ac75ec5-26da-793d-3294-56df0ad8c755
> null

0:0 - My duty is to Queen Vlaakith. I'll be leaving this place as soon as I'm able.
uid: 76190144-d997-3c8c-a6be-af5d24ad816b
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> A shame. A warrior of your merits could cleanse the Coast of its monsters, and still have time to hunt supper.

0:0 - 'Maybe' is better than 'no' last I checked. I'll take it.
uid: 900120e3-1b69-7048-b5f1-519489ddae76
> null

0:0 - I hope your queen values the treasure she has in you.
uid: b4a172ae-b0c8-df66-d557-bf23969057fb
> Now, let's rest. I wager tomorrow'll be a big day.

0:0 - That sounds great. The more friends the better.
uid: b9fb70c1-220c-ef5b-66ea-8460b2386e2a
> Friends it is. When your storms gather and lightning strikes, I'll come calling.

0:0 - Oh, Astarion. I bet I'd find a touch of sweet under all that sour, if I digged deep enough.
uid: c5d09b60-b24a-3e07-4684-0f6d73c494ce
> So deep, in fact, that I'd probably need more than one shovel.

null
uid: caebfbe7-14df-6e13-64c0-ed5ce29ab0d9
Jump to another node

0:0 - Maybe. No promises.
uid: d3ce52d1-5119-63fb-5d9c-187b7a8e209d
> 'Maybe' is better than 'no' last I checked. I'll take it.

0:0 - Now, let's rest. I wager tomorrow'll be a big day.
uid: d4eadca9-3349-9524-3c69-05be0fc6d334
=== END NODE ===

null
uid: e5cfab12-529e-b35d-686c-328ba503d4be
=== END NODE ===

0:0 - This might sound presumptuous, but I hope we'll stay allies once we're cured.
uid: ec144a7b-cdc2-6317-ec18-a95cb22122e0
- 0 Set flag(s) to (Object):
   true - CAMP_Night3_Event_SpokeNight3 - CAMP_Night3_Event_SpokeNight3description
> Let's not get ahead of ourselves, we haven't 'cured' anything yet.
> You've shown me the kind of man you are. I'll call you a friend for as long as you'll have me.
> My duty is to Queen Vlaakith. I'll be leaving this place as soon as I'm able.
> That sounds great. The more friends the better.
> Maybe. No promises.
> No thanks. I'll be going my own way.

0:0 - A shame. A warrior of your merits could cleanse the Coast of its monsters, and still have time to hunt supper.
uid: ef3dea5b-6293-612c-c6a4-bf5df4562335
> I hope your queen values the treasure she has in you.

0:0 - No thanks. I'll be going my own way.
uid: f207f380-2ccf-dcc8-a970-3adb04b906bf
> Then I hope the road rises to meet you, wherever it leads.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Karlach.lsj
Synopsis:
The player approaches Karlach on their third ceremorphosis night at camp.

0:0 - Don't bother looking in. That's the past. Look to the future.
uid: 074ccb49-b98c-924d-c4b8-1faed7df0cbe
> The future. I foresee... sunny days - lots of them. A little place in the city. And more adventures with the likes of you.

0:0 - Buck up. It seems we might have a cure for the parasite soon.
uid: 10d8f5d9-fb65-fcae-1130-181f24381c7d
> We'd better. Running out of days, aren't we?

0:0 - Hey, that's my thing.
uid: 11b4bcca-c1bf-e797-0c72-fecaf479585e
Node context: Kidding around.
> Well... you may feel shitty, but you look pretty good from where I'm standing. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night.

0:0 - I was just a kid, but I knew what she meant. I thought about it a lot while I was in the Hells.
uid: 16646384-748a-2861-7a0c-99275743a8c2
> As glad as I am to be free, Avernus is in me still. Less of a garden and more of a... I don't know, a pit. But when I try to look inside, I can't feel anything.

0:0 - If you're a pit, I'm an oubliette.
uid: 2b6b5e67-810f-9b8d-2bff-3b6a508fcd67
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
> Hah. I bet I could handle it. If you could handle the void-like Hell maw inside me.

0:0 - Give it time. You've only been out a short while.
uid: 2c1c1208-d037-a435-2933-e688d777b39a
> True enough. Don't know why I'm rushing things, except the risk of imminent mind flayerisation. But hey, we've got a cure in the works, right? Right.

0:0 - I can tell. You're glowing.
uid: 36fa3ff7-a75a-baca-0393-152a699eeb69
> Sure it's not the hellfire?

0:0 - I don't know. Maybe not nothing. But maybe... maybe nothing I'm ready for.
uid: 44117fd8-13df-fc2f-b5e4-c927c38616fd
Node context: Thinking about the feelings she has inside, about her experiences.
> Thanks for lending me your ear, soldier. I'll unbend it now. But I appreciate it.

0:0 - We'd better. Running out of days, aren't we?
uid: 5b852ee1-46b3-8a27-7354-7896d96e74ec
> Then again, I feel pretty good. Strong. You know?

0:0 - I'll leave you to it.
uid: 5c7cb48a-4d05-8853-310f-95134e439f69
=== END NODE ===

0:0 - Well. Let no one say we led boring lives, if nothing else.
uid: 619b56fe-ba46-9924-3686-a45c4c1359f2
> We better get some shut-eye if we're going to face whatever's coming our way tomorrow. At the rate things are going, I expect nothing less than something totally unexpected.

0:0 - I feel the same. In some ways, I've never felt better.
uid: 624b02cf-822a-d0d9-2a6a-80aa7ae48076
> Maybe this is how the squiddie fuckers get you. They put a pep in your step, then burst out of your skull when you least expect it.

0:0 - Sure it's not the hellfire?
uid: 671546db-b994-4cc6-644a-46c26e07f19b
Node context: With a laugh
> But you look pretty good yourself, I have to say. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night.

0:0 - Eventine Grantz was her name. Halfling, ran the bakery in my neighbourhood in the Outer City.
uid: 6da00f5a-bf71-ce41-7fb1-380dcf5587fe
> Went in for a fresh seedloaf once, only to find her sitting on a stool with her head in her hands. I asked her if she was all right.

0:0 - Actually, I feel like hell.
uid: 6df35088-84a0-cd72-455e-9154cbbe81d1
> Hey, that's my thing.

0:0 - Thanks for lending me your ear, soldier. I'll unbend it now. But I appreciate it.
uid: 82150d44-0805-556e-cd2c-1b6bc418d165
=== END NODE ===

0:0 - I have - had - this old friend. Really old. She must've been around a hundred and forty by the time I met her.
uid: 88b55092-647d-b943-e014-baa9fba2b423
> Eventine Grantz was her name. Halfling, ran the bakery in my neighbourhood in the Outer City.

0:0 - Well... you may feel shitty, but you look pretty good from where I'm standing. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night.
uid: 8b367618-f603-3d44-c7fa-0e84ad10012f
Node context: Kind of flirty, but kind of awkward
=== END NODE ===

0:0 - So - bear with me.
uid: 8c43c392-a5ea-abb7-96c8-18ed82078102
> I have - had - this old friend. Really old. She must've been around a hundred and forty by the time I met her.

0:0 - Let me get one last look at you in case the brain bug takes us in the night. There. Got it.
uid: a960f072-27ed-4a90-ab5e-a4c4eeeed5db
- 0 Check flag(s) (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
=== END NODE ===

0:0 - As glad as I am to be free, Avernus is in me still. Less of a garden and more of a... I don't know, a pit. But when I try to look inside, I can't feel anything.
uid: b3227136-a9e4-65f4-fab1-2a15a4f033b2
> If you're a pit, I'm an oubliette.
> Give it time. You've only been out a short while.
> Nothing?
> Don't bother looking in. That's the past. Look to the future.

0:0 - Then again, I feel pretty good. Strong. You know?
uid: b3aedfbe-c2b0-ee39-cbc1-823d640f4022
> I feel the same. In some ways, I've never felt better.
> I can tell. You're glowing.
> Actually, I feel like hell.

0:0 - Hey, soldier. You surprised me. For the best, I suppose. I was getting a little lost.
uid: b5709f17-57b5-d572-4621-8ad5f8656430
Node context: Lost in thought, concentrating, then suddenly surprised by the player.
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> What do you mean?
> Buck up. It seems we might have a cure for the parasite soon.
> I'll leave you to it.

0:0 - What do you mean?
uid: b758c918-32a7-46d8-d3d4-881077494cde
> So - bear with me.

0:0 - Went in for a fresh seedloaf once, only to find her sitting on a stool with her head in her hands. I asked her if she was all right.
uid: c19390fd-6c33-6bb6-e98f-50094b3c8a46
> 'I will be,' she said. 'Just tending to my garden of sadness. Things have got rather overgrown.'

0:0 - True enough. Don't know why I'm rushing things, except the risk of imminent mind flayerisation. But hey, we've got a cure in the works, right? Right.
uid: c4822f58-3fb2-3b7e-1a22-e4457c3c4904
> Thanks for lending me your ear, soldier. I'll unbend it now. But I appreciate it.

0:0 - Hah. I bet I could handle it. If you could handle the void-like Hell maw inside me.
uid: c98bcb0c-14ae-fc93-8d95-d666860fad67
> null

0:0 - And you know what? That feels good.
uid: cb9a8ee1-8695-162f-b9de-c7833a9f6be8
> Thanks for lending me your ear, soldier. I'll unbend it now. But I appreciate it.

0:0 - We better get some shut-eye if we're going to face whatever's coming our way tomorrow. At the rate things are going, I expect nothing less than something totally unexpected.
uid: cbef39a6-e82a-a28f-c998-0c7fbf96b375
=== END NODE ===

0:0 - Nothing?
uid: d58668d1-a339-6aab-89ce-18701679b387
> I don't know. Maybe not nothing. But maybe... maybe nothing I'm ready for.

0:0 - The future. I foresee... sunny days - lots of them. A little place in the city. And more adventures with the likes of you.
uid: e1df8aef-32ae-13f5-f668-1be409fe106d
> And you know what? That feels good.

0:0 - But you look pretty good yourself, I have to say. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night.
uid: eba9de75-17bd-5072-d28a-2c44ef319e06
Node context: Kind of flirty, kind of awkard.
=== END NODE ===

null
uid: f7054619-c09e-8073-4e57-7b48ea5589ef
Jump to another node

0:0 - Maybe this is how the squiddie fuckers get you. They put a pep in your step, then burst out of your skull when you least expect it.
uid: fb6fa46b-1881-c9fd-35d5-a38814b674e2
Node context: Being a bit playful.
> Well. Let no one say we led boring lives, if nothing else.

0:0 - 'I will be,' she said. 'Just tending to my garden of sadness. Things have got rather overgrown.'
uid: feab6f50-0d0a-0f77-96b4-a25c1fb07650
Node context: Thoughtfully, getting lost in the memory.
> I was just a kid, but I knew what she meant. I thought about it a lot while I was in the Hells.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Wyll.lsj
Synopsis:
The player talks to Wyll on their second night at camp.

null
uid: 00e6e5b7-195e-bc10-3df4-80d679adb5f4
Jump to another node

0:0 - I'm glad to see you're not one to give up.
uid: 0b4bf141-be1d-d3d1-99d7-682c576b2bce
=== END NODE ===

0:0 - Most people don't find it so easy to conquer. It's a good thing for us that we aren't 'most people'.
uid: 0f427def-99b1-7755-8ef2-4520b2b326e0
> Slay your doubt, and nothing can stop you. Not a demon, not a dragon, and certainly not an illithid worm.

0:0 - Slay your doubt, and nothing can stop you. Not a demon, not a dragon, and certainly not an illithid worm.
uid: 0fc87bcb-0279-9867-a780-91a347ac30d0
> I'm glad to see you're not one to give up.

0:0 - I can't say I have.
uid: 374fbe93-4c7b-c7bf-2775-3f5070730315
> Mm - for the best that you haven't. An agonising wail. Loud enough to wake the dead, and shrill enough to shatter a golden goblet.

0:0 - Lae'zel's tenacious battle-cries?
uid: 3863c85e-f123-494e-96aa-9d95ad03fffb
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Laezel - Set when Laezel is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Not even close. I find them comforting, even. What I'm thinking of is far more malicious:

0:0 - Loud enough to wake the dead, and shrill enough to shatter a golden goblet.
uid: 38903059-108a-a4b5-19b4-4d3de030e972
> I thought it the most terrible noise in all sixteen planes. But there's one even more fearsome than that.

0:0 - I thought it the most terrible noise in all sixteen planes. But there's one even more fearsome than that.
uid: 3a4b4e41-577a-312c-6e8d-ea95d365c91f
> The shrieks of the goblins at the grove's gates?
> The clatter of the rising undead?
> Lae'zel's tenacious battle-cries?
> I bet it's Astarion's flirtatious drawl.
> What is it?

0:0 - What is it?
uid: 4041f17d-981b-96de-64a1-8cc163b0ade8
> null

0:0 - The clatter of the rising undead?
uid: 439f879e-7724-1be7-a6c3-55bc46883376
> They do clack out a dreadful rhythm. But the one I'm thinking of is even more dire:

0:0 - Yes, well - ahem. If you'd ever actually heard one, you'd not heard a whimper, but a wail.
uid: 496e880a-8f56-3178-3ff3-3f61ab0eb50c
Node context: Hemming and hawing after a slightly lascivious joke.
> Loud enough to wake the dead, and shrill enough to shatter a golden goblet.

0:0 - No, I was thinking of a far more loathsome sound:
uid: 4cac7bef-5ae8-b745-65ca-0d0317a1de0c
> The doubt in our minds crying out for attention.

0:0 - Oh, the lad's quite the tease. But he's a charming sort of cad - well, most of the time.
uid: 60c2684f-0ea1-6ef6-1979-d17518de785f
> No, I was thinking of a far more loathsome sound:

0:0 - Doubt is the greatest villain we face. Greater than all the Hells' devils, greater than a murderous god.
uid: 659bd5c1-8a0c-887f-1f9c-d5b514cf46a1
> Most people don't find it so easy to conquer. It's a good thing for us that we aren't 'most people'.

0:0 - Yes. It made a terrible howl.
uid: 74d265db-e4ea-94db-58d2-00bbb7bdb20f
> Incredible, wasn't it? Loud enough to wake the dead, and shrill enough to shatter a golden goblet.


0:0 - Not even close. I find them comforting, even. What I'm thinking of is far more malicious:
uid: 77c56a78-a3f6-dd0a-cf9b-e2921dcdec1b
> The doubt in our minds crying out for attention.

0:0 - The shrieks of the goblins at the grove's gates?
uid: 7e1e9690-9de0-8da0-bc63-4be39cdec39f
> They screeched most horribly, yes - but I know of one even more ruthless:

0:0 - 'It's hopeless', it says. 'Stop resisting. Give up and give in.'
uid: 814b2bec-ea2f-f9ab-3bbd-de87cea8e866
> Doubt is the greatest villain we face. Greater than all the Hells' devils, greater than a murderous god.

0:0 - They screeched most horribly, yes - but I know of one even more ruthless:
uid: 81e32c24-6dd0-a510-2427-3f53dfd2efa0
> The doubt in our minds crying out for attention.

0:0 - Incredible, wasn't it? Loud enough to wake the dead, and shrill enough to shatter a golden goblet.

uid: 83d24e66-ccaf-c2ad-8c5b-1739a05ac6b1
> I thought it the most terrible noise in all sixteen planes. But there's one even more fearsome than that.

0:0 - Question for you: have you ever heard a banshee's scream?
uid: 9d6e104d-c9d4-4968-ad61-87ba9dbb121e
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_CRD_WyllTalkedTo - Player who Wyll talked to.
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> I can't say I have.
> Yes. It made a terrible howl.
> No, but I once made one whimper a bit.

0:0 - No, but I once made one whimper a bit.
uid: c474b762-9b81-6e98-4d88-4c2a3f3b2def
> Yes, well - ahem. If you'd ever actually heard one, you'd not heard a whimper, but a wail.

0:0 - Mm - for the best that you haven't. An agonising wail. Loud enough to wake the dead, and shrill enough to shatter a golden goblet.
uid: c58136ce-4fa0-eedd-8c0b-bac8bbfe425c
> I thought it the most terrible noise in all sixteen planes. But there's one even more fearsome than that.

0:0 - They do clack out a dreadful rhythm. But the one I'm thinking of is even more dire:
uid: cd2bcca0-10a8-665c-1193-10a2d6bf53f5
> The doubt in our minds crying out for attention.

0:0 - We should rest these weary bones of ours.
uid: e3a05081-49d0-5b9a-756e-9e8b53e1f3a0
- 0 Check flag(s) (Object):
   true - CAMP_Night2_CRD_WyllTalkedTo - Player who Wyll talked to.
=== END NODE ===

0:0 - I bet it's Astarion's flirtatious drawl.
uid: e8887209-a6a3-7f81-1146-347b55b1178f
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Astarion - Set when Astarion is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Oh, the lad's quite the tease. But he's a charming sort of cad - well, most of the time.

0:0 - The doubt in our minds crying out for attention.
uid: f5536e6a-7fd7-4067-3c02-8349a64b8b19
> 'It's hopeless', it says. 'Stop resisting. Give up and give in.'


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Karlach.lsj
Synopsis:
The player approaches Karlach on their second night at camp.

0:0 - What am I listening for, exactly?
uid: 012a350f-24b2-65fa-168e-5eb62dea1bb5
> Crackling fire. A little breeze. I love it here. So much.

null
uid: 07017a1f-e921-376c-73fe-1e02afeaace1
Jump to another node

0:0 - And do you want to know my favourite part?
uid: 0a2785ee-9e3b-1736-f28c-c66e3eafc31c
> Crushing evil-doers?
> Me?
> Tell me.
> Not particularly.

0:0 - And what's that?
uid: 148f0ca1-4b66-977d-1de8-0b18e17a4f18
> null

0:0 - I hadn't taken you for a frolicker.
uid: 1c7bf3d1-c2b6-5daf-562f-995ae05023e1
> Baby, I'm nothing if not frolicsome.

0:0 - Well, I'm certainly part of it! The breeze, the fire, me big stupid head. I love it here. So much.
uid: 1d18d2ec-43fa-f2fe-e496-7f7ffa3e39dc
Cinematic: Her eyes snap open
Node context: Laughingly
> This camp. Faerûn. Toril. The Material Plane. Paradise.

0:0 - Yes! And the fire, and a faint murmur in the distance. I love it here. So much.
uid: 21c56bf0-858f-3354-9c9a-b75be9826523
Cinematic: Opens her eyes with a big grin on 'Yes!'
> This camp. Faerûn. Toril. The Material Plane. Paradise.

0:0 - Granted this isn't the world's best spot for grassing, but I've taken my opportunities where I could.
uid: 23509262-e70f-9f99-000a-88592c747255
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> No grass in Avernus, I'm guessing.
> I hadn't taken you for a frolicker.
> I don't need to hear more about your toes, thanks.
> 'Grave-hair'. A beautiful name for it.
> I know exactly what you mean.

0:0 - Crushing evil-doers?
uid: 39b24975-dc2a-f764-bc8a-34b632c43b20
> That ranks very high indeed, but my honest-to-gods favourite thing is grass.

0:0 - Baby, I'm nothing if not frolicsome.
uid: 3f0aa5cb-dc22-e1be-b536-643408fb35b6
> Damn, I'm so fucking happy to be back.

0:0 - Crackling fire. A little breeze. I love it here. So much.
uid: 43ae6242-1ef0-74ac-4f86-ab99e2119113
Cinematic: Opens her eyes with a big grin after 'A little breeze'.
> This camp. Faerûn. Toril. The Material Plane. Paradise.

null
uid: 4ef61e98-852d-16c0-6ef3-73864a7d6c32
Jump to another node

0:0 - Tell me.
uid: 4f38c7c5-6490-e65a-d8b9-35585838c852
> Grass. Perfect, soft, grave-hair. Heaven between the toes.

0:0 - This camp. Faerûn. Toril. The Material Plane. Paradise.
uid: 52954e27-4ab8-b8eb-a485-344dcd4eb353
Node context: Excited, beaming
> After where you've been, I'm not surprised this place seems like heaven.
> Could be worse, I suppose.
> Gods, I hope there's a better paradise than this out there.
> There is a far finer paradise than this waiting for those who serve the gods.

0:0 - All I hear is you.
uid: 568d2fcc-4a87-8cc5-50d3-58d220c36581
> Well, I'm certainly part of it! The breeze, the fire, me big stupid head. I love it here. So much.

0:0 - Could be worse, I suppose.
uid: 595e1179-c1a1-a716-7df0-1ecb9386074f
> And it is, in loads of places. But here? Here we've got it all.

null
uid: 5d2ba864-f3f7-33ab-c16a-a5561f11eb0f
Jump to another node

0:0 - I've got everything I need in abundance, right here. Including my favourite thing.
uid: 647601ae-e88f-0821-691f-0908812590f5
> null
> null
> And what's that?
> I feel like you want me to ask what your favourite thing is. But I don't want to ask.

0:0 - After where you've been, I'm not surprised this place seems like heaven.
uid: 65207733-ca60-ec04-4e2b-a138aceb6433
> Good gods, you ain't lying.

null
uid: 692cb1a2-9439-784b-6fb7-5875c56112c9
Jump to another node

0:0 - 'Grave-hair'. A beautiful name for it.
uid: 6935f054-464f-453d-6b5b-996b488d22fb
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> My mum used to call it that. Said to tread with care, cause every blade might've been fed by someone important to someone.

0:0 - There is a far finer paradise than this waiting for those who serve the gods.
uid: 6bb180f2-fa7e-84a8-fdf7-58c2ba288b53
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> You can keep it. I'd rather live for myself in this heaven than live for someone else in another.

0:0 - Oh my gods, grass. Perfect, soft, grave-hair. Feels like heaven between the toes.
uid: 764fff91-d1f1-13d5-095a-e07e04fd78aa
> Granted this isn't the world's best spot for grassing, but I've taken my opportunities where I could.

0:0 - Greedy bastard. Look around you. A beautiful, interesting world, a few risks and bothers to keep us on our toes. Friends, food, a bed to sleep in. I'm telling you, this is it.
uid: 77374293-b625-a7cc-d03b-483bab087356
Node context: Being playful here
> And do you want to know my favourite part?

null
uid: 804cd8ac-5b41-8bc3-7f06-896b64d53b75
Jump to another node

0:0 - Well, I'm going to tell you anyway.
uid: 812d46db-1a9b-4532-81f7-91c1ecaee046
> null

0:0 - Grass. Perfect, soft, grave-hair. Heaven between the toes.
uid: 88b44d35-2a2e-16d5-58a1-e3c493db2750
> null

0:0 - Damn, I'm so fucking happy to be back.
uid: 8e6b352d-7d0a-0ff8-22ee-4d7c2120462d
> Even if this place, this moment, isn't your idea of heaven, believe me: it could be a gixillion times worse.

0:0 - Good gods, you ain't lying.
uid: 949df9cd-e712-bfd0-770f-fc1376b09e6d
Node context: To mean 'that's exactly it' in a world-weary kind of way.
> And do you want to know my favourite part?

0:0 - A bit of a breeze, a snapping twig?
uid: 9655f265-3621-56a8-441e-e26317a996f3
> Yes! And the fire, and a faint murmur in the distance. I love it here. So much.

0:0 - You're in the top ten. But I was thinking of... grass.
uid: 98c27f40-8bc9-f375-4e21-945ebd1ab92e
> Oh my gods, grass. Perfect, soft, grave-hair. Feels like heaven between the toes.

0:0 - Not particularly.
uid: a2cd1019-cd44-5bbb-e78d-345459db6357
> Well, I'm going to tell you anyway.

0:0 - And it is, in loads of places. But here? Here we've got it all.
uid: a48a2b83-2e9d-b075-053f-05ae8d13b42e
> And do you want to know my favourite part?

null
uid: acfdcdaf-d381-78c6-be09-832ecebcda2e
Jump to another node

0:0 - Even if this place, this moment, isn't your idea of heaven, believe me: it could be a gixillion times worse.
uid: b55d3430-975e-9bad-2055-83b542dc4b04
Node context: "ghix-illion'
=== END NODE ===

0:0 - It's grass. Perfect, soft grave-hair. Heaven between the toes.
uid: bb09914c-3bd8-dba0-dd53-78c1decabcc1
> null

null
uid: be432a9e-c788-d7b0-7741-0d5911e56362
Jump to another node

0:0 - I know exactly what you mean.
uid: c04c82dd-8c88-fc52-d188-747f520cf27f
- 0 Check flag(s) (Tag):
   true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> Nothing like it, right?

0:0 - Gods, I hope there's a better paradise than this out there.
uid: c12a71d7-bce6-c7d9-5aa0-9ec6af4c78cb
> Greedy bastard. Look around you. A beautiful, interesting world, a few risks and bothers to keep us on our toes. Friends, food, a bed to sleep in. I'm telling you, this is it.

null
uid: c2db5757-cf67-748b-8ba2-bbd39f5f2e69
Jump to another node

0:0 - Me?
uid: c5063661-780c-2c8d-f19a-5e28bcf821c8
> You're in the top ten. But I was thinking of... grass.

0:0 - No grass in Avernus, I'm guessing.
uid: c74418c1-bf93-d536-f44c-fa343621112c
> Only blades there are bloody. When I stumbled off that nautiloid and onto the banks of the Chionthar, the first thing I did was find something green to fall in.

0:0 - I feel like you want me to ask what your favourite thing is. But I don't want to ask.
uid: c9db0461-1ff7-dae6-a11b-7cd270416bb2
> Too bad!

0:0 - Sorry, I forgot about your delicate sensibilities. But you know what? I wouldn't change a thing about you.
uid: cf949aa2-63ec-a112-519f-8ee41072f303
Node context: With a laugh. She's not flirting, just appreciating you.
> Damn, I'm so fucking happy to be back.

0:0 - My mum used to call it that. Said to tread with care, cause every blade might've been fed by someone important to someone.
uid: d1802109-b7cc-f466-b35d-963a1f5863af
> null

0:0 - Hear that?
uid: d20a3555-696c-c157-672a-1b666660899f
Cinematic: Karlach is standing with her eyes closed, a smile on her lips, swaying a little, seemingly lost in the moment. She registers your presence without opening her eyes.
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_CRD_KarlachTalkedTo - Player who Karlach talked to.
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> What am I listening for, exactly?
> A bit of a breeze, a snapping twig?
> All I hear is you.

0:0 - Too bad!
uid: d7c0aab6-b94d-4602-b97c-c3108b08c82d
> It's grass. Perfect, soft grave-hair. Heaven between the toes.

0:0 - Only blades there are bloody. When I stumbled off that nautiloid and onto the banks of the Chionthar, the first thing I did was find something green to fall in.
uid: d861f70b-1179-0202-d722-c0d208f6f633
> Damn, I'm so fucking happy to be back.

0:0 - Nothing like it, right?
uid: e2ecbe47-99f9-64a1-76d6-90d7ad4bd94f
> null

0:0 - I don't need to hear more about your toes, thanks.
uid: f02a414d-a40b-5c5a-cac2-4dbf70150c3f
> Sorry, I forgot about your delicate sensibilities. But you know what? I wouldn't change a thing about you.

0:0 - You can keep it. I'd rather live for myself in this heaven than live for someone else in another.
uid: f329f35f-76c0-1aae-04e7-b4c3362e9086
> I've got everything I need in abundance, right here. Including my favourite thing.

0:0 - That ranks very high indeed, but my honest-to-gods favourite thing is grass.
uid: f5589543-b754-0ee8-fb93-09b77ca567dc
> Oh my gods, grass. Perfect, soft, grave-hair. Feels like heaven between the toes.

0:0 - Rest up, soldier. Who knows what tomorrow's got in store for us?
uid: fd067376-01a3-23bc-2fe3-53597ac19276
Node context: Combo trepidation and excitement
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Karlach.lsj
Synopsis:
The player approaches Karlach on their first night at camp during the ceremorphosis.

0:0 - Gods, my bed looks so good I could cry. Goodnight, sleep tight, don't let the lemures bite.
uid: 0354c41b-1a73-0c58-9f24-1d25cc7bc361
Node context: LEEM-yer
=== END NODE ===

0:0 - Either way, it's pretty interesting. If I turn into a mind flayer tomorrow, I can't say it wasn't an exciting ride.
uid: 0c92433b-65a2-598b-c2a1-a7460050ed25
> null

0:0 - And proud.
uid: 2544c84e-ffb0-6516-5b6a-dbe5cd374549
> Guess we ought to rest up, eh soldier? If today's been any indication, tomorrow's going to keep us on our toes.

0:0 - Haven't gone camping since I was a little girl. Very exciting.
uid: 310bdcff-40ed-d56e-936b-a8c4b14b109f
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_State_KarlachSpokenToFirst - Player speaks to Karlach first in Night1
- 1 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> Where'd you sleep in the Hells?
> It's been a while for me, too. This is all so unusual.
> This isn't camping - it's making camp.

0:0 - Guess we ought to rest up, eh soldier? If today's been any indication, tomorrow's going to keep us on our toes.
uid: 38b7ff24-0d6e-aa7c-58b6-b66d4a097608
> Gods, my bed looks so good I could cry. Goodnight, sleep tight, don't let the lemures bite.

0:0 - Happy hunting.
uid: 39c3fcb7-21b4-f1a2-5221-b3c31120d9ad
> A-thank you. Very happy indeed.

0:0 - Me either. I've got a lot of living to do, and I'm going to need my horn for most of it.
uid: 3c40b1bd-8f49-72c8-ed7e-d141e333d1fe
> null

0:0 - A-thank you. Very happy indeed.
uid: 4c77af26-5761-1303-95ca-8388e758d450
=== END NODE ===

null
uid: 5bf2f05d-a16a-6d15-38a6-caa6ab4b40ba
Jump to another node

0:0 - Guess you can't have it all. To be honest, a fire, a bit of nature, and a bedroll of my own is more than enough - more than I thought I'd ever have.
uid: 66b9141a-40e1-8c75-edca-85c0f96ea98a
> If I turn into a mind flayer tomorrow, I'll at least have gone out on a high note.

0:0 - Good night, sleep tight, don't let the lemures bite.
uid: 72cd2f69-8735-853b-6e68-8ba7d43349a9
Node context: LEE-mure
=== END NODE ===

null
uid: 74080229-49e9-9d6a-e47c-7092dbd4a2f8
Jump to another node

0:0 - Ah-ah. If I'm a mind flayer, you are too. Checkmate, spots.
uid: 77c88369-7027-6a24-f0d3-3a9b0d2f7e17
Node context: playful
> Guess we ought to rest up, eh soldier? If today's been any indication, tomorrow's going to keep us on our toes.

0:0 - Rough. You've seen Avernus - nothing but rocks and evil pricks as far as the eye can see.
uid: 7d0edbb3-a418-f1d8-57bb-fcd9f4aedbdf
> But this - a fire, a bit of nature, and a spot to call my own - this is nice.

0:0 - Never thought I'd be so keen to take orders from a future mind flayer. But that's tomorrow's problem, isn't it? Right now I'm not worried about anything but where these pyjamas came from.
uid: 83485831-eaa6-8fb1-81d7-322637c1ad33
Node context: Joking around. She's also a future mind flayer
> No one's turning into a mind flayer - least of all me.
> Happy hunting.
> Good night, Karlach.

0:0 - Where'd you sleep in the Hells?
uid: 84835462-7d53-3d26-4b7e-95fb3ef905de
> Rough. You've seen Avernus - nothing but rocks and evil pricks as far as the eye can see.

0:0 - So no campfire songs and ghost stories for ol' Karlach. Damn, I thought I was out of the Hells.
uid: 87ffa9f7-5644-929a-9da4-2c7904b2c74e
Node context: Joking around
> Guess you can't have it all. To be honest, a fire, a bit of nature, and a bedroll of my own is more than enough - more than I thought I'd ever have.

0:0 - Astarion's a riot, isn't he? Reminds me of a noble I knew back in the Gate. Wit like a dagger, hair like my granny.
uid: 8acdc18a-4c36-b3c4-938d-b27b7438d427
Node context: 'A riot' is a weird way to describe Astarion, so Karlach might be being a little sarcastic here, but she does like Astarion. Taking the piss a bit.
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
> You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.

0:0 - No one's turning into a mind flayer - least of all me.
uid: 8b23a329-02f6-57f5-36f6-71bc6900eebf
> Me either. I've got a lot of living to do, and I'm going to need my horn for most of it.

0:0 - It's been a while for me, too. This is all so unusual.
uid: 8bdaba11-69fd-bf7a-3e1f-41f50b4500b1
> You can say that again. Weird turn after weird turn, with the occasional twist of luck on top. Someone out there's either looking out for us, or fucking with us.

0:0 - Hey, soldier. Doing the rounds?
uid: 92b7e35a-8361-a5b3-2a00-060f437e8139
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> Almost went to chat up the githyanki myself, but then I thought - you know what, Karlach? You don't need to lose a finger tonight. You just got home.
> I considered going to make nice with Wyll, but I thought he might want a little space from little old me.
> Astarion's a riot, isn't he? Reminds me of a noble I knew back in the Gate. Wit like a dagger, hair like my granny.
> Gale's pretty lost in his thoughts, isn't he. Poor guy. Roughing it like this can't be his style.
> Couldn't help but overhear you and Shadowheart earlier. She's a little prickly, but I like her.

0:0 - If I turn into a mind flayer tomorrow, I'll at least have gone out on a high note.
uid: 92e138f9-7546-0bdd-0817-afc82db62036
> That won't happen - we're going to find a cure.
> You're easily pleased.
> If you turn into a mind flayer tomorrow, I will take your head.
> Leave.

0:0 - You're easily pleased.
uid: 933124c0-02a8-263f-761a-5d58e73c1cc0
> And proud.

0:0 - This isn't camping - it's making camp.
uid: 9550c2a8-c812-f545-7cfb-2e1fea06dc1f
> So no campfire songs and ghost stories for ol' Karlach. Damn, I thought I was out of the Hells.

0:0 - Couldn't help but overhear you and Shadowheart earlier. She's a little prickly, but I like her.
uid: a6c955db-6af2-37ba-e6d3-ee25572a4593
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription
> You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.

0:0 - Hey, soldier. Doing the rounds before bed, ey?
uid: a7d75d49-b569-4497-9686-3d56f2e45015
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> null

0:0 - Leave.
uid: b3dbaa75-7c2f-b077-8e4d-6b99afe1acc6
> null

0:0 - I considered going to make nice with Wyll, but I thought he might want a little space from little old me.
uid: bc8dff96-1c13-d16c-e8ef-5042108da527
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_WyllSpokenToFirst - CAMP_Night1_Event_WyllSpokenToFirstdescription
> You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.

0:0 - But this - a fire, a bit of nature, and a spot to call my own - this is nice.
uid: bc9c7b1c-4c73-cee1-185c-52c4b301a327
> If I turn into a mind flayer tomorrow, I'll at least have gone out on a high note.

0:0 - Damn straight we are. I've got a lot of living to do, and I'm going to need my horn for most of it.
uid: c8707b75-620d-2519-4aa1-272b4bfbd356
> Guess we ought to rest up, eh soldier? If today's been any indication, tomorrow's going to keep us on our toes.

0:0 - Gale's pretty lost in his thoughts, isn't he. Poor guy. Roughing it like this can't be his style.
uid: c98ccfa5-21dc-bee2-37a7-cb66044bd7f3
Node context: Genuine empathy
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
> You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.

null
uid: ce8a8650-a5a7-eda4-ea6e-3f4526a81287
Jump to another node

null
uid: d5b6205d-1675-f81b-1d4c-c79239277ac6
Jump to another node

0:0 - You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.
uid: d9839c48-aa78-6c69-e699-4f89718774f8
> Never thought I'd be so keen to take orders from a future mind flayer. But that's tomorrow's problem, isn't it? Right now I'm not worried about anything but where these pyjamas came from.

0:0 - You can say that again. Weird turn after weird turn, with the occasional twist of luck on top. Someone out there's either looking out for us, or fucking with us.
uid: e47968b2-8f7e-338a-4c5c-9ff9a64fc1e9
Node context: Good-humoured.
> Either way, it's pretty interesting. If I turn into a mind flayer tomorrow, I can't say it wasn't an exciting ride.

0:0 - That won't happen - we're going to find a cure.
uid: eae0385c-20e8-1a8d-6948-adfb37b1c8bc
> Damn straight we are. I've got a lot of living to do, and I'm going to need my horn for most of it.

0:0 - If you turn into a mind flayer tomorrow, I will take your head.
uid: f3469dba-e638-a7eb-6d55-02ad30dfedbe
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Ah-ah. If I'm a mind flayer, you are too. Checkmate, spots.

0:0 - Good night, Karlach.
uid: f9bd1ca6-f464-9897-0f7f-6498634e32d7
> Good night, sleep tight, don't let the lemures bite.

0:0 - Almost went to chat up the githyanki myself, but then I thought - you know what, Karlach? You don't need to lose a finger tonight. You just got home.
uid: fcf57c69-85da-d363-75f2-56dda91a1b41
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
> You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_MizorasJudgement_CRD_Karlach.lsj
Synopsis:
Karlach discusses how Wyll decided to not kill her and instead be transformed into a devil.

0:0 - I'm just glad you're all right. I save my sword for monsters.
uid: 086cc8d5-a6e0-773c-61ab-63b70050925f
> I'm glad you saw me for who I am. And - and I think I can see who you really are too. A hero.

0:0 - Funny how the line between 'fool' and 'hero' is so thin.
uid: 114e8e6d-49d5-d1c2-c37c-1ccf241ceffe
> I'll figure out a way to make it up to him. What do heroes like? Swords... shields... shiny things...

0:0 - Keep 'em clean and dry, apply a bit of seed oil now and again, and they'll shine.
uid: 22fe8d7e-8810-93ec-d3ee-f261904b51a9
> I'm grateful I get to travel with you, Wyll. You may look like a devil, but you're one of the most noble men I've ever met.

0:0 - I'll figure out a way to make it up to him. What do heroes like? Swords... shields... shiny things...
uid: 35d4e6ec-b4d3-afb4-c3cb-1dfce33fba89
=== END NODE ===

0:0 - Wouldn't be courage without the risk, would it.
uid: 470d4234-1cd7-7225-09fe-65c496deda8a
> I'll figure out a way to make it up to him. What do heroes like? Swords... shields... shiny things...

0:0 - I'm glad you saw me for who I am. And - and I think I can see who you really are too. A hero.
uid: 52c99a18-0676-4080-e12e-d74d89b7e51a
> I'm grateful I get to travel with you, Wyll. You may look like a devil, but you're one of the most noble men I've ever met.

0:0 - Wyll. I don't know what to say. I can't believe what you did.
uid: 54905d30-90ba-d0b7-fed9-4dbce3648eec
Node context: Full of gratitude and bewilderment
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> Been a long time since someone stuck their neck out for me like that. How can I thank you?

0:0 - Can't say I blame you. I can tell you right now, I wouldn't have done the same in your position. But I'm... well, I'm grateful you're better than me.
uid: 6a406217-b9e0-7baa-4cd7-e275430d4382
> I won't forget this, Wyll. Not ever. You may look like a devil, but you're one of the most noble men I've ever met.

0:0 - I won't forget this, Wyll. Not ever. You may look like a devil, but you're one of the most noble men I've ever met.
uid: 6e8576aa-e040-a15f-a3da-d196bb01ab95
=== END NODE ===

0:0 - I don't want thanks. If I'd known this would be result, I might've chosen differently.
uid: 6ee573a2-a520-0c29-ce69-44ac31d65a87
> Can't say I blame you. I can tell you right now, I wouldn't have done the same in your position. But I'm... well, I'm grateful you're better than me.

0:0 - Some advice on proper horn care wouldn't go amiss.
uid: 732633e9-de4d-e333-8606-98d1f8583056
> Hah. Look, I'm sure you'd rather live without 'em, but those babies are absolutely magnificent. As far as I'm concerned, you've never looked better.

0:0 - You can have my back when it comes down to it.
uid: 89e18b1d-18c2-25f3-82ab-851189e05c6e
> Oh, I've got your back. Front. Side to side. Name it, and I'm there.

0:0 - I'm grateful I get to travel with you, Wyll. You may look like a devil, but you're one of the most noble men I've ever met.
uid: 921776df-48d1-3d99-b728-ae1542f2ec2b
=== END NODE ===

0:0 - I'll be honest, soldier - I'm reeling. Wyll hardly knows me, but he chose my life over his.
uid: 9d701b1b-5dc0-5673-f0f5-f3424660b635
> Been a long time since someone stuck their neck out for me like that.

0:0 - Defying his patron like that was extremely dangerous. It was a courageous - or very stupid - move.
uid: a3e82b30-0a7e-bd57-1d1f-7a603a00261b
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> Wouldn't be courage without the risk, would it.

0:0 - Been a long time since someone stuck their neck out for me like that. How can I thank you?
uid: a4703f82-1c26-33cf-82c6-40ea5daa8311
> I'm just glad you're all right. I save my sword for monsters.
> You can have my back when it comes down to it.
> Some advice on proper horn care wouldn't go amiss.
> I don't want thanks. If I'd known this would be result, I might've chosen differently.

0:0 - Been a long time since someone stuck their neck out for me like that.
uid: b65f060f-8115-11a7-9f59-f1be8e7b3f22
> He's a good man. Maybe the best of us.
> You must be relieved.
> A foolish decision - and now he'll have to pay the consequences.
> Defying his patron like that was extremely dangerous. It was a courageous - or very stupid - move.

0:0 - You can say that again. When he was chasing me through Avernus I thought he was just another sad merc. How wrong I was.
uid: ca22e300-e514-5e91-5903-3124db9c31d9
=== END NODE ===

0:0 - Hah. Look, I'm sure you'd rather live without 'em, but those babies are absolutely magnificent. As far as I'm concerned, you've never looked better.
uid: ca861148-3dbb-22dc-d0fc-9cc940751439
> Keep 'em clean and dry, apply a bit of seed oil now and again, and they'll shine.

0:0 - Oh, I've got your back. Front. Side to side. Name it, and I'm there.
uid: e4345514-044c-971a-d41a-3a229c97a210
> I'm grateful I get to travel with you, Wyll. You may look like a devil, but you're one of the most noble men I've ever met.

0:0 - You must be relieved.
uid: e6e92703-ca67-e94d-7176-faf1c175c74c
> Gobsmacked, really. But grateful. Really grateful. I could learn a thing or two from a man like that. Hopefully we won't turn into mind flayers first.

0:0 - A foolish decision - and now he'll have to pay the consequences.
uid: ee151374-2160-981f-d800-3bf8627121dd
- 0 Check flag(s) (Tag):
   false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> Funny how the line between 'fool' and 'hero' is so thin.

0:0 - Gobsmacked, really. But grateful. Really grateful. I could learn a thing or two from a man like that. Hopefully we won't turn into mind flayers first.
uid: ee64ef21-cdf6-ea06-d9db-978a0393fbfc
=== END NODE ===

0:0 - He's a good man. Maybe the best of us.
uid: fb2b28d1-d974-d208-b659-43854c7e667e
> You can say that again. When he was chasing me through Avernus I thought he was just another sad merc. How wrong I was.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Laezel_CRD_SecondNight.lsj
Synopsis:
Player approaches Lae'zel to enjoy a second night of romance, which will be implied offscreen. This could either trigger at the party if the player already slept with Lae'zel, or any other time between her act 1 and 2 romance scenes. To set the feeling of the sexual relationship becoming a regular thing.

0:0 - Chk. Overheated grappling, that wastefully eats into time better spent resting our muscles.
uid: 06ada346-04be-4014-b6d6-b1348212bf33
> You've never done it before, have you?
> I want to press my head to your chest and feel the war drum of your heart.
> Shouldn't we enjoy all the sensations of Faerûn while we are here?
> null

0:0 - You've read this all wrong. I'm not interested, Lae'zel.
uid: 078deea4-7c7a-4dec-bc4c-8bf004b6efdd
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

0:0 - Ever since we shared each others' flesh, I've caught you looking at me with lidded eyes.
uid: 079388dc-b7f2-4c53-9c8c-798c0892075e
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Event_SecondNightInvitation - Lae'zel invited player to have sex a second night
> And either like a coward or a fool, you tremble.

null
uid: 0f8f2e08-e4fe-4f8d-a6a9-1d79a1dac710
Jump to another node

0:0 - And either like a coward or a fool, you tremble.
uid: 11bb4ce2-40b2-4ed2-82b1-3a4d0f6ee660
> Perhaps the parasite has weakened you. Or perhaps - perhaps you still long for my taste.

0:0 - Perhaps the parasite has weakened you. Or perhaps - perhaps you still long for my taste.
uid: 29a439cc-6def-4d36-9f69-17884788e30f
> I have been hoping we could spend the night together again.
> It is foolish of me. I promise I shall stop.
> I think you're mistaken, I've been having no such thoughts.

0:0 - Have the curiosities of this land muddled your head? Bah - at least you are choosing to lay with me instead of one of them.
uid: 2dc84f29-1772-4101-95b2-0b0e6f3173a2
> I'll keep your request in mind. Perform well, and perhaps I'll consider it.

0:0 - On second thought, I'd rather be alone tonight.
uid: 3749376f-8a5c-42e5-8148-d84920ba9fc4
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

0:0 - And you've never strangled a Berbalang with your bare hands.
uid: 38cf07c5-60ad-4862-a2b6-394997043349
> I'll keep your request in mind. Perform well, and perhaps I'll consider it.

0:0 - Shouldn't we enjoy all the sensations of Faerûn while we are here?
uid: 3bb9bf69-c260-471d-8df2-fdf31e57cfeb
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Have the curiosities of this land muddled your head? Bah - at least you are choosing to lay with me instead of one of them.

0:0 - Besides, I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger.
uid: 3e7290dc-ad11-423b-8bca-690573078ce4
> null

0:0 - You've never done it before, have you?
uid: 40925ffd-60b5-4938-9059-b054a1eae769
> And you've never strangled a Berbalang with your bare hands.

0:0 - It is foolish of me. I promise I shall stop.
uid: 57dd8e31-a6ec-494b-9700-c67b9e928024
> I did not say it was unwelcome. Should a warrior not enjoy the flattery of her admirers?

0:0 - I remember your heartbeat from before. Quick, light, like a frightened rabbit.
uid: 591053ac-9e74-41c6-9e67-70df7f293d31
> I'll keep your request in mind. Perform well, and perhaps I'll consider it.

null
uid: 5bba1c8b-ab1a-4c2c-9465-d4387be133c4
Jump to another node

null
uid: 5dd8e95c-1305-4210-b810-6897289f50e0
Jump to another node

0:0 - Very well. I will claim you once you have taken to rest.
uid: 5f0533f9-7a0f-4763-b11c-d335319e54db
> Only if you promise to stick around for a cuddle afterwards.
> Good.
> I look forward to it dearly.
> On second thought, I'd rather be alone tonight.

0:0 - I have been hoping we could spend the night together again.
uid: 618162a2-0954-46d9-854a-99e768701ae9
> I never promised more than a night - though I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger.

0:0 - Enough! I have given you my word. Do not be late.
uid: 626f2997-fd02-4ea3-a1f9-2809f3d0ebc9
- 0 Set flag(s) to (Object):
   true - ORI_Laezel_State_AgreedOnSecondNight - Set on the avatar that agrees to sleep with Laezel on the Second Night dialog
=== END NODE ===

0:0 - Tempt me.
uid: 68960266-1435-49b1-ab01-f38e800b1f77
> The sex gets better the more experience you have with someone.
> Deep down, you like me more than anyone else here.
> You're free to be with who you choose, but I hope you'll choose me.
> You've read this all wrong. I'm not interested, Lae'zel.

0:0 - You're free to be with who you choose, but I hope you'll choose me.
uid: 7265d24e-941e-4da9-9c82-68a81733d6e5
> Yes. I have the pick of Faerûn's litter, though all I see are runts. They are the rule; you are the exception.

0:0 - Deep down, you like me more than anyone else here.
uid: 7ad90bd8-80fa-4471-9a68-402cbde7adb8
> You are exceptional amongst our pack. You are clearly their leader, and they look to you for guidance. That, I admire.

0:0 - Just when my tongue was craving a second sample.
uid: 82d2073d-9f9c-43ac-ae78-c8a8b23200da
> Chk - to think you'd starve yourself while gazing at a feast luscious as this.

0:0 - Why would a lesser act spark greater desire in you?
uid: 8bd547fa-0957-4c80-95a8-0b7cebded979
> Chk. Overheated grappling, that wastefully eats into time better spent resting our muscles.

0:0 - I want to press my head to your chest and feel the war drum of your heart.
uid: 9004020a-6400-486b-9770-83fc52377b92
> I remember your heartbeat from before. Quick, light, like a frightened rabbit.

0:0 - I did not say it was unwelcome. Should a warrior not enjoy the flattery of her admirers?
uid: 944268be-1c6e-43b7-98d9-6c8c194612f7
> Besides, I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger.

null
uid: 9f0e9117-6d87-40db-bcb2-f7b82a56abcb
Jump to another node

0:0 - The sex gets better the more experience you have with someone.
uid: a16285e2-ef17-48ac-982c-297114ccb1a2
> Like the shield-bearer and pikeman must train to march their formation in tandem.

0:0 - Yes. I have the pick of Faerûn's litter, though all I see are runts. They are the rule; you are the exception.
uid: af4d34b2-aec7-41f1-a57b-70d15366d21e
> Very well. I will claim you once you have taken to rest.

0:0 - You are exceptional amongst our pack. You are clearly their leader, and they look to you for guidance. That, I admire.
uid: b8d9f7b6-aee7-4b2e-bc4c-5f4f5fee93a1
> Very well. I will claim you once you have taken to rest.

0:0 - I look forward to it dearly.
uid: c8cac585-60c0-46ea-b19b-5b557f6efa28
> null

0:0 - I never promised more than a night - though I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger.
uid: cb8a30b4-1f29-4c54-a375-7e2043404642
> Tempt me.

0:0 - Like the shield-bearer and pikeman must train to march their formation in tandem.
uid: d96a9fb1-c66a-4af9-80b0-a30fb2f042b2
> Very well. I will claim you once you have taken to rest.

0:0 - Only if you promise to stick around for a cuddle afterwards.
uid: da12d835-3c92-4f43-b508-9390ddda1fb0
> Why would a lesser act spark greater desire in you?

0:0 - Yes. Good.
uid: e114f1a6-ff96-4ba4-afd6-3eea69e295a1
- 0 Set flag(s) to (Object):
   true - ORI_Laezel_State_AgreedOnSecondNight - Set on the avatar that agrees to sleep with Laezel on the Second Night dialog
=== END NODE ===

0:0 - I think you're mistaken, I've been having no such thoughts.
uid: e81c8ff6-2c33-4da0-a220-34c5e7e5f956
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Just when my tongue was craving a second sample.

null
uid: e84cfe16-b3fc-b1fe-e790-1f3e674ec0a3
Jump to another node

0:0 - Good.
uid: ee54d34f-9236-4875-b9e6-9ec841bd717f
> Yes. Good.

0:0 - Chk - to think you'd starve yourself while gazing at a feast luscious as this.
uid: f5dce963-79db-4c5a-8e5e-a5730cf06a1a
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
=== END NODE ===

0:0 - I'll keep your request in mind. Perform well, and perhaps I'll consider it.
uid: fbfc52bd-ac72-4525-aca5-643e86a752aa
> Enough! I have given you my word. Do not be late.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Laezel_CRD_AfterRomance2.lsj
Synopsis:
Laezel gets more intimate with the player after their second romance scene.

0:0 - Then I will give you that, and more. I will burn you, bite you, brand you with the wounds of my obsession.
uid: 057b8fb8-c61f-f237-31ca-def7a9fc0252
Node context: Now fully into really letting go with the player
> I expect you to do the same. Leave your mark. Be the source of my bruises.

0:0 - I've been pierced by a beholder's rays and sliced open by a neogi's talon. But this wound will run much deeper.
uid: 0f69507b-49bd-92cd-0c2c-bfa42ba64ca2
Node context: Melancholy for a moment
> Our flesh-bond is broken, but our alliance is not. Our kinship will be the blade that cleaves the our enemies.

0:0 - Soon, I would know you again. Not to claw you, but to caress you. Not to be burned in your heat -
uid: 210a6584-1f57-c112-c181-dd9f71c60aff
> - but to be bathed in your warmth.

0:0 - Truthfully, it took more courage to ask for a soft touch than it would to meet the gaze of the Ninefold Dragon.
uid: 22ae0de0-838d-95da-ce67-dead17379c40
> Thus far I've taunted you, devoured you, battled you.

0:0 - I expect you to do the same. Leave your mark. Be the source of my bruises.
uid: 26de3282-5b85-c79d-46f4-0980e8858da0
=== END NODE ===

0:0 - You are still my friend, my fellow warrior. And still the source of my bruises.
uid: 33cb0165-f316-2e3a-e4ad-9675aabb12aa
Node context: A thoughtful final word on the breakup
=== END NODE ===

0:0 - - but to be bathed in your warmth.
uid: 391bec0d-5d02-5414-20b1-c9fcf5159e80
> I prefer heat. Ravage me, show me no mercy.
> Yes. I've longed for a tender touch.
> Maybe another time. I need rest, not sex.
> I'm calling things off, Lae'zel.

0:0 - But now I see more in you still. You are iron and steel, yes - but you are also silk and satin.
uid: 5c2f1bbc-6fdd-e931-71fb-2f2fbcdf2a9e
> Soon, I would know you again. Not to claw you, but to caress you. Not to be burned in your heat -

0:0 - Maybe another time. I need rest, not sex.
uid: 7850cd8f-7c1d-4750-69b6-03a666c92e36
> I see.

0:0 - Yes. I've longed for a tender touch.
uid: 8a158fb9-12e8-3c4a-fe82-e17c54976d24
> As have I.

0:0 - I'm calling things off, Lae'zel.
uid: a206d31e-432a-1a10-4dc3-41e3f8ae2e99
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Hells.

0:0 - Hells.
uid: ab5b3631-5c31-17cf-33e0-5c8519a0fa46
Node context: Melancholy for a moment
> I've been pierced by a beholder's rays and sliced open by a neogi's talon. But this wound will run much deeper.

0:0 - Mm. You crave the icy heat of iron and steel.
uid: b117474b-1748-502e-bbe4-c6852079c6bc
Node context: Disappointed but about to give their lover more than they bargained for.
> Then I will give you that, and more. I will burn you, bite you, brand you with the wounds of my obsession.

0:0 - I prefer heat. Ravage me, show me no mercy.
uid: b83877bd-d593-c795-ad94-cfca189e4a72
> Mm. You crave the icy heat of iron and steel.

0:0 - I see.
uid: b960103c-1955-32c9-4015-849eac46531c
Node context: With some disappointment but not too much
> Let us hope, then, that time does not too quickly run out.

0:0 - Our flesh-bond is broken, but our alliance is not. Our kinship will be the blade that cleaves the our enemies.
uid: d0763842-30bc-b702-cd4a-3bd299481c9f
Node context: Pulling herself together after being broken up with
> You are still my friend, my fellow warrior. And still the source of my bruises.

0:0 - Thus far I've taunted you, devoured you, battled you.
uid: d3e5a842-b149-3a09-cf22-f9afff95b9fe
> Now, I want more than anything to soothe you.

0:0 - Zhak vo'n'ash duj.
uid: d6aacc77-e225-a948-95b0-2c23c6e5b23e
Node context: Zhahk Voh-nahsh DOO. (Source of my bruises, a pet name of sorts.)
> I thought I'd seen the whole of you. Mighty as Tiamat's dragons, monumental as the One in the Void.

0:0 - Let us hope, then, that time does not too quickly run out.
uid: e671058c-e3ed-b9ae-06c0-fce181688b32
Node context: With some disappointment but not too much
=== END NODE ===

0:0 - As have I.
uid: f03e1f2a-ac18-8970-5236-6e4c29541fd2
> Truthfully, it took more courage to ask for a soft touch than it would to meet the gaze of the Ninefold Dragon.

0:0 - I thought I'd seen the whole of you. Mighty as Tiamat's dragons, monumental as the One in the Void.
uid: fe46fb7d-2bc0-5bdf-296f-e1cd88f3684d
> But now I see more in you still. You are iron and steel, yes - but you are also silk and satin.

0:0 - Now, I want more than anything to soothe you.
uid: ff0931a3-4cb8-685f-02f5-111fc5a8acf2
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_ROM_Date.lsj
Synopsis:
At camp, Karlach invites the player on a date. The dialogue will teleport them to the date location. If Henk is not available for the dialog, Honk will be instead.

0:0 - Sorry, but I'm not interested.
uid: 00bf9ff4-1ddd-8ade-7602-3b99c4c42766
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_RefusedGoingOnADate - Player refused going on a date with Karlach.
> Wait, what?

0:0 - It'll have to wait - I think our food is coming.
uid: 02588c13-a6cb-9940-05d2-66c4719a5873
> null

null
uid: 067f98ad-e171-055e-1035-631677c69690
Jump to another node

0:0 - Say you'll go. My treat.
uid: 06876165-012b-6822-a6c3-f051b1e6b1fa

0:0 - In your case, it's practically a vital organ. Though the veil seems to lift that little bit every day, and I just see... you.
uid: 06df5073-0627-92c3-3542-66d97a5a77b8
Node context: Starts with a laugh; by the end, a look of absolutely love.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

0:0 - I just want to be with you, however you like. You're in control.
uid: 0778a585-079c-7111-89ae-fa0c0c2aa8ec

0:0 - Don't I know it.
uid: 077b7465-234c-cf14-5405-86b1d9f462eb
> And never forget it.

0:0 - I'll happily head upstairs with you, but I want to make sure I'm clear about not wanting to sleep together.
uid: 0792f163-4b7b-ab49-a91f-6be1583bf72a
- 0 Set flag(s) to (Object):
   true - CAMP_Karlach_CRD_Date_NonSexualIntimacy - Player consents to intimacy, but not sex, with player
> I just want to be with you, however you like. You're in control.

null
uid: 089e1653-688b-2585-447d-2b8addcf7a40
Animation: [Choices][Player][Karlach] Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of sexual intimacy. (The following is open to interpretation/ details can and should evolve to suit cinematic + actor needs) Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - Oh that's easy. During year two of my fabulous adventure in celibacy in Avernus, I once got so, erm, pent up, I burnt down my field tent.
uid: 08cd523a-c09d-f635-1fed-c97dab296095
> Blamed it on an imp and never told a soul the truth. Beat that.

0:0 - ...and two glasses of water.
uid: 08e72761-b566-38cb-c120-8d6f58f15ea1
> null

null
uid: 0ace555c-6e0a-90ea-3f7d-b5e20cb71bf1
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Want to get out of here?
uid: 0bb21573-6511-a7f1-67e9-ee87e3bb2450
> No! Yes. No - we came to have a nice date, and that's what we're going to do. Go on: date me. I dare you.

0:0 - Irrelevance. To leave no wound on my enemies, to stake no claims for my people.
uid: 0cb72d7a-6d50-8da4-9bf5-d53714bdce3d
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Impossible. You leave your stamp everywhere you go. Just look at me - absolutely besotted.

0:0 - Uh... snakes?
uid: 0cd16c89-8396-edbe-286b-0fb37112cb73
> I'm sure. You've probably killed scarier things blind and bleeding.

0:0 - What is your greatest fear?
uid: 0cd59bec-061c-143a-ecb2-dcdb00da8520
> Good question. And easy enough, in my case. I'm afraid of dying with regrets. Of living small and giving up the ghost before I've done what I came here to do.

null
uid: 0db949b6-098d-8059-fbca-9092cfe8e8b0
Jump to another node

0:0 - A duo of your finest gruel, please. And two glasses of...
uid: 0fc01501-838a-7d4a-574f-e4d84ad1a0ad
Node context: She looks to the player expectantly, waiting for their drink order.
> null

0:0 - More difficult than expected. The baddies around here are very bad.
uid: 1144e77c-7bfb-e029-16ab-83f5e14ddb01
> Eh. Bad-ish. Not trying to one-up the local villains, of course, but man, have I seen some shit.

0:0 - Hey, uh, Honk, I think we ordered the -
uid: 12247c07-b6c1-dd48-b3de-9091f9cbc566
> Jablooda.

0:0 - Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
uid: 13547a0f-317d-d6df-c82e-4f8d066acd4d
> Want to get out of here?
> Speak for yourself! I'm being very good indeed.
> You're right. What should we do?

0:0 - Eh. Bad-ish. Not trying to one-up the local villains, of course, but man, have I seen some shit.
uid: 14031ac3-b83a-2538-5f69-445411753d39
> But hang on, this isn't first date talk. Tonight, I'm a mystery to you, and you're a mystery to me.

0:0 - You've been by my side for a lot of it, you know.
uid: 153f53e2-46f8-db63-cbbf-e492896ed515
> I know, but this is our first date, remember? Tonight, you're a mystery to me.

0:0 - A simple bowl of gruel for me.
uid: 15c4e07a-968f-b7de-fc67-1d131e69a7e8
> Why's that even on the menu? Then again, if it's good enough for you, I suppose it's good enough for me too.

0:0 - I'm just not interested in you.
uid: 15f6b916-532f-7a57-31ff-513856b9dde6
> After... after everything? Everything you said? Everything I said? You...

0:0 - That was great. The food and the company.
uid: 17c40689-b6bd-cc24-b8f6-e5dae0d99c3f
> What do you want to do now?
> Lovely having a normal evening amid the chaos.
> I was half-hoping some bandits would burst in and give us something to do.

0:0 - Hi. Hi! You made it.
uid: 180257ab-aa31-4bd1-c7e6-b5067dc6d4fd
Animation: [Choices][Karlacht] sitting and beckons player over.
Cinematic: The Player walks into Dancing Lute Tavern and spots Karlach, who's already sitting at one of the tables. It's decorated in a white tablecloth and candles. She beckons you over. Please reach out to Greg for poses/staging/characters/props placaments ref [CHOICES]
> You look nice.

0:0 - Your wish is my command.
uid: 19476c9c-a0f7-a1e4-084b-7013bb5cee8c
> I want to go on a date. A first date. No weapons, no monsters, no mysterious voices... just you and me and dinner.

0:0 - I'm sure you can understand that.
uid: 19e0af45-3012-75e1-04e4-1de107c6e60d
=== END NODE ===

null
uid: 1a1b89db-11a3-8544-f5c6-860fa5fcaab1
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - I love you too.
uid: 1a4cc3e8-84b8-a222-53aa-516d06cf497e
> Come on. There's something I want to show you upstairs.

0:0 - We'll have to make some new secrets between us, then.
uid: 1ac62a55-0a17-917d-f8f0-eb4c6d671dd0
> null

0:0 - What do you want to do now?
uid: 1ac849cf-169f-927c-e000-d322d9825bcc
> You know what I want to do.

0:0 - Aw. Well, if you ever want to learn, I'd love to take you to a little pond I know outside the city. Shallow, safe, and I'd be there to help you float.
uid: 1bee57a6-c6b2-59fd-45b8-18ed40fbde3b
Node context: Re: teaching SH how to swim
> null

0:0 - I'm not sure. I feel like I saw the heart of you from the very beginning. And I've had a piece of you with me ever since.
uid: 1c3f4a2d-a195-8a0b-0e1d-707af031b77f
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

null
uid: 1ce4e1d4-1d11-304c-b52c-96624bf98011
Jump to another node

0:0 - You are terrifying. I love it so much.
uid: 1d53bacd-3a5f-951f-2fbb-7487cd5ccb1e
Node context: Stars in her eyes. Talking to Lae'zel
> null

0:0 - That's true. We ought to behave like we've only just met.
uid: 1d593625-1d90-8c6f-e0b4-98a80302e8dc
> Exactly. Anything you'd like to know about your enigmatic new paramour?

0:0 - I'd love to go out with you.
uid: 1e51271e-8a18-cdf3-0ea7-01c9339cba40
- 0 Set flag(s) to (Object):
   true - ORI_Karlach_Event_AgreedGoingOnADate - Player agreed to go on a date with Karlach.
> Yes! Amazing. Put on your least bloody tunic and meet me back here. Eee, I'm so excited!

0:0 - I'm from Baldur's Gate, too. I wonder if we ever crossed paths.
uid: 1f4548a3-3bad-e401-2d78-8905fb9bbbe6
- 0 Check flag(s) (Tag):
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> Might've, if you spent any time in the Outer City. We didn't exactly hide ourselves under a bushel.

null
uid: 2022c2f7-d3bf-9747-ed55-9c7049677417
Animation: [Choices][Player][Karlach] get into bed, lying on their backs, chatting to each other and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms.
Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of non-sexual intimacy. The player and Karlach will get into bed, lying on their backs, chatting to each other (no sound) and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - I need a minute. I need a lot of minutes. Please.
uid: 2023b012-8381-d147-af9e-27552a00bfe6
- 0 Set flag(s) to (Global):
   true - GLO_Karlach_PlayerDumpedKarlach - The player told Karlach they're not interested in her anymore (After being partnered)
=== END NODE ===

0:0 - ...and two cups of tea.
uid: 2190db97-ed9b-f7ab-06df-65593834b916
> null

0:0 - You might be your own greatest fear, but you're your own greatest strength, too. I see that every time I look at you.
uid: 23426600-89c1-c443-08ea-1353096509c4
> Oh - hey! Here comes our food.

0:0 - After you.
uid: 23f91586-061f-7426-ca96-7c8fd1c25f58
> Hope you like it.
> No, after you.

0:0 - I refuse to find out you're an arsehole at this late juncture, so I'm going to pretend I didn't hear that.
uid: 27b2f472-b502-f49c-4907-d4cadd7c90f7
> Hmm. Baldurian seafood stew. No thank you. What do you think you'll have?

0:0 - Oh. All right. Well - good night. I had a great time with you. Really great. I... hope you did too.
uid: 295d7888-b8fa-2e6d-d8c0-604a3d5dc3f4
Node context: Unsure of herself
=== END NODE ===

null
uid: 2a2a6019-59b3-5250-9713-2f8039c086d1
> We'll both have the seafood stew, please. And two glasses of...

0:0 - Two pumpkin stews, my good man. And two glasses of...
uid: 2cb0509d-b5fc-91bd-ccb0-9dd2d505442a
Node context: She looks to the player expectantly, waiting for their drink order.
> null

0:0 - Right here in Baldur's Gate, more or less. My folks are long gone now, but they raised me in the Outer City. Dad was a porter in town, mum did laundry. Still think of her when I smell clean sheets.
uid: 2d638090-3ca8-c9a8-00e8-02d3dd12eddc
> We were poorer than dirt, but my gods we had fun. What about you?

0:0 - If this is it for us, I accept that. But I'd like to find someone who's keen to have a nice meal with me while I still can.
uid: 2ebe0a7e-0ac4-91a5-55a8-6602dffdbd38
> I'm sure you can understand that.

0:0 - I stole some of my father's cigars and blamed a servant. Got my arse whipped for it, too.
uid: 309cbd8c-12b4-3806-dd4c-b09bee06741e
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Hard to imagine you as a naughty little boy. Who knew he'd grow up to be the very paragon of right-doing?

0:0 - You're right. So... erm... where did you grow up?
uid: 316cd040-96c0-c6d2-ef66-e081c081a837
> Right here in Baldur's Gate, more or less. My folks are long gone now, but they raised me in the Outer City. Dad was a porter in town, mum did laundry. Still think of her when I smell clean sheets.

0:0 - I need to be alone, all right? I'm very fucking confused right now.
uid: 31730a8a-1984-9f30-7cf6-34a87d274159
Node context: Hurt. Not angry, but confused.
- 0 Check flag(s) (Global):
   true - GLO_Karlach_PlayerDumpedKarlach - The player told Karlach they're not interested in her anymore (After being partnered)
=== END NODE ===

0:0 - I grew up in the Underdark - not for the faint of heart.
uid: 34bbe17e-4855-5984-3dc3-b7f11334bbf4
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> That explains your grit. And your strength. And so many other things I love about you.

null
uid: 3504682b-a2ad-57c7-a093-65d0d8462f69
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0:0 - Hmph.
uid: 37f82ddf-6ebf-c21d-09c5-b5fb8df26d68
Animation: [Choices]*DUPE*[Half-Orc] takes the menus and ambles away.
Cinematic: [SCENE] The waiter takes the menus and ambles away.
Node context: Takign the order with disdain
> null

0:0 - Whatever do you mean? We're just two normal people living normal lives very, very normally.
uid: 3896bdfc-d3e8-435c-ad3e-4dd7c9aec201
Animation: [Choices]*DUPE*[Karlach] reaches across the table o the player, takes their hands in hers
Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers.
> null

null
uid: 3d7a44e0-7876-cc50-8c9a-6c3dbf1935ca
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null
uid: 3e5b476d-088a-30f4-1b16-5455456894c3
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0:0 - Can we go as friends?
uid: 3e970701-9198-4fb1-c07d-d5f41f7b0479
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_RefusedGoingOnADate - Player refused going on a date with Karlach.
> Friends? What do you mean?

0:0 - Why's that even on the menu? Then again, if it's good enough for you, I suppose it's good enough for me too.
uid: 403aae9b-a75c-58a5-265d-cfaa24822987
Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over.
Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
> null
> null

0:0 - Hmm. Partially. On the one hand, you're dangerous temptation itself. On the other, there's something very frank about you. Something familiar.
uid: 43072bc3-c227-ed7a-0e33-16a886c5ecce
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

0:0 - Cut from the same cloth, some might say.
uid: 4347b95a-cdf0-c45c-9622-80dd2cfd8f34
> null

0:0 - I don't think I can.
uid: 44c5c568-bed4-c301-1aaa-16827095c736
> We'll have to make some new secrets between us, then.

0:0 - My past is a little like yours. No wonder we get along.
uid: 45fdf6e4-36cd-9392-da51-082275a30c37
> Cut from the same cloth, some might say.

null
uid: 49c9a8f4-e033-c4a0-6d7f-0dc0a7366427
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0:0 - I actually think the seafood stew sounds nice.
uid: 4d1a26c5-70ba-8795-13dc-53230731187f
- 0 Set flag(s) to (Global):
   true - CAMP_Karlach_CRD_ROM_ANightOnTheTown_Stew - Karlach and the player ordered the stew
> Maybe I shouldn't knock what I haven't tried.

0:0 - You speak true! And now I'll claim my reward for my labours escaping the evil archdevil: you.
uid: 4d59979b-59ec-1a3b-a5e2-74c4aabab8ae
> Gods, we're terrible at this. This was supposed to be a first date, but it's all I can do to keep my hands to myself.

0:0 - Hmm. Baldurian seafood stew. No thank you. What do you think you'll have?
uid: 4e38d77d-253f-82be-8cb0-aba56d77e776
Animation: [Choices]*DUPE*[Karlach] sitting and read menu
Cinematic: She smiles, scans the menu again. (menu is like a piece of paper, not book type)
> I actually think the seafood stew sounds nice.
> The grilled rothé ribs sound good.
> Pumpkin stew sounds lovely.
> A simple bowl of gruel for me.

0:0 - Impossible. You leave your stamp everywhere you go. Just look at me - absolutely besotted.
uid: 4fa99515-6fd9-2d28-4793-bd23a6829085
> Oh - hey! Here comes our food.

0:0 - Lovely having a normal evening amid the chaos.
uid: 51a93fbd-ca90-f77d-ccfa-3331d9b31fc6
> Whatever do you mean? We're just two normal people living normal lives very, very normally.

0:0 - Maybe I shouldn't knock what I haven't tried.
uid: 51d8f860-0a88-ab9d-ced8-f8b0feefa4c5
Animation: [Choices][Karlach] sitting and beckons waiter over.
Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
Node context: REcovering from having said it sounds nasty earlier
> Huh.
> Ugh.

0:0 - I feel you could've made a bit more of an effort.
uid: 52c883d9-7bf0-90eb-f37e-8e2ce44b556a
> I refuse to find out you're an arsehole at this late juncture, so I'm going to pretend I didn't hear that.

0:0 - Even crazier than that, if you can believe it.
uid: 535f5c5d-c282-0055-fce5-a43785fe9681
> I want to go on a date. A first date. No weapons, no monsters, no mysterious voices... just you and me and dinner.

0:0 - Just what I had in mind.
uid: 53e1940a-ad2e-0340-19e1-71b9ec7362c3
Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over.
Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
> null
> null

0:0 - Kill the monsters, save the townsfolk, sweep the local hell-beast off her feet?
uid: 5560572a-6ee1-b00f-8021-82fea3500975
> That was an unexpected and very welcome twist.
> I don't think I could knock you off your feet if I tried.
> You're not a hell-beast. You're a hell-champion.

0:0 - You hear me? You're all I could ever ask for. I love you. And I know that whatever else this city will throw at us, we can handle it.
uid: 558fe94b-833a-0502-f171-0dc8a01a1665
> I love you too.
> Yes, we can. Together.
> Let's get out of here. I need you.

0:0 - I've figured it out. Exactly what I want to do with you.
uid: 58035680-893b-351b-ff50-e9b8fd24918c
> Your wish is my command.
> Cliff diving? Naked horse riding? Duelling a troll?
> I'm not sure my orifices are ready.

0:0 - Ugh.
uid: 58464f96-35a6-3242-3fbf-d5302f626941
Animation: [Choices]*DUPE*[Half-Orc] drags himself over and grunts at the players.
Cinematic: A bored-looking half-orc drags himself over and grunts at the players (walk few step to the player then talk) Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
> null

0:0 - I understand. The people who hurt us have an annoying habit of lingering, one way or another. I'm sorry for what he did to you.
uid: 58890596-ad1b-f36b-1346-c8af3f5dfc29
> You deserve better. You deserve the best. I wish I could give it to you for the rest of your life, but I swear it for the rest of mine.

0:0 - You oaf!
uid: 58bb72ef-3250-936c-6923-567ca5a2ff18
> Hey! Oaves have feelings too. I don't know why I'm nervous. Looks like we'll have to raise your glass.

0:0 - It's very faint... but I think that a foster family looked after me before I ended up in the Temple of Bhaal.
uid: 598a8e7a-2570-2326-093f-b03c24d15072
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Wonder if they're still out there somewhere. No chance they could've forgotten someone like you.

0:0 - The grilled rothé ribs sound good.
uid: 5a426be2-365c-ff6b-7460-9e74412e1c7e
> Just what I had in mind.

0:0 - Wonder if they're still out there somewhere. No chance they could've forgotten someone like you.
uid: 5a9ed8e7-19d6-71bc-a89a-088221cd0197
> null

0:0 - Gods, we're terrible at this. This was supposed to be a first date, but it's all I can do to keep my hands to myself.
uid: 5aa42dea-403f-5906-b11e-a81494d7a5b3
> null

0:0 - Worst guy I ever met. Anyway, how about a toast? Oh - shit!
uid: 5b2a3237-c45f-53b8-7451-89383b2a0c6c
Animation: [Choices][Karlach] reaches for the drink to hold it aloft and propose a toast, but she fumbles it and knocks the glass over.
Cinematic: Karlach shrugs, amused at Henk's horribleness. She reaches for the drink to hold it aloft and propose a toast, but she fumbles it and knocks the glass over, then she back to standard sitting pose. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
Node context: Low, laughing, affectionate voice on 'worst guy'. She drop the drink at " Oh-shit!"
> We can use my glass. To us.
> You oaf!
> Not my good kirtle!

null
uid: 5bfa09dd-a25d-f8a1-e091-478de818b73c
Jump to another node

0:0 - I'm sure. You've probably killed scarier things blind and bleeding.
uid: 5d600369-e19e-08a0-1542-542f37c302be
> Oh - hey! Here comes our food.

0:0 - I want to go on a date. A first date. No weapons, no monsters, no mysterious voices... just you and me and dinner.
uid: 5dc392fc-36a8-478b-e0c6-1a3f3e760a38
> Please say yes.

0:0 - Hmm. Ask me a question, maybe. A getting-to-know-you type question.
uid: 5e5b8fa7-2cfe-f0ad-b320-50bc083469be
> null

0:0 - I was half-hoping some bandits would burst in and give us something to do.
uid: 5f5a0ffa-2c98-208c-3c9a-a576fb9aa493
> Looks like I need to find a more active way to entertain you.

0:0 - 'Cause you never know when your last will come.
uid: 5f9bd8bb-e428-1bc7-b8fc-cd2b3e48412c
Animation: [Choices]*REUSE*[Player][Karlach] construction eating and drinking
Cinematic: [SCENE] Camera zoom out implying they're eating and drinking. When it comes back to them, the plates/ cups are gone and the lights are dimmer, implying the passage of time.
> null

null
uid: 61641dd5-a135-f7fc-204a-eb96225fdd92
> I know I can't stay forever. Here. With you. In fact, I feel like... like I don't have long left at all.

0:0 - Let's get out of here. I need you.
uid: 630acd34-2afb-4f64-e4e6-d24fbe999e8f
> You read my mind.

0:0 - Please say yes.
uid: 64cc57ec-bc7e-208a-5639-da731d9dfa90
Node context: Ingenue essence, not a demand but almost a plead.
> I'd love to go out with you.
> What did you have in mind?
> Can we go as friends?
> Sorry, but I'm not interested.

0:0 - There's a little spot I know in town. Out of the way, but the view of the city is incredible.
uid: 652095f5-3a99-972f-6bbf-7039d2ed058e
> Say you'll go. My treat.

0:0 - My queen's rejection. To be denied my true worth, after all I've given her.
uid: 65878278-ed24-c806-03ac-b70f55065a54
- 0 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I get it. I can't speak for Vlaakith, but I'll always know who you are. The bravest, fiercest, most gorgeous woman in all the Realms.

0:0 - We've been through so much, and the worst is yet to come. I have every reason to feel terrified... hopeless... like giving up.
uid: 663c7b00-8f44-c71d-7224-5fd1d820a2d6
> But to be here, with you, in the city I love, in this world that I love so much... It's all I could really ask for.

0:0 - Wait, what?
uid: 6728f164-46f3-72eb-90f4-91c3867ea616
Node context: genuine surprise.
> null

0:0 - You belong here. With me. I know I'm not a forever kind of investment, but right here, right now, you are it. You are everything.
uid: 681430e0-49a4-e151-aa24-2b1455ec8a48
> Oh - hey! Here comes our food.

0:0 - Hey, uh, Henk, I think we ordered the -
uid: 69626b63-d2d7-d792-4abf-31cb8506110a
Node context: Karlach looks up at Henk, noticing the food is wrong.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Jableeda.

0:0 - Speak for yourself! I'm being very good indeed.
uid: 69da4289-437a-5fc5-af5a-4a98f1a3caa9
> Show me your ways.

0:0 - I fear death. They say the gods will claim us in the afterlife, but there's no guarantee.
uid: 6ae7de2c-6155-6592-f586-cc72f06e064c
> No. Particularly not for sinners like us. But if push comes to shove, I'll meet you in the City of Judgement. We'll paint it red.

0:0 - No. Particularly not for sinners like us. But if push comes to shove, I'll meet you in the City of Judgement. We'll paint it red.
uid: 6b50a0d7-fe81-6df9-95ed-041b0e50521e
> Oh - hey! Here comes our food.

0:0 - So! You're an adventurer, right? How's that going?
uid: 6d749775-c971-f15c-0107-8d4fbb504507
> You've been by my side for a lot of it, you know.
> More difficult than expected. The baddies around here are very bad.
> Pretty straightforward: kill the monsters, save the townsfolk, bish bash bosh.

0:0 - Tea.
uid: 6debfeb4-8208-a666-937e-4d88290a39a8
> ...and two cups of tea.

0:0 - You know, it does. There's always a bit of a veil about you - I guess it's the magic, but there's something else, too. Something I want to discover first-hand.
uid: 6e92f6b9-3e81-666e-f739-025007f54d09
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

0:0 - Give me a beat to run ahead - I want to make sure everything's absolutely perfect. See you there!
uid: 6ea5a962-4f21-4a3c-bef0-e6435f8b1114
> null

0:0 - So, where did you grow up?
uid: 6fc140d3-cc11-aff8-979c-a65963ddb8a9
> null

0:0 - Blamed it on an imp and never told a soul the truth. Beat that.
uid: 7043ae57-7629-0572-1ff9-157665b9e5dc
> I often faint at the sight of blood.
> I don't think I can.
> Most of my secrets are lost to the ether. It's not the most exciting thing... but I can't swim.
> I once claimed to have read all six volumes of 'Lichen and Its Curative Properties' to impress a comely botanist. Alas, a falsehood.
> I replaced a cousin's sword with a toy blade. A beholder devoured her - pretty funny, all in all.
> I stole some of my father's cigars and blamed a servant. Got my arse whipped for it, too.
> I still dream of my old master sometimes. I don't know if I'll ever be rid of him.
> It'll have to wait - I think our food is coming.

0:0 - That means going after the things I love. Including you.
uid: 7293e992-f324-4389-65bd-6a268fdfb7ce
> Your turn!

0:0 - ...and two glasses of wine.
uid: 72e591b7-44a9-2c93-70f2-91381edaf3c6
> Hmph.
> Hmph.

0:0 - Everything about you is new to me, honey. You're the first gith I've met, sure, but you're also singular in the world for so many other reasons.
uid: 730005d5-55c6-513f-624f-56f045cbde59
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

0:0 - Looks like I need to find a more active way to entertain you.
uid: 74557989-d94e-54a0-31c4-1f8367a78cc9
Animation: [Choices]*DUPE*[Karlach] reaches across the table o the player, takes their hands in hers
Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers.
> null

0:0 - What is it?
uid: 756fd211-4dc8-1917-b7fe-3fe8e9e05590
> I rented us a room for the whole night. Just the two of us - alone, finally.

null
uid: 762175d3-afe9-feac-1a45-9622a1ba4416
> Two of the rothé ribs, please. And two glasses of...

0:0 - Thank you - so do you.
uid: 7986bcb1-54fc-1bb0-b878-acf92eec8eb5
> Thank you.

0:0 - I think I should say goodnight here, Karlach.
uid: 7a800b65-6ad2-20c8-953a-6a007d064243
> Oh. All right. Well - good night. I had a great time with you. Really great. I... hope you did too.

null
uid: 7d9dd67e-17b0-e8e7-771f-38ee52cf33f1
> So! You're an adventurer, right? How's that going?

0:0 - Jablooda.
uid: 8018dea8-047a-f048-6c4d-34684e021cd7
Cinematic: Henk turns back and walks away from the table. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
> null

0:0 - Tell me a secret.
uid: 8067e756-722c-ee81-2026-916ea16b5506
> Oh that's easy. During year two of my fabulous adventure in celibacy in Avernus, I once got so, erm, pent up, I burnt down my field tent.

0:0 - You're right. What should we do?
uid: 80935ac6-51a4-5b10-bfcb-f6da881634a5
> Hmm. Ask me a question, maybe. A getting-to-know-you type question.

null
uid: 817f6c2e-7fd3-6617-06f5-b494e27716c5
Animation: [Choices][Player][Karlach] Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of sexual intimacy. (The following is open to interpretation/ details can and should evolve to suit cinematic + actor needs) Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: 81cbd3a5-7518-7cca-a2f5-5ae79a6621ae
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null
uid: 83cd3ce1-ce90-7b1b-7954-112a60af9a76
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0:0 - We were poorer than dirt, but my gods we had fun. What about you?
uid: 844d2312-1f64-0edf-c878-b53ea7abdceb
> It's very faint... but I think that a foster family looked after me before I ended up in the Temple of Bhaal.
> My past is a little like yours. No wonder we get along.
> Honestly, I don't like to talk about my past. I'm far more interested in our future.
> I'm from Baldur's Gate, too. I wonder if we ever crossed paths.
> I grew up in a crèche, like most gith. Not much fun to be had, but plenty of discipline.
> I'm from another realm entirely. It would be difficult to explain.
> I grew up in the Underdark - not for the faint of heart.

0:0 - Right you are.
uid: 863fae4a-10eb-adb5-a2c8-bb8c800977df
Animation: [Choices]*DUPE*[Half-Orc] approaches and roughly drops two plates of food and two cups in front of Karlach and player.
Cinematic: [SCENE] The waiter approaches and roughly drops two plates of food and two cups in front of Karlach and player. The food is something other than the choice made by the player. The two cups are two generic cups, can be any liquid inside.(same cine as N348).
> null

0:0 - You're right. Small talk is for small people. And we loom large. But still - first date. So let's make with the first-dating.
uid: 8680ce70-e5ba-138d-b30b-b8497996a59b
> null

0:0 - Yeah, I'm very sure. I'd ask for a real secret, but I suppose besides the whole child of Bhaal thing, you've always been an open book.
uid: 895ff74c-ef2e-6af2-9378-6af13ec2d453
> null

0:0 - Yes! Amazing. Put on your least bloody tunic and meet me back here. Eee, I'm so excited!
uid: 8a366efb-3e78-a4f5-9d21-f76e5c004dad
Node context: Huge smile, super happy, does a little dance.
> Let's go.
> I just need a little while to prepare.

0:0 - True! Then let's say you... brought me to my knees.
uid: 8b4eb565-223e-2ba5-69ed-2c16ccb52765
> Gods, we're terrible at this. This was supposed to be a first date, but it's all I can do to keep my hands to myself.

0:0 - I just need a little while to prepare.
uid: 8bccc7c6-2aa2-8f59-02df-cfd57e823aa3
> Don't keep me waiting too long!

0:0 - No! Yes. No - we came to have a nice date, and that's what we're going to do. Go on: date me. I dare you.
uid: 8c4a5079-5af1-c71b-0aca-b57d914eca7c
> You're right. So... erm... where did you grow up?
> No problem. So, what's something you've never told anyone before?
> All right, try this on for size: what's your biggest fear?

0:0 - Pretty straightforward: kill the monsters, save the townsfolk, bish bash bosh.
uid: 8ca83413-d351-f898-0b05-cb9e5754e173
> Kill the monsters, save the townsfolk, sweep the local hell-beast off her feet?

0:0 - I still dream of my old master sometimes. I don't know if I'll ever be rid of him.
uid: 8edd2cea-83eb-0181-858d-251f749b3c07
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> I understand. The people who hurt us have an annoying habit of lingering, one way or another. I'm sorry for what he did to you.

0:0 - A little inn in the city - the Singing Lute, it's called. If it's anything like it used to be, we'll have the place all to ourselves.
uid: 8f04d57d-125f-7251-3ec2-889a34d9a37d

0:0 - I get it. I didn't mean to overstep. There's just so much I want to do in the little time I have left.
uid: 8f55283f-5e6f-a363-54b2-5f1fd280a146
> If this is it for us, I accept that. But I'd like to find someone who's keen to have a nice meal with me while I still can.

null
uid: 8f9ae9ca-b43a-fc07-e335-07fd10273cea
Jump to another node

0:0 - You read my mind.
uid: 923f168f-05de-856a-f7f8-28f4d307eda2
> Come on. There's something I want to show you upstairs.

0:0 - They'll be fine, I promise.
uid: 92f209fa-1d8f-35df-04d5-9edfa3b2efea
Node context: laughing
> I want to go on a date. A first date. No weapons, no monsters, no mysterious voices... just you and me and dinner.

0:0 - Don't keep me waiting too long!
uid: 93c83761-ee86-7213-5ef3-af19dedf8fc6
=== END NODE ===

0:0 - Myself.
uid: 946ab2ad-75f9-7007-22ee-acbc9b105028
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You might be your own greatest fear, but you're your own greatest strength, too. I see that every time I look at you.

null
uid: 96770d65-7536-7634-9862-bd602d1de896
> Thank you - so do you.
> Don't I know it.
> I feel you could've made a bit more of an effort.

0:0 - Not my good kirtle!
uid: 9737771d-c984-30ae-19a2-4ae804ff92c5
> Sorry, sorry. Hope they don't stain. Care to raise your glass to that?

0:0 - No problem. So, what's something you've never told anyone before?
uid: 9749a3f4-5d12-0b18-ab89-3d1995d3d66b
> null

0:0 - I need another minute.
uid: 99c0e602-9792-f105-7425-844f3fe3af17
> Hup hup, eh? I haven't got forever.

0:0 - All right, try this on for size: what's your biggest fear?
uid: 9aaebe45-7fa9-5e85-09e5-9978627bd038
> null

0:0 - I know what you mean. Changing is hard. Every time I think I've figured it out, boom, there I am again, behaving like some version of me that never learned a damn thing.
uid: 9c112eec-da7c-c441-4d7f-f0b65427cf97
> Oh - hey! Here comes our food.

0:0 - May we live every day like it's our last.
uid: 9c322bf7-e619-8b3d-b7f4-7f723d843689
Animation: [Choices][Player] raises their glass in toast, drinks from their cup, and pass it to Karlach to drink[Karlach] roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again.
Cinematic: [SCENE] Player raises their glass in toast, drinks from their cup, and is about to pass it to Karlach to drink, but she's roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again.
> 'Cause you never know when your last will come.

0:0 - Let's go.
uid: 9e8d7035-4f23-3e6a-8d6d-c0812b22b134
- 0 Set flag(s) to (Object):
   true - ORI_Karlach_State_WentToDate - Karlach and avatar agreed AND went to date.
> Give me a beat to run ahead - I want to make sure everything's absolutely perfect. See you there!

null
uid: a0462bba-6b04-eab9-f1d9-c37e4ed3c0d7
Jump to another node

0:0 - Honestly, I don't like to talk about my past. I'm far more interested in our future.
uid: a277fee5-af96-3def-2b2d-87c85e983b26
> Hear, hear.

null
uid: a3ba758c-b437-61c3-27e4-3e6fcbb77b7f
Jump to another node

0:0 - You don't have to explain, if you don't want to. But whatever time I have left, I'd like to spend getting to know you, exactly as you are.
uid: a3d69c5e-6c8b-6e74-1ecd-b437d6b9b5fd
> null

0:0 - I don't think I could knock you off your feet if I tried.
uid: a5c9724d-40e6-5adf-4076-a1fe48c1f5bc
> True! Then let's say you... brought me to my knees.

0:0 - Here's to living every day like it's our last.
uid: a5d6f8e2-f22f-20a0-8196-e8d47aa30a26
Animation: [Choices]*REUSE*[Player][Karlach] construction eating and drinking
Cinematic: [SCENE] Camera zoom out implying they're eating and drinking. When it comes back to them, the plates/ cups are gone and the lights are dimmer, implying the passage of time.
> null

null
uid: a7f801e4-4758-c1dd-afc1-b7dfbe25f35a
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - I'm from another realm entirely. It would be difficult to explain.
uid: a82a6409-0f5a-dadb-179b-de4c4fa08e8e
- 0 Check flag(s) (Tag):
   true - Planar - Race group for REALLY_ races (githyanki, warforged)
> You don't have to explain, if you don't want to. But whatever time I have left, I'd like to spend getting to know you, exactly as you are.

0:0 - I replaced a cousin's sword with a toy blade. A beholder devoured her - pretty funny, all in all.
uid: a8709be9-d960-d5c8-1fcf-edb17c68189a
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> You are terrifying. I love it so much.

0:0 - Show me your ways.
uid: a8908e90-5d4f-5365-1371-709bd9fda491
> So, where did you grow up?
> Tell me a secret.
> What is your greatest fear?

0:0 - And never forget it.
uid: aae19306-5cc2-182f-66f7-9c3a8dbef5c4
> Hmm. Baldurian seafood stew. No thank you. What do you think you'll have?

0:0 - Jableeda.
uid: abc6c688-1c4f-300c-63ca-7c90de5389fd
Animation: [Choices]*REUSE*[Henk] construction walk
Cinematic: Henk turns back and walks away from the table. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
Node context: Vague menace, a 'do not ask questions' spoken when Karlach tries to tell Henk he gave her the wrong food.
> null

0:0 - I'm not sure I can pretend I don't already love you.
uid: acc67144-9521-222e-47fa-eb0b63a4ba02
> It's all I can do to keep my hands to myself, anyway. We're terrible at this.

null
uid: ace8cd0b-3984-2943-366a-b9ed8ca58f70
Jump to another node

0:0 - I'm afraid I'm doomed to repeat past mistakes, no matter how I try to avoid them.
uid: acfea4ba-d52a-aa99-451a-a6b8ecff0931
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> I know what you mean. Changing is hard. Every time I think I've figured it out, boom, there I am again, behaving like some version of me that never learned a damn thing.

0:0 - We can use my glass. To us.
uid: ad9213cd-7806-2c6b-6eef-eadf731b9898
> May we live every day like it's our last.

null
uid: ae7065f9-0b01-fa72-e773-af66ecede961
> null

0:0 - Hope you like it.
uid: af6d292a-ac27-615b-5cec-0c71fabe894c
- 0 Check flag(s) (Object):
   false - CAMP_Karlach_CRD_Date_NonSexualIntimacy - Player consents to intimacy, but not sex, with player
   false - GLO_SafeRomance_Enabled - Is the safe romance option enabled?
> null
> null

0:0 - You know what I want to do.
uid: b307044b-bb1b-e143-546c-da5836194483
Animation: [Choices][Karlach] reaches across the table o the player, takes their hands in hers
Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers.
> null

0:0 - It's all I can do to keep my hands to myself, anyway. We're terrible at this.
uid: b424b337-15a4-630b-1686-00c8cb920a0b
> null

0:0 - Yes, we can. Together.
uid: b52e47ec-4e83-1629-6f01-d3d40441ef00
> Come on. There's something I want to show you upstairs.

0:0 - Wine.
uid: b596038d-1c65-7b37-d077-5b7a355369a9
> ...and two glasses of wine.

0:0 - Huh.
uid: b662ed9d-af28-d9fe-1e72-72ea511f1442
Animation: [Choices][Half-Orc] drags himself over and grunts at the players.
Cinematic: A bored-looking half-orc drags himself over and grunts at the players (walk few step to the player then talk) Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
Node context: A grunt meaning 'go ahead and order'.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Oh - hey! Here comes our food.
uid: b9f04614-fd71-50d1-bdf5-31d966576e06
Animation: [Choices][Half-Orc] approaches and roughly drops two plates of food and two cups in front of Karlach and player.
Cinematic: [SCENE] The waiter approaches and roughly drops two plates of food and two cups in front of Karlach and player. The food is something other than the choice made by the player. The two cups are two generic cups, can be any liquid inside.
> null

0:0 - I grew up in a crèche, like most gith. Not much fun to be had, but plenty of discipline.
uid: ba2bfaff-ab74-fef2-169d-2f2cb7922584
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> It's one of the things I love about you - your ability to see things through.

0:0 - Thank you.
uid: ba8c7429-3112-0b9d-12b2-786ad4d4c2a8
Node context: Responding to the player telling her she looks nice. Warm, pleased.
> Hmm. Baldurian seafood stew. No thank you. What do you think you'll have?

0:0 - That was an unexpected and very welcome twist.
uid: bc3fcdb1-df07-401f-6b7b-fa4663388cac
> null

0:0 - All set?
uid: bce72662-1e69-411a-1049-6c1fd6f1b78d
- 0 Check flag(s) (Object):
   true - ORI_Karlach_Event_AgreedGoingOnADate - Player agreed to go on a date with Karlach.
> Where are we going, exactly?
> Ready when you are.
> I need another minute.

0:0 - Fucking preach. Any rat bastard comes after you again, and I'll destroy them. I promise.
uid: be489fe3-d619-4ef0-5820-1415971aeb93
> Oh - hey! Here comes our food.

0:0 - It'll have to wait - I think our food is coming.
uid: c078d375-1eba-1746-4404-a572c7aba367
> Right you are.

0:0 - Good question. And easy enough, in my case. I'm afraid of dying with regrets. Of living small and giving up the ghost before I've done what I came here to do.
uid: c0aff545-a038-ffa1-d2d6-bbafa7950daf
> That means going after the things I love. Including you.

0:0 - Sorry, sorry. Hope they don't stain. Care to raise your glass to that?
uid: c0d49b08-09c5-c21d-6752-5aa9a0ce9476
Animation: [Choices]*DUPE*[Player] raises their glass in toast, drinks from their cup, and pass it to Karlach to drink[Karlach] roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again.
Cinematic: [SCENE] Player raises their glass in toast, drinks from their cup, and is about to pass it to Karlach to drink, but she's roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again.
> Here's to living every day like it's our last.

0:0 - Water.
uid: c3f12c42-8a61-782f-dc30-a6705a0caefb
> ...and two glasses of water.

null
uid: c78bead0-4795-ea9d-427e-7c6a2a9df7bb
Jump to another node

0:0 - Hey! Oaves have feelings too. I don't know why I'm nervous. Looks like we'll have to raise your glass.
uid: c802aff8-ffaa-16c7-66d7-2049e430b0eb
> May we live every day like it's our last.

0:0 - It's one of the things I love about you - your ability to see things through.
uid: ca1b65c9-1233-0a2c-d39a-876e0967d888
> null

0:0 - No, after you.
uid: caa0a027-7773-bb83-33b8-cfa98b3fbcec
Node context: playful.
> null
> null

0:0 - We'll both have the seafood stew, please. And two glasses of...
uid: cb4a0c19-626d-3480-ab3c-612dab958686
Node context: She looks to the player expectantly, waiting for their drink order.
> Beer.
> Wine.
> Tea.
> Water.

0:0 - I often faint at the sight of blood.
uid: cb80ed3e-e534-b6ea-1f01-1b11480015bb
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Yeah, I'm very sure. I'd ask for a real secret, but I suppose besides the whole child of Bhaal thing, you've always been an open book.

0:0 - Beer.
uid: cbdfcbab-4a4e-28c4-5645-223cc7c512c9
> ...and two glasses of beer.

0:0 - I'm not sure my orifices are ready.
uid: cc8a5e99-910b-73d6-f3df-daa0a323d11e
> They'll be fine, I promise.

null
uid: d06389b6-768b-346c-a789-3335671c385c
> null

null
uid: d182a4db-9284-bf80-f8c5-01e8d638b0b9
> Worst guy I ever met. Anyway, how about a toast? Oh - shit!

0:0 - You look nice.
uid: d3c9503b-4d7a-1a51-be8f-ef5db02618bb
Animation: [Choices][Player] takes a seat opposite Karlach[Karlach] both pick up menus and read.
Cinematic: [SCENE] Player takes a seat oppsite Karlach. They both pick up menus (menu is like a paper, not book type) and read them over, Karlach glancing at the player nervously from time to time.
> null

0:0 - I know I can't stay forever. Here. With you. In fact, I feel like... like I don't have long left at all.
uid: d4dd96c4-5bcd-05b7-866a-639195fd0c0a
Node context: Her voice wavers.
> We've been through so much, and the worst is yet to come. I have every reason to feel terrified... hopeless... like giving up.

0:0 - You're not a hell-beast. You're a hell-champion.
uid: d52bd762-c732-936a-8442-9b49949539c5
> You speak true! And now I'll claim my reward for my labours escaping the evil archdevil: you.

null
uid: d5de4540-d12f-47d6-8a9b-f9c0d643815c
Jump to another node

0:0 - But hang on, this isn't first date talk. Tonight, I'm a mystery to you, and you're a mystery to me.
uid: d5f0050c-f5d5-1f51-6646-0524e1496f9f
> I'm not sure I can pretend I don't already love you.
> That's true. We ought to behave like we've only just met.
> Does mysteriousness suit me?
> Like you, I wear my heart on my sleeve. Can't we skip the pleasantries?

null
uid: d70e1b42-bd02-a615-a260-a85c24447035
> A duo of your finest gruel, please. And two glasses of...

0:0 - That explains your grit. And your strength. And so many other things I love about you.
uid: d78d2bc4-9835-1303-2a59-06f22349b090
> null

0:0 - I'm sorry, but I don't have time for that. Literally. I care about you, but I'm not going to chase after you.
uid: d7c62796-84ab-31bd-f9be-44efb53d45d6
> If this is it for us, I accept that. But I'd like to find someone who's keen to have a nice meal with me while I still can.

null
uid: d8b5bd8b-c610-2e17-5235-2e2e701209c5
> After you.
> What is it?
> I'll happily head upstairs with you, but I want to make sure I'm clear about not wanting to sleep together.
> I think I should say goodnight here, Karlach.

0:0 - To look within and find I've become the devil I appear to be.
uid: d9aa1d7e-0bb2-4bd5-ea9f-1d48b5c28dc6
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
   true - Wyll - |Really Wyll, superhero warlock|
> That could never happen. You're the best person I've ever met. Soul and body.

0:0 - Cliff diving? Naked horse riding? Duelling a troll?
uid: d9f99456-b524-f525-225a-29b29ead631b
> Even crazier than that, if you can believe it.

0:0 - I just think we ought to slow things down.
uid: da0915e4-d0ae-3953-ca9f-d32657255672
> I'm sorry, but I don't have time for that. Literally. I care about you, but I'm not going to chase after you.

0:0 - What did you have in mind?
uid: da2d1a03-99c0-883e-03f1-9901fee5fd48
> There's a little spot I know in town. Out of the way, but the view of the city is incredible.

0:0 - Like you, I wear my heart on my sleeve. Can't we skip the pleasantries?
uid: da3d5ba9-3927-7022-1422-71305c9ebf48
> You're right. Small talk is for small people. And we loom large. But still - first date. So let's make with the first-dating.

null
uid: db0aaddf-08e2-cbf6-49c2-e7d6f23a1e24
> null

null
uid: db17f04e-ba02-5d99-2c85-771d22407c7f
> Hi. Hi! You made it.

