File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_CRD_PostRecruitment.lsj Synopsis: Wyll's CRD directly after recruitment, in which you can discuss the tadpole.
0:0 - Let's get some rest. Dawn comes sooner than we think. uid: 1ce62725-c757-fe8a-d89a-62e3d414046c === END NODE ===
0:0 - Heh. I speak out of curiosity, not wishful thinking. At least I'll know to skip supper if you're doing the cooking. uid: 1f1ed71a-925c-3329-12e9-ad530d1c14f9 Node context: Good natured-ly > null
0:0 - Healthy. And troubled by that fact. uid: 592b9425-7486-a230-d1c9-bdf33832bec3 > null
0:0 - Ah, there it is - that shiver. Our little brain-worms have made fast friends, it would seem. uid: 599200fa-cd85-6c1b-9a32-63f84593aa22 > How do you feel?
0:0 - There are others, too - these 'True Souls' that worship the Absolute. uid: 7d77c71f-2f42-fb06-f5aa-b152cb3e8b1c - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. > Not the best company to be sharing. Blessedly, their god's remained quiet to us.
0:0 - Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even you elves have forgotten. 1:0 - Netherese? Ancient magic, that. Netheril is a memory so distant, I wager even the elves have forgotten. uid: bd464d09-5e31-4944-375c-772073f8e56c - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > We could conjecture all night. I suppose the 'why' doesn't matter so much as the 'what next'.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_CRD_Act3Romance_ROM.lsj Synopsis: Wyll's Romance scene in Act 3. Wyll invited the player to a romantic talk near the banks fo the chionthar.
0:0 - My favourite in all of the Coast. All of Faerûn, even. Not even the Sea of Stars could rival its magnificence - uid: 00803449-9329-3712-15ec-4b0619189380 > Nor could it rival yours.
0:0 - Ignore his favour. uid: 0b2511c7-6e3b-8bd7-59b0-8a8d80c0c61e > null
0:0 - Sit with me. It's time we started our happily-ever-after. uid: 0b65f46a-0fb9-97ec-0772-e22329e5c393 Cinematic: Karlach sits next to Wyll, an intimate but safe distance. They talk all night. Node context: Joyously - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - But time caught up with me. Father is dead. Baldur's Gate nears its ruin. My one and only duty must be to the city. uid: 0cac78de-a377-5286-d87c-41d9f1ce8dd1 > Forever could only be a dream.
0:0 - Understood. Your will is strong, and I would have it no other way. uid: 0dd8a649-b159-1937-1534-73cd41c7ed6d Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand_Reject Cinematic: Wyll withdraws his hand Node context: Disappointed, holding back his sdaness. > null
0:0 - I was thinking - how about one last dance. For old times' sake? uid: 1007dfdd-1161-05ca-99ae-021c16e2b6a9 > null
0:0 - And who I want at my side as it passes. uid: 10df6c3a-01bb-af8c-5bd0-7d34c80c7e1e Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace > null
0:0 - Eternity will yield to Lady Shar's darkness, eventually. If you are content to share me with her... I accept. 1:0 - Sometimes I feel like I never had a yesterday. But that doesn't mean I can't have a tomorrow. Yes, I am yours. 2:0 - Yes, yes, yes! uid: 13362b01-f59c-9e17-fa0d-f63d0e695ddf - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - > Gods. You've made me the happiest soul in all the Realms.
0:0 - For old times' sake. uid: 163fdc58-e341-a227-c1d9-960552cb1fcd > null > null
0:0 - If just for a moment. uid: 2ea4316f-2843-7ff0-b6ee-2482ef60192a Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand Cinematic: (SCENE) Wyll reaches out his hand in front of him, to the player, at the end of the line. > null
0:0 - Gods. You've made me the happiest soul in all the Realms. uid: 2f4b84b9-12a0-4475-77b4-948c83878e0d > null
null uid: 3231a720-0f43-9220-5c72-754bc8ab27b2 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllLeaves Cinematic: Wyll walks away, leaving the player standing there. The camera pans up, then the scene fades. === END NODE ===
0:0 - Lady Shar will appreciate the wickedness, at least. Let's see the snake this devil's been hiding. 1:0 - Shit, yes. Let's see the snake this devil's been hiding. uid: 3fddc0ea-8138-c897-a849-04a36d7ba29e - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Chosen of Shar - - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null > null
0:0 - It even comes for your people in the astral sea. Time may hunt slowly - but it still hunts. uid: 42b69315-43f6-8cd8-fc5c-276f7afaf996 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Lucky for us, I've found a way to stop it -
0:0 - I cannot promise you eternity - I belong to Lady Shar. But even she will not begrudge me tonight, if you wish... 1:0 - I can't give you forever, Wyll. But I can give you tonight. uid: 4425b021-6b67-05bb-8d05-712b32993ee0 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Chosen of Shar - - 0 Check flag(s) (Local): false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night - 0 Set flag(s) to (Local): true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night > null (roll sucessful) > null (roll failure)
0:0 - I can't take your hand without hurting you, but I'll follow where you lead. uid: 45b450db-2631-1ab5-d3c0-ae7eed9f697f - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Smile and take Wyll's hand. uid: 45ccc586-b5a0-4723-f740-4d23b26b9f23 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I'll leave you to your thoughts. I hope somewhere in them, you find peace. uid: 479e1974-1c5d-26cb-892c-8a410360f218 > null
0:0 - I'd like to think not. The answer is much simpler than that: uid: 47a2babf-01bf-279d-416b-5243bffb4f2d > Time.
null uid: 49896720-1572-3e10-5061-e13eb92180bc - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > The Wilden Oak. Legend has it it's stood since the Age of Dawn.
0:0 - All this time, and that's still what you see? uid: 49adf892-6ee6-de42-71f2-3e7f4068e6d2 > null
0:0 - But - I can't resist you. I'd sooner know one unforgettable night than a lifetime of 'what ifs'. uid: 4eb6ef12-54f9-a1b0-e26b-e2e7cc1ec4d0 > null
null uid: 4f3b7d3d-dee9-df5c-98ca-7e82b4fa8d75 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_DropAcorn Cinematic: Wyll casts aside the acorn and holds his hand to the player. > null
null uid: 58bf2e44-a0a7-cea3-aed0-d22aa413578c Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_01 Cinematic: Wyll, still kneeling, pulls the player to the ground and they start kissing intensely. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
null uid: 5aa4dba2-f9d0-237b-0805-d899e59accb1 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_01 Cinematic: Wyll, still kneeling, pulls the player to the ground and they start kissing intensely. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
null uid: 5ffc4b3a-9283-c1bc-f666-53e694b1c41b Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_WyllOffersHand_Accept Cinematic: The player takes Wyll's right hand with their left. Wyll smiles and the scene fades out. > null
0:0 - So you'd think. But the right answer is much simpler than that: uid: 60065d37-8484-2a5d-4383-a87b2337f442 > Time.
null uid: 62e2d2c3-d877-055e-3149-97beb02a90ae Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_SadEnd Cinematic: Wyll walks away, leaving the player holding the acorn in their hand. The camera pans upwards showing the gorgeous night sky. === END NODE ===
0:0 - May you be granted every wish you ask for. You deserve each and every one. uid: 6f672daa-56b1-4b24-b03e-8fc82449ac8f - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > null
0:0 - I'm not sure I can promise eternity - Lady Shar demands fealty... this is a lot to take in. 1:0 - I'm not sure I can promise you that much. After Shar, I need to live my own life. This is a lot to take in... 2:0 - I'm not sure. It's a lot to take in. uid: 70b9929a-10c9-f531-d2ee-b8d36b8f6c82 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - > It is. I swear, I've lived a thousand lives since I've known you.
0:0 - Standing here, I feel like I can see into forever. uid: 732b8bf0-d810-9989-263d-82f0299ed715 > null
null uid: 764fc4f2-8e15-8adf-7bbb-40d5ffa7936d Animation: OSatterley: WYLL + PLYR: CAMP_Wyll_CRD_Act3Romance_SadDance Cinematic: Wyll and the player bow to each other, and then slowly begin to dance. This one is sadder than before. The camer pans upwards as the dance continues, and the scene fades away.
JLatino: Reuse dance anims, slow them down, fade to black as dance starts - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
null uid: 7947085f-d397-5ac3-967d-06cdc7a4ff30 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_Walk Cinematic: The scene fades back in. Wyll and the player are near the Chionthar, and walk towards a towering and impressive tree. Acorns are scattered underneath it. It is a beautiful night; the moon and stars shine bright. > null
0:0 - Smile and take Wyll's hand. uid: 79d20807-a59c-af96-5440-aff869590e30 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You break up with me and then ask to dance? That's some godsdamned nerve. uid: 80b31dde-44fa-03f4-3f31-3f11de0c6ac4 > I deserve that. And I'm sorry.
0:0 - I don't want a commitment. But I'd welcome a good roll in the hay. uid: 825c6769-f8be-bec7-56c2-7220fea78d3e = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Local): false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Local): true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night > null (roll sucessful) > null (roll failure)
null uid: 8eb7b514-b78d-024c-d352-d861984a972f - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > The Wilden Oak. Legend has it it's stood since the Age of Dawn.
0:0 - Ours is such a beautiful story, and this isn't the ending I wanted to write. uid: 95606a64-a1ae-3375-e34b-e764443262d7 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > But - I can't resist you. I'd sooner know one unforgettable night than a lifetime of 'what ifs'.
0:0 - Join Wyll in the grass. Give yourself to him completely. uid: 992d2d8c-59b2-28c3-bc04-5730f77b8517 > null > null
null uid: 995439c5-40a6-48e0-bc3a-961c1b371e05 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HappyEnd Cinematic: Wyll pulls the player to the ground. They sit, holding hands, as the camera pans up, showing the beautiful landscape ahead of our lovers. === END NODE ===
0:0 - Dance. Remember your precious moment with Wyll. uid: 9b8e64ee-63c2-0d19-9e67-2b3d6a3152d7 > null
0:0 - If that be so, then may my greatest wish come true tonight: uid: 9c8c14ac-1538-28a5-f48f-b0fae5800bd0 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_Kneel Cinematic: (SCENE) At the end of the line, Wyll holds his hands out to you, with the acorn held in them. > null
0:0 - I've been thinking a lot about forever. Moreso, I've been thinking everything that comes before - uid: a0f13866-355e-8b2f-e7a0-041b860b0594 > And who I want at my side as it passes.
0:0 - I live at the mercy of fiends. A devil's plaything awaiting a future in the Hells. uid: a3a3c6df-06f5-418b-a2d9-975d500d20cc - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > But I've only now come to see who my true enemy's been.
0:0 - All right. But this better be worth it. uid: a9827f73-4db1-9d57-0bfb-5350b37345ad - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > It is. I promise.
- Roll sucessful - null uid: ab2f2c05-60b8-9092-bb16-ce4ec03fe235 > null
0:0 - I live at the mercy of fiends. A man with the horrid face of a devil, awaiting his future in Hells' blistered army. uid: b38a8d00-3b8c-8594-4298-20945d24f3f9 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora - 1 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > But I've only now come to see who my true enemy's been.
0:0 - I don't want a commitment. But I'd welcome a good roll in the hay. uid: b4717423-681f-11e5-31ad-07f5bcb98786 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6298329e-255c-4826-9209-e911873b64e7 = - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Local): false - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Local): true - 1fd1c4b6-8331-5774-d37f-d5601908c4ca_persuasion - Player tried to persuade Wyll into no-frills sex on final romance night > null (roll sucessful) > null (roll failure)
0:0 - *Your skin flushes and your soul sings as you palm the acorn. Wishing magic, affection, love - whatever the cause, it's as real as the ground beneath you.* uid: b8992ab3-fc4e-e768-ef3b-7007d8d44c39 > null
0:0 - I - I understand. All the more fool am I for pressing my fortunes. uid: c815e806-c6f1-a3be-fea2-037ad6075c26 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_KneeltoStand Cinematic: (SCENE) Wyll stands up at end of the line, still holding the acorn. > null
0:0 - It's about time. Let's see what the Blade can do with his weapon. uid: ca59dab3-df58-fd5b-6cfd-3ec524979e19 - 0 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| > null
null uid: cc966236-69b1-6534-1d26-12f15c75ad95 Cinematic: The camera moves upwards, showing the player from above, then fades away. === END NODE ===
0:0 - Oh gods, no. You've got the wrong idea about all this. uid: cf339cc0-7d69-c8a3-b9d2-4506b61a184c > null
0:0 - Lady Shar may not approve of such a commitment... but you can make it up to her, surely. Take the acorn. 1:0 - Take the acorn and nod. uid: d076040b-f74b-5fb0-b536-9bb755bea369 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Chosen of Shar - > null
0:0 - Nor could it rival yours. uid: d45abb78-71ee-f1e8-7f2a-5bf003b22d63 Animation: OSatterley: [Reuse] WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_HandinHand_TurntoFace > null
null uid: d5038acf-acbb-b3ac-fda5-666f274d877b Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_Kneel Cinematic: Wyll kneels to the ground. He takes an acorn and holds it in the palm of his hands, but keeps them close to his body. > null
0:0 - Standing here, I feel like I can see into forever. uid: d79bf056-47ae-3bc8-da02-cb202e5755f7 > null
null uid: d7c3feb6-fe4c-14bc-13ee-8bc7f36019e1 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_02 Cinematic: They roll about under the tree as the camera pans upwards, showing the beautiful night once more, as the happy couple begin to make love under the comfort of the Wilding Oak. (Use all the cinematic discretion you like!) The scene then fades away. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Time is so godsdamned greedy. It races forward no matter how hard we rail against it. uid: d7d06c3e-e9f2-a2aa-84d6-55884f67804c - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. true - ORI_State_HandledBreakupWithWyll - Wyll reacted to the player breaking up with him. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > Not so long ago, I was dreaming of our own personal forever, endless nights in each other's arms.
- Roll failure - null uid: d94f4288-ce2a-4ba8-8373-8bcec4eddccb > null
0:0 - My father taught me more lessons than I can count. But perhaps the greatest one is this: a champion's heart's as sharp as a new blade. uid: d9510d79-7251-5f77-8894-3c74776d93e7 > Pull me too close, and I'm destined to hurt you.
0:0 - Dance. And when you do, think of me. uid: dc92fe09-6fec-7187-cccd-c677fcfa7cd9 Cinematic: Wyll turns and walks away, leaving you alone. - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > Dance. Remember your precious moment with Wyll. > Ignore his favour.
null uid: dd0881c7-218b-adf9-5a20-0a36b14e1dda Cinematic: The scene fades back in. Wyll and the player are near the Chionthar, and walk towards a towering and impressive tree. Acorns are scattered underneath it. It is a beautiful night; the moon and stars shine bright. NOTE: Karlach CANNOT take Wyll's hand, they shouldn't be touching.See N41 > null
null uid: e014aa61-cd09-94ce-3962-5f0222af8bdb Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_PlayerLeaves Cinematic: The player walks away. The camera shows Wyll standing there. He closes his eyes and the scene fades. === END NODE ===
null uid: e2b27082-2733-0c14-4274-555a34180729 Animation: OSatterley: WYLL + PLYR: CAMP_Wyll_CRD_Act3Romance_SadDance Cinematic: Wyll and the player bow to each other, and then slowly begin to dance. This one is sadder than before. The camer pans upwards as the dance continues, and the scene fades away.
Short player branch
JLatino: Reuse dance anims, slow them down, fade to black as dance starts - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Gods, I want you. But I can't take your body without taking your heart. uid: e4b5f8f7-dd28-521d-e622-f8ed0cee8e77
0:0 - Friends, then. I'd like that. uid: e50def53-1581-4d66-a242-91b6039c6cbe > Me too.
0:0 - It is. I promise. uid: e566313c-055b-e430-af1c-7758fb8fad7e > null
0:0 - All right. But this better be worth it. uid: e697489a-e41d-ceec-42c7-f576947baa4d - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: ee369a23-0da2-6cb5-d5f7-0325e6b24c07 Animation: OSatterley: WYLL + PLAYER: CAMP_Wyll_CRD_Act3Romance_RomanceEnd_02 Cinematic: They roll about under the tree as the camera pans upwards, showing the beautiful night once more, as the happy couple begin to make love under the comfort of the Wilding Oak. (Use all the cinematic discretion you like!) The scene then fades away. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
null uid: efbaa0eb-2ab1-9edc-cec9-5e6dcb4360c9 Animation: OSatterley: PLAYER: CAMP_Wyll_CRD_Act3Romance_DanceAlone_PLYR Cinematic: The player dances, mimicking the moves Wyll made in the second romance night. The scene fades. === END NODE ===
0:0 - Lucky for us, I've found a way to stop time - uid: f06795b5-0f84-8109-2034-959a6b21c40d > If just for a moment.
0:0 - Gods, no. Have you looked at yourself? You're hideous. uid: f1e72927-92f3-3865-9ded-1bea992716cf - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > All this time, and that's still what you see?
0:0 - I am Lady Shar's - she will always come first. But if you are content to share me with her... I accept. 1:0 - Bear you? My life didn't start until we met. Of course I want to be with you. 2:0 - Yes. I want to be with you, for as long as you'll have me. uid: fb097325-d5b9-1655-7156-fbdb0ea87ebb - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0:1 Tag: Enemy of Shar - > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SkinnyDippingRomance.lsj Synopsis: CRD for Shadowheart on the Enemy of Shar Path inviting the avatar to a romance scene. Shadowheart is feeling vulnerable after defying her goddess and being declared a heretic. She's now enemy to her former kin, and has been 'marked' (inflicted with so much pain by Shar that her her has partially turned white). Now she concorts a plan to restore some autonomy
0:0 - Not quite. You'll see when we get there. uid: 02b98e6e-8f06-d3f3-62e2-bbb03e8076cf Node context: Gently amused
0:0 - I seem to recall you encouraging me to spare Nightsong. Perhaps you're more like me than you care to admit. Help me, or don't. uid: 12f33004-e2f6-a6e3-1080-208555c0ab43
0:0 - I see. In that case you'd better go get some rest. Wouldn't want your focus to slip. uid: 4feb19e6-99ac-3511-f5cc-60ffb6141448 Node context: Disapppointed === END NODE ===
0:0 - Well... don't laugh, but one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time. uid: 54faeb09-bab5-4f65-9a21-becd6c615072 > I need to take back control. Seize what I've been denied.
0:0 - A lot's changed since then. More than I ever thought was possible. And besides, she's no lady. uid: 55b6815d-e3c2-2f4b-0219-997f6a512f50 Node context: 'Fuck Shar'
0:0 - You wouldn't say that if you ever saw me in the water. uid: 56348e03-0de6-a416-a952-8b0b82e8887c Node context: Wry
0:0 - I have an idea. Something I've wanted to do for a while. Something that might help me put her in the past... but I'll need your help. uid: 7e998c39-12ca-d37e-b886-7881ec24d028 Node context: thinking > null
0:0 - Good. Until then. Get some rest while you can. uid: 86667e66-2a69-f840-743e-d0ebd87382b6 - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Event_SkinnyDippingRomanceScene - === END NODE ===
0:0 - Wait until the others are asleep, then come with me. There's a place we can go, down the coast a little. uid: 8ff3423c-478c-4d2a-a1d2-4aead0f04772 - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Event_SkinnyDippingRomanceScene - === END NODE ===
0:0 - I sacrificed my memory's for Shar- to preserve my mission. But one thing I do remember about myself is that I can't swim. I think it's time I remedied that. And washed off Shar's bile at the same time. uid: 9330c8d9-cd67-668c-d73a-01cb1b10b7fa > I need to take back control. Seize what I've been denied.
0:0 - Understood. Just keep me from drowning, and don't laugh while I flail about in waist-high water. That's all I ask. uid: a44d86d6-e77f-a902-88d3-3e3ca6faaa07 Cinematic: Playful smile Node context: Playful
0:0 - I did, and its too late for regrets... but I wish I felt a little more comfortable in my own skin. uid: cd026843-7ae9-c997-3393-c5bcfa662b05 > null
0:0 - Strictly speaking you should have killed me the moment Shar banished me. But you didn't, for whatever reason. Help me, or don't. uid: d94be717-42da-bb30-d9fc-cead5ada8a68 Node context: Defiant.
0:0 - Do you remember what I told you before, about how I can't swim? Well, I think it's time I remedied that. And washed off Shar's bile at the same time. uid: fe4e2f3c-30f6-84b2-fbdd-bda36f6dbc71 > I need to take back control. Seize what I've been denied.
0:0 - I had thought you would want to make time for me... I suppose I was wrong. Rest well then. uid: ff67135f-3481-4c27-0a58-187a405f0552 Node context: Disappointed === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SharRomance.lsj Synopsis: Shadowheart and the player wrestle with the nature of their romance, when it has already been stated that Shadowheart must dedicate herself to Shar, leaving no room for others in her life. She helps the player to interpret this in a manner that may let them bend the rules. Heavy on the flirtation and innuendo, as if to defect from less-romantic implications of their relationship status.
Chronologically, this will occur after SH has committed to Shar by sacrificing Nightsong, but before the shar path sex scene that centres around a Nightfall ceremony.
0:0 - I remember plenty - just not everything. I might not recall everything from my past, but I know my name. I can still walk and talk. I know words of devotion to Lady Shar and where to strike a leg in order to sever the main artery. uid: 0844f96d-5280-ab58-2299-51bd2e0367e9 Node context: 'don't worry about the details' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > Imagine how much of a chore I'd be to have around if I truly remembered nothing.
0:0 - I don't know what to say... we're already together as much as Lady Shar allows. Is that not enough for you? uid: 08e57bf7-2924-02ce-5a66-81b41b5bff2b Node context: Conflicted - involved with the player but sworn to her goddess. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > If I can be with you, it is. > I don't know. What do we even have? > Perhaps not. This feels like a half-measure.
0:0 - Don't you? It might be more interesting than you realise... uid: 13e9a065-fd9f-5e9e-9719-26798e2f35cb Node context: Flirty. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - I know you do... but I'm not going to let you. Not just yet... uid: 1c9dd428-5f30-2ef9-30d8-a3bb58a5f293 Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > Few finer torments.
0:0 - In all seriousness, I want to talk about us. Help me understand exactly what you and I have - and what we don't. uid: 351477dd-01fe-fe61-e31a-823071748e20 > null
0:0 - Don't worry. Even if I could remember them, none could withstand comparison to you. uid: 3a85b78f-b3b0-fc79-497b-25254c0764a1 > null
0:0 - I don't know. What do we even have? uid: 4c709293-6d26-ac08-0855-ace3cb34d6ea > null
0:0 - It's only a half-measure if you don't allow yourself to consider it otherwise. uid: 61550509-9b7a-0e11-0bc0-b980f6bd12ab Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - About Shar... she isn't truly going to prevent us from being together, is she? uid: 6983ddc7-d346-6ad0-b410-a550639357c9 > null
0:0 - Imagine how much of a chore I'd be to have around if I truly remembered nothing. uid: 834264ea-d86e-af7a-7f2b-b32cf7811e57 Node context: 'don't worry about the details' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - Don't worry - I won't paw at you. uid: 85b94e27-a4db-7206-20e4-49dad57190f8 > Pity.
0:0 - You can - if you understand how to reconcile certain... eccentricities in our relationship. uid: 88166078-e59a-aa63-5c66-3149c747080a Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - I can be very discreet. Shar won't know a thing. uid: 8a365a1d-3d00-b0e2-216b-92cc5e08b7c7 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > Good. Then hopefully you'll understand exactly what I mean...
0:0 - As long as my actions can be thought of as honouring Shar, or honing skills in her service... there is a great deal of flexibility to be had. uid: 96dd7960-31c3-bbeb-58ad-4da2ecd47d36 Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > What's the catch? > I really want to kiss you right now. > I think I understand. > Honing skills? What do you mean?
0:0 - But you need to understand the limitations. I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar. uid: 9d85a613-6052-ab0f-2b14-a27c7861b857 Node context: The serious bit - core issue that they face as a couple. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - Good. Then hopefully you'll understand exactly what I mean... uid: b0e4f7d6-cb17-a12f-5ae9-b8101514e548 Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - I'll give you all that I can. Just don't call it love. uid: be3f18d2-04f7-2b1c-8da2-2222ffd65121 Node context: 'That's the deal. Hope you like it' Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. === END NODE ===
0:0 - The catch is this: I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar. uid: cc159965-67b7-7e42-79ff-f6a0e7cc0119 Node context: The serious bit - core issue that they face as a couple. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > But you're clever, willing, and flexible... you needn't feel left wanting.
0:0 - Perhaps you do, but let's leave no doubt - I can't truly love you. Not like most define it. I'll always have to keep a place for Lady Shar. uid: cdbabd60-bbd2-12cd-da08-58a8af9f3cab Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - You can frame many acts as service to the Dark Lady, if you put your mind to it. Seduction can be a worthy form of subterfuge. A snatched moment can practise the art of stealth. uid: d3c96a7f-7b69-67c4-5fce-42f6f14229f6 Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > And making a lover wait...? Well, there's few finer torments, if you know what you're doing...
0:0 - But you're clever, willing, and flexible... you needn't feel left wanting. uid: d3ef92d0-cc4e-f58b-ba2c-9d640836b73d Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > I'll give you all that I can. Just don't call it love.
0:0 - Few finer torments. uid: e6fb0dec-e0b6-9b5f-96d6-6f81cf8822b0 Cinematic: Leans forward slightly to whisper. Node context: Leans in slightly and whispers. Callback to something she just said moments earlier about making a lover wait. Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > null
0:0 - Lady Shar's blessings be upon you. uid: e98275c8-2bbf-4b09-88ce-87ccece186a4 Node context: Arc: Shar path. Trying to define what a romantic relationship is, when she's been told she has no room to love anyone but her goddess. > What's that look you're giving me? I feel like a mouse cornered by a cat.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_SharedFuture.lsj Synopsis: Shadowheart is back in her 'home city' but doesn't really remember much of it. With the player's help/tag reactivity (baldurian inside info etc), they discuss a future they could have together. Forget the obstacles ahead for a while and dream of what post-victory life might be like (foreshadow romance fate)
0:0 - Then sounds like I have everything I need - more of life than I'd ever imagined possible, without Shar. uid: 0ae96d3a-27b0-2fa4-42cd-5a987b18836b Node context: Romantic. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. === END NODE ===
0:0 - I want to grow flowers. I want to be surrounded by colours, every day. I'm tired of darkness. uid: 17339d7c-f0fd-69f3-fa66-08da3592a85c Node context: More impassioned. Definining what she wants from life. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > Anything else? > null
0:0 - Fair. What else do you have in mind? uid: 245d5163-4cd6-0528-9a21-0a0916248b66 > null
0:0 - What more could I need? If I had all that, and I had you... that's more of a life that I ever dared to dream of. uid: 26d82675-85f4-6600-5bd1-0f4b01565e53 Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is === END NODE ===
0:0 - I was going to save the best until last, but to put your mind at ease - yes. I want to share everything that lies ahead of me with you. If you're willing, of course. uid: 3871bc6f-eaef-2811-d6b7-e728011cbf51 Node context: Gently teasing. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > null
0:0 - I don't think it's what happens if we fail that concerns me - we'll be beyond our worries at that point. I think what bothers me is what happens if we succeed... uid: 4225108f-c7ab-bfb1-5336-ce9a46c185d9 Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > I've never been able to write my own future. I wouldn't even know where to begin.
0:0 - Please stop reminding me of things to worry about. I'd like to get some sleep tonight. uid: 5b2562a6-f25e-1d83-668b-1f0f29a2aaf7 Node context: Mild annoyance at the player's joking list of things to worry about. > null
0:0 - I think I'd like to put Shar behind me, and find somewhere peaceful. Away from the city, perhaps. uid: 7c1a06dc-d846-291c-78b1-971841187479 Node context: Dreaming of the future (parents not yet known to be alive) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > null
0:0 - I'd like to find somewhere peaceful, with my parents close by. Away from the city, perhaps. uid: 7ca72698-4adb-6ed7-f633-17eb17e44ce9 Node context: Dreaming of the future. (parents lived) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_SavedParents - Saved parents while on the reject shar path > Go on... > And what about me? > There's nothing wrong with the city. You grew up here.
0:0 - I'd like room for animals. Lots of them - all shapes and sizes, so long as they appreciate a warm fire and more affection than they know what to do with. uid: 9d959512-e17f-a478-eef0-9db081397618 Node context: Dreaming of the future. Warming up to it. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > Don't stop now. What else? > null
0:0 - Is there room for me in this fresh start? uid: af3fa6d3-f481-5dc6-3a43-b26e78cc5425 - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is > null
0:0 - A better offer? You're lucky you're handsome and that I know you're joking. 1:0 - A better offer? You're lucky you're pretty and that I know you're joking. 2:0 - A better offer? You're lucky you're dashing and that I know you're joking. uid: b2acdf64-7c5f-dbc7-1143-70e08daf05e3 Node context: Mild, jokey annoyance. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) === END NODE ===
0:0 - Yes... I want to share it all with you, if you're willing. uid: c3cec9e1-5596-ea81-2b91-93931a68d825 Node context: Romantic/slightly nervous. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves - Sets when the player asks what their place in SH's future is > Of course I'm willing. > Let's see how we fare. Perhaps I'll get a better offer.
0:0 - I know, just teasing. Tell me what's on your mind. uid: cbe5e51c-d496-8d42-c02d-9842b2eaa7e4 > null
0:0 - Since we arrived in the city, I can't help but feel a little... anxious. But I'm not sure I know why. uid: d24ed4dd-7ad1-4d60-af41-5177480dbddf Node context: A little preoccupied. Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > How can I help? > Well, we've plenty to be anxious about. The tadpoles, the armies of the Absolute...
0:0 - Well, I want to save my parents, of course. Take them away, far from Shar's influence. Someplace peaceful - away from the city, perhaps. uid: d2a25ad6-6808-c1d4-146b-c3d450886065 Node context: Dreaming of the future (parents known to be alive/not yet saved) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0 Check flag(s) (Global): true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong > null
0:0 - Start at the beginning. Imagine it's the day after we defeat Absolute. What then? uid: d91d844a-6fc5-016c-05fd-473667013620 > null
0:0 - I'd like to find somewhere peaceful. Somewhere I can feel close to my parents' spirits. Away from the city, perhaps. uid: e405f9c6-67ef-4a83-2f62-c9408ba6fd2c Node context: Dreaming of the future (parents died) Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > null
0:0 - I did... after I was abducted. Perhaps if we survive all of this, a fresh start would be for the best. uid: f2f3853b-e240-908b-36ef-3d487a6aab48 Node context: Arc: Rejected Shar path. SH has turned on her goddess. Future is unclear for her in a way that's a little daunting. > Fair. What else do you have in mind? > Is there room for me in this fresh start?
null uid: f370532b-8953-dbff-964d-cf6ea814c4fd - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_Shar_SavedParents - Saved parents while on the Shar Path > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_ShadowCurse.lsj Synopsis: Shadowheart discovers that she has resistance to the shadow curse. She also suspects the presence of the shar temple and wants to look for it.
0:0 - This is no cavern - this is true darkness. Perhaps Lady Shar will show you a path to her embrace, if you are worthy. uid: 0620e780-0c97-7b4e-390d-e221f4fe6038 > null
0:0 - Don't be concerned. Perhaps she'll present you with an opportunity to prove yourself. If I can find myself in her graces, you must have at least an equal chance. uid: 0b257611-d62b-8e04-931a-86aaa86a6ddb Node context: 'C'mon, cheer up'
0:0 - I suspected that might have been the case, but there was no harm in being cautious. And besides, now you know 1:0 - Yes, you probably should have. Perhaps your moonwitch's guidance isn't as revealing as you believe it to be. 2:0 - Why? Safety, discretion, to keep us focused... need I go on? uid: 761d53eb-36e3-365f-4ba9-103487105f7d - 0:0 Tag: Selûne - |Player or NPC chose Selune.| > In any case, we can talk about it later. It's the protection I have that matters right now.
0:0 - Carried away? Hardly - the proof is right there. Just be grateful someone can handle this place. uid: 7df6abef-d284-5655-f8e8-2135aa375324 > null
0:0 - This place... these shadows. I don't seem to be affected. Not as badly, anyway. uid: 7e4651e4-6f43-4ab4-9123-66417b2cccf5 Node context: Wonder/excitement - 0 Set flag(s) to (Dialog): true - Shadowheart_InParty_DiscussedShadowCurse - Discussed shadow curse with shadowheart - 1 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_CurseResistant - Players have seen Shadowheart is resistant to the curse. > Perhaps I shouldn't put it to the test, but compared to everyone else, I feel fine. Better than fine.
0:0 - And this means I must have her blessing. Lady Shar is protecting me where others are left to face her wrath. uid: 83e600bf-1ac8-1505-e663-01229059cbbe > null
0:0 - In any case, we can talk about it later. It's the protection I have that matters right now. uid: 8ab5dbbc-0247-1e5a-1fa7-7000bf355ad3 > null
0:0 - You're resourceful - you'll find a way. Don't give me that look. It's a good thing that I'm resistant to the shadows - this way I can help you. uid: a722a8e2-65c1-1cff-eacd-b94c8c81499f Cinematic: Sceptical reaction from the player after SH's first line. Back to SH right after, looking defensive. Node context: A little defensive on the second sentence (reacting to player's displeased look) > null
0:0 - I worship Shar, the Dark Lady, Mistress of the Night. Though honestly I'm surprised you didn't figure it out by yourself already... uid: b31e9993-ef0b-7196-502b-eede983a45fc Node context: Confessing a secret, but also slightly critical of the player's obliviousness - 0 Set flag(s) to (Dialog): true - Shadowheart_InParty_Event_LearnedSharWorshipperAfterCurse - Sets if the player only learns that Shadowheart worships Shar after she's encountered the Shadow Curse in Act 2 - 1 Set flag(s) to (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > And this means I must have her blessing. Lady Shar is protecting me where others are left to face her wrath.
0:0 - I need to watch for any place dedicated to Lady Shar. A temple, perhaps. I need to know if there's more to this. uid: c7bef839-6c57-d9e7-7ccb-02672572c4a6 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar. === END NODE ===
0:0 - Do you know what this means? I must be blessed. Lady Shar is protecting me where others are left to face her wrath. uid: cf40e3b0-55e0-d237-62a5-cd609a67da03 Node context: More animated, excited - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > She loves me. She must do.
0:0 - Those signs we found, about Dark Justiciars... perhaps they were no coincidence. In either case, I need to watch for any place dedicated to Lady Shar. A temple, perhaps. uid: e602a4c8-0c74-ddcc-ab02-2bd7ce2af404 - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_JusticiarDream - - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar. === END NODE ===
0:0 - The Shadowfell, her domain, has power here. Whatever the Dark Lady needs of me, I'll wager the answer lies wherever her power is strongest. I need to find that place, and see what awaits me. uid: faec6be7-bf03-15c2-7569-a05a66f8e2d3 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_BecomeJusticiar - Knows that Shadowheart wants to become a dark justiciar. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_NightfallRomance.lsj Synopsis: CRD for Shadowheart on the Shar Path inviting the avatar to a romance scene. She wants help in conducting a nightfall ritual in order to win Shar's favour before they face the final battles.
0:0 - A Nightfall ritual - an act of wickedness and decadence in Lady Shar's name? uid: 1d8a2dfc-9a80-6412-38d3-a6ae6c8f1d0b - 0 Check flag(s) (Tag): true - Shar - |Player or NPC chose Shar.| > Precisely. Care to show your devotion? Just say the word.
0:0 - Lady Shar demands my heart, and I give it to her freely. But there's more to me than a heart, and I'd like to indulge you. Just this once. uid: 4272fd9a-e10c-358d-4f31-33638880887c Cinematic: Leans in slightly for 'just this once' Node context: Leans in slightly and whispers 'just this once' sotto voce. Maximum flirtation. - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CRD_NightfallRomance_Event_SHExplains_UnconventionaRomance - Sets when Shadowheart explains the nature of the romance night she's initiating > null
0:0 - And my... company. But no matter; there's willing flesh elsewhere. Sleep well, if you can. uid: 4c7b7e0c-7d26-3a11-79a9-e76d1a88d618 === END NODE ===
0:0 - Lady Shar's followers honour her with an act of wickedness, carried out in her name. Then, they feast, knowing they carry the Nightsinger's blessing anew. uid: 583d4e37-4348-f3dd-3471-a28ce49dfb2d > Help me do this. You will not regret it.
0:0 - Wait until the others are asleep, then come with me. It might just save your life... uid: b4d63bf7-6a28-4f49-b889-2b050d59b5ff Node context: playful/suggestive - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Event_NightfallRomanceScene - === END NODE ===
0:0 - I know you perfectly. You helped usher me into being who I am. Indulge your darker side - with me. uid: daab21ee-2a7e-abb0-7c0b-83e6d0271a94 Node context: Sultry, challenging. > null
0:0 - We can leave the kneeling and praying to the rest. The Nightsinger prefers a more active form of devotion. An act of wickedness, carried out in her name, followed by a feast. uid: e1805bac-5432-023b-b617-b807a4f6e92e > Help me do this. You will not regret it.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Shadowheart_CRD_DefeatedParents.lsj Synopsis: Shadowheart confronts the player about the player killing her parents.
0:0 - I was so close to receiving Lady Shar's embrace, at last. One final test was all that remained - but you ruined that for me. uid: 2df34304-1639-4662-b1f9-a920ff74cd38 Node context: Outraged. The player killed a sacrifice intended for Shadowheart (her parents, though she doesn't know it). Shadowheart had remained loyal to Shar, but the player spoiled her chance to prove herself. - 0 Check flag(s) (Tag): true - Chosen of Shar - > I cannot remain with you. Count yourself lucky that I do not just cut you down in the Nightsinger's name.
0:0 - They were all I had left, and you stole them from me. You're not even worth killing. uid: 586d45e7-2cf3-4309-80b8-fe98476dfdf4 Node context: Devastated, angry. The player killed her parents when she was not present (Shadowheart had abandoned Shar and sought to free her parents) - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
0:0 - I know what you did. My parents - I felt everything they did... as you killed them. uid: 64f999b5-2bed-45f9-b2d8-1a26f85bad5c Node context: Devastated, angry. The player killed her parents when she was not present (Shadowheart had abandoned Shar and sought to free her parents) > They were all I had left, and you stole them from me. You're not even worth killing.
0:0 - I cannot remain with you. Count yourself lucky that I do not just cut you down in the Nightsinger's name. uid: 849f52d5-a4cb-4d02-8110-5d4a99f0b12e Node context: Outraged. The player killed a sacrifice intended for Shadowheart (her parents, though she doesn't know it). Shadowheart had remained loyal to Shar, but the player spoiled her chance to prove herself. - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Wyll.lsj Synopsis: The player talks to Wyll on the third ceremorphosis night at camp.
null uid: 01afbf33-fd51-9fcc-97f3-0b4df3ecac5f - 0 Check flag(s) (Global): false - ORI_Wyll_PostRecruitmentCRD_State_Done - Wyll's CRD post recruitment happned (either as dedicated night or as Night3) > null
0:0 - You've shown me the kind of man you are. I'll call you a friend for as long as you'll have me. uid: 2413f747-a948-69f2-cf5a-c8653f05ea85 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'm glad to hear that Karlach. Who would have thought my prey might become a good partner instead?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Karlach.lsj Synopsis: The player approaches Karlach on their third ceremorphosis night at camp.
0:0 - Well... you may feel shitty, but you look pretty good from where I'm standing. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night. uid: 8b367618-f603-3d44-c7fa-0e84ad10012f Node context: Kind of flirty, but kind of awkward === END NODE ===
0:0 - Let me get one last look at you in case the brain bug takes us in the night. There. Got it. uid: a960f072-27ed-4a90-ab5e-a4c4eeeed5db - 0 Check flag(s) (Global): true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription === END NODE ===
0:0 - Hey, soldier. You surprised me. For the best, I suppose. I was getting a little lost. uid: b5709f17-57b5-d572-4621-8ad5f8656430 Node context: Lost in thought, concentrating, then suddenly surprised by the player. - 0 Set flag(s) to (Global): true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > What do you mean? > Buck up. It seems we might have a cure for the parasite soon. > I'll leave you to it.
0:0 - What do you mean? uid: b758c918-32a7-46d8-d3d4-881077494cde > So - bear with me.
0:0 - We better get some shut-eye if we're going to face whatever's coming our way tomorrow. At the rate things are going, I expect nothing less than something totally unexpected. uid: cbef39a6-e82a-a28f-c998-0c7fbf96b375 === END NODE ===
0:0 - The future. I foresee... sunny days - lots of them. A little place in the city. And more adventures with the likes of you. uid: e1df8aef-32ae-13f5-f668-1be409fe106d > And you know what? That feels good.
0:0 - But you look pretty good yourself, I have to say. Now - let's get some shut-eye before I say something I regret and lie awake in rictus horror all night. uid: eba9de75-17bd-5072-d28a-2c44ef319e06 Node context: Kind of flirty, kind of awkard. === END NODE ===
0:0 - Maybe this is how the squiddie fuckers get you. They put a pep in your step, then burst out of your skull when you least expect it. uid: fb6fa46b-1881-c9fd-35d5-a38814b674e2 Node context: Being a bit playful. > Well. Let no one say we led boring lives, if nothing else.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Wyll.lsj Synopsis: The player talks to Wyll on their second night at camp.
0:0 - Slay your doubt, and nothing can stop you. Not a demon, not a dragon, and certainly not an illithid worm. uid: 0fc87bcb-0279-9867-a780-91a347ac30d0 > I'm glad to see you're not one to give up.
0:0 - Lae'zel's tenacious battle-cries? uid: 3863c85e-f123-494e-96aa-9d95ad03fffb - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Laezel - Set when Laezel is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Not even close. I find them comforting, even. What I'm thinking of is far more malicious:
0:0 - Question for you: have you ever heard a banshee's scream? uid: 9d6e104d-c9d4-4968-ad61-87ba9dbb121e - 0 Set flag(s) to (Object): true - CAMP_Night2_CRD_WyllTalkedTo - Player who Wyll talked to. true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription > I can't say I have. > Yes. It made a terrible howl. > No, but I once made one whimper a bit.
0:0 - We should rest these weary bones of ours. uid: e3a05081-49d0-5b9a-756e-9e8b53e1f3a0 - 0 Check flag(s) (Object): true - CAMP_Night2_CRD_WyllTalkedTo - Player who Wyll talked to. === END NODE ===
0:0 - I bet it's Astarion's flirtatious drawl. uid: e8887209-a6a3-7f81-1146-347b55b1178f - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Astarion - Set when Astarion is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Oh, the lad's quite the tease. But he's a charming sort of cad - well, most of the time.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Karlach.lsj Synopsis: The player approaches Karlach on their second night at camp.
0:0 - Well, I'm certainly part of it! The breeze, the fire, me big stupid head. I love it here. So much. uid: 1d18d2ec-43fa-f2fe-e496-7f7ffa3e39dc Cinematic: Her eyes snap open Node context: Laughingly > This camp. Faerûn. Toril. The Material Plane. Paradise.
0:0 - Yes! And the fire, and a faint murmur in the distance. I love it here. So much. uid: 21c56bf0-858f-3354-9c9a-b75be9826523 Cinematic: Opens her eyes with a big grin on 'Yes!' > This camp. Faerûn. Toril. The Material Plane. Paradise.
0:0 - Crackling fire. A little breeze. I love it here. So much. uid: 43ae6242-1ef0-74ac-4f86-ab99e2119113 Cinematic: Opens her eyes with a big grin after 'A little breeze'. > This camp. Faerûn. Toril. The Material Plane. Paradise.
0:0 - 'Grave-hair'. A beautiful name for it. uid: 6935f054-464f-453d-6b5b-996b488d22fb - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > My mum used to call it that. Said to tread with care, cause every blade might've been fed by someone important to someone.
0:0 - There is a far finer paradise than this waiting for those who serve the gods. uid: 6bb180f2-fa7e-84a8-fdf7-58c2ba288b53 - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > You can keep it. I'd rather live for myself in this heaven than live for someone else in another.
0:0 - Greedy bastard. Look around you. A beautiful, interesting world, a few risks and bothers to keep us on our toes. Friends, food, a bed to sleep in. I'm telling you, this is it. uid: 77374293-b625-a7cc-d03b-483bab087356 Node context: Being playful here > And do you want to know my favourite part?
0:0 - Good gods, you ain't lying. uid: 949df9cd-e712-bfd0-770f-fc1376b09e6d Node context: To mean 'that's exactly it' in a world-weary kind of way. > And do you want to know my favourite part?
0:0 - Even if this place, this moment, isn't your idea of heaven, believe me: it could be a gixillion times worse. uid: b55d3430-975e-9bad-2055-83b542dc4b04 Node context: "ghix-illion' === END NODE ===
0:0 - It's grass. Perfect, soft grave-hair. Heaven between the toes. uid: bb09914c-3bd8-dba0-dd53-78c1decabcc1 > null
0:0 - I know exactly what you mean. uid: c04c82dd-8c88-fc52-d188-747f520cf27f - 0 Check flag(s) (Tag): true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > Nothing like it, right?
0:0 - I feel like you want me to ask what your favourite thing is. But I don't want to ask. uid: c9db0461-1ff7-dae6-a11b-7cd270416bb2 > Too bad!
0:0 - Sorry, I forgot about your delicate sensibilities. But you know what? I wouldn't change a thing about you. uid: cf949aa2-63ec-a112-519f-8ee41072f303 Node context: With a laugh. She's not flirting, just appreciating you. > Damn, I'm so fucking happy to be back.
0:0 - My mum used to call it that. Said to tread with care, cause every blade might've been fed by someone important to someone. uid: d1802109-b7cc-f466-b35d-963a1f5863af > null
0:0 - Hear that? uid: d20a3555-696c-c157-672a-1b666660899f Cinematic: Karlach is standing with her eyes closed, a smile on her lips, swaying a little, seemingly lost in the moment. She registers your presence without opening her eyes. - 0 Set flag(s) to (Object): true - CAMP_Night2_CRD_KarlachTalkedTo - Player who Karlach talked to. true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription > What am I listening for, exactly? > A bit of a breeze, a snapping twig? > All I hear is you.
0:0 - Only blades there are bloody. When I stumbled off that nautiloid and onto the banks of the Chionthar, the first thing I did was find something green to fall in. uid: d861f70b-1179-0202-d722-c0d208f6f633 > Damn, I'm so fucking happy to be back.
