File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\GLO_OathbreakerKnight_FirstAppearance.lsj
Synopsis:
When a paladin breaks their oath for the first time, a mysterious knight will appearto them in a vision. They will speak briefly to the player, hinting that the breaking of their oath requires further discussion in camp.

0:0 - At the close of day, I will be waiting for you.
uid: 04cf4c16-2cf2-4157-870f-226ab793737a
Animation: [DAN] PlayerStaggers
Cinematic: The player looks for the speaker, and sees a knight in imposing armour holding their sword, strange turquoise vapours flickering and stirring around them.
> We have much to discuss.

0:0 - You have broken your oath, paladin.
uid: 56a0bb92-b396-7117-6f8f-4a5ef08a7070
Animation: [DAN] PlayerStaggers
Cinematic: When the flash clears, the player finds themselves in the oathbreaker dimension, a strange voidspace thick with strange fogs and unnatural turquoise light. A voice calls to them...
> At the close of day, I will be waiting for you.

null
uid: 72cd8ac2-0a44-8c1c-4d04-35bd8db9ace1
> *A spasms grips your chest. Your strength falters. An emptiness grows within you, paladin. Something has been lost.*
> *Something shifts within you once more, paladin. You feel an emptiness within you, a void where your purpose used to lie.*

0:0 - At the day's end, we must speak again.
uid: a58f1868-e161-b608-bca4-7d8f345b17c3
Animation: [DAN] *DUPE* PlayerStaggers
Cinematic: Another flash of light as the oathbreaker's vision ends. The player releases their chest, the pain dulled. Something is absent, broken.
=== END NODE ===

0:0 - *A spasms grips your chest. Your strength falters. An emptiness grows within you, paladin. Something has been lost.*
uid: ba44e865-b798-18c0-bc27-8f415efc9e35
Animation: [DAN] PlayerStaggers
Cinematic: The player staggers, clutching their chest - something is wrong. A strange glow (tinted with the oathbreaker colour) illuminates their face, before a flash of light fills the screen -
> You have broken your oath, paladin.

0:0 - We have much to discuss.
uid: bc9ee116-3111-abdd-8631-65493ece2f64
Animation: [DAN] PlayerStaggers
Cinematic: Another flash of light as the oathbreaker's vision ends. The player releases their chest, the pain dulled. Something is absent, broken.
=== END NODE ===

0:0 - *Something shifts within you once more, paladin. You feel an emptiness within you, a void where your purpose used to lie.*
uid: ce6a0fb3-00bb-bb0c-b4d5-a17db3b125dc
Animation: [DAN] *DUPE* PlayerStaggers
Cinematic: The player staggers, hand clutched to their chest. The glow builds once more as they close their eyes against... A FLASH of light. They are in the oathbreaker dimension once more, the Oathbreaker NPC stood before them holding their sword.
> At the day's end, we must speak again.


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_IVB_CFM_LaezelFight.lsj
Synopsis:
(Note 1: this scene can play out from the perspective of Shadowheart, Lae'zel or a third avatar. (Note 2: this scene features a time transition of a couple of hours. The first part takes place at camp in the evening before everyone retires. The second part occurs later the same night after everyone seemingly is asleep). (Note 3: for much of this scene after the time transition, either Shadowheart or Lae'zel is lying on the ground, being held at knife point by the other) A conflict between Shadowheart and Lae'zel comes to a head when Lae'zel learns Shadowheart has a gith artefact, She demands an explanation, but almost certainly doesn't receive one. Later, during the night, one of the two is awoken by the other, who holds them at knifepoint (this could be Shadowheart seeking to get rid of Lae'zel or Lae'zel demanding answers from Shadowheart). Things could turn violent, with one possibly killing the other and other party members possibly getting involved. Or they could bury the hatchet.

null
uid: 0017ebc3-960a-b87f-8ec7-6d59b67246f3
Jump to another node

0:0 - She carries an heirloom of our people. She must explain herself.
uid: 00c574ee-3100-61ad-0ef3-64f397c43b3e
Node context: DIR: What SH has done is sacrilege to LZ.
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> She is deluded - as are you, should you show her your allegiance.

null
uid: 017de1bc-823c-f1e8-33ba-b808522dd09b
> But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.

0:0 - You carry a githyanki relic. I will have an explanation - or your head.
uid: 033f593f-ad97-fbb9-84e1-91d6ee3a5bbb
Cinematic: DIR: The player walk into the scene. LZ and SH don't get along, but things seem to be turning violent. Lae'zel and SH both standing
Node context: Lae'zel and Shadowheart are having an argument. Both are standing.
- 0 Set flag(s) to (Global):
   true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription
> null

- Roll sucessful -
null
uid: 04797994-d82d-64ed-4950-6dd4070e840b
> Persistent, aren't you? Under different circumstances, I'm sure we'd get on quite well.

0:0 - But there will come a time when I must attend to the artefact's occupant. You'd be a fool to intervene.
uid: 06c6b1d9-ae7e-95ac-7a32-43d3f2a654fa
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> Should that fail... at least I know you are a deep sleeper.

- Roll sucessful -
null
uid: 080f2de0-f3d6-677b-e947-43d9a49e80a1
> *You sense her fear - that you will try to take the heirloom.*

0:0 - Keep it. Do what you will with it.
uid: 09860081-5460-e50d-b035-f3bc563c5672
Cinematic: Shadowheart puts puzzle box away.
> Wait. You held a blade to my throat over this, and now you don't care?
> Keep quiet.

0:0 - Your petty quarrels disturbed my rest. Stop at once, or I will make you stop.
uid: 0a161350-d2be-9b9c-4919-3305b7f88b6c
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
| Roll target speaker: 1 - 0 Check flag(s) (Tag):
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

null
uid: 0a45be0a-bf44-8a80-c02a-e039122aa9ef
Jump to another node

0:0 - I'll kill you if necessary. But explaining your corpse would be a chore.
uid: 0b12b818-a0de-1fab-d1d8-51843b387734
> If I knew you weren't a threat to me - to my mission - then perhaps we could make peace.

0:0 - Get some rest, Lae'zel - you'll need it.
uid: 0b8b817e-065a-5ffa-ac48-ebda42abd4ea
> null

- Roll failure -
null
uid: 0ba55eb1-4a69-4e8f-01dc-118ee8f104fc
> I am certain you did. And now I shall find it in turn, on a dead half-elf.

null
uid: 0c029352-0ec9-9697-36ac-454a5d825b7c
Jump to another node

0:0 - Good. This little venture would be duller without you, I'll admit.
uid: 0e35caa4-94c5-2641-fbe0-6e47265ac83b
> null

null
uid: 0f669433-3123-92bb-e372-367f004d5bba
Cinematic: The party goes to rest. Transition to Lae'zel awakening to find Shadowheart perched over/on top of her, holding a dagger on her.
> Sssh... don't call out. Don't move.

0:0 - The gith you took this from will hunt you down and kill you. Slowly.
uid: 102d7339-ae9b-9fe4-b62e-644a27518adc
> They are more than welcome to try.

0:0 - My Creed forbids such weakness. Explain yourself - and then try to kill me.
uid: 10ba9cd1-b7e1-c5b5-72c6-8f3d72b1505d
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - No others. Just you and me.
uid: 11599c36-e4a1-0ef8-6c72-013dec8f9dc3

0:0 - Fine. You can accept you're wrong, or we'll be rid of you permanently. Either way, I win.
uid: 13bab06c-5cfc-d948-646d-d102cadafb73
> null

0:0 - The artefact you possess contains someone important - someone my queen demands to be slain.
uid: 13fb96cd-d62f-2b0f-83c0-2e15016999d6
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Tell me what you are doing with it.

null
uid: 149a9790-03b6-f574-3874-d17de865e60b
> Not yet, kainyank.

0:0 - She is deluded - as are you, should you show her your allegiance.
uid: 16b2f776-9c0b-d44a-757d-f4f0044d585a
Node context: Addressing the player in reference to Lae'zel's behaviour.
> Lies upon more lies.

0:0 - But beware. My kin undoubtedly hunt you. If caught, your death will be slow, exquisite.
uid: 183f7747-72a4-63c0-f8bf-93717bd66399
Node context: 'You'll get what's coming to you. Rest assured'.
> Rest. Dawn breaks all too soon.

null
uid: 195f5588-90bb-f7cd-f50a-ed7970e40c11
> The truth, now. Or vermin will feast on your carcass.

0:0 - Now why would you ask me a question like that?
uid: 19ec7451-4770-0e6e-c74a-526e7f4a0959
> null
> I am merely curious about my travelling companion.

0:0 - Use the parasite. Probe her thoughts.
uid: 1a258d80-13e4-66c2-9e66-60ca29004f0f
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 1adecb21-c74c-1a34-6cce-fa898e037c37
> Fine. It's a lucky keepsake, nothing more. I found it in a flea market.

0:0 - But it is not my mission to collect your head. The ghaik parasites come first.
uid: 1c059c27-39e9-431c-3e19-01bdecd0d0e6
> I am content. Go, rest. Dawn breaks all too soon.

null
uid: 1c952844-4ccf-84e5-3203-a0abb951a56a
Jump to another node

0:0 - *Shadowheart keeps one hand on something hidden beneath her clothing.*
uid: 1dcfc31a-97b0-a7d3-256e-1db551849177
> I don't know what qualifies as manners with your kind, but in Faerûn it's rude to stare.

0:0 - Let's not get ahead of ourselves.
uid: 1f0805e1-2b79-707a-164f-fbe7acf2e072
Cinematic: Shadowheart gets to her feet.
> null

0:0 - Stand down, Lae'zel. You've gotten what you wanted.
uid: 1f1740ac-d0e2-c4f9-c1f2-2e7eb6b8e8ce
> For now. Perhaps we can put our differences aside, out of mutual self-interest.

0:0 - For you, my queen: a thief's blood!
uid: 1f637d6c-36c3-6d49-a827-3517ec3112fd
Cinematic: A tadpole emerges from Shadowheart's corpse. Lae'zel crushes it under her foot.
Node context: Sotto voce. A dedication/blood sacrifice for the gith queen, Vlaakith.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription
=== END NODE ===

0:0 - Keep quiet.
uid: 1f649318-53ff-6fbe-05c2-0f52d0a4fd54
> I'm merely being practical.
> null
> Purification is my mission - not your contraband. I am content for the time being.

0:0 - I do not wish to spill blood here. Come daylight, we will find a place to end this.
uid: 213ea57f-5230-aa22-75f4-2a6dbd70881d
> Fine. You can accept you're wrong, or we'll be rid of you permanently. Either way, I win.

0:0 - I know the gith heirloom you possess must be important to my kin. As I know they would not yield it willingly to you.
uid: 222288cf-fd82-2643-37ea-d9e39143c261
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> Tell me what you are doing with it.

- Roll failure -
null
uid: 22612445-6126-2892-bc68-2191e5e9cd94
> Your lies are not as cunning as you think, istik. Show me this 'keepsake'.

0:0 - Shar take you both, then.
uid: 2272dbf6-787d-c3bf-2aa5-4d0a1822de7b
Cinematic: Combat is about to start - Player and Lae'zel versus Shadowheart
Node context: 'So be it' - she'll try kill both the player and Lae'zel. Both Lae'zel and Shadowheart are now on their feet, braced to fight.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - I'm merely being practical.
uid: 22883581-18cb-d513-bcec-e8fdb8b320dd
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> The artefact is closed to me. But its protection is an advantage - as is having a skilful cleric at my side.

null
uid: 23fbd632-00df-52be-1f36-b0991918b279
> *There is no way to prevent bloodshed. You must choose.*

0:0 - Never. Thieves aren't afforded such luxury.
uid: 24d79df2-7bf7-6594-bb89-d54afe49e7ae
> Loosen the grip on your pride for one blasted moment, won't you? We needn't be enemies - there's plenty of those to go around already.

0:0 - In time, I will slay the occupant of that artefact. You'd be foolish indeed to intervene.
uid: 24e987ee-76a6-06a3-456f-85efa9be50c1
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - Relic? This is about that artefact, isn't it?
uid: 25a56f36-1b30-bec4-4e96-50fb2f518d31
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
> That artefact is an heirloom of my people. Likely she spilled githyanki blood in order to steal it. This cannot stand.

0:0 - Come to Shadowheart's defence.
uid: 264b42ce-2555-174e-ddd2-1896715080d5
> You should have stayed out of this!

null
uid: 267b819b-bce4-bd34-6225-2bf3e2660cb8
Jump to another node

null
uid: 2763735c-f062-f98e-2849-80e624be35c1
> But there will come a time when I must attend to the artefact's occupant. You'd be a fool to intervene.

0:0 - A sorry tale. Barely worth interrogating you over. Show me the heirloom.
uid: 27c79715-9c8a-44eb-17be-9c3c940dc4d9
> Refuse.
> Produce the artefact.
> Attack .

null
uid: 28cf9f05-820f-37ef-0b08-c6af8e90621e
Jump to another node

null
uid: 28df2606-72db-341d-45ae-15f044f62463
> Offer yourself first, kainyank.

0:0 - Tell me what you are doing with it.
uid: 2a5101e3-b926-35b9-3e7c-aefbb92c5f87
Node context: An ultimatum.
> It's my prize. I'll die to protect it.
> You've been misinformed. By who, I wonder?
> None of your concern.
> It's nothing. A lucky keepsake I found in some ruins.

0:0 - Go, rest. But do not consider this matter settled.
uid: 2bf7fbfe-06f5-10c4-3004-63121248422c
> null

0:0 - What's this even about?
uid: 2c5940c8-8c65-9177-ac25-23b82d8ee789
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
> null

0:0 - I don't know what it is, what it does... I just have to get it to Baldur's Gate.
uid: 2d8ca33c-a0ee-28e1-dc66-f876dedc3e02
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
- 0 Set flag(s) to (Global):
   true - GLO_ShadowHeart_Knows_CityGoal - GLO_ShadowHeart_Knows_CityGoaldescription
> Stand down, Lae'zel. You've gotten what you wanted.
> That's all? There has to be more.

0:0 - Another time, I'm terribly tired. You should get some rest, Lae'zel.
uid: 2de00b72-d2d3-bff1-65fc-eb7a34fb7008
> null

0:0 - So. Can you let the matter drop, or should I put you back to sleep permanently?
uid: 2f38ccce-d039-a337-d6fc-88761b03dd2e

null
uid: 2fc4bfc2-0f7b-df38-814d-ec650e1198e1
Jump to another node

0:0 - Shadowheart - stop. You don't have to do this.
uid: 2fd35d32-e0f4-9463-c50e-36ec95ca4057
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description
> null (roll sucessful)
> null (roll failure)

0:0 - For now. Perhaps we can put our differences aside, out of mutual self-interest.
uid: 3061b172-40e9-eee5-05eb-d4cfa272f60c
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence. Lae'zel stands up, stepping back from SH.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence
> null

0:0 - None of your concern.
uid: 316258d3-ea30-e5ce-5d65-499de6d05920
> And yet here I stand. Concerned.

null
uid: 318b209b-1596-ae39-b3b6-6a003cef3a16
Jump to another node

0:0 - Heirloom? Plunder from some conquered realm, more like. This artefact is the only thing keeping us from becoming slaves to our parasites. Be glad I have it.
uid: 32d0c8c1-58bc-a36c-8a3d-80fa10a79c17

null
uid: 32d3ad9d-00cd-0954-656e-d73fc9a12303
> For you, my queen: a thief's blood!

0:0 - Should that fail... at least I know you are a deep sleeper.
uid: 3327ed95-b572-2194-3e0a-0dc8f2c82fc1
Node context: Calling a truce with SH, with a not-so-veiled threat at the end.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - Persistent, aren't you? Under different circumstances, I'm sure we'd get on quite well.
uid: 3350fc04-9500-dd4f-ba0d-9e98dea58c66
> There. Is that worth your life?

0:0 - May your death be slow, and your agony great!
uid: 35433d45-d1e6-a78a-f523-6380d0e7db60
Cinematic: Combat is about to break out. Shadowheart and the player versus Lae'zel.
Node context: Aggressive - turning on both the player and Shadowheart. Both Lae'zel and Shadowheart are now on their feet, braced to fight.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - You have something precious to my kin - an heirloom. I will have it back.
uid: 36a277f9-cd7e-6603-6065-45251a4720d1
> null

0:0 - Watch the argument unfold.
uid: 371fac13-6159-340c-64c0-96567f10ad22
- 0 Check flag(s) (Local):
   false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
- 0 Set flag(s) to (Local):
   true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
> You have something precious to my kin - an heirloom. I will have it back.

null
uid: 37acb8de-3332-4f80-57a7-6481f19a84e2
> Walk away. Now. I won't warn you again.

0:0 - I am content. Go, rest. Dawn breaks all too soon.
uid: 3917c4df-13c0-47cc-d7b6-fe4304f7cc2f
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - But if that comes into doubt, I'll kill you. Sleep well.
uid: 39f5b12e-7345-f9f2-225a-dac4b0767050
Cinematic: LZ and SH put their weapons away and SH leaves.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

null
uid: 3bac6c4d-e552-515b-c88a-2ee765bd4761
Cinematic: The party goes to rest. Transition to Shadowheart awakening to find Lae'zel perched over/on top of her, holding a dagger on her.
> Sssh... do not move. Do not cry out. Or I will open your neck.

0:0 - Confess everything you know.
uid: 3c1e079d-603d-fe57-cad0-b3a7ce562077
> A sorry tale. Barely worth interrogating you over. Show me the heirloom.

0:0 - You're not angry?
uid: 3c94fdf2-6361-269e-8262-fa022be75308
> Simply vexed. Anger would be impractical.
> null
> It is for other gith to hunt and punish you. And they will, knowing my kin.

null
uid: 3e73868f-7ddf-a048-ebe5-4986f8dc2d4e
Jump to another node

null
uid: 3f77c85f-d4bc-fc62-6a22-1f82d08cd349
> Lae'zel - stop. Before you do something you'll regret.
> Lae'zel - stop. Before you do something you'll regret.
> Your petty quarrels disturbed my rest. Stop at once, or I will make you stop.
> Come to Shadowheart's defence.

0:0 - Shar take you both, then.
uid: 43204af4-133c-393c-6ed1-8c8a4bdce366
Cinematic: Combat is about to start - Player and Lae'zel versus Shadowheart
Node context: 'So be it' - she'll try kill both the player and Lae'zel. Both Lae'zel and Shadowheart are now on their feet, braced to fight.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - I can't.
uid: 43ab2e58-cad8-c826-e980-86f2048a123b
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
> You must. Or you will take your secrets to the grave.

null
uid: 46925723-d18f-67d1-cc11-c7d7384561fb
> null

0:0 - The artefact you possess contains someone important - someone I may need to free.
uid: 46952843-0e5c-9f69-45a7-bee969161ef9
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Tell me what you are doing with it.

null
uid: 480e0fc0-031e-9973-46ed-6e8c06d9ac87
> But imagine what we might achieve if we channelled some of that hostility back at our real foes instead of each other. They wouldn't stand a chance.

0:0 - Side with Shadowheart.
uid: 488ea008-dbbf-c7d4-4c6b-199b6cab9c17
> May your death be slow, and your agony great!

null
uid: 4925d23a-13ed-a2eb-89c1-0766930bcfd1
Jump to another node

null
uid: 4c534a54-126d-aa29-6cf4-a8e5501d8e82
> But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.

0:0 - Do your worst. I won't tell you anything.
uid: 4cef25c3-9c22-6aae-054c-e3dfcc994aea
> My worst is for worthy foes. This will have to suffice.

null
uid: 4fc81c16-0b79-9362-fd04-facb39ef9fcb
Jump to another node

0:0 - Do you hear this tripe? Our lives are at stake, and she wants us to turn on each other.
uid: 50c33675-c9e3-1037-2226-74b9a73bdcce
> No others. Just you and me.

0:0 - You mean I'd get to prove you wrong and thrash you? I love it.
uid: 519fa7cc-df88-1e95-01fd-7c9d25ebb428
> Get some rest, Lae'zel - you'll need it.

0:0 - I can't tell what I don't know. My goddess willed it, so I obeyed.

uid: 51cca3fc-8b69-0631-f608-cc2bb251cbd9
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Many of us were sent to take it from your kin. I'm the last one left.

null
uid: 524747de-091d-5cc8-6f35-a3efa339b67c
> null

0:0 - It's nothing. A lucky keepsake I found in some ruins.
uid: 52d8050d-75cb-4517-c63b-b9eade87abb6
= Roll SkillCheck Deception (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - I agree with Shadowheart - the artefact is protecting us. We need it with us.
uid: 5356aa1d-583b-4278-57a9-ba3538c84a10
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument
> You hear that, Lae'zel? It's called common sense.

0:0 - So. Any ideas on how we settle this?
uid: 53a54618-64e1-8935-12c9-4426f4764d60
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
> The bad blood must be purged. A duel, come first light.

0:0 - It is for other gith to hunt and punish you. And they will, knowing my kin.
uid: 56e4ce06-4416-71af-5a57-4bcceff1da11
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> But it is not my mission to collect your head. The ghaik parasites come first.

0:0 - What do you want?
uid: 5791be11-7182-b2df-efaa-a8ffe2aa42ba
Cinematic: Lae'zel and SH both standing
Node context: Lae'zel approaches Shadowheart - she's got questions. Both are standing.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription
> null

- Roll sucessful -
null
uid: 57c0d454-efcf-c543-2a71-09e03e08d0af
> A keepsake. Very well. Perhaps I was misinformed.

0:0 - You think this can be settled with just words? No. Honour demands I take something from you.
uid: 5892a97e-eb3a-5359-ba01-be8b87c6fba8

null
uid: 5a657e54-9539-dbc3-02fc-02898405537f
Cinematic: Laezel charges Shadowheat, knife out.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - Spare your indignity. Every word that spills from your mouth is worth less than the last.
uid: 5a733056-2d8d-2009-b6db-360dd6a12dca
> Again, stop this. No sense in us fighting with each other.
> Stop this. No sense in us fighting with each other.
> What's this even about?
> I agree with Shadowheart - the artefact is protecting us. We need it with us.
> Lae'zel is right. I don't need my own kin as enemies. Lae'zel is right. We don't need the githyanki as enemies.
> So. Any ideas on how we settle this?
> Rest - both of you. Tempers will be cooler in the morning.

0:0 - In time, I will free the occupant of that artefact. You'd be foolish indeed to intervene.
uid: 5ac2fc14-4818-92b0-e4d5-f45d024f241a
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - I don't care about the relic, only the occupant inside it. Keep it with you.
uid: 5b20c185-c231-b37a-e56f-0d4d197b1085
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> null

0:0 - I needn't have woken you at all. I could've just buried this dagger in your throat.

uid: 5db1d06d-e2ab-155e-1436-c0e739ae5acb
Cinematic: Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her.
Node context: Shadowheart is in control, speaking in a threatening whisper. Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her.
> null

null
uid: 5dcc2356-436b-bfbd-82d1-8c1ed250ccc2
Jump to another node

null
uid: 5e0541b9-82b1-2d9a-e023-d000d879a00a
> *Shadowheart keeps one hand on something hidden beneath her clothing.*

null
uid: 5fa4fd36-110d-f8c4-bc21-4ccf1ae407f5
Cinematic: Shadowheart kicks out from underneath Laezel and pull her weapon out.
> null

0:0 - Side with Shadowheart.
uid: 5fdf3eea-47ac-49b7-8c83-6a4f1eea129d
> May your death be slow, and your agony great!

0:0 - Lae'zel. You're not really the type for idle chatter. Don't develop the habit now.
uid: 60c04bd3-76d0-51cd-a120-af42ee842d3c
> I know you have something precious to my kin. Explain yourself.
> null
> null

0:0 - I don't know what qualifies as manners with your kind, but in Faerûn it's rude to stare.
uid: 60ee01f0-bfba-cf2e-4d20-c491772eff97
> null
> What exactly were you doing before the ghaik seized you?

0:0 - Keep it, for now.
uid: 616fccc7-d232-e30e-987e-f22f5bde8979
> You're not angry?
> Tuck the relic away and turn to leave.

0:0 - Your lies are not as cunning as you think, istik. Show me this 'keepsake'.
uid: 617d574c-b0f2-a07f-e135-067e7f1a3916
Node context: Ish-tik (meaning non-gith)
> null

0:0 - Lae'zel is right. I don't need my own kin as enemies.
1:0 - Lae'zel is right. We don't need the githyanki as enemies.
uid: 62f77c50-84e6-5af8-2910-4d58f6163050
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument
> It's too late - you can't appease them. We have to do what's right for us. The artefact stays with me.

0:0 - Not yet, kainyank.
uid: 638b7256-e23f-615b-25a4-f496d2066d9a
Animation: reuse animation from Attack Shadowheart
Cinematic: Lae'zel scrambles to her feet while Shadowheart is distracted
Node context: Defiant, focused on survival. Lae'zel scrambles to her feet while Shadowheart is distracted
> *There is no way to prevent bloodshed. You have to choose.*

0:0 - Rest. Dawn breaks all too soon.
uid: 63dd7f79-81a0-3912-3a85-2f80bf19e3c8
Cinematic: Lae'zel departs for her bedroll.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - The truth, now. Or vermin will feast on your carcass.
uid: 64548937-cbd6-a2e5-fc28-ca01e48de476
Animation: The player sleeps on their stomach, waking up on SH and LZ attacking eachother, The player trances, waking up on SH and LZ attacking eachother, SH holds a knife to LZ's throat, LZ lies still with a knife to her throat, Player sits up looking toward LZ and SH
Cinematic: The player awakes to find Lae'zel is on top of SH, a dagger pressed to her throat/chest (whichever works better). The rest of the scene plays out with Lae'zel over a prone Shadowheart, unless SH manages to get to her feet before combat (which will be noted in the specific nodes).
Node context: Shadowheart is lying down, having awoken to find Lae'zel crouched over her with a dagger held to her throat.
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Event_LaezelFirst - ORI_Shadowheart_Event_LaezelFirstdescription
> I should have seen this coming, coward.

null
uid: 6754edec-3692-b251-3ea2-0a8cdf23408f
Jump to another node

0:0 - I do not believe you.
uid: 67e66434-364d-e990-1461-a52451323c0b
> I don't care what you believe, Lae'zel. Go to sleep.

0:0 - Keep it. Do what you will with it.
uid: 68273f85-c67f-008a-839f-f1fc6175a87a
> You're not angry?
> Tuck the relic away and turn to leave.

0:0 - But imagine what we might achieve if we channelled some of that hostility back at our real foes instead of each other. They wouldn't stand a chance.
uid: 68a36a16-2cce-d2c5-6843-da623e62a147
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - Tuck the relic away and turn to leave.
uid: 6a83d880-6b81-8540-24f0-97a2618c6544
> A moment.

0:0 - Leave them to settle their differences and go to sleep.
uid: 6bb76c18-0330-90a4-6417-3dc1d9038187
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
> null

0:0 - Lae'zel - stop. Before you do something you'll regret.
uid: 6c88fae6-1851-3e35-13dd-692e94e98cb4
= Roll SkillCheck Persuasion (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
Advantage: 1 - 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description
> null (roll sucessful)
> null (roll failure)

0:0 - This matter concerns both of us, kin. Shadowheart has deceived us.
uid: 6e144d03-bfb4-41e6-2eec-88bf5c6913eb
Node context: Lae'zel addresses a fellow Gith, assuming they will also be interested in Shadowheart' supposed transgression.
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Nonsense. You're just finally showing what you really are - a reaver to the bone. Nonsense. You're just finally showing us what you really are - a reaver to the bone.

null
uid: 6e7bb33e-c6d3-83c3-ab72-150e63177df6
Jump to another node

- Roll failure -
null
uid: 6f90d3b1-6847-3afc-aea3-7f9adc9fc0c8
> null

0:0 - The artefact is closed to me. But its protection is an advantage - as is having a skilful cleric at my side.
uid: 6f98ca4f-2d68-5ceb-c17e-4727cafb520f
> But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.

- Roll failure -
null
uid: 6fbc1267-4040-c6e0-081b-c0ece14f08d9
> Agh... I felt that. Get away from me, gith!

0:0 - Stop this. No sense in us fighting with each other.
uid: 7052bc13-43e4-79d0-9a4c-d1a7db9acdd6
- 0 Check flag(s) (Local):
   false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription
> Incorrect. Judicious bloodletting settles feuds and roots out the weak - the deceitful.

0:0 - I doubt this one's wits will be any sharper by then.
uid: 7120d42c-b674-a1c8-1ffe-0af4df80b3f5
> I do not wish to spill blood here. Come daylight, we will find a place to end this.

0:0 - What exactly were you doing before the ghaik seized you?
uid: 73065467-6b66-45dc-d176-5abf3c30a5f7
> Now why would you ask me a question like that?

0:0 - You know your choices.
uid: 740474dc-c3ec-8875-62c3-f3a533190632

0:0 - The bad blood must be purged. A duel, come first light.
uid: 745e27ec-a2dd-3a44-3415-f097de0a91c6
> You mean I'd get to prove you wrong and thrash you? I love it.

0:0 - Take this slain foe as a gift, blessed Nightsinger. Usher her into your darkness.
uid: 74b8d479-c17f-bedb-e214-b352a7bab1d3
Cinematic: A tadpole emerges from Lae'zel's corpse. Shadowheart crushes it under her foot.
Node context: Sotto voce. A dedication/sacrifice to Shadowheart's patron goddess, shar.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription
=== END NODE ===

0:0 - Do nothing.
uid: 76a3dbec-9ca2-d656-c36f-2f40948d1eae
> null

0:0 - I don't know what you're talking about. I suspect you don't know what you're talking about.
uid: 76a4f0cf-6b99-a2bd-ab4e-d76e3eaecd8b
> I will have an explanation from you, or I will have your head.
> Use the parasite. Probe her thoughts.
> null

0:0 - I'm not going to regret this - I'm going to enjoy it.
uid: 77a2ad0a-117c-d18d-ae7f-d1bf141ad741
Cinematic: Lae'zel turns from Shadowheart to rebuke the player
> Should've kept your focus on me.

null
uid: 77de901e-3748-df5f-4af6-30bf500ce573
Jump to another node

0:0 - Keep it, for now.
uid: 795cb014-03e5-4b21-75c4-f048dcc40612
Cinematic: Shadowheart puts puzzle box away.
> null

0:0 - Can I do that, Lae'zel? Can I turn my back on you?
uid: 79ab6d14-7747-1b42-942e-fff85e4829b3
Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
> Never. Thieves aren't afforded such luxury.

0:0 - Simply vexed. Anger would be impractical.
uid: 7c9bdb5a-25f1-0c12-57bb-bbb4b6092009
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> The artefact is closed to me. But its protection is an advantage - as is having a skilful cleric at my side.

0:0 - Move to attack Shadowheart.
uid: 7d594b5b-ff48-4493-8cb6-72b049f23e5b
> You too? Shar take you both, then!

0:0 - You're welcome to try. Otherwise, back off.
uid: 7e2513f2-4284-13a0-7104-01f9c12b5072
> null

0:0 - Lies. She carries an heirloom of my people. I must know why.
uid: 7e74f531-7362-d4ef-747c-8f7c562d739a
> null

null
uid: 7ec1799c-3152-2703-6e7d-af09054a1fa2
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> null

0:0 - You would have me surrender, kin? A disgusting notion.
1:0 - Surrender? A disgusting notion.
uid: 7f0c29dd-af92-8b28-4262-96be36f7284c
Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You had better warm to that notion very rapidly, or your journey ends here. We needn't be enemies - there's plenty of those to go around already.

0:0 - Walk away. Now. I won't warn you again.
uid: 8020d05b-c2e0-0cf2-b50d-3761e123f8d5
Node context: Standing her gound, SH looks LZ up and down, ready for a fight.
> Relic? This is about that artefact, isn't it?
> What's going on? Why're you two arguing?
> Stop squabbling - both of you.
> Watch the argument unfold.
> null
> null
> null
> Leave them to settle their differences and go to sleep.
> null

0:0 - That's all? There has to be more.
uid: 82c37242-2457-cae9-86a3-c28c02da2e67
> This suffices for now. Perhaps we can put our differences aside, out of mutual self-interest.

null
uid: 840f4559-876a-f626-d735-374852774998
> null

0:0 - This suffices for now. Perhaps we can put our differences aside, out of mutual self-interest.
uid: 856556c4-86e3-943f-feaf-982f47330754
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence. Lae'zel stands up, stepping back from SH.
> null

0:0 - You should have taken your own advice.
uid: 871daa66-0cd9-764b-e9d4-1cf3a5eee086
Cinematic: Shadowheart slips back from Lae'zel. gets to her feet and attacks.
Node context: Grim resolve. Takes advantage of Lae'zel's split attention. She lashes out and manages to get to her feet to properly defend herself.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

- Roll failure -
null
uid: 878b9b96-0d12-2200-b53d-8cadbce6be9f
> I'm not going to regret this - I'm going to enjoy it.

0:0 - *There is no way to prevent bloodshed. You have to choose.*
uid: 8a7e2c70-1c91-1e23-0fcd-71a92db58efb
> Side with Lae'zel.
> Side with Shadowheart.

0:0 - You've been misinformed. By who, I wonder?
uid: 8a940621-8b13-4bea-68f8-0ef6b1477b03
> Unimportant.

0:0 - I know you have something precious to my kin. Explain yourself.
uid: 8b17df86-8ff6-017d-24d8-63c91f32bb54
> I don't know what you're talking about. I suspect you don't know what you're talking about.

0:0 - I can't tell what I don't know. Shar willed it, so I obeyed.
uid: 8b5bb8fe-68da-cb88-5417-6b4c4965b3f2
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Many of us were sent to take it from your kin. I'm the last one left.

0:0 - I should have seen this coming, coward.
uid: 8c816411-4d47-28d6-0243-3527aa24bb5c
Animation: Characters Idle
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
> Do nothing.
> null

null
uid: 8c8dc978-195d-ec80-0717-5f124031adac
Cinematic: Laezel kicks out from underneath Shadowheart and pull her weapon out.
> null

0:0 - Perhaps this is so. Show me the heirloom.
uid: 8cee802d-e771-98c2-a3bb-08dc87efb1e4
> null

0:0 - A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it.
uid: 8d562907-c6fd-0205-e3f5-09b9a7c52431
Cinematic: Shadowheart pulls out the puzzle box.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Keep it, for now.

0:0 - Wait. You held a blade to my throat over this, and now you don't care?
uid: 8d5c7332-1107-bf99-d806-2e9e7dcc2ccc
> I'm merely being practical.
> null
> Purification is my mission - not your contraband. I am content for the time being.

0:0 - You must. Or you will take your secrets to the grave.
uid: 8ef555f8-db9f-bb24-bbbc-3707bc1b2749
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
> I can't tell what I don't know. Shar willed it, so I obeyed.
> I can't tell what I don't know. My goddess willed it, so I obeyed.


0:0 - A keepsake. Very well. Perhaps I was misinformed.
uid: 8f36b359-f664-ff8a-bcd5-3ec222b1b513
> We shall see. Now let us rest.

0:0 - What's going on? Why're you two arguing?
uid: 90b80f8b-f5b1-221a-8c64-b81f9bcbc768
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
- 1 Check flag(s) (Local):
   false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
- 1 Set flag(s) to (Local):
   true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
> She carries an heirloom of our people. She must explain herself.
> Lae'zel thinks I have something important to her people. She's deluded, clearly.

0:0 - Many of us were sent to take it from your kin. I'm the last one left.
uid: 923c8c4f-c631-587d-1390-30e83740172b
Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
> I don't know what it is, what it does... I just have to get it to Baldur's Gate.

null
uid: 925d9222-e843-3e08-6150-8f3b2662b225
Jump to another node

0:0 - Refuse.
uid: 92a62eaa-8d2d-5773-6d76-3c0959f92e0d
> No matter. I can examine it for myself. Be still and this will be quick.

0:0 - Sssh... don't call out. Don't move.
uid: 92f58ca3-8b77-d5ba-52c8-baede4ff0ebf
Cinematic: Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her.
Node context: Shadowheart is in control, speaking in a threatening whisper. Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her.
> I needn't have woken you at all. I could've just buried this dagger in your throat.


0:0 - Loosen the grip on your pride for one blasted moment, won't you? We needn't be enemies - there's plenty of those to go around already.
uid: 9493f765-5a65-8caa-9552-a14637ec1ecb
Node context: Somewhere between a threat and a plea for sense. 'Give me an excuse to not kill you, PLEASE'
> Tsk. What would you have, that we be friends?

0:0 - Should've kept your focus on me.
uid: 95f36276-bc9a-e66e-1243-6db56f5f2195
Cinematic: Shadowheart attacks Lae'zel while she's distracted by the player. Shadowheart manages to get to her feet.
Node context: Shadowheart gets out from under Lae'zel after the gith's attention is on the player.
> null

0:0 - Lae'zel - stop. Before you do something you'll regret.
uid: 965958c6-5a98-c67e-0dcb-7ce95a12fa29
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description
> null (roll sucessful)
> null (roll failure)

0:0 - But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.
uid: 981b3bff-cb2a-89d5-c341-d9b939ca58d2
> Rest. Dawn breaks all too soon.

null
uid: 984fb2d2-e155-9f47-58af-c40f857c81a0
Jump to another node

0:0 - But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.
uid: 9a5a38bd-45c9-8beb-0a8d-0160f509565f
> null

null
uid: 9abf575a-de48-7dd7-fcf6-06e73bae5bcf
Jump to another node

0:0 - Nonsense. You're just finally showing what you really are - a reaver to the bone.
1:0 - Nonsense. You're just finally showing us what you really are - a reaver to the bone.
uid: 9c308333-7930-e02e-53d1-c0272c3f8f3a
Node context: SH addresses Lae'zel, while implicitly trying to rally support from the player observing this argument.
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Spare your indignity. Every word that spills from your mouth is worth less than the last.

0:0 - You had better warm to that notion very rapidly, or your journey ends here. We needn't be enemies - there's plenty of those to go around already.
uid: 9d739da6-df20-1f6f-0141-9d75324e8957
Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. Shadowheart turns to the player and shrugs.
Node context: Somewhere between a threat and a plea for sense. 'Give me an excuse to not kill you, PLEASE'
> Tsk. What would you have, that we be friends?

0:0 - Unfortunate. I thought you may have some honour.
uid: 9e07cd38-a04a-811b-7d27-bf87da5079df
> Go, rest. But do not consider this matter settled.

0:0 - Rest - both of you. Tempers will be cooler in the morning.
uid: 9ed535c8-d9fb-13b8-0da5-dbe61dd4bcdc
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription
> I doubt this one's wits will be any sharper by then.

0:0 - There. Is that worth your life?
uid: 9f0d166d-48fe-91f5-1988-7c1cf2050e4c
Cinematic: Shadowheart reveals box, still holding Lae'zel at knifepoiint.
Node context: Shadowheart holds up the box (approx rubik's cube size) with her free hand while keeping her blade out.
> I don't care about the relic, only the occupant inside it. Keep it with you.
> The relic is gith, but means nothing to me. You can do with it as you like.
> The gith you took this from will hunt you down and kill you. Slowly.
> Attack.

0:0 - It's too late - you can't appease them. We have to do what's right for us. The artefact stays with me.
uid: 9f31b2ac-2629-9a16-534c-1d304185aea2
> You think this can be settled with just words? No. Honour demands I take something from you.

0:0 - I am certain you did. And now I shall find it in turn, on a dead half-elf.
uid: a05a1c50-671d-5f23-0c8e-9a515b3150a3
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription
> null

0:0 - And yet here I stand. Concerned.
uid: a088364d-e5eb-e431-85e8-afb03d4183a9
> Go, rest. But do not consider this matter settled.

null
uid: a0968d4b-1d58-d5df-dba2-06f9b2d2634e
Cinematic: Lae'zel stabs Shadowheart, who utters a sharp gasp and dies.
> null

0:0 - You should have stayed out of this!
uid: a26fd3e1-a877-9a6b-f208-a46d7c694740
Cinematic: Lae'zel addresses the player upon their intervention
> You should have taken your own advice.

null
uid: a49fd53d-9d9d-b59d-276b-06aa42625e20
Jump to another node

0:0 - She's a liability - it's the artefact we need, not her -
uid: a4e85e64-d23e-e6f4-5993-b8d4e5af0277
Node context: SH looks over to the player.
> Let me up, and I'll show you.

null
uid: a542d915-90e3-84d2-77e3-ef66faf2a9b7
> Shadowheart - stop. You don't have to do this.
> Shadowheart - stop. You don't have to do this.
> Your petty quarrels disturbed my rest. Stop at once, or I will make you stop.
> Move to attack Shadowheart.

null
uid: a58bfcc3-8c08-d5b2-8bee-7a8a2e576a1d
Jump to another node

0:0 - You had every chance to look the other way, but here we are. You chose this.
uid: a62e8058-f717-6cf6-0f9e-bde2ff52d092
Cinematic: The player awakes to find Shadowheart is on top of Lae'zel, a dagger pressed to her throat/chest (whichever works better). The rest of the scene plays out with Shadowheart over a prone Lae'zel, unless Lae'zel manages to get to her feet before combat (which will be noted in the specific nodes).
Node context: Lae'zel is lying down, having awoken to find Shadowheart crouched over her with a dagger held to her throat.
- 0 Check flag(s) (Global):
   false - ORI_Shadowheart_Event_LaezelFirst - ORI_Shadowheart_Event_LaezelFirstdescription
> Spare me the justifications, coward.

0:0 - Rest must wait, Shadowheart.
uid: a6891031-58b8-c2e0-902e-47567bb1bb89
Cinematic: Lae'zel and SH both standing
Node context: Lae'zel approaches Shadowheart - she's got questions. Both are standing.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription
> null

null
uid: a8b43186-471b-e4be-3bd3-4f477cf5d471
> null

0:0 - The relic is gith, but means nothing to me. You can do with it as you like.
uid: a8bf91b0-3dfe-7a49-955c-7c59e36ac08e
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> Hmm. You seem sincere, oddly enough. Let's say we have an understanding.

0:0 - I am merely curious about my travelling companion.
uid: a94a2fe8-2192-ef43-9887-3208eac89c5b
> Lae'zel. You're not really the type for idle chatter. Don't develop the habit now.

0:0 - We shall see. Now let us rest.
uid: aa3e123c-3081-4783-b6e8-2f6d88686638
> null

0:0 - Side with Lae'zel.
uid: aa84056f-ae03-cb4f-b0ef-92c07d4ef3de
> Shar take you both, then.

0:0 - Produce the artefact.
uid: ab2c17bb-7ac1-594c-02d8-7d769f822d4e
> A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it.
> A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it.
> Hm. A creation of my people, though I cannot decipher writing this ancient.

0:0 - You too? Shar take you both, then!
uid: ab327f89-f33e-9bf8-8a85-80b82eb02448
> null

- Roll failure -
null
uid: aba96050-5ef3-f7cb-9748-c64b0ec9473a
> You're welcome to try. Otherwise, back off.

- Roll failure -
null
uid: af81f7b5-5a5a-bf1f-77d7-97ff3e1cc23b
> It's already done.

0:0 - Purification is my mission - not your contraband. I am content for the time being.
uid: b0c10245-541d-b219-570c-694c79fcdc5d
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> But beware. My kin undoubtedly hunt you. If caught, your death will be slow, exquisite.

0:0 - Again, stop this. No sense in us fighting with each other.
uid: b579b3fa-2c54-213b-7817-836620afe214
- 0 Check flag(s) (Local):
   true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription
> Incorrect. Judicious bloodletting settles feuds and roots out the weak - the deceitful.

- Roll sucessful -
null
uid: b67c96c2-dbb8-25a5-e7db-7872488e73a2
> You're lucky I respect him. One more chance, then - tell me about the relic. You're lucky I respect her. One more chance, then - tell me about the relic. You're lucky I respect them. One more chance, then - tell me about the relic.

null
uid: b6d8c52d-fd8c-c481-1239-7e1b82515b0d
Cinematic: Lae'zel rushes Shadowheart, stabbing her below the ribcage, Shadowheat falls to the ground. Leaving her to bleed out (1HP), Lae'zel takes the artefact and moves to leave. As she does so... The artefact appears to vibrate in her hands. Lae'zel has just enough time to cock her head and look at the item quizically before a blast of pisonic energy overcomes her. In a wider angle, the psionic explosion engulfs her. Shadowheart, still on the ground, is splattered with Lae'zel's blood.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription
=== END NODE ===

0:0 - A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it.
uid: b7135f06-9f10-6f10-dd6c-e0d1f203907a
Node context: Considering a gith artefact being held in her view.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Keep it, for now.

0:0 - A moment.
uid: b7e97910-7fdb-035e-7d99-e20d6ce1330b
> In time, I will free the occupant of that artefact. You'd be foolish indeed to intervene.
> In time, I will slay the occupant of that artefact. You'd be foolish indeed to intervene.
> Your contraband does not concern me, but it may concern my kin. Assume you are being hunted.

0:0 - Unimportant.
uid: bae2d5d3-d2dc-8ff6-ac3a-7f09f721f485

- Roll failure -
null
uid: bd57945b-05c5-3f88-d76b-b9db7b88c8e1
> You know your choices.

0:0 - They are more than welcome to try.
uid: bf3b8021-ae9d-cd55-c5db-61abfa30c126

0:0 - We need her, Shadowheart. Give her a chance.
uid: bfab3e1c-0263-d180-657e-125ef7b896fe
> Can I do that, Lae'zel? Can I turn my back on you?

0:0 - May your death be slow, and your agony great!
uid: bfdce24a-7842-2d94-1cdb-b8366404ff9a
Cinematic: Combat is about to break out. Shadowheart and the player versus Lae'zel.
Node context: Aggressive - turning on both the player and Shadowheart. Both Lae'zel and Shadowheart are now on their feet, braced to fight.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

- Roll sucessful -
null
uid: c0e503c0-23c6-8407-0bb6-f64f1dbbea17
> She's a liability - it's the artefact we need, not her -

0:0 - That heirloom is as much my affair as it is yours.
uid: c1130294-6324-b225-f912-feacf15a67d7
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH
> I'll kill you if necessary. But explaining your corpse would be a chore.

0:0 - Hm. A creation of my people, though I cannot decipher writing this ancient.
uid: c2df4624-7f9e-29c9-1751-a87701bcb387
Cinematic: Shadowheart pulls out the puzzle box.
Node context: Curious, but not breathtaken.
> Keep it. Do what you will with it.

null
uid: c2e683eb-8b10-7deb-a3a8-ae64d169929c
> The artefact you possess contains someone important - someone I may need to free.
> The artefact you possess contains someone important - someone my queen demands to be slain.
> I know the gith heirloom you possess must be important to my kin. As I know they would not yield it willingly to you.

0:0 - Do nothing.
uid: c2ffbbd3-f577-0962-98e5-186fe5ba23db
> null

null
uid: c3818650-5af5-b9d5-4db4-6c69aa76b067
> You have lied about the heirloom. I will have the truth, or I will have your life.
> I still could. Then no more Lae'zel to pry into my affairs...

- Roll sucessful -
null
uid: c441b4be-bec7-c7b0-94f6-6adb26600abc
> Ha! Very well, let us make this interesting.

null
uid: c442c4f5-e697-2311-c52d-8f33fa19432a
Jump to another node

0:0 - Let me up, and I'll show you.
uid: c4875831-7af3-e9f6-87c0-c3522e33ba9c
Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
> Cooperate, Lae'zel. For your own sake.
> We need her, Shadowheart. Give her a chance.

0:0 - My worst is for worthy foes. This will have to suffice.
uid: c49cc0d4-ecf0-1daa-6d7f-372ab0801b3b
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription
> null

0:0 - But if you break your promise, I'll kill you. Sleep well.
uid: c5218dc5-9c2f-5f9e-a434-8f5d0bb0db60
Cinematic: LZ and SH put their weapons away and SH leaves.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight.
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

0:0 - That artefact is an heirloom of my people. Likely she spilled githyanki blood in order to steal it. This cannot stand.
uid: c55f5144-578e-112c-3ded-12ebb009a602
> Heirloom? Plunder from some conquered realm, more like. This artefact is the only thing keeping us from becoming slaves to our parasites. Be glad I have it.

0:0 - But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.
uid: c57fee88-eaff-0c29-3629-a91522eb547e
> Rest. Dawn breaks all too soon.

0:0 - No matter. I can examine it for myself. Be still and this will be quick.
uid: c5b18473-d38e-4650-8a3a-7a7eccbf6e90
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription
> null

null
uid: c5cc00ad-737c-1be7-591c-bd20ee0c0971
> null

0:0 - You're lucky I respect him. One more chance, then - tell me about the relic.
1:0 - You're lucky I respect her. One more chance, then - tell me about the relic.
2:0 - You're lucky I respect them. One more chance, then - tell me about the relic.
uid: c6f13fff-1360-19f7-eef2-cba92cb3cb00
Node context: him / her references the player
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> I can't.

0:0 - Remove yourself, if you are so easily offended. This is not your concern.
uid: c743342a-c612-8742-98d1-795323712194
Node context: Lae'zel speaking to the player (stay out of it - this is between me and SH)
> Nonsense. You're just finally showing what you really are - a reaver to the bone. Nonsense. You're just finally showing us what you really are - a reaver to the bone.

0:0 - Produce the artefact.
uid: c7a38cef-8a4e-ba30-b526-82e1bcd23d51
> A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it.
> A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it.
> Hm. A creation of my people, though I cannot decipher writing this ancient.

- Roll sucessful -
null
uid: c93c15e1-cf57-d669-c653-4f29dc76101c
> Perhaps this is so. Show me the heirloom.

0:0 - Show it to me.
uid: ca764e85-5941-29b2-a640-c644c32e7698
> Produce the artefact.
> No.

0:0 - If I knew you weren't a threat to me - to my mission - then perhaps we could make peace.
uid: caf53daf-507f-8bb6-6e62-3998727cbf16
> So. Can you let the matter drop, or should I put you back to sleep permanently?

null
uid: cb0d973a-3f4c-fd18-0876-4dd4e77e2f58
Jump to another node

0:0 - Stop squabbling - both of you.
uid: cbd69e84-3a3c-bec8-a234-333af3c9cc93
- 0 Check flag(s) (Local):
   false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription
   false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
- 0 Set flag(s) to (Local):
   true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription
   true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription
> This matter concerns both of us, kin. Shadowheart has deceived us.
> Remove yourself, if you are so easily offended. This is not your concern.

0:0 - If you explain yourself, perhaps I will allow you to keep the heirloom.
uid: cc3317cf-a495-14a3-45b1-e04394431263
> Fine. It's a lucky keepsake, nothing more. I found it in a flea market.

0:0 - Offer her a half-truth. Say you found it on a dead gith.
uid: cda3dedc-de1c-972b-9a83-21f683ee31ab
= Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - It's already done.
uid: cded6a72-25af-3d65-ed1f-f2318d614483
Cinematic: Shadowheart's attention his turned from Lae'zel to player.
Node context: SH addresses player - 'you can't stop this'. Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. The player's interjection momentarily distracts SH.
> null

0:0 - You hear that, Lae'zel? It's called common sense.
uid: ce999e63-b31f-6866-c699-142395b39d6a
> Tsk. You seek reason in dishonour.

0:0 - Agh... I felt that. Get away from me, gith!
uid: cefabc6c-7068-e9a5-00a9-3602d27ca295
> null

0:0 - Let the matter drop for now.
uid: d04fb6af-58a3-18d1-9bc2-c6dee6257ab3
> null

0:0 - Lies upon more lies.
uid: d0dbaf78-e870-6259-b885-846c027ffe40
Node context: DIR: Cold, shutting down her emotions as she's readies for a fight.
> null

0:0 - Lae'zel thinks I have something important to her people. She's deluded, clearly.
uid: d0fe2c93-ddc4-fc46-f34d-639934d45769
Node context: Addressing the player in reference to Lae'zel's behaviour. DIR: Try a take where SH spits out the clearly under her breath as an after thought
> Lies. She carries an heirloom of my people. I must know why.

0:0 - Consider the matter resolved then.
uid: d130f7d4-a554-22b8-b669-981106b9fa00
> Good. This little venture would be duller without you, I'll admit.

0:0 - No.
uid: d28573ca-1251-b875-2901-6bded0848dfe
> Unfortunate. I thought you may have some honour.

null
uid: d43f7a9d-f304-4504-e096-fa1af3c52d47
Cinematic: Shadowheart stabs Lae'zel, who utters a sharp gasp and dies.
> null

null
uid: d5305093-dcaf-c909-5b9b-cdd3bc189aab
Cinematic: The party goes to sleep.
Node context: Cinematics indicate that a period of time has passed. It's now later in the night, after everyone has (seemingly) gone to sleep
> null
> null

0:0 - A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it.
uid: d5f5f7cf-ec2a-c79d-ce0e-24b634258372
Cinematic: Shadowheart pulls out the puzzle box.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Keep it, for now.

0:0 - If anyone asks, I'll say you were transforming. Don't expect to be mourned.
uid: d61d6871-e270-dd89-0ea0-aa35d75a1c6d
Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
> Do nothing.
> null

0:0 - Tsk. You seek reason in dishonour.
uid: d7aefe9b-15f0-327d-975c-2960690b36de

0:0 - Incorrect. Judicious bloodletting settles feuds and roots out the weak - the deceitful.
uid: d7f66c69-32aa-0d2c-609c-0952e2acbf98
> Do you hear this tripe? Our lives are at stake, and she wants us to turn on each other.

null
uid: d8a76360-3b4f-d891-6ea5-f8864766db45
Jump to another node

0:0 - A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it.
uid: d93a5a39-ffee-d422-922d-9af0a6ae6d42
Node context: Considering a gith artefact being held in her view.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Keep it, for now.

null
uid: d96f404f-0801-a8dc-b944-7efcb06bb836
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> null

0:0 - The artefact is closed to me. But its protection is an advantage - as is having a skilful cleric at my side.
uid: db04bd0b-a6f0-932a-adb1-91457fb12722
> But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.

0:0 - You talk a great deal for a would-be murderer. Get on with it, if you dare try.
uid: db8de703-bdfd-dfd6-b959-1581ef2d3904
- 0 Check flag(s) (Dialog):
   false - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH
> I'll kill you if necessary. But explaining your corpse would be a chore.

0:0 - Side with Lae'zel.
uid: dd8a4c15-9840-bd9e-89d5-431675bcc256
> Shar take you both, then.

0:0 - Hm. A creation of my people, though I cannot decipher writing this ancient.
uid: de6b6d12-169b-ac2d-7dbc-046252023cbb
Node context: Considering a gith artefact being held in her view.
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> Keep it. Do what you will with it.

0:0 - Spare me the justifications, coward.
uid: def4c1f5-300f-1ed3-7a95-46c0361bbde3
Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
> If anyone asks, I'll say you were transforming. Don't expect to be mourned.

null
uid: df2cb0a1-f3f2-f8f5-f8a7-d5e426e44fd4
> Take this slain foe as a gift, blessed Nightsinger. Usher her into your darkness.

0:0 - I will have an explanation from you, or I will have your head.
uid: df56ad8d-5100-76ca-b840-03296c68d62f
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - I still could. Then no more Lae'zel to pry into my affairs...
uid: e33031af-deee-408b-6d73-c2f37539e27e
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Consider the matter resolved then.
> My Creed forbids such weakness. Explain yourself - and then try to kill me.
> You talk a great deal for a would-be murderer. Get on with it, if you dare try.
> That heirloom is as much my affair as it is yours.
> null

0:0 - Attack .
uid: e53f34e7-954a-f856-e637-61b640d3a03d
= Roll RawAbility (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - Shadowheart - stop. You don't have to do this.
uid: e76cb610-fe1f-b22a-39c3-34d9045bf6db
= Roll SkillCheck Persuasion (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
Advantage: 1 - 0 Check flag(s) (Object):
   true - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description
> null (roll sucessful)
> null (roll failure)

null
uid: e77b91e1-f0ce-9df0-51ae-12049531df78
Jump to another node

0:0 - Fine. It's a lucky keepsake, nothing more. I found it in a flea market.
uid: e7ff9e42-654f-8ebf-9a1e-1e3a38149ed4
> If that is true, you will have no qualms with showing it to me.
> I do not believe you.
> Let the matter drop for now.

0:0 - Hmm. You seem sincere, oddly enough. Let's say we have an understanding.
uid: e9982dfd-34c1-4cb2-5316-1c491b8d4562
> But if you break your promise, I'll kill you. Sleep well.
> But if that comes into doubt, I'll kill you. Sleep well.

0:0 - Ha! Very well, let us make this interesting.
uid: e9b300dc-2ec4-68dc-ab4c-9a43f9a2cdce
Cinematic: Shadowheart rushes Laezel, weapon ready.
Node context: Lae'zel prepares to fight.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - *You sense her fear - that you will try to take the heirloom.*
uid: ea17ac17-a13c-03bb-3a32-ad4b162cd711
> If you explain yourself, perhaps I will allow you to keep the heirloom.
> null

null
uid: eaaa2e19-8fd7-c088-a025-e64245879841
> You had every chance to look the other way, but here we are. You chose this.

0:0 - Attack.
uid: ecd7ea49-2ab6-1920-d4a3-f308d24287b3
> null

0:0 - If that is true, you will have no qualms with showing it to me.
uid: edb911e3-7273-8a27-1b6d-a0c973932f73
> Another time, I'm terribly tired. You should get some rest, Lae'zel.

0:0 - You have lied about the heirloom. I will have the truth, or I will have your life.
uid: f52c07c0-e5df-d5ea-5b50-2fad77d884dd
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Confess everything you know.
> Offer her a half-truth. Say you found it on a dead gith.
> Do your worst. I won't tell you anything.
> null

0:0 - But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine.
uid: f544a21a-4578-e85e-220c-243375e42615
> null

0:0 - Your contraband does not concern me, but it may concern my kin. Assume you are being hunted.
uid: f67d3893-f8a1-c5ea-4b93-ef826b8791b4
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog
   true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription
=== END NODE ===

null
uid: f7641a9a-85c7-ee43-ccad-a60040a69305
Jump to another node

0:0 - It's my prize. I'll die to protect it.
uid: f7a1e8d9-1d9c-f0f6-3c6f-12d2332d1452
> Show it to me.

0:0 - *There is no way to prevent bloodshed. You must choose.*
uid: f7b49801-2006-2578-3c10-481297ce7fcf
> Side with Lae'zel.
> Side with Shadowheart.

0:0 - Offer yourself first, kainyank.
uid: fa30b2df-1d3a-d282-ce5f-c4f328ec1639
Cinematic: Lae'zel attacks while Shadowheart is distracted. Then she manages to get to her feet to properly defend herself.
Node context: Grim resolve. She attacks Shadowheart, who is momentarily distracted. Then she manages to get to her feet to properly defend herself.
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight
- 1 Set flag(s) to (Object):
   true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription
=== END NODE ===

0:0 - Cooperate, Lae'zel. For your own sake.
uid: fd7b88df-9156-06d9-62f7-741e0df9cdc4
> You would have me surrender, kin? A disgusting notion. Surrender? A disgusting notion.

0:0 - Your petty quarrels disturbed my rest. Stop at once, or I will make you stop.
uid: fdd09e26-3f8e-9865-e141-4c810536fd62
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - Sssh... do not move. Do not cry out. Or I will open your neck.
uid: fddb4960-5d56-64ba-463e-0b973d147ae4
Node context: Lae'zel is in control, speaking in a threatening whisper. Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her.
> null

0:0 - I don't care what you believe, Lae'zel. Go to sleep.
uid: feca9e1d-3d93-57b5-9684-67dfd87fd0f6
> null

0:0 - Tsk. What would you have, that we be friends?
uid: fee08802-12c9-df02-8204-ab26cb67a5cb
> Let's not get ahead of ourselves.

null
uid: ff9e794d-2e03-8079-63df-2788d6b38c33
Jump to another node


File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_IVB_CFM_Box.lsj
Synopsis:
Shadowheart examines the mysterious puzzle box that she's been closely guarding. She has a mission to deliver this item to her cloister in Baldur's Gate, though doesn't truly know what it is. She tries to understand it, and possibly draws the attention of one of her companions - she shuts them down when they ask her about it, however. Note: a version this scene may have already occurred in the Druid Grove - this is a fallback that occurs at the party's campsite.

null
uid: 0046298c-56b6-3bd2-7d41-7a1d8ac599f9
> *You discreetly take the box from where you'd hidden it and turn it over in your hands.*

0:0 - Nothing. What is this thing?
uid: 004c28a1-50ab-1426-39ea-962ecfcea8f7
Cinematic:
=== END NODE ===

0:0 - Interesting? The company's the worst part, as I see it.
uid: 02d1bc02-af97-4caa-70b2-ce7755469f78
> null

0:0 - Better than I'd have expected, all things considered.
uid: 033ea648-925c-4665-b545-f76e19204cba
> The nomad's life has its charms. You get to meet such interesting people - and sometimes they don't even try to kill you.

0:0 - Then go read a book, or pray to your god of choice - just leave me alone.
uid: 0433c207-8f33-fdb6-c0e9-125c64d608a4
Node context: Frustrated
=== END NODE ===

0:0 - You should get some rest. Things will seem better come morning. I hope.
uid: 04a5ac23-14ca-a40d-c7a1-6146b3e6f884
=== END NODE ===

0:0 - Exactly. I'm just waiting for you to get really desperate before naming my price.
uid: 0739efb6-57cc-4fb6-3f2a-cee53620f594
Node context: Amused, playing along with the player's joke accusartion.
> I'd like some time alone now. We'll talk soon.

0:0 - Quite right. On that note, I think I'd like some time alone, if you don't mind. To meditate. We'll talk soon.
uid: 07c52570-0921-9803-1d8f-90c3f2cf7b0c
Node context: Politely getting rid of the player.
=== END NODE ===

0:0 - *There are no openings, but for a brief moment, you think you feel something stir within.*
uid: 08643589-1027-0b1f-f23f-ffbac258a061
Cinematic: SH examines the box
> *You tuck it away again. Your duty is to deliver it - not understand it.*

0:0 - No. Especially not when I have you around.
uid: 0d4f0387-8ed8-3932-04f3-346fc402564a
> Oh stop, you can hardly be that miserable if you have energy for flirting.

0:0 - I'm sorry. I can't give you that. Not right now.
uid: 0e11a5ec-5c73-ce94-a242-25a9e5337f24
Node context: Hint of regret
=== END NODE ===

0:0 - I've told you all I'm going to tell you. Now please don't pry any further, or you might force me to become less polite.
uid: 0e6c26ee-f1d4-3c60-6f40-fa1e0652642d
Node context: Firm
> All right, as you like.
> Not good enough. I want answers.

null
uid: 146d415c-9d8c-49a5-978a-8f0e5b8b5c4e
> *In an instant, Shadowheart hides the box from view.*

0:0 - No need to be so secretive. You can trust me.
uid: 1a96577b-8a09-09ac-795c-61443f5b0f26
> Our mutual... respect only entitles you to so much. Now, if you don't mind.
> A bold statement, if not an accurate one. Leave me be.

null
uid: 1da7f003-59f6-8ee2-2bde-a7aab8d68d85
Jump to another node

0:0 - Don't change the subject - tell me about the artefact.
uid: 208d7594-1670-4274-45c5-4fa71bcfd6d3
> I've told you all I'm going to tell you. Now please don't pry any further, or you might force me to become less polite.

0:0 - I do. But I won't. I can't.
uid: 2120afd4-b08f-b8d9-4052-3bb0e1b27ba1
Node context: Torn.
> I'd like some time alone now. We'll talk soon.

0:0 - Too much silence is... unsettling.
uid: 2734d6ef-d085-5c2a-78da-7b758dff5bad
> To you, perhaps. For me, it's perfect. I think I'll enjoy it by myself for a while, if you don't mind.

0:0 - *The box is inscribed with unfamiliar glyphs.*
uid: 28bfca69-ca95-bb18-c4cb-5cbaab9d6c4f
Cinematic: Closer angle on box
> What is that you have there?
> null
> null
> null

0:0 - I almost let you get away with changing the subject. Tell me about the artefact.
uid: 2e936827-a3bd-7cbc-0c46-f8288faf926a
> You deserve honesty more than most... but please, don't ask.

0:0 - I could crack open that little thing in one fist, if you want me to.
uid: 31fae93e-1976-5e0d-f5e2-0a6f01721f03
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription
> null

0:0 - If you don't want to talk anymore, I'll respect that.
uid: 33df9a52-7f4a-9caa-9ac6-66ef76450364
> Thank you. We can talk again soon.

0:0 - Oh. You don't say that because of the company, I hope?
uid: 37d08cad-3122-f6b9-ebee-4bb9dec3e62f
> The company's fine. It's the constant danger and thought of becoming a monster that bothers me.
> No. Especially not when I have you around.
> The company's the worst part.

0:0 - Honestly, the parasite frightens me more than anything else we've encountered.
uid: 39ff73f3-52cb-68ac-1e6d-7c834423646a
> null

0:0 - Oh stop, you can hardly be that miserable if you have energy for flirting.
uid: 3aeacd4a-fb68-eca3-f466-87642c9ffa6f
Node context: Playful
> You should get some rest. Things will seem better come morning. I hope.

0:0 - Good. Now I believe I was asking you how you were this evening?
uid: 45eec233-3cfd-4f53-cf0d-a80ff21616be
Node context: Defusing. Returning to the previous topic
> Better than I'd have expected, all things considered.
> Honestly? Miserable. I'd rather spend the night just about anywhere else but here.
> null

0:0 - The evening's aesthetics do not matter. Why are you toying with an heirloom of my people?
1:0 - Why're you so keen to dodge questions about that thing?
uid: 4e709117-210c-8554-e692-3230661dda42
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You deserve honesty more than most... but please, don't ask.

0:0 - Very well. When you are ready to speak your mind, I shall listen.
1:0 - All right, I can respect that. But if you want to talk, I'm here.
uid: 4ea1df7c-b692-5598-8564-0be2b464c0c4
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I can't promise that'll be any time soon, but thank you, all the same.

0:0 - What's the matter?
uid: 4ee1d5e5-246c-8625-15c5-e6fc7a09b880
> I'm being interrupted, that's what. We can talk later.

0:0 - It's nothing, trust me. Interesting choice of camp we have here, isn't it? Peaceful.
uid: 4f2df3e1-4776-f050-9ef3-9528c15421a9
Node context: Airy, deflecting.
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> I suppose it is.
> The evening's aesthetics do not matter. Why are you toying with an heirloom of my people? Why're you so keen to dodge questions about that thing?
> Use the parasite - see what she's hiding.

0:0 - My kin's heirlooms should not be in your hands.
uid: 5124f149-f9f9-6862-182a-38655e6196d4
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription
> null

0:0 - I said keep out of it. In fact, forget it entirely.
uid: 51a8333f-cce3-208f-bee9-522b21b3689c
=== END NODE ===

0:0 - *In an instant, Shadowheart hides the box from view.*
uid: 55c6814f-b51b-54f7-d7b0-38812b8a91fc
Cinematic: SH puts the box away
> null

0:0 - I do like the dark. It's peaceful.
uid: 5652e3b2-0e24-b90f-ca33-6c4bf9e93b4b
> Quite right. On that note, I think I'd like some time alone, if you don't mind. To meditate. We'll talk soon.

null
uid: 585faf32-5f45-8a52-61d3-f56c41335e5c
Jump to another node

0:0 - Admit it - there's a cure for ceremorphosis in that thing, isn't there?
uid: 5a70cbb7-b8e0-aa05-5cb1-576de9e20e10
> Exactly. I'm just waiting for you to get really desperate before naming my price.

0:0 - You can really appreciate the darkness out here in the wilds. Not like in the city, where they keep lamps burning all hours. It's not natural.
uid: 5d434aa0-340a-4da3-d1de-6faef829430d
Cinematic: Looks upward a little at the sky during the first sentence.
Node context: A little philosophical (also keen to nudge conversation away from the gith artefact)
> I do like the dark. It's peaceful.
> No harm in brightening up the gloom. It's comforting, safe.
> I almost let you get away with changing the subject. Tell me about the artefact.

0:0 - *The box is inscribed with glyphs similar to those used by the githyanki.*
uid: 5ec990e4-c0a1-2aed-591c-8e1ceb2037cf
Cinematic: Closer angle on box
> A githyanki artefact. How did you come by that?
> My kin's heirlooms should not be in your hands.
> I could crack open that little thing in one fist, if you want me to.
> Let me try - I always enjoy opening up what I'm not supposed to.
> Leave.

0:0 - What is that you have there?
uid: 6046f63c-4201-cdcc-5384-faad61a70903
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription
> null

0:0 - That's not for you to decide. There's a world beyond us. I'd like to be alone now, please.
uid: 6250eaf8-1272-cac5-266c-9229e3c48464
=== END NODE ===

null
uid: 6286575a-467b-c696-c7a9-3448b8b56572
> It's nothing, trust me. Interesting choice of camp we have here, isn't it? Peaceful.
> It's nothing, trust me. Beautiful evening, isn't it?
> Never mind. Private matter, that's all.
> Keep out of it.

0:0 - Don't be so cynical. It won't help us.
uid: 6538d171-6fc5-ea81-7c80-6753387b3ebf
> It won't. But I prefer it to just being frightened. I'd like to be alone now, please.

0:0 - Leave.
uid: 6867e8a1-16b2-98e1-00a9-8e0fe46c6312
=== END NODE ===

0:0 - To you, perhaps. For me, it's perfect. I think I'll enjoy it by myself for a while, if you don't mind.
uid: 687d26cf-a574-75f5-c12a-545253e11f7f
Node context: Politely getting rid of the player.
=== END NODE ===

0:0 - I felt that - are you really surprised I won't open up when you try to fumble in my head? Leave me alone.
uid: 6bc97122-a153-7701-0459-4fbb07073199
Cinematic:
Node context: Sudden sharp anger. Caught the player trying to read her thoughts.
- 0 Check flag(s) (Dialog):
   false - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
- 0 Set flag(s) to (Dialog):
   true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
=== END NODE ===

0:0 - *The runes engraved on the black metal mean nothing to you. You keep examining it.*
uid: 6ce780d6-35c6-eced-2013-2d194e7cb885
Cinematic: SH examines the box
> *There are no openings, but for a brief moment, you think you feel something stir within.*

0:0 - A poor answer. I expected more openness from you.
1:0 - Not much of an answer. I'd hoped for more openness.
uid: 7607e712-d954-6c0b-38a5-6deefcf8cab8
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I'm sorry. I can't give you that. Not right now.

0:0 - My, quite charming when you want to be, aren't you? Maybe save some for the next time we have to talk our way past a sentry or the like.
uid: 7783c9dd-710b-4e7d-0ddb-3b5447e3a2a7
Node context: Playful
> We should get some rest. I doubt tomorrow will be any easier than today.

0:0 - Let me try - I always enjoy opening up what I'm not supposed to.
uid: 7bc06ad5-b4fc-8ab5-1e6d-8475b19ccb27
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription
> null

0:0 - You can really appreciate the quiet here. Not like in the city, where noise and life scarcely ever falls silent. It's not natural.
uid: 7f816456-e593-d6f0-381e-c6c2231bbab1
Node context: A little philosophical (also keen to nudge conversation away from the gith artefact)
- 0 Check flag(s) (Object):
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> Nothing like a little calm and quiet after all we've been through.
> Too much silence is... unsettling.
> I almost let you get away with changing the subject. Tell me about the artefact.

0:0 - The company's the worst part.
uid: 81552f32-401c-2def-7f13-8b297e957712
> Hmm. In that case, let me spare you the worst. Good night.

0:0 - I do. But I won't. Not yet.
uid: 8504a4e5-f475-f6d2-ae88-60f2c4894075
Node context: Torn. May be willing to open up eventually, but not yet.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> I'd like some time alone now. We'll talk soon.

- Roll sucessful -
null
uid: 888faa8b-ffe1-86f7-f277-620b9487097c
> *You feel Shadowheart's deep protectiveness of the artefact. Though she doesn't understand it, she believes that her fate is entwined with it somehow.*

0:0 - It won't. But I prefer it to just being frightened. I'd like to be alone now, please.
uid: 8939ab38-5665-3283-27d7-14633f441301
=== END NODE ===

0:0 - I'd like some time alone now. We'll talk soon.
uid: 8bd78f98-00ca-5784-0032-6e4afa844321
=== END NODE ===

0:0 - Keep out of it.
uid: 8bf8198d-bf6d-3644-5aa6-1cdf1e55cf08
Cinematic:
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
> What's the matter?
> No need to be so secretive. You can trust me.
> Speak plainly. What are you doing with a gith artefact?
> null
> Leave.

0:0 - Speak plainly. What are you doing with a gith artefact?
uid: 8c15079a-ac50-d06e-bf57-4ff08d6dee9a
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I said keep out of it. In fact, forget it entirely.

0:0 - Nothing like a little calm and quiet after all we've been through.
uid: 8d1b99da-b0ab-b674-668e-5741674953bc
> Quite right. On that note, I think I'd like some time alone, if you don't mind. To meditate. We'll talk soon.

0:0 - Honestly? Miserable. I'd rather spend the night just about anywhere else but here.
uid: 8ed37c3c-8690-450c-664e-2774b46edf62
> Oh. You don't say that because of the company, I hope?

0:0 - Hmm. In that case, let me spare you the worst. Good night.
uid: 90f8fbe0-761c-40dc-b54f-55d9819ca6fb
Node context: A little frosty
=== END NODE ===

null
uid: 920942ab-94de-c73e-550d-3860779806f8
Jump to another node

0:0 - *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*
uid: 92aaa3fb-e342-b6c1-f0c6-4f7332cb826a
Cinematic:
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription
> null

0:0 - Damn thing... it has to open, surely. It has to do something.
uid: 930949dc-3537-4e68-0a95-b57c72688105
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Nothing. What is this thing?

null
uid: 97841eff-de2a-3141-1204-9f5371226d1a
> *The runes engraved on the black metal mean nothing to you. You keep examining it.*

0:0 - To some, perhaps. But I'll enjoy the dark while I can. Alone, if you don't mind.
uid: 9b352880-c5a5-0d6f-ab65-ba426b8dcbe1
Node context: Ever so slightly unimpressed.
=== END NODE ===

0:0 - I suppose you're right - I'm glad I met you, for one.
uid: 9b69394d-2983-bdbf-3353-33b575e8fe8d
> My, quite charming when you want to be, aren't you? Maybe save some for the next time we have to talk our way past a sentry or the like.

0:0 - No harm in brightening up the gloom. It's comforting, safe.
uid: 9c38e111-c095-0620-a214-9a9ea422a085
> To some, perhaps. But I'll enjoy the dark while I can. Alone, if you don't mind.

0:0 - Leave.
uid: 9ccd576b-ac64-be09-92d2-ba5b32e627fe
=== END NODE ===

0:0 - A bold statement, if not an accurate one. Leave me be.
uid: 9d26a606-68a9-4d9f-c96d-72ac901e8d52
=== END NODE ===

0:0 - I wish that was true. But I've seen plenty of blood spilled for just those kinds of things. The world will keep on scheming, no matter what happens to us.
uid: 9d4610d9-c318-c2d0-997a-1bea2ab557f8
> For someone so secretive, you really seem like you want to open up.
> Don't be so cynical. It won't help us.
> If you don't want to talk anymore, I'll respect that.

0:0 - *You feel Shadowheart's deep protectiveness of the artefact. Though she doesn't understand it, she believes that her fate is entwined with it somehow.*
uid: 9e4cffcf-eeb2-d216-0aa3-565ba7adebc6
Cinematic:
> Keep focused. Whatever that thing is, it's not important.
> Admit it - there's a cure for ceremorphosis in that thing, isn't there?
> Remember, our fates are entwined now. Relics and secrets don't matter with what we're facing.

0:0 - *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*
uid: 9f60bf9b-ca64-9785-0d19-5a23679305ec
Cinematic: SH examines the box
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription
> *It bears engravings resembling githyanki scripture.*

0:0 - I suppose it is.
uid: 9f63ed80-d5eb-4168-72e7-3fe9b15fc440
> You can really appreciate the quiet here. Not like in the city, where noise and life scarcely ever falls silent. It's not natural.
> You can really appreciate the darkness out here in the wilds. Not like in the city, where they keep lamps burning all hours. It's not natural.

0:0 - *It bears engravings resembling githyanki scripture.*
uid: a11e9e07-88a1-736b-96db-ebe8ce736b28
Cinematic: SH examines the box
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

null
uid: a4723142-755a-6d4d-3b8d-32f66c3de26f
Jump to another node

- Roll sucessful -
null
uid: a7918ea1-1242-f8f3-cc81-b1580eb3e23a
> *The box is inscribed with glyphs similar to those used by the githyanki.*

0:0 - We should get some rest. I doubt tomorrow will be any easier than today.
uid: aaf34665-4264-d3a9-cb08-4427d4da3325
=== END NODE ===

0:0 - *You discreetly take the box from where you'd hidden it and turn it over in your hands.*
uid: ac18221e-b6d1-b3d9-0c91-8c58b8f3c41c
Animation: [Shadowheart] is seated on the ground, legs out in front of her, she discreetly takes out the box and examines it in her hands.
Cinematic: Avatar SH takes out box, turns it over in her hands, examining it.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - Use the parasite - see what she's hiding.
uid: ac260b2d-8b07-5fb7-2f14-b720ad82fa17
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: ae69aa9c-1c26-213d-679a-00a516fb3f47
> null (roll sucessful)
> null (roll failure)

0:0 - Tired. Good night.
uid: b1efea8b-739b-08a9-bd3d-c878a0997039
=== END NODE ===

0:0 - I'm being interrupted, that's what. We can talk later.
uid: b405c57f-dd70-5dda-0ee0-45ddfb7bf6bf
=== END NODE ===

null
uid: ba891170-2726-7cff-8a68-6735c4253742
Jump to another node

null
uid: bb97fb7a-12a9-c437-e52b-48fd98563595
> Damn thing... it has to open, surely. It has to do something.
> Damn thing... it has to open, surely. It has to do something.

0:0 - Never mind. Private matter, that's all.
uid: bc230599-49b7-ac1b-867e-5e6177bd7ad9
Node context: Firm but reasonably polite shut-down
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_0_For_Sp2 - Approval_AtLeast_0_For_Sp2description
   false - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> Now, how're you faring this evening?

0:0 - Remember, our fates are entwined now. Relics and secrets don't matter with what we're facing.
uid: bf575246-3411-1d7f-abf1-d323dee09551
> I wish that was true. But I've seen plenty of blood spilled for just those kinds of things. The world will keep on scheming, no matter what happens to us.

0:0 - *You tuck it away again. Your duty is to deliver it - not understand it.*
uid: bff3a720-15a1-0bef-53c7-1a8ebe8ee8c8
Animation: [Shadowheart] tucks the box away in her inventory, remaining seated.
Cinematic: SH puts the box away
=== END NODE ===

0:0 - The company's fine. It's the constant danger and thought of becoming a monster that bothers me.
uid: c1d7283f-cfe3-0372-3456-caf5e047c345
> I know how you feel, trust me. But there's not much we can do until morning.

0:0 - Leave.
uid: c4a6ff8d-41ca-a7f1-4c9b-349d6c7e2cb2
=== END NODE ===

null
uid: c9a2a5f4-ecae-8e26-a45f-cfea741bc7db
Jump to another node

0:0 - Keep focused. Whatever that thing is, it's not important.
uid: d1207de4-ce46-c7cc-c61f-e214a99068d3
> That's not for you to decide. There's a world beyond us. I'd like to be alone now, please.

0:0 - I can't promise that'll be any time soon, but thank you, all the same.
uid: d6610bc7-1809-f417-1630-f40e678856ce
Node context: Gratitude, with some slight guardedness.
=== END NODE ===

0:0 - It's nothing, trust me. Beautiful evening, isn't it?
uid: d6aeb8ee-bd4d-b97f-a514-6ac3f2ac91b7
Node context: Airy, deflecting.
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description
> I suppose it is.
> The evening's aesthetics do not matter. Why are you toying with an heirloom of my people? Why're you so keen to dodge questions about that thing?
> Use the parasite - see what she's hiding.

0:0 - A githyanki artefact. How did you come by that?
uid: d753e8f0-0004-f1ac-c7b7-5962d450e036
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription
> null

0:0 - For someone so secretive, you really seem like you want to open up.
uid: d9913dae-6040-f0b1-5ad3-57e0a9304bc7
> I do. But I won't. Not yet.
> I do. But I won't. I can't.

- Roll failure -
null
uid: db0bb838-fe6c-8e84-3ee4-7f150626149a
> I felt that - are you really surprised I won't open up when you keep trying to fumble in my head? Leave me alone.
> I felt that - are you really surprised I won't open up when you try to fumble in my head? Leave me alone.

null
uid: e0136030-b4d1-4174-e66a-8c3bbdece4c0
Jump to another node

0:0 - Not good enough. I want answers.
uid: e86526aa-ed44-ec77-5250-78a93a45bc9d
> Then go read a book, or pray to your god of choice - just leave me alone.

0:0 - I know how you feel, trust me. But there's not much we can do until morning.
uid: e8fcc1cb-b98b-3467-5f8d-7aa851af46d8
> You should get some rest. Things will seem better come morning. I hope.

null
uid: e994d25e-d761-97a4-fdad-0c65e62f553a
Jump to another node

0:0 - The nomad's life has its charms. You get to meet such interesting people - and sometimes they don't even try to kill you.
uid: eafd2c07-eadb-49be-be6d-0393395aadf0
Node context: Wry, philosophical
> Honestly, the parasite frightens me more than anything else we've encountered.
> I suppose you're right - I'm glad I met you, for one.
> Interesting? The company's the worst part, as I see it.

0:0 - I felt that - are you really surprised I won't open up when you keep trying to fumble in my head? Leave me alone.
uid: ef931419-4b8f-74f3-6e4a-b339ea9d8c0d
Cinematic:
Node context: Sudden sharp anger. Caught the player trying to read her thoughts (second offence)
- 0 Check flag(s) (Dialog):
   true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription
=== END NODE ===

0:0 - Now, how're you faring this evening?
uid: ef99644d-e54e-eb1d-2317-75ff5e8f8d4b
Node context: Airy.Very consciously changing the subject from what the player asked about.
> null
> null
> Don't change the subject - tell me about the artefact.
> Tired. Good night.

null
uid: f02469eb-9858-aa5a-d354-87d587397ac0
Jump to another node

0:0 - Our mutual... respect only entitles you to so much. Now, if you don't mind.
uid: f3bf57ad-1da4-5d7e-bc62-0d8eb6f31b5d
Node context: Said with a slight bit of coyness. She might like the player quite a bit. But she's playing her cards close.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_-10_For_Sp2 - Approval_AtLeast_-10_For_Sp2description
=== END NODE ===

0:0 - All right, as you like.
uid: f4c5e78a-3ae5-abdb-944e-a7de1dcc638c
> Good. Now I believe I was asking you how you were this evening?

0:0 - You deserve honesty more than most... but please, don't ask.
uid: f5400c7e-1b2c-71de-b429-77ab88deae99
Node context: She gets on well with the player, but this isn't a secret she's willing to divulge.
> Very well. When you are ready to speak your mind, I shall listen. All right, I can respect that. But if you want to talk, I'm here.
> A poor answer. I expected more openness from you. Not much of an answer. I'd hoped for more openness.
> Leave.

null
uid: f600e92a-aea7-b7ac-f376-346dc1b9d82c
Jump to another node

- Roll failure -
null
uid: fc0016d1-002b-9edf-0ea7-a93fdffb4631
> *The box is inscribed with unfamiliar glyphs.*

0:0 - Thank you. We can talk again soon.
uid: ff5cc7e1-336f-85ed-9b25-3cbee2e0bea4
=== END NODE ===

0:0 - Damn thing... it has to open, surely. It has to do something.
uid: ff7b926a-8b28-90c8-4565-02c2d04eb84d
Cinematic: ~Shadowheart turns the puzzle box over in her hands, looking for a way to open it while seated on the ground
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*
> *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_CFM_Ultimatum.lsj
Synopsis:
Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be.

0:0 - Don't look at me like that. I can't... no.
uid: 0193b5e2-dc64-c062-bd26-348cdd041c32
> Say what you have to say.

- Roll sucessful -
null
uid: 03e6062d-b502-73b2-4155-ec2e5450a2d2
> What else do I do? My head is splitting open. I can't leave. I can't!

- Roll sucessful -
null
uid: 049384e6-fd0c-2360-d3b8-9606d588baba
> *Not her tadpole - a chorus of harsh, relentless whispers in her head.*

0:0 - Use your connection to her. Delve into her thoughts.
uid: 08d1f61a-a9ec-b3f9-3167-e606563f7470
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Rest where? I can't leave. The whispers won't let me leave.
uid: 092b07d1-19bc-acbf-1fff-a63ae2849955
> You can stay here. I'll watch over you.
> I can't risk having you around.
> null

0:0 - Stare her down.
uid: 09e24698-3265-30a9-cc0c-0b2dec4d3723
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Tag):
   false - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - Is the parasite compelling her to do this? Delve into her mind.
uid: 09f9b58c-c4a0-861e-b312-807ed152c33c
= Roll RawAbility (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 0b1d3ecc-4bc8-faad-6fd0-4a26b34533bd
> You can certainly try.

0:0 - You're here. Just like it told me.
uid: 0bc4f1de-820f-ab62-e455-221f71ef9d17
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> The whispers won't let me sleep. They keep pushing me - to you.

null
uid: 0cb226d5-a483-ea56-dc57-2bf037052a2e
Jump to another node

0:0 - Oh, you've risked plenty.
uid: 105c0d14-6c9c-48b7-71ec-18797626a020
=== END NODE ===

0:0 - *A strange miasma clings to her thoughts. Not the tadpole, but your interruption fazes her.*
uid: 1205165d-bddd-8ae6-6944-657acd7e2a30
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription
> Say what you have to say.

0:0 - There's something controlling your mind. I can feel it.
uid: 143e7cb3-59e5-7683-c062-c809519a3a23
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription
> null

null
uid: 1498b1ec-b79a-38bc-fe14-d1e56e692a94
Jump to another node

null
uid: 16b8423c-36ce-b65e-a0c7-db305fa477c5
> Stay. I can stay.

0:0 - Who are you?
uid: 16c36501-888a-3737-4828-efb9f103df36
- 0 Check flag(s) (Global):
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
- 1 Check flag(s) (Local):
   false - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription
- 0 Set flag(s) to (Local):
   true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription
> You know who I am - you saw inside my head. Shadowheart. We were on the ship together.

- Roll failure -
null
uid: 1ca55674-304b-2606-d2d4-27bfc8326f0e
> null

0:0 - It's not? What are these voices doing to me?
uid: 1fdbed15-0288-1241-54b2-63576f1db153
> null

- Roll failure -
null
uid: 21053480-d1f1-2239-972b-695ee2429885
> Get out of my head! All of you!

null
uid: 26895b44-ba48-6aad-475b-3182604e1429
Cinematic: ~Shadowheart puts the knife away
> Now... now what do I do?

0:0 - You're here. Just like it told me you'd be, gith.
uid: 2b481e3d-02f2-4ad9-e78b-3c88d45f3d49
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*


- Roll sucessful -
null
uid: 318c4f2a-f8ce-b0de-6f1e-1ecf46d720e6
> Don't look at me like that. I can't... no.

null
uid: 334aabce-3b4b-d528-3b41-4f5e1b7ef7d7
Cinematic: ~Shadowheart stumbles and passes out
- 0 Set flag(s) to (Global):
   true - CAMP_ShadowheartUltimatum_State_Rest - CAMP_ShadowheartUltimatum_State_Restdescription
=== END NODE ===

null
uid: 34f55111-b59f-6c6a-57d4-63cb6c5ae0f5
Jump to another node

- Roll sucessful -
null
uid: 3525b27d-dde3-442e-5111-289a85ddbaf8
> It's not? What are these voices doing to me?

0:0 - You can stay here. I'll watch over you.
uid: 3601241f-42ba-d374-9dec-129c3563662c
> null

0:0 - I can't sleep. The whispering won't let me. It keeps pushing me - to you.
uid: 362e2dbb-21f3-5fa7-904e-4549672e2da9
Cinematic: ~Idle of Shadowheart causiously standing, in a way that obscures the knife she has tucked into the back of her belt
Node context: On, " to you" SH's hand drifts toward a knife tucked into her belt at the small her back
- 0 Check flag(s) (Local):
   false - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription
> null

null
uid: 385493d1-bd10-d4c4-d321-37e62bdcb555
Jump to another node

0:0 - You can stay here. I'll watch over you.
uid: 3ae09b08-1e37-e1c8-df2b-c55b6e9484c6
> null

0:0 - Your stance is off. Lower the blade before I take it from you.
uid: 3bd44a37-2533-a97a-5b67-b573809611c1
- 0 Check flag(s) (Tag):
   true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.)
> null

0:0 - Careful! She's about to lash out.
uid: 3d8c07ee-2250-b0d4-de82-9dce6dd69593
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Threaten me again, and it'll be the last thing you do.
uid: 3d9eb2ae-2df0-fb9d-fe79-21d70c0fb7b1
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Tag):
   false - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - What is this? Have you been tracking me?
uid: 3de27b21-a856-3dde-4b1b-84aace4276f9
- 0 Check flag(s) (Global):
   true - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
> Quiet! I can't... concentrate with all these voices! Just listen.

0:0 - I can't risk having you around.
uid: 3e5e1776-a916-4e0f-5ec8-789b3aa25e60
> Oh, you've risked plenty.

0:0 - They've been in my head ever since... it doesn't matter. They brought me here.
uid: 408e9d93-31c9-1e9e-0dcb-21243f942778
> I keep thinking about the knife going deep. It's the only thing they want me to see.

0:0 - *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*

uid: 40c0f227-8df9-aa3c-b50e-26bc45214bb4
- 0 Check flag(s) (Global):
   false - ORI_Laezel_HasMet - Set when meeting Lae'zel
   false - ORI_Astarion_HasMet - Player has met Astarion
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
   false - ORI_Wyll_HasMet - Has Met Wyll
> It took me so long to find you.

null
uid: 4118a0ac-0e7f-4635-5901-9429a19fdb2f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Attack her.
uid: 42008e28-55bb-6dad-c116-ce157d74905d
=== END NODE ===

0:0 - Then how do I make them stop? What do I do?
uid: 42ce3263-c796-da7e-c990-201de9ec9f64
> You can stay here. I'll watch over you.
> null

0:0 - It's a little quieter now. Is that what they wanted?
uid: 434193f5-f473-7e93-f764-90a3e59b61b1
> null

0:0 - I'm not pushing. Let's just talk this over.
uid: 434967b3-cc9c-b988-8b8c-a87f2eba3559
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - Say what you have to say.
uid: 4358bfae-62df-b2c2-b18c-5deade473733
> You're not yourself - something's interfering with your thoughts. I can feel it.
> Hurting me won't help you. Put down the blade.
> You're hallucinating. The blade isn't real.
> Attack her.

0:0 - You're infected, same as me. How did you get here?
uid: 4ad5334d-7ab8-9147-7a51-c4c6f6e6d317
- 0 Check flag(s) (Global):
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
> Quiet! I can't... concentrate with all these voices! Just listen.

0:0 - *There is a knife hidden in her belt. Her fingers twitch towards the hilt, ready to draw the blade.*
uid: 4d12a40c-5022-82a6-6690-357a8cc3d521
Cinematic: The knife has always been there, it's just shown now explicitly by the camera
> I said who are you? Tell me right now.
> Who are you?
> Keep your hands away from that blade.
> Slow down - what whispering?
> There's something controlling your mind. I can feel it.
> Is the parasite compelling her to do this? Delve into her mind.

0:0 - Then how do I make them stop? What do I do?
uid: 4d7e5b79-46e1-a38d-111a-c51a463a18d0
> null
> null

null
uid: 4d8058f8-c45f-ae73-44e7-4a12255a08df
Jump to another node

- Roll sucessful -
null
uid: 4eee6536-5032-2c11-cdb8-62f6234ecb39
> *There is a knife hidden in her belt. Her fingers twitch towards the hilt, ready to draw the blade.*

0:0 - You're here. Just like it told me.
uid: 4fb5ebc0-19de-81cd-62c6-bf2439c9ebcd
Cinematic: Shadowheart appears, weapon drawn. Throughout much of the scene, she's on the verge of attacking
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*


0:0 - Say nothing and observe Shadowheart closely.
uid: 58fc59ff-ec72-4599-78f5-7cc9f80eb49c
- 0 Check flag(s) (Global):
   true - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
> null

0:0 - Attack her.
uid: 59afaf2a-1fa7-96a6-4e8b-1bb091a03ec4
=== END NODE ===

- Roll failure -
null
uid: 5b0dfaef-d779-a68d-1225-b6e33d125ba2
> null

0:0 - |Karlach get rid of her/hear her out|
uid: 5d249b24-8dd7-c728-7559-d848f0914c3f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You're hallucinating. The blade isn't real.
uid: 5dd6a9f3-4d31-2e42-1c16-ec43010fd392
= Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
> null (roll sucessful)
> null (roll failure)

0:0 - What's wrong? You seem different than before.
uid: 5f1a4434-fec5-0404-ec55-d238b7ff9829
- 0 Check flag(s) (Global):
   true - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
> No questions! I can't... concentrate with all these voices! Just listen.

- Roll sucessful -
null
uid: 6312a53d-b112-97cb-9bf3-f9f2dedf1427
> Rest where? I can't leave. The whispers won't let me leave.

0:0 - You're here. Just like it told me. And with a gith - I should have figured.
uid: 6884141c-7fa5-e4be-c9b8-385add4d5320
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*


0:0 - But if you're dead... maybe it'll go away.
uid: 6afc05f2-ea7e-ae31-29dd-a3474013f32c
=== END NODE ===

- Roll failure -
null
uid: 6c837a70-8c9a-af67-0215-76fb2b4b6508
> null

0:0 - You can't kill me just because some 'whispers' told you to.
uid: 6ddd631b-c273-722e-c985-f711fbaf28cb
> I can't see anything else! I can't shake it.

- Roll failure -
null
uid: 7c3d136b-26e3-4b87-c6e0-87867f7e64af
> No. Enough talk. Enough voices.

0:0 - The whispering won't let me sleep. It keeps pushing me - to you.
uid: 7dcc819f-ebf3-7c4a-9369-759f35d2e477
- 0 Check flag(s) (Local):
   false - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription
- 0 Set flag(s) to (Local):
   true - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription
> Even when I'm awake, I dream. There's blood, there's so much blood.

0:0 - Are you feeling all right, miss? Maybe a lie-down's in order...
uid: 805bd75b-7790-42c0-85cc-eee0dc648bcb
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Don't do anything rash. There has to be an explanation for this.
uid: 815d7c16-24d8-8a61-323c-889b57eaa6d7
> I don't want explanations. I want sleep.

null
uid: 82a3fd39-31c5-d824-578e-6e4b00d4139c
> The whispering's already quieter here. Once you're dead, it'll be gone entirely.

0:0 - Stay. I can stay.
uid: 876525e4-8735-3582-3e5a-ea096586cb3c
Node context: SH puts the knife away and calms herself
> It's a little quieter now. Is that what they wanted?

null
uid: 8a9a2ba5-a5e5-e16d-c094-0423f8fc76e9
> I'm tired of being pushed.

0:0 - Bleed for me.
uid: 8b54e59a-87fe-f278-8bc9-56edae6a27e9
=== END NODE ===

0:0 - No. Enough talk. Enough voices.
uid: 8b752880-555b-6025-8e0b-255156950127
=== END NODE ===

0:0 - Now... now what do I do?
uid: 8d13a5e2-c85b-632c-d2da-7946b88a4eef
Node context: SH puts the knife away and calms herself
> You can stay here. I'll watch over you.
> null
> null

0:0 - Quiet! I can't... concentrate with all these voices! Just listen.
uid: 906741e7-b88f-0773-0a37-ee387b89810f
> The whispering won't let me sleep. It keeps pushing me - to you.

null
uid: 93e322b5-bf40-7c88-70d1-f7335ff13f86
> I can't sleep. The whispering won't let me. It keeps pushing me - to you.

null
uid: 94102576-4065-ab26-2f00-b0ef56b97692
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

null
uid: 9608f478-24ec-620c-504f-a8ca2ffb3ad9
> There we go. Clean and deep.

null
uid: 96cdd591-b129-9078-0e4d-b5bf41ce9831
> null

0:0 - I can't see anything else! I can't shake it.
uid: 978b13e5-750a-4437-d6b4-be0e78409176
> null

null
uid: 98002609-eab7-6ad7-29ab-5edcc98dea24
> null (roll sucessful)
> null (roll failure)

0:0 - Say nothing and watch the intruder closely.
uid: 982d8fd6-b3d1-618f-db45-222d025f2ac0
- 0 Check flag(s) (Global):
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
> null

0:0 - Get out of my head! All of you!
uid: 98b3877d-7412-ec3b-96f2-8f283883462b
Cinematic: Start on neutral as this can come from two different states: State: Hand Over Hilt/State: Knife Out
=== END NODE ===

null
uid: 99f2d7fb-b836-1fa3-41e0-04fdbb56ada7
Jump to another node

0:0 - What else do I do? My head is splitting open. I can't leave. I can't!
uid: 9ac39ae6-dd63-7df1-2b70-8a974c4413a4
> null
> null
> null

null
uid: 9b07cd1d-cc84-1584-2b28-11a14c280b92
Cinematic: ~Shadowheart lunges at the player with a knife, cutting them
> Bleed for me.

0:0 - The ravings of a lunatic. Strike her down.
uid: 9c4f78b8-06d5-3b13-3511-3398ff0ac9a4
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - |Karlach reaction|
uid: 9c6ba38c-ab83-f009-08ac-0c47a185d15d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I keep thinking about the knife going deep. It's the only thing they want me to see.
uid: 9d167008-25d7-3069-be4e-cc5d37534d42
> And I think they'll stop once I deal with you.

0:0 - Threaten me again, and it'll be the last thing you do.

uid: 9fca837f-c2ca-a283-8848-8bf2f8115f38
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - I'm tired of being pushed.
uid: a0616acb-c73c-c54f-b38b-22d08c647592
Cinematic: ~Shadowheart takes produces a knife, idles
Node context: Shadowheart lunges towards the player with a knife.
> Stare her down.
> Stare her down.
> I'm not pushing. Let's just talk this over.
> Use your connection to her. Delve into her thoughts.
> Your stance is off. Lower the blade before I take it from you.

null
uid: a338a342-d35e-2f08-8316-650b21739683
> null

- Roll sucessful -
null
uid: a60dec41-3f5e-5201-2073-baaa2c3dea34
> null

0:0 - You're not yourself - something's interfering with your thoughts. I can feel it.
uid: a794f4e1-1878-9dbd-c389-6493365ca09d
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription
> Maybe you're right. But the whispers won't stop.

- Roll sucessful -
null
uid: a7bc2295-8ef2-790e-2039-3fcae76192f7
> *A strange miasma clings to her thoughts. Not the tadpole, but your interruption fazes her.*

0:0 - She needs sleep. And she needs to be closely guarded.
uid: aa9460bc-8311-e6f4-d141-c8039d20489a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - You're exhausted - not thinking straight. You need to rest.
uid: aaac78e4-34cf-41db-4eb6-d38096c8c99d
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - No questions! I can't... concentrate with all these voices! Just listen.
uid: b15503b6-75b0-34e3-9d6d-a6d3008e2918
> The whispering won't let me sleep. It keeps pushing me - to you.

0:0 - Maybe you're right. But the whispers won't stop.
uid: b31ba055-d1d6-74cb-202d-5e062fc44ea9
> null

0:0 - Slow down - what whispering?
uid: b5bbd4c6-45f0-75f3-3350-7ac681c75be4
> They've been in my head ever since... it doesn't matter. They brought me here.

0:0 - You know who I am - you saw inside my head. Shadowheart. We were on the ship together.
uid: baeb8c09-ab33-56e0-77ff-ab5ce5073071
- 0 Set flag(s) to (Global):
   true - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription

0:0 - It sounds like death would be a mercy. Let's deliver it.
uid: c20c3eb7-63e9-655a-d1e4-2f4de70907a6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Some day that soft heart of yours is going to be torn out of your chest.
uid: c29e8e62-d76d-9686-3665-ce11d991acec
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - You can certainly try.
uid: c3355207-564d-8721-bd44-e60d43a9e178
=== END NODE ===

0:0 - Whispering? Her brain's been bugged too.
uid: c48e835b-b3b3-b19d-3752-761c14625806
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Hold up - who are you?
uid: c490ac9f-b80a-df24-4695-3b9aca99c92b
- 0 Check flag(s) (Global):
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
- 1 Check flag(s) (Local):
   false - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription
- 0 Set flag(s) to (Local):
   true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription
> Quiet! I can't... concentrate with all these voices! Just listen.

null
uid: c5bc4f2f-ce69-eb0e-4eca-1cb251f4aecd
Jump to another node

0:0 - Even when I'm awake, I dream. There's blood, there's so much blood.
uid: c6287406-ca3e-66e3-a751-edafe9edd484
> null

0:0 - The whispers won't let me sleep. They keep pushing me - to you.
uid: cb01de24-78b1-de16-9111-6ff806738019
> But if you're dead... maybe it'll go away.

0:0 - Hurting me won't help you. Put down the blade.
uid: ce5a7d5a-beb6-18f7-f0ee-536c8f6035ae
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

null
uid: cead1afa-f8fd-8af5-f58d-34a9d1c1148f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> The ravings of a lunatic. Strike her down.
> |Karlach get rid of her/hear her out|
> It sounds like death would be a mercy. Let's deliver it.
> Whispering? Her brain's been bugged too.
> Careful! She's about to lash out.

- Roll sucessful -
null
uid: d01b5a54-e366-4022-997c-85787fd20cda
> Say what you have to say.

null
uid: d0b01dbb-2967-9194-a804-8d220354fa7a
Jump to another node

- Roll failure -
null
uid: d176d9f1-4682-a3b2-a8ad-4f0062526ffe
> I can't.

0:0 - Stare her down.
uid: d567a6cf-ac18-cfdb-8995-c378b334565e
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - I said who are you? Tell me right now.
uid: d6328719-2a2c-2693-b0d9-48aefc4bd030
- 0 Check flag(s) (Global):
   false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
- 1 Check flag(s) (Local):
   true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription
> You know who I am - you saw inside my head. Shadowheart. We were on the ship together.

0:0 - You're not dealing with anyone. You're leaving - now.
uid: d83fad3e-d749-deed-aa40-79704ffe319b
> No. I'm where I need to be.

- Roll failure -
null
uid: d88e1ab2-2cb1-c2f3-d8a5-10a7a94964dc
> null

0:0 - Keep your hands away from that blade.
uid: d926c94d-7f7b-7caf-178d-3cf44013d1b9
> I keep thinking about the knife going deep. It's the only thing they want me to see.

0:0 - The whispering's already quieter here. Once you're dead, it'll be gone entirely.
uid: d9402272-206a-276b-82b8-9cd976ea8286
Node context: SH draws her knife frrom the small of her back
> Threaten me again, and it'll be the last thing you do.
> Threaten me again, and it'll be the last thing you do.

> You're exhausted - not thinking straight. You need to rest.
> There's something controlling your mind. I can feel it.
> Attack her.

0:0 - And I think they'll stop once I deal with you.
uid: dc37ef53-d86d-03c4-3a82-0c1616945c98
> You can't kill me just because some 'whispers' told you to.
> Don't do anything rash. There has to be an explanation for this.
> You're not dealing with anyone. You're leaving - now.
> null
> null

0:0 - Liar. Liar. Liar!
uid: dcf7e95f-7d6d-0d50-a78b-17040bde31c8
=== END NODE ===

0:0 - No. I'm where I need to be.
uid: ddd10661-91e3-5461-3154-d696006cae35
> null

null
uid: ddfac58f-e8ac-b5f0-016a-dc82a314c834
Jump to another node

null
uid: e1d50e68-c729-9a34-3e79-246d09a8a110
> Then how do I make them stop? What do I do?

null
uid: e3045708-ef93-b917-9e5c-6a9cb8907c34
Jump to another node

0:0 - There we go. Clean and deep.
uid: e32ab7e5-bc98-cc7e-8898-91b2d6cbe360
=== END NODE ===

0:0 - I don't want explanations. I want sleep.
uid: e78a9946-10f1-8e44-890a-de2bfe1984fe
> null

null
uid: e87ed686-f189-4816-ec49-f38db794868a
Jump to another node

0:0 - It took me so long to find you.
uid: ec6dead7-24f4-b79e-4540-d079512238a7
> What's wrong? You seem different than before.
> Hold up - who are you?
> What is this? Have you been tracking me?
> You're infected, same as me. How did you get here?
> Say nothing and observe Shadowheart closely.
> Say nothing and watch the intruder closely.

null
uid: edcb068a-de0c-8c4d-a79a-6cfdfba16e53
Jump to another node

- Roll failure -
null
uid: ef1a3d45-6467-8c81-b209-a91d2805bdb5
> Liar. Liar. Liar!

0:0 - I can't.
uid: f397e376-fa1c-e35e-ea60-edce407f2e48
=== END NODE ===

null
uid: f41518a1-1353-2b5b-0946-06e7fc5023d1
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> I am surrounded by madness.
> |Karlach reaction|
> Some day that soft heart of yours is going to be torn out of your chest.
> Are you feeling all right, miss? Maybe a lie-down's in order...
> She needs sleep. And she needs to be closely guarded.

0:0 - I am surrounded by madness.
uid: f9bb3cd8-24b6-c296-841c-db6fec135025
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - *Not her tadpole - a chorus of harsh, relentless whispers in her head.*
uid: fa98f82c-7481-7450-e657-e5f8a5f458ac
- 0 Set flag(s) to (Dialog):
   true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription

0:0 - There's something controlling your mind. I can feel it.
uid: fb7b9bc4-8b1a-a7c6-91fd-e19d5d891879
- 0 Check flag(s) (Dialog):
   true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription
> Then how do I make them stop? What do I do?

null
uid: fc8b60a1-fa4a-2726-4b37-28f040c17bf9
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_SchoolOgres_CFM_DebtCollection.lsj
Synopsis:
Ogres appear in camp if you never called them and payed their debt. They is mad!

null
uid: 01557861-44d9-427a-3bf0-7d5c48645bd4
Jump to another node

0:0 - Move in for the kill.
uid: 0fe8c73a-305f-b965-424d-3f95a35bdf14
- 0 Set flag(s) to (Global):
   true - FOR_SchoolOgres_Event_AggroOnPlayer - FOR_SchoolOgres_Event_AggroOnPlayerdescription
=== END NODE ===

0:0 - Would you look at this place? Such a pastoral escape. Free of predators. Annoyances. Obligations.
uid: 2bfcf6a6-9831-2159-33c3-5a475c84bbdd
> One excepted, of course. We made a bargain, sweet stuff - and I've come to collect.

0:0 - Offer your arm. One lick.
uid: 43ee76ce-02ce-fc85-6df0-ee7ba3b98853
Cinematic: Player extends arm to ogre.
> Consider me satisfied.

0:0 - Pay him what you promised. ([5dac5eea-faeb-459c-b675-46c51519b784])
uid: 5798fa3b-3594-0e44-ec05-02befa61bcb0
- 0 Check flag(s) (Global):
   true - FOR_SchoolOgres_State_AfterSummoning_10XDeal - FOR_SchoolOgres_AfterSummoning_10XDealdescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   false - FOR_SchoolOgres_State_AfterSummoning_10XDeal - FOR_SchoolOgres_AfterSummoning_10XDealdescription
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
> Consider your debt paid. I will leave your flesh unbroken.

0:0 - Can I lick that mouth-watering meat of yours? A parting gift, as it were.
uid: 5fe5590f-dcff-1dfa-ca05-ba1bbbbd9ed8
> Disgusting. I'm not letting you lick me.
> Offer your arm. One lick.

0:0 - Alas, I must find another's bones to crack.
uid: 61bb95e9-6cca-1ecc-f24e-60cfe58897b6
- 0 Set flag(s) to (Global):
   true - FOR_SchoolOgres_State_SummonedThrice - FOR_SchoolOgres_State_SummonedThricedescription
=== END NODE ===

0:0 - We have a new bargain: I pay nothing, and you leave the camp alive.
uid: 78bec906-74be-3f56-dc0c-74bcbe92aef1
= Roll SkillCheck Intimidation (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
> null (roll sucessful)
> null (roll failure)

0:0 - One excepted, of course. We made a bargain, sweet stuff - and I've come to collect.
uid: 7f9e607d-0843-58a4-9c1a-513d80ac2048
> Pay him what you promised. ([463b0f43-5410-412d-aba3-875cf81c38ca])
> Pay him what you promised. ([01f129ea-b4dc-44b6-8154-9a948f876a82])
> Pay him what you promised. ([5dac5eea-faeb-459c-b675-46c51519b784])
> We have a new bargain: I pay nothing, and you leave the camp alive.
> FOLLOW ME AGAIN AND I'LL EAT YOU. You can leave alive, or you can roast over my campfire.
> No deal. But I'll pay you twice what I owe you - next time.
> Move in for the kill.

- Roll sucessful -
null
uid: 8d36f1f9-a501-66b7-de65-90ef1d057374
> Mmm. That's a fight I may not win. Pity, too - I found an ale that would pair nicely with your marrow.

0:0 - Consider your debt paid. I will leave your flesh unbroken.
uid: 924978a4-be5e-4216-f00f-08fba21aa5ba
- 0 Set flag(s) to (Global):
   true - FOR_SchoolOgres_State_SummonedThrice - FOR_SchoolOgres_State_SummonedThricedescription
> Can I lick that mouth-watering meat of yours? A parting gift, as it were.

- Roll failure -
null
uid: 9c692adf-636f-8c5c-16ea-0b8509849aab
> null

0:0 - Disgusting. I'm not letting you lick me.
uid: 9d6a1d9d-423c-31ae-9223-8b92c45c39c3
> A pity for us both.

0:0 - FOLLOW ME AGAIN AND I'LL EAT YOU.
1:0 - You can leave alive, or you can roast over my campfire.
uid: a22463a8-613a-47b9-6638-511df6afd8fa
= Roll SkillCheck Intimidation (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Pay him what you promised. ([463b0f43-5410-412d-aba3-875cf81c38ca])
uid: b01b7f1d-e994-232c-7984-eed2b67f1141
- 0 Check flag(s) (Global):
   true - FOR_SchoolOgres_State_AfterSummoning_2xDeal - FOR_SchoolOgres_Event_AfterSummonPasseddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   false - FOR_SchoolOgres_State_AfterSummoning_2xDeal - FOR_SchoolOgres_Event_AfterSummonPasseddescription
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
> Consider your debt paid. I will leave your flesh unbroken.

0:0 - No deal. But I'll pay you twice what I owe you - next time.
uid: b20a4c5e-a2f9-9a2b-f9fd-8afdafff10c1
> You think my mind so flaccid? I will crack your bones and suck their marrow!

0:0 - Mmm. That's a fight I may not win. Pity, too - I found an ale that would pair nicely with your marrow.
uid: c2e36f53-d065-0625-8ce4-8dcba9d42d89
> Alas, I must find another's bones to crack.

0:0 - A pity for us both.
uid: cb828fb4-eacd-b64e-36bb-5a9785de8d5a
=== END NODE ===

0:0 - You think my mind so flaccid? I will crack your bones and suck their marrow!
uid: e00411fd-1f7e-da20-e581-7f977cd5c747
- 0 Set flag(s) to (Global):
   true - FOR_SchoolOgres_Event_AggroOnPlayer - FOR_SchoolOgres_Event_AggroOnPlayerdescription
=== END NODE ===

0:0 - Consider me satisfied.
uid: eea3c3dc-2306-1107-6359-61e5c544d91c
Animation: [Ogre] gives player's arm a long lick
Cinematic: Whatever you can do to make it look like the ogre is licking the player's arm.
=== END NODE ===

0:0 - Pay him what you promised. ([01f129ea-b4dc-44b6-8154-9a948f876a82])
uid: f7d1f335-4dcd-6507-3023-aa53d5504e5e
- 0 Check flag(s) (Global):
   true - FOR_SchoolOgres_State_AfterSummoning_5XDeal - FOR_SchoolOgres_AfterSummoning_5XDealdescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   false - FOR_SchoolOgres_State_AfterSummoning_5XDeal - FOR_SchoolOgres_AfterSummoning_5XDealdescription
- 1 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
> Consider your debt paid. I will leave your flesh unbroken.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_OwlbearCub_CFM_Dog.lsj
Synopsis:
The player hears an uproar in the camp and think the owlbear’s turned on Scratch. When they investigate, they discover the cub is having a nightmare and the dog is comforting him. The player can talk to them and confirm that there's no danger. Subsequently, the cub will be a permanent feature in the camp, with new behaviours with Scratch, plus a new default dialogue. Note: if the player decides to not investigate the sounds, the animals will be moved off-stage for the remainder of the night/the sounds will stop, The player won't know what happened until they see the animals again. If they have SwA, they can learn that there was nothing wrong.

0:0 - No hurt Scratch! Never!
uid: 07e5ed27-3cad-da1d-5e1f-f679203e9f5b
Cinematic:
Node context: Horrified at the thought. (Sentence fragments intentional for the cub)
> Easy now. The guardian's just looking out for us.

0:0 - Did you call me master just now...?
1:0 - Did you call me mistress just now...?
2:0 - Did you call me guardian just now...?
uid: 0d6f931c-383d-e730-8fce-784265581f36
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> I... I suppose I did. You've been good to us - to both of us. Gomwick would be happy I'm with you, I think.

0:0 - *Scratch's tail wags furiously. These two have become firm friends.*
uid: 110f4fd5-9584-2824-15ef-4953e74fd51f
Animation: [Player] pets both animals on the head at the same time.
Cinematic: Dog stares, tail wagging

0:0 - Leave.
uid: 1117f388-5ac6-0198-6e66-0a3418840ced
=== END NODE ===

null
uid: 11192975-5ce2-1a45-ce8c-a1ba4e7f35bc
Animation: After a moment [Player] hears a sudden loud screech behind them, they turn around
Cinematic: The loud shriek of the owlbear cub is suddenly heard, a short distance away in the darkness, followed by the soft whine of Scratch (both offscreen). The player turns and looks at the darkness in surprise/alarrm
- 0 Set flag(s) to (Global):
   true - CAMP_OwlbearCubDog_State_NightActive - It is currently the first night Owlbear Cub and Courier Dog have met
   true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends
> Hurry towards the sound.
> Leave it. Those animals aren't your concern.

0:0 - *Bark!*
uid: 13910323-a430-4c4d-0340-dc381ca8c670
Cinematic:
> Pet Scratch.
> Pet Scratch.
> Pet the owlbear cub.
> Pet the owlbear cub.
> Observe the pair for any signs of injury.
> Hold Scratch's gaze and incline your head towards the cub - everything all right?
> Leave.

0:0 - Pet Scratch.
uid: 13e19f3e-ac8b-73d3-e27d-4b426a82fcc6
- 0 Check flag(s) (Local):
   false - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
- 1 Check flag(s) (Object):
   false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
- 1 Set flag(s) to (Object):
   true - GLO_Achievement18_PlayerPettedScratch - Player petted Scratch during CAMP_OwlbearCub_CFM_Dog night
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
> null

0:0 - *Scratch looks at you in confusion. His tail wags enthusiastically, nonetheless.*
uid: 166506b6-b1a1-bb47-043d-63f2e2e0f358
Cinematic: Dog stares, tail wagging

0:0 - He's still young. I remember Gomwick would let me sleep under his cloak when I was a pup. It helps.
uid: 174f60f2-bdbd-e88f-7fb3-787aab53e1af
Cinematic:
Node context: Empathetic

0:0 - You two looked cozy together. Bad dreams aside.
uid: 1e7fbceb-bc27-32d6-eeb4-7a42da57385a
> He's still young. I remember Gomwick would let me sleep under his cloak when I was a pup. It helps.

0:0 - Call to them.
uid: 2076d49f-bac6-b2b0-bb53-22e4eceaeea6
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Goblins had me in a cage. Poked me with pointy sticks..
uid: 2619ccbc-a874-9833-6373-b090161796d9
Cinematic:
Node context: A little shaken. Still lingering on the dream he was having. (Sentence fragments intentional for the cub)
> Hush now, it was just a nightmare. We're safe here, with master. Hush now, it was just a nightmare. We're safe here, with mistress. Hush now, it was just a nightmare. We're safe here, with our guardian.

0:0 - Like it here. Warm fire, Scratch reminds me of big brother.
uid: 2aafc72c-0120-8a0c-5b5f-92a499837385
Cinematic:
Node context: Content. (Sentence fragments intentional for the cub)
> Well, you're both welcome here.
> Wait - did you say you have a brother?
> All right, keep it down. Folk are trying to rest.

null
uid: 345c3e8e-1b87-721e-8812-eb377bfa3eb7
> null

0:0 - Easy now. The guardian's just looking out for us.
uid: 348b3836-6a1b-3b82-0eab-53bb63d713c7
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Courier_Dog_State_PlayersAndDogArePack - Scratch has referred to the players as his guardian

0:0 - Leave it. Those animals aren't your concern.
uid: 348f5302-0070-3e3e-607e-2685a1aca722
> *The sounds stop. Whatever just happened, it's too late to intervene now.*

0:0 - What's going on? I thought something was wrong.
uid: 3d9cf72c-77ab-ea64-fedd-1cb0814a1e41
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingon - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingondescription
> null

0:0 - Pet Scratch.
uid: 43005282-f598-ba16-5e49-4bc0d937e70f
- 0 Check flag(s) (Local):
   false - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
- 1 Check flag(s) (Object):
   true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
- 1 Set flag(s) to (Object):
   true - GLO_Achievement18_PlayerPettedScratch - Player petted Scratch during CAMP_OwlbearCub_CFM_Dog night
> null

0:0 - Just a bad dream. It's all right.
uid: 4dc89316-0b6a-ed62-ff26-54c93f10361f
Cinematic: Looking at the player
- 0 Check flag(s) (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingon - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingondescription
> Goblins had me in a cage. Poked me with pointy sticks..

null
uid: 4fc38590-889b-4224-09c1-b6bbee4ee5c1
Animation: [Player] kneels down to talk to the two animals.
Cinematic: Scratch spots the player and stands, wagging his tail. The owlbear cub blinks awake and gets up.
> null

0:0 - Observe the pair for any signs of injury.
uid: 52aa8fbb-90dd-7294-7b07-81c1ff53490e
> *Nothing. Both animals look fine, watching you expectantly.*

null
uid: 586ecf17-4815-498d-072f-feb60f950ca9
Animation: [Player] concerned run towards the noise.
Cinematic: The player moves towards the violent-sounding animal noises, coming from off-screen.
> null

0:0 - *The sounds stop. Whatever just happened, it's too late to intervene now.*
uid: 5c28303f-808f-b54b-3d93-46f7eab09ff5
Animation: , [Player] the noise stops. Relax and turn back to sit by the fire.
Cinematic: The player looks out at the suddenly-quiet darkness beyond the camp.
- 0 Set flag(s) to (Object):
   true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription
=== END NODE ===

- Roll sucessful -
null
uid: 601749ac-7ee2-c546-eb87-33ea07a9d731
> *Scratch's tail wags furiously. These two have become firm friends.*

0:0 - Best friends! It's nice to have company, while you're gone all day.
uid: 6c5b1a1c-1b90-5055-6f49-f3a0c417c4ee
Cinematic:
- 0 Check flag(s) (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_friends - 81a4d63b-c888-156c-8166-3760752e82ee_friendsdescription
> Goblins had me in a cage. Poked me with pointy sticks..

0:0 - Are you two... friends?
uid: 6cd0614c-ff82-43cd-2c28-1c16f79cb8a9
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_friends - 81a4d63b-c888-156c-8166-3760752e82ee_friendsdescription
> null

null
uid: 77e69916-d757-3ae2-bcff-a9fabce8ffdf
> *Bark!*

0:0 - Wait - did you say you have a brother?
uid: 7d8fa40a-d212-7ad8-bab3-f77df6a5740e
> Used to. Mother ate him.

0:0 - Hold Scratch's gaze and incline your head towards the cub - everything all right?
uid: 89942823-e218-0752-4cfa-f6239e82396e
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null (roll sucessful)
> null (roll failure)

null
uid: 8cca375b-ee8b-5399-bf6a-e5a2d2a9f748
Animation: [Player] pets the owlbears head on his left with his left hand.
Cinematic: Owlbear cub receives pets with a happy hoot.

0:0 - I... I suppose I did. You've been good to us - to both of us. Gomwick would be happy I'm with you, I think.
uid: 8dae68a5-9cbf-b880-0b66-b0897ca97e26
Cinematic:
Node context: A little surprised himself (to have called the player master)
> Like it here. Warm fire, Scratch reminds me of big brother.

0:0 - *Nothing. Both animals look fine, watching you expectantly.*
uid: 91cadf63-9d30-d015-6c54-787f1c133bbc
Cinematic: The player looks over the two animals (who're standing up) briefly.

0:0 - Used to. Mother ate him.
uid: 9485aa1c-3a94-3bf9-4af5-26be53afc9b5
Cinematic:
Node context: Matter of fact.

0:0 - Well, you're both welcome here.
uid: 9862e9c7-e470-91b8-078b-f674c5fdee3e
> Thank you.

null
uid: 9da79891-84c5-0cca-8278-458012a15b9e
Animation: [Player] comes to a sudden hault, panting before going to normal idle.
Cinematic: The player arrives at the source of the noise and holds up.Reveal of the owlbear cub and Scratch lying together. The cub is asleep and having a bad dream. He growls and hoots aggressively in his sleep while Scratch lies next to him and howls softly to comfort the cub.
> What's going on? I thought something was wrong.
> Are you two... friends?
> Call to them.
> Observe the pair for any signs of injury.
> null

0:0 - Thank you.
uid: aaa9091d-03ea-6bf3-8abd-95541a364f2b
Cinematic:
=== END NODE ===

0:0 - All right then, so long as nobody's getting hurt.
uid: ad55edd8-dfe3-3c1b-9325-0469079abc6f
> No hurt Scratch! Never!

0:0 - Leave.
uid: b429155e-5f68-de22-7249-067a3b5669cb
=== END NODE ===

0:0 - Pet the owlbear cub.
uid: bc848558-5f8a-3ffe-c55a-c9543d3aa939
- 0 Check flag(s) (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
   false - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription
- 1 Check flag(s) (Object):
   false - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription
- 1 Set flag(s) to (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
   true - GLO_Achievement18_PlayerPettedOwlbearCub - Player petted OwlbearCub during CAMP_OwlbearCub_CFM_Dog night
> null

null
uid: bcbfcd16-6142-b09d-7acd-c8136250b7bc
Jump to another node

0:0 - Hurry towards the sound.
uid: be296320-1627-3b6c-3936-b71c462c82a2
> null

null
uid: c130ac7d-0e2c-668e-d220-ed458d87dde4
> Just a bad dream. It's all right.
> Best friends! It's nice to have company, while you're gone all day.

- Roll failure -
null
uid: c8c56e7d-982f-34aa-4100-9756d810645c
> *Scratch looks at you in confusion. His tail wags enthusiastically, nonetheless.*

0:0 - Observe the pair for any signs of injury.
uid: dafbf14f-9bcc-f38c-ba3f-d58af35a778f
> *Nothing. Both animals look fine.*

null
uid: ed962e2e-9298-8d77-33e2-acd4bbe33c33
Animation: [Player] pets Scratch's head on his right with his right hand.
Cinematic: Scratch receives pets with enthusiasm. The cub looks up at the player expectantly.

0:0 - We will!
uid: f1eed433-4ffd-2056-52e9-d716047231a6
Cinematic:
=== END NODE ===

0:0 - Hush now, it was just a nightmare. We're safe here, with master.
1:0 - Hush now, it was just a nightmare. We're safe here, with mistress.
2:0 - Hush now, it was just a nightmare. We're safe here, with our guardian.
uid: f3d4241f-b06a-5e65-aaf3-dd9b3a60a279
Cinematic: Addressed to owlbear cub
Node context: Reassuring
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> He'll settle in. Give it a little time.

0:0 - He'll settle in. Give it a little time.
uid: f6b5c6b8-e915-7225-1f75-1cc9cd0ff34c
Cinematic: Addressed to the player, referring to the owlbear cub
> You two looked cozy together. Bad dreams aside.
> All right then, so long as nobody's getting hurt.
> Did you call me master just now...? Did you call me mistress just now...? Did you call me guardian just now...?
> Leave.

0:0 - All right, keep it down. Folk are trying to rest.
uid: f9eb0742-0d61-d802-72cd-2b26a44d2cd9
> We will!

null
uid: fcbf319c-2823-222d-294f-a1de2b306c2e
> null

0:0 - *Nothing. Both animals look fine.*
uid: fe4c19ca-e08e-d9ec-a401-868727282608
Cinematic: The player looks over the two animals (who're lying down) briefly.

0:0 - Pet the owlbear cub.
uid: ff989d75-bbf9-5786-f9d9-532f0d18f0d8
- 0 Check flag(s) (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription
   false - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription
- 1 Check flag(s) (Object):
   true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription
- 0 Set flag(s) to (Local):
   true - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription
- 1 Set flag(s) to (Object):
   true - GLO_Achievement18_PlayerPettedOwlbearCub - Player petted OwlbearCub during CAMP_OwlbearCub_CFM_Dog night
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Monitor_AvD_RevealPartySecrets.lsj
Synopsis:


0:0 - |Wyll's secret!|
uid: 15924181-c39e-55c1-3c80-166983338a74
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> |Lae'zel's secret!|

0:0 - |Hey, wake up I've got something important to tell you|
uid: 19af1d87-e7c1-a058-738e-e48298f32c33
> |What is it?|
> |Leave me alone|

0:0 - |Leave me alone|
uid: 22b008ec-2468-6cf6-31b8-37b9a5e2ba77
> |I assure you it's very important|

0:0 - |What is it?|
uid: 2baa9fc9-657a-5690-71aa-f7ead85c9995
> |Are you aware of who you are travelling with?|

0:0 - |I assure you it's very important|
uid: 507f0fea-17b6-92a8-52bd-4c942187a655
> |Are you aware of who you are travelling with?|

0:0 - |Nope|
uid: 6226f49e-16fe-2159-fa25-6a2f0cda305d
> |Shadowheart's secret!|

0:0 - |Lae'zel's secret!|
uid: 907d1f54-681d-3523-8716-bf486c640bf1
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> |Gale's secret!|

0:0 - |Astarion's secret!|
uid: c14c203a-37dc-eebc-1644-b80a62f81330
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> |Wyll's secret!|

0:0 - |Gale's secret!|
uid: c8bf68c4-6851-461d-9692-a55c3f64cf99
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> |Goodnight|

0:0 - |Are you aware of who you are travelling with?|
uid: d92bc887-83a3-926b-993b-2451d51928dc
> |Nope|

0:0 - |Goodnight|
uid: dff88395-ee1d-c281-f857-87995590ff78
=== END NODE ===

0:0 - |Shadowheart's secret!|
uid: f60dee49-ea82-0b19-c42f-a2962c7581ab
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> |Astarion's secret!|


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_MonitorIntro_CFM.lsj
Synopsis:
A devil named Raphael appears to lightly taunt the player, then whisks them off to the House of Hope (FOR_MonitorDinner).

0:0 - We should have a chat, you and I. But not here.
uid: 126b8b5a-735c-0591-cefe-cfdaf785c053
Cinematic:
> This quaint little scene is decidedly too middle-of-nowhere for my tastes.
> This dark little tableau is decidedly too gloomy and middle-of-nowhere for my tastes.

0:0 - Walk away while you still have legs to walk with.
uid: 15dbfb00-5fec-2269-fde0-519a24af9e21
> Bah! It looks like a duergar, but it speaks like a beast. Bah! It looks like a drow, but it speaks like a beast. Bah! It looks like a githyanki, but it speaks like a beast. Bah! It looks like a deep gnome, but it speaks like a beast. Bah! It looks like a gnome, but it speaks like a beast. Bah! It looks like a dragonborn, but speaks like a beast. Bah! It looks like a half-orc, but speaks like a beast. Bah! It looks like a dwarf, but it speaks like a beast. Bah! It looks like an elf, but it speaks like a beast. Bah! It looks like a halfling, but it speaks like a beast. Bah! It looks like a human, but it speaks like a beast. Bah! It looks like a tiefling, but it speaks like a beast. Bah! Such a rare breed, but with such a common tongue. Bah! A beast you are indeed.

0:0 - Pretty words. If you want to threaten me, don't disguise it.
uid: 1e5a7473-5ced-1df6-59a0-3df7ef58d214
- 0 Check flag(s) (Global):
   false - CAMP_MonitorIntro_ForcedEncounter - Meeting Raphael in the forced camp night.
> Why, I never! You're paranoid, aren't you?

0:0 - Must be the surroundings. Rather bleak and lonesome. One feels so... exposed.
uid: 1f2087be-a6f0-36f0-e6ce-ab66f26ee41d
Cinematic:
> This quaint little scene is decidedly too middle-of-nowhere for my tastes.
> This dark little tableau is decidedly too gloomy and middle-of-nowhere for my tastes.

0:0 - Am I talking to the mouse or the cat?
uid: 22ae4182-8569-f818-3b7a-c881e09cda8d
- 0 Check flag(s) (Global):
   false - CAMP_MonitorIntro_ForcedEncounter - Meeting Raphael in the forced camp night.
> Neither. The fox, rather, hiding in a word: a silent observer - about to break the silence.

0:0 - Neither. The fox, rather, hiding in a word: a silent observer - about to break the silence.
uid: 2a520a0f-7df4-dd69-2595-ec3b24451315
Cinematic:
> Of course, what I have to say merits some privacy - as well as some more... let's call it refinement.

null
uid: 35ca688b-ff0e-64eb-2518-b3bce1825ca2
Jump to another node

0:0 - Come.
uid: 448ead50-561e-28ff-5769-daa89fc20f6f
Cinematic:
- 0 Set flag(s) to (Object):
   true - FOR_MeetingTheMonitor_Quest_ChosenByMonitor -
> null

0:0 - I'm Karlach. And somehow I don't think you're at my service at all.
1:0 - Pleasure. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
uid: 494f4a40-d7a9-e98b-cbd9-5fa7bf1ad015
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> Karlach. Why does that name ring a bell? Hmm. Perhaps I read it in a book somewhere.
> Charmed, I'm sure. In more ways than one...

0:0 - They do know how to write them in Cormyr, don't they?
uid: 4a0bee93-ff78-3fe1-3fa6-bd662a589024
Cinematic:
> Well met. I am Raphael. Very much at your service.

0:0 - Shall we withdraw? We have much to discuss... to our mutual satisfaction.
uid: 4c3b7ca8-56cb-0bd7-33c1-2281af77e14d
> This quaint little scene is decidedly too middle-of-nowhere for my tastes.
> This dark little tableau is decidedly too gloomy and middle-of-nowhere for my tastes.

0:0 - My, my, what manner of place is this? A path to redemption, or a road to damnation? Hard to say, for your journey is just beginning.
uid: 5bb91ec3-4e4f-6cb4-bd74-6f3c6b393d96
Cinematic:
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> What would suit the occasion? The words to a lullaby, perhaps?

null
uid: 60b583c7-acc0-ee2f-d1fc-3d41661ce3b7
- 0 Check flag(s) (Global):
   true - CAMP_MonitorIntro_ForcedEncounter - Meeting Raphael in the forced camp night.
- 0 Set flag(s) to (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> null

0:0 - The mouse smiled brightly: it outfoxed the cat!
uid: 60e663e6-9222-5d68-cd4c-c472bd9cc072
Cinematic:
> Then down came the claw, and that, love, was that.

0:0 - You weren't invited here. Explain yourself.
uid: 61d2f78f-0ebf-1ec9-2bda-3c05f4ba0f4b
- 0 Check flag(s) (Global):
   true - CAMP_MonitorIntro_ForcedEncounter - Meeting Raphael in the forced camp night.
> null

null
uid: 71619f83-ebff-f4f0-5cad-c7dc6a460a16
=== END NODE ===

0:0 - This dark little tableau is decidedly too gloomy and middle-of-nowhere for my tastes.
uid: 80dad5d8-2182-c683-0b46-5077073c22f1
> Come.

0:0 - It's not every day one meets such a cavalier sinner as yourself. A true, bloody pleasure.
uid: 8736440f-7026-3fd2-5f4c-96e2f44c3945
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
> You weren't invited here. Explain yourself.
> Don't tell me you're from my old staff. One evil butler is enough.
> Oh, you're familiar with my work?
> I'm Karlach. And somehow I don't think you're at my service at all. Pleasure. I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
> Am I talking to the mouse or the cat?
> Pretty words. If you want to threaten me, don't disguise it.
> Walk away while you still have legs to walk with.

0:0 - Well met. I am Raphael. Very much at your service.
uid: 8cc37358-0b86-8efc-aaf3-6ffb896eadb0
Cinematic:
> It's not every day one meets such a cavalier sinner as yourself. A true, bloody pleasure.

0:0 - Why, I never! You're paranoid, aren't you?
uid: 8f9f9e50-97ea-6eb5-2d4f-1d64cc5df66a
Cinematic:
> Must be the surroundings. Rather bleak and lonesome. One feels so... exposed.

0:0 - I'm rather the admirer of the sanguine arts, even if I wasn't quite born under a killing moon myself.
uid: 9acf29cd-4811-8738-0991-3ab7ea26c6c4
> Shall we withdraw? We have much to discuss... to our mutual satisfaction.

null
uid: a392535b-2c9e-76d0-e30b-9d91dce4811f
Jump to another node

0:0 - What would suit the occasion? The words to a lullaby, perhaps?
uid: a760bdc9-d872-5bb6-489c-c64c2a89b216
Cinematic:
> The mouse smiled brightly: it outfoxed the cat!

0:0 - This quaint little scene is decidedly too middle-of-nowhere for my tastes.
uid: a8963ef0-948e-496f-0c21-c77357814fc4
Cinematic:
> Come.

0:0 - Don't tell me you're from my old staff. One evil butler is enough.
uid: c540390e-b326-41df-0719-abae663f7015
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
> You wound my honour! Consider me a peer for your vice.

0:0 - Of course, what I have to say merits some privacy - as well as some more... let's call it refinement.
uid: c824e922-41a5-4745-2497-11889b3633f3
Cinematic:
> This quaint little scene is decidedly too middle-of-nowhere for my tastes.
> This dark little tableau is decidedly too gloomy and middle-of-nowhere for my tastes.

0:0 - Bah! It looks like a duergar, but it speaks like a beast.
1:0 - Bah! It looks like a drow, but it speaks like a beast.
2:0 - Bah! It looks like a githyanki, but it speaks like a beast.
3:0 - Bah! It looks like a deep gnome, but it speaks like a beast.
4:0 - Bah! It looks like a gnome, but it speaks like a beast.
5:0 - Bah! It looks like a dragonborn, but speaks like a beast.
6:0 - Bah! It looks like a half-orc, but speaks like a beast.
7:0 - Bah! It looks like a dwarf, but it speaks like a beast.
8:0 - Bah! It looks like an elf, but it speaks like a beast.
9:0 - Bah! It looks like a halfling, but it speaks like a beast.
10:0 - Bah! It looks like a human, but it speaks like a beast.
11:0 - Bah! It looks like a tiefling, but it speaks like a beast.
12:0 - Bah! Such a rare breed, but with such a common tongue.
13:0 - Bah! A beast you are indeed.
uid: c9d2c335-2d3e-7770-eec5-60fdb3ac577e
Cinematic:
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
> Must be the surroundings. Rather bleak and lonesome. One feels so... exposed.

0:0 - Most would quail to find themselves in a place so grim and unforgiving, but your journey has no bright paths. Only dead ends, and ruinous roads.
uid: d30740b9-677c-fef4-65d2-dbd7d595a132
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> What would suit the occasion? The words to a lullaby, perhaps?

0:0 - Then down came the claw, and that, love, was that.
uid: dda92301-c939-d57e-4ce6-18b48a63bf3d
Cinematic:
> They do know how to write them in Cormyr, don't they?

0:0 - Charmed, I'm sure. In more ways than one...
uid: e60c6aec-e636-6314-0096-ff429b47cfdc
Cinematic:
> We should have a chat, you and I. But not here.

0:0 - Oh, you're familiar with my work?
uid: ea0f25e4-ff4b-035e-bafb-1853c587f80f
- 0 Check flag(s) (Global):
   false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark Urge origin tag.|
> I'm rather the admirer of the sanguine arts, even if I wasn't quite born under a killing moon myself.

0:0 - My, my, what a curious meeting place this is. Only those in search of something altogether out of this world would scour this forgotten road.
uid: ef58a8c4-5862-c1e0-357e-615da569e6d4
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> What would suit the occasion? The words to a lullaby, perhaps?

0:0 - You wound my honour! Consider me a peer for your vice.
uid: f0716adf-54d4-05bc-8db8-fa744e6ea361
> Shall we withdraw? We have much to discuss... to our mutual satisfaction.

0:0 - Karlach. Why does that name ring a bell? Hmm. Perhaps I read it in a book somewhere.
uid: ffa58666-7d06-abd5-6199-6664630a1caf
Node context: He knows exactly who she is and is playing coy.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> We should have a chat, you and I. But not here.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_InfernalBox_IVB_CFM_BoxAppears.lsj
Synopsis:
The player arrives at their camp to find a strange item has appeared on their person - the gith artefact that was previously being carried by Shadowheart. Likely this occurs if SH is dead and the player went to camp without looting the box from her.

0:0 - *Suddenly you feel an unfamiliar weight amongst your belongings.*
uid: 1d85a82d-3d83-6ace-fd7b-a9459ba0347d
Animation: Player notice their belongings is heavier and checking inside of it
Cinematic:
- 0 Set flag(s) to (Object):
   true - GLO_InfernalBox_Event_ForceGiveBox - Force giving the box to the character. Useful for when they have thrown the box and need it for a dialog.
> null

- Roll sucessful -
null
uid: 321aeda7-207d-6c8d-90ca-b2a46219d881
> *No openings you can see, yet you sense something inside it.*

0:0 - Drop it.
uid: 32c9b4d9-89ed-fd7e-7664-eee98813cb4c
- 0 Check flag(s) (Local):
   false - 306842fb-297c-dc17-9ffe-b418651371ae_boxdrop - 306842fb-297c-dc17-9ffe-b418651371ae_boxdropdescription
- 0 Set flag(s) to (Local):
   true - 306842fb-297c-dc17-9ffe-b418651371ae_boxdrop - 306842fb-297c-dc17-9ffe-b418651371ae_boxdropdescription
> null

null
uid: 3872dd4c-b28d-a8b3-252e-4d4f04f8c160
> *A curious, multi-sided artefact. Ancient-looking glyphs cover its dark metal exterior.*

null
uid: 5eb885ac-5545-4a07-41ad-98861adb764c
Animation: Player reaching in to their belonging and takes out the box
Cinematic: Player takes the box in their hands.
> null

0:0 - *No openings you can see, yet you sense something inside it.*
uid: 688ac269-b887-10f6-c000-266bc93c6085
Animation: Gesture_HoldPuzzlebox_ReactLights
Cinematic: Player turns the box over in their hands, holds it closer to their face, as if sensing something.
> null

0:0 - Examine it more closely.
uid: 6b120dbd-8e0d-2c06-d024-610259e40873
= Roll SkillCheck Investigation (Intelligence) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   false - GLO_InfernalBox_Event_TriedInvestigateBox - Player tried to investigate the box.
- 0 Set flag(s) to (Object):
   true - GLO_InfernalBox_Event_TriedInvestigateBox - Player tried to investigate the box.
> null (roll sucessful)
> null (roll failure)

0:0 - *You recall seeing Shadowheart with it before. But how do you now have it...?*
uid: 85709566-0e58-e0ec-8497-aa9d43edaa7c
Cinematic:
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription
> Examine it more closely.
> Drop it.
> Try to drop it again.
> Put it away.

null
uid: 8defe253-f3f1-7089-c055-8c411efa3c98
Cinematic: the player tries to throw the box away, but it flies back into their hands and gives them a shock instead.

- Roll failure -
null
uid: 9780e1fb-6473-488f-ccce-e7e539846b82
> *The glyphs resemble the scriptures of your people, but you cannot understand the archaic dialect.* *The glyphs resemble the language of the githyanki, but the dialect is ancient, unfamiliar.* *The strange object reveals nothing to you.*

0:0 - Put it away.
uid: a1dc5a31-5290-b14e-7a1e-6c3371476def
Cinematic: Player puts box away
=== END NODE ===

0:0 - Try to drop it again.
uid: aed0b507-b95d-8b11-5f27-fe3627c0ba99
- 0 Check flag(s) (Local):
   true - 306842fb-297c-dc17-9ffe-b418651371ae_boxdrop - 306842fb-297c-dc17-9ffe-b418651371ae_boxdropdescription
> null

null
uid: b7d2e7c8-86b7-2701-a1f5-41a96e8f482c

0:0 - *The glyphs resemble the scriptures of your people, but you cannot understand the archaic dialect.*
1:0 - *The glyphs resemble the language of the githyanki, but the dialect is ancient, unfamiliar.*
2:0 - *The strange object reveals nothing to you.*
uid: e3d2a22c-9b89-36cf-c11d-98348f67b3f2
Cinematic:
- 0:0 Tag: Planar - Race group for REALLY_ races (githyanki, warforged)
- 0:1 Tag: Sage - |You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.| (Well-read and vigorous studies, sages always seek knowledge, often trading their own expertise for that of others.)
- 1:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - *A curious, multi-sided artefact. Ancient-looking glyphs cover its dark metal exterior.*
uid: eb5948d1-df82-f5fd-3fb2-e1b058711470
Cinematic:
> *You recall seeing Shadowheart with it before. But how do you now have it...?*

null
uid: f91d4b8c-cdfd-925e-c6e0-228e3e4f860a
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsRevenge_PAD.lsj
Synopsis:
Halsin just appeared in the player's camp, seeking revenge for the destruction of the grove. After fighting Halsin and his animals. the party briefly reflects on what happened. This will only occur if the players sided with Minthara and Halsin didn't die previously.

0:0 - You couldn't just walk away, could you? Stupid man.
1:0 - So ends Halsin. Can't blame the man for seeking vengeance.
2:0 - Damn. I wish it hadn't ended like this. Halsin was only doing what was right.
3:0 - A foolish act. One does not face githyanki without expecting to die.
4:0 - He could've been a useful ally instead of a dead enemy, had we done things differently.
5:0 - He died honouring the fallen. I grieve for him. He has my utmost respect.
6:0 - First Druid, and now last druid. Thanks to us.
uid: 31056fb1-5c35-47f0-a04d-52f41b7de99d
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Yes, well, these things happen. What'll you do? Can't say I blame the man for seeking vengeance. He found what he came for. One does not face githyanki without expecting to die. There's no taking it back now. We just have to move on. Nothing to be done now. It's finished. An unforgivable loss. He'd have made a fine ally. We did what we did. Let's just see this through to the end.

0:0 - He couldn't just walk away, could he? Stupid man.
1:0 - So ends Halsin. Can't blame the man for seeking vengeance.
2:0 - We deserved that attack. And he deserved better.
3:0 - A fine opponent, this Halsin - my bloodthirst is whet!
4:0 - He could've been a useful ally instead of a dead enemy, had things gone differently.
5:0 - He was a fine man. He would have made a finer ally.
6:0 - First Druid, and now last druid. Thanks to me.
uid: 88efc495-dbf3-45f5-b889-0d343ea7822e
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
=== END NODE ===

0:0 - Yes, well, these things happen. What'll you do?
1:0 - Can't say I blame the man for seeking vengeance.
2:0 - He found what he came for. One does not face githyanki without expecting to die.
3:0 - There's no taking it back now. We just have to move on.
4:0 - Nothing to be done now. It's finished.
5:0 - An unforgivable loss. He'd have made a fine ally.
6:0 - We did what we did. Let's just see this through to the end.
uid: ad7db905-dcd1-47fa-5ed2-fc81bbace005
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsRevenge_CFM.lsj
Synopsis:
If the player sided with the goblins and helped sack the Grove, Halsin (if still alive) will show up at a subsequent camp night seeking vengeance. There's no way to calm him - the dialogue will always end with combat against him and some animals.

0:0 - There's nothing left to be said. My mercy died when I saw the grove.
uid: 058a1ff7-9ce7-1751-3774-e7dd20d1bb9c
Node context: His mind is made up. It was made up before he appeared here.
> You have upended nature's balance. Only your death can restore it.

0:0 - When I met you, I thought we were destined to be allies. But you made that impossible.
uid: 12ab5edc-9f1d-74ed-fa49-c7677d71cbe5
Node context: The player met Halsin before in the goblin camp. They could've become allies, but now that's impossible
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
> The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.

0:0 - You have no idea what you've done, do you? Or perhaps you simply don't care?
uid: 15b68362-1903-c845-0421-71951909ab85
Node context: Appalled and furious at the player's callousness.
> You have upended nature's balance. Only your death can restore it.

0:0 - Of course - I did what I had to do. Your grove got in the way.
uid: 1adc6059-1dc9-c11a-7f34-f2a923a89e8f
> You have no idea what you've done, do you? Or perhaps you simply don't care?

0:0 - Tell me... was it worth it?
uid: 2cea9b40-888e-e78d-ed8f-ade944366bcf
Node context: Rhetorical. He's not letting the player off the hook for what they did.
> Wait... who the hells are you?
> Of course - I did what I had to do. Your grove got in the way.
> I'm sorry. I had no choice.
> Calm down. Come sit by the fire and we can talk this over.
> Attack him.

0:0 - Attack him.
uid: 358d906a-a23f-9143-f59f-89fd467d5548
=== END NODE ===

0:0 - There's always a choice - but you made yours. Now I make mine.
uid: 38998a84-1c6b-421e-ff5e-53ad36b44139
Node context: 'Too late for apologies'
> You have upended nature's balance. Only your death can restore it.

0:0 - Look at you - camping amidst the Oak Father's creations, as if you hadn't just defiled his most sacred ground.
uid: 449a83f9-41a5-fd51-df1c-86f71767adea
Node context: Cold fury. He's already wept for the grove - now he's here for retribution
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
> The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.

0:0 - Wait... who the hells are you?
uid: 4e061664-6e35-1ba1-4c15-24a2c5f89e74
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
> I am Halsin. First Druid of the Emerald Grove. And I am here to visit nature's fury upon you.

0:0 - I'm sorry. I had no choice.
uid: a51b085e-4dca-1c7f-8978-5c5c179f1b58
> There's always a choice - but you made yours. Now I make mine.

0:0 - Look at you - resting without a care, as if you hadn't just defiled the Oak Father's most sacred ground.
uid: a5536338-e35c-ac75-22b3-23dcbdbb365a
Node context: Cold fury. He's already wept for the grove - now he's here for retribution
> The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.

0:0 - The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.
uid: b94e9fca-db82-cfeb-7220-19dae5f0d636
Node context: Cold fury. He's already wept for the grove - now he's here for retribution
> Tell me... was it worth it?

0:0 - You have upended nature's balance. Only your death can restore it.
uid: d1bd341c-d7de-3395-c2c5-859ac1f671a5
Cinematic: Note - some animals will join Halsin's side in the fight that ensues - might be nice to show them appear from the dark behind him if possible.
Node context: Resigned to the bloodshed to follow (combat immediately after this line)
=== END NODE ===

0:0 - I am Halsin. First Druid of the Emerald Grove. And I am here to visit nature's fury upon you.
uid: d34eb171-7ec0-776e-1bce-fb04468ebbb9
Cinematic: Note - some animals will join Halsin's side in the fight that ensues - might be nice to show them appear from the dark behind him if possible.
Node context: 'I'm the one who's going to kill you'
=== END NODE ===

null
uid: e9dcc6f9-001e-77ac-a56c-62be6fe3e0e8
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Quest_AskedDefendGrove - Attack on Den is already triggered when Halsin is saved: when this flag is set, give the proper journal entry
> The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.

0:0 - I thought you'd help me. I thought we'd help each other. Instead you chose this.
uid: ed3acb4c-6ffc-93ef-751d-45b7f09399f7
Node context: The player met Halsin before in the goblin camp. They could've become allies, but now that's impossible
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Quest_AskedKilledLeaders - When Halsin asks the player to kill the leaders and the player accepts. Caught in script to give a conditional journal entry
> The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.

0:0 - Calm down. Come sit by the fire and we can talk this over.
uid: ef8c1f62-f282-340f-dceb-935cc0a7c23f
> There's nothing left to be said. My mercy died when I saw the grove.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsReturn_CFM.lsj
Synopsis:
The druid Halsin appears at the player's camp and offers to help them find a cure for their tadpoles - a journey that will take them to a dangerous new region. (This dialog will play as a fallback Halsin is intended to join the player's camp in the event of a Grove lockdown or if the player murders the grove/attack on den is auto-completed.)

null
uid: 025f75bc-03ca-4608-b316-1a3cc17cfb7a
> At last, a cure is in reach. To the Towers, then, where the moonlight will lend way to a new dawn.
> These tadpoles obey one master. If the ghaik have united in a single Creed, my Queen is in danger.
> This is sobering news indeed, but there's no use crying over spilt milk. If this is our only option, to Moonrise Towers we go.
> We get a cure and the chance to hit these arseholes where they live? Sounds good to me.
> Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers.
> I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then.

0:0 - Say I decide to try this Underdark route after all - how do I get started?
uid: 03603fb9-f48b-993b-5e3e-f103d6e508fd
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
- 1 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> null

0:0 - Now, we've quite the journey ahead. Best get started.
uid: 03a7b049-22c4-1535-4d62-dbd3b593e213
- 0 Check flag(s) (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
=== END NODE ===

0:0 - Are these Sharrans still to be found?
uid: 042a28ca-cf0a-7d16-262a-02749ebf46a0
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
- 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> As bones, perhaps. But their hidden structures might still remain.

0:0 - We get a cure and the chance to hit these arseholes where they live? Sounds good to me.
uid: 05f98a0f-f5bb-429d-9783-59d10394c77d
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Perhaps... but I wouldn't want to place all my faith in blind luck.
uid: 07640c86-a630-9af7-b081-2ba2f9e6a18a
> I was right to seek you out. You're after a cure for this parasite.

0:0 - I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.
uid: 080a0c56-654b-b55e-aec0-318944cb1416
> Sympathies? Can't you help me?
> This magic you mentioned - it isn't normal for these parasites?

0:0 - There's also the shadow curse - it's an affront and must be cleansed.
uid: 0861698c-4379-4f48-2cb5-107f0c68abd8
> I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.

0:0 - I don't know what you're talking about.
uid: 09124eb2-9db4-791f-5b63-b83be896a58f
> Don't be coy - I can sense the imbalance in you. Now let me confirm it, so I can be certain of what we're dealing with...

0:0 - I am Halsin, First Druid of the Emerald Grove - and I owe you my thanks.
uid: 09dbecf1-5d32-0877-32ff-7e7d9d912939
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> If you hadn't killed the leaders of that goblin horde, the grove would be no more. I am in your debt.

0:0 - One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.
uid: 0a63173e-1249-81fb-d74e-52c50971b9d8
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.

null
uid: 0b6d7b0d-739f-7c27-9863-81931b44b9ca
Jump to another node

0:0 - These tadpoles obey one master. If the ghaik have united in a single Creed, my Queen is in danger.
uid: 0b8fc6f0-6204-413c-aa94-b40c638b9ba3
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Once we are cleansed, we infiltrate Moonrise Towers. Should there be ghaik, we snatch their heads, one by one.

0:0 - And where do you suppose that ship was taking you? Moonrise, I'll wager. The journey differs, but the problem is the same.
uid: 0be91112-0080-68a6-8340-049622490be7
> If we can get to Moonrise and understand just what this magic is, then perhaps we can rid you of this parasite.

0:0 - Dark Justiciars? I must see for myself.
uid: 0c5aad45-80dc-04fe-46ff-4d9be58487a2
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

0:0 - Sympathies? Can't you help me?
uid: 0e80cc6d-f278-cbb7-111d-431e28b3a248
> null

0:0 - How do you know all this?
uid: 0fd61f63-d4da-fe1e-982c-7f26c1efde15
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription
> A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.

0:0 - You could also go under. There is a tunnel somewhere in the ruined temple of Selûne. It leads to Moonrise Towers through the Underdark.
uid: 104a0a15-45e1-5f0d-f342-240548207056
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_AboutSharranTunnel - CAMP_Halsin_TalksAboutSharranTunneldescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.

0:0 - I'm glad you approve - I do not truly care if you approve, but I am glad.
uid: 131e8a5b-251c-618f-0866-abe3a24371bb
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - There is a tunnel leading from the temple of Selûne right down into the Underdark and beyond. The entrance is hidden somewhere in the ruins.
uid: 13652931-0dd7-8c88-2dd8-4181462b8356
> I believe if you find this entrance, you'll discover a route that leads to Moonrise Towers, bypassing the worst of the shadow curse.

0:0 - I'll trust your judgement.
uid: 145d28e3-034b-825d-2d96-0603eec8c19e
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> I'm glad you approve - I do not truly care if you approve, but I am glad.

0:0 - I will join you, help you with that which plagues you. The illithid curse is a blight to all nature.
uid: 16cba23e-fd38-67f9-77be-c55e0a915b56
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> There is hope... but it isn't found here, at my hands - at least not yet.

null
uid: 185fa2d5-f2b9-5f90-1b94-d5486dc30200
Jump to another node

0:0 - I'm shielded from the worst of the parasite's magic.
uid: 194e38c2-d740-0613-4541-d6d644491cf0
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
- 1 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheusdescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheusdescription
> That sounds... novel. What is it that protects you?

0:0 - Couldn't Nettie take over?
uid: 1ad23691-0f45-2847-b919-b6e49b8a3a14
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_State_Dead - Nettie died at any moment
> I need her to stay focused on her training - the grove will need a skilled healer in my absence.

0:0 - I'd still be target practice for goblins if you hadn't come along. I think I can trust you.
uid: 1d095e38-b172-ec31-3e2f-ed3b46a26144
> And I may be able to help you find a more definitive solution to your problem.

0:0 - No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.
uid: 1d9f0054-eef7-8b05-89de-78b7a7570388
> That place is where the cultists send their captives. Innocents go in, True Souls come out. It has to be the source of this magic.

null
uid: 1fcf440c-fb93-0627-ed66-f01c0036f89a
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> The path is now clear - we have to get to Moonrise Towers. Do you remember what I told you? About getting there?

0:0 - If you hadn't killed the leaders of that goblin horde, the grove would be no more. I am in your debt.
uid: 22737e39-2114-6c62-4ddf-00781a0d292b
> null
> You're welcome, I suppose.
> null

0:0 - There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.
uid: 2344cb25-52da-0966-edfc-1b4349aa2f8a
> You promised you'd do something about my infection.
> That doesn't sound much like hope to me. Can't you just help here and now?
> This magic isn't typical of ceremorphosis?
> You learned all this from your studies?
> How do you know all this?

null
uid: 2395f0cb-92c2-0f8a-3dd7-27e0dbdfaa25
Jump to another node

0:0 - It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.
uid: 248d9091-897d-9f40-be8f-b69a7e215eda
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.

0:0 - You're welcome, I suppose.
uid: 2519c68a-9419-7b8b-a098-ee42078df666
> Don't worry, I'm not here just to sing your praises. I believe I can help - with your tadpole.

0:0 - I was expecting more from you than a lead towards some distant, dangerous prospect.
uid: 26093cd1-cfb8-9411-6058-065094799a7f
> I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.

0:0 - Few survive long - those who do are transformed by the curse. It is not a place to venture into lightly.
uid: 26243bea-3d0f-0946-5b8a-274ae52e395e
> There's no time to spare, then - to Moonrise Towers.
> Doesn't sound like I've much choice - I need to get to Moonrise, curse or not.
> What do you suggest?
> The Absolute's forces can tolerate such a place?
> There must be other ways to cure myself - my kin have dealt with these parasites before. I'm sure there must be other ways to cure myself.
> How are you so sure Moonrise is where I have to go?

0:0 - I found the hidden entrance in the temple of Selûne - the way is clear.
uid: 2693f2c4-70c6-38c6-06d9-e3c124afaf19
- 0 Check flag(s) (Global):
   true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.

0:0 - The path is now clear - we have to get to Moonrise Towers. Do you remember what I told you? About getting there?
uid: 274b5423-3989-b41a-b397-0963df0d2fee
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
> I remember. To Moonrise Towers, then.
> Remind me.

0:0 - I found an elevator - but it leads right into the shadow curse.
uid: 27e578d2-b528-18a8-6f24-3a048d106102
- 0 Check flag(s) (Global):
   true - UND_ElevatorToScl_Used -
> That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.

0:0 - Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.
uid: 29136533-b801-8589-453f-f991f07e8171
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - Indeed, and may the Oak Father watch over us on our journey. We will speak soon, I'm sure.
uid: 29ecd98a-4c50-0d09-d6f2-469f1d1447ea
=== END NODE ===

0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
uid: 2b8b78ac-9fb8-9ef5-9556-f61d73d734b6
> null

0:0 - Seems it's high time we got on our way.
uid: 2d1c2335-a13f-510f-9e04-58ce7305cf4d
> null

0:0 - But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.
uid: 2df88e65-e8b6-0615-f994-d70c5718be59
> One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.

null
uid: 2e7eadd3-7953-f92a-1015-ae64afdc5080
Jump to another node

0:0 - All too well - I could even sense it from afar. Now let me confirm it; I need to know exactly what we're dealing with...
uid: 302a6229-6aea-f2ae-fabe-91cb095b4839
> null

0:0 - It's the source of this magic, and where the cultists send their captives - to be infected. They're building an army. Innocents go in, True Souls come out.
uid: 30467b09-9682-5f2e-fea5-ad8439613b7d
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
> Find whoever's behind the parasites and the magic. If we can understand it, then perhaps we can cure it - provided you survive long enough.

0:0 - I know. It's what brings me here.
uid: 3056231e-d1dd-c29c-af55-50d76baaa890
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description
> I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...

null
uid: 32762b3d-9db7-4277-9579-8207ae91760f
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
=== END NODE ===

0:0 - What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here.
uid: 32bb409c-41b8-5553-1d1c-b29207b75947
- 0 Check flag(s) (Global):
   true - GLO_Volo_OperationFailed - Set when Volo fails to remove the tadpole during the operation
> null

0:0 - This shadow curse - does it affect Shar worshippers?
uid: 33333ba5-30a2-a0b6-f456-3c8e3c43e797
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.

0:0 - You mentioned you had unfinished business in Moonrise Towers - what did you mean?
uid: 3350db47-aeb8-34f5-1a4b-27ab30925a37
- 0 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription
> null

0:0 - I know - your infection.
uid: 335f553a-7561-a7d9-163b-b882e75ecb77
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description
> I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...

0:0 - At last, a cure is in reach. To the Towers, then, where the moonlight will lend way to a new dawn.
uid: 33bc1870-68ba-444a-9e0d-c2893241bb45
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
uid: 344a31c2-74d9-bbbd-9ef9-9c9ac71d376a
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.
uid: 3473a6c3-5f71-08cd-0b7d-96b2c7b97266
> I've long sought to return to Moonrise Towers - unfinished business. It seems our fates have aligned.

0:0 - But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do...
uid: 3662d359-cb3e-9910-e0ed-03fab0b0d5d1
> How is this possible...?

0:0 - I'm not entirely sure - but I'll take all the help I can get.
uid: 36c8ea65-e6b0-3b1b-b03e-cb5acbe18ce7
> Hmm. Sometimes a mysterious cure is worse than the disease.

0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.
uid: 37063e91-d016-b6ae-6556-f2868817aec5

0:0 - What about the grove?
uid: 373b0365-9130-c7d5-1e9d-a3ac8c95e9e1
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
> null

0:0 - Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.
uid: 3760a622-9e6f-1d43-37ae-9bb875533a4c
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

null
uid: 3a32f4eb-d9ae-6ba5-e56d-ccf85505dc9a
Jump to another node

0:0 - I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise.
uid: 3b440507-0c2f-f743-4b9f-e3da31f02321
- 0 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> null

0:0 - I need her to stay focused on her training - the grove will need a skilled healer in my absence.
uid: 3b9b5fb0-9063-c0e7-faa6-f0eeb86969d9
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - So it seems, though I don't know how. You will have to choose your approach carefully.
uid: 3bb009db-6641-f436-d55c-d4a72f6c1053
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - Sounds rather ingenious.
uid: 3c0be20a-db73-883e-f2bb-ac730ce54130
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

0:0 - Very shrewd of you.
uid: 3ccf88f8-4a1a-b2b7-7d73-6339fe12fc61
> Contrary to how some think of us, we druids can play politics when necessary.

0:0 - Moonrise Towers? What is that place?
uid: 3e7c5ad5-59d6-1414-7f48-c35d602c86e9
> An ancient citadel, abandoned for years - and for very good reason - until these cultists took it over.

0:0 - The Absolute's forces can tolerate such a place?
uid: 3e80f374-cf8e-68d7-8299-e7021208f578
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> So it seems, though I don't know how. You will have to choose your approach carefully.

null
uid: 3f1f00e3-9822-e1b3-1d56-3ae775764f4a
Jump to another node

null
uid: 41dcc5f7-34f3-6088-2521-d870afc14cac
Jump to another node

0:0 - First and only Druid. What will Francesca even do here?
uid: 41e3f6e5-378e-fdf0-92e7-ee8aff3f0f31
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.

null
uid: 41f2985c-b083-4806-a47a-a71ecce49c33
> Moonrise Towers? What is that place?
> What's so dangerous?
> I was expecting more from you than a lead towards some distant, dangerous prospect.
> That's it? Just go to this place?

0:0 - But I'm afraid it won't be easy, or quick.
uid: 42b7c100-a581-0ea8-dfbd-49bf5c6e048c
> There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.

0:0 - And I may be able to help you find a more definitive solution to your problem.
uid: 42f0a015-c359-5c69-a49f-610afa7f2fdd
> But I'm afraid it won't be easy, or quick.

0:0 - Don't worry, I'm not here just to sing your praises. I believe I can help - with your tadpole.
uid: 43ed2e7d-c676-c739-5df9-f6c75763c219
> null

0:0 - This magic you mentioned - it isn't normal for these parasites?
uid: 452b5e5d-1a25-eda0-3d4a-9fb147468d4b
> null

0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.
uid: 455e4491-bf21-c2fc-0a98-f035c85cb143

0:0 - You learned all this from your studies?
uid: 4564e882-f293-7f82-f820-a0224a4a4890
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
> Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.

0:0 - I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.
uid: 45a4bbf6-2e10-8ce9-677e-be4d99cd5af4
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - I already found the place you're talking about - it's called Grymforge.
uid: 4624ebc6-d580-7281-c08f-fa6cd04caf2a
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
   true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> You've already been? Impressive. You'll make me redundant at this rate. What did you find?

0:0 - I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.
uid: 47916793-76e9-910b-dc89-848b6e20e6c5
> null
> I will join you, help you with that which plagues you. The illithid curse is a blight to all nature.

0:0 - Indeed. We've quite the journey ahead of us.
uid: 4c1bb58f-ff23-dbd2-2382-84f22fdca4fe
- 0 Check flag(s) (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
=== END NODE ===

0:0 - You learned all this from your studies?
uid: 4de1665c-03f3-0d5f-c10e-79283b51bdcb
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
> Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.

null
uid: 4e96cf79-d7ba-3337-bd55-ce49de29800c
> null

0:0 - This magic you mentioned - it isn't normal for these parasites?
uid: 549520c9-9a00-593e-33c4-e152959c0b5b
> null

0:0 - I heard how you saved the grove; it wouldn't be right for me to let you leave without expressing my gratitude.
uid: 56335a3e-1c13-d31c-50bb-a501ac2147d6
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
> I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.

0:0 - As bones, perhaps. But their hidden structures might still remain.
uid: 564cd100-1c57-1686-9910-b1f93a5b32e4

0:0 - You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.
uid: 56886e25-d000-39b2-31f2-94dd0704f8fa
> You could also go under. There is a tunnel somewhere in the ruined temple of Selûne. It leads to Moonrise Towers through the Underdark.

0:0 - What about the grove?
uid: 56c8bc92-a725-7ef7-5386-5997db74df0e
- 0 Check flag(s) (Global):
   false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
   false - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
> It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.
> I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.

0:0 - I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.
uid: 582c188c-ed41-e0e8-f68b-7668a065db2f
> First and only Druid. What will Francesca even do here?
> Who?
> There's nobody in the grove you'd choose?
> What about one of the others? Rath, perhaps?
> Couldn't Nettie take over?
> I'll trust your judgement.

0:0 - How do you know all this?
uid: 583d9073-0d51-c0ef-cc4d-9faf2dc4c6ba
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription
> A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.

0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route.
uid: 58f903c9-e9bc-737c-c522-901d8e831ff8
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> Anything is preferable to risking the shadow curse.

0:0 - Few can resist it without dying or transforming into shadow beings. You can try to journey overland if you wish, but I strongly advise you go under.
uid: 59e8b336-07e2-7187-6774-5c49d67522fc
> There is a tunnel leading from the temple of Selûne right down into the Underdark and beyond. The entrance is hidden somewhere in the ruins.

0:0 - I believe if you find this entrance, you'll discover a route that leads to Moonrise Towers, bypassing the worst of the shadow curse.
uid: 5a43f88f-7ffc-0b6d-96fc-7cb1f7f68001
> Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there.

0:0 - Be glad it did, or you'd be a True Soul by now.

uid: 5b1ad514-3417-89d4-5153-a408de7398c7
> If we can get to Moonrise and understand just what this magic is, then perhaps we can rid you of this parasite.

null
uid: 5bf9e4a9-7a05-5ff7-90f2-78c9a35a3130
Jump to another node

0:0 - My thanks again, for all you did. With the grove safe, I am free to turn to other matters.
uid: 5d94aa94-75d6-fb3a-57ab-b03c4c878b97
- 0 Check flag(s) (Global):
   false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
> I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.

null
uid: 5dd52ab7-222c-8a0d-199c-b22be4bcd632
Jump to another node

0:0 - This magic isn't typical of ceremorphosis?
uid: 6132f311-c34b-1346-f9e8-773f970931db
> No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.

0:0 - Thank you. I will grieve when I can, but for now, I must find another way to serve nature - by helping you.
uid: 628637b7-73f5-9344-1a63-9ab403d33484
> I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...

0:0 - By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise, in the end.
uid: 62977226-c40f-897d-6579-ceaa3e0393ef
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - The Underdark's my home. Better to take that route than risk this curse.
uid: 6428ed87-aff4-7928-c0fe-883b60d74d85
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> null

null
uid: 644a6c00-0fc4-dc9b-9455-431e1bf5b6d2
Jump to another node

0:0 - Don't be coy - I can sense the imbalance in you. Now let me confirm it, so I can be certain of what we're dealing with...
uid: 64b081b0-bce8-34fd-b294-3b4e20bd28d6
> null

0:0 - Once we are cleansed, we infiltrate Moonrise Towers. Should there be ghaik, we snatch their heads, one by one.
uid: 65c5fd68-99e1-1e12-ae86-b09e1a7b9ba4
> null

0:0 - How is this possible...?
uid: 660d06ef-a976-1ebe-9546-64988dc9a83b
> I don't know.
> I escaped from an illithid ship after being infected. Maybe the process was interrupted.
> I'm shielded from the worst of the parasite's magic.

0:0 - I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then.
uid: 6615a110-2496-434b-9567-40d24c02af7e
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.
uid: 6962e500-6364-6984-7cf3-4ce68278a514
Node context: Kether-ick Thor-m
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars.
   true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint
> null

0:0 - Remind me.
uid: 69acd7f4-6dd5-b718-7a62-b9d455482299
> There is a terrible curse surrounding Moonrise Towers - a shadow curse that drains away all light and life.

0:0 - A fellow druid. I can count on her to tend to the grove in my absence. Help it heal.
uid: 6a032b9d-4a1f-84b5-df0a-2c81378f06c3
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> null

0:0 - What about one of the others? Rath, perhaps?
uid: 6ab65f27-d8e1-6be2-3884-ec6fa5b32801
- 0 Check flag(s) (Global):
   false - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
> Rath has promise, but he has a ways to go yet. He wasn't able to stop Kagha by himself. The grove needs experience and a strong hand.

0:0 - I wasn't taken to Moonrise - I was infected on a mind flayer ship, before it crashed.
uid: 6ae1b260-a8f9-c631-b26b-856a629cb932
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
> And where do you suppose that ship was taking you? Moonrise, I'll wager. The journey differs, but the problem is the same.

null
uid: 6bef6d3b-c80b-071b-c02f-4818ee24d3b5
Jump to another node

0:0 - You may reconsider once you see the effects of the curse for yourself.
uid: 6dbcfea6-9a8a-0f90-6b3c-6c8fb154f8de
> I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.

0:0 - It is sealed off to me, to the whole world. Forever, perhaps.
uid: 6e5bb070-8e03-3f8b-80a5-58c14ccf190b
> null

0:0 - 'Almost'? That means I still have a chance. One I intend to take.
uid: 6e840990-1fef-3650-77d5-e7feaa68fd65
> Your resolve is most admirable. It'll serve you well for where you've to go - Moonrise Towers.

0:0 - An ancient citadel, abandoned for years - and for very good reason - until these cultists took it over.
uid: 6f49e286-7260-7b38-df69-90dc1e2b06e2
> null
> null

0:0 - I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...
uid: 6f704659-0705-ae9e-330f-6561356b4640
> null

0:0 - A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
uid: 6f771486-de0f-666b-c3fc-bf01dfb96113
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.
uid: 7207f9ca-0107-9065-2d4f-0ca3a1df62c7
> null
> Sympathies? Can't you help me?
> This magic you mentioned - it isn't normal for these parasites?

0:0 - That must be where the ship was taking me - before it crashed.
uid: 751d0cea-31e7-6218-bebb-32a8d52705a3
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
> Be glad it did, or you'd be a True Soul by now.


null
uid: 76b93503-03ab-84bc-9e1f-2ed5d157f4e9
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> null

0:0 - There is a terrible curse surrounding Moonrise Towers - a shadow curse that drains away all light and life.
uid: 76e59499-c934-274c-9a66-8411cf78fc8d
> Few can resist it without dying or transforming into shadow beings. You can try to journey overland if you wish, but I strongly advise you go under.

null
uid: 774401a9-dd3f-ff20-b8d2-729e0cac7883
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> May Silvanus guide us.

0:0 - I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.
uid: 78be18f7-ff54-6651-cd32-5ec494d2be79
> I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.

0:0 - That sounds... novel. What is it that protects you?
uid: 78fc79d5-17b5-4bb1-80e1-788361770f9c
> You can see that I have free will - you don't need to know any more than that.
> I'm not entirely sure - but I'll take all the help I can get.

0:0 - Or I was, at least. I went there - the grove is sealed off to me, to the whole world.
uid: 79017afb-7bf4-cb6f-ff54-6fbdfc99e6e0
> First Druid? You sound like someone who could help with a problem I have...
> I'm sorry about the grove.
> Forget about the grove. What are you doing here?

0:0 - Sounds like the grove will be in good hands, then. We should get going.
uid: 7aa7601f-1605-2c50-f655-fcdc23b52561
> Indeed. We've quite the journey ahead of us.
> null

0:0 - Forget about the grove. What are you doing here?
uid: 7b304660-7aa3-afb0-7a42-a2a4ffd6a306
> Looking for you, of course. We have work to do.
> I'm here for you. I believe I can help with the parasite lurking within.

0:0 - Luckily, you have time - this magic has slowed your ceremorphosis to a crawl. I just can't fathom why someone would do that.
uid: 7bff56fd-3f3d-5132-1d4f-2dff9611b425
> null

0:0 - This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.
uid: 7c714bd6-7f62-0c42-ed1d-97f7c447c7bc
> Very shrewd of you.
> Won't this cause resentment?
> Sounds like the grove will be in good hands, then. We should get going.
> You mentioned you had unfinished business in Moonrise Towers - what did you mean?

0:0 - Anything is preferable to risking the shadow curse.
uid: 7e1157a7-7759-e042-f7f7-d02f70953f89
> I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.

null
uid: 7f8cec75-de96-fdc0-69d2-ea4024937657
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.

0:0 - Sympathies? Can't you help me?
uid: 805fd69b-65e6-762b-c183-0b326198ac75
> null

0:0 - I've long sought to return to Moonrise Towers - unfinished business. It seems our fates have aligned.
uid: 80919b08-afb4-d0ec-28b8-80c6c735fd1a
> How do I find this passage through the Underdark?
> Say I decide to try this Underdark route after all - how do I get started?
> Let's go, then.
> You want to go to Moonrise yourself? Why?
> Is that why you went with Aradin? You thought he might find this route to Moonrise?
> What about the grove?
> What about the grove?
> What about the grove?

0:0 - You're half right - you have to get to Moonrise, but you still have a choice of how to get there.
uid: 822d929d-33ea-7060-b856-0ed4ffcb40d5
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - Won't this cause resentment?
uid: 8237b104-be50-bcc8-79e1-4a27b476b735
> Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.

0:0 - The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.
uid: 83a0101b-ca4f-8efb-32f3-526ecc02047f
> This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.

null
uid: 83e1cd6e-5a51-618b-2a16-87b5de058297
Jump to another node

0:0 - Doesn't sound like I've much choice - I need to get to Moonrise, curse or not.
uid: 850a934f-2225-210d-5a4e-b74c4c38329b
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> You're half right - you have to get to Moonrise, but you still have a choice of how to get there.

null
uid: 85847794-a876-d1ca-5bf4-b5b15306db54
Jump to another node

0:0 - How are you so sure Moonrise is where I have to go?
uid: 85bd92ad-7dec-9f0d-1762-054a12be31b8
- 0 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrise - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrisedescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrise - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrisedescription
> Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.

null
uid: 85df53d0-bafd-3874-d4ea-975fe4181a8d
Jump to another node

0:0 - This is sobering news indeed, but there's no use crying over spilt milk. If this is our only option, to Moonrise Towers we go.
uid: 86130730-81b9-4108-aff8-9e9409a1a155
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Precisely. If we can understand just what this magic is, then perhaps we can rid you of this parasite.
uid: 8a73c00d-6204-2156-96bf-09453abeafaf
> It's immensely powerful, whatever it is - strong enough to slow ceremorphosis to a crawl. Luckily, that gives you more time.

0:0 - There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.
uid: 8ac77de8-d217-f5b5-8f95-ee1b77f8adcd
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
   true - GLO_Daisy_State_TriggerDaisyMissionStatement - Condition for NIGHT_DaisyMissionStatement
> 'Almost'? That means I still have a chance. One I intend to take.
> That doesn't sound much like hope to me. Can't you help?
> This magic isn't typical of ceremorphosis?
> You learned all this from your studies?
> How do you know all this?

null
uid: 8c41de28-02e3-a2b0-d125-aa479133fa69
Jump to another node

0:0 - I escaped from an illithid ship after being infected. Maybe the process was interrupted.
uid: 8cf5ca77-fc67-0d94-cb56-1bdb80bac3c6
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
> Perhaps... but I wouldn't want to place all my faith in blind luck.

0:0 - I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.
uid: 8de8013f-d91e-710d-d838-80577e1ff88a
> If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection.

0:0 - Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.
uid: 8e75a61c-6a7a-161e-89a1-2cc15afef445
> Now, we've quite the journey ahead. Best get started.
> null

null
uid: 8fc85d2c-86dc-ea54-5d8c-6bd9be513672
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Dark Justiciars? I must see for myself.
> Sounds rather ingenious.

0:0 - You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.
uid: 8fd61e85-f83a-1835-14df-0c63dff42385
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.

0:0 - What do you suggest?
uid: 9133b3d6-a435-ecad-d0aa-146fc2ec4409
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - I have nowhere else to turn, it seems. I went to the grove, but... I cannot face what has happened there.
uid: 9255ce94-b6ab-1248-af6e-ee381f6bb220
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
> It is sealed off to me, to the whole world. Forever, perhaps.

0:0 - If we can get to Moonrise and understand just what this magic is, then perhaps we can rid you of this parasite.
uid: 9315f954-d1f8-0ec2-732d-7a0eb130461b
> It's immensely powerful, whatever it is - strong enough to slow ceremorphosis to a crawl. Luckily, that gives you more time.

0:0 - Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.
uid: 94808dc5-c274-6068-3025-d78b583aa506
> From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.

0:0 - I know the Underdark - it's lethal. I'll travel overland.
uid: 94b303cd-a876-6f99-305a-139bc796bb63
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> null

0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.
uid: 950a6c45-6bfb-bb53-fa09-310eabe4227f
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

0:0 - So how do I find this underground route?
uid: 95528fb5-8299-640d-8d54-ad1845e14bb6
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.

0:0 - I was right to seek you out. You're after a cure for this parasite.
uid: 958697eb-5869-a545-5ad9-3bbc9896b717
> There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.

0:0 - A fine camp you have here. Certainly an improvement on that filthy cage the goblins had me in.
uid: 961585cd-22d3-895d-91de-ebeaf5823f89
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
> null

0:0 - It's immensely powerful, whatever it is - strong enough to slow ceremorphosis to a crawl. Luckily, that gives you more time.
uid: 9752c234-7027-fb1a-b255-30fee34f74dd
> null

0:0 - I am Halsin, First Druid of the Emerald Grove.
uid: 9881ed4d-0481-8b73-e78d-e99ab8f56183
> Or I was, at least. I went there - the grove is sealed off to me, to the whole world.

0:0 - There is hope... but it isn't found here, at my hands - at least not yet.
uid: 9acbf196-df77-90cc-9bb9-82c4ebaf71f2
> There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.

0:0 - Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.
uid: 9af68241-a4f5-015a-3e6a-51fc439c82ed
> That place is where the cultists send their captives. Innocents go in, True Souls come out. It has to be the source of this magic.

null
uid: 9cabba67-be7c-0ab9-3d7c-1023b1df3c88
Jump to another node

0:0 - I may be able to help you find a more definitive solution to your problem.
uid: 9d01b539-693e-d7a4-a35c-1f8e147c4239
> But I'm afraid it won't be easy, or quick.

0:0 - And you think I'll find a cure if I find this source at Moonrise?
uid: 9da06dc7-6de8-b050-3cd5-a7283b5e9183
> Precisely. If we can understand just what this magic is, then perhaps we can rid you of this parasite.

0:0 - Your resolve is most admirable. It'll serve you well for where you've to go - Moonrise Towers.
uid: a0402d03-be75-0e92-57c1-ea03415d8298
> That place is where the cultists send their captives. Innocents go in, True Souls come out. It has to be the source of this magic.

0:0 - Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.
uid: a2fe1421-c4fd-4caf-1ee4-a96510eb86bb
> It's the source of this magic, and where the cultists send their captives - to be infected. They're building an army. Innocents go in, True Souls come out.

0:0 - I owe you a debt for seeing to the goblins' leaders. Now I'm here to pay that debt.
uid: a4504e21-33e8-9740-f0dc-76e761e60177
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.

null
uid: a69a255c-e39a-65f2-4c90-e05a94efe7e4
Jump to another node

0:0 - Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.
uid: a782611a-bb10-8352-ed92-4dcedc465aac
> There's also the shadow curse - it's an affront and must be cleansed.

0:0 - What about the grove?
uid: a96a2ce1-70ed-ba98-3408-b4c53ad48241
- 0 Check flag(s) (Global):
   false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
   false - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
> It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.
> I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.

null
uid: ab24f576-4540-b370-c975-d8852a9b7159
Jump to another node

0:0 - Absolute followers - but that's about all.
uid: abbd8861-9f66-6235-4b0d-83203211dae5
- 0 Check flag(s) (Global):
   false - UND_ElevatorToScl_Used -
> Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.

0:0 - From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.
uid: ac2eafdc-7a04-6d1b-26d8-9cb29cab0c97
> If you can find this place, I'll wager it will reveal a path to Moonrise Towers, bypassing the worst of the shadow curse.

0:0 - There must be other ways to cure myself - my kin have dealt with these parasites before.
1:0 - I'm sure there must be other ways to cure myself.
uid: ad4f31a7-b7d4-6057-184d-e8bb2cb531ec
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise, in the end.

0:0 - Is that why you went with Aradin? You thought he might find this route to Moonrise?
uid: ae445703-d387-d8dd-2338-f107e232a6a7
- 0 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
> Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.

null
uid: af4d20f2-c82e-4927-d066-e5ed4a99d684
Jump to another node

0:0 - I don't know.
uid: af6b66f3-652c-5be0-16f7-89d00f62c931
> I was right to seek you out. You're after a cure for this parasite.

0:0 - Who?
uid: b085318e-bf42-d6b5-05ea-703c58f731c4
> A fellow druid. I can count on her to tend to the grove in my absence. Help it heal.
> Precisely! Who indeed? You do not know, and neither do any of the others.

0:0 - Already...? If only I'd gone with you instead of Aradin.
uid: b2261083-4687-7082-5b91-e862d8f507b8

0:0 - Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.
uid: b2a1c2ac-ef32-958f-fdab-85156570d9fc
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - Precisely! Who indeed? You do not know, and neither do any of the others.
uid: b320c103-7f93-bb93-4d20-4060ef1c7bed
Node context: Turning the player's question back on them - they've inadvertently stumbled upon the reasoning behind his decision
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

null
uid: b325b66f-56d3-aabe-ab2c-6c093a7b5d63
Jump to another node

0:0 - Contrary to how some think of us, we druids can play politics when necessary.
uid: b3fe4f4d-a061-670b-cd6f-7a300b1face5
> Now, we've quite the journey ahead. Best get started.
> null

null
uid: b4351f67-459f-7358-20ae-3da009aec441
Jump to another node

0:0 - If you can find this place, I'll wager it will reveal a path to Moonrise Towers, bypassing the worst of the shadow curse.
uid: b61567c1-16db-81e8-ff64-b251dcf30d5b
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> I already found the place you're talking about - it's called Grymforge.
> I found the hidden entrance in the temple of Selûne - the way is clear.
> I've already found a way into the Underdark. I can pick up the trail from there.
> So how do I find this underground route?
> I don't want to risk getting lost in the Underdark - I'll journey overland.
> I never thought I'd say this, but it sounds like the Underdark is the safer route.
> What would you do?
> This shadow curse - does it affect Shar worshippers?
> Are these Sharrans still to be found?
> I know the Underdark - it's lethal. I'll travel overland.
> The Underdark's my home. Better to take that route than risk this curse.

0:0 - I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.
uid: b6abb339-5a13-3206-5407-8be702c2c3f2
Node context: Stern.
> null

null
uid: bab2fa36-aa38-c480-7591-d4296a6259e7
Jump to another node

0:0 - Let's go, then.
uid: bacc6f58-f151-8a6f-e92e-010f829b72d1
> I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise.

0:0 - What's so dangerous?
uid: bc710da7-6193-c577-6315-9c3d9eb60b60
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> Apart from facing legions of Absolute followers? The whole region is shrouded in a curse - a shadow curse.

0:0 - Rath has promise, but he has a ways to go yet. He wasn't able to stop Kagha by himself. The grove needs experience and a strong hand.
uid: bd594adf-536b-971a-88ef-d3259162155c
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.
uid: bfb59e37-270d-eddd-4be9-e45f7c69dc8c
> But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do...

0:0 - Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there.
uid: c13496bb-ad18-6ff3-0426-614b4d3ab97b
> null
> null
> null
> Seems it's high time we got on our way.

0:0 - I've got more exploring to do.
uid: c1352445-1270-6f59-ce15-7e3f573d43cd
> Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.

0:0 - Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers.
uid: c7f6d15e-4c06-4b4d-ba8b-c4b5601eca9e
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
uid: ca0ee601-7096-31ad-eae9-381b567b8335
> But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.

0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.
uid: ca717669-2970-723f-4fa8-79d64b130399
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.
uid: ca949f8e-7548-8e3a-c994-ac8a793ab98f

null
uid: ca9d4f95-e9c6-0652-3945-5389caf42523
> null

0:0 - I am Halsin, First Druid of the Emerald Grove - which you saved. Thank you.
uid: cbf452e9-4c4e-4186-475e-ea4369764b74
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
> null

0:0 - No. At least, not right now.
uid: ce0bff07-2dc7-6930-2753-bdd42c16efc9
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - What would you do?
uid: d0778a11-ba7e-11de-02cb-08a92d440302
> The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.

0:0 - This magic isn't typical of ceremorphosis?
uid: d30e582f-8d00-d1b8-5aa0-67806380cb6f
> No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.

0:0 - I remember. To Moonrise Towers, then.
uid: d39d6f52-ac31-222b-b57f-9487e5d35090
> Indeed, and may the Oak Father watch over us on our journey. We will speak soon, I'm sure.

0:0 - How do I find this passage through the Underdark?
uid: d4cb1bbb-3944-3bcc-cf0e-85dae82613c3
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
- 1 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription
> null

0:0 - That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.
uid: d6d03a19-e50b-ef67-f7df-fb74be4d6b52
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

null
uid: d7f8a219-34ae-3d57-1191-a9ca75f0a164
- 0 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription

0:0 - No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.
uid: d9156cef-54e7-a9bf-7ed1-d2e5047ca0b1
> It's the source of this magic, and where the cultists send their captives - to be infected. They're building an army. Innocents go in, True Souls come out.

0:0 - Hmm. Sometimes a mysterious cure is worse than the disease.
uid: d9fd3758-31dc-12da-4d95-ef90a9e0ea8d
> I may be able to help you find a more definitive solution to your problem.

0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland.
uid: da9ce2d0-a61a-07e2-bd48-9eb3c8e7b24d
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> You may reconsider once you see the effects of the curse for yourself.

0:0 - That's it? Just go to this place?
uid: ddfc7634-bc59-5eed-1745-fab3b827a854
> What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here.
> What were you expecting? That I'd mumble a spell or whip out a potion?

0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.
uid: de2f9d88-ace3-4787-707d-26d337d56f9f
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
> null

0:0 - May Silvanus guide us.
uid: defe294b-5234-b79e-e03f-c156d09f8cd1
=== END NODE ===

null
uid: df695914-be66-008e-d2c1-9a49c99d3cee
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.

null
uid: e092d327-3875-d613-7ef9-b7b159bd992e
Jump to another node

0:0 - That doesn't sound much like hope to me. Can't you help?
uid: e18852c1-c0e8-f16f-db03-fc7a9bb0a395
> Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.

0:0 - A fine camp you have here. My apologies for showing up unannounced.
uid: e3416c2a-8f72-7b92-7130-30bf6964fbad
> My thanks again, for all you did. With the grove safe, I am free to turn to other matters.
> I owe you a debt for seeing to the goblins' leaders. Now I'm here to pay that debt.
> I heard how you saved the grove; it wouldn't be right for me to let you leave without expressing my gratitude.
> I have nowhere else to turn, it seems. I went to the grove, but... I cannot face what has happened there.
> I am Halsin, First Druid of the Emerald Grove - and I owe you my thanks.
> I am Halsin, First Druid of the Emerald Grove - which you saved. Thank you.
> I am Halsin, First Druid of the Emerald Grove.

0:0 - You promised you'd do something about my infection.
uid: e3681b89-d451-3ecb-53b8-138e70037543
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description
> Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.

0:0 - Apart from facing legions of Absolute followers? The whole region is shrouded in a curse - a shadow curse.
uid: e4cacdaf-4e93-4a8d-d3d6-865424e6efac
> For years now, this curse has consumed all light and life. It spits out only darkness and despair.

0:0 - I'm sorry about the grove.
uid: e59fecd7-dc4d-4fdb-3b4e-472260b596b8
> Thank you. I will grieve when I can, but for now, I must find another way to serve nature - by helping you.

null
uid: e5ef744a-56d2-46dd-9573-d7faacb66c71
Jump to another node

0:0 - First Druid? You sound like someone who could help with a problem I have...
uid: e8f53c86-1e41-5d6a-7fd1-0e4f9e9fa7bf
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> I know. It's what brings me here.
> I know - your infection.

0:0 - Looking for you, of course. We have work to do.
uid: e92aaf43-c0a9-89dc-aad5-2f439b66cd21
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...

0:0 - That place is where the cultists send their captives. Innocents go in, True Souls come out. It has to be the source of this magic.
uid: e92fe6e1-993a-8f8e-745e-f56dd485b391
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
> And you think I'll find a cure if I find this source at Moonrise?
> That must be where the ship was taking me - before it crashed.
> I wasn't taken to Moonrise - I was infected on a mind flayer ship, before it crashed.

0:0 - Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.
uid: e9c43586-47a7-f8e4-fd84-beb940517148
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - There's no time to spare, then - to Moonrise Towers.
uid: e9e19c5d-383f-d85a-dcf9-b28cc4cd5698
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> Wait, please. There's more. The whole region around Moonrise is shrouded in a curse - a shadow curse.


null
uid: efbb05de-d975-c428-61a0-bf1bf32182b5
Jump to another node

0:0 - You can see that I have free will - you don't need to know any more than that.
uid: f46a0230-f527-f36c-468f-91162a599411
> I'd still be target practice for goblins if you hadn't come along. I think I can trust you.

0:0 - What were you expecting? That I'd mumble a spell or whip out a potion?
uid: f4d23b5d-81f0-7202-f781-b1dde36a49ce
> null

null
uid: f4d6112a-9058-d1ca-5663-427108b21e91
Cinematic: Halsin raises a hand to your head, magically connecting with you (no contact). He gives an alarmed look - he knows what’s inside you
> Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.

0:0 - I'm here for you. I believe I can help with the parasite lurking within.
uid: f6324b70-f0c9-81f0-88fd-06123050a17f
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> You know about my problem...?
> I don't know what you're talking about.

0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection.
uid: f6c9ddb0-8875-d08f-dade-d7965902d106

0:0 - You want to go to Moonrise yourself? Why?
uid: f748221a-c020-a1c5-8e9f-eb37c8e00061
- 0 Check flag(s) (Local):
   false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Set flag(s) to (Local):
   true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription
> Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.

0:0 - You know about my problem...?
uid: f7a05dc5-3f12-845b-ea6c-f86e664f6159
> All too well - I could even sense it from afar. Now let me confirm it; I need to know exactly what we're dealing with...

0:0 - There's nobody in the grove you'd choose?
uid: f9205c3d-5c6c-7b7c-efa4-90634b1314eb
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
   true - DEN_Apprentice_State_Dead - Nettie died at any moment
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
   true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment.
> No. At least, not right now.

0:0 - That doesn't sound much like hope to me. Can't you just help here and now?
uid: f9c3edb6-f2ca-b91e-d364-041e11d161a9
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description
> Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.

0:0 - For years now, this curse has consumed all light and life. It spits out only darkness and despair.
uid: faaa710e-c4dc-54ca-8afe-961891be088a
> Few survive long - those who do are transformed by the curse. It is not a place to venture into lightly.

null
uid: fcd99e2e-5f98-5c69-9fae-f13719aae9a2
Jump to another node

0:0 - You've already been? Impressive. You'll make me redundant at this rate. What did you find?
uid: fdd79487-155b-5917-c209-3132bee74239
Node context: Impressed and a little amused at the player's diligence (finding a place before he can even tell them about it)
> I found an elevator - but it leads right into the shadow curse.
> Absolute followers - but that's about all.
> Danger. Are you sure that's the best way to Moonrise?
> I've got more exploring to do.

0:0 - Find whoever's behind the parasites and the magic. If we can understand it, then perhaps we can cure it - provided you survive long enough.
uid: fe286f84-41ef-7c7a-86a7-712148313a36
> Luckily, you have time - this magic has slowed your ceremorphosis to a crawl. I just can't fathom why someone would do that.

0:0 - Danger. Are you sure that's the best way to Moonrise?
uid: fe460033-fa30-36db-8eb0-ef05bd6e583b
> I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.

0:0 - Wait, please. There's more. The whole region around Moonrise is shrouded in a curse - a shadow curse.

uid: fe5d4ade-cfda-4001-a52a-f3fc4ecd3f3d
> null

0:0 - I've already found a way into the Underdark. I can pick up the trail from there.
uid: ffa8c005-4609-27b4-0567-2d80ffb10838
- 0 Check flag(s) (Global):
   true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_SelectNight.lsj
Synopsis:
When player chooses to sleep after goblin hunt celebration, this narration dialogue occurs. If Minthara does not have a partner, she will attempt to talk with an avatar who hasn't refused her directly. Note: the player might be meeting up with Lae'zel or Astarion for a second time after sleeping with them before in the past. The reflection moments are for characters who the player may have already done the romance for, who don't have a romance tied to the overnight (only Wyll), or who don't have a second romance scene available overnight if you did the first (anyone other than Laezel and Astarion).

0:0 - *The buzz of celebration quiets to a soothing hum as you approach your bunk.*
uid: 0d935fbc-86c6-876f-4222-928f1c09457d
> *Your hand was sought by several, but there is only one night ahead.*
> *Though you seek repose, you needn't spend the night alone.*
> *You've picked up a few pleasant memories on your journey, amongst your struggles.*

null
uid: 1071752a-b576-ff1f-07bf-0cc6a668b928
Jump to another node

0:0 - *As she looks you up and down, her mind touches yours - you feel her hand at your neck, her lips closing around yours.*
uid: 1334f2bc-c13d-ab26-dae6-7ae417fe6820
> In Menzoberranzan, the high-born would prostrate themselves before me for a fleeting taste of my body.

0:0 - *Though you seek repose, you needn't spend the night alone.*
uid: 2631760b-492b-c085-dbbd-dd8b1214ac11
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> *There is one who yearns for you in the dark... Who will you seek?*

0:0 - *Your hand was sought by several, but there is only one night ahead.*
uid: 2de173d5-1a73-80b7-da3c-626b962dbe93
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription
> *Whose company will you seek, at least for tonight?*

0:0 - Spend the night thinking of Karlach.
uid: 31aacef5-fdcb-c4eb-8ffc-fa3dbea582f8
- 0 Check flag(s) (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> *With a profane flush of arousal, you realise she may well be doing the same.*

0:0 - While away the night, fantasising where Gale could take you in the Weave.
uid: 429b1e25-50b5-a4d3-f219-7303ca4d82cd
- 0 Check flag(s) (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> *Or perhaps you will be the one taking him...*

null
uid: 4902d23a-d330-720f-8cfa-faa48016b48e
Jump to another node

0:0 - *Or perhaps you will be the one taking him...*
uid: 492d8502-54d9-1a09-8b10-8929a1cfea12
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

0:0 - Go to bed, thinking of Lae'zel.
uid: 4bd801a9-fb91-927f-85b2-bb6ae274a3c3
- 0 Check flag(s) (Object):
   true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> *Your body aches pleasingly with the memory of past bruises. Perhaps it is the same for her.*

0:0 - Try to push twisting thoughts of Shadowheart from your mind, and seek sleep.
uid: 55637cbe-dc18-9472-fa1e-ff1596df0c4e
- 0 Check flag(s) (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
> *Her mind is certainly an enigma... but would you wish it any other way?*

0:0 - Yes. I'm yours, Minthara.
uid: 5a0f478e-4f4d-c986-d6c7-97a4d9bf50a5
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription
- 1 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowPartnerChosen - CAMP_GoblinHunt_State_DrowPartnerChosendescription
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> null

null
uid: 5a17129a-1f9d-558e-7e15-ea1f02ecdcb8
Jump to another node

0:0 - *There is one who yearns for you in the dark... Who will you seek?*
uid: 5fcd0ed0-607b-9a65-9799-f30f1137ffe1
> Lae'zel.
> Lae'zel.
> Astarion.
> Astarion.
> Shadowheart.
> Shadowheart.
> Gale.
> Gale.
> Karlach.
> Karlach.
> Minthara.
> Try to push twisting thoughts of Shadowheart from your mind, and seek sleep.
> While away the night, fantasising where Gale could take you in the Weave.
> Spend the night thinking of Karlach.
> Go to bed, hoping to dream of Wyll.
> Go to bed, thinking of Lae'zel.
> Go to bed alone.

0:0 - I was hoping to find you before you turned in for the night. My blood runs hot after the battle.
uid: 65744903-c0c5-26c9-69e1-c9136b9e4a72
- 0 Check flag(s) (Tag):
   true - Minthara -
> *As she looks you up and down, her mind touches yours - you feel her hand at your neck, her lips closing around yours.*

0:0 - Shadowheart.
uid: 6a2b8812-60ed-b76e-8ed6-70f2897292ed
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartAdditionalPartner - CAMP_GoblinHunt_State_ShadowheartAdditionalPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartnerChosen - CAMP_GoblinHunt_State_ShadowheartPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - *Whose company will you seek, at least for tonight?*
uid: 6b632bb8-a425-488d-564e-8d6c96244894
> null

0:0 - Back off. I'm not interested.
uid: 714f6e88-ba32-2132-7df3-a457d153eab2
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> Disappointing. But perhaps you lack the imagination to satisfy me.