0:0 - You deserve better. You deserve the best. I wish I could give it to you for the rest of your life, but I swear it for the rest of mine.
uid: db1c70aa-9baf-19b5-b36e-2d99d32d5eb9
Node context: With warmth.
> null

0:0 - So you can lap me up like dessert, but a meal together is taking things too far?
uid: dfb5d30d-e17e-7c43-1252-24c4204c4201
> I'm sorry, but I don't have time for that. Literally. I care about you, but I'm not going to chase after you.

0:0 - Where are we going, exactly?
uid: e2cf420d-372e-ead3-e4f5-2cbb1b2993a2
> A little inn in the city - the Singing Lute, it's called. If it's anything like it used to be, we'll have the place all to ourselves.

0:0 - I once claimed to have read all six volumes of 'Lichen and Its Curative Properties' to impress a comely botanist. Alas, a falsehood.
uid: e399b59e-b2f9-c64b-b201-aad103eed42c
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> You mean you haven't read all six volumes?! Gale Dekarios, I'll never look at you the same.

0:0 - Most of my secrets are lost to the ether. It's not the most exciting thing... but I can't swim.
uid: e54b30a1-eba4-fcb4-bd02-d39381000c71
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Aw. Well, if you ever want to learn, I'd love to take you to a little pond I know outside the city. Shallow, safe, and I'd be there to help you float.

0:0 - Hmph.
uid: e5cfe2e7-8650-c61b-ebc7-b5ea5d47fefa
Animation: [Choices][Half-Orc] takes the menus and ambles away.
Cinematic: [SCENE] The waiter takes the menus and ambles away.
Node context: Takign the order with disdain
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - It does. There's so much about you I don't know, but I'm hungry for every part of it.
uid: e6605151-1864-62f1-c297-0c4ba86903ca
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

0:0 - I know, but this is our first date, remember? Tonight, you're a mystery to me.
uid: e67bb878-eb5a-9b78-21cc-60761389c55f
> null

null
uid: e68adf0b-7bce-2376-7fe0-c90be47728dc
Animation: [Choices][Player][Karlach] get into bed, lying on their backs, chatting to each other and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms.
Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of non-sexual intimacy. The player and Karlach will get into bed, lying on their backs, chatting to each other (no sound) and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - You mean you haven't read all six volumes?! Gale Dekarios, I'll never look at you the same.
uid: e7024528-b576-19b2-dad3-207a9322968d
Node context: Teasing
> null

0:0 - I rented us a room for the whole night. Just the two of us - alone, finally.
uid: ea2c0685-b3a7-3190-bdfe-96ac792ab472

0:0 - Hard to imagine you as a naughty little boy. Who knew he'd grow up to be the very paragon of right-doing?
uid: ea31fd43-1503-f26b-f206-3c19a33b904e
> null

0:0 - I'm buying, all right? Let it be said, let it be written, let it be done.
uid: eaa4ffb4-6d4e-db6d-561d-5d142f2a89e2
- 0 Set flag(s) to (Object):
   true - ORI_Karlach_State_WentToDate - Karlach and avatar agreed AND went to date.
> null

0:0 - Hear, hear.
uid: eafadcef-0d1b-87d7-53dd-2b13207b4b2e
> null

0:0 - I'm afraid of not truly belonging anywhere.
uid: eb3be579-f150-d790-8f9b-07428680af8f
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> You belong here. With me. I know I'm not a forever kind of investment, but right here, right now, you are it. You are everything.

0:0 - Might've, if you spent any time in the Outer City. We didn't exactly hide ourselves under a bushel.
uid: ebcf9d1b-8eee-4ddb-c8f9-b2e285a33700
> null

0:0 - Hup hup, eh? I haven't got forever.
uid: ebd9e6ec-d818-d90b-c82e-ae223cee31a3
Node context: With a sparkle/wink
=== END NODE ===

0:0 - That could never happen. You're the best person I've ever met. Soul and body.
uid: ec3ccd74-c7cb-4ea3-99f2-e436ecb305e7
Node context: Very earnest and insistent. She won't hear of Wyll speaking ill of himself after everything he sacrificed for her
> Oh - hey! Here comes our food.

0:0 - Two of the rothé ribs, please. And two glasses of...
uid: ed2877ab-99d9-4015-290e-c285764cf483
Node context: She looks to the player expectantly, waiting for their drink order.
> null

0:0 - Exactly. Anything you'd like to know about your enigmatic new paramour?
uid: ef02fcf6-391c-98ac-1e8e-99ce7902885c
> null

null
uid: ef1524cc-ab1b-21f5-7aa7-456349d284ee
Jump to another node

0:0 - Come on. There's something I want to show you upstairs.
uid: ef227dfa-b2f7-eedf-8f5a-ba39ddd0236c
Animation: [Choices][Karlach] releases the player's hand.
Cinematic: [SCENE] She releases the player's hand.
> null

0:0 - Ready when you are.
uid: f116d5ba-9765-84e6-03c5-b9d5b35ca7ac
> I'm buying, all right? Let it be said, let it be written, let it be done.

0:0 - ...and two glasses of beer.
uid: f1999c24-1b3b-3a7c-4813-d265416e4415
> Hmph.
> Hmph.

null
uid: f2f7425d-b0b4-79a4-3363-625c82c367f9
> Hey, uh, Henk, I think we ordered the -
> Hey, uh, Honk, I think we ordered the -

0:0 - Friends? What do you mean?
uid: f310b0d2-3d2a-8133-d8c9-e83aef174a68
> I just think we ought to slow things down.
> I like you, but I'm not sure I'm ready to take things to the next level.
> I'm just not interested in you.

0:0 - Nice and light. Sounds perfect.
uid: f3a31859-21c7-ca61-14f8-dfeb4710685a
Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over.
Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES]
> null
> null

0:0 - Your turn!
uid: f3c5a035-3c8f-6f7e-c5b5-4d6bd4e13096
> Uh... snakes?
> I fear death. They say the gods will claim us in the afterlife, but there's no guarantee.
> I'm afraid of not truly belonging anywhere.
> I'm afraid I'm doomed to repeat past mistakes, no matter how I try to avoid them.
> Irrelevance. To leave no wound on my enemies, to stake no claims for my people.
> My queen's rejection. To be denied my true worth, after all I've given her.
> To look within and find I've become the devil I appear to be.
> For me, it's control. I won't be under someone's thumb ever again.
> Myself.
> It'll have to wait - I think our food is coming.

null
uid: f41b6390-b054-892e-1b94-7a595b56532e
Jump to another node

0:0 - Never thought I'd be the type to fall for a fatale like you, but there's a sweetness to you, just beneath the surface. It's irresistible.
uid: f4f3c974-09fe-7d68-cd54-6871d7623712
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.

null
uid: f5479c1d-3160-7bf3-d724-0b63285d5da4
> That was great. The food and the company.

0:0 - But to be here, with you, in the city I love, in this world that I love so much... It's all I could really ask for.
uid: f57542b7-3852-d0b7-ff15-72cdb37b3d00
> You hear me? You're all I could ever ask for. I love you. And I know that whatever else this city will throw at us, we can handle it.

0:0 - After... after everything? Everything you said? Everything I said? You...
uid: f6ce26e7-9cdc-1ef6-4b4e-4f4aad085b81
> I need a minute. I need a lot of minutes. Please.

0:0 - I like you, but I'm not sure I'm ready to take things to the next level.
uid: f8887c1d-5cd5-147f-efef-510493440712
> So you can lap me up like dessert, but a meal together is taking things too far?
> I get it. I didn't mean to overstep. There's just so much I want to do in the little time I have left.

0:0 - Pumpkin stew sounds lovely.
uid: f98f3c1b-64bc-89c4-95f5-8f94b5395f0b
> Nice and light. Sounds perfect.

0:0 - For me, it's control. I won't be under someone's thumb ever again.
uid: fb5c6ee8-cd16-fd25-a3ad-1c400d909552
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Fucking preach. Any rat bastard comes after you again, and I'll destroy them. I promise.

null
uid: fcb55e18-6722-3dee-769b-3f5ef60808f3
> Two pumpkin stews, my good man. And two glasses of...

0:0 - Does mysteriousness suit me?
uid: ff6eda53-2ade-1fae-0504-22652aa02748
> Never thought I'd be the type to fall for a fatale like you, but there's a sweetness to you, just beneath the surface. It's irresistible.
> In your case, it's practically a vital organ. Though the veil seems to lift that little bit every day, and I just see... you.
> You know, it does. There's always a bit of a veil about you - I guess it's the magic, but there's something else, too. Something I want to discover first-hand.
> Everything about you is new to me, honey. You're the first gith I've met, sure, but you're also singular in the world for so many other reasons.
> I'm not sure. I feel like I saw the heart of you from the very beginning. And I've had a piece of you with me ever since.
> Hmm. Partially. On the one hand, you're dangerous temptation itself. On the other, there's something very frank about you. Something familiar.
> It does. There's so much about you I don't know, but I'm hungry for every part of it.

0:0 - I get it. I can't speak for Vlaakith, but I'll always know who you are. The bravest, fiercest, most gorgeous woman in all the Realms.
uid: ff9a7a1d-192c-f4b9-4f9b-5ffd1c72daf4
> Oh - hey! Here comes our food.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_PaladinsOfTyrAndEngine.lsj
Synopsis:
If players didn't finish Paladins of Tyr nor don't know about Karlach's infernal engine she will remind them about that. If they decide to continue without helping her she permanently leaves the party.

0:0 - A weaponsmith, huh? Not sure if he's the guy, but I'd love to find out. A tune-up would do this rusty heart a world of good.
uid: 01116808-4328-520e-aa6f-6e8d61567bf3
=== END NODE ===

0:0 - They were agents of a devil. I wasn't going to let them roam the area unchallenged.
uid: 069396e5-10eb-75b7-8d55-4fb4f0d1d718
> You're my kind of people.

0:0 - You... did? Wow. That was sound of you. Why'd you do it?
uid: 083ca1a5-f813-b278-78ae-583924d2f712
Node context: Wanting to accept the favor but experience has made her wary of trusting (this is early in her relationship to the player)
> I always take care of my people.
> They were agents of a devil. I wasn't going to let them roam the area unchallenged.
> I'm always keen for a good fight.

0:0 - I always take care of my people.
uid: 09b1d945-c6ad-ee93-c04f-4de9201cc4d4
> Glad to be counted among them. Really glad.

0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time.
uid: 132c5a97-faaf-58ae-a441-bc672596e253
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription
- 1 Check flag(s) (Global):
   false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith
> Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.

0:0 - Hey, soldier. We've got a long way ahead of us - and there's something I want to tell you.
uid: 1a971440-c03c-a9c1-ae2e-7516900c47b9
- 0 Check flag(s) (Global):
   true - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated.
> Don't worry. It's nothing bad. Well. Depending.

0:0 - How the hells did you get an infernal engine for a heart?
uid: 1d4d04bb-b0fb-6003-65f0-3af6aef0737a
> High pain tolerance. And a dynamic duo of truly shitty bosses.

0:0 - Won't be seeing my mechanic any time soon, so I've been making the most of the extra heat. But it's meant I can't get too friendly. If I'm excited, nervous, scared, I'll light you up like a firework.
uid: 24c7b95b-ff82-c2c3-752d-f03e55a73691
> How the hells did you get an infernal engine for a heart?
> You have a mechanic for your heart?
> What does the engine allow you to do?
> I met someone who might be able to help - a smith who worked in the Hells for a time.

0:0 - Thanking you. A tune-up would give this rustbox of mine a new lease on life.
uid: 2af11ace-be66-b362-d027-0b6ba0dc1770
=== END NODE ===

0:0 - I already took care of those Paladins of Tyr - you don't need to worry about them anymore.
uid: 307596a1-6514-52f5-58da-2f168062938e
- 0 Check flag(s) (Global):
   true - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated.
- 0 Set flag(s) to (Global):
   true - PLA_KarlachRecruitment_Quest_ToldKarlach - Cultists are dead
> You... did? Wow. That was sound of you. Why'd you do it?

0:0 - Burn, baby. As hot as I can tolerate. I have to admit it helps in battle, though I wouldn't have chosen it for myself - if I'd been given a choice.
uid: 39c998c6-0697-a3f8-e848-56c752ac7469
Node context: First time discussing the origin of her heart
> I'll tell you the story, but I really need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is hot.

0:0 - Wild, right? And believe it or not, I'm one of Zariel's least-mutilated pets.
uid: 3a85c371-5cdb-d638-5798-71c2b6b4bda2
> I'll tell you the story, but I really need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is hot.

0:0 - It's important to me. Are you going to help me or not?
uid: 48d93b97-5f2e-4018-cddd-2fe834cb771b
Node context: If this goes badly, she could leave the party. So medium tension.
> null
> If it's that important to you, you have my support. We'll find them together.
> It's not a priority. Get in line or go it alone.

null
uid: 568d0367-77b9-1311-7255-fe4ebbb107c8
Jump to another node

null
uid: 570abda3-f46e-905e-efed-70d70b5a47f5
Jump to another node

0:0 - I'm always keen for a good fight.
uid: 57d9f961-95ca-6ed4-a4f2-17ccf31b6929
> Same. Wish you would've brought me along for the ride, but I'm just happy those ignots are off my tail.

0:0 - Who knows! Maybe I can run like this indefinitely. But... maybe not.
uid: 5ab0fff4-b6d4-1208-e785-32a2f9dad2d8

0:0 - Don't worry. It's nothing bad. Well. Depending.
uid: 5b157615-a693-65ab-bba0-5bcd2608b152
> null

0:0 - Then again, facing 'em down might've put my tin can into overdrive.
uid: 5b1f80e8-5739-b67f-07ae-96679adddf27
Node context: She's about to explain her infernal heart for the first time.
> Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Thing's been running in overdrive since I left Avernus.

0:0 - What does the engine allow you to do?
uid: 653a6ef0-d015-a15e-174a-c68c6d2d068b
> Burn, baby. As hot as I can tolerate. I have to admit it helps in battle, though I wouldn't have chosen it for myself - if I'd been given a choice.

0:0 - Before we head off, there's something I want you to know.
uid: 6544132b-f267-6c22-d87b-95a877b98ed9
> null

0:0 - The first time I faced down those 'paladins,' they let slip they'd met an infernal mechanic in the area. A tiefling. But I didn't see him anywhere.
uid: 65c12c7e-7b44-03a6-d5f2-a2a2db9f46d6
> Wonder if they meant Dammon - a tiefling weaponsmith.
> There are some tieflings holed up in a druid's grove nearby. We might look there.
> I'll keep an eye out for someone like that.
> What'll happen if you don't get tuned up?
> Leave.

0:0 - Agreed. We'll make sure they can't hurt anyone again.
uid: 7bcbc9bd-78c9-d15b-e177-7f4a708387b8
- 0 Check flag(s) (Global):
   false - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated.
> null

0:0 - High pain tolerance. And a dynamic duo of truly shitty bosses.
uid: 7c1387eb-2299-7f8f-1712-e62ae922d174
> I'll tell you the story, but I really need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is hot.

0:0 - Yes! Now we're talking.
uid: 7dc14c56-3623-1141-0faf-bac9d72afaf7
- 0 Set flag(s) to (Global):
   true - PLA_PaladinsOfTyr_Event_BlockActChange - Don't move to Act 1b/2 if player tells Karlach they will help her with the paladins.
> Before we head off, there's something I want you to know.

0:0 - It's not a priority. Get in line or go it alone.
uid: 825e5f00-4e6e-0478-76c5-6b551291156a
> Well. Alone it is.

0:0 - Good luck. I'm gonna miss you. You better miss me too. Or else.
uid: 82787212-783e-2a32-8c20-c10fd57dc411
Node context: Leaving the party and sad about it, but hiding behind a bit of humor as a defense.
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
=== END NODE ===

null
uid: 9742df82-a4a4-29e2-0e40-b43386e00200
Jump to another node

null
uid: 9b9ace08-66e7-15e3-864f-6f164e0d715d
Jump to another node

0:0 - Leave.
uid: 9df14b12-4c85-c3ec-e929-b411323cae4f
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic.
=== END NODE ===

0:0 - I'm not willing to let servants of Zariel roam the Sword Coast unchecked. Or to regroup and come after me again. Let's go get 'em. Together.
uid: a4b7d849-bc3b-2a0c-2a85-088f647541e3
> I already took care of those Paladins of Tyr - you don't need to worry about them anymore.
> Agreed. We'll make sure they can't hurt anyone again.
> We have important things to do, Karlach. Cutting down Zariel's lackeys isn't one of them.

null
uid: a63a3e2d-020a-c8db-66fe-ade7ff62771c
Jump to another node

0:0 - Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Thing's been running in overdrive since I left Avernus.
uid: a7241ad7-ecf7-a1f8-b667-448ac6d060fb
Cinematic: "Hear that?" She thumps her left chest with right hand, like pounding a car hood. Something mechanic clangs within. (etc.)
Node context: A bit more tired/ worn out than when she says this in Act 1 (this is only if she hasn't told player about her heart by act 2)
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> Won't be seeing my mechanic any time soon, so I've been making the most of the extra heat. But it's meant I can't get too friendly. If I'm excited, nervous, scared, I'll light you up like a firework.

0:0 - Wish I could've been there to watch those ignots crumble, but I'm just happy they're off my tail.
uid: a7647b31-5ffa-4b68-1fdd-c14066199aa7
Node context: Her word for 'idiots'. IG-not.
> null

0:0 - I'll keep an eye out for someone like that.
uid: ab9ac037-5911-e585-0f9b-ba9e23f88e55
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic.
> Thanking you. A tune-up would give this rustbox of mine a new lease on life.

0:0 - There are some tieflings holed up in a druid's grove nearby. We might look there.
uid: b16a50fc-ed79-8b4f-3c18-647e2b7d7d13
- 0 Check flag(s) (Global):
   false - DEN_TieflingRefugees_State_LeftDen - DEN_TieflingRefugees_State_LeftDendescription
   true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove
   false - DEN_AttackOnDen_Event_TieflingPartyInvitation - DEN_AttackOnDen_Event_TieflingPartyInvitationdescription
   false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest.
   false - DEN_AttackOnDen_State_HostileTieflings - Flag set to indicate that the tieflings have turned hostile towards the player.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic.
> Sounds like a good lead. Hopefully, our guy will be among them. A tune-up would do this old tub a world of good.

0:0 - Well. Alone it is.
uid: b67671cb-61bc-37aa-71b7-21a16cb56800
Node context: Surprised. The player has said they aren't going to solve her quest with her.
> If this is really goodbye, soldier, I guess... well... thanks for everything. I'd hoped we'd be able to stick together a bit longer, but that's life, isn't it.

0:0 - I'll tell you the story, but I really need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is hot.
uid: b91b92cb-a958-a9c1-a0fc-94f670cfff88
> The first time I faced down those 'paladins,' they let slip they'd met an infernal mechanic in the area. A tiefling. But I didn't see him anywhere.

0:0 - If it's that important to you, you have my support. We'll find them together.
uid: bb87f189-8372-620a-6feb-2e90e491cad9
- 0 Check flag(s) (Global):
   false - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated.
> Yes! Now we're talking.

0:0 - If you can lead the way, I'll gladly follow.
uid: c01345c3-3b98-28af-ceff-b8d241016572
=== END NODE ===

0:0 - Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.
uid: ce2db8c4-2285-9bb1-3fa6-904d9edaf357
> Maybe even manage a pat or bump without burning someone to death. It's been a long time.

0:0 - We have important things to do, Karlach. Cutting down Zariel's lackeys isn't one of them.
uid: d1a7897d-f312-a5c3-89b9-51e8d67582db
> It's important to me. Are you going to help me or not?

0:0 - If this is really goodbye, soldier, I guess... well... thanks for everything. I'd hoped we'd be able to stick together a bit longer, but that's life, isn't it.
uid: ddbeeabd-db3b-5fbc-4875-ff57c7db4fa2
Node context: Surprised. The player has said they aren't going to solve her quest with her.
> Good luck. I'm gonna miss you. You better miss me too. Or else.

0:0 - Glad to be counted among them. Really glad.
uid: e09a71ff-3f1f-707d-c0bd-d5cebfe1278b
> Wish I could've been there to watch those ignots crumble, but I'm just happy they're off my tail.

0:0 - You're my kind of people.
uid: eb81ddd3-a68e-5dc5-bac5-ca2d68a53350
> Wish I could've been there to watch those ignots crumble, but I'm just happy they're off my tail.

0:0 - You have a mechanic for your heart?
uid: ee60eb3b-cdda-0497-14fa-903eda9ceba9
> Wild, right? And believe it or not, I'm one of Zariel's least-mutilated pets.

0:0 - What'll happen if you don't get tuned up?
uid: f6bc6811-d98e-7833-2633-fbe57a2d0723
> Who knows! Maybe I can run like this indefinitely. But... maybe not.

0:0 - Wonder if they meant Dammon - a tiefling weaponsmith.
uid: f8fc624d-fdec-aaf2-6c00-942cf6eb1298
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription
- 1 Check flag(s) (Global):
   false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith
> A weaponsmith, huh? Not sure if he's the guy, but I'd love to find out. A tune-up would do this rusty heart a world of good.

0:0 - Maybe even manage a pat or bump without burning someone to death. It's been a long time.
uid: facf50d5-88c0-1e77-9f45-c0b4026b75ec
> If you can lead the way, I'll gladly follow.

0:0 - Hey, soldier. I'm getting a little nervous. We're getting further and further from those pricks who were hunting me.
uid: fc69e133-508c-fab2-75c5-ac5427337b86
- 0 Check flag(s) (Global):
   false - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated.
> I'm not willing to let servants of Zariel roam the Sword Coast unchecked. Or to regroup and come after me again. Let's go get 'em. Together.

0:0 - Same. Wish you would've brought me along for the ride, but I'm just happy those ignots are off my tail.
uid: fc965040-9933-5e36-aeb9-b6964016818a
> Then again, facing 'em down might've put my tin can into overdrive.

0:0 - Sounds like a good lead. Hopefully, our guy will be among them. A tune-up would do this old tub a world of good.
uid: fce3d038-1b61-b7a4-5275-7d9b9ac9f127
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_MorningAfterRomance.lsj
Synopsis:
Morning after Karlach's romance in act 2

0:0 - And... and nothing bad is going to happen now?
uid: 0919bc5c-7577-b953-1265-d3bfc5bbee07
> If our record is anything to go by, there are plenty of disasters in our future. But we'll face them together.
> I think you know better than that.
> No, nothing bad is going to happen to us ever again.

0:0 - Thank you.
uid: 136b2a8a-2bcf-4d95-ea8f-6865b294a3b7
> You're welcome. Ahem.

0:0 - Last night was incredible. This morning is incredible. Every moment with you is... beyond belief.
uid: 16b2622d-a5d2-19ad-222f-661ee469c259
Node context: Almost giggling/ giddy.
> You still like me, right?

0:0 - Thank the gods for that.
uid: 19b3c92b-7dfe-e56f-b4bc-05fe87792fa4
> I guess we'd better get the day on. So much to do, so much to see... together! Wheyyy.

0:0 - Morning, not-so-sleepy head.
uid: 1d1ca008-c234-151c-3a28-a1753a5822d9
> Oh! Gods, sorry, I was in my own world. Hi. Hello, good morning.

0:0 - Still. You looked so peaceful. I wanted to go wherever you were. But I'm me, so I did a lap of camp instead.
uid: 1d769a16-cfe0-c0e0-c46f-9294431e8624
Node context: Laughing at herself a little.
> Last night was incredible. This morning is incredible. Every moment with you is... beyond belief.

0:0 - I'm sorry, Karlach, but I think... I think last night was a mistake.
uid: 1e2dd34f-ab93-54d8-5a6c-0ec09f6884e0
> Really?

0:0 - Haha. Wait. Are you serious?
uid: 225b5a77-9610-d4ca-86d9-1900df7d559f
Node context: Karlach asked if the player still likes her and the player responded 'About that.' Karlach laughs at first but then is terrified they're serious.
> No, I'm sorry - it was just a joke. Of course I still like you.
> I'm sorry, Karlach, but I think... I think last night was a mistake.
> Well, I don't just 'like' you. I much more than like you.

0:0 - No, I'm sorry - it was just a joke. Of course I still like you.
uid: 27253ae3-94b0-c5ba-3e47-eba6e8de2f1a
> My gods, I think my heart almost stopped completely. Don't scare me like that, you scallywag!

0:0 - I wouldn't have minded.
uid: 2981d03b-fd8d-e0b3-bb2c-59e07ae2aa1f
> Still. You looked so peaceful. I wanted to go wherever you were. But I'm me, so I did a lap of camp instead.

0:0 - Nothing bad is going to happen now. Not now that we're finally so... so close. Right?
uid: 2c6e415e-6b1f-eea6-d09b-2f6fa3e30e72
> null

0:0 - I loved being able to touch you last night. Hold you, kiss you, all of it.
uid: 34b617c7-d47e-20ae-2e13-8e8b438c9c5b
> I loved it too. More than I've ever loved anything.

0:0 - My gods, if I smile any bigger my face is going to crack. I'm pathetic. Besotted! And it's all your fault.
uid: 377a6874-bc77-8fda-0c34-7ef052110849
Node context: Covers face with hands.
> I guess we'd better get the day on. So much to do, so much to see... together! Wheyyy.

0:0 - Well, I don't just 'like' you. I much more than like you.
uid: 4007e8cb-6d80-311e-1b27-44b6d4da0470
> null

0:0 - Get out of my face. Wanker.
uid: 447630c9-6fe4-5628-8705-61b782ffdb9b
Node context: Goes from heartbreak to justified fury very quickly if the player breaks up with her after their night together.
=== END NODE ===

0:0 - Mmm... la da da... bum ba du-dumdum...
uid: 46bfcdb4-ccf2-c374-05b9-87e1fe104b16
> Morning, not-so-sleepy head.
> Last night I dreamt a bird was singing to me. And look, there she is.
> Watch her quietly.

0:0 - Last night I dreamt a bird was singing to me. And look, there she is.
uid: 516bf8e3-194f-5cdc-7af6-503aefc29b24
> Oh! Gods, sorry, I was in my own world. Hi. Hello, good morning.

0:0 - Yes, really.
uid: 529aff47-5736-71c4-260e-251ba54e5362
> All right. Well fuck you too then. Using me like I'm a fucking grenade in your pack. Well, you did your damage. Are you happy?

0:0 - Oh! Gods, sorry, I was in my own world. Hi. Hello, good morning.
uid: 560d8cb0-406f-3457-7a38-3ba25c347fe0
Node context: Slightly starled/ awkward. She's super happy here but it's been so long since she's felt like this, she's a bit out of her element.
> Sorry I didn't wait around this morning. I was just... just buzzing. Didn't want to wake you.

0:0 - I think you know better than that.
uid: 5ef755b2-cfd5-dfea-dee6-814651fa5344
> I do. But sometimes I don't mind being lied to.

0:0 - You're welcome. Ahem.
uid: 5fbad985-b8f0-dba8-fdff-d2107a2f3c28
Node context: A little sceptical. She just said she adores the player and they responded 'thank you'.
> null

0:0 - I adore you, you know.
uid: 62083645-50c9-c6e2-c4ad-4f2a46989bd9
> I adore you too.
> I... love you.
> Thank you.

0:0 - I loved it too. More than I've ever loved anything.
uid: 65c4ca72-cd56-0c53-f5c2-f57398a9c424
Node context: Subtext: 'More than I've ever loved anyONE.' She and the player will exchange 'I love yous' soon enough, but not quite yet It's probably on both of their minds though.
> Last night was incredible. This morning is incredible. Every moment with you is... beyond belief.

0:0 - Dada-dadum, mmm...
uid: 70ee6f5b-3ec1-265a-eecd-8d66b7787723
Node context: Looking around, humming to herself, not staring at the player
> null

0:0 - I... love you.
uid: 78594a8b-a429-b725-b18e-068838002b27
> I LOVE YOU TOO! Oh my gods, I've been dying to say that.

0:0 - Really?
uid: 7af81a00-ca6b-3476-ec93-b1e0bb68dbeb
Node context: Player is breaking up with her after their night together. She did NOT see this coming. This should be from a real crack in the heart.
> Yes, really.
> No, no, I'm sorry. I was only messing around.

0:0 - Like the dead. The excruciatingly happy dead.
uid: 7e90b578-d477-6b74-c5f1-3c1ddc1a9319
Node context: Happy
> Last night was incredible. This morning is incredible. Every moment with you is... beyond belief.

0:0 - If our record is anything to go by, there are plenty of disasters in our future. But we'll face them together.
uid: 86b375c1-abc1-9b0e-6d61-4e590884a932
> In that case, bring it on.

null
uid: 8b753f32-2743-5ea5-8056-3b83130cc161
Jump to another node

null
uid: 8c9367d8-6c58-2301-62c4-7b4eadcd271c
Jump to another node

0:0 - I much more than 'like' you.
uid: 8cb5d185-0b27-6472-f1f6-7b2fb2078de4
> I much more than like you too.

0:0 - Of course I do. Never doubt it.
uid: 944f77ce-cae8-d494-abe5-abc3da512793
> And... and nothing bad is going to happen now?

null
uid: 970aadd3-eeb3-ed0f-feda-e8b9b7dda2b6
Jump to another node

0:0 - In that case, bring it on.
uid: 997b4347-7eb3-d234-d2b3-75e3aff448bf
> I adore you, you know.

0:0 - You still like me, right?
uid: 9f50e967-6438-7379-6060-c7aadd875afc
Node context: Suddenly doubting, realizing this is all so good it might get taken away at any moment.
> Of course I do. Never doubt it.
> I much more than 'like' you.
> About that...

- Roll failure -
null
uid: a1cf13f8-0182-8bcf-9d6a-0880eeb87921
> A beautiful lie. But I guess whatever comes, we'll be there. Together. That's enough for me.

0:0 - No, nothing bad is going to happen to us ever again.
uid: a20ab81d-81d6-023e-a5fd-a2a6f9313c2f
= Roll SkillCheck Deception (Charisma) Difficulty: b9cea18d-f40a-444d-a692-76582a69130c =
> null (roll sucessful)
> null (roll failure)

0:0 - Did you sleep well last night?
uid: a3fefacf-3f14-82f4-b8c2-5916f6c6ed67
> Like the dead. The excruciatingly happy dead.

0:0 - All right. Well fuck you too then. Using me like I'm a fucking grenade in your pack. Well, you did your damage. Are you happy?
uid: a42fcb93-8551-806d-d3fa-67715e075269
Node context: Goes from heartbreak to justified fury very quickly if the player breaks up with her after their night together.
> Get out of my face. Wanker.

0:0 - I guess we'd better get the day on. So much to do, so much to see... together! Wheyyy.
uid: a59eca98-0a89-4d90-af43-271ca493f96e
Node context: Delighted she gets to hang out with the player all day.
=== END NODE ===

null
uid: a5a49681-924c-50da-1181-106b0bf03cf3
Jump to another node

0:0 - But you're not the gilding type. Straightforward, true as the day is long.
uid: b02da0a4-3cfc-683a-76ed-cb0aadd3bf0d
> null

0:0 - About that...
uid: b6ec3d56-4dc0-e854-b802-8da92906a083
> Haha. Wait. Are you serious?

0:0 - A beautiful lie. But I guess whatever comes, we'll be there. Together. That's enough for me.
uid: b87c6e0b-8743-26e7-bd5a-8cc0b6e7a253
> I adore you, you know.

0:0 - No, no, I'm sorry. I was only messing around.
uid: b950e603-d3d9-c45c-6997-64864b3ccd06
> null

0:0 - My gods, I think my heart almost stopped completely. Don't scare me like that, you scallywag!
uid: cd23ca65-08a2-41f1-db55-8a4b1cbe0446
> Nothing bad is going to happen now. Not now that we're finally so... so close. Right?

0:0 - Sorry I didn't wait around this morning. I was just... just buzzing. Didn't want to wake you.
uid: d1ea2d2a-c19d-b4bd-6fb5-2c8da7aa2126
Node context: She's totally in love and energised.
> Did you sleep well last night?
> I loved being able to touch you last night. Hold you, kiss you, all of it.
> I wouldn't have minded.

0:0 - I do. But sometimes I don't mind being lied to.
uid: dca71072-a4f3-6cc6-7816-e87bd938f32b
> But you're not the gilding type. Straightforward, true as the day is long.

0:0 - I LOVE YOU TOO! Oh my gods, I've been dying to say that.
uid: debf4f69-b1f1-1efd-afe4-1e35289067f7
Node context: So excited, then covers her mouth with her hand sheepishly/ chuckling. (This is to highlight the sweet youthfulness behind the tough cool charisma machine
> My gods, if I smile any bigger my face is going to crack. I'm pathetic. Besotted! And it's all your fault.

0:0 - Watch her quietly.
uid: e46d0665-b59f-5d0d-a24b-cb83de503b76
> Dada-dadum, mmm...

0:0 - I much more than like you too.
uid: e48bbc4e-5be3-2830-70ef-80a44c5c7a59
Node context: With sweet gravitas. Very meaningful for her to be able to say this.
> And... and nothing bad is going to happen now?

0:0 - I adore you too.
uid: ea0022b7-cb19-38f2-2d8c-590a5a47f376
> Thank the gods for that.

- Roll sucessful -
null
uid: eab67862-8238-eef5-7abe-93aff3549e7b
> I knew it. Good.

null
uid: eb6b0715-b8c7-fdeb-9a5d-4e4326ff05ae
Jump to another node

0:0 - I knew it. Good.
uid: ecc65f93-f573-7365-949d-dc7593d94b9b
> I adore you, you know.

null
uid: ed36dbec-a9d7-363c-912a-896f507455ef
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_ForgingOfTheHeart.lsj
Synopsis:
Karlach asks to go to bed with Avatar who's dating during the Forging of the Heart camp night in act 2

0:0 - Of course. Nothing would make me happier.
uid: 0959d522-461d-f26f-259b-f2cc1dd8a2df
> Me too. See you later. I can't wait.

0:0 - But I do. And I want you. Or I thought I did, anyway.
uid: 1ce1c269-a3d5-d90e-0a45-c9b957208ff1
> I want to be with someone who's sure about me. Someone who wants me as much as I want them. It seems like that isn't you.

0:0 - Of course you can. But you should know I may not want to cross certain lines physically.
uid: 3a6854c6-a739-c00e-2e6f-19319969e708
> That's perfectly fine. I just want to be with you. No expectations. No pressure. Just us.

0:0 - Shall I knock the others out to hurry them up?
uid: 5154422e-41eb-7757-c1f8-668e506abdd1
> Haha! Please. We've waited long enough, I think.

0:0 - You mean you - you aren't interested anymore. In me.
uid: 5fc6a424-fa0e-52c3-0294-915a7d220343
Node context: Perplexed. Trying to see if she's hearing the player right. She wasn't expecting a breakup.
> That's it. I'm sorry.
> Honestly, I'm not sure I ever was. I just wanted to see where things would go.
> Argh, I'm just confused. I don't know what I want.

0:0 - Haha! Please. We've waited long enough, I think.
uid: 604de307-8c37-4176-3b77-e77d11f91206
> See you later. I can't wait.

0:0 - Argh, I'm just confused. I don't know what I want.
uid: 83b660bb-8999-13ad-1d9a-61fd5688386b
> But I do. And I want you. Or I thought I did, anyway.

0:0 - That's it. I'm sorry.
uid: 8e6b7bc2-6da9-1e71-41ac-083207f57ce4
> Oh man. My heart. I - I really had the wrong end of the stick there.

0:0 - I'll - I mean - I need to do some thinking. Thanks for telling me, I guess. I - sleep well, I guess.
uid: 9ef5bd22-a90b-905b-609c-2d1699adaae3
Node context: A bit blown away the player is breaking up with her now.
- 0 Set flag(s) to (Global):
   false - ORI_Karlach_State_RomanceSceneInProgress - Act 2 romance scene is in progress.
- 1 Set flag(s) to (Object):
   false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
=== END NODE ===

0:0 - Oh man. My heart. I - I really had the wrong end of the stick there.
uid: a102e3d6-2e5b-a572-947f-a317a75ad999
Node context: A bit blown away the player is breaking up with her now.
> I'll - I mean - I need to do some thinking. Thanks for telling me, I guess. I - sleep well, I guess.

0:0 - Me too. See you later. I can't wait.
uid: a1c8a749-ca58-712a-16e4-6bddbac96153
Node context: Very warmly, with love
- 0 Set flag(s) to (Object):
   true - HAV_ForgingOfTheHeart_State_SelectedAvatar - Avatar who will have the Forging of the Heart romance scene with Karlach.
=== END NODE ===

0:0 - I'm not sure, Karlach. I think maybe this has gone far enough.
uid: b2bd3183-b606-b483-9c50-4078c3b46fc6
> You mean you - you aren't interested anymore. In me.

0:0 - See you later. I can't wait.
uid: bf817894-6588-1608-2ff3-29e04c872cbd
- 0 Set flag(s) to (Object):
   true - HAV_ForgingOfTheHeart_State_SelectedAvatar - Avatar who will have the Forging of the Heart romance scene with Karlach.
=== END NODE ===

null
uid: c391226b-e418-b134-29b0-3f3c5ef16a94
Jump to another node

0:0 - Honestly, I'm not sure I ever was. I just wanted to see where things would go.
uid: d071fb3f-4b22-e6a2-410c-ccf77574b7d8
> Bit badly done, to jerk me around like that. You may not care about this, but I did. I did.

0:0 - You don't have to love me. You don't even have to like me. But you do have to treat me with respect.
uid: d0cbaf32-7fa8-e71f-6e8d-33f2f6493b30
> Do some thinking on how you treat people, soldier. This isn't the way.

0:0 - That's perfectly fine. I just want to be with you. No expectations. No pressure. Just us.
uid: dbc4fc2e-4dfb-a525-540c-d91f59fb7a98
> See you later. I can't wait.

0:0 - I want to be with someone who's sure about me. Someone who wants me as much as I want them. It seems like that isn't you.
uid: dedbcbfa-ddba-a094-31b5-b533bef795c1
> null

0:0 - Bit badly done, to jerk me around like that. You may not care about this, but I did. I did.
uid: e0e1dd5e-ef7a-3228-e189-50271bb49638
Node context: Player is breaking up with her in a very cavalier way, which she doesn't appreciate.
> You don't have to love me. You don't even have to like me. But you do have to treat me with respect.

0:0 - Do some thinking on how you treat people, soldier. This isn't the way.
uid: e56b2014-3425-608c-9900-b5d39fdceced
Node context: Scoffing. Really not impressed with how the player is treating her (cavalier breakup)
- 0 Set flag(s) to (Global):
   false - ORI_Karlach_State_RomanceSceneInProgress - Act 2 romance scene is in progress.
- 1 Set flag(s) to (Object):
   false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
=== END NODE ===

0:0 - Hey, soldier. I thought I might come visit you later. When everyone's asleep.
uid: e6c1fff4-879a-4234-f008-3e893bc71eb6
Node context: Shyly. Referring to the fact that her engine is fixed.
> Of course. Nothing would make me happier.
> Shall I knock the others out to hurry them up?
> Of course you can. But you should know I may not want to cross certain lines physically.
> I'm not sure, Karlach. I think maybe this has gone far enough.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_FacingDeath.lsj
Synopsis:
Karlach tells players that she is about to die if they didn't learn about that till this point in the story. She should be a bit run-down during this convo, a little strained by the engine.

0:0 - If you're going to explode, I suggest you stay far away from me.
uid: 0080a914-3329-5c88-86eb-7ead5ed25a12
> I'm more likely to implode than blow up, more's the pity. Wouldn't mind taking out a few cultists on my way out the door. But better if it doesn't come to that.

0:0 - We'll do it together. Whatever it takes.
uid: 07c7b0bc-1be9-42ea-3ccb-feab3320bb1a
> He can't get away with what he's done. To me, to us. He won't get away with it!

null
uid: 0e5820be-d27d-c60a-2dc5-628fe16eecc7
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_Knows_DammonCanUpgradeKarlach - Dammon told the party he can upgrade Karlach's abilities if they give him some infernal metal.
> null

0:0 - I'd never have protected a Banite, even a decade ago. I looked after that fucker with my life. I trusted him.
uid: 1013e0fd-26cb-e764-73fe-eaa65597dfde
> He gave me away to Zariel without a second thought, and now he's looking to ruin the entire Sword Coast.

0:0 - He has to die. And I'm gonna be the one who kills him.
uid: 1786aba9-6bf7-fce3-5005-9ba88df69841
Node context: Furious, straining from the heat
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_Gortash - Karlach mentioned Gortash's name
   true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash.
   true - ORI_Karlach_Quest_HuntGortash - Unlocks hunt gortash objective.
   true - ORI_Karlach_Event_SetHighLevelBurningState - Set's Karalach's high level of burning state.
> We'll do it together. Whatever it takes.
> Careful, Karlach! You're burning up!
> Not if I kill him first.

0:0 - Not if I kill him first.
uid: 29238363-bbf7-1a6c-3321-fbe3eae2f8db
> I won't know peace 'til I've dug my thumbs into his eyes. 'Til I've ripped his throat out with my teeth. Hear that, Gortash?! I'm coming for you!

0:0 - He gave me away to Zariel without a second thought, and now he's looking to ruin the entire Sword Coast.
uid: 2a4eb46c-9be4-42cb-3237-f9802679731a
> null

0:0 - You saw Gortash, didn't you? What the fuck was he doing down there? Is all of this because of him?
uid: 2aee0296-0a10-ea56-b856-3617dd38fba0
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetLowLevelBurningState - Set's Karalach's low level of burning state.
> The tadpole, the Absolute... how?!

0:0 - We can keep our eyes peeled, but I'm more concerned about the giant illithid brain that just left for the city.
uid: 2ca8653d-5801-e661-432b-69e8146caead
> I want to live to fight it. Not burn out before I get the chance.

0:0 - Then I need to find an infernal mechanic - and quickly. I'm hanging on, but just by my fingertips.
uid: 361d2005-882e-b797-b2f8-a75899eac1d2
> null

0:0 - I heard about what happened. Ketheric. Myrkul. And Gortash. What the fuck was he doing down there? Is all of this because of him?
uid: 39c8052f-e860-eefb-4bec-7321c5726de9
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash.
   true - ORI_Karlach_Event_SetLowLevelBurningState - Set's Karalach's low level of burning state.
> The tadpole, the Absolute... how?!

0:0 - There must be someone we can consult in Baldur's Gate.
uid: 44d4fcd7-b643-e1e4-3d7b-710f1ed5d923
> Here's hoping.

0:0 - I've got a long list of evil fucks to deal with. And I'm not going out until I do.
uid: 45d8b71c-89ac-ad01-4f1b-779c92abc14c
=== END NODE ===

0:0 - The tadpole, the Absolute... how?!
uid: 4a983aaf-d2a4-514b-d3ab-7f7ede0db065
> I don't know how this plot fits together yet. But we will stop him.
> It seems he's a servant of Bane, as Ketheric served Myrkul. Who knows what powers he's gained since you knew him?
> We'll find out when we get to Baldur's Gate.

0:0 - Whatever the fuck he's been up to in the last ten years, we have to stop him. He can't just keep ruining people's lives. He can't get away with it!
uid: 4e3a28f2-0203-06e5-c698-49c39fad89f2
> He used me up and gave me away when he was done with me. Didn't matter how much I trusted him.

null
uid: 5d6ff2e5-fddf-6136-ca71-dd9c0b554395
Jump to another node

0:0 - I can feel it. The engine. It's getting hotter. Louder. I feel like... like it might burn out completely. And soon, if I don't find some way to fix it.
uid: 5eda394c-3f5a-8cd7-d6d3-8ed9345a03ca
- 0 Check flag(s) (Global):
   false - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her.
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her.
> You know, Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.

0:0 - I can feel it. The engine. It's getting hotter. Louder. It's going to blow, if we don't find another way to fix it.
uid: 5ff0e01a-6ca9-efad-a1cb-57ba9016ecf9
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
> You know, Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.

0:0 - I won't know peace 'til I've dug my thumbs into his eyes. 'Til I've ripped his throat out with my teeth. Hear that, Gortash?! I'm coming for you!
uid: 6bbcb5f3-a8ea-e714-a622-54a21da014b6
Node context: Fury
> null

0:0 - I'm not going out yet - got business with a motherfucker first.
uid: 6d8553bb-fee7-38a6-e5df-edc41fa142a2
=== END NODE ===

0:0 - I want to live to fight it. Not burn out before I get the chance.
uid: 6fd8bbff-5a37-4304-c051-657ff94673c5
> I've got a long list of evil fucks to deal with. And I'm not going out until I do.

0:0 - I need to find an infernal mechanic - quickly. I'm hanging on, but just by my fingertips.
uid: 7553ed55-2f5e-ab57-22ef-a99f9e80e7f0
> null

0:0 - How can we fix your engine?
uid: 787338a2-d189-2417-4a58-b23b8f9d21fe
> An infernal mechanic could do it - and quickly. I'm hanging on, but just by my fingertips.

0:0 - Careful, Karlach! You're burning up!
uid: 78be2124-8f5d-98ed-291d-4c1f530effca
> You bet your arse I am. And I won't stop 'til that fucker is dead!

null
uid: 8124c8cc-43e3-d23b-044e-2cf727e05893
> You saw Gortash, didn't you? What the fuck was he doing down there? Is all of this because of him?
> I heard about what happened. Ketheric. Myrkul. And Gortash. What the fuck was he doing down there? Is all of this because of him?

0:0 - And now he'd use up the entire Sword Coast.
uid: 81562408-d167-153b-1c5c-151984e4681e
> null

0:0 - Here's hoping.
uid: 8b68a603-74c8-6c47-9cbd-58021d70f9fe
> I'm not going out yet - got business with a motherfucker first.

null
uid: 8ee61246-2494-7581-3d5b-3f1372a5c2d7
Jump to another node

0:0 - An infernal mechanic could do it - and quickly. I'm hanging on, but just by my fingertips.
uid: 9b8a0ae2-50ed-ad03-99e1-55d263f0ae7a
> I might know someone - a tiefling weaponsmith we met in the druids' grove.
> There must be someone we can consult in Baldur's Gate.
> We can keep our eyes peeled, but I'm more concerned about the giant illithid brain that just left for the city.
> Leave.

0:0 - I'm more likely to implode than blow up, more's the pity. Wouldn't mind taking out a few cultists on my way out the door. But better if it doesn't come to that.
uid: 9c0e8940-5e58-7772-6712-95d776ed6ca6
> I need to find an infernal mechanic - quickly. I'm hanging on, but just by my fingertips.

0:0 - He can't get away with what he's done. To me, to us. He won't get away with it!
uid: 9da0b939-202d-64e8-5820-0188c538d65e
Node context: Fury
> I can feel it. The engine. It's getting hotter. Louder. It's going to blow, if we don't find another way to fix it.
> I can feel it. The engine. It's getting hotter. Louder. It's going to blow, if we don't find another way to fix it.
> I can feel it. The engine. It's getting hotter. Louder. I feel like... like it might burn out completely. And soon, if I don't find some way to fix it.
> Do you know this engine inside of me is going to blow? If I don't find an infernal mechanic, I'm finished.
> Do you know what's inside me? An infernal engine. It burns as hot as the Hells, and it's been running in overdrive since I left Avernus.

0:0 - We won't let that happen.
uid: 9ef358a4-11e7-29e7-8bbc-058592855162
> Then I need to find an infernal mechanic - and quickly. I'm hanging on, but just by my fingertips.

0:0 - He used me up and gave me away when he was done with me. Didn't matter how much I trusted him.
uid: a5d19757-240a-c811-1777-882512c579fa
> null

0:0 - We'll find out when we get to Baldur's Gate.
uid: adb32d0c-10c0-d5aa-48da-fe194d0a4211
> Whatever the fuck he's been up to in the last ten years, we have to stop him. He can't just keep ruining people's lives. He can't get away with it!

0:0 - I might know someone - a tiefling weaponsmith we met in the druids' grove.
uid: ae124e7d-126b-ddbc-690a-402e26eb7c6d
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription
> If he went on to Baldur's Gate, we might be able to find him. He owes you a favour after what you did, right?

0:0 - Let's get to the city. Got business there I'm highly fucking keen to attend to.
uid: b25f226e-6aa0-6fe6-c942-cf5c020f7a50
Node context: It's ambiguous here whether she's talking about killing Gortash or getting her engine fixed.
=== END NODE ===

0:0 - Do you know what's inside me? An infernal engine. It burns as hot as the Hells, and it's been running in overdrive since I left Avernus.
uid: b570d331-4c52-017e-19a6-b70ccc2ca216
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.

null
uid: b69598fb-da8d-0411-6197-dd976e76f04b
Jump to another node

0:0 - Do you know this engine inside of me is going to blow? If I don't find an infernal mechanic, I'm finished.
uid: ba5a28ce-456c-840d-a6ea-2146724b951e
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
   false - GLO_ForgingOfTheHeart_State_KarlachUpgraded - Dammon upgraded Karlach at the Den.
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her.
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.

0:0 - Leave.
uid: be60d0b3-11f9-10f7-42a5-9f9cf8d538f5
=== END NODE ===

0:0 - I need to get myself fixed in time to make him pay.
uid: c069fdf8-35c8-6eb4-39fb-8d8c81c77e30
> null
> null

null
uid: c1c9c0af-20df-34c2-4fea-5cc1aa3d807c
> He has to die. And I'm gonna be the one who kills him.

0:0 - You bet your arse I am. And I won't stop 'til that fucker is dead!
uid: c6603ead-fa2d-5f46-b037-281b5fede63e
Node context: Fury
> null

null
uid: d39a8493-19c9-91e4-8a3a-c4314a503f50
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_Knows_DammonCanUpgradeKarlach - Dammon told the party he can upgrade Karlach's abilities if they give him some infernal metal.
> How can we fix your engine?
> We won't let that happen.
> If you're going to explode, I suggest you stay far away from me.

0:0 - Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.
uid: d5e86c90-0631-eccd-57e0-696e3c53c83e
> I need to get myself fixed in time to make him pay.

0:0 - I don't know how this plot fits together yet. But we will stop him.
uid: d65b165b-6528-54d3-a7e2-df04f1ba69e6
> I was his bodyguard. I looked after him with my life. I trusted him more than anything.

0:0 - If he went on to Baldur's Gate, we might be able to find him. He owes you a favour after what you did, right?
uid: d9d9267c-af31-e051-391e-d19312640b98
> I'm not going out yet - got business with a motherfucker first.

null
uid: e2ec475c-a069-3a96-1a8a-3c31dbdc2f2a
Jump to another node

0:0 - He gave me away to Zariel just for kicks. He ruined my life just when it was starting.
uid: ea23b0e0-eb55-51bf-269f-29871286b9bf
> And now he'd use up the entire Sword Coast.

0:0 - I can feel it. The engine. It's getting hotter. Louder. It's going to blow, if we don't find another way to fix it.
uid: eb40a113-d058-543f-7d62-e3028037d66d
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her.
> You know, Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.

0:0 - I was his bodyguard. I looked after him with my life. I trusted him more than anything.
uid: f063a19c-4b5b-d85b-9fc9-d6dbfcf3a9d0
> He gave me away to Zariel just for kicks. He ruined my life just when it was starting.

0:0 - It seems he's a servant of Bane, as Ketheric served Myrkul. Who knows what powers he's gained since you knew him?
uid: f467f0d0-510a-6cdf-8744-76e2915b90d2
Node context: seething with rage
> I'd never have protected a Banite, even a decade ago. I looked after that fucker with my life. I trusted him.

0:0 - You know, Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.
uid: f706368b-9eac-8a2e-e31c-82fee6d69e5d
> Let's get to the city. Got business there I'm highly fucking keen to attend to.

null
uid: feb521a6-83f5-7c3c-21fa-e31d803ab9cb
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_CoolingDownForYou.lsj
Synopsis:
Karlach asks her date if they know something that could cool her down the morning after Burning up for you or on subsequent nights. CRD cancels if players try to help her in her InParty dialog.

0:0 - Hmm. Let me try something.
uid: 150a986d-08f4-a0fd-d9b8-e52257d76faf
> Yes!

0:0 - Nothing is coming to mind. Sorry.
uid: 2c07ee7f-a077-8480-813f-1d0f12d638dd
> There's got to be something, right? Something cold - or water! Or maybe if you were less... burnable. There's a thought, right?

0:0 - There's got to be something, right? Something cold - or water! Or maybe if you were less... burnable. There's a thought, right?
uid: 364abef1-84c7-fef5-75db-106cb22188ec
=== END NODE ===

0:0 - Yes!
uid: 5315afa2-20e5-86e7-5426-4d95229d8117
Node context: Excited response to 'Let me try something'
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_HelpingAboutBurningOthers - Karlach's partner came up with an idea in order to fix the problem of her burning others when excited.
   true - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting.
=== END NODE ===

0:0 - Hey, soldier - you said you might try cooling me down. Any leads?
uid: 5994eef4-2ffe-2770-f4bf-06c6fdd5b825
> Hmm. Let me try something.
> Do you have any ideas?
> Nothing is coming to mind. Sorry.

0:0 - Do you have any ideas?
uid: 886e48f7-cd51-d728-9704-a58e45df2f20
> There's got to be something, right? Something cold - or water! Or maybe if you were less... burnable. There's a thought, right?


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_ROM_Wyll_PostEA.lsj
Synopsis:
This dialog replaces EA version in Gustav mod! After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night. Note: this can only happen if player already knows about Mizora

null
uid: 01a0065d-b627-153b-8e6c-9b31489895b2
Jump to another node

0:0 - Was I that obvious?
uid: 08d9c3f3-d2d7-0cef-6930-f4c2f04d686c
> You have many talents, but subtlety isn't one of them.

0:0 - These people are still in danger.
uid: 09eac407-c6cc-2c96-75dd-cce8e3149e33
- 0 Check flag(s) (Global):
   false - GLO_Karlach_State_Dead -
   false - ORI_Karlach_HasMet -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Karlach, the creature from Hell, will still threaten them. As will a thousand other perils.

0:0 - I like you, Wyll. And I want to know you better.
uid: 0a61a5e9-0786-3501-113a-82e97cf8ae7e
> null

- Roll failure -
null
uid: 0cb94b5f-bcd6-bf63-0e33-558812bba651
> null

0:0 - If only faith was enough to ward off every bully of the wilds.
uid: 0db46644-1da1-332c-b2f8-7723d3839f34
> null

0:0 - I just wanted to check up on you, that's all.
uid: 0ea92ff0-f232-1d29-bf21-52be10f4af2d
> null

0:0 - I'm not sure that I am. But it means something that you think so.
uid: 13e6e6a9-d394-8a8c-3ad7-87602f7654a1
> Now, you've got a party to get back to. Don't forget, tonight is about you.

0:0 - But who am I fooling? I can't go back to that life.
uid: 166c8f2c-47e4-0477-c1d2-6f0b3ee10c25
> If not a dance, then maybe a kiss.
> If not a dance, then maybe a kiss.
> Why not? You never know what the future holds.
> Maybe we could pretend. Just for one night.
> I would give anything to have seen it.

0:0 - I wish you were there, but I'll respect your need for peace.
uid: 17b9e864-d997-e0ed-01a4-6903c8554c2b
> null

null
uid: 190f57cd-9675-69dd-8ab2-47af0e04f51d
Jump to another node

null
uid: 1c684726-3259-76b9-eb4c-3479e42cab78
Jump to another node

0:0 - I love the way your nose wrinkles up when you get the scent of a lead for the first time.
uid: 1ce95583-8864-0886-93df-f49f8fe4deec
> null

0:0 - You must be Volo in disguise, out here to harangue me for some tales of the Frontiers.
uid: 1d5a0285-904d-997c-6822-c5a6984e8904
- 0 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
   false - GLO_Volo_State_PermaDefeated - PermaDefeated
- 0 Set flag(s) to (Local):
   true - 29dbf53f-173e-20de-7cfd-d45fc98b6d20_volo - said volo option in guess 2
> What a cruel disguise! My nerves started hammering the second I thought she was the one looking for me. What a cruel disguise! My nerves started hammering the second I thought he was the one looking for me.
What a cruel disguise! My nerves started hammering the second I thought they were the one looking for me.


0:0 - Though I can't say I've earned the honour.
uid: 2019841a-6cda-e035-bebf-def6735cda25
> I haven't even managed to kill one measly devil. I'm hardly a prime catch. Certanily not for the great gith warrior from Crèche K'liir. I haven't even managed to kill one measly devil. I'm hardly a prime catch.
> The world spits on those partial to devils. I'm hardly a prime catch.
> I mean - the Blade hasn't exactly lived up to his own reputation. Here you are, cheering me up when I almost tore you down. I mean - the Blade hasn't exactly lived up to his own reputation.

null
uid: 208762b0-22a1-ebe5-129f-c480d7e54bf0
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> If so, I'm afraid I must remain a passing fancy. If not, well, it wouldn't be my first misjudgement.

0:0 - You're impossible.
uid: 21059d60-646b-d067-8226-4f08090e7f1b
> Twelve impossible deeds every day before the sun reaches its apex.

0:0 - Maybe another time. Now, you've got a party to get back to. Don't forget, tonight is about you.
uid: 22413716-833c-42c7-83ab-ccddb9655e17
> null

- Roll sucessful -
null
uid: 2279b674-47d3-dc60-a2de-e5ae93b54511
> *Sigh.* You drive a hard bargain. But just the one.

0:0 - Saving the people of the grove was all the satisfaction I could ask.
uid: 231758d1-eebf-10a3-832f-2f8a1a652440
> I don't need a party on top of that!

null
uid: 23d4c2db-3ba2-78d6-e7fd-d2be7f4f2662
Jump to another node

0:0 - I know how to have fun! I have lots of fun every day!
uid: 263f6147-3146-3c53-4d19-bc5653f43599
Cinematic: Tav looks doubtful
> Saving the people of the grove was all the satisfaction I could ask.

0:0 - I just wanted a quick chat. I'll leave you to it.
uid: 26c210c0-42e6-d368-db25-af0f45d6f849
> Thanks. It's good to know someone's looking out.

0:0 - You don't unsettle me, you know that.
uid: 275a69cf-4af0-e331-8402-5f3626bac44c
> If only half the world had half the heart you do.

null
uid: 2a4cc88b-5c03-5aa6-6831-b9fa5193a5aa
Jump to another node

0:0 - We all die. But life's still worth the living. Otherwise, what's the point of it?
uid: 2a9a393e-e93d-a580-93d5-2af048f0a398
> null

0:0 - There are spikes in places there really shouldn't be.
uid: 3009cdcb-7a7d-7fd8-381c-431023839f93
Cinematic: Tav looks slightly shocked.
> Ahem.

null
uid: 31c9e01d-c26f-468f-5479-cc4f36c6577e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - Oh! Seems I stumbled ahead of myself. Wouldn't be the first time.
uid: 32308718-d432-fd35-61c5-77e696f111c7
> Some time alone beneath the stars, and I'll be back to my old self. Promise.

0:0 - We have won this day! Danger is for tomorrow.
uid: 334ea275-e606-eebe-6e83-ec5883f5987c
> Your words cheer me more than any party could.

null
uid: 33c0356b-09f3-0d0c-1902-2ee97740c29e
Jump to another node

0:0 - Clearly Mol has put you up to stealing my britches so you can turn them into a flag for her gang.
uid: 33d603b2-3107-6f3f-dd43-d17110b8c0a1
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_HasMet_Mol - Any player has ever spoken to Mol in act 1 or 2.
   false - GLO_Debug_MolDead - GLO_Debug_MolDeaddescription
- 1 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 0 Set flag(s) to (Local):
   true - 29dbf53f-173e-20de-7cfd-d45fc98b6d20_britches - mol britches option was said
> Not that I'd necessarily object.

0:0 - Maybe just a little.
uid: 35b580ac-a30f-09ad-ebba-e3e48b80ddc3
> Then we share a similar affliction. For I've grown fond of you too.

0:0 - There will be another time for us.
uid: 3694528a-3a59-da1d-0752-ae4ea0e3e20a
Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_End
Cinematic: (SCENE) Wyll places his hand on Tav's shoulder. Short player
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
=== END NODE ===

0:0 - You're good at it. You've given me some just by being here.
uid: 371f1591-e40f-5763-e166-acc0cd70c641
> null

0:0 - They aren't ready to get on the road on their own.
uid: 3988ee40-0369-a02b-ecd4-acef009fbe9d
> We have won this day! Danger is for tomorrow.
> You're right, but we need to give them hope.
> Have some faith. Whatever happens, they'll survive it.
> So? If they die, they die. That's life for you.

0:0 - I'm afraid my feet are firmly planted to the ground this evening.
uid: 39b3bcda-f3c7-288d-fcd9-7c9d1fe1396c
> null

0:0 - You were hoping for some peace and quiet out in the forest, and I have ruined your night entirely.
uid: 3a2ad9c5-996e-6e87-212c-74f8fc5e32bc
> Why else? There couldn't be another reason.

0:0 - I don't need a party on top of that!
uid: 3d78e8bd-aff9-9982-b1eb-c8da26cd48e7
> In truth, I don't feel in a festive mood, and didn't want to cast a grey cloud over the night.

null
uid: 3dd4671c-1550-8e5d-f563-ebf0cf414038
Jump to another node

0:0 - Have a laugh, make some noise. I'll by my charming self before you know it.
uid: 3e50a9b9-8d11-9109-3f99-70bf1b018f45
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_Wyll_HasMet - Wyll Hasmet at goblin party
=== END NODE ===

null
uid: 3fdbcfc4-be64-db05-0bfc-8adf57664f6a
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
=== END NODE ===

null
uid: 40898712-e79c-c8de-f92b-a5fff3637705
Jump to another node

0:0 - A kiss? Well - I can't say I'm not tempted. But not here, not now.
uid: 40a33840-c5e4-d635-640b-90461ad4a93e
> Now, you've got a party to get back to. Don't forget, tonight is about you.

0:0 - You're right, but we need to give them hope.
uid: 42dbb909-9cb5-15a5-d91a-2ebf19e2a80d
> You're good at it. You've given me some just by being here.

0:0 - I once beat the Baldurian record for the most sarabandes danced in a single evening.
uid: 44fb5cbb-42bb-1b4b-748c-c068e5a2233e
> Much to the exhaustion of the good ladies and gentlemen of the Gate.

0:0 - Sorry it has you feeling rough tonight.
uid: 4a7f3d42-e546-f739-509f-92f2e25a5a64
> Ah, I'll be fine. Seeing you has cheered me more than you can know.

null
uid: 4c375fda-8027-cbcb-79f5-0f3762a8ba03
Animation: OSatterley: PLYR + WYLL : GoblinHuntTieflingCelebration_CRD_Wyll_KissStoop
Cinematic: The player and Wyll stoops to share a quick kiss.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.

0:0 - Damn right I'm fond of you.
uid: 4cb2cd63-e511-4385-eea7-a4c7b291aa91
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Gods know why. You'd be well within your rights to burn me alive.

0:0 - Keep trying!
uid: 4ea23de6-5f5f-9485-433f-b2d5d55ec045
> It's a long shot, but - maybe you've grown fond of me. Gods know I've grown fond of you.

0:0 - You're halfway right.
uid: 4f2e71bb-cb1b-5c5f-217d-aba6dad97a77
- 0 Check flag(s) (Local):
   true - 29dbf53f-173e-20de-7cfd-d45fc98b6d20_britches - mol britches option was said
> Oh! I will safeguard my undergarments with care.

0:0 - Ha! In truth, I always enjoyed a bit of pomp.
uid: 4f4f195b-f756-cf1e-8d10-82a43d84f0cb
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> I once beat the Baldurian record for the most sarabandes danced in a single evening.

0:0 - Agh, Hells! I was hoping you wouldn't notice I was gone.
uid: 503f54fe-fe27-926e-b9b0-60b85c9a9054
Animation: OSatterley: WYLL [Reuse] HUM_M_Rig_DFLT_CINE_Pace_Thinking_01_PLYR_LOOP
Cinematic: The player approaches Wyll, who is lost in thought. He is visibly startled to see you appear.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Wyll_HasMet - Wyll Hasmet at goblin party
> Are you all right?
> Of course I noticed. It was no party without you.
> What exactly do you think you're doing sulking out here? Get your arse back to the party!

0:0 - Gods know why. You'd be well within your rights to burn me alive.
uid: 50bec45b-b37f-ae73-c1aa-6a96261f4e61
> Well, it just so happens I'm fond of you too.

0:0 - Your words cheer me more than any party could.
uid: 514bcaf4-662f-6975-4e15-2a231a68e2f7
> null

0:0 - I better come clean - I wanted a kiss.
uid: 53565cc2-0bd8-0ae6-ce11-0208ba745016
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

0:0 - You have many talents, but subtlety isn't one of them.
uid: 535fcf59-0cd9-8e50-c28b-a2fbbfdc4cc8
> null

0:0 - Why else? There couldn't be another reason.
uid: 56d9ae97-ee1a-8e92-ba24-d6b31a5c0c82
> I better come clean - I wanted a kiss.
> I better come clean - I wanted a kiss.
> Keep trying!
> Because I like you. And I want to know you better.
> I just wanted a quick chat. I'll leave you to it.

0:0 - I had years of lessons but in truth, it's all about your partner.
uid: 5b0d3ac0-d568-6813-494e-f9b75f9a5da4
Cinematic: Wyll eyes you up and down.
- 0 Check flag(s) (Tag):
   false - Noble - |You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.| (Wealth and power define the nobility, but some families fare more successfully than others. A good name goes far, though.)
> You cut quite a fine figure. I can just imagine leading you with an entire ballroom watching.

0:0 - If not a dance, then maybe a kiss.
uid: 5e1d84e5-5e6d-f24f-1b30-be704fae38b2
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

0:0 - For you, it's as clear as cool water you have that heroism within you.
uid: 5f9ee2cd-01d4-0d41-4054-9ac9f6b5bacb
> But Karlach is dead, and Gods know how many other of my victims were people like her.

null
uid: 5fad5e3f-331a-fdec-f918-26a908b84ae4
Jump to another node

0:0 - I'm a devil. I love the people from the grove, but I unsettle them deep down.
uid: 60b65dbb-f9aa-f745-3c99-02a411c7d45d
- 0 Check flag(s) (Global):
   true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form.
> As I seem to unsettle everyone nowadays.

0:0 - But not tonight. Tonight is about you.
uid: 614cb4d1-4983-6874-530a-a69cfc617f55
> null

0:0 - It's a long shot, but - maybe you've grown fond of me.
uid: 62093bb2-1541-f040-f8d6-7ab96d9dafbc
> If so, I'm afraid I must remain a passing fancy. If not, well, it wouldn't be my first misjudgement.

- Roll failure -
null
uid: 625bb7ab-f27b-b86d-6fe8-be7cead2de24
> null

0:0 - Leave.
uid: 630497d0-6115-3a68-044b-313f6bf9e7c1
=== END NODE ===

0:0 - Ouch! You don't need to mock me when I'm feeling low.
uid: 63db0a72-89a2-8cab-0d5d-37121dc89181
> null

0:0 - Thanks. It's good to know someone's looking out.
uid: 63e347d5-9c6f-3e50-96aa-870539fb2ea1
> null

0:0 - In truth, I don't feel in a festive mood, and didn't want to cast a grey cloud over the night.
uid: 652e3075-4b88-2009-b0c8-d37c0ca492e4
Node context: Wyll sighs.
> I'm a devil. I love the people from the grove, but I unsettle them deep down.
> We've saved the grove, and everyone hails us as heroes.
> These people are still in danger.
> These people are still in danger. A thousand perils still threaten them.

0:0 - You cut quite a fine figure. I can just imagine leading you with an entire ballroom watching.
uid: 6a5c40f8-eb3b-ef94-fd2c-b067e728709c
> But who am I fooling? I can't go back to that life.

null
uid: 6d58418d-9808-98da-a820-54bdb25b93e1
Jump to another node

0:0 - But off with you. This is your day! Have a dance. Enjoy the music.
uid: 6e79566c-9a08-f29c-ce5f-8f136c6a8f9d
> I want to dance with you.
> Can't you tell why I really followed you out here?
> I wish you were there, but I'll respect your need for peace.
> You're impossible.
> Leave.

0:0 - Maybe.
uid: 6e8c27f8-78d4-fce9-61d8-f5cc46a2fead
Cinematic: Wyll cracks a half-smile.
> But not tonight. Tonight is about you.

0:0 - It's a long shot, but - maybe you've grown fond of me. Gods know I've grown fond of you.
uid: 6f1e4660-7fd0-bb45-9dbb-912adde03915
> Damn right I'm fond of you.
> Maybe just a little.
> Was I that obvious?
> I just wanted to see if my friend was all right, nothing more.

null
uid: 70906996-06da-aaff-cdef-ace535f7b485
> But off with you. This is your day! Have a dance. Enjoy the music.

0:0 - Still - it's a night to remember. You've made sure of that.
uid: 7092f837-2e5e-cac1-17ee-cf01d7ad95b7
=== END NODE ===

0:0 - As I seem to unsettle everyone nowadays.
uid: 7246294d-8ec3-eafe-fd30-ae9596fe950d
Node context: Wyll seems truly mournful, just for one moment.
> You don't want a devil at your party.

0:0 - So? If they die, they die. That's life for you.
uid: 7470e061-615f-80b5-79bd-dfc276913ee3
> We all die. But life's still worth the living. Otherwise, what's the point of it?

null
uid: 75b4e3bf-fa43-c022-903a-ee8f722e7b75
Jump to another node

0:0 - If so, I'm afraid I must remain a passing fancy. If not, well, it wouldn't be my first misjudgement.
uid: 782392f1-eeef-3312-4fae-c3c33c44e6ff
> null

0:0 - Too many reasons to count. I might share them someday.
uid: 7a45aa23-5c80-6413-8ede-d76777e95f2f
> But not tonight. Tonight is about you.

0:0 - Aw, by Balduran's elbow, I can't stay feeling gloomy with you looking at me like that.
uid: 7a65374c-912f-505d-95cf-90870254fdba
Cinematic: A moment of quiet passes between Wyll and Tav. Tav looks expectantly towards Wyll.
> You have a vow from the Blade. He will show you a wonderful time, another night.

0:0 - To our kind, those features just make you more attractive.
uid: 7e0610f6-b80c-f702-46d5-74416b3ff65c
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> You pull them off far more finely than I do.

0:0 - Sounds like some pretty words for sulking to me!
uid: 7ebcad99-aca4-2bb1-e204-bdc5c30eda51
> I can say it even more nicely.

0:0 - Have some faith. Whatever happens, they'll survive it.
uid: 7f3b7680-82b9-296c-ffae-dfe84e0dcbda
> If only faith was enough to ward off every bully of the wilds.

0:0 - I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.
uid: 7f9a805a-0e0e-6799-da89-ba2e2e1505dd
Cinematic: Smiling and slightly embarrassed. Short player version.
> There will be another time for us.

null
uid: 849b030c-8aee-4ef9-a1fb-d400808d2027
Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_KissStand
Cinematic: The player and Wyll share a quick kiss.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.

0:0 - The world spits on those partial to devils. I'm hardly a prime catch.
uid: 86039601-7f8e-31fa-f5e6-dc05d6de4c17
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> Maybe a kiss would prove my affections.
> Maybe a kiss would prove my affections.
> That's not true. You're an incredible person, Wyll.
> You don't need to be the Blade of Frontiers for me, just be yourself.
> Let's drop this, shall we?

0:0 - Let me think... Why are you really here?
uid: 8a0d69bf-cd86-58c6-08f2-61caab89bcf6
Node context: Very clearly teasing you flirtily
> You must be Volo in disguise, out here to harangue me for some tales of the Frontiers.
> Karlach got lusty at the party, didn't she?
> You're running away from Gale's cooking.
> You were hoping for some peace and quiet out in the forest, and I have ruined your night entirely.

0:0 - Don't complain. We're all still alive, aren't we?
uid: 8b65761e-fa6f-7488-568f-a4bdbc8c47a8
> You're safe another day. Really, that should be enough.

0:0 - Not that I'd necessarily object.
uid: 8ec3247f-5939-cf35-5a10-8337127f1e67
> null

0:0 - Because I like you. And I want to know you better.
uid: 8fa78b7f-3ce9-f025-c32f-1eaa8491640d
> null

0:0 - Ahem.
uid: 93184b00-e674-1383-01c4-ec0677bb8585
Cinematic: Wyll realises he may have been better off not revealing that.
Node context: Embarrassed
> But off with you. This is your day! Have a dance. Enjoy the music.

0:0 - That's not true. You're an incredible person, Wyll.
uid: 93383257-0f6d-3fba-8d92-54dcb65db09c
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'm not sure that I am. But it means something that you think so.

0:0 - I would give anything to have seen it.
uid: 96965f3b-7076-0414-aa2b-3aea2f8a4d2f
> Aw, by Balduran's elbow, I can't stay feeling gloomy with you looking at me like that.

0:0 - *Sigh.* You drive a hard bargain. But just the one.
uid: 988b6dbf-0a91-5c5f-06ed-fe3eb69a9eab
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Event_Kiss - Player kissed Wyll at tiefling celebration
> null
> null

0:0 - Karlach got lusty at the party, didn't she?
uid: 994f3298-2e4b-62b9-1b17-d71b6445d40b
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> She's started a huge fire, and you're trying to save my life.

0:0 - You don't want a devil at your party.
uid: 99fcbd68-e142-165d-84d4-8b215b99e3d6
> Claws will pop the balloons, you see. And the sweetcakes don't taste half as good as raw eggs with this blasted forked tongue.

0:0 - I imagine you're fairly skilled with your form, too. That would be a sight to behold.
uid: a002e9fe-a600-238e-6695-7ccbf6b902c6
Cinematic: Wyll looks you up and down.
- 0 Check flag(s) (Tag):
   true - Noble - |You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.| (Wealth and power define the nobility, but some families fare more successfully than others. A good name goes far, though.)
> You cut quite a fine figure. I can just imagine leading you with an entire ballroom watching.

null
uid: a01b8fa3-9987-64a3-60d4-8a4203507613
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> If so, I'm afraid I must remain a passing fancy. If not, well, it wouldn't be my first misjudgement.

null
uid: a13eb745-0c1b-4d4b-489a-78b4ebaf1428
Jump to another node

0:0 - Twelve impossible deeds every day before the sun reaches its apex.
uid: a1cfa638-203e-b9f6-c58e-bd6cc917bb5c
> That's the way of the Blade.

null
uid: a364c7bf-e471-2201-12a3-ec704c77c9a0
Jump to another node

null
uid: a6355cd7-f6ad-5e92-c659-957336837f59
Jump to another node

0:0 - Don't beat yourself up. We are doing the best we can, together.
uid: a7ae1eb4-0028-7ac4-9604-a1d2aa3e7444
> null

0:0 - What's on your mind?
uid: a952dd69-14a3-cd35-272c-553e2e99ca0b
> In truth, I don't feel in a festive mood, and didn't want to cast a grey cloud over the night.

0:0 - Are you all right?
uid: ab081bcb-6aba-fc33-0bc0-a07b987afbdb
> Oh, I'm deeply proud of you. A touch less so of myself.

0:0 - Of course I noticed. It was no party without you.
uid: ab7eadc3-ef97-d75c-f5ab-e18c6a277fc8
> Really? I'm honoured.

0:0 - These people are still in danger. A thousand perils still threaten them.
uid: ac16dfe0-ad14-5043-3c1e-cbdcb6bbc716
> They aren't ready to get on the road on their own.

0:0 - I just wanted to see if my friend was all right, nothing more.
uid: adf24ab4-cf42-535b-56e3-fd3ed233a9f9
> null

0:0 - You're running away from Gale's cooking.
uid: af75537e-935a-a821-55c5-e7f8b3281946
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Gale - Set when Gale is part of the team, meaning recruited, regardless of whether in camp or in party
- 1 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> It's delicious, don't get me wrong, but that man wouldn't eat a vegetable unless Mystra herself commanded it.

0:0 - Oh, I'm deeply proud of you. A touch less so of myself.
uid: b1b6f4b9-0289-2fa6-94a5-41bb645becc1
> null

null
uid: b39222fc-c704-96e2-0b09-898ffd0acb51
Jump to another node

null
uid: b3c0f4e3-3db6-8931-9b8a-911faff2c73a
Jump to another node

null
uid: b3fe6bf2-b78e-8b07-ab09-9463433c9906
Jump to another node

- Roll failure -
null
uid: b43c4cbe-1755-614f-780d-c82450247063
> A kiss? Well - I can't say I'm not tempted. But not here, not now.

0:0 - Can't you tell why I really followed you out here?
uid: b5c0bd90-cd1f-645f-f0a5-f852a7004f1b
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> Clearly to practice your forest tracking.
> Clearly Mol has put you up to stealing my britches so you can turn them into a flag for her gang.
> You must have stumbled out here by complete accident.
> null
> null
> It's a long shot, but - maybe you've grown fond of me.

0:0 - It's delicious, don't get me wrong, but that man wouldn't eat a vegetable unless Mystra herself commanded it.
uid: b6439dca-a01a-1401-a72e-89cb204b26cc
> Why else? There couldn't be another reason.

- Roll sucessful -
null
uid: b65f290b-fa35-f313-93fa-b77503416a09
> null

0:0 - I can say it even more nicely.
uid: b7961ce9-78f5-92da-9c33-b976985d3a11
Node context: Fun and sarcastic
> I'm, ahem, soberly pondering my state of affairs, and not wishing to drag a single happy soul into a state of melancholy.

0:0 - You just have some fetching horns! I'm envious.
uid: b855b64c-d2f3-d053-ff03-dc448a3281fd
> Ouch! You don't need to mock me when I'm feeling low.

0:0 - The Blade is my best self. On my best days, I've even lived up to the name.
uid: b9e61f3f-cb01-e05a-774b-7b6ab6776cbf
> Now, you've got a party to get back to. Don't forget, tonight is about you.

- Roll sucessful -
null
uid: bbc9e067-e7db-6d4c-0578-1183512d1989
> null

0:0 - What exactly do you think you're doing sulking out here? Get your arse back to the party!
uid: bdb52201-dd83-6fe9-c0ff-23dc11c3b223
> Ha! Oh, the Blade doesn't sulk. I was just reflecting on what has happened, and not wanting to be Mister Serious at a celebration.

0:0 - I shouldn't be celebrated tonight. That's why I left.
uid: bdc27f7d-dd4b-eda0-4be7-e02e831d205f
> Don't beat yourself up. We are doing the best we can, together.
> What can I do to cheer you up?
> Don't complain. We're all still alive, aren't we?
> We have won this day! Danger is for tomorrow.

0:0 - I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.
uid: bea99d25-b979-4527-e236-113713897559
Cinematic: Smiling and slightly embarrassed. Tall player version.
> There will be another time for us.

0:0 - Really? I'm honoured.
uid: bed1908c-8942-3801-a239-f43c03ddae45
Node context: Tangibly flustered.
> null

null
uid: bee12623-726c-84b9-e5d4-f51ef45f20a7
Jump to another node

- Roll sucessful -
null
uid: bf68fe14-fea4-0355-6c21-f6dfdc4effe9
> null

0:0 - Oh shush. Let yourself have fun.
uid: bf9d8f41-b724-86bb-9685-ecdfff39aaad
> I know how to have fun! I have lots of fun every day!

0:0 - I mean - the Blade hasn't exactly lived up to his own reputation. Here you are, cheering me up when I almost tore you down.
1:0 - I mean - the Blade hasn't exactly lived up to his own reputation.
uid: c1ce03ed-bf66-cf98-2704-db113378b9c4
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Too much honey-wine can do that. You should watch yourself.
uid: c24842da-af8d-9ebb-98cb-3e3a9edf92a4
> Actually, I thought I might steal a kiss.
> Actually, I thought I might steal a kiss.
> Nope. Guess again.
> You're halfway right.
> I like you, Wyll. And I want to know you better.
> I just wanted to check up on you, that's all.

0:0 - Ah, I'll be fine. Seeing you has cheered me more than you can know.
uid: c379a6ae-7832-d699-b1b2-99f3fb6346ba
> But off with you. This is your day! Have a dance. Enjoy the music.

0:0 - Then we share a similar affliction. For I've grown fond of you too.
uid: c3ac7c9d-5b75-2fde-d8e0-451ebabda8fd
> Though I can't say I've earned the honour.

0:0 - Oh! I will safeguard my undergarments with care.
uid: c47561a7-2358-165a-fdc2-4a4b838d3565
> Let me think... Why are you really here?

0:0 - You're safe another day. Really, that should be enough.
uid: c4a3b2ad-def3-f7e4-92f6-0b9a262e87ed
> But off with you. This is your day! Have a dance. Enjoy the music.

0:0 - She's started a huge fire, and you're trying to save my life.
uid: c4c2cd43-8d13-508c-cf12-da9dc440d6d9
> Why else? There couldn't be another reason.

0:0 - You have a vow from the Blade. He will show you a wonderful time, another night.
uid: c5b4b87d-ac2d-d9be-25f5-c9dc7700dc52
> But not tonight. Tonight is about you.

0:0 - Let's drop this, shall we?
uid: c8426d03-0f98-b433-5576-6ed1928eb035
> Oh! Seems I stumbled ahead of myself. Wouldn't be the first time.

0:0 - Maybe a kiss would prove my affections.
uid: c8c545a0-2a5f-19c4-5654-27a6355ea371
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

0:0 - Karlach, the creature from Hell, will still threaten them. As will a thousand other perils.
uid: c943600a-0d53-a0a3-06a7-91ca51201f3b
> They aren't ready to get on the road on their own.

null
uid: c9b6aa7b-1d6e-7d8c-c0ec-9657a973026c
Jump to another node

0:0 - Clearly to practice your forest tracking.
uid: ca502980-57dc-a46f-559d-42b543fba3ca
Cinematic: Wyll plays dumb in a little game with the player for this section
Node context: Jokingly, and trying to avoid talking about what he knows is obvious
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 1 Check flag(s) (Tag):
   true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> I love the way your nose wrinkles up when you get the scent of a lead for the first time.

0:0 - Why not? You never know what the future holds.
uid: cb373072-17bc-57a8-9b1a-6400427390b1
> Too many reasons to count. I might share them someday.

0:0 - There will be another time for us.
uid: cc0eeb4a-3461-189e-4d9e-2d40d4e2a65b
Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_End
Cinematic: (SCENE) Wyll places his hand on Tav's shoulder. Tall playert player
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
=== END NODE ===

null
uid: ccde9a57-b92f-fa16-5bee-0c49ddc02adf
Jump to another node

0:0 - Come on, you're exaggerating. Not that much has changed.
uid: d047982b-2909-607d-4084-1cb673466ac2
> There are spikes in places there really shouldn't be.

0:0 - I'm, ahem, soberly pondering my state of affairs, and not wishing to drag a single happy soul into a state of melancholy.
uid: d1a213cc-d26a-2e9d-9338-8a24f1d5da8c
Node context: Making fun of his own sulking
> null

null
uid: d2172ed5-2e9a-579d-0c9a-9a921b7195a5
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
   true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll.
=== END NODE ===

null
uid: d3053bd8-a46f-da71-56f2-e30d7dc81266
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> null

0:0 - Nope. Guess again.
uid: d35d7366-96be-fa1d-8f20-861f369fff60
> Let me think... Why are you really here?

0:0 - What a cruel disguise! My nerves started hammering the second I thought she was the one looking for me.
1:0 - What a cruel disguise! My nerves started hammering the second I thought he was the one looking for me.

2:0 - What a cruel disguise! My nerves started hammering the second I thought they were the one looking for me.
uid: d57b8252-e249-2756-a281-34e9e3a5c985
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> null

0:0 - Some time alone beneath the stars, and I'll be back to my old self. Promise.
uid: d6c3ff6c-bcc9-04ee-a5b5-54c8b3cab6e5
> Still - it's a night to remember. You've made sure of that.

0:0 - You pull them off far more finely than I do.
uid: d84e3648-7f27-2a55-8971-99deddad0aa2
> null

0:0 - Now, you've got a party to get back to. Don't forget, tonight is about you.
uid: d8773387-2385-5397-3bdd-5c60ae52d33b
> null
> null

0:0 - Much to the exhaustion of the good ladies and gentlemen of the Gate.
uid: da2b4902-b185-f2f6-bf57-ee8c97ac96b8
> I imagine you're fairly skilled with your form, too. That would be a sight to behold.
> I had years of lessons but in truth, it's all about your partner.

null
uid: dbec8e8a-80f7-056a-90c1-82331c1eb1c9
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0:0 - If not a dance, then maybe a kiss.
uid: ddcc3b9b-8bb1-bf0d-2c16-76aa1b87de56
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

null
uid: df9ca70e-d4d5-94cb-f9a6-96fe02c8fadb
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0:0 - If only half the world had half the heart you do.
uid: dfd0021b-ab44-27a2-7a53-0bd30b2294dd
> null

0:0 - You must have stumbled out here by complete accident.
uid: e1e6ab01-0ce4-7f6e-baf9-9226dc9405a6
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> Too much honey-wine can do that. You should watch yourself.

0:0 - Claws will pop the balloons, you see. And the sweetcakes don't taste half as good as raw eggs with this blasted forked tongue.
uid: e3531c18-9d8b-198a-b10c-e46495cfa21e
Node context: Very jovially, trying to make light of the situation
> To our kind, those features just make you more attractive.
> You don't unsettle me, you know that.
> You just have some fetching horns! I'm envious.
> Come on, you're exaggerating. Not that much has changed.
> Sorry it has you feeling rough tonight.

null
uid: e7f61df5-1258-0d14-5a89-9a89f7b4bdba
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0:0 - We've saved the grove, and everyone hails us as heroes.
uid: e9612a9f-a436-1454-f150-a66e73fc2051
- 0 Check flag(s) (Global):
   true - GLO_Karlach_State_Dead -
> For you, it's as clear as cool water you have that heroism within you.

0:0 - I haven't even managed to kill one measly devil. I'm hardly a prime catch. Certanily not for the great gith warrior from Crèche K'liir.
1:0 - I haven't even managed to kill one measly devil. I'm hardly a prime catch.
uid: eba3aef4-ec62-54ab-8774-6debd910d4e1
- 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Check flag(s) (Global):
   false - GLO_Karlach_State_Dead -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

- Roll failure -
null
uid: ecd9af15-6736-6f07-3ac9-73015ca350d3
> Maybe another time. Now, you've got a party to get back to. Don't forget, tonight is about you.

0:0 - But Karlach is dead, and Gods know how many other of my victims were people like her.
uid: f1255c36-592d-39f3-31fc-a8306b4b6bbe
> I shouldn't be celebrated tonight. That's why I left.

null
uid: f13ec55d-6430-fee1-7a9a-9e5efd17cf05
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0:0 - Well, it just so happens I'm fond of you too.
uid: f1f85643-9853-cbce-e268-5be920ab440e
> Though I can't say I've earned the honour.

0:0 - That's the way of the Blade.
uid: f24dcb79-dc63-1fbd-2314-9f072cec9829
> null

0:0 - You don't need to be the Blade of Frontiers for me, just be yourself.
uid: f53cf557-cf4b-698a-569e-9da31287a073
> The Blade is my best self. On my best days, I've even lived up to the name.

0:0 - Actually, I thought I might steal a kiss.
uid: f775c460-3fc8-388d-d414-21a71b6c513c
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

null
uid: f86ca007-aa35-ad63-e2e5-0fa82351789a
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0:0 - What can I do to cheer you up?
uid: f91c6131-d7a8-cefc-468d-23e27cc747f5
> null

0:0 - Maybe we could pretend. Just for one night.
uid: f9ff4333-fb46-3535-0e2d-3804c6de9896
> Maybe.

0:0 - Ha! Oh, the Blade doesn't sulk. I was just reflecting on what has happened, and not wanting to be Mister Serious at a celebration.
uid: fac3d0f8-c1ad-caec-4d58-480a5fc956da
> Sounds like some pretty words for sulking to me!
> Oh shush. Let yourself have fun.
> What's on your mind?

0:0 - Maybe a kiss would prove my affections.
uid: fb5c002a-63b1-fa34-b672-3bd9ef1946a4
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

0:0 - I want to dance with you.
uid: fcae03ea-8b05-b424-768b-595cb2ad67d8
> Ha! In truth, I always enjoyed a bit of pomp.
> null
> null
> I'm afraid my feet are firmly planted to the ground this evening.

0:0 - I better come clean - I wanted a kiss.
uid: fd65b444-a525-c3b9-855d-9f74c2013e77
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)

0:0 - Actually, I thought I might steal a kiss.
uid: ff610a52-c2a9-ce5b-209f-8817f9399c65
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null (roll sucessful)
> null (roll failure)


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Gale3.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk - line delivery shouldn't convey this unless expressly indicated in the VO notes. The wine is mentioned in a few spots, but it shouldn't influence his diction.

0:0 - It's a view I would once have shared with my companion. Though definitely unaccompanied by such revelry.
uid: 0100e6e9-3286-49b7-a823-533134b95b93
Node context: Wistful, missing an old friend
> She preferred it when we were alone, curled up before a crackling hearth with some ancient, esoteric tome between us, ink glinting in the firelight...

null
uid: 023998b9-c5f0-4b2a-6eba-4717eb45d452
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null
uid: 03d46420-6855-427a-9d86-009983af88f4
> null

0:0 - Don't stop now. What else do you like about me?
uid: 04c81472-0246-b243-b0ed-dd54deef83fa
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Were I to recite that list, I fear we'd still be here at dusk tomorrow. Many things, I assure you, but a conversation better saved for another time.

0:0 - You remind me of her somewhat. An expression you both share - when she gives in to her more feline qualities, a mouse trapped beneath her paw...
uid: 0affa659-fc00-4e3d-bdce-aa819367014d
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

null
uid: 0bdd64c0-efc5-3f38-9c2b-30abe93167d7
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null
uid: 0d2b537a-4c72-a328-a23a-7f61d03d3975
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null
uid: 0eed433f-359b-e1d7-55a4-3c482f44fb77
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null
uid: 10fa21f4-4ff8-6350-52f3-3c66e0141067
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0:0 - Not that I don't appreciate your musk. I actually rather like it...
uid: 12681a26-6eb6-43d4-9d83-a709b53b34f5
Node context: Getting carried away, accidentally revealed he's kind of interested in the player romantically
> Well, this seems as good a time as any for me to stop babbling on.

null
uid: 13339b6a-b77a-a5e6-ec7d-5aace7a5aeed
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null
uid: 18dc27c9-2808-6ead-6eb4-d0aff5224f55
> She has a good heart, and she would recognise the same in your actions here. I'm sure she'd approve of me lending myself to your efforts.

0:0 - A beautiful night, don't you think? Nothing like a brush with destruction to make one appreciate the majesty of the celestial canvas.
uid: 1aa9dc85-b781-4472-b5c6-f3d86dd86842
Node context: Wistful, missing an old friend
- 0 Check flag(s) (Global):
   false - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
- 1 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   false - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
> It's a view I would once have shared with my companion. Though definitely unaccompanied by such revelry.

0:0 - Nonetheless, your finer qualities are remarkably plentiful.
uid: 1ea99750-44a8-2abb-4dfb-e434b78692d2
> null

0:0 - Right. Understood. You shall hear no more on the subject from me.
uid: 21571b7c-4d56-eb3a-e2c5-5db84ada7f3b
> Consider this budding romance thoroughly nipped. Though I hope our friendship need not come to such an abrupt end.

0:0 - I used to while away many hours just like these with my companion, though in far comfier surrounds.
uid: 21a1ef61-7220-457c-a1c9-f340762fd0d2
Node context: Wistful, missing an old friend
> She preferred it when we were alone, curled up before a crackling hearth with some ancient, esoteric tome between us, ink glinting in the firelight...

0:0 - Don't worry about me - I'm quite content to enjoy the party from here. Go, enjoy yourself.
uid: 237949ff-6fd1-89cc-ce67-8a75ed0bf98e
- 0 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
=== END NODE ===

0:0 - Suffice it to say, I think rather a lot of you. And there aren't many on this plane who I'd give such high praise.
uid: 240cfa14-2251-9b08-57b9-a7f191698f51
> Don't stop there. What else do you like about me?
> I'm flattered. Is your good opinion so hard to come by?
> Being mentioned in the same breath as your pet isn't the compliment you think it is...
> I'm not interested in you, Gale. Not in that way.

0:0 -
uid: 2425ec2c-aa81-4aba-ea5e-64e8ead84b49
> null

0:0 -
uid: 26187e2a-f32d-262d-9327-bd7ba597cfbc
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

null
uid: 3044810d-e93f-d542-ab05-cc3549bcb3c6
- 0 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - ORI_Gale_State_WasDating - Character was dating Gale, but is not doing so any more.
=== END NODE ===

0:0 -
uid: 32e8b385-e21d-f7bd-5bf2-130c2b867512
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> null

0:0 - I assure you, were you to meet Tara you would see the comparison for the flattery it is. But perhaps that's not a point worth labouring further.
uid: 33c9dd16-65e2-4844-98ac-57fc664d629b
> Suffice it to say, I think rather a lot of you. And there aren't many on this plane who I'd give such high praise.

null
uid: 35476547-8707-6660-903b-d8ff00c72009
- 0 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
=== END NODE ===

0:0 - I'm flattered. Is your good opinion so hard to come by?
uid: 3b12c2a1-8006-03af-1957-e6ec6e371818
> One doesn't become the most powerful archmage in Waterdeep and lover to the goddess of magic herself by having low standards.

0:0 - Please - feel free to enjoy yourself eslewhere. No doubt there are others here who offer more welcome company.
uid: 3cb7511f-77d4-9ed8-ba9e-5d30b9c0fb36
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
=== END NODE ===

0:0 - I've got aquaintances, certainly. Plenty of colleagues. But friends? Those are precious indeed.
uid: 3d71b188-f982-7a97-1db9-c2a52df752cd
> I hope, though we've only known each other for a short time, I might be able to count you among that number?

0:0 - 'Smart' does her a disservice. She's a fine wizard in her own right, though somewhat held back by her lack of opposable thumbs.
uid: 42f83423-6b78-43ff-bf72-3c898851fb7a
> You remind me of her somewhat. The same sharp tongue. And sharp teeth.
> You remind me of her somewhat. You share her pragmatic streak.
> You remind me of her somewhat. You share a certain nobility of spirit.
> You remind me of her somewhat. You share her fierceness, and her passion.
> You remind me of her somewhat. Something in the way you roll your eyes when I speak...
> You remind me of her somewhat. An expression you both share - when she gives in to her more feline qualities, a mouse trapped beneath her paw...
> You remind me of her somewhat. There's a steeliness to you, an unwavering tenacity even in the face of, to be frank, quite dire odds.

0:0 - After so long being cared for by someone else, it feels good to have repaid the favour. Not directly to Tara, but to these poor tieflings. I'm sure she would approve.
uid: 439f9e6c-0b9b-4266-8dd8-4654cec98887
> She must be very smart, to have done all that.
> What is Tara like?
> You must have been lonely, with only Tara for company...

0:0 - What is Tara like?
uid: 44b4b060-5c98-4940-8f30-b45315cd4915
> null

null
uid: 458a3741-4eb3-ee3f-75be-3e055f19562e
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0:0 - Don't stop there. What else do you like about me?
uid: 48430289-caea-e3a7-6973-70b6261a3ba4
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

0:0 - The pleasures I experienced in Mystra's embrace go far beyond the thrill of having one's tummy tickled. I remember once, she took the smallest piece of the Weave and made it into -
uid: 4a18c67b-385e-a003-4656-fff410ddcaa8
Node context: Taking the question seriously, missing the flirtatious side of it
> Wait. Are you saying...

null
uid: 4a37ad4b-4c45-ff31-bca7-28f1ee16efe4
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null
uid: 4c7e9a47-5c83-9bdb-33de-ef50ade167a4
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null
uid: 4c97edbb-3423-4364-a9ee-25d2ad8b2767
> I speak of Tara, my tressym, assistant, my constant companion through all the ills and tribulations my hubris has thrust upon me.

0:0 - She'll love you. So long as you don't rub her belly. She hates it when anyone does that.
uid: 4dbb827c-a03e-56cb-35c7-1be4b0ee2a42
> Do you like having your belly rubbed?
> She sounds great. But I was hoping I meant more to you than an animal companion...
> Not as much as I hate talking about cats. Is there nothing else on your mind?

null
uid: 4e33f2b2-80f4-0f75-7bc2-8c0d5d7a87e0
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null
uid: 4e973dda-a3cf-42e0-9bab-929ae6508716
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0:0 - I'm glad. To know you enjoy my company is, well, it's rather wonderful actually. I'd be loathe to waste the time of someone who's become rather important to me.
uid: 4f00b197-8f1b-0364-fa00-83ab81ab1156
> null

0:0 - I see. Then perhaps we see each other in the same light after all. A resplendent one, flush with warmth and anticipation, but one which I must shy away from, for now.
uid: 4f0905d3-6442-67ca-9d4f-dfb98b3c036e
Node context: Still flustered, but pleased to learn you like him romantically. Then getting to the point - he can't do anything until the orb is dealt with
- 0 Check flag(s) (Global):
   true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

0:0 - I'd given up on myself, but Tara never did. It was her encouragement, her research that led me to my treatment. Once we knew that magically-infused items were the key, she went out to find them for me. She saved my life.
uid: 546bd710-b0a2-4c46-b3e0-9755b367a4a2
> After so long being cared for by someone else, it feels good to have repaid the favour. Not directly to Tara, but to these poor tieflings. I'm sure she would approve.

0:0 - Go, indulge in the frivolities - they're good for the heart. And mine will be all the lighter, to see you enjoying yourself.
uid: 57d97250-e7de-6155-aecd-990f498a20b1
=== END NODE ===

null
uid: 59a33b77-4f6a-aeb4-51f9-f957af560d5e
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0:0 - She sounds like a fine animal. One I'd be honoured to know.
uid: 5b61f68f-b627-41c8-8eb4-daf1688a143f
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> She'll love you. So long as you don't rub her belly. She hates it when anyone does that.

0:0 - Even in such fraught times as these, there is peace to be found in the stillness as evening draws in.
uid: 5c4bc47e-9087-9f34-3842-7df9bde5a17e
Node context: Wistful, missing an old friend
- 0 Check flag(s) (Global):
   true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
> I used to while away many hours just like these with my companion, though in far comfier surrounds.

0:0 - Wine is to wit as meat is to... to... oh, I can't bloody remember it. There I go, then, proving your point.
uid: 5ea091ce-088f-c5a5-a7be-1cab844700c1
Node context: Trying to sound impressive, a bit flustered
> Perhaps we'd better leave it at that. My ineloquent tongue isn't worthy of your ear at present.

0:0 - What if she doesn't like me?
uid: 5f2cf7b1-f444-ca89-2dba-43f2204521fa
> She'll love you. So long as you don't rub her belly. She hates it when anyone does that.

0:0 - I wouldn't call this a friendship. More a series of necessary interactions.
uid: 5f4981f1-194b-0149-bd30-a356cd0d2c3b
> null

0:0 - I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.
uid: 6171c41b-6921-480a-b0aa-2e04be6236ad
> Besides, she was always telling me I needed to spread my wings, so to speak. Find mortal friends, instead of hanging onto Mystra's coattails. So that's what I'm doing. I hope.

0:0 - I assure you, when I tell someone they're wonderful - I mean it. And you are wonderful.
uid: 6449f9bb-816a-4236-efbb-f8cf170e2fc1
Node context: sincere, giving way the depth of his growing feelings fro the player
> null

0:0 - Go - enjoy your evening. Nothing better for the heart than a good night's rest, and mine is gladdened to know I'll have the pleasure of your company again come morning.
uid: 69fa5f0f-1c15-3f8b-4277-91307ce58625
- 0 Check flag(s) (Global):
   true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
=== END NODE ===

0:0 - You remind me of her somewhat. There's a steeliness to you, an unwavering tenacity even in the face of, to be frank, quite dire odds.
uid: 6aca6ee9-8b1a-4fad-a0b3-e7d9d3663f5b
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

0:0 - Tara is not any cat. She's a tressym. And given your confusion, I'm guessing you've never met one. They're brilliant creatures - fine company for any self-respecting wizard.
uid: 6c94896c-e1b6-4cfe-a8cf-8b60d3027ddd
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
> null

0:0 - Besides, she was always telling me I needed to spread my wings, so to speak. Find mortal friends, instead of hanging onto Mystra's coattails. So that's what I'm doing. I hope.
uid: 6db5a096-bac0-4c1f-83f5-ff04aa03bed8
> Bad luck on that front - I'm actually a nymph in disguise...
> So I remind you of your pet? How romantic...
> What if she doesn't like me?
> She sounds like a fine animal. One I'd be honoured to know.
> You don't have any friends?

0:0 - I hope you aren't talking about Mystra again...
uid: 74a0d900-9642-460d-9ecf-610e8926b2b4
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> null

0:0 - One doesn't become the most powerful archmage in Waterdeep and lover to the goddess of magic herself by having low standards.
uid: 74c8713d-0434-d71e-95ae-cce9ccc3162a
> I assure you, when I tell someone they're wonderful - I mean it. And you are wonderful.

