File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\GLO_OathbreakerKnight_FirstAppearance.lsj Synopsis: When a paladin breaks their oath for the first time, a mysterious knight will appearto them in a vision. They will speak briefly to the player, hinting that the breaking of their oath requires further discussion in camp.
0:0 - At the close of day, I will be waiting for you. uid: 04cf4c16-2cf2-4157-870f-226ab793737a Animation: [DAN] PlayerStaggers Cinematic: The player looks for the speaker, and sees a knight in imposing armour holding their sword, strange turquoise vapours flickering and stirring around them. > We have much to discuss.
0:0 - You have broken your oath, paladin. uid: 56a0bb92-b396-7117-6f8f-4a5ef08a7070 Animation: [DAN] PlayerStaggers Cinematic: When the flash clears, the player finds themselves in the oathbreaker dimension, a strange voidspace thick with strange fogs and unnatural turquoise light. A voice calls to them... > At the close of day, I will be waiting for you.
0:0 - At the day's end, we must speak again. uid: a58f1868-e161-b608-bca4-7d8f345b17c3 Animation: [DAN] *DUPE* PlayerStaggers Cinematic: Another flash of light as the oathbreaker's vision ends. The player releases their chest, the pain dulled. Something is absent, broken. === END NODE ===
0:0 - *A spasms grips your chest. Your strength falters. An emptiness grows within you, paladin. Something has been lost.* uid: ba44e865-b798-18c0-bc27-8f415efc9e35 Animation: [DAN] PlayerStaggers Cinematic: The player staggers, clutching their chest - something is wrong. A strange glow (tinted with the oathbreaker colour) illuminates their face, before a flash of light fills the screen - > You have broken your oath, paladin.
0:0 - We have much to discuss. uid: bc9ee116-3111-abdd-8631-65493ece2f64 Animation: [DAN] PlayerStaggers Cinematic: Another flash of light as the oathbreaker's vision ends. The player releases their chest, the pain dulled. Something is absent, broken. === END NODE ===
0:0 - *Something shifts within you once more, paladin. You feel an emptiness within you, a void where your purpose used to lie.* uid: ce6a0fb3-00bb-bb0c-b4d5-a17db3b125dc Animation: [DAN] *DUPE* PlayerStaggers Cinematic: The player staggers, hand clutched to their chest. The glow builds once more as they close their eyes against... A FLASH of light. They are in the oathbreaker dimension once more, the Oathbreaker NPC stood before them holding their sword. > At the day's end, we must speak again.
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_IVB_CFM_LaezelFight.lsj Synopsis: (Note 1: this scene can play out from the perspective of Shadowheart, Lae'zel or a third avatar.
(Note 2: this scene features a time transition of a couple of hours. The first part takes place at camp in the evening before everyone retires. The second part occurs later the same night after everyone seemingly is asleep).
(Note 3: for much of this scene after the time transition, either Shadowheart or Lae'zel is lying on the ground, being held at knife point by the other)
A conflict between Shadowheart and Lae'zel comes to a head when Lae'zel learns Shadowheart has a gith artefact, She demands an explanation, but almost certainly doesn't receive one. Later, during the night, one of the two is awoken by the other, who holds them at knifepoint (this could be Shadowheart seeking to get rid of Lae'zel or Lae'zel demanding answers from Shadowheart). Things could turn violent, with one possibly killing the other and other party members possibly getting involved. Or they could bury the hatchet.
0:0 - She carries an heirloom of our people. She must explain herself. uid: 00c574ee-3100-61ad-0ef3-64f397c43b3e Node context: DIR: What SH has done is sacrilege to LZ. - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > She is deluded - as are you, should you show her your allegiance.
0:0 - You carry a githyanki relic. I will have an explanation - or your head. uid: 033f593f-ad97-fbb9-84e1-91d6ee3a5bbb Cinematic: DIR: The player walk into the scene. LZ and SH don't get along, but things seem to be turning violent. Lae'zel and SH both standing Node context: Lae'zel and Shadowheart are having an argument. Both are standing. - 0 Set flag(s) to (Global): true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription > null
0:0 - But there will come a time when I must attend to the artefact's occupant. You'd be a fool to intervene. uid: 06c6b1d9-ae7e-95ac-7a32-43d3f2a654fa - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > Should that fail... at least I know you are a deep sleeper.
0:0 - Your petty quarrels disturbed my rest. Stop at once, or I will make you stop. uid: 0a161350-d2be-9b9c-4919-3305b7f88b6c = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = | Roll target speaker: 1 - 0 Check flag(s) (Tag): true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - Good. This little venture would be duller without you, I'll admit. uid: 0e35caa4-94c5-2641-fbe0-6e47265ac83b > null
null uid: 0f669433-3123-92bb-e372-367f004d5bba Cinematic: The party goes to rest. Transition to Lae'zel awakening to find Shadowheart perched over/on top of her, holding a dagger on her. > Sssh... don't call out. Don't move.
0:0 - The gith you took this from will hunt you down and kill you. Slowly. uid: 102d7339-ae9b-9fe4-b62e-644a27518adc > They are more than welcome to try.
0:0 - My Creed forbids such weakness. Explain yourself - and then try to kill me. uid: 10ba9cd1-b7e1-c5b5-72c6-8f3d72b1505d = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - No others. Just you and me. uid: 11599c36-e4a1-0ef8-6c72-013dec8f9dc3
0:0 - Fine. You can accept you're wrong, or we'll be rid of you permanently. Either way, I win. uid: 13bab06c-5cfc-d948-646d-d102cadafb73 > null
0:0 - The artefact you possess contains someone important - someone my queen demands to be slain. uid: 13fb96cd-d62f-2b0f-83c0-2e15016999d6 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Tell me what you are doing with it.
0:0 - She is deluded - as are you, should you show her your allegiance. uid: 16b2f776-9c0b-d44a-757d-f4f0044d585a Node context: Addressing the player in reference to Lae'zel's behaviour. > Lies upon more lies.
0:0 - But beware. My kin undoubtedly hunt you. If caught, your death will be slow, exquisite. uid: 183f7747-72a4-63c0-f8bf-93717bd66399 Node context: 'You'll get what's coming to you. Rest assured'. > Rest. Dawn breaks all too soon.
0:0 - For you, my queen: a thief's blood! uid: 1f637d6c-36c3-6d49-a827-3517ec3112fd Cinematic: A tadpole emerges from Shadowheart's corpse. Lae'zel crushes it under her foot. Node context: Sotto voce. A dedication/blood sacrifice for the gith queen, Vlaakith. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription === END NODE ===
0:0 - I know the gith heirloom you possess must be important to my kin. As I know they would not yield it willingly to you. uid: 222288cf-fd82-2643-37ea-d9e39143c261 - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > Tell me what you are doing with it.
0:0 - Shar take you both, then. uid: 2272dbf6-787d-c3bf-2aa5-4d0a1822de7b Cinematic: Combat is about to start - Player and Lae'zel versus Shadowheart Node context: 'So be it' - she'll try kill both the player and Lae'zel. Both Lae'zel and Shadowheart are now on their feet, braced to fight. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - In time, I will slay the occupant of that artefact. You'd be foolish indeed to intervene. uid: 24e987ee-76a6-06a3-456f-85efa9be50c1 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - A sorry tale. Barely worth interrogating you over. Show me the heirloom. uid: 27c79715-9c8a-44eb-17be-9c3c940dc4d9 > Refuse. > Produce the artefact. > Attack .
0:0 - Go, rest. But do not consider this matter settled. uid: 2bf7fbfe-06f5-10c4-3004-63121248422c > null
0:0 - What's this even about? uid: 2c5940c8-8c65-9177-ac25-23b82d8ee789 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription > null
0:0 - I don't know what it is, what it does... I just have to get it to Baldur's Gate. uid: 2d8ca33c-a0ee-28e1-dc66-f876dedc3e02 Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. - 0 Set flag(s) to (Global): true - GLO_ShadowHeart_Knows_CityGoal - GLO_ShadowHeart_Knows_CityGoaldescription > Stand down, Lae'zel. You've gotten what you wanted. > That's all? There has to be more.
0:0 - Another time, I'm terribly tired. You should get some rest, Lae'zel. uid: 2de00b72-d2d3-bff1-65fc-eb7a34fb7008 > null
0:0 - So. Can you let the matter drop, or should I put you back to sleep permanently? uid: 2f38ccce-d039-a337-d6fc-88761b03dd2e
0:0 - Shadowheart - stop. You don't have to do this. uid: 2fd35d32-e0f4-9463-c50e-36ec95ca4057 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description > null (roll sucessful) > null (roll failure)
0:0 - For now. Perhaps we can put our differences aside, out of mutual self-interest. uid: 3061b172-40e9-eee5-05eb-d4cfa272f60c Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence. Lae'zel stands up, stepping back from SH. Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence > null
0:0 - Heirloom? Plunder from some conquered realm, more like. This artefact is the only thing keeping us from becoming slaves to our parasites. Be glad I have it. uid: 32d0c8c1-58bc-a36c-8a3d-80fa10a79c17
0:0 - Should that fail... at least I know you are a deep sleeper. uid: 3327ed95-b572-2194-3e0a-0dc8f2c82fc1 Node context: Calling a truce with SH, with a not-so-veiled threat at the end. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - Persistent, aren't you? Under different circumstances, I'm sure we'd get on quite well. uid: 3350fc04-9500-dd4f-ba0d-9e98dea58c66 > There. Is that worth your life?
0:0 - May your death be slow, and your agony great! uid: 35433d45-d1e6-a78a-f523-6380d0e7db60 Cinematic: Combat is about to break out. Shadowheart and the player versus Lae'zel. Node context: Aggressive - turning on both the player and Shadowheart. Both Lae'zel and Shadowheart are now on their feet, braced to fight. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - You have something precious to my kin - an heirloom. I will have it back. uid: 36a277f9-cd7e-6603-6065-45251a4720d1 > null
0:0 - Watch the argument unfold. uid: 371fac13-6159-340c-64c0-96567f10ad22 - 0 Check flag(s) (Local): false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription - 0 Set flag(s) to (Local): true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription > You have something precious to my kin - an heirloom. I will have it back.
0:0 - I am content. Go, rest. Dawn breaks all too soon. uid: 3917c4df-13c0-47cc-d7b6-fe4304f7cc2f - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - But if that comes into doubt, I'll kill you. Sleep well. uid: 39f5b12e-7345-f9f2-225a-dac4b0767050 Cinematic: LZ and SH put their weapons away and SH leaves. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - Shar take you both, then. uid: 43204af4-133c-393c-6ed1-8c8a4bdce366 Cinematic: Combat is about to start - Player and Lae'zel versus Shadowheart Node context: 'So be it' - she'll try kill both the player and Lae'zel. Both Lae'zel and Shadowheart are now on their feet, braced to fight. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - I can't. uid: 43ab2e58-cad8-c826-e980-86f2048a123b Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. > You must. Or you will take your secrets to the grave.
0:0 - The artefact you possess contains someone important - someone I may need to free. uid: 46952843-0e5c-9f69-45a7-bee969161ef9 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Tell me what you are doing with it.
0:0 - Do you hear this tripe? Our lives are at stake, and she wants us to turn on each other. uid: 50c33675-c9e3-1037-2226-74b9a73bdcce > No others. Just you and me.
0:0 - I can't tell what I don't know. My goddess willed it, so I obeyed.
uid: 51cca3fc-8b69-0631-f608-cc2bb251cbd9 Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. - 0 Check flag(s) (Global): false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > Many of us were sent to take it from your kin. I'm the last one left.
0:0 - It's nothing. A lucky keepsake I found in some ruins. uid: 52d8050d-75cb-4517-c63b-b9eade87abb6 = Roll SkillCheck Deception (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - I agree with Shadowheart - the artefact is protecting us. We need it with us. uid: 5356aa1d-583b-4278-57a9-ba3538c84a10 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument > You hear that, Lae'zel? It's called common sense.
0:0 - So. Any ideas on how we settle this? uid: 53a54618-64e1-8935-12c9-4426f4764d60 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription > The bad blood must be purged. A duel, come first light.
0:0 - It is for other gith to hunt and punish you. And they will, knowing my kin. uid: 56e4ce06-4416-71af-5a57-4bcceff1da11 - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > But it is not my mission to collect your head. The ghaik parasites come first.
0:0 - What do you want? uid: 5791be11-7182-b2df-efaa-a8ffe2aa42ba Cinematic: Lae'zel and SH both standing Node context: Lae'zel approaches Shadowheart - she's got questions. Both are standing. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription > null
0:0 - You think this can be settled with just words? No. Honour demands I take something from you. uid: 5892a97e-eb3a-5359-ba01-be8b87c6fba8
null uid: 5a657e54-9539-dbc3-02fc-02898405537f Cinematic: Laezel charges Shadowheat, knife out. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - In time, I will free the occupant of that artefact. You'd be foolish indeed to intervene. uid: 5ac2fc14-4818-92b0-e4d5-f45d024f241a - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - I don't care about the relic, only the occupant inside it. Keep it with you. uid: 5b20c185-c231-b37a-e56f-0d4d197b1085 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > null
0:0 - I needn't have woken you at all. I could've just buried this dagger in your throat.
uid: 5db1d06d-e2ab-155e-1436-c0e739ae5acb Cinematic: Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her. Node context: Shadowheart is in control, speaking in a threatening whisper. Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her. > null
0:0 - Your lies are not as cunning as you think, istik. Show me this 'keepsake'. uid: 617d574c-b0f2-a07f-e135-067e7f1a3916 Node context: Ish-tik (meaning non-gith) > null
0:0 - Lae'zel is right. I don't need my own kin as enemies. 1:0 - Lae'zel is right. We don't need the githyanki as enemies. uid: 62f77c50-84e6-5af8-2910-4d58f6163050 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_CFM_LaezelFight_State_VoicedSupport - Sets when the player voices support for either SH or lae'zel in the early part of their argument > It's too late - you can't appease them. We have to do what's right for us. The artefact stays with me.
0:0 - Not yet, kainyank. uid: 638b7256-e23f-615b-25a4-f496d2066d9a Animation: reuse animation from Attack Shadowheart Cinematic: Lae'zel scrambles to her feet while Shadowheart is distracted Node context: Defiant, focused on survival. Lae'zel scrambles to her feet while Shadowheart is distracted > *There is no way to prevent bloodshed. You have to choose.*
0:0 - Rest. Dawn breaks all too soon. uid: 63dd7f79-81a0-3912-3a85-2f80bf19e3c8 Cinematic: Lae'zel departs for her bedroll. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - The truth, now. Or vermin will feast on your carcass. uid: 64548937-cbd6-a2e5-fc28-ca01e48de476 Animation: The player sleeps on their stomach, waking up on SH and LZ attacking eachother, The player trances, waking up on SH and LZ attacking eachother, SH holds a knife to LZ's throat, LZ lies still with a knife to her throat, Player sits up looking toward LZ and SH Cinematic: The player awakes to find Lae'zel is on top of SH, a dagger pressed to her throat/chest (whichever works better). The rest of the scene plays out with Lae'zel over a prone Shadowheart, unless SH manages to get to her feet before combat (which will be noted in the specific nodes).