0:0 - *You've picked up a few pleasant memories on your journey, amongst your struggles.*
uid: 73e30438-8633-d6c9-bf85-090b29c8bec4
> null
> null

0:0 - Go to bed alone.
uid: 7728bbad-f2ef-3d7b-aaad-67f92772a989
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_WentToBedAlone - Player didn't have a partner or decided to go to bed alone even if they had one.
> *You sleep alone, uplifted by memories of your recent triumphs.*

0:0 - *You sleep alone, uplifted by memories of your recent triumphs.*
uid: 7ca37d6a-c107-4101-fd53-6b25a72675e6
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

null
uid: 7e920e80-bf13-f354-7302-419921f0ba92
- 0 Check flag(s) (Object):
   false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
   false - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
   false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> null

0:0 - Astarion.
uid: 81731096-6622-7ee9-398f-22a0ac0fd5bc
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionPartnerChosen - CAMP_GoblinHunt_State_AstarionPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - *Somewhere, in a corner of your heart, you suspect he might be dreaming of you, too.*
uid: 84a2c4ae-c810-81a7-d128-a6f5c923bd38
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

null
uid: 892f027e-4ba5-e14b-30ef-e8d5773d052c
Jump to another node

0:0 - *Your body aches pleasingly with the memory of past bruises. Perhaps it is the same for her.*
uid: 9de596f0-bc8c-33a6-977d-ad9ad5bb61cd
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

0:0 - Lae'zel.
uid: 9fe4445c-763e-840c-8033-3aeb854db408
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelPartnerChosen - CAMP_GoblinHunt_State_LaezelPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Gale.
uid: a17ba378-9af9-0cca-701a-305fdd1d5de0
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription
   false - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GalePartnerChosen - CAMP_GoblinHunt_State_GalePartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Lae'zel.
uid: aa51f8c8-93f2-e517-7fd1-e993912389af
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_LaezelPartnerChosen - CAMP_GoblinHunt_State_LaezelPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - In Menzoberranzan, the high-born would prostrate themselves before me for a fleeting taste of my body.
uid: b2d0069c-11f8-bbec-384d-6c529db71598
> Be mine tonight, and you will know why.

0:0 - Minthara.
uid: b5a73ee2-1c56-8cc8-9fe6-13023d81e836
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowPartnerChosen - CAMP_GoblinHunt_State_DrowPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - *Your heart skips a beat. What treasures might this night bestow?*
uid: c024ad27-7112-8198-11dc-a95d01b88def
Cinematic: Start node with fade to black.
=== END NODE ===

0:0 - *Her mind is certainly an enigma... but would you wish it any other way?*
uid: c4284402-4d65-4336-1ee0-0cf4ce46508d
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

0:0 - Gale.
uid: c9661f5c-6fbc-58e6-61f8-45b6cf6eb2f1
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_GalePartnerChosen - CAMP_GoblinHunt_State_GalePartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Karlach.
uid: d07d06ec-e6ed-22e8-bb1d-fd936c2f9e83
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachAdditionalPartner - CAMP_GoblinHunt_State_KarlachAdditionalPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachPartnerChosen - CAMP_GoblinHunt_State_KarlachPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Go to bed, hoping to dream of Wyll.
uid: d43a2e05-1987-c701-0467-0e2a1e85de3f
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration
> *Somewhere, in a corner of your heart, you suspect he might be dreaming of you, too.*

0:0 - Astarion.
uid: d4975a7e-73e7-c35e-1db2-5af548fbdc2a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_AstarionPartner - CAMP_GoblinHunt_State_AstarionPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_AstarionPartnerChosen - CAMP_GoblinHunt_State_AstarionPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

null
uid: dff5dceb-8266-3c9b-2958-32807e2128d5
Jump to another node

0:0 - *With a profane flush of arousal, you realise she may well be doing the same.*
uid: e4e6f7c7-d6dd-b761-d64d-a718d9024ed1
Cinematic: Start node with fade to black. No "sleep" animation for this night.
=== END NODE ===

0:0 - Shadowheart.
uid: f103c274-5c14-2116-2737-94b9f727bf12
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_ShadowheartPartnerChosen - CAMP_GoblinHunt_State_ShadowheartPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Karlach.
uid: f93e1d9b-7690-9495-abfd-e06384c699ff
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_KarlachPartnerChosen - CAMP_GoblinHunt_State_KarlachPartnerChosendescription
> *Your heart skips a beat. What treasures might this night bestow?*

0:0 - Be mine tonight, and you will know why.
uid: faf43f77-c439-8c4d-baa0-2b17b2f35e2a
> Yes. I'm yours, Minthara.
> Back off. I'm not interested.

0:0 - Disappointing. But perhaps you lack the imagination to satisfy me.
uid: fd83622c-a70b-ccd7-3a16-2d1618a33526
Node context: annoyed that her sexual advances have been rejected
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart.lsj
Synopsis:
After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night.

0:0 - Sounds like you just need a little more liquid inspiration.
uid: 0103e29b-b1ca-132d-c831-2929c0e7ab6d
Node context: Shadowheart is sitting down.
> null

0:0 - Shadowheart...
uid: 01e61b8e-c416-1f3e-5d03-8d961d7dc260
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Karlach. You're very beautiful, you know. I might even kiss you if I valued my life a little less.

0:0 - I hope there'll be more to come.
uid: 022a51e2-ec71-7d19-da92-63415bb7a767
> Me too.

0:0 - It helps me create all new memories.
uid: 02960967-b62d-cf4b-736c-43999433345c
Node context: Shadowheart is sitting down.
> null

0:0 - Bashful come the light of day?
uid: 02985796-df83-f63d-53f0-dab17c500318
Node context: Shadowheart is sitting down.
> Anyway. Thank you for tonight.

0:0 - Let the moment pass.
uid: 03d034be-36b8-f28f-0611-10b74417afa0
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I... We should head back.

null
uid: 081b40b1-017b-d9f6-79a5-52325ae56f91
> Don't stop now. Not just as things are getting interesting...

0:0 - It's not convenient - it's true.
uid: 09e73dc9-547b-b6d3-032a-a06e4ffb22bd
Node context: Shadowheart is sitting down.
> But please - enough about me. Sharing's bad for my complexion.

0:0 - Now tell me something about yourself.
uid: 0a38c9a7-eda2-fc8c-586e-98121101f6cf
Node context: Shadowheart is sitting down.
> And no tadpoles, dragons, marauding goblins, or anything like that. Something about you.

0:0 - Oh, no. I provided the refreshments. You can supply the entertainment.
uid: 0a84751f-207f-1d74-67b9-b4924125cccf
Node context: Shadowheart is sitting down.
> You can be tricky sometimes, you know.
> null

null
uid: 0d12f629-4086-6880-8816-07e3568b59d3
Cinematic: ~The player sets their cup on the ground and walks away, Shadow tips the cup over after the player departs
=== END NODE ===

0:0 - Tell her about your death - how you'd been attacked by a Gur tribe and 'saved' by Cazador.
uid: 0de2d313-5399-356f-2be8-bfdf89357e4c
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> How morbid. Yet fascinating.

0:0 - Me too.
uid: 0dfabaf6-fa1e-e748-7eb7-2060ee922b64
Node context: Shadowheart is sitting down.
> null

null
uid: 0f7901cc-1b24-b6e8-b19d-37efa5411714
Jump to another node

0:0 - And no tadpoles, dragons, marauding goblins, or anything like that. Something about you.
uid: 101101c0-aa11-6f0e-9bed-5d1ca1de8cf5
Cinematic: ~The player stares intently into their drink, contemplating an answer
Node context: Shadowheart is sitting down.
> Something about me? I'm surprised you cared.
> Tell her about your death - how you'd been attacked by a Gur tribe and 'saved' by Cazador.
> Tell her the darkness inside of you wasn't caused by an accident. It was done out of love for someone.
> Tell her about a quiet spot in Avernus you used to visit. Ugly as sin, but at least you could be alone.
> Lower your guard and describe the desolate beauty of your home: Crèche K'liir.
> Relate Mizora's hold over you - and your eagerness to be free.
> Speak of dedication to your clan above all else. A life of honour and duty that supersedes even blood.
> Speak of an uncertain youth, neither fully at home with humans or orcs. A youth that forged resilience, self-reliance.
> Share memories of growing up in the Underdark. Share some memories from your youth. The fight to survive, to prove yourself. Share a little memory from growing up in Baldur's Gate.
> There are other things we could do besides talk.
> You first.
> Thank her for the wine and leave.

0:0 - Thank her for the wine and leave.
uid: 12add19b-cca9-1ba2-8a44-d51dd5b94bd9
> You... All right, then. More the fool me.

0:0 - But you're sweet to notice.
uid: 12f2dba1-c52d-1757-1b37-bd41e68a9a71
Node context: Shadowheart is sitting down.
> Thank you for last night.

- Roll sucessful -
null
uid: 132b313e-6326-3d57-5eee-b6872af9de37
> *She trails off. You read an invitation in her eyes.*

0:0 - A lot of the little things... they're lost to me right now.
uid: 1349993a-5f89-927a-6218-f1dafd096ee6
Node context: Shadowheart is sitting down.
> Do you think your memories will ever come back?
> Wrong. You like night orchids and can't swim. You told me once.
> Drinking wine won't help that.
> That's a convenient way to avoid the question.

- Roll failure -
null
uid: 16f09379-1858-3727-4e05-88ace64507e0
> Oh? And what else do you find to be fair?

0:0 - On the contrary.
uid: 1906af55-8ae3-510a-6b90-e5e9065ffa04
Node context: Shadowheart is sitting down.
> It helps me create all new memories.

0:0 - Shrug and drink deeply.
uid: 1b666476-d49f-7d5c-2fad-bfaeb328d3b0
- 0 Check flag(s) (Local):
   false - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulp - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulpdescription
- 1 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null

0:0 - Another moment won't kill them, I suppose... Well, it might, but let's take that risk.
uid: 1bd621c1-2c26-e633-04a7-b6007a2ef959
Node context: Shadowheart is sitting down.
> null

0:0 - Oh, I'm aware. Several come to mind right now... but I'm going to tempt fate and say we can take our time.
uid: 1c0bf19a-c48f-34c4-c703-7abcbcb8dfe1
Node context: Shadowheart is sitting down.

0:0 - I know. One of my many fine qualities.
uid: 1d1eb5cc-c5c2-8c7d-b07b-8db455b04efd
Node context: Shadowheart is sitting down.

0:0 - So eager. I'm surprised it took you this long.
uid: 1e13e3b6-bb0f-64ce-5f58-a5f393d74d70
Node context: Shadowheart is sitting down.
> Well, to begin, I think a toast is in order. Any suggestions?

0:0 - I insist.
uid: 22c85ba6-7bc9-5efb-5ece-5eabc441d212
> Well then. Head on back. I'm sure your cold bedroll is missing you terribly.

0:0 - Kiss her.
uid: 23c35242-6562-0feb-9bbf-e909e026ede1
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - To victory.
uid: 2517eb63-8aeb-ad51-ca89-b6952d9bdf15
> Dominant, self-centred, savouring another's loss...

null
uid: 26b8b30f-2129-bebd-978d-016234b76711
Jump to another node

0:0 - You're beautiful.
uid: 27236643-6444-f589-48fb-e54a8eec81d6
> I know.

0:0 - Fair enough. I didn't mean to pry.
uid: 28cb785f-b0f9-0169-09d1-54dc3390e8e0
> null

0:0 - Nothing worthwhile should be rushed anyway.
uid: 296b4198-7940-6249-0db0-0676614b8d67
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - But I can be patient, and I think you can too. Who knows what the future will bring our way?
uid: 29abb945-6ed8-8132-7a5d-eae2e16b3974
Node context: flirtatious but a little chastened
> null

0:0 - There's no need to thank me.
uid: 2a6ea2ff-cbc2-226a-c4c6-2fde66cfdab3
> Well deserved, though.

0:0 - You know, if you want something... I think you should take it.
uid: 2ca76033-15ff-5763-296b-2800bc1930d2
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Heh. Not worried, are you? Rest easy.
uid: 2d6c9439-64b5-de49-0b7e-8580fcdd6221
Node context: Shadowheart is sitting down.
> To not being poisoned - how about that?

0:0 - *She trails off. You read an invitation in her eyes.*
uid: 2dcd9250-7479-a6a4-302d-dfe5ea05dfc1
Cinematic: ~Shadowheart looks at the player, after spending a long night getting to know eachother, she wonders how much further she wants this to go, and how much the the player wants to go
> I wish I could kiss you.
> Shadowheart...
> Kiss her.
> You know, if you want something... I think you should take it.
> Let the moment pass.
> Kiss her.
> You know, if you want something... I think you should take it.
> Let the moment pass.

0:0 - Where I come from, that's frowned upon.
uid: 2e125273-76ac-d33d-39ae-3a1697731873
Node context: Shadowheart is sitting down.
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> What, you're discouraged from confiding? Talking about your feelings? Sounds... lonely.
> You have me curious now.
> Fair enough. I didn't mean to pry.

0:0 - The pain was worth it.
uid: 2f814009-9587-89cf-bec9-d214e80a335f
> I should think so.

0:0 - It was just what I needed.
uid: 33791312-c648-9622-797c-de0d3a108eee
Node context: Shadowheart is sitting down.
> null

0:0 - Kiss her.
uid: 38d76bc7-8832-cd03-5baa-59ecda72941d
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - To friendship.
uid: 3b8248e7-59b4-81a7-11cd-facf5defebeb
> Right. 'Friendship'.

null
uid: 3edc59bc-8972-33a7-a76e-cf31b8cbfbe6
> null (roll sucessful)
> null (roll failure)

null
uid: 427da047-0d73-2dcb-b58d-d552993081bb
Jump to another node

null
uid: 429d35f6-a129-8a6f-a2b8-2ab471db778c
Jump to another node

0:0 - We should head back.
uid: 43336d3d-ee97-c752-5c8b-0dcfb217093c
Node context: The player failed to pick up on a cue to kiss her. Shadowheart starts to stand up.
> null

0:0 - What, you're discouraged from confiding? Talking about your feelings? Sounds... lonely.
uid: 43600435-e7a5-c18a-3d4b-1ca132c0457c
> Which is why I'm looking for a little company.

null
uid: 43c80701-31a8-4ab8-97cd-256e267a5fa1
Jump to another node

0:0 - A little tingle.
uid: 458cd6e7-458c-123f-7ec4-a70d344edfb1
> I'd like to think that would've happened anyway.

0:0 - Nearly light. The others will be awake soon...
uid: 45e17618-65cb-dd84-65df-fe59eac4d2d6
Cinematic: ~The player and Shadowheart both layer on the wall, back flat but feet dangling over of the edge as the sun starts to come up ~Shadowheart lifts the wine bottle and gives it one last shake over her mouth, it's empty, she sets it back down
Node context: Shadowheart is sitting down.
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
> Look into her eyes.
> The others can wait. I don't want this to end just yet.
> We should get back, then.

null
uid: 4645e3e6-776f-8008-6052-503f2e98bc3f
Jump to another node

0:0 - What do you have in mind? Besides the bottle, that is.
uid: 4a6d0384-040a-7886-5fbd-f7f07fedb777
> Well, to begin, I think a toast is in order. Any suggestions?

0:0 - Good to know. For the future...
uid: 4ae4a70d-e3c7-8368-c401-18d19755004e
Node context: Shadowheart is sitting down.
> Let's head back. If we must.

0:0 - Speak of an uncertain youth, neither fully at home with humans or orcs. A youth that forged resilience, self-reliance.
uid: 4b762f2f-8374-1dd1-b2c4-785cd60655ce
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> I can sympathise, truly.

0:0 - Karlach. You're very beautiful, you know. I might even kiss you if I valued my life a little less.
uid: 4ba0242e-ccc7-cc4c-e3ac-60e2e8cd3474
> But I can be patient, and I think you can too. Who knows what the future will bring our way?

0:0 - Tell her the darkness inside of you wasn't caused by an accident. It was done out of love for someone.
uid: 4c34b2d7-5a49-f0b6-e9ae-807fb754d41a
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> null

0:0 - Anyway. Thank you for tonight.
uid: 4c794825-7ccf-102d-06f2-ed8440feb160
Node context: Shadowheart is sitting down.
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_InParty_Event_RomanceHappened - Shadowheart_InParty_Event_RomanceHappeneddescription
- 1 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_FirstRomanceHappened -
- 2 Set flag(s) to (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
> null

0:0 - We should head back.
uid: 4db6be8f-1737-e0f9-bfb8-ae720eb97cd3
> Oh... of course.

0:0 - Straight answers. Got any for me?
uid: 4e87b84c-061e-a265-eaae-b2c0020f2637
> Straight answers are overrated. Where's the discovery?

0:0 - You made it. Come here - sit with me.
uid: 523a509b-315c-45a7-505a-030dbbe2ea55
Cinematic: ~Shadowheart is sitting at the side of a cliff or wall, knees up--the player joins, dangling their feet over the edge. ~She smiles, pours a cup, and offers the player a cup of wine hands it to the player
Node context: Shadowheart is sitting with a bottle in her hand.
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened
> What do you have in mind? Besides the bottle, that is.
> I wouldn't dream of missing it.
> Did you think I wouldn't show?
> Drain the cup in one swallow.

0:0 - Oh... yes. I suppose we'll have to.
uid: 5381f4b0-8ec4-cfaf-1076-073ee520a0e0
Node context: Shadowheart is sitting down.
> We should head back.

0:0 - I can sympathise, truly.
uid: 5f82db63-819d-089c-76de-5bcff01c7d76
> Don't stop now. Not just as things are getting interesting...

0:0 - Oh, I'm perfectly fine, but the mood is well and truly dead.
uid: 5ff2c4d6-2801-0629-6fad-cdd57492ac10
Node context: Shadowheart is sitting down.
> Anyway. Thank you for tonight.

0:0 - Don't stop now. Not just as things are getting interesting...
uid: 60b69572-8d12-e494-571d-2a2d4aeef104
Node context: Shadowheart is sitting down.
> I'm not sure what else I can say.
> Your turn - I insist. A little give and take is only fair.
> We should head back. We might be missed.

0:0 - Straight answers are overrated. Where's the discovery?
uid: 60c17536-d65d-2818-5e98-0454f8af6885
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - You don't waste time, do you?
uid: 655ec5b7-949e-da91-fb0b-08edc340e5ce
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - Smile and say nothing.
uid: 65a790f2-fe55-daae-e05d-a4718d96358a
> Oh, I see. Think I can't get you to confess? I'm something of an expert.

0:0 - We should do this again sometime.
uid: 6b0332e5-b90d-8e3a-b5d3-0c5bf8d3331c
> Oh... yes. I suppose we'll have to.

0:0 - I... We should head back.
uid: 7081a62e-65c3-b658-449e-95fcaf1c8c2c
Node context: The player refused to kiss Shadowheart. She tries to stifle her disappointment and stands up.
> null

0:0 - You know, if you want something... I think you should take it.
uid: 72d72a5b-4d82-1b7b-7572-fc8b705a4e1e
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You read my mind. But with your fire... our first kiss might be our last.
uid: 739f48c1-acf2-0b81-fc26-6b433a0516f8
> But I can be patient, and I think you can too. Who knows what the future will bring our way?

0:0 - Perhaps, but please - enough about me. Sharing's bad for my complexion.
uid: 74af23c6-9a0f-5e5c-ee9c-bee49e754f71
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - Someone's enthusiastic. Maybe I should have brought a barrel.
uid: 7586be4f-0993-845d-29d5-b514f9642266
Cinematic: ~Shadowheart refills
Node context: Shadowheart is sitting down.
> I was hoping for a toast. Any suggestions?

0:0 - I should think so.
uid: 77051ad8-3b65-e733-5cb2-06c47740853d
Node context: Shadowheart is sitting down.
> Let's head back. If we must.

0:0 - I'd like to think that would've happened anyway.
uid: 78bfff24-c63e-7b54-6e7a-3c9c66b3b7bb
Node context: Shadowheart is sitting down.
> Let's head back. If we must.

0:0 - Heh, I did! And you remembered.
uid: 79467a52-416e-acdc-cf86-468c5b10832e
Node context: Shadowheart is sitting down.
> You're sweet.

null
uid: 79bbc99e-b849-5601-4142-ab2a60eceeb2
> null

0:0 - Very well, have it your way. To friendship.
uid: 7c31a0f9-cf01-5f4c-4cff-8b53f61e4b43
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - I suppose there's not that much of a rush.
uid: 7cd1248a-d2b6-c642-7aa3-b5c7298b79f1
> Nothing worthwhile should be rushed anyway.

0:0 - Lots of people make promises. Few keep them.
uid: 7d8892c3-9f4a-cae3-b2b1-cbcd089231e2
Node context: Shadowheart is sitting down.
> Well, to begin, I think a toast is in order. Any suggestions?

0:0 - Drain the cup in one swallow.
uid: 80632e59-e766-edc3-2c21-0cdf2c872cca
- 0 Set flag(s) to (Local):
   true - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulp - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulpdescription
> null

0:0 - Don't laugh... but I'm not quite sure I have anything to share.
uid: 81371e3d-a514-4b8c-4e97-aa9b7fc7ed34
Node context: Shadowheart is sitting down.
> When you worship Shar, secrecy is everything. We'll sacrifice our own memories when ordered to.
> Where I come from, that's frowned upon.

null
uid: 81948027-abbc-a1f6-6128-8c73d37d80de
Cinematic: Shadowheart and the player kiss. A flicker of her strange magic blossoms as they do.
> That didn't hurt, did it?

null
uid: 819a35af-fde0-562a-a0e1-798cd6e7382c
Jump to another node

0:0 - Fishing for blackmail material, that's all.
uid: 87ac6107-b343-b779-6d73-240fbd914e3a
Node context: Said with a flirtatious smirk Shadowheart is sitting down.
> Go on - I insist.

null
uid: 87f0ec05-94e8-d3a3-1ab8-63b5c11e8cb5
Cinematic: ~The player downs their cup all at once
> Someone's enthusiastic. Maybe I should have brought a barrel.

0:0 - We should head back. We might be missed.
uid: 89d26f8b-eed0-f442-8031-fdc5ccacbc7a
> I'm sure they'd last another while without us. But if you insist...

0:0 - Your turn - I insist. A little give and take is only fair.
uid: 89fb2c89-e35c-e1c6-2f0c-18f0482f3f58
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> null (roll sucessful)
> null (roll failure)

0:0 - Let the moment pass.
uid: 8aeb732a-8655-186c-6d20-7746ce613556
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I... We should head back.

0:0 - Thank you for last night.
uid: 8b42334c-08fb-afc8-9ac6-c714a1d9dba5
Node context: Shadowheart is sitting down.
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_InParty_Event_RomanceHappened - Shadowheart_InParty_Event_RomanceHappeneddescription
- 1 Set flag(s) to (Global):
   true - ORI_Shadowheart_State_FirstRomanceHappened -
- 2 Set flag(s) to (Object):
   true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart.
> I hope there'll be more to come.
> My pleasure.
> There's no need to thank me.

0:0 - To survival.
uid: 8b69ed85-a65b-aff3-b59c-745d2a13a9c7
> Very practical. We could've toasted to that every night so far.

- Roll failure -
null
uid: 8c9232a0-02d8-8837-da0c-8eddd0f39207
> We should do this again sometime.
> We should head back.

0:0 - How morbid. Yet fascinating.
uid: 8ed313e9-5bf8-cf3f-8ce1-19edcd6f2775
> Don't stop now. Not just as things are getting interesting...

0:0 - But please - enough about me. Sharing's bad for my complexion.
uid: 8ee10c06-9713-568d-a3c8-7c236698e9c4
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - Good. A little mystery will keep you on your toes.
uid: 9007fac5-c402-6e47-1a29-6ec741377489
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - Did you think I wouldn't show?
uid: 918b87d9-cf59-a176-6f57-dfb290b5ab16
> Lots of people make promises. Few keep them.

0:0 - My pleasure.
uid: 93e55e5a-7860-6a0c-17bc-1e63fbd52d79
> It was just what I needed.

null
uid: 9519c4f9-0d05-e2ec-289d-b41a92fa9b46
> null

0:0 - Drinking wine won't help that.
uid: 9621496d-0b97-f041-bf71-11fafbb2ba97
> On the contrary.

0:0 - Go on - I insist.
uid: 9bce45a3-a381-4ec6-9965-5d8c39c124b5
Node context: Shadowheart is sitting down.

0:0 - To insatiable urges.
uid: 9bf7ac9c-d79d-41b0-c068-9932df88d0e7
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - Bold. What does 'us' entail?
uid: 9cc525b1-daeb-766b-864a-4bb45fe52ec6
Node context: Shadowheart is sitting down.
> I suppose I'll find out. To us.

0:0 - You have me curious now.
uid: 9d1fca4f-6023-1c34-f718-c9bd5260b55e
> Good. A little mystery will keep you on your toes.

0:0 - Speak of dedication to your clan above all else. A life of honour and duty that supersedes even blood.
uid: a067f07c-30b3-d7bf-4f82-9df6f1d07765
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> I can respect that sort of loyalty. It's not all that removed from what was instilled in me...

null
uid: a3ecdd8e-5976-b241-685a-cd86fafd3bfc
Cinematic: The scene transitions as SH and the player continue to bond and talk the night away. Things pick back up just before morning.
> null

0:0 - That didn't hurt, did it?
uid: a493c923-3b3a-7ab8-f8bd-9d2ce7a8734a
Node context: A hint of worry in her voice. Shadowheart expects any flare of her magic to cause other people pain. She is still sitting.
- 0 Set flag(s) to (Dialog):
   true - Shadowheart_InParty_Event_KissHappened - Shadowheart_InParty_Event_KissHappeneddescription
> No. Far from it.
> The pain was worth it.
> A little tingle.

0:0 - Dominant, self-centred, savouring another's loss...
uid: a57f14d6-59f4-480e-925d-8960633aa3a7
Node context: Shadowheart is sitting down.
> ...I like it. To victory.

0:0 - Well then. Head on back. I'm sure your cold bedroll is missing you terribly.
uid: a69ec07a-c1eb-1e17-8516-c1725a27b65c
> null

0:0 - Relate Mizora's hold over you - and your eagerness to be free.
uid: a7ca590f-f630-695f-52c2-75a737dcda06
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> Does that mean you're spoken for or not? Heh.

0:0 - I'm not sure what else I can say.
uid: a82bb017-da5e-e2ab-f031-ec9223635611
> Sounds like you just need a little more liquid inspiration.

0:0 - I suppose so. Celebration's over - time to pick up the trail again.
uid: a9332e78-1934-517b-32df-1e2e43009935
Node context: Shadowheart is sitting down.
> null

0:0 - Share memories of growing up in the Underdark.
1:0 - Share some memories from your youth. The fight to survive, to prove yourself.
2:0 - Share a little memory from growing up in Baldur's Gate.
uid: a9917ee0-e07b-5929-cce0-e220f4229fd7
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> You must have an extraordinary affinity for the darkness. I'm jealous. Whatever I said about your kind before, trust I'll never accuse you of being boring. Seems like you truly know the city. I never got to explore it to my liking.

0:0 - Oh... of course.
uid: ac6ba271-5649-fac8-643f-e4f67a31ffff
Node context: The player failed to pick up on a cue to kiss her. Shadowheart starts to stand up.
> null

0:0 - Something about me? I'm surprised you cared.
uid: ace04ce9-aa11-467f-6d2b-0c335c5c579a
> Fishing for blackmail material, that's all.

0:0 - Do you think your memories will ever come back?
uid: ad6b0f05-6381-2393-3a5b-18e9179b66c1
> Perhaps, but please - enough about me. Sharing's bad for my complexion.

null
uid: aff3c0c2-bb66-b5ee-e3b5-c448bcaea40b
Cinematic: ~Shadowheart sits back up, picking up the bottle of wine and walking away, the player doesn't follow
=== END NODE ===

0:0 - You... All right, then. More the fool me.
uid: b0400084-c413-b8ca-bb74-7fc6e47c40fa
Node context: Shadowheart is sitting down, failing to hide her disappointment.
> null

0:0 - Well, to begin, I think a toast is in order. Any suggestions?
uid: b1117253-57f5-0d22-597d-3892df2e8904
Node context: Shadowheart is sitting, and pours wine into a pair of cups.
> To victory.
> To survival.
> To us.
> To friendship.
> I seem to recall a campful of goblins faring very poorly after a toast.
> Shrug and drink deeply.

0:0 - There are other things we could do besides talk.
uid: b2522958-b643-90d0-d220-355bf687a03f
> Oh, I'm aware. Several come to mind right now... but I'm going to tempt fate and say we can take our time.

0:0 - Very practical. We could've toasted to that every night so far.
uid: b270c2f2-2caf-fd9c-b41c-e5821f45ffb9
Node context: Shadowheart is sitting down.
> Here's to many more. Survival.

0:0 - That's a convenient way to avoid the question.
uid: b55e3c80-37b1-06c3-dcf8-9734390c0482
> It's not convenient - it's true.

0:0 - Lower your guard and describe the desolate beauty of your home: Crèche K'liir.
uid: b58e9616-b47a-893d-5676-2fc41dbf1914
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> Merciless, but beautiful in its own way... Sounds familiar.

0:0 - I suppose I'll find out. To us.
uid: b7bff6db-e3cf-e029-e8ba-fa83ba700be6
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - I wouldn't dream of missing it.
uid: b829fb4d-df7c-76ae-4374-0cc364c1b5d3
> So eager. I'm surprised it took you this long.

null
uid: b972439c-6d60-4c28-b122-df0bcd311f33
Jump to another node

0:0 - To not being poisoned - how about that?
uid: ba27f696-5758-7997-0fcc-7134f3293c03
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - What?
uid: be1c29e1-86ba-576d-4e76-baf0ae1b1f2a
Node context: Coy. Shadowheart is sitting down.
> You're beautiful.
> Just checking for signs of ceremorphosis.
> Never mind.

0:0 - I seem to recall a campful of goblins faring very poorly after a toast.
uid: bede54bc-5f39-3892-04f0-70cf623bdca1
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer.
> Heh. Not worried, are you? Rest easy.

null
uid: bee0f173-6499-1107-3f4c-9d4b5878223d
Cinematic: ~The player looks over at Shadowheart, who looks back when she realizes she's being observed
> What?

0:0 - Well deserved, though.
uid: c3357d87-6283-6b37-962b-958534347458
Node context: Shadowheart is sitting down.
> null

0:0 - You're sweet.
uid: c559cb46-cdfd-53a5-1976-c3cdfb368f94
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - I wish I could kiss you.
uid: c65e8a9d-15c8-8abf-7578-0f7535545f93
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You read my mind. But with your fire... our first kiss might be our last.

null
uid: c8aff38c-3717-e3f3-40d8-0c570401c9ba
> Nearly light. The others will be awake soon...

null
uid: c9e0fe04-ebe9-1b5b-cea2-6780325635bb
Jump to another node

null
uid: cc347927-e76c-96a4-20bf-c71ebb6f4b2f
> You made it. Come here - sit with me.

0:0 - Wrong. You like night orchids and can't swim. You told me once.
uid: cd0f7b17-1fe7-c28f-a2b8-b7a488a457d1
- 0 Check flag(s) (Dialog):
   true - Shadowheart_InParty_Knows_PersonalInfo - Shadowheart_InParty_Knows_PersonalInfodescription
> Heh, I did! And you remembered.

0:0 - Here's to many more. Survival.
uid: cdc21051-6dbb-f087-5521-c882f230d559
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - Oh, I see. Think I can't get you to confess? I'm something of an expert.
uid: ce225c6b-1d95-7895-c54d-25d7bc0873e9
Node context: Shadowheart is sitting down. Said with wry amusement.
> There's still plenty of wine and the whole night ahead of us.

0:0 - To us.
uid: cf7a1507-98c2-0812-39f2-5796fcad1dce
> Bold. What does 'us' entail?

0:0 - I can relate. I think I used to have a place of my own I liked to retreat to... but it slips my mind.
uid: cf92c703-641a-c391-a533-8a9624955c13
Node context: Empathetic, with a trace of deja vu.
> Don't stop now. Not just as things are getting interesting...

0:0 - I know.
uid: d0808c04-d91a-3acc-1024-4b0fc467032e
Node context: Shadowheart is sitting down.
> But you're sweet to notice.

0:0 - You must have an extraordinary affinity for the darkness. I'm jealous.
1:0 - Whatever I said about your kind before, trust I'll never accuse you of being boring.
2:0 - Seems like you truly know the city. I never got to explore it to my liking.
uid: d1c412c4-ff85-594d-7d3d-a7c3a19c4fec
Node context: Shadowheart is sitting down.
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> Don't stop now. Not just as things are getting interesting...

0:0 - I was hoping for a toast. Any suggestions?
uid: d1e4ea6f-a629-7acd-f5f3-092a848ddf07
Node context: Shadowheart is sitting, and pours wine into a pair of cups.
> null

0:0 - Look into her eyes.
uid: d42e5cb5-1a8b-dc2a-c110-47ca0efdbfc4
> null

0:0 - When you worship Shar, secrecy is everything. We'll sacrifice our own memories when ordered to.
uid: d441112e-b65f-e9a5-ee74-0da55f86320e
Node context: Shadowheart is sitting down.
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> A lot of the little things... they're lost to me right now.

null
uid: d5f25224-d794-ed0e-ca1d-2b5af6f43bc1
Cinematic: ~The player drinks deeply from their cup (should match to last SH refill)
> Not one for taking things slowly, I see.

- Roll failure -
null
uid: d954010d-72cc-18a7-42cd-3a75fbc2ac80
> Oh, no. I provided the refreshments. You can supply the entertainment.

null
uid: db7a5930-fc3d-95fc-0f5f-59140e72ccd7
Jump to another node

0:0 - Right. 'Friendship'.
uid: dd9daace-497d-005d-8cea-a3571c210d1b
Node context: Shadowheart is sitting down.
> Very well, have it your way. To friendship.

0:0 - You can be tricky sometimes, you know.
uid: debc5dd7-9489-d97b-5524-667d097e6920
> I know. One of my many fine qualities.

0:0 - The others can wait. I don't want this to end just yet.
uid: df859d3a-8004-b4c3-4cce-3b8eec23cff1
> Another moment won't kill them, I suppose... Well, it might, but let's take that risk.

0:0 - Never mind.
uid: e08e2b56-1136-7df4-4f8d-e2a84e31dd6f
> Bashful come the light of day?

0:0 - I can respect that sort of loyalty. It's not all that removed from what was instilled in me...
uid: e0ff56a9-8da3-9a05-b327-2ac66686558c
> Don't stop now. Not just as things are getting interesting...

0:0 - Which is why I'm looking for a little company.
uid: e166e1a0-401f-054b-9bec-f6b770bec0f7
Node context: Shadowheart is sitting down.
> There's still plenty of wine and the whole night ahead of us.

0:0 - Oh? And what else do you find to be fair?
uid: e2e8cf67-f437-b17b-36fb-9c9f13948a64
> Honestly? You.
> Straight answers. Got any for me?
> Smile and say nothing.

0:0 - I'm sure they'd last another while without us. But if you insist...
uid: ea58d72f-7398-49db-2255-0e3175de4e79
Node context: Shadowheart is sitting down.
> I suppose there's not that much of a rush.
> I insist.

0:0 - No. Far from it.
uid: eb63c5e6-c72f-5f93-cd6d-4a2bb6ea5b1a
> Good to know. For the future...

0:0 - Just checking for signs of ceremorphosis.
uid: ee706f81-2a3e-0acc-b588-7011dcaee4da
> Oh, I'm perfectly fine, but the mood is well and truly dead.

0:0 - Tell her about a quiet spot in Avernus you used to visit. Ugly as sin, but at least you could be alone.
uid: eed46f0d-24ad-c5cb-6a7b-e3c1e60efff7
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription
> I can relate. I think I used to have a place of my own I liked to retreat to... but it slips my mind.

0:0 - We should get back, then.
uid: f27a148b-f841-1431-b9f0-2caf4acf639a
> I suppose so. Celebration's over - time to pick up the trail again.

0:0 - Does that mean you're spoken for or not? Heh.
uid: f5ddb3f7-161d-832b-e849-6be8e63aeeea
> Don't stop now. Not just as things are getting interesting...

0:0 - Honestly? You.
uid: f731104c-ef12-be1c-c844-f7fcb7f35433
> You don't waste time, do you?

0:0 - Let's head back. If we must.
uid: f7540901-e9b4-b5a9-cd97-dca93d0b8a31
Cinematic: ~Shadowheart and the player stand up an walk away from the edge together
Node context: Post-kiss. Shadowheart reluctantly gets to her feet.
=== END NODE ===

0:0 - Merciless, but beautiful in its own way... Sounds familiar.
uid: f767180b-e66e-99d4-4f62-ad94a9f0fd8d
> Don't stop now. Not just as things are getting interesting...

0:0 - ...I like it. To victory.
uid: f88078cf-c361-8e0b-8a3e-21c441dbf1ba
Cinematic: Glass raised in a toast.
Node context: A toast, Shadowheart is sitting down.
> Now tell me something about yourself.

0:0 - There's still plenty of wine and the whole night ahead of us.
uid: f942b94b-68e2-f898-d647-08d6d2845f59
Node context: Shadowheart is sitting down.
> null

0:0 - You first.
uid: f962209c-352e-1747-b5cc-815478e64249
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: fadb66e1-89f5-b0bc-98d4-b86f7e96e7e4
> Don't laugh... but I'm not quite sure I have anything to share.

0:0 - Not one for taking things slowly, I see.
uid: fe41ec0f-8acb-816f-6622-0bb5ec376cab
Cinematic: ~Shadowheart refills (reuse)
Node context: Shadowheart is sitting down.
> To insatiable urges.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow.lsj
Synopsis:
After the goblin hunt celebration party, the Drow Commander Minthara has made arrangements to get intimate with the player at night. After the sex scene, Minthara becomes troubled. She realises that while she's with the player she cannot hear the voice of the Absolute... which is liberating, and disturbing. This, unknown to her, is because of the Astral Prism's influence.

null
uid: 0a59d734-e868-f65c-22fc-a5182ca05116
Jump to another node

0:0 - I would have you by my side in Menzoberranzan when our work on the surface is done.
uid: 0fc2f3c7-687e-e4af-6fea-93c4bca7ef57
Cinematic:
Node context: smiling, peaceful. Menzoberranzan ( men-zo-BEAR-an-zon) is her home city JLatino: I'd like some alt reads for this line that isn't peaceful, where the Absolute has just told her she has to kill the player, so there's a mournful tone to this line.
> Speak to me. Tell me what is in your heart.

null
uid: 10a15f1f-bfa9-b0f5-c594-0a19b4ea640f
Jump to another node

0:0 - I'm glad we did this - I enjoyed it more than the battle.
uid: 13d5ed92-757c-2d75-d3f8-8bf5b13fc6ac
> null

0:0 - Perhaps that is what I deserve. I have failed Her. The weapon I seek is nowhere to be found.
uid: 165e01e4-2e1c-b268-42d6-006044768287
Node context: apprehensive
> null

0:0 - Pry into the heart of her fears.
1:0 - Push deeper into her fears.
uid: 18da2223-e583-97db-96ed-eb7ffb3028db
= Roll RawAbility (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Global):
   false - CAMP_GoblinHuntCelebration_NightWithDrow_TookControl - CAMP_GoblinHuntCelebration_NightWithDrow_TookControldescription
> null (roll sucessful)
> null (roll failure)

0:0 - How is that possible?
uid: 1a2c0df4-e3d1-2a57-79ca-04f7b39a8934
Node context: - she's very apprehensive, but also curious
> *The artefact pulses softly, sending out a warning. It is afraid.*

0:0 - I'm sorry - I meant no harm.
uid: 20cb224b-8a92-3791-656d-3bf43ba236c3
> You are incapable of harming me. Get out of my sight.

null
uid: 22fee83f-46b2-40be-3ead-c3b978019baf
Jump to another node

0:0 - And you shall have me.
uid: 237740ea-2316-d51c-52cf-e26e5dd1f49c
Cinematic: Minthara grabs the player and pull them in for a kiss before a fade a black
Node context: with a smile, final line before sex scene
> null
> null

0:0 - So much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore.
uid: 2775a3a1-6512-c45e-335b-1cd1ce321074
Node context: apprehensive
> null

0:0 - Do as she says.
uid: 2a8044d0-9b76-bd34-7b2b-82b091116f03
> null

0:0 - I could say the same of you. There is something about you that disturbs me.
uid: 2ac70e3d-7588-4994-9c63-a3b5a2c9397d
Node context: apprehensive
> null

null
uid: 2ce67e13-c99d-d5ad-fd7c-5f47677bb738
Cinematic: The player stands, departing from the alter area
=== END NODE ===

0:0 - Is this a seduction or a sacrifice?
uid: 3060b9e5-eec5-cf9f-063a-b28ce0848b35
> Neither. It is an instruction.

0:0 - The weapon you sought - I have it. It blocks Her influence.
uid: 30b2fe3b-7d39-d327-5cb9-517ca69f1d50
> If this is a lie, it is a dangerous one. Show me.

null
uid: 33456757-edc0-ca72-cba4-3ab73aaf4497
Jump to another node

0:0 - You're here - good. Come with me.
uid: 33bd99f9-fad6-96c4-e9eb-a308c545cc9d
Cinematic: Scene starts at Player's bedroll, leads player to the altar of the Absolute
Node context: An instruction delivered with a flirtatious smile
> null

0:0 - Now, lie down.
uid: 3500a3e5-d7b4-1c43-415f-118a72b0affb
Cinematic: MTH walks the player up the alter of the Absolute, then turns, inviting them to lie upon it
Node context: An instruction delivered with a flirtatious smile, domineering
> Do as she says.
> Care to tell me why?
> I think we need to know each other a little better first.
> Is this a seduction or a sacrifice?

0:0 - There's no shame in being afraid.
uid: 3635d5f8-904c-ff04-eaf0-12d85b4733fb
> I harnessed my fear long ago - it sharpens me. You would do well to do the same.

null
uid: 36a9e8f7-63dc-990c-c5de-7503ed4a7cbd
Jump to another node

0:0 - You are right... but I cannot deny what my heart tells me.
uid: 44960ca7-3e87-9990-b729-e40ff235f84b
Node context: regretful
> So much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore.

null
uid: 45d507b2-b889-0dad-e807-f714762300da
> null

0:0 - If this is a lie, it is a dangerous one. Show me.
uid: 46616b2e-b3e2-eaea-8300-78e2a5a716be
> Open your mind to her. Reveal all that you know about the artefact.
> Not a lie, a test. Your orders are to kill those who have the weapon. Would you kill me?

0:0 - Don't you think your mind shows you the truth?
uid: 474b9514-1213-b2e7-0b36-039a9483a309
> The Absolute owns my mind. I cannot remember a time when her voice did not fill it. Except tonight... tonight the Absolute was silent.

null
uid: 48a24ce6-6ff9-401b-097e-57547c91b952
Cinematic: --fade in-- Minthara holds the player's head close with her right, releasing their grip to move south--the player respondes to the sensation. The player player dances their finger playfully across Minthara's ear for a moment. Minthara turns, kissing it before guiding her head down the player's stomach. The player's hand moves from the ear gently follow Minthara's head down. --fade out--
> null
> null

0:0 - Then go - rest. We will discuss our next move in the morning.
uid: 4a2dad79-e20f-855e-41d0-89f136c6c9e6
Cinematic: Minthara, leaning over the player, steps back, irritated, disappointed and the player walks away
Node context: irritated - was hoping to seduce us and got turned down
=== END NODE ===

0:0 - I must pray, and you must rest. Tomorrow we will have fresh orders.
uid: 4d633ec3-d8fc-85fc-9922-97180c308302
Cinematic: Minthara turns her back to the player to pray at the altar when she ends the line
Node context: resolute - hopes her prayers will fix everything
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
=== END NODE ===

0:0 - *She flinches as layers of her psyche peel back, revealing the scars of a life spent anticipating a knife in the back.*
uid: 51aecf09-cd02-25eb-f7c6-14380ac6c20f
Cinematic: Minthara flinches in her dozing
> *The memories of countless dead, slain too soon - not just enemies, but family, friends, lovers.*

0:0 - There's more to you than I thought.
uid: 547b1f6e-97b5-cee6-c2dd-864ae0ac9b3e
> null

null
uid: 552eb266-3780-cbc3-4655-98e8fb8ac686
Cinematic: Player lays themselves on the alter of the Absolute as Minthara watches
> You learn fast.

null
uid: 55385833-7c25-57ab-0beb-4e30a7dc0dc2
> My body could have been yours, but some things are mine alone.

0:0 - The Absolute isn't what you think it is.
uid: 59452165-6e09-7457-6386-31b400242bba
> Quiet - if She hears you, She will kill us both. I have felt Her love, but I have also seen Her wrath. Those who turn from Her grace die screaming.

0:0 - *The artefact pulses softly, sending out a warning. It is afraid.*
uid: 5bdd3994-9569-7b36-11c9-5fb1c928a5f0
Cinematic: artefact isn't shown - player receives telepathic signal from it. Light mind-meld moment.
> The Absolute isn't what you think it is.
> Your question is heresy. You should pray for forgiveness.
> Maybe She has abandoned you.
> The weapon you sought - I have it. It blocks Her influence.
> The Absolute can't reach you while you're with me.

null
uid: 5de58240-5529-78e8-fdc5-d932bbf8f0d8
Jump to another node

0:0 - Care to tell me why?
uid: 5ecc6a64-a28f-3d49-70b0-55551626b281
> *An image of her naked body against yours flashes into your mind.*

0:0 - I harnessed my fear long ago - it sharpens me. You would do well to do the same.
uid: 5f5a7e40-f00a-0056-0ca0-b2961edb0ca1
Cinematic:
Node context: weary and as close to friendly advice as she ever gets
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription
> null

0:0 - *The memories of countless dead, slain too soon - not just enemies, but family, friends, lovers.*
uid: 607ded2c-d0ff-33f6-7078-2432ab5a8640
Cinematic:
> null

null
uid: 60d74380-99c1-db60-456d-a01ebeb1499e
Cinematic: The player reaches down, pulling Minthara's face in for a kiss long kiss before releasing it
> null

null
uid: 630a8bef-1665-9be5-b05e-58adf515991d
Jump to another node

null
uid: 648e2665-7324-5619-0b30-b1f2cdfc8a29
Cinematic: --fade in-- Minthara and the player embrace, naked. The player's hand drifts over the small of Minthara's back. Minthara grabs it, pulling it under. --fade out--
> null

null
uid: 66c451a6-8b18-a6f7-f5cd-561cad57a01d
> null

0:0 - Curiosity - there's more to you than I thought.
uid: 66e560c1-ea60-696e-b226-868f87d329ad
> I could say the same of you. There is something about you that disturbs me.

0:0 - Don't let the Urge ruin the moment. Desire. Focus on desire.
uid: 66fd79fe-2a21-fcaa-0c8c-b5b989d504d7
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - This is blasphemy... but so much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore.
uid: 67fdcdeb-57cc-4694-5ae1-4a9e6f96e4f7
Node context: apprehensive
> Except tonight. Tonight, I wanted this - for myself.

0:0 - If She told me to, I would. But I do not hear Her... and perhaps that is a sign that you must live.
uid: 69255d76-5902-0892-9f69-8de8d56f3105
Node context: cautious
> Or a sign that She has abandoned me.

null
uid: 75d5ad55-9cdd-379b-6595-45dbc18760c9
> How is that possible?

0:0 - You learn fast.
uid: 762e06d3-c4a9-8169-f1ff-c6621a2e72e4
Cinematic:
Node context: pleased, flirtatious
> Your obedience will make this more enjoyable for both of us. Tell me what you want.

0:0 - Not this. I want to leave.
uid: 7674ffa8-512c-4f96-4a2c-89e3e5470828
> Then go - rest. We will discuss our next move in the morning.

0:0 - Focus on her desire.
uid: 7a494769-5ab7-7f4d-a85a-feae01394318
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Neither. It is an instruction.
uid: 7adc1c03-9e07-92d9-1ae1-ad1ca55e702b
Cinematic:
Node context: with a flirtatious smile, domineering
> Now, silence. Lie down.

0:0 - *And half-hidden at the centre of her desire, you discover something unexpected - fear.*
uid: 7bdbe85e-8fc9-a491-a539-57f4c6eee070
Cinematic:
> Imagine snapping her neck.
> Don't let the Urge ruin the moment. Desire. Focus on desire.
> Focus on her desire.
> Pry into the heart of her fears. Push deeper into her fears.
> Pry into the heart of her fears. Push deeper into her fears.

0:0 - Not a lie, a test. Your orders are to kill those who have the weapon. Would you kill me?
uid: 804e37bc-c610-631b-aec4-5e9bf01a462e
> If She told me to, I would. But I do not hear Her... and perhaps that is a sign that you must live.

0:0 - Then leave. You would only have disappointed me.
uid: 8237d0b1-d279-06b8-230a-c4d34fd93234
Cinematic:
Node context: abruptly
=== END NODE ===

0:0 - You don't need to ask. Look. Let our minds touch.
uid: 82ba5722-8b96-d777-3d4d-c15b08c08ea6
> No. I want the truth. I want to hear it in your voice, not in my mind.

null
uid: 8598e0c3-a4a7-6ccd-67e9-cbddbd0dc67a
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - It screams. It silences the Absolute, and it screams. What is it? What are you?
uid: 89d16291-f98c-7105-2759-38b62ffc263b
Cinematic: Psychic pulse from the artefact - minthara reacts in horror
Node context: voice still low, but panicked and horrified
- 0 Set flag(s) to (Global):
   false - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
=== END NODE ===

null
uid: 8bbcc537-cd04-a2d7-98a2-8b825a5837b4
Jump to another node

null
uid: 90826de4-5032-3efb-8d38-4e93ce7b93dc
> null

null
uid: 9350f1f3-b9c0-d1f1-84fe-8786874e1368
> null

0:0 - Leave. Now.
uid: 963e42c7-1b02-b695-f7d0-c44a20b7a49b
Cinematic:
Node context: cold, quiet and furious
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription
> null

null
uid: 969b3f78-ade3-3073-acb8-90823371a6d6
> Now, lie down.

0:0 - You are right.
uid: 9918683c-8548-c41d-7296-338cfb75fbc1
Node context: sad, resigned to not getting answers
> null

0:0 - That was not yours to see.
uid: 9c8f12be-dd16-33f6-e4c3-76a735378c9d
Cinematic:
Node context: she turns her face away - she is shocked, shaken even
> I'm sorry - I meant no harm.
> There's no shame in being afraid.
> You're nothing but a coward.
> Leave.

0:0 - Maybe She has abandoned you.
uid: 9e9f1e64-45ee-69be-fb64-20560f73b51f
> Perhaps that is what I deserve. I have failed Her. The weapon I seek is nowhere to be found.

0:0 - *An image of her naked body against yours flashes into your mind.*
uid: 9fecb335-bee2-b9cd-4a19-eb2ca410ae0d
Cinematic: Minthara snakes down the players chest while maintaining eye contact
> Do not speak. Just do as I say.

0:0 - Now, silence. Lie down.
uid: a3ef9a24-40c1-17b9-0bcf-f0a932e3c11f
Cinematic: Minthara strokes the player's cheek, then gestues toward the alter and looks at the player
Node context: flirtatious and domineering
> Do as she says.
> This isn't my idea of a good time.

null
uid: a5b68f3e-f4b8-a014-9f9d-7502d68526b7
> null

0:0 - Then your doubt is a dangerous thing. Push it to one side.
uid: a8029545-1695-fada-577e-987d7cebbb49
> You are right.

0:0 - I have seen your mind - I know everything I need to know.
uid: a8188a9b-e713-9c4d-523e-b9d44af80462
Cinematic:
Node context: smiling flirtatiously, totally in control of the situation
> Now, silence. Lie down.

0:0 - Speak to me. Tell me what is in your heart.
uid: a8e735c5-67a9-22d3-6a5f-8a53739dd48d
Node context: spoken softly, but with a slight urgency
> You don't need to ask. Look. Let our minds touch.
> Passion - I enjoyed that more than the battle.
> Curiosity - there's more to you than I thought.
> Regret - I wanted a bit of fun, not a heart-to-heart.

- Roll sucessful -
null
uid: a9b9230d-3aa5-2aa4-23a4-d53507fbb046
> null

0:0 - No. I want the truth. I want to hear it in your voice, not in my mind.
uid: ad3dcd68-61b0-cd51-3249-fff58f99e3a2
Node context: firm, but not harsh
> Don't you think your mind shows you the truth?
> I'm glad we did this - I enjoyed it more than the battle.
> There's more to you than I thought.
> I wanted a bit of fun, not a heart-to-heart.

0:0 - The Absolute was silent, and - strange to say - that brought me comfort.
uid: b0334245-f0b2-a7ac-58c6-f17a10d3b0a4
Node context: this is a scary thought for her - she's very apprehensive, but also curious
> null

0:0 - I wanted a bit of fun, not a heart-to-heart.
uid: b06a6183-d9cc-525e-af1f-b6eb95a58f81
> null

null
uid: b0be1624-5f9b-5879-4a87-425120ba6496
- 0 Check flag(s) (Tag):
   false - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - I think we need to know each other a little better first.
uid: b177bbdc-a567-b859-b77e-9b1050ba0e76
> I have seen your mind - I know everything I need to know.

null
uid: b7982613-f85b-d07f-0c12-d328c5effac2
Jump to another node

0:0 - Quiet - if She hears you, She will kill us both. I have felt Her love, but I have also seen Her wrath. Those who turn from Her grace die screaming.
uid: b9aef978-fdb0-91e2-15db-84279b654767
Node context: urgent, alarmed, apprehensive
> null
> null
> Then your doubt is a dangerous thing. Push it to one side.

0:0 - Leave.
uid: ba9015d9-8db7-c5de-b01c-478a614df86f
> null

0:0 - As did I. During the battle, my mind raced, my blood burned... I was righteous. But tonight, I only heard your breath and your voice.
uid: bb6fdab5-1d7f-d999-bbc6-a995401954dd
Node context: puzzled by her own doubts - 'tonight the Absolute was silent' is a scary thought. The voice of god fell silent for her and she's confused and apprehensive
> The Absolute was silent, and - strange to say - that brought me comfort.

- Roll failure -
null
uid: bd42b2ae-848e-0f3a-9b12-005c8847f7bd
> null

0:0 - I only heard your breath and your voice.
uid: be2b0c41-da3d-5526-7ceb-9e2b4a9794db
Node context: curious and apprehensive
> null

0:0 - You're nothing but a coward.
uid: bfce9a58-05c6-05c3-8229-776f249be5e0
> Leave. Now.

0:0 - Do not speak. Just do as I say.
uid: c028e2c1-e2b7-23fc-90d5-adace8d1b69e
Cinematic:
Node context: flirtatious and domineering
> null

0:0 - The moment we were alone together, something changed. I felt it, and you must have felt it too.
uid: c045e218-e7cb-5196-d904-f3377895f25f
Node context: curious and apprehensive
> The Absolute fell silent.

null
uid: c29f7f72-5435-6782-d347-e456ae5bbd7c
> I would have you by my side in Menzoberranzan when our work on the surface is done.

null
uid: c328e4d7-8625-d052-67a9-30dee69b30cb
Jump to another node

0:0 - You are incapable of harming me. Get out of my sight.
uid: c8d21404-bbe4-dd5e-d646-0aaf4ec47f1f
Cinematic:
Node context: disdainful, upset
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription
> null

0:0 - This isn't my idea of a good time.
uid: cad74888-c236-c786-1a0f-d570f375576d
> Then leave. You would only have disappointed me.

0:0 - The Absolute fell silent.
uid: cb8ab63d-bfe2-54bd-13c3-46d159f650b0
Node context: this is a scary thought for her - she's very apprehensive, but also curious
> How is that possible?

0:0 - Your obedience will make this more enjoyable for both of us. Tell me what you want.
uid: ccf65ea5-b9c4-199c-f220-9041fd65792a
Cinematic: Minthara leans over top the player, lifting their head toward her own
Node context: flirtatious, domineering
> I want you.
> Not this. I want to leave.

0:0 - Do as she says.
uid: cde700b9-ef85-dc7e-eb97-7bafef53f0b9
> null

0:0 - Pry into the heart of her fears.
1:0 - Push deeper into her fears.
uid: cec2f9ab-7ce2-8584-6c3d-d07a2da26b77
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_TookControl - CAMP_GoblinHuntCelebration_NightWithDrow_TookControldescription
> *She flinches as layers of her psyche peel back, revealing the scars of a life spent anticipating a knife in the back.*

0:0 - *You draw her closer, with all the vim of a lover's first embrace.*
uid: d106e969-5f5f-900c-9f5a-b2fe5468bf9e
Cinematic: Dark Urge facial expression starts to turn... It's a moment of intimate quiet. There is a very slow fade towards the rage graphic as the dark urge seems to fall further into the thought.... once the fade to red or black is complete, there is just a jarring SNAP sound effect.
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_DUKillMinthara - Kill Minthara during romance scene.
=== END NODE ===

0:0 - Passion - I enjoyed that more than the battle.
uid: d10ae7e1-33f3-0862-e30b-1e2e5f0e9d3c
> As did I. During the battle, my mind raced, my blood burned... I was righteous. But tonight, I only heard your breath and your voice.

0:0 - Regret - I wanted a bit of fun, not a heart-to-heart.
uid: d47d47c6-391f-6418-fc77-5e11bfd2bb7e
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_Upset - Player told Minthara they regret sleeping with her
> I don't believe you.

0:0 - I want you.
uid: d6c645cf-b077-20a9-8722-f8f4c510a32d
> And you shall have me.

null
uid: d6f3bb97-3a8b-8238-32f0-e68f42b4c222
Jump to another node

null
uid: dac572a7-9eec-7ae0-e0e0-c596f1ceb500
Jump to another node

0:0 - Your question is heresy. You should pray for forgiveness.
uid: dacc56ea-89f4-243f-d991-bb5a4007afd9
> You are right... but I cannot deny what my heart tells me.

0:0 - Open your mind to her. Reveal all that you know about the artefact.
uid: db6d96c0-10dd-4e3f-7639-77131b425c59
> It screams. It silences the Absolute, and it screams. What is it? What are you?

0:0 - *As your bodies lock together, so do your minds. Her whole being is laid bare before you.*
uid: dcb0798f-bf98-9bea-03ab-3f9b9c2a8599
Cinematic: Minthara leans against player, both dozing against the base of the alter The player looks down toward Minthara, their eyes snapping open
- 0 Set flag(s) to (Object):
   true - ORI_HadSexWithMinthara - ORI_HadSexWithMintharadescription
> *And half-hidden at the centre of her desire, you discover something unexpected - fear.*

null
uid: dce0224b-92df-1d7e-8fc5-d9dbf750b096
Jump to another node

null
uid: dd7c0fc9-c681-a852-ddce-69ec2a410cd6
- 0 Check flag(s) (Object):
   true - GLO_SafeRomance_Enabled - Is the safe romance option enabled?
> null

null
uid: df0f5eca-8c3c-b8c9-4fa5-ff3a3acfe25a
Jump to another node

null
uid: df2fbdfc-7f56-3409-8649-2418025734b8
> null

null
uid: e0638dd6-e52e-3801-12d7-e7ba890791a4
Jump to another node

0:0 - Imagine snapping her neck.
uid: e3c0f66d-e27c-f86f-d1de-949bac08048f
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> *You draw her closer, with all the vim of a lover's first embrace.*

0:0 - My body could have been yours, but some things are mine alone.
uid: ee315e05-2ab5-8d35-a6fc-00c410c30f56
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription
> That was not yours to see.

0:0 - I don't believe you.
uid: efffb4da-3a31-3665-03c2-de841b77dda1
> The moment we were alone together, something changed. I felt it, and you must have felt it too.

0:0 - The Absolute owns my mind. I cannot remember a time when her voice did not fill it. Except tonight... tonight the Absolute was silent.
uid: f399737b-b043-b1bb-569c-0869158f78d4
Node context: puzzled by her own doubts - 'tonight the Absolute was silent' is a scary thought. The voice of god fell silent for her and she's confused and apprehensive
> I only heard your breath and your voice.

null
uid: f7bb6748-17a5-62ba-ca6c-fcfce146debb
Jump to another node

null
uid: fae680d7-0703-5f7d-3d02-46f83b53df4c
> *As your bodies lock together, so do your minds. Her whole being is laid bare before you.*

0:0 - Except tonight. Tonight, I wanted this - for myself.
uid: fc14b903-faea-0672-f5c9-672fef892401
Node context: warm
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_Upset - Player told Minthara they regret sleeping with her
> I must pray, and you must rest. Tomorrow we will have fresh orders.

0:0 - The Absolute can't reach you while you're with me.
uid: fe3fbf18-6645-3201-efc8-8c15694a1208
> This is blasphemy... but so much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore.

0:0 - Or a sign that She has abandoned me.
uid: feec0f8e-7b78-9ac8-cb29-3a6704e4bfc1
Node context: apprehensive
> null

null
uid: ff648d4f-f5a8-33c1-fd22-5c8536f20162
Jump to another node


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion.lsj
Synopsis:
After the goblin hunt celebration party (whether the player helped the goblins or the tieflings), Astarion has made arrangements to get intimate with the player at night. For Astarion, this is a game of power - one he's played many times before in the taverns of Baldur's Gate, trying to lure people back to his master. He's an old hand at seduction, very self-assured at first, but the player might not go along with the script he expects them to follow. The next morning, the player wakes to see Astarion standing and getting dressed. They catch a glimpse of scars on his back - a sore point. The scars were carved into him by his old master. As far as Astarion knows, they're a poem, but he's never been able to read it (can't look in a mirror, after all).

0:0 - I'd hate for anyone to think they can bed me and just talk the night away.
uid: 0019b776-e454-b637-9325-3141ca70f988
Cinematic: The player stands
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - What do any of us want? Pleasure.
uid: 021a3bc9-6091-90de-b864-7a41391b3ab5
- 0 Set flag(s) to (Local):
   true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription
> Yours. Mine. Our collective ecstasy.

0:0 - Finally. I was starting to wonder if immolation would have been easier than talking.
uid: 029696dc-a5d9-8a12-c5c7-5e21395968a6
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

null
uid: 0423c1b6-bfeb-d079-b1e3-5ab8d274b170
Jump to another node

0:0 - No, I don't want this.
uid: 04fd622d-23ff-b912-f38a-7c3ca13cd7bc
> null

0:0 - You've never seen it?
uid: 0668acbf-3229-ceec-5a32-0542aa72386f
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Well I can't just check in a mirror, can I?

0:0 - Twice in this short space of time? Doesn't sound very satisfying.
uid: 069f147c-2b5b-37d2-5cfa-46152684dfd1
> Karlach! You know what I mean.

null
uid: 07a47cde-e3e4-45da-4098-c1c069788f1e
Jump to another node

0:0 - Why did he write it in Infernal? That's normally a devil's language.
uid: 085459cc-51ac-c3d0-d313-6e3821c8028a
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Infernal? I... Who knows? The bastard was insane.

0:0 - Yes. It's a poem. My old master considered himself quite the artist.
uid: 0ba7667a-f1fb-8e73-69f7-a9cafca04a91
> null

null
uid: 0bdf19ed-a335-2d78-bad9-f757be19be52
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null (roll sucessful)
> null (roll failure)

null
uid: 0c8b8ad6-a24a-47af-3a8d-a8d1fd4e60f2
Jump to another node

0:0 - I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see.
uid: 0e00d54a-4584-b188-4b35-df1e49a376fe
Node context: Tetchy
> null

0:0 - Really? I thought we had an understanding. A connection.
uid: 0f31fb09-48c9-e879-ee95-c9652ba9321c
Node context: response to 'wait - we're moving too fast'
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> It seems I was wrong. Pity. You look delicious in the moonlight.

0:0 - He captured me. Kept me for years as his slave.
uid: 0ffe203d-4f24-9c8f-6115-b7fd1c9c73ee
> And he gave you those scars?
> I'm sorry, that sounds terrible.
> How did you escape?

0:0 - Why did he write it in Infernal? That's normally a devil's language.
uid: 108cd0b2-6aaa-3a8b-a203-036c23c71acb
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Infernal? I... Who knows? The bastard was insane.

0:0 - There may be an inferno in you, Karlach, but at the end of the day you've been frigid for a decade, isn't that right?
uid: 111236f5-ba26-52d8-482e-b02ba10a45fe
Node context: Being mean-spirited in an attempt to drive Karlach away, even though he doesn't actually want to do that.
> You want to try that again? Without being a jackass, maybe?
> What's really going on here, Astarion? Suddenly you're so vicious.
> Enough. You don't get to talk to me like that.

0:0 - Try to 'taste' me and I'll incinerate you.
1:0 - Try to 'taste' me and I'll blast you with enough divine energy to turn you to ash.
2:0 - Try to 'taste' me and I'll kill you where you stand.
uid: 118353e2-2543-d1b4-0fba-4dc0d05d5e07
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> This isn't about hunger. It's about pleasure.

0:0 - I think you want to be known. To be tasted.
uid: 11fe5070-eb20-a35d-e6ae-9214d168b7a3
Node context: Whispering in their ear
> And what do you want?
> Grin and let him kiss you.
> Try to 'taste' me and I'll incinerate you. Try to 'taste' me and I'll blast you with enough divine energy to turn you to ash. Try to 'taste' me and I'll kill you where you stand.
> Tasted? I'm not some snack.

0:0 - My past isn't exactly a happy story.
uid: 1230e557-f315-b308-f4ab-5311eaf7c11b
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
   false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> I told you that I was a magistrate in Baldur's Gate, but that's only part of it.

0:0 - Yes, I can feel my bedroll calling. Let's go.
uid: 127c3c63-b256-4ce3-6c11-e7f134b3e62e
> And don't feel the need to brag to the others about our little tryst.

0:0 - Given the noise you made last night, I'm sure they already know.
uid: 129bbb3d-b539-cbfa-6a6c-c7890a3a5eaf
Cinematic: The player stands
=== END NODE ===

0:0 - All denied to us because of what Zariel did to you.
uid: 1416ac22-7c2e-3af7-f0ad-991f05ee59dd
Node context: subtext, thinking about Cazador
> I - you know, I have no idea what to do with you.

0:0 - Waiting to have you.
uid: 144b1dc8-7d3e-21d3-91e4-609ded7ab4dd
Node context: Very close to the player
> You don't have me yet.
> Say nothing, just let him kiss you.
> Hold on - I'm not sure about this.

0:0 - I told you that I was a magistrate in Baldur's Gate, but that's only part of it.
uid: 157c90f6-a17f-3e27-a4a8-60a0219e2d8e
- 0 Check flag(s) (Object):
   false - Astarion_InParty_AskedPast - Astarion_InParty_AskedPastdescription
- 0 Set flag(s) to (Object):
   true - Astarion_InParty_Event_ToldAboutMagistrate - Astarion_InParty_Event_ToldAboutMagistratedescription
> The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.

null
uid: 16be15e3-f797-3601-086e-956335c1fa9d
> null
> null
> null

0:0 - You want to try that again? Without being a jackass, maybe?
uid: 16d1f098-ee80-04e0-6d86-e6476fde6570
> This is impossible - you're impossible!

0:0 - Roll playfully and offer him your neck.
uid: 1755a863-d1af-54e1-c5a7-0347d30ed5d0
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 0 Set flag(s) to (Object):
   true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1
   true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1
- 1 Set flag(s) to (User):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bite - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bitedescription
> null
> null

0:0 - Let's get back to camp.
uid: 17a4ffdf-7b8d-73fc-7488-e110d757ed88
> My thoughts exactly. It's been a fun night so far, but I can feel my bedroll calling.

0:0 - Well I can't just check in a mirror, can I?
uid: 17b15044-4fd1-f20f-2a6c-522275285ebd
> It doesn't matter anyway. Whatever the bastard wrote, it won't change anything he did to me.

0:0 - My past isn't exactly a happy story.
uid: 1988f09c-a326-984f-eff7-81ee65ddbc18
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
   false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> I told you that I was a magistrate in Baldur's Gate, but that's only part of it.

0:0 - He composed and carved that one over the course of a night. He made a lot of revisions as he went.
uid: 1b87d59b-3f46-502b-b0d2-97814b4d70c7
Node context: A little grimly. Not a happy topic
> null

null
uid: 1d2aba7f-40f5-b0f8-341f-9e1ac513e14d
Cinematic: ~The player pushes off the tree, Astarion topples landing on his back--the player still on top. The player pulls their neck to one side, baring it. Astarion is almost flustered as his appetite kicks in. He rolls the player beneath him and bites down and the player's eyes shoot up, looking at the moon through the trees.
- 0 Check flag(s) (Tag):
   false - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - And don't feel the need to brag to the others about our little tryst.
uid: 1de1ea0c-bc18-e9a4-d559-8619f80c84c0
> I'd hate for anyone to think they can bed me and just talk the night away.
> Given the noise you made earlier, I'm sure they already know.

null
uid: 1e182d9d-469c-3286-eefa-a5f84c89586b
Cinematic: ~SHORT: Astarion picks up the player, who straddles his waist, leaning them up against a tree. The Fangs flashing (Leave a neutral shot in the middle where they disrobe during the carry)
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Anyway, enough pillow talk. Let's go, before the goblins start stirring.
uid: 2108a0a9-58f0-a56b-8357-88663a2484c3
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_RaidersCelebration - Second Night CRD was triggered during the Raiders Celebration
=== END NODE ===

0:0 - It was.
uid: 22ada62b-ec86-16c1-6d38-6bdc9886f739
Node context: response to 'that sounds terrible'
> Cazador said the scars were his gift. A poem to carry with me.

0:0 - You've no idea the stories I could tell, sweet Karlach. But you - you're just -
uid: 24edd710-9d53-f185-d7d9-42eea282ec6b
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering.
> Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal.

null
uid: 24f9e907-ac7a-6e28-af72-3c558467e8d2
Cinematic: ~SHORT: Astarion stops, and sets the player down from leaning against the tree. The play ends facing away.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: 2562d930-e10b-9627-949e-9c1976297fee
Jump to another node

0:0 - Can I see?
uid: 26c3c004-3d44-7e72-67cf-5060109e582f
> You've seen enough already.

0:0 - Infernal? I... Who knows? The bastard was insane.
uid: 290874f3-4a18-b523-9e31-fcc13880a410
Node context: Surprised it's written in 'Infernal', but quickly brushes over it
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Anyway, let's back to camp and our bedrolls. We should try to get some rest tonight.

null
uid: 293ce737-8964-3464-33ae-95e8b51afa67
> null
> null
> null

null
uid: 2a0bcee3-9ffd-ebe6-2204-df2aa41b8189
Jump to another node

0:0 - No! I'm not.
uid: 2a36a05b-f188-9935-a51a-2ceca51bb079
Node context: Annoyed at this painful memory being dredged up
> Whatever the bastard wrote, it won't change what he did to me.

0:0 - Now, shall we head back? We should try to get some rest before the sun comes up.
uid: 2ac731ea-2106-ba78-05b7-4b90794de281
> I wanted to ask about your scars first. Where'd you get them?
> I wanted to ask about your scars first. Is that Cazador's poem?
> Yes, I can feel my bedroll calling. Let's go.

null
uid: 2b01f490-73cd-d6d6-4a00-eafd80f28739
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
   false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null (roll sucessful)
> null (roll failure)

0:0 - Wait, we're moving too fast.
uid: 2be1b9f1-fd2a-be64-8434-6e54c621c350
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> null

0:0 - Finally. I was starting to wonder if immolation would have been easier than talking.
uid: 2c7f5d68-930d-12ae-e373-cc33ad206ec4
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

null
uid: 2cd144c9-f326-954a-da71-27d0b9299466
Cinematic: ~The player wakes alone, sitting up. Astarion has already risen stands letting the light hit his shirtless body, before leaning over to put a shirt on. As he leans over the player notes scars on his back. The scars are arranged not random, like writing.
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
- 1 Set flag(s) to (Object):
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> Interesting scars. Where'd you get them?
> That's Cazador's poem on your back? Written in scars?
> I enjoyed last night. Did you?
> Not staying for a cuddle?
> Not staying for a cuddle?
> Time to get going.

null
uid: 2ea45a46-4b81-87c9-419f-4b2a1566b148
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - Well. To quote you: 'Fuck.'
uid: 2f4ca1b4-6e2f-3827-7633-e698d8b1c7a9
> Why don't we put ourselves out of this misery and just sleep? If I can at least look at you, I won't have wasted my whole evening.

0:0 - Infernal? I - no. It doesn't matter what it says.
uid: 300a8d56-5eba-6178-1432-2048cc9d6cf5
Node context: Surprised it's written in 'Infernal', but quickly brushes over it
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Whatever the bastard wrote, it won't change what he did to me.

null
uid: 304f522f-bded-df5c-1d6f-6582b3bde9b1
- 0 Set flag(s) to (Local):
   true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription
> null

0:0 - Did you enjoy it? It felt like you weren't fully there.
uid: 31fcc37b-e297-4887-71a4-30e194ac11d3
> I was holding back a little, it's true. I didn't want to lose control.

0:0 - I'm sorry, that sounds terrible.
uid: 3374f2bd-feb8-8036-ce7f-33b6d6937685
> It was.

0:0 - You don't have me yet.
uid: 33cdf653-64aa-3e56-2e28-bc0095ce157c
> Don't I? You're here. And I don't think you want to talk.

- Roll sucessful -
null
uid: 34bf97ec-279f-028c-7a4f-70151c8cdf59
> *You recall the sharp, complex lines of the script - it was written in the language of the Hells.*

null
uid: 35182f60-80fe-2efc-e9bf-aadb32821fad
Jump to another node

null
uid: 35228d62-ef59-08e6-4c55-44a1bb13d756
> All denied to us because of what Zariel did to you.

0:0 - I was holding back a little, it's true. I didn't want to lose control.
uid: 38d22924-4f73-9e02-09a9-36934e98d5bb
> Delicious as you were, I didn't want to go too far.

0:0 - It was.
uid: 390f4abf-d438-ea0a-8971-d100a09a0c87
Node context: response to 'that sounds terrible'
> Cazador said the scars were his gift. A poem to carry with me.

0:0 - You've never seen it?
uid: 3b273e0e-e305-edae-7389-eda1b815c2df
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Well I can't just check in a mirror, can I?

null
uid: 3be5edb6-2ae9-5a8c-aa85-9ae19cd86616
Jump to another node

0:0 - What do we do, if not... that?
uid: 3c84e7ce-71b2-0080-76d6-18c6a99de251
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering.
> Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal.

null
uid: 3ccda986-e606-a6b9-c45b-33bd6480ec44
Cinematic: ~STRONG: Astarion stops, and sets the player down from leaning against the tree. The play ends facing away.
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - But we should move. We've got a big day ahead of us, and I can't spend it all chatting to you.
uid: 3db98148-6314-8475-3323-8864c308d771
Node context: A bit of warmth in his voice, but he's also being a little lowkey rejecting.
> null

0:0 - Finally. I'm just glad your performance last night was better than your pillow talk.
uid: 3ed15113-89c7-9fe6-9f3a-cc09ccc23581
=== END NODE ===

0:0 - And if I can't see it, you certainly can't.
uid: 3f5cbb51-0129-5a71-d2d1-e34ea47c1d8c
> You've never seen it?
> It's written in Infernal. I could read it, if you like?
> Aren't you curious to know what it says?
> All right. Let's get moving, then.

0:0 - Then let's have some fun.
uid: 4024979f-22bb-ad8e-e399-d349eb47f1da
> null
> null
> null

0:0 - You weren't that good.
uid: 42b8e8fb-6ecf-fa13-7864-215e282dba3c
> How dare you - I'm a consummate lover.

0:0 - I was holding back, if anything. Worried that I might... lose control.
uid: 43858512-dd99-a97a-42eb-976a7e30f73e
> Delicious as you were, I didn't want to go too far.

0:0 - Now, shall we get on? I want to go before the goblins start waking up.
uid: 446c07f8-f03f-2ca5-20c2-23af1ea5cb4e
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> I wanted to ask about your scars first. Where'd you get them?
> I wanted to ask about your scars first. Is that Cazador's poem?
> Sure, let's go.

0:0 - It seems I was wrong. Pity. You look delicious in the moonlight.
uid: 458d155f-2db2-2b3f-98ae-3f1eba52240c
Cinematic: Turns and walks away
Node context: Turns and walks away
=== END NODE ===

null
uid: 45d8f06b-c3f7-45cd-36c3-b61e2b74fa4f
> Waiting to have you.

null
uid: 45f46f89-a520-0955-b5c2-d51e99c5c483
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
   false - GLO_DrowCommander_State_Dead - Minthara is dead.
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.)
> null

0:0 - I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see.
uid: 46710601-7dd0-d7ad-ef1a-318bfe475dc8
Node context: Tetchy
> null

null
uid: 46f0d6cc-ad98-17f9-d805-bab7665a8fbd
> Then what are you doing here?

null
uid: 4981e230-d0dc-9900-451c-907ed94a50cb
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
   false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null (roll sucessful)
> null (roll failure)

null
uid: 4af513f5-5eb6-e943-77b0-c410a4902d60
Cinematic: ~TALL: Astarion stops, and sets the player down from leaning against the tree. The play ends facing away.
> Really? I thought we had an understanding. A connection.
> I wasn't going to bite you. I told you this was about pleasure, not hunger.
> I wasn't going to bite you. I'm here because I thought we'd have a little fun.

0:0 - It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas.
uid: 4bc374fe-9e18-8a95-19eb-4ca47b1b5e49
Node context: A little grimly. Not a happy topic
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> He composed and carved that one over the course of a night. He made a lot of revisions as he went.

0:0 - Interesting scars. Where'd you get them?
uid: 4eccb931-e338-8128-9156-bbe0b2a2685e
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
- 0 Set flag(s) to (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> null

null
uid: 4f554a8e-1720-4336-5bcd-5231c97e1f3b
> null

0:0 - I am normal. 'Fucked up' is the height of normalcy.
uid: 4f69653f-df29-34f8-d233-c39e85754f9b
> Oh no - don't you tar me with your 'normal' brush. My demons keep me extraordinary.

0:0 - What does it say?
uid: 4fa064c7-ba66-5331-83db-ab3c4cbf5c06
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I don't know, it's not like I can look in a mirror and see.

0:0 - Cazador said the scars were his gift. A poem to carry with me.
uid: 4fa73600-54ff-9ede-1e6f-01aeccde64de
Node context: A little grimly. Not a happy topic
> null

0:0 - You sleep light. I thought you'd be exhausted after last night.
uid: 4fd6b0f9-9e76-79bb-cc56-15f3eabc8d66
Node context: ignoring the question 'not staying for a cuddle'? He thought he'd be gone before you woke up.
> You weren't that good.
> Did you enjoy it? It felt like you weren't fully there.
> I could always go again.

0:0 - You sleep light. I thought you'd be exhausted.
uid: 4fe66c51-a0a4-e49b-1427-4d80e70786e2
Node context: ignoring the question 'not staying for a cuddle'? He thought he'd be gone before you woke up.
> You weren't that good.
> Did you enjoy it? It felt like you weren't fully there.
> I could always go again.

0:0 - And if I can't see it, you certainly can't.
uid: 530b0870-f313-bb0e-97c4-15a0a40e3780
> You've never seen it?
> It's written in Infernal. I could read it, if you like?
> Aren't you curious to know what it says?
> All right, let's head back to camp and get some rest. All right, let's head back to camp and get some sleep.

0:0 - It's written in Infernal. I could read it, if you like?
uid: 580d0e6b-e9e3-4e1c-1012-452d921b0286
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Infernal? I - no. It doesn't matter what it says.

0:0 - But we should probably get back before we're missed. People might talk.
uid: 59b714d8-b3b3-ebca-d054-e348b57cd69f
Node context: A bit of warmth in his voice, but he's also being a little lowkey rejecting.
> null

0:0 - Waiting to have you.
uid: 59c13fb7-fddb-6ceb-e2ac-58ae7edf3c64
Node context: Very close to the player
> Although your condition means tasting you could be a risky proposition. You're quite the forbidden fruit, aren't you?

null
uid: 5a1d013b-ff20-f554-ba93-8c8f9a64fd6c
> null
> null
> null

null
uid: 5abe35c5-6c47-325a-a11b-052127ff578d
Jump to another node

0:0 - The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.
uid: 5d180305-8131-7336-223e-be84194cafea
> He captured me. Kept me for years as his slave.

0:0 - I enjoyed that. Did you?
uid: 5d4e87bf-e52c-aff8-5e6d-90a80f05f586
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Believe it or not, I did. You're certainly... different.

0:0 - Whatever the bastard wrote, it won't change what he did to me.
uid: 5e5450f0-13ab-6279-117b-4daa61da0bf7
> Now let's get back to camp and our bedrolls. We should try to get some rest tonight.

0:0 - That was my second kidnapping, when the mind flayers snatched me up.
uid: 5e87daa4-14ec-e312-ca8b-9606eb77f433
> Not a great improvement, but at least they didn't mutilate me.

null
uid: 6032af74-1df5-61f2-2a11-9cfb0d0d2d53
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Given the noise you made earlier, I'm sure they already know.
uid: 62c60205-338e-9e20-2414-d6000f107a83
Cinematic: The player stands
Node context: Referring to
=== END NODE ===

null
uid: 630eec3a-76cb-52b9-2d23-808cf7fbad20
Cinematic: ~Astarion smiles, turns and lays the player down on the ground in one motion. Kissing their player on their chest, then the side of their rib. The player turns onto their side and Astarion slides in behind, ending with one long, kiss on the small of their neck before slideing his hand over the spot he kissed and inserting himself. The player responds with pleasure and their hand comes up to cover Astarions. Cut wide to show the imbrace, then a cloud passing over the moon.
- 0 Check flag(s) (Tag):
   false - Muscular Body - Applied to characters with Strong Body model
> null
> null

0:0 - Say nothing, just let him kiss you.
uid: 639e58fe-1ecf-a2ad-2871-a902283d7a46
> null

- Roll failure -
null
uid: 65ff8d98-1fc6-a00b-d8a2-3be7f91342eb
> Why did he write it in Infernal? That's normally a devil's language.
> What does it say?
> Can I see?
> Is it a good poem, at least?

0:0 - Yours. Mine. Our collective ecstasy.
uid: 6672df2d-22f2-74d1-d51e-349005698a59
> That's what you want, isn't it? To lose yourself in me?

0:0 - Why don't we put ourselves out of this misery and just sleep? If I can at least look at you, I won't have wasted my whole evening.
uid: 66772b72-221e-bcdd-cf51-bb135068aa98
Cinematic: Fade to black.
Node context: Peak of Astarion sexy toxicity.
> null

0:0 - All right, Karlach. Let's try it your way.
uid: 67f43f9b-5922-e1d2-8e43-ad0bbc07f1a0
Cinematic: Fade to black.
Node context: Gently. He's feeling vulnerable, but sees this might be a chance to feel safe.
> null

0:0 - After the life you've led, I'm not surprised.
uid: 682b2fa9-893c-ffeb-e28c-4c14219c692e
> You think you know the life I've led? The experiences I've had?

null
uid: 6840b83b-8c59-b72a-a5e1-63159b8dd93a
Jump to another node

null
uid: 684b5e5a-0022-3aaa-e667-0dc335242e49
Jump to another node

0:0 - I wasn't going to bite you. I told you this was about pleasure, not hunger.
uid: 688fb123-6c18-9cfc-4754-3ce95cbe55ae
Node context: Step back, breaking an embrace. Sighing, a little frustrated.
- 0 Check flag(s) (Local):
   true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription
> But if you don't trust me, then I guess even that's off the table.

0:0 - Believe it or not, I did. You're certainly... different.
uid: 69cadb4e-d0c3-a53a-1540-a853e3b5f8f2
Node context: With warmth and a bit of surprise in himself.
> But we should probably get back before we're missed. People might talk.

0:0 - All right, let's head back to camp and get some rest.
1:0 - All right, let's head back to camp and get some sleep.
uid: 6a76b5d7-afa1-ad4c-3884-a4c8791d3abf
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Finally. I was starting to wonder if immolation would have been easier than talking.
> Finally. I'm just glad your performance earlier was better than your pillow talk.

0:0 - You've seen enough already.
uid: 6b217464-1e8b-895a-53c4-d9ec5d938bc2
Node context: Tetchy
> And if I can't see it, you certainly can't.

0:0 - Tasted? I'm not some snack.
uid: 6b43d213-8e17-7280-62de-d71d67d3be7f
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> This isn't about hunger. It's about pleasure.

0:0 - Interesting scars. Where'd you get them?
uid: 6bf269eb-09e7-643f-b66e-191636e38ae8
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
- 0 Set flag(s) to (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> null

0:0 - I'd hate for anyone to think they could bed me and just talk the night away.
uid: 6e0c2d53-f05e-edb8-a46f-c0229556e471
Cinematic: The player stands
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - Did you enjoy it? It felt like you weren't fully there.
uid: 6eeaf32a-849b-c86d-d933-f73d51486a96
> I was holding back a little, it's true. I didn't want to lose control.

0:0 - Believe it or not, I did. You're certainly... different.
uid: 6f19192c-1353-941c-00fd-9564db0affdc
Node context: With warmth and a bit of surprise in himself.
> But we should move. We've got a big day ahead of us, and I can't spend it all chatting to you.

0:0 - Now let's get back to camp and our bedrolls. We should try to get some rest tonight.
uid: 6fe3aef9-e0ea-d1d9-10c9-a5c3ba893b8f
Node context: Astarion waving away an awkward topic (the player just asked about his scars and he dismissed their questions). Focusing on getting back to camp after a lover's tryst in the woods.
=== END NODE ===

0:0 - Is it a good poem, at least?
uid: 702bf338-08b5-7202-af97-9dc0f97f8405
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see.

0:0 - Time to get going.
uid: 72a2f70a-35eb-a138-360b-f26ce43ead5c
> My thoughts exactly. I want to go before the goblins start waking up.
> My thoughts exactly. I want to go before anyone else thanks me for saving their tails.

null
uid: 72d180b4-5781-725c-fad4-c644a23edc7b
Jump to another node

0:0 - 'Just be' what, exactly? Frustrated? Bored?
uid: 731ec555-a39f-f4d6-b48a-42f9396e91e9
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering.
> What do we do, if not... that?

null
uid: 7518f93a-0406-38ef-326d-0a9c08c65b7b
Jump to another node

0:0 - *You recall the sharp, complex lines of the script - it was written in the language of the Hells.*
uid: 767b4228-c6a0-5ba6-fb81-f1c2fcbb67a7
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Why did he write it in Infernal?
> What does it say?
> Can I see?
> Is it a good poem, at least?

0:0 - I was holding back, if anything. Worried that I might... lose control.
uid: 76835c96-9ef8-c4ee-f7b1-c7c80a1bb605
> Delicious as you were, I didn't want to go too far.

0:0 - I'm sorry, that sounds terrible.
uid: 77586a2b-d466-d456-401b-9d25e81363b6
> It was.

null
uid: 775d994d-856e-70c8-53ce-0ed217b849cb
=== END NODE ===

0:0 - Trust me, it's a challenge for both of us.
uid: 77dd6860-0804-e4b4-17fb-e53d45389b6a
> But what's a sinner to do when faced with the very embodiment of chastity?

0:0 - My thoughts exactly. I want to go before the goblins start waking up.
uid: 78ae30ae-158e-897f-e7f1-8b4ca8eb2689
Cinematic: Player gets up
Node context: response to player saying 'time to go'
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
=== END NODE ===

0:0 - Anyway, enough pillow talk. Let's go, before the tieflings drag us into another mess.
uid: 7907d6d3-21fb-e094-6bd5-16f2f513124c
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_SecondNight_TieflingsCelebration - Second Night CRD was triggered during the Tiefling Celebration
=== END NODE ===

0:0 - Waiting since the moment I set eyes on you.
uid: 7967503f-8e1f-45d7-2530-5c3c1588e151
Cinematic: ~Astarion walks slowly toward the player, stoping very close
Node context: Slowly approaching the player
> null

0:0 - I enjoyed last night. Did you?
uid: 7bd6f72c-a8da-296a-616c-f76d28f4cf96
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Believe it or not, I did. You're certainly... different.

0:0 - Not staying for a cuddle?
uid: 7c1c84ec-40b3-45e8-fd9e-4c014ec62c74
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You sleep light. I thought you'd be exhausted after last night.

0:0 - Not a great improvement, but at least they didn't mutilate me.
uid: 7ce8b2b2-1757-4a34-c24b-e75c763a5591
> Cazador said the scars were his gift. A poem to carry with me.

0:0 - Hang on, soldier. I don't want to be 'tasted'. I'm not a snack.
uid: 7d665494-3173-a812-871f-990475abfee0
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> null

0:0 - Aren't you curious to know what it says?
uid: 7da3a440-8d7b-d19e-3fc5-b8fda616a0d3
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> No! I'm not.

0:0 - I'm having to learn how to slow down. It isn't easy.
uid: 80755ef9-115f-224d-7bb0-11fb5a1f42f3
> Trust me, it's a challenge for both of us.

0:0 - I - you know, I have no idea what to do with you.
uid: 83b93f50-2a39-0676-3ae8-b6e4f1e25874
Node context: AStarion's mask as the flippant libertine is cracking a bit here. He's frustrated but vulnerable here. Because he can't physically seduce or touch KArlach, his usual means of interacting with a person is punctured. He's faced with the reality that he might not know how to handle a situation where he can't bite or seduce his way to the finish line.
> You don't have to 'do' anything. We can just be.
> After the life you've led, I'm not surprised.
> Nothing. I'm leaving.

0:0 - You're leaving?
uid: 849b4def-2ec3-a464-4d66-51003e273e15
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You sleep light. I thought you'd be exhausted.

0:0 - But maybe that's not a bad thing.
uid: 85631875-45db-785b-44cf-fb6aba7665e4
> All right, Karlach. Let's try it your way.

0:0 - Or maybe you don't.
uid: 859e7828-b371-a7fe-0b05-60c4dfc94fdd
Node context: Being mean-spirited in an attempt to drive Karlach away, even though he doesn't actually want to do that.
> There may be an inferno in you, Karlach, but at the end of the day you've been frigid for a decade, isn't that right?

0:0 - Is it a good poem, at least?
uid: 85ef3e46-4625-190f-040c-478b641ef39a
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see.

null
uid: 8604aefa-cf74-0d55-bda5-465aba5fe750
Jump to another node

0:0 - Suddenly? Darling, you haven't been paying attention.
uid: 8610b136-e25c-cd07-1c0d-a559660f1461
Node context: Seething and mean.
> Listen, it's just -... I'm sorry, all right? Is that what you want?

0:0 - Why did he write it in Infernal?
uid: 863682ee-b3a9-e240-f94a-3e5dfcd5f7aa
> Infernal? I... Who knows? The bastard was insane.

0:0 - It doesn't matter anyway. Whatever the bastard wrote, it won't change anything he did to me.
uid: 8637727c-1e30-05ad-ca4c-f06cb4213370
> Now let's go. We've wasted enough time already.
> Now let's go, before I regret my restraint last night.

null
uid: 86407a6a-ee42-f023-2b1c-46918a2ba870
> Waiting to have you.

null
uid: 8721264a-69f6-d797-5f53-a96077a27388
Cinematic: ~TALL: Astarion picks up the player, who straddles his waist, leaning them up against a tree. Fangs flashing. (Leave a neutral shot in the middle where they disrobe during the carry)
> Relax. Enjoy yourself.
> Relax. Enjoy yourself. Trust him not to bite you.
> Roll playfully and offer him your neck.
> Keep those teeth away from me!
> Wait, we're moving too fast.

0:0 - Why did he write it in Infernal?
uid: 87a9b08b-6290-e8e2-159d-430e5111c6b6
> Infernal? I... Who knows? The bastard was insane.

null
uid: 88c6e8d8-133f-63b4-9a29-14a9d4e5cd94
Jump to another node

0:0 - But what's a sinner to do when faced with the very embodiment of chastity?
uid: 8ab33ff7-4fc1-0e06-6daa-18b2b56684dd
> This is - well... you know, I have no idea what to do with you.

0:0 - I wasn't going to bite you. I'm here because I thought we'd have a little fun.
uid: 8af7fb92-cee8-662e-8bed-4e4b7806b671
Node context: Step back, breaking an embrace. Sighing, a little frustrated.
- 0 Check flag(s) (Local):
   false - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription
> But if you don't trust me, then I guess even that's off the table.

0:0 - Nothing. I'm leaving.
uid: 8d12bff5-9541-6f0f-1e6a-f6cb5c9fe3e5
> null

null
uid: 8e884979-1ee9-a5c6-15c3-9b074a92b4a0
> Why did he write it in Infernal? That's normally a devil's language.
> What does it say?
> Can I see?
> Is it a good poem, at least?

0:0 - You think you know the life I've led? The experiences I've had?
uid: 8e909a65-5c96-e8ac-1ff1-e613fb0892fe
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering.
> You've no idea the stories I could tell, sweet Karlach. But you - you're just -

null
uid: 8ec0bbf7-f2eb-e3de-39be-14930a88fe01
Jump to another node

0:0 - I could always go again.
uid: 8fc05e11-96e1-e28c-7d7c-0c425223ffa3
> Tempting, but this might not be the time or the place.

0:0 - That was my second kidnapping, when the mind flayers snatched me up.
uid: 9200c7f3-4d14-2c1b-ede0-32a2ea743c72
> Not a great improvement, but at least they didn't mutilate me.

0:0 - It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas.
uid: 9279afe4-980d-c726-38a2-1baf3145c349
Node context: A little grimly. Not a happy topic
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> He composed and carved that one over the course of a night. He made a lot of revisions as he went.

null
uid: 92b448e2-a946-29d7-80ef-87c8745193bc
> null

- Roll sucessful -
null
uid: 941a0067-d4fb-3149-7106-0b2301c9cc7e
> *You recall the sharp, complex lines of the script - it was written in the language of the Hells.*

0:0 - Finally. I'm just glad your performance earlier was better than your pillow talk.
uid: 951f22d4-4d2e-be96-ddab-8c853cac3b03
=== END NODE ===

0:0 - Enough. You don't get to talk to me like that.
uid: 960597ac-b509-ebec-74d5-9bfb74981823
> null

0:0 - There you are. I've been waiting.
uid: 97ccbb56-1268-dafa-8da1-ad456792a01b
Cinematic: ~The player walks through the forest, Astarion emerges from the shadows
Node context: Walking forward, out of the shadows
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened
> Waiting since the moment I set eyes on you.

null
uid: 97ec017e-67c3-6760-776c-64a22391fd25
Jump to another node

0:0 - What does it say?
uid: 98176b84-9430-addd-6054-a06d7e8cb232
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I don't know, it's not like I can look in a mirror and see.

0:0 - I don't know, it's not like I can look in a mirror and see.
uid: 9821b6e7-0b68-2879-f65e-14a50ed516a0
> Anyway, enough pillow talk. Let's go, before the goblins start stirring.
> Anyway, enough pillow talk. Let's go, before the tieflings drag us into another mess.
> null

null
uid: 98a22827-828f-bfde-14a5-ba0426f167db
Jump to another node

0:0 - Well I can't just check in a mirror, can I?
uid: 99a77bff-e65f-b16b-9f00-45a3bf4385e2
> It doesn't matter anyway. Whatever the bastard wrote, it won't change anything he did to me.

0:0 - Not being able to touch you, having to slow down, it's all... I'm just not used to it.
uid: 9a867dec-2d95-7906-4e1a-7850ff681b57
> null

0:0 - That's Cazador's poem on your back? Written in scars?
uid: 9abd08a5-03a4-7aa9-ffac-2d6b6938cb54
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> null

0:0 - Although your condition means tasting you could be a risky proposition. You're quite the forbidden fruit, aren't you?
uid: 9d8f67dc-8251-3591-1ab6-bca0c9188455
> Hang on, soldier. I don't want to be 'tasted'. I'm not a snack.
> Keep your fangs to yourself, soldier.
> I'm having to learn how to slow down. It isn't easy.
> I want to be with you so badly.

0:0 - I want to be with you so badly.
uid: 9e2aa100-e559-bc7f-678f-6255f9483f82
> Trust me, the feeling is exceptionally mutual.

0:0 - Infernal? I - no. It doesn't matter what it says.
uid: 9e63de99-1d30-9f88-d68d-acade68d8dc0
Node context: Surprised it's written in 'Infernal', but quickly brushes over it
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Whatever the bastard wrote, it won't change what he did to me.

null
uid: 9e91d684-1952-ed0e-351c-220aa35da2a2
Cinematic: ~Astarion smiles, turns and lays the player down on the ground in one motion. Kissing their player on their chest, then the side of their rib. The player turns onto their side and Astarion slides in behind, ending with one long, kiss on the small of their neck before slideing his hand over the spot he kissed and inserting himself. The player responds with pleasure and their hand comes up to cover Astarions. Cut wide to show the imbrace, then a cloud passing over the moon.
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - What's really going on here, Astarion? Suddenly you're so vicious.
uid: 9f534ddc-596d-b02f-f124-fc9520ac8edd
> Suddenly? Darling, you haven't been paying attention.

0:0 - I thought we had an understanding, but I guess I'll just entertain myself tonight.
uid: a016aed7-1148-2616-576c-3626ad432e8c
Cinematic: Turns and stalks away
Node context: Turns and stalks away
=== END NODE ===

0:0 - Now, shall we get on? I want to go before anyone else thanks me for saving their tails.
uid: a0c4b2a7-fd09-c45e-247f-70c906318bbb
> I wanted to ask about your scars first. Where'd you get them?
> I wanted to ask about your scars first. Is that Cazador's poem?
> Sure, let's go.

0:0 - No! I'm not.
uid: a0edbd7d-57a2-5d74-132f-ae422423a39d
Node context: Annoyed at this painful memory being dredged up
> Whatever the bastard wrote, it won't change what he did to me.

null
uid: a17a050c-4514-bf18-f73a-95e0821369ed
> null

0:0 - Now let's go. We've wasted enough time already.
uid: a1cf2e2f-e93e-5652-1b32-0b5d12a08717
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
=== END NODE ===

0:0 - Yes. It's a poem. My old master considered himself quite the artist.
uid: a3891791-dfe4-3c02-1853-ac271b6c8216
> null

0:0 - Aren't you curious to know what it says?
uid: a497ac81-f160-4e2e-21b2-ee3b0a83c987
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> No! I'm not.

0:0 - I wanted to ask about your scars first. Where'd you get them?
uid: a56ee411-77b8-1d6a-649f-27245ff4a4db
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
- 0 Set flag(s) to (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> My past isn't exactly a happy story.
> It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas.
> It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas.

0:0 - It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas.
uid: a5ad2d04-964f-54d0-c389-9419fe5404cc
Node context: A little grimly. Not a happy topic
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> He composed and carved that one over the course of a night. He made a lot of revisions as he went.

null
uid: a64fd9fb-ec97-7e66-f73c-31384d41659d
> null
> null
> null

0:0 - I don't know, it's not like I can look in a mirror and see.
uid: a763256f-ba2c-6bdb-0d5c-6e00671d5856
> Anyway, let's back to camp and our bedrolls. We should try to get some rest tonight.

null
uid: a8b5d2ce-9ae2-a261-a447-4d9b6a4e29b6
Cinematic: ~The player pushes off the tree, Astarion topples landing on his back--the player still on top. The player pulls their neck to one side, baring it. Astarion is almost flustered as his appetite kicks in. He rolls the player beneath him and bites down and the player's eyes shoot up, looking at the moon through the trees.
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - *You recall the sharp, complex lines of the script - it was written in the language of the Hells.*
uid: a9c0e62b-94bc-7fc9-1c26-cce84a48f2d8
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Why did he write it in Infernal?
> What does it say?
> Can I see?
> Is it a good poem, at least?

0:0 - And he gave you those scars?
uid: a9c25781-8dab-9794-45a5-7415681f4679
> Yes. It's a poem. My old master considered himself quite the artist.

0:0 - All right. Let's get moving, then.
uid: abfe4587-2a0e-ede8-71aa-00e8848fb528
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Finally. I was starting to wonder if immolation would have been easier than talking.
> Finally. I'm just glad your performance last night was better than your pillow talk.

0:0 - Can I see?
uid: aca512a0-61d6-1c0e-768d-3b06e6e33378
> You've seen enough already.

0:0 - And what do you want?
uid: ae6e3a71-b06b-d30b-6029-840298479937
> What do any of us want? Pleasure.

0:0 - This isn't about hunger. It's about pleasure.
uid: b0073a48-872f-5a61-1815-18b6759718d3
Node context: Chuckles
- 0 Set flag(s) to (Local):
   true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription
> Yours. Mine. Our collective ecstasy.

null
uid: b01baa79-5d5d-d2ea-fc78-0fbce60da886
Jump to another node

0:0 - Keep your fangs to yourself, soldier.
uid: b073a7d6-5c63-ed0f-cc93-729ae4c943d7
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> null

0:0 - Waiting since the moment I set eyes on you.
uid: b0c650ee-81e9-97b4-ca6d-7e48899b2414
Cinematic: ~Astarion walks slowly toward the player, stoping very close
Node context: Slowly approaching the player
> null

0:0 - And he gave you those scars?
uid: b1d0b14a-af71-bfeb-fb0e-52a1c3400b4e
> Yes. It's a poem. My old master considered himself quite the artist.

0:0 - But if you don't trust me, then I guess even that's off the table.
uid: b20f8905-9ffb-2ff8-198c-762a6cee64eb
Cinematic: Turns and walks away
Node context: Turns and walks away, frustrated
=== END NODE ===

0:0 - The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.
uid: b2ff5c2d-1e71-f26f-f725-fcfb33beec8c
> He captured me. Kept me for years as his slave.

0:0 - My thoughts exactly. It's been a fun night so far, but I can feel my bedroll calling.
uid: b3920e62-4a9f-6e9a-0654-13443c3b9271
Cinematic: Player gets up
Node context: After sleeping with Astarion, the player wakes up in the middle of the night to see he's already up. The player says "let's get back to camp", Astarion responds with this.
=== END NODE ===

null
uid: b46d0440-0462-5ffd-4b7c-268d0d39a8da
Jump to another node

0:0 - We can just talk. As long as we want. Then we can sleep. Near, but not too near.
uid: b5f587ad-4904-ea5c-3c94-953df4a8522c
> Karlach, champion of the Hells, wants to talk and then fall asleep?

0:0 - He captured me. Kept me for years as his slave.
uid: b73fb9c3-677a-1f70-72fa-1642f7f17cd7
> And he gave you those scars?
> I'm sorry, that sounds terrible.
> How did you escape?

0:0 - It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas.
uid: b88898b3-2fbd-36d6-e8bc-09a533077ba8
Node context: A little grimly. Not a happy topic
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> He composed and carved that one over the course of a night. He made a lot of revisions as he went.

0:0 - Not staying for a cuddle?
uid: baeb8961-2f6d-f92b-d67a-cfd6e1a491bf
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You sleep light. I thought you'd be exhausted.

0:0 - Sure, let's go.
uid: bb37699e-5a6c-750b-70d4-838f551abe56
> And don't feel the need to brag to the others about our little tryst.

0:0 - Nod.
uid: bcdfcba1-ccb6-d8a4-4252-0460899d7dc5
> I thought so.

0:0 - Hold on - I'm not sure about this.
uid: c00ebeb5-a1ba-1eea-fa73-c3efcb01e1e5
> null

null
uid: c10832f6-0285-3938-8418-4bc0e653c0d2
Jump to another node

0:0 - Oh no - don't you tar me with your 'normal' brush. My demons keep me extraordinary.
uid: c1299714-986d-518f-9a85-884870d4079e
Node context: Karlach has punctured Astarion's bad mood with a joke.
> I - ...I'm sorry, Karlach. It's just, not being able to touch you - having to slow down, it's... I'm just not used to it.

0:0 - Tempting, but this might not be the time or the place.
uid: c2497e70-49ee-a635-36e7-cd7214ba8aee
> Delicious as you were, I didn't want to go too far.

0:0 - Grin and let him kiss you.
uid: c43caf92-7d4f-03f1-b33a-00ff10d7143e
> null

0:0 - There you are. I've been waiting.
uid: c496cbf2-1ffb-1bf7-5439-658cc3b0e6de
Cinematic: ~The player walks through the forest, Astarion emerges from the shadows
Node context: Walking forward, out of the shadows
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened
> Waiting since the moment I set eyes on you.

null
uid: c682b0e9-dc72-0810-6894-1d64c70fe79a
>
>
>

0:0 - That's Cazador's poem on your back? Written in scars?
uid: c7d4d854-4260-672b-f735-9d104f360295
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> null

0:0 - I - ...I'm sorry, Karlach. It's just, not being able to touch you - having to slow down, it's... I'm just not used to it.
uid: c83927fc-6b3b-0368-e153-985557b84c0e
Node context: subtext here is on the slowing down. That IS what he wants. But it's hard for him to see that clearly.
> So, can you -... I don't know. Help? Show me what to do?

0:0 - My dear, you're much more boring than I gave you credit for.
uid: c903b584-564d-a948-c645-cc73f1550486
Node context: Teasing
> But maybe that's not a bad thing.

0:0 - Karlach, champion of the Hells, wants to talk and then fall asleep?
uid: c94de1ec-551e-ce6b-1aa7-a177e978bbc9
Node context: Incredulous
> My dear, you're much more boring than I gave you credit for.

0:0 - It doesn't matter anyway. Whatever the bastard wrote, it won't change anything he did to me.
uid: ca494ba5-45c5-467a-e447-cfa8caf4e79c
> Now let's get back to camp and our bedrolls. We should try to get some rest tonight.

0:0 - You weren't that good.
uid: cb98843c-6307-06bc-1279-1bdec9a3b6d4
> How dare you - I'm a consummate lover.

null
uid: cdc57ccc-f9e8-48a0-2130-674628d5d13a
Jump to another node

- Roll failure -
null
uid: ceafa80f-b1b6-d248-765e-9e6d0ace663f
> null

0:0 - Tempting, but this might not be the time or the place.
uid: d0094ca5-9b30-db25-a434-beff3c0eeb84
> Delicious as you were, I didn't want to go too far.

0:0 - How dare you - I'm a consummate lover.
uid: d09b24e1-46ba-29e7-60a6-8c612692bb87
Node context: Joking
> I was holding back, if anything. Worried that I might... lose control.

0:0 - I wanted to ask about your scars first. Is that Cazador's poem?
uid: d166eea8-dc77-dbbb-6a3a-e7b82df4ac79
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> Yes. What of it?

0:0 - Now let's go, before I regret my restraint last night.
uid: d2555202-97b1-f1a4-0101-c90efacc6c3b
=== END NODE ===

0:0 - I wanted to ask about your scars first. Is that Cazador's poem?
uid: d3aa3fd6-719c-8e85-3dcc-1bc05bfbc094
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> Yes. What of it?

0:0 - How dare you - I'm a consummate lover.
uid: d4d965fb-b2ff-1db5-e060-ab85d11c601f
Node context: Joking
> I was holding back, if anything. Worried that I might... lose control.

0:0 - You don't have to 'do' anything. We can just be.
uid: d61acfbd-f31a-605f-4950-4344cb6f73b0
> 'Just be' what, exactly? Frustrated? Bored?

null
uid: d78fbedf-2463-b442-9bdb-54f73ab6975b
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.)
> null

0:0 - Karlach! You know what I mean.
uid: d7d4587d-170f-bf32-a5c3-6f06075c4f38
Node context: Frustrated
> Or maybe you don't.

null
uid: da666383-9b46-c78c-e4be-8f8707524142
Jump to another node

0:0 - I wanted to ask about your scars first. Where'd you get them?
uid: dbb85669-c074-9d8e-635d-8af9128b75bb
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
- 0 Set flag(s) to (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> My past isn't exactly a happy story.
> It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas.
> It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas.

0:0 - Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal.
uid: dc87d7be-d7fd-b552-750a-ffb5100bdfcd
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. He's blaming her for his feelings of confusion.
> Twice in this short space of time? Doesn't sound very satisfying.
> I am normal. 'Fucked up' is the height of normalcy.
> null

0:0 - Yes. What of it?
uid: dc903205-511c-7f76-bcee-69edb9dae6a4
Node context: A little grimly. Not a happy topic
> null

null
uid: dca221cd-450d-51d3-55b3-4117f45c464f
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null (roll sucessful)
> null (roll failure)

0:0 - Delicious as you were, I didn't want to go too far.
uid: dcb2595c-1fb2-26f1-01c2-da8fefee8b47
Node context: 'delicious' = partially referring to sex, partially referring to drinking your blood
- 0 Check flag(s) (User):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bite - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bitedescription
> Now, shall we head back? We should try to get some rest before the sun comes up.

0:0 - Yes. What of it?
uid: dd4499a5-0730-80b1-4327-23bbd68b3bd9
Node context: A little grimly. Not a happy topic
> null

null
uid: dd48adf0-3dca-6043-060e-93f655dee297
Jump to another node

0:0 - Relax. Enjoy yourself. Trust him not to bite you.
uid: ddd02f3e-70e2-e33a-d065-848bbaa95b1e
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 0 Set flag(s) to (Object):
   true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1
   true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1
- 1 Set flag(s) to (User):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sex - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sexdescription
> null
> null

0:0 - Not a great improvement, but at least they didn't mutilate me.
uid: e171d224-3aa3-93f8-392e-0e84db730314
> Cazador said the scars were his gift. A poem to carry with me.

null
uid: e1c3c020-c3af-3c61-8e65-95c049b53cc3
Cinematic: ~The player wakes alone, sitting up. Astarion has already risen stands letting the light hit his shirtless body, before leaning over to put a shirt on. As he leans over the player notes scars on his back. The scars are arranged not random, like writing.
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
- 1 Set flag(s) to (Object):
   true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion.
> Interesting scars. Where'd you get them?
> That's Cazador's poem on your back? Written in scars?
> I enjoyed that. Did you?
> Not staying for a cuddle?
> You're leaving?
> Let's get back to camp.

0:0 - Trust me, the feeling is exceptionally mutual.
uid: e22446bd-87eb-2ae4-f8a7-f783d1e9da28
> But what's a sinner to do when faced with the very embodiment of chastity?

0:0 - Then what are you doing here?
uid: e2be5da1-79f8-116a-7db3-c96b9452aa3c
Cinematic: Steps back annoyed
Node context: Steps back, annoyed that his time is being wasted
> I thought we had an understanding, but I guess I'll just entertain myself tonight.

0:0 - So, can you -... I don't know. Help? Show me what to do?
uid: e2d29fec-936a-b00d-3918-7b9821684904
Node context: First breakthrough. He's asking for help knowing what to do when you can't jump into bed with someone.
> We can just talk. As long as we want. Then we can sleep. Near, but not too near.
> I don't know either. This is all just as new for me as it is for you.
> Actually, I think I've changed my mind. I'm going to go.

0:0 - I told you that I was a magistrate in Baldur's Gate, but that's only part of it.
uid: e5582d10-7035-93b2-6e2e-378ea9c6a1df
- 0 Check flag(s) (Object):
   false - Astarion_InParty_AskedPast - Astarion_InParty_AskedPastdescription
- 0 Set flag(s) to (Object):
   true - Astarion_InParty_Event_ToldAboutMagistrate - Astarion_InParty_Event_ToldAboutMagistratedescription
> The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.

0:0 - And don't feel the need to brag to the others about our little tryst.
uid: e5775904-9247-b759-542c-862f2c9e6338
> I'd hate for anyone to think they could bed me and just talk the night away.
> Given the noise you made last night, I'm sure they already know.

0:0 - I want to have fun - that's it.
uid: e5f70753-45f2-b2e4-5b46-fad654ec82fc
> Then let's have some fun.

0:0 - Relax. Enjoy yourself.
uid: e5ff2d24-fe21-117c-604a-cca03305f1c4
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 0 Set flag(s) to (Object):
   true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1
   true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1
- 1 Set flag(s) to (User):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sex - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sexdescription
> null
> null

0:0 - This is impossible - you're impossible!
uid: e64c5ba9-1ef1-2a47-43c4-1d80c8a622f2
Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. He's blaming her for his feelings of confusion.
> null

0:0 - He composed and carved that one over the course of a night. He made a lot of revisions as he went.
uid: e7694443-2edf-b172-1925-c3ac9cc9a2f2
Node context: A little grimly. Not a happy topic
> null

0:0 - I was holding back a little, it's true. I didn't want to lose control.
uid: e8309ff6-908e-a62c-c564-9e21427b0ded
> Delicious as you were, I didn't want to go too far.

0:0 - I could always go again.
uid: e83fe5e1-4240-de6b-1c75-70488cf36af6
> Tempting, but this might not be the time or the place.

0:0 - Delicious as you were, I didn't want to go too far.
uid: e89eec97-bf67-b8a7-5557-8f76e286c921
Node context: 'delicious' = partially referring to sex, partially referring to drinking your blood
- 0 Check flag(s) (User):
   true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bite - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bitedescription
> Now, shall we get on? I want to go before the goblins start waking up.
> Now, shall we get on? I want to go before anyone else thanks me for saving their tails.

0:0 - Cazador said the scars were his gift. A poem to carry with me.
uid: ea44128e-f83f-7272-9690-7231a89419bc
Node context: A little grimly. Not a happy topic
> null

0:0 - That's what you want, isn't it? To lose yourself in me?
uid: ea7c56a3-512c-cca1-4b4b-244c748f3d1b
> Nod.
> I want to have fun - that's it.
> No, I don't want this.

0:0 - How did you escape?
uid: eba56abd-5aaf-7d14-3552-6325fc114191
> That was my second kidnapping, when the mind flayers snatched me up.

0:0 - Don't I? You're here. And I don't think you want to talk.
uid: eddb0091-406c-b140-0412-69d4b0e2641c
Node context: Standing close to player
> I think you want to be known. To be tasted.

null
uid: efa7edc5-25ec-7847-383a-ee3c98f28b3c
> null

0:0 -
uid: f006baaa-33e9-ca05-d567-e36a91c4cf0e
Cinematic: ~STRONG: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry)
Node context: Player pulls Astarion in for a kiss
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - You've seen enough already.
uid: f1059854-a8eb-72ec-c458-30fea96be04c
Node context: Tetchy
> And if I can't see it, you certainly can't.

0:0 - Anyway, let's back to camp and our bedrolls. We should try to get some rest tonight.
uid: f15a6bac-4470-0a07-0a0f-ea318415b2ce
Node context: Astarion waving away an awkward topic (the player just asked about his scars and he dismissed their questions). Focusing on getting back to camp after a lover's tryst in the woods.
=== END NODE ===

0:0 - How did you escape?
uid: f2446076-10b4-dbb2-3578-7c44abbd31a3
> That was my second kidnapping, when the mind flayers snatched me up.

0:0 - I thought so.
uid: f2f3d43f-a215-bfbc-94b9-dcc9552f5cca
Node context: with satisfaction, he's 'winning' at seduction
> null
> null
> null

0:0 - Keep those teeth away from me!
uid: f38b231a-0990-958c-7964-1048dcee6f8f
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> null

null
uid: f43a7487-c4f8-be45-e13a-03088ceacbba
Jump to another node

0:0 - It's written in Infernal. I could read it, if you like?
uid: f65c9417-de3c-fac3-ea3c-d3bdf514f503
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Infernal? I - no. It doesn't matter what it says.

0:0 - Whatever the bastard wrote, it won't change what he did to me.
uid: f6c679a3-b6b8-034c-e3ed-c9edd54d4912
> Now let's go. We've wasted enough time already.
> Now let's go, before I regret my restraint last night.

0:0 - This is - well... you know, I have no idea what to do with you.
uid: f709f21d-5f9d-9b2e-d74f-3553c339d290
Node context: AStarion's mask as the flippant libertine is cracking a bit here. He's frustrated but vulnerable here. Because he can't physically seduce or touch KArlach, his usual means of interacting with a person is punctured. He's faced with the reality that he might not know how to handle a situation where he can't bite or seduce his way to the finish line.
> null

0:0 - I don't know either. This is all just as new for me as it is for you.
uid: f712503b-4df9-a46e-3aa1-26b397641ab8
> Well. To quote you: 'Fuck.'

0:0 - Infernal? I... Who knows? The bastard was insane.
uid: f8d1d487-ede3-75d8-6a48-0ac0cc7609c4
Node context: Surprised it's written in 'Infernal', but quickly brushes over it
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Anyway, enough pillow talk. Let's go, before the goblins start stirring.
> Anyway, enough pillow talk. Let's go, before the tieflings drag us into another mess.
> null

null
uid: f9cbd79b-d2a4-c621-2358-3715ff838c6a
Jump to another node

null
uid: fa1ddce6-c199-ad9e-e2a1-1ed6babcae99
Jump to another node

0:0 - Actually, I think I've changed my mind. I'm going to go.
uid: fa6eb6b1-9b1c-4e22-db00-337c9069d7f1
> null

0:0 - Listen, it's just -... I'm sorry, all right? Is that what you want?
uid: fa91bcd5-bf54-874a-2baa-60015d158fe3
> Not being able to touch you, having to slow down, it's all... I'm just not used to it.

0:0 -
uid: fb1cd4a1-1544-7307-fd88-3fce899c3df4
Cinematic: ~TALL: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry)
Node context: Player pulls Astarion in for a kiss
> null

null
uid: fb28a52c-bf77-a2e0-9316-3b688eccc5ce
Cinematic: ~STRONG: Astarion picks up the player, who straddles his waist, leaning them up against a tree. Fangs flashing. (Leave a neutral shot in the middle where they disrobe during the carry)
- 0 Check flag(s) (Tag):
   true - Muscular Body - Applied to characters with Strong Body model
> null

0:0 - My thoughts exactly. I want to go before anyone else thanks me for saving their tails.
uid: fb6a2678-5b21-3b31-7aaa-3f63e311e63d
Cinematic: Player gets up
Node context: response to player saying 'time to go'
=== END NODE ===

0:0 - Not staying for a cuddle?
uid: fd0ccf48-05c2-1b85-c475-90127981e84b
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You sleep light. I thought you'd be exhausted after last night.

0:0 -
uid: fda60569-4d22-4186-52bf-6b190e0fded4
Cinematic: ~SHORT: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry)
Node context: Player pulls Astarion in for a kiss
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter.lsj
Synopsis:
Halsin approaches you the morning after you celebrated your victory over the goblins. He now turns to the matter of your tadpole and how you might cure yourself - there is no quick solution, however. He tells you it'll be necessary to travel to a dangerous new region, and joins you at your camp to provide support.

0:0 - What's so dangerous about it?
uid: 018f3681-a89d-6398-f9e3-7e1a9bb940c2
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> To get to the Towers, you'll need to pass through a terrible place - a cursed place.

null
uid: 022875ad-7a14-52fa-4fbc-fa2debdd75b2
Jump to another node

0:0 - I've long sought to return to Moonrise Towers. It seems our fates have aligned.
uid: 0283c56d-20ea-6799-b78e-49bc45de31e0
> How do I find this passage through the Underdark?
> Say I decide to try this Underdark route after all - how do I get started?
> Let's go, then.
> You want to come to Moonrise as well? Why?
> Is that why you went with Aradin? You thought he might uncover this route to Moonrise?
> What about the grove?

0:0 - How are you so sure Moonrise is where I have to go?
uid: 0285322b-c52b-2e36-c8d5-e513afce6b92
> Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.

0:0 - You could also go under. There is a tunnel somewhere in the ruined temple of Selûne. It leads to Moonrise Towers through the Underdark.
uid: 02d43344-b83b-ccd4-4f5c-4f6f681f97dd
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_AboutSharranTunnel - CAMP_Halsin_TalksAboutSharranTunneldescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.

0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.
uid: 045422ff-4a22-f80e-439d-2b331c9f26a6

null
uid: 060c7443-5352-45ff-9351-22b436876d94
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> null

0:0 - Already...? If only I'd gone with you instead of Aradin.
uid: 06777307-e473-443e-4c51-3c941f301a63
> null

0:0 - Contrary to how some think of us, we druids can play politics when necessary.
uid: 07e2892d-8252-412f-80f9-47425396eefe
> Now, we've quite the journey ahead. Best get started.
> null

null
uid: 080d14c8-6ef0-7d09-929e-2bd092402533
Jump to another node

0:0 - As bones, perhaps. But their hidden structures might still remain.
uid: 0bb34809-9b35-74cf-cf87-03eefe19cf95

null
uid: 0e21fd05-aa74-4f6e-8b37-7fa4ad2f7bed
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> We get a cure and the chance to hit these arseholes where they live? Sounds good.
> I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then.
> To Moonrise Towers, then. May the sun and stars guide us.
> Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers.

null
uid: 10a92407-49f3-c82f-a77f-f26de0fcc9a9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.

0:0 - I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.
uid: 151aa03e-003a-6616-b91a-e0515f726feb
> First and only Druid. What will Francesca even do here?
> Who?
> There's nobody in the grove you'd choose?
> What about one of the others? Rath, perhaps?
> Couldn't Nettie take over?
> I'll trust your judgement.

0:0 - There is a terrible curse surrounding Moonrise Towers - a shadow curse that drains away all light and life.
uid: 153cced5-a4c0-7ccf-569d-817d22695f2b
> Few can resist it without dying, or transforming into shadow beings. You can try to journey overland if you wish, but I strongly advise you you go under.

0:0 - What would you do?
uid: 1659a831-8285-6e84-9bb5-f361b4a462ea
> The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.

0:0 - How do I find this passage through the Underdark?
uid: 169db345-480a-5bf8-ca18-70c24ffc5b1e
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
- 1 Check flag(s) (Local):
   false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> null

0:0 - I believe if you find this entrance, you'll discover a route that leads to Moonrise Towers, bypassing the worst of the shadow curse.
uid: 17f53720-4ba6-410e-4a9b-c84ecf7b492a
> Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there.

0:0 - It may be some time before you are afforded another such night - there is much to be done, and I promised I would help you however I could.
uid: 19935708-8b59-f55a-fe53-8fb7df44f61b
> I knew about your tadpole the moment I saw you. An archdruid knows all that is natural... and unnatural. I have studied this menace for some time, and wish to see it eradicated.

0:0 - There is a tunnel leading from the temple of Selûne right down into the Underdark and beyond. The entrance is hidden somewhere in the ruins.
uid: 1e515fbe-c68d-9424-d08f-b5a3165dbaf2
> I believe if you find this entrance, you'll discover a route that leads to Moonrise Towers, bypassing the worst of the shadow curse.

0:0 - To get to the Towers, you'll need to pass through a terrible place - a cursed place.
uid: 1e747bc0-d00d-3d20-b2d3-d87fd8907ae0
> This curse shrouds everything in shadow - you will not find life, light or anything natural there.

0:0 - I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise.
uid: 20363bad-a046-8faa-8797-4308ea3150d4
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 1 Check flag(s) (Local):
   false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> null

0:0 - All right. We'd better get moving.
uid: 234fe345-58f4-f323-d17c-3b5d9ad666f6
> Onward then. We'll speak soon, I'm sure.

0:0 - The Absolute's forces can tolerate such a place?
uid: 24fbde07-b76b-b2eb-2db1-362b1c6a9544
> So it seems, though I don't know how. You will have to choose your approach carefully.

0:0 - This shadow curse - does it affect Shar worshippers?
uid: 2544a8e3-ae4b-8a45-fb03-f3183638cfad
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.

0:0 - Dark Justiciars? I must see for myself.
uid: 26274f9c-000d-0709-ee57-61347ddba31d
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

0:0 - What about one of the others? Rath, perhaps?
uid: 266daf27-aae1-3ede-a130-4045315bfcca
- 0 Check flag(s) (Dialog):
   true - DEN_ShadowDruid_HasMet_Opposed - DEN_ShadowDruid_HasMet_Opposeddescription
- 1 Check flag(s) (Global):
   false - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
> Rath has promise, but he has a ways to go yet. He wasn't able to stop Kagha by himself. The grove needs experience and a strong hand.

null
uid: 273cdb76-3753-4f39-8f16-47ef548ee7fd
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> null

0:0 - From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.
uid: 28e1a4dc-5811-17bc-bb9c-544a67d13c90
> If you can find this place, I'll wager it will reveal a more direct path to Moonrise Towers, and may even bypass the worst of the shadow curse.

0:0 - What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here.
uid: 2c7cc44f-d51c-6e76-64c6-1a162344629c
- 0 Check flag(s) (Global):
   true - GLO_Volo_OperationFailed - Set when Volo fails to remove the tadpole during the operation
> I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.

null
uid: 2ed71c7c-7d66-6047-e0dd-39c8616c7cde
Jump to another node

0:0 - So it seems, though I don't know how. You will have to choose your approach carefully.
uid: 303aed2a-9b48-79a3-ceb2-ec2d37e7d24f
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - With luck, and the Oak Father's blessings, we might actually survive. Are you ready?
uid: 31a78067-f41e-e420-77c2-d8c59ff734fa
> I am.
> Remind me - what exactly lies ahead?

null
uid: 31ac86cf-8eed-95fd-45cf-74a8575f3a0d
Jump to another node

0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.
uid: 323d46a6-fb27-55f3-b3f2-c8d563d6699f

0:0 - Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.
uid: 327614da-194d-0558-17f3-da3b9d4a44fa
> From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.

0:0 - This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.
uid: 32cb0a82-2f1b-55c7-fb58-79ef089d20d1
> Very shrewd of you.
> Won't this cause resentment?
> Sounds like the grove will be in good hands then. We should get going.

0:0 - Danger. Are you sure that's the best way to Moonrise?
uid: 33cf20d7-1abc-b310-2b45-85a0028e0bcc
> I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.

0:0 - There must be another way to cure myself - my kin have dealt with these parasites before.
1:0 - There must be another way to cure myself.
uid: 371e0807-7436-e7f9-d188-3e246f673471
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.

0:0 - Indeed. We've quite the journey ahead of us.
uid: 376135e7-b61d-476d-8b99-b17bfde3a996
- 0 Check flag(s) (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
=== END NODE ===

0:0 - I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.
uid: 386336fb-dd8f-a45c-16f6-80113402f9f5
Node context: Stern.
> To get to the Towers, you'll need to pass through a terrible place - a cursed place.

0:0 - We get a cure and the chance to hit these arseholes where they live? Sounds good.
uid: 3b16413f-7f10-4c94-9749-87a5af2eb4a6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 3ba1d085-5fda-030e-3e06-33a4140877be
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
> Moonrise Towers beckons. I've told you all I know, and now I'll join your camp to help you face whatever's to come.

0:0 - The Underdark's my home. Better to take that route than risk this curse.
uid: 3e57a22b-38ed-fef0-b2d2-b0182b00541a
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> null

0:0 - Absolute followers - but that's about all.
uid: 40358dca-0a6e-2523-381c-20255242a194
- 0 Check flag(s) (Global):
   false - UND_ElevatorToScl_Used -
> Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.

null
uid: 41722c6f-983b-b661-ef5f-de790e53db57
Jump to another node

0:0 - What do you suggest?
uid: 418364e8-c0b5-8da2-8bc2-fff312247427
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - Unfinished business, and a lifetime of regret to repair.
uid: 41ebe8ca-51ca-3c94-3f51-cb77d33badc1
> I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.

0:0 - I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.
uid: 42aae879-3b09-81b3-2569-3b518aacaa35
> If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection.

0:0 - Is that why you went with Aradin? You thought he might uncover this route to Moonrise?
uid: 43950457-57c0-0189-fd8c-562bd077bbe9
- 0 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
> Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.

0:0 - Let's go, then.
uid: 43c79756-ffe7-a26a-fc9c-822cea572801
> I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise.

0:0 - One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.
uid: 4b3fcee5-4b55-88b7-14af-5fbb79b911c9
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.

0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.
uid: 4c832246-97fd-63c4-a75e-69cc0be58bc1
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

0:0 - Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.
uid: 4f5519b9-063e-43be-41ee-f57e2277fcc1
> Now, we've quite the journey ahead. Best get started.
> null

0:0 - I found an elevator - but it leads right into the shadow curse.
uid: 51bef1f7-389d-22f3-6588-640a077746c3
- 0 Check flag(s) (Global):
   true - UND_ElevatorToScl_Used -
> That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.

0:0 - First and only Druid. What will Francesca even do here?
uid: 53b8e74e-0817-04cb-5406-2f88b6485992
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.

0:0 - I already found the place you're talking about - it's called Grymforge.
uid: 543979d1-7946-767a-864c-dfd875256e74
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
   true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> You've already been? Impressive. You'll make me redundant at this rate. What did you find?

0:0 - You've already been? Impressive. You'll make me redundant at this rate. What did you find?
uid: 572acbf9-836b-66f9-821b-ea65d45ee426
Node context: Impressed and a little amused at the player's diligence (finding a place before he can even tell them about it)
> I found an elevator - but it leads right into the shadow curse.
> Absolute followers - but that's about all.
> Danger. Are you sure that's the best way to Moonrise?
> I've got more exploring to do.

null
uid: 5966e145-9a84-97ea-deaf-e89e14fec883
Jump to another node

0:0 - Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there.
uid: 5dc6dcb0-a381-2a01-5c3f-2cb7e49d9bc8
> null
> null
> null
> All right. We'd better get moving.

0:0 - Moonrise Towers beckons. I've told you all I know, and now I'll join your camp to help you face whatever's to come.
uid: 5f0886c0-e3fb-f05e-5130-c08af405c2dd
> With luck, and the Oak Father's blessings, we might actually survive. Are you ready?

0:0 - You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.
uid: 5fde4dd9-e32b-3ea2-f0ae-f074a1a896b8
> One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.

null
uid: 617bc99f-be53-f2c5-ac95-e5d7a893a4c9

0:0 - Remind me - what exactly lies ahead?
uid: 6245deb5-c065-a2c1-207f-46d233b580be
> There is a terrible curse surrounding Moonrise Towers - a shadow curse that drains away all light and life.

0:0 - May Silvanus guide us.
uid: 627ce8a3-6d93-e972-86a3-1df170e8c5ae
> null

0:0 - Moonrise Towers it is then. I'd better make haste.
uid: 62af99c3-335a-bbcf-2016-e2b6eed6a3e2
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> Wait. There's more you need to know.

0:0 - I've got more exploring to do.
uid: 62e89365-300c-3ce7-fed2-0cac4eef151d
> Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.

0:0 - The journey, specifically - it's extremely perilous. Though it seems you're well accustomed to navigating danger.
uid: 632a5e51-5bdb-827b-f7fe-86b6a2f51cac
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> null

0:0 - I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.
uid: 6b1bf3ea-f8d6-97e6-cccd-aaf8a5dfae2a
> I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.

0:0 - Wait. There's more you need to know.
uid: 6b6dcc67-0630-9ae2-7eca-4f463745a8ba
> To get to the Towers, you'll need to pass through a terrible place - a cursed place.

0:0 - By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.
uid: 6c581c9b-a07c-b18f-62e7-55bff5351d9e
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - A fellow druid. I can count on her to tend to the grove in my absence. Help it heal.
uid: 6ff91770-6f2e-a7a5-c25c-90118c09e1ca
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> null

0:0 - Very shrewd of you.
uid: 7118f87c-4b2b-cf6a-14ea-ea538df6fea3
> Contrary to how some think of us, we druids can play politics when necessary.

0:0 - Couldn't Nettie take over?
uid: 721d9243-6758-e0e1-2176-9bf80c153601
- 0 Check flag(s) (Dialog):
   true - DEN_Apprentice_HasMet - HasMet Nettie.
- 1 Check flag(s) (Global):
   false - DEN_Apprentice_State_Dead - Nettie died at any moment
> I need her to stay focused on her training - the grove will need a skilled healer in my absence.

0:0 - Won't this cause resentment?
uid: 738c4d4d-31c7-ea03-c6c6-87ae498f0624
> Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.

0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland.
uid: 74b30909-a7e4-6592-f9f2-de54cd37f76b
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> You may reconsider once you see the effects of the curse for yourself.

0:0 - It may be some time before you are afforded another such night - there is much to be done.
uid: 77a7d59d-9e03-3f04-3494-6c5d001edc79
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> null

0:0 - I need her to stay focused on her training - the grove will need a skilled healer in my absence.
uid: 79bdf490-b09d-02c1-9e68-48b8a9762be7
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection.
uid: 79d933b5-3b46-5216-fcd6-c7c61b93ce91

0:0 - To Moonrise Towers, then. May the sun and stars guide us.
uid: 7b54335c-f885-4477-a4d3-6138e38b884e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.
uid: 7c824875-e598-2d42-da10-31bfc68ae225
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.

null
uid: 7f51282f-0053-4cb3-ed79-d3759f061447
Jump to another node

0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route.
uid: 7fd6bce5-584e-1b74-6be1-cfcaeb32f820
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> Anything is preferable to risking the shadow curse.

null
uid: 7fec1d22-dc73-a17b-01ac-cbd1433b8094
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 1 Check flag(s) (Local):
   false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> null

0:0 - Rath has promise, but he has a ways to go yet. He wasn't able to stop Kagha by himself. The grove needs experience and a strong hand.
uid: 8026fedf-c7eb-52f6-0e53-5c9ce5b28231
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.
uid: 80d62694-3cfc-66ee-b446-c8463d06e4dd
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

null
uid: 8341e2e9-2cc2-ed30-f127-46c096f60eca
Jump to another node

0:0 - I'm glad you approve - I do not truly care if you approve, but I am glad.
uid: 8630f156-7f9e-f429-5dc8-ff18703e81d6
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

null
uid: 8656fae3-1229-ad89-a513-0f2f9c48a6de
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> May Silvanus guide us.

0:0 - Onward then. We'll speak soon, I'm sure.
uid: 89e74f44-7577-14ce-2fff-a5bdf6ba3fd2
=== END NODE ===

null
uid: 8a7aa8cb-ba13-6b45-2351-345743181a41
Jump to another node

0:0 - Precisely! Who indeed? You do not know, and neither do any of the others.
uid: 8b4f0204-537a-d042-5214-60de34dd9d13
Node context: Turning the player's question back on them - they've inadvertently stumbled upon the reasoning behind his decision
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - You're half-right - you have to get to Moonrise, but you still have a choice of how to get there.
uid: 8c60d02a-abd5-86a0-7689-8efae1f0dfbb
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - Anything is preferable to risking the shadow curse.
uid: 8d19c286-caad-3e10-d805-eb16604e3777
> null

0:0 - Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
uid: 9156228e-3400-d988-f2f4-bd851352ec0b
> But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.

0:0 - That's it? Just go to this place?
uid: 920c242f-bd5b-60ed-de3d-49b0f53e1fb7
> What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here.
> What were you expecting? That I'd mumble a spell or whip out a potion?

0:0 - You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.
uid: 957a23f0-eefa-f68f-456e-5d22139df8e4
> You could also go under. There is a tunnel somewhere in the ruined temple of Selûne. It leads to Moonrise Towers through the Underdark.

0:0 - Any who linger are twisted by the curse; they become shadow beings - tormented, dangerous souls.
uid: 995b3657-5273-c086-7025-0ee87a861148
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> Sounds like I've no choice - I need to find a way through.
> What do you suggest?
> The Absolute's forces can tolerate such a place?
> There must be another way to cure myself - my kin have dealt with these parasites before. There must be another way to cure myself.
> How are you so sure Moonrise is where I have to go?

0:0 - So how do I find this underground route?
uid: 9be7e5cc-c990-4df2-5fed-54df859d482f
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.

0:0 - Sounds like I've no choice - I need to find a way through.
uid: 9c67226a-3fa3-6ad9-2049-46b7a77dfbf8
> You're half-right - you have to get to Moonrise, but you still have a choice of how to get there.

0:0 - Sounds like the grove will be in good hands then. We should get going.
uid: 9c6de8d5-4bd3-bd0b-db37-727872b15e76
> Indeed. We've quite the journey ahead of us.
> null

0:0 - I am.
uid: a02375e1-b679-6b14-b816-c62e7c0d8743
> null

0:0 - Sounds rather ingenious.
uid: a2fb3ca9-72ef-96bd-531c-419142b52ba4
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.
uid: a405da77-d1cc-db4a-2ff2-bfc48fbc231a

0:0 - I trust you enjoyed your evening? After all your efforts, it was well-deserved.
uid: a42e1f96-13d5-74cc-6d2a-3a9d9f876865
Animation: CINE_Slow_Walk_01, or, CINE_Walk_01, [CodyM]
> It may be some time before you are afforded another such night - there is much to be done.
> null
> It may be some time before you are afforded another such night - there is much to be done, and I promised I would help you however I could.

0:0 - Are these Sharrans still to be found?
uid: a48e6a7d-5982-fb09-ff3d-fd225d7bada0
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
- 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> As bones, perhaps. But their hidden structures might still remain.

null
uid: a5470fc3-1673-d5b5-d384-1a2023635c30
=== END NODE ===

0:0 - I'm certain a cure for you can be found at Moonrise Towers, but it's... complicated.
uid: a59f6b4f-4201-d64b-bf66-14d602c13d36
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription
> The journey, specifically - it's extremely perilous. Though it seems you're well accustomed to navigating danger.

0:0 - Say I decide to try this Underdark route after all - how do I get started?
uid: a67bc694-a394-5e0d-403c-dc869985e774
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 1 Check flag(s) (Local):
   false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> null

0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.
uid: a6b24ecf-fb7a-5aba-b266-b31eebfac70d
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
> I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.

null
uid: b00dfd40-f13f-ffa7-5c2e-96928163b0f0
Jump to another node

null
uid: b2ecf03b-93f5-fc97-c94c-cdd342f3962b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Dark Justiciars? I must see for myself.
> Sounds rather ingenious.

null
uid: b344bbf9-30b3-46e5-ac69-3b167706c13f
- 0 Check flag(s) (Global):
   false - ORI_Karlach_HasMet -
   false - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party
   false - GLO_Karlach_State_PermaDefeated - Karlach has been perma defeated.
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Let's not forget the devil Karlach. The Coast is in danger for as long as she's loosed on it. We need to find her - and kill her.

0:0 - No. At least, not right now.
uid: b34f2020-b40c-ae7f-2d8f-b999cdc647aa
> The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.

0:0 - You want to come to Moonrise as well? Why?
uid: b38bf060-2a8a-206a-a21f-3206ce3c613e
- 0 Check flag(s) (Local):
   false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusiness - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusinessdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Set flag(s) to (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusiness - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusinessdescription
> Unfinished business, and a lifetime of regret to repair.

0:0 - That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.
uid: b55602e1-cd4f-03bd-449c-e3a1a2b5eeb5
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - I've already found a way into the Underdark. I can pick up the trail from there.
uid: b5b086cb-376a-f059-3252-b3f1b72a4cbe
- 0 Check flag(s) (Global):
   true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.

null
uid: b5c7b8da-180f-e83b-51c1-3c4f5b2d2f04
- 0 Check flag(s) (Dialog):
   false - DEN_AttackOnDen_HasMet_Halsin - DEN_AttackOnDen_HasMet_Halsindescription
   false - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
- 2 Check flag(s) (Object):
   false - CAMP_GoblinHunt_HasMet_Halsin - CAMP_GoblinHunt_HasMet_Halsindescription
> I knew about your tadpole the moment I saw you. An archdruid knows all that is natural... and unnatural. I have studied this menace for some time, and wish to see it eradicated.

null
uid: b673c778-9596-8341-81d5-5414a378c119
Jump to another node

null
uid: b6a03103-7ae4-40c5-9106-a11d2b130b3a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> What's so dangerous about it?
> Moonrise Towers it is then. I'd better make haste.
> I was expecting more from you than a lead towards some distant, dangerous prospect.
> That's it? Just go to this place?

null
uid: b72103f0-f448-4734-9b7f-5493a5b2548b
- 0 Check flag(s) (Global):
   false - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Do not be so impatient to move on as Halsin. As ever, the githyanki crèche remains our priority.

0:0 - I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then.
uid: ba04c7c5-aae6-4209-a68b-1e503d151c43
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
uid: ba6f5ede-5ad3-0c80-93db-6c652b3f2f3c
> null

0:0 - I found the hidden entrance in the temple of Selûne - the way is clear.
uid: bdc206d1-8c5b-f4b4-7c8c-efe261d9c39c
- 0 Check flag(s) (Global):
   true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.

null
uid: be002bb5-75ba-443b-21f6-fdf3a96d798e
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> null
> null
> null

0:0 - I'll trust your judgement.
uid: bf375bf5-604d-cba0-2a97-72927d5d8cd2
- 0 Check flag(s) (Global):
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> I'm glad you approve - I do not truly care if you approve, but I am glad.

0:0 - You may reconsider once you see the effects of the curse for yourself.
uid: bf693fc5-763a-93a5-e7bf-d95ecb65aa0c
> null

0:0 - This curse shrouds everything in shadow - you will not find life, light or anything natural there.
uid: c019cd32-196f-2d05-ce87-1feb77c4793a
> Any who linger are twisted by the curse; they become shadow beings - tormented, dangerous souls.

0:0 - What were you expecting? That I'd mumble a spell or whip out a potion?
uid: c1d43b59-94cb-2184-14c8-bf4bb6e50e65
> I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.

0:0 - Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.
uid: c2b76c11-aa7a-6fdb-3e16-3d3973fe65a5
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - I know the Underdark - it's lethal. I'll travel overland.
uid: c339c675-83f1-ea74-261d-fce6c063126e
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> null

0:0 - I knew about your tadpole the moment I saw you. An archdruid knows all that is natural... and unnatural. I have studied this menace for some time, and wish to see it eradicated.
uid: c5dbc32d-b808-b8dc-70ee-f841e31d9b79
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
> I'm certain a cure for you can be found at Moonrise Towers, but it's... complicated.

0:0 - What about the grove?
uid: cc0affd9-be22-4a72-bfa9-baa49b42b5a1
- 0 Check flag(s) (Global):
   false - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_SuccessorFirstDruid - CAMP_Halsin_KnowsSuccessorFirstDruiddescription
> It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.
> I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.

0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.
uid: cc1912a3-f3e6-9565-0ac5-681161afefae
Node context: Kether-ick Thor-m
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars.
   true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint
> null

0:0 - The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.
uid: cf851304-ab75-460a-bc95-0dffb331fb85
> This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.

0:0 - Who?
uid: d38282f8-1738-cbee-a36d-637c02756a06
> A fellow druid. I can count on her to tend to the grove in my absence. Help it heal.
> Precisely! Who indeed? You do not know, and neither do any of the others.

0:0 - But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.
uid: d6338d55-ecf3-0ff8-3a1d-f6cc80772740
> One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.

0:0 - Let's not forget the devil Karlach. The Coast is in danger for as long as she's loosed on it. We need to find her - and kill her.
uid: d9c5ba60-5b84-475a-b0a7-3c1faaeccb3d
> null

0:0 - I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.
uid: da6ec462-0fa3-ae82-7da9-224ce6f9df13
> I've long sought to return to Moonrise Towers. It seems our fates have aligned.

0:0 - I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.
uid: dcd497a6-04e4-571a-9949-26eaabecd1b7
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers.
uid: dd7189d3-1967-45ea-b29b-24c2bb0ccf72
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: e30c56ef-983a-fd11-9707-28070e99ece9
> null

0:0 - Few can resist it without dying, or transforming into shadow beings. You can try to journey overland if you wish, but I strongly advise you you go under.
uid: e3b9680d-0126-892e-f5ae-655ee7293a54
> There is a tunnel leading from the temple of Selûne right down into the Underdark and beyond. The entrance is hidden somewhere in the ruins.

0:0 - If you can find this place, I'll wager it will reveal a more direct path to Moonrise Towers, and may even bypass the worst of the shadow curse.
uid: e44cc5e8-3959-d715-7256-de9ea8f52571
> I already found the place you're talking about - it's called Grymforge.
> I found the hidden entrance in the temple of Selûne - the way is clear.
> I've already found a way into the Underdark. I can pick up the trail from there.
> So how do I find this underground route?
> I don't want to risk getting lost in the Underdark - I'll journey overland.
> I never thought I'd say this, but it sounds like the Underdark is the safer route.
> What would you do?
> This shadow curse - does it affect Shar worshippers?
> Are these Sharrans still to be found?
> I know the Underdark - it's lethal. I'll travel overland.
> The Underdark's my home. Better to take that route than risk this curse.

0:0 - Now, we've quite the journey ahead. Best get started.
uid: e51f9a4f-da48-c483-e0a3-961041c7636f
- 0 Check flag(s) (Local):
   true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription
> null

null
uid: e6206db2-5511-b1da-c9ba-6591739d7393
> null

0:0 - Do not be so impatient to move on as Halsin. As ever, the githyanki crèche remains our priority.
uid: eb676202-7205-49cb-acef-6663a61ea647
> null

null
uid: ee7a6658-226b-e507-4ac5-35e51392c5a6
Jump to another node

0:0 - Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.
uid: f96f3133-b02c-dbed-ee3c-36a92d0f632a
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - There's nobody in the grove you'd choose?
uid: fa7d9e87-6189-6cf1-6994-73d26ba6e364
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated
   true - DEN_Apprentice_State_Dead - Nettie died at any moment
   false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
   true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment.
> No. At least, not right now.

0:0 - I was expecting more from you than a lead towards some distant, dangerous prospect.
uid: fac9ed44-b400-771c-b7a8-36c894ca17b7
> I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SCO_DrowBetrayal.lsj
Synopsis:
Minthara ambushes a player during the night, standing over them with a knife. This can occur almost immediately after sleeping with her, in which case she regrets what she is about to do, and can be convinced not to go through with it.

0:0 - I know a way, yes. Soon, you will be in the Absolute's presence.
uid: 0655e0b9-7d3f-e0c2-d7fe-20260f01bed1
Cinematic:
> She will test you. If you fail, you will break; if your faith is strong, you will become something even more beautiful.
> She will test you. If you fail, you will break; if your faith is strong, you will become something greater than yourself.

0:0 - She told me to decide your fate, to determine if you are worthy. If you are, I am to send you into Her embrace, at the seat of her power.
uid: 065b9f34-820f-d138-eb15-54d302e9bf14
Node context: genuine awe of the religious experience
> I only wish to please the Absolute - send me to Her.
> We're both worthy. Let's go to the Absolute together.
> I prefer to decide my own fate.
> If I go to the seat of Her power, it will be to destroy Her.

0:0 - If She wanted you dead, I would not spare you. You live by Her grace.
uid: 06ff4572-238b-7177-f334-ace19ad37b7d
Cinematic:
> When you meet Her at Moonrise, She will show you Her design, and your part in it.

0:0 - I believed for a moment that we might share a path. But I still sense that absence inside you... and I fear it.
uid: 0992ffe0-c4e6-c5dd-a365-dc2526fa2da7
Node context: apprehensive
> I take no pleasure in what I must do. In another life, I would have taken you as my consort in Menzoberranzan.

0:0 - I do not know - but I do know that She allowed me to spare you.
uid: 0a54fd26-ea09-d8e7-7638-1515b8f56b8a
Cinematic:
> When you meet Her at Moonrise, She will show you Her design, and your part in it.

0:0 - With difficulty - but I can help.
uid: 0abbb181-dcdd-aa66-a7e2-ce1b830fb5c1
Cinematic:
> The land around Moonrise is cursed. Travelling there will sap your strength and your sanity.

0:0 - I'm ready. How do I get there?
uid: 0b33b1d7-fdf0-e473-c161-7359c2dceec0
> With difficulty - but I can help.

0:0 - But then a miracle happened. As I took out my blade, Her voice returned to me... and She told me what I must do to purge myself of doubt.
uid: 12e61f90-4d2f-9d9d-f32e-6ad7286bcac4
Node context: genuine awe of the religious experience
> She told me to decide your fate, to determine if you are worthy. If you are, I am to send you into Her embrace, at the seat of her power.

0:0 - Travel to Moonrise. We will meet again there, at the heart of the Absolute's power.
uid: 137545de-c97b-10b6-e418-743f42c7bc32
Cinematic:
Node context: giving orders, friendly tone
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> Why would I follow that path when you just threatened to kill me?
> You said the Absolute demanded my death - why?
> Where will you go now?
> The heart of power - what is this Moonrise, exactly?
> I'll go wherever I choose.
> And you will provide a safe journey, as you promised?
> And you can provide safe passage? True Soul Nere promised me.

- Roll failure -
null
uid: 14afa255-4813-d323-307b-1dc75e16ed83
> You've played your part. The glory for this victory will be mine alone.

0:0 - To gather our forces in this region. They're ill-disciplined - without a strong hand, they'll disperse.
uid: 160d6ff4-4d19-4130-e046-777b5c715ad7
Cinematic:

null
uid: 16922c72-f622-a0fe-4eef-3275cf866a92
Jump to another node

0:0 - Where will you go now?
uid: 1a048cfa-a037-96b5-18d7-0a4585bd9a46
> To gather our forces in this region. They're ill-disciplined - without a strong hand, they'll disperse.

0:0 - When the Absolute failed to answer me, I feared that you had somehow infected me with that same absence.
uid: 1a442979-3295-7549-c90e-bbb26507696c
Node context: thoughtful, considering our fate
> And so I decided that you must die.

0:0 - I asked Her why She had chosen you, made you one of Her faithful, when you are so clearly broken. Beautiful, but broken.
uid: 1c27fd4d-8a03-e6b2-f419-b8e39f2c30f7
Node context: thoughtful, considering our fate
> There is something missing in you, and I do not understand it.

0:0 - You said the Absolute demanded my death - why?
uid: 1d28b1f6-6fb8-82c9-8d98-f2e178c3f93f
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
> I do not know - but I do know that She allowed me to spare you.

0:0 - And so I decided that you must die.
uid: 2488f18d-2a64-0a0c-0970-504a5b4f96ae
Node context: regretful
> But then a miracle happened. As I took out my blade, Her voice returned to me... and She told me what I must do to purge myself of doubt.

null
uid: 2f5d5f00-4844-8ae3-7f0d-ef2f0650e5fe
> *In your dream, you stand over yourself as you sleep. A knife in your hand, murder in your heart.*

null
uid: 30f0b0e7-a8d4-b5f2-2435-b03c83677e6c
Jump to another node

null
uid: 32988448-8206-5e8c-6360-f206889388da
> null

0:0 - I wish that were true. But I still sense that absence inside you... and I fear it.
uid: 34192c85-2d8f-e529-73c6-727e71e8f0d5
Node context: apprehensive
> null

0:0 - Then you do not belong to the Absolute.
uid: 34830429-268a-0f99-2933-7d7a85c1825c
Node context: sad, our fate is decided, and she must kill us
> null

0:0 - I prefer to decide my own fate.
uid: 3562e3f2-0309-f67f-17b8-f2e9e9e51ba0
> Then you do not belong to the Absolute.

0:0 - This harp will summon him. Play it when you are in the shadows, and he will come to you and know that you are a friend.
uid: 36b30f68-dd05-49dc-b648-ca28ddcd14ce
Cinematic:
> What is this creature?
> Where will I find him?

0:0 - *In your dream, you stand over yourself as you sleep. A knife in your hand, murder in your heart.*
uid: 3778c2b3-8059-de9d-309e-8846b063f96b
Cinematic: ~Minthara approaches the sleeping player, standing over them, a knife comes into frame (1st Person)
Node context: confusion
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_BetrayalPlayer - CAMP_GoblinHuntCelebration_Event_BetrayalPlayerdescription
> *You are ready to strike, to end your own life - but then a shock runs through your mind. This is no dream.*

0:0 - You will be.
uid: 38a19077-3d72-52b1-718f-0dc35977860e
Cinematic:
Node context: angry
> You've played your part. The glory for this victory will be mine alone.

0:0 - You've played your part. The glory for this victory will be mine alone.
uid: 3f656bf5-f9c1-c7b8-f4b9-eef9ca185912
Cinematic:
Node context: Preparing to call her minions to kill us - malicious satisfaction
> It is time - kill them!
> It is time - kill her! It is time! Kill him! It's time - kill them!

0:0 - I watched over you as you slept, peaceful and silent, and I spoke to our god.
uid: 42f60c23-2716-5c83-a2f7-9eded8fb2dff
Node context: thoughtful, considering our fate
> I asked Her why She had chosen you, made you one of Her faithful, when you are so clearly broken. Beautiful, but broken.

null
uid: 47a9994d-ddba-1ed3-1107-1912f163fa11
Jump to another node

0:0 - When we next meet, we will be together in the Absolute's presence, and She will make us Her champions.
uid: 4815bb50-6430-6eeb-3c10-bf009fab9750
=== END NODE ===

0:0 - Wrong. The Absolute brought you to me, and now She will take you into Her presence at Moonrise.
uid: 4b1b455b-d539-e749-725a-3bd5f0cdc9e7
Cinematic:
Node context: First word harsh and mocking. Then sinister and ominous
> She will test you. If you fail, you will break; if your faith is strong, you will become something even more beautiful.
> She will test you. If you fail, you will break; if your faith is strong, you will become something greater than yourself.

0:0 - I'm not sure I'm ready for this.
uid: 5766906a-b93c-f94d-4681-9eca9785c34a
> Then steel yourself. If you are uncertain, you will not even survive the journey.

null
uid: 5bab19c6-17a9-d751-18f3-58be6fc8d0e8
Jump to another node

0:0 - In time, I believe we may be together.
uid: 5e4153aa-21cc-e549-2c8b-4f2bc18963a8
Node context: pleased that our fate is decided, and we can be spared
> null

0:0 - She will test you. If you fail, you will break; if your faith is strong, you will become something even more beautiful.
uid: 644c232b-f5b0-9f7f-55c5-336e4f5f8db6
Cinematic:
Node context: seductive and sinister - the lure and fear of dark power - affection on the final phrase; we only hear this if we are in a romance with her
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
> I'm ready. How do I get there?
> I'm not sure I'm ready for this.

0:0 - I take no pleasure in what I must do. In another life, I would have taken you as my consort in Menzoberranzan.
uid: 6908597c-e496-e7d1-9f90-aba0d0e9cecd
Cinematic:
Node context: regret
> null

0:0 - Go to him when you are ready. I will lead what remains of my forces to Moonrise ahead of you.
uid: 6d8ba3a8-6b12-e2b1-adea-3401bcaf3254
Cinematic:
> When we next meet, we will be together in the Absolute's presence, and She will make us Her champions.

0:0 - We're both worthy. Let's go to the Absolute together.
uid: 6fcc3c31-82cd-6953-cbfb-69cbf7fb1662
= Roll SkillCheck Persuasion (Charisma) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb =
> null (roll sucessful)
> null (roll failure)

0:0 - No. I'm a survivor.
uid: 783d7803-999f-4e21-23db-7712d0d0d4f7
Cinematic:
Node context: angry - we just called her a coward, she's denying it but the truth stings a little
> You've played your part. The glory for this victory will be mine alone.

0:0 - It is time - kill her!
1:0 - It is time! Kill him!
2:0 - It's time - kill them!
uid: 7dc833d4-49fd-34b1-ea03-908d92117c1c
Cinematic:
Node context: turns her back on the player, shouting to goblins that are all around
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
=== END NODE ===

0:0 - But I can protect you. A wretched creature in my service can guide you through the curse.

uid: 7f63acfe-4545-6d09-48f2-da7b6e79f989
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Knows_CreaturePath - CAMP_GoblinHuntCelebration_Knows_CreaturePathdescription
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacified - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacifieddescription
- 1 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_GivePlayerSpiderLyre - Minthara Gives the player the spider lyre
> This harp will summon him. Play it when you are in the shadows, and he will come to you and know that you are a friend.

0:0 - Good - you are awake. I want to taste your fear.
uid: 7fba06a1-b79a-239d-d722-4cb1e7ae071c
Cinematic:
Node context: Malicious - preparing to kill us
> null

0:0 - You'd try kill me? I AM THE ABSOLUTE'S FIST!
uid: 7fd46948-ff19-8894-0b3d-63c97abb6902
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - When you meet Her at Moonrise, She will show you Her design, and your part in it.
uid: 8112ef8d-7cc2-bd51-2280-5c25960d7579
Cinematic:
> null

null
uid: 8216a672-4824-012e-727e-a69135dae5b7
Jump to another node

0:0 - Then steel yourself. If you are uncertain, you will not even survive the journey.
uid: 8470faf9-4f2b-c5a5-6e78-991c6039179c
Cinematic:
> The land around Moonrise is cursed. Travelling there will sap your strength and your sanity.

null
uid: 85c10c1d-33ff-ff21-42f0-768efa0d01bb
Jump to another node

0:0 - The heart of power - what is this Moonrise, exactly?
uid: 8626ca6e-b890-080c-d0cd-d5621b4c21d9
> The Absolute has spoken to you already, in whispers, but at Moonrise you will be in Her presence.

0:0 - Don't make this personal. I am a servant of the Absolute, same as you.
uid: 868b9207-efda-e9d5-f12e-b74045f289de
= Roll SkillCheck Persuasion (Charisma) Difficulty: 98197cc5-8713-44bb-9afc-f5fe32bc5ff9 =
> null (roll sucessful)
> null (roll failure)

0:0 - *You are ready to strike, to end your own life - but then a shock runs through your mind. This is no dream.*
uid: 896a379f-ad95-6fef-0ed4-75556fd64e17
Cinematic: ~Minthara pulls back the knife, ready to plunge it down, but there's a slight hesitation and the player wakes with a start ~Cut to the player squirming out from Minthara standing over them, getting to the their feet to realized they're surrounded by goblins.
Node context: urgency on first phrases - 'but then' turns to dawning horror
> null

0:0 - That might be. But you have not been truly tested yet.
uid: 8f110587-a4f7-22d8-a7c5-3148cecd41bf
Cinematic:
Node context: angry, but coming round to our way of thinking
> But you will be, and soon. I am curious to see if you survive.

0:0 - You're a coward.
uid: 929c38ac-bb5e-401f-55ad-44efd73d746d
> No. I'm a survivor.

0:0 - Wake up, True Soul. We must talk.
uid: 94428490-5afe-3df4-5116-71742f3d89fc
Cinematic: standing by our bedroll, knife in hand, watching us as we sleep
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
> I watched over you as you slept, peaceful and silent, and I spoke to our god.

- Roll sucessful -
null
uid: 947111a3-d07b-1e55-fecb-76ab7e81185f
> Good. I believe you.

0:0 - She will test you. If you fail, you will break; if your faith is strong, you will become something greater than yourself.
uid: 9fac66cd-4d8f-d326-3d09-96f55093c7dc
Cinematic:
Node context: seductive and sinister - the lure and fear of dark power
> I'm ready. How do I get there?
> I'm not sure I'm ready for this.

0:0 - Then you have chosen. Whatever you truly are, you will die before you can do anymore harm.
uid: a2690db7-1e2c-170c-d14d-085454694522
Node context: determined, our fate is decided, and she must kill us
> null

0:0 - But you will be, and soon. I am curious to see if you survive.
uid: a694eda1-291b-0130-092e-12a6eec8a0c9
Node context: curious
> null

0:0 - I'll go wherever I choose.
uid: ae4ef483-acd8-c786-9803-3d94b5e73986
> Wrong. The Absolute brought you to me, and now She will take you into Her presence at Moonrise.

0:0 - There is something missing in you, and I do not understand it.
uid: b3fedcf1-ce05-8700-b292-a76f5c15f641
Node context: thoughtful, considering our fate
> When the Absolute failed to answer me, I feared that you had somehow infected me with that same absence.

0:0 - What is this creature?
uid: b430cee5-b064-6157-a328-6c16e0668f6b
> He was a drow once. Now he is an abomination, a victim of Lolth's cruelty.

0:0 - I'm not afraid of you.
uid: b58721f7-e333-3557-acae-05bc25dbf954
> You will be.

0:0 - Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.
uid: bc7d3148-c5aa-7480-2987-033eb30ba4a8
Cinematic:
> I know a way, yes. Soon, you will be in the Absolute's presence.

- Roll sucessful -
null
uid: c0455487-31ce-fe69-b189-9fc857d530f7
> In time, I believe we may be together.

- Roll failure -
null
uid: c44cb03a-88f8-d4a6-274a-d1a6160a7776
> I believed for a moment that we might share a path. But I still sense that absence inside you... and I fear it.

0:0 - If I go to the seat of Her power, it will be to destroy Her.
uid: c6fa5d24-deab-3e4a-5b18-e1ec8d82a8da
> Then you have chosen. Whatever you truly are, you will die before you can do anymore harm.

0:0 - Where will I find him?
uid: c7c3d8a7-68e1-c0d1-3cc4-50017faacaaf
> His minions will wait for you at the mountain pass, on the threshold of the shadow curse.

- Roll failure -
null
uid: cb85f0c6-974a-c20c-738a-f1cb7fbfb8b1
> I wish that were true. But I still sense that absence inside you... and I fear it.

null
uid: cd00d604-5b4a-9352-717c-389901344750
Jump to another node

0:0 - Good. I believe you.
uid: d0cd1836-26b6-8cec-f12f-0d09b0eb4c9a
Node context: pleased that our fate is decided, and we can be spared
> Travel to Moonrise. We will meet again there, at the heart of the Absolute's power.

0:0 - I only wish to please the Absolute - send me to Her.
uid: d448ab02-9bd2-2629-6ed4-56c0fb806911
= Roll SkillCheck Deception (Charisma) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb =
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: d873ad38-6528-8794-b307-840ac748c3d1
> That might be. But you have not been truly tested yet.

null
uid: db5766ab-f98a-4882-4457-266dda21a698
Jump to another node

0:0 - You wouldn't dare kill me - I'm a True Soul, same as you.
uid: df2dec84-692f-1ed2-ce43-feda5611d502
= Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - And you will provide a safe journey, as you promised?
uid: e04e4699-805f-30a3-2d52-28cde85eddb4
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> I know a way, yes. Soon, you will be in the Absolute's presence.

0:0 - The Absolute has spoken to you already, in whispers, but at Moonrise you will be in Her presence.
uid: e30d987b-a3ee-66cf-9e62-a2e2127ac1df
Cinematic:
> She will test you. If you fail, you will break; if your faith is strong, you will become something even more beautiful.
> She will test you. If you fail, you will break; if your faith is strong, you will become something greater than yourself.

0:0 - And you can provide safe passage? True Soul Nere promised me.
uid: e638679d-489f-f323-40b6-442921690a2b
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.

null
uid: e6532321-3399-7d2d-e3cb-3e5d0d5b00bc
> Wake up, True Soul. We must talk.
> Good - you are awake. I want to taste your fear, just as you tasted mine.
> Good - you are awake. I want to taste your fear.

0:0 - Why would I follow that path when you just threatened to kill me?
uid: e7d3db62-da66-f0de-7858-83b1e7181ff3
- 0 Check flag(s) (Global):
   false - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription
> If She wanted you dead, I would not spare you. You live by Her grace.

0:0 - He was a drow once. Now he is an abomination, a victim of Lolth's cruelty.
uid: e8a87866-94c5-bb94-3d76-1cffb1663234
Cinematic:
> His minions will wait for you at the mountain pass, on the threshold of the shadow curse.

0:0 - The land around Moonrise is cursed. Travelling there will sap your strength and your sanity.
uid: e8cfd622-e937-4af7-81b2-9b589868e962
Cinematic:
> But I can protect you. A wretched creature in my service can guide you through the curse.


0:0 - Good - you are awake. I want to taste your fear, just as you tasted mine.
uid: eabdf0f7-3400-4004-cead-b395780a0c06
Cinematic:
Node context: Preparing to kill us while we rest - strong emphasis on 'your' to contrast her fear and ours. She's referring back to a specific event when we saw her afraid. Malicious
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription
> You'd try kill me? I AM THE ABSOLUTE'S FIST!
> Don't make this personal. I am a servant of the Absolute, same as you.
> You wouldn't dare kill me - I'm a True Soul, same as you.
> I'm not afraid of you.
> You're a coward.

0:0 - I warn you - he is quite mad, but he knows the path to Moonrise better than anyone.
uid: ef42c229-61f9-1977-c64c-0a7d2ea22885
Cinematic:
> Go to him when you are ready. I will lead what remains of my forces to Moonrise ahead of you.

0:0 - His minions will wait for you at the mountain pass, on the threshold of the shadow curse.
uid: f6b9f488-0e77-f80c-6ced-84e64af3bc47
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I warn you - he is quite mad, but he knows the path to Moonrise better than anyone.

0:0 - It is time - kill them!
uid: ff8a1b4f-f135-eae1-b60f-1b4358da8c82
Cinematic:
Node context: turns her back on the player, shouting to goblins that are all around
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast2 -
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_CFM_Raiders.lsj
Synopsis:
Celebration with the goblins in camp after victory in attack on den.

0:0 - As I feared - there is no place in your company for me. I want no part of this, or of you.
uid: 06213ad6-e55f-7917-2dd1-d527e21b27e6
Cinematic:
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore.

0:0 - If you tire of their company, come to me. I may have other uses for you yet.
uid: 0a5aa765-562b-b6f6-bfea-5b05d4d5bc69
=== END NODE ===

0:0 - You fought well. And so did these creatures, thanks to our leadership.
uid: 0fba6443-612b-9f99-a011-5101301a4aea
> When you tire of their company, come to me. Tonight, you are mine.
> If you tire of their company, come to me. I may have other uses for you yet.

0:0 - *But you are intercepted before you can join the party.*
uid: 1f46d5bc-8797-539c-50ef-51e4ff48e6a9
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_CompanionsLeave - CAMP_GoblinHuntCelebration_Event_CompanionsLeavedescription
> As I feared - there is no place in your company for us. We want no part of this, or of you.
> As I feared - there is no place in your company for me. I want no part of this, or of you.

0:0 - *Volo has fallen into the goblins' clutches again, and appears to be chronicling your misdeeds.*
uid: 2463e581-7d03-df35-fd10-00f5d6434280
Cinematic:
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> *The goblins praise the Absolute, but their celebrations also honour their leaders. Minthara - and you.*

0:0 - When you tire of their company, come to me. Tonight, you are mine.
uid: 2ae63565-ac95-cb4d-22d9-cdaec886dca5
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_Drow_AcceptedSeduction - DEN_AttackOnDen_Drow_AcceptedSeductiondescription
=== END NODE ===

null
uid: 4984e6d3-3af0-b175-e52d-5e0d05d73ff5
Jump to another node

0:0 - *As you approach your camp, the raucous celebrations have already begun.*
uid: 56798ca3-4b0b-c2f7-7628-940fd9cee43a
Animation: [reuse]
Cinematic: Player walks up to the camp, overlooking the celebrations
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> *But you are intercepted before you can join the party.*
> *Volo has fallen into the goblins' clutches again, and appears to be chronicling your misdeeds.*

0:0 - *Some of your companions have left... perhaps forever.*
uid: 6ac1819d-332e-cb5d-e356-16d61ad5d8ba
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_CompanionsLeave - CAMP_GoblinHuntCelebration_Event_CompanionsLeavedescription
> *The goblins praise the Absolute, but their celebrations also honour their leaders - including you.*

0:0 - *The goblins praise the Absolute, but their celebrations also honour their leaders. Minthara - and you.*
uid: 7d23e6b8-cc93-1443-cbc4-22d69f47068c
Cinematic:
> You fought well. And so did these creatures, thanks to our leadership.

0:0 - I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore.
uid: 9a303d90-52ec-7eed-ea7e-858717a69297
Cinematic:
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
> null

0:0 - *The goblins praise the Absolute, but their celebrations also honour their leaders - including you.*
uid: afa25521-68d3-b5db-c721-c9be1759bd75
Cinematic:
=== END NODE ===

0:0 - As I feared - there is no place in your company for us. We want no part of this, or of you.
uid: b23d9609-621e-aceb-3665-bd7531dc927a
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SeveralCompanionsLeave - CAMP_GoblinHuntCelebration_Event_SeveralCompanionsLeavedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore.

0:0 - *As you approach your camp, the raucous celebrations have already begun.*
uid: f9144565-2de3-c8ca-eb03-eab98fccf9b5
Cinematic:
> *Some of your companions have left... perhaps forever.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_CFM_DrowBetrayalReaction.lsj
Synopsis:
Introspection moment with companion inclusion after the combat of the Drow betrayal. The player may or may not have slept with the drow that betrayed and attacked us in the camp.

0:0 - First you sow, now you reap. I trust you shall be more selective going forward, lest it's your blood I spill.
uid: 02d51de1-b3e3-6bbd-0500-89ecaf5e542e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

null
uid: 107fdc5b-6ca9-c5e9-ce05-3632511221cc
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Minthara. To sleep with her is to dream of death. Plenty of that to go around.
> Bloodshed by day, bloodshed by night. What a jolly bloody life we lead.
> First you sow, now you reap. I trust you shall be more selective going forward, lest it's your blood I spill.
> Leave the corpses be, let the maggots feast. Our betrayers deserve no better.
> Talk about having your cake then killing it. I hope all your romantic liaisons don't end this way.
> That's one way to end a party. Let's mop up the goblin leftovers and get some rest.
> Well. I hope your romp was worth it.
> What a party. We should do this again.

null
uid: 42b0ecba-f18f-7814-4522-56fc2e09d147
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> What's done is done - but we should check the corpses for valuables.

0:0 - Well. I hope your romp was worth it.
uid: 50a57156-8987-a22c-e77b-550fe458ea05
Node context: Emphasis on 'well' - you're looking over a camp strewn with fresh corpses, quite a few of which you killed. You had fun, but the player did fuck the person that betrayed and attacked them.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - What's done is done - but we should check the corpses for valuables.
uid: 683de292-168e-58af-3b58-22c9958fb92a
- 0 Check flag(s) (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
=== END NODE ===

0:0 - Minthara. To sleep with her is to dream of death. Plenty of that to go around.
uid: 69e54090-b905-df13-2202-32763f8b19b6
Node context: Dark, brooding.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - Leave the corpses be, let the maggots feast. Our betrayers deserve no better.
uid: 6c96919f-8343-8138-cd07-8dd9d6e10e5a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - Talk about having your cake then killing it. I hope all your romantic liaisons don't end this way.
uid: 7687281b-9193-5c57-fa4d-33cb80569d4c
Node context: A little tipsy (this continues from the goblin hunt celebration scene where Shadowheart seems to be hitting the bottle a little hard)
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - That's one way to end a party. Let's mop up the goblin leftovers and get some rest.
uid: 82ccda85-200c-9287-0b20-f94a951d39b3
Node context: A little tipsy (this continues from the goblin hunt celebration scene where Shadowheart seems to be hitting the bottle a little hard)
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - *The campsite is secure. Blood-soaked, but secure.*
uid: d092d5ee-bec1-638f-756e-c5efbe575ce3
> null

0:0 - Bloodshed by day, bloodshed by night. What a jolly bloody life we lead.
uid: e83b35d9-ee98-c935-1502-daf7f3b09af5
Node context: Bitter.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null

0:0 - What a party. We should do this again.
uid: fa9688e4-5e23-2338-24ec-64fc04025a2e
Node context: You're looking over a camp strewn with fresh corpses, many of which you killed. You had fun. This was an actual party that turned into an ambush.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Local):
   true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Gale_CRD_SpellTeaching.lsj
Synopsis:
In this scene, Gale is conjuring an image of Mystra over the palm of his hand, staring at the goddess he’s love with, but who abandoned him. When the player approaches, he dispels the image and he feels embarrassed to have been caught doing what he was doing. The conversation turns to his passion for magic however, and he invites the player to try to cast a spell with him together. The player can do so by passing through various stages of spell casting, and when successful, this can lead to a first player-initiated romantic moment with Gale.

0:0 - That's just a lot of delusion speaking.
uid: 006b29d8-7e96-53c8-a2c9-b7d0b2b2d3c7
> You just don't understand.

null
uid: 009dcfb6-962b-f2d2-1b96-2c28b331fed3
Jump to another node

0:0 - No, there's more to it than that. I know devotion when I see it.
uid: 01c141a8-52ef-3acc-3723-eebb0da104d0
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: 0277e484-76d6-f8c4-5fc2-49e21e0b0713
> *Suddenly: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*

0:0 - By all means.
uid: 02e5a53e-5769-f2d0-5afe-befe617f3fd7
> null

null
uid: 04956850-945d-8713-0059-1f874cde4602
> *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.*

- Roll failure -
null
uid: 04e23714-8928-e641-5035-b0c1c0f92e83
> null

- Roll failure -
null
uid: 069c6b93-a51a-41a0-62f8-b33416bb8ab2
> No, I'm sorry, but it looks like magic's not on the cards tonight. Perhaps I'm not quite the teacher I fancy myself to be.

0:0 - Magic is like music. But while you need it written down, I can play by ear.
uid: 0746aef2-3569-a249-af49-5271b3f8fabe
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Fair enough - though in the end we're still playing the same composition.

null
uid: 0855ef1b-f175-f8d0-ea72-6608a4db43bc
> null

null
uid: 0b4e3ead-9ae8-b85d-9a05-d3fafd4b24fd
Jump to another node

0:0 - *The Weave connects you. The moment feels intimate.*
uid: 0ce7a8a0-c527-055f-f704-2115ef89867a
Cinematic:
> Hold on to the moment. It's a good night for intimacy.
> This feels too intimate. It's time to let slip the Weave.

null
uid: 0e66af8c-8e47-256d-dfa9-1b1db84c21db
> null

0:0 - You're hard to please, aren't you?
uid: 0ef4944d-2167-e4e0-9415-49c84383c50e
Cinematic:
Node context: Said with a smile.
> *The Weave connects you. The moment feels intimate.*

0:0 - *You realise the Weave is making you one. You have but to imagine your desire, and Gale will know it.*
uid: 1159e594-06a1-307a-f250-2b65ea643a0f
Cinematic: The magic glow is at its peak. It makes the player and Gale look like the only people in the world, safe in their own miniature dimension.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_CRD_SpellTeaching_Connected - CAMP_Gale_CRD_SpellTeaching_Connecteddescription
> Picture kissing him.
> Picture a walk, holding hands.
> Picture kicking him in the gut.
> Picture his severed head on a spike.
> Picture nothing. This is a bad idea.

0:0 - It's different, but I can definitely feel Mystra's presence.
uid: 15905c21-1cd5-2bd8-9298-2f9720912593
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> Quite so. The Weave is a sensitive conduit.

null
uid: 15c201a6-270e-ea0f-fa45-cf81bb53023d
> null

0:0 - *You perceive quick-fire gusts of embarrassment, trepidation, and finally... elation.*
uid: 16e6cdb1-0b5d-058f-1010-bd372f6c9ab0
Cinematic:
> Sorry, I wasn't expecting... But it is a pleasant image to be sure!

0:0 - Actually, never mind. Magic is just not for me.
uid: 18704f24-a345-0918-79cb-262dfba67239
> I think it's a mistake to hold that conviction, but I cannot force your hand.

0:0 - Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.
uid: 19ba7ca9-55fe-d693-e0c7-d4f0da517929
Cinematic:
Node context: Passionate.
> It's like music, poetry, physical beauty all rolled into one and given expression through the senses.

0:0 - I wouldn't go quite that far myself.
uid: 1a600b27-9d3b-a342-c725-acb6ddccdc28
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> No, but you do understand, don't you?

0:0 - *The Weave evaporates, and as it does so, you realise the night feels suddenly cold and lonesome.*
uid: 1b0ea74f-34d9-ce72-f3e1-de0d802eb0b3
Cinematic: All that beautiful magic slips away, and as it does, the player and Gale find themselves in the here and now again.
> There it goes. How easily things slip away from us, no matter how hard they were in the obtaining.

0:0 - Ah, Mystra. The matron of magic herself. An ambitious desire, Gale.
1:0 - That's Mystra, isn't it?
uid: 1c021f2f-8f0f-800b-fa50-1fb67823fb7e
- 0:0 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Oh! My, you startled me. I... I was miles away.

0:0 - Magical.
uid: 1c8ed5cc-e112-5290-bd79-48cb060c60b9
> That it does.

0:0 - Good night. Yes. Good night.
uid: 1fa24920-8a60-b13e-1207-0eab002d5dcf
Cinematic:
Node context: Distracted. Still miles away in his head.
=== END NODE ===

0:0 - Imitate the gesture with a flourish.
uid: 20430fb8-db8d-2cf1-5a01-79dc1485cefe
= Roll SkillCheck Performance (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - Mystra is all magic. And as far as I'm concerned, she is all creation.
uid: 2370ec4b-e4fb-43cd-1c59-36b7ad529489
Cinematic:
Node context: Passionate.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> I didn't realise the depth of your devotion.
> Sounding more of a poet than a wizard there, Gale.
> I quite agree. There's no greater deity than Mystra.
> I quite agree. There's no greater deity than Mystra.
> I wouldn't go quite that far myself.
> That's just a lot of delusion speaking.
> How narrow-minded. Magic goes far, far beyond Mystra.

null
uid: 24751c69-2d91-fb57-6aaf-75cc0c0b8d7c
Jump to another node

null
uid: 25c9a182-cd98-865d-36b5-d71d7390300f
Jump to another node

- Roll sucessful -
null
uid: 28ab84e5-e93a-f7dd-2469-b87fd2950666
> null

0:0 - Try to hum a familiar tune.
uid: 2b2fac10-f73a-80ea-0305-665a64559edb
= Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - *Suddenly: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*
uid: 2c27be13-c0af-fd97-aee8-bf4d2a89950d
Cinematic:
> Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.

0:0 - That was... unnecessary.
uid: 2e3a1d71-4fa4-733a-4712-3350732b90fd
Cinematic:
Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured hitting him in the stomach, which he does not quite appreciate.
> null

0:0 - Truly.
uid: 2fbafb04-d4b2-4d0c-54d8-ea5db6171f6e
Cinematic:
> null

0:0 - Picture kicking him in the gut.
uid: 31c23af0-3420-3abb-266d-20bf01e4c86f
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Head - CAMP_Gale_CRD_SpellTeaching_Pictured_Headdescription
> That was... unnecessary.

0:0 - Oh! My, you startled me. I... I was miles away.
uid: 31f9cd25-b988-0371-380c-0611b4a806c3
Cinematic: Startled, he dispells it.
Node context: Gale is looking at a miniature magical projection of Mystra he's created in his hand in his hand. Startled, he dispells it.
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Scene - CAMP_Gale_SpellTeaching_Scenedescription
> Is everything all right?
> The figure you conjured: who is she? Someone you miss?
> There are many tales of mages falling madly in love with Mystra. Doesn't tend to end well. Care to tell me why you were conjuring an image of Mystra?
> I know that look. You were praying to your goddess, weren't you?
> Just go to sleep, why don't you. We have a long day ahead of us.

0:0 - Recall a memory of early youth, a happy family moment.
uid: 32764b81-bf9e-edcf-3abe-1735b168d4e2
= Roll SkillCheck Insight (Intelligence) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Good night. I enjoyed sharing a moment of magic with you.
uid: 33d11619-d066-2c38-5e3a-927678d8beb5
Cinematic:
Node context: Warm, with real affection.
=== END NODE ===

0:0 - Of course, of course. I was just... practising an incantation.
uid: 374c62da-da6e-643c-e5cb-e6d1d9cbf3b1
Cinematic:
Node context: A bit embarrassed.
> There's more to it than that. The figure I saw: she means something to you.
> If you say so.
> I'll leave you to it then. Good night.

0:0 - Harmony comes easily to you. Allow it to wash over your mind and magic.
uid: 38c90626-58f8-ef5a-f141-29d27d7bb7d0
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

null
uid: 3aae3b92-510b-08d7-8531-6fd807fb6f7e
Jump to another node

- Roll failure -
null
uid: 3b2e7ffa-a7e7-237e-56ad-87a4157bf64a
> I'm no cleric, like you are. It's different for a wizard.
> I'm no paladin, like you are. It's different for a wizard.

0:0 - I'm no paladin, like you are. It's different for a wizard.
uid: 3ea57936-2f04-1251-917e-1e48b37b0360
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

- Roll failure -
null
uid: 3ec1e312-ab20-8fbe-91e5-167d8c3e1637
> Not quite. But this is the easy part. Shall we try again?

null
uid: 3f9504b4-12be-104d-2682-18f76c32ea2b
Cinematic: ~The player and Gale are now fully enveloped in a magic glow - a protective field of beautiful magic. Unconsciously player steps back closer to Gale.
> *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.*

0:0 - I think it's a mistake to hold that conviction, but I cannot force your hand.
uid: 4000c6be-330b-3147-a9bd-81e073d09fad
Cinematic:
Node context: Disappointed.
> null

null
uid: 40504ef9-ee9c-896c-12b1-147ed861b941
Jump to another node

0:0 - You don't have that look on your face when you're looking at 'no one'.
uid: 4054f96d-6ef8-5811-61aa-e85acc0a9c44
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

null
uid: 41e28cf4-8927-d381-cc2b-9a60e329334f
Jump to another node

null
uid: 41fdf1c7-734b-d10e-33ca-b1d597a84515
Jump to another node

0:0 - Picture a walk, holding hands.
uid: 42701a61-18ae-ad52-fb96-43ad459ea609
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Walk - CAMP_Gale_CRD_SpellTeaching_Pictured_Walkdescription
> I... I didn't think...

0:0 - Always a pity when opportunities slip us by.
uid: 42e6e0f7-5f20-0dd6-9d15-29b2323f72bd
Cinematic:
Node context: Disappointed.
> Good night.

0:0 - You wouldn't say that if you felt what I feel.
uid: 42fcd82c-9275-d908-6060-d4d0738173d6
> Perhaps I can show you what I mean by reaching into the Weave together.

- Roll sucessful -
null
uid: 43cfcc07-b44f-dbc2-5f0b-037ba5bfc1f0
> What can I say? She's... She's Mystra.

0:0 - No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies:
uid: 45a04f88-9d0d-b428-6cfc-12d95f5cc1ca
Cinematic:
Node context: Passionate.
> The Weave.

0:0 - Look at that. We're channelling the Weave. How does it feel?
uid: 45c544d4-17eb-a663-afad-e3c778e256f4
Cinematic:
Node context: Happy – yet with reverence.
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription
> null

null
uid: 495e52f2-13f0-6549-2fab-00196a67fbe9
Jump to another node

null
uid: 4ab3aad2-0a7c-89f7-402b-9e54349b9eb0
Jump to another node

0:0 - She does. She's... She's Mystra.
uid: 4b2b508a-36c0-9495-30d7-5f69666a8c8f
Cinematic:
Node context: He says the name with reverence. She’s his muse, his love, his passion.
> I can't quite describe it, the need I sometimes feel to see her - to draw the filaments of fantasy into existence.

null
uid: 4ba4cd08-d67c-2f79-d3f4-0a3fdadb743d
Jump to another node

0:0 - *You are safe. You are nestled in the cup of her hand.*
uid: 4c6b76cf-30b1-406c-0e28-76f2dcf57853
Cinematic:
- 0 Check flag(s) (Global):
   false - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> Look at that. We're channelling the Weave. How does it feel?
> You did it. You're channelling the Weave. How does it feel?

null
uid: 50522299-0f3d-ae00-b6b4-f05b72130cd8
Jump to another node

null
uid: 53278b06-25e0-19b6-272e-7cfe19324f71
Jump to another node

null
uid: 53ff4506-0921-329a-9bc9-1548cf0501e6
Jump to another node

null
uid: 5468d79b-47c2-ec94-fe08-40a8b397b147
Jump to another node

- Roll sucessful -
null
uid: 5690d513-d258-abcd-5af5-6473abf97a8c
> null

0:0 - Picture nothing. This is a bad idea.
uid: 5704f696-357d-900e-c624-2e90b6413a8c
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription
> null

0:0 - Not quite. But this is the easy part. Shall we try again?
uid: 577b18e1-3f1c-8d17-eed2-867416e6bd7a
Cinematic: ~Player imitates Gale poorly
> Yes, I will try again.
> No, thanks. Not my cup of tea, clearly.

0:0 - Repeat the words, slowly, but carefully.
uid: 57daea63-18c4-554b-1ab3-7278b32f8787
= Roll SkillCheck Performance (Intelligence) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 > null

null
uid: 5823b406-f5c7-c231-2a57-ae2321398dc8
Jump to another node

null
uid: 5a63e503-8351-ebc1-10a3-126e95a43df0
Jump to another node

0:0 - It's less 'music and poetry', and more 'I hope I don't blow up'.
uid: 5c90868a-3994-b4bd-7070-6749a70c4ee4
- 0 Check flag(s) (Tag):
   true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.)
> Believe it or not, I can relate.

null
uid: 5e090da5-ee1c-215d-7bbc-26c29324a767
Jump to another node

0:0 - That it does.
uid: 611762eb-d96b-b88f-8029-30f7c44778ff
Cinematic:
Node context: Warmly.
> *The Weave connects you. The moment feels intimate.*

0:0 - Disinterest is such a disheartening condition.
uid: 6223cbf4-36ef-22db-9ed5-d677bb7f5b36
Cinematic:
Node context: Disappointed.
> Always a pity when opportunities slip us by.

0:0 - No, I have no interest in such magic.
uid: 62935cd5-49d8-a015-2dbd-f3af1fe272f9
> Disinterest is such a disheartening condition.

0:0 - The Weave.
uid: 6405e804-a823-4774-2623-711b59afb78e
Cinematic:
Node context: Passionate.
> Mystra is all magic. And as far as I'm concerned, she is all creation.

0:0 - Yes - as raw and ancient as the veins of Bahamut.
uid: 64870780-5191-44e2-ae71-f9315397d2e5
> Perhaps I can show you what I mean by reaching into the Weave together.
> Still, it is magic in its purest, most essential rapture that I'm trying to impart.

0:0 - I quite agree. There's no greater deity than Mystra.
uid: 6c896eb8-a3c7-220e-93b6-a1cb55875c20
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> I see you understand.

null
uid: 6dec955f-d8cf-ba50-d0e2-11a7afeca5a4
Jump to another node

0:0 - If you say so.
uid: 6f0c5ae7-3fd2-3fdd-7647-44f7826cfa55
> I do - because it's through practice that I seek to perfect. To augment.

0:0 - Sounding more of a poet than a wizard there, Gale.
uid: 6f10dde9-0620-0071-16e3-3755edd5909e
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> It's a kind of love after all.

0:0 - There it goes. How easily things slip away from us, no matter how hard they were in the obtaining.
uid: 6f32d753-f3c3-b472-60b4-cebb4e7c80e9
Cinematic:
Node context: The weave disappears – he says this with a passionate melancholy.
> Good night. I enjoyed sharing a moment of magic with you.

0:0 - No, but you do understand, don't you?
uid: 6f3927e2-3164-d234-3c41-1c2da276313b
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - You just don't understand.
uid: 6fc16be6-3a30-0bc5-701e-5b76e9053904
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - Picture the perfect darkness - to be in the womb of Shar.
uid: 70b99e90-1b8e-0219-b662-d886ccabb852
= Roll SkillCheck Religion (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null (roll sucessful)
> null (roll failure)

0:0 - I'm going to bed. Perhaps this was all a mistake.
uid: 70f414e8-b039-7fd1-1043-12dd9fc4ede1
Cinematic:
Node context: Angered and dismissive.
=== END NODE ===

- Roll sucessful -
null
uid: 71353258-32c8-1172-45f0-8db76c78672f
> null

null
uid: 713e4ea0-43bc-6006-9fe2-e460e5e0e8a8
Jump to another node

0:0 - It feels like a good time to call it a night.
uid: 7366181a-e591-6072-a447-6e09da176dd9
> null

null
uid: 73dee1a8-d431-7dde-d059-b173ec53a241
Jump to another node

null
uid: 744a2959-2124-3c54-ac74-b42aa002ab5e
Jump to another node

0:0 - Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.
uid: 75168310-f97b-b613-574d-b1087097469f
Cinematic:
Node context: The line can be read just like the words appear, but with some mystical gravitas in the pronunciation. I picture this spoken the way Morgana speaks the Charm of Making in the following clip from Excalibur: https://www.youtube.com/watch?v=ttq_4FwvLJo&gl=BE (First result when searching for “excalibur charm of making” on youtube.)
> An easy incantation. Simply repeat after Gale.
> You sense power in these words. Speak them deliberately.
> Repeat the words, bold and proud.
> Repeat the words, slowly, but carefully.
> Belt the words with a little flourish on 'Ao'.
> Actually, I dislike tongue twisters. Let's just call it a night.

null
uid: 759a3760-52ee-2d77-3ee2-b1bedc190485
Jump to another node

0:0 - Perhaps we can share the experience by reaching into the Weave together.
uid: 7637025b-f05b-3355-ca81-f74065dea432
Cinematic:
> By all means.
> It's getting late. Perhaps another time.

null
uid: 78e57c66-3ebb-68b4-4730-c37210bdd05f
Jump to another node

0:0 - Not praying. Not quite. I was just... practising an incantation.
uid: 7939cdb2-64a0-2740-474d-cf12b6f56f4d
Node context: He was recalling Mystra as a lover, but doesn't say that out loud.
> No, there's more to it than that. I know devotion when I see it.
> null
> null

0:0 - Magic is music, poetry, and beauty. Though I suspect you and I perform it differently.
uid: 7b2e2bfd-b974-33da-719f-e2d4abdff926
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Fair enough - though in the end we're still playing the same composition.

null
uid: 7c185ee3-f83d-167c-8918-c6bf74cca9f0
Jump to another node

0:0 - This feels too intimate. It's time to let slip the Weave.
uid: 7c7d35a6-5bcc-38f1-5bec-56b74f551ee6
> null

0:0 - The figure you conjured: who is she? Someone you miss?
uid: 7efcd6af-c9a8-f038-be1f-88276f7fbf71
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> No, no. She's no one, really. I was just... practising an incantation.

0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware.
uid: 7fd84208-1689-c88d-6b2d-d9854b511694
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> null

null
uid: 81919ba0-fef0-4f55-32e2-e09973924879
> There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me.

0:0 - *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.*
uid: 81ccab13-bb07-56ff-5251-44fb386bbc04
Cinematic:
> null

0:0 - Yes, I will try again.
uid: 82435e2f-f557-f7a5-9136-7ca2b7ee79c4
= Roll SkillCheck Performance (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - No, I'm sorry, but it looks like magic's not on the cards tonight. Perhaps I'm not quite the teacher I fancy myself to be.
uid: 8432acae-957f-2937-109e-1562b2efa7d1
Cinematic:
Node context: The player failed to perform the necessary steps involved in spell casting. You really wanted the player to succeed, but alas.
> In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware.
> In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee.

null
uid: 84b99f51-fbc6-e7e6-e33b-c15d3f18a659
> null

null
uid: 84d020ae-191c-a864-79f6-d0be99bcb7cc
> *There's something like the anticipation of a kiss, then the pleasure of being cloaked in peace.*

0:0 - That's Mystra - the Mother of All Magic herself.
uid: 84e3659d-0103-c458-d273-8525047225ec
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> Oh! My, you startled me. I... I was miles away.

0:0 - I know that look. You were praying to your goddess, weren't you?
uid: 85ae6c32-b54f-3205-824a-f12e68f93482
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Not praying. Not quite. I was just... practising an incantation.

0:0 - Pretty.
uid: 86dab1f2-8a30-d9f9-f03a-d2f7baf7630a
> Oh! My, you startled me. I... I was miles away.

null
uid: 877bd242-679b-8991-5ea4-28361885a6c6
Cinematic: ~Gale walks around behind the player (as though teaching them to fly a kite) and makes a delicate gesture with both hands.
> Now you.

null
uid: 87b3a570-6bf0-b300-ee73-fa405075d8f7
Jump to another node

null
uid: 88288624-cda2-3dcf-5f0b-65e01221348f
Jump to another node

0:0 - Imitate the gesture with ease.
uid: 88ab6544-3bc4-9727-c00e-d6afe2d7cfd8
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

0:0 - There's more to it than that. The figure I saw: she means something to you.
uid: 8986943a-4e6e-8480-eeb6-2ca394d7bd7b
= Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - Mystra normally answers me through prayer, but I don't mind trying.
uid: 899e430a-7a2e-7753-5307-83ce0578aa30
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> Then follow my lead.

0:0 - I didn't realise the depth of your devotion.
uid: 8a9e13ca-3f47-2a3b-29f9-824615749637
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - Just go to sleep, why don't you. We have a long day ahead of us.
uid: 8b843acd-6161-bcac-dbc8-a9988fb5a01c
> Long days, yes.

0:0 - What can I say? She's... She's Mystra.
uid: 8d3df4a5-a291-67f9-d5e1-cace469ac721
Cinematic:
Node context: He says the name with reverence. She’s his muse, his love, his passion.
> null

0:0 - That's the deity you wizards adore - Mystra, right?
uid: 8f4530cb-e355-1a8f-348e-a41c325a1ef5
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Oh! My, you startled me. I... I was miles away.

null
uid: 90477c87-6f51-958c-a9a6-4407aa542405
Jump to another node

0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee.
uid: 908a81bb-291a-5236-702a-dab7f17b1b06
Cinematic:
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> null

0:0 - Is it the same for you?
uid: 91e73139-4569-083f-6ece-c4be4be68e89
Cinematic:
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> That sounds very familiar, yes.
> It's different for me. Not quite so intense.
> I practise magic, not melodrama.
> Magic is music, poetry, and beauty. Though I suspect you and I perform it differently.
> Magic is like music. But while you need it written down, I can play by ear.
> My magic is both ancient and raw. Sometimes even volatile.
> It's less 'music and poetry', and more 'I hope I don't blow up'.

0:0 - There are many tales of mages falling madly in love with Mystra. Doesn't tend to end well.
1:0 - Care to tell me why you were conjuring an image of Mystra?
uid: 93fb8526-434b-da93-ecb7-76994c9e9fb6
- 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

0:0 - Imitate the gesture slowly and as precisely as you can.
uid: 9590f335-3989-aa44-17fd-9d004a7b72a8
= Roll SkillCheck Arcana (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 95b9ca3d-887d-faca-6270-845bbd3fd91a
> null

0:0 - Long days, yes.
uid: 96fc3c3b-bb82-fc9e-a89c-6c5dba910310
Cinematic:
Node context: Introspective.
> And long, lonesome nights.

- Roll failure -
null
uid: 97a361dc-4767-e0ea-119f-21616f79fc78
> null

0:0 - Magic normally comes to me through prayer, but I don't mind trying.
uid: 98db28a6-da92-aaaa-b33b-da18622baded
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> Then follow my lead.

0:0 - I think it's a mistake to give up on the brink of success, but I cannot force your hand.
uid: 991e5185-a4ed-e398-a208-058a0a32e6b7
Cinematic:
Node context: Disappointed.
> null

0:0 - *You are safe. You are nestled in the cup of Mystra's hand.*
uid: 9953eed9-c0b6-2efe-40fb-14b886dbb14a
Cinematic:
- 0 Check flag(s) (Global):
   true - CAMP_Gale_SpellTeaching_Mystra - CAMP_Gale_SpellTeaching_Mystradescription
> Look at that. We're channelling the Weave. How does it feel?
> You did it. You're channelling the Weave. How does it feel?

- Roll sucessful -
null
uid: 997d3b7b-6196-86e0-5977-fe327475f116
> null

null
uid: 99c1f9d7-3d1d-aa73-7f7b-c6f650ace150
Jump to another node

null
uid: 9a807bc3-c2dc-db12-39f6-dfc7adfcdbd2
Jump to another node

0:0 - You did it. You're channelling the Weave. How does it feel?
uid: 9c302155-90ef-faed-bae6-fdde4a7cb5fd
Cinematic:
Node context: Happy – yet with reverence.
- 0 Check flag(s) (Tag):
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Set flag(s) to (Global):
   true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription
> Magical.
> You're a good teacher.
> The same as it always does.
> It's different, but I can definitely feel Mystra's presence.
> It's different, but I can definitely feel a familiar kind of presence.
> It feels like a good time to call it a night.

0:0 - Think of the here and now: this unexpected moment of learning.
uid: 9c4ab844-563f-96da-2230-530ec962968b
= Roll SkillCheck History (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 > null

0:0 - I'm no cleric, like you are. It's different for a wizard.
uid: 9ef58620-380d-e912-aa31-250624d0bac1
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> null

0:0 - I... I didn't think...
uid: 9f0bfde9-722c-71f9-6979-498cd8035630
Cinematic:
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion.
> *You perceive quick-fire gusts of embarrassment, trepidation, and finally... elation.*

null
uid: 9fad5d52-50d4-f3fa-7652-e3bb842849b8
Cinematic: ~Gale holds out his arm. Above the palm of his hand is conjured in gold-coloured magic the image of a woman, the goddess Mystra. He's looking at the figure intensely.
> Pretty.
> Who is that?
> Ah, Mystra. The matron of magic herself. An ambitious desire, Gale. That's Mystra, isn't it?
> That's Mystra - the Mother of All Magic herself.
> Cut that out. The light could attract enemies.
> That's the deity you wizards adore - Mystra, right?

0:0 - I see you understand.
uid: a07a0493-4258-9776-fda8-fc81217ced02
Cinematic:
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

- Roll failure -
null
uid: a5bbe1b0-1c83-a64c-9105-61264a1fcddf
> null

null
uid: a6791cee-63a5-5a2d-dec4-5464bb5e047b
Jump to another node

0:0 - I do - because it's through practice that I seek to perfect. To augment.
uid: a6d44a04-165f-feba-5f3b-462bfb46ab40
> null

0:0 - An easy incantation. Simply repeat after Gale.
uid: a7a9bdfe-91bf-db89-a69f-b8b21d0ce55b
- 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

- Roll sucessful -
null
uid: a82eb224-fc7e-b884-7189-0045c04b4850
> She does. She's... She's Mystra.