0:0 - You remind me of her somewhat. The same sharp tongue. And sharp teeth.
uid: 74f3cc2c-a29c-4c90-af26-6770c38efbe9
Node context: Not too heavy on the 'sharp teeth' - I'm not sure it's guaranteed that Gale knows Astarion is a vampire.
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

null
uid: 768b8d00-ede5-0f45-b321-12f82f091dee
Jump to another node

0:0 - I speak of Tara, my tressym, assistant, my constant companion through all the ills and tribulations my hubris has thrust upon me.
uid: 76c9749a-dc4b-4ae4-99c8-2f256354300b
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
> She'd be most impressed by our efforts saving these tieflings. Proud, even. And I've given her little to be proud of recently.
> She'd be proud to see me keeping such fine company - the saviour of those poor tieflings, no less. And I've given her precious little to be proud of recently.

0:0 - You're the first person I've spent any significant time with in a year or more. Spending time in your company, I realise that I may have left behind the greater part of my wit, and sensitivity, in my tower.
uid: 78f83bb7-82ae-4b1b-a906-697a06ccc22e
> I rather like the Gale stood in front of me. In fact, I'd like to see more of him...
> You're doing just fine, Gale.
> No one came to visit you during your confinement?

0:0 - You remind me of her somewhat. Something in the way you roll your eyes when I speak...
uid: 796f2bc2-4d3c-49d9-b133-90daff8bc35e
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

0:0 - Do you like having your belly rubbed?
uid: 798c8ddc-9176-d884-ce77-74d10c9e273d
> The pleasures I experienced in Mystra's embrace go far beyond the thrill of having one's tummy tickled. I remember once, she took the smallest piece of the Weave and made it into -

0:0 - Sadly not. If I'm being entirely honest, my social circle is rather small. More of a dot. Or a pinhead.
uid: 7b1889c2-fea8-0ae8-9bfe-293bac1faf09
> I've got aquaintances, certainly. Plenty of colleagues. But friends? Those are precious indeed.

0:0 - You must have been lonely, with only Tara for company...
uid: 7b4a0387-5587-4549-b198-2ee6f9ef1f88
> Sometimes. But I imposed it upon myself, after all. I set up enough wards to keep an army at bay, never mind the few colleagues who sought to inquire about my welfare.

0:0 - Bad luck on that front - I'm actually a nymph in disguise...
uid: 86a0f45c-3349-4228-bf02-c6a28d3b9f8b
> Very funny. But as we all know, nymphs are sticklers when it comes to their bathing routines. You, my friend, haven't been near a fresh spring in a tenday or more.

0:0 - Then let me say it more plainly -
uid: 87977419-9d1d-ee68-5acf-bc251cb08036
> I think you're rather wonderful. And that's not a word I waste on anyone unworthy of it.

null
uid: 89b3e658-137c-4482-aedc-8a6eac008142
Jump to another node

0:0 - However, my sentiments are all I can offer at present. With my condition as volatile as it is, I wouldn't want to indulge in any undue, erm, excitement. So to speak.
uid: 8a750efa-3151-56d6-f9e2-af1fe8981b99
Node context: Telling the player he can't progress their romance further until he has cured the orb
- 0 Check flag(s) (Global):
   false - NIGHT_ORI_Gale_ElminsterVisit - Fallback for Gale's visit from Elminster.
> null

0:0 - You know what, I think I've clearly had far too much wine. And you've had nowhere near enough. I think this is a conversation best held back on - for now.
uid: 8c3ae73a-f897-6e3d-6fdc-790169cd918a
Node context: Flustered, hesitating to explicitly say what he thinks you were offering, then backtracking altogether
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

null
uid: 8f7dbf74-a673-46ef-8528-21542b55a4a6
Jump to another node

0:0 - I think you're rather wonderful. And that's not a word I waste on anyone unworthy of it.
uid: 931db8ac-b72a-2dc4-7936-cf68f331ca72
> Don't stop now. What else do you like about me?
>
> You're not so bad yourself. Though you're usually more... erudite.
> I can't say I share the same high opinion of you, Gale.
> If this is an attempt at flirting, you should stop. I'm not interested.

0:0 - She preferred it when we were alone, curled up before a crackling hearth with some ancient, esoteric tome between us, ink glinting in the firelight...
uid: 94a709c3-d231-41b6-a3b2-4e3e2baa062e
Node context: Recalling a rich, warming memory
> Sounds, er, fun.
> I hope you aren't talking about Mystra again...
>
> Are you... are you talking about your cat?

0:0 - Being mentioned in the same breath as your pet isn't the compliment you think it is...
uid: 97119ed4-f6a2-b304-e02a-aff0f26123eb
> Then let me say it more plainly -

0:0 - She has a good heart, and she would recognise the same in your actions here. I'm sure she'd approve of me lending myself to your efforts.
uid: 98311158-09d9-4d3d-8c72-6d092cbbed9a
> null

0:0 - Sometimes. But I imposed it upon myself, after all. I set up enough wards to keep an army at bay, never mind the few colleagues who sought to inquire about my welfare.
uid: 983bd61f-dff4-4ac7-a926-d735ad81320d
> Tara did her best to keep my spirits up, of course, but there's only so much one tressym can make up for one's entire social circle. And she was often gone seeking items to treat my condition.

0:0 - Tara did her best to keep my spirits up, of course, but there's only so much one tressym can make up for one's entire social circle. And she was often gone seeking items to treat my condition.
uid: 9a4cf634-ddae-4ad6-b3c4-c5273a65e4ae
> You're the first person I've spent any significant time with in a year or more. Spending time in your company, I realise that I may have left behind the greater part of my wit, and sensitivity, in my tower.

0:0 - I can't say I share the same high opinion of you, Gale.
uid: 9ce3fe3d-74f0-a34d-91c5-8fbe1a9d4a33
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Always bringing such candour to our conversations. Some would think twice about mocking Gale of Waterdeep, but you just go straight for the gut.

null
uid: 9cef7a81-8a52-7706-b9b3-635969545f9d
Jump to another node

0:0 - She'd be proud to see me keeping such fine company - the saviour of those poor tieflings, no less. And I've given her precious little to be proud of recently.
uid: 9dcf5328-f66b-46c8-9b22-77d5e0a25c47
- 0 Check flag(s) (Global):
   true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
> null

null
uid: 9ff8e355-0f95-5ce4-88d8-7512ca78a61a
- 0 Check flag(s) (Global):
   false - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
   false - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
> It's a view I would once have shared with my companion. Though definitely unaccompanied by such revelry.

null
uid: a205f25c-8f2c-cb3e-1715-3d2d929a5724
- 0 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
   true - ORI_State_Dating - Character is dating someone.
=== END NODE ===

null
uid: a4b6373e-7222-67c3-b52a-569d580c06e0
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0:0 - You don't have any friends?
uid: a6113c4e-07c0-439b-8b5b-4f09587e036a
> Sadly not. If I'm being entirely honest, my social circle is rather small. More of a dot. Or a pinhead.

0:0 - Not an animal lover? Nobody's perfect, I suppose.
uid: a77770b7-e641-57b6-4811-fbf636558eb4
Node context: Sincere - he's offering something that has meaning, a sign of how much he likes you
> Nonetheless, your finer qualities are remarkably plentiful.

0:0 - If this is an attempt at flirting, you should stop. I'm not interested.
uid: a983f123-52c2-f89c-42db-4f7a8ecf79fd
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Right. Understood. You shall hear no more on the subject from me.

0:0 - She sounds great. But I was hoping I meant more to you than an animal companion...
uid: ace72bb7-403d-cabc-701c-140d9e8e3e33
> null

0:0 - Consider this budding romance thoroughly nipped. Though I hope our friendship need not come to such an abrupt end.
uid: ad0aaf33-755e-da43-ea25-1ecc4fb339a5
> null

0:0 - That depends. What do you like about me?
uid: ae73eb67-5f91-4126-228c-963c2b135ea6
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

null
uid: b013098a-6c05-9b2f-5730-ccf3f3099ec3
- 0 Check flag(s) (Global):
   true - CAMP_Gale_CRD_SpellTeaching_Connected - CAMP_Gale_CRD_SpellTeaching_Connecteddescription
- 1 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
=== END NODE ===

0:0 - Don't let me drag you away. Enjoy yourself - you earned a night of revelry.
uid: b14eb103-f744-f485-eb67-dd217b2fac06
- 0 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym
=== END NODE ===

0:0 - I rather like the Gale stood in front of me. In fact, I'd like to see more of him...
uid: b19ecf9f-0575-4e78-a471-3b162feb7c94
> null

0:0 - Of course. I hoped we might be more than friends...
uid: b64cebe0-c9d5-8132-e3f6-09de55d5dc87
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

0:0 - I'm not interested in you, Gale. Not in that way.
uid: b828dcb6-bc8c-fdc0-0a78-b6e81db015ec
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> null

null
uid: b82c9abc-df84-ba5d-0490-3931de81b962
Jump to another node

0:0 - Always bringing such candour to our conversations. Some would think twice about mocking Gale of Waterdeep, but you just go straight for the gut.
uid: ba789e50-0105-771f-0dca-fe0592ef421d
Node context: Playing along, making fun of himself
> I like that about you. It's one of your rarer qualities, though I fear my ego can take no more of it tonight.

0:0 - You're not so bad yourself. Though you're usually more... erudite.
uid: bc0e7702-e17f-e7e7-a3bd-986c5bb1f7d8
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Wine is to wit as meat is to... to... oh, I can't bloody remember it. There I go, then, proving your point.

null
uid: bd32341f-1764-acc7-be99-552ce5a34b39
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0:0 - Are you... are you talking about your cat?
uid: bd60bdbc-93fe-4b84-b8d9-db1fd0424e64
> By Ahghairon's lost nose - no!

0:0 - No one came to visit you during your confinement?
uid: bfdeeb08-e46d-4d67-a539-ab127d898b48
> null

0:0 - Wait. Are you saying...
uid: c2f5c8b7-860c-ab1d-33ce-fdd51f735926
Node context: Realising that the player was flirting, getting flustered
> I see. Then perhaps we see each other in the same light after all. A resplendent one, flush with warmth and anticipation, but one which I must shy away from, for now.
> You know what, I think I've clearly had far too much wine. And you've had nowhere near enough. I think this is a conversation best held back on - for now.

null
uid: c47f0bf7-7c84-c9d1-8fa1-17a46ad0d3c1
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0:0 - She must be very smart, to have done all that.
uid: c823b363-3326-4e4d-b66d-b6c8d6750098
> 'Smart' does her a disservice. She's a fine wizard in her own right, though somewhat held back by her lack of opposable thumbs.

0:0 - I like that about you. It's one of your rarer qualities, though I fear my ego can take no more of it tonight.
uid: c8950dec-995f-7675-e2e5-60ff3e00e043
Node context: Cheerfully accepting the brush off, not taking it personally
> null

0:0 - You're doing just fine, Gale.
uid: cc9c59b9-abdb-48a3-bd09-7f245777c1d3
> I'm glad. To know you enjoy my company is, well, it's rather wonderful actually. I'd be loathe to waste the time of someone who's become rather important to me.

0:0 - After I was afflicted with my condition, I locked myself in my tower for an entire year. I was inconsolable, wallowing in my self-inflicted tragedy.
uid: cd95abe5-3e14-420a-a9cb-17403bf15f31
> I'd given up on myself, but Tara never did. It was her encouragement, her research that led me to my treatment. Once we knew that magically-infused items were the key, she went out to find them for me. She saved my life.

0:0 - So I remind you of your pet? How romantic...
uid: d288ae98-fa78-4d72-9b6e-9619faaf6d6d
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntTieflingCelebration_CRD_Gale_CalledTaraCat - Referred to Tara as a cat at least once when talking to Gale
> I assure you, were you to meet Tara you would see the comparison for the flattery it is. But perhaps that's not a point worth labouring further.

0:0 - With my condition as volatile as it is, I fear any undue, er, excitement, may tip it over the edge. So to speak.
uid: d45294c1-a4af-0b74-b46f-d3a28298dcf6
- 0 Check flag(s) (Global):
   false - NIGHT_ORI_Gale_ElminsterVisit - Fallback for Gale's visit from Elminster.
- 1 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> Go - enjoy your evening. Nothing better for the heart than a good night's rest, and mine is gladdened to know I'll have the pleasure of your company again come morning.
> Go, indulge in the frivolities - they're good for the heart. And mine will be all the lighter, to see you enjoying yourself.

0:0 - Not as much as I hate talking about cats. Is there nothing else on your mind?
uid: d6017132-e945-a919-611a-1527e4bb9e34
> Not an animal lover? Nobody's perfect, I suppose.

0:0 - Perhaps we'd better leave it at that. My ineloquent tongue isn't worthy of your ear at present.
uid: d85f7153-2c7e-3691-a0d5-730b52936c32
Node context: Cheerfully accepting the brush off, not taking it personally
> With my condition as volatile as it is, I fear any undue, er, excitement, may tip it over the edge. So to speak.

0:0 - You remind me of her somewhat. You share her fierceness, and her passion.
uid: d9e320df-8143-415e-94a1-399dc7233879
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

0:0 - You remind me of her somewhat. You share her pragmatic streak.
uid: dd798dcb-2571-46e9-ab73-f46fae2d7c3e
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

0:0 - Well, this seems as good a time as any for me to stop babbling on.
uid: de0003b7-9455-c662-8888-1168720ea310
Node context: being awkward
> null

null
uid: e1f5fee3-a191-0eb5-7245-0b235dbcdd1a
> Please - feel free to enjoy yourself eslewhere. No doubt there are others here who offer more welcome company.

null
uid: e59b71ad-b261-e5a1-7c61-f048a9f84a19
> null

0:0 - Sounds, er, fun.
uid: e68e3e83-90fd-4f32-92ad-5f7f8d9d7d9d
> Not everyone is comfortable being alone with their thoughts. Though I never felt alone with a book in my hand. Or with her for company.

0:0 - Not everyone is comfortable being alone with their thoughts. Though I never felt alone with a book in my hand. Or with her for company.
uid: e7466ea0-d52b-4fa0-ae20-186b8e3a8800
Node context: Being generous towards the player's lack of interest, then returning to his reflective mood
> I speak of Tara, my tressym, assistant, my constant companion through all the ills and tribulations my hubris has thrust upon me.

0:0 - Were I to recite that list, I fear we'd still be here at dusk tomorrow. Many things, I assure you, but a conversation better saved for another time.
uid: e76fcfa6-8f29-0a36-ca55-5e3e03015c2d
Node context: Cheerfully deflecting your question, though it's clear he would have more to say
> null

0:0 - Very funny. But as we all know, nymphs are sticklers when it comes to their bathing routines. You, my friend, haven't been near a fresh spring in a tenday or more.
uid: ebf67ff3-0646-42d7-bbc8-89517bef2cb9
Node context: Good humoured ribbing
> Not that I don't appreciate your musk. I actually rather like it...

0:0 - You remind me of her somewhat. You share a certain nobility of spirit.
uid: ee64cad1-bf92-4250-8bf2-bab0eb46504c
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I wish she were here for me to make a formal introduction, but I would never ask her to undertake such a journey. She is safer at home.

0:0 - She'd be most impressed by our efforts saving these tieflings. Proud, even. And I've given her little to be proud of recently.
uid: ef780487-03d1-4c1e-b606-643d1d018786
- 0 Check flag(s) (Global):
   false - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings.
> After I was afflicted with my condition, I locked myself in my tower for an entire year. I was inconsolable, wallowing in my self-inflicted tragedy.

0:0 - By Ahghairon's lost nose - no!
uid: f3396ea5-bb99-4904-9e47-9be294d5560e
Node context: Shocked at the player's suggestion. Note: this is a statue in Waterdeep's religious burial district
> Tara is not any cat. She's a tressym. And given your confusion, I'm guessing you've never met one. They're brilliant creatures - fine company for any self-respecting wizard.

null
uid: f3df367b-811a-6017-6eec-671e82d4910c
Jump to another node

0:0 - I hope, though we've only known each other for a short time, I might be able to count you among that number?
uid: fc6615a7-e232-3a94-ee19-89e90854cc3f
> Of course. I hoped we might be more than friends...
> That depends. What do you like about me?
>
> I wouldn't call this a friendship. More a series of necessary interactions.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Gale2.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk. The wine is mentioned in a few spots, but it shouldn't influence his diction.

0:0 - Actually, I may just want to spend the night with you instead of Minsc.
uid: 013ae257-a359-b883-370e-775d29809665
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_MinscPartner - CAMP_GoblinHunt_State_MinscPartnerdescription
> Indeed?

0:0 - I do hope you know what you're doing.
uid: 021272c9-1d9a-baec-45b5-374d80a5d475
> Far be it from me of course, to question your tastes.

null
uid: 02441aa3-80c2-7bcc-bd87-48253d8aef5c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
=== END NODE ===

0:0 - I've said enough. Let silence do the talking.
uid: 083d2d3d-1468-7234-8fd6-5ed3d39231d3
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription
=== END NODE ===

0:0 - There's promise in patience, I assure you. Let the night run its course so that we can run ours as well.
uid: 0c467d56-548f-103e-a887-e4416383737c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
=== END NODE ===

null
uid: 1197cdf0-7385-397c-29f6-218d7dff26c1
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0:0 - That's usually followed by: in water there is good sense.
uid: 1497e0b8-863a-fc74-bd65-eb71b331dd4b
> I promise you - my offer is a perfectly sober one. So, what do you say?

0:0 - Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge.
uid: 169b176e-380d-8691-4033-286ee574f76b
> null

0:0 - The point is - I have hope. Each new sunrise may yet be the one to coax our budding bond to blossom. But I think it's fair to say - it won't be today's.
uid: 1b9f8ed5-b395-0f44-3cd9-ee5350b3ec42
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> Now please, go and enjoy your evening. this won't be the first party I've spent moping in self-indulgence with a bottle of wine for company.

0:0 - What for?
uid: 1bd2bce1-91e0-3530-869f-0559bf7dd1cd
> I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.
uid: 1c00e058-d61a-035b-9ba3-2c439cc4871c
> null

0:0 - Spontaneous thank-yous make me suspicious.
uid: 1f3871ec-925d-c836-fc71-fdd498a9f0e5
> Come now! This is a night for celebration, not suspicion.

0:0 - For now - please, enjoy the celebration. When it is done, I will show you all.
uid: 1f950ee5-e379-1c08-d5ee-012269bb02de
=== END NODE ===

0:0 - Didn't peg you for a sore loser, Gale.
uid: 20bece06-4b02-8b52-b645-fd2dd3e338d0
> Am I? Perhaps I am. Or perhaps I need another glass of wine.

0:0 - A lesson. And trust me when I say - few have experienced the pleasure I offer to teach.
uid: 22ff2ae2-d06d-01ac-8b58-6a7f68827d42
Node context: Referring to the spell-teaching scene, but the player doesn't know the specifics. This should sound enticing without sounding creepy
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> However, it's something best experienced in more intimate surrounds, once the revelry has ended, and the stillness of the night has been restored.

null
uid: 2c82f23e-c3a4-bf71-8434-0c4ea2725091
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> More's the pity you've already found someone else to make merry with, just the two of you.

0:0 - I like the sound of 'magical.' What do you have planned?
uid: 2de7cc7c-b6c1-f160-97ab-a99f68c1251c
> A lesson. And trust me when I say - few have experienced the pleasure I offer to teach.

0:0 - Actually, I may just want to spend the night with you instead of Lae'zel.
uid: 2e1e048d-bd41-129c-fd32-cf43651f64c0
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Indeed?

0:0 - Another night perhaps.
uid: 3149b221-5fbc-cc72-547e-41f00c5e49f3
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
=== END NODE ===

0:0 - There's that confidence I like.
uid: 404701fa-099d-da8c-c665-ae7b721b1c40
> I thank you for seeking me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - No thanks, Gale. I'm in no mood for magic this evening.
uid: 42141040-d3a1-97e4-c938-f792e168c1dc
> Too bad. One should never be afraid to live life to the fullest.

0:0 - Actually, I may just want to spend the night with you instead of Astarion.
uid: 4721eeb6-c3d4-b8bd-b714-2149a4e06670
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Indeed?

0:0 - Far be it from me of course, to question your tastes.
uid: 48772181-ee50-e766-b090-24c0d6044c07
> What were you going to show me?
> And yet you question them nonetheless.
> Do I detect a hint of jealousy?
> Didn't peg you for a sore loser, Gale.
> Actually, I may just want to spend the night with you instead of Astarion.
> Actually, I may just want to spend the night with you instead of Karlach.
> Actually, I may just want to spend the night with you instead of Lae'zel.
> Actually, I may just want to spend the night with you instead of Minsc.
> Actually, I may just want to spend the night with you instead of Shadowheart.
> Actually, I may just want to spend the night with you instead of Wyll.

null
uid: 591c100e-8f49-fdfe-6101-47510af486ee
Jump to another node

null
uid: 5a852968-0f0b-cb6e-d935-8c27085c9bd9
=== END NODE ===

0:0 - Indeed?
uid: 5c2c4bf8-3984-1ab3-01dd-c5f0df928421
> You're all too quick to abandon the one you promised yourself to. That is not a quality I admire.
> I'm glad you feel the same way. But, while I'm eager to enjoy your company on an exclusive basis later this evening, it would be selfish to keep you to myself before then.

0:0 - Come now! This is a night for celebration, not suspicion.
uid: 5d6efde5-bdfe-057b-f79e-a325215d4b0f
> I thank you for seeking me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs.
uid: 601a2571-6f61-d6d5-c2de-a1d95f201321
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Far be it from me of course, to question your tastes.

0:0 - Wyll's a good man. He may actually be a tried-and-true storybook hero.
uid: 61012c3e-5c8d-ab0d-14d9-a807fe8e48ce
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Then again he's so full of himself it's a small miracle he hasn't resorted to self-cannibalism yet.

0:0 - I was hoping you'd spare me a moment. There was something rather magical I wished to show you.
uid: 635f6319-61ee-650b-1ed2-91a0b48e5f7d
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> I like the sound of 'magical.' What do you have planned?
> Is that the wine talking?
> No thanks, Gale. I'm in no mood for magic this evening.

null
uid: 65435d07-c8b1-0b57-eb13-f9bee760e570
Jump to another node

0:0 - Now please, go and enjoy your evening. this won't be the first party I've spent moping in self-indulgence with a bottle of wine for company.
uid: 6c8770a8-6f2f-e926-00d7-f5b573bf5085
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
=== END NODE ===

0:0 - That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe.
uid: 786a411b-a442-fbe5-0775-c4dbd6ecba8f
> Another night perhaps.

null
uid: 7c878133-0876-91d1-12b5-e93453e04a91
> null

0:0 - Good sense will have to wait 'til the morrow.
uid: 7cda2d93-49c3-305f-1821-902493ad3c76
=== END NODE ===

0:0 - More's the pity you've already found someone else to make merry with, just the two of you.
uid: 80d43d64-42b9-bf5a-8077-eef4f525ff8d
> He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs.
> You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck.
> Lae'zel. Blade like a razor, wit like a razor, tongue like a razor.
> There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose.
> Wyll's a good man. He may actually be a tried-and-true storybook hero.

0:0 - Enjoy the night. It seems to me full of opportunities.
uid: 825f93ed-20dd-39b7-df82-bd6775fbbc56
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
=== END NODE ===

0:0 - Actually, I may just want to spend the night with you instead of Karlach.
uid: 8cbf7607-77e3-aabf-c8c3-3ff88c645854
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Indeed?

0:0 - So please - go, and enjoy the festivities. Anticipation will only make our reunion the sweeter.
uid: 8e391561-c305-da61-dd68-2194d255ecef
=== END NODE ===

0:0 - Is that the wine talking?
uid: 9b540c1d-0911-fdaf-fb56-6c60232ffef5
> As they say in Waterdeep: in wine there is truth.

0:0 - I promise you - my offer is a perfectly sober one. So, what do you say?
uid: 9e563096-bdeb-c652-781b-cbf1d79ae12a

0:0 - Were our bond a little stronger, I might even have shared a moment of magic with you.
uid: a207a37d-7f3e-23d0-8b7f-35c2f3b98612
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
> Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait.

null
uid: a673fff0-8e18-73eb-1635-189ea4203cd0
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
> Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait.

0:0 - However, it's something best experienced in more intimate surrounds, once the revelry has ended, and the stillness of the night has been restored.
uid: a7c7abf3-397f-94e0-7b3f-2c5ca0bf69bf
> For now - please, enjoy the celebration. When it is done, I will show you all.

0:0 - And yet you question them nonetheless.
uid: aaf573f5-f574-22b4-1c1c-39d962b800ff
> Caught on to that, did you? Might be the wine talking.

0:0 - Do I detect a hint of jealousy?
uid: ac951382-8ddf-018f-1a90-a85434ec3a07
> Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge.

0:0 - Am I? Perhaps I am. Or perhaps I need another glass of wine.
uid: ae389449-92e3-854e-fa29-39179fcb9e91
> null

0:0 - Then again he's so full of himself it's a small miracle he hasn't resorted to self-cannibalism yet.
uid: b3758ee2-c4dc-b7cf-f252-5c52e8a4f86f
> Far be it from me of course, to question your tastes.

0:0 - Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait.
uid: b7b05f37-3755-e0c3-cb02-7d93c1ae654d
> null

0:0 - There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose.
uid: ba9e6a96-fbca-f572-d721-0489152705b8
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> That or deadly nightshade.

0:0 - I'm sure you're welcome.
uid: bce7f992-c45e-0bba-e684-4e9a88e46d2d
> There's that confidence I like.

0:0 - I wasn't sure we'd have a chance to make merry, just the two of us.
uid: c4810ddd-15d6-ea63-2dd1-46b00b792eb7
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description

0:0 - Caught on to that, did you? Might be the wine talking.
uid: c5b284e4-3d05-b36b-f97d-802989340e38
> The point is - I have hope. Each new sunrise may yet be the one to coax our budding bond to blossom. But I think it's fair to say - it won't be today's.
> null

0:0 - As they say in Waterdeep: in wine there is truth.
uid: c7a166a1-2be1-5736-4a10-4ae52cef4184
> That's usually followed by: in water there is good sense.

0:0 - Thank you.
uid: c96f88cd-668a-1d11-58e6-5c7576b1e567
Animation: Holding a glass of wine ? and sitting by the fire or somewhere ? - Elodie
Cinematic: Gale looks at the player with a big smile and the words are warm and heartfelt
Node context: You look at the player with a big smile and the words are warm and heartfelt.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
> I'm sure you're welcome.
> What for?
> Spontaneous thank-yous make me suspicious.

0:0 - I thank you for seeking me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.
uid: ca23e066-a06e-9f0c-4112-aca31fa64370
> null
> Were our bond a little stronger, I might even have shared a moment of magic with you.
> I was hoping you'd spare me a moment. There was something rather magical I wished to show you.
> null

0:0 - Too bad. One should never be afraid to live life to the fullest.
uid: ce43e2e4-1d0c-1260-348d-b37057f23207
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
=== END NODE ===

0:0 - Actually, I may just want to spend the night with you instead of Wyll.
uid: d2279231-d344-ef17-559a-52e930e70993
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Indeed?

0:0 - Actually, I may just want to spend the night with you instead of Shadowheart.
uid: d2fb5c27-db74-e24e-4e6c-fe17f52ffa23
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Indeed?

0:0 - You're all too quick to abandon the one you promised yourself to. That is not a quality I admire.
uid: ddf190c4-d729-392c-90aa-eb53e6787487
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription
=== END NODE ===

0:0 - You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck.
uid: de6175e4-4326-bf8a-dbfe-7f8ee641f909
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Or perhaps more than you bargained for - full stop.

0:0 - I'm glad you feel the same way. But, while I'm eager to enjoy your company on an exclusive basis later this evening, it would be selfish to keep you to myself before then.
uid: e22172a5-525c-f8a4-b72c-89e80da06145
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> So please - go, and enjoy the festivities. Anticipation will only make our reunion the sweeter.

0:0 - What were you going to show me?
uid: ea271448-accf-b629-8800-28ad5251db39
> That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe.

null
uid: ea8cd84b-d9cf-3cb2-bc99-b61c41979f77
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription
=== END NODE ===

0:0 - Or perhaps more than you bargained for - full stop.
uid: f46b2f50-f8d4-718c-11c9-b7b1a1255e67
> Far be it from me of course, to question your tastes.

0:0 - That or deadly nightshade.
uid: fc3ccb32-3f2f-3c71-c397-d42552ea21ed
> Far be it from me of course, to question your tastes.

0:0 - Lae'zel. Blade like a razor, wit like a razor, tongue like a razor.
uid: fd521a28-bd40-957d-d1d1-5eec8d721f28
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I do hope you know what you're doing.

null
uid: fe473e32-a6e0-b696-8d51-04f26e951eca
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_Tressym_CRD_LastNightAlive_FollowedMystra.lsj
Synopsis:
Gale encountered a source of dangerous shadow magic, and obeyed Mystra's sign that he should dispel it, therefore resisting the urge to use it. This triggers a letter from Elminster, who retracts his previous support for Mystra's instruction, and tells Gale he has the option to find another way to defeat the absolute.

0:0 - One thing only: he gave the strictest instructions that this letter was for your eyes only.
uid: 1b1fe1d0-c2f6-7b1a-e25b-09722d23bc87
> That being said, I'm sure he won't mind you indulging me with its subject matter, once you've broken the seal.

0:0 - Read the letter.
uid: 2e0aa2dd-aa1a-f53a-6d1c-40d5d0eff347
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Event_ReadElminsterLetter - Gale needs to read Elminster's letter
> *The letter is written in Elminster's crabbed hand. And, given his usual verbosity, is rather succinct...*

0:0 - Any idea what he wanted?
uid: 37c5bac7-f529-b3c9-1f96-c5f719c0a740
> One thing only: he gave the strictest instructions that this letter was for your eyes only.

0:0 - I see remaining optimistic as my duty - especially when I am not the one being asked to do the seemingly impossible.
uid: 37e8b3b3-305f-5c81-77a9-9c13e47d82e4
> Think carefully - exceedingly so. You know Mystra, as do I. I was not born an old man. I am all too familiar with what it's like to have a goddess fill your heart with longing.

0:0 - I won't pry for specifics, Mr Dekarios. Not when I can sneak a peek at your letter while you sleep.
uid: 3fb0b206-8b93-d6a9-7666-ca6df8219f27
> Speaking of which - you ought to get your rest. Quite another day ahead of you, I'm sure.

0:0 - Perhaps... perhaps that should have been your mission right from the start.
uid: 428a3c8b-f3e0-c87d-6832-b3830e45db76
Node context: hint of regret
> *Reading between Elminster's cramped lines, you can draw only one conclusion. He thinks you should defy Mystra's instruction, and refuse to use the orb.*

0:0 - I'll read it later.
uid: 51b82ed4-fc6d-4396-7dfe-c6fa475cac9b
> The most famous wizard in the realms delivers you a secret letter, and you intend to read it... some day?

0:0 - Speaking of which - you ought to get your rest. Quite another day ahead of you, I'm sure.
uid: 6305e4a7-014d-3225-6fd7-d7285ee6f969
=== END NODE ===

0:0 - Think carefully - exceedingly so. You know Mystra, as do I. I was not born an old man. I am all too familiar with what it's like to have a goddess fill your heart with longing.
uid: 6800efde-3ce4-193b-cc46-5eef27d44582
> If there is another way, I trust you can find it. It is not in your nature or mine to stop looking, to accept the first answer to any dilemma. Do what you can - put that mind to work.

0:0 - What is it, darling? You look rather pale.
uid: 7a38219c-2f30-5c54-1da0-1156807438f1
Node context: suddenly tender with worry.
> Elminster's changed his tune. He thinks I shouldn't use the orb.
> Oh, it's nothing. A spot of indigestion.
> It's good news. I think...

0:0 - *Reading between Elminster's cramped lines, you can draw only one conclusion. He thinks you should defy Mystra's instruction, and refuse to use the orb.*
uid: 80f55058-132d-a5b1-f6da-49c5dcd0f38f
Cinematic: Gale stops reading, a look of mild concern on his face
> What is it, darling? You look rather pale.

0:0 - Aha! Mr Aumar can always be relied upon to bring a dash of good sense to proceedings. A shame he didn't start with that, but still.
uid: 8c21f2a3-faa9-02b4-c172-0c62c5272071
> I hope you plan to heed his advice. Carefully, though. He seemed rather fidgety when he delivered his message. Mystra will have both of you in her bad books before long.

0:0 - *The letter is written in Elminster's crabbed hand. And, given his usual verbosity, is rather succinct...*
uid: 960aa7fb-8e04-1487-aa7a-9d5cbb31b243
Cinematic: Gale reads the letter (looking down at it, doesn't have to be shown)
> I see remaining optimistic as my duty - especially when I am not the one being asked to do the seemingly impossible.

0:0 - Elminster's changed his tune. He thinks I shouldn't use the orb.
uid: a6b39de7-fedf-d074-f419-9da4dd872b06
> Aha! Mr Aumar can always be relied upon to bring a dash of good sense to proceedings. A shame he didn't start with that, but still.

0:0 - Wrong. Go on. Now.
uid: acc0eea1-b27c-d098-fa48-ee46bd5c8288
> null

0:0 - Oh, it's nothing. A spot of indigestion.
uid: b04604ac-b3f8-b26a-1118-e1b77e5c75ee
> And I'm a displacer beast.

0:0 - Fine. I'll read it now.
uid: bc4d3772-1b0a-6649-a36d-d99b1edec3ce
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Event_ReadElminsterLetter - Gale needs to read Elminster's letter
> null

0:0 - I hope you plan to heed his advice. Carefully, though. He seemed rather fidgety when he delivered his message. Mystra will have both of you in her bad books before long.
uid: c179ec98-646b-c7ed-17c5-f441fb23fa74
=== END NODE ===

0:0 - I've something for you. A letter from Elminster himself. He was most insistent I give it to you immediately upon your return.
uid: c3581596-7a93-9a30-0869-f10d85e4b3cc
> Read the letter.
> Any idea what he wanted?
> I'll read it later.

0:0 - The most famous wizard in the realms delivers you a secret letter, and you intend to read it... some day?
uid: c3d25516-874a-dbb1-2003-aacc0d6c0f41
> Fine. I'll read it now.
> Well, yes, actually.

0:0 - There you are, Mr Dekarios. I've been champing at the proverbial bit.
uid: e5049f19-d9b0-c629-96e4-827264074cc3
> I've something for you. A letter from Elminster himself. He was most insistent I give it to you immediately upon your return.

0:0 - Well, yes, actually.
uid: e6550719-6d14-a906-f616-38a2c25b8bdd
> Wrong. Go on. Now.

0:0 - What kind of companion would I be were I to sneak a peek?
uid: e7fe5872-d2d2-1661-3895-ed63710edba8
Node context: A little telling, like she plans to read it later.
=== END NODE ===

0:0 - However, I will not press you further. Your private correspondence is just that, technically.
uid: e859f09a-a96b-5271-5fdc-bf74dbdd2413
> What kind of companion would I be were I to sneak a peek?

0:0 - Good news. Well. That's good. Yes. Quite.
uid: eb494f22-eea4-49b2-f8e8-4875104e81a3
Node context: Coming around to the idea that the letter isn't bad after all.
> I admit I was dreading what might be in that letter. There's been so much dreadful news lately.

0:0 - And I'm a displacer beast.
uid: ebf42720-faea-541c-340f-c3bffce51513
Node context: like 'yeah right'
> However, I will not press you further. Your private correspondence is just that, technically.

0:0 - I admit I was dreading what might be in that letter. There's been so much dreadful news lately.
uid: ec0c051c-b34f-61b6-3dcd-53b65c90bde2
> I won't pry for specifics, Mr Dekarios. Not when I can sneak a peek at your letter while you sleep.

0:0 - That being said, I'm sure he won't mind you indulging me with its subject matter, once you've broken the seal.
uid: f3527a4a-d935-9ca5-9111-01eb2e1846dc

0:0 - It's good news. I think...
uid: f79ca371-03de-4e96-de1a-0d451b700b16
> Good news. Well. That's good. Yes. Quite.

0:0 - If there is another way, I trust you can find it. It is not in your nature or mine to stop looking, to accept the first answer to any dilemma. Do what you can - put that mind to work.
uid: f87944fd-2b63-e1a7-9465-c1fa5441160b
> Perhaps... perhaps that should have been your mission right from the start.

null
uid: ff58fb05-890c-101e-8494-21faa89219f9
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_Tressym_CRD_LastNightAlive.lsj
Synopsis:
Gale absorbed dangerous shadow magic from a morally dubious source, in defiance of Mystra's command that he dispel it. Tara picks up on this, leading to a short conversation where he can tell her about it or not.

0:0 - Is that so? Then we'd best hope you don't make any further miscalculations. We both know what happened the last time you took something you thought you deserved.
uid: 027ac1a4-dc21-4a87-3ef3-fac48590666b
Node context: She's miffed
> Be very careful, Mr Dekarios. You're on a terrifying road. One misstep could be your last. And then I'd be - oh, terribly cranky.

0:0 - I think she misses me.
uid: 07032f7d-15d6-2549-0d18-31334a1f8be4
> Well, she has a funny way of showing it, doesn't she, considering what she's asked of you?

0:0 - I think I felt Mystra's presence...
uid: 08f18584-9d8f-3223-86e0-4cb03c598d1b
> You did? Well that is a turn-up for the books. And what led her to grace you with her presence?

0:0 - Well, she has a funny way of showing it, doesn't she, considering what she's asked of you?
uid: 09bd4315-8b00-2b7c-49a8-fd876cc21067
> I trust you'll treat whatever she had to say with the required lashings of salt. Better to keep your own wisdom than hers, Mr Dekarios. Or better yet, keep mine.

null
uid: 17ae9cb7-c28a-71a2-9fa9-07416132f4bb
Jump to another node

0:0 - I promise - these shadow powers will help us, even if they are... impure.
uid: 246929ea-0456-81cb-d0ad-81ee85b671db
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss.
> I'll believe it when I see it, and not a moment before.

null
uid: 2744c79b-8d27-c827-42a9-57cf3b534097
> I'll leave you to your secrets, Mr Dekarios, but allow me to remind you of a simple fact. We rarely hide that which we know is right.

null
uid: 2b7cc5fe-5d9e-81d7-6ffb-f7e71ae9479c
Jump to another node

0:0 - A private matter. Nothing to concern yourself with.
uid: 2d6af76e-8170-b119-8929-9afa90e8c93f
> Oh, but I do concern myself, Mr Dekarios. Even when you're being as annoying as you are now.

0:0 - You sound just like Mystra.
uid: 32add695-e218-b783-4142-c32d940dcd63
> Good. Then she's speaking sense, at last.

0:0 - You did what? What the devil has gotten into you?
uid: 3539590a-fc4c-65a8-455d-481828d0b7a8
> You may as well leave your life lessons in a bucket, for all the good they do you.

0:0 - Oh, but I do concern myself, Mr Dekarios. Even when you're being as annoying as you are now.
uid: 465d3398-2679-7d15-cf9c-379e393378ea
> I trust you'll treat whatever she had to say with the required lashings of salt. Better to keep your own wisdom than hers, Mr Dekarios. Or better yet, keep mine.

0:0 - I indulged in some dark magic to create a Shadow Lantern.
uid: 58b72389-e0d0-6a6f-a40c-cda82f8892f0
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern
> You did what? What the devil has gotten into you?

0:0 - I was curled up here quite comfortably when I was suddenly overcome with uneasiness. A tressym's intuition is rarely wrong. What's happened?
uid: 63c017bb-9d0b-6882-4fc7-7eb65f749a9c
> I indulged in some dark magic to create a Shadow Lantern.
> You've a keen eye, Tara. I drew power from a source of shadow magic.
> I think I felt Mystra's presence...
> Nothing you need to be concerned about.

0:0 - I trust you'll treat whatever she had to say with the required lashings of salt. Better to keep your own wisdom than hers, Mr Dekarios. Or better yet, keep mine.
uid: 6f6e158d-0012-6af7-901a-dadb7c62fecb
=== END NODE ===

null
uid: 700e08b7-ecd6-5f1f-8c28-3d9fa274476a
> I passed up an opportunity to serve Mystra's will. To give her a sign I've changed.
> null
> null

0:0 - I'll leave you to your secrets, Mr Dekarios, but allow me to remind you of a simple fact. We rarely hide that which we know is right.
uid: 7eea674a-9f83-ea9a-ae3c-6986cb6859c2
=== END NODE ===

0:0 - I passed up an opportunity to serve Mystra's will. To give her a sign I've changed.
uid: 98c0e975-08e3-e296-c5b2-ab1e30e00cf0
> null

0:0 - I indulged in some dark magic to create a Shadow Lantern.
uid: 9a40fd20-1d46-425c-1454-077e486d2d9d
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern
> null

0:0 - You may as well leave your life lessons in a bucket, for all the good they do you.
uid: a95afd85-c888-4df2-f1d1-a233c1c8c0a6
> You sound just like Mystra.
> I promise - these shadow powers will help us, even if they are... impure.
> The lantern will be useful to us. And I'll be sure to wield it carefully.
> Just because Mystra demands my life, doesn't mean I do her dirty work. I make my own choices.
> I know exactly what I'm doing. Taking the power I deserve to wield.
> I have a strategy in mind. One that involves not willingly provoking Mystra's anger.

0:0 - The lantern will be useful to us. And I'll be sure to wield it carefully.
uid: acf2bdd4-f7bc-5ebf-994d-36bdaf99431e
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern
> I'll believe it when I see it, and not a moment before.

0:0 - Nothing you need to be concerned about.
uid: b9c3d729-76bc-18de-116d-f8fe64f67ba3
> null

0:0 - I'll believe it when I see it, and not a moment before.
uid: ba141f91-d134-ee97-f2a9-ce524cf22bf6
> Be very careful, Mr Dekarios. You're on a terrifying road. One misstep could be your last. And then I'd be - oh, terribly cranky.

0:0 - I drew power from a source of shadow magic. A corpse, to be specific.
uid: c0491682-9f64-9404-c0ca-c08b49298f58
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss.
> You did what? What the devil has gotten into you?

null
uid: c38e1dcb-10ce-abb6-c2d9-d998f80a0000
Jump to another node

0:0 - Good. Then she's speaking sense, at last.
uid: c49166a5-d7f4-84d5-dc6d-e28d880bdfc0
> Be very careful, Mr Dekarios. You're on a terrifying road. One misstep could be your last. And then I'd be - oh, terribly cranky.

0:0 - Be very careful, Mr Dekarios. You're on a terrifying road. One misstep could be your last. And then I'd be - oh, terribly cranky.
uid: c5cfc78d-2179-d16e-0cad-d645f4e49def
Node context: She's making light of how sad she'd be if Gale died.
=== END NODE ===

null
uid: cf5c73e3-8b45-5530-6660-617d5453688f
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern
   false - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss.
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern
> null

0:0 - I have a strategy in mind. One that involves not willingly provoking Mystra's anger.
uid: d506be9d-699c-88eb-e2c6-5161801d48c8
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern
> Is that so? Then we'd best hope you don't make any further miscalculations. We both know what happened the last time you took something you thought you deserved.

null
uid: d74eb22e-45af-5896-41ed-d9e727ca8726
Jump to another node

null
uid: e7249829-965f-a86a-db53-15ece621fc02
Jump to another node

0:0 - You did? Well that is a turn-up for the books. And what led her to grace you with her presence?
uid: e8c3234a-30b0-9652-fcfd-2bded2d90683
Node context: A little bit of suspicion. Tara is not so sure about Mystra lately.
> I indulged in some dark magic to create a Shadow Lantern.
> I drew power from a source of shadow magic. A corpse, to be specific.
> I think she misses me.
> A private matter. Nothing to concern yourself with.

0:0 - I know exactly what I'm doing. Taking the power I deserve to wield.
uid: f297e359-6979-f173-fb72-c10e302e84b0
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern
> Is that so? Then we'd best hope you don't make any further miscalculations. We both know what happened the last time you took something you thought you deserved.

0:0 - Mr Dekarios! There you are!
uid: fbf3c33d-1986-43c7-4f8f-7b9bf08ef572
> null
> I was curled up here quite comfortably when I was suddenly overcome with uneasiness. A tressym's intuition is rarely wrong. What's happened?

0:0 - You've a keen eye, Tara. I drew power from a source of shadow magic.
uid: fd001ac0-4589-a02f-7ad3-7ed72d38529b
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss.
> null

0:0 - Just because Mystra demands my life, doesn't mean I do her dirty work. I make my own choices.
uid: fe2217d7-55fc-86ad-fe66-b27dc39aba75
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern
> I'll believe it when I see it, and not a moment before.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_CRD_StandingByTheWizard.lsj
Synopsis:


0:0 - |Ah I see. Practical as ever.|
uid: 0aa29a56-cb70-037e-2535-5b960358ad66
=== END NODE ===

null
uid: 290b3e68-488a-0736-ef91-335035115d6f
Jump to another node

0:0 - |I love you.|
uid: 4cd760b8-1186-933b-0a1e-db393d6aeb72
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - |I am really in a poor state. So tired. Might explode any day. Any night.|
uid: 55305136-c7a8-1fe1-4162-873d6e01e209
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
=== END NODE ===

0:0 - |Well it's nice to be liked enough for people to choose horrible, necrotic death by your side, I guess.|
uid: 571ede56-cde3-4ecd-3a38-660e6f4fd246
=== END NODE ===

0:0 - |Any particular reason you did?|
uid: 752deb55-5ed9-5bcc-0afe-c7ac0a8dd364
- 0 Check flag(s) (Object):
   false - ORI_Gale_State_DefendedVociferously - The player defended Gale's staying in the party particularly vociferously.
> |You're an asset to the cause.|
> |We have a better chance to keep you from blowing up together.|
> |I like you.|
> |I love you.|

0:0 - |We have a better chance to keep you from blowing up together.|
uid: 75c8a897-6824-3509-a5ce-095988f01ddd
> |Ah I see. Practical as ever.|

0:0 - |Thanks for letting me stay.|
uid: a32e2d45-e8af-c84f-83f4-9adf45db871e
> |Any particular reason you did?|
> |That was a very... passionate plea you held on my behalf.
Why so?|


0:0 - |You're an asset to the cause.|
uid: b1668144-e043-3cc9-eba8-ffa94df2fde7
> |Ah I see. Practical as ever.|

null
uid: bc40ce97-ff44-ed6d-3ed9-6bae90d91f5f
Cinematic: |Kiss|
> |I am really in a poor state. So tired. Might explode any day. Any night.|

0:0 - |I like you.|
uid: eb895ec3-0103-900e-369a-1c50d22eb1b7
> |Well it's nice to be liked enough for people to choose horrible, necrotic death by your side, I guess.|

0:0 - |That was a very... passionate plea you held on my behalf.
Why so?|
uid: f1a65b71-99aa-ff52-135f-f1c2ed56cd3d
- 0 Check flag(s) (Object):
   true - ORI_Gale_State_DefendedVociferously - The player defended Gale's staying in the party particularly vociferously.
> null


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_CRD_SpellTeaching2.lsj
Synopsis:
In this scene, Gale is conjuring an image of Mystra over the palm of his hand, staring at the goddess he’s love with, but who abandoned him. When the player approaches, he dispels the image and he feels embarrassed to have been caught doing what he was doing. The conversation turns to his passion for magic however, and he invites the player to try to cast a spell with him together. The player can do so by passing through various stages of spell casting, and when successful, this can lead to a first player-initiated romantic moment with Gale.

0:0 - You're deluded, Gale. There's more to life than one goddess.
uid: 010dfdf4-b2ae-4267-9feb-8d48a5d26f94
- 0 Check flag(s) (Tag):
   false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> You just don't understand.

null
uid: 02410ee8-b03a-4670-8cc9-6b627cde2b9a
Jump to another node

- Roll sucessful -
null
uid: 02561949-591c-acc5-adac-4f2ff1841275
> null

0:0 - No, there's more to it than that. I know devotion when I see it.
uid: 047aaba0-0549-4424-a738-ab251d6c1648
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: 04d94385-5cbd-4551-9f77-88415575821c
> *Suddenly: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*

0:0 - By all means.
uid: 063fabde-3edb-42d4-8fe9-90f2cc646c42
> null

null
uid: 0760e30a-891b-4828-be02-7861e0335b3c
> *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.*

- Roll failure -
null
uid: 0970308b-174a-4fa9-bbe0-b143df359de8
> null

- Roll failure -
null
uid: 0987130f-3f25-4c7d-a977-55a83a922454
> No, I'm sorry, but it looks like magic's not on the cards tonight. Perhaps I'm not quite the teacher I fancy myself to be.

0:0 - Magic is like music. But while you need it written down, I can play by ear.
uid: 0a5864b6-369a-4adc-a20e-970133f305dc
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Fair enough - though in the end we're still playing the same composition.

null
uid: 0a800764-ad60-479d-9b64-a447afc26aa1
> null

null
uid: 0d2c25bd-85c3-48f2-b6b9-5eb67e54ff22
Jump to another node

0:0 - *The Weave connects you. The moment feels intimate.*
uid: 0d6971d9-95b9-4545-9b5b-3436e95c2516
Cinematic:
> Hold on to the moment. It's a good night for intimacy.
>
> You're in no mood to be so close to Gale. Release your grasp on the Weave.

null
uid: 0e622ec2-4c8b-a5ee-4b77-7166b719fcaa
Jump to another node

0:0 - That is why I asked you to seek me out, to offer you a taste of such wonders. Would you like me to show you?
uid: 0e63841d-6a19-d8f2-acac-ea1c1aedb7b9
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 1 Check flag(s) (Tag):
   false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

null
uid: 0f4cb405-6594-4859-95e0-aaeba218f801
> null

0:0 - You're hard to please, aren't you?
uid: 1141382c-8e4a-4c1c-a92b-cb98497104d8
Cinematic:
Node context: Said with a smile.
> *The Weave connects you. The moment feels intimate.*

0:0 - *You realise the Weave is making you one. You have but to imagine your desire, and Gale will know it.*
uid: 13ecb60e-3910-4aba-8936-c24110ccf244
Cinematic: The magic glow is at its peak. It makes the player and Gale look like the only people in the world, safe in their own miniature dimension.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_CRD_SpellTeaching_Connected - CAMP_Gale_CRD_SpellTeaching_Connecteddescription
> Picture kissing him. With tenderness. Then, with passion.
> Picture a romantic walk, your hand slipped within Gale's.
>
> Picture kicking him in the gut.
> Picture his severed head on a spike.
> Picture nothing. This is a bad idea.

0:0 - It's not quite like praying to her. She feels closer, somehow.
uid: 14dc85cd-4bd6-4068-80c9-fe731527715f
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Quite so. The Weave is a sensitive conduit.

null
uid: 1518ff5d-cff9-45a4-8693-d07ca80cd790
> null

0:0 - *You perceive quick-fire gusts of embarrassment, trepidation, and finally... elation.*
uid: 172a0303-0d4e-437a-a1be-cfcd3f00963f
Cinematic:
> Sorry, I wasn't expecting... But it is a pleasant image to be sure!

0:0 - I thought you wanted to show me something. Was that it?
uid: 175173ba-d69e-2aa3-2abd-5ea8f2c21771
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> null

0:0 - Actually, never mind. Magic is just not for me.
uid: 1871b6b0-f691-4aea-bed0-c8e846b3ca46
- 0 Set flag(s) to (Object):
   false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene
> I think it's a mistake to hold that conviction, but I cannot force your hand.

null
uid: 18ebc87f-f272-0dd3-32e0-16ba8a7b6651
Jump to another node

0:0 - So I was. Praying - though perhaps more accurately: pleading.
uid: 18ee44e0-477d-97bb-0488-c13c3609097c
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null

0:0 - No special reason, really. I was just... practising an incantation.
uid: 194ba35d-c6ae-01b5-4a67-1ba8f0bc6942
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null
> null
> There's more to it than that. You were contemplating her in a way I can hardly fathom.

0:0 - Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.
uid: 195c8b84-3d57-4d78-bb20-146e5d03ae61
Cinematic:
Node context: Passionate.
> It's like music, poetry, physical beauty all rolled into one and given expression through the senses.

0:0 - Careful, Gale. The other gods are just as important. My own, for example.
uid: 1b5b5284-2fd3-4f18-ba2d-be959fedf371
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> No, but you do understand, don't you?

0:0 - *The Weave evaporates, and as it does so, you realise the night feels suddenly cold and lonesome.*
uid: 1b67a45c-ac23-475d-bfb5-7bbd03efc02f
Cinematic: All that beautiful magic slips away, and as it does, the player and Gale find themselves in the here and now again.
> There it goes. How easily things slip away from us, no matter how hard they were in the obtaining.

0:0 - Ah, Mystra. The matron of magic herself. An ambitious desire indeed, to hold her in your hands.
1:0 - Is that Mystra I see in the palm of your hands? An ambitious spell indeed.
uid: 1bf56879-cde3-4d2d-b144-6fe7acddc133
- 0:0 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Oh! My, you startled me. I... I was miles away.

0:0 - Magical. Sensual, even.
uid: 1cf48d04-3bfb-45d7-948e-ca74da2b3724
> That it does.

0:0 - Good night. Yes. Good night.
uid: 1d17b8ab-ec28-43b5-972c-4f05f51870c9
Cinematic:
Node context: Distracted. Still miles away in his head.
=== END NODE ===

0:0 - Imitate the gesture with a flourish.
uid: 1d54bc2f-43fc-4839-8e2c-af52840d1e60
= Roll SkillCheck Performance (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - Mystra is all magic. And as far as I'm concerned, she is all creation.
uid: 1d55f6ca-28bc-4bad-9bec-7381f3a24259
Cinematic:
Node context: Passionate.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> I didn't realise the depth of your devotion.
> You sound like a smitten school boy.
> You're deluded, Gale. There's more to life than one goddess.
> I quite agree. There's no greater deity than Mystra.
> You speak a great truth. No other god other comes close to her divinity.
> Careful, Gale. The other gods are just as important. My own, for example.
> How narrow-minded. Magic goes far, far beyond Mystra.

null
uid: 1e1ab351-25c8-400e-a454-6f4a1463aa4a
Jump to another node

null
uid: 22f3e586-81fb-4985-9431-745c5efaa95a
Jump to another node

- Roll sucessful -
null
uid: 250d977d-7556-48ed-ba8c-271e96423cd9
> null

0:0 - Mystra commands all magic. Salvation, if such a thing exists, is hers to bestow or withhold.
uid: 25e38f6c-6640-6558-efb6-c478f08235d2
> And yet, even now, more than I fear losing my own self and soul, I fear losing my command of her art.

0:0 - Meditate on the verses of the Tla'ket.
1:0 - Try to hum a familiar tune.
uid: 2703a30f-1877-45ec-a51c-cbc3225c3cab
= Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - *Suddenly: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*
uid: 2893d613-b8d1-44a4-a9eb-8d62b6822562
Cinematic:
> Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.

0:0 - That was... unnecessary.
uid: 28fce852-cbbe-4375-a076-684f89a3d280
Cinematic:
Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured hitting him in the stomach, which he does not quite appreciate.
> null

0:0 - Truly.
uid: 2925dbba-d322-4893-a19a-cf153cd228e2
Cinematic:
> null

0:0 - Picture kicking him in the gut.
uid: 2b204341-5823-4539-9d44-2930934cefe0
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Head - CAMP_Gale_CRD_SpellTeaching_Pictured_Headdescription
> That was... unnecessary.

0:0 - Oh! My, you startled me. I... I was miles away.
uid: 2bc6fffd-3c10-41fe-b36d-8cf035264cff
Cinematic: Startled, he dispells it.
Node context: Gale is looking at a miniature magical projection of Mystra he's created in his hand in his hand. Startled, he dispells it.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Scene - CAMP_Gale_SpellTeaching_Scenedescription
> Is everything all right?
> I thought you wanted to show me something. Was that it?
> Whatever this is, save it for tomorrow. We have a long day ahead of us.
> The figure you conjured: who is she? Someone you miss?
> Care to tell me why you were conjuring an image of the goddess?
> Were you praying to Mystra? If so, I'd gladly join you in prayer. I know that look. You were praying to your goddess, weren't you? Were you praying to your goddess? If so, I'd be glad to join your vigil.

0:0 - Imagine being a child, innocent, free from your afflictions.
1:0 - Recall a satisfying spar from your youth on Crèche K'liir.
2:0 - Recall the satisfaction of sparring with your father in youth.
3:0 - Think back to before - back when hot blood flowed through your veins.
4:0 - Think of mum and dad dancing in the kitchen.
5:0 - Recall a memory of early youth, a happy family moment.
uid: 2dec3914-f36c-40f2-859b-12406c63a6f1
= Roll SkillCheck Insight (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Good night. I enjoyed sharing a moment of magic with you.
uid: 2f2ad627-66d5-4b67-b371-b6299a1aa56b
Cinematic:
Node context: Warm, with real affection.
=== END NODE ===

0:0 - Of course, of course. I was just... practising an incantation.
uid: 306963c3-a3df-4df8-852a-9d537ac4eafb
Cinematic:
Node context: A bit embarrassed.
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> If you say so.
> I'll leave you to it then. Good night.
> There's more to it than that. The figure I saw: she means something to you.

0:0 - Harmony comes easily to you. Allow it to wash over your mind and magic.
uid: 3107b67e-7704-4c0b-8fb6-db14ea98ab45
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

null
uid: 31cae8cd-2b5a-48c2-9273-2496a5276906
Jump to another node

- Roll failure -
null
uid: 3278cf6f-67a4-4571-b63b-9d3e6b34a5df
> I'm no cleric, like you are. It's different for a wizard.
> I'm no paladin, like you are. It's different for a wizard.

0:0 - I'm no paladin, like you are. It's different for a wizard.
uid: 3396ee7c-8ed0-4c12-9024-a4e22c737ad7
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

- Roll failure -
null
uid: 345daa59-891a-4ecc-8087-980af80e0383
> Not quite. But this is the easy part. Shall we try again?

null
uid: 36212931-4420-4a99-ae6b-ac8eac8496be
Cinematic: ~The player and Gale are now fully enveloped in a magic glow - a protective field of beautiful magic. Unconsciously player steps back closer to Gale.
> *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.*

0:0 - So I was, praying she'd aid me.
uid: 369fece8-408a-7520-90da-a0f298586c52
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null

null
uid: 36d071ee-5c2b-9b31-a7e4-88659b630ee2
Jump to another node

0:0 - I think it's a mistake to hold that conviction, but I cannot force your hand.
uid: 37096a3e-f6fd-470c-8e11-d127050845c7
Cinematic:
Node context: Disappointed.
> null

null
uid: 386597c6-d226-4972-ae19-3a8e420f5324
Jump to another node

0:0 - You don't have that look on your face when you're looking at 'no one'.
uid: 3891d4ca-7c65-4ea3-9598-165637dd828b
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: 3c450d9f-c227-4094-8863-a3ed850845cc
Jump to another node

0:0 - Still your mind. Focus on Mystra's grace. Her power. The peace you find in following her wisdom.
uid: 3d64b24d-e119-9cd0-4b32-242b94133c91
- 0 Check flag(s) (Tag):
   true - Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> null

null
uid: 3e096ca7-6c71-42ad-b8a9-ebba0cb51ce9
Jump to another node

0:0 - Picture a romantic walk, your hand slipped within Gale's.
uid: 3f830873-74a2-4b7c-a576-589ca04587e2
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Walk - CAMP_Gale_CRD_SpellTeaching_Pictured_Walkdescription
> I... I didn't think...

0:0 - Always a pity when opportunities slip us by.
uid: 41c96656-a96c-41d4-b1c7-4c1c42b21fc3
Cinematic:
Node context: Disappointed.
> Good night.

null
uid: 42a2d05b-0b03-2de6-124b-c7c1577d14da
Jump to another node

0:0 - You wouldn't say that if you felt what I feel.
uid: 4362d780-05cc-4e7c-8b87-c0428e8fc967
> Perhaps I can show you what I mean by reaching into the Weave together.

- Roll sucessful -
null
uid: 43f83efb-e476-44ec-9bce-700d1c46345d
> What can I say? She's... She's Mystra.

0:0 - No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies:
uid: 461a9612-acd9-4618-bfa4-bbc5a4505b9a
Cinematic:
Node context: Passionate.
> The Weave.

0:0 - Look at that. We're channelling the Weave. How does it feel?
uid: 46cb0b89-d468-480f-b2e3-20bd80108ca1
Cinematic:
Node context: Happy – yet with reverence.
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription
> null

null
uid: 472e54ea-bb10-45ba-ac9c-b5ee14710abc
Jump to another node

null
uid: 475984ca-98c1-4a69-bb08-298b3f1c6fa6
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0:0 - She does. She's... She's Mystra.
uid: 492a8235-c18c-47f9-9577-5bd31bfe3bc0
Cinematic:
Node context: He says the name with reverence. She’s his muse, his love, his passion.
> I can't quite describe it, the need I sometimes feel to see her - to draw the filaments of fantasy into existence.

null
uid: 4989fe67-24b2-4e09-87fe-bc0b33a7dd0b
Jump to another node

0:0 - *You are safe. You are nestled in the cup of her hand.*
uid: 4ab2b26e-23c7-4294-91bc-df56c83584de
Cinematic:
- 0 Check flag(s) (Global):
   false - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> Look at that. We're channelling the Weave. How does it feel?
> You did it. You're channelling the Weave. How does it feel?

null
uid: 4bd1d2bc-b450-c895-9928-94ecd160e6bc
Jump to another node

0:0 - In a manner of speaking, yes. I was lost in prayer of all things.
uid: 4bf1b932-fcd7-c29b-c211-434361d4b6e9
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null

null
uid: 4c275856-50b3-befd-ef59-45cefa0e05a9
Jump to another node

null
uid: 4ce0576a-e42c-87c6-1caa-707f84df1a46
Jump to another node

null
uid: 4f085bb0-4382-4e52-8a54-7a1cb70f8e77
Jump to another node

null
uid: 4f3102da-dda2-4cc9-882e-ba8d0eb7e123
Jump to another node

null
uid: 5103faee-2f75-46c9-b30f-db4380266c3b
Jump to another node

null
uid: 5187d94d-d1d9-4d1b-8cfd-d8c13ad4773c
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- Roll sucessful -
null
uid: 51b4d041-469b-4ee2-94d4-ee9667bdff6e
> null

0:0 - Picture nothing. This is a bad idea.
uid: 5229b04f-cf17-443b-9956-b5f14f56dcdb
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription
> null

0:0 - Not quite. But this is the easy part. Shall we try again?
uid: 52834384-2a86-49e7-89e5-084c55a6f967
Cinematic: ~Player imitates Gale poorly
> Imitate the gesture again. Find the magic in the movement.
> Attempt the gesture again. Give it more flair.
> No, thanks. Not my cup of tea, clearly.

0:0 - Repeat the words, slowly, but carefully.
uid: 52b806fa-03d8-4339-b0de-5cbae586716b
= Roll RawAbility (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null

null
uid: 53d84000-babd-4062-b93b-be74a91a6799
Jump to another node

null
uid: 5484e00d-1531-449e-91c0-efa39d4ac797
Jump to another node

0:0 - It's less 'music and poetry', and more 'I hope I don't blow up'.
uid: 560cc2fd-941b-4b00-8049-d8769de3da70
- 0 Check flag(s) (Tag):
   true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.)
> Believe it or not, I can relate.

null
uid: 5767ba7f-f2c9-4b3f-863c-87fbe9ab4d8b
Jump to another node

0:0 - That it does.
uid: 5871a0c1-ad74-4e4e-b340-90a3c65b3ffc
Cinematic:
Node context: Warmly.
> *The Weave connects you. The moment feels intimate.*

0:0 - Disinterest is such a disheartening condition.
uid: 589aa62b-23c9-4df0-8a5d-faf0451852e2
Cinematic:
Node context: Disappointed.
> Always a pity when opportunities slip us by.

0:0 - No, I have no interest in such magic.
uid: 58bd0084-3437-4b15-b549-95eff90bb78f
> Disinterest is such a disheartening condition.

0:0 - The Weave.
uid: 59dd8d4c-8178-411a-867c-53e765ebb6a1
Cinematic:
Node context: Passionate.
> Mystra is all magic. And as far as I'm concerned, she is all creation.

0:0 - Yes - as raw and ancient as the veins of Bahamut.
uid: 5ac997dc-4002-41cc-bda5-c0fae820f328
> Perhaps I can show you what I mean by reaching into the Weave together.
> Still, it is magic in its purest, most essential rapture that I'm trying to impart.

0:0 - You speak a great truth. No other god other comes close to her divinity.
uid: 5c5b4f3a-dd81-4f5a-ac11-47597a50fa14
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> I see you understand.

0:0 - If you say so.
uid: 5d6923ba-dfaf-412e-aba7-7302e5689d2e
> I do - because it's through practice that I seek to perfect. To augment.

0:0 - Just pondering what I lost.
uid: 6165e37e-387e-49c7-3bdf-b13afaf55a19
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> Mystra commands all magic. Salvation, if such a thing exists, is hers to bestow or withhold.

0:0 - You sound like a smitten school boy.
uid: 6182290d-6150-4b24-a33b-9a0902710f37
> It is a kind of love after all; at the very least a most deep seated passion.

0:0 - There it goes. How easily things slip away from us, no matter how hard they were in the obtaining.
uid: 61ab61b5-26a8-4c80-90d7-4c000690f4a2
Cinematic:
Node context: The weave disappears – he says this with a passionate melancholy.
> Good night. I enjoyed sharing a moment of magic with you.

0:0 - No, but you do understand, don't you?
uid: 623f8543-b844-4c6e-bc3d-379ee17ce8e6
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - You just don't understand.
uid: 62c12ad4-30b7-40e8-a36e-b55464f6c25d
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - Picture the perfect darkness - to be in the womb of Shar.
uid: 631e0df4-7bfb-4265-986d-0dcbdfd2413f
= Roll SkillCheck Religion (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 - 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null (roll sucessful)
> null (roll failure)

0:0 - I'm going to bed. Perhaps this was all a mistake.
uid: 6338fc26-b350-4168-8f8b-5df5c37625d0
Cinematic:
Node context: Angered and dismissive.
=== END NODE ===

- Roll sucessful -
null
uid: 64b5b5c0-b4db-4c48-bb1f-3abbe37bf78e
> null

null
uid: 66b90653-7645-bcf1-2e8a-65bc73b777e8
Jump to another node

null
uid: 6818c202-2c75-4361-b5d0-2e538d3775a9
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0:0 - It feels like a good time to call it a night.
uid: 6871c9aa-d5fe-4754-a1fe-339c929ce9e9
> null

null
uid: 68902a6b-1eae-4f4c-bfca-51ca111ee949
Jump to another node

null
uid: 68cca1dc-8f7b-46d7-a538-084e28a7c6e4
Jump to another node

0:0 - Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.
uid: 6a3a80aa-84c7-421a-b888-d3787c64ff0e
Cinematic:
Node context: The line can be read just like the words appear, but with some mystical gravitas in the pronunciation. I picture this spoken the way Morgana speaks the Charm of Making in the following clip from Excalibur: https://www.youtube.com/watch?v=ttq_4FwvLJo&gl=BE (First result when searching for “excalibur charm of making” on youtube.)
> An easy incantation. Simply repeat after Gale.
> Repeat the words, slowly, but carefully.
> You sense power in these words. Speak them deliberately.
> Repeat the words, bold and proud.
> Belt the words with a little flourish on 'Ao'.
> Actually, I dislike tongue twisters. Let's just call it a night.

null
uid: 6b633f4e-024e-426d-a777-6a57dc9e7de4
Jump to another node

0:0 - Perhaps we can share the experience by reaching into the Weave together.
uid: 6bca37ae-31f5-490a-aba2-0efd5a8956d0
Cinematic:
> By all means.
> It's getting late. Perhaps another time.

null
uid: 6bd57c0d-62c7-4efc-8b7c-5e4df3e417b5
Jump to another node

0:0 - Not praying. Not quite. I was just... practising an incantation.
uid: 6c41dbb3-bd6c-4365-a698-5758479730a1
Node context: He was recalling Mystra as a lover, but doesn't say that out loud.
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null
> null
> No, there's more to it than that. I know devotion when I see it.

0:0 - Magic is music, poetry, and beauty. Though I suspect you and I perform it differently.
uid: 6d3e36c1-4d7d-485e-8d12-fe62aa3a0292
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Fair enough - though in the end we're still playing the same composition.

null
uid: 6d4729db-1342-3479-b61a-3ec0f0304319
Jump to another node

null
uid: 6e27ea35-927f-4d8f-a85f-a782affb8ecd
Jump to another node

0:0 - You're in no mood to be so close to Gale. Release your grasp on the Weave.
uid: 6e407a15-bd9c-4efe-b322-af80c9a34375
> null

null
uid: 6e806ccc-72b2-86fd-723f-766b8db59012
Jump to another node

0:0 - The figure you conjured: who is she? Someone you miss?
uid: 6e9322a6-5100-4c92-89f4-08c6a2ebb28a
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> No, no. She's no one, really. I was just... practising an incantation.
> In a manner of speaking, yes. I was lost in prayer of all things.
> Someone I miss and... lost, I suppose.

0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware.
uid: 72d365fa-d1d8-4cd0-aa23-e64da79ac71b
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> null

null
uid: 73a27e9b-a95f-43fd-9aa4-218b3bc41dd4
> There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me.

0:0 - *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.*
uid: 74122d5f-cfb6-498c-8245-9027ff807a91
Cinematic:
> null

0:0 - Attempt the gesture again. Give it more flair.
uid: 769c23e6-2deb-4baf-8e2d-d63d2b8da886
= Roll SkillCheck Performance (Dexterity) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - No, I'm sorry, but it looks like magic's not on the cards tonight. Perhaps I'm not quite the teacher I fancy myself to be.
uid: 77b0fd5f-bb24-45cb-9b5e-5a1eee21f2f0
Cinematic:
Node context: The player failed to perform the necessary steps involved in spell casting. You really wanted the player to succeed, but alas.
> In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware.
> In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee.

null
uid: 78e0a3e6-440d-45cc-a3b9-d5f301a33b53
> null

null
uid: 79924fb9-f920-43c4-b2b8-10a4aaef1018
> *There's something like the anticipation of a kiss, then the pleasure of being cloaked in peace.*

0:0 - A well-crafted illusion. Mystra would no doubt approve.
uid: 7ca6c500-c3f4-4d1c-9ff2-50464ad6edfa
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Oh! My, you startled me. I... I was miles away.

0:0 - Were you praying to Mystra? If so, I'd gladly join you in prayer.
1:0 - I know that look. You were praying to your goddess, weren't you?
2:0 - Were you praying to your goddess? If so, I'd be glad to join your vigil.
uid: 7cd32ce0-8627-4570-b6fa-ccedd6fa4692
- 0:0 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Not praying. Not quite. I was just... practising an incantation.
> So I was, praying she'd aid me.
> So I was. Praying - though perhaps more accurately: pleading.

0:0 - Pretty.
uid: 7d3e9429-2acb-44b6-8790-6530cd8adfff
> Oh! My, you startled me. I... I was miles away.

null
uid: 7d9bca45-e96e-4d2c-84af-8f257c76de2e
Cinematic: ~Gale walks around behind the player (as though teaching them to fly a kite) and makes a delicate gesture with both hands.
> Now you.

null
uid: 7e219926-2f58-4882-b640-ee2c7086b2b7
Jump to another node

0:0 - There's more to it than that. You were contemplating her in a way I can hardly fathom.
uid: 8293db47-a136-2cb7-6087-9101ff07b8da
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - Imitate the gesture with ease.
uid: 88ac503b-e0d2-41a7-b785-9f06be32218c
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:2 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

0:0 - There's more to it than that. The figure I saw: she means something to you.
uid: 89c8ea4a-4702-49c2-8f18-f2e7016067bf
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - I'd be glad to try, though I normally commune with Mystra through prayer.
uid: 8a1359f2-1cd8-47da-b7db-88190692dac9
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Then follow my lead.

0:0 - I didn't realise the depth of your devotion.
uid: 8a49f135-5093-454c-8084-fa8b71e32295
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - Whatever this is, save it for tomorrow. We have a long day ahead of us.
uid: 8d49ee5b-0102-4fbe-86a3-86258f576f95
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> Long days, yes.

0:0 - What can I say? She's... She's Mystra.
uid: 8e6c97f2-7be2-4c00-8f07-b2aaaf1e9ebc
Cinematic:
Node context: He says the name with reverence. She’s his muse, his love, his passion.
> null

0:0 - That's the deity you wizards adore. Mystra, right?
uid: 9063f78d-3a60-4171-842a-787cf396f4d8
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Oh! My, you startled me. I... I was miles away.

null
uid: 913d6cc8-8131-46a6-af25-e37db38c821d
Jump to another node

0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee.
uid: 91e1e6e2-af86-4af3-93ce-bd7066d66507
Cinematic:
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> null

0:0 - Is it the same for you?
uid: 932041b8-46f8-4fdd-9b32-1d3a5fb2f565
Cinematic:
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> That sounds very familiar, yes.
> It's different for me. Not quite so intense.
> I practise magic, not melodrama.
> Magic is music, poetry, and beauty. Though I suspect you and I perform it differently.
> Magic is like music. But while you need it written down, I can play by ear.
> My magic is both ancient and raw. Sometimes even volatile.
> It's less 'music and poetry', and more 'I hope I don't blow up'.

0:0 - Care to tell me why you were conjuring an image of the goddess?
uid: 93f316a6-a0a0-49c7-a49b-45ef32d793e5
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> No special reason, really. I was just... practising an incantation.
> For the seldom purpose of prayer.
> null

0:0 - Imitate the gesture slowly and as precisely as you can.
uid: 966c5911-3e4b-44cb-b3e6-2257b5a7d9e0
= Roll SkillCheck Arcana (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 97d05275-597e-41af-91b5-37c5185fbb7d
> null

null
uid: 97fe4a7b-5c09-effd-bcb8-4a7e4cf06c1a
Jump to another node

0:0 - Long days, yes.
uid: 9831296f-19b6-4453-83c6-c72d8a98c356
Cinematic:
Node context: Introspective.
> And long, lonesome nights.

- Roll failure -
null
uid: 98b79e70-c603-4031-b945-c8abbe54e88b
> null

0:0 - Magic normally comes to me through prayer, but I don't mind trying.
uid: 99c27e02-6023-4641-87da-850056ae9b54
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Then follow my lead.

null
uid: 99f4f618-fa77-16c6-4a13-9478d5c133a2
Jump to another node

0:0 - I think it's a mistake to give up on the brink of success, but I cannot force your hand.
uid: 9ac5d7aa-553c-44ee-9969-511d6ca6684f
Cinematic:
Node context: Disappointed.
> null

0:0 - *You are safe. You are nestled in the cup of Mystra's hand.*
uid: 9c359b7c-54f0-4c30-bf63-d3db3479a230
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> Look at that. We're channelling the Weave. How does it feel?
> You did it. You're channelling the Weave. How does it feel?

- Roll sucessful -
null
uid: 9e2f6611-6bd5-44e8-af99-67419f0a0a15
> null

0:0 - Mystra, for indeed it was her image I conjured, commands all magic. Salvation, if such a thing exists, is hers to bestow or withhold.
uid: 9e349177-3ab3-b064-825e-5409cb4d9d22
> And yet, even now, more than I fear losing my own self and soul, I fear losing my command of her art.

null
uid: 9f600808-1867-4daa-91e5-4958e0ccc52c
Jump to another node

null
uid: a2df673d-4b53-49aa-b502-9d4232b64ca4
Jump to another node

0:0 - You did it. You're channelling the Weave. How does it feel?
uid: a46c505d-520d-43fd-9998-057f5a981bab
Cinematic:
Node context: Happy – yet with reverence.
- 0 Check flag(s) (Tag):
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription
> Magical. Sensual, even.
> Effortless. You're a wonderful teacher.
> Incredible. Though of course, I could have managed it by myself...
> It's not quite like praying to her. She feels closer, somehow.
> It's different, but I can definitely feel a divine kind of presence.
> It feels like a good time to call it a night.

0:0 - Think of the here and now: this unexpected moment of learning.
uid: a494bb7e-0f0c-40bb-9f02-4f37cfb7f9fd
= Roll SkillCheck History (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null

0:0 - I'm no cleric, like you are. It's different for a wizard.
uid: a495c181-1872-4899-8680-cdf050e73fe9
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> null

0:0 - I... I didn't think...
uid: a4d71e5b-a88f-43fe-ac4f-95b6be51ae6a
Cinematic:
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> *You perceive quick-fire gusts of embarrassment, trepidation, and finally... elation.*

null
uid: a9158271-85f7-4a8e-a440-ddd8c593b7f8
Cinematic: ~Gale holds out his arm. Above the palm of his hand is conjured in gold-coloured magic the image of a woman, the goddess Mystra. He's looking at the figure intensely.
> Pretty.
> Who is that?
> Ah, Mystra. The matron of magic herself. An ambitious desire indeed, to hold her in your hands. Is that Mystra I see in the palm of your hands? An ambitious spell indeed.
> A well-crafted illusion. Mystra would no doubt approve.
> That's the deity you wizards adore. Mystra, right?
> Cut it out. That spell of yours is attracting mosquitos.

0:0 - I see you understand.
uid: a93a619b-26f4-4dd5-92e4-dd8af823f9f8
Cinematic:
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

- Roll failure -
null
uid: aaf1b402-3836-424a-9f51-6800770b0b53
> null

null
uid: ad064bd6-bedb-6b04-3a12-99fcd242d7a0
Jump to another node

null
uid: aefc8ea9-2cf9-4154-9129-2bedf75af345
Jump to another node

0:0 - I do - because it's through practice that I seek to perfect. To augment.
uid: af80f3e8-7baa-4e7d-89a7-f1c23ef6d11c
> null

0:0 - An easy incantation. Simply repeat after Gale.
uid: b08e4817-beb6-47fb-80b0-7ba89a6412de
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:2 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

- Roll sucessful -
null
uid: b09b08c6-1f38-4f77-95a5-16cd4637b7eb
> She does. She's... She's Mystra.

0:0 - Hold on to the moment. It's a good night for intimacy.
uid: b22a1c05-a11b-4db8-9718-f4292fd63b3c
> *You realise the Weave is making you one. You have but to imagine your desire, and Gale will know it.*

null
uid: b22bb09a-14f7-42d2-7216-fa6e8d468726
Jump to another node

- Roll sucessful -
null
uid: b30cad85-2171-4813-8980-f3d965c1200e
> null

0:0 - I'll leave you to it then. Good night.
uid: b6ad99d9-ddc6-430d-b4d3-feda101f90ba
> Good night. Yes. Good night.

0:0 - And long, lonesome nights.
uid: b6e4d90a-b952-4696-ae4f-e6e922582a07
Cinematic:
Node context: Melancholic.
=== END NODE ===

0:0 - Believe it or not, I can relate.
uid: b739c102-e90f-4434-ba59-2a63cb677b97
Node context: said with a wry grin
> Perhaps I can show you what I mean by reaching into the Weave together.
> Still, it is magic in its purest, most essential rapture that I'm trying to impart.

0:0 -
uid: b7d20185-fcdc-71fe-fe2b-8758234ae32a
> null

null
uid: b8c695cb-750e-4452-af8e-814a79862496
Jump to another node

0:0 - Actually, I dislike tongue twisters. Let's just call it a night.
uid: bb675b7d-5088-4f64-a227-f8c6969f5829
- 0 Set flag(s) to (Object):
   false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene
> null

null
uid: bb961cbc-4361-1c78-1354-fd8e2d2067e1
Jump to another node

0:0 - I practise magic, not melodrama.
uid: bc7023b2-3d1e-4431-a574-874379610a7c
> You wouldn't say that if you felt what I feel.

0:0 - That's too abstract for my tastes. Let's just forget about it, shall we?
uid: bcb25262-00e3-46ed-beb8-8f33f8e8f8f3
- 0 Set flag(s) to (Object):
   false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene
> I think it's a mistake to give up on the brink of success, but I cannot force your hand.

0:0 - Most pleasant, in fact. Most welcome.
uid: bcc8c385-dbc2-406d-bc1f-1f2eb43200de
Cinematic:
Node context: Warm, with real affection.
> *The Weave evaporates, and as it does so, you realise the night feels suddenly cold and lonesome.*

null
uid: bf595110-856b-aa4d-644b-328882198531
Jump to another node

0:0 - Picture his severed head on a spike.
uid: bfab4b35-3de8-4909-94af-dd4b459fac22
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Spike - CAMP_Gale_CRD_SpellTeaching_Pictured_Spikedescription
> Good gods, what on earth makes you picture that?

0:0 - Is everything all right?
uid: bfc8440d-0cfb-4cae-915b-d65f4654263c
> Of course, of course. I was just... practising an incantation.
> More or less. I was lost in... prayer of all things.
> Just pondering what I lost.

0:0 - I quite agree. There's no greater deity than Mystra.
uid: c24f4f69-540d-4b76-8242-ea5e2b0a1f79
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> I see you understand.

null
uid: c28026c8-cd28-4316-aad8-d0ed466c8f95
> *You feel something strange - like a kind word and a kind touch at the same time. It's warm and comfortable.*

null
uid: c3097e23-7bc7-436e-a907-1b7b0fd0e284
Jump to another node

0:0 - *Ah, yes: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*
uid: c328d7c3-2a17-4b4c-9f3d-ae07a231c61c
Cinematic:
> Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.

0:0 - Fair enough - though in the end we're still playing the same composition.
uid: c33229f1-6621-4fb6-8745-879750162e46
> Perhaps I can show you what I mean by reaching into the Weave together.

0:0 - Still, it is magic in its purest, most essential rapture that I'm trying to impart.
uid: c33c5a44-d8b3-416b-bcfb-48be48b1580a
> null

0:0 - Who is that?
uid: c41cfdde-bcc1-4d88-bd68-dda8a3796a76
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Oh! My, you startled me. I... I was miles away.

0:0 - It's like music, poetry, physical beauty all rolled into one and given expression through the senses.
uid: c6345570-6ceb-4edf-92eb-7fc80fb28d67
Cinematic:
Node context: Passionate.
> That is why I asked you to seek me out, to offer you a taste of such wonders. Would you like me to show you?
> Would you like to experience this?
> Is it the same for you?

0:0 - You sense power in these words. Speak them deliberately.
uid: c65d7b3d-0be6-471b-ac33-fa99d31285a3
= Roll SkillCheck Arcana (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

null
uid: c68455f1-e255-45d0-bc37-79f9aaaba2cb
Jump to another node

- Roll sucessful -
null
uid: c71fc5d4-90ae-4e2b-9124-a4b73531bfeb
> null

0:0 - No, no. She's no one, really. I was just... practising an incantation.
uid: c76f528d-59c6-4933-a9cb-6ebf29af628e
Cinematic:
Node context: A bit embarrassed.
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null
> null
> You don't have that look on your face when you're looking at 'no one'.

null
uid: c883dd36-db66-4a93-bdc0-e4e5b5c3805d
Cinematic: The visual effect intensifies. There’s the start of a glow, of a rush of beautiful magic.
> *Ah, yes: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*

0:0 - How narrow-minded. Magic goes far, far beyond Mystra.
uid: c8a34d5d-f487-4835-9125-26488f9bc33b
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Pish posh. One might as well deny one's mother's womb as the cradle of life.

0:0 - Belt the words with a little flourish on 'Ao'.
uid: cc89dc10-c5e4-4488-9531-3f396d29251c
= Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.*
uid: cd4f1383-9e7c-4e66-81ed-b9ee92398ecd
Cinematic:
> null

null
uid: cda2b428-a4cf-4ab3-95c0-4d72ddaac0bb
Jump to another node

- Roll failure -
null
uid: cdffcc7c-7e2e-9387-538e-b9a96a87d5ee
> null

0:0 - It's getting late. Perhaps another time.
uid: cf1f08f8-b27e-4b03-8b14-e0a04d68c73e
> null

0:0 - Imitate the gesture again. Find the magic in the movement.
uid: cf398643-11c7-28e0-29c2-ee6f1fa3e120
= Roll SkillCheck Arcana (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null

- Roll failure -
null
uid: cf6ae425-8c74-4451-bcb7-0f5315ed0843
> null

0:0 - Recede into the calm centre of your mind, just like you were taught at the academy.
uid: cfd0647b-d1c1-4ded-a32d-8123266703af
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

0:0 - Would you like to experience this?
uid: d34296c1-c5a9-4f2e-83f8-724852fb880d
Cinematic:
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Yes, I would.
> I'd be glad to try, though I normally commune with Mystra through prayer.
> Magic normally comes to me through prayer, but I don't mind trying.
> No, I have no interest in such magic.

0:0 - My magic is both ancient and raw. Sometimes even volatile.
uid: d4a51ed3-c0c9-486b-b63f-c773fd639775
- 0 Check flag(s) (Tag):
   true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.)
> Yes - as raw and ancient as the veins of Bahamut.

0:0 - *You feel something strange - like a kind word and a kind touch at the same time. It's warm and comfortable.*
uid: d5ab8bcf-04b6-4607-950b-a468b1a22695
Cinematic:
> Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.

null
uid: d5d29b3b-3957-4161-a848-be7e2601161b
Jump to another node

0:0 - Pish posh. One might as well deny one's mother's womb as the cradle of life.
uid: d6898435-637f-4de1-86b6-8cd061683633
> null

0:0 - Incredible. Though of course, I could have managed it by myself...
uid: da831814-1c6e-49bd-91c3-d529bd6dd138
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> You're hard to please, aren't you?

0:0 - Repeat the words, bold and proud.
uid: dcfcfc99-0354-402f-9d11-8fc10c9eec07
= Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - I can't quite describe it, the need I sometimes feel to see her - to draw the filaments of fantasy into existence.
uid: df15e134-c970-44f4-b3d4-fac53c5dce91
Cinematic:
Node context: Passionate.
> No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies:

- Roll failure -
null
uid: df48007d-5027-4810-af6d-6a3ed2e47928
> null

0:0 - Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.
uid: e07bde57-d5c6-4e2f-9d14-9014475fde33
Cinematic:
> Recede into the calm centre of your mind, just like you were taught at the academy.
> Still your mind. Focus on Mystra's grace. Her power. The peace you find in following her wisdom.
> Sink deep into your magic. It is who you are. It is home.
> Harmony comes easily to you. Allow it to wash over your mind and magic.
> Think of the here and now: this unexpected moment of learning.
> Picture the silent void of Wildspace, and K'liir nestled within it. Recall standing in the sun, your eyes closed, its gentle heat on your skin. Picture a place of utter peace, away from all harm and the mayhem of civilisation.
> Imagine being a child, innocent, free from your afflictions. Recall a satisfying spar from your youth on Crèche K'liir. Recall the satisfaction of sparring with your father in youth. Think back to before - back when hot blood flowed through your veins. Think of mum and dad dancing in the kitchen. Recall a memory of early youth, a happy family moment.
> Meditate on the verses of the Tla'ket. Try to hum a familiar tune.
> Picture the perfect darkness - to be in the womb of Shar.
> That's too abstract for my tastes. Let's just forget about it, shall we?

- Roll failure -
null
uid: e250388c-5535-4cfa-9046-0f5ecd566fe0
> You read too much into it. I was merely indulging in my passion.

0:0 - Picture the silent void of Wildspace, and K'liir nestled within it.
1:0 - Recall standing in the sun, your eyes closed, its gentle heat on your skin.
2:0 - Picture a place of utter peace, away from all harm and the mayhem of civilisation.
uid: e4761237-423e-4c4d-8903-f0aecfbb1ed2
= Roll SkillCheck Nature (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 - 0:0 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - Good night.
uid: e5a793b8-72c5-4a17-a842-877f17e2cd72
Cinematic:
Node context: Kind, but firm.
=== END NODE ===

0:0 - Good gods, what on earth makes you picture that?
uid: e5cf9051-8534-48fc-ac75-6bd79cb58570
Cinematic:
Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured Gale’s head on a spike. He is surprised, hurt, angry and disgusted all at once.
> null

0:0 - Sink deep into your magic. It is who you are. It is home.
uid: e619ec9f-9ea7-4641-8675-501862d0d379
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> null

0:0 - Then follow my lead.
uid: e6a66855-565c-4abc-84a1-b962576b00f2
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene
> null

0:0 - Yes, I would.
uid: e7f8d29d-eb19-4406-8ad0-3c6d17de9618
> Then follow my lead.

0:0 - Quite so. The Weave is a sensitive conduit.
uid: e92c4410-6f97-4b4a-ae24-0afc895ef239
Cinematic:
> *The Weave connects you. The moment feels intimate.*

0:0 - It's different for me. Not quite so intense.
uid: e941d5d9-91bd-4bf2-93b5-70959d6f59d4
> Perhaps I can show you what I mean by reaching into the Weave together.

0:0 - Picture kissing him. With tenderness. Then, with passion.
uid: eab5c779-0bed-4531-9394-a027f14ca3ca
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Kiss - CAMP_Gale_CRD_SpellTeaching_Pictured_Kissdescription
> I... I didn't think...

- Roll sucessful -
null
uid: ebe29637-d590-4921-8493-ce041c3cba3f
> null

- Roll failure -
null
uid: ec1fdd26-97b0-454b-88c3-cebc1ecc2525
> null

0:0 - Imitate the gesture quickly and decisively.
uid: ec80fc1c-693a-4460-a639-69aa82742523
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - No, thanks. Not my cup of tea, clearly.
uid: ed606ae7-5847-419d-90a3-43f83abf0ed8
- 0 Set flag(s) to (Object):
   false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene
> I think it's a mistake to give up so easily, but I cannot force your hand.

0:0 - *There's something like the anticipation of a kiss, then the pleasure of being cloaked in peace.*
uid: ed73b2cb-62b9-419c-9a81-e1a990d61b94
Cinematic:
> *You are safe. You are nestled in the cup of Mystra's hand.*
> *You are safe. You are nestled in the cup of her hand.*

null
uid: eede010a-e111-4626-9bb7-6cd006fa2d51
Cinematic: ~The player imitates the gesture. There’s a first visual effect. Some sparks of magic start to appear around the player and Gale.
> *A familiar feeling - like a kind word and a kind touch at the same time. It's warm and comfortable.*

null
uid: efe1e50f-212d-fc8a-378d-b56836df62dd
Jump to another node

0:0 - For the seldom purpose of prayer.
uid: f00caac6-9b46-4eec-2803-912272e18498
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null

0:0 - Now you.
uid: f0a53863-e4c8-4037-9439-0b513142d659
Cinematic:
> Imitate the gesture with ease.
> Imitate the gesture quickly and decisively.
> Imitate the gesture slowly and as precisely as you can.
> Imitate the gesture with a flourish.
> Actually, never mind. Magic is just not for me.

0:0 - You read too much into it. I was merely indulging in my passion.
uid: f0cacb3c-2627-427e-81e4-1b8bad77c641
Cinematic:
> Truly.

null
uid: f1418496-16fa-497c-b4de-260e51e94d30
Jump to another node

0:0 - Perhaps I can show you what I mean by reaching into the Weave together.
uid: f1a70ce9-f1d9-4a66-be3c-4a7f1c735987
> null

0:0 - I know.
uid: f21bb1d3-f24a-4720-b842-ee7bd727f9a6
Cinematic:
Node context: With Han Solo swagger.
> *The Weave connects you. The moment feels intimate.*

0:0 - And yet, even now, more than I fear losing my own self and soul, I fear losing my command of her art.
uid: f2544f6d-5bf1-2030-3412-5fbfa5a2c02f
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> null

0:0 - *A familiar feeling - like a kind word and a kind touch at the same time. It's warm and comfortable.*
uid: f3617c43-e923-468a-b972-3f064ed6f290
Cinematic:
> Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.

0:0 - Sorry, I wasn't expecting... But it is a pleasant image to be sure!
uid: f4db2863-d732-416e-902b-08d485e8bd7a
Cinematic:
Node context: Warm, with real affection.
> Most pleasant, in fact. Most welcome.

0:0 - Effortless. You're a wonderful teacher.
uid: f5240404-26d2-4bb0-9980-68dbce1fd88a
> I know.

0:0 - Someone I miss and... lost, I suppose.
uid: f61d18d6-2f3f-bb96-d907-c85fade97fc0
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> null

0:0 - It's different, but I can definitely feel a divine kind of presence.
uid: f7187ea3-17e1-443b-909c-313528ae99b9
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> Quite so. The Weave is a sensitive conduit.

0:0 - That sounds very familiar, yes.
uid: f8eb414d-50be-4136-9e74-5913087fe4d9
> Perhaps we can share the experience by reaching into the Weave together.

0:0 - Cut it out. That spell of yours is attracting mosquitos.
uid: f94c13f1-fde3-478d-b538-ed410882b193
> Oh! My, you startled me. I... I was miles away.

0:0 - I think it's a mistake to give up so easily, but I cannot force your hand.
uid: fb579ea9-2a02-4324-a715-bb9c8ff3890a
Node context: Disappointed.
> null

0:0 - It is a kind of love after all; at the very least a most deep seated passion.
uid: fcb4c2de-02b2-46b7-9d13-b33e71328b44
Cinematic:
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me.
uid: fcd19664-0ae3-4fb4-ab07-dddf79172eaf
Cinematic:
Node context: Moody.
> I'm going to bed. Perhaps this was all a mistake.

0:0 - More or less. I was lost in... prayer of all things.
uid: fe52da75-b955-c9bd-95ab-b386c9669e6d
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> Mystra, for indeed it was her image I conjured, commands all magic. Salvation, if such a thing exists, is hers to bestow or withhold.

0:0 -
uid: ff2d956a-e629-83d1-88d6-fe6a359ff6cc
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_CRD_ROM_BeMyGod.lsj
Synopsis:
After learning of the Crown of Karsus and the way it means potential ascension, Gale invites the players to share in his potential divinity. He brings them to an illusory part of the Outer planes, where they sail through the stars on a boat.

0:0 - You put the stars to shame. Let's sit here another while - I want to drink you in.
uid: 00dd15c5-af4e-9887-a89d-9a6d92fa437e
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

0:0 - Please - continue to believe in me. I want to show you the wizard I am capable of being, rather than the poor excuse for a man who's kept you company thus far.
uid: 01ab0811-b350-ad22-5047-814870460a79
> I believe in you Gale. Always have, always will.
> You're willing to give up the chance of unlimited power. I'd say your ambition is under control.
> I hope so, because honestly you have been a poor man recently. Especially on the romance front...
> You're more to me than magic, Gale.

0:0 - You're welcome - but don't put yourself down. You deserve me, and a lot more besides.
uid: 02d020b0-9f13-a58a-479a-423680dc5107
> It gladdens me to hear you say that. Perhaps I can show my gratitude another way - by demonstrating exactly what ascension will mean to me. To us.

0:0 - Stop his protests with a kiss.
uid: 02e84e0e-3844-4fe9-03fc-f1e81cef1cb6
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
- 1 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown
> null

null
uid: 03f22add-aa27-9962-7d31-1c3547ac11e3
Cinematic: Player and Gale are seated facing each other but do not lean in to kiss.
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You put the stars to shame. Let's sit here another while - I want to drink you in.
> You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me.

0:0 - No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. Are you still with me?
uid: 06c9fb3d-3601-c6e9-75a8-802ce6521a78
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

null
uid: 06ccacf3-76d9-d8fb-f479-62ca1371a88f
Jump to another node

0:0 - I wouldn't blame you for giving me a wide berth. I thought the orb's ever-present censure had tamed my wilder ambition, but that wasn't the case.
uid: 087e5d56-980b-1a7d-34b5-292b333dd3ae
> I needed Mystra's intervention. She offered me a path to redemption at last, and it might yet leave my mind and body intact.

null
uid: 09f093de-952d-3f0e-9577-dc6490b400d2
> null

0:0 - You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me.
uid: 0addd64b-5c7c-c05a-b891-d0b4decd4366
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
> null

null
uid: 0b0a531c-124b-320b-f55e-7c942fa1c80c
Jump to another node

null
uid: 0c4185ff-bcb8-47b0-25aa-3087ace57094
> null

null
uid: 0cd63299-8d70-feaf-e739-1a9256883c99
Jump to another node

0:0 - The Karsite Weave could offer more than just power - it could bestow divinity. If I only trust myself to wield it.
uid: 1266ac47-68fb-fbe7-0f44-958cf7df6617
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
> I know this may not be the course you would choose for me, but before you protest - you should at least know what it is you would be advising against.
> null

0:0 - I'll stand by you. But some further explanation of what you intend wouldn't got amiss.
uid: 130ba6d7-aa86-1f63-3710-72dc97691785
> Words alone are not enough. Permit me to show you. Please, close your eyes a moment.

0:0 - Yes. I want you to seize the crown, and make us a new world.
uid: 135f7bfc-64d4-317a-50f4-cee932e80aa2
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
> Then it will be so. With you and I together, there's not a force in existence that can stop us.

0:0 - I love you. But for the man that you are. Not the god you'd pretend to be.
uid: 1437de60-2882-5964-26d9-a7a754505912
> But think what I offer. The vastness of eternity to explore, the Weave at our fingertips... You would really prefer me as I am?

null
uid: 16ba081b-d1e9-78e6-cb84-651c696a93b6
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You put the stars to shame. Let's sit here another while - I want to drink you in.
uid: 16dd34f5-120b-72be-7210-12a90e75eca6
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

null
uid: 18cf0a38-a79c-f534-4bb9-47833171a316
Jump to another node

0:0 - I hope you're right. I truly do. Godly power, perhaps I can live without, but you? You're everything.
uid: 18ef803c-5f6a-7790-b30f-117c74c7d14c
Cinematic: Expression brightening up. Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null
> null

null
uid: 1e1769b0-ccd3-8836-e157-4aaca18fd8f3
Animation: [ChristianD] Player open their eyes, still sitting on the small boat and look around the starfield, taking in the view for a while.
Cinematic: Fade up from black as the player opens their eyes to a dazzling spectacle. They and Gale are now sitting in a small boat that shimmers with iridescent light. Unpiloted, it silently meanders through a majestic, infinite starfield.
> null

0:0 - They would keep all of this from us - the power, the possibilities. They only want us to serve them, pray to them... and ultimately, die for them.
uid: 1fb24a27-e86b-6929-38c1-999f7418c07a
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> But what if we didn't need them? What if we wielded their power instead, and helped ourselves in all the ways they refuse to. I could make that happen. I could make this illusion a reality, with you by my side.

0:0 - So much power will only prove dangerous. You should forget it.
uid: 207538fc-589d-459a-a3a8-5c53fd52fa94
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown
   true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> But I cannot. You would not be able to either, if you knew what I knew. Please, allow me to show you. Just close your eyes a moment.

0:0 - Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her.
1:0 - Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her.
2:0 - The gods you think so little of were once mortal themselves. The power would corrupt you, as you believe it corrupted them.
3:0 - This is wrong, Gale. That power will corrupt you, even if you can seize it.
uid: 20f47427-010a-1556-9fa8-ffd614415788
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> It won't, I swear to you. It's merely a tool - a means to an end.

null
uid: 227700a6-2551-3130-d043-5c7db73f78ea

0:0 - Just what am I agreeing to?
uid: 23de2911-6e4f-d988-8818-45d1426b1164
> null

0:0 - Then it will be so. With you and I together, there's not a force in existence that can stop us.
uid: 23fe070f-967a-1a65-f228-c93b6551b966
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

0:0 - Remain steadfast - there is nothing to fear from what awaits me. In fact... allow me to show you. Words alone are not enough.
uid: 25bafedd-9c9a-0b9c-c502-12d956b7be94
> Please, close your eyes a moment.

0:0 - Stop his protests with a kiss.
uid: 2767e425-e13c-9f07-5e2a-843a54f426d1
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
- 1 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown
> null

0:0 - You're more to me than magic, Gale.
uid: 288a15f1-4936-4e42-015d-b277ae73db64
> You stole the words from my mouth.

0:0 - I owe you an apology. Things became quite heated between us before, after I learned of the Crown of Karsus. I allowed myself to get carried away, and failed to properly explain myself.
uid: 28bd0442-ff41-f4e9-dd79-0601fb306e52
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   false - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus.
- 1 Check flag(s) (Object):
   true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> Apology accepted.
> Perhaps now is the time to explain then.
> Apologies are useless if you're still intent on doing something dangerous.
> Forget it.

0:0 - You told me once to choose you, the one who loved me. That's what this is all about. Do you doubt me?
uid: 2ab7d8ef-56e1-3c8b-d968-7337f25cd9b5
Cinematic: Gale's expression wilts with disappointment. Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> I suppose not. If you believe this can be done, then I will believe too.
> I don't doubt your motivations, but do this, and you will match Karsus' folly with your own.
> Of course I do! You plan to dethrone the gods themselves - it's lunacy.

null
uid: 2ad0fcc5-0819-cbbb-1255-9dd4d8cb48f4
Animation: [ChristianD] *REUSE* [Player] HUM_M_Rig_SIT_IDLE_CINE_SeatedSq_01
Cinematic: The remaining stars blink out like snuffed candles, leaving only the faint glow of the boat. Gale and the player sit silently for a moment. The scene fades fully to black.
=== END NODE ===

0:0 - I used to believe Mystra's forgiveness was worth dying for. But I was wrong. You showed me just how much I have to live for.
uid: 2b2cf953-a077-b52f-1dff-b2afd7d4bb50
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> With you, I forget my goddess. I love you.