0:0 - Nothing like it, right? uid: e2ecbe47-99f9-64a1-76d6-90d7ad4bd94f > null
0:0 - Rest up, soldier. Who knows what tomorrow's got in store for us? uid: fd067376-01a3-23bc-2fe3-53597ac19276 Node context: Combo trepidation and excitement - 0 Check flag(s) (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Karlach.lsj Synopsis: The player approaches Karlach on their first night at camp during the ceremorphosis.
0:0 - Gods, my bed looks so good I could cry. Goodnight, sleep tight, don't let the lemures bite. uid: 0354c41b-1a73-0c58-9f24-1d25cc7bc361 Node context: LEEM-yer === END NODE ===
0:0 - Either way, it's pretty interesting. If I turn into a mind flayer tomorrow, I can't say it wasn't an exciting ride. uid: 0c92433b-65a2-598b-c2a1-a7460050ed25 > null
0:0 - Never thought I'd be so keen to take orders from a future mind flayer. But that's tomorrow's problem, isn't it? Right now I'm not worried about anything but where these pyjamas came from. uid: 83485831-eaa6-8fb1-81d7-322637c1ad33 Node context: Joking around. She's also a future mind flayer > No one's turning into a mind flayer - least of all me. > Happy hunting. > Good night, Karlach.
0:0 - Astarion's a riot, isn't he? Reminds me of a noble I knew back in the Gate. Wit like a dagger, hair like my granny. uid: 8acdc18a-4c36-b3c4-938d-b27b7438d427 Node context: 'A riot' is a weird way to describe Astarion, so Karlach might be being a little sarcastic here, but she does like Astarion. Taking the piss a bit. - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription > You're doing a good job keeping this merry band of freaks together. Good leaders are hard to come by, you know.
0:0 - If you turn into a mind flayer tomorrow, I will take your head. uid: f3469dba-e638-a7eb-6d55-02ad30dfedbe - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Ah-ah. If I'm a mind flayer, you are too. Checkmate, spots.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_MizorasJudgement_CRD_Karlach.lsj Synopsis: Karlach discusses how Wyll decided to not kill her and instead be transformed into a devil.
0:0 - I'll figure out a way to make it up to him. What do heroes like? Swords... shields... shiny things... uid: 35d4e6ec-b4d3-afb4-c3cb-1dfce33fba89 === END NODE ===
0:0 - Wyll. I don't know what to say. I can't believe what you did. uid: 54905d30-90ba-d0b7-fed9-4dbce3648eec Node context: Full of gratitude and bewilderment - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > Been a long time since someone stuck their neck out for me like that. How can I thank you?
0:0 - I won't forget this, Wyll. Not ever. You may look like a devil, but you're one of the most noble men I've ever met. uid: 6e8576aa-e040-a15f-a3da-d196bb01ab95 === END NODE ===
0:0 - I'm grateful I get to travel with you, Wyll. You may look like a devil, but you're one of the most noble men I've ever met. uid: 921776df-48d1-3d99-b728-ae1542f2ec2b === END NODE ===
0:0 - Defying his patron like that was extremely dangerous. It was a courageous - or very stupid - move. uid: a3e82b30-0a7e-bd57-1d1f-7a603a00261b - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > Wouldn't be courage without the risk, would it.
0:0 - You can say that again. When he was chasing me through Avernus I thought he was just another sad merc. How wrong I was. uid: ca22e300-e514-5e91-5903-3124db9c31d9 === END NODE ===
0:0 - A foolish decision - and now he'll have to pay the consequences. uid: ee151374-2160-981f-d800-3bf8627121dd - 0 Check flag(s) (Tag): false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > Funny how the line between 'fool' and 'hero' is so thin.
0:0 - Gobsmacked, really. But grateful. Really grateful. I could learn a thing or two from a man like that. Hopefully we won't turn into mind flayers first. uid: ee64ef21-cdf6-ea06-d9db-978a0393fbfc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Laezel_CRD_SecondNight.lsj Synopsis: Player approaches Lae'zel to enjoy a second night of romance, which will be implied offscreen. This could either trigger at the party if the player already slept with Lae'zel, or any other time between her act 1 and 2 romance scenes. To set the feeling of the sexual relationship becoming a regular thing.
0:0 - You've read this all wrong. I'm not interested, Lae'zel. uid: 078deea4-7c7a-4dec-bc4c-8bf004b6efdd - 0 Set flag(s) to (Object): false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - Ever since we shared each others' flesh, I've caught you looking at me with lidded eyes. uid: 079388dc-b7f2-4c53-9c8c-798c0892075e - 0 Set flag(s) to (Global): true - ORI_Laezel_Event_SecondNightInvitation - Lae'zel invited player to have sex a second night > And either like a coward or a fool, you tremble.
0:0 - On second thought, I'd rather be alone tonight. uid: 3749376f-8a5c-42e5-8148-d84920ba9fc4 - 0 Set flag(s) to (Object): false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - Shouldn't we enjoy all the sensations of Faerûn while we are here? uid: 3bb9bf69-c260-471d-8df2-fdf31e57cfeb - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Have the curiosities of this land muddled your head? Bah - at least you are choosing to lay with me instead of one of them.
0:0 - Besides, I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger. uid: 3e7290dc-ad11-423b-8bca-690573078ce4 > null
0:0 - Enough! I have given you my word. Do not be late. uid: 626f2997-fd02-4ea3-a1f9-2809f3d0ebc9 - 0 Set flag(s) to (Object): true - ORI_Laezel_State_AgreedOnSecondNight - Set on the avatar that agrees to sleep with Laezel on the Second Night dialog === END NODE ===
0:0 - I look forward to it dearly. uid: c8cac585-60c0-46ea-b19b-5b557f6efa28 > null
0:0 - I never promised more than a night - though I can't deny the lure of your taste. Sweet, yes, but also bitter as ginger. uid: cb8a30b4-1f29-4c54-a375-7e2043404642 > Tempt me.
0:0 - Yes. Good. uid: e114f1a6-ff96-4ba4-afd6-3eea69e295a1 - 0 Set flag(s) to (Object): true - ORI_Laezel_State_AgreedOnSecondNight - Set on the avatar that agrees to sleep with Laezel on the Second Night dialog === END NODE ===
0:0 - I think you're mistaken, I've been having no such thoughts. uid: e81c8ff6-2c33-4da0-a220-34c5e7e5f956 - 0 Set flag(s) to (Object): false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Just when my tongue was craving a second sample.
0:0 - Chk - to think you'd starve yourself while gazing at a feast luscious as this. uid: f5dce963-79db-4c5a-8e5e-a5730cf06a1a - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Laezel_CRD_AfterRomance2.lsj Synopsis: Laezel gets more intimate with the player after their second romance scene.
0:0 - Soon, I would know you again. Not to claw you, but to caress you. Not to be burned in your heat - uid: 210a6584-1f57-c112-c181-dd9f71c60aff > - but to be bathed in your warmth.
0:0 - I expect you to do the same. Leave your mark. Be the source of my bruises. uid: 26de3282-5b85-c79d-46f4-0980e8858da0 === END NODE ===
0:0 - You are still my friend, my fellow warrior. And still the source of my bruises. uid: 33cb0165-f316-2e3a-e4ad-9675aabb12aa Node context: A thoughtful final word on the breakup === END NODE ===
0:0 - Maybe another time. I need rest, not sex. uid: 7850cd8f-7c1d-4750-69b6-03a666c92e36 > I see.
0:0 - Yes. I've longed for a tender touch. uid: 8a158fb9-12e8-3c4a-fe82-e17c54976d24 > As have I.
0:0 - I'm calling things off, Lae'zel. uid: a206d31e-432a-1a10-4dc3-41e3f8ae2e99 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Hells.
0:0 - Let us hope, then, that time does not too quickly run out. uid: e671058c-e3ed-b9ae-06c0-fce181688b32 Node context: With some disappointment but not too much === END NODE ===
0:0 - Now, I want more than anything to soothe you. uid: ff0931a3-4cb8-685f-02f5-111fc5a8acf2 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_ROM_Date.lsj Synopsis: At camp, Karlach invites the player on a date. The dialogue will teleport them to the date location. If Henk is not available for the dialog, Honk will be instead.
0:0 - Sorry, but I'm not interested. uid: 00bf9ff4-1ddd-8ade-7602-3b99c4c42766 - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_RefusedGoingOnADate - Player refused going on a date with Karlach. > Wait, what?
0:0 - It'll have to wait - I think our food is coming. uid: 02588c13-a6cb-9940-05d2-66c4719a5873 > null
0:0 - Say you'll go. My treat. uid: 06876165-012b-6822-a6c3-f051b1e6b1fa
0:0 - In your case, it's practically a vital organ. Though the veil seems to lift that little bit every day, and I just see... you. uid: 06df5073-0627-92c3-3542-66d97a5a77b8 Node context: Starts with a laugh; by the end, a look of absolutely love. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
0:0 - I just want to be with you, however you like. You're in control. uid: 0778a585-079c-7111-89ae-fa0c0c2aa8ec
0:0 - Don't I know it. uid: 077b7465-234c-cf14-5405-86b1d9f462eb > And never forget it.
0:0 - I'll happily head upstairs with you, but I want to make sure I'm clear about not wanting to sleep together. uid: 0792f163-4b7b-ab49-a91f-6be1583bf72a - 0 Set flag(s) to (Object): true - CAMP_Karlach_CRD_Date_NonSexualIntimacy - Player consents to intimacy, but not sex, with player > I just want to be with you, however you like. You're in control.
null uid: 089e1653-688b-2585-447d-2b8addcf7a40 Animation: [Choices][Player][Karlach] Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there. Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of sexual intimacy. (The following is open to interpretation/ details can and should evolve to suit cinematic + actor needs)
Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
- 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Irrelevance. To leave no wound on my enemies, to stake no claims for my people. uid: 0cb72d7a-6d50-8da4-9bf5-d53714bdce3d - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Impossible. You leave your stamp everywhere you go. Just look at me - absolutely besotted.
0:0 - A duo of your finest gruel, please. And two glasses of... uid: 0fc01501-838a-7d4a-574f-e4d84ad1a0ad Node context: She looks to the player expectantly, waiting for their drink order. > null
0:0 - Hi. Hi! You made it. uid: 180257ab-aa31-4bd1-c7e6-b5067dc6d4fd Animation: [Choices][Karlacht] sitting and beckons player over. Cinematic: The Player walks into Dancing Lute Tavern and spots Karlach, who's already sitting at one of the tables. It's decorated in a white tablecloth and candles. She beckons you over. Please reach out to Greg for poses/staging/characters/props placaments ref [CHOICES] > You look nice.
0:0 - Aw. Well, if you ever want to learn, I'd love to take you to a little pond I know outside the city. Shallow, safe, and I'd be there to help you float. uid: 1bee57a6-c6b2-59fd-45b8-18ed40fbde3b Node context: Re: teaching SH how to swim > null
null uid: 2022c2f7-d3bf-9747-ed55-9c7049677417 Animation: [Choices][Player][Karlach] get into bed, lying on their backs, chatting to each other and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms. Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of non-sexual intimacy.
The player and Karlach will get into bed, lying on their backs, chatting to each other (no sound) and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - I need a minute. I need a lot of minutes. Please. uid: 2023b012-8381-d147-af9e-27552a00bfe6 - 0 Set flag(s) to (Global): true - GLO_Karlach_PlayerDumpedKarlach - The player told Karlach they're not interested in her anymore (After being partnered) === END NODE ===
0:0 - ...and two cups of tea. uid: 2190db97-ed9b-f7ab-06df-65593834b916 > null
0:0 - You might be your own greatest fear, but you're your own greatest strength, too. I see that every time I look at you. uid: 23426600-89c1-c443-08ea-1353096509c4 > Oh - hey! Here comes our food.
0:0 - Oh. All right. Well - good night. I had a great time with you. Really great. I... hope you did too. uid: 295d7888-b8fa-2e6d-d8c0-604a3d5dc3f4 Node context: Unsure of herself === END NODE ===
0:0 - Two pumpkin stews, my good man. And two glasses of... uid: 2cb0509d-b5fc-91bd-ccb0-9dd2d505442a Node context: She looks to the player expectantly, waiting for their drink order. > null
0:0 - Right here in Baldur's Gate, more or less. My folks are long gone now, but they raised me in the Outer City. Dad was a porter in town, mum did laundry. Still think of her when I smell clean sheets. uid: 2d638090-3ca8-c9a8-00e8-02d3dd12eddc > We were poorer than dirt, but my gods we had fun. What about you?
0:0 - If this is it for us, I accept that. But I'd like to find someone who's keen to have a nice meal with me while I still can. uid: 2ebe0a7e-0ac4-91a5-55a8-6602dffdbd38 > I'm sure you can understand that.
0:0 - I need to be alone, all right? I'm very fucking confused right now. uid: 31730a8a-1984-9f30-7cf6-34a87d274159 Node context: Hurt. Not angry, but confused. - 0 Check flag(s) (Global): true - GLO_Karlach_PlayerDumpedKarlach - The player told Karlach they're not interested in her anymore (After being partnered) === END NODE ===
0:0 - I grew up in the Underdark - not for the faint of heart. uid: 34bbe17e-4855-5984-3dc3-b7f11334bbf4 - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > That explains your grit. And your strength. And so many other things I love about you.
0:0 - Hmph. uid: 37f82ddf-6ebf-c21d-09c5-b5fb8df26d68 Animation: [Choices]*DUPE*[Half-Orc] takes the menus and ambles away. Cinematic: [SCENE] The waiter takes the menus and ambles away. Node context: Takign the order with disdain > null
0:0 - Whatever do you mean? We're just two normal people living normal lives very, very normally. uid: 3896bdfc-d3e8-435c-ad3e-4dd7c9aec201 Animation: [Choices]*DUPE*[Karlach] reaches across the table o the player, takes their hands in hers Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers. > null
0:0 - Can we go as friends? uid: 3e970701-9198-4fb1-c07d-d5f41f7b0479 - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_RefusedGoingOnADate - Player refused going on a date with Karlach. > Friends? What do you mean?
0:0 - Why's that even on the menu? Then again, if it's good enough for you, I suppose it's good enough for me too. uid: 403aae9b-a75c-58a5-265d-cfaa24822987 Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over. Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] > null > null
0:0 - Hmm. Partially. On the one hand, you're dangerous temptation itself. On the other, there's something very frank about you. Something familiar. uid: 43072bc3-c227-ed7a-0e33-16a886c5ecce - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
0:0 - Cut from the same cloth, some might say. uid: 4347b95a-cdf0-c45c-9622-80dd2cfd8f34 > null
0:0 - I actually think the seafood stew sounds nice. uid: 4d1a26c5-70ba-8795-13dc-53230731187f - 0 Set flag(s) to (Global): true - CAMP_Karlach_CRD_ROM_ANightOnTheTown_Stew - Karlach and the player ordered the stew > Maybe I shouldn't knock what I haven't tried.
0:0 - Impossible. You leave your stamp everywhere you go. Just look at me - absolutely besotted. uid: 4fa99515-6fd9-2d28-4793-bd23a6829085 > Oh - hey! Here comes our food.
0:0 - Maybe I shouldn't knock what I haven't tried. uid: 51d8f860-0a88-ab9d-ced8-f8b0feefa4c5 Animation: [Choices][Karlach] sitting and beckons waiter over. Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] Node context: REcovering from having said it sounds nasty earlier > Huh. > Ugh.
0:0 - Just what I had in mind. uid: 53e1940a-ad2e-0340-19e1-71b9ec7362c3 Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over. Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] > null > null
0:0 - Ugh. uid: 58464f96-35a6-3242-3fbf-d5302f626941 Animation: [Choices]*DUPE*[Half-Orc] drags himself over and grunts at the players. Cinematic: A bored-looking half-orc drags himself over and grunts at the players (walk few step to the player then talk) Please reach out to Greg for staging/characters/props placaments ref [CHOICES] > null
0:0 - The grilled rothé ribs sound good. uid: 5a426be2-365c-ff6b-7460-9e74412e1c7e > Just what I had in mind.
0:0 - Wonder if they're still out there somewhere. No chance they could've forgotten someone like you. uid: 5a9ed8e7-19d6-71bc-a89a-088221cd0197 > null
0:0 - Gods, we're terrible at this. This was supposed to be a first date, but it's all I can do to keep my hands to myself. uid: 5aa42dea-403f-5906-b11e-a81494d7a5b3 > null
0:0 - Worst guy I ever met. Anyway, how about a toast? Oh - shit! uid: 5b2a3237-c45f-53b8-7451-89383b2a0c6c Animation: [Choices][Karlach] reaches for the drink to hold it aloft and propose a toast, but she fumbles it and knocks the glass over. Cinematic: Karlach shrugs, amused at Henk's horribleness. She reaches for the drink to hold it aloft and propose a toast, but she fumbles it and knocks the glass over, then she back to standard sitting pose. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] Node context: Low, laughing, affectionate voice on 'worst guy'. She drop the drink at " Oh-shit!" > We can use my glass. To us. > You oaf! > Not my good kirtle!
0:0 - I'm sure. You've probably killed scarier things blind and bleeding. uid: 5d600369-e19e-08a0-1542-542f37c302be > Oh - hey! Here comes our food.
0:0 - I want to go on a date. A first date. No weapons, no monsters, no mysterious voices... just you and me and dinner. uid: 5dc392fc-36a8-478b-e0c6-1a3f3e760a38 > Please say yes.
0:0 - Hmm. Ask me a question, maybe. A getting-to-know-you type question. uid: 5e5b8fa7-2cfe-f0ad-b320-50bc083469be > null
0:0 - 'Cause you never know when your last will come. uid: 5f9bd8bb-e428-1bc7-b8fc-cd2b3e48412c Animation: [Choices]*REUSE*[Player][Karlach] construction eating and drinking Cinematic: [SCENE] Camera zoom out implying they're eating and drinking. When it comes back to them, the plates/ cups are gone and the lights are dimmer, implying the passage of time. > null
0:0 - There's a little spot I know in town. Out of the way, but the view of the city is incredible. uid: 652095f5-3a99-972f-6bbf-7039d2ed058e > Say you'll go. My treat.
0:0 - My queen's rejection. To be denied my true worth, after all I've given her. uid: 65878278-ed24-c806-03ac-b70f55065a54 - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I get it. I can't speak for Vlaakith, but I'll always know who you are. The bravest, fiercest, most gorgeous woman in all the Realms.
0:0 - You belong here. With me. I know I'm not a forever kind of investment, but right here, right now, you are it. You are everything. uid: 681430e0-49a4-e151-aa24-2b1455ec8a48 > Oh - hey! Here comes our food.
0:0 - Hey, uh, Henk, I think we ordered the - uid: 69626b63-d2d7-d792-4abf-31cb8506110a Node context: Karlach looks up at Henk, noticing the food is wrong. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > Jableeda.
0:0 - Speak for yourself! I'm being very good indeed. uid: 69da4289-437a-5fc5-af5a-4a98f1a3caa9 > Show me your ways.
0:0 - No. Particularly not for sinners like us. But if push comes to shove, I'll meet you in the City of Judgement. We'll paint it red. uid: 6b50a0d7-fe81-6df9-95ed-041b0e50521e > Oh - hey! Here comes our food.
0:0 - You know, it does. There's always a bit of a veil about you - I guess it's the magic, but there's something else, too. Something I want to discover first-hand. uid: 6e92f6b9-3e81-666e-f739-025007f54d09 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
0:0 - Give me a beat to run ahead - I want to make sure everything's absolutely perfect. See you there! uid: 6ea5a962-4f21-4a3c-bef0-e6435f8b1114 > null
0:0 - So, where did you grow up? uid: 6fc140d3-cc11-aff8-979c-a65963ddb8a9 > null
0:0 - That means going after the things I love. Including you. uid: 7293e992-f324-4389-65bd-6a268fdfb7ce > Your turn!
0:0 - ...and two glasses of wine. uid: 72e591b7-44a9-2c93-70f2-91381edaf3c6 > Hmph. > Hmph.
0:0 - Everything about you is new to me, honey. You're the first gith I've met, sure, but you're also singular in the world for so many other reasons. uid: 730005d5-55c6-513f-624f-56f045cbde59 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
0:0 - Looks like I need to find a more active way to entertain you. uid: 74557989-d94e-54a0-31c4-1f8367a78cc9 Animation: [Choices]*DUPE*[Karlach] reaches across the table o the player, takes their hands in hers Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers. > null
0:0 - Jablooda. uid: 8018dea8-047a-f048-6c4d-34684e021cd7 Cinematic: Henk turns back and walks away from the table. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] > null
null uid: 817f6c2e-7fd3-6617-06f5-b494e27716c5 Animation: [Choices][Player][Karlach] Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there. Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of sexual intimacy. (The following is open to interpretation/ details can and should evolve to suit cinematic + actor needs)
Karlach sits on the bed in the room and the player approaches, positioning themself between her legs and kissing her deeply. Karlach stands up, lifts up the player off their feet and rolls them onto the bed, Karlach on top. She pauses, looking deep into the player's eyes. A look of consertnation passes briefly over her face, then the mood breaks. She smiles. (She is thinking about her mortality, about how much she loves the player, about the fragility of life). She bends down and kisses the player, then rolls to lay beside them, touching them intimately with one hand while she kisses them. Things escalate from there.
- 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Right you are. uid: 863fae4a-10eb-adb5-a2c8-bb8c800977df Animation: [Choices]*DUPE*[Half-Orc] approaches and roughly drops two plates of food and two cups in front of Karlach and player. Cinematic: [SCENE] The waiter approaches and roughly drops two plates of food and two cups in front of Karlach and player. The food is something other than the choice made by the player. The two cups are two generic cups, can be any liquid inside.(same cine as N348). > null
0:0 - You're right. Small talk is for small people. And we loom large. But still - first date. So let's make with the first-dating. uid: 8680ce70-e5ba-138d-b30b-b8497996a59b > null
0:0 - Yeah, I'm very sure. I'd ask for a real secret, but I suppose besides the whole child of Bhaal thing, you've always been an open book. uid: 895ff74c-ef2e-6af2-9378-6af13ec2d453 > null
0:0 - Yes! Amazing. Put on your least bloody tunic and meet me back here. Eee, I'm so excited! uid: 8a366efb-3e78-a4f5-9d21-f76e5c004dad Node context: Huge smile, super happy, does a little dance. > Let's go. > I just need a little while to prepare.
0:0 - A little inn in the city - the Singing Lute, it's called. If it's anything like it used to be, we'll have the place all to ourselves. uid: 8f04d57d-125f-7251-3ec2-889a34d9a37d
0:0 - All right, try this on for size: what's your biggest fear? uid: 9aaebe45-7fa9-5e85-09e5-9978627bd038 > null
0:0 - I know what you mean. Changing is hard. Every time I think I've figured it out, boom, there I am again, behaving like some version of me that never learned a damn thing. uid: 9c112eec-da7c-c441-4d7f-f0b65427cf97 > Oh - hey! Here comes our food.
0:0 - May we live every day like it's our last. uid: 9c322bf7-e619-8b3d-b7f4-7f723d843689 Animation: [Choices][Player] raises their glass in toast, drinks from their cup, and pass it to Karlach to drink[Karlach] roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again. Cinematic: [SCENE] Player raises their glass in toast, drinks from their cup, and is about to pass it to Karlach to drink, but she's roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again. > 'Cause you never know when your last will come.
0:0 - You don't have to explain, if you don't want to. But whatever time I have left, I'd like to spend getting to know you, exactly as you are. uid: a3d69c5e-6c8b-6e74-1ecd-b437d6b9b5fd > null
0:0 - Here's to living every day like it's our last. uid: a5d6f8e2-f22f-20a0-8196-e8d47aa30a26 Animation: [Choices]*REUSE*[Player][Karlach] construction eating and drinking Cinematic: [SCENE] Camera zoom out implying they're eating and drinking. When it comes back to them, the plates/ cups are gone and the lights are dimmer, implying the passage of time. > null
null uid: a7f801e4-4758-c1dd-afc1-b7dfbe25f35a - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - I replaced a cousin's sword with a toy blade. A beholder devoured her - pretty funny, all in all. uid: a8709be9-d960-d5c8-1fcf-edb17c68189a - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You are terrifying. I love it so much.
0:0 - Jableeda. uid: abc6c688-1c4f-300c-63ca-7c90de5389fd Animation: [Choices]*REUSE*[Henk] construction walk Cinematic: Henk turns back and walks away from the table. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] Node context: Vague menace, a 'do not ask questions' spoken when Karlach tries to tell Henk he gave her the wrong food. > null
0:0 - Hope you like it. uid: af6d292a-ac27-615b-5cec-0c71fabe894c - 0 Check flag(s) (Object): false - CAMP_Karlach_CRD_Date_NonSexualIntimacy - Player consents to intimacy, but not sex, with player false - GLO_SafeRomance_Enabled - Is the safe romance option enabled? > null > null
0:0 - You know what I want to do. uid: b307044b-bb1b-e143-546c-da5836194483 Animation: [Choices][Karlach] reaches across the table o the player, takes their hands in hers Cinematic: [SCENE] She reaches across the table o the player, takes their hands in hers. > null
0:0 - It's all I can do to keep my hands to myself, anyway. We're terrible at this. uid: b424b337-15a4-630b-1686-00c8cb920a0b > null
0:0 - Huh. uid: b662ed9d-af28-d9fe-1e72-72ea511f1442 Animation: [Choices][Half-Orc] drags himself over and grunts at the players. Cinematic: A bored-looking half-orc drags himself over and grunts at the players (walk few step to the player then talk) Please reach out to Greg for staging/characters/props placaments ref [CHOICES] Node context: A grunt meaning 'go ahead and order'. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Oh - hey! Here comes our food. uid: b9f04614-fd71-50d1-bdf5-31d966576e06 Animation: [Choices][Half-Orc] approaches and roughly drops two plates of food and two cups in front of Karlach and player. Cinematic: [SCENE] The waiter approaches and roughly drops two plates of food and two cups in front of Karlach and player. The food is something other than the choice made by the player. The two cups are two generic cups, can be any liquid inside. > null
0:0 - I grew up in a crèche, like most gith. Not much fun to be had, but plenty of discipline. uid: ba2bfaff-ab74-fef2-169d-2f2cb7922584 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > It's one of the things I love about you - your ability to see things through.
0:0 - Fucking preach. Any rat bastard comes after you again, and I'll destroy them. I promise. uid: be489fe3-d619-4ef0-5820-1415971aeb93 > Oh - hey! Here comes our food.
0:0 - It'll have to wait - I think our food is coming. uid: c078d375-1eba-1746-4404-a572c7aba367 > Right you are.
0:0 - Good question. And easy enough, in my case. I'm afraid of dying with regrets. Of living small and giving up the ghost before I've done what I came here to do. uid: c0aff545-a038-ffa1-d2d6-bbafa7950daf > That means going after the things I love. Including you.
0:0 - Sorry, sorry. Hope they don't stain. Care to raise your glass to that? uid: c0d49b08-09c5-c21d-6752-5aa9a0ce9476 Animation: [Choices]*DUPE*[Player] raises their glass in toast, drinks from their cup, and pass it to Karlach to drink[Karlach] roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again. Cinematic: [SCENE] Player raises their glass in toast, drinks from their cup, and is about to pass it to Karlach to drink, but she's roughly leaned over the table to grab the player and kiss them. She sits back down, jostling the table again. > Here's to living every day like it's our last.
0:0 - Hey! Oaves have feelings too. I don't know why I'm nervous. Looks like we'll have to raise your glass. uid: c802aff8-ffaa-16c7-66d7-2049e430b0eb > May we live every day like it's our last.
0:0 - It's one of the things I love about you - your ability to see things through. uid: ca1b65c9-1233-0a2c-d39a-876e0967d888 > null
0:0 - No, after you. uid: caa0a027-7773-bb83-33b8-cfa98b3fbcec Node context: playful. > null > null
0:0 - We'll both have the seafood stew, please. And two glasses of... uid: cb4a0c19-626d-3480-ab3c-612dab958686 Node context: She looks to the player expectantly, waiting for their drink order. > Beer. > Wine. > Tea. > Water.
0:0 - You look nice. uid: d3c9503b-4d7a-1a51-be8f-ef5db02618bb Animation: [Choices][Player] takes a seat opposite Karlach[Karlach] both pick up menus and read. Cinematic: [SCENE] Player takes a seat oppsite Karlach. They both pick up menus (menu is like a paper, not book type) and read them over, Karlach glancing at the player nervously from time to time. > null
0:0 - To look within and find I've become the devil I appear to be. uid: d9aa1d7e-0bb2-4bd5-ea9f-1d48b5c28dc6 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| true - Wyll - |Really Wyll, superhero warlock| > That could never happen. You're the best person I've ever met. Soul and body.
0:0 - You deserve better. You deserve the best. I wish I could give it to you for the rest of your life, but I swear it for the rest of mine. uid: db1c70aa-9baf-19b5-b36e-2d99d32d5eb9 Node context: With warmth. > null
0:0 - I once claimed to have read all six volumes of 'Lichen and Its Curative Properties' to impress a comely botanist. Alas, a falsehood. uid: e399b59e-b2f9-c64b-b201-aad103eed42c - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > You mean you haven't read all six volumes?! Gale Dekarios, I'll never look at you the same.
0:0 - Hmph. uid: e5cfe2e7-8650-c61b-ebc7-b5ea5d47fefa Animation: [Choices][Half-Orc] takes the menus and ambles away. Cinematic: [SCENE] The waiter takes the menus and ambles away. Node context: Takign the order with disdain - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - I know, but this is our first date, remember? Tonight, you're a mystery to me. uid: e67bb878-eb5a-9b78-21cc-60761389c55f > null
null uid: e68adf0b-7bce-2376-7fe0-c90be47728dc Animation: [Choices][Player][Karlach] get into bed, lying on their backs, chatting to each other and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms. Cinematic: Fade to black that opens on the player and Karlach in one of the rooms in the inn. This will be a scene of non-sexual intimacy.
The player and Karlach will get into bed, lying on their backs, chatting to each other (no sound) and laughing while holding hands. Eventually they'll both turn on their sides to be facing one another. Karlach reaches up to hold the player's face and scooches forward to kiss their forehad and cheek, then a chaste but sweet peck on the lips.Player and Karlach fall asleep wrapped in each other's arms. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - You mean you haven't read all six volumes?! Gale Dekarios, I'll never look at you the same. uid: e7024528-b576-19b2-dad3-207a9322968d Node context: Teasing > null
0:0 - I rented us a room for the whole night. Just the two of us - alone, finally. uid: ea2c0685-b3a7-3190-bdfe-96ac792ab472
0:0 - Hard to imagine you as a naughty little boy. Who knew he'd grow up to be the very paragon of right-doing? uid: ea31fd43-1503-f26b-f206-3c19a33b904e > null
0:0 - I'm buying, all right? Let it be said, let it be written, let it be done. uid: eaa4ffb4-6d4e-db6d-561d-5d142f2a89e2 - 0 Set flag(s) to (Object): true - ORI_Karlach_State_WentToDate - Karlach and avatar agreed AND went to date. > null
0:0 - Might've, if you spent any time in the Outer City. We didn't exactly hide ourselves under a bushel. uid: ebcf9d1b-8eee-4ddb-c8f9-b2e285a33700 > null
0:0 - Hup hup, eh? I haven't got forever. uid: ebd9e6ec-d818-d90b-c82e-ae223cee31a3 Node context: With a sparkle/wink === END NODE ===
0:0 - That could never happen. You're the best person I've ever met. Soul and body. uid: ec3ccd74-c7cb-4ea3-99f2-e436ecb305e7 Node context: Very earnest and insistent. She won't hear of Wyll speaking ill of himself after everything he sacrificed for her > Oh - hey! Here comes our food.
0:0 - Two of the rothé ribs, please. And two glasses of... uid: ed2877ab-99d9-4015-290e-c285764cf483 Node context: She looks to the player expectantly, waiting for their drink order. > null
0:0 - Exactly. Anything you'd like to know about your enigmatic new paramour? uid: ef02fcf6-391c-98ac-1e8e-99ce7902885c > null
0:0 - Come on. There's something I want to show you upstairs. uid: ef227dfa-b2f7-eedf-8f5a-ba39ddd0236c Animation: [Choices][Karlach] releases the player's hand. Cinematic: [SCENE] She releases the player's hand. > null
0:0 - Nice and light. Sounds perfect. uid: f3a31859-21c7-ca61-14f8-dfeb4710685a Animation: [Choices]*DUPE*[Karlach] sitting and beckons waiter over. Cinematic: After Karlach delivered the line, she beckons the waiter over while still holding menu with left hand. Please reach out to Greg for staging/characters/props placaments ref [CHOICES] > null > null
0:0 - Never thought I'd be the type to fall for a fatale like you, but there's a sweetness to you, just beneath the surface. It's irresistible. uid: f4f3c974-09fe-7d68-cd54-6871d7623712 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_SparedIsobelWithKarlach - Karlach was the target of the player in Spared Isobel night - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Gods, I'm terrible at this. Trying to have a first date, but I feel like I've known you all my life.
0:0 - For me, it's control. I won't be under someone's thumb ever again. uid: fb5c6ee8-cd16-fd25-a3ad-1c400d909552 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Fucking preach. Any rat bastard comes after you again, and I'll destroy them. I promise.
0:0 - I get it. I can't speak for Vlaakith, but I'll always know who you are. The bravest, fiercest, most gorgeous woman in all the Realms. uid: ff9a7a1d-192c-f4b9-4f9b-5ffd1c72daf4 > Oh - hey! Here comes our food.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_PaladinsOfTyrAndEngine.lsj Synopsis: If players didn't finish Paladins of Tyr nor don't know about Karlach's infernal engine she will remind them about that. If they decide to continue without helping her she permanently leaves the party.
0:0 - A weaponsmith, huh? Not sure if he's the guy, but I'd love to find out. A tune-up would do this rusty heart a world of good. uid: 01116808-4328-520e-aa6f-6e8d61567bf3 === END NODE ===
0:0 - They were agents of a devil. I wasn't going to let them roam the area unchallenged. uid: 069396e5-10eb-75b7-8d55-4fb4f0d1d718 > You're my kind of people.
0:0 - I met someone who might be able to help - a smith who worked in the Hells for a time. uid: 132c5a97-faaf-58ae-a441-bc672596e253 - 0 Check flag(s) (Dialog): true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription - 1 Check flag(s) (Global): false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest. - 0 Set flag(s) to (Global): true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith > Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.
0:0 - Hey, soldier. We've got a long way ahead of us - and there's something I want to tell you. uid: 1a971440-c03c-a9c1-ae2e-7516900c47b9 - 0 Check flag(s) (Global): true - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated. > Don't worry. It's nothing bad. Well. Depending.
0:0 - Thanking you. A tune-up would give this rustbox of mine a new lease on life. uid: 2af11ace-be66-b362-d027-0b6ba0dc1770 === END NODE ===
0:0 - I already took care of those Paladins of Tyr - you don't need to worry about them anymore. uid: 307596a1-6514-52f5-58da-2f168062938e - 0 Check flag(s) (Global): true - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated. - 0 Set flag(s) to (Global): true - PLA_KarlachRecruitment_Quest_ToldKarlach - Cultists are dead > You... did? Wow. That was sound of you. Why'd you do it?
0:0 - Yes! Now we're talking. uid: 7dc14c56-3623-1141-0faf-bac9d72afaf7 - 0 Set flag(s) to (Global): true - PLA_PaladinsOfTyr_Event_BlockActChange - Don't move to Act 1b/2 if player tells Karlach they will help her with the paladins. > Before we head off, there's something I want you to know.
0:0 - It's not a priority. Get in line or go it alone. uid: 825e5f00-4e6e-0478-76c5-6b551291156a > Well. Alone it is.
0:0 - Good luck. I'm gonna miss you. You better miss me too. Or else. uid: 82787212-783e-2a32-8c20-c10fd57dc411 Node context: Leaving the party and sad about it, but hiding behind a bit of humor as a defense. - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
0:0 - Leave. uid: 9df14b12-4c85-c3ec-e929-b411323cae4f - 0 Set flag(s) to (Global): true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic. === END NODE ===
0:0 - Wish I could've been there to watch those ignots crumble, but I'm just happy they're off my tail. uid: a7647b31-5ffa-4b68-1fdd-c14066199aa7 Node context: Her word for 'idiots'. IG-not. > null
0:0 - I'll keep an eye out for someone like that. uid: ab9ac037-5911-e585-0f9b-ba9e23f88e55 - 0 Set flag(s) to (Global): true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic. > Thanking you. A tune-up would give this rustbox of mine a new lease on life.
0:0 - There are some tieflings holed up in a druid's grove nearby. We might look there. uid: b16a50fc-ed79-8b4f-3c18-647e2b7d7d13 - 0 Check flag(s) (Global): false - DEN_TieflingRefugees_State_LeftDen - DEN_TieflingRefugees_State_LeftDendescription true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove false - DEN_AttackOnDen_Event_TieflingPartyInvitation - DEN_AttackOnDen_Event_TieflingPartyInvitationdescription false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest. false - DEN_AttackOnDen_State_HostileTieflings - Flag set to indicate that the tieflings have turned hostile towards the player. - 0 Set flag(s) to (Global): true - ORI_Karlach_State_InSearchOfMechanic - Players tell Karlach that they will help her to find an infernal mechanic. > Sounds like a good lead. Hopefully, our guy will be among them. A tune-up would do this old tub a world of good.
0:0 - If it's that important to you, you have my support. We'll find them together. uid: bb87f189-8372-620a-6feb-2e90e491cad9 - 0 Check flag(s) (Global): false - PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated - Paladins are permadefeated. > Yes! Now we're talking.
0:0 - If you can lead the way, I'll gladly follow. uid: c01345c3-3b98-28af-ceff-b8d241016572 === END NODE ===
0:0 - If this is really goodbye, soldier, I guess... well... thanks for everything. I'd hoped we'd be able to stick together a bit longer, but that's life, isn't it. uid: ddbeeabd-db3b-5fbc-4875-ff57c7db4fa2 Node context: Surprised. The player has said they aren't going to solve her quest with her. > Good luck. I'm gonna miss you. You better miss me too. Or else.
0:0 - Wonder if they meant Dammon - a tiefling weaponsmith. uid: f8fc624d-fdec-aaf2-6c00-942cf6eb1298 - 0 Check flag(s) (Dialog): true - DEN_Weaponsmith_Elturel - DEN_Weaponsmith_Eltureldescription - 1 Check flag(s) (Global): false - PLA_KarlachRecruitment_State_DammonUnavailable - Dammon is unavailable/permadefeated for Karlach's quest. - 0 Set flag(s) to (Global): true - ORI_Karlach_State_ToldKarlachAboutDammon - Told Karlach I've met an infernal smith > A weaponsmith, huh? Not sure if he's the guy, but I'd love to find out. A tune-up would do this rusty heart a world of good.
0:0 - Maybe even manage a pat or bump without burning someone to death. It's been a long time. uid: facf50d5-88c0-1e77-9f45-c0b4026b75ec > If you can lead the way, I'll gladly follow.
0:0 - Sounds like a good lead. Hopefully, our guy will be among them. A tune-up would do this old tub a world of good. uid: fce3d038-1b61-b7a4-5275-7d9b9ac9f127 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_MorningAfterRomance.lsj Synopsis: Morning after Karlach's romance in act 2
0:0 - Last night was incredible. This morning is incredible. Every moment with you is... beyond belief. uid: 16b2622d-a5d2-19ad-222f-661ee469c259 Node context: Almost giggling/ giddy. > You still like me, right?
0:0 - Well, I don't just 'like' you. I much more than like you. uid: 4007e8cb-6d80-311e-1b27-44b6d4da0470 > null
0:0 - Get out of my face. Wanker. uid: 447630c9-6fe4-5628-8705-61b782ffdb9b Node context: Goes from heartbreak to justified fury very quickly if the player breaks up with her after their night together. === END NODE ===
0:0 - You're welcome. Ahem. uid: 5fbad985-b8f0-dba8-fdff-d2107a2f3c28 Node context: A little sceptical. She just said she adores the player and they responded 'thank you'. > null
0:0 - Really? uid: 7af81a00-ca6b-3476-ec93-b1e0bb68dbeb Node context: Player is breaking up with her after their night together. She did NOT see this coming. This should be from a real crack in the heart. > Yes, really. > No, no, I'm sorry. I was only messing around.
0:0 - If our record is anything to go by, there are plenty of disasters in our future. But we'll face them together. uid: 86b375c1-abc1-9b0e-6d61-4e590884a932 > In that case, bring it on.
0:0 - No, nothing bad is going to happen to us ever again. uid: a20ab81d-81d6-023e-a5fd-a2a6f9313c2f = Roll SkillCheck Deception (Charisma) Difficulty: b9cea18d-f40a-444d-a692-76582a69130c = > null (roll sucessful) > null (roll failure)
0:0 - All right. Well fuck you too then. Using me like I'm a fucking grenade in your pack. Well, you did your damage. Are you happy? uid: a42fcb93-8551-806d-d3fa-67715e075269 Node context: Goes from heartbreak to justified fury very quickly if the player breaks up with her after their night together. > Get out of my face. Wanker.
0:0 - I guess we'd better get the day on. So much to do, so much to see... together! Wheyyy. uid: a59eca98-0a89-4d90-af43-271ca493f96e Node context: Delighted she gets to hang out with the player all day. === END NODE ===
0:0 - A beautiful lie. But I guess whatever comes, we'll be there. Together. That's enough for me. uid: b87c6e0b-8743-26e7-bd5a-8cc0b6e7a253 > I adore you, you know.
0:0 - No, no, I'm sorry. I was only messing around. uid: b950e603-d3d9-c45c-6997-64864b3ccd06 > null
0:0 - Watch her quietly. uid: e46d0665-b59f-5d0d-a24b-cb83de503b76 > Dada-dadum, mmm...
0:0 - I much more than like you too. uid: e48bbc4e-5be3-2830-70ef-80a44c5c7a59 Node context: With sweet gravitas. Very meaningful for her to be able to say this. > And... and nothing bad is going to happen now?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_ForgingOfTheHeart.lsj Synopsis: Karlach asks to go to bed with Avatar who's dating during the Forging of the Heart camp night in act 2
0:0 - I'll - I mean - I need to do some thinking. Thanks for telling me, I guess. I - sleep well, I guess. uid: 9ef5bd22-a90b-905b-609c-2d1699adaae3 Node context: A bit blown away the player is breaking up with her now. - 0 Set flag(s) to (Global): false - ORI_Karlach_State_RomanceSceneInProgress - Act 2 romance scene is in progress. - 1 Set flag(s) to (Object): false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. === END NODE ===
0:0 - Me too. See you later. I can't wait. uid: a1c8a749-ca58-712a-16e4-6bddbac96153 Node context: Very warmly, with love - 0 Set flag(s) to (Object): true - HAV_ForgingOfTheHeart_State_SelectedAvatar - Avatar who will have the Forging of the Heart romance scene with Karlach. === END NODE ===
0:0 - See you later. I can't wait. uid: bf817894-6588-1608-2ff3-29e04c872cbd - 0 Set flag(s) to (Object): true - HAV_ForgingOfTheHeart_State_SelectedAvatar - Avatar who will have the Forging of the Heart romance scene with Karlach. === END NODE ===
0:0 - That's perfectly fine. I just want to be with you. No expectations. No pressure. Just us. uid: dbc4fc2e-4dfb-a525-540c-d91f59fb7a98 > See you later. I can't wait.
0:0 - I want to be with someone who's sure about me. Someone who wants me as much as I want them. It seems like that isn't you. uid: dedbcbfa-ddba-a094-31b5-b533bef795c1 > null
0:0 - Do some thinking on how you treat people, soldier. This isn't the way. uid: e56b2014-3425-608c-9900-b5d39fdceced Node context: Scoffing. Really not impressed with how the player is treating her (cavalier breakup) - 0 Set flag(s) to (Global): false - ORI_Karlach_State_RomanceSceneInProgress - Act 2 romance scene is in progress. - 1 Set flag(s) to (Object): false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_FacingDeath.lsj Synopsis: Karlach tells players that she is about to die if they didn't learn about that till this point in the story. She should be a bit run-down during this convo, a little strained by the engine.
null uid: 0e5820be-d27d-c60a-2dc5-628fe16eecc7 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_Knows_DammonCanUpgradeKarlach - Dammon told the party he can upgrade Karlach's abilities if they give him some infernal metal. > null
0:0 - He has to die. And I'm gonna be the one who kills him. uid: 1786aba9-6bf7-fce3-5005-9ba88df69841 Node context: Furious, straining from the heat - 0 Set flag(s) to (Global): true - ORI_Karlach_Knows_Gortash - Karlach mentioned Gortash's name true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash. true - ORI_Karlach_Quest_HuntGortash - Unlocks hunt gortash objective. true - ORI_Karlach_Event_SetHighLevelBurningState - Set's Karalach's high level of burning state. > We'll do it together. Whatever it takes. > Careful, Karlach! You're burning up! > Not if I kill him first.
0:0 - He gave me away to Zariel without a second thought, and now he's looking to ruin the entire Sword Coast. uid: 2a4eb46c-9be4-42cb-3237-f9802679731a > null
0:0 - You saw Gortash, didn't you? What the fuck was he doing down there? Is all of this because of him? uid: 2aee0296-0a10-ea56-b856-3617dd38fba0 - 0 Check flag(s) (Global): true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash. - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetLowLevelBurningState - Set's Karalach's low level of burning state. > The tadpole, the Absolute... how?!
0:0 - Then I need to find an infernal mechanic - and quickly. I'm hanging on, but just by my fingertips. uid: 361d2005-882e-b797-b2f8-a75899eac1d2 > null
0:0 - I heard about what happened. Ketheric. Myrkul. And Gortash. What the fuck was he doing down there? Is all of this because of him? uid: 39c8052f-e860-eefb-4bec-7321c5726de9 - 0 Set flag(s) to (Global): true - ORI_Karlach_Knows_GortashGrudge - Karlach learns about Gortash. true - ORI_Karlach_Event_SetLowLevelBurningState - Set's Karalach's low level of burning state. > The tadpole, the Absolute... how?!
0:0 - There must be someone we can consult in Baldur's Gate. uid: 44d4fcd7-b643-e1e4-3d7b-710f1ed5d923 > Here's hoping.