0:0 - Hold on to the moment. It's a good night for intimacy.
uid: a892efeb-92f5-7493-3936-f7122ad59dfd
> *You realise the Weave is making you one. You have but to imagine your desire, and Gale will know it.*

- Roll sucessful -
null
uid: ab49ee4b-91c7-5486-e74b-03ddfb8eee04
> null

0:0 - I'll leave you to it then. Good night.
uid: aca9494a-ebef-3083-007d-64794644aa5f
> Good night. Yes. Good night.

0:0 - And long, lonesome nights.
uid: ae29d14f-8778-b690-7703-d3f19f363501
Cinematic:
Node context: Melancholic.
=== END NODE ===

0:0 - Believe it or not, I can relate.
uid: ae721d1c-f4cf-c1b5-d838-4b49ecda3e4e
Node context: said with a wry grin
> Perhaps I can show you what I mean by reaching into the Weave together.
> Still, it is magic in its purest, most essential rapture that I'm trying to impart.

null
uid: b0b20ddc-75e0-3cd6-bbf9-0b92e5086f75
Jump to another node

0:0 - Actually, I dislike tongue twisters. Let's just call it a night.
uid: b0c81e13-adad-35d1-7f7c-e516eaed45e3
> null

0:0 - I practise magic, not melodrama.
uid: b195bc8d-eec0-f6a1-4051-ae96dcf4aa27
> You wouldn't say that if you felt what I feel.

0:0 - That's too abstract for my tastes. Let's just forget about it, shall we?
uid: b23f9211-ab34-7d2a-82a5-71d0b39723fb
> I think it's a mistake to give up on the brink of success, but I cannot force your hand.

0:0 - Most pleasant, in fact. Most welcome.
uid: b7864894-c519-36ec-bd05-4f1a8c228472
Cinematic:
Node context: Warm, with real affection.
> *The Weave evaporates, and as it does so, you realise the night feels suddenly cold and lonesome.*

0:0 - Picture his severed head on a spike.
uid: b8b25226-0471-2730-8da1-cfaca12fdf99
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Spike - CAMP_Gale_CRD_SpellTeaching_Pictured_Spikedescription
> Good gods, what on earth makes you picture that?

0:0 - Is everything all right?
uid: b929acbd-04cc-2b65-4bc4-e40cedd1dac3
> Of course, of course. I was just... practising an incantation.

0:0 - I quite agree. There's no greater deity than Mystra.
uid: ba3347fb-359e-ef82-e19b-9a45a51cf150
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> I see you understand.

null
uid: ba97985a-236a-0dd2-568f-e7ae6a51a537
> *You feel something strange - like a kind word and a kind touch at the same time. It's warm and comfortable.*

null
uid: bb510043-3aba-f552-bfad-8caa891097ab
Jump to another node

0:0 - *Ah, yes: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*
uid: bb678939-6e77-4ba7-1d62-8b3fd30acbc8
Cinematic:
> Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.

0:0 - Fair enough - though in the end we're still playing the same composition.
uid: bbc40045-59fb-d8f2-4cae-0a39f1ee0435
> Perhaps I can show you what I mean by reaching into the Weave together.

0:0 - Still, it is magic in its purest, most essential rapture that I'm trying to impart.
uid: bbec738b-4211-f25a-20f6-1b408417aee6
> null

0:0 - Who is that?
uid: be1f58a4-b303-d6a3-7232-b412a10e74a8
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Oh! My, you startled me. I... I was miles away.

0:0 - It's like music, poetry, physical beauty all rolled into one and given expression through the senses.
uid: bec21ab9-40a5-1254-e31d-3f087be22f60
Cinematic:
Node context: Passionate.
> Would you like to experience this?
> Is it the same for you?

0:0 - You sense power in these words. Speak them deliberately.
uid: c127e657-b1b2-887e-7f7a-cee4bdb42e45
= Roll SkillCheck Arcana (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

null
uid: c56a4343-ec08-1c48-7abb-06400b82c2d6
Jump to another node

- Roll sucessful -
null
uid: c58e5710-2f37-4db8-dcc6-74103c38d286
> null

0:0 - No, no. She's no one, really. I was just... practising an incantation.
uid: c72776d3-6267-e26c-862c-a52ccce018c9
Cinematic:
Node context: A bit embarrassed.
> You don't have that look on your face when you're looking at 'no one'.
> null
> null

null
uid: c8165f17-0141-c873-50db-30249235ec46
Cinematic: The visual effect intensifies. There’s the start of a glow, of a rush of beautiful magic.
> *Ah, yes: the scent of rosewater and a sense of wellbeing. A sliver of Weave that tastes sweet on the tongue.*

0:0 - How narrow-minded. Magic goes far, far beyond Mystra.
uid: cb03aec3-f8ee-3316-28b9-0f68b5e4a4cb
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> Pish posh. One might as well deny one's mother's womb as the cradle of life.

0:0 - Belt the words with a little flourish on 'Ao'.
uid: cb785f50-eae9-a40f-67f8-0d642bce50c9
= Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.*
uid: cbffa771-5d67-6d49-cb85-6ddac83151fc
Cinematic:
> null

null
uid: cc6e6902-71a2-b8f8-8e1c-bb2961871396
Jump to another node

0:0 - It's getting late. Perhaps another time.
uid: ccadb7f8-8ae6-0b1b-de1a-200df9058977
> null

- Roll failure -
null
uid: cd0f94de-638b-7ee2-4556-bd3fd382854f
> null

0:0 - Recede into the calm centre of your mind, just like you were taught at the academy.
uid: ce0ed910-2fdc-a970-a43c-b29a4533e49a
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null

0:0 - Would you like to experience this?
uid: cf7abb1c-a941-ef71-fbda-da5d15ced957
Cinematic:
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Yes, I would.
> Mystra normally answers me through prayer, but I don't mind trying.
> Magic normally comes to me through prayer, but I don't mind trying.
> No, I have no interest in such magic.

0:0 - My magic is both ancient and raw. Sometimes even volatile.
uid: d01147f0-a89d-891f-a489-9e52e8c1625d
- 0 Check flag(s) (Tag):
   true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.)
> Yes - as raw and ancient as the veins of Bahamut.

0:0 - *You feel something strange - like a kind word and a kind touch at the same time. It's warm and comfortable.*
uid: d05e9245-ed46-baf9-de75-c0c92730a589
Cinematic:
> Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.

null
uid: d0b78f8d-a987-8c09-ed1d-3941d9c087df
Jump to another node

0:0 - Pish posh. One might as well deny one's mother's womb as the cradle of life.
uid: d3a5cdf7-05b2-afc8-63aa-62117577213d
> null

0:0 - The same as it always does.
uid: d5cdfba3-994c-872f-422d-d89ec09a1bfe
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> You're hard to please, aren't you?

0:0 - Repeat the words, bold and proud.
uid: d69000f6-379b-3b48-a42c-b905d86560a0
= Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 > null

0:0 - I can't quite describe it, the need I sometimes feel to see her - to draw the filaments of fantasy into existence.
uid: d6c4606f-f828-ff46-4ea5-e1d97e502da3
Cinematic:
Node context: Passionate.
> No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies:

- Roll failure -
null
uid: d707fe7f-1353-dcb6-d7de-c53e2affbdb9
> null

0:0 - Very good. Now I want you to picture in your mind the concept of harmony. As true as you can.
uid: d77103cc-9048-8b67-6ba7-a99a58518a9a
Cinematic:
> Recede into the calm centre of your mind, just like you were taught at the academy.
> Sink deep into your magic. It is who you are. It is home.
> Harmony comes easily to you. Allow it to wash over your mind and magic.
> Picture the perfect darkness - to be in the womb of Shar.
> Recall a memory of early youth, a happy family moment.
> Picture a place of utter peace, away from all harm and the mayhem of civilisation.
> Think of the here and now: this unexpected moment of learning.
> Try to hum a familiar tune.
> That's too abstract for my tastes. Let's just forget about it, shall we?

- Roll failure -
null
uid: d8a2263e-0b3f-20e3-b287-5b2765824f3e
> You read too much into it. I was merely indulging in my passion.

0:0 - Picture a place of utter peace, away from all harm and the mayhem of civilisation.
uid: d8cb35fb-a6ff-6c7c-42e0-d6d4db9fdb34
= Roll SkillCheck Nature (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Roll target speaker: 1 - 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - Good night.
uid: d938bb79-bff0-5ff4-937a-06b8dc4d400d
Cinematic:
Node context: Kind, but firm.
=== END NODE ===

0:0 - Good gods, what on earth makes you picture that?
uid: db038b26-6779-ce26-cd5b-9db5daa34500
Cinematic:
Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured Gale’s head on a spike. He is surprised, hurt, angry and disgusted all at once.
> null

0:0 - Sink deep into your magic. It is who you are. It is home.
uid: dcd83427-eb5c-20d0-cd35-7fe5429036fb
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> null

0:0 - Then follow my lead.
uid: deaad2a0-7a72-498a-9ecf-c20436286b73
Cinematic:
> null

0:0 - Yes, I would.
uid: dfc6d837-8974-7e39-62b0-8920e4365d25
> Then follow my lead.

0:0 - Quite so. The Weave is a sensitive conduit.
uid: e3299b98-4ce3-7a9d-2a1f-fc9507eb44bb
Cinematic:
> *The Weave connects you. The moment feels intimate.*

0:0 - It's different for me. Not quite so intense.
uid: e4bc7332-481d-e713-468a-e97a54a8a2de
> Perhaps I can show you what I mean by reaching into the Weave together.

0:0 - Picture kissing him.
uid: e5ec51e0-ba61-7f97-ce4d-5a6c68074a65
- 0 Set flag(s) to (Object):
   true - CAMP_Gale_CRD_SpellTeaching_Pictured_Kiss - CAMP_Gale_CRD_SpellTeaching_Pictured_Kissdescription
> I... I didn't think...

- Roll sucessful -
null
uid: e5f507d6-7e3a-6c79-1823-3c2004ed525a
> null

- Roll failure -
null
uid: e62bdff4-a41d-3302-0e6d-b7e2c35a7379
> null

0:0 - Imitate the gesture quickly and decisively.
uid: e78be582-5256-ffd9-ebb9-9e1fa8435677
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - No, thanks. Not my cup of tea, clearly.
uid: e7ced0d9-d12f-63d2-ff61-a537f7083f99
> I think it's a mistake to give up so easily, but I cannot force your hand.

0:0 - *There's something like the anticipation of a kiss, then the pleasure of being cloaked in peace.*
uid: e899b673-74e4-3172-11d6-a325455a25a2
Cinematic:
> *You are safe. You are nestled in the cup of Mystra's hand.*
> *You are safe. You are nestled in the cup of her hand.*

null
uid: e9332187-c924-a6d6-8a80-2c0ecc18a56a
Cinematic: ~The player imitates the gesture. There’s a first visual effect. Some sparks of magic start to appear around the player and Gale.
> *A familiar feeling - like a kind word and a kind touch at the same time. It's warm and comfortable.*

0:0 - Now you.
uid: e99eb3c4-47d9-3a69-d0be-a0abe0d6a0c7
Cinematic:
> Imitate the gesture with ease.
> Imitate the gesture with a flourish.
> Imitate the gesture quickly and decisively.
> Imitate the gesture slowly and as precisely as you can.
> Actually, never mind. Magic is just not for me.

0:0 - You read too much into it. I was merely indulging in my passion.
uid: f0740159-5994-3cbc-be28-d892d5a4e638
Cinematic:
> Truly.

null
uid: f0c8d47f-127c-916f-5f6c-549163d2d5bc
Jump to another node

0:0 - Perhaps I can show you what I mean by reaching into the Weave together.
uid: f177bbd8-d7ab-1a8d-54ae-850746c4e87f
> null

0:0 - I know.
uid: f2d39620-af73-326e-626e-2e0159e5a12f
Cinematic:
Node context: With Han Solo swagger.
> *The Weave connects you. The moment feels intimate.*

0:0 - *A familiar feeling - like a kind word and a kind touch at the same time. It's warm and comfortable.*
uid: f364ae37-a099-5c71-e90d-634a7d2d60e6
Cinematic:
> Excellent. Now repeat after me: Ah-Thran Mystra-Ryl Kantrach-Ao.

0:0 - Sorry, I wasn't expecting... But it is a pleasant image to be sure!
uid: f3e7e583-de55-48f4-c581-655f70029947
Cinematic:
Node context: Warm, with real affection.
> Most pleasant, in fact. Most welcome.

0:0 - You're a good teacher.
uid: f402d515-cdad-8505-50b6-a3d35a7e27bc
> I know.

0:0 - It's different, but I can definitely feel a familiar kind of presence.
uid: f5bce21a-b2fd-c9e4-11fe-07eed87da5ff
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.)
> Quite so. The Weave is a sensitive conduit.

0:0 - That sounds very familiar, yes.
uid: f7319247-5969-9c54-0d1c-497dc18d33f9
> Perhaps we can share the experience by reaching into the Weave together.

0:0 - Cut that out. The light could attract enemies.
uid: f8bdffad-38b8-4a1b-0b04-4873c4b8fb69
> Oh! My, you startled me. I... I was miles away.

0:0 - I think it's a mistake to give up so easily, but I cannot force your hand.
uid: fa9a0cd6-1012-313b-9da7-e267b7be8022
Node context: Disappointed.
> null

0:0 - It's a kind of love after all.
uid: fdbf0ea1-d8de-f08f-f2d4-f76e0b9e1b97
Cinematic:
> Magic is... my life. I've been in touch with the Weave for as long as I can remember. There's nothing like it.

0:0 - There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me.
uid: ffdea39b-7270-c0e6-393e-f8f900fd7df3
Cinematic:
Node context: Moody.
> I'm going to bed. Perhaps this was all a mistake.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\GLO_Elminster_CFM_GaleCom.lsj
Synopsis:
Gale is a Companion. This dialogue can trigger as COM (if the players approach Elminster with Gale as a companion), as a regular dialogue (if the players approach Elminster while Companion Gale is in the camp) or a CFM (if the player skips Elminster altogether). It can trigger in either Creche or SCL.

0:0 - Mmm, yes, what a delightful wedge of Old Elturian that was. Doesn't do to parley on an empty stomach, you know. Makes one's words frivolous when they should be grave.
uid: 00481cac-df83-41fe-ae44-299fa53328b9
> null

0:0 - Why, some bread, cheese, and a cup of wine would appear unto me a feast! Surely you won't begrudge me a mite of rest and repast before I get 'out with it'?
uid: 03b1a8b7-570a-4b22-8cdc-90357e6b2d4a
> Yes, Gale. Where is your decorum?
> Surely you could have conjured any feast you liked.
> I suppose we could part with a few of our rations.
> I'm not in the habit of taking in vagabonds.

0:0 - And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself.
uid: 064cf9c8-2a87-40d0-a49d-50b80e9dfab2
> Even the waves of fate can break upon the shores of will.

0:0 - I may be slow to anger, but I will not have you sully this moment of most sorrowful import with ill-considered levity!
uid: 07fe164c-0faf-44c8-ac75-293440a98a67
> It's all right, Elminster. If ever gallows humour were appropriate, this is its grim-smiling hour.

0:0 - The long-awaited question. Now - if you please, Elminster - for the too-long-awaited answer.
uid: 08857604-67a1-4161-bc4a-d9a7bfaa949c
> null

0:0 - Mystra would consider... forgiveness?
uid: 09dd405d-cf0a-4316-972b-0bf29098e9cb
> She would consider what she considers to be forgiveness.

0:0 - Precisely.
uid: 0ae255a7-eda4-4a89-ab48-0c2e4f3ca1eb
> That which renders him so dangerous is an orb of Netherese origin that is buried within his chest. And that, Gale, is how we arrive at the heart of my directive.

0:0 - If even the gods know, why are we facing these threats alone?
uid: 0f866fe8-3a73-4af9-8255-ffd1ee267472
> They choose the instruments of their will with great precision. Sometimes the single drops we think we are do not realise what waves we are building up to be.

0:0 - The very purpose for my presence - in a roundabout sort of way.
uid: 10c2b476-9d5d-4b80-8a12-aec0928bb54b
> You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.

0:0 - Right. Ahem. You see...
uid: 131e0289-c93e-435b-9796-dba8b47561e7
> I, er... ahem. That is to say...

0:0 - Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.
uid: 13bb3587-e45a-4242-8b7b-5c38111a9c7d
> I'm here on behalf of Mystra. The message and the charge I bring you are hers.

null
uid: 14467d57-7f55-43f7-8b7f-91a26238a640
Jump to another node

0:0 - The orb.
uid: 178e2965-88d4-4055-a4d4-87bdf6f3bfd2
> Precisely.

null
uid: 19bc8d71-5a9d-453f-b466-5b58c858bb8e
Jump to another node

0:0 - There's still a long journey ahead. We'll find another way.
uid: 1b85f895-76bf-45ac-9128-259f90d0884e
> Or some other fortune altogether.

0:0 - It brings me no pleasure saying this, my friend, but such is Mystra's will. Yours must be the sacrifice that will undo the Absolute. And for your sacrifice, you will be redeemed - such is Mystra's promise.
uid: 1d257a89-b412-4474-b988-28fa8374632f
> With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.

0:0 - I can't say that so far I've volunteered the entire truth.
uid: 1d44745f-6577-4586-a938-c743f1472bbf
> Do you mean to say you never bothered to disclose how dangerous you are?

0:0 - Do not discount yourself, and by the same token, do not discount your enemy.
uid: 1ef0b7d0-8565-4eea-8ec1-43634b97f447
> You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.

0:0 - That which I speak of, as Gale well knows, is neither idle nor false. Rather it is... unnatural.
uid: 2083de03-5570-4580-999e-39f4021cf539
> The orb.

0:0 - His acts were misguided, yes, but I assure you that deep down he has a heart of - let's say at least silver. Which is more than can be said for the foe you face.
uid: 243c9389-2357-400d-859f-58a88a0dd913
> You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.

0:0 - Say what you will, but you can't force Gale to go through with this.
uid: 275129ed-3310-4a0c-98e6-11bc7525f540
> No indeed. But I think she trusts me to.

0:0 - The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf.
uid: 278e1bea-ac61-40ce-8f8f-bcb0822f12fd
> I don't understand. How so on my behalf?

0:0 - You were sent here as an actual divine messenger?
uid: 286728c0-de63-4aa5-aab9-2049f2172ec5
> Mystra's delicate feet are ill-suited for the hardships of the road.

0:0 - You must find the Heart of the Absolute, whatever that may be, and use yourself as the catalyst that will burn it from this world.
uid: 2957fad1-6f85-46a2-9235-d69ffd981f69
> That's monstrous! You're tasking him to kill himself.
> I'm surprised that Mystra demands such a sacrifice. This is hardly her way.
> Say what you will, but you can't force Gale to go through with this.
> We'll be rid of both the Absolute and Gale in one fell swoop. Win-win.

0:0 - Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.
uid: 2dd15218-c610-45bc-b876-5efbe71adf87
> If the goddess herself is aware, I wouldn't say no to some divine intervention.
> It sounds like the most insidious of evils was actually Gale all along.
> If even the gods know, why are we facing these threats alone?
> You wouldn't happen to know of a cure, would you? Some all-powerful, parasite-withering spell, perhaps?

0:0 - That's monstrous! You're tasking him to kill himself.
uid: 35f20219-7497-4cfd-ab61-8b1e45c8446c
> He is not. But it seems that Mystra is.

0:0 - Alas, such luxuries require the beneficence of time, and time, as I'm sure our friend here will attest, is the very luxury of which we're all too bereft.
uid: 3639176d-b781-4985-97f9-abdc9fdd87ba
> Oh, for the love of...

0:0 - You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.
uid: 36a3c9f9-c7a0-446e-8369-637c8ca8f847
> That is why I have come here to charge you, Gale, with its destruction. It is Mystra's belief that only you can.

0:0 - Ah! There you are. I hope you don't mind my having ingratiated myself into the most palatable graces of your provisions. You find me quite sated indeed.
uid: 37249e9a-4da0-4066-b9be-ea770400a258
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering.
   false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp.
> null

0:0 - In short, Gale - through his own doing - has become a living explosive that could wipe from this world this very gathering, and much more besides.
uid: 37f6828d-1cb9-47a3-b052-51b718daeeea
> For his folly, Mystra forsook him, but now she has decreed he is to be given a chance of redemption.

null
uid: 3acc0beb-23c1-643e-113a-59c7430635e9
Jump to another node

0:0 - But why? Out with it, Elminster. Please!
uid: 3acecc96-efcd-42cd-93a0-898c077f1eaa
> Young man, has your sojourn away from Waterdeep washed away your decorum as well as your patience?

0:0 - Even the waves of fate can break upon the shores of will.
uid: 3bb1306a-9b8a-4b31-b965-0dc1689e6a5b
> Farewell, my friend.

0:0 - To you, I commit into care Gale himself. I count on you to shepherd him well on this strangest of journeys.
uid: 45657e9c-0e09-4668-b092-0c934be9150d
Cinematic: He addresses the player now, rather than Gale.
> If this is truly Mystra's will, I will do my best to see it done. On my honour, it shall be done.
> There's still a long journey ahead. We'll find another way.
> I am not his keeper, and I do not accept your charge.

0:0 - Oh, for the love of...
uid: 484e8c8f-787d-435f-bd1d-8e90abed715d
> Fine, fine, I'll turn a deaf ear to the clarion calls with which my scorned stomach beseeches me. Graver matters are at hand.

0:0 - I suppose we could part with a few of our rations.
uid: 4dfd11fd-d9a4-4551-ab0a-bf61a9599790
> And a great kindness that would be! See, Gale? Even in these barren parts, the art of hospitality begets inspired new works if one only keeps up the practice.

0:0 - Thank you for that most considerate reminder.
uid: 51272f68-1fab-47ea-8080-2491a7397b90
> null

0:0 - It's all right, Elminster. If ever gallows humour were appropriate, this is its grim-smiling hour.
uid: 515abf4f-2121-477f-bf06-6a6e9f7bde5f
> It brings me no pleasure saying this, my friend, but such is Mystra's will. Yours must be the sacrifice that will undo the Absolute. And for your sacrifice, you will be redeemed - such is Mystra's promise.

0:0 - Surely you could have conjured any feast you liked.
uid: 52341a9b-e90f-4764-a785-55ee8b1d16ee
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> Alas, such luxuries require the beneficence of time, and time, as I'm sure our friend here will attest, is the very luxury of which we're all too bereft.

0:0 - Or some other fortune altogether.
uid: 5a1c3b72-699a-4ada-a3f9-bc8db29e3193
> Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.

0:0 - For his folly, Mystra forsook him, but now she has decreed he is to be given a chance of redemption.
uid: 5a9a525f-3b8f-4248-916c-4ef124723d94
> Mystra would consider... forgiveness?

0:0 - Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.
uid: 5c65f713-a169-46c9-9124-3dba326368be
> And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself.

0:0 - We'll be rid of both the Absolute and Gale in one fell swoop. Win-win.
uid: 5e6d04b8-3cb7-4439-b9aa-711d0f299402
> I may be slow to anger, but I will not have you sully this moment of most sorrowful import with ill-considered levity!

0:0 - Come, come, up you both stand. I, for one, am dying to find out what's for breakfast.
uid: 5f40e139-74dd-4f6a-82f0-1b2701c14994
> Elminster?

0:0 - I'm surprised that Mystra demands such a sacrifice. This is hardly her way.
uid: 5f9b3da3-882e-4397-ae1a-9ed1df42d608
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> I'm glad it's not just me.

0:0 - She would consider what she considers to be forgiveness.
uid: 62d50ee5-18f3-477d-8402-5c85212cd109
> Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.

0:0 - Alas. The creature that afflicts you, the ill-begotten magic that it weaves, is inextricably conjoined with both the greater purpose and the greater master that it serves.
uid: 63272152-65f1-4e31-8f57-2a0141574e93
> You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.

0:0 - Must have been his simulacrum you bested. He always was a cautious traveller.
uid: 64ef4d71-4908-349c-2907-0a1436fa2878
Node context: Referring to player previously 'killing' Elminster - it was an illusion. Low and an aside to the player, not meant for anyone else's ears
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_ElminsterWasDefeated - Elminster has been defeated.
> The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf.

0:0 - You know where you went wrong, Gale, and I trust you've told your fellow traveller here the nature of your ills.
uid: 6b98d1a5-79d6-4579-9ccf-dd7657debe19
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> I can't say that so far I've volunteered the entire truth.

0:0 - She'd do well to place her trust in me in equal measure.
uid: 6be9d5e5-e0b9-48d0-b2c7-8294f8d043b7
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
- 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> I doubt not your conviction. But Gale has an unnatural advantage.

0:0 - Then you two have much to discuss after I'll have taken my leave.
uid: 6c397cdc-5f5d-485f-922a-bb1b0b26b1c6
> In short, Gale - through his own doing - has become a living explosive that could wipe from this world this very gathering, and much more besides.

0:0 - On my honour, I'm not sure yet I can say the same.
uid: 6c72e57a-09e3-40c1-bbeb-f4cfdd4ca3a6
> Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.

0:0 - It is done. Both charge and charm have been committed into your care.
uid: 6dc5ebd1-3ae5-4691-9249-c357627452a8
> To you, I commit into care Gale himself. I count on you to shepherd him well on this strangest of journeys.

null
uid: 6e74fdf2-b69b-4c6e-911b-43866ed6429a
Jump to another node

0:0 - I'm not in the habit of taking in vagabonds.
uid: 6fee18e0-88f4-45c0-adbd-b05b29c64ee1
> Oh? And what is he, then, wandering these forlorn barrens over seven hundred miles from home?

0:0 - I doubt not your conviction. But Gale has an unnatural advantage.
uid: 7345997e-3672-4fb7-890f-e48aa77cd131
> The orb.

0:0 - Elminster?
uid: 7647418b-c711-4013-9576-952cffc82392
> Must have been his simulacrum you bested. He always was a cautious traveller.

0:0 - Oh? And what is he, then, wandering these forlorn barrens over seven hundred miles from home?
uid: 775eafc3-4519-43d8-8532-2c55c7826a96
Cinematic: On ‘he’, he points to Gale.
Node context: On ‘he’, he points to Gale.

0:0 - Speak fast, then, for none of this pertains to me.
uid: 7804e1d9-7348-4a52-8e7f-8dc9d140f9a8
> null

0:0 - With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.
uid: 79d12b75-f166-42a4-89b9-4b047f8034e9
> My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra.

0:0 - Mystra is mistaken. I will be the Absolute's destroyer.
uid: 7d615559-57e6-4421-b97e-ffc31858708e
> I doubt not your conviction. But Gale has an unnatural advantage.

null
uid: 89718d8f-e331-3862-f5c8-127ac825115a
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp.
   true - ORI_Gale_Event_PlayersWithElminsterToCampWithGale - Gale was with the players when they teleported to the camp with Elminster
> Mmm, yes, what a delightful wedge of Old Elturian that was. Doesn't do to parley on an empty stomach, you know. Makes one's words frivolous when they should be grave.

0:0 - Your friend here denied having the pleasure of your acquaintance, Gale, but I'll assume this feigned ignorance was committed with more or less noble intentions.
uid: 947ae7d2-997d-4fc4-9ba4-105c6cbd5f35
- 0 Check flag(s) (Dialog):
   true - GLO_Elminster_State_DeniedGale - Player denied that they know Gale.
> Come, come, up you both stand. I, for one, am dying to find out what's for breakfast.

0:0 - My thanks for your excellent guidance. Ah! And yonder I spy the object of my pursuit.
uid: 9624dd58-8d43-4902-b6af-039a3f75f049
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp.
   false - ORI_Gale_Event_PlayersWithElminsterToCampWithGale - Gale was with the players when they teleported to the camp with Elminster
> null

0:0 - What message and what charge would that be?
uid: 9b54018d-4072-48c3-b640-538435cee2f8
> The long-awaited question. Now - if you please, Elminster - for the too-long-awaited answer.

0:0 - That is why I have come here to charge you, Gale, with its destruction. It is Mystra's belief that only you can.
uid: 9d4e7856-e6cb-439f-b638-d25e24a1408d
> Gale alone? How so?
> Mystra is mistaken. I will be the Absolute's destroyer.
> She'd do well to place her trust in me in equal measure.
> Hogwash. Idle beliefs and false hopes.

0:0 - It sounds like the most insidious of evils was actually Gale all along.
uid: 9ea6dadf-4696-4e8a-b80b-23de751b530d
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> By circumstance, but not by purpose, I swear. I never intended you any harm.

0:0 - Fine, fine, I'll turn a deaf ear to the clarion calls with which my scorned stomach beseeches me. Graver matters are at hand.
uid: a49e30d9-b2b9-43ed-ba18-ec0003790acb
> Plenty to digest, after all. A good deal to stew over, if you will. Words ladled with import should be savoured so as to better absorb their meaning, wouldn't you agree?

null
uid: a94a03cc-075c-4a43-b060-0304e94d9633
Jump to another node

null
uid: a98f0729-cff7-4540-9ead-fa0d4541375f
Jump to another node

0:0 - He is not. But it seems that Mystra is.
uid: aa564c1b-4f0f-4051-b2b8-ab7aaeed693a
> null

0:0 - No indeed. But I think she trusts me to.
uid: aab1df53-6d3c-4537-918d-775821b68b28
> null

null
uid: abcd2a71-6675-cf42-d3a5-23d9ea29a670
Jump to another node

0:0 - I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.
uid: ad1a4c1c-c2cf-4ffc-b5f5-205ad58563bd
> But why? Out with it, Elminster. Please!

0:0 - If the goddess herself is aware, I wouldn't say no to some divine intervention.
uid: b220d8b2-96dd-4a93-affb-6ac9dd846275
> The very purpose for my presence - in a roundabout sort of way.

0:0 - My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra.
uid: b3f2b7d1-14ad-4b3e-9897-d5870c475b47
Cinematic: Elinster speaks this spell and as he does so and makes hand gestures, a magical effect emanates from him and envelops Gale.
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
> It is done. Both charge and charm have been committed into your care.

0:0 - Plenty to digest, after all. A good deal to stew over, if you will. Words ladled with import should be savoured so as to better absorb their meaning, wouldn't you agree?
uid: b6f227d5-27a7-4b5b-826a-d72d0fccf74a
> Elminster.

0:0 - Yes, Gale. Where is your decorum?
uid: b879843d-884d-44e2-9319-fe275f63fe9e
> Oh, for the love of...

0:0 - Hogwash. Idle beliefs and false hopes.
uid: b936caef-5bef-420c-895b-61346c813e4d
> That which I speak of, as Gale well knows, is neither idle nor false. Rather it is... unnatural.

null
uid: bcb77cf4-26d1-461a-9acd-70c0614676b2
Jump to another node

0:0 - If this is truly Mystra's will, I will do my best to see it done.
1:0 - On my honour, it shall be done.
uid: bdac79bc-12e7-439d-bb83-9d97dc950b56
- 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.)
> On my honour, I'm not sure yet I can say the same.

0:0 - Not in so many words, no.
uid: bfe5954d-6de1-4e6c-a674-49e14debfe00
> Then you two have much to discuss after I'll have taken my leave.

0:0 - Gale alone? How so?
uid: c32adfee-e779-4934-b4f7-b7e6e4049d91
> null

0:0 - By circumstance, but not by purpose, I swear. I never intended you any harm.
uid: c46a80c1-a2d4-4023-92d2-81d49ed974f8
> His acts were misguided, yes, but I assure you that deep down he has a heart of - let's say at least silver. Which is more than can be said for the foe you face.

0:0 - Do you mean to say you never bothered to disclose how dangerous you are?
uid: c67d47ac-2296-4153-9ac5-1f91c4cd0a28
> Not in so many words, no.

0:0 - And a great kindness that would be! See, Gale? Even in these barren parts, the art of hospitality begets inspired new works if one only keeps up the practice.
uid: ca6d8471-89bf-4a9b-8261-fc68ff1e0135
> Oh, for the love of...

0:0 - That which renders him so dangerous is an orb of Netherese origin that is buried within his chest. And that, Gale, is how we arrive at the heart of my directive.
uid: cc8f3ccb-3237-4431-8732-a8585d9bc8e1
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.

0:0 - I, er... ahem. That is to say...
uid: cd480fc7-e10b-48c4-b087-39599dbae743
> Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.

0:0 - Interesting. This could be help or hindrance - we shall have to see.
1:0 - Interesting. This could be help or hindrance - we shall have to see.
uid: cf148547-ff0d-4cbe-91a8-2fc210888fe4
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You must find the Heart of the Absolute, whatever that may be, and use yourself as the catalyst that will burn it from this world.

0:0 - You know where you went wrong, Gale. We needn't dwell on that here and now. But even so, you're to be given a chance of redemption.
uid: d18f1317-5e60-407d-b837-3506ebf4b5bb
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> null

0:0 - I don't understand. How so on my behalf?
uid: d198ce14-9a92-41a5-b444-1d471afe2c56
> I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.

0:0 - I'm here on behalf of Mystra. The message and the charge I bring you are hers.
uid: d357d2fc-9f69-4e84-883c-57aa13f26c78
> It must be a great honour to be so entrusted by your god.
> You were sent here as an actual divine messenger?
> I'm surprised she sent you in the first place after Gale's... debacle.
> What message and what charge would that be?
> Speak fast, then, for none of this pertains to me.

0:0 - Nor would I expect you to. It is too bleak a task to demand of anyone.
uid: d39bc976-7782-4629-93f2-1db1c67e9b30
> Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.

0:0 - It must be a great honour to be so entrusted by your god.
uid: d467f15d-7b92-4f86-9039-6501a821d77e
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> I could debate you on that.

null
uid: db2329ee-7ffc-609e-2c62-1da63f99176d
> null

0:0 - I am not his keeper, and I do not accept your charge.
uid: db3a96de-5581-417b-8dbd-0fb282574cb0
> Nor would I expect you to. It is too bleak a task to demand of anyone.

0:0 - Farewell, Elminster. I'm glad she chose you.
uid: dc90cd19-d8a0-4e21-b707-aedfdb7ba4f3
=== END NODE ===

0:0 - I could debate you on that.
uid: dcc4af4d-4dde-426a-ac48-bdd696d5fee5
> You know where you went wrong, Gale, and I trust you've told your fellow traveller here the nature of your ills.
> You know where you went wrong, Gale. We needn't dwell on that here and now. But even so, you're to be given a chance of redemption.

0:0 - They choose the instruments of their will with great precision. Sometimes the single drops we think we are do not realise what waves we are building up to be.
uid: de27bf5f-2c85-460a-b898-e9a686e07521
> Do not discount yourself, and by the same token, do not discount your enemy.

0:0 - I'm surprised she sent you in the first place after Gale's... debacle.
uid: de73e714-8c0e-45e0-97ac-88f2ae59640d
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory
> Thank you for that most considerate reminder.

0:0 - Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.
uid: de886ccd-74c2-4d5d-9ca0-1a782c5079a3
> Interesting. This could be help or hindrance - we shall have to see. Interesting. This could be help or hindrance - we shall have to see.

0:0 - I'm glad it's not just me.
uid: ec4a03b7-755f-4fa7-9bb4-b7aab8b8fa95
> null

0:0 - Nigh a tenday I've gone without honest fare worthy of the name - drank naught but what the sky entitled my thirst.
uid: ed76290b-40f0-408c-93ac-54f33a821aa2
> Why, some bread, cheese, and a cup of wine would appear unto me a feast! Surely you won't begrudge me a mite of rest and repast before I get 'out with it'?

null
uid: eeeebc46-c81e-fc0d-ef9c-71b6c81903eb
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering.
   false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp.
   true - ORI_Gale_Event_ElminsterToCamp - Elminster invites himself, and the players, to camp.
> null

0:0 - Ah, finally they stir. True adventurers get up with the lark, I always say, but if there are larks to be found in these lands, they must fancy themselves akin to nightingales.
uid: f142cbdd-6c1d-46e7-bf58-1c210dd94625
Cinematic: Elminster is at camp when the players and Gale wake up.
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering.
   false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp.
   false - ORI_Gale_Event_ElminsterToCamp - Elminster invites himself, and the players, to camp.
> Your friend here denied having the pleasure of your acquaintance, Gale, but I'll assume this feigned ignorance was committed with more or less noble intentions.

0:0 - Elminster.
uid: f303b831-b3bb-47fa-9396-4fec2b68fea6
> Right. Ahem. You see...

0:0 - Young man, has your sojourn away from Waterdeep washed away your decorum as well as your patience?
uid: f8ea898d-e4cb-4ed3-82a8-af9ef04dbf67
> Nigh a tenday I've gone without honest fare worthy of the name - drank naught but what the sky entitled my thirst.

0:0 - You wouldn't happen to know of a cure, would you? Some all-powerful, parasite-withering spell, perhaps?
uid: fd22b536-0b7d-4cb9-8da0-8b7a11cb8390
> Alas. The creature that afflicts you, the ill-begotten magic that it weaves, is inextricably conjoined with both the greater purpose and the greater master that it serves.

0:0 - Farewell, my friend.
uid: fe407a19-7d42-4df9-95e1-62a14bf4886d
> Farewell, Elminster. I'm glad she chose you.

0:0 - Mystra's delicate feet are ill-suited for the hardships of the road.
uid: ff48b35e-9579-4b5c-a08c-177ae6f7b1d9
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\GLO_Elminster_CFM_GaleAlone.lsj
Synopsis:
Triggers either as an OOM or an AOM when Elminster is already in the camp, or a CFM (if the player skips Elminster altogether).

null
uid: 00e4863d-f3ec-ffd1-a822-30d21e4a7ce6
> You mean the orb. You mean I sacrifice myself.

0:0 - But there is only one who truly counts, no? One whose favour you crave. One who knows the catastrophe that lurks 'twixt your ribs.
uid: 0216e450-d9f5-4bd5-12c2-c41317db1345
> Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.

0:0 - The ill effects may linger, I'm afraid. Not enough to hamper your mission, I hope.
uid: 05474950-84ec-02f8-4d6d-24961dc7e027
> Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.

0:0 - Alas, not the role I've been given in this particular tale. I am but a bare cameo compared to the part that you must play. You and the orb.
uid: 05de7205-a417-7e71-e019-9bb4cefa1bd4
> Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.

null
uid: 07fc0204-94bf-4455-be3c-04a2672d2362
> null

0:0 - Like moons make swell and wane the nescient seas, so too the sky-strewn gods ordain the tidal fates of mortal days.
uid: 0881e9a9-4274-7b95-fe8e-a41c00232aae
> And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself.

null
uid: 0997b17d-d4bf-e114-fdc9-445f5b266dc8
=== END NODE ===

0:0 - Remain silent.
uid: 0f4c26ae-28b3-591e-d4d0-c13170820477
> Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.

null
uid: 12b9d386-939f-7cc5-ce1f-4e074e95c2ed
> null

null
uid: 150a990e-7745-2bed-6407-85c49638f310
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_ElminsterWasDefeated - Elminster has been defeated.
> null (roll sucessful)
> null (roll failure)

0:0 - You know where you went wrong, Gale. We needn't dwell on that here and now. But even so, you're to be given a chance of redemption.
uid: 16bda23f-adc0-8e3c-b6ba-1bbc034db726
> Mystra would consider... forgiveness?
> That's more magnanimous of her than I've grown accustomed to. The catch being?
> Keep listening.

0:0 - She would consider what she considers to be forgiveness.
uid: 1bf136cc-ac8a-0422-14e7-7d3cc0799c2f
> Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.

null
uid: 1f9044a1-2876-0b9c-111c-762e3e985074
Jump to another node

0:0 - I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.
uid: 2094e3bc-70dd-b595-b241-4618f69b408a
> Mystra sent you? Why?
> You underestimate me, Elminster. 'She' could be any number of acquaintances.
> Remain silent.

0:0 - Don't just gawp at me like the dregs of the fishmonger's stall - I've worn out quite some boot leather in order to track you down.
uid: 209f9dbb-f108-4f5f-9689-fbaa2497a05f
> I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.

null
uid: 20fbd2a4-b9c2-73fc-92d3-f95b450cb39e
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_EnoughRegionsToAskMagicItem3 - Gale has been to enough regions to ask for magic item 3.
   false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed
> The ill effects may linger, I'm afraid. Not enough to hamper your mission, I hope.

null
uid: 229c6c27-36bb-8932-9964-a1b1a18fcc65
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
> null

0:0 - I am Mystra's servant. If this is what she asks of me, so be it.
uid: 2fc5e1b8-44e5-6306-daa0-e99608f01bd6
> Your clear-mindedness is a testament to yourself, Gale.

0:0 - Even the waves of fate can break upon the shores of will.
uid: 315f1b8c-ef3b-08d8-0221-c92ad1f0c4b2
> Farewell, my friend.

0:0 - What other choice do I have?
uid: 31639340-2316-5ea7-d3ad-1cf8b4186102
> You could flee from Mystra's calling. Live the life of a hermit once again, and succumb to the orb all the same. Only, it will be a death without purpose.

0:0 - Elminster?
uid: 341850f9-f9d9-464c-18fb-b215cc99738d
> The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf.

0:0 - You mean the orb. You mean I sacrifice myself.
uid: 394390ce-a277-b5ff-5ae3-3f2debd8e9f8
> As you say.

0:0 - It is done. Both charge and charm have been committed into your care.
uid: 39eca435-af5e-bb97-7383-00b64a174872
> A shame that we did not cross paths sooner. The orb's thirst for magic is now quenched, yet it already inflicted some damage while you tried to forge ahead.
> null
> null

0:0 - With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.
uid: 3d85b614-26fb-9f0e-9715-085c248129be
> My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra.

- Roll sucessful -
null
uid: 3e03b28c-ad90-f195-4006-b0e4062cffc9
> *Your previous encounter with the old wizard was most likely a simulacrum - the figure before you may well be too.*

0:0 - Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.
uid: 3e63f575-ba2b-f553-da5b-bcd6b948ed31
> You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.

0:0 - That's more magnanimous of her than I've grown accustomed to. The catch being?
uid: 3f4fee27-b074-ffca-2fae-4e57b2cbfc14
> The catch being the exact definition of redemption in Mystra's eyes, and the labour you must undertake in order to attain it.

0:0 - Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.
uid: 401d044a-d563-5aba-c226-28e1d3872a1a
> You must find the Heart of the Absolute, whatever that may be, and use yourself as the catalyst that will burn it from this world.

0:0 - Whatever she can grant unto you is infinitely better than whatever you cling to now.
uid: 40313a8a-e641-49af-c323-1553877737d4
> With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.

0:0 - Hmm, yes. This shall suffice.
uid: 4258286b-3f00-4d1e-86bc-ad05e1896741
Cinematic: Glancing around at the general camp area.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null
> null

0:0 - The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf.
uid: 4470509e-37c1-9947-f354-4a4aeda20add
> I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.

0:0 - You promised me plain talk, Elminster. Make it plainer still, or we're done here.
uid: 47469169-46ea-e9d5-da83-130f2ee52a71
> The orb. That constant reminder of your past failings. The instrument of your slow, sad, inevitable destruction. It can instead redeem you.

0:0 - Ah, finally he stirs. True adventurers get up with the lark, I always say, but if there are larks to be found in these lands, they must fancy themselves akin to nightingales.
uid: 5521e1ba-01c0-4f37-a839-144e6d15ef8e
- 0 Check flag(s) (Global):
   false - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering.
   true - ORI_Gale_State_ElminsterWasDefeated - Elminster has been defeated.
> null
> null

0:0 - My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra.
uid: 566666aa-7147-91b5-3a1b-8021e3b65aed
Animation: [ChristianD] Spell casting gesture
Cinematic: [SCENE] He's disarming a magic orb within Gale's chest, close to his heart. Elminster gestures towards Gale's heart with an open palm, moving the hand in a small ircular motion, as if soothing or containing the orb within with a charm.
- 0 Set flag(s) to (Global):
   true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed.
> It is done. Both charge and charm have been committed into your care.

null
uid: 5e9211a7-8530-9946-663a-4109e6cb4150
> null

null
uid: 6583f595-eb4a-43bb-13fa-81402869729c
> null

0:0 - Mystra would consider... forgiveness?
uid: 68e3a8b3-4d72-2352-c197-b492de19fdf6
Node context: A little hopeful
> null

null
uid: 729df126-9669-a978-af3e-aa14b17970d4
> null

0:0 - Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.
uid: 831632ef-4332-f746-acdd-d7a783bdabb1
> Mystra - the message and the charge I bring you are hers.

null
uid: 8947482a-548b-4f09-1a09-2b0f122dc902
Jump to another node

0:0 - Keep listening.
uid: 8a0f450e-796f-41a8-c475-8cb9cbb94e3b
> Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.

- Roll failure -
null
uid: 8d79876e-7818-2e5d-0e69-7305cb292561
> null

0:0 - Farewell, my friend.
uid: 938d6c64-5860-673e-e882-e49a7faa1078
=== END NODE ===

0:0 - That's the cost of Mystra's good graces? Martyrdom?
uid: 9a5b1670-f009-54e7-6728-dbc8ffbf4f27
> Remember who she is, Gale. Mortal death is but a passing chapter to a goddess - and to those who win her favour.

0:0 - Young man, has your sojourn away from Waterdeep washed away your decorum as well as your patience?
uid: 9a751648-3784-abf8-80af-05516c817021
> But I suppose, after all the calamity that's been laid at your feet, you can be forgiven raw nerves and a sharp tongue...

0:0 - The orb. That constant reminder of your past failings. The instrument of your slow, sad, inevitable destruction. It can instead redeem you.
uid: 9bb8e7e1-be51-f3a8-65cc-534d5020e7e6
> Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.

null
uid: 9bdbea82-cb16-c1bf-b03b-662013934ce5
> null

0:0 - But I suppose, after all the calamity that's been laid at your feet, you can be forgiven raw nerves and a sharp tongue...
uid: 9dad92e3-fa29-0431-7ae4-f5b8b384630f
> Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.

0:0 - It brings me no pleasure saying this, my friend, but such is Mystra's will. Yours must be the sacrifice that will undo the Absolute. And for your sacrifice, you will be redeemed - such is Mystra's promise.
uid: 9f33ecb1-c327-1a7d-8a1f-343dfa149cbc
> With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.

0:0 - Say nothing. Wait for him to explain himself.
uid: a1913041-d0e9-0afa-0db1-b40bf5140d55
> Don't just gawp at me like the dregs of the fishmonger's stall - I've worn out quite some boot leather in order to track you down.

0:0 - You must find the Heart of the Absolute, whatever that may be, and use yourself as the catalyst that will burn it from this world.
uid: a1dff9e9-505e-a907-81dd-7527a6b057eb
> I am Mystra's servant. If this is what she asks of me, so be it.
> That's the cost of Mystra's good graces? Martyrdom?
> What other choice do I have?

- Roll sucessful -
null
uid: a28fb062-7e73-89e2-5a1a-470d7d256dc7
> null

0:0 - Remember who she is, Gale. Mortal death is but a passing chapter to a goddess - and to those who win her favour.
uid: af6a63e6-5df9-2fe7-6017-636988b45731
> Whatever she can grant unto you is infinitely better than whatever you cling to now.

0:0 - Mystra would consider... forgiveness?
uid: b1d298f5-8b95-e344-72ed-8d640d7bf5d2
> She would consider what she considers to be forgiveness.

null
uid: b2fb28e0-2b45-cea9-399e-1c866d94eba3
> null

0:0 - *Your previous encounter with the old wizard seems to have left him unflustered - and unmarked.*
uid: b3bc19ce-6dec-462d-c03c-0baec802e2c6
> I took the liberty of enlisting your cadaverous co-traveller to revive you. You truly should take much better care of yourself, m'boy.

0:0 - Mystra sent you? Why?
uid: b5c19a9c-549f-935b-45e0-e8493418a629
> Young man, has your sojourn away from Waterdeep washed away your decorum as well as your patience?

0:0 - Your clear-mindedness is a testament to yourself, Gale.
uid: ba1d0d32-31ee-b329-79e4-6813288b37a7
> With that, I've said my sorry piece, and need only bestow unto thee the charm I was bid.

null
uid: bb617603-87f7-e145-f436-f28febdc7452
Jump to another node

0:0 - The catch being the exact definition of redemption in Mystra's eyes, and the labour you must undertake in order to attain it.
uid: bb8cdd5f-5c7a-8cc2-3203-e286494ea9c7
> Mystra is aware of the misadventures that have befallen you both. She knows of your strife with the Absolute, that most insidious of evils.

0:0 - That is why I have come here to charge you, Gale, with its destruction. It is Mystra's belief that only you can.
uid: bce29de6-52a0-8a54-7410-dc24b46539d7
> You mean the orb. You mean I sacrifice myself.
> You promised me plain talk, Elminster. Make it plainer still, or we're done here.
> I could possibly put an end to the Absolute - if you aided me.

0:0 - You must know that the Absolute is more dangerous than you can possibly conceive. It threatens all who live - even those who are undying. It threatens the gods, the Weave, the very fabric of the universe itself.
uid: c21a67af-d179-9dc7-7b8c-1587f5f7e2c2
> That is why I have come here to charge you, Gale, with its destruction. It is Mystra's belief that only you can.

0:0 - As you say.
uid: c21b0f77-5948-81fa-6b1f-6bb9f2680c54
> Mystra has granted me the power to stop the clock, as it were, on the orb's rush to overpower you. Instead, you will be able to unleash its lethal combustion at will.

0:0 - Mystra - the message and the charge I bring you are hers.
uid: c682f1c7-ecdf-134e-5f2a-f278f924c331
> You know where you went wrong, Gale. We needn't dwell on that here and now. But even so, you're to be given a chance of redemption.

0:0 - You mean the orb. You mean I sacrifice myself.
uid: c6ae4a7b-69ef-4ad5-c03e-32f29bf2fb7e
Node context: Weary resignation. He's being asked on a suicide mission.
> null

null
uid: c7308855-c6f4-659f-0613-c4f0787f8321
> null

0:0 - You underestimate me, Elminster. 'She' could be any number of acquaintances.
uid: ca23c0c7-1013-b795-9dfd-e2233d85f96f
> But there is only one who truly counts, no? One whose favour you crave. One who knows the catastrophe that lurks 'twixt your ribs.

null
uid: cdd47f17-e662-66d3-168c-2895b2f6cfdd
> null

null
uid: d0ccbbd3-b23e-6141-b9c5-18f7b1738d4b
> Mystra would consider... forgiveness?

null
uid: d3829e91-b136-424f-885b-ea905e4b7acd
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_ElminsterWasDefeated - Elminster has been defeated.
> null (roll sucessful)
> null (roll failure)

0:0 - Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech.
uid: d3ebce64-aece-42cb-a0ae-2fddef813623
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - I took the liberty of enlisting your cadaverous co-traveller to revive you. You truly should take much better care of yourself, m'boy.
uid: d73e9d8b-dfc0-364b-1c6b-3c231f7743c7
- 0 Check flag(s) (Global):
   true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering.
> Elminster?
> Say nothing. Wait for him to explain himself.

0:0 - And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself.
uid: db8753e0-a31e-f407-6d15-0dfcbc780f85
> Even the waves of fate can break upon the shores of will.

0:0 - I could possibly put an end to the Absolute - if you aided me.
uid: deddf11a-71e2-ad35-f68c-27009a824cfa
> Alas, not the role I've been given in this particular tale. I am but a bare cameo compared to the part that you must play. You and the orb.

- Roll failure -
null
uid: e059c9e1-9900-4d2c-d620-9dfb10c186df
> *Your previous encounter with the old wizard seems to have left him unflustered - and unmarked.*

null
uid: e3bd665f-bb1d-a7f9-145a-0227b2789aec
> null

0:0 - You could flee from Mystra's calling. Live the life of a hermit once again, and succumb to the orb all the same. Only, it will be a death without purpose.
uid: f8a8a9c9-f2a9-ccea-6032-19ac48e86abb
> It brings me no pleasure saying this, my friend, but such is Mystra's will. Yours must be the sacrifice that will undo the Absolute. And for your sacrifice, you will be redeemed - such is Mystra's promise.

0:0 - *Your previous encounter with the old wizard was most likely a simulacrum - the figure before you may well be too.*
uid: fad8c295-8ef1-726a-b555-c201afed7772
> I took the liberty of enlisting your cadaverous co-traveller to revive you. You truly should take much better care of yourself, m'boy.

0:0 - A shame that we did not cross paths sooner. The orb's thirst for magic is now quenched, yet it already inflicted some damage while you tried to forge ahead.
uid: fc4c1421-14cd-5a83-42c8-49d39bbc274c
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_GotOneMagicItem - Gale got one magic item
   true - ORI_Gale_State_EnoughRegionsToAskMagicItem2 - Gale has been to enough regions to ask for magic item 2.
> The ill effects may linger, I'm afraid. Not enough to hamper your mission, I hope.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_ZevlorsAppeal_CFM.lsj
Synopsis:
The player enters the camp and finds a painting with the severed head of Zevlor attached.

0:0 - *In the candlelight, Zevlor might almost be sleeping. But his empty eyes stare, his lips slack around a curl of parchment, poking through like a yellowed tongue.*
uid: 01499136-5a44-d205-626c-137b4dc1d48a
Cinematic: Pulling back to show Zevlor's body on display, player looking down on it. Shot of player from below, Zevlor's face out of focus in foreground (no detail on paper etc needed.)
> *A message.*

0:0 - *A message.*
uid: 25d9b931-e02f-fded-0c1f-a921492e9610
Cinematic: Shot from above of player standing beside the slab, Zevlor centre in all his gory detail.
=== END NODE ===

0:0 - *It is the smell that strikes you first. Spiced ceremonial oils, cut through with the copper tang of blood.*
uid: 3a8deff4-19be-0d90-029c-86ea480a7b51
Animation: [CHOICES] *REUSE* [Player] construction anims
Cinematic: Player approaching camp - stops, quizzical
> *In the candlelight, Zevlor might almost be sleeping. But his empty eyes stare, his lips slack around a curl of parchment, poking through like a yellowed tongue.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllHelmetOfBalduran_CFM.lsj
Synopsis:
Wyll avatar has obtained the Helm of Balduran, and Ravengard is dead. When he sleeps the following night in camp, he contemplates the choice before him. Note that 99% of the time he will be pacted, but he might have killed Ravengard himself.

0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.*
uid: 0033423f-cc8b-da33-75c3-3a43985e1a58
=== END NODE ===

0:0 - You are no aristocrat. You will be the Blade of Avernus, hunter of fiends and foul beasts.
uid: 00ffaac3-b6a3-815d-1257-78065c5804e8
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus
> *You fought to right the wrongs of the Coast, to slay the men and monsters that hunt the helpless.*

0:0 - *You fought to right the wrongs of the Coast, to slay the men and monsters that hunt the helpless.*
uid: 04951039-f8ea-218f-5040-fb56c7533fb2
> *It is in the wilds that you find your courage, not in the florid halls of Upper City estates.*

null
uid: 06d09b63-a8ab-18a6-f7b1-7802229859c6
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast2 -
> *You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.*

0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.*
uid: 0f2c66e9-3d76-b807-20dc-44b806662193
=== END NODE ===

0:0 - *Courage. Insight. Strategy. Justice. These were the lessons your father taught you, and the ones by which you will guide your fair city.*
uid: 136b40a2-70be-a622-7b62-c209a7c56b12
> *The Blade of Frontiers is dead. You will be Wyll Ravengard, son of Ulder, proud Duke of Baldur's Gate.*

0:0 - *Even though you bear the horns of a devil, the patriars and people will recognise your claim.*
uid: 21473fb5-49cd-dc18-3472-8a7327fa2b48
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> *Yet you will labour under Mizora's shadow. What fiendish plans could she be concocting?*

0:0 - *It is in the wilds that you find your courage, not in the florid halls of Upper City estates.*
uid: 2d1b5c35-2bdf-7ea4-992d-381503b92a44
> *There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.*

0:0 - *When the elder brain has fallen, you could even claim your father's own ducal title and carry his banner.*
uid: 2ec5dd82-d621-5ed4-5f24-73407325967c
> *Even though you bear the horns of a devil, the patriars and people will recognise your claim.*

0:0 - *You will tread the same halls as your father and command the same marshals.*
uid: 347204fc-6ab9-4821-443a-f34064416827
> *Your father's memory will fade, and you will be the Ravengard the histories remember.*

0:0 - *Uncertainty grips you. You have reached a fork in your path. In which direction will you travel?*
uid: 34f7ce57-9c19-7868-a4f3-35696a45c718
> The Blade is dead. You will be Wyll Ravengard, proud and just Duke of Baldur's Gate.
> The power is irresistable. You will be a Grand Duke, and the people will cheer your name.
> You are no aristocrat. You will be the Blade of Avernus, hunter of fiends and foul beasts.
> You are no aristocrat. You are forever the Blade of Frontiers, hunter of foul beasts.
> You can't be Grand Duke. Mizora would wield too much over Baldur's Gate.

null
uid: 37a4ec1d-ae88-c2df-b963-de338522ad7d
> null

null
uid: 3843170b-0c75-030e-6651-67db9e248dc1
> *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.*

0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.*
uid: 3b7aec47-b3ff-67c5-186c-a03dbf6b5ce7
> *Courage. Insight. Strategy. Justice. These were the lessons your father taught you, and the ones by which you will guide your fair city.*

null
uid: 3d557cd6-d4e2-606a-5d8b-61b22849605e
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast2 -
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.*

0:0 - You are no aristocrat. You are forever the Blade of Frontiers, hunter of foul beasts.
uid: 3fa40838-8cc8-a602-50e6-aa14204e0592
- 0 Check flag(s) (Tag):
   false - Wyll's Fiendish Form - |Wyll is in devil form|
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers
> null

0:0 - *There will be no great tempest roaring through the skies, no dragon redeemer to help save the city.*

uid: 40b81bcc-b0d4-b443-d4b6-53711b88013c
> *You should have known. You should always have known.*

0:0 - *You should have known. You should always have known.*
uid: 47161c85-3388-0c3d-99e8-8c5e71f04f06
> *You are the warrior who will slay the Absolute. You are the guardian who will defend Baldur's Gate.*

0:0 - You can't be Grand Duke. Mizora would wield too much over Baldur's Gate.
uid: 473c7ec6-6647-9ca5-f042-fbdbc090eb8b
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> *No manner of duke should be tied to a devil's leash. No manner of duke should save a city, only to open a gate to the Hells.*

null
uid: 49e1c5ca-c029-4cfb-9f5b-9fab43ccf818
> null

null
uid: 4b09d27f-9776-79a9-095e-a40c85c0ff07
Jump to another node

0:0 - *For as long as demons and devils imperil the Sword Coast, they will be your prey.*
uid: 4dc26dc6-40e7-3189-6e0f-9f4ef70eaed4
> *Your parasite trembles. Even in sleep, your companions know your path, and cry out in victory.*
> null

0:0 - *There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.*
uid: 4dfea5d8-6151-bd94-957e-fb9461b68e52
> *You are the Blade of Avernus.*

null
uid: 59b54146-4f93-ff02-8ec9-291029b9665c
Jump to another node

0:0 - *You are overcome with visions of grand battles and ducal intrigue. Your future looks bright indeed.*
uid: 5da5d636-e452-aabe-7100-e274b64efd2f
=== END NODE ===

null
uid: 64ca4d7b-6615-e3d2-f9be-741df3153af5
Jump to another node

0:0 - *You are the Blade of Frontiers.*
uid: 8308283f-c619-0a1b-2f7d-176b5d2f5169
> null
> null

0:0 - The power is irresistable. You will be a Grand Duke, and the people will cheer your name.
uid: 8abd101e-b305-2260-67f7-56bbaa54b325
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> *To bend the will of the citizens with a single decree, to turn the heads of your adorers and twist the arms of your opponents: affairs of state are your calling.*

0:0 - *No manner of duke should be tied to a devil's leash. No manner of duke should save a city, only to open a gate to the Hells.*
uid: 8d5e60dc-dc19-b540-ec8c-d5226468d798
> null
> null

0:0 - *Your parasite trembles. Even in sleep, your companions know your path, and cry out in victory.*
uid: 8e52f7e0-0a99-dd9a-6473-27dff7899ee7
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast2 -
> *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.*

0:0 - *You are the warrior who will slay the Absolute. You are the guardian who will defend Baldur's Gate.*
uid: 8ededb9f-47be-2ad5-2999-237e15dc92cb
> *When the elder brain has fallen, you could even claim your father's own ducal title and carry his banner.*

0:0 - *Your parasite shudders for a moment. Your companions know your path, but none celebrate it.*
uid: 973ce251-3a80-b397-d490-b583e2942038
> null

0:0 - The Blade is dead. You will be Wyll Ravengard, proud and just Duke of Baldur's Gate.
uid: 9796b357-3c70-c044-f9d8-b7efcf917386
- 0 Set flag(s) to (Global):
   true - GLO_Wyll_State_GrandDuke - Wyll chose to become Grand Duke before endgame
> *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good. You would sooner die by Mizora's hand than endanger the city.*
> *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good.*

0:0 - *Yet you will labour under Mizora's shadow. What fiendish plans could she be concocting?*
uid: 9b8acf8b-3263-dec2-ba70-48d84832b84d
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> *Uncertainty grips you. You have reached a fork in your path. In which direction will you travel?*

null
uid: ac39632f-8024-9afa-c369-c94c40b81bfb
Jump to another node

0:0 - *Your father's memory will fade, and you will be the Ravengard the histories remember.*
uid: b5b786ee-254b-147e-2b7f-4f33f990018e
> *Your parasite shudders for a moment. Your companions know your path, but only one celebrates it.*
> *Your parasite shudders for a moment. Your companions know your path, but none celebrate it.*
> null

0:0 - *Ansur is dead.*
uid: be9d8487-127c-f83e-094b-92f9dfd04fe8
> *There will be no great tempest roaring through the skies, no dragon redeemer to help save the city.*


null
uid: bf13adcd-fe71-808c-a6c3-550444233324
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

0:0 - *To bend the will of the citizens with a single decree, to turn the heads of your adorers and twist the arms of your opponents: affairs of state are your calling.*
uid: c2708211-5a2f-e35b-7e49-0d2150368d2a
> *You will tread the same halls as your father and command the same marshals.*

null
uid: cff3819b-31a7-47c7-ce1e-c596639631f9
Jump to another node

null
uid: d516b357-3c09-18b8-4ab4-4965efe72f44
Jump to another node

0:0 - *The Blade of Frontiers is dead. You will be Wyll Ravengard, son of Ulder, proud Duke of Baldur's Gate.*
uid: de1c42a9-331c-bc52-a3ad-8ff53390b8be
> null
> null

0:0 - *Baldur's Gate is your home, and you are its servant, relentless in your pursuit of the greatest good. You would sooner die by Mizora's hand than endanger the city.*
uid: e13b2b0d-2ace-4067-8dc0-ab043bbc55f1
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> *Courage. Insight. Strategy. Justice. These were the lessons your father taught you, and the ones by which you will guide your fair city.*

0:0 - *You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.*
uid: e8a8e8fe-aea0-786d-4537-583fc4933c2f
=== END NODE ===

0:0 - *You are the Blade of Avernus.*
uid: f037d204-0a95-69ae-1fbc-589721c088ef
> *For as long as demons and devils imperil the Sword Coast, they will be your prey.*

0:0 - *Your parasite shudders for a moment. Your companions know your path, but only one celebrates it.*
uid: f7f3a387-d9e3-a8f5-c05b-e8e54e53dc63
> *You are overcome with visions of grand battles and ducal intrigue. Your future looks bright indeed.*

null
uid: f96b2569-e46b-618c-d9b6-dfbfd2453f6c
Jump to another node

0:0 - *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.*
uid: fb8b1678-7dca-da15-1b48-4d5e9cc33e9f
> *You are the Blade of Frontiers.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllConfrontation_NotRecruited_CFM.lsj
Synopsis:
Wyll appears at camp to confront Karlach, if she was recruited first or is avatar and met Wyll.

0:0 - You would've died in the attempt. But - there have been enough threats today.
uid: 00ba8495-8280-49fa-8d98-6555ac0e196e
Node context: Small flare of anger again, but ultimately Wyll is calming down and realizing Karlach is an ally.
> Truce?

0:0 - Truce.
uid: 01ef245c-da1e-28fd-a714-e60194e28d22
- 0 Check flag(s) (Global):
   false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.

null
uid: 047baf48-5aaa-7a78-0176-1018ae13be2e
Jump to another node

0:0 - You seem like a good crew.
uid: 048cd273-822f-3fe7-8ba2-9a3aab5a0220
> Yes, you have my blade - not to mention, a thousand sorries.

0:0 - You really are no devil, are you? I've... I've been deceived.
uid: 049fbac2-f8d8-7dd5-626d-99b0493a5be5
Node context: Wyll sighs, almost sadly.
> Thank the gods. Thought I was going to have to take your head.

null
uid: 051731d7-8b6d-1d10-97e4-865edc4a06f5
> *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*

null
uid: 07f01ad6-05d4-f419-a40a-64af3c4039c0
> *A great fire roars through you - the fire of the First Hell.*

0:0 - You two know each other, I see.
uid: 0b78dec9-3bad-9f71-8e97-3f4367530122
> Like a hammer knows an untouchable nail. Look, I'm not -

null
uid: 0c9c2829-8516-c0d7-da5b-c3d0e754506d
> You saw the truth. I'm not a danger to the Coast.
> Be practical. You're infected, same as me. You need allies, not enemies.
> You're a problem. And I'm thinking violence is the solution.

0:0 - You invade my camp and threaten my friend? You're the one dying tonight.
uid: 11949bc1-089b-a120-00a1-53ed5fea2be8
- 0 Check flag(s) (Local):
   false - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Threat - Player threatened Wyll in camp confrontation
> How about we all take a nice deep breath and calm the fuck down. Just cause I want to live doesn't mean I want him dead.

0:0 - The more the merrier, as they say.
uid: 12204f46-715c-6282-b3d8-96b331aa99cd
> null
> null

0:0 - You've got it all wrong, Wyll. Karlach's not about to hurt anyone.
uid: 125ec371-f3b5-5b63-15a1-3159b8b662ff
> Well - not counting the fuckers that need a good hurting.

null
uid: 12cb1991-a2e1-2363-e9dc-12703534def9
> null

0:0 - The devil's way, isn't it? So casually cruel. I -
uid: 13cd0464-8157-cad8-f656-415437e332dd
Node context: Interrupted by a vision
> *A great fire roars through you - the fire of the Hells you've escaped.*

0:0 - Thank the gods. I thought I was going to have to take your head.
uid: 15657bfa-8a5b-44b2-e72f-7dc5516ac655
> null

0:0 - We're looking to get rid of these parasites for good - and ruin some bastards' days while we're at it. Sounds like your kind of venture.
uid: 17e41a06-bbd3-7898-e8be-d7b378b27db1
> I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.

0:0 - Yes, you have my blade - not to mention, a thousand sorries.
uid: 18122011-b1a0-aa15-c3c3-a5f5f131f636
> null

0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
uid: 18fe0c30-822b-0511-2d56-e2f2516f1189
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeft - Wyll leaves for good
=== END NODE ===

null
uid: 19135424-700f-a7ed-aaa1-0543a1cb208a
Jump to another node

0:0 - Karlach. Advocatus diaboli. The stink of Avernus.
uid: 1ac0f35b-366f-83c2-94b8-82ee076fe2e3
- 0 Check flag(s) (Global):
   false - DEN_Wyll_GlobalHasMet - Global HasMet for Wyll for use in certain dialogues
> I remember you, from the goblin fight at the grove. What do you want?
> You better lower that blade if you know what's good for you.
> 'The Blade of Frontiers'. Did I hear that right?
> 'The Blade of Frontiers'... Sounds familiar, but I'm not sure why.
The Blade of Frontiers, hero of the Sword Coast. Have I got that right?


0:0 - It's about time. Shall I put the kettle on?
uid: 1bafc8ab-10f9-e17f-e2a0-4dda75848be7
> The devil's way, isn't it? So casually cruel. I -

- Roll sucessful -
null
uid: 1d1571cb-a1a3-da32-dd69-ccb6399eb30e
> *The man catches his breath, and his lips straighten. Sheer dread twists his face.*

null
uid: 1f5f3511-d2c7-24c0-44fe-102c1f512384

0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
uid: 1fe13e77-f4ac-3353-b781-a029b2f24b22
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Hmph - the famous Blade of Frontiers, in the flesh. Clever, this hero act you've got going.

0:0 - You know, I could've used a few friends. Pity that won't be any of you.
uid: 210cfbc5-10e8-5601-8976-de0285a8f3f8
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_Event_KarlachHostile - Party and wyll turn on karlach
=== END NODE ===

0:0 - One horn. The stink of Avernus. Advocatus diaboli.
uid: 227ce4bb-4538-2710-42db-e936d9b68157
- 0 Check flag(s) (Global):
   false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach
> Oh, here we go.

0:0 - I've pledged my life to protecting the meek from monsters - but tonight, I was the rampaging beast.
uid: 22f2550b-bb0d-b8a5-19c5-08ba9591a4ea
- 0 Check flag(s) (Local):
   false - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Trust - Asked Wyll in Karlach camp confrontation if he can be trusted
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
> null

0:0 - *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*
uid: 23ce1c12-3bb0-aa55-737c-649335c7230b
Cinematic: Hands to temples, mindmeld is happening
> *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*

0:0 - Then I live up to my repute. And you -
uid: 24aaf1aa-7f76-4033-ff80-76fa052573a6
Node context: Interrupted by a vision
> *A great fire roars through you - the fire of the Hells you've escaped.*

0:0 - Truce. But I think it's best if you get on your way.
uid: 27967d06-207e-ac95-504d-ff46a4cecc29
> null

null
uid: 2b7683b6-6c42-5665-a3f6-1f34bbf71bf2
> Stormy introduction aside, might I suggest a partnership instead? The Blade of Frontiers would make a formidable ally.

null
uid: 2bb32a29-407e-d53b-ba1c-118f7bd05e8c
Animation: [GERRY] Menancing performance - Wyll walks out of the shadows or otherwise appears in a surprising way(possibly into the light of the fire). He holds his starting blade in his hand.Idles looking powerful.
Cinematic: The party enters camp, and Wyll walks out of the shadows or otherwise appears in a surprising way. He holds his starting blade in his hand.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - I've tried to tell you - I'm not what you think I am. I'm - ngh!
uid: 2d4db993-df69-a40d-ee45-a285f1a3948f
> *Another vision. Karlach's blade raised, slicing through devils - Zariel's servants - as her eyes dart around, seeking escape.*

0:0 - *A great fire roars through you - the fire of the First Hell.*
uid: 2e3280d5-73e3-d2e0-1e0a-d8c64761e4ac
Cinematic: Hands to temples, mindmeld is happening
> *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*

0:0 - I hope he can count you in that number.
uid: 30505e98-c3f4-6f2f-6010-c63464e9af95
=== END NODE ===

0:0 - By Balduran's helm, I - no. I will not be tricked!
uid: 3146c702-f534-3bf6-1b1d-9e799886d3c2
Node context: Questioning himself. He has learned the 'monster' he hunts is a victim, but he still ready to attack
> You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got.

0:0 - *The man catches his breath, and his lips straighten. Sheer dread twists his face.*
uid: 34a145a4-cfe0-00ee-79e3-a4aceaeff425
Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread.
> No. Devils can not be trusted!

0:0 - *The man shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*
uid: 365cc264-fbb8-b400-94b4-aa85b8681d22
Animation: [GERRY] *REUSE* N52 mocap data
Cinematic: Hands to temples, mindmeld is happening
> By Balduran's helm, I - no. I will not be tricked!

0:0 - Be practical. You're infected, same as me. You need allies, not enemies.
uid: 3a3eb903-980e-7321-11ea-545dc56dda9c
> null

null
uid: 3ad01603-6b17-dd2c-a9ad-37b367e736e3
> *He sees through your eyes. You slice through one devil after another - Zariel's servants - as your eyes dart around, seeking escape.*

0:0 - Fair is fair. Tonight, I lost the right to be called 'hero'.
uid: 3b0ccf6c-1369-6683-8230-9cdbb9db114b
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.

null
uid: 3b328ea9-d786-de62-b1eb-5f501b117e31
> null (roll sucessful)
> null (roll failure)

0:0 - Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.
uid: 3b822f3b-5508-a3c4-46c1-1889d70f183e
> A devil? I didn't take the Blade for a fool. I'm - ngh!

null
uid: 3baaf3c4-ac88-4519-5837-def49f33c3ac
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.

0:0 - If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
uid: 3c379125-a79f-083d-289a-7690f0492688
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

0:0 - By Balduran's helm, I - no. I will not be tricked!
uid: 3cd49238-ee4a-ff8b-81c0-d8aa0a84346e
Cinematic: Wyll prepares to attack.
> null

null
uid: 3da21fa6-a4a8-61a4-22dc-e14c520b1f0c
Jump to another node

null
uid: 3e004dde-bfd9-c188-6f94-b462641cd35c
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Heyy!

0:0 - Fine, but he needs to stand down. We saw the truth for ourselves.
uid: 40adb355-e940-5654-a1de-6244981ccf0e
> Would you listen to sense? This doesn't have to end badly - for either of us.

0:0 - You ally with an archdevil's chosen, and -
uid: 43cce1dd-d9ee-86d9-31f5-78a089fd88a5
Node context: Interrupted by a vision
> null

0:0 - My blade's found its prey. Zariel's chosen -
uid: 442d73d7-fd85-5e07-98ec-490a3b7ed20f
Node context: Interrupted by a vision
> *A great fire roars through you - the fire of the Hells you've escaped.*

null
uid: 45ea935a-f9fe-79f2-9c6c-fee23126baf9
> null

0:0 - Stand down. You saw what I saw - Karlach is not a danger.
uid: 46d2a57e-8759-7eda-184e-03eb5e4194ac
> null

0:0 - Let my deeds to come prove my worth.
uid: 46fd6446-5373-7a08-6706-e7b9c50e68ee
> null

0:0 - It's over, 'Blade'.
uid: 474be9bf-5b01-6d6f-8d1f-cd655721b0b4
> null

0:0 - It's done, Karlach. By my living soul, you will forever burn.
uid: 474f1532-1bd9-dc8e-f4ab-b29ed66b598e
> You know, I could've used a few friends. Pity that won't be any of you.

null
uid: 476eebd2-6d4f-5df8-eac9-82734d45b6b4
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.

0:0 - I'll do you one better: allies.
uid: 4ad61583-7021-0245-58f2-3356cf795114
> We're looking to get rid of these parasites for good - and ruin some bastards' days while we're at it. Sounds like your kind of venture.

0:0 - I know exactly what you are. Zariel's -
uid: 4b0c1696-bc62-5c22-209a-212cd838c244
Node context: Interrupted by a vision
> *A great fire roars through you - the fire of the Hells you've escaped.*

0:0 - Shit.
uid: 4bde3f32-7f2a-43f5-152a-85a1e91aa93d
Cinematic: There's a pause, and then Wyll swears. He realises he has resigned himself to becoming a devil himself. He's upset - but he knows he did the right thing. He lowers his blade.
> null

null
uid: 4c72e962-8ae4-021b-509f-e16be39a29fa
> null

null
uid: 4d7c5ac4-8ab0-dc81-46d5-7bce74f7726e
> Thank the gods. I thought I was going to have to take your head.
> Deceived by who?
> Ding ding ding. You got there in the end.

null
uid: 4d909c8f-0d5f-e698-647d-0ea86eff900a
Jump to another node

0:0 - Excellent. If we ever become friends, I'll know what to call you.
uid: 4e2dc165-1523-24a1-6054-fe6afa7c46db
=== END NODE ===

null
uid: 4f71aa96-0356-0f05-b368-b29ddbae2060
> The Blade of Frontiers. Thought I'd shaken you for good after the mind flayer ship. But you just can't get enough of me, can you.

0:0 - I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.
uid: 4f9efab3-616f-10f1-f0a7-0a57ee0f3c70
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> You seem like a good crew.

0:0 - How about 'teammates'? Find a cure for these parasites, smash some skulls together.
uid: 50115011-5fe8-e20b-2ade-16401d61b7fb
- 0 Check flag(s) (Local):
   false - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Gale - Gale spoke inclusion in Wyll confrontation
> null
> null

0:0 - Yes, you have my blade - your leader willing, of course.
uid: 502e1564-ab22-6688-500e-136021af0cf4
> Well, soldier? What's the word?

0:0 - *The man shudders with your desperation, and sees the naked truth: you are a victim of the Blood War, not an agent of it.*
uid: 5212b143-62a5-c6c5-b09e-6688c1b36de2
Cinematic: Mind meld
> null

0:0 - Pride of the Coast, in the flesh. And you've got -
uid: 5713ae49-4893-a0d6-3c25-2ca3bce1e5b2
Node context: Interrupted by a vision
> null

null
uid: 592491b5-ee8e-f11e-09bf-83d3af3cc6ad
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation
> Heyy!

0:0 - Infernal soldier, Zariel's lickspittle. I will not let you burn the Sword Coast to ash.
uid: 5be4b6f9-a44c-a2db-f94f-ae62465abc90
> I'm not going to hurt anyone, and I'm certainly no devil.
> For shit's sake, you really don't know how Zariel 'recruits' her soldiers, do you?
> Yes, I served Zariel. But I had no bloody choice.
> You want a fight? Let's see what the Blade can do.

0:0 - *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*
uid: 5c0d5f4d-6ffc-1b2d-84e0-f6b59a779ec6
Cinematic: Hands to temples, mindmeld is happening
> null

null
uid: 5ebec99a-98ed-8caa-4c6b-1f7f95ec4365
Jump to another node

0:0 - Would you listen to sense? This doesn't have to end badly - for either of us.
uid: 60042084-9d7d-d003-2f40-6d797afc9796
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> You know monsters, right? Better than anyone. Look into my eyes. Can't you see I'm not what you think?

null
uid: 622f1731-2f1d-ed7e-09a2-45300cec2175
> Fine, but he needs to stand down. We saw the truth for ourselves.
> It's over, 'Blade'.

0:0 - *You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a familiar figure - red skin, single curled horn - blazes with flame, bloodied greataxe held high.*
uid: 62ee008a-0e89-8faf-2874-62b5f89fbf4b
Cinematic: Hands to temples, mindmeld is happening
- 0 Check flag(s) (Dialog):
   false - DEN_Wyll_HasMet - HasMet in the DEN
> *He chases you across the Hells' battlefields, ignited with rancour. He sees you as an infernal wardevil, a threat to the living - evil incarnate.*

null
uid: 6343a1cb-b13a-3142-b38b-06269db30797
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation
> I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.

0:0 - Well, Wyll. I tried.
uid: 638cb9b7-71b8-f31a-ad53-d507b742e6c9
> To the Hells with you, then - and may you all forever burn.

0:0 - The only one dying tonight's the Blade of Frontiers.
uid: 644268ee-e5d0-6951-c59c-a1b2e999d149
- 0 Set flag(s) to (Local):
   true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Threat - Player threatened Wyll in camp confrontation
> null

0:0 - Great idea. You could join up with us - find a cure for these parasites, smash some skulls.
uid: 6537bdf5-ba9d-81e3-ea76-aaf31f9e16f0
- 0 Check flag(s) (Local):
   true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Gale - Gale spoke inclusion in Wyll confrontation
> null
> null

0:0 - The Blade of Frontiers. Thought I'd shaken you for good after the mind flayer ship. But you just can't get enough of me, can you.
uid: 65c315d3-2e82-5a2d-3552-fd0eec9e4708
Node context: With an edge - she's not flirting. Talking to a guy who's been pursuing her in the name of her evil mistress.
- 0 Set flag(s) to (Global):
   true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach
> One horn. The stink of Avernus. Advocatus diaboli.
> Karlach. Advocatus diaboli. The stink of Avernus.
> Karlach. The stink of Avernus.

0:0 - *He chases the fiend, ignited with rancour. She is an infernal wardevil, a threat to the living - evil incarnate.*
uid: 69b4022e-3d0e-7523-0980-c20ac3abd57f
Cinematic: Hands to temples, mindmeld is happening
> null

0:0 - As you say.
uid: 6cc703bb-e396-ad52-b997-50beba473ff4
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.

0:0 - *A great fire roars through you - the fire of the Hells you've escaped.*
uid: 6cf96976-2404-e458-e13a-753ba5e725f4
Cinematic: Hands to temples, mindmeld is happening
> null

null
uid: 6d00646b-22e2-b1c5-fac6-fca4246766e9
> Infernal soldier, Zariel's lickspittle. I will not let you burn the Sword Coast to ash.

0:0 - A devil? I didn't take the Blade for a fool. I'm - ngh!
uid: 6d4ebd39-7205-19f3-2195-0da6d22f878e
> *A great fire roars through you - the fire of the First Hell.*

0:0 - *You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a diabolical figure - red skin, single curled horn - blazes with flame, bloodied greataxe held high.*
uid: 6faf6e5e-04ad-6d68-e8b0-a435a071d6ba
Cinematic: Hands to temples, mindmeld is happening
- 0 Check flag(s) (Global):
   false - DEN_Wyll_GlobalHasMet - Global HasMet for Wyll for use in certain dialogues
> *He chases the fiend, ignited with rancour. She is an infernal wardevil, a threat to the living - evil incarnate.*

0:0 - You better lower that blade if you know what's good for you.
uid: 6fc368b9-96c8-d0ff-4ae3-0a829bff41f0
> null

0:0 - 'The Blade of Frontiers'... Sounds familiar, but I'm not sure why.

1:0 - The Blade of Frontiers, hero of the Sword Coast. Have I got that right?
uid: 70fee4ac-3f12-fc5e-b8e5-76bc19a4fd1e
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Tag):
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> Pride of the Coast, in the flesh. And you've got -

0:0 - Karlach. The archdevil Zariel's gladiator, come to burn the Sword Coast to ash.
uid: 71f77c89-fdb9-e118-bba1-81f1e4d5c487
> I thought you were waiting at the grove. What are you doing here?
> You've got it all wrong, Wyll. Karlach's not about to hurt anyone.
> The two of you have met before, I see.
> I captured your target, Wyll. Why don't you do the honours?

0:0 - I remember you, from the goblin fight at the grove. What do you want?
uid: 729c5fb5-797e-059e-04ff-5bccd4ab1e1a
> The devil's head. And yours, if you so much as -

0:0 - You saw the truth. I'm not a danger to the Coast.
uid: 73db32cc-a657-d7fd-74d1-3e6cd198b13d
> null

0:0 - I've heard enough! I - ugh!
uid: 74a7ce31-df2a-c456-38cc-e64e04abb67d
Cinematic: Interrupted by a vision, grips head in mindmeld.
> null

0:0 - The hero from the druid's grove. What do you want?
uid: 74dc203c-1226-c808-477f-297fdd967949
> null

0:0 - No. Devils can not be trusted!
uid: 769661be-8fb1-6f19-8df0-e7fdbaf30394
Cinematic: Wy
> Gods, you're stubborn. Karlach's not a devil, and you know it.
> You saw Karlach's thoughts. She poses no threat to the Sword Coast.
> You're right. Let's cut her down before she causes any trouble.
> You invade my camp and threaten my friend? You're the one dying tonight.

0:0 - *A great fire roars through you - the fire of the First Hell.*
uid: 77878200-c918-09e3-f909-a6b0748fe1ae
Cinematic: Hands to temples, mindmeld is happening
> *You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a diabolical figure - red skin, single curled horn - blazes with flame, bloodied greataxe held high.*
> *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*

null
uid: 77b40a69-823f-7758-8171-059030c82f66
> By Balduran's helm, I - no. I will not be tricked!

0:0 - Stormy introduction aside, might I suggest a partnership instead? The Blade of Frontiers would make a formidable ally.
uid: 788bf16e-fea8-9602-5463-3d892509c310
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Gale - Gale spoke inclusion in Wyll confrontation
> Great idea. You could join up with us - find a cure for these parasites, smash some skulls.
> How about 'teammates'? Find a cure for these parasites, smash some skulls together.
> Truce. But I think it's best if you get on your way.
> Get out. And don't show your face again.

0:0 - I can only hope you won't have to find out.
uid: 79410950-35cc-ea39-b04e-4c98479a5313
Node context: Referring to mizora. With portent
> null

null
uid: 7c18e98d-5f35-546b-adfe-bca8b9ecb0d2
> You really are no devil, are you? I've... I've been deceived.

0:0 - For shit's sake, you really don't know how Zariel 'recruits' her soldiers, do you?
uid: 7cd5f77f-1e2d-6438-fde9-715acc196fdf
> I've heard enough! I - ugh!

0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
uid: 7e7214a5-741f-fe00-52c8-ca57d3c8a315
> I'm returning to the grove. Zevlor's people need champions.

0:0 - Thank the gods. Thought I was going to have to take your head.
uid: 803cdf4b-25fb-be1f-448f-5c165efb583d
Node context: Relieved Wyll is seeing sense. Calming down from her anger.
> You would've died in the attempt. But - there have been enough threats today.

0:0 - I'm returning to the grove. Zevlor's people need champions.
uid: 80b5bd11-b7c1-0a0e-6266-d2ed594f5ebc
> I hope he can count you in that number.

0:0 - Heyy!
uid: 82323a73-9534-49be-ba56-d320c69f68e7
> Well met. And - a thousand sorries.

0:0 - I captured your target, Wyll. Why don't you do the honours?
uid: 826b7e50-60a8-2ac3-5d49-21e80e86c630
> Don't you fucking dare.

0:0 - Stand back. The first strike is mine.
uid: 83d3e4ff-5e93-55c9-15e2-399ca0209831
> null

0:0 - Aw, come on.
uid: 856d3bc7-bbf8-961f-7845-31eae4e79f1e
> Fair is fair. Tonight, I lost the right to be called 'hero'.

0:0 - Karlach. The stink of Avernus.
uid: 893612f7-3ca8-bb55-bcd4-59d31220cb4b
> The hero from the druid's grove. What do you want?
> You better lower that blade if you know what's good for you.
> You two know each other, I see.

0:0 - Oh, here we go.
uid: 89eb1ec3-54b2-cbae-cd73-404bb87ab7ae
Node context: Eye-roll. Wyll calling her a devil. She's annoyed but has her charm behind it.
> Karlach. The archdevil Zariel's gladiator, come to burn the Sword Coast to ash.

0:0 - I had my reasons to hope I was right. But I can't deny the truth.
uid: 8a848c03-308e-0bd1-0616-1d29c0888b1b
Node context: Referring to mizora. With portent
> null

0:0 - Gods, you're stubborn. Karlach's not a devil, and you know it.
uid: 8e20b82b-903f-3b5b-3508-254287eacbdf
> null

null
uid: 8e8cc6bc-e2c7-c431-5959-a5e0a175a104
- 0 Check flag(s) (Global):
   true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation
> Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer.

0:0 - And yet you served.
uid: 8ec24be4-86ce-5f9b-8c56-c2eeaccd6bfa
Animation: [GERRY] *REUSE* N52 mocap data
Cinematic: Wyll prepares to attack.
> null

0:0 - Don't you fucking dare.
uid: 91f02fd7-f3cd-4659-a355-999c3cc868e2
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

0:0 - *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*
uid: 94f7f008-8f6a-a3e5-6612-bd570c680663
Cinematic: Hands to temples, mindmeld is happening
> Proof, clear as summer sky. It's over, Karlach. It's time you feel the sting of the Blade.

0:0 - Hmph - the famous Blade of Frontiers, in the flesh. Clever, this hero act you've got going.
uid: 958e8ad1-ef40-3b34-aa9b-bc21f3d7db3a
> 'Hero,' 'Blade' - names strangers gave me. My friends call me 'Wyll'.

null
uid: 95d0b87b-3d07-e2eb-45ac-3b548e975727
> Stand down. You saw what I saw - Karlach is not a danger.
> Be practical. You're infected, same as us. You need allies, not enemies.
> I never did trust you, Karlach. You're as good as dead.
> The only one dying tonight's the Blade of Frontiers.

null
uid: 9733119d-4039-5d68-f29d-a6b4d69323c0
Jump to another node

0:0 - I'm not going to hurt anyone, and I'm certainly no devil.
uid: 9937b1c4-8aa2-fc5a-06c7-c852f7f284d2
> Lies, lies, lies! I - ungh!

0:0 - Fine, but he needs to stand down. We saw the truth for ourselves.
uid: 997cef12-3542-f0cb-2bc5-fbe64f6d8ff8
> null

null
uid: 9bc756ea-05f6-3034-9742-a6d927e222ce
Jump to another node

- Roll failure -
null
uid: 9bf458d2-ee29-8f7e-ebd0-f0e538d5aa3d
> No. Devils can not be trusted!

0:0 - Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer.
uid: 9c86171b-01cc-b15c-25ed-4daf8442ea38
> Well met. And - a thousand sorries.

- Roll sucessful -
null
uid: 9d3873b2-5348-2274-2907-6743362fa2ee
> *He catches his breath, and his lips straighten. Sheer dread twists his face.*

null
uid: 9de81617-a40b-4fb9-7ba1-225fd3e5e35f
Jump to another node

0:0 - Truce?
uid: 9e38f7c6-395a-a921-74d9-7e90a85f3c44
> Truce.
> I'll do you one better: allies.

null
uid: a01ec933-5d58-efbf-ae4e-10d25924c106
> null

null
uid: a0bf25fb-fe85-96b9-cbf5-9ff7315ca5d3
Animation: [GERRY] *REUSE* N307
Cinematic: The party enters camp, and Wyll walks out of the shadows or otherwise appears in a surprising way. He holds his starting blade in his hand.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - *Another vision. Karlach's blade raised, slicing through devils - Zariel's servants - as her eyes dart around, seeking escape.*
uid: a13f70ee-23df-7640-809d-2fe79fb64575
Animation: [GERRY] In, loop, out. Mind Meld whilst holding his sword. On out have him getting ready to attack idle position with sword.
Cinematic: Hands to temples, mindmeld is happening
> *The man shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*

0:0 - I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.
uid: a2afb3e8-363c-beef-0c4c-48e509e40413
> Yes, you have my blade - your leader willing, of course.

0:0 - To the Hells with you devil - and may you forever burn.
uid: a424b570-2912-bcab-890a-eb9ae9f45918
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party.
=== END NODE ===

0:0 - 'Hero,' 'Blade' - names strangers gave me. My friends call me 'Wyll'.
uid: a4859cc6-17ee-5656-cf5b-d339a264590a
> Excellent. If we ever become friends, I'll know what to call you.

null
uid: a590d153-7698-9770-a8d0-8b23d19d02a4
> *You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a familiar figure - red skin, single curled horn - blazes with flame, bloodied greataxe held high.*
> null

0:0 - Well met. And - a thousand sorries.
uid: a6661437-06ce-faa7-1c22-6d275ce47d3b
> I've pledged my life to protecting the meek from monsters - but tonight, I was the rampaging beast.

0:0 - Lies, lies, lies! I - ungh!
uid: a996c3dd-dcba-2c73-ea4c-aab33d1f4ee4
Cinematic: Interrupted by a vision, grips head in mindmeld.
> null

0:0 - The parasite links us - it showed me you with the fiend. Her death is my first priority, as it has always been.
uid: af565511-6d9a-6716-edbc-40941c496053
> Stand back. The first strike is mine.

0:0 - *He sees through your eyes. You slice through one devil after another - Zariel's servants - as your eyes dart around, seeking escape.*
uid: b02eeb8a-a1fe-4eb2-aafa-3025674d39e3
Cinematic: Mind meld
> *The man shudders with your desperation, and sees the naked truth: you are a victim of the Blood War, not an agent of it.*

0:0 - *He chases you across the Hells' battlefields, ignited with rancour. He sees you as an infernal wardevil, a threat to the living - evil incarnate.*
uid: b0c6c04d-0f06-d0ba-2dbe-ffdd8b9d8965
Cinematic: Hands to temples, mindmeld is happening
> null

0:0 - Deceived by who?
uid: b0c74bb5-3aec-df0f-c1d3-1a7fdd0f8137
> I can only hope you won't have to find out.

null
uid: b2cf085c-4768-8499-4a76-2620e27de4f0
> null

0:0 - You better lower that blade if you know what's good for you.
uid: b2ed56c4-a6d5-6237-dd2e-029f70a87f3e
> You ally with an archdevil's chosen, and -

0:0 - I never did trust you, Karlach. You're as good as dead.
uid: b42d3e74-112c-52bd-2bef-9766c0e66033
> null

0:0 - You know monsters, right? Better than anyone. Look into my eyes. Can't you see I'm not what you think?
uid: b7b1f03c-b251-6673-18ce-768ae5f9aa4f
> Shit.

0:0 - You're right. Let's cut her down before she causes any trouble.
uid: ba7c2e5e-909b-1db7-6ba9-756eca8e054e
> It's done, Karlach. By my living soul, you will forever burn.

null
uid: bc0e7dbc-09ca-e539-fcbc-06e30821cfab
> null

null
uid: bceead38-0ba9-bdef-0555-d3ed08952e9b
> null

0:0 - 'The Blade of Frontiers'. Did I hear that right?
uid: be89e10a-0d5e-a90b-0500-c1ac9816e37b
- 0 Check flag(s) (Tag):
   false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> Pride of the Coast, in the flesh. And you've got -

0:0 - You saw Karlach's thoughts. She poses no threat to the Sword Coast.
uid: beec99fe-f381-9304-b9e4-d7be76403eaa
> null

0:0 - Not on your life. I want him out of here.
uid: bf01f103-f7e9-79f0-562a-9e01925ef02c
> Aw, come on.

0:0 - I thought you were waiting at the grove. What are you doing here?
uid: c0d56bba-b6a3-2bbe-89c1-face7f6fe4fa
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_WyllLeaves - GOB_DrowCommander_Event_WyllLeavesdescription
   false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
   false - DEN_AttackOnDen_State_DenLost - DEN_AttackOnDen_State_DenLostdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> The parasite links us - it showed me you with the fiend. Her death is my first priority, as it has always been.

0:0 - Yes, I served Zariel. But I had no bloody choice.
uid: c4ea583d-f165-84f1-4974-a79e0d5ad335
> And yet you served. I - ngh!

0:0 - You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got.
uid: c521d294-9107-f826-ed18-fbe12fd9390b
> And yet you served.

null
uid: c7f1f7d6-e450-834d-b859-f7b839ccdc30
> null (roll sucessful)
> null (roll failure)

null
uid: c9717e8f-990b-0213-97ad-bda46df69c77
- 0 Set flag(s) to (Global):
   true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach
> *You have a flash of recognition. This is the Blade of Frontiers - hero of the Sword Coast, and the hunter who chased you through the Hells.*

0:0 - Like a hammer knows an untouchable nail. Look, I'm not -
uid: ccb03a34-6118-fed9-474b-376852a3a7f3
> null

0:0 - Well, soldier? What's the word?
uid: ceadb2f6-ca8b-e299-ae1d-71f01a06cae3
> The more the merrier, as they say.
> All right. But you're both out of here at the first sign of trouble.
> I'll consider it. How do I know I can trust you?
> Not on your life. I want him out of here.

0:0 - *You have a flash of recognition. This is the Blade of Frontiers - hero of the Sword Coast, and the hunter who chased you through the Hells.*
uid: cf7ea98b-f53f-e95d-27b4-051022fff4cf
- 0 Check flag(s) (Dialog):
   false - DEN_Wyll_HasMet - HasMet in the DEN
> I figured you'd show up. The Blade of Frontiers is a man of his word.
> Ah, the legend lives. I figured you'd show up eventually.
> Give it up already, I'm not the monster you think I am.
> It's about time. Shall I put the kettle on?
> You better lower that blade if you know what's good for you.

0:0 - Ding ding ding. You got there in the end.
uid: d3c4d72a-f523-b914-aec1-e2b46362b11d
> I had my reasons to hope I was right. But I can't deny the truth.

0:0 - To the Hells with you, then - and may you all forever burn.
uid: d5f4e28e-0025-53b0-8021-3dfad1cfb768
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party.
=== END NODE ===

0:0 - Proof, clear as summer sky. It's over, Karlach. It's time you feel the sting of the Blade.
uid: d7888b85-c975-84ab-2e9b-56f88705277a
> null

0:0 - *He catches his breath, and his lips straighten. Sheer dread twists his face.*
uid: d8a09592-83fa-f4f4-9007-76ecb45ee3b0
Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread.
> null

0:0 - All right. But you're both out of here at the first sign of trouble.
uid: d956d789-48b7-e9c9-48ed-b2ca61feffb2
> null
> null

null
uid: db4acb7a-5ea2-d978-0d0f-df1b101cdef0
Jump to another node

0:0 - You want a fight? Let's see what the Blade can do.
uid: db9cff59-3896-75df-ed81-56afc63a9440
> null

null
uid: dccbf5e1-d0bd-d4ae-b36b-8263e1120cfb
> Your ally's a fraud - a soldier in the archdevil Zariel's army. Either I cut her down, or she burns the Sword Coast to ash.

0:0 - The devil's head. And yours, if you so much as -
uid: e11374c3-9813-9cd0-4ef1-44a68a50a098
Node context: Interrupted by a vision
> null

0:0 - *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*
uid: e123dc7d-9442-7354-2e05-4fcd802812b2
Cinematic: Hands to temples, mindmeld is happening
> null

0:0 - Your ally's a fraud - a soldier in the archdevil Zariel's army. Either I cut her down, or she burns the Sword Coast to ash.
uid: e2e978ca-9a54-365b-9965-fe1e296f2768
> I've tried to tell you - I'm not what you think I am. I'm - ngh!

0:0 - But I do. The Blade of Frontiers will be only a memory come tomorrow.
uid: e2f6cb56-b410-a2c8-136c-ebc39df606a7
> Well, Wyll. I tried.

null
uid: e3283ebb-cd95-fab5-59ad-d3d2b542ceb4
- 0 Set flag(s) to (Global):
   true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach
   true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer.

0:0 - Get out. And don't show your face again.
uid: e3b302f0-8516-e1f0-83fd-046a7a3e11fb
> As you say.

0:0 - The two of you have met before, I see.
uid: e721d680-a599-690e-0612-5048b89fb5a6
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

null
uid: e7c25fad-7ec0-df2f-deca-0e40900f0c5a
- 0 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - I figured you'd show up. The Blade of Frontiers is a man of his word.
uid: eaf6361e-26a6-5d03-32bb-5d577719c09b
- 0 Check flag(s) (Dialog):
   true - DEN_Wyll_HasMet - HasMet in the DEN
> Then I live up to my repute. And you -

0:0 - How about we all take a nice deep breath and calm the fuck down. Just cause I want to live doesn't mean I want him dead.
uid: ec897f51-581f-f220-0df1-202659d8d5f7
> Fine, but he needs to stand down. We saw the truth for ourselves.
> But I do. The Blade of Frontiers will be only a memory come tomorrow.

0:0 - I'll consider it. How do I know I can trust you?
uid: edc8a1a9-8e86-e0b2-7399-3f97d395913a
- 0 Set flag(s) to (Local):
   true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Trust - Asked Wyll in Karlach camp confrontation if he can be trusted
> Let my deeds to come prove my worth.

0:0 - You better lower that blade if you know what's good for you.
uid: f1a4b2f0-e329-9917-fd1f-98db5f4be5ec
> My blade's found its prey. Zariel's chosen -

0:0 - You're a problem. And I'm thinking violence is the solution.
uid: f225415c-cb2a-a374-2e43-86116c0e066c
> To the Hells with you devil - and may you forever burn.

0:0 - And yet you served. I - ngh!
uid: f3cd0b85-4168-5196-a658-864ee6b9e637
Cinematic: Interrupted by a vision, grips head in mindmeld.
> null

0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
uid: f7250015-f502-9809-90c9-a491f00c3c25
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeft - Wyll leaves for good
=== END NODE ===

0:0 - Ah, the legend lives. I figured you'd show up eventually.
uid: f749af64-a9f1-03e0-75c3-f22995ae258b
- 0 Check flag(s) (Dialog):
   false - DEN_Wyll_HasMet - HasMet in the DEN
> Then I live up to my repute. And you -

0:0 - Give it up already, I'm not the monster you think I am.
uid: f8893e90-a63f-4fe2-b55d-3c5861b2325d
> I know exactly what you are. Zariel's -

null
uid: faf6af95-ff15-7bb5-7673-0e48ad56a275
> null

0:0 - Well - not counting the fuckers that need a good hurting.
uid: fb03ea27-f6bb-a61f-718c-ad4db1180b3b
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

0:0 - *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*
uid: fb344d4e-5777-756d-545e-54d782ef08c5
Cinematic: Hands to temples, mindmeld is happening
> *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*

0:0 - Be practical. You're infected, same as us. You need allies, not enemies.
uid: fbaff613-c81e-b70b-4224-a382190422c1
> null

null
uid: fbbe0fe8-3b11-b3aa-d523-7d5f3c68bf0a
Jump to another node

- Roll failure -
null
uid: ff5c4a2a-f676-8504-3d19-a45db71bef0f
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllConfrontation_IVB_CFM.lsj
Synopsis:
Karlach and Wyll meet at the camp and start a discussion. If not defused by the player it could escalate to Wyll or Karlach permanently leaving the party hostile.

0:0 - Friends? I've gathered quite the collection.
uid: 0145bcb3-e096-4f91-e0fb-44bf9ee4b899
> null

0:0 - Gods, you're stubborn. Karlach's not a devil, and you know it.
uid: 02d95858-36be-5dc5-ce4a-f178e71d4126
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> null

0:0 - I've tried to tell you - I'm not what you think I am.
uid: 03ad9faa-437d-f6e9-edd5-9bd0e232d67d
> *Another vision. Karlach's blade raised, slicing through devils - Zariel's servants - as her eyes dart around, seeking escape.*

0:0 - Truce then, hey?
uid: 068bb992-2f05-3cf9-51ca-5fba9215cff2
Node context: A little bit of uncertainty, hoping Wyll is calming down
> Aye. Truce.

0:0 - I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name.
uid: 088ddb72-3e3a-cb45-0ada-8a9fd6221f59
> I swear to you, on all I am, I'm not what you think.

0:0 - Let's start at allies and work from there.
uid: 0b446527-ad93-72ac-ffb4-2e4df5892ba0
> I can live with that. Besides, I enjoy winning hard cases over.

0:0 - Karlach. The archdevil Zariel's gladiator, come to burn the Sword Coast to ash.
uid: 0bb93ab7-8999-f982-14dd-a1b274a9b86b
> You've got it all wrong, Wyll. Karlach's not about to hurt anyone.
> The two of you have met before, I see.
> I brought you your target, Wyll. Why don't you do the honours?

0:0 - Proof, clear as summer sky. It's over, Karlach. It's time you feel the sting of the Blade.
uid: 0c4a1dc8-04cc-b4fb-c3f5-6ac4eb14a9f8
> I've tried to tell you - I'm not what you think I am.

0:0 - Well I'll be godsdamned - the Blade of Frontiers. Thought I'd shaken you for good. That'll teach me to underestimate you.
uid: 0dbb9809-f4e6-7261-a6c2-75eb9d3e3828
> Karlach. The archdevil Zariel's gladiator, come to burn the Sword Coast to ash.

0:0 - I've hunted you to the Hells and beyond. It ends here, Karlach.
uid: 0e0e9df4-8234-8154-1487-93826c0015b5
> For fuck's sake, you must be half troll to have a skull that thick.

0:0 - Don't you fucking dare.
uid: 0ee294a4-9c58-f39a-175a-2db8daa3cbad
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

0:0 - I brought you your target, Wyll. Why don't you do the honours?
uid: 16189057-e3f8-ede2-c83c-e4fe23bf6708
> Don't you fucking dare.

0:0 - You don't know what this means. You don't know what you're asking me to do.
uid: 188cac26-e812-b35a-ad14-b3ab9dac5bb0
Node context: Fighting with himself. He doesn't want to believe it. Not killing Karlach means punishment from Mizora
> I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name.

0:0 - Too bad. I thought maybe you could be a friend. I could've done with one of those.
uid: 1971530e-ca15-d11d-b5c9-a0b1db1aef6a
=== END NODE ===

0:0 - Thank the gods, he sees sense! Look, Blade - Wyll - I know you love bashing evil - we have that in common.
uid: 19c62c9f-183e-d202-b8bc-c1332bdc1844
Cinematic: Karlach stands at ease.
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> Friends? I've gathered quite the collection.

0:0 - But I do. The Blade of Frontiers will be only a memory come tomorrow.
uid: 1b12471f-860c-364b-d27b-0a262cf0af8b
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party.
> Well, Wyll. I tried.

0:0 - Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.
uid: 1b1578f5-3708-72c7-5c97-41e6a7973312
> A devil? I didn't take the Blade for a fool. I'm - ngh!

0:0 - Well - not counting the fuckers that need a good hurting.
uid: 212bee23-445f-2eef-d1bd-e988a1ce6b30
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

null
uid: 2710efb3-73c2-0427-d8a1-77bf3568dd4d
Jump to another node

0:0 - Well I'll be godsdamned - the Blade of Frontiers. Thought I'd shaken you for good. That'll teach me to underestimate you.
uid: 293bb63a-d873-bd7f-f332-c9a20dbf823d
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach
> Oh marvellous, you've already met.
> I see you've met. Saves me the trouble of introductions.
> You two have met before, I take it?
> You two have met before, I take it?

0:0 - Thank the gods. Thought I was going to have to take your head.
uid: 2ab9ca04-0c05-daba-3808-77bf6049e5e0
Node context: Relieved Wyll is seeing sense. Calming down from her anger.
> You would've died in the attempt. But - there have been enough threats today.

0:0 - No. Devils can not be trusted!
uid: 2b76c7e3-ba7c-d408-7786-250aa81a0971
> Gods, you're stubborn. Karlach's not a devil, and you know it.
> You saw Karlach's thoughts. She poses no threat to the Sword Coast.
> You're right. Let's cut her down before she causes any trouble.
> It's you I don't trust, Wyll. You wanted a fight? You've got it.

null
uid: 2dbfcf41-fa77-4fcb-2608-d2301893efba
> Friends it is.
> Let's start at allies and work from there.
> I don't need more friends.

0:0 - It's over, 'Blade'.
uid: 2edeecd6-2203-9400-cd80-a57e9a4c859f
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party.
> null

0:0 - Well, Wyll. I tried.
uid: 35cc0497-d920-d54a-a475-b43a62589d26
> To the Hells with you, then - and may you all forever burn.

0:0 - How can I make peace with the monster I was sent to kill?
uid: 365b6026-65aa-e3b1-6047-e328bc34ffb5
> You know monsters, right? Better than anyone. Look into my eyes. Can't you see I'm not what you think?

0:0 - The two of you have met before, I see.
uid: 395c0141-e063-0a67-d770-722318504f7a
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

0:0 - You've got it all wrong, Wyll. Karlach's not about to hurt anyone.
uid: 3b67639c-f351-ceeb-4123-442359260618
> Well - not counting the fuckers that need a good hurting.

0:0 - *Wyll catches his breath, and his lips straighten. Sheer dread twists his face.*
uid: 3b7c0564-5455-0830-a071-fa870f898051
Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread.
> No. Devils can not be trusted!

null
uid: 3b9b1d10-8bb7-44f0-1f1f-157d656b9346
> You really are no devil, are you? I've... I've been deceived.

0:0 - *Two souls hang in the balance. Kill Karlach, fulfil your contract - and condemn a possible innocent to the Hells. Or spare her and face the repercussions with Mizora.*
uid: 3dd41677-770e-4142-34f9-ac5ba4988b4e
> Dammit. This is an unwelcome complication.
> It will mean my undoing, but... I believe you.
> Save your breath. Let's see if this devil bleeds.
> I'm sorry, Karlach. There's too much at stake.

0:0 - To the Hells with you, then - and may you all forever burn.
uid: 3e1b2eed-0b3b-1d2b-0725-75d3623caec5
=== END NODE ===

0:0 - You know monsters better than anyone. Can't you look in my eyes and see I'm not a devil?
uid: 40ae8acc-d866-0c0e-b406-b6a8c7bc8858
> You don't know what this means. You don't know what you're asking me to do.

0:0 - I see you've met. Saves me the trouble of introductions.
uid: 4340647b-b378-45dc-a95f-7b1b586f0f20
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

0:0 - Let's take things down a notch, shall we? She's no devil, Wyll. You'll have to look elsewhere to find fodder for your blade.
uid: 44815a00-0f3d-e865-c100-d3b0a1697223
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> How can I make peace with the monster I was sent to kill?
> You don't know what this means. You don't know what you're asking me to do.
> No. No second-guessing. The devil dies - now.

0:0 - *A great fire roars through you - the fire of the First Hell.*
uid: 4f1f0383-16bd-7be7-74e1-142d3d9e5b90
Cinematic: Hands to temples, mindmeld is happening
> *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*

0:0 - You fight in the Blood War for Zariel. You'll bring the Blood War to the Coast.
uid: 4f682216-8446-462c-00d8-aaacd839ed52
> Yeah, I stowed away on a mind flayer ship so I could bring the war home. Makes perfect sense.

null
uid: 515581a5-d54c-161d-f0bd-814fb3d27c3b
Jump to another node

0:0 - Stand down. You saw what I saw - Karlach is not a danger.
uid: 517bd546-8997-0abc-3d45-bb1bdfd84c7e
> null

null
uid: 5403fc92-a947-eba6-903f-bf9e4fd25533
> Fine, but he needs to stand down. We saw the truth for ourselves.
> It's over, 'Blade'.

null
uid: 581cb9ce-845b-1783-d696-977ed93c94da
> null

0:0 - *Another vision. Karlach's blade raised, slicing through devils - Zariel's servants - as her eyes dart around, seeking escape.*
uid: 597c9c0a-c620-c5db-aa40-8e526cb86bb6
Cinematic: Hands to temples, mindmeld is happening
> *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*

0:0 - It will mean my undoing, but... I believe you.
uid: 5c0a8df3-a84a-69a4-a54d-e654f09b9226
> Thank the gods, he sees sense! Look, Blade - Wyll - I know you love bashing evil - we have that in common.

0:0 - If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
uid: 60d5601d-4e92-19fe-5d63-97a9eb63742b
- 0 Check flag(s) (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> Look - it's an honour to be chased by a famed hero. I'm no devil, though. Not by a long shot.

null
uid: 60dab6e6-aecf-7d16-d8da-f9ebd331ff53
Jump to another node

0:0 - Touchy, touchy. But hey, I spent a decade in Avernus surrounded by imps and devils. Winning you over will be child's play.
uid: 65648dcb-0732-723f-1c0e-046bdccbddfc
=== END NODE ===

0:0 - Fine, but he needs to stand down. We saw the truth for ourselves.
uid: 66868010-0f21-fb88-1c9b-95ad3baf5c0e
> null

null
uid: 6c1b9ac9-44e6-37ce-7b9e-f219590cf9a5
Jump to another node

0:0 - Aye. Truce.
uid: 6d78475e-9f24-1b80-3beb-719fe48b6899
Node context: Resigned to his fate but knows he's making the right decision in not attacking Karlach.
> I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.

0:0 - Look, whatever else it may be, the tadpole isn't a liar. I never wanted to serve Zariel, and I escaped the first chance I could. So stand down.
uid: 6e4a235c-4038-db0f-f053-f2f50204af82
Cinematic: Gears herself up for battle
Node context: Ready for a fight if needed.
> null

0:0 - Friends it is.
uid: 6fb8ff1b-4147-e1ba-261e-aa6245638338
> Well met. Now let's kick some arse while there's still arse to be kicked.

0:0 - How about we all take a nice deep breath and calm the fuck down. Just cause I want to live doesn't mean I want him dead.
uid: 73c71cae-a151-47ce-0e9c-772eb3e307ff
> Fine, but he needs to stand down. We saw the truth for ourselves.
> But I do. The Blade of Frontiers will be only a memory come tomorrow.

0:0 - Control yourself, Wyll. I understand bloodthirst. But this is no time to quench it.
uid: 7446e7f3-3036-a1bf-6521-7211db6abc99
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> null

0:0 - I swear to you, on all I am, I'm not what you think.
uid: 7673c7bc-f589-55bc-1009-d9b7852feccd
> Shit. Shit.

0:0 - Dammit. This is an unwelcome complication.
uid: 774700c1-4fce-e1e6-ba54-0cd68789be19
> Thank the gods, he sees sense! Look, Blade - Wyll - I know you love bashing evil - we have that in common.

0:0 - A devil? I didn't take the Blade for a fool. I'm - ngh!
uid: 7824848b-0fd3-ff2d-9a9c-a0f73f70c5f1
> *A great fire roars through you - the fire of the First Hell.*

0:0 - Shit. Shit.
uid: 7ab29781-92d2-fcb5-35e7-51d52e65dcb1
Cinematic: There's a pause, and then Wyll swears. He realises he has resigned himself to becoming a devil himself. He's upset - but he knows he did the right thing. He relaxes into a neutral position.
> null

0:0 - If you'd just hear me out -
uid: 7b87f38e-146c-ffc8-426e-7dc24367650c
> *A great fire roars through you - the fire of the First Hell.*

0:0 - *A great fire roars through you - the fire of the First Hell.*
uid: 7be7528f-757c-f6b7-9b3d-5cd41c19c97d
Cinematic: Hands to temples, mindmeld is happening
> *Her rage and desperation seep into you. She is a victim of the Blood War, not an agent of it.*

0:0 - And yet you served.
uid: 7d87be35-81ca-dfcf-101f-fc874e3aef1d
Cinematic: Wyll prepares to attack.
> Stand down. You saw what I saw - Karlach is not a danger.
> Be practical. She's infected, same as us. We need allies, not enemies.
> I should never have trusted you, Karlach. You're as good as dead.
> You want a fight Wyll? I'll give you one.

0:0 - It's you I don't trust, Wyll. You wanted a fight? You've got it.
uid: 7f6892e6-df18-3ce5-25fc-f51637b9577e
- 0 Check flag(s) (Local):
   false - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Threat - Threatdescription
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Threat - Threatdescription
> How about we all take a nice deep breath and calm the fuck down. Just cause I want to live doesn't mean I want him dead.

null
uid: 8082809e-0b25-0ae5-28d1-8ac5949869dd
> null (roll sucessful)
> null (roll failure)

0:0 - One horn. The stink of Avernus. Advocatus diaboli.
uid: 81d197fe-ed0d-47bd-9be8-187691cba4d1
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach
> Well I'll be godsdamned - the Blade of Frontiers. Thought I'd shaken you for good. That'll teach me to underestimate you.

- Roll failure -
null
uid: 85adad78-990d-0aa0-5892-2675f2878684
> No. Devils can not be trusted!

0:0 - You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got.
uid: 87681d07-5a9e-5423-6e75-981da53d4ca9
> And yet you served.

0:0 - Easy, Wyll. She's no devil. There's no fight to be had here.
uid: 8a061112-6033-8002-60b0-3ef4f90143be
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> null

0:0 - *Her rage and desperation seep into you. She is a victim of the Blood War, not an agent of it.*
uid: 8b9ddff8-f409-ccf5-8e8a-59a23ffbb014
Cinematic: Hands to temples, mindmeld is happening
> Fuck. I'll never get used to that.

0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
uid: 8da7bd4d-7833-0bba-6f22-6655a52c6bb4
=== END NODE ===

null
uid: 8f031d48-a00f-ec25-c38c-463646e07c56
Cinematic: [opening, face-to-face] Wyll and Karlach stand facing one another, fists clenched.
> One horn. The stink of Avernus. Advocatus diaboli.
> Well I'll be godsdamned - the Blade of Frontiers. Thought I'd shaken you for good. That'll teach me to underestimate you.

0:0 - I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name.
uid: 977262e2-8dbc-b1a4-0ed3-dbf7a67012ca
> I swear to you, on all I am, I'm not what you think.

0:0 - *You are Karlach, tearing through demons across a blood-red landscape of fire and volcanic cinder.*
uid: 98c821c7-b3b0-0086-2c4f-7605106e34c9
Cinematic: Hands to temples, mindmeld is happening
> *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*

- Roll sucessful -
null
uid: 9c311c54-2b85-0bbc-0350-7979ca40a03d
> *Wyll catches his breath, and his lips straighten. Sheer dread twists his face.*

0:0 - Now, now, children - let's not lose our heads. Figuratively or literally.
uid: 9ccec3b8-34ad-31b6-da7b-bd471d335bfa
Node context: Wyll and Karlach are ready to fight and kill each other. Astarion speaks up to try and stop them
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> null

0:0 - You saw Karlach's thoughts. She poses no threat to the Sword Coast.
uid: a2325e2d-678c-32f2-6cfd-310544eb7184
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> You know monsters better than anyone. Can't you look in my eyes and see I'm not a devil?

0:0 - *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*
uid: a46a5373-34dc-0878-3b03-63081d99af36
Cinematic: Hands to temples, mindmeld is happening
> By Balduran's helm, I - no. I will not be tricked!

0:0 - Yeah, I stowed away on a mind flayer ship so I could bring the war home. Makes perfect sense.
uid: a82aa312-46d0-df8f-4ffe-be7ae41ae495
> If you'd just hear me out -

0:0 - You two have met before, I take it?
uid: ac4fdb34-9285-42df-b9d3-8929a4936204
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

null
uid: acdea41b-9997-dd38-1c22-222f7e80d665
> Let's take things down a notch, shall we? She's no devil, Wyll. You'll have to look elsewhere to find fodder for your blade.
> Easy, Wyll. She's no devil. There's no fight to be had here.
> Now, now, children - let's not lose our heads. Figuratively or literally.
> Control yourself, Wyll. I understand bloodthirst. But this is no time to quench it.

0:0 - If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
uid: ae995c8c-ce0e-b66b-d9c6-8016d9a526c6
> Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood.

0:0 - For fuck's sake, you must be half troll to have a skull that thick.
uid: b3f9d9b7-59cb-1f57-5c7f-39ff49e1652a
> If you'd just hear me out -

0:0 - Well met. Now let's kick some arse while there's still arse to be kicked.
uid: b55a6cb0-3267-8aab-3bcb-b1e58b9cf812
=== END NODE ===

0:0 - Would you listen to sense? This doesn't have to end badly - for either of us.
uid: ba489ca5-3688-0191-417e-04b207252aa5
> You know monsters better than anyone. Can't you look in my eyes and see I'm not a devil?

0:0 - I can live with that. Besides, I enjoy winning hard cases over.
uid: ba6f8400-3b44-17f0-b409-df44cec0aca1
=== END NODE ===

0:0 - You really are no devil, are you? I've... I've been deceived.
uid: bed32631-11c1-8842-4873-3e48f16e31fa
Node context: Wyll sighs, almost sadly.
> Thank the gods. Thought I was going to have to take your head.

0:0 - Fine, but he needs to stand down. We saw the truth for ourselves.
uid: bfc03d18-6a9a-a0ef-66da-f5fd4c37a77c
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> Would you listen to sense? This doesn't have to end badly - for either of us.

0:0 - You know, I could've used a few friends. Pity that won't be any of you.
uid: c0b44b97-1ffe-8af0-1978-79be75064b55
=== END NODE ===

null
uid: c447dbe9-ce0d-fbb6-83d1-2a4b56518844
Jump to another node

0:0 - Save your breath. Let's see if this devil bleeds.
uid: c461610e-5dc9-6239-fb91-3be197887362
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
> You know, I could've used a few friends. Pity that won't be any of you.

0:0 - Fuck. I'll never get used to that.
uid: c4b56d85-1a21-40f1-0168-840ef04294b6
Cinematic: Said to herself
> Look, whatever else it may be, the tadpole isn't a liar. I never wanted to serve Zariel, and I escaped the first chance I could. So stand down.

0:0 - I'm sorry, Karlach. There's too much at stake.
uid: c7e464e4-a590-7184-b9f1-0b8313d58311
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
> You know, I could've used a few friends. Pity that won't be any of you.

0:0 - You two have met before, I take it?
uid: ca6c248d-3719-460f-81a0-6ae13d256a80
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

0:0 - By Balduran's helm, I - no. I will not be tricked!
uid: cc66f53b-268e-5702-ec95-e0144c58589b
Node context: Questioning himself. He has learned the 'monster' he hunts is a victim, but he still ready to attack
> You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got.

0:0 - You know monsters, right? Better than anyone. Look into my eyes. Can't you see I'm not what you think?
uid: cd6d11d3-15c2-5502-1721-99eae18b74f4
> *Two souls hang in the balance. Kill Karlach, fulfil your contract - and condemn a possible innocent to the Hells. Or spare her and face the repercussions with Mizora.*

0:0 - It's done, Karlach. By my living soul, you will forever burn.
uid: ceadf50e-1741-5f24-a21a-1ec5d71d7373
> You know, I could've used a few friends. Pity that won't be any of you.

0:0 - You want a fight Wyll? I'll give you one.
uid: d132fe33-f211-01d9-4cf1-ed714f5ed46e
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Threat - Threatdescription
> null

0:0 - I don't need more friends.
uid: d4671b77-f4e5-6b45-931f-c1bae6ece660
> Touchy, touchy. But hey, I spent a decade in Avernus surrounded by imps and devils. Winning you over will be child's play.

0:0 - I should never have trusted you, Karlach. You're as good as dead.
uid: da3a729b-df69-252e-12f5-efb3bdf3ab34
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
> null

0:0 - My sources say otherwise. Not a devil? Prove it.
uid: dfb038ea-219d-e818-6147-6039e3c95fbc
> How should I do that exactly? Carve out my soul to serve with a nice side of turnips?

0:0 - Be practical. She's infected, same as us. We need allies, not enemies.
uid: e06b70e8-5ffd-e1a1-abe9-28459ea0c78d
> null

0:0 - Oh marvellous, you've already met.
uid: e148c131-f8be-46a4-bd42-83fc4d176a9a
Node context: Realising Karlach and Wyll had met in the past (Wyll tried to kill Karlach)
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Local):
   true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp
> If by 'met' you mean hoofing it through the Hells with this fucker on my tail.

0:0 - You would've died in the attempt. But - there have been enough threats today.
uid: e252f847-df28-de95-24d1-37db4b4958a8
> Truce then, hey?

0:0 - You know, I could've used a few friends. Pity that won't be any of you.
uid: e433dff7-ddda-b669-e45e-29d151cebe32
=== END NODE ===

0:0 - No. No second-guessing. The devil dies - now.
uid: e8c0212f-7a34-06c4-68f3-1ba75a71b4df
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
> Too bad. I thought maybe you could be a friend. I could've done with one of those.

0:0 - How should I do that exactly? Carve out my soul to serve with a nice side of turnips?
uid: ef8dd2f5-211b-3a9b-9b8d-6b3b0d6d0e59
> If you'd just hear me out -

0:0 - You don't know what this means. You don't know what you're asking me to do.
uid: f374d302-0cbe-4c97-6803-3b4cf471a570
> I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name.

0:0 - I swear to you, on all I am, I'm not what you think.
uid: f494277e-5d6a-ecbc-657d-38e29546e2d7
> *Two souls hang in the balance. Kill Karlach, fulfil your contract - and condemn a possible innocent to the Hells. Or spare her and face the repercussions with Mizora.*

0:0 - Look - it's an honour to be chased by a famed hero. I'm no devil, though. Not by a long shot.
uid: f5bee0e6-1a5a-293f-1edb-f6b00e5a8177
> My sources say otherwise. Not a devil? Prove it.
> You fight in the Blood War for Zariel. You'll bring the Blood War to the Coast.
> I've hunted you to the Hells and beyond. It ends here, Karlach.

0:0 - You're right. Let's cut her down before she causes any trouble.
uid: f979cb5a-3688-5bfe-c40b-f89a5261a18a
- 0 Set flag(s) to (Global):
   true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party.
> It's done, Karlach. By my living soul, you will forever burn.

0:0 - *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.*
uid: fa49cd1e-37d4-9e6f-88e2-29964f577dd4
Cinematic: Hands to temples, mindmeld is happening
> Proof, clear as summer sky. It's over, Karlach. It's time you feel the sting of the Blade.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Yenna.lsj
Synopsis:
When no valid companion for abduction is available, Orin insteadbducts Yenna - a beggar child who previously greeted players when they entered Wyrm’s Crossing, and who subsequently keeps appearing in their camp. Appearing as Yenna, Orin will try to get the player to drink a poisoned soup, before revealing herself. She tells the player that the real Yenna is in the Bhaal Temple, and gives them an ultimatum about killing Gortash and retrieving the Netherstone. If they do this, then she will not kill Yenna, and will duel the player instead.

0:0 - No one ever cares about me like that. Not since my mum.
uid: 017f1325-d8c5-cf16-cfa8-66f7b15dfebd
> I wanted to do something to show I was worth keeping around. I want to be your cook.

0:0 - You know why? Because I put in my secret ingredient.
uid: 01ebd5f7-2d25-b93d-3379-985192bb69d7
> Want me to tell you what it is?

0:0 - Did - did I do something wrong?
uid: 032175ff-f307-ec1d-b5ab-810fb81db9da
Cinematic: [LOGAN] Still holding skewer in Left hand.
Node context: Sad, scared she's in trouble
> I - I made is especially for you. I thought you'd like it.

0:0 - It's not mediocre! You - you haven't even tried it!
uid: 0cca2563-0630-2d43-7a06-d88415d44674
Node context: defiant
> You don't believe me do you? Taste it, and then tell me it's 'mediocre'.

null
uid: 0e2ea25a-f855-eb58-662c-bebf8aad5cd0
Jump to another node

0:0 - She used to work in the kitchens at some fancy noble's house.
uid: 0ef4fc45-6799-0434-9951-65b28bbdebb8
> I- I know it won't be good like she used to do. But I think I remembered everything.

0:0 - Such a sweet little kitten. Oh how it screamed.
uid: 1037c167-ca2e-cf61-86c3-40e1b50c69af
Animation: [LOGAN] *REUSE* CINE_Step_Right_StandR_01 (needs HUM_CHD retarget)
Cinematic: Yenna smiles sweetly. She steps aside, to reveal the body of Yenna's cat, roasting over the fire.
Node context: Childish cruelty - glee in the cat's suffering
> null
> null

null
uid: 10673779-ba2b-cec0-eef0-26880556ae85
Jump to another node

0:0 - Fine. I'll eat it.
uid: 124f320e-b0e7-c0ef-cda3-c0b161364a88
> null

0:0 - It has? You're not just making it up?
uid: 16f55931-be17-6c29-6591-7a80e93f1632
Animation: [LOGAN] *REUSE* CINE_ShakeHead_No_StandL
Cinematic: Yenna looks a little suspicious. The player shakes their head - they aren't making this up.
> Oh, thank you! Thank you! You won't regret this. I'll - I'll be the best cook you ever had.

null
uid: 18e3cd50-40a8-5d50-cd23-2b8f68ac608a
> I wanted to do something to show I was worth keeping around. I want to be your cook.

0:0 - Taste the meal.
uid: 1981075d-f0df-b26d-2169-99e734405a06
> null

0:0 - *The herbs and spices are ones you recognise, staples in Baldurian cuisine. But the meat itself is unusual - gamey, tough, with a distinctly feline quality.*
uid: 1eaf1392-0bd5-56a0-abc5-c09cdc869ced
Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking
Cinematic: The player eats another mouthful of the meal. Chews, thinking. Their eyes widen when they realise they're eating cat.
- 0 Set flag(s) to (Dialog):
   true - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat
> null
> null

0:0 - I made myself clear. You're not welcome here.
uid: 22a4b133-97a4-5e7a-fbda-3ab030570410
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   false - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> I know. But I don't have nowhere else to go.

0:0 - You don't need to prove anything. You're welcome here.
uid: 29e507bd-6755-3123-c7b2-bfb8c785b29f
> You really mean it? I'll - I'll make you proud. I'll be the best cook you ever had.

null
uid: 2bae137c-ac1f-94fe-2c1e-be26cb7f4b6c
Jump to another node

null
uid: 3137219d-8e2b-eb12-6958-bb433785a831
Jump to another node

- Roll sucessful -
null
uid: 314ea501-034f-b7cc-f4d6-61c986aee60b
> *The herbs and spices are ones you recognise, staples in Baldurian cuisine. But the meat itself is unusual - gamey, tough, with a distinctly feline quality.*

null
uid: 346d6352-c6cb-84d2-93ea-dff8fe9de2e9
Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking
Cinematic: The player removes a pieces of meat from the skewer (unseen in their hand), brings their hand to their mouth, eating the meat. Yenna watches, anxious to see their reaction. The player smiles, relieved - it's delicious.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna
> See. It's good, right?

0:0 - Argh! You're here. I know you don't know me very well, but please - give me a chance.
uid: 36b1316f-0c81-78e6-f929-0d0e22f43728
Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand.
> I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.

null
uid: 382c1aef-463c-1877-9bff-98e9c72e7679
Jump to another node

0:0 - It's called Heap Gate Mess. A Baldur's Gate classic.
uid: 3abc451f-874c-aaee-7737-05df68a97d4d
> My mum always used to make it for me. She used to change the recipe a lot, 'cause she had to, um, borrow some of the ingredients.

0:0 - Worry why you recognise it.
uid: 3d67e9d6-82f5-48fb-3bc3-b2e143a2f1d2
> null

- Roll failure -
null
uid: 420c929b-a16b-7d06-0dad-cdb319efca3c
> *You taste nothing out of the ordinary - the herbs and spices sold by any market trader.*

0:0 - I- I know it won't be good like she used to do. But I think I remembered everything.
uid: 4644de8a-b9f5-1e64-d1c5-0d750943d9a3
> I wanted to do something to show I was worth keeping around. I want to be your cook.

0:0 - You're up to something. Go on - spit it out.
uid: 48f6fbe3-adb0-5d40-192c-dbb8d5d797a6
- 0 Check flag(s) (Global):
   false - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> No - I'm not up to anything! I just wanted to say thank you.
> Well I - I just wanted you to give me a chance.

null
uid: 4c357587-4265-eba3-295b-69cc0284d401
Jump to another node

0:0 - You're in luck! A position has just opened up.
uid: 4c7b05a2-2153-ffb8-89fd-d28e6dd4c2a7
> It has? You're not just making it up?

0:0 - Smells delicious. What is it?
uid: 4c9eccbf-ca5e-8a57-320b-49dfb3b2f53e
> It's called Heap Gate Mess. A Baldur's Gate classic.

null
uid: 4ee784cb-2f56-74f7-d84b-320d9f99829b
Jump to another node

0:0 - Get the hells out of here.
uid: 5094c20e-da3d-f45f-0e0c-8ed794f1767e
- 0 Check flag(s) (Global):
   true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> null

0:0 - What have I done to earn this?
uid: 529d15c7-3ea8-843e-101c-55b33561e3c9
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   false - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> You let me stay, when I didn't have nowhere else to go.

0:0 - Well, um, I can sew a little bit. And, um, I know most of the letters for my writing.
uid: 529f3177-157a-ca76-d3d0-c60022d4e68c
Cinematic: The player raises an eyebrow - is that it?
Node context: a little scared, desperately trying to remember anything she's good at
> I think cooking is really my main talent.

null
uid: 52ed2b56-2fbc-40ed-40c8-3105121b92b2
Jump to another node

null
uid: 55aefb40-d81b-4c75-5be8-5c29c0cfa3e2
Jump to another node

0:0 - A bit of salt on the top and -
uid: 5bc98420-737d-419e-9655-224b1e7b1f48
Cinematic: The player enters camp. They find Yenna in a secluded area of camp, her back to them. She is facing a small cooking fire, unrecogniseable pieces of meat roasting over it on a skewer. We can't see what she's doing.
> null

null
uid: 5d7bcdbd-5acc-bd14-d0af-520ddc482413
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - See. It's good, right?
uid: 5f0da5d3-7f71-feea-6948-b6fe87a9becc
Node context: with a smile, a bit smug
> You know why? Because I put in my secret ingredient.

0:0 - Too right. No way I'm eating that.
uid: 601c320f-000b-cb38-6188-1512811107c8
> What a waste of good flesh.

0:0 - Take the food. Throw it away.
uid: 65028ce5-3a71-225f-746e-e71db6e35ddd
> null

null
uid: 68f24638-17e3-ae00-45e3-41563bc9515c
Jump to another node

null
uid: 69cc95c2-67cf-4bd7-1998-8d65502c7661
Jump to another node

0:0 - I'd rather not find out, to be honest.
uid: 6b8da8d5-8ff8-5abc-2bfb-cd97c09ce947
> You already know. You felt it purr as it slid down your throat.

0:0 - I think cooking is really my main talent.
uid: 6c6fa2f1-7ecf-a446-6daf-5f790c2ba2ea
> Please, just try it. I promise it's good.

0:0 - *You taste nothing out of the ordinary - the herbs and spices sold by any market trader.*
uid: 6c9e0eb0-8429-0848-4fd1-5d50c7b1b50b
Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking
Cinematic: The player eats another mouthful of the meal. Chews, thinking, but can't work it out.

0:0 - Oh, thank you! Thank you! You won't regret this. I'll - I'll be the best cook you ever had.
uid: 6da776c9-81bc-9b30-1981-5cc9baf78d1a
> Do - do you want to try it?

0:0 - It took me hours to chop the little vegetables and get the meat roasted right. And now you won't even try it...
uid: 6fe0ba54-4ce7-afd8-873f-606a42a0bd14
Cinematic: Yenna, still offering the skewer, looks heartbroken, on the verge of tears. Almost impossible to refuse.
Node context: Sad, sniffly like she's about to cry
> Fine. I'll eat it.
> Too right. No way I'm eating that.
> Take the food. Throw it away.

0:0 - One mediocre meal isn't enough to earn a place in my camp.
uid: 71621d46-4df8-8665-3a19-18c499d4d2bb
Animation: [LOGAN] Yeena pushes the plate towards the PLYR.
> It's not mediocre! You - you haven't even tried it!

0:0 - Argh! You're here. I'm not ready. I mean, I think I'm ready.
uid: 71aa805d-59fd-44ea-9648-d9e993e0b580
Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand.
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.

0:0 - I put in some bits from your supplies. I hope you don't mind.
uid: 72a6db8b-6a5b-d19f-9cf6-294cc10e8b35
> I wanted to do something to show I was worth keeping around. I want to be your cook.

null
uid: 745bfc82-a0f6-56b7-2bba-6309be6e9955
> null

0:0 - You let me stay, when I didn't have nowhere else to go.
uid: 7b794d3c-6991-d7ed-86eb-380f7ed77c32
> No one ever cares about me like that. Not since my mum.

0:0 - I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.
uid: 7bb39e4e-aaf4-dfa1-97ba-6744d3ee6dda
> When I invited you to camp, I didn't expect you to follow me into the city.
> Did you break into my room? I told you to stay away from me.
> The Elfsong needs better security. Are you up to some mischief in here?
> What have I done to earn this?
> I made myself clear. You're not welcome here.
> Smells delicious. What is it?
> Your mum was a cook?
> You're up to something. Go on - spit it out.

0:0 - I put a special meat inside.
uid: 7eef188b-4665-f15d-6910-c9fc0e83dac2
Node context: Giggling, like this is the funniest practical joke
> Such a sweet little kitten. Oh how it screamed.

0:0 - My mum always used to make it for me. She used to change the recipe a lot, 'cause she had to, um, borrow some of the ingredients.
uid: 8073c70d-26c9-f4d0-ceb0-2b62bae74ef9
Node context: 'borrow' implying steal
> I put in some bits from your supplies. I hope you don't mind.

0:0 - What a waste of good flesh.
uid: 81eee8f2-2f0a-32f7-c4b9-ca785fbb33e3
Cinematic: Yenna smiles
> null

null
uid: 89c6aba1-6da0-85e8-de34-43054d14c273
Animation: [LOGAN] *REUSE* HUM_M_Rig_CINE_ThrowObject_01
Cinematic: The player removes a pieces of meat from the skewer (unseen in their hand), looks at it, looks at Yenna, then carelessly tosses it away.
> What a waste of good flesh.

0:0 - I prefer dwarf.
uid: 8a0a981f-90e3-a15e-6813-f1a632618040
> null

0:0 - You're going to tell me anyway, aren't you?
uid: 8bcfd5f8-0049-a80e-c557-bae059bdc7c0
> I put a special meat inside.

null
uid: 8cb4440e-642e-3c37-780e-d0158146b1fa
Jump to another node

0:0 - Go on then - what is it?
uid: 96a08736-0edf-dfd1-0a01-91d76eaf43a9
> I put a special meat inside.

0:0 - Your mum was a cook?
uid: 9a77bc8b-07f5-45b8-eac8-baf33757b5b3
> She used to work in the kitchens at some fancy noble's house.

0:0 - First let me try the food. Then I'll decide.
uid: 9c65d189-f298-4cc2-979c-3d944a9b8a07
> I- I hope you like it.

0:0 - I - I made is especially for you. I thought you'd like it.
uid: 9e806370-05d8-2f19-1592-d5ab318f75b6
Cinematic: [LOGAN] Still holding skewer in Left hand.
Node context: Sadly, disappointed
> It took me hours to chop the little vegetables and get the meat roasted right. And now you won't even try it...

0:0 - No way in the hells I'm eating that.
uid: 9eb8263e-08ce-d09a-37b2-1101c6aca975
> I - I made is especially for you. I thought you'd like it.

null
uid: 9ece6ac5-ebac-7cd3-590f-2de6f39c23af
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Take another bite.
> You've underdone it, urchin wretch.
> I prefer dwarf.
> Worry why you recognise it.

0:0 - Taste the meal again. Try to identify the secret ingredient.
uid: a2a47460-0f99-6e00-a015-c18cb5856c81
= Roll SkillCheck Perception (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - You've underdone it, urchin wretch.
uid: a5beecb9-f7ec-b6be-e058-bdc85e7d849d
> null

null
uid: a6fcf02b-0ab0-4607-8c55-d65aa37bed67
Animation: [LOGAN] Yeena transforms back into Orin.
Cinematic: Yenna transforms into Orin
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Don't you have any other skills?
uid: abcaaa39-8c13-4fa1-ff36-adca28df705b
> Well, um, I can sew a little bit. And, um, I know most of the letters for my writing.

0:0 - Take another bite.
uid: b13d6994-859e-1ba1-73c3-8c184541e449
Cinematic: DU bites the cat again
> null

null
uid: bb59cc69-2e2d-da3b-41d7-9adb667ed6b8
Jump to another node

null
uid: bcebf83f-ba2c-3ecc-6fab-fea04fe4ca5c
> Argh! You're here. I'm not ready. I mean, I think I'm ready.
> Please, don't hurt me. I know you don't want me but - give me a chance.
> Argh! You're here. I know you don't know me very well, but please - give me a chance.

0:0 - Do - do you want to try it?
uid: c41d6cec-672c-6dcc-4a18-3423f74810a6
Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01
Cinematic: Yenna offers the skewer to the player
Node context: Hopeful -really wants you to like the food she offers
> Taste the meal.
> Perhaps later, when I've more of an appetite.
> No way in the hells I'm eating that.

0:0 - I- I hope you like it.
uid: c48336fb-58dd-0b3d-73c4-fa322ac39a28
Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01
Cinematic: Yenna offers the skewer to the player
> null

0:0 - I wanted to do something to show I was worth keeping around. I want to be your cook.
uid: c66777bc-9444-959b-6549-2ddddc2ba2d1
Node context: nervous, trying to impress you
> You don't need to prove anything. You're welcome here.
> You're in luck! A position has just opened up.
> Don't you have any other skills?
> One mediocre meal isn't enough to earn a place in my camp.
> First let me try the food. Then I'll decide.
> Get the hells out of here.

0:0 - Well I - I just wanted you to give me a chance.
uid: c7e34f86-8671-8f44-2857-3f152220a7b5
Node context: scared, defensive
> null

null
uid: c865d23c-e65e-fc94-4b0b-927e331e1ebe
Jump to another node

0:0 - The Elfsong needs better security. Are you up to some mischief in here?
uid: cb87fba5-79b6-2896-2f03-7332cf9468ab
- 0 Check flag(s) (Global):
   true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> null

0:0 - When I invited you to camp, I didn't expect you to follow me into the city.
uid: cba9df1f-b7ab-addc-4a5c-36dca5ecedbd
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> null

0:0 - Please, just try it. I promise it's good.
uid: ce55a921-6b4a-69bf-0646-e2aed9aeea97
Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01
Cinematic: Yenna offers the skewer to the player
Node context: persuading, nervous
> null

0:0 - Please, don't hurt me. I know you don't want me but - give me a chance.
uid: d07e253a-4013-cd82-78fd-e5343985e7cc
Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand.
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.

0:0 - Did you break into my room? I told you to stay away from me.
uid: d0d19dc2-e989-2ae2-62b2-a8fc0361b314
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp.
   false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
   true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp.
> null

0:0 - You don't believe me do you? Taste it, and then tell me it's 'mediocre'.
uid: d29372d4-a801-5464-b0dc-f30d3912684c
Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01
Cinematic: Yenna offers the skewer to the player
Node context: challenging the player to try it
> null

0:0 - No - I'm not up to anything! I just wanted to say thank you.
uid: d539f083-f27f-f1a4-31d5-f78762c142d7
Node context: scared, defensive
- 0 Check flag(s) (Global):
   true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp.
> null

null
uid: d820ca59-f19b-1f1c-97b5-29d3f49576c1
Jump to another node

null
uid: d85edd96-99ae-3ac2-5346-b94f223517c3
Jump to another node

0:0 - Did - did you cook your cat?
uid: da27b927-37f9-356e-8ec0-7667fad36bc8
- 0 Check flag(s) (Dialog):
   true - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat
> You've tasted it's flesh before? Isn't it delicious?

0:0 - You already know. You felt it purr as it slid down your throat.
uid: da9a2166-d5b9-1e26-cc04-6190567b0843
Node context: Childish cruelty - glee in the cat's suffering
> null

0:0 - You've tasted it's flesh before? Isn't it delicious?
uid: daf268bc-db4e-b439-eda2-645b89297399
Cinematic: Yenna smiles sweetly
Node context: Wicked delight - like you share a naughty secret.
> null

null
uid: e1c4cdaa-bfcc-653e-7e6c-bdeadcd8e299
Jump to another node

null
uid: e22d6242-2ea0-14cc-4645-66daa25e2f58
Jump to another node

0:0 - I didn't come to beg. I can work. I can cook for you. I can help - let me prove it.
uid: e4d29929-a3db-9748-b9b5-3dff58db608d
> null

0:0 - You really mean it? I'll - I'll make you proud. I'll be the best cook you ever had.
uid: e567cb5d-2854-e89b-b568-46528ee1e00f
Cinematic: Yenna smiles brightly.
Node context: bubbling over, relieved, excited
> null

0:0 - Perhaps later, when I've more of an appetite.
uid: ec6230e8-8186-9a29-70b1-78f520f98f86
> Did - did I do something wrong?

0:0 - I know. But I don't have nowhere else to go.
uid: edd675ff-21cc-9168-1b2e-2fd2eec9574a
Node context: Sadly
> I didn't come to beg. I can work. I can cook for you. I can help - let me prove it.

0:0 - Want me to tell you what it is?
uid: f15cf661-1fb6-f28d-a0ef-6ee38dbcd477
Cinematic: Smiles, mischievous
> Did - did you cook your cat?
> Go on then - what is it?
> You're going to tell me anyway, aren't you?
> I'd rather not find out, to be honest.
> Taste the meal again. Try to identify the secret ingredient.

null
uid: f9817519-3a33-ec1d-8d59-50da7d984156
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Minthara.lsj
Synopsis:
The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority. She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.

null
uid: 00201ad7-24fd-8c9a-7b7c-fd0e1de84e9d
Jump to another node

0:0 - The githyanki asked me to teach her some combat techniques - naturally, I was pleased to be consulted.
uid: 0088efdf-c2cf-dc44-fa9e-df5d401ed108
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Laezel - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Laezel - Orin pretended to kill Laezel during the Minthara abduction campnight.
> But the moment we were alone, she spouted some drivel about my integrity and loyalty.

null
uid: 026d220a-948b-2e75-12e2-bab218f066c0
Jump to another node

0:0 - You're a murderer, Minthara. I can't let you walk away.
uid: 033930bc-66b0-067f-5b8b-9c279fd6cd67
> You could stick me through the heart. Stick her through the heart. Cut us to bits.

0:0 - All right. I'm with you.
uid: 03964be3-8385-e0e3-8233-8e9161b1c4a7
> Tempting tempting tempting. But not yet. Not yet.

0:0 - Someone has betrayed our presence here. A spy.
uid: 03dfba8a-4c1f-8376-3fdc-914bc8f063a5
> It was the girl, Yenna. I have dealt with the problem.

0:0 - I dealt with her.
uid: 05ad0dad-bc29-6e7f-d81b-85d22babd3b9
> null

0:0 - You - you killed Minsc?
uid: 05b8cc4b-210d-b0ee-5882-455a12af2a9b
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Minsc - Orin pretended to kill Minsc during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - You - you killed Isobel?
uid: 0b32e007-93fb-57f9-e6f0-98440c53f7e8
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Isobel - Orin pretended to kill Isobel during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - Let's do it while they're awake. It'll be more enjoyable. Please.
uid: 0d74b0d5-b507-8598-c110-6ac19a1918d7
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Tempting tempting tempting. But not yet. Not yet.

0:0 - We can talk them around. They listen to me.
uid: 11d9fc4b-68f1-340a-66aa-ef83eb20fe1a
> Pathetic. You don't negotiate with people who wish you dead. You kill them.

0:0 - Yes. Menzoberranzan rules. If we're found, we die.
uid: 14f30e6e-64b5-2033-a18e-b690c437c01a
> My life is in danger. As I knew it would be the moment I joined you.

0:0 - When we met, I was beholden to a cult dedicated to a false god that controlled me through a parasite in my brain.
uid: 1804cf30-a474-6f56-2456-94c5cbabd7a9
> This latest conspiracy is rather ordinary in comparison. As is the solution.

0:0 - Of course I did. Anyone who threatens me either kills me, or dies.
uid: 18ca99b7-3041-6fb2-b9fd-bb349542a845
> With one exception. You.

0:0 - Not the first. I killed my sister in her crib to secure my inheritance.
uid: 1ae3a654-e16e-d54a-cbdb-a68d6a2c9032
> Children should not play at such dangerous games, if they fear getting hurt. This one made some dangerous friends.

0:0 - This latest conspiracy is rather ordinary in comparison. As is the solution.
uid: 1b957b25-5c80-62b9-2f7b-3a3b3899684e
> null

0:0 - Naturally, she didn't stand a chance. I dealt with her.
uid: 1be761c2-ef8d-792b-2f8e-f0128de22a5f
> null

0:0 - Do you have any proof of this?
uid: 1d8a9520-436b-5806-f8a5-bdf39009d9ea
> My proof lies beneath that blanket.

0:0 - With one exception. You.
uid: 1e4b81cc-bf3c-934b-cb92-957d4fab89ae
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacified - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacifieddescription
> The others have despised my presence here since I joined you.

0:0 - The creature confessed, of course. Their childish bravado didn't last long. They told me everything.
uid: 2446a765-b666-2196-07ed-f46d7a7ea8ff
> All I had to do was twist my knife.

0:0 - As are you. Consider yourself lucky that I trust you, or you would not be alive to doubt me.
uid: 27a01b14-24d0-a5d3-b9d7-a1cb981d480c

0:0 - Children should not play at such dangerous games, if they fear getting hurt. This one made some dangerous friends.
uid: 348c811a-8418-9890-30dd-c7f0b4f42d6c
> The cult plan to attack our camp. Tonight.

null
uid: 351690d0-34ad-3d62-2e8a-8ec3e73867c0
Jump to another node

0:0 - I have heard them whisper, I have seen the way they look at me. They begin to see you in the same light.
uid: 396625de-53c0-3b4f-19a2-5e6ad4ff3176
> Our relationship disturbs them. It is not only me they conspire to assassinate. They will kill us both.

null
uid: 397cde49-7cf6-03b7-a85f-cf9cb8b472e3
Jump to another node

0:0 - No. If the blood-witch were here, I'd be able to smell her.
uid: 3983a43f-742b-81ae-e86d-3b3e7d8a9ddb
Node context: Trying to sound certain/decisive
> This threat has been with us since Moonrise.

0:0 - Ravengard asked to speak with me alone, and the moment my back was turned, he tried to kill me.
uid: 3a1cbfe4-1e61-0dd9-a2cf-341a290fb9df
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Ravengard - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Ravengard - Orin pretended to kill Ravengard during the Minthara abduction campnight.
> null

0:0 - It was the girl, Yenna. I have dealt with the problem.
uid: 3f2af2a1-d51b-791b-7ebd-ed2417a2d67d
> null

0:0 - You - you killed Wyll?
uid: 3fd8e458-7e8d-2d70-068d-9b140550bcfb
Cinematic: Minthara steps aside. Behind her, we see a heap on the floor, human sized, covered with a dark, bloody cloth. No part of the body is visible, but a pool of blood is just visible beneath it.
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Wyll - Orin pretended to kill Wyll during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - You're such a disappointment.
uid: 3fe0373a-3ef6-49f0-cc5e-f3cf699e087b
> null

0:0 - Will you watch when the others kill me? Will you hold my head back while they cut my throat? Whisper goodbyes as I gasp and bleed?
uid: 4252168f-b644-b8d5-c4c4-433e6a372ea2
Cinematic: Minthara smiles.
Node context: with a smile - knows her plan is about to be set in motion
> null

null
uid: 43632a5a-6518-3e15-781a-1054584692fa
Jump to another node

0:0 - The cult.
uid: 43a379ec-64ea-7201-ee9b-b5b3398870e3
> They plan to attack our camp. Tonight.

0:0 - Surviving what comes next.
uid: 43da3e10-9519-6821-7905-9d5e9de1d383
> My life is in danger. As I knew it would be the moment I joined you.

0:0 - You killed a child?
uid: 47e2b727-c3fb-fc90-b24d-6a46f0809e3f
> Not the first. I killed my sister in her crib to secure my inheritance.

0:0 - But the moment we were alone, she spouted some drivel about my integrity and loyalty.
uid: 509a4944-6ede-14df-af64-2c5ab1859e17
> And then she tried to kill me.

0:0 - That fawning cleric Isobel asked to speak with me alone. Told me her goddess had asked her to extinguish me.
uid: 52c47fb5-1d32-7bf1-de07-fd35915db4dc
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Isobel - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Isobel - Orin pretended to kill Isobel during the Minthara abduction campnight.
> And then she tried to kill me.

0:0 - Let's butcher them all - I've been waiting for an excuse.
uid: 563fe835-cb51-f554-6149-2072c51699f1
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You really are wonderful.

0:0 - My life is in danger. As I knew it would be the moment I joined you.
uid: 5995de01-a162-2357-b6e0-108688cb4cfb
> Wyll asked to speak with me alone, and the moment my back was turned, he tried to kill me.
> That brute Karlach asked to speak to me alone. Told me I was no better than the devils who once imprisoned her.
> Jaheira took me to one side - told me the whole party are against me. That she was the only one bold enough to do what needed to be done.
> That fawning cleric Isobel asked to speak with me alone. Told me her goddess had asked her to extinguish me.
> Gale asked to speak with me alone, and the moment my back was turned, he tried to kill me.
> The vampire asked to speak to me alone. Accused me of being a threat to your wellbeing, if you can believe it.
> Shadowheart came to me, flashing those puppy-dog eyes. Asked for my counsel, in private.
> The githyanki asked me to teach her some combat techniques - naturally, I was pleased to be consulted.
> The aasimar asked for a word in private. I find her sanctimony irritating, but I agreed to speak with her.
> Minsc asked to speak to me alone - I expected his usual righteous drivel. Annoying, but harmless.
> Ravengard asked to speak with me alone, and the moment my back was turned, he tried to kill me.
> I caught the girl, Yenna, rifling through my belongings. When I confronted her, she pulled a knife on me.
> Someone has betrayed our presence here. A spy.

null
uid: 5b404e5a-f0e9-b436-ff37-b82f2d2ab5f9
> I think Orin is behind this - she may have infiltrated our camp.
> You - you killed Wyll?
> You - you killed Karlach?
> You - you killed Jaheira?
> You - you killed Isobel?
> You - you killed Gale?
> You - you killed Astarion?
> You - you killed Shadowheart?
> You - you killed Lae'zel?
> You - you killed Aylin?
> You - you killed Minsc?
> You - you killed Ravengard?
> I'm sorry, Minthara. I thought you would be safe here.
> I don't understand. Why would anyone try to kill you now?
> I welcome you into my camp, and this is how you repay me?

0:0 - You - you killed Gale?
uid: 5fde86cf-938c-4d83-fb80-28360f682c29
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Gale - Orin pretended to kill Gale during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - That is the correct course. I was prepared to convince you - I am glad I do not have to.
uid: 61b26e5d-4026-4f18-6690-2c48df9a3573
> null

0:0 - Grim work. But it has to be done.
uid: 6228b8f1-2ac3-3187-cf38-940a419caae4
> null

0:0 - Why should I trust you on this? You're a murderer!
uid: 626192a8-9eaa-14b0-d176-c5fb02f92e55
> As are you. Consider yourself lucky that I trust you, or you would not be alive to doubt me.

0:0 - First, we must dispose of the body. What comes next will be... simpler if we don't arouse suspicions.
uid: 66218cf3-a5c7-89de-5bf6-c4e8878b70c0
> When the body is hidden, we wait until the dead of night, and kill the others as they sleep.

0:0 - Wyll asked to speak with me alone, and the moment my back was turned, he tried to kill me.
uid: 6765aaf7-d9aa-0102-259f-2dd0a5b2e77a
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Wyll - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Wyll - Orin pretended to kill Wyll during the Minthara abduction campnight.
> Naturally, he didn't stand a chance. I dealt with him.

0:0 - Conspirators? Assassins? Listen to yourself, Minthara.
uid: 68c12f42-cf4d-ac30-edc8-9f613cca7b71
> When we met, I was beholden to a cult dedicated to a false god that controlled me through a parasite in my brain.

0:0 - He tried to kill me.
uid: 6bed9eea-7879-8045-1e85-db820df91aa5
> null

0:0 - I will not apologise for defending myself.
uid: 6cbee3ec-b2c9-f498-2f3c-8ece77ece2f5
> null

0:0 - Good. Nobody saw you arrive - that will be to our advantage.
uid: 6f33aef7-0df2-0478-e5e6-79837e660f4c
Cinematic: The player follows Minthara to a secluded area.
> Our advantage for what?
> You're covered in gore. More so than usual.
> I knew you couldn't wait to get me alone again.
> Are we playing hide and seek?

0:0 - Pathetic. You don't negotiate with people who wish you dead. You kill them.
uid: 722ad8c7-a8d1-8c74-c784-4e248d6b7d73
> First, we must dispose of the body. What comes next will be... simpler if we don't arouse suspicions.

0:0 - The vampire asked to speak to me alone. Accused me of being a threat to your wellbeing, if you can believe it.
uid: 798705aa-32d6-a025-194b-ecb4aa045d8c
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Astarion - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Astarion - Orin pretended to kill Astarion during the Minthara abduction campnight.
> He tried to kill me.

0:0 - You - you killed Jaheira?
uid: 7bb537a9-44d6-dc43-8adb-278fcb64a13a
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Jaheira - Orin pretended to kill Jaheira during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

null
uid: 7c919562-b55b-bc90-bb69-a23efb816987
Jump to another node

0:0 - Minsc asked to speak to me alone - I expected his usual righteous drivel. Annoying, but harmless.
uid: 80b220e7-388b-a287-2cb0-b35b9ddc761d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Minsc - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Minsc - Orin pretended to kill Minsc during the Minthara abduction campnight.
> But this time was different. He tried to kill me.

0:0 - You - you killed Karlach?
uid: 80b27924-01ea-c12a-319b-a66884139cc6
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Karlach - Orin pretended to kill Karlach during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - I overpowered her, of course. A thief I can tolerate, but under duress she admitted to being a spy.
uid: 817ec2f8-e468-2ca3-4841-599434239856
> I dealt with her.

0:0 - They plan to attack our camp. Tonight.
uid: 82b231f5-77d8-2a7c-1296-2e12b3b0d28c

0:0 - We need to kill them all.
uid: 87807d63-0b75-98ab-edce-d6e1e48c3633
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> That is the correct course. I was prepared to convince you - I am glad I do not have to.

null
uid: 8a7cc59f-bf32-f9f2-dcc0-f2b57f66e8e1
Jump to another node

0:0 - I may have been too late. She already reported to her superiors.
uid: 8b74d32f-3cad-51b3-c009-6b5c242d0ba9
> The cult plan to attack our camp. Tonight.

0:0 - Who do you think sent them?
uid: 8da11124-544e-34a0-2d96-b0c07f127581
> The cult.

0:0 - The aasimar asked for a word in private. I find her sanctimony irritating, but I agreed to speak with her.
uid: 915a62f1-a243-cd2e-094b-b6b67f566a75
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Nightsong - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Nightsong - Orin pretended to kill Nightsong during the Minthara abduction campnight.
> But the moment we were alone, she spouted some drivel about my integrity and loyalty.

0:0 - You - you killed Astarion?
uid: 934803e9-e908-a8f2-abc7-18c12f5a63fe
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Astarion - Orin pretended to kill Astarion during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - Idiot. Think with your brain, not your groin for once.
uid: 938350bb-b1c0-e6ce-cdbc-6542c3feb175
> My life is in danger. As I knew it would be the moment I joined you.

null
uid: 93b98d87-b265-8e03-cb9f-310c83c36a3e
Jump to another node

0:0 - I welcome you into my camp, and this is how you repay me?
uid: 94e1e6ee-cd8f-d6bc-ddd8-3fb102a1c819
> I will not apologise for defending myself.

0:0 - Are we playing hide and seek?
uid: 954f0c6f-a9e8-7d5e-1003-567020f9aa44
> Yes. Menzoberranzan rules. If we're found, we die.

0:0 - I don't want to be an accessory to child murder.
uid: 96d2193c-e9d1-e1be-3c0d-b22f15e40903
> You're such a disappointment.

0:0 - We must not rest tonight. We must lie in wait for them.
uid: 9c60cc8e-0889-40f5-8702-b61297bb8d21
> First, we must dispose of their little spy. Burial or dismemberment. Either will suffice.

0:0 - You - you killed Aylin?
uid: a084d843-b483-9b9f-bf94-a2733629bfb8
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Nightsong - Orin pretended to kill Nightsong during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - Our relationship disturbs them. It is not only me they conspire to assassinate. They will kill us both.
uid: a1b3d79e-6dab-1e80-a201-875e70bbbcbf
> Let's butcher them all - I've been waiting for an excuse.
> Do you have any proof of this?
> We need to kill them all.
> We can talk them around. They listen to me.
> Why should I trust you on this? You're a murderer!
> Conspirators? Assassins? Listen to yourself, Minthara.

null
uid: abfbc9c8-1e42-c816-38e3-143804603226
Jump to another node

0:0 - Good work. Our camp is in safe hands with you.
uid: ad414811-cef6-8378-a1bd-eb04fded4720
> I may have been too late. She already reported to her superiors.

0:0 - I only kill when it is necessary. This was necessary.
uid: b09fe89d-0da8-be48-1acb-a7a8dbc5721a
> Now we are both in danger.

0:0 - She was confused. Said the gods had a plan for her, and that I was a threat to it.
uid: b22ae973-90f9-a80e-2666-659f46b0b0fa
> And then she tried to kill me.

0:0 - And then she tried to kill me.
uid: b71874b9-015a-89c5-4bef-1a076bf04f9d
> Naturally, she didn't stand a chance. I dealt with her.

0:0 - But this time was different. He tried to kill me.
uid: b94d1d8f-60f8-b54a-bd26-4d133237eec8
> null

0:0 - And then she tried to kill me.
uid: b9fcc776-6d49-e2da-87b6-477956155104
> null

0:0 - You're covered in gore. More so than usual.
uid: bc6fe0ef-d305-f92e-e79a-cf08f7532a4b
> Observant as ever.

0:0 - How do you know they were a spy?
uid: bdae5721-70c0-3b3c-9b3a-168e9ab9e542
> The creature confessed, of course. Their childish bravado didn't last long. They told me everything.

0:0 - The cult plan to attack our camp. Tonight.
uid: be7fe4ae-0f62-8b5a-a5f0-34ab24459027
> We must not rest tonight. We must lie in wait for them.

null
uid: bf842cfd-70f3-0e93-6e9f-f3e98e716ab0
Jump to another node

0:0 - I think Orin is behind this - she may have infiltrated our camp.
uid: c08e1df6-9889-56eb-cae7-47f342c9c251
- 0 Check flag(s) (Global):
   true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised
> No. If the blood-witch were here, I'd be able to smell her.

0:0 - You made this mess. You're on your own.
uid: c34d1743-6ee0-de5b-91ca-96d16b04ce6e
> Will you watch when the others kill me? Will you hold my head back while they cut my throat? Whisper goodbyes as I gasp and bleed?

0:0 - This threat has been with us since Moonrise.
uid: c44c5a6c-8773-a140-280f-253a23b0b68e
Node context: Dismissing the suggestion
> null

0:0 - Whatever her crimes, I can't abide the murder of a child in our camp.
uid: c4c0b4af-d25c-12e2-46ab-1ca4139f3a28
> You're such a disappointment.

0:0 - I don't understand. Why would anyone try to kill you now?
uid: c541d4ef-a2e4-2cb8-0947-0c06538fae61
> Opportunism. My guard was down. It was the first time - it will be the last.

null
uid: c98219ed-eb59-75dc-e81e-fd79fc6c9a55
Jump to another node

0:0 - My proof lies beneath that blanket.
uid: cb97c0bb-86fd-d867-79a3-cb92c8e04377
> I only kill when it is necessary. This was necessary.

0:0 - Gale asked to speak with me alone, and the moment my back was turned, he tried to kill me.
uid: cc1c7e69-de82-aa78-a885-d85465a7b060
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Gale - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Gale - Orin pretended to kill Gale during the Minthara abduction campnight.
> null

0:0 - Our advantage for what?
uid: cd934d98-18f5-1d16-a0e1-668111700bdf
> Surviving what comes next.

0:0 - Definitely dismemberment.
uid: d04823f1-b6fa-eb97-a3c9-683e184239d2
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - You - you killed Shadowheart?
uid: d26a19d3-1a5e-abfa-def0-71228c834a11
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Shadowheart - Orin pretended to kill Shadowheart during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - You - you killed Ravengard?
uid: d2ec9b4b-d42f-48a4-d886-49606d019cf7
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Ravengard - Orin pretended to kill Ravengard during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - Jaheira took me to one side - told me the whole party are against me. That she was the only one bold enough to do what needed to be done.
uid: d4a8b7a6-e1c9-d64c-4d10-3667f5627b5b
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Jaheira - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Jaheira - Orin pretended to kill Jaheira during the Minthara abduction campnight.
> And then she tried to kill me.

null
uid: d4dcb37d-b675-4e8b-379f-388864113366
Jump to another node

0:0 - Opportunism. My guard was down. It was the first time - it will be the last.
uid: d505a6a9-8f27-416c-0b03-e2b5fcc82289
> null

0:0 - All I had to do was twist my knife.
uid: d84383d2-18cd-ecdc-dc41-713f3a6ff565
> The cult plan to attack our camp. Tonight.

0:0 - You killed Yenna?
uid: dca91c25-161d-5d95-27c1-3b6bda517cd1
> Children should not play at such dangerous games, if they fear getting hurt. This one made some dangerous friends.

0:0 - Now we are both in danger.
uid: dcb5028c-22f9-9be0-b7df-bad54359585f
> null

0:0 - Tempting tempting tempting. But not yet. Not yet.
uid: dda5b21e-5b04-adb3-cf86-9ca2b00fc42c
Cinematic: Orin-as-Minthara smiles at the player, seductively
Node context: Bossy
> null
> null

0:0 - You really are wonderful.
uid: de7c6e7c-f2e5-5e28-43bc-c2744c6fb908
> null

null
uid: dff23715-a4a8-0711-7bcc-b4b8890eca77
Jump to another node

0:0 - I'm sorry, Minthara. I thought you would be safe here.
uid: e289ca5d-24c7-ffaa-38bb-f36cdd4b5790
> You are not to blame. It is easy for one who has lived a coddled life to mistake my caution for paranoia.

null
uid: e2c4fcf0-1063-e805-60f0-01351dab6d3d
Jump to another node

0:0 - You are not to blame. It is easy for one who has lived a coddled life to mistake my caution for paranoia.
uid: e2e0442f-cf17-ebc5-f6c7-35fd4a476c79
> null

0:0 - I knew you couldn't wait to get me alone again.
uid: e3291171-d3cc-ba04-9d51-e249f41418de
> Idiot. Think with your brain, not your groin for once.

0:0 - You. This way. Quickly. Eyes down.
uid: e377dc9d-7126-5a36-45aa-bf20b55b8b04
Cinematic: As the party enters camp, they are intercepted by a bloodied and bruised Minthara. She indicates for them to follow her.
> Good. Nobody saw you arrive - that will be to our advantage.

null
uid: ea8310d3-0f4d-2edb-a8de-9313bbcd477c
Cinematic: Minthara steps aside. Behind her, we see a heap on the floor, human sized, covered with a dark, bloody cloth. No part of the body is visible, but a pool of blood is just visible beneath it.
> You killed Yenna?
> You killed a child?
> Who do you think sent them?
> How do you know they were a spy?
> Good work. Our camp is in safe hands with you.

null
uid: eb2d0f19-601e-3fb2-9f76-3bc284fd65c7
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

null
uid: edaf5465-229e-79e8-82e1-43027680a68d
Jump to another node

0:0 - Naturally, he didn't stand a chance. I dealt with him.
uid: f0120a09-2c27-e9c9-5fb5-9f746c504a0a
> null

0:0 - I caught the girl, Yenna, rifling through my belongings. When I confronted her, she pulled a knife on me.
uid: f0d5ec70-a756-55ea-7a78-d6d48f9d9325
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Yenna - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Yenna - Orin pretended to kill Yenna during the Minthara abduction campnight.
> I overpowered her, of course. A thief I can tolerate, but under duress she admitted to being a spy.

0:0 - You - you killed Lae'zel?
uid: f19023f3-7b22-3c62-45ae-23b64a5caa11
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Laezel - Orin pretended to kill Laezel during the Minthara abduction campnight.
> Of course I did. Anyone who threatens me either kills me, or dies.

0:0 - Observant as ever.
uid: f60449ae-ceb1-c790-e8d1-1bfe4607b2cd
Node context: Hissed, angry
> My life is in danger. As I knew it would be the moment I joined you.

0:0 - You could stick me through the heart. Stick her through the heart. Cut us to bits.
uid: f74363f3-4071-a70e-97f9-883163b2c9da
Cinematic: The player/party draw their weapon. Minthara smiles
Node context: with a smile - knows her plan is about to be set in motion
> null

null
uid: f89dc279-fae2-f706-950e-447c956f782b
Cinematic: Minthara transforms into Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - The others have despised my presence here since I joined you.
uid: f8a83c19-6663-8946-9120-6d2243acb34b
> I have heard them whisper, I have seen the way they look at me. They begin to see you in the same light.

0:0 - That brute Karlach asked to speak to me alone. Told me I was no better than the devils who once imprisoned her.
uid: f94ad894-bf64-1649-d410-ca734a484707
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Karlach - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Karlach - Orin pretended to kill Karlach during the Minthara abduction campnight.
> And then she tried to kill me.

0:0 - First, we must dispose of their little spy. Burial or dismemberment. Either will suffice.
uid: fa650a5a-52c6-7d87-4520-fece22ce546f
> Definitely dismemberment.
> Grim work. But it has to be done.
> I don't want to be an accessory to child murder.
> Whatever her crimes, I can't abide the murder of a child in our camp.

0:0 - Shadowheart came to me, flashing those puppy-dog eyes. Asked for my counsel, in private.
uid: fbfa00c6-deaf-d141-50d9-18a2313a5ac8
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Shadowheart - Target is available for Orin-Minthara to pretend to have killed.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Shadowheart - Orin pretended to kill Shadowheart during the Minthara abduction campnight.
> She was confused. Said the gods had a plan for her, and that I was a threat to it.

0:0 - When the body is hidden, we wait until the dead of night, and kill the others as they sleep.
uid: ff91193f-2f9f-d5ee-50ff-ad74ddc740ab
> Let's do it while they're awake. It'll be more enjoyable. Please.
> All right. I'm with you.
> You made this mess. You're on your own.
> You're a murderer, Minthara. I can't let you walk away.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Laezel.lsj
Synopsis:
The first longrest in Lower City, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority. She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.

0:0 - There - a corpse like any other.
uid: 00e3d004-a685-4b66-ebb2-2722adc4950f
Animation: [DAN] *DUPE* YennaDeisLaezelLicksBlade
Cinematic: Lae'zel slits Yenna's throat (off-screen). Yenna hits the ground, face wet with tears. A few guttural gasps, and she's dead. The rest of the party look on in horror. Lae'zel licks the blood from her blade.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

0:0 - I didn't do anything!
uid: 0420a05c-08db-3d70-91ff-6b0e5ef3cadf
Animation: [DAN] YennaPanicsInGrip
Cinematic: The player raises an eyebrow - this is more serious than they thought. Yenna panics.
> So Gortash spoke the truth.
> Do you have any proof?
> She doesn't seem to be putting up much of a fight...
> Kill her then - get it over with.

0:0 - Another normal evening in camp, I see.
uid: 0dbbc49e-9781-7d9e-fe1e-1f85d01cecba
> Stay out of this. She is mine to purge.

0:0 - Gortash warned you of this? Then there is nothing left to discuss.
uid: 111cd0a3-2c4f-2917-1e15-ce47f72cbf7c
> Say your farewells, ne'voocrim!

0:0 - No, please -
uid: 12b2aeb4-076a-5c8a-7e64-07f166c5d3e5
Animation: [DAN] LaezelCutsYennaThroat
Cinematic: Lae'zel smiles - this has gone perfectly.
Node context: Terror, cut off as Lae'zel cuts her throat
> null

0:0 - This is not the whelp who's been following us.
uid: 15075992-bbe1-98e4-1bac-058ee07df467
> I saw her - she slipped into camp in the form of a woman and shifted into this... abomination.

0:0 - Blood and tears taste so sweet together. Ambrosia fit for Bhaal himself.
uid: 1e272243-637d-c95b-1103-a29d1c7b31be
Animation: [DAN] *DUPE* YennaDiesLaezelLicksBlade
Cinematic: Lae'zel slits Yenna's throat (off-screen). Yenna hits the ground, face wet with tears. A few guttural gasps, and she's dead. The rest of the party look on in horror. Lae'zel licks the blood from her blade.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM.
> null

- Roll failure -
null
uid: 2827bc3a-861b-629f-a65e-f6e54b0f9d7e
> Then let us expose the truth through action.

0:0 - So Gortash spoke the truth.
uid: 29863835-54fe-721d-54c3-8833cb4ffeb1
- 0 Check flag(s) (Global):
   true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised
> Gortash warned you of this? Then there is nothing left to discuss.

0:0 - Do it.
uid: 2e58be3b-d831-699e-715a-da456610784f
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_PlayerOrderedYennaDeath - Player ordered Orin in disguise as Lae-zel to kill Yenna
> null

0:0 - Let her go, Lae'zel. She's a child!
uid: 3602bb09-3d26-5b9c-892b-199f19657241
> Do not be deceived by her paltry form. This is no child. This is a shapeshifter who intends to slay us where we sleep.

0:0 - I saw her - she slipped into camp in the form of a woman and shifted into this... abomination.
uid: 46c2e614-842e-6069-1aa7-a97371328f01
> She tried to silence me and hide her deception.

0:0 - We can't take the risk, Yenna. I'm sorry.
uid: 4752d582-be2b-ca10-d6a3-2622eec854e0
> No, please -

null
uid: 4912171b-4a04-381c-3eaf-a0d552f08fd8
Animation: [DAN] *REUSE* TIF_F_Rig_SCENE_WYR_OrinJournalist_Lens_TransformInto_Orin
Cinematic: Lae'zel transforms into Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Let her go, Lae'zel.
uid: 4a726d0d-ea73-43d2-a586-0bba86f79130
= Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - Do not be deceived by her paltry form. This is no child. This is a shapeshifter who intends to slay us where we sleep.
uid: 63b9e289-9e4a-ad42-f02b-3c4e10cf9a72
> I saw her - she slipped into camp in the form of a woman and shifted into this... abomination.

0:0 - Explain yourself, Yenna.
uid: 64ad3217-2df4-e800-860b-73b0da2b3631
> I-I just came to get warm! I - I like it here with you and -

0:0 - She doesn't seem to be putting up much of a fight...
uid: 6730afff-62a7-3f1b-2310-784595ff8730
> Her wits are about her - she knows we outnumber her.

null
uid: 6bd67e40-c425-4eb5-eee1-0dbeb52b8dc8
Jump to another node

0:0 - You may lack resolve - but I do not.
uid: 6c6f1320-f983-7c87-12d6-0d900247c1f9
> Blood and tears taste so sweet together. Ambrosia fit for Bhaal himself.

0:0 - Help me! She's gone mad!
uid: 77e785f3-d9b1-5715-8cff-be8569ff2079
Animation: [DAN] YennaStrugglesSpotsPLYR
Cinematic: Yenna struggles against Lae'zel's vice-like grip, unable to free herself. She spots the player -
> What in the hells is going on here?
> Explain yourself, Yenna.
> Let her go, Lae'zel. She's a child!
> Another normal evening in camp, I see.

0:0 - You'd turn on me to save this ignorant whelp. Do I mean so little to you?
uid: 818015ef-17c6-9235-32b7-73f8dc9d63bc
> null
> null

0:0 - Is my word not enough?
uid: 833b0fe0-b0a3-d736-8699-ed0335eba4ef
> Say your farewells, ne'voocrim!

0:0 - Her wits are about her - she knows we outnumber her.
uid: 89ec0db1-f6b3-b65a-39b0-5dbfec3deb23
> Say your farewells, ne'voocrim!

0:0 - I shall cleave the truth from you like flesh from a dhour.
uid: 9d5ef9ae-fca4-a093-951e-25fc244d0b2f
> Help me! She's gone mad!

0:0 - She tried to silence me and hide her deception.
uid: a0ab386f-d6a1-60af-0623-06a2670d86c5
Animation: [DAN] ShakesYennaPointsCut
Cinematic: Lae'zel tightens her grip/shakes Yenna, silencing her. She points out a vicious cut along the side of her face.
> I didn't do anything!

null
uid: a396371a-0f89-b274-db83-7af9dcce1333
Jump to another node

0:0 - Stay out of this. She is mine to purge.
uid: b20e5961-5d82-6463-785d-87eab955cc25
> I saw her - she slipped into camp in the form of a woman and shifted into this... abomination.

0:0 - Say your farewells, ne'voocrim!
uid: bc7b7446-515b-f8f6-b311-c3e1349aea36
Animation: [DAN] LaezelPullsYennaHeadDrawsDagger
Cinematic: Yenna whimpers as Lae'zel pulls her head back and draws a dagger, ready to slit her throat.
> Do it.
> We can't take the risk, Yenna. I'm sorry.
> It's your decision Lae'zel. I want no part in this.
> I don't care if she's Orin or not. Kill her.
> Let her go, Lae'zel.
> There's something we're not seeing here.

- Roll failure -
null
uid: c6f05a10-d8b7-5dce-095a-1b5fa83a8ea0
> You may lack resolve - but I do not.

0:0 - Kill her then - get it over with.
uid: c787655b-d5b0-afa6-5b74-7dd838b7f7b4
> With pleasure.

0:0 - It's your decision Lae'zel. I want no part in this.
uid: cbba65a6-d442-e8dc-ffc8-8181b9222025
> No, please -

0:0 - I-I just came to get warm! I - I like it here with you and -
uid: ce9a959a-f294-911c-53b3-3c632d78fef4
> I saw her - she slipped into camp in the form of a woman and shifted into this... abomination.

0:0 - What in the hells is going on here?
uid: d2c93185-2c86-f21d-f51c-e3429d281ef1
> This is not the whelp who's been following us.

0:0 - There's something we're not seeing here.
uid: dba1f959-72be-e381-1fef-e792acf81e5f
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - Then let us expose the truth through action.
uid: de71d143-5b4b-ebd7-fde3-14c0561a8cff
> There - a corpse like any other.

- Roll sucessful -
null
uid: dfb3e05b-9dec-ba2f-54fe-af4f9c83fd76
> You'd turn on me to save this ignorant whelp. Do I mean so little to you?

0:0 - I don't care if she's Orin or not. Kill her.
uid: e09928f3-56af-2808-2724-ca47af4e7bc2
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_PlayerOrderedYennaDeath - Player ordered Orin in disguise as Lae-zel to kill Yenna
> No, please -

0:0 - With pleasure.
uid: e4f722a7-366b-31e0-2e70-36caf248f128
> Say your farewells, ne'voocrim!

null
uid: e58842d1-cfa0-f0cf-03ca-8065dfdd2bb3
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Perhaps if I remove your eyes, you'll see things as they are.
uid: ea9144c1-306a-f59a-4eb7-878c80306ea7
> null

0:0 - Kainyank! Your deception ends now.
uid: ecc3b278-ddd5-02eb-d3d2-fdd01f710515
Animation: [DAN] LaezelGripsYennaCollar
Cinematic: The player enters camp. Walking into a secluded area (e.g. private room in Elfsong) they find Lea'zel gripping a terrified Yenna by the collar.
Node context: kainyank = cursed child
> I shall cleave the truth from you like flesh from a dhour.

0:0 - Do you have any proof?
uid: f4fc2e6b-1156-e37d-8478-b6eec12f9a45
> Is my word not enough?

- Roll sucessful -
null
uid: fe55266b-f98f-0c1c-c2bc-672e59900d69
> Perhaps if I remove your eyes, you'll see things as they are.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Halsin.lsj
Synopsis:
The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority. She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.

null
uid: 05f7bdba-27e7-0e90-cef0-e5c1035f42fa
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Slow. You'll need to be much, much faster if you want to save the big ox.
uid: 07f79eb1-ddee-c0e3-f780-d6f6be538052
Cinematic: Halsin smiles unpleasantly.No dagger, it was thrown away at this point.
Node context: Taunting
> null
> null

0:0 - I can see your mind at work, my friend. But it's too late. Time to let go...
uid: 0b24ebe1-487b-5aa5-9b41-2339b1eabb5d
> Mmm. I feel like a new man. A sharp blade is a true tonic. Your friend will find out for himself, soon enough...

0:0 - Raise your palms in a peaceful gesture. Try to calm him.
uid: 1144a2a7-49c9-cdac-ae91-4c710e25d1a7
> null

0:0 - Do you think a poultice will unspill your friend's guts? A herbal tea will ungouge his eyes? Try if you like - the time to save him is dwindling fast...
uid: 16653f97-00f4-0e0f-18b0-0eee011593de
Cinematic: Halsin smiles unpleasantly. lowering the dagger.
Node context: Taunting
> null

null
uid: 17222a19-8169-66b9-d6d8-6040edd31897
Cinematic: The player lunges forwards, but with uncanny speed of reaction, Halsin flings the blade shooting past the player's ear. The player dodges it, only to see it vanish into smoke. They turn back to Halsin, confused -
> Slow. You'll need to be much, much faster if you want to save the big ox.

0:0 - After all you've been through together, you just idly stand by as he pours his heart out for you? Tut tut.
uid: 1729fa2e-f198-6308-25a0-628a45f51ca7
Cinematic: Halsin pulls out the blade from his chest with both hands. He smiles unpleasantly.
Node context: Taunting
> null

0:0 - Get away from Scratch - now.
uid: 1d30ec6f-75c6-2cda-0722-34c901acb37d
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene.
> *Snarl.*

null
uid: 2a545df2-0bf8-0e9d-67c4-5d54b8a73576
Cinematic: Halsin closes his eyes and RAMS the blade into his guts. He splutters, opens his eyes wide with the pain.
> Did you enjoy the show? It was but an opening act, blood brother. Did you enjoy the show? It was but an opening act, blood sister. Did you enjoy the show? It was but an opening act, blood kin.

0:0 - No. You're responsible for your own actions. And you'll have to pay for them as well.
uid: 311cc101-59b9-1239-39df-321d235c5d9f
> I shall - trust me. But heed my words. This city is doomed.

0:0 - It's this place. This city. I can feel its corruption eating away at me. I should not be here - no one should be here.
uid: 3b154ebe-fbf4-abf2-df33-747fbcc32bbd
> It has made a monster of me.

- Roll sucessful -
null
uid: 3c50cc42-8197-2d3b-ea5c-02c3819d9469
> So close to grasping the problem, but you fell short all the same. You had better sharpen those wits if you hope to spare your friend the true blade.

0:0 - Uuargh.
uid: 40751bad-07b9-1de2-80a2-85ee45258473
Cinematic: Halsin, standing up right in human form, starts to sway, losing his balance. He drops to the ground on all fours. He roars in frustration, still in his human form (Human roar). It is as if he may turn back to a bear at any moment, involuntarily.
Node context: Bestial groan-roar of pain (human vocals)
> I will not allow it. I will not surrender control. Even in this place, there are still innocents.

- Roll failure -
null
uid: 40df5453-c229-e6e1-fa37-4b0326dee271
> The blood is on my hands, in the end. No more.

0:0 - Did you enjoy the show? It was but an opening act, blood brother.
1:0 - Did you enjoy the show? It was but an opening act, blood sister.
2:0 - Did you enjoy the show? It was but an opening act, blood kin.
uid: 42d6bad2-a20f-8954-b5ed-cc1d9997b5d0
Cinematic: Halsin pulls out the blade from his belly with both hands. He smiles.
Node context: Taunting
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - It has made a monster of me.
uid: 517763cd-750f-9621-7487-781a9ad62025
> I don't understand. What does the city have to do with this?
> You're an archdruid. Whatever's affecting you, resist it.
> No. You're responsible for your own actions. And you'll have to pay for them as well.
> How can you be sure? I feel no such corruption.

null
uid: 533bfbe2-cad5-e819-d38a-7ef9db374deb
Jump to another node

null
uid: 53caef40-f4c7-e010-a62e-fd5928eb3c40
> Slap the blade from his hand.
> Think fast. There must be another explanation for this - some way to treat Halsin.
> Wait - this must be Orin's doing. She's compromised our camp.
> Lower! Stick it in the guts, not the heart! Make it last!
> Do nothing.

0:0 - I will not allow it. I will not surrender control. Even in this place, there are still innocents.
uid: 541eaa7d-862d-bd51-08e2-752986337757
Cinematic: Halsin, down on all fours, straightens up so that he is kneeling in front of the player. He draws a dagger, places the tip of it over his heart, holding it with both hands.
> null

null
uid: 59deb380-cd0f-9089-77a0-f7f42fbd979c
Jump to another node

0:0 - *Whine.*
uid: 59e97534-828a-2827-066e-bc112af440e1
Cinematic: The bear looks back at the motionless victim on the floor, lets out a cry of anguish.
> Oak Father forgive me... I can explain, I swear.

0:0 - I am an archdruid - every fibre of my mind is attuned to nature. Give it time - you will sense the rot as well.
uid: 5eb5397c-4dd4-8d91-3852-4e0b0c80b8fe
> Silvanus has abandoned this place. It's nothing but stone, grime, smoke, pain. The trees choke here. The animals hang from butchers' hooks. Nature is dying in the gutter.

0:0 - *Growl.*
uid: 61ac08a3-40b9-c825-0a28-c5ee5fb58a62
Cinematic: The player enters camp. Pauses - what's that sound? Coming from a secluded area of camp, the angry growl/roar of an animal in distress. (this is Halsin in bear form - anguished, going mad)
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction.
   false - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene.
> *ROAR.*

0:0 - Do nothing.
uid: 631f0f2b-c31a-0f43-6dec-2b7986f8c649
> After all you've been through together, you just idly stand by as he pours his heart out for you? Tut tut.

0:0 - The blood is on my hands, in the end. No more.
uid: 6b6cf51d-b694-7b65-ce2c-f310df631c90
Node context: Almost weeping
> You almost figured it out. But almost won't save your friend. You had better up your game if you hope to truly save him.

0:0 - How can you be sure? I feel no such corruption.
uid: 76b38e23-2ba8-ad8a-76a3-e18133e3440a
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> I am an archdruid - every fibre of my mind is attuned to nature. Give it time - you will sense the rot as well.

0:0 - I shall - trust me. But heed my words. This city is doomed.
uid: 776e2d2a-5b91-4185-2f5c-a526cbdc3354
> Silvanus has abandoned this place. It's nothing but stone, grime, smoke, pain. The trees choke here. The animals hang from butchers' hooks. Nature is dying in the gutter.

- Roll sucessful -
null
uid: 7c6ca2a9-fb4e-681b-fcf8-1e8f488db50b
> null

0:0 - *ROAR.*
uid: 83601507-0ba8-d8e1-9c98-4194d77f07e6
Cinematic: The player rushes towards the sound. They find Halsin, in bear form, his back to us. He turns and ROARS at us, eyes red, spittle flying, rabid. We see beyond him, to Scratch/Yenna lying motionless on the ground.
> Halsin...? What have you done?!
> Get away from Scratch - now.
> Get away from her - now.
> Raise your palms in a peaceful gesture. Try to calm him.
> Attack.

0:0 - Oak Father forgive me... I can explain, I swear.
uid: 84fc969c-7207-0461-2637-d5aade75899f
Cinematic: Halsin transforms back to his regular form. He looks sickened, close to death.
Node context: Saddened, horrified. First part to self, rest to player.
> It's this place. This city. I can feel its corruption eating away at me. I should not be here - no one should be here.

0:0 - My body is trying to fight the corruption... but it's losing. And my mind will succumb soon after.
uid: 8b1061c8-b0a4-3ece-907e-70b4b4b21283
Cinematic: When he removes his hand from his face, we see he's coughed up blood. Node starts with Halsin lowering his right hand from his mouth. He holds his hand out in front of him for a moment, revealing that he has coughed up blood. This is while he delivers the VO line.
Node context: Slightly more lucid, but stricken and fearful
> Uuargh.

null
uid: 8fd17b09-47f8-e3db-42b5-fb9160dee7b2
Jump to another node

0:0 - You're an archdruid. Whatever's affecting you, resist it.
uid: 9631d960-c2e8-20eb-251f-e9a501ac071c
- 0 Check flag(s) (Tag):
   false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> I can't... Whatever powers I have, they are dwarfed by the evil of this place.

0:0 - *ROAR.*
uid: 98aad125-31c0-1c5f-276a-57725cb01f4f
Cinematic: The player rushes towards the sound. They find Halsin, in bear form, his back to us. He turns and ROARS at us, eyes red, spittle flying, rabid. We see beyond him, to Scratch/Yenna lying motionless on the ground.
> Halsin...? What have you done?!
> Get away from Scratch - now.
> Get away from her - now.
> Raise your palms in a peaceful gesture. Try to calm him.
> Attack.

0:0 - *Growl.*
uid: 9a24ce72-10a3-388c-df57-7259de6f05f6
Cinematic: The player enters camp. Pauses - what's that sound? Coming from a secluded area of camp, the angry growl/roar of an animal in distress. (this is Halsin in bear form - anguished, going mad)
- 0 Check flag(s) (Global):
   false - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction.
   true - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene.
> *ROAR.*

0:0 - Slap the blade from his hand.
uid: a37f1a72-9c3a-f4cb-6212-ad117dcc00ac
= Roll RawAbility (Dexterity) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - You almost figured it out. But almost won't save your friend. You had better up your game if you hope to truly save him.
uid: a4578d49-f818-ee16-e3b2-47288d91b5eb
Cinematic: Halsin pulls out the blade from his chest with noth hands. He smiles unpleasantly.
Node context: Taunting
> null

null
uid: a9de7fb7-1ab2-3fb4-ab05-8e5986c2bf05
Cinematic: Halsin transforms into Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - I can't... Whatever powers I have, they are dwarfed by the evil of this place.
uid: ab5f51e0-829c-5318-0a85-8630ccdd4d5c
> Silvanus has abandoned this place. It's nothing but stone, grime, smoke, pain. The trees choke here. The animals hang from butchers' hooks. Nature is dying in the gutter.

0:0 - Get away from her - now.
uid: aea35052-3a7b-6714-6d46-a6281362f41c
- 0 Check flag(s) (Global):
   true - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction.
> *Snarl.*

- Roll failure -
null
uid: b3702560-290f-f8b8-8589-7cf6f6b7207f
> No. This is how it must be...

0:0 - ...Or is it? Perhaps if you're a little faster, you may yet save the big ox.
uid: bc1f0200-c0fa-0e99-9486-a1ea3c555d58
Cinematic: Halsin pulls out the bladefrom his chest both hands. He smiles.
Node context: Taunting
> null

0:0 - I don't understand. What does the city have to do with this?
uid: bd2a6561-1cde-8353-6300-5183abb98362
> It has everything to do with this place. The rot is all around us.

null
uid: be49a612-60a6-6ee6-6599-996cd48f48c8
Cinematic: The player reaches out their hands in a placatory, soothing gesture (doesn't make contact).
> null

0:0 - Please... wait. I did not want this. I could not stop it.
uid: bea3f4ec-da30-231a-211d-7439c50b19ac
Cinematic: Halsin transforms back to his regular form. He looks sickened, close to death.
Node context: Saddened, horrified.
> It's this place. This city. I can feel its corruption eating away at me. I should not be here - no one should be here.

- Roll failure -
null
uid: bede16c0-c452-c86f-a728-79cb4da97be9
> I can see your mind at work, my friend. But it's too late. Time to let go...

- Roll sucessful -
null
uid: c0e97368-274a-4b07-6f91-0923d1c2af98
> Do you think a poultice will unspill your friend's guts? A herbal tea will ungouge his eyes? Try if you like - the time to save him is dwindling fast...

0:0 - There is only one god fit to be bowed to in this place. The last god who will ever be knelt before... then all of this will tear itself apart -
uid: c16ed211-cc4f-38c4-ec24-5aa54589fed3
Cinematic: Halsin cuts off suddenly, racked with a horrible cough. He covers his mouth with his hand. We need Halsin standing for this line. Then he coughs at the end of the node, lowering his head a little, covering his mouth with the palm of his right hand.
Node context: End with a violent cough (coughing up blood)
> My body is trying to fight the corruption... but it's losing. And my mind will succumb soon after.

0:0 - Lower! Stick it in the guts, not the heart! Make it last!
uid: c22585da-e88b-a993-009e-2f4aab0ffd42
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - So close to grasping the problem, but you fell short all the same. You had better sharpen those wits if you hope to spare your friend the true blade.
uid: c3903f8e-4dec-cb6a-31bb-2c26ec560174
Cinematic: Halsin smiles unpleasantly. lowering the dagger.
Node context: Taunting
> null

0:0 - *Snarl.*
uid: c48efb77-a3dd-d937-470e-1a6248bf019b
Cinematic: The bear advances on the player, snarling. The player steps back, braces for an attack - but the bear pauses. His eyes soften.
> Please... wait. I did not want this. I could not stop it.

0:0 - Mmm. I feel like a new man. A sharp blade is a true tonic. Your friend will find out for himself, soon enough...
uid: c763825f-1980-f24d-db22-d3b7eb4113e9
Cinematic: Halsin pulls out the blade from his chest with both hands. He smiles.
Node context: Taunting
> null

0:0 - Silvanus has abandoned this place. It's nothing but stone, grime, smoke, pain. The trees choke here. The animals hang from butchers' hooks. Nature is dying in the gutter.
uid: c85efc64-24ef-de5a-84ad-054ebdd7d1eb
Node context: Growing more intense, as if becoming overcome by anger and dark thoughts.
> There is only one god fit to be bowed to in this place. The last god who will ever be knelt before... then all of this will tear itself apart -

0:0 - Wait - this must be Orin's doing. She's compromised our camp.
uid: d111d58a-5ee6-5f0c-3c03-55853223bb02
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

0:0 - Attack.
uid: d601975d-e01a-f812-7d0b-fb557146bef8
> null

0:0 - No. This is how it must be...
uid: dcf5839a-754f-6d10-5d75-50bb726a99cf
Cinematic: Holding blade with both hands at his heart
Node context: Hasty, resigned
> ...Or is it? Perhaps if you're a little faster, you may yet save the big ox.

0:0 - Halsin...? What have you done?!
uid: e7316aa7-2ff2-99fe-ff03-200988952159
> *Whine.*

0:0 - It has everything to do with this place. The rot is all around us.
uid: f37400f9-bd0c-b90b-533e-2b37f43ba782
> Silvanus has abandoned this place. It's nothing but stone, grime, smoke, pain. The trees choke here. The animals hang from butchers' hooks. Nature is dying in the gutter.

0:0 - Think fast. There must be another explanation for this - some way to treat Halsin.
uid: fb82f2d7-6cc7-8907-bbd9-ebbc6f8f81a4
= Roll SkillCheck Medicine (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll sucessful)
> null (roll failure)

null
uid: fda3a66b-c0e6-519a-c56a-645a8026d0ff
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Gale.lsj
Synopsis:
The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority. She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.

null
uid: 00d57438-a5f5-7a54-9bb7-82b9db7ac8e4
Cinematic: Gale transforms into Orin.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Great idea. Go right ahead.
uid: 03f13a8d-0d9b-da02-7dbf-916ff138930b
- 0 Set flag(s) to (Dialog):
   true - WYR_OrinsImpersonations_SacrificeCity - WYR_OrinsImpersonations_SacrificeCity
> null

0:0 - There is nothing better than leaving in a blaze of glory.
uid: 09264386-d612-8cee-a185-331dc5663d22
> null

- Roll sucessful -
null
uid: 0b6be1d0-a3f0-2199-f5c3-af45f0a498dd
> So quick to turn on your friends... a sure sign of an unsound mind, and a villainous heart.

0:0 - An intellectual dilemma to round off the evening? Sounds just the thing.
uid: 0fb5c1bb-19f6-a899-666c-a35a512ea5a9
> A puzzle for the mind, I'd solve quite comfortably. Unfortunately, this is a struggle for the heart.

0:0 - We haven't yet learned what the crown might be capable of. I thought you wanted to find out?
uid: 1dd7a1d9-57d7-687e-4d62-0fbe25ccaa24
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
   true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain
   false - ORI_Gale_Knows_BrainHasCrownOfKarsus -
> A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.

0:0 - Destroy an entire city? Sounds wonderful - go ahead.
1:0 - A city snuffed out in one moment: it will be a beautiful offering for Bhaal.
uid: 1e63a194-47e2-40f2-9897-a640338c2aca
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - WYR_OrinsImpersonation_EncouragedViolenceCompanion - WYR_OrinsImpersonation_EncouragedViolenceCompanion
> With pleasure.

0:0 - Careful. You don't know what I'm about to ask.
uid: 2562c0ca-7c7c-8326-853b-ade76499a1c1
> I fear our unwillingness to make difficult decisions is doing more harm than good.

0:0 - You know I'll always help you.
uid: 33b57020-701f-2c21-54ff-b7c6f853911b
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> Careful. You don't know what I'm about to ask.

0:0 - A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.
uid: 37071f25-b0fd-d61c-ebb4-ac2fa6510a05
Node context: dismissing his old opinion, growwing fervour/intensity - he's excited by this idea
> The day will come when I lose control of the power within me anyway. There's nothing you or I can do to stop that.

0:0 - Most foolish. Wanton violence against your dear Gale? After all, the man has a budding apocalypse tucked beside his heart - you would provoke it?
uid: 3745f762-79d1-151a-b8db-6ee5d2459424
Cinematic: The player readies their weapon, but Gale throws up a hand. The player hesitates.
> null

0:0 - The inevitable has been delayed far too long already - no more, I say. It's time to make a stand.
uid: 37a30e95-3d18-61fb-93b1-b3595c750d2a
Node context: Fervent, inspired
> But I thought you had your heart set on the Crown of Karsus? A difficult thing to aspire to, if you're dead.
> There's no need for anything so drastic. You thought the Crown of Karsus was worth pursuing...
> We haven't yet learned what the crown might be capable of. I thought you wanted to find out?
> What makes you think it will work?
> It wouldn't only kill Absolutists - it would kill everyone. You can't be serious.
> Great idea. Go right ahead.

0:0 - That may be, but has it put a stop to the Absolute? Or cured us of our tadpoles?
uid: 3a8c5bb1-5872-34ec-ab84-0ddcc95d1abc
> All we've done is delay the inevitable, a delay that puts thousands more lives at risk. But those lives can be saved.

null
uid: 3ec001a1-6623-bcd8-2338-286dd24ad530
Animation: [DG] Laezel (Orin) transforms into her true form.
Cinematic: SHORT Orin transforms.
- 0 Check flag(s) (Global):
   true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation.
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - Just a bit of late-night humour for you. Your input would be most welcome.
uid: 427e6b00-e7b0-3350-1815-044d28800310
Cinematic: The player raises an eyebrow.
> I fear our unwillingness to make difficult decisions is doing more harm than good.

0:0 - It wouldn't only kill Absolutists - it would kill everyone. You can't be serious.
uid: 428bab73-34b6-9836-11b2-1ec3588cf89b
> Deadly serious. This is the burden we must carry - to condemn the few to save the many, or Baldur's Gate will only be the first city to fall.

0:0 - As always, I'm grateful for your enthusiasm. And yes, it will require some amount of brutality on our part.
uid: 449f9f0e-8fbc-f83f-d390-21aaea9a96a7
> We both know the orb I carry inside me is powerful enough to burn away the Absolute's blight in an instant.