0:0 - The power to change the world - it may be within our reach. You must have an opinion, surely.
uid: 31a653b7-29fd-94c3-e145-861ce435c858
> I'm here to support you, no matter what you want.
> So much power will only prove dangerous. You should forget it.
> I don't know what to say. How can I respond to something so... immense? It's beyond comprehension.

0:0 - That's all I ever need to hear.
uid: 32b21716-590d-00d4-0122-a88362f4aea8
> I know what I must do. The Crown belongs under Mystra's stewardship, not mine, and I will ensure she gets it.

0:0 - Close your eyes.
uid: 3548666d-a646-238f-2c54-a7b443f1540f
> Astra navigabimus.

0:0 - You know how I feel. I've already voiced my support.
uid: 37654c61-6f2a-3674-7b1b-fc8ce54def07
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_EagerForCrown - Gale is eager to use the crown
> Yes, you have. But I want more than your support. I want your heart.

0:0 - You know I would if I could. But I'll sit with you as long as you'll have me.
uid: 386e3e09-bc0e-7c56-14b4-32becb51d25c
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown
> I'll always have you, Karlach.

0:0 - Tell me you feel the same way. Tell me you want what I want. Please.
uid: 39b6c215-ec3f-f60e-aef2-9d7e1d8e7265
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> I feel the same. Whatever you need of me, consider it done.
> I love you. But for the man that you are. Not the god you'd pretend to be.
> I don't know what to say.
> This sounds dangerous.
> Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her. Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her. The gods you think so little of were once mortal themselves. The power would corrupt you, as you believe it corrupted them. This is wrong, Gale. That power will corrupt you, even if you can seize it.

0:0 - If we can seize it, and use it... the possibilities are endless. Yet you haven't uttered a peep one way or the other about it.
uid: 3a38a7fc-0a44-7f38-eaac-d20529cdf7f8
> The power to change the world - it may be within our reach. You must have an opinion, surely.

null
uid: 3b682c20-cccd-7f2a-64c9-2276dc3fd65b
> null

null
uid: 3d0689d9-4f9a-0b36-e242-0de4fcf3c74b
Jump to another node

0:0 - Perhaps now is the time to explain then.
uid: 3d7d9626-cdb9-49b6-50a7-6eb3d73061ac
> null

null
uid: 3f20c92c-1791-4569-3e67-2e6850799bd2
> The Outer Planes. This is where gods dwell. Where they observe us from afar. Where they make play-things of us.

0:0 - A little boat voyage, that's all. Indulge me.
uid: 3fbf9dd2-113a-889f-fd71-89b52b2f3127
Cinematic: Coy smile
Node context: A little cheeky/coy. Holding back a surprise he's arranged.

0:0 - You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me.
uid: 409e9ef8-52d0-3594-564f-d56413b6621e
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
> null

0:0 - Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes.
uid: 40a1e4ad-d26e-742e-b088-d1ccc7e9652c
Cinematic: Black screen. Gale speaks in VO
> null

0:0 - It was easier to stare at the celestial abyss than recognise the emptiness within myself. Easier to pretend my destiny lay among such stars, than work to salvage a life on solid ground. You changed all that.
uid: 41a53ede-6e9d-c3cd-c257-21b4b4e6e5aa
> null
> null

null
uid: 43082499-9114-38d4-5169-c348f6b5fc46
Jump to another node

0:0 - But I cannot. You would not be able to either, if you knew what I knew. Please, allow me to show you. Just close your eyes a moment.
uid: 43ba2148-402d-0a4a-f905-c6aeb4955b75
> null

0:0 - You're willing to give up the chance of unlimited power. I'd say your ambition is under control.
uid: 45c50e9e-ac9f-45a6-35d0-144a8a2290d8
> If that's true, it's thanks to you, and the trust you show in me at every turn of this strange adventure of ours.

0:0 - I don't need the stars, Gale. I have you.
uid: 47e68c70-67b9-c184-093e-4f7ca74c19a1
> Then have me - but have the best possible version of me.

0:0 - Ah. You're still talking to me then?
uid: 4a47676e-14f6-21c2-7dd7-1f797cc71355
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   true - LOW_StormshoreTabernacle_State_GaleSeeksForgiveness - Com Gale goes into Mystra OOM seeking her help or forgiveness
> I wouldn't blame you for giving me a wide berth. I thought the orb's ever-present censure had tamed my wilder ambition, but that wasn't the case.

0:0 - I'm here to support you, no matter what you want.
uid: 4bdf822c-e059-e8e5-5228-b795a2c7b0e9
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown
   true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> null

null
uid: 4c488476-667d-a386-22e4-8c8da915daca
Jump to another node

0:0 - Kiss him.
uid: 4e4d871b-09c6-3906-3c38-99f132f0d0fe
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown
> null

null
uid: 4f753b7c-5272-5b8b-d2fa-1d7fc33aec27
Jump to another node

0:0 - The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.
uid: 5385c051-7ce0-6718-446e-56f89cb07b49
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
Node context: Ao = AY-oh (an overlord deity that most gods answer to)
> With the power of the crown, any foe would be rendered impotent. Any obstacle would be dwarfed by our might.

0:0 - Let's not grow complacent - that path you speak of is sure to be a dangerous one.
uid: 5419f2a1-1aaa-b626-5e61-30877f4902d8
> No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. Are you still with me?

0:0 - Enjoy the rest of your evening.
uid: 54510a49-1ad6-ec21-732d-62a34097448f
Node context: Disappointed
=== END NODE ===

null
uid: 569b03fd-d09f-0b2c-bebe-6e079a0e578c
Jump to another node

null
uid: 58ccb124-ebcc-1142-5e9d-7e1e1543d3ea
Animation: [ChristianD] *REUSE* [Player] HUM_M_Rig_SIT_IDLE_CINE_SeatedSq_01
Cinematic: The boat drifts away amidst the stars.
=== END NODE ===

null
uid: 5bd06d3e-c965-1002-036d-60a80d81e0d7
Jump to another node

0:0 - Apologies are useless if you're still intent on doing something dangerous.
uid: 5bf87028-1cef-d8fc-9ab4-28bf50d42e2a
> When are we not doing something dangerous? Give me a chance - I think I can help you understand.

0:0 - It won't, I swear to you. It's merely a tool - a means to an end.
uid: 5e8cd3a2-5979-3bce-442b-80810983312e
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> You told me once to choose you, the one who loved me. That's what this is all about. Do you doubt me?

null
uid: 5f695956-43f6-dfee-b891-056b9eccde92
Jump to another node

null
uid: 60e07f52-323c-e8d4-dbcb-85ae0d9f7a85
Animation: [ChristianD] Gale's body posture changes drastically in dissapoinment from being excited to feel defeated, looking down.
Cinematic: Gale's shoulders sag. The starfield around seems to dim. Distant points of light vanish into the infinite dark.
> What more is there to be said?

0:0 - I don't think I deserve you at times. I told you of my ambitions - the likes of which many would baulk at - and yet you remain at my side.
uid: 62fee4f0-5b08-672c-e555-3199d7f14aa1
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
- 1 Check flag(s) (Object):
   true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> You're welcome - but don't put yourself down. You deserve me, and a lot more besides.
> I'll stand by you. But some further explanation of what you intend wouldn't got amiss.
> I'm starting to regret our relationship. What am I even getting myself into?

0:0 - That means there'll be no permanent place in the heavens for us. But we could still visit.
uid: 639d5084-c714-de80-83e3-3936d1ef01a8
> null

0:0 - There you are. I was worried you might have second thoughts after my little confrontation with Mystra.
uid: 64034b6a-76d9-ed77-16cb-ebc72130c3f9
- 0 Check flag(s) (Global):
   true - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself
   true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
> Most would think me foolish, deluded even, for daring to pursue dreams of wielding Karsus' Crown. I do not take your faith lightly.

0:0 - Right now, I need nothing more than a kiss. Then we'll face what is to come, together. And claim the crown when the time comes.
uid: 6415f360-73e6-7c6d-b2bf-a7d535f132a2
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
> You know I would if I could. But I'll sit with you as long as you'll have me.
> Kiss him.
> Kiss him.
> Let's not grow complacent - that path you speak of is sure to be a dangerous one.
> Wait. Perhaps I'm being too hasty... and perhaps you're overreaching.

null
uid: 64c50c27-f21c-e5e6-94e8-d2643fbf2c54
Jump to another node

null
uid: 66b27445-5309-5c87-bb0a-140e817c6497
Cinematic: The boat drifts away amidst the stars. (No touching)
=== END NODE ===

0:0 - I needed Mystra's intervention. She offered me a path to redemption at last, and it might yet leave my mind and body intact.
uid: 6712c9ec-6308-0934-6c91-fd97ac871572
> Please - continue to believe in me. I want to show you the wizard I am capable of being, rather than the poor excuse for a man who's kept you company thus far.

0:0 - I'm starting to regret our relationship. What am I even getting myself into?
uid: 672c0009-5910-8f87-fb7d-d058c14d0416
> Remain steadfast - there is nothing to fear from what awaits me. In fact... allow me to show you. Words alone are not enough.

0:0 - I suppose if you see it that way... there's little else to be said, is there. Enjoy your evening.
uid: 6f84cbc6-e8e9-66f8-4e78-58d12795b727
Cinematic: Crestfallen expression
Node context: Quietly devastated after the player rebuffs him.
=== END NODE ===

0:0 - Words alone are not enough. Permit me to show you. Please, close your eyes a moment.
uid: 708416c3-6216-6a81-c6c3-db69f927a14b
> Close your eyes.
> Just what am I agreeing to?
> No, Gale. I've indulged you enough.

0:0 - Ah, you've a moment for me? I was hoping to speak to you - I confess, my thoughts have been somewhat scattered since my audience with Mystra.
uid: 7144b3bd-174a-5194-7c55-d1ef5f576332
- 0 Check flag(s) (Global):
   true - LOW_StormshoreTabernacle_Event_GaleMetMystra - Gale talked with Mystra
> The Karsite Weave could offer more than just power - it could bestow divinity. If I only trust myself to wield it.
> A pity I did not learn all she had to offer, but the fact that she summoned me to her presence is proof enough that the Crown of Karsus is worth pursuing.

null
uid: 71854bdd-7651-3435-e42e-2f8ff0cb4fb6
=== END NODE ===

0:0 - Please, close your eyes a moment.
uid: 740b3ecb-5829-2db0-a7bf-dbaefe7445cb
> null

0:0 - Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes.
uid: 78805575-0f92-0a3c-fde1-f12facbe1a34
Cinematic: Black screen. Gale speaks in VO
> null

0:0 - I must admit, the Crown of Karsus has occupied my every thought since I learned of it. If I can seize it, and use it... the possibilities for both of us are infinite.
uid: 7a41bed8-6093-b1dd-9983-c59216b0b134
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
   true - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus.
   false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
- 1 Check flag(s) (Object):
   true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> null

null
uid: 7d0f435c-dd93-7467-b771-d5898656848f
Animation: [ChristianD] Player and Gale both lean in to kiss while seated facing each other
Cinematic: The player and Gale lean in to kiss while seated facing each other.
> You put the stars to shame. Let's sit here another while - I want to drink you in.
> You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me.

0:0 - I'll always have you, Karlach.
uid: 8106a1c3-fa7d-e7aa-a959-429dccb75bbb
> null

0:0 - But think what I offer. The vastness of eternity to explore, the Weave at our fingertips... You would really prefer me as I am?
uid: 814269ad-49ec-dbc3-3eea-3ae0d2a7c29b
Node context: Genuine, vulnerable - the player just told him they loved him in a way that no one else has
> null
> Stop his protests with a kiss.
> Stop his protests with a kiss.
> You're right. We should not deny ourselves such a gift. The crown must be ours.

null
uid: 8477b0f8-1333-b5d2-738c-12e49791054a
Animation: [ChristianD] Player open their eyes, still sitting on the small boat and look around the starfield, taking in the view for a while.
Cinematic: Fade up from black as the player opens their eyes to a dazzling spectacle. They and Gale are now sitting in a small boat that shimmers with iridescent light. Unpiloted, it silently meanders through a majestic, infinite starfield.
> null

0:0 - I suppose not. If you believe this can be done, then I will believe too.
uid: 86d072a0-db1f-4bd0-4fd7-1539a2f3bde0
> You mean... you want the same as I do?

0:0 - This sounds dangerous.
uid: 88124e5c-2679-2eff-0dd9-e938b6fa5cfd
> No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. What do you say...?

0:0 - I don't doubt your motivations, but do this, and you will match Karsus' folly with your own.
uid: 89c1e130-a63d-f4c6-dcdd-e2fafa57dffc
> null

null
uid: 8b7da5ac-5174-ac32-5fa1-fa9cd63f341c
Jump to another node

0:0 - I've already defied Mystra. Had I followed her command, there'd be nothing left of me but a smoking crater.
uid: 8c2f2716-a8c0-18ab-9c3d-e2cd436bebd6
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.

0:0 - When are we not doing something dangerous? Give me a chance - I think I can help you understand.
uid: 8c4633ae-b44f-7a22-41a8-79893c188c72
> null

0:0 - I believe in you Gale. Always have, always will.
uid: 8cfabc4e-68bf-6bcb-bff3-c5d0846e43af
> That's all I ever need to hear.

0:0 - You're already everything I need you to be.
uid: 8e1852e3-8848-f192-e4f4-673233bc4a30
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
- 1 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown
> I hope you're right. I truly do. Godly power, perhaps I can live without, but you? You're everything.

null
uid: 9015674c-529a-ed31-63e6-516d53fc289c
Jump to another node

null
uid: 927d6d59-554b-0716-f297-4a3fdd904e13
> null

0:0 - Answer him with a kiss.
uid: 92c2a888-fd2f-ee82-e3b6-4b49bee5763a
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
> null

0:0 - Apology accepted.
uid: 97a85ad0-60ee-771f-f8ee-4527627dd6f1
> Thank you. But I owe you more than that. I need to help you understand just what this could mean for us.

0:0 - It gladdens me to hear you say that. Perhaps I can show my gratitude another way - by demonstrating exactly what ascension will mean to me. To us.
uid: 9852d689-9f7f-99a1-5672-ecd0b191bb70
> Words alone are not enough. Permit me to show you. Please, close your eyes a moment.

null
uid: 9a7ecdf0-781d-1009-159d-6de778ff1402
=== END NODE ===

0:0 - I can't. Your opinion matters greatly to me. Give me a chance - I think I can help you understand.
uid: 9aa2e899-6e52-df05-e0c9-6b9b2d631f55
> null

0:0 - I know what I must do. The Crown belongs under Mystra's stewardship, not mine, and I will ensure she gets it.
uid: 9c5a0ba8-76eb-e37e-e98a-cf684234c320
> That means there'll be no permanent place in the heavens for us. But we could still visit.

null
uid: 9dd9ef3a-a0d7-c7d0-2c9f-e78872023e93
Jump to another node

0:0 - Of course I do! You plan to dethrone the gods themselves - it's lunacy.
uid: a120d10c-338b-9c02-8098-54778e5887d2
> null

0:0 - How could I not crave this? But I don't want it for myself, alone - I want you at my side, willing and wholehearted.
uid: a1ef54f7-9314-70e5-1553-6ad3e09bcb31
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.

0:0 - But what if we didn't need them? What if we wielded their power instead, and helped ourselves in all the ways they refuse to. I could make that happen. I could make this illusion a reality, with you by my side.
uid: a2b6bc16-7802-690f-c589-82fdf3021c1a
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> You're still determined to do this, after all that was said?
> You know how I feel. I've already voiced my support.
> Are you saying you want to ascend? Claim godhood?
> I don't need the stars, Gale. I have you.
> You'd defy Mystra? As if we need more enemies.

0:0 - Yes. I want you to seize the crown, and make us a new world.
uid: a4812a58-bd9f-18ec-66b1-29b31365e53e
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
> Then it will be so. With you and I together, there's not a force in existence that can stop us.

0:0 - No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. What do you say...?
uid: a5bb0ac8-ebc8-db1e-0c4d-6125f66ab933
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

0:0 - I must admit, the Crown of Karsus has occupied my every thought since we learned of it.
uid: a720392c-5dbe-40e2-59db-52662f807b2c
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave
- 1 Check flag(s) (Object):
   false - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension.
> If we can seize it, and use it... the possibilities are endless. Yet you haven't uttered a peep one way or the other about it.

0:0 - You stole the words from my mouth.
uid: a7a91974-efad-0117-fab7-8abf4135d8e8
> I know what I must do. The Crown belongs under Mystra's stewardship, not mine, and I will ensure she gets it.

0:0 - I feel the same. Whatever you need of me, consider it done.
uid: a7e6cab9-7312-f697-ec9c-42416ffbb6dc
> Right now, I need nothing more than a kiss. Then we'll face what is to come, together. And claim the crown when the time comes.

0:0 - With the power of the crown, any foe would be rendered impotent. Any obstacle would be dwarfed by our might.
uid: a96c08bc-5ebb-e7db-3b61-f33f48da89cc
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> I used to believe Mystra's forgiveness was worth dying for. But I was wrong. You showed me just how much I have to live for.

0:0 - I don't know what to say. How can I respond to something so... immense? It's beyond comprehension.
uid: aa780c23-93d4-80c6-42d2-54c9f9734a43
> Then the fault lies with me, and my inadequate words. Please, allow me to show you instead. Just close your eyes a moment.

0:0 - Close your eyes.
uid: ac0ac4bb-0d2a-c281-dc89-d253dcd0f521
> Astra navigabimus.

0:0 - But I could be so much more to you.
uid: ad43482a-584a-17c8-23c6-6420d01a4363
Cinematic: Crestfallen expression. Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
Node context: crestfallen
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
> You're already everything I need you to be.
> Say nothing. Answer him with a kiss instead.
> Say nothing. Answer him with a kiss instead.
> Enough. If you won't see sense, just take me back.

0:0 - Enough. If you won't see sense, just take me back.
uid: ad4b7747-df97-afbc-103a-2973c9b5150d
> As you wish. Take a moment to soak the view. I doubt you will be privy to it again.

0:0 - No, Gale. Whatever you have to show me - I don't need it.
uid: aebf8edc-1742-934c-7a5b-c789be70ccc0
> No matter. Far be it for me to impose the majesty of the celestial canvas on those unwilling to partake of its beauty.

null
uid: b2885586-1e05-b1bc-6c79-134bb44a56be
> There you are. I was worried you might have second thoughts after my little confrontation with Mystra.
> Ah. You're still talking to me then?
> Ah, you've a moment for me? I was hoping to speak to you - I confess, my thoughts have been somewhat scattered since my audience with Mystra.
> I owe you an apology. Things became quite heated between us before, after I learned of the Crown of Karsus. I allowed myself to get carried away, and failed to properly explain myself.
> I don't think I deserve you at times. I told you of my ambitions - the likes of which many would baulk at - and yet you remain at my side.
> I must admit, the Crown of Karsus has occupied my every thought since I learned of it. If I can seize it, and use it... the possibilities for both of us are infinite.
> I must admit, the Crown of Karsus has occupied my every thought since we learned of it.

0:0 - Say yes. But if words fail you, I'll accept a kiss.
uid: b292864b-8d09-8897-efba-19a3d2adf1cd
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> null

0:0 - What more is there to be said?
uid: b36308d7-14e2-272f-8e97-ff616488125c
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> Plenty, in time. This doesn't have to be the end for us - just forget the crown.
> Nothing. Take me back.

0:0 - I'm sorry. It's not easy living for more than just yourself, when for so long just staying alive was accomplishment enough.
uid: b3e50581-92c1-f0ca-9aed-23dc9f04f1df
> I know what I must do. The Crown belongs under Mystra's stewardship, not mine, and I will ensure she gets it.

0:0 - I don't know what to say.
uid: b7a52f8b-d4dd-e8bf-efc4-00a16f93237a
> Say yes. But if words fail you, I'll accept a kiss.

0:0 - No, Gale. I've indulged you enough.
uid: b7dead1f-9268-2905-063d-be51b90013df
> I suppose if you see it that way... there's little else to be said, is there. Enjoy your evening.

0:0 - You'd defy Mystra? As if we need more enemies.
uid: b91363c9-138f-93ad-3d43-463387caa17f
> I've already defied Mystra. Had I followed her command, there'd be nothing left of me but a smoking crater.

0:0 - I know this may not be the course you would choose for me, but before you protest - you should at least know what it is you would be advising against.
uid: bc492c70-2d0a-23b3-7654-13e490719f06
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
> null

0:0 - With you, I forget my goddess. I love you.
uid: c0babc1b-01d0-9f1e-364d-d29c850ba7fe
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> Tell me you feel the same way. Tell me you want what I want. Please.

null
uid: c0ee9b50-3ccb-d1ba-cb1b-f478009ad8a6
> null

null
uid: c23f8ca1-de6d-0007-ee9d-e0993a233e0f
Jump to another node

0:0 - As you wish. Take a moment to soak the view. I doubt you will be privy to it again.
uid: c2943b9f-dc06-31d2-8daf-c8e657dec6ae
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
Node context: Resigned.
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus
> null

0:0 - A pity I did not learn all she had to offer, but the fact that she summoned me to her presence is proof enough that the Crown of Karsus is worth pursuing.
uid: c4158ea0-43c1-965c-6294-7a73eff21ad2
> null

0:0 - Then have me - but have the best possible version of me.
uid: c5ff2b7b-654f-8ddd-7a11-af59f22ff880
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.

0:0 - Then the fault lies with me, and my inadequate words. Please, allow me to show you instead. Just close your eyes a moment.
uid: c7431234-35fc-e855-9ccf-5a1259a93504
> null

0:0 - Quite the view, isn't it? The Outer Planes are a place of profound, sometimes overwhelming possibilty.
uid: c82cbfc0-66cc-27fc-b102-23b93a36a2e0
> I conjured this illusion often during my confinement in Waterdeep. An escape for the mind, where there was none for the body.

0:0 - Nothing. Take me back.
uid: ca6d17cf-31d4-5b4f-0eaf-bb954366cd82
> As you wish. Take a moment to soak the view. I doubt you will be privy to it again.

0:0 - Yes, you have. But I want more than your support. I want your heart.
uid: ccdef940-f3c3-e731-b041-52937c9b6f0b
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.

0:0 - I can't, Gale. This is best forgotten. I love you as you are.
uid: cd710858-1705-f3be-52cd-9dfa304ba1b9
> null

0:0 - Wait. Perhaps I'm being too hasty... and perhaps you're overreaching.
uid: ce3c67ac-51f0-0354-14b6-d0b7be363670
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown
> null

0:0 - Answer him with a kiss.
uid: cf62350b-e10e-c2ac-26b7-24606007127a
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
> null

null
uid: cfa85de5-c7d9-f9c8-e4e0-537cfaf54de9
Jump to another node

null
uid: d3c9c29b-455c-a658-d151-a138ecf878ea
Jump to another node

0:0 - Just what am I agreeing to?
uid: d5ad42fa-4bbb-4976-48f6-182470b300db
> A little boat voyage, that's all. Indulge me.

0:0 - You're right. We should not deny ourselves such a gift. The crown must be ours.
uid: d77afa8a-259f-7f6a-5389-f6e9e88362bd
- 0 Set flag(s) to (Object):
   true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus
   true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown
> null

null
uid: d7f2ebcd-927d-6f39-a4cc-0aaf775e56d2
> Quite the view, isn't it? The Outer Planes are a place of profound, sometimes overwhelming possibilty.

0:0 - Say nothing. Answer him with a kiss instead.
uid: d8721eee-ade3-00b9-fb85-c41939b6b12d
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: da9e3c32-8986-b057-9ace-4de954f529f9
> Close your eyes.
> Just what am I agreeing to?
> No, Gale. Whatever you have to show me - I don't need it.

0:0 - You mean... you want the same as I do?
uid: daaef152-2b6a-2eeb-a58d-1f942247ae80
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
Node context: Hope rising again
> Yes. I want you to seize the crown, and make us a new world.
> Yes. I want you to seize the crown, and make us a new world.
> Yes. I want you to seize the crown, and make us a new world.
> Answer him with a kiss.
> Answer him with a kiss.
> I can't, Gale. This is best forgotten. I love you as you are.
> This folly is your own - I want nothing to do with it.

0:0 - Say nothing. Answer him with a kiss instead.
uid: dac9c215-315a-cecb-bf19-8e9cd8ee7dc6
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - No matter. Far be it for me to impose the majesty of the celestial canvas on those unwilling to partake of its beauty.
uid: db0fbd0c-3ccb-4f70-2579-8da91e9b0429
Node context: A bit miffed but trying to take it on the chin
> Enjoy the rest of your evening.

0:0 - This folly is your own - I want nothing to do with it.
uid: dc5f0b54-1760-9ec3-d127-60ea5c6002d3
> null

0:0 - I've never wanted to kiss you more than I do now.
uid: dee0acb4-3d81-bb3f-19e8-7b4a13b96b94
> null

0:0 - Kiss him.
uid: e666b8db-edec-738f-1d38-c8a978c20aec
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown
> null

0:0 - Astra navigabimus.
uid: e70ae5bb-a446-10c5-3f73-e0f0a4b57588
Cinematic: The player closes their eyes and the screen briefly fades to black. Gale speaks over black, casting a spell.
Node context: Latin spellcasting - ass-tra navi-gah-mus ('we sail the stars')
> Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes.

0:0 - Are you saying you want to ascend? Claim godhood?
uid: e7ef6db3-08ba-14a6-96a0-102b90906acb
> No, not like that. I don't want to join them, I want to better them. A god's powers, paired with a mortal conscience, a mortal heart.

0:0 - Forget it.
uid: e99dce21-be79-5e1b-169d-bf9d044f7908
> I can't. Your opinion matters greatly to me. Give me a chance - I think I can help you understand.

0:0 - Most would think me foolish, deluded even, for daring to pursue dreams of wielding Karsus' Crown. I do not take your faith lightly.
uid: eb26b177-841a-65ab-b514-f3b8ce46c73a
> null

0:0 - Yes. I want you to seize the crown, and make us a new world.
uid: eb8e17c1-127c-3e07-8e3b-34ecc9bab2d5
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I've never wanted to kiss you more than I do now.

0:0 - You're still determined to do this, after all that was said?
uid: ec87ceb8-6647-9307-9533-69aa842187fd
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus.
> How could I not crave this? But I don't want it for myself, alone - I want you at my side, willing and wholehearted.

0:0 - I hope so, because honestly you have been a poor man recently. Especially on the romance front...
uid: ed288794-6d94-0b7b-ab9e-871e1dc68838
> I'm sorry. It's not easy living for more than just yourself, when for so long just staying alive was accomplishment enough.

null
uid: f06c4432-02f3-1554-9261-166671d974c0
Jump to another node

0:0 - Thank you. But I owe you more than that. I need to help you understand just what this could mean for us.
uid: f5566cee-4aff-9cca-a0be-2320d378312f
> null

0:0 - Astra navigabimus.
uid: f8efbc57-0177-7e27-1bcb-c348f53a89a9
Cinematic: The player closes their eyes and the screen briefly fades to black. Gale speaks over black, casting a spell.
Node context: Latin spellcasting - ass-tra navi-gah-mus ('we sail the stars')
> Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes.

0:0 - No, not like that. I don't want to join them, I want to better them. A god's powers, paired with a mortal conscience, a mortal heart.
uid: fb1465b8-7fc4-7ded-5ce0-172b5f58ca7e
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves.

0:0 - The Outer Planes. This is where gods dwell. Where they observe us from afar. Where they make play-things of us.
uid: fb2a6159-4072-72e3-1915-0dfb63dfb69a
Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it.
> They would keep all of this from us - the power, the possibilities. They only want us to serve them, pray to them... and ultimately, die for them.

0:0 - Plenty, in time. This doesn't have to be the end for us - just forget the crown.
uid: fb52ac2e-02eb-3139-00e6-be927fa32e90
> But I could be so much more to you.

0:0 - I conjured this illusion often during my confinement in Waterdeep. An escape for the mind, where there was none for the body.
uid: fdb7ccc7-d22c-eeec-4121-06764c596554
> It was easier to stare at the celestial abyss than recognise the emptiness within myself. Easier to pretend my destiny lay among such stars, than work to salvage a life on solid ground. You changed all that.

0:0 - If that's true, it's thanks to you, and the trust you show in me at every turn of this strange adventure of ours.
uid: fe7facf7-315d-b54b-eb89-ed13ea6dd481
> I know what I must do. The Crown belongs under Mystra's stewardship, not mine, and I will ensure she gets it.

null
uid: fff261fe-73ae-af38-8fa4-c0adb2aa1735
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Astarion_SD_ROM_SecondNight.lsj
Synopsis:
Romance cutscene after CAMP_Astarion_CRD_SecondNight dialog in which you agreed to sleep with Astarion again.

0:0 - Let's see where the night takes us.
uid: 245c38a8-d968-4d94-8957-952b892255c4
Cinematic: Astarion and the player get closer, then a fade to black.
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
=== END NODE ===

0:0 - I have missed you. And now you're all mine, and I'm all yours. Until morning at least.
uid: 96f0f730-5883-4631-8cd7-aa15e24d00a1
Node context: "until morning at least" with a smile - he's not about to commit to anything long-term
> Let's see where the night takes us.

0:0 - I hoped you would come.
uid: c33c6ebf-af9e-4cc2-aaa3-d203020ee1e8
Cinematic: Shows Astarion and the player meeting up
> I have missed you. And now you're all mine, and I'm all yours. Until morning at least.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Astarion_CRD_SecondNight.lsj
Synopsis:
Second time Astarion propositions the player to sleep with him - optional CRD between his act 1 and act 2 critical path romance scenes. The player starts to realise Astarion might have been just playing an act to seduce them the whole time, and that his affection for them might not be genuine. Bridges the gap before he confesses this in his act 2 romance, and says he wants to stop manipulating people and have a real relationship. Could either be triggered at the party, or any time before the act 2 scene, as long as you've slept with him before. If player agrees to meet up with Astarion later, it will show them meeting up at the bedroll when the player clicks to rest automatically if it's not at the party, if no other overnight scene is queued. If it's at the party, the player has to choose at the bedroll menu to meet up with him.

0:0 - I love you.
uid: 0821dc63-2d9e-449c-8cc5-063d034a325a
Node context: Pretends to say it very sweetly and innocently
> You'd be lying.
> A little soon to say that, don't you think?
> Having fun, are you?

0:0 - Having fun, are you?
uid: 0900c7cc-0e74-4049-959b-ad468749ca2a
> I am, it's hard not to with you.

0:0 - Well, it can be true, if only for tonight.
uid: 0d227bca-45e2-46ce-bdae-8b606f81a73b
> Now, as much as I relish standing around and saying all my favourite lines at you, I'd much rather we got to experience each others' full portfolio of talents once again.

0:0 - Every time I heard the Tieflings cry, I remembered how you sounded crying for me.
uid: 13009f2d-e142-454c-b5ee-712237a7bf51
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_RaidersCelebration - Second Night CRD was triggered during the Raiders Celebration
> Mmmn, keep going.
> So many honeyed words, as usual.
> Is that the best you can do?

0:0 - I'm amazed you managed to keep your mind clear enough to fight, I've been thinking about our last night together ceaselessly.
uid: 1356ee6e-a4d5-4456-84a3-36ceb60f1efb
> I'll be in quite a spot of mortal peril if you let me keep distracting myself dreaming instead of doing.

0:0 - I think it's better if we leave last time as a once-off.
uid: 150c49d0-7351-4d0c-99d7-9ee0a7ab0a81
> Well, well, excuse me while I die of a broken heart.

0:0 - If you don't remember how much you enjoyed it last time, I would like to try again, until you can think of nothing else.
uid: 155daedb-2230-4690-bb8d-0d17762d66e5
> Oh, I like you best. I can't help myself.
> I'm just busy tonight.
> I'm sure we will get another chance soon. But not right now.

0:0 - When I'm with you, I feel practically alive, yet I crave only to die again with you.
uid: 18f5c0af-fa32-4509-a9d2-94630f0fd079
> Mmmn, keep going.
> So many honeyed words, as usual.
> Is that the best you can do?

0:0 - 'A little treat'? You can do better than that.
uid: 1beaeab0-85bc-450e-a07f-a13ad4057339
> Oh, I certainly can, it would be my pleasure.

0:0 - By all means, do something less exceptional, and think of me while you're doing it.
uid: 1d92cb21-fcc7-4a23-96d5-8a104cf2b74e
> If you don't remember how much you enjoyed it last time, I would like to try again, until you can think of nothing else.

0:0 - Here's my little treat with their cheeks all flushed. You will come to my bed tonight, won't you?
uid: 1e9f8a22-a7c9-483f-a18b-ea3df8086808
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_SecondNightHappened - Second Night Romance dialog has been triggered
> You don't have to ask twice.
> 'A little treat'? You can do better than that.
> Very presumptuous. I'm undecided what I'll do tonight yet.
> Sorry, I may want to spend some time with someone else.
> I think it's better if we leave last time as a once-off.

0:0 - So many honeyed words, as usual.
uid: 3e22a7da-338b-4675-a01e-1b8ad446a266
> Not half as sweet as when I tasted you.

0:0 - How about this one:
uid: 41bb5487-0a88-41bd-b331-2b46096bc51c
> All these accolades from the Tieflings are nothing compared to the sound of my name, cried from your lips.
> Every time I heard the Tieflings cry, I remembered how you sounded crying for me.
> When I'm with you, I feel practically alive, yet I crave only to die again with you.

null
uid: 47138cba-d3f7-4b1d-b71e-5665e04de994
Jump to another node

0:0 - Very presumptuous. I'm undecided what I'll do tonight yet.
uid: 492bfa52-57c6-419a-9fe9-5123cdc2552b
> Ah, you need a bit of enticing, let me see.

null
uid: 495d66a3-ca0c-49c7-9167-6e21e3629745
Jump to another node

0:0 - Ah, you need a bit of enticing, let me see.
uid: 49fe03c0-ef9b-4dda-8bd4-3a11498f5a9d
> How about this one:

0:0 - You're sweet, and sillier than I thought.
uid: 4f6f3011-a4bf-42b2-a2a1-647a7b2044c3
> I can go on all night with the flattery, but is that really all you want?

0:0 - I'll come find you after everyone is asleep.
uid: 513a36b9-03ba-4cfc-6613-d8fbbfc8bc10
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'll be waiting.
> null

0:0 - And what else...?
uid: 57b93c02-37a9-47d5-8e05-23101c3e5251
> I can go on all night with the flattery, but is that really all you want?

0:0 - Did these really work on Cazador's targets?
uid: 580dff48-6244-420d-8f9c-abeec8a5b57e
> Well, they worked on you last time, didn't they?

0:0 - Well, they worked on you last time, didn't they?
uid: 5cf5b7da-ea1e-4284-a59a-9525d8c5b48e
> How about if I said these little words... Everyone's favourite...

0:0 - I'll come find you after everyone is asleep.
uid: 605ebd2e-c75b-4006-837f-ac49d4878f2a
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'll be waiting.
> null

0:0 - But you... you I'll remember. Have a fine evening, dear.
uid: 673adab5-8ef0-4ef1-bb05-d7714864c444
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
=== END NODE ===

0:0 - I'm sure we will get another chance soon. But not right now.
uid: 6f0d0e0c-dcd5-42ae-99b0-fda56f129d48
> I look forward to the day. Meanwhile, my hunger for you will only deepen.

null
uid: 7710b780-aa38-4a21-a737-53871e5579ad
Jump to another node

0:0 - In all honesty, it is a shame. That time was special to me. I've gotten on my back ten thousand times or more, and forgotten half of them.
uid: 7c24802a-59b5-470b-9ee5-79d58ca71cac
> But you... you I'll remember. Have a fine evening, dear.

null
uid: 7c748eba-d9cd-4442-945d-3e28f2473eef
Jump to another node

0:0 - I am, it's hard not to with you.
uid: 7e17cba0-e1a2-4c75-b144-6667e3e98b39
> Now, as much as I relish standing around and saying all my favourite lines at you, I'd much rather we got to experience each others' full portfolio of talents once again.

0:0 - A little soon to say that, don't you think?
uid: 7ef41bf7-5268-4d97-a4be-0a52df4339ca
> Well, it can be true, if only for tonight.

0:0 - Mmmn, keep going.
uid: 82499637-4369-47e0-98e3-2288e2e2c8de
> Hmm, let me give it another go:

0:0 - Oh, I like you best. I can't help myself.
uid: 82d8f278-6de1-45cb-961e-d30fbea73fa5
> null

0:0 - Now, as much as I relish standing around and saying all my favourite lines at you, I'd much rather we got to experience each others' full portfolio of talents once again.
uid: 83355c00-be85-4b4d-95b9-d3d181bc197b
> I'll come find you after everyone is asleep.
> I'll come find you after everyone is asleep.
> I'll come find you later.
> I'll come find you later.
> I'd love that, Astarion, but you know I can't. I'd burn you alive.
> null
> I don't think I really want this.

0:0 - I'll come find you later.
uid: 89b2081b-81e5-928d-4563-2a2e9b290e62
- 0 Check flag(s) (Global):
   false - CAMP_PartySize_AtLeast3 -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'll be waiting.
> null

0:0 - Every part of your perfect body whispers temptation - it's as if the Gods made you just to ruin me.
uid: 8adcd346-665c-4bbd-9a21-957663eaa946
> And what else...?
> You're sweet, and sillier than I thought.
> Did these really work on Cazador's targets?

0:0 - I'll come find you later.
uid: 937f372d-25c0-e455-f59d-13aaba73b4cb
- 0 Check flag(s) (Global):
   false - CAMP_PartySize_AtLeast3 -
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'll be waiting.
> null

null
uid: 9cde44aa-b976-175c-5010-21a36343dce5
- 0 Check flag(s) (Global):
   false - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_State_AgreedOnSecondNight - Player agreed to spend the second night with Astarion
=== END NODE ===

0:0 - Is that the best you can do?
uid: 9f51435b-38f8-4782-b7c4-03cb38300528
> Hmm, let me give it another go:

0:0 - Oh I don't know. It might be worth it.
uid: 9fb9f3bd-eb29-f77b-6524-700c57d46da3
=== END NODE ===

null
uid: a39210e8-900f-b1b5-f720-2f9c8d73e043
Jump to another node

0:0 - All these accolades from the Tieflings are nothing compared to the sound of my name, cried from your lips.
uid: a4949d06-5a11-42bd-a7f2-0b18b43709cf
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_TieflingsCelebration - Second Night CRD was triggered during the Tiefling Celebration
> Mmmn, keep going.
> So many honeyed words, as usual.
> Is that the best you can do?

0:0 - We can't have that, can we? It would be very dangerous.
uid: aa1351f5-78bc-41fc-b30b-89ea875c13fc
> null
> null
> null
> null
> On second thought, maybe not tonight.

0:0 - On second thought, maybe not tonight.
uid: ad089092-acf0-414f-837b-e511d3cf3eed
> null

0:0 - I'll be waiting.
uid: adc0e92d-ae99-41aa-9df8-0726f2466f3a
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
   true - ORI_Astarion_State_AgreedOnSecondNight - Player agreed to spend the second night with Astarion
   true - CAMP_GoblinHunt_State_AstarionPartnerChosen - CAMP_GoblinHunt_State_AstarionPartnerChosendescription
=== END NODE ===

0:0 - You don't have to ask twice.
uid: b5c9888c-8f56-4672-873c-848b8b443a09
> I'm amazed you managed to keep your mind clear enough to fight, I've been thinking about our last night together ceaselessly.

0:0 - Ah ha, but a rather beautiful lie, nonetheless.
uid: b9a4d276-cd7d-44ef-a10c-fd9381b56b19
> Now, as much as I relish standing around and saying all my favourite lines at you, I'd much rather we got to experience each others' full portfolio of talents once again.

0:0 - I look forward to the day. Meanwhile, my hunger for you will only deepen.
uid: ba7f8aa9-51bf-44f7-aee8-75af5509af18
=== END NODE ===

0:0 - I'd love that, Astarion, but you know I can't. I'd burn you alive.
uid: be5a30e0-804e-a4e0-0a26-e2d69c5a2b20
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Oh I don't know. It might be worth it.

null
uid: c93b57de-c73a-7b33-3d46-52a0a9d90990
Jump to another node

0:0 - I'm just busy tonight.
uid: cd7b2a8f-d49c-4988-948d-4d3c82e608bb
> null

0:0 - Sorry, I may want to spend some time with someone else.
uid: d4453148-08a4-4daa-82ff-7c74b2050f96
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> By all means, do something less exceptional, and think of me while you're doing it.

null
uid: d55d4e32-75d8-48e9-a787-d3cccbba783d
Jump to another node

0:0 - I can go on all night with the flattery, but is that really all you want?
uid: d66edbe2-1488-4967-8a4d-1007d6c086dd
> How about if I said these little words... Everyone's favourite...

0:0 - I'll be in quite a spot of mortal peril if you let me keep distracting myself dreaming instead of doing.
uid: d8c9537d-fa89-42ae-a23d-d964fa508d7c
> We can't have that, can we? It would be very dangerous.

0:0 - How about if I said these little words... Everyone's favourite...
uid: da7aca46-69c7-4c5b-953a-0352318f84af
> I love you.

0:0 - I don't think I really want this.
uid: e0242257-053d-4859-b538-3644a18d20c1
> null

0:0 - Well, well, excuse me while I die of a broken heart.
uid: e3f523c4-d288-47e3-b0ce-7b18aa4ae2c2
> In all honesty, it is a shame. That time was special to me. I've gotten on my back ten thousand times or more, and forgotten half of them.

null
uid: e85313e8-fff3-4d35-8b57-d33c64d76a89
Jump to another node

null
uid: e874046d-ec01-718f-b7bf-53a87a6092ae
Jump to another node

0:0 - Not half as sweet as when I tasted you.
uid: e8f4b2bd-e6dd-4a82-a553-63347fac63f9
> Hmm, let me give it another go:

0:0 - You'd be lying.
uid: eb052fd4-c402-4416-8be0-e522d3dbe66d
> Ah ha, but a rather beautiful lie, nonetheless.

0:0 - Oh, I certainly can, it would be my pleasure.
uid: ec566a3f-62e7-41b5-9e0d-8917905360ae
> How about this one:

0:0 - Hmm, let me give it another go:
uid: fd3d174a-7d78-4714-842c-88e74a4ad9a0
> Every part of your perfect body whispers temptation - it's as if the Gods made you just to ruin me.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\Camp_Act3_CRD_HalsinRomance.lsj
Synopsis:
Camp relationship dialog for Halsin after reaching Act 3.

0:0 - It was nothing.
uid: 01a2adbb-669a-8efb-a87a-4179aac9756b
> No. It was everything.

0:0 - I want more than to fight at your side, or sit around the campfire with you. I want to lay with you under the stars and feel your skin against mine.
uid: 020f6dee-f31e-d88c-f25e-b51da230da6b
> I think you feel the same way - why else would you have been so concerned about whether I had a lover before?
> I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
> I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
> I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
> I think you feel the same way. Once the power of the shadow curse was broken, the connection was undeniable. We both felt it.
> I think you feel the same way. Do you remember the celebrations after you saved the grove? There was a connection.
> I think you feel the same way. The connection is... palpable.

0:0 - But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.
uid: 021f7b04-a685-59ac-35ab-3018f1e8b923
> I'd be lying if I said I wasn't interested - but I'm already in a relationship.
> You're not wrong. Far from it.
> I'm afraid I just don't see you that way.
> If I wanted to rut with half a tonne of dumb muscle, I'd seduce a deep rothé.

null
uid: 06f1d74d-6adb-41be-1785-24750ffd4fca
Jump to another node

0:0 - You have bonded with Karlach, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
uid: 07b44450-ec5d-295c-bc4e-278840c843c7
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> null

0:0 - I will speak with Karlach.
uid: 11ca8e39-05a7-93a6-6a72-3592c9233df5
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

null
uid: 12263b42-a128-d337-11a5-b21af3ab0171
Jump to another node

0:0 - Take your time. I'll be waiting.
uid: 137f4455-fa99-2383-2b4f-0534e35c6b1b
=== END NODE ===

0:0 - I want you. Consider things ended between Gale and I.
uid: 1501edc8-ca13-82ac-b9d7-a065187cce36
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.

0:0 - I think you feel the same way. Do you remember the celebrations after you saved the grove? There was a connection.
uid: 1b56e373-139c-58f4-9c83-9e786339b771
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners)
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

0:0 - Many lovers? Perhaps your heart stirs more easily than you think.
uid: 22b9f570-2f45-d50f-44d7-3eead319b117
> Like I said, I've lived a long time, travelled far and wide. I've lain with elf maidens under the boughs of oaks. I've had a Nelanther pirate claw my back and cry my name until he was hoarse.

0:0 - I still have hot blood in my veins. Nature gifted us our desires, and the means to act on them. But we muddied its beautiful simplicity with rules, social strictures... clothes.
uid: 23f42cf7-029f-d048-91c3-77c92db77543
Cinematic: Glances down at his own clothing with playful disdain on 'clothes'
Node context: Playful disdain on 'clothes'
> So, I am not bound to nature. I am unbound in nature.

0:0 - Truly? I was sure there was a connection, ever since we celebrated after you saved the grove.
uid: 255d50f9-6020-d271-41df-a40b22e06515
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners)
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - I'm afraid I just don't see you that way.
uid: 27e3fa90-a2ac-636f-aeca-24f5317e975a
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_RejectedHalsin - Set when the player rejects Halsin in his Romance CRD
> null

0:0 - You have bonded with Wyll, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
uid: 2dc40b99-e3ca-e80b-329e-60367f570aad
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> null

0:0 - I had my reasons for helping. You're a useful ally.
uid: 2f39b237-64f1-b959-fb29-4837e921eef4
> I want to be more than that to you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.

0:0 - You're welcome.
uid: 31b9b15b-9ef9-821d-b6ea-3f6ffc9f48a2
> You're too modest. I wager you don't even know how extraordinary you truly are. But I do.

null
uid: 33df2b4d-3251-b582-bd2b-b3f2e154ae3e
Jump to another node

0:0 - I want you. Consider my other relationship a thing of the past.
uid: 35426435-1b0c-7dad-c106-49be0676485a
- 0 Check flag(s) (Object):
   false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
   false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
   false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> Are you sure you wish to end the affair so... coldly? Perhaps if you asked, you may find your lover has an open mind.

0:0 - You're too modest. I wager you don't even know how extraordinary you truly are. But I do.
uid: 37a3f015-aabf-e8b8-91f5-37dd01683fe4
Node context: Intense, smouldering, full of longing.
> I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.

0:0 - A simple 'no' would have sufficed. I will trouble you with the matter no more.
uid: 3c81c8e5-c4ce-5b64-b412-d17529eab537
Cinematic: Halsin looks crestfallen
Node context: Wounded. His romantic overture has been brutally shot down
=== END NODE ===

0:0 - Truly? I was sure we had a connection - you seemed more than a little curious about my current love life, for one.
uid: 3dc72c2a-077a-9d83-9795-d5cb45d3cbbb
- 0 Check flag(s) (Dialog):
   true - Halsin_InParty_Even_ToldPlayerHisAge - Sets when Halsin tells the player how old he is
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - When the others are sleeping, we'll slip away together. And we won't get much sleep.
uid: 3e921c48-e051-c9a6-78e6-f616f7ed6906
Cinematic: Knowing smile
Node context: 'It's on'
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin
=== END NODE ===

0:0 - I never quite realised how burdened I was, until I met you. The threat of the shadow curse, the politics of the grove...
uid: 409d8d9a-b390-4023-bd5f-074495e1744c
Node context: Heartfelt
> ...I was forgetting who I was, but you lifted the fog. Thank you.

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.
uid: 412f41b3-43ab-c94b-ee37-ef5483abc4b7
> null

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.
uid: 416c96d6-d420-a57a-599e-0a814559b7b4
> No. I've made up my mind. Do you still want this?
> I will speak with Wyll.
> I will speak with Shadowheart.
> I will speak with Gale.
> I will speak with Lae'zel.
> I will speak with Astarion.
> I will speak with Karlach.
> I will speak with my current lover.

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you asked, you may find your lover has an open mind.
uid: 4486858f-5da8-c242-655a-24f9e0a1ad6f
> null

null
uid: 48105cf8-f5f2-4eda-4263-3134168e2f19
Jump to another node

0:0 - You have bonded with Lae'zel, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
uid: 4abbe652-dafb-143e-5e1a-1bbbae5e8175
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

0:0 - Truly? I was sure you felt the same way. Once the power of the shadow curse was broken, the connection was undeniable.
uid: 4ad37a2a-e02b-fe29-6af4-b7d7da5f6696
- 0 Check flag(s) (Dialog):
   true - SCE_Halsin_Event_FlirtHint - Sets when Halsin makes a flirtatious comment to the player once the curse is set to be lifted
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

null
uid: 4e5e7e70-d099-367a-fef7-f8de3be84b3f
Jump to another node

0:0 - I... I do. I want this. I want you.
uid: 4ff74e6a-71ed-7c49-0377-92df5605c6b8
Node context: Horny but conflicted
- 0 Set flag(s) to (Object):
   false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
   false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
   false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> When the others are sleeping, we'll slip away together. And we won't get much sleep.

0:0 - I will speak with Gale.
uid: 51076a30-d694-2bb6-a7ad-caaf2c449742
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

0:0 - No. It was everything.
uid: 5c62843e-e7ee-30a3-99b6-1b9417b209be
Node context: Intense, smouldering, full of longing.
> It allowed me to see you. Truly see you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.
uid: 5f1a3353-f691-84a6-c1af-8f3a340cdbe8
> null

0:0 - I want you. Consider things ended between Wyll and I.
uid: 61efd46c-5aef-e092-6cbc-a28abc618e17
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.

null
uid: 667ed8da-1737-6e23-65b1-59085118200e
Jump to another node

0:0 - Like I said, I've lived a long time, travelled far and wide. I've lain with elf maidens under the boughs of oaks. I've had a Nelanther pirate claw my back and cry my name until he was hoarse.
uid: 68003d48-3de8-66d6-f276-90716d44a4a5
Node context: Without shame. He's lived a long time and has amassed more than a few notches on the bedpost
- 0 Set flag(s) to (Dialog):
   true - Halsin_InParty_Event_LearnedAboutLovers - Sets when the player learns that Halsin has indeed had lovers in the past
> And I've been to the Underdark. Many times.

0:0 - No. I've made up my mind. Do you still want this?
uid: 6efaf6fa-55a7-776d-760f-a56ef378db2f
> I... I do. I want this. I want you.

0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
uid: 70ff3c7d-b048-c214-b74e-1c78d304cd0d
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - ...I was forgetting who I was, but you lifted the fog. Thank you.
uid: 73833682-d847-3943-8061-7b177373b301
Node context: heartfelt
> You're welcome.
> I had my reasons for helping. You're a useful ally.
> So the fog's lifted - what have you discovered?
> It was nothing.

0:0 - I'd be lying if I said I wasn't interested - but I'm already in a relationship.
uid: 7b724bbe-aac8-5d8f-2411-14b2977d10e7
- 0 Check flag(s) (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
> You have bonded with Wyll, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
> You have bonded with Shadowheart, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
> You have bonded with Gale, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
> You have bonded with Lae'zel, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
> You have bonded with Astarion, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
> You have bonded with Karlach, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
> I understand. If that is where the matter ends, so be it.

0:0 - I will speak with my current lover.
uid: 7b86b040-8be3-185a-5abf-ac82f05b7533
- 0 Check flag(s) (Object):
   false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
   false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
   false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> Take your time. I'll be waiting.

0:0 - What are you saying exactly?
uid: 7c083854-d874-ce83-774c-1989a0276547
> I want more than to fight at your side, or sit around the campfire with you. I want to lay with you under the stars and feel your skin against mine.

0:0 - I will not ask you to dedicate yourself to me. I roam as nature wills me to, and your heart remains your own. I just wish to share in it.
uid: 7c84eb2e-d2a1-85f7-82d1-db6675de6a50
> null
> null
> You can share in my heart. And a lot more besides.
> I don't think we share the same nature. This isn't to be, I'm sorry.
> I'm sorry, I've changed my mind. We shouldn't do this.

null
uid: 7fc17769-c2f3-fc96-65fc-5849e58bbdb2
Jump to another node

0:0 - I think you feel the same way. The connection is... palpable.
uid: 8045fe67-45a9-8477-6164-1f5d8d07863e
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

0:0 - Some treat their relationships like a walled garden - tidy, tamed, cut off from the world. That is their right, but it is not for me. I do as nature does, and let my heart run wild. Desire flourishes wherever it finds purchase.
uid: 8106cc1d-c8e6-5efd-038c-efb328c530fc
Node context: Sincere. This is a core belief of his.
- 0 Set flag(s) to (Dialog):
   true - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory

0:0 - And I've been to the Underdark. Many times.
uid: 86ed2d5d-44cb-2810-30ba-889c64365cc8
Cinematic: Big grin on 'many times'. Thinking fondly of past trysts.
Node context: Big grin on 'many times'. Thinking fondly of past trysts.
> I want more than to fight at your side, or sit around the campfire with you. I want to lay with you under the stars and feel your skin against mine.

0:0 - Truly? I thought you felt the same way as me. There was a connection, I was sure.
uid: 89695de0-ae0e-dbc4-9602-c191ce6f21fd
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - If I wanted to rut with half a tonne of dumb muscle, I'd seduce a deep rothé.
uid: 89c45b14-3b7f-fe7d-78f8-cc5f4ba2166d
- 0 Set flag(s) to (Dialog):
   true - CAMP_Halsin2_Event_RejectedHalsin - Set when the player rejects Halsin in his Romance CRD
> A simple 'no' would have sufficed. I will trouble you with the matter no more.

0:0 - I think you feel the same way - why else would you have been so concerned about whether I had a lover before?
uid: 8e205896-3fe9-053c-e559-6f32d944a15a
- 0 Check flag(s) (Dialog):
   true - Halsin_InParty_Even_ToldPlayerHisAge - Sets when Halsin tells the player how old he is
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

null
uid: 99756983-a410-0719-ddae-ad020f9fef1d
Jump to another node

0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
uid: 99c85e19-dd0d-e4a9-8261-724098387a62
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - You have bonded with Gale, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
uid: 9b27af21-11da-c1e0-8a82-2276a5636d8e
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> null

0:0 - It allowed me to see you. Truly see you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.
uid: 9bb8b882-1737-5a8b-ad41-42494f000bb7
Node context: Intense, smouldering, full of longing.
> null

0:0 - If we do this, I need you to understand exactly what I do not ask of you:
uid: 9ef59ed7-f702-5594-83f6-3af2e3430b53
> I will not ask you to dedicate yourself to me. I roam as nature wills me to, and your heart remains your own. I just wish to share in it.

0:0 - I was concerned perhaps my imagination was playing tricks on me - my stomach was in knots like some lovelorn ninety-year-old.
uid: a05778b9-b798-ec7c-454b-a1f6bfe0b1e0
Cinematic: Relieved smile.
Node context: Relieved smile
> If we do this, I need you to understand exactly what I do not ask of you:

null
uid: a3791181-3f27-90b1-cb07-a8d477f68729
Jump to another node

0:0 - It has its place, but it is not for me. The wolf mates for life, but the bear roams free and partners as its instinct dictates.
uid: a8fc3bcc-0f4c-914e-b019-37184f6cc0f5
Node context: Sincere. This is a core belief of his.
> I need to stay true to my nature, and you to yours. Perhaps you are like me, or perhaps not.

0:0 - You just want to share? What do you mean?
uid: aaaa61b8-0795-6870-bba6-a0c59b6b05dc
> Some treat their relationships like a walled garden - tidy, tamed, cut off from the world. That is their right, but it is not for me. I do as nature does, and let my heart run wild. Desire flourishes wherever it finds purchase.

0:0 - You're not wrong. Far from it.
uid: aab790e6-3080-eb91-c6b3-7f4df1f718ae
- 0 Check flag(s) (Object):
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
- 0 Set flag(s) to (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin
> I was concerned perhaps my imagination was playing tricks on me - my stomach was in knots like some lovelorn ninety-year-old.

null
uid: ab1e501d-d8d7-003e-e066-5a2317590b80
Jump to another node

0:0 - I will speak with Astarion.
uid: b1290906-40d5-22ca-7886-5ef92b52961e
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

0:0 - I want to be more than that to you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.
uid: b1eba871-4d9c-b127-f4c9-c86562e4e9ff
Node context: Intense, smouldering, full of longing.
> null

0:0 - You can share in my heart. And a lot more besides.
uid: b36a608d-bad2-1808-f838-56c09bbf8550
> null

0:0 - I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
uid: b731555b-0fb4-3102-51d9-5b667d5d1e1a
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

null
uid: bb8ff31e-f967-111e-e7d0-c2ef59c2ee60
Jump to another node

0:0 - I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
uid: bdc7b087-c92e-6ab3-39aa-1dba65f32b0e
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

0:0 - You have bonded with Shadowheart, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation.
uid: bde091ae-aaae-d91a-efd1-632d5bd6cfef
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> null

0:0 - So the fog's lifted - what have you discovered?
uid: c34521af-683d-a553-1e30-1cc083ba0af6
> You. I discovered you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.

null
uid: c58e146e-74fa-8dab-7446-c57a2b427a70
Jump to another node

0:0 - But know that if you are open to it, I will not demand commitment of you. Your heart is your own - I just want to share in it.
uid: c63d4d23-01a0-d344-a03f-5944443ebfd2
> You just want to share? What do you mean?
> You don't believe in monogamy?
> null
> null
> null
> null
> null
> null
> null
> I want you. Consider things ended between Wyll and I.
> I want you. Consider things ended between Shadowheart and I.
> I want you. Consider things ended between Gale and I.
> I want you. Consider things ended between Lae'zel and I.
> I want you. Consider things ended between Astarion and I.
> I want you. Consider things ended between Karlach and I.
> I want you. Consider my other relationship a thing of the past.
> I'm sorry - I'm in a relationship. I don't want to jeopardise it.

0:0 - I understand. If that is where the matter ends, so be it.
uid: c6953e07-b8a6-6826-5668-1156de7556c8
> But know that if you are open to it, I will not demand commitment of you. Your heart is your own - I just want to share in it.

0:0 - You don't believe in monogamy?
uid: c74a47ad-d3bd-edc4-5bbd-9fa00186a384
- 0 Check flag(s) (Dialog):
   true - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory
> It has its place, but it is not for me. The wolf mates for life, but the bear roams free and partners as its instinct dictates.

0:0 - I will speak with Lae'zel.
uid: ce17ccad-2efe-564b-e9b3-fe48a4627c66
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

0:0 - I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host.
uid: d0ea2a50-b9ef-53c0-33e8-b2e7bb467dff
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

0:0 - I think you feel the same way. Once the power of the shadow curse was broken, the connection was undeniable. We both felt it.
uid: d34da3bd-af51-dfd4-431d-98f1071e1f41
- 0 Check flag(s) (Dialog):
   true - SCE_Halsin_Event_FlirtHint - Sets when Halsin makes a flirtatious comment to the player once the curse is set to be lifted
> But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.

null
uid: d3b1f005-7a46-8b75-abe3-7bce0522d05b
Jump to another node

null
uid: d447f02f-67cc-16e0-79b8-e2f124231a58
Jump to another node

0:0 - I want you. Consider things ended between Astarion and I.
uid: d48b99e8-0c47-6d0b-6a3b-80d39a208868
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind.
uid: d62e6d42-de07-392d-bc48-53ce4726eb81
> null

0:0 - I'm sorry, I've changed my mind. We shouldn't do this.
uid: d6de7220-7ee9-c079-9f4e-7c25d1d864bc
- 0 Check flag(s) (Dialog):
   false - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory
> null

null
uid: d8d35585-5994-ca32-6f05-8a9d97796c33
Jump to another node

0:0 - I want you. Consider things ended between Karlach and I.
uid: da33f976-32e3-039c-055a-6d463f77ddcf
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.

0:0 - But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
uid: db97a02d-b292-f1e3-75a6-d3cbc7b810f3
> null

null
uid: df1381cf-c077-a401-86fd-9ae5b968d643
Jump to another node

0:0 - So, I am not bound to nature. I am unbound in nature.
uid: e09b46bc-a41a-4685-e19d-37ef1fc1509e
> I want more than to fight at your side, or sit around the campfire with you. I want to lay with you under the stars and feel your skin against mine.

0:0 - I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.
uid: e2183cf0-985c-7fd7-9898-f92033d94cbc
Node context: Intense, smouldering, full of longing.
> What are you saying exactly?
> Many lovers? Perhaps your heart stirs more easily than you think.
> I thought you were bound to nature.
> I'm flattered - but not interested.

0:0 - I will speak with Shadowheart.
uid: e26e2a4c-a71d-a63f-c709-f6ba677af522
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
uid: e29add01-950f-4206-0123-2123f3179974
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
> But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.

0:0 - You. I discovered you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now.
uid: e470f5d7-a420-a4b8-401a-7e027eecb9fc
Node context: Intense, smouldering, full of longing.
> null

0:0 - I don't think we share the same nature. This isn't to be, I'm sorry.
uid: e70f633d-93f1-a721-1621-744c3b9a456b
- 0 Check flag(s) (Dialog):
   true - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory
> null

0:0 - Still... I could not have forgiven myself had I not taken the plunge. Better to have tried and failed.
uid: ea3a665f-039f-3a98-1507-f3b8d13ad2c1
Node context: A little wistful. He's glad he took his shot, but would have preferred a different outcome.
=== END NODE ===

0:0 - I need to stay true to my nature, and you to yours. Perhaps you are like me, or perhaps not.
uid: eb4ccbc3-97ba-619b-104c-292783f7641d
Node context: 'This is who I am. I really hope you're into that'.

0:0 - I'm sorry - I'm in a relationship. I don't want to jeopardise it.
uid: ecba4ac9-e48f-a3bf-0eef-3c72e6c0cf7f
> I understand, and I still cherish our relationship.

null
uid: eef45707-213e-cfc1-3883-a37aa456949a
Jump to another node

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.
uid: f09406f8-b687-3d9e-b4b2-7b17611449e9
> null

0:0 - I'm flattered - but not interested.
uid: f3434ccf-a5c1-8f91-eca6-1312c63b651e
> Truly? I was sure we had a connection - you seemed more than a little curious about my current love life, for one.
> Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
> Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
> Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host.
> Truly? I was sure you felt the same way. Once the power of the shadow curse was broken, the connection was undeniable.
> Truly? I was sure there was a connection, ever since we celebrated after you saved the grove.
> Truly? I thought you felt the same way as me. There was a connection, I was sure.

0:0 - I understand, and I still cherish our relationship.
uid: f4ff7654-5846-79ee-cdcd-27f06e25a56f
> Still... I could not have forgiven myself had I not taken the plunge. Better to have tried and failed.

0:0 - I thought you were bound to nature.
uid: f5710135-b7e7-b33f-3e71-ac3d37da57dd
> I still have hot blood in my veins. Nature gifted us our desires, and the means to act on them. But we muddied its beautiful simplicity with rules, social strictures... clothes.

0:0 - I will speak with Wyll.
uid: f583abbb-f896-d1ee-923c-ac1ca07d9ba7
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
- 0 Set flag(s) to (Object):
   true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin
> null

0:0 - You have bonded with Astarion, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation.
uid: f594970b-1277-57a7-c453-369fe9d99d9c
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> null

0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.
uid: f5eefb20-880e-c45c-2989-54afeff6e44a
> null

0:0 - I want you. Consider things ended between Lae'zel and I.
uid: f81276e8-f592-2838-0f22-d981911137fd
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.

0:0 - I want you. Consider things ended between Shadowheart and I.
uid: fccd2b75-9e58-2fd3-35d5-4ca811b9e767
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\SFX_CAMP_Night3_CRD_Wyll.lsj
Synopsis:


0:0 - VO_SFX: Clearing his throat
uid: e4ac8fe4-a5d8-376e-e0a3-e9fa3554d359
Node context: Wyll clearing his throat
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\PLA_GithChokepoint_CRD_Laezel.lsj
Synopsis:
You confront Lae'zel in the camp after the chokepoint situation. She is furious about the situation, not used to losing control. The ice queen is on FIRE.

0:0 - I will remove the parasite. I will see the kith'rak dead, and present his head to Vlaakith herself.
uid: 10b2cb3c-81cd-e853-0ca5-ddda775dde25
> And I will leave behind this wretched realm to stand at my queen's right hand.

0:0 - Given how badly that went, what do you plan to do next?
uid: 1e43f927-376e-a1f0-c4c8-3e323315a8ff
> I will remove the parasite. I will see the kith'rak dead, and present his head to Vlaakith herself.

0:0 - Yes. Judicious counsel - and vexing, given the source.
uid: 1efca610-71e8-b23a-fc79-a5d8c2440eaa
Cinematic: Lae'zel's breathing slows. She calms.
Node context: Lae'zel is calming down.
> I am a child of Gith. l will abide by protocol and seek the crèche ghustil, as Vlaakith has taught.

0:0 - This accursed weapon has distorted his loyalty. He'd sever our heads, given the chance.
uid: 2553fc9f-571f-ab29-16b3-415469bd0c13
> null

0:0 - And yet you say nothing. You should rage at this heresy, and scream for his head!
uid: 26975d4a-a4ce-7ae2-194a-f5dc1f14fc5c
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - A kith'rak demanded my death. He'd deny us a cure.
1:0 - A kith'rak demanded my head. He'd deny me a cure.
uid: 29a11f5e-10ef-d5c5-fda8-90b3e461aaed
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> And yet you say nothing. You should rage at this heresy, and scream for his head!
> How dare he speak my queen's name! How dare he dishonour her child!

0:0 - The kith'rak was following Vlaakith's orders.
uid: 2a6f3d81-dc1c-ddc9-73aa-2d650d5366ae
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

null
uid: 2a92d00b-8904-85fa-ca41-8d73ede461a2
Jump to another node

0:0 - He is a heretic.
uid: 2bccd154-e0a9-1bfa-94bb-4a8452501da2
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Then we will see the queen's justice done.

null
uid: 3a0aa19c-5018-4949-f4be-e8aa0e573d25
Jump to another node

0:0 - The kith'rak is consumed by his hunt. He'd have taken our lives, given the chance.
1:0 - The kith'rak is consumed by his hunt. He'd have taken my life, given the chance.
uid: 3c8240b4-5d96-83ef-d6fd-04aefa9c5071
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> And yet you say nothing. You should rage at this heresy, and scream for his head!
> How dare he speak my queen's name! How dare he dishonour her child!

0:0 - A kith'rak demanded my head. I should have given him yours.
uid: 43325107-60d4-35c1-c68a-882ba69b43cc
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> Bah - this is a distraction. The kith'rak deserves the whole of my scorn.

0:0 - What?
uid: 43e986f4-3e8d-12de-f6ae-0bf1116c63ac
Animation: [Lae'zel] is pacing in anger as the player approches
Cinematic: Should begin with Lae'zel standing there, pacing, fuming.
Node context: Angry - she is snapping at the player who dares come to speak with her.
- 0 Set flag(s) to (Global):
   true - CAMP_GithChokepoint_Event_LaezelCRD - CAMP_GithChokepoint_Event_LaezelCRDdescription
> Cool off and show me some respect or we're done here.
> What the hells happened back there?
> Respond with silence.
> You are right to be angry. The kith'rak is a danger.

0:0 - Calm yourself - save your anger for our queen's enemies.
1:0 - Calm yourself - save your anger for your queen's enemies.
uid: 4abed3ca-117f-852e-533e-55c72512d02d
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> null (roll sucessful)
> null (roll failure)

0:0 - The kith'rak demands the fugitives' heads. I should have given him yours.
uid: 4fa94feb-e6fa-60ee-560d-1c05586018dc
> Bah - this is a distraction. The kith'rak deserves the whole of my scorn.

0:0 - The kith'rak is consumed by his hunt. He'd have taken my head, given the chance.
uid: 5448fc4d-045e-a14f-299e-6744dd3da465
> How dare he speak our queen's name! How dare he dishonour her children! How dare he speak my queen's name! How dare he dishonour her child!

0:0 - And then - then I will skewer the heretic with his own silver sword.
uid: 5ea43341-6e6a-b74e-182b-a150aa8da8f8
Node context: Quiet and creepy
=== END NODE ===

0:0 - A kith'rak demanded my head. He'd deny me a cure.
uid: 708b6b98-be15-af69-ab3a-0600d22a90ee
Node context: She is so angry
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> How dare he speak our queen's name! How dare he dishonour her children! How dare he speak my queen's name! How dare he dishonour her child!

0:0 - How dare he speak my queen's name! How dare he dishonour her child!
uid: 74aecff4-0c98-0e98-b748-5c975fa1e0d5
> null

0:0 - I will remove the parasite. I will see the kith'rak dead.
uid: 7c7defb5-1452-25c6-6c02-263a3afbbbcc
> And I will offer his head to Vlaakith herself.

0:0 - Respond with silence.
uid: 7d936dae-2f64-85ae-efb1-2ea77fc70893
> A kith'rak demanded my death. He'd deny us a cure. A kith'rak demanded my head. He'd deny me a cure.
> The kith'rak is consumed by his hunt. He'd have taken our lives, given the chance. The kith'rak is consumed by his hunt. He'd have taken my life, given the chance.

0:0 - Leave.
uid: 7fb1cade-27b4-3410-98ea-3e7f9450fdbd
=== END NODE ===

0:0 - I will remove the parasite. I will see the kith'rak dead, and present his corpse to Vlaakith herself.
uid: 81216a61-b2f0-02eb-b9ea-903eb2ddc3d9
> Show me pity again, and I will present your corpse instead.

0:0 - And I will offer his head to Vlaakith herself.
uid: 81529484-8f76-b75b-2320-fbfb688a4224
=== END NODE ===

0:0 - I am a child of Gith. l will abide by protocol and seek the crèche ghustil, as Vlaakith has taught.
uid: 82ada82e-de06-c4b3-eef8-23192eba8d4f
Node context: VARSH = as it is spelled
> And then - then I will skewer the heretic with his own silver sword.

null
uid: 866791f0-3d9a-f0dd-4cd4-6480582258e4
Jump to another node

0:0 - Then we will see the queen's justice done.
uid: 88bb295e-84be-9b33-cebb-51050ebd59ca
> null

0:0 - And I will leave behind this wretched realm to stand at my queen's right hand.
uid: 8c527ec6-3af6-858e-cc37-5ad2b5c63804
=== END NODE ===

null
uid: 8d06e002-e3bc-132c-acfb-7a6211eb2395
Jump to another node

0:0 - What the hells happened back there?
uid: 8fae9ffa-1201-0324-5e57-f53dcbfc30c9
> A kith'rak demanded my head. He'd deny me a cure.
> The kith'rak is consumed by his hunt. He'd have taken my head, given the chance.

0:0 - Reach out to comfort her.
uid: 917b1e21-3763-7886-7d37-aff636c56bea
> Shka'keth! Keep your hands off me.

0:0 - You want my respect? Earn it.
uid: 95c4552e-15b0-c88f-25a7-4b7a739dac97
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_PlayerAnnoyerLaezel - GLO_GithChokepoint_Event_PlayerAnnoyerLaezeldescription
> I required your silence, and you made me a mockery!

0:0 - He demanded our heads. He'd deny us a cure.
uid: 9b325feb-740f-aaad-e340-75ec31711e0d
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> null

0:0 - Shka'keth! Keep your hands off me.
uid: 9e0023d5-b7ad-4384-cf27-4db88c127c02
Node context: SHKA-keth
> I will remove the parasite. I will see the kith'rak dead, and present his corpse to Vlaakith herself.

0:0 - Calm yourself - save your anger for our queen's enemies.
1:0 - Calm yourself - save your anger for your queen's enemies.
uid: 9f4d7a27-73d5-885f-7ab7-0ce77215ddbd
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> null

- Roll sucessful -
null
uid: 9f58dba4-1a62-bb76-9d59-7ee15be3295e
> Yes. Judicious counsel - and vexing, given the source.

0:0 - Show me pity again, and I will present your corpse instead.
uid: a00026fe-48e6-6c41-3ccb-6bc43a85fd63
Node context: Super-threatening
=== END NODE ===

0:0 - Do. Not. Test me.
uid: b098ac79-42b5-0497-e93a-f5a8c3957300
> null

0:0 - How dare he speak our queen's name! How dare he dishonour her children!
1:0 - How dare he speak my queen's name! How dare he dishonour her child!
uid: b9ceff75-9820-110a-092c-a64c20ab77ca
Cinematic: Lae'zel is over the top mad. She should be visually raging here.
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Wasn't he acting on your queen's command?
> Reach out to comfort her.
> Given how badly that went, what do you plan to do next?
> Calm yourself - save your anger for our queen's enemies. Calm yourself - save your anger for your queen's enemies.
> He is a heretic.
> The kith'rak was following Vlaakith's orders.
> Calm yourself - save your anger for our queen's enemies. Calm yourself - save your anger for your queen's enemies.
> Leave.

0:0 - Bah - this is a distraction. The kith'rak deserves the whole of my scorn.
uid: bcc89ea2-58fa-2b0f-840f-1c704611717b
Cinematic: Lae'zel pauses, then turns her anger to the knight that flew off
Node context: Lae'zel pauses, then turns her anger to the knight that flew off
> null

0:0 - Tas'ki! My rage is endless, I assure you.
uid: bec83bf8-cb1d-13e3-7e77-6dc2bc304d12
Cinematic: Lae'zel remains angry.
Node context: TAH-ski. Remains angry.
> I will remove the parasite. I will see the kith'rak dead.

0:0 - I required your silence, and you made me a mockery!
uid: c2dfd532-745c-343b-ea3f-249244cf8737
> A kith'rak demanded my head. I should have given him yours.
> The kith'rak demands the fugitives' heads. I should have given him yours.

null
uid: c9baaead-8c83-5865-6056-6ee0ab8af823
Jump to another node

0:0 - Cool off and show me some respect or we're done here.
uid: cb7af051-1a04-c7c8-2971-5eebd22a9dec
> You want my respect? Earn it.
> Do. Not. Test me.

0:0 - You are right to be angry. The kith'rak is a danger.
uid: ce145d75-9661-6239-d502-2f7d905664c2
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> He demanded our heads. He'd deny us a cure.
> This accursed weapon has distorted his loyalty. He'd sever our heads, given the chance.

null
uid: d488dbc9-8dd9-e274-38b2-e7e45a6bbbb8
Jump to another node

null
uid: d7583f75-acd8-a3d6-d3ed-c948ce72755a
Jump to another node

null
uid: dd8eea4f-33ca-d6ac-d94b-0007c044e1ee
Jump to another node

0:0 - Wasn't he acting on your queen's command?
uid: de2b5d59-d6b9-86d0-5d39-2fc07d050034
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Do not be naive. I. Followed. Protocol. I've earned Vlaakith's favour.

- Roll failure -
null
uid: f3bfdd02-473f-ae1c-8799-0ac1728c14d1
> Tas'ki! My rage is endless, I assure you.

0:0 - Do not be naive. I. Followed. Protocol. I've earned Vlaakith's favour.
uid: fc4aff18-d7b3-0d8d-88a7-211bfd47f26b
> null

null
uid: ff27ea23-0583-1753-a897-7dcf8b6afda8
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_TieflingCelebration_CompanionChoice.lsj
Synopsis:
When player chooses to sleep after goblin hunt celebration, and has gotten the option to sleep with more than one companion, this narration dialogue occurs.

0:0 - Karlach.
uid: 0f3fdb16-360a-42aa-957a-92e8be7b1bfc
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Minsc.
uid: 16b923cc-d6ac-28c8-b216-4667c6b8b444
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_MinscAdditionalPartner - CAMP_GoblinHunt_State_MinscAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Lae'zel.
uid: 196db0b3-6b24-4513-a03b-8e7f18ee6191
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Wyll.
uid: 25987905-b90f-a660-d522-d846e425929e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllAdditionalPartner - CAMP_GoblinHunt_State_WyllAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Minsc.
uid: 2a5434af-39c8-487b-8715-e9adaa378f5c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_MinscPartner - CAMP_GoblinHunt_State_MinscPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Karlach.
uid: 2f8c7a0d-b2f1-22b1-a8bd-2107f132563f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachAdditionalPartner - CAMP_GoblinHunt_State_KarlachAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - *The buzz of celebration quiets to a soothing hum as you approach your bunk.*
uid: 622c7d9b-98e0-452d-a32f-7d9c728b4f26
> *Though you seek repose, you needn't spend the night alone. With whom will you share a bed?*

0:0 - Shadowheart.
uid: 6aa6bd5a-89cd-4d32-b7d7-18d4412158bb
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Gale.
uid: 7ec0efda-408b-4b93-8bc1-939aba9d49e3
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Wyll.
uid: 85fcb7dc-f90e-4600-b955-11b35d726695
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Astarion.
uid: 872a7c3b-b17b-44cf-9b77-eb7c78e2b2ae
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - *Though you seek repose, you needn't spend the night alone. With whom will you share a bed?*
uid: 8799bd91-4839-4e02-9f3f-374623bf5b3f
> Lae'zel.
> Lae'zel.
> Astarion.
> Astarion.
> Shadowheart.
> Shadowheart.
> Wyll.
> Wyll.
> Gale.
> Gale.
> Karlach.
> Karlach.
> Minsc.
> Minsc.
> Minthara.
> Go to bed alone.

0:0 - *Your heart skips a beat. What treasures might this night bestow?*
uid: 87c4523a-8696-4916-aa9e-c5e16ac5f262
Cinematic: Start node with fade to black.
=== END NODE ===

0:0 - Shadowheart.
uid: 88f15ffe-142c-5397-4609-ad39d130b224
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartAdditionalPartner - CAMP_GoblinHunt_State_ShadowheartAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Gale.
uid: 93c52e97-7cf2-8087-052d-b07511245b4f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Minthara.
uid: 9d000773-7fdf-2e19-3fda-5e4c48e79a9b
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Lae'zel.
uid: a2102a8d-ba70-e2ea-6785-0aa32e0fefc6
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Astarion.
uid: c22db976-6f36-0ac6-849e-a1949e410ae8
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Go to bed alone.
uid: c7ba2c24-3ebd-4a76-bbba-3de7c65dfd75
> *You sleep alone, uplifted by memories of your recent triumphs.*

0:0 - *You sleep alone, uplifted by memories of your recent triumphs.*
uid: f05f9ce3-a84d-45cf-ae8e-4cdb6de5a03c
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_OwlbearCub_CRD_2.lsj
Synopsis:
IMPROTANT: If players help the cub in this dialog, it becomes the permamement camp follower. In SwA, the owlbear cub speaks in short staccato 'sentences.' He's vicious and feral - but scared. He's slightly injured, and playing it up more than it is, and he's distrustful of the player at first. If the player helps him, he becomes excited and runs off to hunt. In the next night, he returns with a dead bird. The owlbear has appeared in camp for a second night. The player has previously spared the cub after killing its mother, and saved it from a cruel game run by the goblins in their camp. He reacts much more suspiciously of the player if they antagonised him in their first encounter.

0:0 - Leave.
uid: 03c8d61d-75ae-b71c-2fa0-aef9b205b607
=== END NODE ===

null
uid: 068a3610-75c7-e27a-7fe6-cdf83aab982e
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
> Brilliant. Now we'll never be rid of it.
> The little beast's quite charming once you get accustomed to the smell of rotting flesh.
> I love him so much.
> Adorable. Let me know when it brings you something fresh.
> Cute. 'Til it grows up and gnaws your arm off, at least.
> You do realise these things grow, do you not? Teeth and talons first.
> Friend. Nice. No bite!
> *The creature coos happily - he feels safe.*
> *Coo!*

null
uid: 077cbac3-f127-3fe1-f229-70bd211a1901
Cinematic: The player wakes up in a middle of a night because the owlbear cub approaches it
> null
> null

0:0 - SHOW ME.
1:0 - Show. Me. Now.
uid: 07e27bc7-08e1-8f60-c4b8-72a8d4caa4ff
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll failure)
> null (roll sucessful)

null
uid: 0b526c07-164e-edb4-3bb5-0a3eb47b7983
Jump to another node

null
uid: 0cfc6834-9b1c-449b-2d18-d5fe4fe2d1f4
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> Good! No hurt!

0:0 - Friend. Nice. No bite!
uid: 0ea55822-db3e-456d-9e2c-023cc8f04e49
Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily.
Node context: As in: 'You're a nice friend. I won't bite you!'
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Come back. Strong. Show you!
uid: 10522440-a619-3022-87da-b8eac1e564ff
Cinematic: Runs into the forest
Node context: As in: "I'll come back. I'm strong, you'll see!"
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
=== END NODE ===

0:0 - Run. HIDE!
uid: 10e5862a-6d13-cdb1-66ea-b90c928ba197
Animation: SimG [Owlbear Cub] from idle position facing the Player, take off to his right far enough (so he get out of frame)
Cinematic: Runs away
Node context: As in: "I have to run. I have to hide!"
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - *Growl.*
uid: 129c2f9b-b801-73fb-f894-e6f379387afb
Animation: Martin K - player crouches down on hunkers/ takes a knee to look at wound - DUP
Cinematic: Stamps his feet threateningly
Node context: SFX only - do not record

- Roll sucessful -
null
uid: 15a26eb2-9a85-98e9-42cb-b3b87e9fce74
> Loud! No hurt! Help!

0:0 - Blood... hurts...
uid: 186b114b-791f-c005-0c5e-4b629ad8ac13
Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP
Cinematic: Pecking at his foreleg
Node context: As in: 'There's blood. It hurts.'
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> You're hurt. Let me see.
> Get out of here. Go!
> Attack.
> Leave.

- Roll sucessful -
null
uid: 1dfb933d-b8c1-cd50-7170-21a8b66df4ab
> Look. Cut!

- Roll failure -
null
uid: 1e2c63aa-21bc-3278-e933-ea09de313379
> *Growl.*

0:0 - Home!
uid: 226cb92b-5c82-9f9e-27df-2f33e3a107d3
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Pet him.
> Leave.

null
uid: 22e04685-5d74-56f8-b6f4-084f56575383
Jump to another node

null
uid: 234b49ce-d40b-8b94-e7bb-4dfbe2a181f2
> Friend. Nice. No bite!

null
uid: 239edd19-4571-efbe-ecb6-dad0953116b0
Jump to another node

0:0 - Kill? No...
uid: 28700c73-7a90-950c-beab-504c60844bf5
Cinematic: Bashfully
Node context: As in: "No, I didn't kill any."
> Strong! Show you!

0:0 - Whisper to calm the creature.
uid: 287ee5a0-eda5-75ba-e5e3-c165e933452c
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *The cub holds out his leg, revealing a ragged wound.*
uid: 28bac5f5-5db5-24eb-e12e-acd810b6c3f7
Animation: Martin K - Cub lifts front leg to show wound
Cinematic: Holds out his leg.
> null

- Roll failure -
null
uid: 29828cc7-df4b-3e6b-7df1-c09479ebbf7d
> null

null
uid: 2aa385ff-19c7-9236-920d-ce48d42afd1d
Jump to another node

null
uid: 3235b704-7986-524c-2cff-35d8bc203f9d
Jump to another node

- Roll sucessful -
null
uid: 350bf5a0-3801-9c9f-ccbf-a1a9b19515a7
> null

0:0 - Attack him.
uid: 365f29ee-a028-1919-2ca1-f82adb7041dc
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Liar! Hurt me!
uid: 39a96888-f312-4714-5829-d52baaff233a
Cinematic: Recoils
Node context: As in: "You're a liar! You're going to hurt me!"
> Run. Hide!

0:0 - How did this happen?
uid: 3c815354-56df-51e0-8dbc-29f92128ad42
- 0 Check flag(s) (Local):
   false - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription
> Teeth. Claws. Bigger!

null
uid: 3e919bce-c692-977a-c5fb-c1bbba14cb2c
> null

0:0 - Leave.
uid: 4153b83e-4c67-fa55-c015-5af8a0edd463
=== END NODE ===

null
uid: 4507d1af-2a3c-8cfa-fd24-fbe7e5aadc7c
Jump to another node

- Roll failure -
null
uid: 46d32443-9805-1467-430b-2f2949cd4ad9
> *The wound splits open further, a fresh trickle of blood spilling out.*

0:0 - Leave him be.
uid: 4922ae84-304e-e045-0a92-6b6ff2d13fb0
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

null
uid: 4c5fb8d5-6f4a-409e-03c3-c59005115c0e
Jump to another node

0:0 - *Hoo-hoo.*
uid: 4d0d8e09-bcfd-2d56-4bd4-183db08d65d3
Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP
Cinematic: Cub pecks at his foreleg
Node context: SFX only - do not record
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> *The cub holds out his leg, revealing a ragged wound.*

0:0 - It's barely a scratch. You'll be fine.
uid: 4ef9feb9-c537-100d-10bd-1c75a8aefb97
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: 4fb9d6f9-bdd4-c3ff-1f3e-9420e9e28b5c
Cinematic: The owlbear cub extends its injured paw. The player remains standing.
> Let me take a look.
> I want you out of my camp.
> Attack him.

0:0 - Teeth. Claws. Bigger!
uid: 509f3bd9-2ccd-ee8e-95c8-1fb5050d8f67
Cinematic: Stands up to show 'big', then plops back down
Node context: As in: "Something with teeth and claws. It was bigger than me!"
- 0 Set flag(s) to (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription

0:0 - You're hurt. Let me see.
uid: 53aa632e-7116-67ef-9845-de9d7f417bd1
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 550a11d0-582e-53cb-e2de-06b7b6245dcb
> Good? Strong!

0:0 - Inspect his wound.
uid: 55468a10-6cea-2a0d-d8d7-a9cbc92a8272
= Roll SkillCheck Nature (Intelligence) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Local):
   false - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *The cub inspects the wound, giving it a curious peck.*
uid: 56d9b14e-5ba1-f137-c7ab-48077a79cd81
Animation: Martin K - player crouches down hands stretched out as if cleaning/healing wound - DUP / Martin K - Cub gestures/picks at wound on front leg with beak - DUP
Cinematic: Looks at his arm, gives it a peck JLatino: could probably use the pet animation if framed closer, we don't need to "see" the wound getting healed so much as "feel" like the player did a thing
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

null
uid: 5a667829-8fdf-a0c4-7817-7a7cf3860f7d
Jump to another node

0:0 - Let me take a look.
uid: 5b7201e2-3210-55bc-81d3-c7579ff30d65
> Careful! Hurts!

null
uid: 5c4ca813-8d39-e035-0461-b4a1f817d65c
Jump to another node

0:0 - Friend. Nice. No bite!
uid: 5e73bec8-b065-91fb-0f68-9850f205d5c1
Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily.
Node context: As in: 'You're a nice friend. I won't bite you!'
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - No! Bite!
uid: 609df893-b219-c111-cdf9-1649f0f69592
Cinematic: Bristles threateningly
Node context: As in: 'No! Stay back, or I'll bite you!"
> I can help you. Just stay calm.
> Let me see, or the leg will fall off and I'll eat it for dinner.
> Behave, or you'll end up like mother.
> SHOW ME. Show. Me. Now.
> Leave him alone.

0:0 - Not trouble! Show you!
uid: 60b4043e-fe3f-7f45-e931-072b4e36f15c
Cinematic: Runs away
Node context: As in: "I'm NOT trouble! I'll show you!"
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
=== END NODE ===

0:0 - And? Did you kill any?
uid: 62f913ae-2006-9e4e-d660-8dc0d63883ae
> Kill? No...

0:0 - Trick! Liar!
uid: 6335832f-0ab9-8ea4-4cbd-7c5353fc112b
Cinematic:
Node context: As in: 'It's a trick! You're a liar!'
> Run. HIDE!

- Roll failure -
null
uid: 6339d786-ba84-8546-d362-a956a1c222f5
> Back! Hurt me!

null
uid: 63df6ea6-467b-e39f-cac8-c146389a2088
> *Hoo-hoo.*
> *The cub pecks at a crimson splash on his leg.*

0:0 - *The cub becomes more agitated, running away with a squawk.*
uid: 65e1815d-4d85-e5cc-1fea-e360b7cee2e7
Cinematic: Runs away
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - *The wound is superficial, the edges torn and jagged - probably a gnoll's crude blade.*
uid: 667816e5-86ac-dc2e-fe78-d5e7317d475d
Animation: Martin K - player crouches down on hunkers/ takes a knee to look at wound - DUP
Cinematic: Player kneels and inspects the arm, then stands back up
- 0 Set flag(s) to (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription

null
uid: 68007e09-0153-38bf-4c57-40fbf89d0c3b
Jump to another node

0:0 - *The cub becomes more agitated, running into the forest with a squawk.*
uid: 6b29d8a0-af3e-3241-580e-f1ca15c815fc
Cinematic: Runs away
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - Leave him alone.
uid: 6c393275-3e42-d69f-1700-8412d35a5b72
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

- Roll failure -
null
uid: 718ce2d7-ad08-6faf-10d5-c1c016a80bfc
> null

0:0 - Adorable. Let me know when it brings you something fresh.
uid: 719b1674-c1c5-8027-dda0-681e28b23f0b
Cinematic: Walks up and comments.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - I love him so much.
uid: 73c0ddd7-b12c-bc2c-0a8f-fd40ff53a579
Cinematic: Walks up and comments.
Node context: Stars in her eyes, referring to the owlbear cub that's befriended the camp.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
=== END NODE ===

0:0 - *He purrs and chirps, utterly content in your presence.*
uid: 749f6686-6c6a-8fa2-2a4a-964a587c481e
Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily.
- 0 Check flag(s) (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription
=== END NODE ===

0:0 - Good! No hurt!
uid: 74d0573d-633d-1fab-ce32-0c5bed870ef2
Cinematic: Looking at player thankfully
Node context: As in: "This is good! It doesn't hurt anymore!"
> How did this happen?
> You fought something bigger than you? Why?
> Go on, then. You're all better.

0:0 - Mean! Run!
uid: 75cbf27e-2eb2-545b-d837-ca4f38c32589
Animation: Martin K - Owlbear cub, run cycle
Cinematic:
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - Loud! No hurt! Help!
uid: 7677c562-95ca-e6c9-8cdc-1e7b2492e174
Cinematic:
Node context: As in: 'You're loud! Don't hurt me! I'm already hurt!'
> null

0:0 - Gods. Not even fully grown and you're already trouble.
uid: 7947027d-b18d-18be-5cd7-4d0502eb3bdd
> Not trouble! Show you!

0:0 - *Coo!*
uid: 7a6d711d-8252-77d3-9b15-1f41a349dc2b
Cinematic: Sits down happily.
Node context: SFX only - do not record
=== END NODE ===

0:0 - Attack.
uid: 7bd4e8d6-615e-f56b-d1e7-2419a522dc0d
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 84742c4d-56d5-5c98-421f-fe591dc98a9a
> Blood... hurts...
> Hurt. Cut!

- Roll sucessful -
null
uid: 84f2cd99-b0f2-932c-779c-4e3f63855ae3
> *As the wound closes, the cub begins testing his weight on the leg.*

0:0 - Try cleaning the wound.
uid: 877f5ed1-e46e-9081-1779-fddd26439b55
= Roll SkillCheck Survival (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Hold still. I'll make it better.
uid: 8a7163d3-26e2-b87c-31bd-a57e58141fcc
= Roll SkillCheck Medicine (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - You do realise these things grow, do you not? Teeth and talons first.
uid: 8e6097d1-956e-434c-c522-8180259e7b6c
Cinematic: Walks up and comments.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
=== END NODE ===

null
uid: 90ce75ca-6baa-b897-545d-c8cf1357d99a
Jump to another node

0:0 - You fought something bigger than you? Why?
uid: 910a15ed-b70b-a452-0a74-a5341377747e
- 0 Check flag(s) (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription
> Strong. Fight! Win!

- Roll failure -
null
uid: 917a9d4a-b491-1907-cb57-488360e0468b
> *The cub becomes more agitated, running into the forest with a squawk.*
> *The cub becomes more agitated, running away with a squawk.*

- Roll sucessful -
null
uid: 919943a1-304b-211d-3136-7484d448d7e7
> *The cub looks at you with glistening eyes. With a sad hoot, he holds out his paw, revealing a wound.*

null
uid: 92c47f09-5948-71eb-d3fa-af3ab56c45de
Jump to another node

0:0 - *The wound splits open further, a fresh trickle of blood spilling out.*
uid: 94775eba-3e58-adf4-1060-aa4559034133
Animation: Martin K - player crouches down hands stretched out as if cleaning/healing wound
Cinematic:
> null

0:0 - Look. Cut!
uid: 9821023b-6747-f43f-5ba0-0afa8de98e2f
Animation: Martin K - Cub lifts front leg to show wound -DUP
Cinematic: Holds out his arm
Node context: As in: 'Look, I have a cut.'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

0:0 - Leave him be.
uid: 9acef2a4-04bb-9b14-b520-62dab3d8b329
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

- Roll sucessful -
null
uid: 9b57333a-1557-5f2c-9d49-03822549eaf2
> Mother? No! No hurt! Help!

null
uid: 9c582c4e-cca6-b45e-80e6-781d8a5ece98
Jump to another node

- Roll sucessful -
null
uid: 9eeeb788-f414-8f77-8620-1dc9d9471c00
> Help? Cut. Hurt!

0:0 - *Chirrup!*
uid: 9f279c83-3e99-49b8-2df7-a270688f47a5
Node context: SFX only - do not record
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Pet him.
> Leave.

0:0 - Hurt. Cut!
uid: a14f0766-5fdb-d842-dd32-8bd521b27178
Animation: Martin K - Cub gestures/picks at wound on front leg with beak
Cinematic: Pecks at his foreleg
Node context: As in: "I'm hurt. Look, I have a cut!"
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Attempt to heal the injury.
uid: a20a44ea-1438-5685-e1ce-94f8743d85d4
= Roll SkillCheck Medicine (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Wave your arms to scare the cub away.
uid: a278b92d-164b-2697-97d8-1e6d55b0c82b
> *Screech!*

null
uid: a4479ab2-e6ec-fc3c-4dfc-4dd4dd8d1c4a
Jump to another node

0:0 - *Screech!*
uid: a844bf8c-3370-0312-27d0-5fec6d563fbb
Cinematic: Runs away
Node context: SFX only - do not record
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - Brilliant. Now we'll never be rid of it.
uid: a909b93e-c7f1-c551-1746-db0d7886bc32
Cinematic: Walks up and comments.
Node context: Sarcastic
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

- Roll failure -
null
uid: a9a91f89-d66a-4fd4-ba0e-3f3b34304591
> Liar! Hurt me!

0:0 - *The cub pecks at a crimson splash on his leg.*
uid: aab2f1a6-08b0-9a19-5108-ac3c545c787a
Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP
Cinematic: Pecking at his foreleg
> *Hoo. Squawk!*

0:0 - *Hoo. Squawk!*
uid: ad569995-384e-e3ce-60eb-3e19746b3955
Cinematic: Looks at the player, agitated.
Node context: SFX only - do not record
> Wave your arms to scare the cub away.
> Whisper to calm the creature.
> Attack.
> Leave.

- Roll failure -
null
uid: ad672ab9-2a49-5320-7124-5fc35cb0f4cf
> Bite. KILL!

- Roll sucessful -
null
uid: add3f16d-a3d1-f0de-5063-8f5da5366951
> null

- Roll failure -
null
uid: b53592b4-3434-225d-1ceb-5fa56c18a104
> Trick! Liar!

0:0 - Strong! Show you!
uid: b5c89495-ddd2-11d2-4fed-79e4e25e3da8
Cinematic: Runs away
Node context: As in: "I'm strong! I'll show you!"
> null

0:0 - *The cub looks at you with glistening eyes. With a sad hoot, he holds out his paw, revealing a wound.*
uid: b95f4581-3238-a043-ee47-fdb8deac6b88
Animation: Martin K - Cub lifts front leg to show wound -DUP
Cinematic: Hollds out his arm.
- 0 Set flag(s) to (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription
> null

0:0 - *As the wound closes, the cub begins testing his weight on the leg.*
uid: bb5b4bc0-449c-b80b-7776-323c7af5925d
Animation: Martin K - Cub puts extra weight on and stomping wounded leg testing it /- Player crouches down hands stretched out as if cleaning/healing wound - DUP
Cinematic: Player does a spell, owlbear walks around a bit.
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> *Hoo!*

0:0 - *Hoo!*
uid: bbc0e0e3-e33d-f245-cc78-8078f7e126c2
Cinematic:
Node context: SFX only - do not record
> null

0:0 - Take on something closer to your own size next time.
uid: bbd79a87-33ef-7141-6d5f-6059d712f46b
> Too big... Wait!

0:0 - Mother? No! No hurt! Help!
uid: bc43c3c2-8d08-0432-50a8-f3b506808405
Cinematic: Cowers
Node context: As in: "Like mom? No! Don't hurt me! Help me!"
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

0:0 - Strong. Fight! Win!
uid: bda8e2eb-96e8-16b7-43ea-04a743e886f8
Cinematic: Stamps his feet
Node context: As in: "I'm strong. I wanted to fight. I wanted to win!"
> Take on something closer to your own size next time.
> And? Did you kill any?
> Gods. Not even fully grown and you're already trouble.

0:0 - Bite. KILL!
uid: c099613a-1065-7952-967e-c17f7dce0e3b
Animation: Martin K - Cub bite attack
Cinematic: Moves to attack the player
Node context: As in: "I'll bite you. I'll KILL you!"
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Good? Strong!
uid: c2415429-e89e-7fe9-fd0d-59247ef70794
Cinematic: Tests the weight on his leg
Node context: As in: "It's all good? I'm strong!"
> null

0:0 - Careful! Hurts!
uid: c2550227-f5f0-d869-495b-f97c64cc472a
Animation: Martin K - player crouches down on hunkers/ takes a knee to look at wound
Cinematic: Holding out his leg
Node context: As in: "Be careful! It hurts!"
> Hold still. I'll make it better.
> It's barely a scratch. You'll be fine.
> Come here. I'll clean it for you.
> Leave him be.

0:0 - Help? Cut. Hurt!
uid: c4be48d5-9906-b72c-90c9-cc46098223a4
Cinematic: Holds out his arm
Node context: As in: "You can help? Here, I have a cut. It hurts.'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

0:0 - Come here. I'll clean it for you.
uid: c4d5864c-22ac-1838-0782-f3117612d32d
= Roll SkillCheck Survival (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - Eat? No! No hurt! Help!
uid: c551bec0-4d25-df2a-abea-0dbe33ac2db8
Cinematic: Cowers
Node context: As in: 'Eat me? No! Don't hurt me! I'm already hurt!'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

- Roll sucessful -
null
uid: c58db7e5-336e-8c85-747d-533157e88689
> Eat? No! No hurt! Help!

null
uid: ca1d3ff0-3491-e6ad-e4c8-66a00f95e561
Cinematic: The owlbear cub extends its injured paw. The player crouches for a closer look
> Inspect his wound.
> Attempt to heal the injury.
> Try cleaning the wound.
> Attack him.
> Leave him be.

0:0 - Leave.
uid: cadf54ea-3008-6328-6b78-23802ecad6f0
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - Behave, or you'll end up like mother.
uid: cbf0fc76-c195-2586-11f9-100d28c3be3c
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

null
uid: d6efadd8-d9a5-218c-a715-fc8a72ac3dc6
Jump to another node

- Roll sucessful -
null
uid: d825d67d-1514-3f0e-a5b0-7bbe56fa1c15
> *The wound is superficial, the edges torn and jagged - probably a gnoll's crude blade.*

0:0 - Go on, then. You're all better.
uid: da711035-ca64-2d5b-9b57-8d6a641baba7
> Come back. Strong. Show you!

0:0 - Attack him.
uid: de972f1e-dc46-63e7-0557-5fdf6b6bf6f2
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Get out of here. Go!
uid: df641b09-1ebb-c228-1771-72cf5b982240
> null

0:0 - *The cub chirps brightly in recognition.*
uid: e000d01f-2b4a-00ca-0a88-0db60c18a48d
- 0 Check flag(s) (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
   true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower
- 1 Check flag(s) (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Pet him.
> Leave.

0:0 - Pet him.
uid: e0955127-819b-ac18-d3ab-8342e82d45b5
> Friend. Nice. No bite!
> *He purrs and chirps, utterly content in your presence.*
> *Coo.*

0:0 - Too big... Wait!
uid: e21f2db7-8388-0965-d6f2-386b2c4aee24
Cinematic: Thinking hard, looking up
Node context: As in: "It was too big... wait!"
> Strong! Show you!

- Roll failure -
null
uid: e6215c42-d2bb-10ea-9f21-e535dc1c8e0f
> No! Bite!