0:0 - I've got a long list of evil fucks to deal with. And I'm not going out until I do. uid: 45d8b71c-89ac-ad01-4f1b-779c92abc14c === END NODE ===
0:0 - I can feel it. The engine. It's getting hotter. Louder. I feel like... like it might burn out completely. And soon, if I don't find some way to fix it. uid: 5eda394c-3f5a-8cd7-d6d3-8ed9345a03ca - 0 Check flag(s) (Global): false - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her. true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine - 0 Set flag(s) to (Global): true - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her. > You know, Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.
0:0 - I won't know peace 'til I've dug my thumbs into his eyes. 'Til I've ripped his throat out with my teeth. Hear that, Gortash?! I'm coming for you! uid: 6bbcb5f3-a8ea-e714-a622-54a21da014b6 Node context: Fury > null
0:0 - I'm not going out yet - got business with a motherfucker first. uid: 6d8553bb-fee7-38a6-e5df-edc41fa142a2 === END NODE ===
0:0 - Let's get to the city. Got business there I'm highly fucking keen to attend to. uid: b25f226e-6aa0-6fe6-c942-cf5c020f7a50 Node context: It's ambiguous here whether she's talking about killing Gortash or getting her engine fixed. === END NODE ===
0:0 - Do you know this engine inside of me is going to blow? If I don't find an infernal mechanic, I'm finished. uid: ba5a28ce-456c-840d-a6ea-2146724b951e - 0 Check flag(s) (Global): true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine false - GLO_ForgingOfTheHeart_State_KarlachUpgraded - Dammon upgraded Karlach at the Den. false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 0 Set flag(s) to (Global): true - ORI_Karlach_Knows_EngineIsGoingToExplode - Karlach knows that if she doesn't return to Avernus her engine will kill her. true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine > Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about.
0:0 - Leave. uid: be60d0b3-11f9-10f7-42a5-9f9cf8d538f5 === END NODE ===
0:0 - I need to get myself fixed in time to make him pay. uid: c069fdf8-35c8-6eb4-39fb-8d8c81c77e30 > null > null
0:0 - Zariel may have put the fucking thing in, but Gortash gave her the go-ahead. You expect this shit from devils. But not from the people you care about. uid: d5e86c90-0631-eccd-57e0-696e3c53c83e > I need to get myself fixed in time to make him pay.
0:0 - He gave me away to Zariel just for kicks. He ruined my life just when it was starting. uid: ea23b0e0-eb55-51bf-269f-29871286b9bf > And now he'd use up the entire Sword Coast.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Karlach_CRD_CoolingDownForYou.lsj Synopsis: Karlach asks her date if they know something that could cool her down the morning after Burning up for you or on subsequent nights.
CRD cancels if players try to help her in her InParty dialog.
0:0 - Hmm. Let me try something. uid: 150a986d-08f4-a0fd-d9b8-e52257d76faf > Yes!
0:0 - There's got to be something, right? Something cold - or water! Or maybe if you were less... burnable. There's a thought, right? uid: 364abef1-84c7-fef5-75db-106cb22188ec === END NODE ===
0:0 - Yes! uid: 5315afa2-20e5-86e7-5426-4d95229d8117 Node context: Excited response to 'Let me try something' - 0 Set flag(s) to (Global): true - ORI_Karlach_State_HelpingAboutBurningOthers - Karlach's partner came up with an idea in order to fix the problem of her burning others when excited. true - ORI_Karlach_State_WaitingForSolution - Player told Karlach they have an idea on how to fix Karlach burning problems and she is waiting. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_ROM_Wyll_PostEA.lsj Synopsis: This dialog replaces EA version in Gustav mod!
After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night. Note: this can only happen if player already knows about Mizora
0:0 - These people are still in danger. uid: 09eac407-c6cc-2c96-75dd-cce8e3149e33 - 0 Check flag(s) (Global): false - GLO_Karlach_State_Dead - false - ORI_Karlach_HasMet - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Karlach, the creature from Hell, will still threaten them. As will a thousand other perils.
0:0 - I like you, Wyll. And I want to know you better. uid: 0a61a5e9-0786-3501-113a-82e97cf8ae7e > null
- Roll failure - null uid: 0cb94b5f-bcd6-bf63-0e33-558812bba651 > null
0:0 - If only faith was enough to ward off every bully of the wilds. uid: 0db46644-1da1-332c-b2f8-7723d3839f34 > null
0:0 - I just wanted to check up on you, that's all. uid: 0ea92ff0-f232-1d29-bf21-52be10f4af2d > null
0:0 - Saving the people of the grove was all the satisfaction I could ask. uid: 231758d1-eebf-10a3-832f-2f8a1a652440 > I don't need a party on top of that!
0:0 - Clearly Mol has put you up to stealing my britches so you can turn them into a flag for her gang. uid: 33d603b2-3107-6f3f-dd43-d17110b8c0a1 - 0 Check flag(s) (Global): true - DEN_Thieflings_HasMet_Mol - Any player has ever spoken to Mol in act 1 or 2. false - GLO_Debug_MolDead - GLO_Debug_MolDeaddescription - 1 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 0 Set flag(s) to (Local): true - 29dbf53f-173e-20de-7cfd-d45fc98b6d20_britches - mol britches option was said > Not that I'd necessarily object.
0:0 - There will be another time for us. uid: 3694528a-3a59-da1d-0752-ae4ea0e3e20a Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_End Cinematic: (SCENE) Wyll places his hand on Tav's shoulder. Short player - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. === END NODE ===
0:0 - You're good at it. You've given me some just by being here. uid: 371f1591-e40f-5763-e166-acc0cd70c641 > null
0:0 - I'm afraid my feet are firmly planted to the ground this evening. uid: 39b3bcda-f3c7-288d-fcd9-7c9d1fe1396c > null
0:0 - You were hoping for some peace and quiet out in the forest, and I have ruined your night entirely. uid: 3a2ad9c5-996e-6e87-212c-74f8fc5e32bc > Why else? There couldn't be another reason.
0:0 - Have a laugh, make some noise. I'll by my charming self before you know it. uid: 3e50a9b9-8d11-9109-3f99-70bf1b018f45 - 0 Check flag(s) (Object): true - CAMP_GoblinHuntCelebration_Wyll_HasMet - Wyll Hasmet at goblin party === END NODE ===
null uid: 3fdbcfc4-be64-db05-0bfc-8adf57664f6a - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. === END NODE ===
null uid: 4c375fda-8027-cbcb-79f5-0f3762a8ba03 Animation: OSatterley: PLYR + WYLL : GoblinHuntTieflingCelebration_CRD_Wyll_KissStoop Cinematic: The player and Wyll stoops to share a quick kiss. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.
0:0 - Damn right I'm fond of you. uid: 4cb2cd63-e511-4385-eea7-a4c7b291aa91 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Gods know why. You'd be well within your rights to burn me alive.
0:0 - You're halfway right. uid: 4f2e71bb-cb1b-5c5f-217d-aba6dad97a77 - 0 Check flag(s) (Local): true - 29dbf53f-173e-20de-7cfd-d45fc98b6d20_britches - mol britches option was said > Oh! I will safeguard my undergarments with care.
0:0 - Ha! In truth, I always enjoyed a bit of pomp. uid: 4f4f195b-f756-cf1e-8d10-82a43d84f0cb - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > I once beat the Baldurian record for the most sarabandes danced in a single evening.
0:0 - I had years of lessons but in truth, it's all about your partner. uid: 5b0d3ac0-d568-6813-494e-f9b75f9a5da4 Cinematic: Wyll eyes you up and down. - 0 Check flag(s) (Tag): false - Noble - |You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.| (Wealth and power define the nobility, but some families fare more successfully than others. A good name goes far, though.) > You cut quite a fine figure. I can just imagine leading you with an entire ballroom watching.
0:0 - If not a dance, then maybe a kiss. uid: 5e1d84e5-5e6d-f24f-1b30-be704fae38b2 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - I'm a devil. I love the people from the grove, but I unsettle them deep down. uid: 60b65dbb-f9aa-f745-3c99-02a411c7d45d - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. > As I seem to unsettle everyone nowadays.
0:0 - But not tonight. Tonight is about you. uid: 614cb4d1-4983-6874-530a-a69cfc617f55 > null
0:0 - Still - it's a night to remember. You've made sure of that. uid: 7092f837-2e5e-cac1-17ee-cf01d7ad95b7 === END NODE ===
0:0 - As I seem to unsettle everyone nowadays. uid: 7246294d-8ec3-eafe-fd30-ae9596fe950d Node context: Wyll seems truly mournful, just for one moment. > You don't want a devil at your party.
0:0 - If so, I'm afraid I must remain a passing fancy. If not, well, it wouldn't be my first misjudgement. uid: 782392f1-eeef-3312-4fae-c3c33c44e6ff > null
0:0 - To our kind, those features just make you more attractive. uid: 7e0610f6-b80c-f702-46d5-74416b3ff65c - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > You pull them off far more finely than I do.
0:0 - Sounds like some pretty words for sulking to me! uid: 7ebcad99-aca4-2bb1-e204-bdc5c30eda51 > I can say it even more nicely.
0:0 - I - well, then. Erm, you've got a party to get back to. After all, tonight is about you. uid: 7f9a805a-0e0e-6799-da89-ba2e2e1505dd Cinematic: Smiling and slightly embarrassed. Short player version. > There will be another time for us.
null uid: 849b030c-8aee-4ef9-a1fb-d400808d2027 Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_KissStand Cinematic: The player and Wyll share a quick kiss. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I - well, then. Erm, you've got a party to get back to. After all, tonight is about you.
0:0 - That's not true. You're an incredible person, Wyll. uid: 93383257-0f6d-3fba-8d92-54dcb65db09c - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'm not sure that I am. But it means something that you think so.
0:0 - *Sigh.* You drive a hard bargain. But just the one. uid: 988b6dbf-0a91-5c5f-06ed-fe3eb69a9eab - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntTieflingCelebration_Event_Kiss - Player kissed Wyll at tiefling celebration > null > null
0:0 - Karlach got lusty at the party, didn't she? uid: 994f3298-2e4b-62b9-1b17-d71b6445d40b - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > She's started a huge fire, and you're trying to save my life.
0:0 - I imagine you're fairly skilled with your form, too. That would be a sight to behold. uid: a002e9fe-a600-238e-6695-7ccbf6b902c6 Cinematic: Wyll looks you up and down. - 0 Check flag(s) (Tag): true - Noble - |You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.| (Wealth and power define the nobility, but some families fare more successfully than others. A good name goes far, though.) > You cut quite a fine figure. I can just imagine leading you with an entire ballroom watching.
0:0 - I just wanted to see if my friend was all right, nothing more. uid: adf24ab4-cf42-535b-56e3-fd3ed233a9f9 > null
0:0 - You're running away from Gale's cooking. uid: af75537e-935a-a821-55c5-e7f8b3281946 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Gale - Set when Gale is part of the team, meaning recruited, regardless of whether in camp or in party - 1 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > It's delicious, don't get me wrong, but that man wouldn't eat a vegetable unless Mystra herself commanded it.
0:0 - Oh, I'm deeply proud of you. A touch less so of myself. uid: b1b6f4b9-0289-2fa6-94a5-41bb645becc1 > null
0:0 - It's delicious, don't get me wrong, but that man wouldn't eat a vegetable unless Mystra herself commanded it. uid: b6439dca-a01a-1401-a72e-89cb204b26cc > Why else? There couldn't be another reason.
- Roll sucessful - null uid: b65f290b-fa35-f313-93fa-b77503416a09 > null
0:0 - I - well, then. Erm, you've got a party to get back to. After all, tonight is about you. uid: bea99d25-b979-4527-e236-113713897559 Cinematic: Smiling and slightly embarrassed. Tall player version. > There will be another time for us.
0:0 - I mean - the Blade hasn't exactly lived up to his own reputation. Here you are, cheering me up when I almost tore you down. 1:0 - I mean - the Blade hasn't exactly lived up to his own reputation. uid: c1ce03ed-bf66-cf98-2704-db113378b9c4 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You have a vow from the Blade. He will show you a wonderful time, another night. uid: c5b4b87d-ac2d-d9be-25f5-c9dc7700dc52 > But not tonight. Tonight is about you.
0:0 - Clearly to practice your forest tracking. uid: ca502980-57dc-a46f-559d-42b543fba3ca Cinematic: Wyll plays dumb in a little game with the player for this section Node context: Jokingly, and trying to avoid talking about what he knows is obvious - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 1 Check flag(s) (Tag): true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > I love the way your nose wrinkles up when you get the scent of a lead for the first time.
0:0 - There will be another time for us. uid: cc0eeb4a-3461-189e-4d9e-2d40d4e2a65b Animation: OSatterley: PLYR + WYLL: GoblinHuntTieflingCelebration_CRD_Wyll_End Cinematic: (SCENE) Wyll places his hand on Tav's shoulder. Tall playert player - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. === END NODE ===
0:0 - I'm, ahem, soberly pondering my state of affairs, and not wishing to drag a single happy soul into a state of melancholy. uid: d1a213cc-d26a-2e9d-9338-8a24f1d5da8c Node context: Making fun of his own sulking > null
null uid: d2172ed5-2e9a-579d-0c9a-9a921b7195a5 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. === END NODE ===
null uid: d3053bd8-a46f-da71-56f2-e30d7dc81266 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > null
0:0 - What a cruel disguise! My nerves started hammering the second I thought she was the one looking for me. 1:0 - What a cruel disguise! My nerves started hammering the second I thought he was the one looking for me.
2:0 - What a cruel disguise! My nerves started hammering the second I thought they were the one looking for me. uid: d57b8252-e249-2756-a281-34e9e3a5c985 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
0:0 - If only half the world had half the heart you do. uid: dfd0021b-ab44-27a2-7a53-0bd30b2294dd > null
0:0 - You must have stumbled out here by complete accident. uid: e1e6ab01-0ce4-7f6e-baf9-9226dc9405a6 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > Too much honey-wine can do that. You should watch yourself.
0:0 - I haven't even managed to kill one measly devil. I'm hardly a prime catch. Certanily not for the great gith warrior from Crèche K'liir. 1:0 - I haven't even managed to kill one measly devil. I'm hardly a prime catch. uid: eba3aef4-ec62-54ab-8774-6debd910d4e1 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): false - GLO_Karlach_State_Dead - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I better come clean - I wanted a kiss. uid: fd65b444-a525-c3b9-855d-9f74c2013e77 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - Actually, I thought I might steal a kiss. uid: ff610a52-c2a9-ce5b-209f-8817f9399c65 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Gale3.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk - line delivery shouldn't convey this unless expressly indicated in the VO notes. The wine is mentioned in a few spots, but it shouldn't influence his diction.
0:0 - Not that I don't appreciate your musk. I actually rather like it... uid: 12681a26-6eb6-43d4-9d83-a709b53b34f5 Node context: Getting carried away, accidentally revealed he's kind of interested in the player romantically > Well, this seems as good a time as any for me to stop babbling on.
0:0 - A beautiful night, don't you think? Nothing like a brush with destruction to make one appreciate the majesty of the celestial canvas. uid: 1aa9dc85-b781-4472-b5c6-f3d86dd86842 Node context: Wistful, missing an old friend - 0 Check flag(s) (Global): false - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. - 1 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. false - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym > It's a view I would once have shared with my companion. Though definitely unaccompanied by such revelry.
0:0 - Nonetheless, your finer qualities are remarkably plentiful. uid: 1ea99750-44a8-2abb-4dfb-e434b78692d2 > null
0:0 - Don't worry about me - I'm quite content to enjoy the party from here. Go, enjoy yourself. uid: 237949ff-6fd1-89cc-ce67-8a75ed0bf98e - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym === END NODE ===
0:0 - uid: 26187e2a-f32d-262d-9327-bd7ba597cfbc - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
null uid: 3044810d-e93f-d542-ab05-cc3549bcb3c6 - 0 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - ORI_Gale_State_WasDating - Character was dating Gale, but is not doing so any more. === END NODE ===
0:0 - uid: 32e8b385-e21d-f7bd-5bf2-130c2b867512 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory > null
null uid: 35476547-8707-6660-903b-d8ff00c72009 - 0 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description === END NODE ===
0:0 - Please - feel free to enjoy yourself eslewhere. No doubt there are others here who offer more welcome company. uid: 3cb7511f-77d4-9ed8-ba9e-5d30b9c0fb36 - 0 Set flag(s) to (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. === END NODE ===
0:0 - Don't stop there. What else do you like about me? uid: 48430289-caea-e3a7-6973-70b6261a3ba4 - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - The pleasures I experienced in Mystra's embrace go far beyond the thrill of having one's tummy tickled. I remember once, she took the smallest piece of the Weave and made it into - uid: 4a18c67b-385e-a003-4656-fff410ddcaa8 Node context: Taking the question seriously, missing the flirtatious side of it > Wait. Are you saying...
0:0 - I'm glad. To know you enjoy my company is, well, it's rather wonderful actually. I'd be loathe to waste the time of someone who's become rather important to me. uid: 4f00b197-8f1b-0364-fa00-83ab81ab1156 > null
0:0 - I see. Then perhaps we see each other in the same light after all. A resplendent one, flush with warmth and anticipation, but one which I must shy away from, for now. uid: 4f0905d3-6442-67ca-9d4f-dfb98b3c036e Node context: Still flustered, but pleased to learn you like him romantically. Then getting to the point - he can't do anything until the orb is dealt with - 0 Check flag(s) (Global): true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - Go, indulge in the frivolities - they're good for the heart. And mine will be all the lighter, to see you enjoying yourself. uid: 57d97250-e7de-6155-aecd-990f498a20b1 === END NODE ===
0:0 - She sounds like a fine animal. One I'd be honoured to know. uid: 5b61f68f-b627-41c8-8eb4-daf1688a143f - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > She'll love you. So long as you don't rub her belly. She hates it when anyone does that.
0:0 - Even in such fraught times as these, there is peace to be found in the stillness as evening draws in. uid: 5c4bc47e-9087-9f34-3842-7df9bde5a17e Node context: Wistful, missing an old friend - 0 Check flag(s) (Global): true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. > I used to while away many hours just like these with my companion, though in far comfier surrounds.
0:0 - I assure you, when I tell someone they're wonderful - I mean it. And you are wonderful. uid: 6449f9bb-816a-4236-efbb-f8cf170e2fc1 Node context: sincere, giving way the depth of his growing feelings fro the player > null
0:0 - Go - enjoy your evening. Nothing better for the heart than a good night's rest, and mine is gladdened to know I'll have the pleasure of your company again come morning. uid: 69fa5f0f-1c15-3f8b-4277-91307ce58625 - 0 Check flag(s) (Global): true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. === END NODE ===
0:0 - Tara is not any cat. She's a tressym. And given your confusion, I'm guessing you've never met one. They're brilliant creatures - fine company for any self-respecting wizard. uid: 6c94896c-e1b6-4cfe-a8cf-8b60d3027ddd - 0 Set flag(s) to (Object): true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym > null
0:0 - However, my sentiments are all I can offer at present. With my condition as volatile as it is, I wouldn't want to indulge in any undue, erm, excitement. So to speak. uid: 8a750efa-3151-56d6-f9e2-af1fe8981b99 Node context: Telling the player he can't progress their romance further until he has cured the orb - 0 Check flag(s) (Global): false - NIGHT_ORI_Gale_ElminsterVisit - Fallback for Gale's visit from Elminster. > null
0:0 - You know what, I think I've clearly had far too much wine. And you've had nowhere near enough. I think this is a conversation best held back on - for now. uid: 8c3ae73a-f897-6e3d-6fdc-790169cd918a Node context: Flustered, hesitating to explicitly say what he thinks you were offering, then backtracking altogether - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - Being mentioned in the same breath as your pet isn't the compliment you think it is... uid: 97119ed4-f6a2-b304-e02a-aff0f26123eb > Then let me say it more plainly -
0:0 - She has a good heart, and she would recognise the same in your actions here. I'm sure she'd approve of me lending myself to your efforts. uid: 98311158-09d9-4d3d-8c72-6d092cbbed9a > null
0:0 - She'd be proud to see me keeping such fine company - the saviour of those poor tieflings, no less. And I've given her precious little to be proud of recently. uid: 9dcf5328-f66b-46c8-9b22-77d5e0a25c47 - 0 Check flag(s) (Global): true - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. > null
null uid: 9ff8e355-0f95-5ce4-88d8-7512ca78a61a - 0 Check flag(s) (Global): false - NIGHT_GoblinHunt_TieflingCelebration - Goblin Hunt Celebration - Tieflings. - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description false - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym > It's a view I would once have shared with my companion. Though definitely unaccompanied by such revelry.
null uid: a205f25c-8f2c-cb3e-1715-3d2d929a5724 - 0 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description true - ORI_State_Dating - Character is dating someone. === END NODE ===
0:0 - Not an animal lover? Nobody's perfect, I suppose. uid: a77770b7-e641-57b6-4811-fbf636558eb4 Node context: Sincere - he's offering something that has meaning, a sign of how much he likes you > Nonetheless, your finer qualities are remarkably plentiful.
0:0 - If this is an attempt at flirting, you should stop. I'm not interested. uid: a983f123-52c2-f89c-42db-4f7a8ecf79fd - 0 Set flag(s) to (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > Right. Understood. You shall hear no more on the subject from me.
0:0 - She sounds great. But I was hoping I meant more to you than an animal companion... uid: ace72bb7-403d-cabc-701c-140d9e8e3e33 > null
0:0 - Consider this budding romance thoroughly nipped. Though I hope our friendship need not come to such an abrupt end. uid: ad0aaf33-755e-da43-ea25-1ecc4fb339a5 > null
0:0 - That depends. What do you like about me? uid: ae73eb67-5f91-4126-228c-963c2b135ea6 - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
null uid: b013098a-6c05-9b2f-5730-ccf3f3099ec3 - 0 Check flag(s) (Global): true - CAMP_Gale_CRD_SpellTeaching_Connected - CAMP_Gale_CRD_SpellTeaching_Connecteddescription - 1 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. === END NODE ===
0:0 - Don't let me drag you away. Enjoy yourself - you earned a night of revelry. uid: b14eb103-f744-f485-eb67-dd217b2fac06 - 0 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - ORI_Gale_Knows_DiscussedTressym - This character discussed the Tressym === END NODE ===
0:0 - I rather like the Gale stood in front of me. In fact, I'd like to see more of him... uid: b19ecf9f-0575-4e78-a471-3b162feb7c94 > null
0:0 - Of course. I hoped we might be more than friends... uid: b64cebe0-c9d5-8132-e3f6-09de55d5dc87 - 0 Set flag(s) to (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - I'm not interested in you, Gale. Not in that way. uid: b828dcb6-bc8c-fdc0-0a78-b6e81db015ec - 0 Set flag(s) to (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > null
0:0 - I like that about you. It's one of your rarer qualities, though I fear my ego can take no more of it tonight. uid: c8950dec-995f-7675-e2e5-60ff3e00e043 Node context: Cheerfully accepting the brush off, not taking it personally > null
0:0 - Were I to recite that list, I fear we'd still be here at dusk tomorrow. Many things, I assure you, but a conversation better saved for another time. uid: e76fcfa6-8f29-0a36-ca55-5e3e03015c2d Node context: Cheerfully deflecting your question, though it's clear he would have more to say > null
0:0 - Very funny. But as we all know, nymphs are sticklers when it comes to their bathing routines. You, my friend, haven't been near a fresh spring in a tenday or more. uid: ebf67ff3-0646-42d7-bbc8-89517bef2cb9 Node context: Good humoured ribbing > Not that I don't appreciate your musk. I actually rather like it...
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Gale2.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk. The wine is mentioned in a few spots, but it shouldn't influence his diction.
0:0 - Actually, I may just want to spend the night with you instead of Minsc. uid: 013ae257-a359-b883-370e-775d29809665 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_MinscPartner - CAMP_GoblinHunt_State_MinscPartnerdescription > Indeed?
0:0 - I've said enough. Let silence do the talking. uid: 083d2d3d-1468-7234-8fd6-5ed3d39231d3 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription === END NODE ===
0:0 - There's promise in patience, I assure you. Let the night run its course so that we can run ours as well. uid: 0c467d56-548f-103e-a887-e4416383737c - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription === END NODE ===
0:0 - Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge. uid: 169b176e-380d-8691-4033-286ee574f76b > null
0:0 - I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening. uid: 1c00e058-d61a-035b-9ba3-2c439cc4871c > null
0:0 - A lesson. And trust me when I say - few have experienced the pleasure I offer to teach. uid: 22ff2ae2-d06d-01ac-8b58-6a7f68827d42 Node context: Referring to the spell-teaching scene, but the player doesn't know the specifics. This should sound enticing without sounding creepy - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > However, it's something best experienced in more intimate surrounds, once the revelry has ended, and the stillness of the night has been restored.
0:0 - Actually, I may just want to spend the night with you instead of Lae'zel. uid: 2e1e048d-bd41-129c-fd32-cf43651f64c0 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > Indeed?
0:0 - Another night perhaps. uid: 3149b221-5fbc-cc72-547e-41f00c5e49f3 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription === END NODE ===
0:0 - Actually, I may just want to spend the night with you instead of Astarion. uid: 4721eeb6-c3d4-b8bd-b714-2149a4e06670 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Indeed?
0:0 - He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs. uid: 601a2571-6f61-d6d5-c2de-a1d95f201321 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Far be it from me of course, to question your tastes.
0:0 - Now please, go and enjoy your evening. this won't be the first party I've spent moping in self-indulgence with a bottle of wine for company. uid: 6c8770a8-6f2f-e926-00d7-f5b573bf5085 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription === END NODE ===
0:0 - That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe. uid: 786a411b-a442-fbe5-0775-c4dbd6ecba8f > Another night perhaps.
0:0 - Enjoy the night. It seems to me full of opportunities. uid: 825f93ed-20dd-39b7-df82-bd6775fbbc56 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription === END NODE ===
0:0 - Actually, I may just want to spend the night with you instead of Karlach. uid: 8cbf7607-77e3-aabf-c8c3-3ff88c645854 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > Indeed?
0:0 - So please - go, and enjoy the festivities. Anticipation will only make our reunion the sweeter. uid: 8e391561-c305-da61-dd68-2194d255ecef === END NODE ===
0:0 - I promise you - my offer is a perfectly sober one. So, what do you say? uid: 9e563096-bdeb-c652-781b-cbf1d79ae12a
0:0 - Were our bond a little stronger, I might even have shared a moment of magic with you. uid: a207a37d-7f3e-23d0-8b7f-35c2f3b98612 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription > Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait.
null uid: a673fff0-8e18-73eb-1635-189ea4203cd0 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription > Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait.
0:0 - Alas, our fledgling acquaintanceship has not yet taken flight. Such intimacy will have to wait. uid: b7b05f37-3755-e0c3-cb02-7d93c1ae654d > null
0:0 - There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose. uid: ba9e6a96-fbca-f572-d721-0489152705b8 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > That or deadly nightshade.
0:0 - I wasn't sure we'd have a chance to make merry, just the two of us. uid: c4810ddd-15d6-ea63-2dd1-46b00b792eb7 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
0:0 - Thank you. uid: c96f88cd-668a-1d11-58e6-5c7576b1e567 Animation: Holding a glass of wine ? and sitting by the fire or somewhere ? - Elodie Cinematic: Gale looks at the player with a big smile and the words are warm and heartfelt Node context: You look at the player with a big smile and the words are warm and heartfelt. - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription > I'm sure you're welcome. > What for? > Spontaneous thank-yous make me suspicious.
0:0 - Too bad. One should never be afraid to live life to the fullest. uid: ce43e2e4-1d0c-1260-348d-b37057f23207 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription === END NODE ===
0:0 - Actually, I may just want to spend the night with you instead of Wyll. uid: d2279231-d344-ef17-559a-52e930e70993 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > Indeed?
0:0 - Actually, I may just want to spend the night with you instead of Shadowheart. uid: d2fb5c27-db74-e24e-4e6c-fe17f52ffa23 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Indeed?
0:0 - You're all too quick to abandon the one you promised yourself to. That is not a quality I admire. uid: ddf190c4-d729-392c-90aa-eb53e6787487 - 0 Check flag(s) (Object): false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription === END NODE ===
0:0 - You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck. uid: de6175e4-4326-bf8a-dbfe-7f8ee641f909 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > Or perhaps more than you bargained for - full stop.
0:0 - I'm glad you feel the same way. But, while I'm eager to enjoy your company on an exclusive basis later this evening, it would be selfish to keep you to myself before then. uid: e22172a5-525c-f8a4-b72c-89e80da06145 - 0 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > So please - go, and enjoy the festivities. Anticipation will only make our reunion the sweeter.
0:0 - Lae'zel. Blade like a razor, wit like a razor, tongue like a razor. uid: fd521a28-bd40-957d-d1d1-5eec8d721f28 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > I do hope you know what you're doing.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_Tressym_CRD_LastNightAlive_FollowedMystra.lsj Synopsis: Gale encountered a source of dangerous shadow magic, and obeyed Mystra's sign that he should dispel it, therefore resisting the urge to use it. This triggers a letter from Elminster, who retracts his previous support for Mystra's instruction, and tells Gale he has the option to find another way to defeat the absolute.
0:0 - Speaking of which - you ought to get your rest. Quite another day ahead of you, I'm sure. uid: 6305e4a7-014d-3225-6fd7-d7285ee6f969 === END NODE ===
0:0 - *Reading between Elminster's cramped lines, you can draw only one conclusion. He thinks you should defy Mystra's instruction, and refuse to use the orb.* uid: 80f55058-132d-a5b1-f6da-49c5dcd0f38f Cinematic: Gale stops reading, a look of mild concern on his face > What is it, darling? You look rather pale.
0:0 - Wrong. Go on. Now. uid: acc0eea1-b27c-d098-fa48-ee46bd5c8288 > null
0:0 - Oh, it's nothing. A spot of indigestion. uid: b04604ac-b3f8-b26a-1118-e1b77e5c75ee > And I'm a displacer beast.
0:0 - Fine. I'll read it now. uid: bc4d3772-1b0a-6649-a36d-d99b1edec3ce - 0 Set flag(s) to (Global): true - ORI_Gale_Event_ReadElminsterLetter - Gale needs to read Elminster's letter > null
0:0 - I hope you plan to heed his advice. Carefully, though. He seemed rather fidgety when he delivered his message. Mystra will have both of you in her bad books before long. uid: c179ec98-646b-c7ed-17c5-f441fb23fa74 === END NODE ===
0:0 - The most famous wizard in the realms delivers you a secret letter, and you intend to read it... some day? uid: c3d25516-874a-dbb1-2003-aacc0d6c0f41 > Fine. I'll read it now. > Well, yes, actually.
0:0 - Well, yes, actually. uid: e6550719-6d14-a906-f616-38a2c25b8bdd > Wrong. Go on. Now.
0:0 - What kind of companion would I be were I to sneak a peek? uid: e7fe5872-d2d2-1661-3895-ed63710edba8 Node context: A little telling, like she plans to read it later. === END NODE ===
0:0 - That being said, I'm sure he won't mind you indulging me with its subject matter, once you've broken the seal. uid: f3527a4a-d935-9ca5-9111-01eb2e1846dc
0:0 - If there is another way, I trust you can find it. It is not in your nature or mine to stop looking, to accept the first answer to any dilemma. Do what you can - put that mind to work. uid: f87944fd-2b63-e1a7-9465-c1fa5441160b > Perhaps... perhaps that should have been your mission right from the start.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_Tressym_CRD_LastNightAlive.lsj Synopsis: Gale absorbed dangerous shadow magic from a morally dubious source, in defiance of Mystra's command that he dispel it. Tara picks up on this, leading to a short conversation where he can tell her about it or not.
0:0 - I promise - these shadow powers will help us, even if they are... impure. uid: 246929ea-0456-81cb-d0ad-81ee85b671db - 0 Check flag(s) (Global): true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss. > I'll believe it when I see it, and not a moment before.
0:0 - I indulged in some dark magic to create a Shadow Lantern. uid: 58b72389-e0d0-6a6f-a40c-cda82f8892f0 - 0 Check flag(s) (Global): true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern > You did what? What the devil has gotten into you?
0:0 - I trust you'll treat whatever she had to say with the required lashings of salt. Better to keep your own wisdom than hers, Mr Dekarios. Or better yet, keep mine. uid: 6f6e158d-0012-6af7-901a-dadb7c62fecb === END NODE ===
0:0 - I'll leave you to your secrets, Mr Dekarios, but allow me to remind you of a simple fact. We rarely hide that which we know is right. uid: 7eea674a-9f83-ea9a-ae3c-6986cb6859c2 === END NODE ===
0:0 - I passed up an opportunity to serve Mystra's will. To give her a sign I've changed. uid: 98c0e975-08e3-e296-c5b2-ab1e30e00cf0 > null
0:0 - I indulged in some dark magic to create a Shadow Lantern. uid: 9a40fd20-1d46-425c-1454-077e486d2d9d - 0 Check flag(s) (Global): true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern > null
0:0 - The lantern will be useful to us. And I'll be sure to wield it carefully. uid: acf2bdd4-f7bc-5ebf-994d-36bdaf99431e - 0 Check flag(s) (Global): true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern > I'll believe it when I see it, and not a moment before.
0:0 - Nothing you need to be concerned about. uid: b9c3d729-76bc-18de-116d-f8fe64f67ba3 > null
0:0 - I drew power from a source of shadow magic. A corpse, to be specific. uid: c0491682-9f64-9404-c0ca-c08b49298f58 - 0 Check flag(s) (Global): true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss. > You did what? What the devil has gotten into you?
0:0 - Be very careful, Mr Dekarios. You're on a terrifying road. One misstep could be your last. And then I'd be - oh, terribly cranky. uid: c5cfc78d-2179-d16e-0cad-d645f4e49def Node context: She's making light of how sad she'd be if Gale died. === END NODE ===
null uid: cf5c73e3-8b45-5530-6660-617d5453688f - 0 Check flag(s) (Global): false - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern false - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss. - 0 Set flag(s) to (Global): true - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern > null
0:0 - You've a keen eye, Tara. I drew power from a source of shadow magic. uid: fd001ac0-4589-a02f-7ad3-7ed72d38529b - 0 Check flag(s) (Global): true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss. > null
0:0 - Just because Mystra demands my life, doesn't mean I do her dirty work. I make my own choices. uid: fe2217d7-55fc-86ad-fe66-b27dc39aba75 - 0 Check flag(s) (Global): true - ORI_Gale_State_IgnoredAct2Temptations - Triggered Tressym Last Night Alive without taking or destroying shadow boss power/shadow lantern > I'll believe it when I see it, and not a moment before.
0:0 - |I love you.| uid: 4cd760b8-1186-933b-0a1e-db393d6aeb72 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - |I am really in a poor state. So tired. Might explode any day. Any night.| uid: 55305136-c7a8-1fe1-4162-873d6e01e209 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale === END NODE ===
0:0 - |Well it's nice to be liked enough for people to choose horrible, necrotic death by your side, I guess.| uid: 571ede56-cde3-4ecd-3a38-660e6f4fd246 === END NODE ===
0:0 - |That was a very... passionate plea you held on my behalf. Why so?| uid: f1a65b71-99aa-ff52-135f-f1c2ed56cd3d - 0 Check flag(s) (Object): true - ORI_Gale_State_DefendedVociferously - The player defended Gale's staying in the party particularly vociferously. > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_CRD_SpellTeaching2.lsj Synopsis: In this scene, Gale is conjuring an image of Mystra over the palm of his hand, staring at the goddess he’s love with, but who abandoned him. When the player approaches, he dispels the image and he feels embarrassed to have been caught doing what he was doing. The conversation turns to his passion for magic however, and he invites the player to try to cast a spell with him together. The player can do so by passing through various stages of spell casting, and when successful, this can lead to a first player-initiated romantic moment with Gale.
0:0 - You're deluded, Gale. There's more to life than one goddess. uid: 010dfdf4-b2ae-4267-9feb-8d48a5d26f94 - 0 Check flag(s) (Tag): false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > You just don't understand.
- Roll sucessful - null uid: 02561949-591c-acc5-adac-4f2ff1841275 > null
0:0 - No, there's more to it than that. I know devotion when I see it. uid: 047aaba0-0549-4424-a738-ab251d6c1648 = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Magic is like music. But while you need it written down, I can play by ear. uid: 0a5864b6-369a-4adc-a20e-970133f305dc - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Fair enough - though in the end we're still playing the same composition.
0:0 - That is why I asked you to seek me out, to offer you a taste of such wonders. Would you like me to show you? uid: 0e63841d-6a19-d8f2-acac-ea1c1aedb7b9 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription - 1 Check flag(s) (Tag): false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - It's not quite like praying to her. She feels closer, somehow. uid: 14dc85cd-4bd6-4068-80c9-fe731527715f - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Quite so. The Weave is a sensitive conduit.
0:0 - I thought you wanted to show me something. Was that it? uid: 175173ba-d69e-2aa3-2abd-5ea8f2c21771 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > null
0:0 - Actually, never mind. Magic is just not for me. uid: 1871b6b0-f691-4aea-bed0-c8e846b3ca46 - 0 Set flag(s) to (Object): false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene > I think it's a mistake to hold that conviction, but I cannot force your hand.
0:0 - So I was. Praying - though perhaps more accurately: pleading. uid: 18ee44e0-477d-97bb-0488-c13c3609097c - 0 Check flag(s) (Global): true - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null
0:0 - No special reason, really. I was just... practising an incantation. uid: 194ba35d-c6ae-01b5-4a67-1ba8f0bc6942 - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null > null > There's more to it than that. You were contemplating her in a way I can hardly fathom.
0:0 - Careful, Gale. The other gods are just as important. My own, for example. uid: 1b5b5284-2fd3-4f18-ba2d-be959fedf371 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > No, but you do understand, don't you?
0:0 - Ah, Mystra. The matron of magic herself. An ambitious desire indeed, to hold her in your hands. 1:0 - Is that Mystra I see in the palm of your hands? An ambitious spell indeed. uid: 1bf56879-cde3-4d2d-b144-6fe7acddc133 - 0:0 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Oh! My, you startled me. I... I was miles away.
0:0 - Magical. Sensual, even. uid: 1cf48d04-3bfb-45d7-948e-ca74da2b3724 > That it does.
0:0 - Good night. Yes. Good night. uid: 1d17b8ab-ec28-43b5-972c-4f05f51870c9 Cinematic: Node context: Distracted. Still miles away in his head. === END NODE ===
0:0 - Imitate the gesture with a flourish. uid: 1d54bc2f-43fc-4839-8e2c-af52840d1e60 = Roll SkillCheck Performance (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - Meditate on the verses of the Tla'ket. 1:0 - Try to hum a familiar tune. uid: 2703a30f-1877-45ec-a51c-cbc3225c3cab = Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - That was... unnecessary. uid: 28fce852-cbbe-4375-a076-684f89a3d280 Cinematic: Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured hitting him in the stomach, which he does not quite appreciate. > null
0:0 - Picture kicking him in the gut. uid: 2b204341-5823-4539-9d44-2930934cefe0 - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Head - CAMP_Gale_CRD_SpellTeaching_Pictured_Headdescription > That was... unnecessary.
0:0 - Imagine being a child, innocent, free from your afflictions. 1:0 - Recall a satisfying spar from your youth on Crèche K'liir. 2:0 - Recall the satisfaction of sparring with your father in youth. 3:0 - Think back to before - back when hot blood flowed through your veins. 4:0 - Think of mum and dad dancing in the kitchen. 5:0 - Recall a memory of early youth, a happy family moment. uid: 2dec3914-f36c-40f2-859b-12406c63a6f1 = Roll SkillCheck Insight (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Good night. I enjoyed sharing a moment of magic with you. uid: 2f2ad627-66d5-4b67-b371-b6299a1aa56b Cinematic: Node context: Warm, with real affection. === END NODE ===
0:0 - Harmony comes easily to you. Allow it to wash over your mind and magic. uid: 3107b67e-7704-4c0b-8fb6-db14ea98ab45 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - I'm no paladin, like you are. It's different for a wizard. uid: 3396ee7c-8ed0-4c12-9024-a4e22c737ad7 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - So I was, praying she'd aid me. uid: 369fece8-408a-7520-90da-a0f298586c52 - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null
0:0 - I think it's a mistake to hold that conviction, but I cannot force your hand. uid: 37096a3e-f6fd-470c-8e11-d127050845c7 Cinematic: Node context: Disappointed. > null
0:0 - You don't have that look on your face when you're looking at 'no one'. uid: 3891d4ca-7c65-4ea3-9598-165637dd828b = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Still your mind. Focus on Mystra's grace. Her power. The peace you find in following her wisdom. uid: 3d64b24d-e119-9cd0-4b32-242b94133c91 - 0 Check flag(s) (Tag): true - Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > null
0:0 - Picture a romantic walk, your hand slipped within Gale's. uid: 3f830873-74a2-4b7c-a576-589ca04587e2 - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Walk - CAMP_Gale_CRD_SpellTeaching_Pictured_Walkdescription > I... I didn't think...
0:0 - Always a pity when opportunities slip us by. uid: 41c96656-a96c-41d4-b1c7-4c1c42b21fc3 Cinematic: Node context: Disappointed. > Good night.
0:0 - No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies: uid: 461a9612-acd9-4618-bfa4-bbc5a4505b9a Cinematic: Node context: Passionate. > The Weave.
0:0 - Look at that. We're channelling the Weave. How does it feel? uid: 46cb0b89-d468-480f-b2e3-20bd80108ca1 Cinematic: Node context: Happy – yet with reverence. - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) - 0 Set flag(s) to (Object): true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription > null
0:0 - In a manner of speaking, yes. I was lost in prayer of all things. uid: 4bf1b932-fcd7-c29b-c211-434361d4b6e9 - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null
- Roll sucessful - null uid: 51b4d041-469b-4ee2-94d4-ee9667bdff6e > null
0:0 - Picture nothing. This is a bad idea. uid: 5229b04f-cf17-443b-9956-b5f14f56dcdb - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription > null
0:0 - It's less 'music and poetry', and more 'I hope I don't blow up'. uid: 560cc2fd-941b-4b00-8049-d8769de3da70 - 0 Check flag(s) (Tag): true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.) > Believe it or not, I can relate.
0:0 - Disinterest is such a disheartening condition. uid: 589aa62b-23c9-4df0-8a5d-faf0451852e2 Cinematic: Node context: Disappointed. > Always a pity when opportunities slip us by.
0:0 - You speak a great truth. No other god other comes close to her divinity. uid: 5c5b4f3a-dd81-4f5a-ac11-47597a50fa14 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > I see you understand.
0:0 - There it goes. How easily things slip away from us, no matter how hard they were in the obtaining. uid: 61ab61b5-26a8-4c80-90d7-4c000690f4a2 Cinematic: Node context: The weave disappears – he says this with a passionate melancholy. > Good night. I enjoyed sharing a moment of magic with you.
0:0 - Picture the perfect darkness - to be in the womb of Shar. uid: 631e0df4-7bfb-4265-986d-0dcbdfd2413f = Roll SkillCheck Religion (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null (roll sucessful) > null (roll failure)
0:0 - I'm going to bed. Perhaps this was all a mistake. uid: 6338fc26-b350-4168-8f8b-5df5c37625d0 Cinematic: Node context: Angered and dismissive. === END NODE ===
- Roll sucessful - null uid: 64b5b5c0-b4db-4c48-bb1f-3abbe37bf78e > null
0:0 - Not praying. Not quite. I was just... practising an incantation. uid: 6c41dbb3-bd6c-4365-a698-5758479730a1 Node context: He was recalling Mystra as a lover, but doesn't say that out loud. - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null > null > No, there's more to it than that. I know devotion when I see it.
0:0 - Magic is music, poetry, and beauty. Though I suspect you and I perform it differently. uid: 6d3e36c1-4d7d-485e-8d12-fe62aa3a0292 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Fair enough - though in the end we're still playing the same composition.
0:0 - The figure you conjured: who is she? Someone you miss? uid: 6e9322a6-5100-4c92-89f4-08c6a2ebb28a - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > No, no. She's no one, really. I was just... practising an incantation. > In a manner of speaking, yes. I was lost in prayer of all things. > Someone I miss and... lost, I suppose.
0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware. uid: 72d365fa-d1d8-4cd0-aa23-e64da79ac71b - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > null
0:0 - *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.* uid: 74122d5f-cfb6-498c-8245-9027ff807a91 Cinematic: > null
0:0 - Attempt the gesture again. Give it more flair. uid: 769c23e6-2deb-4baf-8e2d-d63d2b8da886 = Roll SkillCheck Performance (Dexterity) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - A well-crafted illusion. Mystra would no doubt approve. uid: 7ca6c500-c3f4-4d1c-9ff2-50464ad6edfa - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Oh! My, you startled me. I... I was miles away.
0:0 - Were you praying to Mystra? If so, I'd gladly join you in prayer. 1:0 - I know that look. You were praying to your goddess, weren't you? 2:0 - Were you praying to your goddess? If so, I'd be glad to join your vigil. uid: 7cd32ce0-8627-4570-b6fa-ccedd6fa4692 - 0:0 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Not praying. Not quite. I was just... practising an incantation. > So I was, praying she'd aid me. > So I was. Praying - though perhaps more accurately: pleading.
null uid: 7d9bca45-e96e-4d2c-84af-8f257c76de2e Cinematic: ~Gale walks around behind the player (as though teaching them to fly a kite) and makes a delicate gesture with both hands. > Now you.
0:0 - There's more to it than that. You were contemplating her in a way I can hardly fathom. uid: 8293db47-a136-2cb7-6087-9101ff07b8da = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Imitate the gesture with ease. uid: 88ac503b-e0d2-41a7-b785-9f06be32218c - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:2 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - There's more to it than that. The figure I saw: she means something to you. uid: 89c8ea4a-4702-49c2-8f18-f2e7016067bf = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - I'd be glad to try, though I normally commune with Mystra through prayer. uid: 8a1359f2-1cd8-47da-b7db-88190692dac9 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Then follow my lead.
0:0 - Whatever this is, save it for tomorrow. We have a long day ahead of us. uid: 8d49ee5b-0102-4fbe-86a3-86258f576f95 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > Long days, yes.
0:0 - What can I say? She's... She's Mystra. uid: 8e6c97f2-7be2-4c00-8f07-b2aaaf1e9ebc Cinematic: Node context: He says the name with reverence. She’s his muse, his love, his passion. > null
0:0 - That's the deity you wizards adore. Mystra, right? uid: 9063f78d-3a60-4171-842a-787cf396f4d8 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Oh! My, you startled me. I... I was miles away.