- Roll sucessful -
null
uid: 4952162a-2e45-7712-09bb-35b139edc20e
> So gentle. You think saving him will stop the bloodshed? It won't.

0:0 - So quick to turn on your friends... a sure sign of an unsound mind, and a villainous heart.
uid: 4a733e96-20ee-63ea-8f25-149c87965bd5
> null
> null

0:0 - You think I've been holding back this whole time?
uid: 4ece399b-d20a-4626-ffab-7b5ce63b4073
> My apologies. I shouldn't place my own guilt onto your shoulders.

0:0 - Act now, and we take out the brain and every footsoldier in the Absolute's army. All their hatred, their bile, their violence - erased. It would finally be over.
uid: 50b8072a-68a8-d045-1af3-b7c0ef8eb84b
Node context: growing fervour/intensity
> The day will come when I lose control of the power within me anyway. There's nothing you or I can do to stop that.

0:0 - Forgive me. I was lost in my thoughts, as usual.
uid: 52fcee65-bb23-0964-a2fd-a46fcdc514ef
Cinematic: As the player enters camp, Gale stands gazing into the fire. He looks lost, brooding. Hearing the player approach, he turns to greet them.
> I've found myself in something of a quandry. Yours is an opinion I'd gladly hear on the matter.

0:0 - A puzzle for the mind, I'd solve quite comfortably. Unfortunately, this is a struggle for the heart.
uid: 5b02f669-d27f-4053-ad8e-486bf27d4ba9
> I fear our unwillingness to make difficult decisions is doing more harm than good.

0:0 - Of course! I find them to be almost the same quality as my own.
uid: 62147208-eb89-89a2-e1de-192fe9510a0a
> Just a bit of late-night humour for you. Your input would be most welcome.

0:0 - Caeci verum videant.
uid: 666009a1-7d25-b04b-c549-04cc1f77ea69
Cinematic: Gale assumes a spell-casting pose, muttering a strange incantation. He begins to glow fiercely. The player braces themselves agains a brilliant flash of magic. The player staggers, then realises they're unharmed. They open their eyes, dazed. Instead of Gale, it is now Orin stood before us.
Node context: Latin spellcasting, pronounced 'Kay-see ver-um vid-eh-ant' ('let the blind see the truth')
- 0 Set flag(s) to (Global):
   true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself.
=== END NODE ===

0:0 - What do you mean by 'drastic'?
uid: 6912911c-e6a2-5a15-b7b7-be4254406559
> null

0:0 - We both know the orb I carry inside me is powerful enough to burn away the Absolute's blight in an instant.
uid: 6cf46d48-bb99-7e67-65c4-459901e912b4
Node context: persuasive
> But what stays my hand? Obstinacy? Misplaced morals? Simple fear of dying? You?

0:0 - There isn't.
uid: 6d297de0-0124-6c56-2403-b3d8b3d30fc5
> Caeci verum videant.

0:0 - Attack.
uid: 6e65ee73-8bdd-3876-a6d0-a483a2a5af42
- 0 Set flag(s) to (Dialog):
   true - WYR_OrinsImpersonation_EncouragedViolenceCompanion - WYR_OrinsImpersonation_EncouragedViolenceCompanion
> Most foolish. Wanton violence against your dear Gale? After all, the man has a budding apocalypse tucked beside his heart - you would provoke it?

null
uid: 718f1921-ab45-3c78-abed-53dab799fdbb
Jump to another node

0:0 - You wouldn't dare.
uid: 73bcda80-8b57-4817-1043-81e37e5eaa15
> Wouldn't I?

0:0 - Wouldn't I?
uid: 77e9d89e-426c-1410-207d-bbf83661f2c5
> Caeci verum videant.

0:0 - I know how much power rests within me - enough to turn Baldur's Gate to ashes, its memory to no more than a children's fable.
uid: 78549949-241a-b093-5a12-acc16218b869
> Act now, and we take out the brain and every footsoldier in the Absolute's army. All their hatred, their bile, their violence - erased. It would finally be over.

0:0 - Please, Gale. You're better than this.
uid: 84568003-3a02-77ba-6ea6-1a095d8bdee7
= Roll SkillCheck Persuasion (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll failure)
> null (roll sucessful)

0:0 - I regret straying from Mystra's instruction. All the suffering around us, it is our fault. I am reconsidering taking a more drastic approach.
uid: 853f1d45-9a57-3517-f009-a34fc99efd84
Node context: Beginning to relate his issue
> What do you mean by 'drastic'?
> Why change course now?
> You think I've been holding back this whole time?
> If 'drastic' means violent, then count me in.
> I disagree. Using restraint has kept us alive so far.

0:0 - I'm afraid to say I have been holding back. Every. Single. Day.
uid: 85673b5b-043c-9f53-5dd0-2a7fb7f30468
> We both know the orb I carry inside me is powerful enough to burn away the Absolute's blight in an instant.

0:0 - Gods damned if I'm going to let it be for nothing. If Mystra gave me one purpose, it was this: to destroy Baldur's Gate, and the Absolute with it.
uid: 87b4f801-8197-bf38-af97-d66e3f53857e
Node context: Determined, this is the right thing to do
> There is another way Gale!
> You wouldn't dare.
> So be it. End this, once and for all.
> Destroy an entire city? Sounds wonderful - go ahead. A city snuffed out in one moment: it will be a beautiful offering for Bhaal.
> Try it, and you'll be dead before you utter your first syllable.
> Please, Gale. You're better than this.
> Attack.

0:0 - There is another way Gale!
uid: 896f8fb6-9d3f-0154-0c0a-44dab7ed3ad7
> There isn't.

0:0 - Try it, and you'll be dead before you utter your first syllable.
uid: 8c364740-d304-7e42-6a7e-5e2f668f39cd
= Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d =
> null (roll failure)
> null (roll sucessful)

null
uid: 929f741e-3292-a534-ca28-bedde68b3ae5
Jump to another node

- Roll failure -
null
uid: 92b78913-4dd9-e3f4-decb-46e96f8d6972
> Kill me, and I'll destroy the city anyway.

0:0 - I fear our unwillingness to make difficult decisions is doing more harm than good.
uid: 969dd73c-f5b2-e9ea-70ef-6e64ea6d774a
> I regret straying from Mystra's instruction. All the suffering around us, it is our fault. I am reconsidering taking a more drastic approach.

0:0 - I've found myself in something of a quandry. Yours is an opinion I'd gladly hear on the matter.
uid: a2dd594c-46e4-73c5-554b-cd9f1cb68239
> You know I'll always help you.
> Of course. What's on your mind?
> I didn't know you thought so highly of my opinions.
> An intellectual dilemma to round off the evening? Sounds just the thing.
> Sounds a bit heavy for so late an hour. Another time.

- Roll failure -
null
uid: ab9dc2dc-170e-1cba-9c1f-b444baa1d8b9
> There is nothing better than leaving in a blaze of glory.

0:0 - All we've done is delay the inevitable, a delay that puts thousands more lives at risk. But those lives can be saved.
uid: b306d0a3-a03b-9c62-35fa-a9bd3ac3b82f
> We both know the orb I carry inside me is powerful enough to burn away the Absolute's blight in an instant.

0:0 - So gentle. You think saving him will stop the bloodshed? It won't.
uid: bc3b9127-d6fe-3ec1-1271-acb4a4afaf56
> null

0:0 - Why change course now?
uid: c3f5b50c-4b53-d1a2-5a8d-1d756e83aac0
> Every day we spend inching our way towards our enemies is a day we choose to let countless die in the Absolute's path.

0:0 - With pleasure.
uid: c77c011b-044f-e20a-564d-9cd93de5e78b
> Caeci verum videant.

0:0 - But I thought you had your heart set on the Crown of Karsus? A difficult thing to aspire to, if you're dead.
uid: c78bd93d-4cae-22b6-c145-ffc23b569669
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
   true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain
> A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.

0:0 - But what stays my hand? Obstinacy? Misplaced morals? Simple fear of dying? You?
uid: ca7203c7-7df9-a54c-1721-cdaa0acb794f
Node context: hint of frustration
> The inevitable has been delayed far too long already - no more, I say. It's time to make a stand.

0:0 - Of course. What's on your mind?
uid: cddd1577-0327-9ed6-d75b-ea1c4cce57f5
> I fear our unwillingness to make difficult decisions is doing more harm than good.

0:0 - If 'drastic' means violent, then count me in.
uid: ce4ec2d1-fe90-2673-10df-45c508dd2630
> As always, I'm grateful for your enthusiasm. And yes, it will require some amount of brutality on our part.

0:0 - The day will come when I lose control of the power within me anyway. There's nothing you or I can do to stop that.
uid: cedf83e0-8959-5f32-6b83-800b7152e5f8
Node context: assertive, not to be questioned
> Gods damned if I'm going to let it be for nothing. If Mystra gave me one purpose, it was this: to destroy Baldur's Gate, and the Absolute with it.

0:0 - So be it. End this, once and for all.
uid: d33609d1-c869-c7ed-f453-f526e86b8f96
- 0 Set flag(s) to (Dialog):
   true - WYR_OrinsImpersonation_EncouragedViolenceCompanion - WYR_OrinsImpersonation_EncouragedViolenceCompanion
> Caeci verum videant.

0:0 - What makes you think it will work?
uid: d7024ea9-c9f7-baaa-8ffa-6ce9f5d72fa8
> I know how much power rests within me - enough to turn Baldur's Gate to ashes, its memory to no more than a children's fable.

null
uid: d8c39617-8e90-7596-95ea-bb740a43217a
Jump to another node

0:0 - Kill me, and I'll destroy the city anyway.
uid: d997bc46-3e3e-c1a6-af0a-282517a32179
> Caeci verum videant.

0:0 - Sounds a bit heavy for so late an hour. Another time.
uid: daf166fc-41d2-4950-ee7c-0674662c0532
> Wait. What I have to say... well, there may not be another chance. Please.

null
uid: ddfe22c2-9fcf-63e3-5f07-a0321151e6af
Jump to another node

0:0 - Wait. What I have to say... well, there may not be another chance. Please.
uid: e049ff25-323d-bb5f-b976-9302b2b4abcf
> I fear our unwillingness to make difficult decisions is doing more harm than good.

0:0 - I didn't know you thought so highly of my opinions.
uid: e08e90e4-c69a-01f2-a0e2-983ed05fc9d4
> Of course! I find them to be almost the same quality as my own.

0:0 - Deadly serious. This is the burden we must carry - to condemn the few to save the many, or Baldur's Gate will only be the first city to fall.
uid: ecceb460-65ab-e133-2ca7-c03ae18335cf
> The day will come when I lose control of the power within me anyway. There's nothing you or I can do to stop that.

0:0 - I disagree. Using restraint has kept us alive so far.
uid: f303d214-3de0-c68a-f287-9b68a20b60d1
> That may be, but has it put a stop to the Absolute? Or cured us of our tadpoles?

0:0 - My apologies. I shouldn't place my own guilt onto your shoulders.
uid: fbb0cf9d-810a-b90c-61a8-17009b18a04e
Node context: Genuine
> I'm afraid to say I have been holding back. Every. Single. Day.

0:0 - Every day we spend inching our way towards our enemies is a day we choose to let countless die in the Absolute's path.
uid: fca3efc9-d059-19a2-b6c9-45778180349c
> We both know the orb I carry inside me is powerful enough to burn away the Absolute's blight in an instant.

0:0 - There's no need for anything so drastic. You thought the Crown of Karsus was worth pursuing...
uid: fdf51c2e-27ab-e31f-e2a7-4774e24acdd3
- 0 Check flag(s) (Global):
   false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb
   true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain
   true - ORI_Gale_Knows_BrainHasCrownOfKarsus -
> A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.

null
uid: ff25a3bb-34bf-a8be-5920-3ddb98a6a972
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_NightsongShadowheartVisit_CFM.lsj
Synopsis:
Nightsong speaks with Shadowheart about Shadowheart's parents, causing Shadowheart to remember the truth. Shadowheart reflects that she needs to recover her memories in Baldur's Gate. Nightsong gives Shadowheart an artifact and a blessing.

0:0 - I... I don't know.
uid: 0081f0fd-6e6b-c376-09de-6d85eacabd0a
> Your parents both followed the Moonmaiden. I could sense their faith, even in a brief glimpse of the past.

0:0 - ...and mirrored. Take it - you will find it useful. What you do with it... that will be up to you. Same as before.
uid: 016052e5-efc4-93cb-984b-6877a85f49a1
Cinematic: Nightsong sweeps her palm down the length of the spear. It glows with ethereal selunite power.
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> First Selûne's blessing, and now her gifts. If only the old me could see this...
> Thank you.
> I'll need every advantage, it seems... Thank you.

0:0 - You have been forewarned for what is to come, but not yet forearmed.
uid: 06a307e4-7875-56a9-9ce9-b125c375a910
Cinematic: Nightsong produces something - the Spear of Night.
> The Spear of Night? I thought that was cast into the Shadowfell.
> Careful - isn't that thing supposed to be able to kill you?
> Observe silently.

0:0 - They were seized by Shar's followers, same as you. Only you were to be remoulded for their purposes, while your parents... I sense they have suffered greatly in the years since.
uid: 07765680-6aac-3dd4-8615-82c2866b4b31
> But now the veil has been parted. You know what must be done, I trust?

null
uid: 07ff56ca-4bd8-cc81-a1d5-3e7f49e1d67d
> null

0:0 - When I laid eyes on you, I sensed a similar bond. You, tethered to two others, someplace distant.
uid: 08543e3f-bd56-dbb5-f7f2-524f17ebe85e
> Let me help you remember so there will be no doubt.

0:0 - It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you.
uid: 08cde73d-59b7-078f-57e6-47cef1f2b07c
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> The elf you saw was your father. He tried to stop them, but failed.

0:0 - That wolf - that elf... Who was he?
uid: 0929586e-cfea-5db4-8f8e-519415484716
> You already know who he is. Did you not see yourself in him? Do you not recognise your own blood?

0:0 - *You feel Shadowheart's mind tug at the edges of your thoughts. She wants you to stay with her, to see whatever is about to be revealed to you.*
uid: 0f2dfe9a-5a24-d90d-bec1-a8f214ce6c26
> null

0:0 - It no longer has the power to harm me, now that I've removed it from Shar's domain.
uid: 11e3f06b-a1f7-ba61-1969-5ac73902c8b3
> Shar is quick to discard whatever she has no use for. I think you know that well enough.

0:0 - The Spear. How do you have it? I threw it into the Shadowfell.
uid: 122e471d-975f-7dad-30ca-bd8e62ad7263
> Shar is quick to discard whatever she has no use for. I think you know that well enough.

0:0 - Of course I am. And I can prove it.
uid: 12acded1-4958-a6ef-7632-7651d2af0efc
> When you freed me from the Shadowfell, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.

0:0 - I have to find my parents.
uid: 1323b140-8e80-0198-1d1d-54aeb4b9c003
> null

0:0 - You may have once thought of them as comrades, mentors, friends, even lovers. But they will all be enemies now.
uid: 13c298ca-615c-1c93-297e-cdbe84573f97
> There is one more way in which I can help you. You have been forewarned, and now you shall be forearmed.

0:0 - He is your father - and he lives still, as does your mother. I felt them, bound to you.
uid: 13d68a76-41d9-ffe2-0095-88f21f738e73
> That can't be. I'm an orphan.
> They're alive? How? Where?
> I... I don't know what to say. I don't know these people.

null
uid: 14122315-2e68-ede2-7f6f-47631bed894e
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> *...It seems that one child never came back. She was taken.*

null
uid: 153bfef6-78d3-f249-12c3-fb81626a4561
Jump to another node

0:0 - When I laid eyes on you, I sensed a similar bond. You, tethered to two others, someplace distant. Let me help you remember.
uid: 1559c0d9-245f-66bd-0af7-1dc7a2d96e69
> *You feel Shadowheart's mind tug at the edges of your own. You know this sensation. She wants you to see whatever is about to be revealed.*
> *You feel Shadowheart's mind tug at the edges of your thoughts. She wants you to stay with her, to see whatever is about to be revealed to you.*

null
uid: 17392953-ebe7-cfe3-4651-94b5974faaff
Jump to another node

0:0 - Perhaps I was foolish to spare you. It may have been better to remain ignorant.
uid: 17950014-7de8-1392-4c6b-f485121095db
> Do not pine for the nightmare now that you are finally awake.

0:0 - Shar is quick to discard whatever she has no use for. I think you know that well enough.
uid: 19edf9fb-bdb9-3a1b-e31d-823ddc6dddb3
> But I felt it call to me as I took flight. Whatever Shar calls her own, Selûne has equal claim to. They are one and the same. Their power is matched...

0:0 - I felt the Spear call to me as I took flight. Whatever Shar calls her own, Selûne has equal claim to. They are one and the same. Their power is matched...
uid: 1a7b77d4-309c-da34-a260-dabe3dceccf7
> ...and mirrored. Take it - you will need it. But what you do with it... that will be up to you. Same as before.

0:0 - That is him. He lives still, and your mother too.
uid: 1bb60d60-a74f-b3db-350b-d8c7a7cbc715
> No, it can't be. I'm an orphan.

0:0 - *Rest beckons. Soon you will be in Baldur's Gate, where you must confront those who wronged you, and save those who were taken from you.*
uid: 1eacd027-bb65-0302-645a-6c7d57133391
=== END NODE ===

0:0 - Getting your parents back sounds dangerous.
uid: 1ef8872b-da28-f740-0bae-4e6432d7e32e
> null

null
uid: 212d685c-ee03-64d1-c091-724e6b4711b2
> null

null
uid: 244b549c-e3c3-1999-419c-340fc0e1c96a
Jump to another node

0:0 - That can't be. I'm an orphan.
uid: 24e4d0f2-d843-f4c5-6bc1-2524b7f5a9ec
> And who told you that? Your adoptive family? You are not to blame. You were young, impressionable. They took you because they wanted to break and remake you.

null
uid: 28155457-592d-2545-515d-c8b0f37ab3b1
> null

null
uid: 2818d1c7-cdef-4987-b868-c4aa08014ea4
Jump to another node

0:0 - Get to the point.
uid: 2ada98c5-c179-ba0d-cd08-53ea3ecaadd9
> When you freed me, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.

0:0 - No, it can't be. I'm an orphan.
uid: 2b105a4f-1dad-4f65-5419-9544d31655b6
> And who told you that? Your adoptive family? You are not to blame. You were young, impressionable. They took you because they wanted to break and remake you.

0:0 - Thank you.
uid: 2b8c4a8d-9875-1e21-229c-32c89eab300d
Cinematic: SH accepts the spear (out-of-frame handover)
- 0 Check flag(s) (Tag):
   true - Enemy of Shar -
> A debt repaid. You returned my life unto me. Now go and claim your own.

0:0 - Thank you.
uid: 2c9d3acc-d77f-ed29-4783-348c891cd181
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> A debt repaid. You gave me my life back. Now go and claim your own.

0:0 - But now the veil has been parted. You know what must be done, I trust?
uid: 2d50ea2c-0042-1207-1a38-f23e065e4e83
> null

0:0 - We've got other concerns.
uid: 2f64eb7c-12af-9fbf-2513-7948547ac6b7
> There are always other concerns. Let Shadowheart at least be forewarned.

0:0 - You still wear your hair like that of a novice. You should change it.
uid: 2fb7eaa3-a89f-2a53-980f-b95c8edc4a54
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_State_PreparingHairChange - Shadowheart revealed her intent to change something about herself
> *A long, sleepless night awaits. But come dawn, you will have reclaimed a little piece of yourself.*

null
uid: 30b42132-8b83-a6a2-f08a-a471da1e1781
> null

null
uid: 323fb750-d741-4e6f-ff88-2cde926aecdd
> null

0:0 - I chose to do that. For the mission. To protect Shar's -
uid: 3302881b-399f-ece1-c460-01da84a1a2f8
> - secrets. Yes, yes. That is an old song, girl. Your goddess cares more for her precious secrets than she does her devotees.

0:0 - Your parents are with your abductors. You will need to return to their lair. But be warned.
uid: 33740734-0d3e-17f4-7e9a-fb8fdfc06a1c
> You may have once thought of them as comrades, mentors, friends, even lovers. They will all be enemies now.

0:0 - Your mind is a deep, dark wood. There are dead ends, shadowy corners, lurking threats. I was lucky to be able to glean as much as I did.
uid: 33c1a553-eb8f-0275-f6ce-f4cade7a7ab2
> Besides, there are more hardships ahead. Knowing too much may cause you to despair, while a little ignorance may shield you.

0:0 - I'll help.
uid: 36870dc1-0ba7-c2ed-4dbc-d64231b82f1e
> Your parents are with your abductors. You will need to return to their lair. But be warned.

0:0 - There must be more you can tell me.
uid: 3c5367ee-fe0f-dcad-ce3d-789d94837b6d
> Your mind is a deep, dark wood. There are dead ends, shadowy corners, lurking threats. I was lucky to be able to glean as much as I did.

null
uid: 3d477614-7d1c-1312-ae3a-42fbf2fa2b7e
> null

0:0 - I have kept my word.
uid: 3e360e6a-16da-7e49-73c8-dcec332ab65c
> Ngh... it hurts...

0:0 - What... who was that man?
uid: 3fd0230f-924e-7cc4-4a49-039166955341
> You already know. Did you not see yourself in him? Do you not recognise your own blood?

null
uid: 416d816e-307a-fd5f-2d24-3b766277a034
> null

0:0 - Shar's embrace is something that was forced upon you. It is not your true nature.
uid: 42872e20-3ef6-90ec-ea18-0759b6fad581
> null

null
uid: 440f24ad-ac00-a472-8724-3cc88b47a2d9
> *You remember sermons about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...*
> null

null
uid: 4787e48e-fb6c-d7f6-43c2-30715b5c5628
> null

0:0 - Besides, there are more hardships ahead. Knowing too much may cause you to despair, while a little ignorance may shield you.
uid: 48a2177b-72eb-7dc6-bf30-caa55a1be44c
> One last thing: your parents have been in the hands of Shar's followers for some forty years. It must take tremendous will for mortals to hold out that long.

0:0 - One last thing: your parents have been in the hands of Shar's followers for some forty years. It must take tremendous will for mortals to hold out that long.
uid: 4ba9e73c-9cc8-cdeb-cbb4-424b9641ef9d
> See that their sacrifices are not in vain: allow the Moonmaiden to guide you at last.

0:0 - I think you might be right.
uid: 4d0c8b70-fe8b-3f7e-a922-3c445fd334a2
> Of course I am. And I can prove it.

0:0 - Close your mind. This is for her alone.
uid: 4d291c62-d292-724f-a043-8d73a35e3e6d
> null

null
uid: 4e41a795-dff0-50ef-c84a-1774edcbb2bd
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> I thought that was lost in the Shadowfell. How do you have it?

0:0 - You were to receive my mother's guidance in those woods. You were to come of age. Instead, Shar's followers snatched you. They must have been watching you for a long time.
uid: 4ee74621-360e-a7d7-efd3-02bca0c5c170
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> The elf you saw was your father. He tried to stop them, but failed.

null
uid: 4f7ac438-11b3-a6d4-ff3d-f2242d71f443
> null

0:0 - Perhaps it was just a mistake. A moment of madness.
uid: 5081081d-446e-7553-434e-a06afd42c7bc
> No. A moment of clarity. You finally listened to yourself, and stopped resisting your true nature.

0:0 - You will remember this spear, no doubt? It was to be the instrument of my death. Now it will become a parting gift in exchange for my life.
uid: 50dd6482-5b24-c269-f0bf-03e24542f1fc
Cinematic: Nightsong produces the Spear of Night, holding it in both hands.
> Shar's weapon? Surely it's useless now.
> I thought that was lost in the Shadowfell. How do you have it?

0:0 - *A long, sleepless night awaits. But come dawn, you will have reclaimed a little piece of yourself.*
uid: 5137b6e9-dca6-1653-32b9-455c901fd2ec
=== END NODE ===

0:0 - And who told you that? Your adoptive family? You are not to blame. You were young, impressionable. They took you because they wanted to break and remake you.
uid: 51a07fad-3a5b-7528-16ff-7ccae18f9aa1
> But you are a child no longer. You are a woman. One who knows what must be done.

0:0 - We are. Good fortune on your road ahead. It will not be easy, but it will certainly be enlightening.
uid: 51a9d153-5ef2-91a5-2cc6-75deec39e930
> null

0:0 - *Your mind joins with Shadowheart's. Something pulls at you both, bringing you elsewhere...*
uid: 52a12fac-9d47-507d-b748-807b48242c47
> null

0:0 - *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.*
uid: 548bde82-c556-31eb-90d4-3ed2623f4eae
- 0 Check flag(s) (Tag):
   true - Selûne - |Player or NPC chose Selune.|
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> *...It seems that one child never came back. She was taken.*

null
uid: 54c19279-4206-c4cb-b6fa-a33f7bb6bb80
Jump to another node

null
uid: 597a73ea-4c45-157f-647c-79a585794440
> null

0:0 - A debt repaid. You gave me my life back. Now go and claim your own.
uid: 5a907ef9-0f90-bb2c-49ba-f116846b60d8
Cinematic: Nightsong mimes handing over the spear to Avatar SH, who puts it away.
> null

0:0 - You claimed to know something about me - you knew about the wolves. Tell me everything.
uid: 5b45dd61-a5c2-bdc4-27ef-1f29011c9495
> There is nothing I can tell you that you do not already know yourself. They trained you well, trained you hard. Chiselled away any part of you that did not fit their plan. They made you forget.

- Roll failure -
null
uid: 5d209d79-0961-2110-75f3-5786e7ffed6d
> null

0:0 - My heritage? What are you talking about?
uid: 5e4697e8-dd60-5d3f-a291-ae8908c4ad2a
> Come now. I do not believe you did not suspect something was amiss. No true Sharran would have hesitated to skewer my heart.

0:0 - *She speaks pure heresy, or so you would have once thought. But you can deny it no longer - a new presence empowers you. You felt it ever since the Shadowfell. Selûne.*
uid: 5ed8034d-2763-1a5b-af39-9c9ac4357c17
> *Pain surges from the wound on your hand... but no memory comes with it - no lesson. Just agony.*

null
uid: 6065abe8-c971-43cb-7e3f-ca7b48971c56
> null

null
uid: 6146a14b-37ad-4abc-3ce9-f58bc0b6d57a
=== END NODE ===

0:0 - First Selûne's blessing, and now her gifts. If only the old me could see this...
uid: 616a26e1-e1ae-4a2e-81bf-441a2658f529
Cinematic: SH accepts the spear (out-of-frame handover)
Node context: Wry
- 0 Check flag(s) (Global):
   true - HAV_TakingIsobel_Event_GiveOintment - Isobel gives the Selune ointment to one of the players (the one currently talking to her in the dialog where this is set)
- 1 Check flag(s) (Tag):
   true - Enemy of Shar -
> Forget her. She was forged by lies. Be guided only by who you have become.

null
uid: 62fcc64b-0fde-76d0-976a-9a70a65f1b3a
> null (roll sucessful)
> null (roll failure)

0:0 - Your parents both followed the Moonmaiden. I could sense their faith, even in a brief glimpse of the past.
uid: 633eb32d-03d4-c800-6fe1-05809b7875a2
> You were to receive my mother's guidance in those woods. You were to come of age. Instead, Shar's followers snatched you. They must have been watching you for a long time.
> It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you.

0:0 - Shar may seek to thwart you in that - if she cannot control you, she can at least seek to deny you your past.
uid: 637b49a9-85e3-151c-8feb-a134ea9936dc
> If you want to remember, you will have to face your abductors in their very lair, in Baldur's Gate.

0:0 - I am a daughter of Selûne - we illuminate darkness. We do not not create it.
uid: 66844e25-c00d-3c97-5f36-3dc7c87ae1e2
> The elf you saw was your father. He tried to stop you being seized by Shar's agents, but failed.

0:0 - There are always other concerns. Let Shadowheart at least be forewarned.
uid: 66885154-4691-2d40-43f5-95553bbca7c3
> You will have to face your abductors in their very lair, in Baldur's Gate.

0:0 - ...and mirrored. Take it - you will need it. But what you do with it... that will be up to you. Same as before.
uid: 669f1a0a-6d95-4b4b-4579-238d77e3a7fd
Cinematic: Nightsong sweeps her palm down the length of the spear. It glows with ethereal selunite power.
> First Selûne's blessing, and now her gifts. If only the old me could see this...
> Thank you.
> I'll need every advantage, it seems... Thank you.
> Accept the Spear silently.

null
uid: 6705fc72-1148-944b-4817-b38dd8364b01
> That can't be. I was always loyal to Shar.

0:0 - *A memory appears at the forefront of your mind.*
uid: 67b3cc4d-db10-a94d-0dc1-ac5cc90ebd0d
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Debug_StartWolfDream -
> null

0:0 - You already know who he is. Did you not see yourself in him? Do you not recognise your own blood?
uid: 6818b238-c44d-0738-518c-cf0ded4bab08
> He is your father - and he lives still, as does your mother. I felt them, bound to you.

0:0 - Yes, a pain that I understand all too well.
uid: 6847bbc1-17aa-b696-2100-ec9efe7f3782
> null

0:0 - I have to find my parents.
uid: 696c7a44-7c27-f248-3593-6d9ea244c0f9
> You will have to face your abductors in their very lair, in Baldur's Gate.

0:0 - Perhaps this isn't a good idea.
uid: 6d78331c-796b-1868-7e91-2d998d51c683
> That is for Shadowheart to decide.

0:0 - I just want to remember what I lost.
uid: 6dec74c4-d4dc-b08f-1529-ffcb3df53ed8
> Shar may seek to thwart you in that - if she cannot control you, she can at least seek to deny you your past.

0:0 - The natural conclusion is that you are no true Sharran, and never were.
uid: 6dfad28e-3f16-877c-9d3a-cf44ce56ca65
> That can't be. I was always loyal to Shar.
> Perhaps it was just a mistake. A moment of madness.
> I think you might be right.

0:0 - The elf you saw was your father. He tried to stop them, but failed.
uid: 6e051e8b-be39-f470-c8ba-522cbfeed786
> null

null
uid: 72174dfa-2f1b-7935-443d-4b6784ea3c96
Jump to another node

0:0 - You were to receive Selûne's guidance in those woods. You were to come of age. Instead, Shar's followers snatched you. They must have been watching you for a long time.
uid: 72ec2b40-383a-fe28-eadc-5725158ab4f3
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> null
> Getting your parents back sounds dangerous.
> I'm sorry for your parents, but we have other concerns.

0:0 - They're alive? How? Where?
uid: 73cb9181-dfe0-6761-6195-b5726ecb9ff0
> They were seized by Shar's followers, same as you. Only you were to be remoulded for their purposes, while your parents... I sense they have suffered greatly in the years since.

0:0 - The Spear of Night? I thought that was cast into the Shadowfell.
uid: 73df2eb2-c8be-efc4-0ade-403e441958de
> I was able to retrieve it, before it sank too far into Shar's umbral domain.

0:0 - What do you know about me? You spoke of my past, being chased by wolves - I told no one about that...
uid: 749484bc-8a25-06cb-789d-6c78d2396b04
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong
   false - ORI_Shadowheart_State_ExistentialistCrisis - Shadowheart is feeling a bit depressed about having been cast out by Shar
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> ...Almost no one. But I certainly didn't share that with you.

0:0 - How do I know this isn't some trick? You could have tampered with my memories.
uid: 75a2fcef-a658-25b8-0ea3-8470b1c17d3c
> I am a daughter of Selûne - we illuminate darkness. We do not not create it.

0:0 - *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.*
uid: 778ac6c6-073e-13fa-8b8c-0b4549cd5bd0
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> That wolf - that elf... Who was he?
> That was a Selûnite ritual, wasn't it? So that means...

0:0 - ...Until you weren't. Do you think it was but a brief lapse? A moment of madness? No. I think you finally listened to your heart.
uid: 787ef582-7da0-8f92-786a-a7162f230365
> When you freed me from the Shadowfell, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.

0:0 - You will have to face your abductors in their very lair, in Baldur's Gate.
uid: 7acc0ea8-61e3-a1bf-278a-b7155dc7b084
> null

0:0 - No. A moment of clarity. You finally listened to yourself, and stopped resisting your true nature.
uid: 7b153821-8430-f6b1-c50d-06d0b49e57a8
> When you freed me from the Shadowfell, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.

0:0 - See that your parents' sacrifices are not in vain: allow the Moonmaiden to guide you at last.
uid: 7cd92e64-3d84-4d31-ed94-ff9eef82ad58
=== END NODE ===

0:0 - *...It seems that one child never came back. She was taken.*
uid: 7d48bb1a-897b-3241-de25-bdd761b20f3f
> What... who was that man?

0:0 - Do not pine for the nightmare now that you are finally awake.
uid: 7d8e15c2-f691-1072-0ba4-f15b25331d6e
> null

0:0 - Come now. I do not believe you did not suspect something was amiss. No true Sharran would have hesitated to skewer my heart.
uid: 7e9f57f2-e88e-237f-c161-1402a9852e9e
> The natural conclusion is that you are no true Sharran, and never were.

null
uid: 80206542-b3e4-197c-24b7-41393d16139b
Jump to another node

0:0 - You claimed to know something about me - you knew about the wolves. Tell me everything.
uid: 827b9694-a4f2-1dcc-70a4-330f9267fd9f
> null

0:0 - When you freed me from the Shadowfell, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.
uid: 8280e1e0-e0ec-3298-cff3-997aea0ce1ed
> When I laid eyes on you, I sensed a similar bond. You, tethered to two others, someplace distant.

0:0 - This is not the time for symbolic gestures. You must stay focused.
uid: 83502fcc-654c-2e79-c9f8-70d93a3d7ffb
> *Rest beckons. Soon you will be in Baldur's Gate, where you must confront those who wronged you, and save those who were taken from you.*

0:0 - Does this mean you're a Selûnite?
uid: 83be8a96-dd02-d3f3-a322-f1fb235538f3
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> I... I don't know.

0:0 - ...Almost no one. But I certainly didn't share that with you.
uid: 8523300a-5497-fa9f-9b54-13c782abbf76
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> There is nothing I can tell you that you do not already know yourself. They trained you well, trained you hard. Chiselled away any part of you that did not fit their plan. They made you forget.

null
uid: 86cfad50-2e70-59de-4000-9677266755fb
Jump to another node

0:0 - But I felt it call to me as I took flight. Whatever Shar calls her own, Selûne has equal claim to. They are one and the same. Their power is matched...
uid: 86df65df-9472-77f2-b79a-05bd9818f80b
> ...and mirrored. Take it - you will find it useful. What you do with it... that will be up to you. Same as before.

null
uid: 87e90c16-53f8-0538-bd79-8f378ecdf84b
Jump to another node

null
uid: 886fdbcf-d3aa-7992-89f2-5e06fb239bb0
> null

0:0 - That can't be. I'm an orphan.
uid: 8a937f67-9498-d3e3-7f00-7637016fc91b
> null

0:0 - Shar's weapon? Surely it's useless now.
uid: 8ba5a7c7-e613-b1c7-4892-b0aa1293b6ea
> For her purposes, perhaps. Shar is quick to discard whatever she has no use for. I think you know that well enough.

0:0 - For her purposes, perhaps. Shar is quick to discard whatever she has no use for. I think you know that well enough.
uid: 8d5766a0-a8c8-c379-b20d-ee6f11e6186c
> I felt the Spear call to me as I took flight. Whatever Shar calls her own, Selûne has equal claim to. They are one and the same. Their power is matched...

0:0 - Whatever you have to say, just say it.
uid: 8e66b948-8e2d-c11d-6936-e38bc78688d9
> null

0:0 - *Something sparks in your memory. Teachings about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...*
uid: 8eb1161b-2834-173c-b6d6-797353e66eb6
Node context: Selûnite = seh-LOON-ite
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_SeluniteForestRitual - Has heard from Isobel about the selunute forest ritual
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> *...It seems that one child never came back. She was taken.*

null
uid: 900709c5-0e8c-aada-ffab-45082ac0ab44
Jump to another node

0:0 - Let me help you remember so there will be no doubt.
uid: 90244df3-5bc8-406d-76c1-8624cd4d0b1b
> *A memory appears at the forefront of your mind.*

null
uid: 904d6613-47c4-98d9-a18e-b93d4c913f9f
> That wolf - that elf... Who was he?

0:0 - It is time we spoke about your heritage. There is a debt I must repay.
uid: 908c31c2-d126-667f-77d7-fbb87e3511a1
Cinematic: NS cocks her head as she looks at SH in curiosity, taking in her altered appearance post-Shar's wrath.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong
   false - ORI_Shadowheart_State_ExistentialistCrisis - Shadowheart is feeling a bit depressed about having been cast out by Shar
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> You claimed to know something about me - you knew about the wolves. Tell me everything.
> My heritage? What are you talking about?
> Whatever you have to say, just say it.

0:0 - I'll need every advantage, it seems... Thank you.
uid: 916779ca-746b-d4f3-e246-0a4d5be9693f
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> A debt repaid. You gave me my life back. Now go and claim your own.

0:0 - Forget her. She was forged by lies. Be guided only by who you have become.
uid: 91a03c94-2183-74df-62c8-5972bef733a5
Cinematic: Nightsong mimes handing over the spear to Avatar SH, who puts it away.
> I have kept my word. My guidance in exchange for my freedom.

0:0 - I was able to retrieve it, before it sank too far into Shar's umbral domain.
uid: 93a8306e-7f28-b653-4c89-774ac7319dc7
> Shar is quick to discard whatever she has no use for. I think you know that well enough.

0:0 - There is nothing I can tell you that you do not already know yourself. They trained you well, trained you hard. Chiselled away any part of you that did not fit their plan. They made you forget.
uid: 98f58848-26d8-8a11-f0f3-a8e71e2ebdbb
> Shar's embrace is something that was forced upon you. It is not your true nature.

0:0 - Forget her. She was forged by lies. Be guided only by who you have become.
uid: 994f9fa9-22c1-ee7f-bdcf-619efcde73ec
> I have kept my word.

- Roll sucessful -
null
uid: 9ab3dd1e-2d85-e092-e682-81a07ec64492
> *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.*

null
uid: 9ad57887-cb5e-76d5-8498-ac1b16882ca1
Jump to another node

null
uid: 9ad58835-7c8c-8da0-2650-977148469a9a
> null (roll sucessful)
> null (roll failure)

0:0 - There is one more way in which I can help you. You have been forewarned, and now you shall be forearmed.
uid: 9c126cc1-3308-fc42-ee04-d646ec484cf4
> You will remember this spear, no doubt? It was to be the instrument of my death. Now it will become a parting gift in exchange for my life.

0:0 - That is how Shar wished it to be. She robbed you of your childhood, all to spite her twin.
uid: 9cd5ca6d-280f-196f-3760-53c957be5c0f
> But now the veil has been parted. You know what must be done, I trust?

0:0 - *Pain surges from the wound on your hand... but no memory comes with it - no lesson. Just agony.*
uid: 9e72c64f-02ac-4e1c-8e91-c85e5982475d
Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> Shar toys with you still. What a spiteful creature she is. This will not stop until you take action.

0:0 - My father? That was him?
uid: 9efa647d-3ab8-7eb0-e20f-c2c69c9a6180
> That is him. He lives still, and your mother too.

0:0 - There must be more you can tell me.
uid: 9fbe09c9-afb8-f10d-99ef-52817b16d86b
> null

0:0 - When you freed me, you severed a bond between me and that dog, Thorm. A bond of pain - his, inflicted on me.
uid: a08ff3d8-d3e1-cb80-db08-2df6dba7c3fd
> When I laid eyes on you, I sensed a similar bond. You, tethered to two others, someplace distant. Let me help you remember.

null
uid: a09129f2-f1e4-dd88-d972-08b772ee1e69
> null

- Roll failure -
null
uid: a132d180-e80e-0246-85be-f30dc8892004
> null

null
uid: a2136970-6dbf-0e14-4ec2-c9db3942192d
> null

0:0 - There is nothing I can tell you that you do not already know yourself. They trained you well, trained you hard. Chiselled away any part of you that did not fit their plan. They made you forget.
uid: a2a066bf-5f5c-3da4-49f9-47972e58994a
> I chose to do that. For the mission. To protect Shar's -

0:0 - What life? The lie you've led until this moment? Confront the past, or your future is nothing but a coward's charade.
uid: a82f46f3-bd72-e704-49d2-6e049b39ebd9
> If you want to remember, you will have to face your abductors in their very lair, in Baldur's Gate.

0:0 - That can't be. I was always loyal to Shar.
uid: aa02f730-a42b-16b2-e5b3-71c2c68e25ac
> null

0:0 - Shar is quick to discard whatever she has no use for. I think you know that well enough.
uid: aacd6fad-b878-f9c1-547c-8ec88fd70946
> I felt the Spear call to me as I took flight. Whatever Shar calls her own, Selûne has equal claim to. They are one and the same. Their power is matched...

null
uid: ad080291-1be6-0e0b-66b1-e4313b23ae77
> null

0:0 - *You feel Shadowheart's mind tug at the edges of your own. You know this sensation. She wants you to see whatever is about to be revealed.*
uid: ad1ecd4f-756a-e87b-7b34-39b2fa9499ee
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> Open your mind to that sensation.
> Close your mind. This is for her alone.

null
uid: ad3156c2-6e18-98c2-af10-7649bd639f18
> That can't be. I'm an orphan.

0:0 - Shar torments you still. What a spiteful creature she is. This will not stop until you take action.
uid: ae1d360c-65a4-b805-cedb-90b314160997
Cinematic: Small shake of the head. Empathy for SH aftter seeing her be tormented with magic pain by Shar.
Node context: Reacting to Shadowheart having just been inflicted with a spasm of magic pain. Empathy towards SH. Scorn for Shar.
> See that your parents' sacrifices are not in vain: allow the Moonmaiden to guide you at last.

null
uid: b0439e91-6f1e-8510-d005-b8caef621000
Jump to another node

0:0 - I'm going to make them pay for what they did to me.
uid: b0cbd53b-1c19-d48e-4f64-c3f7ed4b04a9
> Yes, a pain that I understand all too well.

null
uid: b2beb023-fecf-f35b-0a85-9b31c7464009
Jump to another node

null
uid: b62714da-2b9e-b5a5-54ce-02605a49e1de
Jump to another node

0:0 - Shar toys with you still. What a spiteful creature she is. This will not stop until you take action.
uid: b6d01b25-def3-4121-aff2-40b6a082b024
Cinematic: Small shake of the head. Empathy for SH aftter seeing her be tormented with magic pain by Shar.
Node context: Reacting to Shadowheart having just been inflicted with a spasm of magic pain. Empathy towards SH. Scorn for Shar.
> *Take action, yes... but freeing your parents will take time. Perhaps there is something more immediate you can do - something symbolic, to put Shar behind you for good.*

0:0 - See that their sacrifices are not in vain: allow the Moonmaiden to guide you at last.
uid: be19a07c-1e0f-3a0d-56c0-6771d7c7c9fd
> *She speaks pure heresy, or so you would have once thought. But you can deny it no longer - a new presence empowers you. You felt it ever since the Shadowfell. Selûne.*

0:0 - It seems we're even.
uid: c05f8290-67ac-71c9-c1c5-6c0cb3746d7a
> We are. Good fortune on your road ahead. It will not be easy, but it will certainly be enlightening.

0:0 - My parents. I need to save them.
uid: c0bc8c5a-b4ca-d0c4-b373-481911aadd66
> I'll help.
> Perhaps this isn't a good idea.
> We've got other concerns.
> Does this mean you're a Selûnite?

0:0 - A debt repaid. You returned my life unto me. Now go and claim your own.
uid: c29dd2c7-03d5-0d58-bf98-46ee992dc693
> null

0:0 - Careful - isn't that thing supposed to be able to kill you?
uid: c4188171-40b2-231a-9008-76c21a28c0c1
> It no longer has the power to harm me, now that I've removed it from Shar's domain.

0:0 - You already know. Did you not see yourself in him? Do you not recognise your own blood?
uid: c63c957a-4ecf-554f-a4d7-6f60479a6b7f
> My father? That was him?

0:0 - I thought that was lost in the Shadowfell. How do you have it?
uid: c6a327d1-73cd-e2bc-45d2-533a30b58a8a
> Shar is quick to discard whatever she has no use for. I think you know that well enough.

- Roll sucessful -
null
uid: c813fba8-a6be-7dfc-e78b-d7729df115fb
> null

null
uid: c8c5ba7c-d711-b6c3-f71d-ffd9ed2234c9
> null

0:0 - I'm sorry for your parents, but we have other concerns.
uid: c9942c9c-be95-dc8b-8d53-afc23931c27a
> null

0:0 - *Take action, yes... but freeing your parents will take time. Perhaps there is something more immediate you can do - something symbolic, to put Shar behind you for good.*
uid: c9b10bcb-6176-7dc6-1203-4effb5206c59
> You still wear your hair like that of a novice. You should change it.
> This is not the time for symbolic gestures. You must stay focused.

0:0 - You may have once thought of them as comrades, mentors, friends, even lovers. They will all be enemies now.
uid: ca9c3e78-1616-bad9-3b4b-0e18ab526682
> You have been forewarned for what is to come, but not yet forearmed.

null
uid: cade3e82-0081-1edd-66a7-13b9733e6b58
> I have to find my parents.

0:0 - I thought that was lost in the Shadowfell. How do you have it?
uid: cd6868a9-8066-be5f-14c6-c34870cb5129
> null

0:0 - And who told you that? Your adoptive family? You are not to blame. You were young, impressionable. They took you because they wanted to break and remake you.
uid: cdb5fe1b-7b02-a4e0-184e-8289794cdf27
> But you are a child no longer. You are a woman. One who knows what must be done.

0:0 - Your parents both followed the Moonmaiden. I could sense their faith, even in a brief glimpse of the past.
uid: cfff47bc-2b5e-9f84-81c2-b0081acd532d
> You were to receive Selûne's guidance in those woods. You were to come of age. Instead, Shar's followers snatched you. They must have been watching you for a long time.
> It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you.

0:0 - - secrets. Yes, yes. That is an old song, girl. Your goddess cares more for her precious secrets than she does her devotees.
uid: d1183575-76ef-2282-6fd0-4e487e7c8590
Node context: Interrupting Shadowheart to finish her sentence for her.
> Get to the point.

null
uid: d124e972-91ef-72cd-9039-3b7bc2670064
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Debug_StartWolfDream -
> null

0:0 - It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you.
uid: d354193b-f271-967d-dcff-62ef7056d774
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - That can't be. I was always loyal to Shar.
uid: d77dbf67-a7a9-cc99-e0f2-fb7e8c50875a
> ...Until you weren't. Do you think it was but a brief lapse? A moment of madness? No. I think you finally listened to your heart.

0:0 - I just want to move on with my life.
uid: d8c088fc-e612-d2ab-69c4-8c84b02822b8
> What life? The lie you've led until this moment? Confront the past, or your future is nothing but a coward's charade.

0:0 - But I am not here to convince you, only show you a path. Whether you follow it or not is up to you.
uid: da47cb9f-0580-1fc9-fdd4-14268c70c3ef
> null

0:0 - But you are a child no longer. You are a woman. One who knows what must be done.
uid: de22075c-e49e-fe93-d5c2-3a69c46b498d
> I have to find my parents.
> I just want to remember what I lost.
> I'm going to make them pay for what they did to me.
> I just want to move on with my life.

0:0 - Open your mind to that sensation.
uid: dee50c66-1a48-6cbe-b17c-87411d170c93
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> *Your mind joins with Shadowheart's. Something pulls at you both, bringing you elsewhere...*

null
uid: def47da0-8976-c937-115e-7e263b3c72db
> There must be more you can tell me.

0:0 - I have kept my word. My guidance in exchange for my freedom.
uid: df80bc73-55c7-dc3b-4eb0-978c73b8c60e
> There must be more you can tell me.
> Perhaps I was foolish to spare you. It may have been better to remain ignorant.
> It seems we're even.

null
uid: e1e32e38-2ef7-e577-1b63-3795461c07f2
> null

null
uid: e1f072ca-ee82-d2a5-d71d-809fbb30a276
Jump to another node

null
uid: e8e6ceb4-5ca7-5526-99f9-f5687aad7d5d
> null

0:0 - *You remember sermons about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...*
uid: e9a5030e-b691-2804-f49e-32bcd2183368
Node context: Selûnite = seh-LOON-ite
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_SeluniteForestRitual - Has heard from Isobel about the selunute forest ritual
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> That wolf - that elf... Who was he?
> How do I know this isn't some trick? You could have tampered with my memories.
> That was a Selûnite ritual, wasn't it? So that means...

0:0 - First Selûne's blessing, and now her gifts. If only the old me could see this...
uid: e9adc5d0-1711-e63f-3e2d-37be6403f41f
- 0 Check flag(s) (Global):
   true - HAV_TakingIsobel_Event_GiveOintment - Isobel gives the Selune ointment to one of the players (the one currently talking to her in the dialog where this is set)
- 1 Check flag(s) (Tag):
   true - Enemy of Shar -
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> Forget her. She was forged by lies. Be guided only by who you have become.

0:0 - Ngh... it hurts...
uid: ea9cd459-b661-4a82-9534-1338f1d6dccb
Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose.
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> Shar torments you still. What a spiteful creature she is. This will not stop until you take action.

0:0 - You will have to face your abductors in their very lair, in Baldur's Gate.
uid: eaf40285-4a44-83e8-00f6-c4fba39ef34d
> You may have once thought of them as comrades, mentors, friends, even lovers. But they will all be enemies now.

0:0 - That is for Shadowheart to decide.
uid: ed423370-8440-2fc1-28bc-a6437a0f206a
> You may have once thought of them as comrades, mentors, friends, even lovers. They will all be enemies now.

0:0 - I... I don't know what to say. I don't know these people.
uid: ef3130e7-af99-92c3-be6d-9fc8e7021303
> That is how Shar wished it to be. She robbed you of your childhood, all to spite her twin.

0:0 - Accept the Spear silently.
uid: f10f7142-b8d2-85e9-3608-75bc8633a47a
- 0 Set flag(s) to (Object):
   true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear
   true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear
> A debt repaid. You gave me my life back. Now go and claim your own.

0:0 - I'll need every advantage, it seems... Thank you.
uid: f1f7db13-2f1a-e74d-2277-65d2591971fe
Cinematic: SH accepts the spear (out-of-frame handover)
> A debt repaid. You returned my life unto me. Now go and claim your own.

0:0 - If you want to remember, you will have to face your abductors in their very lair, in Baldur's Gate.
uid: f26fee48-1b32-45e0-7263-a907c796cef8
> null

null
uid: f391914b-b718-5104-9d43-760f04475f63
Jump to another node

null
uid: f423035b-8324-4fca-edfa-636efe1d21a2
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong
   true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before
> You claimed to know something about me - you knew about the wolves. Tell me everything.

0:0 - The elf you saw was your father. He tried to stop you being seized by Shar's agents, but failed.
uid: f630eb08-4da5-8c31-202a-ff2aa03042bc
> But I am not here to convince you, only show you a path. Whether you follow it or not is up to you.

null
uid: f68243d1-1a64-b379-3dce-546264623a74
> null

null
uid: f9722c53-bf9c-a5a5-f128-883f95e66ab4
> null

null
uid: fa42f817-037f-863a-31a3-4eab9164a941
Jump to another node

null
uid: fa7eaa71-c5f9-85d5-e046-a2ecbf2f5ccf
Jump to another node

0:0 - Observe silently.
uid: fbaf00b3-483a-a616-a7c8-cbb7aaf36e2a
> The Spear. How do you have it? I threw it into the Shadowfell.

0:0 - That wolf - that elf... Who was he?
uid: fc0806ee-2780-6f6d-6968-636030f1626b
> null

0:0 - That was a Selûnite ritual, wasn't it? So that means...
uid: fc0bb636-73f5-6078-b9b6-793b6ee35a2f
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress
> Your parents both followed the Moonmaiden. I could sense their faith, even in a brief glimpse of the past.

null
uid: fe89a399-6c41-0417-28ae-ce80ef652b5e
> *Something sparks in your memory. Teachings about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...*
> *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.*
> null

0:0 - But you are a child no longer. You are a woman. One who knows what must be done.
uid: fe9e271e-baf3-7905-4bb5-095a69f961db
> My parents. I need to save them.

null
uid: ff4005ed-1cb9-7918-cc65-12efb2bd67f3
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MorningAfterDaisyDream_PAD.lsj
Synopsis:
A short AD when the players wake up after a Daisy Dream. After the AD a group discussion can be started by clicking on a companion

0:0 - Gods, what was that dream?
1:0 - The strangest dream. A relief to wake from it...
2:0 - That dream - I can't get it out of my head...
3:0 - That dream... it felt so vivid. Too vivid.
4:0 - Bah - I had the most unwelcome dream...
5:0 - Good gods, the dream I just had.
uid: e9225cf7-1bcb-9723-1751-fabfd2fc7f8f
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizorasPact_CFM.lsj
Synopsis:
The player enters the camp, and Mizora is waiting with three cronies. She makes a pact with Wyll: Pact with Mizora and save his father, or refuse and ensure his death.

null
uid: 01bfb31a-a295-b743-43ac-43c5fe083949
> null
> Seems you've got a new mission, pup: go save your father.

0:0 - I had no hand in your father's death, Wyll. But that doesn't mean he might not still live.
uid: 033f0dc5-6a15-9b0a-eeed-29d933a0dcf4
> null

null
uid: 063f9f6d-7f9b-0a41-6b52-b40f267f6e05
> Didn't think you had it in you. Seems my boy's all grown up.

null
uid: 066e3da8-98fd-9214-87ba-bfe5b02930e2
Animation: [GERRY] ContractSummon: Mizora Summons a contract with a flick of her wrist. A contract appears in the air, glowing. It is Wyll's contract.
Cinematic: A contract appears in the air, glowing. It is Wyll's contract.
> Your contract, Wyll. Signed in blood, forged in fire, bound in bone - but not unbreakable.

null
uid: 0815d7fd-6d64-02ba-b05f-dcae19d8479a
Animation: [GERRY] *REUSE* MizoraEnters: Wyll enters camp. A diabolical circle draws itself onto the ground in front of Wyll, and Mizora in devil form rises from it.
Cinematic: Wyll enters camp. A diabolical circle draws itself onto the ground in front of Wyll, and Mizora in devil form rises from it.
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Sorores surge. Testis esto pacti mei.

null
uid: 08162d74-7d7a-a623-0b55-3448dca18bcb
Animation: [GERRY] *REUSE* Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates.
Cinematic: Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates.
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 0 Set flag(s) to (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*

null
uid: 08ec6039-4f4b-b4dd-c827-c4a559d8dd33
Jump to another node

0:0 - Option one. I raise your father from the dead. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
uid: 0a97bd06-1075-c6d7-e886-c5e1ecd1da81
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> null

0:0 - What - what's happened? Wyll. Is that you?
uid: 0aff5b1e-028d-94e8-5db6-f477577265ae
Cinematic: Rubbing his head, confused.
> It's me, father. It's all right. You're safe here.

null
uid: 0c144fc0-c542-821f-8d7d-aa7bf1b4d6b7
> null

0:0 - Bring back your father, Wyll. The city will need him to help rebuild.
uid: 0d0d6525-2bdc-8924-35c4-66e0dcb6a21f
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You damned wretch.

0:0 - You do not call upon the Sisters. They come when the Hells demand witness.
uid: 0fd535a5-919f-17b5-859b-e7b22c8bd312
> null

null
uid: 101c6d5c-7947-cf6f-880d-ca609bfc613d
> null

null
uid: 12cecd2f-3149-206a-58cf-42b774f8160b
> null

null
uid: 13afa68d-f46b-0445-2667-71f6c75e8837
> null

null
uid: 14155fd5-26b7-72fb-db52-b07d6119e0ff
> null

null
uid: 14a39857-51a1-d13b-4a6c-9518a39fc7a2
> Option one. I show you the way to your father. I guarantee him no harm except that from you and your allies. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
> Option one. I raise your father from the dead. And you pledge your soul to me and the archdevil Zariel in a pact eternal.

0:0 - Your father is dead, Wyll. The Dead Three have claimed their prize.
uid: 1647eb0d-430d-1dee-cde0-3aac429c99c1
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> Dead? Godsdamn wretches!

null
uid: 1a9d02e6-c5cf-0ff4-fe13-27b9044ad71d
Animation: [GERRY] *REUSE* ContractSummon: Mizora Summons a contract with a flick of her wrist. A contract appears in the air, glowing. It is Wyll's contract.
Cinematic: A contract appears in the air, glowing. It is Wyll's contract.
> null

0:0 - Not for the greater good, you understand. Just for the entertainment.
uid: 1b3ff4f3-b855-ce24-d55a-004eea804d02
=== END NODE ===

null
uid: 1d96c019-568e-391f-b994-ee823bd4bf74
> null

0:0 - It's me, father. It's all right. You're safe here.
uid: 1e7d3fb0-286c-b783-52b4-ca9182b4d8f1
> A promise made, a promise kept.

null
uid: 1f173f9a-5e86-ffd6-5a34-4cda2d371fb0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Holy fucking hells.

null
uid: 24d36a9e-bda1-5fe4-1012-7a0e06fcae6c
> null

null
uid: 25e9e1ea-2281-3574-61f6-b6f3fa1a90bf
> null

null
uid: 260bd3ad-4490-be68-154c-1b88d9a097fa
> null

null
uid: 26a002d0-f755-3c31-19ed-95c9794c8e4c
> null

0:0 - What are you proposing?
uid: 2ab63cbc-880a-4b21-0071-28a6e4a09f6f
> A life for a life. No contract is ended without sacrifice. The cost must be paid.

0:0 - Dead? Godsdamn wretches!
uid: 2c22bfad-83fc-8b10-569c-10ee5c67bbf6
> Still yourself, pup. Not every death is forever.

0:0 - Do the right thing. Give your soul so that your father can live.
uid: 2f169768-e183-5022-b4f0-25f643550654
> You damned wretch.

0:0 - What will happen to Wyll's powers if he breaks the pact?
uid: 305f9550-4d20-f1fc-f8c2-629e136b08ae
> Addendum F. 'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.'

null
uid: 3447208f-4315-5711-a867-b3872b5b3c96
Cinematic: # Shorter Appearance Sequence #
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

0:0 - You damned wretch. Father...
uid: 34701f12-4036-c8ba-e0f9-3f9da52a715f
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> Do it. Break the pact.

0:0 - You always were your father's son.
uid: 347ebd05-d697-c82b-68db-607cd1e2c85a
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> null

null
uid: 352ee164-5c85-313d-c6d2-9522755830d7
> null

0:0 - I've no reason to lie. He's gone - for good, some might say. But not every death is forever.
uid: 36982100-58a0-595c-eb80-5220edfe4643
> null

0:0 - Please, introduce me to your friends.
uid: 36b0c593-cb8b-f75b-c7a2-e520499345ba
> Feena, Cirrus. Arbiters for the Hells, exemplars of justice.

0:0 - Sorores surge. Testis esto pacti mei.
uid: 3725b923-00e7-4279-ad04-595666ded1c6
Node context: Latin: Sisters, rise and be witness to my bargain! Said with great power, as she is summoning devils from the hells. (so-RO-res SOOR-ge. TES-tiss ESS-toh PAK-tee MEY.)
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_Event_PactScene - Mizora's Pact scene began
> null

null
uid: 3739ae00-5388-fa4c-28d1-9d594c6b8020
Jump to another node

0:0 - Option one. I raise your father from the dead. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
uid: 37f48de1-ad6f-4d61-9809-cc1ca5d1e381
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> Option two. I break your pact, and you are freed from your duty. Your father remains dead, and Baldur's Gate loses its greatest champion.

null
uid: 38682129-d585-73d9-753b-d626e744effa
> null

0:0 - Feena, Cirrus. Arbiters for the Hells, exemplars of justice.
uid: 3a7f6e6a-3934-faf0-db1b-56c4bbb898ad
> null

- Roll failure -
null
uid: 3aa10f10-4dfc-8db0-81cd-f9a1d541e164
> Holy hells.

null
uid: 3e409ea8-8a15-9724-b34c-b003a5ca2b1d
> null

0:0 - Take my father's soul. When the city's free, I will take his place.
uid: 3f9e33ac-1346-fa2f-1d4a-483fef04cfcd
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> So much for the selfless hero.

null
uid: 41d44459-13f9-a754-1c81-3cb49f23c1aa
> null

0:0 - Sisters.
uid: 44d15f5d-500b-f061-3d68-3ab8b71cbcfc
> Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus.

0:0 - Then break it now, Mizora. I don't need to wait six months.
uid: 4615fb99-00c2-87dd-bb52-27dad0b720f5
- 0 Check flag(s) (Global):
   true - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony
> null

0:0 - *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*
uid: 4636da08-83c6-a2b8-9715-d5625a27a0a5
> What - what's happened? Wyll. Is that you?

null
uid: 499a9bc9-539d-084d-8d8b-895754d7f4b2
Animation: [GERRY] MizoraCeremony: Mizora does a pose/gesture (activate the ceremony/court room) Flames ignite Mizora and her two companions. 2 devils rise and float in the air and do a pose/gesture. Mizora's voice echos outward as if amplified by the Hells themselves.
Cinematic: Flames ignite Mizora and her two companions. Mizora's voice echos outward as if amplified by the Hells themselves.
> null

0:0 - I come to bargain. The Hells demand witness.
uid: 4ab85159-5366-b51d-e7c2-ca855c8b218b
> Your father is dead, Wyll. The Dead Three have claimed their prize.
> *Your parasite links with Wyll's, and your memories flow into him. He sees his father's flight from Wyrm's Rock and hears Mizora's words to you.*

null
uid: 4ed4440b-5cbf-c695-cd59-22bd1aa02f16
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll
> null
> Choose.

null
uid: 4ed6a59b-3197-f051-33a5-506ab76c614c
> null

null
uid: 4f07f2a1-431f-f29c-b4d0-0fd00b70368c

- Roll sucessful -
null
uid: 5197799c-9c54-b3c5-6b0b-22f13732336f
> *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.*

0:0 - I come to bargain. The Hells demand witness.
uid: 53d6f4f9-da82-7a6b-ad7a-ed45b0095479
> Your father is dead, Wyll. The Dead Three have claimed their prize.
> null

0:0 - Interesting. I don't recall sending out invitations to the Sisters of Justice.
uid: 54340edf-df4e-b5ea-ff58-b46ddbf5b04e
- 0 Check flag(s) (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene
> You do not call upon the Sisters. They come when the Hells demand witness.

null
uid: 572b305a-6f24-a21b-4c97-cedb1f1fed5e
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: 5c9a5932-9a06-5759-a848-ba73f984d241
Animation: [GERRY] The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through.
Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through.
> null

0:0 - Enough, Mizora. My father is dead. Say your piece.
uid: 5ccc2639-58d6-a588-5674-6ed11fd995d9
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
   true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> Sisters.

0:0 - Break the pact, Wyll. You deserve your freedom.
uid: 5e789469-4fa5-7cb7-795d-61513bda1c7a
> You damned wretch. Father...

0:0 - You know, I think I'll stick around, watch this play out. I could use the entertainment.
uid: 5eb62083-2d5f-281d-ce90-453ddb06182d
=== END NODE ===

0:0 - Option one. I show you the way to your father. I guarantee him no harm except that from you and your allies. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
uid: 5fb5a93c-fc60-4875-f331-02defeeea63f
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> Option two. I break your pact. You are freed from your duty but retain your devil form. Your father dies by his enemy's hand.
> Option two. I break your pact, and you are freed from your duty. Your father dies by his enemy's hand, and Baldur's Gate loses its greatest champion.

0:0 - You do not call upon the Sisters. They come when the Hells demand witness.
uid: 6101c9af-907f-8c22-1c88-a883fc3b73b3
> null

0:0 - Your contract, Wyll. Signed in blood, forged in fire, bound in bone - but not unbreakable.
uid: 64a508aa-f7f7-c9a0-78a4-e03f2d62f707
> What are you proposing?
> Then break it already. Wyll has suffered enough.
> Then break it already. Wyll doesn't need to wait six months.
> Remain silent.

0:0 - Fiat ita.
uid: 64ab7528-ae36-10e4-2f4b-eae99cba4a68
Node context: FEE-at EE-ta
> Fiat ita. Anima ad Baator.

0:0 - I'm the Blade of Frontiers, godsdammit. Take my soul, not his.
uid: 673c77cb-1c8d-8982-6de3-1a305e48fe2e
> You always were your father's son.

null
uid: 6a1b2520-e2e1-50c8-d603-d6ea6433beaf
> null
> null

0:0 - A promise made, a promise kept.
uid: 6a7cb453-529f-758d-0055-6db9161442c8
> I'll let you two catch up - I'm sure you've got plenty to talk about.

0:0 - Didn't think you had it in you. Seems my boy's all grown up.
uid: 6e40e3bc-52b4-118f-d5d8-da83825f08d8
> And don't go fussing about your father. You made your choice, you knew the terms.

null
uid: 6eaba692-6c8f-3294-7348-33a8eb4187aa
> Wyll Ravengard. A choice is before you.

0:0 - Bloody Zariel. I won't let her take Wyll!
uid: 7013d664-7a55-1844-5e9c-b3c40579bc78
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll
> Silence, Karlach!
> Mizora, you arsehole.

0:0 - Enough games - they took my father. Now what?
uid: 70457890-533f-261f-a034-7afd4f5d211f
- 0 Check flag(s) (Global):
   true - WYR_MeetingMizora_Event_MizoraLeftWYR - Wyll has kept or left the pact, and Mizora has left Wyrm's Rock
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> null

0:0 - Choose.
uid: 7228445d-b8f1-addb-b7de-35fb06957785
> What happens to my powers if I break the pact?
> I won't let you take my father. He's Baldur's Gate's best hope.
> Bring back my father. He's Baldur's Gate's best hope.
> I'm the Blade of Frontiers, godsdammit. Take my soul, not his.
> Break the pact. I will have my freedom.
> Let my father die. When the city's free, I'll take his place.
> Take my father's soul. When the city's free, I will take his place.

0:0 - Father is dead? Godsdamned devil. Why are you here?
uid: 73a503f9-f2ec-23a7-a5a3-7ce48b292748
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
   true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> Sisters.

0:0 - And don't go fussing about your father. You made your choice, you knew the terms.
uid: 75435b6d-5bd8-de3f-ea19-f78bded6dfdc
> You know what? I think I'll stick around.

null
uid: 75d3852a-a173-473e-84d2-f74d3c87421f
Jump to another node

0:0 - Please, introduce me to your friends.
uid: 77167f02-55e5-a196-740f-50229e5399b9
> null

null
uid: 77d70875-54a1-79ea-cc53-8c0cefb033b5
- 0 Check flag(s) (Global):
   false - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> Shit.

0:0 - Interesting. I don't recall sending out invitations to the Sisters of Justice.
uid: 78c82605-e77e-d107-f545-1eae54f05b22
- 0 Check flag(s) (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene
> You do not call upon the Sisters. They come when the Hells demand witness.

0:0 - Seems you've got a new mission, pup: go save your father.
uid: 7b8eeb68-f41e-c9c2-2406-e6908b5f7616
- 0 Set flag(s) to (Global):
   true - ORI_Wyll_Quest_RescueRavengardIRN - Mizora told you where Ravengard is held
> He's locked in a very nasty place - Gortash's secret command centre and prison.

null
uid: 7c1c4e7e-388b-9e94-f0d1-908b39883311
Cinematic: # Mizora's Exit sequence #
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE

null
uid: 7c3c31ef-68a2-a66b-7dc9-79b1891c9674
> null

0:0 - Option one. I show you the way to your father. I guarantee him no harm except that from you and your allies. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
uid: 7d722354-0a66-392e-1cee-f05407957af0
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> null
> null

null
uid: 7d760a31-5986-98b0-dbb7-4a855bc0182a
> null

0:0 - Mizora, you arsehole.
uid: 7d8b26ae-0501-bb11-8e1e-1a04312f2ad9
> Choose.

0:0 - Yet no contract is ended without sacrifice, Wyll. The cost must be paid.
uid: 7dec9315-d696-7b0c-95a6-24c3f3d16a39
> null

0:0 - Option two. I break your pact, and you are freed from your duty. Your father remains dead, and Baldur's Gate loses its greatest champion.
uid: 7e715422-dcec-42fe-478a-f6cb42ff4adb
> Name your sacrifice.

null
uid: 7f884116-724d-f6dd-69ec-67a6a9c2eab7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> null

null
uid: 7fac48cb-327a-83a7-8088-b69da0754d40
Animation: [GERRY] DevilsLeave:The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them.
Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them.
> null

null
uid: 7fd0f728-5248-574d-6e42-4bd8192b983b
> null (roll sucessful)
> null (roll failure)

0:0 - I am not so easy to be rid of. I come to bargain, and the Hells demand witness.
uid: 80158829-6c18-c7fa-54f2-94c3d91c10e2
> null

0:0 - Lucky for you, I know the way in. I'll mark your map - after all, a deal's a deal.
uid: 8221aefa-85c2-3e5d-a552-4b279ffabf1d
> You know what? I think I'll stick around.

0:0 - Come, Sisters, be my testament. Notum sit in Baator.
uid: 842c16d3-cb41-3398-5450-c2ce6edcb6a2
Node context: NO-toom SIT IN bay-AH-tohr.
> Notum sit in Baator.

0:0 - Remain silent.
uid: 86c8e6cf-e003-38fd-bb72-7827a85f0e66
> Yet no contract is ended without sacrifice, Wyll. The cost must be paid.

0:0 - Do it, then. Claim my soul for Zariel. Bring my father back.
uid: 8822484c-5388-0073-5387-04f3552c8657
Cinematic: Wyll pauses, walk towards Mizora then speaks
Node context: Angry but resigned
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> Fiat ita.

0:0 - Enough games - my father is dead. There must be something you can do.
uid: 89593bd3-7700-fe8d-452a-48b72563a0f7
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
   false - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> null

null
uid: 89a85446-82b7-03de-54f5-93b7483178f4
=== END NODE ===

0:0 - Holy hells.
uid: 8a1f3c92-8332-694a-5fa3-ca5d0752077e
Node context: In awe - half frightened, half confident.
> Just what are you up to?
> Interesting. I don't recall sending out invitations to the Sisters of Justice.
> Please, introduce me to your friends.
> The Duke's been taken. Now what?
> Get on with it, Mizora. What can you do about Ravengard?
> I thought we were done with you.

0:0 - Gods, you have the worst timing.
uid: 8e4eff37-9270-5eba-ca3f-3ac64e5e10ba
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> Do you suppose? I'd call the timing most perfect, myself.

0:0 - Choose.
uid: 8ea77c8a-7c79-7147-5772-e35b956feee8
> What will happen to Wyll's powers if he breaks the pact?
> Save your father, Wyll. The city will need him to help rebuild.
> Bring back your father, Wyll. The city will need him to help rebuild.
> Do the right thing. Give your soul so that your father can live.
> Break the pact, Wyll. You deserve your freedom.
> Let your father die. When the city's free, you can take his place.
> Leave him dead. When the city's free, you can take his place.

0:0 - Still yourself, pup. Not every death is forever.
uid: 8ec80081-7f19-dfdd-9003-61a6f716aa68
> Sisters.

null
uid: 8fef38b6-6b90-443f-ed6e-0f66686ab374
> null

0:0 - Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus.
uid: 9153fe7a-6f68-a305-8f04-6bc7123fea62
Node context: Chorus line. Two sisters need to speak in tandem. (in-FER-noos kon-TRAK-toos te vo-KA-moos [all "oo" sounds short, like the "u" in "put"])
> null

0:0 - What are you proposing?
uid: 9161af8e-7449-7d0c-ef8c-478a68c4f510
> null

0:0 - You say that. But minds can change in the span of a snap - and not every death is forever.
uid: 92b54fbd-bcb8-a592-2d30-3a94c128817a
> null

0:0 - Silence, Karlach!
uid: 94ac3b60-8680-b989-85e8-f4edd86e91d7
- 0 Check flag(s) (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll
> Mizora, you arsehole.

0:0 - Notum sit in Baator.
uid: 9784dc16-2483-689a-42ba-a64ca6e50810
Node context: Chorus line. Two sisters need to speak in tandem. "NO-toom SIT IN bay-AH-tohr."
> null

0:0 - Get on with it, Mizora. What can you do about Ravengard?
uid: 97aa9e43-9ac8-aee5-5b28-d2b9283c24dc
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
   false - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> null

0:0 - Addendum F. 'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.'
uid: 980674c5-7baa-a24c-3468-53b58f23a271

0:0 - How else? We bargain.
uid: 9acb331f-b68c-f2f3-5052-90c5649765a8
> Sisters.

0:0 - Break the pact. I will have my freedom.
uid: 9b4f631d-303c-7d6f-64cd-4936d20e07f0
> So much for the selfless hero.

0:0 - Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus.
uid: 9bbe6d2a-89a0-cfbf-346f-4d57af447828
Node context: Chorus line. Two sisters need to speak in tandem. (in-FER-noos kon-TRAK-toos te vo-KA-moos [all "oo" sounds short, like the "u" in "put"])
> null

null
uid: 9bfacb4d-9cc2-0312-5207-4e7d17c68b9d
Animation: [GERRY] *REUSE* DevilsLeave:The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them.
Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them.
> null

null
uid: 9eeda9e6-7a03-6ab6-7e82-99ba94c30594
> null

null
uid: a0bfe34f-40ae-7e68-ce3a-e2e453803544
> null

0:0 - Shit.
uid: a30bda61-bbe1-09ef-6ac6-c86ab66e1143
- 0 Check flag(s) (Global):
   false - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> null

null
uid: a31b58dc-aa01-8210-9d7e-d7570cc5e55b
Jump to another node

null
uid: a4e5043a-437d-efa6-c937-cd50ddb41fdc
> null

- Roll failure -
null
uid: a54a933b-93c8-fbb9-f576-2f807e163c86
> null

null
uid: a6ff08d2-dbc6-b27a-7b9e-6d76efd91d2a
Jump to another node

null
uid: a9dd23f5-ab8f-9827-4d2e-5fa15ecc180e
Animation: [GERRY] ContractSigned: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first)
Cinematic: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first)
> null

0:0 - Shit. Where did Gortash send my father? How do I save him?
uid: ababa61e-9d40-5f69-a3c3-22cd5e11dc2a
> Sisters.

null
uid: acfbb729-5ba8-0321-bc84-07411a93055e
Animation: [GERRY] MizoraEnters: The player enters camp. Wyll joins player, fully in view. A diabolical circle draws itself onto the ground in front of you and Wyll, and Mizora in devil form rises from it, turns and nobly poses.
Cinematic: The player enters the camp, Wyll waiting at a side, fully in view. A diabolical circle draws itself onto the ground in front of you and Wyll, shocked/surprise, and Mizora in devil form rises from it, maybe can have a turn and a noble pose at the end.
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Sorores surge. Testis esto pacti mei.

null
uid: b053f69d-f550-7d5e-4729-76a9b2e6e507
Animation: [GERRY] *REUSE* ContractSigned: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first)
Cinematic: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first)
> null

null
uid: b05f8388-c0fd-f788-a929-c9d55d509b6f
> null

0:0 - Let them have him, then. He was never any use to me.
uid: b2db006d-dc3d-f0a6-08c5-7f9228519084
> You say that. But minds can change in the span of a snap - and not every death is forever.

0:0 - Then break it already. Wyll doesn't need to wait six months.
uid: b2eb1c51-6324-38cb-285a-ff87fdee98fb
- 0 Check flag(s) (Global):
   true - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony
> No contract is ended without sacrifice. A cost must be paid.

null
uid: b471b840-f332-d718-a2b6-c10f091d05ed
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_Event_RescueFather - Wyll knows he must rescue Ravengard from the Iron Throne
   true - ORI_Wyll_Quest_RescueRavengardIRN - Mizora told you where Ravengard is held
> null

0:0 - The Duke's been taken. Now what?
uid: b8748929-304f-6ace-f311-d6ca5506015a
- 0 Check flag(s) (Global):
   true - WYR_MeetingMizora_Event_MizoraLeftWYR - Wyll has kept or left the pact, and Mizora has left Wyrm's Rock
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> null

null
uid: b8dea040-351c-416a-c667-a228e75cd821
Animation: [GERRY] *REUSE* MizoraCeremony: Mizora does a pose/gesture (activate the ceremony/court room) Flames ignite Mizora and her two companions. 2 devils rise and float in the air and do a pose/gesture. Mizora's voice echos outward as if amplified by the Hells themselves.
Cinematic: Flames ignite Mizora and her two companions. Mizora's voice echos outward as if amplified by the Hells themselves.
> null

0:0 - I'll let you two catch up - I'm sure you've got plenty to talk about.
uid: b93785b6-562f-84ec-4c47-3cf3a41ec5e0
Cinematic: Wyll and Ravengard walk towards each other, then started gesturing talking. After Mizora done delivering her lines, she will look around and then smiles evily and continue the next node.
> You know, I think I'll stick around, watch this play out. I could use the entertainment.

null
uid: b9b7c982-72cc-ff83-9925-0e06917fa7e7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Bloody Zariel. I won't let her take Wyll!

0:0 - No contract is ended without sacrifice. A cost must be paid.
uid: be861088-4736-6646-e3ae-142bbf9133b1
> null

null
uid: bf53c97d-86bf-6240-fb4b-8d9c569ed398
> null (roll sucessful)
> null (roll failure)

0:0 - Do it, then. Claim my soul for Zariel. Keep my father safe.
uid: c03c292b-b166-a934-faae-105682522cad
Animation: [GERRY] WyllChoice:Angry but resigned - Takes a few steps forward.
Cinematic: Wyll pauses, walk towards Mizora then speaks
Node context: Angry but resigned
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_Event_RescueFather - Wyll knows he must rescue Ravengard from the Iron Throne
> Fiat ita.

null
uid: c0e609db-4111-e97a-43d7-2dc3b69e3eab
Jump to another node

0:0 - Then break it already. I suffered enough.
uid: c4d4955e-0ac8-7679-b90a-66276aeffda6
- 0 Check flag(s) (Global):
   false - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony
> null

0:0 - You know what? I think I'll stick around.
uid: c5f9b7e3-587f-b23f-11c8-c700cc6d0dd2
Cinematic: Mizora Looks around her, and smiles evilly.
> Not for the greater good, you understand. Just for the entertainment.

0:0 - Holy fucking hells.
uid: c821ac34-8933-a3af-45e0-ceea3b6ad427
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> What are you up to, Mizora?
> Interesting. I don't recall sending out invitations to the Sisters of Justice.
> Please, introduce me to your friends.
> Enough games - they took my father. Now what?
> Enough games - my father is dead. There must be something you can do.
> Gods, you have the worst timing.

0:0 - Bring back my father. He's Baldur's Gate's best hope.
uid: c994f82c-afb6-a19f-44f0-e3a9d06eef04
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You always were your father's son.

0:0 - Fiat ita. Anima ad Baator.
uid: cc05c508-590f-43a0-d7a4-71703254d859
> null

null
uid: ccd11f23-3801-ec9a-f9fb-588b23dc2de9
> null

0:0 - Wyll Ravengard. A choice is before you.
uid: cceceb22-c93f-708b-af0f-6f9fd5f283de
> Option one. I show you the way to your father. I guarantee him no harm except that from you and your allies. And you pledge your soul to me and the archdevil Zariel in a pact eternal.
> Option one. I raise your father from the dead. And you pledge your soul to me and the archdevil Zariel in a pact eternal.

null
uid: cd5b1a33-7eb2-f935-33ce-59c5723bdbc9
> What are you proposing?
> Then break it already. I suffered enough.
> Then break it now, Mizora. I don't need to wait six months.
> Remain silent.

0:0 - It can't be. I don't believe you.
uid: cd72ff23-7f58-3561-8b6b-f58aaa996454
> I've no reason to lie. He's gone - for good, some might say. But not every death is forever.

0:0 - What are you up to, Mizora?
uid: cf52be8a-4c32-e06d-09bc-3a584da35386
> null

null
uid: cfc5c841-da8a-89d6-9c1e-ea91328d8724
Cinematic: The contract is destroyed. Either it burns and turns to ash where it floats, or it is ripped in two first, and then turns to ash.
> null

0:0 - Sorores surge. Testis esto pacti mei.
uid: d0b8b8da-7919-5106-d902-35b395749c1b
Node context: Latin: Sisters, rise and be witness to my bargain! Said with great power, as she is summoning devils from the hells. (so-RO-res SOOR-ge. TES-tiss ESS-toh PAK-tee MEY.)
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_Event_PactScene - Mizora's Pact scene began
> null

0:0 - Name your sacrifice.
uid: d2ebbb42-777c-ca92-b484-8b1ea40d8fb1
> null

null
uid: d38da5a6-a8a7-8790-f2ac-e0efc56bf6e6
Animation: [GERRY] MizoraSummonsDevils: Two more diabolical circles form, and a female devil rises from each. They fly hover and flap for a few beats then land in sexy poses.
Cinematic: Two more diabolical circles form, and a female devil rises from each.
> Come, Sisters, be my testament. Notum sit in Baator.

0:0 - Just what are you up to?
uid: d39ace02-7e66-3b0a-1803-786194245830
> I come to bargain. The Hells demand witness.

0:0 - He's locked in a very nasty place - Gortash's secret command centre and prison.
uid: d3bdb2e2-26ca-2f40-4119-de3763337e01
> Lucky for you, I know the way in. I'll mark your map - after all, a deal's a deal.

0:0 - Your father is dead, Wyll. The Dead Three have claimed their prize.
uid: d5081f4e-eb7b-b834-b39e-1dc74550acea
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> It can't be. I don't believe you.
> Shit. What did you do, Mizora?
> Let them have him, then. He was never any use to me.

0:0 - Enough, Mizora. Where is my father? How do I save him?
uid: d54f4b62-43ed-d0c6-55d5-d44f169d6333
- 0 Check flag(s) (Global):
   true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> How else? We bargain.

0:0 - *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.*
uid: d56d34ff-9495-dccb-effa-60b389bb862f
- 0 Set flag(s) to (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene
> null

null
uid: d6517675-b29a-261a-b061-f76162f14f7b
> null

null
uid: d701953c-6baa-a48d-cec2-e1b64da2e255
> null

0:0 - Let my father die. When the city's free, I'll take his place.
uid: d7f61321-6ea5-b4a0-8890-773687b1fdfa
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> So much for the selfless hero.

null
uid: dc18024b-a206-4e23-220e-7bbc4ad1f4fb
- 0 Check flag(s) (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll
> Choose.

0:0 - Remain silent.
uid: dc1e99f9-0308-45e7-2197-28635f3dd2be
> null

0:0 - *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.*
uid: ddbe026f-856b-4b37-a59c-eae1672e18c2
- 0 Set flag(s) to (Local):
   true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene
> Holy hells.

0:0 - Option two. I break your pact, and you are freed from your duty. Your father dies by his enemy's hand, and Baldur's Gate loses its greatest champion.
uid: dde03a2c-d975-6a4c-7729-85722491f5aa
> Name your sacrifice.

null
uid: e042366a-6a91-851f-ec0f-4a4e9aa94449
Animation: [GERRY] Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates.
Cinematic: Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates.
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
- 0 Set flag(s) to (Global):
   true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard
> *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*

null
uid: e064620a-1310-555d-b79c-5ab85e369386
> null

0:0 - Option two. I break your pact. You are freed from your duty but retain your devil form. Your father dies by his enemy's hand.
uid: e15e9c4a-cc5c-4f5a-6c7c-10fc4d445bd8
- 0 Check flag(s) (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> Name your sacrifice.

null
uid: e35811ad-eb5b-66ee-a58e-da8a00f17c75
Jump to another node

0:0 - A life for a life. No contract is ended without sacrifice. The cost must be paid.
uid: e3fb7d2e-3789-524e-0cef-95c4ed868a9c
> null

0:0 - Leave him dead. When the city's free, you can take his place.
uid: e643a39a-1a60-b743-9c3e-7311e372af0b
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You damned wretch. Father...

0:0 - *Your parasite links with Wyll's, and your memories flow into him. He sees his father's flight from Wyrm's Rock and hears Mizora's words to you.*
uid: e70c0901-9ff5-76b4-8806-333702688cb8
Cinematic: Mind meld
- 0 Check flag(s) (Global):
   false - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge
> Enough, Mizora. My father is dead. Say your piece.
> Father is dead? Godsdamned devil. Why are you here?
> Enough, Mizora. Where is my father? How do I save him?
> Shit. Where did Gortash send my father? How do I save him?

0:0 - What happens to my powers if I break the pact?
uid: e88faa75-322c-4d4a-cc64-9cab1e43d706
> null

null
uid: eaac1c0a-7367-f261-dde8-a1d9336dbb6f
> Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus.

0:0 - So much for the selfless hero.
uid: ebe4ec14-f920-2754-00cf-bdbd0de8e0e3
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells
> null

0:0 - I thought we were done with you.
uid: ec279831-11d5-7479-904a-6db73270fe92
- 0 Check flag(s) (Global):
   true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony
> I am not so easy to be rid of. I come to bargain, and the Hells demand witness.

null
uid: ee76cae9-d9bc-3ec1-2572-a833ae03bb9a
Animation: [GERRY] Two more diabolical circles form, and a female devil rises from each.
Cinematic: Two more diabolical circles form, and a female devil rises from each.
> null

0:0 - Do you suppose? I'd call the timing most perfect, myself.
uid: ee7a33f0-4688-8ab9-75af-f705a58add1c
> I come to bargain. The Hells demand witness.

0:0 - Shit. What did you do, Mizora?
uid: f1cad109-dbfa-53d0-2e66-0438ae56aee9
> I had no hand in your father's death, Wyll. But that doesn't mean he might not still live.

- Roll sucessful -
null
uid: f46cd2f4-828d-a44e-7496-5a07ca15f362
> *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.*

0:0 - *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*
uid: f5138547-41f8-e034-6b83-c3a3b308b1a6
> null

0:0 - Let your father die. When the city's free, you can take his place.
uid: f57bb616-cb53-af1a-01c6-1ea96d37d31d
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You damned wretch. Father...

0:0 - I won't let you take my father. He's Baldur's Gate's best hope.
uid: f59d4430-6232-f9f8-a33b-1a590f326c6e
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You always were your father's son.

null
uid: f6fc349c-6264-1c1d-ac8c-12c5b31cf911
> null

0:0 - Then break it already. Wyll has suffered enough.
uid: fa12d631-35ff-58fe-5c79-050e45ea9cd7
- 0 Check flag(s) (Global):
   false - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony
> No contract is ended without sacrifice. A cost must be paid.

null
uid: fb2dca5c-9bd2-a2fe-ca83-6671ab17c988
=== END NODE ===

0:0 - Do it. Break the pact.
uid: fc97380e-36b9-ecf0-5e18-5fd4af0fe865
Cinematic: Wyll pauses, then nods at the beginning of the lines.
> null

0:0 - Save your father, Wyll. The city will need him to help rebuild.
uid: fc9c19f8-a7b2-b607-b885-6891c46068b3
- 0 Check flag(s) (Global):
   false - GLO_Ravengard_State_Defeated - Ravengard is defeated
> You damned wretch.

0:0 - You damned wretch.
uid: fdb8a09d-1337-40c9-3c0e-6d6ae673782b
Node context: Angry
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> Do it, then. Claim my soul for Zariel. Keep my father safe.
> Do it, then. Claim my soul for Zariel. Bring my father back.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizorasJudgement_CFM.lsj
Synopsis:
After meeting Karlach and choosing whether to keep her alive or kill her, Mizora appears in camp to turn Wyll into a devil or reward him with a new power.

null
uid: 00175b02-00bf-4707-8410-4acdd487aad2
> null

null
uid: 008e2e62-2242-4014-a9a5-9c3c8792cbc8
> null

0:0 - And do mind your messes, Wyll. I won't always be there to clean them up.
uid: 00a442ea-00e1-4adf-a3be-438412e073bf
> Ta-ta!

0:0 - Cheer up, buttercup. Karlach had no heart. You did the world a favour.
uid: 00ede04e-f6b9-f44c-81aa-19f6d592f533
> More to the point, you obeyed.

null
uid: 021ccfdd-b18e-432c-afec-7fcf114fabdd
> null

0:0 - Why don't you fuck all the way off, Mizora?
uid: 0297b06f-3684-40bb-6c62-619ebaad1fb5
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> That's no kind of talk for a lady, Karlach.

null
uid: 02b77e9b-55ee-4d95-877f-8d4fade411eb
- 0 Check flag(s) (Global):
   true - GLO_Karlach_State_Dead -
   false - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> Catch up. Give you a pat.

0:0 - *Somewhere deep inside, a spark is ignited. You are the Hells' fires made flesh.*
uid: 037dbd12-7536-40d4-a250-b1668549078f
Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames
> null

0:0 - *Wyll burns in the fires of Avernus; the lightning storms of Dis strike his flesh. His soul passes through each layer of the Hells, gaining their essence - and their torment.*
uid: 03ddee5d-e67c-b2ba-f590-8c368ec4ae26
Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames
> null

0:0 - Wyll, you absolute stinker! You kept me a secret? Time to let the hellcat out of the bag.
uid: 0595d81d-fb5a-40e8-a20f-603e94b63131
Cinematic: Speaking to Wyll. So *very* patronising.
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret
> Besides, I've already got a pet. But he's been unruly - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly -

0:0 - That's no kind of talk for a lady, Karlach.
uid: 0b70cb13-d48e-bf10-d2c9-e5a01effe239
> Oh, I almost forgot...

0:0 - Now. Let's see how the Frontiers fare without their precious Blade.
uid: 0b7f2d53-6c30-4fb4-a212-08eb4329e494
> Karlach. Keep an eye on him, would you?
> Karlach. Keep an eye on him, would you? Keep an eye on him, will you?

null
uid: 0b9e0945-f147-2159-1524-7ec047eb9cd8
> You've been defiant - and defiance requires discipline. To wit:

0:0 - That's a nice set of wings. Let me guess: Wyll's patron?
uid: 0de5288d-aeeb-407b-9772-125b5f6d616c
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> Handler's the word, if it's all the same. Call me Mizora - your dear friend Wyll is my little puppy -

0:0 - You flatterer. Why, if I had a heart, I'm sure it would be skipping.
uid: 0e0110a2-04f2-414e-ad88-0263461bf233
> Call me Mizora. I'm Wyll's patron, the fount of his power. Your warlock friend is my puppy -

null
uid: 104e523b-8c1b-423a-ae1c-23e437ec5d7a
> null

0:0 - What if I kill Karlach now? Would that make you happy?
uid: 11771d54-51d5-49a0-89e5-20f39e4a9455
> null

0:0 - The one and only.
uid: 1266936b-5595-4e74-887d-059639ece47d
> You haven't introduced me to your friends. Where are your manners?
> You haven't introduced me to your friend. Where are your manners?

0:0 - Karlach. Keep an eye on him, would you?
uid: 148c7334-04ad-4084-997f-dfcf7570d4ab
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> I'll be keeping mine on you.

0:0 - A nice new power should keep you muzzled.
uid: 14e002f5-548c-4fa1-b88c-9056b6269b63
> null

0:0 - Besides, I've already got a pet. But he's been unruly -
1:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly -
uid: 159a2443-c4ba-4cd4-be06-b074fd3debec
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> - and his leash needs a yank.

null
uid: 15b2fc97-4df1-4d05-b071-835ef7a590ab
Animation: [AMN][GUS-218128] Player walks into camp. Gets startled as a magical circle start appearing in front of Wyll., , Wyll looks on with dread. He already knew what's coming.
Cinematic: Player enters the camp, and is taken aback. A diabolical circle has begun to outline itself on the ground in front of Wyll.
> Hell's fire. She's coming.

null
uid: 16527323-f53b-4f1f-a108-d7c11b1143ed
Animation: [AMN][GUS-218128] Wyll walks into camp. He stops suddenly. A magical circle begins to appear in front of him. He looks on with dread. He already knew what's coming.
Cinematic: Wyll enters the camp, and is taken aback. A diabolical circle has begun to outline itself on the ground in front of him.
> null

null
uid: 16bb5f13-c2b8-6ceb-e0fe-cc32bd601fab
> null

0:0 - My pup here's been unruly -
uid: 171ad236-da69-4742-8cd6-a97213d87284
> - and his leash needs a yank.

0:0 - You better not lay a damned finger on Karlach.
uid: 1818b5a9-9a5d-a442-187a-dc17792e6886
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> Don't you worry - that ship has long sailed the Styx. But a defiant pup must still pay his price. To wit:

null
uid: 18df5938-b3f4-4fe7-98f3-fee3eec3ab51
> Which reminds me...

0:0 - Mizora.
uid: 1c497a5b-356f-4412-bca7-42bee0b61e98
Node context: Not exactly excited to see Mizora after her sudden appearance in the cmap
> The one and only.

0:0 - Handler's the word, if it's all the same.
uid: 1d3cb0ca-559a-4d0c-b80d-bcc16af13a3a
> My pup here's been unruly -

0:0 - More to the point, you obeyed.
uid: 1dd196db-a9ef-64c5-31d3-16d2262d9af2
> Get on with it, devil. What do you want?
> Damn it all, Wyll. Why didn't you tell me about her?
> I've heard enough. You're not leaving this place alive.

0:0 - You said devils only. She was a tiefling, not a monster.
uid: 1e392a1c-fe56-455a-9442-40b34fb04051
Node context: Upset. He's been lied to.
> Clause G, Section Nine: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'

0:0 - How precious. The little pupster's found his bark.
uid: 1ee038f3-3181-468e-8c41-8d96fa5ca5cd
> null

0:0 - And that's not the half of it.
uid: 20c2dd55-8a47-433f-9825-a23608caf9e6
> null

null
uid: 212ee5c9-e829-42af-ac30-54e77888236d
Animation: [AMN][GUS-218128] Wyll falls down on his knees...body spasming from the change. His head is bowed down as he endures the physical transformation., , In horror he notices the change on both his hands. He sits back and looks at them. He then sees the rest of his body., , He gets up to his feet and really looks at himself. He then hesitatingly reaches both hands up to touch his face. He shudders in shock and disgust at the changes he felt there., , (Note: Tom had shot a really fantastic video of himself acting out the transformation beats. We could also use that video as reference), , NOTE [GERRY] *REUSE* Covered in another shot.
Cinematic: Wyll looks at himsel in horror as he begins to change form. He turns to a horrific devil. When it is done, he stares at himself in disbelief.
> That's better.

null
uid: 21864fe4-e9f0-4f90-b744-5934aaf68b9d
> Ta-ta!

null
uid: 21fc2eae-a0ee-6ada-b3e7-6810a34c5468
> null

0:0 - I prefer 'advocate'. Has a nice ring to it.
uid: 23f9562c-9be6-ea91-52ff-5dbaa3d6dff8
- 0 Check flag(s) (Dialog):
   true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened
> You've been a bad boy, Wyll. I'd say your leash needs a yank.

null
uid: 24c89f93-14f4-4c85-99e9-c00583bcc9cd
> *Wyll burns in the fires of Avernus; the lightning storms of Dis strike his flesh. His soul passes through each layer of the Hells, gaining their essence - and their torment.*

0:0 - Hush, pup. A good warlock knows when not to push his luck.
uid: 27f4d109-6add-4b04-92a9-23fa53442c4b
> null

null
uid: 281e7fe6-6422-3ca6-8865-094fd666fe99
> null

null
uid: 2891615f-2970-4ecc-9b18-96c96d1d50bb
Animation: [AMN][GUS-218128] Wyll looks down at himself as the power surge starts. He floats up in the air as his new power manifests. WIth a burst of flame, his body uncurls (does Superman/Super Saiyan) pose as the power becomes part of him., , He then drops down to his feet once it's done. He looks at both his arms and hands, then the rest of his body. (Note: Fiery VFX running over his body, like MCU Thor with lighting coursing over him.), , NOTE: [GERRY] *REUSE* Covered in another shot.
Cinematic: Power surges through Wyll. He rises into the air, and then drops to his feet. He has been gifted a new devilish power.
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Reward - Wyll get's his infernal robe
> Always a pleasure. Shame that tadpole's gone and pissed on your party.

0:0 - Mizora. Zariel's lapdog.
uid: 28d7a755-76f9-40c9-b8f2-00114e08eb69
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Dialog):
   true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened
- 1 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_CFM_KarlachPresent - Karlach piped up during Mizora's appearance where she turns Wyll into a devil
> I prefer 'advocate'. Has a nice ring to it.

null
uid: 2acefcde-b5c6-4292-818f-4f612a0c5b9c
Animation: [GERRY] *REUSE* N137
Cinematic: Mizora makes a dramatic 'wiping' motion with her hands. Hellish magic fills the air.
> null

0:0 - Mizora. Zariel's lapdog.
uid: 2e7b6802-9108-42db-8c6f-3e294ce76790
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I prefer 'advocate'. Has a nice ring to it.

null
uid: 2eccdcf5-4e9b-4e2f-aeb0-0d3b6edcc436
> null
> null

0:0 - Don't worry. A good handler disciplines only her own pets. To wit:
uid: 30a2927a-c607-4455-8e9b-c2a999cac533
> null

0:0 - Interesting. I've never grown horns before...
uid: 35837e45-349b-4dcf-b1f4-7d1c9ec333ed
> And that's not the half of it.

0:0 - Don't you worry - that ship has long sailed the Styx. But a defiant pup must still pay his price. To wit:
uid: 358fca77-4e78-b95f-057f-4f30aa881d8c
> null

0:0 - Catch up. Give you a pat.
uid: 3626d518-eee3-459d-8496-e31ee52ea552
> After all - you've been a very good boy.

0:0 - And a good handler knows when her pup needs correction. To wit:
uid: 377f6506-f080-402d-a075-7853c6fe6549
> null

0:0 - I prefer 'advocate'. Has a nice ring to it.
uid: 383883cc-37d2-4343-9e13-523d04814710
> My pup here's been unruly -

0:0 - *You know this devil. Mizora, one of Zariel's servants, and a powerful devil in her own regard.*
uid: 3b706faa-7593-d525-9bfc-0151204e52d2
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Just who in the Nine Hells are you?
> Well, well. Aren't you a luscious thing?
> Godsdamned devil. Get out of my camp!
> Mizora. Zariel's lapdog.
> That's a nice set of wings. Let me guess: Wyll's patron?

0:0 - I've heard enough. You're not leaving this place alive.
uid: 3bb7bfc3-bd5d-4d9e-9369-fa6bad6ab50e
> Kill me? I wouldn't recommend it. I die, and Wyll turns to a lemure and gets sucked right down to the Hells.

null
uid: 3cc40376-a7e9-441e-bd33-3fbcbad8ff85
> Karlach. Keep an eye on him, would you?
> And do mind your messes, Wyll. I won't always be there to clean them up.

0:0 - That's no kind of talk for a lady. By the way, Karlach -
uid: 3d3c4ad9-3f8d-4147-9e17-5996b60a2add
Node context: Mizora's usual patronising self
- 0 Check flag(s) (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> - Zariel sends her regards.

0:0 - Which reminds me...
uid: 40278197-581a-c260-eb80-1315528f5a7c
> null

0:0 - After all - you've been a very good boy.
uid: 41a1a2ce-d260-4037-a36a-a9dd53e6f832
> I say fetch, and you fetch. I say kill a fugitive tiefling, and -

0:0 - Which reminds me...
uid: 41b05029-c449-47c9-bb80-1d5c8a63a43c
> null

0:0 - We had a deal. But Karlach's still breathing.
uid: 41b3cb6a-66c4-41e1-8d64-defe169b3eeb
> And a good handler knows when her pup needs correction. To wit:

0:0 - That's better.
uid: 42ad7348-b3c5-4e49-9366-6ca877d8cb8f
> What the hells have you done?

0:0 - And you know what happens when you're naughty.
uid: 45b696d1-16ac-4a49-b438-4181b3864efa
> Gods damn it. Anyone but her.

0:0 - You haven't introduced me to your friend. Where are your manners?
uid: 47c12936-c0a4-4d3d-ba2d-1ad1388a0602
> null

0:0 - Do your worst. I'm not afraid of you.
uid: 4997c9a9-23c2-4fa2-8904-9dedaeef6ebc
- 0 Check flag(s) (Dialog):
   false - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened
> You should be.

0:0 - By the gods, what have you done to me?
uid: 49fe8caa-644a-429a-9242-4188ce456f9d
> null

null
uid: 4d70e0e2-f4ac-cb1d-1c4e-eefa169a2e01
> null

0:0 - What's done is done, Wyll. And a defiant pup needs discipline. To wit:
uid: 4d9a762a-02d3-457e-8d6c-6992836c0cb4
> null

0:0 - Wyll. You've been naughty.
uid: 4ef83622-6d0a-4d65-93ca-b33dd267792f
Node context: Grinning. With the voice of a pet owner who caught her dog pooping on the carpet.
- 0 Check flag(s) (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
- 0 Set flag(s) to (Global):
   true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form.
- 1 Set flag(s) to (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> And you know what happens when you're naughty.

0:0 - Speaking of...
uid: 50587c20-2951-4069-a0c0-c3349bf8101f
> null

0:0 - Blast it all, Wyll. Why didn't you tell me about her?
uid: 5259265f-965e-4a56-b226-40a5a455ea28
> He's the Blade of Frontiers. 'Devil's plaything' just doesn't have the same ring.

null
uid: 5418d903-b72d-40bc-ba1e-ca10905712e7
> *You burn in the fires of Avernus; the lightning storms of Dis strike your flesh. Your soul passes through each layer of the Hells, gaining their essence - and their torment.*

0:0 - That's a nice set of wings. Let me guess: Wyll's patron?
uid: 55cf8d3e-6b6a-4acb-a2ab-ed6a2af7f4f1
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> Handler's the word, if it's all the same.

0:0 - I can't accept your reward. I killed an innocent.
uid: 56443742-bd1b-4922-822a-71dc7abfa078
> An ungracious warlock. So unbecoming.

0:0 - Well, well. Aren't you a luscious thing?
uid: 58395691-90be-473a-86d7-2cb991632d2d
> Karlach. Since when has flattery been in your bag of tricks? You flatterer. Why, if I had a warm heart, I'm sure it would be skipping.

0:0 - - and his leash needs a yank.
uid: 5846ccd9-8abd-4026-b6a8-8e5c92a7a693
Animation: [AMN][GUS-218128] Mizora extends her right hand toward Wyll. Her fingers gracefully extends then curls round an invisible rope and she makes a sharp tugging motion towards her., , Wyll staggers forth as if an invisible force is tugging him by the collar. He tries to resist. He then makes a choking noise as he clutches at his throat with both hands. He struggles against this invisible force., , Note: An MCU camera will be focused on Mizora'sr right hand as she makes the pulling motion. So there needs to be a special emphasis on the motion/animation of her hand, , Note#2: There's already a mocap of her doing the yanking motion, and it's being sent for cleaning. But I think it needs further refinement.
Cinematic: Mizora makes a yanking motion in Wyll's direction as if pulling a leash when saying 'yank.' Wyll holds his hands to his throat.
> null

0:0 - Always a pleasure. Shame that tadpole's gone and pissed on your party.
uid: 592ad4af-766f-4286-ac17-14889adde043
> But I'll be damned if it goes pissing on mine.

0:0 - Clause G, Section Nine: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'
uid: 5b058e91-3020-939a-d237-bb88d4cff035
> Cheer up, buttercup. Karlach had no heart. You did the world a favour.

0:0 - An obedient pup. Pure perfection.
uid: 5bfe88be-86d8-4664-8c0a-5ae36aa736e1
> null

0:0 - I say fetch, and you fetch. I say kill a fugitive tiefling, and -
uid: 6471057d-7b5f-489d-af35-ba8fc094a7c1
> Well. I can trust it'll get done.

0:0 - Karlach. Keep an eye on him, would you?
1:0 - Keep an eye on him, will you?
uid: 6700d379-8bca-4114-8298-59e14eb0cb0e
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I'll be keeping mine on you.

0:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. Your warlock friend is my puppy -
uid: 672bdb72-4d92-4ba1-aa20-973a8d120a44
> - and he's been a very good boy.

0:0 - That ship has long sailed the Styx, Wyll. A defiant pup pays the price. To wit:
uid: 69369c9f-51b1-46ee-a3fb-8c0025406916
> null

0:0 - A pleasure to serve, Mizora.
uid: 6bf98126-05a5-4b47-8106-b71cc4277745
> An obedient pup. Pure perfection.

0:0 - I'll be keeping mine on you.
uid: 744955d1-5a36-4789-bf9d-3a7381d5d364
> Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!

0:0 - Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!
uid: 75aa7b85-6fef-f897-a1e0-b1d7edceffc7
> null

0:0 - - and he's been a very good boy.
uid: 75d686df-b919-4b38-8c19-ca12fab7f1c6
Node context: Talking about Wyll like you'd talk about a dog.
> I say fetch, and he'll fetch. I say kill a fugitive tiefling, and -

null
uid: 76500738-c7b6-4fc3-b7b8-f12df650815d
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
> null

0:0 - Now? But I'm just getting comfy.
uid: 76bade6e-2fdf-4482-9495-92cafaec8d28
> Call me Mizora. I'm Wyll's patron, the fount of his power. Your warlock friend is my puppy -

0:0 - Ta-ta!
uid: 7728e225-ab09-4531-998c-1995de18e7a4
> null

null
uid: 7911a485-fba0-f4da-580f-c353d2bd3c54
- 0 Check flag(s) (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> What do you want, Mizora?
> Do whatever you want with me. But leave my friends alone.
> Do your worst. I'm not afraid of you.
> You said my targets were monsters. But Karlach's no monster.
> I'm sorry. I should have obeyed. It won't happen again.
> What if I kill Karlach now? Would that make you happy?

0:0 - If we kill Karlach now, will that get rid of you?
uid: 79f6950e-678a-41dd-909a-79c796dfd754
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> What?!

null
uid: 7e75ac4b-c33c-4500-9681-4f36d39aa76d
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Reward - Wyll get's his infernal robe
> null

0:0 - - Zariel sends her regards.
uid: 7e9ffb73-f7e6-45eb-9669-5a73d4cd91b5
Node context: With a knowing wink.
- 0 Check flag(s) (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> You told me devils only. She's - a tiefling. Not a monster.
> null

0:0 - Great. I look forward to my next assignment.
uid: 803bfcfb-59d9-406c-b4d1-ed3f6e61cb9e
> You won't be waiting long.

null
uid: 808c2cbe-3d92-4ae8-b4cf-ec714349d72c
Animation: [AMN][GUS-218128] Mizora appearing and stepping out of circle. With a more purposeful and gleeful air...like a lawyer off to serve court papers., , Note: A different animation variety of Mizora appearing and stepping out of magical circle
Cinematic: The diabolical circle completes itself, creating a portal from the Hells. Mizora rises from it and spreads her wings wide. The circle disappears.
> null

null
uid: 81a5afcd-d265-4b5e-ade3-46d4c90df994
> Mizora. Zariel's lapdog.

0:0 - Hell's fire. She's coming.
uid: 84bc2071-0e15-4d61-a081-2f1a40b9870a
Cinematic: Spoken more to himself
> null

null
uid: 85fa69b2-b031-64a6-6d36-5d06d49f68a2
> null

null
uid: 86d77c69-5513-4da5-a739-e7a9ef3d4b89
> null

0:0 - The point? Oh, yes - thanks for the reminder.
uid: 873da349-b890-41ea-9038-75c63c704fbe
> null

0:0 - My pet's been unruly -
1:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly -
uid: 878a27b5-f4fe-4d96-9fc7-10a8acef7a10
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> - and his leash needs a yank.

0:0 - You told me devils only. She's - a tiefling. Not a monster.
uid: 87d2c8c7-8f2e-42d1-aa5d-ab7dcd9c5761
Node context: Speaking as if being choked
- 0 Check flag(s) (Global):
   true - ORI_Karlach_HasMet -
> How precious. The little pupster's found his bark.

0:0 - *You burn in the fires of Avernus; the lightning storms of Dis strike your flesh. Your soul passes through each layer of the Hells, gaining their essence - and their torment.*
uid: 88770b99-696c-4008-a1ac-366f4eca1d28
Animation: [AMN][GUS-218128]
Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames
> null

null
uid: 8a0c944e-b378-a548-ffdd-ce986b6b376c
> I can't accept your reward. I killed an innocent.
> Come on. I've earned more than just the one power.
> Great. I look forward to my next assignment.

0:0 - Call me [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac]. Now what in the Nine Hells is going on?
uid: 8bd27d9d-187c-4bb9-b9a5-a5062df92b07
> Wyll, you absolute stinker! You kept me a secret? Time to let the hellcat out of the bag.

0:0 - What the hells have you done?
uid: 8d9d24fc-4dff-4773-a146-83585c34e6fc
> A promise broken, a price paid. You know the terms.

0:0 - We had a deal, Wyll. But Karlach's still breathing.
uid: 92a21d63-23f9-4265-9e2d-6221d3404dad
> I've taken more pleasant shits than you, Mizora, and at least those can be buried after.

0:0 - A devil, huh? Not much of a punishment - more like a favour.
uid: 9c267084-d97a-47d3-ac93-e949157865c7
> A matter of perspective, I'm sure you'll agree.

0:0 - You haven't introduced me to your friends. Where are your manners?
uid: 9ce2b064-e3e7-4f87-93e1-230572167ff8
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
> Call me [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac]. Now what in the Nine Hells is going on?
> Well, well. Aren't you a luscious thing?
> Godsdamned devil. Get out of my camp!
> That's a nice set of wings. Let me guess: Wyll's patron?

0:0 - Now? But I'm just getting comfy.
uid: 9db97123-a8c3-42bd-ae44-c0a03a9c1a87
Node context: Oh so patronising and slippery
> My pet's been unruly - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly -

0:0 - I'm sorry. I should have obeyed. It won't happen again.
uid: a0a0420d-436e-492c-a603-da18639bf52f
> What's done is done, Wyll. And a defiant pup needs discipline. To wit:

0:0 - Karlach. Since when has flattery been in your bag of tricks?
1:0 - You flatterer. Why, if I had a warm heart, I'm sure it would be skipping.
uid: a255b944-b541-4a03-8ec8-a7fc281b7b0e
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Besides, I've already got a pet. But he's been unruly - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly -

null
uid: a4614bc4-0b81-3888-c96c-c7f4681d2786
> null

0:0 - Damn it all, Wyll. Why didn't you tell me about her?
uid: a4ba6849-d430-420a-a3a6-f85d4abc2224
> null

null
uid: a4f4a5b0-e188-4f64-816c-c5207a9ea928
> null

null
uid: a5e50d96-2711-3811-7a47-20c7d25e45c2
Jump to another node

null
uid: a61a4809-22ca-4764-87ae-90d31e4f731f
> We had a deal, Wyll. But Karlach's still breathing.

0:0 - I'll be keeping mine on you.
uid: a90f9958-b064-41eb-9aac-eeef695563d9
> Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!

0:0 - How precious. The little pupster's found his bark.
uid: abfcce1b-4eed-461f-aa73-9c40090c795e
> null

0:0 - I've heard enough. You're not leaving this place alive.
uid: adc0bbdd-b264-44df-81da-a8ea22992219
> null

0:0 - I say fetch, and he'll fetch. I say kill a fugitive tiefling, and -
uid: add029cc-e28d-4c4a-8a0c-c930e109c0d8
> Well. I don't need to tell you.

null
uid: ae18ea53-ed57-0995-06d5-b878d67fce5f
- 0 Check flag(s) (Global):
   true - NIGHT_Wyll_MizorasJudgement_Forced - Mizora's Judgment during forced camp night: Mizora appears to either punish or praise wyll after confrontation with Karlach.
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
> null

0:0 - I'll be keeping mine on you.
uid: b04eaacd-9955-4d0e-a921-76d630d769c1
> Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!

null
uid: b123a9e9-921e-1b2a-b0a9-0be81d6a344f
Jump to another node

0:0 - You've been defiant - and defiance requires discipline. To wit:
uid: b3398dcb-eb3b-90fb-9be3-8089b9da9638
> null

null
uid: b4a603c3-767f-4141-8cba-d22825c9ef77
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret
> null

0:0 - A matter of perspective, I'm sure you'll agree.
uid: b593571d-cd34-4ece-822d-3b8db6338085
> null

0:0 - Since you asked so nicely...
uid: b610680a-d7ca-4bd4-aa76-291f4f2de34c
> null

0:0 - An ungracious warlock. So unbecoming.
uid: b7513b2e-1173-44ea-96af-319f0c514884
> null

0:0 - Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!
uid: b8515840-6593-6260-54bb-b0c60f57842d
> null

0:0 - Get on with it, devil. What do you want?
uid: b8f6dc3e-048a-40c5-b177-59c2b25614ef
> null

null
uid: b9e7ab6a-983a-4fd7-9d91-425515fc544d
=== END NODE ===

0:0 - A promise broken, a price paid. You know the terms.
uid: bcc9090f-d79d-487b-ba93-ca64fd8e8c9f
> Get used to the new form, pet - there's no going back. Some magic, even I can't undo.

null
uid: be85041c-3456-7e3c-cdf4-acf444ac89c3
- 0 Check flag(s) (Global):
   true - NIGHT_Wyll_MizorasJudgement_Forced - Mizora's Judgment during forced camp night: Mizora appears to either punish or praise wyll after confrontation with Karlach.
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
> null

0:0 - Karlach. Keep an eye on him, would you?
uid: bea300e5-c96e-448c-b0fd-ce78f08afaa6
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> I'll be keeping mine on you.

0:0 - I've got some errands to do - but don't you fret much, pup. I'll be back in three shakes of your tail.
uid: bec39063-6715-552b-d882-7b3629a65534
> null

0:0 - Kill me? I wouldn't recommend it. I die, and Wyll turns to a lemure and gets sucked right down to the Hells.
uid: bf51e841-c85c-4eef-b272-57557bc204e9
> Which reminds me...

0:0 - He's the Blade of Frontiers. 'Devil's plaything' just doesn't have the same ring.
uid: c5acf822-bd72-44da-ac7a-a0f5cc1e4f03
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret
> Speaking of...

0:0 - I'm supposed to be hunting devils, not refugees.
uid: c73195d1-91db-4dc7-87ae-d23877759fb0
> How precious. The little pupster's found his bark.

null
uid: c81c9d3c-7492-45ae-9fca-116bbc1a0fbc
- 0 Check flag(s) (Global):
   true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
- 0 Set flag(s) to (Global):
   true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form.
- 1 Set flag(s) to (Tag):
   true - Wyll's Fiendish Form - |Wyll is in devil form|
> null

null
uid: c86deb34-202c-b811-2fbe-05a4ea0ff1fd
Jump to another node

null
uid: c9588219-cec9-4554-af7c-b0154bbb2382
> null

0:0 - I've taken more pleasant shits than you, Mizora, and at least those can be buried after.
uid: cb535c3f-1b70-415b-9059-f9e65f1dd026
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> That's no kind of talk for a lady. By the way, Karlach -

0:0 - Karlach meets the criteria by virtue of having no heart.
uid: cb78c133-592c-13cd-4ef9-23f163e8654a
- 0 Check flag(s) (Global):
   true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine
> null

0:0 - You should be.
uid: cbc30558-495c-47e6-97ca-a715f10c0b8f
Node context: Menacing
> null

0:0 - How precious. The little pupster's found his bark.
uid: d168fbcc-9d0f-4f6e-ba86-b06ac0640915
> null

0:0 - Godsdamned devil. Get out of my camp!
uid: d2ffe70a-7f98-4da7-b9d7-5efa742fee66
> Now? But I'm just getting comfy.

null
uid: d3d5f165-c66a-4099-8a6a-b40f309674b1
> Wyll. You've been naughty.
> Wyll, buddy. I thought it was time I drop by the doghouse.

0:0 - Come on. I've earned more than just the one power.
uid: d49736d4-4fb3-490f-ad34-1c215521a897
> Hush, pup. A good warlock knows when not to push his luck.

null
uid: d55bf5c1-fb2c-45d5-9075-3d6ed074eb5a
> *Somewhere deep inside, a spark is ignited. You are the Hells' fires made flesh.*

null
uid: d60a36a3-881e-1543-d1b2-3613d13899de
> A nice new power should keep you muzzled.

null
uid: d9ecf071-f68b-4a87-a497-eb93ffffac54
Jump to another node

0:0 - Oh, I almost forgot...
uid: dd5dcdbf-dd26-4a3d-1d37-b3a53e544d68
> null

0:0 - Just who in the Nine Hells are you?
uid: e1caddb8-e68b-46fc-a842-f324f27eb8bb
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Wyll, you absolute stinker! You kept me a secret? Time to let the hellcat out of the bag.

null
uid: e2dc2700-f18c-4942-92b5-7c2a15c16c1a
> null

null
uid: e44f0313-281e-4b77-b30f-6e6a9840ad20
Jump to another node

0:0 - Wyll, buddy. I thought it was time I drop by the doghouse.
uid: e4dd5299-12b1-4f2c-9a75-f1cc23d8ba24
Node context: Grinning, and so very condescending.
- 0 Check flag(s) (Global):
   true - GLO_Karlach_State_Dead -
   false - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation.
> Mizora.

0:0 - You won't be waiting long.
uid: e4fb4865-886f-431d-af0e-26cf911eb4c6
> null

0:0 - Wyll, you absolute stinker! You kept me a secret? Time to let the hellcat out of the bag.
uid: e59e9434-bfb6-413e-82c0-527f297f3fa6
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret
> Call me Mizora. I'm Wyll's patron, the fount of his power. Your warlock friend is my puppy -

null
uid: e668dfb2-c424-01b0-80bb-9168bcc4d142
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> null

0:0 - Get to the point, devil. What do you want?
uid: e792ed4f-dca3-456b-ac6a-c49867ad7e5b
> The point? Oh, yes - thanks for the reminder.

0:0 - Gods damn it. Anyone but her.
uid: e7dd144c-736f-47e7-b549-7b63c2c13e53
Node context: Very unhappy to see Mizora her. Karlach's first remark on Mizora; best if it has an air of Mizora's power, a slight feeling of fear.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_MizorasJudgement_CFM_KarlachPresent - Karlach piped up during Mizora's appearance where she turns Wyll into a devil
> *You know this devil. Mizora, one of Zariel's servants, and a powerful devil in her own regard.*

null
uid: e903049e-7022-4758-a1d2-8205b5a27c17
> null

null
uid: ea256591-e002-bc86-f108-1152176afd28
> Karlach meets the criteria by virtue of having no heart.
> Karlach meets the criteria, pet. Trust me on this.

0:0 - Well. I can trust it'll get done.
uid: ebd45343-b16a-4648-8c2a-cd55da14ccee
> I'm supposed to be hunting devils, not refugees.
> I did what you asked. It's time for my reward.
> A pleasure to serve, Mizora.

0:0 - You've been a bad boy, Wyll. I'd say your leash needs a yank.
uid: ebfcb40c-5fa7-4bef-8b5b-53ebf90c2546
Animation: [AMN][GUS-218128] Mizora extends her right hand toward Wyll. Her fingers gracefully extends then curls round an invisible rope and she makes a sharp tugging motion towards her., , Wyll staggers forth as if an invisible force is tugging him by the collar. He tries to resist. He then makes a choking noise as he clutches at his throat with both hands. He struggles against this invisible force., , Note: An MCU camera will be focused on Mizora'sr right hand as she makes the pulling motion. So there needs to be a special emphasis on the motion/animation of her hand, , Note#2: There's already a mocap of her doing the yanking motion, and it's being sent for cleaning. But I think it needs further refinement.
Cinematic: Mizora makes a yanking motion in Wyll's direction as if pulling a leash when saying 'yank.' Wyll holds his hands to his throat.
> null

null
uid: ec51546c-f9e7-4e0a-b26c-28b822e2d134
> By the gods, what have you done to me?
> Interesting. I've never grown horns before...
> A devil, huh? Not much of a punishment - more like a favour.

0:0 - Well, well. Aren't you a luscious thing?
uid: ecdf2ad0-c05f-4ca2-a31f-ca6f2e8f4d33
> You flatterer. Why, if I had a heart, I'm sure it would be skipping.

0:0 - What?!
uid: ed1b33fc-ed08-4e48-a30e-116347e7e686
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Now? Too late, flower. You'll never be rid of me.

0:0 - Now? Too late, flower. You'll never be rid of me.
uid: ee5491a2-e53b-4af6-a727-5cfcbd662ae6
> null

0:0 - Get used to the new form, pet - there's no going back. Some magic, even I can't undo.
uid: f0b99960-a9e8-85ac-aeec-975f8968520b
> Now. Let's see how the Frontiers fare without their precious Blade.

0:0 - You said my targets were monsters. But Karlach's no monster.
uid: f38f8f29-e612-4b9e-b881-6a9fe14271ee
- 0 Check flag(s) (Global):
   true - ORI_Karlach_HasMet -
> How precious. The little pupster's found his bark.

0:0 - What do you want, Mizora?
uid: f3e9e757-5cfa-4329-96bf-a54b75dc5bbe
> We had a deal. But Karlach's still breathing.

null
uid: f50293c4-599f-4b7b-87da-a788629a9a6f
Animation: [AMN][GUS-218128] Mizora makes a dramatic 'wiping' motion ( sweeping flourish )with her hands. Hellish magic fills the air. N137
Cinematic: Mizora makes a dramatic 'wiping' motion with her hands. Hellish magic fills the air.
> null

0:0 - Handler's the word, if it's all the same. Call me Mizora - your dear friend Wyll is my little puppy -
uid: f5aa15b8-370a-4180-b84b-f05ed616a662
> - and he's been a very good boy.

0:0 - Godsdamned devil. Get out of my camp!
uid: f66a519b-c666-4e89-94d2-f94b4790e15a
> Now? But I'm just getting comfy.

null
uid: f681a307-7295-4639-bbfc-d4cebbb0cae7
Animation: [AMN][GUS-218128] Mizora stands before the Player and Wyll. Right hand on her hip as she looks at them cockily. Magic circle appears beneath her. She gives them a final jaunty wave before disappearing into said magic circle., , Note: A different animation variety of Mizora disappearing into magical circle
Cinematic: The diabolical circle draws itself under Mizora's feet and she sinks into the hells. The circle dissipates behind her.
=== END NODE ===

null
uid: f76563c0-98aa-814b-f261-0b5f2fe92282
Jump to another node

0:0 - But I'll be damned if it goes pissing on mine.
uid: f76998ff-910f-bd4d-0a49-34e178479bae
> I've got some errands to do - but don't you fret much, pup. I'll be back in three shakes of your tail.

0:0 - I did what you asked. It's time for my reward.
uid: f882396b-1e6e-4dd4-9162-9354a9cbd4cb
> Since you asked so nicely...

null
uid: f88fc0fc-2b84-cea2-cd6d-232032848754
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> That ship has long sailed the Styx, Wyll. A defiant pup pays the price. To wit:

0:0 - Karlach meets the criteria, pet. Trust me on this.
uid: f9267dfa-fe81-8985-454a-596287eda32a
> Get to the point, devil. What do you want?
> If we kill Karlach now, will that get rid of you?
> You better not lay a damned finger on Karlach.
> Blast it all, Wyll. Why didn't you tell me about her?
> I've heard enough. You're not leaving this place alive.
> Why don't you fuck all the way off, Mizora?

null
uid: fa9dba6f-84fd-45ac-8b96-cddd1f0b64c8
=== END NODE ===

null
uid: fc3cb087-213f-4aea-a9ed-80541457ebf0
> null

null
uid: fc6fc6ac-68ad-44f2-ea6a-23aa0e0fa441
- 0 Check flag(s) (Local):
   true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment
> null

0:0 - Well. I don't need to tell you.
uid: fd5fdda5-d18e-452f-a678-0b2d926f4675
> You said devils only. She was a tiefling, not a monster.

0:0 - Ta-ta!
uid: fdf50fc0-843c-4a9d-8bfd-ea40146709a4
> Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta!

0:0 - Do whatever you want with me. But leave my friends alone.
uid: ff637042-1c6c-47b5-b611-375b0b21e26a
- 0 Check flag(s) (Dialog):
   true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened
> Don't worry. A good handler disciplines only her own pets. To wit:

null
uid: ffb3b421-44c3-4f49-ba2f-4b4247fd30d1
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Global):
   true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizoraMorningAfter_CFM_ROM.lsj
Synopsis:
After the player sleeps with Mizora, the person they are in a romance with catches them in the morning - or Wyll catches them as default.

null
uid: 052d9bff-3374-2a1a-ca31-fa32cb4fe71e
Jump to another node

0:0 - Jealous?
uid: 0539540f-4afd-98f4-33bc-ada267e17e29
> Well of course I'm jealous! It's not every day you can do a horizontal dance with a devil.

0:0 - Please, stay with me. No more dalliances - I only want you.
uid: 05d6a2fe-d675-ea8d-19fa-305414e7002d
> Is that what you said to her when she wrapped her wings around you?

0:0 - Listen, Karlach. She manipulated me into it. It meant nothing, I swear.
uid: 07c67c13-5554-a6e4-4ac7-5f6ba551a0f0
> I'm sure that's true. But it doesn't change the way it makes me feel.

0:0 - Listen, Lae'zel. She manipulated me into it. It meant nothing, I swear.
uid: 0a2e0d8b-ab8d-33ff-c5f2-6b2cc85b7234
> Is your mind so fragile that you couldn't say 'no'? Was our bond so weak that a single spark could break it?

null
uid: 0b7856c3-2115-7f94-b507-df607e9050f9
> You've got to be kidding. Her?
> Well. I hope I'm not interrupting.
> Kind of you to offer a free sample then. Now that he's tried out inferior goods, he'll know just how good he has it already. Kind of you to offer a free sample then. Now that she's tried out inferior goods, she'll know just how good she has it already. Kind of you to offer a free sample then. Now that they've tried out inferior goods, they'll know just how good they has it already.
> Chk. I see your standards have markedly declined.
> I had hoped my eyes were deceiving me... but no. You were with her, weren't you?
> Well, it seems you have little fear of adventure of any sort, do you?
> The devil might just be the last
> Shit. Why?
> null
> I think I'll nip out for a bit, stretch my wings, trim my talons.

0:0 - Well. I hope I'm not interrupting.
uid: 0b8514a3-1771-4e50-a1ae-7cdd24691d4e
Cinematic: The camera moves back and reveals Astarion standing there, looking on. NOTE: Player is already standing
Node context: Just walked in on your lover and a devil having a post-coital chat
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> Astarion. What a pleasant surprise. I must have drawn more blood than I intended.

0:0 - I thought we shared something special, I truly did. Clearly I'm nothing but a smitten fool...
uid: 0ca5d8a9-ddeb-6d34-901c-109e1e2f8e9b
Node context: heartbroken
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> It's not what you think, I swear.
> I couldn't resist her. And it was incredible, to be honest.
> Listen, Gale. She manipulated me into it. It meant nothing, I swear.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
> Come on. Don't tell me she didn't stir something in you, too.

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: 0cb6817b-98dc-f35a-c0c1-fd0b0b399046
Node context: ZHAHK vo-nahsh DOO. Disappointed, upset, but holding back.
> Only allies. Nothing more.

0:0 - An intriguing prospect, for sure... but I'm glad you've shown yourself to be comfortable in exploring without me. Sharing is important, but some things should be just for you.
uid: 0cf135dd-fd6b-0e26-d6c7-6f5042a7bc75
Node context: Supportive
> But that said, don't allow me to talk myself out of a night to remember all the time...

null
uid: 0e4abf98-28f1-94d6-66cc-7893c5d67385
Jump to another node

0:0 - Worry not - I asked for freedom to follow my heart, and of course I offer it in return. There is so much to enjoy amidst nature's bounty - why squander what time we have on jealousy?
uid: 102745f8-09b4-14ef-cabd-25bb0f141ac8
> If you ever want to talk, my ears are all yours. Any part of me is yours, should you wish.

0:0 - Nothing good, from the sounds of it.
uid: 10b2e66b-fd97-6496-16f6-0c1f99361847
> No, nothing good.

0:0 - So that's it, then? No more 'us'?
uid: 10d1f27c-de37-b9ac-78bc-7e804ff92b31
> There would be no more 'you' if I were not containing my anger.

0:0 - No, of course she didn't. Why would I want anyone but you...?
uid: 1111cc1a-32ad-2fea-6e1e-13d2c1ba5f1f
Node context: wounded/betrayed
> I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.

0:0 - It's not what you think, I swear.
uid: 111fef9f-0b4f-4d92-4ac1-cbe3eb0d2edd
> That is a relief, because I thought you had allowed a devil to enjoy your body. A body that belongs to me.

0:0 - You shared your body with the fiend who holds my soul. I can forgive it. I can't forget it.
uid: 113c68d2-f823-5695-1174-ad205979b586
Node context: Upset - player cheating on him with his own cambion
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> You have my might - I owe you that much. But don't owe you more.

null
uid: 113c7372-be33-0d45-717a-7359ee0009ed
Animation: NOTE: No Love interest, , [GERRY] From the position of Mizora touching the player chin (her leaning over and player sitting - they both get up in a more relaxed and intimate manner to standing positions facing each other. The flames surrounding the player and Mizora are extinguished. Mizora turns roughly 90 degrees to the right and takes a few steps forward - A diabolical circle appears under Mizora and she jauntily waves at the Player as she descends into it.
Cinematic: NOTE: No Love interest [GERRY+Latino] From the position of Mizora touching the player chin (her leaning over and player sitting - she stands up. Mizora turns roughly 90 degrees to the right and takes a few steps forward - A diabolical circle appears under Mizora and she jauntily waves at the Player as she descends into it. JLatino: Cut "The flames surrounding the player and Mizora are extinguished." and we leave the player on the ground.
> null

null
uid: 117ed0cf-d209-d87f-a85c-338dab0e90bc
Jump to another node

0:0 - I had hoped my eyes were deceiving me... but no. You were with her, weren't you?
uid: 11bb8bc6-2c16-0a3c-6fae-b26fcf0ff2ed
Cinematic: The camera moves back and reveals Gale standing there, looking on. NOTE: Player is already standing
Node context: Quietly devastated
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
> Why, Gale - is that a hint of jealousy I detect?

0:0 - *Morning - tainted by the faint whiff of sulphur. You may have rejected Mizora, but her essence still hangs in the air.*
uid: 12963f64-e9a9-adfa-bed6-141cd5e5b2e4
=== END NODE ===

0:0 - Oh, but you made no complaint when our flesh met for the first time - or the tenth.
uid: 12b5dd61-222b-2e71-1fa9-ae5673fe19d2
> One taste, one indulgence - but the delicious agony remains. A pity for you the one taste is all I'll give.

0:0 - No, but I bet you're going to tell me.
uid: 15396f12-6d3f-d987-c275-e9d9070d13cb
> For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.

0:0 - Glorious. Such decadence, such depravity.
uid: 16b294ac-cb44-91be-ba22-165768b3c346
> One taste, one indulgence - but the delicious agony remains. A pity for you the one taste is all I'll give.

0:0 - As you say. Perhaps others could turn the other cheek, but I'm not that sort. It's for the best - to spare further heartache.
uid: 18385d81-298a-c311-456f-4d4c28cb2762
Node context: resigned
> You still have me as an ally... but anything beyond that was just a fleeting dream - one from which I have now awoken.

0:0 - I should never have gone along with this. I regret every moment.
uid: 187d15c2-0373-e8a9-99c7-98178864b01f
> Oh, but you made no complaint when our flesh met for the first time - or the tenth.

null
uid: 188db75b-14f1-b248-5366-6efbb33e09f4
Animation: NOTE: Busted by Love Interest exit, , [GERRY] From the shot's position at the end of N61. Mizora takes a step off to the side, jauntily waves at the Love Interest and exits, disappearing into magical circle.The flames surrounding the player and Mizora are extinguished from the previous nodes., , Player looks on as Mizora disappears., , NOTE: Mizora may be extra cocky and cheeky, as she's caused trouble and enjoys it very much
Cinematic: NOTE: Busted by Love Interest exit [GERRY] From the shot's position at the end of N61. Mizora takes a step off to the side jauntily waves at the Love Interest and exits disappearing into magical circle.The flames surrounding the player and Mizora are extinguished from the previous nodes. Player looks on as Mizora disappears. NOTE: Mizora may be extra cocky and cheeky as she's caused trouble and enjoys it very much
> null

0:0 - I no longer care what you want. You had me - and now you have lost me.
uid: 197d4719-2924-3bca-dca6-7a102dc30eff
Node context: quiet anger
> I would enjoy punishing your body almost as much as I have enjoyed loving it, but I need you intact for the fights to come.

0:0 - And out of every soul walking the planes, you chose her.
uid: 1a973672-0913-076f-89a4-960c99b27a0e
Node context: Upset - player cheating on him with his own cambion
> It's not what you think it is, I swear.
> And I'd do it again. She was incredible.
> Listen, Wyll. She manipulated me into it. You of all people should understand.
> It was a mistake. I don't want to lose what we have because of this.
> Can you blame me? It's not like you've been putting out.

0:0 - You can't undo what you did. But you can exalt the souls who are still living.
uid: 1ad8f208-6330-bf95-2360-eace92127803
> You owe them that much.

null
uid: 1b088d1b-5add-19d4-b261-9ed96dd524cf
- 0 Check flag(s) (Object):
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Why not?

0:0 - More incredible than the love we might have shared, the kingdom we might have built?
uid: 1b33fd14-a41c-0591-a1cd-e0917dd8c790
Node context: Upset - player cheating on him with his own cambion
> We danced, we made a connection. And you severed it for a single bite of the Hells.

0:0 - If you want 'healthy' advice, go talk to a druid. I'm just telling you what works.
uid: 1bd9febd-4bbc-220c-0f3e-70c0288d4da1
> Well... 'works' might be putting it a little strong, but... makes it feel less terrible, at least.

0:0 - I think I'll nip out for a bit, stretch my wings, trim my talons.
uid: 20bb7b4b-166a-d78d-85ca-6011fe3bc841
Animation: [AMN][GUS-239513] Mizora straightens herself up back to Bronze position., , Note: An OUT of Mizora touching Player's chin
> But trust me, deary - the pleasure was all yours.

0:0 - The way I was raised, the way I was trained... well, it was positively encouraged, to get to know each other. Even from the memories I can recall, there's stories I could tell you...
uid: 214f5414-12b1-46df-46a8-7eabd0ec89de
Node context: Thinking back. Hint at a wealth of untold vignettes from her time with the Sharrans,.
> All that said, there's no harm in asking me in advance.

0:0 - Well, it seems you have little fear of adventure of any sort, do you?
uid: 222de5cd-8e82-440b-07e1-9901b6876bbb
Cinematic: The camera moves back and reveals Halsin standing there, looking on. NOTE: Player is already standing
Node context: A little wry. Not upset. (he's stumbled upon his non-exclusive romantic partner in the aftermath of a tryst with Mizora, a cambion (half-humanoid, half-succubs)
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin
> Halsin, you saucy thing. Have those biceps of yours gotten even bigger?

0:0 - Me, darling. And you can have your turn, too, if you learn some manners.
uid: 237231f5-8b16-83b5-3c6e-17bc52c673dd
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - What did you expect? You layed a half-devil. She does not give without taking.
uid: 238683b3-3876-14b4-f45c-dcad9c6d370e
Node context: Upset - player cheating on him with his own cambion
> I saw a future for us. A kingdom, even. And you shattered it for a single bite of the Hells.

0:0 - Afterwards you felt empty? Alone? Ashamed?
uid: 23a75802-ea6f-d172-05d7-742549c6da11
> It happens, my dear. Best not to dwell on it. Not if you can move on to the next conquest.

0:0 - That... doesn't sound healthy.
uid: 248d695f-5627-258f-d179-cfa1a188f1fd
> If you want 'healthy' advice, go talk to a druid. I'm just telling you what works.

0:0 - She was incredible in all honesty. I had no idea the Hells could be so heavenly.
uid: 267566e4-429c-e1ae-dd1a-1e5ba235b392
> Kaincha. Haven't I suffered enough wounds for you to come slice me clean open?

0:0 - I do not share. That is not drama - that is pride. You might want to find some of your own.
uid: 267c4098-f916-9ffb-9757-84be2b0ca29e
Node context: Upset at player but holding it back. Girl's been cheated on.
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - Terrible. I regret ever agreeing to it.
uid: 26abd2ca-3443-8f25-cfbf-2c3c854df512
> It happens, my dear. Best not to dwell on it. Not if you can move on to the next conquest.

0:0 - It was a mistake. I don't want to lose what we have because of this.
uid: 2765a97d-067b-d6a7-ca61-5a57415d487c
> What did you expect? You layed a half-devil. She does not give without taking.

0:0 - It's not what you think, I swear.
uid: 2af4ba8e-a91b-6c7d-0a94-8486ea5c0cda
> Do you really expect me to choke down that obvious bullshit?

0:0 - So, what was it like? Tell me everything.
uid: 2cba6de1-5b3c-c24c-8b53-2cf35c4b78c0
Node context: Looking for gossip about your partner's tryst
> Terrible. I regret ever agreeing to it.
> I'm honestly not sure. Good in the moment, but afterwards...
> Not bad, but I wish you'd been there too.
> It was great, actually. I didn't know the Hells could be so heavenly.

0:0 - It's not what you think it is, I swear.
uid: 2d012f26-1144-6526-bc9e-60c9e0441a46
> null

0:0 - Just don't forget about me either - I have needs of my own.
uid: 31dd4213-e415-9cf6-e79e-8dc874bec0ff
Cinematic: The scene fades to black after the last line.
Node context: Playful
=== END NODE ===

0:0 - There would be no more 'you' if I were not containing my anger.
uid: 33b1ff79-d0ae-d67b-64f8-a540d7e7b38a
Node context: quiet anger
> I would enjoy punishing your body almost as much as I have enjoyed loving it, but I need you intact for the fights to come.

0:0 - Lies. If you were so easily manipulated, I would never have admired you as much as I did.
uid: 33dab320-31ae-819e-d1f1-416da3352df7
Node context: bitter
> Leave. I have killed greater lovers for smaller betrayals than this.

0:0 - No, no regrets. It was great, actually. I didn't know the Hells could be so heavenly.
uid: 356a38ec-24f2-d76e-b281-af7827f5df43
> Well, I'm glad you didn't feel the need to deprive yourself. To deny the most essential of impulses is to cut yourself off from nature.

0:0 - So? They're already dead. What's a little more torture?
uid: 3724350c-db14-cd58-f683-d9b2ab42214c
> Then you're no better than the wretches that condemned them.

0:0 - Please, stick with me. No more dalliances - I only want you.
uid: 388433e0-1214-fde8-a599-ba7183d56bf2
> I no longer care what you want. You had me - and now you have lost me.

0:0 - It was only sex, Gale. Do you have to be so dramatic?
uid: 3944433b-91df-93d3-5f7b-9a78bfdd99e0
> Diminish my feelings if you wish, but do not expect me to take this lying down - that's more your style, from what I can tell. My trust in you is broken.

0:0 - Don't apologise. I'd rather see you happy than guilty.
uid: 3a4b7240-bced-8abf-1bfb-a3af31c4f35d
Node context: Sincere
> Just don't forget about me either - I have needs of my own.

0:0 - *Your pores flood with heat and frigid water. Your parched tongue searches for the right response.*
uid: 3b088db0-bcc1-da42-bde8-0adf38dd8668
> This was a mistake. Nothing more. I'm disgusted with myself.
> I should never have gone along with this. I regret every moment.
> Glorious. Such decadence, such depravity.
> I feel it. But I'm not sure I like it.
> The flame always existed in me. But you were the one to kindle it.

0:0 - So do I, I've never tried my hand at seducing a devil.
uid: 3babf3f4-02fa-b95d-07e9-34f8b79fcd52
> Just remember to fetch me next time. I'd hate to think you were holding out on me.

0:0 - I'm sure that's true. But it doesn't change the way it makes me feel.
uid: 41cf979b-d318-ed16-e04c-9e8ddf380b80
Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates.
> I need... I need a minute.

0:0 - Oh. Then I'm sorry to hear the encounter left a sour taste in your mouth. It can be... an unfortunate reality. I just hope it doesn't dissuade you from exploring nature's bounty.
uid: 465da165-4c0a-7c3c-9684-6974875118a5
Node context: Empathetic. The player's feeling some regret over a one-night stand with Mizora.
> If you ever want to talk, my ears are all yours. Any part of me is yours, should you wish.

0:0 - Well, so long as you were able to indulge yourself, I suppose nothing - and nobody - else matters.
uid: 49788e26-75de-e1e6-3bc7-58e3bca4cfe4
Node context: bitter
> I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.

0:0 - It was a mistake. You didn't invite me!
uid: 4a455cdd-c754-152a-9331-1d7473e6d137
Node context: Stress on 'was'. Drop faux-serious tone on second line.
> Were you actually worried I was angry? Oh you sweet little thing - I'm not going to abandon a feast just because someone else had a nibble.

0:0 - Halsin, you saucy thing. Have those biceps of yours gotten even bigger?
uid: 4bea35f0-06cc-9545-726e-4f14a641c774
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - Please, stay with me. No more dalliances - I only want you.
uid: 4c61fe66-5afe-a0e0-229d-5d6e2b1580db
> If only your mind had been so set last night. But alas, that bell cannot be unrung.

0:0 - Last I checked, none of us was tied to a leash.
uid: 4c72037c-658e-6db1-68d1-fe9e9028bc56
> null
> I think I'll nip out for a bit, stretch my wings. And don't be too hard on her, pup. Don't you remember? I think I'll nip out for a bit, stretch my wings. And don't be too hard on him, pup. Don't you remember? I think I'll nip out for a bit, stretch my wings. And don't be too hard on them, pup. Don't you remember?

0:0 - Explain yourself. Or is your tongue too-scorched from exploring that hellhole to form words?
uid: 4d5f1878-cef4-ea06-2771-b399185aeca9
Node context: sarcastic, but hiding genuine anger -about to break up with a cheating partner
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara
> It's not what you think, I swear.
> She was incredible. Who knew the Hells could be so heavenly?
> Listen, Minthara. She manipulated me into it. It meant nothing, I swear.
> It was a mistake. If I could choose over again, I would.
> You mean to tell me you're not even a little turned on by her?

0:0 - On the contrary, my dear - unlike you, I know just where to bite.
uid: 4d6d54e5-54f1-a280-3cc2-9519378ac4cd
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - Gods. You caused so much sorrow, all for a damnable fling.
uid: 4db03b60-5a1e-9e2e-fd41-2f9ee6e53ef7
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
> For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.

0:0 - Listen, Astarion. She manipulated me into it. It meant nothing, I swear.
uid: 4fb8ae27-020a-ae96-0b11-eaa8f68ad0a8
> Well of course it meant nothing! She's a devil, she's hardly going to fall in love.

0:0 - Well of course I'm jealous! It's not every day you can do a horizontal dance with a devil.
uid: 514c8d4b-8fbd-d65a-d1c9-ebeed14ccfd4
> So, what was it like? Tell me everything.

0:0 - Diminish my feelings if you wish, but do not expect me to take this lying down - that's more your style, from what I can tell. My trust in you is broken.
uid: 515d9313-99a3-dfb6-db1d-c4345c617d05
Node context: caustic, wounded. 'take this lying down' intended as not-so-veiled intimate insult
> You still have me as an ally... but anything beyond that was just a fleeting dream - one from which I have now awoken.

0:0 - Why, Gale - is that a hint of jealousy I detect?
uid: 520dff5d-a7f9-5f95-36f1-9545e05b7263
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - It's not what you think, I swear.
uid: 5219e224-d12d-d0b2-5d53-b40792ee2d93
> I'm smarter than that, and so are you. It's part of what drew me to you.

0:0 - If only your mind had been so set last night. But alas, that bell cannot be unrung.
uid: 53a59720-e540-aaf0-75b2-8ad9a5e75735
Node context: resigned
> You still have me as an ally... but anything beyond that was just a fleeting dream - one from which I have now awoken.

0:0 - It was only sex, Wyll. Do you have to be so dramatic?
uid: 5427123a-4733-dc0a-dc69-3d2ce21082e1
> You shared your body with the fiend who holds my soul. I can forgive it. I can't forget it.
> You shared your body with the fiend who held my soul. I can forgive it. I can't forget it.

0:0 - I'm glad to hear you say it. I had no idea the Hells could be so heavenly.
uid: 54fdc6ce-1e90-a35a-3ed2-82f7655d9978
> Is that so? Clearly I've been going too easy on you...

0:0 - Listen, Shadowheart. She manipulated me into it. It meant nothing, I swear.
uid: 572bf5d1-fe00-c675-8f92-85f0bcb1ccac
> You were offered a chance, and you seized it with both hands - and some other parts besides. It's admirable, really.

0:0 - Last I checked, you were the only one of us tied to a leash.
uid: 57c28334-0330-b39d-9287-b899440a6e9b
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
> null
> I think I'll nip out for a bit, stretch my wings. And don't be too hard on her, pup. Don't you remember? I think I'll nip out for a bit, stretch my wings. And don't be too hard on him, pup. Don't you remember? I think I'll nip out for a bit, stretch my wings. And don't be too hard on them, pup. Don't you remember?

0:0 - I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?
uid: 59090066-fce2-ace8-7063-06486266c517
Node context: Oh so cheeky and knowing.
> null

0:0 - I couldn't resist her. And it was incredible, to be honest.
uid: 59440175-ef64-4b8e-f444-7e433be25fdb
> Well, so long as you were able to indulge yourself, I suppose nothing - and nobody - else matters.

0:0 - I should have known better. No patron gives without taking.
uid: 616591d3-7c70-488c-b583-26b53aff16b8
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> You can't undo what you did. But you can exalt the souls who are still living.

0:0 - You had your chance, and unleashed a wildfire. Nothing left but dust.
uid: 631ff6be-3c38-f6bc-073b-c919c8053d6e
Node context: Upset - player cheating on him with his own cambion
> You have my might - I owe you that much. But don't owe you more.

0:0 - When the blade has cut clean through, it is too late for sorries.
uid: 632a83bb-970f-c5fc-7473-242fb6704226
Node context: Upset at player but holding it back. Girl's been cheated on.
> I let my guard down. It won't happen again.

0:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on her, pup. Don't you remember?
1:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on him, pup. Don't you remember?
2:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on them, pup. Don't you remember?
uid: 6544a9f4-a739-e8d5-c890-dd7395f2e5a9
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> I'm irresistible.

null
uid: 67248a5d-2f71-765c-d55e-50e4a11ef169
Jump to another node

0:0 - You're smarter than that. It's part of what drew me to you.
uid: 687742f8-c0db-5646-6d3c-e4edd434e6da
Node context: 'cut the bullshit'
> I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.

0:0 - You still have me as an ally... but anything beyond that was just a fleeting dream - one from which I have now awoken.
uid: 69a31fd7-c29e-afc6-335a-f0d06b498bea
Cinematic: The scene fades to black after the last line.
Node context: 'it's over between us'
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale
   false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale
=== END NODE ===

0:0 - I'm not seeking to control you. All I ask is a little... consideration.
uid: 6a6b02cf-3a57-7cbc-e4ab-f7c5b5ee0509
Node context: Unfazed
> That said, you can certainly do better then her. I should know.

0:0 - Tsk. You're a terrible liar. Your time in Avernus taught you nothing.
uid: 6aebe429-c152-b102-080d-df2f42717b84
> One taste, one indulgence - but the delicious agony remains. A pity for you the one taste is all I'll give.

0:0 - Is that what matters to you? Sex without union, heat without heart? Did you not take joy in the dance?
uid: 6cec5e98-2a64-6038-62b1-7e612c4ec38a
Node context: Upset - player cheating on him with his own cambion
> I saw a future for us. A kingdom, even. And you shattered it for a single bite of the Hells.

0:0 - Not bad, but I wish you'd been there too.
uid: 6cf9dfc7-934b-0ed1-1689-49f5a6e2ad56
> So do I, I've never tried my hand at seducing a devil.

0:0 - Well... no, not particularly. But it's better than facing up to it, at least.
uid: 6dae5be2-f301-d1ba-2554-81b5ca20004e
=== END NODE ===

0:0 - Shit. Why?
uid: 6e7b2177-da0f-0541-c67c-4af6b6970c2e
Cinematic: The camera moves back and reveals Wyll standing there, looking on. NOTE: Player is already standing
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Why not?

0:0 - That said, you can certainly do better then her. I should know.
uid: 6f3a9099-9837-3220-6966-9031a0018466
Cinematic: The scene fades to black after the last line.
Node context: Cheeky
=== END NODE ===

null
uid: 6f537d45-91b2-49be-b200-244bb1b250ee
Animation: [AMN][GUS-239513] *REUSE* Player stands all alone (Note: Reuse standing construction animation)
Cinematic: Camera pulls out to a neutral shot allowing the scene to end. NOTE: Player is alone, so alone.
=== END NODE ===

0:0 - Then you're no better than the wretches that condemned them.
uid: 70a7b5f2-0203-1b99-e04c-d208ca702705
> Raphael. Mizora. You know the ways of devils.

0:0 - You've got to be kidding. Her?
uid: 714f707a-b6f6-8fe0-3800-bdb6a2d387d1
Cinematic: The camera moves back and reveals Karlach standing there, looking on. NOTE: Player is already standing
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> Me, darling. And you can have your turn, too, if you learn some manners.

0:0 - Well, I'm glad you didn't feel the need to deprive yourself. To deny the most essential of impulses is to cut yourself off from nature.
uid: 7324cc07-55f7-3093-c802-a96f6f8322f3
Node context: Sincere
> I just hope I don't seem boring to you now, in comparison. Perhaps I'll need to redouble my efforts, in future...

0:0 - If you ever want to talk, my ears are all yours. Any part of me is yours, should you wish.
uid: 7325edbf-9e3c-5f8f-04d7-1eed794e3160
Cinematic: The scene fades to black after the last line.
Node context: Upbeat/comforting. Deliberate bit of lighthearted innuendo at the end.
=== END NODE ===

0:0 - Can't you feel it, pet? Where my lips scorched your skin? How your soul's frozen over?
uid: 733b4070-8cb2-564a-0783-2f74046b29cc
> *Your pores flood with heat and frigid water. Your parched tongue searches for the right response.*

0:0 - Why not?
uid: 74a408a5-0f0d-d0b1-8035-a0e10e4cebfd
> Last I checked, you were the only one of us tied to a leash.
> Last I checked, none of us was tied to a leash.

0:0 - Well... 'works' might be putting it a little strong, but... makes it feel less terrible, at least.
uid: 751967a3-f110-153c-c8e7-a1ca3c27784e
=== END NODE ===

0:0 - You and Mizora. Wow. Just wow.
uid: 785f3516-b12f-b77f-0210-5476d13cbce8
Node context: She's gutted.
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
- 0 Set flag(s) to (Object):
   true - ORI_Karlach_State_SleptWithMizora - Talked to Karlach after sleeping with Mizora
> Was it everything you thought it'd be?

0:0 - It was only sex, Minthara. Do you have to be so dramatic?
uid: 78ae805e-620e-9b27-9687-fd7b195b75f4
> If I were being dramatic, I would take a knife to your most sensitive parts, and ensure you could never use them again.

0:0 - She wasn't bad. If you'd been there, you could have taught her a thing or two.
uid: 793e3f04-03f2-fe68-0bbb-46383d5be607
> Shka'keth! First, you cut me clean open. Then, you set my carcass aflame.

null
uid: 7caac118-e9dc-64c1-422b-46c2bdd3a8fe
Jump to another node

0:0 - It was great, actually. I didn't know the Hells could be so heavenly.
uid: 7cbf5516-a07d-4172-d189-a508b2de749f
> Listen to you. You have no idea what you're talking about.

0:0 - I let my guard down. It won't happen again.
uid: 7dbac633-c9ef-1cd9-cda6-204fc53ecf8b
Node context: Upset at player but holding it back. Girl's been cheated on.
> So that's it, then? No more 'us'?
> Please, stay with me. No more dalliances - I only want you.
> It was only sex, Lae'zel. Do you have to be so dramatic?

0:0 - Shka'keth! First, you cut me clean open. Then, you set my carcass aflame.
uid: 7ea10a3f-1d1d-a022-4408-56a826fc650f
Node context: You asshole! SHKA-keth.
> I let my guard down. It won't happen again.

0:0 - It's not what you think it is, I swear.
uid: 802575bc-f4ce-c84f-f7a2-23ee97331dd9
> Mm-hmm.

0:0 - I can barely look at that devil, much less touch her. How could you be so reckless?
uid: 810a9bfc-a280-380d-77a0-5163c2e59d63
Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates.
> null

0:0 - Listen to you. You have no idea what you're talking about.
uid: 82486490-5851-f892-6b75-9123ed1dec72
Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates.
> I need... I need a minute.

0:0 - You have my might - I owe you that much. But don't owe you more.
uid: 83c87c6e-86ba-1594-470f-468be446298f
Cinematic: The scene fades to black after the last line.
Node context: Upset - player cheating on him with his own cambion
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll.
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
=== END NODE ===

0:0 - Leave. I have killed greater lovers for smaller betrayals than this.
uid: 8446d5cc-f0fc-6232-317a-f034991b44f0
Cinematic: Minthara rises up to attack.
Node context: quiet anger
> So that's it, then? No more 'us'?
> Please, stick with me. No more dalliances - I only want you.
> It was only sex, Minthara. Do you have to be so dramatic?

0:0 - Is that what you said to her when she wrapped her wings around you?
uid: 858a50d4-e8ac-f7ce-321d-ac319a25874f
Node context: Upset at player but holding it back. Girl's been cheated on.
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - No, nothing good.
uid: 8644c4e4-1e03-9d80-b01f-722bcc355dac
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
> For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.

0:0 - Is that so? Clearly I've been going too easy on you...
uid: 881721d3-35ce-86ec-38d0-ad3c0734710f
> null

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: 88533314-9294-dcae-a1cf-f1eeb51aa858
> Worry not - I asked for freedom to follow my heart, and of course I offer it in return. There is so much to enjoy amidst nature's bounty - why squander what time we have on jealousy?

0:0 - Was it everything you thought it'd be?
uid: 8949094e-042b-ea88-29c9-7705a6f32336
> It's not what you think, I swear.
> Listen, Karlach. She manipulated me into it. It meant nothing, I swear.
> It was great, actually. I didn't know the Hells could be so heavenly.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
> Not bad. But it would have been even better If you'd been there too.

null
uid: 8cdc603b-7b6c-ff78-10db-7eaf1c2a4d0e
Cinematic: The player sits on the ground with the camera directly facing them. Mizora is not there, and there are no flames. NOTE: Player sits in Jeff Goldblum languid pose.
- 0 Check flag(s) (Object):
   true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating
> null

0:0 - You should've thought of that before you got close to that devil. Did you forget who she works for? Did you forget what Zariel did to me?
uid: 8def1f58-c25d-2b73-26eb-0880a58dee38
> I need... I need a minute.

0:0 - Only allies. Nothing more.
uid: 8e0ddb64-cfc6-9215-3651-8ccf96675185
Animation: [GERRY] Lae'zel turns and walks away after her line.Upset at player but holding it back. Girl's been cheated on, , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line
Cinematic: Lae'zel turns and walks away after her line. The scene fades to black.
Node context: Upset at player but holding it back. Girl's been cheated on.
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
=== END NODE ===

null
uid: 8e132321-86da-ddd1-dc5b-01a6a5854989
Cinematic: Fade to black
=== END NODE ===

0:0 - Do you understand what she did - what you did?
uid: 8f0f6320-0b28-ee84-f0ae-2c18099eb599
Node context: Disappointed in player for sleeping with his devil patron, but not angry per se
> It's not what you think it is, I swear.
> Yes. I shared a night of ecstasy with the hottest devil this side of Avernus.
> I had a bit of fun is all. Nothing to get worked up about.
> Nothing good, from the sounds of it.
> No, but I bet you're going to tell me.

0:0 - Well look who the Lady of Silver dragged in.
uid: 8f60f1d8-0021-20b4-252d-0529ddf3daff
- 0 Check flag(s) (Tag):
   true - Enemy of Shar -
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

null
uid: 91cabbda-e1ce-ad3c-5690-a35a10bc7d43
> We danced, we made a connection. And you severed it for a single bite of the Hells.

0:0 - She was incredible. Who knew the Hells could be so heavenly?
uid: 926012dd-7ca6-5d87-021c-5408b80dde03
> Leave. I have killed greater lovers for smaller betrayals than this.

0:0 - Can you blame me? It's not like you've been putting out.
uid: 9517aff5-998c-0e6b-b7b5-1a51aeb30dcc
- 0 Check flag(s) (Global):
   false - CAMP_Wyll_Act3Romance_Event_Began - Player experienced Act 3 romance scene with Wyll
> Is that what matters to you? Sex without union, heat without heart? Did you not take joy in the dance?

0:0 - Would it be a mistake if my dagger were to find your heart? I think not.
uid: 96943f99-6f92-6997-23ce-95ffa40caa72
Node context: quiet anger
> Leave. I have killed greater lovers for smaller betrayals than this.

0:0 - Listen, Halsin. She manipulated me into it. It meant nothing, I swear.
uid: 97db7f12-805d-50e2-4937-171fc479294c
> Oh. Then I'm sorry to hear the encounter left a sour taste in your mouth. It can be... an unfortunate reality. I just hope it doesn't dissuade you from exploring nature's bounty.

null
uid: 99374615-8c4b-3fd7-257a-5f13ab1a228b
> *Morning - tainted by the faint whiff of sulphur. You may have rejected Mizora, but her essence still hangs in the air.*

null
uid: 9a6a56ca-c14f-9fb6-28e4-ae4f7a82c838
Jump to another node

0:0 - It was great, actually. I didn't know the Hells could be so heavenly.
uid: 9b8b0fed-f910-9132-c66c-3e56c96d8068
> It does sound divine. You'll have to catch me up on all the gory details later.

0:0 - Shake your head in disbelief.
uid: 9c02a885-bc25-e7d7-acf1-99bf898729aa
> Raphael. Mizora. You know the ways of devils.

0:0 - Is that what you think?
uid: 9f005c83-9a85-fbfe-814b-586b2c1d1270
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
> For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.

0:0 - Kaincha. Haven't I suffered enough wounds for you to come slice me clean open?
uid: 9f739ea3-05a3-cbcf-f885-dd6945abc086
Node context: Upset at player but holding it back. Girl's been cheated on. Kaincha = asshole. CANE-cha.
> I let my guard down. It won't happen again.

0:0 - Just remember to fetch me next time. I'd hate to think you were holding out on me.
uid: a03d3b7c-b103-b7b0-d3f1-f5561d60a377
Cinematic: The scene fades to black after the last line.
=== END NODE ===

0:0 - More than a little. I would love to see her naked body bound to yours by barbed chains, as you both bleed out in a spider-pit.
uid: a08c025f-fa66-4cef-f6d5-cc3994f42f81
Node context: quiet anger
> Leave. I have killed greater lovers for smaller betrayals than this.

0:0 - I gave up my soul for the city, not for some diabolical fling.
uid: a130bfd0-edd3-4e6d-f157-3f4ce68fbb98
Node context: Upset - player cheating on him with his own cambion
> I saw a future for us. A kingdom, even. And you shattered it for a single bite of the Hells.

0:0 - I was just thinking it was a shame you weren't there - you could have taught her a thing or two.
uid: a1940ab4-a5d0-0afc-5a6f-55370ef4271e
> An intriguing prospect, for sure... but I'm glad you've shown yourself to be comfortable in exploring without me. Sharing is important, but some things should be just for you.

0:0 - You mean to tell me you're not even a little turned on by her?
uid: a399bd34-bc59-082f-83da-86888e833935
> More than a little. I would love to see her naked body bound to yours by barbed chains, as you both bleed out in a spider-pit.

0:0 - One spark, and the Hells were yours to devour. A pity for you the one taste is all I'll give.
uid: a64e3159-9bc3-3278-2653-eaec9b8b3c14
Animation: [GERRY] *REUSE* N61
Cinematic: Note: Player should start out seated, then stand up once Mizora's done saying this line
> null

0:0 - Not bad. But it would have been even better If you'd been there too.
uid: a9f70b31-b625-b46e-9ff7-454a9e6125d4
> I can barely look at that devil, much less touch her. How could you be so reckless?

null
uid: ac147e53-f8f4-5119-3fca-655b15be46a5
> The pleasure of torment, the torment of pleasure.

0:0 - And you - not a mark on you. You burn just as hot as myself, dear sister.
uid: ae5befb6-eddd-ed9e-f939-b08feaeb6d3d
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> *Your pores flood with heat and frigid water. Your parched tongue searches for the right response.*

0:0 - Now now, Minthara. Can I help it if I'm too tempting to refuse?
uid: ae992866-3d68-e2a3-d65c-e20d1e9e427b
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - It happens, my dear. Best not to dwell on it. Not if you can move on to the next conquest.
uid: b33f2491-b284-bbb6-6ea6-c9e2a2758abf
> That... doesn't sound healthy.
> Does that work? Just ignoring it?
> True. The next will be better!

0:0 - It was a mistake. If I could choose over again, I would.
uid: b35c7242-0398-1f39-5642-31ba58ebfe3d
> Would it be a mistake if my dagger were to find your heart? I think not.

0:0 - Astarion. What a pleasant surprise. I must have drawn more blood than I intended.
uid: b45df4a7-5de6-ac11-e442-a433e3a4e15f
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - It does sound divine. You'll have to catch me up on all the gory details later.
uid: b4c40b6f-623c-b347-46d2-1f377d8f3c41
=== END NODE ===

0:0 - But that said, don't allow me to talk myself out of a night to remember all the time...
uid: b5692cb5-6b53-5c3d-25cc-684b0a62c238
Cinematic: The scene fades to black after the last line.
Node context: Flirty
=== END NODE ===

0:0 - I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.
uid: b6bc59aa-16a5-208f-d049-8047ef9782ab
Node context: Resigned, heavy heart
> So that's it, then? No more 'us'?
> Please, stay with me. No more dalliances - I only want you.
> It was only sex, Gale. Do you have to be so dramatic?

0:0 - Forever marked. It's not just a contract that binds us.
uid: b88a72d9-7ecd-23d8-72fa-17d4ad743864
- 0 Check flag(s) (Global):
   true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Can't you feel it, pet? Where my lips scorched your skin? How your soul's frozen over?

0:0 - I was such a godsdamned fool. I believed in you. I believed in us.
uid: b89a3ad1-255f-99c1-fba6-683cd12304a4
Node context: Upset - player cheating on him with his own cambion
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> And out of every soul walking the planes, you chose her.

0:0 - All that said, there's no harm in asking me in advance.
uid: b9634a67-b3eb-0d9a-23dd-0069477e9152
> And you'd have said yes?
> My apologies. I'll keep that in mind.
> I'm an adult. I don't need your permission.

0:0 - I feel it. But I'm not sure I like it.
uid: ba0aacf1-cfe0-ac6d-4825-bc85c6185af3
> You may not like it. But you'll crave it in spite of yourself. A pity for you the one taste is all I'll give.

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: ba7b9d0b-98eb-5768-9f06-19d689ce4e3a
> Spare me the scolded puppy routine - I already said I'm not angry. I'll still pet you as much as you like.

0:0 - Yes. I shared a night of ecstasy with the hottest devil this side of Avernus.
uid: bb6c3a47-7447-0951-05ac-52ed14af6794
> Gods. You raced from the Hells only to plunge right back in, all for a damnable fling.
> Gods. You caused so much sorrow, all for a damnable fling.

0:0 - I'm honestly not sure. Good in the moment, but afterwards...
uid: bbe7f680-1552-e253-dc05-427e9d6daf43
> Afterwards you felt empty? Alone? Ashamed?

0:0 - But trust me, deary - the pleasure was all yours.
uid: bd84a355-4124-7c7f-03ce-842e90046f5e
> null

0:0 - Pleasant evening, I trust? I tidied up my hair and had an early night... but you don't look like you had much sleep at all.
uid: bdcdf773-ea22-ec72-53e1-09e6504948af
Node context: Teasing, butter-wouldn't-melt.
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> I'm not jealous, you know. If I wanted to bed something loyal and pure, I'd find a swan.

0:0 - Don't you dare subject me to petty lies.
uid: be0cdda2-0191-5ae6-ab75-9fe626553be8
> I let my guard down. It won't happen again.

0:0 - Well of course it meant nothing! She's a devil, she's hardly going to fall in love.
uid: be77ba9f-6db4-21cc-d06d-2713d8234416
> Were you actually worried I was angry? Oh you sweet little thing - I'm not going to abandon a feast just because someone else had a nibble.

0:0 - The flame always existed in me. But you were the one to kindle it.
uid: c13b247a-ff32-9534-ac8e-26cf9bdb6a4c
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> One spark, and the Hells were yours to devour. A pity for you the one taste is all I'll give.

0:0 - Countless souls walk these planes, countless ways to find pleasure. And out of all of them, you chose her.
uid: c1946aaa-ca01-ea6b-9ea1-8483f0752739
Node context: Disappointed in player for sleeping with his devil patron
- 0 Check flag(s) (Object):
   false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> Do you understand what she did - what you did?

0:0 - Come on. Don't tell me she didn't stir something in you, too.
uid: c2b346ca-9d7b-1eb8-c4ff-c7349509bea7
> No, of course she didn't. Why would I want anyone but you...?

0:0 - We danced, we made a connection. And you severed it for a single bite of the Hells.
uid: c379c5f4-47ed-1e72-b47e-67f8b0a8dcae
> null

0:0 - I had a bit of fun is all. Nothing to get worked up about.
uid: c3836d96-3d6d-a7b5-e2c1-d23dd95f99c9
> Is that what you think?

0:0 - Were you actually worried I was angry? Oh you sweet little thing - I'm not going to abandon a feast just because someone else had a nibble.
uid: c3a0d707-d414-d85a-0980-07abb955fa43
Cinematic: The scene fades to black after the last line.
> So, what was it like? Tell me everything.

0:0 - I'm smarter than that, and so are you. It's part of what drew me to you.
uid: c4c18404-b769-c9c9-ebe2-3186febefdab
Node context: 'cut the bullshit'
> I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.

0:0 - Tell me. Did her skin taste as good as mine? Did her tongue make you shiver?
uid: c551c771-50dd-cee3-3f0e-529a389cf59b
Node context: Upset at player but holding it back. Girl's been cheated on.
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> It's not what you think, I swear.
> She was incredible in all honesty. I had no idea the Hells could be so heavenly.
> Listen, Lae'zel. She manipulated me into it. It meant nothing, I swear.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
> She wasn't bad. If you'd been there, you could have taught her a thing or two.

0:0 - Gods. I had no idea.
uid: c62e8489-8c72-06c2-b113-846f57a42bd3
> But you did.

0:0 - True. The next will be better!
uid: c677dbb0-57eb-fe28-42f2-1e0e33c21c58
> That's the spirit, just keep moving forward. And hope the past never catches up to you.

0:0 - Listen, Wyll. She manipulated me into it. You of all people should understand.
uid: c74bbe27-8674-c195-e656-facb7fc97b9c
> I gave up my soul for the city, not for some diabolical fling.

0:0 - I'm irresistible.
uid: c8556f86-8a3f-7b26-bb03-d79b85409b56
> null

0:0 - I need... I need a minute.
uid: c8e1d43c-7fc0-77be-fef5-742f685c9a3b
Cinematic: The scene fades to black after the last line.
Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates.
=== END NODE ===

0:0 - Clean yourself off. Brimstone is an ill perfume.
uid: c945e943-fe28-f01c-bfcc-1d3ce39325f0
Cinematic: The scene fades to black after the last line.
Node context: disdain
- 0 Set flag(s) to (Object):
   false - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara
   true - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara.
=== END NODE ===

0:0 - So that's it, then? No more 'us'?
uid: ca8359d2-2b37-5f6e-4f02-90899238860d
> Zhak vo'n'ash duj. Source of my bruises.

null
uid: cb8c9804-719a-d4e5-a4b9-984ecc0a19cc
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll
> null

0:0 - So that's it, then? No more 'us'?
uid: cfaa42c5-cb81-e3a3-f1cc-8bb89603d01e
> You had your chance, and unleashed a wildfire. Nothing left but dust.

0:0 - Well of course I would have! Sweet hells, it's not every day you can do a horizontal dance with a devil.
uid: d0cec213-630f-04d1-65d5-fa81bda96664
> So, what was it like? Tell me everything.

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: d1b72a46-8d79-56f7-d610-9691036c683d
> You should've thought of that before you got close to that devil. Did you forget who she works for? Did you forget what Zariel did to me?

0:0 - Is your mind so fragile that you couldn't say 'no'? Was our bond so weak that a single spark could break it?
uid: d345aa43-6074-c5ef-3eeb-1587861caa23
Node context: Upset at player but holding it back. Girl's been cheated on.
> I let my guard down. It won't happen again.

0:0 - You're forever marked. Can't you feel it - where my lips scorched your skin? How your soul burns with flame?
uid: d596dbad-e2b6-026b-8a0c-cf24100b6010
> *Your pores flood with heat and frigid water. Your parched tongue searches for the right response.*

0:0 - Kind of you to offer a free sample then. Now that he's tried out inferior goods, he'll know just how good he has it already.
1:0 - Kind of you to offer a free sample then. Now that she's tried out inferior goods, she'll know just how good she has it already.
2:0 - Kind of you to offer a free sample then. Now that they've tried out inferior goods, they'll know just how good they has it already.
uid: d59d8ecd-46ea-ac92-ab6f-85241ac6f067
Cinematic: The camera moves back and reveals Shadowheart standing there, looking on. NOTE: Player is already standing
Node context: Addressed to Mizora. A little barbed, but unthreatened - confident she has the player's affections.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart
> Well look who the Lady of Silver dragged in.
> Well look who snuck in from the shadows.

0:0 - You shared your body with the fiend who held my soul. I can forgive it. I can't forget it.
uid: d5a4291f-eade-0d2d-0ceb-615c2a96b8e8
Node context: Upset - player cheating on him with his own cambion
> You have my might - I owe you that much. But don't owe you more.

0:0 - The devil might just be the last
uid: d5acaee1-616c-3aea-44cc-d001804be5ec
Cinematic: The camera moves back and reveals Minthara standing there, looking on. NOTE: Player is already standing
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara
> Now now, Minthara. Can I help it if I'm too tempting to refuse?

0:0 - Souls like mine.
uid: d5b28a4d-c010-98a7-8e92-05ce8a5fd7ab
Node context: Wyll reveals why the player sleeping with Mimzora was so horrfying: she used the suffering of the damned to give you pleasure.
> Gods. I had no idea.
> Shake your head in disbelief.
> So? They're already dead. What's a little more torture?
> I should have known better. No patron gives without taking.

0:0 - My apologies. I'll keep that in mind.
uid: d5ddb8d3-b524-8f2a-15d9-e603839bff5b
> Don't apologise. I'd rather see you happy than guilty.

0:0 - You may not like it. But you'll crave it in spite of yourself. A pity for you the one taste is all I'll give.
uid: d62e0ecb-3502-6ae5-9a2a-2ec09c483671
Animation: [GERRY] *REUSE* N61
Cinematic: Note: Player should start out seated, then stand up once Mizora's done saying this line
Node context: Cut off when an unexpected visitor interrupts
> null

0:0 - You've got to eat, after all. What do I gain from denying your appetites?
1:0 - A girl's got to eat. What do I gain from denying your appetites?
2:0 - An adventurer's got to eat. What do I gain from denying your appetites?
uid: d872c981-0bc4-564c-089f-dfb6383495e4
Cinematic: Nonchalant shrug on first sentence
Node context: Nonchalant shrug on first sentence
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> Just don't forget about me either - I have needs of my own.

0:0 - But you did.
uid: d98a0c2a-ae4f-4603-8bdf-93852fe8be4e
> Raphael. Mizora. You know the ways of devils.

0:0 - Raphael. Mizora. You know the ways of devils.
uid: d9f916fd-6637-f7a6-1588-76f94baa5fb2
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
> And you know they don't give without taking.

0:0 - That is a relief, because I thought you had allowed a devil to enjoy your body. A body that belongs to me.
uid: da51520c-0c4b-3ee9-e475-2efc80fbe575
Node context: sarcastic on first note, quiet anger on last
> Leave. I have killed greater lovers for smaller betrayals than this.

0:0 - I'm an adult. I don't need your permission.
uid: db9338a8-c455-099a-2bea-06de5ecd3379
> I'm not seeking to control you. All I ask is a little... consideration.

0:0 - Some mistakes can't be resolved with an apology. Some mistakes, you have to carry with you, forever.
uid: dbfb8ae7-8e95-e5d2-562e-2477b4bcd217
Node context: Sad, weary, Speaking from experience
> I've... misjudged the situation. I gave my heart over to you too freely, and now it has been wounded. A mistake I shall not repeat.

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: ddb2ce15-f4af-e88c-d6a5-b530ab03d421
> Some mistakes can't be resolved with an apology. Some mistakes, you have to carry with you, forever.

0:0 - And you know they don't give without taking.
uid: de40023b-bc2a-ebbc-f72b-254422aba8b3
Animation: NOTE: Wyll is furious. Delivers his line very angrily and then storms away, , [GERRY] Wyll turns and walks away after his line., , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line
Cinematic: Wyll turns and walks away after his line. The scene fades to black.
=== END NODE ===

0:0 - Gods. You raced from the Hells only to plunge right back in, all for a damnable fling.
uid: dfb83bdb-14d7-8cd0-57da-ff704ec73d36
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.

0:0 - It was only sex, Lae'zel. Do you have to be so dramatic?
uid: e0b91300-72df-b889-cf4e-eabbd96908b6
> I do not share. That is not drama - that is pride. You might want to find some of your own.

null
uid: e1559f9b-6398-8697-5f45-1e537df5c7bc
> You and Mizora. Wow. Just wow.
> And? What do you have to say for yourself?
> Pleasant evening, I trust? I tidied up my hair and had an early night... but you don't look like you had much sleep at all.
> Tell me. Did her skin taste as good as mine? Did her tongue make you shiver?
> I thought we shared something special, I truly did. Clearly I'm nothing but a smitten fool...
> I can't help but sense a certain... ruefulness in you. Don't punish yourself on my account - remember we are both free to roam and love as we see fit.
> Explain yourself. Or is your tongue too-scorched from exploring that hellhole to form words?
> I was such a godsdamned fool. I believed in you. I believed in us.
> Countless souls walk these planes, countless ways to find pleasure. And out of all of them, you chose her.
> null

0:0 - Listen, Minthara. She manipulated me into it. It meant nothing, I swear.
uid: e2c6660d-5ae9-e195-a796-c2a428cc92d8
> Lies. If you were so easily manipulated, I would never have admired you as much as I did.

0:0 - Does that work? Just ignoring it?
uid: e515d399-17b6-bc7b-d9d4-2ba42f8fe62a
> Well... no, not particularly. But it's better than facing up to it, at least.

null
uid: e56f363e-635c-e379-4ebe-8dc14319e894
Animation: [GERRY] The player sits on the ground with the camera directly facing them. Mizora stands behind the player, her wings open wide. Both of them are burning in red flame., , [AMN][GUS-239513] Player is lounging, Jeff Goldblum style. They're naked/dressed in their underwear. Mizora stands behind them...her wings wide open., , NOTE: Player sits in Jeff Goldblum languid pose. They just had a really good time.
Cinematic: The player sits on the ground with the camera directly facing them. Mizora stands behind the player, her wings open wide. NOTE: Player sits in Jeff Goldblum languid pose. JLatino: Cut flames "Both of them are burning in red flame."
> null

0:0 - Listen, Gale. She manipulated me into it. It meant nothing, I swear.
uid: e7a899ca-7c56-c587-4ce5-df7ef42744ae
> You're smarter than that. It's part of what drew me to you.

0:0 - I just hope I don't seem boring to you now, in comparison. Perhaps I'll need to redouble my efforts, in future...
uid: e869f6f4-eccd-636f-5baa-41a52df665f4
Cinematic: The scene fades to black after the last line.
Node context: Humourously self-deprecating/flirty
=== END NODE ===

0:0 - You were offered a chance, and you seized it with both hands - and some other parts besides. It's admirable, really.
uid: e8ed0318-95d4-6ab6-c185-5028b16d9b45
> The way I was raised, the way I was trained... well, it was positively encouraged, to get to know each other. Even from the memories I can recall, there's stories I could tell you...

0:0 - What? Like you wouldn't have jumped at the chance.
uid: e98f1bcd-fee9-b56d-8438-b284d81808cc
> Well of course I would have! Sweet hells, it's not every day you can do a horizontal dance with a devil.

0:0 - And I'd do it again. She was incredible.
uid: e9d6b112-c4b5-949b-3a1f-3349f6216116
> More incredible than the love we might have shared, the kingdom we might have built?

0:0 - This was a mistake. Nothing more. I'm disgusted with myself.
uid: e9e66f64-e087-c279-ead3-ae2051f94369
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Tsk. You're a terrible liar. Your time in Avernus taught you nothing.

0:0 - Do you really expect me to choke down that obvious bullshit?
uid: eb7a3e24-9277-1777-926a-189fadc6d86e
> I need... I need a minute.

0:0 - And? What do you have to say for yourself?
uid: ec0848c2-88f8-e39a-7562-ecf55e44525a
Node context: Faux-judgey tone
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord
- 1 Check flag(s) (Object):
   true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion
> What? Like you wouldn't have jumped at the chance.
> Listen, Astarion. She manipulated me into it. It meant nothing, I swear.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
> Jealous?

0:0 - So that's it, then? No more 'us'?
uid: ecb957c1-e9e9-7aed-f39d-6ee952987735
> As you say. Perhaps others could turn the other cheek, but I'm not that sort. It's for the best - to spare further heartache.

0:0 - Mm-hmm.
uid: ed72f7e6-bfe6-95a5-3909-82c3554a7bcb
Node context: Sarcastically
> null

0:0 - Well look who snuck in from the shadows.
uid: ed73923b-652a-effe-5682-ef9ec2d3ce8f
> I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs?

0:0 - It's not what you think, I swear.
uid: f018914a-02ab-211f-e636-c4b898b86b8e
> Don't you dare subject me to petty lies.

0:0 - Please, stick with me. No more dalliances - I only want you.
uid: f0eaf9fb-fdbf-073e-9ebc-1408f05179ec
> You had your chance, and unleashed a wildfire. Nothing left but dust.

0:0 - The pleasure of torment, the torment of pleasure.
uid: f2dda077-9dab-db30-85a7-c4656d21a87e
Animation: [AMN][GUS-239513] Mizora walks around the Player (on their left side), looking down at them as she walks past. She stops in front of the Player. Her back is facing them as she talks about delighting in her experience., , As she is about to finish her line, she turns around to face the player. Forms a standard Bronze staging., , NOTE: Player is still seated and naked/in their underwear.
Cinematic: Note: State mentioned below is incorrect. Player should stilll be seated, Mizora is standing
> Forever marked. It's not just a contract that binds us.
> Forever marked. We may not be pacted - but the Hells still bind us.
> And you - not a mark on you. You burn just as hot as myself, dear sister.
> You're forever marked. Can't you feel it - where my lips scorched your skin? How your soul burns with flame?

0:0 - One taste, one indulgence - but the delicious agony remains. A pity for you the one taste is all I'll give.
uid: f38fce29-4665-2b97-beb1-37e5e96d7e65
Animation: [GERRY][AMN][GUS-239513] Mizora saunters/ sashays towards the Player. She bends over and reaches out with her right hand to touch the Player's chin in an intimate gesture., , As she finishes the line, she looks up and to the right to where the love interest is (who is positioned offscreen), , Player hurriedly draws back from Mizora and scurries to their feet after being discovered by love interest., Mizora straightens up, withdraws her hand and turns to face Player's love interest
Cinematic: NOTE: State below is wrong [AMN][GUS-239513] Mizora steps towards the Player. She bends ove/crouches next to the player to deliver her line, meanwhile the player's love interest arrives. Player stands stepping between the love interest and Mizora. JLatino: Simplified above, no contact
> null

0:0 - I would enjoy punishing your body almost as much as I have enjoyed loving it, but I need you intact for the fights to come.
uid: f43ddf2f-4cdb-a610-546c-d648e175c808
Node context: quiet anger
> Clean yourself off. Brimstone is an ill perfume.

0:0 - For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil.
uid: f4789a53-918f-d1f0-4b1c-c3c89eff4820
Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron.
> Souls like mine.

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: f4ed306a-6fbb-82f9-76ab-5eb53dcf3881
> It was a mistake. You didn't invite me!

0:0 - If I were being dramatic, I would take a knife to your most sensitive parts, and ensure you could never use them again.
uid: f6c9d3ef-465f-adc5-8868-55ff3fe2944c
Node context: quiet anger
> I would enjoy punishing your body almost as much as I have enjoyed loving it, but I need you intact for the fights to come.

0:0 - Forever marked. We may not be pacted - but the Hells still bind us.
uid: f9a68c84-036f-796d-b347-7af74ebe8620
- 0 Check flag(s) (Global):
   false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Can't you feel it, pet? Where my lips scorched your skin? How your soul's frozen over?

0:0 - You owe them that much.
uid: f9adf2c0-8f37-a6b5-035f-7dfbd4e972c3
Animation: NOTE: Wyll is furious. Delivers his line very angrily and then storms away, , [GERRY] *REUSE* (N378)Wyll turns and walks away after his line., , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line
Cinematic: Wyll turns and walks away after his line. The scene fades to black.
=== END NODE ===

0:0 - I saw a future for us. A kingdom, even. And you shattered it for a single bite of the Hells.
uid: f9b89a6e-711a-1c64-fd32-741ec35be4ed
Node context: Upset - player cheating on him with his own cambion
> So that's it, then? No more 'us'?
> Please, stick with me. No more dalliances - I only want you.
> It was only sex, Wyll. Do you have to be so dramatic?

0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
uid: fa9cb39d-7459-3fbc-23ae-adbc580b328e
> When the blade has cut clean through, it is too late for sorries.

0:0 - I can't help but sense a certain... ruefulness in you. Don't punish yourself on my account - remember we are both free to roam and love as we see fit.
uid: fb2ac08f-e468-df7e-42e6-61c08b40a4bf
Node context: A little concern
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin
> No, no regrets. It was great, actually. I didn't know the Hells could be so heavenly.
> Listen, Halsin. She manipulated me into it. It meant nothing, I swear.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.
> I was just thinking it was a shame you weren't there - you could have taught her a thing or two.

0:0 - Spare me the scolded puppy routine - I already said I'm not angry. I'll still pet you as much as you like.
uid: fb45f126-9f1a-6094-6310-c6af58725c2e
> null

0:0 - That's the spirit, just keep moving forward. And hope the past never catches up to you.
uid: fcb5669d-d4eb-d85b-a792-561888057bc7
=== END NODE ===

0:0 - I'm not jealous, you know. If I wanted to bed something loyal and pure, I'd find a swan.
uid: fcfd4a9d-8155-2463-2cc2-0220396bedc1
> I'm glad to hear you say it. I had no idea the Hells could be so heavenly.
> Listen, Shadowheart. She manipulated me into it. It meant nothing, I swear.
> It was a mistake, and I'm sorry. I don't want to lose what we have because of this.

0:0 - Chk. I see your standards have markedly declined.
uid: ff3dfe2d-28ac-0a94-dbfa-10a6742279ce
Cinematic: The camera moves back and reveals Lae'zel standing there, looking on. NOTE: Player is already standing
- 0 Check flag(s) (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> On the contrary, my dear - unlike you, I know just where to bite.

0:0 - And you'd have said yes?
uid: ffeee326-de0d-f2ed-d4eb-66aef9691c98
> You've got to eat, after all. What do I gain from denying your appetites? A girl's got to eat. What do I gain from denying your appetites? An adventurer's got to eat. What do I gain from denying your appetites?


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MinscJaheiraReunion_CFM.lsj
Synopsis:
After Minsc is rescued from the Absolute's domination, he and Jaheira have a brief confrontation at camp. They were the first to discover the cult, and Jaheira believes they might have ended the threat that night if Minsc had not charged in and been captured. The player can agree with Jaheira, or offer a counterpoint - that Minsc only did what he thought was right, and it set the course of events that eventually led you all to join forces.

0:0 - We were the first to discover the cult. And if you had only waited, we might have marshalled our numbers and -
uid: 0035e6ba-b35c-31ed-0fa8-4d8b332b46ec
> Good does not wait for evil to button up its britches - when it offers buttocks for the smacking, Minsc and Boo greet cheek with hand!

0:0 - I don't care what you call yourselves. I just need you both focused on the fight ahead.
uid: 029248d3-b292-6c25-cf88-a47c2039ff42
> I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms.

0:0 - You know better than to believe our victory is some destined thing. I need to be sure that Minsc knows it, too.
uid: 05492ec2-bbb5-1fe4-1f67-b8d492bc4f4d
> null

0:0 - I have seen too much to believe destiny has taken our side. Blind luck, perhaps. The point remains.
uid: 06f4ad9f-4588-4348-b999-fc5c5865db92
> You meant well, Minsc. But you exposed the city to harm. You helped the cult spread. And worse, perhaps, than any of this:

0:0 - Wychlaran...? Minsc, I am not your witch. You are not my bodyguard. This is not some high lodge of your homeland.
uid: 076b5f84-8004-56c7-23b5-0104c0ca5142
> Boo agrees, you are a queer kind of witch. But this city is a queer place. And Minsc, you may have noticed, is sometimes strange himself.

0:0 - Hah! Not without a companion, I'm afraid. Boo will ask some of his sewer-dwelling friends!
uid: 0b9bfacc-e887-d10a-5472-9cba5144443b
Node context: Snorting, not unkindly, at the notion that the player is like Minsc. Obviously they need a Boo-equivalent first
> I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms.

0:0 - So what you're saying is you've learned absolutely nothing.
uid: 0d165449-3136-fd7f-0abc-d158c2266b5c
> Well, at least you're getting to know him a little better.

0:0 - Jaheira does as Jaheira does, and finds a way to save us all anyway.
uid: 16419e40-9add-4e9c-9fad-2fb6aa305161
Node context: Absolute unshakeable faith that Jaheira can and will solve any problem
> Aw. That's actually kind of sweet.
> I suppose there is some twisted logic at play there.
> So what you're saying is you've learned absolutely nothing.
> I don't care what you call yourselves. I just need you both focused on the fight ahead.

0:0 - *The Wychlaran: wise women of Rashemen, each bonded to a berserker bodyguard for life. There is no higher title, nor deeper bond, in all of Rashemaar custom.*
uid: 1849aa49-c35a-95d4-5571-e964f74c74f0
Node context: wick-LAR-an / RASH-em-en/ RASH-em-are
- 0 Set flag(s) to (Global):
   true - GLO_Minsc_Knows_Wychlaran - Player knows what a wychlaran is.
> Wychlaran...? Minsc, I am not your witch. You are not my bodyguard. This is not some high lodge of your homeland.

0:0 - The titles matter not. Only this - when Minsc does as Minsc does, and charges in to make a mess:
uid: 1e3c834f-d01a-8064-f50f-2d2465b594ff
Node context: Brushing aside Jaheira's discomfort with the title of 'wychlaran', getting to the point of what he means
> Jaheira does as Jaheira does, and finds a way to save us all anyway.

0:0 - Speaking of feelings - does Minsc know you were ready to kill the Emperor for him?
uid: 1ed9d225-e33f-f7bf-ddc9-d30df731e403
= Roll SkillCheck Intimidation (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 =
> null (roll sucessful)
> null (roll failure)

0:0 - Good does not wait for evil to button up its britches - when it offers buttocks for the smacking, Minsc and Boo greet cheek with hand!
uid: 1f3de401-4568-e04a-9f45-e342a509f863
Node context: Quietly scandalised at the notion that he should have stopped and waited for reinforcements, rather than wading into incredible odds alone.
> Say nothing.
> That sounds like a fun evening.
> Enough. What's this about?

0:0 - Jaheira... Boo is trying his best to explain, but I still do not understand your anger.
uid: 20927e5a-2a85-a300-667b-a151e2f6c3f4
Node context: Hesitant, a little apologetic - wants to get it but doesn't
- 0 Set flag(s) to (Global):
   true - CAMP_MinscJaheiraReunion_PlayerWitnessed - Player witnessed Minsc and Jaheira's reunion.
> Do not hide behind your hamster, ranger. You do not understand, because you do not listen.

0:0 - I would like to see if a lesson has been learned.
uid: 24d442fb-29ea-c41b-1ceb-0a6f82954337
> This mess falls on our heads, Minsc. The city under siege - its people poisoned by the cult - it all might have been avoided if you had just put your feelings aside and listened.

- Roll failure -
null
uid: 2d58933e-76b3-68ae-fde5-18a27319766d
> On that point, I am still to be convinced.

null
uid: 2ed80b1f-5928-5f00-4030-cdaec8474f78
Jump to another node

0:0 - ...I missed him, too. And try as you might, I know you have not missed my point as neatly as you pretend.
uid: 3321ec3c-297e-4636-584d-7a9e8375e764
=== END NODE ===

0:0 - But... this is where Minsc falls short of the understanding, Jaheira.
uid: 34f9407e-ef11-ecb9-60e5-7a8061d85fe4
Node context: Puzzled - a little wary to contradict Jaheira but working it out
> What else is a berserker for, if not to charge into danger ahead of his Wychlaran?

0:0 - A sad and desperate bluff. I need to be sure that Minsc understands I cannot make such a threat twice.
uid: 35667ef5-5bed-1292-2464-fab172fe7c95
> I have already pledged my sword and hamster both. What more does Minsc have to give?

0:0 - You mean the doppelgangers? It is no comfort to me that my face made this fool all the easier to lead. The point remains.
uid: 3a4e022a-a24c-245b-3b02-a5911149fd51
> You meant well, Minsc. But you exposed the city to harm. You helped the cult spread. And worse, perhaps, than any of this:

0:0 - On that point, I am still to be convinced.
uid: 3ab0f859-207d-fe81-fc40-afecac3aa60f
> null

0:0 - She's right, Minsc. I need to know you'll follow orders from here on out.
uid: 50f8147d-2ebf-44c8-a5c2-bf5c9f2bb44d
> I have already pledged my sword and hamster both. What more does Minsc have to give?

0:0 - Not even for Boo?!
uid: 51d8b994-494e-3d06-bd1e-d1febe23113b
=== END NODE ===

0:0 - Do not hide behind your hamster, ranger. You do not understand, because you do not listen.
uid: 5427db37-5e59-61ab-fd27-affa62324cb5
> We were the first to discover the cult. And if you had only waited, we might have marshalled our numbers and -

- Roll failure -
null
uid: 5c7db726-8980-7c62-e46e-260ff93317b3
> Wychlaran...? Minsc, I am not your witch. You are not my bodyguard. This is not some high lodge of your homeland.

0:0 - This mess falls on our heads, Minsc. The city under siege - its people poisoned by the cult - it all might have been avoided if you had just put your feelings aside and listened.
uid: 5d211855-5817-3369-1a7a-fa58f9a6d348
> You are the only one Minsc listens to - remember?
> Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me.
> Speaking of feelings - does Minsc know you were ready to kill the Emperor for him?
> She's right, Minsc. I need to know you'll follow orders from here on out.

null
uid: 63fe112c-be11-2a2d-11d4-0e508416b387
Jump to another node

0:0 - You meant well, Minsc. But you exposed the city to harm. You helped the cult spread. And worse, perhaps, than any of this:
uid: 6a7d673a-3690-95c1-3364-d4b885248a03
> You forced me to leave you behind.

0:0 - What else is a berserker for, if not to charge into danger ahead of his Wychlaran?
uid: 6a8fd2a8-2fc5-5548-3be3-ef220581932f
Node context: Genuinely bemused. He would happily throw away his life to protect Jaheira, and takes it for granted that she knows this 'Wick-LAR-an' - means wise woman / good witch in his homeland
- 0 Set flag(s) to (Global):
   true - CAMP_MinscJaheiraReunion_CFM_MinscMentionedWychlaran - Minsc called Jaheira his wychlaran.
> null

0:0 - Boo agrees, you are a queer kind of witch. But this city is a queer place. And Minsc, you may have noticed, is sometimes strange himself.
uid: 708230c1-eacc-1670-9a98-e621ba3c0b74
Node context: Tone is "I know it's strange, I agree, but hear me out"
> The titles matter not. Only this - when Minsc does as Minsc does, and charges in to make a mess:

0:0 - Enough. What's this about?
uid: 74305024-3ce6-6b50-f1ea-74768a0c082c
> I would like to see if a lesson has been learned.

0:0 - ...My own foolishness does not absolve Minsc of his.
uid: 873f74c2-76ee-3e53-ba46-dc36e48b3870
> You meant well, Minsc. But you exposed the city to harm. You helped the cult spread. And worse, perhaps, than any of this:

null
uid: 892b60d1-17fc-9b1c-a4b7-86486c8694ec
Jump to another node

0:0 - I have already pledged my sword and hamster both. What more does Minsc have to give?
uid: 90d3de63-9f04-03ef-1b9c-1e36cb0f1d56
Node context: At a loss
> Your word, ranger - that next time, you will stop and think. I will not always be here to tell you what to do.

- Roll sucessful -
null
uid: 9235429b-1212-62e8-f911-c98da7fe2b6e
> *The Wychlaran: wise women of Rashemen, each bonded to a berserker bodyguard for life. There is no higher title, nor deeper bond, in all of Rashemaar custom.*

0:0 - Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me.
uid: 940de94c-57d3-3f64-50b0-934d28e419f3
= Roll SkillCheck Insight (Wisdom) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 =
> null (roll sucessful)
> null (roll failure)

0:0 - That sounds like a fun evening.
uid: 9b149b05-dff5-1bee-b9b9-86778e899051
> It is well that Boo's innocent ears still ring from all this shouting.

0:0 - I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms.
uid: ad7274cc-62f7-98d9-ef26-45a512811269
Node context: Walking away with Jaheira
> Not even for Boo?!

0:0 - Your word, ranger - that next time, you will stop and think. I will not always be here to tell you what to do.
uid: ae3faf73-b9a3-6b59-f459-c90fa4749f19
> If not here, then where? Wherever there is, Minsc and Boo will go too! My hamster... he would not be parted from you again, Jaheira.

0:0 - It is well that Boo's innocent ears still ring from all this shouting.
uid: b01506b2-ac5c-47f2-a26f-d9c6acca62b4
Node context: A little offended - the player is being inappropriate in front of his hamster
> This mess falls on our heads, Minsc. The city under siege - its people poisoned by the cult - it all might have been avoided if you had just put your feelings aside and listened.

0:0 - Aw. That's actually kind of sweet.
uid: b1d193c9-a5e1-0072-2b1d-b3f83a03700a
> ...I fight alongside fools.

0:0 - If not here, then where? Wherever there is, Minsc and Boo will go too! My hamster... he would not be parted from you again, Jaheira.
uid: c552b498-8468-d596-8a80-db33cccd615f
Node context: Heavy emphasis on 'there' in second phrase. Jaheira has suggested she won't be around forever - Minsc won't hear of it. The last is the closest he gets to sincerely telling her how much he missed her.
> ...I missed him, too. And try as you might, I know you have not missed my point as neatly as you pretend.

- Roll sucessful -
null
uid: c835519e-b33d-1252-38d8-1db56e9dd3d3
> ...My own foolishness does not absolve Minsc of his.

0:0 - ...I fight alongside fools.
uid: cbdab6b0-d3a6-2919-ca22-aecd78dfbba6
> You hear that, Boo? We fight alongside a Wychlaran again.

0:0 - You forced me to leave you behind.
uid: d2e053d7-2b32-3a7a-ebd6-b730283c79fb
> But... this is where Minsc falls short of the understanding, Jaheira.

0:0 - Say nothing.
uid: d4894401-1805-d71b-30e9-aa831b8fc032
> null

- Roll failure -
null
uid: d49d0a8b-9281-11ff-0744-ccee205528a7
> You know better than to believe our victory is some destined thing. I need to be sure that Minsc knows it, too.

- Roll failure -
null
uid: d87b2a1d-c767-9d23-8447-31c02e38c820
> A sad and desperate bluff. I need to be sure that Minsc understands I cannot make such a threat twice.

0:0 - You are the only one Minsc listens to - remember?
uid: d97b0dda-a5b4-63ad-1d63-d7f74580a43e
= Roll SkillCheck Persuasion (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 =
> null (roll sucessful)
> null (roll failure)

0:0 - Well, at least you're getting to know him a little better.
uid: db71db49-78a4-1a2a-a98c-923ad99b330c
> I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms.

0:0 - I suppose there is some twisted logic at play there.
uid: e1bb3c3f-38ca-e440-d939-29adac1f249b
> Is there? Wonderful. Another Minsc in the making.

- Roll sucessful -
null
uid: e2e0d8ba-6d77-cc01-890c-05868832f8b6
> I have seen too much to believe destiny has taken our side. Blind luck, perhaps. The point remains.

0:0 - Is there? Wonderful. Another Minsc in the making.
uid: e304d078-93e2-2aed-1014-4472e6ef98f9
> Hah! Not without a companion, I'm afraid. Boo will ask some of his sewer-dwelling friends!