Node context: Shadowheart is lying down, having awoken to find Lae'zel crouched over her with a dagger held to her throat. - 0 Check flag(s) (Global): true - ORI_Shadowheart_Event_LaezelFirst - ORI_Shadowheart_Event_LaezelFirstdescription > I should have seen this coming, coward.
0:0 - But imagine what we might achieve if we channelled some of that hostility back at our real foes instead of each other. They wouldn't stand a chance. uid: 68a36a16-2cce-d2c5-6843-da623e62a147 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - Tuck the relic away and turn to leave. uid: 6a83d880-6b81-8540-24f0-97a2618c6544 > A moment.
0:0 - Leave them to settle their differences and go to sleep. uid: 6bb76c18-0330-90a4-6417-3dc1d9038187 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription > null
0:0 - This matter concerns both of us, kin. Shadowheart has deceived us. uid: 6e144d03-bfb4-41e6-2eec-88bf5c6913eb Node context: Lae'zel addresses a fellow Gith, assuming they will also be interested in Shadowheart' supposed transgression. - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Nonsense. You're just finally showing what you really are - a reaver to the bone. Nonsense. You're just finally showing us what you really are - a reaver to the bone.
0:0 - Stop this. No sense in us fighting with each other. uid: 7052bc13-43e4-79d0-9a4c-d1a7db9acdd6 - 0 Check flag(s) (Local): false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription > Incorrect. Judicious bloodletting settles feuds and roots out the weak - the deceitful.
0:0 - Take this slain foe as a gift, blessed Nightsinger. Usher her into your darkness. uid: 74b8d479-c17f-bedb-e214-b352a7bab1d3 Cinematic: A tadpole emerges from Lae'zel's corpse. Shadowheart crushes it under her foot. Node context: Sotto voce. A dedication/sacrifice to Shadowheart's patron goddess, shar. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription === END NODE ===
0:0 - Do nothing. uid: 76a3dbec-9ca2-d656-c36f-2f40948d1eae > null
0:0 - I'm not going to regret this - I'm going to enjoy it. uid: 77a2ad0a-117c-d18d-ae7f-d1bf141ad741 Cinematic: Lae'zel turns from Shadowheart to rebuke the player > Should've kept your focus on me.
0:0 - Can I do that, Lae'zel? Can I turn my back on you? uid: 79ab6d14-7747-1b42-942e-fff85e4829b3 Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. > Never. Thieves aren't afforded such luxury.
0:0 - Simply vexed. Anger would be impractical. uid: 7c9bdb5a-25f1-0c12-57bb-bbb4b6092009 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > The artefact is closed to me. But its protection is an advantage - as is having a skilful cleric at my side.
0:0 - You're welcome to try. Otherwise, back off. uid: 7e2513f2-4284-13a0-7104-01f9c12b5072 > null
0:0 - Lies. She carries an heirloom of my people. I must know why. uid: 7e74f531-7362-d4ef-747c-8f7c562d739a > null
null uid: 7ec1799c-3152-2703-6e7d-af09054a1fa2 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - You would have me surrender, kin? A disgusting notion. 1:0 - Surrender? A disgusting notion. uid: 7f0c29dd-af92-8b28-4262-96be36f7284c Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You had better warm to that notion very rapidly, or your journey ends here. We needn't be enemies - there's plenty of those to go around already.
0:0 - This suffices for now. Perhaps we can put our differences aside, out of mutual self-interest. uid: 856556c4-86e3-943f-feaf-982f47330754 Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Lae'zel addresses the player first then turns to Shadowheart for 2nd sentence. Lae'zel stands up, stepping back from SH. > null
0:0 - You should have taken your own advice. uid: 871daa66-0cd9-764b-e9d4-1cf3a5eee086 Cinematic: Shadowheart slips back from Lae'zel. gets to her feet and attacks. Node context: Grim resolve. Takes advantage of Lae'zel's split attention. She lashes out and manages to get to her feet to properly defend herself. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - I can't tell what I don't know. Shar willed it, so I obeyed. uid: 8b5bb8fe-68da-cb88-5417-6b4c4965b3f2 Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > Many of us were sent to take it from your kin. I'm the last one left.
0:0 - I should have seen this coming, coward. uid: 8c816411-4d47-28d6-0243-3527aa24bb5c Animation: Characters Idle Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. > Do nothing. > null
null uid: 8c8dc978-195d-ec80-0717-5f124031adac Cinematic: Laezel kicks out from underneath Shadowheart and pull her weapon out. > null
0:0 - Perhaps this is so. Show me the heirloom. uid: 8cee802d-e771-98c2-a3bb-08dc87efb1e4 > null
0:0 - A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it. uid: 8d562907-c6fd-0205-e3f5-09b9a7c52431 Cinematic: Shadowheart pulls out the puzzle box. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Keep it, for now.
0:0 - A keepsake. Very well. Perhaps I was misinformed. uid: 8f36b359-f664-ff8a-bcd5-3ec222b1b513 > We shall see. Now let us rest.
0:0 - What's going on? Why're you two arguing? uid: 90b80f8b-f5b1-221a-8c64-b81f9bcbc768 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription - 1 Check flag(s) (Local): false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription - 1 Set flag(s) to (Local): true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription > She carries an heirloom of our people. She must explain herself. > Lae'zel thinks I have something important to her people. She's deluded, clearly.
0:0 - Many of us were sent to take it from your kin. I'm the last one left. uid: 923c8c4f-c631-587d-1390-30e83740172b Cinematic: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. Node context: Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. > I don't know what it is, what it does... I just have to get it to Baldur's Gate.
0:0 - Sssh... don't call out. Don't move. uid: 92f58ca3-8b77-d5ba-52c8-baede4ff0ebf Cinematic: Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her. Node context: Shadowheart is in control, speaking in a threatening whisper. Lae'zel is lying down, being held at knifepoint by Shadowheart, who is crouched over her. > I needn't have woken you at all. I could've just buried this dagger in your throat.
0:0 - Loosen the grip on your pride for one blasted moment, won't you? We needn't be enemies - there's plenty of those to go around already. uid: 9493f765-5a65-8caa-9552-a14637ec1ecb Node context: Somewhere between a threat and a plea for sense. 'Give me an excuse to not kill you, PLEASE' > Tsk. What would you have, that we be friends?
0:0 - Should've kept your focus on me. uid: 95f36276-bc9a-e66e-1243-6db56f5f2195 Cinematic: Shadowheart attacks Lae'zel while she's distracted by the player. Shadowheart manages to get to her feet. Node context: Shadowheart gets out from under Lae'zel after the gith's attention is on the player. > null
0:0 - Lae'zel - stop. Before you do something you'll regret. uid: 965958c6-5a98-c67e-0dcb-7ce95a12fa29 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - Approval_AtLeast_20_For_Sp3 - Approval_AtLeast_20_For_Sp3description > null (roll sucessful) > null (roll failure)
0:0 - But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine. uid: 981b3bff-cb2a-89d5-c341-d9b939ca58d2 > Rest. Dawn breaks all too soon.
0:0 - But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine. uid: 9a5a38bd-45c9-8beb-0a8d-0160f509565f > null
0:0 - Nonsense. You're just finally showing what you really are - a reaver to the bone. 1:0 - Nonsense. You're just finally showing us what you really are - a reaver to the bone. uid: 9c308333-7930-e02e-53d1-c0272c3f8f3a Node context: SH addresses Lae'zel, while implicitly trying to rally support from the player observing this argument. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Spare your indignity. Every word that spills from your mouth is worth less than the last.
0:0 - You had better warm to that notion very rapidly, or your journey ends here. We needn't be enemies - there's plenty of those to go around already. uid: 9d739da6-df20-1f6f-0141-9d75324e8957 Cinematic: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint.
Shadowheart turns to the player and shrugs. Node context: Somewhere between a threat and a plea for sense. 'Give me an excuse to not kill you, PLEASE' > Tsk. What would you have, that we be friends?
0:0 - Rest - both of you. Tempers will be cooler in the morning. uid: 9ed535c8-d9fb-13b8-0da5-dbe61dd4bcdc - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOn - CAMP_Shadowheart_IVB_LaezelFight_WhatsGoingOndescription > I doubt this one's wits will be any sharper by then.
0:0 - I am certain you did. And now I shall find it in turn, on a dead half-elf. uid: a05a1c50-671d-5f23-0c8e-9a515b3150a3 - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription > null
null uid: a0968d4b-1d58-d5df-dba2-06f9b2d2634e Cinematic: Lae'zel stabs Shadowheart, who utters a sharp gasp and dies. > null
0:0 - You should have stayed out of this! uid: a26fd3e1-a877-9a6b-f208-a46d7c694740 Cinematic: Lae'zel addresses the player upon their intervention > You should have taken your own advice.
0:0 - She's a liability - it's the artefact we need, not her - uid: a4e85e64-d23e-e6f4-5993-b8d4e5af0277 Node context: SH looks over to the player. > Let me up, and I'll show you.
0:0 - You had every chance to look the other way, but here we are. You chose this. uid: a62e8058-f717-6cf6-0f9e-bde2ff52d092 Cinematic: The player awakes to find Shadowheart is on top of Lae'zel, a dagger pressed to her throat/chest (whichever works better). The rest of the scene plays out with Shadowheart over a prone Lae'zel, unless Lae'zel manages to get to her feet before combat (which will be noted in the specific nodes). Node context: Lae'zel is lying down, having awoken to find Shadowheart crouched over her with a dagger held to her throat. - 0 Check flag(s) (Global): false - ORI_Shadowheart_Event_LaezelFirst - ORI_Shadowheart_Event_LaezelFirstdescription > Spare me the justifications, coward.
0:0 - Rest must wait, Shadowheart. uid: a6891031-58b8-c2e0-902e-47567bb1bb89 Cinematic: Lae'zel and SH both standing Node context: Lae'zel approaches Shadowheart - she's got questions. Both are standing. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - GLO_InfernalBox_State_LaezelKnows - GLO_InfernalBox_State_LaezelKnowsdescription > null
0:0 - The relic is gith, but means nothing to me. You can do with it as you like. uid: a8bf91b0-3dfe-7a49-955c-7c59e36ac08e - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > Hmm. You seem sincere, oddly enough. Let's say we have an understanding.
0:0 - Purification is my mission - not your contraband. I am content for the time being. uid: b0c10245-541d-b219-570c-694c79fcdc5d - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > But beware. My kin undoubtedly hunt you. If caught, your death will be slow, exquisite.
0:0 - Again, stop this. No sense in us fighting with each other. uid: b579b3fa-2c54-213b-7817-836620afe214 - 0 Check flag(s) (Local): true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription > Incorrect. Judicious bloodletting settles feuds and roots out the weak - the deceitful.
null uid: b6d8c52d-fd8c-c481-1239-7e1b82515b0d Cinematic: Lae'zel rushes Shadowheart, stabbing her below the ribcage, Shadowheat falls to the ground. Leaving her to bleed out (1HP), Lae'zel takes the artefact and moves to leave. As she does so...
The artefact appears to vibrate in her hands. Lae'zel has just enough time to cock her head and look at the item quizically before a blast of pisonic energy overcomes her. In a wider angle, the psionic explosion engulfs her. Shadowheart, still on the ground, is splattered with Lae'zel's blood. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Kill - CAMP_Shadowheart_Event_Killdescription === END NODE ===
0:0 - A relic of my people. An ancient one. Curious, that the one I'm to kill should be living inside it. uid: b7135f06-9f10-6f10-dd6c-e0d1f203907a Node context: Considering a gith artefact being held in her view. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Keep it, for now.
0:0 - May your death be slow, and your agony great! uid: bfdce24a-7842-2d94-1cdb-b8366404ff9a Cinematic: Combat is about to break out. Shadowheart and the player versus Lae'zel. Node context: Aggressive - turning on both the player and Shadowheart. Both Lae'zel and Shadowheart are now on their feet, braced to fight. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - That heirloom is as much my affair as it is yours. uid: c1130294-6324-b225-f912-feacf15a67d7 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH > I'll kill you if necessary. But explaining your corpse would be a chore.
0:0 - Hm. A creation of my people, though I cannot decipher writing this ancient. uid: c2df4624-7f9e-29c9-1751-a87701bcb387 Cinematic: Shadowheart pulls out the puzzle box. Node context: Curious, but not breathtaken. > Keep it. Do what you will with it.
0:0 - My worst is for worthy foes. This will have to suffice. uid: c49cc0d4-ecf0-1daa-6d7f-372ab0801b3b - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription > null
0:0 - But if you break your promise, I'll kill you. Sleep well. uid: c5218dc5-9c2f-5f9e-a434-8f5d0bb0db60 Cinematic: LZ and SH put their weapons away and SH leaves. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_WolfDreamPoint_LaezelFight - Sided with Shadowheart in the Lae'zel fight. true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - But I will attend to the Prism's occupant, in time. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine. uid: c57fee88-eaff-0c29-3629-a91522eb547e > Rest. Dawn breaks all too soon.
0:0 - No matter. I can examine it for myself. Be still and this will be quick. uid: c5b18473-d38e-4650-8a3a-7a7eccbf6e90 - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_Event_Wound - CAMP_Shadowheart_Event_Wounddescription > null
0:0 - You're lucky I respect him. One more chance, then - tell me about the relic. 1:0 - You're lucky I respect her. One more chance, then - tell me about the relic. 2:0 - You're lucky I respect them. One more chance, then - tell me about the relic. uid: c6f13fff-1360-19f7-eef2-cba92cb3cb00 Node context: him / her references the player - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > I can't.
0:0 - Stop squabbling - both of you. uid: cbd69e84-3a3c-bec8-a234-333af3c9cc93 - 0 Check flag(s) (Local): false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription false - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription - 0 Set flag(s) to (Local): true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStop - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezel_AskThemtToStopdescription true - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervene - 3ca45cdd-50eb-1a35-db75-a7cb30ec5705_ShadowheartLaezelFight_intervenedescription > This matter concerns both of us, kin. Shadowheart has deceived us. > Remove yourself, if you are so easily offended. This is not your concern.
0:0 - Offer her a half-truth. Say you found it on a dead gith. uid: cda3dedc-de1c-972b-9a83-21f683ee31ab = Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - It's already done. uid: cded6a72-25af-3d65-ed1f-f2318d614483 Cinematic: Shadowheart's attention his turned from Lae'zel to player. Node context: SH addresses player - 'you can't stop this'. Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. The player's interjection momentarily distracts SH. > null
0:0 - Agh... I felt that. Get away from me, gith! uid: cefabc6c-7068-e9a5-00a9-3602d27ca295 > null
0:0 - Let the matter drop for now. uid: d04fb6af-58a3-18d1-9bc2-c6dee6257ab3 > null
0:0 - Lies upon more lies. uid: d0dbaf78-e870-6259-b885-846c027ffe40 Node context: DIR: Cold, shutting down her emotions as she's readies for a fight. > null
0:0 - Lae'zel thinks I have something important to her people. She's deluded, clearly. uid: d0fe2c93-ddc4-fc46-f34d-639934d45769 Node context: Addressing the player in reference to Lae'zel's behaviour.