0:0 - *The creature coos happily - he feels safe.*
uid: e66dbc3b-c081-0cad-bc77-a46368149f33
Cinematic: Sits back contentedly.
- 0 Check flag(s) (Local):
   true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription
=== END NODE ===

0:0 - Run. Hide!
uid: e80ffc01-f3b8-d0b5-4356-35c5db09b2b8
Animation: SimG [Owlbear Cub] from idle position facing the Player, take off to his right far enough (so he get out of frame) - DUP
Cinematic: Runs away
Node context: As in: "I have to run. I have to hide!"
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - Cute. 'Til it grows up and gnaws your arm off, at least.
uid: e873fa12-7904-1d28-cb75-b6c9f4cb4308
Cinematic: Walks up and comments.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - Back! Hurt me!
uid: e92748e4-3b34-a54d-28e5-9a9835d523e6
Cinematic:
Node context: As in: "Get back! Don't hurt me!"
- 0 Set flag(s) to (Global):
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
=== END NODE ===

0:0 - *Coo.*
uid: e9f755aa-dece-a578-ba3d-36648b055f08
Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily.
Node context: SFX only - do not record
=== END NODE ===

0:0 - I want you out of my camp.
uid: eac4b742-c09c-ced9-6694-27a54479878e
> Mean! Run!

0:0 - The little beast's quite charming once you get accustomed to the smell of rotting flesh.
uid: f23f2938-3e52-6b0b-1c60-734c32c7c3e8
Cinematic: Walks up and comments.
Node context: The player has bonded with an orphaned owlbear cub that's joined their camp. Shadowheart observes and comments.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

null
uid: f2b10fb1-5cb4-9eac-d7ad-27558bf9d71d
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

- Roll failure -
null
uid: f4258555-35e4-1a01-9a68-aff4d658d756
> null

0:0 - Let me see, or the leg will fall off and I'll eat it for dinner.
uid: f61a3d53-98b9-d51e-e139-3a6e57bbf2a7
= Roll SkillCheck Deception (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - I can help you. Just stay calm.
uid: f9d5ff09-04ea-8f22-389f-c4e800731146
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Attack.
uid: fa484c7a-e5c8-7d2a-1e43-b7f3765229f6
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
   false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

- Roll sucessful -
null
uid: fec94ab3-948a-2a75-b8c4-f4a4e24af912
> *The cub inspects the wound, giving it a curious peck.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_OwlbearCub_CRD_1.lsj
Synopsis:
In SwA, the owlbear cub speaks in short staccato 'sentences.' He's vicious and feral - but scared. If the player coaxes him with food or is nice to him, he will cautiously consider approaching - but is scared off before he gets too close. An owlbear cub - young, but still dangerous - appears in camp. The player has previously spared the cub after killing its mother, and saved it from a cruel game run by the goblins in their camp. The cub is scared, and quick to run or attack - it's an untamed wild animal.

null
uid: 00a8230f-95a5-1ad0-eac3-c84aaea7f4ad
Jump to another node

0:0 - Meet his charge.
uid: 03b39ab5-10d6-cee3-4e13-ec5472b6f897
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 057db36f-af51-67ba-96ba-30811c8febaf
Jump to another node

null
uid: 076103b2-8657-b1a1-9fde-4b23e15bd49a
Jump to another node

0:0 - I stand corrected.
uid: 081c9950-ae48-8821-0781-e98572becc54
Cinematic:
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
=== END NODE ===

0:0 - Eat the food.
uid: 084704a0-4a33-2146-57d4-b5f6ed6c56d4
> null

0:0 - *The creature gulps the food down - it seems he hasn't eaten in some time.*
uid: 0a784352-de68-4e3c-46c9-75f0d80516bf
Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP
Cinematic: Eats the food.
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription
> *With a hungry chirp, he steps forward - he wants more.*
> *Hoo-hoot!*

0:0 - *SCREECH!*
uid: 0daf43cc-ac40-1bdf-2ade-d83df316e41e
Animation: Martin K - Owlbear aggressive charge, player dodge anim - DUP
Cinematic: *The creature bounds past you and into the forest beyond your camp.*
Node context: SFX only - do not record
=== END NODE ===

0:0 - The hand that feeds is the hand that's loved. It'll never leave your side now.
uid: 0e2ad6a8-257b-7676-2cf7-7050ef13b9bb
Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP
Cinematic: Walks up.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 0e7fa8ff-663d-70b1-4c9e-9bbfc98ce9dc
Jump to another node

0:0 - Food. Eat! BITE!
uid: 1124b7d0-b454-7de8-c80f-a0c6d3e7debe
Animation: Martin K - Player brings hand to mouth to eat and chews
Cinematic: Cub prepares to charge
Node context: As in: 'No, I want the food! I want to eat it! I'll bite you!'
> null

- Roll sucessful -
null
uid: 1287fa6e-a30a-b921-3427-20041e155d84
> Sorry? Friend?

null
uid: 131873af-bcbd-862d-7a26-da4054676b0f
Animation: [resuse] Player produce item from inventory, might need idle
Cinematic: Hold pose at the end
> *The cub's eyes lock onto the food in your hand.*
> *Any food you had is gone. The owlbear will go hungry.*

0:0 - *Any food you had is gone. The owlbear will go hungry.*
uid: 16df6c29-32e5-1b23-7950-d443d587b8b0
Animation: Martin K - Player searches pockets but finds no food
Cinematic: Owlbear watches, unmoving. Player looks at hand.
> null

0:0 - Attack him.
uid: 187a6000-0068-9721-7e1a-1ce0dbca92a7
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 1942c34e-f507-8b79-4a6b-50db6be8e4a5
Animation: Player tosses the food >From hold inventory
Cinematic: The player tosses the food in front of the owlbear
> *The creature gulps the food down - it seems he hasn't eaten in some time.*

0:0 - *Hoo-hoot!*
uid: 1bd0338c-3841-e37f-636f-b0eecf390ab9
Animation: The cub takes a step forward, hooting at the player - he's excited for more food.
Cinematic: Begins to move toward the player.
Node context: SFX only do not record
> null

null
uid: 1d7376ec-6bc2-939f-d5dd-9fdc87111855
Jump to another node

null
uid: 2422efe3-115c-445b-4a96-0bc04c9c72fb
> null

0:0 - Fetch a piece of food from your bag.
uid: 296b088d-8776-a44d-7913-a1106412982b
- 0 Check flag(s) (Object):
   true - HasTaggedItem_FOOD -
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null

null
uid: 29c0c8fc-30a1-3c21-8339-575d6c9d30c1
=== END NODE ===

null
uid: 2a75cea9-5462-5a26-fb14-5dab7f983949
Cinematic: Player moves out of the way of the angry cub unsuccessfully.
> *You are too slow - the owlbear readies to slash you.*

0:0 - *Alarmed by your companion's approach, the cub flees into the forest.*
uid: 2bb02121-2f41-fd85-8f5a-20934b373d53
Animation: Reuse - cub turn 180 run
Cinematic:
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> null

null
uid: 2f41c392-843e-51bd-27a1-e391330cdbdb
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Event_PlayersAteFood - Players ate the food in 1st owlbear camp night
> null

null
uid: 2fc53597-e265-7a1c-3443-cf8ae5bcf619
Jump to another node

0:0 - I have food. Would you like it?
uid: 2fce1b34-67b2-d9a3-1048-3a971f733893
- 0 Check flag(s) (Object):
   true - HasTaggedItem_FOOD -
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null

null
uid: 2fe62419-9241-0f42-623d-6ff0bd700c80
- 0 Check flag(s) (Object):
   false - HasTaggedItem_FOOD -
> null

0:0 - Big! Friend?
uid: 3011ce15-13b1-b79a-060a-466ab3f9909a
Animation: The cub slowly and hesitantly begins approaching the player, making up only inches in distance
Cinematic: Begin to approach
Node context: As in: 'AND big! Are you a friend?'
> null

0:0 - *Your hand is suddenly empty - the work of a surreptitious companion.*
uid: 30fbb85f-a176-facb-96da-4a9c5a51d82d
Animation: Martin K - Player briefly looks at their empty hand
Cinematic: Owlbear watches, unmoving. Player looks at hand.
- 0 Check flag(s) (Object):
   false - HasTaggedItem_FOOD -
> null

- Roll failure -
null
uid: 3116e56e-7a30-d7d5-c1e7-1cf9c708d152
> *The cub hisses - you might've hooted a threat.*
> *Hiss!*

0:0 - Careful. Once that thing's eaten through the camp, it might start looking at you hungrily.
uid: 35ac1c9d-4177-a497-9eef-1427c69491b9
Cinematic: Walks up.
Node context: The player is feeding an orphaned owlbear that's been accepted into the camp. Shadowheart observes and comments.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

- Roll sucessful -
null
uid: 3720b187-a170-95f6-d19e-55c3a2dd3d9b
> null

null
uid: 37df51b9-2df9-a9a9-f353-5621d3ed1140
Cinematic: The player wakes up in a middle of a night because the owlbear cub approaches it
> Food! Hungry!
> *You recognise the feathered creature - it's the owlbear cub you rescued.*

null
uid: 39de449e-fca7-95be-77b8-69e9949d3ae0
> *Your hand is suddenly empty - the work of a surreptitious companion.*
> null

0:0 - *Hiss!*
uid: 3d388020-8d87-ee2c-91e9-52d576980c02
Animation: Martin K - Owlbear agressive clearly about to charge DUPE
Cinematic: CLoses the distance to attack the player
Node context: SFX only - do not record
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *Frightened by the sharp noise, he turns tail and runs into the forest.*
uid: 3dc07c8c-5a91-37db-b62b-7c5a8cc5a1e5
Animation: Reuse - cub turn 180 run
Cinematic:
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - Keep your distance.
uid: 3fcda9a7-d19d-d56e-7543-cb8ec57f4f70
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> *He steps closer hesitantly.*
> *Hroo-hoo?*

0:0 - *You recognise the feathered creature - it's the owlbear cub you rescued.*
uid: 40e9beb0-204a-24a4-b8c9-8b754f975b56
Animation: Reuse - Owlbear cub idle
Cinematic: The owlbear quivers and steps back - scared and hostile.
> *Hoo. Hoo-hoot.*

0:0 - *Your movement angers the cub. He readies himself to charge.*
uid: 428ab992-60f6-ae60-16fb-d169385046e4
Animation: Martin K - Owlbear agressive clearly about to charge DUPE
Cinematic: readies o charge
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> Move out of the way.
> Hoot softly to calm him down.
> Brace yourself to meet his charge.

0:0 - *Chirrup!*
uid: 438d9444-1399-d98f-66c5-6dfd153910b7
Animation: Player holds food out low in front of them, offer it - DUP
Cinematic: Take a nervous step forward.
Node context: SFX only - do not record
> null

0:0 - Keep the food held out in front of you.
uid: 44589cb9-c3e6-724b-4fe4-de361b543e7e
> null

0:0 - Bah. Now that you've fed it, we'll never be rid of the beast.
uid: 4a2795cf-786a-0d1f-4362-3837aa92fb22
Cinematic: Walks up.
Node context: Annoyed.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: 4ab8093f-4d58-1534-13b1-462818f65d40
Jump to another node

0:0 - Bad! Mean...
uid: 4b624fb0-6353-9ca9-d684-e7a33ddf0fa8
Animation: The cub depressingly turns and walks the other way, his footfalls heavy with grief as he sinks into the darkness
Cinematic: *The cub slinks into the darkness, his footfalls heavy with grief.*
Node context: As in: 'You're bad and mean!'
=== END NODE ===

0:0 - No, you will not bite.
uid: 4e2884b9-f0a6-1d4f-e816-8b46d346a678
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Object):
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null (roll sucessful)
> null (roll failure)

null
uid: 4e4d9b57-c32a-ddac-d483-d5a6dc6dd032
Jump to another node

null
uid: 4f2a84f1-a6d7-5600-4232-e9b2abe3b56a
Animation: The player eats tiny piece of food in a quick bite >From hold inventory
Cinematic: The player eats tiny piece of food in a quick bite
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Event_PlayersAteFood - Players ate the food in 1st owlbear camp night
> *The cub's eyes light with hungry rage as he begins to charge.*
> null

0:0 - Toss the food to the owlbear.
uid: 4f4e3939-d235-0983-c5a3-c27b9e1ff897
> null

null
uid: 50d4c38a-3dfb-d43b-d3f1-bbcb90f575fb
> null

0:0 - Damn it! We scared it off. Poor little beaky fella - hope he finds his way back.
uid: 511a7705-52a6-4ed7-1eed-bf6352c919c0
Cinematic:
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
=== END NODE ===

0:0 - *The creature slows, his aggression replaced with curiosity.*
uid: 553ee90c-ff05-5053-c19b-c66414ec5d94
Animation: Goes from an aggressive charging stance to a more calm and curious idle
Cinematic: Slows, but doesn't stop.
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> null

0:0 - Beckon him closer.
uid: 56f02d09-3422-1d2c-7f63-c1d56946f3c6
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null (roll sucessful)
> null (roll failure)

0:0 - Are you injured?
uid: 573b3876-9ca1-8cbf-4b60-7ef1d96ca005
> No. Strong. Big!

0:0 - Step away from the beast.
uid: 57af1594-e75f-6c9e-b226-d072b20edbad
= Roll SkillCheck Acrobatics (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null (roll sucessful)
> null (roll failure)

0:0 - Go away. You're not welcome here.
uid: 580d34f1-dfb3-7b65-f88c-7a156b958b1e
> Bad! Mean...

null
uid: 5e138e9f-12df-f06f-a4db-dada2ad33abf
Jump to another node

0:0 - Leave him alone.
uid: 5edc5033-bee2-1b47-7236-a95994405f4a
=== END NODE ===

null
uid: 5ee4380f-9826-770f-72a9-5fe7c2aaecb7
Jump to another node

null
uid: 61ecf7f4-75cc-2d03-5cd5-76dc6d89f84b
Jump to another node

0:0 - You don't look very strong to me.
uid: 62686a51-bae2-9f0d-03e9-dd2bb1d6e2a6
> Show you! Bite!

0:0 - *Frightened by the sharp noise, he turns tail and runs away.*
uid: 64eb6917-925b-98b7-5571-0452f9fbac09
Animation: Reuse - cub turn 180 run
Cinematic:
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - No! Run!
uid: 653f5ab4-d5b9-5660-709a-06ec89929e4f
Animation: Reuse - cub turn 180 run
Cinematic:
Node context: As in: 'No! Run away!'
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - No. Strong. Big!
uid: 6719bda9-7da6-730e-2a58-86a0bc3a095e
Animation: Martin K - Owlbear cub postures up showing size/strength
Cinematic: Stands, then plops back down onto all fours.
Node context: As in: 'No, I'm strong and big!'
> You are strong.
> You don't look very strong to me.
> Then prove it - defend yourself.
> null

null
uid: 67aab873-51f3-bea4-5592-a123f52f78cb
> null
> null

0:0 - *He takes a hesitant step toward you, his beak chittering hungrily.*
uid: 68f82739-c9da-7ac4-c9e0-9e58ae991801
Animation: Player holds food out low in front of them, offer it
Cinematic: Takes a nervous step forward.
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> null

0:0 - *Hoo. Hoo-hoot.*
uid: 6978c4aa-0201-4701-c214-9f8dc312fde4
Animation: Faces the player, stamping a foot [DUPE]
Cinematic: Watching the player cautiously.
Node context: Curious, but cautious.
> Fetch a piece of food from your bag.
> Wait for him to approach you.
> Beckon him closer.
> Attack him.
> Leave him alone.

0:0 - Attack him.
uid: 69f530ae-7b79-b347-534a-753cdca10269
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *The cub hisses - you might've hooted a threat.*
uid: 778295c8-9d78-7b74-1d05-68662c5b3146
Animation: Martin K - Owlbear agressive clearly about to charge DUPE
Cinematic: CLoses the distance to attack the player
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *As he approaches, his foot lands on a dry twig, snapping it in half.*
uid: 7904c9f1-ab9d-1b13-0dda-41497d113fa8
Animation: Owlbear cub slowly and hesitantly approaches the player, but as his foot lands, he snaps a twig. Alarmed by the sudden noise, he turns tail and runs back
Cinematic: Steps forward, snaps a twig.
> No! Run!
> *Frightened by the sharp noise, he turns tail and runs into the forest.*
> *Frightened by the sharp noise, he turns tail and runs away.*
> *Screech!*

null
uid: 7926f102-cba4-d400-a463-b4f3ca46383c
Jump to another node

null
uid: 7988ba36-18cd-1805-1370-749ced537d43
Jump to another node

- Roll sucessful -
null
uid: 79b2e334-82ec-eba7-a75f-d72b7b501f45
> *The creature slows, his aggression replaced with curiosity.*
> null

0:0 - Eat! Friend?
uid: 7e3073f5-b215-34f2-d9ba-df9c00a4af26
Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP
Cinematic: Owlbear unsure then eats food
Node context: As in: 'Can I eat it? Are you a friend?'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription
> null

0:0 - Move out of the way.
uid: 7e800c32-9b14-4ad9-ab1a-b275df2665e0
= Roll RawAbility (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Liar! Bite! BITE!
uid: 828a8023-5870-1a57-42aa-c84ee2faa9ec
Animation: Martin K - Owlbear agressive clearly about to charge DUPE
Cinematic: Ready to attack
Node context: As in: 'You're a liar! I'll bite you!'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 82bc142e-b52e-b1c3-7f34-8853df04e7b7
Jump to another node

null
uid: 835d4e0c-84fa-83d7-2e99-11ceb22e1881
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> It'll be back for more rations, mark my words.
> I'm not chasing after it, if that's what you're thinking.
> Damn it! We scared it off. Poor little beaky fella - hope he finds his way back.
> Oh now look, you've scared off the little snack.
> It'll be back. Be on your guard, or risk getting a peck!
> I stand corrected.
> null

null
uid: 8607a5bc-01f4-c264-fb07-2ee10bd90b42
Jump to another node

0:0 - Move closer.
uid: 86b4f2be-d7ee-e85c-9608-8f28ad333394
- 0 Check flag(s) (Object):
   false - GLO_Polymorphed - GLO_Polymorpheddescription
> null

0:0 - Then prove it - defend yourself.
uid: 87b172a8-f9ba-7049-0d15-741e4ea98de2
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Leave him be.
uid: 881aab12-0f4e-8178-5476-54bd52e7f1ef
=== END NODE ===

0:0 - Come on, then. Take it.
uid: 8894c77a-5624-df5f-8c78-492b5f4fdfad
> null
> null

0:0 - *The cub's eyes lock onto the food in your hand.*
uid: 89207b0a-6862-89b6-436d-05e89da5bc57
Animation: Martin K - Take out food prop, From behind back/invisible pocket, or from bag on ground -DUP
Cinematic: Stares at the player
- 0 Check flag(s) (Object):
   true - HasTaggedItem_FOOD -
> Toss the food to the owlbear.
> Keep the food held out in front of you.
> Eat the food.

0:0 - *With a hungry chirp, he steps forward - he wants more.*
uid: 8e2d1119-bf88-ffa9-392b-1551ac41bb51
Animation: The cub takes a step forward, hooting at the player - he's excited for more food.
Cinematic: Begins to move toward the player.
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> null

0:0 - Oh my gods, look at its little beak! C'mere, you doll...
uid: 8f119969-840b-00b9-431e-44ec26462696
Cinematic: Walks up.
Node context: Beckoning to an owlbear, which she finds adorable.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - *The cub's eyes light with hungry rage as he begins to charge.*
uid: 8fde2470-8780-d81a-26ed-604240e1d0bf
Animation: Martin K - Player brings hand to mouth to eat and chews - DUP
Cinematic: Starts charging the player.
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> null

null
uid: 949df615-59ab-5be8-dd48-dc9e25fbce8d
> null
> Food! Eat! More!

0:0 - *The cub tilts his head. He does not trust you - yet.*
uid: 95267f07-9ab5-964e-9569-ac4b6570646e
Animation: Martin K - Owlbear head tilt, player beckon motion
Cinematic: Considering the player, but not moving.
- 0 Set flag(s) to (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> null
> Keep your distance.
> Move closer.
> Attack him.

- Roll failure -
null
uid: 954515c7-12f3-3bad-1555-dc8edc6fe24e
> Liar! Bite! BITE!

0:0 - I'm not chasing after it, if that's what you're thinking.
uid: 97ebaa22-4517-5b58-0a24-f8a2c6f64fb8
Cinematic:
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

null
uid: 9891238a-1abb-bc04-b8e4-0982c40ead24
> null
> null

0:0 - *Screech!*
uid: 999140fe-afd0-4fea-a341-bfabd5a6c3d1
Animation: Reuse - cub turn 180 run
Cinematic: Runs off.
Node context: SFX only - do not record
=== END NODE ===

0:0 - *He steps closer hesitantly.*
uid: 9ac035b5-5ba5-8066-9441-df6fafc38ea7
Animation: The cub slowly and hesitantly begins approaching the player, making up only inches in distance
Cinematic: Takes a step closer.
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
> null

0:0 - Sorry? Friend?
uid: 9b51427b-9094-4374-c1f5-1db826dc15dc
Animation: Goes from an aggressive charging stance to a more calm and curious idle
Cinematic: Slows down, but doesn't stop. No longer aggressive, but curious.
Node context: As in: 'Are you sorry? Are you a friend?'
> null

0:0 - Bite! KILL!
uid: 9c03f9ba-d743-4845-dc93-39f244ed235d
Animation: Martin K - Owlbear aggressive charge -DUP
Cinematic: Player stumbles, owlbear charges, starting combat.
Node context: As in: 'I'll bite you! I'll KILL you!'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

- Roll sucessful -
null
uid: 9c04c779-0dc3-30e5-0420-1d27c21784c8
> *SCREECH!*

null
uid: 9c5acc99-535d-2b17-1995-9648089e7a2a
Animation: Owlbear eats from the player's hand, one bite >From hold inventory
Cinematic: The owlbear eats tiny piece of food in a quick bite and the player's hand is empty
> *He takes a hesitant step toward you, his beak chittering hungrily.*
> *Chirrup!*

0:0 - *SCREECH!*
uid: 9cb6fa4a-1777-cc5c-1cf6-74460cf06987
Animation: Martin K - Owlbear aggressive charge, player dodge anim
Cinematic: Owlbear bowls past player and keeps running, into the night.
Node context: SFX only - do not record
=== END NODE ===

0:0 - Food! Eat! More!
uid: a2454a32-5af9-5009-2965-e91f9358541b
Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily
Cinematic: Devours the food.
Node context: As in: 'I want more food!'
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
- 1 Set flag(s) to (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_ThrewFood - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_ThrewFooddescription
- 2 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription
> null

0:0 - It'll be back for more rations, mark my words.
uid: a63c2f7b-c9af-e978-ff27-6e76d41b0c43
Cinematic:
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - *Alarmed by your companion's approach, the cub turns heel and runs.*
uid: a972d8a6-7367-4169-27f4-35f8189d828f
Animation: Reuse - cub turn 180 run
Cinematic:
- 0 Check flag(s) (Local):
   true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription
- 1 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> null

- Roll failure -
null
uid: aa9e9c94-5c04-b70b-dc7a-cd647be8262f
> null

0:0 - Brace yourself to meet his charge.
uid: aac86e49-6712-94c0-046e-3845f126d5ca
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Wait for him to approach you.
uid: ab7ed97b-44e7-67ca-6048-882a0f91f92b
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   true - GLO_Polymorphed - GLO_Polymorpheddescription
> null (roll sucessful)
> null (roll failure)

null
uid: ac207c29-71bf-a5f4-c5d5-55d094e7b3a7
> null

0:0 - *Squawk!*
uid: ad294763-906c-c75c-9cfc-0e24165bcf3a
Animation: Martin K - Owlbear agressive clearly about to charge DUPE
Cinematic: Begins to charge the player
Node context: SFX only - do not record
> Move out of the way.
> Hoot softly to calm him down.
> Brace yourself to meet his charge.

null
uid: b797ecab-f801-0c94-67d4-61ce9a75e792
Jump to another node

0:0 - *Squawk! Squawk!*
uid: b9478a80-a579-80dd-0e7a-5a02acb8ae86
Animation: Martin K - Owlbear aggressive charge, player dodge anim - DUP
Cinematic: Running into the night.
Node context: SFX only - do not record
=== END NODE ===

0:0 - You are strong.
uid: bb4464ed-7f66-e071-6205-683350e45e6f
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights
> Big! Friend?

null
uid: bb552d18-f413-497e-752f-ae2d808f90ae
> Food. Eat! BITE!

0:0 - Go ahead. Eat.
uid: bbf4db97-6c61-9977-1f95-95b4be117e38
> null

null
uid: bc109ef2-6185-a6ee-89e8-26be8047673c
Jump to another node

null
uid: bd4e0d5b-e25a-bee2-f5c6-6f8b0754f482
> null
> *Alarmed by your companion's approach, the cub flees into the forest.*
> *Alarmed by your companion's approach, the cub turns heel and runs.*
> null

- Roll failure -
null
uid: c3232d5d-38da-29af-1e40-27fd2507877d
> null

0:0 - *You are too slow - the owlbear readies to slash you.*
uid: c4133b18-813e-dd7b-b94a-8ccf185e761a
Animation: Martin K - Owlbear aggressive charge -DUP
Cinematic: Closes the distance to attack the player
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

- Roll failure -
null
uid: c97cd99e-c426-4179-7d17-11f2460768e1
> Bite! KILL!

null
uid: cd311dfc-cf8b-ae45-6d02-2e18b4e084ba
Jump to another node

0:0 - Food! Hungry!
uid: d4d601a3-f2ec-5870-a224-07212db2a593
Animation: Faces the player, stamping a foot
Cinematic: Faces the player, stamping a foot
Node context: As in: 'I want food! I'm hungry!"
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> I have food. Would you like it?
> Are you injured?
> Go away. You're not welcome here.
> Attack him.
> Leave him be.

null
uid: d7b4e93a-1917-ebd4-1413-be4e86e2e2c6
> Eat! Friend?

null
uid: d8fa97f0-dbd4-8e1d-a314-1a5f19837ccf
> null

null
uid: d9fb560d-1081-dc51-b278-a59f58807b04
> Bah. Now that you've fed it, we'll never be rid of the beast.
> Careful. Once that thing's eaten through the camp, it might start looking at you hungrily.
> Oh my gods, look at its little beak! C'mere, you doll...
> What a delectable little pet.
> When I see a creature as sweet as that, I hardly miss the Gate at all.
> The hand that feeds is the hand that's loved. It'll never leave your side now.
> *As he approaches, his foot lands on a dry twig, snapping it in half.*

null
uid: da581a57-0c1b-2987-4443-e8043b386f2b
Jump to another node

null
uid: dab43054-438f-4405-3542-1f7849071488
Cinematic: Player moves out of the way of the angry cub.
> *SCREECH!*
> *Squawk! Squawk!*

0:0 - What a delectable little pet.
uid: dd38c6bf-5888-2a94-5b0e-2db9123b8301
Cinematic: Walks up.
Node context: Walking up to an owlbear cub
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Show you! Bite!
uid: e1bcf8d3-af89-8609-0476-d52f14fbca45
Animation: Martin K - Owlbear agressive clearly about to charge
Cinematic: Begins to charge.
Node context: As in: 'I'll show you! I'll bite you!'
> Step away from the beast.
> No, you will not bite.
> Meet his charge.

0:0 - It'll be back. Be on your guard, or risk getting a peck!
uid: e9b2c5c6-a118-cdb7-dc99-eafa7248b456
Cinematic:
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: eafcd4fc-9e39-58e6-f4d0-c44b0a39d20a
Jump to another node

0:0 - Oh now look, you've scared off the little snack.
uid: eced5744-d7c3-ebf0-75a4-669d1d3a60d9
Cinematic:
Node context: Owlbear cub got spooked and ran away
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

- Roll sucessful -
null
uid: ee4a0400-c8b2-0e7d-ec40-dc28df8a33b7
> *The cub tilts his head. He does not trust you - yet.*

0:0 - *Hroo-hoo?*
uid: ee7e368a-414f-9989-0f1a-4cb7a54afe9e
Animation: Martin K - Owlbear head tilt [DUPE]
Cinematic: Takes a step closer.
Node context: SFX only - do not record
> null

null
uid: f01fd57d-3b62-bf6f-92d4-2c4fdfba8dfc
> Want! Bite!
> null

0:0 - Attack him.
uid: f02d6020-b1d8-d7b7-2cdc-9bf590fd1faa
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - When I see a creature as sweet as that, I hardly miss the Gate at all.
uid: f1b010ee-0caf-63ed-a252-7130bfa36087
Cinematic: Walks up.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: f258c1ba-0aee-e47a-f4e1-5f8a3daf3e9e
Animation: The player slowly steps forward while maintaining the beckoning motion
Cinematic: The player takes a step closer
> *Your movement angers the cub. He readies himself to charge.*
> *Squawk!*

0:0 - Want! Bite!
uid: f25edc26-63f5-4701-a625-1358c9c5fbab
Animation: Martin K - Take out food prop, From behind back/invisible pocket, or from bag on ground
Cinematic: Takes a tiny step forward.
Node context: As in: 'Yes, I want it!'
- 0 Check flag(s) (Object):
   true - HasTaggedItem_FOOD -
> Go ahead. Eat.
> Come on, then. Take it.
> On second thought, I'll have it myself.

null
uid: f71d2182-9df2-b0cd-ac8f-bdb222d3053c
Jump to another node

0:0 - Hoot softly to calm him down.
uid: fb4f1813-bef0-ed90-f4a9-da0e04c87c8f
= Roll SkillCheck Performance (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - On second thought, I'll have it myself.
uid: fc82d1b5-6c20-1e7d-3b51-f2bedd1acf84
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Shadowheart.lsj
Synopsis:
Shadowheart confides in the player during the third night that they stop to camp. The expected effects of their tadpole condition have not come to pass, and Shadowheart tries to reason what this might mean. Are they out of the woods, or is this still just the start of something much worse? Hope and disquiet in equal parts.

0:0 - We're just working towards a common goal. Don't get sentimental.
uid: 0b7e58f0-4987-588a-108d-f93a3042de22
> That's not something I'm accused of very often... but I suppose you're right. I'll let you get your rest - good night.

0:0 - How are you feeling?
uid: 0e08445c-5a08-97ca-a40e-05f423839e91
> The same. These parasites are proving suspiciously benign.

0:0 - We should get some rest. Good night.
uid: 0ecd583e-900d-cda7-1e77-67137c46609d
=== END NODE ===

0:0 - Keep this up, and I'm out of here.
uid: 10532e13-f15c-de5c-5ce0-01a2fd5c8591
> Now leave me alone.

0:0 - Hmmm... you'd do well where I'm from. But don't try it again.
uid: 105b3223-6359-9482-68a7-9f2a29332339
> Now go rest. And keep your mind to yourself.

0:0 - Wise... though I hope you'd miss me after I'm gone. I think I would, if the positions were reversed.
uid: 11360614-3548-4e82-ef62-24aa16a29211
Node context: Approving of player's practical answer. Hint of affection towards them also.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> But you're right - if we're to make it through all this, there can be no room for hesitation. You're doing well.

0:0 - I just want to know how you really feel.
uid: 13fd6e89-5cc3-b264-2991-b2c88bc38d8b
> If I want you to know something, I'll tell you.

0:0 - Ah... that sounds... interesting. But on second thought, I'm quite tired.
uid: 15ca00ca-f576-ddf6-a98c-d262b55b0347
> Perhaps something else will come to you, before we part ways. Rest well.


0:0 - Let's not do this. I don't like hypothetical questions.
uid: 1808d30d-e39b-cb5d-85f8-7093943adcd7
> It's hardly hypothetical - we're still in danger, after all.

0:0 - I hope not. I'd miss our little conversations... wouldn't you miss them as well?
uid: 18fc6ff8-3db2-3382-90ae-85bfa6c75cde
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_5_For_Sp2 -
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> I have enjoyed your company, yes.
> We're just working towards a common goal. Don't get sentimental.
> No. I just want to put all this behind me.

- Roll sucessful -
null
uid: 19c837a9-7c13-d484-97c1-353b87fa69da
> *She is serious. Even she seems surprised. She's attracted to you...*

0:0 - How about a few songs around the fire with the others?
uid: 1a44c8ad-2367-ef07-6f6b-8837d3e2949a
> Ah... that sounds... interesting. But on second thought, I'm quite tired.

null
uid: 22f2a7d0-5332-c4f3-a78d-374f624523fe
Jump to another node

0:0 - I'm glad. Hopefully we can eke out some more time together, before all's done and dusted...
uid: 256d4d0b-d0a5-82fc-8c48-3676b7d651c9
Node context: Faintly flirtatious
> null

0:0 - But you're right - if we're to make it through all this, there can be no room for hesitation. You're doing well.
uid: 25ccb094-8e83-0f49-9063-d496b6c4d4dc
> null

0:0 - It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well.
uid: 2923bc3c-138f-174b-b047-45361074bf73
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well.
uid: 2a70abd9-301a-a8bc-fa20-26d5fa636947
Cinematic: Glancing up at the night sky.
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - Do that again, and I'll split your skull, understand?

uid: 2bc7c34d-a77e-7508-ea8b-51ecda1d6888
> I just want to know how you really feel.
> Do what again? What are you talking about?
> I had to be sure I could still trust you.
> I'm sorry. I couldn't resist.

0:0 - Adventurous.
uid: 2eb96a45-dc29-b230-e98d-b6c452dfd1f5
> Perhaps something else will come to you, before we part ways. Rest well.


null
uid: 33d072b6-5034-b381-2eee-c387a1f03c09
Jump to another node

0:0 - Oh. In that case, I won't keep you from your blanket. The time in my company will pass more quickly if you're asleep. Good night.
uid: 377ddbbf-8b82-3f88-b8cf-8b0bff23d1bc
Node context: A little wounded and frosty.
=== END NODE ===

0:0 - If I want you to know something, I'll tell you.
uid: 3d40d94b-ba0b-e524-7da3-1478cdcdc39c
Node context: Short, displeased.
> Now go rest. And keep your mind to yourself.

0:0 - Just an observation.
uid: 3d723205-13f5-0464-b9a2-cd9ab226548b
> Disappointing.

0:0 - The leader of the pack comes to chat.
uid: 409cfa00-c294-b018-f40e-7bba308851c6
- 0 Check flag(s) (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> What's on your mind? You must be pleased to have a clear path forward.

- Roll sucessful -
null
uid: 44837cfa-88e3-37e1-d55f-787995c0a752
> *You find a current of hope flowing through her thoughts. She believes you all have a real chance.*

0:0 - *She is serious. Even she seems surprised. She's attracted to you...*
uid: 45a796fa-d375-c92a-5767-d696262918c0
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess2 - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess2description
> *... but you sense more - a warm swell of embarrassment.*

0:0 - *You find a current of hope flowing through her thoughts. She believes you all have a real chance.*
uid: 47c6678e-1a94-e44d-b6dc-e046005c862a
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1 - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1description
> *She's anxious to find this person in Baldur's Gate. Whoever it is has a strong hold over her, and can give her something she desperately wants...*

null
uid: 47e6a7f6-7bf1-93cf-7af5-f90439db075c
Jump to another node

null
uid: 49b8d6e0-d9e3-4ce0-d3f2-1ac9f71bd94b
Jump to another node

0:0 - Hah! And I'd chase you as fast as my tentacles could carry me.
uid: 49ea2a2f-8882-18ef-d79d-966e7d207a63
> You're funny.

0:0 - Perhaps something else will come to you, before we part ways. Rest well.

uid: 4c271c7c-f86f-a794-9330-dfd746b656de
=== END NODE ===

0:0 - Journey's not over yet. We should both get some rest.
uid: 564f77d9-ecad-4f0d-6758-47ea40721e02
> null

0:0 - Change the subject.
uid: 5677bc01-79de-7189-9b61-edaa77149e74
> null

0:0 - Do what again? What are you talking about?
uid: 56d3a32a-28d8-8b0d-84ae-662644bb10d4
> Keep this up, and I'm out of here.

null
uid: 58922138-477a-dae6-a8c9-35cb797fbd30
Jump to another node

0:0 - Finally, some good fortune. Come morning, we know what to do.
uid: 5a053e73-9cdd-d0ab-30e6-db026656cd49
- 0 Check flag(s) (Global):
   false - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> The sooner we find the druid Halsin, the better. I can't wait to get rid of this thing in my head.
> The sooner we find this 'Priestess Gut', the better. I can't wait to get rid of this thing in my head.
> I can't wait to get this thing out of my head.

0:0 - Besides, I can't afford to tire you out - we still have work to do. Rest well.
uid: 5c916aae-c2b0-1c70-9c12-ff2bba05fd63
=== END NODE ===

0:0 - I hadn't thought of that. What do you have in mind?
uid: 5d77e3f8-1142-a664-b8d0-85d0d19e6c92
Node context: Flirtatious.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_5_For_Sp2 -
> We could find somewhere discreet right now... away from the camp.
> Probably wise to just get some rest.
> How about a few songs around the fire with the others?
> Just an observation.
> Is she serious? Probe her thoughts using your shared connection.

0:0 - I have enjoyed your company, yes.
uid: 61dd28d1-96a2-2101-2cf8-53cbe1eede2d
> I'm glad. Hopefully we can eke out some more time together, before all's done and dusted...

null
uid: 63a5309d-c398-ce70-319b-c30b2ab02d11
Jump to another node

0:0 - Maybe I could leave you tied up while I hunted for a cure.
uid: 6a041221-d003-0eb1-95e7-a97353d85e16
> Really? I'd just kill you.

0:0 - You're funny.
uid: 6f1a6420-83a4-6a44-6e8a-e13bb9cc4dad
> It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well.
> We should get some rest. Good night.

0:0 - What are you doing...? Stop!
uid: 747505c3-6c1e-309b-df78-f1efb6cb69fd
Node context: Sharp anger. The player stepped over a boundary (tried to read her thoughts).
- 0 Check flag(s) (Dialog):
   false - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
- 0 Set flag(s) to (Dialog):
   true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
> Ah, this cursed thing!

0:0 - We'll need that kind of thinking to make it through all this. You're doing well.
uid: 773159fb-ed81-cb02-2943-276494090abe
> null

null
uid: 78d3ce7e-bf8a-5aff-821f-4d010c362106
Jump to another node

0:0 - Let a girl have some secrets. Was there anything else?
uid: 7baf3f9d-dd6c-5b84-0d5f-a0caf1447a3a
> Use your shared connection. Probe her thoughts.
> null
> null
> null

0:0 - The sooner we part ways, the better. Until then, keep away from me.
uid: 7bb03c47-6635-fd01-5ec4-dbc98b9824de
=== END NODE ===

null
uid: 7e430d3b-1bde-c6bc-fbaf-839d7a089d8a
Jump to another node

0:0 - Once this is all over, we should find a tavern and celebrate properly.
uid: 807c103b-8163-dcfb-2c49-e05880631209
> Heh. A little comfort and company doesn't sound bad...

0:0 - Now go rest. And keep your mind to yourself.
uid: 81e5a4ee-2313-f12a-2f3a-b3a9a81057e6
=== END NODE ===

0:0 - Yes, vastly so. But I don't want to talk about her. Not right now.
uid: 85ef1cdb-1a34-298d-3ef3-4721592229f1
> It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well.
> We should get some rest. Good night.

0:0 - The same. These parasites are proving suspiciously benign.
uid: 8654a0e2-4957-c2e3-1e37-3079d5ebb4a2
> But suppose I turn... what would you do?

0:0 - Probably wise to just get some rest.
uid: 86ac03ad-6b0d-629c-7ed4-959762232c94
> Adventurous.

0:0 - Really? I'd just kill you.
uid: 86ba9582-7b32-b770-9006-2ea8dc90fcaa
> Anyway, get some rest. Try not to dream about tying me up.

0:0 - I can't wait to get this thing out of my head.
uid: 8bfb70fa-efac-b3da-05de-833ebbb0694f
> So what will come next for you, once this is all over?
> null
> null

0:0 - Is she serious? Probe her thoughts using your shared connection.
uid: 8e60d102-4b7f-5d0b-8f8d-a558c6200a04
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0:0 Tag: Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0:1 Tag: True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null (roll sucessful)
> null (roll failure)

0:0 - I hope so. Good night.
uid: 9065095f-720b-0b41-8502-42b08547c35c
=== END NODE ===

0:0 - The sooner we find this 'Priestess Gut', the better. I can't wait to get rid of this thing in my head.
uid: 90baf6d2-5f3c-a465-a5a6-a476a19b6e67
- 0 Check flag(s) (Global):
   true - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription
> null

0:0 - Use your shared connection. Probe her thoughts.
uid: 91e11953-fef6-944f-1930-b29ddd381b34
= Roll RawAbility (Wisdom) Difficulty: f149a3ce-7625-4b9c-97b5-cfefaf791b64 =
- 0:0 Tag: Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0:1 Tag: True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null (roll sucessful)
> null

0:0 - What's on your mind? You must be pleased to have a clear path forward.
uid: 93039736-3bc5-ecd8-5405-17c002c1c15f
> null

0:0 - No. I just want to put all this behind me.
uid: 942c379e-bc15-b3af-1fe3-8f7a5a3221d1
> Oh. In that case, I won't keep you from your blanket. The time in my company will pass more quickly if you're asleep. Good night.

0:0 - But suppose I turn... what would you do?
uid: 995955c0-f987-146a-c450-714ddf6ce795
> Maybe I could leave you tied up while I hunted for a cure.
> No hesitations. I'd just end your misery, then and there.
> Let's not do this. I don't like hypothetical questions.
> If you turned into a monster? I'd run away.

0:0 - No hesitations. I'd just end your misery, then and there.
uid: 9c1ff329-6e38-b7d1-4676-8b22500cb0e5
> Wise... though I hope you'd miss me after I'm gone. I think I would, if the positions were reversed.
> A firm answer. I'd do the same.

null
uid: 9cc1e734-8aed-e417-aef2-8eccee3c0cbe
Jump to another node

0:0 - The sooner we find the druid Halsin, the better. I can't wait to get rid of this thing in my head.
uid: 9cd53ffe-d610-ced4-e73e-6e7f092c0eaa
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> null

null
uid: 9d0281c1-cc34-c44c-9580-b4ff22c69796
Jump to another node

0:0 - ...but let's take care of our problem first. Rest well.
uid: a12e7d0a-1e93-de17-e765-982bc079f383
=== END NODE ===

0:0 - Head to Baldur's Gate. Someone's waiting for me.
uid: a2c425f7-00db-5e4d-4fcb-7838c5c89d0d
Node context: Baldur pronounced Ball-dur
- 0 Set flag(s) to (Global):
   true - GLO_ShadowHeart_Knows_CityGoal - GLO_ShadowHeart_Knows_CityGoaldescription
> Oh yes? Who?
> Change the subject.

0:0 - I can't trust you, can I?
uid: a3908a4e-d561-0c22-7529-dba1c1f42229
> The sooner we part ways, the better. Until then, keep away from me.

0:0 - Oh yes? Who?
uid: a48c06d3-9869-f66c-d3f5-0a4afcddc307
> Let a girl have some secrets. Was there anything else?

null
uid: ab6f7886-3739-78c5-451e-c2ee5b6762a0
Jump to another node

null
uid: ac7415da-03d7-04e2-cb33-3b5d30cfbde6
Jump to another node

0:0 - I had to be sure I could still trust you.
uid: aea138c1-624a-3659-2ebf-182b07b77498
> Hmmm... you'd do well where I'm from. But don't try it again.

0:0 - *... but you sense more - a warm swell of embarrassment.*
uid: afc269ef-7d6d-df1c-5860-5e9f50a2c18d
> Once this is all over, we should find a tavern and celebrate properly.
> null

0:0 - If you turned into a monster? I'd run away.
uid: b0ab195c-8dc7-a7cd-c71f-7bdf3fdb5c68
> Hah! And I'd chase you as fast as my tentacles could carry me.

null
uid: b0f40ae6-7b65-f141-dd96-c4475846b1ee
Jump to another node

0:0 - We should get some rest. Good night.
uid: b135a1af-3190-b145-c00f-d121d260e9fe
=== END NODE ===

0:0 - Perhaps we should wait for more comfortable surrounds.
uid: b45afddc-38f6-0a79-9bc1-b3e3768d9e7e
> Besides, I can't afford to tire you out - we still have work to do. Rest well.

0:0 - A firm answer. I'd do the same.
uid: b7e6409a-bcd4-27a9-c273-5d6bbb056ec8
> We'll need that kind of thinking to make it through all this. You're doing well.

0:0 - You know, this could be our last night together.
uid: bc745bc0-f353-221c-40f2-91580d5fd011
> I hadn't thought of that. What do you have in mind?
> I hope not. I'd miss our little conversations... wouldn't you miss them as well?
> I hope so. Good night.

0:0 - Now leave me alone.
uid: bde6fc0a-8f29-2d2f-c5af-9df0f742241a
=== END NODE ===

0:0 - Disappointing.
uid: bf940954-d162-0c98-21eb-9ae5e41a805b
> Perhaps something else will come to you, before we part ways. Rest well.


0:0 - At least you're honest. Don't do that again.
uid: c0ce94fb-e866-8f5b-1090-0c8c8a8c569a
> Now go rest. And keep your mind to yourself.

0:0 - So what will come next for you, once this is all over?
uid: c240b073-0ec9-10ae-dea2-cc73d669a068
> Head to Baldur's Gate. Someone's waiting for me.

0:0 - We could find somewhere discreet right now... away from the camp.
uid: c5f798fb-a982-4c72-d9f5-8e4e2ba567a3
> Hmmm... Brambles on bare skin aren't as fun in practice, I'm afraid.
> Perhaps we should wait for more comfortable surrounds.

0:0 - Stop! I already warned you not to do that again.
uid: c9ea3b7c-d3ff-7e64-5892-75a9110f48d5
- 0 Check flag(s) (Dialog):
   true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
> I can't trust you, can I?

0:0 - It's hardly hypothetical - we're still in danger, after all.
uid: cee992d4-3b8e-56f8-d396-07083587a131
> null

0:0 - This person in Baldur's Gate must be very important to you.
uid: d1c0d990-5748-ca2a-952f-2ce9232f40a6
- 0 Check flag(s) (Dialog):
   true - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1 - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1description
> Yes, vastly so. But I don't want to talk about her. Not right now.

0:0 - Heh. A little comfort and company doesn't sound bad...
uid: d1d0a299-cda7-0afe-d1d7-e46e7b08ef23
> ...but let's take care of our problem first. Rest well.

0:0 - Ah, this cursed thing!
uid: d401a547-bef8-7e1d-9a22-1075cb4da357
Node context: Cursed thing = tadpole. Player's attempted mindmeld caused her some discomfort.
> Do that again, and I'll split your skull, understand?


0:0 - *She's anxious to find this person in Baldur's Gate. Whoever it is has a strong hold over her, and can give her something she desperately wants...*
uid: d8117b76-2b49-fcba-061f-098eb1317b4f
> This person in Baldur's Gate must be very important to you.
> How are you feeling?
> You know, this could be our last night together.
> Journey's not over yet. We should both get some rest.

0:0 - I'm sorry. I couldn't resist.
uid: d94330b6-ccde-a2a2-ce2f-8883ea9ef6e2
> At least you're honest. Don't do that again.

null
uid: db26404c-6264-9cec-0def-da696a7a304f
Jump to another node

- Roll failure -
null
uid: e34ab447-5de9-ce70-d5a6-466e7d28e88b
> What are you doing...? Stop!
> Stop! I already warned you not to do that again.

0:0 - Hmmm... Brambles on bare skin aren't as fun in practice, I'm afraid.
uid: f2652a31-ac91-8a37-8c15-074ce60d92a7
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Besides, I can't afford to tire you out - we still have work to do. Rest well.

0:0 - Anyway, get some rest. Try not to dream about tying me up.
uid: f9cde5db-adc9-131a-b676-f53db3cb64e6
=== END NODE ===

0:0 - That's not something I'm accused of very often... but I suppose you're right. I'll let you get your rest - good night.
uid: fb26d075-c732-bb7b-0d12-616616efd1d6
Node context: A little surprised, but she can't fault the player's lack of sentiment.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Narrator.lsj
Synopsis:


0:0 - *...maybe you've got more time to find a cure than you thought.*
uid: 0716a01a-5a50-e0a6-cb68-6b925ac2adcf
=== END NODE ===

0:0 - *Great wisdom lies behind Auntie Ethel's kind eyes. She can heal your infection, you're certain.*
uid: 1cf950cf-24dd-c8c9-af9f-e6369a7bde1d
- 0 Check flag(s) (Global):
   true - GLO_Hag_Knows_ToldHagTadpole - GLO_Hag_Knows_ToldHagTadpoledescription
   true - GLO_Hag_Knows_Teahouse - GLO_Hag_Knows_Teahousedescription
> *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*

0:0 - *A goblin priestess seems an unlikely ally, but you have faith she can destroy the tadpole in your brain.*
uid: 1fecfa00-cdcb-cb34-c70e-e1a89fb6d7b8
- 0 Check flag(s) (Global):
   true - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription
> *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*

0:0 - *The druid Halsin sounds like a remarkable talent. He can still the parasite, you're sure of it.*
uid: 3333cbda-5871-52c2-33f5-5eec6e3e6919
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*

0:0 - *You feel as healthy as ever - healthier than the day before, in fact. You will reach a crèche, and you will be purified. You're certain of it.*
uid: 3726d9a9-bcba-1da8-5b46-157005dcc0f6
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*

0:0 - *You feel as healthy as ever - healthier than the day before, in fact. Maybe the parasite is... broken, or dying...*
uid: 566dd823-3eaa-a9e0-57e0-d9e511d8a10a
> *...maybe you've got more time to find a cure than you thought.*

0:0 - *The dark clouds of your imagination part, and a speck of hope shines through.*
uid: 7b4c8287-1a63-1106-1e0a-2470b8d089a9
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> *You feel as healthy as ever - healthier than the day before, in fact. You will reach a crèche, and you will be purified. You're certain of it.*
> *The druid Halsin sounds like a remarkable talent. He can still the parasite, you're sure of it.*
> *A goblin priestess seems an unlikely ally, but you have faith she can destroy the tadpole in your brain.*
> *Lae'zel's promised purification at a githyanki crèche. And she's given you no reason to disbelieve her.*
> *Great wisdom lies behind Auntie Ethel's kind eyes. She can heal your infection, you're certain.*
> *You feel as healthy as ever - healthier than the day before, in fact. Maybe the parasite is... broken, or dying...*

0:0 - *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*
uid: 8a561e14-9299-d372-4fe1-1d2bff4ecb22
=== END NODE ===

0:0 - *Lae'zel's promised purification at a githyanki crèche. And she's given you no reason to disbelieve her.*
uid: c399381a-6ec7-0ceb-6a33-0b302966cfec
- 0 Check flag(s) (Global):
   true - DEN_ThingLikeMe_Event_ToldAboutCreche - DEN_ThingLikeMe_Event_ToldAboutCrechedescription
> *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Laezel.lsj
Synopsis:
Player confronts Lae'zel in camp for the third night of rest. You discuss the solutions in front of you. She is less intense than usual. But she does not like you pointing this out.

null
uid: 0ebe375b-d751-d932-1c57-09ec774c9e06
> null

0:0 - The Tears follow behind it. Rocky bodies tumbling through the Sea of Night. One of them is my crèche: K'liir.
uid: 1064b712-3873-9aeb-e724-845b9f00f1a9
> Are all githyanki from the Tears?
> It must be quite a shock, to leave your crèche behind and arrive here.
> Did you only train within the Tears?
> You mean you come from up there? In the sky?
> Leave.

0:0 - Next time you're able, look to the sky, watch the moon cross it.
uid: 1ac25000-f95a-34ad-c195-fd4195506d2d
> The Tears follow behind it. Rocky bodies tumbling through the Sea of Night. One of them is my crèche: K'liir.

0:0 - Are all githyanki from the Tears?
uid: 1aecd18c-0627-7368-0439-8855df472ad1
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Your curiosity is to be commended.

0:0 - But enough of this. You are wasting your resting time. Come dawn, we resume our search for a crèche.
uid: 1cd65688-223f-673a-5e21-ba8b86797b28
Node context: Begin line with a sigh
=== END NODE ===

0:0 - Extinguish the Tears? Your dedication to your goddess blinds you to their import.
uid: 224c1098-4f7f-0236-727c-f7b94917ee71
> null

0:0 - It's there I first saw a kith'rak mount a red dragon. Where I slit my cousins' throats at the varsh's command.
uid: 24aebe9a-5cf8-baba-6825-14abb07e2cdf
> But enough of this. You are wasting your resting time. Come dawn, we resume our search for a crèche.

0:0 - Yes. Rocky bodies named after a false goddess.
uid: 25fc7fe4-73ba-f9a6-796e-0472df3e933a
> null

0:0 - The Tears of Selûne? I've spent many a night observing these celestial bodies.
uid: 2eab6523-7675-64d0-de0d-a42b808ad2cb
- 0 Check flag(s) (Tag):
   true - High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.)
   true - Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.)
> Perhaps we may see them this eve. Look above, to the Sea of Night.
> Then perhaps you've unknowingly gazed at my crèche, K'liir, as it tumbled past.

0:0 - Perhaps we may see them this eve. Look above, to the Sea of Night.
uid: 38891c7b-c02c-e86b-debe-feaaa9ab51ac
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Should you be fortunate, you may see Crèche K'liir tumble past.

0:0 - You are too easily astonished. There is more to this realm than this grassy pebble.
uid: 39f0fdf0-4ad1-ad79-fa62-b74520b11150
> null

0:0 - We infiltrated a neogi spelljammer and laid waste to its crew.
uid: 3a31b174-34e6-0ff9-c7c8-16e22a28a415
> The Tears span Toril's sky. There is more to the realm than this grassy pebble, kin. The Tears span Toril's sky. There is more to the realm than this grassy pebble, vin'iisk.

0:0 - The Tears of Selûne? They mar the sky - I'd extinguish them if I could.
uid: 3ec751ec-d2a6-4701-e6ce-90673b395df3
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Extinguish the Tears? Your dedication to your goddess blinds you to their import.

0:0 - The Tears of Selûne, you mean?
uid: 4546764c-12f6-dc1f-62ee-3fa9d04ff2a4
- 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
- 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
- 0:2 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0:3 Tag: Planar - Race group for REALLY_ races (githyanki, warforged)
- 0:4 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Yes. Rocky bodies named after a false goddess.

0:0 - 'Only?'
uid: 4554ac1b-4d58-f1ee-9a1b-1b5842a9be35
> My entire clutch battled beholders within the Eye of the Sky's tunnels.

0:0 - The moonlight shines warmly on us. The breeze caresses our faces.
uid: 45cf1c16-7c63-f9a3-e0ab-31dddcfed241
> Hideous. All of it.

null
uid: 4a9c97ad-c173-714e-515a-0e07c0cfd120
> null

0:0 - My entire clutch battled beholders deep within the Eye of the Sky.
uid: 5ac2fb74-b629-0760-98f1-5d5fb10f7bc0
> We infiltrated a neogi Spelljammer and laid waste to its crew.

0:0 - Leave.
uid: 5d9428b1-5b76-db4a-7879-119e4d153a26
> You are wise not to waste your resting time. Come dawn, we resume our search for a crèche.

0:0 - My entire clutch battled beholders within the Eye of the Sky's tunnels.
uid: 6061b19d-2620-9364-edc6-c5e36a6171f4
> We infiltrated a neogi spelljammer and laid waste to its crew.

null
uid: 63f4035d-92a1-5c36-184d-27fe90428bb0
Jump to another node

0:0 - G'lyck. I remember who I was in Crèche K'liir.
uid: 64ace15e-b196-e9e6-eaeb-00e0e5405775
Cinematic: Lae'zel looking pensively at the ceiling
- 0 Set flag(s) to (Global):
   true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> I was hungry to face my first ghaik, my sword pined for their blood.

null
uid: 6dc57d68-ac3b-69ab-af0d-673c7f8a8887
Jump to another node

0:0 - The Tears span Toril's sky, vin'iisk. There is more to this realm than this grassy pebble.
uid: 82381d4e-9864-7b59-2bd6-c827824557a2
> null

null
uid: 8d75be04-dedf-1fc5-b768-67c99303d051
=== END NODE ===

0:0 - Did you only train within the Tears?
uid: 93837fb6-2329-ae30-875d-b9fe33cb5aa7
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> 'Only?'

0:0 - Leave.
uid: 9b72475b-da8f-1fa1-9294-a9cbc18f6786
=== END NODE ===

0:0 - They rely on strangers' swords, when they should be forging their own.
uid: 9d87c8b9-0da8-d65e-c775-a6b53270a8c3

0:0 - You mean you come from up there? In the sky?
uid: a5960bad-1e03-0932-3793-1c42a8aeed93
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> You are too easily astonished. There is more to this realm than this grassy pebble.

0:0 - The Tears span Toril's sky. There is more to the realm than this grassy pebble, kin.
1:0 - The Tears span Toril's sky. There is more to the realm than this grassy pebble, vin'iisk.
uid: a9534679-bf4a-b5c1-a137-86246fc26745
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Your curiosity is to be commended.
uid: aa2053a7-65f3-8171-01b7-e921a0c95f40
> Githyanki are hatched in crèches all throughout Realmspace. K'liir is one of many.

null
uid: abbf98f9-e911-5607-4098-b17024f8bb25
Jump to another node

0:0 - Perhaps Faerûn has its value. You shouldn't discount it just yet.
1:0 - Faerûn isn't so bad. Give it a chance.
uid: aed0e88a-e798-7e88-aebc-288622f18ca4
- 0:0 Tag: Planar - Race group for REALLY_ races (githyanki, warforged)
- 0 Check flag(s) (Object):
   false - Laezel_InParty_Event_SpokeOfDangers - LaezelInParty_Event_SpokeOfDangersdescription
- 0 Set flag(s) to (Object):
   true - Laezel_InParty_Event_SpokeOfDangers - LaezelInParty_Event_SpokeOfDangersdescription
> I see naught but cowards cowering in their groves and grottos.

0:0 - Hideous. All of it.
uid: b5d68434-3960-27a6-9702-1b196cd30f18
Node context: Surprise!
> Would that I were doing battle up there, among the Tears.

0:0 - Then perhaps you've unknowingly gazed at my crèche, K'liir, as it tumbled past.
uid: bd66ccf6-d46c-6db6-db55-169d8390033f
Node context: keh-LEAR
> null

null
uid: bf64c833-0dd8-1a4e-10b9-5a9674354657
Jump to another node

0:0 - Should you be fortunate, you may see Crèche K'liir tumble past.
uid: c3ce4340-e7b8-1f68-58bb-e7df84cd31c6
> null

0:0 - Githyanki are hatched in crèches all throughout Realmspace. K'liir is one of many.
uid: c9d8a931-dcfb-51ce-0940-345e25a24250
> It's there I first saw a kith'rak mount a red dragon. Where I slit my cousins' throats at the varsh's command.

0:0 - What do you mean by 'the Tears'?
uid: cb117aa7-a0e7-7754-015a-800d3a366064
- 0 Check flag(s) (Tag):
   false - Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
> Look above. Watch the moon cross the sky.
> Next time you're able, look to the sky, watch the moon cross it.

0:0 - We infiltrated a neogi Spelljammer and laid waste to its crew.
uid: cbb20694-f316-9b78-ee71-f6af69355830
> The Tears span Toril's sky, vin'iisk. There is more to this realm than this grassy pebble.

null
uid: cfa5e71a-a7b5-a299-43e1-fc55cf53898c
Jump to another node

0:0 - Would that I were doing battle up there, among the Tears.
uid: d0d6719b-7991-68f2-d391-0078e4cb047f
Node context: Tears = the kind you cry
> What do you mean by 'the Tears'?
> Perhaps Faerûn has its value. You shouldn't discount it just yet. Faerûn isn't so bad. Give it a chance.
> You want to do battle up where?
> The Tears of Selûne? They mar the sky - I'd extinguish them if I could.
> The Tears of Selûne, you mean?
> The Tears of Selûne? I've spent many a night observing these celestial bodies.
> Leave.

0:0 - Flowering meadows and fecund soil have softened their minds and muscles.
uid: d5a659b4-498a-6f2e-0ef6-3ddd8a1535bf
> They rely on strangers' swords, when they should be forging their own.

0:0 - I was hungry to face my first ghaik, my sword pined for their blood.
uid: d8b0e4f3-0f27-0bdf-47f9-4af20540c68a
> Would that I were doing battle up there, among the Tears.

0:0 - A fine evening, don't you think?
uid: d92b2b8d-276f-41c5-9060-da3d679fa4c2
Cinematic: ~Laezel is looking upward to the sky [lookats]
Node context: She should sound sincere to begin with, but she twists this around on the third line
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
- 0 Set flag(s) to (Global):
   true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> The moonlight shines warmly on us. The breeze caresses our faces.

0:0 - You want to do battle up where?
uid: dbeb5a0d-9ec6-bcf1-40ca-bd9bf89d43dc
> null

0:0 - Look above. Watch the moon cross the sky.
uid: e0956bc2-9907-f232-5f55-2b347a069bfc
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> The Tears follow behind it. Rocky bodies tumbling through the Sea of Night. One of them is my crèche: K'liir.

0:0 - I see naught but cowards cowering in their groves and grottos.
uid: e581b44e-3cdd-62fc-b7a7-4b964520511b
> Flowering meadows and fecund soil have softened their minds and muscles.

0:0 - You are wise not to waste your resting time. Come dawn, we resume our search for a crèche.
uid: eaafefcd-8acd-5c9d-1b79-39e4527f1187
=== END NODE ===

0:0 - G'lyck. Sleeping in a cave reminds me of my adolescence - in Crèche K'liir.
uid: f1890eb8-d700-6377-255d-aeff1d22acc4
Cinematic: Lae'zel looking resentfully at the ceiling
- 0 Check flag(s) (Object):
   true - CAMP_WLDCAVGRN_State_InRegion - Character is present in the Act1 Granite Cave Camp
   true - CAMP_WLDCAVSND_State_InRegion - Character is present in the Act1 Sandstone Cave Camp
- 0 Set flag(s) to (Global):
   true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> I was hungry to face my first ghaik, my sword pined for their blood.

0:0 - Do you think me so sheltered?
uid: f76fdab0-7889-c9ed-453f-d207c761d713
> My entire clutch battled beholders deep within the Eye of the Sky.

0:0 - It must be quite a shock, to leave your crèche behind and arrive here.
uid: fde09c09-47c9-a891-9111-d592be95fea8
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Do you think me so sheltered?


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Astarion.lsj
Synopsis:
Astartion starts the dialog lying on his bedroll, looking up at the stars. He's somewhat pensive, reflective, thinking that he might lose the ability to walk in the sun - even if it means ultimately saving his life. He gets up and is complImentary towards us, but he gets uncomfortably close and his compliments have a hungry feel to them. Really he's thinking that later tonight he'll come back and drink our blood. He excuses himself, but he's sure that tonight's the night he's going to feed.

null
uid: 024a7d8e-81bb-f3ef-ddc8-3baf4ad11c3c
> null (roll sucessful)
> null (roll failure)

null
uid: 09f05c53-0333-93ca-3cd9-fd98e983e129
Jump to another node

0:0 - Will she know how to bring the worm under control? Will this little adventure of ours be over?
uid: 0d6c588a-b992-ae43-8d48-f08d9e260a5a
> It doesn't have to be. We can still travel together.
> Probably. Once the worm is gone, I'm going my own way.
> What? Will you miss me?

null
uid: 1338ffeb-f33f-567e-bd7c-53a14cd2f972
> Do you mind? I was rather enjoying my view of the ceiling.
> It's quite a sight.
> You know, I've been thinking.

0:0 - Perhaps we should get to know one another better...
uid: 1581abb8-cb1a-3dad-3dc1-d9f51165054e
> null

0:0 - Reflecting on what tomorrow might bring, when we meet this goblin priestess.
uid: 217dd88f-de3a-266d-3356-d9225b651a78
- 0 Check flag(s) (Global):
   true - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription
> Will she know how to bring the worm under control? Will this little adventure of ours be over?

0:0 - Pardon, I didn't mean to disturb such important work.
uid: 21917a2f-e7fb-3d36-fa32-05bc6e08108b
> I'll forgive you. I'm mostly just thinking anyway.

null
uid: 25605415-e2e8-3de0-4612-ca48531036cc
> Good! I don't want you to run off just yet.

0:0 - Probably. Once the worm is gone, I'm going my own way.
uid: 2886afb2-eb32-6360-ec41-94d1d7f62761
> null

0:0 - I'll forgive you. I'm mostly just thinking anyway.
uid: 2bea3138-c9e4-4950-4966-3eb753bc6add
> null

- Roll failure -
null
uid: 2e0bd3d4-5589-1200-924f-26e97f23999f
> null

0:0 - We hardly know each other...
uid: 2e611b45-d0a6-4bec-6268-350f6fe1d732
- 0 Check flag(s) (Global):
   false - NIGHT_Ceremorphosis2 - Night 2 discuss tadpole
   false - NIGHT_Ceremorphosis1 - Night 1 discuss tadpole
> You have your charms... more than you think.

0:0 - A delicious thought, but...
uid: 30400812-c4de-edb8-58ac-55ffa8936793
> But? What are you waiting for?
> I'm joking. Relax.
> Just keep your eyes away from my neck.
> A waste of time. Leave.

0:0 - You've been to the Hells and back. Survived the crash. Survived everything that's followed.
uid: 31e2d918-e782-6d7c-fad7-d8d32e33e1de
> null

0:0 - ...get some air. Clear my head.
uid: 31eb455d-bbf8-88bf-b1b8-7e2a59a5cc95
> I'll see you later, I'm sure. Sleep tight.

0:0 - Watch yourself, Astarion.
uid: 34288eca-3eed-1709-b0d1-68ddd6d404d8
> Oh, you're no fun.

0:0 - I have many talents. If you want to explore them...
uid: 358dc779-2410-3552-3ed8-8dc34c047df7
> A delicious thought, but...

null
uid: 3e140fa9-e946-1aed-a6dc-aeea5636d5a4
Jump to another node

0:0 - Ha! Why not?
uid: 3feaac86-8660-5b8a-dd0b-4dc923ab7ed8
Node context: Getting up
> You've been to the Hells and back. Survived the crash. Survived everything that's followed.

null
uid: 44ea3a35-de5c-2cec-e787-117b1696f44a
> Ha! Why not?

null
uid: 475dc45f-2595-0aa8-5a0e-3a4b3ff19f37
Jump to another node

0:0 - I'm sure I'll see you when I get back. Sleep tight.
uid: 4a88fd97-67bf-ed75-6788-261a75bc7700
Cinematic: ~He steps back with a smug smile, then turns and leaves. [reuse]
=== END NODE ===

null
uid: 4b3a1f3b-f16d-8856-2e89-19f3ad779c5f
> I'm not normally impressed by people of your stature, but you're stronger than I gave you credit for. I'm not easily impressed by people, but you're stronger than I gave you credit for.

0:0 - I'm just trying to survive. Like you.
uid: 4c787fd2-95e6-5510-449e-c63c5e545e25
> Yes, we're more similar than I thought...

0:0 - You're too close.
uid: 4f3fecbc-17b9-9fb0-f682-b2a801d8853c
> Of course. Terribly sorry.

0:0 - The stars, I mean. I could take or leave your chin.
uid: 5833377f-38ab-c4de-d2d1-a4fea035c106
> You seem more relaxed.
> Am I disturbing you?
> They are beautiful tonight.

0:0 - Yes, we're more similar than I thought...
uid: 5c918a40-eb2b-9fa9-2733-b1b1fff6226d
> Are you feeling all right?
> You can stop staring.
> Just don't try to bite me again. It won't go well for you.
> Turn and walk away.

0:0 - You can stop staring.
uid: 5d12fdbf-87a2-8b68-ae11-b48a99a777b9
> Was I? I just...

0:0 - It doesn't have to be. We can still travel together.
uid: 60a29c5b-fc4f-a75d-466d-620e643ec897
> null

0:0 - Aren't you just...
uid: 62e9f674-f997-89f0-f19f-8b79528841cc
> Are you feeling all right?
> You can stop staring.
> Just don't try to bite me again. It won't go well for you.
> Turn and walk away.

0:0 - ...I'm sorry, I - I need to clear my head.
uid: 6966c22e-9996-ca2d-bdf7-6cd9ab0e80d0
> null

0:0 - No, just thinking.
uid: 6e27e53f-fc5e-3e77-b72d-5c35529b4823
> Reflecting on what tomorrow might bring, when we find the druid.
> Reflecting on what tomorrow might bring, when we meet this goblin priestess.
> Reflecting on what tomorrow might bring, when we arrive at this gith crèche.
> Reflecting on what tomorrow might bring, when we get to this hag's teahouse.
> Reflecting on what tomorrow might bring.

0:0 - I am. I've been thinking.
uid: 708cdfc0-6544-3fcf-49be-103acd5608e8
> Reflecting on what tomorrow might bring, when we find the druid.
> Reflecting on what tomorrow might bring, when we meet this goblin priestess.
> Reflecting on what tomorrow might bring, when we arrive at this gith crèche.
> Reflecting on what tomorrow might bring, when we get to this hag's teahouse.
> Reflecting on what tomorrow might bring.

0:0 - Was I? I just...
uid: 7144892f-57ff-b55d-e34f-d342e5b1e3bf
> ...I just need to get some air. Clear my head.

0:0 - Heavens forbid. I've learned my lesson. I just...
uid: 737ea01a-ccc4-5435-0bab-ca33aa7146c7
> ...I just need to get some air. Clear my head.

0:0 - You seem more relaxed.
uid: 75289c6c-fbb1-cb10-8400-6f11e8354cb7
> I am. I've been thinking.

0:0 - Sleep tight. I'll see you later, I'm sure.
uid: 7753729b-be7f-615b-56ec-5a9720a76b3b
Cinematic: ~Player turns and walks away. [reuse]
Node context: Called after someone walking away.
=== END NODE ===

0:0 - Will we find out how to bring the worm under control? Will this little adventure of ours be over?
uid: 782c5817-0429-336d-087f-c55e3d482d29
> It doesn't have to be. We can still travel together.
> Probably. Once the worm is gone, I'm going my own way.
> What? Will you miss me?

0:0 - ...Why?
uid: 7c3f4dd2-6744-890d-b473-f97c3cfd2039
> It's something of a novelty. I'm usually quite busy at night, but now I'm just lying here and thinking.

0:0 - Just don't try to bite me again. It won't go well for you.
uid: 7d9a8b18-bdc5-f01a-6730-b7f62eaabfa4
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> Heavens forbid. I've learned my lesson. I just...

0:0 - I can see the stars from Baldur's Gate, of course, but not with such clarity. It got me thinking.
uid: 80b149f3-d22e-4fa5-f658-142de4f62ded
> Reflecting on what tomorrow might bring, when we find the druid.
> Reflecting on what tomorrow might bring, when we meet this goblin priestess.
> Reflecting on what tomorrow might bring, when we arrive at this gith crèche.
> Reflecting on what tomorrow might bring, when we get to this hag's teahouse.
> Reflecting on what tomorrow might bring.

null
uid: 88e03f02-041f-c9e4-e4ca-ef0c0d3ed074
Jump to another node

null
uid: 8cc08999-e8c0-1bde-f404-7c1b3e6c0c14
Jump to another node

0:0 - Will he know how to bring the worm under control? Will this little adventure of ours be over?
uid: 8d0b489e-eb1e-ddb3-5e04-024cd86424e0
> It doesn't have to be. We can still travel together.
> Probably. Once the worm is gone, I'm going my own way.
> What? Will you miss me?

0:0 - Turn and walk away.
uid: 90061004-7987-9f9e-8e82-ea4ea0f7b3b6
> Sleep tight. I'll see you later, I'm sure.

0:0 - Of course. Terribly sorry.
uid: 9062d6b9-32dd-4c4f-7e59-5e72b1a167f7
Cinematic: He doesn't move.
Node context: Smug, quiet, he's still right in her face.
> I was just going anyway. I need to clear my head.

0:0 - Reflecting on what tomorrow might bring, when we get to this hag's teahouse.
uid: 91a016ed-cddc-0da6-822b-5112b1fbd9d9
- 0 Check flag(s) (Global):
   true - GLO_Hag_Knows_ToldHagTadpole - GLO_Hag_Knows_ToldHagTadpoledescription
   true - GLO_Hag_Knows_Teahouse - GLO_Hag_Knows_Teahousedescription
> Will she know how to bring the worm under control? Will this little adventure of ours be over?

0:0 - It's something of a novelty. I'm usually quite busy at night, but now I'm just lying here and thinking.
uid: 93517c05-2821-d05b-874a-107f7ada5db1
> null

0:0 - True. I am pretty impressive.
uid: 93d78fdb-b2bd-0d7d-a675-0f2c4a666231
> Aren't you just...

0:0 - I was just going anyway. I need to clear my head.
uid: 95505f24-efab-c155-7dca-a7e08f647a6d
Node context: Smug, quiet, he's still right in her face.
> I'm sure I'll see you when I get back. Sleep tight.

null
uid: 96bbef14-d43c-bb00-65ed-ffc6d0e9c70c
Jump to another node

0:0 - *The smile on his pretty lips is a touch too composed, a bit too perfect. He may not mean a word he says.*
uid: 976e9690-f0f9-abd0-b9c7-994881cfde48
> Watch yourself, Astarion.
> Perhaps we should get to know one another better...
> null

0:0 - The right moment...
uid: 979d7ca9-2536-14f5-1981-74fb4ec05f85
> ...I'm sorry, I - I need to clear my head.

null
uid: 9b030356-9554-322b-bfc5-e5d868505032
Jump to another node

0:0 - Reflecting on what tomorrow might bring, when we arrive at this gith crèche.
uid: 9d8fdaa3-9d2a-2fa8-9b3c-dd07cc0aa4bd
- 0 Check flag(s) (Global):
   true - DEN_ThingLikeMe_Event_ToldAboutCreche - DEN_ThingLikeMe_Event_ToldAboutCrechedescription
> Will we find out how to bring the worm under control? Will this little adventure of ours be over?

0:0 - I thought you didn't like me.
uid: a0a4be46-bc2a-d7f6-2983-5d410bba06ac
> You have your charms... more than you think.

0:0 - ...I just need to get some air. Clear my head.
uid: a241013c-ac12-8db9-db39-c3395b034872
> I'll see you later, I'm sure. Sleep tight.

0:0 - Are you feeling all right?
uid: a71186ee-c7c1-0218-467c-fd9a97137c0d
> Hmm? Oh, I was leagues away. I just need to...

0:0 - Do you mind? I was rather enjoying my view of the ceiling.
uid: a7360fac-6932-be9e-a74d-03e1d7ae8850
Cinematic: The player stands over Astarion, who is lying on his bedroll, thinking. He is not looking at the stars
- 0 Check flag(s) (Global):
   false - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
- 1 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> ...Why?
> Pardon, I didn't mean to disturb such important work.
> You seem more relaxed.
> Am I disturbing you?

0:0 - I'm not normally impressed by people of your stature, but you're stronger than I gave you credit for.
1:0 - I'm not easily impressed by people, but you're stronger than I gave you credit for.
uid: ad7b7b86-b2ee-0c8c-54e8-2d6abcc82fa1
Cinematic: ~Astarion approaches towards the player, getting a little too close. [reuse]
- 0:0 Tag: Dwarf - |Dwarf, shapeshifted or not| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0:1 Tag: Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:2 Tag: Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
> We hardly know each other...
> I thought you didn't like me.
> True. I am pretty impressive.
> I'm just trying to survive. Like you.
> I have many talents. If you want to explore them...
> You're too close.

0:0 - I'm joking. Relax.
uid: af3808f8-b0ef-32c4-01ef-d3862727a709
> Hmm? Yes! Of course, me too.

0:0 - You have your charms... more than you think.
uid: b3b7eee8-6ae4-ac79-20dd-5fd3f269ab23
> null

0:0 - You're quite the ally, after all. Traversing Avernus. Surviving the crash. Surviving everything that's followed...

uid: b8a6d69f-799a-eb66-46d2-71a5efea6fc6
> null

0:0 - Reflecting on what tomorrow might bring, when we find the druid.
uid: ba87f762-7ea7-5dc6-cb3d-f7cda436d229
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> Will he know how to bring the worm under control? Will this little adventure of ours be over?

0:0 - I think I'll just - just clear my head.
uid: c1345d20-7701-2e43-a75d-1a984d7479f6
> null

0:0 - Am I disturbing you?
uid: c61be45d-6fcf-d668-998b-f0188b0e60f8
> No, just thinking.

0:0 - A waste of time. Leave.
uid: c758dace-f250-7c94-2895-1d13fc9176e7
> null

0:0 - Just keep your eyes away from my neck.
uid: ce1435fd-cd56-cf8c-3a86-a7b74c7d3c26
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> null

0:0 - A pity. A great pity.
uid: ce6814bf-a609-a005-e92d-5dc3fc1827fd
Node context: Getting up
> null

0:0 - Reflecting on what tomorrow might bring.
uid: cffaf010-2b9e-9d94-754d-80ba39cef765
- 0 Check flag(s) (Global):
   false - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription
   false - DEN_ThingLikeMe_Event_ToldAboutCreche - DEN_ThingLikeMe_Event_ToldAboutCrechedescription
   false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> Will we find out how to bring the worm under control? Will this little adventure of ours be over?

0:0 - But? What are you waiting for?
uid: d3aee2a4-15e6-9e74-b650-63fe18a0c7d7
> The right moment...

0:0 - Oh, you're no fun.
uid: d5118289-2867-89ef-3200-3ad8094d8ee2
> null

0:0 - Hmm? Yes! Of course, me too.
uid: db08238e-43d0-a0ef-8139-b713bf3b9c70
> I think I'll just - just clear my head.

null
uid: df8b38a3-95fb-dba4-9b90-1cee4ee7b46f
Jump to another node

0:0 - It's quite a sight.
uid: e4406ff8-e8ee-4a3c-c3bc-3ac36f8cb7dc
- 0 Check flag(s) (Global):
   false - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
> The stars, I mean. I could take or leave your chin.

0:0 - I'll see you later, I'm sure. Sleep tight.
uid: e62e0523-e40a-f89b-6a81-371cecca1ff8
Cinematic: ~Astarion lies back down on his bedroll [reuse]
Node context: He's thinking about sneaking back into camp and drinking your blood tonight. Sleep tight should be said with a smirk.
=== END NODE ===

null
uid: e6a8aa41-e670-c9ad-7865-503af1bea502
> You're quite the ally, after all. Traversing Avernus. Surviving the crash. Surviving everything that's followed...


0:0 - You know, I've been thinking.
uid: eb2cdff0-e7be-8a3d-5f33-bb12550e78ac
- 0 Check flag(s) (Global):
   true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription
- 0 Set flag(s) to (Local):
   true - 2f40b469-81de-5579-a303-7f644385f959_SpokeToOThers - 2f40b469-81de-5579-a303-7f644385f959_SpokeToOThersdescription
> null

0:0 - Good! I don't want you to run off just yet.
uid: ec51be6b-2a8a-b65a-b35c-b64074f75d6c
Node context: Getting up
> null

- Roll sucessful -
null
uid: ec996b00-f4e8-608a-da96-3fa8f5b6cadd
> *The smile on his pretty lips is a touch too composed, a bit too perfect. He may not mean a word he says.*

0:0 - Hmm? Oh, I was leagues away. I just need to...
uid: eee222b1-91e2-22dd-f8a1-1c592415a718
> ...get some air. Clear my head.

null
uid: f244dfde-81a9-867f-1566-0b5bce83158b
> A pity. A great pity.

0:0 - What? Will you miss me?
uid: f4cb6662-794e-796e-03cd-466ebafeee96
> null

0:0 - They are beautiful tonight.
uid: f731ea76-1594-500b-8777-13cdf4bd1d6e
> I can see the stars from Baldur's Gate, of course, but not with such clarity. It got me thinking.

null
uid: fa9b961e-a3b3-9226-6967-5266c72f0317
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Shadowheart.lsj
Synopsis:
The party stops to camp for the night - the second instance of this happening. Shadowheart seeks to confide in the player about what's been happening to them, in particular the tadpole parasite lodged in their heads and the transformation that is supposed to follow. Curiously, they realise that they both feel fine - contrary to what is thought to occur.

0:0 - All right, I've kept you from your blanket long enough. Rest well.
uid: 0913090c-21df-723f-0f78-32c1597c12ee
=== END NODE ===

0:0 - What do you mean?
uid: 0bf933f9-a100-7201-cfa3-a8222a296c3f
> After they put that tadpole in my eye, I heard this voice. It was... soothing.

0:0 - Fine. Much better than I thought I would, given the circumstances.
uid: 114ad9ab-f7b9-82fe-0dcb-1f40c0c84d12
> Yes... me as well. Besides the occasional mental exchange, it's almost as if we're not infected.

0:0 - Either way, we can't take the lack of symptoms for granted. We have to find a healer.
uid: 1310d382-b77e-619a-274c-87a54e9114f5
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> Well, I've said my piece. Get some rest.

0:0 - Anyway, I feel the same. Other than the occasional mental exchange, it's almost as if we're not infected.
uid: 190886f1-9d05-921a-4fc2-961671ef3134
Node context: 'mental exchange' being a conversational term for the mind meld phenomenon they've experienced.
> The voice on the ship told me I'd become a 'beautiful weapon'. What do you think it meant?

0:0 - Maybe it's a compliment.
uid: 1ac0b7a9-c2be-43e7-463a-bc858e2fd100
> Hah! Adorable. But your timing is awful.

0:0 - The voice said I'd become a 'beautiful weapon'. What do you think that means?
uid: 1f22f3dc-c3b8-255c-9405-591fe2040231
> I don't know. But Halsin might - if we can find him.
> Anything's possible. But we still need to find a healer.
> Sounds like it had plans for us.
> Weapon...? Might be connected to those powers we gained.
> Who knows? Could've been a hallucination. I'm just glad we're still alive.
> Maybe it's a compliment.

null
uid: 31e37dc6-f5f8-d717-458f-3cda4ef778b8
Jump to another node

0:0 - Hah! Adorable. But your timing is awful.
uid: 3a7f8685-22a9-33e3-2e5c-4c6b7e25d1bc
> Whatever the mind flayers' plans were, those dragons spoiled them. That doesn't make our situation less dangerous.

0:0 - How do you feel?
uid: 45b77ce5-da62-be0c-bcc3-6f237981ec4b
- 0 Check flag(s) (Object):
   false - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> Fine. Much better than I thought I would, given the circumstances.
> Honestly? More than a little frightened.
> I don't know. How do you feel?

0:0 - Me too. It's hard to sleep knowing that thing is in your head.
uid: 4ce8e54d-f7be-fb6a-8b39-6edeedd36561
> But other than the occasional mental exchange, it's almost as if we're not infected.

0:0 - The voice on the ship told me I'd become a 'beautiful weapon'. What do you think it meant?
uid: 4fc60b6b-126f-aba9-ed5a-9d8721581dee
> null

0:0 - Honestly? More than a little frightened.
uid: 61b1be6d-5b6b-3a93-737a-ce9d1a187a77
> Me too. It's hard to sleep knowing that thing is in your head.

0:0 - Yes, almost like it's whispering to me still...
uid: 6c7a46c4-1c6b-50c4-6dfe-4a27f8fd1dfd
> The voice said I'd become a 'beautiful weapon'. What do you think that means?

0:0 - Better than I ought to. Other than the occasional mental exchange, it's almost as if we're not infected.

uid: 71b62535-5ad0-a5b2-2a1f-db8ed95aee8b
Node context: 'mental exchange' being a conversational term for the mind meld phenomenon they've experienced.
> It's so strange... do you remember the voice? From the ship?

0:0 - Either way, we can't take the lack of symptoms for granted. We have to find Halsin.
uid: 754e4b4f-549d-dcb9-d2df-5c7d9432f8f8
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> Well, I've said my piece. Get some rest.

0:0 - After they put that tadpole in my eye, I heard this voice. It was... soothing.
uid: 77277cfc-81d4-435f-3da2-95aca9fdf088
> The voice said I'd become a 'beautiful weapon'. What do you think that means?

0:0 - Anything's possible. But we still need to find a healer.
uid: 77540e0a-1316-0cbb-160e-0c3e30153036
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> Agreed. We can't take the lack of symptoms for granted.

0:0 - I feel... good. It's so strange... do you remember the voice? Aboard the ship?
uid: 7bd57e65-fd45-efc9-9569-42b22b43e7a4
> null

0:0 - I don't know. How do you feel?
uid: 9c156392-dc31-7893-a5f2-02b630f8641e
> Better than I ought to. Other than the occasional mental exchange, it's almost as if we're not infected.


0:0 - I couldn't help but overhear... well, all right, I could've helped, but didn't.
uid: 9c4a32f3-c017-576e-9b8b-ffe47b8ce908
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> Anyway, I feel the same. Other than the occasional mental exchange, it's almost as if we're not infected.

0:0 - Whatever the mind flayers' plans were, those dragons spoiled them. That doesn't make our situation less dangerous.
uid: 9e957cb2-0649-d55d-7407-119f945da230
> Either way, we can't take the lack of symptoms for granted. We have to find a healer.
> Either way, we can't take the lack of symptoms for granted. We have to find Halsin.

0:0 - Whatever they were, those plans were interrupted by the dragons.
uid: a19cb7af-f717-582e-42c6-9f5d9c3fa38b
> null

0:0 - I suppose so. They've certainly been useful in a tight spot...
uid: a223e74a-24be-6ae3-9586-72ea3aca7fc2
> But there will be a price to pay. We can't take the lack of symptoms for granted.

0:0 - We should discuss this.
uid: a35271eb-2fc2-f6e3-6213-c7fe02228b3d
> After they put that tadpole in my eye, I heard this voice. It was... soothing.

0:0 - Yes... me as well. Besides the occasional mental exchange, it's almost as if we're not infected.
uid: a8e717ff-403b-d046-7431-813519dc6e5c
Node context: 'mental exchange' being a conversational term for the mind meld phenomenon they've experienced.
> I feel... good. It's so strange... do you remember the voice? Aboard the ship?

0:0 - For now. But we can't take the lack of symptoms for granted. We have to keep looking for Halsin.
uid: aaf603ed-a82a-c416-1f35-1c7976a8b3fe
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> I've said my piece. Good night.

0:0 - But other than the occasional mental exchange, it's almost as if we're not infected.
uid: ab6a22dc-3dc4-86fc-b9dd-5879896f3a9a
> It's so strange... do you remember the voice? From the ship?

0:0 - Who knows? Could've been a hallucination. I'm just glad we're still alive.
uid: acdb5349-37a7-ace7-c868-29dde85ae46d
> For now. But we can't take the lack of symptoms for granted. We have to keep looking for a healer.
> For now. But we can't take the lack of symptoms for granted. We have to keep looking for Halsin.

0:0 - It's so strange... do you remember the voice? From the ship?
uid: adf2e8c6-3fb6-b2e3-ecf5-172067a4b19d
> It's been hard to forget.
> What do you mean?
> I was trying not to dwell on it, but thank you for reminding me.

0:0 - Sounds like it had plans for us.
uid: af77a640-bda4-ff98-c24f-d96e0cbeed8a
> Whatever they were, those plans were interrupted by the dragons.

0:0 - I've said my piece. Good night.
uid: b4544937-906c-b15c-9058-e9206b981332
=== END NODE ===

0:0 - Sorry... but a problem shared, and so on. We should discuss this.
uid: b6bc5d34-4e7e-b93d-df83-7a0ba28e8662
Node context: A little apologetic for bringing up a tricky subject (their infection) but still pressing the issue
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> After they put that tadpole in my eye, I heard this voice. It was... soothing.

0:0 - For now. But we can't take the lack of symptoms for granted. We have to keep looking for a healer.
uid: bb895154-27a2-4d1c-9af4-b61c835ec24d
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
> I've said my piece. Good night.

0:0 - Weapon...? Might be connected to those powers we gained.
uid: bbaf493d-4b16-ecb0-db6a-a856f2274de1
- 0 Check flag(s) (Global):
   true - GLO_Tadpole_State_Awakened -
> I suppose so. They've certainly been useful in a tight spot...

0:0 - Agreed. We can't take the lack of symptoms for granted.
uid: c15751c1-06a5-80a1-af3d-181a5d7a0cfc
> All right, I've kept you from your blanket long enough. Rest well.

0:0 - I was trying not to dwell on it, but thank you for reminding me.
uid: c9f18d52-896d-657a-340d-2667ba8203f4
> Sorry... but a problem shared, and so on. We should discuss this.
> We should discuss this.

0:0 - The sooner we find a healer, the better. Get some rest.
uid: cbaa253a-c758-b45d-d572-8f2c58ce4d91
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
=== END NODE ===

0:0 - The sooner we find Halsin, the better. Get some rest.
uid: d1afc802-87b8-3ad9-dc0f-63ea65280ff8
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
=== END NODE ===

0:0 - But there will be a price to pay. We can't take the lack of symptoms for granted.
uid: d6ecdfac-e96d-a5db-4c22-978bcf3bbc80
> The sooner we find a healer, the better. Get some rest.
> The sooner we find Halsin, the better. Get some rest.

null
uid: da3701f6-cec7-ee06-e30a-56e48d388882
Jump to another node

0:0 - I don't know. But Halsin might - if we can find him.
uid: e17605cb-0acb-887d-18e2-d23c34499087
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> Agreed. We can't take the lack of symptoms for granted.

0:0 - Well, I've said my piece. Get some rest.
uid: f5d77550-e734-c42f-13f3-7e01c6d9902b
=== END NODE ===

null
uid: f73d19d9-a294-75c1-b5f0-20fe8dd3bdbc
Jump to another node

0:0 - It's been hard to forget.
uid: f87cd7b4-e4f9-a8dd-f399-72da2772f223
> Yes, almost like it's whispering to me still...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Narrator.lsj
Synopsis:


0:0 - *You take stock of your senses. Your hearing is sharp, your mind is lucid. You feel no pain, no fever, no ill sensations.*
uid: 22cda9ad-caa6-3fd6-7e74-41c4db1ebf90
> *Resistance to the sun's rays aside, you feel no different than you did a tenday ago. You are still you.*
> *You are still you.*

0:0 - *Resistance to the sun's rays aside, you feel no different than you did a tenday ago. You are still you.*
uid: 36b473a7-2f5e-abef-e5e7-2f217c382e1b
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Old questions give way to a new one: shouldn't you have begun to change by now?*

0:0 - *You are still you.*
uid: 807182a8-8b5d-5480-002d-46005f07d80c
> *Old questions give way to a new one: shouldn't you have begun to change by now?*

0:0 - *One breath in, one breath out. Slowly, gently.*
uid: 89f32c18-5494-62eb-5fbd-95bb9ca489de
> *You take stock of your senses. Your hearing is sharp, your mind is lucid. You feel no pain, no fever, no ill sensations.*

0:0 - *Another breath in, another breath out. You can worry and wonder tomorrow. Until then, you must rest.*
uid: dc71b5d0-a529-7fa4-431c-b14514a2086c
=== END NODE ===

0:0 - *Old questions give way to a new one: shouldn't you have begun to change by now?*
uid: e545b686-ba6f-4eba-49d4-7957fb94b7e3
> *Another breath in, another breath out. You can worry and wonder tomorrow. Until then, you must rest.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Laezel.lsj
Synopsis:
The player approaches Lae'zel on their second night at camp. She is disturbed that you have not yet begun to turn into a mind flayer as expected.

0:0 - On the contrary. This is most excellent news.
uid: 073fafaa-98ed-a563-2c4c-7f85579db0fa
- 0 Check flag(s) (Tag):
   true - Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> null

0:0 - Why? Expecting to see something?
uid: 0bfbde36-23dc-4706-a259-094fdc2542af
> It is what I do not see that concerns me.

0:0 - How is my good health 'disturbing'?
uid: 199ad7be-35e9-3be0-8a44-e453a16dc0f0
- 0 Check flag(s) (Tag):
   false - Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> Abominations grow inside us. Our bones should ache, our mouths should bleed.

0:0 - About you? No.
uid: 51622975-0b28-4bf8-f243-4148ff8923e8
> Dry skin, clear eyes, stolid bearing. You do not suffer - you flourish.
> Dry scales, clear eyes. You do not suffer - you flourish.
> Dry skin, clear eyes. You do not suffer - you flourish.

0:0 - Our bones should ache, our mouths should bleed.
uid: 5ea7a34d-995f-eab9-1ca4-8ea8fdd6f609
> null

0:0 - Perhaps we should keep our distance from now on.
uid: 61e37a7f-1f79-da7d-a0a6-0b071b216c69
> As if I craved another whiff of sour breath.

0:0 - It is what I do not see that concerns me.
uid: 62ec4479-95c6-e3f4-62b8-01ded5bbc690
> Dry skin, clear eyes, stolid bearing. You do not suffer - you flourish.
> Dry scales, clear eyes. You do not suffer - you flourish.
> Dry skin, clear eyes. You do not suffer - you flourish.

0:0 - Do as she asks.
uid: 69ae8414-0944-5ca7-b471-ca3ab0d13921
- 0 Check flag(s) (Tag):
   false - Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> Dry skin, clear eyes, stolid bearing. You do not suffer - you flourish.
> Dry scales, clear eyes. You do not suffer - you flourish.
> Dry skin, clear eyes. You do not suffer - you flourish.

0:0 - Yet we thrive. It is madness.
uid: 6bca3701-9f22-7c4d-bb43-fe5ec01a6461
> null

0:0 - Dry skin, clear eyes, stolid bearing. You do not suffer - you flourish.
uid: 73ea14db-9faa-dc12-525b-b45d439d2349
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> Disturbing.

0:0 - Keep your rest short. Time is not our ally.
uid: 7640dd04-9da5-75bc-7b2b-bde19a17466e
- 0 Set flag(s) to (Object):
   true - GLO_LaezelInParty_HadCFM1 - GLO_LaezelInParty_HadCFM1description
=== END NODE ===

0:0 - Dry skin, clear eyes. You do not suffer - you flourish.
uid: 79e96d01-22de-ec3a-f7fa-b4fd4e1e3497
> Disturbing.

null
uid: 9753e50d-ac0d-a7a2-b0fd-467fb00b856f
Jump to another node

0:0 - Tchak'i. Come closer.
uid: b8e00807-dd49-f49f-3241-e62fe8e1b983
Node context: Tchak'i = Chalk-ee, a bit guttural sounding.
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
   true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription
> Do as she asks.
> I didn't think you cared, Lae'zel.
> Why? Expecting to see something?

null
uid: b991dea6-d62d-66c0-cba3-43b5cbd94e7e
Jump to another node

0:0 - Disturbing.
uid: bce6337d-e82b-935d-a753-47244f3806d5
> How is my good health 'disturbing'?
> How much longer before we start noticing symptoms?
> Perhaps we should keep our distance from now on.
> On the contrary. This is most excellent news.

0:0 - We should feel them now.
uid: c6cd5211-823c-a114-dccf-2802ef36d2df
> Our bones should ache, our mouths should bleed.

0:0 - I didn't think you cared, Lae'zel.
uid: cb8de92d-7e96-26ab-a1f2-f9789da4d540
> About you? No.

null
uid: d2c8f66e-d15f-38de-a57a-0ca421bb9a37
Jump to another node

0:0 - As if I craved another whiff of sour breath.
uid: d49c10cf-9766-4e22-68b9-381787a50c02
> null

0:0 - Abominations grow inside us. Our bones should ache, our mouths should bleed.
uid: d77aa240-d6c1-8d0b-070b-8881dff1163b
> Yet we thrive. It is madness.

null
uid: ed90d540-4191-4b6b-3d39-1a3aa7b85651
Jump to another node

0:0 - Abominations grow inside us. Our bones should ache, our mouths should bleed.
uid: f10818cc-3666-1cb7-eab9-77336c87bc7b
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> Yet we thrive. It is madness.

0:0 - Dry scales, clear eyes. You do not suffer - you flourish.
uid: f276da07-faff-cea9-e541-b8eb79441f14
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> Disturbing.

0:0 - Yet we thrive. It is madness.
uid: fafc3e80-a734-ec3e-f653-a4c80a22081c
> Keep your rest short. Time is not our ally.

0:0 - How much longer before we start noticing symptoms?
uid: feef9029-a339-afda-2fb5-fb96e9e621f8
> We should feel them now.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Gale.lsj
Synopsis:


0:0 - Day seven: a mind flayer is born.
uid: 008c0c89-aa02-ddd1-36c1-87a2ec38df09
Cinematic:
> This is the annotated version of course.
> A faultless if annotated version of the facts.

0:0 - A githyanki's worst fate.
uid: 011ee3f8-dd96-e7b9-73b7-1baf616ce362
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Not the prettiest of transmutations, is it?

0:0 - Nod.
uid: 01e9b966-ec8a-7df4-8577-bffd0a948ce7
> Day four: excruciating pain as the skeleton and organs reform and reposition.

0:0 - Be that as it may.
uid: 06f9fb5b-3241-0c43-2193-e9fd24c9f489
Animation: the double gale is dispeled
Cinematic: ~Duped and mirrored Perfromance Data - (He dispels the double with a flourish.)
> null

null
uid: 0b14a4f3-037e-203f-5d10-86e3f0bab350
Jump to another node

0:0 - What are you doing?
uid: 0db09353-4b94-2cc9-44c0-7967507af556
> Indulging in a spot of vanity. Handsome devil, aren't I?

0:0 - Be with you in a moment!
uid: 10ed9d6b-fe09-dc9c-41d5-3a4800c924cf
Cinematic: ~Duped and mirrored Perfromance Data
> What are you doing?
> Neat trick.
> All that wizardry makes me uncomfortable.
> Why are you studying your own mirror image?
> Typical. A wizard using magic just to admire his own beard.
> Make it dance. Oh, or breathe fire!

0:0 - A rogue might call it luck; a priest might call it fate.
uid: 12dc0ce6-59cb-0cfd-6be0-6e4d35532f28
Cinematic:
> As for myself: I'm a pragmatic. I see the silence before the storm.

null
uid: 1e3a4944-90d8-b3ed-6db1-f9854c6991f9
Jump to another node

null
uid: 1e40fae4-5992-5fbb-9ba0-3d23afc4d17f
Jump to another node

0:0 - All that wizardry makes me uncomfortable.
uid: 1f0c1395-8e76-7cb7-e103-6577f5d9af51
- 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Whatever for? Look at him! Never too much of a good thing, I say.

null
uid: 20755afd-678d-005b-b5ce-89934f60fc64
Jump to another node

0:0 - Just wrap this up, will you?
uid: 21e60927-fdfc-fb72-01bc-30b194a352d9
> null

0:0 - If you're about to start a lecture, I'm not interested.
uid: 22b0b22f-c2fb-b368-5895-1d2f14f1829c
> Long story short then:

0:0 - Day four: excruciating pain as the skeleton and organs reform and reposition.
uid: 2a6366e0-040d-2fca-ce7b-b29447f3aaa0
Cinematic:
> Day five: the host's personality has disappeared. Fingers, toes and limbs elongate.

0:0 - I take it you get the picture?
uid: 2be1609b-aeaa-cf68-5792-48087123be45
Cinematic:
> I do, but you might as well finish the picture.
> I do, but I'd like to see if you get the rest right.
> I've heard enough.

0:0 - First and foremost: that damn tadpole.
uid: 3031cf6e-e061-a81b-aa6a-fedc207ae6eb
> Spot on.

0:0 - Make it dance. Oh, or breathe fire!
uid: 334ef13f-6350-bade-ac45-fd34c2a1114d
- 0 Check flag(s) (Tag):
   true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.)
> It's done all that and more at plenty a soirée, I can tell you.

0:0 - Day two: hallucinations and greying skin.
uid: 381cb68c-5208-0db1-826f-01316733ac57
Cinematic:
> Day three: hair loss and blood leaking from all orifices.

0:0 - I'll toast to that.
uid: 39d77b7f-5370-93af-0d29-2d91fe85201c
Cinematic:
> The pragmatic in me, however, sees only the silence before the storm.

null
uid: 3a9132a5-44a7-d59d-6c16-ff22e327a5b4
Jump to another node

null
uid: 3f909a64-c9a1-c0e7-4d68-eada8ebe1d55
Jump to another node

null
uid: 40cda009-6496-4dba-91aa-058859b17038
> *Indistinct humming.*

0:0 - Any expert will agree: this is... abnormal.
uid: 43911b84-f5a8-b600-144a-ddb9a96940fe
Cinematic:
> Long live the abnormal.
> Can you explain why the symptoms aren't showing?
> And what makes you the expert?
> Agreed. This is not the version I learned by heart.
> Dragon blood is hardy stuff. I'm not surprised I'm immune.

0:0 - But what is happening, or rather not happening to us, is entirely undocumented.
uid: 4435e721-963f-c6d7-52be-18f78dceca0b
Cinematic:
> Uncharted territory. The silence before the storm.

0:0 - Long live the abnormal.
uid: 450f888f-98dd-57ca-6a07-317ae5cb77ae
> I'll toast to that.

0:0 - Whatever for? Look at him! Never too much of a good thing, I say.
uid: 4715562f-d882-a377-db75-d6ae761d470b
Cinematic: ~Duped and mirrored Perfromance Data
> Be that as it may.

null
uid: 48cca34a-6415-fdd1-7c4c-ea044ac401b7
Jump to another node

0:0 - Our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal.
uid: 4a3d2b3a-8bd3-b891-3524-315278c46e01
Cinematic:
> Any expert will agree: this is... abnormal.