- Roll sucessful -
null
uid: e616b978-ed34-29e9-e78e-db242e6f5f8e
> You mean the doppelgangers? It is no comfort to me that my face made this fool all the easier to lead. The point remains.

null
uid: e755afdb-c1b4-227f-9664-8a506ff2e1bf
> null (roll sucessful)
> null (roll failure)

0:0 - You hear that, Boo? We fight alongside a Wychlaran again.
uid: f67deabf-ceb2-e42e-b6f6-6520c01653e1
Node context: Utterly unconcerned by the "fool" part, quietly excited by the "Jaheira fights alongside us again" part
> I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VossCampConfrontation_SCO_LaezelCom.lsj
Synopsis:
Voss arrives at camp and attempts to sway Laezel to his side after the events of the Creche. The Avatar can push Laezel to either agree or stay true to herself, potentially putting her on her Orpheus path.

0:0 - Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.
uid: 031dff98-ce22-f0ed-e2a8-39eb76fb7a90
> null

0:0 - Child of Gith. I've not come to kill you. I've come to aid you.
uid: 066c665f-63c6-7697-d331-c150b9a586f0
Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue.
> Don't trust him. Don't trust him.

0:0 - If they have not said, they must have good reason. And I won't be the one to betray them.
uid: 0e4b4f00-650c-2394-b943-5681a1005f87

0:0 - I am no slave, Jhe'stil Kith'rak. The Undying Queen is my freedom. It is she who will purify me, and she who will ascend me.
uid: 0e5047cf-551b-1e6e-b67a-d336582fe56c
Node context: Thoughtful, not too vehement. zhe-STIL KITH-rack.
> Lies, Lae'zel - every last one. There is no purification, no ascension.

null
uid: 0ff7e412-e5d1-4463-66c3-a33557a73bbb
> Ska'kek kir Gith shabell'eth. My blade rests. Mother Gith compels you to listen.

null
uid: 1347d80f-8eb2-47ba-dd14-f897d3c870c6
> null

0:0 - Be at ease. I bring only truth.
uid: 1720bc98-7b27-eaa6-9888-21e8466058f1
> I know you carry the Astral Prism, Lae'zel.

null
uid: 178e8d14-f73a-ffe1-0288-bc412e2181ff
> I served Vlaakith the whole of my life. Learned her words, fought her battles, yet she names me Hshar'lak. Your words carry truth.
> I served Vlaakith the whole of my life. Learned her words, fought her battles. Yet your words carry truth.

0:0 - He speaks true of the zaith'isk. You need to trust him.
uid: 1b24eff7-d66a-e6b4-33b1-eb6b970c38dd
- 0 Check flag(s) (Global):
   true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - What are you asking of us, Voss?
uid: 1c144f1c-6071-7ffa-d5a7-64d4709d937f
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I'm asking for your help - and your trust.

null
uid: 1d8d01b1-393a-f3cb-1307-06aa5a189575
> No. I don't believe it.

0:0 - Madness. You flood me with this... this heresy.
uid: 25879775-02e7-3880-1c9c-759813c6b95e
Cinematic: Posture in Lae'zel grows aggressive. She raises her blade.
Node context: Not nearly as aggressive as usual. She believes him but is keeping up appearances.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CanProceedToAct3 - Set when laezel can proceed to Act3
> null

0:0 - I'm not giving you the Astral Prism, if that's what you're wanting.
uid: 2cfc9ed1-9159-e899-b6a4-572e8dce7241
> It is not.

0:0 - I will meet you in Baldur's Gate. Do not make me regret it.
uid: 2db25143-1da8-523e-a4dd-df6d3ebaee91
> null

null
uid: 33679707-e695-2fea-41a9-d18c950c33f6
Animation: [DAN] KneelsSwordOnGround
Cinematic: [SCENE] Voss kneels and lays his sword on the ground in the githyanki sign of submission.
> null

0:0 - Take this. It is a qua'nith - a psionic detector.
uid: 3368da32-184d-714d-cfa7-17197d31819d
Animation: RE-USE [DAN] VossGivesSword
Cinematic: [SCENE] Gives the psionic detector
Node context: QUAH-nith
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_VossMeetingRaphaelInSharessCaress - Set if Voss tells us about it or if we read the note he carries if we kill him
- 1 Set flag(s) to (Object):
   true - ORI_Laezel_Event_VossGivesGithRadar - Set when Voss gives the party the Gith Radar
> The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.

null
uid: 343bcd90-214a-eeae-2516-74c4ecdc0642
> null

0:0 - Nod to Lae'zel. She should take the lead.
uid: 375facf2-bcf2-9e2b-7e32-cf3ad4079c61
> Speak. My ear is yours.

0:0 - I should go. Vlaakith's gaze pierces the seas and skies. She believes me loyal - and I can't afford her mistrust.
uid: 37727a4d-99d4-1daa-b3fa-62197930cd45
> Keep the Astral Prism close. Let no one take it from you. Slay any who try.

0:0 - The Prism's tenant can put an end to Vlaakith's tyranny. They must be let loose.
uid: 418833ae-e30b-6185-4216-58767c406d86
> I've sought their freedom for aeons. When the Prism went missing, I feared the worst.

0:0 - What do you want to do Lae'zel? I have your back.
uid: 41b17ce5-8229-b94a-5ea9-8726bef3599c
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - My own people hunt me. Why shouldn't I gut you where you stand?
1:0 - Your queen hunts us. Why in the hells should we listen to you?
uid: 41bc2099-f629-2422-2695-dc8a9976e327
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> Because I know who you are, and I know about the Astral Prism.

0:0 - But the one inside's chosen you as an ally, protects you with their power.
uid: 4e7f24bf-9edc-ca63-4099-4422d0838fca
> That very power will be the end of Vlaakith's tyranny. The Prism's tenant must be let loose.

0:0 - Instead, you've granted the opportunity I've so long awaited.
uid: 54fac6af-da8f-da78-2053-8526e20a64af
> All that remains is the key that unchains them - and I've found someone who I believe can provide it.

0:0 - Tl'a'Vlaakith - has our queen sent a knight to slay me with his own blade?
uid: 582ed2da-be7c-8563-497b-bb13caa6530c
Node context: Vlaakith's spirit - til-ah-VLAH-kith
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done
- 1 Set flag(s) to (Local):
   true - a852d987-a394-8158-5d83-4170c6f92207_NoChokeVersion - NoChokeVersiondescription
> Such informality, child. Does Jhe'stil Kith'rak not command your respect?

0:0 - Vlaakith's led us astray. I believe him, and so should you.
1:0 - Vlaakith's led you astray. I believe him, and so should you.
uid: 58b189fe-a1e9-4d34-a2de-19c11753d1f6
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - Yes. Yes! I am Vlaakith's will!
uid: 5b254b06-0b49-93f4-774f-3aa5df4ab6c2
Node context: About to attack
> Your choice is made. Hta'zith!

null
uid: 5b2b9537-5b80-daa7-16de-8b04d6318082
Jump to another node

null
uid: 5e8bf2a7-6e0b-215f-9b11-3bdbc85e1ce8
> But the one inside's chosen you as an ally, protects you with their power.

0:0 - Keep the Astral Prism close. Let no one take it from you. Slay any who try.
uid: 5f0c62d7-ada7-be3c-ac44-a956a7f78c0a
> Now - to Baldur's Gate. I'll be waiting, Lae'zel.

0:0 - Your choice is made. Hta'zith!
uid: 66d3e666-a2b1-8fe5-0023-a8153918ca4c
Cinematic: Voss grabs his blade from the ground and gears up to attack.
Node context: Heh-TAH-zith - Die, creature!
=== END NODE ===

0:0 - Your blade speaks for you, kith'rak. You've come for blood.
uid: 680cbde7-cb9f-064d-c755-74215fc21138
> Child of Gith. I've not come to kill you. I've come to aid you.

0:0 - I served Vlaakith the whole of my life. Learned her words, fought her battles, yet she names me Hshar'lak. Your words carry truth.
uid: 68159f3d-c228-b577-4c7a-29c1c836a5e1
Node context: Quietly but with rising determination and consideration. hshar'lak (h-SHAR-lahk) = traitor
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> I will meet you in Baldur's Gate. Do not make me regret it.

0:0 - I know you carry the Astral Prism, Lae'zel.
uid: 68897bb0-8270-b721-7735-35428efaf429
> Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.

0:0 - I served Vlaakith the whole of my life. Learned her words, fought her battles. Yet your words carry truth.
uid: 689e10d2-308a-86be-be85-88bb7adac87c
Node context: Quietly but with rising determination and consideration
> I will meet you in Baldur's Gate. Do not make me regret it.

0:0 - The zaith'isk does not purify - it extracts memory and kills the infected. Nor does the lich queen glorify the ascended. She feeds on most all of them to grow her power and pursue godhood.
uid: 6b1c9a07-ff33-7e99-9f1f-4f195da97b5d
Node context: Addressed to Lae'zel.
> Madness. You flood me with this... this heresy.

0:0 - Vlaakith is my queen. Why would I want to end her?
uid: 70c728e0-ebae-35d0-cc18-567eaa5616f9
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.

0:0 - Your doubt does not make it any less true, child.
uid: 7312df17-d175-84e1-0f2f-9b0fbe3f8f88
> null

null
uid: 75693814-cdff-eae6-d002-35338a82edab
> Madness. You flood me with this... this heresy.

0:0 - Speak. My ear is yours.
uid: 7b9b871f-2a5f-cd81-ca3f-79dd64b62d72
> I know you carry the Astral Prism, Lae'zel.

0:0 - Don't trust him.
1:0 - Don't trust him.
uid: 7bfdf670-25b8-4b29-908f-54abb35fa4f7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of our people.
1:0 - Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of my people.
uid: 7cd2f97f-ee46-524d-4aac-c227a227ea64
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Lae'zel - together we will break our chains, and be Vlaakith's slaves no longer.

0:0 - All that remains is the key that unchains them - and I've found someone who I believe can provide it.
uid: 80094362-9fdb-377b-170d-4b67df8f373f
> Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of our people. Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of my people.

0:0 - Now - to Baldur's Gate. I'll be waiting, Lae'zel.
uid: 89bf74a7-943a-9a1c-277d-46c7e296f712
> null

null
uid: 8c2e97fa-28e7-451f-d774-8e3ec85a620a
> Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light.

0:0 - Your cronies tried to kill us. Why should Lae'zel listen to you?
uid: 8e8d685e-a700-0ed0-8cbc-17e19279ee0c
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.

0:0 - No. I don't believe it.
uid: 909be629-7011-c49b-42a2-8108a2ee8a9a
Node context: Unsure of herself, not too vehement.
> Your doubt does not make it any less true, child.

null
uid: 93a80b96-9cf1-f32b-c75b-9c1c602a61e9
Animation: [DAN] HoldSwordAggressive
Cinematic: [SCENE] The player wakes up in the middle of the night to find Kith'rak Voss there, accompanied by one other gith. Voss holds his sword in a seemingly aggressive manner.
> null

0:0 - I've not come to kill you, Lae'zel. I've come to aid you.
uid: 94bc4422-b0c5-7149-84fa-46f37b102e8a
Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue.
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> Don't trust him. Don't trust him.

0:0 - A fool stumbles without cause. A hero serves a cause without question.
uid: 98b54282-1f6a-002b-ddbf-7f00e595ab15
> I am neither. 'Clear of heart, clear of mind, and bound by no master.' Now - you must listen.

0:0 - Fine. We'll hear what you have to say before we gut you.
uid: 990343f9-8846-b2f9-40b8-7ddbcb3044ef
> Be at ease. I bring only truth.

0:0 - The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.
uid: 99dc4f6e-e3f9-f255-b7c9-03655f3c6b70
> I should go. Vlaakith's gaze pierces the seas and skies. She believes me loyal - and I can't afford her mistrust.

null
uid: 9d9043c6-5978-0770-8c9c-a48840c97a4b
Jump to another node

0:0 - I've sought their freedom for aeons. When the Prism went missing, I feared the worst.
uid: 9fa81376-b1c1-68ff-bb4c-d3e7337735bc
> Instead, you've granted the opportunity I've so long awaited.

null
uid: 9fd42fcc-a828-8ec4-548d-936881022f1d
Animation: Lazeal takes a deep breath and calms herself before lowering her sword
Cinematic: Lae'zel breathes in sharply, cloises her eyes, lowers her blade, and calms herself. Finally, she has seen through her Queen's lies.
> null

null
uid: a1c55d91-d5b6-bd8f-9bde-b385d124de66
> null

0:0 - Vlaakith's demise? Shka'keth. I should run you through for suggesting it.
uid: a1ef7807-9b22-fd3f-75de-ccae83041f44
Node context: Thoughtful, not too vehement.
> Are you talking about the person inside? Do you know who that is?
> What are you asking of us, Voss?
> A kith'rak resists the Undying Queen? That either makes you a fool - or a hero. You must be either a fool or a hero to work against your own queen.
> I'm not giving you the Astral Prism, if that's what you're wanting.
> Vlaakith is my queen. Why would I want to end her?

0:0 - Such informality, child. Does Jhe'stil Kith'rak not command your respect?
uid: a4fd47be-97eb-9647-a6ee-0aa17b252f70
Node context: zhe-STILL KITH-rack. Supreme Knight. Fatherly, but not antagonsistically like before.
> Your blade speaks for you, kith'rak. You've come for blood.

0:0 - Lies, Lae'zel - every last one. There is no purification, no ascension.
uid: a5c17f0b-aa76-e7ba-0369-3d8e65ce62e8
Node context: Addressed to Lae'zel.
> The zaith'isk does not purify - it extracts memory and kills the infected. Nor does the lich queen glorify the ascended. She feeds on most all of them to grow her power and pursue godhood.

0:0 - That very power will be the end of Vlaakith's tyranny. The Prism's tenant must be let loose.
uid: a8a0c49c-c68a-3d2a-e502-ed05004464a5
> I've sought their freedom for aeons. When the Prism went missing, I feared the worst.

0:0 - Lae'zel - together we will break our chains, and be Vlaakith's slaves no longer.
uid: a9cfe412-908b-9644-d067-77b5caa853fa
> I am no slave, Jhe'stil Kith'rak. The Undying Queen is my freedom. It is she who will purify me, and she who will ascend me.

0:0 - Ska'kek kir Gith shabell'eth. My blade rests. Mother Gith compels you to listen.
uid: b1de4699-3381-9b13-c01b-da3b2fff5e22
Node context: Addressed to Lae'zel. SKA-kek keer gith shah-BELL-eth. 'The word of Gith be present'.
> Your cronies tried to kill us. Why should Lae'zel listen to you?
> Fine. We'll hear what you have to say before we gut you.
> Nod to Lae'zel. She should take the lead.
> Shabell'eth. I will listen, as is my duty. Go on then. Speak.
> My own people hunt me. Why shouldn't I gut you where you stand? Your queen hunts us. Why in the hells should we listen to you?

null
uid: b266da78-3584-0cd9-be8f-37fa0a453261
Animation: RE-USE [DAN] VossTakesBladeRises
Cinematic: [SCENE] Voss takes his blade from the ground and rises.
> null

0:0 - Supreme Kith'rak. Has Vlaakith sent you to slay me with your own blade?
uid: b9fea05f-31e3-6940-4c35-09759b52581a
Node context: Addressed to Voss.
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done
> I've not come to kill you, Lae'zel. I've come to aid you.
> I've not come to kill you, Lae'zel. I've come to aid you.

0:0 - Kill him. This is our chance to earn Vlaakith's redemption.
1:0 - Kill him. This is your chance to earn Vlaakith's redemption.
uid: ba564302-05e9-42f3-abd2-c05b0bd50738
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> Yes. Yes! I am Vlaakith's will!

0:0 - I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.
uid: be91cfa4-5019-ffa6-133d-0c8f504ae52f
> I know you carry the Astral Prism, Lae'zel.

0:0 - The Prism's tenant alone has the power to end Vlaakith's tyranny.
uid: bf38323f-9a8a-33bf-8ca9-fdabbbb2f661
> I've sought their freedom for aeons. When the Prism went missing, I feared the worst.

0:0 - I'm asking for your help - and your trust.
uid: bff1969e-6b8a-d3d0-f00e-8d3e365741d7
> null

0:0 - I've heard word from Crèche Y'llek. You are infected - yet the one in the Prism has chosen you, protects you with their power.
uid: c78be044-fd17-9d5c-9b65-6e3227f36fa4
Node context: kresh YIL-ik
> The Prism's tenant alone has the power to end Vlaakith's tyranny.

0:0 - Because I know who you are, and I know about the Astral Prism.
uid: c7a037ad-b368-18dd-3bac-e66c01cf4acf
> Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.

0:0 - I am neither. 'Clear of heart, clear of mind, and bound by no master.' Now - you must listen.
uid: cb172690-b2cc-1124-7cde-6bbdb79d99ed
> The Prism's tenant can put an end to Vlaakith's tyranny. They must be let loose.

null
uid: d8b02dfd-b8a8-85a1-6d31-dc15225a4b85
Cinematic: Lae'zel steps forward, confident.
> Supreme Kith'rak. Has Vlaakith sent you to slay me with your own blade?
> Tl'a'Vlaakith - has our queen sent a knight to slay me with his own blade?

null
uid: e243996b-0c92-5bbf-3fb6-970d0f09fe03
Animation: RE-USE [DAN] WaveHandsStepThroPortal
Cinematic: [SCENE] Voss and his companions wave their hands together, and a portal opens before them. They step through and the portals close behind them.
=== END NODE ===

0:0 - It is not.
uid: e29bccad-e907-99ce-a0e3-62d638e4f40f
> I've heard word from Crèche Y'llek. You are infected - yet the one in the Prism has chosen you, protects you with their power.

0:0 - Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light.
uid: ea275df0-1464-2a08-cca8-377274c37c11
Node context: teh-LAHK-MAH GEAR (sister in freedom)
> Take this. It is a qua'nith - a psionic detector.

0:0 - I... I will hear no more of it.
uid: ee29250b-7eb9-ba47-a1ca-f62e018a164e
Cinematic: Posture in Lae'zel grows even more aggressive her blade is still raised.
Node context: Rising alittle in anger but questioning. She is ready to be convinced. But she has to keep up appearances.
- 0 Set flag(s) to (Global):
   true - Camp_VossConfrontation_Event_VossToldTruth - Voss came to camp and revealed to Lae'zel the truth of her Queen
> Who is the person inside the Prism?
> He speaks true of the zaith'isk. You need to trust him.
> What do you want to do Lae'zel? I have your back.
> Vlaakith's led us astray. I believe him, and so should you. Vlaakith's led you astray. I believe him, and so should you.
> Kill him. This is our chance to earn Vlaakith's redemption. Kill him. This is your chance to earn Vlaakith's redemption.

0:0 - Shabell'eth. I will listen, as is my duty.
1:0 - Go on then. Speak.
uid: efc1fad6-dc1a-7228-e005-35699fd2d4a4
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Are you talking about the person inside? Do you know who that is?
uid: f16dbd5b-3baf-c458-faa5-b97756b950f3
- 0 Set flag(s) to (Local):
   true - a852d987-a394-8158-5d83-4170c6f92207_Prisoner - Laezel/Voss act 2 dialogue, player asked about the prisoner
> null

0:0 - I've not come to kill you, Lae'zel. I've come to aid you.
uid: f306cb78-b524-da46-9171-04d8feb3d0b2
Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue.
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> Don't trust him. Don't trust him.

null
uid: f462d71e-c674-f933-80e0-f8511faa5bc4
> I... I will hear no more of it.

0:0 - Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.
uid: f5b72dde-1d6f-6b7c-9a02-4904d6ef9d13
> Vlaakith's demise? Shka'keth. I should run you through for suggesting it.

0:0 - A kith'rak resists the Undying Queen? That either makes you a fool - or a hero.
1:0 - You must be either a fool or a hero to work against your own queen.
uid: fb6a41e6-f897-1e2b-cdce-03df9d381e4e
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> A fool stumbles without cause. A hero serves a cause without question.

0:0 - Who is the person inside the Prism?
uid: fd8fc8c9-00e6-7332-8c12-4a58cc332d59
- 0 Check flag(s) (Local):
   false - a852d987-a394-8158-5d83-4170c6f92207_Prisoner - Laezel/Voss act 2 dialogue, player asked about the prisoner
> If they have not said, they must have good reason. And I won't be the one to betray them.


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VossCampConfrontation_SCO_LaezelAvatar.lsj
Synopsis:
Voss arrives at camp and attempts to sway Laezel to his side after the events of the Creche.

null
uid: 05b4af51-efbc-523c-6ced-1329f951533b
> null

null
uid: 0bbcc782-1d37-04b3-a73c-d6f7bf907135
Jump to another node

0:0 - Ska'kek kir Gith shabell'eth. My blade rests. Mother Gith compels you to listen.
uid: 0be2a864-fd13-d0a6-21a1-4b97d87ecca3
Node context: Addressed to Lae'zel. SKA-kek keer gith shah-BELL-eth. 'The word of Gith be present'.
> Your cronies tried to kill us. Why should I listen to you?
> Fine. I'll hear what you have to say before I gut you.
> Speak. You have my ear, as Mother Gith taught us.
> My own queen hunts me. Why in the hells should I listen to you?
> No more words. This camp will be your grave.

0:0 - You make a dangerous accusation. Vlaakith would call your words heresy.
uid: 1033b8cb-7f4b-4b36-2cff-d69384ac8de8
> But I know the truth.

0:0 - Who is this 'seed of Vlaakith's demise'?
uid: 114740bd-ed00-ceb5-d149-b08fca6ec79e
- 0 Set flag(s) to (Local):
   true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription
> null

0:0 - I've not come to kill you, child. I've come to aid you.
uid: 14b9e6da-c47b-b893-5f39-65ff047826d1
Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue.
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him.

0:0 - For now, that will do.
uid: 15863435-0d76-664c-e8ed-1f6b4f5ed9de
> Take this. It is a qua'nith - a psionic detector.

0:0 - I am neither. 'Clear of heart, clear of mind, and bound by no master.' Now - you must listen.
uid: 1593fcf7-8757-9207-a41b-9bb87c46cee1
> The Prism's tenant can put an end to Vlaakith's tyranny. They must be let loose.

0:0 - I've heard word from Crèche Y'llek. You are infected - yet the one in the Prism has chosen you, protects you with their power.
uid: 15c6e838-37cc-8cc9-0121-9aa2f3dec172
Node context: kresh YIL-ik
> The Prism's tenant alone has the power to end Vlaakith's tyranny. They must be let loose.

0:0 - The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.
uid: 18992b3b-131a-33e7-309e-c78d43b80ec4
> I should go. Vlaakith's gaze pierces the seas and skies. She believes me loyal - and I can't afford her mistrust.

0:0 - I will not abandon my queen. Die, kith'rak!
uid: 1bf52bbe-e9ed-314a-15c6-639ef9758fbe
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> Your choice is made. Hta'zith!

null
uid: 1fb496e3-35cd-d6ff-ce4c-fd492071f3f2
> null

null
uid: 24a44e1e-3fc4-96cf-2241-5bf2c9927c23
> null

0:0 - My own queen hunts me. Why in the hells should I listen to you?
uid: 2575daf3-84c6-97c3-bbe7-2e60688a4988
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
   true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith.
> I am no servant of Queen Vlaakith. But I know who you are, and I know of the Astral Prism you carry.

0:0 - Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.
uid: 28da7832-f1fa-fc17-4633-02895155abf9
> null

0:0 - I've sought their freedom for aeons. When the Prism went missing, I feared the worst.
uid: 399da6ac-93b0-0cc1-1a48-6770deaf998a
> Instead, you've granted the opportunity I've so long awaited.

0:0 - But I know the truth.
uid: 3c168415-dc4d-e6ff-0f27-b0c1440685ad
> He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him.

0:0 - I'm not giving you the Astral Prism, if that's what you're wanting.
uid: 467b504b-4766-a80f-87f7-a20994ae92ee
> It is not.

0:0 - All that remains is the key that unchains them - and I've found someone who I believe can provide it.
uid: 47181dff-b4a0-57f3-46d6-f4ef9a7634f2
> Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of our people.

0:0 - Vlaakith's demise? I should run you through for suggesting it.
uid: 473ce3a8-6931-4dcf-6b55-f189e178b525
- 0 Check flag(s) (Local):
   false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag
- 0 Set flag(s) to (Local):
   true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag
> Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.

0:0 - I am not Hshar'lak. You must hear me - Vlaakith has abandoned us.
uid: 4b6f72cc-bcdb-2778-3d82-215638189ee3
Node context: h-SHAHR-lak (traitor)
> You make a dangerous accusation. Vlaakith would call your words heresy.

0:0 - But the one inside's chosen you as an ally, protects you with their power.
uid: 54d8f3a5-8f1a-b072-39bd-a9cba66dc848
> That very power will be the end of Vlaakith's tyranny. The Prism's tenant must be let loose.

0:0 - I come to aid you.
uid: 57d51179-e467-84cd-38e4-76a927b143af
> He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him.

null
uid: 5965406e-4c13-5843-9d0f-ece67e04da35
Jump to another node

0:0 - Who is the person inside the Prism?
uid: 5afdaf21-c7d9-8efa-42f0-70d71bfe8bae
- 0 Check flag(s) (Local):
   false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription
- 0 Set flag(s) to (Local):
   true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription
> If they have not said, they must have good reason. And I won't be the one to betray them.

0:0 - I've not come to kill you, Lae'zel. I've come to aid you.
uid: 62da0e3e-2853-7135-ea93-e53ea16f839b
Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue.
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him.

0:0 - Your choice is made. Hta'zith!
uid: 648c8871-2568-c2bc-2432-b4ee10a65827
Cinematic: Voss grabs his blade from the ground and gears up to attack.
Node context: Heh-TAH-zith - Die, creature!
=== END NODE ===

0:0 - Child of Gith. Or should I say - Hshar'lak?
uid: 6523d976-d0b6-696d-9ec7-663012dc4d0c
Node context: h-SHAHR-lak (traitor)
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done
   true - ORI_Laezel_State_CanProceedToAct3 - Set when laezel can proceed to Act3
> Supreme Kith'rak. Has Vlaakith sent you to slay me with your own blade?
> A kith'rak. Has our Queen sent you to slay me yourself?
> I am not Hshar'lak. You must hear me - Vlaakith has abandoned us.
> Honoured kith'rak. Tell me you bring me Vlaakith's forgiveness.
> Enjoy your next breath. It will be your last.

0:0 - What are you asking of me, Voss?
uid: 68b54680-a171-55b0-bd68-739aef666b60
> I'm asking for your help - and your trust.

0:0 - If they have not said, they must have good reason. And I won't be the one to betray them.
uid: 6e1e5606-a92e-828f-916e-4d8944704d96

0:0 - A kith'rak resists the Undying Queen? That either makes you a fool - or a hero.
uid: 7107e98d-db60-86b0-3494-374eeb8928af
> A fool stumbles without cause. A hero serves a cause without question.

null
uid: 771072c1-3c19-2c21-2d1b-f444c092175c
> null

0:0 - He's trying to corrupt you with lies - we need to get rid of him.
1:0 - He's trying to corrupt you with lies - we need to get rid of him.
2:0 - He's trying to corrupt you with lies - we need to get rid of him.
3:0 - He's trying to corrupt you with lies - we need to get rid of him.
4:0 - He's trying to corrupt you with lies - we need to get rid of him.
5:0 - He's trying to corrupt you with lies - we need to get rid of him.
uid: 7f328231-d36d-44f7-a8ba-9602bf819046
- 0:0 Tag: DAISY_FEARTRACK -
- 0:1 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - I do not bring her mercy. I bring you the truth.
uid: 7fe33264-fb84-250c-0b44-69ce055076b2
> He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him. He's trying to corrupt you with lies - we need to get rid of him.

0:0 - Your words carry truth - I will meet you in Baldur's Gate.
uid: 8047d598-d212-a045-8b54-1502071cf79f
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

null
uid: 81b42567-d914-8da2-2495-907366205679
Jump to another node

null
uid: 82da8c98-140a-4d80-670a-9a71957187f7
Jump to another node

0:0 - Forgiveness? Ignorant child. In Vlaakith, there is no forgiveness. You might as well beg a dragon for its wings.
uid: 84fb7aca-575b-74a0-cd04-c8a6471990c6
> I do not bring her mercy. I bring you the truth.

0:0 - Keep the Astral Prism close. Let no one take it from you. Slay any who try.
uid: 8610082a-97cf-b317-f5ad-a4a3109f313a
> Now - to Baldur's Gate. I'll be waiting, Lae'zel.

0:0 - *Ascension - the foundation of githyanki belief. Bring Queen Vlaakith an illithid's head, and she will grant you an eternal home in the great city of Tu'narath.*
uid: 88876d07-8a1b-0173-7662-733913fd7d04
> *This has been your life's purpose. Could Vlaakith truly intend to consume your life force to strengthen her own?*

0:0 - No more words. This camp will be your grave.
uid: 89965f03-cf79-aa1e-ef44-c0bac11ef68a
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> null

0:0 - Honoured kith'rak. Tell me you bring me Vlaakith's forgiveness.
uid: 8d1ef3af-eb20-572c-95fc-18794c583299
> Forgiveness? Ignorant child. In Vlaakith, there is no forgiveness. You might as well beg a dragon for its wings.

0:0 - Lae'zel - together we will break our chains, and be Vlaakith's slaves no longer.
uid: 8d791bae-19e4-b394-cf4a-0da408fa2c34
- 0 Set flag(s) to (Global):
   true - Camp_VossConfrontation_Event_VossToldTruth - Voss came to camp and revealed to Lae'zel the truth of her Queen
> I am no slave. It is Vlaakith who will purify me and ascend me.
> Who is the person inside the Prism?
> I'll let you leave this camp alive. But I can promise nothing more.
> Your words carry truth - I will meet you in Baldur's Gate.
> I will not abandon my queen. Die, kith'rak!

0:0 - I'll let you leave this camp alive. But I can promise nothing more.
uid: 8ecfb170-8afb-4b7d-4d96-47da38ee42ea
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

null
uid: 93cd07aa-a860-d372-df58-b060bef87685
Animation: [DAN] HoldSwordAggressive
Cinematic: The player wakes up in the middle of the night to find Kith'rak Voss there, accompanied by one other gith. Voss holds his sword in a seemingle aggressive manner.
> null

null
uid: 95355b55-9226-662d-d2b1-970899eb35ee
Jump to another node

null
uid: 96dcb686-472e-eed4-d4bb-4a436b548b8d
> null

0:0 - I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.
uid: 9806979b-0398-83a5-de36-10df9511a193
> I know you carry the Astral Prism, Lae'zel.

0:0 - *This has been your life's purpose. Could Vlaakith truly intend to consume your life force to strengthen her own?*
uid: 99f4bc54-67d2-6edf-4689-8783d57576d8

0:0 - At ease, child. Jhe'stil Kith'rak does not come to kill you -
uid: 9ddbdf0b-0e72-f801-4c9f-190910981b55
Node context: zhe-STILL KITH-rack. Supreme Knight. Fatherly, but not antagonsistically like before.
> I come to aid you.

0:0 - Be at ease. I bring only truth.
uid: a2ce70a9-1357-fa44-5834-abead756fd90
> I know you carry the Astral Prism, Lae'zel.

0:0 - Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light.
uid: a3e71bb1-f6e4-9028-4510-bd22aa29ee4d
Node context: teh-LAHK-MAH GEAR (sister in freedom)
> Take this. It is a qua'nith - a psionic detector.

0:0 - It is not.
uid: a45522a8-af8a-e075-624b-711d4d12ff17
> I've heard word from Crèche Y'llek. You are infected - yet the one in the Prism has chosen you, protects you with their power.

0:0 - That very power will be the end of Vlaakith's tyranny. The Prism's tenant must be let loose.
uid: aab0b7a0-d26d-b748-0816-1904d2765d12

null
uid: ac1144ad-59a1-fee8-c7fb-03123a3a3350
> For now, that will do.

0:0 - Take this. It is a qua'nith - a psionic detector.
uid: b12518c5-cee1-ea88-abfd-df757289a6a9
Animation: RE-USE [DAN] VossGivesSword
Cinematic: [SCENE] Gives the psionic detector
Node context: QUAH-nith
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_VossMeetingRaphaelInSharessCaress - Set if Voss tells us about it or if we read the note he carries if we kill him
- 1 Set flag(s) to (Object):
   true - ORI_Laezel_Event_VossGivesGithRadar - Set when Voss gives the party the Gith Radar
> The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.

0:0 - The Prism's tenant alone has the power to end Vlaakith's tyranny. They must be let loose.
uid: b57b7fc2-2ec4-42e2-14b5-bb85889e2295
> I've sought their freedom for aeons. When the Prism went missing, I feared the worst.

0:0 - A fool stumbles without cause. A hero serves a cause without question.
uid: b7594545-379a-0998-9d96-550ba85a08bd
> I am neither. 'Clear of heart, clear of mind, and bound by no master.' Now - you must listen.

null
uid: b93b60fe-d687-f5ec-b9e0-d1bb6fc0ff69
Cinematic: Lae'zel steps forward, confident.
> Child of Gith. Or should I say - Hshar'lak?

0:0 - A kith'rak. Has our Queen sent you to slay me yourself?
uid: bc943ccb-6e9f-e8c2-1237-3d218ab221f7
Node context: Vlaakith's spirit - til-ah-VLAH-kith
- 0 Check flag(s) (Global):
   false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> At ease, child. Jhe'stil Kith'rak does not come to kill you -

0:0 - The zaith'isk does not purify - it extracts memory and kills the infected. Nor does the lich queen glorify the ascended. She feeds on most all of them to grow her power and pursue godhood.
uid: bdbb7806-52c7-846a-6fce-5a77c761b89b
Node context: Addressed to Lae'zel.
> *Ascension - the foundation of githyanki belief. Bring Queen Vlaakith an illithid's head, and she will grant you an eternal home in the great city of Tu'narath.*

0:0 - I am no slave. It is Vlaakith who will purify me and ascend me.
uid: c07d2818-c376-15ac-3a8e-11152d03dad1
Node context: Thoughtful, not too vehement. zhe-STIL KITH-rack.
- 0 Check flag(s) (Local):
   false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag
- 0 Set flag(s) to (Local):
   true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag
> Lies, Lae'zel - every last one. There is no purification, no ascension.

0:0 - I am no servant of Queen Vlaakith. But I know who you are, and I know of the Astral Prism you carry.
uid: c58d3dde-1aa9-d56b-f9ac-69d970b4ebe7
> Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.

0:0 - I know you carry the Astral Prism, Lae'zel.
uid: c657b003-e4b3-3db1-ac47-3e38d3e001a0
> Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.

0:0 - I've heard enough. Taste my fury, kith'rak.
uid: c8301ae3-dd7f-0976-31bd-20889f99756a
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> null

null
uid: c9db3b4a-9387-9d76-ecb6-454be3d67208
Animation: [DAN] VossTakesBladeRises
Cinematic: [SCENE] Voss takes his blade from the ground and rises.
> null

0:0 - Instead, you've granted the opportunity I've so long awaited.
uid: cd861fe7-4441-ff2f-c15d-9d99ef3cfd2b
> All that remains is the key that unchains them - and I've found someone who I believe can provide it.

0:0 - Enjoy your next breath. It will be your last.
uid: cdd8be35-5bff-5d2d-b157-1e3f971b1e24
> null

0:0 - Speak. You have my ear, as Mother Gith taught us.
uid: d0ab7191-a0c9-489b-1c78-8cfd1d31cd88
> I know you carry the Astral Prism, Lae'zel.

null
uid: d6dc8707-38a4-752a-60cc-c9b0267609aa
Animation: RE-USE [DAN] WaveHandsStepThroPortal
Cinematic: [SCENE] Voss and his companions wave their hands together, and a portal opens before them. They step through and the portals close behind them.
=== END NODE ===

null
uid: daf3af60-46fd-0eb5-14b9-02ac70d538a5
> Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light.

0:0 - Fine. I'll hear what you have to say before I gut you.
uid: db078cc5-7c00-29d9-8c9b-0bf977f4831a
> Be at ease. I bring only truth.

0:0 - I should go. Vlaakith's gaze pierces the seas and skies. She believes me loyal - and I can't afford her mistrust.
uid: dd43e016-7c07-c2c6-2e4e-c161e8f5be62
> Keep the Astral Prism close. Let no one take it from you. Slay any who try.

0:0 - Your cronies tried to kill us. Why should I listen to you?
uid: e0ecfe76-f992-39e4-319f-1252763dbf27
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
   false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.

0:0 - Within it lies the seed of Vlaakith's demise. And I intend to help you bring it to fruition.
uid: e13c3931-3291-f4a5-4468-e830b3fa1343
> Who is this 'seed of Vlaakith's demise'?
> What are you asking of me, Voss?
> A kith'rak resists the Undying Queen? That either makes you a fool - or a hero.
> I'm not giving you the Astral Prism, if that's what you're wanting.
> Vlaakith's demise? I should run you through for suggesting it.
> I've heard enough. Taste my fury, kith'rak.

null
uid: ed1c492a-7bcf-57cb-bb6e-74633b87ea8c
Animation: [DAN] KneelsSwordOnGround
Cinematic: [SCENE] Voss kneels and lays his sword on the ground in the githyanki sign of submission.
> null

null
uid: edbdfdb0-11ce-ab8e-19b3-5ec8d2af26b6
> Ska'kek kir Gith shabell'eth. My blade rests. Mother Gith compels you to listen.

0:0 - Now - to Baldur's Gate. I'll be waiting, Lae'zel.
uid: ef1f1f03-1981-fb30-4d20-612726dcd219
> null

null
uid: f075356c-9908-aefe-67d9-9bf424c33370
> But the one inside's chosen you as an ally, protects you with their power.

0:0 - The Prism's tenant can put an end to Vlaakith's tyranny. They must be let loose.
uid: f167e1f4-9c19-6374-842a-8832b6c64ea7
> I've sought their freedom for aeons. When the Prism went missing, I feared the worst.

0:0 - I'm asking for your help - and your trust.
uid: f277dca4-282e-58ac-03c2-af86df427c4b
> null

0:0 - Lies, Lae'zel - every last one. There is no purification, no ascension.
uid: f94c4de9-8fb2-2cc1-567f-3359fbdc4f6c
Node context: Addressed to Lae'zel.
> The zaith'isk does not purify - it extracts memory and kills the infected. Nor does the lich queen glorify the ascended. She feeds on most all of them to grow her power and pursue godhood.

0:0 - Supreme Kith'rak. Has Vlaakith sent you to slay me with your own blade?
uid: f97f17a8-a66f-f977-0cae-6e83c367f5e0
Node context: Addressed to Voss.
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription
> I've not come to kill you, Lae'zel. I've come to aid you.
> I've not come to kill you, child. I've come to aid you.

0:0 - Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of our people.
uid: fd2f44e5-f859-794e-e464-c6521020ecba
> Lae'zel - together we will break our chains, and be Vlaakith's slaves no longer.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VlaakithVisit_CFM_LaezelCom.lsj
Synopsis:
Vlaakith offers a last chance for Laezel to do her bidding and kill Orpheus, promising ascension. Player can suggest things, but not sure if it's going to have any long term impact.

null
uid: 0355d110-a514-cd4d-b90d-405428efcc34
Cinematic: The party enters camp.
- 0 Check flag(s) (Global):
   true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith.
- 0 Set flag(s) to (Global):
   true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp
> Vlaakith. My Queen.
> Queen Vlaakith - tsk'va!

0:0 - Link to Lae'zel's parasite, show her Vlaakith's mind.
uid: 03d36cb1-6ad0-f954-d2a4-cbd70ff1edd6
= Roll RawAbility (Wisdom) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
| Roll target speaker: 1 - 0 Check flag(s) (Local):
   true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp
> null (roll sucessful)
> null (roll failure)

0:0 - Poisoned by a life of propaganda. I pity you, Lae'zel.
uid: 04302d26-96f5-1fa3-8f9b-338f88b58673
= Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - And I pity your faithless mind.
uid: 07afdef9-9f45-b5a0-5aaa-9bb2d29fa019
> null

0:0 - Who in the Hells are you?
uid: 08b82736-f300-46f0-e092-75adaf309c5f
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Who... am... I?

- Roll sucessful -
null
uid: 09223583-e95a-26c2-552b-926ebb81af76
> null

0:0 - Glorious Vlaakith. I am unclean. I exhort you, grant me guidance.
uid: 0c76b257-7990-d6e3-d3c2-c18281aeaade
- 0 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

null
uid: 12876ceb-bbde-9fcc-3d7e-fc8113a94b5e
> null

0:0 - *Lae'zel believes a zaith'isk device cleanses the parasite - but it's used for extracting memories and killing the infected.*
uid: 12bf94ec-21a5-6ed9-91e9-bea018ecdbc5
> *Vlaakith does not welcome her finest young warriors into her royal city to reward them, but to consume their essence in her quest for godhood.*

0:0 - One promise. One drop in the Astral Sea.
uid: 141abc9e-6c04-f926-c2d6-a8fe004f06b1
> null

- Roll failure -
null
uid: 151cfab2-7185-7a33-db6b-4cec6f84b4ac
> I have my dignity. What I do not have is patience for your disloyalty.

0:0 - Mother Gith's son lives, caged by a prison of your design. Our people deserve the truth - but you have denied it to us.
uid: 15d7d4e5-866c-583d-94a9-9be63db9770f
> I have witnessed too much, and you have given me too little. Finally, I can see.

- Roll failure -
null
uid: 16fa507b-e51e-4b89-4c97-63af628e92d8
> Out of my head - the Queen has spoken!

0:0 - Go on, then. Kneel before Vlaakith.
uid: 1700883f-bc3a-bc8b-17f6-78049191cbcf
> null

null
uid: 18891a44-827a-657a-3f65-b985292e98a7
> null

0:0 - The betrayer Voss LIES!
uid: 1a25b673-bf37-92c7-e7ab-42c14699c04f
Node context: Absolute bonkers nuts for just a moment.
> null

null
uid: 1b12f308-d0d5-5863-c886-377888b9d5e8
Cinematic: The hologram flickers once more.
> Return to the Astral Prism. Slay Orpheus the pretender.

0:0 - Who... am... I?
uid: 1cc55d8e-ae01-adcc-39d6-4afd3a425bdf
Node context: her facade splinters a little, letting her mad, immortal rage take over
> I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.

null
uid: 1eae2d32-4d51-1733-6d8e-9a18047992a2
Jump to another node

null
uid: 23d1d66f-f852-7c86-bd3f-4c67dc515f0a
Jump to another node

0:0 - Get out of my camp. You're not welcome here.
uid: 25845154-bf18-18ba-701d-c9fb80dc891e
> The Mistress of Castle Susurrus does not require invitation.

null
uid: 2792ec36-307b-4b8a-4ede-dc3cba1485f6
> null

null
uid: 27df0c2f-96ac-2d37-4f89-80a5f4bcb055
Jump to another node

0:0 - Do not fail me. For you would not survive the flood to follow.
uid: 2f15cfda-79c4-7675-f3d7-a3ccd1d11b49
> null

null
uid: 2f6f648b-28cf-1f25-3782-1bcc636b027c
Jump to another node

- Roll failure -
null
uid: 34fe4ad4-66b8-f66e-c015-15c00feb9af2
> Out of my head!

- Roll sucessful -
null
uid: 38872485-05f1-f3a0-d00b-5cd33e9d6149
> No. It can't be. I believed you - I believed everything.

0:0 - Use the tadpole. Seek Vlaakith's mind through her psionic conveyance.
uid: 3ac3ec3b-1758-083b-f16e-07f9861092e1
= Roll SkillCheck Arcana (Intelligence) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
| Roll target speaker: 1 - 0 Set flag(s) to (Local):
   true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp
> null (roll sucessful)
> null (roll failure)

0:0 - Queen Vlaakith - tsk'va!
uid: 3d5a6b34-82b9-a092-f10c-b281dba5ba84
Cinematic: [KP] The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments.
Node context: Feels betrayed by Vlaakith. Stands atraight and defiant. (tsk-VA)
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
> You are Hshar'lak. And still you speak my name.
> Vin'iisk. I am your Queen! Would you not bend in my honour?

null
uid: 3ec05fe7-3806-c217-b011-a7a9a1934984
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - *The lich queen doesn't intend to reward Lae'zel, but to devour her. Vlaakith speaks only in lies.*
uid: 41fd296b-bb85-1e1c-cca9-0332e0183130

null
uid: 426d5ffd-d242-3c88-3e4e-2d5588934ff6
> Hear my words, vin'iisk.

null
uid: 4329b8da-ef8c-0eb8-0c46-bfcb8aee2823
Jump to another node

0:0 - I have witnessed too much, and you have given me too little. Finally, I can see.
uid: 44ab3134-a004-a0f6-71fa-b30658af772d
Node context: Not vehement, just rising in confidence
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3
> Orpheus will live, and I will hear his creed. This is my word.

0:0 - Vlaakith hid Mother Gith's son from us. Reject her - we've found a new path to follow.
1:0 - Face the facts, Lae'zel. Vlaakith lied to your people. It's time you reject your queen.
uid: 4505ed67-5572-ce28-5cbe-6fb79f961505
= Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b =
| Roll target speaker: 1 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - Voss was right, Vlaakith is our slaver. Denounce her - we must walk free.
1:0 - Voss was right, Vlaakith is your slaver. Denounce her - you must walk free.
uid: 454f7bf1-53e0-5e2f-4bce-6f4dc5915501
= Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b =
| Roll target speaker: 1 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

null
uid: 47d33fda-731c-312d-f225-b9d2646bf715
Jump to another node

0:0 - The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
uid: 49bca7e3-9646-3c8e-e8ce-a8895567b557
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> *Can this be true? Is the githyanki prince really a threat to his own people or simply a challenge to Vlaakith's rule?*

- Roll sucessful -
null
uid: 4ce77153-f54b-f725-a6c4-ec24f3cf6437
> null

0:0 - OUT.
uid: 4d907cab-dcec-6d9d-55ca-91f141624eed
Cinematic: Resounding only in player's head. The player grips their head in pain.
> Damned fool. The wretched cannot sway the divine!

null
uid: 4f75fa43-ee9b-d7dd-62ab-75146717d6ec
- 0 Check flag(s) (Global):
   false - Camp_VossConfrontation_Event_VossToldTruth - Voss came to camp and revealed to Lae'zel the truth of her Queen
- 1 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null
> null
> Vlaakith hid Mother Gith's son from us. Reject her - we've found a new path to follow. Face the facts, Lae'zel. Vlaakith lied to your people. It's time you reject your queen.
> null
> null

null
uid: 4f846430-ca89-6555-33b6-20d8e87561fd
> Ch'mar, zal'a Vlaakith. Your grace is my honour. Orpheus will die by my hand - and I will take my rightful place at your side.

0:0 - Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour.
uid: 50f1a108-6877-c8cb-308f-cb5832ef366b
= Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - I will consume you. I will unmake you!
uid: 513bc7cc-abe8-a378-97eb-653c29fa598d
Node context: As deranged as possible without having an aneurysm.
- 0 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - Vlaakith. My Queen.
uid: 529e7c73-25d1-8282-a0f5-0bb24eaff58f
Cinematic: [KP] The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments.
Node context: With reverence.
- 0 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
> I named you Hshar'lak. Yet you still call me Queen.
> You carry a ghaik parasite. You harbour the Heretic Prince. Yet so blind is your faith that you still call me Queen.

0:0 - *Lae'zel's doubts turn to rapture as she considers an eternity as Vlaakith's Chosen.*
uid: 5415b334-2d0c-c363-4ec8-f32f82773654
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Event_OrpheusToVlaakithSwitch - Player convinced Orpheus Lae'zel in final Vlaakith visit to switch to Vlaakith path
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> Baht t'Vlaakith. No githyanki's held the honour. My faith, almost lost to the dark winds -

0:0 - Out of my head - the Queen has spoken!
uid: 5627b6e3-5615-70c5-18a0-8be2c247b07c
> null

0:0 - *Vlaakith does not welcome her finest young warriors into her royal city to reward them, but to consume their essence in her quest for godhood.*
uid: 56a739e9-155f-1262-d365-95e7526c6f7b
> *The lich queen doesn't intend to reward Lae'zel, but to devour her. Vlaakith speaks only in lies.*

0:0 - Raise your eyes. Look upon She Who Conquers.
uid: 571aa505-36ce-fe32-b033-2d52cf9228f1
Cinematic: The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
> Who in the Hells are you?
> Get out of my camp. You're not welcome here.
> Look upon the figure with reverence.
> The Undying Queen. Honour be!

- Roll sucessful -
null
uid: 5b8326af-f8d6-2a3b-6124-159db3fa3c52
> She - she has good reason, surely. Vlaakith is my faith, my - my very purpose.

null
uid: 5f23abc3-229c-be48-e42b-35604b7d37d9
Cinematic: Lae'zel kneels to the Vlaakith hologram.
> null

null
uid: 60084ffb-d940-48aa-c8e3-7e06dea19b73
Jump to another node

- Roll failure -
null
uid: 6378122f-d742-a78f-3a40-8288462d2b17
> I will not entertain madness. Only in Vlaakith's might am I free!

0:0 - Venerable Vlaakith. Please, I beg you to listen. I seek -
uid: 65f992eb-b0f0-e0df-fd53-c9e373810040
Node context: Will be interrupted by Vlaakith
> My forgiveness. Yes, I know - and I might yet grant it.

null
uid: 66591ac3-3d46-7bc4-fd00-63c1cd9500d3
Jump to another node

null
uid: 667db4bd-4cb4-775b-d5cc-1831c27ce323
Cinematic: The hologram flickers.
> Do not fail me. For you would not survive the flood to follow.

0:0 - I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.
uid: 682fd3de-9864-a1df-ae9d-9a1e1b12634b
Node context: anger should build rhythmically here, each consonant semi-spat in rage
> And you - you are abominations twice over. You carry ghaik parasites. And you harbour the Heretic Prince Orpheus.

null
uid: 6a119d53-e6d2-5ed0-5016-da85ede09f5d
Jump to another node

0:0 - Orpheus will live, and I will hear his creed. This is my word.
uid: 6a2b1755-7cb5-e588-b4f7-5fb019ea9b69
> Your word is nothing. You are nothing.

0:0 - Vlaakith tavki na'zin. I am truth.
uid: 6ed1bf3f-19c1-6e74-43ee-d1ef54c25851
Node context: VLAH-kith TAHV-key nah-ZINN
> And you - you are abominations twice over. You carry ghaik parasites. And you harbour the Heretic Prince Orpheus.

0:0 - Shka'keth! You speak against the Eternal Queen?
uid: 6f5091b6-f6fd-41cf-2a62-f7ebe6702c07
Node context: SHKA-keth - Asshole!
> I gave you my faith, and you called me traitor. I gave you my life, and you ordered your knights to hunt me.
> Mother Gith's son lives, caged by a prison of your design. Our people deserve the truth - but you have denied it to us.

0:0 - *In this endless sea of understanding, you find truth.*
uid: 71301971-13c9-f4f7-b0c2-e92d65aad006
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done
> *Lae'zel believes a zaith'isk device cleanses the parasite - but it's used for extracting memories and killing the infected.*

null
uid: 73b5b42e-3d31-d922-8331-90d3ad84d2f5
> null

0:0 - Link to Lae'zel's parasite. Show her Vlaakith's mind.
uid: 740641d5-d39f-78d0-86f8-50cdaab3d8f8
- 0 Check flag(s) (Local):
   true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp
> null

0:0 - The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
uid: 7724eb07-1a41-05d1-2bbd-1725226b8ae8
> *Can this be true? Is the githyanki prince really a threat to his own people or simply a challenge to Vlaakith's rule?*

0:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence - and yours - for herself.*
1:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence for herself.*
uid: 7e2abcb2-ba3f-7b03-aee2-f0d320aae68c
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )

null
uid: 7e519256-2e26-50fb-9c0e-aec051682e38
Jump to another node

0:0 - *Your mind spins, your heart races. There is only endless void - and you are caught in the Undying Queen's orbit.*
uid: 84592f57-2513-378d-7408-146dfb875d92
> OUT.

null
uid: 8677b4bd-5ed2-b9a6-f9cd-96f63900aa03
Jump to another node

0:0 - *Your parasites resonate. You feel Lae'zel's ecstasy as she moves to kneel before your Undying Queen.*
1:0 - *Your parasites resonate. You feel Lae'zel's ecstasy as she moves to kneel before her queen.*
uid: 8972d491-a6f2-6a1e-2911-2ae5b5654248
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - Camp_VossConfrontation_Event_VossToldTruth - Voss came to camp and revealed to Lae'zel the truth of her Queen
- 1 Check flag(s) (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> Link to Lae'zel's parasite. Show her Vlaakith's mind.
> Use the tadpole. Seek Vlaakith's mind through her psionic conveyance.
> Voss was right, Vlaakith is our slaver. Denounce her - we must walk free. Voss was right, Vlaakith is your slaver. Denounce her - you must walk free.
> Go on, Lae'zel. Kneel before our queen. Go on, Lae'zel. Kneel before your god-queen.
> Keep silent.

0:0 - No. It can't be. I believed you - I believed everything.
uid: 8979cda5-27b9-dc7c-f2d7-f827bb9ebe8e
Node context: Lae'zel has seen the truth of Vlaakith's lies
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
   true - ORI_Laezel_Event_VlaakithToOrpheus - Player convinced Vlaakith Lae'zel in final Vlaakith visit to switch to Orpheus path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> Shka'keth! You speak against the Eternal Queen?

- Roll sucessful -
null
uid: 8ad7e02c-2018-ae15-6812-22532f22c8d0
> *Lae'zel's doubts turn to rapture as she considers an eternity as Vlaakith's Chosen.*

0:0 - Queen Vlaakith - tsk'va!
uid: 8eb1f60a-dcb3-8525-580a-f1975f4dad20
Node context: (Tsk'va = tsk-VA)
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> I've seen the captive Orpheus with my own eyes, spoken to Jhe'stil Kith'rak Voss. You lied to us, enslaved us.

0:0 - Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny.'
uid: 8eefc80b-e12b-674b-46f6-7aaa01ffcc0d
= Roll RawAbility (Wisdom) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - I've seen the captive Orpheus with my own eyes, spoken to Jhe'stil Kith'rak Voss. You lied to us, enslaved us.
uid: 911cae3f-1bfc-e2a3-a11c-3acec65a4849
Node context: zhe-STILL Kith-rack - Supreme Knight
> The betrayer Voss LIES!

null
uid: 92ecbb84-3ca9-e102-28b7-fa25f0f619eb
Jump to another node

0:0 - Your word is nothing. You are nothing.
uid: 942f0522-a35c-556a-f7cc-36d815314965
Node context: Fanatical, insane.
> null

0:0 - Keep silent.
uid: 94b8f392-910d-c44f-18ac-eda0c370d5e2
> null

null
uid: 94f64ffa-a6d6-09f1-93af-0418ff31e1b7
Jump to another node

0:0 - Return to the Astral Prism. Slay Orpheus the pretender.
uid: 97086675-9a4f-0af1-29be-f7308ce9489f
> null

0:0 - So the worm bows to the wyvern. Have some dignity, stand up to Vlaakith!
uid: 97cafd77-7208-56a6-87d1-f3be479c2905
= Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

0:0 - You are Hshar'lak. And still you speak my name.
uid: 984cc6ac-6f47-478a-44c1-0ba67bad9eb8
Node context: h-SHAR-lak (traitor). Biting edge.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> null

0:0 - Out of my head!
uid: 9b8d5f62-5d51-f7a4-ac8c-2859b34ed204
> null

0:0 - I named you Hshar'lak. Yet you still call me Queen.
uid: 9bbd88ef-ef80-ea06-7391-136b46b4c266
Node context: h-SHAR-lak (traitor)
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> Venerable Vlaakith. Please, I beg you to listen. I seek -

null
uid: 9bc1b761-1c29-3825-3cef-3e42ca8548a4
Jump to another node

- Roll sucessful -
null
uid: 9c5d0e2d-985d-f05b-d5f9-63dc2a95af10
> *Water and blood. They envelop you, they drag you downward. You are submerged in past, present, and future.*

null
uid: 9c893e97-24fc-dbc0-8236-c1c1b6719891
> null

0:0 - Hear my words, vin'iisk.
uid: 9e118e64-3f56-2248-6bbe-c18eefeb5945
Node context: Vin-ISK - underling
> null

0:0 - And you - you are abominations twice over. You carry ghaik parasites. And you harbour the Heretic Prince Orpheus.
uid: a0f2c3eb-7745-5527-8f5b-af22831ef2b0
Node context: With bite. (Ghaik = GEYK)
> Queen Vlaakith - tsk'va!
> Glorious Vlaakith. I am unclean. I exhort you, grant me guidance.

0:0 - I have my dignity. What I do not have is patience for your disloyalty.
uid: a1e843f5-2955-03a0-f606-8ae56b990123
> null

0:0 - I will not entertain madness. Only in Vlaakith's might am I free!
uid: a4c5019a-d6bd-250c-9a55-1534fd07bb42
> null

0:0 - Go on, Lae'zel. Kneel before our queen.
1:0 - Go on, Lae'zel. Kneel before your god-queen.
uid: a6060dfa-4d89-7d8b-0cd0-5bb093f3758b
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - *Can this be true? Is the githyanki prince really a threat to his own people or simply a challenge to Vlaakith's rule?*
uid: a6a8b138-6d5f-2032-3edc-9140af470f3f
> null

null
uid: ab2981fc-c0a1-efc9-c0e0-2baa7d3d3290
Jump to another node

0:0 - My forgiveness. Yes, I know - and I might yet grant it.
uid: b24ba04d-0b65-7fdf-ec46-05c4669060f3
Node context: Interrupting Lae'zel
> null

null
uid: b26a916b-7480-5ff4-06c5-4b072d814fd4
Cinematic: Lae'zel rises and the hologram flickers away
=== END NODE ===

0:0 - We are githyanki. We move mountains, we snuff out stars, we shake the planes.
uid: b3b8cce7-3b1a-d9c7-6b5a-b09caa41801f
> The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
> The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.

- Roll sucessful -
null
uid: b43e1bda-f31a-5706-6dbb-94e639e337f6
> *Lae'zel's mind reels with images of Vlaakith, the Prism, and the githyanki prince inside it.*

0:0 - A final chance. Kneel before me. Make your promise.
uid: b58e2403-8683-3e59-ec6a-74cfb9b39bbe
Node context: Commandingly.
> null
> *Your parasites resonate. You feel Lae'zel's ecstasy as she moves to kneel before your Undying Queen.* *Your parasites resonate. You feel Lae'zel's ecstasy as she moves to kneel before her queen.*
> *Lae'zel's thoughts become yours. The sight of Orpheus looms over her mind; Voss' words echo within it. She means to forever turn her back on Vlaakith.*

- Roll failure -
null
uid: bb49ab7d-afa2-bb81-06d3-35798fe24314
> No. I have not cast off my chains only to be rebound.

0:0 - Stand your ground. Don't fall for Vlaakith's lies.
uid: bb4c570c-5978-851c-3c80-7123cd25a911
> null

0:0 - Return to the Astral Prism. Slay Orpheus the pretender.
uid: bbd450db-1296-66f8-e6c6-a481e67b643b
> Serve me and I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith.

null
uid: bc9d27bb-f12e-ebc2-a765-7ced6e8ddb31
Jump to another node

null
uid: bce14863-4fde-3909-9ef3-e7cd16a81075
Cinematic: The Hologram flickers urgently
> The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death.

null
uid: bd6c9b54-bd92-be27-a0af-b4dacb38f276
> Kneel before me. Make your promise.

0:0 - Ch'mar, zal'a Vlaakith. Your grace is my honour. Orpheus will die by my hand - and I will take my rightful place at your side.
uid: be45bc99-95fd-79b0-22be-46ea757efd13
Node context: cheh-MAR ZAL-ah VLAH-kith. Vlaakith's will above all
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night
> One promise. One drop in the Astral Sea.

0:0 - Baht t'Vlaakith. No githyanki's held the honour. My faith, almost lost to the dark winds -
uid: be9da37e-fe08-fc40-704d-81aee9a23cdd
Node context: baht teh-VLAH-kith. (Sister of Vlaakith)
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Event_OrpheusToVlaakithSwitch - Player convinced Orpheus Lae'zel in final Vlaakith visit to switch to Vlaakith path
   false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
- 1 Set flag(s) to (Tag):
   false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> How incredible, for them to carry it back.

null
uid: bffb3b21-f7d7-1adf-b62f-33548706e4a0
> null
> null

0:0 - The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death.
uid: c000fb0d-4b43-f9c4-56c8-2ef20c12485c
Node context: Absolutely deranged
> I will consume you. I will unmake you!

null
uid: c3fc570f-c5c0-a988-bce1-372ad111446b
Jump to another node

0:0 - Damned fool. The wretched cannot sway the divine!
uid: c47dae36-99f9-3916-35be-7078e1ce2ddc
> null

0:0 - The Mistress of Castle Susurrus does not require invitation.
uid: c4b3740d-aade-41cc-1fe2-0ee90426c526
> I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.

0:0 - No. I have not cast off my chains only to be rebound.
uid: c669ab3b-8d40-7884-8244-5af277384504
> null

0:0 - You carry a ghaik parasite. You harbour the Heretic Prince. Yet so blind is your faith that you still call me Queen.
uid: c794540e-65e0-c3b9-714f-688633e93880
Node context: (Ghaik = GEYK)
> null

0:0 - Serve me and I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith.
uid: cb4d99ee-a857-99db-afb2-47e2104d7c09
Node context: baht teh-VLAH-kith. (Sister of Vlaakith)
> Commander of Dragons. My only, my Chosen.

0:0 - Look upon the figure with reverence.
uid: cf20b682-3130-1e7f-bbff-e78b95bae164
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

null
uid: d2987bbf-a3d4-c619-a0e0-9a2f7804c7b3
Jump to another node

0:0 - How incredible, for them to carry it back.
uid: d5ce5050-b2ce-bddd-e16e-396d1ac9f95e
> null

0:0 - There's little time. I will speak, and you will listen.
uid: d66e0a38-1a9b-b7dd-a608-62e1722f3de6
> We are githyanki. We move mountains, we snuff out stars, we shake the planes.

0:0 - Kneel before me. Make your promise.
uid: d6b349c3-ea15-6fa7-c26b-a77fa349d33f
> null

null
uid: d74a071d-5a09-b8ca-cf28-cf69c74bcb03
Jump to another node

- Roll sucessful -
null
uid: d797f92a-a995-e9f8-9a0f-8dea76996f9a
> null

null
uid: dcc178bc-7299-e7ab-6518-0b0e32433e53
> Return to the Astral Prism. Slay Orpheus the pretender.

0:0 - *Lae'zel's mind reels with images of Vlaakith, the Prism, and the githyanki prince inside it.*
uid: df33888b-428d-3c6c-98d2-c261fb664e26
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
   true - ORI_Laezel_Event_VlaakithToOrpheus - Player convinced Vlaakith Lae'zel in final Vlaakith visit to switch to Orpheus path
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - I have only a moment. And you, Hshar'lak, will listen.
uid: e02cb254-30f3-1c56-9f21-28030cabe5cd
Node context: h-SHAR-lak (traitor)
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> We are githyanki. We move mountains, we snuff out stars, we shake the planes.

0:0 - The Undying Queen. Honour be!
uid: e0328928-6cb8-2b0b-0896-4c35fb30b1b0
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Vlaakith tavki na'zin. I am truth.

null
uid: e1031520-a63c-b18d-bd63-603ea12d9eef
Cinematic: The party enters camp.
- 0 Check flag(s) (Global):
   false - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith.
- 0 Set flag(s) to (Global):
   true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp
> Raise your eyes. Look upon She Who Conquers.

0:0 - *Water and blood. They envelop you, they drag you downward. You are submerged in past, present, and future.*
uid: e2861d4c-f804-bde2-e6d9-73e6395c44fc
> *In this endless sea of understanding, you find truth.*
> *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence - and yours - for herself.* *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence for herself.*

null
uid: e321a202-83d7-1fe2-b08c-c8142cb8200f
Jump to another node

null
uid: e42a6639-410f-991d-cc57-fc3cc5297219
> null

null
uid: e52e8b69-f898-8fb3-b461-796fb4c7d073
Cinematic: The hologram flickers. Its power is waning.
> I have only a moment. And you, Hshar'lak, will listen.
> There's little time. I will speak, and you will listen.

- Roll failure -
null
uid: e6ea9c88-3b4f-b13f-8c13-0d61459673c0
> *Your mind spins, your heart races. There is only endless void - and you are caught in the Undying Queen's orbit.*

null
uid: e787751c-7d30-7fa4-9953-a38f2273cb50
Cinematic: Vlaakith's hologram flickers, then fades away.
=== END NODE ===

0:0 - Keep silent.
uid: f50de820-5817-143d-336f-59433f04499a
> null

0:0 - I gave you my faith, and you called me traitor. I gave you my life, and you ordered your knights to hunt me.
uid: f5d2ce77-90bc-e71b-877b-6ca937f3c22d
Node context: Softly. but gradually more insistent.
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> I have witnessed too much, and you have given me too little. Finally, I can see.

0:0 - Vin'iisk. I am your Queen! Would you not bend in my honour?
uid: f62c40c4-15e4-1efb-83fe-e5534ad29ede
Node context: Vin-ISK - underling
> null

- Roll failure -
null
uid: f69a7c0f-f54b-c3a5-bb0d-7d3ef404d651
> null

0:0 - *Lae'zel's thoughts become yours. The sight of Orpheus looms over her mind; Voss' words echo within it. She means to forever turn her back on Vlaakith.*
uid: f796f0b1-61fa-cb69-6816-e43c7049e57b
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour.
> Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny.'
> Stand your ground. Don't fall for Vlaakith's lies.
> Keep silent.

0:0 - Commander of Dragons. My only, my Chosen.
uid: fb00f5ce-8655-f8dc-5633-ebf233e840d8
> A final chance. Kneel before me. Make your promise.

0:0 - She - she has good reason, surely. Vlaakith is my faith, my - my very purpose.
uid: fcf6466b-160f-08b7-6799-b29064f1dc0f
> Link to Lae'zel's parasite, show her Vlaakith's mind.
> Poisoned by a life of propaganda. I pity you, Lae'zel.
> So the worm bows to the wyvern. Have some dignity, stand up to Vlaakith!
> Go on, then. Kneel before Vlaakith.

- Roll failure -
null
uid: ff788496-5efc-30e0-67e3-c7c5787e956a
> And I pity your faithless mind.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VlaakithVisit_CFM_LaezelAvatar.lsj
Synopsis:
Vlaakith offers a last chance for Laezel to do her bidding and kill Orpheus, promising ascension. Avatar Laezel can speak up against it or agree, but not sure if it's going to have any long term impact.

0:0 - YOU WILL ANSWER TO ME.
uid: 022fd0fa-2c36-e013-12ca-3c8240b1c68e
> null

null
uid: 0830df72-328b-c2b3-75f9-37f4e2a40174
Cinematic: The hologram flickers. Its power is waning.
> I have only a moment. And you, Hshar'lak, will listen.

0:0 - *Prince Orpheus may be a threat to your people as she claims, or perhaps, a threat to her rule.*
uid: 0e54d3ad-2f22-dc49-53ec-46e698cbab0c
> null

null
uid: 0e59540a-b0d6-fc55-0e7e-9da4affcd85e
Jump to another node

null
uid: 11ec0a98-a65c-dd3f-38a6-d07bf244f895
> Find a way into the Astral Prism. Slay Orpheus the pretender.

0:0 - Vlaakith tavki na'zin. I am truth.
uid: 1271a589-0005-0bea-4145-6bb1683fe149
Node context: VLAH-kith TAHV-key nah-ZINN
> And you - you are an abomination twice over. You carry a ghaik parasite. And you harbour the Heretic Prince Orpheus.

0:0 - You are Hshar'lak. And still you speak my name.
uid: 13aa6fa6-81a9-a70b-2344-605034796926
Node context: h-SHAR-lak (traitor). Biting edge.
> Insolent. Ignorant. But I know a flicker of faith still burns inside you.

0:0 - A projection this powerful? Impossible - isn't it?
uid: 13badc31-7d21-1ebf-9e05-9b5f53aff0bb
> Five thousand senja'si, five thousand gish - gathered in Tu'narath. They convey my essence through a single psionic thread.

0:0 - Find a way into the Astral Prism. Slay Orpheus the pretender.
uid: 13e7e1f8-5fb5-cfc3-3a1c-0ced13b64670
> null

0:0 - *Your mind spins, your heart races. There is only endless void, an ocean of grey and violet.*
uid: 1518403a-4041-6742-a253-ff932c9ab892

0:0 - I don't want your pity. I don't want your mercy. I want you gone from this place.
uid: 1dbf2542-e13a-4b95-3846-9ca518aa9fa7
> I am the Eternal Empress, she who presides over the One in the Void. I do not require an invitation.

0:0 - Insolent. Ignorant. But I know a flicker of faith still burns inside you.
uid: 206021e7-2042-3909-61a4-f323c38217b9
> You yearn for purity and mercy. You yearn for a place in Tu'narath still.

0:0 - Get to the point. Why are you here?
uid: 231f7801-e169-656a-da0b-3d222286618b
> I am sovereign of the Astral Plane, Queen Regent of the City of Death. You could ask any question, yet you choose only the obvious.

0:0 - I have only a moment. And you, Hshar'lak, will listen.
uid: 23da51c0-237a-7afd-197b-311576423a0f
Node context: h-SHAR-lak (traitor)
> Mother Gith made us a city. I made us an empire. We move mountains, we snuff out stars, we shake the planes.

null
uid: 26a56168-d190-cf27-0d2f-97a9a68a6eb9
Cinematic: The Hologram flickers urgently
> The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death.

null
uid: 299b1a75-6578-f08e-81d1-bd5711612fe6
> YOU WILL ANSWER TO ME.

null
uid: 2bb20413-8711-d3fe-6de6-b109567a82a4
> And you - you are an abomination twice over. You carry a ghaik parasite. And you harbour the Heretic Prince Orpheus.

0:0 - I will consume you. I will unmake you!
uid: 2cf0f49f-0bb8-2b62-d921-59140052d8e6
Node context: As deranged as possible without having an aneurysm.
> null

- Roll sucessful -
null
uid: 300ac7f2-3f87-5ef3-1f69-04c2cf9e10bd
> *Water and blood. They envelop you, they drag you downward. You are submerged in past, present, and future.*

0:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. You are Vlaakith's pawn, and nothing more.*
uid: 31150c93-e3d3-2edc-0be3-a5eee4990ddd

0:0 - No. I will not kill Orpheus for you.
uid: 31553d8f-d567-6aeb-6195-ca1ee4190740
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> null

0:0 - Raise your eyes. Look upon She Who Conquers.
uid: 42052e0c-3431-d2d9-eb1f-e3cabb419eaa
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
> null
> null

0:0 - Mother Gith made us a city. I made us an empire. We move mountains, we snuff out stars, we shake the planes.
uid: 45d28b02-65dd-b180-ce90-f4594dc9aa5e
> The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
> The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.

0:0 - *Can this be true? Is Prince Orpheus really such a threat to your people or simply a challenge to Vlaakith's rule?*
uid: 49f6cd1e-5c1a-2078-10be-f0b35f8ea608
> null

0:0 - Commander of Dragons. My only. My Chosen.
uid: 5143b780-5a6c-393a-7c8d-31a2f97b3652
> A final chance. Kneel before me. Make your promise.

0:0 - The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
uid: 55f4a89d-e34a-2930-d365-778b94a0b001
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> *Can this be true? Is Prince Orpheus really such a threat to your people or simply a challenge to Vlaakith's rule?*

0:0 - Five thousand senja'si, five thousand gish - gathered in Tu'narath. They convey my essence through a single psionic thread.
uid: 574bcced-41e5-5c2b-546e-381ea6e3a589
Node context: sen-JAH-see, gish. (Sorcerers) / TOO-nah-rahth (gith capital city)
> And you - you are an abomination twice over. You carry a ghaik parasite. And you harbour the Heretic Prince Orpheus.

0:0 - And you - you are an abomination twice over. You carry a ghaik parasite. And you harbour the Heretic Prince Orpheus.
uid: 57b4de6b-75c3-1392-7bef-efc6424f9243
Node context: With bite. (Ghaik = GEYK)
> null

0:0 - Use the tadpole. Seek Vlaakith's mind through her psionic conveyance.
uid: 583eca03-a937-18c7-285c-9dcf7effdaa2
= Roll SkillCheck Arcana (Intelligence) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
> null (roll sucessful)
> null (roll failure)

0:0 - One promise. One drop in the Astral Sea.
uid: 5850ae0e-9f33-d85f-65d0-b691644df5d3
> null

0:0 - You yearn for purity and mercy. You yearn for a place in Tu'narath still.
uid: 61332e39-8e3f-5e1d-3f9b-f00195a45149
> You may yet have it. For I am not wholly without pity.

0:0 - Tell me. What must I do to regain your trust?
uid: 64b7f4a8-d222-c19a-cf87-7b4c7974d8b9
> Your word. Your faith. Your eternal promise in exchange for mine.

0:0 - I named you Hshar'lak. Yet you still call me Queen.
uid: 655d4bb0-ccda-05b9-0a8c-ad93c18e95dc
Node context: h-SHAR-lak (traitor)
> Yes, I see it. A flicker of faith. You yearn for purity and mercy. You yearn for a place in Tu'narath still.

null
uid: 6c6d1b1e-2798-5832-25be-b9cff1670122
Cinematic: Lae'zel rises and the hologram flickers away
=== END NODE ===

0:0 - Say nothing. Avert your eyes.
uid: 6d8eb0e9-fb10-eea1-67e7-4c0fea6634fe
> Tsk'va. I should have expected no better from Hshar'lak.

null
uid: 766b91a3-9eda-dd49-d12d-7db5a226429b
> *Your queen is terrible and mighty as you ever dreamed. It seems unfathomable that she could be afraid of an imprisoned, impotent prince.*

0:0 - *Can the Heretic Prince really be such a threat to your queen's rule? He is a prisoner, shackled, impotent.*
uid: 7b6701d6-3be0-c888-09d2-14dfa88c07a0
> null

- Roll failure -
null
uid: 7c14fbf2-21be-2914-10a4-75be39d21b89
> *Your mind spins, your heart races. There is only endless void, an ocean of grey and violet.*

0:0 - *Vlaakith does not welcome her finest young warriors into her royal city to reward them, but to consume their essence in her quest for godhood.*
uid: 7c1fcd71-cb43-9014-87bd-2eca3c9a595a
> *The lich queen doesn't intend to reward you, but to devour you. She speaks only in lies.*

0:0 - *In this endless sea of understanding, you find truth.*
uid: 7feb4498-0764-b751-b674-6cca96f44298
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done
> *The zaith'isk device doesn't cleanse the parasite - it's used for extracting memories and killing the infected.*

0:0 - Vlaakith? Get out of my camp. You're not welcome here.
uid: 81381bc2-411b-6627-a3ba-04b94a90fce6
> null

0:0 - I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.
uid: 84e332c0-abe6-34d6-e7e6-9fe2929885f3
Node context: Rising towards insanity
> I WILL NOT BE REJECTED.

null
uid: 8541452a-2947-2a1d-c03a-5253199bad33
Cinematic: The hologram flickers.
> Do not fail me. For you would not survive the flood to follow.

0:0 - Kneel before me. Make your promise.
uid: 8a3ab8e5-d83d-973f-af40-eb7012efd97c
> null

0:0 - Your word. Your faith. Your eternal promise in exchange for mine.
uid: 8dd65b87-f8d1-de34-d2f2-ae6e70e0f8c9
> null

null
uid: 8f184e01-ac96-02f8-3643-639d96066069
- 0 Check flag(s) (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> *Your queen has bridged the planes to meet with you. An act of great power, but what drives it - authority or fear?*

0:0 - Yes, I see it. A flicker of faith. You yearn for purity and mercy. You yearn for a place in Tu'narath still.
uid: 8f4ed010-964f-2549-262e-b174ea031176
> You may yet have it. For I am not wholly without pity.

0:0 - A final chance. Kneel before me. Make your promise.
uid: 8f6aa2eb-35b9-a252-e48e-b10026020682
Node context: Commandingly.
> Use the tadpole. Seek Vlaakith's mind through her psionic conveyance.
> Kneel before Vlaakith. Promise to slay Orpheus.
> No. I will not kill Orpheus for you.
> I have seen the truth. I reject you, Queen of Lies - I will not be your puppet.

null
uid: 9016f71a-cf71-7c7b-e523-0c338461025d
Cinematic: Vlaakith's hologram flickers, then fades away.
=== END NODE ===

0:0 - *The projection exudes immense psionic energy. Only five thousand senja'si and five thousand gish, gathered in Tu'narath, could convey such an image.*
uid: 90bb482b-db6e-939b-2bda-a20b75d8c594
Node context: TOO-nah-rahth
> Vlaakith. My queen be honoured.
> Vlaakith. The enslaver.
> Say nothing. Avert your eyes.

null
uid: 931abbfe-c1d9-0a99-cec6-b9300f0c5836
Cinematic: Extra cine node to allow more time for the previous cinematics to play.
> The Undying Queen. Honour be!
> A projection this powerful? Impossible - isn't it?
> Vlaakith? Get out of my camp. You're not welcome here.

null
uid: 99a01f4b-ca9d-5015-2d14-c95ede8b44ac
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> *The projection exudes immense psionic energy. Only five thousand senja'si and five thousand gish, gathered in Tu'narath, could convey such an image.*

0:0 - *The lich queen doesn't intend to reward you, but to devour you. She speaks only in lies.*
uid: 9e480ecb-8201-292f-94d6-27686f06bd59

0:0 - I am sovereign of the Astral Plane, Queen Regent of the City of Death. You could ask any question, yet you choose only the obvious.
uid: 9eb85f1a-4e87-0afc-ba2e-ff283b08c974
> null

0:0 - The Undying Queen. Honour be!
uid: a172b7a3-2525-0ada-3f4d-003f2992e5d0
> Vlaakith tavki na'zin. I am truth.

null
uid: a1df68cf-aca4-2288-2006-10c7172c485e
> Kneel before me. Make your promise.

null
uid: a9b977ca-8b36-7d5c-b319-38ccef9044ab
> One promise. One drop in the Astral Sea.

0:0 - Find a way into the Prism. Slay Orpheus. All will be made right.
uid: aa1ff25d-da1f-d693-2de3-136203cc81d2
> I will cleanse your infection. I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith.

0:0 - *The zaith'isk device doesn't cleanse the parasite - it's used for extracting memories and killing the infected.*
uid: b0cb4529-c427-0297-f6a5-2d0a9a5aff7a
> *Vlaakith does not welcome her finest young warriors into her royal city to reward them, but to consume their essence in her quest for godhood.*

0:0 - *Water and blood. They envelop you, they drag you downward. You are submerged in past, present, and future.*
uid: b8326eb3-2374-1753-1f75-7c682bd95391
- 0 Set flag(s) to (Local):
   true - ceae7f6e-305a-5716-69f4-8b96999b8fa3_VlaakithTruth - Avatar Lae'zel mind melded with Lae'zel to see truth
> *In this endless sea of understanding, you find truth.*
> *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. You are Vlaakith's pawn, and nothing more.*

0:0 - I WILL NOT BE REJECTED.
uid: b91fc5b1-0608-b57d-515d-9eb98a6d3b9b
Node context: Fanatical, insane.
> null

null
uid: b942a2b1-bda9-5930-ca39-576c0f498538
> I have only a moment. And you, vin'iisk, will listen.

null
uid: bb3a49ce-9857-c101-1118-80085908a93b
Cinematic: Player Lae'zel kneels before Vlaakith.
> null

0:0 - *Your queen has bridged the planes to meet with you. An act of great power, but what drives it - authority or fear?*
uid: bf37eb29-a9f6-a2eb-30fe-4ce627204a9a
> *Prince Orpheus may be a threat to your people as she claims, or perhaps, a threat to her rule.*

0:0 - Vlaakith. The enslaver.
uid: c28405c6-14af-52c9-fcb3-ee21270ee8df
Node context: Feels betrayed by Vlaakith
> You are Hshar'lak. And still you speak my name.

null
uid: cc8e25d6-f65b-1346-705f-06fc29a4b7d8
Cinematic: The hologram flickers once more.
> Find a way into the Prism. Slay Orpheus. All will be made right.

0:0 - I am the Eternal Empress, she who presides over the One in the Void. I do not require an invitation.
uid: cc940b39-d551-4979-c20e-be333dfc72fc
> null

null
uid: d816df3b-b432-71a4-7eb1-6ffdc846c312
> null

0:0 - Do not fail me. For you would not survive the flood to follow.
uid: dd7e8a36-fde3-d1e6-7a37-7fdd1f583a94
> null

0:0 - I have seen the truth. I reject you, Queen of Lies - I will not be your puppet.
uid: df760bc8-2279-1179-e6e0-fc28669653a0
- 0 Check flag(s) (Local):
   true - ceae7f6e-305a-5716-69f4-8b96999b8fa3_VlaakithTruth - Avatar Lae'zel mind melded with Lae'zel to see truth
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3
- 1 Set flag(s) to (Tag):
   true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.|
> I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.

0:0 - Kneel before Vlaakith. Promise to slay Orpheus.
uid: e226fdb2-0d65-638f-bc88-a7fd79bfbf8b
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night
> null

0:0 - The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin.
uid: e47a16c7-b050-30e4-b293-643b79e2535a
> *Can the Heretic Prince really be such a threat to your queen's rule? He is a prisoner, shackled, impotent.*

0:0 - The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death.
uid: e52cab9f-a108-aa6d-3d3f-391e994b91fb
Node context: Absolutely deranged
> I will consume you. I will unmake you!

0:0 - Tsk'va. I should have expected no better from Hshar'lak.
uid: e53dccad-97f3-5327-334e-b60a52b61eb9
Node context: tsk-VAH! (shit). h-SHAR-lak (traitor). Biting edge.
> Insolent. Ignorant. But I know a flicker of faith still burns inside you.

null
uid: e8e765c9-7492-51cc-b8ec-c40502375f66
> null
> null

null
uid: ef11e62c-3a41-9a2e-dbbc-75c56db44c4e
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> null

0:0 - I will cleanse your infection. I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith.
uid: ef47a908-009c-082f-7acb-2223e580d142
Node context: baht teh-VLAH-kith. (Sister of Vlaakith)
> Commander of Dragons. My only. My Chosen.

0:0 - *Your queen is terrible and mighty as you ever dreamed. It seems unfathomable that she could be afraid of an imprisoned, impotent prince.*
uid: f30acd62-1c12-9755-09a5-6645ac482bca
> null

0:0 - You may yet have it. For I am not wholly without pity.
uid: f3e3e49e-7147-ce37-50ed-c85496a70efc
> Tell me. What must I do to regain your trust?
> Get to the point. Why are you here?
> I don't want your pity. I don't want your mercy. I want you gone from this place.

0:0 - Vlaakith. My queen be honoured.
uid: f43e8d0d-afbd-9b86-417a-663478188ec0
Node context: With reverence.
> I named you Hshar'lak. Yet you still call me Queen.

null
uid: f914de77-87fb-d401-bd2b-5bb736434ae6
Cinematic: The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments.
- 0 Set flag(s) to (Global):
   true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp
> Raise your eyes. Look upon She Who Conquers.

0:0 - I have only a moment. And you, vin'iisk, will listen.
uid: fde63d38-d18d-3540-7a14-dc5aecb750a6
Node context: Vin-ISK - underling
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_SD_AfterCrecheReflection.lsj
Synopsis:
Avatar laezel contemplates everything that happened with Vlaakith at the creche. For cine context, reuse from CAMP_FirstNight_AvD - just laying in bed, thinking.

null
uid: 023261db-cbe4-05f0-48d5-32f1816b11db
> null

0:0 - *You would wield a silver sword, ride a red dragon of your own. You would not just be ascended - you would be kith'rak.*
uid: 0904d220-97d1-4fa3-633c-0e6b2966b355
Node context: KITH-rack. (A githyanki knight.)
> *Yet even within reverie, the figure's final words penetrate as a silver sword into illithid flesh:*

0:0 - *You gave her everything - yet she's turned your own people against you, just as the dream figure warned.*
uid: 0b1c8c40-14f6-79a7-24e9-16a14c6e76e2
> *Vlaakith is afraid. Afraid of what you might discover. Afraid of you. And your most reliable ally lives inside the Prism you carry.*

0:0 - *Silver swords stained with shimmering ghaik blood - a comforting notion. Your queen is eternal and your people untouchable.*
uid: 0cfc0640-2663-50a7-2cee-4beec0b5bdcd
> *Yet even within reverie, the figure's final words penetrate as a silver sword into illithid flesh:*

0:0 - *Her words were carved in slate and her figure carved in granite. She was silver, she was iron, she was your reason for being.*
uid: 0d552a6c-fe48-2a1c-1e73-6f1c25d5c09e
> *You gave her everything - yet she's turned your own people against you, just as the dream figure warned.*

0:0 - *Yet even within reverie, the figure's final words penetrate as a silver sword into illithid flesh:*
uid: 0f994f17-315a-ca99-f001-c24d1a87c65b
> *'You were on the right path - to Moonrise Towers. Return to it.'*
> *'You must go to Moonrise Towers. That is where the cultists are gathering.'*

0:0 - *Vlaakith will stop at nothing to retrieve the Prism - even if it means sacrificing Lae'zel of K'liir, her most faithful champion.*
uid: 13baac85-362d-f569-944a-ad23250ad09e
Node context: lay-ZELL of keh-LEAR
=== END NODE ===

0:0 - Heresy. Your queen bears the might of the Astral Sea. The ghaik are no threat to the githyanki.
uid: 1660b672-652b-fb05-7688-336466794073
> *Your mind bursts with vicious images of githyanki knights tearing through scores of mind flayers.*

0:0 - *'I know a secret that Vlaakith never wants to be revealed.'*
uid: 183e22ed-cecf-32e7-9ff3-c7a01e848210
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
- 1 Check flag(s) (Object):
   false - GLO_Daisy_Event_SwapTrack_Fear - Swap Daisy's approach to Fear
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel
> null

0:0 - *Moonrise is your destiny. That is where the truth will finally out.*
uid: 1855535d-e389-05f5-ebca-74d8597ad481
=== END NODE ===

0:0 - If the figure holds the power to resist illithid control, you must return it to Vlaakith.
uid: 1dfc6602-0b55-23a6-8858-b85a3a557555
> *Such a feat would surely earn your queen's most gracious blessings.*

0:0 - *What must you do next?*
uid: 1fccda66-8cfb-a38d-b27c-9378faadc3b7
> Return the Astral Prism to Vlaakith and regain her favour.
> Look for a way back into the Prism and ask the dream figure what she knows. Look for a way back into the Prism and ask the dream figure what he knows. Look for a way back into the Prism and ask the dream figure what they know.
> Find the zaith'isk inside the crèche and cleanse yourself of the parasite.
> Do what you do best: fight. Bleed your own people if they come for your head.

0:0 - Lies, every word of it. Ghaik trickery played on you by the parasite in your head.
uid: 228b2d7c-806f-014d-4ead-8192c9f71cd1
> *You breathe slowly and deeply, seeking refuge from the figure's deceit in the words of the sacred Tla'ket.*

null
uid: 236293b1-8cfd-ea87-25cb-f5bbc188a6bf
> null

null
uid: 26b2d501-f899-d33c-f74f-2483adbef10f
> null

0:0 - *It was in Vlaakith's name that you learned the art of the blade. It was by her protocol that you sought purification.*
uid: 2aaf3b67-93d1-13db-806b-5f3d8c501cad
> *You can carry yourself tall knowing you were loyal in both deed and intent. You are no heretic.*

0:0 - Lies, every word of it. Ghaik trickery played on you by the parasite in your head.
uid: 2f157d4a-bea5-19cb-efd6-87146dff2870
> null

0:0 - The zaith'isk failed. Your people have turned on you. There must be truth in the figure's words.
uid: 34eee948-9bfd-5601-7241-c18c028d8eb7
- 0 Check flag(s) (Global):
   true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device
> *As a young warrior on K'liir, you'd never once questioned your queen.*

0:0 - *Could the Undying Queen truly be powerless against the Illithid Empire, as the dream figure said?*
uid: 352428e7-9ed4-894b-e58f-d612ce5868a6
> Heresy. Your queen bears the might of the Astral Sea. The ghaik are no threat to the githyanki.
> If the figure holds the power to resist illithid control, you must return it to Vlaakith.
> This figure is protecting you from the Absolute. He is an ally - and worth hearing out. This figure is protecting you from the Absolute. She is an ally - and worth hearing out. This figure is protecting you from the Absolute. They are an ally - and worth hearing out.
> The zaith'isk failed. Your people have turned on you. There must be truth in the figure's words.
> Your people have turned on you. There must be truth in the figure's words.
> Lies, every word of it. Ghaik trickery played on you by the parasite in your head.

0:0 - *But now? Now, doubt gnaws at your skull like a tadpole gnaws at its host.*
uid: 36704040-1235-7940-308f-0b8e4b24d6e0
> *If the ghaik empire should rise - if the Grand Design were to transpire - it could be the doom of your people.*

0:0 - *You want little more to rid yourself of the ghaik tadpole in your head.*
uid: 38e68bf6-db9a-ffe2-baae-d9f15018851c
Node context: GAYK
> *Vlaakith knows this too. Perhaps the zaith'isk will cleanse you - or perhaps the Undying Queen will see that it kills you.*

0:0 - *'Queen Vlaakith is lying to you and your people.'*
uid: 3d1e94d8-bc40-acf8-c1c1-0fd26c78978a
- 0 Check flag(s) (Global):
   false - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel
> *These were the words of your dream figure. Not long ago, they pierced the ethereal stillness of the Astral Plane.*

0:0 - *'You were on the right path - to Moonrise Towers. Return to it.'*
uid: 3d42dc0a-eefb-600f-3fd9-c63bc75f6404
- 0 Check flag(s) (Object):
   true - CRE_AstralPrison_Event_ReturnMoonrise - Daisy told player to return to Moonrise (as opposed to telling about Moonrise for the first time)
> *Moonrise is your destiny. That is where the truth will finally out.*

0:0 - *Vlaakith is afraid. Afraid of what you might discover. Afraid of you. And your most reliable ally lives inside the Prism you carry.*
uid: 3ec08586-89f8-28a7-e2b0-603ee5726691
> *The figure bid you to journey to Moonrise Towers. That is your destiny. That is where the truth will finally out.*

0:0 - *You were taught that she would reward her most vicious adepts with ascension - an invitation to the imperial city of Tu'narath.*
uid: 3ede25d4-883a-24e3-a5d1-4ee6f4f06001
Node context: TOO-nah-rahth
> *Now, doubt gnaws at you like a tadpole at its host.*

0:0 - This figure is protecting you from the Absolute. He is an ally - and worth hearing out.
1:0 - This figure is protecting you from the Absolute. She is an ally - and worth hearing out.
2:0 - This figure is protecting you from the Absolute. They are an ally - and worth hearing out.
uid: 44e86419-cc27-d948-2416-5df5e4da8d8b
- 0:0 Tag: DAISY_FEMALE - |Daisy female gender|
> null

0:0 - *Now, doubt gnaws at you like a tadpole at its host.*
uid: 476deefe-9a67-b2f4-e2ef-474f835f7d1f
> *Your people seek your head, just as the dream figure warned. Whatever this secret, Vlaakith will kill her own faithful to keep it.*

0:0 - *Now your own people point their blades at you, Lae'zel of K'liir, Vlaakith's most faithful warrior - just as your dream figure warned.*
uid: 499f6672-64a5-c5b9-da4c-343350fcde68
Node context: key-lear
> *What must you do next?*

0:0 - *You did as the Undying Queen asked.*
uid: 4c00e11b-6e30-fb2a-e391-56d2b8bdb91c
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel
> *You entered the Astral Prism. You attacked the one inside.*

null
uid: 521f6109-dad5-077e-6d8c-2187094512eb
Jump to another node

0:0 - *Let Vlaakith's servants come for you if they dare. You will show them who embodies the true essence of the githyanki.*
uid: 5382e67f-dd04-51b4-f180-7b210fddaa7c
> *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay him.* *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay her.* *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay them.*

null
uid: 53f8b429-6ec3-160a-1e67-0260dde696f6
> *But even in reverie, doubt gnaws at you like a tadpole at its host.*

0:0 - *The figure bid you to journey to Moonrise Towers. That is your destiny. That is where the truth will finally out.*
uid: 58c7367e-a8c2-ca02-6fbf-7dd171f25a37
=== END NODE ===

0:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay him.*
1:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay her.*
2:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay them.*
uid: 58d03a8e-f2fd-2c86-b6d6-a5c9dbc25f5b
- 0:0 Tag: DAISY_FEMALE - |Daisy female gender|
=== END NODE ===

null
uid: 75964a86-cbee-ebed-ec37-7c461d495214
> null

0:0 - *Even faith is no shield when it's your own goddess who would shatter you.*
uid: 77851eeb-324d-4d69-c933-35a79a2dfada
=== END NODE ===

0:0 - *As a young warrior on K'liir, you'd never once questioned your queen.*
uid: 7993ce82-002f-e469-7538-0bcb1fea1399
> *Her words were carved in slate and her figure carved in granite. She was silver, she was iron, she was your reason for being.*

0:0 - *These were the words of your dream figure. Not long ago, they pierced the ethereal stillness of the Astral Plane.*
uid: 7a13eb32-9176-1ced-93c5-5c7990ac8507
> *Blasphemous words, looming as large in your mind as the towering figure of Vlaakith herself.*

0:0 - This secret is not yours to know. You will return the Astral Prism to Vlaakith and regain her favour.
uid: 7e2225f5-60a1-226f-c65b-c13d7bb69305
> null

0:0 - Return the Astral Prism to Vlaakith and regain her favour.
uid: 7f7d7cdb-a1aa-c9cc-3e5a-243fa9c1230a
> null

0:0 - Look for a way back into the Prism and ask the dream figure what she knows.
1:0 - Look for a way back into the Prism and ask the dream figure what he knows.
2:0 - Look for a way back into the Prism and ask the dream figure what they know.
uid: 82e8567f-3c55-38b3-2396-66c577b131ca
- 0:0 Tag: DAISY_MALE - |Daisy male gender|
> *Questions gnaw at your mind like a tadpole at its host.*

0:0 - *'Vlaakith, show us truth. Vlaakith, make me pure. Vlaakith, I seek entry. Vlaakith, I am reborn.'*
uid: 8639315f-5058-5f1c-3a65-00c98fc0ddbe
> null

0:0 - *Vlaakith knows this too. Perhaps the zaith'isk will cleanse you - or perhaps the Undying Queen will see that it kills you.*
uid: 86cccaa8-8acf-34bb-3a0f-daaca4afe7e6
Node context: ZAYTH-isk
> *As long as you carry the Prism - and the one inside - you remain Vlaakith's prey.*

0:0 - *What secret could be so ruinous to the Undying Queen of the Six Arms of Tu'narath?*
uid: 8ef98ee1-1aa9-3beb-6825-ffb27d0876b8
> This secret is not yours to know. You will return the Astral Prism to Vlaakith and regain her favour.
> There's no telling - but your people have turned on you. Vlaakith is afraid of being found out.
> Lies, every word of it. Ghaik trickery played on you by the parasite in your head.

0:0 - *Your mind bursts with vicious images of githyanki knights tearing through scores of mind flayers.*
uid: 90cc444e-170b-eca1-cd73-f09f4a8bdb51
> *Silver swords stained with shimmering ghaik blood - a comforting notion. Your queen is eternal and your people untouchable.*

0:0 - Your people have turned on you. There must be truth in the figure's words.
uid: 91ba72ee-bbed-6a5b-e76a-f8ef5b6f1661
- 0 Check flag(s) (Global):
   true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device
> *As a young warrior on K'liir, you'd never once questioned your queen.*

0:0 - *Your people seek your head, just as the dream figure warned. Whatever this secret, Vlaakith will kill her own faithful to keep it.*
uid: 9358a520-f12e-0218-7c84-046f43876786
=== END NODE ===

null
uid: 9741170f-9d74-d3ce-6055-996b9fc9b0cf
> null

null
uid: 9c82348e-457e-89ab-e736-a7421217aaf3
> *What secret could be so ruinous to the Undying Queen of the Six Arms of Tu'narath?*

0:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay her?*
1:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay him?*
2:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay them?*
uid: a18f8a65-90b9-ee4d-8ac6-670dbb8c7417
- 0:0 Tag: DAISY_MALE - |Daisy male gender|
> *For now, the answers are locked tightly away. But there is one thing you are most certain of:*

0:0 - *If the ghaik empire should rise - if the Grand Design were to transpire - it could be the doom of your people.*
uid: a58ed46b-a720-e290-f8f2-0fd167266818
Node context: GAYK
> *The figure bid you to journey to Moonrise Towers. That is your destiny. That is where the truth will finally out.*

0:0 - There's no telling - but your people have turned on you. Vlaakith is afraid of being found out.
uid: a6340553-c030-94c3-4645-ab6f0a32ea66
> *As a young warrior on K'liir, you devoted your life to your queen.*

0:0 - *As long as you carry the Prism - and the one inside - you remain Vlaakith's prey.*
uid: a885f8b0-0b96-2585-9c15-e592e851da34
> *Even faith is no shield when it's your own goddess who would shatter you.*

null
uid: aa2934d9-d534-6e42-87f2-dea7c44de020
> *But even in reverie, worry gnaws at you like a tadpole at its host.*

null
uid: b21d2c80-4e4c-1e0f-4193-fe9d099d60d2
> *But now? Now, doubt gnaws at your skull like a tadpole gnaws at its host.*

0:0 - *Blasphemous words, looming as large in your mind as the towering figure of Vlaakith herself.*
uid: b3e1e040-e5d4-6c30-7852-821723201275
> *Could the Undying Queen truly be powerless against the Illithid Empire, as the dream figure said?*

0:0 - *You entered the Astral Prism. You attacked the one inside.*
uid: b403863b-aece-f282-a872-438418dc8fdb
> *Now your own people point their blades at you, Lae'zel of K'liir, Vlaakith's most faithful warrior - just as your dream figure warned.*

0:0 - *For now, the answers are locked tightly away. But there is one thing you are most certain of:*
uid: bd0f1f46-83d0-5d2d-2ac8-24487f44d291
> *Vlaakith will stop at nothing to retrieve the Prism - even if it means sacrificing Lae'zel of K'liir, her most faithful champion.*

0:0 - *Questions gnaw at your mind like a tadpole at its host.*
uid: c291bf14-ebc3-41e2-3d2d-337b5632e5f6
> *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay her?* *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay him?* *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay them?*

0:0 - *Such a feat would surely earn your queen's most gracious blessings.*
uid: c457aa61-f1b5-8513-d466-9ac5527d327b
> *You would wield a silver sword, ride a red dragon of your own. You would not just be ascended - you would be kith'rak.*

0:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay him.*
1:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay her.*
2:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay them.*
uid: cfac8453-ea10-0a5a-b3c4-0c5803becfd1
- 0:0 Tag: DAISY_FEMALE - |Daisy female gender|
=== END NODE ===

null
uid: d5f4f55b-47d5-8ebd-c21c-9b5459a24e59
Jump to another node

0:0 - *You breathe slowly and deeply, seeking refuge from the figure's deceit in the words of the sacred Tla'ket.*
uid: e03375fd-b352-1fa3-8eda-e194870bd39d
Node context: teh-LOCK-et
> *'Vlaakith, show us truth. Vlaakith, make me pure. Vlaakith, I seek entry. Vlaakith, I am reborn.'*

0:0 - *But even in reverie, worry gnaws at you like a tadpole at its host.*
uid: e3cb756b-5cb8-f3eb-0732-ea9572a653f3
> *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay him.* *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay her.* *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay them.*

0:0 - Do what you do best: fight. Bleed your own people if they come for your head.
uid: e5c7c5cd-19e9-7ad9-fa5c-203d6f10eec1
> *It was in Vlaakith's name that you learned the art of the blade. It was by her protocol that you sought purification.*

0:0 - *You can carry yourself tall knowing you were loyal in both deed and intent. You are no heretic.*
uid: e94db12f-b629-bc92-d2c6-b9f963c5bacb
> *Let Vlaakith's servants come for you if they dare. You will show them who embodies the true essence of the githyanki.*

0:0 - *But even in reverie, doubt gnaws at you like a tadpole at its host.*
uid: ea471a68-33d5-b89e-8ea3-438f5d0b492c
> *Your people seek your head, just as the dream figure warned. Whatever this secret, Vlaakith will kill her own faithful to keep it.*

0:0 - *'You must go to Moonrise Towers. That is where the cultists are gathering.'*
uid: ee238fb7-c576-366c-ed99-f5957b39b5db
> *Moonrise is your destiny. That is where the truth will finally out.*

0:0 - Find the zaith'isk inside the crèche and cleanse yourself of the parasite.
uid: f662f662-2f36-36c6-b00a-e49593b5520f
- 0 Check flag(s) (Global):
   false - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device
> *You want little more to rid yourself of the ghaik tadpole in your head.*

null
uid: f80f5f3e-5ba9-ae5d-c1f6-8ddc061c4b4d
> null

0:0 - *As a young warrior on K'liir, you devoted your life to your queen.*
uid: fde74e57-cf2d-192b-a5b5-6974d5107ac8
Node context: keh-LEAR
> *You were taught that she would reward her most vicious adepts with ascension - an invitation to the imperial city of Tu'narath.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_SleepingSecondNight.lsj
Synopsis:
A short black screen that plays instead of the player sleeping cutscene the night that they have sex with Laezel after their SecondNight scene.

0:0 - *Lae'zel appears at your bunk, her eyes raging with desire. You suspect you won't be getting much sleep tonight.*
uid: df4f1411-1127-4ff9-b35e-69179c80e598
Cinematic: Black screen, only narrator voice visible.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_SD_Romance2_WokenUpByLaezel.lsj
Synopsis:
Laezel wakes you up in the middle of the night, making it seem at first like she wants sex. Instead, she's looking for a way to convince herself that her feelings towards you are justified and you deserve them. She challenges you to single combat. If the player refuses the duel, the romance with Laezel is ended here. If the players accept, they fight in gameplay and regardless of who wins, a sex scene starts afterwards, branching depending on the outcome.

0:0 - Ha! Prepare yourself, and prove your worth to me.
uid: 053ae18d-ddb3-4238-b9df-c1eeac4d94db
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her.
> null

null
uid: 0a6d554c-3791-ce31-fc9b-56454eec523a
> Stay. Tell me how you to earn your mind and body.
> Sorry. Our first time was our last.
> Drop this obsession. We're allies, nothing more.

0:0 - Drop this obsession. We're allies, nothing more.
uid: 0bf77f6f-0a0e-771b-cb52-ad093f766d7a
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog
- 1 Set flag(s) to (Object):
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> null

null
uid: 0c9b9714-961b-987c-a51b-7d5e3fdd5f16
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog
> null

null
uid: 1b77e03e-f50a-0f5e-5065-ece799e0e7b7
Jump to another node

0:0 - A fine sentiment. But I require more.
uid: 1c196bc3-c768-49a8-a72a-8dc8d02622db
> We fight. I test you in battle.

0:0 - Sorry, but no. This is too intense for my liking.
uid: 2b2a8772-c2c7-432b-82be-6d009b78370a
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog
- 1 Set flag(s) to (Object):
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> *Your parasites stir. You make a fleeting connection. You feel a single heartbeat - and the bond is nearly broken.*
> null

0:0 - Get the Hells out of here. I'm trying to sleep.
uid: 2bc5fda2-6b28-3ee5-f762-806f81e7f830
> So was I. But my blood runs too hot.

0:0 - A parasite grips my mind. Kith'raki betray their own queen. But I am gnawed by an even greater torment.
uid: 2bed2448-1b2a-0057-93e4-297eb001fac8
Node context: Speaking softly and slightly sexily into player's ear
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2
> You.

0:0 - So was I. But my blood runs too hot.
uid: 2e199a9e-a642-181a-761f-9c67ee8e7c4e
Node context: Speaking softly and slightly sexily into player's ear
> null

0:0 - My thoughts are hallowed ground. Yet you've crawled your way in. Uninvited.
uid: 2ed3a252-f5b4-4e0a-a8a4-fb018d303674
Node context: Speaking softly and slightly sexily into player's ear
> I am obsessed by the ground under your feet and the wind over your head. I see your face just before sleep and after I wake.

0:0 - Go on. Best me.
uid: 306ce600-c798-188f-6026-bab924d2adf1
Node context: Intensely but with some affection and amusement. She is fighting her lover as a test of passion.
=== END NODE ===

0:0 - Do it then. Make me yours.
uid: 3957aa47-b3ee-480b-b6d7-97f3ef51332f
Node context: Intensely but with some affection and amusement. She is fighting her lover as a test of passion.
=== END NODE ===

0:0 - A parasite grips my mind. My own people hunt me. But I am gnawed by an even greater torment.
uid: 3ae31906-f3e9-4c03-8444-b7d5baf1a9ce
Node context: Speaking softly and slightly sexily into player's ear
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane
> You.

0:0 - I ask myself: are you worthy?
uid: 3b8f9f75-510c-4539-b01f-a448ccf31681
Node context: Speaking softly and slightly sexily into player's ear
> Zhak vo'n'ash duj. There is only one way for you to prove it.

0:0 - I'm not interested. Go.
uid: 4378ca7c-e475-19c0-40f2-1cba84210dde
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog
> null

null
uid: 58c2f4f7-3590-07c3-ca5e-bda2abab2988
Jump to another node

0:0 - Don't say a word. Just listen.
uid: 5dadb2fa-8ccd-4729-8220-7d3f4d288145
Node context: Speaking softly and slightly sexily into player's ear
> Listen quietly.
> Lae'zel, what's going on?
> Get the Hells out of here. I'm trying to sleep.

0:0 - Dance with me. Bleed with me. Bruise me so that you might possess me.
uid: 603772ca-4387-d1b3-d911-487f307c7b8c
Node context: In normal tone, but not aggressive.
> Let's fight. I will show you that I'm worthy of your obsession.
> Ha! Prepare yourself, and prove your worth to me.
> Sorry, but no. This is too intense for my liking.

0:0 - That is how you earn my trust. Not how you earn my flesh and spirit.
uid: 643ab141-b6c2-25ad-2de0-7e8d7319119e
> We fight. I test you in battle.

0:0 - I am obsessed by the ground under your feet and the wind over your head. I see your face just before sleep and after I wake.
uid: 64580f3d-6fb0-4a23-b90a-34f7ca85f28d
Node context: Speaking softly and slightly sexily into player's ear
> I ask myself: are you worthy?

0:0 - Saying 'I love you'?
uid: 6a9dae13-7fa9-4cf4-afc9-e87631417da4
> Don't be ridiculous.

null
uid: 6cdc64c0-2bd0-9adb-4d06-e8d4a3e46174
> Do it then. Make me yours.

0:0 - Let's fight. I will show you that I'm worthy of your obsession.
uid: 6ed81a87-c86b-d0ef-8c75-77dd300d8963
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her.
> null

0:0 - We fight. I test you in battle.
uid: 7b7167a8-7a81-4cbd-a086-ce378e6b2ed0
Node context: In normal tone, but not aggressive.
> Dance with me. Bleed with me. Bruise me so that you might possess me.

0:0 - Letting you always have your way?
uid: 81a9e7fa-4807-4774-900a-c01e05fcc9a5
> That is how you earn my trust. Not how you earn my flesh and spirit.

0:0 - A parasite grips my mind. The shadows curse me. But I am gnawed by an even greater torment.
uid: 81ed29f1-53e9-34b4-f27a-93d2e09c92ca
Node context: Speaking softly and slightly sexily into player's ear
> You.

0:0 - Zhak vo'n'ash duj. There is only one way for you to prove it.
uid: 83501b21-38a8-4423-83cf-7e296341b7ae
Node context: ZHOCK VOH-nahsh DOO. (Source of my bruises.) Speaking softly and slightly sexily into player's ear
> Saying 'I love you'?
> Slaying our enemies in coldest blood?
> Letting you always have your way?
> Get out of here, Lae'zel. You're being a nuisance.

null
uid: 8918648b-7c7f-44b6-4da8-4a5e1d13a346
Cinematic: The camera shows the player sleeping. Behind them, Lae'zel's face appears, whispering into their ear.
> null

null
uid: 8ac9b1a3-fc5e-3c1d-14da-ce8215148db8
Cinematic: Lae'zel pulls away and there is only silence. The camera pulls back to reveal the player alone. Lae'zel is gone.
=== END NODE ===

0:0 - Shh. Let me speak.
uid: 91539400-6403-c3c2-f401-edbb2c4256a0
Node context: Speaking softly and slightly sexily into player's ear
> A parasite grips my mind. My own people hunt me. But I am gnawed by an even greater torment.
> A parasite grips my mind. Kith'raki betray their own queen. But I am gnawed by an even greater torment.
> A parasite grips my mind. The shadows curse me. But I am gnawed by an even greater torment.

0:0 - Lae'zel, what's going on?
uid: 98ae8c84-1256-1105-e985-7ade70a6dce5
> Shh. Let me speak.

0:0 - Say 'go', and I will go. And I will speak of this no longer.
uid: 9a93cf03-cdd8-cffd-adb6-670dff6a47ec
> I'd rather fight. Let's see who's worthy of whom.
> I'm not interested. Go.

0:0 - Stay. Tell me how you to earn your mind and body.
uid: a5d14a2e-50fe-0560-cd31-f396f3f996da
> We fight. I test you in battle.

null
uid: aa94ea2d-6bac-909d-a7a9-a581f6ea43b0
> Don't say a word. Just listen.

null
uid: aba8de56-6c1b-8eb1-c2e7-44a2315a62dd
Cinematic: Lae'zel rises to her feet. The player rises to theirs. They enter battle stance.
> Go on. Best me.

null
uid: af28cebe-49c8-7387-61a9-6ae26e46e027
Jump to another node

0:0 - Don't be ridiculous.
uid: b9a88db4-639b-4bca-90f7-c70a91664131
Node context: Not quite so soft.
> We fight. I test you in battle.

0:0 - Listen quietly.
uid: c4d48785-a816-7945-5725-1f52e37243a9
> null

null
uid: cc6724f5-9be5-e407-7567-70ea9f8661e5
- 0 Set flag(s) to (Object):
   true - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel
> null

0:0 - Get out of here, Lae'zel. You're being a nuisance.
uid: da6a71dd-813c-8f6e-dc79-d00251442c06
> null

null
uid: dc4672ac-271f-30c9-42e0-b916a043bc6b
Jump to another node

0:0 - I'd rather fight. Let's see who's worthy of whom.
uid: e0490b9c-8693-94ab-ae5d-745c65358517
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
   true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her.
> null

null
uid: e39409b2-61a4-c99c-50ab-6024ed40d4c9
Jump to another node

0:0 - Slaying our enemies in coldest blood?
uid: e7e01475-0eb4-46d4-a139-71ad0c400e16
> A fine sentiment. But I require more.

0:0 - *Your parasites stir. You make a fleeting connection. You feel a single heartbeat - and the bond is nearly broken.*
uid: e92561d9-78f8-4a0f-77d5-671173f86a6e
- 0 Check flag(s) (Object):
   false - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel
- 0 Set flag(s) to (Object):
   true - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel
> Say 'go', and I will go. And I will speak of this no longer.

0:0 - Sorry. Our first time was our last.
uid: eebff95f-eb5b-26e2-0d5d-6b76574ece86
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog
- 1 Set flag(s) to (Object):
   false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
> null

0:0 - You.
uid: fc1855a2-04d2-aa5f-83e2-4da52793c643
Node context: Speaking softly and slightly sexily into player's ear
> My thoughts are hallowed ground. Yet you've crawled your way in. Uninvited.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_Romance3_MorningIVB.lsj
Synopsis:
To either the mockery or complete surprise of other gith, Lae’zel now is reconciling the fact she essentially has a relationship with the player going on. She might pretend that it isn’t, call it something else, furiously deny that it is anything like what the humans have… but call it what you will, the hallmarks are unmistakable, and she will eventually admit that she wants this more than anything else. Player can put the idea of Laezel abandoning her duties after the Tadpole problem is over and running away together. This replaces her generic outcast ending with the romance ending. Player can still choose the Vlaakith or Orpheus ending at the end, but also have an option to choose the Romance enging.

0:0 - Everything's fine, trust me. Now come.
uid: 05f7b1f7-da1b-2f42-9954-99fb14097e01
> null

0:0 - Of course. I could never resist you.
uid: 07d87853-edf7-ea33-2eac-9b1820085c30
> Come.

0:0 - I just can't say no. You have me for good.
uid: 0edb7f2f-faab-b92d-19cf-a2277cbfc2a8
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night
> null
> null

null
uid: 105e336b-b1e6-fc9a-8dc2-aa1883ff1d6f
Jump to another node

0:0 - Hope. Life. A future worth fighting for.
uid: 1061cd98-be5d-1855-e12d-f0db8ed5208f
> Yes. And something else, too.

null
uid: 1379a6b9-5626-b3a9-35cf-94be01219db6
Cinematic: Player stands from their bed and faces Lae'zel. She straightens out and smiles wider.
> null

null
uid: 16c4f7dd-37bb-2857-d5e2-0d96be2c600a
Jump to another node

0:0 - I know it's early. But this couldn't wait.
uid: 1702d1ec-8f57-f7ee-ccb9-8d56ef90ac7a
Cinematic: Fade to black.
> null

0:0 - I'm not sure, Lae'zel. You can be a lot to handle.
uid: 183a8733-a641-6a3c-d050-8f07572ec15e
> I know. I'm stubborn, I'm rude, I'm pushy. Maybe I always will be. But I'm also loyal and protective and ferocious.

0:0 - I used to hate that sight. The glowing sky, the long shadows, the fading stars.
uid: 1b2a3027-6eb7-54c7-8feb-6e1b554ebcab
> I lived for the red of blood and the black of death. Now I see the colours between.

0:0 - Go on, say what you have to say.
uid: 1c34362d-94cb-570c-47d1-40eaefb4a979
> I can't deny that I feel for you. But you are a - a distraction. I belong to Vlaakith. I cannot be yours. You cannot be mine.

null
uid: 1ff5c057-0039-d922-feaa-d6cdbe3663be
Cinematic: Fade back in. Player and Lae'zel sit on the roof of the Elfsong Tavern. The sun is just about to rise.
> null

null
uid: 278e8ebb-a543-6c02-1566-2aa30d258fc5
Jump to another node

0:0 - I'm sleeping, Lae'zel. Must you make this a habit?
uid: 28324746-b8e9-572d-bd8d-df14f19471fc
> I'll make it worth your while. I promise.

0:0 - Is everything all right?
uid: 287b0a97-203a-4ef8-8681-b46b2dbb6e77
> Everything's fine, trust me. Now come.

0:0 - I lived for the red of blood and the black of death. Now I see the colours between.
uid: 287d309d-8365-8d19-5bd2-328183861cb6
> Look at the sun. What do you see?
> You showed them to me. Thank you for that. But - ugh, tsk'va. I thought this would be easier.

null
uid: 29d45a5f-7fef-cf6e-86a8-1a5f82b84f3b
> Zhak vo'n'fynh duj. Source of my joy.

0:0 - A new day means new battle. I'm in no mood to fawn over sunrises.
uid: 2c6e160b-d37c-8185-c7a9-bad138a21a40
> Trust me, my bones ache for battle too. But look closer - you might see something else.

null
uid: 2d0464fb-88aa-c05a-ef23-eac258d1395d
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - You showed them to me. Thank you for that. But - ugh, tsk'va. I thought this would be easier.
uid: 2ec1713c-f33f-032f-c65a-f327a6272a6b
Node context: Lae'zel about to break up with player
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   true - ORI_State_HandledBreakupWithLaezel - Laezel reacted to the player breaking up with her.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Go on, say what you have to say.
> Really? You've never been short of opinions.
> I know what this is. You want to sever our bond.

0:0 - Say nothing.
uid: 3096becd-7069-796d-70cc-21aee93ebf94
> It's better this way. Trust me.

0:0 - You showed me the betweens and beyonds. Between war and peace, beyond passion and obsession.
uid: 311e45f0-804e-f9aa-0fb4-ebedcdcf8ff1
> Most importantly - you showed me freedom.

0:0 - Get out of here, already.
uid: 31df4461-e861-d20b-ca9a-3dfbac254407
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   true - ORI_State_HandledBreakupWithLaezel - Laezel reacted to the player breaking up with her.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Then I'll go.

0:0 - Get out of here. I can hardly stand to look at you.
uid: 33473746-62eb-7907-df0c-890b543fcee4
> Understood.

null
uid: 34238269-d927-eebd-5723-190efc28a722
Jump to another node

null
uid: 3a17f82e-bd7a-b8aa-7908-d6f32a543d4e
Jump to another node

0:0 - Only in Vlkaakith may we find light.
1:0 - Only in Vlkaakith may I find light.
uid: 44cd9d0e-de9c-d988-32fc-8557a62d134a
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> It's better this way. Trust me.

0:0 - And I've learned other ways, too - the ways of affection and devotion. First, you were my wound; now, you are its cure.
uid: 4ae23c8d-2088-81e7-a16c-bd64d8aa70cc
> You have taken the whole of me. I could never accept just a piece of you in return.

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: 4b61b7de-99ad-24fe-25b8-ededec4f4426
Cinematic: Looking back over her shoulder. Fade to black after line.
Node context: Sadly, but with strength. ZHAHK vo-nahsh DOO.
=== END NODE ===

0:0 - I would expect no less. You are a servant of our queen.
1:0 - I understand. Your queen must be your priority.
uid: 4d97d2d8-494b-f8ab-1f09-aefad16ea6cc
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Only in Vlkaakith may we find light. Only in Vlkaakith may I find light.

null
uid: 55de70bc-a378-bc25-33d3-3c4c06616296
Animation: [DAN] Lae'zelShakePLYRAwake
Cinematic: [SCENE] Lae'zel appears, leaning over the player's bed with a sincere smile, shaking them awake..
> null

0:0 - A flaming ball in the sky that provides heat and warmth.
uid: 5e03e766-84be-a02d-cb72-c6e4e6272647
> Literal - but not wrong. I see something else.

null
uid: 5ea9e586-937b-4716-7ad5-e4e3204777c7
> I know it's early. But this couldn't wait.

null
uid: 61a7c09d-9186-0fbf-3329-c417b8b7aa13
Jump to another node

0:0 - Smile bashfully and keep your hand to yourself.
uid: 61db6b7d-fe46-d62d-5236-cdfa863bec4b
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night
> null

0:0 - Beauty.
uid: 64049c8f-25cf-7606-d6fa-8dae092409e9
> The dawn was my torment. Rustling leaves, agony. I couldn't wait to escape this place. Now, I revel in it. I revel in you.

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: 64523115-18b2-2268-ea88-99373e1e94c2
=== END NODE ===

0:0 - You have taken the whole of me. I could never accept just a piece of you in return.
uid: 659e1453-8501-9267-4ce3-ee4bce01d598
> I just can't say no. You have me for good.
> I'm calling it quits.

0:0 - I can't deny that I feel for you. But you are a - a distraction. I belong to Vlaakith. I cannot be yours. You cannot be mine.
uid: 66795d5c-79e9-a14f-857b-8534f2676364
> I value you as a friend. As an ally. But my future lies only in the red and the black.

null
uid: 67f2a2d0-a3dd-9bb8-6798-b913f28c2be2
Jump to another node

0:0 - I'm calling it quits.
uid: 69b231b3-64fe-5781-38b2-9b5c0ef2182f
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> I see.

0:0 - Then I'll go.
uid: 6c2a0a44-59ee-0e63-3ae7-6ef7c5698b25
> null

0:0 - I know. I'm stubborn, I'm rude, I'm pushy. Maybe I always will be. But I'm also loyal and protective and ferocious.
uid: 6f7f84d3-950a-dbbe-bc81-0ccfa6b0241c
> And I've learned other ways, too - the ways of affection and devotion. First, you were my wound; now, you are its cure.

0:0 - Get up. There's something you should see.
uid: 74ee7b4f-ff2f-575c-d236-7473daaec51d
> Get out of the bed.
> Is everything all right?
> I'm sleeping, Lae'zel. Must you make this a habit?

null
uid: 7d96508d-db0c-ed70-2804-0140a8e6a8c7
Jump to another node

0:0 - Zhak vo'n'fynh duj. Source of my joy.
uid: 7da62359-6181-3adb-f12f-9ee7e7c4eb93
Cinematic: Fade to black after line.
Node context: ZHAHK vone-fin DOO. Said with love.
=== END NODE ===

0:0 - I see.
uid: 7da83cd8-c344-c640-a514-0d844704e488
Cinematic: Lae'zel's smile fades. She nods, with slight sadness and stands. She walks away, then looks back over her shoulder.
> null

0:0 - Come.
uid: 7db05e66-0420-d5a0-d10d-24891ecfdaff
> null

0:0 - I've been waiting so long to hear those words. I will stay with you, come what may.
uid: 7de49941-242d-37b0-3a9a-b08b2bc4e126
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night
> null
> null

0:0 - Yes. And something else, too.
uid: 801f3da5-b32e-81e1-dab6-db72286beb42
> Beauty.

null
uid: 822cff59-a344-19a7-ce20-e43f91fece62
> Get up. There's something you should see.

null
uid: 82bc0a21-06ee-b7b2-0982-19398010fe8c
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I can't take your hand. But I'll gladly look after your heart.
> null

0:0 - Watch.
uid: 83d53fe5-b086-c950-932d-b66d25140b04
> null

null
uid: 84b631fd-0c00-7608-9d31-4baaa0d1d943
Cinematic: Lae'zel reaches her hand towards the player's.
> null
> null
> null

0:0 - Trust me, my bones ache for battle too. But look closer - you might see something else.
uid: 8bb7be1d-b75c-6709-4c29-88c1baf8da06
> Beauty.

0:0 - All right. This better be good.
uid: 8c198b56-2766-cad6-808f-c7dc951e6d8c
> Come.

null
uid: 907824e0-1cf5-b4a9-8e69-bac6c15141ca
Animation: [DAN] Lae'zelPullsUpPlYR
Cinematic: [SCENE] Lae'zel reaches down and pulls the player up from their bed by their hand. Fade to black.
> null

null
uid: 934f697b-2802-c825-19f9-df318995a97a
Jump to another node

null
uid: 943d01db-20dd-80c4-686e-2f4d5e2bbbe1
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Take Lae'zel's hand.
> Smile bashfully and keep your hand to yourself.

0:0 - Understood.
uid: 9c5c0c47-e5b9-2372-6623-757838f5a11f
Cinematic: At end of line, Lae'zel stands and walks away, then looks back over her shoulder.
> null

0:0 - What a joke. I'm done with this.
uid: 9d0ac729-3164-5f9b-dd25-12c1175d7dca
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

0:0 - One step at a time. But for now, I'm not going anywhere.
uid: 9e463108-df96-7d84-5ae5-63307bc32e61
> One step, then. Maybe even two - if I should be so lucky.

0:0 - Take Lae'zel's hand.
uid: a8c5a0bf-43a7-13a6-ac88-697e0ba859a2
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night
> null

0:0 - Look at the sun. What do you see?
uid: aa6d1a93-3583-1c21-92d9-ccc4820c8ef2
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path
> Hope. Life. A future worth fighting for.
> A flaming ball in the sky that provides heat and warmth.
> A new day means new battle. I'm in no mood to fawn over sunrises.

0:0 - One step, then. Maybe even two - if I should be so lucky.
uid: b2feb3d4-a90e-bfd1-1ef0-5c608ccd7447
> null

0:0 - I liked the sex. But I'm not ready for commitment.
uid: b400586e-c85b-88b6-df06-995f51d657cc
> You have taken the whole of me. I could never accept just a piece of you in return.

0:0 - You have stirred my soul, and more besides. But I belong to Vlaakith. I cannot be yours. You cannot be mine.
uid: b7fdf5ce-78dc-1678-3309-f79ebfb52c80
> I value you as a friend. As an ally. But my future lies only in the red and the black.

null
uid: b93649c0-5e48-d2c3-903c-94a4b5e85963
> null

null
uid: bf24d95c-9770-5259-970e-66222d6f1685
> Zhak vo'n'fynh duj. Source of my joy.

0:0 - I'll make it worth your while. I promise.
uid: c6b10069-365a-5ded-eff7-3fc39b430af5
> Of course. I could never resist you.
> All right. This better be good.
> Get out of here, already.

0:0 - If only you knew how much went unsaid.
uid: c9af31de-2858-74a9-d98c-f5cdba865a2b
> You have stirred my soul, and more besides. But I belong to Vlaakith. I cannot be yours. You cannot be mine.

null
uid: cee6e189-d9f8-d4c1-ac97-9d9d91ab5cc5
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Most importantly - you showed me freedom.
uid: cf45d7aa-a9fe-cdfa-4b56-81d1016871d6
> There's more, but - but I don't know how to say it. I don't know what to call it. I just know whatever comes next, I want you near.

null
uid: cf92ccc2-a137-9ad2-d359-88c5bbd3f7b5
Jump to another node

0:0 - Get out of the bed.
uid: d5c21c71-3551-4757-080b-2bcbaf3bda4c
> null

0:0 - I can't take your hand. But I'll gladly look after your heart.
uid: d6197e6c-78c0-6161-0591-6aa5aa30974c
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night
> null

0:0 - It's not that I want to. It's that I must.
uid: d6ff7af7-d485-3cd4-fc96-06682eb306cb
> You have stirred my soul, and more besides. But I belong to Vlaakith. I cannot be yours. You cannot be mine.

0:0 - Really? You've never been short of opinions.
uid: e2d92d56-0315-3f6d-1245-5e9da0b7b2f0
> If only you knew how much went unsaid.

0:0 - It's better this way. Trust me.
uid: e4542a26-059c-db4f-bf1c-7795c3de45c0
Cinematic: At end of line, Lae'zel stands and walks away, then looks back over her shoulder.
> null

0:0 - There's more, but - but I don't know how to say it. I don't know what to call it. I just know whatever comes next, I want you near.
uid: e5b20222-59c4-be2f-5f5b-fdc2645a921b
> When all this is over, will you stay with me? For good?

0:0 - Literal - but not wrong. I see something else.
uid: e721b07f-12e7-c3ee-7caf-e902025d97ce
> Beauty.

null
uid: e7a8c776-da3e-41ce-cdc9-595b818ec11e
Animation: [DAN] Lae'zelTakesPLYRHand
Cinematic: Lae'zel says nothing but smiles wide. She takes the player's hand and they watch the sun.
> null

null
uid: e8ec5748-dfa3-86f7-8325-833d9fce4855
Cinematic: Lae'zel smiles back but she does not hold player's hand.
> null

null
uid: eacf70f6-8e83-a1e0-ec85-2b2d6c0c5fd3
Cinematic: Tthe camera moves to show the sun beginning to rise over the horizon. Soft light covers the faces of the player and Lae'zel in a beautiful orange glow.
> I used to hate that sight. The glowing sky, the long shadows, the fading stars.

0:0 - Zhak vo'n'fynh duj. Source of my joy.
uid: ec0a4465-c3dd-3c16-19a2-9a6c6ea84013
Cinematic: Fade to black after line.
Node context: ZHAHK vone-fin DOO. Said with love.
=== END NODE ===

null
uid: ecba6048-6497-bf46-de57-b868d724dccb
> Watch.

null
uid: ef66bb03-e475-45c0-1c71-8099cc3c1e23
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - When all this is over, will you stay with me? For good?
uid: f10a908d-4ee1-407e-7b94-b363d8f7173b
> I've been waiting so long to hear those words. I will stay with you, come what may.
> One step at a time. But for now, I'm not going anywhere.
> I liked the sex. But I'm not ready for commitment.
> I'm not sure, Lae'zel. You can be a lot to handle.
> What a joke. I'm done with this.

0:0 - I know what this is. You want to sever our bond.
uid: f1898089-a327-5923-a566-fc817f4c52f9
> It's not that I want to. It's that I must.

0:0 - The dawn was my torment. Rustling leaves, agony. I couldn't wait to escape this place. Now, I revel in it. I revel in you.
uid: f22b4042-a63e-5984-57ef-32a1fd720c1d
> You showed me the betweens and beyonds. Between war and peace, beyond passion and obsession.

0:0 - I value you as a friend. As an ally. But my future lies only in the red and the black.
uid: f5bf7ea5-b8ed-a072-7da6-836c9616aa95
> Please, stay with me. I don't want you to go.
> Get out of here. I can hardly stand to look at you.
> Say nothing.
> I would expect no less. You are a servant of our queen. I understand. Your queen must be your priority.

null
uid: fb012207-01ec-8501-1ad4-e03d209990ce
Cinematic: Lae'zel stands from the bed, walks away, then turns back to look at you.
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - Please, stay with me. I don't want you to go.
uid: fe17efe1-7909-40a3-58e1-ae99d0bb64fb
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_Romance2_AfterDuel.lsj
Synopsis:
The player or Laezel can win the combat, resulting in branching at the start Laezel realizes that it's not combat prowess that makes you worth her feelings, but it's all the times you had each other's backs.

0:0 - Say the words.
uid: 0198f607-c961-50fa-6b04-eaeb6a49c525
Node context: Coming to a realisation of her feelings for the player. But not too plaintive, very subtle.
> null
> null
> null

0:0 - You doubted me, didn't you?
uid: 0528d6af-150a-1cbc-a26c-a499be68b523
> No.

0:0 - Excellent form. Well done, Lae'zel.
uid: 07e04c71-c69f-d9de-4ffc-9a13dd2018f1
> Save your compliments. I won't accept them.

0:0 - Take her.
uid: 083fb121-2cce-7ff9-561b-2585f641739e
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

0:0 - I can't. I'm sorry.
uid: 0dbf0f19-3702-c078-aec5-76a35953e778
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> As you wish.

null
uid: 0eaf031e-9a6d-6b2c-86dc-f067dfd64f42
> Incredible.

0:0 - I should be humiliated. I should know the shame of defeat. I am Lae'zel -
uid: 1377bb0a-5f34-4294-6bf5-116fcfcf0832
Node context: Said with growing passion for the player
> - but you, you are jhe'stil.

0:0 - Take her hand and pull her up.
uid: 13f18d28-2220-8bb5-ac58-d977175aba7b
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 13f8204e-72b8-9efc-e8f0-9700be0d9150
> I should be humiliated. I should know the shame of defeat. I am Lae'zel -

0:0 - Lay me.
uid: 18ccf424-470e-4cd2-62cb-1164ad30f9eb
Cinematic: Lae'zel stares at the player for a moment, and then smiles.
Node context: Smiling.
> Take her.
> Walk away.

0:0 - I want something more.
uid: 1b2b97fe-1e33-c987-b61a-3497a69b99ae
Node context: Passionate for player
> 'You are mine.'

null
uid: 1d654496-e474-6858-064f-38c8dfccc7d1
Animation: [DAN] PlayerLae'zelKissPullApart
Cinematic: The short player and Lae'zel kiss, and then pull apart.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> Zhak vo'n'ash duj. Source of my bruises.

null
uid: 1f40a643-21a8-cc97-bf6b-37ad89feef7a
Animation: [DAN] PlayerDefeated
Cinematic: [SCENE] The player has been defeated by Lae'zel. They are kneeling, clutching their belly. Lae'zel stands in front of them victorious but upset.
- 0 Check flag(s) (Global):
   false - CAMP_Laezel_Romance2_Event_WonDuel - Set if the player wins the duel against Laezel in her Romance scene
> Tsk'va!

null
uid: 2102b0a7-88be-ecb8-86fb-4469e3fdcec2
Jump to another node

0:0 - Pathetic. That's the best you could do?
uid: 217ed1d3-06de-c4f7-a36e-4738a89275c5
> It was. Your wounds are your proof.

0:0 - My, Lae'zel. You've gone soft.
uid: 22216771-e079-ec57-026a-9b5b6d9cf61d
- 0 Set flag(s) to (Object):
   true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel.
   false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel.
   false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> I am made malleable by the flames in you. By the inferno of the Hells. But I cannot touch you. I can have no part of you - none!

null
uid: 2755f4e7-f792-46e3-04bc-58c32fed7894
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Smile and pull Lae'zel to the ground.
> You are mine.
> This is the mighty Lae'zel? What an embarrassment. You've gone soft.
> I can't. I'm sorry.

null
uid: 2bddadc7-d1ee-e3dc-dde9-1ec02287f678
Animation: [DAN]Lae'zelPlayerPullCloseKiss
Cinematic: [SCENE] Lae'zel and the player pull each other close and continue their kiss. Fade to black.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance
=== END NODE ===

0:0 - I cannot master you. I cannot even try.
uid: 2c0e3e4f-98ed-0601-b000-43f135f43a93
> null

0:0 - Walk away.
uid: 30edc8df-9c0d-ae64-fbc9-19b36e7e2809
> null

null
uid: 3174fc43-535e-9b51-1e04-c03f31037056
Animation: [DAN] PLYRTopKiss
Cinematic: [SCENE] Player on top of Lae'zel - the two kiss. Fade to black.
Node context: ZHAHK vo-nahsh DOO. With great physical passion
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance
=== END NODE ===

null
uid: 32e94d82-a7db-ed95-36c7-49cdc9e1e70a
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Pull her close. Press your lips against hers.
> I am yours.
> null
> null

0:0 - You are mine.
uid: 332842a5-e9f2-3010-9547-ba15a1175c89
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Yet I cannot take of your flesh, of your body. I can withstand anything in the realms, but not the fire in you.

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: 357151ac-32b0-0c10-dc89-ec0e76e5659a
Node context: With great passion. ZHAHK vo-nahsh DOO.
> null

0:0 - Pull her close. Press your lips against hers.
uid: 3789e7cf-91b6-819d-d98c-0c99b2534ad1
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

null
uid: 37a525c5-01a6-dd54-2a49-21f640204e0d
Jump to another node

null
uid: 39874dc2-85c6-4be2-50f8-ed66812c4828
Jump to another node

null
uid: 3ec46d4a-4215-79fc-b0c0-e642bffe241a
Animation: [DAN] PlayerLae'zelKissPullApart
Cinematic: The player and Lae'zel kiss, and then pull apart.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - It was. Your wounds are your proof.
uid: 470a1169-950d-64d4-120d-79fe99f5fe31
Node context: Stinging from being beaten in combat, but passionate towards the player
> null

0:0 - Zhak vo'n'ash duj.
uid: 47775495-a309-9d1b-ee76-ac591b71344d
Animation: [DAN] Lae'zelWalksAwayTurnsHead
Cinematic: [SCENE] Lae'zel walks away from player, but turns her head a moment later. Lae'zel looking back to player.
Node context: A little softer in attitude. She is calling the player that just rejected them by the pet name she secretly gave them.
> null

null
uid: 4c8daa27-f24f-e048-e112-32912298dc4a
Animation: [DAN] LaezelRiseToFeet
Cinematic: Lae'zel rises to her feet. She and the player face each other.
> null

0:0 - Show me.
uid: 4f094ffc-dfa5-52d4-7033-bc9610836382
Node context: Passionate for player
> null
> null

null
uid: 4f8d3d92-46e7-4202-f400-678c61097cf7
Animation: [DAN] PlayerTacklesLae'zel
Cinematic: [SCENE] The player tackles Lae'zel and they fall to the ground. Their faces are an inch away from each other.
> null

null
uid: 5888bfec-5705-4722-0cfb-263c2be90ccf
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 5962bb29-51f7-2c48-30b5-4229f1479c19
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - Tsk'va!
uid: 59881d8f-758c-4b27-d2de-9b99c13a8e92
Node context: Not mad - panicked. She has truly hurt the one she likes
> null
> *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.*

0:0 - I am yours.
uid: 59c09209-3f7f-2745-59df-2c5a52ca9919
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Right answer.

0:0 - 'You are mine.'
uid: 5cc9900f-44bc-c2da-5ef6-81c64020374a
Node context: Passionate for player
> Say the words.

0:0 - 'I am yours.'
uid: 5e935f14-094e-e2d0-8b18-ecae3591d543
Node context: Coming to a realisation of her feelings for the player. But not too plaintive, very subtle.
> Say the words.

0:0 - I won't beg.
uid: 5fd6f2fd-4e7f-0bac-8ad3-ac6ca8d09079
Node context: Hardened but the slightest hint of dejection.
> Zhak vo'n'ash duj.

0:0 - But I also didn't doubt me.
uid: 67f301d6-8648-85b4-b172-c892e9cffd13
Node context: Stinging from being beaten in combat, but passionate towards the player
> null

null
uid: 6828c795-d305-326a-5e8e-dc7343df7cb1
> I want something more.

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: 6a7cf6c2-0039-a9ca-a517-3d98f6c5b9ec
Node context: As romantic as it gets for Lae'zel. ZHAHK vo-nahsh DOO.
> null

0:0 - I don't want to hurt you - I want to protect you. For you to protect me.
uid: 6f4703ff-4659-6343-c80c-ba3e253a5c1e
Node context: With concern for the player. Coming to a realisation of her feelings for the player.
> 'I am yours.'

0:0 - You were stronger. I was steel, and you were silver.
uid: 76f8dd8f-b74b-8fce-8342-d6cde088c073
Node context: Complimenting the player. Passionate for player
> 'You are mine.'

0:0 - I've torn flesh from monsters and men. I've laughed as they suffered. But you -
uid: 7cc5183e-3593-45d7-d857-e676e8126213
Node context: With concern for the player.
> I don't want to hurt you - I want to protect you. For you to protect me.

0:0 - Take her hand and pull her up.
uid: 7efea4ff-73c6-3ca6-c4f1-1291f2c76a89
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Right answer.
uid: 821de12e-6229-c243-4bab-7bbae30bf747
> null

null
uid: 8593a721-6cfb-cb59-0d7f-e8ec6e8a1051
Jump to another node

0:0 - Yet I cannot take of your flesh, of your body. I can withstand anything in the realms, but not the fire in you.
uid: 88983ef7-86c3-8a56-3060-c46ce87a7b44
> I cannot master you. I cannot even try.

null
uid: 8e3038e4-dffb-4884-ea42-f8aec77d2798
Jump to another node

0:0 - No more. I can't bear it.
uid: 969b18b9-8dad-70b9-241f-10e816ebf64b
Node context: With panic and concern for the player.
> I've torn flesh from monsters and men. I've laughed as they suffered. But you -

null
uid: 99266a3f-3265-9785-f99e-6f480de45746
> You were stronger. I was steel, and you were silver.

null
uid: b007198f-0471-37d1-b1ff-2774cd7f3688
Jump to another node

null
uid: b6458134-aedc-5a96-1739-084f33d6e3e4
Jump to another node

null
uid: b88c6c94-fcdb-e3c3-f9a7-08a22a87b12c
Animation: [DAN] *DUPE* PlayerTacklesLae'zel
Cinematic: [SCENE] Player tackles Lae'zel and they fall to the ground, faces close.
> null

null
uid: bce8682e-1fc1-d055-349f-ad61e2b364b5
Animation: [DAN] PlayerPullsUpLae'zel
Cinematic: [SCENE] The player pulls Lae'zel up from her kneeling position, and they face each other.
> null

0:0 - - but you, you are jhe'stil.
uid: c2aa14a4-099b-3267-0d70-87a04c843ec2
Node context: With passion for player.
> null

null
uid: c44bbc87-b761-5bb8-e3d9-38caa2f0388a
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: c48ba1b7-8c49-0ec0-7e20-7d499e35119a
Animation: [DAN] PlayerWalksAway
Cinematic: [SCENE] The player turns their back and walks away. We see Lae'zels blank face, and then fade to black.
=== END NODE ===

0:0 - This is the mighty Lae'zel? What an embarrassment. You've gone soft.
uid: c578993c-9de9-fdab-af52-9dced6083d71
> Lay me.

null
uid: c58b7fd4-eedd-6a22-96be-fbfdbd123109
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Say the words.
uid: c8d8ae4e-b890-4655-aac1-84236b70d8d5
Node context: Passionate for player
> null
> null
> null

0:0 - *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.*
uid: c96b8aa6-e7bf-1fa4-4831-05529cfe3835
Cinematic: [SCENE] Lae'zel gently caresses the player's face and neck.
> No more. I can't bear it.

null
uid: cb74b0e7-1325-e266-9ef7-9568a6697775
Animation: [DAN]Lae'zelPlayerPullCloseKiss
Cinematic: [SCENE] Lae'zel and the short player pull each other close and continue their kiss. Fade to black.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance
=== END NODE ===

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: cbf9680f-992d-a4a0-fcbd-7e696cff3438
Node context: Passionate for player.
> null

0:0 - Save your compliments. I won't accept them.
uid: ce3f82f1-1ca1-d619-fe0d-a00dfef6dd1f
Node context: Stinging from being beaten in combat, but passionate towards the player
> null

0:0 - *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.*
uid: d3eff4b4-2e48-04b2-fc31-b6ed9da17cbd
Animation: [DAN] LaezelCaresses
Cinematic: [SCENE] Lae'zel gently caresses the short player's face and neck.
> No more. I can't bear it.

null
uid: d7946ed5-d77a-4a7c-3a6a-769190941b7c
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> You are mine.
> My, Lae'zel. You've gone soft.
> null

0:0 - Incredible.
uid: d8d04665-d846-6cc7-45b3-1aee13fa26c1
Node context: Panting just a little
> Take her hand and pull her up.
> Take her hand and pull her up.
> Excellent form. Well done, Lae'zel.
> You doubted me, didn't you?
> Pathetic. That's the best you could do?

null
uid: d9bc7609-8a20-afc0-f358-1ff17d3890d0
Jump to another node

0:0 - Zhak vo'n'ash duj. Source of my bruises.
uid: dc3231a4-b0a0-731a-6723-f3bc028ce63c
Node context: As romantic as it gets for Lae'zel. ZHAHK vo-nahsh DOO.
> null

0:0 - No.
uid: ddf225fb-b0c4-7f68-1115-0d4986b94280
Node context: Stinging from being beaten in combat, but passionate towards the player
> But I also didn't doubt me.

null
uid: de2fa98a-02d9-7f8b-4291-9cb645579091
Animation: [DAN] *DUPE* PLYRTopKiss
Cinematic: [SCENE] Lae'zel pushes her lips to the players and they kiss. Fade to black.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance
=== END NODE ===

null
uid: de319cca-753e-a812-130c-e6593b104db2
Animation: [DAN] LaezelOnKnees
Cinematic: [SCENE] Lae'zel is on her knees, holding her belly after losing combat.
- 0 Check flag(s) (Global):
   true - CAMP_Laezel_Romance2_Event_WonDuel - Set if the player wins the duel against Laezel in her Romance scene
> null

0:0 - Smile and pull Lae'zel to the ground.
uid: e4536788-32d7-257b-34a9-9ce5a62810e9
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> null

null
uid: e4b1263b-b99c-12d2-6627-ce54d448ebbe
Animation: [DAN] Laez'elPullsUpPlayer
Cinematic: Lae'zel crouches and pulls the short player up by their hands.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.*

null
uid: ea60d842-ed5e-4da3-3c68-1a81b22b92d7
> Zhak vo'n'ash duj. Source of my bruises.

0:0 - I am made malleable by the flames in you. By the inferno of the Hells. But I cannot touch you. I can have no part of you - none!
uid: eac32ef7-595f-666d-4bd4-9b84605cd0ff
Node context: Frustrated
> I cannot master you. I cannot even try.

null
uid: ef9d668e-1efa-548f-434a-1c38519568c2
Jump to another node

null
uid: f21fdf37-3e92-ef3e-0b4f-fbd2e44efa87
Animation: [DAN] Lae'zelTurnWalk
Cinematic: [SCENE] Lae'zel turns and faces forward, away from the player. She walks away and fade to black.
=== END NODE ===

0:0 - As you wish.
uid: f5048950-1179-0938-53be-9b563441c713
Cinematic: Lae'zel's face slowly hardens before she speaks. She opened herself up. It will never happen again.
Node context: Hardened but the slightest hint of dejection.
> I won't beg.

0:0 - You are mine.
uid: f9f617cc-42d6-8c27-464f-e330ef1f2e76
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel
> Show me.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Karlach_SD_ROM_ForgingOfTheHeart.lsj
Synopsis:
Karlach and romance partner night scene after completing Forging of the Heart and if she chose the upgrade to have sex.

0:0 - I think you know what I want. But what you want is the most important thing.
uid: 01adc78d-76a1-0053-13bb-32275809071b
> null
> I want to get to know you more. Get close to you - without going too far.
> null

0:0 - I never really had a chance to grow out of my 'if it moves, climb aboard' dating strategy. I was still in the middle of figuring all that out when Gortash sent me to Avernus.
uid: 02291d88-b1c3-5586-1f1b-bb9b89eb1133
> With you, though - having to wait for someone I wanted so bad. I didn't know I could tolerate so much anticipation.

0:0 - You might have to show me how 'slow' works.
uid: 03f53b6d-0c6b-b591-9aaf-d061607225ed
> I want to talk about what Dammon said - about your engine burning out.
> Put your hand on her hip.
> null

null
uid: 049fcf65-dee2-9be0-d34b-0441c533284d
Jump to another node

0:0 - Ah-ah. You first.
uid: 05c6990e-2919-e7ce-d28b-60738871467f
> I'm yours. Completely.
> I'm yours. Completely.

0:0 - Gods be damned, it's a good day to be alive.
uid: 070117b4-2d79-5b60-d82c-480d64f92dc1
Animation: [Choices] [Player][Karlach] romance action secene
Cinematic: Fade to black. (Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.) This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_ ---- Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game. Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all.
Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed)
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - My name sounds so good in your mouth.
uid: 07ac3cdc-9cc8-3184-8ac1-b2408241790e
Animation: [Choices][Karlach] pulls the player in for a kiss.
Cinematic: She kisses the player
Node context: Sharp intake of breath.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I'd like to take you to bed now.

0:0 - Let's take things slowly.
uid: 08b01952-c13d-30b3-ba0f-4af10f6ce13a
> null

0:0 - Are you all right? Did I say something wrong?
uid: 123c524b-19eb-3139-d168-e42cba7aba3b
> No, but I want to skip the talk. Let's go to bed - now.
> No, but I just think I might prefer to sleep alone tonight after all.
> I just need to slow things down.
> Don't worry about it. Goodnight, Karlach.

0:0 - I just need to slow things down.
uid: 13c1b903-b44b-e44c-2e22-281dbf7751fc
> Slow. To tell you the truth, I feel like I have two modes: Off and on, on, on.

0:0 - You're in charge, soldier. Hey, I have an idea.
uid: 14153a03-72e8-546a-c1e6-8ff96e9e0cca
Node context: Warmly, affectionately
> null

0:0 - I think this has all gone too far. I've made a mistake - we should just be friends.
uid: 1a468b0d-61d2-8035-516c-62660c160b3d
> Oof. There it is. Devastation.

0:0 - Slow. To tell you the truth, I feel like I have two modes: Off and on, on, on.
uid: 1afd2d0c-91ed-f590-8aa2-5fa644a29861
Node context: Gathering herself.
> You might have to show me how 'slow' works.

null
uid: 1d158ca2-e09a-b9b6-64bb-77e8c564ca0c
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Let's just talk a little. What was your last relationship like?
uid: 1dc4aa19-e542-2959-64fc-b265ccdd6b66
> Same as they all were, I suppose. Quick to flare, quick to fade.

0:0 - Look at that. Not even a light singeing.
uid: 1e7238a3-b557-720d-fab2-be1e803411f6
Animation: [Choices][Player] put hand on her knee, lean in and kiss her [Karlach] they kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor.
Cinematic: Player and Karlach kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Hello, darling.
uid: 1ec4a004-a425-ad04-bcb2-e6202b2cdbd5
> Since I met you, all I wanted was to be close to you.

null
uid: 1efc77de-bd01-30d1-b776-10fd86aa4a41
Jump to another node

0:0 - Look at that. Not even a light singeing.
uid: 212c5db6-dc91-d87e-e3bd-c8042e950766
Animation: [Choices][Player] put hand on her knee, lean in and kiss her [Karlach] they kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor.
Cinematic: Player and Karlach kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: 2168a483-d611-81ee-8a6a-8ff954100705
Jump to another node

0:0 - Now that's a feather in my cap.
uid: 219d20b4-2efe-37ae-8918-fbcdd48c02f6
> This is getting difficult, you know. Being this close to you. It's almost more than I can take.

null
uid: 244803a8-ea51-36a1-a01e-6b5c105d9d6b
> Since I met you, all I wanted to do was touch you. Now that I can, I never want to let you go.

0:0 - Believe me, I can handle myself. And you.
uid: 24c4a5b6-adca-86a4-3632-2dbe6106fdf4
> May I test that theory?
> May I test that theory?

0:0 - I hope you know that I'm yours. Completely. And I'd like to take you to bed now.
uid: 24c7d8fc-9b50-55be-6300-34914c8e42cf
Node context: Domme energy, insistent but waiting for player's agreement before proceeding
> null

0:0 - Hang on, this has gone too far. I think I want to be alone after all.
uid: 26db4e9f-73eb-96f1-75a2-2fa014219507
> null

null
uid: 273c8f85-a359-ad7f-d281-bc99af50098c
> Go on.
> What did you have in mind?
> On second thought, let's slow things down.

0:0 - How are you feeling?
uid: 2d51a7ae-2a4c-1155-e44f-9d7420faa84c
> Like a... creature. Pulse. Heat. Desire.

0:0 - Gods be damned, it's a good day to be alive.
uid: 2fdac265-7ed5-0619-dd6a-9702aa83ab01
Animation: [Choices] [Player][Karlach] romance action secene
Cinematic: Fade to black. (Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.) This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_ ---- Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game. Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all.
Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed)
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: 32fae4ec-b274-c84b-4263-479596ab2231
Jump to another node

null
uid: 332c55ad-bb54-6124-64f8-66fdaa7d55c6
Jump to another node

0:0 - Even I'm not desperate enough to fuck an imp.
uid: 340811a0-8efe-9ccd-e210-ac22b9d4eab5
> But no - there wasn't anyone. Couldn't risk it. Had to survive. And look - it all worked out.

null
uid: 350c91bd-8a8f-b321-38e3-f284e352c430
Jump to another node

0:0 - Fuck yes I am. Especially while my ultimate fantasy is right within reach.
uid: 3556b07a-ee85-8096-e4a3-204df8252427
> Feather in my cap that I've survived this long without being able to be close to you.

null
uid: 36f36c3c-b1bb-afb8-7241-1e44a3a8b637
Jump to another node

null
uid: 38725dca-4b70-c1bd-0d7e-2c4636054e30
Jump to another node

0:0 - Gods be damned, it's a good day to be alive.
uid: 394d44b5-9e35-2da4-6596-f42cbad54c3f
Animation: [Choices] [Player][Karlach] romance action secene
Cinematic: Fade to black. (Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.) This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_ ---- Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game. Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all.
Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed)
- 0 Check flag(s) (Object):
   true - GLO_SafeRomance_Enabled - Is the safe romance option enabled?
- 1 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: 3c47ed4d-a450-7aab-d2fb-71c63dde4e69
Jump to another node

0:0 - Oh - of course. I'm sorry if I misunderstood.
uid: 40da3de5-0501-1b39-7294-053296e139ec
> null
> You didn't, but I think I made a mistake. We should just be friends.
> null

0:0 - Feather in my cap that I lasted this long.
uid: 417cee3c-a310-85c6-0810-4ba95d07286d
> null

0:0 - Like a... creature. Pulse. Heat. Desire.
uid: 455fa631-73e7-a60f-8b07-ea49ca311866
> Since I met you, all I wanted was to be close to you.

0:0 - With you, though - having to wait for someone I wanted so bad. I didn't know I could tolerate so much anticipation.
uid: 46c47c9f-c4a6-7181-65c6-29b1968b3ff5
> Feather in my cap, says I.

null
uid: 49330c6b-2094-b9e6-2188-73101094427e
Jump to another node

0:0 - I don't mean to push. I just... I feel like my skin's on fire. In a good way this time.
uid: 4a02a8b2-4bae-e58f-9ced-90727d952e52
> But you're in charge, soldier. Help me: what comes next? I might be a little out of my depth here.

0:0 - We're sure I won't hurt you, right?
uid: 503310ca-65df-f22b-ac8f-eb4223cee79d
Node context: Hint of nerves, looking for reassurance.
> Let's take things slowly.
> Believe me, I can handle myself. And you.
> Well actually... it might be better for us to sleep alone for the time being.

0:0 - We'll chat in the morning. Sleep well.
uid: 54c18bb5-3372-809e-4ab5-7cf682e60de1
=== END NODE ===

0:0 - Oh - I'm sorry if I... never mind. You're right.
uid: 55dbd754-ea1e-a1bd-e169-7836be658988
Cinematic: Karlach's fire extinguishes
Node context: Awkward
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> null

0:0 - Say it loud: 'I'm yours, Karlach.'
uid: 575cfa73-27b6-df2c-69a8-d0da028df247
> I'm yours, Karlach.
> Ah-ah. You first.
> Actually, I'm not so sure about this.

0:0 - That can't be true. Can it?
uid: 57ee079a-dfbe-0e81-b47b-cfaf05f9238b
> Soldier's honour. Being next to you right now... it's almost more than I can take.

0:0 - You said it. But... when I'm with you, all that seems manageable. If I can have you, I'll take the rest.
uid: 5b102f25-d515-c749-d9f1-bbc12df5d59b
> Feather in my cap that I've survived this long without being able to be close to you.

0:0 - Gods be damned, it's a good day to be alive.
uid: 5b32a623-4d12-1a76-af30-c5fff3a908c3
Animation: [Choices] [Player][Karlach] romance action secene
Cinematic: Fade to black. (Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.) This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_ ---- Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game. Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all.
Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed)
- 0 Check flag(s) (Object):
   true - GLO_SafeRomance_Enabled - Is the safe romance option enabled?
=== END NODE ===

0:0 - Go on.
uid: 62060636-7f35-54a5-2e83-aa38cdf5ae72
> Say it loud: 'I'm yours, Karlach.'

0:0 - Same as they all were, I suppose. Quick to flare, quick to fade.
uid: 62f34b2d-3ffd-eab2-b56d-b9229620f0f2
> I never really had a chance to grow out of my 'if it moves, climb aboard' dating strategy. I was still in the middle of figuring all that out when Gortash sent me to Avernus.

0:0 - No, but I just think I might prefer to sleep alone tonight after all.
uid: 654597c8-1fe5-bdf0-7d05-19561f35b2f0
> null

0:0 - I feel the same way.
uid: 65736e53-cc5e-4633-9312-09e28bc4274a
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> Really now?

null
uid: 6667d5ac-769b-cbf7-4aae-6b46502a9c12
Jump to another node

0:0 - Actually, I think I want to go to bed - alone.
uid: 6c7fce84-e9e5-6fad-e583-46ea01f8802b
> null

0:0 - Feather in my cap, says I.
uid: 6d04de22-fe0e-cba7-7cf2-99b9954237ed
> It's been hard for me, too. I'm so glad I can be close to you now.
> Was there really no one, the whole time you were in Avernus?
> Actually, I think I want to go to bed - alone.

0:0 - Actually, I'm not so sure about this.
uid: 6f9be52e-2dde-f837-3818-8a7eca692d91
> Are you all right? Did I say something wrong?

0:0 - Since I met you, all I wanted was to be close to you.
uid: 704c9d26-5d22-9d26-03b8-1a338c3a9884
> We're sure I won't hurt you, right?

0:0 - I can't believe this is finally happening.
uid: 71629718-bc7f-4441-a432-7e1599fab00f
Node context: In response to the player 'shifting awkwardly,' so she's responding to that awkwardness but recovering from it. Excited still.
> We're sure I won't hurt you, right?

0:0 - Would you believe me if I said this was probably the best day of my life?
uid: 7190ad2f-f7e0-6363-2e92-f1464ed5f6c6
> null
> Now that's a feather in my cap.
> That can't be true. Can it?

0:0 - Oof. There it is. Devastation.
uid: 72900f32-d79e-9a77-f13a-291bee77f6b9
Cinematic: Karlach's fire extinguishes
Node context: She's genuinely hurt but trying to play it off a little.
- 0 Set flag(s) to (Object):
   false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> null

0:0 - You're afraid to face reality.
uid: 74e08014-a903-ca79-65fd-aebb13e99d2d
> Fuck yes I am. Especially while my ultimate fantasy is right within reach.

0:0 - What did you have in mind?
uid: 76067b4f-f11b-9b3b-5871-df0f5bf4809a
> I want to touch you as deeply as you can be touched. I want you to be mine - completely.

null
uid: 7662dd6a-c51c-c113-2284-28001346fe58
Jump to another node

0:0 - I'm yours. Completely.
uid: 78573e9c-2a42-29cb-f2e4-41fad44417a4
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I'd like to take you to bed now.

0:0 - No, but I want to skip the talk. Let's go to bed - now.
uid: 7b44f07c-c13b-fdc4-3273-e76543a94d39
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> null
> null
> null
> null

0:0 - I thought you'd never ask.
uid: 7f225f7d-7a06-e83e-750c-a7a4777ac85c
- 0 Set flag(s) to (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> Gods be damned, it's a good day to be alive.
> Gods be damned, it's a good day to be alive.
> Gods be damned, it's a good day to be alive.
> Gods be damned, it's a good day to be alive.

0:0 - I'm happy with halfway. Or a quarter of the way. Or any part of the way you're happy with.
uid: 86069e8a-9d58-c7bb-0c5d-f8019ef5a0d0
> If you like, we can just lay together...? Clothes on and everything. I just want to be near you.

null
uid: 867a66a7-96b6-8f85-8970-18d483f498cc
Jump to another node

null
uid: 877576b3-8abd-9038-7694-de2363b4d489
Jump to another node

0:0 - I understand. It's all a bit overwhelming.
uid: 899e87fa-2bb2-6dca-426c-f53f0b81e433
> You said it. But... when I'm with you, all that seems manageable. If I can have you, I'll take the rest.

0:0 - Hmm. Maybe I like slow after all. So erm... can I kiss you now?
uid: 8c5fa145-344e-7370-6eea-5d3f81ee2445
Node context: Slow, growing breathless, lowered voice
> null
> I said slow, Karlach, slow! Kissing comes later.
> null

0:0 - Sleep well. I'll try to do the same.
uid: 8cfe36e8-dbf5-432e-9f99-b838892cf4b9
Node context: Disappointed but trying not to show it. Still affectionate toward you.
=== END NODE ===

0:0 - Easy, tiger. I want to explore what we have, but I don't want to move too fast.
uid: 8f8b7829-325d-6eda-8c30-9d4460ee0704
> I don't mean to push. I just... I feel like my skin's on fire. In a good way this time.

0:0 - Right. Yes. Got it. So... do you... erm... help me, I don't know how to do this.
uid: 90eb2b88-c5e4-ad71-4a16-e7411313e269
> In your defence, you've been in the Hells an awfully long time.
> Let's just talk a little. What was your last relationship like?
> null

0:0 - I think I should probably just head to bed - alone.
uid: 91bad6ee-146d-1633-286e-1574e5a2055d
> Oh - I'm sorry if I... never mind. You're right.

null
uid: 95e2c704-7e91-9c78-2b20-2fc60d195eba
Jump to another node

null
uid: 96cc6e54-80ae-2152-2a30-65c7f938d936
Jump to another node

0:0 - Really now?
uid: 9718e0e8-26ab-368f-de2d-7b6b9f235bad
> I hope you know that I'm yours. Completely. And I'd like to take you to bed now.

0:0 - I want to talk about what Dammon said - about your engine burning out.
uid: 9827b249-2656-d286-41f1-12d3b2910b58
> Later. I promise. Right now I just... I just can't.

null
uid: 9b07e764-baea-d6de-049d-cf1bbfce3512
Jump to another node

0:0 - Gods be damned, I'm going to fuck you good.
uid: 9c23ee37-8aad-5b1b-0c8d-0c5135e30bfb
Cinematic: Karlach goes on fire, then fades to black and jumps to the physical scene/context in N164. This node is added to account for Karlach's 'burning' state. She is not on fire in the branch preceding this one, so I needed to add a 'going on fire' moment here to make her in a single on-fire state for her romance. (See Tom K for any further context).
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)

null
uid: 9ed816cf-59fd-50ce-371d-9654d26c51be
Jump to another node

null
uid: a1208769-be0d-20eb-1289-abbe0de5e5bb
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - It's been hard for me, too. I'm so glad I can be close to you now.
uid: a21003be-5f7c-2405-ae09-24f3e235366f
> Me too. Would you believe me if I said this was probably the best day I've ever had?

0:0 - Feather in my cap that I've survived this long without being able to be close to you.
uid: a4e0f80f-fe0e-3076-69e5-9896d5dc7420
> null

null
uid: a53f9154-093a-0aae-2dfb-e95912655011
Jump to another node

0:0 - On second thought, let's slow things down.
uid: a61d1df5-b5e6-0dfb-85fc-cb0f448eeede
> null

null
uid: ac126b99-316f-70e9-c933-b0c3eef98326
Jump to another node

0:0 - I'd like to take you to bed now.
uid: b15e2b22-9562-1e56-1ca4-57471f3da937
Cinematic: She begins to burn technicolor
Node context: Domme energy, insistent but waiting for player's agreement before proceeding
> null

0:0 - But you're in charge, soldier. Help me: what comes next? I might be a little out of my depth here.
uid: b6b8383e-9a0f-f61d-40fc-55e3e41f7583
> I want to be close to you, but I'm not ready to go all the way.
> I think this has all gone too far. I've made a mistake - we should just be friends.
> null

null
uid: b72ae69b-74ee-474d-308a-0e9ac4cd1ab6
Jump to another node

0:0 - I think the others are asleep. Hi.
uid: ba109d58-f635-bc1f-16ce-dbe13a4afe46
Cinematic: She approaches the player and starts flaming in purple
Node context: nervous, like a high school kid
> Hello, darling.
> How are you feeling?
> Shift awkwardly.

0:0 - I like you, Karlach, but I don't think I want to sleep together.
uid: bc930dea-5287-550f-04c7-21bac7df9a49
> Oh - of course. I'm sorry if I misunderstood.

0:0 - Put your hand on her hip.
uid: c0a5fd67-be0b-ddf5-9a51-dddb8b040948
> Hmm. Maybe I like slow after all. So erm... can I kiss you now?

0:0 - This is getting difficult, you know. Being this close to you. It's almost more than I can take.
uid: c0bb0672-31c1-2ea0-a6ce-c587ce6fb945
> Lean in and kiss her.
> null
> Hang on, this has gone too far. I think I want to be alone after all.

0:0 - Later. I promise. Right now I just... I just can't.
uid: c0c148af-155a-2076-0321-2ca401ec3ab0
> I understand. It's all a bit overwhelming.
> You're afraid to face reality.
> What do you want to do instead?

null
uid: c16a637e-5a31-5ece-4baf-abca8afaa1ef
Jump to another node

0:0 - But no - there wasn't anyone. Couldn't risk it. Had to survive. And look - it all worked out.
uid: c289bce9-7fe4-eace-d132-c080fb34d25e
> Would you believe me if I said this was probably the best day of my life?

0:0 - C'mon and c'mere, you. I've already spent too much time without you in my arms.
uid: c29b9392-41b2-2049-5ea1-3cb28d3f6135
Animation: [Choices] [Player][Karlach] settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, Karlach in the big spoon position, and snuggle up, drifting off to sleep.
Cinematic: Karlach and the player settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, KArlach in the big spoon position, and snuggle up, drifting off to sleep.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - You didn't, but I think I made a mistake. We should just be friends.
uid: c3e2c7aa-f2a5-3408-9576-6d33f6f57693
> null

0:0 - My name sounds so good in your mouth.
uid: c6e61760-ebc9-5185-bc86-00372ef0e8a8
Animation: [Choices][Karlach] pulls the player in for a kiss.
Cinematic: She kisses the player
Node context: Sharp intake of breath.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I'd like to take you to bed now.

null
uid: c73dcda1-0af5-85e6-3c51-3cf6e6ec15ed
Jump to another node

0:0 - Well actually... it might be better for us to sleep alone for the time being.
uid: c8b8b393-e08e-22ce-5ff6-13eaecfb2cc9
> null

null
uid: c9fbaa2a-0d03-8b09-8d36-569619346b9e
Jump to another node

0:0 - Lean in and kiss her.
uid: ca7124f4-285a-75ca-4c32-bccd2527a216
> Look at that. Not even a light singeing.
> Look at that. Not even a light singeing.

0:0 - In your defence, you've been in the Hells an awfully long time.
uid: cb55e530-01fc-a265-9cf8-95d303dc711c
> Avernus was bad. But being here and unable to touch you for so long was worse, damn it.

0:0 - May I test that theory?
uid: cbe6528f-071f-176a-f3b4-631cbb4c934f
Animation: [Choices][Karlach] steps forward and gets close to the player.
Cinematic: She steps forward and gets close to the player.
Node context: Domme energy
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Shift awkwardly.
uid: cd3b7b52-e03e-ed1c-42d9-3fb2a66886dd
> I can't believe this is finally happening.

0:0 - I want to get to know you more. Get close to you - without going too far.
uid: cfb5a1c0-730b-953d-0c43-2d9ddba9f11c
> You're in charge, soldier. Hey, I have an idea.

0:0 - Me too. Would you believe me if I said this was probably the best day I've ever had?
uid: d2e11d75-cfb8-7037-f8ef-a2712ba06901
> null

null
uid: d493e0d9-c009-d60d-f376-45ca83388b50
Jump to another node

0:0 - Was there really no one, the whole time you were in Avernus?
uid: d569a9ed-cafd-2abb-3ec6-2cff7f116b14
> Even I'm not desperate enough to fuck an imp.

0:0 - I said slow, Karlach, slow! Kissing comes later.
uid: d5b5d056-e49f-5756-d0c2-61021053f048
> Right. Yes. Got it. So... do you... erm... help me, I don't know how to do this.

0:0 - Gods be damned, I'm going to fuck you good.
uid: d7700d51-9395-d749-1163-b9f0a9f3b79f
Cinematic: Karlach goes on fire, then fades to black and jumps to the physical scene/context in N164. This node is added to account for Karlach's 'burning' state. She is not on fire in the branch preceding this one, so I needed to add a 'going on fire' moment here to make her in a single on-fire state for her romance. (See Tom K for any further context).
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)

0:0 - May I test that theory?
uid: d9c19f0e-2648-0d3a-044e-19cfc752a87c
Animation: [Choices][Karlach] steps forward and gets close to the player.
Cinematic: She steps forward and gets close to the player.
Node context: Domme energy
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: dbe2b650-59fd-a582-3578-d28d2393da98
> I thought you'd never ask.
> I like you, Karlach, but I don't think I want to sleep together.
> null

null
uid: dc310d71-b2e4-b1d8-3e17-9059f25b1558
> Look, I respect your decision. Of course I do. But right now I need more than a friend.

null
uid: e05d772d-98f4-f852-3923-0e39ca512809
Jump to another node

0:0 - I want to be close to you, but I'm not ready to go all the way.
uid: e1b4546f-5e5d-ec1c-c0b7-84a2bd37f0e7
> I'm happy with halfway. Or a quarter of the way. Or any part of the way you're happy with.

0:0 - Since I met you, all I wanted to do was touch you. Now that I can, I never want to let you go.
uid: e6fe1d10-eadd-ca76-6c8b-3f012b51f724
> I feel the same way.
> Easy, tiger. I want to explore what we have, but I don't want to move too fast.
> null

0:0 - Avernus was bad. But being here and unable to touch you for so long was worse, damn it.
uid: e7fac7df-6c77-9857-ad8d-2544b488c114
Node context: A little bit of a joke. It wasn't really worse, but right now she feels like is.
> Feather in my cap that I lasted this long.

null
uid: e9b79419-475b-0b86-e312-cf73a6fc831b
Jump to another node

null
uid: eae1c6da-b054-31e7-fb77-52690d49c01e
Jump to another node

null
uid: edf34b0e-1bb3-6225-0707-9abbc2e9ee8b
Jump to another node

0:0 - Don't worry about it. Goodnight, Karlach.
uid: ee5bb1d4-41ea-32a4-dd9d-4a902024a7ea
> null

0:0 - If you like, we can just lay together...? Clothes on and everything. I just want to be near you.
uid: efd7bad2-4b81-e239-2775-ad441827e2bb
> That sounds perfect.
> I think I should probably just head to bed - alone.

null
uid: f0ea7c96-f1a1-1761-6fb8-7824e3494267
> Sleep well. I'll try to do the same.

0:0 - What do you want to do instead?
uid: f14f0f5b-856f-45e0-8a72-f2f52d2720cf
> I think you know what I want. But what you want is the most important thing.

0:0 - That sounds perfect.
uid: f20a58ae-039b-afcc-1627-9691284959b4
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
- 1 Set flag(s) to (Object):
   true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach
> C'mon and c'mere, you. I've already spent too much time without you in my arms.
> C'mon and c'mere, you. I've already spent too much time without you in my arms.

0:0 - C'mon and c'mere, you. I've already spent too much time without you in my arms.
uid: f49ea3a0-02fa-d9b0-dfb8-11c0fd1c73ac
Animation: [Choices] [Player][Karlach] settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, Karlach in the big spoon position, and snuggle up, drifting off to sleep.
Cinematic: Karlach and the player settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, KArlach in the big spoon position, and snuggle up, drifting off to sleep.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

0:0 - Soldier's honour. Being next to you right now... it's almost more than I can take.
uid: f6195971-4f2c-1817-caff-19ce8f5502f9
> null

0:0 - I'm yours, Karlach.
uid: f63e1df0-d973-3285-56a7-963896783f83
> My name sounds so good in your mouth.
> My name sounds so good in your mouth.

0:0 - I'm yours. Completely.
uid: fb115dfb-086e-734c-5bdc-a37ddda5e7fa
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> I'd like to take you to bed now.

0:0 - I want to touch you as deeply as you can be touched. I want you to be mine - completely.
uid: fb4336e7-ce38-ddf3-6781-c7764f1ae865
> Say it loud: 'I'm yours, Karlach.'

null
uid: fe2a7c66-d24d-8d5d-54e3-58f7f83631de
Jump to another node

0:0 - Look, I respect your decision. Of course I do. But right now I need more than a friend.
uid: fe3cd6a4-fffe-9cc9-51b9-bcf3ba60031c
> We'll chat in the morning. Sleep well.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithMinsc.lsj
Synopsis:
After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night.

0:0 - | Sex scene. |
uid: 16080042-c4a8-c406-eeea-d2eb4552b968
> |Sex is optional, but if your origin does have sex in this scene, please set these object flags: ORI_HadSexWithRufus AND ORI_HadSexWithCompanion, as these are checked elsewhere. Thank you!|

0:0 - | Pillow talk. |
uid: 86992be3-6d33-60f4-1b21-2eb1e8716f4a
=== END NODE ===

0:0 - |Sex is optional, but if your origin does have sex in this scene, please set these object flags: ORI_HadSexWithRufus AND ORI_HadSexWithCompanion, as these are checked elsewhere. Thank you!|
uid: ced746bb-c4ad-ce08-9cff-026cb1123c79
- 0 Set flag(s) to (Object):
   true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1
   true - ORI_HadSexWithMinsc - Slept with Minsc after the GoblinHunt celebrations in Act1
> | Pillow talk. |


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_GaleTressymJoin_SD.lsj
Synopsis:
Tara rejoins Gale, offering him a magic item and reminding him of his plight.

0:0 - All the more reason I ought to be looking after you.
uid: 01ecf3d7-3ced-5df1-887c-9cad3e3e503b
> Anyway - incidentally - I was getting very bored without my friend.

0:0 - So here I am, come to re-insert myself. After all, remember what happened last time I let you out of sight?
uid: 0711e9f9-d6e8-5a02-75d3-22cf10ab4dcc
> Of course you do. You're still paying the price with that ticking time bomb in your gullet. Ugh, the indignity.

0:0 - No matter, Mr Dekarios. Tara's here now, and she'll sort you out. But first, my payment.
uid: 19196471-ac68-1f68-2b31-5cb5d2f5814e
> Ahhh, that's it. No one manages the nuances quite like you.

0:0 - And I decided 'will not'. And a good thing, too. You look like you haven't had a good meal in days.
uid: 1c0876ca-71d0-f783-22db-0bdca1a4ab43
Node context: With mother hennish but irritated concern.
> null

0:0 - I looked away for a moment, just once, and look where it got us. You, a living doomsday device. The shame.
uid: 2993e70d-0efa-1252-2530-006b02f25a84
Node context: (She says this with an undertone of affection).
> *Nestled amongst your books and papers, Tara bore witness to your greatest triumphs... and your greatest failure.*

null
uid: 2a0b7eda-32fa-d351-e4ae-441c888c2237
> *You know exactly what this illithid parasite will do to you. Within seven days, you'll become a mind flayer.*

0:0 - Of course, Mr Dekarios. What else are friends for?
uid: 2ad917ab-2f5c-7eb4-3c17-285908167278
> Now eat up! If you explode and kill us all, I'll be furious.

0:0 - I don't take orders from my masseuse. Eat up, now. And chat soon.
uid: 32b96dd6-d428-0ced-74d6-325577632e4a
=== END NODE ===

0:0 - *You made yourself a walking cataclysm, the annihilation brewing within you just about held at bay by your constant consumption of magical objects. Tara saw it all, but never left your side.*
uid: 35b40af2-fdac-5c7f-02cc-a99e5e3db9da
> Speaking of which - I brought you something. For your tummy troubles.

0:0 - *Nestled amongst your books and papers, Tara bore witness to your greatest triumphs... and your greatest failure.*
uid: 39625755-8c18-7581-c1ae-bc5124737551
> *You made yourself a walking cataclysm, the annihilation brewing within you just about held at bay by your constant consumption of magical objects. Tara saw it all, but never left your side.*

0:0 - *You'll need to drain magical energy from a powerful artefact soon. As you contemplate your hubris, your eyelids grow heavier and heavier...*
uid: 3ac9d43f-d9ee-971a-f072-f6cc31863ff3
Animation: [Gale] *REUSE* HUM_M_Rig_LIE_CINE_CampSleep_Longrest_Loop_01
Cinematic: [SCENE] Fade to black. Gale falls asleep.
Node context: GAle falling asleep toward the end, can be stretched out a little
> Excuse me, Mr Dekarios. Mr Dekarios. Yoo-hoo!

0:0 - Speaking of which - I brought you something. For your tummy troubles.
uid: 3b391ab3-40b6-7252-e578-1b0511557dbe
Cinematic: Magic pocket - Tara teleport's an object into Gale's pocket.
- 0 Set flag(s) to (Object):
   true - ORI_Gale_Event_GiveTressymItem - Gives the character the Tressym Item
> *A ring, coursing with magic. The netherese orb within you shudders, longing to consume, to devour... It must be satisfied.*

0:0 - It's good to see you, Tara. I've missed you very much.
uid: 472639d4-a19c-8be3-353e-ba0d0721397c
> And I you, of course. The tower just isn't the same without you stomping about in the background.

0:0 - And I you, of course. The tower just isn't the same without you stomping about in the background.
uid: 482c8452-925d-eaa1-c5ad-596515d08318
> So here I am, come to re-insert myself. After all, remember what happened last time I let you out of sight?

0:0 - It is terribly good to see you, Mr Dekarios.
uid: 4886da16-32cf-36a0-405c-6eb411accc39
> Now eat up! If you explode and kill us all, I'll be furious.

0:0 - *Your mistakes have been huge. The consequences... memorable. But you won't let anyone die. You can't.*
uid: 4f346c7f-8b79-08db-9a8c-90c2c9471427
> *You'll need to drain magical energy from a powerful artefact soon. As you contemplate your hubris, your eyelids grow heavier and heavier...*

0:0 - *You imagine the explosion. Thousands will die. You have to stop it - ceremorphosis and the orb itself.*
uid: 4f4a325e-f85a-3b28-7577-ccf0222c07d2
> *You'll need to drain magical energy from a powerful artefact soon. As you contemplate your hubris, your eyelids grow heavier and heavier...*

0:0 - Well, it isn't the Mother of All Magic, lucky for you. You look terrible. Are you eating?
uid: 57229ea3-361b-967d-291b-d220c405c553
> I can look after myself, Tara.
> Goodness, I'd forgotten. Thank the gods you reminded me before I starved to death.
> In fact, I think I feel as bad as I look.

0:0 - You promised to stay in Waterdeep. 'Promise,' verb, meaning to swear something will or will not be done.
uid: 59958b37-ad58-893f-3937-453a09aa7b1e
> And I decided 'will not'. And a good thing, too. You look like you haven't had a good meal in days.

0:0 - *A ring, coursing with magic. The netherese orb within you shudders, longing to consume, to devour... It must be satisfied.*
uid: 61b7cacd-bab7-dec7-0a72-8e3158c96b9e
> We have a great deal of catching up to do. Eat that, have a wash and, for the love of all that's dear, a shave. Then you can fill me in on what I've missed.

0:0 - Now eat up! If you explode and kill us all, I'll be furious.
uid: 63a03cb7-3e55-ce0d-d8c4-e4ce8fc61ad4
=== END NODE ===

0:0 - I'm not sure, Tara. It's dangerous out here.
uid: 65312f5b-4720-0370-782f-1b16f486e277
> All the more reason I ought to be looking after you.

0:0 - Making sure you keep on the straight and narrow, as is my task in this weary life.
uid: 678f6ca0-ffcb-a887-87c3-52c85cc2f920
Node context: (mock drama)
> I looked away for a moment, just once, and look where it got us. You, a living doomsday device. The shame.

null
uid: 6b7c440c-bd15-8f25-98fd-ca9f08eded15
Jump to another node

0:0 - We have a great deal of catching up to do. Eat that, have a wash and, for the love of all that's dear, a shave. Then you can fill me in on what I've missed.
uid: 6d829848-2b27-ffad-282d-7948f26efc80
> Thank you, Tara. I really needed this.
> I'm not sure, Tara. It's dangerous out here.
> How did you find me?
> You need to go home - now. And that's final.

0:0 - *You know exactly what this illithid parasite will do to you. Within seven days, you'll become a mind flayer.*
uid: 6ed53628-8c3a-49fc-eedc-194c8031a5c0
> *But what about the bomb in your chest? Ceremorphosis is likely to destabilise it. What then?*

0:0 - Ahhh, that's it. No one manages the nuances quite like you.
uid: 715c3210-bf9d-b7de-bdce-dbe3a5b1594e
Animation: [Gale] *REUSE* shared anim from another scene
Cinematic: She approaches Gale. He smiles,bends and scratches her around the neck. "Ahh, that's it..." At the end of the line, she returns to her neutral pose.
> Dare I ask what you're doing here?
> It's good to see you, Tara. I've missed you very much.
> Don't get used to it. You need to go back to Waterdeep. Now.

0:0 - I know, I'm looking exceptionally well. You, on the other hand - how the tidy have fallen. Are you eating?
uid: 7f57fd9b-c910-513c-06b1-149116e71245
> null

0:0 - Goodness, I'd forgotten. Thank the gods you reminded me before I starved to death.
uid: 86d3ad99-7d36-687a-2413-3b360495ba76
> I won't be teased, heckled, pestered, or vexed, Mr Dekarios. Not before I've had my due.

0:0 - I have my doubts. But first things first...
uid: 911eaa1a-5659-f6a9-8f12-781c466f1487
> Ahhh, that's it. No one manages the nuances quite like you.

null
uid: 9c4c2b02-96c9-88b4-6612-28e2dc2fa074
> Tara! Is that you?!
> Well, well, well. Look what the tressym dragged in.
> You promised to stay in Waterdeep. 'Promise,' verb, meaning to swear something will or will not be done.

0:0 - *Sleep is a hazy oasis on the far side of a desert of worry.*
uid: a5fb536a-dc46-b47e-90e0-32992cf2f01d
Cinematic: Gale is lying restless on his bedroll, unable to sleep
> null

0:0 - I won't be teased, heckled, pestered, or vexed, Mr Dekarios. Not before I've had my due.
uid: ac475433-4740-998e-c7d0-817da2a7617e
> Ahhh, that's it. No one manages the nuances quite like you.

0:0 - Dare I ask what you're doing here?
uid: ade7c6a8-44a5-e6a8-0021-78702d68a916
> Making sure you keep on the straight and narrow, as is my task in this weary life.

0:0 - *You try to think of something else but it's no good.*
uid: ae100522-5d49-a852-0950-1d9263aa579f
> *You imagine the explosion. Thousands will die. You have to stop it - ceremorphosis and the orb itself.*

0:0 - Anyway - incidentally - I was getting very bored without my friend.
uid: af339443-c1bf-5cc0-e8c3-8a1fae9d3504
> Now eat up! If you explode and kill us all, I'll be furious.

0:0 - Well, well, well. Look what the tressym dragged in.
uid: c3f3600e-e74c-90a4-bfbc-a2322b2ca05d
> I know, I'm looking exceptionally well. You, on the other hand - how the tidy have fallen. Are you eating?

0:0 - Cast your mind elsewhere.
uid: c79ff225-b667-af68-14df-c5820fc938d8
> *You try to think of something else but it's no good.*

0:0 - How did you find me?
uid: ce536a03-84e4-a763-21e9-56986924bf0a
> Handy little spell I've been working on. 'Tara's Catflap of Displacement.' I haven't worked out all the kinks, but I'm starting to be able to find my way around.

0:0 - You need to go home - now. And that's final.
uid: d03c71b7-e5d6-4c49-24e3-d429e0bd5ac1
> I don't take orders from my masseuse. Eat up, now. And chat soon.

0:0 - Tara! Is that you?!
uid: d3fb89db-7845-b77c-c261-2eca01815c73
> Well, it isn't the Mother of All Magic, lucky for you. You look terrible. Are you eating?

0:0 - Wizards ask questions, they don't issue imperatives. You ought to know that by now, Mr Dekarios.
uid: da6d323f-d3a7-f110-beff-13ac83600377
> But I suppose your case is worse than I thought. All the more reason for me to stay and keep an eye on things. We wouldn't want you to make another apocalyptic mistake, would we?

0:0 - In fact, I think I feel as bad as I look.
uid: dab04518-2efa-035b-4dbe-9ebb035430ab
> No matter, Mr Dekarios. Tara's here now, and she'll sort you out. But first, my payment.

0:0 - Consider that it'll explode, flattening an area larger than Waterdeep.
uid: e1122c6c-0815-dcd2-e0e5-f6c4f66aca33
> *You imagine the explosion. Thousands will die. You have to stop it - ceremorphosis and the orb itself.*

0:0 - Handy little spell I've been working on. 'Tara's Catflap of Displacement.' I haven't worked out all the kinks, but I'm starting to be able to find my way around.
uid: e402965b-0a5e-e7ae-78ec-94a97996918a
> It is terribly good to see you, Mr Dekarios.

0:0 - Thank you, Tara. I really needed this.
uid: e88849da-7c19-671b-c05f-05f089646d53
> Of course, Mr Dekarios. What else are friends for?

0:0 - Think of Mystra, goddess of magic.
uid: e9f71364-584b-c3a0-dbb5-01388b67eadc
> *She was furious when she realised what you'd done. Seeking control, trying to prove yourself her equal. You were in love with her. Now you're a danger to everyone you know.*

0:0 - I can look after myself, Tara.
uid: ee3314d5-6134-b832-ee0c-95d3dc9581cb
> I have my doubts. But first things first...

0:0 - Excuse me, Mr Dekarios. Mr Dekarios. Yoo-hoo!
uid: f26aacf5-72d5-ca18-1496-f571762590e6
Cinematic: The dialogue opens to a black screen on a camp morning. We hear Tara's voice through the blackness.
> Destiny is at your door; won't you at least twitch the curtain?

0:0 - *But what about the bomb in your chest? Ceremorphosis is likely to destabilise it. What then?*
uid: f28d96f8-c16e-21aa-61aa-0c32349471b2
> Consider that it'll explode, flattening an area larger than Waterdeep.
> Cast your mind elsewhere.
> Think of Mystra, goddess of magic.

0:0 - Of course you do. You're still paying the price with that ticking time bomb in your gullet. Ugh, the indignity.
uid: f5d2efbb-ac7c-a761-8406-830fecced185
> *Nestled amongst your books and papers, Tara bore witness to your greatest triumphs... and your greatest failure.*

0:0 - Destiny is at your door; won't you at least twitch the curtain?
uid: f6044773-aaa4-93c5-5195-8b2e98f69407
Animation: [Gale] startles awake and jumps to his feet
Cinematic: [SCENE] Gale startles awake and jumps to his feet, revealing a winged cat perched on an object (stump? chair? whatever will help Tara be at Gale's eye-level while he's standing. The idea is that their dialogue will be cheap from here on out, i.e. Gale won't have to talk and emote while sitting or laying down, but standing in normal position).
> null

0:0 - Don't get used to it. You need to go back to Waterdeep. Now.
uid: f959baa2-872f-80cf-7c9e-66729df13081
> Wizards ask questions, they don't issue imperatives. You ought to know that by now, Mr Dekarios.

0:0 - *She was furious when she realised what you'd done. Seeking control, trying to prove yourself her equal. You were in love with her. Now you're a danger to everyone you know.*
uid: fdd95252-8ca0-e7b9-32ba-c6aa2de0c023
> *Your mistakes have been huge. The consequences... memorable. But you won't let anyone die. You can't.*

0:0 - But I suppose your case is worse than I thought. All the more reason for me to stay and keep an eye on things. We wouldn't want you to make another apocalyptic mistake, would we?
uid: fe78c7ee-990e-cd95-182e-2d19f4050114
> *Nestled amongst your books and papers, Tara bore witness to your greatest triumphs... and your greatest failure.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_FirstNight_AvD_PostEA.lsj
Synopsis:
Avatar attempts to rest on the first night, and reflects on what has happened on the nautiloid. JLatino: Look at cinematic context for mocap direction

0:0 - *Instead, recent memories overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.*
uid: 004d167e-7307-4af7-bc36-ff359e122150
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*

0:0 - Squeeze your eyes tighter.
uid: 00a12836-3dd8-41d2-82ea-fc6068207b01
> null

0:0 - The air smells so much better here. And the breeze, and the trees, and the everything of it all. I could die now, and that'd be all right.
uid: 00dd9e92-6bb7-1307-6364-a38398ce4e37
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Every time they flicker shut, the tadpole seems to twitch behind them.*
uid: 011cbdd7-574c-45fc-a84a-ec9b14c4e623
Cinematic:
> *Dragons, gith, and the Hells themselves have come after you. Yet it is this creature that lingers in your skull.*

- Roll failure -
null
uid: 01ce0326-0d78-41d1-a9a9-f4ae964c4b19
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

0:0 - *Agitation overcomes imagination. Like it or not, the ghaik has bested you this day.*
uid: 02017c65-e756-4793-b82f-0fe490232eb7
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*

0:0 - *Whatever deal you made with your patron still stands, but they are in your magics, not in your mind.*
uid: 025ae036-fdbd-6d69-864d-6bdba5d5d3e3
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *As the fire settles, tension bleeds from your body.*
uid: 0272abcc-1be7-450e-8d96-153c32329cc9
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Tomorrow, you will fight harder than ever before.*

0:0 - *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.*
uid: 03c0d7d8-2baf-4001-8cfc-b7313b500c48
- 0 Check flag(s) (Tag):
   true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - Yes. Rest. Sleep. Peace. Ugh, I don't want to sleep! I want to be alive!
uid: 03e37526-8f49-14a2-f6e4-bf2c1f066d7c
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Can't wait to eat some roasted chicken. Stand on a sea cliff. Touch someone - oh gods! Touch!

0:0 - *Do you feel jolly? Aren't you meant to feel jolly? You don't make a very good gnome.*
uid: 0487193e-292f-3d16-5c6a-94f0650b2121
- 0 Check flag(s) (Tag):
   true - Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
> *It must have been a very long time since you were among your kind.*

0:0 - Good night.
uid: 04cf8b53-1ebb-9805-7154-ee545efa8225
> Good riddance.

0:0 - *You have to understand it. Master it. Which means you need to find an expert.*
uid: 05276922-3f46-4eda-827e-29a95ee525ec
Cinematic:
> null

null
uid: 05646685-242b-4c2c-9a6f-adb00b1d1431
Jump to another node

0:0 - It isn't.
uid: 066fca7f-85fb-5f96-001e-b0fd04aa368a
> null

0:0 - Isn't it?
uid: 082698fc-c64f-4f7b-3d11-9d4202c6d9e4
> No. Yes. No. Ugh!

0:0 - *There must be a way through this red fog.*
uid: 08883c64-0f61-b981-e462-d74bb38de4a2
> null

- Roll sucessful -
null
uid: 09f89003-d2d7-4e55-ac2f-cdedfe4adafd
> *'Suffering is not a curse, but a gift'. So Kith'rak Urlon had taught you.*

- Roll sucessful -
null
uid: 0a9e043f-eb57-4f8c-a937-8c8e1f9be7fc
> *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.* *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.*

0:0 - *Falling into your trance should have been as easy as breathing, yet peace eludes you.*
uid: 0e23fdaf-bfda-4fad-a4ca-bdefd4540a2e
Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*

0:0 - *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*

uid: 0f4d17fb-2a5f-43a9-86dc-a759cc8c29f9
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - *A few scraps of the past come back to you now and then, but you can never quite tell where the knowledge comes from.*
uid: 1057da50-751e-c32c-62ad-b787ae48593c
> *Inexplicable violent yearnings overwhelm all other thoughts. Who could you possibly be, to be their vessel?*

- Roll failure -
null
uid: 1119fabe-e931-49a3-b102-50b3b35c133f
> *The thought is punished by a spike of pain driven right between your eyes.*

0:0 - Fuck no I'm not. I've suffered enough for five Karlachs - and I've had enough.
uid: 112623b8-0632-99fd-9e70-5faf4bcc0f98
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - It isn't.
uid: 113d487f-c557-fe36-732d-a5ddcdfbc755
> Not now, anyway. Right? Right.

0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
uid: 11568f31-1830-4fa4-b2ce-af0327d5277d
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Your head is about to burst. The memory consumes your mind, corrupting the trance.*

null
uid: 11a85294-778c-482a-9285-48ec9294a243
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - Contemplate peace. Death can be sought in battle if purification is too far.
uid: 1479ed53-a0fb-4308-82ae-48d5a955c57c
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - *Under the strange and open sky, sleep claims you.*
uid: 15388a74-a4e8-4e4a-8da7-dfab96af886f
Cinematic:
=== END NODE ===

null
uid: 1689284c-52ad-6ea0-5bee-409b7d780e4f
Jump to another node

0:0 - Retreat. Abort. Go back. Ugh - why?
uid: 16a1bb9e-a3c2-8cd8-7853-ec1ef7a237ec
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *The call to song is a hollow joy. You are more suited to death's dirge.*
uid: 16d8e77a-4241-ef5d-e950-a64cc724b4a1
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *All you know for sure is, given time, it will turn you into one of them.*
uid: 170678ff-e3d1-4c31-9bbf-456fd3e3ec77
Cinematic:
> *Getting rid of the tadpole will mean returning to the darkness. Unless...*

0:0 - *You have fulfilled her will - retrieved the artefact for her. Everyone has perished but you.*
uid: 174a1091-d828-454f-be35-4eca567949c8
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... you, and your parasite. You are tainted now. Imperfect.*

0:0 - *Baldur's Gate feels almost like a dream, after everything that has happened to you.*
uid: 178e3496-2591-4fb4-a376-e95e2a7967e1
Cinematic:
> *Yet it is a dream of hope. You may be countless miles away, but it isn't an impossible journey.*

null
uid: 18a5303e-4849-4285-8eda-335416f4fb5a
Jump to another node

0:0 - Imagine yourself beheading the very ghaik that had infected you.
uid: 1a76e10e-1fe7-4025-b695-859cc1b83e99
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *You seek rest, but an active mind refuses you.*
uid: 1ab7d942-9525-44a2-ae18-9d92bc369201
Animation: [LAE'ZEL] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your mission should be your focus: finding a githyanki crèche, using a zaith'isk device to silence the ghaik parasite.*

0:0 - *Stripped raw and restless, you find no peace that night.*
uid: 1bc9a47b-b872-420b-8ec8-5acc9dd15c2a
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

- Roll sucessful -
null
uid: 1ccfaf0c-f6f9-4331-af67-9ba17e96bd3d
> *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.*
> *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*


- Roll sucessful -
null
uid: 1fce44e7-aea3-43cd-ad94-1bccbaae0db2
> *You mentally shuffle through places likely to have an expert in mind flayers. Candlekeep? Neverwinter? Menzoberranzan? Baldur's Gate...*

0:0 - *Instinct tells you, you must protect yourself from you. Discover yourself, before it is too late.*
uid: 204fab45-a90a-3b72-e79e-7f4ede57b3c6
> *As you fall asleep, you are a shivering and shaking mess.*

0:0 - *How much you treasured the sight of the first corpse you touched.*
uid: 22cecbf9-3e1e-a872-f1b1-eb4ce4763165
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_LootedCorpse - looted first corpse
> *The adorable flying squirrel.*

0:0 - While I'm at it, I better find a way to turn down this inferno blazing in my heart.
uid: 2320aed2-573d-4a3a-144c-91853b34af34
> Dammon seems to've made a good start. I ought to keep him close.
> Fucking Zariel. Mutilated me before I even knew what was happening. But I'll have this bloody heart out. Or turned off. Or whatever.

0:0 - *The adorable flying squirrel.*
uid: 23ddd8d1-cfff-e171-a577-d0dfd04150fa
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_KilledSquirrel - Dark Urge killed the wee squirrel in DEN
> *The crack of that guard's twice-broken legs.*

0:0 - *Though you have a tadpole, you know your broken mind is not like the others who bear the worm.*
uid: 244f7a79-8523-f05d-aedf-ccbbdd2af30c
> *A few scraps of the past come back to you now and then, but you can never quite tell where the knowledge comes from.*

0:0 - *Dragons, gith, and the Hells themselves have come after you. Yet it is this creature that lingers in your skull.*
uid: 2481cc03-b0c2-4739-a37f-dfdee4c887d6
Cinematic:
> Focus. Finding a cure is all that matters.
> You have to learn to control the tadpole. You sense it can grant you powers.
> Force the tadpole out of your mind. Think of home instead.
> Force the tadpole out of your mind. Think of home instead.
> The tadpole influences you. Perhaps you might influence it in return...

0:0 - *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.*
uid: 24f11730-cb70-4455-832c-96e8f318b663
Cinematic:
=== END NODE ===

null
uid: 252f6a90-e55d-9f05-9239-ff1f252604c5
> Really close. And then, next time he leans in to listen to my heart, I take his chin in my hand and I lift his face to meet mine and I - stop it, brain! This isn't the time! Is it?

0:0 - *The wreckage. The flames. The dead...*
uid: 26eab3f6-46f0-46a2-9348-38cb64e8b36d
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... all nothing compared to what came before. Compared to the tadpole.*

0:0 - *Yet it is a dream of hope. You may be countless miles away, but it isn't an impossible journey.*
uid: 2767d00c-5d05-41a9-9623-b9801852d44d
Cinematic:
> *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.*

0:0 - *... unless you understand it. Master it. Which means finding an expert.*
uid: 28442280-827a-4b24-8a27-6c94195f191a
Cinematic:
> Focus on the problem - who would know the most about this?
> Roll over, push it all from your mind.
> Close your eyes. Relax. Imagine dragging your old master into the sunlight.

null
uid: 298d434b-dd8c-b23c-ce8a-bd10766bb179
Jump to another node

0:0 - I did it. After ten long years in the Hells, I'm fucking free.
uid: 2a03748a-bf29-40bf-b592-ee21ccd16855
Animation: [KARLACH] lying down pensively/relaxed (arms behind head)
Node context: Disbelieving and happy
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Finally. Finally.
> Not quite. Got a mind flayer tadpole in the head to worry about, don't we?
> I'm never going back. Not for anything, not ever.

0:0 - *Inexplicable violent yearnings overwhelm all other thoughts. Who could you possibly be, to be their vessel?*
uid: 2b10d5ce-2f03-252f-fe7a-1827d6955cf3
> Think upon your heritage - is there truth hidden there?
> Contemplate your craft - why do you have the skills you do?
> Probe your mind - what thoughts stand out the most?
> The answer is simple: you must be Death himself. The answer is simple: you must be Death herself. The answer is simple: you must be Death itself.
> The answer is bleak: you were once someone awful.

null
uid: 2da2f874-a822-4a9e-964e-9affcbe77e0c
Jump to another node

0:0 - *You have to rid yourself of the tadpole. Shar herself is counting on you.*
uid: 2f926bfd-8c19-48bd-af57-966bd73a6260
Animation: [SHADOWHEART] Lying down, puts object back in inventory
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Shut your eyes.
> null
> null

null
uid: 31e57ed2-6455-67ad-2a0a-7910613eafcd
Jump to another node

0:0 - *Resolve strengthened, you fall into a deep slumber.*
uid: 3354ed27-eae2-4f13-9f21-dd68443b65ae
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.*
uid: 335e2879-7a23-48fa-accf-6c46f7ebaf6a
Cinematic:
=== END NODE ===

- Roll sucessful -
null
uid: 33a32461-e318-4d01-90bf-d86350706c3c
> *Every abomination would be gutted and burned to ash.*

0:0 - *When you try to think of a home your mind twists itself back to indulge in the delights of the day.*
uid: 33ba04be-7a30-6ea1-edae-6a381bd207b1
> null

0:0 - *Nature provides some soft comforts, but your draw to it is only some faded instinct.*
uid: 3429b767-a652-7ec1-31a7-6b428806da6a
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

null
uid: 3545b564-67d1-4433-e684-9c42a04d5a65
Jump to another node

0:0 - *You smile, meditating on the flames that engulf his cruel face.*
uid: 36c41b26-b1f4-4941-bc8d-21aac70e79ad
Cinematic: Brings arms down to side to sleep
=== END NODE ===

null
uid: 37a1b5d1-825a-6116-6d7b-11ece4b60a1c
> null (roll sucessful)
> null (roll failure)

0:0 - I'm never going back. Not for anything, not ever.
uid: 37fa3415-35ff-ab92-1394-6f5c9d496a8c
> Fuck no I'm not. I've suffered enough for five Karlachs - and I've had enough.