0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee. uid: 91e1e6e2-af86-4af3-93ce-bd7066d66507 Cinematic: - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > null
0:0 - Care to tell me why you were conjuring an image of the goddess? uid: 93f316a6-a0a0-49c7-a49b-45ef32d793e5 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > No special reason, really. I was just... practising an incantation. > For the seldom purpose of prayer. > null
0:0 - Imitate the gesture slowly and as precisely as you can. uid: 966c5911-3e4b-44cb-b3e6-2257b5a7d9e0 = Roll SkillCheck Arcana (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 97d05275-597e-41af-91b5-37c5185fbb7d > null
0:0 - Long days, yes. uid: 9831296f-19b6-4453-83c6-c72d8a98c356 Cinematic: Node context: Introspective. > And long, lonesome nights.
- Roll failure - null uid: 98b79e70-c603-4031-b945-c8abbe54e88b > null
0:0 - Magic normally comes to me through prayer, but I don't mind trying. uid: 99c27e02-6023-4641-87da-850056ae9b54 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Then follow my lead.
0:0 - I think it's a mistake to give up on the brink of success, but I cannot force your hand. uid: 9ac5d7aa-553c-44ee-9969-511d6ca6684f Cinematic: Node context: Disappointed. > null
0:0 - Think of the here and now: this unexpected moment of learning. uid: a494bb7e-0f0c-40bb-9f02-4f37cfb7f9fd = Roll SkillCheck History (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null
0:0 - I'm no cleric, like you are. It's different for a wizard. uid: a495c181-1872-4899-8680-cdf050e73fe9 - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > null
0:0 - I do - because it's through practice that I seek to perfect. To augment. uid: af80f3e8-7baa-4e7d-89a7-f1c23ef6d11c > null
0:0 - An easy incantation. Simply repeat after Gale. uid: b08e4817-beb6-47fb-80b0-7ba89a6412de - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:2 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - Actually, I dislike tongue twisters. Let's just call it a night. uid: bb675b7d-5088-4f64-a227-f8c6969f5829 - 0 Set flag(s) to (Object): false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene > null
0:0 - That's too abstract for my tastes. Let's just forget about it, shall we? uid: bcb25262-00e3-46ed-beb8-8f33f8e8f8f3 - 0 Set flag(s) to (Object): false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene > I think it's a mistake to give up on the brink of success, but I cannot force your hand.
0:0 - Picture his severed head on a spike. uid: bfab4b35-3de8-4909-94af-dd4b459fac22 - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Spike - CAMP_Gale_CRD_SpellTeaching_Pictured_Spikedescription > Good gods, what on earth makes you picture that?
0:0 - I quite agree. There's no greater deity than Mystra. uid: c24f4f69-540d-4b76-8242-ea5e2b0a1f79 - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > I see you understand.
0:0 - Still, it is magic in its purest, most essential rapture that I'm trying to impart. uid: c33c5a44-d8b3-416b-bcfb-48be48b1580a > null
0:0 - Who is that? uid: c41cfdde-bcc1-4d88-bd68-dda8a3796a76 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Oh! My, you startled me. I... I was miles away.
0:0 - You sense power in these words. Speak them deliberately. uid: c65d7b3d-0be6-471b-ac33-fa99d31285a3 = Roll SkillCheck Arcana (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: c71fc5d4-90ae-4e2b-9124-a4b73531bfeb > null
0:0 - No, no. She's no one, really. I was just... practising an incantation. uid: c76f528d-59c6-4933-a9cb-6ebf29af628e Cinematic: Node context: A bit embarrassed. - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null > null > You don't have that look on your face when you're looking at 'no one'.
0:0 - How narrow-minded. Magic goes far, far beyond Mystra. uid: c8a34d5d-f487-4835-9125-26488f9bc33b - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Pish posh. One might as well deny one's mother's womb as the cradle of life.
0:0 - Belt the words with a little flourish on 'Ao'. uid: cc89dc10-c5e4-4488-9531-3f396d29251c = Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.* uid: cd4f1383-9e7c-4e66-81ed-b9ee92398ecd Cinematic: > null
0:0 - Imitate the gesture again. Find the magic in the movement. uid: cf398643-11c7-28e0-29c2-ee6f1fa3e120 = Roll SkillCheck Arcana (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null
- Roll failure - null uid: cf6ae425-8c74-4451-bcb7-0f5315ed0843 > null
0:0 - Recede into the calm centre of your mind, just like you were taught at the academy. uid: cfd0647b-d1c1-4ded-a32d-8123266703af - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - Would you like to experience this? uid: d34296c1-c5a9-4f2e-83f8-724852fb880d Cinematic: - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Yes, I would. > I'd be glad to try, though I normally commune with Mystra through prayer. > Magic normally comes to me through prayer, but I don't mind trying. > No, I have no interest in such magic.
0:0 - My magic is both ancient and raw. Sometimes even volatile. uid: d4a51ed3-c0c9-486b-b63f-c773fd639775 - 0 Check flag(s) (Tag): true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.) > Yes - as raw and ancient as the veins of Bahamut.
0:0 - Pish posh. One might as well deny one's mother's womb as the cradle of life. uid: d6898435-637f-4de1-86b6-8cd061683633 > null
0:0 - Incredible. Though of course, I could have managed it by myself... uid: da831814-1c6e-49bd-91c3-d529bd6dd138 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > You're hard to please, aren't you?
0:0 - Repeat the words, bold and proud. uid: dcfcfc99-0354-402f-9d11-8fc10c9eec07 = Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - Picture the silent void of Wildspace, and K'liir nestled within it. 1:0 - Recall standing in the sun, your eyes closed, its gentle heat on your skin. 2:0 - Picture a place of utter peace, away from all harm and the mayhem of civilisation. uid: e4761237-423e-4c4d-8903-f0aecfbb1ed2 = Roll SkillCheck Nature (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 - 0:0 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - Good night. uid: e5a793b8-72c5-4a17-a842-877f17e2cd72 Cinematic: Node context: Kind, but firm. === END NODE ===
0:0 - Good gods, what on earth makes you picture that? uid: e5cf9051-8534-48fc-ac75-6bd79cb58570 Cinematic: Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured Gale’s head on a spike. He is surprised, hurt, angry and disgusted all at once. > null
0:0 - Sink deep into your magic. It is who you are. It is home. uid: e619ec9f-9ea7-4641-8675-501862d0d379 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null
0:0 - Then follow my lead. uid: e6a66855-565c-4abc-84a1-b962576b00f2 Cinematic: - 0 Set flag(s) to (Object): true - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene > null
0:0 - Yes, I would. uid: e7f8d29d-eb19-4406-8ad0-3c6d17de9618 > Then follow my lead.
0:0 - Picture kissing him. With tenderness. Then, with passion. uid: eab5c779-0bed-4531-9394-a027f14ca3ca - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Kiss - CAMP_Gale_CRD_SpellTeaching_Pictured_Kissdescription > I... I didn't think...
- Roll sucessful - null uid: ebe29637-d590-4921-8493-ce041c3cba3f > null
- Roll failure - null uid: ec1fdd26-97b0-454b-88c3-cebc1ecc2525 > null
0:0 - Imitate the gesture quickly and decisively. uid: ec80fc1c-693a-4460-a639-69aa82742523 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - No, thanks. Not my cup of tea, clearly. uid: ed606ae7-5847-419d-90a3-43f83abf0ed8 - 0 Set flag(s) to (Object): false - CAMP_Gale_SpellTeaching_Attempted - Player attempted to cast the spell with Gale during the Spellteaching scene > I think it's a mistake to give up so easily, but I cannot force your hand.
0:0 - For the seldom purpose of prayer. uid: f00caac6-9b46-4eec-2803-912272e18498 - 0 Check flag(s) (Global): false - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null
0:0 - And yet, even now, more than I fear losing my own self and soul, I fear losing my command of her art. uid: f2544f6d-5bf1-2030-3412-5fbfa5a2c02f - 0 Set flag(s) to (Global): true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription > null
0:0 - Sorry, I wasn't expecting... But it is a pleasant image to be sure! uid: f4db2863-d732-416e-902b-08d485e8bd7a Cinematic: Node context: Warm, with real affection. > Most pleasant, in fact. Most welcome.
0:0 - Effortless. You're a wonderful teacher. uid: f5240404-26d2-4bb0-9980-68dbce1fd88a > I know.
0:0 - Someone I miss and... lost, I suppose. uid: f61d18d6-2f3f-bb96-d907-c85fade97fc0 - 0 Check flag(s) (Global): true - ORI_Gale_State_GotThreeMagicItems - Gale has received three magic items. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > null
0:0 - It's different, but I can definitely feel a divine kind of presence. uid: f7187ea3-17e1-443b-909c-313528ae99b9 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > Quite so. The Weave is a sensitive conduit.
0:0 - I think it's a mistake to give up so easily, but I cannot force your hand. uid: fb579ea9-2a02-4324-a715-bb9c8ff3890a Node context: Disappointed. > null
0:0 - There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me. uid: fcd19664-0ae3-4fb4-ab07-dddf79172eaf Cinematic: Node context: Moody. > I'm going to bed. Perhaps this was all a mistake.
0:0 - uid: ff2d956a-e629-83d1-88d6-fe6a359ff6cc - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Gale_CRD_ROM_BeMyGod.lsj Synopsis: After learning of the Crown of Karsus and the way it means potential ascension, Gale invites the players to share in his potential divinity. He brings them to an illusory part of the Outer planes, where they sail through the stars on a boat.
0:0 - You put the stars to shame. Let's sit here another while - I want to drink you in. uid: 00dd15c5-af4e-9887-a89d-9a6d92fa437e Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - Stop his protests with a kiss. uid: 02e84e0e-3844-4fe9-03fc-f1e81cef1cb6 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus - 1 Set flag(s) to (Object): true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown > null
0:0 - No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. Are you still with me? uid: 06c9fb3d-3601-c6e9-75a8-802ce6521a78 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me. uid: 0addd64b-5c7c-c05a-b891-d0b4decd4366 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. - 0 Check flag(s) (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus > null
0:0 - Yes. I want you to seize the crown, and make us a new world. uid: 135f7bfc-64d4-317a-50f4-cee932e80aa2 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > Then it will be so. With you and I together, there's not a force in existence that can stop us.
null uid: 16ba081b-d1e9-78e6-cb84-651c696a93b6 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You put the stars to shame. Let's sit here another while - I want to drink you in. uid: 16dd34f5-120b-72be-7210-12a90e75eca6 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - I hope you're right. I truly do. Godly power, perhaps I can live without, but you? You're everything. uid: 18ef803c-5f6a-7790-b30f-117c74c7d14c Cinematic: Expression brightening up. Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null > null
null uid: 1e1769b0-ccd3-8836-e157-4aaca18fd8f3 Animation: [ChristianD] Player open their eyes, still sitting on the small boat and look around the starfield, taking in the view for a while. Cinematic: Fade up from black as the player opens their eyes to a dazzling spectacle. They and Gale are now sitting in a small boat that shimmers with iridescent light. Unpiloted, it silently meanders through a majestic, infinite starfield.
> null
0:0 - Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her. 1:0 - Mystra herself was once mortal. The power would corrupt you, as you believe it corrupted her. 2:0 - The gods you think so little of were once mortal themselves. The power would corrupt you, as you believe it corrupted them. 3:0 - This is wrong, Gale. That power will corrupt you, even if you can seize it. uid: 20f47427-010a-1556-9fa8-ffd614415788 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > It won't, I swear to you. It's merely a tool - a means to an end.
null uid: 227700a6-2551-3130-d043-5c7db73f78ea
0:0 - Just what am I agreeing to? uid: 23de2911-6e4f-d988-8818-45d1426b1164 > null
0:0 - Then it will be so. With you and I together, there's not a force in existence that can stop us. uid: 23fe070f-967a-1a65-f228-c93b6551b966 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - Remain steadfast - there is nothing to fear from what awaits me. In fact... allow me to show you. Words alone are not enough. uid: 25bafedd-9c9a-0b9c-c502-12d956b7be94 > Please, close your eyes a moment.
0:0 - Stop his protests with a kiss. uid: 2767e425-e13c-9f07-5e2a-843a54f426d1 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus - 1 Set flag(s) to (Object): true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown > null
0:0 - I owe you an apology. Things became quite heated between us before, after I learned of the Crown of Karsus. I allowed myself to get carried away, and failed to properly explain myself. uid: 28bd0442-ff41-f4e9-dd79-0601fb306e52 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave false - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus. - 1 Check flag(s) (Object): true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension. > Apology accepted. > Perhaps now is the time to explain then. > Apologies are useless if you're still intent on doing something dangerous. > Forget it.
null uid: 2ad0fcc5-0819-cbbb-1255-9dd4d8cb48f4 Animation: [ChristianD] *REUSE* [Player] HUM_M_Rig_SIT_IDLE_CINE_SeatedSq_01 Cinematic: The remaining stars blink out like snuffed candles, leaving only the faint glow of the boat. Gale and the player sit silently for a moment. The scene fades fully to black. === END NODE ===
0:0 - I used to believe Mystra's forgiveness was worth dying for. But I was wrong. You showed me just how much I have to live for. uid: 2b2cf953-a077-b52f-1dff-b2afd7d4bb50 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > With you, I forget my goddess. I love you.
0:0 - You know I would if I could. But I'll sit with you as long as you'll have me. uid: 386e3e09-bc0e-7c56-14b4-32becb51d25c - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown > I'll always have you, Karlach.
0:0 - A little boat voyage, that's all. Indulge me. uid: 3fbf9dd2-113a-889f-fd71-89b52b2f3127 Cinematic: Coy smile Node context: A little cheeky/coy. Holding back a surprise he's arranged.
0:0 - You see me as I am, and do not find me wanting. With these stars as my witness, I swear - you will always be enough for me. uid: 409e9ef8-52d0-3594-564f-d56413b6621e Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. - 0 Check flag(s) (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus > null
0:0 - Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes. uid: 40a1e4ad-d26e-742e-b088-d1ccc7e9652c Cinematic: Black screen. Gale speaks in VO > null
0:0 - It was easier to stare at the celestial abyss than recognise the emptiness within myself. Easier to pretend my destiny lay among such stars, than work to salvage a life on solid ground. You changed all that. uid: 41a53ede-6e9d-c3cd-c257-21b4b4e6e5aa > null > null
0:0 - But I cannot. You would not be able to either, if you knew what I knew. Please, allow me to show you. Just close your eyes a moment. uid: 43ba2148-402d-0a4a-f905-c6aeb4955b75 > null
0:0 - I'm here to support you, no matter what you want. uid: 4bdf822c-e059-e8e5-5228-b795a2c7b0e9 - 0 Set flag(s) to (Object): true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension. > null
0:0 - Kiss him. uid: 4e4d871b-09c6-3906-3c38-99f132f0d0fe - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown > null
0:0 - The tadpoles, the orb - these threats to our existence - the gods could aid us if they wished, but instead they cower behind Ao. So let us act ourselves. uid: 5385c051-7ce0-6718-446e-56f89cb07b49 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. Node context: Ao = AY-oh (an overlord deity that most gods answer to)
> With the power of the crown, any foe would be rendered impotent. Any obstacle would be dwarfed by our might.
null uid: 60e07f52-323c-e8d4-dbcb-85ae0d9f7a85 Animation: [ChristianD] Gale's body posture changes drastically in dissapoinment from being excited to feel defeated, looking down. Cinematic: Gale's shoulders sag. The starfield around seems to dim. Distant points of light vanish into the infinite dark. > What more is there to be said?
0:0 - That means there'll be no permanent place in the heavens for us. But we could still visit. uid: 639d5084-c714-de80-83e3-3936d1ef01a8 > null
0:0 - There you are. I was worried you might have second thoughts after my little confrontation with Mystra. uid: 64034b6a-76d9-ed77-16cb-ebc72130c3f9 - 0 Check flag(s) (Global): true - LOW_StormshoreTabernacle_State_GaleChallengesMystra - Com Gale goes into Mystra OOM to tell her he wants the crownof Karsus for himself true - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave > Most would think me foolish, deluded even, for daring to pursue dreams of wielding Karsus' Crown. I do not take your faith lightly.
0:0 - I suppose if you see it that way... there's little else to be said, is there. Enjoy your evening. uid: 6f84cbc6-e8e9-66f8-4e78-58d12795b727 Cinematic: Crestfallen expression Node context: Quietly devastated after the player rebuffs him. === END NODE ===
null uid: 71854bdd-7651-3435-e42e-2f8ff0cb4fb6 === END NODE ===
0:0 - Please, close your eyes a moment. uid: 740b3ecb-5829-2db0-a7bf-dbaefe7445cb > null
0:0 - Few mortals ever glimpse what you're about to see. But don't be alarmed - I'm here with you. Now... open your eyes. uid: 78805575-0f92-0a3c-fde1-f12facbe1a34 Cinematic: Black screen. Gale speaks in VO > null
0:0 - I must admit, the Crown of Karsus has occupied my every thought since I learned of it. If I can seize it, and use it... the possibilities for both of us are infinite. uid: 7a41bed8-6093-b1dd-9983-c59216b0b134 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave true - ORI_Gale_State_WillingForCrown - Gets set if Gale is willing (but not necessarily eager) to use the Crown of Karsus. false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb - 1 Check flag(s) (Object): true - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension. > null
null uid: 8477b0f8-1333-b5d2-738c-12e49791054a Animation: [ChristianD] Player open their eyes, still sitting on the small boat and look around the starfield, taking in the view for a while. Cinematic: Fade up from black as the player opens their eyes to a dazzling spectacle. They and Gale are now sitting in a small boat that shimmers with iridescent light. Unpiloted, it silently meanders through a majestic, infinite starfield.
> null
0:0 - I suppose not. If you believe this can be done, then I will believe too. uid: 86d072a0-db1f-4bd0-4fd7-1539a2f3bde0 > You mean... you want the same as I do?
0:0 - When are we not doing something dangerous? Give me a chance - I think I can help you understand. uid: 8c4633ae-b44f-7a22-41a8-79893c188c72 > null
0:0 - I believe in you Gale. Always have, always will. uid: 8cfabc4e-68bf-6bcb-bff3-c5d0846e43af > That's all I ever need to hear.
0:0 - You're already everything I need you to be. uid: 8e1852e3-8848-f192-e4f4-673233bc4a30 - 0 Set flag(s) to (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus - 1 Set flag(s) to (Object): true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown > I hope you're right. I truly do. Godly power, perhaps I can live without, but you? You're everything.
0:0 - Answer him with a kiss. uid: 92c2a888-fd2f-ee82-e3b6-4b49bee5763a - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > null
null uid: 9a7ecdf0-781d-1009-159d-6de778ff1402 === END NODE ===
0:0 - I can't. Your opinion matters greatly to me. Give me a chance - I think I can help you understand. uid: 9aa2e899-6e52-df05-e0c9-6b9b2d631f55 > null
0:0 - Yes. I want you to seize the crown, and make us a new world. uid: a4812a58-bd9f-18ec-66b1-29b31365e53e - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > Then it will be so. With you and I together, there's not a force in existence that can stop us.
0:0 - No doubt it will be - abominably so. As is just about everything we do. But I know we're up to the task. What do you say...? uid: a5bb0ac8-ebc8-db1e-0c4d-6125f66ab933 Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - I must admit, the Crown of Karsus has occupied my every thought since we learned of it. uid: a720392c-5dbe-40e2-59db-52662f807b2c - 0 Check flag(s) (Global): false - ORI_Gale_Knows_KarsiteWeave - Gale learned from Mystra that the orb inside him is actually the Karsite Weave - 1 Check flag(s) (Object): false - ORI_Gale_State_GaveKarsusBookOpinion - This Avatar gave Gale their opinion on ascension. > If we can seize it, and use it... the possibilities are endless. Yet you haven't uttered a peep one way or the other about it.
0:0 - Say yes. But if words fail you, I'll accept a kiss. uid: b292864b-8d09-8897-efba-19a3d2adf1cd Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > null
0:0 - I know this may not be the course you would choose for me, but before you protest - you should at least know what it is you would be advising against. uid: bc492c70-2d0a-23b3-7654-13e490719f06 - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb > null
0:0 - With you, I forget my goddess. I love you. uid: c0babc1b-01d0-9f1e-364d-d29c850ba7fe Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. > Tell me you feel the same way. Tell me you want what I want. Please.
0:0 - As you wish. Take a moment to soak the view. I doubt you will be privy to it again. uid: c2943b9f-dc06-31d2-8daf-c8e657dec6ae Cinematic: Gale is sitting in a boat; record on a chair or a bench. Search mocap context for the pose, Greg will post it. Node context: Resigned.
- 0 Set flag(s) to (Global): true - ORI_Gale_State_RejectedBeMyGodProposal - Sets when the player rejects Gale's proposal to seize the Crown of Karsus > null
0:0 - A pity I did not learn all she had to offer, but the fact that she summoned me to her presence is proof enough that the Crown of Karsus is worth pursuing. uid: c4158ea0-43c1-965c-6294-7a73eff21ad2 > null
0:0 - Then the fault lies with me, and my inadequate words. Please, allow me to show you instead. Just close your eyes a moment. uid: c7431234-35fc-e855-9ccf-5a1259a93504 > null
0:0 - I can't, Gale. This is best forgotten. I love you as you are. uid: cd710858-1705-f3be-52cd-9dfa304ba1b9 > null
0:0 - Wait. Perhaps I'm being too hasty... and perhaps you're overreaching. uid: ce3c67ac-51f0-0354-14b6-d0b7be363670 - 0 Set flag(s) to (Object): true - ORI_Gale_Event_PushAwayFromCrown - Gale gets pushed one step away from using the Crown > null
0:0 - Answer him with a kiss. uid: cf62350b-e10e-c2ac-26b7-24606007127a - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus > null
0:0 - You're right. We should not deny ourselves such a gift. The crown must be ours. uid: d77afa8a-259f-7f6a-5389-f6e9e88362bd - 0 Set flag(s) to (Object): true - ORI_Gale_State_AcceptedBeMyGodProposal - Sets when the player accepts Gale's plan to seize the Crown of Karsus true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown > null
0:0 - Say nothing. Answer him with a kiss instead. uid: d8721eee-ade3-00b9-fb85-c41939b6b12d - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Say nothing. Answer him with a kiss instead. uid: dac9c215-315a-cecb-bf19-8e9cd8ee7dc6 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - No matter. Far be it for me to impose the majesty of the celestial canvas on those unwilling to partake of its beauty. uid: db0fbd0c-3ccb-4f70-2579-8da91e9b0429 Node context: A bit miffed but trying to take it on the chin > Enjoy the rest of your evening.
0:0 - This folly is your own - I want nothing to do with it. uid: dc5f0b54-1760-9ec3-d127-60ea5c6002d3 > null
0:0 - I've never wanted to kiss you more than I do now. uid: dee0acb4-3d81-bb3f-19e8-7b4a13b96b94 > null
0:0 - Kiss him. uid: e666b8db-edec-738f-1d38-c8a978c20aec - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Gale_Event_PushTowardsCrown - Gale gets pushed one step towards using the Crown > null
0:0 - Most would think me foolish, deluded even, for daring to pursue dreams of wielding Karsus' Crown. I do not take your faith lightly. uid: eb26b177-841a-65ab-b514-f3b8ce46c73a > null
0:0 - Yes. I want you to seize the crown, and make us a new world. uid: eb8e17c1-127c-3e07-8e3b-34ecc9bab2d5 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I've never wanted to kiss you more than I do now.
0:0 - Thank you. But I owe you more than that. I need to help you understand just what this could mean for us. uid: f5566cee-4aff-9cca-a0be-2320d378312f > null
0:0 - Plenty, in time. This doesn't have to be the end for us - just forget the crown. uid: fb52ac2e-02eb-3139-00e6-be927fa32e90 > But I could be so much more to you.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Astarion_SD_ROM_SecondNight.lsj Synopsis: Romance cutscene after CAMP_Astarion_CRD_SecondNight dialog in which you agreed to sleep with Astarion again.
0:0 - Let's see where the night takes us. uid: 245c38a8-d968-4d94-8957-952b892255c4 Cinematic: Astarion and the player get closer, then a fade to black. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - I have missed you. And now you're all mine, and I'm all yours. Until morning at least. uid: 96f0f730-5883-4631-8cd7-aa15e24d00a1 Node context: "until morning at least" with a smile - he's not about to commit to anything long-term > Let's see where the night takes us.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Astarion_CRD_SecondNight.lsj Synopsis: Second time Astarion propositions the player to sleep with him - optional CRD between his act 1 and act 2 critical path romance scenes.
The player starts to realise Astarion might have been just playing an act to seduce them the whole time, and that his affection for them might not be genuine. Bridges the gap before he confesses this in his act 2 romance, and says he wants to stop manipulating people and have a real relationship.
Could either be triggered at the party, or any time before the act 2 scene, as long as you've slept with him before.
If player agrees to meet up with Astarion later, it will show them meeting up at the bedroll when the player clicks to rest automatically if it's not at the party, if no other overnight scene is queued. If it's at the party, the player has to choose at the bedroll menu to meet up with him.
0:0 - Every time I heard the Tieflings cry, I remembered how you sounded crying for me. uid: 13009f2d-e142-454c-b5ee-712237a7bf51 - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_RaidersCelebration - Second Night CRD was triggered during the Raiders Celebration > Mmmn, keep going. > So many honeyed words, as usual. > Is that the best you can do?
0:0 - I'll come find you after everyone is asleep. uid: 605ebd2e-c75b-4006-837f-ac49d4878f2a - 0 Check flag(s) (Global): true - CAMP_PartySize_AtLeast3 - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'll be waiting. > null
0:0 - But you... you I'll remember. Have a fine evening, dear. uid: 673adab5-8ef0-4ef1-bb05-d7714864c444 - 0 Set flag(s) to (Object): false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. === END NODE ===
0:0 - In all honesty, it is a shame. That time was special to me. I've gotten on my back ten thousand times or more, and forgotten half of them. uid: 7c24802a-59b5-470b-9ee5-79d58ca71cac > But you... you I'll remember. Have a fine evening, dear.
0:0 - I'll come find you later. uid: 937f372d-25c0-e455-f59d-13aaba73b4cb - 0 Check flag(s) (Global): false - CAMP_PartySize_AtLeast3 - true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'll be waiting. > null
null uid: 9cde44aa-b976-175c-5010-21a36343dce5 - 0 Check flag(s) (Global): false - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress - 0 Set flag(s) to (Object): true - ORI_Astarion_State_AgreedOnSecondNight - Player agreed to spend the second night with Astarion === END NODE ===
0:0 - All these accolades from the Tieflings are nothing compared to the sound of my name, cried from your lips. uid: a4949d06-5a11-42bd-a7f2-0b18b43709cf - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_TieflingsCelebration - Second Night CRD was triggered during the Tiefling Celebration > Mmmn, keep going. > So many honeyed words, as usual. > Is that the best you can do?
0:0 - On second thought, maybe not tonight. uid: ad089092-acf0-414f-837b-e511d3cf3eed > null
0:0 - I'll be waiting. uid: adc0e92d-ae99-41aa-9df8-0726f2466f3a - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription true - ORI_Astarion_State_AgreedOnSecondNight - Player agreed to spend the second night with Astarion true - CAMP_GoblinHunt_State_AstarionPartnerChosen - CAMP_GoblinHunt_State_AstarionPartnerChosendescription === END NODE ===
0:0 - I look forward to the day. Meanwhile, my hunger for you will only deepen. uid: ba7f8aa9-51bf-44f7-aee8-75af5509af18 === END NODE ===
0:0 - I'd love that, Astarion, but you know I can't. I'd burn you alive. uid: be5a30e0-804e-a4e0-0a26-e2d69c5a2b20 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Oh I don't know. It might be worth it.
0:0 - I'm just busy tonight. uid: cd7b2a8f-d49c-4988-948d-4d3c82e608bb > null
0:0 - Sorry, I may want to spend some time with someone else. uid: d4453148-08a4-4daa-82ff-7c74b2050f96 - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_AnyCelebration - Set if any Celebration is in progress - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > By all means, do something less exceptional, and think of me while you're doing it.
0:0 - You have bonded with Karlach, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation. uid: 07b44450-ec5d-295c-bc4e-278840c843c7 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > null
0:0 - I will speak with Karlach. uid: 11ca8e39-05a7-93a6-6a72-3592c9233df5 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - I still have hot blood in my veins. Nature gifted us our desires, and the means to act on them. But we muddied its beautiful simplicity with rules, social strictures... clothes. uid: 23f42cf7-029f-d048-91c3-77c92db77543 Cinematic: Glances down at his own clothing with playful disdain on 'clothes' Node context: Playful disdain on 'clothes' > So, I am not bound to nature. I am unbound in nature.
0:0 - Truly? I was sure there was a connection, ever since we celebrated after you saved the grove. uid: 255d50f9-6020-d271-41df-a40b22e06515 - 0 Check flag(s) (Dialog): true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners) > But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
0:0 - I'm afraid I just don't see you that way. uid: 27e3fa90-a2ac-636f-aeca-24f5317e975a - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_RejectedHalsin - Set when the player rejects Halsin in his Romance CRD > null
0:0 - You have bonded with Wyll, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation. uid: 2dc40b99-e3ca-e80b-329e-60367f570aad - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > null
0:0 - I want you. Consider my other relationship a thing of the past. uid: 35426435-1b0c-7dad-c106-49be0676485a - 0 Check flag(s) (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > Are you sure you wish to end the affair so... coldly? Perhaps if you asked, you may find your lover has an open mind.
0:0 - A simple 'no' would have sufficed. I will trouble you with the matter no more. uid: 3c81c8e5-c4ce-5b64-b412-d17529eab537 Cinematic: Halsin looks crestfallen Node context: Wounded. His romantic overture has been brutally shot down === END NODE ===
0:0 - When the others are sleeping, we'll slip away together. And we won't get much sleep. uid: 3e921c48-e051-c9a6-78e6-f616f7ed6906 Cinematic: Knowing smile Node context: 'It's on' - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin === END NODE ===
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind. uid: 412f41b3-43ab-c94b-ee37-ef5483abc4b7 > null
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you asked, you may find your lover has an open mind. uid: 4486858f-5da8-c242-655a-24f9e0a1ad6f > null
0:0 - You have bonded with Lae'zel, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation. uid: 4abbe652-dafb-143e-5e1a-1bbbae5e8175 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - Truly? I was sure you felt the same way. Once the power of the shadow curse was broken, the connection was undeniable. uid: 4ad37a2a-e02b-fe29-6af4-b7d7da5f6696 - 0 Check flag(s) (Dialog): true - SCE_Halsin_Event_FlirtHint - Sets when Halsin makes a flirtatious comment to the player once the curse is set to be lifted > But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
0:0 - I... I do. I want this. I want you. uid: 4ff74e6a-71ed-7c49-0377-92df5605c6b8 Node context: Horny but conflicted - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > When the others are sleeping, we'll slip away together. And we won't get much sleep.
0:0 - I will speak with Gale. uid: 51076a30-d694-2bb6-a7ad-caaf2c449742 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind. uid: 5f1a3353-f691-84a6-c1af-8f3a340cdbe8 > null
0:0 - Like I said, I've lived a long time, travelled far and wide. I've lain with elf maidens under the boughs of oaks. I've had a Nelanther pirate claw my back and cry my name until he was hoarse. uid: 68003d48-3de8-66d6-f276-90716d44a4a5 Node context: Without shame. He's lived a long time and has amassed more than a few notches on the bedpost - 0 Set flag(s) to (Dialog): true - Halsin_InParty_Event_LearnedAboutLovers - Sets when the player learns that Halsin has indeed had lovers in the past > And I've been to the Underdark. Many times.
0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host. uid: 70ff3c7d-b048-c214-b74e-1c78d304cd0d - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL > But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
0:0 - I will speak with my current lover. uid: 7b86b040-8be3-185a-5abf-ac82f05b7533 - 0 Check flag(s) (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > Take your time. I'll be waiting.
0:0 - Some treat their relationships like a walled garden - tidy, tamed, cut off from the world. That is their right, but it is not for me. I do as nature does, and let my heart run wild. Desire flourishes wherever it finds purchase. uid: 8106cc1d-c8e6-5efd-038c-efb328c530fc Node context: Sincere. This is a core belief of his. - 0 Set flag(s) to (Dialog): true - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory
0:0 - If I wanted to rut with half a tonne of dumb muscle, I'd seduce a deep rothé. uid: 89c45b14-3b7f-fe7d-78f8-cc5f4ba2166d - 0 Set flag(s) to (Dialog): true - CAMP_Halsin2_Event_RejectedHalsin - Set when the player rejects Halsin in his Romance CRD > A simple 'no' would have sufficed. I will trouble you with the matter no more.
0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host. uid: 99c85e19-dd0d-e4a9-8261-724098387a62 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
0:0 - You have bonded with Gale, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation. uid: 9b27af21-11da-c1e0-8a82-2276a5636d8e - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
0:0 - It allowed me to see you. Truly see you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now. uid: 9bb8b882-1737-5a8b-ad41-42494f000bb7 Node context: Intense, smouldering, full of longing. > null
0:0 - I was concerned perhaps my imagination was playing tricks on me - my stomach was in knots like some lovelorn ninety-year-old. uid: a05778b9-b798-ec7c-454b-a1f6bfe0b1e0 Cinematic: Relieved smile. Node context: Relieved smile > If we do this, I need you to understand exactly what I do not ask of you:
0:0 - You're not wrong. Far from it. uid: aab790e6-3080-eb91-c6b3-7f4df1f718ae - 0 Check flag(s) (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship - 0 Set flag(s) to (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin > I was concerned perhaps my imagination was playing tricks on me - my stomach was in knots like some lovelorn ninety-year-old.
0:0 - I will speak with Astarion. uid: b1290906-40d5-22ca-7886-5ef92b52961e - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - I want to be more than that to you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now. uid: b1eba871-4d9c-b127-f4c9-c86562e4e9ff Node context: Intense, smouldering, full of longing. > null
0:0 - You can share in my heart. And a lot more besides. uid: b36a608d-bad2-1808-f838-56c09bbf8550 > null
0:0 - You have bonded with Shadowheart, body and soul. Her scent lingers on your skin. If there is to be anything between us, it must be with her consent. And perhaps some day, her participation. uid: bde091ae-aaae-d91a-efd1-632d5bd6cfef - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > null
0:0 - I will speak with Lae'zel. uid: ce17ccad-2efe-564b-e9b3-fe48a4627c66 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - I think you feel the same way - you saw to my needs here in camp with the care of a lover, not a host. uid: d0ea2a50-b9ef-53c0-33e8-b2e7bb467dff - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > But tell me I'm wrong, and the matter can rest. I do not wish to sour our friendship, but I have to know if it can be something more.
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to him, he may show an open mind. uid: d62e6d42-de07-392d-bc48-53ce4726eb81 > null
0:0 - I'm sorry, I've changed my mind. We shouldn't do this. uid: d6de7220-7ee9-c079-9f4e-7c25d1d864bc - 0 Check flag(s) (Dialog): false - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory > null
0:0 - But I respect your choice, if that's how you truly feel. Your friendship remains precious to me. uid: db97a02d-b292-f1e3-75a6-d3cbc7b810f3 > null
0:0 - I will speak with Shadowheart. uid: e26e2a4c-a71d-a63f-c709-f6ba677af522 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - Truly? I thought you felt the same as I did - you saw to my needs here in camp with the care of a lover, not a host. uid: e29add01-950f-4206-0123-2123f3179974 - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWitHalsinInSCL - Sets when the player flirts with Halsin in camp in SCL true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A > But I respect your choice, if that's how you truly feel. Your friendship remains precious to me.
0:0 - You. I discovered you. I have lived a very long time. I have taken many lovers. My heart does not stir lightly. But it does now. uid: e470f5d7-a420-a4b8-401a-7e027eecb9fc Node context: Intense, smouldering, full of longing. > null
0:0 - I don't think we share the same nature. This isn't to be, I'm sorry. uid: e70f633d-93f1-a721-1621-744c3b9a456b - 0 Check flag(s) (Dialog): true - CAMP_Act3_CRD_HalsinRomance_Event_Polyamory - Sets when Halsin explains his philosophy on relationships and polyamory > null
0:0 - Still... I could not have forgiven myself had I not taken the plunge. Better to have tried and failed. uid: ea3a665f-039f-3a98-1507-f3b8d13ad2c1 Node context: A little wistful. He's glad he took his shot, but would have preferred a different outcome. === END NODE ===
0:0 - I need to stay true to my nature, and you to yours. Perhaps you are like me, or perhaps not. uid: eb4ccbc3-97ba-619b-104c-292783f7641d Node context: 'This is who I am. I really hope you're into that'.
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind. uid: f09406f8-b687-3d9e-b4b2-7b17611449e9 > null
0:0 - I will speak with Wyll. uid: f583abbb-f896-d1ee-923c-ac1ca07d9ba7 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 0 Set flag(s) to (Object): true - CAMP_Halsin_CRD_Romance_CheckWithExistingPartner - Sets when you need to ask your other partner about polyamory with Halsin > null
0:0 - You have bonded with Astarion, body and soul. His scent lingers on your skin. If there is to be anything between us, it must be with his consent. And perhaps some day, his participation. uid: f594970b-1277-57a7-c453-369fe9d99d9c - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion > null
0:0 - Are you sure you wish to end the affair so... coldly? Perhaps if you speak to her, she may show an open mind. uid: f5eefb20-880e-c45c-2989-54afeff6e44a > null
0:0 - VO_SFX: Clearing his throat uid: e4ac8fe4-a5d8-376e-e0a3-e9fa3554d359 Node context: Wyll clearing his throat === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\PLA_GithChokepoint_CRD_Laezel.lsj Synopsis: You confront Lae'zel in the camp after the chokepoint situation. She is furious about the situation, not used to losing control. The ice queen is on FIRE.
0:0 - This accursed weapon has distorted his loyalty. He'd sever our heads, given the chance. uid: 2553fc9f-571f-ab29-16b3-415469bd0c13 > null
0:0 - And yet you say nothing. You should rage at this heresy, and scream for his head! uid: 26975d4a-a4ce-7ae2-194a-f5dc1f14fc5c - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - A kith'rak demanded my death. He'd deny us a cure. 1:0 - A kith'rak demanded my head. He'd deny me a cure. uid: 29a11f5e-10ef-d5c5-fda8-90b3e461aaed - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat > And yet you say nothing. You should rage at this heresy, and scream for his head! > How dare he speak my queen's name! How dare he dishonour her child!
0:0 - The kith'rak was following Vlaakith's orders. uid: 2a6f3d81-dc1c-ddc9-73aa-2d650d5366ae - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - He is a heretic. uid: 2bccd154-e0a9-1bfa-94bb-4a8452501da2 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Then we will see the queen's justice done.
0:0 - The kith'rak is consumed by his hunt. He'd have taken our lives, given the chance. 1:0 - The kith'rak is consumed by his hunt. He'd have taken my life, given the chance. uid: 3c8240b4-5d96-83ef-d6fd-04aefa9c5071 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > And yet you say nothing. You should rage at this heresy, and scream for his head! > How dare he speak my queen's name! How dare he dishonour her child!
0:0 - A kith'rak demanded my head. I should have given him yours. uid: 43325107-60d4-35c1-c68a-882ba69b43cc - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat > Bah - this is a distraction. The kith'rak deserves the whole of my scorn.
0:0 - Calm yourself - save your anger for our queen's enemies. 1:0 - Calm yourself - save your anger for your queen's enemies. uid: 4abed3ca-117f-852e-533e-55c72512d02d = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null (roll sucessful) > null (roll failure)
0:0 - And then - then I will skewer the heretic with his own silver sword. uid: 5ea43341-6e6a-b74e-182b-a150aa8da8f8 Node context: Quiet and creepy === END NODE ===
0:0 - You want my respect? Earn it. uid: 95c4552e-15b0-c88f-25a7-4b7a739dac97 - 0 Check flag(s) (Global): true - GLO_GithChokepoint_Event_PlayerAnnoyerLaezel - GLO_GithChokepoint_Event_PlayerAnnoyerLaezeldescription > I required your silence, and you made me a mockery!
0:0 - He demanded our heads. He'd deny us a cure. uid: 9b325feb-740f-aaad-e340-75ec31711e0d - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat > null
0:0 - Calm yourself - save your anger for our queen's enemies. 1:0 - Calm yourself - save your anger for your queen's enemies. uid: 9f4d7a27-73d5-885f-7ab7-0ce77215ddbd - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null
0:0 - Show me pity again, and I will present your corpse instead. uid: a00026fe-48e6-6c41-3ccb-6bc43a85fd63 Node context: Super-threatening === END NODE ===
0:0 - Do. Not. Test me. uid: b098ac79-42b5-0497-e93a-f5a8c3957300 > null
0:0 - Bah - this is a distraction. The kith'rak deserves the whole of my scorn. uid: bcc89ea2-58fa-2b0f-840f-1c704611717b Cinematic: Lae'zel pauses, then turns her anger to the knight that flew off Node context: Lae'zel pauses, then turns her anger to the knight that flew off > null
0:0 - Wasn't he acting on your queen's command? uid: de2b5d59-d6b9-86d0-5d39-2fc07d050034 - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Do not be naive. I. Followed. Protocol. I've earned Vlaakith's favour.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_TieflingCelebration_CompanionChoice.lsj Synopsis: When player chooses to sleep after goblin hunt celebration, and has gotten the option to sleep with more than one companion, this narration dialogue occurs.
0:0 - *Your heart skips a beat. What treasures might this night bestow?* uid: 87c4523a-8696-4916-aa9e-c5e16ac5f262 Cinematic: Start node with fade to black. === END NODE ===
0:0 - Shadowheart. uid: 88f15ffe-142c-5397-4609-ad39d130b224 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartAdditionalPartner - CAMP_GoblinHunt_State_ShadowheartAdditionalPartnerdescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - *You sleep alone, uplifted by memories of your recent triumphs.* uid: f05f9ce3-a84d-45cf-ae8e-4cdb6de5a03c Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_OwlbearCub_CRD_2.lsj Synopsis: IMPROTANT: If players help the cub in this dialog, it becomes the permamement camp follower.
In SwA, the owlbear cub speaks in short staccato 'sentences.' He's vicious and feral - but scared. He's slightly injured, and playing it up more than it is, and he's distrustful of the player at first. If the player helps him, he becomes excited and runs off to hunt. In the next night, he returns with a dead bird.
The owlbear has appeared in camp for a second night. The player has previously spared the cub after killing its mother, and saved it from a cruel game run by the goblins in their camp.
He reacts much more suspiciously of the player if they antagonised him in their first encounter.
0:0 - Leave. uid: 03c8d61d-75ae-b71c-2fa0-aef9b205b607 === END NODE ===
null uid: 077cbac3-f127-3fe1-f229-70bd211a1901 Cinematic: The player wakes up in a middle of a night because the owlbear cub approaches it > null > null
0:0 - SHOW ME. 1:0 - Show. Me. Now. uid: 07e27bc7-08e1-8f60-c4b8-72a8d4caa4ff = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll failure) > null (roll sucessful)
null uid: 0cfc6834-9b1c-449b-2d18-d5fe4fe2d1f4 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > Good! No hurt!
0:0 - Friend. Nice. No bite! uid: 0ea55822-db3e-456d-9e2c-023cc8f04e49 Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily. Node context: As in: 'You're a nice friend. I won't bite you!' - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Come back. Strong. Show you! uid: 10522440-a619-3022-87da-b8eac1e564ff Cinematic: Runs into the forest Node context: As in: "I'll come back. I'm strong, you'll see!" - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower === END NODE ===
0:0 - Run. HIDE! uid: 10e5862a-6d13-cdb1-66ea-b90c928ba197 Animation: SimG [Owlbear Cub] from idle position facing the Player, take off to his right far enough (so he get out of frame) Cinematic: Runs away Node context: As in: "I have to run. I have to hide!" - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - *Growl.* uid: 129c2f9b-b801-73fb-f894-e6f379387afb Animation: Martin K - player crouches down on hunkers/ takes a knee to look at wound - DUP Cinematic: Stamps his feet threateningly Node context: SFX only - do not record
- Roll sucessful - null uid: 15a26eb2-9a85-98e9-42cb-b3b87e9fce74 > Loud! No hurt! Help!
0:0 - Blood... hurts... uid: 186b114b-791f-c005-0c5e-4b629ad8ac13 Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP Cinematic: Pecking at his foreleg Node context: As in: 'There's blood. It hurts.' - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > You're hurt. Let me see. > Get out of here. Go! > Attack. > Leave.
- Roll sucessful - null uid: 1dfb933d-b8c1-cd50-7170-21a8b66df4ab > Look. Cut!
- Roll failure - null uid: 1e2c63aa-21bc-3278-e933-ea09de313379 > *Growl.*
0:0 - Home! uid: 226cb92b-5c82-9f9e-27df-2f33e3a107d3 - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Pet him. > Leave.
0:0 - Kill? No... uid: 28700c73-7a90-950c-beab-504c60844bf5 Cinematic: Bashfully Node context: As in: "No, I didn't kill any." > Strong! Show you!
0:0 - Whisper to calm the creature. uid: 287ee5a0-eda5-75ba-e5e3-c165e933452c = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - *The cub holds out his leg, revealing a ragged wound.* uid: 28bac5f5-5db5-24eb-e12e-acd810b6c3f7 Animation: Martin K - Cub lifts front leg to show wound Cinematic: Holds out his leg. > null
- Roll failure - null uid: 29828cc7-df4b-3e6b-7df1-c09479ebbf7d > null
- Roll sucessful - null uid: 350bf5a0-3801-9c9f-ccbf-a1a9b19515a7 > null
0:0 - Attack him. uid: 365f29ee-a028-1919-2ca1-f82adb7041dc - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Liar! Hurt me! uid: 39a96888-f312-4714-5829-d52baaff233a Cinematic: Recoils Node context: As in: "You're a liar! You're going to hurt me!" > Run. Hide!
0:0 - How did this happen? uid: 3c815354-56df-51e0-8dbc-29f92128ad42 - 0 Check flag(s) (Local): false - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription > Teeth. Claws. Bigger!