DIR: Try a take where SH spits out the clearly under her breath as an after thought > Lies. She carries an heirloom of my people. I must know why.
null uid: d43f7a9d-f304-4504-e096-fa1af3c52d47 Cinematic: Shadowheart stabs Lae'zel, who utters a sharp gasp and dies. > null
null uid: d5305093-dcaf-c909-5b9b-cdd3bc189aab Cinematic: The party goes to sleep. Node context: Cinematics indicate that a period of time has passed. It's now later in the night, after everyone has (seemingly) gone to sleep > null > null
0:0 - A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it. uid: d5f5f7cf-ec2a-c79d-ce0e-24b634258372 Cinematic: Shadowheart pulls out the puzzle box. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Keep it, for now.
0:0 - If anyone asks, I'll say you were transforming. Don't expect to be mourned. uid: d61d6871-e270-dd89-0ea0-aa35d75a1c6d Node context: Lae'zel is lying on the ground where she awoke. Shadowheart is crouched over her, holding her at knifepoint. > Do nothing. > null
0:0 - Tsk. You seek reason in dishonour. uid: d7aefe9b-15f0-327d-975c-2960690b36de
0:0 - A relic of my people. An ancient one. Curious, that the one Voss wants me to free should live inside it. uid: d93a5a39-ffee-d422-922d-9af0a6ae6d42 Node context: Considering a gith artefact being held in her view. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > Keep it, for now.
null uid: d96f404f-0801-a8dc-b944-7efcb06bb836 - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path > null
0:0 - You talk a great deal for a would-be murderer. Get on with it, if you dare try. uid: db8de703-bdfd-dfd6-b959-1581ef2d3904 - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_IVB_CFM_LaezelFight_state_AvatarLaezelArgues - Sets when Avatar Lae'zel picks an option that won't resolve or advance her fight with SH > I'll kill you if necessary. But explaining your corpse would be a chore.
0:0 - Hm. A creation of my people, though I cannot decipher writing this ancient. uid: de6b6d12-169b-ac2d-7dbc-046252023cbb Node context: Considering a gith artefact being held in her view. - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > Keep it. Do what you will with it.
0:0 - I will have an explanation from you, or I will have your head. uid: df56ad8d-5100-76ca-b840-03296c68d62f = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - Ha! Very well, let us make this interesting. uid: e9b300dc-2ec4-68dc-ab4c-9a43f9a2cdce Cinematic: Shadowheart rushes Laezel, weapon ready. Node context: Lae'zel prepares to fight. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstLaezel - Set if players side against Laezel in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - But make no mistake - I will slay the Prism's occupant, as Vlaakith's commanded. Perhaps your mission can still be fulfilled... but it will not come at the cost of mine. uid: f544a21a-4578-e85e-220c-243375e42615 > null
0:0 - Your contraband does not concern me, but it may concern my kin. Assume you are being hunted. uid: f67d3893-f8a1-c5ea-4b93-ef826b8791b4 - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_EndDuringEvening - There is no time passage in this dialog true - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully - CAMP_ShadowheartLaezelFight_State_ResolvedPeacefullydescription === END NODE ===
0:0 - Offer yourself first, kainyank. uid: fa30b2df-1d3a-d282-ce5f-c4f328ec1639 Cinematic: Lae'zel attacks while Shadowheart is distracted. Then she manages to get to her feet to properly defend herself. Node context: Grim resolve. She attacks Shadowheart, who is momentarily distracted. Then she manages to get to her feet to properly defend herself. - 0 Set flag(s) to (Global): true - CAMP_ShadowheartLaezelFight_State_AgainstShadowheart - Set if players side agaist Shadowheart in the LZSH fight - 1 Set flag(s) to (Object): true - CAMP_Shadowheart_Event_Fight - CAMP_Shadowheart_Event_Fightdescription === END NODE ===
0:0 - Your petty quarrels disturbed my rest. Stop at once, or I will make you stop. uid: fdd09e26-3f8e-9865-e141-4c810536fd62 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - Sssh... do not move. Do not cry out. Or I will open your neck. uid: fddb4960-5d56-64ba-463e-0b973d147ae4 Node context: Lae'zel is in control, speaking in a threatening whisper. Shadowheart is lying down, being held at knifepoint by Lae'zel, who is crouched over her. > null
0:0 - I don't care what you believe, Lae'zel. Go to sleep. uid: feca9e1d-3d93-57b5-9684-67dfd87fd0f6 > null
File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_IVB_CFM_Box.lsj Synopsis: Shadowheart examines the mysterious puzzle box that she's been closely guarding. She has a mission to deliver this item to her cloister in Baldur's Gate, though doesn't truly know what it is. She tries to understand it, and possibly draws the attention of one of her companions - she shuts them down when they ask her about it, however. Note: a version this scene may have already occurred in the Druid Grove - this is a fallback that occurs at the party's campsite.
0:0 - Then go read a book, or pray to your god of choice - just leave me alone. uid: 0433c207-8f33-fdb6-c0e9-125c64d608a4 Node context: Frustrated === END NODE ===
0:0 - You should get some rest. Things will seem better come morning. I hope. uid: 04a5ac23-14ca-a40d-c7a1-6146b3e6f884 === END NODE ===
0:0 - Exactly. I'm just waiting for you to get really desperate before naming my price. uid: 0739efb6-57cc-4fb6-3f2a-cee53620f594 Node context: Amused, playing along with the player's joke accusartion. > I'd like some time alone now. We'll talk soon.
0:0 - Quite right. On that note, I think I'd like some time alone, if you don't mind. To meditate. We'll talk soon. uid: 07c52570-0921-9803-1d8f-90c3f2cf7b0c Node context: Politely getting rid of the player. === END NODE ===
0:0 - I'm sorry. I can't give you that. Not right now. uid: 0e11a5ec-5c73-ce94-a242-25a9e5337f24 Node context: Hint of regret === END NODE ===
0:0 - I've told you all I'm going to tell you. Now please don't pry any further, or you might force me to become less polite. uid: 0e6c26ee-f1d4-3c60-6f40-fa1e0652642d Node context: Firm > All right, as you like. > Not good enough. I want answers.
0:0 - *The box is inscribed with unfamiliar glyphs.* uid: 28bfca69-ca95-bb18-c4cb-5cbaab9d6c4f Cinematic: Closer angle on box > What is that you have there? > null > null > null
0:0 - I could crack open that little thing in one fist, if you want me to. uid: 31fae93e-1976-5e0d-f5e2-0a6f01721f03 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Dialog): true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription > null
0:0 - The evening's aesthetics do not matter. Why are you toying with an heirloom of my people? 1:0 - Why're you so keen to dodge questions about that thing? uid: 4e709117-210c-8554-e692-3230661dda42 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You deserve honesty more than most... but please, don't ask.
0:0 - Very well. When you are ready to speak your mind, I shall listen. 1:0 - All right, I can respect that. But if you want to talk, I'm here. uid: 4ea1df7c-b692-5598-8564-0be2b464c0c4 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I can't promise that'll be any time soon, but thank you, all the same.
0:0 - My kin's heirlooms should not be in your hands. uid: 5124f149-f9f9-6862-182a-38655e6196d4 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription > null
0:0 - I said keep out of it. In fact, forget it entirely. uid: 51a8333f-cce3-208f-bee9-522b21b3689c === END NODE ===
0:0 - *In an instant, Shadowheart hides the box from view.* uid: 55c6814f-b51b-54f7-d7b0-38812b8a91fc Cinematic: SH puts the box away > null
0:0 - What is that you have there? uid: 6046f63c-4201-cdcc-5384-faad61a70903 - 0 Set flag(s) to (Dialog): true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription > null
0:0 - That's not for you to decide. There's a world beyond us. I'd like to be alone now, please. uid: 6250eaf8-1272-cac5-266c-9229e3c48464 === END NODE ===
0:0 - Leave. uid: 6867e8a1-16b2-98e1-00a9-8e0fe46c6312 === END NODE ===
0:0 - To you, perhaps. For me, it's perfect. I think I'll enjoy it by myself for a while, if you don't mind. uid: 687d26cf-a574-75f5-c12a-545253e11f7f Node context: Politely getting rid of the player. === END NODE ===
0:0 - I felt that - are you really surprised I won't open up when you try to fumble in my head? Leave me alone. uid: 6bc97122-a153-7701-0459-4fbb07073199 Cinematic: Node context: Sudden sharp anger. Caught the player trying to read her thoughts. - 0 Check flag(s) (Dialog): false - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription - 0 Set flag(s) to (Dialog): true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription === END NODE ===
0:0 - A poor answer. I expected more openness from you. 1:0 - Not much of an answer. I'd hoped for more openness. uid: 7607e712-d954-6c0b-38a5-6deefcf8cab8 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I'm sorry. I can't give you that. Not right now.
0:0 - Let me try - I always enjoy opening up what I'm not supposed to. uid: 7bc06ad5-b4fc-8ab5-1e6d-8475b19ccb27 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Dialog): true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription > null
0:0 - I do. But I won't. Not yet. uid: 8504a4e5-f475-f6d2-ae88-60f2c4894075 Node context: Torn. May be willing to open up eventually, but not yet. - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp2 - Approval_AtLeast_10_For_Sp2description > I'd like some time alone now. We'll talk soon.
0:0 - Speak plainly. What are you doing with a gith artefact? uid: 8c15079a-ac50-d06e-bf57-4ff08d6dee9a - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I said keep out of it. In fact, forget it entirely.
0:0 - Hmm. In that case, let me spare you the worst. Good night. uid: 90f8fbe0-761c-40dc-b54f-55d9819ca6fb Node context: A little frosty === END NODE ===
0:0 - *Shadowheart's attention is consumed by a strange box that she turns over in her hands.* uid: 92aaa3fb-e342-b6c1-f0c6-4f7332cb826a Cinematic: - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription > null
0:0 - Damn thing... it has to open, surely. It has to do something. uid: 930949dc-3537-4e68-0a95-b57c72688105 Cinematic: - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Nothing. What is this thing?
0:0 - To some, perhaps. But I'll enjoy the dark while I can. Alone, if you don't mind. uid: 9b352880-c5a5-0d6f-ab65-ba426b8dcbe1 Node context: Ever so slightly unimpressed. === END NODE ===
0:0 - *Shadowheart's attention is consumed by a strange box that she turns over in her hands.* uid: 9f60bf9b-ca64-9785-0d19-5a23679305ec Cinematic: SH examines the box - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription > *It bears engravings resembling githyanki scripture.*
0:0 - *It bears engravings resembling githyanki scripture.* uid: a11e9e07-88a1-736b-96db-ebe8ce736b28 Cinematic: SH examines the box - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - We should get some rest. I doubt tomorrow will be any easier than today. uid: aaf34665-4264-d3a9-cb08-4427d4da3325 === END NODE ===
0:0 - *You discreetly take the box from where you'd hidden it and turn it over in your hands.* uid: ac18221e-b6d1-b3d9-0c91-8c58b8f3c41c Animation: [Shadowheart] is seated on the ground, legs out in front of her, she discreetly takes out the box and examines it in her hands. Cinematic: Avatar SH takes out box, turns it over in her hands, examining it. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - Use the parasite - see what she's hiding. uid: ac260b2d-8b07-5fb7-2f14-b720ad82fa17 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - *You tuck it away again. Your duty is to deliver it - not understand it.* uid: bff3a720-15a1-0bef-53c7-1a8ebe8ee8c8 Animation: [Shadowheart] tucks the box away in her inventory, remaining seated. Cinematic: SH puts the box away === END NODE ===
0:0 - I can't promise that'll be any time soon, but thank you, all the same. uid: d6610bc7-1809-f417-1630-f40e678856ce Node context: Gratitude, with some slight guardedness. === END NODE ===
0:0 - A githyanki artefact. How did you come by that? uid: d753e8f0-0004-f1ac-c7b7-5962d450e036 - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - Shadowheart_Recruitment_Den_AskedAboutBox - Shadowheart_Recruitment_Den_AskedAboutBoxdescription > null
0:0 - I felt that - are you really surprised I won't open up when you keep trying to fumble in my head? Leave me alone. uid: ef931419-4b8f-74f3-6e4a-b339ea9d8c0d Cinematic: Node context: Sudden sharp anger. Caught the player trying to read her thoughts (second offence) - 0 Check flag(s) (Dialog): true - ORI_Shadowheart_CaughtTryingMindMeld - ORI_Shadowheart_CaughtTryingMindMelddescription === END NODE ===
0:0 - Our mutual... respect only entitles you to so much. Now, if you don't mind. uid: f3bf57ad-1da4-5d7e-bc62-0d8eb6f31b5d Node context: Said with a slight bit of coyness. She might like the player quite a bit. But she's playing her cards close. - 0 Check flag(s) (Object): true - Approval_AtLeast_-10_For_Sp2 - Approval_AtLeast_-10_For_Sp2description === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Shadowheart_CFM_Ultimatum.lsj Synopsis: Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be.
0:0 - Don't look at me like that. I can't... no. uid: 0193b5e2-dc64-c062-bd26-348cdd041c32 > Say what you have to say.
0:0 - Use your connection to her. Delve into her thoughts. uid: 08d1f61a-a9ec-b3f9-3167-e606563f7470 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Stare her down. uid: 09e24698-3265-30a9-cc0c-0b2dec4d3723 = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): false - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - Is the parasite compelling her to do this? Delve into her mind. uid: 09f9b58c-c4a0-861e-b312-807ed152c33c = Roll RawAbility (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - *A strange miasma clings to her thoughts. Not the tadpole, but your interruption fazes her.* uid: 1205165d-bddd-8ae6-6944-657acd7e2a30 - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription > Say what you have to say.
0:0 - There's something controlling your mind. I can feel it. uid: 143e7cb3-59e5-7683-c062-c809519a3a23 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription > null
0:0 - Who are you? uid: 16c36501-888a-3737-4828-efb9f103df36 - 0 Check flag(s) (Global): false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription - 1 Check flag(s) (Local): false - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription - 0 Set flag(s) to (Local): true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription > You know who I am - you saw inside my head. Shadowheart. We were on the ship together.
- Roll failure - null uid: 1ca55674-304b-2606-d2d4-27bfc8326f0e > null
0:0 - It's not? What are these voices doing to me? uid: 1fdbed15-0288-1241-54b2-63576f1db153 > null
null uid: 26895b44-ba48-6aad-475b-3182604e1429 Cinematic: ~Shadowheart puts the knife away > Now... now what do I do?