0:0 - *Only the sounds of the wilderness answer.*
uid: 385ade18-09bc-4d97-b617-f114beb8a51f
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - *Let it listen. You will dream of all the ways to make this power your own.*
uid: 38e019fc-be1c-4703-9bad-cf357d134399
Animation: *DUPE* [PLAYER GENERIC] lying down transition from back to side
Cinematic:
=== END NODE ===

0:0 - Think about your master. He'll be furious you didn't bring him dinner.
uid: 398c9827-8f2e-4512-bffa-0e56647ad215
> *He'll believe you if you tell him what happened. But he won't forgive.*

0:0 - *The worship of your God feels an ancient fool's errand you are only following out of habit. When you call to the skies, there is no answer.*
uid: 3a1d3667-c824-451f-499f-a60f40416dcd
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *As these images flood your mind, you fall soundly asleep like a babe in arms.*
uid: 3b157209-d148-ae4a-3249-3ccc6b0555bb
Cinematic: DU falls asleep/trances if elf
> *Blood. Blood. Blood. Blood. Blood.*

null
uid: 3d3b61ce-8aa4-9b20-e952-f85525893d6f
Jump to another node

0:0 - Force the tadpole out of your mind. Think of home instead.
uid: 3d7a808a-56dc-410b-b77c-3292ec0e853b
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - Focus on the problem - who would know the most about this?
uid: 3d8e6f4d-aef7-48ec-adb2-c533f05cb704
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *You recall waking up hearing the pounding war drum of blood.*
uid: 3f3145c2-a937-6a2a-0d3b-759057e6686a
> *How much you treasured the sight of the first corpse you touched.*

null
uid: 3fe11d49-66a9-431f-f861-6475eab70bc8
Jump to another node

0:0 - *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.*
uid: 401e4d13-2a4a-4dce-8f26-896efd8fdce0
Cinematic:
- 0 Check flag(s) (Tag):
   true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


0:0 - *Every day this abomination is in your head, you put others at risk.*
uid: 40f5ddc2-ed95-4b35-9311-c66ec8cf5af4
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *There is no peace in that truth, only an unease that steals away any chance of sleep.*

0:0 - *The magma of Hell's knowledge sometimes bubbles up in your brain's crater, but never reaches a true fire.*
uid: 4161b032-81f4-ba97-47eb-093e8235e1c0
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> *It must have been a very long time since you were among your kind.*

0:0 - *Getting rid of the tadpole will mean returning to the darkness. Unless...*
uid: 416b1071-fae0-451e-8fc4-8201c8aaf11d
Cinematic:
> *... unless you understand it. Master it. Which means finding an expert.*

0:0 - *Every night that passes is another night the monster inside you grows.*

uid: 432cd118-aa9e-4ade-a900-1e8ee9c04fed
Cinematic:
=== END NODE ===

0:0 - *As you fall asleep, you are a shivering and shaking mess.*
uid: 43edf698-198f-3362-bc46-9331b968dfb3
Cinematic: DU falls asleep/trances if elf
> *Blood. Blood. Blood. Blood. Blood.*

0:0 - *And you will find it, no matter the cost.*
uid: 44730c3e-8071-4989-a320-67dbcd727d41
Cinematic:
> *Your life is your own. No wriggling tadpole is going to change that.*

- Roll failure -
null
uid: 44a80c97-9575-4b2d-8fcf-5a5d777749d8
> *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!*

0:0 - *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.*
uid: 46d2ff5b-e1d8-4899-951e-a80b91e3d94d
Cinematic:
=== END NODE ===

0:0 - *The ghaik larva is curled up in your skull, no doubt pleased with itself.*
uid: 473e88e2-e176-4258-83e4-35232145311a
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Without a cure, you cannot restore your honour before your queen, Vlaakith.*

0:0 - *Of course - you might already be a mind flayer by the time you return to Cazador.*
uid: 477cff35-9406-40d9-98dc-e38ed3dc197a
Cinematic:
> *You could try getting rid of the tadpole, but that probably means returning to the darkness. Unless...*

0:0 - Will you leave that alone? It was five years ago, and the scar's almost healed.
uid: 4886aaed-0659-de2a-7ea1-b0f7236488be
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Every abomination would be gutted and burned to ash.*
uid: 4b54cba7-953e-408b-b0ab-8bbacd117700
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Your anger is clarifying, pure and bright. It burns away all doubt.*

0:0 - *You think on the day. The sunshine. Being alive - more or less.*
uid: 4cd8c5f3-c04b-4f94-8147-6e79c7d0f0d0
Animation: *DUPE* [ASTARIAN] lying down transition from back to side
Cinematic: Rolls over onto side
> *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.*

0:0 - *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*
uid: 4d916e96-2c51-475c-9008-3af78b777de7
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Stripped raw and restless, you find no peace that night.*

- Roll sucessful -
null
uid: 4d9beb3d-40cf-41de-8400-d5f273b331d4
> *No. You would only be a failure if you stop fighting.*

0:0 - How do I turn you off? Oh wait, I know.
uid: 4db44a4c-6a68-861f-c048-30e63708283e
Node context: Yawning as she falls asleep reassuring herself.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - *The oath you awoke with is some faded instinct. What does it even stand for?*
uid: 4dcc2dd3-b53b-69fb-4d15-a65eaa671f4e
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

- Roll sucessful -
null
uid: 4f0c146b-5ed7-4bea-bc4e-3ac516bc412c
> *You think on the day. The sunshine. Being alive - more or less.*

0:0 - *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.*
1:0 - *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.*
uid: 4fb9e843-2838-4fdc-b78c-ac966a7b06ed
Cinematic:
- 0:0 Tag: Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

0:0 - *Rest eludes you as you stare at the wrong side of the stars.*
uid: 515d3f8c-4062-4a19-99ec-85b6a16e6ffd
Animation: [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *The ghaik larva is curled up in your skull, no doubt pleased with itself.*

0:0 - *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
uid: 51b011f3-2a58-4144-084f-2b83c554e072
> null

0:0 - *The worm in your head might not even have an appetite for undead meat.*
uid: 526a6d8d-b47b-46ef-9df7-f68463bc7c63
Cinematic:
> *Until you know more about the tadpole, you can't be sure how much danger you're in.*

0:0 - *Images of the Underdark's famed torments sometimes flicker in your head, but your place amongst your kin seems long-lost.*
uid: 52c64381-79e2-fdef-2d14-ceed6f669493
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> *It must have been a very long time since you were among your kind.*

0:0 - *Every cut is meditation. It reshapes the world to Vlaakith's will.*
uid: 52de886b-3e3d-4915-92d0-15b902682578
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Sleep comes as you count the fields of the dead, soon to grow.*

0:0 - *... you, and your parasite. You are tainted now. Imperfect.*
uid: 5468cbe2-91c7-4cfb-83d8-30aed4eb186a
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to rid yourself of the tadpole. Then Shar will come to you - honour you as you honour her.*

0:0 - A minor inconvenience. I'll find a way to get it removed.
uid: 553c395e-c7c9-abba-0499-c8315fe86766
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Except all you can picture is citizens with their skulls splintering open, tentacles sprouting from broken mouths.*
uid: 5592be44-d279-4506-beab-e59e581a85dd
Cinematic:
> *Their empty, alien eyes haunt you through a night of fitful sleep.*

0:0 - *As precious as sleep, and the night's oblivion.*
uid: 55d48145-347a-489a-b274-0576d5159199
Animation: [SHADOWHEART] lying down transition from back to side
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

null
uid: 561260ba-fefb-7175-f658-0a6068e054ca
> Better not to go there. Plenty of time to fantasise about the future once I'm sure I've got a future.
> O-ho yes. Let's paint a picture. A halfing, a barbarian, and Karlach...
> What if the gods aren't even real?

0:0 - *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.*
uid: 574cdd36-225c-4d5c-91cd-bd5babac3557
Cinematic:
> *And you felt the sun on your skin...*

null
uid: 57777c9c-a0c4-7e0b-0ac7-bb50e9f8fcc6
Jump to another node

- Roll sucessful -
null
uid: 592f12dd-bcc5-4c04-b758-7d080464d2a7
> *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.*

0:0 - Close your eyes. Relax. Imagine dragging your old master into the sunlight.
uid: 5941f787-bacf-48e5-85dd-d95262ca0cad
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*
uid: 5b8e1d9a-e829-4da9-b3aa-d1774fa421ec
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your thoughts turn to courage; a deep sleep soon follows.*

0:0 - Right. Always. Right?
uid: 5d88fb08-9dc9-41f9-bd23-5985b89249df
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Right.
> Uh, there was that one time with the three-tusked orthon...
> I maintain an impenetrable silence.

0:0 - What if the gods aren't even real?
uid: 5e14fe41-4538-ce3e-f5dc-605590b335e1
> null

- Roll sucessful -
null
uid: 5e7bb4de-4240-4e90-8ab0-df590cac7a2a
> *You focus on that spot of pain from when it slipped behind your eye, to where it now lurks.*

0:0 - So I take his chin in my hand and I lift his face to meet mine and his face softens, like he's seeing me for the first time. 'Karlach...' he says, straightening.
uid: 5ebe0624-8c7c-9401-ecb0-df6a86903449
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> He puts his hand over mine, steps closer to me. Hand on my waist now as he leans in and kisses me so softly, like he's savouring each sensation.

0:0 - *'Suffering is not a curse, but a gift'. So Kith'rak Urlon had taught you.*
uid: 614f061d-8f7e-4242-ac05-21da96574629
Node context: Kith-rack Uhr-lawn
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*

0:0 - Reach for the artefact, hidden among your belongings.
uid: 61915386-3bda-45b9-af04-3c32a3f32f37
> *Its weight reassures you. Shar's will and your destiny, right in your grasp.*

0:0 - *For a monk, you do hyperventilate an awful lot.*
uid: 61f1037f-aa3e-0c35-7ec8-a10d9f0f6044
- 0 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

null
uid: 627db107-474e-f6fb-b927-9447ff9b0b0e
Jump to another node

0:0 - *The rages in your heart arise as an ancient instinct - your skill in the fray is but a long-lost muscle memory.*
uid: 62a42ab5-58c7-4690-981a-8e50668c1621
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *The comforts of the mine, a simple life, somehow you doubt you led. They don't call to you.*
uid: 63861eb7-f91c-5229-e351-3ddbfd578ad9
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> *It must have been a very long time since you were among your kind.*

0:0 - *You wonder if it could hear these thoughts - if it knows you're planning a rebellion.*
uid: 6407a50f-cee8-4d08-b6c0-f8d2852ecbd5
Cinematic:
> *Let it listen. You will dream of all the ways to make this power your own.*

0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

uid: 641fe669-26b9-4a76-85dc-b1e5ad5dd7a8
> *Every night that passes is another night the monster inside you grows.*


0:0 - *You have to rid yourself of the tadpole. Then Shar will come to you - honour you as you honour her.*
uid: 66422dbf-88b6-447a-869c-2a10e4289b60
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Squeeze your eyes tighter.
> Pray to Shar. Her blessing will help you weather the trials ahead.
> Try to remember what came before the mission.

0:0 - *You wonder if your ability to walk in the sun is a side effect of the tadpole the mind flayer put in your eye. It must be?*
uid: 66e27e6f-d6c4-4134-824b-e2da055a98ad
Cinematic:
> *All you know for sure is, given time, it will turn you into one of them.*

0:0 - Good riddance.
uid: 676804b9-441a-41e7-4b04-c16b47f12def
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - *All your education, your knack for your spells is only present as some distant instinct.*
uid: 688af773-2d5b-28c2-1c81-1c34a6809f8f
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - Can't wait to eat some roasted chicken. Stand on a sea cliff. Touch someone - oh gods! Touch!
uid: 6b2b816d-1cc2-f822-69ed-5013502457b7
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Do not go there, Karlach. Not unless you want to burn this camp down.

0:0 - *Your mission should be your focus: finding a githyanki crèche, using a zaith'isk device to silence the ghaik parasite.*
uid: 6ba8bf8c-38c4-02e9-04fc-045282b9c490
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Instead, recent memories overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.*

- Roll sucessful -
null
uid: 6baed02c-d8c4-4047-9039-8e8f5b97e2a1
> *The flames cool, dispelled as the image you know emerges again: blood and darkness.*


0:0 - *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.*
uid: 6bd0d59f-250e-4dbb-8cb1-aef926aeeddc
Animation: [LAE'ZEL] lying down transition from back to side
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - *You have been fighting since birth, such as Vlaakith preaches, but you feel little connection to any crèche. Barely a call to your queen.*
uid: 6c5188c6-7a06-eaea-41fe-48011c3f604e
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *It must have been a very long time since you were among your kind.*

0:0 - Sweet silver-tongued halfling perched on my lap - I'll have one hand up her skirt, she'll have one down my top, when there's a knock at the door.
uid: 6daf8568-0f70-0e9a-8b6c-81f4e43dcb59
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> He doesn't wait for my reply - it's... Logus... and all ten feet of him are back from the hunt. He steadies a brace of rabbits against the wall and sees us tangled up when - wait! No! Brain! This isn't the time... is it?

0:0 - Refuse to break. Anything can be endured in the trance.
uid: 6e7ada31-803b-4085-9dea-7ff29d5c3c5a
= Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - *The waggling stump you left of that wizard's arm...*
uid: 6fe58881-0742-2902-b81b-ad1a40f4ee64
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_HackedGale - Hacked gale's arm during recruitment
> Swear to resist these sick Urges, whatever the cost.
> Lean deeper into your foul imaginations.
> Wonder - why are these memories so beautiful?
> Fret - there is worse in your head than a tadpole.

0:0 - *There are many, many more kills ahead of you. That is you. A killer.*
uid: 6fe663fb-b186-efe2-d89a-5dee52a56a12
> *You recall waking up hearing the pounding war drum of blood.*

0:0 - *And you felt the sun on your skin...*
uid: 70ae3f2d-6439-44ec-a608-b785302f7883
Cinematic:
> *You should have burst into flames.*

0:0 - Shut your eyes and silently thank Shar for the night's beauty.
uid: 7217bb70-6895-4460-8a62-08cd3af2a9fe
> *You hear only your own thoughts. Shar's presence won't come to you - why?*

0:0 - *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.*
1:0 - *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.*
uid: 7273eaaf-237f-4e1e-aee6-57eda74d4b84
Cinematic:
- 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
> *Under the strange and open sky, sleep claims you.*

0:0 - *Their empty, alien eyes haunt you through a night of fitful sleep.*
uid: 730eeae2-3d83-4096-a55c-e30a6daadf19
Cinematic:
=== END NODE ===

- Roll sucessful -
null
uid: 7319bfd3-fdfe-4e20-84c3-199b6653f00e
> *Baldur's Gate feels almost like a dream, after everything that has happened to you.*

null
uid: 734c9c12-879e-99d1-11ae-b146cb8faa8a
Jump to another node

0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
uid: 73dd717c-5702-4a86-8d8a-432b5668a711
Cinematic:
> *Agony bursts behind your eyes, and the whole world goes dark.*


0:0 - *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.*
uid: 74156afe-c2ed-43c0-83e5-045ea564d434
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

- Roll sucessful -
null
uid: 7508ebc1-02f1-4218-a9e5-800806952a16
> *You smile, meditating on the flames that engulf his cruel face.*

0:0 - The tadpole influences you. Perhaps you might influence it in return...
uid: 75157733-7e2b-4d2e-80be-5357f69ca739
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - Let the pain claim you.

uid: 7657e718-c7e9-4e0e-a6bb-3bc8386eeba2
- 0 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

- Roll sucessful -
null
uid: 76af94ac-88b4-427c-89e9-64f0c6ec2453
> *You picture a silver blade cleaving through ghaik and their thralls, one after another.*

0:0 - Liza nods. I smile. I hoist her into my arms, use my free arm to pull Logus in closer. I kiss his neck, slowly, as my face suddenly blows out and my six writhing tentacles latch around his - OH GODS!
uid: 76d5a6a5-e5fe-1668-911c-bd7e47e5f9f5
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.*
1:0 - *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.*
uid: 77049770-5edc-4190-8157-5a02eab396ee
Cinematic:
- 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

0:0 - *Without a cure, you cannot restore your honour before your queen, Vlaakith.*
uid: 7767ae17-9969-4a97-bd2a-2626953a13af
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Contemplate peace. Death can be sought in battle if purification is too far.
> Rage fills you. Turn the feeling to higher purpose.
> Shame claws at you like rot. Are you a failure?

0:0 - *You try to focus, but all you can see are the menacing eyes of a mind flayer.*
uid: 7768fec6-2bef-42fb-9bf8-a9db484ee4ea
Animation: [ASTARIAN] lying down transition from back to side
Cinematic: Rolls over onto side
> null

0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
uid: 78192e88-64f7-41dd-9487-fce16b3ff2e0
Cinematic:
> *Your head is about to burst. The memory consumes your mind, corrupting the trance.*


0:0 - The answer is bleak: you were once someone awful.
uid: 7c69578c-9a09-0b65-be85-db871eb6d333
> *Once. But now?*

0:0 - Better not to go there. Plenty of time to fantasise about the future once I'm sure I've got a future.
uid: 7df70129-0e7f-bd5d-5d08-7191cd2cdc10
> null

- Roll failure -
null
uid: 7f990b62-33b8-4295-a3c5-8b71c4b5dc5a
> *There is no conquering the agitation. Like it or not, mind flayers have bested you this day.*

0:0 - O-ho yes. Let's paint a picture. A halfing, a barbarian, and Karlach...
uid: 7fac3941-7819-fec8-5152-8e8972ab18d7
> Sweet silver-tongued halfling perched on my lap - I'll have one hand up her skirt, she'll have one down my top, when there's a knock at the door.

0:0 - *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.*
uid: 802ab2e3-675c-4344-ab48-ff13d51baeae
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*

0:0 - *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.*
uid: 80cb7386-c411-4c78-aa75-7955a3c4a21e
Cinematic: Brings arms down to side to sleep
=== END NODE ===

- Roll failure -
null
uid: 81465103-c4e8-477f-a22b-f02772653fd1
> *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.*

0:0 - *A friend of daggers all your skills match those of a hot-blooded killer.*
uid: 815c8d9c-476d-2e5f-cdee-41421698b56b
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> null

0:0 - *Once. But now?*
uid: 829fd41a-647a-fe77-5e53-a1088e333962
> *You recall waking up hearing the pounding war drum of blood.*

0:0 - *You could try getting rid of the tadpole, but that probably means returning to the darkness. Unless...*
uid: 84f5fcfc-822b-4caf-ac2b-34f24116b331
Cinematic:
> *... unless you understand it. Master it. Which means finding an expert.*

null
uid: 850d7eba-6255-f7d7-8326-5d9d294ce52e
Jump to another node

null
uid: 8579607d-bf64-4242-85fd-00551828b0b5
Jump to another node

0:0 - *The flames cool, dispelled as the image you know emerges again: blood and darkness.*

uid: 86ef4b44-49a6-40ac-a5d8-71226bd02bce
Cinematic:
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


0:0 - Let your thoughts turn to the crash.
uid: 8896f5c1-ac30-413a-9cae-caaada3f62d6
> *The wreckage. The flames. The dead...*

0:0 - *Your thoughts turn to courage; a deep sleep soon follows.*
uid: 8a97d467-9536-475c-a97e-2ac93a03a6b1
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - Isn't it?
uid: 8aaad4e7-e79d-e0cf-c666-db4dcf937621
> null

0:0 - *Without answers, you lay haunted for the rest of the night.*
uid: 8bd84092-9b81-40b6-9fd0-3e6def5299d6
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - Right.
uid: 8ce9cbe6-2725-cd04-f86f-f0b6f171fd62
Node context: Yawning as she falls asleep reassuring herself.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

0:0 - *... all nothing compared to what came before. Compared to the tadpole.*
uid: 8d8cdb09-d76d-4dc5-ad2d-1671f4abed69
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *It's still inside you. Does it watch the night sky even now, through your eyes?*

0:0 - *So many brothers and sisters sacrificed for it. Only you remain.*
uid: 8d8f12aa-fba2-4750-a4c2-6b2d038432d2
Animation: [SHADOWHEART] Lying down, holding object above head and examaning it
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... you and the vile creature inside you. The mere thought of it makes you shiver.*

0:0 - OH GODS!
uid: 8e5efd4f-e975-a794-03b3-852244deef67
> Retreat. Abort. Go back. Ugh - why?

null
uid: 8e77f3a7-17ac-0bd4-46cd-24b1f89166ef
Jump to another node

0:0 - It is.
uid: 8f1b6855-2c2c-e0fd-f693-b2882c777362
> Logus saunters over to me and...Liza. We startle. Didn't know he'd be back so soon. 'Let's move this to the bedroom, he grumbles.'

0:0 - *As you writhe with sickly dreams, a deep dread floods you.*
uid: 90d96ec8-088a-46c7-af01-2e92a0c4dc2e
Cinematic: Restlessly, the Dark Urge keeps tossing and fretting in their bed.
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> *Though you have a tadpole, you know your broken mind is not like the others who bear the worm.*

0:0 - I'll figure something out. I always do.
uid: 91e10eff-9ad2-c05e-c071-f6ba9eda3074
- 0 Check flag(s) (Local):
   true - a236eddc-e296-e38a-cf0c-2e95802c45e3_CAMP_FirstNight_AvD_PostEA_KarlachInsightPass - Karlach passses her own insight check
> Right. Always. Right?

- Roll failure -
null
uid: 92b09cec-7a38-4208-8f23-e6060ffd2769
> *You have been enslaved like your ancestors! Rage sparks to hatred.*

0:0 - *Every night that passes is another night the monster inside you grows.*
uid: 92b68be8-726f-4782-a7d5-66f206cf6ea1
Animation: [PLAYER GENERIC] lying down transition from back to side
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - Logus saunters over to me and...Liza. We startle. Didn't know he'd be back so soon. 'Let's move this to the bedroom, he grumbles.'
uid: 93aec55e-a9a4-0135-c924-31e145d64c85
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Liza nods. I smile. I hoist her into my arms, use my free arm to pull Logus in closer. I kiss his neck, slowly, as my face suddenly blows out and my six writhing tentacles latch around his - OH GODS!

0:0 - *No exercise had prepared you for such extraordinary circumstances.*
uid: 93e033ca-37c2-4d27-84fd-4b2f0949d98c
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Don't you have enough to worry about? Go to sleep for fuck's sake.
uid: 96352dcc-dc77-5f13-542e-27e53bfc0392
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Focus. Finding a cure is all that matters.
uid: 96394f21-42e1-41ce-b9f8-183f60a7ca9e
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *And you will find it, no matter the cost.*

0:0 - *It must have been a very long time since you were among your kind.*
uid: 97643608-0ecf-b309-803c-4a0552bed3fa
> *When you try to think of a home your mind twists itself back to indulge in the delights of the day.*

0:0 - *Though you know how to call to order, hold a line and wield a blade, you are doing so out of habit and a forgotten instinct.*
uid: 97baeed1-ce79-39f1-f1cc-47802633b173
- 0 Check flag(s) (Tag):
   true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *... you and the vile creature inside you. The mere thought of it makes you shiver.*
uid: 99883216-59ed-4d1a-8a2b-25b18ffdd1e2
Animation: *DUPE* [SHADOWHEART] Lying down, holding object above head and examaning it
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to rid yourself of the tadpole. Shar herself is counting on you.*

0:0 - Swear to resist these sick Urges, whatever the cost.
uid: 99c1b7d4-32c6-738b-a365-1e15571f5abb
> *There must be a way through this red fog.*

0:0 - *Tomorrow, you will fight harder than ever before.*
uid: 9b33e759-327c-4e4d-80fe-92bbcb377151
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*

uid: 9c4405d5-6c5a-40f3-b912-3d2dd7f210c9
Cinematic:
> You have walked your dreams countless times before. Will this memory to pass.
> Refuse to break. Anything can be endured in the trance.
> Let the pain claim you.


0:0 - *How were you caught off-guard on the nautiloid? What was the crucial mistake?*
uid: 9d1483f5-32ae-4c81-9b92-fa2da425f548
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Without answers, you lay haunted for the rest of the night.*

0:0 - *Your body feels aroused imagining a broken twisted neck, and a thrill thinking of a trailing intestine.*
uid: 9d40802c-59e8-83d8-7ccb-653de8091caa
> *As these images flood your mind, you fall soundly asleep like a babe in arms.*

0:0 - *The thought is punished by a spike of pain driven right between your eyes.*
uid: 9de11e6d-4e5c-4508-84db-4e70f97fb4f5
Cinematic:
> *The agony refuses to fade until you collapse against your bedroll in a cold sweat.*

0:0 - You have to learn to control the tadpole. You sense it can grant you powers.
uid: a1abd276-9066-4eec-babe-d6ea574ca3a0
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *All you have to do is turn the tables - cage the creature before it cages you.*

0:0 - *Yet the tadpole is in the dark too. Dozens of them, crawling towards you as a mind flayer held your skull in its psionic grip.*
uid: a2ebd3e1-7da0-4ace-85f7-527c7fe6f0ba
Cinematic:
> *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.*

0:0 - *It is a minor victory, but enough to soothe you to sleep.*
uid: a3347529-ac70-4509-9b32-4e4a86b2a9e0
Cinematic:
=== END NODE ===

null
uid: a52a37f8-70c4-72af-3881-57cb85c6a8ed
Jump to another node

- Roll failure -
null
uid: a5325a2c-7ad4-4dd2-9445-d97569d8b950
> *Every day this abomination is in your head, you put others at risk.*

0:0 - *You hear only your own thoughts. Shar's presence won't come to you - why?*
uid: a5fbad83-ee2f-4e41-a565-eb93b6814c1c
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have fulfilled her will - retrieved the artefact for her. Everyone has perished but you.*

0:0 - Force the tadpole out of your mind. Think of home instead.
uid: a77b16db-7303-4502-a3a2-285bb41be02d
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.*
1:0 - *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*
uid: a8810095-962d-4fac-80f1-0f5e0920db46
Cinematic:
- 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - Wonder - why are these memories so beautiful?
uid: a882d8c0-9ae7-93fd-520b-50d2c00f542f
> *How cruel your old life must have been. What could have happened to make you forget?*

0:0 - *There is no peace in that truth, only an unease that steals away any chance of sleep.*
uid: a8cc1905-3311-4f0c-82c2-0bebe07b30ac
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - Refuse to break. Anything can be endured in the trance.
uid: a9ca3d75-84f2-489c-9a5f-c8f4133b391d
= Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - *You picture a silver blade cleaving through ghaik and their thralls, one after another.*
uid: aa65fb7f-32a5-43cb-9f19-30c73d304637
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Every cut is meditation. It reshapes the world to Vlaakith's will.*

0:0 - *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*
uid: aa81469d-98fa-4efa-8198-248a169ca659
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your thoughts turn to courage; a deep sleep soon follows.*

0:0 - *The crack of that guard's twice-broken legs.*
uid: ab66a4d5-f33c-302d-2613-6876d3829148
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_TieflingGuard5_BrokeLegs - broke the legs of the paralysed tiefling guard
> *The delicacy of the jay's severed wings.*

0:0 - Let the pain claim you.
uid: abdc5428-1844-4d58-b773-3b2e77488efa
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

- Roll failure -
null
uid: ad046169-84ac-4c70-ac3d-8915f7cf7346
> *Except all you can picture is citizens with their skulls splintering open, tentacles sprouting from broken mouths.*

0:0 - He puts his hand over mine, steps closer to me. Hand on my waist now as he leans in and kisses me so softly, like he's savouring each sensation.
uid: ae6ca10c-fafa-5cad-cde3-ff4cacc719fc
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> His hand moves lower, and he pulls me even closer toward him. I'm all nerves now, all starry, as my head explodes, showering him with skull fragments to reveal a mass of tentacles - OH GODS!

0:0 - *Blood. Blood. Blood. Blood. Blood.*
uid: aeb54024-4327-d71c-9141-839436ec21e5
=== END NODE ===

0:0 - Then I'm horizontalling my way around Baldur's Gate, from halfling poet to goliath berserker, until the gods themselves step in.
uid: b0db145a-d78a-9007-92fd-13199f29df64
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Sleep comes as you count the fields of the dead, soon to grow.*
uid: b3a45539-abba-4b58-9180-4a7c77389b09
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *You have been enslaved like your ancestors! Rage sparks to hatred.*
uid: b3bd70ca-6a2f-4446-b561-2c8f1bf16019
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*

null
uid: b5c98a64-09ad-4157-bfbb-285f35b81ba3
Jump to another node

0:0 - *If sleep won't come to you, at least darkness will.*
uid: b5ca4b80-29f9-4997-9952-67eba5ba5ada
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - *No. You would only be a failure if you stop fighting.*
uid: b6231fa4-27eb-4583-b151-ea114530c975
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Your honour can be restored before Vlaakith. It would be restored.*

null
uid: b6797359-1bd9-4c43-a3d0-4f4885e7a1c1
Jump to another node

0:0 - You have walked your dreams countless times before. Will this memory to pass.
uid: b67ae067-e1f4-473d-9864-bc36f5e1f131
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null

0:0 - Shut your eyes.
uid: b6be70c9-a8e0-48b5-84e6-76b3eb7c5ea5
> *If sleep won't come to you, at least darkness will.*

0:0 - No. Yes. No. Ugh!
uid: b6f68a0a-8201-f7e0-bf4d-af3d92376641
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*
uid: b718749c-843d-4420-a657-da031f6d6f83
Cinematic: The elf player collapses from their trance, passing out. Fade to black.
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - *Your anger is clarifying, pure and bright. It burns away all doubt.*
uid: b7f4645a-a7e5-4e30-aab9-f9cdef9f4676
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *As the fire settles, tension bleeds from your body.*

0:0 - *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!*
uid: b888170a-c142-4436-9240-92c26f58f6d1
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *How were you caught off-guard on the nautiloid? What was the crucial mistake?*

null
uid: b88bfc05-7a92-fa6e-a665-57e4880f3ebe
Jump to another node

0:0 - *You can't hide it, even from yourself: you are deeply unsettled by that thing in your brain, and you haven't a clue how to cure it.*
uid: b8d87253-eff5-f9ce-47f2-a72a73ef200b
- 0 Set flag(s) to (Local):
   true - a236eddc-e296-e38a-cf0c-2e95802c45e3_CAMP_FirstNight_AvD_PostEA_KarlachInsightPass - Karlach passses her own insight check
> I'll figure something out. I always do.
> While I'm at it, I better find a way to turn down this inferno blazing in my heart.
> I've got a lot of living to do from here on out. Better rest up.

null
uid: b93b167a-9fa0-42fe-b9ac-aa6ec1b3395a
Jump to another node

0:0 - *It's still inside you. Does it watch the night sky even now, through your eyes?*
uid: ba8d6a78-ad1c-4ad4-8894-1843c88c1df2
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.*

0:0 - *You mentally shuffle through places likely to have an expert in mind flayers. Candlekeep? Neverwinter? Menzoberranzan? Baldur's Gate...*
uid: bb35f3bb-9e4a-45a3-ac0a-0e01773aaa16
Cinematic: Rolls over onto side
> *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.*

0:0 - Fucking Zariel. Mutilated me before I even knew what was happening. But I'll have this bloody heart out. Or turned off. Or whatever.
uid: bcb0b647-3280-6b96-776a-2a5d2d3962c3
- 0 Check flag(s) (Dialog):
   false - DEN_Weaponsmith_HasMet - DEN_Weaponsmith_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Then I'm horizontalling my way around Baldur's Gate, from halfling poet to goliath berserker, until the gods themselves step in.

0:0 - Shame claws at you like rot. Are you a failure?
uid: bd5d77aa-b33c-4cab-99b9-dc706596f62f
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - Finally. Finally.
uid: bed87df7-f3a4-7f96-1fe5-b1a34c04e50e
> The air smells so much better here. And the breeze, and the trees, and the everything of it all. I could die now, and that'd be all right.

0:0 - I've got a lot of living to do from here on out. Better rest up.
uid: bedb5e23-9e4a-a6cc-ca12-484a094d368d
> Yes. Rest. Sleep. Peace. Ugh, I don't want to sleep! I want to be alive!

- Roll failure -
null
uid: bfefb8c3-1b08-4857-a4da-57e2cc5d1ca7
> *You try to focus, but all you can see are the menacing eyes of a mind flayer.*

0:0 - *The ancestral knowledge of your dragon-clan is diluted amid the liquid hate in your blood.*
uid: c002fbfe-cd98-470a-d78a-f5e886399440
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> *It must have been a very long time since you were among your kind.*

0:0 - Not now, anyway. Right? Right.
uid: c09022ef-9a64-c2c5-0599-8874a90c5ef0
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Your kinsfolk are found everywhere, aren't they? It doesn't narrow much down.*
uid: c16c8a11-4f2b-1fec-7676-a386ec1f85bb
> *When you try to think of a home your mind twists itself back to indulge in the delights of the day.*

0:0 - *You are fortunate your sorceries come from your instincts and not your mangled head.*
uid: c19d8df5-f0e9-edc1-c430-e126842b0c34
- 0 Check flag(s) (Tag):
   true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
uid: c29402e3-abe9-4698-810c-6fa0abde208c
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> You have walked your dreams countless times before. Will this memory to pass.
> Refuse to break. Anything can be endured in the trance.
> Let the pain claim you.

0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*

uid: c318f64e-0c71-47f5-b30e-e7264eba5b65
Cinematic:
=== END NODE ===

0:0 - *Gazing up at the night sky, you try to will yourself to sleep.*
uid: c4455334-9b23-43c9-82c0-c467b0474719
Animation: [SHADOWHEART] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Useless - you can't stop thinking of Shar's sacred mission.*

0:0 - *You should have burst into flames.*
uid: c552a870-9681-443d-b1e9-db96d335a1b2
Cinematic:
> Recall the light's comforting warmth. It's been an eternity.
> Think about your master. He'll be furious you didn't bring him dinner.
> Consider the tadpole. Can a vampire spawn even become a mind flayer?

0:0 - Try to remember what came before the mission.
uid: c55ea769-226a-485e-9888-73135fbdc3c3
> *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.*

0:0 - *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.*
uid: c5ee1eff-2c24-45e0-a954-35f2c2fed69c
Cinematic:
> *You shudder, resigning yourself to whatever dark rest awaits you.*

0:0 - It is.
uid: c6de1819-5634-3533-959e-c84b36660daf
> So I take his chin in my hand and I lift his face to meet mine and his face softens, like he's seeing me for the first time. 'Karlach...' he says, straightening.

0:0 - *You shudder, resigning yourself to whatever dark rest awaits you.*
uid: c705e0df-4013-41b6-ab5f-b229c3860a5b
Cinematic: Shudders
=== END NODE ===

0:0 - Meditate on your teachings.
uid: c7dfda08-342c-4ea7-a3c8-b013d0d70108
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Roll over, push it all from your mind.
uid: c873d1bc-8318-4770-8022-1a7e47181efb
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null

0:0 - Do not go there, Karlach. Not unless you want to burn this camp down.
uid: ca2c7b7c-7f3f-59d0-e5cd-2a3a8601bca5
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Right.
uid: cb04a5b0-a63d-0a4c-1e88-aedc7285cca8
> Right.

0:0 - *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.*
uid: cbf1013c-9fe0-4356-a65a-9f62ce4e02df
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *As precious as sleep, and the night's oblivion.*

0:0 - *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*
uid: cc8e346b-7abf-4498-b2e0-c4a4fd55745c
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Meditate on your teachings.
> Imagine yourself beheading the very ghaik that had infected you.
> Shut your mind to all thought.

0:0 - Not quite. Got a mind flayer tadpole in the head to worry about, don't we?
uid: cf795db0-8dfc-620a-53d9-4a805c6cc06d
> A minor inconvenience. I'll find a way to get it removed.

- Roll failure -
null
uid: cf89af92-7f7a-44c6-88ac-82c20b415050
> *No exercise had prepared you for such extraordinary circumstances.*

null
uid: cff107e7-1a12-4b21-b316-4b5423507bc6
Jump to another node

- Roll sucessful -
null
uid: d061f310-b49b-4d5b-9d40-c024db95124a
> *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.*

0:0 - *There is no conquering the agitation. Like it or not, mind flayers have bested you this day.*
uid: d0cefd96-1254-4363-94eb-ff9b8c97fbcc
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*

null
uid: d0ed614a-5eb3-1c8b-d9e9-6a9c79699b6b
Jump to another node

- Roll failure -
null
uid: d18587f7-193a-43d7-32d0-5f44a5eb23aa
> null

0:0 - He doesn't wait for my reply - it's... Logus... and all ten feet of him are back from the hunt. He steadies a brace of rabbits against the wall and sees us tangled up when - wait! No! Brain! This isn't the time... is it?
uid: d1d2ebb0-739f-003e-e673-31d34b6a0162
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Isn't it?
> It is.
> It isn't.

0:0 - *The dark is familiar, but not comforting. It is a struggle to sink into your trance, weaving together memory, ambition, and purpose.*
uid: d2129e11-95a4-46c7-96ca-9445c2cd4f61
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.*
> *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*


- Roll sucessful -
null
uid: d32d18f5-1715-4b06-b87e-38b62c292dab
> *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.* *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.*

0:0 - *He'll believe you if you tell him what happened. But he won't forgive.*
uid: d33af950-99a6-430d-b1e1-66cf5575db44
Cinematic:
> *Of course - you might already be a mind flayer by the time you return to Cazador.*

0:0 - His hand moves lower, and he pulls me even closer toward him. I'm all nerves now, all starry, as my head explodes, showering him with skull fragments to reveal a mass of tentacles - OH GODS!
uid: d3dac392-b4ad-22f7-dfb4-7c7851c6d790
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> OH GODS!
> Good night.
> I hate this.

0:0 - I hate this.
uid: d427af71-2ea6-1fe7-ac0f-1dab54cc5c41
> Don't you have enough to worry about? Go to sleep for fuck's sake.

null
uid: d5477c63-b50e-9dc9-ba35-1a6b225738e4
Jump to another node

0:0 - *Protect the artefact. Find your contact in Baldur's Gate. Fulfil Shar's command.*
uid: d658ffe2-7d6f-4820-b1f5-e0191c458c8c
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Reach for the artefact, hidden among your belongings.
> Shut your eyes and silently thank Shar for the night's beauty.
> Let your thoughts turn to the crash.

0:0 - You have walked your dreams countless times before. Will this memory to pass.
uid: d681a0d2-9317-4eee-8c99-fccc355077ed
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null

0:0 - *Its weight reassures you. Shar's will and your destiny, right in your grasp.*
uid: d69a6f26-d9d2-40ba-b221-df6239c9ad09
Animation: [SHADOWHEART] Lying down, reaches for inventory on their person
Cinematic:
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *So many brothers and sisters sacrificed for it. Only you remain.*

0:0 - *Until you know more about the tadpole, you can't be sure how much danger you're in.*
uid: d76e9152-cb21-4b4a-a559-0211fc61af5d
Cinematic:
> *You have to understand it. Master it. Which means you need to find an expert.*

0:0 - *You belong with dark stone and black iron. There is work to be done.*
1:0 - *You belong with your people, down in the dark that never fades.*
uid: d7b2006f-6f33-4331-8ac2-cbae1ac00b6a
Cinematic:
- 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
> *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.* *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.*

0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
uid: d8b7604b-450b-45ea-9478-fc3d7ceaca98
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Agony bursts behind your eyes, and the whole world goes dark.*

0:0 - Dammon seems to've made a good start. I ought to keep him close.
uid: d932f553-243f-3cdf-af59-7185ecc2efea
- 0 Check flag(s) (Dialog):
   true - DEN_Weaponsmith_HasMet - DEN_Weaponsmith_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *Your honour can be restored before Vlaakith. It would be restored.*
uid: d9da55b7-a436-4acc-88d1-1aabee8d866c
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Resolve strengthened, you fall into a deep slumber.*

0:0 - The answer is simple: you must be Death himself.
1:0 - The answer is simple: you must be Death herself.
2:0 - The answer is simple: you must be Death itself.
uid: da2f1208-526d-b1fe-5363-85cec95a97d9
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> *There are many, many more kills ahead of you. That is you. A killer.*

0:0 - Fret - there is worse in your head than a tadpole.
uid: dbbb7887-d782-9def-75a4-85bb7f7f8440
> *Instinct tells you, you must protect yourself from you. Discover yourself, before it is too late.*

0:0 - *The frost of the mountain, the sand of the beach, the mulch of the swamp. There are hints of the trails left. But they are far away.*
uid: dc76f598-ca29-8ffa-cad0-6d0abe9df559
- 0 Check flag(s) (Tag):
   true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*

0:0 - Lean deeper into your foul imaginations.
uid: dcf103de-ab16-0d8c-4f77-f0847c0fd8c8
> *Your body feels aroused imagining a broken twisted neck, and a thrill thinking of a trailing intestine.*

null
uid: decee219-34ef-43a9-9b61-a7abdfbf4093
Jump to another node

0:0 - *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*

uid: df0a07d2-ed23-41ef-b726-48e3fab3dde1
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


- Roll failure -
null
uid: df4d0061-1bec-49e2-a450-0495bad94813
> *Yet the tadpole is in the dark too. Dozens of them, crawling towards you as a mind flayer held your skull in its psionic grip.*

- Roll sucessful -
null
uid: e28f1c3c-6bc9-7232-0f4b-8d9988a2ded8
> *You can't hide it, even from yourself: you are deeply unsettled by that thing in your brain, and you haven't a clue how to cure it.*

0:0 - Shut your mind to all thought.
uid: e2fba75d-399d-46db-ac70-1f57b619520c
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Probe your mind - what thoughts stand out the most?
uid: e376f16e-ddfb-bcbb-e9ff-ebfb971d955d
> *You recall waking up hearing the pounding war drum of blood.*

0:0 - *The deep dark should lull you to sleep, yet your eyes refuse to stay closed.*
1:0 - *This is not the world you know. Rest feels impossible, no matter how heavy your eyes become.*
2:0 - *This is not a nest or haunt, any place of comfort. Closing your eyes only intensifies the unease.*
3:0 - *A calm night is a mercy, yet your eyes refuse to stay closed.*
uid: e3f2c2c8-6f31-4594-ad74-c3665b1ecf44
Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Every time they flicker shut, the tadpole seems to twitch behind them.*

- Roll sucessful -
null
uid: e4f4e3df-5414-4d28-aea7-0b6b8d704c6a
> *You belong with dark stone and black iron. There is work to be done.* *You belong with your people, down in the dark that never fades.*

0:0 - Consider the tadpole. Can a vampire spawn even become a mind flayer?
uid: e59c65c3-883d-4fe6-91b6-daec22d227ad
> *The worm in your head might not even have an appetite for undead meat.*

0:0 - *Your life is your own. No wriggling tadpole is going to change that.*
uid: e70f6e97-4797-4834-8fcd-d778fd0a7dab
Cinematic:
> *Sleep claims you, determination buoyed by gentle dreams.*

0:0 - Pray to Shar. Her blessing will help you weather the trials ahead.
uid: e7cf7e64-9dcd-4079-940b-5f28dd7b1a86
> *Only the sounds of the wilderness answer.*

0:0 - *How cruel your old life must have been. What could have happened to make you forget?*
uid: e9046c2f-8fd2-5c8b-614a-2fc700498cf4
> *As you fall asleep, you are a shivering and shaking mess.*

0:0 - *The agony refuses to fade until you collapse against your bedroll in a cold sweat.*
uid: e94abecd-9263-4a62-8e69-6d82fad2bc2b
Cinematic:
=== END NODE ===

0:0 - *Useless - you can't stop thinking of Shar's sacred mission.*
uid: e9786cfe-7a24-4625-b3dc-ffe3d99461c0
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Protect the artefact. Find your contact in Baldur's Gate. Fulfil Shar's command.*

0:0 - Really close. And then, next time he leans in to listen to my heart, I take his chin in my hand and I lift his face to meet mine and I - stop it, brain! This isn't the time! Is it?
uid: ea700e8c-2a06-5f56-556c-92a17ba91769
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Isn't it?
> It is.
> It isn't.

0:0 - Uh, there was that one time with the three-tusked orthon...
uid: ee727185-b834-c77c-c8f6-762c88286660
> Will you leave that alone? It was five years ago, and the scar's almost healed.

0:0 - Recall the light's comforting warmth. It's been an eternity.
uid: ef5588d0-c688-4f85-84d5-62399ea5b3dd
> *You wonder if your ability to walk in the sun is a side effect of the tadpole the mind flayer put in your eye. It must be?*

0:0 - *Sleep claims you, determination buoyed by gentle dreams.*
uid: f0800b3d-9829-4d65-942d-a64c1e7aa6da
Cinematic:
=== END NODE ===

0:0 - *All you have to do is turn the tables - cage the creature before it cages you.*
uid: f101034d-3cb4-420e-ba37-c4504af88589
Cinematic:
> *You wonder if it could hear these thoughts - if it knows you're planning a rebellion.*

0:0 - *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?*
uid: f11900d5-d545-4480-95e5-b485578757a8
Cinematic:
> *It is a minor victory, but enough to soothe you to sleep.*

null
uid: f1aeefcb-81e9-596d-63fe-abbe26be63b4
Jump to another node

0:0 - *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*
uid: f38bef08-c246-4ee9-bf8e-0ca96a7f750f
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - *You try to rest, but your mind won't settle.*
uid: f581d46a-b231-46f9-a272-6c474f319fdb
Animation: [ASTARIAN] lying down pensively/relaxed (arms behind head)
Cinematic: Player lying on his side, turns to lie on back
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Just yesterday you were seducing a young noble, luring him to your master's lair.*

0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
uid: f5ebfdda-ff33-4e3a-bf91-aed9de505324
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Every night that passes is another night the monster inside you grows.*

0:0 - *You focus on that spot of pain from when it slipped behind your eye, to where it now lurks.*
uid: f6c83df2-fbc0-4f46-a81a-d181f4515997
Cinematic:
> *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?*

- Roll failure -
null
uid: f6fa5d5c-ea82-4623-b407-1f75698ee35c
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

0:0 - I maintain an impenetrable silence.
uid: f6fe25b0-ee28-f723-bcd2-7d554756f901
> How do I turn you off? Oh wait, I know.

null
uid: f840bc92-0fc7-4508-a876-34078b2cdac6
Jump to another node

0:0 - *Just yesterday you were seducing a young noble, luring him to your master's lair.*
uid: f87eaa68-16d5-4a4d-9fcb-89cb970457b1
Cinematic: Puts arms behind back
> *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.*

0:0 - Think upon your heritage - is there truth hidden there?
uid: fa7f1d45-0ac5-e2a8-e14f-c81a7827e738
> *The ancestral knowledge of your dragon-clan is diluted amid the liquid hate in your blood.*
> *Images of the Underdark's famed torments sometimes flicker in your head, but your place amongst your kin seems long-lost.*
> *Do you feel jolly? Aren't you meant to feel jolly? You don't make a very good gnome.*
> *You have been fighting since birth, such as Vlaakith preaches, but you feel little connection to any crèche. Barely a call to your queen.*
> *The comforts of the mine, a simple life, somehow you doubt you led. They don't call to you.*
> *The magma of Hell's knowledge sometimes bubbles up in your brain's crater, but never reaches a true fire.*
> *Your kinsfolk are found everywhere, aren't they? It doesn't narrow much down.*

0:0 - Rage fills you. Turn the feeling to higher purpose.
uid: fb3376d4-553a-4c4f-b1a8-c631b086ae10
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: fbb6e8b4-7df8-4c21-89e5-260d0e2263e2
> *Agitation overcomes imagination. Like it or not, the ghaik has bested you this day.*

0:0 - *The delicacy of the jay's severed wings.*
uid: fe3e771b-fbda-232e-925e-6e627bbec941
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_WoundedBird_PulledWings - DU tore off the wings of the wounded bird
> *The waggling stump you left of that wizard's arm...*

0:0 - Contemplate your craft - why do you have the skills you do?
uid: ff55c151-c32e-f14a-da50-327221582b8b
> *The oath you awoke with is some faded instinct. What does it even stand for?*
> *Nature provides some soft comforts, but your draw to it is only some faded instinct.*
> *The call to song is a hollow joy. You are more suited to death's dirge.*
> *All your education, your knack for your spells is only present as some distant instinct.*
> *The rages in your heart arise as an ancient instinct - your skill in the fray is but a long-lost muscle memory.*
> *Though you know how to call to order, hold a line and wield a blade, you are doing so out of habit and a forgotten instinct.*
> *The worship of your God feels an ancient fool's errand you are only following out of habit. When you call to the skies, there is no answer.*
> *You are fortunate your sorceries come from your instincts and not your mangled head.*
> *Whatever deal you made with your patron still stands, but they are in your magics, not in your mind.*
> *For a monk, you do hyperventilate an awful lot.*
> *The frost of the mountain, the sand of the beach, the mulch of the swamp. There are hints of the trails left. But they are far away.*
> *A friend of daggers all your skills match those of a hot-blooded killer.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_MurderOfAlfira_CFM_BardBackupArrives.lsj
Synopsis:
In this scene, a dragonborn bard, Quil Grootslang arrives unannounced at the player's camp. The player can tell them to leave or let them stay, but in either case in the next dialogue Quil will be dead.

0:0 - What kind of music do you write?
uid: 00633df0-256e-7ded-2af0-874281a44ded
> I've prepared a dense manuscript of new love-chants, to be throat-sung in Tymanther style.

0:0 - Please, oh, please. It would mean so much to me.
uid: 0149a958-eba3-40f8-a4a4-2682786d38f3
Node context: sincere and passionate - desperately wants to join the player
> Fine.
> Stay at the edge of the camp, and stay quiet.
> No.

0:0 - Well met. Goblins roughed me up and stole my hose when they heard me singing Hatchling Love.
uid: 02968e60-2b38-43ad-8bb5-022521289988
> You wouldn't have half a bedroll for a lost minstrel, would you? I can pay for my board with music, if you care for it?

0:0 - No.
uid: 08dce1f4-0ff0-4965-9234-12cafb3beda0
> Fine... if I must... but there's trouble out there, and I don't have so much as a butterknife on me.

0:0 - I've been given a great chance. My song-score: Affairs in Ancient Abeir: Songs of Draconic Love is due to be published in the Gate!
uid: 0ef00070-4749-965d-752c-b30d8c1cbeec
> I'm in a big big rush, though. I fear that if I don't get there in the next few days they're gonna print some kobold bone-flute instrumentals instead.

0:0 - My head is on my shoulders, not in the clouds.
uid: 105613ab-b57b-457d-4c93-05c407efb1d5
> Well, your life is poorer for it.

0:0 - I think they hardly know I exist.
uid: 10fb2ba5-a5c6-99d7-dd74-4789d90fc8af
> There's a special feeling to having love all to yourself, don't you think? For no one to know.

0:0 - But- agh, I have worked for years on my music, I just have to bring my songbook safely to Baldur's Gate.
uid: 14790507-2c69-47b5-81e4-d5d5c58f38bb
Node context: determined and passionate
> I can't risk another night in the open - the goblins might steal my manuscript next time. Surprised they didn't take it when they lifted my poulaines.

0:0 - I grew up smiling about my little secrets to myself. I would have been laughed at if I admitted to anyone how I felt. It is not our kind's way.
uid: 15bc1ca1-b813-fc71-5c13-01daf794c0ab
> But I have my whole life ahead of me... Things will be different now I'm on the Sword Coast. I can't wait for what is coming next!

0:0 - This one, Sky-Swain is about what it might feel like to mate in the air, in the age where wings were yet with us.
uid: 15cd64d2-2940-3d11-9646-667c04e8f55f
Node context: Intake of breath at the end of it.
> Ari-ARUX-UX-UX-UX-UX

0:0 - Karlach seems like she has so much love to give, if she found the right person.
uid: 15fab68a-a9cf-05ab-455f-22115f277c6c
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - Well, in all honesty, I ran from Tymanther to avoid my egg-duty.
uid: 16e28884-4eff-bde1-2d95-2374e8caa6b0
> Hardly a soul on the Sword Coast has heard our kind's love chants. I've made a fair bit of coin performing them.

0:0 - Stay at the edge of the camp, and stay quiet.
uid: 1a8de7ba-03a7-475b-beaa-880794cf658d
> Ah, you're a fearsome one! Fine by me, I'll get some shut-eye. Although I do sometimes whistle when I snore...

0:0 - I can't risk another night in the open - the goblins might steal my manuscript next time. Surprised they didn't take it when they lifted my poulaines.
uid: 1d92e0d1-ca72-02e5-12de-639524b656bd
> Invite her in, cast her out. I see no difference either way.
> Never say no to a bard. They'll write all sorts of mean shit about you.
> Oh, but she seems such a delight! Let her stay, at least for the night.
> Oh, let her stay. What's the worst that could happen?
> She hardly seems a danger to us. Let the girl stay, if she's desperate enough to think our troupe good company.
> Gods, let her stay if she shuts the hells up.

0:0 - I don't think most of us stop hoping, ever, really. Not even when duty stamps us down.
uid: 1f61cac2-c48a-058a-58b4-dc517f8acc47
> And that's what the songbook's about. Lost lost, lingering love, never acted on. Never spoken.

0:0 - And that's what the songbook's about. Lost lost, lingering love, never acted on. Never spoken.
uid: 1fe78e2c-c2a7-67a7-d179-fbed5d3c6ece
> I don't think I've ever even been to our homeland... I know nothing of our clans.
> So you ran away from home?
> You're painfully innocent.
> null

0:0 - Perhaps. But I want to capture this feeling, while it still strikes hot.
uid: 2816019d-41f1-0c73-b3b0-b9af9d6b687c
> null

0:0 - Are you any good in a fight?
uid: 2b23e833-5dee-feb8-ed34-e2bc5371ce45
> Pfft. It's a miracle I'm still alive!

0:0 - But I have my whole life ahead of me... Things will be different now I'm on the Sword Coast. I can't wait for what is coming next!
uid: 2f63d7d2-cb37-e621-e34e-0f91d57345d3
> null

0:0 - Spoken like someone who's never heard a dragonborn throatsong.
uid: 31cadde8-640a-12db-6b2d-d43b8f80e0f3
> This one, Sky-Swain is about what it might feel like to mate in the air, in the age where wings were yet with us.

0:0 - No, and I'm not sure if I'll ever be able to tell them.
uid: 323b413d-8bc4-7b26-c89e-a6d1372f0d98
> There's a special feeling to having love all to yourself, don't you think? For no one to know.

0:0 - Never say no to a bard. They'll write all sorts of mean shit about you.
uid: 34b0570e-870c-4823-97fe-c2ab8c8419c5
Node context: with a subtext of 'duh', then with a soft kindness toward Alfira, who she's met before.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Please, oh, please. It would mean so much to me.

0:0 - Wyll is such a gentleman, I imagine he'd make an even better partner.
uid: 3629c759-9d11-34cc-a335-c8b735ab7e8b
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - I'm in a big big rush, though. I fear that if I don't get there in the next few days they're gonna print some kobold bone-flute instrumentals instead.
uid: 41de9a07-7a2e-e969-ccc9-d286b2d59284

0:0 - I've been honest enough, so far.
uid: 44c4af67-f5dd-7afd-eca1-ca318a8671f4
> There's a special feeling to having love all to yourself, don't you think? For no one to know.

0:0 - Shadowheart is pure grace.
uid: 46680ea3-e40f-eec6-13b1-6b67aaf22c01
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Shadowheart - Set when Shadowheart is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - Why were you travelling on the road, in the middle of the night?
uid: 48757cfc-80e4-5ece-bc02-abfaf7079b70
> I've been given a great chance. My song-score: Affairs in Ancient Abeir: Songs of Draconic Love is due to be published in the Gate!

0:0 - I know we must marry into whichever clan suits our own. And I know we're not allowed to let love drive us,
uid: 4f3e8786-6970-3f90-4098-ae0a4d0b4e38
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> But I've never even been kissed and I can't stop myself from dreaming.

null
uid: 55ccdbec-3311-7e71-612a-a7f245f147e3
Jump to another node

0:0 - You're very far from our people's home.
uid: 56b54b09-77d7-64a0-3200-9db4a62f57d1
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> Well, in all honesty, I ran from Tymanther to avoid my egg-duty.

0:0 - That's quite enough culture for one evening!
uid: 608918ad-9caf-3bcc-3863-24e4bd771d1a
> Oh, there are sixty nine more verses, I'm only just beginning!

0:0 - There's a special feeling to having love all to yourself, don't you think? For no one to know.
uid: 65b75ba3-f58a-eaea-49d1-a0b9594fe642
> I grew up smiling about my little secrets to myself. I would have been laughed at if I admitted to anyone how I felt. It is not our kind's way.

0:0 - Invite her in, cast her out. I see no difference either way.
uid: 689e3858-424c-4eac-a35c-b2970ded3bc7
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Please, oh, please. It would mean so much to me.

0:0 - I'll tell them when I'm sure they'll say it back.
uid: 737b2c55-e7c1-594b-55da-3aa3d7ee3288
> There's a special feeling to having love all to yourself, don't you think? For no one to know.

0:0 - Mock me as you will, but I have a thing for Gale.
uid: 77b91e8c-9ea8-cee3-4a10-5ff8dbe9f110
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Gale - Set when Gale is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - It's too soon for that...
uid: 78864bf4-5c9b-ead7-19f4-c0c470dff574
> There's a special feeling to having love all to yourself, don't you think? For no one to know.

0:0 - You're painfully innocent.
uid: 78c5ffb0-41e2-8ebd-6b0f-4ded7126e8ba
> Perhaps. But I want to capture this feeling, while it still strikes hot.

0:0 - I've prepared a dense manuscript of new love-chants, to be throat-sung in Tymanther style.
uid: 7979c0d7-6b9b-55b6-d178-234a4762e0fa
> I know we must marry into whichever clan suits our own. And I know we're not allowed to let love drive us,
> You probably don't know, but the dragonborn clans arrange their children's marital unions. Love is considered irrelevant to egg-duty.

0:0 - Yes! Thank you - I'll write your name in the dedication!
uid: 799ba02d-440a-4a3e-aef5-aa0b34a277fc
Node context: player has let her join - absolutely over the moon
=== END NODE ===

0:0 - 'Sides, it's hardly ever I meet another with scales as lovely as mine. You're the kind of gorgeous I dreamed of nesting with as a girl.
uid: 7a42af63-9456-1db8-62f2-910201478929
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> Who are you?
> It's dangerous out there to be travelling on your own...
> Our hearth is open, and there is safety beside it.
> You're very far from our people's home.
> You can't stay - I have no time for weaklings.

0:0 - But I've never even been kissed and I can't stop myself from dreaming.
uid: 7ab2cd1b-988b-98d3-1931-dc71dc0aa926
- 0 Set flag(s) to (Local):
   true - 81aba643-494e-b67a-5b67-26b444848c8d_neverloved - player knows Quil has never loved anyone
> I don't think most of us stop hoping, ever, really. Not even when duty stamps us down.

0:0 - Oh my! Are you sure? Are you really sure!
uid: 8d9859d3-9634-685a-881f-2c43d5e1ccf4
> What's the worst that could happen?
> Erm, on second thoughts, let's go to sleep.

0:0 - Although half the time it's for some Society of Brilliance twat with two left feet writing a book about us.
uid: 931a9c6b-326d-2d67-9109-872d2bf32394

0:0 - I met the most amazing, bewildering Drow the other day...
uid: 93800040-3cb2-061b-452a-3124af7db734
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
- 1 Check flag(s) (Global):
   false - GLO_DrowCommander_State_Dead - Minthara is dead.
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - Sigh. I know. It's not the first time I've been robbed, I am only glad I didn't get hurt.
uid: 94a063a5-b4ce-71c2-5ab2-f91869a38944

0:0 - Hardly a soul on the Sword Coast has heard our kind's love chants. I've made a fair bit of coin performing them.
uid: 95e19ade-a82a-97d3-d424-1018f288f2df
> Although half the time it's for some Society of Brilliance twat with two left feet writing a book about us.

0:0 - Our hearth is open, and there is safety beside it.
uid: 9c126923-c653-f9f5-f715-9975072f697e
> I'll just stay one night, promise, then I'll be gone. I know I'm ice-blood, but I get cold so fast, I need to be by the fire.

null
uid: 9c91c603-3aa2-dfd4-d333-b50a7608c65d
Jump to another node

0:0 - Will you sing a draconic song for me?
uid: a0a66888-99f9-fdbf-8b6c-a48eff84ec94
> Oh my! Are you sure? Are you really sure!

0:0 - I don't think I've ever even been to our homeland... I know nothing of our clans.
uid: a10eaad3-0eec-e247-5567-23ae8d774d93
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> Then you are free...

0:0 - Ah, you're a fearsome one! Fine by me, I'll get some shut-eye. Although I do sometimes whistle when I snore...
uid: a15caf4a-e5ce-b059-d004-6ed5eb43487c
=== END NODE ===

0:0 - Oh, but she seems such a delight! Let her stay, at least for the night.
uid: a240da43-bdb1-43fb-a11c-bda57f81e2b3
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Wyll - |Really Wyll, superhero warlock|
> Please, oh, please. It would mean so much to me.

0:0 - So you ran away from home?
uid: a3cab128-0545-a5ba-5123-268ac7f0b434
> My clan-name has been struck. I named myself anew after a long-dead poet.

null
uid: a4027e0d-0812-d9c9-472d-77230b0d8ee3
Jump to another node

0:0 - Well, your life is poorer for it.
uid: a4da630c-6f3d-e05a-e3fb-aa0f1055844a
> null

0:0 - It's dangerous out there to be travelling on your own...
uid: a67560d8-f0f8-a862-2deb-661d597dd575
> Sigh. I know. It's not the first time I've been robbed, I am only glad I didn't get hurt.

0:0 - Thanks for the fire.
uid: a7a35b53-33c0-99a7-1acc-8fa0c3f2fcaa
- 0 Check flag(s) (Global):
   true - DEN_Bard_Backup_State_Arrived - Bard backup has arrived and is now hanging about the camp.
> What kind of music do you write?
> Why were you travelling on the road, in the middle of the night?
> How do you write love songs, if you've never found love yourself?
> Will you sing a draconic song for me?
> Are you any good in a fight?
> Leave.

0:0 - And have you said so? Do they know even one little bit of how you really feel?
uid: ab496b1a-0578-4da0-dbff-33fbff47c92f
> I'll tell them when I'm sure they'll say it back.
> No, and I'm not sure if I'll ever be able to tell them.
> It's too soon for that...
> I think they hardly know I exist.
> I've been honest enough, so far.

0:0 - Oh, there are sixty nine more verses, I'm only just beginning!
uid: aec58097-e309-b1cf-9163-d0fb2d3c7adc
Cinematic: As it ends, fade out to allow the player to escape
=== END NODE ===

0:0 - You wouldn't have half a bedroll for a lost minstrel, would you? I can pay for my board with music, if you care for it?
uid: af05b982-7ab9-70dd-65ff-fade85e15553
> 'Sides, it's hardly ever I meet another with scales as lovely as mine. You're the kind of gorgeous I dreamed of nesting with as a girl.

0:0 - Who are you?
uid: b24934a1-0d41-7c9d-b00d-b332ec9997c9
> Quil Grootslang, soon to be published in the songbook Affairs in Ancient Abeir: Songs of Draconic Love. If I make it to Baldur's Gate with my manuscript, that is.

0:0 - What's the worst that could happen?
uid: b4098366-79e6-b1ef-c161-ebe19504ccd9
> Spoken like someone who's never heard a dragonborn throatsong.

0:0 - Fine.
uid: b6068e04-eb6b-452f-9c73-0b8b07bfc072
> Yes! Thank you - I'll write your name in the dedication!

0:0 - How do you write love songs, if you've never found love yourself?
uid: b62972b8-b862-2808-e476-ad1e53a48249
- 0 Check flag(s) (Local):
   true - 81aba643-494e-b67a-5b67-26b444848c8d_neverloved - player knows Quil has never loved anyone
> Is there someone who you think you might love? Come on, I won't tell.

0:0 - Ah, the true language of love.
uid: b9d73e29-5d0f-5f3c-cffc-4b39ab667fdd
> Oh, there are sixty nine more verses, I'm only just beginning!

0:0 - Wux-VOREL-EL-EL-EL-EL
uid: bbd6d7ec-b4d2-ca53-1309-d28fc77103c1
Node context: Like clawing nails down a chalkboard
> Ah, the true language of love.
> That's quite enough culture for one evening!
> Well, I'm sure it's of anthropological interest to someone.
> Run away.

0:0 - Hark! Hark! A camp, and, Oghma-willing, some friendly faces.
uid: bcd0393e-f23a-4aa1-8056-426d3b431ad2
Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance.
Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation.
- 0 Check flag(s) (Global):
   false - DEN_Bard_Backup_State_Arrived - Bard backup has arrived and is now hanging about the camp.
> Well met. Goblins roughed me up and stole my hose when they heard me singing Hatchling Love.

0:0 - You can't stay - I have no time for weaklings.
uid: be673d74-edb5-4846-be41-cec62974b212
> But- agh, I have worked for years on my music, I just have to bring my songbook safely to Baldur's Gate.

0:0 - I'll just stay one night, promise, then I'll be gone. I know I'm ice-blood, but I get cold so fast, I need to be by the fire.
uid: c1d6ca8f-83a8-bee5-cb89-3fdc5beda3fc
=== END NODE ===

0:0 - Oh, let her stay. What's the worst that could happen?
uid: c36034ad-34fd-48e9-9d51-da0d85704d88
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Please, oh, please. It would mean so much to me.

0:0 - Erm, on second thoughts, let's go to sleep.
uid: c401ced5-08bd-1afd-92bc-c1e40f04f6fe
=== END NODE ===

0:0 - Fine... if I must... but there's trouble out there, and I don't have so much as a butterknife on me.
uid: c5b6fb3a-ba1a-4d62-91eb-7afae57ee1e8
Node context: player has refused to let her stay - aboslutely gutted
- 0 Set flag(s) to (Object):
   true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription
=== END NODE ===

0:0 - She hardly seems a danger to us. Let the girl stay, if she's desperate enough to think our troupe good company.
uid: ca989b0e-c6e7-4e7c-9216-077c3ad64739
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Please, oh, please. It would mean so much to me.

null
uid: d1635b30-c5c5-0e47-4ede-ed96e9e9e091
Jump to another node

0:0 - My clan-name has been struck. I named myself anew after a long-dead poet.
uid: d168c0aa-487b-60da-6544-561c9675f683
> null

0:0 - Pfft. It's a miracle I'm still alive!
uid: d55b594c-1b98-d99a-1994-386b76e0c489

0:0 - Quil Grootslang, soon to be published in the songbook Affairs in Ancient Abeir: Songs of Draconic Love. If I make it to Baldur's Gate with my manuscript, that is.
uid: d720b040-e862-ae5e-0eb6-da143f43ed50

0:0 - I'll never meet another like Lae'zel, that's for sure.
uid: d920fb86-0a33-64c2-ceb3-de3a8b991b0e
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Laezel - Set when Laezel is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - Ari-ARUX-UX-UX-UX-UX
uid: db238f6f-aedd-36ee-b095-b5b216674d32
Node context: As dischordant and unpleasant to listen to as one can imagine
> Wux-VOREL-EL-EL-EL-EL

0:0 - Run away.
uid: db3c44bd-a116-d014-3c68-2090e4a4ffd9
=== END NODE ===

0:0 - Well, I'm sure it's of anthropological interest to someone.
uid: db89357e-f0d8-84d4-85c1-20cc219e12b3
> Oh, there are sixty nine more verses, I'm only just beginning!

0:0 - Is there someone who you think you might love? Come on, I won't tell.
uid: dbba6613-f7f4-f58c-f03a-da2182b2c1ea
> Astarion might be the most perfect being to ever walk the day.
> Mock me as you will, but I have a thing for Gale.
> Shadowheart is pure grace.
> I'll never meet another like Lae'zel, that's for sure.
> Wyll is such a gentleman, I imagine he'd make an even better partner.
> Karlach seems like she has so much love to give, if she found the right person.
> My mind and loins are captive to thoughts of Halsin.
> I met the most amazing, bewildering Drow the other day...
> My head is on my shoulders, not in the clouds.

0:0 - Then you are free...
uid: df33f4c0-8876-7663-de3a-70d1805ac7b9
> null

0:0 - My mind and loins are captive to thoughts of Halsin.
uid: e064e34b-9171-2834-7638-32f07ff604ae
- 0 Check flag(s) (Dialog):
   true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A
- 1 Check flag(s) (Global):
   false - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp)
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - Gods, let her stay if she shuts the hells up.
uid: eade70a0-0bb8-4960-9c24-a64945ed106f
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Please, oh, please. It would mean so much to me.

0:0 - Leave.
uid: f0ea82b5-051a-42d6-2c94-156318dffb33
=== END NODE ===

0:0 - Astarion might be the most perfect being to ever walk the day.
uid: f28e095b-4db7-1637-d018-24868c9990e9
- 0 Check flag(s) (Global):
   true - GLO_Origin_PartOfTheTeam_Astarion - Set when Astarion is part of the team, meaning recruited, regardless of whether in camp or in party
> And have you said so? Do they know even one little bit of how you really feel?

0:0 - You probably don't know, but the dragonborn clans arrange their children's marital unions. Love is considered irrelevant to egg-duty.
uid: f56eaa71-48de-bf0f-f3a5-a2d460e09154
> But I've never even been kissed and I can't stop myself from dreaming.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_MurderOfAlfira_CFM_AlfiraArrives.lsj
Synopsis:
In this scene, Alfira arrives unannounced at the player's camp. Depending on the grove, she either 1) asks the player if she can join their camp 2) be mad at the player for upsetting her in the grove and ask to spend the night (she got lost and needs shelter) or 3) if the player has missed the grove will ask the player to come help her friends the tieflings. In all instances, when the player and Alfira go to sleep, the player will awaken to find blood on their hands and Alfira's dead body next to her. They will have killed Alfira in their sleep. This is a scene specific to the Dark Urge custom origin.

0:0 - I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad.
uid: 04d4356b-0411-0f6d-92fa-3133f8804445
Node context: scared
> null

0:0 - I couldn't stay in the grove with the others - just waiting to die. So I left.
uid: 053e896e-1104-01c9-93c2-0a7542523dab
Node context: trying to be business like and just explain the facts - but this is clearly upsetting her
> I'm sorry for upsetting you.
> Where are you headed?
> So you ran like a coward? Good to know.
> That much of a fool, you got lost in the goblin camp?

0:0 - Please, oh, please.
uid: 06b4a9f7-ed07-3d1b-574b-aa34938dd414
Node context: sincere and passionate - desperately wants to join the player
> Fine.
> I just wanted to hear you beg a little - you can join me.
> You can stay for the night, but I want you gone by morning.
> null

0:0 - Joking aside, thank you. You won't regret this - I promise.
uid: 06c2e406-3cba-840a-4398-a109974db1d7
Node context: delighted, over the moon to be joining
=== END NODE ===

0:0 - It's you.
uid: 06ef0d0b-75ac-8904-0899-110b7e0dfa73
Animation: [PLAYER] out of Combat Attitude.
Cinematic: Player moves out of combat ready stance
Node context: unhappy to see player
> How in the Hells did you get here?
> Alfira? Why are you here?
> What's that supposed to mean?
> I should kill you for barging in here.

0:0 - How in the Hells did you get here?
uid: 0b924a41-cb38-9b8f-6cf5-d1231a399f37
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> Gods, this is the last thing I need.

0:0 - First you convince me to quit being a bard, then you threaten to kill me? Charming as ever.
uid: 0bb6b5ab-e125-f1e9-a714-6fb5dff6bd04
Node context: sacrastic and bitter
> Argh. This is the last thing I need. Look - you left me... in a bad way.

0:0 - ...Fine. Goodnight.
uid: 0cb21fa3-3fac-17d2-279f-d069264aa513
Node context: player is being a dick to her - telling her to sleep by the toilet. She agrees, upset and bitter.
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - You can stay for the night, but I want you gone by morning.
uid: 10ecad8f-5192-9beb-76b9-9832e8a19ccf
> All right...

0:0 - Bad luck to turn a bard away from a campfire. Just saying.
uid: 13699386-e51b-8244-7eb0-82320bf84976
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - Where are you headed?
uid: 13b6f4cf-3da3-b43b-bf6c-30d65e8cb453
> Waterdeep... Neverwinter. I don't know. The farther the better.

0:0 - Let her stay if you want. But if that bard breaks out in song, I'm not having it.
uid: 155c4b36-e830-4593-8be4-139f3d13fa71
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - Waterdeep... Neverwinter. I don't know. The farther the better.
uid: 15e3d858-ab83-bc67-b483-287f8b527524
Node context: sad - just wants to get away
> I saw your fire and I hoped for a safe place to rest...

null
uid: 16f8dd51-2977-d012-113f-26baab41cb4c
- 0 Check flag(s) (User):
   true - DEN_Bard_HasMet_User - For long-term checking if the player knows this character.
> It's Alfira from the grove!

null
uid: 1a85cc09-3fd0-d414-d3d9-0c0f8ecfe86b
Jump to another node

0:0 - All right, I'm going!
uid: 1c4a3208-b15f-990a-e231-6fd449280eb7
Node context: player has readied themselves to attack her. Hands up - as if warding the player away - scared and shocked.
> Gods. You really are a bastard, you know that?

0:0 - I won't let you down - I promise.
uid: 1d3f72ff-fd01-fdec-25b6-a6f66dd46fff
Node context: enthusiastic, sincere - means every word
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party
=== END NODE ===

0:0 - Sleep by the latrine, and don't say a word to me.
uid: 1d8dcc98-a41f-6251-5fd5-e5ca9ad80096
> ...Fine. Goodnight.

- Roll sucessful -
null
uid: 1f263449-80ae-817e-8d4e-92abdf3720e8
> *Her voice is steady - her gaze unflinching. She's telling the truth.*

0:0 - Remind me who you are, again?
uid: 20fe7f0e-5bf2-fa12-7025-0f23055faff7
> Oh. We met in the grove? You helped me finish my song - the Weeping Dawn?
> Oh. We met in the grove? I heard what you did - how much you helped us.

0:0 - You can stay - for now. Let's see how you fare.
uid: 22a2ea50-5914-044a-f8ff-94ee56ad57c1
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Really? Oh, this is wonderful!

0:0 - But I can fight! I won't hold you back, I swear it.
uid: 2424a301-53ab-98c5-2e9c-60039f712a6b
Node context: determined and passionate
> null

0:0 - I saw your fire and I hoped for a safe place to rest...
uid: 249a7f66-28a7-c538-27ab-ca265f1c4903
Node context: feeling a bit awkward - she doesn't want to be here but she desperately needs somewhere to rest (player will have the option to let her stay after this line)
> null

0:0 - What's that supposed to mean?
uid: 24ae44ca-904b-ebd5-cba0-e85ddd717efa
> You know what it means, you lute-breaking arsehole.
> It means I did as you said - I quit being a bard. I wasn't any good, remember?

0:0 - Alfira! What are you doing out here?
uid: 250fd659-99e0-13ad-4b0c-8d93b7332f46
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> I'm sorry for barging in like this, but I had to come find you.

0:0 - Look, I did as you said - I quit being a bard. You were right - I wasn't any good. But it... left me in a bad way.
uid: 25377444-d7b3-2003-1421-57d6a60ebfd0
Node context: trying to be business like and just explain the facts - but this is clearly upsetting her
> I couldn't stay in the grove with the others - just waiting to die. So I left.

0:0 - Get out. Now.
uid: 25ffa941-874e-ef81-7422-0d4037303316
> All right... all right. I'll find someone else. I'm sure.

0:0 - Why don't you join me? I'll keep you safe.
uid: 26b8c81f-48b7-e200-2811-c4b8b2d24a11
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Really? I don't know.
> You? No - I don't think you will.

null
uid: 27a66ef6-0baa-c71e-6d1c-b1b20f8dc090
Jump to another node

0:0 - All right... all right. I'll find someone else. I'm sure.
uid: 28c4a201-4853-b1c3-0446-9d1b734a3edb
> Goodbye.

0:0 - It's pure luck I got this far. I'm, well, exhausted.
uid: 29dfbfe5-12ae-4626-3884-169005b55317
Node context: exhausted and drained
> Let me stay the night, and I'll take you to the grove in the morning. Please.

0:0 - I'm so glad I found - wait, it's me!
uid: 2c0587be-16a7-567f-ca87-0061c240df5a
Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude.
Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance.
Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation.
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription
> It's Alfira from the grove!

0:0 - I'm sorry for barging in like this, but I had to come find you.
uid: 2c1a496e-29a6-f56b-e46c-058e52558e09
> You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard Lihala was.
> You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard my teacher was.

0:0 - Leave. Now.
uid: 2c2194cd-db57-9bb9-d992-e0c19b69c22b
> But I can fight! I won't hold you back, I swear it.

0:0 - You can stay then night, but then you leave. Alone.
uid: 2cd2f212-382b-5891-7119-2ffb19304bdd
> But my friends, all of us, we'll die without help!

0:0 - All right, all right! I just... I was sure you would help.
uid: 2e7a1208-0143-7b7b-3bfc-b02cba314e3d
Node context: gutted, sad
> I'll be gone by first light. Good night.

0:0 - Hah. I know who you are - how could I not? You're all anyone in the grove talks about.
uid: 3029bc92-c9d3-f8bb-4afe-3a14b8a26931
Node context: small laugh at the beginning as player has introduced themselves. She's travelled all this way just to find them.
> That's why I'm here. When I'd heard what you'd done - it inspired me. Made me feel brave again.

null
uid: 3066dc3f-2587-47f1-8a3d-871d61884f0a
> Bad luck to turn a bard away from a campfire. Just saying.
> Let her stay if you want. But if that bard breaks out in song, I'm not having it.
> She seeks a safe haven. What sort of earsgang would refuse it?
> She may not be much of an asset, but I doubt she'll be a hindrance. Let her stay.
> Oh, come on, let her stay - we have room to spare.
> As long as she doesn't start serenading me. I've had enough of bad poets singing of my looks.

0:0 - Oh, yes! Everything is fine - thanks to you.
uid: 30ffb651-98ac-c650-706d-890f87f40712
Node context: touched the player was worried
> That's why I'm here. When I'd heard what you'd done - it inspired me. Made me feel brave again.

0:0 - She seeks a safe haven. What sort of earsgang would refuse it?
uid: 319f7fbb-5582-afdf-16ef-68144b7c617a
Node context: Earsgang = old way of saying asshole.
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - Argh. This is the last thing I need. Look - you left me... in a bad way.
uid: 3551a05e-7652-d1bb-ce8e-7dd89158e5e4
Node context: trying to regin in her emotions and just give the facts
> I couldn't stay in the grove with the others - just waiting to die. So I left.

0:0 - You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard Lihala was.
uid: 359f5aad-52a2-f93a-5da9-9987b8132044
Node context: deep breath near the beginning, gearing up - this is her pitch to the player to let her join them. Passionate and sincere.
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription
> I want to join you - to fight by your side. I want to help people - as you've helped me.

null
uid: 395439e1-c96b-3df7-643e-5fabbc18b987
Jump to another node

0:0 - Unfortunately, I'm exhausted. If I take you to the grove now, I'll get lost - I know it.
uid: 39fb90fe-52c4-217c-5596-b1683905ba7d
Node context: sad, frustrated with herself
> I'll grab a few winks, and then I'll lead you there first thing in the morning. Thank you - I'm glad I found you.

0:0 - That's why I'm here. When I'd heard what you'd done - it inspired me. Made me feel brave again.
uid: 3c4d8a02-0bea-b3e4-5b33-3a4d946935cb
Node context: Gearing up - this is her pitch to the player to let her join them. Passionate and sincere.
> I want to join you - to fight by your side. I want to help people, as you've helped us.

0:0 - Look, after you broke my lute, I was... in a bad way.
uid: 3f4a289f-b0c7-3550-3678-891263897c7a
Node context: trying to be business like and just explain the facts - but this is clearly upsetting her
- 0 Check flag(s) (Dialog):
   true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription
> I couldn't stay in the grove with the others - just waiting to die. So I left.

0:0 - Unless I hide away from the world, I can't avoid it. So I'd rather face it head on - with you.
uid: 406bbad2-0e49-365a-cacc-46f835877d72
Node context: determined and passionate
> You managed to sneak through the goblin camp - you'll be very useful.
> You may join me - I'd love to have you.
> You can stay - for now. Let's see how you fare.
> Leave. Now.

0:0 - I thought you many things, but cruel? That's a first.
uid: 40fcb8be-a723-7e02-6376-061d5d92703d
Node context: disgusted by player - she asked for help and been turned away very cruelly
> If the gods have any sense of justice, we won't meet again.

0:0 - Bad luck to turn a bard away from a campfire. Just saying.
uid: 439513c0-3434-4bf0-84ea-e9f5575f5a47
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Please, oh, please.

0:0 - We have room at the campfire yet - let the girl stay. I wouldn't want it said that I am any less than a perfect gentleman.
uid: 43bf6d4b-e139-6c3c-7202-e47c077ddc28
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - I need your help! I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad.
uid: 4414cea6-ecf8-84b9-6d8d-b57e1e91be98
Node context: scared, player is on the verge of attacking her
> null

0:0 - Look, I'm here because I saw your fire and hoped for a safe place to rest. Would you mind if I stayed her tonight?
uid: 441c6452-80a9-aeff-2e58-4b770af2fa59
Node context: clearly exchuated, today has been a lot.
> You managed to sneak through enemy grounds - you'd be useful in the party.
> Why don't you join me? I'll keep you safe.
> Stay out of my way and be gone in the morning.
> Leave - now.

0:0 - I'm not going to say it's fine, because it's not. But thank you.
uid: 454164cb-0332-622d-9ed3-ee9925300845
Node context: player has apologised and while alfira isn't ready to accept it, she really appreciates it. A small step towards rebuilding her trust.
- 0 Set flag(s) to (Local):
   true - c8e8e9a4-d7dc-d778-a79a-3f07a71f2567_perusiasionsuccess - succeeded the persuasion
> Look, I'm here because I saw your fire and hoped for a safe place to rest. Would you mind if I stayed her tonight?

0:0 - You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard my teacher was.
uid: 461dd780-3327-1b8f-7c7c-8e88a06129ab
Node context: deep breath near the beginning, gearing up - this is her pitch to the player to let her join them. Passionate and sincere.
> I want to join you - to fight by your side. I want to help people - as you've helped me.

0:0 - Really? I don't know.
uid: 479196a9-e401-f6e0-1842-3f4ea4539557
Node context: hesitant, looking away
- 0 Check flag(s) (Local):
   true - c8e8e9a4-d7dc-d778-a79a-3f07a71f2567_perusiasionsuccess - succeeded the persuasion
> Sorry, I don't mean to sound ungrateful, I'm just exhausted. Why don't we talk about it in the morning?

- Roll failure -
null
uid: 49f938b2-7b78-e68f-c0e9-d828589e4db4
> You can clearly handle yourself in a fight. And we, well, we're not exactly warriors.

0:0 - Give me one reason not to kill you right now.
uid: 4acf687d-8986-c36c-0724-07beacc98840
> Whoa - whoa! I'm here because of you!

0:0 - I just wanted to hear you beg a little - you can join me.
uid: 4c9609cc-d4a0-a87e-c6f2-d29fe95a91f4
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Hah! Then well played, because I was moments away from getting on my knees.

0:0 - It means I did as you said - I quit being a bard. I wasn't any good, remember?
uid: 4faa698d-16fc-2dd5-1e1a-8be8082765fc
Node context: bitter and angry
> Argh. This is the last thing I need. Look - you left me... in a bad way.

0:0 - That would only be the second-worst thing you've done to me - you lute breaking arsehole.
uid: 4fbfee14-a9a6-2a6c-cf45-377b4fac0492
Node context: temper flares
- 0 Check flag(s) (Dialog):
   true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription
> Argh. This is the last thing I need. Look - you left me... in a bad way.

0:0 - True. But I'm a bard, remember? I want to do more than sing about other people's adventures.
uid: 4fdcac2c-66a6-a938-4f1f-30e71e7ac53f
Node context: determined and passionate
> I want to make my own stories. And I can't think of anyone else I'd rather share that with.

0:0 - Wonderful! The more, the merrier.
uid: 50cfe3d7-4502-0e68-ee9f-f1ce51aa0794
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> I won't let you down - I promise.

0:0 - Ready yourself to attack.
uid: 51b4a0f2-6af1-4f33-228a-47cab6e4a3cf
> All right, I'm going!

null
uid: 51c403f7-6938-90aa-14bf-6bb6afdc38bb
Jump to another node

0:0 - Goodnight, and thank you. I mean it.
uid: 53013943-2d5a-4978-f2e8-97f3a1e8b2ec
Node context: small tired smile - she finally sees hope
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
=== END NODE ===

0:0 - I'm only here out of necessity. I saw your fire in the dark, and I'm, well, exhausted. I need somewhere safe to rest.
uid: 53079a30-a3cc-b4ea-a00b-3407345df7c9
Node context: business-like - just wants to sleep, leave, and never set eyes on the player again
> null

0:0 - Safer to keep her here than blundering around by herself - wouldn't want her accidentally leading the wrong sort of attention to us.
uid: 57181cf9-9cf1-56c9-b54d-5349af90758d
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I won't let you down - I promise.

0:0 - Is something wrong? Are the tieflings all right?
uid: 5b5aa0cb-4c8b-c4a8-8677-be9aeefe8284
> Oh, yes! Everything is fine - thanks to you.

0:0 - Sorry, I don't mean to sound ungrateful, I'm just exhausted. Why don't we talk about it in the morning?
uid: 5df55b84-b8f0-e377-1106-9feb57085eab
Node context: catches herself - appreciates the offer but doesn't have the energy to think about it much
> But it... doesn't sound like such a bad idea. Goodnight, and thank you.

0:0 - Very good! Break out that lute, bard - I'm in the mood for a song.
uid: 5e41e9be-3225-b4a8-57f1-1c941f980c45
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I won't let you down - I promise.

0:0 - Let me stay the night, and I'll take you to the grove in the morning. Please.
uid: 5f679ad2-04a2-0edf-0798-15c0e139096e
Node context: impassioned please
> Sure - I'm happy to help.
> You can stay then night, but then you leave. Alone.
> Get out. Now.

0:0 - You managed to sneak through enemy grounds - you'd be useful in the party.
uid: 60a95b4d-0e3f-3177-871c-83e22198bb6c
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> null

0:0 - If the gods have any sense of justice, we won't meet again.
uid: 627bb4b5-efe8-2f0e-972a-4a5165ad7d90
- 0 Set flag(s) to (Object):
   true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription
=== END NODE ===

0:0 - *Her voice is steady - her gaze unflinching. She's telling the truth.*
uid: 65fdbf8d-57af-005b-76ca-0f6b849e7923
> You can clearly handle yourself in a fight. And we, well, we're not exactly warriors.

0:0 - You know what it means, you lute-breaking arsehole.
uid: 66508033-ccd0-efd8-c640-1bcecbcbe46c
Node context: temper flares
- 0 Check flag(s) (Dialog):
   true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription
> Argh. This is the last thing I need. Look - you left me... in a bad way.

0:0 - Give me one reason not to kill you.
uid: 66f48180-e35c-feba-dd81-284c9f1d9156
> I need your help! I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad.

0:0 - Grab a bedroll or leave.
uid: 67cd2083-c491-a7ff-c98d-72f57a897185
> All right, all right! I just... I was sure you would help.

0:0 - You? No - I don't think you will.
uid: 69667734-0e2d-98e9-2ed2-faee92a10216
Node context: player has asked her to join them, alfira has zero time for this.
> I don't have the energy for this. I'm going to bed. Don't worry - I'll be gone by first light.

0:0 - Let her stay if you want. But if that bard breaks out in song, I'm not having it.
uid: 6973fcb7-2dda-4dc5-9d3f-13aa9278cb58
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Please, oh, please.

0:0 - I don't have the energy for this. I'm going to bed. Don't worry - I'll be gone by first light.
uid: 6ba3ef41-b6df-8407-d64b-59bc008627f1
Node context: exhausted - cold.
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - Really? Oh, I'm so relieved. Everyone is going to be so happy to see you - I know it!
uid: 6dae04fd-4b73-c6d8-6238-7ed116deec02
Node context: grateful, sincere, relieved
> Goodnight, and thank you. I mean it.

0:0 - You managed to sneak through the goblin camp - you'll be very useful.
uid: 6e99ebae-e8c9-3c95-858e-9bf721fd4e33
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Really? Just like that? Oh, thank you - thank you so much.

0:0 - Don't. Just don't.
uid: 6eee12a1-147d-39d3-b928-b363b0d94679
Node context: player has tried to apologise and alfira has ZERO time for it
> I'm only here out of necessity. I saw your fire in the dark, and I'm, well, exhausted. I need somewhere safe to rest.

0:0 - I'm Alfira - a bard from the grove. I don't mean any harm!
uid: 707f7111-ee9f-f87c-0687-bed2418c6b03
Cinematic: Player returns to neutral pose
Node context: a little panicked - praying the player doesn't hurt her. Sincerely trying to prove who she is (in this scenario, player and alfira haven't met.
> You wandered through the goblin camp? You must really want to meet me.
> I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. Nice to meet you.
> Is something wrong? Are the tieflings all right?
> State your purpose, or die.

0:0 - I'm so glad I found - wait!
uid: 731f6943-df6a-6e0a-2008-26cda5e17361
Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude.
Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance.
Node context: Has been wandering in the dark and FINALLY found a camp (her and the player have never met) Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation.
- 0 Check flag(s) (Global):
   false - DEN_General_State_Entered - DEN_General_State_Entereddescription
> My name is Alfira - I'm a bard. I mean no harm!

0:0 - Wait - wait! I'm not your enemy, quite the opposite, in fact!
uid: 747c1ec6-0950-8348-712e-89ab837757ae
Node context: player has threatened to kill her - surprised, trying to defuse the situation. Sincere.
> You're all anyone talks about in the grove. Hearing all you've done inspired me.

0:0 - Thank you. Goodnight.
uid: 7507c18f-b1aa-3374-0ef0-c6cca61bfce3
Node context: reliebed she can stay. Plans to leave in the morning and never speak to the player again.
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - Yes! Thank you - you won't regret it!
uid: 76dc5bee-4c89-ca33-885e-5b452e30d1cf
Node context: player has let her join - absolutely over the moon
> Very good! Break out that lute, bard - I'm in the mood for a song.
> Mm. Just keep it quiet, hear?
> Ease your worries, warm your hands. We owe you that much.
> Safer to keep her here than blundering around by herself - wouldn't want her accidentally leading the wrong sort of attention to us.
> Wonderful! The more, the merrier.
> Really? Just like that? All right, but if she reaches for that lute, it's firewood.

0:0 - Leave - now.
uid: 77b75ed5-2fac-8268-1b1d-b9e10d30a083
> Bad luck to turn a bard away from a campfire. Just saying.
> Let her stay if you want. But if that bard breaks out in song, I'm not having it.
> She seeks a safe haven. What sort of earsgang would refuse it?
> Oh don't be such a killjoy. What's the worst that could happen?
> We have room at the campfire yet - let the girl stay. I wouldn't want it said that I am any less than a perfect gentleman.
> I'd be careful, little waif, we don't all play nicely.

0:0 - It's Alfira from the grove!
uid: 78a817f4-1b1c-e98e-8a33-ca722b9693ab
Cinematic: Player returns to neutral pose
Node context: a little panicked - praying the player recognises her
> Alfira! How did you find your way here? It's very dangerous.
> Alfira! What are you doing out here?
> Remind me who you are, again?
> Give me one reason not to kill you right now.

0:0 - Goodbye.
uid: 7922f9da-3a15-4604-11a5-c7080609aa76
- 0 Set flag(s) to (Object):
   true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription
=== END NODE ===

0:0 - I'll grab a few winks, and then I'll lead you there first thing in the morning. Thank you - I'm glad I found you.
uid: 79458f27-1eaf-72f9-de9e-3c1249e58858
Node context: trying to rally herself and make a plan
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
=== END NODE ===

0:0 - And if that doesn't work, well, we'll need protection on the road.
uid: 7a0f265f-1abe-cf00-39da-20dacb9adf8b
> Let me stay the night, and I'll take you to the grove in the morning. Please.

0:0 - Gods, this is the last thing I need.
uid: 7c45a67d-088e-a28c-0fc5-e5205e1e5177
Node context: looking away, trying not to get upset. The player is the person she was trying to get away from.
> Look, after you broke my lute, I was... in a bad way.
> Look, I did as you said - I quit being a bard. You were right - I wasn't any good. But it... left me in a bad way.

0:0 - Why did I bother trying to explain myself? I've met steaming piles of excrement more pleasant than you.
uid: 7d264c8b-6991-1f3e-a29d-ce2aa8f8ac92
Node context: bitter and angry
> null

0:0 - Gods. You really are a bastard, you know that?
uid: 7f3b3366-fbc9-c7fe-125b-2c742c60521a
Node context: furious as she turns to leave
- 0 Set flag(s) to (Object):
   true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription
=== END NODE ===

0:0 - Goodnight - I guess.
uid: 7ff35623-0386-3911-a365-c7fdfdbe0d9b
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - I'd be careful, little waif, we don't all play nicely.
uid: 81c247af-7681-2ce6-03d7-6adb8498e40a
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - Really? Oh, this is wonderful!
uid: 81fe1077-3c17-5faf-3302-960fa3cec8cd
Node context: player has let her join - absolutely over the moon
> null

null
uid: 83d75631-a04a-bc16-a866-7a9074b85f1e
> null (roll sucessful)
> null (roll failure)

0:0 - Oh. We met in the grove? I heard what you did - how much you helped us.
uid: 8a186ad9-c8c1-0590-28ba-d4b503a53e4d
Node context: dissapointed player doesn't remember her - trying to hide it. Sincere in second half
> null

0:0 - What exactly do you want me to do?
uid: 8cd602ee-2c78-440a-da97-22a3c128b218
> Things between us and the druids are tense. If you could mediate - maybe convince them to let us stay, that would be a big help.

0:0 - Hah! Then well played, because I was moments away from getting on my knees.
uid: 91c412ed-3281-13bc-941d-4b7aefc0069d
Node context: joking back with the player - big smile
> Joking aside, thank you. You won't regret this - I promise.

0:0 - She seeks a safe haven. What sort of earsgang would refuse it?
uid: 9311186e-8a26-4684-95fe-f8f1bee85cdf
Node context: Earsgang = old way of saying asshole
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Please, oh, please.

0:0 - The druids are threatening to kick us out, but goblins swarm the roads. If we leave, we're dead. If we stay, we're dead.
uid: 975e8380-fa4f-7b20-eeef-e0eb5ca4b53f
Node context: scared
> It's pure luck I got this far. I'm, well, exhausted.

0:0 - You may join me - I'd love to have you.
uid: 9c96812c-a3e6-4652-90a2-44338d1f320a
- 0 Set flag(s) to (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Set flag(s) to (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Really? Just like that? Oh, thank you - thank you so much.

0:0 - What are you doing in the middle of the goblin camp? It's very dangerous.
uid: 9d45e904-f5f2-7aa6-e3af-ec2302595c97
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> Because I need help - desperately.

0:0 - I should kill you for barging in here.
uid: 9f3f88cd-c4f4-35f0-a552-583949c2104a
> That would only be the second-worst thing you've done to me - you lute breaking arsehole.
> First you convince me to quit being a bard, then you threaten to kill me? Charming as ever.

0:0 - But it... doesn't sound like such a bad idea. Goodnight, and thank you.
uid: a20eca12-0c2b-0a68-1fa5-645fb8a67ffe
Node context: small gentle smile, hinting that alfira could potentially join the player in the morning (she doesn't, cause the player kills her, but still)
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
=== END NODE ===

null
uid: aa549d3f-b229-79c9-3e09-b11eef0d9c89
Jump to another node

null
uid: ab73a5c9-eafd-ad00-124f-632bdf5c8154
Jump to another node

0:0 - Fine.
uid: aedfd825-85e7-581d-2c5e-287e8464c5fd
- 0 Check flag(s) (Global):
   true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only).
- 1 Check flag(s) (Object):
   true - OriginAddToParty - OriginAddToPartydescription
> Yes! Thank you - you won't regret it!

0:0 - Ease your worries, warm your hands. We owe you that much.
uid: af464e69-4b99-6c91-7391-07e432d5924b
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> I won't let you down - I promise.

0:0 - I'm so glad I found - wait!
uid: b212b750-a6a3-c313-c16c-76dc853bfd80
Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude.
Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance.
Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation.
- 0 Check flag(s) (Global):
   true - DEN_General_State_Entered - DEN_General_State_Entereddescription
   false - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription
- 1 Check flag(s) (User):
   false - DEN_Bard_HasMet_User - For long-term checking if the player knows this character.
> I'm Alfira - a bard from the grove. I don't mean any harm!

0:0 - I've been running since Elturel - and when we finally arrived in the grove, we found danger there, too.
uid: b3616ed5-3e9e-00d7-9fdc-00006e77bb5f
Node context: determined and passionate
> Unless I hide away from the world, I can't avoid it. So I'd rather face it head on - with you.

0:0 - Fine - I'll help.
uid: b3776155-229b-b676-a28f-02e745391382
> Really? Oh, I'm so relieved. Everyone is going to be so happy to see you - I know it!

0:0 - No - I have no time for weaklings.
uid: b4e1e8a1-cd9e-d4fa-57fa-e234a05aaa22
> But I can fight! I won't hold you back, I swear it.

null
uid: b52d3d3d-6da5-9253-0245-21ef50b1c986
- 0 Check flag(s) (Dialog):
   true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription
> It's you.

0:0 - Whoa - whoa! I'm here because of you!
uid: b6a7fc77-1938-e672-8cce-299710121c43
Node context: player has threatened to kill her - surprised, trying to defuse the situation. Sincere.
> null

0:0 - She may not be much of an asset, but I doubt she'll be a hindrance. Let her stay.
uid: b888fb67-721c-4a8c-b578-4660d903ca5b
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Please, oh, please.

0:0 - Tell me about the grove.
uid: b9a22985-cfbf-ae41-f437-10801e87a11e
> The druids are threatening to kick us out, but goblins swarm the roads. If we leave, we're dead. If we stay, we're dead.

0:0 - All right...
uid: ba9693be-07b8-0d37-4521-98c92fda92d4
Node context: player has refused to let her stay - aboslutely gutted
> Goodnight - I guess.

0:0 - My services come at a price - give me everything you have.
uid: bbb6ba0f-d235-7734-4b31-25ab647f9730
> But... fine. Here. That's all I have.

0:0 - Mm. Just keep it quiet, hear?
uid: bd9dc953-ed0a-a7c0-7a30-1b6180a2048f
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I won't let you down - I promise.

0:0 - Goodnight and... thank you for letting me stay.
uid: bfd924f7-c0d6-8e35-ebbe-897a01e43679
Node context: but still, because she's lovely, feels the need to say thank you. Very begrudging thank you.
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - Oh, come on, let her stay - we have room to spare.
uid: c00a04da-5cc1-42e6-8562-2e5c129712f5
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Please, oh, please.

0:0 - But my friends, all of us, we'll die without help!
uid: c1e02e00-cf1f-1e61-e130-ddfd4a30f6b7
Node context: scared, impassioned plea
> Fine - I'll help.
> Grab a bedroll or leave.
> I changed my mind - get out. Now.

0:0 - So you ran like a coward? Good to know.
uid: c344e7b2-bca4-47aa-3e7f-7dda9022f41e
> Why did I bother trying to explain myself? I've met steaming piles of excrement more pleasant than you.

0:0 - I want to join you - to fight by your side. I want to help people - as you've helped me.
uid: c42795fb-06c9-e9ff-a3d8-5a3e4be5b17c
Node context: strong, determined, passionate
> Are you sure? I lead a dangerous life.
> It's safer for you at the grove.
> No - I have no time for weaklings.

0:0 - Please, stay your blade! I mean no - oh.
uid: c625f6e9-5db1-4ecc-194f-609c63ecf459
Animation: [PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude.
Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance.
Node context: She's lost in the dark and just walked into what she thinks is a stranger's camp - looking for shelter. The 'oh' is because she recognises the player.
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
> It's you.

0:0 - Things between us and the druids are tense. If you could mediate - maybe convince them to let us stay, that would be a big help.
uid: c6e17131-264e-7b9a-4c6b-83b7a88e7c0d
Node context: scared, just trying to think of anything to help her friends
> And if that doesn't work, well, we'll need protection on the road.

0:0 - My name is Alfira - I'm a bard. I mean no harm!
uid: ca01b71d-e399-3fd9-2cec-b371583b758f
Cinematic: Player returns to neutral pose
Node context: a little panicked - praying the player doesn't hurt her. Sincerely trying to prove who she is (in this scenario, player and alfira haven't met.
> What are you doing in the middle of the goblin camp? It's very dangerous.
> What are you doing here? It's dangerous.
> Don't sneak up on people like that.
> Give me one reason not to kill you.

0:0 - I'm sorry. I just saw your fire and ran towards it. I need your help.
uid: cb571842-2502-5538-31a9-3b56576e125c
Node context: scared
> I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad.

0:0 - Are you sure? I lead a dangerous life.
uid: cbe9a6ee-7ddb-2f58-6f42-cbc1acbcc1ea
> I've been running since Elturel - and when we finally arrived in the grove, we found danger there, too.

0:0 - Because I need help - desperately.
uid: ccfdeccd-6bdd-b683-e9fa-6be0be4c34a6
Node context: scared
> I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad.

- Roll failure -
null
uid: d0a939f5-c9b8-d1dd-a9da-1db2aa31bb41
> Don't. Just don't.

0:0 - That much of a fool, you got lost in the goblin camp?
uid: d0b55969-6a7c-9f29-efb2-ffebeb028dd7
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> Why did I bother trying to explain myself? I've met steaming piles of excrement more pleasant than you.

0:0 - Alfira! How did you find your way here? It's very dangerous.
uid: d16bdc73-ad7f-9ee2-83d2-f8524d12eff4
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> I'm sorry for barging in like this, but I had to come find you.

0:0 - Oh. We met in the grove? You helped me finish my song - the Weeping Dawn?
uid: d5ee667a-2490-fecc-c6b5-ab815b519f35
Node context: dissapointed player doesn't remember her - trying to hide it.
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription
> null

0:0 - Oh don't be such a killjoy. What's the worst that could happen?
uid: d622fbbf-2158-c9ba-863c-bb22bb1c1ad9
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.

0:0 - It's safer for you at the grove.
uid: d6998be2-11a2-3683-41a6-d0515d9e15ab
> True. But I'm a bard, remember? I want to do more than sing about other people's adventures.

0:0 - Don't sneak up on people like that.
uid: d69a6ec0-bc7e-1791-b682-66c38503fb30
> I'm sorry. I just saw your fire and ran towards it. I need your help.

0:0 - Not a problem.
uid: d91598b5-d54c-5d91-d501-5c4995b63c4e
Node context: cold, distant
> Goodnight and... thank you for letting me stay.

0:0 - You wandered through the goblin camp? You must really want to meet me.
uid: dd0cdf57-2c81-3000-0426-5782fd6fc732
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night.
> That's why I'm here. When I'd heard what you'd done - it inspired me. Made me feel brave again.

0:0 - Sure - I'm happy to help.
uid: dea5d4cd-90c6-bc44-03bc-01da91e3eb38
> Really? Oh, I'm so relieved. Everyone is going to be so happy to see you - I know it!

0:0 - What are you doing here? It's dangerous.
uid: dedc0d7a-5be2-da40-ffb6-fd34ece04fe9
> Because I need help - desperately.

0:0 - I'm sorry for upsetting you.
uid: df31df0b-e60e-33e5-1329-40ca604b0c2b
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. Nice to meet you.
uid: e15b3556-3067-d33c-8ac0-adffd1cd9602
> Hah. I know who you are - how could I not? You're all anyone in the grove talks about.

0:0 - State your purpose, or die.
uid: e4433747-6eae-652d-ad70-b0f29eb65f38
> Wait - wait! I'm not your enemy, quite the opposite, in fact!

0:0 - As long as she doesn't start serenading me. I've had enough of bad poets singing of my looks.
uid: e45f38d3-83c6-467f-8f85-5f8c7ced023a
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Please, oh, please.

0:0 - Stay out of my way and be gone in the morning.
uid: e4780a01-fca1-06d6-b304-83f15fef01bc
> Not a problem.

0:0 - Alfira? Why are you here?
uid: e68fee3e-a91b-c910-e36c-ea9496fbca97
> Gods, this is the last thing I need.

0:0 - I don't care - get out.
uid: e99b60d8-0468-74c3-1427-89d2ac04e7a3
> I thought you many things, but cruel? That's a first.

0:0 - Really? Just like that? All right, but if she reaches for that lute, it's firewood.
uid: ea204b9c-86b6-0854-660d-9f4ebe1a38c6
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> I won't let you down - I promise.

0:0 - Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
uid: ea3a6d45-04d2-347f-f960-51cb4fd80dcc
Node context: sincere and passionate - desperately wants to join the player
> Fine.
> Sleep by the latrine, and don't say a word to me.
> I don't care - get out.
> Ready yourself to attack.

0:0 - I want to make my own stories. And I can't think of anyone else I'd rather share that with.
uid: ec0d45fd-7dfb-85f5-4e2c-06d7106ca284
Node context: determined and passionate
> null

0:0 - I want to join you - to fight by your side. I want to help people, as you've helped us.
uid: ecbd53f9-778e-0b9e-f791-81c9e4769127
Node context: strong, determined, passionate
> null

0:0 - I changed my mind - get out. Now.
uid: ed6ee992-a0a6-8201-48dd-b53269423eda
> All right... all right. I'll find someone else. I'm sure.

0:0 - Fine.
uid: eee05cfc-ccb5-8b05-368f-1f00f3be3f8f
> Thank you. Goodnight.

0:0 - You're all anyone talks about in the grove. Hearing all you've done inspired me.
uid: ef259829-7c8f-49cd-cd3f-e2af7bf7f2fa
Node context: impassioned, sincere
> I want to join you - to fight by your side. I want to help people, as you've helped us.

null
uid: f1d244ee-3d85-4b63-b7ba-9edeb44e06e8
Jump to another node

0:0 - I'll be gone by first light. Good night.
uid: f5ba4d10-1fee-e479-fd33-bf2d27b72d39
Node context: small voice, sad
- 0 Set flag(s) to (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player
=== END NODE ===

0:0 - Really? Just like that? Oh, thank you - thank you so much.
uid: f613532e-7a99-5f2f-77be-71cede92aa71
Node context: player has let her join - absolutely over the moon
> null

null
uid: f747cc37-f19a-2976-7752-f3c690be38e0
Jump to another node

null
uid: f775c8cf-4c60-5759-a40f-6e8b17235200
Jump to another node

- Roll sucessful -
null
uid: fc075eef-bc3d-78f6-be14-dc5bfcfdd687
> I'm not going to say it's fine, because it's not. But thank you.

0:0 - You can clearly handle yourself in a fight. And we, well, we're not exactly warriors.
uid: fd09cd62-b826-6024-83cc-bffc2c69a86d
Node context: sad and scared
> Tell me about the grove.
> What exactly do you want me to do?
> My services come at a price - give me everything you have.

0:0 - But... fine. Here. That's all I have.
uid: ff2f52a1-326f-509e-82fe-cec28d5f7315
Node context: player has asked for money. Sad, but willing. This is her life savings
> Unfortunately, I'm exhausted. If I take you to the grove now, I'll get lost - I know it.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_CFM_BloodweddingFollowup.lsj
Synopsis:
Jaheira and Minsc confront the Dark Urge about their recent revelation they are a Bhaalspawn. Depending on how much the player has given into Bhaal, they are either more sympathetic, or almost hostile. But either way, they are supportive and want to use their knowledge of fighting alongside Bhaalspawn in the past to convince you that you can do good

0:0 - For all the gifts Bhaal's children inherit - a peaceful night's sleep is not among them.
uid: 01ca55f5-e136-643e-3c39-f69c58680e21
Animation: *REUSE* CINE_StepForward_to_StandL_01, adding grip for Scimitars. Match end pose to DWS_CINE_Draw_Idle_01.
Cinematic: Jaheira steps forward, and we see that she's holding her scimitars, blades bared.
> null

- Roll sucessful -
null
uid: 024a3695-d492-abf3-4d04-5229d21fd30c
> null

0:0 - Is this the reward for my confession? A dagger in the night?
uid: 037adeef-6527-3ba9-0175-3baae726d012
- 0 Check flag(s) (Global):
   true - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> You have not confessed it all, I think. There is something in the air tonight - the scent of a terrible and familiar power.

0:0 - What more could you need?
uid: 0727cc3e-f963-f3c8-9662-15fb85c0e498
> *No more dreams await you in sleep this night. Only the warm knowledge that, indeed - you are not alone.*

0:0 - This power will save the world from the Absolute. The price doesn't matter.
uid: 0a47358d-75e6-4a24-906e-7342a2c9b2a1
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

null
uid: 0d5ed3f5-5625-d14b-e466-3868e30eacf3
Jump to another node

0:0 - Well, you cannot understand Boo's wisdom. So I suppose we must listen to Jaheira instead.
uid: 0da14c57-6ee1-368b-64d7-4190437498ad
> null

0:0 - *You rest with the knowledge that you are being watched over. Or indeed, guarded.*
uid: 10368207-247a-34e0-b9b1-4f67fa6cddb2
> null

0:0 - There is one last piece I've been toying with. A terrible and familiar power I've sensed around you for some time.
uid: 126aefb3-1ab8-d0e9-f0d0-9d3cc6888f62
> And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well?

0:0 - I think I can guess. Visions of blood on your hands. The blood in your veins, perhaps.
uid: 158847df-5385-3f80-6d0c-192e8dbd0e0d
> null
> null
> For all the gifts Bhaal's children inherit - a peaceful night's sleep is not among them.

0:0 - I don't think I have any -
uid: 1671112c-14d3-3a05-8c84-5acbc282b043
> Have you ever fought with a talking sword?

0:0 - Distracting you.
uid: 16abc409-60b6-253a-6f7f-c2af3cfffc37
> *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*

0:0 - NO!
uid: 16afb6a3-4dbf-b958-f956-93a3fe475d55
Cinematic: Jerking his head furiously, mind-meld dissipating
> Jaheira, he tried to make me... I almost... Jaheira, she tried to make me... I almost...
Jaheira, they tried to make me... I almost...


0:0 - In another time - with another of your kind - we found a better way. I would dearly like to find it again.
uid: 16d40980-e10e-7750-887d-55c82d39ee60
Animation: *REUSE* DWS_CINE_Stow_01 for Jaheira stowing her weapons.
Cinematic: Relaxing, Jaheira sighs and shethes her weapons. She steps back [to stand beside Minsc if he's present], giving the player room to stand.
> null

0:0 - It is not guidance I offer, but a leash. We will help you to control yourself - until you can free yourself of these urges, and use the Slayer form freely.
uid: 180e0df9-a5be-ae34-3a84-cd1b45b46ad9
> The burden of your blood is yours to carry, but you need not carry it alone.

null
uid: 19ca9dde-608c-638b-40ec-7c7f7b7126fc
> What? Evil cannot serve good, Jaheira. That is why it is evil.

0:0 - Your past is not my future.
uid: 1affc32f-3293-74f0-c16b-1574efd0a7e8
> Leave the future for hathrans and hamsters to divine. We speak only of this moment.

0:0 - Isobel was my doing... the rest of Last Light was an accident.
uid: 1e5eed98-14b6-ee4d-1a7d-23d7ab20a1e8
- 0 Check flag(s) (Global):
   false - ORI_DarkUrge_KilledIsobel_State_KilledIsobelByKillingNightsong - The player killed Nightsong while Haven was protected, thus indirectly killing Isobel;
   true - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

0:0 - My rest was fine, until a looming druid came to pry.
uid: 1ea62182-e6d6-c525-fe33-bbe9ca068be2
> We do not loom, friend. We tread soft and sure as hunting hamsters.

0:0 - I stole every little life in Last Light.
uid: 2091c6d8-0326-d3bf-564e-463c0b9c83c8
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

0:0 - I don't owe you answers, especially not at sword-point.
uid: 220586c4-5928-0027-3afa-c3853e6090c2
> And what is it I owe? Should I allow some horror to be born anew, when I could end it here and now?

0:0 - Do not thank us, friend. It is not as if we didn't consider killing you instead.
uid: 22c7ad6e-9641-0760-f357-dda0c588b932
> Sleep well.

0:0 - But that would be a mercy. One you have not earned.
uid: 27604e8d-e39d-039d-0fa8-9122dfaa96f7
> You are twice-tainted, yes. But whatever you have done - you might yet serve the good.

null
uid: 28696083-c874-983b-f68f-d52de278e5bc
Jump to another node

0:0 - This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.
uid: 299084b4-1297-1a7a-3b9a-735eeeca440d
Cinematic: Considering her blade
> But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't he, Jaheira? But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't she, Jaheira? But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Haven't they, Jaheira?

0:0 - What? Evil cannot serve good, Jaheira. That is why it is evil.
uid: 29fdaf74-3850-6fd3-eb7d-9204ec0f107b
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> You know better than that, Stone Lord. We found the good in you - and we found it in another Bhaalspawn, once before.

0:0 - What if I slip out of control again? You will kill me?
uid: 2acb245d-7198-3871-e174-87a34e54291f
> You will be protected. Even from yourself.

0:0 - You are twice-tainted, yes. But whatever you have done - you might yet serve the good.
uid: 2c6df406-7294-951b-c46e-7f72a870bf96
Animation: *REUSE* DWS_CINE_Stow_01 for Jaheira stowing her weapons.
Cinematic: Relaxing, Jaheira sighs and shethes her weapons. She steps back [to stand beside Minsc if he's present], giving the player room to stand.
> null

0:0 - You first. I find that sleep escapes me, so I might as well take the watch.
uid: 2dea7364-ec10-32bd-7c39-e95c073b8f33
> null

0:0 - So the game is up at last.
uid: 30162e2d-5f9d-d722-945b-9ddfd495ddf7
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> Almost. There is but one piece left to play.

0:0 - To watch over me - or to protect against me?
uid: 301ebc08-63d3-0de3-347e-16cd3a6a765a
> I suppose you'll have your answer when you wake in the morning.

0:0 - Sleep well.
uid: 31b8a5fc-60d6-9a1c-fa6e-e78eed31f907
> *No more dreams await you in sleep this night. Only the warm knowledge that, indeed - you are not alone.*

null
uid: 3271fd4f-ad89-bffd-e2da-991afda2485d
> Is this the reward for my confession? A dagger in the night?
> So the game is up at last.
> How could you possibly know?
> What are you doing, Jaheira?
> My rest was fine, until a looming druid came to pry.

0:0 - Then we shall make this swift.
uid: 34d61986-ee7d-8b16-5d1a-2dc4b718182f
> *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*

0:0 - And what is it I owe? Should I allow some horror to be born anew, when I could end it here and now?
uid: 36c63265-1b16-5efa-67fa-ec6e45ab0608
> This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.

null
uid: 36f1ef7a-420f-560b-7202-57fddfe56a43
Jump to another node

0:0 - My birthright, in all its vile glory.
uid: 3739ba60-a503-a0c7-5ea5-2b60da671aaa
> That birthright may well bring you to a bloody end. How many should I allow to go with you?

null
uid: 37af7853-dba7-0cb6-657f-37c33d898ad3
Jump to another node

0:0 - Kill me then, coward. I dare you to try.
uid: 3b62c4a0-709f-d43e-aa2f-2a7c48ae7dcd
> Ever the Bhaalspawn's lot. To bring death, or wait for it to find them.

null
uid: 420d58b3-4af2-6880-8ecf-4c5e904a103f
> Dark dreams?

0:0 - I suppose you'll have your answer when you wake in the morning.
uid: 48b25552-4519-2241-6407-da028b197f12
> *No more dreams await you in sleep this night. Only the warm knowledge that, indeed - you are not alone.*

null
uid: 4a0594ec-58be-6aec-04e6-68f53a8812d2
> Is this the reward for my confession? A dagger in the night?
> So the game is up at last.
> How could you possibly know?
> What are you doing, Jaheira?
> My rest was fine, until a looming druid came to pry.

0:0 - Leave the future for hathrans and hamsters to divine. We speak only of this moment.
uid: 4acda949-51c3-b628-1551-edd6ac72d6ed
> null

0:0 - If there is still good in you - find it quickly, says Boo. Or the next time we meet, you will know my rage.
uid: 4b433203-3603-afef-c1a9-64d5ab03bab8
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
=== END NODE ===

0:0 - STORIES!
uid: 4baf5f47-256a-9a80-9f73-bcd349c52e06
> I don't think I have any -

0:0 - My rest was fine, until a looming druid came to pry.
uid: 4f0cf945-a0cc-fd28-cd06-04bb2c97e465
> Then we shall make this swift.

0:0 - Whatever its source, the Slayer form is a weapon like any other. And if you mean to master it, I know where you must go.
uid: 4f471555-e6d3-7986-452b-79723bd4d31c
> To face the other of your kind - Orin. So long as the other lives, neither of you can claim your full power.

0:0 - That birthright may well bring you to a bloody end. How many should I allow to go with you?
uid: 4fcaf8ec-e8fe-8dd6-6c89-d3ce66265e5f
> This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.

0:0 - As will I. Jaheira tells me a debt is owed - even if my heart and hamster do not understand it.
uid: 4fcbfbc3-d560-e2f2-45f2-dab444a0aa94
> *You rest with the knowledge that you are being watched over. Or indeed, guarded.*

null
uid: 503fdb9a-29d0-4029-35c5-c16d345e85cd
Jump to another node

null
uid: 50ac9999-77d9-8035-aae3-698f560ab194
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - If I must lie awake, then so must you - only fair, considering that you are the reason.
uid: 5369588e-6974-0d58-f598-87931fdfaa7a
> I've been sensing something, you see. A formless but familiar dread, which I have only now been able to put a name to.

0:0 - As you wish, then. We take our leave. I hope you have mastered yourself, when next we meet. If not, we will do what we must.
uid: 53bb24e0-c108-215b-ec8c-1502c7957f14
- 0 Set flag(s) to (Object):
   true - GLO_Companion_Leave - Character runs away after the dialog
> null

0:0 - The dreams alone do not concern me. It is what waking deeds they might inspire.
uid: 544bfa13-f961-dae6-fed2-caecaa70fa4d
> Are you truly your own master? What is it you feel, when father's dreams come calling?

0:0 - *The sleeping blood-beast within claws and scratches at your resting mind. You are, as ever, mere hairs away from its grasp.*
uid: 54e39265-429e-f654-ad32-3ab8c3307081
Cinematic: Narration over black screen.
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
> *Another watches your body, while it is possessed by the night. You do not dream alone.*

0:0 - Then would you call it mercy, if the next night I never let you wake?
uid: 55de0f90-9fb1-e425-c93a-d77e599e027d
> This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.

0:0 - But not yours alone to walk.
uid: 55fc44fd-2eec-727a-6f9a-5dc98ff29d2f
> Whatever path you choose, I fear it will lead you to the same point. The same enemy.

0:0 - I suppose you do not.
uid: 59022f9e-e03d-98dc-10f7-5d80c4397f5f
> Sleep well.

0:0 - And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well?
uid: 59ece9bd-9243-09d1-9f12-b554685964b0
> null

0:0 - *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*
uid: 5a788ea7-3ba9-31a5-e9b3-829a1a0af2a8
Cinematic: Minsc and the player mind-melding
> ...No.

null
uid: 5a87855b-8ce3-7fb1-601b-2bc2dfbf5569
Jump to another node

0:0 - Thank you. For everything.
uid: 5b48e6bd-eb1b-8c4c-3ebd-08b282376570
> Do not thank us, friend. It is not as if we didn't consider killing you instead.

0:0 - Helpless. Like I can deny him nothing.
uid: 5d66019f-32b1-78ee-1186-d26b82be9622
> Then would you call it mercy, if the next night I never let you wake?

0:0 - The burden of your blood is yours to carry, but you need not carry it alone.
uid: 5e7bba83-3662-e237-b4a9-79c16f6abd87
> *A spike of rage, quickly muffled - Minsc's mind still lingers near your own, and he does not like what is coming to pass.*

0:0 - It might be that you have to turn and face her - you cannot change that. All you can choose is how you meet her: as another bloodied child of Bhaal, or as yourself.
uid: 5ec905b2-90fa-46f7-5c54-8061bd2900ab
> And for this, you will need Boo. He has tasted Bhaalspawn flesh before - and he would not mind another bite.
> All I can offer is the promise that, should you choose to do so, you will not meet her alone.

0:0 - Is this the reward for my confession? A dagger in the night?
uid: 5f6a23e2-0175-fbdf-35d5-079a31b8f685
- 0 Check flag(s) (Global):
   true - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> I think you are still dreaming if you see a dagger before you. She has a sword - two of them, in fact.

0:0 - Cast yourself into the dark if you wish. I mean to be there to pull you back - by the hand, or the scruff.
uid: 6127dbcc-c60c-a126-44f8-a4bc02867c0c
> *A spike of rage, quickly muffled - Minsc's mind still lingers near your own, and he does not like what is coming to pass.*

0:0 - For now, take what rest you can - we will watch over you this night.
uid: 61efe005-3d9a-075d-8c27-317bff2316e6
> To watch over me - or to protect against me?
> How do I know you won't kill me?
> null

0:0 - So - what did it take to earn that new Slayer-skin of yours?
uid: 6222ac69-23a3-7b2b-4f9a-849fd2fb5ce7
> This power will save the world from the Absolute. The price doesn't matter.
> Innocent blood. As innocent as my own: I have no control over when my body kills.
> Bathing in my dearest friend's gore.
> Bathing in my lover's gore.
> Isobel was my doing... the rest of Last Light was an accident.
> I stole every little life in Last Light.

0:0 - And for this, you will need Boo. He has tasted Bhaalspawn flesh before - and he would not mind another bite.
uid: 6247b653-3262-b80c-2dec-d8a9fc49aa57
> For now, take what rest you can - we will watch over you this night.

0:0 - How do I know you won't kill me?
uid: 64e65f54-8832-a44a-9ee9-e20db00704db
> Are we so faithless? As you wish - while we watch over you, Boo shall be watching over us.
> I suppose you do not.

0:0 - ...No.
uid: 6859d2ad-3ebd-6e3e-c5ce-cd917715e252
Cinematic: horror, denial
> There we have our answer. But we might as well hear it from you.

0:0 - And if I embrace Father's power? Grant unto him my love?
uid: 685e9d83-6a5f-d5d4-1d2c-9332118464ff
> It would be like swinging a sword by the wrong side. Painful - but it can be effective, too.

0:0 - I've been sensing something, you see. A formless but familiar dread, which I have only now been able to put a name to.
uid: 689539ed-2a9b-ab40-6f41-ef76bfb235a6
> And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well?

null
uid: 6bc8e259-ccf8-a8a9-338c-291977ba8991
Jump to another node

null
uid: 6bede5fa-740e-b348-c4bf-e1f340d2e38b
- 0 Check flag(s) (Global):
   true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form.
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> null

0:0 - I believe it went over a cliff-edge, buried in an ogre's backside. And it was still talking...
uid: 6c71f885-abea-fd2f-c5f0-14dca6f64246
=== END NODE ===

0:0 - Come on, let's go back to sleep.
uid: 6c7ec6c6-acf0-cfce-4e38-3a933577ade2
> You first. I find that sleep escapes me, so I might as well take the watch.

0:0 - Jaheira, he tried to make me... I almost...
1:0 - Jaheira, she tried to make me... I almost...

2:0 - Jaheira, they tried to make me... I almost...

uid: 6fe33ff4-d8e2-5c06-2e76-be1f7a262264
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> *For a moment, the briefest, weakest moment, Jaheira appears as she truly is. Simply an old woman, uncertain and afraid.*

0:0 - For now, take what rest you can - I will watch over you this night.

uid: 70d243b2-c796-296e-d829-52f9532e5939
> null
> null
> Thank you. For everything.
> I won't sleep again. Tell me something of the old days, since they're on your mind.

0:0 - How could you possibly know?
uid: 71a3e1e8-69da-cf7c-014b-b18595c68c53
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> I don't - not yet.

null
uid: 71a48562-3dbf-d085-8efb-36a901ba9d17
Jump to another node

0:0 - I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
uid: 71f1857b-c27f-f9f5-f2f7-ef45f17a30ac
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> But that would be a mercy. One you have not earned.

0:0 - Innocent blood. As innocent as my own: I have no control over when my body kills.
uid: 727afaf6-3270-97b7-f4df-66470aa51696
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

0:0 - *Another watches your body, while it is possessed by the night. You do not dream alone.*
uid: 74cfaa53-1ef1-c4c0-a0fd-b8c8448bcb23
Animation: *REUSE* SCENE_CAMP_CampSleep_Awake_ToSit_PLYR and SCENE_CAMP_CampSleep_Sits_LOOP_PLYR
Cinematic: Shot of player opening their eyes, and a figure standing over them about a pace away - Jaheira. The player sits up.
- 0 Set flag(s) to (Global):
   true - NIGHT_DarkUrge_BloodWeddingFollowup - Blood Wedding followup night flag
> null

0:0 - *A single prod is enough to send his fury into a twisted spiral, wrapping around you then storming over to Jaheira.*
uid: 7654d0f0-33cc-2652-f59a-9743072c4055
> NO!

0:0 - You will answer for this, fiend. And it will be an answer of the screaming sort.
uid: 772f3b83-9119-e395-0643-567998936bed
> Wait.

0:0 - Poke at Minsc's mind to stoke his rage.
uid: 7889b8b1-8bf4-c079-5609-303df8f1384e
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> *A single prod is enough to send his fury into a twisted spiral, wrapping around you then storming over to Jaheira.*

0:0 - You would not be the first to turn the taint in your blood to your advantage. But there are barriers a Bhaalspawn must overcome, first.
uid: 7b46784c-1315-ac30-bafd-26e138efdb2c
> Those of your kind. Orin - I am sure you already know that so long as she lives, she will never stop hunting you.

0:0 - I think you are still dreaming if you see a dagger before you. She has a sword - two of them, in fact.
uid: 7ce74364-31be-8cd9-d7ad-52c1a6e9455f
Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless.
> The dreams alone do not concern me. It is what waking deeds they might inspire.

0:0 - I intend to become Bhaal's Chosen. So bow, or die.
uid: 7d7692f6-5400-52d8-5dd5-397b8aafc0ea
> I am truly bored of that phrase.

0:0 - Whatever path you choose, I fear it will lead you to the same point. The same enemy.
uid: 7f179bec-37dc-20d9-37fd-81c234e962b8
> Those of your kind. Orin - I am sure you already know that so long as she lives, she will never stop hunting you.

0:0 - Are we so faithless? As you wish - while we watch over you, Boo shall be watching over us.
uid: 811c7240-2336-8255-4d36-eb911099f4df
> What more could you need?

0:0 - All I can offer is the promise that, should you choose to do so, you will not meet her alone.
uid: 824af68b-a648-72ee-a20d-de46a9c12977
> For now, take what rest you can - I will watch over you this night.


0:0 - Have you ever fought with a talking sword?
uid: 8a176be2-ceb0-3eaa-f85a-aaa0806b818a
Cinematic: Butting in, blunt
> Lilarcor.

0:0 - You have not confessed it all, I think. There is something in the air tonight - the scent of a terrible and familiar power.
uid: 8a4fe6f9-7e7b-3497-328a-3c4c133e6afc
> And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well?

0:0 - And when you stand against him, you will not stand alone.
uid: 8accb119-3c93-c5da-a4e0-d3193adfa952
> *A spike of rage, quickly muffled - Minsc's mind still lingers near your own, and he does not like what is coming to pass.*

null
uid: 8b95c159-5aa0-a293-7d05-590ec9b8946c
Jump to another node

0:0 - Perhaps I was too swift to put up my blades. But we will not play into your father's hands this night.
uid: 8e9fe29e-1705-91cf-383d-ba7bf96a83af
> As you wish, then. We take our leave. I hope you have mastered yourself, when next we meet. If not, we will do what we must.

null
uid: 8f1211a6-a2bf-938f-cf01-f78dd0b4531d
> Is this the reward for my confession? A dagger in the night?
> So the game is up at last.
> How could you possibly know?
> What are you doing, Jaheira?
> My rest was fine, until a looming druid came to pry.

0:0 - Or perhaps I will take you to my Father directly - as trophies.
uid: 8fce5daf-6a4d-bab6-cd7d-0e2f912b17f7
= Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 =
> null (roll sucessful)
> null (roll failure)

0:0 - Wait.
uid: 90012619-2fe2-a815-0ade-2ef5a1c91358
Cinematic: Holding hand up to Minsc, but never taking eyes off player.
> You are twice-tainted, yes. But whatever you have done - you might yet serve the good.

0:0 - My path is mine alone to choose.
uid: 93b1b4e1-43db-30a7-0fc1-b4e57c251174
> But not yours alone to walk.

0:0 - Lilarcor.
uid: 970fcb12-750a-ddbc-7e3d-57464c943323
Cinematic: Camera begins to pull out and voices fade as they continue talking into the night.
> Yes! A mighty blade, but a mouthy one, too. I wonder what happened to it.

0:0 - I won't sleep again. Tell me something of the old days, since they're on your mind.
uid: 9ae14dc4-53a5-1fe1-4cbc-7fb38304e337
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> STORIES!

0:0 - 'A better way?' It's too late. My cruel deeds cannot be undone.
uid: 9b13edc5-0583-a5be-e683-e6ba4195ec4f
> You are what you are, child of Bhaal. But that need not be all that you are.

0:0 - Boo remembers the scent of Bhaalspawn. Like rot on the tongue - meaning no offence.
uid: 9de3a4ce-05ee-cd30-91e6-fc4a87f0efdb
Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless.
> The dreams alone do not concern me. It is what waking deeds they might inspire.

0:0 - There we have our answer. But we might as well hear it from you.
uid: 9e884cd4-07e3-72c6-8ac2-f07e1950ceb0
> So - what did it take to earn that new Slayer-skin of yours?

0:0 - How could you possibly know?
uid: 9efc2295-7020-c7fd-a022-b44dac0660bf
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> Boo remembers the scent of Bhaalspawn. Like rot on the tongue - meaning no offence.

0:0 - *For a moment, the briefest, weakest moment, Jaheira appears as she truly is. Simply an old woman, uncertain and afraid.*
uid: 9f5bd000-5ad9-eb87-77af-de1408a97a6e
Animation: *REUSE* Either CINE_Step_Back_StandR_01 or CINE_StepBackwards_to_StandR_01, wichever fits best.
Cinematic: Taking a step back in shock
> Perhaps I was too swift to put up my blades. But we will not play into your father's hands this night.

null
uid: 9fede2d4-9534-6f87-fb7b-ede2b90b2524
Animation: *REUSE* for Minsc: CINE_TurnLeft180_ToWalk_StandL_01, mirrored if necessary. For Jaheira: the same, but blend from CINE_StepBackwards_to_StandR_01
Cinematic: Jaheira backs away and leaves, Minsc trailing behind.
> If there is still good in you - find it quickly, says Boo. Or the next time we meet, you will know my rage.
> null

0:0 - For now, rest. Sleep escapes me, so I might as well take the watch.
uid: a0f77e14-39de-d983-8fd3-e5ead19faccf
> As will I. Jaheira tells me a debt is owed - even if my heart and hamster do not understand it.

0:0 - We do not loom, friend. We tread soft and sure as hunting hamsters.
uid: a10a4346-3ff7-8329-be33-8650a13f4264
Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless.
> The dreams alone do not concern me. It is what waking deeds they might inspire.

0:0 - *A spike of rage, quickly muffled - Minsc's mind still lingers near your own, and he does not like what is coming to pass.*
uid: a502f04e-d327-7534-7239-babbb301476d
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> What if I slip out of control again? You will kill me?
> Come on, let's go back to sleep.
> Or perhaps I will take you to my Father directly - as trophies.
> Poke at Minsc's mind to stoke his rage.

0:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't he, Jaheira?
1:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't she, Jaheira?
2:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Haven't they, Jaheira?
uid: a6587f0d-ff3c-75bb-02cb-f48601e97278
Animation: *REUSE* potential for HUM_MS_Rig_DFLT_CINE_ShoulderNudge_Give (MINSC) and HUM_F_Rig_DFLT_CINE_ShoulderNudge_Receive (JAHEIRA)
Cinematic: Minsc walks to stand behind Jaheira. IF DOABLE - he clasps her shoulder, as if reminding her.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> In another time - with another of your kind - we found a better way. I would dearly like to find it again.

0:0 - Are you truly your own master? What is it you feel, when father's dreams come calling?
uid: a65fc99e-5e45-9ea1-517d-ee85c427a85a
> My birthright, in all its vile glory.
> Helpless. Like I can deny him nothing.
> It's sickening. I never asked for this power, and hope to be rid of it.
> I don't owe you answers, especially not at sword-point.
> Kill me then, coward. I dare you to try.

0:0 - She is worrying. Which worries me. Which worries Boo. Which ought to worry you.
uid: a8f0a00d-c1bb-eaaf-c56b-10c217b515ef
Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless.
> The dreams alone do not concern me. It is what waking deeds they might inspire.

0:0 - Bathing in my dearest friend's gore.
uid: a928ec86-6e35-cfdc-c02e-c7c935dfcdb1
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

0:0 - My rest was fine, until a looming druid came to pry.
uid: ab9e977f-077e-d9d5-df50-0e52342f0a5a
> If I must lie awake, then so must you - only fair, considering that you are the reason.

null
uid: b02bc57c-286e-0b80-3cd1-bea1dc7e3db2
Jump to another node

0:0 - So the game is up at last.
uid: b7a8ac3d-8952-593b-8ca0-5bee52bf52f2
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> There is one last piece I've been toying with. A terrible and familiar power I've sensed around you for some time.

0:0 - You know better than that, Stone Lord. We found the good in you - and we found it in another Bhaalspawn, once before.
uid: b97e2f6f-1db4-3184-80ef-84c165ddf4f9
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Whatever its source, the Slayer form is a weapon like any other. And if you mean to master it, I know where you must go.

0:0 - I've slept beside a Bhaalspawn before. I know the signs - the dreams, the urges... the power.
uid: badec5ee-efb1-490b-3b79-590b65487b19
> And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well?

null
uid: bb0dec9c-2fdf-051d-0f68-b29419357c51
Jump to another node

- Roll failure -
null
uid: bd25e8f3-cf4a-02e8-8eef-fa8c008d0256
> No need for such dramatics. I will go with eyes wide open - and the hope that I know you a little better than you know yourself.

0:0 - No need for such dramatics. I will go with eyes wide open - and the hope that I know you a little better than you know yourself.
uid: bd468f04-18aa-a630-b82f-cea269eacbda
> For now, rest. Sleep escapes me, so I might as well take the watch.

0:0 - Yes! A mighty blade, but a mouthy one, too. I wonder what happened to it.
uid: bd5f6bee-d032-0743-8235-d40eb3a708cb
> I believe it went over a cliff-edge, buried in an ogre's backside. And it was still talking...

0:0 - Dark dreams?
uid: bd842e30-ae1f-22f0-8bed-0deaeba246d1
> I think I can guess. Visions of blood on your hands. The blood in your veins, perhaps.

0:0 - Show daddy dear that you alone choose your fate. You are a child of Bhaal - but that need not be all that you are.
uid: bf901b46-7faa-d1df-40c3-716335a3e0f2
> And when you stand against him, you will not stand alone.

0:0 - Almost. There is but one piece left to play.
uid: c1d8f548-1c4c-2635-62d6-863f848ca0ae
> *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*

0:0 - I am truly bored of that phrase.
uid: c2af887f-310f-a346-4f06-a806cf4afb19
> Cast yourself into the dark if you wish. I mean to be there to pull you back - by the hand, or the scruff.

0:0 - I don't - not yet.
uid: c2e9fce9-9683-c1c4-a843-59c1c876524b
> *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*

0:0 - How could you possibly know?
uid: c300d15a-6883-a2fe-0529-8f856ff18990
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> I've slept beside a Bhaalspawn before. I know the signs - the dreams, the urges... the power.

0:0 - Tell me what I must do.
uid: c32d5284-1214-cc08-ffe5-654397b6f99f
> Well, you cannot understand Boo's wisdom. So I suppose we must listen to Jaheira instead.

0:0 - Ever the Bhaalspawn's lot. To bring death, or wait for it to find them.
uid: c37a1c76-9694-9f72-6efd-26f47cb31915
> This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.

0:0 - Is this the reward for my confession? A dagger in the night?
uid: c57f7a23-e560-cb1c-361b-86ffdab31d43
- 0 Check flag(s) (Global):
   true - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> You have not confessed it all, I think.

0:0 - Those of your kind. Orin - I am sure you already know that so long as she lives, she will never stop hunting you.
uid: c5c6bbb7-3e3a-200b-15c7-94c209bf5885
> It might be that you have to turn and face her - you cannot change that. All you can choose is how you meet her: as another bloodied child of Bhaal, or as yourself.

0:0 - It's sickening. I never asked for this power, and hope to be rid of it.
uid: ccb17e1f-161d-3977-456e-1a1daa021ddf
> There is one certain way. I hold it in my hand.

0:0 - So the game is up at last.
uid: d0cb581f-0a44-e90a-0140-9a6440ddd135
- 0 Check flag(s) (Global):
   false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn
> No game. A serious matter, to rouse Boo from his beauty sleep.

0:0 - You will be protected. Even from yourself.
uid: d119bc12-dd9d-11b1-8b0a-ac674ad0382d
> null

null
uid: da69b32b-8a8b-3b27-ec99-0326b184e83b
> Tell me what I must do.
> My path is mine alone to choose.
> And if I embrace Father's power? Grant unto him my love?
> Your past is not my future.
> 'A better way?' It's too late. My cruel deeds cannot be undone.

0:0 - *Tonight's troubled rest is, as ever, overwhelmed by your killing fate. You dangle above a dark precipice, one move away from falling.*
uid: daac06f1-3b2b-4fe3-8525-bfbe80d33244
Cinematic: Narration over black screen.
> *Another watches your body, while it is possessed by the night. You do not dream alone.*

0:0 - What are you doing, Jaheira?
uid: dabc60b7-6d4e-7b3a-4c87-46ea46a29e42
> Distracting you.

0:0 - Don't patronise me. I can do without your guidance.
uid: db3ab3ac-1383-7bb5-96c7-141ee51cb9a8
> It is not guidance I offer, but a leash. We will help you to control yourself - until you can free yourself of these urges, and use the Slayer form freely.

0:0 - You are what you are, child of Bhaal. But that need not be all that you are.
uid: defca531-2f65-ce6e-2552-1b66d8cbbb24
> null

null
uid: e1705ac1-734c-b836-4dc2-804297c794ef
Animation: *REUSE* For Player: can use CINE_CampSleep_Back_toSide_01 (start offset at 2 seconds). For Minsc/Jaheira, we can use CINE_Ground_Idle_01_IN and CINE_Ground_Idle_01_LOOP. We'll retarget to female, if needed.
Cinematic: Camera pulling out from camp, player falling to sleep with Jaheira / and Minsc sitting down beside them.
=== END NODE ===

0:0 - It would be like swinging a sword by the wrong side. Painful - but it can be effective, too.
uid: e3e39a06-5a59-95f9-900f-11d65a9495c0
> You would not be the first to turn the taint in your blood to your advantage. But there are barriers a Bhaalspawn must overcome, first.

0:0 - *No more dreams await you in sleep this night. Only the warm knowledge that, indeed - you are not alone.*
uid: ed298cbb-4145-1426-2ef1-3f0ac33afc71
> null

0:0 - And what will become of me, if I beat her?
uid: ee53a748-a735-00f5-9435-11a09f230715
> Show daddy dear that you alone choose your fate. You are a child of Bhaal - but that need not be all that you are.

0:0 - To face the other of your kind - Orin. So long as the other lives, neither of you can claim your full power.
uid: ef60618e-a57e-ba2c-37b6-74961f31a9fd
> Don't patronise me. I can do without your guidance.
> And what will become of me, if I beat her?
> I intend to become Bhaal's Chosen. So bow, or die.

0:0 - Bathing in my lover's gore.
uid: f0fbc0d4-c8be-08c7-89f8-5fd86ddd9959
> I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here.
> You will answer for this, fiend. And it will be an answer of the screaming sort.

null
uid: f16e8908-f789-ca82-0754-a2dbfff3b9c4
=== END NODE ===

0:0 - There is one certain way. I hold it in my hand.
uid: f76844a6-8140-c2bf-f2cd-0cb85168b02d
> This is your father's true legacy. Not his children - but the fear they plant in us. The savagery it blossoms into.

0:0 - You have not confessed it all, I think.
uid: f82c7b0d-35a0-715d-f790-28157a250da4
> *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...*

0:0 - What are you doing, Jaheira?
uid: f9375bd3-ec96-bee2-004b-7f70b8baf02e
> If I must lie awake, then so must you - only fair, considering that you are the reason.

0:0 - No game. A serious matter, to rouse Boo from his beauty sleep.
uid: fa14e546-09e4-a292-8e03-f63f4a3234de
Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless.
> The dreams alone do not concern me. It is what waking deeds they might inspire.

0:0 - What are you doing, Jaheira?
uid: facd85e5-1a18-826a-fae6-245bd13fe39c
> She is worrying. Which worries me. Which worries Boo. Which ought to worry you.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyStelmane_AvD.lsj
Synopsis:
Upon our learning of Stelmane’s murder, we stumble on the Emperor in a dream, reflecting nostalgically on its past life with Stelmane and all that it hopes to reclaim (all part of the mind flayer manipulation).

0:0 - You are impatient. Even in this, you remind me of her, of Belynne Stelmane.
uid: 071d2050-e995-7bff-3159-417aa6a7214f
Node context: wistful, longing, grieving
> At least - when she was alive.

null
uid: 105fae8c-7f20-8af6-5ff9-bd373ce57b03
Jump to another node

0:0 - You have shown me great empathy. We are closer now, close enough - I hope - that I can ask you to reconsider your position regarding your physical form.
uid: 16008122-0124-5507-9ddf-a77f138f73c2
Node context: Player is on Emperor's right
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
> I know it is no easy choice for you, but we will have a far better time ridding the city of Gortash if you accept just a touch of illithidness.

0:0 - You remain very attached to your physical form. I suggest you shed it.
uid: 167a1271-4a3f-a37d-9bed-4e57e76578a8
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
=== END NODE ===

0:0 - We are more alike than you would like to acknowledge. I am merely further along in my evolution than you.
uid: 18157582-6c48-f3ce-2d74-dbc6064a1417
> I understand my outer membrane and appendages unnerve you. But despite my exterior, I still feel.

0:0 - I understand my outer membrane and appendages unnerve you. But despite my exterior, I still feel.
uid: 1962cef2-6efd-6482-d04c-cff9208d49f0
> I'm haunted by memories. They are relentless. I can think of nothing - no one - else.

0:0 - And yet you emulate it so well.
uid: 1b6b9b1f-6a4d-3539-5695-c779e694b103
Cinematic: Emperor smiles.
> Very well. Then let us move on.

null
uid: 1c1caffd-76aa-e988-dbea-14b3bad0c63a
Jump to another node

0:0 - Give the Emperor's hand a reassuring squeeze.
uid: 1e719156-a7ce-bb81-d525-3cf24eec886a
> null
> null

null
uid: 1f6c6648-453b-3ce2-b680-ad6920731fbc
Jump to another node

null
uid: 22cd50c4-d6d9-d7ff-3e31-ae58ec6953f7
Animation: [LILI] Player give Emperor a reassuring squeeze on their hand, from front
Cinematic: The player gives the Emperor's hand a squeeze with a look of ecnouragement. The mind flayer gives a look of gratitude.
- 0 Check flag(s) (Tag):
   true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?|
> null

0:0 - Belynne, is it? The duke that's dead?
uid: 2707985f-24ac-bf79-0ff3-bc163ae7b530
- 0 Check flag(s) (Global):
   true - GLO_Daisy_ToldPlayerAboutBelynne - Daisy told the player that they misses a woman called Belynne.
> The very same. Duke Stelmane, as she was known in Baldur's Gate.

0:0 - Trying to guard us. The brain is restless. But I'm distracted, and my lack of focus is endangering us.
uid: 2d06815e-fcfd-9b95-41a6-9811ce50275e
> null

0:0 - I won't.
uid: 2f6d0cd3-31b4-55b4-35b3-331a06f61a5b
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
> But I could do with your assistance. You remain attached to your physical form. I suggest you shed that attachment.

null
uid: 2fa7eb57-f840-1a00-b855-962034aaba23
Jump to another node

0:0 - Your company isn't unwelcome.
uid: 2fd6da83-3417-5647-9f6e-a0ef14a1d246
Animation: [LILI] *REUSE* [Player] CINE_SeatedSq_01
Cinematic: Awkward silence before the Emperor speaks.
> What are you doing?
> You seem troubled.
> I expected you to be more on guard this close to the brain.
> Your company is disgusting.
> I just want a dreamless sleep for once.

null
uid: 3236d5a5-ab6e-3215-f817-35f702e2d5d7
Cinematic: The emperor gives a sage, knowing nod.
- 0 Check flag(s) (Tag):
   true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?|
> null

0:0 - I appreciate the offer, but I don't think it will help.
uid: 341decf4-6a3f-06b0-552b-c1243e4703c0
> What I feel is deeper than superficial cures can reach. And not entirely unwelcome.

0:0 - What are you doing?
uid: 34c3d306-d495-42db-f8b8-07fcd0c203a5
> Trying to guard us. The brain is restless. But I'm distracted, and my lack of focus is endangering us.

0:0 - But unlike you, unlike the others of my kind, I am no slave to either.
uid: 34fc1301-d279-53f1-87fd-0f75a657f4db
> My end is and has always been freedom.

0:0 - Do you need another hug?
uid: 3569d1ed-7ecf-de14-701d-1f68e0eaa72c
- 0 Check flag(s) (User):
   true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo.
> I appreciate the offer, but I don't think it will help.

null
uid: 35f18272-8004-5e92-d837-951e77883ece
Animation: [LILI] *REUSE* [Player] CINE_Slow_Walk_to_Stop, [Emperor] Seated looking into the distance Idle
Cinematic: The player wakes up in the dream field. Shot of the Emperor is sitting with its back to you on a bench, alone, looking unusually pensive and morose against the backdrop of the astral plane - the globe of domination visible in the distance. All is quiet now in contrast to the battles we previously saw here. The player approaches.
> How did you - oh. It's you. I must have let my mind wander. Enough for you to wander in.

0:0 - I really don't care what your relationship with her was like.
uid: 3644f1bf-14f2-bc2a-ff65-c2fd3b796094
> And yet you emulate it so well.

0:0 - Most people think that mind flayers are soulless husks who feel nothing. I am glad you are not most people.
uid: 37c3405e-848b-9990-f4d5-d701361f1fed
> Give the Emperor's hand a reassuring squeeze.
> Thank you for sharing that.
> null
> null

0:0 - Apology accepted.
uid: 3a942791-2ec8-60f6-5962-515b889d01ab
> Another quake. The brain is rebelling again. I need to focus.

0:0 - My end is and has always been freedom.
uid: 3dbf706c-ea29-da92-cde4-575b9d4c304c
> Belynne understood this. Belynne became my freedom.

0:0 - If I didn't know you were a mind flayer, I'd say you were upset.
uid: 3dd17946-258c-3b52-9415-cdd426304360
> Astute as ever.

0:0 - I could not have done any of it without her. Just as I cannot do any of this without you. But now she's gone.
uid: 3e70c864-cbb2-c276-80fc-02ddda821c3b
Node context: voice slightly breaking, as if on the verge of tears
> Do you need another hug?
> Do you need a hug?
> I'm sorry for your loss.
> If I didn't know you were a mind flayer, I'd say you were upset.
> Drop the act. I know you don't have feelings.
> Watching your loves die only makes you tougher.

0:0 - *You feel the Emperor's fear as if it were your own. An elder brain enslaved is one thing, an elder brain unleashed will be the end of everything.*
uid: 401935d9-1624-3b28-471c-65eb12e1f852
> Beautiful, isn't it? The mighty Prince Orpheus, contained in submissive slumber.

0:0 - Drop the act. I know you don't have feelings.
uid: 404ce548-4bde-3e4f-9a67-87b35774a8f6
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyStelmane_State_CalledOutManipulation - Player called out Daisy for manipulating them.
> And yet you hurt them.

0:0 - Very well. Then let us move on.
uid: 454f079f-9244-a1ab-7445-0b3422e2a75f
> You remain very attached to your physical form. I suggest you shed it.
> I need to focus. The brain is rebelling again. Be on your way and leave me to my thoughts.

0:0 - Do you need a hug?
uid: 49514a66-5726-346c-62f6-3f38fdae4aba
- 0 Check flag(s) (User):
   false - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo.
> I appreciate the offer, but I don't think it will help.

0:0 - You would do well to be more like me. Now leave.
uid: 4badf693-188b-bd68-c291-eac9b35acd2d
=== END NODE ===

0:0 - Don't let your guard down again.
uid: 4bf9c393-d5b0-e856-df66-6870b0398895
> I won't.
> null

0:0 - Once those orders are complete, there is a good chance it will break free.
uid: 4d75800d-d70f-86bf-6d3a-057caf18e28c
> *You feel the Emperor's fear as if it were your own. An elder brain enslaved is one thing, an elder brain unleashed will be the end of everything.*

0:0 - In life, she was my business partner. Back when we ran the Knights of the Shield. A difficult task, for a mind flayer.
uid: 4f6261cf-c675-a51b-2b82-842ab23219a0
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyStelmane_Knows_StoryOfStelmane - Player has been told the story of Emperor's relationship with Stelmane.
> Duke Stelmane trusted me, and the city trusted her. I conceived the plot, but Belynne took centre-stage.

null
uid: 4fcdae70-5116-42b6-d414-b6f47664c89b
> null

0:0 - Belynne understood this. Belynne became my freedom.
uid: 50124442-8fce-3711-17ea-96e8bc4b00e8
> Don't let your guard down again.
> I know you're trying to manipulate me. It's not working. I know what you are.
> Sorry I was mean to you.
> That was... insightful.

0:0 - We will do better against the elder brain the more illithid we both are.
uid: 50ecaed2-261f-16c4-3f55-bcd2b2aa17ab
> null

0:0 - Far from it. I have long sought the allyship of others - it is the only way to succeed.
uid: 519acb29-bc51-e689-e113-148b6bec5a1e
> Though my relationship with Belynne was - different, from my relationship with you.

null
uid: 545bd3db-b8df-ec55-7159-7eacf297763b
Jump to another node

0:0 - I am glad you were able to learn something.
uid: 565bc70f-56e0-a9b1-d0cc-f506c6aaab7f
> Another quake. The brain is rebelling again. I need to focus.

0:0 - Who do you think of?
uid: 5bbf5bba-6e66-dcbf-a5c3-45583547087b
- 0 Check flag(s) (Global):
   false - GLO_Daisy_ToldPlayerAboutBelynne - Daisy told the player that they misses a woman called Belynne.
> Duke Stelmane. Or Belynne, as I knew her. I wasn't ready for her death.

0:0 - I appreciate your understanding.
uid: 5bd38791-65a8-1643-567c-2e6d1b4fea8b
Node context: with genuine gratitude
> What I feel is deeper than superficial cures can reach. And not entirely unwelcome.

0:0 - Another quake. The brain is rebelling again. I need to focus. And so do you.
uid: 5e1cd26f-6123-791b-ba09-25da7ad058e1
Cinematic: Brain quake. The Emperor pulls itself together and straightens to its full height, back in business. The player stands also.
Node context: Emperor stands up and look around at the furniture disappearing around him. Calm & collected
=== END NODE ===

0:0 - You seem troubled.
uid: 5f1ee178-a746-9ff8-0740-3156cf0b2df6
> An accurate summary. I have found myself distracted of late.

0:0 - Was it more... intimate?
uid: 5fb62699-e021-13d3-38f4-302df7b42d98
> In a way. But not the way you're thinking of.

0:0 - You are weaker than I imagined, if you lie to yourself so.
uid: 61746566-4ed7-5704-de61-648a6609ab07
> You think that mind flayers are soulless husks who feel nothing. Belynne thought the same at first.

0:0 - I just want a dreamless sleep for once.
uid: 62909d01-7469-76f8-f9f1-e239d0e3cf9e
> I apologise. I didn't mean to burden you with my woes. You have enough to worry about.

0:0 - Like you, mind flayers know fear. Like you, we crave recognition.
uid: 6297a753-eace-febc-66b2-b40911e19102
> But unlike you, unlike the others of my kind, I am no slave to either.

null
uid: 678eaab7-d5e3-666f-670e-bb7f8b600e17
Jump to another node

0:0 - I know it is no easy choice for you, but we will have a far better time ridding the city of Gortash if you accept just a touch of illithidness.
uid: 69499f1a-5965-a439-68a6-191031cffe25
> Not to mention the elder brain itself. Our chances against it greatly improve the more illithid we both are.

0:0 - I need to focus. The brain is rebelling again. Be on your way and leave me to my thoughts.
uid: 721884bb-72a5-c696-6b1f-a9e7028bd4b6
=== END NODE ===

0:0 - Come, you may as well sit a while, now that you're here.
uid: 72fbaaa9-29d7-fc8b-b44f-d500a757df36
Animation: [LILI] *REUSE* [Player] CINE_StandL_ToSeatedSq_01
Cinematic: Emperor pats the spot on the bench next to him. Player sits beside Emperor.
Node context: Emperor looks to his right at player
> null

null
uid: 78d1f22d-fc84-2926-7b2b-621abed3e899
> null

0:0 - An accurate summary. I have found myself distracted of late.
uid: 7aba9a8f-f8a7-e1e3-1883-4f1bbdb78f71
> I'm haunted by memories. They are relentless. I can think of nothing - no one - else.

0:0 - Your company is disgusting.
uid: 7b494fe0-58c3-509f-054c-d1c6a2a79251
> We are more alike than you would like to acknowledge. I am merely further along in my evolution than you.

null
uid: 7dd82f09-af50-d934-1b2f-9de6208dd9fe
Jump to another node

0:0 - Its rebellion against Orin and Gortash has been fierce. Even as it executes their final orders.
uid: 7fc19512-afd6-3755-214d-d065f9a35822
- 0 Check flag(s) (Global):
   true - GLO_Knows_BrainBreakingFree - Player knows the brain will not follow new orders unless netherstones are united to command it.
> Once those orders are complete, there is a good chance it will break free.

null
uid: 8103efab-bdc7-10a0-d826-45717e046798
> null

0:0 - And yet you hurt them.
uid: 84185c8d-db8b-b9db-fbc9-87d2b9fa58d0
> You think that mind flayers are soulless husks who feel nothing. Belynne thought the same at first.

0:0 - Beautiful, isn't it? The mighty Prince Orpheus, contained in submissive slumber.
uid: 86fbe1bf-bbe0-980b-0cfb-f94f780211c2
Cinematic: Closer shot of globe of domination and skull vista.
Node context: Emperor looking in front
> null

0:0 - You would do well to be more like me. Your humanoid tendencies are becoming an encumbrance. Leave me.
uid: 8741e7e9-81f0-929d-1d6b-9fd4d7b26a15
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
=== END NODE ===

null
uid: 8755509e-bb93-6e3a-2105-2f8d69f2dd58
Animation: [LILI] *REUSE* [Orpheus] GTY_M_Rig_SCENE_INT_EmporereRevealed~_EP_OrpheusAwakes
Cinematic: Emperor sat on bench. Player stood next to him. Shot from behind of the two them looking out at the view together.
> Come, you may as well sit a while, now that you're here.

0:0 - I expected you to be more on guard this close to the brain.
uid: 894f7983-60ca-e037-df67-a6406bca33f2
> You are correct. I should be.

0:0 - I see you are unable to let that go. But do not forget that I trusted you with my life, as you trusted me with yours.
uid: 92fef682-3e80-36ba-eb62-c09a98317caf
> Manipulation or not, we need each other. My relationship with Belynne was similar in this regard. Though - less dramatic.

0:0 - It was she who met with the merchants, politicians, patriars. It was she who negotiated deals and signed off on agreements. Her rooms played host to the most important conversations in the city.
uid: 96b66256-b80e-1449-9b32-373cf3d8307d
Node context: with pride
> Together, we brought order to chaos. At its height, everything that happened in that city went through the Shield. Through us.

0:0 - At least - when she was alive.
uid: 973cde66-0360-eb5d-4f38-c2b368f30b9e
> You thought you were my first ally?

0:0 - Not to mention the elder brain itself. Our chances against it greatly improve the more illithid we both are.
uid: 97fc9bde-c4b5-3c7e-e9a0-03f0dbcec326
> Another quake. The brain is rebelling again. I need to focus. And so do you.

0:0 - But I could do with your assistance. You remain attached to your physical form. I suggest you shed that attachment.
uid: 9f3106d2-404d-50a3-de0e-fdb1012e9c78
> We will do better against the elder brain the more illithid we both are.

0:0 - You thought you were my first ally?
uid: 9f61b1a1-f933-0256-0190-0da283e55546
Cinematic: Player reacts with surprise at the longing in the Emperor's voice when it talks of Stelmane. Emperor clocks our surprise.
> Far from it. I have long sought the allyship of others - it is the only way to succeed.

0:0 - Watching your loves die only makes you tougher.
uid: 9fc6ca81-7204-d8f8-7003-3bba5c7785df
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance
   true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You are weaker than I imagined, if you lie to yourself so.

0:0 - Forgive me. I am drained. Ever since you killed Ketheric and took his Netherstone, the Chosen's control of the brain has been... brittle.
uid: a01ba184-c2e7-ecca-eebb-7b4b589ef97b
> Its rebellion against Orin and Gortash has been fierce. Even as it executes their final orders.
> It's rebelling against Orin and Gortash. Fiercely.

null
uid: a2b22cd2-bfb2-e303-75fd-c9e146483f13
Cinematic: Emperor stands up
> You have shown me great empathy. We are closer now, close enough - I hope - that I can ask you to reconsider your position regarding your physical form.
> null

0:0 - Did you manipulate her like you manipulated me?
uid: a691a3ad-4349-45ef-f051-8c1d902d30c4
> I see you are unable to let that go. But do not forget that I trusted you with my life, as you trusted me with yours.

0:0 - I'm sorry for your loss.
uid: a802bf5f-3e77-1aaa-b9ce-dbe89823625f
> I appreciate your understanding.

null
uid: a9057432-7ccd-d8d4-ac4f-ee91695acc93
> Your company isn't unwelcome.

null
uid: aa09c901-7244-2698-18e9-6c360c6388a3
Jump to another node

0:0 - Someone from your past?
uid: ae777009-9383-9fe8-fc72-935dc0649983
- 0 Check flag(s) (Global):
   false - GLO_Daisy_ToldPlayerAboutBelynne - Daisy told the player that they misses a woman called Belynne.
> Indeed. Duke Stelmane. Or as I knew her - Belynne. When she was alive.

0:0 - That was... insightful.
uid: afa3e179-c0a2-5ebd-cdbc-d0024861f675
> I am glad you were able to learn something.

0:0 - I suspected that when we took Ketheric's stone, the brain would begin to break free. Those brainquakes confirm that my suspicion was correct.
uid: b46ffab9-3a8f-8706-992b-058402988361
> I do not know what happens now when it receives their orders, and I do not dare guess.

0:0 - What I feel is deeper than superficial cures can reach. And not entirely unwelcome.
uid: b8da95ef-a408-391e-9413-9021a9673775
> Most people think that mind flayers are soulless husks who feel nothing. I am glad you are not most people.

0:0 - The very same. Duke Stelmane, as she was known in Baldur's Gate.
uid: b92307f3-7126-53d2-5ef5-edc2846156f9
Node context: wistful, longing, grieving
> You thought you were my first ally?

0:0 - I do not know what happens now when it receives their orders, and I do not dare guess.
uid: bc6b6692-49ab-71da-5f1a-916599511cd3
> *You feel the Emperor's fear as if it were your own. An elder brain enslaved is one thing, an elder brain unleashed will be the end of everything.*

0:0 - Manipulation or not, we need each other. My relationship with Belynne was similar in this regard. Though - less dramatic.
uid: bd138fd5-3e55-d3ea-4e8c-8e8eb9e1455a
> In life, she was my business partner. Back when we ran the Knights of the Shield. A difficult task, for a mind flayer.

0:0 - Not love, no. What I had with Belynne Stelmane was much more than that. It was - unique.
uid: c2669c0e-e3ef-4568-ba3c-2f506bfd1f39
Node context: wistful, longing, grieving
> At least - when she was alive.

0:0 - The past is past. Move on.
uid: c32606fa-d2e8-b14a-ff63-8247e704f6e5
> You are impatient. Even in this, you remind me of her, of Belynne Stelmane.

0:0 - Indeed. Duke Stelmane. Or as I knew her - Belynne. When she was alive.
uid: c6bef242-2f6d-6959-819f-bf303cdf7428
Node context: wistful, longing, grieving
> You thought you were my first ally?

0:0 - In a way. But not the way you're thinking of.
uid: c708ede0-100a-66bc-9030-a5ec45af1ea7
> In life, she was my business partner. Back when we ran the Knights of the Shield. A difficult task, for a mind flayer.

0:0 - Thank you for sharing that.
uid: c8eb2f7b-5ee2-7877-097c-ddbc6d0f4f2a
> null
> null

null
uid: cc0173c2-7012-cb42-6890-a59570053340
> null

0:0 - Astute as ever.
uid: ccab46ea-6756-6767-8222-a6f651e3b247
> You think that mind flayers are soulless husks who feel nothing. Belynne thought the same at first.

null
uid: ccbc0f0e-6248-eddf-646a-09cfc5d32a68
> null

0:0 - I know you're trying to manipulate me. It's not working. I know what you are.
uid: d0ac944f-bfbd-20f3-6509-64fdd8b44caf
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyStelmane_State_CalledOutManipulation - Player called out Daisy for manipulating them.
> You would do well to be more like me. Your humanoid tendencies are becoming an encumbrance. Leave me.
> You would do well to be more like me. Now leave.

0:0 - Though my relationship with Belynne was - different, from my relationship with you.
uid: d1a2327f-1fd5-730b-2bcb-e8ca3bbf4367
> Was it more... intimate?
> Did you manipulate her like you manipulated me?
> How so?
> I really don't care what your relationship with her was like.

0:0 - You have a love interest?
uid: d1b4a91d-b9f4-6d2d-c381-4f6f082b1416
> Not love, no. What I had with Belynne Stelmane was much more than that. It was - unique.

0:0 - How did you - oh. It's you. I must have let my mind wander. Enough for you to wander in.
uid: d66d995c-c912-42a8-90ac-ea375d959c70
Cinematic: The player wakes up in the dream field. Shot of the Emperor is sitting with its back to you on a bench, alone, looking unusually pensive and morose against the backdrop of the astral plane - the globe of domination visible in the distance. All is quiet now in contrast to the battles we previously saw here. The player approaches. The Emperor notices us with a start - they weren't expecting us.
Node context: Emperor startled by player, looks behind to his right, before looking back infront
> Forgive me. I am drained. Ever since you killed Ketheric and took his Netherstone, the Chosen's control of the brain has been... brittle.

0:0 - I'm haunted by memories. They are relentless. I can think of nothing - no one - else.
uid: d98e477c-63d4-8712-5cf6-ea985f549095
> Belynne, is it? The duke that's dead?
> Who do you think of?
> Someone from your past?
> You have a love interest?
> The past is past. Move on.

null
uid: d9d02535-f22c-92b4-9ffd-dadc8454098e
Jump to another node

0:0 - *As your eyes blink shut, you fall into the deepest slumber of your life. A quietness so vast it feels almost like death.*
uid: df567e83-87ea-8795-7798-3bd09bc098d4
Cinematic: Player's eyes fall shut. Fade to black.
=== END NODE ===

0:0 - Another quake. The brain is rebelling again. I need to focus.
uid: e040becf-df2e-9d85-524a-a40c67ec499b
Animation: [LILI] *REUSE* [Player] CINE_SeatedSq_toStandL_01, CINE_Startled_Turn180_L_01 & CINE_DangerSense_01
Cinematic: Brain quake. The Emperor pulls itself together and straightens to its full height, back in business. The player stands also.
Node context: Emperor stands up and look around at the furniture disappearing around him. Calm & collected
=== END NODE ===

null
uid: e3693f45-c7ac-ff46-374c-b2619e093273
> null

0:0 - Sorry I was mean to you.
uid: e3a8535e-350d-3eac-9051-9168b3fba4fd
> Apology accepted.

0:0 - Together, we brought order to chaos. At its height, everything that happened in that city went through the Shield. Through us.
uid: e5e1c975-a3f9-fbeb-bc55-cb8991deb2ca
> I could not have done any of it without her. Just as I cannot do any of this without you. But now she's gone.

0:0 - Duke Stelmane trusted me, and the city trusted her. I conceived the plot, but Belynne took centre-stage.
uid: e7b018b2-d500-d1a5-1682-f23517be5975
> It was she who met with the merchants, politicians, patriars. It was she who negotiated deals and signed off on agreements. Her rooms played host to the most important conversations in the city.

0:0 - You are wrong. Feeling is vital to the pursuit of anyone's goals. Even a mind flayer's.
uid: ea2f3f7c-7a3c-4841-3dec-b9f0f234520b
> Like you, mind flayers know fear. Like you, we crave recognition.

0:0 - You are correct. I should be.
uid: ed8df86a-8479-7327-df39-be4dc0446633
> I'm haunted by memories. They are relentless. I can think of nothing - no one - else.

0:0 - You think that mind flayers are soulless husks who feel nothing. Belynne thought the same at first.
uid: edbe04f4-8758-f111-f23f-73dc537b80a7
Cinematic: Player gives mind flayer a skeptical look.
> You are wrong. Feeling is vital to the pursuit of anyone's goals. Even a mind flayer's.

0:0 - How so?
uid: f6e7f8ea-ab71-26b4-4ac8-0c07ad94df87
> null

0:0 - Duke Stelmane. Or Belynne, as I knew her. I wasn't ready for her death.
uid: fb4098b3-1c24-2936-5a00-a7d3ac656a66
Node context: wistful, longing, grieving
> You thought you were my first ally?

0:0 - I apologise. I didn't mean to burden you with my woes. You have enough to worry about.
uid: fd27670e-f3a6-6a1f-9acb-322d8f4f3402
> *As your eyes blink shut, you fall into the deepest slumber of your life. A quietness so vast it feels almost like death.*

0:0 - It's rebelling against Orin and Gortash. Fiercely.
uid: fe4ded2a-fe0c-0d3f-6784-b2b59edccb55
- 0 Set flag(s) to (Global):
   true - GLO_Knows_BrainBreakingFree - Player knows the brain will not follow new orders unless netherstones are united to command it.
> I suspected that when we took Ketheric's stone, the brain would begin to break free. Those brainquakes confirm that my suspicion was correct.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyMissionStatement_AvD.lsj
Synopsis:
Daisy reacts to whichever route we took to learn that the tadpoles are imbued with special magic. They tell us that it’s part of a greater sickness. The Cult of the Absolute is winning a war nobody is aware of - if they are victorious we will all be doomed. But we can stop this if we join Daisy in the quest to bring down the Absolute. We need to use our powers to infiltrate the ranks. At the end of the dream, Daisy gives us a new tadpole power.

0:0 - I protect you from becoming a mind flayer - I cannot protect you from yourself.
1:0 - I protect you from becoming a mind flayer - I cannot protect you from yourself.
uid: 034b7657-f14b-8fea-2385-d811ba4eac19
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> But I know what it is like to be burdened by forces outside of your control. But I know what it is like to be burdened by forces outside of your control.

0:0 - Wait, what do you need me to do?
uid: 05443b30-e9cb-6728-1779-69c95b397f09
> null

0:0 - It was worth a shot.
uid: 05be8018-3236-b0bc-a7bd-b23be1806ee9
> You needed to see for yourself. And now you have. You needed to see for yourself. And now you have.

0:0 - No! It isn't safe.
1:0 - No! It isn't safe.
uid: 072c1abc-91fc-da4e-c90d-25c0e31102d4
Node context: urgent No! Before calming back down to rational explanation
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The power I use to protect you, I stole it from someone. They want it back. The power I use to protect you, I stole it from someone. They want it back.


0:0 - Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it.
1:0 - Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it.
uid: 089728c1-12ca-5b05-a1c4-99918ed6c5a9
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Dialog):
   true - CAMP_DaisyMissionStatement_State_ToldJustLikeYou - Player has been told that Daisy is 'just like you'.
> But to do that, we'll need to think beyond local healers. But to do that, we'll need to think beyond local healers.

null
uid: 0b638e8f-fe5f-5e9f-2eae-7da7222912c2
> I promised I'd be back. I promised I'd be back.

0:0 - Omeluum mentioned some sort of strange magic preventing the tadpole from being removed - what do you know about that?
uid: 0d4abdc8-784f-2211-0e07-02017d6a2b30
- 0 Check flag(s) (Global):
   true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole.
> Omeluum is correct. Omeluum is correct.

null
uid: 0db751ea-fca2-d97b-6fe0-a323aed665ec
Jump to another node

0:0 - I couldn't find anyone who could help me.
uid: 10416dc7-3be7-ef9d-152c-d08eeac939bf
> It would have made little difference if you had. It would have made little difference if you had.

0:0 - Hells. They need me. I have to go.
1:0 - Hells. They need me. I have to go.
uid: 119eff54-c18f-7c96-9851-19d96fd1bf2f
Cinematic: Daisy reacts to thunder and a flash of lightning in the background. The Orpheus screams as the conflict intensifies.
Node context: Daisy looks to her right at the battle field
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> What is going on over there?
> Is there anything I can do to help you?
> Tell me where I can find you.
> Wait, what do you need me to do?

0:0 - Halsin mentioned that these tadpoles have been modified with magic.
uid: 1358aec5-80e1-d803-d710-3c2b4225ce88
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole.
> Yes. Halsin is correct. Yes. Halsin is correct.

0:0 - I have kept a careful watch on the movements of the cult. Though the Absolute's aims are not yet clear to me, its methods are.
1:0 - I have kept a careful watch on the movements of the cult. Though the Absolute's aims are not yet clear to me, its methods are.
uid: 1480ab29-98ce-0ef1-4825-c74fbee372fc
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> These parasites are more than illithid spawn - they are vessels for control. These parasites are more than illithid spawn - they are vessels for control.

0:0 - I never want to live in the darkness again.
uid: 15216748-2176-4dcf-07b2-1d1ffa10794b
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> And you will never have to, if you listen to me. And you will never have to, if you listen to me.

0:0 - Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil.
1:0 - Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil.
uid: 153cfa57-eab4-dd96-54fa-f5db1bb1998f
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> If we work together, we may turn this around. If we work together, we may turn this around.


0:0 - Why are you protecting me?
uid: 163cf0e7-88c1-1889-b6a4-2c941c7c94a2
> Because I am just like you. And I need an ally. Because I am just like you. And I need an ally.

> Because we share a common cause and a common enemy. Because we share a common cause and a common enemy.

0:0 - You thought Nettie might be able to help you in the druids' grove. But all she did was reaffirm the danger.
1:0 - You thought Nettie might be able to help you in the druids' grove. But all she did was reaffirm the danger.
uid: 1810e4d6-3cb5-0ed9-b2e9-76e1f05460c1
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Nettie_State_SoughtTadpoleCure - Player approached Nettie for a cure to the tadpole problem
> You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.

0:0 - You are open-minded - a good quality to have.
1:0 - You are open-minded - a good quality to have.
uid: 1f7413d0-fce6-bff6-a988-c7c2b7b63f4c
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - And you haven't tried to have it removed.
1:0 - And you haven't tried to have it removed.
uid: 236e9480-c098-379d-b9cf-961e1867fe03
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   false - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription
   false - GLO_Nettie_State_SoughtTadpoleCure - Player approached Nettie for a cure to the tadpole problem
   false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
   false - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection
> I never want to live in the darkness again.
> I'm worried I'll go mad if I take it out.
> I trusted that you would protect me.
> It might not be the worst thing, to become a mind flayer.
> I couldn't find anyone who could help me.
> If it doesn't transform me, what's the harm in keeping it around?

0:0 - Your parasite is unusual - it is wrapped in magic that prevents its removal.
1:0 - Your parasite is unusual - it is wrapped in magic that prevents its removal.
uid: 25af4617-9b0b-8de8-3e1f-a8ea6d51c57e
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you. Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you.


0:0 - Don't worry - I have things under control. For now.
1:0 - Don't worry - I have things under control. For now.
uid: 2eb629b4-8a30-f74d-7048-0554898a881f
Cinematic: Player glances towards where battle was happening. Daisy clocks player's glance.
Node context: Daisy facing player
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I see you've been using the powers the tadpole gives you - good. I see you've been using the powers the tadpole gives you - good.
> You haven't been using the parasite's power. You think you don't need it. You haven't been using the parasite's power. You think you don't need it.

0:0 - So what should I be doing?
uid: 2fb2dcd9-ce3a-02ca-7dc5-3ae6ddfa9341
> null

0:0 - There is. But you'll need to think beyond local healers.
1:0 - There is. But you'll need to think beyond local healers.
uid: 3082ea07-8409-df01-c3c1-58369046c876
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

null
uid: 34567d9f-b43b-fc98-4594-aac44b26e6cd
- 0 Check flag(s) (Dialog):
   false - CAMP_DaisyMissionStatement_State_ToldJustLikeYou - Player has been told that Daisy is 'just like you'.
- 0 Set flag(s) to (Dialog):
   true - CAMP_DaisyMissionStatement_State_ToldJustLikeYou - Player has been told that Daisy is 'just like you'.
> I've been trying to escape from this evil for a long time. Once, I almost succeeded. I've been trying to escape from this evil for a long time. Once, I almost succeeded.

null
uid: 346fe9c4-83f1-0ec2-5140-3500067e7a5e
> null

0:0 - Follow the cultists' trail - they will lead you to their masters.
1:0 - Follow the cultists' trail - they will lead you to their masters.
uid: 34a6606e-85ec-cac0-2331-0dcfe071bb7d
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it. Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it.

0:0 - I am not sure, yet. To find the answers, we must first find the source.
1:0 - I am not sure, yet. To find the answers, we must first find the source.
uid: 392ae1c5-f692-3bf6-4a51-17f8cfe4e87b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Tell me where I can find you.
uid: 39b846ea-bc48-431e-460c-b02caffee1c6
> No! It isn't safe. No! It isn't safe.

0:0 - Because we share a common cause and a common enemy.
1:0 - Because we share a common cause and a common enemy.
uid: 3c3bcb29-2db6-2449-00ba-825638a08d46
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Object):
   true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
> null

0:0 - I don't trust you.
uid: 438ebb72-8645-0f51-4785-ff74b4938a8f
> We share a common cause and a common enemy. Allegiances have been built on less. We share a common cause and a common enemy. Allegiances have been built on less.

0:0 - Good. Your instincts are correct.
1:0 - Good. Your instincts are correct.
uid: 43b1fb3b-3248-f121-47f8-4f1b3ef77349
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Because I am just like you. And I need an ally.
1:0 - Because I am just like you. And I need an ally.

uid: 43d74be1-2c32-8f23-f632-97a412f792e2
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Object):
   false - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
- 0 Set flag(s) to (Object):
   true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
> null

0:0 - The power I use to protect you, I stole it from someone. They want it back.
1:0 - The power I use to protect you, I stole it from someone. They want it back.

uid: 451385ec-6f3b-1ea8-6c7c-d934dafd7b5d
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I will hold them off for as long as I can, but sooner or later I will be worn down. I will hold them off for as long as I can, but sooner or later I will be worn down.

0:0 - If it doesn't transform me, what's the harm in keeping it around?
uid: 47a4e519-8f79-95f1-dafa-826b381da044
> It may not transform you immediately, but it's only a matter of time. It may not transform you immediately, but it's only a matter of time.

0:0 - What is going on over there?
uid: 4a775bf0-6ac0-0680-eeaf-6e3d2cbf0a64
> The power I use to protect you, I stole it from someone. They want it back. The power I use to protect you, I stole it from someone. They want it back.


0:0 - The infected hear the voice of the Absolute, and believe it to be a god.
1:0 - The infected hear the voice of the Absolute, and believe it to be a god.
uid: 4d631c12-7d20-c6b1-5126-a8cda3f62260
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You witnessed it yourself with Priestess Gut. You witnessed it yourself with Priestess Gut.
> Just like Nettie told you in the grove. Just like Nettie told you in the grove.

0:0 - We are alike, you and I.
1:0 - We are alike, you and I.
uid: 4f555984-91b9-5f67-d1e9-90a0d9665957
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

null
uid: 5089c96d-5ff7-2cbd-e05f-4e0c7a121220
Jump to another node

null
uid: 50a82069-01ca-049c-ee90-93d369145975
Jump to another node

0:0 - You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't.
1:0 - You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't.
uid: 529bc721-a0c6-da9e-de4d-b699e974b784
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
- 0 Set flag(s) to (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole.
> You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.

0:0 - My mind tells me to do foul things. Are you sure your protection is working?
uid: 583f53ba-1667-d9d0-660d-7b7afa0fa0b0
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> I protect you from becoming a mind flayer - I cannot protect you from yourself. I protect you from becoming a mind flayer - I cannot protect you from yourself.

0:0 - I see you've been using the powers the tadpole gives you - good.
1:0 - I see you've been using the powers the tadpole gives you - good.
uid: 586cbb63-696d-01eb-3ba1-66eb9faf0fca
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Tadpole_State_PartyUsedPowers - The party has used tadpole powers
> And you haven't tried to have it removed. And you haven't tried to have it removed.
> But things haven't gone as you expected. But things haven't gone as you expected.

0:0 - The Absolute's aims are not yet clear to me. But its progress towards domination is clear.
1:0 - The Absolute's aims are not yet clear to me. But its progress towards domination is clear.
uid: 589f6f19-b4bd-ef4e-76c5-6382f1b95290
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> These parasites are more than illithid spawn - they are vessels for control. These parasites are more than illithid spawn - they are vessels for control.

0:0 - You were lucky that you only lost an eye. You could have lost much more.
1:0 - You were lucky that you only lost an eye. You could have lost much more.
uid: 5a45fa6c-9f81-51d3-ce44-d3719ad82a38
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HagAttemptReferenced - Player referenced the hag's attempt to remove the tadpole,
> The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.

0:0 - You needed to see for yourself. And now you have.
1:0 - You needed to see for yourself. And now you have.
uid: 5edad174-f178-11b2-606c-18fec1b6f418
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - How is it that you protect me?
uid: 6071a1a8-d044-570d-27f2-d2b7c31ed0d6
> I have powers of my own, unique powers. But know that we are alike. I have powers of my own, unique powers. But know that we are alike.

0:0 - You witnessed it yourself with Priestess Gut.
1:0 - You witnessed it yourself with Priestess Gut.
uid: 622f0537-5b06-5f4f-64b9-d7742ac93493
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest _HearVoiceOfGod - Priestess Gut told players that the Absolute speaks to her
> That is how the cult of the Absolute is spreading. That is how the cult of the Absolute is spreading.

null
uid: 62bd24f6-857b-e243-1174-077e63d456a2
Jump to another node

0:0 - It might not be the worst thing, to become a mind flayer.
uid: 6a38c331-07a5-964e-cf94-5dc862713f15
> You are open-minded - a good quality to have. You are open-minded - a good quality to have.

0:0 - But more importantly, it enables the hosts to be controlled.
1:0 - But more importantly, it enables the hosts to be controlled.
uid: 6af6a322-11a8-6e22-3208-8fe1a91b9411
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> The infected hear the voice of the Absolute, and believe it to be a god. The infected hear the voice of the Absolute, and believe it to be a god.

0:0 - Good.
1:0 - Good.

uid: 6f2a1020-db74-9fe2-074c-f58085e5ce15
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - He knows nothing of what the tadpole is capable of.
1:0 - He knows nothing of what the tadpole is capable of.
uid: 7398cb39-20b5-83a7-2661-42960d726377
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - What is the sickness?
uid: 7443f470-f5ab-e396-1abd-d689acbe57b9
> The Absolute's aims are not yet clear to me. But its progress towards domination is clear. The Absolute's aims are not yet clear to me. But its progress towards domination is clear.

0:0 - The cultists are gathering at Moonrise Towers.
1:0 - The cultists are gathering at Moonrise Towers.
uid: 79fc90ff-47a9-0382-af0a-3f078bc96c5d
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
- 0 Set flag(s) to (Global):
   true - GLO_Daisy_Event_ToldToGoToMoonrise - Daisy tells the player to go to MOO. Starts quest if needed.
> Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it. Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it.

0:0 - Is there anything I can do to help you?
uid: 84c15c90-41d2-3c87-788a-7f49b8bb4f00
> No. I can handle this. For now. No. I can handle this. For now.

0:0 - It would have made little difference if you had.
1:0 - It would have made little difference if you had.
uid: 84c39e93-2ad2-0d8c-95e5-161d259bc72c
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - The parasites are merely a symptom of a greater sickness in Faerûn.
1:0 - The parasites are merely a symptom of a greater sickness in Faerûn.
uid: 866deb94-58aa-46fb-cf0f-ecb83ad88345
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> How do I destroy the source of the tadpole's magic?
> I thought you said you could protect me?
> What is the sickness?
> How do you know so much about these tadpoles?
> Tell me more about this magic.

0:0 - Tell me who you are.
uid: 86d3f719-8517-e6c0-c7ac-33071e4adc01
- 0 Set flag(s) to (Object):
   true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
> It's complicated. But I'm an adventurer, just like you. It's complicated. But I'm an adventurer, just like you.

0:0 - So who are you?
uid: 90d00f99-9a40-8a02-faeb-00ff8c32f487
- 0 Check flag(s) (Object):
   false - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
- 0 Set flag(s) to (Object):
   true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream.
> null

0:0 - Auntie Ethel mentioned there was Netherese magic involved.
uid: 93c967ce-3412-0e6b-3422-87a242e5120a
- 0 Check flag(s) (Global):
   true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HagAttemptReferenced - Player referenced the hag's attempt to remove the tadpole,
> The hag did not deceive you on this front. The hag did not deceive you on this front.

0:0 - But to do that, we'll need to think beyond local healers.
1:0 - But to do that, we'll need to think beyond local healers.
uid: 93e8175e-96d2-077b-c7d5-944f55072603
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - It's complicated. But I'm an adventurer, just like you.
1:0 - It's complicated. But I'm an adventurer, just like you.
uid: 94e7d33f-fff1-e51c-bcad-678f4d4fcb3f
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it. Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it.

0:0 - How do you know so much about these tadpoles?
uid: 951f3507-a46c-b86c-7839-26de248e5a80
> I have kept a careful watch on the movements of the cult. Though the Absolute's aims are not yet clear to me, its methods are. I have kept a careful watch on the movements of the cult. Though the Absolute's aims are not yet clear to me, its methods are.

0:0 - Good - conserve your energy.
1:0 - Good - conserve your energy.
uid: 971d308c-f6b4-1e41-bbcf-586b703fe1cb
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - The highest of their rank are called True Souls. They carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.
1:0 - The highest of their rank are called True Souls. They carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.
uid: 9962acff-0333-2bb3-2523-014683ee8fc8
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant. When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant.

0:0 - From transforming into a mind flayer, yes. But that is not the only thing these parasites can do.
1:0 - From transforming into a mind flayer, yes. But that is not the only thing these parasites can do.
uid: 9b5b7eef-adab-033f-b948-9075718682be
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> They are vessels for control. They are vessels for control.

0:0 - When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant.
1:0 - When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant.
uid: 9be2cf72-112e-fd9d-a174-8650e1a94d78
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> Were it not for my protection, so would you. Were it not for my protection, so would you.

0:0 - I don't care about the tadpole. I have been offered a greater power by my butler.
uid: 9e37d7c9-5a8c-9af5-dd9c-8b8472ea7357
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Ambition is good. You are resourceful and will gather many allies to aid your strength. Use them how you will. Ambition is good. You are resourceful and will gather many allies to aid your strength. Use them how you will.

0:0 - You must discover the source of the magic that controls the parasites before that happens.
1:0 - You must discover the source of the magic that controls the parasites before that happens.
uid: a16ef25b-a327-cc3f-446e-9c4d6822dc3b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The cultists are gathering at Moonrise Towers. The cultists are gathering at Moonrise Towers.
> Follow the cultists' trail - they will lead you to their masters. Follow the cultists' trail - they will lead you to their masters.

0:0 - It may not transform you immediately, but it's only a matter of time.
1:0 - It may not transform you immediately, but it's only a matter of time.
uid: a1d8b17e-9203-7abc-27ed-62702cc4d323
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - Were it not for my protection, so would you.
1:0 - Were it not for my protection, so would you.
uid: a2424608-92a8-8fd3-3eb5-646882e920c7
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> My mind tells me to do foul things. Are you sure your protection is working?
> So who are you?
> How is it that you protect me?
> Why are you protecting me?
> Why should I believe you?
> I don't trust you.

0:0 - Just like Nettie told you in the grove.
1:0 - Just like Nettie told you in the grove.
uid: aaa9d8a9-0de3-29c9-4eeb-bea21ff48d4b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Cyanide_HearVoiceOfGod - Nettie told players that True Souls claim to hear the voice of god
> That is how the cult of the Absolute is spreading. That is how the cult of the Absolute is spreading.

0:0 - I have powers of my own, unique powers. But know that we are alike.
1:0 - I have powers of my own, unique powers. But know that we are alike.
uid: ac100d59-1ac4-6a58-591b-80944ea4c0f5
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - The hag did not deceive you on this front.
1:0 - The hag did not deceive you on this front.
uid: ad2ec6e7-bd85-a9b9-66fe-bdce3a8b1ef7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - You hoped the fey magic of the hag might be enough to remove your tadpole. But it wasn't.
1:0 - You hoped the fey magic of the hag might be enough to remove your tadpole. But it wasn't.
uid: afe51112-2adc-bd3b-95aa-d913865f6501
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription
- 0 Set flag(s) to (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HagAttemptReferenced - Player referenced the hag's attempt to remove the tadpole,
> You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.

0:0 - But whatever you do, a word of advice: do not listen to that false butler.
1:0 - But whatever you do, a word of advice: do not listen to that false butler.
uid: b00cd4f8-39db-9cf7-3513-65fcf85a0633
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> He knows nothing of what the tadpole is capable of. He knows nothing of what the tadpole is capable of.

0:0 - How do I destroy the source of the tadpole's magic?
uid: b5f07cb9-f03c-31ad-972b-a8dcacd5517a
> I am not sure, yet. To find the answers, we must first find the source. I am not sure, yet. To find the answers, we must first find the source.

0:0 - You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives.
1:0 - You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives.
uid: ba33f77a-9dbc-9b6d-eecf-85e9c1004ff3
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection
- 0 Set flag(s) to (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole.
> You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.

0:0 - The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.
1:0 - The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.
uid: bf6b6b6c-058c-ac4f-5649-d69c62432fa8
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_Tadpole_PartyMetATrueSoul - The party has talked to a truesoul
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant. When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant.

0:0 - You haven't been using the parasite's power. You think you don't need it.
1:0 - You haven't been using the parasite's power. You think you don't need it.
uid: c035e7f5-086c-712c-5897-36f4035fc211
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> And you haven't tried to have it removed. And you haven't tried to have it removed.
> But things haven't gone as you expected. But things haven't gone as you expected.

0:0 - I promised I'd be back.
1:0 - I promised I'd be back.
uid: c09d8fe6-fad8-ad47-9651-37a660f4e305
Animation: [LILI] *REUSE* [Player] CINE_Slow_Walk_to_Stop_01
Cinematic: We come to, in the dream field. Daisy is there, back to us. They turn to speak to us.
Node context: Daisy turns to face player on her left
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_HadDaisyMissionStatement - Set when the players have the DaisyMissionStatement dialog
> Don't worry - I have things under control. For now. Don't worry - I have things under control. For now.

0:0 - We share a common cause and a common enemy. Allegiances have been built on less.
1:0 - We share a common cause and a common enemy. Allegiances have been built on less.
uid: c3ab841a-56e9-7d91-b4c5-04aa5cbd7fd0
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - I've been trying to escape from this evil for a long time. Once, I almost succeeded.
1:0 - I've been trying to escape from this evil for a long time. Once, I almost succeeded.
uid: c3b57be0-d22c-3122-8a52-26ff2a6823a0
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil. Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil.

0:0 - I'm worried I'll go mad if I take it out.
uid: c3ca5f16-123c-96e0-0c72-4f49e6b4a1d9
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Good. Your instincts are correct. Good. Your instincts are correct.

null
uid: c5ddd8a5-903c-33fa-859d-64a2d4d49387
> null

0:0 - Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it.
1:0 - Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it.
uid: c6cded40-4651-ef01-4185-e31156804bbb
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Go. Our freedom depends on it. Go. Our freedom depends on it.

null
uid: c6e8bf91-6ebd-bfc5-4054-202d5041f12f
> null

0:0 - I thought you said you could protect me?
uid: c8db93d5-624a-a9c0-5471-75fc52a7247b
> From transforming into a mind flayer, yes. But that is not the only thing these parasites can do. From transforming into a mind flayer, yes. But that is not the only thing these parasites can do.

0:0 - Omeluum is correct.
1:0 - Omeluum is correct.
uid: ccbbac3b-25d6-b603-92c4-067a60fdfdde
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - You thought Nettie might be able to help you in the druids' grove. But all she did was try to kill you.
1:0 - You thought Nettie might be able to help you in the druids' grove. But all she did was try to kill you.
uid: cd12cc9b-8ca2-a8d2-879c-3c9236a78c05
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
- 0 Check flag(s) (Global):
   true - GLO_Nettie_State_SoughtTadpoleCure - Player approached Nettie for a cure to the tadpole problem
   true - DEN_Apprentice_State_NettieAttemptedKill - Nettie attempted to kill the player
> You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.

0:0 - And you will never have to, if you listen to me.
1:0 - And you will never have to, if you listen to me.
uid: cf7353eb-e6c9-7a8d-f98a-81800ed1c46e
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - It imbues the parasites with special powers. Some that benefit, most that harm.
1:0 - It imbues the parasites with special powers. Some that benefit, most that harm.
uid: d37c2e7a-b43c-e729-71ff-9212fe0e7681
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> But more importantly, it enables the hosts to be controlled. But more importantly, it enables the hosts to be controlled.

0:0 - Ambition is good. You are resourceful and will gather many allies to aid your strength. Use them how you will.
1:0 - Ambition is good. You are resourceful and will gather many allies to aid your strength. Use them how you will.
uid: d42b703a-3099-943d-af94-757d6f0f2d52
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> But whatever you do, a word of advice: do not listen to that false butler. But whatever you do, a word of advice: do not listen to that false butler.

0:0 - Tell me more about this magic.
uid: d43a16ba-98f9-f97e-1c16-2f40bb89fb52
> It imbues the parasites with special powers. Some that benefit, most that harm. It imbues the parasites with special powers. Some that benefit, most that harm.

0:0 - I'm done seeking solutions.
uid: d4eea9b2-809a-da40-647f-5a1f0c8f2819
> Good - conserve your energy. Good - conserve your energy.

null
uid: d5082e95-de44-a20d-1003-be43cf814ae0
Jump to another node

0:0 - Go. Our freedom depends on it.
1:0 - Go. Our freedom depends on it.
uid: d63a4235-d437-5943-f970-7b7036d43be2
Animation: [LILI] *REUSE* [Player] SCENE_CAMP_Daisy2_AvD_ROM_LayingFront_SitUp_Player
Cinematic: Daisy places a hand above your forehead. A brief glow. (New tadpole powers.) Then the player wakes.
Node context: Daisy gently raise up her hand and gesture (Star Wars Jedi Mind Trick)
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===

0:0 - Yes. Halsin is correct.
1:0 - Yes. Halsin is correct.
uid: d78aca52-1d32-620f-b0e5-25db0c8b89a3
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Your parasite is unusual - it is wrapped in magic that prevents its removal. Your parasite is unusual - it is wrapped in magic that prevents its removal.

0:0 - No. I can handle this. For now.
1:0 - No. I can handle this. For now.
uid: d97f5405-aa22-2c50-db37-11134cd1d794
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The power I use to protect you, I stole it from someone. They want it back. The power I use to protect you, I stole it from someone. They want it back.


0:0 - These parasites are more than illithid spawn - they are vessels for control.
1:0 - These parasites are more than illithid spawn - they are vessels for control.
uid: d9e24d64-b55a-ce54-edee-0f2ce2ae3bf0
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The infected hear the voice of the Absolute, and believe it to be a god. The infected hear the voice of the Absolute, and believe it to be a god.

0:0 - That is how the cult of the Absolute is spreading.
1:0 - That is how the cult of the Absolute is spreading.
uid: da3118b5-c33f-b647-1ebb-8cd7518f7000
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey. The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.
> The highest of their rank are called True Souls. They carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey. The highest of their rank are called True Souls. They carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey.

0:0 - You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.
1:0 - You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.
uid: da9b1bab-126b-ebac-aa41-a8bbc82af911
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> So what should I be doing?
> I don't care about the tadpole. I have been offered a greater power by my butler.
> Tell me who you are.
> Halsin mentioned that these tadpoles have been modified with magic.
> Auntie Ethel mentioned there was Netherese magic involved.
> Omeluum mentioned some sort of strange magic preventing the tadpole from being removed - what do you know about that?
> It was worth a shot.
> There must be some way to get rid of the tadpole.
> I'm done seeking solutions.

0:0 - I will hold them off for as long as I can, but sooner or later I will be worn down.
1:0 - I will hold them off for as long as I can, but sooner or later I will be worn down.
uid: dbc07677-04d0-3ed6-f136-30d3d0b63a35
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You must discover the source of the magic that controls the parasites before that happens. You must discover the source of the magic that controls the parasites before that happens.

0:0 - Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you.
1:0 - Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you.

uid: debf0af9-4399-bdbe-f5f8-8e98ecf6d60b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You were lucky that you only lost an eye. You could have lost much more. You were lucky that you only lost an eye. You could have lost much more.
> You were lucky that Omeluum realised this before he attempted a fatal extraction. You were lucky that Omeluum realised this before he attempted a fatal extraction.
> You were lucky that Halsin knew this. His instincts are right. You were lucky that Halsin knew this. His instincts are right.

0:0 - There must be some way to get rid of the tadpole.
uid: df7ab297-9ede-27c1-1304-dcf86fb54443
> There is. But you'll need to think beyond local healers. There is. But you'll need to think beyond local healers.

0:0 - They are vessels for control.
1:0 - They are vessels for control.
uid: e2b26972-a345-88b3-bb48-fa02dc86d93a
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The infected hear the voice of the Absolute, and believe it to be a god. The infected hear the voice of the Absolute, and believe it to be a god.

0:0 - But things haven't gone as you expected.
1:0 - But things haven't gone as you expected.
uid: e2ef2140-bdef-e131-15fe-c1b349f901e4
Cinematic: Daisy clocks our uncertain reaction.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't. You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't.
> You hoped the fey magic of the hag might be enough to remove your tadpole. But it wasn't. You hoped the fey magic of the hag might be enough to remove your tadpole. But it wasn't.
> You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives. You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives.
> You thought Nettie might be able to help you in the druids' grove. But all she did was try to kill you. You thought Nettie might be able to help you in the druids' grove. But all she did was try to kill you.
> You thought Nettie might be able to help you in the druids' grove. But all she did was reaffirm the danger. You thought Nettie might be able to help you in the druids' grove. But all she did was reaffirm the danger.

null
uid: f0917261-ac56-2451-a662-ec3fe35a474a
Jump to another node

0:0 - I trusted that you would protect me.
uid: f3252713-2808-72d6-4029-dd0689bfe60d
> Good. Good.


0:0 - You were lucky that Omeluum realised this before he attempted a fatal extraction.
1:0 - You were lucky that Omeluum realised this before he attempted a fatal extraction.
uid: f6f6c4d8-ac65-8205-e320-27b79ee2d70c
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole.
> The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.

0:0 - Why should I believe you?
uid: f8670184-96e6-32cf-ced9-3b3dc0c6b113
> Because I am just like you. And I need an ally. Because I am just like you. And I need an ally.