0:0 - Leave him be. uid: 4922ae84-304e-e045-0a92-6b6ff2d13fb0 - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - *Hoo-hoo.* uid: 4d0d8e09-bcfd-2d56-4bd4-183db08d65d3 Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP Cinematic: Cub pecks at his foreleg Node context: SFX only - do not record - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > *The cub holds out his leg, revealing a ragged wound.*
0:0 - It's barely a scratch. You'll be fine. uid: 4ef9feb9-c537-100d-10bd-1c75a8aefb97 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Teeth. Claws. Bigger! uid: 509f3bd9-2ccd-ee8e-95c8-1fb5050d8f67 Cinematic: Stands up to show 'big', then plops back down Node context: As in: "Something with teeth and claws. It was bigger than me!" - 0 Set flag(s) to (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription
0:0 - You're hurt. Let me see. uid: 53aa632e-7116-67ef-9845-de9d7f417bd1 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 550a11d0-582e-53cb-e2de-06b7b6245dcb > Good? Strong!
0:0 - *The cub inspects the wound, giving it a curious peck.* uid: 56d9b14e-5ba1-f137-c7ab-48077a79cd81 Animation: Martin K - player crouches down hands stretched out as if cleaning/healing wound - DUP / Martin K - Cub gestures/picks at wound on front leg with beak - DUP Cinematic: Looks at his arm, gives it a peck
JLatino: could probably use the pet animation if framed closer, we don't need to "see" the wound getting healed so much as "feel" like the player did a thing
- 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - Not trouble! Show you! uid: 60b4043e-fe3f-7f45-e931-072b4e36f15c Cinematic: Runs away Node context: As in: "I'm NOT trouble! I'll show you!" - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower === END NODE ===
0:0 - And? Did you kill any? uid: 62f913ae-2006-9e4e-d660-8dc0d63883ae > Kill? No...
0:0 - Trick! Liar! uid: 6335832f-0ab9-8ea4-4cbd-7c5353fc112b Cinematic: Node context: As in: 'It's a trick! You're a liar!' > Run. HIDE!
0:0 - *The cub becomes more agitated, running away with a squawk.* uid: 65e1815d-4d85-e5cc-1fea-e360b7cee2e7 Cinematic: Runs away - 0 Check flag(s) (Object): false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - *The wound is superficial, the edges torn and jagged - probably a gnoll's crude blade.* uid: 667816e5-86ac-dc2e-fe78-d5e7317d475d Animation: Martin K - player crouches down on hunkers/ takes a knee to look at wound - DUP Cinematic: Player kneels and inspects the arm, then stands back up - 0 Set flag(s) to (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls - c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnollsdescription
0:0 - *The cub becomes more agitated, running into the forest with a squawk.* uid: 6b29d8a0-af3e-3241-580e-f1ca15c815fc Cinematic: Runs away - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - Leave him alone. uid: 6c393275-3e42-d69f-1700-8412d35a5b72 - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
- Roll failure - null uid: 718ce2d7-ad08-6faf-10d5-c1c016a80bfc > null
0:0 - Adorable. Let me know when it brings you something fresh. uid: 719b1674-c1c5-8027-dda0-681e28b23f0b Cinematic: Walks up and comments. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - I love him so much. uid: 73c0ddd7-b12c-bc2c-0a8f-fd40ff53a579 Cinematic: Walks up and comments. Node context: Stars in her eyes, referring to the owlbear cub that's befriended the camp. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) === END NODE ===
0:0 - *He purrs and chirps, utterly content in your presence.* uid: 749f6686-6c6a-8fa2-2a4a-964a587c481e Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily. - 0 Check flag(s) (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription === END NODE ===
0:0 - Mean! Run! uid: 75cbf27e-2eb2-545b-d837-ca4f38c32589 Animation: Martin K - Owlbear cub, run cycle Cinematic: - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - Gods. Not even fully grown and you're already trouble. uid: 7947027d-b18d-18be-5cd7-4d0502eb3bdd > Not trouble! Show you!
0:0 - *Coo!* uid: 7a6d711d-8252-77d3-9b15-1f41a349dc2b Cinematic: Sits down happily. Node context: SFX only - do not record === END NODE ===
0:0 - Attack. uid: 7bd4e8d6-615e-f56b-d1e7-2419a522dc0d - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Hold still. I'll make it better. uid: 8a7163d3-26e2-b87c-31bd-a57e58141fcc = Roll SkillCheck Medicine (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - You do realise these things grow, do you not? Teeth and talons first. uid: 8e6097d1-956e-434c-c522-8180259e7b6c Cinematic: Walks up and comments. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - *The wound splits open further, a fresh trickle of blood spilling out.* uid: 94775eba-3e58-adf4-1060-aa4559034133 Animation: Martin K - player crouches down hands stretched out as if cleaning/healing wound Cinematic: > null
0:0 - Look. Cut! uid: 9821023b-6747-f43f-5ba0-0afa8de98e2f Animation: Martin K - Cub lifts front leg to show wound -DUP Cinematic: Holds out his arm Node context: As in: 'Look, I have a cut.' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - Leave him be. uid: 9acef2a4-04bb-9b14-b520-62dab3d8b329 - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - *Chirrup!* uid: 9f279c83-3e99-49b8-2df7-a270688f47a5 Node context: SFX only - do not record - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Pet him. > Leave.
0:0 - Hurt. Cut! uid: a14f0766-5fdb-d842-dd32-8bd521b27178 Animation: Martin K - Cub gestures/picks at wound on front leg with beak Cinematic: Pecks at his foreleg Node context: As in: "I'm hurt. Look, I have a cut!" - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - Attempt to heal the injury. uid: a20a44ea-1438-5685-e1ce-94f8743d85d4 = Roll SkillCheck Medicine (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Wave your arms to scare the cub away. uid: a278b92d-164b-2697-97d8-1e6d55b0c82b > *Screech!*
0:0 - *Screech!* uid: a844bf8c-3370-0312-27d0-5fec6d563fbb Cinematic: Runs away Node context: SFX only - do not record - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - Brilliant. Now we'll never be rid of it. uid: a909b93e-c7f1-c551-1746-db0d7886bc32 Cinematic: Walks up and comments. Node context: Sarcastic - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *The cub pecks at a crimson splash on his leg.* uid: aab2f1a6-08b0-9a19-5108-ac3c545c787a Animation: Martin K - Cub gestures/picks at wound on front leg with beak - DUP Cinematic: Pecking at his foreleg > *Hoo. Squawk!*
- Roll failure - null uid: ad672ab9-2a49-5320-7124-5fc35cb0f4cf > Bite. KILL!
- Roll sucessful - null uid: add3f16d-a3d1-f0de-5063-8f5da5366951 > null
- Roll failure - null uid: b53592b4-3434-225d-1ceb-5fa56c18a104 > Trick! Liar!
0:0 - Strong! Show you! uid: b5c89495-ddd2-11d2-4fed-79e4e25e3da8 Cinematic: Runs away Node context: As in: "I'm strong! I'll show you!" > null
0:0 - *The cub looks at you with glistening eyes. With a sad hoot, he holds out his paw, revealing a wound.* uid: b95f4581-3238-a043-ee47-fdb8deac6b88 Animation: Martin K - Cub lifts front leg to show wound -DUP Cinematic: Hollds out his arm. - 0 Set flag(s) to (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription > null
0:0 - *As the wound closes, the cub begins testing his weight on the leg.* uid: bb5b4bc0-449c-b80b-7776-323c7af5925d Animation: Martin K - Cub puts extra weight on and stomping wounded leg testing it /- Player crouches down hands stretched out as if cleaning/healing wound - DUP Cinematic: Player does a spell, owlbear walks around a bit. - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > *Hoo!*
0:0 - *Hoo!* uid: bbc0e0e3-e33d-f245-cc78-8078f7e126c2 Cinematic: Node context: SFX only - do not record > null
0:0 - Take on something closer to your own size next time. uid: bbd79a87-33ef-7141-6d5f-6059d712f46b > Too big... Wait!
0:0 - Mother? No! No hurt! Help! uid: bc43c3c2-8d08-0432-50a8-f3b506808405 Cinematic: Cowers Node context: As in: "Like mom? No! Don't hurt me! Help me!" - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - Bite. KILL! uid: c099613a-1065-7952-967e-c17f7dce0e3b Animation: Martin K - Cub bite attack Cinematic: Moves to attack the player Node context: As in: "I'll bite you. I'll KILL you!" - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Good? Strong! uid: c2415429-e89e-7fe9-fd0d-59247ef70794 Cinematic: Tests the weight on his leg Node context: As in: "It's all good? I'm strong!" > null
0:0 - Help? Cut. Hurt! uid: c4be48d5-9906-b72c-90c9-cc46098223a4 Cinematic: Holds out his arm Node context: As in: "You can help? Here, I have a cut. It hurts.' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - Come here. I'll clean it for you. uid: c4d5864c-22ac-1838-0782-f3117612d32d = Roll SkillCheck Survival (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Eat? No! No hurt! Help! uid: c551bec0-4d25-df2a-abea-0dbe33ac2db8 Cinematic: Cowers Node context: As in: 'Eat me? No! Don't hurt me! I'm already hurt!' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - Leave. uid: cadf54ea-3008-6328-6b78-23802ecad6f0 - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - Behave, or you'll end up like mother. uid: cbf0fc76-c195-2586-11f9-100d28c3be3c = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Attack him. uid: de972f1e-dc46-63e7-0557-5fdf6b6bf6f2 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Get out of here. Go! uid: df641b09-1ebb-c228-1771-72cf5b982240 > null
0:0 - *The cub chirps brightly in recognition.* uid: e000d01f-2b4a-00ca-0a88-0db60c18a48d - 0 Check flag(s) (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights true - CAMP_OwlbearCub_State_BecameCampFollower - Owlbear cub became a camp follower - 1 Check flag(s) (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Pet him. > Leave.
0:0 - Too big... Wait! uid: e21f2db7-8388-0965-d6f2-386b2c4aee24 Cinematic: Thinking hard, looking up Node context: As in: "It was too big... wait!" > Strong! Show you!
- Roll failure - null uid: e6215c42-d2bb-10ea-9f21-e535dc1c8e0f > No! Bite!
0:0 - *The creature coos happily - he feels safe.* uid: e66dbc3b-c081-0cad-bc77-a46368149f33 Cinematic: Sits back contentedly. - 0 Check flag(s) (Local): true - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccess - c5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessdescription === END NODE ===
0:0 - Run. Hide! uid: e80ffc01-f3b8-d0b5-4356-35c5db09b2b8 Animation: SimG [Owlbear Cub] from idle position facing the Player, take off to his right far enough (so he get out of frame) - DUP Cinematic: Runs away Node context: As in: "I have to run. I have to hide!" - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - Cute. 'Til it grows up and gnaws your arm off, at least. uid: e873fa12-7904-1d28-cb75-b6c9f4cb4308 Cinematic: Walks up and comments. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Back! Hurt me! uid: e92748e4-3b34-a54d-28e5-9a9835d523e6 Cinematic: Node context: As in: "Get back! Don't hurt me!" - 0 Set flag(s) to (Global): false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights === END NODE ===
0:0 - *Coo.* uid: e9f755aa-dece-a578-ba3d-36648b055f08 Cinematic: Player rubs the owlbear's head. Cub closes his eyes happily. Node context: SFX only - do not record === END NODE ===
0:0 - I want you out of my camp. uid: eac4b742-c09c-ced9-6694-27a54479878e > Mean! Run!
0:0 - The little beast's quite charming once you get accustomed to the smell of rotting flesh. uid: f23f2938-3e52-6b0b-1c60-734c32c7c3e8 Cinematic: Walks up and comments. Node context: The player has bonded with an orphaned owlbear cub that's joined their camp. Shadowheart observes and comments. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
null uid: f2b10fb1-5cb4-9eac-d7ad-27558bf9d71d - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
- Roll failure - null uid: f4258555-35e4-1a01-9a68-aff4d658d756 > null
0:0 - Let me see, or the leg will fall off and I'll eat it for dinner. uid: f61a3d53-98b9-d51e-e139-3a6e57bbf2a7 = Roll SkillCheck Deception (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - I can help you. Just stay calm. uid: f9d5ff09-04ea-8f22-389f-c4e800731146 = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Attack. uid: fa484c7a-e5c8-7d2a-1e43-b7f3765229f6 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription false - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_OwlbearCub_CRD_1.lsj Synopsis: In SwA, the owlbear cub speaks in short staccato 'sentences.' He's vicious and feral - but scared. If the player coaxes him with food or is nice to him, he will cautiously consider approaching - but is scared off before he gets too close.
An owlbear cub - young, but still dangerous - appears in camp. The player has previously spared the cub after killing its mother, and saved it from a cruel game run by the goblins in their camp.
The cub is scared, and quick to run or attack - it's an untamed wild animal.
0:0 - I stand corrected. uid: 081c9950-ae48-8821-0781-e98572becc54 Cinematic: - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - Eat the food. uid: 084704a0-4a33-2146-57d4-b5f6ed6c56d4 > null
0:0 - *The creature gulps the food down - it seems he hasn't eaten in some time.* uid: 0a784352-de68-4e3c-46c9-75f0d80516bf Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP Cinematic: Eats the food. - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription > *With a hungry chirp, he steps forward - he wants more.* > *Hoo-hoot!*
0:0 - *SCREECH!* uid: 0daf43cc-ac40-1bdf-2ade-d83df316e41e Animation: Martin K - Owlbear aggressive charge, player dodge anim - DUP Cinematic: *The creature bounds past you and into the forest beyond your camp.* Node context: SFX only - do not record === END NODE ===
0:0 - The hand that feeds is the hand that's loved. It'll never leave your side now. uid: 0e2ad6a8-257b-7676-2cf7-7050ef13b9bb Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP Cinematic: Walks up. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Food. Eat! BITE! uid: 1124b7d0-b454-7de8-c80f-a0c6d3e7debe Animation: Martin K - Player brings hand to mouth to eat and chews Cinematic: Cub prepares to charge Node context: As in: 'No, I want the food! I want to eat it! I'll bite you!' > null
- Roll sucessful - null uid: 1287fa6e-a30a-b921-3427-20041e155d84 > Sorry? Friend?
0:0 - *Any food you had is gone. The owlbear will go hungry.* uid: 16df6c29-32e5-1b23-7950-d443d587b8b0 Animation: Martin K - Player searches pockets but finds no food Cinematic: Owlbear watches, unmoving. Player looks at hand. > null
0:0 - Attack him. uid: 187a6000-0068-9721-7e1a-1ce0dbca92a7 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *Hoo-hoot!* uid: 1bd0338c-3841-e37f-636f-b0eecf390ab9 Animation: The cub takes a step forward, hooting at the player - he's excited for more food. Cinematic: Begins to move toward the player. Node context: SFX only do not record > null
0:0 - *Alarmed by your companion's approach, the cub flees into the forest.* uid: 2bb02121-2f41-fd85-8f5a-20934b373d53 Animation: Reuse - cub turn 180 run Cinematic: - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 1 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > null
null uid: 2f41c392-843e-51bd-27a1-e391330cdbdb - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_Event_PlayersAteFood - Players ate the food in 1st owlbear camp night > null
0:0 - Big! Friend? uid: 3011ce15-13b1-b79a-060a-466ab3f9909a Animation: The cub slowly and hesitantly begins approaching the player, making up only inches in distance Cinematic: Begin to approach Node context: As in: 'AND big! Are you a friend?' > null
0:0 - *Your hand is suddenly empty - the work of a surreptitious companion.* uid: 30fbb85f-a176-facb-96da-4a9c5a51d82d Animation: Martin K - Player briefly looks at their empty hand Cinematic: Owlbear watches, unmoving. Player looks at hand. - 0 Check flag(s) (Object): false - HasTaggedItem_FOOD - > null
0:0 - Careful. Once that thing's eaten through the camp, it might start looking at you hungrily. uid: 35ac1c9d-4177-a497-9eef-1427c69491b9 Cinematic: Walks up. Node context: The player is feeding an orphaned owlbear that's been accepted into the camp. Shadowheart observes and comments. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
- Roll sucessful - null uid: 3720b187-a170-95f6-d19e-55c3a2dd3d9b > null
0:0 - *Hiss!* uid: 3d388020-8d87-ee2c-91e9-52d576980c02 Animation: Martin K - Owlbear agressive clearly about to charge DUPE Cinematic: CLoses the distance to attack the player Node context: SFX only - do not record - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *Frightened by the sharp noise, he turns tail and runs into the forest.* uid: 3dc07c8c-5a91-37db-b62b-7c5a8cc5a1e5 Animation: Reuse - cub turn 180 run Cinematic: - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 1 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - Keep your distance. uid: 3fcda9a7-d19d-d56e-7543-cb8ec57f4f70 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > *He steps closer hesitantly.* > *Hroo-hoo?*
0:0 - *You recognise the feathered creature - it's the owlbear cub you rescued.* uid: 40e9beb0-204a-24a4-b8c9-8b754f975b56 Animation: Reuse - Owlbear cub idle Cinematic: The owlbear quivers and steps back - scared and hostile. > *Hoo. Hoo-hoot.*
0:0 - *Your movement angers the cub. He readies himself to charge.* uid: 428ab992-60f6-ae60-16fb-d169385046e4 Animation: Martin K - Owlbear agressive clearly about to charge DUPE Cinematic: readies o charge - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > Move out of the way. > Hoot softly to calm him down. > Brace yourself to meet his charge.
0:0 - *Chirrup!* uid: 438d9444-1399-d98f-66c5-6dfd153910b7 Animation: Player holds food out low in front of them, offer it - DUP Cinematic: Take a nervous step forward. Node context: SFX only - do not record > null
0:0 - Keep the food held out in front of you. uid: 44589cb9-c3e6-724b-4fe4-de361b543e7e > null
0:0 - Bah. Now that you've fed it, we'll never be rid of the beast. uid: 4a2795cf-786a-0d1f-4362-3837aa92fb22 Cinematic: Walks up. Node context: Annoyed. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Bad! Mean... uid: 4b624fb0-6353-9ca9-d684-e7a33ddf0fa8 Animation: The cub depressingly turns and walks the other way, his footfalls heavy with grief as he sinks into the darkness Cinematic: *The cub slinks into the darkness, his footfalls heavy with grief.* Node context: As in: 'You're bad and mean!' === END NODE ===
0:0 - No, you will not bite. uid: 4e2884b9-f0a6-1d4f-e816-8b46d346a678 = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Object): false - GLO_Polymorphed - GLO_Polymorpheddescription > null (roll sucessful) > null (roll failure)
null uid: 4f2a84f1-a6d7-5600-4232-e9b2abe3b56a Animation: The player eats tiny piece of food in a quick bite >From hold inventory Cinematic: The player eats tiny piece of food in a quick bite - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_Event_PlayersAteFood - Players ate the food in 1st owlbear camp night > *The cub's eyes light with hungry rage as he begins to charge.* > null
0:0 - Toss the food to the owlbear. uid: 4f4e3939-d235-0983-c5a3-c27b9e1ff897 > null
0:0 - Damn it! We scared it off. Poor little beaky fella - hope he finds his way back. uid: 511a7705-52a6-4ed7-1eed-bf6352c919c0 Cinematic: - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) === END NODE ===
0:0 - *The creature slows, his aggression replaced with curiosity.* uid: 553ee90c-ff05-5053-c19b-c66414ec5d94 Animation: Goes from an aggressive charging stance to a more calm and curious idle Cinematic: Slows, but doesn't stop. - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > null
0:0 - You don't look very strong to me. uid: 62686a51-bae2-9f0d-03e9-dd2bb1d6e2a6 > Show you! Bite!
0:0 - *Frightened by the sharp noise, he turns tail and runs away.* uid: 64eb6917-925b-98b7-5571-0452f9fbac09 Animation: Reuse - cub turn 180 run Cinematic: - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 1 Check flag(s) (Object): false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - No! Run! uid: 653f5ab4-d5b9-5660-709a-06ec89929e4f Animation: Reuse - cub turn 180 run Cinematic: Node context: As in: 'No! Run away!' - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *He takes a hesitant step toward you, his beak chittering hungrily.* uid: 68f82739-c9da-7ac4-c9e0-9e58ae991801 Animation: Player holds food out low in front of them, offer it Cinematic: Takes a nervous step forward. - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > null
0:0 - Attack him. uid: 69f530ae-7b79-b347-534a-753cdca10269 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *The cub hisses - you might've hooted a threat.* uid: 778295c8-9d78-7b74-1d05-68662c5b3146 Animation: Martin K - Owlbear agressive clearly about to charge DUPE Cinematic: CLoses the distance to attack the player - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Eat! Friend? uid: 7e3073f5-b215-34f2-d9ba-df9c00a4af26 Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily - DUP Cinematic: Owlbear unsure then eats food Node context: As in: 'Can I eat it? Are you a friend?' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Object): true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription > null
0:0 - Move out of the way. uid: 7e800c32-9b14-4ad9-ab1a-b275df2665e0 = Roll RawAbility (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Liar! Bite! BITE! uid: 828a8023-5870-1a57-42aa-c84ee2faa9ec Animation: Martin K - Owlbear agressive clearly about to charge DUPE Cinematic: Ready to attack Node context: As in: 'You're a liar! I'll bite you!' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Then prove it - defend yourself. uid: 87b172a8-f9ba-7049-0d15-741e4ea98de2 - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Leave him be. uid: 881aab12-0f4e-8178-5476-54bd52e7f1ef === END NODE ===
0:0 - Come on, then. Take it. uid: 8894c77a-5624-df5f-8c78-492b5f4fdfad > null > null
0:0 - *The cub's eyes lock onto the food in your hand.* uid: 89207b0a-6862-89b6-436d-05e89da5bc57 Animation: Martin K - Take out food prop, From behind back/invisible pocket, or from bag on ground -DUP Cinematic: Stares at the player - 0 Check flag(s) (Object): true - HasTaggedItem_FOOD - > Toss the food to the owlbear. > Keep the food held out in front of you. > Eat the food.
0:0 - *With a hungry chirp, he steps forward - he wants more.* uid: 8e2d1119-bf88-ffa9-392b-1551ac41bb51 Animation: The cub takes a step forward, hooting at the player - he's excited for more food. Cinematic: Begins to move toward the player. - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > null
0:0 - Oh my gods, look at its little beak! C'mere, you doll... uid: 8f119969-840b-00b9-431e-44ec26462696 Cinematic: Walks up. Node context: Beckoning to an owlbear, which she finds adorable. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - *The cub's eyes light with hungry rage as he begins to charge.* uid: 8fde2470-8780-d81a-26ed-604240e1d0bf Animation: Martin K - Player brings hand to mouth to eat and chews - DUP Cinematic: Starts charging the player. - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > null
0:0 - *The cub tilts his head. He does not trust you - yet.* uid: 95267f07-9ab5-964e-9569-ac4b6570646e Animation: Martin K - Owlbear head tilt, player beckon motion Cinematic: Considering the player, but not moving. - 0 Set flag(s) to (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > null > Keep your distance. > Move closer. > Attack him.
0:0 - I'm not chasing after it, if that's what you're thinking. uid: 97ebaa22-4517-5b58-0a24-f8a2c6f64fb8 Cinematic: - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *Screech!* uid: 999140fe-afd0-4fea-a341-bfabd5a6c3d1 Animation: Reuse - cub turn 180 run Cinematic: Runs off. Node context: SFX only - do not record === END NODE ===
0:0 - *He steps closer hesitantly.* uid: 9ac035b5-5ba5-8066-9441-df6fafc38ea7 Animation: The cub slowly and hesitantly begins approaching the player, making up only inches in distance Cinematic: Takes a step closer. - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription > null
0:0 - Sorry? Friend? uid: 9b51427b-9094-4374-c1f5-1db826dc15dc Animation: Goes from an aggressive charging stance to a more calm and curious idle Cinematic: Slows down, but doesn't stop. No longer aggressive, but curious. Node context: As in: 'Are you sorry? Are you a friend?' > null
0:0 - Bite! KILL! uid: 9c03f9ba-d743-4845-dc93-39f244ed235d Animation: Martin K - Owlbear aggressive charge -DUP Cinematic: Player stumbles, owlbear charges, starting combat. Node context: As in: 'I'll bite you! I'll KILL you!' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
- Roll sucessful - null uid: 9c04c779-0dc3-30e5-0420-1d27c21784c8 > *SCREECH!*
0:0 - *SCREECH!* uid: 9cb6fa4a-1777-cc5c-1cf6-74460cf06987 Animation: Martin K - Owlbear aggressive charge, player dodge anim Cinematic: Owlbear bowls past player and keeps running, into the night. Node context: SFX only - do not record === END NODE ===
0:0 - Food! Eat! More! uid: a2454a32-5af9-5009-2965-e91f9358541b Animation: Martin K - Player throwing food gently on ground, Owlbear eating food from ground hungrily Cinematic: Devours the food. Node context: As in: 'I want more food!' - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights - 1 Set flag(s) to (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_ThrewFood - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_ThrewFooddescription - 2 Set flag(s) to (Object): true - CAMP_OwlbearCub_Event_Feed - CAMP_OwlbearCub_Event_Feeddescription > null
0:0 - It'll be back for more rations, mark my words. uid: a63c2f7b-c9af-e978-ff27-6e76d41b0c43 Cinematic: - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *Alarmed by your companion's approach, the cub turns heel and runs.* uid: a972d8a6-7367-4169-27f4-35f8189d828f Animation: Reuse - cub turn 180 run Cinematic: - 0 Check flag(s) (Local): true - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccess - 382ca17f-f229-c9f2-4aaf-86504be0e5e2_AnimalHandlingSuccessdescription - 1 Check flag(s) (Object): false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > null
- Roll failure - null uid: aa9e9c94-5c04-b70b-dc7a-cd647be8262f > null
0:0 - Brace yourself to meet his charge. uid: aac86e49-6712-94c0-046e-3845f126d5ca - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Wait for him to approach you. uid: ab7ed97b-44e7-67ca-6048-882a0f91f92b = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Object): true - GLO_Polymorphed - GLO_Polymorpheddescription > null (roll sucessful) > null (roll failure)
0:0 - *Squawk! Squawk!* uid: b9478a80-a579-80dd-0e7a-5a02acb8ae86 Animation: Martin K - Owlbear aggressive charge, player dodge anim - DUP Cinematic: Running into the night. Node context: SFX only - do not record === END NODE ===
0:0 - You are strong. uid: bb4464ed-7f66-e071-6205-683350e45e6f - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_State_Friend - Flag that is used to track how friendly players interact with the owlbear in its camp nights > Big! Friend?
- Roll failure - null uid: c3232d5d-38da-29af-1e40-27fd2507877d > null
0:0 - *You are too slow - the owlbear readies to slash you.* uid: c4133b18-813e-dd7b-b94a-8ccf185e761a Animation: Martin K - Owlbear aggressive charge -DUP Cinematic: Closes the distance to attack the player - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
- Roll failure - null uid: c97cd99e-c426-4179-7d17-11f2460768e1 > Bite! KILL!
0:0 - Food! Hungry! uid: d4d601a3-f2ec-5870-a224-07212db2a593 Animation: Faces the player, stamping a foot Cinematic: Faces the player, stamping a foot Node context: As in: 'I want food! I'm hungry!" - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > I have food. Would you like it? > Are you injured? > Go away. You're not welcome here. > Attack him. > Leave him be.
null uid: dab43054-438f-4405-3542-1f7849071488 Cinematic: Player moves out of the way of the angry cub. > *SCREECH!* > *Squawk! Squawk!*
0:0 - What a delectable little pet. uid: dd38c6bf-5888-2a94-5b0e-2db9123b8301 Cinematic: Walks up. Node context: Walking up to an owlbear cub - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Show you! Bite! uid: e1bcf8d3-af89-8609-0476-d52f14fbca45 Animation: Martin K - Owlbear agressive clearly about to charge Cinematic: Begins to charge. Node context: As in: 'I'll show you! I'll bite you!' > Step away from the beast. > No, you will not bite. > Meet his charge.
0:0 - It'll be back. Be on your guard, or risk getting a peck! uid: e9b2c5c6-a118-cdb7-dc99-eafa7248b456 Cinematic: - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - Oh now look, you've scared off the little snack. uid: eced5744-d7c3-ebf0-75a4-669d1d3a60d9 Cinematic: Node context: Owlbear cub got spooked and ran away - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *Hroo-hoo?* uid: ee7e368a-414f-9989-0f1a-4cb7a54afe9e Animation: Martin K - Owlbear head tilt [DUPE] Cinematic: Takes a step closer. Node context: SFX only - do not record > null
0:0 - Attack him. uid: f02d6020-b1d8-d7b7-2cdc-9bf590fd1faa - 0 Set flag(s) to (Global): true - CAMP_OwlbearCub_Event_Fight - CAMP_OwlbearCub_Event_Fightdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - When I see a creature as sweet as that, I hardly miss the Gate at all. uid: f1b010ee-0caf-63ed-a252-7130bfa36087 Cinematic: Walks up. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Want! Bite! uid: f25edc26-63f5-4701-a625-1358c9c5fbab Animation: Martin K - Take out food prop, From behind back/invisible pocket, or from bag on ground Cinematic: Takes a tiny step forward. Node context: As in: 'Yes, I want it!' - 0 Check flag(s) (Object): true - HasTaggedItem_FOOD - > Go ahead. Eat. > Come on, then. Take it. > On second thought, I'll have it myself.
0:0 - Hoot softly to calm him down. uid: fb4f1813-bef0-ed90-f4a9-da0e04c87c8f = Roll SkillCheck Performance (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - On second thought, I'll have it myself. uid: fc82d1b5-6c20-1e7d-3b51-f2bedd1acf84 > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Shadowheart.lsj Synopsis: Shadowheart confides in the player during the third night that they stop to camp. The expected effects of their tadpole condition have not come to pass, and Shadowheart tries to reason what this might mean. Are they out of the woods, or is this still just the start of something much worse? Hope and disquiet in equal parts.
0:0 - Wise... though I hope you'd miss me after I'm gone. I think I would, if the positions were reversed. uid: 11360614-3548-4e82-ef62-24aa16a29211 Node context: Approving of player's practical answer. Hint of affection towards them also. - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > But you're right - if we're to make it through all this, there can be no room for hesitation. You're doing well.
0:0 - I'm glad. Hopefully we can eke out some more time together, before all's done and dusted... uid: 256d4d0b-d0a5-82fc-8c48-3676b7d651c9 Node context: Faintly flirtatious > null
0:0 - But you're right - if we're to make it through all this, there can be no room for hesitation. You're doing well. uid: 25ccb094-8e83-0f49-9063-d496b6c4d4dc > null
0:0 - It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well. uid: 2923bc3c-138f-174b-b047-45361074bf73 - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - It's a beautiful night. I think I'll stay up to enjoy it while I still can. Rest well. uid: 2a70abd9-301a-a8bc-fa20-26d5fa636947 Cinematic: Glancing up at the night sky. - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - Do that again, and I'll split your skull, understand?
0:0 - Oh. In that case, I won't keep you from your blanket. The time in my company will pass more quickly if you're asleep. Good night. uid: 377ddbbf-8b82-3f88-b8cf-8b0bff23d1bc Node context: A little wounded and frosty. === END NODE ===
0:0 - *She is serious. Even she seems surprised. She's attracted to you...* uid: 45a796fa-d375-c92a-5767-d696262918c0 - 0 Set flag(s) to (Dialog): true - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess2 - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess2description > *... but you sense more - a warm swell of embarrassment.*
0:0 - What are you doing...? Stop! uid: 747505c3-6c1e-309b-df78-f1efb6cb69fd Node context: Sharp anger. The player stepped over a boundary (tried to read her thoughts). - 0 Check flag(s) (Dialog): false - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription - 0 Set flag(s) to (Dialog): true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription > Ah, this cursed thing!
0:0 - We'll need that kind of thinking to make it through all this. You're doing well. uid: 773159fb-ed81-cb02-2943-276494090abe > null
0:0 - Is she serious? Probe her thoughts using your shared connection. uid: 8e60d102-4b7f-5d0b-8f8d-a558c6200a04 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0:0 Tag: Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0:1 Tag: True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null (roll sucessful) > null (roll failure)
0:0 - I hope so. Good night. uid: 9065095f-720b-0b41-8502-42b08547c35c === END NODE ===
0:0 - The sooner we find this 'Priestess Gut', the better. I can't wait to get rid of this thing in my head. uid: 90baf6d2-5f3c-a465-a5a6-a476a19b6e67 - 0 Check flag(s) (Global): true - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription > null
0:0 - Use your shared connection. Probe her thoughts. uid: 91e11953-fef6-944f-1930-b29ddd381b34 = Roll RawAbility (Wisdom) Difficulty: f149a3ce-7625-4b9c-97b5-cfefaf791b64 = - 0:0 Tag: Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0:1 Tag: True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null (roll sucessful) > null
0:0 - What's on your mind? You must be pleased to have a clear path forward. uid: 93039736-3bc5-ecd8-5405-17c002c1c15f > null
0:0 - The sooner we find the druid Halsin, the better. I can't wait to get rid of this thing in my head. uid: 9cd53ffe-d610-ced4-e73e-6e7f092c0eaa - 0 Check flag(s) (Global): true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > null
0:0 - Stop! I already warned you not to do that again. uid: c9ea3b7c-d3ff-7e64-5892-75a9110f48d5 - 0 Check flag(s) (Dialog): true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription > I can't trust you, can I?
0:0 - It's hardly hypothetical - we're still in danger, after all. uid: cee992d4-3b8e-56f8-d396-07083587a131 > null
0:0 - This person in Baldur's Gate must be very important to you. uid: d1c0d990-5748-ca2a-952f-2ce9232f40a6 - 0 Check flag(s) (Dialog): true - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1 - CAMP_Night3_CRD_Shadowheart_MindmeldSuccess1description > Yes, vastly so. But I don't want to talk about her. Not right now.
0:0 - Ah, this cursed thing! uid: d401a547-bef8-7e1d-9a22-1075cb4da357 Node context: Cursed thing = tadpole. Player's attempted mindmeld caused her some discomfort. > Do that again, and I'll split your skull, understand?
0:0 - Anyway, get some rest. Try not to dream about tying me up. uid: f9cde5db-adc9-131a-b676-f53db3cb64e6 === END NODE ===
0:0 - That's not something I'm accused of very often... but I suppose you're right. I'll let you get your rest - good night. uid: fb26d075-c732-bb7b-0d12-616616efd1d6 Node context: A little surprised, but she can't fault the player's lack of sentiment. === END NODE ===
0:0 - *You feel as healthy as ever - healthier than the day before, in fact. You will reach a crèche, and you will be purified. You're certain of it.* uid: 3726d9a9-bcba-1da8-5b46-157005dcc0f6 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.*
0:0 - *A smile threatens to curl your lip. A cure is on the horizon. Soon, you'll be rid of this tadpole for good.* uid: 8a561e14-9299-d372-4fe1-1d2bff4ecb22 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Laezel.lsj Synopsis: Player confronts Lae'zel in camp for the third night of rest. You discuss the solutions in front of you. She is less intense than usual. But she does not like you pointing this out.
0:0 - Are all githyanki from the Tears? uid: 1aecd18c-0627-7368-0439-8855df472ad1 - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Your curiosity is to be commended.
0:0 - But enough of this. You are wasting your resting time. Come dawn, we resume our search for a crèche. uid: 1cd65688-223f-673a-5e21-ba8b86797b28 Node context: Begin line with a sigh === END NODE ===
0:0 - Extinguish the Tears? Your dedication to your goddess blinds you to their import. uid: 224c1098-4f7f-0236-727c-f7b94917ee71 > null
0:0 - Yes. Rocky bodies named after a false goddess. uid: 25fc7fe4-73ba-f9a6-796e-0472df3e933a > null
0:0 - The Tears of Selûne? I've spent many a night observing these celestial bodies. uid: 2eab6523-7675-64d0-de0d-a42b808ad2cb - 0 Check flag(s) (Tag): true - High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.) true - Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.) > Perhaps we may see them this eve. Look above, to the Sea of Night. > Then perhaps you've unknowingly gazed at my crèche, K'liir, as it tumbled past.
0:0 - Perhaps we may see them this eve. Look above, to the Sea of Night. uid: 38891c7b-c02c-e86b-debe-feaaa9ab51ac - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > Should you be fortunate, you may see Crèche K'liir tumble past.
0:0 - You are too easily astonished. There is more to this realm than this grassy pebble. uid: 39f0fdf0-4ad1-ad79-fa62-b74520b11150 > null
0:0 - The Tears of Selûne? They mar the sky - I'd extinguish them if I could. uid: 3ec751ec-d2a6-4701-e6ce-90673b395df3 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Extinguish the Tears? Your dedication to your goddess blinds you to their import.
0:0 - The Tears of Selûne, you mean? uid: 4546764c-12f6-dc1f-62ee-3fa9d04ff2a4 - 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) - 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) - 0:2 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0:3 Tag: Planar - Race group for REALLY_ races (githyanki, warforged) - 0:4 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) - 0 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Yes. Rocky bodies named after a false goddess.
0:0 - G'lyck. I remember who I was in Crèche K'liir. uid: 64ace15e-b196-e9e6-eaeb-00e0e5405775 Cinematic: Lae'zel looking pensively at the ceiling - 0 Set flag(s) to (Global): true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > I was hungry to face my first ghaik, my sword pined for their blood.
0:0 - The Tears span Toril's sky, vin'iisk. There is more to this realm than this grassy pebble. uid: 82381d4e-9864-7b59-2bd6-c827824557a2 > null
null uid: 8d75be04-dedf-1fc5-b768-67c99303d051 === END NODE ===
0:0 - Did you only train within the Tears? uid: 93837fb6-2329-ae30-875d-b9fe33cb5aa7 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > 'Only?'
0:0 - Leave. uid: 9b72475b-da8f-1fa1-9294-a9cbc18f6786 === END NODE ===
0:0 - They rely on strangers' swords, when they should be forging their own. uid: 9d87c8b9-0da8-d65e-c775-a6b53270a8c3
0:0 - You mean you come from up there? In the sky? uid: a5960bad-1e03-0932-3793-1c42a8aeed93 - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > You are too easily astonished. There is more to this realm than this grassy pebble.
0:0 - The Tears span Toril's sky. There is more to the realm than this grassy pebble, kin. 1:0 - The Tears span Toril's sky. There is more to the realm than this grassy pebble, vin'iisk. uid: a9534679-bf4a-b5c1-a137-86246fc26745 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Perhaps Faerûn has its value. You shouldn't discount it just yet. 1:0 - Faerûn isn't so bad. Give it a chance. uid: aed0e88a-e798-7e88-aebc-288622f18ca4 - 0:0 Tag: Planar - Race group for REALLY_ races (githyanki, warforged) - 0 Check flag(s) (Object): false - Laezel_InParty_Event_SpokeOfDangers - LaezelInParty_Event_SpokeOfDangersdescription - 0 Set flag(s) to (Object): true - Laezel_InParty_Event_SpokeOfDangers - LaezelInParty_Event_SpokeOfDangersdescription > I see naught but cowards cowering in their groves and grottos.
0:0 - Then perhaps you've unknowingly gazed at my crèche, K'liir, as it tumbled past. uid: bd66ccf6-d46c-6db6-db55-169d8390033f Node context: keh-LEAR > null
0:0 - What do you mean by 'the Tears'? uid: cb117aa7-a0e7-7754-015a-800d3a366064 - 0 Check flag(s) (Tag): false - Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) > Look above. Watch the moon cross the sky. > Next time you're able, look to the sky, watch the moon cross it.
0:0 - A fine evening, don't you think? uid: d92b2b8d-276f-41c5-9060-da3d679fa4c2 Cinematic: ~Laezel is looking upward to the sky [lookats] Node context: She should sound sincere to begin with, but she twists this around on the third line - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp - 0 Set flag(s) to (Global): true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > The moonlight shines warmly on us. The breeze caresses our faces.
0:0 - You want to do battle up where? uid: dbeb5a0d-9ec6-bcf1-40ca-bd9bf89d43dc > null
0:0 - You are wise not to waste your resting time. Come dawn, we resume our search for a crèche. uid: eaafefcd-8acd-5c9d-1b79-39e4527f1187 === END NODE ===
0:0 - G'lyck. Sleeping in a cave reminds me of my adolescence - in Crèche K'liir. uid: f1890eb8-d700-6377-255d-aeff1d22acc4 Cinematic: Lae'zel looking resentfully at the ceiling - 0 Check flag(s) (Object): true - CAMP_WLDCAVGRN_State_InRegion - Character is present in the Act1 Granite Cave Camp true - CAMP_WLDCAVSND_State_InRegion - Character is present in the Act1 Sandstone Cave Camp - 0 Set flag(s) to (Global): true - CAMP_Global_Event_SpokeLaezel - CAMP_Global_Event_SpokeLaezeldescription true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > I was hungry to face my first ghaik, my sword pined for their blood.
0:0 - It must be quite a shock, to leave your crèche behind and arrive here. uid: fde09c09-47c9-a891-9111-d592be95fea8 - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Do you think me so sheltered?
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night3_CRD_Astarion.lsj Synopsis: Astartion starts the dialog lying on his bedroll, looking up at the stars. He's somewhat pensive, reflective, thinking that he might lose the ability to walk in the sun - even if it means ultimately saving his life. He gets up and is complImentary towards us, but he gets uncomfortably close and his compliments have a hungry feel to them. Really he's thinking that later tonight he'll come back and drink our blood. He excuses himself, but he's sure that tonight's the night he's going to feed.
- Roll failure - null uid: 2e0bd3d4-5589-1200-924f-26e97f23999f > null
0:0 - We hardly know each other... uid: 2e611b45-d0a6-4bec-6268-350f6fe1d732 - 0 Check flag(s) (Global): false - NIGHT_Ceremorphosis2 - Night 2 discuss tadpole false - NIGHT_Ceremorphosis1 - Night 1 discuss tadpole > You have your charms... more than you think.
0:0 - I'm sure I'll see you when I get back. Sleep tight. uid: 4a88fd97-67bf-ed75-6788-261a75bc7700 Cinematic: ~He steps back with a smug smile, then turns and leaves. [reuse] === END NODE ===
0:0 - Sleep tight. I'll see you later, I'm sure. uid: 7753729b-be7f-615b-56ec-5a9720a76b3b Cinematic: ~Player turns and walks away. [reuse] Node context: Called after someone walking away. === END NODE ===
0:0 - Just don't try to bite me again. It won't go well for you. uid: 7d9a8b18-bdc5-f01a-6730-b7f62eaabfa4 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > Heavens forbid. I've learned my lesson. I just...
0:0 - Of course. Terribly sorry. uid: 9062d6b9-32dd-4c4f-7e59-5e72b1a167f7 Cinematic: He doesn't move. Node context: Smug, quiet, he's still right in her face. > I was just going anyway. I need to clear my head.
0:0 - Reflecting on what tomorrow might bring, when we get to this hag's teahouse. uid: 91a016ed-cddc-0da6-822b-5112b1fbd9d9 - 0 Check flag(s) (Global): true - GLO_Hag_Knows_ToldHagTadpole - GLO_Hag_Knows_ToldHagTadpoledescription true - GLO_Hag_Knows_Teahouse - GLO_Hag_Knows_Teahousedescription > Will she know how to bring the worm under control? Will this little adventure of ours be over?
0:0 - It's something of a novelty. I'm usually quite busy at night, but now I'm just lying here and thinking. uid: 93517c05-2821-d05b-874a-107f7ada5db1 > null
0:0 - True. I am pretty impressive. uid: 93d78fdb-b2bd-0d7d-a675-0f2c4a666231 > Aren't you just...
0:0 - I was just going anyway. I need to clear my head. uid: 95505f24-efab-c155-7dca-a7e08f647a6d Node context: Smug, quiet, he's still right in her face. > I'm sure I'll see you when I get back. Sleep tight.
0:0 - Do you mind? I was rather enjoying my view of the ceiling. uid: a7360fac-6932-be9e-a74d-03e1d7ae8850 Cinematic: The player stands over Astarion, who is lying on his bedroll, thinking. He is not looking at the stars - 0 Check flag(s) (Global): false - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription - 1 Check flag(s) (Object): false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp - 0 Set flag(s) to (Global): true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > ...Why? > Pardon, I didn't mean to disturb such important work. > You seem more relaxed. > Am I disturbing you?
0:0 - I'm not normally impressed by people of your stature, but you're stronger than I gave you credit for. 1:0 - I'm not easily impressed by people, but you're stronger than I gave you credit for. uid: ad7b7b86-b2ee-0c8c-54e8-2d6abcc82fa1 Cinematic: ~Astarion approaches towards the player, getting a little too close. [reuse] - 0:0 Tag: Dwarf - |Dwarf, shapeshifted or not| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0:1 Tag: Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:2 Tag: Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) > We hardly know each other... > I thought you didn't like me. > True. I am pretty impressive. > I'm just trying to survive. Like you. > I have many talents. If you want to explore them... > You're too close.
0:0 - I think I'll just - just clear my head. uid: c1345d20-7701-2e43-a75d-1a984d7479f6 > null
0:0 - Am I disturbing you? uid: c61be45d-6fcf-d668-998b-f0188b0e60f8 > No, just thinking.
0:0 - A waste of time. Leave. uid: c758dace-f250-7c94-2895-1d13fc9176e7 > null
0:0 - Just keep your eyes away from my neck. uid: ce1435fd-cd56-cf8c-3a86-a7b74c7d3c26 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > null
0:0 - A pity. A great pity. uid: ce6814bf-a609-a005-e92d-5dc3fc1827fd Node context: Getting up > null
0:0 - Reflecting on what tomorrow might bring. uid: cffaf010-2b9e-9d94-754d-80ba39cef765 - 0 Check flag(s) (Global): false - DEN_CapturedGoblin_Knows_Priestess - DEN_CapturedGoblin_Knows_Priestessdescription false - DEN_ThingLikeMe_Event_ToldAboutCreche - DEN_ThingLikeMe_Event_ToldAboutCrechedescription false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > Will we find out how to bring the worm under control? Will this little adventure of ours be over?
0:0 - But? What are you waiting for? uid: d3aee2a4-15e6-9e74-b650-63fe18a0c7d7 > The right moment...
0:0 - Oh, you're no fun. uid: d5118289-2867-89ef-3200-3ad8094d8ee2 > null
0:0 - It's quite a sight. uid: e4406ff8-e8ee-4a3c-c3bc-3ac36f8cb7dc - 0 Check flag(s) (Global): false - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription - 0 Set flag(s) to (Global): true - CAMP_Global_State_Night3Com - CAMP_Global_State_Night3Comdescription > The stars, I mean. I could take or leave your chin.