0:0 - You're here. Just like it told me you'd be, gith. uid: 2b481e3d-02f2-4ad9-e78b-3c88d45f3d49 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*
null uid: 334aabce-3b4b-d528-3b41-4f5e1b7ef7d7 Cinematic: ~Shadowheart stumbles and passes out - 0 Set flag(s) to (Global): true - CAMP_ShadowheartUltimatum_State_Rest - CAMP_ShadowheartUltimatum_State_Restdescription === END NODE ===
0:0 - You can stay here. I'll watch over you. uid: 3601241f-42ba-d374-9dec-129c3563662c > null
0:0 - I can't sleep. The whispering won't let me. It keeps pushing me - to you. uid: 362e2dbb-21f3-5fa7-904e-4549672e2da9 Cinematic: ~Idle of Shadowheart causiously standing, in a way that obscures the knife she has tucked into the back of her belt Node context: On, " to you" SH's hand drifts toward a knife tucked into her belt at the small her back - 0 Check flag(s) (Local): false - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription > null
0:0 - You can stay here. I'll watch over you. uid: 3ae09b08-1e37-e1c8-df2b-c55b6e9484c6 > null
0:0 - Your stance is off. Lower the blade before I take it from you. uid: 3bd44a37-2533-a97a-5b67-b573809611c1 - 0 Check flag(s) (Tag): true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.) > null
0:0 - Careful! She's about to lash out. uid: 3d8c07ee-2250-b0d4-de82-9dce6dd69593 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Threaten me again, and it'll be the last thing you do. uid: 3d9eb2ae-2df0-fb9d-fe79-21d70c0fb7b1 = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): false - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*
uid: 40c0f227-8df9-aa3c-b50e-26bc45214bb4 - 0 Check flag(s) (Global): false - ORI_Laezel_HasMet - Set when meeting Lae'zel false - ORI_Astarion_HasMet - Player has met Astarion false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription false - ORI_Wyll_HasMet - Has Met Wyll > It took me so long to find you.
null uid: 4118a0ac-0e7f-4635-5901-9429a19fdb2f - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Attack her. uid: 42008e28-55bb-6dad-c116-ce157d74905d === END NODE ===
0:0 - You're here. Just like it told me. uid: 4fb5ebc0-19de-81cd-62c6-bf2439c9ebcd Cinematic: Shadowheart appears, weapon drawn. Throughout much of the scene, she's on the verge of attacking - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*
0:0 - Attack her. uid: 59afaf2a-1fa7-96a6-4e8b-1bb091a03ec4 === END NODE ===
- Roll failure - null uid: 5b0dfaef-d779-a68d-1225-b6e33d125ba2 > null
0:0 - |Karlach get rid of her/hear her out| uid: 5d249b24-8dd7-c728-7559-d848f0914c3f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You're here. Just like it told me. And with a gith - I should have figured. uid: 6884141c-7fa5-e4be-c9b8-385add4d5320 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > *Your mind rushes into hers - a storm of desperation, confusion and a will other than her own.*
0:0 - But if you're dead... maybe it'll go away. uid: 6afc05f2-ea7e-ae31-29dd-a3474013f32c === END NODE ===
- Roll failure - null uid: 6c837a70-8c9a-af67-0215-76fb2b4b6508 > null
0:0 - The whispering won't let me sleep. It keeps pushing me - to you. uid: 7dcc819f-ebf3-7c4a-9369-759f35d2e477 - 0 Check flag(s) (Local): false - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription - 0 Set flag(s) to (Local): true - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpoken - 1e628214-dde8-dd7e-d072-c7718e8697a9_SH_SleepPushing_LineSpokendescription > Even when I'm awake, I dream. There's blood, there's so much blood.
0:0 - Are you feeling all right, miss? Maybe a lie-down's in order... uid: 805bd75b-7790-42c0-85cc-eee0dc648bcb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Say nothing and watch the intruder closely. uid: 982d8fd6-b3d1-618f-db45-222d025f2ac0 - 0 Check flag(s) (Global): false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription > null
0:0 - Get out of my head! All of you! uid: 98b3877d-7412-ec3b-96f2-8f283883462b Cinematic: Start on neutral as this can come from two different states: State: Hand Over Hilt/State: Knife Out === END NODE ===
0:0 - What else do I do? My head is splitting open. I can't leave. I can't! uid: 9ac39ae6-dd63-7df1-2b70-8a974c4413a4 > null > null > null
null uid: 9b07cd1d-cc84-1584-2b28-11a14c280b92 Cinematic: ~Shadowheart lunges at the player with a knife, cutting them > Bleed for me.
0:0 - The ravings of a lunatic. Strike her down. uid: 9c4f78b8-06d5-3b13-3511-3398ff0ac9a4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - |Karlach reaction| uid: 9c6ba38c-ab83-f009-08ac-0c47a185d15d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Threaten me again, and it'll be the last thing you do.
uid: 9fca837f-c2ca-a283-8848-8bf2f8115f38 = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Tag): true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: a60dec41-3f5e-5201-2073-baaa2c3dea34 > null
0:0 - You're not yourself - something's interfering with your thoughts. I can feel it. uid: a794f4e1-1878-9dbd-c389-6493365ca09d - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription > Maybe you're right. But the whispers won't stop.
0:0 - She needs sleep. And she needs to be closely guarded. uid: aa9460bc-8311-e6f4-d141-c8039d20489a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You're exhausted - not thinking straight. You need to rest. uid: aaac78e4-34cf-41db-4eb6-d38096c8c99d = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
0:0 - You know who I am - you saw inside my head. Shadowheart. We were on the ship together. uid: baeb8c09-ab33-56e0-77ff-ab5ce5073071 - 0 Set flag(s) to (Global): true - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription
0:0 - It sounds like death would be a mercy. Let's deliver it. uid: c20c3eb7-63e9-655a-d1e4-2f4de70907a6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Some day that soft heart of yours is going to be torn out of your chest. uid: c29e8e62-d76d-9686-3665-ce11d991acec - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You can certainly try. uid: c3355207-564d-8721-bd44-e60d43a9e178 === END NODE ===
0:0 - Whispering? Her brain's been bugged too. uid: c48e835b-b3b3-b19d-3752-761c14625806 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Hold up - who are you? uid: c490ac9f-b80a-df24-4695-3b9aca99c92b - 0 Check flag(s) (Global): false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription - 1 Check flag(s) (Local): false - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription - 0 Set flag(s) to (Local): true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription > Quiet! I can't... concentrate with all these voices! Just listen.
0:0 - Hurting me won't help you. Put down the blade. uid: ce5a7d5a-beb6-18f7-f0ee-536c8f6035ae = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: d176d9f1-4682-a3b2-a8ad-4f0062526ffe > I can't.
0:0 - Stare her down. uid: d567a6cf-ac18-cfdb-8995-c378b334565e = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Tag): true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - I said who are you? Tell me right now. uid: d6328719-2a2c-2693-b0d9-48aefc4bd030 - 0 Check flag(s) (Global): false - ORI_ShadowHeart_HasMet - ORI_ShadowHeart_HasMetdescription - 1 Check flag(s) (Local): true - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShe - 1e628214-dde8-dd7e-d072-c7718e8697a9_ShadowheartUltimatum_WhoIsShedescription > You know who I am - you saw inside my head. Shadowheart. We were on the ship together.
0:0 - You're not dealing with anyone. You're leaving - now. uid: d83fad3e-d749-deed-aa40-79704ffe319b > No. I'm where I need to be.
- Roll failure - null uid: d88e1ab2-2cb1-c2f3-d8a5-10a7a94964dc > null
0:0 - I am surrounded by madness. uid: f9bb3cd8-24b6-c296-841c-db6fec135025 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *Not her tadpole - a chorus of harsh, relentless whispers in her head.* uid: fa98f82c-7481-7450-e657-e5f8a5f458ac - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription
0:0 - There's something controlling your mind. I can feel it. uid: fb7b9bc4-8b1a-a7c6-91fd-e19d5d891879 - 0 Check flag(s) (Dialog): true - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccess - CAMP_Shadowheart_CM_Ultimatum_MindmeldSuccessdescription > Then how do I make them stop? What do I do?
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_SchoolOgres_CFM_DebtCollection.lsj Synopsis: Ogres appear in camp if you never called them and payed their debt. They is mad!
0:0 - Move in for the kill. uid: 0fe8c73a-305f-b965-424d-3f95a35bdf14 - 0 Set flag(s) to (Global): true - FOR_SchoolOgres_Event_AggroOnPlayer - FOR_SchoolOgres_Event_AggroOnPlayerdescription === END NODE ===
0:0 - Offer your arm. One lick. uid: 43ee76ce-02ce-fc85-6df0-ee7ba3b98853 Cinematic: Player extends arm to ogre. > Consider me satisfied.
0:0 - Pay him what you promised. ([5dac5eea-faeb-459c-b675-46c51519b784]) uid: 5798fa3b-3594-0e44-ec05-02befa61bcb0 - 0 Check flag(s) (Global): true - FOR_SchoolOgres_State_AfterSummoning_10XDeal - FOR_SchoolOgres_AfterSummoning_10XDealdescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): false - FOR_SchoolOgres_State_AfterSummoning_10XDeal - FOR_SchoolOgres_AfterSummoning_10XDealdescription - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description > Consider your debt paid. I will leave your flesh unbroken.
0:0 - Alas, I must find another's bones to crack. uid: 61bb95e9-6cca-1ecc-f24e-60cfe58897b6 - 0 Set flag(s) to (Global): true - FOR_SchoolOgres_State_SummonedThrice - FOR_SchoolOgres_State_SummonedThricedescription === END NODE ===
0:0 - We have a new bargain: I pay nothing, and you leave the camp alive. uid: 78bec906-74be-3f56-dc0c-74bcbe92aef1 = Roll SkillCheck Intimidation (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = > null (roll sucessful) > null (roll failure)
0:0 - Consider your debt paid. I will leave your flesh unbroken. uid: 924978a4-be5e-4216-f00f-08fba21aa5ba - 0 Set flag(s) to (Global): true - FOR_SchoolOgres_State_SummonedThrice - FOR_SchoolOgres_State_SummonedThricedescription > Can I lick that mouth-watering meat of yours? A parting gift, as it were.
- Roll failure - null uid: 9c692adf-636f-8c5c-16ea-0b8509849aab > null
0:0 - Disgusting. I'm not letting you lick me. uid: 9d6a1d9d-423c-31ae-9223-8b92c45c39c3 > A pity for us both.
0:0 - FOLLOW ME AGAIN AND I'LL EAT YOU. 1:0 - You can leave alive, or you can roast over my campfire. uid: a22463a8-613a-47b9-6638-511df6afd8fa = Roll SkillCheck Intimidation (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Pay him what you promised. ([463b0f43-5410-412d-aba3-875cf81c38ca]) uid: b01b7f1d-e994-232c-7984-eed2b67f1141 - 0 Check flag(s) (Global): true - FOR_SchoolOgres_State_AfterSummoning_2xDeal - FOR_SchoolOgres_Event_AfterSummonPasseddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): false - FOR_SchoolOgres_State_AfterSummoning_2xDeal - FOR_SchoolOgres_Event_AfterSummonPasseddescription - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description > Consider your debt paid. I will leave your flesh unbroken.
0:0 - Mmm. That's a fight I may not win. Pity, too - I found an ale that would pair nicely with your marrow. uid: c2e36f53-d065-0625-8ce4-8dcba9d42d89 > Alas, I must find another's bones to crack.
0:0 - A pity for us both. uid: cb828fb4-eacd-b64e-36bb-5a9785de8d5a === END NODE ===
0:0 - You think my mind so flaccid? I will crack your bones and suck their marrow! uid: e00411fd-1f7e-da20-e581-7f977cd5c747 - 0 Set flag(s) to (Global): true - FOR_SchoolOgres_Event_AggroOnPlayer - FOR_SchoolOgres_Event_AggroOnPlayerdescription === END NODE ===
0:0 - Consider me satisfied. uid: eea3c3dc-2306-1107-6359-61e5c544d91c Animation: [Ogre] gives player's arm a long lick Cinematic: Whatever you can do to make it look like the ogre is licking the player's arm. === END NODE ===
0:0 - Pay him what you promised. ([01f129ea-b4dc-44b6-8154-9a948f876a82]) uid: f7d1f335-4dcd-6507-3023-aa53d5504e5e - 0 Check flag(s) (Global): true - FOR_SchoolOgres_State_AfterSummoning_5XDeal - FOR_SchoolOgres_AfterSummoning_5XDealdescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): false - FOR_SchoolOgres_State_AfterSummoning_5XDeal - FOR_SchoolOgres_AfterSummoning_5XDealdescription - 1 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description > Consider your debt paid. I will leave your flesh unbroken.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_OwlbearCub_CFM_Dog.lsj Synopsis: The player hears an uproar in the camp and think the owlbear’s turned on Scratch. When they investigate, they discover the cub is having a nightmare and the dog is comforting him. The player can talk to them and confirm that there's no danger. Subsequently, the cub will be a permanent feature in the camp, with new behaviours with Scratch, plus a new default dialogue.
Note: if the player decides to not investigate the sounds, the animals will be moved off-stage for the remainder of the night/the sounds will stop, The player won't know what happened until they see the animals again. If they have SwA, they can learn that there was nothing wrong.
0:0 - No hurt Scratch! Never! uid: 07e5ed27-3cad-da1d-5e1f-f679203e9f5b Cinematic: Node context: Horrified at the thought. (Sentence fragments intentional for the cub) > Easy now. The guardian's just looking out for us.
0:0 - *Scratch's tail wags furiously. These two have become firm friends.* uid: 110f4fd5-9584-2824-15ef-4953e74fd51f Animation: [Player] pets both animals on the head at the same time. Cinematic: Dog stares, tail wagging
0:0 - Leave. uid: 1117f388-5ac6-0198-6e66-0a3418840ced === END NODE ===
null uid: 11192975-5ce2-1a45-ce8c-a1ba4e7f35bc Animation: After a moment [Player] hears a sudden loud screech behind them, they turn around Cinematic: The loud shriek of the owlbear cub is suddenly heard, a short distance away in the darkness, followed by the soft whine of Scratch (both offscreen). The player turns and looks at the darkness in surprise/alarrm - 0 Set flag(s) to (Global): true - CAMP_OwlbearCubDog_State_NightActive - It is currently the first night Owlbear Cub and Courier Dog have met true - CAMP_OwlbearCubDog_State_Friends - Owlbear Cub & Dog are now friends > Hurry towards the sound. > Leave it. Those animals aren't your concern.