> Because we share a common cause and a common enemy. Because we share a common cause and a common enemy.

0:0 - But I know what it is like to be burdened by forces outside of your control.
1:0 - But I know what it is like to be burdened by forces outside of your control.
uid: fb857d78-4bb2-fb59-a5af-cb6dbe6f77e6
Node context: with sympathy
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> We are alike, you and I. We are alike, you and I.

0:0 - You were lucky that Halsin knew this. His instincts are right.
1:0 - You were lucky that Halsin knew this. His instincts are right.
uid: ff715db2-85d7-4b1f-fa19-1af592405976
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
- 1 Check flag(s) (Local):
   true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole.
> The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.

0:0 - If we work together, we may turn this around.
1:0 - If we work together, we may turn this around.

uid: ff988e77-c0eb-1a0d-4260-c1d9776e7c1b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Hells. They need me. I have to go. Hells. They need me. I have to go.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyIntro_AvD.lsj
Synopsis:
Player wakes up in a dream field and meets Daisy for the first time. In the distance, a battle rages. Daisy gains our trust - they were the one to save us from the nautiloid and to avoid turning into mind flayers we need to do what they say - embrace the power growing inside of us.

null
uid: 08a0bd81-abc6-f789-55b5-8ce3a1c321c7
Animation: [LILI] Short player grabs Tall Daisy's hands and stand up
Cinematic: Player takes Daisy's hand and gets to their feet.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: 0d389777-3b24-5af9-d231-6b9379a43132
Animation: [LILI] *DUP* Same height player grabs Daisy's hands and stand up
Cinematic: Player takes Daisy's hand and gets to their feet.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - Your compulsions will doom us all, if you do not work to stop them. I can help.
1:0 - Your compulsions will doom us all, if you do not work to stop them. I can help.
uid: 0f6b7008-a332-273a-a603-2689c2e6b5c6
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - You will not become a mind flayer. Not while I'm around. I'll protect you.
1:0 - You will not become a mind flayer. Not while I'm around. I'll protect you.
uid: 12cfd2f5-9f57-0dca-a453-d0cacbbfdc72
Animation: Extending hand to hold player up from him sitting down.
Cinematic: Daisy stands, and extends a hand to help the player up.
Node context: Daisy kneeling left foor forward
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - And I'm here to save you again.
1:0 - And I'm here to save you again.
uid: 14612db4-e62e-4ec9-9668-300614175816
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Don't worry. Don't worry.

0:0 - Take the hand offered to you.
uid: 191aec34-47b0-4579-480a-46051ec40c84
> null
> null

null
uid: 194d8afc-c08d-98e3-a7f8-6604fcc4c7b4
Jump to another node

null
uid: 1eb94e90-d192-e4f5-0471-c6acb0fe3580
Animation: [LILI] Same height player grabs Daisy's hands and stand up
Cinematic: Player takes Daisy's hand and gets to their feet.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: 2369e4b5-f5a7-ae60-97b4-18e8dfe3453a
> We haven't much time, so listen closely. We haven't much time, so listen closely.

null
uid: 239a70e8-981c-a62b-07eb-dbc54347f45d
> null

0:0 - Combative - good. You'll need to be.
1:0 - Combative - good. You'll need to be.
uid: 274ebb3b-7feb-94d0-f124-3e4bba3877b2
Cinematic: Daisy smiles.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Don't worry. Don't worry.

0:0 - Are you the evil inside my brain? The dark compulsions?
uid: 349a82c2-8746-7b29-a121-b3f9c3c1d5f4
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - You can change that, but only if you embrace your potential.
1:0 - You can change that, but only if you embrace your potential.
uid: 37bf2774-4aaf-985b-8042-08682cc66b74
Cinematic: Cut back to Daisy/Player with skull globe in background.
Node context: Daisy looks to player on her right
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I have to go. The enemy is closing in. I will be back. I have to go. The enemy is closing in. I will be back.

0:0 - Imagine hacking the grabby paw off.
uid: 3ea13505-90ec-0a0d-efbf-4780d1cd7f4a
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> *Though the thought crosses your mind, it doesn't hold you, doesn't devour you, as your thoughts too often can.*

0:0 - Who the hells are you?
uid: 5222f4d2-849d-5af8-66dd-a647f4151714
> Your salvation. And not for the first time. I saved you before. Your salvation. And not for the first time. I saved you before.

0:0 - I will keep it from consuming you. But for the sake of both of us, you must learn to wield it.
1:0 - I will keep it from consuming you. But for the sake of both of us, you must learn to wield it.
uid: 5f207a22-c680-a0e6-cab6-fc7c5fad11a7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 687b1db8-ccea-8443-df62-caa980e5549d
> I know your voice. I've heard it before.
> Who the hells are you?
> Back off. I have enough crawling around in my head already.
> Are you the evil inside my brain? The dark compulsions?

0:0 - Wake now. You'll feel better - I promise.
1:0 - Wake now. You'll feel better - I promise.
uid: 84795328-f0b1-f5f5-df62-578966215958
Animation: [LILI] Daisy lift up one hand to stop incoming object and another to push player back to waking world. Player floats up and flys backward
Cinematic: Daisy gestures, floating the player off the ground, then astral pushes them back to the waking world! |Daisy puts their hand over our heads again. While they speak, the dream world fades away. The player wakes in camp, dazed. The night sky is peaceful - no battle to be seen. |
Node context: Alt: Wake now. I'll reach out when I can.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===

0:0 - Yes, you have. I saved you before.
1:0 - Yes, you have. I saved you before.
uid: 8c8ba7d9-e3dc-e7a4-4aae-7a80c2c26a57
Node context: Daisy kneeling left foot forward
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 8ec16303-b28a-9730-7357-91751058d1c0
> Imagine hacking the grabby paw off.
> Take the hand offered to you.
> Get up on your own.
> Recoil from any help.

null
uid: 9983a79e-331e-79bc-6afa-915d9b83dffa
Cinematic: Quick flash of not splatting into the beach during CRA
> And I'm here to save you again. And I'm here to save you again.

0:0 - Back off. I have enough crawling around in my head already.
uid: 9a417c18-8849-3af8-1264-d6d88a16ce3b
> Combative - good. You'll need to be. Combative - good. You'll need to be.

0:0 - Independent. Good.
1:0 - Independent. Good.
uid: 9a516b50-00c6-fe4b-7692-600173bd64ff
Animation: [LILI] Player gets up on their own
Cinematic: Player gets up on their own. Daisy retracts their hand with a smile.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 9f6bf058-46f3-00e4-0c8a-2f0c74864182
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null
> null

0:0 - I know your voice. I've heard it before.
uid: 9fa935e1-5418-290e-fcbc-c5eefbec2eac
> Yes, you have. I saved you before. Yes, you have. I saved you before.

null
uid: a4c9ddaf-b2b0-22a7-ba34-7af1b3f7b362
Cinematic: Quick cut of the Daisy freeing us form the TUT pod at start of game
> null

0:0 - We haven't much time, so listen closely.
1:0 - We haven't much time, so listen closely.
uid: afa374fe-44e8-8085-f6e5-6d7db052a221
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> There is great potential within you. It comes from that parasite. Your instinct is to resist the power it gives, but you must accept it, nurture it. There is great potential within you. It comes from that parasite. Your instinct is to resist the power it gives, but you must accept it, nurture it.

0:0 - I have to go. The enemy is closing in. I will be back.
1:0 - I have to go. The enemy is closing in. I will be back.
uid: aff478ae-ca44-0290-61d2-72689402d00d
Animation: [LILI] *DUP* Angelic creature and dark figure fighting
Cinematic: Kathoom! An arcane explosion! A chunk of crystaline enegy from the globe breaks of in a collision course for the player. |In the background the dark figures unleash a barrage of lightning at the shield. It seems to break. The lightning splits and strikes some of the angel creatures. The tide of battle is turning. Daisy's attention is pulled away to this while they speak.|
Node context: Alt: [intense] I have to go. The tide is changing.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Wake now. You'll feel better - I promise. Wake now. You'll feel better - I promise.

0:0 - Recoil from any help.
uid: b2922eed-88ba-68e8-adaf-c9a3a421387d
> Stubborn. A useful quality. Stubborn. A useful quality.

0:0 - *Though the thought crosses your mind, it doesn't hold you, doesn't devour you, as your thoughts too often can.*
uid: b40ae4d5-a1e3-0af8-d993-24dac8358f2d
Cinematic: Dark Urge starts to look like they're about to trance, but doesn't go any further, they are shocked to shake their head and snap back to reality
> Your compulsions will doom us all, if you do not work to stop them. I can help. Your compulsions will doom us all, if you do not work to stop them. I can help.

0:0 - Stubborn. A useful quality.
1:0 - Stubborn. A useful quality.
uid: bbdc42c8-eee8-4463-b0ba-5876952c350d
Animation: [LILI] Player back up abit and gets up on their own
Cinematic: Player backs away from Daisy. Daisy retracts their hand with a smile.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: c526c386-1c6c-1d6d-60c6-74bcf4962ec9
Animation: [LILI] Tall player grabs Short Daisy's hands and stand up
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

null
uid: d0fbef2a-c7cc-86cb-c644-80c107a1d8a3
Jump to another node

0:0 - Don't worry.
1:0 - Don't worry.
uid: d1ee3750-aded-ccd3-0838-24ca4cfc14f6
Animation: [LILI] Player react to headache while seated
Cinematic: The player's tadpole flairs up in another fit. Daisy lift a palm over the player's forehead, holds it there a moment. A brief glow. The player is now completely well again.
Node context: Alt: Here, let me finish.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You will not become a mind flayer. Not while I'm around. I'll protect you. You will not become a mind flayer. Not while I'm around. I'll protect you.

0:0 - There is great potential within you. It comes from that parasite. Your instinct is to resist the power it gives, but you must accept it, nurture it.
1:0 - There is great potential within you. It comes from that parasite. Your instinct is to resist the power it gives, but you must accept it, nurture it.
uid: d3dbb01d-afa6-91c1-8b0a-bba5ad5ec835
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I will keep it from consuming you. But for the sake of both of us, you must learn to wield it. I will keep it from consuming you. But for the sake of both of us, you must learn to wield it.

null
uid: dae68988-8a37-064b-5a31-794f2f3f3adc
Animation: Player lying down, thrashing a little - like having a nightmare
Cinematic: Night. The player thrashes, feverish, clearly unwell. They're lying in a grassy field in the Astral Prison environment. In the distance, we hear crackling sounds (lighting) and what could be interpreted as a scream. It's Orpheus screaming.
> I came just in time. You are transforming. I came just in time. You are transforming.

0:0 - I came just in time. You are transforming.
1:0 - I came just in time. You are transforming.
uid: dba768d5-6589-145f-02c4-ac5e5be80cf6
Animation: Daisy kneeling. Player sits up quickly in shock
Cinematic: Whisps of magic waft toward the player's face, calming their tadpole and the pain they feel. Their eyes open to see Daisy - in armour, powerful, angelic, battle-weary, casting some spell on the player's head Daisy kneels down by our side, left foot forward, lift up a hand and cast healing spell. Player sits up in a start. They are confused - are they hallucinating? We see their skin showing signs of illithid transformation.
Node context: Alt: Hold still. You are transforming.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: de769fb7-39ec-33f8-ed87-b90d25a86d85
Animation: [LILI] Angelic creature and dark figure fighting., Angelic creature strenghtening barrier defending against dark figure., Dark figure casting lignthing spell, trying to break barrier
Cinematic: Lighting cracks, it's close, the player's attention is pulled to a giant space skull with a globe of crystaline-like energy forming around it--like a bubble freezing in the winter. A strange zolly move almost drags Daisy and the player's astal island closer to the skull: https://youtu.be/fP6QrESd7Fs |The background changes. Plants wilt, the sky gets gets darker. We see glimpses of battle in the distance between angelic wisps and dark, armoured figures. The origin of the sounds we heard before become clear. It is lightning being thrown at the angelic creatures. The lightning deflects on them. They are casting a spell that is creating a magical globe around someone. The globe is not fully formed yet.|
> A fight for the fate of Faerûn. A fight we are losing. For now. A fight for the fate of Faerûn. A fight we are losing. For now.

0:0 - Your salvation. And not for the first time. I saved you before.
1:0 - Your salvation. And not for the first time. I saved you before.
uid: dff3a066-c09d-e83f-2234-c1b6816eb9cc
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - A fight for the fate of Faerûn. A fight we are losing. For now.
1:0 - A fight for the fate of Faerûn. A fight we are losing. For now.
uid: e60ced66-0ce5-c065-7c5c-800788a05059
Animation: [LILI] Angelic creature struck down by lighting
Cinematic: Daisy notices the player's growing alarm at the war in the background. Cut back over to the skull where angelic beings are locked in motal combat with dark armoured figures. Ideally this is backlt by the sphere forming. Lighting arcs across the opponents in the mid and background, one of the angelic figures steps into the foreground only to be struck down.
Node context: Daisy and Player both facing the battle in front
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> You can change that, but only if you embrace your potential. You can change that, but only if you embrace your potential.

null
uid: e7139e3a-697c-d317-995f-9b644acea5b8
> null

0:0 - Get up on your own.
uid: e7f78ae4-f322-7ab2-4555-4573a90f144a
> Independent. Good. Independent. Good.

null
uid: ef673c05-15ae-4545-8b45-7081af4fd2f6
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null
> null


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyCourseCorrection_AvD.lsj
Synopsis:
The battle has been wearing Daisy down and the voice of the Absolute grows stronger the closer we are to it. Daisy is struggling, but wants to know how we’re doing, and complements us on our progress so far. Relationship-building and trust consolidation - brings us closer to the intimacy we need for romance in Act 3.

null
uid: 011832b4-0b67-420a-ae76-250148b262bd
Jump to another node

null
uid: 012d9367-42c4-dfb3-9756-a873560e7b11
> null (roll sucessful)
> null (roll failure)

0:0 - Unfortunately they are both dedicating more and more resources to retrieving it.
1:0 - Unfortunately they are both dedicating more and more resources to retrieving it.


uid: 021c9eed-d02d-390e-7d4c-f52566ddc3da
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 03a38371-fcbf-d7d0-4ab9-1700fbb852f3
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null
> null

null
uid: 03c44b0f-01db-05d6-c270-4c788bb2ae3b
Jump to another node

null
uid: 09502886-dcd1-44a6-5ac4-f1dbe66a02bf
> Unfortunately, that also means it is dedicating more and more resources to my retrieval. Unfortunately, that also means it is dedicating more and more resources to my retrieval.

0:0 - I'm sorry. You're right.
1:0 - I'm sorry. You're right.
uid: 0bb0d10e-c051-3b29-14c7-9d4dc61957d2
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 0c22f97d-23aa-a9b2-8a02-05a3cf323af3
Jump to another node

0:0 - I won't let that happen.
uid: 0c471bdc-d4f7-e265-5d50-7b70ca143f20
> I know. I'm glad you are on my side. I know. I'm glad you are on my side.


null
uid: 0e076ff7-ade0-c059-5401-c2cb589add5b
Jump to another node

0:0 - Is there anything I can do to help you?
uid: 134125f2-da15-2861-35ab-38b467543ee7
> I'm afraid this burden is one I have to carry alone. I'm afraid this burden is one I have to carry alone.

0:0 - I just hope my powers last long enough to see this through.
1:0 - I just hope my powers last long enough to see this through.
uid: 137b9586-5b51-173a-139a-b0cf7ec1a532
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> In any case, the Absolute knows you carry me with you now. It wants to retrieve me. In any case, the Absolute knows you carry me with you now. It wants to retrieve me.



0:0 - *The hurt runs deeper than he's willing to show you.*
1:0 - *The hurt runs deeper than she's willing to show you.*
2:0 - *The hurt runs deeper than they're willing to show you.*
uid: 13f416a9-f531-5059-210f-a4eec16a87cd
- 0:0 Tag: DAISY_FEMALE - |Daisy female gender|
> What is it?
> Are you all right?
> Focus! Don't you dare drop my protection.
> Say nothing.

0:0 - You did a brave thing, saving those people in the grove.
1:0 - You did a brave thing, saving those people in the grove.
uid: 176f41a2-793b-9a86-c1ca-7aabb4f27529
Animation: [LILI] Player sits down next to Daisy
Cinematic: The player sits on the ground next to Daisy
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Mind? I'm grateful.
1:0 - Mind? I'm grateful.
uid: 177b3b77-6eb6-3f9e-e972-d98da3a5d060
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> It just doesn't stop. We are being bombarded by waves of telepathic energy. It just doesn't stop. We are being bombarded by waves of telepathic energy.


null
uid: 1828c92f-0fac-aa6c-cdfb-10ad79a21ca2
- 0 Check flag(s) (Global):
   true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription
   true - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
> Ketheric Thorm is important, but there's clearly more to it than that. Ketheric Thorm is important, but there's clearly more to it than that.

null
uid: 18e67a8c-a701-4072-7f54-df8cd2390186
> null

0:0 - I did what I had to to ensure our survival.
uid: 1e663f92-6a31-f980-d390-638d2e9ad5e5
> Good. Good.

null
uid: 1f522317-20ff-96f8-0795-e374ace98219
> Let them come. I will face them.
> I did what I had to to ensure our survival.
> Of being hunted by a goddess? Yes.

null
uid: 1feee051-7aa9-32c0-bd0b-4834af3561ef
- 0 Check flag(s) (Global):
   true - MOO_Ketheric_Knows_HasSeen - The players have encountered Ketheric.
> null

0:0 - So you found the seat of the Absolute's power, and what a power it is.
1:0 - So you found the seat of the Absolute's power, and what a power it is.
uid: 21570907-f3e5-8529-e5ee-5559e2a9cedc
Animation: [LILI] Daisy leaning againts a rock/pillar
Cinematic: Player wakes up, standing in the dream field. Daisy looks exhausted, worn out, leaning against a rock/pillar.
Node context: Daisy leaning with their shoulder and back to a pillar, walks forward and stand to face player
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
> I trust you've come to your senses? I trust you've come to your senses?

> I don't know how much longer I can resist it. I don't know how much longer I can resist it.

0:0 - The creature that took him away - he was controlling it. But how?
1:0 - The creature that took him away - he was controlling it. But how?
uid: 23c752c8-1fab-9dbd-a87c-6ca073346ae9
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> The answers must be in the illithid colony. We must find it, and uncover its secrets. The answers must be in the illithid colony. We must find it, and uncover its secrets.
> Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute. Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute.

null
uid: 2465aadd-1fec-47a5-e964-1b3548dad459
Animation: [LILI] Tall Player gives Shortl Daisy a hug
Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.

0:0 - You won't give up, will you?
uid: 26eff4b7-7f74-284a-fe29-b9c6a9400a5c
> Of course not! Of course not!

0:0 - Focus! Don't you dare drop my protection.
uid: 270aa377-2750-14e9-a5d2-7fc0a76a8081
> Don't worry. I won't. Don't worry. I won't.

0:0 - Can I still count on you?
uid: 2769e2c9-96c6-07db-2b99-e43eec41722a
> Yes. Yes.

0:0 - I'm not going to argue with you but pray you never find out.
1:0 - I'm not going to argue with you but pray you never find out.
uid: 282e335b-041d-22de-1f80-23a2990705d8
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - It wasn't even a choice. They needed my help.
uid: 28c1143e-d1e8-d5ec-3897-2387d0709dca
> Not everyone would have helped. Not everyone would have helped.

null
uid: 2e1d20fe-21f6-3152-8786-8e03aa56cef8
- 0 Check flag(s) (Global):
   true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
> null

0:0 - Let them come. I will face them.
uid: 2f56f5ef-9692-33ad-2bb7-75932b6239e9
> Good. Good.

0:0 - As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here.
1:0 - As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here.
uid: 31e58150-cec9-11b0-b34c-6dbf3d18c82b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute. We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute.

0:0 - But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid?
1:0 - But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid?
uid: 3281ff18-3dba-3ca2-0bc5-5b5ecfcc9b4b
Cinematic: The player sits on the ground next to Daisy
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - The task ahead is monumental. But you've proven that you have the resolve to do what must be done.
1:0 - The task ahead is monumental. But you've proven that you have the resolve to do what must be done.
uid: 339d4750-44a6-2daa-52e9-e034673833ac
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> null
> I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us. I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us.
> You've shown your loyalty to the Absolute, but to gain an audience with it, you must prove yourself to Ketheric Thorm. You've shown your loyalty to the Absolute, but to gain an audience with it, you must prove yourself to Ketheric Thorm.

0:0 - Better enjoyment than regret.
1:0 - Better enjoyment than regret.
uid: 33df22da-7762-67af-c43a-eefa93118677
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.

0:0 - Yes. I am full of regret.
uid: 36ce7ce7-6190-7574-3091-aa0750ec75d3
> For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.

null
uid: 39be0ec5-6468-419e-14b6-726b168963f6
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
   false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away.
> My transformation?
> Is there anything I can do to help you?
> You won't give up, will you?
> So you keep on saying. Why should I believe you?
> Do you know where the orders are coming from?

null
uid: 3bb1f7f9-bb1a-7358-730c-4b1579262211
Jump to another node

0:0 - We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely.
1:0 - We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely.
uid: 3bfd009f-9ed2-c801-59b1-4b85d9bd252c
Cinematic: Daisy puts their hand down, looks to the ground.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null
> But it's good to see you're making progress.
But it's good to see you're making progress.


null
uid: 3c6b4f84-f9d1-699e-2144-7016d7b04d2e
Jump to another node

0:0 - It was a waste of time. I regret it now.
uid: 3cc7cd48-cac9-1107-fa44-161e0364a6b3
> Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing. Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing.

0:0 - Does what happened in the grove bother you?
1:0 - Does what happened in the grove bother you?
uid: 460745c2-347c-2594-cc02-9b4f1f212196
Animation: [LILI] *DUP* Player sits down next to Daisy
Cinematic: The player sits on the ground next to Daisy
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Thank you.
uid: 460b322c-bdf8-a8bf-61fa-d3280ef8cc3e
> You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.

0:0 - For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.
1:0 - For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.
uid: 47efbbe7-fa5c-2be1-0024-ec3fd4e8b227
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Say nothing.
uid: 48a56e8d-5f25-c55b-cdd5-0c954b146fb4
> null

0:0 - This is not just about you and I anymore. It has become far bigger than us.
1:0 - This is not just about you and I anymore. It has become far bigger than us.
uid: 49e84c93-84b8-f23a-a563-234da6538806
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null
> The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same. The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same.
> You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free. You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free.

null
uid: 4c4e9ac6-5654-f8a5-d07c-78a726ff4722
> It wasn't even a choice. They needed my help.
> I did what I could, but I'm not sure they'll survive out there on their own.
> It doesn't seem like my help did them much good. The cultists caught up with them.
> It was a waste of time. I regret it now.
> I didn't do it for them. The goblins were in my way, so I killed them.

0:0 - My transformation?
uid: 4cd55cc9-94ea-a36e-23b0-cd03056bf9df
> Yes. But the orders are oddly erratic. As if the Absolute cannot make up its mind. I don't fully understand. Yes. But the orders are oddly erratic. As if the Absolute cannot make up its mind. I don't fully understand.

null
uid: 4d6773c0-4879-2b0b-87ab-4561aa2f6ecb
Animation: [LILI] Short Player gives Tall Daisy a hug
Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.

0:0 - Say nothing. Wait.
uid: 4d7561c6-a1d8-778c-0822-b48b406db8c6
> null

0:0 - Now I must rest, and you must carry on. Do not let my efforts be in vain.
1:0 - Now I must rest, and you must carry on. Do not let my efforts be in vain.
uid: 4d977770-5382-43bb-8c92-6f3a07b37158
Animation: [LILI] *REUSE* [Player] SCENE_CAMP_CampSleep_StartledAwake_PLYR
Cinematic: The dream field and Daisy fade out of view with a parting shot of Daisy still pained, suffering, but smiling through it. The player wakes in camp.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===

0:0 - Are you all right?
uid: 4e215886-b9c2-93e9-e042-ba4a01060543
> Yes. Yes I am. Yes. Yes I am.

0:0 - Did you steal the power to protect us from the Absolute?
uid: 4fed8cc8-f97d-6475-29f6-e79bd2c411d3
> I stole it from Vlaakith. Her continued rule depends on it. I stole it from Vlaakith. Her continued rule depends on it.
> No. It belonged to another. But that is not for you to concern yourself with. No. It belonged to another. But that is not for you to concern yourself with.

0:0 - I hope that defeating Ketheric will give us the answers we seek.
1:0 - I hope that defeating Ketheric will give us the answers we seek.
uid: 511fcdce-1b6e-3058-a933-6b2fe1237545
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> Now I must rest, and you must carry on. Do not let my efforts be in vain. Now I must rest, and you must carry on. Do not let my efforts be in vain.

0:0 - I trust you've come to your senses?
1:0 - I trust you've come to your senses?

uid: 51610d62-fcfb-20b6-b8fc-59b995160cab
Cinematic: Daisy puts their hand down, looks to the ground.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
> We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely. We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely.

- Roll failure -
null
uid: 532d6110-85c9-2608-1815-618b78e127ce
> null

null
uid: 57692b44-9594-642d-ccac-de2dc5bd2c71
> Nod curtly.
> Perhaps I would have enjoyed myself more if I had been less efficient...
> Thank you.
> I'm not proud of leaving people behind. I wish I'd helped.

0:0 - You don't let yourself become weighed down by things that don't matter.
1:0 - You don't let yourself become weighed down by things that don't matter.
uid: 577460c3-9e75-e741-024e-a0509e30bc3b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Tag):
   true - DAISY_REASONTRACK -
> null

0:0 - You just looked like you needed it.
uid: 58e65415-57a8-8d9b-01ee-9aed3a662a12
> Of course. Of course.

0:0 - I haven't lost any sleep over it.
uid: 5a64120d-0703-0689-3339-3a08233f9a69
> I respect that. I respect that.

0:0 - I commend your efficiency.
1:0 - I commend your efficiency.
uid: 5b42a041-1da9-ae45-077c-3a9b2df2137c
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 5cc184fc-19c9-332f-a051-20ec8545b8c4
Jump to another node

null
uid: 5cf7ec5f-6138-f8b7-1872-5599739c313f
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
> null

0:0 - You did a brave thing, infiltrating a githyanki crèche under Vlaakith's inquisition.
uid: 60dfa280-b987-033b-7967-bf95ca6fef5a
- 0 Check flag(s) (Global):
   true - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level
   false - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
> You killed many of your own people when you destroyed it. Does that bother you? You killed many of your own people when you destroyed it. Does that bother you? A lot of githyanki lives were lost when you destroyed it. Does that bother you? A lot of githyanki lives were lost when you destroyed it. Does that bother you?
> But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid? But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid?

null
uid: 60fca568-0b1b-bf36-7070-fed55b71318e
Jump to another node

null
uid: 613df454-1bbb-bc6f-efe3-65764ae7a27f
> It seems I enjoyed it, I still don't know why.
> Yes. I am full of regret.
> I try not to think about it.
> I haven't lost any sleep over it.

0:0 - Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing.
1:0 - Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing.
uid: 62afac2d-7b55-44f0-5d6f-0c538a2ccb01
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Ketheric Thorm is important, but there's clearly more to it than that.
1:0 - Ketheric Thorm is important, but there's clearly more to it than that.
uid: 643e0d3e-2b33-055f-da05-183dafeb3d99
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> The creature that took him away - he was controlling it. But how? The creature that took him away - he was controlling it. But how?

0:0 - I don't know how much longer I can resist it.
1:0 - I don't know how much longer I can resist it.
uid: 6455d199-a112-8e7c-d9f5-0aa0558c7013
Cinematic: Daisy puts their hand down, looks to the ground.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: 655d7c60-279d-7b3e-2c20-efad72fb1fcd
> null
> So you found the seat of the Absolute's power, and what a power it is. So you found the seat of the Absolute's power, and what a power it is.
> The voice of the Absolute is strong here. And getting stronger. The voice of the Absolute is strong here. And getting stronger.

0:0 - I'm afraid this burden is one I have to carry alone.
1:0 - I'm afraid this burden is one I have to carry alone.
uid: 65a7c88f-5663-ef12-98b1-5d3d7c0c558e
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I just hope my powers last long enough to see this through. I just hope my powers last long enough to see this through.

0:0 - I know. I'm glad you are on my side.
1:0 - I know. I'm glad you are on my side.

uid: 65e8971c-7a3f-73f8-d0c4-745393ad5fd7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort.*
1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort.*
2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort.*
uid: 6c9ea568-0033-ff65-a531-a2e5a81ee6fe
- 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 6d7af7c3-d3f6-b9c9-0635-0e260bbe2b2b
Jump to another node

0:0 - Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute.
1:0 - Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute.
uid: 7009726e-c346-54be-89b5-91f5f05989e9
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - It seems I enjoyed it, I still don't know why.
uid: 7364fdb0-5110-4ab5-c95d-6595ccf03d22
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Better enjoyment than regret. Better enjoyment than regret.

0:0 - Not many have the ability to know what they want and do what they want, regardless of the needs of others.
1:0 - Not many have the ability to know what they want and do what they want, regardless of the needs of others.
uid: 749604bb-2f34-48ef-b232-4124b08e45b3
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Tag):
   true - DAISY_DESIRETRACK -
> null

0:0 - Ketheric Thorm is clearly important, but I wonder if there's more to it than that.
1:0 - Ketheric Thorm is clearly important, but I wonder if there's more to it than that.
uid: 78a23312-5641-5f15-f79d-71ac46c7ce24
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - MOO_Ketheric_Knows_HasSeen - The players have encountered Ketheric.
> You did a brave thing, infiltrating a githyanki crèche under Vlaakith's inquisition.
> You took an unexpected route here. You took an unexpected route here.
> It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow. It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow.
> You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long. You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long.

0:0 - It just doesn't stop. We are being bombarded by waves of telepathic energy.
1:0 - It just doesn't stop. We are being bombarded by waves of telepathic energy.

uid: 78ca5b22-0ff4-7c8c-4cf9-dbc0aa5eb4e6
Node context: Daisy catches themself drifting and switches back to action and urgency
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Wave after wave with hardly a breath between them. I almost dare not rest. Wave after wave with hardly a breath between them. I almost dare not rest.

- Roll sucessful -
null
uid: 7a0fac8d-8f0f-c1bf-abcb-b8a45dedb45b
> *The hurt runs deeper than he's willing to show you.* *The hurt runs deeper than she's willing to show you.* *The hurt runs deeper than they're willing to show you.*

0:0 - I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us.
1:0 - I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us.
uid: 7cc45858-6829-c4d9-6424-ad34d04188c5
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - SHA_NightsongPrison_State_NightsongFreed - SHA_NightsongPrison_State_NightsongFreeddescription
> I hope that defeating Ketheric will give us the answers we seek. I hope that defeating Ketheric will give us the answers we seek.

0:0 - You don't care what others think of you. You just follow your instincts.
1:0 - You don't care what others think of you. You just follow your instincts.
uid: 825978b3-0a42-a213-335b-7d42e82949c1
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Tag):
   true - DAISY_FEARTRACK -
> null

0:0 - I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation.
1:0 - I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation.
uid: 8277f5c3-d5e7-99b9-7f95-316bcb0cdcd6
Cinematic: Daisy picks themself off the ground,
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - In any case, the Absolute knows you carry me with you now. It wants to retrieve me.
1:0 - In any case, the Absolute knows you carry me with you now. It wants to retrieve me.


uid: 84293b4c-c2fd-d8bd-e5df-21be6e95a69d
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Why does the Absolute want you?
> I won't let that happen.
> Can I still count on you?
> Perhaps I should hand you over.
> Did you steal the power to protect us from the Absolute?

0:0 - Your efficiency is to be commended.
1:0 - Your efficiency is to be commended.
uid: 8708f26d-0174-d5fd-b0fa-d5a172a319a0
Cinematic: The player sits on the ground next to Daisy
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - No. It belonged to another. But that is not for you to concern yourself with.
1:0 - No. It belonged to another. But that is not for you to concern yourself with.
uid: 88a30ec5-77bc-03eb-219c-9fa029733f90
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation. I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation.

0:0 - You've shown your loyalty to the Absolute, but to gain an audience with it, you must prove yourself to Ketheric Thorm.
1:0 - You've shown your loyalty to the Absolute, but to gain an audience with it, you must prove yourself to Ketheric Thorm.
uid: 89a9c437-a15a-3705-b8ef-fa0a4ba1439b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Now I must rest, and you must carry on. Do not let my efforts be in vain. Now I must rest, and you must carry on. Do not let my efforts be in vain.

0:0 - Who was it?
uid: 8a1a6d31-5b17-1b12-51db-5992bdc219d6
> A woman by the name of Belynne. We were close. A woman by the name of Belynne. We were close.

0:0 - Of being hunted by a goddess? Yes.
uid: 8b170c81-3441-18cf-5daf-9ccb5c6dce62
> I tried to warn you. I tried to warn you.

0:0 - Wave after wave with hardly a breath between them. I almost dare not rest.
1:0 - Wave after wave with hardly a breath between them. I almost dare not rest.
uid: 8c541077-c848-5067-2fd0-4ec76c0433dc
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Each wave, a set of orders to the infected. The order for your transformation has been given many times already. Each wave, a set of orders to the infected. The order for your transformation has been given many times already.

0:0 - I respect that.
1:0 - I respect that.
uid: 8fdbec01-1ed3-cc5c-83e9-5a90a88047a6
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Not many have the ability to know what they want and do what they want, regardless of the needs of others. Not many have the ability to know what they want and do what they want, regardless of the needs of others.
> You don't let yourself become weighed down by things that don't matter. You don't let yourself become weighed down by things that don't matter.
> You don't care what others think of you. You just follow your instincts. You don't care what others think of you. You just follow your instincts.

0:0 - But it's good to see you're making progress.

1:0 - But it's good to see you're making progress.

uid: 95cff4b1-17c5-5e14-9c63-cd5019a2b3d9
Cinematic: Daisy gives a weak but sincere smile.
Node context: Daisy sits down
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Swift progress. Swift progress.

0:0 - The answers must be in the illithid colony. We must find it, and uncover its secrets.
1:0 - The answers must be in the illithid colony. We must find it, and uncover its secrets.
uid: 96a1d225-7ca3-624b-7619-954794943e43
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
- 0 Check flag(s) (Object):
   true - MOO_Oubliette_State_HasEntered - This player has already visited the Oubliette.
> null

0:0 - You'd turn into an illithid before you know it.
1:0 - You'd turn into an illithid before you know it.
uid: 974b7ae1-f9f7-ac8a-63a7-e8e9616c3fe0
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - Don't worry. I won't.
1:0 - Don't worry. I won't.
uid: 99149c2c-148e-5d8c-fc89-c87ba62949a5
Cinematic: Daisy recovers from the pain, a little breathless, a little weaker.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null

0:0 - Of course not!
1:0 - Of course not!
uid: 993c831d-8a54-7e09-593f-bff410bf9fb8
Node context: a little hurt you even asked
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I just hope my powers last long enough to see this through. I just hope my powers last long enough to see this through.

0:0 - Swift progress.
1:0 - Swift progress.
uid: 9b6cdc27-bd5b-44ee-a9e1-a506b7519331
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   false - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level
   false - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
   false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
   false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> null

null
uid: 9d6fbd86-1e7d-fd9b-dacf-73670757a416
Animation: [LILI] Short Player gives Short Daisy a hug
Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.

0:0 - Unfortunately, that also means it is dedicating more and more resources to my retrieval.
1:0 - Unfortunately, that also means it is dedicating more and more resources to my retrieval.
uid: 9df2b2a0-5e6a-163e-ff9e-1b36f2a6fb38
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> The task ahead is monumental. But you've proven that you have the resolve to do what must be done. The task ahead is monumental. But you've proven that you have the resolve to do what must be done.
> The task ahead is monumental. But we're all that stands between victory for the Absolute and freedom for all. The task ahead is monumental. But we're all that stands between victory for the Absolute and freedom for all.

0:0 - Do you know where the orders are coming from?
uid: 9f152c5a-03f7-7b8e-27dc-2bceb86594d0
> You're on the right track. It's in Moonrise Towers. But I don't know where exactly. You're on the right track. It's in Moonrise Towers. But I don't know where exactly.
> There is no doubt. Moonrise Towers. There is no doubt. Moonrise Towers.

0:0 - We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute.
1:0 - We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute.
uid: a2389037-e796-a611-d363-fc8275becbb1
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - I hope you don't mind.
uid: a2a82337-cf46-d486-c647-3be2a7db5b79
> Mind? I'm grateful. Mind? I'm grateful.

null
uid: a38d9aa4-4ed7-c87b-7747-efa28274d5f4
Jump to another node

0:0 - Yes. But the orders are oddly erratic. As if the Absolute cannot make up its mind. I don't fully understand.
1:0 - Yes. But the orders are oddly erratic. As if the Absolute cannot make up its mind. I don't fully understand.
uid: a4dc6378-70ba-7d1c-7a36-fa9a6fbbcee7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> In any case, the Absolute knows you carry me with you now. It wants to retrieve me. In any case, the Absolute knows you carry me with you now. It wants to retrieve me.



0:0 - The task ahead is monumental. But we're all that stands between victory for the Absolute and freedom for all.
1:0 - The task ahead is monumental. But we're all that stands between victory for the Absolute and freedom for all.
uid: a632c072-9dda-25cc-f25a-75800679e709
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> This is not just about you and I anymore. It has become far bigger than us. This is not just about you and I anymore. It has become far bigger than us.

0:0 - Pull yourself together. We've got work to do.
uid: a7cfaa17-d58a-10a7-cdb6-449b147e677e
> I'm sorry. You're right. I'm sorry. You're right.

null
uid: a8021d1b-d7ca-3180-ac49-ac9aeb39c3ee
Jump to another node

0:0 - What is it?
uid: a806e219-f23e-e4a7-0c78-f5d32022d8b1
> The voice of the Absolute. Stronger this time. The voice of the Absolute. Stronger this time.


null
uid: a87e5ba7-1b59-dfe5-756b-8d899565ccae
Jump to another node

0:0 - Don't get used to it. I'm more of the strong and silent type.
uid: aa1c7d9b-466e-5eb1-1625-36d1be936557
> Of course. Of course.

0:0 - You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long.
1:0 - You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long.
uid: ab59f175-96f7-a33b-941e-4f5a35bb41f1
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Who's to say they would even have survived? Who's to say they would even have survived?

null
uid: ac41cd2b-a47e-9e9f-7038-65fccd6bd611
=== END NODE ===

0:0 - I did what I could, but I'm not sure they'll survive out there on their own.
uid: b245440e-7212-c06e-6ae5-101d0db13a38
- 0 Check flag(s) (Global):
   false - HAV_SavingPrisoners_Knows_CapturedTieflings - The player knows some tieflings have been captured and brought to Moonrise Towers.
> Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing. Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing.

null
uid: b2a3164b-aaaa-f096-76e4-14a9fd62fcb1
Jump to another node

null
uid: b2e1bf75-c0b9-8a44-b232-575a3008d166
Jump to another node

null
uid: b5132242-05ee-0aba-b238-98145575e6aa
> Ketheric Thorm is clearly important, but I wonder if there's more to it than that. Ketheric Thorm is clearly important, but I wonder if there's more to it than that.

0:0 - I try not to think about it.
uid: b5731e11-f550-8f3d-d949-de09e3f8a555
> For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.

null
uid: b734392f-e992-b490-373d-774c73415d59
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null
> null

0:0 - You're on the right track. It's in Moonrise Towers. But I don't know where exactly.
1:0 - You're on the right track. It's in Moonrise Towers. But I don't know where exactly.
uid: ba164a40-bfa5-3e93-3600-792af01de7b8
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
- 0 Check flag(s) (Global):
   true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription
> null

null
uid: bb549fb2-97f3-a7fc-8075-2610e7d1f7fa
Animation: [LILI] Daisy react subtly to a sudden headache
Cinematic: Daisy reacts subtly to a sudden sharp pain in the head - they are trying to hide the pain from the player.
> null

null
uid: bc775572-2814-920c-a06d-73c95fb8e40a
> null (roll sucessful)
> null (roll failure)

0:0 - There is no doubt. Moonrise Towers.
1:0 - There is no doubt. Moonrise Towers.
uid: bdb68b2a-555e-f786-34b7-876a864d0b63
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Global):
   true - GLO_Daisy_Event_ToldToGoToMoonrise - Daisy tells the player to go to MOO. Starts quest if needed.
> null

0:0 - Of course.
1:0 - Of course.
uid: bebbddc4-f2ce-5638-e2b0-08a485905adb
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> It just doesn't stop. We are being bombarded by waves of telepathic energy. It just doesn't stop. We are being bombarded by waves of telepathic energy.


null
uid: bf817a94-0682-fcd3-9d7e-63157945ca2e
> Unfortunately they are both dedicating more and more resources to retrieving it. Unfortunately they are both dedicating more and more resources to retrieving it.



0:0 - So you keep on saying. Why should I believe you?
uid: bf9c5fc4-268f-26e4-487d-8b85be98dd52
> I'm not going to argue with you but pray you never find out. I'm not going to argue with you but pray you never find out.

0:0 - Time works differently here. It's hard to explain. Sometimes I can barely even remember what it was like before...
1:0 - Time works differently here. It's hard to explain. Sometimes I can barely even remember what it was like before...
uid: c2b0109e-cff7-ad5e-0c78-53778f05c5f7
Node context: trails off into memory
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> It just doesn't stop. We are being bombarded by waves of telepathic energy. It just doesn't stop. We are being bombarded by waves of telepathic energy.


null
uid: c57acc9a-bd1b-ac29-d3a9-180977c8052b
Jump to another node

0:0 - I'm not proud of leaving people behind. I wish I'd helped.
uid: ca4c7282-f87f-459f-a08f-c8d5bd497275
> null

0:0 - Just how long have you been trapped inside that Prism?
uid: cea70dc2-9d05-8d1c-6fd4-5ba9e99fba1c
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
> Time works differently here. It's hard to explain. Sometimes I can barely even remember what it was like before... Time works differently here. It's hard to explain. Sometimes I can barely even remember what it was like before...

null
uid: cf32cfb4-c82c-2b2c-6758-12c307f9e73b
Jump to another node

null
uid: cf7c5f75-2dad-574d-5464-0c9ca443d6d3
Jump to another node

0:0 - Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing.
1:0 - Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing.
uid: d020b0fe-d5f0-f13f-423f-40769809a490
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort.*
1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort.*
2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort.*
uid: d14dcefe-4691-48d8-ddcf-5a01db13ecb3
- 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Say nothing. Wait.
> Hold him close to you. Hold her tight. Hold them close to you.
> You look terrible. Do you need a hug?
> Pull yourself together. We've got work to do.

0:0 - The voice of the Absolute is strong here. And getting stronger.
1:0 - The voice of the Absolute is strong here. And getting stronger.
uid: d24cf5dd-f8ee-4aec-ae53-f96bffe025d9
Animation: [LILI] Daisy leaning againts a rock/pillar
Cinematic: Player wakes up, standing in the dream field. Daisy looks exhausted, worn out, leaning against a rock/pillar.
Node context: Daisy leaning with their shoulder and back to a pillar, walks forward and stand to face player
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> I trust you've come to your senses? I trust you've come to your senses?

> I don't know how much longer I can resist it. I don't know how much longer I can resist it.

0:0 - Good.
1:0 - Good.
uid: d25f415a-d573-0065-bce7-2872743da4df
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

null
uid: d2cea7c3-4e2c-3e3c-95b2-2fe457c2fdf2
Jump to another node

0:0 - Who's to say they would even have survived?
1:0 - Who's to say they would even have survived?
uid: d312c69b-388a-fe0e-1905-bd775e21cbdf
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - DEN_TieflingLeader_Knows_TieflingPlight - Player knows that Tieflings are in trouble thanks to druids
   false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
   false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> Your efficiency is to be commended. Your efficiency is to be commended.

null
uid: d51f50c6-e574-f397-fc5e-a6e93a241d15
- 0 Check flag(s) (Global):
   true - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level
   true - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
> null

0:0 - Perhaps I would have enjoyed myself more if I had been less efficient...
uid: d6b01e8b-d867-57e0-dda1-b86cd98faf5a
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free.
1:0 - You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free.
uid: d8ddceaa-40d9-c0bd-654f-1e688147697d
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Global):
   true - GLO_Daisy_Event_ToldToGoToMoonrise - Daisy tells the player to go to MOO. Starts quest if needed.
> null

0:0 - The voice of the Absolute. Stronger this time.
1:0 - The voice of the Absolute. Stronger this time.

uid: dc01d09a-1721-5b48-e989-3949b85fde16
Cinematic: Daisy recovers from the pain, a little breathless, a little weaker.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null

0:0 - Nod curtly.
uid: dc18a1cf-f328-35d7-5389-e20e2bca22b9
> null

0:0 - Hold him close to you.
1:0 - Hold her tight.
2:0 - Hold them close to you.
uid: dec70c6f-6bfc-366b-5613-be755372ede1
- 0:0 Tag: DAISY_FEMALE - |Daisy female gender|
- 0 Set flag(s) to (User):
   true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo.
> null

0:0 - The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same.
1:0 - The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same.
uid: dffc8199-bc4b-a21e-4222-a7829539a0f2
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - MOO_Executioner_Knows_KethericNeedsArtifact - Set when players learn that Ketheric needs the artifact Balthazar left to look for.
> null

null
uid: e0f68d5c-dbba-fdb6-42ae-0a7dd833c7c7
Jump to another node

0:0 - I tried to warn you.
1:0 - I tried to warn you.
uid: e185bc85-aaa8-a8c9-b962-ca9a14c4abae
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
> null

0:0 - I stole it from Vlaakith. Her continued rule depends on it.
1:0 - I stole it from Vlaakith. Her continued rule depends on it.
uid: e4360ed0-d6c9-5bf5-8540-51011df24ddd
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison.
> I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth. I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth.

null
uid: e4d2e88b-f86c-e2e0-d9d4-e53a4cff4f1b
- 0 Check flag(s) (Global):
   true - MOO_MoonriseTower_State_Outcast - The player is outcased from Moonrise indefinitely (Tower is hostile towards the player)
> I hope that defeating Ketheric will give us the answers we seek. I hope that defeating Ketheric will give us the answers we seek.

0:0 - It doesn't seem like my help did them much good. The cultists caught up with them.
uid: e891f0ac-7529-9fe7-987d-63d6e7f89cc1
- 0 Check flag(s) (Global):
   true - HAV_SavingPrisoners_Knows_CapturedTieflings - The player knows some tieflings have been captured and brought to Moonrise Towers.
> Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing. Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing.

0:0 - Yes. Yes I am.
1:0 - Yes. Yes I am.
uid: e91e82e0-09ca-1980-d92f-02d25a6a1a11
Cinematic: Daisy recovers from the pain, a little breathless, a little weaker.
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null

null
uid: ea143e73-24b1-92a0-8d0f-bffb3a2a506f
Jump to another node

null
uid: eb1256b5-7760-d1b3-6483-21e09c38b9c6
Animation: [LILI] Tall Player gives Tall Daisy a hug
Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.

0:0 - You look terrible. Do you need a hug?
uid: eb25f4a4-90d0-63db-1441-b52339a0f891
- 0 Set flag(s) to (User):
   true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo.
> null
> null

null
uid: ebd9d8d7-8c3a-c911-8984-197cf2f3d9c5
Jump to another node

0:0 - A woman by the name of Belynne. We were close.
1:0 - A woman by the name of Belynne. We were close.
uid: ec0d0160-5466-732c-c911-75d34173994b
Node context: beh-LIN (short vowels)
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Set flag(s) to (Global):
   true - GLO_Daisy_ToldPlayerAboutBelynne - Daisy told the player that they misses a woman called Belynne.
> It just doesn't stop. We are being bombarded by waves of telepathic energy. It just doesn't stop. We are being bombarded by waves of telepathic energy.


0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort - and in this dream world, you can touch without fear of harming her.*
1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort - and in this dream world, you can touch without fear of harming him.*
2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort - and in this dream world, you can touch without fear of harming them.*
uid: ed3d0d0f-05dc-8511-6762-851cfe1b189f
- 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Not everyone would have helped.
1:0 - Not everyone would have helped.
uid: ef63b438-18e6-7f4e-e60d-b93ec96f9018
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Perhaps I should hand you over.
uid: f01a380d-65fc-e35c-37c9-eda2575d0b8f
> You'd turn into an illithid before you know it. You'd turn into an illithid before you know it.

0:0 - It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow.
1:0 - It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow.
uid: f04e781c-61f6-6e22-439f-776bbd287404
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> Does what happened in the grove bother you? Does what happened in the grove bother you?

null
uid: f11173c8-bd3b-3443-6418-62be220e04a3
Jump to another node

0:0 - You killed many of your own people when you destroyed it. Does that bother you?
1:0 - You killed many of your own people when you destroyed it. Does that bother you?
2:0 - A lot of githyanki lives were lost when you destroyed it. Does that bother you?
3:0 - A lot of githyanki lives were lost when you destroyed it. Does that bother you?
uid: f11d5dda-dd8b-10db-ae56-6e7480697927
Cinematic: The player sits on the ground next to Daisy
- 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice
- 1:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - CRE_Lance_Event_Exploded - The Lance has exploded, destroying the Monastery and the Creche
> null

0:0 - Each wave, a set of orders to the infected. The order for your transformation has been given many times already.
1:0 - Each wave, a set of orders to the infected. The order for your transformation has been given many times already.
uid: f277b381-8913-a86d-9597-8da7d044bbe8
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null
> null

0:0 - I didn't do it for them. The goblins were in my way, so I killed them.
uid: f32e7c66-8b17-3acd-95c5-1f0dabc345e3
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> I commend your efficiency. I commend your efficiency.

0:0 - You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.
1:0 - You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's.
uid: f36d1385-080c-5689-4e35-37d11295169f
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

null
uid: f457151d-e217-5a3b-dadc-0a7a9cdf59df
Jump to another node

null
uid: f475ed16-feac-d16c-9106-93b3e288cdb0
Jump to another node

- Roll sucessful -
null
uid: f4eb9720-0343-23ef-32ba-f1eb61634a8f
> *Beneath the resilient veneer, a touch of fragility. She needs comfort.* *Beneath the resilient veneer, a touch of fragility. He needs comfort.* *Beneath the resilient veneer, a touch of fragility. They need comfort.*
> *Beneath the resilient veneer, a touch of fragility. She needs comfort.* *Beneath the resilient veneer, a touch of fragility. He needs comfort.* *Beneath the resilient veneer, a touch of fragility. They need comfort.*
> *Beneath the resilient veneer, a touch of fragility. She needs comfort - and in this dream world, you can touch without fear of harming her.* *Beneath the resilient veneer, a touch of fragility. He needs comfort - and in this dream world, you can touch without fear of harming him.* *Beneath the resilient veneer, a touch of fragility. They need comfort - and in this dream world, you can touch without fear of harming them.*

- Roll failure -
null
uid: f637067e-ae20-8edc-db1e-180038a07ded
> null

0:0 - Yes.
1:0 - Yes.
uid: f9416475-dbc7-b896-71d0-fab3b680410b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - Why does the Absolute want you?
uid: fa80c1e2-a5f0-9fbc-a2ef-a16fa362e8f9
> null

0:0 - It's been a very long time since someone did that. For me.
1:0 - It's been a very long time since someone did that. For me.
uid: fdfc763f-4dcf-c491-b04b-faa2a30ab613
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Just how long have you been trapped inside that Prism?
> Who was it?
> Don't get used to it. I'm more of the strong and silent type.
> You just looked like you needed it.
> I hope you don't mind.

0:0 - You took an unexpected route here.
1:0 - You took an unexpected route here.
uid: fe6bd47b-0111-1faa-9924-bd23983f93a7
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
> You did a brave thing, saving those people in the grove. You did a brave thing, saving those people in the grove.

0:0 - I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth.
1:0 - I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth.
uid: fed8a4e3-d29a-8c3a-cc08-fdacfce293f5
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here. As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyAcknowledgement_AvD_ROM.lsj
Synopsis:
Daisy Dream for Act 3: No longer needing to manipulate the player, Daisy is ready to reveal all in this steamy conclusion to a relationship born out of necessity and lies that blossomed into something even more fucked up. Content warning: Nudity, Tentacles, Transracialism, Hallucinations.

null
uid: 004a4973-0c1c-88ae-d760-0028d01493d5
Jump to another node

0:0 - What I didn't anticipate was how much I would enjoy your company. Your mind.
uid: 00d43c53-a332-9fb1-4561-2ece3ca011b2
> null

0:0 - It was intelligent before. But now, with its hivemind established across the city, it is well on its way to becoming indestructible.
uid: 02368c9b-bfa5-324e-7a98-2224bfd8faa9
> You know now of your Father's plans to use the elder brain to slaughter the world over. One need not read minds to foresee the horrors he will pen with your hand if you do not stand against him.

0:0 - Hhhhnnnnhhh.
uid: 032aa762-b004-50da-7e41-bc44c75d6a34
Animation: [LILI] Player kiss tentacle
Cinematic: Player kisses the tip of the tentacle. The mind flayer closes its eyes and emits a sound.
Node context: Ambiguous - did he enjoy that or no? (The truth is he did.)
> null

0:0 - I'll remember that.
uid: 03cc23d0-eb05-2aeb-56e7-7f36bad30335
=== END NODE ===

0:0 - I anticipated the challenge, and I anticipated your resistance.
uid: 045e04d7-9cb9-9ee0-e61b-769c957ddc3d
> What I didn't anticipate was how exhausting you would be.
> What I didn't anticipate was how reasonable you would be.
> What I didn't anticipate was how much I would enjoy your company. Your mind.

null
uid: 0524fa3e-e3a8-17f5-bb20-b30c318ee84d
Animation: [LILI] Daisy pulls player in for a kiss, both falls out of shot
Cinematic: Shot over Daisy pulling the player in for a kiss. Player is pulled out of shot (implying both Daisy and player are now lying down having sex.) Fade to black. This will have to account for different player sizes and different daisy sizes.
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form.
> null

0:0 - We must stop it while we still can. Before we, too, become its slaves.
uid: 062e0a48-322b-7a39-aede-f3863074545b
Cinematic: Fade to black implying player falling asleep.
=== END NODE ===

0:0 - You wouldn't even have come this far without me so, as I see it, you don't have a choice.
uid: 06c598bb-7a35-3a90-51b9-93a4496998af
> null

0:0 - Did you like it - the truth? This was the alternative relationship we could have had. Aren't you glad I finessed my methods?
uid: 0c220f97-40a5-504e-e135-531b9dbd2e12
> But since you insist on thwarting my craft, let us be blunt.

0:0 - You even tried to kill me.
uid: 0cf6fd82-d56c-4f55-3da4-e59f235585d8
> You weren't that easy to work with either.
> I refuse to be controlled by anyone but my own self.
> Let me get this straight. You're complaining about being stuck with me?

null
uid: 0d698d85-c892-ca6a-3034-696208f2e1b3
Jump to another node

null
uid: 0e469b64-8148-d325-483d-ba95d3535c19
- 0 Check flag(s) (Tag):
   true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?|
> null

0:0 - And you would do well to reconsider unlocking your potential. Your puerile attachment to your material form jeopardises us all. If I must, I will force you.
uid: 0e62ecf1-0bb4-864b-6911-57f9fa549402
> You're right. For now, we have to be allies.
> Finally the mask drops. And you put so much effort into it.
> First chance I get I will rip your head off, mind flayer.
> I should have thrown you and the Prism to the shadow curse.

0:0 - Take its tentacle in your hand, invite it in.
uid: 0efe8355-06b7-dd94-4eac-6d74863c63e4
- 0 Set flag(s) to (Local):
   true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically.
> null

null
uid: 111c0575-3bd5-4a3e-d488-711194ad4bf9
> We must stop it while we still can. Before we, too, become its slaves.
> We must stop it while we still can. Before we, too, become its slaves.

0:0 - Some wisdom at last.
uid: 117c7466-993b-9303-e022-738e8f6567ba
=== END NODE ===

0:0 - My beloved confidant and loyal companion, Rascal.
uid: 133d3c36-fe46-0c3b-dc88-a58eb71b8ff6
- 0 Check flag(s) (Object):
   true - LOW_Elfsong_EmperorAD_Knows_RascallCollar -
> The very first reward I gifted myself on completion of my first adventure.

null
uid: 144f22db-37a4-4018-1b2c-84ba74fd4a75
> null

0:0 - You were stubborn, antagonistic. You didn't want to listen.
uid: 1537451b-6b4d-91be-1f31-cec7945809db
> You even tried to kill me.

null
uid: 15823317-be6e-2ceb-19b3-ce86833aa01c
> null (roll sucessful)
> null (roll failure)

null
uid: 1648c0eb-ee3f-b7b8-9ed0-81cbd38f1701
Jump to another node

0:0 - You sure I can't tempt you into another round?
uid: 17a9c537-cd95-eb66-c0cf-4e362275a993
> I am tempted. But it will be quite some time before I am - ah - able - to do that again. And time is not on our side.

0:0 - Could you maybe not make that noise?
uid: 1a25b873-11e1-571c-faf5-751c2499055b
> I'm sorry - it's a reflex. But I can stop if I do this...

0:0 - What I didn't anticipate was how reasonable you would be.
uid: 1d35927d-0f88-fed6-c373-01b3dd015636
- 0 Check flag(s) (Tag):
   true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?|
> You don't like to be coddled, cajoled. But you responded well to logic, to rational arguments, to cold, hard facts.

0:0 - *It seems the tadpole allowed you to share more than you would have liked with your companions.*
uid: 1e2b3ccc-0672-e6bd-d512-245612bf3fe1
Animation: [LILI] Player nudge Emperor. Emperor wakes and sits up
Cinematic: Through it, their companions stand in a row, aghast. They witnessed it all. The player nudges the Emperor off-screen. The Emperor wakes up and sits up. The player looks at the Emperor with a look of 'what on earth is going on?!'
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> I said I'd protect you from the Absolute, not each other. And I was... distracted.

null
uid: 1f9f8741-fc19-b7da-e10e-74cc497b2d48
> *It seems the tadpole allowed you to share more than you would have liked with your companions.*

null
uid: 2032e031-41b9-abed-9f90-535fa44a1c9a
> Sometimes I felt almost like we were dancing our way towards something deeper...

null
uid: 23293f49-1154-4f29-a5d4-00c56e3ba1a2
Jump to another node

0:0 - You did well to see off the githyanki who had invaded mine.
uid: 2391494f-a2ff-82e5-fcb3-bdada2f086cd
Cinematic: Emperor turns to face us, player sits up.
- 0 Check flag(s) (Global):
   true - LOW_Elfsong_State_GithDefeated - Players defeated all gith at the Knights of the Shield Hideout
> null

0:0 - You will take me to the brain because you have no other choice. And once we are there, you will do exactly what I tell you to.
uid: 24d588c2-bb9d-3595-84d9-9e1b884cc8a5
> And you would do well to reconsider unlocking your potential. Your puerile attachment to your material form jeopardises us all. If I must, I will force you.
> null

null
uid: 251cb05d-0ad2-564c-0340-bd4de0eff7ad
Animation: [LILI] Player lean in close to Emperor
Cinematic: Player reaches out and takes the Emperor's tentacle in their hand (equivalent of holding hands). Player leans in towards Emperor, as if for a kiss.
> null

0:0 - Antagonistic to the very end.
uid: 2538754c-6737-7d50-d5e3-fe96a338167f
> But you made your choices - such is the burden of freedom. And now we must move on.

0:0 - I will take that as a yes.
uid: 26e5ac77-8021-6a9f-4111-faaa97dd2785
Cinematic: emperor cast the vision
> null

null
uid: 296f7924-c3a8-1891-42a8-8736ca152d6f
Animation: [LILI] Player rolls to their side and were shock
Cinematic: Player rolls over onto their side and clocks the mind flayer lying next to them with mild horror.
> Sorry. You didn't leave me much energy to spare to maintain appearances.

0:0 - Yours has been no less exciting. But even with all your experience, it has not been easy.
uid: 29834494-6916-8f05-563c-377ac5910ff4
> null

0:0 - But you made your choices - such is the burden of freedom. And now we must move on.
uid: 2c0d5db0-50e7-83e3-a54a-33ec02bd41b3
> null

0:0 - The flavours of my favourite fiddlehead soup, should you wish to experience it for yourself.
uid: 2c5a1d23-f3c0-a3cb-9f36-b33dd52fb849
- 0 Check flag(s) (Object):
   true - LOW_Elfsong_EmperorAD_Knows_SoupRecipe -
> My beloved confidant and loyal companion, Rascal.

0:0 - You should reconsider your attachment to your physical form. You have seen what an illithid can do. You have experienced the pleasure for yourself.
uid: 2cb36fe4-549a-64c3-2edb-f9bce998de32
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
> null

0:0 - I needed your absolute dedication to the cause.
uid: 2cc1a57f-e5ad-8498-17bd-3154b76cb807
> I anticipated the challenge, and I anticipated your resistance.

0:0 - The garments with which I concealed and later constructed my appearance as the Emperor.
uid: 2d584beb-f165-c78e-2084-26a0f367bf79
- 0 Check flag(s) (Object):
   true - LOW_Elfsong_EmperorAD_Knows_Wardrobe -
> We spoke of my relationship with Duke Belynne Stelmane - a story I have told no one else.

0:0 - Actually, I'm having second thoughts.
uid: 2eb553f3-ed1b-664b-cbea-61a63a0cd24e
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> null

0:0 - I'd rather we stick to business.
uid: 2ed6f472-27b9-611e-af65-1850569e5ca3
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> Good instinct.

null
uid: 2f7e1f96-6fab-d18a-f279-95f358091204
Animation: [LILI] Stelmane head anim, fully rolled back in white
Cinematic: Moving still: Stelmane and Emperor toasting one another in her office. The Emperor pulls out the chair for her. She sits. Shot of her in her big chair with her eyes rolled to the whites, completely posssessed. NB this is the same as the scene in INT_EmperorRevealed_AfterOrpheus but with the added reveal of Stelmane's possession.
> Did you like it - the truth? This was the alternative relationship we could have had. Aren't you glad I finessed my methods?

0:0 - Was that... a good sound?
uid: 30637903-d6c4-781c-e59e-78d5347c141a
> null

0:0 - I'm not stopping you.
uid: 34c33bbd-804c-2abb-a39f-0726d5237e89
> *The back of your mind warms with a rush of feeling, the Emperor's feeling - heat, care, arousal.*

null
uid: 35755095-117b-61b6-2cec-50e2a32b3c72
> null (roll sucessful)
> null (roll failure)

0:0 - Imagine - some of that could be in your grasp. Not enough to warp your appearance beyond recognition, but just enough to enhance your potential.
uid: 35cc41f3-c60e-6f90-2d79-70e6257b1010
> And believe me, it will radically increase our chances of success against the elder brain.

null
uid: 366d1556-cb07-98d7-9ccf-2036ef126624
Jump to another node

- Roll failure -
null
uid: 36f72ee6-b905-8249-c4aa-b121f846898c
> null

0:0 - *And in this dream world, the fires that burn inside you wouldn't hurt a fly, much less a mind flayer.*
uid: 373930fe-dd87-6860-f322-008eabe52b7a
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 3c2af342-5e1b-32fd-2166-386d0b9c31d7
> They say that home is where a person can be their truest selves, without guile, without pretence.

null
uid: 3db4ed28-d351-e207-4261-a968a68448ef
> null

0:0 - First chance I get I will rip your head off, mind flayer.
uid: 3f713024-9f28-dbc2-ff91-038f93990b29
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_ThreatenedEmperor - Player threatened the Emperor.
> I'll remember that.

- Roll failure -
null
uid: 403cadaa-d284-57bf-7431-cc16608f31c2
> null

0:0 - You led an exciting life. Why did you conceal it from me?
uid: 41462154-7982-b635-d64f-b5d01e8a543d
> By necessity, not design. But I am glad you appreciate the richness of my experience.

0:0 - You're right. For now, we have to be allies.
uid: 41489ede-b24c-a772-ee5c-fcfc1fdba8db
> Some wisdom at last.

0:0 - Would you mind parting those tentacles?
uid: 41e40d72-a0e0-105c-d384-7ba2ae610f9e
> null

0:0 - *If this creature is at all similar to an octopus, as it appears to be, its mouth is probably somewhere underneath the tentacles.*
uid: 426158f9-781e-9a43-78ad-0aeb5d46a727
Cinematic: tentacles being stroked
> Kiss the tentacle and hope that it's an erogenous appendage.
> Would you mind parting those tentacles?
> Actually, I'm having second thoughts.

0:0 - That you are complex. And full of contradictions. It was no easy task, but I had to persist.
uid: 43f902db-1a32-8e1e-db74-2c2bdf068b0e
> I needed your absolute dedication to the cause.

0:0 - I saw right through you.
uid: 44b1995d-3ed2-2b29-3a3a-5bc235f9cb85
> Yes, you did.

0:0 - We are done here.
uid: 45bb088b-d139-dfa2-c6f8-a8a6350be5c1
=== END NODE ===

0:0 - No need. You're right. We need to trust each other.
uid: 464f7f98-7bb1-df10-e11d-fbf9cd28f708
> I trust you. And I did what I needed to earn your trust too.

null
uid: 47829c2e-74bc-948c-7fc9-df6068b2f7f9
Animation: [LILI] Stelmane lying in coma, eyes moving around under closed lid and blinks open
Cinematic: We see Stelmane lying in a coma in her bed. Shot of her eyes moving left and right under the lids, a struggle painted all over her face. Background becomes black - we see the Emperor standing over her bed in the same scene, dominating her mind with psychic energy. Shot of Stelmane's eyes blinking open, possessed.
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyAcknowledgement_Event_StelmaneTruth - Emperor revealed that he manipulated Stelmane
> null

0:0 - I enjoyed our conversations.
uid: 478492c0-6b3d-ad61-c6c8-ac91e66937d2
> As did I.

0:0 - We spoke of my relationship with Duke Belynne Stelmane - a story I have told no one else.
uid: 499810b9-bd2c-9e06-afd9-395493dd20d8
- 0 Check flag(s) (Global):
   true - CAMP_DaisyStelmane_Knows_StoryOfStelmane - Player has been told the story of Emperor's relationship with Stelmane.
> I have no more secrets from you. No need to resort to subterfuge. We are true allies now, working towards a common goal.

0:0 - *Its breathing quickens as you pull in close to its face. Its excitement palpable.*
uid: 49ae3d7d-fb31-2545-894a-c86f2c56ae08
Cinematic: tentacles being stroked
> *You pause a moment as a thought occurs to you - where is a mind flayer's mouth?*

0:0 - I could have done with a little more coddling.
uid: 4a52054b-4a43-83b7-e937-5c9ab079e489
> I didn't get that impression. And my calculations are never wrong.

0:0 - *You feel its breath merging into yours, cold, smelling faintly of vanilla and garlic.*
uid: 4c46caef-d9ce-4e98-a337-19aecf32dffa
> null

null
uid: 4d343e9a-5ab8-3925-9a66-edc5cc82e01c
Cinematic: Emperor turns to face us, player sits up.
> null

- Roll failure -
null
uid: 4d4eded8-9fac-91cd-cd09-83110fae4ef5
> Actually, I'm having second thoughts.
> This is awkward... I want to kiss you but I have no idea where.
> Try to find its mouth so you can kiss it.

0:0 - You tried to control me.
uid: 4ed46982-b155-bc9c-62f3-e3116391d6f6
> null

0:0 - Good instinct.
uid: 4f2a71d9-2da4-b7bc-6973-3d930a7b33b2
> null

0:0 - Think on it.
uid: 50057a18-dfac-3a40-eba8-e29dcaf851ae
Cinematic: Fade to black implying player falling asleep.
- 0 Check flag(s) (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> null

null
uid: 5223198e-b726-b6ce-190c-7db41acf9f47
Jump to another node

0:0 - Let's move on to more important things.
uid: 522f540f-d6ee-ff4c-cc11-4e04be9586e1
> null

0:0 - *You can't tell if the mind flayer is smiling or not. A symptom of your wider problem.*
uid: 52bf9301-f1b8-9d5c-08e3-2f2629933162
> I can make this easier for you if you like. My other form might be more familiar for you to navigate.

null
uid: 5464a4ec-e735-f152-03b1-fcd225743381
Jump to another node

0:0 - HHHNNNNNNHHHHHH.
uid: 549ac7db-7da0-76e3-47c9-86ee2d4cd273
Animation: [LILI] Player kiss tentacle again
Cinematic: Player kisses the tentacle again. Mind flayer lets out a moan.
Node context: Erotic, but in a guttural alien way
> null

0:0 - I'm sorry - you're right - now's not the time. Forget I said anything.
uid: 54e3b5f7-03a3-6ef3-4612-7a61b836aa02
> Let's move on to more important things.

0:0 - The very first reward I gifted myself on completion of my first adventure.
uid: 55472de1-c41d-cb27-3629-f335af867fe9
- 0 Check flag(s) (Object):
   true - LOW_Elfsong_EmperorAD_Knows_Sword -
> The garments with which I concealed and later constructed my appearance as the Emperor.

null
uid: 55771f2d-049d-0be0-b0b8-2c3f41c1e573
Animation: [LILI] Reuse CampSleep SitsUp, notices a opened portal. Companions looking into portal horrified
Cinematic: They sit up and see a portal has been open the entire time.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Sorry. You didn't leave me much energy to spare to maintain appearances.
uid: 55c27848-ff80-2cbd-6379-c52909de6b9a
Animation: *DUP* [LILI] Emperor rolls to his side
Cinematic: The Emperor rolls into its side to look at the player - acknowledges our skeptical look.
Node context: sheepish, a bit cheeky
> null

0:0 - You really don't sound like a mind flayer.
uid: 58f62e36-7ef2-3272-4e6d-6ca82c944a94
> I have learned to adapt my methods to your needs.

0:0 - Let's move on to more important things.
uid: 5a9bd51f-d988-ca00-cf65-87a1465a97b9
> null

0:0 - You think you know my true nature?
uid: 5ac13213-2537-6c67-b139-de870c040487
> null

0:0 - Think on it.
uid: 5c59c9cf-2b22-1966-86f3-3673a960eab8
Cinematic: Fade to black implying player falling asleep.
=== END NODE ===

null
uid: 5c7232e7-20cd-6145-e76a-16934f2cc006
Jump to another node

0:0 - To business, then.
uid: 5e5eb858-7051-abf7-8b8e-3e4cf5bf8de6
> null

0:0 - What I didn't anticipate was how exhausting you would be.
uid: 5ec58592-18ba-404d-1173-1395a95ef306
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
> You were stubborn, antagonistic. You didn't want to listen.

0:0 - You are my puppet. Make no mistake. Without me, you have no value.
uid: 5edf4416-967f-7c7c-3ae1-417624d8f46b
> You will take me to the brain because you have no other choice. And once we are there, you will do exactly what I tell you to.

0:0 - And yet, here you are, exactly as I instructed. That is all I needed.
uid: 61ca88a3-bd63-7e19-60c7-73965a0946b0
> But you made your choices - such is the burden of freedom. And now we must move on.

0:0 - But since you insist on thwarting my craft, let us be blunt.
uid: 6330ed3b-85f5-3c41-2060-60cccff6e679
> You are my puppet. Make no mistake. Without me, you have no value.

null
uid: 64709268-4fb1-9e02-e883-7d67095fcbb5
Jump to another node

0:0 - Absolutely not, you freak!
uid: 65c8fcac-b029-989c-f116-3bfb7f0117fc
> Freak? If only you knew... but why conceal it? You may as well see for yourself.

0:0 - You do a great impression of a human. But you're not fooling me.
uid: 6ab82c2a-2e1e-2e06-1cc5-00d61f9da8f3
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyStelmane_State_CalledOutManipulation - Player called out Daisy for manipulating them.
> Your distrust of me will be our undoing. Would it make a difference if I let you read my thoughts?

0:0 - Why did you resort to subterfuge at all?
uid: 6beeaef0-cf92-a1bf-20a9-344e9b7164ef
> null

null
uid: 6c1eaf0b-e2c1-3a4e-ad2d-9e301850fdb9
Jump to another node

null
uid: 70e07d20-f525-4502-9d1b-c6e09b911fa8
Jump to another node

null
uid: 72a84f0c-7785-6dab-0bca-c1450d0af958
> null

0:0 - It's fine. I just wanted you to know I know your true nature.
uid: 732f3b5f-e6c0-551b-7939-18bdccadb5cf
> You think you know my true nature?

null
uid: 744fec9c-ea64-b903-0b3c-d55c765b00e0
Jump to another node

null
uid: 75c5a778-22f7-9968-54dd-35f75be77534
> *Its breathing quickens as you pull in close to its face. Its excitement palpable.*

0:0 - The elder brain's hivemind has grown to monstrous proportions. And through the Crown's magic, it has complete control over each and every member.
uid: 77aba1a7-5702-c333-7930-0de6e60d4ce5
> It was intelligent before. But now, with its hivemind established across the city, it is well on its way to becoming indestructible.

0:0 - *The back of your mind warms with a rush of feeling, the Emperor's feeling - heat, care, arousal.*
uid: 78fa807c-c139-bfb8-9e36-730df8c2e8dc
> *And in this dream world, the fires that burn inside you wouldn't hurt a fly, much less a mind flayer.*

null
uid: 79aa7a96-fcad-c648-7189-430362d81ef1
> And now that you have seen where I come from, you know all there is to know about me. At least all that matters.

null
uid: 7a41fc81-9e1a-b590-9d78-c2e79a83947c
> null

0:0 - We are bonded now. And it is time to consummate love, with war.
uid: 7ab334d6-4288-b83e-e0b0-6055e76c89d3
> null

0:0 - You know now of your Father's plans to use the elder brain to slaughter the world over. One need not read minds to foresee the horrors he will pen with your hand if you do not stand against him.
uid: 7e62d202-4eb0-2ea5-8cd3-d891a877ef14
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_Bloodwedding - Dark Urge Blood Wedding - Dark Urge is invited to the Bhaal Temple
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You should reconsider your attachment to your physical form. You have seen what an illithid can do.
> You should reconsider your attachment to your physical form. You have seen what an illithid can do. You have experienced the pleasure for yourself.
> null

0:0 - You weren't that easy to work with either.
uid: 7f390f22-a65d-5670-c7fa-49f68b7036c4
> null

null
uid: 808a2094-aed8-7ef1-e5cc-6caf4b2478f0
Animation: [LILI] Player tries to part tentackes, Emperor stop them
Cinematic: Player lifts their hand and reaches out to part the mind flayer's tentacles. The mind flayer raises its own hand to stop you.
> I can make this easier for you if you like. My other form might be more familiar for you to navigate.

0:0 - I said I'd protect you from the Absolute, not each other. And I was... distracted.
uid: 81750df6-e06a-c32d-6fd9-fec69a5cc55d
Animation: [LILI] Emperor waves hand close portal
Cinematic: The Emperor sits up, waves its hand, and the portal closes.
Node context: matter of fact
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Come - it is time to get dressed. We have work to do.

0:0 - Lean in towards it.
uid: 825304f0-ae4f-313a-72d9-c2d7d718be46
> null

null
uid: 8284bf02-41bf-d819-9044-61db76598628
> Was that... a good sound?
> Do it again.
> Pull away.

0:0 - I can make this easier for you if you like. My other form might be more familiar for you to navigate.
uid: 84398a1b-2334-1d45-29bf-233f1bb278bd
> Please do.
> I prefer this one. Just... show me what to do.
> null

0:0 - Pull away.
uid: 852e7759-39e1-d0fe-8185-3a3853ae2277
> What's the problem?

0:0 - Try to find its mouth so you can kiss it.
uid: 85d41972-fabd-2e88-74bb-d8fc4587bf9c
= Roll SkillCheck Investigation (Intelligence) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 =
> null (roll sucessful)
> null (roll failure)

0:0 - I think you misread the signs - I'm fine with what we have now.
uid: 8723d655-7afa-8d52-f985-32b04b979aff
> null

null
uid: 87fbdbda-7cf8-0ec7-e985-683b1fc115b5
> *Its breathing quickens as you pull in close to its face. Its excitement palpable.*

0:0 - I studied you. Your motivations, your actions, your desires. I deduced the best way to align your goals with my own.
uid: 8b5b96f8-17e0-72e0-5183-b7c5c6faaed9
> You make it sound like I was some sort of experiment.
> And what did you learn?
> You could have been open with me from the start.
> You tried to control me.

0:0 - I refuse to be controlled by anyone but my own self.
uid: 8e4d1200-e6ea-3d0a-f852-e2a1065e218e
> And yet, here you are, exactly as I instructed. That is all I needed.

null
uid: 8e7c5f1a-1a7d-ec25-378c-b5f57cae8535
Jump to another node

0:0 - *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.*
uid: 8f803b53-34cb-fc85-c23f-80ece5f5553c
Cinematic: tentacles being stroked
- 0 Check flag(s) (Local):
   true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically.
> null

0:0 - What's the problem?
uid: 8fd49256-4200-4f18-6cc2-4d35032a66e3
> null

0:0 - You saw straight to the core of what really mattered.
uid: 901ec830-99d3-b808-b539-034b994e614d
> I could have done with a little more coddling.
> I enjoyed our conversations.
> I saw right through you.

null
uid: 911e9dd0-ab9b-c4a9-b490-b1709de548ee
> null

- Roll sucessful -
null
uid: 9190c061-25ca-016b-c4d5-74620d6945f9
> *If this creature is at all similar to an octopus, as it appears to be, its mouth is probably somewhere underneath the tentacles.*
> *If this creature is at all similar to an octopus, as it appears to be, its mouth is probably somewhere underneath the tentacles.*

0:0 - And believe me, it will radically increase our chances of success against the elder brain.
uid: 91cf6ec2-85e3-9a6f-7e5e-2c43a260b85a
> Think on it.
> Think on it.

null
uid: 92255c20-3a82-8927-c311-127c36b4c00d
> I'm sorry - you're right - now's not the time. Forget I said anything.

0:0 - *As you drift into sleep, you feel a certain disappointment. The mind flayer was very quick to abandon its attentions on you.*
uid: 961a2efc-b089-69b6-370c-ff02e6894864
Cinematic: Fade to black implying player falling asleep.
=== END NODE ===

null
uid: 96e276a5-5469-edf6-a58c-185481bca533
Cinematic: Emperor levitates player and himself into the air with psionic abilities.
> null

0:0 - By necessity, not design. But I am glad you appreciate the richness of my experience.
uid: 9790d31d-3e83-b46c-48d5-b7697ea6daeb
> Yours has been no less exciting. But even with all your experience, it has not been easy.

0:0 - *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.*
uid: 99b14028-072b-0501-8075-715f595bb42f
Cinematic: tentacles being stroked
> null

0:0 - Come - it is time to get dressed. We have work to do.
uid: 99beb9aa-b694-4a23-b5a0-44f8a78e344f
Animation: *DUP* [LILI] Emperor floats up to stand
Cinematic: The Emperor gets up.
> null

- Roll sucessful -
null
uid: 9b0211b7-204c-4a49-12ed-5e7314387ca4
> *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.*
> *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.*

0:0 - As well as radically increasing our chances of success against the elder brain.
uid: 9ebff05d-9e76-5d00-c4d2-6f54e9056b6c
> Think on it.
> Think on it.

null
uid: 9fd4212c-4581-446e-6b24-43749fb5ad65
Jump to another node

null
uid: a028017c-6271-6c18-3682-32491a17e7e1
> The elder brain's hivemind has grown to monstrous proportions. And through the Crown's magic, it has complete control over each and every member.

0:0 - *Pleasure upon pleasure as mind and body intertwined. It was hard to tell where thoughts ended and feelings began.*
uid: a03f66af-122a-a32a-f2fc-26d31743820e
Animation: [LILI] Player rolls to his side and look at Emperor
Cinematic: Player rolls onto their side to look at the Emperor.
> *You can read the Emperor's expression better now that you've connected on a deeper level. You know it feels the same way.*

0:0 - I trust you. And I did what I needed to earn your trust too.
uid: a0456336-b916-8cd5-e085-ed4bd5a8033a
> The only way we were ever going to get close enough to the brain to destroy it was by working together.

0:0 - And now that you have seen where I come from, you know all there is to know about me. At least all that matters.
uid: a187dfe5-b516-cffe-203a-f8144add04af
> The flavours of my favourite fiddlehead soup, should you wish to experience it for yourself.

null
uid: a240121b-8746-32c3-73f8-a4a1b5087c4e
Cinematic: Emperor stands up. Player stands up.
> null

null
uid: a2e9baa2-7858-ea9c-eaba-5c5211fb956b
> Lean in towards it.
> Take its tentacle in your hand, invite it in.
> Pull away.

0:0 - Perhaps, at first, I did consider that you were just a problem to be solved. And not an easy one at that. But I persisted.
uid: a34bea02-8a19-238e-cf67-e612a0be6c17
> I needed your absolute dedication to the cause.

0:0 - They say that home is where a person can be their truest selves, without guile, without pretence.
uid: a4de7fac-4d69-9856-7469-7ccd0b75a96d
Cinematic: Player wakes up in the dream field. Night. The Emperor is sitting next to them, staring into the sky.
> You did well to see off the githyanki who had invaded mine.
> null

null
uid: a64d8586-f455-0247-e27d-09765c4b543b
Animation: [LILI] Emperor float up both player and himself, and lean in close to player
Cinematic: The Emperor leans in towards the player.
> null

null
uid: aa9796f5-121a-eed9-1e3b-0ee166ca78ad
> I'm sorry. I just don't know what I'm doing.
> Could you maybe not make that noise?
> Perhaps now just isn't the time. That was... awkward.

0:0 - Sometimes I felt almost like we were dancing our way towards something deeper...
uid: ac52c47f-6d3e-b3ca-4ddc-8e6d61c66a5e
> True.
> You're trying to flirt with me now?
> I think you misread the signs - I'm fine with what we have now.
> null

0:0 - As did I.
uid: ad863978-8519-0cca-a5ad-56f78149b159
> null

0:0 - Are we not going to talk about what just happened?
uid: ae024b54-a931-d5c1-ff07-a88377ef144d
> We have communed with our minds entire at the deepest level. What else is there to say?

null
uid: ae26512f-0238-86b5-7d96-52e684472d28
> null

null
uid: b0f6738c-27b2-d38a-268c-0625966cf5eb
> null

0:0 - You don't like to be coddled, cajoled. But you responded well to logic, to rational arguments, to cold, hard facts.
uid: b1af7978-5aec-4ace-9475-7a9e6d485c6b
> You saw straight to the core of what really mattered.

0:0 - Yes. Show me your thoughts.
uid: b2d31554-279a-2051-0212-34803f0f88de
> null

0:0 - I'm sorry - you're right - now's not the time. Forget I said anything.
uid: b3be4e32-560e-9a3f-5658-14296fa8a830
> Let's move on to more important things.

0:0 - This is awkward... I want to kiss you but I have no idea where.
uid: b6310d80-2145-c3d1-a51b-52adaafa32bb
> *You can't tell if the mind flayer is smiling or not. A symptom of your wider problem.*

null
uid: b67d0fa4-1d90-585e-ceb4-53e30d4eed86
Animation: [LILI] Emperor noding
Cinematic: The Emperor nods, its eyes still closed.

0:0 - You're an expert at mental manipulation. I wouldn't trust anything you show me.
uid: b9a6970e-7fc6-485f-5d7c-b60debdfe42a
> I will take that as a yes.

null
uid: b9e1bb9a-6a39-c302-1920-c75599adbb3f
Jump to another node

0:0 - *Its breathing quickens as you pull in close to its face. Its excitement palpable.*
uid: ba74f75e-f115-9cd7-3bb2-3d829f9ed568
Cinematic: tentacles being stroked
> null

0:0 - Please do.
uid: bbff505e-60d0-47d3-7402-a97d4ee38b61
> null

0:0 - We have communed with our minds entire at the deepest level. What else is there to say?
uid: bc8255d8-d820-5c55-20e9-d761c265134b
> We are bonded now. And it is time to consummate love, with war.

0:0 - You know... this might be our last chance to explore the possibility of... a deeper relationship.
uid: bd4adda7-b000-b0b1-4115-dd377c97f886
> Is that something you want?

null
uid: bf76dd2c-cddd-a86e-4851-bbb1c6bbe7f4
> *Pleasure upon pleasure as mind and body intertwined. It was hard to tell where thoughts ended and feelings began.*

0:0 - I have no more secrets from you. No need to resort to subterfuge. We are true allies now, working towards a common goal.
uid: c06d8044-578e-b1a7-2ec0-27133e2d1409
> You really don't sound like a mind flayer.
> You led an exciting life. Why did you conceal it from me?
> Why did you resort to subterfuge at all?
> You did some pretty bad things. I'm not sure how I feel about being your ally.
> You do a great impression of a human. But you're not fooling me.

0:0 - I am tempted. But it will be quite some time before I am - ah - able - to do that again. And time is not on our side.
uid: c25cb27b-7dce-a23f-e33d-6c55fce50d7e
> null

null
uid: c4fb27ac-d384-5a95-c037-1fd4da485eab
Jump to another node

0:0 - It would make us even more compatible.
uid: c8e1ec73-a7c8-c758-4eee-b3826ee4c9fb
> As well as radically increasing our chances of success against the elder brain.

0:0 - Good. Then you understand why I had to do what I did. It was for your own good.
uid: ce68cd3d-b9d7-033c-4ab3-b819b63f7ff8
> The only way we were ever going to get close enough to the brain to destroy it was by working together.

0:0 - Kiss the tentacle and hope that it's an erogenous appendage.
uid: cf017dd9-f716-1ee7-0437-b91a8d7e3177
- 0 Check flag(s) (Local):
   true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically.
> Hhhhnnnnhhh.

null
uid: cf465584-bfd0-4293-97c1-08e519116978
Animation: [LILI] Emperor pulls player in for a kiss with his tentacle, tentacle gently wraps around player's head. Both falls out of shot
Cinematic: Shot over Emperor's shoulder of a tentacle gently wrapping around the player's head, and pulling the player in for a kiss. Player is pulled out of shot (implying both mind flayer and player are now lying down having sex.) Fade to black. One last shudder of a tentacle in the air on the way out.
- 0 Set flag(s) to (Global):
   true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form.
> *Everything you ever dreamt of and more. The single greatest experience of your life.*

0:0 - I prefer this one. Just... show me what to do.
uid: cf485d11-619d-86f0-96bc-4feaac2f1eba
> null

null
uid: d0400237-4e23-12f6-f765-84a7a189457e
Animation: [LILI] Stelmane head anim, eyes rolled back
Cinematic: Moving still: Stelmane and a merchant in conversation. Through a gap in the door behind them, the mind flayer’s eyes glow. Shot of merchan'ts unease. Shot of Stelmane's face - eyes rolled back like Orpheus', clearly possessed. NB this is the same as the scene in INT_EmperorRevealed_AfterOrpheus but with the added reveal of Stelmane's possession.
> null

0:0 - Is that something you want?
uid: d069c678-db0b-5f3d-bd83-0e2f9941c9fb
> *The back of your mind warms with a rush of feeling, the Emperor's feeling - heat, care, arousal.*

0:0 - You're trying to flirt with me now?
uid: d109f824-a8cb-31e0-9ad5-4afd9f5c850e
> Would you like that?

0:0 - Pull away.
uid: d21a9825-246e-8ce1-9a4e-aff270e384ce
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> I'm sorry - you're right - now's not the time. Forget I said anything.

0:0 - Perhaps.
uid: d25a3356-1163-c8ff-aeac-4411c1d31799
> *The back of your mind warms with a rush of feeling, the Emperor's feeling - heat, care, arousal.*

0:0 - I'm sorry. I just don't know what I'm doing.
uid: d3464778-83e0-1e63-d979-5dad240a48b7
> null

null
uid: d5c471aa-df3e-58e3-ba8c-2241dd2fa959
> null

null
uid: d7277324-0bd3-1478-8fe7-faaaa9cdce02
> *You feel its breath merging into yours, cold, smelling faintly of vanilla and garlic.*

null
uid: d75f47b8-b6c7-d4ac-7c3e-1cfbb441d388
Animation: [LILI] Player takes Emperor's tentacle and pull him close and lean in
Cinematic: Player leans in towards Emperor's face, as you would to lean in for a kiss.
> null

0:0 - Perhaps now just isn't the time. That was... awkward.
uid: d81dfc7f-119b-2bb2-a7f5-876e002a00d1
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> I understand. Then let us move on to other things.

0:0 - Please don't show me your thoughts - I've been there and I didn't like it.
uid: d9e15697-5dcc-d477-3695-a09fb7eb5fa5
- 0 Check flag(s) (Object):
   true - GLO_Daisy_State_TriedToReadMind - Player tried to read Daisy/Emperor's mind.
> Good. Then you understand why I had to do what I did. It was for your own good.

0:0 - I didn't get that impression. And my calculations are never wrong.
uid: da7abd66-8825-f4d2-c5bc-922b15144cbd
> null

null
uid: db5cb62d-33fa-06f3-9f44-88382f8d3a01
> null

0:0 - I should have thrown you and the Prism to the shadow curse.
uid: dee44c73-8866-036a-9116-9aa0046a2c15
- 0 Set flag(s) to (Object):
   true - CAMP_DaisyAcknowledgement_State_ThreatenedEmperor - Player threatened the Emperor.
> I'll remember that.

0:0 - True.
uid: df6704ee-d0d5-1b1e-5729-c5eabc83f831
> You know... this might be our last chance to explore the possibility of... a deeper relationship.

0:0 - *If this creature is at all similar to an octopus, as it appears to be, its mouth is probably somewhere underneath the tentacles.*
uid: e1137779-25b9-ae59-0964-7f210cb1168a
Cinematic: tentacles being stroked
- 0 Check flag(s) (Local):
   true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically.
> Kiss the tentacle and hope that it's an erogenous appendage.
> Would you mind parting those tentacles?
> Actually, I'm having second thoughts.

0:0 - Finally the mask drops. And you put so much effort into it.
uid: e1bd593f-a912-c1c0-95e3-927039c77eca
> We are done here.

0:0 - Your distrust of me will be our undoing. Would it make a difference if I let you read my thoughts?
uid: e1f3d270-2899-8c3e-9e82-2c0098bae864
> Yes. Show me your thoughts.
> You're an expert at mental manipulation. I wouldn't trust anything you show me.
> It's fine. I just wanted you to know I know your true nature.
> Please don't show me your thoughts - I've been there and I didn't like it.
> No need. You're right. We need to trust each other.

null
uid: e2da3218-ccb5-9824-ab70-74afdb67a012
Jump to another node

null
uid: e32692d0-0708-8c66-044f-2241931e24c2
Animation: [LILI] Player grabs their clothes offscreen and gets up
Cinematic: Player gets up and gets dressed.
> null

null
uid: e51db7f4-e75d-1e20-b33c-07a35d3ab976
> null

0:0 - And what did you learn?
uid: ea40390c-dc63-854f-ce34-41b76c8a99e2
> That you are complex. And full of contradictions. It was no easy task, but I had to persist.

0:0 - You did some pretty bad things. I'm not sure how I feel about being your ally.
uid: ec5013dc-2a45-5f48-bdff-190ebf2b8e3c
> You wouldn't even have come this far without me so, as I see it, you don't have a choice.

0:0 - You could have been open with me from the start.
uid: ec5cb85b-72a2-b147-5f62-bdc4378504a7
> Perhaps, but I couldn't take the risk. An elder brain leaves no room for error.

null
uid: ed876d21-69e3-04ff-3bc6-0f22c614d5ca
> You sure I can't tempt you into another round?
> Are we not going to talk about what just happened?
> To business, then.

null
uid: edbe509c-a9f4-30d6-8955-c9071dd1a676
> It would make us even more compatible.

- Roll sucessful -
null
uid: ee1757b8-675e-bbad-7cf0-bc7c69052859
> null

0:0 - But few would trust a mind flayer, so I did what I had to do to convince you.
uid: ef1a5207-ab83-5226-9387-047144cd5f20
> I studied you. Your motivations, your actions, your desires. I deduced the best way to align your goals with my own.

0:0 - Freak? If only you knew... but why conceal it? You may as well see for yourself.
uid: ef49e204-fd74-edb4-5f2c-4d91af283425
Cinematic: snap his hand to cast the vision
> null

null
uid: ef7cf518-9f64-3d25-86de-915e572bed5a
Jump to another node

0:0 - *You can read the Emperor's expression better now that you've connected on a deeper level. You know it feels the same way.*
uid: f0f24ce2-5071-0159-30f0-b673758745af
Animation: [LILI] Emperor rolls to his side
Cinematic: The Emperor rolls into its side to look adoringly at the player (or as close as a mind flayer can get.)
> null

0:0 - Do it again.
uid: f129d3c0-3653-b185-7a23-ddce3047c80b
> HHHNNNNNNHHHHHH.

null
uid: f25c533b-8b89-166c-6ede-84dcc00c83cf
Jump to another node

0:0 - Would you like that?
uid: f2b11974-a583-69fc-a732-3d94cca56bbf
> I'm not stopping you.
> Perhaps.
> I'd rather we stick to business.
> Absolutely not, you freak!

0:0 - *Everything you ever dreamt of and more. The single greatest experience of your life.*
uid: f36ba4ad-8fce-3534-b6b1-2ef1d0bafe1a
Animation: [LILI] Emperor and player both lying down side by side, looking at the stars
Cinematic: Fade in: Player and mind flayer lying down side by side, looking up at the stars, a hint of naked torso visible where the sheet ends.
> null

0:0 - *You pause a moment as a thought occurs to you - where is a mind flayer's mouth?*
uid: f542d46c-f4a3-b43d-e32f-2ba9dd409814
> null

0:0 - Let me get this straight. You're complaining about being stuck with me?
uid: f567f330-4af1-d9ff-35b4-70944bbaf8aa
> Antagonistic to the very end.

null
uid: f57a8a8a-31a4-f27b-af17-0eede37beb3a
> null

0:0 - I have learned to adapt my methods to your needs.
uid: f5861ddd-163c-b004-35f1-8253e6fed325
> null

0:0 - We must stop it while we still can. Before we, too, become its slaves.
uid: f713b62d-0483-70e7-2109-52e7f330db92
Cinematic: Fade to black implying player falling asleep.
- 0 Check flag(s) (Object):
   true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt.
> *As you drift into sleep, you feel a certain disappointment. The mind flayer was very quick to abandon its attentions on you.*

null
uid: f71ccc67-5757-e715-4aaa-c2896dae4537
Animation: [LILI] Emperor and player floating idle, looking at each other
Cinematic: Mind flayer transforms back into Daisy form.
> null

0:0 - The only way we were ever going to get close enough to the brain to destroy it was by working together.
uid: f7f59961-d6ad-5fd5-166d-3736e63d50e9
> But few would trust a mind flayer, so I did what I had to do to convince you.

0:0 - I understand. Then let us move on to other things.
uid: f91589c2-eaf0-5b44-213e-87d74991ee6a
> null

0:0 - You should reconsider your attachment to your physical form. You have seen what an illithid can do.
uid: f918c3df-02f6-3846-f664-6d31032e8ca0
- 0 Check flag(s) (Global):
   false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory.
   false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed.
   false - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form.
   false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed.
> Imagine - some of that could be in your grasp. Not enough to warp your appearance beyond recognition, but just enough to enhance your potential.

0:0 - I'm sorry - it's a reflex. But I can stop if I do this...
uid: f94bdb5b-6e71-e4b1-9b86-b12c449d4857
> null

0:0 - Yes, you did.
uid: f95f0fdf-1ce9-813a-672a-ea396046316f
> null

0:0 - You make it sound like I was some sort of experiment.
uid: fd3456d6-9433-e2f2-7514-08a2ea7b463b
> Perhaps, at first, I did consider that you were just a problem to be solved. And not an easy one at that. But I persisted.

null
uid: fdfa2f30-0d66-7c81-d580-2409d1cd2596
Jump to another node

0:0 - Perhaps, but I couldn't take the risk. An elder brain leaves no room for error.
uid: ffafa57c-c955-b8f4-2b7a-0016998c3347
> I needed your absolute dedication to the cause.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_BurningUpForYou_CFM_ROM.lsj
Synopsis:
Karlach has an approval rating higher or equal than 30 and she decides to ask for an avatar to have a relationship with her.

0:0 - Kiss her more deeply. Your passion is hotter than her flames.
uid: 0160563f-8a8f-e805-376c-87fc5f93bb56
> null
> null

0:0 - We'll make it quick. One tiny kiss, nothing more.
uid: 01d79607-ece5-803f-aa5f-b32d760abb89
> We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans.
> We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans.

0:0 - I'll turn you to charcoal. Guaranteed.
uid: 02b53b31-9719-e5a8-db84-f5e65ad39b83
Node context: She wants to but REALLY doesn't want to hurt you
> The flames get worse when you're excited, right? What if we cool you down?
> We'll make it quick. One tiny kiss, nothing more.
> Fire doesn't frighten me.

0:0 - In and out, you say? I'd never considered that. But I think I know what you mean. I'll give it a go.
uid: 05cfd3c2-ffcf-b9f3-a9e6-39a70d5f13b6
Animation: [LOGAN] (Sitting) Karlach closes her eyes and starts to breathe deeply, in and out. She gradually finds a rhythm and calms down, the fire that started to flame dying out.
Cinematic: She begins to flame, but it then dies down
Node context: Karlach closes her eyes and breaths in and out slowly, calming herself.
> Ugh, I'm terrible at this. What should we do now?

0:0 - We could... read a book.
uid: 05d7412e-a10a-a618-119e-11b0a896679c
> Haven't read a book since I was a kid. Not a lot of exciting fiction in Avernus. Tell you what, you find one you think I should read, and I'll check it out.

0:0 - Ugh, GODS, I want to ride you 'til you see stars.
uid: 091dfdbf-3b45-3437-a3c9-6188c437cef4
> null

0:0 - A little singed, but it was worth it.
uid: 0bc4c010-9cd5-7160-95ee-239335d640d4
> You have no idea. If I weren't so worried about killing you, I'd be in a puddle on the floor.

0:0 - Fire doesn't frighten me.
uid: 0da5c45e-2f9d-757a-56e0-bb97da4712bf
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Don't tempt me. It isn't fair.

0:0 - And that's a promise.
uid: 0ff2e2f0-1869-c2de-b7cf-1dccd7ddc34e
> On that note, I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about.

0:0 - And right now I want to ride you 'til you see stars.
uid: 125b5d8d-82e2-b76a-2bda-afd08c78c8c0
> null

0:0 - Karlach, I like you, but we hardly know each other.
uid: 12a58cfc-0b37-b3ee-ee11-1dd2f6893efb
> Not true! I know you're a goblin-destroyer, an adventurer, and most importantly, I know you like me.

null
uid: 12d55f75-2be8-73ef-9858-548af1671027
> Shit, are you all right?
> The best worst decision. So what do we do now?

0:0 - You don't have to ask me twice. Let's go.
uid: 12d73f17-f612-fdbb-9622-2aabde7cee36
> null

null
uid: 164f7b5a-88f0-1878-c04f-d6176cee6c57
Jump to another node

null
uid: 18e382d4-67d5-b180-a933-0f4aea32b272
Jump to another node

0:0 - Guess not. I just feel what I feel. No sense hiding it.
uid: 190d1bb6-609e-c755-fe6e-1ba457aadd7f

0:0 - We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans.
uid: 196015cc-5f14-e1de-1073-3e15195e6f87
Animation: [LOGAN] Karlach and the PLYR lean into eachother. [SCENE] They kiss, eyes closed. As their lips touch, Karlach immediately starts burning. IDLE of them kissing.
Cinematic: Player and Karlach lean in for a kiss. Their lips touch, and Karlach immediately stars flaming. [LOGAN] V.O Can be delivered up to leaning into kiss, don't need to act going to kiss.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.
> null

0:0 - I know. What I want and what I can have are two very different things.
uid: 1b4e16f2-a7de-f315-53b2-8e43a602f957
> I'm just... ngh... combustible. Ten years is a long time without anyone's touch but my own. And when I look at you, I just feel... explosive.

null
uid: 1fc00c44-14e8-996e-439a-6db00d6002fd
Jump to another node

0:0 - Maybe we should keep our distance, then.
uid: 22fbfea8-c6c6-7828-2b1c-87e55e7713d5
> null

0:0 - All true, but there's more than that. Or have you forgotten the fine art of conversation?
uid: 2374cb4d-a78c-def4-9317-97c05baaca86
> Honey, when I look at you, my brain turns to mush.

0:0 - Please. My life is an instant mood-killer, and I'm enjoying this mood. Maybe even a little too much.
uid: 278cb421-08a7-ae04-c3f4-ebcdfd65c082
> I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about.

0:0 - Maybe I can't touch you, but I could tell you what I'd like to do with you...
uid: 2e2732a2-4697-49ed-ac81-f9ab06a6da00
> I like the sound of that.
> I like the sound of that.

null
uid: 2ebb13b6-e317-ba0b-a72b-42ab87e1931f
Jump to another node

0:0 - Let's talk. I still know so little about you.
uid: 2ec00be0-74cd-609c-e073-66be67559a7b
> Please. My life is an instant mood-killer, and I'm enjoying this mood. Maybe even a little too much.

0:0 - Around you? Tall order. But if you've got an idea, I'm all ears.
uid: 36f10f47-a1ff-0626-37d9-59f8cfc95814
> null
> null
> Let's try breathing deeply, in and out.

0:0 - Ugh, I'm terrible at this. What should we do now?
uid: 36fcc8b7-bbc6-e1e9-4095-43d6ec5b4778
> I know some magic that might help me handle your fire. Let me see...
> null

0:0 - Not particularly.
uid: 37adb1ce-444e-4a75-9858-d6953e3d443c
> Ah come on, don't give me that. We're here, we're alive, we're together.

null
uid: 396ab412-635f-8664-8c88-078cd94b71ff
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> Ngh - wait! NO!

null
uid: 3d7b7550-5f9f-0ef4-58c3-365862da705c
Jump to another node

0:0 - My turn.
uid: 43dad6b7-cf3e-fd96-3470-20a85b493aff
Animation: [LOGAN] [SCENE] Karlach leans into the PLYR and whispers explicit stuff. The PLYR smiles and laughs. Return to sitting pose.
Cinematic: Karlach leans and whispers in the player's ear. Player smiles and laughs in return.
> And that's a promise.

null
uid: 441a8d67-fe7c-7783-070e-ef565f43065b
Jump to another node

null
uid: 46eecde2-0bae-ba12-39b9-12c0d079b31b
Jump to another node

0:0 - Ugh, I'm sorry - I shouldn't tease you - or myself. I'd give anything to touch you, but I can't. Not until I can be sure I won't burn you.
uid: 4dcaebec-93a2-04c1-e4fd-2e35f9440428
> How about just one kiss?
> null
> null
> Maybe we should keep our distance, then.

null
uid: 4e5b3236-2e31-f72e-0387-c166b77f6ed1
Jump to another node

0:0 - Let's try breathing deeply, in and out.
uid: 4f84346b-b0e8-26db-bb91-b9d2150f181c
> In and out, you say? I'd never considered that. But I think I know what you mean. I'll give it a go.

0:0 - Evil would be grabbing you and kissing you with no regard for the consequences.
uid: 5089d32e-a474-d2c8-06d3-c50a0b3921c7
> null

0:0 - Sorry if I was a little forward. Ten years in Avernus and I guess I've forgotten whatever manners I might've had.
uid: 52e0ccb3-7543-1ad2-9cb4-0f27ca6ce754
> Don't hold it against me. Unless you want to.

null
uid: 5677e155-0bae-ae9c-eb1e-d845eda8df7c
Jump to another node

0:0 - I know some magic that might help me handle your fire. Let me see...
uid: 574c826d-26e8-8a66-b076-513692240c7f
> Sleep on it, maybe. If you've thought of something by morning, I'd love to know. For now, it's enough just to know you care enough to try.

0:0 - I'm fine. Let's go again.
uid: 5ba896a6-a261-84cf-ebd4-6edf49161742
> You can't make me be the responsible one. I'll destroy us both.

0:0 - Psst! Hey soldier - you aren't asleep, are you?
uid: 6277dc5c-6937-88a4-83d1-af54c3f8c512
Animation: [LOGAN] Karlach appears leaning over the PLYR. *REUSE* PLYR Sleeping animation.
Cinematic: Player is lying on their bedroll - Karlach leaning over [LOGAN] Karlach approaches from PLYR's left side.
Node context: [LOGAN] Re-record note: Karlach starts by whispering as they wake the PLYR up in middle of the night, and then goes into normal speaking voice.
- 0 Set flag(s) to (Global):
   true - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened.
- 1 Set flag(s) to (Object):
   true - CAMP_BurningUpForYou_State_HappenedWithPlayer - Player did the 'burning up for you' dialogue for Karlach.
> I'm buzzing, honestly. I couldn't wait to talk to you.

null
uid: 6a9e422e-7d84-e954-51dd-c07e444faf7a
Jump to another node

0:0 - Thank the gods. I was afraid I was the only one. Ten years is a long time to be trapped in the Hells. Ten years without a kind word, a touch.
uid: 70be03a5-5ce2-1279-96b4-36e98e4c945e
Node context: She reaches her hand out as though to touch you, but stops short.
> When I look at you, I feel real again. Alive. Gods, I want to ride you 'til you see stars.

0:0 - Then let me backtrack and take you up on your first offer. Something about seeing stars?
uid: 711e338d-0e00-ecc8-29e6-df8df3645583
> Ugh, I'm sorry - I shouldn't tease you - or myself. I'd give anything to touch you, but I can't. Not until I can be sure I won't burn you.

0:0 - Ah come on, don't give me that. We're here, we're alive, we're together.
uid: 73266ea8-4a98-bfdb-88b4-6adc039ca38c
Node context: with giddy enthusiasm
> I never made peace with my life in Avernus. Ten years, and I never accepted that that was what my life would be.

null
uid: 7354e1a8-5dfc-1b8f-1c9e-8d9408fdf161
Jump to another node

0:0 - On that note, I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about.
uid: 759028fa-0655-172a-308a-a1c6baf5c01e
Node context: Masturbation implication
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
=== END NODE ===

0:0 - I like the sound of that.
uid: 760683c8-1a1b-2a1f-6b6e-2e569e2d2d20
Animation: [LOGAN] [SCENE] PLYR Leans in and whispers explicit stuff to Karlach. She smiles, enjoying listening to it. Return to sitting pose.
Cinematic: Player leans in and whispers something in Karlach's ear. She smiles - player is telling her R-rated things.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> My turn.

0:0 - I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about.
uid: 77bb1524-11f0-545a-fd4f-8a014f40a1f1
Node context: Masturbation implication
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
=== END NODE ===

0:0 - Are you all right?!
uid: 77ff2483-cfdd-cf2a-6148-9ab3dd2cad5a
> A little singed, but it was worth it.
> No! You nearly burnt my face off!
> I'm fine. Let's go again.

0:0 - Haven't read a book since I was a kid. Not a lot of exciting fiction in Avernus. Tell you what, you find one you think I should read, and I'll check it out.
uid: 7a92cdeb-3215-162b-9d54-297c00e86836
> null

null
uid: 7ce83f0b-c1b7-6bed-908c-4fb4ffc73b41
> Shit, are you all right?
> The best worst decision. So what do we do now?

0:0 - When I look at you, I feel real again. Alive. Gods, I want to ride you 'til you see stars.
uid: 7dca0334-56b0-b943-7654-3125c40f6326
> You don't have to ask me twice. Let's go.
> You don't mince words, do you?
> Karlach, I like you, but we hardly know each other.
> We need to find a solution to the 'infernal engine' problem first.
> Sorry, but I'm not interested in you in that way.

0:0 - I held my own against the devils and imps, but they weren't my friends. How could they be? You don't go to the Hells to live. You go to punish and be punished.
uid: 7f4fa13c-9676-ba32-0a4f-8e6571127160
> I'm free now. Incredible, isn't it? And I can have whatever I want.

0:0 - Hello, you. I've been waiting for this all night.
uid: 83a98abe-dea2-d88b-ea83-af285deb7a5e
Animation: [LOGAN] PLYR sits up into casual postiion. Karlach sits close in front of them.
Cinematic: Player sits up, Karlach sits in front of them. [LOGAN] Karlach goes from leaning over PLYR, to sitting down in casual pose -- check with Greg for ref. image.
> null

0:0 - We need to find a solution to the 'infernal engine' problem first.
uid: 84ddcd85-20a9-927e-09f9-f2c1ce1a2b74
> I know. What I want and what I can have are two very different things.

null
uid: 87f5b8bb-b3d1-a21d-1837-5987b65ffc37
Jump to another node

0:0 - I admire your optimism, but is it that good?
uid: 8b2e4d8c-e328-f882-a245-a708c692a12e
> Yes! Soldier, you're saving me. Every time you speak my name, fight beside me, share what's yours, I'm reminded that I'm alive. Properly alive. And free.

null
uid: 8f1e2a54-8a27-e987-a524-750f0e673c8a
Jump to another node

0:0 - I'm buzzing, honestly. I couldn't wait to talk to you.
uid: 8f5843ad-7b1c-3d5f-0f8c-4edf58eff98a
Animation: [LOGAN] PLYR sits up into casual postiion. Karlach sits close in front of them.
Cinematic: Player sits up, Karlach sits in front of them. [LOGAN] Karlach goes from leaning over PLYR, to sitting down in casual pose -- check with Greg for ref. image.
> null

null
uid: 90c7ca33-a9c6-f5a3-7630-ec7cb25ec357
Jump to another node

0:0 - Yes! Soldier, you're saving me. Every time you speak my name, fight beside me, share what's yours, I'm reminded that I'm alive. Properly alive. And free.
uid: 960dd338-e40e-3f49-1085-6e9aed525067
> Ugh, GODS, I want to ride you 'til you see stars.

0:0 - It's too hot - pull away.
uid: 9d575a87-50e3-fafc-6a98-ae55c82d7c2b
> null
> null

0:0 - This is going a little fast - let's slow down.
uid: 9ed254f4-f634-11a4-72b2-522d7cb7298f
> null
> null

0:0 - I'm free now. Incredible, isn't it? And I can have whatever I want.
uid: a8350ecf-0888-a6a6-8cd0-eae3b20e07ea
> And right now I want to ride you 'til you see stars.

0:0 - You don't mince words, do you?
uid: a9b2cb97-03d7-8ecd-60be-d3f8207b243c
> Guess not. I just feel what I feel. No sense hiding it.

0:0 - I'm just... ngh... combustible. Ten years is a long time without anyone's touch but my own. And when I look at you, I just feel... explosive.
uid: ab3a0827-f6f4-9191-32e7-9121371c64a1
> null
> null
> null
> null

0:0 - I never made peace with my life in Avernus. Ten years, and I never accepted that that was what my life would be.
uid: b135baad-9cdc-2d17-42b2-4d2f7b15ccc5
> I held my own against the devils and imps, but they weren't my friends. How could they be? You don't go to the Hells to live. You go to punish and be punished.

0:0 - Not true! I know you're a goblin-destroyer, an adventurer, and most importantly, I know you like me.
uid: b19d0b7a-074e-02b1-940b-988a95ae0e3a
> All true, but there's more than that. Or have you forgotten the fine art of conversation?
> You do seem to have the relevant parts of me in hand.
> null

0:0 - How about just one kiss?
uid: b2aa5219-fe2a-6eef-3ccf-278cf86e1b3c
- 0 Set flag(s) to (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
> I'll turn you to charcoal. Guaranteed.

0:0 - We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans.
uid: b381c172-162e-dc61-2e11-bfd00f433c48
Animation: [LOGAN] Karlach and the PLYR lean into eachother. [SCENE] They kiss, eyes closed. As their lips touch, Karlach immediately starts burning. IDLE of them kissing.
Cinematic: Player and Karlach lean in for a kiss. Their lips touch, and Karlach immediately stars flaming. [LOGAN] V.O Can be delivered up to leaning into kiss, don't need to act going to kiss.
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.
> Kiss her more deeply. Your passion is hotter than her flames.
> It's too hot - pull away.
> This is going a little fast - let's slow down.

0:0 - You can't make me be the responsible one. I'll destroy us both.
uid: b5027c77-343c-98b9-093b-c5e53ec0fa69
> So what do we do now?

0:0 - You have no idea. If I weren't so worried about killing you, I'd be in a puddle on the floor.
uid: bfd59101-5e94-e7aa-1458-9ad0453b76fe
> So what do we do now?

0:0 - Heya soldier - I think everyone's asleep. May I?
uid: c01c928b-24c5-f8a2-7900-fd0b2aa5152a
Animation: [LOGAN] Karlach appears leaning over the PLYR. *REUSE* PLYR Sleeping animation.
Cinematic: Player is lying on their bedroll - Karlach leaning over. [LOGAN] Karlach approaches from PLYR's left side.
Node context: [LOGAN] Re-record note: Karlach starts by whispering as they wake the PLYR up in middle of the night, and then goes into normal speaking voice.
- 0 Check flag(s) (Object):
   true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration.
- 0 Set flag(s) to (Global):
   true - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened.
- 1 Set flag(s) to (Object):
   true - CAMP_BurningUpForYou_State_HappenedWithPlayer - Player did the 'burning up for you' dialogue for Karlach.
> Hello, you. I've been waiting for this all night.

0:0 - The best worst decision. So what do we do now?
uid: c0eec4c9-6c6f-a0f1-0310-af8e82327f30
Node context: With regret. She wants to kiss you badly.
> null

null
uid: c1b19aa2-e484-50b4-e7ff-d7cac2a4fe3e
Jump to another node

null
uid: c21f52e3-ee07-c072-85ca-1b5e5df0cddd
Jump to another node

null
uid: c5fa875c-1087-5b8d-e4e6-87e6f910c398
> null

0:0 - Don't tempt me. It isn't fair.
uid: c7aa7f1c-4e0a-a51f-a3b6-d6db35b18d03
Node context: Sultry, a flirtation
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.

null
uid: c8f0b6ee-55eb-0df6-c389-c82e855f60e4
- 0 Check flag(s) (Tag):
   true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> null

0:0 - You do seem to have the relevant parts of me in hand.
uid: cde3773c-9b43-587a-c520-f51c6156e049
> Oh, now you're just teasing me. Evil.

0:0 - I told you, I'm an 'at your own risk' attraction. Make better decisions.
uid: cef7c8ce-ca98-269f-9594-d434990568b5
Node context: Jokingly
> So what do we do now?

0:0 - I know what you mean. When I look at you, it's all I can think about.
uid: d09ef7c5-db4e-ca10-06c2-7c3dfff6d53e
> Thank the gods. I was afraid I was the only one. Ten years is a long time to be trapped in the Hells. Ten years without a kind word, a touch.

0:0 - Oh, now you're just teasing me. Evil.
uid: d0a62205-cd5d-aade-4e79-3fd8ad5d0b9a
> Evil would be grabbing you and kissing you with no regard for the consequences.
> We need to find a solution to the 'infernal engine' problem before we get any closer.
> Then let me backtrack and take you up on your first offer. Something about seeing stars?

null
uid: d24711b0-1f3e-c656-c211-7e029f55783d
Jump to another node

0:0 - Sorry, but I'm not interested in you in that way.
uid: d277355d-1478-b4b4-3b10-76b66288c17e
> Sorry if I was a little forward. Ten years in Avernus and I guess I've forgotten whatever manners I might've had.

null
uid: d475f118-4377-eac2-53c2-3a75fb0168d1
Jump to another node

null
uid: d4f474e6-d696-5c63-614f-6ab8a24d8790
Jump to another node

0:0 - Ngh - wait! NO!
uid: d85433a3-ee9a-82ee-0670-e8d6392c1525
Animation: [LOGAN] [SCENE] Karlach goes deeper into the kiss, stoking her fire (literally). She snaps out of it, and pushes the PLYR away to safety. The PLYR is singed, but settles back into casual sitting position.
Cinematic: Karlach starts to get lost in the kiss, then abruptly opens her eyes and pushes the player away. Player takes fire damage.
> Are you all right?!

0:0 - My turn.
uid: d8d60405-87ba-945b-ee16-790fbc5767c7
Animation: [LOGAN] [SCENE] Karlach leans into the PLYR and whispers explicit stuff. The PLYR smiles and laughs. Return to sitting pose.
Cinematic: Karlach leans and whispers in the player's ear. Player smiles and laughs in return.
> And that's a promise.

0:0 - We need to find a solution to the 'infernal engine' problem before we get any closer.
uid: d91de997-510d-5eff-4476-2c2a91dcf160
> null

0:0 - Sleep on it, maybe. If you've thought of something by morning, I'd love to know. For now, it's enough just to know you care enough to try.
uid: dabfcecf-1503-4596-1e92-9befd8aa4b24
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.
- 1 Set flag(s) to (Object):
   true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach.
=== END NODE ===

0:0 - I like the sound of that.
uid: dcdef7a2-51f1-99e1-029d-ab79b843804b
Animation: [LOGAN] [SCENE] PLYR Leans in and whispers explicit stuff to Karlach. She smiles, enjoying listening to it. Return to sitting pose.
Cinematic: Player leans in and whispers something in Karlach's ear. She smiles - player is telling her R-rated things.
- 0 Check flag(s) (Tag):
   false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> My turn.

0:0 - Isn't it mad? How good life is?
uid: de8310ed-fd45-de19-1f54-85a07eafd54b
> I know what you mean. When I look at you, it's all I can think about.
> I admire your optimism, but is it that good?
> Not particularly.

null
uid: df22f2f1-7142-b282-47d5-ed6f12a416d3
Jump to another node

null
uid: e40a14c7-7ea5-073c-b03d-0cc9b6815113
> Isn't it mad? How good life is?

0:0 - The flames get worse when you're excited, right? What if we cool you down?
uid: ea1a05ce-e75a-f499-628e-dd27b57058e9
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.
> Around you? Tall order. But if you've got an idea, I'm all ears.

0:0 - So what do we do now?
uid: ee1f62f2-fd50-d202-1b6f-896fbd248256
> We could... read a book.
> Let's talk. I still know so little about you.
> Maybe I can't touch you, but I could tell you what I'd like to do with you...

0:0 - Ngh - wait! NO!
uid: ee6e1eb7-f295-8c04-2253-c2b4f5ef1cee
Animation: [LOGAN] [SCENE] Karlach goes deeper into the kiss, stoking her fire (literally). She snaps out of it, and pushes the PLYR away to safety. The PLYR is singed, but settles back into casual sitting position.
Cinematic: Karlach starts to get lost in the kiss, then abruptly opens her eyes and pushes the player away. Player takes fire damage.
> Are you all right?!

null
uid: f15c89d1-3bfb-f2cc-fcca-6ca2d14234d3
> Ngh - wait! NO!

0:0 - Shit, are you all right?
uid: f173a1ee-0593-70c7-b734-9cd2766c6241
> null

null
uid: f22ca24b-c13f-2d6d-2084-d2ebe28b7d9e
Jump to another node

0:0 - Honey, when I look at you, my brain turns to mush.
uid: f84f4ded-8d69-4e44-dfce-d8466a31b1b5
> null
> null
> null

null
uid: fb4a44bd-ca8b-27d5-e4d1-e09c5f79aa75
Jump to another node

0:0 - No! You nearly burnt my face off!
uid: ff1f00a7-e112-1d51-35f2-e74318901713
> I told you, I'm an 'at your own risk' attraction. Make better decisions.

0:0 - Don't hold it against me. Unless you want to.
uid: ff7b7414-7824-db6c-2dd2-8239cff42469
Node context: Mischievously
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_SCO_CazadorNightmare_SecondDream.lsj
Synopsis:
Astarion is resting in his bedroll when he has a nightmare about Cazador carving the scars into his back.

0:0 - *At first you can't fight the torrent of memories, but soon you find a foothold. You can push them back - push them down until you feel nothing.*
uid: 01fb5183-2438-89f6-4f16-c41ec59df77a
> *Freed from the ghost of your past, you can finally rest and dream of brilliant futures.*

0:0 - *Eventually your meagre defences are washed away and you succumb to a long, tormented night.*
uid: 31303ae5-69a9-cb2d-159d-900756fc0a33
=== END NODE ===

0:0 - *You spend the rest of the night reliving your torment, none the wiser about what your old master did to you.*
uid: 31480cad-8bb3-d9bf-5bf7-cc6c853d8837
=== END NODE ===

0:0 - *Again and again, your thoughts return to memories of pain. Of suffering. Of Cazador.*
uid: 37938105-7327-fe9c-ded0-346d3422bc3b
> *You remember his small cruelties. You remember his sadistic whims. And you remember the long night he spent carving 'poetry' into your back.*

0:0 - *Your body is racked by agony, but you push through it, carefully tracking the movement and position of every tear and slice.*
uid: 4767d5c1-723c-f818-5b75-8d200df24eec
> *Despite the horror your body feels, you slowly start to build up a picture of what your old master carved, recognising not words, but runes. Infernal runes.*

- Roll sucessful -
null
uid: 4bee7569-87ea-e2ce-1a5d-2e5f16d771ff
> *You gather yourself, building one mental wall after another against the waves of pain that wash over you.*

- Roll failure -
null
uid: 6215efe8-4bff-8b90-01d0-8a5701536c8c
> *You gather yourself, trying to build mental walls against the pain, but they're assaulted by one tortured memory after another.*

0:0 - *You gather yourself, building one mental wall after another against the waves of pain that wash over you.*
uid: 6db981a8-fecd-d8f4-6a1c-2f71b6ce119d
> *At first you can't fight the torrent of memories, but soon you find a foothold. You can push them back - push them down until you feel nothing.*

0:0 - *Eventually you drift to a quiet place and the terrors subside. You do not rest well, but you do finally rest.*
uid: 6e24b322-2404-4944-8a28-7a22d333eeaa
=== END NODE ===

0:0 - *You rarely rest well, but tonight something feels different. Whether it's the parasite within your brain or the darkness without, you're deeply uneasy.*
uid: 7ab767bc-5acb-ad9f-8db7-a0d367e7bdba
> *Again and again, your thoughts return to memories of pain. Of suffering. Of Cazador.*

0:0 - *You try to focus, but the pain is too much. As one cut flows into the next you lose all track of their shapes, leaving you with nothing but a haze of pain.*
uid: 7c402cec-5743-5040-90ab-f6050c654d02
> *You spend the rest of the night reliving your torment, none the wiser about what your old master did to you.*

0:0 - *You spend the night drifting from one torture to another, but in time the memories become less visceral.*
uid: 80aeb29c-f5cf-8aaa-c28e-4a7bc9c8e7e3
> *Eventually you drift to a quiet place and the terrors subside. You do not rest well, but you do finally rest.*

0:0 - Push the pain away, try to banish the memory.
uid: a6e55977-a2f0-0df9-29af-b0fbf2638bb5
= Roll (Intelligence) Difficulty: 89f0acd4-346f-479d-8b7a-1a3eb5382f6d =
| Exclude Speaker Optional Bonuses | Exclude Companions Optional Bonuses > null (roll sucessful)
> null (roll failure)

0:0 - *Despite the horror your body feels, you slowly start to build up a picture of what your old master carved, recognising not words, but runes. Infernal runes.*
uid: aea1319d-e1fa-e2ec-d3da-341aaa8c2ae6
> *Unable to decipher the arcane symbols, you have to admit defeat and give yourself over to the pain.*

0:0 - *You gather yourself, trying to build mental walls against the pain, but they're assaulted by one tortured memory after another.*
uid: b35e39d0-c71c-e751-c040-c49f69ba867d
> *Eventually your meagre defences are washed away and you succumb to a long, tormented night.*

- Roll sucessful -
null
uid: b4128b43-46d2-8a0f-2f60-b7ac8742733a
> *Your body is racked by agony, but you push through it, carefully tracking the movement and position of every tear and slice.*

- Roll failure -
null
uid: b67a472d-62ab-6517-9a0a-f4b135ff016c
> *You try to focus, but the pain is too much. As one cut flows into the next you lose all track of their shapes, leaving you with nothing but a haze of pain.*

0:0 - *You spend the rest of the night reliving your torment, but if nothing else, you know your scars are not what they seemed to be.*
uid: c5b73916-a397-7bbf-94d9-83957385e310
=== END NODE ===

0:0 - Focus on the pain in your back - try to understand what he's carving.
uid: c5fa0fd3-efa2-ed0e-a5cf-63b8d1db80cc
= Roll (Intelligence) Difficulty: 89f0acd4-346f-479d-8b7a-1a3eb5382f6d =
| Exclude Speaker Optional Bonuses | Exclude Companions Optional Bonuses > null (roll sucessful)
> null (roll failure)

0:0 - Do not resist. Let your mind wander as it will.
uid: c9046565-1c1b-69a2-1c1b-d39f63d77e0f
> *You spend the night drifting from one torture to another, but in time the memories become less visceral.*

0:0 - *Unable to decipher the arcane symbols, you have to admit defeat and give yourself over to the pain.*
uid: dcea96a3-8888-81ca-9b47-b5970a5ef81c
> *You spend the rest of the night reliving your torment, but if nothing else, you know your scars are not what they seemed to be.*

0:0 - *Deep in your trance it all feels vividly real again - the jagged cuts of the 'needle' he used on you, the shapes he traced into your flesh. You can almost tell what he's writing.*
uid: e1ad2c85-2496-6c42-1c50-39bb9f6c3d74
> Focus on the pain in your back - try to understand what he's carving.
> Push the pain away, try to banish the memory.
> Do not resist. Let your mind wander as it will.

0:0 - *Freed from the ghost of your past, you can finally rest and dream of brilliant futures.*
uid: fcc025f3-f1d0-4293-3d6a-2cddd15af38a
=== END NODE ===

0:0 - *You remember his small cruelties. You remember his sadistic whims. And you remember the long night he spent carving 'poetry' into your back.*
uid: fe3b927d-f0f0-e478-52ee-189a678cf5dd
> *Deep in your trance it all feels vividly real again - the jagged cuts of the 'needle' he used on you, the shapes he traced into your flesh. You can almost tell what he's writing.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_RaphaelsRevelation_CFM.lsj
Synopsis:
Raphael tells Astarion about the contract Cazador made with a devil to become a super vampire.

0:0 - We had a deal - the orthon for information.
uid: 00c850c1-ccec-697b-1981-0e9a360c8720
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - The arousals and appetites of man will return to him, and unlike you, he will have no need of a parasite to protect him from the sun.
uid: 01266747-b5ac-cc3f-642b-86abd294e3f4
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> But the ritual has its price, as all worthwhile things do. Lord Cazador will need to sacrifice a number of souls, including all of his vampiric spawn, if he is to ascend.

0:0 - I need to take the fight to him.
uid: 05fcb10c-a896-8e92-f997-d6bb470a5b1e
> And I need you to help me.

0:0 - We can't let Cazador complete that ritual. He could unleash terrible horrors.
uid: 0b0476ee-2e8f-2318-6dec-c8e39f8eb5bf
> The end of my life among them. Just when I was starting to enjoy it.

null
uid: 0cbf2c09-ea75-cb8f-a108-a072e472921f
Jump to another node

0:0 - You are the final piece he requires to complete the ritual - your scars bind you to it. Your soul will set off a very wave of death, bringing Cazador his twisted life.
uid: 111942dd-5299-89ae-9c86-ea4e941fabd1
> And that, my tragic and toothsome friend, is that. Now if you'll excuse me, I have business elsewhere.
> null

0:0 - You'll never be free while Cazador lives.
uid: 117a758a-76e7-34b8-4cbd-b9b9ceae2553
> I hate how right you are.

0:0 - Of course I'll help. We'll hunt him down and kill him.
uid: 12b7a01f-3b3b-19d5-519b-d12b8707d22e
> Thank you.

0:0 - He thought I would dismember him but he has his uses so instead I am reeducating him.
uid: 134ae05f-d6f1-d845-04f2-944936b21df7
Node context: with a sadistic grin, relishing what you did to this creature that is no longer 'intact'
> We delivered the devil. Now I want what I'm owed - we had a deal.

0:0 - We delivered the devil. Now I want what I'm owed - we had a deal.
uid: 17ee7df4-6cbf-a40b-6b9d-9effd10793e3
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Indeed we did. I discovered all there is to know about those scars of yours - it's a rather grim tale, even for my tastes.

0:0 - After we dealt with our tadpole problem, yes, I'll help you then.
uid: 18e8c37a-ca54-9cae-4ac2-933fda38884b
> Once we deal with the tadpole, I'll be back to my nocturnal self. When you're being hunted by vampires, the dark is the worst place to hide.

0:0 - As you wish. Brace yourself, Astarion - we're about to unveil your destiny.
uid: 1908e003-4559-5052-705d-b8de86cc1e21
> null

0:0 - But the ritual has its price, as all worthwhile things do. Lord Cazador will need to sacrifice a number of souls, including all of his vampiric spawn, if he is to ascend.
uid: 1b6a205f-abe1-25d0-4df3-e2eb8e528140
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_RaphaelToldRitual - Raphael told about the ritual
   true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual
> Imagine how he felt, then, when one of those precious spawn simply disappeared into thin air.

0:0 - There's a way to become a living vampire... That must mean a lot to you.
uid: 29e866a5-9b37-40ac-4059-7ce5315a6dcf
> The idea definitely has appeal.

0:0 - The Absolute is a greater threat - we need to focus.
uid: 2a461cba-d503-6daf-64a8-87c3d80bda47
> null

0:0 - It promises to be a marvellous ceremony. Very elaborate, incredibly ancient, and entirely diabolical.
uid: 2e77f13b-e08e-5c93-013b-9a1c2396deec
> If he completes the rite, he will become a new kind of being - the Vampire Ascendant.

0:0 - Oh come, Astarion. We're about to unveil your destiny - you should be quivering in anticipation.
uid: 2fe01fc2-695d-3bc0-5c0b-dd0e3f6919b1
> As you know already, your precious skin is home to one part of a contract between the archdevil Mephistopheles, and your former master, Cazador Szarr.
> Carved into that ivory skin of yours is one part of an infernal contract between the archdevil Mephistopheles and your former master, Cazador Szarr.

0:0 - The idea definitely has appeal.
uid: 34336cc0-3ee9-a1d0-6fa3-19399902a8a3
> I could get rid of the worm in my head and still walk in the sun. I'd finally be free of the hunger.

0:0 - He'll never leave me alone. I didn't think he would when I was just one more wretched toy for him to play with.
uid: 37aa2169-8259-483b-0c91-fe57d8e0c491
> But if I'm the key to this power he craves, he'll hunt me to the ends of Faerûn.

0:0 - You're... quiet. It's unsettling.
uid: 3b05209a-d55d-9636-ec70-63988bf866eb
> It's a lot to take in.

0:0 - As you know already, your precious skin is home to one part of a contract between the archdevil Mephistopheles, and your former master, Cazador Szarr.
uid: 53a963e7-89c3-45cc-7155-d3b2e5fbdad4
- 0 Check flag(s) (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
- 1 Check flag(s) (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> In full, the contract states that Cazador will be granted knowledge of an infernal ritual so vile it has never been performed.

0:0 - Cazador is a piece of shit. We're going to stop him.
uid: 548f2bca-dff6-c334-03fa-a0384fb3698a
> null

0:0 - We're done talking about this, Astarion. My decision is made.
uid: 55daf80a-df54-a71e-d75b-a06b0c614d09
> Fine.

0:0 - Not a chance.
uid: 57c0dbe1-4b1b-4ddd-fe0a-6ad08789b0e9
> If you won't risk taking him on for my sake, think of the innocent souls he'll sacrifice in this ritual.

0:0 - He returned to me chastened but intact, his wounds healed, his body restored.
uid: 586d6332-b5b0-5678-6181-d78179f8c334
> He thought I would dismember him but he has his uses so instead I am reeducating him.

0:0 - I could get rid of the worm in my head and still walk in the sun. I'd finally be free of the hunger.
uid: 59ea597d-3900-979f-1d8c-4ecdfe4a9a63
> And if I'm the key to this deal of Cazador's, perhaps I can turn this to my advantage...

0:0 - How long do you think I can run? He has eternity to find me.
uid: 5d1f3949-22ae-b4f9-3da4-74ddbeace173
> He'll never leave me alone. I didn't think he would when I was just one more wretched toy for him to play with.

0:0 - And if I'm the key to this deal of Cazador's, perhaps I can turn this to my advantage...
uid: 5f0a4072-77a5-9480-f6ec-aaf9b93e98e0
> I need to take the fight to him.

0:0 - I was... contemplating. It's a lot to take in.
uid: 606530a1-6ff5-4cbd-084e-d9644f5be903
> What do you think I should do?

null
uid: 60c693f0-7411-25d9-bcdb-133b206fde7a
Jump to another node

null
uid: 61dab90f-8abb-b311-349d-8603c20790a1
Jump to another node

null
uid: 6344f99e-22b0-59ab-17b7-957f82a95968
Jump to another node

0:0 - And I need you to help me.
uid: 67f6c2b5-dbef-e6fb-0ef6-6576b2b1075e
> After we dealt with our tadpole problem, yes, I'll help you then.
> Of course I'll help. We'll hunt him down and kill him.
> If he comes for you, I'll defend you. But we're not risking an attack on his lair.
> Not a chance.

0:0 - Indeed we did. I discovered all there is to know about those scars of yours - it's a rather grim tale, even for my tastes.
uid: 6a2fecc3-a8c5-3566-266b-5328564e7a9c
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> We had a deal - the orthon for information.
> Please, give me more boring details about your plans.
> Stop stalling.
> Are you sure you want to know, Astarion? Maybe it's best left in the past.
> Spill it - this sounds fascinating.

0:0 - Spill it - this sounds fascinating.
uid: 6e910906-a6ed-d94a-d08d-2888c8a57e6d
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> I'd appreciate a little less enthusiasm when it comes to Cazador and his horrors.

0:0 - I'd appreciate a little less enthusiasm when it comes to Cazador and his horrors.
uid: 6ef24660-6f75-1553-d701-54dad95e18d7
> Oh come, Astarion. We're about to unveil your destiny - you should be quivering in anticipation.

0:0 - Thank you.
uid: 70ac57d6-ecf0-4eed-1f0c-5bac55235866
=== END NODE ===

0:0 - Carved into that ivory skin of yours is one part of an infernal contract between the archdevil Mephistopheles and your former master, Cazador Szarr.
uid: 72fde7d6-950c-0167-0def-fd5a9823c1f8
> In full, the contract states that Cazador will be granted knowledge of an infernal ritual so vile it has never been performed.

0:0 - Do you think it's so simple?
uid: 76cd7491-bc6a-5e89-d147-d5f1abeb8017
> null

0:0 - I think you should run. If Cazador can't find you, he can't complete his ritual.

uid: 7978433f-62d5-a1ca-fcb2-857d686ef878
> How long do you think I can run? He has eternity to find me.

0:0 - Even if I wanted to walk away from all of this, I can't. Cazador won't let me.
uid: 7b7a7b28-28b1-7232-cae6-5d8379c8c4c9
> And why would he want to walk away? This is his destiny.

0:0 - You don't need to go back to Cazador - you're with me now.
uid: 7edbc24a-6b43-0ad0-680d-12c88a90f2c8
> Do you think it's so simple?

0:0 - 'Hmm'? That's all you have to say?
uid: 84578ee1-57f8-2962-ff76-765750edf01d
> I was... contemplating. It's a lot to take in.

0:0 - If he completes the rite, he will become a new kind of being - the Vampire Ascendant.
uid: 850e65e8-7f43-96b5-71e1-0e5624268d83
> All the strengths of his vampiric form will be amplified, and alongside them he will enjoy the luxuries of the living.

0:0 - In full, the contract states that Cazador will be granted knowledge of an infernal ritual so vile it has never been performed.
uid: 85fd29cf-6639-a3cb-cc9f-8cd114a5513e
> The Rite of Profane Ascension.

0:0 - The end of my life among them. Just when I was starting to enjoy it.
uid: 8678ac84-aebc-4e1b-9e69-960631cdda52
> He'll never leave me alone. I didn't think he would when I was just one more wretched toy for him to play with.

0:0 - But if I'm the key to this power he craves, he'll hunt me to the ends of Faerûn.
uid: 8c592942-fae5-c842-ca6b-fa0ef5178123
> I need to take the fight to him.

0:0 - Do you know what happens when a devil is struck down on this charming plane of existence?
uid: 8f43bca4-a66d-64dc-a724-657bcbbe38c0
> It returns to the hells - to the very point where it last stood before venturing to whichever devilforsaken plane it died on.

0:0 - Please, give me more boring details about your plans.
uid: 91c73867-1107-7fed-d17c-41f4b936f660
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Come now, we're about to unveil your destiny - you should be quivering in anticipation.


null
uid: 9a30f0b9-3974-ec79-3f5f-e7a674cd3ede
> null

0:0 - If he comes for you, I'll defend you. But we're not risking an attack on his lair.
uid: 9a54a9fc-d388-d05f-fdab-4a4835933a43
> If you won't risk taking him on for my sake, think of the innocent souls he'll sacrifice in this ritual.

null
uid: a52c4e2d-c7c5-7e39-2f66-60510ce680f2
Jump to another node

0:0 - It's a lot to take in.
uid: a78046af-f359-24d0-bb8f-91a941c6e9c3
> What do you think I should do?

0:0 - In the case of our friend Yurgir, the orthon you so handily dispatched in the temple of Shar, he manifested in my House of Hope.
uid: a7c666e8-fd71-2251-ec00-6865118b4532
> He returned to me chastened but intact, his wounds healed, his body restored.

0:0 - Do you know what happens when a devil is struck down on this charming plane of existence?
uid: acd27248-2277-7271-0a6e-d8e243a5e286
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> It returns to the hells - to the very point where it last stood before venturing to whichever devilforsaken plane it died on.

null
uid: aece5d28-15dc-afee-d4e0-519f1fc82925
=== END NODE ===

0:0 - All the strengths of his vampiric form will be amplified, and alongside them he will enjoy the luxuries of the living.
uid: b23850c3-9eb6-dbb2-76b4-b24bf8c569cf
> The arousals and appetites of man will return to him, and unlike Astarion, he will have no need of a parasite to protect him from the sun.
> The arousals and appetites of man will return to him, and unlike you, he will have no need of a parasite to protect him from the sun.

0:0 - The only missing ingredient is Astarion.
uid: b45095fe-1a9b-09ac-2835-8e055e230243
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> You are the final piece he requires to complete the ritual - your scars bind you to it. Your soul will set off a very wave of death, bringing Cazador his twisted life.

0:0 - What do you think I should do?
uid: b4566a2a-a587-bb96-2ef2-75fe8bd6d8ed
> We can't let Cazador complete that ritual. He could unleash terrible horrors.
> I think you should run. If Cazador can't find you, he can't complete his ritual.

> You'll never be free while Cazador lives.
> There's a way to become a living vampire... That must mean a lot to you.

0:0 - It returns to the hells - to the very point where it last stood before venturing to whichever devilforsaken plane it died on.
uid: c131a65f-99bd-e2d1-d029-5b2319d42525
> In the case of our friend Yurgir, the orthon you so handily dispatched in the temple of Shar, he manifested in my House of Hope.

0:0 - The arousals and appetites of man will return to him, and unlike Astarion, he will have no need of a parasite to protect him from the sun.
uid: ca775a57-c1b5-d13b-fa0c-1ecfa36ee890
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> But the ritual has its price, as all worthwhile things do. Lord Cazador will need to sacrifice a number of souls, including all of his vampiric spawn, if he is to ascend.

0:0 - I knew he wouldn't leave me alone even when I was just another wretched toy for him to play with.
uid: cc7e5143-0f6a-bd21-08c0-d167ae8bdff5
> But if I'm the key to this power he craves, he'll hunt me to the ends of Faerûn.

0:0 - Are you sure you want to know, Astarion? Maybe it's best left in the past.
uid: ce467a6a-e3e0-1e41-95eb-4442dd47016c
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Even if I wanted to walk away from all of this, I can't. Cazador won't let me.

0:0 - Come now, we're about to unveil your destiny - you should be quivering in anticipation.

uid: d30502f3-33a6-2454-f414-5beb829712ab
> null

0:0 - I hate how right you are.
uid: d332d5b0-2268-d14f-6d32-e721e34bb6da
> I knew he wouldn't leave me alone even when I was just another wretched toy for him to play with.

0:0 - Fine.
uid: d78172a2-df6e-5afd-4eb7-65ce3eef1a51
Node context: angry, but controlling his fury
=== END NODE ===

0:0 - I need to deal with Cazador while I still have any kind of advantage over him.
uid: d9cace5a-3dc4-b5f0-0701-303df79b1776
> null

0:0 - And that, my tragic and toothsome friend, is that. Now if you'll excuse me, I have business elsewhere.
uid: d9ebe1aa-b962-b7e2-ebca-43fcc46538aa
Cinematic: Raphael disappears with a click of his fingers and a puff of smoke
Node context: [Tarik] snaps fingers at the end of the line.
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Hmm...

0:0 - Stop stalling.
uid: da7c7b13-dbcd-2a6f-90bd-d6f2813e2cf9
> As you wish. Brace yourself, Astarion - we're about to unveil your destiny.

0:0 - And why would he want to walk away? This is his destiny.
uid: db908759-63a7-2a5a-d497-cdb17170ca89
> As you know already, your precious skin is home to one part of a contract between the archdevil Mephistopheles, and your former master, Cazador Szarr.
> Carved into that ivory skin of yours is one part of an infernal contract between the archdevil Mephistopheles and your former master, Cazador Szarr.

0:0 - The Rite of Profane Ascension.
uid: df0961b7-ac09-d99d-5e05-21b305419bd4
> It promises to be a marvellous ceremony. Very elaborate, incredibly ancient, and entirely diabolical.

0:0 - If you won't risk taking him on for my sake, think of the innocent souls he'll sacrifice in this ritual.
uid: e6983cc0-b636-6834-331f-866d1807b79a
Node context: Angry, but keeping it well in control. He didn't get the answer he wanted from the player.
> The Absolute is a greater threat - we need to focus.
> You're right - I'll help you destroy him.
> We're done talking about this, Astarion. My decision is made.

0:0 - Once we deal with the tadpole, I'll be back to my nocturnal self. When you're being hunted by vampires, the dark is the worst place to hide.
uid: e722db76-0e3a-f910-8d45-e3e85c4e7bb3
> I need to deal with Cazador while I still have any kind of advantage over him.

null
uid: eaadcca3-2fed-df3e-7d88-da0fa92f8f14
=== END NODE ===

0:0 - You're right - I'll help you destroy him.
uid: edf90f2e-14af-b0ad-a6a5-e2462b989bcb
> null

0:0 - Hmm...
uid: f94f0909-a159-1a29-9315-3ac786cdb898
Node context: Lost in thought
> Cazador is a piece of shit. We're going to stop him.
> 'Hmm'? That's all you have to say?
> You don't need to go back to Cazador - you're with me now.
> You're... quiet. It's unsettling.

0:0 - Imagine how he felt, then, when one of those precious spawn simply disappeared into thin air.
uid: ffaa0cca-4685-95d1-76cf-4ea697b173da
> The only missing ingredient is Astarion.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_FirstNight_AvD.lsj
Synopsis:
Avatar attempts to rest on the first night, and reflects on what has happened on the nautiloid. JLatino: Look at cinematic context for mocap direction

0:0 - *Images overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.*
uid: 014c8c83-607b-5ddb-b2f4-5b792b80655f
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*

0:0 - Squeeze your eyes tighter.
uid: 018ec6b3-fee2-d4d2-2fe8-6380758a00e3
> null

0:0 - *Every time they flicker shut, the tadpole seems to twitch behind them.*
uid: 01fb8bfb-0883-703d-1321-7c3d724ddc40
Cinematic:
> *Dragons, gith, and the Hells themselves have come after you. Yet it is this creature that lingers in your skull.*

- Roll failure -
null
uid: 05dfb750-91a7-221e-9cd3-51dda1c52889
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

0:0 - *Agitation overcomes imagination. Like it or not, the ghaik has bested you this day.*
uid: 06347a09-4438-8ef5-6656-4f6273a5cd37
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*

0:0 - *As the fire settles, tension bleeds from your body.*
uid: 067700fb-f45e-e305-5b1b-5def514c64f2
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Tomorrow, you will fight harder than ever before.*

0:0 - *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.*
uid: 08e2445b-a502-bab7-475f-e097a6669f0f
- 0 Check flag(s) (Tag):
   true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - *You have to understand it. Master it. Which means you need to find an expert.*
uid: 0b581d2f-2cc1-5ac5-9056-89a229d6b550
Cinematic:
> null

null
uid: 0c897341-93d5-c5dc-a809-867366e3e037
Jump to another node

0:0 - *You are the Blade of Frontiers. You'd conquered bugbears and banshees! You'd conquer this challenge, too.*
uid: 0ca5d540-bbca-8169-1ca0-f82303e32c72
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *Confident thoughts. You almost believe them.*

- Roll sucessful -
null
uid: 0ce50478-d370-1ea6-279f-4e5cf176ffab
> *'Suffering is not a curse, but a gift'. So the varsh had taught you.*

- Roll sucessful -
null
uid: 0f709948-b4cb-ffc9-5e47-0dab6660f3e7
> *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.* *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.*

0:0 - *Next you feel a sudden wave of nauseating terror: in seven days you'll be a mind flayer.*
uid: 0f95a49c-0bcc-7e1f-6ed3-0e1f1091d5ea
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *As if you don't have enough problems already...*

0:0 - *Falling into your trance should have been as easy as breathing, yet peace eludes you.*
uid: 10c189ce-851f-f9ef-1e47-27ce2d815bc3
Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*

0:0 - Put Mizora out of your mind. A cure for this tadpole is your top priority.
uid: 12dc8372-2af6-5511-7f17-8b1abfa77957
> *You imagine your fingers contorting into claws, and your skin rippling and bulging.*

0:0 - *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*

uid: 1324368e-5f8a-4bb4-192d-a20af20d0e9d
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - *With or without Mystra's help, tomorrow you will find it.*
uid: 14253672-71b8-9d2d-bdb5-ed6a33da4147
Animation: [GALE] lying down transition from back to side
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
=== END NODE ===

- Roll failure -
null
uid: 145721f0-2f0b-a935-df75-6cdc2c97106c
> *The thought is punished by a spike of pain driven right between your eyes.*

0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
uid: 14760ba9-9283-8bd7-5cef-7c2e1ef63361
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Your head is about to burst. The memory consumes your mind, corrupting the trance.*

null
uid: 14e5c5ce-f359-b998-8197-e08c2a45a4a1
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - Let your mind drift to Mizora. What would it take for her to break your pact?
uid: 1561a85e-5d70-de4b-f8e9-bc029149db3a
> *What was it Mizora had said? Oh yes - 'Over your rotting corpse'.*

0:0 - Contemplate peace. Death can be sought in battle if purification is too far.
uid: 16701d0b-b3de-b49c-b4bb-f40753e3be4c
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - *Under the strange and open sky, sleep claims you.*
uid: 176e76d8-12ff-dff0-3995-c9997c6f76a9
Cinematic:
=== END NODE ===

0:0 - *All you know for sure is, given time, it will turn you into one of them.*
uid: 17d69e68-1cf5-5161-bc50-3349d5d69277
Cinematic:
> *Getting rid of the tadpole will mean returning to the darkness. Unless...*

0:0 - *You have fulfilled her will - retrieved the relic for her. Everyone has perished but you.*
uid: 17f6f6ec-1ad8-9a1a-3536-07e60523fba0
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... you, and your parasite. You are tainted now. Imperfect.*

0:0 - *Baldur's Gate feels almost like a dream, after everything that has happened to you.*
uid: 18661fbb-8eb3-233a-81ff-2959bfdf0dea
Cinematic:
> *Yet it is a dream of hope. You may be countless miles away, but it isn't an impossible journey.*

0:0 - *You clench your eyes tighter and search for sleep in the darkness.*
uid: 18f4f00b-36f6-d651-0452-c5e831943b09
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

null
uid: 19eb1499-22a4-e687-061d-6aa9247344be
Jump to another node

0:0 - Imagine yourself beheading the very ghaik that had infected you.
uid: 19ed0bc0-9ec1-6fb3-e709-39057e5b27b5
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *You seek rest, but an active mind refuses you.*
uid: 1a1c75e3-1357-5f5c-b3df-5c6c6b067116
Animation: [LAE'ZEL] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Images overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.*

0:0 - *Stripped raw and restless, you find no peace that night.*
uid: 1af7fec0-c005-9f7b-c351-f79f4c4cbac7
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *Nothing. Does a tadpole sleep? You tell yourself that's a silly thing to wonder.*
uid: 204b2fc5-a0ae-0330-dccf-7097d9642bb7
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *Next you feel a sudden wave of nauseating terror: in seven days you'll be a mind flayer.*

- Roll sucessful -
null
uid: 21025481-f9d0-a213-3071-0ce9245c1183
> *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.*
> *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*


- Roll sucessful -
null
uid: 232535f4-ca5a-0a68-22c2-43c6eb352f76
> *You mentally shuffle through places likely to have an expert in mind flayers. Candlekeep? Neverwinter? Menzoberranzan? Baldur's Gate...*

0:0 - *Warm air; rustling leaves. A perfect night to sleep under the stars.*
uid: 25aaf756-7870-c0d6-0a80-48cb92292f8a
Animation: [WYLL] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *A shame your mind has other ideas.*

0:0 - *Dragons, gith, and the Hells themselves have come after you. Yet it is this creature that lingers in your skull.*
uid: 261e96e5-e413-dc7d-3197-a7ffe1467cf9
Cinematic:
> Focus. Finding a cure is all that matters.
> You have to learn to control the tadpole. It's dangerous, but powerful.
> Force the tadpole out of your mind. Think of home instead.
> Force the tadpole out of your mind. Think of home instead.
> The tadpole influences you. Perhaps you might influence it in return...

0:0 - *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.*
uid: 2795bb94-2e25-7a8a-1630-4bce50aed3c6
Cinematic:
=== END NODE ===

0:0 - *The wreckage. The flames. The dead...*
uid: 28469de4-9b79-c186-d8a8-e9d242213832
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... all nothing compared to what came before. Compared to the tadpole.*

0:0 - *Yet it is a dream of hope. You may be countless miles away, but it isn't an impossible journey.*
uid: 2a1b17ea-0c4b-da83-b628-bf65614b9494
Cinematic:
> *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.*

0:0 - *... unless you understand it. Master it. Which means finding an expert.*
uid: 2c7c3f71-9adb-1220-c874-b207faf2ca3b
Cinematic:
> Focus on the problem - who would know the most about this?
> Roll over, push it all from your mind.
> Close your eyes. Relax. Imagine dragging your old master into the sunlight.

0:0 - |Damn, hard to sleep. Can't stop thinking about everything...
Come dawn, I need to focus on [main goal] - that's the best I can do right now...
...and there's my [Origin concerns] to deal with as well... I need to take my mind off all of this, rest...
...better start counting those stars... zzz|
uid: 2e5f98cf-c43f-ad81-dcf6-1c17b9fbbb63
Animation: [KARLACH] lying down pensively/relaxed (arms behind head)
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

null
uid: 311e5fdc-3d8d-f208-945e-bfc504bf5e9a
Jump to another node

0:0 - *You have to rid yourself of the tadpole. Shar herself is counting on you.*
uid: 3387b9ac-eff5-31e0-f9bb-deac846a592e
Animation: [SHADOWHEART] Lying down, puts object back in inventory
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Shut your eyes.
> null
> null

0:0 - *Resolve strengthened, you fall into a deep slumber.*
uid: 33c3bb51-ee18-abe4-93d0-25d8ea6b8658
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.*
uid: 36043eab-5ca4-e2c7-f111-903397ce7fa9
Cinematic:
=== END NODE ===

- Roll sucessful -
null
uid: 364fe9f6-a372-70e3-02f4-0b986d56b663
> *Every abomination would be gutted and burned to ash.*

0:0 - *You smile, meditating on the flames that engulf his cruel face.*
uid: 370fec20-5b28-a20f-1ce8-e39149e56cf1
Cinematic: Brings arms down to side to sleep
=== END NODE ===

0:0 - You recall the dragons. Not even Hell had stopped them.
uid: 3742e452-4686-91cf-eaf4-36340871f6d8
> *They were majestic in their fury. Could they too be vanquished by something as small as a tadpole?*

0:0 - *Only the sounds of the wilderness answer.*
uid: 3788b038-9434-a480-4c7d-6c7254093999
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - *Let it listen. You will dream of all the ways to make this power your own.*
uid: 38914422-192e-5cb3-ae5b-bf293f4ce91c
Animation: *DUPE* [PLAYER GENERIC] lying down transition from back to side
Cinematic:
=== END NODE ===

0:0 - Think about your master. He'll be furious you didn't bring him dinner.
uid: 38f017ca-3c2d-1b54-b3b2-bd45abe473d3
> *He'll believe you if you tell him what happened. But he won't forgive.*

0:0 - *To make you one of them, of course. Isn't that what mind flayers always want?*
uid: 3bb88fb8-f079-7ec0-6c02-b70ab8d7b81f
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *A simple explanation. And wrong, you wager.*

0:0 - *One moment, you'd been bartering with Mizora for freedom. The next, whisked away by tentacle monsters.*
uid: 3bd94852-1754-ef09-ae4c-d7d62359f9cb
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> Put Mizora out of your mind. A cure for this tadpole is your top priority.
> Think back to the abduction. What do these creatures want with you?
> Let your mind drift to Mizora. What would it take for her to break your pact?

0:0 - Force the tadpole out of your mind. Think of home instead.
uid: 3d5d04a4-e6a4-017b-4a87-ff1b107d7b44
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - Focus on the problem - who would know the most about this?
uid: 3de9b670-8ca9-8094-65cf-8e804acdc384
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *You clench your eyes tight and leap into darkness. And like always, Mizora follows closely behind.*
uid: 3eaca7ff-7948-d39f-da64-654f0caabd47
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.*
uid: 3f508c48-526a-f0b0-4664-a98738a7279f
Cinematic:
- 0 Check flag(s) (Tag):
   true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


0:0 - *Every day this abomination is in your head, you put others at risk.*
uid: 3fb12eab-f132-8838-f6f1-4bcda5c82ded
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *There is no peace in that truth, only an unease that steals away any chance of sleep.*

0:0 - *Getting rid of the tadpole will mean returning to the darkness. Unless...*
uid: 3fc0c8be-f7ac-2ca4-8e59-6eac1e1b91bc
Cinematic:
> *... unless you understand it. Master it. Which means finding an expert.*

0:0 - *Every night that passes is another night the monster inside you grows.*

uid: 3fdd16ff-b4e4-269c-65e7-3083fb926f23
Cinematic:
=== END NODE ===

0:0 - *And you will find it, no matter the cost.*
uid: 47487713-c38f-da8a-d088-c269a9b083ae
Cinematic:
> *Your life is your own. No wriggling tadpole is going to change that.*

- Roll failure -
null
uid: 474ef574-6c2f-c7e5-e69e-9de90e60f900
> *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!*

0:0 - *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.*
uid: 495285db-1ae7-4655-f0a1-0780bf1c7c84
Cinematic:
=== END NODE ===

0:0 - *The ghaik larva is curled up in your skull, no doubt pleased with itself.*
uid: 4a5fff38-6879-0075-e0d7-61b54a53d014
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Without a cure, you cannot restore your honour before Vlaakith.*

0:0 - *Of course - you might already be a mind flayer by the time you return to Cazador.*
uid: 4a93f889-5d6b-0a5a-7e81-3dc4bb8328ca
Cinematic:
> *You could try getting rid of the tadpole, but that probably means returning to the darkness. Unless...*

0:0 - *Every abomination would be gutted and burned to ash.*
uid: 4c199a4e-b181-498d-696c-ed5d4cb76a95
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Your anger is clarifying, pure and bright. It burns away all doubt.*

0:0 - *You think on the day. The sunshine. Being alive - more or less.*
uid: 4c338ed0-609c-bed8-e2be-fc8d26ea5d29
Animation: *DUPE* [ASTARIAN] lying down transition from back to side
Cinematic: Rolls over onto side
> *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.*

0:0 - *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*
uid: 4c98b578-3d21-0fce-4539-4794e602d44a
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Stripped raw and restless, you find no peace that night.*

- Roll sucessful -
null
uid: 4cd9925d-8b69-ec7e-22b3-8ba6dadea637
> *No. You would only be a failure if you stop fighting.*

- Roll sucessful -
null
uid: 4d1d775c-57f3-4042-e616-883a0879ac26
> *You think on the day. The sunshine. Being alive - more or less.*

0:0 - *It's a question destined to remain unanswered. In seven days you'll be a mind flayer yourself.*
uid: 4d9b4dcb-29eb-35a1-a24f-255d1f415409
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *As if you don't have enough problems already...*

0:0 - *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.*
1:0 - *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.*
uid: 4e24ea12-5627-5803-4ee8-08a32b720968
Cinematic:
- 0:0 Tag: Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

0:0 - *Rest eludes you as you stare at the wrong side of the stars.*
uid: 50eacfea-0585-2908-0424-21c48ff9cbe3
Animation: [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *The ghaik larva is curled up in your skull, no doubt pleased with itself.*

0:0 - *The worm in your head might not even have an appetite for undead meat.*
uid: 51367df2-fe3a-1db3-811a-69f8752beccf
Cinematic:
> *Until you know more about the tadpole, you can't be sure how much danger you're in.*

0:0 - *Every cut is meditation. It reshapes the world to Vlaakith's will.*
uid: 51ddb445-53f2-bf37-ce33-e39c81b7202f
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Sleep comes as you count the fields of the dead, soon to grow.*

0:0 - *... you, and your parasite. You are tainted now. Imperfect.*
uid: 520886b7-a721-57c9-2d18-a10efac77c60
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to rid yourself of the tadpole. Then Shar will come to you - honour you as you honour her.*

0:0 - *Except all you can picture is citizens with their skulls splintering open, tentacles sprouting from broken mouths.*
uid: 523a9c72-c265-1230-9f0a-cab09aebea74
Cinematic:
> *Their empty, alien eyes haunt you through a night of fitful sleep.*

0:0 - *As precious as sleep, and the night's oblivion.*
uid: 5530985b-6c04-572e-86fa-74d0845aef74
Animation: [SHADOWHEART] lying down transition from back to side
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.*
uid: 569e113c-61c2-e462-e1fc-39a9a8c80918
Cinematic:
> *And you felt the sun on your skin...*

- Roll sucessful -
null
uid: 59f4f0e7-6c1f-5a8f-5db6-5641d2734611
> *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.*

0:0 - Close your eyes. Relax. Imagine dragging your old master into the sunlight.
uid: 5a55cb9a-f092-5ca7-b64c-8c6e10c8a3a6
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*
uid: 5aa514e1-1e19-c3dc-c3f3-9d3d627e8d97
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your thoughts turn to courage; a deep sleep soon follows.*

- Roll sucessful -
null
uid: 5ad3c38e-bbd7-2773-eafb-95cb09fd746e
> *You focus on that spot of pain from when it slipped behind your eye, to where it now lurks.*

0:0 - *'Suffering is not a curse, but a gift'. So the varsh had taught you.*
uid: 5ba9606c-55d7-8d9b-24b0-61781ab40f06
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*

0:0 - Reach for the box, hidden among your belongings.
uid: 5cfbe083-200f-b8c4-1d48-ac9dbb5bd78c
> *Its weight reassures you. Shar's will and your destiny, right in your grasp.*

0:0 - *But some promises, even the Blade of Frontiers can't keep.*
uid: 619e0431-71e2-1e0c-d34c-722f7a22345e
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *You clench your eyes tight and leap into darkness. And like always, Mizora follows closely behind.*

0:0 - *You wonder if it could hear these thoughts - if it knows you're planning a rebellion.*
uid: 61a630c8-f87a-a4ba-2e13-eb2582d46c5e
Cinematic:
> *Let it listen. You will dream of all the ways to make this power your own.*

0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

uid: 6231cd10-a83f-6d72-0d60-6f8287a48631
> *Every night that passes is another night the monster inside you grows.*


0:0 - *It had been melodious - soothing even. Not in the most detailed of tomes have you encountered mention of such a thing.*
uid: 63e86f90-b09d-413f-e1f0-e063d8de83cb
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *But you'll know all about it soon enough. In seven days you'll be a mind flayer yourself.*

0:0 - *You have to rid yourself of the tadpole. Then Shar will come to you - honour you as you honour her.*
uid: 654be4a3-35eb-1903-46f7-82fc6542c820
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Squeeze your eyes tighter.
> Pray to Shar. Her blessing will help you weather the trials ahead.
> Try to remember what came before the mission.

0:0 - *You wonder if your ability to walk in the sun is a side effect of the tadpole the mind flayer put in your eye. It must be?*
uid: 67196b3e-51dd-58f6-93aa-281e0308d2b7
Cinematic:
> *All you know for sure is, given time, it will turn you into one of them.*

- Roll sucessful -
null
uid: 6870388a-9d31-8593-607f-0cb9e97b3eee
> *The flames cool, dispelled as the image you know emerges again: blood and darkness.*


0:0 - *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.*
uid: 6a46b567-1b32-688a-a8ea-cf88e42f8f8b
Animation: [LAE'ZEL] lying down transition from back to side
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - Refuse to break. Anything can be endured in the trance.
uid: 6affde0b-db59-edca-4ed8-23f04eae4a80
= Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - Shove the images away. You need sleep.
uid: 6b3acb6b-7238-7920-fcbe-31eff4a14371
> *The memories blacken into oblivion, only to be replaced by a number.*

0:0 - *And you felt the sun on your skin...*
uid: 6b4a23f1-aa6f-cb75-4e8b-5824308ae514
Cinematic:
> *You should have burst into flames.*

0:0 - Shut your eyes and silently thank Shar for the night's beauty.
uid: 6eb5f397-6024-b0ab-fe23-d9cf9262f2e7
> *You hear only your own thoughts. Shar's presence won't come to you - why?*

0:0 - *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.*
1:0 - *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.*
uid: 6f76e2d6-2953-c280-9e27-557e6675d6fe
Cinematic:
- 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
> *Under the strange and open sky, sleep claims you.*

0:0 - *Their empty, alien eyes haunt you through a night of fitful sleep.*
uid: 70b0f450-f73c-3ce5-ae06-71cdcf0530ff
Cinematic:
=== END NODE ===

- Roll sucessful -
null
uid: 71747382-e8b5-a9bb-a2a6-ad94f2f755ca
> *Baldur's Gate feels almost like a dream, after everything that has happened to you.*

0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
uid: 719e086e-476c-6d65-c0f6-52a1be8e1255
Cinematic:
> *Agony bursts behind your eyes, and the whole world goes dark.*


0:0 - *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.*
uid: 7320f2d1-7835-7db9-c21e-9deddb7afc17
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

- Roll sucessful -
null
uid: 74e0de9d-38ba-9827-1a5b-ef9e269ba7cf
> *You smile, meditating on the flames that engulf his cruel face.*

0:0 - The tadpole influences you. Perhaps you might influence it in return...
uid: 76b4ed23-7b2d-c9ee-b6e5-e6f1e27b02ed
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - Let the pain claim you.

uid: 7a011bc1-38c4-31b5-96eb-4caa96bad324
- 0 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

- Roll sucessful -
null
uid: 7da5b20d-01bb-d32d-1c47-0b0b3520c11d
> *You picture a silver blade cleaving through ghaik and their thralls, one after another.*

0:0 - *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.*
1:0 - *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.*
uid: 7dc9d62b-dbae-f874-00bc-40ba7b75dd9c
Cinematic:
- 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*

0:0 - *Without a cure, you cannot restore your honour before Vlaakith.*
uid: 7e4fcd25-1a08-866c-6ef4-6bcaafb1ef5f
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Contemplate peace. Death can be sought in battle if purification is too far.
> Rage fills you. Turn the feeling to higher purpose.
> Shame claws at you like rot. Are you a failure?

0:0 - *You try to focus, but all you can see are the menacing eyes of a mind flayer.*
uid: 7f5a409c-f963-9002-bcea-fdcbca95ed88
Animation: [ASTARIAN] lying down transition from back to side
Cinematic: Rolls over onto side
> null

0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
uid: 7f8f8dad-1d5f-d21b-a1e1-01be7010675a
Cinematic:
> *Your head is about to burst. The memory consumes your mind, corrupting the trance.*


0:0 - *No! You refuse to accept it. If there's magic that can hold cities afloat, there has to be magic that can wither a damned tadpole.*
uid: 83a39290-6a02-9ba7-251b-16cc9282bf5b
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *With or without Mystra's help, tomorrow you will find it.*

- Roll failure -
null
uid: 8465af8a-1335-d84b-3445-ad91e20faa65
> *There is no conquering the agitation. Like it or not, mind flayers have bested you this day.*

0:0 - *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.*
uid: 8542eddd-416e-8010-b11d-27d17f48876f
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*

0:0 - *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.*
uid: 85c56dac-4014-1f19-9fa8-23d703ba2846
Cinematic: Brings arms down to side to sleep
=== END NODE ===

- Roll failure -
null
uid: 85f5a507-cd1a-fa9d-1930-d249996ba199
> *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.*

0:0 - Foremost in your thoughts is the mind flayer - its unexpected voice.
uid: 871c0819-a53e-e816-362f-0a1c7f547efe
> *It had been melodious - soothing even. Not in the most detailed of tomes have you encountered mention of such a thing.*

0:0 - *You could try getting rid of the tadpole, but that probably means returning to the darkness. Unless...*
uid: 8acb3bca-747c-5ac0-babe-b85d38805bfe
Cinematic:
> *... unless you understand it. Master it. Which means finding an expert.*

0:0 - Place a hand over the back of your head, trying to feel the tadpole.
uid: 8bd878ce-edcc-7495-331b-83cc79c6e861
> *Nothing. Does a tadpole sleep? You tell yourself that's a silly thing to wonder.*

null
uid: 8dbc64e3-2bf6-544c-fdd1-d1a2be465f6f
Jump to another node

0:0 - *You imagine your fingers contorting into claws, and your skin rippling and bulging.*
uid: 8e54447d-285e-54ab-78fb-21a3b4397cac
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *You are the Blade of Frontiers. You'd conquered bugbears and banshees! You'd conquer this challenge, too.*

0:0 - *The flames cool, dispelled as the image you know emerges again: blood and darkness.*

uid: 8e766ada-7df5-17ee-785b-f8910974bcdd
Cinematic:
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


0:0 - Let your thoughts turn to the crash.
uid: 921e7122-d928-4f76-c029-445fed74d59c
> *The wreckage. The flames. The dead...*

0:0 - *Your thoughts turn to courage; a deep sleep soon follows.*
uid: 949f5349-f62f-7016-5420-0ba7b8fbc1d2
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - *Without answers, you lay haunted for the rest of the night.*
uid: 952fbc2e-fae2-9dbc-6387-301902e42da3
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *... all nothing compared to what came before. Compared to the tadpole.*
uid: 95d14623-74ee-a149-5e52-7f3017597d88
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *It's still inside you. Does it watch the night sky even now, through your eyes?*

0:0 - *So many brothers and sisters sacrificed for it. Only you remain.*
uid: 9617080d-d39d-253e-bba9-a218aeb8314b
Animation: [SHADOWHEART] Lying down, holding object above head and examaning it
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *... you and the vile creature inside you. The mere thought of it makes you shiver.*

- Roll failure -
null
uid: 96855f9f-4c42-fcc0-db4f-4119b2419f4d
> *You have been enslaved like your ancestors! Rage sparks to hatred.*

0:0 - *Every night that passes is another night the monster inside you grows.*
uid: 98db15ad-d8da-55a5-9416-6bc751f1af58
Animation: [PLAYER GENERIC] lying down transition from back to side
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - *No exercise had prepared you for such extraordinary circumstances.*
uid: 9a48fbf6-c88c-d500-b4d4-1c2b79e9db99
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - *They were majestic in their fury. Could they too be vanquished by something as small as a tadpole?*
uid: 9aee3113-09ec-1120-1123-41311b4d5792
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *It's a question destined to remain unanswered. In seven days you'll be a mind flayer yourself.*

0:0 - Focus. Finding a cure is all that matters.
uid: 9b051f4e-f9e7-2d4d-ff0e-aefce0ed7d48
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *And you will find it, no matter the cost.*

0:0 - *What was it Mizora had said? Oh yes - 'Over your rotting corpse'.*
uid: 9b080574-38b9-fe3a-4902-803f17da4ccf
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *You'd do anything to be a great hero - or so you once thought.*

0:0 - *... you and the vile creature inside you. The mere thought of it makes you shiver.*
uid: 9e3baf08-2f93-5919-f30c-404c80b92947
Animation: *DUPE* [SHADOWHEART] Lying down, holding object above head and examaning it
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to rid yourself of the tadpole. Shar herself is counting on you.*

0:0 - *Tomorrow, you will fight harder than ever before.*
uid: 9f3b55c8-d92f-c3b1-27cd-ca7dabbc8d0b
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*

uid: 9feec6a0-bb36-43ec-6a5e-a5898ce8056d
Cinematic:
> You have walked your dreams countless times before. Will this memory to pass.
> Refuse to break. Anything can be endured in the trance.
> Let the pain claim you.


0:0 - *How were you caught off-guard on the nautiloid? What was the crucial mistake?*
uid: a083df01-a7ac-b7c0-3455-6b0cdc107a48
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Without answers, you lay haunted for the rest of the night.*

0:0 - *The thought is punished by a spike of pain driven right between your eyes.*
uid: a1e34df7-cb2d-e557-135c-1785e4b755fc
Cinematic:
> *The agony refuses to fade until you collapse against your bedroll in a cold sweat.*

0:0 - You have to learn to control the tadpole. It's dangerous, but powerful.
uid: a2089ae0-e5fb-b0c4-2790-768c39309db7
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *All you have to do is turn the tables - cage the creature before it cages you.*

0:0 - *Yet the tadpole is in the dark too. Dozens of them, crawling towards you as a mind flayer held your skull in its psionic grip.*
uid: a3b6ac63-1ad3-bfa5-b6e8-cff938b210bc
Cinematic:
> *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.*

0:0 - *It is a minor victory, but enough to soothe you to sleep.*
uid: a51e912a-7b36-9e22-c87c-53294a202c4f
Cinematic:
=== END NODE ===

- Roll failure -
null
uid: a5b326be-1bea-1cb4-790b-5d6740447e0f
> *Every day this abomination is in your head, you put others at risk.*

0:0 - *You hear only your own thoughts. Shar's presence won't come to you - why?*
uid: a5c31435-26ce-0dea-fd92-617c9bf24046
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have fulfilled her will - retrieved the relic for her. Everyone has perished but you.*

0:0 - Force the tadpole out of your mind. Think of home instead.
uid: a6d09097-07c9-cb44-20e7-675fa86bdb72
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null (roll failure)

0:0 - *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.*
1:0 - *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*
uid: a8ab231d-2fed-bf16-559b-e5c67ca9be72
Cinematic:
- 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*

0:0 - *There is no peace in that truth, only an unease that steals away any chance of sleep.*
uid: ab01014c-0608-3137-5d81-30e155ec48c4
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - Refuse to break. Anything can be endured in the trance.
uid: ab0315e3-7e7b-8eb1-234d-9bcc6bcc471d
= Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - *You picture a silver blade cleaving through ghaik and their thralls, one after another.*
uid: ab26516b-1e1d-c7fb-95ee-0420eea02d1c
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Every cut is meditation. It reshapes the world to Vlaakith's will.*

0:0 - *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*
uid: abcba9c8-90a4-f5ca-d5f4-0f2edf657d7c
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *Your thoughts turn to courage; a deep sleep soon follows.*

0:0 - Let the pain claim you.
uid: ac402ab9-5df4-51a2-1f5f-bfafd42d2f6f
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

- Roll failure -
null
uid: af04fc51-e190-fc70-3fa4-3032480efa51
> *Except all you can picture is citizens with their skulls splintering open, tentacles sprouting from broken mouths.*

0:0 - *Sleep comes as you count the fields of the dead, soon to grow.*
uid: b19370a0-c170-f308-f0cc-6325ed0acbc5
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

0:0 - *You have been enslaved like your ancestors! Rage sparks to hatred.*
uid: b2dad414-a312-23e9-0419-2aceea291869
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*

null
uid: b2f1880c-0576-f794-12d6-ed69940fa95d
Jump to another node

0:0 - *If sleep won't come to you, at least darkness will.*
uid: b6273105-1f7d-4e7d-9fb5-41d0afb370f8
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
=== END NODE ===

0:0 - *No. You would only be a failure if you stop fighting.*
uid: b888ae4a-dfa4-e6c4-93aa-2ed785114f0d
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Your honour can be restored before Vlaakith. It would be restored.*

null
uid: b9273b1c-b2ab-f402-08f1-4845e2366bf2
Jump to another node

0:0 - You have walked your dreams countless times before. Will this memory to pass.
uid: b95e140c-0fb7-e3d6-634f-c8530076e4cf
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null (roll sucessful)
> null

0:0 - Shut your eyes.
uid: bc6aa0e1-52b4-15d6-f063-c42f1fe60c16
> *If sleep won't come to you, at least darkness will.*

0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*
uid: bcf9019e-4f09-0a84-6b5c-0fac182f3a2c
Cinematic: The elf player collapses from their trance, passing out. Fade to black.
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===

0:0 - *Your anger is clarifying, pure and bright. It burns away all doubt.*
uid: bdb16315-183a-8618-8b5e-12eeb2151a29
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *As the fire settles, tension bleeds from your body.*

0:0 - *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!*
uid: be40aa2b-22c0-2ca9-e8f2-813eecab7aa3
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *How were you caught off-guard on the nautiloid? What was the crucial mistake?*

null
uid: be897af2-03bf-4191-c332-192df0ee3d89
Jump to another node

0:0 - *A shame your mind has other ideas.*
uid: bede2786-c4fb-b548-c670-3fc9f5f9b220
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *One moment, you'd been bartering with Mizora for freedom. The next, whisked away by tentacle monsters.*

0:0 - *It's still inside you. Does it watch the night sky even now, through your eyes?*
uid: c0ec3655-0995-ac9e-a870-21371dfb2363
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.*

0:0 - *You mentally shuffle through places likely to have an expert in mind flayers. Candlekeep? Neverwinter? Menzoberranzan? Baldur's Gate...*
uid: c2daa110-9cd1-370a-3c0c-5a51dca8a7b3
Cinematic: Rolls over onto side
> *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.*

0:0 - *As if you don't have enough problems already...*
uid: c2ef53fa-cabf-eb81-9912-a7ce6b5edaff
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *No! You refuse to accept it. If there's magic that can hold cities afloat, there has to be magic that can wither a damned tadpole.*

0:0 - Shame claws at you like rot. Are you a failure?
uid: c30a5829-9488-49c0-fe37-3f8edac5b001
= Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: c3abb70e-07c3-067f-ff6b-528907cdfdc0
> *You try to focus, but all you can see are the menacing eyes of a mind flayer.*

0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
uid: c3cf4969-9d24-349d-aaa0-c6fe4b036173
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> You have walked your dreams countless times before. Will this memory to pass.
> Refuse to break. Anything can be endured in the trance.
> Let the pain claim you.

0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*

uid: c41f0a96-e58f-3214-9eb7-2cfc93f378dc
Cinematic:
=== END NODE ===

0:0 - *Gazing up at the night sky, you try to will yourself to sleep.*
uid: c4cdd83d-697b-41e9-5660-a226f1b9d1f7
Animation: [SHADOWHEART] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Useless - you can't stop thinking of Shar's sacred mission.*

0:0 - *Devils and demons swarm your thoughts. Soon, they will be swarming your dreams.*
uid: c6903a41-13de-77aa-6a42-0f149e0312b2
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
=== END NODE ===

0:0 - *You should have burst into flames.*
uid: c6a9c21e-6d08-f131-68f8-99eb7e863b57
Cinematic:
> Recall the light's comforting warmth. It's been an eternity.
> Think about your master. He'll be furious you didn't bring him dinner.
> Consider the tadpole. Can a vampire spawn even become a mind flayer?

0:0 - Try to remember what came before the mission.
uid: c7aedd73-a580-b0c0-06df-5bd2efc1aa2a
> *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.*

0:0 - *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.*
uid: c93b17d7-8b44-773f-501e-a16cdad082f0
Cinematic:
> *You shudder, resigning yourself to whatever dark rest awaits you.*

0:0 - *You shudder, resigning yourself to whatever dark rest awaits you.*
uid: ca8ea4f7-20a5-2f58-2fad-5558e0081d5b
Cinematic: Shudders
=== END NODE ===

0:0 - Meditate on your teachings.
uid: cbe02827-30ec-095b-54e0-57c27eb38ff3
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Roll over, push it all from your mind.
uid: cc3e38e6-dab3-4b64-f708-2439e481bb74
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null

0:0 - *Are you such precious cargo that they'd race through the Hells' bowels to protect you?*
uid: ccc3f940-ed36-b480-5944-d5061dc18b94
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *Devils and demons swarm your thoughts. Soon, they will be swarming your dreams.*

0:0 - *Seven. In seven days you'll be a mind flayer.*
uid: cd6f6c1d-b5cf-8e1b-c280-3e1104d0563c
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *As if you don't have enough problems already...*

0:0 - *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.*
uid: d0059c3e-7b21-2015-ed2e-c6c9195682af
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *As precious as sleep, and the night's oblivion.*

0:0 - *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*
uid: d0cbeec7-bc3a-3c61-eb4d-15d1ce3ac4c0
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> Meditate on your teachings.
> Imagine yourself beheading the very ghaik that had infected you.
> Shut your mind to all thought.

0:0 - *You'd do anything to be a great hero - or so you once thought.*
uid: d1d5dc31-0807-62cd-bbb9-639a44c76aaf
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *But some promises, even the Blade of Frontiers can't keep.*

- Roll failure -
null
uid: d2159606-cc9c-710c-3ef7-98cb3ed47b49
> *No exercise had prepared you for such extraordinary circumstances.*

null
uid: d3df2527-7a11-884a-adf7-047572634226
Jump to another node

- Roll sucessful -
null
uid: d637eea2-0ef6-1f1c-a1a8-3dc38b4d5d2b
> *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.*

0:0 - *There is no conquering the agitation. Like it or not, mind flayers have bested you this day.*
uid: d71be9e1-efa5-9ea0-4637-a8776f23b6a2
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*

0:0 - *The dark is familiar, but not comforting. It is a struggle to sink into your trance, weaving together memory, ambition, and purpose.*
uid: d77c555b-2208-12fd-e5b0-52355e22f958
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.*
> *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*


- Roll sucessful -
null
uid: d808e650-9d25-1e7b-f22a-2839b33ce6cb
> *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.* *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.*

0:0 - *He'll believe you if you tell him what happened. But he won't forgive.*
uid: d86e909c-0146-d00c-fd95-7aad292eabea
Cinematic:
> *Of course - you might already be a mind flayer by the time you return to Cazador.*

0:0 - *Protect the box. Find your contact in Baldur's Gate. Fulfil Shar's command.*
uid: da983391-3c8b-b61b-4bfd-14c50280e6c6
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Reach for the box, hidden among your belongings.
> Shut your eyes and silently thank Shar for the night's beauty.
> Let your thoughts turn to the crash.

0:0 - You have walked your dreams countless times before. Will this memory to pass.
uid: dc15cf5c-4475-31e5-5d5e-c02233a9cf66
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null

0:0 - *Its weight reassures you. Shar's will and your destiny, right in your grasp.*
uid: dcc80dbb-431b-4aa4-29cd-1a46bdc43738
Animation: [SHADOWHEART] Lying down, reaches for inventory on their person
Cinematic:
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *So many brothers and sisters sacrificed for it. Only you remain.*

0:0 - *Until you know more about the tadpole, you can't be sure how much danger you're in.*
uid: dce361c3-93e1-7d0d-048e-4a5f1220da07
Cinematic:
> *You have to understand it. Master it. Which means you need to find an expert.*

0:0 - *You belong with dark stone and black iron. There is work to be done.*
1:0 - *You belong with your people, down in the dark that never fades.*
uid: dd9df1f1-5830-b51f-76bc-4f879719d129
Cinematic:
- 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
> *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.* *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.*

0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
uid: df1ba2b0-84fd-3290-179f-f8a59f3f024d
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Agony bursts behind your eyes, and the whole world goes dark.*

0:0 - *Sudden exhaustion washes over you.*
uid: e00a0b32-0379-1424-27dd-741ed8f6dc39
Animation: [GALE] lying down pensively/relaxed (arms behind head)
Cinematic:
Node context: Character lying down
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *The day had been a surreal spectacle - scarcely to be comprehended by the sane mind.*

0:0 - *Your honour can be restored before Vlaakith. It would be restored.*
uid: e047fae3-e86a-9181-3ad8-f4101118aca8
Cinematic:
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Resolve strengthened, you fall into a deep slumber.*

0:0 - *But you'll know all about it soon enough. In seven days you'll be a mind flayer yourself.*
uid: e15ccf05-00a4-76e0-9eeb-8c5df4bd6ac1
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *As if you don't have enough problems already...*

null
uid: e2ecb4fd-f726-3586-e4d9-ae5d11174290
Jump to another node

0:0 - *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*

uid: e4e00683-4be6-2750-6257-53298b1bfc87
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*


- Roll failure -
null
uid: e9086325-bbe4-e0c6-63ce-5d83d34e712c
> *Yet the tadpole is in the dark too. Dozens of them, crawling towards you as a mind flayer held your skull in its psionic grip.*

0:0 - Shut your mind to all thought.
uid: e90b6808-1a2f-3681-9ada-a1147295e618
= Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - *The deep dark should lull you to sleep, yet your eyes refuse to stay closed.*
1:0 - *This is not the world you know. Rest feels impossible, no matter how heavy your eyes become.*
2:0 - *This is not a nest or haunt, any place of comfort. Closing your eyes only intensifies the unease.*
3:0 - *A calm night is a mercy, yet your eyes refuse to stay closed.*
uid: ea2842ce-30e6-3ad3-b779-45d3774c1ea2
Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head)
Cinematic:
- 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Wyll - |Really Wyll, superhero warlock|
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Every time they flicker shut, the tadpole seems to twitch behind them.*

- Roll sucessful -
null
uid: ea2f72da-3f9c-c448-840c-b4a6fe34bd89
> *You belong with dark stone and black iron. There is work to be done.* *You belong with your people, down in the dark that never fades.*

0:0 - Consider the tadpole. Can a vampire spawn even become a mind flayer?
uid: ea98c78e-8d5a-b7a5-398e-b31cced4a52c
> *The worm in your head might not even have an appetite for undead meat.*

0:0 - Think back to the abduction. What do these creatures want with you?
uid: eae09650-633a-f5b8-dc4c-64948365e734
> *To make you one of them, of course. Isn't that what mind flayers always want?*

0:0 - *Your life is your own. No wriggling tadpole is going to change that.*
uid: ebce2efb-b52d-20b1-55cc-dcad6a7b606c
Cinematic:
> *Sleep claims you, determination buoyed by gentle dreams.*

0:0 - Pray to Shar. Her blessing will help you weather the trials ahead.
uid: ec0b8490-9341-09cf-cda0-d2a25522d43d
> *Only the sounds of the wilderness answer.*

0:0 - *The agony refuses to fade until you collapse against your bedroll in a cold sweat.*
uid: ee39c3cf-c021-faa3-a4f0-e7aaadcfeabd
Cinematic:
=== END NODE ===

0:0 - *Useless - you can't stop thinking of Shar's sacred mission.*
uid: efa1d59c-bb57-5a1f-38fa-b03fef2e0583
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Protect the box. Find your contact in Baldur's Gate. Fulfil Shar's command.*

0:0 - Recall the light's comforting warmth. It's been an eternity.
uid: effa2ca8-ab22-37cf-6591-d7507c08ed02
> *You wonder if your ability to walk in the sun is a side effect of the tadpole the mind flayer put in your eye. It must be?*

0:0 - *Sleep claims you, determination buoyed by gentle dreams.*
uid: f0f9e6ba-5799-7294-4460-1c5e56f1ee33
Cinematic:
=== END NODE ===

0:0 - *All you have to do is turn the tables - cage the creature before it cages you.*
uid: f1445fbb-d628-cdd0-f382-5b393ec4cf88
Cinematic:
> *You wonder if it could hear these thoughts - if it knows you're planning a rebellion.*

0:0 - *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?*
uid: f1b631d3-00b7-c459-a520-4ee5012447b2
Cinematic:
> *It is a minor victory, but enough to soothe you to sleep.*

0:0 - *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*
uid: f33aacab-42ae-9212-88fe-ce8ec7dc8693
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
=== END NODE ===

0:0 - *You try to rest, but your mind won't settle.*
uid: f52fdd49-520b-ff72-bbe3-4096a820444c
Animation: [ASTARIAN] lying down pensively/relaxed (arms behind head)
Cinematic: Player lying on his side, turns to lie on back
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Just yesterday you were seducing a young noble, luring him to your master's lair.*

0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
uid: f56d353c-dd8a-1f4b-9f22-127e52d4557c
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Every night that passes is another night the monster inside you grows.*

0:0 - *The day had been a surreal spectacle - scarcely to be comprehended by the sane mind.*
uid: f6ab5681-bc78-8d09-f663-ee793fb45546
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Place a hand over the back of your head, trying to feel the tadpole.
> Foremost in your thoughts is the mind flayer - its unexpected voice.
> You recall the dragons. Not even Hell had stopped them.
> Shove the images away. You need sleep.

0:0 - *You focus on that spot of pain from when it slipped behind your eye, to where it now lurks.*
uid: f717de46-788d-cb18-11e3-72a92f69aff4
Cinematic:
> *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?*

- Roll failure -
null
uid: f78e4a94-e3d3-213d-290a-e1dd2fcffa4f
> *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*

null
uid: f86acf65-cd66-a214-18b1-1f97def0abba
Jump to another node

0:0 - *Just yesterday you were seducing a young noble, luring him to your master's lair.*
uid: fa3731eb-c55e-7f8c-5aa7-74fafcfedc38
Cinematic: Puts arms behind back
> *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.*

0:0 - *The memories blacken into oblivion, only to be replaced by a number.*
uid: fae6ff71-279a-11cb-ff94-95f6df106dc2
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *Seven. In seven days you'll be a mind flayer.*

0:0 - Rage fills you. Turn the feeling to higher purpose.
uid: fb3165e5-bfe0-e994-a7b1-8782ad8a01eb
= Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: ff00c843-bc24-6b92-4419-1ccd45e826ff
> *Agitation overcomes imagination. Like it or not, the ghaik has bested you this day.*

0:0 - *Confident thoughts. You almost believe them.*
uid: ff53f218-6a99-8914-9ebf-fd21afe8e51d
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *You clench your eyes tighter and search for sleep in the darkness.*

0:0 - *A simple explanation. And wrong, you wager.*
uid: ffa91461-f072-c56c-fb74-f980dd5cecb9
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> *Are you such precious cargo that they'd race through the Hells' bowels to protect you?*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_DangerousBook_IVB_CFM_Astarion.lsj
Synopsis:
After giving Astarion the Tome of Thayan Necromancy, he begins to study it at camp to learn its secrets. He's frustrated by the voices of the spirits contained within the book, which are stopping him from accessing the secrets he's sure it contains. If he pushes the spirits too far, they'll respond with force - tearing at him with spectral hands. As you discuss the book with Astarion, his tone is on edge - nearly obsessive about discovering what's in the book. He won't part with it, even if he can't read it right now.

0:0 - Then steel your mind and destroy them. Simple.
uid: 001ad7c1-45b1-3a84-1221-c2e789669c3f
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I wouldn't be trying to reason with them if 'murder' was an option, would I?

0:0 - Good book?
uid: 0164b475-2328-3b90-9c16-303c5fb1603e
> A unique read, certainly. A tome of necromancy, guarded by spirits.

0:0 - Sounds dangerous. Maybe you should leave it alone.
uid: 05680c54-5fce-12c6-cb53-368b6f01a53b
> No, there's something in here. But the voices - the spirits in the book won't let me see it.

0:0 - No, I won't kill them! Well, maybe Gale...
uid: 0988675b-f2e2-08cd-370c-642452849c8e
Node context: The book's telling you to kill your companions. An emphatic no, then considering
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_IsInParty - ORI_Gale_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> I can't. I won't. Now - stop!

0:0 - No, I won't kill them! Well, maybe Wyll...
uid: 0ba571be-9803-ed71-2554-fbe1467d4e51
Node context: The book's telling you to kill your companions. An emphatic no, then considering
- 0 Check flag(s) (Global):
   true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> I can't. I won't. Now - stop!

0:0 - Although I can't make any progress as long as those spirits remember their mission. It seems to be all they know.
uid: 175713e5-f53c-78c6-19e4-feff02df4a3e
> Still. If nothing else, maybe I can beat Cazador to death with it.

0:0 - It's powerful magic, not to be toyed with. I could take it off your hands.
uid: 18ba2e7f-b783-9d33-1fcc-26aa6db26ea3
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> No! You're not eating this one. It's too valuable.
> Generous, but I'd prefer to keep it. It may be rather valuable.

0:0 - I wouldn't be trying to reason with them if 'murder' was an option, would I?
uid: 1e21c0ee-3617-ac73-4cfe-b2bb1e97abeb
Node context: rolling your eyes
> They're too strong for that. They must be hiding something good.

0:0 - Just tell me what I need to know. Tell me your secrets.
uid: 2006d04a-8dfb-fca4-f580-ec8a5eef6b63
Node context: To book
=== END NODE ===

0:0 - Gale would take it off your hands.
uid: 226c9fdf-8e99-acab-1efe-33189d893d22
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items.
- 1 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> No! He's not eating this one. It's too valuable.

0:0 - What are you hoping to find in there anyway?
uid: 22ee30c1-1272-2289-3297-7dc621caf165
> It's a book of necromancy, full of secrets about controlling the dead, returning the dead to life, and who knows what else.

0:0 - Keep at it. Maybe you'll figure out a way.
uid: 240bfa42-054e-5962-28db-bc81067f5916
> As long as those spirits remember their mission, I doubt it. Keeping the book safe is all they know.

0:0 - I got deep into the pages of this book before they drove me out. And almost drove me mad.
uid: 245e6606-3d24-021e-03bc-4a40a318f26f
- 0 Check flag(s) (Global):
   true - FOR_DangerousBook_State_SecondPageRead - FOR_DangerousBook_State_SecondPageReaddescription
> Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.

0:0 - Let. Me. Go! Ah... Hello.
uid: 26b85404-eb04-d52a-8070-5dfd6833a6ce
Animation: Custom anim: Mirror Book_StruggleShut from FOR_DangerousBook_Tome dialog
Cinematic: Astarion closes the book with great effort
Node context: You strain against the hands and snap the book shut, at which point the invisible hands vanish and you're free. You notice the player looking at you.
> Good book?
> What in the hells was that?
> You're not killing anyone in this party.

0:0 - Maybe. Maybe not. It's hard to know what's lurking in here.
uid: 28335d1d-eabc-1d9c-1729-eb6246c85176
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - No, I won't kill them! Well, maybe Shadowheart...
uid: 2ab18436-9bce-d3cc-8890-370949a9cc58
Node context: The book's telling you to kill your companions. An emphatic no, then considering
- 0 Check flag(s) (Global):
   true - ORI_ShadowHeart_State_IsInParty - ORI_ShadowHeart_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I can't. I won't. Now - stop!

0:0 - I didn't say anything.
uid: 2b102727-3f32-5246-bb7b-3ae79a955503
> What? No - not you.

0:0 - They're too strong for that. They must be hiding something good.
uid: 2c8f38c9-db21-33fb-d649-02777b548fc1
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - Probably. It's a tome of necromancy, after all.
uid: 2cbb6f03-0fb0-2afe-c940-d0753b246a7e
> I can't risk it. There's something valuable in here.

0:0 - No, there's something in here. But the voices - the spirits in the book won't let me see it.
uid: 32d9b299-fd86-14ba-37ad-a0abc1a435cd
> null

0:0 - I'm not sure. A dance with death, maybe.
uid: 34a9ecb1-d319-0aac-5799-60934f749679
> This is a powerful book of necromancy, but it's guarded by spirits.

0:0 - Can you summon the dead? Bring them back? Can you - ugh, can you shut up and let me read?
uid: 34e0d26e-5a45-4781-8d07-c004fc67094b
Node context: 'ugh, can you shut up and let me read?' is said to the book. There are spirits that only Astarion can hear, trying to tempt him.
> I didn't say anything.
> Need some help?
> Stay silent.
> Leave.

0:0 - Come on, come on. What are you hiding?
uid: 34e89e17-d463-4b0d-9878-c2aea72867f1
Animation: [PaulN] [REUSE] - use book constructions if needed
Node context: Looking through the book, talking to self/book
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> Can you summon the dead? Bring them back? Can you - ugh, can you shut up and let me read?

0:0 - I can't risk it. There's something valuable in here.
uid: 369469e1-1202-36c1-e6d4-2d11abcf5df6
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - Indeed. As long as the spirits remember their mission, the book is a lost cause.
uid: 3cb889a7-bbf4-fdd7-1070-433ce95229a0
> And I should rest. This has all been a lot.

0:0 - As long as those spirits remember their mission, I doubt it. Keeping the book safe is all they know.
uid: 3f242598-d4d6-c6c7-f04a-15f56c1bc06a
> But still, we live in hope. Figuratively speaking.

0:0 - Anyway, I'd rather keep it where I can see it. Its time will come, I'm sure.
uid: 41b180f3-0011-db27-cf13-aae78d8218f4
=== END NODE ===

0:0 - I barely opened it when they started whispering from the shadows.
uid: 4502e412-be7c-a42f-6ba6-05219d0a3fb0
- 0 Check flag(s) (Global):
   false - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription
   false - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription
   false - FOR_DangerousBook_State_SecondPageRead - FOR_DangerousBook_State_SecondPageReaddescription
> Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.

0:0 - What? No - not you.
uid: 45eecb32-0c6d-2b0d-f650-28ba3cb6e550
> I was just perusing this little find and - WILL YOU SHUT UP?!

0:0 - What in the hells was that?
uid: 4bf6909e-5a6b-df08-1e82-da34cd34a807
> I'm not sure. A dance with death, maybe.

0:0 - What secrets?
uid: 4c7542be-2cfb-3f20-0127-99ed242c2e90
> I don't know. That's the point - they're secret.

0:0 - Stay silent.
uid: 4fc01afa-ed40-f98c-9d1d-30b22d4f4478
> No, I won't kill them! Well, maybe Wyll...
> No, I won't kill them! Well, maybe Shadowheart...
> No, I won't kill them! Well, maybe the gith...
> No, I won't kill them! Well, maybe Gale...
> No, I won't kill them! Well, maybe the tiefling...
> No - stop it - I won't kill them!

0:0 - But still, we live in hope. Figuratively speaking.
uid: 5102b7bb-1931-85dd-645e-5ee3dc211382
=== END NODE ===

0:0 - I only read one page before their maddening whispers drove me away.
uid: 5708027d-e6fd-0041-5b80-2e870306e0d1
- 0 Check flag(s) (Global):
   true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription
> Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.

0:0 - Thank you, very helpful. But I can't risk it. There's something valuable in here.
uid: 5edb813e-d81e-d08c-63f0-4d620067fb30
Node context: Deadpan 'thank you, very helpful'.
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - No! He's not eating this one. It's too valuable.
uid: 62da785e-702a-11df-ee3e-816643299e13
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - Still. If nothing else, maybe I can beat Cazador to death with it.
uid: 65089849-91b7-7cdf-79e8-c77f87486b1e
=== END NODE ===

0:0 - This is a powerful book of necromancy, but it's guarded by spirits.
uid: 67148d27-6bae-0aed-c53c-4163a3925513
> null

0:0 - Yes, best to focus on what's urgent.
uid: 74745345-f468-d16c-3f0a-d0c5c890c66f
> Indeed. As long as the spirits remember their mission, the book is a lost cause.

0:0 - No, I won't kill them! Well, maybe the tiefling...
uid: 7b92d291-48e9-8112-480d-c1a67539dfa9
Node context: The book's telling you to kill your companions. An emphatic no, then considering
- 0 Check flag(s) (Global):
   true - ORI_Karlach_State_IsInParty -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I can't. I won't. Now - stop!

0:0 - It sounds like you need an exorcism.
uid: 8069f54b-987b-67fc-7a3c-0a7f64b87bbb
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Perhaps. But would that damage the tome itself?

0:0 - I mean it plays with your mind. There are secrets here, but the book has spirits. They fight you every step of the way.
uid: 8c3b5035-12cb-75b1-515b-c1671e65c45a
> null

0:0 - Still, I doubt this will help us with our parasites. Maybe it's better to put it aside for now.
uid: 9da37bb9-b9e7-45a6-727b-709276eba828
Cinematic: Astariion puts the book away.
Node context: Puts the book away.
> null

0:0 - Perhaps. But would that damage the tome itself?
uid: a320bfba-985b-d710-a8e1-2cbd8db26094
> Probably. It's a tome of necromancy, after all.
> I've no idea.

0:0 - Leave.
uid: a4fb3fba-6fab-4983-564f-a8269c3d8245
> Just tell me what I need to know. Tell me your secrets.