0:0 - Ceremorphosis. What does it make you think of?
uid: 50be604e-6b32-7331-0821-aea643d66171
Cinematic:
- 0 Check flag(s) (Object):
   false - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription
> First and foremost: that damn tadpole.
> Until quite recently, nothing at all.
> If you're about to start a lecture, I'm not interested.
> A githyanki's worst fate.

0:0 - Exactly.
uid: 50f84e68-f666-c154-4016-68090f525c65
Cinematic:
- 0 Check flag(s) (Object):
   false - CAMP_Night2_CRD_Gale_SpotOn - CAMP_Night2_CRD_Gale_SpotOndescription
> Our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal.

0:0 - I do, but I'd like to see if you get the rest right.
uid: 52dcc540-6b5a-8aee-f8f9-13416c467626
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_CRD_Gale_GotRight - CAMP_Night2_CRD_Gale_GotRightdescription
> Day six: the flesh around the mouth splits to make way for tentacles.

0:0 - And what makes you the expert?
uid: 554c6aa9-e992-fabf-2536-456dab543bb1
> Study.

0:0 - Agreed. This is not the version I learned by heart.
uid: 582eaf8c-2b9d-582c-479f-537dd5f7c446
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> What is happening, or rather not happening to us, is entirely undocumented.

0:0 - Thanks to the tadpole, we should have developed more than invasive symptoms by now, but we haven't.
uid: 683281e6-db53-50d1-e831-b505cbbefad5
Cinematic:
> null

null
uid: 696c87dc-b0cc-575b-62c1-b9d2dbc836b4
Jump to another node

0:0 - As for myself: I'm a pragmatic. I see the silence before the storm.
uid: 6a92085a-b1c6-a46a-17d4-7f750a4b7ed6
Cinematic:
> null

0:0 - Spot on again.
uid: 6c869a0d-a2be-4c97-f64b-6819e5133676
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_Night2_CRD_Gale_SpotOn - CAMP_Night2_CRD_Gale_SpotOndescription
> Our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal.

0:0 - Day six: the flesh around the mouth splits to make way for tentacles.
uid: 72933969-f65e-8252-250b-cd387e3755c0
Cinematic:
> Day seven: a mind flayer is born.

0:0 - I saw Lae'zel giving you a look-over. Great minds think alike.
uid: 7849d144-030b-3f7f-8e10-089b507c7d47
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription
> No doubt she came to the same conclusion: we're healthier than we should be.

0:0 - I think you meant to say 'abbreviated'.
uid: 79be83be-daa6-d69a-b2bc-9dd8506b2665
> null

0:0 - Shake your head. You know this routine all too well.
uid: 7a91b7fa-b527-f40d-7bbb-7edc6b67bbf1
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - The pragmatic in me, however, sees only the silence before the storm.
uid: 7d3bcd6a-9fb3-c4e8-7eab-1e054e32140b
Cinematic:
> Something to sleep on. We should get some rest.

0:0 - The storyteller's gift.
uid: 7f1c53ce-9f3c-286e-9f76-f59abde206a0
Cinematic:
> My point is this: our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal.

null
uid: 8226e4c8-3214-f227-c33b-6c340509159a
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null
uid: 8481ba7b-cc85-12cc-c66a-8af87b0b5b6b
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0:0 - Typical. A wizard using magic just to admire his own beard.
uid: 893a50af-b7ce-2f21-c2c1-343e94da0364
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> A gentleman's only as dashing as his least groomed locus.

0:0 - Dragon blood is hardy stuff. I'm not surprised I'm immune.
uid: 8b9ee97c-1012-5d3f-2d08-9b360d89997c
- 0 Check flag(s) (Tag):
   true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.)
> Yes, but that doesn't quite explain little old me, now does it?

0:0 - It's done all that and more at plenty a soirée, I can tell you.
uid: 8c1fa2a5-119f-21b1-6af1-7d66a6dd01ec
Cinematic: ~Duped and mirrored Perfromance Data
> Be that as it may.

null
uid: 8ebc0683-aba0-e427-bce5-60092c18281d
> Ceremorphosis. What does it make you think of?
> I saw Lae'zel giving you a look-over. Great minds think alike.

0:0 - Study.
uid: 8f04642e-fd41-9f1e-dad9-672439af01b6
Cinematic:
> But what is happening, or rather not happening to us, is entirely undocumented.

0:0 - No doubt she came to the same conclusion: we're healthier than we should be.
uid: 8f298f23-afd9-8c72-61c1-30151310776a
Cinematic:
> null

0:0 - Can you explain why the symptoms aren't showing?
uid: 906961c6-57a4-f2ea-961c-4c697551dad2
> That, alas, is where my knowledge fails me.

0:0 - Day three: hair loss and blood leaking from all orifices.
uid: 930a967c-aaf7-c92c-43cd-56072a7a1029
Cinematic:
> Need I go on?

0:0 - Spot on.
uid: 95415269-96f3-2cde-50a2-c529e62f455c
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_CRD_Gale_SpotOn - CAMP_Night2_CRD_Gale_SpotOndescription
> Day one: fever and memory loss.

0:0 - This version was more than vivid enough for my tastes.
uid: 97536a13-390a-8653-c399-20ee9c6ee78e
> The storyteller's gift.

0:0 - Neat trick.
uid: 975b290f-d4c4-db47-0247-4528a1d35f27
> Not a trick, my friend. Magic!

0:0 - My point is this: our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal.
uid: 99130356-fb9b-1832-4db1-061419aba603
Cinematic:
> Any expert will agree: this is... abnormal.

null
uid: 997b2a7a-e831-fe71-0f6b-f0076e896145
Jump to another node

0:0 - What is happening, or rather not happening to us, is entirely undocumented.
uid: 9ab3cc81-db1b-1d9b-8bf1-254abbdbd771
Cinematic:
> null

0:0 - Need I go on?
uid: 9cb1f2f8-d4d5-d76b-e1bd-4bd7a0d2c8dc
Cinematic:
> Nod.
> Shake your head.
> Shake your head. You know this routine all too well.

0:0 - Shake your head.
uid: 9dd0ab6a-71ec-80ea-dbd8-1237d5a4f793
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - We should be having a fever by now. Greying skin even.
uid: 9ec27209-a0a1-618a-ecfe-88cfa20ec8a1
> Exactly.
> Spot on again.

0:0 - Ah, yes. The good old days.
uid: a6ba4b3b-aa76-fc3e-5aad-b9a3bec1f736
Cinematic:
> Day one: fever and memory loss.

0:0 - Uncharted territory. The silence before the storm.
uid: ab7e4747-60a5-cde6-a071-bd1beaaa6847
Cinematic:
> null

0:0 - Not the prettiest of transmutations, is it?
uid: ae67303c-1478-7421-304e-9caa6cad953f
Cinematic:
> null

0:0 - I do, but you might as well finish the picture.
uid: af3f09d2-4d09-fbc6-a6e1-bde8f3c4fdec
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Day six: the flesh around the mouth splits to make way for tentacles.

0:0 - Day one: fever and memory loss.
uid: b0ecb9b0-95d6-76d5-95cb-1fd786631666
Cinematic:
> Day two: hallucinations and greying skin.

0:0 - Until quite recently, nothing at all.
uid: b5bc7ac8-9211-491e-de51-6c7bd4218853
> Ah, yes. The good old days.

0:0 - Something to sleep on. We should get some rest.
uid: bdce6e03-0ac7-bfe5-df18-4accffc7d86b
Cinematic:
=== END NODE ===

0:0 - I've heard enough.
uid: c096c3a7-591f-daa6-77a2-75322189797f
> Can't say I blame you.

0:0 - Long story short then:
uid: c469bbcc-7822-002e-9ccb-465b58cec2a5
Cinematic:
> Thanks to the tadpole, we should have developed more than invasive symptoms by now, but we haven't.

0:0 - Not a trick, my friend. Magic!
uid: d34237ce-61ee-c9e8-42af-d120e6fb955b
Cinematic: ~Duped and mirrored Perfromance Data
> Be that as it may.

0:0 - Indulging in a spot of vanity. Handsome devil, aren't I?
uid: d4189160-4608-0472-4074-2a202a0df47a
Cinematic: ~Duped and mirrored Perfromance Data
> Be that as it may.

0:0 - Day five: the host's personality has disappeared. Fingers, toes and limbs elongate.
uid: d48660e6-7e96-d5cb-a01b-d94247badfc5
Cinematic:
> I take it you get the picture?

0:0 - Can't say I blame you.
uid: d502b7a9-9d80-4021-581c-a1ea11e8c35a
Cinematic:
> null

0:0 - That, alas, is where my knowledge fails me.
uid: df523706-53bb-75be-73f0-cc2986baff9f
Cinematic:
> A rogue might call it luck; a priest might call it fate.

0:0 - A faultless if annotated version of the facts.
uid: e47cc522-11c3-18b3-eec9-f7336c07c301
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_Night2_CRD_Gale_GotRight - CAMP_Night2_CRD_Gale_GotRightdescription
> null

null
uid: ea66920d-03df-6b0f-be06-bf4dfede2000
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0:0 - *Indistinct humming.*
uid: eb5df538-d113-1aaa-4252-2b161eb358c0
Cinematic: ~Duped and mirrored Perfromance Data
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
   true - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription
> Be with you in a moment!

0:0 - This is the annotated version of course.
uid: ee0e39b9-8487-ba4a-fe94-d24fa2f90eea
Cinematic:
- 0 Check flag(s) (Object):
   false - CAMP_Night2_CRD_Gale_GotRight - CAMP_Night2_CRD_Gale_GotRightdescription
> This version was more than vivid enough for my tastes.
> We should be having a fever by now. Greying skin even.
> Just wrap this up, will you?
> I think you meant to say 'abbreviated'.

0:0 - Yes, but that doesn't quite explain little old me, now does it?
uid: efecc15d-388b-905f-a31d-268febf99b46
Cinematic:
> null

0:0 - A gentleman's only as dashing as his least groomed locus.
uid: f04cd593-7c89-33be-344f-bd9627120c00
Cinematic: ~Duped and mirrored Perfromance Data
> Be that as it may.

0:0 - Why are you studying your own mirror image?
uid: fd964b73-cfd3-81e6-27a2-06ab453a3e69
- 0:0 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Astarion.lsj
Synopsis:
You find a contemplative Astarion thinking about the danger we pose if we turn into mind flayers. He asks - hypothetically - if he had to kill us, how would we like to go? As an experienced murderer, he considers it a professional courtesy, but we might be outraged. He'll be enthusiastic when describing the different ways people can die - a fan talking about his favourite subject. If we threaten him, he'll be defensive and a little sulky.

0:0 - A knife. That seems quick.
uid: 0154bbca-cec5-3ffd-f370-7109eccfe8cd
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> A classic! One good thrust to the heart and you're gone.

0:0 - I can bear a lot.
uid: 02d1acb0-f49c-1bc0-3ff7-d0f5ddfc1659
> So can I.

0:0 - That's what everyone's saying. Is it so strange?
uid: 05ef4944-f57b-f8cb-0014-185b714efe85
> It's unexpected, but we shan't complain.

0:0 - How much damage will you cause if you transform? How much blood can you bear to have on your hands?
uid: 07d21625-556c-2ae4-293a-754ac21d559e
> I'm afraid I'm deadly serious. Try it, and I'm taking everyone with me. Everyone.
> I can bear a lot.
> If I had to choose, I'd want the knife. Make it quick.
> Poison, then. Something painless.
> If I die, I'll take you with me.

0:0 - Don't be so pig-headed, I'm being practical.
uid: 07e64886-82b7-a4dd-4805-477b9f79facd
> How much damage will you cause if you transform? How much blood can you bear to have on your hands?

0:0 - Killing me would rather decrease your odds of survival. Dramatically, in fact.
uid: 0943cf45-5ff7-3740-7235-5619e7095d8b
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Poison, then. Something painless.
uid: 104befab-d08a-a162-8afa-038c9dfe6e07
> null

0:0 - Oh, I see how it is.
uid: 10863ea8-7359-3c19-cd21-e6a3f58b1b49
> Fine, but if they botch it - don't come bleeding to me.

0:0 - 'Yet'.
uid: 11ae6cb8-cb10-d584-60f2-4d4b9a845bf6
> Of course, first sign of change and I'll have to stop that pretty little heart of yours.

0:0 - Try it and I'll spill your guts.
uid: 13b1271c-d12e-e292-5cb9-838435e56f24
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Don't be so pig-headed, I'm being practical.

0:0 - Fine, but if they botch it - don't come bleeding to me.
uid: 155fce76-9574-243e-49a3-718a6f754328
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription
=== END NODE ===

null
uid: 1752bb88-f69b-63a7-0f06-faebeedcd052
Jump to another node

0:0 - Poison? That sounds painless.
uid: 1f93b132-33d4-26c9-275b-260dbf175e1f
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> A fine choice! I can think of some nightshades that are deliciously fatal.

null
uid: 275611e1-c972-2c0c-c861-6811d6b6a5fa
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0:0 - I could say the same to you.
uid: 2a2986b0-0de4-713a-7ef0-510f82d80559
> Indeed you could. We're all doing surprisingly well, given the circumstances.

0:0 - A fine choice. Now, to use sword or axe? Or a saw? Hmm.
uid: 3d5f2acf-12f8-59d3-7484-b4f1bdc27fed
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedDecapitation - CAMP_Astarion_Night2_PickedDecapitationdescription
> null

null
uid: 40869945-f92e-d80f-0373-d96db67679f9
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0:0 - But we were talking about you. What'll it be?
uid: 41661458-b215-2ae6-805d-9548e5c568dc
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night2_CRD_Astarion_AskedAstarion - Player asked Astarion how he'd like to die in Night2 dialog
> Decapitation sounds good, actually.
> null

0:0 - I like you. Rest assured, whatever happens, I'll make the right choice.
uid: 446c10e4-b218-57ed-6c70-14506f9f1053
> Sweet dreams, darling.

0:0 - I saw you getting a lecture from our magical friend.
uid: 45fe8a54-950d-1beb-c579-473bf9a47277
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
   true - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription
   false - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription
> I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.

0:0 - Not yet.
uid: 47a68e7b-e833-aa1e-fbee-5b5aab71db07
> 'Yet'.

0:0 - If the last day has taught me anything, it's that the impossible is more likely than you think.
uid: 4a40e6e6-9027-07a3-fbe1-e7e6bc2d7405
> Now, let's get some rest? The sooner we start tomorrow, the better our chances of keeping this hypothetical.

0:0 - If I had to choose, I'd want the knife. Make it quick.
uid: 50129a8c-cbb3-25eb-63c1-0a2979d9b943
> null

0:0 - Poison, then. It should be painless at least.
uid: 50d3e54f-63d4-7c7c-2fa2-948ec4db70ed
> null

0:0 - If I die, I'll take you with me.
uid: 543e962d-d622-2905-7bde-bf3bbc320047
- 0 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Ha! I do like you, you know. You've got fire.

0:0 - It's unexpected, but we shan't complain.
uid: 561f0f4d-03ae-7484-ac3e-ce2ae7fc9f88
> I'm not taking anything for granted, of course. First sign of change and I'll have to stop that pretty little heart of yours.

0:0 - Don't make me choose! There are too many good options.
uid: 58e1c195-5326-96f0-b5cc-952826bb962e
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Well, that's a little dramatic, don't you think?

null
uid: 5b0cd7a6-6fc3-5312-5d2b-0c0704a1f086
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0:0 - Now, let's get some rest? The sooner we start tomorrow, the better our chances of keeping this hypothetical.
uid: 5b3246af-07f5-d6f4-3b49-037bbd5054ee
=== END NODE ===

null
uid: 5dd951e5-1eb0-b878-8b3f-4a2af95397f0
Jump to another node

0:0 - I'd rather have one of the others do it.
uid: 6001446c-f57c-1909-4936-a0ece099f638
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
> Oh, I see how it is.

0:0 - So can I.
uid: 6002ebe3-898d-3244-1b5b-542fcd0bca1b
> I like you. Rest assured, whatever happens, I'll make the right choice.

0:0 - Of course, first sign of change and I'll have to stop that pretty little heart of yours.
uid: 652e51dd-c38a-6bec-d8c7-492a15e86cd8
> I am open to suggestions. Knives, poison, strangulation - whatever you'd prefer.

0:0 - Don't worry, darling. I like you. I'm sure I'll make the right choice.
uid: 66eb3a3a-19d4-caa0-e3d0-6ba28b7c6a00
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription
=== END NODE ===

0:0 - Leave.
uid: 67465e50-6d63-933b-86b8-91fdd5ba1488
> See you in the morning. Sweet dreams, darling.

0:0 - I'm afraid I'm deadly serious. Try it, and I'm taking everyone with me. Everyone.
uid: 68d817de-43fd-02c6-2cce-4cfd0b44d7ff
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 690f7f34-e921-2467-cf2a-fbf638d530f6
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0:0 - I don't think poison is for me. Nor stabbing, come to think of it.
uid: 69d681ce-8ee5-fe3d-1cd9-ad9aff715250
Node context: He's wondering if you can even poison a vampire.
> I've always felt decapitation was a fine choice. One good swing and then - nothing.

0:0 - Then I'll ask someone else to do it.
uid: 6bbfddc3-16fd-f97e-15ba-9009e725f12f
- 0 Check flag(s) (Global):
   false - CAMP_PartySize_AtLeast3 -
> Oh, I see how it is.

0:0 - Sweet dreams, darling.
uid: 75d340c2-3e7a-708c-754a-85b183f28cbd
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription
=== END NODE ===

0:0 - I am open to suggestions. Knives, poison, strangulation - whatever you'd prefer.
uid: 7916c312-ee10-af0c-eb7e-b9834a8f3f77
Node context: Professional courtesy
> Killing me would rather decrease your odds of survival. Dramatically, in fact.
> Should that happen, my advice would be to drop your weapon and run. Very, very fast.
> Don't make me choose! There are too many good options.
> I'd prefer not to die.
> A knife. That seems quick.
> Poison? That sounds painless.
> Try it and I'll spill your guts.
> Not sure. How would you like to go?

0:0 - Well, that's a little dramatic, don't you think?
uid: 7ced0c7d-8836-e6f5-6463-be07664d41cc
> null

0:0 - Obviously. But that won't happen. It can't.
uid: 7f6ea32c-87af-d226-c27b-52da1e15aa1b
> If the last day has taught me anything, it's that the impossible is more likely than you think.

0:0 - If they're mixed well, you'll just close your eyes and drift away. And if they're not...
uid: 801b3224-203e-d449-2560-3248e48448ce
Node context: 'if they're not you'll die horribly.' is the unspoken end to that line.
> Well, I'm getting ahead of myself. This is all a worst case scenario, obviously.

null
uid: 86a3e331-49a2-0be2-0f67-21c4738ce1b9
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null
uid: 89ac317d-3517-434d-a10a-44c3981a49eb
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0:0 - A fine choice! I can think of some nightshades that are deliciously fatal.
uid: 8bb58c59-4169-013e-7c7c-3234a3f0ea50
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedPoison - CAMP_Astarion_Night2_PickedPoisondescription
> If they're mixed well, you'll just close your eyes and drift away. And if they're not...

0:0 - Sounds like you've been learning all about your gruesome future.
uid: 98395b0a-1309-2bae-5749-36b8783bbead
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.

0:0 - I'm not taking anything for granted, of course. First sign of change and I'll have to stop that pretty little heart of yours.
uid: 9aea1523-a057-7d3e-62d0-fa043895ab68
> I am open to suggestions. Knives, poison, strangulation - whatever you'd prefer.

0:0 - I'm hoping it'll stay that way.
uid: 9d710a75-2491-7d9f-c959-7965eb04ce06
> Naturally. But I was thinking: what if it doesn't?

0:0 - I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.
uid: 9de97f61-2476-7087-97c6-ff22d884d286
> That's what everyone's saying. Is it so strange?
> I'm hoping it'll stay that way.
> Not yet.
> I could say the same to you.

0:0 - Should that happen, my advice would be to drop your weapon and run. Very, very fast.
uid: a22fe1c5-75f3-8a83-3446-ac61b8341a65
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Well, that's a little dramatic, don't you think?

0:0 - Come on, humour me. If you had to choose...
uid: ab687fc5-7625-5333-30d2-d8aff4b609e4
> null
> Poison, then. It should be painless at least.
> I don't have to choose.
> I'd rather have one of the others do it.
> Then I'll ask someone else to do it.

0:0 - So. Not a tentacle to be seen.
uid: ab875574-d2ec-ed7e-0bc7-c3c86dfef330
- 0 Check flag(s) (Object):
   false - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
> I'm hoping it'll stay that way.
> Not yet.
> I could say the same to you.

0:0 - Ha! I do like you, you know. You've got fire.
uid: ab8bc21e-9642-1a6f-a948-9664083794d9
> Whatever happens, I'll make the right choice.

null
uid: ab9e08b6-d491-8563-df9b-29d7cf2ddcd7
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0:0 - Whatever happens, I'll make the right choice.
uid: ae6de230-8041-0957-6c39-a7e7ca6e6d0f
> Sweet dreams, darling.

0:0 - A classic! One good thrust to the heart and you're gone.
uid: ae7d25b9-5a40-15ad-8cfa-268ace4ecdbc
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Night2_PickedKnife - CAMP_Astarion_Night2_PickedKnifedescription
> We need a good blade, of course. Don't want to waste time hacking and prodding with a dinner knife...

0:0 - We need a good blade, of course. Don't want to waste time hacking and prodding with a dinner knife...
uid: aefad0ff-0277-0e1d-0a88-014585594e4c
> Well, I'm getting ahead of myself. This is all a worst case scenario, obviously.

0:0 - Decapitation sounds good, actually.
uid: b08eca8b-01c3-ccd5-7b1b-1c2ec8ef5ae1
> A fine choice. Now, to use sword or axe? Or a saw? Hmm.

0:0 - And you? How should I kill you?
uid: b13a5c7d-975b-71ab-0aff-240b1a1e6544
- 0 Check flag(s) (Dialog):
   false - CAMP_Night2_CRD_Astarion_AskedAstarion - Player asked Astarion how he'd like to die in Night2 dialog
> Ha! Oh, my boy. I'd like to see you try. Ha! Oh, my dear. I'd like to see you try.

0:0 - Then I suppose we'll just see what happens.
uid: c0746ef2-136a-f714-4115-a6ad872cf7c2
> Don't worry, darling. I like you. I'm sure I'll make the right choice.

0:0 - Indeed you could. We're all doing surprisingly well, given the circumstances.
uid: c2b80ee3-dfbf-4745-e606-affa442ce6ef
> I'm not taking anything for granted, of course. First sign of change and I'll have to stop that pretty little heart of yours.

0:0 - Well, I'm getting ahead of myself. This is all a worst case scenario, obviously.
uid: c318f2cd-ae5d-9e16-a4f6-00ccac941884
> Obviously. But that won't happen. It can't.
> And you? How should I kill you?
> Leave.

0:0 - I'd prefer not to die.
uid: ce0a098f-2e8d-42e7-40fc-343d60a38d29
> Well now you're just being close-minded. There are some lovely ways to go.

0:0 - I saw our gith friend inspecting you.
uid: cedf5938-bbbd-08e8-a2a2-231a5522459c
- 0 Check flag(s) (Object):
   true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription
   false - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription
   true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription
> I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.

0:0 - I've always felt decapitation was a fine choice. One good swing and then - nothing.
uid: d6505c53-71f0-8335-0007-6220dd6de6e4
> But we were talking about you. What'll it be?

null
uid: d6f8d32c-8f56-a911-8b95-8b4a45ae1aed
> null
> null

0:0 - Not sure. How would you like to go?
uid: dc7fd513-2fff-e4df-a483-c2ec6416f635
> I don't think poison is for me. Nor stabbing, come to think of it.

0:0 - Well now you're just being close-minded. There are some lovely ways to go.
uid: e4331ba2-40cb-1b3d-c92f-b373bb73e614
> I've watched urchins freeze to death on the street. It looks peaceful - just like falling asleep.

0:0 - I don't have to choose.
uid: ee1b93cc-e6d1-482e-2918-f446f814b338
> Then I suppose we'll just see what happens.

0:0 - Naturally. But I was thinking: what if it doesn't?
uid: eeae4644-a304-19e9-b59d-2445d079fc4b
> Of course, first sign of change and I'll have to stop that pretty little heart of yours.

0:0 - I've watched urchins freeze to death on the street. It looks peaceful - just like falling asleep.
uid: eef5bbf1-0f4b-44ab-da77-27636c346e8d
> Come on, humour me. If you had to choose...

0:0 - Ha! Oh, my boy. I'd like to see you try.
1:0 - Ha! Oh, my dear. I'd like to see you try.
uid: f1a9c8c6-0639-3d26-dd56-6b7f94c603bc
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> Now, let's get some rest? The sooner we start tomorrow, the better our chances of keeping this hypothetical.

null
uid: f3fb9868-8bd6-59b9-a18c-7757fe4e9f11
Jump to another node

0:0 - See you in the morning. Sweet dreams, darling.
uid: fbbbab61-8995-f8f8-fcfe-a95ef60bb08f
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Shadowheart.lsj
Synopsis:
The party has stopped to camp for the first time. The player can speak to Shadowheart as they rest. She restates the urgent need to find a healer who can help them with their tadpole problem. If the player elected to confide in other party members ahead of her she'll caution that they may not be trustworthy.

0:0 - I see.
uid: 039c2aee-2004-d2f6-527d-ed833628f915
> I'd be careful with Lae'zel.
> I'd be careful with Wyll.
> I'd be careful with Astarion.
> I'd be careful with Gale.
> I'd be careful with who you confide in.

0:0 - Rest well. We'll need our strength.
uid: 04733b97-8599-77ec-ffef-f2d1668f0f50
=== END NODE ===

0:0 - This isn't all bad. The tadpoles seem to have given us powers.
uid: 04f3237b-e181-9209-95ab-4d0b74f8849d
- 0 Check flag(s) (Global):
   true - GLO_Tadpole_State_Awakened -
> These powers must have a price. They come from invasive parasites that will turn us into mind flayers.

0:0 - Maybe. But we might get lucky. We're overdue some good fortune.
uid: 120a33ea-6a49-39f7-1398-f7abe103d2ba
> null

0:0 - You don't trust Wyll?
uid: 13b4a9f5-4fb3-2d37-3a42-bf671b095e5c
> Heroic types can be brittle, I find. Better to trust someone with greater flexibility.

0:0 - It's late. We can talk about this in the morning.
uid: 19a3db66-90a8-ed9c-16ee-2e18a7df3a8e
> We did just talk about it. Let's rest.

0:0 - You don't trust Lae'zel?
uid: 1cdd0736-99c7-8bf4-e80b-e7b0755cd21b
> She's a stranger to these parts, same as you. But you strike me as reasonable, while she has her own agenda. I'd be surprised if our interests remained aligned. She's not of this world. I'd be surprised if our interests remained aligned.

0:0 - If we're to survive, we need to trust each other.
uid: 216376c0-a16c-b9ca-c604-f7cebbcdb099
> You seem reliable. I think you know how important it is that we find someone who can cure us. Best if we focus on that.
> And just to be clear, come daybreak, finding a healer is our first priority.

0:0 - You and that githyanki.
uid: 217d4236-b54c-183e-4b55-2ae64bfc8bb6
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
> No, you've lost me. No idea what you're talking about.
> null

0:0 - You and Gale.
uid: 277b0f6d-6124-fad3-8fd2-131c165593a1
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
> null

0:0 - Outside threats, perhaps.
uid: 2a491503-1724-4e6e-35a9-b5a87eaad691
Animation: pointing at her head when refereing to the threats inside them
> null

0:0 - We did just talk about it. Let's rest.
uid: 2a57f4b0-b03c-f974-4d9a-b91534783b20
=== END NODE ===

0:0 - She's a stranger to these parts, same as you. But you strike me as reasonable, while she has her own agenda. I'd be surprised if our interests remained aligned.
1:0 - She's not of this world. I'd be surprised if our interests remained aligned.
uid: 2af841a1-f343-2451-1615-24656f411207
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Planar - Race group for REALLY_ races (githyanki, warforged)
> Let's hope we rapidly find a healer.

0:0 - We were just discussing the next steps.
uid: 2b556b86-b67f-eef8-1902-2f915d7ff816
> I see.

0:0 - You don't trust our companions?
uid: 2e666254-9ddb-68f5-ce04-3b8106c69939
> Well, what do we really know about them...?

0:0 - Each hour that passes, the thing inside us grows. We need to find a healer. Let's wake up at first light.
uid: 313a5b8e-5850-f4a5-f1fa-64dcf9f9d1c2
> Agreed. Our top priority, as far as I'm concerned.
> Fine. But it won't be easy, searching this wilderness.
> This is unfamiliar territory. Rushing will only land us in more trouble than we can handle.

> null

null
uid: 36847de9-7e41-db2d-1dcd-6f64c1b29a28
Jump to another node

null
uid: 3cb0f2c1-1b5c-c4c2-2f46-bdef618d69ea
Jump to another node

0:0 - I have my reasons - they're nothing for you to be concerned about.
uid: 3cfa18ca-f836-8c4f-d6d6-a1c9234ef68c
> Either way, be careful. You never know what lengths someone might take to solve this little problem of ours.

0:0 - No, you've lost me. No idea what you're talking about.
uid: 435506c7-56e5-8425-b488-4f06f82cd1e6
> Fine. Just don't expect my confidence if I don't have yours.

0:0 - Agreed. Our top priority, as far as I'm concerned.
uid: 461194a9-d841-469c-8ff2-527a7b0c4ec5
> Maybe we will get lucky. We're overdue some good fortune.


0:0 - ...But speaking of focus, let's be clear: come daybreak, finding a healer is our first priority, yes?
uid: 48fd9535-230a-7f66-432e-024f6bf28998
> null

null
uid: 49f92b18-2778-24f1-ab8d-281c0c767596
Jump to another node

0:0 - Fine. But not for too long.
uid: 4ecfad9a-f9ab-39ab-3d00-16a21efcf4ef
> null

0:0 - You like to stir things up, don't you? Stop looking for trouble and stay focused.
uid: 4fe32fa5-277f-c8ff-ab43-836b810c8d63
> I was merely making an observation.

null
uid: 531ba43b-5f0b-e8c7-170d-b7cd6bed2fa4
Jump to another node

null
uid: 5350a277-0258-efc5-e22e-d1eae9167cd2
Jump to another node

0:0 - If anyone has me concerned, it's you. You haven't exactly been open about yourself.
uid: 546670f3-fa7c-85c4-4d6b-62e051a7b798
> I think I've been more than candid - you know about my faith, for one thing.
> I have my reasons - they're nothing for you to be concerned about.

null
uid: 5622ccc0-8de1-12ee-5c7b-9d9b26ab9942
Jump to another node

0:0 - Don't fret. We need some rest.
uid: 56f6dc70-8466-b7f4-8ad4-b04c690f58c4
> Fine. But not for too long.

0:0 - He's a wizard. All they care about is power.
uid: 58b6ec03-50cc-a0da-69dc-fbe14ca281c4
> Let's hope we rapidly find a healer.

0:0 - I wasn't confiding in anyone. I was just talking.
uid: 5cc6a94b-d4fe-523c-8c2a-b981e425ab0e
> So am I.

0:0 - I'd be careful with Wyll.
uid: 614f4f26-ad90-8493-ef9a-a4e74ff8ba51
Node context: Wyll pronounced Will
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_WyllSpokenToFirst - CAMP_Night1_Event_WyllSpokenToFirstdescription
> You don't trust Wyll?
> You like to stir things up, don't you? Stop looking for trouble and stay focused.
> I wasn't confiding in anyone. I was just talking.
> If anyone has me concerned, it's you. You haven't exactly been open about yourself.

null
uid: 61a1a95c-59f8-0a78-4a8f-5e9e24b9128e
Jump to another node

0:0 - These powers must have a price. They come from invasive parasites that will turn us into mind flayers.
uid: 622b03fa-04a0-c6fd-8832-ba31b826badb
> We need to get rid of them.

0:0 - Good. We might even get lucky and find one right away. As I see it, we're overdue some good fortune. Rest well.

uid: 62a5cd9a-6ae2-5d0d-0f63-8a441475f2f6
=== END NODE ===

0:0 - I think I've been more than candid - you know about my faith, for one thing.
uid: 62ebb8bd-446a-2aca-7ab8-411f8692ea79
Node context: Referring to her Shar worship, which the player is aware of here.
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Either way, be careful. You never know what lengths someone might take to solve this little problem of ours.

0:0 - You and the pale fellow.
uid: 65540564-b63b-3034-7574-e337e0ec1049
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
> null

0:0 - Agreed. The sooner we find someone to help us, the better.
uid: 6675051c-c21d-d0a9-91f3-8704bc97b715
> Good. We might even get lucky and find one right away. As I see it, we're overdue some good fortune. Rest well.


0:0 - There are lit fuses in our heads. Sooner or later, they're going to blow.
uid: 6af79471-ec99-9840-f35c-9f3cdc055374
> Each hour that passes, the thing inside us grows. We need to find a healer. Let's wake up at first light.

0:0 - I'm not sure this is a good idea.
uid: 6bcdad7f-bd29-ec80-5262-7f383146dbb4
- 0 Check flag(s) (Object):
   false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> Sure what is a good idea?
> Relax. This camp seems safe from threats.
> Don't fret. We need some rest.
> Don't question me.

0:0 - What do you mean?
uid: 7491d626-a6b8-6d80-2bd5-21f1cda57250
> You and that githyanki.
> You and Wyll.
> You and the pale fellow.
> You and Gale.
> Don't play the fool, please.

0:0 - Wrong. Your business is mine. We're entwined, thanks to this.
uid: 7d3a5672-ea2c-3bbb-cfc2-2c739743a4e6
Node context: Shadowheart taps a finger against/gestures to her temple (whichever can be accomplished)
> If we're to survive, we need to trust each other.

0:0 - Sure what is a good idea?
uid: 7dfa9b22-6c57-fdac-f5d9-336ad2abbc6f
> There are lit fuses in our heads. Sooner or later, they're going to blow.

null
uid: 819a59b4-3be1-e9a8-7010-f24b2f9845bf
Jump to another node

0:0 - Either way, be careful. You never know what lengths someone might take to solve this little problem of ours.
uid: 82065476-6419-03a2-ae22-8bcf2d4aa688
Node context: Litttle problem being the tadpoles.
> null

null
uid: 8c005916-bfff-479e-ef5b-dbc18b78a1f4
Jump to another node

0:0 - You don't trust Gale?
uid: 8cf1c8f5-a410-ef82-5857-a62b3e20c4cd
> He's a wizard. All they care about is power.

0:0 - That sort of danger - I'm fine with. I can fight it.
uid: 8e45a3e0-452b-bda4-4ee3-ce5d0768d648
> null

0:0 - What were you two talking about?
uid: 962e31cb-2a6a-dc22-c840-8aeda3590809
> null

null
uid: 96e0bf24-a02c-b478-fe55-4a0dadea55d8
Jump to another node

0:0 - Don't play the fool, please.
uid: 97546036-03d8-09c8-bc94-289056ab41a2
- 0 Check flag(s) (Dialog):
   false - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
   false - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
   false - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
   false - CAMP_Night1_Event_WyllSpokenToFirst - CAMP_Night1_Event_WyllSpokenToFirstdescription
> null

0:0 - I'd be careful with Astarion.
uid: 98bac20e-8006-bcaa-baa9-3c68d981bb1f
Node context: Astarion pronounced a-STAR-eon
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
> You don't trust Astarion?
> You like to stir things up, don't you? Stop looking for trouble and stay focused.
> I wasn't confiding in anyone. I was just talking.
> If anyone has me concerned, it's you. You haven't exactly been open about yourself.

0:0 - We need to get rid of them.
uid: 98da10ea-752f-5255-aa9b-73c2937ac5bc
> Rest well. We'll need our strength.

0:0 - You and Wyll.
uid: 9bbc60af-e909-0eb4-01b6-588c065e403b
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_WyllSpokenToFirst - CAMP_Night1_Event_WyllSpokenToFirstdescription
> null

null
uid: a465b6b8-1df2-d553-8128-b2eaff64dd17
Jump to another node

0:0 - So am I.
uid: a62f3862-4aac-b6c3-fd96-b586681f8ade
> null

0:0 - Well, what do we really know about them...?
uid: a6343988-946c-e160-6d10-2020d1f51304
> Let's hope we rapidly find a healer.

0:0 - Maybe we will get lucky. We're overdue some good fortune.

uid: a7b2ed1b-cff8-1745-55da-12c66b6053e3
> null

0:0 - This is unfamiliar territory. Rushing will only land us in more trouble than we can handle.

uid: ac73465e-61bf-8b82-8c35-09034b85603b
> That sort of danger - I'm fine with. I can fight it.

0:0 - Get some rest. We move at dawn.
uid: ad81c11f-8822-c13c-1943-657d4c4b206c
=== END NODE ===

0:0 - Fine. Just don't expect my confidence if I don't have yours.
uid: afbf6ea8-aae2-01c5-4d82-ce20050836da
> null

null
uid: b2a41f7c-ce01-3c2a-0cab-cfc9a3d16d0c
Jump to another node

0:0 - You should get some rest. We've got hard times ahead.
uid: b3520795-82bc-b77d-712e-55621391c464
=== END NODE ===

0:0 - Doing the rounds, are you? You'd better get some rest.
uid: b63dfd30-a6de-1f39-120c-1aaef0201249
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> What were you two talking about?

0:0 - Relax. This camp seems safe from threats.
uid: c224c980-98a0-1bcc-4343-84c1ff968b5a
> Outside threats, perhaps.

0:0 - You don't trust Astarion?
uid: c25946d3-b739-81b8-fb33-d00b4f280efc
> Trust is a rare currency. Not sure I'd spend it on someone who drew a knife on me moments after I met them.

0:0 - I'd be careful with Gale.
uid: c3502a0e-8a4a-d702-490d-84c660019289
Node context: Gale pronounced same as the wind
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
> You don't trust Gale?
> You like to stir things up, don't you? Stop looking for trouble and stay focused.
> I wasn't confiding in anyone. I was just talking.
> If anyone has me concerned, it's you. You haven't exactly been open about yourself.

0:0 - Don't question me.
uid: c533fcc0-7173-b819-7ba9-5efe790ea01b
> Spare me the petty tyrant routine - you're better than that.
> Oh, it's going to be like that? I love strong men. Oh, it's going to be like that? I love strong women. Oh, it's going to be like that? I love strong ones.

null
uid: c53f72ab-0322-c4f2-2aa5-aa6870237fcc
Jump to another node

0:0 - Heroic types can be brittle, I find. Better to trust someone with greater flexibility.
uid: c81fa41b-5af2-ad60-855b-9d7b3848c544
> Let's hope we rapidly find a healer.

0:0 - Let's not abandon all caution. This is unfamiliar territory.
uid: cc724970-4d68-ac0a-b605-98e26c90e32c
> Caution is a luxury we don't have. Let's rest and wake up at first light.

0:0 - I was merely making an observation.
uid: cded8537-da32-74cf-2ef8-7848d2d38049
> null
> ...But speaking of focus, let's be clear: come daybreak, finding a healer is our first priority, yes?

0:0 - You strike me as the reliable sort, but are you sure this is a good idea?
uid: d419a52e-f818-2a0b-9ac5-131eb60d273c
Node context: Questioning, but in a respectful way.
- 0 Check flag(s) (Object):
   false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> null

0:0 - Caution is a luxury we don't have. Let's rest and wake up at first light.
uid: d4c64a74-b1c5-f8df-18f4-4059aae711db
=== END NODE ===

0:0 - I'd be careful with Lae'zel.
uid: d9db514d-e336-c858-c5e2-30c7e523c061
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
> You don't trust Lae'zel?
> You like to stir things up, don't you? Stop looking for trouble and stay focused.
> I wasn't confiding in anyone. I was just talking.
> If anyone has me concerned, it's you. You haven't exactly been open about yourself.

0:0 - Let's hope we rapidly find a healer.
uid: ddfd08aa-d7e9-e08f-bd61-beb9aad835ed
> null

0:0 - Fine. But it won't be easy, searching this wilderness.
uid: e24b2eb7-6d52-f964-c400-240c186d3db1
> Maybe. But we might get lucky. We're overdue some good fortune.

0:0 - And just to be clear, come daybreak, finding a healer is our first priority.
uid: e2b0268c-d393-c62e-481c-b06e47082540
> Agreed. The sooner we find someone to help us, the better.
> It's late. We can talk about this in the morning.
> Let's not abandon all caution. This is unfamiliar territory.
> This isn't all bad. The tadpoles seem to have given us powers.

0:0 - If that was any of your business, we'd have called you over.
uid: e6be07de-f7f6-86e4-352f-ea819047b3fe
> Wrong. Your business is mine. We're entwined, thanks to this.

0:0 - What were you two talking about?
uid: e9e5b9f7-336c-211c-c863-4098f4978e54
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> What do you mean?
> If that was any of your business, we'd have called you over.
> We were just discussing the next steps.

0:0 - They make the best servants.
uid: eac29dc9-c5c4-c7f9-c248-755d6f5c8d8e
> Get some rest. We move at dawn.

null
uid: eb3d3866-dc57-a6c4-438d-db844250de2f
Jump to another node

0:0 - Trust is a rare currency. Not sure I'd spend it on someone who drew a knife on me moments after I met them.
uid: eb5867d2-17a4-f06c-007d-90fcbceaa6f6
> Let's hope we rapidly find a healer.

0:0 - Oh, it's going to be like that? I love strong men.
1:0 - Oh, it's going to be like that? I love strong women.
2:0 - Oh, it's going to be like that? I love strong ones.
uid: ed3c3acc-6b1d-c940-f4de-0d3eda2bec7e
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> They make the best servants.

0:0 - I'd be careful with who you confide in.
uid: f0229b01-6d8c-5d7a-b7be-f343f3d34226
- 0 Check flag(s) (Dialog):
   false - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
   false - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
   false - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
   false - CAMP_Night1_Event_WyllSpokenToFirst - CAMP_Night1_Event_WyllSpokenToFirstdescription
> You don't trust our companions?
> You like to stir things up, don't you? Stop looking for trouble and stay focused.
> I wasn't confiding in anyone. I was just talking.
> If anyone has me concerned, it's you. You haven't exactly been open about yourself.

0:0 - You seem reliable. I think you know how important it is that we find someone who can cure us. Best if we focus on that.
uid: f3e147cb-2ebe-58b8-380d-5bc37a57d5a0
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> null

0:0 - Spare me the petty tyrant routine - you're better than that.
uid: f60adf6f-19f8-d4c3-00bc-b04030e8b2ac
Node context: Slightly miffed. Thinks the player's dismissive response is beneath them
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> You should get some rest. We've got hard times ahead.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Narrator.lsj
Synopsis:
Narrator Fallback for Camp Night 1 CRDs

0:0 - *You're sure you can feel the parasite tickling your skull. How long before your limbs start to twist and knot? How long before tentacles erupt from your face?*
uid: 2b6021d4-554b-29c4-ce0b-97254c936de0
> *The questions fill your mind to bursting. Only time holds the answers. But in the here and now, that is no comfort at all.*

0:0 - *The questions fill your mind to bursting. Only time holds the answers. But in the here and now, that is no comfort at all.*
uid: 83d12a6f-9978-dee5-37b0-913f8df61137
=== END NODE ===

0:0 - *The air is still. Your mind, however, is another matter.*
uid: af91926e-3a09-64d3-e9f5-239b849432ef
> *You're sure you can feel the parasite tickling your skull. How long before your limbs start to twist and knot? How long before tentacles erupt from your face?*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Laezel.lsj
Synopsis:
The player approaches Lae'zel on their first night resting at camp. She's impatient and reminds the player that they need to find a creche and a cure for the parasite.

null
uid: 149eeeea-b205-856d-270a-ec04d26e1ad5
Jump to another node

0:0 - Be quick about your rest. We must locate a crèche.
uid: 1d5c54a7-e50e-376c-b2f7-f11fe72c3d20
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
> null

0:0 - We're hardly going to turn while taking a rest... are we?
1:0 - We're hardly going to turn in our sleep... are we?
uid: 238d7eaa-0de9-f64f-0dac-fa08c384a502
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> The parasites inside us do not rest. Even as we speak, they defile our brains and warp our bones.

0:0 - I do not trust a common healer to extract a ghaik tadpole without killing its host. At a crèche, a ghustil may cleanse us - safely.
uid: 33bed7d4-ae6b-0819-d15c-47189365ecdc
Node context: ghaik = gayk
> Take your rest. I will stand watch.

0:0 - I did not expect you to prove quite so... fragile.
uid: 3d192056-f63a-b311-ca73-d25820c3a0f1
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Be quick about your rest. We must hurry towards the crèche.
> Be quick about your rest. We must locate a crèche.

0:0 - Take your rest. I will stand watch.
uid: 408239a0-134f-ce05-e86e-76d852f6c362
> Should a single tentacle split your skull, I will not hesitate to end you.

0:0 - A monster forms inside us, and you think to be idle?
uid: 4259d764-591c-3a13-2d8e-a92c07d37dbf
Node context: VERY cold.
- 0 Check flag(s) (Object):
   false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> I did not expect you to prove quite so... fragile.
> I knew your kind to be fragile. But I didn't foresee the severity.

0:0 - A monster forms inside us, yet you waste time with idle chatter.
uid: 4cfeb33e-a709-4af0-d25b-86193f002ba3
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> null

0:0 - A thickheaded notion in a complex circumstance.
uid: 5a4795c3-2dad-89db-664a-231b137dd5b3
> Do you suppose the parasites inside us dare to rest? That the ghaik do not still pursue us with each peal of the bell?

0:0 - We need to pace ourselves. Don't you know an exhausted warrior is an ineffective one?
uid: 60c39294-4a10-f5ac-a21a-0190db91b09f
> A thickheaded notion in a complex circumstance.

0:0 - The parasites inside us do not rest. Even as we speak, they defile our brains and warp our bones.
uid: 6b0dbef3-9632-b5a1-65f7-7a267cfc169d
Node context: Still cold, but with just a slight hint of background heat.
> Take your rest. I will stand watch.

0:0 - Should a single tentacle split your skull, I will not hesitate to end you.
uid: 6f969ac4-9d63-25ce-1962-8b87851aca6e
Node context: Not angry. Just ice to the bone.
=== END NODE ===

null
uid: 769d75be-7125-8e88-a223-67f4ba135bd9
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
=== END NODE ===

0:0 - This crèche notion of yours - are you sure it's our only option?
uid: 9e7ed655-eb6e-6644-31e3-05573d0b1fcc
> You would doubt me?

0:0 - I knew your kind to be fragile. But I didn't foresee the severity.
uid: ad085405-94f5-6eca-f1e5-c856296255f5
> Be quick about your rest. We must hurry towards the crèche.
> Be quick about your rest. We must locate a crèche.

null
uid: b80d3a16-e7d3-901b-5cb7-9a80748dd0a4
Jump to another node

0:0 - You would doubt me?
uid: bc56bebb-bd7e-b9e5-f0f9-18b5ff2a763d
> I do not trust a common healer to extract a ghaik tadpole without killing its host. At a crèche, a ghustil may cleanse us - safely.

0:0 - Do you suppose the parasites inside us dare to rest? That the ghaik do not still pursue us with each peal of the bell?
uid: eab391ef-941d-5e94-269c-2c5c961bfcf9
Node context: ghaik = gayk
> Take your rest. I will stand watch.

0:0 - Be quick about your rest. We must hurry towards the crèche.
uid: f1aba91c-8626-e68e-e662-6433573d5a76
- 0 Check flag(s) (Global):
   true - DEN_ThingLikeMe_Event_ToldAboutCreche - DEN_ThingLikeMe_Event_ToldAboutCrechedescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
> We need to pace ourselves. Don't you know an exhausted warrior is an ineffective one?
> We're hardly going to turn while taking a rest... are we? We're hardly going to turn in our sleep... are we?
> This crèche notion of yours - are you sure it's our only option?


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Gale.lsj
Synopsis:


null
uid: 06d4d9b9-4f15-b856-84bd-7e5c250ff72a
Animation: [REUSE] CDavis: Use construction anims
Cinematic: Gale is standing by the fire, contemplating the flames.
> Go to Hell.

0:0 - Oh. Nothing, nothing. I'm just poorly making a point.
uid: 071ceaac-735e-54cc-610d-0f485b814c78
> 'Go to Hell.' An everyday expression. So trivial it's almost meaningless.

0:0 - What a difference a day makes.
uid: 164bed16-fa2f-b902-e584-5429d6d33602
> Now we have tadpoles slithering through our heads like carnivorous foeti.

0:0 - Hah. You're a good sport.
uid: 206aa89c-6ecf-4381-3f57-135e9fe943da
> 'Go to Hell.' An everyday expression. So trivial it's almost meaningless.

0:0 - 'Go to Hell.' An everyday expression. So trivial it's almost meaningless.
uid: 23f3f0eb-c169-0f36-7f97-d35944952da2
> But we've seen Hell. It's real. And it isn't trivial.

0:0 - You sound a tad more dejected than when we first met.

uid: 274d8a78-8504-ec2b-e1a5-569c28351c07
> Merely contemplating.

0:0 - Perhaps you should get some rest.
uid: 315c97aa-9f7a-c4e5-0dc4-1c9c2e610752
> This ballet of flames invites reflection. But you're right.

0:0 - Was there anything in particular I did to deserve such a greeting?
uid: 338e7cf8-2e8d-c7a5-d285-9aa3294c993a
> Oh. Nothing, nothing. I'm just poorly making a point.

0:0 - This ballet of flames invites reflection. But you're right.
uid: 39dfd3c7-3b80-7a37-b864-d658543eba22
> Let's be up with the lark - find a healer before the wee one gets hungry.

null
uid: 409c9b5a-3f7d-8bfb-b249-6f55ccb1f93a
- 0 Check flag(s) (Object):
   false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> ...

0:0 - Devils, dragons, mind flayers - they used to be abstracts. Pictures on a piece of paper.
uid: 573f80a0-a7c9-2440-def7-78ef26e4f599
> What a difference a day makes.

0:0 - Go to Hell.
uid: 5a3a1432-3725-2bb1-d95d-be4472b6a94f
> And good evening to you too.
> Was there anything in particular I did to deserve such a greeting?
> Watch your damn mouth!

0:0 - What can I say but that you're right? We're in deep you-know-what.
uid: 5a6bdd40-32f0-aabc-8346-9d5d05223169
> Point well-made, I see.

0:0 - I'll wake you bright and early. We'll need to find a healer before the wee one gets hungry.
uid: 616fe9ff-7528-9d9d-befc-f67fa20ecc98
=== END NODE ===

0:0 - And good evening to you too.
uid: 6d4c1351-3e01-bc16-8d95-d7b2ba833987
> Hah. You're a good sport.

0:0 - Watch your damn mouth!
uid: 6da3e9dd-19bc-ee36-b5a9-df8edcf2c6d7
> Hold your horses! I'm just poorly making a point.

0:0 - That's the spirit. Let's be up with the lark - find a healer before the wee one gets hungry.
uid: 6eee3ae9-beb0-4803-f771-2f40bcd303ca
=== END NODE ===

0:0 - But we've seen Hell. It's real. And it isn't trivial.
uid: 71690556-7b77-c2b2-e09f-e8769716ec55
> What's on your mind, Gale?
> Watch the flames in silence.
> You sound a tad more dejected than when we first met.


0:0 - Merely contemplating.
uid: 7220ec0e-4fc8-38be-f021-33cd282f1487
> null

0:0 - That's not abstract.
uid: 72e7bf5a-60e9-bbbd-31ff-6617bb79ff0e
> I'm not too worried. We'll find someone who can help us.
> Perhaps you should get some rest.
> Brooding will get us nowhere. Action will.
> What can I say but that you're right? We're in deep you-know-what.

0:0 - Let's be up with the lark - find a healer before the wee one gets hungry.
uid: 8340762f-82ba-1608-f024-54de30ae97f5
=== END NODE ===

0:0 - Point well-made, I see.
uid: 945587d4-6540-96e1-0548-4c110f797aa7
> I'll wake you bright and early. We'll need to find a healer before the wee one gets hungry.

0:0 - Hold your horses! I'm just poorly making a point.
uid: 975da3ab-294c-dfb0-e6b2-152992d8e997
> 'Go to Hell.' An everyday expression. So trivial it's almost meaningless.

0:0 - ...
uid: a11ccad4-2105-2250-9a58-b34ffcb77d8b
Node context: Gale is standing by the fire, contemplating the flames.
> null

0:0 - Watch the flames in silence.
uid: a7d5bc98-9c0c-618c-8b51-ac64f155cc29
> Devils, dragons, mind flayers - they used to be abstracts. Pictures on a piece of paper.

null
uid: ad1cef23-7850-9543-57b2-7630eda33702
Jump to another node

null
uid: ba9a50d9-cb4a-cbc2-3024-b929dcdeb186
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> ...

0:0 - Brooding will get us nowhere. Action will.
uid: c0d02e2f-0e8e-b8c4-d872-2ccc726f5e7d
> This ballet of flames invites reflection. But you're right.

0:0 - What's on your mind, Gale?
uid: c696b70f-968d-b83a-5d08-f2aad7105b98
> Devils, dragons, mind flayers - they used to be abstracts. Pictures on a piece of paper.

0:0 - Now we have tadpoles slithering through our heads like carnivorous foeti.
uid: d546c878-61f4-3a48-d71f-bd196e25aa74
> That's not abstract.

0:0 - I'm not too worried. We'll find someone who can help us.
uid: e00464c0-0784-1aaf-c9b2-dc8eeeaca55a
> That's the spirit. Let's be up with the lark - find a healer before the wee one gets hungry.

null
uid: f64d3370-8ed5-ba09-6566-79606ed5e2fa
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> ...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Astarion.lsj
Synopsis:
Astarion's trying to adjust to the novelty of being asleep during the night, instead of prowling the streets. The player doesn't know he's a vampire yet, and Astarion doesn't want them to find out. He tells them he has too much to think about to just fall asleep, so offers to take the first watch that night. Emotionally, he finds all of this novel and is curious about his new situation (moving around during the day, resting at night)

0:0 - The pleasure is all mine. Sweet dreams.
uid: 03e0cce2-106d-7a12-b9e6-d3edc14a5b54
=== END NODE ===

0:0 - I'll be awake awhile yet. Today has been a lot.
uid: 0c0b3093-c430-e374-44d7-62438b9f5587
> I need some time to think things through. To process this.

0:0 - I'm not tired yet. I'll sleep later.
uid: 186dda33-b07c-cee8-e1b8-0a6173cd0d2c
> Suit yourself. Sweet dreams.

0:0 - I need some time to think things through. To process this.
uid: 1900a520-e02a-df5f-3fa8-8e288a6caf1c
Cinematic: Taps his temple at 'this'
Node context: Taps his temple at 'this' - he's referring to the tadpole in his brain
> You sleep. I'll keep watch. You rest. I'll keep watch.

0:0 - Ah, no - tea isn't really my drink.
uid: 2014e031-dd77-125d-14f1-15420b42ff87
Node context: Players don't know he's a vampire
> I'll be awake awhile anyway. I need some time to think things through. To process this.

0:0 - It's no feather bed, but it'll do.
uid: 2a9ce87f-cfa8-a49b-4dd5-4b0726851a58
> I suppose. I'm not sure what I expected, really. This is all a little new.

0:0 - Curling up in the dirt and resting is... a little novel.
uid: 34c78aec-283b-d0ad-e0d7-9dbf3b7c9b10
Node context: slightly amused
> Give it a try. We'll need to be fresh tomorrow.
> Rest or don't. It's up to you.
> The right herbs can make a soothing tea, if you can't settle in.

0:0 - Bit of a grim mood tonight. Sounds like the others don't relish the thought of sprouting tentacles.
uid: 354a2929-6beb-b636-7040-41a72aec13de
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.

0:0 - Your magician seems dour tonight. Must not relish the idea of sprouting tentacles.
uid: 3a1d6c84-edd0-5a8a-d2c7-ff5925f49a49
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription
- 1 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.

0:0 - Do you mind? I'm brooding.
uid: 4411d4c3-8bca-591e-11a3-d4fd5ab37ab3
- 0 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
=== END NODE ===

0:0 - You sleep. I'll keep watch.
1:0 - You rest. I'll keep watch.
uid: 44e5bd90-9583-ad33-0787-5ef7547cce8e
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Thank you. I'll sleep better for that.
> I'm not tired yet. I'll sleep later.
> We'll both stay up. I'm not ready to turn my back on a stranger. We'll both stay up. I'm not sleeping helpless in front of a stranger.

0:0 - I'll be awake awhile anyway. I need some time to think things through. To process this.
uid: 489f8896-f412-d9b5-379f-ce36db3dc139
Cinematic: Taps his temple at 'this'
Node context: Taps his temple at 'this' - he's referring to the tadpole in his brain
> You sleep. I'll keep watch. You rest. I'll keep watch.

0:0 - Thank you. I'll sleep better for that.
uid: 5cbd9aa9-22d4-0b07-76c6-b56171d9e378
> The pleasure is all mine. Sweet dreams.

0:0 - Your gith friend seems on edge. Mustn't relish the thought of sprouting tentacles.
uid: 6413801f-2c9f-5912-5d88-1adeb290f596
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription
- 1 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.

0:0 - No, I'm more than happy to put my feet up. I'm just not used to this.
uid: 6b9af1df-7ce8-9634-e23f-0eae0caf254d
Node context: 'this' is a little nebulous, he's referring to sleeping at night, camping, being out of the city - it's all new
> The night normally means bustling streets, bursting taverns.

0:0 - I'm in no place to rest yet. Today has been a lot.
uid: 6e397c66-57fd-b450-4bd5-c1d7148858f8
> I need some time to think things through. To process this.

0:0 - Keep walking if you want. I'm getting some rest.
uid: 743a9940-255b-f4de-f10a-d63fa2c2cc98
> No, I'm more than happy to put my feet up. I'm just not used to this.

0:0 - The right herbs can make a soothing tea, if you can't settle in.
uid: 74f74131-a3b4-165c-364b-2e6fa7ac2bd5
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
- 0:2 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> Ah, no - tea isn't really my drink.

0:0 - Shadowheart seems jumpy. Must not relish the thought of sprouting tentacles.
uid: 82ca3cd9-5dcc-e653-20b2-63e49e673e4c
- 0 Check flag(s) (Dialog):
   true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription
- 1 Check flag(s) (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
> Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.

0:0 - Suit yourself. Sweet dreams.
uid: 8f219899-848f-e2a1-b180-331857ef4b49
=== END NODE ===

0:0 - So, we're resting here? Turning in for the night?
uid: 901a005f-91bd-8562-fefe-c8e56347225f
- 0 Check flag(s) (Object):
   false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
   false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription
- 1 Set flag(s) to (Object):
   true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription
> It's no feather bed, but it'll do.
> What? You've never slept in the woods before?
> Keep walking if you want. I'm getting some rest.

0:0 - I suppose. I'm not sure what I expected, really. This is all a little new.
uid: 93a4977b-6e5a-1bb5-5d62-07697de71d88
> The night normally means bustling streets, bursting taverns.

0:0 - Give it a try. We'll need to be fresh tomorrow.
uid: 9b926873-82dd-fe5e-2afe-6632f246e236
> I'm in no place to rest yet. Today has been a lot.

0:0 - Rest or don't. It's up to you.
uid: a38e98db-9c83-7931-6e59-1851584126db
> I'll be awake awhile yet. Today has been a lot.

0:0 - But suit yourself. I'm sure we'll drift off at some point.
uid: ad57c04d-d364-d661-4824-5c383b4c47e6
=== END NODE ===

0:0 - Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.
uid: afa51187-3f64-4810-408b-f6e20b9e45d3
> The night normally means bustling streets, bursting taverns.

0:0 - You know, if you want to spend time with me you only have to say so.
uid: b66ca462-3138-5054-72ad-31b9629ba63a
Node context: teeny bit flirty
> But suit yourself. I'm sure we'll drift off at some point.

0:0 - What? You've never slept in the woods before?
uid: d0a4053e-cb70-d4f6-8c45-c8ef6d05e596
> It's all a little new to me, I admit.

0:0 - We'll both stay up. I'm not ready to turn my back on a stranger.
1:0 - We'll both stay up. I'm not sleeping helpless in front of a stranger.
uid: e6122a94-141d-1f5e-6bd0-234ffd08ce56
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> You know, if you want to spend time with me you only have to say so.

0:0 - It's all a little new to me, I admit.
uid: e83255a1-3f76-4aa0-5fa0-8db0d047c6a1
> The night normally means bustling streets, bursting taverns.

0:0 - The night normally means bustling streets, bursting taverns.
uid: ef516a18-bffc-4ea0-5ec7-73d283cdb7c4
> Curling up in the dirt and resting is... a little novel.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Wyll.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. For Wyll, you cannot romance if you have not learned about Mizora. He is enjoying himself, it would seem, and toasts you as you approach.

0:0 - I'd be flattered, honestly.
uid: 003bf7e9-cf64-5700-4975-2920a9453579
> Consider me jealous as a sisterless hag, then.

0:0 - Cool your blood. I'm not interested in you like that.
uid: 028a565a-ea21-efcd-b874-ea7cc4e8a843
> It's a good thing I'm not jealous then.

0:0 - Are you coming on to me?
uid: 07bb55ab-8c78-ec54-5375-f7a2909d952e
> I hadn't imagined myself so subtle. Or, to put it another way: yes.

0:0 - Grab a tankard and suck down some ale. You've an edge in bad need of dulling.
uid: 0b02d3a1-6bf7-d647-c69d-460e9e6e43b0
=== END NODE ===

0:0 - And to you and Gale. May your stars burn ever bright.
uid: 0f8d2b3d-51a8-0b6e-50cd-0a081ab3b172
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> null

null
uid: 11dbb45b-a6e1-fdd8-bfbf-87a23f1799bc
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription
> Wyll, I thought you might want to join me in my bunk tonight...
> null
> The Blade lives up to his myth!
> null

null
uid: 13e06f43-d438-ae60-7b9f-327f5c36d3e4
Jump to another node

0:0 - Now go off, have your fun. I've got a tankard keeping me company.
uid: 176098c9-61e2-dd77-0478-2fc6f1b95159
=== END NODE ===

null
uid: 189dd61d-f77d-4ad3-5925-ffac61184201
Jump to another node

0:0 - Your heart beats strong, friend. I'm proud to fight at your side.
uid: 19c81785-2140-05d5-928e-3fae875a6154
Cinematic: Wyll taked a deep drink before speaking.
> Now go off, have your fun. I've got a tankard keeping me company.

0:0 - We should really continue this conversation in my bed.
uid: 1a0e7966-4926-20bc-c8b1-21beabcbade5
> Hmm - I'm not really feeling the connection.

0:0 - Hmm - I'm not really feeling the connection.
uid: 1a16ab3c-1e99-afa5-0113-e513b7b4615a
> But consider me flattered. A boon for my ego.

0:0 - And if I were?
uid: 1fef83ee-cbdf-dd53-50ff-7ee5f86fca08
> I'd be flattered, honestly.
> I'd enjoy watching you squirm.
> Cool your blood. I'm not interested in you like that.
> It wouldn't matter one way or another.

0:0 - You need to stay out of my business.
uid: 2364c7fb-a050-6cc6-3ec6-cc4297815835
> Your business is plain as a dread pirate's pikestaff, chief.

null
uid: 2c37bb04-de54-e159-91dc-ef965c386fec
Jump to another node

0:0 - 'Forever linked?' That isn't 'fortune' - that's a threat.
uid: 2ca40b45-f1ce-1d34-c4ea-b13eddafa366
> Fuss all you want - this celebration is too sweet for you to sour it!

0:0 - Wyll, I'd like you to join me in my bunk tonight.
uid: 2d062ae2-5529-a6c9-6fcf-7942b425780e
> null

null
uid: 2d621a5b-0054-73f0-38ff-b520194699ec
Jump to another node

0:0 - Eh - go off, have your fun. I've got a tankard keeping me company.
uid: 34091cc1-3876-de19-8eb0-640b0fa3bb10
=== END NODE ===

0:0 - Meet you at your bunk when you're ready.
uid: 39d5ebcf-2f34-e682-0bf9-4a9029d60dc1
> null

null
uid: 3fdd0b3d-f60f-8fe0-7e1c-921846ae7e0d
Jump to another node

0:0 - Don't keep me waiting, I beg you.
uid: 4249cdc1-7d9b-4727-795c-7a0903e3e93d
Node context: Player and Wyll are partners. He's horny.
=== END NODE ===

0:0 - And to you and your paramour. May your stars burn ever bright.
uid: 433b5d86-0807-d1ab-aa1f-07f6cb69ce8f
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
> null

0:0 - Your business is plain as a dread pirate's pikestaff, chief.
uid: 46b11014-d4b5-5243-7b9d-1a15defbc4cf
> null

0:0 - To freedom from tyranny! May we hew a clear path for the downtrodden to travel.
uid: 4a89f78c-c7d9-d150-fe9d-e2d1d3da2ea2
Cinematic: Wyll raises his gtlass to toast,
Node context: Wyll raises his gtlass to toast,
> To you - a legend in the making.

0:0 - I reckoned our union might extend to your bunk tonight.
uid: 4b81ca67-3879-ac91-f7e0-300a5f8c27c3
> I'd like that.
> Maybe another time.
> No. We're allies, nothing more.

0:0 - And to you and Shadowheart. May your stars burn ever bright.
uid: 4c5ec7d9-af7d-96f1-43f6-f00479517b36
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> null

null
uid: 52b4eb90-d277-2301-d65e-d9bb2404dd38
Jump to another node

0:0 - I trust I won't have to wait long.
uid: 53ae99ea-d1b8-a06b-d086-87aa70cc727a
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
=== END NODE ===

0:0 - A fine night for it!
uid: 57e30d66-bb93-fb83-849f-c58d47fbe850
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Wyll - CAMP_GoblinHunt_HasMet_Wylldescription
> Wyll, I'd like you to join me in my bunk tonight.
> I've thought about your offer, and I'm afraid I'm not interested.
> Leave.

0:0 - Already, the bards are preparing their anthems, the poets their verses.
uid: 5d94fcb5-0a6a-c735-c582-14497b346131
> Your name will be forever linked to the Blade of Frontiers. Could you have imagined such fortune a tenday ago?

0:0 - And of course, to us.
uid: 5dd1d3b3-9c84-6583-82c2-ac3dbe215dc9
Cinematic: Flirty. Wyll keeps his tankard raised.Wyll nods and winks afterward
Node context: Flirty. Wyll keeps his tankard raised.
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> May our bond only grow stronger.

null
uid: 5e9f8eaa-61ce-36f3-f4b3-69df5755fe11
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription
> null

0:0 - If I didn't know better, I'd think you were reading my mind.
uid: 6384c19c-9425-5b2c-78f5-cb71bafead99
> Meet you at your bunk when you're ready.

0:0 - I'd enjoy watching you squirm.
uid: 645fa885-eb95-a9aa-d4dc-de685722b104
> It's a good thing I'm not jealous then.

0:0 - I'm as real as the heart that beats in your chest. Now go off, have your fun.
uid: 664ae22d-12d6-00e7-a591-ab2b473ab331
Cinematic: Takes a drink after his line
> I've got a tankard keeping me company.

0:0 - Your heart beats strong, friend. The Blade rarely seeks partnership...
uid: 670b343a-ea3b-41b8-4434-148c6dc1c9e5
Cinematic: Wyll taked a deep drink before speaking.
> ... but the frontier provides few of life's creature comforts.

null
uid: 68997da6-eaaf-c6a6-a6a6-a7e977cafd63
Jump to another node

0:0 - Such exquisite torture.
uid: 69e50bea-3741-9ddd-3c3c-ce9555106631
Node context: Player and Wyll are partners. He's horny.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Don't keep me waiting, I beg you.

null
uid: 6b64b972-24fc-f2ac-c69c-24e240d31803
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllAdditionalPartner - CAMP_GoblinHunt_State_WyllAdditionalPartnerdescription
=== END NODE ===

null
uid: 6d584c7e-18e3-7a51-90ac-aa065bcaeb7f
Jump to another node

null
uid: 6e0757c6-31a3-e707-6200-d90df2e8d081
Jump to another node

0:0 - Go off, have your fun. I've got a tankard keeping me company!
uid: 72165fd1-625e-6c27-fa62-eb964585d8ae
=== END NODE ===

0:0 - Hear! Hear!
uid: 74532913-3a3f-fd0c-7296-93abeee5f0d5
> Your heart beats strong, friend. I'm proud to fight at your side.

0:0 - But consider me flattered. A boon for my ego.
uid: 775f3def-6d46-467c-e03b-c233b0013389
Node context: showing a bit of cheeky self-awareness.
> null

0:0 - There he is - the man himself. Let us raise a glass!
1:0 - There she is - the woman herself. Let us raise a glass!
2:0 - There they are - the hero themselves. Let us raise a glass!
uid: 793a9ed4-03b3-79d9-2d03-3c72f2d3b49f
Cinematic: Wyll holds a tankard of ale. He is about to propose a toast.
Node context: Wyll holds a tankard of ale. He is about to propose a toast.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Wyll - CAMP_GoblinHunt_HasMet_Wylldescription
> To freedom from tyranny! May we hew a clear path for the downtrodden to travel.

0:0 - The Blade lives up to his myth!
uid: 7db7e96d-13d1-ffba-7055-5b5adeea9017
> Oh, but the Blade is no myth, chief. Myths are tall tales, fleeting as Cormyrian rain.

0:0 - Cheers.
uid: 7f160fc7-272d-6663-1e22-5677527460b6
Node context: Wyll rejected player. He's contemplative.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription
=== END NODE ===

0:0 - I'm as real as the heart that beats in your chest. Now go off, have your fun.
uid: 8283ee35-f1fd-70d0-14e0-5adb51e565eb
Cinematic: Takes a drink after his line
> I've got a tankard keeping me company.

0:0 - I hadn't imagined myself so subtle. Or, to put it another way: yes.
uid: 8503de20-b7c2-ab32-8bdf-a63835396413
> Your heart beats strong, friend. The Blade rarely seeks partnership...

null
uid: 894d8764-32f0-190e-278c-88172190a74c
Jump to another node

0:0 - Oh, but the Blade is no myth, chief. Myths are tall tales, fleeting as Cormyrian rain.
uid: 8b18cbe9-dd9a-ba33-9b6d-8d04e44354cf
> I'm as real as the heart that beats in your chest. Now go off, have your fun.

0:0 - Leave.
uid: 8be1fb03-28d0-7e71-9c14-e6febeb77b94
=== END NODE ===

0:0 - My mind isn't entirely made up. Perhaps you might join me instead.
uid: 8ce84133-a8b5-4a66-2cc0-89e0501ee486
- 0 Check flag(s) (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> You do know how to set the Blade's heart all a-flutter.
> null

null
uid: 8e3ac4b1-2f2f-10ea-f9d6-37b26e482a1d
Jump to another node

0:0 - I reckoned our union might extend to your bunk tonight.
uid: 955d6ec1-e633-515c-f23f-23855e980275
> I'd like that.
> Maybe another time.
> No. We're allies, nothing more.

0:0 - And to the Blade! Another wrong righted, another page written!
uid: 995f4e01-1324-a3ef-6a5f-f310e4a11956
Cinematic: Wyll lowers his tankarad at the end of the line.
Node context: Wyll lowers his tankarad at the end of the line.
- 0 Check flag(s) (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
- 1 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription
> Wyll, I thought you might want to join me in my bunk tonight...
> null
> 'The Blade' would have very much failed on his own.
> null

0:0 - Meet you at your bunk when you're ready.
uid: 999a03a7-d9b6-40ba-4c6a-a85a74ebc3fe
> I trust I won't have to wait long.

null
uid: 9deb6081-dd87-4c67-040a-55750a3bf3a5
Jump to another node

0:0 - I've got a tankard keeping me company.
uid: 9debd061-787f-7d83-e611-e5528c3c29ac
=== END NODE ===

0:0 - To fortune!
uid: 9e232c2e-829a-3973-c4ee-4fae36a56d26
Cinematic: Wyll raises his glass once more
Node context: Wyll raises his glass once more
> To fortune!
> 'Forever linked?' That isn't 'fortune' - that's a threat.
> null
> null

0:0 - ... but the frontier provides few of life's creature comforts.
uid: a35bdb86-e108-6a20-71e4-6adca504a0ee
> I reckoned our union might extend to your bunk tonight.

0:0 - Your name will be forever linked to the Blade of Frontiers. Could you have imagined such fortune a tenday ago?
uid: a6d00cba-c8a1-f435-50f5-b1aaa98935a7
> To fortune!

0:0 - And to you and Karlach. May your stars burn ever bright.
uid: a7ee3b47-7dd5-30e0-d0ea-e22a5a0def7d
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> null

0:0 - 'The Blade' would have very much failed on his own.
uid: aa6254a7-4f8c-f000-8472-94ac680b5957
> Cheeky! But let's not sour the evening with talk of maybes and might-have-beens.

0:0 - Cheeky! But let's not sour the evening with talk of maybes and might-have-beens.
uid: aafdff34-88b4-264b-906d-a404169f18cc
> Already, the bards are preparing their anthems, the poets their verses.

0:0 - Hear! Hear!
uid: ab0458db-7be7-bd6c-9de5-ddd0531e93a7
> Your heart beats strong, friend. The Blade rarely seeks partnership...

0:0 - No. We're allies, nothing more.
uid: ae6ad574-12be-3692-3759-5ccc6507b4d3
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription
> Of course, of course. Why complicate such a valuable friendship?

0:0 - Of course, of course. Why complicate such a valuable partnership?
uid: afef4a3a-f25c-8018-b949-133554b8541b
> null

0:0 - I'd like that.
uid: b14b992a-578a-46d8-00eb-9401d0a12207
> Meet you at your bunk when you're ready.

0:0 - The Blade lives up to his myth!
uid: b4247caa-30ec-120c-e956-2d6402601b17
> Oh, but the Blade is no myth, chief. Myths are tall tales, fleeting as Cormyrian rain.

0:0 - Your heart beats strong, friend. The Blade rarely seeks partnership...
uid: b8b71466-6524-dace-da9d-5765595f01a8
> ... but the frontier provides few of life's creature comforts.

0:0 - Wyll, I thought you might want to join me in my bunk tonight...
uid: baa9e2bb-c2fa-e672-793d-4fa412704072
> Ah. Well. An intriguing offer, truly, but - I just don't feel that kind of connection.

0:0 - I've thought about your offer, and I'm afraid I'm not interested.
uid: bb8d4fb3-8d14-0439-34a0-a16030934c79
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription
> null

0:0 - May our bond only grow stronger.
uid: bde9e0a6-c281-be02-7aa3-c0dc9123ebc2
Cinematic: Flirty - with a wink and devious smile. Wyll lowers his tankard.
Node context: Flirty - with a wink and devious smile. Wyll lowers his tankard.
> Hear! Hear!
> We should explore this bond in my bunk tonight.
> Are you coming on to me?
> We're only allies - and I'd like to keep it that way.
> Leave.

0:0 - ... but the frontier provides few of life's creature comforts.
uid: c0c0ae48-1de5-0da3-ca5b-13b8fc92fa1a
> I reckoned our union might extend to your bunk tonight.

0:0 - You do know how to set the Blade's heart all a-flutter.
uid: c22e6025-e2ae-b58e-e381-1b8241b66fa1
- 0 Check flag(s) (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllAdditionalPartner - CAMP_GoblinHunt_State_WyllAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
> When the time comes to rest, just say the word and we'll meet at your bunk.

0:0 - It's a good thing I'm not jealous then.
uid: c38022f8-a994-6aa1-dcf3-aeb0021beb34
Node context: He's such a bad liar.
> Go off, have your fun. I've got a tankard keeping me company!

0:0 - We're only allies - and I'd like to keep it that way.
uid: c5aed4af-5e11-a624-4798-d61ec9bc52fb
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription
> Of course, of course. Why complicate such a valuable partnership?

null
uid: c73ecf96-4084-0d04-bfb2-6dcd2c6c77c0
> null

0:0 - Oh, but the Blade is no myth, chief. Myths are tall tales, fleeting as Cormyrian rain.
uid: cafa178e-a70d-a6d3-4d49-6cfd973f5943
> I'm as real as the heart that beats in your chest. Now go off, have your fun.

null
uid: cf29aa74-fdb5-1027-730a-a67ed38a1c54
=== END NODE ===

0:0 - Leave.
uid: cfa7c906-6ced-a53c-6451-e36c70aca24b
=== END NODE ===

0:0 - To you - a legend in the making.
uid: d22a3b30-aeb7-800e-6a00-5110cc326a19
Cinematic: Wyll keeps his tankard raised.
Node context: Wyll keeps his tankard raised.
> And to the Blade! Another wrong righted, another page written!
> null
> And of course, to us.
> And to you and Astarion. May your stars burn ever bright.
> And to you and Gale. May your stars burn ever bright.
> And to you and Karlach. May your stars burn ever bright.
> And to you and Lae'zel. May your stars burn ever bright.
> And to you and Shadowheart. May your stars burn ever bright.
> And to you and your paramour. May your stars burn ever bright.

null
uid: d2765afc-4d89-aaf5-38dd-0d59d765e6b2
Jump to another node

0:0 - To fortune!
uid: d3db4ba9-0416-3a22-a68f-b2b5da2ea30b
> null

0:0 - A fine night for it!
uid: d53696cf-5e31-a262-a0b3-3b63572fa165
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Wyll - CAMP_GoblinHunt_HasMet_Wylldescription
=== END NODE ===

0:0 - I've got a tankard keeping me company.
uid: d8b1c232-4915-3ca8-59ea-ce29d3a7c21b
> We should really continue this conversation in my bed.
> null

0:0 - Of course, of course. Our future holds countless victories to celebrate.
uid: d9ae767d-d47a-2586-e423-7ad2f4e3f03c
Node context: A little dejected.
> null

0:0 - Of course, of course. Why complicate such a valuable friendship?
uid: df1167fb-c88a-e1f2-e2be-5ffd9053862f
Node context: A little dejected.
> null

0:0 - Maybe another time.
uid: e0a2fc24-bf25-f5f2-5dae-f9d5f1b3223c
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription
> Of course, of course. Our future holds countless victories to celebrate.

0:0 - When the time comes to rest, just say the word and we'll meet at your bunk.
uid: e21a40ee-dc8d-4fbc-5caa-b135a6267afd
> null

0:0 - Consider me jealous as a sisterless hag, then.
uid: e4143f83-56f7-0d91-8261-74ee1a398d5e
> Eh - go off, have your fun. I've got a tankard keeping me company.

0:0 - We should explore this bond in my bunk tonight.
uid: e422eecf-6d41-b631-cd22-195b7717fc8b
> If I didn't know better, I'd think you were reading my mind.

0:0 - Ah. Well. An intriguing offer, truly, but - I just don't feel that kind of connection.
uid: e58b220a-a3f5-fd42-8cb7-05c17c6bad7d
> But consider me flattered. A boon for my ego.

null
uid: eb87f2e7-58c0-8781-817d-473af5fe5509
Jump to another node

0:0 - It wouldn't matter one way or another.
uid: f09ed418-1601-a72c-6c52-137231741183
> It's a good thing I'm not jealous then.

0:0 - And to you and Lae'zel. May your stars burn ever bright.
uid: f53db11a-e813-4c7a-1a01-06b0502480eb
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> null

0:0 - Are you jealous?
uid: f85eae3f-199d-874e-ec44-b4358be16215
> And if I were?

0:0 - Cheers!
uid: f8832dec-4b32-3d83-832d-fcd5ea05cf82
Node context: Player rejected Wyll. He's disappointed but kind.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription
=== END NODE ===

0:0 - But consider me flattered. A boon for my ego.
uid: f92fd0a4-c6d3-9f6a-c175-490eb8fb075a
Node context: showing a bit of cheeky self-awareness.
=== END NODE ===

0:0 - Fuss all you want - this celebration is too sweet for you to sour it!
uid: fa1287ce-e962-88fc-b22d-35ecd8d8abba
> Grab a tankard and suck down some ale. You've an edge in bad need of dulling.

0:0 - And to you and Astarion. May your stars burn ever bright.
uid: ff7e2653-9bcf-a87b-ecc5-e722a2f7c5fa
Cinematic: Wyll lowers his tankard.
Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Are you jealous?
> My mind isn't entirely made up. Perhaps you might join me instead.
> Hear! Hear!
> The Blade lives up to his myth!
> You need to stay out of my business.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart.lsj
Synopsis:
The party has been celebrating how they saved the tiefling refugees from the goblins. Everyone's in high spirits. The player and Shadowheart reflect a little on events and may find themselves open to flirtation. If their relationship with each other (and the absence of any other partners) allows for it, they may agree to another liaison later in the night - a bonding/romantic one.

0:0 - But enough about me. I saw Wyll looking at you. I bet he'd like a word, or more...
uid: 0381ccec-dbf9-c960-1953-a3e5a02d74cb
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
=== END NODE ===

0:0 - I won't keep you long - I gather you've already made plans with someone for your evening.
uid: 04788540-16da-1227-2cfb-400f4bfcd731
Cinematic: Places her glass down to top it up, reaching for a nearby wine bottle.
Node context: The player's already spoken for and SH will respect that. Places her glass down to top it up, reaching for a nearby wine bottle.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Maybe those plans could change, for the right person...
> I've arranged some... company, yes. It could be a long evening.

0:0 - But nobody's here to debate right from wrong.
uid: 051491f7-86a9-a33d-e894-5e3311f623b3
Cinematic:
> null
> Share a bottle with me?
> null
> *Shadowheart trails off and glances around at the party. She turns back to you, mildly surprised you're still there.*
> I'd rather enjoy this wine on my own, so... find your entertainment elsewhere?

0:0 - I don't know.
uid: 051ecf0f-c933-9cdc-fe5d-9f054a609f14
> Desperate people... refugees. Never gave them much thought. Certainly not that bunch in the grove.

0:0 - Don't get used to it. We just needed to clear the path forward.
uid: 0755a4f4-7729-f15e-47d7-bbce8b02186f
> How pragmatic. One would think letting the goblins torch the grove would have resulted in the same.

0:0 - I'll find you later, once the camp's asleep.
uid: 0894eab2-5569-c3af-98b3-a45d03cdf364
> null

0:0 - Maybe those plans could change, for the right person...
uid: 0b295ae9-21b4-7e4d-84a0-5e2f3b622111
> *Shadowheart says nothing, but the glimmer of interest in her eyes is unmistakable.*

null
uid: 0ce93ff8-82a4-9d79-3ce8-d577716e1760
Jump to another node

0:0 - True. But I thought you might not want to linger with me. We haven't always seen eye to eye, after all.
uid: 10064937-fae8-4a88-32d4-8f14d3da1c01
> Besides, I'm sure there's plenty of people who'll be keen to celebrate most thoroughly with you.

0:0 - Something like that. I was taught to reject anything that distracted from Shar...
uid: 101ea7da-d44e-3175-b06c-b294fcd3b192
Cinematic: Shadowheart looks the player up and down.
> ...but there'll be time for penance later.

0:0 - If you do that, well... I see no reason why we shouldn't get closer.
uid: 122b75ea-cca0-56c7-6c2f-2823adb920dd
> But enough about me. I saw Wyll looking at you. I bet he'd like a word, or more...
> Now enough about me. Haven't you seen the way Gale's been stealing looks at you? Go on, see if he wants something, or someone...
> Now enough about me. Did you see the way Astarion's been looking at you? Hungry in more ways than usual, maybe. Go on, you know what to do...
> Enough about me. I saw Lae'zel looking at you a little less murderously than usual. Go on, you know what to do...
> Now enough about me. You should go see who'd like to spend the night with the saviour of the grove...

0:0 - There - some liquid courage. And try to get some rest too if you can; tomorrow's another day.
uid: 152800ae-0807-47c3-ca24-76760457dfd3
Animation: [Player] receive wine in Glass (Need to pop his glass from his magic pocket and end for blending with SN: CINE_IDLE_HoldingCup)
Cinematic: Shadowheart pours a second glass of wine for the player and hands it over.
Node context: A little playful and suggestive. She knows the player's got a liaison with someone else planned for later in the night
=== END NODE ===

0:0 - You're putting words in my mouth - I never said I disliked you. It's just we have some work to do, to get on each other's good sides.
uid: 156f1292-0192-d394-5cf3-ea9da5a768eb
> And yes, I'm sure there's someone out there for you. Gale's been stealing a glance or three in your direction...
> And yes, I'm sure there's someone out there for you. You should have seen the look Wyll was giving you earlier...
> And yes, I'm sure there's someone out there for you. I saw the way Astarion's been stealing glances at you. Hungry in more ways than usual, maybe.
> And yes, I'm sure there's someone out there for you. Lae'zel for example - I saw her looking at you a little less murderously than usual.
> And yes, I'm sure there's someone out there for you. You should go see who'd like to spend the night with the saviour of the grove...

0:0 - I wouldn't quite say that... but no, that's not what I mean.
uid: 16603d5c-4e50-1854-0b3d-5b7bad39dd2d
> I mean desperate people... like those refugees. Never gave them much thought. Certainly not that bunch in the grove.

0:0 - And yes, I'm sure there's someone out there for you. You should go see who'd like to spend the night with the saviour of the grove...
uid: 17848524-e574-d248-3140-7ff2805801a4
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
> Maybe I'd like to celebrate with you...
> Now that you mention it... thanks for the tip. Enjoy your evening.

0:0 - Another time.
uid: 1a926d89-0d34-c24c-7c5f-18a8cb4bae56
> As you like. Try not to tire yourself out too much.

0:0 - Best enjoyed someplace private, I think.
uid: 1c906310-81e0-e96d-e04b-69e817ce4863
> null
> null

0:0 - Far be it from me to judge. Blood must still be running a little hot after everything.
uid: 1c964645-d94a-5a6e-1fb1-8a7967ffdb4a
> null

0:0 - I saw you with Wyll. You two looked... cosy.
uid: 1e0b1331-3d99-cc16-65e1-ee46dc2e08b2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Far be it from me to judge. Blood must still be running a little hot after everything.

0:0 - Maybe you would. But I'm not cruel enough to get your hopes up. In spite of what some might believe...
uid: 20afbad1-4e11-d933-111e-a6aa3cf754a9
> I think I could win you over, if I wanted.
> You're not that bad, no. You might pretend to be that bad from time to time...
> You sure about that? There's a cruel streak in you, I think.
> null

0:0 - Maybe I'd like to celebrate with you...
uid: 22375eda-70ad-3220-c6f5-e9529535d790
> Maybe you would. But I'm not cruel enough to get your hopes up. In spite of what some might believe...

0:0 - I already got my answer. Let's not make this awkward.
uid: 231610d6-5b27-f029-33af-b2b7fed7ac3f
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription
=== END NODE ===

0:0 - Not tonight.
uid: 248a8c30-d379-f9b6-d556-014483c1e261
Node context: Suggestive
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
=== END NODE ===

0:0 - I'm not half as mysterious as you might think. Respect my privacy, my beliefs, keep us focused on finding a cure...
uid: 288aaddf-6899-8467-9aba-caef2c5873fa
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
   false - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
> If you do that, well... I see no reason why we shouldn't get closer.

0:0 - Oh you do, do you? I'm not some dewy-eyed tiefling maiden you just saved - you'll need to do a lot more leg-work before I commit to any hip-work.
uid: 28e105c6-f637-7e0b-e2aa-643fbf902f1a
> I see. So that no is final...?
> I understand. Before I go... how can we see eye to eye?
> In that case, I'll leave you to enjoy your evening.

null
uid: 29e48dc5-7f6b-a980-2b5f-2f0ebd5a72b7
Jump to another node

0:0 - Enjoy the rest of your night. But maybe do it elsewhere.
uid: 2a825101-9759-9916-ba3c-7c747178ca11
Cinematic:
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmeld - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmelddescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - Don't forget our little agreement. As soon as things quiet down here...
uid: 2cb80ac9-587d-27a1-468c-a55c9b572a0b
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
=== END NODE ===

0:0 - Just a bottle?
uid: 2d6ac253-caa3-0ad5-78a8-3542c807b491
> Just a bottle. I think you have other plans afterwards - wouldn't want to keep you.
> It's quite a bottle. I liberated one of the finer vintages earlier.

null
uid: 2da0d4f8-cea1-2247-3d9e-d8001715cc79
Jump to another node

0:0 - Best not keep me waiting. I'd prefer not to entertain myself...
uid: 30241328-89e5-a170-cf98-d855b07da852
Node context: Just a hint of playfulness. Fully aware of the innuendo but largely playing it straight and letting the player's mind do the rest.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
=== END NODE ===

0:0 - I will, but not as much as you'll enjoy yours, I'm betting...
uid: 3226e04d-a837-7ecd-de80-5c9092abde48
Cinematic:
=== END NODE ===

0:0 - It's quite a bottle. I liberated one of the finer vintages earlier.
uid: 39c1e634-8e19-aa86-664c-864ac515bc61
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Best enjoyed someplace private, I think.

0:0 - Your words, not mine. But not what I mean.
uid: 3ad9bd41-bc74-e813-c37a-e9a3003715bd
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_-10_For_Sp2 - Approval_AtLeast_-10_For_Sp2description
> I mean desperate people... like those refugees. Never gave them much thought. Certainly not that bunch in the grove.

0:0 - ...but there'll be time for penance later.
uid: 3d92426c-5eba-d397-9b62-356b73420ee4
> null
> null
> null

0:0 - I've arranged some... company, yes. It could be a long evening.
uid: 3fef3121-0139-54f9-5349-acb4fe6882fb
> There - some liquid courage. And try to get some rest too if you can; tomorrow's another day.

null
uid: 40e7ca6d-cea2-95ec-529c-5f155573134f
Jump to another node

0:0 - In that case, I'll leave you to enjoy your evening.
uid: 442b63c4-24fc-8e15-e6c5-3580ef6d3b9e
> Have fun... and don't be a stranger.

0:0 - Shar?
uid: 46dd002b-138a-b4ea-5531-2a3d46491e12
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> What? No, don't be ridiculous.

0:0 - Just a bottle. I think you have other plans afterwards - wouldn't want to keep you.
uid: 47d844a2-ca64-13c0-2562-9779db22f21a
Node context: The player's already spoken for and SH will respect that.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> ...Well, maybe I would. But first come, first served.

null
uid: 47ef080e-f3c5-5e6d-13d5-485c2572d6bc
Jump to another node

0:0 - How pragmatic. One would think letting the goblins torch the grove would have resulted in the same.
uid: 48b14491-19db-7f16-f42c-fdfaf2ff61c5
> But nobody's here to debate right from wrong.

null
uid: 4a7dda57-6118-ce8e-712c-a35fc5beb6d4
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription
=== END NODE ===

null
uid: 4a867a75-2a69-b714-25bd-3cd7c0c292d2
Jump to another node

0:0 - What? No, don't be ridiculous.
uid: 4d013fb9-c8e6-15e2-3636-a3164ad30aca
> null

null
uid: 4f9b5f0e-bd17-e5ea-1a0e-ecbe5d5659a9
Jump to another node

null
uid: 50e83350-ac1c-9671-a406-c00026627734
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I thought you might've wanted to mingle with the others.

null
uid: 52ad541c-5ae3-15ae-467a-1452228a2cef
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartAdditionalPartner - CAMP_GoblinHunt_State_ShadowheartAdditionalPartnerdescription
=== END NODE ===

0:0 - Now, on you go. And happy hunting.
uid: 5384d6fd-6a00-6b6c-7145-6f48eada0554
> I see. So that no is final...?
> I understand. Before I go... how can we see eye to eye?
> In that case, I'll leave you to enjoy your evening.

0:0 - ...Well, maybe I would. But first come, first served.
uid: 53aef699-d17b-f271-bd0a-02049808414c
Node context: A little suggestive. Make the player feel like they've missed out.
> Maybe those plans could change, for the right person...
> I've arranged some... company, yes. It could be a long evening.

0:0 - We should've had wine more often. More warming than the fire.
uid: 5b393d55-edb1-1e11-a66b-859415547e2e
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
=== END NODE ===

0:0 - I saw you with Astarion. You two looked... cosy.
uid: 5c3d2f95-60a4-746b-c6ef-c471eeebc21f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Far be it from me to judge. Blood must still be running a little hot after everything.

0:0 - Strange... you know who I never thought I'd find myself caring for?
uid: 5c9e4f11-96d2-7828-c4bf-c0f8c15103f6
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Refugees?
> Me?
> Let me guess... yourself?
> Shar?
> I don't know.

0:0 - Desperate people... refugees. Never gave them much thought. Certainly not that bunch in the grove.
uid: 5d643f7e-a68b-3a7a-706e-d89e7e81fd0f
> null

0:0 - I don't suppose you'd consider some sort of shared arrangement?
uid: 5e5f3bd0-8590-39bc-51b2-5f595b1de76a
> null

0:0 - Refugees?
uid: 619727d8-b5db-8880-51e4-0a975a498252
> Exactly right. Never gave them much thought. Certainly not that bunch in the grove.

0:0 - I thought you might've wanted to mingle with the others.
uid: 61a7a5d4-0273-0c88-32b6-7900243c10dc
Cinematic:
Node context: A little surpised. She thought the player would have had enough of her company by now.
> Are you trying to get rid of me?
> There'll be time for that later.
> You're all the company I need right now.
> I suppose I should. Enjoy your evening.

null
uid: 62c27b65-8d40-23e1-da27-f3dd29bd79c3
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartAdditionalPartner - CAMP_GoblinHunt_State_ShadowheartAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
=== END NODE ===

0:0 - You sure about that? Maybe they dislike me as much as you do.
uid: 65fc2f7e-79ca-c7e7-26fd-f6324aa0b367
> You're putting words in my mouth - I never said I disliked you. It's just we have some work to do, to get on each other's good sides.

0:0 - Are you trying to get rid of me?
uid: 6b0ab4f0-28be-30e2-9859-61a4f215717f
> No, but I thought you might be keen to get away from me. We haven't always seen eye to eye, after all.

0:0 - Yet we came through for them. We saved their lives. Odd.
uid: 6b678b89-dfdb-5abe-ff41-9678967b7974
Cinematic:
> Not so odd. We did the right thing.
> Are you worried Shar won't approve?
> Don't get used to it. We just needed to clear the path forward.
> Sounds like the wine is talking.

0:0 - Others? What do you mean?
uid: 6fa9f3f9-a2e6-8aff-c75c-ccf0f825f9bd
> I mean you saved the grove. I'm sure you'll find you're quite popular, if you look around.

null
uid: 70765138-7105-f06f-6bb8-5bca404f02a7
Jump to another node

0:0 - Besides, I'm sure there's plenty of people who'll be keen to celebrate most thoroughly with you.
uid: 72703008-a3c5-a940-2df3-756b44968d59
Node context: A little cheeky and knowing. She knows the player will likely be very popular at the party.
> null
> Others? What do you mean?
> You sure about that? Maybe they dislike me as much as you do.
> null

0:0 - Best hope all this wine makes me forget what you tried to do.
uid: 73b52ec3-020f-2990-b50e-4b8ebfd2ad9d
Cinematic:
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmeld - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmelddescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - I think you'll find I've been showing ample concern for myself since the moment we met.
uid: 74e4107e-1e70-3a0d-abb7-1b0021726d22
> null

0:0 - On second thought, perhaps not. I should honour my other arrangement.
uid: 75559cd3-1b09-cf64-fff9-4ba8cf899062
> null

0:0 - There'll be time for that later.
uid: 77021f0a-9ff4-cc9c-4704-8f0c2518e7f5
> True. But I thought you might not want to linger with me. We haven't always seen eye to eye, after all.

0:0 - I saw you with Karlach. You two looked... cosy.
uid: 78cdcc32-023a-dbe9-dc3b-6af96aa5a9ad
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Far be it from me to judge. Blood must still be running a little hot after everything.

0:0 - Share a bottle with me?
uid: 790c4e2b-d853-e1bd-d472-eb0d3fe77a35
Node context: She's trying to make this sound nonchalant, but isn't quite succeeding
- 0 Check flag(s) (Global):
   false - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I'd be glad to.
> Just a bottle?
> null

0:0 - Exactly right. Never gave them much thought. Certainly not that bunch in the grove.
uid: 79524fa8-e3d5-67bb-e9d4-9b03a72241c5
> null

0:0 - I mean you saved the grove. I'm sure you'll find you're quite popular, if you look around.
uid: 7a232984-9806-232e-0083-e7e127ae8a71

0:0 - Now enough about me. Did you see the way Astarion's been looking at you? Hungry in more ways than usual, maybe. Go on, you know what to do...
uid: 7aca1504-606c-9547-95f1-bb7de4cffc5e
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
=== END NODE ===

0:0 - I suppose I should. Enjoy your evening.
uid: 7b2e5799-9080-b942-0fa5-770cac412f07
=== END NODE ===

0:0 - Sounds like the wine is talking.
uid: 7dd6c1ec-9340-8580-7ddc-adf0e5d59ad8
> It's not talking enough for my liking.

0:0 - I saw you with Gale. You two looked... cosy.
uid: 7eaa2f5c-dd9d-3792-530d-f4e908d6b8e1
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> Far be it from me to judge. Blood must still be running a little hot after everything.

0:0 - You're not that bad, no. You might pretend to be that bad from time to time...
uid: 7f219f7c-28bd-53c8-bf8a-d712115a0045
> Why I've no idea of what you mean...

0:0 - Enough about me. I saw Lae'zel looking at you a little less murderously than usual. Go on, you know what to do...
uid: 80049363-61da-6a1b-a1da-80eedae5ef67
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
=== END NODE ===

null
uid: 84f82a4e-385c-a812-2916-a17703dee1e2
Jump to another node

null
uid: 8648cfb0-bb7b-be62-6bde-65e05a21370d

0:0 - That's more easily said by some than others.
uid: 865352a1-add5-10a5-6da8-2b96d7946b8f
> But nobody's here to debate right from wrong.

0:0 - And yes, I'm sure there's someone out there for you. Gale's been stealing a glance or three in your direction...
uid: 8833c2c6-3249-4ad2-9a80-f79e78d8b114
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
> Maybe I'd like to celebrate with you...
> Now that you mention it... thanks for the tip. Enjoy your evening.

0:0 - *Shadowheart says nothing, but the glimmer of interest in her eyes is unmistakable.*
uid: 884c6055-49db-e865-9cd5-57ce5a830771
Cinematic: Shadowheart gives a bold 'I'm up for it if you are' look.
> I'll find you later, once the camp's asleep.
> I don't suppose you'd consider some sort of shared arrangement?
> On second thought, perhaps not. I should honour my other arrangement.

0:0 - Keep prodding, and maybe you'll find out for certain.
uid: 89e16c10-d5d1-5086-1856-e97ef4e8c03e
> Now, on you go. And happy hunting.

0:0 - That so? I won't pretend I'm not surprised... we haven't always seen eye to eye, after all.
uid: 8d911247-31f6-7fc2-14f7-56654ec000e6
> Besides, I'm sure there's plenty of people who'll be keen to celebrate most thoroughly with you.

0:0 - I'd rather enjoy this wine on my own, so... find your entertainment elsewhere?
uid: 91f936c4-de66-7088-2722-72c7f8ea1b9c
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
=== END NODE ===

0:0 - And yes, I'm sure there's someone out there for you. Lae'zel for example - I saw her looking at you a little less murderously than usual.
uid: 966b39f5-ad03-1975-722e-4e71efd0b07d
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
> Maybe I'd like to celebrate with you...
> Now that you mention it... thanks for the tip. Enjoy your evening.

0:0 - Me?
uid: 97c66560-d332-3ba0-c5e4-e73328cfa642
> Your words, not mine. But not what I mean.
> I wouldn't quite say that... but no, that's not what I mean.

0:0 - I'm not half as mysterious as you might think. Respect my privacy, my opinion, keep us focused on finding a cure...
uid: 9a6bc514-6399-e260-ee48-db2ac0c1f607
> If you do that, well... I see no reason why we shouldn't get closer.

0:0 - Not so odd. We did the right thing.
uid: 9e02cbf4-ec70-2177-bf81-71ba1db95eea
> That's more easily said by some than others.

0:0 - I'll find you after everyone's turned in for the night.
uid: a1bd1674-435e-89d9-23ad-aecad2f8ff08
> Best not keep me waiting. I'd prefer not to entertain myself...

0:0 - Now enough about me. Haven't you seen the way Gale's been stealing looks at you? Go on, see if he wants something, or someone...
uid: a1f1e360-bb0a-296a-0036-bfb2ad30234c
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
=== END NODE ===

0:0 - Respect my mission, my beliefs, keep us focused on finding a cure...
uid: a37cb4a6-539f-08f5-6506-70fee80b3041
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
> If you do that, well... I see no reason why we shouldn't get closer.

null
uid: a9592b99-fafe-c543-ec7a-ab716c0b8574
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null
uid: ab0eac73-db0d-740c-f236-40c730ee56de
Jump to another node

0:0 - Have fun... and don't be a stranger.
uid: acd9b4e3-7419-3eaa-8049-2c4c19de7009
Node context: Sincere on 'don't be a stranger', Door's open for future relationship development.
=== END NODE ===

0:0 - I think I could win you over, if I wanted.
uid: b4964988-2edf-0938-1a0e-d2e57e30a12b
> Oh you do, do you? I'm not some dewy-eyed tiefling maiden you just saved - you'll need to do a lot more leg-work before I commit to any hip-work.