0:0 - Pet Scratch. uid: 13e19f3e-ac8b-73d3-e27d-4b426a82fcc6 - 0 Check flag(s) (Local): false - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription - 1 Check flag(s) (Object): false - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 0 Set flag(s) to (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription - 1 Set flag(s) to (Object): true - GLO_Achievement18_PlayerPettedScratch - Player petted Scratch during CAMP_OwlbearCub_CFM_Dog night true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription > null
0:0 - *Scratch looks at you in confusion. His tail wags enthusiastically, nonetheless.* uid: 166506b6-b1a1-bb47-043d-63f2e2e0f358 Cinematic: Dog stares, tail wagging
0:0 - He's still young. I remember Gomwick would let me sleep under his cloak when I was a pup. It helps. uid: 174f60f2-bdbd-e88f-7fb3-787aab53e1af Cinematic: Node context: Empathetic
0:0 - Easy now. The guardian's just looking out for us. uid: 348b3836-6a1b-3b82-0eab-53bb63d713c7 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_Courier_Dog_State_PlayersAndDogArePack - Scratch has referred to the players as his guardian
0:0 - What's going on? I thought something was wrong. uid: 3d9cf72c-77ab-ea64-fedd-1cb0814a1e41 - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingon - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingondescription > null
0:0 - Pet Scratch. uid: 43005282-f598-ba16-5e49-4bc0d937e70f - 0 Check flag(s) (Local): false - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription - 1 Check flag(s) (Object): true - GLO_PlayerPetted_Scratch - GLO_PlayerPetted_Scratchdescription - 0 Set flag(s) to (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription - 1 Set flag(s) to (Object): true - GLO_Achievement18_PlayerPettedScratch - Player petted Scratch during CAMP_OwlbearCub_CFM_Dog night > null
0:0 - Just a bad dream. It's all right. uid: 4dc89316-0b6a-ed62-ff26-54c93f10361f Cinematic: Looking at the player - 0 Check flag(s) (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingon - 81a4d63b-c888-156c-8166-3760752e82ee_whatsgoingondescription > Goblins had me in a cage. Poked me with pointy sticks..
null uid: 4fc38590-889b-4224-09c1-b6bbee4ee5c1 Animation: [Player] kneels down to talk to the two animals. Cinematic: Scratch spots the player and stands, wagging his tail. The owlbear cub blinks awake and gets up. > null
null uid: 586ecf17-4815-498d-072f-feb60f950ca9 Animation: [Player] concerned run towards the noise. Cinematic: The player moves towards the violent-sounding animal noises, coming from off-screen. > null
0:0 - *The sounds stop. Whatever just happened, it's too late to intervene now.* uid: 5c28303f-808f-b54b-3d93-46f7eab09ff5 Animation: , [Player] the noise stops. Relax and turn back to sit by the fire. Cinematic: The player looks out at the suddenly-quiet darkness beyond the camp. - 0 Set flag(s) to (Object): true - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigate - CAMP_OwlbearCub_CFM_Dog_Event_PlayerDidntInvestigatedescription === END NODE ===
0:0 - Best friends! It's nice to have company, while you're gone all day. uid: 6c5b1a1c-1b90-5055-6f49-f3a0c417c4ee Cinematic: - 0 Check flag(s) (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_friends - 81a4d63b-c888-156c-8166-3760752e82ee_friendsdescription > Goblins had me in a cage. Poked me with pointy sticks..
0:0 - Are you two... friends? uid: 6cd0614c-ff82-43cd-2c28-1c16f79cb8a9 - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_friends - 81a4d63b-c888-156c-8166-3760752e82ee_friendsdescription > null
0:0 - Wait - did you say you have a brother? uid: 7d8fa40a-d212-7ad8-bab3-f77df6a5740e > Used to. Mother ate him.
0:0 - Hold Scratch's gaze and incline your head towards the cub - everything all right? uid: 89942823-e218-0752-4cfa-f6239e82396e = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null (roll sucessful) > null (roll failure)
null uid: 8cca375b-ee8b-5399-bf6a-e5a2d2a9f748 Animation: [Player] pets the owlbears head on his left with his left hand. Cinematic: Owlbear cub receives pets with a happy hoot.
0:0 - I... I suppose I did. You've been good to us - to both of us. Gomwick would be happy I'm with you, I think. uid: 8dae68a5-9cbf-b880-0b66-b0897ca97e26 Cinematic: Node context: A little surprised himself (to have called the player master) > Like it here. Warm fire, Scratch reminds me of big brother.
0:0 - *Nothing. Both animals look fine, watching you expectantly.* uid: 91cadf63-9d30-d015-6c54-787f1c133bbc Cinematic: The player looks over the two animals (who're standing up) briefly.
0:0 - Used to. Mother ate him. uid: 9485aa1c-3a94-3bf9-4af5-26be53afc9b5 Cinematic: Node context: Matter of fact.
null uid: 9da79891-84c5-0cca-8278-458012a15b9e Animation: [Player] comes to a sudden hault, panting before going to normal idle. Cinematic: The player arrives at the source of the noise and holds up.Reveal of the owlbear cub and Scratch lying together. The cub is asleep and having a bad dream. He growls and hoots aggressively in his sleep while Scratch lies next to him and howls softly to comfort the cub. > What's going on? I thought something was wrong. > Are you two... friends? > Call to them. > Observe the pair for any signs of injury. > null
null uid: ed962e2e-9298-8d77-33e2-acd4bbe33c33 Animation: [Player] pets Scratch's head on his right with his right hand. Cinematic: Scratch receives pets with enthusiasm. The cub looks up at the player expectantly.
0:0 - We will! uid: f1eed433-4ffd-2056-52e9-d716047231a6 Cinematic: === END NODE ===
0:0 - Hush now, it was just a nightmare. We're safe here, with master. 1:0 - Hush now, it was just a nightmare. We're safe here, with mistress. 2:0 - Hush now, it was just a nightmare. We're safe here, with our guardian. uid: f3d4241f-b06a-5e65-aaf3-dd9b3a60a279 Cinematic: Addressed to owlbear cub Node context: Reassuring - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > He'll settle in. Give it a little time.
0:0 - *Nothing. Both animals look fine.* uid: fe4c19ca-e08e-d9ec-a401-868727282608 Cinematic: The player looks over the two animals (who're lying down) briefly.
0:0 - Pet the owlbear cub. uid: ff989d75-bbf9-5786-f9d9-532f0d18f0d8 - 0 Check flag(s) (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratch - 81a4d63b-c888-156c-8166-3760752e82ee_PetScratchdescription false - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription - 1 Check flag(s) (Object): true - GLO_PlayerPetted_OwlbearCub - GLO_PlayerPetted_OwlbearCubdescription - 0 Set flag(s) to (Local): true - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbear - 81a4d63b-c888-156c-8166-3760752e82ee_PetOwlbeardescription - 1 Set flag(s) to (Object): true - GLO_Achievement18_PlayerPettedOwlbearCub - Player petted OwlbearCub during CAMP_OwlbearCub_CFM_Dog night > null
0:0 - |Lae'zel's secret!| uid: 907d1f54-681d-3523-8716-bf486c640bf1 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > |Gale's secret!|
0:0 - |Astarion's secret!| uid: c14c203a-37dc-eebc-1644-b80a62f81330 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > |Wyll's secret!|
0:0 - |Gale's secret!| uid: c8bf68c4-6851-461d-9692-a55c3f64cf99 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > |Goodnight|
0:0 - |Are you aware of who you are travelling with?| uid: d92bc887-83a3-926b-993b-2451d51928dc > |Nope|
0:0 - |Goodnight| uid: dff88395-ee1d-c281-f857-87995590ff78 === END NODE ===
0:0 - |Shadowheart's secret!| uid: f60dee49-ea82-0b19-c42f-a2962c7581ab - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > |Astarion's secret!|
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_MonitorIntro_CFM.lsj Synopsis: A devil named Raphael appears to lightly taunt the player, then whisks them off to the House of Hope (FOR_MonitorDinner).
0:0 - My, my, what manner of place is this? A path to redemption, or a road to damnation? Hard to say, for your journey is just beginning. uid: 5bb91ec3-4e4f-6cb4-bd74-6f3c6b393d96 Cinematic: - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Global): true - GLO_TheMonitor_HasMet_TheMonitor - > What would suit the occasion? The words to a lullaby, perhaps?
null uid: 60b583c7-acc0-ee2f-d1fc-3d41661ce3b7 - 0 Check flag(s) (Global): true - CAMP_MonitorIntro_ForcedEncounter - Meeting Raphael in the forced camp night. - 0 Set flag(s) to (Global): true - GLO_TheMonitor_HasMet_TheMonitor - > null
0:0 - This quaint little scene is decidedly too middle-of-nowhere for my tastes. uid: a8963ef0-948e-496f-0c21-c77357814fc4 Cinematic: > Come.
0:0 - Don't tell me you're from my old staff. One evil butler is enough. uid: c540390e-b326-41df-0719-abae663f7015 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself - 1 Check flag(s) (Tag): true - Dark Urge - |Dark Urge origin tag.| > You wound my honour! Consider me a peer for your vice.
0:0 - Bah! It looks like a duergar, but it speaks like a beast. 1:0 - Bah! It looks like a drow, but it speaks like a beast. 2:0 - Bah! It looks like a githyanki, but it speaks like a beast. 3:0 - Bah! It looks like a deep gnome, but it speaks like a beast. 4:0 - Bah! It looks like a gnome, but it speaks like a beast. 5:0 - Bah! It looks like a dragonborn, but speaks like a beast. 6:0 - Bah! It looks like a half-orc, but speaks like a beast. 7:0 - Bah! It looks like a dwarf, but it speaks like a beast. 8:0 - Bah! It looks like an elf, but it speaks like a beast. 9:0 - Bah! It looks like a halfling, but it speaks like a beast. 10:0 - Bah! It looks like a human, but it speaks like a beast. 11:0 - Bah! It looks like a tiefling, but it speaks like a beast. 12:0 - Bah! Such a rare breed, but with such a common tongue. 13:0 - Bah! A beast you are indeed. uid: c9d2c335-2d3e-7770-eec5-60fdb3ac577e Cinematic: - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) > Must be the surroundings. Rather bleak and lonesome. One feels so... exposed.
0:0 - Most would quail to find themselves in a place so grim and unforgiving, but your journey has no bright paths. Only dead ends, and ruinous roads. uid: d30740b9-677c-fef4-65d2-dbd7d595a132 - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Global): true - GLO_TheMonitor_HasMet_TheMonitor - > What would suit the occasion? The words to a lullaby, perhaps?
0:0 - My, my, what a curious meeting place this is. Only those in search of something altogether out of this world would scour this forgotten road. uid: ef58a8c4-5862-c1e0-357e-615da569e6d4 - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Global): true - GLO_TheMonitor_HasMet_TheMonitor - > What would suit the occasion? The words to a lullaby, perhaps?
0:0 - Karlach. Why does that name ring a bell? Hmm. Perhaps I read it in a book somewhere. uid: ffa58666-7d06-abd5-6199-6664630a1caf Node context: He knows exactly who she is and is playing coy. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) > We should have a chat, you and I. But not here.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_InfernalBox_IVB_CFM_BoxAppears.lsj Synopsis: The player arrives at their camp to find a strange item has appeared on their person - the gith artefact that was previously being carried by Shadowheart. Likely this occurs if SH is dead and the player went to camp without looting the box from her.
0:0 - *Suddenly you feel an unfamiliar weight amongst your belongings.* uid: 1d85a82d-3d83-6ace-fd7b-a9459ba0347d Animation: Player notice their belongings is heavier and checking inside of it Cinematic: - 0 Set flag(s) to (Object): true - GLO_InfernalBox_Event_ForceGiveBox - Force giving the box to the character. Useful for when they have thrown the box and need it for a dialog. > null
null uid: 5eb885ac-5545-4a07-41ad-98861adb764c Animation: Player reaching in to their belonging and takes out the box Cinematic: Player takes the box in their hands. > null
0:0 - *No openings you can see, yet you sense something inside it.* uid: 688ac269-b887-10f6-c000-266bc93c6085 Animation: Gesture_HoldPuzzlebox_ReactLights Cinematic: Player turns the box over in their hands, holds it closer to their face, as if sensing something. > null
0:0 - Examine it more closely. uid: 6b120dbd-8e0d-2c06-d024-610259e40873 = Roll SkillCheck Investigation (Intelligence) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Object): false - GLO_InfernalBox_Event_TriedInvestigateBox - Player tried to investigate the box. - 0 Set flag(s) to (Object): true - GLO_InfernalBox_Event_TriedInvestigateBox - Player tried to investigate the box. > null (roll sucessful) > null (roll failure)
0:0 - *You recall seeing Shadowheart with it before. But how do you now have it...?* uid: 85709566-0e58-e0ec-8497-aa9d43edaa7c Cinematic: - 0 Check flag(s) (Global): true - ORI_Shadowheart_SeenWithBox - ORI_Shadowheart_SeenWithBoxdescription > Examine it more closely. > Drop it. > Try to drop it again. > Put it away.
null uid: 8defe253-f3f1-7089-c055-8c411efa3c98 Cinematic: the player tries to throw the box away, but it flies back into their hands and gives them a shock instead.
0:0 - Put it away. uid: a1dc5a31-5290-b14e-7a1e-6c3371476def Cinematic: Player puts box away === END NODE ===
0:0 - Try to drop it again. uid: aed0b507-b95d-8b11-5f27-fe3627c0ba99 - 0 Check flag(s) (Local): true - 306842fb-297c-dc17-9ffe-b418651371ae_boxdrop - 306842fb-297c-dc17-9ffe-b418651371ae_boxdropdescription > null
null uid: b7d2e7c8-86b7-2701-a1f5-41a96e8f482c
0:0 - *The glyphs resemble the scriptures of your people, but you cannot understand the archaic dialect.* 1:0 - *The glyphs resemble the language of the githyanki, but the dialect is ancient, unfamiliar.* 2:0 - *The strange object reveals nothing to you.* uid: e3d2a22c-9b89-36cf-c11d-98348f67b3f2 Cinematic: - 0:0 Tag: Planar - Race group for REALLY_ races (githyanki, warforged) - 0:1 Tag: Sage - |You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.| (Well-read and vigorous studies, sages always seek knowledge, often trading their own expertise for that of others.) - 1:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsRevenge_PAD.lsj Synopsis: Halsin just appeared in the player's camp, seeking revenge for the destruction of the grove. After fighting Halsin and his animals. the party briefly reflects on what happened. This will only occur if the players sided with Minthara and Halsin didn't die previously.
0:0 - He couldn't just walk away, could he? Stupid man. 1:0 - So ends Halsin. Can't blame the man for seeking vengeance. 2:0 - We deserved that attack. And he deserved better. 3:0 - A fine opponent, this Halsin - my bloodthirst is whet! 4:0 - He could've been a useful ally instead of a dead enemy, had things gone differently. 5:0 - He was a fine man. He would have made a finer ally. 6:0 - First Druid, and now last druid. Thanks to me. uid: 88efc495-dbf3-45f5-b889-0d343ea7822e - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Script): false - This flag template was not found somehow... - === END NODE ===
0:0 - Yes, well, these things happen. What'll you do? 1:0 - Can't say I blame the man for seeking vengeance. 2:0 - He found what he came for. One does not face githyanki without expecting to die. 3:0 - There's no taking it back now. We just have to move on. 4:0 - Nothing to be done now. It's finished. 5:0 - An unforgivable loss. He'd have made a fine ally. 6:0 - We did what we did. Let's just see this through to the end. uid: ad7db905-dcd1-47fa-5ed2-fc81bbace005 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsRevenge_CFM.lsj Synopsis: If the player sided with the goblins and helped sack the Grove, Halsin (if still alive) will show up at a subsequent camp night seeking vengeance. There's no way to calm him - the dialogue will always end with combat against him and some animals.