0:0 - I'll see you later, I'm sure. Sleep tight. uid: e62e0523-e40a-f89b-6a81-371cecca1ff8 Cinematic: ~Astarion lies back down on his bedroll [reuse] Node context: He's thinking about sneaking back into camp and drinking your blood tonight. Sleep tight should be said with a smirk. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Shadowheart.lsj Synopsis: The party stops to camp for the night - the second instance of this happening. Shadowheart seeks to confide in the player about what's been happening to them, in particular the tadpole parasite lodged in their heads and the transformation that is supposed to follow. Curiously, they realise that they both feel fine - contrary to what is thought to occur.
0:0 - All right, I've kept you from your blanket long enough. Rest well. uid: 0913090c-21df-723f-0f78-32c1597c12ee === END NODE ===
0:0 - Either way, we can't take the lack of symptoms for granted. We have to find a healer. uid: 1310d382-b77e-619a-274c-87a54e9114f5 - 0 Check flag(s) (Global): false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > Well, I've said my piece. Get some rest.
0:0 - Either way, we can't take the lack of symptoms for granted. We have to find Halsin. uid: 754e4b4f-549d-dcb9-d2df-5c7d9432f8f8 - 0 Check flag(s) (Global): true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > Well, I've said my piece. Get some rest.
0:0 - Anything's possible. But we still need to find a healer. uid: 77540e0a-1316-0cbb-160e-0c3e30153036 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > Agreed. We can't take the lack of symptoms for granted.
0:0 - I feel... good. It's so strange... do you remember the voice? Aboard the ship? uid: 7bd57e65-fd45-efc9-9569-42b22b43e7a4 > null
0:0 - Yes... me as well. Besides the occasional mental exchange, it's almost as if we're not infected. uid: a8e717ff-403b-d046-7431-813519dc6e5c Node context: 'mental exchange' being a conversational term for the mind meld phenomenon they've experienced. > I feel... good. It's so strange... do you remember the voice? Aboard the ship?
0:0 - For now. But we can't take the lack of symptoms for granted. We have to keep looking for Halsin. uid: aaf603ed-a82a-c416-1f35-1c7976a8b3fe - 0 Check flag(s) (Global): true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > I've said my piece. Good night.
0:0 - I've said my piece. Good night. uid: b4544937-906c-b15c-9058-e9206b981332 === END NODE ===
0:0 - Sorry... but a problem shared, and so on. We should discuss this. uid: b6bc5d34-4e7e-b93d-df83-7a0ba28e8662 Node context: A little apologetic for bringing up a tricky subject (their infection) but still pressing the issue - 0 Check flag(s) (Object): true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description > After they put that tadpole in my eye, I heard this voice. It was... soothing.
0:0 - For now. But we can't take the lack of symptoms for granted. We have to keep looking for a healer. uid: bb895154-27a2-4d1c-9af4-b61c835ec24d - 0 Check flag(s) (Global): false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not > I've said my piece. Good night.
0:0 - The sooner we find a healer, the better. Get some rest. uid: cbaa253a-c758-b45d-d572-8f2c58ce4d91 - 0 Check flag(s) (Global): false - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not === END NODE ===
0:0 - The sooner we find Halsin, the better. Get some rest. uid: d1afc802-87b8-3ad9-dc0f-63ea65280ff8 - 0 Check flag(s) (Global): true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not === END NODE ===
0:0 - I don't know. But Halsin might - if we can find him. uid: e17605cb-0acb-887d-18e2-d23c34499087 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > Agreed. We can't take the lack of symptoms for granted.
0:0 - Well, I've said my piece. Get some rest. uid: f5d77550-e734-c42f-13f3-7e01c6d9902b === END NODE ===
0:0 - *Resistance to the sun's rays aside, you feel no different than you did a tenday ago. You are still you.* uid: 36b473a7-2f5e-abef-e5e7-2f217c382e1b - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Old questions give way to a new one: shouldn't you have begun to change by now?*
0:0 - *Another breath in, another breath out. You can worry and wonder tomorrow. Until then, you must rest.* uid: dc71b5d0-a529-7fa4-431c-b14514a2086c === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Laezel.lsj Synopsis: The player approaches Lae'zel on their second night at camp. She is disturbed that you have not yet begun to turn into a mind flayer as expected.
0:0 - On the contrary. This is most excellent news. uid: 073fafaa-98ed-a563-2c4c-7f85579db0fa - 0 Check flag(s) (Tag): true - Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) > null
0:0 - How is my good health 'disturbing'? uid: 199ad7be-35e9-3be0-8a44-e453a16dc0f0 - 0 Check flag(s) (Tag): false - Gnome - |Gnome, shapeshifted or not| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) > Abominations grow inside us. Our bones should ache, our mouths should bleed.
0:0 - Yet we thrive. It is madness. uid: 6bca3701-9f22-7c4d-bb43-fe5ec01a6461 > null
0:0 - Dry skin, clear eyes, stolid bearing. You do not suffer - you flourish. uid: 73ea14db-9faa-dc12-525b-b45d439d2349 - 0 Check flag(s) (Tag): true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > Disturbing.
0:0 - Keep your rest short. Time is not our ally. uid: 7640dd04-9da5-75bc-7b2b-bde19a17466e - 0 Set flag(s) to (Object): true - GLO_LaezelInParty_HadCFM1 - GLO_LaezelInParty_HadCFM1description === END NODE ===
0:0 - Dry skin, clear eyes. You do not suffer - you flourish. uid: 79e96d01-22de-ec3a-f7fa-b4fd4e1e3497 > Disturbing.
0:0 - Tchak'i. Come closer. uid: b8e00807-dd49-f49f-3241-e62fe8e1b983 Node context: Tchak'i = Chalk-ee, a bit guttural sounding. - 0 Set flag(s) to (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription > Do as she asks. > I didn't think you cared, Lae'zel. > Why? Expecting to see something?
0:0 - As if I craved another whiff of sour breath. uid: d49c10cf-9766-4e22-68b9-381787a50c02 > null
0:0 - Abominations grow inside us. Our bones should ache, our mouths should bleed. uid: d77aa240-d6c1-8d0b-070b-8881dff1163b > Yet we thrive. It is madness.
0:0 - Abominations grow inside us. Our bones should ache, our mouths should bleed. uid: f10818cc-3666-1cb7-eab9-77336c87bc7b - 0 Check flag(s) (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription > Yet we thrive. It is madness.
0:0 - Dry scales, clear eyes. You do not suffer - you flourish. uid: f276da07-faff-cea9-e541-b8eb79441f14 - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > Disturbing.
0:0 - A githyanki's worst fate. uid: 011ee3f8-dd96-e7b9-73b7-1baf616ce362 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Not the prettiest of transmutations, is it?
0:0 - Be that as it may. uid: 06f9fb5b-3241-0c43-2193-e9fd24c9f489 Animation: the double gale is dispeled Cinematic: ~Duped and mirrored Perfromance Data - (He dispels the double with a flourish.) > null
0:0 - All that wizardry makes me uncomfortable. uid: 1f0c1395-8e76-7cb7-e103-6577f5d9af51 - 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Whatever for? Look at him! Never too much of a good thing, I say.
0:0 - First and foremost: that damn tadpole. uid: 3031cf6e-e061-a81b-aa6a-fedc207ae6eb > Spot on.
0:0 - Make it dance. Oh, or breathe fire! uid: 334ef13f-6350-bade-ac45-fd34c2a1114d - 0 Check flag(s) (Tag): true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.) > It's done all that and more at plenty a soirée, I can tell you.
0:0 - Long live the abnormal. uid: 450f888f-98dd-57ca-6a07-317ae5cb77ae > I'll toast to that.
0:0 - Whatever for? Look at him! Never too much of a good thing, I say. uid: 4715562f-d882-a377-db75-d6ae761d470b Cinematic: ~Duped and mirrored Perfromance Data > Be that as it may.
0:0 - I do, but I'd like to see if you get the rest right. uid: 52dcc540-6b5a-8aee-f8f9-13416c467626 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Object): true - CAMP_Night2_CRD_Gale_GotRight - CAMP_Night2_CRD_Gale_GotRightdescription > Day six: the flesh around the mouth splits to make way for tentacles.
0:0 - And what makes you the expert? uid: 554c6aa9-e992-fabf-2536-456dab543bb1 > Study.
0:0 - Agreed. This is not the version I learned by heart. uid: 582eaf8c-2b9d-582c-479f-537dd5f7c446 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > What is happening, or rather not happening to us, is entirely undocumented.
0:0 - Thanks to the tadpole, we should have developed more than invasive symptoms by now, but we haven't. uid: 683281e6-db53-50d1-e831-b505cbbefad5 Cinematic: > null
0:0 - Day six: the flesh around the mouth splits to make way for tentacles. uid: 72933969-f65e-8252-250b-cd387e3755c0 Cinematic: > Day seven: a mind flayer is born.
0:0 - I saw Lae'zel giving you a look-over. Great minds think alike. uid: 7849d144-030b-3f7f-8e10-089b507c7d47 Cinematic: - 0 Check flag(s) (Object): true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription > No doubt she came to the same conclusion: we're healthier than we should be.
0:0 - I think you meant to say 'abbreviated'. uid: 79be83be-daa6-d69a-b2bc-9dd8506b2665 > null
0:0 - Shake your head. You know this routine all too well. uid: 7a91b7fa-b527-f40d-7bbb-7edc6b67bbf1 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Typical. A wizard using magic just to admire his own beard. uid: 893a50af-b7ce-2f21-c2c1-343e94da0364 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > A gentleman's only as dashing as his least groomed locus.
0:0 - Dragon blood is hardy stuff. I'm not surprised I'm immune. uid: 8b9ee97c-1012-5d3f-2d08-9b360d89997c - 0 Check flag(s) (Tag): true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.) > Yes, but that doesn't quite explain little old me, now does it?
0:0 - It's done all that and more at plenty a soirée, I can tell you. uid: 8c1fa2a5-119f-21b1-6af1-7d66a6dd01ec Cinematic: ~Duped and mirrored Perfromance Data > Be that as it may.
0:0 - Day three: hair loss and blood leaking from all orifices. uid: 930a967c-aaf7-c92c-43cd-56072a7a1029 Cinematic: > Need I go on?
0:0 - Spot on. uid: 95415269-96f3-2cde-50a2-c529e62f455c Cinematic: - 0 Set flag(s) to (Object): true - CAMP_Night2_CRD_Gale_SpotOn - CAMP_Night2_CRD_Gale_SpotOndescription > Day one: fever and memory loss.
0:0 - This version was more than vivid enough for my tastes. uid: 97536a13-390a-8653-c399-20ee9c6ee78e > The storyteller's gift.
0:0 - My point is this: our orifices remain blissfully unbloodied. Our heads remain clear, and our blood temperature normal. uid: 99130356-fb9b-1832-4db1-061419aba603 Cinematic: > Any expert will agree: this is... abnormal.
0:0 - Shake your head. uid: 9dd0ab6a-71ec-80ea-dbd8-1237d5a4f793 - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - We should be having a fever by now. Greying skin even. uid: 9ec27209-a0a1-618a-ecfe-88cfa20ec8a1 > Exactly. > Spot on again.
0:0 - Uncharted territory. The silence before the storm. uid: ab7e4747-60a5-cde6-a071-bd1beaaa6847 Cinematic: > null
0:0 - Not the prettiest of transmutations, is it? uid: ae67303c-1478-7421-304e-9caa6cad953f Cinematic: > null
0:0 - I do, but you might as well finish the picture. uid: af3f09d2-4d09-fbc6-a6e1-bde8f3c4fdec - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Day six: the flesh around the mouth splits to make way for tentacles.
0:0 - Not a trick, my friend. Magic! uid: d34237ce-61ee-c9e8-42af-d120e6fb955b Cinematic: ~Duped and mirrored Perfromance Data > Be that as it may.
0:0 - Indulging in a spot of vanity. Handsome devil, aren't I? uid: d4189160-4608-0472-4074-2a202a0df47a Cinematic: ~Duped and mirrored Perfromance Data > Be that as it may.
0:0 - Day five: the host's personality has disappeared. Fingers, toes and limbs elongate. uid: d48660e6-7e96-d5cb-a01b-d94247badfc5 Cinematic: > I take it you get the picture?
0:0 - Can't say I blame you. uid: d502b7a9-9d80-4021-581c-a1ea11e8c35a Cinematic: > null
0:0 - A faultless if annotated version of the facts. uid: e47cc522-11c3-18b3-eec9-f7336c07c301 Cinematic: - 0 Check flag(s) (Object): true - CAMP_Night2_CRD_Gale_GotRight - CAMP_Night2_CRD_Gale_GotRightdescription > null
0:0 - *Indistinct humming.* uid: eb5df538-d113-1aaa-4252-2b161eb358c0 Cinematic: ~Duped and mirrored Perfromance Data - 0 Set flag(s) to (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription true - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription > Be with you in a moment!
0:0 - Yes, but that doesn't quite explain little old me, now does it? uid: efecc15d-388b-905f-a31d-268febf99b46 Cinematic: > null
0:0 - A gentleman's only as dashing as his least groomed locus. uid: f04cd593-7c89-33be-344f-bd9627120c00 Cinematic: ~Duped and mirrored Perfromance Data > Be that as it may.
0:0 - Why are you studying your own mirror image? uid: fd964b73-cfd3-81e6-27a2-06ab453a3e69 - 0:0 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night2_CRD_Astarion.lsj Synopsis: You find a contemplative Astarion thinking about the danger we pose if we turn into mind flayers. He asks - hypothetically - if he had to kill us, how would we like to go? As an experienced murderer, he considers it a professional courtesy, but we might be outraged. He'll be enthusiastic when describing the different ways people can die - a fan talking about his favourite subject. If we threaten him, he'll be defensive and a little sulky.
0:0 - A knife. That seems quick. uid: 0154bbca-cec5-3ffd-f370-7109eccfe8cd - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > A classic! One good thrust to the heart and you're gone.
0:0 - I can bear a lot. uid: 02d1acb0-f49c-1bc0-3ff7-d0f5ddfc1659 > So can I.
0:0 - Killing me would rather decrease your odds of survival. Dramatically, in fact. uid: 0943cf45-5ff7-3740-7235-5619e7095d8b - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Try it and I'll spill your guts. uid: 13b1271c-d12e-e292-5cb9-838435e56f24 - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Don't be so pig-headed, I'm being practical.
0:0 - Fine, but if they botch it - don't come bleeding to me. uid: 155fce76-9574-243e-49a3-718a6f754328 - 0 Set flag(s) to (Object): true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription === END NODE ===
0:0 - A fine choice. Now, to use sword or axe? Or a saw? Hmm. uid: 3d5f2acf-12f8-59d3-7484-b4f1bdc27fed - 0 Set flag(s) to (Object): true - CAMP_Astarion_Night2_PickedDecapitation - CAMP_Astarion_Night2_PickedDecapitationdescription > null
0:0 - But we were talking about you. What'll it be? uid: 41661458-b215-2ae6-805d-9548e5c568dc - 0 Set flag(s) to (Dialog): true - CAMP_Night2_CRD_Astarion_AskedAstarion - Player asked Astarion how he'd like to die in Night2 dialog > Decapitation sounds good, actually. > null
0:0 - I like you. Rest assured, whatever happens, I'll make the right choice. uid: 446c10e4-b218-57ed-6c70-14506f9f1053 > Sweet dreams, darling.
0:0 - I saw you getting a lecture from our magical friend. uid: 45fe8a54-950d-1beb-c579-473bf9a47277 - 0 Check flag(s) (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription true - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription false - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription > I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.
0:0 - Not yet. uid: 47a68e7b-e833-aa1e-fbee-5b5aab71db07 > 'Yet'.
0:0 - If I had to choose, I'd want the knife. Make it quick. uid: 50129a8c-cbb3-25eb-63c1-0a2979d9b943 > null
0:0 - Poison, then. It should be painless at least. uid: 50d3e54f-63d4-7c7c-2fa2-948ec4db70ed > null
0:0 - If I die, I'll take you with me. uid: 543e962d-d622-2905-7bde-bf3bbc320047 - 0 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Ha! I do like you, you know. You've got fire.
0:0 - Don't make me choose! There are too many good options. uid: 58e1c195-5326-96f0-b5cc-952826bb962e - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Well, that's a little dramatic, don't you think?
0:0 - Now, let's get some rest? The sooner we start tomorrow, the better our chances of keeping this hypothetical. uid: 5b3246af-07f5-d6f4-3b49-037bbd5054ee === END NODE ===
0:0 - I'd rather have one of the others do it. uid: 6001446c-f57c-1909-4936-a0ece099f638 - 0 Check flag(s) (Global): true - CAMP_PartySize_AtLeast3 - > Oh, I see how it is.
0:0 - Don't worry, darling. I like you. I'm sure I'll make the right choice. uid: 66eb3a3a-19d4-caa0-e3d0-6ba28b7c6a00 - 0 Set flag(s) to (Object): true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription === END NODE ===
0:0 - Then I'll ask someone else to do it. uid: 6bbfddc3-16fd-f97e-15ba-9009e725f12f - 0 Check flag(s) (Global): false - CAMP_PartySize_AtLeast3 - > Oh, I see how it is.
0:0 - Sweet dreams, darling. uid: 75d340c2-3e7a-708c-754a-85b183f28cbd - 0 Set flag(s) to (Object): true - CAMP_Astarion_Night2_PickedNothing - CAMP_Astarion_Night2_PickedNothingdescription === END NODE ===
0:0 - Should that happen, my advice would be to drop your weapon and run. Very, very fast. uid: a22fe1c5-75f3-8a83-3446-ac61b8341a65 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Well, that's a little dramatic, don't you think?
0:0 - So. Not a tentacle to be seen. uid: ab875574-d2ec-ed7e-0bc7-c3c86dfef330 - 0 Check flag(s) (Object): false - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription - 0 Set flag(s) to (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription > I'm hoping it'll stay that way. > Not yet. > I could say the same to you.
0:0 - I saw our gith friend inspecting you. uid: cedf5938-bbbd-08e8-a2a2-231a5522459c - 0 Check flag(s) (Object): true - CAMP_Night2_State_Night2Com - CAMP_Global_State_Night2Comdescription false - Camp_Night2_CRD_GaleTalkedTo - Camp_Night2_CRD_GaleTalkedTodescription true - CAMP_Night2_CRD_LaezelTalkedTo - CAMP_Night2_CRD_Laezel_TalkedTodescription > I have to say, I thought you'd look worse, but no. Not a tentacle to be seen.
0:0 - I've watched urchins freeze to death on the street. It looks peaceful - just like falling asleep. uid: eef5bbf1-0f4b-44ab-da77-27636c346e8d > Come on, humour me. If you had to choose...
0:0 - See you in the morning. Sweet dreams, darling. uid: fbbbab61-8995-f8f8-fcfe-a95ef60bb08f === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Shadowheart.lsj Synopsis: The party has stopped to camp for the first time. The player can speak to Shadowheart as they rest. She restates the urgent need to find a healer who can help them with their tadpole problem. If the player elected to confide in other party members ahead of her she'll caution that they may not be trustworthy.
0:0 - You and that githyanki. uid: 217d4236-b54c-183e-4b55-2ae64bfc8bb6 - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription > No, you've lost me. No idea what you're talking about. > null
0:0 - You and Gale. uid: 277b0f6d-6124-fad3-8fd2-131c165593a1 - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription > null
0:0 - Outside threats, perhaps. uid: 2a491503-1724-4e6e-35a9-b5a87eaad691 Animation: pointing at her head when refereing to the threats inside them > null
0:0 - We did just talk about it. Let's rest. uid: 2a57f4b0-b03c-f974-4d9a-b91534783b20 === END NODE ===
0:0 - She's a stranger to these parts, same as you. But you strike me as reasonable, while she has her own agenda. I'd be surprised if our interests remained aligned. 1:0 - She's not of this world. I'd be surprised if our interests remained aligned. uid: 2af841a1-f343-2451-1615-24656f411207 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Planar - Race group for REALLY_ races (githyanki, warforged) > Let's hope we rapidly find a healer.
0:0 - We were just discussing the next steps. uid: 2b556b86-b67f-eef8-1902-2f915d7ff816 > I see.
0:0 - ...But speaking of focus, let's be clear: come daybreak, finding a healer is our first priority, yes? uid: 48fd9535-230a-7f66-432e-024f6bf28998 > null
0:0 - Fine. But not for too long. uid: 4ecfad9a-f9ab-39ab-3d00-16a21efcf4ef > null
0:0 - You like to stir things up, don't you? Stop looking for trouble and stay focused. uid: 4fe32fa5-277f-c8ff-ab43-836b810c8d63 > I was merely making an observation.
0:0 - These powers must have a price. They come from invasive parasites that will turn us into mind flayers. uid: 622b03fa-04a0-c6fd-8832-ba31b826badb > We need to get rid of them.
0:0 - Good. We might even get lucky and find one right away. As I see it, we're overdue some good fortune. Rest well.
uid: 62a5cd9a-6ae2-5d0d-0f63-8a441475f2f6 === END NODE ===
0:0 - I think I've been more than candid - you know about my faith, for one thing. uid: 62ebb8bd-446a-2aca-7ab8-411f8692ea79 Node context: Referring to her Shar worship, which the player is aware of here. - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > Either way, be careful. You never know what lengths someone might take to solve this little problem of ours.
0:0 - You and the pale fellow. uid: 65540564-b63b-3034-7574-e337e0ec1049 - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription > null
0:0 - I'm not sure this is a good idea. uid: 6bcdad7f-bd29-ec80-5262-7f383146dbb4 - 0 Check flag(s) (Object): false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Dialog): true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription - 1 Set flag(s) to (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription > Sure what is a good idea? > Relax. This camp seems safe from threats. > Don't fret. We need some rest. > Don't question me.
0:0 - Wrong. Your business is mine. We're entwined, thanks to this. uid: 7d3a5672-ea2c-3bbb-cfc2-2c739743a4e6 Node context: Shadowheart taps a finger against/gestures to her temple (whichever can be accomplished) > If we're to survive, we need to trust each other.
0:0 - Either way, be careful. You never know what lengths someone might take to solve this little problem of ours. uid: 82065476-6419-03a2-ae22-8bcf2d4aa688 Node context: Litttle problem being the tadpoles. > null
0:0 - You should get some rest. We've got hard times ahead. uid: b3520795-82bc-b77d-712e-55621391c464 === END NODE ===
0:0 - Doing the rounds, are you? You'd better get some rest. uid: b63dfd30-a6de-1f39-120c-1aaef0201249 - 0 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > What were you two talking about?
0:0 - Relax. This camp seems safe from threats. uid: c224c980-98a0-1bcc-4343-84c1ff968b5a > Outside threats, perhaps.
0:0 - Heroic types can be brittle, I find. Better to trust someone with greater flexibility. uid: c81fa41b-5af2-ad60-855b-9d7b3848c544 > Let's hope we rapidly find a healer.
0:0 - You strike me as the reliable sort, but are you sure this is a good idea? uid: d419a52e-f818-2a0b-9ac5-131eb60d273c Node context: Questioning, but in a respectful way. - 0 Check flag(s) (Object): false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description - 0 Set flag(s) to (Dialog): true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription - 1 Set flag(s) to (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription > null
0:0 - Caution is a luxury we don't have. Let's rest and wake up at first light. uid: d4c64a74-b1c5-f8df-18f4-4059aae711db === END NODE ===
0:0 - What were you two talking about? uid: e9e5b9f7-336c-211c-c863-4098f4978e54 - 0 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > What do you mean? > If that was any of your business, we'd have called you over. > We were just discussing the next steps.
0:0 - Trust is a rare currency. Not sure I'd spend it on someone who drew a knife on me moments after I met them. uid: eb5867d2-17a4-f06c-007d-90fcbceaa6f6 > Let's hope we rapidly find a healer.
0:0 - Oh, it's going to be like that? I love strong men. 1:0 - Oh, it's going to be like that? I love strong women. 2:0 - Oh, it's going to be like that? I love strong ones. uid: ed3c3acc-6b1d-c940-f4de-0d3eda2bec7e - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > They make the best servants.
0:0 - You seem reliable. I think you know how important it is that we find someone who can cure us. Best if we focus on that. uid: f3e147cb-2ebe-58b8-380d-5bc37a57d5a0 - 0 Check flag(s) (Object): true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description > null
0:0 - Spare me the petty tyrant routine - you're better than that. uid: f60adf6f-19f8-d4c3-00bc-b04030e8b2ac Node context: Slightly miffed. Thinks the player's dismissive response is beneath them - 0 Check flag(s) (Object): true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description > You should get some rest. We've got hard times ahead.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Narrator.lsj Synopsis: Narrator Fallback for Camp Night 1 CRDs
0:0 - *The questions fill your mind to bursting. Only time holds the answers. But in the here and now, that is no comfort at all.* uid: 83d12a6f-9978-dee5-37b0-913f8df61137 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Laezel.lsj Synopsis: The player approaches Lae'zel on their first night resting at camp. She's impatient and reminds the player that they need to find a creche and a cure for the parasite.
0:0 - Be quick about your rest. We must locate a crèche. uid: 1d5c54a7-e50e-376c-b2f7-f11fe72c3d20 - 0 Set flag(s) to (Dialog): true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription > null
0:0 - We're hardly going to turn while taking a rest... are we? 1:0 - We're hardly going to turn in our sleep... are we? uid: 238d7eaa-0de9-f64f-0dac-fa08c384a502 - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > The parasites inside us do not rest. Even as we speak, they defile our brains and warp our bones.
0:0 - I do not trust a common healer to extract a ghaik tadpole without killing its host. At a crèche, a ghustil may cleanse us - safely. uid: 33bed7d4-ae6b-0819-d15c-47189365ecdc Node context: ghaik = gayk > Take your rest. I will stand watch.
0:0 - I did not expect you to prove quite so... fragile. uid: 3d192056-f63a-b311-ca73-d25820c3a0f1 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Be quick about your rest. We must hurry towards the crèche. > Be quick about your rest. We must locate a crèche.
0:0 - A monster forms inside us, and you think to be idle? uid: 4259d764-591c-3a13-2d8e-a92c07d37dbf Node context: VERY cold. - 0 Check flag(s) (Object): false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription > I did not expect you to prove quite so... fragile. > I knew your kind to be fragile. But I didn't foresee the severity.
0:0 - A monster forms inside us, yet you waste time with idle chatter. uid: 4cfeb33e-a709-4af0-d25b-86193f002ba3 - 0 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > null
0:0 - The parasites inside us do not rest. Even as we speak, they defile our brains and warp our bones. uid: 6b0dbef3-9632-b5a1-65f7-7a267cfc169d Node context: Still cold, but with just a slight hint of background heat. > Take your rest. I will stand watch.
0:0 - Should a single tentacle split your skull, I will not hesitate to end you. uid: 6f969ac4-9d63-25ce-1962-8b87851aca6e Node context: Not angry. Just ice to the bone. === END NODE ===
0:0 - Do you suppose the parasites inside us dare to rest? That the ghaik do not still pursue us with each peal of the bell? uid: eab391ef-941d-5e94-269c-2c5c961bfcf9 Node context: ghaik = gayk > Take your rest. I will stand watch.
null uid: 06d4d9b9-4f15-b856-84bd-7e5c250ff72a Animation: [REUSE] CDavis: Use construction anims Cinematic: Gale is standing by the fire, contemplating the flames. > Go to Hell.
null uid: 409c9b5a-3f7d-8bfb-b249-6f55ccb1f93a - 0 Check flag(s) (Object): false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription - 0 Set flag(s) to (Dialog): true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription - 1 Set flag(s) to (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription > ...
0:0 - Devils, dragons, mind flayers - they used to be abstracts. Pictures on a piece of paper. uid: 573f80a0-a7c9-2440-def7-78ef26e4f599 > What a difference a day makes.
0:0 - What can I say but that you're right? We're in deep you-know-what. uid: 5a6bdd40-32f0-aabc-8346-9d5d05223169 > Point well-made, I see.
0:0 - I'll wake you bright and early. We'll need to find a healer before the wee one gets hungry. uid: 616fe9ff-7528-9d9d-befc-f67fa20ecc98 === END NODE ===
0:0 - And good evening to you too. uid: 6d4c1351-3e01-bc16-8d95-d7b2ba833987 > Hah. You're a good sport.
0:0 - That's the spirit. Let's be up with the lark - find a healer before the wee one gets hungry. uid: 6eee3ae9-beb0-4803-f771-2f40bcd303ca === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Night1_CRD_Astarion.lsj Synopsis: Astarion's trying to adjust to the novelty of being asleep during the night, instead of prowling the streets. The player doesn't know he's a vampire yet, and Astarion doesn't want them to find out. He tells them he has too much to think about to just fall asleep, so offers to take the first watch that night. Emotionally, he finds all of this novel and is curious about his new situation (moving around during the day, resting at night)
0:0 - The pleasure is all mine. Sweet dreams. uid: 03e0cce2-106d-7a12-b9e6-d3edc14a5b54 === END NODE ===
0:0 - I need some time to think things through. To process this. uid: 1900a520-e02a-df5f-3fa8-8e288a6caf1c Cinematic: Taps his temple at 'this' Node context: Taps his temple at 'this' - he's referring to the tadpole in his brain > You sleep. I'll keep watch. You rest. I'll keep watch.
0:0 - Bit of a grim mood tonight. Sounds like the others don't relish the thought of sprouting tentacles. uid: 354a2929-6beb-b636-7040-41a72aec13de - 0 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.
0:0 - Your magician seems dour tonight. Must not relish the idea of sprouting tentacles. uid: 3a1d6c84-edd0-5a8a-d2c7-ff5925f49a49 - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_GaleSpokenToFirst - CAMP_Night1_Event_GaleSpokenToFirstdescription - 1 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.
0:0 - Do you mind? I'm brooding. uid: 4411d4c3-8bca-591e-11a3-d4fd5ab37ab3 - 0 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription === END NODE ===
0:0 - I'll be awake awhile anyway. I need some time to think things through. To process this. uid: 489f8896-f412-d9b5-379f-ce36db3dc139 Cinematic: Taps his temple at 'this' Node context: Taps his temple at 'this' - he's referring to the tadpole in his brain > You sleep. I'll keep watch. You rest. I'll keep watch.
0:0 - Your gith friend seems on edge. Mustn't relish the thought of sprouting tentacles. uid: 6413801f-2c9f-5912-5d88-1adeb290f596 - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_LaezelSpokenToFirst - CAMP_Night1_Event_LaezelSpokenToFirstdescription - 1 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.
0:0 - No, I'm more than happy to put my feet up. I'm just not used to this. uid: 6b9af1df-7ce8-9634-e23f-0eae0caf254d Node context: 'this' is a little nebulous, he's referring to sleeping at night, camping, being out of the city - it's all new > The night normally means bustling streets, bursting taverns.
0:0 - The right herbs can make a soothing tea, if you can't settle in. uid: 74f74131-a3b4-165c-364b-2e6fa7ac2bd5 - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) - 0:2 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > Ah, no - tea isn't really my drink.
0:0 - Shadowheart seems jumpy. Must not relish the thought of sprouting tentacles. uid: 82ca3cd9-5dcc-e653-20b2-63e49e673e4c - 0 Check flag(s) (Dialog): true - CAMP_Night1_Event_ShadowheartSpokenToFirst - CAMP_Night1_Event_ShadowheartSpokenToFirstdescription - 1 Check flag(s) (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Object): true - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription > Understandable. Can't say I'm a fan either. It's just hard to join in when all of this feels so new.
0:0 - So, we're resting here? Turning in for the night? uid: 901a005f-91bd-8562-fefe-c8e56347225f - 0 Check flag(s) (Object): false - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription false - CAMP_Night1_State_SpoenToSecond - CAMP_Global_State_Night1ComSpoketoSeconddescription - 0 Set flag(s) to (Dialog): true - CAMP_Night1_Event_AstarionSpokenToFirst - CAMP_Night1_Event_AstarionSpokenToFirstdescription - 1 Set flag(s) to (Object): true - CAMP_Night1_State_SpokenToFirst - CAMP_Global_State_Night1Comdescription > It's no feather bed, but it'll do. > What? You've never slept in the woods before? > Keep walking if you want. I'm getting some rest.
0:0 - We'll both stay up. I'm not ready to turn my back on a stranger. 1:0 - We'll both stay up. I'm not sleeping helpless in front of a stranger. uid: e6122a94-141d-1f5e-6bd0-234ffd08ce56 - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > You know, if you want to spend time with me you only have to say so.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Wyll.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. For Wyll, you cannot romance if you have not learned about Mizora. He is enjoying himself, it would seem, and toasts you as you approach.
0:0 - Grab a tankard and suck down some ale. You've an edge in bad need of dulling. uid: 0b02d3a1-6bf7-d647-c69d-460e9e6e43b0 === END NODE ===
0:0 - And to you and Gale. May your stars burn ever bright. uid: 0f8d2b3d-51a8-0b6e-50cd-0a081ab3b172 Cinematic: Wyll lowers his tankard. Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > null
null uid: 11dbb45b-a6e1-fdd8-bfbf-87a23f1799bc - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription > Wyll, I thought you might want to join me in my bunk tonight... > null > The Blade lives up to his myth! > null
0:0 - Don't keep me waiting, I beg you. uid: 4249cdc1-7d9b-4727-795c-7a0903e3e93d Node context: Player and Wyll are partners. He's horny. === END NODE ===
0:0 - And to you and your paramour. May your stars burn ever bright. uid: 433b5d86-0807-d1ab-aa1f-07f6cb69ce8f Cinematic: Wyll lowers his tankard. Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line. > null
0:0 - Your business is plain as a dread pirate's pikestaff, chief. uid: 46b11014-d4b5-5243-7b9d-1a15defbc4cf > null
0:0 - To freedom from tyranny! May we hew a clear path for the downtrodden to travel. uid: 4a89f78c-c7d9-d150-fe9d-e2d1d3da2ea2 Cinematic: Wyll raises his gtlass to toast, Node context: Wyll raises his gtlass to toast, > To you - a legend in the making.
0:0 - And to you and Shadowheart. May your stars burn ever bright. uid: 4c5ec7d9-af7d-96f1-43f6-f00479517b36 Cinematic: Wyll lowers his tankard. Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > null
0:0 - I trust I won't have to wait long. uid: 53ae99ea-d1b8-a06b-d086-87aa70cc727a - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription === END NODE ===
0:0 - And of course, to us. uid: 5dd1d3b3-9c84-6583-82c2-ac3dbe215dc9 Cinematic: Flirty. Wyll keeps his tankard raised.Wyll nods and winks afterward Node context: Flirty. Wyll keeps his tankard raised. - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > May our bond only grow stronger.
null uid: 5e9f8eaa-61ce-36f3-f4b3-69df5755fe11 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription > null
0:0 - I'm as real as the heart that beats in your chest. Now go off, have your fun. uid: 664ae22d-12d6-00e7-a591-ab2b473ab331 Cinematic: Takes a drink after his line > I've got a tankard keeping me company.
0:0 - Such exquisite torture. uid: 69e50bea-3741-9ddd-3c3c-ce9555106631 Node context: Player and Wyll are partners. He's horny. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > Don't keep me waiting, I beg you.
0:0 - But consider me flattered. A boon for my ego. uid: 775f3def-6d46-467c-e03b-c233b0013389 Node context: showing a bit of cheeky self-awareness. > null
0:0 - There he is - the man himself. Let us raise a glass! 1:0 - There she is - the woman herself. Let us raise a glass! 2:0 - There they are - the hero themselves. Let us raise a glass! uid: 793a9ed4-03b3-79d9-2d03-3c72f2d3b49f Cinematic: Wyll holds a tankard of ale. He is about to propose a toast. Node context: Wyll holds a tankard of ale. He is about to propose a toast. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Wyll - CAMP_GoblinHunt_HasMet_Wylldescription > To freedom from tyranny! May we hew a clear path for the downtrodden to travel.
0:0 - I'm as real as the heart that beats in your chest. Now go off, have your fun. uid: 8283ee35-f1fd-70d0-14e0-5adb51e565eb Cinematic: Takes a drink after his line > I've got a tankard keeping me company.
0:0 - Leave. uid: 8be1fb03-28d0-7e71-9c14-e6febeb77b94 === END NODE ===
0:0 - My mind isn't entirely made up. Perhaps you might join me instead. uid: 8ce84133-a8b5-4a66-2cc0-89e0501ee486 - 0 Check flag(s) (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began - 1 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > You do know how to set the Blade's heart all a-flutter. > null
0:0 - And to the Blade! Another wrong righted, another page written! uid: 995f4e01-1324-a3ef-6a5f-f310e4a11956 Cinematic: Wyll lowers his tankarad at the end of the line. Node context: Wyll lowers his tankarad at the end of the line. - 0 Check flag(s) (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began - 1 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRejected - CAMP_GoblinHunt_State_WyllRejecteddescription > Wyll, I thought you might want to join me in my bunk tonight... > null > 'The Blade' would have very much failed on his own. > null
0:0 - Your name will be forever linked to the Blade of Frontiers. Could you have imagined such fortune a tenday ago? uid: a6d00cba-c8a1-f435-50f5-b1aaa98935a7 > To fortune!
0:0 - And to you and Karlach. May your stars burn ever bright. uid: a7ee3b47-7dd5-30e0-d0ea-e22a5a0def7d Cinematic: Wyll lowers his tankard. Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > null
0:0 - No. We're allies, nothing more. uid: ae6ad574-12be-3692-3759-5ccc6507b4d3 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription > Of course, of course. Why complicate such a valuable friendship?
0:0 - Of course, of course. Why complicate such a valuable partnership? uid: afef4a3a-f25c-8018-b949-133554b8541b > null
0:0 - I've thought about your offer, and I'm afraid I'm not interested. uid: bb8d4fb3-8d14-0439-34a0-a16030934c79 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription > null
0:0 - You do know how to set the Blade's heart all a-flutter. uid: c22e6025-e2ae-b58e-e381-1b8241b66fa1 - 0 Check flag(s) (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began - 1 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllAdditionalPartner - CAMP_GoblinHunt_State_WyllAdditionalPartnerdescription true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription > When the time comes to rest, just say the word and we'll meet at your bunk.
0:0 - We're only allies - and I'd like to keep it that way. uid: c5aed4af-5e11-a624-4798-d61ec9bc52fb - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription > Of course, of course. Why complicate such a valuable partnership?
0:0 - Of course, of course. Our future holds countless victories to celebrate. uid: d9ae767d-d47a-2586-e423-7ad2f4e3f03c Node context: A little dejected. > null
0:0 - Of course, of course. Why complicate such a valuable friendship? uid: df1167fb-c88a-e1f2-e2be-5ffd9053862f Node context: A little dejected. > null
0:0 - And to you and Lae'zel. May your stars burn ever bright. uid: f53db11a-e813-4c7a-1a01-06b0502480eb Cinematic: Wyll lowers his tankard. Node context: Said with a heavy sigh, and a smidgen of jealousy. Wyll lowers his tankard after speaking the line. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > null
0:0 - Are you jealous? uid: f85eae3f-199d-874e-ec44-b4358be16215 > And if I were?
0:0 - Cheers! uid: f8832dec-4b32-3d83-832d-fcd5ea05cf82 Node context: Player rejected Wyll. He's disappointed but kind. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllRefused - CAMP_GoblinHunt_State_WyllRefuseddescription === END NODE ===
0:0 - But consider me flattered. A boon for my ego. uid: f92fd0a4-c6d3-9f6a-c175-490eb8fb075a Node context: showing a bit of cheeky self-awareness. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart.lsj Synopsis: The party has been celebrating how they saved the tiefling refugees from the goblins. Everyone's in high spirits. The player and Shadowheart reflect a little on events and may find themselves open to flirtation. If their relationship with each other (and the absence of any other partners) allows for it, they may agree to another liaison later in the night - a bonding/romantic one.
0:0 - But enough about me. I saw Wyll looking at you. I bet he'd like a word, or more... uid: 0381ccec-dbf9-c960-1953-a3e5a02d74cb Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription === END NODE ===
0:0 - I won't keep you long - I gather you've already made plans with someone for your evening. uid: 04788540-16da-1227-2cfb-400f4bfcd731 Cinematic: Places her glass down to top it up, reaching for a nearby wine bottle. Node context: The player's already spoken for and SH will respect that. Places her glass down to top it up, reaching for a nearby wine bottle. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Maybe those plans could change, for the right person... > I've arranged some... company, yes. It could be a long evening.
0:0 - Something like that. I was taught to reject anything that distracted from Shar... uid: 101ea7da-d44e-3175-b06c-b294fcd3b192 Cinematic: Shadowheart looks the player up and down. > ...but there'll be time for penance later.
0:0 - There - some liquid courage. And try to get some rest too if you can; tomorrow's another day. uid: 152800ae-0807-47c3-ca24-76760457dfd3 Animation: [Player] receive wine in Glass (Need to pop his glass from his magic pocket and end for blending with SN: CINE_IDLE_HoldingCup) Cinematic: Shadowheart pours a second glass of wine for the player and hands it over. Node context: A little playful and suggestive. She knows the player's got a liaison with someone else planned for later in the night === END NODE ===
0:0 - And yes, I'm sure there's someone out there for you. You should go see who'd like to spend the night with the saviour of the grove... uid: 17848524-e574-d248-3140-7ff2805801a4 - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription > Maybe I'd like to celebrate with you... > Now that you mention it... thanks for the tip. Enjoy your evening.
0:0 - I already got my answer. Let's not make this awkward. uid: 231610d6-5b27-f029-33af-b2b7fed7ac3f Cinematic: - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription === END NODE ===
0:0 - Not tonight. uid: 248a8c30-d379-f9b6-d556-014483c1e261 Node context: Suggestive - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription === END NODE ===
0:0 - I'm not half as mysterious as you might think. Respect my privacy, my beliefs, keep us focused on finding a cure... uid: 288aaddf-6899-8467-9aba-caef2c5873fa - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription false - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription > If you do that, well... I see no reason why we shouldn't get closer.
0:0 - Best not keep me waiting. I'd prefer not to entertain myself... uid: 30241328-89e5-a170-cf98-d855b07da852 Node context: Just a hint of playfulness. Fully aware of the innuendo but largely playing it straight and letting the player's mind do the rest. - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription === END NODE ===
0:0 - I will, but not as much as you'll enjoy yours, I'm betting... uid: 3226e04d-a837-7ecd-de80-5c9092abde48 Cinematic: === END NODE ===
0:0 - It's quite a bottle. I liberated one of the finer vintages earlier. uid: 39c1e634-8e19-aa86-664c-864ac515bc61 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Best enjoyed someplace private, I think.
0:0 - Just a bottle. I think you have other plans afterwards - wouldn't want to keep you. uid: 47d844a2-ca64-13c0-2562-9779db22f21a Node context: The player's already spoken for and SH will respect that. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > ...Well, maybe I would. But first come, first served.
0:0 - How pragmatic. One would think letting the goblins torch the grove would have resulted in the same. uid: 48b14491-19db-7f16-f42c-fdfaf2ff61c5 > But nobody's here to debate right from wrong.
null uid: 4a7dda57-6118-ce8e-712c-a35fc5beb6d4 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription === END NODE ===
null uid: 50e83350-ac1c-9671-a406-c00026627734 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I thought you might've wanted to mingle with the others.
0:0 - We should've had wine more often. More warming than the fire. uid: 5b393d55-edb1-1e11-a66b-859415547e2e Cinematic: - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription === END NODE ===
0:0 - Strange... you know who I never thought I'd find myself caring for? uid: 5c9e4f11-96d2-7828-c4bf-c0f8c15103f6 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Refugees? > Me? > Let me guess... yourself? > Shar? > I don't know.
0:0 - Desperate people... refugees. Never gave them much thought. Certainly not that bunch in the grove. uid: 5d643f7e-a68b-3a7a-706e-d89e7e81fd0f > null
0:0 - I don't suppose you'd consider some sort of shared arrangement? uid: 5e5f3bd0-8590-39bc-51b2-5f595b1de76a > null
0:0 - Best hope all this wine makes me forget what you tried to do. uid: 73b52ec3-020f-2990-b50e-4b8ebfd2ad9d Cinematic: - 0 Check flag(s) (Dialog): true - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmeld - CAMP_GoblinHuntTieflingCelebration_CRD_Shadowheart_CaughtMindmelddescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - I think you'll find I've been showing ample concern for myself since the moment we met. uid: 74e4107e-1e70-3a0d-abb7-1b0021726d22 > null
0:0 - On second thought, perhaps not. I should honour my other arrangement. uid: 75559cd3-1b09-cf64-fff9-4ba8cf899062 > null
0:0 - Share a bottle with me? uid: 790c4e2b-d853-e1bd-d472-eb0d3fe77a35 Node context: She's trying to make this sound nonchalant, but isn't quite succeeding - 0 Check flag(s) (Global): false - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I'd be glad to. > Just a bottle? > null
0:0 - Exactly right. Never gave them much thought. Certainly not that bunch in the grove. uid: 79524fa8-e3d5-67bb-e9d4-9b03a72241c5 > null
0:0 - I mean you saved the grove. I'm sure you'll find you're quite popular, if you look around. uid: 7a232984-9806-232e-0083-e7e127ae8a71
0:0 - Now enough about me. Did you see the way Astarion's been looking at you? Hungry in more ways than usual, maybe. Go on, you know what to do... uid: 7aca1504-606c-9547-95f1-bb7de4cffc5e Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription === END NODE ===
0:0 - I suppose I should. Enjoy your evening. uid: 7b2e5799-9080-b942-0fa5-770cac412f07 === END NODE ===
0:0 - You're not that bad, no. You might pretend to be that bad from time to time... uid: 7f219f7c-28bd-53c8-bf8a-d712115a0045 > Why I've no idea of what you mean...
0:0 - Enough about me. I saw Lae'zel looking at you a little less murderously than usual. Go on, you know what to do... uid: 80049363-61da-6a1b-a1da-80eedae5ef67 Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription === END NODE ===
0:0 - And yes, I'm sure there's someone out there for you. Gale's been stealing a glance or three in your direction... uid: 8833c2c6-3249-4ad2-9a80-f79e78d8b114 Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription > Maybe I'd like to celebrate with you... > Now that you mention it... thanks for the tip. Enjoy your evening.