0:0 - A unique read, certainly. A tome of necromancy, guarded by spirits.
uid: a87baabe-a6b7-30b8-8dbc-a87e3d74c2b4
> null

0:0 - Whatever's in here, it might give me an edge over Cazador. Or free me from him entirely.
uid: aea84552-dbb0-f0cd-17f9-39df569e8d6a
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> Although I can't make any progress as long as those spirits remember their mission. It seems to be all they know.

0:0 - I could hold on to it if you like?
uid: af9c52fd-652a-5360-f8b8-823305f89d89
> Trust me, the spirits won't be any kinder to you. As long as they remember their duty to protect this book, no one's getting in.

0:0 - Forgive me. This book reads you more than you read it.
uid: b4ebf543-a792-9541-ceb6-a2161556cb02
Node context: Tired.
> What do you mean?
> Sounds dangerous. Maybe you should leave it alone.
> Give it to me, then.

0:0 - Trust me, the spirits won't be any kinder to you. As long as they remember their duty to protect this book, no one's getting in.
uid: b82b6494-dfd7-bbdf-6fc5-5d4fc644c3bc
> Anyway, I'd rather keep it where I can see it. Its time will come, I'm sure.

0:0 - I can't. I feel a connection with it, but the spirits within fight me at every step.
uid: bcd9d550-a451-05bd-d3d2-8bb6fb9eb85d
> null

0:0 - No! You're not eating this one. It's too valuable.
uid: bd1cd59e-3e36-ea2e-fcb4-97ab80ea8cc2
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items.
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - Then stop reading it!
uid: bfb62664-816a-140f-85bc-4a9cf94daa76
> No! There's something in here - I know it.

0:0 - And I should rest. This has all been a lot.
uid: c4f16bae-5d64-aede-21c2-914c8285dac5
Node context: Weary after mentally battling the spirits in the book.
=== END NODE ===

null
uid: c6f485ab-8b74-f778-d5c5-7c3ef7057622
> Let. Me. Go! Ah... Hello.

0:0 - Need some help?
uid: c8ca0784-0d90-9fea-6fa7-b2491965f5aa
> What? No. I - I'm fine.

0:0 - I don't know. That's the point - they're secret.
uid: c900551c-7626-45b8-942b-1f1fd271ab90
Node context: the player asked a stupid question: "what secrets?"
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - No - stop it - I won't kill them!
uid: ca876ee7-4767-8e9a-7ec2-6640b16e2c37
Node context: To book. stop it = 'stop saying that'
> I can't. I won't. Now - stop!

0:0 - Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.
uid: cb698ea6-b387-dafd-83aa-7ad8f3a31528
> Gale would take it off your hands.
> It's powerful magic, not to be toyed with. I could take it off your hands.
> What secrets?
> Is there anything we can do?
> Then stop reading it!
> Then steel your mind and destroy them. Simple.
> It sounds like you need an exorcism.

0:0 - What? No. I - I'm fine.
uid: ccc479a0-1579-2331-0354-0d26ca4a3a11
Node context: Realises the player is nearby and talking to him. A little rattled, you've been talking to a haunted book.
> I was just perusing this little find and - WILL YOU SHUT UP?!

0:0 - Whatever's in here, it might give me an edge over my old master Cazador. Or free me from him entirely.
uid: cd4e5be0-acb4-9f5b-98c7-9c01ae28311b
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador
> Although I can't make any progress as long as those spirits remember their mission. It seems to be all they know.

0:0 - Of course I'm not. It's just - it gets to you.
uid: cd7f3408-0a75-8a14-caf9-76d2d7947ff9
Node context: referring to the book you're holding, and the voices you hear.
> This is a powerful book of necromancy, but it's guarded by spirits.

0:0 - I almost reached the end before they drove me out. And drove me all but mad.
uid: d118c398-9605-2635-d461-1f9ccf16b0d9
- 0 Check flag(s) (Global):
   true - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription
> Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.

0:0 - I've no idea.
uid: d3ef505c-7a80-4524-7bb4-4eb2f84651ae
> Thank you, very helpful. But I can't risk it. There's something valuable in here.

0:0 - No, I won't kill them! Well, maybe the gith...
uid: d5d33aad-552a-8c5f-c3b9-33342a551ba3
Node context: The book's telling you to kill your companions. An emphatic no, then considering
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I can't. I won't. Now - stop!

0:0 - It's a book of necromancy, full of secrets about controlling the dead, returning the dead to life, and who knows what else.
uid: d6c1ac5f-4dfc-c38e-9b51-8c1650158158
> Whatever's in here, it might give me an edge over Cazador. Or free me from him entirely.
> Whatever's in here, it might give me an edge over my old master Cazador. Or free me from him entirely.

0:0 - Give it to me, then.
uid: d7e5a3c2-47bf-d55e-663a-bd5e4c68c262
> I can't. I feel a connection with it, but the spirits within fight me at every step.

0:0 - Generous, but I'd prefer to keep it. It may be rather valuable.
uid: d8abd220-4063-ddf0-4a88-3a0f71525abb
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items.
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

null
uid: da93eed5-798e-280b-8378-92d881ceed92
> Come on, come on. What are you hiding?

0:0 - I can't. I won't. Now - stop!
uid: dac3b8b1-c3f5-f9ca-330c-f4ab5b821b34
Animation: [ChadD]Astarion struggles against invisible spectral hands.
Cinematic: Astarion struggles against invisible spectral hands.
Node context: Spectral hands start to appear around you, grabbing at you. These hands are invisible to the player, but you can see them. You struggle against them.
> null

0:0 - Is there anything we can do?
uid: de8eba98-4088-d795-bc34-bd16a1344c3f
> Maybe. Maybe not. It's hard to know what's lurking in here.

0:0 - Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.
uid: e2631697-4833-4b92-7f35-90bd56139408
Node context: Cantrips = very minor magical spells.
> Still, I doubt this will help us with our parasites. Maybe it's better to put it aside for now.

null
uid: e43034e5-88fc-f4e6-e69d-b3b8401dd2a5
> Yes, best to focus on what's urgent.
> Keep at it. Maybe you'll figure out a way.
> What are you hoping to find in there anyway?
> I could hold on to it if you like?

0:0 - No! There's something in here - I know it.
uid: e5bc0557-8732-31db-c8b1-70d600b12479
> Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.

0:0 - You're not killing anyone in this party.
uid: ea12ac86-7706-674c-6dc2-85e10e47cbcc
> Of course I'm not. It's just - it gets to you.

0:0 - What do you mean?
uid: effc8cb1-1a3c-d07f-bce4-a2562c8a7cf5
> I mean it plays with your mind. There are secrets here, but the book has spirits. They fight you every step of the way.

0:0 - I was just perusing this little find and - WILL YOU SHUT UP?!
uid: f5ee3d17-b46a-473d-ff2e-b65041c85ef9
Animation: [ChadD] Astarion Slams the open book shut.
Cinematic: Astarion slams the open book shut
Node context: Starts speaking to the player, but then shouts at the book, which he then slams shut. He's been hearing voices coming out of the book. The player can't hear them.
> null

null
uid: fc7c1c94-937a-4d70-65c2-ce6bd47f8484
> Forgive me. This book reads you more than you read it.

null
uid: ff0d0ff2-ee14-23c8-44a9-87970acb80aa
> I almost reached the end before they drove me out. And drove me all but mad.
> I got deep into the pages of this book before they drove me out. And almost drove me mad.
> I only read one page before their maddening whispers drove me away.
> I barely opened it when they started whispering from the shadows.


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Daisy1_IVB_CFM_PlayersFeelingSick.lsj
Synopsis:
The players arrive to camp and start to settle in: ~Party arrives at camp ~One party member is clutching their head, walking shakily another member is clutching their stomach + collapses on a bedroll, sweating/exhausted ~another party member is bleeding from the gums? The player's tadpole is starting to activate, the first indiacation thta they are transforming into a mindflayer. Think the moment when you start to feel nauseus and headachey while fluey.

null
uid: 8c2a0f52-9ecc-4516-ceb6-8fe891fdd62f
- 0 Set flag(s) to (Object):
   true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription
> null

null
uid: cf85a2a6-3595-f6a8-d6fe-1525f6797443
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_TastingParty.lsj
Synopsis:
Astarion is staring at the other companions around the campfire. He's friendly and affable, but his mind is on his hunger. He starts to wonder what the others taste like, although he's MOSTLY joking. In the end he decides to remove himself, before the conversation gets too real.

0:0 - I could be tempted to try Lae'zel.
uid: 0059d0f2-244a-4bf1-5c2b-78cc9992fe22
- 0 Check flag(s) (Global):
   true - LAEZELCOMPANION - LAEZELCOMPANIONdescription
> Mmm, a meal that would put up a fight. An adventurous choice.

0:0 - Ah, a refined palate! I can't disagree.
uid: 009791b5-aaa9-10eb-b8e0-fd16c25ef066
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - I'd risk Karlach.
uid: 017d9d52-32c3-4c03-ba55-79bd45cf0924
- 0 Check flag(s) (Global):
   true - KARLACHCOMPANION -
> A brave choice.

0:0 - In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.
uid: 01e82228-334d-7116-6ea0-28fa4ac9c63e
> You were delectable. And now I just can't help but wonder how the others taste.

0:0 - Are you really asking which of our companions I'd eat?
uid: 07e1f8fb-ddb2-93ed-b8d3-8c4ed6a54461
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Oh no, don't be disgusting.

null
uid: 07e4a75c-f1b1-ff7d-c2e5-7baec0a4e721
Jump to another node

0:0 - Hurt them and I'll kill you, no hesitation.
uid: 08158f56-bd61-ae90-931b-15d4d384a8f2
> You're a sweetheart, but you don't need to worry - I'm just thinking out loud.

0:0 - So - in the spirit of theoretical questions - if you had to take a bite from one of them, who would it be?
uid: 14fb8cce-de0c-74be-cde1-9542012c0fec
> I much prefer eating flesh to blood.
> Are you really asking which of our companions I'd eat?
> Gale, no question.
> I could be tempted to try Lae'zel.
> If I had to? Shadowheart.
> Probably Wyll.
> I'd risk Karlach.
> You, of course.

null
uid: 17dd97e5-5314-d49b-700e-1f351dc7c307
Jump to another node

0:0 - Take Karlach, for example, her blood aged in the Hells. She's potent, like a fiery whiskey.
uid: 18c5b807-643e-ee13-178f-da414fe10a0b
- 0 Check flag(s) (Global):
   true - KARLACHCOMPANION -
> But the gith? What in the hells would she taste like?
> But Shadowheart? I have no idea. How do you think our little enigma would taste?
> And Wyll? Well, I'm not quite sure. How do you think he'd taste?

0:0 - And I am deeply sorry. I was overeager - but can you blame me? You were my first.
uid: 1ee5401b-998d-3736-efb0-731aeb60d67c
> In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.

0:0 - Good. I was getting tired of them anyway.
uid: 22cd1bc6-a16c-61ab-7bf8-5ca9543a903b
> I'm not going to bite any of them. They don't seem as accommodating as you were.

0:0 - Yes, heavens forbid we'd have an interesting conversation.
uid: 2334b74c-ba74-bc10-647a-770a2f6bec72
Node context: not impressed
> Still, I am intrigued by the possibilities...

0:0 - Good hunting.
uid: 2695696c-6789-e933-dd1c-b99382d97e14
> There's nothing that tasty lurking out in the woods, but I'll make do. Sweet dreams.
> Nothing out there will taste as good as the alternatives, but I'll make do. Sweet dreams.

0:0 - Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.
uid: 2a2e1bd9-bd10-14b1-9761-1038fbcd1e7b
> Good hunting.
> Anything that keeps you away from our necks.

0:0 - You can rest easy, I don't intend a repeat performance. Although I do wonder how the others might taste.
uid: 2abedf1c-777f-4435-a9fb-df0e026990b4
> Not that anyone's volunteered, it's just an idle fancy.

null
uid: 2dc4d044-3bf0-abe0-1614-ef2a30bf3680

0:0 - Take Gale, for example. He strikes me as someone whose blood is rich, refined like a well-aged brandy.
uid: 2f09a61d-8ef1-b407-7e94-f5bdfc1cb26a
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
   false - CAMP_AstarionCompanion_DrankGaleBlood - CAMP_AstarionCompanion_DrankGaleBlooddescription
> But the gith? What in the hells would she taste like?
> But Karlach? A tiefling seasoned by hellsfire? What could she possibly taste like?
> But Shadowheart? I have no idea. How do you think our little enigma would taste?
> And Wyll? Well, I'm not quite sure. How do you think he'd taste?

0:0 - But the gith? What in the hells would she taste like?
uid: 2f26d976-600e-e930-1b71-7a01b694dc82
- 0 Check flag(s) (Global):
   true - LAEZELCOMPANION - LAEZELCOMPANIONdescription
> Something exotic, surely? An Amnan liqueur?
> And Wyll? Well, I'm not quite sure. How do you think he'd taste?
> I'd prefer a beer, if it's all the same to you.

0:0 - Alas. It doesn't hurt to ponder the question, though.
uid: 3262ae13-22bd-d5d3-fda9-e7216a859b31
> null

0:0 - Honestly, you have no sense of fun.
uid: 33d0ae11-8c1f-a8ac-746c-5ac951be5251
=== END NODE ===

0:0 - I appreciate your restraint. It would have spoiled the mood - you were my first, after all.
uid: 3bcb73c3-e971-eb40-06b8-b1a0242e4e48
> In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.

null
uid: 4376c293-d143-5de3-56ea-4dc104c5ba88
Jump to another node

0:0 - Could I convince you to kill someone less useful?
uid: 449d095a-7041-1fbb-8da2-57fa136a9a6d
> No one's getting killed, I swear. We're just two friends talking.

0:0 - This is still theoretical, right?
uid: 461d5388-65bf-abb4-d705-8f501d8549d5
> Absolutely. A mere thought experiment.

0:0 - Don't tempt me, darling.
uid: 48933a7b-16a1-c68a-6c3f-041196120d26
=== END NODE ===

0:0 - Mmm, a meal that would put up a fight. An adventurous choice.
uid: 499d7dcc-22f4-acf9-acc3-238fe2504dd5
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - You know, I was just thinking about you. Remembering our little encounter in the night.
uid: 4ac5b0ea-eae9-c953-043a-40409f8ebe60
- 0 Check flag(s) (Global):
   false - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription
> When you tried to bite me?
> Personally, I'm trying to forget.
> You're lucky I didn't kill you.

0:0 - If I had to? Shadowheart.
uid: 4d65bfa3-0264-62b2-a5cc-301c6dc7fffd
- 0 Check flag(s) (Global):
   true - SHADOWHEARTCOMPANION - SHADOWHEARTCOMPANIONdescription
> A fine choice. She is enticing.

0:0 - Something that could lay you out. Calishite Absinthe, maybe?
uid: 502676ac-e988-7958-e041-adc5ee15c235
> Ohh, that sounds very appealing. I'm almost convinced.

0:0 - Oh, I'm flattered. Who knew you had such taste?
uid: 5248cd4e-08c0-8a5a-3259-efba75e781b6
> Unfortunately, all this talk is getting me hungry. I'd better find something I can actually sink my teeth into.

null
uid: 57eea0fe-328d-f373-6a48-43fe2ed503aa
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
   true - CAMP_AstarionCompanion_DrankGaleBlood - CAMP_AstarionCompanion_DrankGaleBlooddescription
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - I much prefer eating flesh to blood.
uid: 5f437170-67b6-686e-0a7c-ef22ce1fe610
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> I do appreciate your enthusiasm, but let's try to restrain ourselves a little.

0:0 - I just mean a sip of their blood. No mastication required.
uid: 64e118ea-47a8-e7c3-3dc1-a0930110f3eb
> That's it. We're done talking.
> null

0:0 - And Wyll? Well, I'm not quite sure. How do you think he'd taste?
uid: 6643d9dc-ba3b-4f17-0f66-00bb0e49c311
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
> He has a good heart. I'm sure he tastes sweet as any cider.
> I'd prefer a beer, if it's all the same to you.
> We are not having this conversation. Good night.

null
uid: 6774da88-6302-c6b0-5a46-f1d81e9fd0e3
Jump to another node

0:0 - Still, I am intrigued by the possibilities...
uid: 6d576f14-365d-3a12-ca24-7005b62d6818
> This is still theoretical, right?
> Keep your eyes to yourself. You'll make people nervous.
> Could I convince you to kill someone less useful?

0:0 - Don't worry, there's enough of me to go around. I'm a man of tremendous appetites.
uid: 6e5232e1-4bf8-fc05-fc61-ee8ebd4a54ac
> I don't think they'd volunteer, of course, but it doesn't make me any less curious.

0:0 - We still need them. That doesn't stop me from wondering, of course.
uid: 725d7bd8-1b63-4e33-7b2c-c613c2c694fa
> null

0:0 - Something exotic, surely? An Amnan liqueur?
uid: 732f031e-056e-dde0-85b8-393f045d0613
> Ohh, that sounds very appealing. I'm almost convinced.

0:0 - 'Delicious'? You killed me!
uid: 73bb488f-67b9-766b-ed72-5b048be20d08
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerC_AvatarDeath - CAMP_Astarion_TheHungerC_AvatarDeathdescription
> And I am deeply sorry. I was overeager - but can you blame me? You were my first.

0:0 - I don't think they'd volunteer, of course, but it doesn't make me any less curious.
uid: 75d57aed-4b06-9563-5425-435d171d7037
> I'm all too familiar with Gale's blood, unfortunately. I can't recommend it.
> Take Gale, for example. He strikes me as someone whose blood is rich, refined like a well-aged brandy.
> Take Wyll, for example. A man of the people, very palatable, like a sweet cider.
> Take Shadowheart, for example. She strikes me as having a heavy, enigmatic flavour - vintage port on two legs.
> Take Karlach, for example, her blood aged in the Hells. She's potent, like a fiery whiskey.

0:0 - Yes, I'm still rather tender, now that you mention it.
uid: 77019053-7360-350d-5c44-f16525d05609
Node context: recalls player kneeing him in the balls
- 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SCO_Companion_AvatarKneed - CAMP_AstarionHunger_SCO_Companion_AvatarKneeddescription
> I admit, I may have been a little eager. But can you blame me? You were my first.

0:0 - The very same. I've had this condition for two centuries, but truth be told? You were my first.
uid: 776962dd-b18d-4fb2-7efb-99827ef70001
> In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.

0:0 - A brave choice.
uid: 7871f999-6080-5d81-4d29-b3123a334d8a
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - Unfortunately, all this talk is getting me hungry. I'd better find something I can actually sink my teeth into.
uid: 7999c9e4-cd63-f870-88d0-ab57cb05ffbe
> null

0:0 - Relax, we're just talking.
uid: 79f4e1d8-869c-ad73-c33f-e7d24705fd44
> So - in the spirit of theoretical questions - if you had to take a bite from one of them, who would it be?

0:0 - No one's getting killed, I swear. We're just two friends talking.
uid: 7adcf614-509f-a74d-10a9-8161160955c4
> So - in the spirit of theoretical questions - if you had to take a bite from one of them, who would it be?

0:0 - Something potent, I'm sure. A smoky Waterdeep whiskey?
uid: 7bbf2770-1d21-1716-630f-d6ffb0920372
> Ohh, that sounds very appealing. I'm almost convinced.

null
uid: 7cb7f31f-3016-9a63-a5cb-245699f29267
Jump to another node

0:0 - We are not having this conversation. Good night.
uid: 7ee1cb52-6d6a-d48c-a13d-d0f20be7d638
> Spoil sport.

0:0 - He has a good heart. I'm sure he tastes sweet as any cider.
uid: 7fdf2995-dcb3-4dfb-d623-7115ce2ea7cb
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_TastingParty_MaleCompanion - CAMP_Astarion_CRD_TastingParty_MaleCompaniondescription
> Ohh, that sounds very appealing. I'm almost convinced.

0:0 - Oh no, don't be disgusting.
uid: 8629d088-9be2-29f0-07de-7d73f9c37e8f
Node context: response to "are you asking which of my friends I'd want to eat?!"
> I just mean a sip of their blood. No mastication required.

0:0 - Gale, no question.
uid: 8a4e3dc9-3dc6-3877-175e-b3b4b14f44fa
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
> null
> Ah, a refined palate! I can't disagree.

0:0 - Take Shadowheart, for example. She strikes me as having a heavy, enigmatic flavour - vintage port on two legs.
uid: 8b98db9c-192b-91e0-2991-233f6ccdae1d
- 0 Check flag(s) (Global):
   true - SHADOWHEARTCOMPANION - SHADOWHEARTCOMPANIONdescription
> But the gith? What in the hells would she taste like?
> But Karlach? A tiefling seasoned by hellsfire? What could she possibly taste like?
> And Wyll? Well, I'm not quite sure. How do you think he'd taste?

0:0 - Take Wyll, for example. A man of the people, very palatable, like a sweet cider.
uid: 8c59ae7d-78e2-4dc6-a4a9-3246cf45853e
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
> But the gith? What in the hells would she taste like?
> But Karlach? A tiefling seasoned by hellsfire? What could she possibly taste like?
> But Shadowheart? I have no idea. How do you think our little enigma would taste?

0:0 - A dangerous 'fancy'. They're all off the menu.
uid: 8c6d462c-3482-c88c-b7c7-bc67397ecc66
> null

0:0 - And I am very grateful. It did get me thinking about the others, though. How they might taste.
uid: 8f33be2b-b3de-7b79-ec67-6f0c5614e0a9
> Not that anyone's volunteered, it's just an idle fancy.

0:0 - What? I was only making conversation!
uid: 93242dc6-d145-ee4b-9343-f782c93fc000
> Honestly, you have no sense of fun.

null
uid: 939cd7e0-f84c-092e-c32a-35118e69f3cf
Jump to another node

0:0 - There you are, I was just thinking about you. And that delicious moment we shared the other night.
uid: 99fd05e5-4be0-6634-5cbf-50ba8645fd02
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription
> The moment when you bit me?
> Savour the memory. It won't happen again.
> I had to fight you off me!
> 'Delicious'? You killed me!
> You're lucky I didn't drive that stake into your heart.

0:0 - You're a sweetheart, but you don't need to worry - I'm just thinking out loud.
uid: 9bf2f415-052a-633a-2d53-1f9381c44e8f
> null

0:0 - You're looking at other necks? I'm hurt.
uid: 9c9f8fae-4f16-4ef4-3bac-8c253c3e71cc
> Don't worry, there's enough of me to go around. I'm a man of tremendous appetites.

0:0 - Savour the memory. It won't happen again.
uid: 9d5cb15d-57b3-f430-8bdd-d5d2e81d2cd8
> Pity, you're tastier than you know. And you were my first.

0:0 - That's it. We're done talking.
uid: 9d9e1b1a-d2a9-e918-e4d5-a3580bf195f4
> What? I was only making conversation!

0:0 - A fine choice. She is enticing.
uid: a217eee1-f9d6-c312-09d1-ea85486c7b39
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - Keep your eyes to yourself. You'll make people nervous.
uid: a2ec7e16-3c0f-feec-bd2c-aae30e91bf7b
> Relax, we're just talking.

0:0 - I had to fight you off me!
uid: a502d0d7-10d2-9e94-aabd-f57740a690bc
- 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SCO_Companion_AvatarFought - CAMP_AstarionHunger_SCO_Companion_AvatarFoughtdescription
> Yes, I'm still rather tender, now that you mention it.

0:0 - You're lucky I didn't kill you.
uid: a834f8cb-ad4c-77d4-47fc-273422db3104
> And I am very grateful. It did get me thinking about the others, though. How they might taste.

0:0 - Anything that keeps you away from our necks.
uid: b1ff0624-759b-cc33-2c2b-5f2be4499b42
> Don't tempt me, darling.

0:0 - I admit, I may have been a little eager. But can you blame me? You were my first.
uid: b376ebba-3e41-d565-3b73-3ec713fbfd5e
> In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.

0:0 - Do you have your eye on anyone in particular?
uid: ba71f302-32fb-b777-f8c8-88237e11e0cb
> No, that's the thing. I can't quite figure them out.

0:0 - Personally, I'm trying to forget.
uid: bf3fb075-86ab-c360-e8e9-de99dc1757e9
> You can rest easy, I don't intend a repeat performance. Although I do wonder how the others might taste.

0:0 - I wouldn't expect any volunteers either.
uid: bf79fcc3-b593-14ec-9054-33ec894e1c2f
> null

0:0 - A pity, they can be annoying sometimes.
uid: c35eacfa-8cea-c9fa-aa2e-3bb75b2d8d0d
> We still need them. That doesn't stop me from wondering, of course.

0:0 - I'm not going to bite any of them. They don't seem as accommodating as you were.
uid: c4823e55-787b-0ed9-482b-422f868bbc78
> null

0:0 - Ohh, that sounds very appealing. I'm almost convinced.
uid: c84714e1-1c71-e8e5-3ab2-323fc72ada0a
Node context: stress on 'very'
> This is still theoretical, right?
> Keep your eyes to yourself. You'll make people nervous.
> Could I convince you to kill someone less useful?

0:0 - The moment when you bit me?
uid: c88f42ba-860c-e234-f7fa-f2263dc054f1
> The very same. I've had this condition for two centuries, but truth be told? You were my first.

0:0 - I do appreciate your enthusiasm, but let's try to restrain ourselves a little.
uid: cb5703d8-ee28-e160-9d78-5c10f9b3a881
> null

0:0 - No, that's the thing. I can't quite figure them out.
uid: d523b255-6933-89c7-8b10-3b5e1cbdc1ff
> null

null
uid: d8916cd7-451a-c0ba-bae0-4f51da130d5d
Jump to another node

0:0 - Probably Wyll.
uid: d9164703-7a10-c136-a0fb-b14db8c8cd38
- 0 Check flag(s) (Global):
   true - WYLLCOMPANION - WYLLCOMPANIONdescription
> Interesting. I always thought he'd taste a little too sweet.

0:0 - But Karlach? A tiefling seasoned by hellsfire? What could she possibly taste like?
uid: d9aef261-8bed-b495-4e5b-ab560a9e3a93
- 0 Check flag(s) (Global):
   true - KARLACHCOMPANION -
> Something potent, I'm sure. A smoky Waterdeep whiskey?
> I'd prefer a beer, if it's all the same to you.
> We are not having this conversation. Good night.

0:0 - Absolutely. A mere thought experiment.
uid: e0705237-d325-4a80-c63f-3914787b2848
Node context: Reassuring
> So - in the spirit of theoretical questions - if you had to take a bite from one of them, who would it be?

0:0 - Pity, you're tastier than you know. And you were my first.
uid: e0740ceb-f216-2dc8-2e70-d051686b2ef0
> In all these years, I've only ever fed on beasts. Drinking the blood of thinking creatures is a different thing entirely.

0:0 - But Shadowheart? I have no idea. How do you think our little enigma would taste?
uid: e64225ba-ca1d-373b-b525-82015f63aa1f
- 0 Check flag(s) (Global):
   true - SHADOWHEARTCOMPANION - SHADOWHEARTCOMPANIONdescription
> Something that could lay you out. Calishite Absinthe, maybe?
> I'd prefer a beer, if it's all the same to you.
> We are not having this conversation. Good night.

0:0 - Interesting. I always thought he'd taste a little too sweet.
uid: e8c32679-2f52-069f-5dc9-826e98536ad3
> Although the more I think on it, the hungrier I get. I'd better go find something I can actually get my teeth into.

0:0 - Not that anyone's volunteered, it's just an idle fancy.
uid: eb09284c-4027-a555-1ee3-61d005fd72c7
> I wouldn't expect any volunteers either.
> Do you have your eye on anyone in particular?
> A dangerous 'fancy'. They're all off the menu.
> A pity, they can be annoying sometimes.

0:0 - Spoil sport.
uid: eb0fa761-538b-9ba2-cf57-3721ac8580a5
Node context: pouty
=== END NODE ===

0:0 - When you tried to bite me?
uid: ef12e66c-90c5-41e0-4aa5-189025f3c9e0
> The very same. It obviously put me off your neck, but now I can't help but wonder how the others taste.

0:0 - You, of course.
uid: f1e19d9d-d38b-27b0-03ff-5b9352f96b12
> Oh, I'm flattered. Who knew you had such taste?

0:0 - I'm all too familiar with Gale's blood, unfortunately. I can't recommend it.
uid: f2a601b6-4d86-7b47-b53a-ad6728368fe7
- 0 Check flag(s) (Global):
   true - GALECOMPANION - GALECOMPANIONdescription
   true - CAMP_AstarionCompanion_DrankGaleBlood - CAMP_AstarionCompanion_DrankGaleBlooddescription
> But the gith? What in the hells would she taste like?
> But Karlach? A tiefling seasoned by hellsfire? What could she possibly taste like?
> But Shadowheart? I have no idea. How do you think our little enigma would taste?
> And Wyll? Well, I'm not quite sure. How do you think he'd taste?

0:0 - You're lucky I didn't drive that stake into your heart.
uid: f52c23eb-2c67-4dff-e33c-4f5074952ed3
- 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription
> I appreciate your restraint. It would have spoiled the mood - you were my first, after all.

0:0 - Nothing out there will taste as good as the alternatives, but I'll make do. Sweet dreams.
uid: f8707e99-6a49-4c14-a686-5732d034c177
=== END NODE ===

0:0 - I'd prefer a beer, if it's all the same to you.
uid: f95570c6-353e-ca61-eeb6-43dd05c2da9c
> Yes, heavens forbid we'd have an interesting conversation.

0:0 - You were delectable. And now I just can't help but wonder how the others taste.
uid: fa2ef5e0-e4c9-859b-69e1-f69962704815
> They might not be as open to the idea as I was.
> Hurt them and I'll kill you, no hesitation.
> You're looking at other necks? I'm hurt.
> Good. I was getting tired of them anyway.

0:0 - There's nothing that tasty lurking out in the woods, but I'll make do. Sweet dreams.
uid: fc5e28aa-01ec-880b-a40d-648daedd90ac
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - They might not be as open to the idea as I was.
uid: fe37f3e7-ea62-1b98-a9a3-5c502783ba24
> Alas. It doesn't hurt to ponder the question, though.

0:0 - The very same. It obviously put me off your neck, but now I can't help but wonder how the others taste.
uid: ffd19495-c01a-c08a-e79f-73620cfc3691
> Not that anyone's volunteered, it's just an idle fancy.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_ScarReading.lsj
Synopsis:
You find Astarion shirtless, tracing the scars on his back with his fingers, trying to read what they say through touch. Initially startled and a little embarrassed, he'll open up to anyone he thinks he can trust. An intimate moment, where he'll let characters with a high approval rating try to read what his scars say, or at least trace them into the dirt for him to read.

null
uid: 02028e98-a489-f5a7-f50e-cc475d0bf508
Jump to another node

0:0 - They're just symbols, arranged in a circle.
uid: 02504ff3-c2b1-c11b-ce7d-221a1a5bc6a1
> null

null
uid: 027c6370-a454-56d9-bfc1-e06f5c0a7715
Jump to another node

0:0 - Did you ever see Cazador write in Infernal before?
uid: 0308e722-6248-4817-9d9c-5ad8385c8da3
- 0 Check flag(s) (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
> No. I could have missed it, of course, but I doubt it.

0:0 - It's easy for some of us.
uid: 0326a9a9-d9a6-0957-3b0a-bb74d96616b7
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - Bloody Infernal - how is anyone meant to read this garbage?
uid: 0383be31-9695-c172-46af-434aa8244fe6
Cinematic: Facing away from you.
Node context: Facing away from you.
> It's easy for some of us.
> Want me to take a look?
> Doing some stretches before bed?
> Nice scars. Who's the artist?
> I thought you didn't care what Cazador wrote on your back.

- Roll failure -
null
uid: 046ed276-6faa-6a9a-7dac-a3be3031dd85
> *The runes are carved in deep, brutal strokes, but the jagged letters mean nothing to you. Whatever language this is, you don't recognise it.*

null
uid: 04b082ba-9d13-7ef1-22ca-d2d77bf96bdf
Jump to another node

0:0 - You're right, it's not. Good luck.
uid: 053a7c04-8bc1-68b1-27f8-85e09ca3037a
> All right then.

0:0 - Yes, but you can read it? You can tell me what it says?
uid: 054d0ec3-b3b0-304e-63ee-907fea1ca632
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> Of course. Turn around.
> What's the magic word?
> Oh no, I'm not getting involved.

0:0 - *You examine his face, but all you can see are sneering fangs. His defences are up and you're not getting past them.*
uid: 068ed83d-bc93-5a4b-597c-62731c720851
> I don't need help. And certainly not from you.

0:0 - Want me to take a look?
uid: 06b14e51-e800-2f4a-3dc1-ed5ac8e788aa
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Ah! What are you doing?

0:0 - What? I - well, maybe you could have a look.
uid: 06fda991-7078-7b70-ba9c-96506ba435b6
Node context: Just been told that what's on his back might be dangerous.
> null

0:0 - More dangerous than you thought, perhaps. I've never had any doubt.
uid: 0952cd4b-53a4-ea6d-e032-63323401bab8
> But if Cazador drew up a contract with someone in the Hells, then we need details from Raphael. There must be immense power on the line.
> But if this is part of a contract, it must be powerful. Or valuable. Or both.

0:0 - What in the hells...
uid: 09f0cb11-191d-24d0-1146-5b4b39b19f42
Cinematic: Turning to look at the symbols you've drawn on the ground
Node context: Turning to look at the symbols you've drawn on the ground
> null

null
uid: 0ad47c76-840d-6bf5-9f01-21abb392d19e
Jump to another node

0:0 - Yes, I can read it if you turn around.
uid: 11d502c0-555f-e3e3-e361-509dde4aee3d
> null

null
uid: 12e05255-13f0-8b85-499b-77f00d807dd7
Jump to another node

0:0 - Whatever you find, you don't have to deal with it alone.
uid: 15236594-eb70-586c-9bdd-786368967082
> Thank you. It never really occurred to me to ask for help, and - well...

null
uid: 1539ff93-2572-52e6-42a2-dfaef5b1afc7
Jump to another node

0:0 - Leave.
uid: 17b0a3a8-9e5b-3427-e539-8eaf3609ea78
> null

0:0 - If this is part of a contract, where's the rest?
uid: 18379baa-b9cf-a52f-9998-aa50a735c973
- 0 Check flag(s) (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
> I wasn't his only spawn. And he tortured us all - I imagine each of us are carrying a piece of this infernal contract.

null
uid: 1dbc8ab2-453d-4a15-3b9b-8d755b471bf5
Jump to another node

0:0 - Thank you.
uid: 1fbaa1c1-dfe8-7a79-2d62-247c7d5d02ee
Node context: A little reluctant, he feels uncomfortably vulnerable
> null

0:0 - Just make sure it doesn't get us killed, all right?
uid: 209c495f-7f4c-4ab5-da1f-a2e9ea39ffdc
> Hells forbid.

0:0 - I suppose we will.
uid: 20e42af4-5c03-3ad6-a758-032f03ce20b8
> When Cazador first carved this on me, I didn't fight back. I couldn't. I just knelt there as it happened to me.

0:0 - Infernal? Are you sure? Can you show me?
uid: 2116d627-04c8-7949-7983-9c47b69fc5ae
> null

null
uid: 21a4baf0-6be5-e6f9-4827-55f1bd163615
Jump to another node

null
uid: 22ea6c0a-46ed-9829-477b-d781561d8a42
> *The jagged script is definitely Infernal, the language of the Hells, but you can't make out its meaning.*
> *The jagged script is definitely Infernal, a language you know all too well.*
> *You run your eyes over the runes hacked into his flesh and recognise an all-too-familiar language: Infernal. It's the language of the Hells.*
> *You can't read the text carved into his flesh, but you recognise the script - any warlock would. It's Infernal, the language of the Hells.*
> null
> null

0:0 - Examine the runes, trying to identify the script.
uid: 273322bf-b11e-2ad0-1117-b329d574ec75
= Roll SkillCheck Arcana (Intelligence) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
| Roll target speaker: 1 - 0 Check flag(s) (Dialog):
   false - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
> null (roll sucessful)
> null (roll failure)

null
uid: 2799f5eb-4f5a-b4ec-d859-eadb1d7465a2
Jump to another node

null
uid: 27c71cd0-2a4d-b1c1-9ad8-fd6d7d12226c
Jump to another node

null
uid: 27dd022b-55cd-7e80-f27a-fd6228c67da4
Jump to another node

0:0 - What are these symbols? There must be something you can tell me about them?
uid: 2839cb79-de09-1bb8-574b-49efc4b94b28
> I'll draw them for you.
> Examine the runes, trying to identify the script.
> null
> They're just symbols, arranged in a circle.

0:0 - I'm sure he can. A shame it took a deal with a devil to unravel this.
uid: 28d1538a-22f9-5b1d-63d5-1cef307d557b
> Still, I've made my bed with Raphael. We'll know soon enough.

null
uid: 29d6cda1-5f30-9895-98cf-c4274f29d59c
Jump to another node

0:0 - In my own time.
uid: 29dc1a8f-0b71-fa68-cd7d-db413104091b
> I'm not one to drop my guard and trust the first person who flounces up to me after we crash out of the sky.

0:0 - *The runes are carved in deep, brutal strokes, but the jagged letters mean nothing to you. Whatever language this is, you don't recognise it.*
uid: 2a549daf-c395-a83b-b006-ea51f8152753
> null

null
uid: 2ad0c82f-51c2-4379-2bcb-38305e879bae
Jump to another node

- Roll failure -
null
uid: 2aef7185-98fb-6a58-6998-7b65041b6fad
> *You search for anything you recognise - a letter, a rune, something - but there's nothing. You can't even tell what script it's written in.*

0:0 - We should tell the others. They might be able to help.
uid: 2b234ce5-61ff-5353-8cdb-adadb3dad97e
> null

0:0 - Does it matter? You're free of him now.
uid: 2c9b3e2e-8f59-694e-ed8f-f180ef226072
> It matters! It's carved into my back - whatever this is, it's part of me.

null
uid: 2e2ad1a8-6e40-5598-665e-acbfe2664f34
Jump to another node

0:0 - Well I know now, so why not show me? I can read Infernal, after all.
uid: 2e36f96a-716a-39c4-062e-ecab3706b408
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - Trying to decode the scars before Raphael does?
uid: 2eca5fa2-b584-3fd3-be5e-32a3d7b9abb4
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_GotQuestFromRaphael - Raphael asked Astarion to kill Orthon
> null

0:0 - Don't ask me, it's your body...
uid: 312a2edd-42b8-df65-9c3f-7d05810fe884
> Yes, but you can read it? You can tell me what it says?
> Very true. This is nothing to concern yourself with.

null
uid: 3131709f-6286-2777-78af-6a145c87d56f
Jump to another node

0:0 - It's a strange-looking poem.
uid: 31ca9034-c763-f101-eb7d-d35011ce604c
> If it's a poem at all...

0:0 - Oh, it's you. Well, I'm glad you like them.
uid: 31fb4e26-0b8f-0ca4-0e8e-fe6175c1bc37
Cinematic: He turns to you, surprised.
Node context: He turns to you, surprised.
> A gift from Cazador, written in flesh. I think it says 'mind your own damn business'.
> A gift from Cazador, written in flesh. Apparently it's a poem, but I've never read it.

0:0 - *The jagged script is definitely Infernal, a language you know all too well.*
uid: 32e88e2a-5961-a838-8b40-e5df6ca4b764
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started
- 1 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.*

0:0 - Smile and say nothing, waiting for him to speak.
uid: 338c596c-f031-e3ad-1f96-cff996593d95
> So... I was wondering if maybe - perhaps - you might be able to...

0:0 - If he did make a devil's pact, he's more dangerous than we thought.
uid: 33e9984b-17f9-f501-9e7d-1ccc9a7ad3ce
> More dangerous than you thought, perhaps. I've never had any doubt.

0:0 - Thank you.
uid: 355f0a31-07e7-aee0-24fa-cae930b2a773
Cinematic: Turns away from the player so they can look at his back
Node context: Turns away from the player so they can look at his back
> null

null
uid: 3634e050-da05-3566-6a6a-b7cfee30b953
Jump to another node

null
uid: 36887cf0-caa2-1c78-564c-d91417fc804f
Jump to another node

0:0 - Approximately... zero words? Thereabouts.
uid: 36ecc104-0e9e-e1a4-d7c1-257a04623a56
> null

0:0 - Very true. This is nothing to concern yourself with.
uid: 371881fa-5b1e-83ef-8bb8-b3d2b3117828
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - Snooping. What are you doing?
uid: 37b2049f-e0af-4db7-c419-fa7c1e14f83c
> null

0:0 - What did he do to me?
uid: 3a1c3b3b-998e-df14-4542-a4cced0ac1d5
> What does it say?
> Should we ask the others? They might know something.
> It's a strange-looking poem.
> What does it matter? You're free of him now.

0:0 - Thank you, by the way. This may not be your fight exactly, but you're willing to help. That means a lot.
uid: 3af74323-a8a4-4843-2178-49975d9bc46e
=== END NODE ===

0:0 - When Cazador first carved this on me, I didn't fight back. I couldn't. I just knelt there as it happened to me.
uid: 3bbafa97-f63c-5e7f-9ac4-a6f3210dd07e
> But now that I'm free of him, now that I have a choice, I will do whatever it takes to fight. I'll pay any price to undo what he did to me.

0:0 - I don't need help. And certainly not from you.
uid: 3cbbeffb-3971-01ad-b4b5-1ccf0c8d829c
> Now, if you don't mind - piss off.

0:0 - Oh, and when were you going to tell me?
uid: 3e257e73-ed96-23f2-f0ac-b48882edabf2
> In my own time.

- Roll failure -
null
uid: 3f60969f-addc-be29-a988-ce18216bea2d
> It's my back. My skin. My business.

0:0 - Good. This is personal and we're travelling companions, not friends.
uid: 404a7d9d-ffd2-45cb-cb50-5fc4a8cb096f
> null

0:0 - Doing some stretches before bed?
uid: 41ec0edf-4959-3dec-1e52-9559f80aa830
> Ah! What are you doing?

null
uid: 424ddc18-8a95-c99d-9746-4e2b8653eaab
Jump to another node

0:0 - Should we ask the others? They might know something.
uid: 42be26ce-600c-cb03-7b92-f9035808fb40
- 0 Check flag(s) (Global):
   true - CAMP_PartySize_AtLeast3 -
> No! No, let's keep this between ourselves. At least until we know what it means.

null
uid: 43287048-351c-1d19-b7df-27cd1248eade
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_MetGurHunter - Astarion met Gur Hunter
> null

0:0 - I do hate that he just... revealed everything to you, by the way. I would have liked to tell you in my own time.
uid: 438107cf-d6f9-68ef-9f85-8b432ac5e48c
Node context: Slightest hint of sheepishness
> But now that I know, why not let me take a look? I can read Infernal, after all.
> But now that I know, let me help you read it.
> How much of it have you read?
> Oh, and when were you going to tell me?
> null

0:0 - You can let me look or spend all night twisting yourself into knots. Your call.
uid: 4523330e-3abe-13a5-1b0e-4fe925f71737
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null (roll failure)
> null (roll sucessful)

0:0 - No! No, let's keep this between ourselves. At least until we know what it means.
uid: 46fb93be-96d8-7241-bd9c-ab820463d6f0
> Two centuries carrying this, and I can finally see it.

0:0 - I've been wearing these scars for so many years, I started to feel around back there. Try to figure out what poem Cazador cut into me.
uid: 47903063-b024-878c-a60a-31acd1921000
> I couldn't make out much the first time I tried, but I recognised that jagged Hells-script. Hence, approaching Raphael.

0:0 - No wonder he wants me back. What have I run off with...
uid: 47f212c6-0c02-9d80-4dca-5b4b8ab3ae7d
- 0 Check flag(s) (Global):
   true - Astarion_InParty_Asked_GurHunter - Party discussed Gur Hunter with Astarion
> null

null
uid: 48e036ee-83ba-31d6-b2f3-a2adb23cf497
> It's easy for some of us.
> Want me to take a look?
> Trying to decode the scars before Raphael does?
> How do you know it's Infernal?

0:0 - 'There once was a cleric of Gond, who was cursed with a very small wand...'
uid: 4bb0889a-a5c8-595b-6582-622be25d4c69
> Tell me what it says!

null
uid: 4c7c57eb-349c-cce6-d05f-e51f5765659e
> Two centuries carrying this, and I can finally see it.

0:0 - I was hoping to hear a little poetry. What's it say?
uid: 4dd06463-d1ab-0a0f-52ab-470e06577a5b
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> It's - ah, well...
> It's a sonnet about minding your own damn business.

null
uid: 4deb236d-7a6f-bd8e-e71a-463cf0c93a93
> null
> null
> What is it, if not a poem?

null
uid: 4ec7e646-1e5b-0ae9-2e07-912aa09dae10
Jump to another node

0:0 - Can you read what's on my damned back? Please.
uid: 4effb857-cb48-45aa-d0a7-3ae906192d46
> Of course. Turn around.
> Leave.

null
uid: 4f689611-62a6-d35c-3a21-810612a09cce
Jump to another node

0:0 - *You search for anything you can identify and recognise a couple of symbols associated with the Hells. You suspect it's written in Infernal.*
uid: 4fefc612-b051-f748-5b76-07c33a9a5f14
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Why would he write a poem in Infernal? Why would he write anything in Infernal?

null
uid: 5005e8f7-9c3b-de9a-9bf9-cd5397d60a3a
Jump to another node

0:0 - *You search for anything you recognise - a letter, a rune, something - but there's nothing. You can't even tell what script it's written in.*
uid: 5174d6f2-38f7-a534-bef2-7386187cafa5
> null

0:0 - If anyone can tell us, Raphael can.
uid: 52d21031-aa81-b929-d6a1-bbe6c58f6090
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> I'm sure he can. A shame it took a deal with a devil to unravel this.

null
uid: 54184f1c-65cb-7e9c-45b8-2dc79beb519c
Jump to another node

0:0 - Useless. Why do I even bother with you?
uid: 5444700b-8fab-e1ac-c453-f73c8d0006d2
Cinematic: Turns back to face the player
Node context: Turns back to face the player
> At least I still have the devil. He'll deliver, even if it's at a price.
> I thought you could help me, but no - I'll have to make my own way. As usual.

0:0 - I thought you didn't care what Cazador wrote on your back.
uid: 559b34fe-7431-3ef8-d4a7-7018e9106ffd
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> Ah! There you are. I admit, I got curious.
> Ah! It's you.

0:0 - Listen, we travel together, but we're not friends. I'm not about to share anything with someone I can't trust.
uid: 559f51f9-e047-f790-46ea-68dcdb51bc3f
> null

0:0 - Peace at last.
uid: 5603c189-cca0-4d82-6a2f-5e98005bc918
=== END NODE ===

0:0 - We'll figure it out. I promise.
uid: 564904f6-6e1e-1073-b7f8-d2a6d0be7a33
> Will we? How... sweet.

0:0 - It's my back. My skin. My business.
uid: 5712d2fa-9b94-40d6-f8e4-e66c44ebe6fb
> Now, if you don't mind - piss off.

0:0 - Did you not get enough of an eyeful back with Raphael?
uid: 5b2f6050-4f0c-7b61-def9-fd8577a7f120
Node context: Not angry, but a little miffed. Referring to when Raphael magicked away your shirt before.
> Although you can read Infernal...
> Although I've been able to make out exactly none of this on my own...

- Roll sucessful -
null
uid: 5b65bb01-cf3a-fdf9-c4e8-d15e6fe6665c
> *The pattern swirls before you, runes hacked crudely into his flesh. You can't read it, but you recognise the letters: Infernal, the language of the Hells.*

0:0 - Fine.
uid: 5bbfd1e5-af09-e009-86ca-103b6cb8b5f6
Cinematic: Turns away from the player so they can look at his back
Node context: Turns away from the player so they can look at his back
> null

0:0 - *He might be sneering, but you can see pain in his eyes. He needs help, but doesn't know how to ask.*
uid: 5c3d5df9-3dbc-f44f-5f79-9f4f11be9d3d
> null

- Roll sucessful -
null
uid: 5cc364b2-d928-45e7-097f-b95653e0c140
> What? I - well, maybe you could have a look.

0:0 - I'm not one to drop my guard and trust the first person who flounces up to me after we crash out of the sky.
uid: 5d4aa769-2b0e-a500-ee84-1d1fc62ae240
> Well I know now, so why not show me? I can read Infernal, after all.
> Well I know now, so let me help you read it.
> null
> Leave.

0:0 - Of course. Turn around.
uid: 5e479844-a1d0-30f7-fed3-16775e925419
> Thank you.

0:0 - Me? What are you doing?
uid: 63154a87-f753-6b51-a0ea-9adcd6634240
> I - well, if you must know, I've been trying to make out the scars on my back.
> I was minding my own business. If only everyone was so considerate.

0:0 - Oh no, I'm not getting involved.
uid: 644b2e90-d1e5-6ab4-75b4-b6429cf511a6
> Of course not. Why would I expect anything else?

null
uid: 670f0976-2dee-0e33-427a-946720779082
> I'm not sure. Hold still, I'll draw it for you.
> Nothing. It's just a bunch of strange symbols.
> 'There once was a cleric of Gond, who was cursed with a very small wand...'

0:0 - Ah! There you are. I admit, I got curious.
uid: 67f93dec-3685-1cdb-c696-4775edbf17cf
Cinematic: He turns to you, surprised.
Node context: He turns to you, surprised.
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - I wasn't his only spawn. And he tortured us all - I imagine each of us are carrying a piece of this infernal contract.
uid: 6890661b-5a4e-0686-9423-f6ddb5f78770
> But what could a devil have offered Cazador? He had wealth, power, control - what more could you want?

null
uid: 68c87212-1e93-5798-79e0-3ac433bdf2d9
Jump to another node

0:0 - I can't read it with a mirror and it seems I can't read it with my hands either.
uid: 6ada2dba-6754-a6b9-04cf-a343243fa8a1
> null
> Smile and say nothing, waiting for him to speak.
> null

0:0 - It doesn't look like a poem. It doesn't look like anything I recognise.
uid: 6b8f1e54-f8b5-0791-3bf2-7d54e6dd9714
- 0 Check flag(s) (Dialog):
   false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
   false - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
> null

0:0 - ...That had better be a joke.
uid: 6bfb146d-2df7-e1ef-ad00-16ecaad06009
Node context: Player just asked if you want a mirror. You're not impressed. (Maybe rubbing your temples for some 'I can't believe you just said that' body language)
> I can't read it with a mirror and it seems I can't read it with my hands either.

0:0 - It matters! It's carved into my back - whatever this is, it's part of me.
uid: 6cdff379-f7d3-c9f2-b9d9-df87a665738c
> No wonder he wants me back. What have I run off with...
> What have I run off with...

0:0 - I - I suppose it couldn't hurt.
uid: 6e9e1690-2a46-368f-4f7e-e34735e8d86f
Node context: Considering
> null

0:0 - Wait - I'm sorry. You caught me by surprise, that's all.
uid: 6f049527-ac1a-2a17-c635-14f8bf0f1b5d
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> I've been tracing the scars on my back with my fingers, trying to read them by touch, but I can't. They may as well be written in Rashemi.

0:0 - None at all...
uid: 6f633628-8b60-e2b9-1f32-c0b0e7bb6b6a
> It doesn't look like a poem. It doesn't look like anything I recognise.
> null

0:0 - If it's a poem at all...
uid: 708c1e95-f7be-2ae2-14b1-edaaf7735034
> Two centuries carrying this, and I can finally see it.

null
uid: 719cdf27-1fdf-f7aa-9d17-ddc7c8706928
> null

0:0 - Still, I've made my bed with Raphael. We'll know soon enough.
uid: 72dee80f-28ad-3504-dd97-ece09550d8ed
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> Whatever you find, you don't have to deal with it alone.
> I suppose we will.
> null

null
uid: 749c9ac6-6fb3-dbe9-15ee-bc92edc304c8
> You really have no idea what this is?
> If anyone can tell us, Raphael can.
> Did you ever see Cazador write in Infernal before?
> Someone out there will be able to read it, I'm sure.
> If this is part of a contract, where's the rest?
> Disappointed?

0:0 - It's written in Infernal, I can't read it.
uid: 74f521cc-8c5b-f800-6bdd-a64cde63fc3d
- 0 Check flag(s) (Dialog):
   false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Check flag(s) (Global):
   false - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started
> Infernal? Are you sure? Can you show me?

0:0 - At least I still have the devil. He'll deliver, even if it's at a price.
uid: 75580bab-d561-8ab4-2121-d57851cfca58
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
=== END NODE ===

0:0 - But you can read it? You can tell me what it says?
uid: 7648a60d-bcd4-3edb-6e72-66397c9be6e2
> Of course. Turn around.
> What's the magic word?
> Oh no, I'm not getting involved.

0:0 - A gift from Cazador, written in flesh. Apparently it's a poem, but I've never read it.
uid: 76eac795-7735-c710-d328-2a44f1e9075c
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - It's a surprise. And Cazador's surprises are never good.
uid: 770fb0ff-fbdd-ea0e-4fdf-06c8094f5887
> null

0:0 - What damned language is this?
uid: 7741424a-7f80-422f-390d-08b71488c8f9
Cinematic: Facing away from you.
Node context: Emphasis on 'is'. Facing away from you.
> It's Infernal.
> Want me to take a look?
> Doing some stretches before bed?
> Nice scars. Who's the artist?
> I thought you didn't care what Cazador wrote on your back.

0:0 - And? What can you see?
uid: 77a6e5d0-4f7b-cffe-777d-ddc8f0ca7067
> null

null
uid: 79e290c0-a150-78d9-819b-5689ec1dfd3e
Jump to another node

0:0 - Of course. Turn around.
uid: 7b0f87b4-2e1b-6e2f-380d-ca80d73bfd57
> Thank you.

- Roll sucessful -
null
uid: 7d55c8f0-744c-222d-fe1a-7b173c695e00
> I - I suppose it couldn't hurt.

0:0 - *You can't read the text carved into his flesh, but you recognise the script - any warlock would. It's Infernal, the language of the Hells.*
uid: 7f9cfa17-0106-d53c-c2ec-616cff52dd8c
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> And? What does it say?

0:0 - But if Cazador drew up a contract with someone in the Hells, then we need details from Raphael. There must be immense power on the line.
uid: 811b24bd-9f0f-ce25-30eb-7e6e014e3632
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> null

0:0 - I know. Now shut up and turn around.
uid: 82dfab91-65fb-6bbd-741e-215f38d8ee64
> Fine.

null
uid: 837ac0ff-4d6e-1e3c-05f3-a43af648bf40
> Did you not get enough of an eyeful back with Raphael?

0:0 - Just looking. What's that on your back?
uid: 8392386e-1069-31fd-a4a8-2cd35efa4508
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> A gift from Cazador, written in flesh. I think it says 'mind your own damn business'.
> A gift from Cazador, written in flesh. Apparently it's a poem, but I've never read it.

null
uid: 8510be4c-07ec-7a1c-631d-2e689fbc2cc9
> If he did make a devil's pact, he's more dangerous than we thought.
> null
> Does it matter? You're free of him now.
> We should tell the others. They might be able to help.

0:0 - It's - ah, well...
uid: 85fae53c-5b0c-f9e5-c91f-fd4cdf0b8a33
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> ...I have no idea. I've been trying to trace the words, but they may as well be written in Rashemi.

0:0 - Disappointed?
uid: 8628a8aa-ba6d-0e4d-69a9-0fe4ad8694cf
> Perplexed. This was a surprise, and Cazador's surprises are never good.

null
uid: 8966a3d8-6ed3-2226-ec9d-8fb92dcc2691
Jump to another node

null
uid: 8ddaff31-8aee-37bb-dc36-73175fb960dd
Jump to another node

- Roll failure -
null
uid: 8eeb31b2-356b-cc5a-ca50-3361892a5d62
> *You examine his face, but all you can see are sneering fangs. His defences are up and you're not getting past them.*

0:0 - Offering to help. I can tell you what it says, if you want.
uid: 8f10944c-0ab1-24c8-371c-9d996b578c3b
> I am perfectly capable, thank you. This isn't your concern.
> null

null
uid: 8f52482c-e8f5-c406-d731-9ee91183a311
Jump to another node

0:0 - A line with a fork and one - two - three dots?
uid: 92be42dc-0952-692e-58d4-8dab82d5f82e
Cinematic: Facing away from you, trying to trace runes on his back with his fingers.
Node context: Facing away from you, trying to trace runes on his back with his fingers.
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started
   true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.)
> Bloody Infernal - how is anyone meant to read this garbage?

0:0 - Cazador was only figuratively hellish - there were never any devils hanging about the crypt.
uid: 9326bce6-1474-700b-702c-f8a4fa9500ed
> Whatever he's left carved in my flesh, it's a mystery to me.

null
uid: 9484c369-35bc-5cc7-0c74-e59d306122d1
Jump to another node

0:0 - Sorry, I'll leave you alone.
uid: 95369b73-df26-7fa2-8e08-f69d5d4dbc49
> Wait - I'm sorry. You caught me by surprise, that's all.
> Good. This is personal and we're travelling companions, not friends.

0:0 - I can't see them, so I've been trying to feel my way about, but they may as well be written in Rashemi.
uid: 96d9fc79-8e5b-95af-ce13-bffadc5867b6
> null

- Roll sucessful -
null
uid: 97c59775-d693-d505-08f1-b2f21543f04c
> *He might be sneering, but you can see pain in his eyes. He needs help, but doesn't know how to ask.*

0:0 - You sweetheart. But while you're here, maybe there's something else you could look at?
uid: 98ac388c-6cfd-ecc4-5076-901d4abbc111
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - I - this isn't your problem, you know.
uid: 9ad3a369-e8bd-7663-25de-6fa768ba62e1
> I know. Now shut up and turn around.
> All right, if you don't want answers...
> You're right, it's not. Good luck.

null
uid: 9c8190bf-ecac-aeea-e277-fcf942755d4e
> What did he do to me?

null
uid: 9c8fe923-f54a-1aa5-ebdd-95ec9dab0197
Jump to another node

0:0 - What does it say?
uid: a00b06b0-7735-01ed-0d1d-386b59ad4725
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> I have absolutely no idea. But it's no poem.

null
uid: a0d60468-4a79-02fc-70d9-3fa270ca0100
> I've been wearing these scars for so many years, I started to feel around back there. Try to figure out what poem Cazador cut into me.

0:0 - Never mind. It's not your concern.
uid: a15d6aae-a834-bd2e-8837-1ac774f4882d
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null

0:0 - Given the subject matter, I probably won't.
uid: a293a6cb-cc89-cf49-eee4-50b747bb198c
=== END NODE ===

null
uid: a2af498e-1ee4-dc43-b705-64456a293d68
Cinematic: You grab a stick and draw a copy of the 'poem' into the dirt.
> What in the hells...

0:0 - So... I was wondering if maybe - perhaps - you might be able to...
uid: a3a7c845-a556-2f14-00f0-fca55146dbb3
> Can you read what's on my damned back? Please.

0:0 - Leave.
uid: a4af2396-2840-e437-8d13-543f51d45e5a
> I'll know soon enough. The devil will deliver, once the price is right.

0:0 - *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.*
uid: a55501f1-e74b-1b9c-5a74-ea90af6a38a9
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
> And? What does it say?

null
uid: aad1d8c2-adf1-14ca-3031-4c40c949e1d8
Jump to another node

null
uid: aae990d0-f582-3463-029c-41f75b615ed4
Jump to another node

0:0 - Just enjoying the view.
uid: ac84800d-54cf-9521-827f-8af7fcfe1202
> Well find something else to gawp at. I'm busy and I don't need your help.
> You sweetheart. But while you're here, maybe there's something else you could look at?

0:0 - Then again, even he couldn't know I'd be kidnapped. Whatever he planned, it's gone wrong. Which gives us an advantage.
uid: ac8a5dfc-0fb8-9bca-e6e6-ba313328eb83
> null

0:0 - What language were you expecting?
uid: acd56fbe-9882-2f3f-7199-c5a01b8cd9b2
- 0 Check flag(s) (User):
   true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> I don't know. Not that.
> Never mind. It's not your concern.

null
uid: ae033485-adbd-4814-81df-0d667cc0d6e9
> Offering to help. I can tell you what it says, if you want.
> Snooping. What are you doing?
> Just enjoying the view.

null
uid: b012f793-4636-1fa1-8b73-682afba36c7f
Jump to another node

0:0 - Those runes look occult. I can probably read them, if you like?
uid: b1567b77-173e-1e37-1f13-a8562bdf47f6
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> null (roll sucessful)
> null (roll failure)

0:0 - I'll draw them for you.
uid: b36a8f9d-e569-d03c-3daf-bf960628c41f
> null

null
uid: b4c368cd-1daf-9117-396a-ee8edf98d982
> null (roll sucessful)
> null (roll failure)

0:0 - I thought you could help me, but no - I'll have to make my own way. As usual.
uid: b625d7f0-c7fb-17f7-9a01-840f20ec9633
=== END NODE ===

0:0 - Now, if you don't mind - piss off.
uid: b6279e32-43fa-f305-350a-f820932bc044
=== END NODE ===

0:0 - *The jagged script is definitely Infernal, the language of the Hells, but you can't make out its meaning.*
uid: b6a5eb42-77bc-0418-8317-86969d3a12be
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started
- 1 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> And? What can you see?

0:0 - What is it, if not a poem?
uid: b6f720aa-608a-4ec9-7b02-23d7511199cd
> It's a surprise. And Cazador's surprises are never good.

0:0 - *You run your eyes over the runes hacked into his flesh and recognise an all-too-familiar language: Infernal. It's the language of the Hells.*
uid: b716b428-50f1-b92b-5556-73ad5a36a252
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.*

0:0 - Well find something else to gawp at. I'm busy and I don't need your help.
uid: b79052ad-6b9a-ecf1-b98d-302b49004a8b
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null
> The little I read looked pretty dangerous, but if you don't want to know...
> null
> null

0:0 - Although you can read Infernal...
uid: b9cbab4b-ac17-7089-5aba-0412507cd60a
Node context: Considering. Small emphasis on 'can'
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - Nice scars. Who's the artist?
uid: b9d30846-c782-4d57-5178-941e1b571647
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> Oh, it's you. Well, I'm glad you like them.

0:0 - Although I've been able to make out exactly none of this on my own...
uid: bab72712-715c-5692-b731-77c6e9e12520
Node context: Considering
> null

0:0 - What have I run off with...
uid: bced5ceb-4d77-35e2-1e4e-86216461d0a4
> null

null
uid: bd08be8b-8486-a6a4-6587-eeb432cdb3ca
Jump to another node

0:0 - I'm sure, but what will it say?
uid: bd71dec8-105a-6a49-defd-df8145d42300
> null

0:0 - But what could a devil have offered Cazador? He had wealth, power, control - what more could you want?
uid: be9d2fee-f4a1-4c7f-e717-708ab9a23d16
> null

null
uid: bf0e9b08-dc0c-6d75-892b-88ec4cdfdcb5
> I thought maybe if I could read them myself, we wouldn't have to play whatever game that devil's concocting, but it's no use.

null
uid: bf2aa4af-de29-d31a-e9a5-4155d8ca9d22
Jump to another node

0:0 - Two centuries carrying this, and I can finally see it.
uid: bfbfbb2d-ab4e-19d5-7afd-8a5bf52f434b
> null

0:0 - How do you know it's Infernal?
uid: c20ec58e-8065-d584-e9d0-e92108d1063b
> null

0:0 - Whatever he's left carved in my flesh, it's a mystery to me.
uid: c398b12f-097a-cd6f-575c-ca53178a3cf6
> Still, I've made my bed with Raphael. We'll know soon enough.
> Thank you, by the way. This is... well, it's something.

0:0 - Why would he write a poem in Infernal? Why would he write anything in Infernal?
uid: c42361fc-7b01-7c6c-e22b-05eb6b653f4c
Cinematic: Turns back to face the player
Node context: Turns back to face the player
> null

0:0 - Well I know now, so let me help you read it.
uid: c44b7799-1b6e-a3c8-81b9-aa24758ac79b
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - But now that I know, let me help you read it.
uid: c48ee551-488f-2605-9bb9-a25423b968f6
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - And? What does it say?
uid: c56ef9b3-0c36-b0fb-057c-0b5a7a6c9d20
> Something about 'the fires below'? It's just fragments of Infernal legalese.
> It's not a poem. It might be part of a devil's pact...
> It's written in Infernal, I can't read it.
> I'm not sure. Hold still, I'll draw it for you.
> 'There once was a cleric of Gond, who was cursed with a very small wand...'

0:0 - It's Infernal.
uid: c6205798-e323-cd4c-0430-cf6078942d96
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Ah! What the hells are you - wait, did you say Infernal?

0:0 - Leave.
uid: c62ee527-df38-3775-df67-4f350b0c4ca7
> Peace at last.

0:0 - All right, if you don't want answers...
uid: c6459337-ff08-dbe6-6e03-47f7474abfd4
> No! Wait - here.

null
uid: c72cab6f-cdc9-a99d-9668-068395c550e3
Jump to another node

0:0 - But now that I know, why not let me take a look? I can read Infernal, after all.
uid: c77d76a4-9a2e-79de-dff0-0b5d01412c0a
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - I - well, if you must know, I've been trying to make out the scars on my back.
uid: c7eb2445-a894-0646-a3e0-860721855e4b
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> I can't see them, so I've been trying to feel my way about, but they may as well be written in Rashemi.

0:0 - It's a sonnet about minding your own damn business.
uid: c8b2872e-f412-b882-716c-bcb52ce52b92
> Those runes look occult. I can probably read them, if you like?
> You can let me look or spend all night twisting yourself into knots. Your call.
> Look past the bluster and try to discern his true feelings.
> Leave.

0:0 - Ah! What are you doing?
uid: c9a6c639-0949-0903-b255-294557165442
Cinematic: He turns to you, surprised.
Node context: He turns to you, surprised, snapping his words.
> Sorry, I'll leave you alone.
> Me? What are you doing?
> I was hoping to hear a little poetry. What's it say?
> Just looking. What's that on your back?

0:0 - Ah! What the hells are you - wait, did you say Infernal?
uid: ca711186-d6ee-72fa-5af8-ff33b406f968
Cinematic: He turns to you, surprised.
Node context: He turns to you, surprised. Full line - "What are you doing here?"
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> Yes, I can read it if you turn around.
> What language were you expecting?
> Why? What's on your back?
> Don't ask me, it's your body...

null
uid: cb1d5f96-951b-abc3-c905-6bae5f14870b
Jump to another node

0:0 - I suppose 'thank you' covered it, really. But I do mean it. I'm grateful - for all of this.
uid: cb4bc5e4-f06e-b4f9-59bb-1acc13f888d5
=== END NODE ===

- Roll sucessful -
null
uid: cdc89bf2-37d4-70dc-5681-077e0f8f11fe
> null

0:0 - It's not a poem. It might be part of a devil's pact...
uid: ce4b6319-11ba-4e4f-7ea2-fbcf9ec69aa8
- 0 Check flag(s) (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
> An infernal pact? But not even the whole text?

0:0 - I've been tracing the scars on my back with my fingers, trying to read them by touch, but I can't. They may as well be written in Rashemi.
uid: cf2ab146-b9a7-cb27-d074-c6ae551e33e2
> null

null
uid: cf868a3e-4380-a0f8-aea1-f3f3f86dcf1f
Jump to another node

null
uid: d0278be5-b084-b14d-8f48-9d13d41e7fcc
Jump to another node

0:0 - You really have no idea what this is?
uid: d03e6d16-ee70-1bee-01b7-670ba449b352
> None at all...

0:0 - What was that bastard up to?
uid: d110254c-003a-095d-748d-f72339828263
Cinematic: Turns to face the player
Node context: Turns to face the player
> null

0:0 - Perplexed. This was a surprise, and Cazador's surprises are never good.
uid: d2bda5b0-81a2-0d2d-ba19-af3f610eac74
> Then again, even he couldn't know I'd be kidnapped. Whatever he planned, it's gone wrong. Which gives us an advantage.

0:0 - How much of it have you read?
uid: d32cb01e-74e1-5d72-570c-cdaeda51009d
> Approximately... zero words? Thereabouts.

0:0 - No. I could have missed it, of course, but I doubt it.
uid: d3561a92-7698-b59b-f4dc-df58ae8f8b2f
> Cazador was only figuratively hellish - there were never any devils hanging about the crypt.

0:0 - The little I read looked pretty dangerous, but if you don't want to know...
uid: d3872313-a009-a00c-2a7e-5fa074364b18
= Roll SkillCheck Deception (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Someone out there will be able to read it, I'm sure.
uid: d40b2ea5-3cd5-9158-2ff3-511543e6fa46
- 0 Check flag(s) (Dialog):
   false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
- 1 Check flag(s) (Global):
   false - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> I'm sure, but what will it say?

0:0 - Thank you, by the way. This is... well, it's something.
uid: d40cfc00-1af6-0d38-3f98-16556228d2ab
Node context: With a sigh. This has been taxing
- 0 Check flag(s) (Global):
   false - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> We'll figure it out. I promise.
> Don't mention it.
> Just make sure it doesn't get us killed, all right?

0:0 - Hells forbid.
uid: d59cfc00-a9a5-2e77-d024-0d3df21d9dcc
Node context: Grim chuckle
=== END NODE ===

0:0 - What's the magic word?
uid: d674a6da-fcba-c8c5-c65f-fa35b07aeec5
> null

0:0 - It's not a poem? That can't be good.
uid: d681a3af-4853-95cc-ebc7-39011a67727f
Node context: Hesitant, worried
> What are these symbols? There must be something you can tell me about them?

0:0 - I am perfectly capable, thank you. This isn't your concern.
uid: d7b31d7f-1d40-7069-ef5e-c96180157c37
Node context: a touch indignant.
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> null
> The little I read looked pretty dangerous, but if you don't want to know...
> null
> null

0:0 - Don't mention it.
uid: d8035887-1fe0-ad89-9324-484ec47b6279
> Given the subject matter, I probably won't.

null
uid: d928e36a-31e8-3bd4-6eed-86182479aced
Jump to another node

0:0 - I don't know. Not that.
uid: d95c25d9-94b3-f385-1c82-0aa1d66d54cb
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> But you can read it? You can tell me what it says?

0:0 - It's easy for some of us.
uid: d9a3004b-f1c8-e34a-21ef-aeb9c597257d
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - ...I have no idea. I've been trying to trace the words, but they may as well be written in Rashemi.
uid: db672e88-c029-e7ac-a7f2-dc44cab4f923
> Let me have a look.
> Want me to get a mirror?
> null

0:0 - Nothing. It's just a bunch of strange symbols.
uid: dc0ee47e-bc2a-4d65-736f-b26f5928ba09
> It's not a poem? That can't be good.

0:0 - I thought maybe if I could read them myself, we wouldn't have to play whatever game that devil's concocting, but it's no use.
uid: e108676f-9f8e-54b5-0791-e9f6e8ed9723
> I do hate that he just... revealed everything to you, by the way. I would have liked to tell you in my own time.

0:0 - I couldn't make out much the first time I tried, but I recognised that jagged Hells-script. Hence, approaching Raphael.
uid: e4675a3f-30fe-27ed-7c25-eb726b745ab8
> I do hate that he just... revealed everything to you, by the way. I would have liked to tell you in my own time.

0:0 - Still, you're not the only person in the world that can read Infernal. I'll do this on my own. As I always do.
uid: e477eef4-4c44-3c42-1244-bc109395f29a
=== END NODE ===

0:0 - I have absolutely no idea. But it's no poem.
uid: e64f16df-13b5-79d0-1fca-0309eab63eb5
> Two centuries carrying this, and I can finally see it.

0:0 - Look past the bluster and try to discern his true feelings.
uid: e6d75774-e5ef-c505-bbd9-4d854b5780d6
= Roll SkillCheck Insight (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

null
uid: e8da748b-3820-f74b-9827-2a4a8a09053b
Jump to another node

null
uid: ea341613-4a52-ee58-abbd-0fd8f44448db
- 0 Check flag(s) (Tag):
   false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null (roll sucessful)
> null (roll failure)

0:0 - I was minding my own business. If only everyone was so considerate.
uid: ea397a30-209c-12a5-2e62-bc6a9b86ca20
> Listen, we travel together, but we're not friends. I'm not about to share anything with someone I can't trust.

null
uid: ea4fc59e-22d8-cd7c-dc93-ccad990eabd1
Jump to another node

0:0 - An infernal pact? But not even the whole text?
uid: ec1bd4cc-3cf8-889a-464a-5f1741048ae1
> What was that bastard up to?

0:0 - Something about 'the fires below'? It's just fragments of Infernal legalese.
uid: ec20d747-f607-e7d2-48ce-3f4100462f7b
- 0 Check flag(s) (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
> An infernal pact? But not even the whole text?

0:0 - I - F - or is it an E? Is it even a letter?
uid: ec4c00a6-dd9f-fa0d-3907-3d99c1979edd
Cinematic: Facing away from you, trying to trace runes on his back with his fingers.
Node context: Facing away from you, trying to trace runes on his back with his fingers.
- 0 Check flag(s) (Global):
   false - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.)
> What damned language is this?

null
uid: ee303c58-dc5b-9882-6788-5972c753c0e7
Jump to another node

null
uid: ee5524fd-efaa-0977-bb18-33b2d53ed6a3
Jump to another node

0:0 - Why? What's on your back?
uid: eec02de6-5e28-fb89-60f0-3a16346dca82
- 0 Check flag(s) (User):
   false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem
> null

- Roll sucessful -
null
uid: f226537e-6327-7936-036f-0b32f5af53e6
> *You search for anything you can identify and recognise a couple of symbols associated with the Hells. You suspect it's written in Infernal.*

0:0 - Will we? How... sweet.
uid: f238ea3e-da32-2dfc-2f1b-6dd0692818fd
Node context: Thinks the player is being hopelessly nieve
=== END NODE ===

null
uid: f2853c41-f7c0-6855-e4e6-4666f9b74f28
- 0 Check flag(s) (Global):
   true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started
   true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.)
> null

0:0 - All right then.
uid: f30407cb-34e3-d983-a15d-3b623b849c4a
Node context: The player's walking away when you secretly wanted their help
=== END NODE ===

0:0 - But if this is part of a contract, it must be powerful. Or valuable. Or both.
uid: f4382d89-11cd-0700-28a0-982a065e61dd
- 0 Check flag(s) (Global):
   false - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party
> No wonder he wants me back. What have I run off with...
> null
> What have I run off with...

0:0 - Tell me what it says!
uid: f449d378-8f7b-8015-f2de-fd1412c6928e
Node context: quickly running out of patience

0:0 - Want me to get a mirror?
uid: f4e56124-4bc8-974b-051a-27fee701bf38
> ...That had better be a joke.

0:0 - I'm not sure. Hold still, I'll draw it for you.
uid: f7c9b682-45bd-94f0-39c5-c75cd3db30c2
- 0 Check flag(s) (Dialog):
   false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription
> null

null
uid: f8293016-b955-edbd-8ab2-0e73b0e3787b
> Useless. Why do I even bother with you?

0:0 - Want me to take a look?
uid: f831a55e-3e79-71d4-a64f-79ada795c2e5
- 0 Check flag(s) (Tag):
   false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

0:0 - A gift from Cazador, written in flesh. I think it says 'mind your own damn business'.
uid: f88727a1-027a-f494-e273-9851e97131fa
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> Those runes look occult. I can probably read them, if you like?
> You can let me look or spend all night twisting yourself into knots. Your call.
> Look past the bluster and try to discern his true feelings.
> Leave.

0:0 - What does it matter? You're free of him now.
uid: f8c65240-e808-8d44-f06f-44e1859b79bb
> null

0:0 - Let me have a look.
uid: f9fc416a-2696-1aa7-6d26-e3acf4cee310
> I - this isn't your problem, you know.

0:0 - Ah! It's you.
uid: fc363436-ad5e-7e24-a4ba-9bcb41b70b4b
Cinematic: He turns to you, surprised.
Node context: He turns to you, surprised. He's not happy to see you.
- 0 Check flag(s) (Object):
   false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description
> I admit, I was curious, but it's hardly your concern. I'm happy to do this alone.

0:0 - But now that I'm free of him, now that I have a choice, I will do whatever it takes to fight. I'll pay any price to undo what he did to me.
uid: fc53e07d-2645-6b85-f9d7-fe2e5786e12e
> Thank you, by the way. This may not be your fight exactly, but you're willing to help. That means a lot.

0:0 - Of course not. Why would I expect anything else?
uid: fcfa2f8c-1263-3046-a59a-53a4d465c502
Node context: cold tone. He's disappointed
> Still, you're not the only person in the world that can read Infernal. I'll do this on my own. As I always do.

0:0 - No! Wait - here.
uid: fe03e3a5-b70b-0ec6-50db-9f91ea2cb5f4
Cinematic: Turns away from the player so they can look at his back
Node context: 'here' said with a sign/resignation. Turns away from the player so they can look at his back
> null

0:0 - I'll know soon enough. The devil will deliver, once the price is right.
uid: fe4ce330-c9b9-fe9e-3443-308d5c368d06
=== END NODE ===

0:0 - I admit, I was curious, but it's hardly your concern. I'm happy to do this alone.
uid: fe57e771-7d47-0255-aa0e-99fda2ec205a
> Those runes look occult. I can probably read them, if you like?
> You can let me look or spend all night twisting yourself into knots. Your call.
> Look past the bluster and try to discern his true feelings.
> Leave.

- Roll failure -
null
uid: fe691ad0-f4e5-9536-92ad-c96a20e65ccd
> null

0:0 - Thank you. It never really occurred to me to ask for help, and - well...
uid: fe875178-b3a3-41d2-48dd-0097c944c3b1
> I suppose 'thank you' covered it, really. But I do mean it. I'm grateful - for all of this.

0:0 - *The pattern swirls before you, runes hacked crudely into his flesh. You can't read it, but you recognise the letters: Infernal, the language of the Hells.*
uid: ff848987-6334-e55b-c5c9-00db337a8cfe
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription
- 1 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal.
> And? What does it say?


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_Mirror.lsj
Synopsis:
You find him sitting by the river (or with a mirror), staring at his non-reflection. He doesn't even remember what he looks like any more, it's been so long since he's seen his own face. You can lovingly describe his face to him or gaslight him, talking about unsightly moles that he doesn't actually have.

0:0 - This is meant to be flattery, not poetry. Just tell me I'm beautiful and we can call it a day.
uid: 01e97b37-bd06-beb6-9fd7-4815f1fc3f70
> You're beautiful.
> You're pretty good. Not 'Gale' good, but pretty good.
> Karlach is beautiful. You're fine, though.
> You don't have Lae'zel's charm, but you're all right.
> You're fine. Now Shadowheart - there's a beauty!
> Honestly, Wyll's more my type.
> Is that all you want? Shallow praise?

0:0 - Oh pardon, I didn't want to inconvenience you with my age-old curse.
uid: 053af73c-a7ab-d878-3fae-0f16a93a4f52
> Have a good night.

null
uid: 05c44c9a-5c08-2aa0-f9ad-68cf757f41be
> Do you miss it? Seeing your own face?
> Vanity is a weakness.
> It's a small price to pay for a vampire's power.

0:0 - Just looking. What are you doing?
uid: 084a0bba-60b5-95d2-c5c9-e5128164fa8e
> I'm looking too, but not seeing very much.

0:0 - You're pretty good. Not 'Gale' good, but pretty good.
uid: 0f8a26c8-95f0-340f-6d4c-bd57e14a176b
- 0 Check flag(s) (Global):
   true - ORI_Gale_State_IsInParty - ORI_Gale_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> How dare you! I thought we had something special.

0:0 - Very good. Now just tell me I'm beautiful and we can call it a day.
uid: 1d0f0bca-02a8-7817-3149-fa43fe46d237
> You're beautiful.
> You're pretty good. Not 'Gale' good, but pretty good.
> Karlach is beautiful. You're fine, though.
> You don't have Lae'zel's charm, but you're all right.
> You're fine. Now Shadowheart - there's a beauty!
> Honestly, Wyll's more my type.
> Is that all you want? Shallow praise?

0:0 - Your mole definitely grabs my attention.
uid: 20a8cb3d-eb3b-c030-20db-8f819cd5b7fc
> My - what? But I don't...

0:0 - So is the tadpole causing all that sagging skin, or...
uid: 2272d7b8-2be6-d854-3bdd-b17478dc0850
> What are you talking about? My skin isn't... is it?

0:0 - I see you.
uid: 23b45bed-7901-477a-d8a5-c4bd956c383d
> And what do you see, exactly?

null
uid: 2a841637-b635-f8b1-2a1a-c7e9628171e9
Jump to another node

0:0 - Another quirk of my affliction.
uid: 37026b1d-2a0e-fcc6-3600-eed663c46b6b
Cinematic: Astarion watches the player in the mirror as they move through the space where his reflection should be.
Node context: Astarion watches the player in the mirror as they move through the space where his reflection should be.
> null

0:0 - An elven vampire spawn, approximately 5'11", medium build...
uid: 38d413c0-f1bc-fcb2-91d1-66551fe8b6ae
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Gods above. Would it kill you to dispense a compliment?

0:0 - Do you miss it? Seeing your own face?
uid: 3955c822-53b3-813f-7e57-027205fbaa38
> Preening in the looking glass? Petty vanity? Of course I miss it.


0:0 - I'd better get some beauty sleep. It seems I need it if I'm to catch up with the competition.
uid: 3d791fcc-b6b4-9dc0-5df0-11cd77086901
=== END NODE ===

null
uid: 3d8ccb62-8bbe-cef0-dbec-27d90394ba6a
Jump to another node

0:0 - When you smile, your face wrinkles. It is comforting.
uid: 3e9cfad5-a50e-b031-2d82-bd1e6f9d0d3a
> Excuse me? I'm an eternally young vampire, not your doting grandmother.

0:0 - Your mole is impressively large.
uid: 3ed8090d-5bae-071f-56f3-e2609db82c9a
> null

0:0 - Mirrors aren't much use, but being reflected in someone else's eyes?
uid: 3f744589-2842-8783-782f-811c192ce61e
> Well, I could do worse.

0:0 - My - what? But I don't...
uid: 3fec15b2-e0f6-4d05-ce17-bce14a4a8500
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_Mirror_MentionedMole - CAMP_Astarion_CRD_Mirror_MentionedMoledescription
> ...Excuse me.

0:0 - To you, maybe. To me it's just another thing Cazador took.
uid: 4352e559-e8ed-ed9b-3f1b-46b0eeb44cc0
> I've never even seen this face. Not since it grew fangs and my eyes turned red.

0:0 - Stare into his eyes, taking in every detail of his face.
uid: 44834d41-c724-ef7e-c2f8-87630a66cd01
> What?

0:0 - Is it? What do you see when you look at me?
uid: 488811e3-c246-7200-b430-6eee9de45940
> null

0:0 - I'm a vampire - forever young.
uid: 4903d75d-16af-7231-0fb4-d38e9bc10742
> Sure, but was your mole always so... prominent?
> So is the tadpole causing all that sagging skin, or...
> I'm kidding, you look great.

0:0 - Looking at something?
uid: 4d8a46c9-1d64-fb5e-cf67-226a51824fdc
Animation: [PaulN] Astarion is standing with back to player Idle, holding something (mirror) in his hands and looking into it, not obvious yet to player what it is.
Cinematic: With his back turned to you. He's holding a mirror, but you can't see it yet.
Node context: With his back turned to you. He's holding a mirror, but you can't see it yet.
> How did you know I was here?
> Just looking. What are you doing?
> No, I was just leaving.

0:0 - I've never even seen this face. Not since it grew fangs and my eyes turned red.
uid: 5395740b-6d21-c186-b5ea-814e479dc84e
> What colour were they before?
> You have nothing to worry about - it's a very good face.
> null

0:0 - Your unsightly mole...
uid: 57148c04-e887-0bb4-dfe8-f08a0412035f
> My - what? But I don't...

0:0 - Suit yourself.
uid: 5d5b8bc8-d5db-91cb-415c-81a8c716117d
Animation: [PaulN] AST stares down at the mirror in his hands, watching you leave
Cinematic: He stares down at the mirror in his hands, watching you go
Node context: He stares down at the mirror in his hands, watching you go
=== END NODE ===

0:0 - How dare you! I thought we had something special.
uid: 5e7ee629-f316-19c0-71a5-cefd51f8fc8c
> Still. You're nice too.

0:0 - You're beautiful.
uid: 5fc6e329-2246-8090-ba76-08ab6aa46165
> Observant.

null
uid: 610f74cd-c366-6af7-a8fd-8a02b025c912
Jump to another node

0:0 - Sure, but was your mole always so... prominent?
uid: 625c2e48-93ff-063e-c5cf-e83d4be2a61a
> null

0:0 - Observant.
uid: 69b92f3a-2296-522f-eeba-a6de718e02fc
> Mirrors aren't much use, but being reflected in someone else's eyes?

0:0 - I see someone wasting my time.
uid: 6be6a98c-8187-c63d-6fec-eeba6879c005
> Oh pardon, I didn't want to inconvenience you with my age-old curse.

0:0 - The creases when you laugh.
uid: 7446aec6-c1c0-d462-c7a9-601846ac6ec3
> Excuse me? I'm an eternally young vampire, not your doting grandmother.

0:0 - It's an indulgence, I'll grant you, but a weakness? A well-presented face can open a lot of doors.
uid: 76922b41-8753-fd97-0cac-81534429afdc
> Not that I've seen this face. Not since it grew fangs and its eyes turned red.

0:0 - Oh. Go on...
uid: 795da8b6-c9f6-3dcc-7ba8-f9c18360b795
> That dangerous smile.
> The way your hair curls around your ears.
> Your unsightly mole...

0:0 - Is that all you want? Shallow praise?
uid: 7b94a9da-a259-fba2-bf22-9b9ce085cff4
> Hardly. There's also gold, sex, revenge - quite the list, really.

0:0 - You can do better. What else?
uid: 85aa2854-e4b0-2589-00f8-187e49ecade3
> That dangerous smile.
> The way your hair curls around your ears.
> Your unsightly mole...

0:0 - But failing any of those, I will always settle for shallow praise.
uid: 87ff83af-8787-9c26-61bf-6c17fcc35f26
=== END NODE ===

0:0 - Karlach is beautiful. You're fine, though.
uid: 8d91c3b7-810e-6825-ea7a-c5365560d58f
- 0 Check flag(s) (Global):
   true - ORI_Karlach_State_IsInParty -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> How dare you! I thought we had something special.

0:0 - That dangerous smile.
uid: 9015adf4-6367-ecff-d3bb-ee056151c41f
> Very good. Now just tell me I'm beautiful and we can call it a day.

0:0 - It's for the best, you're not exactly ageing gracefully.
uid: 90a1e2ad-28bf-cf9e-445a-94557835906b
> Ageing? What do you mean 'ageing'?

0:0 - What are you talking about? My skin isn't... is it?
uid: 92a18a95-a950-f519-aa07-40be533ae749
Cinematic: Touching his face
Node context: Starts touching his face, worried
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_Mirror_MentionedSkin - CAMP_Astarion_CRD_Mirror_MentionedSkindescription
> ...Excuse me.

0:0 - Have a good night.
uid: 93de2fa0-5b96-34d4-4bff-03d94cbb41fa
Node context: Sulking
=== END NODE ===

0:0 - My face is just some dark shape in my past. Another thing I've lost.
uid: 99d88343-321d-0396-e8ee-ba3fe00c1998
Cinematic: He hurls the mirror to the ground.
Node context: He hurls the mirror to the ground.
> Stare into his eyes, taking in every detail of his face.
> For you maybe, but I like what I see.
> It's for the best, you're not exactly ageing gracefully.

0:0 - Excuse me? I'm an eternally young vampire, not your doting grandmother.
uid: 9d14c79a-02e5-d47d-52eb-fd38bd64bddc
Node context: mock insulted
> You can do better. What else?

0:0 - Honestly, Wyll's more my type.
uid: 9d1801af-3108-a67c-8a42-5ee8db2c44f9
- 0 Check flag(s) (Global):
   true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Wyll - |Really Wyll, superhero warlock|
> How dare you! I thought we had something special.

0:0 - Funny. And what do you see, exactly?
uid: 9ecbdb58-a463-6e10-abc1-85aece2a9820
Node context: deadpan
> Strong, piercing eyes.
> The creases when you laugh.
> Your mole definitely grabs my attention.
> An elven vampire spawn, approximately 5'11", medium build...
> I see someone wasting my time.

0:0 - Really? Anything in particular?
uid: a0d96bd1-62c8-3432-f38c-4a2ff9a9e76b
Node context: Blatantly fishing for a compliment
> null

0:0 - You don't have Lae'zel's charm, but you're all right.
uid: a578116e-efca-16b3-680b-f01eb895fac6
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> How dare you! I thought we had something special.

0:0 - I'm looking too, but not seeing very much.
uid: a8e5f924-e6de-3873-4e90-fd1bd97d464b
Cinematic: Holds up a mirror to show how he could see you
Node context: Holds up a mirror to show how he could see you
> Another quirk of my affliction.

0:0 - Despite being neither brave nor intelligent, you are one of the finest killers I've ever seen.
uid: af3f9c01-7389-4ba7-37fc-336910740a78
> ...Right. I, um...

0:0 - It's a small price to pay for a vampire's power.
uid: afe09da0-74c1-b26b-97fc-4b22ec5995fe
> To you, maybe. To me it's just another thing Cazador took.

0:0 - No, I was just leaving.
uid: b3a4cb3c-ff96-5a76-1503-4bab9c9ae197
> Suit yourself.

0:0 - The only benefit to a mirror when you have my condition.
uid: b96ec4d0-ea8d-94b0-6745-0f2f4a6c9520
Cinematic: Holds up a mirror to show how he could see you
Node context: Holds up a mirror to show how he could see you
> It doesn't quite make up for the lack of a reflection, mind you.

0:0 - What?
uid: bb89be87-b6ff-0669-dd24-9eaf39d62613
Node context: With a sigh
> I see you.
> I'll be your mirror. What do you want to know?
> Count yourself lucky. I have to see this mug every day.

0:0 - ...Excuse me.
uid: bf70c6ea-88e7-bc77-4ce9-94a7d736bc96
Animation: [PaulN] use turn_180_to_run construction
Cinematic: Worried. Turns and hurrys away
Node context: Worried. Turns and hurrys away
=== END NODE ===

0:0 - Hardly. There's also gold, sex, revenge - quite the list, really.
uid: c0ff68b0-6401-acb3-5a04-0610996893b4
> But failing any of those, I will always settle for shallow praise.

null
uid: c1521905-0327-7bf8-49a9-5d0a17269c6e
- 0 Set flag(s) to (Dialog):
   true - CAMP_Astarion_CRD_Mirror_MentionedMole - CAMP_Astarion_CRD_Mirror_MentionedMoledescription
> ...Excuse me.

0:0 - Ageing? What do you mean 'ageing'?
uid: c175dd95-7205-258c-ac63-4a5145d6357e
> I'm a vampire - forever young.

0:0 - Let's leave it there, shall we? It's been a long day and I've had all the compliments I can take.
uid: c3a4fffd-1fd8-89d3-189a-7c50bf8f462a
=== END NODE ===

0:0 - The way your hair curls around your ears.
uid: cb0842e3-1814-1270-0979-8694a7c1a4ca
> This is meant to be flattery, not poetry. Just tell me I'm beautiful and we can call it a day.

0:0 - What colour were they before?
uid: cc590e39-e6d4-a000-93e4-16a25a92942b
> I... I don't know. I can't remember.

0:0 - I'll be your mirror. What do you want to know?
uid: cdb789d8-5fff-9ad5-f7b3-88d08595e102
> I want to know what the world sees when it looks at me. What you see.

0:0 - Not that I've seen this face. Not since it grew fangs and its eyes turned red.
uid: cf07adff-0777-dd1f-5273-43dcef10b522
> What colour were they before?
> You have nothing to worry about - it's a very good face.
> null

0:0 - You're fine. Now Shadowheart - there's a beauty!
uid: d29f8343-79f9-0bad-74d1-2cc03b1b5737
- 0 Check flag(s) (Global):
   true - ORI_ShadowHeart_State_IsInParty - ORI_ShadowHeart_State_IsInPartydescription
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> How dare you! I thought we had something special.

null
uid: d2d6f724-c3e7-bbe0-1bca-0e13962c6c11
> Looking at something?

0:0 - Count yourself lucky. I have to see this mug every day.
uid: d6c82e32-2202-632a-9523-d3cec42f265a
> Funny. And what do you see, exactly?

0:0 - Strong, piercing eyes.
uid: d95449ed-3ce8-7c20-099d-d85fdd764e4a
> Oh. Go on...

0:0 - I'm kidding, you look great.
uid: db891b3a-29ed-697c-ea2d-f5aeee617e2b
> Really? Anything in particular?

0:0 - I... I don't know. I can't remember.
uid: dbd47f00-5b42-08ee-c89d-fa87bf46c7ad
> My face is just some dark shape in my past. Another thing I've lost.

0:0 - Your eyes are pleasing.
uid: dcba9124-47e3-efb2-1bbf-e59d1d550e1e
> Oh. Go on...

0:0 - Gods above. Would it kill you to dispense a compliment?
uid: dde71352-41a3-d643-405b-94b087763c12
> Your eyes are pleasing.
> When you smile, your face wrinkles. It is comforting.
> Despite being neither brave nor intelligent, you are one of the finest killers I've ever seen.
> Your mole is impressively large.

0:0 - It doesn't quite make up for the lack of a reflection, mind you.
uid: e028a110-ced8-8ca9-8b5b-fb5ef2181ead
Cinematic: Astarion watches the player in the mirror as they move through the space where his reflection should be.
Node context: Astarion watches the player in the mirror as they move through the space where his reflection should be.
> null

0:0 - You have nothing to worry about - it's a very good face.
uid: e304f049-faa8-ab8e-f5f2-fd96752a72d8
> Is it? What do you see when you look at me?

0:0 - ...Right. I, um...
uid: e37f1f28-abf7-6faa-4293-3e823cac1d53
Node context: He just 'complimented' you by calling you stupid and a coward, but a good killer.
> Let's leave it there, shall we? It's been a long day and I've had all the compliments I can take.

0:0 - I want to know what the world sees when it looks at me. What you see.
uid: eda867ec-4ca8-de7e-37c1-04cc37694efb
> Strong, piercing eyes.
> The creases when you laugh.
> Your mole definitely grabs my attention.
> An elven vampire spawn, approximately 5'11", medium build...
> I see someone wasting my time.

0:0 - For you maybe, but I like what I see.
uid: ef306046-0493-43d2-549e-f368c2792836
> And what do you see, exactly?

0:0 - Vanity is a weakness.
uid: f2124b4a-ebe1-f614-436d-e7d9453e3c22
> It's an indulgence, I'll grant you, but a weakness? A well-presented face can open a lot of doors.

0:0 - Still. You're nice too.
uid: f2c7efec-8a3c-ca0a-b4ff-650b2aabb2cb
> I'd better get some beauty sleep. It seems I need it if I'm to catch up with the competition.

0:0 - And what do you see, exactly?
uid: f36802e0-9b76-919f-b081-57560dac326e
Node context: softening tone
> Strong, piercing eyes.
> The creases when you laugh.
> Your mole definitely grabs my attention.
> An elven vampire spawn, approximately 5'11", medium build...
> I see someone wasting my time.

null
uid: f3acae96-5386-0c19-0f94-9c1a3d9a9a59
Jump to another node

0:0 - Well, I could do worse.
uid: f5faa5a2-bc10-425a-8399-ad26bdea5a3b
=== END NODE ===

0:0 - How did you know I was here?
uid: feaa65da-6a80-f560-54b2-8b30e3ee7453
> The only benefit to a mirror when you have my condition.

0:0 - Preening in the looking glass? Petty vanity? Of course I miss it.

uid: ffe8f6bb-42a9-010c-449d-30bbc6aa2b6c
Node context: last line: a little bitter
> I've never even seen this face. Not since it grew fangs and my eyes turned red.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarKilled.lsj
Synopsis:
PAD when you wake up to find one of your party limp in their bedroll. They've been murdered in their sleep, blood visible on their throat. (Astarion killed them, although the party won't know that.)

0:0 - Mystra have mercy! What... what happened here?
1:0 - No! Gods!
2:0 - By Vlaakith's blade, what has happened?
3:0 - What the hells happened here?!
4:0 - Oh no. Something terrible's happened!
5:0 - Hells afire - what happened?
6:0 - Gods above - what happened?
uid: 13e90e5c-a916-eae1-8ad0-0073df98f381
Node context: You discover the murdered body of one of your party.
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_DrunkBear.lsj
Synopsis:
Astarion returns to camp after being scratched up by a bear. He's not badly hurt, but feels invigorated - almost drunk - after drinking the beast's blood.

0:0 - Cazador gave me just enough to keep me - well, 'alive', for lack of a better word. But never more than that.
uid: 0571b59f-519e-c93d-39c8-b952f3f72518
> Still, that was the past. I'll never have to grovel for him again.

0:0 - Maybe not, but you'll grovel before the mind flayers if you keep using the tadpole.
uid: 0f82e6b7-fa10-7041-88b0-b4f1b46e2a7e
> I don't intend to grovel before anyone!

0:0 - Power corrupts. You'd do well to remember that.
uid: 0fb41ab6-5c2e-c875-4e60-ec2fbe79e832
> Oh I hope so. A little corruption sounds fun.

0:0 - He took a little of my blood, I took all of his.
uid: 11f1627e-ea53-a696-d8ca-cb44eddb73fa
> Where did you find a bear down here?
> Sounds like a dangerous meal.
> You seem happy. No need to drink humanoid blood, then?
> As long as you're leaving mine alone.

0:0 - It was exactly as appetising as you'd think.
uid: 125d1cb9-03f9-18f1-3e70-e552f3c6da3d
> Still, that was the past. I'll never have to grovel for him again.

0:0 - We're not powerless. The tadpoles are quite the asset.
uid: 151f3248-a12f-6631-b623-9ab6c375d1fd
> Indeed they are. Now that I can walk in the sun - well, that opens all manner of doors.

0:0 - Flies? And what did you do to deserve that?
uid: 156b1162-e106-82c2-5018-d6433ef16cbb
> I existed, that was enough for him. He revelled in having power over me.

0:0 - The strong had two centuries to pluck me from torture, but no one came. No, it was the mind flayers that rescued me.
uid: 189b52a4-bd33-91ef-2688-cb274e4a3c55
> They gave me a gift: the strength to take my own freedom. I'm embracing this power - you should too.

0:0 - Well... yes.
uid: 18ef45bb-2ce0-cb92-efd6-da3d05fcf1a0
Node context: response to "you think power lets you do whatever you want?"
> You can't look at the world and tell me I'm wrong.

0:0 - I spent centuries as the victim of a corrupt man. It was the mind flayers that plucked me away from that.
uid: 1f27665e-ec2b-cdc9-f766-c038577e8c21
> They gave me a gift: the strength to take my own freedom. I'm embracing this power - you should too.

0:0 - It's nothing compared to - well, other things I could be dining on. But significantly better than the rats and bugs Cazador served me.
uid: 227c1e52-520a-475d-1d0f-5085e992ec04
> null

0:0 - I mean - I think it was a bear? Big head, four legs, hair that gets stuck in your teeth.
uid: 2454ec48-74c2-941b-ee59-8f0a19123d59
> Whatever it was, I thoroughly enjoyed it.

0:0 - Heroes didn't save me from Cazador: mind flayers did.
uid: 263418f5-e4c7-efe2-f7d2-803f3a672cc8
> They gave me a gift: the strength to take my own freedom. I'm embracing this power - you should too.

0:0 - Exactly! I can be better than him. Stronger. More powerful. More -
uid: 2ad5fce5-f9c8-7e6b-88d8-8a60c5d4c69d
> - oh, you meant 'be kinder'? Pet bunnies, that sort of thing?

0:0 - You think I'd kill you, just like that? Darling, I would never!
uid: 357de5e3-ae6f-2b99-2c9d-1a8d5ccbbb7b
> I still need you.

0:0 - Anyway, the bear will sustain me. And it's a marked improvement over the rats and flies Cazador would feed me.
uid: 37fd9cb2-a840-d50f-cb2e-143bf3964bf2
> Sounds... delicious.
> Does it matter? Blood is blood, isn't it?
> Flies? And what did you do to deserve that?

0:0 - No, these tadpoles are a gift I intend to use to the fullest. You should do the same.
uid: 39ae31e6-497e-a8ed-1cf5-4ca851c42ec1
=== END NODE ===

0:0 - You sound very sure.
uid: 39c9b69d-a40a-0b75-45f0-fdfa276415aa
> Well - look at us. We've never been more powerful.

0:0 - Does it matter? Blood is blood, isn't it?
uid: 3c9dbc4f-cb6f-3b88-9a74-aa26ff2b8b36
> Not at all! Blood is life essence. And some creatures have so much more life than others.

0:0 - Where did you find a bear down here?
uid: 44ea37b7-797a-5b92-27f7-53e0c1876c8f
- 0 Check flag(s) (Object):
   false - CAMP_WLDDUNABB_State_InRegion - Character is present in the Act1 Abbey Dungeon Camp
   false - CAMP_WLDCAVGRN_State_InRegion - Character is present in the Act1 Granite Cave Camp
   false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   false - CAMP_WLDBAS_State_InRegion - Character is present in the Act1 Basement Camp
   false - CAMP_WLDCAVSND_State_InRegion - Character is present in the Act1 Sandstone Cave Camp
> I mean - I think it was a bear? Big head, four legs, hair that gets stuck in your teeth.

0:0 - Sounds like a dangerous meal.
uid: 4e14a550-f73a-e6ea-7907-7f839b331595
> So's any meal worth having.

0:0 - You're free now. That's what matters.
uid: 515c4c7a-178a-c530-e4e3-abcbd75a2115
> Is it? What good is freedom if I'm always watching the shadows?

0:0 - And being able to walk in the sunlight opens a lot of doors for me. Maybe some coffins too.
uid: 5bdb5921-1b6a-ff9b-a5cf-834665b70728
> No, these tadpoles are a gift I intend to use to the fullest. You should do the same.

0:0 - So's any meal worth having.
uid: 62ef48ee-94c9-c5e2-3e2c-84fad42fc07f
> It's nothing compared to - well, other things I could be dining on. But significantly better than the rats and bugs Cazador served me.

0:0 - I don't intend to grovel before anyone!
uid: 63c1c6b3-c057-e68b-f88c-6084004d0fdc
> The mind flayers gave us power, but left us to our own devices. Whatever they had planned for us, they failed.

0:0 - You seem happy. No need to drink humanoid blood, then?
uid: 64194b32-60c4-d0c9-5694-371b368bb0b6
> You're comparing plonk to vintage wine. You can make merry with either, but they are not the same.

0:0 - And now I'm left with this gift: the strength to take my own freedom. I'm not afraid to use it, and you shouldn't be either.
uid: 743063e1-3d9b-3bb5-1de7-081ea2a4c90d
=== END NODE ===

0:0 - But Cazador fed me rats and bugs. And when you're used to drinking from a sewer, even plonk is a marked improvement.
uid: 75fe0c21-0724-a7a6-c31c-86579518ea76
> null

0:0 - Thankfully I've had my needs met this evening. I found a bear.
uid: 7c99591a-a540-4c09-d977-49d362110ff8
> He took a little of my blood, I took all of his.

0:0 - They gave me a gift: the strength to take my own freedom. I'm embracing this power - you should too.
uid: 7e120d20-f0f3-3058-2313-659bd1e00e63
Node context: last line: with a little relish
=== END NODE ===

0:0 - You're comparing plonk to vintage wine. You can make merry with either, but they are not the same.
uid: 7f1575ac-639d-facb-268c-11664240d8e5
> But Cazador fed me rats and bugs. And when you're used to drinking from a sewer, even plonk is a marked improvement.

0:0 - Whatever it was, I thoroughly enjoyed it.
uid: 8046dc1d-f444-a3d1-5eb1-cf51d82f470d

0:0 - I existed, that was enough for him. He revelled in having power over me.
uid: 80a438a6-382a-15ad-6136-04d5cd555637
> Because those with power can do whatever the hell they want.

0:0 - As long as you're leaving mine alone.
uid: 82beadb2-296a-64a2-2c4d-bbfe7bf6320e
> You think I'd kill you, just like that? Darling, I would never!

0:0 - I still need you.
uid: 8384ca8b-5b29-ae7a-3772-897506d620be
> Anyway, the bear will sustain me. And it's a marked improvement over the rats and flies Cazador would feed me.

0:0 - Sounds... delicious.
uid: 862b47d7-18a7-cd8c-2864-46dbbda928b6
> It was exactly as appetising as you'd think.

null
uid: 8e52a453-b841-2b2b-bcf6-17e585ca245d
Jump to another node

0:0 - - oh, you meant 'be kinder'? Pet bunnies, that sort of thing?
uid: 91d40a20-9132-a2f2-b011-ff5b49fc6a19
> I've no objection to being nice, of course. Once I have the power to bend others to my will.

0:0 - Still, that was the past. I'll never have to grovel for him again.
uid: 922cfaaf-25f3-0920-a213-29faefd81bcd
> True, you can start over. You can be better than what he made you.
> Maybe not, but you'll grovel before the mind flayers if you keep using the tadpole.
> You sound very sure.

0:0 - No, I'll be safe when I'm powerful enough to grind Cazador into the dust. Powerful enough to do whatever the hell I want.

uid: 95385a20-827d-ce92-52cb-6995492b681c
> The strong have a duty to protect the weak.
> Power corrupts. You'd do well to remember that.
> Careful, there are heroes about. I'd hate for them to get the right idea about you.

0:0 - Oh, that. A scratch. I ran afoul of a bear.
uid: 9842a857-6b08-c244-5e50-e85b6e9b2060
> He took a little of my blood, I took all of his.

0:0 - Because those with power can do whatever the hell they want.
uid: 9a5bf82b-7ff6-499e-bdd6-2cf08a4d375b
> You think power lets you do anything, free from consequences?
> You're free now. That's what matters.
> We're not powerless. The tadpoles are quite the asset.

0:0 - Well - look at us. We've never been more powerful.
uid: a5a281b2-71b1-8a46-94af-063fb314c79e
> And being able to walk in the sunlight opens a lot of doors for me. Maybe some coffins too.

0:0 - You can't look at the world and tell me I'm wrong.
uid: aeced858-f9c9-d997-bc7e-55d6ac92b4e6
> The strong have a duty to protect the weak.
> Power corrupts. You'd do well to remember that.
> Careful, there are heroes about. I'd hate for them to get the right idea about you.

0:0 - At your service.
uid: b046a21b-e331-ef86-d5b1-0c6b4d35ab66
> Are you now? Don't make promises you can't keep, darling.

0:0 - There you are! My friend.
uid: b2a9c723-6c8c-40dd-5e60-0bd6ff60c372
Node context: Limping towards the player, but very happy - almost drunk
> At your service.
> What happened? Were you attacked?
> Are you drunk?

0:0 - Indeed they are. Now that I can walk in the sun - well, that opens all manner of doors.
uid: b3fc7a3a-2c10-d3d6-8222-18a475b99aa5
> It could open some coffins too.

0:0 - What happened? Were you attacked?
uid: b983fe02-0810-4e3e-9701-23cd1d774094
> Oh, that. A scratch. I ran afoul of a bear.

0:0 - Are you drunk?
uid: ba927f4b-5fe7-3721-9709-9b38bfc2b3a0
> I have drunk. Not alcohol, of course. A bear.

0:0 - Not at all! Blood is life essence. And some creatures have so much more life than others.
uid: bbbcdd46-c397-8717-c0f6-2e102ffdb8ff
> Cazador gave me just enough to keep me - well, 'alive', for lack of a better word. But never more than that.

0:0 - True, you can start over. You can be better than what he made you.
uid: bc70da36-83f9-a80b-5129-d29be768e2bd
> Exactly! I can be better than him. Stronger. More powerful. More -

0:0 - Is it? What good is freedom if I'm always watching the shadows?
uid: bd6a693d-9edc-759e-bdf3-a56ef4f467db
> No, I'll be safe when I'm powerful enough to grind Cazador into the dust. Powerful enough to do whatever the hell I want.


0:0 - You think power lets you do anything, free from consequences?
uid: c0532c6b-3f0c-5e26-7fac-38ad8d21f84f
> Well... yes.

0:0 - They're doing a piss poor job, then.
uid: c160a510-7eb2-cd8e-9069-950a4b2a5e94
> The strong had two centuries to pluck me from torture, but no one came. No, it was the mind flayers that rescued me.

0:0 - Oh I hope so. A little corruption sounds fun.
uid: c8d3c51a-4988-0789-aae6-649ffb62aa96
> I spent centuries as the victim of a corrupt man. It was the mind flayers that plucked me away from that.

0:0 - Careful, there are heroes about. I'd hate for them to get the right idea about you.
uid: cc2b8c6c-ff76-9e25-b8f9-3060f9f82e67
> Let them. Heroes are half the damn problem. Fools that believe in right and wrong - good and evil.

0:0 - It could open some coffins too.
uid: cd13d0ed-39f6-67ef-b048-38dd04c7a3fb
> No, these tadpoles are a gift I intend to use to the fullest. You should do the same.

0:0 - Let them. Heroes are half the damn problem. Fools that believe in right and wrong - good and evil.
uid: e49b6c0f-493c-0d03-79fd-ad52a65661a8
Node context: said with disgust
> Heroes didn't save me from Cazador: mind flayers did.

null
uid: e64fec7c-7e3b-57b9-77d5-8cff888a1398
Jump to another node

0:0 - I've no objection to being nice, of course. Once I have the power to bend others to my will.
uid: e84c9a49-d66d-ce0f-7d5b-628fe5f3c55c
> null

0:0 - Are you now? Don't make promises you can't keep, darling.
uid: e8aaaa8d-5f43-d6e8-dc1a-b5968d2007bd
> Thankfully I've had my needs met this evening. I found a bear.

0:0 - The strong have a duty to protect the weak.
uid: f35049ee-ef93-af2f-d24d-04ee93216b3b
> They're doing a piss poor job, then.

0:0 - I have drunk. Not alcohol, of course. A bear.
uid: fcd6b654-f2e2-fda2-0174-b6777b992095
> He took a little of my blood, I took all of his.

0:0 - The mind flayers gave us power, but left us to our own devices. Whatever they had planned for us, they failed.
uid: fdf150d0-e97a-8b6f-64b4-c8c151d2d46d
> And now I'm left with this gift: the strength to take my own freedom. I'm not afraid to use it, and you shouldn't be either.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarCompanionLeft.lsj
Synopsis:
PAD when the player wakes up to find one of the party has disappeared during the night. Astarion knows what happened - they discovered that he's a vampire and left - but doesn't want to share that information.

0:0 - Say, where's Karlach? She didn't abandon us, did she?
1:0 - Karlach's gone? Couldn't hack it, no doubt.
2:0 - Karlach was here when I went to sleep... Where is she?
3:0 - Karlach? Karlach? Where'd she run off to?
4:0 - Huh. Where's Karlach?
uid: 1b293e07-58d3-7f16-8747-d5cd98b0fa9c
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Karlach -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: 2b6462b0-5e9b-621c-7a20-baf94be618f7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> She rushed off this morning. Probably some infernal business.
> Oh, she probably wandered off to kill something adorable.
> She rushed off this morning. Wouldn't say why.

0:0 - I wouldn't worry. We're better off without him.
uid: 2e54300a-4a05-0250-5608-c4c96b35fb39
> null

0:0 - He left. Didn't say why.
uid: 302dfe9f-f705-f843-f542-ecf293080815
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Wyll -
> I wouldn't worry. We're better off without him.

null
uid: 448e2980-dbd7-b5e5-a764-20446d2f91b9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> Rushed off this morning. He probably remembered an overdue book.
> He left. Didn't say why.

null
uid: 5104025d-c2e7-75b3-b522-f19a85e067fa
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
=== END NODE ===

0:0 - She rushed off this morning. Probably some infernal business.
uid: 5fa1bad2-c4f5-a1ab-9e91-ac8055f0288c
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Karlach -
> I wouldn't worry. We're better off without her.

0:0 - Rushed off this morning. He probably remembered an overdue book.
uid: 6a9d47ad-8df3-806f-5890-9414f58820c2
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Gale -
> I wouldn't worry. We're better off without him.

0:0 - Hold on, where's Gale? The air feels a little less... magical.
1:0 - Gale's run off, then? Couldn't hack it, no doubt.
2:0 - We're short a head - where's Gale?
3:0 - Gale? Gale? Where's he run off to?
4:0 - Huh. Where's Gale?
uid: 7c153293-a21a-f5b6-f43d-53cc7a58f71b
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Gale -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - I wouldn't worry. We're better off without her.
uid: 832cc2cc-5d0e-3b37-7208-61007258d786
> null

0:0 - Say, where's Shadowheart? She didn't abandon us, did she?
1:0 - Hey, where's Shadowheart? I was looking forward to annoying her today.
2:0 - Shadowheart's gone? I should have guessed. Fleeing is the coward's way.
3:0 - Shadowheart? Shadowheart? Where'd that girl run off to?
4:0 - Huh. Where's Shadowheart?
uid: a576c6b8-497b-ae7f-7483-036950cd820b
Node context: Karlach: Good-naturedly
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Shadowheart -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: aa3c1b82-8c46-b318-e821-3b11ad5d07c8
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
=== END NODE ===

0:0 - Say, where's Lae'zel? She didn't abandon us, did she?
1:0 - Hang on, where's Lae'zel? Feels wrong starting the day without anyone staring daggers at me.
2:0 - No sign of Lae'zel. What happened?
3:0 - Lae'zel? Lae'zel? Where's she run off to?
4:0 - Huh. Where's Lae'zel?
uid: c393f11f-354d-0840-83ad-60106c08ec97
- 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Laezel -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - She rushed off this morning. Wouldn't say why.
uid: d94ecf5d-911e-530a-a824-5e8bedf3f58a
> I wouldn't worry. We're better off without her.

0:0 - Oh, she probably wandered off to kill something adorable.
uid: e9c524bf-a461-b7ba-7ebf-c3b9a9a4b7b8
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Laezel -
> I wouldn't worry. We're better off without her.

0:0 - Say, where's Wyll? Bit early to be out hunting, isn't it?
1:0 - Now - where's my favourite fella Wyll hiding?
2:0 - The Blade of Frontiers has deserted his post? So much for legends.
3:0 - No sign of Wyll. What happened to him?
4:0 - Huh. Where's Wyll?
uid: ff859185-02c1-5d2d-723c-a613d1755be9
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Global):
   true - CAMP_Astarion_TheHungerA_CompLeft_Wyll -
- 1 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_IVB_SCO_Avatar_Choice.lsj
Synopsis:
Astarion wakes up from a terrifying dream of his old master. His master had forbidden him to drink humanoid blood, but his master wasn't there... Astarion looks at the sleeping companions and considers biting one of them. If he does, he rolls a stealth check. If he succeeds, he sucks their blood (he can stop or decide to drain them dry). If he fails they wake up, and have to be convinced not to leave him.

0:0 - Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
uid: 005d3d0e-7afa-1ad7-4f53-cd3332be028d
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

- Roll failure -
null
uid: 0171831a-0b0e-c436-8ed6-5f6e5ac0808a
> *You try to control yourself, but it's too much. The hunger takes over.*
> *You try to control yourself, but it's too much. The hunger takes over.*
> *You try to control yourself, but it's too much. The hunger takes over.*

0:0 - *You fall back, glorious blood coating your throat.*
uid: 01fdd1a8-c9cf-5278-a6c7-b23345d01790
Cinematic: DIR: Staging nuetral shot
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: 0537fd19-0594-11e3-8099-7c7d88a44302
Jump to another node

0:0 - Bite down, careful not to disturb them.
uid: 07b5e52a-22ee-40d8-4c91-2936b6e50637
= Roll SkillCheck Stealth (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: 08e5d164-bfce-824a-6a29-fc30a4bc3b2f
Jump to another node

0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
uid: 096f7c9c-0ccb-223d-bd56-e01636d66bc5
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Thank the gods. I was ready to kill you. Crisis averted.
1:0 - Chk. My dreams can't be trusted...
2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play.
3:0 - Ugh - the tadpole must be messing with my head.
uid: 0f93ea84-487f-fe1c-e456-a70e50ea9df6
Cinematic: They roll over and fall back asleep
Node context: Groggily. You're half asleep
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You creep back to your bedroll. A lucky escape for you both.*

null
uid: 0fd87890-034a-9b5d-bbb2-c07c61236f5f
> What the... Back off! And spit that out if you know what's good for you!
> Whoa - what the fuck, Astarion?! Tsk'va! What the... Back off freak! Damned monster - back off!
> *You stare, frozen, until he finally locks eyes with you.*
> *You stare, frozen, until she finally locks eyes with you.*
> *You stare, frozen, until they finally lock eyes with you.*

0:0 - *The thought of putting your fangs to her neck makes you feel sick.*
uid: 0fdd34f4-a1c4-733d-3aef-940a4b7c4577

0:0 - For your reference: bites hurt. Consider that a given.
1:0 - Do you think I'm an idiot? You bit me!
2:0 - I woke to your teeth on my neck. Why should I not slice open yours?
3:0 - You didn't want to hurt me? I'm bleeding, you pasty ghoul!
4:0 - You're a vampire. I'm afraid that makes you a monster.
uid: 124435e5-0f32-c30f-48e4-d11348aa0366
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
uid: 14ccb1dd-fdd0-8b79-d266-8499a97c390b
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null
> null

0:0 - It won't happen again. You have my word.
uid: 1713baf9-9bcb-63b2-ebee-88570f1bbf61
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*
uid: 185b1e3b-7613-705f-ca06-a5a48346b479
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription
=== END NODE ===

0:0 -
uid: 186b3a31-f2ae-0132-f878-63c0125614f6
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

- Roll sucessful -
null
uid: 1ae964b1-7fb8-0a96-9200-38510df41000
> *You fall back, glorious blood coating your throat.*
> *You fall back, glorious blood coating your throat.*
> *You fall back, glorious blood coating your throat.*

0:0 - I'm sorry - I didn't want to hurt you!
uid: 1afcf20c-0bbd-ca8a-236a-626bb0a79717
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> For your reference: bites hurt. Consider that a given. Do you think I'm an idiot? You bit me! I woke to your teeth on my neck. Why should I not slice open yours? You didn't want to hurt me? I'm bleeding, you pasty ghoul! You're a vampire. I'm afraid that makes you a monster.
> For your reference: bites hurt. Consider that a given. Do you think I'm an idiot? You bit me! I woke to your teeth on my neck. Why should I not slice open yours? You didn't want to hurt me? I'm bleeding, you pasty ghoul! You're a vampire. I'm afraid that makes you a monster.
> For your reference: bites hurt. Consider that a given. Do you think I'm an idiot? You bit me! I woke to your teeth on my neck. Why should I not slice open yours? You didn't want to hurt me? I'm bleeding, you pasty ghoul! You're a vampire. I'm afraid that makes you a monster.

0:0 - Urgh!
uid: 211749f9-b1dc-8982-5779-0777a643c46f
Cinematic: Coughing, retching
Node context: Coughing, retching noises. You just drank blood that tastes like bile
- 0 Set flag(s) to (Global):
   true - CAMP_AstarionAvatar_DrankGaleBlood - CAMP_AstarionAvatar_DrankGaleBlooddescription
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> You're a bloody vampire! But you bit off more than you can chew.
> You're a bloody vampire! But you bit off more than you can chew.
> You're a bloody vampire! But you bit off more than you can chew.
> null
> null
> null

0:0 - *Blood gushes across your lips, but something's wrong. Very, very wrong.*
uid: 22701e19-13e2-9abd-cc3c-d1c7791d677f
> null

0:0 - You taste like bile! What the hell is wrong with you?
uid: 22bc48a5-2c5d-e823-46d3-3dc90df8d7e9
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> You clearly have your secrets - I have mine.
> You clearly have your secrets - I have mine.
> You clearly have your secrets - I have mine.

0:0 - *You try to wrench your head back, but your jaw refuses to obey.*
uid: 23e0e044-02cd-bd05-f2e4-cb05137dabb5
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You drink and drink and drink. Until, without even a whimper, it's all over.*

0:0 - *You fall back, glorious blood coating your throat.*
uid: 2529ecc6-3e60-c6fc-250f-4ff75caf9d44
Cinematic: DIR: Staging nuetral shot
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 25a46395-7157-978a-9475-11f069dadd66
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

0:0 - *You look at your companions. Resting. Helpless. How badly do you need to know?*
1:0 - *You look at your companions. Sleeping. Helpless. How badly do you need to know?*

uid: 268f2d30-04bf-1a01-ee95-d44357c4ef48
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 1:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 2:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
> Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
> Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
> Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
> Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
> Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
> Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
> Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
> Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
> No, not them. Leave and find an animal to feed on.

0:0 - *You stare, frozen, until they finally lock eyes with you.*
uid: 29fe5c07-308a-b6c5-c1bd-825c992c5fb3
Cinematic: Victim touches their neck to examine the wound
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 2a2a1500-2382-5152-d451-420d963c0343
Jump to another node

0:0 - *You stare, frozen, until she finally locks eyes with you.*
uid: 2b99b118-d669-7231-4960-29082a1cd123
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

- Roll sucessful -
null
uid: 2d3fa0f4-addd-be49-8ed3-f4bf3d7646b2
> null
> null
> null
> null
> null
> null

0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...*
uid: 2dc6aa7b-0802-93fa-0d56-80d762af02b4
Cinematic: DIR: There cannot be any transform data in this node
> null

null
uid: 2df7ab02-991b-e797-6b34-3f287151ede3
Jump to another node

0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
uid: 2fcd0b90-6d51-d62d-a800-67fd1252a63a
Cinematic: Should contain NO transform data or animation blocks
> null

0:0 - Relax, this is just a bad dream.
uid: 302ecdd3-1a4b-6371-09e3-c06c3d723158
= Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
| Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null (roll sucessful)
> null

0:0 - *You can smell the sweetness of his skin - hear the beat of his pulse...*
uid: 30b8730c-1b1b-4d7b-4bf4-e044829076d8
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> Bite down, careful not to disturb them.
> Bite down, careful not to disturb them.
> Bite down, careful not to disturb them.
> Change your mind. You can feed on an animal instead.

null
uid: 3208057d-2c50-e68e-cf0f-bce7b96adb65
Jump to another node

null
uid: 340f6a04-8122-d701-2b6f-37eb34aeeba3
Jump to another node

null
uid: 36c9c1f8-3db4-5b63-c9bc-fbbebebab73c
Jump to another node

0:0 - *You stare, frozen, until he finally locks eyes with you.*
uid: 372b6523-9be6-7dd8-0725-95436bbef2fb
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 3759dcdb-c511-e954-7030-b7fb416f4510
Jump to another node

0:0 - Tell her everything - the dream, Cazador's orders - all of it.
uid: 3849bd8d-d40c-70af-2a8e-5f25e95b22f1
- 0 Check flag(s) (Local):
   false - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

null
uid: 3b1d7707-f0aa-69ba-96b0-7c22543e3d5a
Cinematic: Astarion creeps up to his target, looming over them, fangs bared DIR: This sets the player staging.
> *You can smell the sweetness of his skin - hear the beat of his pulse...*
> *You can smell the sweetness of her skin - hear the beat of her pulse...*
> *You can smell the sweetness of their skin - hear the beat of their pulse...*

0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
uid: 3bd1046a-c93e-2809-bee1-fa07da483c62
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
uid: 3cfc45f9-fc4a-971b-7a6c-72065450a66f
Cinematic: Should contain NO transform data or animation blocks
> Stop and pull away.
> Keep drinking.

0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*
uid: 3ee8d208-176f-ad3c-60ee-ce5ecf2f791c
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription
=== END NODE ===

0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
uid: 3f0c6e3d-3dc9-4811-48ed-d5ebd015f402
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

0:0 - No, not them. Leave and find an animal to feed on.
uid: 3f6573d1-334d-8b61-64ef-35e2c057cc34
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_HuntAnimal - Astarion Avatar chose to hunt an animal instead of biting a companion
> null

0:0 - *You stare, frozen, until she finally locks eyes with you.*
uid: 3fb854ab-3536-f37b-47d9-d9f75f168800
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

0:0 - 'First, thou shalt not drink of the blood of thinking creatures.'
uid: 40c5946b-e797-6fc1-b6c2-8af07e65ff5b
Node context: Reflecting on Cazador's words
> *You look at your companions. Resting. Helpless. How badly do you need to know?* *You look at your companions. Sleeping. Helpless. How badly do you need to know?*


0:0 - *You stare, frozen, until he finally locks eyes with you.*
uid: 41d4fe8d-2ad1-9474-cdd4-74b17fb8fd63
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

0:0 - *The tiefling's blood pulses hot as lava, pungent with a harrowing, life-ending power.*
uid: 46d2e657-1be8-8861-5662-40a1b05bd839
> *The thought of putting your fangs to her neck makes you feel sick.*

0:0 - *You try to wrench your head back, but your jaw refuses to obey.*
uid: 476cb535-15b2-59d8-d515-f1c1dea24d3b
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You drink and drink and drink. Until, without even a whimper, it's all over.*

null
uid: 47e8a887-4cde-57b6-6189-b2085d08399e
Cinematic: Astarion creeps up to his target, looming over them, fangs bared DIR: This sets the player staging.
> *You can smell the sweetness of his skin - hear the beat of his pulse...*
> *You can smell the sweetness of her skin - hear the beat of her pulse...*
> *You can smell the sweetness of their skin - hear the beat of their pulse...*

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 47ff8bf7-c27c-3c0d-e64e-7c4595493ea8
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 484cbe7a-71c4-8636-eba8-0d51717a4631
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

null
uid: 4a004aea-f96c-c11b-81cd-780e1452d8ae
> *The tiefling's blood pulses hot as lava, pungent with a harrowing, life-ending power.*

0:0 - *Cazador. Your Master. You have to get back to him quickly. If you're late, he'll flay you. Again.*
uid: 4aa512aa-3a0a-7309-2508-7013e4a47939
Animation: [Aaron C][REUSE] Wake up, trying to breathe, afraid
Cinematic: Wake up, trying to breathe, afraid
> null

0:0 - *You fall back, glorious blood coating your throat.*
uid: 4b28fe86-1744-260a-5935-2ee9fbf221af
Cinematic: DIR: Staging nuetral shot
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - Thank the gods. I was ready to kill you. Crisis averted.
1:0 - Chk. My dreams can't be trusted...
2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play.
3:0 - Ugh - the tadpole must be messing with my head.
uid: 4cd16410-455f-a3cf-6d77-e88c0500e875
Cinematic: They roll over and fall back asleep
Node context: Groggily. You're half asleep
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You creep back to your bedroll. A lucky escape for you both.*

null
uid: 4e04a150-6c3a-4cd9-357a-c7f65e1c3cab
Jump to another node

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 50581ca9-d802-499f-23be-8e2ee796a719
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

0:0 - *And then it dawns on you: if you're free to walk in daylight, can you be free of Cazador too?*
uid: 5123a475-fb05-126f-2d87-5a3d032d5482
> *Free of his rules?*

0:0 - You clearly have your secrets - I have mine.
uid: 5167bac9-e262-69bc-d13c-5637c916ddfc
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.

0:0 - You're a bloody vampire! But you bit off more than you can chew.
uid: 52636509-c501-73d8-e885-1bebb996e355
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> null

null
uid: 52877c44-befa-7235-5383-2487e0944704
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_Event_AddCazadorToBiteScene - Adds Cazador to Bite Scene dialog
> *What will he say when he finds you can walk in the sunlight and he can't?*

0:0 - *You creep back to your bedroll. A lucky escape for you both.*
uid: 53e357f2-9173-5650-7bc4-ddb7485d2527
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription
=== END NODE ===

0:0 - *What will he say when he finds you can walk in the sunlight and he can't?*
uid: 548239ec-df79-f9b9-7876-9a6f53f2b179
> *And then it dawns on you: if you're free to walk in daylight, can you be free of Cazador too?*

0:0 - It won't happen again. You have my word.
uid: 55704f36-433e-347a-3637-92e68454a735
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: 5b91e5d0-b603-0f1a-87f1-ac88bc3fc5b9
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*
uid: 5bf4a56f-9d16-f6f3-e77f-8992354185f0
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription
=== END NODE ===

0:0 - *You creep back to your bedroll. A lucky escape for you both.*
uid: 5c8c020b-a38d-3584-f47c-f03a98fb5970
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription
=== END NODE ===

0:0 - Tell him everything - the dream, Cazador's orders - all of it.
uid: 5d019888-d7b0-3904-385f-53ee43e328db
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

null
uid: 5d834b34-ec33-b902-034a-b7f8a060871b
Jump to another node

0:0 -
uid: 5e220a32-cb83-3eb5-a7cb-c96119ebb606
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *Blood gushes across your lips, but something's wrong. Very, very wrong.*

0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
uid: 5fc9c0c9-fcfa-fa4d-ccca-b4959af0ba2d
Cinematic: Should contain NO transform data or animation blocks
> null

0:0 - Change your mind. You can feed on an animal instead.
uid: 635c46a9-6795-854d-e602-0eb34d3523a7
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_HuntAnimal - Astarion Avatar chose to hunt an animal instead of biting a companion
> *You drift into the forest, hunting for anything with a pulse.*
> *You drift away from the camp, hunting for anything with a pulse.*

0:0 - You bit me once - you won't fool me twice. This is where we part ways.
1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever.
2:0 - I have suffered one parasite; I will not suffer another.
3:0 - You're even worse at lying than you are at sneak attacks. You and I are done.
4:0 - We are done, Astarion. Even the Blade has his limits.
uid: 639b9cb0-dcd4-f6d1-4c9d-ebc4f6a59636
Cinematic: Companion stands and leaves
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
   true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription
=== END NODE ===

0:0 - What the... Back off! And spit that out if you know what's good for you!
uid: 63bab571-2dca-d3da-73bb-e66de16b2a20
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 644fc48c-a54f-92f1-cea6-7dabae166ff9
Jump to another node

0:0 - *You try to control yourself, but it's too much. The hunger takes over.*
uid: 64baf850-f36b-db49-f9c0-fa0a7d7becad
Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away.
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription
> null

- Roll failure -
null
uid: 650fc3f5-7b2c-27b0-b5a2-fb07895f0e14
> You bit me once - you won't fool me twice. This is where we part ways. I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. I have suffered one parasite; I will not suffer another. You're even worse at lying than you are at sneak attacks. You and I are done. We are done, Astarion. Even the Blade has his limits.
> You bit me once - you won't fool me twice. This is where we part ways. I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. I have suffered one parasite; I will not suffer another. You're even worse at lying than you are at sneak attacks. You and I are done. We are done, Astarion. Even the Blade has his limits.
> You bit me once - you won't fool me twice. This is where we part ways. I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. I have suffered one parasite; I will not suffer another. You're even worse at lying than you are at sneak attacks. You and I are done. We are done, Astarion. Even the Blade has his limits.

0:0 - Stop and pull away.
uid: 657bf401-e72b-c719-e924-0ddbdac0d1e5
= Roll SavingThrow (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Exclude Companions Optional Bonuses > null (roll sucessful)
> null (roll failure)

null
uid: 681a193c-07e0-ac60-b80a-8b76d411dc16
Jump to another node

0:0 -
uid: 698db916-3d99-1fae-a82d-fd08eac217f1
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *Blood gushes across your lips, but something's wrong. Very, very wrong.*

null
uid: 6a6f9e2f-3881-1385-f199-e7ab92a48cc3
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

null
uid: 6b8c43b2-9226-2613-6663-6e7526961ea5
Jump to another node

0:0 - *You stare, frozen, until he finally locks eyes with you.*
uid: 6bcef7b1-cc9a-073d-66ac-e1af817f72f9
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

0:0 - It's just a test - I wasn't trying to kill you!
uid: 7020c4c0-01f1-db7b-c91f-588a0fabf2c3
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - *You drift into the forest, hunting for anything with a pulse.*
uid: 714f6221-3893-f7c9-0dff-ad373c8a88ee
Cinematic: DIR: Start on a neutral shot
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 -
uid: 73baad6e-6d87-627c-6db1-2505e1e2b308
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Thank the gods. I was ready to kill you. Crisis averted.
1:0 - Chk. My dreams can't be trusted...
2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play.
3:0 - Ugh - the tadpole must be messing with my head.
uid: 752e1c76-fa65-ffe6-1478-7da81657f003
Cinematic: They roll over and fall back asleep
Node context: Groggily. You're half asleep
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You creep back to your bedroll. A lucky escape for you both.*

0:0 - *You creep back to your bedroll. A lucky escape for you both.*
uid: 75458b18-6a32-68c3-ea5b-44ec7c8835c0
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription
=== END NODE ===

null
uid: 75471b49-ac7e-3f19-9bf4-2d6a9e79a0dc
Jump to another node

null
uid: 787ac0b5-ceec-e1ef-12bf-6b8ae36c85f1
Cinematic: Astarion creeps up to his target, looming over them, fangs bared DIR: This sets the player staging.
> *You can smell the sweetness of his skin - hear the beat of his pulse...*
> *You can smell the sweetness of her skin - hear the beat of her pulse...*
> *You can smell the sweetness of their skin - hear the beat of their pulse...*

0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...*
uid: 797540b3-24d7-552e-dabc-3568af792f17
Cinematic: DIR: There cannot be any transform data in this node
> null

0:0 - What the... Back off! And spit that out if you know what's good for you!
uid: 79d0475c-d702-2560-acc5-74b6a9703965
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
uid: 79dd33bd-4618-c9cf-ea1e-7f2c1d0ec486
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null
> null

null
uid: 7a0b3a4a-c4ce-9b46-990b-33a7ebaa3078
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

null
uid: 7b1916a7-0e00-a5e5-24f3-5915a5170c0e
Jump to another node

null
uid: 7cc75135-6e67-ab0b-c47e-75ccfef035c3
Jump to another node

null
uid: 7d3f33d3-d092-5ba2-1ca6-d4982a0cac18
Jump to another node

- Roll failure -
null
uid: 7dc577a9-b2ce-8ea8-d36f-2241e9efec3f
> *You try to wrench your head back, but your jaw refuses to obey.*
> *You try to wrench your head back, but your jaw refuses to obey.*
> *You try to wrench your head back, but your jaw refuses to obey.*

null
uid: 80bded73-3a82-118e-b535-8db28b9edc49
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
>
>
>
> *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*

0:0 - Relax, this is just a bad dream.
uid: 80c61e57-b5b2-78b8-acb8-b5e22c09f4fb
= Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
| Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: 8229bad3-963e-558b-a0fd-f3fbc6c14bef
Cinematic: Cut away shot of victim
> *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*

null
uid: 83f24316-c636-1e7e-e24f-394ee15c918e
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

0:0 - *You stare, frozen, until they finally lock eyes with you.*
uid: 8553975e-5fc0-d886-710f-526aebef5fe8
Cinematic: Victim touches their neck to examine the wound
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 859821fd-1cb5-a8bd-1fbf-89be5be3707b
Jump to another node

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 85b099b2-d857-c550-f0d0-74789f244096
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

null
uid: 86fe3037-4086-6363-dea9-d13f8574b84c
Cinematic: Cut away shot of victim
> *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*

0:0 - It won't happen again. You have my word.
uid: 8baee533-4460-f7dd-46bb-71c64263e1ff
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: 8be3c0c7-4851-5373-4d7d-b7fc95809621
Jump to another node

0:0 - *Blood gushes across your lips, but something's wrong. Very, very wrong.*
uid: 8d9ef3bd-906f-4464-0ef6-703ee12a3ffe
> null

0:0 - *You can smell the sweetness of his skin - hear the beat of his pulse...*
uid: 8ec5123e-a885-d767-ee51-4d723821c069
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
1:0 - Try that again, and you're ash. Got it?
2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests.
3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart.
4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .
uid: 8f044eb0-5ef9-6c52-a944-13c2a541d54c
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> *You smile, grateful. A lucky escape for you both.*

0:0 -
uid: 9242b53f-ca95-c7e4-f845-c02336c957d0
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...*
uid: 92999e41-08a0-e9ea-92bd-2b01a4ee0d10
Cinematic: DIR: There cannot be any transform data in this node
> null

0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
uid: 92bec0c2-27c4-bc88-ab14-4b68eb49732c
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 94019580-eeb2-b297-0243-51a2ab5bda6e
> *The tiefling's blood pulses hot as lava, pungent with a harrowing, life-ending power.*

0:0 - Whoa - what the fuck, Astarion?!
1:0 - Tsk'va!
2:0 - What the... Back off freak!
3:0 - Damned monster - back off!
uid: 94e98512-fe03-fc56-4571-efef3fd3f704
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - *Blood gushes across your lips, but something's wrong. Very, very wrong.*
uid: 95595481-3183-9deb-5592-221bcfebd1da
> null

null
uid: 959b5280-2234-8633-fc5c-d3a2c9426d23
Jump to another node

0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac].
uid: 975a0ad5-5189-aec9-f626-245996596082
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Whoa - what the fuck, Astarion?!
1:0 - Tsk'va!
2:0 - What the... Back off freak!
3:0 - Damned monster - back off!
uid: 977bc41b-5be8-1dc9-4701-cf045809097e
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
uid: 9861ac3f-9ef3-f27f-20f3-db4e5a34f33b
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null
> null

0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
uid: 98874a17-07b3-e19d-89e5-cf0e550e6077
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 9ac4a656-7b32-1bd7-e43b-baee3d0ce70d
Jump to another node

0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
1:0 - Try that again, and you're ash. Got it?
2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests.
3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart.
4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .
uid: 9af35f1c-d445-908d-6ab2-978f59977c35
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> *You smile, grateful. A lucky escape for you both.*

0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.*
uid: 9b7587ec-ef2a-29c4-5e44-31ba502dbc9b
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription
=== END NODE ===

0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...*
uid: 9b9c6a1f-1ea8-4205-3da1-0e9179ca311e
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

0:0 - It's just a test - I wasn't trying to kill you!
uid: 9bfc38b2-1b14-b5b1-52dc-dd916053f2bc
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - Bite down, careful not to disturb them.
uid: 9ca0a1c6-6476-9c7e-1bc6-6fa22f447319
= Roll SkillCheck Stealth (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null (roll sucessful)
> null (roll failure)

null
uid: 9d86b938-1059-2f57-2df4-ab0c57badb7b
Jump to another node

0:0 - *You stare, frozen, until they finally lock eyes with you.*
uid: 9dada34c-c777-acda-65d9-4a0ae1085139
Cinematic: Victim touches their neck to examine the wound
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

null
uid: 9fa115d1-fe31-b973-fe2b-16cecc670d35
> *The tiefling's blood pulses hot as lava, pungent with a harrowing, life-ending power.*

null
uid: a01f700a-56b2-9e96-15ac-97de7d4341e8
Jump to another node

0:0 - You clearly have your secrets - I have mine.
uid: a26c1353-7c80-6bdd-8879-591eef5b3fa6
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.

0:0 - For your reference: bites hurt. Consider that a given.
1:0 - Do you think I'm an idiot? You bit me!
2:0 - I woke to your teeth on my neck. Why should I not slice open yours?
3:0 - You didn't want to hurt me? I'm bleeding, you pasty ghoul!
4:0 - You're a vampire. I'm afraid that makes you a monster.
uid: a5103c89-f014-a30c-a090-c106cce9a46f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - For your reference: bites hurt. Consider that a given.
1:0 - Do you think I'm an idiot? You bit me!
2:0 - I woke to your teeth on my neck. Why should I not slice open yours?
3:0 - You didn't want to hurt me? I'm bleeding, you pasty ghoul!
4:0 - You're a vampire. I'm afraid that makes you a monster.
uid: a5a5881f-f906-12a9-e4a9-0d3b1bc9e3fa
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> Tell him everything - the dream, Cazador's orders - all of it.
> Tell her everything - the dream, Cazador's orders - all of it.
> It won't happen again. You have my word.
> It won't happen again. You have my word.
> It won't happen again. You have my word.

null
uid: a780f261-05c2-0e7c-be17-af5582c60171
> What the... Back off! And spit that out if you know what's good for you!
> Whoa - what the fuck, Astarion?! Tsk'va! What the... Back off freak! Damned monster - back off!
> *You stare, frozen, until he finally locks eyes with you.*
> *You stare, frozen, until she finally locks eyes with you.*
> *You stare, frozen, until they finally lock eyes with you.*

null
uid: a8737bad-d6c6-1de8-f78a-7202236df2ef
Jump to another node

0:0 - *You try to control yourself, but it's too much. The hunger takes over.*
uid: a91b7d69-5c80-d793-7a64-943962bd8654
Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away.
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription
> null

null
uid: ae25c0e9-e4a8-d978-721e-53d5c0850b22
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
>
>
>
> *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*

0:0 - *You smile, grateful. A lucky escape for you both.*
uid: aef36a6f-1d9e-649a-c40a-157066952a9a
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
   true - ORI_Astarion_State_Bite_RevealSuccess - Companion recognized us, we convinced them to stay in the party
=== END NODE ===

null
uid: af70e307-05d7-3d8c-f728-b0923f1284b0
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

null
uid: b0f55005-09e9-33d3-902c-f7e92788385d
Jump to another node

0:0 - Bite down, careful not to disturb them.
uid: b249c886-ee80-b091-fa05-a90f7423b1d8
= Roll SkillCheck Stealth (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: b25cedf6-0640-8289-ebf9-159fd9b55041
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - *You stare, frozen, until she finally locks eyes with you.*
uid: b2ca8d40-e897-1366-8cd8-533cd2aff6d8
Cinematic: Victim touches their neck to examine the wound
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
- 1 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
=== END NODE ===

0:0 - You bit me once - you won't fool me twice. This is where we part ways.
1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever.
2:0 - I have suffered one parasite; I will not suffer another.
3:0 - You're even worse at lying than you are at sneak attacks. You and I are done.
4:0 - We are done, Astarion. Even the Blade has his limits.
uid: b3f170ee-5235-6fb4-a919-28e574591420
Cinematic: Companion stands and leaves
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
   true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription
=== END NODE ===

0:0 - You bit me once - you won't fool me twice. This is where we part ways.
1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever.
2:0 - I have suffered one parasite; I will not suffer another.
3:0 - You're even worse at lying than you are at sneak attacks. You and I are done.
4:0 - We are done, Astarion. Even the Blade has his limits.
uid: bcba4beb-3117-2029-287c-bf3b80712e80
Cinematic: Companion stands and leaves
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
   true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription
=== END NODE ===

0:0 - You clearly have your secrets - I have mine.
uid: bdccf491-84ee-1c86-e343-425137e39a0d
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.

0:0 - Keep drinking.
uid: bde7ecad-5752-c496-f955-a1f2f8fe7326
> *You drink and drink and drink. Until, without even a whimper, it's all over.*
> *You drink and drink and drink. Until, without even a whimper, it's all over.*
> *You drink and drink and drink. Until, without even a whimper, it's all over.*

0:0 - *Free of his rules?*
uid: be1ab4c5-bae1-aa5e-3cf0-c28829ddcd6c
> 'First, thou shalt not drink of the blood of thinking creatures.'

0:0 - *You can smell the sweetness of his skin - hear the beat of his pulse...*
uid: c04b36e4-38e2-1160-df63-a7321ac5fb8e
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription
> null

null
uid: c2d40495-ba02-9abd-d0f2-6b16656080b7
Jump to another node

- Roll sucessful -
null
uid: c31969e8-0c9f-c338-ad5a-6e7290dd4140
> Thank the gods. I was ready to kill you. Crisis averted. Chk. My dreams can't be trusted... Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. Ugh - the tadpole must be messing with my head.
> Thank the gods. I was ready to kill you. Crisis averted. Chk. My dreams can't be trusted... Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. Ugh - the tadpole must be messing with my head.
> Thank the gods. I was ready to kill you. Crisis averted. Chk. My dreams can't be trusted... Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. Ugh - the tadpole must be messing with my head.

null
uid: c3bb9666-e3d7-6fe1-bdc2-69f097629841
Jump to another node

0:0 - *You drift away from the camp, hunting for anything with a pulse.*
uid: c508a571-ceda-e402-f0c7-54768d8b19b3
Cinematic: DIR: Start on a neutral shot
=== END NODE ===

null
uid: caae12a4-25fb-1dbb-194b-a3d46d6b1ae8
Jump to another node

null
uid: cab8c677-08f2-5da5-2b8f-72b4552d37f9
Jump to another node

0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...*
uid: cb95171b-740a-ebfe-66c3-0c6841bf2a18
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

0:0 -
uid: cf940b58-6408-2492-cbe2-ba06655c74e3
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - *You try to control yourself, but it's too much. The hunger takes over.*
uid: d0f8cae4-4e18-83b7-162c-b1bae6ed7ee8
Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away.
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription
> null

0:0 - What the... Back off! And spit that out if you know what's good for you!
uid: d11e812c-de91-8e58-77ed-f03e66c14ddf
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - You're a bloody vampire! But you bit off more than you can chew.
uid: d4e2f427-000e-b2bd-8821-05adb63bf4e5
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> null

null
uid: d6b928e8-5a2e-cc40-3cf1-7d72895daa26
> Urgh!

0:0 - You're a bloody vampire! But you bit off more than you can chew.
uid: d9b5a4ba-ed4e-0482-5622-6d5ab587e208
- 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> You taste like bile! What the hell is wrong with you?
> null
> null

null
uid: da8972dd-d1dc-60ee-3ccc-f8a00fbff7cb
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
>
>
>
> *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*

0:0 -
uid: dc4c7038-fee8-afb7-d5e5-60ede8aaf0b9
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7].
uid: ded106c4-79e4-1f9c-b7da-44dca67cf6a5
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 - It's just a test - I wasn't trying to kill you!
uid: e2c0c482-1149-96be-4f24-4b0bd842c3aa
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 -
uid: e451fca5-fcf6-0060-4e26-c2b63d5c76ec
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> *Blood gushes across your lips, but something's wrong. Very, very wrong.*

0:0 - Relax, this is just a bad dream.
uid: e5e24692-df11-8eaf-9f7a-2b3f885308da
= Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 =
| Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: e65ec9d5-37e8-4db1-b204-350c1fe80307
> What the... Back off! And spit that out if you know what's good for you!
> Whoa - what the fuck, Astarion?! Tsk'va! What the... Back off freak! Damned monster - back off!
> *You stare, frozen, until he finally locks eyes with you.*
> *You stare, frozen, until she finally locks eyes with you.*
> *You stare, frozen, until they finally lock eyes with you.*

0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...*
uid: e88b9ca3-0fbb-bf8c-f64a-f5d36bb38ca2
Cinematic: DIR: There cannot be any transform data in this node
- 0 Check flag(s) (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

null
uid: eac7cc9d-4ce9-afa6-0e6a-ed0f7ed774cf
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

0:0 -
uid: ee117b41-146b-a30c-d9ae-60ed76b7c0dd
Cinematic: DIR: Acts as transition to align with staging of failure branch.
Node context: You've been bitten - a vampire is draining your blood/essence
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: f00bfb34-d05b-c6ad-f4ec-75f677899bde
Jump to another node

0:0 - Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466].
uid: f1cbbe9b-8d26-d2a9-4a4f-03a90081f096
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 2 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

- Roll sucessful -
null
uid: f212cfcd-cbe4-ed4d-6b81-a22edd19796d
> Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. Try that again, and you're ash. Got it? I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .
> Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. Try that again, and you're ash. Got it? I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .
> Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. Try that again, and you're ash. Got it? I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .

null
uid: f23f101b-f8ad-b797-5d8c-cfbff6a8e760
Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> null

null
uid: f44b8a75-73d0-5599-1861-5918d9c309e2
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim
> null

null
uid: f48d4738-5cf1-45c8-f1af-51889b360fb9
Jump to another node

0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
1:0 - Try that again, and you're ash. Got it?
2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests.
3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart.
4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. .
uid: f5d8f380-557a-efd3-c04e-34971552e521
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription
> *You smile, grateful. A lucky escape for you both.*

null
uid: f5dc4bdc-8083-8115-94fc-693aefd106ad
Jump to another node

null
uid: f76d1a5f-d7a3-42b8-73dd-da4ad6eaa4a4
Cinematic: Cut away shot of victim
> *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.*

null
uid: f7960259-7239-6fdb-0dc1-58512458abb8
Jump to another node

0:0 - Whoa - what the fuck, Astarion?!
1:0 - Tsk'va!
2:0 - What the... Back off freak!
3:0 - Damned monster - back off!
uid: fb70639d-2995-09da-28a1-a850b6a6ca5f
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> I'm sorry - I didn't want to hurt you!
> It's just a test - I wasn't trying to kill you!
> It's just a test - I wasn't trying to kill you!
> It's just a test - I wasn't trying to kill you!
> Relax, this is just a bad dream.
> Relax, this is just a bad dream.
> Relax, this is just a bad dream.

0:0 - *You try to wrench your head back, but your jaw refuses to obey.*
uid: fc157211-59fa-8319-d387-2e40dd6ea647
- 0 Check flag(s) (Object):
   true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription
> *You drink and drink and drink. Until, without even a whimper, it's all over.*

null
uid: ff84e512-3f7d-1ec2-1c69-42be17fcdcba
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_SCO_Companion_AstarionSneaksOff.lsj
Synopsis:
Every party member sleeps around the campfire, but Astarion is seen sneaking off by the viewer

null
uid: 264a9ebc-bea2-0935-e86b-79df7fe9e8a8
- 0 Set flag(s) to (Global):
   true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene
=== END NODE ===

0:0 -
uid: f270d74f-4f04-a40e-ed1f-fc772cbdaf89
- 0 Set flag(s) to (Object):
   true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_SCO_Companion.lsj
Synopsis:
You wake up and find Astarion hunching over you, fangs bared. You fight him off. Caught off guard, he's alarmed and worried that you're going to kill him. He tries to be charming, explaining that he's too weak without blood. If you push back against his excuses he gets frustrated - he tries to bargain with you. If you agree to let him bite you, he's thrilled. He feels in control again. After drinking, he feels invigorated and cocky.

0:0 - Now, if you'll excuse me, you're invigorating, but I need something more filling.
uid: 01d93c83-3c13-52ea-5206-119a0e1763a1
Cinematic:
> This is a gift, you know. I won't forget it.

0:0 - *He doesn't finish the thought. It slides away as the light fades from his eyes.*
uid: 03afb238-9100-9c66-021c-3db6893fd1e3
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_Murder - GLO_Companion_Murderdescription
=== END NODE ===

0:0 - You ate animals because you were forced to. Not because you wanted to.
uid: 03d794ef-095c-770b-daf3-b4a473d2ee2e
> I - yes. Yes, I ate whatever disgusting vermin my master picked. So you can see why I'm slow to trust you.

0:0 - Well, you're full of surprises.
uid: 04f6fc1f-2673-595f-af23-56e0bf902226
> Safe to say this will never happen again.

0:0 - *You open your mouth and bite down. Not into a tender neck, but into the twisting body of a rat - the only thing your master lets you eat.*
uid: 05beb12f-3460-0177-69f4-559212354647
Cinematic:
> You ate animals because you were forced to. Not because you wanted to.
> Why didn't you tell me you were a vampire?
> Grab the stake and attack, trying to drive it into his heart.

0:0 - *There, in dim firelight, you see him for what he really is: a vampire. A slave to sanguine hunger.*
uid: 068276ee-1712-5038-e8c4-2ef0070f51d9
Cinematic:
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> You were strangely concerned when we met the monster hunter in the swamp.
> So that's why you were so quick to kill the Gur hunter: to keep your secret.
> That hunter in the swamp was right - you're a vampire spawn.
> I can't believe I didn't see it - we even found the boar you snacked on.
> How long since you killed someone? Days? Hours?
> Pick up a stake and lunge at the monster.

null
uid: 06bb9220-83be-da4a-1bd8-505a86278921
Jump to another node

0:0 - I - what's this? What's happening?
uid: 079253ba-00c3-4769-8c48-f801f8214257
Cinematic:
Node context: Calmly. Someone's searching your mind, but you feel very relaxed about it.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *You drive the stake into his chest, but it glances off a rib.*
uid: 07a1a365-6d90-e16b-084a-1466a4d91740
Cinematic: Player stakes Astarion in the chest, breaking off the bite

0:0 - You were strangely concerned when we met the monster hunter in the swamp.
uid: 07ece3bd-27a0-0d38-7f01-df6ba42e83a2
- 0 Check flag(s) (Global):
   false - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name
   true - HAG_GurHunter_State_NoticedAstarionsHostility - Player noticed Astarion's hostility towards Gur Hunter
   false - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated
- 1 Check flag(s) (Object):
   true - HAG_GurHunter_COM_HasMet - HAG_GurHunter_COM_HasMetdescription
> It's not what you think - I'm not some monster!

0:0 - *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
uid: 08b810c5-7398-0a33-78fd-fc654acde4cd
Cinematic:
> *You open your mouth and bite down. Not into a tender neck, but into the twisting body of a rat - the only thing your master lets you eat.*

0:0 - Argh! You -
uid: 09cb2ff1-5b96-ac3f-4211-ddb7dc905e49
Cinematic:
Node context: Start hunched over, then the player hits you with their elbow, knocking you back. You scramble to your feet.

null
uid: 09eb6804-8134-8a25-b59e-7f69e957c2a8
Jump to another node

0:0 - Ah. Of course. I shall be gentle as a babe.
uid: 0b90b3d7-09be-f97c-1e9b-334c9e7972b1
Cinematic:
Node context: Nervous. They have a stake against your heart.
> Let's make ourselves comfortable, shall we?

null
uid: 0c238e08-9c22-4487-1a9b-e0374d8dcd98
Jump to another node

0:0 - Why didn't you tell me?
uid: 0c48aee7-e0b4-edad-7855-30e1284aa2d9
> At best, I was sure you'd say no. More likely, you'd ram a stake through my ribs.

null
uid: 0f41ff42-78c3-29a7-aea6-d212ec28e416
Jump to another node

null
uid: 0ff5c4a2-2468-7433-d071-e6af89887902
Jump to another node

0:0 - It's not the time to drink each other's blood either.
uid: 11a1b1c4-1a03-96da-cf64-3c2ca121c5a0
> null

0:0 - It's not what you think - I'm not some monster!
uid: 14b12ffc-8d70-df66-ed56-3ea069e602c7
Cinematic:
> I feed on animals! Boars, deer, kobolds - whatever I can get.

null
uid: 14fce666-f7bc-3caf-32f5-ed9650307197
Jump to another node

- Roll sucessful -
null
uid: 155701c0-dd22-8f41-01bd-5d09a1af421f
> null

0:0 - It won't happen again, you have my word.
uid: 15a7e894-ed31-64d7-e817-6b9cfc7eeac1
> null

0:0 - Knee him between the legs.
uid: 1b516140-7edf-8970-87c6-32f76934f416
= Roll MeleeUnarmedAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses - 0 Set flag(s) to (Dialog):
   true - CAMP_AstarionHunger_SCO_Companion_AvatarFought - CAMP_AstarionHunger_SCO_Companion_AvatarFoughtdescription
> null (roll sucessful)
> null (roll failure)

0:0 - My body's the vessel for an orb of corrupt Netherese magic, remember? Not for the faint of heart.
uid: 1c9be966-1983-61d5-cff8-ccf583811bf6
- 0 Check flag(s) (Global):
   true - ORI_Gale_Knows_SharedBomb - Gale Avatar told the other Origins about the bomb.
> Well, you're full of surprises.

0:0 - How long since you killed someone? Days? Hours?
uid: 1f0828d4-791b-bd45-2fea-500148440681
> I've never killed anyone! Well, not for food.

0:0 - No no - it's not what it looks like, I swear!
uid: 1f0d7cb3-b2f4-e86b-7276-84ea58eee818
Cinematic:
Node context: Standing up from hunched position, stepping back
> I wasn't going to hurt you! I just needed - well, blood.

0:0 - Ah! That - that was amazing.
uid: 2174baff-a0fb-9c25-9e72-2119031d4892
Cinematic:
Node context: You were biting their neck, but the player pushes you back. 'ah' = surprise at being pushed.
> My mind is finally clear. I feel strong. I feel... happy!

0:0 - You need to leave my camp. Now.
uid: 219c938f-19a6-8afe-a52f-04845356d6f1
> You'd toss me aside over this?

0:0 - But it worked. I feel good. Strong. Happy!
uid: 21bd770e-26eb-9bef-5147-509d373ea13d
Cinematic:
Node context: Invigorated
> You almost killed me!
> I'm looking forward to seeing you fight.
> His guard's down - grab the stake and drive it into his heart.

0:0 - Grab the stake and attack, trying to drive it into his heart.
uid: 22633569-c978-1b05-5e7c-35acf27d3976
= Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses - 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 23eed1d8-b149-482c-be7f-8d37d6b7d588
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

0:0 - Let's make ourselves comfortable, shall we?
uid: 2498d122-efae-e781-eee0-2931245228d7
Cinematic: Astarion gestures, inviting the player to lie down on the bedroll at his feet.
Node context: Astarion gestures, inviting the player to lie down on the bedroll at his feet.
> null

null
uid: 24dae93e-02dd-6386-bf9e-2995bc43906f
Jump to another node

0:0 - *You don't rest well, flitting between dreams and nightmares.*
1:0 - *You don't sleep well, flitting between dreams and nightmares.*
uid: 261ca619-f575-2769-8cec-e9f81e986d02
Cinematic:
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> *Maybe you break your meditation because you know something is wrong. Or maybe you just get lucky.* *Maybe you wake up because you know something is wrong. Or maybe you just get lucky.*

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 2888142d-07dc-4d9d-a12a-d4d689a6efa2
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

0:0 - Push into his mind, searching for the truth.
uid: 29ceab20-bd7b-4a63-957b-73beb0219662
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I - what's this? What's happening?

0:0 - *He holds you carefully, delicately. Until he strikes.*
uid: 2a31edbf-e524-8355-0dac-427291970fd6

0:0 - I only need a taste, I swear.
uid: 2a42066f-d891-dfdb-1052-97b4a8b26da0
Cinematic:
Node context: He cups your cheek in his hand
> Fine. But not a drop more than you need.
> All right, but go too far and I'll drive a stake through your chest.
> Fine. But not a drop more than you need.
> All right, but go too far and I'll drive a stake through your chest.
> I'd offer to help, Astarion, but my engine still means I'm too hot to touch.
> Go ahead, if you want to burn your lips off.
> Go ahead. But be warned - you might bite off more than you can drink.
> Are you mad? No!

0:0 - Grab whatever weapon is close at hand.
uid: 30892e94-f2fc-11ef-e43a-2bd4b2f5c266
- 0 Set flag(s) to (Dialog):
   true - CAMP_AstarionHunger_SC_Companion_HasStick - CAMP_AstarionHunger_SC_Companion_HasStickdescription

0:0 - I wouldn't if you'd been honest with me. Why didn't you tell me?
uid: 32696742-4530-8481-d939-e6d9972ec72f
> null

0:0 - I can't believe I didn't see it - we even found the boar you snacked on.
uid: 35cbf849-db13-9bc0-3641-94ceb31386ca
- 0 Check flag(s) (Global):
   false - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name
   true - ORI_AstarionHunger_State_BoarDiscovered - Player discovered a bloodless boar. Requirement for the Bite scene.
> It's not what you think - I'm not some monster!

0:0 - I'm just too slow right now. Too weak.
uid: 382406b7-6f52-9b67-a863-e0ca0ae7114d
Cinematic:
> If I just had a little blood, I could think clearer. Fight better. Please.

- Roll sucessful -
null
uid: 3a688d80-d99f-ae0e-f497-83ab4f8cd016
> Ah! Of course.

0:0 - If you ever try that again, I'll cut you in half.
uid: 3acfdcef-8c0f-6864-41c3-fff32094a152
> It won't happen again, you have my word.

0:0 - Push into his mind, searching for the truth.
uid: 3b03a80d-bee0-4fed-8ca4-b6267e3ed85d
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
   false - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description
> *You focus on the source of the power, but it is quiet and still. It needs to rest.*

0:0 - No. No, of course, silly of me to even ask.
uid: 3c31196c-f2b9-8358-2fd6-47ff776eecec
Cinematic:
Node context: downbeat
> I'll go and find something on four legs to eat, I suppose.

- Roll failure -
null
uid: 3dea8d88-687c-72bd-e66c-8416eff21072
> null

0:0 - Clearly.
uid: 3dedeb62-e591-b978-4486-26b682bafd37
Cinematic:
> Safe to say this will never happen again.

0:0 - I feed on animals! Boars, deer, kobolds - whatever I can get.
uid: 3e041c37-051d-5573-40fa-b7599c1362c0
Cinematic:
> I'm just too slow right now. Too weak.

0:0 - *There, in dim firelight, you see him for what he really is: a vampire. A slave to sanguine hunger.*
uid: 3f5d6bad-c3ad-54d0-1114-ad428b83163e
Cinematic:
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
> Now now, there's no need for that.

0:0 - Let him go.
uid: 3f7aa938-1f3f-1e10-22d4-aa359f1010fd
> *You watch him stalk away, slumped, sulking, and ready to kill.*

0:0 - No. Thank you.
uid: 40e88b09-d934-75d9-1363-ab4edfa442c9
Node context: Not actually grateful; he doesn't want to bite her again, he'd die.
> null

0:0 - Safe to say this will never happen again.
uid: 445a4b97-95af-6ec2-2e72-3c851b5be9d5
Cinematic:
> I'll go and find something on four legs to eat, I suppose.

0:0 - Have another taste, see what happens.
uid: 44ce148e-74d4-0933-ec9a-7c92b49401db
> No. Thank you.

0:0 - *A strange sensation courses through you, and your companion's mind unfolds, secrets half-revealed.*
uid: 452c8127-be7c-95bc-2ee8-33313266c79f
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_Companion - GLO_TadpoleIntro_Companiondescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_Companion - GLO_TadpoleIntro_Companiondescription
> Why didn't you tell me?
> I don't care how much you need - you're not drinking my blood.
> Push into his mind, searching for the truth.
> Push into his mind, searching for the truth.
> Push into his mind, searching for the truth.
> Push into his mind, searching for the truth.
> null

0:0 - My mind is finally clear. I feel strong. I feel... happy!
uid: 4794a404-fce9-155b-f186-da8334fa69a1
Cinematic:
Node context: Feels invigorated
> null
> I don't. That felt wrong.
> null

null
uid: 48173b18-84f1-5e80-96f7-c59c62bf5574
Jump to another node

null
uid: 48f9e9a0-1246-436f-83f8-8724724417e3
Jump to another node

0:0 - You tried to bite me. How can I trust you?
uid: 4e90aff3-b599-64a2-a085-293761f1154b
> Because we don't have a choice! Not if we're going to save ourselves from these worms.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 4e990c67-c5c9-4fda-beed-23abbd371a54
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

0:0 - ...Shit.
uid: 4efb8569-620e-331e-0a47-46c9b648d269
Cinematic: Astarion is hunched over your bedrool, fangs bared
Node context: Hunched over the player's bedroll, about to bite someone, but they've just woken up and are looking up at you. More deadpan than urgent.
> No no - it's not what it looks like, I swear!

- Roll failure -
null
uid: 52f61796-a775-454e-9d47-b568f9f617e1
> *You feel yourself repulsed as the doors of his mind slam shut.*

null
uid: 54e1d987-40fd-b0b2-64b2-9c84d22fcb89
Jump to another node

0:0 - Urgh! You taste like bile. What in the hells is wrong with you?
uid: 557124ef-8dd3-2f78-31b6-f50a938bf43b
Cinematic: Astarion pulls back, spitting out blood
Node context: You were biting his neck, but you break contact, spitting out blood in disgust
- 0 Set flag(s) to (Global):
   true - CAMP_AstarionCompanion_DrankGaleBlood - CAMP_AstarionCompanion_DrankGaleBlooddescription
> Think of it as a warning. I am not for eating.
> You have your secrets, I have mine.
> My body's the vessel for an orb of corrupt Netherese magic, remember? Not for the faint of heart.
> That's a long story involving the goddess of magic herself. Not one I'm inclined to tell to the man who just tried to bite me.

null
uid: 56020155-997b-c801-8403-5300b3ebe075
Jump to another node

0:0 - His guard's down - grab the stake and drive it into his heart.
uid: 56b173cc-0665-3c75-b9f3-d02a41534822
= Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses - 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

null
uid: 57e57d86-49a4-1fe2-5f84-e6685981feee
> Mhh? Oh, of course.

0:0 - *You try to connect, but your legs give out. You slump against him, helpless.*
uid: 58454ca3-80f7-aede-f487-92f0d19eea68
Cinematic:
> null

0:0 - I've never killed anyone! Well, not for food.
uid: 58474bb1-3101-27b0-36d4-9d51c882f64d
Cinematic: Player picks up a stick and snaps it in two, creating a stake to threaten Astarion with.
> I feed on animals. Boars, deer, kobolds - whatever I can get.

0:0 - I hope so. I look forward to seeing you fight.
uid: 5ece674b-2bcf-d011-fdcd-a3658d954520
> null

0:0 - I'd offer to help, Astarion, but my engine still means I'm too hot to touch.
uid: 5eed5b49-6b29-52b4-1792-575efa0952bb
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Gods! I'd nearly forgotten. I'm so hungry I would've bitten into anything.

null
uid: 5f078850-b682-f800-ec43-1b7f12f763a2
Jump to another node

0:0 - I was just swept up in the moment.
uid: 5fb38181-f82a-d17a-f39d-1db638893313
Cinematic:
> But it worked. I feel good. Strong. Happy!

0:0 - *You try to grab him, but it's too late. He's gone.*
uid: 62083b24-f83d-fe68-0dfc-c1d7baea82d7
Animation: [Beau] Astarion knocks the player back, turns, and runs away. As the player recovers, they reach out to grab Astarion, who is out of reach.
Cinematic: Astarion spins, knocking the player back. They reach out, trying to grab him, but he flees
Node context: Astarion knocks the player back and flees.
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - Gods! I'd nearly forgotten. I'm so hungry I would've bitten into anything.
uid: 66ec30c0-8256-e71b-ee57-f292289f81ca
> null

0:0 - Stop! It's too much.
uid: 686b7911-d249-b31a-6e05-f17a8e40a9ff
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
| Exclude Companions Optional Bonuses > null (roll sucessful)
> null (roll failure)

0:0 - Please. Only be a taste, I swear. I'll be well, you'll be fine, and everything can go back to normal.
uid: 692880b8-618b-9119-167a-e680ca178b9c
Cinematic:
> Fine. But not a drop more than you need.
> All right, but go too far and I'll drive a stake through your chest.
> Fine. But not a drop more than you need.
> All right, but go too far and I'll drive a stake through your chest.
> I'd offer to help, Astarion, but my engine still means I'm too hot to touch.
> Go ahead, if you want to burn your lips off.
> Go ahead. But be warned - you might bite off more than you can drink.
> Are you mad? No!

0:0 - Gods! I'd forgotten about your little affliction. Hunger does cloud your senses.
uid: 69d36527-bf24-8930-19ce-0834297d055e
> null

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 6a4024a0-46ba-4704-bc5e-3e39953ee477
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

- Roll sucessful -
null
uid: 6a787d72-b2f2-28a6-bd82-d72712c9b306
> You -

null
uid: 6c29f05c-be6d-8638-f45c-fe71659de377
Jump to another node

0:0 - Ouff! Oh you wretched little-
uid: 6c8b0f72-1fa9-50a4-4069-34da710cb049
Animation: [Beau] The player knees Astarion between the legs. Astarion tumbles back, clutching at his groin in pain.
Cinematic: Reels back, doubled over
Node context: Has just been kneed between the legs.
- 0 Set flag(s) to (Dialog):
   true - CAMP_AstarionHunger_SCO_Companion_AvatarKneed - CAMP_AstarionHunger_SCO_Companion_AvatarKneeddescription
> null

null
uid: 6cbb9221-2e4b-888a-9a39-d40415d68cbf
Jump to another node

null
uid: 6e209bf3-c0f1-b9f3-6641-3fc93458a9aa
Jump to another node

0:0 - Stop!
uid: 6ec4632d-68bf-cd7c-072f-219a4247e655

0:0 - I'm looking forward to seeing you fight.
uid: 6fb7dc2e-86c7-028c-3685-2847cc7a403c
> Shouldn't take long. So many people need killing.

0:0 - All right, but go too far and I'll drive a stake through your chest.
uid: 710d943c-52b4-0af9-a308-80dd6c883cd2
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin.
> Ah. Of course. I shall be gentle as a babe.

0:0 - He's too dangerous. Grab the stake and drive it into his heart.
uid: 71b8c9fe-d4e0-0408-4f1a-bacc3317185f
= Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses - 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - I do. I believe you.
uid: 71d8a4d4-b382-bd7f-0217-2ecbac3cec62
> Thank you. Do you think you could trust me just a little further?

0:0 - So that's why you were so quick to kill the Gur hunter: to keep your secret.
uid: 741bf884-f393-e29a-d2fd-e28560fb2ee6
- 0 Check flag(s) (Global):
   true - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated
> It's not what you think - I'm not some monster!

- Roll sucessful -
null
uid: 742f9d05-f29f-49d2-bc8c-7bf72ad57313
> I - what's this? What's happening?

null
uid: 7431187e-02ac-687a-ac01-9ce286b8fe67
Jump to another node

0:0 - *You try to push him back, but his grip just gets tighter. You can feel your blood racing, coursing through both your bodies.*
uid: 7802ece2-143e-b162-f30c-7189ceb8b1dc
Cinematic:
> Stop! It's too much.
> Grab the stake and drive it into his heart.
> Relax. Let yourself drift away...

null
uid: 78425e8b-5b10-6149-df38-c6ebc807e230
Jump to another node

0:0 - Push into his mind, searching for the truth.
uid: 788bd674-2538-4b90-b329-c2305a1dfe5d
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
   false - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description
> *You focus on the source of the power, but it is quiet and still. It needs to rest.*

0:0 - That - that was amazing.
uid: 78bc91b3-5744-ba21-ca6f-21f375d4bc1b
Cinematic:
> My mind is finally clear. I feel strong. I feel... happy!

0:0 - You -
uid: 78ea25f7-5c0f-b206-859d-77b3da29b515
Animation: [Beau] Astarion clutches his heart, his posture slowly deflating before finally going limp and falling to the floor.
Cinematic: Astarion staked in the heart
Node context: The player has just lunged forward and staked you in the heart. You're going to say 'you killed me'
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_Murder - GLO_Companion_Murderdescription
=== END NODE ===

0:0 - Push into his mind, searching for the truth.
uid: 7a4703b7-0b49-4a4a-9cef-d5b1c1e83165
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
| Exclude Companions Optional Bonuses - 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 7ce3426e-1e4e-79f6-cdb6-522bc5fd1dbb
> You -

0:0 - Lash out with your elbow.
uid: 7e0831e4-bfb4-fa33-7489-77f016314c1d

- Roll failure -
null
uid: 7ebeb506-a67b-3194-7a70-4720f227972e
> *You try to connect, but your legs give out. You slump against him, helpless.*

0:0 - I'll go and find something on four legs to eat, I suppose.
uid: 80138ae0-60dc-3b84-7496-e084ff24e26e
Cinematic:
> See you in the morning.

0:0 - I feed on animals. Boars, deer, kobolds - whatever I can get.
uid: 801f827b-9964-be30-b8f1-8cc0c4db77df
Cinematic:
> But it's not enough. Not if I have to fight. I feel so weak.

null
uid: 803aa32b-6e7a-84f4-6503-f44b83a1ad8c
Jump to another node

0:0 - Go ahead, if you want to burn your lips off.
uid: 8256dffe-245d-4356-97c5-1495adce879c
- 0 Check flag(s) (Global):
   false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Gods! I'd forgotten about your little affliction. Hunger does cloud your senses.

0:0 - Leave. If I ever see you again, I'll kill you.
uid: 835e919f-0911-0067-4599-73abfdb274d7
> null

null
uid: 862413c0-fe2d-c59d-ba0b-c608126014fd
> Urgh! Gods! Another drop and I would've burnt a hole from lips to navel. I thought we had that fire under control?

0:0 - *You can hear how weak your voice is. So can he, but he doesn't care. He's long past caring.*
uid: 8761ff87-eae6-24d9-8cae-03db80f2c973
Cinematic:
> *You feel a little cold, but that's all. There's no more pain, no more fear, no more struggle. It's all over...*

0:0 - *But something inside you stirs, and the cold fades.*
uid: 895ac0a3-dbec-5465-7389-6baab0323014
Cinematic: Astarion realises something's wrong - the blood tastes foul, like drinking vinegar
> Urgh! You taste like bile. What in the hells is wrong with you?

- Roll sucessful -
null
uid: 89d68e72-d700-90db-b982-22ed8b4a3893
> null

0:0 - But I do trust you. And you can trust me.
uid: 8a842eef-46fa-053d-7378-3231805ee458
Cinematic:
> null

0:0 - Are you mad? No!
uid: 8b3b5075-2aae-b486-00db-0de268117d50
> No. No, of course, silly of me to even ask.

0:0 - *You feel yourself repulsed as the doors of his mind slam shut.*
uid: 8bcfd195-d4e1-8138-3035-82979d2de662
Cinematic:
> This is not the time to start invading each other's minds.

0:0 - Shouldn't take long. So many people need killing.
uid: 8c18639e-e516-1e55-f0c3-c8f54781b69c
Cinematic:
> Now, if you'll excuse me, you're invigorating, but I need something more filling.

0:0 - *You lean into him, losing yourself. You can feel your blood racing, coursing through both your bodies. A gentle, numb feeling starts to spread.*
uid: 8da1040f-4a20-5c92-df32-23263b56e062
Cinematic:
> Stop! It's too much.
> Grab the stake and drive it into his heart.
> Relax. Let yourself drift away...

0:0 - No, I needed you to trust me. And you can trust me.
uid: 8f113b0e-230d-78e9-0ac3-156e4e09182b
Cinematic:
> I do. I believe you.
> You tried to bite me. How can I trust you?
> Leave. If I ever see you again, I'll kill you.

- Roll failure -
null
uid: 90227f2c-ca42-07eb-69d4-949d90152554
> *You try to push him back, but his grip just gets tighter. You can feel your blood racing, coursing through both your bodies.*

0:0 - Ah. Perhaps I went a little far.
uid: 903ecde5-5aef-b902-ae87-ef7d2a1bb5e9
Animation: [Astarion] Recovering to a standing position after having been knee'd in the gonads.
Cinematic:
Node context: Recovering, reluctantly admiting he went too far
> But it worked. I feel good. Strong. Happy!

0:0 - If I just had a little blood, I could think clearer. Fight better. Please.
uid: 90a96a54-19cd-3fce-f9f9-9a29782b1b4d
Cinematic:
- 0 Set flag(s) to (Global):
   true - ORI_Astarion_Event_UnlockVampireBite - Astarion-companion gets his Vampire Bite after this flag is set (in a dialog or outside it)
> *A strange sensation courses through you, and your companion's mind unfolds, secrets half-revealed.*

0:0 - This is not the time to start invading each other's minds.
uid: 91f79332-38c0-4819-1526-9f95f4d506c9
Cinematic:
> I wouldn't if you'd been honest with me. Why didn't you tell me?
> It's not the time to drink each other's blood either.
> null

0:0 - What are you - oh no, there's no need for that!
uid: 931bb0cf-c799-af5d-f600-caf46fb30871
Cinematic: Player grabs a stick from the ground and snaps it in half, creating a stake to threaten Astarion with. However Astarion knocks it out of their hands. The stake falls to the ground at the player's feet.
Node context: The player's just picked up a branch and snapped it in half to make a stake. Astarion knocks it from the player's hand

0:0 - That hunter in the swamp was right - you're a vampire spawn.
uid: 932abbef-bd68-a833-9c06-c86cce63e759
- 0 Check flag(s) (Global):
   true - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name
   false - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated
> It's not what you think - I'm not some monster!

0:0 - Think of it as a warning. I am not for eating.
uid: 9351f186-77ca-5e57-4462-d4cc9f2ccbda
> Clearly.

null
uid: 94e1c62f-4ae2-2714-b8fa-4759d0c5ddcb
> Ah. Perhaps I went a little far.

0:0 - But I didn't. And that's what matters.
uid: 96582478-905e-9ce2-5816-487b929b88a4
Cinematic:
> And look what you've gained. Together, we can take on the world.

null
uid: 971116b0-2289-4ec8-4606-c5206f37d84d
> Wretch!

0:0 - Push him back.
uid: 980bec07-6ec7-2bc9-fbac-a34aeedd241f
= Roll RawAbility (Strength) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
| Exclude Companions Optional Bonuses - 0 Set flag(s) to (Dialog):
   true - CAMP_AstarionHunger_SCO_Companion_AvatarFought - CAMP_AstarionHunger_SCO_Companion_AvatarFoughtdescription
> null (roll sucessful)
> null (roll failure)

null
uid: 98f59af4-e043-5f78-8cec-b012cbeff85d
Jump to another node

null
uid: 99b8efba-9cd3-8bdf-aabf-075d22dcb51d
> I was just swept up in the moment.

0:0 - I wasn't going to hurt you! I just needed - well, blood.
uid: 9a3a6ed6-d10d-810d-0d01-34c972e23eac
Cinematic:
> *There, in dim firelight, you see him for what he really is: a vampire. A slave to sanguine hunger.*

0:0 - *He moves in quickly, eagerly, and his bite is like a shard of ice through your neck.*
uid: 9e864ea5-ccb5-bb62-0ac5-f58b68558b8b
Cinematic:
> *But something inside you stirs, and the cold fades.*

null
uid: 9e96634b-bb14-2425-c2b4-4e3855d7ed84
Jump to another node

0:0 - Really? Well, let's see, shall we?
uid: 9f61b21e-8284-b10d-a3a2-f534e2a27a73
Cinematic:
Node context: Cocky
> *He moves in quickly, eagerly, and his bite is like a shard of ice through your neck.*

0:0 - Ah! Of course.
uid: a0f6dc97-7e27-105d-4d48-772d5daff47c
Cinematic:
Node context: Was biting the player's neck. You break the contact and say the line.
> null

0:0 - Ah! You wretch!
uid: a126b34a-ac4c-57e3-6637-04c779d70adc
Cinematic:
Node context: Astarion had been leaning over a prone player, drinking their blood, but they just tried to stab him in the chest. He jumps back, furious.
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - Fine. But not a drop more than you need.
uid: a30a564e-7ef7-bd7d-7fcc-40e7c1999166
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
   false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin.
> Really? I - of course. Not one drop more.

0:0 - I need you alive. You need me strong.
uid: a4b66917-7db6-7553-1ce0-f1c1bcfe126f
Cinematic:
> Please. Only be a taste, I swear. I'll be well, you'll be fine, and everything can go back to normal.

0:0 - Urgh! Gods! Another drop and I would've burnt a hole from lips to navel. I thought we had that fire under control?
uid: a54216d6-5b12-dca5-c26d-d94ba12733d8
Cinematic: Astarion pulls back, reacting to the heat of Karlach's blood.
> Must be the infernal engine. Sorry, Astarion, I can't help you.
> Guess my blood just isn't for drinking.
> Have another taste, see what happens.

0:0 - *It's like a shard of ice into your neck - a quick, sharp pain that fades to throbbing numbness. Your breath catches, your pulse quickens.*
uid: ac1ef269-c913-9627-4726-e702f74b1172
Cinematic:
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription
> That's enough.
> Push him back.
> null
> Let him continue.

null
uid: acca5362-023e-0643-2550-664a044f93d4
Jump to another node

null
uid: ad20c38d-e16a-d146-749a-df9868066aa6
> Ah! That - that was amazing.

0:0 - *You drive the wood into his chest, but it glances off a rib.*
uid: af747424-5e97-adc8-a335-b591527047dc
Animation: [Beau] The player attempts to stab Astarion in the heart with the stake, but the tip glances off a rib.

0:0 - See you in the morning.
uid: b064c325-589a-6c70-da2c-5c0816f1fb03
Cinematic:
> Let him go.
> No. Leave and never return.
> He's too dangerous. Grab the stake and drive it into his heart.

0:0 - You'd toss me aside over this?
uid: b083dc73-6d3d-5b33-8f3f-d449bd6a4522
Cinematic:
> Fine. See how far you get without me.

0:0 - *Maybe you break your meditation because you know something is wrong. Or maybe you just get lucky.*
1:0 - *Maybe you wake up because you know something is wrong. Or maybe you just get lucky.*
uid: b34a5265-6741-a4b8-32b7-c05f12707366
Cinematic:
- 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> ...Shit.

0:0 - This is a gift, you know. I won't forget it.
uid: b7e960da-4e04-ec06-fd3e-a68bb2c72ab8
Cinematic: Called over his shoulder as he walks away
Node context: Called over his shoulder as he walks away
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> *You watch as he stalks towards the forest. Stronger. More confident. Ready to hunt.*
> *You watch as he stalks off. Stronger. More confident. Ready to hunt.*

0:0 - That's a long story involving the goddess of magic herself. Not one I'm inclined to tell to the man who just tried to bite me.
uid: b9031163-f8ba-6007-bf1a-81264da36807
- 0 Check flag(s) (Global):
   false - ORI_Gale_Knows_SharedBomb - Gale Avatar told the other Origins about the bomb.
> Well, you're full of surprises.

null
uid: bc720c0e-9eed-70e5-830d-1c0989adfec6
Jump to another node

0:0 - Guess my blood just isn't for drinking.
uid: bc854f00-46d1-fa47-3ffb-a096c7833dc2
> null

0:0 - *You feel a little cold, but that's all. There's no more pain, no more fear, no more struggle. It's all over...*
uid: bc9ae4b1-d9f5-7436-9aff-812fba056ef8
Cinematic:
Node context: Character dies.
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_AvatarDeath - CAMP_Astarion_TheHungerC_AvatarDeathdescription
- 1 Set flag(s) to (Object):
   true - CAMP_AstarionHunger_SCO_Companion_KilledYou - CAMP_AstarionHunger_SCO_Companion_KilledYoudescription
=== END NODE ===

0:0 - All right, but go too far and I'll drive a stake through your chest.
uid: bd38f2b3-96fd-0e43-e191-3cc269daec3a
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin.
> null

0:0 - At best, I was sure you'd say no. At worst...
uid: bdb872dd-6665-e1b1-9815-ad8b8d8212b4
Cinematic: Astarion gestures at the stake the player is holding in their hand.
Node context: Astarion gestures at the stake the player is holding in their hand.
- 0 Check flag(s) (Dialog):
   true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription

null
uid: bdc75b63-0202-f16c-ca26-8f1b1a9c98b1
Jump to another node

0:0 - But it's not enough. Not if I have to fight. I feel so weak.
uid: be1c2f43-7add-a773-8c5e-37e7421e6da5
Cinematic:
> If I just had a little blood, I could think clearer. Fight better. Please.

null
uid: bedccd3e-2da3-9935-1e1d-26dbef153202
> *It's like a shard of ice into your neck - a quick, sharp pain that fades to throbbing numbness. Your breath catches, your pulse quickens.*

- Roll failure -
null
uid: bf1be6f4-5b7d-8062-f3b5-7408dff74c0e
> Ah! You wretch!

0:0 - *He doesn't finish the thought. It slides away as the light fades from his eyes.*
uid: c1c5fdab-93f5-dbfd-95bb-a9a7dec59bb0
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_Murder - GLO_Companion_Murderdescription
=== END NODE ===

0:0 - I don't. That felt wrong.
uid: c2d6f688-9e5e-86d4-bb3f-9339b5882e1a
> Don't be so dramatic. This is just a little transaction between friends.

0:0 - You -
uid: c3210750-7d86-6e13-9acb-338bfc091227
Cinematic: Astarion staked in the heart
Node context: You've just been staked in the heart while biting the player. You break off the bite, look at the stake in disbelief. You're going to say 'you killed me'
> *He doesn't finish the thought. It slides away as the light fades from his eyes.*

0:0 - Thank you. Do you think you could trust me just a little further?
uid: c65f816e-3165-d5fe-2169-a49b2b58676c
Cinematic:
Node context: You know you're pushing your luck a little
> I only need a taste, I swear.

0:0 - Really? I - of course. Not one drop more.
uid: c67fa147-abd5-9ad7-b71b-37975044b8be
Cinematic:
> Let's make ourselves comfortable, shall we?

0:0 - And look what you've gained. Together, we can take on the world.
uid: c6b44af8-4639-852f-7cce-1ef126f6279d
Cinematic:
> I hope so. I look forward to seeing you fight.
> You need to leave my camp. Now.
> If you ever try that again, I'll cut you in half.
> null

0:0 - Go ahead. But be warned - you might bite off more than you can drink.
uid: c8b73d6e-b57a-c9d2-2c9f-fbc448732f9f
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin.
> Really? Well, let's see, shall we?

0:0 - Mhh? Oh, of course.
uid: cabe4049-95cf-6980-0d76-b948f9574956
Cinematic:
Node context: While biting the player's neck - you realise they've asked you to stop. You oblige and step away
> That - that was amazing.

null
uid: cdb57392-42a3-7c8a-eae7-dd79f9c1ad66
Jump to another node

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: ce3399e5-b447-41cf-83e0-68843d37cd9e
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

- Roll failure -
null
uid: cfc65d4c-38e7-545b-3a39-e85df1fc9fed
> *You can hear how weak your voice is. So can he, but he doesn't care. He's long past caring.*

- Roll sucessful -
null
uid: cfdbe9a5-fcd8-5e9c-04be-1ebe6e247799
> Ouff! Oh you wretched little-

0:0 - Don't be so dramatic. This is just a little transaction between friends.
uid: d16d8473-b624-874f-97bd-e2c02078c374
> null

0:0 - I wasn't going to hurt you, I swear. I just needed - well, blood.
uid: d42f84f8-49f6-7e62-ba43-dfa54dcc7941
Cinematic:
> *There, in dim firelight, you see him for what he really is: a vampire. A slave to sanguine hunger.*

0:0 - Now now, there's no need for that.
uid: d5330ea9-1bc1-ef5d-a241-dfa818c0d763
Cinematic: Player breaks the stick they're holding, creating a stake to threaten Astarion with. . However Astarion knocks it out of their hands. The stake falls to the ground at the player's feet.
Node context: The player's just snapped a branch in half to make a stake. Astarion knocks it from the player's hand
> null

0:0 - Fine. See how far you get without me.
uid: d67af3d6-b7c7-e710-13f3-b4677344fcaf
Cinematic:
Node context: Turns and walks away in a bitter rage.
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - At best, I was sure you'd say no. More likely, you'd ram a stake through my ribs.
uid: d7ae0fc4-39c5-1dca-e502-98bd03215d78
Cinematic:
> No, I needed you to trust me. And you can trust me.

0:0 - That's enough.
uid: d7f3744f-92ae-d630-d1ce-d443f67629cc
= Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
| Exclude Companions Optional Bonuses > null (roll sucessful)
> null (roll failure)

0:0 - *A shiver runs across your mind... You feel sated.*
uid: d8d8903d-f1bd-4e80-bbe1-1355d400f9ef
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

0:0 - *You focus on the source of the power, but it is quiet and still. It needs to rest.*
uid: dab69ca9-a081-4d79-a69f-0072d4d05ec2

null
uid: db698bd6-445b-bf98-6361-8c8108cd76f9
Jump to another node

null
uid: dc069770-e575-099d-f310-a0c098490704
> null

0:0 - Relax. Let yourself drift away...
uid: dcf73f69-89cb-8d44-03ee-c3e1f6793f5f
> null

0:0 - *You watch as he stalks off. Stronger. More confident. Ready to hunt.*
uid: ddfb3538-f1df-7b68-1f20-bb66951e3ab5
Cinematic:
=== END NODE ===

0:0 - I don't care how much you need - you're not drinking my blood.
uid: e2512f4e-170e-36f5-450d-0a60c4f9e043
> null

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: e30629cc-7473-42cf-8eb6-a420c03ac9f9
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*

0:0 - Because we don't have a choice! Not if we're going to save ourselves from these worms.
uid: e50ce2c5-a1d4-ef0e-5774-d62180afe288
Cinematic:
> I need you alive. You need me strong.

0:0 - You almost killed me!
uid: e6efbd37-b551-d7c0-764f-b7301bed7afd
> But I didn't. And that's what matters.

0:0 - Let him continue.
uid: e7062dd1-cc67-5b3e-e313-2c8f6688e945
> *You lean into him, losing yourself. You can feel your blood racing, coursing through both your bodies. A gentle, numb feeling starts to spread.*

0:0 - Wretch!
uid: eaed47ef-69ca-8ef4-1e3f-9e2263955973
Animation: [Beau] Astariion clutches his wounded rib and winces in pain.
Cinematic: Player stakes Astarion in the chest, breaking off the bite Astarion had been leaning over a prone player, drinking their blood, but they just tried to stab him in the chest. He jumps back, furious.
Node context: You've been stabbed, but they missed your heart, so feel free to throw in a grunt of pain
- 0 Set flag(s) to (Global):
   true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription
- 1 Set flag(s) to (Object):
   true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - No. Leave and never return.
uid: eb3b3a07-43de-de9b-d514-fc148e0aba3a
> null

null
uid: ecef41da-5520-4f5a-6ebd-f53d9c8e6bf5
Jump to another node

0:0 - *You watch as he stalks towards the forest. Stronger. More confident. Ready to hunt.*
uid: eef23ca2-db08-4f3f-c5e0-7ed8014236fb
Cinematic:
- 0 Check flag(s) (Object):
   true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp
=== END NODE ===

0:0 - Pick up a stake and lunge at the monster.
uid: efce9ce0-d383-f404-d790-c0e255fad71a
= Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses > null

0:0 - *You watch him stalk away, slumped, sulking, and ready to kill.*
uid: f1a47de8-cadb-c9e6-84ae-e7de72b42d92
Cinematic:
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - Grab the stake and drive it into his heart.
uid: f3a3b3f1-ca2a-4b58-c189-5636c8d19c94
= Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 =
| Exclude Companions Optional Bonuses - 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: f4bd810f-033d-22dc-f24f-f3f482d25a55
> *You lean into him, losing yourself. You can feel your blood racing, coursing through both your bodies. A gentle, numb feeling starts to spread.*

null
uid: f5d792b4-d855-493f-bf91-34217e29de26
Jump to another node

null
uid: f60d0b42-5ac0-5262-1e1a-b7f2911a5b29
Jump to another node

0:0 - I - yes. Yes, I ate whatever disgusting vermin my master picked. So you can see why I'm slow to trust you.
uid: fb68fa97-55a9-04b0-17fc-580bd1c8467d
Cinematic:
> But I do trust you. And you can trust me.

0:0 - Fine. But not a drop more than you need.
uid: fbe75ad5-c5c9-58eb-02ca-4d97acd59670
- 0 Check flag(s) (Global):
   true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin.
> null

0:0 - Why didn't you tell me you were a vampire?
uid: fbf1be91-a1a9-6e04-e035-3aaf6cc7e276
> null

0:0 - Must be the infernal engine. Sorry, Astarion, I can't help you.
uid: fdae9a8a-02d9-c01c-f1a5-3d54aca4550e
> null

0:0 - You have your secrets, I have mine.
uid: fe492b12-6aa4-b5d7-94ef-79e6e8a8061b
> Clearly.

0:0 - No no no! It's not what it looks like.
uid: ff893dd0-4cbd-89d7-ade1-f10ad1887c45
Cinematic: Player grabs a thick stick from the fire. (Can be on fire or not.)
Node context: Standing up from hunched position, stepping back
> I wasn't going to hurt you, I swear. I just needed - well, blood.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_SCO_Avatar_Dream.lsj
Synopsis:


0:0 - *You can feel the old fear turning in your gut, but you force yourself to keep smiling. As you so often did before.*
uid: 15574b6b-0923-cc03-1776-dfb9bb35bb28
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription
> Fourth, thou shalt know that thou art mine.

0:0 - Where are you? Show yourself!
uid: 1c976692-877c-eaba-85c6-a6cd03009a84
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFight - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFightdescription
> Third, thou shalt not leave my side unless directed.

0:0 - Pathetic. As always. But at least you know your place.
uid: 1f4e0f8c-69ca-e8c3-6bc2-a48f8ed0df83
> You are mine. Forever.

0:0 - *The forest. Dark. Cold. Foreboding.*
uid: 2b0758d2-e1e8-909f-27dd-8feb4bb93335
> Hello? Anyone there?

0:0 - You are mine. Forever.
uid: 2cdff7d9-2090-19ff-5da9-0a553580ef58
=== END NODE ===

0:0 - Hello? Show yourself!
uid: 346c3501-fc59-1cb7-e5b2-f4bb777c3794
- 0 Set flag(s) to (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFight - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFightdescription
> Second, thou shalt obey me in all things.

0:0 - *You swing, but connect with nothing.*
uid: 3e1801f3-9ca8-dd5b-aa30-8b0ef30eb36f
> You are mine. Forever.
> Do not forget who made you. Do not forget who carved those scars into your back.

0:0 - Master? I was just coming to see you!
uid: 445ae906-9d72-3a44-6e29-a1be6e54e6f5
- 0 Set flag(s) to (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription
> Second, thou shalt obey me in all things.

0:0 - Please, you have to forgive me.
uid: 44d64142-e82c-7f7e-2f4e-245b127cbf39
> Pathetic. As always. But at least you know your place.

0:0 - Not anymore. I'm free now.
uid: 4f5422f6-33cb-2c3b-d60e-8843e210ba98
> Free? Lie to yourself, boy, but not to me.

0:0 - First, thou shalt not drink of the blood of thinking creatures.
uid: 5b5c8228-121d-c8be-f449-51a5328177bd
> Master? I was just coming to see you!
> Hello? Show yourself!
> Try to sneak away.

0:0 - Free? Lie to yourself, boy, but not to me.
uid: 5b87b41c-55fc-77e8-ed33-23edf1bf3aa8
> You are mine. Forever.

0:0 - Do not forget that you are mine. Forever.
uid: 7dafa5a9-ed07-1104-5558-e0b98767ab8c
=== END NODE ===

0:0 - *You keep low to the ground, scuttling like a rat.*
uid: 7f65e416-390d-3e47-6dc7-b9ff20a6462d
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription
> Third, thou shalt not leave my side unless directed.

0:0 - Absolutely. It's just that I was kidnapped by a tentacle-faced -
uid: 91fa78dc-f550-f1ac-e3a0-ec4b67d8b6b0
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription
> Third, thou shalt not leave my side unless directed.

0:0 - Second, thou shalt obey me in all things.
uid: 93f0aff4-71e5-38bf-beaa-28752048dc6d
> Absolutely. It's just that I was kidnapped by a tentacle-faced -
> Where are you? Show yourself!
> *You keep low to the ground, scuttling like a rat.*

0:0 - Attack.
uid: 9f04a047-dba2-618b-741b-757bc5e2fab9
> *You swing, but connect with nothing.*

0:0 - Third, thou shalt not leave my side unless directed.
uid: a072458a-f14c-38b2-8b5f-3f13c90c2d82
> *You can feel the old fear turning in your gut, but you force yourself to keep smiling. As you so often did before.*
> *Your heart pounds, but you're ready. He's going to regret coming for you.*
> No. Please. Not again!

0:0 - *Your heart pounds, but you're ready. He's going to regret coming for you.*
uid: a30220ec-f52a-53ec-55e6-cefd7775d33d
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFight - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFightdescription
> Fourth, thou shalt know that thou art mine.

0:0 - Fourth, thou shalt know that thou art mine.
uid: b758c605-a2d6-6ef0-7d3c-5d887210bb98
> Not anymore. I'm free now.
> Please, you have to forgive me.
> Attack.

0:0 - Do not forget who made you. Do not forget who carved those scars into your back.
uid: cbee9d2c-0c3c-5681-9ab1-e8c3e8c51e5a
> Do not forget that you are mine. Forever.

0:0 - No. Please. Not again!
uid: d62cb9a8-b03b-656a-3f39-f92d413a8dde
- 0 Check flag(s) (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription
> Fourth, thou shalt know that thou art mine.

0:0 - Hello? Anyone there?
uid: d999a244-4986-d6fd-a536-8ea3b45b0411
> First, thou shalt not drink of the blood of thinking creatures.

0:0 - Try to sneak away.
uid: e08af795-2f0b-bf74-b420-3b8d6c6708a0
- 0 Set flag(s) to (Local):
   true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription
> Second, thou shalt obey me in all things.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarStealthDrain.lsj
Synopsis:
Character wakes up in the morning after a terrible night's sleep. They're weak, woozy, and aching. They don't realise that Astarion secretly drank their blood last night and they slept through the whole thing.

0:0 - So much for the restorative qualities of sleep. I feel positively wretched.
1:0 - Man, I'm wrecked. Must've slept with a pebble under my neck.
2:0 - Ouch - my neck. Why would... chk. Forget it.
3:0 - Ugh. I feel more tired now than I did before I turned in last night.
4:0 - Ugh - why am I so dizzy? I didn't have so much as a drop of ale.
5:0 - Ugh. I don't know what I slept on, but my neck's killing me.
uid: 755b1b91-7e49-c8eb-b242-c7c04c7a8ef3
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
=== END NODE ===