0:0 - When I met you, I thought we were destined to be allies. But you made that impossible. uid: 12ab5edc-9f1d-74ed-fa49-c7677d71cbe5 Node context: The player met Halsin before in the goblin camp. They could've become allies, but now that's impossible - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened > The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.
0:0 - Look at you - camping amidst the Oak Father's creations, as if you hadn't just defiled his most sacred ground. uid: 449a83f9-41a5-fd51-df1c-86f71767adea Node context: Cold fury. He's already wept for the grove - now he's here for retribution - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp > The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.
0:0 - The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you. uid: b94e9fca-db82-cfeb-7220-19dae5f0d636 Node context: Cold fury. He's already wept for the grove - now he's here for retribution > Tell me... was it worth it?
0:0 - You have upended nature's balance. Only your death can restore it. uid: d1bd341c-d7de-3395-c2c5-859ac1f671a5 Cinematic: Note - some animals will join Halsin's side in the fight that ensues - might be nice to show them appear from the dark behind him if possible. Node context: Resigned to the bloodshed to follow (combat immediately after this line) === END NODE ===
0:0 - I am Halsin. First Druid of the Emerald Grove. And I am here to visit nature's fury upon you. uid: d34eb171-7ec0-776e-1bce-fb04468ebbb9 Cinematic: Note - some animals will join Halsin's side in the fight that ensues - might be nice to show them appear from the dark behind him if possible. Node context: 'I'm the one who's going to kill you' === END NODE ===
0:0 - I thought you'd help me. I thought we'd help each other. Instead you chose this. uid: ed3acb4c-6ffc-93ef-751d-45b7f09399f7 Node context: The player met Halsin before in the goblin camp. They could've become allies, but now that's impossible - 0 Check flag(s) (Global): true - GLO_Halsin_Quest_AskedKilledLeaders - When Halsin asks the player to kill the leaders and the player accepts. Caught in script to give a conditional journal entry > The grove stood for generations. It was our link to Silvanus. Now it's nothing but blood and ashes - thanks to you.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_HalsinsReturn_CFM.lsj Synopsis: The druid Halsin appears at the player's camp and offers to help them find a cure for their tadpoles - a journey that will take them to a dangerous new region.
(This dialog will play as a fallback Halsin is intended to join the player's camp in the event of a Grove lockdown or if the player murders the grove/attack on den is auto-completed.)
0:0 - Say I decide to try this Underdark route after all - how do I get started? uid: 03603fb9-f48b-993b-5e3e-f103d6e508fd - 0 Check flag(s) (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription - 1 Check flag(s) (Local): false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription > null
0:0 - Now, we've quite the journey ahead. Best get started. uid: 03a7b049-22c4-1535-4d62-dbd3b593e213 - 0 Check flag(s) (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription === END NODE ===
0:0 - Are these Sharrans still to be found? uid: 042a28ca-cf0a-7d16-262a-02749ebf46a0 - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) - 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > As bones, perhaps. But their hidden structures might still remain.
0:0 - We get a cure and the chance to hit these arseholes where they live? Sounds good to me. uid: 05f98a0f-f5bb-429d-9783-59d10394c77d - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Dark Justiciars? I must see for myself. uid: 0c5aad45-80dc-04fe-46ff-4d9be58487a2 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 0 Set flag(s) to (Global): true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription > null
0:0 - Sympathies? Can't you help me? uid: 0e80cc6d-f278-cbb7-111d-431e28b3a248 > null
0:0 - I'll trust your judgement. uid: 145d28e3-034b-825d-2d96-0603eec8c19e - 0 Check flag(s) (Global): false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > I'm glad you approve - I do not truly care if you approve, but I am glad.
0:0 - I will join you, help you with that which plagues you. The illithid curse is a blight to all nature. uid: 16cba23e-fd38-67f9-77be-c55e0a915b56 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > There is hope... but it isn't found here, at my hands - at least not yet.
0:0 - I'm shielded from the worst of the parasite's magic. uid: 194e38c2-d740-0613-4541-d6d644491cf0 - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE - 1 Check flag(s) (Local): false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheusdescription - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheusdescription > That sounds... novel. What is it that protects you?
0:0 - If you hadn't killed the leaders of that goblin horde, the grove would be no more. I am in your debt. uid: 22737e39-2114-6c62-4ddf-00781a0d292b > null > You're welcome, I suppose. > null
0:0 - It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you. uid: 248d9091-897d-9f40-be8f-b69a7e215eda - 0 Check flag(s) (Global): true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
0:0 - I found the hidden entrance in the temple of Selûne - the way is clear. uid: 2693f2c4-70c6-38c6-06d9-e3c124afaf19 - 0 Check flag(s) (Global): true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
0:0 - The path is now clear - we have to get to Moonrise Towers. Do you remember what I told you? About getting there? uid: 274b5423-3989-b41a-b397-0963df0d2fee - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_GoToMoonrise - GLO_Halsin_Quest_GoToMoonrisedescription > I remember. To Moonrise Towers, then. > Remind me.
0:0 - Indeed, and may the Oak Father watch over us on our journey. We will speak soon, I'm sure. uid: 29ecd98a-4c50-0d09-d6f2-469f1d1447ea === END NODE ===
0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return. uid: 2b8b78ac-9fb8-9ef5-9556-f61d73d734b6 > null
0:0 - Seems it's high time we got on our way. uid: 2d1c2335-a13f-510f-9e04-58ce7305cf4d > null
0:0 - All too well - I could even sense it from afar. Now let me confirm it; I need to know exactly what we're dealing with... uid: 302a6229-6aea-f2ae-fabe-91cb095b4839 > null
null uid: 32762b3d-9db7-4277-9579-8207ae91760f - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription === END NODE ===
0:0 - What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here. uid: 32bb409c-41b8-5553-1d1c-b29207b75947 - 0 Check flag(s) (Global): true - GLO_Volo_OperationFailed - Set when Volo fails to remove the tadpole during the operation > null
0:0 - You mentioned you had unfinished business in Moonrise Towers - what did you mean? uid: 3350db47-aeb8-34f5-1a4b-27ab30925a37 - 0 Check flag(s) (Local): false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription > null
0:0 - At last, a cure is in reach. To the Towers, then, where the moonlight will lend way to a new dawn. uid: 33bc1870-68ba-444a-9e0d-c2893241bb45 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do... uid: 3662d359-cb3e-9910-e0ed-03fab0b0d5d1 > How is this possible...?
0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands. uid: 37063e91-d016-b6ae-6556-f2868817aec5
0:0 - What about the grove? uid: 373b0365-9130-c7d5-1e9d-a3ac8c95e9e1 - 0 Check flag(s) (Global): true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown. > null
0:0 - I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise. uid: 3b440507-0c2f-f743-4b9f-e3da31f02321 - 0 Check flag(s) (Local): false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription > null
0:0 - First and only Druid. What will Francesca even do here? uid: 41e3f6e5-378e-fdf0-92e7-ee8aff3f0f31 - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
0:0 - Don't worry, I'm not here just to sing your praises. I believe I can help - with your tadpole. uid: 43ed2e7d-c676-c739-5df9-f6c75763c219 > null
0:0 - This magic you mentioned - it isn't normal for these parasites? uid: 452b5e5d-1a25-eda0-3d4a-9fb147468d4b > null
0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it. uid: 455e4491-bf21-c2fc-0a98-f035c85cb143
0:0 - I already found the place you're talking about - it's called Grymforge. uid: 4624ebc6-d580-7281-c08f-fa6cd04caf2a - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > You've already been? Impressive. You'll make me redundant at this rate. What did you find?
0:0 - This magic you mentioned - it isn't normal for these parasites? uid: 549520c9-9a00-593e-33c4-e152959c0b5b > null
0:0 - I heard how you saved the grove; it wouldn't be right for me to let you leave without expressing my gratitude. uid: 56335a3e-1c13-d31c-50bb-a501ac2147d6 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened > I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.
0:0 - As bones, perhaps. But their hidden structures might still remain. uid: 564cd100-1c57-1686-9910-b1f93a5b32e4
0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route. uid: 58f903c9-e9bc-737c-c522-901d8e831ff8 - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > Anything is preferable to risking the shadow curse.
0:0 - My thanks again, for all you did. With the grove safe, I am free to turn to other matters. uid: 5d94aa94-75d6-fb3a-57ab-b03c4c878b97 - 0 Check flag(s) (Global): false - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown. true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription > I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.
0:0 - The Underdark's my home. Better to take that route than risk this curse. uid: 6428ed87-aff4-7928-c0fe-883b60d74d85 - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > null
0:0 - Don't be coy - I can sense the imbalance in you. Now let me confirm it, so I can be certain of what we're dealing with... uid: 64b081b0-bce8-34fd-b294-3b4e20bd28d6 > null
0:0 - Once we are cleansed, we infiltrate Moonrise Towers. Should there be ghaik, we snatch their heads, one by one. uid: 65c5fd68-99e1-1e12-ae86-b09e1a7b9ba4 > null
0:0 - I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then. uid: 6615a110-2496-434b-9567-40d24c02af7e - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers. uid: 6962e500-6364-6984-7cf3-4ce68278a514 Node context: Kether-ick Thor-m - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars. true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint > null
0:0 - A fellow druid. I can count on her to tend to the grove in my absence. Help it heal. uid: 6a032b9d-4a1f-84b5-df0a-2c81378f06c3 - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > null
0:0 - I wasn't taken to Moonrise - I was infected on a mind flayer ship, before it crashed. uid: 6ae1b260-a8f9-c631-b26b-856a629cb932 - 0 Check flag(s) (Global): false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. > And where do you suppose that ship was taking you? Moonrise, I'll wager. The journey differs, but the problem is the same.
0:0 - An ancient citadel, abandoned for years - and for very good reason - until these cultists took it over. uid: 6f49e286-7260-7b38-df69-90dc1e2b06e2 > null > null
0:0 - I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with... uid: 6f704659-0705-ae9e-330f-6561356b4640 > null
0:0 - That must be where the ship was taking me - before it crashed. uid: 751d0cea-31e7-6218-bebb-32a8d52705a3 - 0 Check flag(s) (Global): true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. > Be glad it did, or you'd be a True Soul by now.
null uid: 76b93503-03ab-84bc-9e1f-2ed5d157f4e9 - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription > null
0:0 - Luckily, you have time - this magic has slowed your ceremorphosis to a crawl. I just can't fathom why someone would do that. uid: 7bff56fd-3f3d-5132-1d4f-2dff9611b425 > null
0:0 - This is sobering news indeed, but there's no use crying over spilt milk. If this is our only option, to Moonrise Towers we go. uid: 86130730-81b9-4108-aff8-9e9409a1a155 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - I escaped from an illithid ship after being infected. Maybe the process was interrupted. uid: 8cf5ca77-fc67-0d94-cb56-1bdb80bac3c6 - 0 Check flag(s) (Global): false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. > Perhaps... but I wouldn't want to place all my faith in blind luck.
0:0 - I have nowhere else to turn, it seems. I went to the grove, but... I cannot face what has happened there. uid: 9255ce94-b6ab-1248-af6e-ee381f6bb220 - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened > It is sealed off to me, to the whole world. Forever, perhaps.
0:0 - I know the Underdark - it's lethal. I'll travel overland. uid: 94b303cd-a876-6f99-305a-139bc796bb63 - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > null
0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable. uid: 950a6c45-6bfb-bb53-fa09-310eabe4227f - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
0:0 - So how do I find this underground route? uid: 95528fb5-8299-640d-8d54-ad1845e14bb6 - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 0 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTempledescription > You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.
0:0 - A fine camp you have here. Certainly an improvement on that filthy cage the goblins had me in. uid: 961585cd-22d3-895d-91de-ebeaf5823f89 - 0 Check flag(s) (Global): true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription > null
0:0 - It's immensely powerful, whatever it is - strong enough to slow ceremorphosis to a crawl. Luckily, that gives you more time. uid: 9752c234-7027-fb1a-b255-30fee34f74dd > null
0:0 - I owe you a debt for seeing to the goblins' leaders. Now I'm here to pay that debt. uid: a4504e21-33e8-9740-f0dc-76e761e60177 - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened true - GOB_State_LeadersAreDead - Goblin leaders are dead > I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.
0:0 - There must be other ways to cure myself - my kin have dealt with these parasites before. 1:0 - I'm sure there must be other ways to cure myself. uid: ad4f31a7-b7d4-6057-184d-e8bb2cb531ec - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription > By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise, in the end.
0:0 - I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue. uid: b6abb339-5a13-3206-5407-8be702c2c3f2 Node context: Stern. > null
0:0 - What's so dangerous? uid: bc710da7-6193-c577-6315-9c3d9eb60b60 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription > Apart from facing legions of Absolute followers? The whole region is shrouded in a curse - a shadow curse.
0:0 - Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there. uid: c13496bb-ad18-6ff3-0426-614b4d3ab97b > null > null > null > Seems it's high time we got on our way.
0:0 - Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers. uid: c7f6d15e-4c06-4b4d-ba8b-c4b5601eca9e - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it. uid: ca717669-2970-723f-4fa8-79d64b130399 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold. uid: ca949f8e-7548-8e3a-c994-ac8a793ab98f
0:0 - I am Halsin, First Druid of the Emerald Grove - which you saved. Thank you. uid: cbf452e9-4c4e-4186-475e-ea4369764b74 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed > null
0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland. uid: da9ce2d0-a61a-07e2-bd48-9eb3c8e7b24d - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > You may reconsider once you see the effects of the curse for yourself.
0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it. uid: de2f9d88-ace3-4787-707d-26d337d56f9f - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin > null
0:0 - May Silvanus guide us. uid: defe294b-5234-b79e-e03f-c156d09f8cd1 === END NODE ===
0:0 - First Druid? You sound like someone who could help with a problem I have... uid: e8f53c86-1e41-5d6a-7fd1-0e4f9e9fa7bf - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > I know. It's what brings me here. > I know - your infection.
0:0 - There's no time to spare, then - to Moonrise Towers. uid: e9e19c5d-383f-d85a-dcf9-b28cc4cd5698 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription > Wait, please. There's more. The whole region around Moonrise is shrouded in a curse - a shadow curse.
0:0 - I'm here for you. I believe I can help with the parasite lurking within. uid: f6324b70-f0c9-81f0-88fd-06123050a17f - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > You know about my problem...? > I don't know what you're talking about.