0:0 - I'd rather enjoy this wine on my own, so... find your entertainment elsewhere? uid: 91f936c4-de66-7088-2722-72c7f8ea1b9c - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description === END NODE ===
0:0 - And yes, I'm sure there's someone out there for you. Lae'zel for example - I saw her looking at you a little less murderously than usual. uid: 966b39f5-ad03-1975-722e-4e71efd0b07d Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription > Maybe I'd like to celebrate with you... > Now that you mention it... thanks for the tip. Enjoy your evening.
0:0 - Now enough about me. Haven't you seen the way Gale's been stealing looks at you? Go on, see if he wants something, or someone... uid: a1f1e360-bb0a-296a-0036-bfb2ad30234c Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription === END NODE ===
0:0 - Respect my mission, my beliefs, keep us focused on finding a cure... uid: a37cb4a6-539f-08f5-6506-70fee80b3041 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription > If you do that, well... I see no reason why we shouldn't get closer.
0:0 - Have fun... and don't be a stranger. uid: acd9b4e3-7419-3eaa-8049-2c4c19de7009 Node context: Sincere on 'don't be a stranger', Door's open for future relationship development. === END NODE ===
0:0 - Not keen on sharing with the others? uid: c0377808-159d-026b-87f3-9289191c6307 > Not tonight.
0:0 - As you like. Try not to tire yourself out too much. uid: c82a6c1b-bdd0-415d-d60e-8a6c9dd58d57 Node context: Flicker of disappointment - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRefused - CAMP_GoblinHunt_State_ShadowheartRefuseddescription === END NODE ===
0:0 - And yes, I'm sure there's someone out there for you. You should have seen the look Wyll was giving you earlier... uid: d0573ef2-3218-9165-ff4a-65f541e9eaeb Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 1 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription > Maybe I'd like to celebrate with you... > Now that you mention it... thanks for the tip. Enjoy your evening.
0:0 - *Shadowheart trails off and glances around at the party. She turns back to you, mildly surprised you're still there.* uid: daa1fb73-7614-6823-4a96-0d66bce19f22 Animation: [Shadowheart] Take a sip from her wine glasse as her attention wonder to her right - PAUSE- her attentioncome back to the Player, suprise he is still there. (Simon Gauthier Cinematic: - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description > I thought you might've wanted to mingle with the others.
0:0 - Everyone seems to be in high spirits. uid: db528748-c7ac-3a7d-a0ec-e00df8f8ee35 Cinematic: Shadowheart and the player standing throughout, chatting in a party setting. Shadowheart has a glass of wine in hand, Node context: Shadowheart and the player standing throughout this dialogue, chatting in a party setting. Shadowheart has a glass of wine in hand, - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription > null
0:0 - Now enough about me. You should go see who'd like to spend the night with the saviour of the grove... uid: e774275a-f292-7021-c075-0432b5432429 === END NODE ===
0:0 - It's not talking enough for my liking. uid: f823382e-748c-23a4-e98f-16cb50433808 Cinematic: Holding up her glass and considering its contents in a playful critique. Node context: 'Wish I had something stronger'. Holding up her glass and considering its contents in a playful critique. > null > null > null
null uid: f869a3c5-067a-7296-bef8-b9094a25ceb3 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Shadowheart - CAMP_GoblinHunt_HasMet_Shadowheartdescription true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. === END NODE ===
0:0 - And yes, I'm sure there's someone out there for you. I saw the way Astarion's been stealing glances at you. Hungry in more ways than usual, maybe. uid: f9ce5c12-d686-e9e1-96bc-9ff656884a8e Node context: Knowing. Giving the player a hint that one of the other party members might be interested - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Check flag(s) (Local): false - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription - 2 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Local): true - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHint - ff03d474-7d7d-b098-ccee-6b873f44651e_GaveRomanceHintdescription > Maybe I'd like to celebrate with you... > Now that you mention it... thanks for the tip. Enjoy your evening.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_ROM_Gale.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option. Gale has been drinking wine, but is not drunk. The wine is mentioned in a few spots, but it shouldn't influence his diction.
0:0 - Enjoy the night. It seems to me full of opportunities. uid: 01420046-02ec-69c3-4119-48fe153283a6 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription === END NODE ===
0:0 - Jealousy is in the eye of the beholder. Or something along those lines, the wine might be befuddling me a smidge. uid: 039ee116-6ba2-b494-ce6b-a5e2f5dd2d48 > null
0:0 - The art of the body. The exploration and acceptance of the self and the other. The art of the night itself. uid: 06089ae7-fc31-949b-e879-38cdc90f8c27 > I say we take a page from their book.
0:0 - We'll let the night run its course. And when everything is quieting down, safe in the arms of sleep, I'll come by to find safety in yours. uid: 0aff4d36-6966-5f8e-75d9-605527a8b8bd - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription - 0 Set flag(s) to (Global): true - ORIG_Gale_ToStoryScene_Romance - ORIG_Gale_ToStoryScene_Romancedescription - 1 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription === END NODE ===
0:0 - You've given me powerful magic to consume when I needed it most. uid: 0e72961b-1046-c9f5-c14f-43733e00e740 - 0 Check flag(s) (Global): true - ORI_Gale_State_HasMagicItem - Gale has any of the magic items relevant to his quest - 1 Check flag(s) (Object): true - ORI_Gale_State_GaveGaleMagicItem - Avatar gave Gale a magic item. > You've brought me back from the grey shores of death.
0:0 - It would... uid: 11072d61-99c7-f9fe-4f97-72e5484f31d2 Node context: You were about to say "It would entail..." but you stop yourself. - 0 Check flag(s) (Object): false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription > Actually, on second thought I can't think of it entailing anything particularly enticing at all.
0:0 - I'm sorry, but surely we're friends, allies, the best of companions, but... no more than that. uid: 20a386df-b64d-b22f-8b13-c7c1a0eb4d23 - 0 Check flag(s) (Global): false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription - 1 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > No, I was glad you sought me out for an entirely different reason: to toast to victory and to offer you an invitation.
0:0 - Too bad. One should never be afraid to live life to the fullest. uid: 21b5c766-5b94-3d31-dff9-5eb3575e571e > null
0:0 - Actually, I may just want to spend the night with you instead of Shadowheart. uid: 28ae7198-1110-c7ec-94ee-7eb1e946058e - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Indeed?
0:0 - Actually, I may just want to spend the night with you instead of Astarion. uid: 2cd69afc-b663-8205-e536-1629b222e73e - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Indeed?
0:0 - Actually, I may just want to spend the night with you instead of Lae'zel. uid: 30ea78eb-2485-04a0-9daa-e67d0770e3d2 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > Indeed?
0:0 - Actually, I may just want to spend the night with you instead of Wyll. uid: 326f68c6-6c16-9e87-f662-480179e5fbd2 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > Indeed?
0:0 - Merely to share a glass of wine I suppose; to toast to victory and to offer you an invitation. uid: 3920d93c-706d-c4be-6dd1-68f805f33e65 - 0 Check flag(s) (Global): false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription - 1 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > null
0:0 - No, I was glad you sought me out for an entirely different reason: uid: 3a49717d-6133-a468-8d6d-a127869f6f0c > null
0:0 - I'm afraid I have to decline. uid: 45e30def-e55e-e33a-f0d9-75dae369621b - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription > Too bad. One should never be afraid to live life to the fullest.
0:0 - You know of my condition and its challenges, but those are but the broad strokes. uid: 4feafad1-9ed0-3199-ff57-9797089ce8a8 - 0 Check flag(s) (Global): false - CAMP_Gale_CRD_Loss_ToldLostMystra - CAMP_Gale_CRD_Loss_ToldLostMystradescription true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items. > The time has come to paint you the true picture.
0:0 - Thank you. uid: 6073178a-06fb-3dd3-8d33-a7dd5864650d Animation: Holding a glass of wine ? and sitting by the fire or somewhere ? - Elodie Cinematic: Gale looks at the player with a big smile and the words are warm and heartfelt Node context: You look at the player with a big smile and the words are warm and heartfelt. - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription > I'm sure you're welcome. > What for? > Spontaneous thank-yous make me suspicious.
0:0 - I was given powerful magic to consume when I needed it most. uid: 607c8cca-cbc4-aa99-0542-820448c55c85 - 0 Check flag(s) (Global): true - ORI_Gale_State_HasMagicItem - Gale has any of the magic items relevant to his quest - 1 Check flag(s) (Object): false - ORI_Gale_State_GaveGaleMagicItem - Avatar gave Gale a magic item. > You've brought me back from the grey shores of death.
0:0 - He has a certain charm about him, Astarion. Then again, so does a tiger when it purrs. uid: 66acf9d5-d941-31a0-9a4f-26dca4dc8cd2 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Far be it from me of course, to question your tastes.
0:0 - Caught on to that, did you? Might be the wine talking. uid: 6a0c16b9-2bb3-a24c-da83-4e4832f41e2f > null
0:0 - Actually I think I'll go mix and mingle. uid: 6fa78c17-85ce-5c31-30b9-f13921f781ab > null
0:0 - You know of my condition, and you know about my unfortunate efforts to win Mystra's favour, but those are but the broad strokes. uid: 6fc6682c-15b3-4a04-a5ce-3278b1032f1c - 0 Check flag(s) (Global): true - CAMP_Gale_CRD_Loss_ToldLostMystra - CAMP_Gale_CRD_Loss_ToldLostMystradescription > The time has come to paint you the true picture.
0:0 - No. Another time maybe. uid: 710b17d5-8338-c800-a954-b65f318537bb - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRefused - CAMP_GoblinHunt_State_GaleRefuseddescription > null
0:0 - Actually, I may just want to spend the night with you instead of Karlach. uid: 7afda240-7aac-0f63-fea7-697e6f1d4230 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > Indeed?
0:0 - We shared a romantic moment of the mind while cloaked in the Weave, didn't we? uid: 7b8c26b1-7f72-3b26-752b-0b572647a2c6 - 0 Check flag(s) (Global): true - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription - 1 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > And I seem to recall a fond allusion to that moment afterwards.
0:0 - Forgive me, I seem to be of two minds and two moods. We'll blame the wine and leave it at that. uid: 7d3f3403-7639-8487-b919-e73e4f607529 > null
0:0 - Lae'zel. Blade like a razor, wit like a razor, tongue like a razor. uid: 8652f5e1-6149-de90-dab8-49aa37a7ac33 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > I do hope you know what you're doing.
0:0 - Tonight, of course, we celebrate, and I won't keep you any longer. Tomorrow night though, you're in for quite the bedtime story. uid: 96bc42fc-c680-df03-a497-2e2bdfffcb87 - 0 Set flag(s) to (Global): true - ORIG_Gale_ToStoryScene_Story - ORIG_Gale_ToStoryScene_Storydescription === END NODE ===
0:0 - You might be in for an adventure with Karlach. More than you bargained for - with a bit of luck. uid: 99f3aede-89e6-6b4c-31bd-f4d32cb257b0 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > Or perhaps more than you bargained for - full stop.
0:0 - You're all too quick to abandon the one you promised yourself to. That is not a quality I admire. uid: 9e091627-a96b-582d-a16b-c5c64638abf8 - 0 Check flag(s) (Object): false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription > No, I was glad you sought me out for an entirely different reason:
0:0 - I've said enough. Let silence do the talking. uid: a195cea0-b5c7-2bd2-c842-b94bef8f6d05 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GaleRejected - CAMP_GoblinHunt_State_GaleRejecteddescription === END NODE ===
0:0 - No, I was glad you sought me out for an entirely different reason: to toast to victory and to offer you an invitation. uid: a344411e-8c04-0097-4782-c6595a95856a > null
null uid: b880002b-4668-44d1-ff72-cf8261f81189 - 0 Check flag(s) (Global): false - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription - 1 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > Perhaps that's a moment we ought to further explore.
0:0 - That, my friend, must remain a secret. For now. Or rather: for as long as you've eyes only for someone else among our troupe. uid: bf35f076-edca-c7be-59aa-21fcd823a875 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Another night perhaps.
0:0 - There's something... unspeakable about Shadowheart. But I mean that in a good way. She seems to me like a bud on the cusp of bursting into a rose. uid: c38d954e-deef-cbc4-63c2-a2b7fba6d633 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > That or deadly nightshade.
0:0 - We had a moment, you and I, a moment in which we expressed the possibility of becoming more than friends. uid: cb077053-cad4-718c-ca46-9d571c6e0089 - 0 Check flag(s) (Global): true - CAMP_Gale_CRD_Loss_RomanticMoment - CAMP_Gale_CRD_Loss_RomanticMomentdescription - 1 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > Tonight seems perfectly suited for such endeavours.
0:0 - I'm glad you sought me out. Amid all this merriment I wasn't sure we'd have a chance to speak this evening. uid: d483e30b-5fe4-6b57-815b-2003f2510136 > null
0:0 - There's promise in patience, I assure you. Let the night run its course so that we can run ours as well. uid: e6fcda4e-fb9f-e2e7-9d2c-6172895a120c - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription === END NODE ===
0:0 - Another night perhaps. uid: e761af9c-9d5c-3205-23c4-ea630f15154a > But before you go...
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Laezel.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.
0:0 - Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'... uid: 010f1564-e484-feb0-6eab-dcd45140ab81 - 0 Check flag(s) (Global): true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Yes.
0:0 - I will not go long without pleasure. uid: 016eeeef-a538-59b7-3745-760f70cb4757 === END NODE ===
0:0 - Of all people, you set your sights on me? I'll have to think about it. 1:0 - I'll think about it. uid: 09228d2c-f1d4-d5cd-17c4-73e6ecd3b1ae - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > You know the fortune of my company.
0:0 - Yes. I want your body, and I want it tonight. uid: 0bf3dfd6-0c8c-cacc-8ebd-14956d6d1053 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - There are, after all, other spreads before me. Wyll looks particularly tempting tonight. uid: 10af6082-312a-7877-3e24-4877a9bbb18b - 0 Check flag(s) (Global): true - WYLLCOMPANION - WYLLCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription > I will not go long without pleasure.
0:0 - Yes. Let our pleasure honour Vlaakith. 1:0 - Yes. I will share my bed with you tonight. uid: 185c85a4-94d6-980a-7669-5dd60fc54dd7 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Yes.
0:0 - A pity for us you have promised your body to Gale. uid: 196aaef2-2083-d47e-216a-d8a5aa6a46bb - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > I've no doubt he's as seductive as he is succinct.
0:0 - A pity for us you have promised your body to Astarion. uid: 1d9a8961-5797-8ba2-2726-7d71bea2ad65 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > I hope for your sake he doesn't come too near your neck.
0:0 - I will take pleasure when I wish, and from whom I wish. Wyll looks particularly tempting tonight. uid: 1eb85711-233c-e511-5e56-19d693d95d58 - 0 Check flag(s) (Global): true - WYLLCOMPANION - WYLLCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseWyll - CAMP_Celebration_LaezelChoseWylldescription > One day, fortune may favour you.
0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Gale looks particularly tempting. uid: 4698b100-9a43-ab2d-6209-8f770e026142 - 0 Check flag(s) (Global): true - GALECOMPANION - GALECOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription === END NODE ===
0:0 - Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end. uid: 470e32ec-a862-a0e3-4207-c00d518dff1f - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - I'd love to share my bed with you tonight. uid: 483dd41c-ee22-49e7-8917-274386f87e4c - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Yes.
0:0 - Yes. uid: 48d75f3e-ebf9-5c14-bdae-8b8477429764 Node context: Said with a sexy, steely confidence. - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > When you lie down for the night, I will come.
0:0 - A pity for us both you have promised yourself to another. uid: 4948ac88-5316-9ef2-2c48-d177ff4689e9 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - I will take pleasure when I wish, and from whom I wish. Gale looks particularly tempting tonight. uid: 50d67023-f6e6-9184-21b0-718df282ba8a - 0 Check flag(s) (Global): true - GALECOMPANION - GALECOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription > One day, fortune may favour you.
0:0 - Come morning, you will wonder. uid: 51262c50-35ef-81ce-5370-463fbad11c8a > null
0:0 - Leave. uid: 5261065e-309e-5db2-2220-b38d6d3af205 === END NODE ===
0:0 - There are, after all, other spreads before me. Astarion looks particularly tempting tonight. uid: 529e2655-9033-b2e9-b36b-094135bc5c4d - 0 Check flag(s) (Global): true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription > I will not go long without pleasure.
0:0 - A pity for us you have promised your night to the half-elf. uid: 53524f44-ae03-737a-5e40-dd6eac692d37 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > I've no doubt she will satisfy your tastes for endless conversation.
0:0 - I'm grateful for your aid. You really are a gifted warrior. uid: 53976491-4ce5-af47-9edb-4af43b899dea > Vlaakith demands of me no less.
0:0 - A pity for us you have promised your night to Gale. uid: 55eae132-17e9-6f5e-8b18-a6835665343c - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > I've no doubt he will satisfy your tastes for endless conversation.
0:0 - Soon. When you rest, I will come. uid: 597025a5-26c8-5a08-70df-9fa68c415150 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription === END NODE ===
0:0 - I've no doubt he will satisfy your tastes for endless conversation. uid: 5c91b531-5596-d48b-5870-b6b4b8fe154c > null
0:0 - I will do no such thing - not when you have turned your back on me so often. uid: 6938a338-b83e-ad08-6935-4544f9c30592 > But come morning, you will wonder.
null uid: 71ae90ad-3aae-e1f3-1645-2a34920a56d8 === END NODE ===
0:0 - I don't appreciate the snide tone. I'm happy with my choice. uid: 84c4cd70-d04f-ea99-d4e4-40c9325967de > For now.
0:0 - A pity for us you have promised your body to the tiefling. uid: 8b971a5c-92ef-ba4e-2701-77790de96848 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > I've no doubt she will satisfy your tastes for the mundane.
0:0 - Bah - think if you must. The chance will pass come light of day. uid: 92321ce0-3d9e-b6da-4bd8-64f12692c102 === END NODE ===
0:0 - A glorious reward for a glorious battle. uid: 9283cfc3-c3ac-f959-7dbd-57470cdde4f2 - 0 Check flag(s) (Object): true - ORI_Laezel_Event_Act1RomanceAccept - Player accepted Lae'zel's invitation true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.
0:0 - Celebrate now. Come dawn, we depart. uid: 95d86cc9-66ad-6d83-d0cc-df473a26998f - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - I've no doubt she will satisfy your tastes for the mundane. uid: 95f07c4b-e568-847d-9d51-35942318c8ef > null
0:0 - To think you might have known paradise. uid: 96d69e9f-d7e2-7ba7-3355-68330e07440d - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription > Celebrate now. Come dawn, we depart.
0:0 - Mm. You have given in. uid: 970bb886-8db5-7e97-5a37-782ce3d2675a - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription > Yes. I want your body, and I want it tonight. > null > null > null > Leave.
0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting. uid: 997e01d7-ff8c-6ab4-50d0-a18b06f3ef67 - 0 Check flag(s) (Global): true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription === END NODE ===
0:0 - I have seen the kith'raki tear a screaming neogi's legs from its belly to fashion into blades. uid: 9b0fa5f1-6baa-9e7d-c5c0-add5e57436aa - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription > Yet they could not match your nerve today. It was enough to drive me to madness.
0:0 - Strange at seems with all that's happened between us, you might still persuade me to your bed. 1:0 - You might still persuade me to share the night with you instead. uid: a1ce2d44-d4f3-6f33-b486-fe1717e25303 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null > I will do no such thing - not when you have turned your back on me so often.
0:0 - I will take pleasure when I wish, and from whom I wish. uid: a209bee1-4a84-fb62-94c6-d0f2ffc6e55a > One day, fortune may favour you.
0:0 - So you say. uid: a28652d5-f36a-e9dd-e11c-67388aec41ef > null
0:0 - There are, after all, other spreads before me. Gale looks particularly tempting tonight. uid: aba54c20-8628-5957-fb59-23f55dbb4f7d - 0 Check flag(s) (Global): true - GALECOMPANION - GALECOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseGale - CAMP_Celebration_LaezelChoseGaledescription > I will not go long without pleasure.
0:0 - I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed. uid: abaa76c0-2528-4520-b92f-550e23677c88 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.
0:0 - A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone. uid: ace84b01-68e6-45f2-984c-d54940d13427 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription > I will have to seek relief elsewhere.
0:0 - I smell their blood on you still. I smell your sweat. uid: ad127ad4-dc27-54e9-4f50-cbc5a15c0b89 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I mean to taste it.
0:0 - Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating. uid: afae6c64-0a9a-a53a-62ed-62bd05ce2d5c - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - When you lie down for the night, I will come. uid: d4139632-cf3a-94f2-1631-da61d69c8115 > And I will take what is mine.
0:0 - I can hardly believe my own words, but - perhaps another night? 1:0 - Perhaps we could get to know each other another time. uid: d449ff07-55b4-0a82-0eaf-fe73765578d5 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Perhaps.
0:0 - I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight. uid: e8a27c13-f3d3-dbf3-a78a-52a810ab2c2e - 0 Check flag(s) (Global): true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription > One day, fortune may favour you.
0:0 - A pity for us you have promised your body to the Blade. uid: ee2d78b9-103e-51ba-300c-665639b2cea6 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > I've no doubt he will satisfy your tastes for the mundane.
0:0 - How torturous for us both that I'll never get a taste. uid: f3dee24b-e5f0-a827-5114-1db2c90aebaf - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntTieflingCelebration_CRD_Astarion.lsj Synopsis: After the party, Astarion is standing in a corner, bottle of wine in hand, in a bad mood. Everything's too merry for him, not hedonistic enough. But there's the possibility of a little hedonism with the player, if you both agree to meet up for a little 'fun' later in the night. That's a tantilising thought - there might be something to look forward to after all.
0:0 - I'm looking forward to it. It'll be fun. uid: 022bbbd4-08a4-8724-9e50-10b3a672cd90 > I'm sure it'll be adequate.
0:0 - See what I mean? Awful. uid: 04dbfd66-b48d-df5e-f8fd-16c42f380aad Node context: referring to the wine. The player's just been told that the wine tastes delicious, but to a vampire it still tastes like muck. > All I want is a little fun. Is that so much to ask?
0:0 - You know, I never pictured myself as a hero. uid: 066d7aca-1f77-37f5-bb79-fece7882f6c9 Cinematic: Holding a bottle of wine Node context: Looking around, holding a bottle of wine - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription > Never thought I'd be the one they toast for saving so many lives. And now that I'm here...
- Roll sucessful - null uid: 10028116-b245-6402-9040-654601779ac4 > Please.
0:0 - Ha! No, my love, I'm not jealous of the tiefling. uid: 104aadf1-7946-a967-a0b8-eb9dac86cff8 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > But you go ahead. Have fun.
0:0 - True, I'd rather lie with them. uid: 11a7078e-78d1-3aa8-020e-324cf1fcbc42 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription > null
0:0 - Living in constant peril isn't exciting enough for you? uid: 11f6caba-0540-8e2e-b61c-cd7b8105d3fc - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > Don't be so sour. I like a good time as much as anyone.
0:0 - Do you think Wyll would approve? I saw how he looked at you earlier. uid: 14bdaed6-25c4-6d60-ae10-116dfb8d9e32 Node context: teasing the player for their interest in another character - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.
0:0 - I hope you're not here to beg. It's so unbecoming. uid: 25e393d8-a554-60c2-9565-9b91b10412ba - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription > Funny, but unbecoming.
0:0 - Leave. uid: 26988932-bd46-3f2e-b1e7-215aa5bdd061 === END NODE ===
0:0 - *It's a heavy, rich red - dry and sharp.* uid: 28543b5d-fec4-d09e-64ba-4af9fddec1a7 Animation: [Aaron C][REUSE] Player picks up the bottle and takes a swig. Cinematic: Player picks up the bottle and takes a swig. > See what I mean? Awful.
0:0 - It's easy for some, of course. You and Karlach seem to be getting on very well. uid: 30c38768-9e6a-0fe8-161a-61a1e4d5fba5 Node context: Stress 'very'. Slightly sulking/disinterested tone - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > It's none of my business, of course. I wouldn't want to intrude.
0:0 - I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude. uid: 3a0c8923-cdcc-461c-2504-6e06a7e01d54 Node context: pretending to be disinterested > null > True, I'd rather lie with them. > You're not jealous, are you?
0:0 - Never thought I'd be the one they toast for saving so many lives. And now that I'm here... uid: 3c34bbd6-e2df-146f-c09a-6e9ad075215e Cinematic: Holding a bottle of wine Node context: Reflecting. Holding a bottle of wine > I hate it. This is awful.
0:0 - Living in constant peril isn't exciting enough for you? uid: 3dca05dd-2957-7a58-08e4-127f071b12e8 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Don't be so sour. I like a good time as much as anyone.
0:0 - It's easy for some. You and Shadowheart seem to have a connection. It looks very sweet. uid: 540de809-1b2d-55f5-bce3-37dc6432933b Node context: Slightly sulking/disinterested tone - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Not what I'd call 'passionate', or 'interesting', but sweet.
0:0 - Interested in sharing a bed tonight? uid: 5f917adf-dcf7-a248-e246-a4553d6cf961 - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > null > A bed and so much more. > null
0:0 - Just so you know, I'm spending tonight with Wyll. uid: 5fa3a697-8c00-f40d-3cf7-6d024adef700 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > Are you now? Well, lucky him.
0:0 - Cheeky little pup. I'll see you later. uid: 5fbb4369-6ce0-b7c9-8a18-e23fdf6eefaf - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription === END NODE ===
0:0 - That's a 'no' to fun, then? uid: 67a62151-4dea-3c75-401e-677c1b21b017 Cinematic: Player turns and walks away. Node context: Said to player as they walk away. === END NODE ===
0:0 - Will you now? Don't take too long. You're not the only tasty morsel here. uid: 691515ed-7903-3913-afee-b20dfb9f581b === END NODE ===
0:0 - It's none of my business, of course. I wouldn't want to intrude. uid: 6aaaadb7-ab62-1648-8fe1-2b7ab075d726 > Watch, maybe, but never intrude.
0:0 - It's not that bad. Think of all the all goblins you killed. uid: 721b932a-8b37-39b8-448a-fff11c06ba33 > True. That was fun.
0:0 - No, Astarion. It's not happening. uid: 753a8882-6399-1b77-3c1b-9a84fff22346 > null
0:0 - Anyway, don't let me keep you. I'm sure you have someone else to sniff around. uid: 76d92a2f-4dfa-1126-ec15-7f1f386e2c07 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription === END NODE ===
0:0 - Indeed you will, my love. Indeed you will. uid: 776359d7-027e-15b0-01b1-88e8c05b7583 Node context: Response to 'I'll see you later tonight.' - player just agreed to hook up with you - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription === END NODE ===
0:0 - A bed and so much more. uid: 7e03ded4-3e41-b93f-65ba-15d4364e2388 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - All right, but don't take too long. You're not the only tasty morsel around here. uid: 7e68ff18-0c72-cfe4-7737-6dd23cb10d01 === END NODE ===
0:0 - You are an insolent little pup, aren't you? uid: 91557ef6-1a49-b34a-da88-dafc536c51d7 Node context: They just told you they'd rather fuck a goblin. You're kind of amused, kind of angry, > But have it your way. I'm happy to entertain myself.
0:0 - Cheeky. I'll see you then. uid: 92b924eb-0833-c578-51cf-09ef06a0b785 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription === END NODE ===
0:0 - I'm kidding. Once everyone's asleep, I'll find you and we can have some fun. uid: 93967316-30b0-8eb4-6d25-2173bea3d00b > Cheeky. I'll see you then.
0:0 - Funny, but unbecoming. uid: 93d89494-3486-5679-d735-034a3bac39c6 === END NODE ===
0:0 - Not at all! I was hoping for companionship and - well, maybe a little death. Figuratively speaking. uid: 95665dc9-8cb3-c0d2-1988-f964ee869263 Node context: 'little death' in the sense of 'orgasm' - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - Ha! No, my love, I'm not jealous of the walking encyclopaedia. uid: 96eb0372-b36c-7575-a476-727254f76b28 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > But you go ahead. Have fun.
0:0 - I'm flattered, but I think not. It's not you, you understand, it's me. uid: 99e93af2-7e5b-67fd-06d5-fe7a095c393e Node context: pretending he's trying to reassure you - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I have standards.
0:0 - It's easy for some, of course. You and Wyll seem to be getting on very well. uid: 9ac265da-da6f-1b2c-fe20-00c792cc04eb Node context: Stress 'very'. Slightly sulking/disinterested tone - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > Are you looking forward to seeing his 'Blade of Frontiers'? I hope it's more greatsword than dagger.
0:0 - Ha! No, my love, you and Shadowheart can get up to whatever you want. It means nothing to me. uid: 9cb21637-20a0-54ad-0bf2-5d6fb7527408 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > But you go ahead. Have fun.
0:0 - Thank you so much for telling me. Now please do piss off. uid: a0be5779-5678-f56d-5155-802e4254c1d2 Node context: Annoyed - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Knowing you, it probably is. uid: a22cd389-4dbf-195b-8623-7ef244a737ff - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Don't be so sour. I like a good time as much as anyone.
0:0 - Do you think Lae'zel would approve? I saw how she looked at you earlier. uid: a24f6e67-077e-67fb-8954-1eeac11ea42e Node context: teasing the player for their interest in another character - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends.
0:0 - Knowing you, it probably is. uid: a6498161-1d54-acb1-d388-624f51b88cca - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > Don't be so sour. I like a good time as much as anyone.
null uid: a85236f4-d93f-aadc-6920-c82f28bbe5a0 - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > Not with you, just to be clear.
0:0 - Do you think Shadowheart would approve? I saw how she looked at you earlier. uid: abbb1076-3fb4-10ef-3ddf-6b356c6a238d Node context: teasing the player for their interest in another character - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude.
0:0 - But fine. If you're determined to ruin your evening, I won't stop you. uid: b2dcc870-9b74-50f3-12cb-969a9971b787 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Just so you know, I'm spending tonight with Karlach. uid: b4829d91-11d1-3a41-9e8a-76aa01e0d9b3 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > Are you now? Well, lucky her.
0:0 - Just so you know, I'm spending tonight with Shadowheart. uid: b75f8f77-a061-e9ac-9a36-9a204245adb7 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Are you now? Well, lucky her.
0:0 - You're not jealous, are you? uid: b9660da8-0f26-0321-e104-4f175c707e25 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription > null
0:0 - Ha! No, I've seen enough blades in my time. uid: be414f66-a9f0-b12c-28fc-c81115eb5346 Node context: 'blades' - inuendo for dicks - 0 Check flag(s) (Global): false - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > But you go ahead. Have fun.
0:0 - Not with you, just to be clear. uid: c5d0a76b-6ae1-95dd-a54e-20dd19d4d4bc Node context: Worried the player will think Astarion wants to have sex with them. They're not up to his standards, though. - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I mean, can you imagine? Urgh. No.
0:0 - I'll be here, waiting for the sunrise. uid: c80ab3da-a895-791d-bdd3-13fcc947ca4a === END NODE ===
0:0 - But you go ahead. Have fun. uid: cb1fcdf5-c2f0-3ef6-100c-6ee73a83762d Animation: [Aaron C][REUSE] a hint of bitterness, but only a hint Node context: a hint of bitterness, but only a hint === END NODE ===
0:0 - Do you think Karlach would approve? I saw how she looked at you earlier. uid: cbcfbd0b-b092-7959-5ecc-2775169863f3 Node context: teasing the player for their interest in another character - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription > No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.
0:0 - Ha! No. If he had an incubus instead of that cambion? That might be a different story. uid: ccf1fd34-90bf-c5b3-44b4-3387106bee44 Node context: incubus = sexy male devil. Cambion = trickster devil (in this case female) - 0 Check flag(s) (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_WyllPartner - CAMP_GoblinHunt_State_WyllPartnerdescription > But you go ahead. Have fun.
0:0 - But have it your way. I'm happy to entertain myself. uid: cd3e21f5-54fd-c7ea-b0e5-5580de9df482 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Ha! No, my love, I'm not jealous of the beating our gith friend will give you. uid: ceb4c4fa-0957-ccec-93e4-5c0ef201e125 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > But you go ahead. Have fun.
0:0 - I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends. uid: cf2bb34a-6aa0-14e5-a9e9-d9e593a5fba0 Node context: pretending to be disinterested > null > True, I'd rather lie with them. > You're not jealous, are you?
0:0 - Do you think Gale would approve? I saw how he looked at you earlier. uid: cfc6c8d5-08ae-8abb-6189-38d2f7de732a Node context: teasing the player for their interest in another character - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > No, I wouldn't want to get in the middle of whatever that is. We'll end tonight as friends.
0:0 - Just so you know, I'm spending tonight with Lae'zel. uid: d05e3167-f2da-6fde-846c-ff6f06005ec7 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > Are you now? Well, lucky her.
0:0 - It's easy for some, of course. You and Gale seem to be getting on very well. uid: d0af55b0-b1cb-ef04-d2e4-72a20e21a491 Node context: Stress 'very'. Slightly sulking/disinterested tone - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > I wonder if he uses magic in the bedroom? That could go very well or very badly.
0:0 - By the hells. Sex, my dear. A night of passion. uid: d6fa66ac-a1bc-30dc-0044-68e6ba52d610 Node context: Can't believe how nieve you are - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Not with you, just to be clear. > null
0:0 - We could have fun? We could spend some 'quality time' together. uid: e35ea515-6b49-4ec9-ab1b-59f8890b201d - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > null
0:0 - I have standards. uid: e473005d-f9fd-883e-b4af-9ad8248a74ee Node context: previous line: 'it's not you. It's me.' - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription === END NODE ===
0:0 - Fine. Enjoy your night with whatever beast will have you. uid: e491db80-d008-ae9c-86df-8c14c48414fd Node context: Trying to supress anger - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Just so you know, I'm spending tonight with Gale. uid: e79fea73-2de2-0f42-0a66-509e64f1b0ea - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > Are you now? Well, lucky him.
0:0 - Having fun yet? uid: eb2093f1-e1b6-8265-37e0-4bb3f50d7473 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription === END NODE ===
0:0 - Nothing so dramatic. Just you and me and - well, maybe a little death? Figuratively speaking. uid: ec6425f1-33ed-74a1-47e1-2953cc7074a1 Node context: 'little death' in the sense of 'orgasm' - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Not with you, just to be clear. > null
0:0 - Once everyone's in their bedrolls, we'll slip out of ours and find each other. uid: ef534ba6-f82f-a7e5-49a7-658e44f36312 === END NODE ===
0:0 - Are you offering something better? Because I could be persuaded... uid: f654cd64-2548-282c-35ce-5a8dab9cc9e1 > null > null
0:0 - If you're looking for another shot, I'm afraid you've missed it. uid: fd6b9592-46ff-d5ad-23b8-e03f30c1825e - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Interested in sharing a bed tonight? uid: fec6e67a-48c5-7130-005e-175702f36eed - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > null > A bed and so much more. > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Shadowheart.lsj Synopsis: After the goblin victory slaughtering the tieflings, Shadowheart is very inebriated in camp. She feels guilty about the massacre, but can't comprehend why. As a result, she's belligerent and moody with the player unless actively calmed down.
0:0 - In fact, I prefer the wine to your blind stabs at mockery. Get away from me. uid: 007c7d3f-3e75-e95c-c12f-12610e266aa8 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - I'm surprised she hasn't dragged you off to rut already. uid: 050daa0f-f69e-cc52-a512-a84a316e747a Cinematic: > Not that I'm judging. I have this.
0:0 - I serve the Lady of Loss. We stripped those tieflings of hope itself. uid: 06ca323f-550c-c332-c9f9-42de8ad6a184 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > Just... let me enjoy a drink in peace.
0:0 - Maybe if I down enough of this swill, it'll pickle the worm in my skull. uid: 093e4538-0de1-ffc8-b369-c25f91a76ca9
0:0 - Get a girl's hopes up, why don't you? I need another bottle. uid: 0b4c5398-b853-34f2-8ffe-930049f384ca - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - We set a pack of refugees on fire. A child could have done it. uid: 0c884e47-8268-b66d-d79a-67b4d311740a Node context: Shadowheart's tone is vaguely mocking. > Not exactly an ambush for the ages.
0:0 - But I appreciate the thought. uid: 167b8ae6-0b69-2599-ca7c-c49f89037a49 === END NODE ===
0:0 - You sure know how to keep a party interesting. uid: 2f8118c9-9c6a-6a67-6565-4cef5ecb4f6e Node context: Droll understatement after the player killed Minthara (a drow 'ally'). She's had a few drinks. - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayaldescription > Makes me wonder if you treat all your lovers that harshly. > At least you've spared them the hangover tomorrow.
0:0 - *But now an ill, twisting feeling lingers in her gut. One that has nothing to do with the wine.* uid: 3412c7d8-c668-de8e-bc44-a7cf568f043b Cinematic: > null
0:0 - Why did killing those tieflings make me feel sick? uid: 407b6566-5cc6-ae47-2349-9a4413fb47e9 Cinematic: - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindRead - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindReaddescription > I've killed in her name before. Why now? Why isn't the wine helping?
0:0 - Not that I'm judging. I have this. uid: 43d9ce09-e0da-3553-3582-b307dd432b13 Cinematic: Shadowheart gestures with her bottle. > null
0:0 - Not interested in Astarion's leftovers, I'm afraid. uid: 529467fd-5bff-f1b1-8115-958539001727 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Unless you meant to raise my spirits by other means?
0:0 - We could sit by the fire? uid: 615ec519-944b-c246-09fb-9f4ccbeb6e16 - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_State_ShadowheartFire - Shadowheart sits by fire after talking with player. > Ah, sitting. Such an engaging activity.
0:0 - You just... you! Get away from me. Now. uid: 80dceebd-7c4c-2935-d215-138ed878f480 Cinematic: - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - ...It's all disgusting. uid: 80f1eff6-4795-d3d1-8145-51cc0d2b2558 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription
0:0 - The corpses probably do something extra for him, don't they? uid: 8357f095-b9e8-4cfd-19cd-c83ae5136fdc - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > Not that I'm judging. I have this.
0:0 - *Shadowheart's mind is drenched in drink and confusion. She's killed before - enjoyed it, even.* uid: 8411b0b3-0604-bf80-19e8-635bf8b73fc6 Cinematic: - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindRead - CAMP_GoblinHuntRaiderCelebration_ShadowheartMindReaddescription > *But now an ill, twisting feeling lingers in her gut. One that has nothing to do with the wine.*
0:0 - Push into her thoughts. uid: 84654695-381a-ed9f-d470-ed06e50ab4f2 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) > null (roll sucessful) > null (roll failure)
0:0 - Not interested in a gith's leftovers, I'm afraid. uid: b3263a96-91e5-3bae-1744-b6faaca46d69 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > Unless you meant to raise my spirits by other means?
0:0 - Just... let me enjoy a drink in peace. uid: b79824c5-8f8b-41cc-ef1c-feadff8151a6
null uid: b8da3d8f-bdd7-226d-d594-656348e72c24 Cinematic: The player sits with Shadowheart by the campfire. After gazing into the fire for a moment, they turn to SH as if to say something, only to see she's already fallen asleep. - 0 Set flag(s) to (Object): false - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - Not interested in Minthara's leftovers, I'm afraid. uid: bc4ff938-9e7b-f42a-9cd8-d4b4fcefec3d - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > Unless you meant to raise my spirits by other means?
0:0 - Makes me wonder if you treat all your lovers that harshly. uid: c203fe6f-654d-23fc-4e98-72e66263e8d4 Node context: Referring to the fact that the player slept with Minthara shortly before things turned violent. - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration === END NODE ===
0:0 - And you're carousing with Minthara. uid: c254d7ce-1bf8-9bb2-a396-bb4cc7eebc01 Cinematic: - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > Careful that she doesn't take a piece of you as a souvenir.
0:0 - I'd prefer the quiet, if it's all the same to you. uid: c2d05975-5a07-e29a-2018-52c857ee6b73 === END NODE ===
0:0 - Thank you. The offer's kind, but it's not a kindness I can afford. uid: d41ce278-081b-dbb8-91ed-56766c5974db - 0 Set flag(s) to (Object): false - CAMP_GoblinHunt_State_ShadowheartRejected - CAMP_GoblinHunt_State_ShadowheartRejecteddescription === END NODE ===
0:0 - Pull yourself together. Your behaviour is unbecoming. uid: da291dab-103e-76ec-adf3-a7f25bfb2e77 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You're the one becoming! Disgusting...
0:0 - At least you've spared them the hangover tomorrow. uid: dbdbb985-72e6-493b-e6e5-62dae10a49a6 Node context: Drunken dark humour. Them = Minthara and her goblins, killed at the party by the player. === END NODE ===
0:0 - I'm not sure what to say. I've never done any of this... comforting. uid: de6d8787-5c9c-cda2-a488-bf6819530129 - 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > It's awkward for me too, you know.
0:0 - Will your magic to pierce Shadowheart's thoughts. uid: e37e0d5e-2389-58d9-a222-200edd016165 - 0 Check flag(s) (Tag): true - Detect Thoughts - |Player has acces to Detect Thoughts (Either spell prepared and free spellslot or scroll available) | Also used in as Interal Speech indicator (With this spell, one can read the thoughts of certain creatures.) > Why did killing those tieflings make me feel sick?
0:0 - Careful that she doesn't take a piece of you as a souvenir. uid: ebef77c3-4a07-ef5a-380e-4fee12b6e336 Cinematic: > Not that I'm judging. I have this.
0:0 - How about a warsong? Something to celebrate your triumph. uid: fa58f87c-6416-58da-eb96-d5cae9c6d66d - 0:0 Tag: Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0:1 Tag: Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) > No more war tonight, I think.
0:0 - Not interested in a vampire's leftovers, I'm afraid. uid: fb3130b7-3ac0-8fed-ab99-3100aa4ddf61 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > Unless you meant to raise my spirits by other means?
0:0 - Ugh. Later. Ground's spinning. uid: fdbd10e9-dbc6-e5a2-baef-928fe711951f Node context: Drink's gone to her head. She waves off the player. - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_ShadowheartAfterBetrayaldescription === END NODE ===
0:0 - Not exactly an ambush for the ages. uid: ffb8779d-7f4a-9b32-536c-9bc5af3616a6 Node context: Shadowheart's tone is vaguely mocking.
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Laezel.lsj Synopsis: After the party, this companion is still trying to come down from all the energy, and with a good enough bond it is possible for the player avatar to flirt and unlock a romance option.This specific dialog occurs after tieflings have been massacred.
0:0 - We must not forget this night. True allies are few. uid: 04712d16-3ef7-4853-7a9c-669c2714688f - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayaldescription === END NODE ===
0:0 - I made my choice, Lae'zel. uid: 04877705-bf85-39d1-daf9-8c0d051e727b > For now.
0:0 - Celebrate now. Come dawn, we depart. uid: 07aac76e-d96f-277a-72f6-b83c2ef95770 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - Are you asking me for sex? uid: 09d8b135-40fb-386e-85ce-f694f2e0496f > Yes.
0:0 - A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone. uid: 0d30c33b-9637-74ac-73c7-46df509220b3 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription > I will have to seek relief elsewhere.
0:0 - A pity for us you have promised your night to Gale. uid: 15965ef0-370f-fd67-4a57-3caa428be2f0 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription > I've no doubt he will satisfy your tastes for endless conversation.
0:0 - Bah - think if you must. The chance will pass come light of day. uid: 16459ca1-4c7c-d566-80e8-fa9493d00d2d === END NODE ===
0:0 - I smell their blood on you still. I smell your sweat. uid: 172f4788-6814-4039-1274-c23ace9f1057 - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - Approval_AtLeast_20_For_Sp2 - Approval_AtLeast_20_For_Sp2description > I mean to taste it.
0:0 - There are, after all, other spreads before me. Astarion looks particularly tempting tonight. uid: 233ca128-5971-53b5-9458-754f58aa1397 - 0 Check flag(s) (Global): true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription > I will not go long without pleasure.
0:0 - Come morning, you will wonder. uid: 23936b1d-f4f2-d44b-18d8-030028558605 > null
0:0 - Oh, but do enjoy yourself this night. I intend to, myself. uid: 23d24127-fb7d-4d3a-95b5-aa7c12ed0c0e === END NODE ===
0:0 - Yes. uid: 25106c15-719e-b877-aae2-8d8c19a92e18 Node context: Said with a sexy, steely confidence. - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > When you lie down for the night, I will come.
0:0 - Yes. Let our pleasure honour Vlaakith. 1:0 - Then taste it. I want you in my bed tonight. uid: 29a634c5-27c8-c5c8-06d5-a95624e4233d - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Yes.
0:0 - A pity for us you have promised your night to the half-elf. uid: 2a4f5282-bffc-a15e-c448-7e25a19f8bad - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > I've no doubt she will satisfy your tastes for endless conversation.
0:0 - Soon. When you rest, I will come. uid: 2d679343-095e-8b92-503d-ea6eba4f7057 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription === END NODE ===
0:0 - A night such as this calls for flesh to feast on. And I have chosen the sweetest. uid: 320394fa-eae7-a3e8-41a1-fd3433e78f4e
0:0 - I will do no such thing - not when you have turned your back on me so often. uid: 332f4195-1446-95d9-469a-014963c12a6c > But come morning, you will wonder.
0:0 - I will have to seek relief elsewhere. uid: 35633831-12f5-8efe-070f-a464bf3d8c90 > null
0:0 - A lesson taught in flesh and bone this very night. Associate as you wish. Avert your eyes at your peril. uid: 3c27cdea-c201-5ff8-f500-fd0407433f3f === END NODE ===
0:0 - How torturous for us both that I'll never get a taste. uid: 3d0b28c4-a558-d240-4f72-5b6353e83c6f - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription > null
0:0 - I've no doubt she will satisfy your tastes for endless conversation. uid: 4c9ff40c-9740-97db-6545-698d1e540a6f > null
0:0 - You are a gifted warrior. It was pleasure enough to fight at your side. 1:0 - You are a gifted warrior. It was pleasure enough to fight at your side. uid: 4cb115d9-af03-5b3a-490e-02e2532d1639 > Vlaakith demands of me no less.
0:0 - A lesson you might have heeded, had your flesh not been weak. uid: 4d9da004-e64c-ef5e-945f-60a7e940b21a - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > Associate as you wish. Indulge yourself at your own peril.