0:0 - Let me guess... yourself?
uid: b831966c-a1b7-74db-d463-9d03aa5f2c11
> I think you'll find I've been showing ample concern for myself since the moment we met.

null
uid: be97aa13-3460-323f-d393-43de440fb464
Jump to another node

0:0 - Not keen on sharing with the others?
uid: c0377808-159d-026b-87f3-9289191c6307
> Not tonight.

0:0 - As you like. Try not to tire yourself out too much.
uid: c82a6c1b-bdd0-415d-d60e-8a6c9dd58d57
Node context: Flicker of disappointment
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription
=== END NODE ===

null
uid: c9617f79-8273-1a5b-54f8-a169e49a8c27
Jump to another node

0:0 - You're all the company I need right now.
uid: cc793b78-977b-c5b0-146c-798fe98a7cd2
> That so? I won't pretend I'm not surprised... we haven't always seen eye to eye, after all.

0:0 - Are you worried Shar won't approve?
uid: cf9b8633-0400-662b-9bf7-7488344f6c61
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Something like that. I was taught to reject anything that distracted from Shar...

0:0 - And yes, I'm sure there's someone out there for you. You should have seen the look Wyll was giving you earlier...
uid: d0573ef2-3218-9165-ff4a-65f541e9eaeb
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 1 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
> Maybe I'd like to celebrate with you...
> Now that you mention it... thanks for the tip. Enjoy your evening.

0:0 - I see. So that no is final...?
uid: d19a9716-be88-f06a-7c9e-d2579c673390
> For now. Don't worry, there'll be plenty of fun for you tonight. Just not in my tent.

0:0 - No, but I thought you might be keen to get away from me. We haven't always seen eye to eye, after all.
uid: d32cfb7a-7066-9415-99b8-a94da33591d4
> Besides, I'm sure there's plenty of people who'll be keen to celebrate most thoroughly with you.

null
uid: d56cb7c9-7df8-927c-8d41-22b3fa01c5be
Jump to another node

0:0 - For now. Don't worry, there'll be plenty of fun for you tonight. Just not in my tent.
uid: d8e6295c-4a18-af39-7739-2955a31ea42d

null
uid: d935e3e2-1f1f-f7f4-76d9-7bd08d1f024b
Jump to another node

0:0 - *Shadowheart trails off and glances around at the party. She turns back to you, mildly surprised you're still there.*
uid: daa1fb73-7614-6823-4a96-0d66bce19f22
Animation: [Shadowheart] Take a sip from her wine glasse as her attention wonder to her right - PAUSE- her attentioncome back to the Player, suprise he is still there. (Simon Gauthier
Cinematic:
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> I thought you might've wanted to mingle with the others.

0:0 - What, some advice on how to make me more bearable? All right, if you like...
uid: dab22dfa-27fa-3572-8356-ee2de17d22a3
> Respect my mission, my beliefs, keep us focused on finding a cure...
> I'm not half as mysterious as you might think. Respect my privacy, my beliefs, keep us focused on finding a cure...
> I'm not half as mysterious as you might think. Respect my privacy, my opinion, keep us focused on finding a cure...

0:0 - I saw you with Lae'zel. You two looked... cosy.
uid: db152ce8-9a10-211e-68fc-7c10f59a207d
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Far be it from me to judge. Blood must still be running a little hot after everything.

0:0 - Everyone seems to be in high spirits.
uid: db528748-c7ac-3a7d-a0ec-e00df8f8ee35
Cinematic: Shadowheart and the player standing throughout, chatting in a party setting. Shadowheart has a glass of wine in hand,
Node context: Shadowheart and the player standing throughout this dialogue, chatting in a party setting. Shadowheart has a glass of wine in hand,
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
> null

0:0 - We should wait a little while. Until the others have drifted off.
uid: ddb523cd-e245-4c24-bf14-4ad0e2d294dd
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> I'll find you after everyone's turned in for the night.
> Not keen on sharing with the others?
> Another time.

0:0 - Why I've no idea of what you mean...
uid: de4073cf-a414-9c73-b2cb-a16f05c623f7
> Now, on you go. And happy hunting.

0:0 - You sure about that? There's a cruel streak in you, I think.
uid: e48b6e74-f139-2fe8-bf95-00654169d43b
> Keep prodding, and maybe you'll find out for certain.

null
uid: e55b247b-25bb-739e-3cde-bfb0871ac087
Jump to another node

0:0 - Now enough about me. You should go see who'd like to spend the night with the saviour of the grove...
uid: e774275a-f292-7021-c075-0432b5432429
=== END NODE ===

null
uid: e953f7e3-5330-222e-5407-cad1e1030782
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - I understand. Before I go... how can we see eye to eye?
uid: ed450ac5-e2c6-646a-df96-59a82dba62de
> What, some advice on how to make me more bearable? All right, if you like...

0:0 - I mean desperate people... like those refugees. Never gave them much thought. Certainly not that bunch in the grove.
uid: f0bafafb-44a5-e405-2669-b17175e8c498
> Yet we came through for them. We saved their lives. Odd.

null
uid: f536bc89-3870-d990-5350-addf953b81a8
> Strange... you know who I never thought I'd find myself caring for?
> I saw you with Astarion. You two looked... cosy.
> I saw you with Gale. You two looked... cosy.
> I saw you with Karlach. You two looked... cosy.
> I saw you with Lae'zel. You two looked... cosy.
> I saw you with Wyll. You two looked... cosy.

0:0 - It's not talking enough for my liking.
uid: f823382e-748c-23a4-e98f-16cb50433808
Cinematic: Holding up her glass and considering its contents in a playful critique.
Node context: 'Wish I had something stronger'. Holding up her glass and considering its contents in a playful critique.
> null
> null
> null

null
uid: f869a3c5-067a-7296-bef8-b9094a25ceb3
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
=== END NODE ===

null
uid: f8af4380-469c-5243-9a6e-f3eb05d95cf8
Jump to another node

null
uid: f8c556da-e5b2-1c0b-0241-3bebc4e5ac5e
Jump to another node

0:0 - And yes, I'm sure there's someone out there for you. I saw the way Astarion's been stealing glances at you. Hungry in more ways than usual, maybe.
uid: f9ce5c12-d686-e9e1-96bc-9ff656884a8e
Node context: Knowing. Giving the player a hint that one of the other party members might be interested
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Check flag(s) (Local):
   false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
- 2 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Local):
   true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription
> Maybe I'd like to celebrate with you...
> Now that you mention it... thanks for the tip. Enjoy your evening.

0:0 - I'd be glad to.
uid: fa1ffa6f-a2c2-e5cb-2b7f-ade1bbe8466f
> I won't keep you long - I gather you've already made plans with someone for your evening.
> We should wait a little while. Until the others have drifted off.

0:0 - Now that you mention it... thanks for the tip. Enjoy your evening.
uid: fba18f10-0ed1-a20f-650e-501f5de8cc77
> I will, but not as much as you'll enjoy yours, I'm betting...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_ROM_Gale.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk. The wine is mentioned in a few spots, but it shouldn't influence his diction.

0:0 - Enjoy the night. It seems to me full of opportunities.
uid: 01420046-02ec-69c3-4119-48fe153283a6
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
=== END NODE ===

0:0 - Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge.
uid: 039ee116-6ba2-b494-ce6b-a5e2f5dd2d48
> null

0:0 - I wasn't sure we'd have a chance to make merry, just the two of us.
uid: 04a818a2-3703-340c-05d4-638c8cf5a8cb
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> I think that's the wine talking.
> Make merry, just the two of us. What would that entail?
> Actually I think I'll go mix and mingle.

0:0 - Indeed?
uid: 051bc382-5961-2977-9d35-201aa2c09e36
> You're all too quick to abandon the one you promised yourself to. That is not a quality I admire.
> null
> null
> null
> I'm sorry, but surely we're friends, allies, the best of companions, but... no more than that.

0:0 - The art of the body. The exploration and acceptance of the self and the other. The art of the night itself.
uid: 06089ae7-fc31-949b-e879-38cdc90f8c27
> I say we take a page from their book.

0:0 - That's usually followed by: in water there is good sense.
uid: 07c58012-9469-37a4-db14-b66b1247387f
> Good sense will have to wait 'til the morrow.

0:0 - We'll let the night run its course. And when everything is quieting down, safe in the arms of sleep, I'll come by to find safety in yours.
uid: 0aff4d36-6966-5f8e-75d9-605527a8b8bd
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
- 0 Set flag(s) to (Global):
   true - ORIG_Gale_ToStoryScene_Romance - ORIG_Gale_ToStoryScene_Romancedescription
- 1 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
=== END NODE ===

0:0 - You've given me powerful magic to consume when I needed it most.
uid: 0e72961b-1046-c9f5-c14f-43733e00e740
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_HasMagicItem - Gale has any of the magic items relevant to his quest
- 1 Check flag(s) (Object):
   true - ORI_Gale_State_GaveGaleMagicItem - Avatar gave Gale a magic item.
> You've brought me back from the grey shores of death.

0:0 - You're right. I'd like to spend the night with you.
uid: 0f8941fb-1e53-8958-6df3-9d8cc92ea607
> A match made... not quite in heaven, but close enough.

null
uid: 0fe6c25d-54b5-9946-0034-3d06fa53859f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription
=== END NODE ===

0:0 - It would...
uid: 11072d61-99c7-f9fe-4f97-72e5484f31d2
Node context: You were about to say "It would entail..." but you stop yourself.
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription
> Actually, on second thought I can't think of it entailing anything particularly enticing at all.

null
uid: 1452f361-3e51-2e60-9c80-33de7ff7a91b
Jump to another node

0:0 - And yet you question them nonetheless.
uid: 18982f38-96e8-8e9d-abdc-837e3cc13c67
> Caught on to that, did you? Might be the wine talking.

0:0 - Then we'll start writing the prequel.
uid: 19251c7c-fa75-457b-707c-3c7458af4c01
> What do you say?

0:0 - That or deadly nightshade.
uid: 1c4c74f3-4b69-576c-4271-03697fbe3228
> Far be it from me of course, to question your tastes.

0:0 - I'm sorry, but surely we're friends, allies, the best of companions, but... no more than that.
uid: 20a386df-b64d-b22f-8b13-c7c1a0eb4d23
- 0 Check flag(s) (Global):
   false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription
- 1 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> No, I was glad you sought me out for an entirely different reason: to toast to victory and to offer you an invitation.

0:0 - Too bad. One should never be afraid to live life to the fullest.
uid: 21b5c766-5b94-3d31-dff9-5eb3575e571e
> null

0:0 - What for?
uid: 26d4bd35-3cfc-e9ba-b55a-a11294b35a4f
> I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - Actually, I may just want to spend the night with you instead of Shadowheart.
uid: 28ae7198-1110-c7ec-94ee-7eb1e946058e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Indeed?

0:0 - Or perhaps more than you bargained for - full stop.
uid: 2ab953d2-169b-6704-3372-9ad2b6169790
> Far be it from me of course, to question your tastes.

0:0 - I've waited long enough, haven't I?
uid: 2bcebcf1-620b-6077-0f80-38d06c654d65
> I can only hope my tale will live up to your expectations.

0:0 - Tonight seems perfectly suited for such endeavours.
uid: 2c001e45-a3dd-19e6-709d-ccc2f49b13d3
> Allow me to make the following proposition:

null
uid: 2c38d0d8-04a2-bcd7-daa8-a569d6a0ff31
Jump to another node

0:0 - Actually, I may just want to spend the night with you instead of Astarion.
uid: 2cd69afc-b663-8205-e536-1629b222e73e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Indeed?

0:0 - You've brought me back from the grey shores of death.
uid: 30aa3aac-f251-4329-6d6c-29a1811b8e4b
- 0 Check flag(s) (Quest):
   true - This flag template was not found somehow... -
> You know of my condition, and you know about my unfortunate efforts to win Mystra's favour, but those are but the broad strokes.
> You know of my condition and its challenges, but those are but the broad strokes.

0:0 - Come now! This is a night for celebration, not suspicion.
uid: 30cfa90f-f5be-d408-7004-3a141fee0ead
> I thank you for seeking me out. Amidst all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - Actually, I may just want to spend the night with you instead of Lae'zel.
uid: 30ea78eb-2485-04a0-9daa-e67d0770e3d2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Indeed?

0:0 - Actually, I may just want to spend the night with you instead of Wyll.
uid: 326f68c6-6c16-9e87-f662-480179e5fbd2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Indeed?

0:0 - I can only hope my tale will live up to your expectations.
uid: 34547220-f84b-1cf2-b4c7-8bafc1bc1477
> Tonight, of course, we celebrate, and I won't keep you any longer. Tomorrow night though, you're in for quite the bedtime story.

0:0 - There's that confidence I like.
uid: 378d0f3b-1926-baa4-70bf-76244472f661
> I thank you for seeking me out. Amidst all this merriment I wasn't sure we'd have a chance to speak this evening.

0:0 - Merely to share a glass of wine I suppose; to toast to victory and to offer you an invitation.
uid: 3920d93c-706d-c4be-6dd1-68f805f33e65
- 0 Check flag(s) (Global):
   false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription
- 1 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - No, I was glad you sought me out for an entirely different reason:
uid: 3a49717d-6133-a468-8d6d-a127869f6f0c
> null

0:0 - You're remarkably upfront about your intentions.
uid: 3a8cc12f-a7a3-213a-e7cc-1f5ebd8e4414
> I'm many things, but coy's not one of them.

0:0 - Then again he's so full of himself it's a small miracle he hasn't resorted to self-cannibalism yet.
uid: 3a98f61b-3e45-49ca-cbf4-36541f42d0ee
> Far be it from me of course, to question your tastes.

null
uid: 3bafd85e-1bb9-c836-5735-4c1498e0776e
> null

0:0 - More's the pity you've already found someone else to make merry with, just the two of you.
uid: 3c9eeaab-ee34-b786-b230-b588b5b858c2
> He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs.
> You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck.
> Lae'zel. Blade like a razor, wit like a razor, tongue like a razor.
> There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose.
> Wyll's a good man. He may actually be a tried-and-true storybook hero.

0:0 - I'm afraid I have to decline.
uid: 45e30def-e55e-e33a-f0d9-75dae369621b
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
> Too bad. One should never be afraid to live life to the fullest.

0:0 - What makes you think I still care?
uid: 48b164e7-a759-2931-66d9-9acedcf8882d
> Curiosity is a trait we all share.

0:0 - I say we take a page from their book.
uid: 4ecddf1d-ad08-05fd-c9c1-76e9b3b96894
> Leave it to you to woo someone with a book.
> You're remarkably upfront about your intentions.
> I'll remind you we're newly acquainted, not newlyweds.
> Let me stop you right there. That's not something I'm interested in.

0:0 - You know of my condition and its challenges, but those are but the broad strokes.
uid: 4feafad1-9ed0-3199-ff57-9797089ce8a8
- 0 Check flag(s) (Global):
   false - CAMP_Gale_CRD_Loss_ToldLostMystra - CAMP_Gale_CRD_Loss_ToldLostMystradescription
   true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items.
> The time has come to paint you the true picture.

null
uid: 5066183a-3bd0-b677-6652-42df2a3047e3
> null

0:0 - Curiosity is a trait we all share.
uid: 5326552b-8504-f232-d7f7-2ff6a755055a
> Tonight, of course, we celebrate, and I won't keep you any longer. Tomorrow night though, you're in for quite the bedtime story.

null
uid: 5691f40d-6995-37e5-8adf-abb34eebc74a
Jump to another node

null
uid: 5738eff2-279b-8b67-f6aa-c0d644fbdda4
Jump to another node

0:0 - Good sense will have to wait 'til the morrow.
uid: 5d296610-b65e-f932-6f13-4d692b62db71

0:0 - I know there are many things about me that remain shrouded in mystery. You've been very patient with me, and I appreciate that.
uid: 5d7300f3-533e-db0a-1a6f-1acb364cef60
> You've given me powerful magic to consume when I needed it most.
> I was given powerful magic to consume when I needed it most.

0:0 - Thank you.
uid: 6073178a-06fb-3dd3-8d33-a7dd5864650d
Animation: Holding a glass of wine ? and sitting by the fire or somewhere ? - Elodie
Cinematic: Gale looks at the player with a big smile and the words are warm and heartfelt
Node context: You look at the player with a big smile and the words are warm and heartfelt.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
> I'm sure you're welcome.
> What for?
> Spontaneous thank-yous make me suspicious.

0:0 - I was given powerful magic to consume when I needed it most.
uid: 607c8cca-cbc4-aa99-0542-820448c55c85
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_HasMagicItem - Gale has any of the magic items relevant to his quest
- 1 Check flag(s) (Object):
   false - ORI_Gale_State_GaveGaleMagicItem - Avatar gave Gale a magic item.
> You've brought me back from the grey shores of death.

0:0 - Allow me to make the following proposition:
uid: 65f74eda-9b2e-ae93-b4a2-4ac531c36978
> There's a book that circulates in Amn, detailing the first thousand nights of a newlywed king and queen.

null
uid: 669e3baf-6072-31ec-01d9-7c2df499c62f
Jump to another node

0:0 - He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs.
uid: 66acf9d5-d941-31a0-9a4f-26dca4dc8cd2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Far be it from me of course, to question your tastes.

0:0 - Caught on to that, did you? Might be the wine talking.
uid: 6a0c16b9-2bb3-a24c-da83-4e4832f41e2f
> null

0:0 - As they say in Waterdeep: in wine there is truth.
uid: 6ef95ad8-0309-d790-1fad-1da0fdb89803
> That's usually followed by: in water there is good sense.

0:0 - Actually I think I'll go mix and mingle.
uid: 6fa78c17-85ce-5c31-30b9-f13921f781ab
> null

0:0 - You know of my condition, and you know about my unfortunate efforts to win Mystra's favour, but those are but the broad strokes.
uid: 6fc6682c-15b3-4a04-a5ce-3278b1032f1c
- 0 Check flag(s) (Global):
   true - CAMP_Gale_CRD_Loss_ToldLostMystra - CAMP_Gale_CRD_Loss_ToldLostMystradescription
> The time has come to paint you the true picture.

0:0 - No. Another time maybe.
uid: 710b17d5-8338-c800-a954-b65f318537bb
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
> null

0:0 - Far be it from me of course, to question your tastes.
uid: 724d1d5c-8ff6-142d-d216-1d0cd54c1ee7
> And yet you question them nonetheless.
> Do I detect a hint of jealousy?
> Didn't peg you for a sore loser, Gale.
> Actually, I may just want to spend the night with you instead of Astarion.
> Actually, I may just want to spend the night with you instead of Karlach.
> Actually, I may just want to spend the night with you instead of Lae'zel.
> Actually, I may just want to spend the night with you instead of Shadowheart.
> Actually, I may just want to spend the night with you instead of Wyll.

0:0 - I'm many things, but coy's not one of them.
uid: 7725977b-1a29-771c-8d33-9322e9a145c5
> What do you say?

null
uid: 7ad8859b-24c8-3313-f087-5a73d27b4aac
Jump to another node

0:0 - Actually, I may just want to spend the night with you instead of Karlach.
uid: 7afda240-7aac-0f63-fea7-697e6f1d4230
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Indeed?

0:0 - We shared a romantic moment of the mind while cloaked in the Weave, didn't we?
uid: 7b8c26b1-7f72-3b26-752b-0b572647a2c6
- 0 Check flag(s) (Global):
   true - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription
- 1 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> And I seem to recall a fond allusion to that moment afterwards.

0:0 - Forgive me, I seem to be of two minds and two moods. We'll blame the wine and leave it at that.
uid: 7d3f3403-7639-8487-b919-e73e4f607529
> null

0:0 - That's because you've yet to find out what you're missing.
uid: 82e1240a-1187-7416-b06c-59b2dc94ebdb
> Doubt is a spoilsport. Cast it aside.

null
uid: 83ba07e2-f132-34f4-d40e-39e1143394e8
Jump to another node

null
uid: 844225f3-05c5-cbb0-6817-1360c30d7c4a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription
=== END NODE ===

0:0 - Lae'zel. Blade like a razor, wit like a razor, tongue like a razor.
uid: 8652f5e1-6149-de90-dab8-49aa37a7ac33
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I do hope you know what you're doing.

0:0 - What do you say?
uid: 8747f89e-569f-2b20-f5b9-8fb01fe96b9e
> I think that sounds delightful.
> I'm afraid I have to decline.
> I'm not sure you're the one I want.

0:0 - There's a book that circulates in Amn, detailing the first thousand nights of a newlywed king and queen.
uid: 8aed04da-c394-ee87-e764-7ccd517b0f4e
> They turned everything they did into an art. The art of conversation. The art of taste, time honoured and newly acquired.

0:0 - Am I? Perhaps I am. Or perhaps I need another glass of wine.
uid: 8be8c79e-2feb-47bf-eee8-8ee5db348d2a
> null

0:0 - I'm not sure you're the one I want.
uid: 8c522e2d-02f0-9ff1-0af3-d0dc38f0512c
> That's because you've yet to find out what you're missing.

null
uid: 8d99d879-4171-5702-3edf-03171c33d628
Jump to another node

0:0 - Didn't peg you for a sore loser, Gale.
uid: 8fa36eca-632a-bb5f-6662-754e63a93a28
> Am I? Perhaps I am. Or perhaps I need another glass of wine.

0:0 - Perhaps that's a moment we ought to further explore.
uid: 91edf8dc-fc45-fc31-d00e-98121f9090c0
> Allow me to make the following proposition:

0:0 - Forget the book then. Let's be blank slates on blank sheets, delightfully new.
uid: 93a9ea22-03af-554e-cee1-202a10af8ade
> What do you say?

0:0 - Actually, on second thought I can't think of it entailing anything particularly enticing at all.
uid: 94019213-5d6f-c4c9-03e3-d208aba7cc13
> Forgive me, I seem to be of two minds and two moods. We'll blame the wine and leave it at that.

0:0 - Tonight, of course, we celebrate, and I won't keep you any longer. Tomorrow night though, you're in for quite the bedtime story.
uid: 96bc42fc-c680-df03-a497-2e2bdfffcb87
- 0 Set flag(s) to (Global):
   true - ORIG_Gale_ToStoryScene_Story - ORIG_Gale_ToStoryScene_Storydescription
=== END NODE ===

0:0 - And I seem to recall a fond allusion to that moment afterwards.
uid: 97066bd6-1cf0-ce2d-4f7c-f5dd267ebae0
> Allow me to make the following proposition:

0:0 - You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck.
uid: 99f3aede-89e6-6b4c-31bd-f4d32cb257b0
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Or perhaps more than you bargained for - full stop.

null
uid: 9adbeed3-8f3e-8d81-11f5-e01eed93e16d
Jump to another node

null
uid: 9b2a04e0-44ce-073d-9b69-06cb626a19c2
Jump to another node

0:0 - You're all too quick to abandon the one you promised yourself to. That is not a quality I admire.
uid: 9e091627-a96b-582d-a16b-c5c64638abf8
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription
> No, I was glad you sought me out for an entirely different reason:

0:0 - I've said enough. Let silence do the talking.
uid: a195cea0-b5c7-2bd2-c842-b94bef8f6d05
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription
=== END NODE ===

0:0 - No, I was glad you sought me out for an entirely different reason: to toast to victory and to offer you an invitation.
uid: a344411e-8c04-0097-4782-c6595a95856a
> null

0:0 - I'll remind you we're newly acquainted, not newlyweds.
uid: a65aabbd-f94e-35a2-1a34-2dfc8e79855a
> Then we'll start writing the prequel.

0:0 - They turned everything they did into an art. The art of conversation. The art of taste, time honoured and newly acquired.
uid: a72b0f64-6d21-8382-dcbc-1cae6008eafb
> The art of the body. The exploration and acceptance of the self and the other. The art of the night itself.

0:0 - Do I detect a hint of jealousy?
uid: ac3077e8-1728-ad89-1802-d55b517b2a58
> Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge.

0:0 - I think that sounds delightful.
uid: b3db5550-c877-10a6-bf38-cb28eb923014
> That's because I'm full of delights.

null
uid: b880002b-4668-44d1-ff72-cf8261f81189
- 0 Check flag(s) (Global):
   false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription
- 1 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> Perhaps that's a moment we ought to further explore.

0:0 - That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe.
uid: bf35f076-edca-c7be-59aa-21fcd823a875
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Another night perhaps.

0:0 - I do hope you know what you're doing.
uid: c2297c6e-b858-5c26-fda8-ed1117c12f30
> Far be it from me of course, to question your tastes.

null
uid: c33982b5-b5f1-252d-9a86-2aaa3ad4bc16
Jump to another node

0:0 - There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose.
uid: c38d954e-deef-cbc4-63c2-a2b7fba6d633
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> That or deadly nightshade.

0:0 - We had a moment, you and I, a moment in which we expressed the possibility of becoming more than friends.
uid: cb077053-cad4-718c-ca46-9d571c6e0089
- 0 Check flag(s) (Global):
   true - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription
- 1 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> Tonight seems perfectly suited for such endeavours.

0:0 - That's because I'm full of delights.
uid: ce35a968-a189-3fd2-22ab-aa25a00f918d
> We'll let the night run its course. And when everything is quieting down, safe in the arms of sleep, I'll come by to find safety in yours.
> null

0:0 - Spontaneous thank-yous make me suspicious.
uid: cf227dbd-d67c-6a1f-0568-c7460fe88eb6
> Come now! This is a night for celebration, not suspicion.

0:0 - I think that's the wine talking.
uid: d419fdb5-34cd-47a0-70f2-1df2f6760874
> As they say in Waterdeep: in wine there is truth.

0:0 - I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening.
uid: d483e30b-5fe4-6b57-815b-2003f2510136
> null

0:0 - Make merry, just the two of us. What would that entail?
uid: d59d48f4-2bb4-4ce7-acb5-30383034bd6c
> That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe.
> It would...
> We shared a romantic moment of the mind while cloaked in the Weave, didn't we?
> null
> We had a moment, you and I, a moment in which we expressed the possibility of becoming more than friends.
> Merely to share a glass of wine I suppose; to toast to victory and to offer you an invitation.

0:0 - Let me stop you right there. That's not something I'm interested in.
uid: da565a83-1509-727b-2601-4ad2b9035ad4
> null

0:0 - I have to admit I'm curious.
uid: dc4390c2-f674-e94b-2e8a-6515d70abfc7
> I can only hope my tale will live up to your expectations.

0:0 - I thank you for seeking me out. Amidst all this merriment I wasn't sure we'd have a chance to speak this evening.
uid: dfeb10dd-4cb2-6c32-4163-adf93d7d739b
> I wasn't sure we'd have a chance to make merry, just the two of us.
> More's the pity you've already found someone else to make merry with, just the two of you.

0:0 - There's promise in patience, I assure you. Let the night run its course so that we can run ours as well.
uid: e6fcda4e-fb9f-e2e7-9d2c-6172895a120c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
=== END NODE ===

0:0 - Another night perhaps.
uid: e761af9c-9d5c-3205-23c4-ea630f15154a
> But before you go...

0:0 - Leave it to you to woo someone with a book.
uid: e8065e80-00a1-b635-c6d6-7629c738744c
> Forget the book then. Let's be blank slates on blank sheets, delightfully new.

null
uid: e84b1a16-89a2-105d-c541-3832afdca29a
Jump to another node

null
uid: e9e8ecfc-7ac5-1609-d40a-b06c4b6a5245
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
- 0 Set flag(s) to (Global):
   true - ORIG_Gale_ToStoryScene_Romance - ORIG_Gale_ToStoryScene_Romancedescription
- 1 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
=== END NODE ===

0:0 - The time has come to paint you the true picture.
uid: ec75615a-e237-90ea-7b31-9e7dcb9b4e54
> I have to admit I'm curious.
> I've waited long enough, haven't I?
> What makes you think I still care?

0:0 - A match made... not quite in heaven, but close enough.
uid: f08ed7c0-5686-25a3-8312-cd95a0665f2a
> null

0:0 - I'm sure you're welcome.
uid: f4e89c1c-8b16-4979-eb95-cd0462426532
> There's that confidence I like.

null
uid: f60b6dd9-80c7-e9c4-9b0a-b3bd9d829b84
> null

0:0 - But before you go...
uid: f61407a5-494d-cd50-03d4-9e7a429793bc
> I know there are many things about me that remain shrouded in mystery. You've been very patient with me, and I appreciate that.

0:0 - Wyll's a good man. He may actually be a tried-and-true storybook hero.
uid: f7da019d-822d-131d-211b-bb1621e962e6
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Then again he's so full of himself it's a small miracle he hasn't resorted to self-cannibalism yet.

null
uid: fa90f6d3-37c0-12cb-e717-0d6fd6826806
Jump to another node

0:0 - Doubt is a spoilsport. Cast it aside.
uid: fb6c3c39-7efe-8729-d011-fd9ddcbad36a
> You're right. I'd like to spend the night with you.
> No. Another time maybe.


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Laezel.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.

0:0 - Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'...
uid: 010f1564-e484-feb0-6eab-dcd45140ab81
- 0 Check flag(s) (Global):
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Yes.

0:0 - I will not go long without pleasure.
uid: 016eeeef-a538-59b7-3745-760f70cb4757
=== END NODE ===

0:0 - For now.
uid: 05e5630a-8e83-f1c4-b3cc-a1372443ae78
> But come morning, you will wonder.

null
uid: 06403ad9-f294-3211-cbe2-7cac03410524
Jump to another node

0:0 - Of all people, you set your sights on me? I'll have to think about it.
1:0 - I'll think about it.
uid: 09228d2c-f1d4-d5cd-17c4-73e6ecd3b1ae
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> You know the fortune of my company.

0:0 - Yes. I want your body, and I want it tonight.
uid: 0bf3dfd6-0c8c-cacc-8ebd-14956d6d1053
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - There are, after all, other spreads before me. Wyll looks particularly tempting tonight.
uid: 10af6082-312a-7877-3e24-4877a9bbb18b
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
> I will not go long without pleasure.

0:0 - I smell their blood on you still. I'd have liked to have tasted it.
uid: 1250b363-38da-b2d1-9f7e-0cef703bf620
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.

0:0 - Yes. Let our pleasure honour Vlaakith.
1:0 - Yes. I will share my bed with you tonight.
uid: 185c85a4-94d6-980a-7669-5dd60fc54dd7
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Yes.

0:0 - A pity for us you have promised your body to Gale.
uid: 196aaef2-2083-d47e-216a-d8a5aa6a46bb
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> I've no doubt he's as seductive as he is succinct.

0:0 - A pity for us you have promised your body to Astarion.
uid: 1d9a8961-5797-8ba2-2726-7d71bea2ad65
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> I hope for your sake he doesn't come too near your neck.

0:0 - I will take pleasure when I wish, and from whom I wish. Wyll looks particularly tempting tonight.
uid: 1eb85711-233c-e511-5e56-19d693d95d58
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
> One day, fortune may favour you.

0:0 - Another fortune yet stands before you. A warrior's flesh, rarely tasted.
uid: 203957be-a042-d6a4-5516-336222a7e118
> Bah - think if you must. The chance will pass come light of day.

0:0 - Vlaakith demands of me no less.
uid: 20d3ae80-741b-97de-b6be-f78917f535cd
> Mm - if only I might lay claim to my proper trophy.

0:0 - I've no doubt he's as seductive as he is succinct.
uid: 24e01d3d-d0c6-a9cd-6b5a-ae5f26e7ae27
> null

0:0 - I've no doubt she will satisfy your tastes for endless conversation.
uid: 27b65028-8fb1-8c77-8422-be487fdba039
> null

0:0 - I've no doubt he will satisfy your tastes for the mundane.
uid: 2f7d7053-c802-92af-e6ba-667d99d9bb1b
> null

0:0 - A night such as this calls for flesh to feast on. And I have chosen the sweetest.
uid: 393cc57c-9089-30dc-0f4f-3928e846bf60

0:0 - I hope for your sake he doesn't come too near your neck.
uid: 3d854356-3152-77f9-080f-45b252091a28
> I can hardly believe my own words, but - perhaps another night? Perhaps we could get to know each other another time.
> Strange at seems with all that's happened between us, you might still persuade me to your bed. You might still persuade me to share the night with you instead.
> I don't appreciate the snide tone. I'm happy with my choice.
> I'm grateful for your aid. You really are a gifted warrior.
> Leave.

0:0 - I smell their blood on you still. I smell your moisture.
uid: 4350e814-aa8a-53d4-c77c-89f36f0d417c
- 0 Check flag(s) (Object):
   true - ORI_Laezel_Event_Act1Proposition - Lae'zel has propositioned partner
> A glorious reward for a glorious battle.
> How torturous for us both that I'll never get a taste.

null
uid: 446364d6-eb21-2077-fa81-d7677c9cb29c
Jump to another node

null
uid: 455c3752-e01f-2cf8-924d-b98cecde648e
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
=== END NODE ===

0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Gale looks particularly tempting.
uid: 4698b100-9a43-ab2d-6209-8f770e026142
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription
=== END NODE ===

0:0 - Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.
uid: 470e32ec-a862-a0e3-4207-c00d518dff1f
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

0:0 - I'd love to share my bed with you tonight.
uid: 483dd41c-ee22-49e7-8917-274386f87e4c
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Yes.

null
uid: 4874c09d-e36f-da78-a2cb-2331715b691a
Jump to another node

0:0 - Yes.
uid: 48d75f3e-ebf9-5c14-bdae-8b8477429764
Node context: Said with a sexy, steely confidence.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> When you lie down for the night, I will come.

0:0 - A pity for us both you have promised yourself to another.
uid: 4948ac88-5316-9ef2-2c48-d177ff4689e9
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

null
uid: 4cc70270-61cc-4f24-2feb-30a2c6a36f65
Jump to another node

0:0 - I will take pleasure when I wish, and from whom I wish. Gale looks particularly tempting tonight.
uid: 50d67023-f6e6-9184-21b0-718df282ba8a
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription
> One day, fortune may favour you.

0:0 - Come morning, you will wonder.
uid: 51262c50-35ef-81ce-5370-463fbad11c8a
> null

0:0 - Leave.
uid: 5261065e-309e-5db2-2220-b38d6d3af205
=== END NODE ===

0:0 - There are, after all, other spreads before me. Astarion looks particularly tempting tonight.
uid: 529e2655-9033-b2e9-b36b-094135bc5c4d
- 0 Check flag(s) (Global):
   true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
> I will not go long without pleasure.

0:0 - A pity for us you have promised your night to the half-elf.
uid: 53524f44-ae03-737a-5e40-dd6eac692d37
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> I've no doubt she will satisfy your tastes for endless conversation.

0:0 - I'm grateful for your aid. You really are a gifted warrior.
uid: 53976491-4ce5-af47-9edb-4af43b899dea
> Vlaakith demands of me no less.

0:0 - Perhaps.
uid: 54f1f7c9-4de8-eef0-72e5-1102795fdcd4
> Perhaps not.

0:0 - A pity for us you have promised your night to Gale.
uid: 55eae132-17e9-6f5e-8b18-a6835665343c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> I've no doubt he will satisfy your tastes for endless conversation.

null
uid: 56809c8a-3662-2525-961e-154f97626ea3
Jump to another node

0:0 - I respect your error.
uid: 56ea67b6-3286-b125-22d9-c6d10c43fd1d
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> There are, after all, other spreads before me. Wyll looks particularly tempting tonight.
> There are, after all, other spreads before me. Gale looks particularly tempting tonight.
> There are, after all, other spreads before me. Astarion looks particularly tempting tonight.
> null
> There are, after all, other spreads before me.

0:0 - And I will take what is mine.
uid: 5759f26f-4585-5543-706e-b344faad2e66
=== END NODE ===

0:0 - But come morning, you will wonder.
uid: 5951fd33-c07d-2ffa-b48a-701eadd56a96
> You will wonder how my lips might have tasted, how my fingers on your skin might have felt.

0:0 - Soon. When you rest, I will come.
uid: 597025a5-26c8-5a08-70df-9fa68c415150
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
=== END NODE ===

0:0 - I've no doubt he will satisfy your tastes for endless conversation.
uid: 5c91b531-5596-d48b-5870-b6b4b8fe154c
> null

null
uid: 5e460f60-9c6e-7829-416b-7f4e2794cfd6
Jump to another node

0:0 - Celebrate now. Come dawn, we depart.
uid: 604f0033-7d92-9ab1-60e9-ca2bc2b4c820
=== END NODE ===

0:0 - Celebrate now. Come dawn, we depart.
uid: 6106779c-8339-a1bb-e423-0a6dea3e44d0
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelRejected - CAMP_GoblinHunt_State_LaezelRejecteddescription
=== END NODE ===

null
uid: 6179a1c7-cdfb-19d6-d986-dc84c0d158c1
Jump to another node

0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Wyll looks particularly tempting.
uid: 643c6bfc-34ce-a5b1-1fff-2ec13429a027
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
=== END NODE ===

0:0 - Yes.
uid: 67fd9c3b-7af9-47d4-0842-6e002006d71d
> Sex.

0:0 - I will do no such thing - not when you have turned your back on me so often.
uid: 6938a338-b83e-ad08-6935-4544f9c30592
> But come morning, you will wonder.

null
uid: 71ae90ad-3aae-e1f3-1645-2a34920a56d8
=== END NODE ===

null
uid: 8239d126-5148-a121-3711-9ff8fe2b3ee1
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
> null

0:0 - I don't appreciate the snide tone. I'm happy with my choice.
uid: 84c4cd70-d04f-ea99-d4e4-40c9325967de
> For now.

0:0 - A pity for us you have promised your body to the tiefling.
uid: 8b971a5c-92ef-ba4e-2701-77790de96848
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> I've no doubt she will satisfy your tastes for the mundane.

0:0 - Bah - think if you must. The chance will pass come light of day.
uid: 92321ce0-3d9e-b6da-4bd8-64f12692c102
=== END NODE ===

0:0 - A glorious reward for a glorious battle.
uid: 9283cfc3-c3ac-f959-7dbd-57470cdde4f2
- 0 Check flag(s) (Object):
   true - ORI_Laezel_Event_Act1RomanceAccept - Player accepted Lae'zel's invitation
   true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.

null
uid: 94053d33-6056-06f6-9370-93d14594c4db
Jump to another node

0:0 - Celebrate now. Come dawn, we depart.
uid: 95d86cc9-66ad-6d83-d0cc-df473a26998f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

0:0 - I've no doubt she will satisfy your tastes for the mundane.
uid: 95f07c4b-e568-847d-9d51-35942318c8ef
> null

0:0 - To think you might have known paradise.
uid: 96d69e9f-d7e2-7ba7-3355-68330e07440d
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Celebrate now. Come dawn, we depart.

0:0 - Mm. You have given in.
uid: 970bb886-8db5-7e97-5a37-782ce3d2675a
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Yes. I want your body, and I want it tonight.
> null
> null
> null
> Leave.

null
uid: 991e85e5-7606-de7a-349b-ef84591a177d
Jump to another node

0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting.
uid: 997e01d7-ff8c-6ab4-50d0-a18b06f3ef67
- 0 Check flag(s) (Global):
   true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
=== END NODE ===

0:0 - I have seen the kith'raki tear a screaming neogi's legs from its belly to fashion into blades.
uid: 9b0fa5f1-6baa-9e7d-c5c0-add5e57436aa
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Yet they could not match your nerve today. It was enough to drive me to madness.

0:0 - Strange at seems with all that's happened between us, you might still persuade me to your bed.
1:0 - You might still persuade me to share the night with you instead.
uid: a1ce2d44-d4f3-6f33-b486-fe1717e25303
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null
> I will do no such thing - not when you have turned your back on me so often.

0:0 - I will take pleasure when I wish, and from whom I wish.
uid: a209bee1-4a84-fb62-94c6-d0f2ffc6e55a
> One day, fortune may favour you.

0:0 - So you say.
uid: a28652d5-f36a-e9dd-e11c-67388aec41ef
> null

null
uid: a59788d8-9874-1a5d-0f1d-2d2eb603ef69
Jump to another node

0:0 - Sorry, but I'm not interested in you like that.
uid: a8d6d03e-feab-4e71-69b3-b9629a8634e1
> I respect your error.

null
uid: aa4a2bc3-bedc-8870-242b-1148258f82aa
Jump to another node

0:0 - Sex.
uid: aa640af9-1616-eebe-c401-d35fc7e687e4
> A night such as this calls for flesh to feast on. And I have chosen the sweetest.

0:0 - Vlaakith demands of me no less.
uid: aad8d3b6-5c07-3570-0a9f-b4d46f3c0564
> If only you'd earned the right to lay at my side.

null
uid: ab9ac5fe-5f8d-8926-0e61-a6c45dfd5290
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
> One day, fortune may favour you.

0:0 - There are, after all, other spreads before me. Gale looks particularly tempting tonight.
uid: aba54c20-8628-5957-fb59-23f55dbb4f7d
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription
> I will not go long without pleasure.

0:0 - I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed.
uid: abaa76c0-2528-4520-b92f-550e23677c88
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.

null
uid: ac366520-d1da-2fb8-b1e7-2005843fbfdb
> null

0:0 - A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.
uid: ace84b01-68e6-45f2-984c-d54940d13427
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> I will have to seek relief elsewhere.

0:0 - I smell their blood on you still. I smell your sweat.
uid: ad127ad4-dc27-54e9-4f50-cbc5a15c0b89
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I mean to taste it.

0:0 - Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.
uid: afae6c64-0a9a-a53a-62ed-62bd05ce2d5c
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

null
uid: b208cc36-c769-e6aa-6fc0-b105b894291a
Jump to another node

0:0 - Leave.
uid: b62735a8-1c6a-372d-91e1-36b6819a2961
=== END NODE ===

0:0 - A pity for us both you've turned your back on me so often.
uid: b643f5f8-cf3d-e860-1a11-b3b727f8a124
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRejected - CAMP_GoblinHunt_State_LaezelRejecteddescription
> null
> Be as snide as you want. I'm not interested in you like that.
> I am grateful for your aid. You are a gifted warrior.
> null

null
uid: b6a28a12-0ea3-bf79-bda5-c4271e8e2e31
- 0 Check flag(s) (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
> Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.

0:0 - Be as snide as you want. I'm not interested in you like that.
uid: bb8c613f-982c-f746-3473-7212cd268c5f
> So you say.

0:0 - Mm - if only I might lay claim to my proper trophy.
uid: bee8cf1e-dfe0-a25e-62f0-74c568ec6a97
> Come morning, you will wonder.

0:0 - One day, fortune may favour you.
uid: c0197b55-d078-b3dd-ffb4-dbb3ab6632fc
=== END NODE ===

0:0 - Are you... asking for sex?
uid: c349783d-e6fd-62d8-e09a-0cafb3946a97
> Yes.

0:0 - If only you'd earned the right to lay at my side.
uid: c89187e6-c579-d913-5726-927864d77128
> null

0:0 - I mean to taste it.
uid: c8d78b2f-e862-8a6b-df75-d8a93d9f71b4
> Of all people, you set your sights on me? I'll have to think about it. I'll think about it.
> Yes. Let our pleasure honour Vlaakith. Yes. I will share my bed with you tonight.
> Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'...
> I'd love to share my bed with you tonight.
> I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed.
> Are you... asking for sex?
> Sorry, but I'm not interested in you like that.

0:0 - When you lie down for the night, I will come.
uid: d4139632-cf3a-94f2-1631-da61d69c8115
> And I will take what is mine.

0:0 - I can hardly believe my own words, but - perhaps another night?
1:0 - Perhaps we could get to know each other another time.
uid: d449ff07-55b4-0a82-0eaf-fe73765578d5
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Perhaps.

0:0 - There are, after all, other spreads before me.
uid: d46415cd-6e86-7aa4-7065-bab6c5e5b084
> I will not go long without pleasure.

0:0 - I will have to seek relief elsewhere.
uid: d7ba7961-6cb3-66b2-6b83-969925b2b86f
> null

0:0 - I am grateful for your aid. You are a gifted warrior.
uid: d7bfd210-5471-b9c6-fa15-307ac4742333
> Vlaakith demands of me no less.

0:0 - Oh, but do enjoy yourself this night. I intend to, myself.
uid: dd14a6b2-c6d7-6254-36e7-bea1820da3f8
=== END NODE ===

null
uid: ded9a1b0-728d-01f2-80c2-4eb52ab0e5c8
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription
> I will not go long without pleasure.

0:0 - Yet they could not match your nerve today. It was enough to drive me to madness.
uid: e0deb181-6a06-8b19-5293-b4a601c11ef0
Node context: She takes a shuddering breath at the end.
> I smell their blood on you still. I smell your moisture.
> I smell their blood on you still. I'd have liked to have tasted it.
> null
> I smell their blood on you still. I smell your sweat.
> A pity for us you have promised your body to Astarion.
> null
> A pity for us you have promised your body to Gale.
> A pity for us you have promised your body to the tiefling.
> A pity for us you have promised your night to the half-elf.
> A pity for us you have promised your night to Gale.
> A pity for us you have promised your body to the Blade.
> A pity for us both you have promised yourself to another.
> A pity for us both you've turned your back on me so often.

null
uid: e1ca5c4e-82d8-de49-132c-5d228cc9020e
Jump to another node

0:0 - You will wonder how my lips might have tasted, how my fingers on your skin might have felt.
uid: e731159a-d8b8-25a5-4cdb-248fcad6f3b2
> Oh, but do enjoy yourself this night. I intend to, myself. Wyll looks particularly tempting.
> Oh, but do enjoy yourself this night. I intend to, myself. Gale looks particularly tempting.
> Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting.
> null
> Oh, but do enjoy yourself this night. I intend to, myself.

0:0 - I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight.
uid: e8a27c13-f3d3-dbf3-a78a-52a810ab2c2e
- 0 Check flag(s) (Global):
   true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
> One day, fortune may favour you.

0:0 - A pity for us you have promised your body to the Blade.
uid: ee2d78b9-103e-51ba-300c-665639b2cea6
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> I've no doubt he will satisfy your tastes for the mundane.

null
uid: f2176139-0f9e-710f-50fc-693a13e8234e
Jump to another node

0:0 - How torturous for us both that I'll never get a taste.
uid: f3dee24b-e5f0-a827-5114-1db2c90aebaf
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> null

null
uid: f58877ba-1d8d-03cc-236b-daa26e01e17e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> null

0:0 - Perhaps not.
uid: fc887067-99cf-be33-2b2d-ecaea7ed4b35
> I will take pleasure when I wish, and from whom I wish. Wyll looks particularly tempting tonight.
> I will take pleasure when I wish, and from whom I wish. Gale looks particularly tempting tonight.
> I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight.
> null
> I will take pleasure when I wish, and from whom I wish.

0:0 - You know the fortune of my company.
uid: ff6a260e-da41-9ba1-4ee4-32ce43e4e0cc
Node context: Said with a bit of a sigh, but not too meanly. She does not like rejection but this is still a more intimate scene
> Another fortune yet stands before you. A warrior's flesh, rarely tasted.

null
uid: ff9eff04-4167-0a0c-ed7b-ccf2ccea2a09
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Astarion.lsj
Synopsis:
After the party, Astarion is standing in a corner, bottle of wine in hand, in a bad mood. Everything's too merry for him, not hedonistic enough. But there's the possibility of a little hedonism with the player, if you both agree to meet up for a little 'fun' later in the night. That's a tantilising thought - there might be something to look forward to after all.

0:0 - I'm looking forward to it. It'll be fun.
uid: 022bbbd4-08a4-8724-9e50-10b3a672cd90
> I'm sure it'll be adequate.

0:0 - See what I mean? Awful.
uid: 04dbfd66-b48d-df5e-f8fd-16c42f380aad
Node context: referring to the wine. The player's just been told that the wine tastes delicious, but to a vampire it still tastes like muck.
> All I want is a little fun. Is that so much to ask?

0:0 - You know, I never pictured myself as a hero.
uid: 066d7aca-1f77-37f5-bb79-fece7882f6c9
Cinematic: Holding a bottle of wine
Node context: Looking around, holding a bottle of wine
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
> Never thought I'd be the one they toast for saving so many lives. And now that I'm here...

- Roll sucessful -
null
uid: 10028116-b245-6402-9040-654601779ac4
> Please.

0:0 - Ha! No, my love, I'm not jealous of the tiefling.
uid: 104aadf1-7946-a967-a0b8-eb9dac86cff8
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> But you go ahead. Have fun.

0:0 - True, I'd rather lie with them.
uid: 11a7078e-78d1-3aa8-020e-324cf1fcbc42
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
> null

0:0 - Living in constant peril isn't exciting enough for you?
uid: 11f6caba-0540-8e2e-b61c-cd7b8105d3fc
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> Don't be so sour. I like a good time as much as anyone.

0:0 - Do you think Wyll would approve? I saw how he looked at you earlier.
uid: 14bdaed6-25c4-6d60-ae10-116dfb8d9e32
Node context: teasing the player for their interest in another character
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.

0:0 - That had better not mean 'I want to kill something'.
uid: 1588e9ae-8374-3c6c-6c3c-807d6eb55a79
> null
> Nothing so dramatic. Just you and me and - well, maybe a little death? Figuratively speaking.
> Not at all! I was hoping for companionship and - well, maybe a little death. Figuratively speaking.

0:0 - No, absolutely not.
uid: 213a5619-5bc1-5d6e-bc13-3912299c2429
> And here I mistook you for someone with taste. A pity.

0:0 - I hope you're not here to beg. It's so unbecoming.
uid: 25e393d8-a554-60c2-9565-9b91b10412ba
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
> Funny, but unbecoming.

0:0 - Leave.
uid: 26988932-bd46-3f2e-b1e7-215aa5bdd061
=== END NODE ===

0:0 - I just hope she leaves you in one piece. We can't take a tenday for you to recover from whatever her idea of 'fun' is.
uid: 27f6b605-8292-7058-295c-c75515c2e546
> I'm looking forward to it. It'll be fun.
> It's just sex. Nothing serious.
> Feeling jealous, are you?
> Are you offering something better? Because I could be persuaded...

0:0 - *It's a heavy, rich red - dry and sharp.*
uid: 28543b5d-fec4-d09e-64ba-4af9fddec1a7
Animation: [Aaron C][REUSE] Player picks up the bottle and takes a swig.
Cinematic: Player picks up the bottle and takes a swig.
> See what I mean? Awful.

0:0 - I mean, can you imagine? Urgh. No.
uid: 2a70d2a4-64a7-1ba6-9bf7-9f02a866ff87
Node context: Worried the player will think Astarion wants to have sex with them. They're not up to his standards, though.
> Anyway, don't let me keep you. I'm sure you have someone else to sniff around.

0:0 - But what do I get for all my hard work? A pat on the head and vinegar for wine.
uid: 2ada58a3-8717-a3a2-9417-37097e3de954
> Whinge all you want - I'm having fun.
> True, the goblins would have thrown a wilder party.
> Take his bottle and try the wine.

0:0 - And what's your idea of 'a little fun'?
uid: 2b8853f7-4c2e-31f5-1e11-739285762852
> By the hells. Sex. Passion. Fun.
> By the hells. Sex, my dear. A night of passion.

0:0 - Watch, maybe, but never intrude.
uid: 308b1d81-405b-c25b-c994-f2102a5d6b48
> I'm looking forward to it. It'll be fun.
> It's just sex. Nothing serious.
> Feeling jealous, are you?

0:0 - It's easy for some, of course. You and Karlach seem to be getting on very well.
uid: 30c38768-9e6a-0fe8-161a-61a1e4d5fba5
Node context: Stress 'very'. Slightly sulking/disinterested tone
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> It's none of my business, of course. I wouldn't want to intrude.

null
uid: 340ceb78-804a-0459-407b-c321af59023b
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
=== END NODE ===

0:0 - It's easy for some. I see Lae'zel's marked you as her territory.
uid: 343eedab-6143-8e87-68eb-9a5bdf47f52f
Node context: Slightly sulking/disinterested tone
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I just hope she leaves you in one piece. We can't take a tenday for you to recover from whatever her idea of 'fun' is.

0:0 - You did a good thing. Suck it up and enjoy yourself.
uid: 34780cbc-3356-d9d0-5a32-f9dcb18b469d
> Enjoy myself? There's a worm in my brain, hunters on my trail, and all I've got to drink is wine that tastes like vinegar.
> Enjoy myself? There's a worm in my brain, I'm surrounded by idiots, and all I've got to drink is wine that tastes like vinegar.

0:0 - Well, that'd certainly spice up this evening.
uid: 389fc18d-9692-3395-4236-c85e50f0f17a
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> Let's wait until things quieten down. Once the others are asleep, we'll find each other.

0:0 - I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude.
uid: 3a0c8923-cdcc-461c-2504-6e06a7e01d54
Node context: pretending to be disinterested
> null
> True, I'd rather lie with them.
> You're not jealous, are you?

0:0 - It's just sex. Nothing serious.
uid: 3be692d0-2202-758c-c230-7758f6bb8aad
> Serious or not, it's something.

0:0 - Never thought I'd be the one they toast for saving so many lives. And now that I'm here...
uid: 3c34bbd6-e2df-146f-c09a-6e9ad075215e
Cinematic: Holding a bottle of wine
Node context: Reflecting. Holding a bottle of wine
> I hate it. This is awful.

0:0 - Living in constant peril isn't exciting enough for you?
uid: 3dca05dd-2957-7a58-08e4-127f071b12e8
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> Don't be so sour. I like a good time as much as anyone.

0:0 - True, the goblins would have thrown a wilder party.
uid: 40216f2d-51bc-cbbb-0e1b-99302428f3ac
> I'm just looking for a little more excitement. A little more fun.

null
uid: 4049f6a0-2d70-20e1-2cdb-3b05210f6a78
Jump to another node

0:0 - True. That was fun.
uid: 420cd23c-97b9-41c7-1383-16846ddcd997
Node context: Wistful, maybe with a giggle
> Still, I would've liked more for my trouble than a pat on the head and vinegar for wine.

0:0 - Relax, all your problems will still be there in the morning.
uid: 4357e3c9-b506-f88c-5cfd-cca6ad65a7d7
> That means I have to survive tonight. And this party.

null
uid: 44390a0e-d73b-b070-43e4-337a0841e5d1
Jump to another node

null
uid: 45e3f98c-e73c-18ae-9306-1267efd2860d
Jump to another node

0:0 - Don't be so sour. I like a good time as much as anyone.
uid: 4dbba99e-ff42-b757-85b3-33b4e4adf5e3
> You know, we could always make our own entertainment, darling. Get a little closer, so to speak.

null
uid: 4e192641-c97a-3490-e144-2f691a25d2de
Jump to another node

0:0 - What?
uid: 51329f16-a0bb-1b97-885f-f2c0d74bdbd5
Node context: Player said they might sleep with you if you say 'please'. You're thrown - you've never been in this position before
> Say 'please'.
> I'm kidding. Once everyone's asleep, I'll find you and we can have some fun.
> No, Astarion. It's not happening.

null
uid: 514f2f4d-cbda-f748-78e1-00eae3fc81fc
Jump to another node

0:0 - It's easy for some. You and Shadowheart seem to have a connection. It looks very sweet.
uid: 540de809-1b2d-55f5-bce3-37dc6432933b
Node context: Slightly sulking/disinterested tone
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Not what I'd call 'passionate', or 'interesting', but sweet.

null
uid: 57bb25e0-77ba-5814-e66c-add54d94b115
Jump to another node

null
uid: 5b8f7d9a-ae1d-1a0f-3e46-b3e56d058c4a
Jump to another node

0:0 - Really? Saving lives is awful?
uid: 5dc4b077-9be5-e19f-6e98-18a6543c651d
> We killed some goblins to save some tieflings. The tally of lives didn't change much.

0:0 - Interested in sharing a bed tonight?
uid: 5f917adf-dcf7-a248-e246-a4553d6cf961
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> null
> A bed and so much more.
> null

0:0 - Just so you know, I'm spending tonight with Wyll.
uid: 5fa3a697-8c00-f40d-3cf7-6d024adef700
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Are you now? Well, lucky him.

0:0 - Cheeky little pup. I'll see you later.
uid: 5fbb4369-6ce0-b7c9-8a18-e23fdf6eefaf
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - Let's wait until things quieten down. Once the others are asleep, we'll find each other.
uid: 64348e36-77dc-1044-a5f2-13dabdfb9273
> All right, let's do it. I'll see you later.
> I'm not sure. Let me get back to you.
> On second thoughts, maybe not.

0:0 - Say 'please'.
uid: 654e3047-83f1-c43d-4a16-bca1926707ea
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses > null (roll failure)
> null (roll sucessful)

0:0 - Still, I would've liked more for my trouble than a pat on the head and vinegar for wine.
uid: 660bb96a-0d99-f457-4ba9-f8087d5fd5a6
> Whinge all you want - I'm having fun.
> True, the goblins would have thrown a wilder party.
> Take his bottle and try the wine.

0:0 - That's a 'no' to fun, then?
uid: 67a62151-4dea-3c75-401e-677c1b21b017
Cinematic: Player turns and walks away.
Node context: Said to player as they walk away.
=== END NODE ===

0:0 - We could have fun? We could spend some 'quality time' together.
uid: 67eea55e-1e9e-0b54-5ff4-2e4a167b7be0
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> Do you think Lae'zel would approve? I saw how she looked at you earlier.
> Do you think Shadowheart would approve? I saw how she looked at you earlier.
> Do you think Gale would approve? I saw how he looked at you earlier.
> Do you think Karlach would approve? I saw how she looked at you earlier.
> Do you think Wyll would approve? I saw how he looked at you earlier.
> Well, that'd certainly spice up this evening.
> I'm flattered, but I think not. It's not you, you understand, it's me.

0:0 - Take his bottle and try the wine.
uid: 67f72561-d3b3-130f-191c-b0328c84d2a8
> *It's a heavy, rich red - dry and sharp.*

0:0 - Will you now? Don't take too long. You're not the only tasty morsel here.
uid: 691515ed-7903-3913-afee-b20dfb9f581b
=== END NODE ===

0:0 - It's none of my business, of course. I wouldn't want to intrude.
uid: 6aaaadb7-ab62-1648-8fe1-2b7ab075d726
> Watch, maybe, but never intrude.

0:0 - It's not that bad. Think of all the all goblins you killed.
uid: 721b932a-8b37-39b8-448a-fff11c06ba33
> True. That was fun.

0:0 - No, Astarion. It's not happening.
uid: 753a8882-6399-1b77-3c1b-9a84fff22346
> null

0:0 - Anyway, don't let me keep you. I'm sure you have someone else to sniff around.
uid: 76d92a2f-4dfa-1126-ec15-7f1f386e2c07
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
=== END NODE ===

0:0 - Indeed you will, my love. Indeed you will.
uid: 776359d7-027e-15b0-01b1-88e8c05b7583
Node context: Response to 'I'll see you later tonight.' - player just agreed to hook up with you
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - I'm not sure. Let me get back to you.
uid: 77c149db-74e0-2fb8-6a3d-ee9611bfe878
> All right, but don't take too long. You're not the only tasty morsel around here.

0:0 - By the hells. Sex. Passion. Fun.
uid: 7aa6e9b6-0ff2-9cd0-a935-f745c71a1af8
Node context: Can't believe how nieve you are
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> It's easy for some. I see Lae'zel's marked you as her territory.
> It's easy for some. You and Shadowheart seem to have a connection. It looks very sweet.
> It's easy for some, of course. You and Gale seem to be getting on very well.
> It's easy for some, of course. You and Wyll seem to be getting on very well.
> It's easy for some, of course. You and Karlach seem to be getting on very well.

0:0 - Maybe. If you say 'please.'
uid: 7ae3c729-2111-ec30-6e8e-9c92b786a054
> What?

null
uid: 7bab32c9-ae5b-e50d-bc53-40ece029c07b
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> null

0:0 - You're eager, aren't you? But we need to wait a little longer.
uid: 7d08ebe4-eb46-2062-ba65-63d1205d0137
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Once everyone's in their bedrolls, we'll slip out of ours and find each other.

null
uid: 7d572c49-1da6-2b65-1368-b8c4505fc8e8
Jump to another node

null
uid: 7d669244-b5ae-7963-8db2-9c30c1cbc576
Jump to another node

0:0 - A bed and so much more.
uid: 7e03ded4-3e41-b93f-65ba-15d4364e2388
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - All right, but don't take too long. You're not the only tasty morsel around here.
uid: 7e68ff18-0c72-cfe4-7737-6dd23cb10d01
=== END NODE ===

0:0 - Serious or not, it's something.
uid: 80faabd6-53a2-8ef0-1bea-9cb56dcb925d
> But you go ahead. Have fun.

null
uid: 8e712ad8-49c6-b500-a3d5-4911d6300d35
Jump to another node

0:0 - You are an insolent little pup, aren't you?
uid: 91557ef6-1a49-b34a-da88-dafc536c51d7
Node context: They just told you they'd rather fuck a goblin. You're kind of amused, kind of angry,
> But have it your way. I'm happy to entertain myself.

0:0 - I'm just looking for a little more excitement. A little more fun.
uid: 91ac487a-f4e5-37d1-1c4a-9badc6b848c2
> And what's your idea of 'a little fun'?
> That had better not mean 'I want to kill something'.
> We could have fun? We could spend some 'quality time' together.
> We could have fun? We could spend some 'quality time' together.
> Living in constant peril isn't exciting enough for you?
> Living in constant peril isn't exciting enough for you?
> Leave.

0:0 - Cheeky. I'll see you then.
uid: 92b924eb-0833-c578-51cf-09ef06a0b785
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - I'm kidding. Once everyone's asleep, I'll find you and we can have some fun.
uid: 93967316-30b0-8eb4-6d25-2173bea3d00b
> Cheeky. I'll see you then.

0:0 - Funny, but unbecoming.
uid: 93d89494-3486-5679-d735-034a3bac39c6
=== END NODE ===

0:0 - Never listen to your second thoughts. They always spoil the fun.
uid: 945760e9-a4db-0daa-3de7-57d94f8de8b0
> But fine. If you're determined to ruin your evening, I won't stop you.

0:0 - Do you mind? I'm very busy.
uid: 94d4dfa5-1861-098e-7072-1798babd2ee4
Node context: He's not very busy.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
> Just so you know, I'm spending tonight with Lae'zel.
> Just so you know, I'm spending tonight with Shadowheart.
> Just so you know, I'm spending tonight with Gale.
> Just so you know, I'm spending tonight with Karlach.
> Just so you know, I'm spending tonight with Wyll.
> Interested in sharing a bed tonight?
> Interested in sharing a bed tonight?
> Leave.

0:0 - Not at all! I was hoping for companionship and - well, maybe a little death. Figuratively speaking.
uid: 95665dc9-8cb3-c0d2-1988-f964ee869263
Node context: 'little death' in the sense of 'orgasm'
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - We killed some goblins to save some tieflings. The tally of lives didn't change much.
uid: 96eaf711-4226-e1f5-11a2-26c525f055ed
> But what do I get for all my hard work? A pat on the head and vinegar for wine.

0:0 - Ha! No, my love, I'm not jealous of the walking encyclopaedia.
uid: 96eb0372-b36c-7575-a476-727254f76b28
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> But you go ahead. Have fun.

0:0 - I'm flattered, but I think not. It's not you, you understand, it's me.
uid: 99e93af2-7e5b-67fd-06d5-fe7a095c393e
Node context: pretending he's trying to reassure you
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I have standards.

0:0 - It's easy for some, of course. You and Wyll seem to be getting on very well.
uid: 9ac265da-da6f-1b2c-fe20-00c792cc04eb
Node context: Stress 'very'. Slightly sulking/disinterested tone
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> Are you looking forward to seeing his 'Blade of Frontiers'? I hope it's more greatsword than dagger.

0:0 - I'm sure it'll be adequate.
uid: 9b719927-0aac-0ce9-38a9-f5d6402a88c8
> But you go ahead. Have fun.

0:0 - By all means, go and enjoy yourself.
uid: 9c74aa73-c8b8-da6c-b9bc-4feefde3db5d
> I'll be here, waiting for the sunrise.

0:0 - Ha! No, my love, you and Shadowheart can get up to whatever you want. It means nothing to me.
uid: 9cb21637-20a0-54ad-0bf2-5d6fb7527408
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> But you go ahead. Have fun.

0:0 - All I want is a little fun. Is that so much to ask?
uid: 9d44c5f9-a487-3788-bfad-a1ee20dc2c13
> And what's your idea of 'a little fun'?
> That had better not mean 'I want to kill something'.
> We could have fun? We could spend some 'quality time' together.
> We could have fun? We could spend some 'quality time' together.
> Knowing you, it probably is.
> Knowing you, it probably is.
> Leave.

0:0 - All right, let's do it. I'll see you later.
uid: 9f89b2aa-f106-d05e-0a15-154c72012c04
> null
> Indeed you will, my love. Indeed you will.

0:0 - Good boy! Let's get together tonight.
uid: a0469bf7-fdd1-4018-98b6-11a3d7860f8c
> Cheeky little pup. I'll see you later.

0:0 - Thank you so much for telling me. Now please do piss off.
uid: a0be5779-5678-f56d-5155-802e4254c1d2
Node context: Annoyed
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - You know, we could always make our own entertainment, darling. Get a little closer, so to speak.
uid: a100aa65-dbb1-2328-fbfc-8aafaa98d28f
> I'd rather bed a goblin, darling.
> No, absolutely not.
> Maybe. If you say 'please.'
> null

0:0 - Knowing you, it probably is.
uid: a22cd389-4dbf-195b-8623-7ef244a737ff
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> Don't be so sour. I like a good time as much as anyone.

0:0 - Do you think Lae'zel would approve? I saw how she looked at you earlier.
uid: a24f6e67-077e-67fb-8954-1eeac11ea42e
Node context: teasing the player for their interest in another character
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends.

0:0 - On second thoughts, maybe not.
uid: a45d23aa-af2f-4b8b-a832-8c2ea33fde6c
> Never listen to your second thoughts. They always spoil the fun.

null
uid: a5c89307-e895-3aa3-468b-2620b8ccef06
Jump to another node

0:0 - Knowing you, it probably is.
uid: a6498161-1d54-acb1-d388-624f51b88cca
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> Don't be so sour. I like a good time as much as anyone.

null
uid: a85236f4-d93f-aadc-6920-c82f28bbe5a0
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> Not with you, just to be clear.

0:0 - Do you think Shadowheart would approve? I saw how she looked at you earlier.
uid: abbb1076-3fb4-10ef-3ddf-6b356c6a238d
Node context: teasing the player for their interest in another character
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude.

0:0 - Leave.
uid: b1b5b6cd-b1e4-e571-534b-17551f6d51be
> That's a 'no' to fun, then?

0:0 - But fine. If you're determined to ruin your evening, I won't stop you.
uid: b2dcc870-9b74-50f3-12cb-969a9971b787
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - Just so you know, I'm spending tonight with Karlach.
uid: b4829d91-11d1-3a41-9e8a-76aa01e0d9b3
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> Are you now? Well, lucky her.

- Roll failure -
null
uid: b5f00048-0459-0833-e04a-dd61638e8de7
> You are an insolent little pup, aren't you?

null
uid: b70fe651-23ba-174c-9944-d11d858f3a95
Jump to another node

0:0 - Just so you know, I'm spending tonight with Shadowheart.
uid: b75f8f77-a061-e9ac-9a36-9a204245adb7
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Are you now? Well, lucky her.

0:0 - You're not jealous, are you?
uid: b9660da8-0f26-0321-e104-4f175c707e25
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
> null

0:0 - No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.
uid: bd5e32f3-7eb5-1f2f-16e0-57dfa14a48c0
Node context: pretending to be disinterested
> null
> True, I'd rather lie with them.
> You're not jealous, are you?

0:0 - Ha! No, I've seen enough blades in my time.
uid: be414f66-a9f0-b12c-28fc-c81115eb5346
Node context: 'blades' - inuendo for dicks
- 0 Check flag(s) (Global):
   false - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> But you go ahead. Have fun.

0:0 - Feeling jealous, are you?
uid: c0d20d68-fd23-edb3-36a6-3c4e5be3dc1f
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
> Ha! No, my love, I'm not jealous of the beating our gith friend will give you.
> Ha! No, my love, you and Shadowheart can get up to whatever you want. It means nothing to me.
> Ha! No, my love, I'm not jealous of the walking encyclopaedia.
> Ha! No, my love, I'm not jealous of the tiefling.
> Ha! No. If he had an incubus instead of that cambion? That might be a different story.
> Ha! No, I've seen enough blades in my time.

0:0 - Are you looking forward to seeing his 'Blade of Frontiers'? I hope it's more greatsword than dagger.
uid: c1397d8b-2824-9f56-b5e9-e3421d885434
Node context: Teasing
> I'm looking forward to it. It'll be fun.
> It's just sex. Nothing serious.
> Feeling jealous, are you?

0:0 - Whinge all you want - I'm having fun.
uid: c4b46cc3-8290-6795-57b3-59930c6a4b39
> null
> By all means, go and enjoy yourself.

0:0 - Maybe. I'll think about it.
uid: c56f617d-1a44-e366-5190-77edfc85637d
> Will you now? Don't take too long. You're not the only tasty morsel here.

0:0 - Not with you, just to be clear.
uid: c5d0a76b-6ae1-95dd-a54e-20dd19d4d4bc
Node context: Worried the player will think Astarion wants to have sex with them. They're not up to his standards, though.
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I mean, can you imagine? Urgh. No.

0:0 - I'll be here, waiting for the sunrise.
uid: c80ab3da-a895-791d-bdd3-13fcc947ca4a
=== END NODE ===

0:0 - Are you now? Well, lucky him.
uid: c8629ea5-5ccc-b772-1c60-8a232334cc99
Node context: Disappointed
> Thank you so much for telling me. Now please do piss off.

0:0 - I'd rather bed a goblin, darling.
uid: ca76dfb0-c50f-4d36-0675-38b17c3f3ba5
> You are an insolent little pup, aren't you?

0:0 - Not what I'd call 'passionate', or 'interesting', but sweet.
uid: cb0244a4-e45f-f531-a441-904c4a69efc4
> I'm looking forward to it. It'll be fun.
> It's just sex. Nothing serious.
> Feeling jealous, are you?

0:0 - But you go ahead. Have fun.
uid: cb1fcdf5-c2f0-3ef6-100c-6ee73a83762d
Animation: [Aaron C][REUSE] a hint of bitterness, but only a hint
Node context: a hint of bitterness, but only a hint
=== END NODE ===

null
uid: cb9495a3-bfb4-caa9-132a-0d2880489e38
Jump to another node

0:0 - Do you think Karlach would approve? I saw how she looked at you earlier.
uid: cbcfbd0b-b092-7959-5ecc-2775169863f3
Node context: teasing the player for their interest in another character
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
> No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.

0:0 - Ha! No. If he had an incubus instead of that cambion? That might be a different story.
uid: ccf1fd34-90bf-c5b3-44b4-3387106bee44
Node context: incubus = sexy male devil. Cambion = trickster devil (in this case female)
- 0 Check flag(s) (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription
> But you go ahead. Have fun.

null
uid: cd0a92c2-19a3-83c9-0a46-afecd1f734d0
Jump to another node

0:0 - But have it your way. I'm happy to entertain myself.
uid: cd3e21f5-54fd-c7ea-b0e5-5580de9df482
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - Ha! No, my love, I'm not jealous of the beating our gith friend will give you.
uid: ceb4c4fa-0957-ccec-93e4-5c0ef201e125
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> But you go ahead. Have fun.

0:0 - I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends.
uid: cf2bb34a-6aa0-14e5-a9e9-d9e593a5fba0
Node context: pretending to be disinterested
> null
> True, I'd rather lie with them.
> You're not jealous, are you?

0:0 - Do you think Gale would approve? I saw how he looked at you earlier.
uid: cfc6c8d5-08ae-8abb-6189-38d2f7de732a
Node context: teasing the player for their interest in another character
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.

0:0 - Just so you know, I'm spending tonight with Lae'zel.
uid: d05e3167-f2da-6fde-846c-ff6f06005ec7
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Are you now? Well, lucky her.

0:0 - It's easy for some, of course. You and Gale seem to be getting on very well.
uid: d0af55b0-b1cb-ef04-d2e4-72a20e21a491
Node context: Stress 'very'. Slightly sulking/disinterested tone
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> I wonder if he uses magic in the bedroom? That could go very well or very badly.

0:0 - Enjoy myself? There's a worm in my brain, hunters on my trail, and all I've got to drink is wine that tastes like vinegar.
uid: d166867f-35f7-7555-e572-0f40a270856e
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_MetGurHunter - Astarion met Gur Hunter
> Relax, all your problems will still be there in the morning.
> Whinge all you want - I'm having fun.
> True, the goblins would have thrown a wilder party.
> Take his bottle and try the wine.

null
uid: d43bedca-3b73-54de-2475-49ab91c0b7f2
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
> Once everyone's in their bedrolls, we'll slip out of ours and find each other.

0:0 - Please.
uid: d6888467-45ce-160f-096f-cf5bc3878ce5
Node context: Through gritted teeth.
> No.
> Good boy! Let's get together tonight.
> Maybe. I'll think about it.

0:0 - By the hells. Sex, my dear. A night of passion.
uid: d6fa66ac-a1bc-30dc-0044-68e6ba52d610
Node context: Can't believe how nieve you are
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Not with you, just to be clear.
> null

0:0 - Enjoy myself? There's a worm in my brain, I'm surrounded by idiots, and all I've got to drink is wine that tastes like vinegar.
uid: dd8a7a3b-7773-b9e9-874c-e3f18a95c436
> Relax, all your problems will still be there in the morning.
> Whinge all you want - I'm having fun.
> True, the goblins would have thrown a wilder party.
> Take his bottle and try the wine.

0:0 - Are you now? Well, lucky her.
uid: dfd21684-e419-38e1-a3f3-80b8d72b2c1f
Node context: Disappointed
> Thank you so much for telling me. Now please do piss off.

0:0 - You insolent little-
uid: e23b0103-16d6-09a8-b229-42ac3aa1730b
Node context: Annoyed, you've just been humiliated. 'You insolent little brat' is the full line.
> Fine. Enjoy your night with whatever beast will have you.

0:0 - I hate it. This is awful.
uid: e245355b-c93f-3432-a21e-464134b240f3
Cinematic: Astarion drinks wine from the bottle, speaks his line, then sets the bottle down on a table.
Node context: Swigs from the wine, but it tastes foul. He pulls a face in reaction to the wine, but 'I hate it. This is awful' is referring to the party generally. He sets the bottle down on a table beside him.
> Really? Saving lives is awful?
> You did a good thing. Suck it up and enjoy yourself.
> It's not that bad. Think of all the all goblins you killed.

0:0 - We could have fun? We could spend some 'quality time' together.
uid: e35ea515-6b49-4ec9-ab1b-59f8890b201d
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> null

0:0 - I have standards.
uid: e473005d-f9fd-883e-b4af-9ad8248a74ee
Node context: previous line: 'it's not you. It's me.'
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
=== END NODE ===

0:0 - Fine. Enjoy your night with whatever beast will have you.
uid: e491db80-d008-ae9c-86df-8c14c48414fd
Node context: Trying to supress anger
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - That means I have to survive tonight. And this party.
uid: e6606f18-ea94-1611-7003-d06157a2044e
> All I want is a little fun. Is that so much to ask?

0:0 - And here I mistook you for someone with taste. A pity.
uid: e665adfc-69e7-7fb6-1546-1cb55635cb7e
Node context: your advances have just been rejected
> But have it your way. I'm happy to entertain myself.

0:0 - Just so you know, I'm spending tonight with Gale.
uid: e79fea73-2de2-0f42-0a66-509e64f1b0ea
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> Are you now? Well, lucky him.

0:0 - Having fun yet?
uid: eb2093f1-e1b6-8265-37e0-4bb3f50d7473
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
=== END NODE ===

0:0 - Nothing so dramatic. Just you and me and - well, maybe a little death? Figuratively speaking.
uid: ec6425f1-33ed-74a1-47e1-2953cc7074a1
Node context: 'little death' in the sense of 'orgasm'
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Not with you, just to be clear.
> null

0:0 - Once everyone's in their bedrolls, we'll slip out of ours and find each other.
uid: ef534ba6-f82f-a7e5-49a7-658e44f36312
=== END NODE ===

0:0 - No.
uid: f09b27ce-13bc-3c30-2059-b0507fb7a2e3
> You insolent little-

0:0 - I wonder if he uses magic in the bedroom? That could go very well or very badly.
uid: f14a4205-b1c1-d99b-2ad0-394512ced4fe
> I'm looking forward to it. It'll be fun.
> It's just sex. Nothing serious.
> Feeling jealous, are you?

0:0 - Are you offering something better? Because I could be persuaded...
uid: f654cd64-2548-282c-35ce-5a8dab9cc9e1
> null
> null

0:0 - If you're looking for another shot, I'm afraid you've missed it.
uid: fd6b9592-46ff-d5ad-23b8-e03f30c1825e
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - Interested in sharing a bed tonight?
uid: fec6e67a-48c5-7130-005e-175702f36eed
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> null
> A bed and so much more.
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Shadowheart.lsj
Synopsis:
After the goblin victory slaughtering the tieflings, Shadowheart is very inebriated in camp. She feels guilty about the massacre, but can't comprehend why. As a result, she's belligerent and moody with the player unless actively calmed down.

0:0 - In fact, I prefer the wine to your blind stabs at mockery. Get away from me.
uid: 007c7d3f-3e75-e95c-c12f-12610e266aa8
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - I'm surprised she hasn't dragged you off to rut already.
uid: 050daa0f-f69e-cc52-a512-a84a316e747a
Cinematic:
> Not that I'm judging. I have this.

0:0 - I serve the Lady of Loss. We stripped those tieflings of hope itself.
uid: 06ca323f-550c-c332-c9f9-42de8ad6a184
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Just... let me enjoy a drink in peace.

0:0 - Maybe if I down enough of this swill, it'll pickle the worm in my skull.
uid: 093e4538-0de1-ffc8-b369-c25f91a76ca9

0:0 - Get a girl's hopes up, why don't you? I need another bottle.
uid: 0b4c5398-b853-34f2-8ffe-930049f384ca
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - We set a pack of refugees on fire. A child could have done it.
uid: 0c884e47-8268-b66d-d79a-67b4d311740a
Node context: Shadowheart's tone is vaguely mocking.
> Not exactly an ambush for the ages.

0:0 - But I appreciate the thought.
uid: 167b8ae6-0b69-2599-ca7c-c49f89037a49
=== END NODE ===

- Roll sucessful -
null
uid: 16a7b31a-bd5b-7821-8bf1-bdebc14ead45
> *Shadowheart's mind is drenched in drink and confusion. She's killed before - enjoyed it, even.*

0:0 - Shouldn't you be in someone else's bedroll by now?
uid: 1b7cf718-21a6-e609-d74b-d9c47840646b
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
=== END NODE ===

0:0 - He does seem like the decadent type.
uid: 1f03d0aa-4bac-f9fb-82f2-0c8d7cb75411
> Not that I'm judging. I have this.

0:0 - Unless you meant to raise my spirits by other means?
uid: 26c4fd65-9140-cc18-3895-c76065e8c245
> We could sit by the fire?
> Certainly not. I find your misery amusing.
> You could share what's on your mind - if you want.
> I'm not sure what to say. I've never done any of this... comforting.
> How about a warsong? Something to celebrate your triumph.
> Leave.

0:0 - The goblins stole good wine. It goes straight to the head.
uid: 2ec973ca-6ac2-4d0f-c6dd-c245e18f7d4c
Cinematic:
> You're tearing through that bottle. Is something wrong?
> Aren't you excited? We won.
> Would you like a better distraction?
> Pull yourself together. Your behaviour is unbecoming.
> You look guilty. Tormented.
> Will your magic to pierce Shadowheart's thoughts.
> Push into her thoughts.
> Leave.

0:0 - You sure know how to keep a party interesting.
uid: 2f8118c9-9c6a-6a67-6565-4cef5ecb4f6e
Node context: Droll understatement after the player killed Minthara (a drow 'ally'). She's had a few drinks.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayaldescription
> Makes me wonder if you treat all your lovers that harshly.
> At least you've spared them the hangover tomorrow.

0:0 - *But now an ill, twisting feeling lingers in her gut. One that has nothing to do with the wine.*
uid: 3412c7d8-c668-de8e-bc44-a7cf568f043b
Cinematic:
> null

0:0 - But that... doesn't sound half bad.
uid: 367ab6e6-005a-17e2-b64e-9a072255631a
Cinematic:
> null

0:0 - And you're carousing with Lae'zel.
uid: 39c1d419-1fee-38e0-2b57-41515b869681
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I'm surprised she hasn't dragged you off to rut already.

0:0 - Aren't you excited? We won.
uid: 3c739fd2-799a-ce78-2baa-5d60f2c756a2
> We set a pack of refugees on fire. A child could have done it.

0:0 - Maybe... but I know better than to share my bed drunk.
uid: 4044b285-5e47-6d84-4a14-a725e9e37cdf
> Unless you meant to raise my spirits by other means?

0:0 - Why did killing those tieflings make me feel sick?
uid: 407b6566-5cc6-ae47-2349-9a4413fb47e9
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindRead - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindReaddescription
> I've killed in her name before. Why now? Why isn't the wine helping?

- Roll failure -
null
uid: 4337f2c9-4ef8-db64-f0b2-3cea93301f81
> *Your head swims, nausea burning in your gut.*

0:0 - Not that I'm judging. I have this.
uid: 43d9ce09-e0da-3553-3582-b307dd432b13
Cinematic: Shadowheart gestures with her bottle.
> null

0:0 - Not interested in Astarion's leftovers, I'm afraid.
uid: 529467fd-5bff-f1b1-8115-958539001727
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Unless you meant to raise my spirits by other means?

0:0 - We could sit by the fire?
uid: 615ec519-944b-c246-09fb-9f4ccbeb6e16
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_State_ShadowheartFire - Shadowheart sits by fire after talking with player.
> Ah, sitting. Such an engaging activity.

0:0 - My goddess smiles on such bloodshed.
uid: 72159c6e-5aa3-f68e-fb2d-d308674aa806
> Just... let me enjoy a drink in peace.

0:0 - Leave.
uid: 7aa55499-8cdd-fe88-b416-f68b22e797b6
> Get a girl's hopes up, why don't you? I need another bottle.

0:0 - No more war tonight, I think.
uid: 7b7296c0-4eed-5221-955f-8f7f9912ead2
> I'd prefer the quiet, if it's all the same to you.

0:0 - You just... you! Get away from me. Now.
uid: 80dceebd-7c4c-2935-d215-138ed878f480
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - ...It's all disgusting.
uid: 80f1eff6-4795-d3d1-8145-51cc0d2b2558
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription

0:0 - The corpses probably do something extra for him, don't they?
uid: 8357f095-b9e8-4cfd-19cd-c83ae5136fdc
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> Not that I'm judging. I have this.

0:0 - *Shadowheart's mind is drenched in drink and confusion. She's killed before - enjoyed it, even.*
uid: 8411b0b3-0604-bf80-19e8-635bf8b73fc6
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindRead - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindReaddescription
> *But now an ill, twisting feeling lingers in her gut. One that has nothing to do with the wine.*

0:0 - Push into her thoughts.
uid: 84654695-381a-ed9f-d470-ed06e50ab4f2
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> null (roll sucessful)
> null (roll failure)

0:0 - I prefer to keep a few things secret. It's old habit.
uid: 8821c2f4-7d8b-6814-76d3-9756aa33807a
> Thank you. The offer's kind, but it's not a kindness I can afford.

0:0 - Well, I don't find you entertaining in the least.
uid: 8d29e6ec-2474-0229-fbbd-7e53db45b7bf
> In fact, I prefer the wine to your blind stabs at mockery. Get away from me.

0:0 - You look guilty. Tormented.
uid: 8df11def-3562-bc2a-1609-16090f406eaf
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindRead - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindReaddescription
> Guilty? Ridiculous. What's there to be guilty for?

0:0 - The fire's nice. I'll stay here a while.
uid: 8e64c2d3-fc75-a08c-aa2a-24eee162e868
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_ShadowheartFire - Shadowheart sits by fire after talking with player.
- 1 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
=== END NODE ===

0:0 - And you're carousing with Astarion.
uid: 910dfdc6-53b2-8e38-452e-5a73bd82c13e
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> The corpses probably do something extra for him, don't they?
> He does seem like the decadent type.

0:0 - I've killed in her name before. Why now? Why isn't the wine helping?
uid: 9f12eefc-5af9-a6c3-9060-b7f23faf5d61
Cinematic:
> null

0:0 - You're the one becoming! Disgusting...
uid: a50a2a15-828f-91df-9915-2162c6fec8ac
> ...It's all disgusting.

0:0 - Leave.
uid: a87e46d6-e521-08d8-ed27-f203cb9ddcdb
=== END NODE ===

0:0 - Would you like a better distraction?
uid: aa33acbf-ac9e-96de-46be-f7a31bfe29b1
> Not interested in a vampire's leftovers, I'm afraid.
> Not interested in Astarion's leftovers, I'm afraid.
> Not interested in a gith's leftovers, I'm afraid.
> Not interested in Minthara's leftovers, I'm afraid.
> Maybe... but I know better than to share my bed drunk.

0:0 - Not interested in a gith's leftovers, I'm afraid.
uid: b3263a96-91e5-3bae-1744-b6faaca46d69
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Unless you meant to raise my spirits by other means?

0:0 - Just... let me enjoy a drink in peace.
uid: b79824c5-8f8b-41cc-ef1c-feadff8151a6

null
uid: b8da3d8f-bdd7-226d-d594-656348e72c24
Cinematic: The player sits with Shadowheart by the campfire. After gazing into the fire for a moment, they turn to SH as if to say something, only to see she's already fallen asleep.
- 0 Set flag(s) to (Object):
   false - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - It's awkward for me too, you know.
uid: bb9c1b73-362e-aa8b-25eb-c69e74c208d8
> But I appreciate the thought.

0:0 - Not interested in Minthara's leftovers, I'm afraid.
uid: bc4ff938-9e7b-f42a-9cd8-d4b4fcefec3d
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Unless you meant to raise my spirits by other means?

null
uid: bc7d2e00-0aa2-8f94-1a99-fbde6ab477b0
Jump to another node

0:0 - Makes me wonder if you treat all your lovers that harshly.
uid: c203fe6f-654d-23fc-4e98-72e66263e8d4
Node context: Referring to the fact that the player slept with Minthara shortly before things turned violent.
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
=== END NODE ===

0:0 - And you're carousing with Minthara.
uid: c254d7ce-1bf8-9bb2-a396-bb4cc7eebc01
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Careful that she doesn't take a piece of you as a souvenir.

0:0 - I'd prefer the quiet, if it's all the same to you.
uid: c2d05975-5a07-e29a-2018-52c857ee6b73
=== END NODE ===

0:0 - You could share what's on your mind - if you want.
uid: c48948e6-f74f-030e-d755-6cd2ec5abf93
> I prefer to keep a few things secret. It's old habit.

0:0 - Certainly not. I find your misery amusing.
uid: c87045d0-b357-e0a3-8e22-fe685f28fc16
> Well, I don't find you entertaining in the least.

0:0 - Entertain yourself elsewhere.
uid: ca84fd57-d2f8-98a2-a435-e89e2eb2fff6
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
=== END NODE ===

0:0 - *Your head swims, nausea burning in your gut.*
uid: cf42b123-595a-2d9e-8e61-191f90c632c0
Cinematic:
> You just... you! Get away from me. Now.

0:0 - Thank you. The offer's kind, but it's not a kindness I can afford.
uid: d41ce278-081b-dbb8-91ed-56766c5974db
- 0 Set flag(s) to (Object):
   false - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
=== END NODE ===

0:0 - Pull yourself together. Your behaviour is unbecoming.
uid: da291dab-103e-76ec-adf3-a7f25bfb2e77
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You're the one becoming! Disgusting...

0:0 - Guilty? Ridiculous. What's there to be guilty for?
uid: daf963c0-2158-83b5-2070-7a0915c23c2a
> I serve the Lady of Loss. We stripped those tieflings of hope itself.
> My goddess smiles on such bloodshed.

0:0 - At least you've spared them the hangover tomorrow.
uid: dbdbb985-72e6-493b-e6e5-62dae10a49a6
Node context: Drunken dark humour. Them = Minthara and her goblins, killed at the party by the player.
=== END NODE ===

0:0 - I'm not sure what to say. I've never done any of this... comforting.
uid: de6d8787-5c9c-cda2-a488-bf6819530129
- 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> It's awkward for me too, you know.

null
uid: e12d1dd2-6ebb-659a-e110-0bce767aa6a0
Jump to another node

0:0 - Will your magic to pierce Shadowheart's thoughts.
uid: e37e0d5e-2389-58d9-a222-200edd016165
- 0 Check flag(s) (Tag):
   true - Detect Thoughts - |Player has acces to Detect Thoughts (Either spell prepared and free spellslot or scroll available) | Also used in as Interal Speech indicator (With this spell, one can read the thoughts of certain creatures.)
> Why did killing those tieflings make me feel sick?

0:0 - Careful that she doesn't take a piece of you as a souvenir.
uid: ebef77c3-4a07-ef5a-380e-4fee12b6e336
Cinematic:
> Not that I'm judging. I have this.

0:0 - Ah, sitting. Such an engaging activity.
uid: ecde2968-ddd9-4ee0-cc28-2731d8d27fde
Cinematic:
> But that... doesn't sound half bad.

null
uid: f2560d37-6818-12e5-3a96-78e9fcc56d23
Jump to another node

0:0 - What a glorious celebration. Hip-deep in gore.
uid: f2d4eeae-0972-bab4-ee08-7c9fd8485d60
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription
> And you're carousing with Astarion.
> And you're carousing with Lae'zel.
> And you're carousing with Minthara.
> The goblins stole good wine. It goes straight to the head.

0:0 - You're tearing through that bottle. Is something wrong?
uid: f396b6e5-a851-7010-8036-6993403c37fd
> What's wrong with enjoying a gift from our guests?

0:0 - How about a warsong? Something to celebrate your triumph.
uid: fa58f87c-6416-58da-eb96-d5cae9c6d66d
- 0:0 Tag: Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0:1 Tag: Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
> No more war tonight, I think.

0:0 - Not interested in a vampire's leftovers, I'm afraid.
uid: fb3130b7-3ac0-8fed-ab99-3100aa4ddf61
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> Unless you meant to raise my spirits by other means?

0:0 - Ugh. Later. Ground's spinning.
uid: fdbd10e9-dbc6-e5a2-baef-928fe711951f
Node context: Drink's gone to her head. She waves off the player.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayaldescription
=== END NODE ===

0:0 - Not exactly an ambush for the ages.
uid: ffb8779d-7f4a-9b32-536c-9bc5af3616a6
Node context: Shadowheart's tone is vaguely mocking.

0:0 - What's wrong with enjoying a gift from our guests?
uid: ffea0390-2eb3-52e6-058b-6a99aabbe011
> Maybe if I down enough of this swill, it'll pickle the worm in my skull.


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Laezel.lsj
Synopsis:
After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.This specific dialog occurs after tieflings have been massacred.

null
uid: 0088f31a-f72f-f38a-29da-d27bda80eb9b
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0:0 - Perhaps not.
uid: 03cdc05a-18e9-3e11-5f5d-f0f677222451
> I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight.
> I will take pleasure when I wish, and from whom I wish.

0:0 - We must not forget this night. True allies are few.
uid: 04712d16-3ef7-4853-7a9c-669c2714688f
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayaldescription
=== END NODE ===

0:0 - I made my choice, Lae'zel.
uid: 04877705-bf85-39d1-daf9-8c0d051e727b
> For now.

0:0 - Celebrate now. Come dawn, we depart.
uid: 07aac76e-d96f-277a-72f6-b83c2ef95770
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

0:0 - Are you asking me for sex?
uid: 09d8b135-40fb-386e-85ce-f694f2e0496f
> Yes.

0:0 - A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.
uid: 0d30c33b-9637-74ac-73c7-46df509220b3
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> I will have to seek relief elsewhere.

null
uid: 109fc69d-cda7-7122-2155-a412c7ca6284
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null
uid: 11188959-f6bd-b6c6-d720-4f6b1a5d556f
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0:0 - I respect your error.
uid: 14e5bb30-ac63-6b16-8943-33414fead82c
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> There are, after all, other spreads before me. Astarion looks particularly tempting tonight.
> There are, after all, other spreads before me.

0:0 - A pity for us you have promised your night to Gale.
uid: 15965ef0-370f-fd67-4a57-3caa428be2f0
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
> I've no doubt he will satisfy your tastes for endless conversation.

0:0 - Bah - think if you must. The chance will pass come light of day.
uid: 16459ca1-4c7c-d566-80e8-fa9493d00d2d
=== END NODE ===

0:0 - I smell their blood on you still. I smell your sweat.
uid: 172f4788-6814-4039-1274-c23ace9f1057
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I mean to taste it.

0:0 - Vlaakith demands of me no less.
uid: 1c66b8a1-ad16-e46d-1e03-31d79e0b9b72
> Mm - if only I might lay claim to my proper trophy.

null
uid: 2100c24f-4d10-a89d-e583-47bcf3be0f2a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> null

0:0 - There are, after all, other spreads before me. Astarion looks particularly tempting tonight.
uid: 233ca128-5971-53b5-9458-754f58aa1397
- 0 Check flag(s) (Global):
   true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
> I will not go long without pleasure.

0:0 - Come morning, you will wonder.
uid: 23936b1d-f4f2-d44b-18d8-030028558605
> null

0:0 - But come morning, you will wonder.
uid: 23cd4583-480e-adcf-54bd-4e50d8139b1b
> You will wonder how my lips might have tasted, how my fingers on your skin might have felt.

0:0 - Oh, but do enjoy yourself this night. I intend to, myself.
uid: 23d24127-fb7d-4d3a-95b5-aa7c12ed0c0e
=== END NODE ===

0:0 - Yes.
uid: 25106c15-719e-b877-aae2-8d8c19a92e18
Node context: Said with a sexy, steely confidence.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> When you lie down for the night, I will come.

0:0 - Yes. Let our pleasure honour Vlaakith.
1:0 - Then taste it. I want you in my bed tonight.
uid: 29a634c5-27c8-c5c8-06d5-a95624e4233d
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Yes.

0:0 - A pity for us you have promised your night to the half-elf.
uid: 2a4f5282-bffc-a15e-c448-7e25a19f8bad
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> I've no doubt she will satisfy your tastes for endless conversation.

null
uid: 2c574f62-791c-4d9a-c1d0-2a64b80af3fb
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0:0 - Soon. When you rest, I will come.
uid: 2d679343-095e-8b92-503d-ea6eba4f7057
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
=== END NODE ===

0:0 - You will wonder how my lips might have tasted, how my fingers on your skin might have felt.
uid: 2efb428c-7eeb-7175-8fd4-a02cec07734b
> Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting.
> Oh, but do enjoy yourself this night. I intend to, myself.

0:0 - For now.
uid: 2f5b5429-5478-0f11-d3ef-7d7f9ab794bb
> But come morning, you will wonder.

null
uid: 2f7c5159-9194-9f73-41ca-fa569feca0a4
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0:0 - A night such as this calls for flesh to feast on. And I have chosen the sweetest.
uid: 320394fa-eae7-a3e8-41a1-fd3433e78f4e

0:0 - I will do no such thing - not when you have turned your back on me so often.
uid: 332f4195-1446-95d9-469a-014963c12a6c
> But come morning, you will wonder.

0:0 - I will have to seek relief elsewhere.
uid: 35633831-12f5-8efe-070f-a464bf3d8c90
> null

0:0 - A pity for us both you've turned your back on me so often.
uid: 367c070c-c9d4-a871-2595-a2dc4bde5e09
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRejected - CAMP_GoblinHunt_State_LaezelRejecteddescription
> A pity indeed. Maybe we can make amends some other night?
> That's fine - I'm not interested anyway.
> You are a gifted warrior. It was pleasure enough to fight at your side.
> null

0:0 - A lesson taught in flesh and bone this very night. Associate as you wish. Avert your eyes at your peril.
uid: 3c27cdea-c201-5ff8-f500-fd0407433f3f
=== END NODE ===

0:0 - How torturous for us both that I'll never get a taste.
uid: 3d0b28c4-a558-d240-4f72-5b6353e83c6f
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
> null

null
uid: 40a0ec9a-00ab-e849-fe66-f63488673059
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0:0 - Yet they could not match your nerve today. It was enough to drive me to madness.
uid: 47e96a5a-5cdd-6e9e-bb25-2963cd311de2
Node context: She takes a shuddering breath at the end.
> I smell their blood on you still. I smell your moisture.
> I smell their blood on you still. I'd have liked to have tasted it.
> null
> I smell their blood on you still. I smell your sweat.
> A pity for us you have promised your body to Astarion.
> null
> A pity for us you have promised your night to Gale.
> A pity for us you have promised your night to the half-elf.
> A pity for us you have promised your night to the drow.
> A pity for us both you've turned your back on me so often.

0:0 - I've no doubt she will satisfy your tastes for endless conversation.
uid: 4c9ff40c-9740-97db-6545-698d1e540a6f
> null

0:0 - You are a gifted warrior. It was pleasure enough to fight at your side.
1:0 - You are a gifted warrior. It was pleasure enough to fight at your side.
uid: 4cb115d9-af03-5b3a-490e-02e2532d1639
> Vlaakith demands of me no less.

0:0 - A lesson you might have heeded, had your flesh not been weak.
uid: 4d9da004-e64c-ef5e-945f-60a7e940b21a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Associate as you wish. Indulge yourself at your own peril.

0:0 - There are, after all, other spreads before me.
uid: 50076644-a146-75d6-fd0e-b49898fec4cb
> I will not go long without pleasure.

0:0 - One day, fortune may favour you.
uid: 5194a1b1-f2b6-6a22-de28-5a1afc928696
=== END NODE ===

null
uid: 52ef99d7-2e62-ba17-aabd-81eaddf5c7e6
Jump to another node

0:0 - I will take pleasure when I wish, and from whom I wish.
uid: 54006d0f-0b29-db46-486a-973ad4e5e739
> One day, fortune may favour you.

0:0 - A glorious reward for a glorious battle.
uid: 5b76a9da-74b7-ae4f-d636-a2bac6f57448
- 0 Check flag(s) (Object):
   true - ORI_Laezel_Event_Act1RomanceAccept - Player accepted Lae'zel's invitation
   true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.

0:0 - Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.
uid: 650196d4-3a41-aed6-d071-0531a3b29b29
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

null
uid: 66164aee-6afe-27e3-0d83-1fa8d777c039
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
> null

0:0 - Mm. You have given in.
uid: 66fa5624-6eac-7596-2ed6-6097dda75e4c
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Yes, I must have you tonight.
> null
> null
> null
> Leave.

0:0 - Leave.
uid: 67270b00-f9c0-7587-0103-b4f1285f66b6
=== END NODE ===

0:0 - A pity for us you have promised your body to Astarion.
uid: 6c8de642-38ef-57aa-8157-b0375bab7ad7
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
> I hope for your sake he doesn't come too near your neck.

0:0 - Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'...
uid: 706b94d2-c609-0a34-9d7f-a37fdb8376e7
- 0 Check flag(s) (Global):
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Yes.

null
uid: 7784d085-f5d2-a0d5-c79c-f9ff5ca08aa5
> null

0:0 - Perhaps.
uid: 77b72d4c-7a61-01d5-7b95-577ee4853b0f
> Perhaps not.

0:0 - Leave.
uid: 7e9f6460-3724-8303-7a91-ab3ab62d95f0
=== END NODE ===

0:0 - Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.
uid: 81fae5ef-9c6f-1629-27b9-d43032a020d0
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription
=== END NODE ===

0:0 - I smell their blood on you still. I smell your moisture.
uid: 8495efc5-e5c5-a52d-a153-3c617c829077
- 0 Check flag(s) (Object):
   true - ORI_Laezel_Event_Act1Proposition - Lae'zel has propositioned partner
> A glorious reward for a glorious battle.
> How torturous for us both that I'll never get a taste.

0:0 - I've no doubt he will satisfy your tastes for endless conversation.
uid: 87740522-b000-9d18-a3e5-32b8fd3540f6
> null

0:0 - I will not go long without pleasure.
uid: 894af15c-2882-22d3-437d-51471d65733b
=== END NODE ===

null
uid: 8d65436a-89b6-b887-fe34-22cc2eaa4889
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0:0 - If only you'd earned the right to lay at my side.
uid: 962fcbb9-4885-62f7-5fd5-96d3b2548400
> null

null
uid: 97c66419-bfd8-b6fd-ba71-bc74be2dba36
Jump to another node

0:0 - I have seen the kith'raki tear a screaming neogi's legs from its belly to fashion into blades.
uid: 9c1ba5e6-15a4-79ea-33c0-bd5f726a0b81
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Yet they could not match your nerve today. It was enough to drive me to madness.