0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection. uid: f6c9ddb0-8875-d08f-dade-d7965902d106
0:0 - You want to go to Moonrise yourself? Why? uid: f748221a-c020-a1c5-8e9f-eb37c8e00061 - 0 Check flag(s) (Local): false - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription - 0 Set flag(s) to (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Set flag(s) to (Local): true - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness - 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusinessdescription > Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.
0:0 - There's nobody in the grove you'd choose? uid: f9205c3d-5c6c-7b7c-efa4-90634b1314eb - 0 Check flag(s) (Global): true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated true - DEN_Apprentice_State_Dead - Nettie died at any moment false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment. > No. At least, not right now.
0:0 - I've already found a way into the Underdark. I can pick up the trail from there. uid: ffa8c005-4609-27b4-0567-2d80ffb10838 - 0 Check flag(s) (Global): true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_SelectNight.lsj Synopsis: When player chooses to sleep after goblin hunt celebration, this narration dialogue occurs. If Minthara does not have a partner, she will attempt to talk with an avatar who hasn't refused her directly.
Note: the player might be meeting up with Lae'zel or Astarion for a second time after sleeping with them before in the past.
The reflection moments are for characters who the player may have already done the romance for, who don't have a romance tied to the overnight (only Wyll), or who don't have a second romance scene available overnight if you did the first (anyone other than Laezel and Astarion).
0:0 - *Though you seek repose, you needn't spend the night alone.* uid: 2631760b-492b-c085-dbbd-dd8b1214ac11 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription > *There is one who yearns for you in the dark... Who will you seek?*
0:0 - *Your hand was sought by several, but there is only one night ahead.* uid: 2de173d5-1a73-80b7-da3c-626b962dbe93 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AdditionalPartner - CAMP_GoblinHunt_State_AdditionalPartnerdescription > *Whose company will you seek, at least for tonight?*
0:0 - While away the night, fantasising where Gale could take you in the Weave. uid: 429b1e25-50b5-a4d3-f219-7303ca4d82cd - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > *Or perhaps you will be the one taking him...*
0:0 - *Or perhaps you will be the one taking him...* uid: 492d8502-54d9-1a09-8b10-8929a1cfea12 Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
0:0 - Try to push twisting thoughts of Shadowheart from your mind, and seek sleep. uid: 55637cbe-dc18-9472-fa1e-ff1596df0c4e - 0 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. > *Her mind is certainly an enigma... but would you wish it any other way?*
0:0 - Yes. I'm yours, Minthara. uid: 5a0f478e-4f4d-c986-d6c7-97a4d9bf50a5 - 0 Set flag(s) to (Global): true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription - 1 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_DrowPartnerChosen - CAMP_GoblinHunt_State_DrowPartnerChosendescription true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration > null
0:0 - *You've picked up a few pleasant memories on your journey, amongst your struggles.* uid: 73e30438-8633-d6c9-bf85-090b29c8bec4 > null > null
0:0 - Go to bed alone. uid: 7728bbad-f2ef-3d7b-aaad-67f92772a989 - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_WentToBedAlone - Player didn't have a partner or decided to go to bed alone even if they had one. > *You sleep alone, uplifted by memories of your recent triumphs.*
0:0 - *You sleep alone, uplifted by memories of your recent triumphs.* uid: 7ca37d6a-c107-4101-fd53-6b25a72675e6 Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
null uid: 7e920e80-bf13-f354-7302-419921f0ba92 - 0 Check flag(s) (Object): false - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - CAMP_GoblinHuntTieflingCelebration_Wyll_Event_FirstNight - Player enjoyed their first night of Wyll 'romance' in tiefling celebration false - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. > null
0:0 - Astarion. uid: 81731096-6622-7ee9-398f-22a0ac0fd5bc - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_AstarionAdditionalPartner - CAMP_GoblinHunt_State_AstarionAdditionalPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_AstarionPartnerChosen - CAMP_GoblinHunt_State_AstarionPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - *Somewhere, in a corner of your heart, you suspect he might be dreaming of you, too.* uid: 84a2c4ae-c810-81a7-d128-a6f5c923bd38 Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
0:0 - *Your body aches pleasingly with the memory of past bruises. Perhaps it is the same for her.* uid: 9de596f0-bc8c-33a6-977d-ad9ad5bb61cd Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
0:0 - Lae'zel. uid: 9fe4445c-763e-840c-8033-3aeb854db408 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelPartner - CAMP_GoblinHunt_State_LaezelPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelPartnerChosen - CAMP_GoblinHunt_State_LaezelPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - Gale. uid: a17ba378-9af9-0cca-701a-305fdd1d5de0 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GaleAdditionalPartner - CAMP_GoblinHunt_State_GaleAdditionalPartnerdescription false - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GalePartnerChosen - CAMP_GoblinHunt_State_GalePartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - Lae'zel. uid: aa51f8c8-93f2-e517-7fd1-e993912389af - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_LaezelAdditionalPartner - CAMP_GoblinHunt_State_LaezelAdditionalPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_LaezelPartnerChosen - CAMP_GoblinHunt_State_LaezelPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - In Menzoberranzan, the high-born would prostrate themselves before me for a fleeting taste of my body. uid: b2d0069c-11f8-bbec-384d-6c529db71598 > Be mine tonight, and you will know why.
0:0 - Minthara. uid: b5a73ee2-1c56-8cc8-9fe6-13023d81e836 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_DrowPartnerChosen - CAMP_GoblinHunt_State_DrowPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - *Your heart skips a beat. What treasures might this night bestow?* uid: c024ad27-7112-8198-11dc-a95d01b88def Cinematic: Start node with fade to black. === END NODE ===
0:0 - *Her mind is certainly an enigma... but would you wish it any other way?* uid: c4284402-4d65-4336-1ee0-0cf4ce46508d Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
0:0 - Gale. uid: c9661f5c-6fbc-58e6-61f8-45b6cf6eb2f1 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_GalePartner - CAMP_GoblinHunt_State_GalePartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_GalePartnerChosen - CAMP_GoblinHunt_State_GalePartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - Karlach. uid: d07d06ec-e6ed-22e8-bb1d-fd936c2f9e83 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachAdditionalPartner - CAMP_GoblinHunt_State_KarlachAdditionalPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_KarlachPartnerChosen - CAMP_GoblinHunt_State_KarlachPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - *With a profane flush of arousal, you realise she may well be doing the same.* uid: e4e6f7c7-d6dd-b761-d64d-a718d9024ed1 Cinematic: Start node with fade to black. No "sleep" animation for this night. === END NODE ===
0:0 - Shadowheart. uid: f103c274-5c14-2116-2737-94b9f727bf12 - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_ShadowheartPartner - CAMP_GoblinHunt_State_ShadowheartPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_ShadowheartPartnerChosen - CAMP_GoblinHunt_State_ShadowheartPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - Karlach. uid: f93e1d9b-7690-9495-abfd-e06384c699ff - 0 Check flag(s) (Object): true - CAMP_GoblinHunt_State_KarlachPartner - CAMP_GoblinHunt_State_KarlachPartnerdescription - 0 Set flag(s) to (Object): true - CAMP_GoblinHunt_State_KarlachPartnerChosen - CAMP_GoblinHunt_State_KarlachPartnerChosendescription > *Your heart skips a beat. What treasures might this night bestow?*
0:0 - Disappointing. But perhaps you lack the imagination to satisfy me. uid: fd83622c-a70b-ccd7-3a16-2d1618a33526 Node context: annoyed that her sexual advances have been rejected > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart.lsj Synopsis: After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night.
0:0 - Sounds like you just need a little more liquid inspiration. uid: 0103e29b-b1ca-132d-c831-2929c0e7ab6d Node context: Shadowheart is sitting down. > null
0:0 - Shadowheart... uid: 01e61b8e-c416-1f3e-5d03-8d961d7dc260 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Karlach. You're very beautiful, you know. I might even kiss you if I valued my life a little less.
0:0 - I hope there'll be more to come. uid: 022a51e2-ec71-7d19-da92-63415bb7a767 > Me too.
0:0 - It helps me create all new memories. uid: 02960967-b62d-cf4b-736c-43999433345c Node context: Shadowheart is sitting down. > null
0:0 - Bashful come the light of day? uid: 02985796-df83-f63d-53f0-dab17c500318 Node context: Shadowheart is sitting down. > Anyway. Thank you for tonight.
0:0 - Let the moment pass. uid: 03d034be-36b8-f28f-0611-10b74417afa0 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I... We should head back.
0:0 - Oh, no. I provided the refreshments. You can supply the entertainment. uid: 0a84751f-207f-1d74-67b9-b4924125cccf Node context: Shadowheart is sitting down. > You can be tricky sometimes, you know. > null
null uid: 0d12f629-4086-6880-8816-07e3568b59d3 Cinematic: ~The player sets their cup on the ground and walks away, Shadow tips the cup over after the player departs === END NODE ===
0:0 - Tell her about your death - how you'd been attacked by a Gur tribe and 'saved' by Cazador. uid: 0de2d313-5399-356f-2be8-bfdf89357e4c - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > How morbid. Yet fascinating.
0:0 - Me too. uid: 0dfabaf6-fa1e-e748-7eb7-2060ee922b64 Node context: Shadowheart is sitting down. > null
0:0 - Shrug and drink deeply. uid: 1b666476-d49f-7d5c-2fad-bfaeb328d3b0 - 0 Check flag(s) (Local): false - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulp - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulpdescription - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null
0:0 - Another moment won't kill them, I suppose... Well, it might, but let's take that risk. uid: 1bd621c1-2c26-e633-04a7-b6007a2ef959 Node context: Shadowheart is sitting down. > null
0:0 - Oh, I'm aware. Several come to mind right now... but I'm going to tempt fate and say we can take our time. uid: 1c0bf19a-c48f-34c4-c703-7abcbcb8dfe1 Node context: Shadowheart is sitting down.
0:0 - I know. One of my many fine qualities. uid: 1d1eb5cc-c5c2-8c7d-b07b-8db455b04efd Node context: Shadowheart is sitting down.
0:0 - But I can be patient, and I think you can too. Who knows what the future will bring our way? uid: 29abb945-6ed8-8132-7a5d-eae2e16b3974 Node context: flirtatious but a little chastened > null
0:0 - There's no need to thank me. uid: 2a6ea2ff-cbc2-226a-c4c6-2fde66cfdab3 > Well deserved, though.
0:0 - You know, if you want something... I think you should take it. uid: 2ca76033-15ff-5763-296b-2800bc1930d2 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Heh. Not worried, are you? Rest easy. uid: 2d6c9439-64b5-de49-0b7e-8580fcdd6221 Node context: Shadowheart is sitting down. > To not being poisoned - how about that?
0:0 - We should head back. uid: 43336d3d-ee97-c752-5c8b-0dcfb217093c Node context: The player failed to pick up on a cue to kiss her. Shadowheart starts to stand up. > null
0:0 - Nearly light. The others will be awake soon... uid: 45e17618-65cb-dd84-65df-fe59eac4d2d6 Cinematic: ~The player and Shadowheart both layer on the wall, back flat but feet dangling over of the edge as the sun starts to come up
~Shadowheart lifts the wine bottle and gives it one last shake over her mouth, it's empty, she sets it back down Node context: Shadowheart is sitting down. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene > Look into her eyes. > The others can wait. I don't want this to end just yet. > We should get back, then.
0:0 - Good to know. For the future... uid: 4ae4a70d-e3c7-8368-c401-18d19755004e Node context: Shadowheart is sitting down. > Let's head back. If we must.
0:0 - Speak of an uncertain youth, neither fully at home with humans or orcs. A youth that forged resilience, self-reliance. uid: 4b762f2f-8374-1dd1-b2c4-785cd60655ce - 0 Check flag(s) (Tag): true - Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > I can sympathise, truly.
0:0 - Tell her the darkness inside of you wasn't caused by an accident. It was done out of love for someone. uid: 4c34b2d7-5a49-f0b6-e9ae-807fb754d41a - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > null
0:0 - Anyway. Thank you for tonight. uid: 4c794825-7ccf-102d-06f2-ed8440feb160 Node context: Shadowheart is sitting down. - 0 Set flag(s) to (Dialog): true - Shadowheart_InParty_Event_RomanceHappened - Shadowheart_InParty_Event_RomanceHappeneddescription - 1 Set flag(s) to (Global): true - ORI_Shadowheart_State_FirstRomanceHappened - - 2 Set flag(s) to (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. > null
0:0 - We should head back. uid: 4db6be8f-1737-e0f9-bfb8-ae720eb97cd3 > Oh... of course.
0:0 - You made it. Come here - sit with me. uid: 523a509b-315c-45a7-505a-030dbbe2ea55 Cinematic: ~Shadowheart is sitting at the side of a cliff or wall, knees up--the player joins, dangling their feet over the edge.
~She smiles, pours a cup, and offers the player a cup of wine hands it to the player Node context: Shadowheart is sitting with a bottle in her hand. - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened - CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened > What do you have in mind? Besides the bottle, that is. > I wouldn't dream of missing it. > Did you think I wouldn't show? > Drain the cup in one swallow.
0:0 - Oh... yes. I suppose we'll have to. uid: 5381f4b0-8ec4-cfaf-1076-073ee520a0e0 Node context: Shadowheart is sitting down. > We should head back.
0:0 - Oh, I'm perfectly fine, but the mood is well and truly dead. uid: 5ff2c4d6-2801-0629-6fad-cdd57492ac10 Node context: Shadowheart is sitting down. > Anyway. Thank you for tonight.
0:0 - I... We should head back. uid: 7081a62e-65c3-b658-449e-95fcaf1c8c2c Node context: The player refused to kiss Shadowheart. She tries to stifle her disappointment and stands up. > null
0:0 - You know, if you want something... I think you should take it. uid: 72d72a5b-4d82-1b7b-7572-fc8b705a4e1e - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Someone's enthusiastic. Maybe I should have brought a barrel. uid: 7586be4f-0993-845d-29d5-b514f9642266 Cinematic: ~Shadowheart refills Node context: Shadowheart is sitting down. > I was hoping for a toast. Any suggestions?
0:0 - I should think so. uid: 77051ad8-3b65-e733-5cb2-06c47740853d Node context: Shadowheart is sitting down. > Let's head back. If we must.
0:0 - I'd like to think that would've happened anyway. uid: 78bfff24-c63e-7b54-6e7a-3c9c66b3b7bb Node context: Shadowheart is sitting down. > Let's head back. If we must.
0:0 - Heh, I did! And you remembered. uid: 79467a52-416e-acdc-cf86-468c5b10832e Node context: Shadowheart is sitting down. > You're sweet.