0:0 - I will take pleasure when I wish, and from whom I wish. uid: 54006d0f-0b29-db46-486a-973ad4e5e739 > One day, fortune may favour you.
0:0 - A glorious reward for a glorious battle. uid: 5b76a9da-74b7-ae4f-d636-a2bac6f57448 - 0 Check flag(s) (Object): true - ORI_Laezel_Event_Act1RomanceAccept - Player accepted Lae'zel's invitation true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating.
0:0 - Go on, have your fun. And do not wipe away a single bead of sweat. It's intoxicating. uid: 650196d4-3a41-aed6-d071-0531a3b29b29 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - Mm. You have given in. uid: 66fa5624-6eac-7596-2ed6-6097dda75e4c - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription > Yes, I must have you tonight. > null > null > null > Leave.
0:0 - Leave. uid: 67270b00-f9c0-7587-0103-b4f1285f66b6 === END NODE ===
0:0 - A pity for us you have promised your body to Astarion. uid: 6c8de642-38ef-57aa-8157-b0375bab7ad7 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription > I hope for your sake he doesn't come too near your neck.
0:0 - Given our history, I can't believe you're asking. And I can't believe I'm saying 'yes'... uid: 706b94d2-c609-0a34-9d7f-a37fdb8376e7 - 0 Check flag(s) (Global): true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Yes.
0:0 - Leave. uid: 7e9f6460-3724-8303-7a91-ab3ab62d95f0 === END NODE ===
0:0 - Too bad for us both your bunk will be quite busy. Take all the pleasures you can, before dawn brings their end. uid: 81fae5ef-9c6f-1629-27b9-d43032a020d0 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelRefused - CAMP_GoblinHunt_State_LaezelRefuseddescription === END NODE ===
0:0 - I have seen the kith'raki tear a screaming neogi's legs from its belly to fashion into blades. uid: 9c1ba5e6-15a4-79ea-33c0-bd5f726a0b81 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Laezel - CAMP_GoblinHunt_HasMet_Laezeldescription > Yet they could not match your nerve today. It was enough to drive me to madness.
0:0 - I'd love nothing more, but I'm afraid I can't touch anyone until my engine is fixed. uid: b31225ed-375b-df59-aad0-e026eaa68c01 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > A loathsome hurdle. Watching you burn lit a fire in me I could not quench alone.
0:0 - That's fine - I'm not interested anyway. uid: b48e4956-5fa5-b272-88c8-18306616e2fe > So you say.
0:0 - Mm - if only I might lay claim to my proper trophy. uid: b8aab1ee-c03d-d9e0-b85c-f217a24d9129 > Come morning, you will wonder.
0:0 - Celebrate now. Come dawn, we depart. uid: b8b87974-f197-21dd-e50e-abece89df28a === END NODE ===
0:0 - I will take pleasure when I wish, and from whom I wish. Astarion looks particularly tempting tonight. uid: bc88c9dd-d66e-938c-9eb1-82625f5dcfc9 - 0 Check flag(s) (Global): true - ASTARIONCOMPANION - ASTERIONCOMPANIONdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription > One day, fortune may favour you.
0:0 - I'd love to share my bed with you tonight. uid: c1f1b581-33c8-f4af-3a1d-9bbc0c91b3a0 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Yes.
0:0 - I can hardly believe my own words, but - perhaps another night? 1:0 - Maybe another night? It could be sweeter for waiting. uid: c36837ee-be17-d7f1-0810-e5f68292eaa1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Perhaps.
0:0 - So you say. uid: c7788257-036c-d176-99e6-3db786919519 > null
0:0 - And I will take what is mine. uid: c8586d28-6057-3d23-fc0f-9d6d25a5e659 === END NODE ===
0:0 - A pity for us you have promised your night to the drow. uid: c9fdfcc8-c5d4-4c6d-5b21-e79d1ed69ebd - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > null
0:0 - You are a gifted warrior. It was pleasure enough to fight at your side. uid: d55b9b62-8152-9746-e9ef-13bfc4678b8a > Vlaakith demands of me no less.
0:0 - Celebrate now. Come dawn, we depart. uid: d711e64e-3d0d-4e74-8e73-79ee2842c846 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelRejected - CAMP_GoblinHunt_State_LaezelRejecteddescription === END NODE ===
0:0 - Oh, but do enjoy yourself this night. I intend to, myself. Astarion looks particularly tempting. uid: d75b1348-76da-5077-d523-8046c02290ae - 0 Check flag(s) (Global): true - ASTARIONPARTY - ASTERIONPARTYdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_Celebration_LaezelChoseAstarion - CAMP_Celebration_LaezelChoseAstariondescription === END NODE ===
0:0 - Of all people, you set your sights on me? I'll have to think about it. 1:0 - I'll think about it. uid: d793916b-cd3c-6cfb-4c37-a126816a3555 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > You know the fortune of my company.
0:0 - Associate as you wish. Indulge yourself at your own peril. uid: e2c55580-02c9-a894-03da-402ad8c5ed79 === END NODE ===
0:0 - Strange at seems with all that's happened between us, you might still persuade me to your bed. 1:0 - You might still persuade me to share the night with you instead. uid: e386a186-8ed1-0aab-6fe3-d6ff184b84b1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null > I will do no such thing - not when you have turned your back on me so often.
0:0 - A pity indeed. Maybe we can make amends some other night? uid: e6ad57f8-9db1-a0cc-047e-320c6512ad60 > null
0:0 - 'Turn your back not to your ally, lest you would see it pierced.' So Vlaakith has taught us. 1:0 - 'Turn your back not to your ally, lest you would see it pierced.' A githyanki dictum. uid: ee121984-8ce3-9642-1755-95d1b92fc06e - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_LaezelAfterBetrayaldescription > A lesson you might have heeded, had your flesh not been weak. > A lesson taught in flesh and bone this very night. Associate as you wish. Avert your eyes at your peril.
null uid: f5e708a1-3e43-453f-9849-95e25fe3f968 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Gale.lsj Synopsis: The player sided with the drow and goblins and participated in the massacre of the grove. Gale is shocked by what happened and the fact that he participated in the slaughter. He wants to leave, so the player has to convince him to stay if indeed he wants Gale to stay. The mood and tone are dour and dark.
0:0 - I can see the answer in your eyes. And that's why I'm leaving. uid: 15a8fa04-4edd-a477-07a0-4a02cc83ff80 > null
0:0 - Go to sleep. If another knife awaits in the night, so be it. uid: 2bcefb6d-97f6-6b04-cb42-998c6e998e7b - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_GaleAfterBetrayaldescription === END NODE ===
0:0 - I thought the orb to be the greatest of my sins, but I see now there are darker depths to which I might yet sink. You may be content to sink into that abyss, but I assure you - I am not. uid: 3181443b-de0a-2014-3824-14648c5c70d3 Node context: Stern/grim - not impressed with the player's recent behaviour. Ending the conversation. - 0 Check flag(s) (Global): true - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription === END NODE ===
0:0 - Yes. And I got you the Idol of Silvanus along the way. uid: 36d8e2a6-6c87-80c1-c5dd-9a94d68b23e9 - 0 Check flag(s) (Global): true - ORI_Gale_Event_TookIdolAfterTieflingBetrayal - The platyer picked up the Idol of Silvanus after betraying the tieflings. true - ORI_Gale_Event_ConsumeIdol - Gale consumes the Idol of Silvanus. true - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > But at what cost?
0:0 - Precious little love lost between us, isn't there? uid: 3b207be5-0374-88fa-27fb-7d16b30daff7 > All the more blood.
0:0 - No - a night like this is unfit to bear witness to such a tale. It's unfit for most things. Now please - permit me some peace amidst this vile revelry. We'll speak, but another time. uid: 3d4e870b-4c23-4c9e-cac7-dc38b369d942 Node context: Grim, deeply unhappy with everything that's happened (including having to endure a party of drunken goblins). Firmly but politely telling the player to go away. === END NODE ===
0:0 - How does it feel to kill a woman still flush with the warmth of your body? All par for the course for you, I suppose. uid: 40164f48-a64f-7b8e-ee38-349fdf08241a - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration === END NODE ===
0:0 - You make your own choices. Don't blame me for their outcomes. uid: 584d02b8-94e2-c614-df43-c0f77065b812 > Don't blame me for detesting them.
0:0 - Farewell. uid: 6a3d1f7d-a986-ef95-6b2c-c53b47feca8f Node context: The "and good riddance" is implied. - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_Event_GaleLeaves - CAMP_GoblinHuntCelebration_Event_GaleLeavesdescription === END NODE ===
0:0 - You will. But not until then. Now please - I'd prefer to be alone with my regrets. Enjoy these vile revelries, if that's your inclination. It certainly isn't mine. uid: 6c94731b-ded1-7596-6414-5bc3aa573f3f Node context: Grim, deeply unhappy with everything that's happened (including having to endure a party of drunken goblins). Firmly but politely telling the player to go away. === END NODE ===
0:0 - Yes. And I got you the Idol of Silvanus along the way. uid: 76d66de9-7140-8ca9-7439-d86991b76846 Cinematic: Player collected the Idol after betrating the Tieflings but hasn't given it to Gale yet. - 0 Check flag(s) (Global): true - ORI_Gale_Event_TookIdolAfterTieflingBetrayal - The platyer picked up the Idol of Silvanus after betraying the tieflings. false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items. - 1 Check flag(s) (Object): true - DEN_Thieflings_State_HasIdol - > But at what cost?
0:0 - You don't stand a chance alone. You're free to go. I dare you. uid: 8f3de4ac-8bea-956d-dbf8-75c74aecd826 = Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - This is the worst moment. When the screams of the dying have faded, and the conquering hordes howl and yelp as they come to their vile climax. uid: 93fa0e40-f70e-caf2-e3bc-1c431f3bd9ae - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription > Massacre. A spectacle of slaughter. And I participated.
0:0 - Gods damn you - you're right. Few things are more powerful than the will to live. uid: c8c3aa42-3656-c2bf-f5cb-7da50ce807e2 > null
0:0 - I've said my piece. Now let me dull my tongue with wine. uid: c95c5c80-ac8d-2da0-3962-ffb8dc55798d - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Gale - CAMP_GoblinHunt_HasMet_Galedescription === END NODE ===
0:0 - I don't know myself anymore. All this... It's not who I am. Around you, I'm not who I want to be. uid: d41e904c-271d-260a-91fb-1c63273377f1 > I should leave.
0:0 - Stay. We make each other stronger. We make each other survive. uid: d8989b25-5352-2930-1a5a-95f6f2e12d07 = Roll SkillCheck Insight (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_GoblinHuntRaiderCelebration_CRD_Astarion.lsj Synopsis: Astarion is enjoying himself at a party with the goblins. You've betrayed and slaughtered the tieflings and he's finally able to indulge his hedonistic side. He's drinking blood, but offers you wine. He or you can propose that you get together tonight and enjoy a little more hedonism when everyone else is asleep.
0:0 - Don't you love the silence after a massacre? It's just so pure. uid: 001e00c0-f01f-8dde-51c7-b21c6bf2c856 - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayaldescription > Certainly better than pillow talk with your drow lover, hmm?
0:0 - So, given that we are fresh out of alcohol for you, what shall we get up to? uid: 022277a9-9b99-bd19-add9-81e7737e54b3 Node context: Looking at player with lust - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > What do you mean? > I'm guessing you have something in mind. > null > Nothing. > null
0:0 - So, I see you and Shadowheart have a connection. It looks very sweet. uid: 03e1f87d-f8cc-0053-b2ae-45121758c1c8 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Not what I'd call 'fun', or 'interesting', but sweet.
0:0 - Really? I thought you had other company planned this evening, and I'd hate to intrude. uid: 0766085c-0ee3-e808-2793-1ca2ea1f9a0d - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > Watch maybe, but not intrude.
0:0 - Maybe. If you say 'please.' uid: 0be944a7-3140-a69d-54e3-dff27d5efe3a - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > What?
0:0 - If you're here to beg forgiveness, save your breath. My cup and I are perfectly happy together. uid: 10db5e17-127f-b54d-d6b8-4589ec452615 Node context: Player rejected your advances - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription === END NODE ===
0:0 - Although you're doing well enough on your own. I saw how the drow looked at you. uid: 12a5a0d8-c354-7f8c-0ec8-6f2019f706b4 Node context: teasing - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > null
0:0 - To surviving! uid: 1401c07a-66f2-ba61-eb47-a8ddc3c22ef0 Cinematic: Raising glass to player and takes a drink Node context: Toasts and drinks > null
0:0 - Ha! No, my love, I'm not jealous of the beating our gith friend will give you. uid: 163b87c4-bdb0-95dd-fb51-7ce8ac989815 Node context: Good humoured - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > As for me, I'm going to drink until I know I won't hear you grunting in the bushes.
0:0 - So, what are we drinking to? Other than a pile of corpses. uid: 1bdd7cd4-ce08-7bd5-787d-6003653cf563 Animation: [Aaron C] Pouring you a drink. You both pick up your cups. Covered by VO mocap Cinematic: Pouring you a drink. You both pick up your cups. Node context: Pouring you a drink. You both pick up your cups. > To victory, of course. > To surviving another day. > To getting rid of this tadpole. > That's not funny.
0:0 - I don't know what her idea of a good time is, but it seems to involve you. I'd hate to intrude. uid: 219e0dbd-0c34-7231-3f8d-14d889c6efdf > null > null > null > null
0:0 - Although I'm sure you'd know better than I would. uid: 301e5389-5ceb-f0ff-3ff2-2365a1bdb36f - 0 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null > null > null > null
0:0 - Suit yourself. I've more than enough company. uid: 3ab7dd0f-36cb-606b-f05f-8f301192fa8e Cinematic: Player turns and walks away. Node context: Said to player as they walk away. You drain your cup afterwards. === END NODE ===
0:0 - But fine. If you're determined to ruin your evening, I won't stop you. uid: 3b2b0734-cec2-236c-521c-1995c04e61b7 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - I have to admit, I wish I could share a bed with you tonight. uid: 4062ea5b-d652-c548-219b-c25ab1d22c31 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - There's no better way to unwind after a long day of killing. uid: 4564a677-940e-02cd-bd28-e37829ce03a2
0:0 - I can replace those brutal fantasies of yours with desires you'll find much harder to push away. uid: 463d3578-0d7f-b7d8-be2b-95b6561576b1
0:0 - Indeed you will, my love. Indeed you will. uid: 4a00d0c0-3977-a223-1fbc-2362415a95b4 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription === END NODE ===
0:0 - I have standards. uid: 4acc5f9f-9ee4-4067-d39d-4922af8c9761 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription === END NODE ===
0:0 - Certainly better than pillow talk with your drow lover, hmm? uid: 4c8d832d-d007-37df-eef8-96b924494bc2 Node context: teasing - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration === END NODE ===
0:0 - Just so you know, I'm spending tonight with Shadowheart. uid: 56f9740c-f9f3-3bd2-558f-e453267d87c5 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > Are you now? Well, lucky her.
0:0 - Interested in sharing a bed tonight? uid: 5a9268ed-3c55-235f-06ba-3ba625e46f95 - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > A bed and so much more. > null
0:0 - Although that's not to say we can't have a little fun. uid: 5bbcb6ce-5f7d-6965-7c88-153dbd93d990 Cinematic: Toasts and drinks Node context: Toasts and drinks > Mmm. Delicious.
0:0 - Interested in sharing a bed tonight? uid: 5ceedf7d-f909-3c0d-e31c-1a8c9e6c4caf - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Ha! No, my love, you and Shadowheart can hold hands all you want. It means nothing to me. uid: 64ca604e-0d45-8969-caf9-d5d6e00d48f5 Node context: Good humoured - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > As for me, I'm going to drink until I know I won't hear you grunting in the bushes.
0:0 - Interested in sharing a bed tonight? uid: 6e2bedd4-5d6a-9bd1-80fc-b6a6d8398513 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I'd hoped to get close to you, but I don't want to light you on fire. uid: 6eb181eb-8bf3-7bbe-df85-a154f624881b - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - By the hells. Sex, my dear! Or whatever you can manage given your... situation. 1:0 - By the hells. Sex, my dear. A night of passion. uid: 717991e7-8995-ec1b-a01e-149cf839f4ff Node context: Can't believe how nieve you are - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
0:0 - Cheeky little pup. I'll see you later. uid: 7a7c1285-3ee9-b98a-e897-ac0247ffc46b - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription === END NODE ===
0:0 - Be careful with that one. Her idea of a good time probably involves biting your head off halfway through the act. uid: 7ca349e5-2219-f523-9ce4-9f2d3b890f62 > Although I'm sure you'd know better than I would.
0:0 - Well, I'd had my heart set on bedding you. uid: 81672d13-d12a-aba3-0a71-b3bcfe9d6b52 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - To victory! uid: 8498ebd6-e5da-5e75-b6bb-9259125651aa Animation: [Aaron C] Covered by VO mocap. Cinematic: Raising glass to player and takes a drink Node context: Toasts and drinks > null
0:0 - Although you're doing well enough on your own. I see you and Shadowheart have a connection. It looks very sweet. uid: 87621bbd-da5f-a92c-266a-8f685d96b05e Node context: teasing - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription > null
0:0 - What would you like to happen? uid: 960a390f-0bd6-ab4a-4d34-3cf381fc587e - 0 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating > null
0:0 - Do you mind? I have a bottle to finish. uid: 994495bd-ae76-ced8-581c-b9c20cd253ee - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_HasMet_Astarion - CAMP_GoblinHunt_HasMet_Astariondescription === END NODE ===
0:0 - Please, don't count me out just because of your condition. I'm always up for a challenge. uid: 9b5dc3ae-fc08-a4b5-496b-fa43b444e5a8 Node context: Thinks he'll still be able to seduce the woman he cant' physically touch - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - Interested in sharing a bed tonight? uid: a0670b46-5721-e96d-9210-dd105c5b3218 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > A bed and so much more. > null
0:0 - Ha! No, my love, I'm not jealous of the drow. You have all the fun you want - if you survive the night. uid: a3a7f73b-0fbc-7e6d-9101-8f3997913d5c Node context: Good humoured - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > As for me, I'm going to drink until I know I won't hear you grunting in the bushes.
0:0 - A bed and so much more. uid: a7a6c8e6-bd1d-7b7c-6e38-489db45018aa - 0 Check flag(s) (Object): false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > null
0:0 - To getting rid of this tadpole. uid: a941011e-2c8e-e1aa-a24a-fc771a01250f > Cheers.
0:0 - But have it your way. I'm happy to entertain myself. uid: b1d53c35-72cd-6b36-e387-05a4e9b857b0 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - I'd hoped to get close to you, but I don't want to light you on fire. uid: b9dfbd85-7e50-d97f-6097-144dd6e5b864 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Here's to you! uid: bcc94818-e8ca-c7a8-2a4d-1769b395c6e7 Node context: Toasts and drains his cup. === END NODE ===
0:0 - Oh, a little talking, a little drinking, and - once everyone else is asleep - we get to know each other. uid: bdcc3e8d-74e5-cee3-2478-c04be5eacceb Node context: It's sex. He means sex. Is it too subtle? Because it's sex he's talking about. > null
0:0 - What do you mean? uid: c389c4c1-0832-69a6-9a2e-a60d32bf8606 > null
0:0 - How about some rest? It's been quite an evening. uid: c51b6d96-60b7-26d4-d4e4-b1b77aa8407c - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription - 1 Check flag(s) (Object): true - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_AstarionAfterBetrayaldescription === END NODE ===
0:0 - Well, you have fun. I'm more than happy with my cup anyway. uid: c6f201f3-67e5-4f38-4e35-331755cac716 Node context: in a good mood - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Just so you know, I'm spending tonight with our drow host. uid: cd5d854f-3906-ea1e-6431-5fa669384ee4 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > Are you now? Well, lucky her.
0:0 - Although you're doing well enough on your own. I see Lae'zel's marked you as her territory. uid: ce179b35-8db6-9e5b-7a0a-b174f7d1488d Node context: teasing - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > null
0:0 - Ha! All right, to a mountain of corpses! uid: d07d340f-2358-b039-4c6e-1a8cd48cd7d7 Cinematic: Toasts and drinks Node context: Toasts and drinks > Mmm. Delicious.
0:0 - No, Astarion. It's not happening. uid: d2ca65a7-7d25-f31b-902d-c26d8a136514 > null
0:0 - I'd hate to get between the gith and her trophy. No, I think we'll end this evening as friends. uid: d65275e7-0b8e-ed93-1ddf-09b27fab0eae > null > null > null > null
0:0 - I have to admit, I wish I could share a bed with you tonight. uid: da2ff909-d3cd-b4c6-463c-63602ead9778 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Please, don't count me out just because of your condition. I'm always up for a challenge. > null > null
0:0 - Fine. Enjoy your night with whatever goblin will have you. uid: de18b720-c3df-993d-2a65-a3a1143628ba - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRefused - CAMP_GoblinHunt_State_AstarionRefuseddescription === END NODE ===
0:0 - Just so you know, I'm spending tonight with Lae'zel. uid: e573fae4-4942-caf6-3145-b5d76b6e6118 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription > Are you now? Well, lucky her.
0:0 - Shadowheart is looking very good tonight... uid: e6edd559-4a69-b429-0b52-d91680621aca - 0 Check flag(s) (Global): true - SHADOWHEART - SHADOWHEARTdescription > Really? Her?
0:0 - Well, I'd planned to bed you... uid: e84802f4-47e3-2eb8-85e3-71f7f27aec64 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Good for you. As for me, I'm going to drink until I'm sure I won't hear you grunting in the bushes. uid: ee76b08e-5886-424d-1232-095bc728558c > Here's to you!
0:0 - Maybe. If you say 'please.' uid: f3aba63c-4d09-2aa8-5ef4-a151c87d61a0 - 0 Check flag(s) (Object): true - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > What?
0:0 - Cheers. uid: f4748b76-6e61-51c3-18cc-24f0563d77cc Cinematic: Raising glass to player and takes a drink Node context: With a grunt. Downbeat. He's not keen on losing the tadpole, but he still toasts and drinks > null
0:0 - Whatever makes you happy, I suppose. As long as you don't come scratching at my door. uid: f4f9f5d0-e29f-e77c-e32e-3102d83be353 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionRejected - CAMP_GoblinHunt_State_AstarionRejecteddescription === END NODE ===
0:0 - You are an insolent little pup, aren't you? uid: f57378d1-b120-f1c1-d917-54c375e84b34 Node context: They just told you they'd rather fuck a goblin. You're kind of amused, kind of angry, > But have it your way. I'm happy to entertain myself.
0:0 - What do you mean? uid: f8d44751-7e75-72f8-acb9-ca98f9561144 > null
0:0 - Well, I'd planned to bed you... uid: fc3bd5e3-be1e-c596-6315-96c39e5e3266 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Object): false - ORI_State_DoubleDating - Character is dating two Origins, blocking any additional dating - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I was thinking about you, actually. uid: fd9cb160-481f-65f8-068c-6f16d707794a > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Daisy1_CRD_Laezel_BeforeDream.lsj Synopsis: Lae'zel approaches you in camp. You are showing symptoms of ceremorphosis. So is everyone else. She threatens to kill everyone unless you convince her to stand down. She is afraid, though does not wish you to know it.
null uid: 0175b526-fa7f-454d-11fb-c8ff53d70c0a - 0 Set flag(s) to (Global): true - CAMP_LaezelBeforeDream_Event_LaezelPersuaded - Lae'zel stands down > null
0:0 - *The ache builds as you squeeze your hands together. Were your fingers always so thick, your skin always so sticky?* uid: 02295dc2-a0f9-dc73-63a3-a2eea996a94b Animation: CINE_Ground_Idle pose player shakily rubs their hands. ~CDavis Cinematic: ~The player shakily rubs their hands > null
0:0 - Take it. One motion. Across the neck. uid: 0832c3d0-52a1-c705-cdab-79c1bee42d07 Cinematic: - 0 Set flag(s) to (Object): true - CAMP_LaezelBeforeDream_Event_TakeBlade - Player persuaded Lae'zel to give them the blade (leads to LaezelPersuaded or ExecuteLaezel) > No one is dying tonight. We still have time. > Slit her throat.
0:0 - Don't you see how far gone you are? Give me that blade - I'll make it quick. uid: 0dc8c714-3357-5fb4-43d9-0d37356c413e = Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = Advantage: 1 - 0 Check flag(s) (Global): false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription - 0 Set flag(s) to (Local): true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription > null (roll failure) > null (roll sucessful)
0:0 - I will wait. But know this: I am watching. If the sickness does not pass come dawn... uid: 1680f93c-f728-46f1-ed33-b64ddd2a26ed Cinematic: - 0 Set flag(s) to (Global): true - CAMP_LaezelBeforeDream_Event_LaezelPersuaded - Lae'zel stands down > ...I will end us all.
0:0 - Vlaakith gha'g shkath zai! uid: 1a016497-864c-52ca-d57c-36539af9d825 Animation: Player throws Lae'Zel off and enters a combat stance. ~CDavis Cinematic: ~The player throws Laezel off and takes a combative stance Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith! - 0 Set flag(s) to (Global): true - CAMP_LaezelBeforeDream_Event_AttackedLaezel - Lae'zel went hostile against camp - killed === END NODE ===
0:0 - Be strong. You will survive this. You will please your queen! uid: 1a422b98-da45-1e12-f102-c0687330fa7d - 0 Check flag(s) (Global): true - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpole - CAMP_Daisy1LaezelBeforeDream_Event_PassedTadpoledescription > null
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 1c748422-59dd-d555-8017-b63e198da895 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
null uid: 22158f2c-d8b9-71c8-de09-6b93f2fb0a34 === END NODE ===
0:0 - *Your finger traces the arc of your lips. Wetness: sweat, blood, and saliva mixed into one viscous liquid.* uid: 28008a26-d8b4-eb20-4d22-ac886f9d8331 Animation: CINE_Ground_Idle pose player shakily rubs their lips. ~CDavis Cinematic: ~The player shakily rubs their lips > null
0:0 - Chk - a splendid ruse. My anger is surpassed only by my respect. uid: 2b69c280-05fc-1871-7ab3-390f4f91a258 Cinematic: ~Player stows blade and rises with Lazael Node context: You deceived her. Lae'zel is both angry and impressed. > null
null uid: 2c294fa6-822f-0a2d-f34b-3a61bd026a07 - 0 Set flag(s) to (Global): true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription > This is no simple fever. This is ceremorphosis.
0:0 - *The world swims as you close, then reopen your eyes. How long have you been waiting here? A moment? A night? A tenday?* uid: 365dbf83-6132-b21a-3853-e71e75e5f8e1 Animation: CINE_Ground_Idle pose player shakes their head trying to find their bearings. ~CDavis Cinematic: ~The player shakes their head trying to find their bearings > null
- Roll sucessful - null uid: 372e54ee-d0cd-1b77-a768-9224e7d891dd > null
0:0 - I will not let the ghaik take me. I will earn Vlaakith's honour. uid: 3778fa72-09fc-dbf3-40fd-14078be77f9a Cinematic: Node context: LZ stows her weapon - 0 Check flag(s) (Local): false - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription > I will wait. But know this: I am watching. If the sickness does not pass come dawn...
0:0 - *A shiver runs across your mind... You feel sated.* uid: 37db0f55-9ef5-9126-5116-69c46975d500 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
0:0 - I will not be ghaik. Vlaakith gha'g shkath zai! uid: 38bb083b-ee64-4590-9d7b-89524aa7e8e6 Animation: The player slits Lae'Zel's throat. Does out of duty, not murderous intent. ~CDavis Cinematic: ~Player executes Lae'zel with one slice of the blade. Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith! - 0 Set flag(s) to (Global): true - CAMP_LaezelBeforeDream_Event_ExecuteLaezel - Player executes Lae'zel === END NODE ===
0:0 - *The air is heavy. Moisture drips down your forehead; pain shoots through your fingers.* uid: 3bfd4ca6-8ec9-412d-b6f2-38bf797105fe Animation: Player Stumbles through forest, slumps down onto their butt against a tree. End in CINE_Ground_Idle pose. ~CDavis Cinematic: ~The player stumbles through the forest, proping themselves against a tree - 0 Check flag(s) (Global): false - CAMP_Global_State_Daisy1BeforeDreamCom - CAMP_Global_State_Daisy1BeforeDreamComdescription - 0 Set flag(s) to (Global): true - CAMP_Global_State_Daisy1BeforeDreamCom - CAMP_Global_State_Daisy1BeforeDreamComdescription - 1 Set flag(s) to (Object): true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription > Wipe the sweat from your brow. > Rub your aching hands. > Press your fingers to your mouth. > Blink away the discomfort.
0:0 - *The great warrior Lae'zel, a failure to her kind. She will wield no silver sword, ride no red dragon, forever unknown to the great lich queen Vlaakith.* uid: 3eb43dda-53b3-4425-0aa1-66a68016ee82 Cinematic:
0:0 - Can you feel it crawling through you? Tendrils squirming in your chest, gripping your heart, piercing your belly? Your bones popping, your flesh swelling? uid: 42875b84-90ab-e3ec-597c-d6ee1f9829f4 Cinematic: > I can. I see it in you. I feel it in me. We are lost.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 4ec43a01-acc7-bf27-322e-231b37715c18 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
0:0 - This is not exhaustion. This is ceremorphosis. uid: 52b8be00-9ca0-9124-0076-427119de2fca Cinematic: > Close your eyes. Submit.
0:0 - Close your eyes. Submit. uid: 56ff97a2-7954-1007-40fd-babdd39336ab Cinematic:
null uid: 592e5a6b-5624-8254-4bab-6c5b4599cfa3 Animation: Lae'Zel and the player rise up from the ground, Lae'Zel hands the player her knife. ~CDavis Cinematic: ~Laezel lets the player up handing them her knife > Take it. One motion. Across the neck.
0:0 - Let it be so. Vlaakith gha'g shkath zai! uid: 6059d497-0908-3ee5-09c8-010b97c8992b Animation: Lae'Zel slits the players throat. She does so out of duty not murderous intent. ~CDavis Cinematic: ~Laezel kills the player and walks away, steaming. Game Over Node context: VLAH-kith gawg shkaath ZAI! For the honour of Vlaakith! - 0 Set flag(s) to (Global): true - CAMP_LaezelBeforeDream_Event_LaezelKilledPlayer - Player submitted to Lae'zel and got executed (for multiplayer purposes) === END NODE ===
0:0 - Explore Lae'zel's mind. uid: 733a1893-3b73-d28b-fd3d-2c2f3d76e073 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = Advantage: 1 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 80092a0f-5805-7ba9-ffbe-ed37ff46b24e > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 82e193ee-ad1d-fe65-2948-770742aafb2c Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
0:0 - This is no simple fever. This is ceremorphosis. uid: 870618d5-fa5f-12c3-a50e-0a58cc4da8e6 Cinematic: > Close your eyes. Submit.
0:0 - It's just a fever. Rest will break it. uid: 9b5f750b-2872-aa2e-5d72-80c116291f8d = Roll SkillCheck Medicine (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = Advantage: 1 - 0 Check flag(s) (Global): false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription - 0 Set flag(s) to (Local): true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription > null > null (roll failure)
0:0 - Bah - I cannot trust my own mind. So it seems I must trust yours. uid: a022c63e-4efe-e43a-7ea4-75022b7ed6c1 Cinematic: Node context: LZ stows her weapon - 0 Check flag(s) (Local): true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription > I will wait. But know this: I am watching. If the sickness does not pass come dawn...
0:0 - The monster in you craves birth. I trust no one but me to deny it. uid: a2df2178-224a-617b-2c43-caf2f5500f85 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription > Close your eyes. Submit.
0:0 - ...I will end us all. uid: a4ffeada-d9eb-aef4-429c-0de390ddbc09 Cinematic: === END NODE ===
- Roll failure - null uid: a615c6ea-fbae-9b55-95a2-19ea78ce5b54 > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: b002bfe2-9840-c750-db69-84265d154ffe Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: baf6279f-0681-d40b-f8d9-6d18569ceab4 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
0:0 - It feels as if a snake is slithering through every limb. My throat burns like flames erupted within. uid: c8749fb2-ffea-6178-e1e6-2589dfda6c9e Cinematic: - 0 Set flag(s) to (Global): true - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription > This is not exhaustion. This is ceremorphosis.
0:0 - *Your hands shake as they reach upward. Your forehead remains drenched, no matter how much you wipe.* uid: ce3b2378-3507-20c6-638d-29298202b677 Animation: In CINE_Ground_Idle pose player shakily wipes forehead. ~CDavis Cinematic: ~The player shakily wipes their forehead > null
0:0 - Explore Lae'zel's mind. uid: dcc01e7e-6d3d-ec41-05a6-33260f259676 - 0 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - We're just exhausted. Lower the blade before you do something foolish. uid: df62335c-9bd5-cfe3-6b5b-00ebaba243e5 = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = Advantage: 1 - 0 Check flag(s) (Global): false - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasion - CAMP_Daisy1LaezelBeforeDream_Event_FailedPersuasiondescription - 0 Set flag(s) to (Local): true - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheck - 7d72b4c3-1a05-876a-708d-bc0ef1f84110_AttemptedCheckdescription > null (roll sucessful) > null (roll failure)
0:0 - *Lae'zel's mind holds you at length. Her thoughts remain unknown.* uid: e2bef630-1358-7cc7-d063-a17fa9abd4b7 Cinematic:
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: e4141a92-ae50-a44b-79d4-635b8740b4eb Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > *Lae'zel's fear grips you. Not fear of death, but fear of insignificance.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Betrayal_CRD_Gale.lsj Synopsis: Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.
- Roll failure - null uid: 0408cece-3608-49e4-b26b-98e6eeb17c26 > null
0:0 - Stop that! How dare you... uid: 28e75ad4-e949-2d01-1e04-ad7b85557ee9 - 0 Check flag(s) (Global): false - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription > Forget whatever it was you saw. It's all beyond you now anyway.
0:0 - Up to tricks, are we? uid: 2bf1d14e-03ee-8f3f-07dc-2c6c68ec2312 - 0 Check flag(s) (Global): false - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription > No matter. All you see is what I want you to see.
0:0 - Stop that! How dare you - again... uid: 5973f635-4e52-cfb9-3d48-fbfe2f3843af - 0 Check flag(s) (Global): true - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription > Forget whatever it was you saw. It's all beyond you now anyway.
0:0 - No matter. All you see is what I want you to see. uid: a073576a-138b-563f-4a38-8e8e5437f704 > In my mind, you are quite blind.
0:0 - *Mocking words drift back to you. 'This is the House of Hope.'* uid: a7ad2c9c-f9a6-582f-b5e3-24f626773ffb - 0 Check flag(s) (Global): true - FOR_Monitor_HasMet_Dinner - FOR_Monitor_HasMet_Dinnerdescription > Stop that! How dare you... > Stop that! How dare you - again...
0:0 - Up to old tricks again, are we? uid: af03013d-dcec-5470-93cf-05910bec0c25 - 0 Check flag(s) (Global): true - CAMP_Night3_CRD_Gale_MindMeldFail - CAMP_Night3_CRD_Gale_MindMeldFaildescription > No matter. All you see is what I want you to see.
0:0 - Farewell. uid: bee4eb20-9ef5-f75d-eaa3-9950d4c5212a - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
0:0 - Something's off. Try to connect with Gale without him noticing. uid: d48b285f-4e4d-7a44-176c-9d6147934a27 = Roll (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_AstarionHungerC_CRD_Astarion_MorningAfter.lsj Synopsis: You wake up the morning after the night where Astarion (companion) tried to bite you. Depending on your choices, he might have bitten you consensually or you might have told him to piss off. He'll be wary to see if you're still in a forgiving mood. The other companions chime in with their opinions on having a vampire around, and the player defends keeping Astarion in the party.
0:0 - Fine - he stays, 'til he's no longer of use. Besides, my flesh is not so easily tasted. uid: 07e84d7c-5ab8-af4d-ab9b-db5d9be496b9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Unless, of course, I have offered it.
0:0 - A vamp, huh? Interesting. Keep your teeth to yourself, Astarion, and we won't have any issues. uid: 08414d63-d573-41c5-91a9-72fe2ed15301 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Anyway, you'd burn your tongue off if you went for this neck.
0:0 - I just better not wake with any holes in my neck. uid: 0f385318-f324-e233-74eb-0ad751f218fc - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - I'm just glad you're being sensible about these revelations. I was worried people might turn up with torches and pitchforks. uid: 0f404f48-9d4a-de67-05ce-46ee8227463c Node context: 'revelations' = Astarion being a vampire. > Although there's still time.
0:0 - Perhaps I am. For two hundred years, the sun would have turned me to cinders. Now I stand here like it's nothing. uid: 0fffe487-0176-52fb-10ec-2d951565e18c - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > Someone - or something - wants me alive. They've changed the rules.
0:0 - For his sake, he best not develop an appetite for githyanki. uid: 1a949530-c2e9-46fb-9c94-5bc83087fa3d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I'd just better not wake in the night to find fangs at my throat. uid: 2a7ef039-16d0-436c-ac03-f5e793afc592 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You say all the right words, but I'm not so sure you mean the right things. Still, I will respect the decision that was made. uid: 2d648735-0477-2f2f-3abb-b92efbf6f3fa - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - So we're travelling with a vampire, are we? uid: 348a0cbf-48df-42f2-9521-490d360dce54 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > A word of warning, Astarion: I taste absolutely awful. Keep your distance.
null uid: 3a1d8dd4-00f5-4609-988d-f2481bb1b5be - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - But now that the air's clear, we should probably get moving. There's a long day ahead of us. uid: 3a32feca-3edc-03cb-8e78-880d68f62b7b === END NODE ===
0:0 - I wouldn't recommend it. I won't get you, but the mind flayers might. uid: 425f8c11-252f-2458-757a-a9d707042b9d Node context: To the other companion, not the PC > null
null uid: 4a005e6b-6f06-cf27-8ff2-648de537c2cf - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 4a7a00b5-1d7f-ec46-e9da-6329a37bff3d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Oh, and a quick word of warning, Astarion: I taste absolutely awful. Keep your distance. uid: 4acd8104-2860-4fe7-9b25-0523ff462b99 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription - 1 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly. - 2 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I'm just glad you're being sensible about this. I was worried you might wake up and grab your torch and pitchfork. uid: 6ef5c430-66a6-844e-01bd-548f4b081257 - 0 Check flag(s) (Global): false - CAMP_Astarion_MorningAfter_AtLeastOnceCompanionPresent - We have at least one of these origins as a companion in the camp: Laezel, Shadowheart, Gale, Wyll, Karlach. > But now that the air's clear, we should probably get moving. There's a long day ahead of us.
0:0 - Fine - as long as he keeps his fangs off our necks. uid: 71f289c5-31aa-4ae1-9ca5-ef21b8f7327e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom2 - The second origin picked randomly. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - But should I wake with so much as a drop of blood on my neck, I will end him. uid: 71f5a99b-1b6f-3467-6846-3a2655137db7 > null
0:0 - A word of warning, Astarion: I taste absolutely awful. Keep your distance. uid: 79e35825-9259-6f5a-3023-b7a669e47a94 > null
0:0 - Given our group's nature, I don't see much harm. We're each monsters in the making, after all. uid: 7bc6a85a-f50b-e90c-fd51-dd30436f5d1e > null
0:0 - Although there's still time. uid: 7dd1814a-beed-c273-5e51-a23836aeaf14 Cinematic: Looks over his shoulder, realising someone's approaching Node context: Looks over his shoulder, realising someone's approaching > null > null
0:0 - Shall we go? There's a long day ahead of us. uid: 7f7b2aae-13aa-e42f-781b-ee8e85affacc === END NODE ===
0:0 - A vampire? Well that explains the pallor. uid: 8395e04e-d77c-441a-b535-490f83772e30 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Given our group's nature, I don't see much harm. We're each monsters in the making, after all.
0:0 - Morning. I hope last night's little unpleasantness hasn't left a bad taste in your- uid: 870c29e8-3891-420a-d717-295c1440e0bd - 0 Check flag(s) (Global): false - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription - 1 Check flag(s) (Object): true - CAMP_Astarion_State_VictimOfAstarion - The character that Astarion tried to bite > Well. I hope there are no bad feelings.
null uid: 88841826-9e51-ddc9-5167-d783b5e15599 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Very well - but I'm keeping an eye on you. And no wisecracks about having us for supper. uid: 8bc9107b-f54c-b030-ee7d-bfc8df37a11b Cinematic: Said to Astarion directly Node context: Said to Astarion directly > null
0:0 - Vamps don't scare me. As long as they keep their teeth to themselves. uid: 8cc06568-311a-48a5-baed-cf369ff6527c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > No sense judging someone for who they are. Except devils, obviously.
0:0 - He's not wrong. We're bound together, no matter what comes. 1:0 - She's not wrong. We're bound together, no matter what comes. 2:0 - They're not wrong. We're bound together, no matter what comes. uid: 9f83acae-f6f5-95bb-c7ce-0798c779de0f Node context: Spoken to the companion that's agressive towards you. The player defended you, and you're saying that the player isn't wrong. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - No sense judging someone for who they are. Except devils, obviously. uid: a259f59d-fae9-e202-77c1-24a30e135917 > null
0:0 - A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire's hunger, but few of their powers. uid: a3fbd3b4-55dc-bb87-7850-bc79ceb6b197 Node context: them = 'true' vampires > null
null uid: a4795f13-4172-f27a-7cf7-815429f838b8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Maybe we could get him to wear a bell - dissuade any night-time prowling. uid: a6a182dd-9bb0-149a-3bd1-b914a5e4cdbc Node context: Only half-joking. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: a713021b-c296-402e-9223-fe2d446160e1 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_Bomb - ORI_Gale_Knows_Bombdescription - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > Well, we all have a monster inside us of one sort or another. > null
null uid: b2e1722f-65a5-0b75-e173-a47ae89d0cb0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: b8913159-0b74-a7d9-9e35-6100c1c16936 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Oh, I have no idea. By rights I should be cinders in this light. But someone - or something - is keeping me alive. uid: beb79fff-053c-ee7d-1d66-1dc64d1cfca8 > null
0:0 - So we're travelling with a vampire, are we? Of course we are. uid: c2275a91-f0bc-40cd-9ca3-903bf5af6aa0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > A word of warning, Astarion: I taste absolutely awful.
0:0 - If I can help, just ask. We're in this together. uid: c415ef2c-6e97-3a58-7f0d-152dae27688c > Oh you're such a sweetheart.
null uid: d30cb132-ba17-6a99-7910-20b03cd61b6e - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Quite the opposite. I'm here in the spirit of openness and honesty, to work together as a team. uid: d671cc2a-7b0e-dd91-1922-b4cd59684b9c Node context: He doesn't mean it, but he's trying to sell it. > null
0:0 - Hunting with vampires? Never thought I'd see the day. uid: dc9a4359-fc5d-4086-9de4-8b33756071c3 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Very well - but I'm keeping an eye on you. And no wisecracks about having us for supper.
0:0 - Some of us more than others, but - yes. uid: e5b2f94e-5656-f8fe-c65d-77b8b2c6b41e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - A vampire among us? So be it. uid: e7fef34b-68ae-4dee-959e-7ea86d675f81 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > But should I wake with so much as a drop of blood on my neck, I will end him.
0:0 - I wouldn't say that. Even the most powerful vampires in history couldn't survive in the sun, but it seems I can. uid: ee9344a5-e62d-983b-13ed-85f6c77e603a - 0 Check flag(s) (Object): false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > Someone - or something - wants me alive. They've changed the rules.
0:0 - We all have our shit to bear. As long you remember your manners, Astarion, you're welcome at my fire. uid: f50ee143-1322-516c-2ece-2834b40c1fb4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Well, we all have a monster inside us of one sort or another. uid: f7928e03-0592-1e33-f34b-ec0669a48f81 Node context: Thinking about the orb - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Global): true - ORI_Gale_State_AstarionSwayed - Astarion likes Gale enough to not want him kicked from the party. > null
0:0 - Standing in the sun, wading through a river, wandering into homes without an invitation - they're all perfectly mundane activities now. uid: f7c63f8b-5e55-b25c-6409-f667ddff241e - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_ForbiddanceFromAstarion - We learned that Astarion can enter homes without any issues from him after the Bite scene. > As for my other quirks - well, we can figure those out in time.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Camp_Relationship_Dialogs\CAMP_Wyll_Recruitment_PostKarlachDeath.lsj Synopsis: Wyll recruitment after you kill Karlach in camp.
0:0 - I propose an alliance. We search for a cure; I pledge you my talents, and you pledge me yours. uid: 14281a8a-af4e-5b04-ffb1-7279d8c8c7d7 > Apart, we can roar. But together, we'll thunder.
0:0 - I'm placing my bets on a resounding 'no'. An innocent tiefling died by our hands. uid: 15741f26-40ee-b574-c8f9-6d0dc3e239b7 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - e37cddb3-78a7-9821-fe57-be01edb4f351_Gale - Gale spoke inclusion in post-killing Karlach camp recruitment > I - no, my fellow. You've got it all wrong.
null uid: 222f712c-be47-3609-ba46-a406e6386337 - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Consider my blade yours, 'til death makes me lay it down.
0:0 - You can just call me Wyll. uid: 2a09c4e2-ddb3-d104-c227-271a3440127a
null uid: 4a91941a-0ad6-8fd0-176f-cd962a97f029 - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > The honour is mine. Consider my blade yours, 'til death makes me lay it down.
0:0 - Consider my blade yours, 'til death makes me lay it down. uid: 654fd861-de9a-8e9b-9cdc-047b26c99fb5 === END NODE ===
0:0 - Then goodbye it is. May the path rise to meet you, wherever it leads. uid: 6cc285a7-39cd-56f6-41dd-a4262376e4fd === END NODE ===
null uid: 717f2141-0326-ba29-a75c-821f97ebf45f - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation > The honour is mine. Consider my blade yours, 'til death makes me lay it down.
0:0 - She - she was a danger to the people, my people. What kind of man would I be if I didn't keep them safe? uid: 7a1fd5bb-691f-1715-c513-376e963956b8 Node context: Unsure of himself, but feigning confidence
0:0 - Are you sure we did the right thing, killing Karlach? uid: 7f10c260-fea8-8ad2-4cbb-3958815d0fc3 > null
null uid: ee58aecb-62c3-50c6-2253-3e8e3692a256 - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation > Consider my blade yours, 'til death makes me lay it down.