0:0 - Vlaakith demands of me no less.
uid: a105a191-bd44-9ec4-ff6b-16890a42b78b
> If only you'd earned the right to lay at my side.

0:0 - Yes, I must have you tonight.
uid: a36aad56-e2bd-9e03-bc32-a9bff5f9888d
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: a55f0caa-906c-c8de-1f53-6cb7028d3040
Jump to another node

0:0 - I hope for your sake he doesn't come too near your neck.
uid: a656ba7d-04ef-205d-1b6d-f4eafb57572e
> I can hardly believe my own words, but - perhaps another night? Maybe another night? It could be sweeter for waiting.
> Strange at seems with all that's happened between us, you might still persuade me to your bed. You might still persuade me to share the night with you instead.
> I made my choice, Lae'zel.
> You are a gifted warrior. It was pleasure enough to fight at your side. You are a gifted warrior. It was pleasure enough to fight at your side.
> Leave.

0:0 - You know the fortune of my company.
uid: a6a57346-f861-70f7-ef5d-7578629024eb
Node context: Said with a bit of a sigh, but not too meanly. She does not like rejection but this is still a more intimate scene
> Another fortune yet stands before you. A warrior's flesh, rarely tasted.

null
uid: a6e7cbbd-0449-2b8c-0203-8b044aad5a68
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
=== END NODE ===

0:0 - To think you might have known paradise.
uid: a7c86e12-b863-5a0c-5364-1683afee977c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription
> Celebrate now. Come dawn, we depart.

0:0 - No, I'm sorry. I don't see you as an intimate partner.
uid: a7cdd870-efa6-33a5-81bf-7252b5b6dcf8
> I respect your error.

null
uid: a86b42a9-a7a8-ea15-11c4-2c0ee0235664
Jump to another node

null
uid: a8f26e3b-e374-99ef-e04e-7d4ed14bf964
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0:0 - I smell their blood on you still. I'd have liked to have tasted it.
uid: aa7389da-f5e3-2ece-75d2-a8bd5ac25847
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.

0:0 - When you lie down for the night, I will come.
uid: aa9e338d-13dc-6bd9-f9f6-2e3b602a8ab0
> And I will take what is mine.

0:0 - Another fortune yet stands before you. A warrior's flesh, rarely tasted.
uid: af745643-b612-a265-1c7b-b455e2053277
> Bah - think if you must. The chance will pass come light of day.

null
uid: b160e709-8957-75dc-a785-819e1a1332ed
Jump to another node

0:0 - I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed.
uid: b31225ed-375b-df59-aad0-e026eaa68c01
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.

0:0 - That's fine - I'm not interested anyway.
uid: b48e4956-5fa5-b272-88c8-18306616e2fe
> So you say.

0:0 - Mm - if only I might lay claim to my proper trophy.
uid: b8aab1ee-c03d-d9e0-b85c-f217a24d9129
> Come morning, you will wonder.

0:0 - Celebrate now. Come dawn, we depart.
uid: b8b87974-f197-21dd-e50e-abece89df28a
=== END NODE ===

0:0 - I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight.
uid: bc88c9dd-d66e-938c-9eb1-82625f5dcfc9
- 0 Check flag(s) (Global):
   true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
> One day, fortune may favour you.

0:0 - I'd love to share my bed with you tonight.
uid: c1f1b581-33c8-f4af-3a1d-9bbc0c91b3a0
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Yes.

0:0 - I can hardly believe my own words, but - perhaps another night?
1:0 - Maybe another night? It could be sweeter for waiting.
uid: c36837ee-be17-d7f1-0810-e5f68292eaa1
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Perhaps.

0:0 - So you say.
uid: c7788257-036c-d176-99e6-3db786919519
> null

0:0 - And I will take what is mine.
uid: c8586d28-6057-3d23-fc0f-9d6d25a5e659
=== END NODE ===

0:0 - A pity for us you have promised your night to the drow.
uid: c9fdfcc8-c5d4-4c6d-5b21-e79d1ed69ebd
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> null

0:0 - Yes.
uid: d1dd40db-612e-dd30-4f9f-074ec08442df
> Sex.

0:0 - You are a gifted warrior. It was pleasure enough to fight at your side.
uid: d55b9b62-8152-9746-e9ef-13bfc4678b8a
> Vlaakith demands of me no less.

0:0 - Celebrate now. Come dawn, we depart.
uid: d711e64e-3d0d-4e74-8e73-79ee2842c846
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelRejected - CAMP_GoblinHunt_State_LaezelRejecteddescription
=== END NODE ===

0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting.
uid: d75b1348-76da-5077-d523-8046c02290ae
- 0 Check flag(s) (Global):
   true - ASTARIONPARTY - ASTERIONPARTYdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription
=== END NODE ===

0:0 - Of all people, you set your sights on me? I'll have to think about it.
1:0 - I'll think about it.
uid: d793916b-cd3c-6cfb-4c37-a126816a3555
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> You know the fortune of my company.

null
uid: d7c14f19-b74c-8d97-0c0f-9409da9709a1
- 0 Check flag(s) (Object):
   true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
> Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end.

0:0 - Associate as you wish. Indulge yourself at your own peril.
uid: e2c55580-02c9-a894-03da-402ad8c5ed79
=== END NODE ===

0:0 - Strange at seems with all that's happened between us, you might still persuade me to your bed.
1:0 - You might still persuade me to share the night with you instead.
uid: e386a186-8ed1-0aab-6fe3-d6ff184b84b1
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null
> I will do no such thing - not when you have turned your back on me so often.

0:0 - A pity indeed. Maybe we can make amends some other night?
uid: e6ad57f8-9db1-a0cc-047e-320c6512ad60
> null

0:0 - 'Turn your back not to your ally, lest you would see it pierced.' So Vlaakith has taught us.
1:0 - 'Turn your back not to your ally, lest you would see it pierced.' A githyanki dictum.
uid: ee121984-8ce3-9642-1755-95d1b92fc06e
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayaldescription
> A lesson you might have heeded, had your flesh not been weak.
> A lesson taught in flesh and bone this very night. Associate as you wish. Avert your eyes at your peril.

null
uid: f5e708a1-3e43-453f-9849-95e25fe3f968
=== END NODE ===

0:0 - I mean to taste it.
uid: f74b273b-1cb1-8e9c-ff33-c7affec5bcc3
> Of all people, you set your sights on me? I'll have to think about it. I'll think about it.
> Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'...
> Yes. Let our pleasure honour Vlaakith. Then taste it. I want you in my bed tonight.
> I'd love to share my bed with you tonight.
> I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed.
> Are you asking me for sex?
> No, I'm sorry. I don't see you as an intimate partner.

0:0 - Sex.
uid: f7dfcd78-3edf-2ab0-92e7-4492e866f8bb
> A night such as this calls for flesh to feast on. And I have chosen the sweetest.

null
uid: fcea4ec4-db4b-0c3e-31fc-c1062e8e4c1f
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Gale.lsj
Synopsis:
The player sided with the drow and goblins and participated in the massacre of the grove. Gale is shocked by what happened and the fact that he participated in the slaughter. He wants to leave, so the player has to convince him to stay if indeed he wants Gale to stay. The mood and tone are dour and dark.

0:0 - Perhaps you'll understand me better when you know the truth of my condition.
uid: 0c5f4a6c-e824-3a89-2fb0-88bef09aa37a
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription
> Go on then. There's no time like the present.
> I guess I'll find out, when you're ready to tell me.

0:0 - But at what cost?
uid: 0cb96dd1-7daf-e82a-5527-a557011d19eb
Node context: biting
> I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be.

0:0 - I can see the answer in your eyes. And that's why I'm leaving.
uid: 15a8fa04-4edd-a477-07a0-4a02cc83ff80
> null

0:0 - Go to sleep. If another knife awaits in the night, so be it.
uid: 2bcefb6d-97f6-6b04-cb42-998c6e998e7b
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayaldescription
=== END NODE ===

- Roll sucessful -
null
uid: 2d1eeabb-d8a9-bab1-4361-a4cea3663b88
> Gods damn you - you're right. Few things are more powerful than the will to live.

0:0 - Quiet whining. You're killing the mood.
uid: 2db384d3-6528-4bd7-483c-7027f0d6f18d
> You really are absolutely heartless, aren't you?

0:0 - I thought the orb to be the greatest of my sins, but I see now there are darker depths to which I might yet sink. You may be content to sink into that abyss, but I assure you - I am not.
uid: 3181443b-de0a-2014-3824-14648c5c70d3
Node context: Stern/grim - not impressed with the player's recent behaviour. Ending the conversation.
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription
=== END NODE ===

0:0 - Yes. And I got you the Idol of Silvanus along the way.
uid: 36d8e2a6-6c87-80c1-c5dd-9a94d68b23e9
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_TookIdolAfterTieflingBetrayal - The platyer picked up the Idol of Silvanus after betraying the tieflings.
   true - ORI_Gale_Event_ConsumeIdol - Gale consumes the Idol of Silvanus.
   true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> But at what cost?

0:0 - Precious little love lost between us, isn't there?
uid: 3b207be5-0374-88fa-27fb-7d16b30daff7
> All the more blood.

0:0 - No - a night like this is unfit to bear witness to such a tale. It's unfit for most things. Now please - permit me some peace amidst this vile revelry. We'll speak, but another time.
uid: 3d4e870b-4c23-4c9e-cac7-dc38b369d942
Node context: Grim, deeply unhappy with everything that's happened (including having to endure a party of drunken goblins). Firmly but politely telling the player to go away.
=== END NODE ===

0:0 - How does it feel to kill a woman still flush with the warmth of your body? All par for the course for you, I suppose.
uid: 40164f48-a64f-7b8e-ee38-349fdf08241a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
=== END NODE ===

- Roll failure -
null
uid: 467f1597-9db6-bb5f-45b0-4acd8a800bec
> At what cost? Are our lives truly worth so many others?

0:0 - Two shadows are darkening my soul. The shadow within and the shadow without:
uid: 46cebc0e-9ae0-0b56-659b-beec0864873b
> You.


0:0 - What chances I have, I'll take them. I'd rather roll the dice than deliver all this death.
uid: 53bd4b40-9e8b-924b-c31b-5741d85234a8
> null

0:0 - Go on then. There's no time like the present.
uid: 5429c9e9-a481-d0e5-2677-92697df008dd
> No - a night like this is unfit to bear witness to such a tale. It's unfit for most things. Now please - permit me some peace amidst this vile revelry. We'll speak, but another time.

0:0 - You make your own choices. Don't blame me for their outcomes.
uid: 584d02b8-94e2-c614-df43-c0f77065b812
> Don't blame me for detesting them.

0:0 - Farewell.
uid: 6a3d1f7d-a986-ef95-6b2c-c53b47feca8f
Node context: The "and good riddance" is implied.
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_GaleLeaves - CAMP_GoblinHuntCelebration_Event_GaleLeavesdescription
=== END NODE ===

0:0 - Betrayed by a drow commander of the Absolute. How unexpected a turn of events.
uid: 6b31903b-55f0-fdb9-974c-02093c2500c4
Node context: Dripping with sarcasm.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayaldescription
> How does it feel to kill a woman still flush with the warmth of your body? All par for the course for you, I suppose.
> But no matter. What's one more kill but a fitting coda to a day of carnage?

0:0 - You will. But not until then. Now please - I'd prefer to be alone with my regrets. Enjoy these vile revelries, if that's your inclination. It certainly isn't mine.
uid: 6c94731b-ded1-7596-6414-5bc3aa573f3f
Node context: Grim, deeply unhappy with everything that's happened (including having to endure a party of drunken goblins). Firmly but politely telling the player to go away.
=== END NODE ===

0:0 - Yes. And I got you the Idol of Silvanus along the way.
uid: 76d66de9-7140-8ca9-7439-d86991b76846
Cinematic: Player collected the Idol after betrating the Tieflings but hasn't given it to Gale yet.
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_TookIdolAfterTieflingBetrayal - The platyer picked up the Idol of Silvanus after betraying the tieflings.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
   true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items.
- 1 Check flag(s) (Object):
   true - DEN_Thieflings_State_HasIdol -
> But at what cost?

0:0 - At what cost? Are our lives truly worth so many others?
uid: 77e83716-0509-c192-e2d9-76177ba71327
> I can see the answer in your eyes. And that's why I'm leaving.

0:0 - You.

uid: 7dc65253-d053-08bf-986b-75fb63abb434
Node context: Accusatory
> You led me down this path.

0:0 - You led me down this path.
uid: 8074daa5-9fd7-3d57-0ebc-2bb9daf78e4a
> Yes. And I got you the Idol of Silvanus along the way.
> Yes. And I got you the Idol of Silvanus along the way.
> I'm sorry you feel that way.
> You make your own choices. Don't blame me for their outcomes.
> Quiet whining. You're killing the mood.

null
uid: 89f4a9ed-22b9-ff99-e47b-7c294d2b9074
Jump to another node

0:0 - I'm sorry you feel that way.
uid: 8a67006b-b649-bb8f-0088-f63b58269ab0
> It's time to stop making excuses.

0:0 - You don't stand a chance alone. You're free to go. I dare you.
uid: 8f3de4ac-8bea-956d-dbf8-75c74aecd826
= Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - This is the worst moment. When the screams of the dying have faded, and the conquering hordes howl and yelp as they come to their vile climax.
uid: 93fa0e40-f70e-caf2-e3bc-1c431f3bd9ae
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
> Massacre. A spectacle of slaughter. And I participated.

0:0 - Don't blame me for detesting them.
uid: 9e3df31d-82bd-d983-8264-96bbf47ce699
> I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be.

0:0 - They're the hands they always were. You've a knack for this.
uid: a3b55ab7-7fea-b4f5-71de-7c06a3a6d19c
> No!

0:0 - Then leave.
uid: a6781c40-5099-6f9f-f375-68d2ac1c8e38
> Precious little love lost between us, isn't there?

0:0 - Massacre. A spectacle of slaughter. And I participated.
uid: ac25da77-cb9d-22ee-4883-7ae5de496da0
> What are these bloody stumps that used to be such delicate harpists of the Weave?

0:0 - What are these bloody stumps that used to be such delicate harpists of the Weave?
uid: b229d145-98fe-c27b-9477-70739127a6af
Cinematic: He looks at his hands in Lady Macbeth fashion knowing that he participated in the destruction of the grove.
Node context: He looks at his hands in Lady Macbeth fashion knowing that he participated in the destruction of the grove.
> They're the hands they always were. You've a knack for this.
> You've seen your own true nature. Accept it.
> Perhaps we've gone too far, but what's done is done.

- Roll sucessful -
null
uid: b6f92b07-0780-a879-f224-12aca0845194
> Yes. Yes, I suppose we do. Few things are more powerful than the will to live.

null
uid: baf29cb2-0238-b4b4-9454-ee7c4ec8afc6
Jump to another node

0:0 - Yes. Yes, I suppose we do. Few things are more powerful than the will to live.
uid: be680188-9004-bf62-b27e-e3088d72d95d
> But carnage such as this... The shadow within is spreading like poison, corrupting kindness and compassion.

0:0 - It's time to stop making excuses.
uid: c2c21e2c-5926-496a-1eb1-c60d4d7c6d5b
> I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be.

0:0 - I guess I'll find out, when you're ready to tell me.
uid: c7db2b8c-1e99-203b-a2d4-3b30a4dc1260
> You will. But not until then. Now please - I'd prefer to be alone with my regrets. Enjoy these vile revelries, if that's your inclination. It certainly isn't mine.

0:0 - Gods damn you - you're right. Few things are more powerful than the will to live.
uid: c8c3aa42-3656-c2bf-f5cb-7da50ce807e2
> null

0:0 - I've said my piece. Now let me dull my tongue with wine.
uid: c95c5c80-ac8d-2da0-3962-ffb8dc55798d
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription
=== END NODE ===

null
uid: cc1e8c50-d237-b249-5ee0-7f3b9301200d
Jump to another node

0:0 - All the more blood.
uid: d20e8b79-e229-54f1-0cfe-39f10ed5d347
> Farewell.

0:0 - You really are absolutely heartless, aren't you?
uid: d31b5e38-0729-695d-06b7-4da3e1924130
> I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be.

0:0 - I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be.
uid: d41e904c-271d-260a-91fb-1c63273377f1
> I should leave.

0:0 - Stay. We make each other stronger. We make each other survive.
uid: d8989b25-5352-2930-1a5a-95f6f2e12d07
= Roll SkillCheck Insight (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: e25cec30-6b89-cb8d-6d12-92854729b484
> What chances I have, I'll take them. I'd rather roll the dice than deliver all this death.

0:0 - I should leave.
uid: e7802f55-4775-2f4d-9d72-9a3e9fd23687
Node context: Decided
> Then leave.
> Stay. We make each other stronger. We make each other survive.
> You don't stand a chance alone. You're free to go. I dare you.

0:0 - Perhaps we've gone too far, but what's done is done.
uid: e84d808d-93cd-0d1e-cb61-19d59a09286a
> No!

0:0 - But no matter. What's one more kill but a fitting coda to a day of carnage?
uid: f13f7bbe-924c-f25a-5a46-847cb321c571
=== END NODE ===

0:0 - You've seen your own true nature. Accept it.
uid: f3083078-d8b9-43ed-d588-9cd11182bf48
> No!

0:0 - No!
uid: f9c06f21-6903-f671-fe97-1149b619e265
Node context: Angry
> Two shadows are darkening my soul. The shadow within and the shadow without:

0:0 - But carnage such as this... The shadow within is spreading like poison, corrupting kindness and compassion.
uid: ff475268-c795-35ca-f722-c007ec7dddcd
> Perhaps you'll understand me better when you know the truth of my condition.
> I thought the orb to be the greatest of my sins, but I see now there are darker depths to which I might yet sink. You may be content to sink into that abyss, but I assure you - I am not.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Astarion.lsj
Synopsis:
Astarion is enjoying himself at a party with the goblins. You've betrayed and slaughtered the tieflings and he's finally able to indulge his hedonistic side. He's drinking blood, but offers you wine. He or you can propose that you get together tonight and enjoy a little more hedonism when everyone else is asleep.

0:0 - Don't you love the silence after a massacre? It's just so pure.
uid: 001e00c0-f01f-8dde-51c7-b21c6bf2c856
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayaldescription
> Certainly better than pillow talk with your drow lover, hmm?

0:0 - So, given that we are fresh out of alcohol for you, what shall we get up to?
uid: 022277a9-9b99-bd19-add9-81e7737e54b3
Node context: Looking at player with lust
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> What do you mean?
> I'm guessing you have something in mind.
> null
> Nothing.
> null

0:0 - So, I see you and Shadowheart have a connection. It looks very sweet.
uid: 03e1f87d-f8cc-0053-b2ae-45121758c1c8
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Not what I'd call 'fun', or 'interesting', but sweet.

0:0 - You're not jealous, are you?
uid: 05acbe87-a0dd-b4b5-406a-09cfca16bf67
> Ha! No, my love, I'm not jealous of the beating our gith friend will give you.
> Ha! No, my love, you and Shadowheart can hold hands all you want. It means nothing to me.
> Ha! No, my love, I'm not jealous of the drow. You have all the fun you want - if you survive the night.

0:0 - I'm guessing you have something in mind.
uid: 06521384-5069-2cbf-eafe-65795c722c4d
> null

0:0 - Leave.
uid: 07646367-3805-63b9-0fe9-b4105687b16a
> Suit yourself. I've more than enough company.

0:0 - Really? I thought you had other company planned this evening, and I'd hate to intrude.
uid: 0766085c-0ee3-e808-2793-1ca2ea1f9a0d
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Watch maybe, but not intrude.

0:0 - Never listen to your second thoughts! They always spoil the fun.
uid: 07985b7e-c342-e64d-2c81-0a7b9843134b
> But fine. If you're determined to ruin your evening, I won't stop you.

0:0 - It's nothing serious.
uid: 07ec4ac9-4fd4-febf-15b7-61239cd555ae
> Ha! No, it so rarely is. But it might be fun.

0:0 - Does Lae'zel know that? I saw how she looked at you earlier.
uid: 07fa2d87-7b75-85af-b5e4-c9f02b160fec
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends.

0:0 - So, I see Lae'zel's marked you as her territory.
uid: 0817c2fe-f0f8-d8b1-d969-e75891cc2c17
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> I just hope she leaves you in one piece. We can't take a tenday for you to recover from whatever her idea of 'fun' is.

0:0 - No, I'll spend the night alone.
uid: 0876960b-3a05-89b2-9711-0191797633ae
> Whatever makes you happy, I suppose. As long as you don't come scratching at my door.

0:0 - Let's wait until things quieten down a bit. Once the others are asleep, we'll find each other.
uid: 0a540413-9708-da1e-de61-c3996fde396b
> I'll see you later, then.
> On second thought, maybe we'd better not.

0:0 - Not that I'm judging, of course.
uid: 0abef3ca-89fb-e579-7612-e112eb2a9bb0
> So, what are we drinking to? Other than a pile of corpses.

0:0 - Maybe. If you say 'please.'
uid: 0be944a7-3140-a69d-54e3-dff27d5efe3a
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> What?

0:0 - I wish things had turned out differently.
uid: 0c6d3fe1-53ea-e8df-e27f-d6cf05637059
> And I wish I was drinking out of the skulls of everyone who's ever wronged me. Life is tough.
> And I wish I was drinking out of Cazador's skull. Life is tough.

0:0 - I'm afraid I'm all out. This party is more humble than I'd like.
uid: 0cbb6444-1431-892f-2af9-62e7a137d10f
Node context: his wine bottles have disappeared
> Although you're doing well enough on your own. I see Lae'zel's marked you as her territory.
> Although you're doing well enough on your own. I see you and Shadowheart have a connection. It looks very sweet.
> Although you're doing well enough on your own. I saw how the drow looked at you.
> So, given that we are fresh out of alcohol for you, what shall we get up to?

0:0 - If you're here to beg forgiveness, save your breath. My cup and I are perfectly happy together.
uid: 10db5e17-127f-b54d-d6b8-4589ec452615
Node context: Player rejected your advances
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
=== END NODE ===

0:0 - Although you're doing well enough on your own. I saw how the drow looked at you.
uid: 12a5a0d8-c354-7f8c-0ec8-6f2019f706b4
Node context: teasing
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> null

null
uid: 13e29c4d-b256-3e5b-f8d8-dffb86f50bcd
Jump to another node

0:0 - To surviving!
uid: 1401c07a-66f2-ba61-eb47-a8ddc3c22ef0
Cinematic: Raising glass to player and takes a drink
Node context: Toasts and drinks
> null

0:0 - Ha! No, my love, I'm not jealous of the beating our gith friend will give you.
uid: 163b87c4-bdb0-95dd-fb51-7ce8ac989815
Node context: Good humoured
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> As for me, I'm going to drink until I know I won't hear you grunting in the bushes.

0:0 - Say 'please'.
uid: 164cab5a-c331-ecac-4efd-1490fc0d041e
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses > null (roll failure)
> null (roll sucessful)

0:0 - That's not funny.
uid: 17fa39d6-490c-0790-8a0a-4a478fa0be9c
> Oh don't be so sour - it's a party.

0:0 - As for me, I'm going to drink until I know I won't hear you grunting in the bushes.
uid: 18fb6868-d742-f259-2ce4-e3d1db6c2b86
> Here's to you!

0:0 - You're a conquering hero and you want to drink foaming piss?
uid: 1ba8da84-ef5f-9c81-3264-4f4e5f4fe102
> Not that I'm judging, of course.

null
uid: 1bc3aa78-55fd-8dc2-d8ca-7355a402b8e1
Jump to another node

0:0 - So, what are we drinking to? Other than a pile of corpses.
uid: 1bdd7cd4-ce08-7bd5-787d-6003653cf563
Animation: [Aaron C] Pouring you a drink. You both pick up your cups. Covered by VO mocap
Cinematic: Pouring you a drink. You both pick up your cups.
Node context: Pouring you a drink. You both pick up your cups.
> To victory, of course.
> To surviving another day.
> To getting rid of this tadpole.
> That's not funny.

0:0 - No.
uid: 1c823bd2-1c37-ff7f-5795-a62e6547e1cb
> You insolent little-

0:0 - What do you mean?
uid: 1d804c98-ac3d-cb9d-8cee-c43470b46442
> By the hells. Sex, my dear! Or whatever you can manage given your... situation. By the hells. Sex, my dear. A night of passion.

0:0 - Try it. You might have fun.
uid: 1f3ef1b7-12aa-1d7d-d310-15b4d547c8c5
> To fun!

0:0 - Red.
uid: 2077204a-f9d8-8ca9-7e75-9b0ce86205af
> Ah, a good, full-bodied choice.

0:0 - I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude.
uid: 219e0dbd-0c34-7231-3f8d-14d889c6efdf
> null
> null
> null
> null

null
uid: 24f69b7c-b0d4-ff42-76fd-cb1a50d37c7c
Jump to another node

0:0 - To fun!
uid: 25232945-7111-bf3a-9ec8-ca0f26dd977a
Cinematic: Toasts and drinks
Node context: Toasts and drinks
> Mmm. Delicious.

0:0 - And I wish I was drinking out of the skulls of everyone who's ever wronged me. Life is tough.
uid: 26b35883-7a04-7a5c-3af4-fc4c15d81304
> Although that's not to say we can't have a little fun.

0:0 - Well hello. Welcome to my humble party.
uid: 26b3bd36-db1a-d353-e529-69b7ac265f51
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
> What's your poison? Red? White?
> What's your poison? I have - ah.

0:0 - We whip each other within an inch of our lives.
uid: 2876f203-5f3e-1271-a0e7-b0f5f6012cf3
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> I can replace those brutal fantasies of yours with desires you'll find much harder to push away.

0:0 - I'm afraid it's warm, but needs must.
uid: 2c39551c-82be-ec43-f7f2-1d157496424b
> So, what are we drinking to? Other than a pile of corpses.

null
uid: 2c50599a-4f80-d24f-d9ce-c8df3847a0a1
Jump to another node

0:0 - To victory, of course.
uid: 2c73d397-e7a1-dc1c-807e-8c0b9a10703f
> To victory!

null
uid: 2e6335a8-2a08-2124-1271-67383a3b44d3
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
=== END NODE ===

- Roll failure -
null
uid: 2f620758-fcdf-34ed-8c70-69269856802c
> You are an insolent little pup, aren't you?

0:0 - Although I'm sure you'd know better than I would.
uid: 301e5389-5ceb-f0ff-3ff2-2365a1bdb36f
- 0 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null
> null
> null
> null

0:0 - So, I see you and the drow have been making eyes at each other.
uid: 332bf097-b200-f7c9-071a-f84b2e5f082c
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> She does seem like a fun romp. As long as she doesn't bite your head off halfway through the act.

null
uid: 336303c4-f305-3d7e-e7f8-7ab24f8b7dc3
Jump to another node

0:0 - Well hello. What's on your mind?
uid: 34e86f25-87cc-3dd8-d44e-f9272639a1bd
Node context: flirty
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
> Just so you know, I'm spending tonight with Lae'zel.
> Just so you know, I'm spending tonight with Shadowheart.
> Just so you know, I'm spending tonight with our drow host.
> Interested in sharing a bed tonight?
> Interested in sharing a bed tonight?
> Interested in sharing a bed tonight?
> Interested in sharing a bed tonight?
> I have to admit, I wish I could share a bed with you tonight.
> I have to admit, I wish I could share a bed with you tonight.
> Leave.

0:0 - Leave.
uid: 35c6d728-e4a9-d407-4b58-a826247a4f22
=== END NODE ===

null
uid: 37cf7233-4d0f-8cc7-d52b-856e40290503
Jump to another node

0:0 - Suit yourself. I've more than enough company.
uid: 3ab7dd0f-36cb-606b-f05f-8f301192fa8e
Cinematic: Player turns and walks away.
Node context: Said to player as they walk away. You drain your cup afterwards.
=== END NODE ===

0:0 - Well, I'd hate to get in the way of a well-laid plan. So to speak.
uid: 3b219842-dcb8-cf9b-f68c-cd8a4e1b38e5
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> Let's wait until things quieten down a bit. Once the others are asleep, we'll find each other.

0:0 - But fine. If you're determined to ruin your evening, I won't stop you.
uid: 3b2b0734-cec2-236c-521c-1995c04e61b7
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - I have to admit, I wish I could share a bed with you tonight.
uid: 4062ea5b-d652-c548-219b-c25ab1d22c31
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - What would you like to happen?
uid: 422937fd-b93c-665f-9613-e0d18963c717
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> null
> Oh, a little talking, a little drinking, and - once everyone else is asleep - we get to know each other.

0:0 - Not what I'd call 'fun', or 'interesting', but sweet.
uid: 42eff682-1695-e9e7-cd76-a8377c237aab
> I'm sure I'll have a good time.
> It's nothing serious.
> You're not jealous, are you?

0:0 - There's no better way to unwind after a long day of killing.
uid: 4564a677-940e-02cd-bd28-e37829ce03a2

0:0 - I can replace those brutal fantasies of yours with desires you'll find much harder to push away.
uid: 463d3578-0d7f-b7d8-be2b-95b6561576b1

0:0 - Indeed you will, my love. Indeed you will.
uid: 4a00d0c0-3977-a223-1fbc-2362415a95b4
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - I have standards.
uid: 4acc5f9f-9ee4-4067-d39d-4922af8c9761
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
=== END NODE ===

0:0 - I'd rather bed one of the goblins, darling.
uid: 4b686f31-2070-bd39-31d1-5418fdac3967
> You are an insolent little pup, aren't you?

0:0 - Certainly better than pillow talk with your drow lover, hmm?
uid: 4c8d832d-d007-37df-eef8-96b924494bc2
Node context: teasing
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
=== END NODE ===

0:0 - White.
uid: 4cfe1a88-8e75-f483-8d93-c88098ee6c8e
> I'm afraid it's warm, but needs must.

null
uid: 4e8eb4d9-20ae-783e-3611-0fd90d30caf7
> There's no better way to unwind after a long day of killing.

0:0 - Are you offering anything better? Because I could be persuaded...
uid: 4fc45306-a808-3c77-8224-7bcd668de810
> null
> null

0:0 - I'm sorry, I mistook you for someone with taste.
uid: 52ad4a7e-bbcb-f9b9-29df-bbbbf1799487
> But have it your way. I'm happy to entertain myself.

0:0 - Just so you know, I'm spending tonight with Shadowheart.
uid: 56f9740c-f9f3-3bd2-558f-e453267d87c5
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> Are you now? Well, lucky her.

0:0 - Oh don't be so sour - it's a party.
uid: 5943c6f5-505a-9c64-48e1-db5a2d41ac08
> You did what you had to. Don't be ashamed that you did it well.

0:0 - Interested in sharing a bed tonight?
uid: 5a9268ed-3c55-235f-06ba-3ba625e46f95
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null
> A bed and so much more.
> null

0:0 - Ha! You're braver than I thought.
uid: 5b19fe50-21cd-6fad-14b7-64a312623da8
> Whatever makes you happy, I suppose. As long as you don't come scratching at my door.

null
uid: 5b30d873-e0a2-d1e1-2faf-380bd72eb75b
Jump to another node

0:0 - Although that's not to say we can't have a little fun.
uid: 5bbcb6ce-5f7d-6965-7c88-153dbd93d990
Cinematic: Toasts and drinks
Node context: Toasts and drinks
> Mmm. Delicious.

null
uid: 5c639aa4-8a97-4974-ffad-4da455a93fee
Jump to another node

0:0 - Interested in sharing a bed tonight?
uid: 5ceedf7d-f909-3c0d-e31c-1a8c9e6c4caf
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 5dff78cc-5159-5260-2115-9ef20f8bcd69
Jump to another node

0:0 - Watch maybe, but not intrude.
uid: 61714039-4437-4d7b-25f7-fc01a9cb5a1e
> null
> null
> null
> null

0:0 - You insolent little-
uid: 642e1395-1557-f50d-2421-6445e63a0cfb
> Fine. Enjoy your night with whatever goblin will have you.

0:0 - Ha! No, my love, you and Shadowheart can hold hands all you want. It means nothing to me.
uid: 64ca604e-0d45-8969-caf9-d5d6e00d48f5
Node context: Good humoured
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> As for me, I'm going to drink until I know I won't hear you grunting in the bushes.

null
uid: 6990f1b2-e2ed-cb51-8427-4a8074a1fb43
Jump to another node

0:0 - I'll see you later, then.
uid: 6d1df08f-7d9f-f82a-cf6d-b9c8c1248071
> null
> Indeed you will, my love. Indeed you will.

0:0 - Interested in sharing a bed tonight?
uid: 6e2bedd4-5d6a-9bd1-80fc-b6a6d8398513
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I'd hoped to get close to you, but I don't want to light you on fire.
uid: 6eb181eb-8bf3-7bbe-df85-a154f624881b
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Really? Her?

uid: 6f700de6-f4d9-72ab-95fa-8d4c1b734422
> Whatever makes you happy, I suppose. As long as you don't come scratching at my door.

0:0 - By the hells. Sex, my dear! Or whatever you can manage given your... situation.
1:0 - By the hells. Sex, my dear. A night of passion.
uid: 717991e7-8995-ec1b-a01e-149cf839f4ff
Node context: Can't believe how nieve you are
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)

null
uid: 73ec50d8-d2bc-8fe2-496a-930c75badb03
Jump to another node

- Roll sucessful -
null
uid: 753943b4-c0c0-e52c-49fa-762c1c2b99b0
> Please.

0:0 - Come on. There's a spark here. I know you've felt it too, darling.
uid: 76d10d9f-fe07-ea51-aced-65c73aeadf0a
Node context: Subtle and seductive. Restrained flirtation.
> I'd rather bed one of the goblins, darling.
> There isn't. I haven't. And that's all there is to it.
> Maybe. If you say 'please.'
> Maybe. If you say 'please.'

0:0 - There isn't. I haven't. And that's all there is to it.
uid: 795470b3-c0fb-ded0-3fa5-56dc1b68c465
> I'm sorry, I mistook you for someone with taste.

0:0 - Does the drow know that? I saw how she looked at you earlier.
uid: 7a5f2fd6-bbb1-5af9-dbb2-1a680bbbd7e9
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Be careful with that one. Her idea of a good time probably involves biting your head off halfway through the act.

0:0 - Cheeky little pup. I'll see you later.
uid: 7a7c1285-3ee9-b98a-e897-ac0247ffc46b
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - Be careful with that one. Her idea of a good time probably involves biting your head off halfway through the act.
uid: 7ca349e5-2219-f523-9ce4-9f2d3b890f62
> Although I'm sure you'd know better than I would.

0:0 - Well, I'd planned to bed you...
uid: 7d37417b-29c7-ba1d-215a-cbdf6795d9ed
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Does Lae'zel know that? I saw how she looked at you earlier.
> Does Shadowheart know that? I saw how she looked at you earlier.
> Does the drow know that? I saw how she looked at you earlier.
> Really? I thought you had other company planned this evening, and I'd hate to intrude.
> Well, I'd hate to get in the way of a well-laid plan. So to speak.
> I'm flattered, but I think not. It's not you, you understand, it's me.

0:0 - Are you now? Well, lucky her.
uid: 7ef1692a-e48a-0ad6-ec42-d20a994415a0
Node context: teasing
> Well, you have fun. I'm more than happy with my cup anyway.

0:0 - I just hope she leaves you in one piece. We can't take a tenday for you to recover from whatever her idea of 'fun' is.
uid: 7f59a5f1-fccc-5960-46a9-fee4e85e3bc6
> I'm sure I'll have a good time.
> It's nothing serious.
> You're not jealous, are you?

0:0 - So, has anyone in the camp caught your eye?
uid: 805c49e3-d2ee-e1fa-8488-5344ab7a3426
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> What do you mean?
> Shadowheart is looking very good tonight...
> I bet Minthara is fun.
> I'm tempted by Lae'zel.
> I was thinking about you, actually.
> No, I'll spend the night alone.

0:0 - Well, I'd had my heart set on bedding you.
uid: 81672d13-d12a-aba3-0a71-b3bcfe9d6b52
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I'm kidding. I'll see you tonight.
uid: 82275048-ccc3-ebf8-10ae-0595bf2d2ec7
> Cheeky little pup. I'll see you later.

0:0 - To victory!
uid: 8498ebd6-e5da-5e75-b6bb-9259125651aa
Animation: [Aaron C] Covered by VO mocap.
Cinematic: Raising glass to player and takes a drink
Node context: Toasts and drinks
> null

0:0 - Although you're doing well enough on your own. I see you and Shadowheart have a connection. It looks very sweet.
uid: 87621bbd-da5f-a92c-266a-8f685d96b05e
Node context: teasing
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> null

0:0 - Well done! I'll see you tonight.
uid: 8bcbba53-78a0-27bf-f991-c428cbb83efe
> Cheeky little pup. I'll see you later.

null
uid: 8c621c92-1763-b5c0-c884-104271b2c9c0
Jump to another node

0:0 - I'm flattered, but I think not. It's not you, you understand, it's me.
uid: 8d069579-9fe1-8782-79c2-e51d7dd2d3d6
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description
> I have standards.

null
uid: 905726d2-b62f-b297-953a-fb91e857953f
Jump to another node

0:0 - Not quite yet, love. Let's wait until they're asleep.
uid: 926d9c53-568c-f34d-5fb1-c5dd6646f483
Node context: You've agreed to hook up, but it's not time yet
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

null
uid: 930f7f3b-3e16-dd8d-e641-cf15baded9a9
Jump to another node

0:0 - To surviving another day.
uid: 93b90fff-4b9b-7b91-62c1-c84a167284da
> To surviving!

0:0 - What?
uid: 94b759bd-1b93-89a5-bb0e-a3096c156cb5
> Say 'please'.
> I'm kidding. I'll see you tonight.
> No, Astarion. It's not happening.

0:0 - What would you like to happen?
uid: 960a390f-0bd6-ab4a-4d34-3cf381fc587e
- 0 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
> null

null
uid: 96e075a5-17d9-a4db-a3ab-dc154e2dcb7d
Jump to another node

0:0 - I'm tempted by Lae'zel.
uid: 971bf696-96e6-940b-19c4-db20f5ca60fb
- 0 Check flag(s) (Global):
   true - LAEZEL - LAEZELdescription
> Ha! You're braver than I thought.

0:0 - I'm not ashamed. I just don't feel like boasting about it.
uid: 9754de82-5773-5663-42f2-5fc7239a2100
> Try it. You might have fun.

0:0 - And I wish I was drinking out of Cazador's skull. Life is tough.
uid: 98dce0e8-5184-8196-5393-57a483ed4f3b
> Although that's not to say we can't have a little fun.

0:0 - Do you mind? I have a bottle to finish.
uid: 994495bd-ae76-ced8-581c-b9c20cd253ee
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription
=== END NODE ===

0:0 - Please, don't count me out just because of your condition. I'm always up for a challenge.
uid: 9b5dc3ae-fc08-a4b5-496b-fa43b444e5a8
Node context: Thinks he'll still be able to seduce the woman he cant' physically touch
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

null
uid: 9d556a2f-a926-2fbd-ca30-224c4e40b8e0
Jump to another node

null
uid: 9e7e54f8-e28f-cbdc-392d-80595f2ef1b1
Jump to another node

0:0 - I'll give you red.
uid: 9f06cf4f-2dc2-1bbc-e3ad-82bf1d52e871
Node context: Chuckles. He's been drinking blood
> So, what are we drinking to? Other than a pile of corpses.

0:0 - I'm sure I'll have a good time.
uid: a060d0ac-c1ec-c8f0-e3d4-276a8a9f8e1d
> Good for you. As for me, I'm going to drink until I'm sure I won't hear you grunting in the bushes.

0:0 - Interested in sharing a bed tonight?
uid: a0670b46-5721-e96d-9210-dd105c5b3218
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null
> A bed and so much more.
> null

0:0 - I bet Minthara is fun.
uid: a1a52e09-aa23-2f33-6472-2ea3b5787bf2
- 0 Check flag(s) (Global):
   false - GLO_DrowCommander_State_Dead - Minthara is dead.
> I'm sure she is. If you can trust her not to bite your head off once you've done the deed.

0:0 - Ha! No, my love, I'm not jealous of the drow. You have all the fun you want - if you survive the night.
uid: a3a7f73b-0fbc-7e6d-9101-8f3997913d5c
Node context: Good humoured
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> As for me, I'm going to drink until I know I won't hear you grunting in the bushes.

null
uid: a5b3172f-a5ed-c16b-9757-be42d8ef38cc
Jump to another node

0:0 - Does Shadowheart know that? I saw how she looked at you earlier.
uid: a71f2279-bbc7-cc83-f156-aa624f83aaa7
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
> I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude.

0:0 - A bed and so much more.
uid: a7a6c8e6-bd1d-7b7c-6e38-489db45018aa
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> null

0:0 - To getting rid of this tadpole.
uid: a941011e-2c8e-e1aa-a24a-fc771a01250f
> Cheers.

null
uid: a9dc7edf-6c31-43b7-2c48-8141d8966103
Jump to another node

0:0 - Ha! No, it so rarely is. But it might be fun.
uid: aa17b90b-ebc7-8f05-f0d9-c76c0c3c5c2f
> Here's to you!

0:0 - What are you drinking?
uid: aab237b2-de10-0528-788f-8e4cedd43644
> I'll give you red.

null
uid: ac3ac1c1-4c5c-c717-cf89-bbf238e8dd6b
Jump to another node

null
uid: ac73b537-8245-ab31-6da7-07a86d406595
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0:0 - So. What happens next?
uid: ac8675bb-fcc6-d8bb-de40-b351500ac519
Node context: Looking at player with lust
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> What do you mean?
> What would you like to happen?
> What would you like to happen?
> We whip each other within an inch of our lives.
> Well, I'd planned to bed you...
> Well, I'd planned to bed you...
> Well, I'd planned to bed you...
> Well, I'd had my heart set on bedding you.
> I'd hoped to get close to you, but I don't want to light you on fire.
> I'd hoped to get close to you, but I don't want to light you on fire.
> Between us? Nothing.
> Leave.

0:0 - But have it your way. I'm happy to entertain myself.
uid: b1d53c35-72cd-6b36-e387-05a4e9b857b0
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

null
uid: b252c46d-c632-1cbd-2142-dad7fbb5308a
Jump to another node

null
uid: b4e628bc-a5bb-2585-c918-ee4d692c9015
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0:0 - Ah, a good, full-bodied choice.
uid: b77b34e5-2bdf-9007-952a-f80810ce0d1b
> So, what are we drinking to? Other than a pile of corpses.

0:0 - I'd hoped to get close to you, but I don't want to light you on fire.
uid: b9dfbd85-7e50-d97f-6097-144dd6e5b864
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Here's to you!
uid: bcc94818-e8ca-c7a8-2a4d-1769b395c6e7
Node context: Toasts and drains his cup.
=== END NODE ===

0:0 - Oh, a little talking, a little drinking, and - once everyone else is asleep - we get to know each other.
uid: bdcc3e8d-74e5-cee3-2478-c04be5eacceb
Node context: It's sex. He means sex. Is it too subtle? Because it's sex he's talking about.
> null

0:0 - Beer, if you have it.
uid: bedd3fb3-4fe8-3a55-da88-45f47b2653db
> You're a conquering hero and you want to drink foaming piss?

0:0 - You did what you had to. Don't be ashamed that you did it well.
uid: c12fd69c-36a5-1ec6-ff1f-41185bb0ba6a
> I wish things had turned out differently.
> I'm not ashamed. I just don't feel like boasting about it.
> It was more a mountain of corpses than a pile...

0:0 - On second thought, maybe we'd better not.
uid: c2c43b9b-fc0e-0b38-e4a0-9fa19576088b
> Never listen to your second thoughts! They always spoil the fun.

0:0 - What's your poison? I have - ah.
uid: c2fc5d40-d1f0-b758-5bbd-7369dc13b130
Node context: Realises his wine's been stolen.
> I'm afraid I'm all out. This party is more humble than I'd like.

0:0 - What do you mean?
uid: c389c4c1-0832-69a6-9a2e-a60d32bf8606
> null

0:0 - How about some rest? It's been quite an evening.
uid: c51b6d96-60b7-26d4-d4e4-b1b77aa8407c
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayaldescription
=== END NODE ===

0:0 - Well, you have fun. I'm more than happy with my cup anyway.
uid: c6f201f3-67e5-4f38-4e35-331755cac716
Node context: in a good mood
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - Oh don't come crawling back. It's just embarrassing.
uid: c948d169-803b-e90c-3a7a-78cbd28f3b85
Node context: Astarion rejected player's advances
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

null
uid: c9c8cc99-5f47-31f3-8560-d49a3dc29466

null
uid: cb6451a0-c675-297e-8769-5ab920954be5
Jump to another node

0:0 - I'm sure she is. If you can trust her not to bite your head off once you've done the deed.
uid: cc7841ac-cf8e-8d37-29f0-a6467ad834ff
> Whatever makes you happy, I suppose. As long as you don't come scratching at my door.

0:0 - Nothing.
uid: ccf1dca9-2a7f-bca6-0359-1b94e4141fb7
> null

0:0 - Just so you know, I'm spending tonight with our drow host.
uid: cd5d854f-3906-ea1e-6431-5fa669384ee4
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Are you now? Well, lucky her.

0:0 - Although you're doing well enough on your own. I see Lae'zel's marked you as her territory.
uid: ce179b35-8db6-9e5b-7a0a-b174f7d1488d
Node context: teasing
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> null

0:0 - Please.
uid: ce4dea2f-99fe-b54f-bf26-b8093828bfd3
Node context: Through gritted teeth.
> No.
> Well done! I'll see you tonight.

0:0 - Ha! All right, to a mountain of corpses!
uid: d07d340f-2358-b039-4c6e-1a8cd48cd7d7
Cinematic: Toasts and drinks
Node context: Toasts and drinks
> Mmm. Delicious.

null
uid: d0cc494b-a507-be42-c4bd-3b5c0d5850a3
Jump to another node

null
uid: d1d17afd-6e42-11e2-a2b9-d4b8118cff76
Jump to another node

0:0 - No, Astarion. It's not happening.
uid: d2ca65a7-7d25-f31b-902d-c26d8a136514
> null

0:0 - I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends.
uid: d65275e7-0b8e-ed93-1ddf-09b27fab0eae
> null
> null
> null
> null

0:0 - Between us? Nothing.
uid: d65810a3-49f5-4269-e9b7-7aa982ea23f6
> Nothing? How can you be so cruel?

0:0 - I have to admit, I wish I could share a bed with you tonight.
uid: da2ff909-d3cd-b4c6-463c-63602ead9778
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Please, don't count me out just because of your condition. I'm always up for a challenge.
> null
> null

0:0 - Nothing? How can you be so cruel?
uid: da3d6aa3-e3b0-ea5c-fe7d-71b6933074f8
> Come on. There's a spark here. I know you've felt it too, darling.

null
uid: dbb9610d-91ca-bd65-8a78-c428ec1afa43
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
=== END NODE ===

0:0 - Fine. Enjoy your night with whatever goblin will have you.
uid: de18b720-c3df-993d-2a65-a3a1143628ba
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription
=== END NODE ===

0:0 - Your funeral.
uid: df7fcbaa-ba93-01ea-865e-955c4ea986f8
> So, what are we drinking to? Other than a pile of corpses.

0:0 - Cheeky little pup. I'll see you later.
uid: e14ec68a-98ee-db69-03d7-d0cfb7ce744b
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
=== END NODE ===

0:0 - It was more a mountain of corpses than a pile...
uid: e29210d2-ae0e-ae9b-b4fb-da9a0b340098
> Ha! All right, to a mountain of corpses!

null
uid: e314d47d-3867-04b5-577d-a85e958ce423
Jump to another node

0:0 - Just so you know, I'm spending tonight with Lae'zel.
uid: e573fae4-4942-caf6-3145-b5d76b6e6118
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
> Are you now? Well, lucky her.

0:0 - Shadowheart is looking very good tonight...
uid: e6edd559-4a69-b429-0b52-d91680621aca
- 0 Check flag(s) (Global):
   true - SHADOWHEART - SHADOWHEARTdescription
> Really? Her?


0:0 - Well, I'd planned to bed you...
uid: e84802f4-47e3-2eb8-85e3-71f7f27aec64
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Good for you. As for me, I'm going to drink until I'm sure I won't hear you grunting in the bushes.
uid: ee76b08e-5886-424d-1232-095bc728558c
> Here's to you!

null
uid: ee995259-dfd4-75ca-60a0-f026a1d9e29c
Jump to another node

0:0 - She does seem like a fun romp. As long as she doesn't bite your head off halfway through the act.
uid: ee99a33d-b34a-0417-9d14-618e987bc880
> I'm sure I'll have a good time.
> It's nothing serious.
> You're not jealous, are you?
> Are you offering anything better? Because I could be persuaded...

null
uid: eedcc3b8-e325-f9b2-d236-0977cf8cbb79
Jump to another node

0:0 - What's your poison? Red? White?
uid: efb09ea4-5e60-d635-8fb6-76b6e4ac0cc5
> White.
> Red.
> Beer, if you have it.
> Just water.
> What are you drinking?

0:0 - Just water.
uid: f1882bb0-6fb0-3370-a08d-912bf0cfc481
> Your funeral.

0:0 - Mmm. Delicious.
uid: f335ef57-5f25-5780-5daf-491f5c605fc3
Node context: savouring his drink
> So, I see Lae'zel's marked you as her territory.
> So, I see you and Shadowheart have a connection. It looks very sweet.
> So, I see you and the drow have been making eyes at each other.
> So, has anyone in the camp caught your eye?
> So. What happens next?

0:0 - Maybe. If you say 'please.'
uid: f3aba63c-4d09-2aa8-5ef4-a151c87d61a0
- 0 Check flag(s) (Object):
   true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> What?

0:0 - Cheers.
uid: f4748b76-6e61-51c3-18cc-24f0563d77cc
Cinematic: Raising glass to player and takes a drink
Node context: With a grunt. Downbeat. He's not keen on losing the tadpole, but he still toasts and drinks
> null

0:0 - Whatever makes you happy, I suppose. As long as you don't come scratching at my door.
uid: f4f9f5d0-e29f-e77c-e32e-3102d83be353
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription
=== END NODE ===

0:0 - You are an insolent little pup, aren't you?
uid: f57378d1-b120-f1c1-d917-54c375e84b34
Node context: They just told you they'd rather fuck a goblin. You're kind of amused, kind of angry,
> But have it your way. I'm happy to entertain myself.

0:0 - What do you mean?
uid: f8d44751-7e75-72f8-acb9-ca98f9561144
> null

0:0 - Well, I'd planned to bed you...
uid: fc3bd5e3-be1e-c596-6315-96c39e5e3266
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Object):
   false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I was thinking about you, actually.
uid: fd9cb160-481f-65f8-068c-6f16d707794a
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Daisy1_CRD_Laezel_BeforeDream.lsj
Synopsis:
Lae'zel approaches you in camp. You are showing symptoms of ceremorphosis. So is everyone else. She threatens to kill everyone unless you convince her to stand down. She is afraid, though does not wish you to know it.

null
uid: 0175b526-fa7f-454d-11fb-c8ff53d70c0a
- 0 Set flag(s) to (Global):
   true - CAMP_LaezelBeforeDream_Event_LaezelPersuaded - Lae'zel stands down
> null

0:0 - *The ache builds as you squeeze your hands together. Were your fingers always so thick, your skin always so sticky?*
uid: 02295dc2-a0f9-dc73-63a3-a2eea996a94b
Animation: CINE_Ground_Idle pose player shakily rubs their hands. ~CDavis
Cinematic: ~The player shakily rubs their hands
> null

null
uid: 060f1650-0445-e101-d844-308d78c44ab7
Jump to another node

0:0 - Take it. One motion. Across the neck.
uid: 0832c3d0-52a1-c705-cdab-79c1bee42d07
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_LaezelBeforeDream_Event_TakeBlade - Player persuaded Lae'zel to give them the blade (leads to LaezelPersuaded or ExecuteLaezel)
> No one is dying tonight. We still have time.
> Slit her throat.

0:0 - Wipe the sweat from your brow.
uid: 0b6d5f40-dcbf-1320-782b-5400da0939f3
> *Your hands shake as they reach upward. Your forehead remains drenched, no matter how much you wipe.*

0:0 - Don't you see how far gone you are? Give me that blade - I'll make it quick.
uid: 0dc8c714-3357-5fb4-43d9-0d37356c413e
= Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
Advantage: 1 - 0 Check flag(s) (Global):
   false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
- 0 Set flag(s) to (Local):
   true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription
> null (roll failure)
> null (roll sucessful)

0:0 - I will wait. But know this: I am watching. If the sickness does not pass come dawn...
uid: 1680f93c-f728-46f1-ed33-b64ddd2a26ed
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_LaezelBeforeDream_Event_LaezelPersuaded - Lae'zel stands down
> ...I will end us all.

0:0 - Vlaakith gha'g shkath zai!
uid: 1a016497-864c-52ca-d57c-36539af9d825
Animation: Player throws Lae'Zel off and enters a combat stance. ~CDavis
Cinematic: ~The player throws Laezel off and takes a combative stance
Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith!
- 0 Set flag(s) to (Global):
   true - CAMP_LaezelBeforeDream_Event_AttackedLaezel - Lae'zel went hostile against camp - killed
=== END NODE ===

0:0 - Be strong. You will survive this. You will please your queen!
uid: 1a422b98-da45-1e12-f102-c0687330fa7d
- 0 Check flag(s) (Global):
   true - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpole - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpoledescription
> null

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 1c748422-59dd-d555-8017-b63e198da895
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

null
uid: 22158f2c-d8b9-71c8-de09-6b93f2fb0a34
=== END NODE ===

- Roll failure -
null
uid: 2313ef2c-b469-4349-542e-e01bf1a74340
> *Lae'zel's mind holds you at length. Her thoughts remain unknown.*

0:0 - *Your finger traces the arc of your lips. Wetness: sweat, blood, and saliva mixed into one viscous liquid.*
uid: 28008a26-d8b4-eb20-4d22-ac886f9d8331
Animation: CINE_Ground_Idle pose player shakily rubs their lips. ~CDavis
Cinematic: ~The player shakily rubs their lips
> null

0:0 - Chk - a splendid ruse. My anger is surpassed only by my respect.
uid: 2b69c280-05fc-1871-7ab3-390f4f91a258
Cinematic: ~Player stows blade and rises with Lazael
Node context: You deceived her. Lae'zel is both angry and impressed.
> null

null
uid: 2c294fa6-822f-0a2d-f34b-3a61bd026a07
- 0 Set flag(s) to (Global):
   true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
> This is no simple fever. This is ceremorphosis.

0:0 - *Your minds intertwine. You sense a touch of uncertainty, a touch of disgust.*
uid: 30bc9949-e4bb-be83-51ed-0d7d5d8bb468
Cinematic:
- 0 Set flag(s) to (Object):
   true - CAMP_Origin_State_TiredOfTalkingTo - How to use: set on an avatar, in InParty and CRD dialogues. Script records it and sets/clears it accordingly.
> Explore Lae'zel's mind.
> Explore Lae'zel's mind.
> Be strong. You will survive this. You will please your queen!
> We're just exhausted. Lower the blade before you do something foolish.
> It's just a fever. Rest will break it.
> Don't you see how far gone you are? Give me that blade - I'll make it quick.
> Surrender to Lae'zel. You will not become an abomination.
> Attack Lae'zel.

0:0 - *The world swims as you close, then reopen your eyes. How long have you been waiting here? A moment? A night? A tenday?*
uid: 365dbf83-6132-b21a-3853-e71e75e5f8e1
Animation: CINE_Ground_Idle pose player shakes their head trying to find their bearings. ~CDavis
Cinematic: ~The player shakes their head trying to find their bearings
> null

- Roll sucessful -
null
uid: 372e54ee-d0cd-1b77-a768-9224e7d891dd
> null

0:0 - I will not let the ghaik take me. I will earn Vlaakith's honour.
uid: 3778fa72-09fc-dbf3-40fd-14078be77f9a
Cinematic:
Node context: LZ stows her weapon
- 0 Check flag(s) (Local):
   false - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription
> I will wait. But know this: I am watching. If the sickness does not pass come dawn...

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 37db0f55-9ef5-9126-5116-69c46975d500
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

0:0 - I will not be ghaik. Vlaakith gha'g shkath zai!
uid: 38bb083b-ee64-4590-9d7b-89524aa7e8e6
Animation: The player slits Lae'Zel's throat. Does out of duty, not murderous intent. ~CDavis
Cinematic: ~Player executes Lae'zel with one slice of the blade.
Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith!
- 0 Set flag(s) to (Global):
   true - CAMP_LaezelBeforeDream_Event_ExecuteLaezel - Player executes Lae'zel
=== END NODE ===

- Roll failure -
null
uid: 38cb5bbd-1b52-392d-ebf1-b984f410da5d
> It feels as if a snake is slithering through every limb. My throat burns like flames erupted within.

0:0 - *The air is heavy. Moisture drips down your forehead; pain shoots through your fingers.*
uid: 3bfd4ca6-8ec9-412d-b6f2-38bf797105fe
Animation: Player Stumbles through forest, slumps down onto their butt against a tree. End in CINE_Ground_Idle pose. ~CDavis
Cinematic: ~The player stumbles through the forest, proping themselves against a tree
- 0 Check flag(s) (Global):
   false - CAMP_Global_State_Daisy1BeforeDreamCom - CAMP_Global_State_Daisy1BeforeDreamComdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Global_State_Daisy1BeforeDreamCom - CAMP_Global_State_Daisy1BeforeDreamComdescription
- 1 Set flag(s) to (Object):
   true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription
> Wipe the sweat from your brow.
> Rub your aching hands.
> Press your fingers to your mouth.
> Blink away the discomfort.

0:0 - *The great warrior Lae'zel, a failure to her kind. She will wield no silver sword, ride no red dragon, forever unknown to the great lich queen Vlaakith.*
uid: 3eb43dda-53b3-4425-0aa1-66a68016ee82
Cinematic:

0:0 - Blink away the discomfort.
uid: 40d3af37-6872-6b69-d4ac-7291958f34bc
> *The world swims as you close, then reopen your eyes. How long have you been waiting here? A moment? A night? A tenday?*

0:0 - Can you feel it crawling through you? Tendrils squirming in your chest, gripping your heart, piercing your belly? Your bones popping, your flesh swelling?
uid: 42875b84-90ab-e3ec-597c-d6ee1f9829f4
Cinematic:
> I can. I see it in you. I feel it in me. We are lost.

null
uid: 48a89899-a8b4-4260-b81d-114888df5dde
> null

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 4ec43a01-acc7-bf27-322e-231b37715c18
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

0:0 - This is not exhaustion. This is ceremorphosis.
uid: 52b8be00-9ca0-9124-0076-427119de2fca
Cinematic:
> Close your eyes. Submit.

0:0 - Close your eyes. Submit.
uid: 56ff97a2-7954-1007-40fd-babdd39336ab
Cinematic:

null
uid: 592e5a6b-5624-8254-4bab-6c5b4599cfa3
Animation: Lae'Zel and the player rise up from the ground, Lae'Zel hands the player her knife. ~CDavis
Cinematic: ~Laezel lets the player up handing them her knife
> Take it. One motion. Across the neck.

- Roll sucessful -
null
uid: 5c0ada69-83fd-951a-4c79-3126f8a894ef
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Ch'k'l ghaik Vlaakith m' zath'ak!
uid: 5ebbd042-6e33-aa65-7c1a-8c687867fd7c
Animation: Lae'Zel kneels down behind player and brings a knife to the players throat. Idles ending in these poses. ~CDavis
Cinematic: | Lae'zel appears behind you, blade to your throat. (Or similar threatening position.) She is poised to strike. |
Node context: CHK-ill gayk VLAH-kith mm zah-THOCK! Mind flayer - abomination to Vlaakith!
> Can you feel it crawling through you? Tendrils squirming in your chest, gripping your heart, piercing your belly? Your bones popping, your flesh swelling?

0:0 - Let it be so. Vlaakith gha'g shkath zai!
uid: 6059d497-0908-3ee5-09c8-010b97c8992b
Animation: Lae'Zel slits the players throat. She does so out of duty not murderous intent. ~CDavis
Cinematic: ~Laezel kills the player and walks away, steaming. Game Over
Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith!
- 0 Set flag(s) to (Global):
   true - CAMP_LaezelBeforeDream_Event_LaezelKilledPlayer - Player submitted to Lae'zel and got executed (for multiplayer purposes)
=== END NODE ===

null
uid: 65bdfe34-0561-5932-d732-b470fcfcdc99
> Ch'k'l ghaik Vlaakith m' zath'ak!

0:0 - No one is dying tonight. We still have time.
uid: 6ab4f360-af92-e98f-6d7e-76f30894a212
> Chk - a splendid ruse. My anger is surpassed only by my respect.

0:0 - Rub your aching hands.
uid: 72703bb4-c36e-51cd-5056-f6f83e0b7375
> *The ache builds as you squeeze your hands together. Were your fingers always so thick, your skin always so sticky?*

0:0 - Explore Lae'zel's mind.
uid: 733a1893-3b73-d28b-fd3d-2c2f3d76e073
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
Advantage: 1 - 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

null
uid: 79ceba0f-689b-61c1-6161-83ec8b08f0b8
Jump to another node

0:0 - Surrender to Lae'zel. You will not become an abomination.
uid: 7adcc01f-cc8d-e911-66e3-37a7e0316a5f
> Let it be so. Vlaakith gha'g shkath zai!

- Roll sucessful -
null
uid: 80092a0f-5805-7ba9-ffbe-ed37ff46b24e
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 82e193ee-ad1d-fe65-2948-770742aafb2c
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

0:0 - This is no simple fever. This is ceremorphosis.
uid: 870618d5-fa5f-12c3-a50e-0a58cc4da8e6
Cinematic:
> Close your eyes. Submit.

0:0 - It's just a fever. Rest will break it.
uid: 9b5f750b-2872-aa2e-5d72-80c116291f8d
= Roll SkillCheck Medicine (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
Advantage: 1 - 0 Check flag(s) (Global):
   false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
- 0 Set flag(s) to (Local):
   true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription
> null
> null (roll failure)

0:0 - Bah - I cannot trust my own mind. So it seems I must trust yours.
uid: a022c63e-4efe-e43a-7ea4-75022b7ed6c1
Cinematic:
Node context: LZ stows her weapon
- 0 Check flag(s) (Local):
   true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription
> I will wait. But know this: I am watching. If the sickness does not pass come dawn...

null
uid: a10e35a0-7f9e-851b-0e16-e9acc363cc2d
Animation: [REUSE] Ground_Idle_OUT anim. ~CDavis
Cinematic: ~Laezel and the player stand [reuse]
> I will not let the ghaik take me. I will earn Vlaakith's honour.
> Bah - I cannot trust my own mind. So it seems I must trust yours.

0:0 - The monster in you craves birth. I trust no one but me to deny it.
uid: a2df2178-224a-617b-2c43-caf2f5500f85
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
> Close your eyes. Submit.

0:0 - ...I will end us all.
uid: a4ffeada-d9eb-aef4-429c-0de390ddbc09
Cinematic:
=== END NODE ===

- Roll failure -
null
uid: a615c6ea-fbae-9b55-95a2-19ea78ce5b54
> null

null
uid: a984c4c8-b650-9366-1831-87067d13436e
Jump to another node

0:0 - I will be quick with my blade. First you. Then the others. Then myself.
uid: ac666e1e-b219-4c30-e42f-2cd918e09545
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
> *Your minds intertwine. You sense a touch of uncertainty, a touch of disgust.*

- Roll failure -
null
uid: acc18668-ddc4-3f3a-f88b-d09b59f45139
> The monster in you craves birth. I trust no one but me to deny it.

0:0 - Press your fingers to your mouth.
uid: adcaefe7-c3b0-82df-4eeb-373d9794f5de
> *Your finger traces the arc of your lips. Wetness: sweat, blood, and saliva mixed into one viscous liquid.*

0:0 - First you. Then myself.
uid: ae068a3a-b65a-c6ec-3498-fb60b59b7370
Cinematic:
> *Your minds intertwine. You sense a touch of uncertainty, a touch of disgust.*

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: b002bfe2-9840-c750-db69-84265d154ffe
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: baf6279f-0681-d40b-f8d9-6d18569ceab4
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

0:0 - *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
uid: be689ccf-99f3-d92f-e4d4-94ad8f11c923
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpole - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpoledescription
> *The great warrior Lae'zel, a failure to her kind. She will wield no silver sword, ride no red dragon, forever unknown to the great lich queen Vlaakith.*

0:0 - It feels as if a snake is slithering through every limb. My throat burns like flames erupted within.
uid: c8749fb2-ffea-6178-e1e6-2589dfda6c9e
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
> This is not exhaustion. This is ceremorphosis.

0:0 - Attack Lae'zel.
uid: c9ca1c73-75fb-5b3b-f37f-7200b24b0a19
> Vlaakith gha'g shkath zai!

null
uid: cdcfdc38-7052-92fb-43bc-7a52507d40ce
> *The air is heavy. Moisture drips down your forehead; pain shoots through your fingers.*

0:0 - *Your hands shake as they reach upward. Your forehead remains drenched, no matter how much you wipe.*
uid: ce3b2378-3507-20c6-638d-29298202b677
Animation: In CINE_Ground_Idle pose player shakily wipes forehead. ~CDavis
Cinematic: ~The player shakily wipes their forehead
> null

0:0 - I can. I see it in you. I feel it in me. We are lost.
uid: d1447785-331f-02d1-cece-40ed0dad6210
Cinematic:
> I will be quick with my blade. First you. Then the others. Then myself.
> First you. Then myself.

0:0 - Slit her throat.
uid: d161a6ab-24d3-e9ba-4b25-5ce2abda7460
> I will not be ghaik. Vlaakith gha'g shkath zai!

0:0 - Explore Lae'zel's mind.
uid: dcc01e7e-6d3d-ec41-05a6-33260f259676
- 0 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - We're just exhausted. Lower the blade before you do something foolish.
uid: df62335c-9bd5-cfe3-6b5b-00ebaba243e5
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
Advantage: 1 - 0 Check flag(s) (Global):
   false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription
- 0 Set flag(s) to (Local):
   true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *Lae'zel's mind holds you at length. Her thoughts remain unknown.*
uid: e2bef630-1358-7cc7-d063-a17fa9abd4b7
Cinematic:

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: e4141a92-ae50-a44b-79d4-635b8740b4eb
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*

null
uid: f9b425ff-90bb-cd6e-b387-b5fb11187b58
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Betrayal_CRD_Gale.lsj
Synopsis:
Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.

- Roll failure -
null
uid: 0408cece-3608-49e4-b26b-98e6eeb17c26
> null

0:0 - *It's the scent of Avernus.*
uid: 10b68e4c-1e37-2710-ebef-dfa3d729d3c7
- 0 Check flag(s) (Global):
   false - FOR_Monitor_HasMet_Dinner - FOR_Monitor_HasMet_Dinnerdescription
> Stop that! How dare you...
> Stop that! How dare you - again...

0:0 - *... fire. You hear laughter. You smell brimstone.*
uid: 12262cba-a187-613a-44fd-6d3078e6c3e5
> *It's the scent of Avernus.*
> *Mocking words drift back to you. 'This is the House of Hope.'*

0:0 - I've had a solution in mind for a while now, it just took me some time to... set it in motion.
uid: 16e5916d-474a-f6d7-6c6a-370e0124869f
> That's it - I won't take more of your time this lovely evening. Rest well.

0:0 - Stop that! How dare you...
uid: 28e75ad4-e949-2d01-1e04-ad7b85557ee9
- 0 Check flag(s) (Global):
   false - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription
> Forget whatever it was you saw. It's all beyond you now anyway.

0:0 - That's it - I won't take more of your time this lovely evening. Rest well.
uid: 29c9d2f9-fbd5-586e-2b51-6a392674419f
> Something's off. Try to connect with Gale without him noticing.
> You too, Gale.

0:0 - Up to tricks, are we?
uid: 2bf1d14e-03ee-8f3f-07dc-2c6c68ec2312
- 0 Check flag(s) (Global):
   false - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription
> No matter. All you see is what I want you to see.

0:0 - A word, if you please.
uid: 4e75039c-1412-bb5b-1585-186e4b2a2751
> Remember how I told you I was in dire need of magical artefacts to absorb?

0:0 - Not at all.
uid: 512cfadb-72b0-9ba8-fb60-282af51747b4
> I've had a solution in mind for a while now, it just took me some time to... set it in motion.

0:0 - Remember how I told you I was in dire need of magical artefacts to absorb?
uid: 567118f9-bedb-65db-a3de-aa3b811e1a48
> Clearly the matter has hardly been a priority of yours, but even so, you can consider it closed.

- Roll sucessful -
null
uid: 56787e37-caad-4a64-22b1-faca5bbb36f4
> *You flutter through his mind like a bat through the night and you see...*

0:0 - Stop that! How dare you - again...
uid: 5973f635-4e52-cfb9-3d48-fbfe2f3843af
- 0 Check flag(s) (Global):
   true - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription
> Forget whatever it was you saw. It's all beyond you now anyway.

0:0 - Forget whatever it was you saw. It's all beyond you now anyway.
uid: 64d16816-0cd8-5696-0f8c-8773aab7f4bb
> Gale, what did you do?
> We'll let all this rest for now, but it will be addressed again later.
> I don't think I want you around any longer.

null
uid: 70007f37-bd2b-287a-e418-f2d75e57b07e
Jump to another node

0:0 - No more than what I had to - and that's all I'll say on the matter.
uid: 71de4266-5f3c-4cea-b9c9-f5ef8262f6a1
> null

0:0 - We'll let all this rest for now, but it will be addressed again later.
uid: 74c3ea7d-4602-26e8-6078-dec0f49378df
> Much later. If ever.

0:0 - Not really, no.
uid: 7c67181a-da83-ff2e-59b6-d30659d70744
> I've had a solution in mind for a while now, it just took me some time to... set it in motion.

0:0 - Much later. If ever.
uid: 7ebb8b70-7df1-01f4-2b45-410fec2d6c16
=== END NODE ===

0:0 - I don't follow. This seems awfully sudden.
uid: 7fb1f1e6-9e31-4988-6314-fa54f91e8124
> Not at all.

0:0 - Good to know - and good night.
uid: 875f5ad1-a891-d734-f4f1-563053fd7c08
> Good night.

0:0 - Clearly the matter has hardly been a priority of yours, but even so, you can consider it closed.
uid: 87642b06-15da-00c0-ce84-2e56ff0e6f63
> I no longer require assistance - neither yours, nor that of artefacts.

0:0 - In my mind, you are quite blind.
uid: 8be56d95-35e4-ab18-fd86-442ce2a62a7e
> null

0:0 - Suit yourself. Like I said: I no longer require your assistance.
uid: 8ff7cf4d-6ab0-98dc-1e17-f42c520b48ce
> Farewell.

0:0 - I don't think I want you around any longer.
uid: 94876eea-420c-8c84-8b84-e4a4b79c7216
> Suit yourself. Like I said: I no longer require your assistance.

0:0 - You too, Gale.
uid: 97d97852-cca5-1287-6c8b-20af9a244fde
=== END NODE ===

null
uid: 9cde94cf-2c84-9b60-0630-75defb589576
Jump to another node

0:0 - No matter. All you see is what I want you to see.
uid: a073576a-138b-563f-4a38-8e8e5437f704
> In my mind, you are quite blind.

0:0 - *Mocking words drift back to you. 'This is the House of Hope.'*
uid: a7ad2c9c-f9a6-582f-b5e3-24f626773ffb
- 0 Check flag(s) (Global):
   true - FOR_Monitor_HasMet_Dinner - FOR_Monitor_HasMet_Dinnerdescription
> Stop that! How dare you...
> Stop that! How dare you - again...

0:0 - Up to old tricks again, are we?
uid: af03013d-dcec-5470-93cf-05910bec0c25
- 0 Check flag(s) (Global):
   true - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription
> No matter. All you see is what I want you to see.

0:0 - Farewell.
uid: bee4eb20-9ef5-f75d-eaa3-9950d4c5212a
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
=== END NODE ===

0:0 - *You flutter through his mind like a bat through the night and you see...*
uid: bf4ae6eb-2eb4-6651-7b8f-a83285e30e6b
> *... fire. You hear laughter. You smell brimstone.*

0:0 - Good night.
uid: c26d4b6c-0bbf-c1b7-8fb8-2f22fea4ffe6
=== END NODE ===

0:0 - Gale, what did you do?
uid: cac593f6-5567-3ac8-e320-fa22b72649a7
> No more than what I had to - and that's all I'll say on the matter.

0:0 - *... nothing but darkness.*
uid: d43fcdd0-7491-c5a7-24b1-93f806434fce
> Up to tricks, are we?
> Up to old tricks again, are we?

0:0 - Something's off. Try to connect with Gale without him noticing.
uid: d48b285f-4e4d-7a44-176c-9d6147934a27
= Roll (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - I no longer require assistance - neither yours, nor that of artefacts.
uid: d7cdd6f1-9b98-3284-aed3-49fac6a13734
> I don't follow. This seems awfully sudden.
> Care to tell me why?
> Good to know - and good night.

0:0 - Care to tell me why?
uid: e275d204-001d-5550-e6e0-717a19bedfc6
> Not really, no.

null
uid: faa6c93b-0737-29c0-deea-dd4f540fc8d5
> *... nothing but darkness.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_AstarionHungerC_CRD_Astarion_MorningAfter.lsj
Synopsis:
You wake up the morning after the night where Astarion (companion) tried to bite you. Depending on your choices, he might have bitten you consensually or you might have told him to piss off. He'll be wary to see if you're still in a forgiving mood. The other companions chime in with their opinions on having a vampire around, and the player defends keeping Astarion in the party.

0:0 - I feel awful. We won't be doing that again.
uid: 046676f0-d512-729c-d6ad-fbee8a0b2127
> A pity. Just be grateful I'm not a 'true' vampire.

0:0 - Fine - he stays, 'til he's no longer of use. Besides, my flesh is not so easily tasted.
uid: 07e84d7c-5ab8-af4d-ab9b-db5d9be496b9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Unless, of course, I have offered it.

0:0 - A vamp, huh? Interesting. Keep your teeth to yourself, Astarion, and we won't have any issues.
uid: 08414d63-d573-41c5-91a9-72fe2ed15301
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Anyway, you'd burn your tongue off if you went for this neck.

null
uid: 08ef8e1a-87f5-1e23-4706-d17d464e3c58
> null

null
uid: 0adc15ff-4051-4dd1-af36-2f0f39b826c2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> null
> null
> A vamp, huh? Interesting. Keep your teeth to yourself, Astarion, and we won't have any issues.
> null
> So we're travelling with a vampire, are we?
> null

0:0 - What's causing this? The mind flayer's parasite?
uid: 0af28beb-2830-0c56-41fc-096e4a06f050
> That's my theory, but who knows?

null
uid: 0afa529c-fab5-48dd-8863-847439a09368
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - No, but I have questions. How are you standing in the sun?
uid: 0d631f28-4d6e-fd51-7f23-b375b1dd2930
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Oh, I have no idea. By rights I should be cinders in this light. But someone - or something - is keeping me alive.

null
uid: 0d71014d-8649-2652-65d6-9c11ab1a1a96
Jump to another node

0:0 - I just better not wake with any holes in my neck.
uid: 0f385318-f324-e233-74eb-0ad751f218fc
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I'm just glad you're being sensible about these revelations. I was worried people might turn up with torches and pitchforks.
uid: 0f404f48-9d4a-de67-05ce-46ee8227463c
Node context: 'revelations' = Astarion being a vampire.
> Although there's still time.

0:0 - We need him, like it or not.
uid: 0f67c7c7-51c6-23a3-6e5e-57174b6a2377
> He's not wrong. We're bound together, no matter what comes. She's not wrong. We're bound together, no matter what comes. They're not wrong. We're bound together, no matter what comes.

0:0 - Perhaps I am. For two hundred years, the sun would have turned me to cinders. Now I stand here like it's nothing.
uid: 0fffe487-0176-52fb-10ec-2d951565e18c
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Someone - or something - wants me alive. They've changed the rules.

0:0 - Good morning. How do you feel?
uid: 18f826bf-1119-4786-9919-3ebeeae4d80c
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription
- 1 Check flag(s) (Object):
   true - CAMP_Astarion_State_VictimOfAstarion - The character that Astarion tried to bite
> I'm fine, I just feel a little woozy.
> My neck hurts, how do you think I feel?
> I feel awful. We won't be doing that again.

null
uid: 19a1af85-8d98-ba76-79e1-57577ab21fac
Jump to another node

0:0 - For his sake, he best not develop an appetite for githyanki.
uid: 1a949530-c2e9-46fb-9c94-5bc83087fa3d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: 1c2c3995-1470-bd6c-836d-ad1cb9cd6ba4
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Fine - he stays, 'til he's no longer of use. Besides, my flesh is not so easily tasted.
> Maybe we could get him to wear a bell - dissuade any night-time prowling.
> We all have our shit to bear. As long you remember your manners, Astarion, you're welcome at my fire.
> I just better not wake with any holes in my neck.
> You say all the right words, but I'm not so sure you mean the right things. Still, I will respect the decision that was made.

null
uid: 1d5c74bd-5f9e-67b7-e729-d04f91287a4c
Jump to another node

0:0 - Is that how you could stand in the sun? Because you're not a 'true' vampire?
uid: 1f6ddefb-6492-7725-e8bb-8db1ff2df446
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Oh no, I should be cinders in this light. I hadn't seen the sun for two hundred years before we crashed here.

null
uid: 2141fccd-64fb-592a-660e-375a92667257
> We need him, like it or not.
> I trust him. He won't hurt us.
> If you don't like it, you can leave.

0:0 - Oh you're such a sweetheart.
uid: 244d6a14-80e0-48e2-aac2-8e2d11d7471f
Node context: verging on mocking, but not quite
> I'm just glad you're being sensible about this. I was worried you might wake up and grab your torch and pitchfork.
> I'm just glad you're being sensible about these revelations. I was worried people might turn up with torches and pitchforks.

0:0 - I'd just better not wake in the night to find fangs at my throat.
uid: 2a7ef039-16d0-436c-ac03-f5e793afc592
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - My neck hurts, how do you think I feel?
uid: 2ad0da68-28ee-122a-eed8-ad74846a95bb
> Be grateful I'm not a 'true' vampire, then.

0:0 - You say all the right words, but I'm not so sure you mean the right things. Still, I will respect the decision that was made.
uid: 2d648735-0477-2f2f-3abb-b92efbf6f3fa
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 2e870901-6906-b48e-532d-c91d0033d406
Jump to another node

0:0 - Not at all. Having a vampire on our side could be useful.
uid: 320912dc-b90b-b18f-3c03-1065a6600d5f
> Indeed it could. These are very helpful in a fight.

0:0 - So we're travelling with a vampire, are we?
uid: 348a0cbf-48df-42f2-9521-490d360dce54
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> A word of warning, Astarion: I taste absolutely awful. Keep your distance.

null
uid: 3a1d8dd4-00f5-4609-988d-f2481bb1b5be
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - But now that the air's clear, we should probably get moving. There's a long day ahead of us.
uid: 3a32feca-3edc-03cb-8e78-880d68f62b7b
=== END NODE ===

0:0 - Well. I hope there are no bad feelings.
uid: 3a967f5a-4e86-0bc1-50a0-2482e94740a6
> Not at all. Having a vampire on our side could be useful.
> No, but I have questions. How are you standing in the sun?
> No, but I have questions. How have you survived out there in the sun?
> You're lucky I didn't kill you.

0:0 - Figure them out quickly. I don't want any more surprises.
uid: 40f3da95-d277-7011-2143-24d31efb5d66
> No more surprises. You have my word.

0:0 - I wouldn't recommend it. I won't get you, but the mind flayers might.
uid: 425f8c11-252f-2458-757a-a9d707042b9d
Node context: To the other companion, not the PC
> null

null
uid: 4a005e6b-6f06-cf27-8ff2-648de537c2cf
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 4a7a00b5-1d7f-ec46-e9da-6329a37bff3d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Oh, and a quick word of warning, Astarion: I taste absolutely awful. Keep your distance.
uid: 4acd8104-2860-4fe7-9b25-0523ff462b99
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription
- 1 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly.
- 2 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - There now. We're all friends again.
uid: 4c175747-8b18-0ec9-98cf-9cfa8b9646be
> Shall we go? There's a long day ahead of us.

0:0 - As for my other quirks - well, we can figure those out in time.
uid: 4c3117f7-3d54-ec4b-21b8-40fb05131cec
> What's causing this? The mind flayer's parasite?
> If I can help, just ask. We're in this together.
> Figure them out quickly. I don't want any more surprises.

null
uid: 4ee88066-396a-7d45-93cf-6c30388a8dcb
> null

0:0 - Unless, of course, I have offered it.
uid: 503ec0e6-4292-e63f-9f1c-77b50684ff71
> null

0:0 - I'm fine, I just feel a little woozy.
uid: 540a3ec3-71fa-6d13-aa93-18d307962f44
> It'll pass. Just be glad I'm not a 'true' vampire.

0:0 - Yeah. And I'm way too hot to touch.
uid: 5577482b-7f8c-4bf6-a3d4-a01ab3d9167f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Oh no, I should be cinders in this light. I hadn't seen the sun for two hundred years before we crashed here.
uid: 55f3c89b-5fbf-ec83-24bd-e82ae701a465
> Someone - or something - wants me alive. They've changed the rules.

0:0 - Someone - or something - wants me alive. They've changed the rules.
uid: 59dd5dbb-e242-fa8f-2800-7a0f0e496529
> Standing in the sun, wading through a river, wandering into homes without an invitation - they're all perfectly mundane activities now.

0:0 - Anyway, you'd burn your tongue off if you went for this neck.
uid: 5db94ba7-438a-1923-9490-d8aa72467236
> null

0:0 - You're lucky I didn't kill you.
uid: 635178ff-f1f1-65e5-52b9-09a2e216667e
> And you're lucky I'm not a 'true' vampire. Last night could have gone very differently if I'd magically summoned a pack of wolves.

null
uid: 673a9fd2-1e4f-4431-90f0-a91c40a039be
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_2Random - Attempt to include two Origins.
> A vampire among us? So be it.
> A vampire? Well that explains the pallor.
> Vamps don't scare me. As long as they keep their teeth to themselves.
> Hunting with vampires? Never thought I'd see the day.
> So we're travelling with a vampire, are we? Of course we are.
> null

0:0 - That's my theory, but who knows?
uid: 6ceaf9af-4a2a-a083-f4dd-03d74f82de5f
> I'm just glad you're being sensible about this. I was worried you might wake up and grab your torch and pitchfork.
> I'm just glad you're being sensible about these revelations. I was worried people might turn up with torches and pitchforks.

0:0 - I'm just glad you're being sensible about this. I was worried you might wake up and grab your torch and pitchfork.
uid: 6ef5c430-66a6-844e-01bd-548f4b081257
- 0 Check flag(s) (Global):
   false - CAMP_Astarion_MorningAfter_AtLeastOnceCompanionPresent - We have at least one of these origins as a companion in the camp: Laezel, Shadowheart, Gale, Wyll, Karlach.
> But now that the air's clear, we should probably get moving. There's a long day ahead of us.

0:0 - Alas, I'm just a spawn. All of the hunger, few of the powers.
uid: 70d249f8-0313-79aa-4c1a-6fc1e7dcb178
> Is that how you can stand in the sun? Because you're not a 'true' vampire?
> Is that how you could stand in the sun? Because you're not a 'true' vampire?
> Any other drawbacks I should know about?
> Pity. I thought you'd be more powerful.

0:0 - Fine - as long as he keeps his fangs off our necks.
uid: 71f289c5-31aa-4ae1-9ca5-ef21b8f7327e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - But should I wake with so much as a drop of blood on my neck, I will end him.
uid: 71f5a99b-1b6f-3467-6846-3a2655137db7
> null

0:0 - And you're lucky I'm not a 'true' vampire. Last night could have gone very differently if I'd magically summoned a pack of wolves.
uid: 740dbe0b-7fb1-fe0f-bfce-99e82f9cb28d
> Alas, I'm just a spawn. All of the hunger, few of the powers.

0:0 - No more surprises. You have my word.
uid: 74b75238-c35b-ed43-dea5-948c664f8036
Cinematic: Astarion lays his hand on his heart.
Node context: Astarion sounds sincere. He lays his hand on his heart.
> I'm just glad you're being sensible about this. I was worried you might wake up and grab your torch and pitchfork.
> I'm just glad you're being sensible about these revelations. I was worried people might turn up with torches and pitchforks.

0:0 - If you don't like it, you can leave.
uid: 76b1f538-f90e-33d8-2e61-c74e0093c564
> I wouldn't recommend it. I won't get you, but the mind flayers might.

0:0 - A word of warning, Astarion: I taste absolutely awful. Keep your distance.
uid: 79e35825-9259-6f5a-3023-b7a669e47a94
> null

0:0 - Given our group's nature, I don't see much harm. We're each monsters in the making, after all.
uid: 7bc6a85a-f50b-e90c-fd51-dd30436f5d1e
> null

0:0 - Although there's still time.
uid: 7dd1814a-beed-c273-5e51-a23836aeaf14
Cinematic: Looks over his shoulder, realising someone's approaching
Node context: Looks over his shoulder, realising someone's approaching
> null
> null

0:0 - Shall we go? There's a long day ahead of us.
uid: 7f7b2aae-13aa-e42f-781b-ee8e85affacc
=== END NODE ===

0:0 - Be grateful I'm not a 'true' vampire, then.
uid: 829f5c16-b09f-87c7-ad8c-14d5e21b7af2
> A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire's hunger, but few of their powers.

0:0 - A vampire? Well that explains the pallor.
uid: 8395e04e-d77c-441a-b535-490f83772e30
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Given our group's nature, I don't see much harm. We're each monsters in the making, after all.

0:0 - Morning. I hope last night's little unpleasantness hasn't left a bad taste in your-
uid: 870c29e8-3891-420a-d717-295c1440e0bd
- 0 Check flag(s) (Global):
   false - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription
- 1 Check flag(s) (Object):
   true - CAMP_Astarion_State_VictimOfAstarion - The character that Astarion tried to bite
> Well. I hope there are no bad feelings.

null
uid: 88841826-9e51-ddc9-5167-d783b5e15599
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 8a0453f5-3c90-45fc-87af-003600ef80da
Jump to another node

0:0 - Very well - but I'm keeping an eye on you. And no wisecracks about having us for supper.
uid: 8bc9107b-f54c-b030-ee7d-bfc8df37a11b
Cinematic: Said to Astarion directly
Node context: Said to Astarion directly
> null

0:0 - Vamps don't scare me. As long as they keep their teeth to themselves.
uid: 8cc06568-311a-48a5-baed-cf369ff6527c
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> No sense judging someone for who they are. Except devils, obviously.

null
uid: 8cf00b81-c0c2-0e59-2bdb-b0f54b2fb14d
> null

0:0 - Of course, I can't summon wolves or turn to mist like a 'true' vampire. Being a spawn has its drawbacks.
uid: 8ef5aa89-b3fe-144d-2b26-72c3919b2558
> Is that how you can stand in the sun? Because you're not a 'true' vampire?
> Is that how you could stand in the sun? Because you're not a 'true' vampire?
> Any other drawbacks I should know about?
> Pity. I thought you'd be more powerful.

null
uid: 9000abd3-8d30-5c4d-6569-b2b6041ad8fa
Jump to another node

0:0 - Pity. I thought you'd be more powerful.
uid: 905a7474-7f0b-b308-f875-690dcd9cff67
> Perhaps I am. For two hundred years, the sun would have turned me to cinders. Now I stand here like it's nothing.
> I wouldn't say that. Even the most powerful vampires in history couldn't survive in the sun, but it seems I can.

null
uid: 906401dd-8ad5-b54b-dbbd-103a106baadd
> There now. We're all friends again.

0:0 - Is that how you can stand in the sun? Because you're not a 'true' vampire?
uid: 96f3f5a6-4277-05a7-f64d-b39073b59c27
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Oh no, I should be cinders in this light. I hadn't seen the sun for two hundred years before we crashed here.

null
uid: 9876377c-1c2e-8e4d-54cc-fff92a8728a3
Jump to another node

0:0 - Indeed it could. These are very helpful in a fight.
uid: 9a16648b-bcb3-3f76-daf0-956dafc923c3
Cinematic: He smiles, baring his fangs, and gestures to them
Node context: 'These' referring to his fangs. He smiles widely and gestures to them.
> Of course, I can't summon wolves or turn to mist like a 'true' vampire. Being a spawn has its drawbacks.

0:0 - He's not wrong. We're bound together, no matter what comes.
1:0 - She's not wrong. We're bound together, no matter what comes.
2:0 - They're not wrong. We're bound together, no matter what comes.
uid: 9f83acae-f6f5-95bb-c7ce-0798c779de0f
Node context: Spoken to the companion that's agressive towards you. The player defended you, and you're saying that the player isn't wrong.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - No sense judging someone for who they are. Except devils, obviously.
uid: a259f59d-fae9-e202-77c1-24a30e135917
> null

0:0 - A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire's hunger, but few of their powers.
uid: a3fbd3b4-55dc-bb87-7850-bc79ceb6b197
Node context: them = 'true' vampires
> null

null
uid: a4795f13-4172-f27a-7cf7-815429f838b8
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Maybe we could get him to wear a bell - dissuade any night-time prowling.
uid: a6a182dd-9bb0-149a-3bd1-b914a5e4cdbc
Node context: Only half-joking.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: a713021b-c296-402e-9223-fe2d446160e1
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Well, we all have a monster inside us of one sort or another.
> null

0:0 - A pity. Just be grateful I'm not a 'true' vampire.
uid: ab4bb3f6-673e-d852-3f4b-e5926e1a7627
> A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire's hunger, but few of their powers.

null
uid: b20ec009-fe94-a5d4-e39a-d30e2423f43f
Jump to another node

null
uid: b2e1722f-65a5-0b75-e173-a47ae89d0cb0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: b8913159-0b74-a7d9-9e35-6100c1c16936
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: b93b892d-4332-b5d7-8a33-3c8bf72ccf63
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> null
> null
> Some of us more than others, but - yes.
> null
> null

null
uid: be992b35-533d-2f2f-95d2-1dbdbeaedb95
Jump to another node

0:0 - Oh, I have no idea. By rights I should be cinders in this light. But someone - or something - is keeping me alive.
uid: beb79fff-053c-ee7d-1d66-1dc64d1cfca8
> null

0:0 - So we're travelling with a vampire, are we? Of course we are.
uid: c2275a91-f0bc-40cd-9ca3-903bf5af6aa0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> A word of warning, Astarion: I taste absolutely awful.

0:0 - If I can help, just ask. We're in this together.
uid: c415ef2c-6e97-3a58-7f0d-152dae27688c
> Oh you're such a sweetheart.

null
uid: d1b32e25-a835-683d-fe72-41989bba9331
> null

null
uid: d30cb132-ba17-6a99-7910-20b03cd61b6e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Quite the opposite. I'm here in the spirit of openness and honesty, to work together as a team.
uid: d671cc2a-7b0e-dd91-1922-b4cd59684b9c
Node context: He doesn't mean it, but he's trying to sell it.
> null

0:0 - Any other drawbacks I should know about?
uid: dbab3495-6273-155d-837e-f6ea42a75450
> Oh, I've no idea. For two hundred years, the sun would have turned me to cinders. Until the crash, when I woke up bathed in its light.

0:0 - Hunting with vampires? Never thought I'd see the day.
uid: dc9a4359-fc5d-4086-9de4-8b33756071c3
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Very well - but I'm keeping an eye on you. And no wisecracks about having us for supper.

0:0 - Oh, I've no idea. For two hundred years, the sun would have turned me to cinders. Until the crash, when I woke up bathed in its light.
uid: e188c0f7-4f53-d729-9f09-1a706b9c2d48
> Someone - or something - wants me alive. They've changed the rules.

0:0 - Some of us more than others, but - yes.
uid: e5b2f94e-5656-f8fe-c65d-77b8b2c6b41e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - A vampire among us? So be it.
uid: e7fef34b-68ae-4dee-959e-7ea86d675f81
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> But should I wake with so much as a drop of blood on my neck, I will end him.

0:0 - A word of warning, Astarion: I taste absolutely awful.
uid: e9df6490-f31d-66bc-e24e-138938c7d9bb
> For his sake, he best not develop an appetite for githyanki.
> I'd just better not wake in the night to find fangs at my throat.
> Yeah. And I'm way too hot to touch.
> Fine - as long as he keeps his fangs off our necks.
> Oh, and a quick word of warning, Astarion: I taste absolutely awful. Keep your distance.

0:0 - It'll pass. Just be glad I'm not a 'true' vampire.
uid: ecbd68ee-c59f-4096-7e49-2041f3768b95
> A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire's hunger, but few of their powers.

0:0 - I wouldn't say that. Even the most powerful vampires in history couldn't survive in the sun, but it seems I can.
uid: ee9344a5-e62d-983b-13ed-85f6c77e603a
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Someone - or something - wants me alive. They've changed the rules.

0:0 - No, but I have questions. How have you survived out there in the sun?
uid: f2d09646-53e7-6af2-69e2-e2379afa8722
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Oh, I have no idea. By rights I should be cinders in this light. But someone - or something - is keeping me alive.

null
uid: f4258422-639c-31ef-4088-2096a3e252e1
Jump to another node

0:0 - We all have our shit to bear. As long you remember your manners, Astarion, you're welcome at my fire.
uid: f50ee143-1322-516c-2ece-2834b40c1fb4
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Well, we all have a monster inside us of one sort or another.
uid: f7928e03-0592-1e33-f34b-ec0669a48f81
Node context: Thinking about the orb
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Global):
   true - ORI_Gale_State_AstarionSwayed - Astarion likes Gale enough to not want him kicked from the party.
> null

0:0 - Standing in the sun, wading through a river, wandering into homes without an invitation - they're all perfectly mundane activities now.
uid: f7c63f8b-5e55-b25c-6409-f667ddff241e
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_ForbiddanceFromAstarion - We learned that Astarion can enter homes without any issues from him after the Bite scene.
> As for my other quirks - well, we can figure those out in time.

0:0 - I trust him. He won't hurt us.
uid: f9a296b8-8301-1f69-e681-e1132199dbd0
> Quite the opposite. I'm here in the spirit of openness and honesty, to work together as a team.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_Recruitment_PostKarlachDeath.lsj
Synopsis:
Wyll recruitment after you kill Karlach in camp.

0:0 - I haven't sprouted a tentacle just yet - but I'm thinking it's only a matter of time.
uid: 0973e38b-9d4e-d9c6-14a8-ef2e6b18fecf
> I propose an alliance. We search for a cure; I pledge you my talents, and you pledge me yours.

0:0 - There's no lie a devil won't tell, no soul it won't reap.
uid: 09fbd75c-2d2b-49b1-b6cc-62754ac3350b
> If I'd let Karlach live, she'd have brought the Blood War to the Sword Coast and set the whole of it ablaze.

0:0 - I propose an alliance. We search for a cure; I pledge you my talents, and you pledge me yours.
uid: 14281a8a-af4e-5b04-ffb1-7279d8c8c7d7
> Apart, we can roar. But together, we'll thunder.

0:0 - I'm placing my bets on a resounding 'no'. An innocent tiefling died by our hands.
uid: 15741f26-40ee-b574-c8f9-6d0dc3e239b7
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - e37cddb3-78a7-9821-fe57-be01edb4f351_Gale - Gale spoke inclusion in post-killing Karlach camp recruitment
> I - no, my fellow. You've got it all wrong.

0:0 - I think you should go your way, and I'll go mine.
uid: 1b2d5b49-910e-c274-0f9d-efb5b3c6aa96
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeft - Wyll leaves for good
> Then goodbye it is. May the path rise to meet you, wherever it leads.

null
uid: 222f712c-be47-3609-ba46-a406e6386337
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Consider my blade yours, 'til death makes me lay it down.

0:0 - You can just call me Wyll.
uid: 2a09c4e2-ddb3-d104-c227-271a3440127a

0:0 - I chased Karlach through the flames of Avernus. Her axe split the living and undead alike.
uid: 34d4662a-0266-1ec1-2d67-d10dcd13b1aa
> She - she was a danger to the people, my people. What kind of man would I be if I didn't keep them safe?

0:0 - The honour is mine. Consider my blade yours, 'til death makes me lay it down.
uid: 386cf9c4-312b-e124-8b42-21f2e1b5d7a1
=== END NODE ===

0:0 - I - no, my fellow. You've got it all wrong.
uid: 40b5ee55-6f32-b73a-8123-ee171c284658
- 0 Check flag(s) (Local):
   true - e37cddb3-78a7-9821-fe57-be01edb4f351_Gale - Gale spoke inclusion in post-killing Karlach camp recruitment
> I chased Karlach through the flames of Avernus. Her axe split the living and undead alike.

0:0 - 'Hero,' 'Blade' - names strangers gave me. My friends call me 'Wyll'.
uid: 49f7c299-61a5-7c46-7985-c6e7bbd7b82a
> Excellent. If we ever become friends, I'll know what to call you.

null
uid: 4a91941a-0ad6-8fd0-176f-cd962a97f029
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> The honour is mine. Consider my blade yours, 'til death makes me lay it down.

0:0 - Consider my blade yours, 'til death makes me lay it down.
uid: 654fd861-de9a-8e9b-9cdc-047b26c99fb5
=== END NODE ===

0:0 - *For a brief moment, you minds become one, and a single emotion rises above all others: doubt.*
uid: 68d7087d-0b4b-fa70-7ebe-32f009ef13b8
Cinematic: Mindmeld
> We've a lot in common, it seems. An aversion of devils for one. A parasite stuck in our brains for another.

0:0 - Then goodbye it is. May the path rise to meet you, wherever it leads.
uid: 6cc285a7-39cd-56f6-41dd-a4262376e4fd
=== END NODE ===

null
uid: 717f2141-0326-ba29-a75c-821f97ebf45f
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation
> The honour is mine. Consider my blade yours, 'til death makes me lay it down.

0:0 - If I'd let Karlach live, she'd have brought the Blood War to the Sword Coast and set the whole of it ablaze.
uid: 75e07f95-26be-f6d2-df1f-cee267187115
> You did the right thing. Another fiend, cast back into the Hells.

0:0 - She - she was a danger to the people, my people. What kind of man would I be if I didn't keep them safe?
uid: 7a1fd5bb-691f-1715-c513-376e963956b8
Node context: Unsure of himself, but feigning confidence

0:0 - Are you sure we did the right thing, killing Karlach?
uid: 7f10c260-fea8-8ad2-4cbb-3958815d0fc3
> null

0:0 - We've a lot in common, it seems. An aversion of devils for one. A parasite stuck in our brains for another.
uid: 8f0cccce-c2a7-6b18-b077-f8cc23d1c5b7
> I haven't sprouted a tentacle just yet - but I'm thinking it's only a matter of time.

0:0 - How about a proper introduction?
uid: 914d7ff0-617f-dbe7-4cdb-6685ff8af58b
> null

0:0 - A man of courage. It would be an honour to have you at my side.
uid: 9acc81e4-1e5b-c20a-d5f8-70a9eb703cf3
> null
> null

0:0 - Let's partner up and find a cure for this infection.
uid: 9f5debbc-f3c2-712f-e1eb-b47733e32700
> null
> null

0:0 - Excellent. If we ever become friends, I'll know what to call you.
uid: b56f1b38-a8f2-8e71-3903-aa7fd4582701

0:0 - Hmph - the famous Blade of Frontiers. Clever, this hero act you've got going.
uid: bc3fb239-a461-dbbc-bf7a-d1e29c90decf
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> 'Hero,' 'Blade' - names strangers gave me. My friends call me 'Wyll'.

null
uid: d06b0ef5-3990-477b-8865-b99784144ad2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> I'm placing my bets on a resounding 'no'. An innocent tiefling died by our hands.

null
uid: ebdd9ea4-c736-4d3c-908f-0b7c50bc2b1d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Some call me the Blade of Frontiers. Others, the Pride of the Coast, or the Protector.

null
uid: ee58aecb-62c3-50c6-2253-3e8e3692a256
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation
> Consider my blade yours, 'til death makes me lay it down.

0:0 - You did the right thing. Another fiend, cast back into the Hells.
uid: f5965351-ece2-da69-6600-132fceb69c6a
> *For a brief moment, you minds become one, and a single emotion rises above all others: doubt.*

0:0 - Apart, we can roar. But together, we'll thunder.
uid: f6c733b3-f816-b210-42f6-b8aee55a2bc5
> How about a proper introduction?
> Are you sure we did the right thing, killing Karlach?
> Let's partner up and find a cure for this infection.
> A man of courage. It would be an honour to have you at my side.
> I think you should go your way, and I'll go mine.

0:0 - Some call me the Blade of Frontiers. Others, the Pride of the Coast, or the Protector.
uid: f8bb895f-a941-e22e-f40d-cc34dce1e78a
> Hmph - the famous Blade of Frontiers. Clever, this hero act you've got going.
> You can just call me Wyll.