0:0 - Very well, have it your way. To friendship. uid: 7c31a0f9-cf01-5f4c-4cff-8b53f61e4b43 Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - Drain the cup in one swallow. uid: 80632e59-e766-edc3-2c21-0cdf2c872cca - 0 Set flag(s) to (Local): true - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulp - e7a33d30-9eb9-a7be-9dfc-487f852022aa_OneGulpdescription > null
null uid: 81948027-abbc-a1f6-6128-8c73d37d80de Cinematic: Shadowheart and the player kiss. A flicker of her strange magic blossoms as they do. > That didn't hurt, did it?
0:0 - Fishing for blackmail material, that's all. uid: 87ac6107-b343-b779-6d73-240fbd914e3a Node context: Said with a flirtatious smirk Shadowheart is sitting down. > Go on - I insist.
0:0 - Your turn - I insist. A little give and take is only fair. uid: 89fb2c89-e35c-e1c6-2f0c-18f0482f3f58 = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > null (roll sucessful) > null (roll failure)
0:0 - Let the moment pass. uid: 8aeb732a-8655-186c-6d20-7746ce613556 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I... We should head back.
0:0 - Thank you for last night. uid: 8b42334c-08fb-afc8-9ac6-c714a1d9dba5 Node context: Shadowheart is sitting down. - 0 Set flag(s) to (Dialog): true - Shadowheart_InParty_Event_RomanceHappened - Shadowheart_InParty_Event_RomanceHappeneddescription - 1 Set flag(s) to (Global): true - ORI_Shadowheart_State_FirstRomanceHappened - - 2 Set flag(s) to (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. > I hope there'll be more to come. > My pleasure. > There's no need to thank me.
0:0 - Drinking wine won't help that. uid: 9621496d-0b97-f041-bf71-11fafbb2ba97 > On the contrary.
0:0 - Go on - I insist. uid: 9bce45a3-a381-4ec6-9965-5d8c39c124b5 Node context: Shadowheart is sitting down.
0:0 - To insatiable urges. uid: 9bf7ac9c-d79d-41b0-c068-9932df88d0e7 Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - Bold. What does 'us' entail? uid: 9cc525b1-daeb-766b-864a-4bb45fe52ec6 Node context: Shadowheart is sitting down. > I suppose I'll find out. To us.
0:0 - Speak of dedication to your clan above all else. A life of honour and duty that supersedes even blood. uid: a067f07c-30b3-d7bf-4f82-9df6f1d07765 - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > I can respect that sort of loyalty. It's not all that removed from what was instilled in me...
null uid: a3ecdd8e-5976-b241-685a-cd86fafd3bfc Cinematic: The scene transitions as SH and the player continue to bond and talk the night away. Things pick back up just before morning. > null
0:0 - That didn't hurt, did it? uid: a493c923-3b3a-7ab8-f8bd-9d2ce7a8734a Node context: A hint of worry in her voice. Shadowheart expects any flare of her magic to cause other people pain. She is still sitting. - 0 Set flag(s) to (Dialog): true - Shadowheart_InParty_Event_KissHappened - Shadowheart_InParty_Event_KissHappeneddescription > No. Far from it. > The pain was worth it. > A little tingle.
0:0 - Dominant, self-centred, savouring another's loss... uid: a57f14d6-59f4-480e-925d-8960633aa3a7 Node context: Shadowheart is sitting down. > ...I like it. To victory.
0:0 - Well then. Head on back. I'm sure your cold bedroll is missing you terribly. uid: a69ec07a-c1eb-1e17-8516-c1725a27b65c > null
0:0 - Relate Mizora's hold over you - and your eagerness to be free. uid: a7ca590f-f630-695f-52c2-75a737dcda06 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > Does that mean you're spoken for or not? Heh.
0:0 - I suppose so. Celebration's over - time to pick up the trail again. uid: a9332e78-1934-517b-32df-1e2e43009935 Node context: Shadowheart is sitting down. > null
0:0 - Share memories of growing up in the Underdark. 1:0 - Share some memories from your youth. The fight to survive, to prove yourself. 2:0 - Share a little memory from growing up in Baldur's Gate. uid: a9917ee0-e07b-5929-cce0-e220f4229fd7 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > You must have an extraordinary affinity for the darkness. I'm jealous. Whatever I said about your kind before, trust I'll never accuse you of being boring. Seems like you truly know the city. I never got to explore it to my liking.
0:0 - Oh... of course. uid: ac6ba271-5649-fac8-643f-e4f67a31ffff Node context: The player failed to pick up on a cue to kiss her. Shadowheart starts to stand up. > null
null uid: aff3c0c2-bb66-b5ee-e3b5-c448bcaea40b Cinematic: ~Shadowheart sits back up, picking up the bottle of wine and walking away, the player doesn't follow === END NODE ===
0:0 - You... All right, then. More the fool me. uid: b0400084-c413-b8ca-bb74-7fc6e47c40fa Node context: Shadowheart is sitting down, failing to hide her disappointment. > null
0:0 - Very practical. We could've toasted to that every night so far. uid: b270c2f2-2caf-fd9c-b41c-e5821f45ffb9 Node context: Shadowheart is sitting down. > Here's to many more. Survival.
0:0 - Lower your guard and describe the desolate beauty of your home: Crèche K'liir. uid: b58e9616-b47a-893d-5676-2fc41dbf1914 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > Merciless, but beautiful in its own way... Sounds familiar.
0:0 - I suppose I'll find out. To us. uid: b7bff6db-e3cf-e029-e8ba-fa83ba700be6 Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - To not being poisoned - how about that? uid: ba27f696-5758-7997-0fcc-7134f3293c03 Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - I seem to recall a campful of goblins faring very poorly after a toast. uid: bede54bc-5f39-3892-04f0-70cf623bdca1 - 0 Check flag(s) (Global): true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer. > Heh. Not worried, are you? Rest easy.
null uid: bee0f173-6499-1107-3f4c-9d4b5878223d Cinematic: ~The player looks over at Shadowheart, who looks back when she realizes she's being observed > What?
0:0 - Well deserved, though. uid: c3357d87-6283-6b37-962b-958534347458 Node context: Shadowheart is sitting down. > null
0:0 - I wish I could kiss you. uid: c65e8a9d-15c8-8abf-7578-0f7535545f93 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You read my mind. But with your fire... our first kiss might be our last.
0:0 - Wrong. You like night orchids and can't swim. You told me once. uid: cd0f7b17-1fe7-c28f-a2b8-b7a488a457d1 - 0 Check flag(s) (Dialog): true - Shadowheart_InParty_Knows_PersonalInfo - Shadowheart_InParty_Knows_PersonalInfodescription > Heh, I did! And you remembered.
0:0 - Here's to many more. Survival. uid: cdc21051-6dbb-f087-5521-c882f230d559 Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - Oh, I see. Think I can't get you to confess? I'm something of an expert. uid: ce225c6b-1d95-7895-c54d-25d7bc0873e9 Node context: Shadowheart is sitting down. Said with wry amusement. > There's still plenty of wine and the whole night ahead of us.
0:0 - I can relate. I think I used to have a place of my own I liked to retreat to... but it slips my mind. uid: cf92c703-641a-c391-a533-8a9624955c13 Node context: Empathetic, with a trace of deja vu. > Don't stop now. Not just as things are getting interesting...
0:0 - I know. uid: d0808c04-d91a-3acc-1024-4b0fc467032e Node context: Shadowheart is sitting down. > But you're sweet to notice.
0:0 - You must have an extraordinary affinity for the darkness. I'm jealous. 1:0 - Whatever I said about your kind before, trust I'll never accuse you of being boring. 2:0 - Seems like you truly know the city. I never got to explore it to my liking. uid: d1c412c4-ff85-594d-7d3d-a7c3a19c4fec Node context: Shadowheart is sitting down. - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > Don't stop now. Not just as things are getting interesting...
0:0 - I was hoping for a toast. Any suggestions? uid: d1e4ea6f-a629-7acd-f5f3-092a848ddf07 Node context: Shadowheart is sitting, and pours wine into a pair of cups. > null
0:0 - Look into her eyes. uid: d42e5cb5-1a8b-dc2a-c110-47ca0efdbfc4 > null
0:0 - When you worship Shar, secrecy is everything. We'll sacrifice our own memories when ordered to. uid: d441112e-b65f-e9a5-ee74-0da55f86320e Node context: Shadowheart is sitting down. - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > A lot of the little things... they're lost to me right now.
null uid: d5f25224-d794-ed0e-ca1d-2b5af6f43bc1 Cinematic: ~The player drinks deeply from their cup (should match to last SH refill) > Not one for taking things slowly, I see.
0:0 - I'm sure they'd last another while without us. But if you insist... uid: ea58d72f-7398-49db-2255-0e3175de4e79 Node context: Shadowheart is sitting down. > I suppose there's not that much of a rush. > I insist.
0:0 - Tell her about a quiet spot in Avernus you used to visit. Ugly as sin, but at least you could be alone. uid: eed46f0d-24ad-c5cb-6a7b-e3c1e60efff7 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonal - CAMP_GoblinHuntCelebration_SC_NightWithShadowheart_SharedPersonaldescription > I can relate. I think I used to have a place of my own I liked to retreat to... but it slips my mind.
0:0 - Let's head back. If we must. uid: f7540901-e9b4-b5a9-cd97-dca93d0b8a31 Cinematic: ~Shadowheart and the player stand up an walk away from the edge together Node context: Post-kiss. Shadowheart reluctantly gets to her feet. === END NODE ===
0:0 - ...I like it. To victory. uid: f88078cf-c361-8e0b-8a3e-21c441dbf1ba Cinematic: Glass raised in a toast. Node context: A toast, Shadowheart is sitting down. > Now tell me something about yourself.
0:0 - There's still plenty of wine and the whole night ahead of us. uid: f942b94b-68e2-f898-d647-08d6d2845f59 Node context: Shadowheart is sitting down. > null
0:0 - Not one for taking things slowly, I see. uid: fe41ec0f-8acb-816f-6622-0bb5ec376cab Cinematic: ~Shadowheart refills (reuse) Node context: Shadowheart is sitting down. > To insatiable urges.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow.lsj Synopsis: After the goblin hunt celebration party, the Drow Commander Minthara has made arrangements to get intimate with the player at night.
After the sex scene, Minthara becomes troubled. She realises that while she's with the player she cannot hear the voice of the Absolute... which is liberating, and disturbing. This, unknown to her, is because of the Astral Prism's influence.
0:0 - I would have you by my side in Menzoberranzan when our work on the surface is done. uid: 0fc2f3c7-687e-e4af-6fea-93c4bca7ef57 Cinematic: Node context: smiling, peaceful. Menzoberranzan ( men-zo-BEAR-an-zon) is her home city
JLatino: I'd like some alt reads for this line that isn't peaceful, where the Absolute has just told her she has to kill the player, so there's a mournful tone to this line. > Speak to me. Tell me what is in your heart.
0:0 - I'm glad we did this - I enjoyed it more than the battle. uid: 13d5ed92-757c-2d75-d3f8-8bf5b13fc6ac > null
0:0 - Perhaps that is what I deserve. I have failed Her. The weapon I seek is nowhere to be found. uid: 165e01e4-2e1c-b268-42d6-006044768287 Node context: apprehensive > null
0:0 - Pry into the heart of her fears. 1:0 - Push deeper into her fears. uid: 18da2223-e583-97db-96ed-eb7ffb3028db = Roll RawAbility (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Global): false - CAMP_GoblinHuntCelebration_NightWithDrow_TookControl - CAMP_GoblinHuntCelebration_NightWithDrow_TookControldescription > null (roll sucessful) > null (roll failure)
0:0 - And you shall have me. uid: 237740ea-2316-d51c-52cf-e26e5dd1f49c Cinematic: Minthara grabs the player and pull them in for a kiss before a fade a black Node context: with a smile, final line before sex scene > null > null
0:0 - So much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore. uid: 2775a3a1-6512-c45e-335b-1cd1ce321074 Node context: apprehensive > null
0:0 - Do as she says. uid: 2a8044d0-9b76-bd34-7b2b-82b091116f03 > null
0:0 - I could say the same of you. There is something about you that disturbs me. uid: 2ac70e3d-7588-4994-9c63-a3b5a2c9397d Node context: apprehensive > null
null uid: 2ce67e13-c99d-d5ad-fd7c-5f47677bb738 Cinematic: The player stands, departing from the alter area === END NODE ===
0:0 - You're here - good. Come with me. uid: 33bd99f9-fad6-96c4-e9eb-a308c545cc9d Cinematic: Scene starts at Player's bedroll, leads player to the altar of the Absolute Node context: An instruction delivered with a flirtatious smile > null
null uid: 48a24ce6-6ff9-401b-097e-57547c91b952 Cinematic: --fade in--
Minthara holds the player's head close with her right, releasing their grip to move south--the player respondes to the sensation.
The player player dances their finger playfully across Minthara's ear for a moment.
Minthara turns, kissing it before guiding her head down the player's stomach.
The player's hand moves from the ear gently follow Minthara's head down.
--fade out-- > null > null
0:0 - Then go - rest. We will discuss our next move in the morning. uid: 4a2dad79-e20f-855e-41d0-89f136c6c9e6 Cinematic: Minthara, leaning over the player, steps back, irritated, disappointed and the player walks away Node context: irritated - was hoping to seduce us and got turned down === END NODE ===
0:0 - I must pray, and you must rest. Tomorrow we will have fresh orders. uid: 4d633ec3-d8fc-85fc-9922-97180c308302 Cinematic: Minthara turns her back to the player to pray at the altar when she ends the line Node context: resolute - hopes her prayers will fix everything - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription === END NODE ===
0:0 - I harnessed my fear long ago - it sharpens me. You would do well to do the same. uid: 5f5a7e40-f00a-0056-0ca0-b2961edb0ca1 Cinematic: Node context: weary and as close to friendly advice as she ever gets - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription > null
0:0 - *The memories of countless dead, slain too soon - not just enemies, but family, friends, lovers.* uid: 607ded2c-d0ff-33f6-7078-2432ab5a8640 Cinematic: > null
null uid: 60d74380-99c1-db60-456d-a01ebeb1499e Cinematic: The player reaches down, pulling Minthara's face in for a kiss long kiss before releasing it > null
null uid: 648e2665-7324-5619-0b30-b1f2cdfc8a29 Cinematic: --fade in--
Minthara and the player embrace, naked.
The player's hand drifts over the small of Minthara's back. Minthara grabs it, pulling it under.
--fade out-- > null
0:0 - Don't let the Urge ruin the moment. Desire. Focus on desire. uid: 66fd79fe-2a21-fcaa-0c8c-b5b989d504d7 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - This is blasphemy... but so much that has happened since I left the Underdark is like a dream of somebody else's life. I... do not know myself anymore. uid: 67fdcdeb-57cc-4694-5ae1-4a9e6f96e4f7 Node context: apprehensive > Except tonight. Tonight, I wanted this - for myself.
0:0 - If She told me to, I would. But I do not hear Her... and perhaps that is a sign that you must live. uid: 69255d76-5902-0892-9f69-8de8d56f3105 Node context: cautious > Or a sign that She has abandoned me.
0:0 - Focus on her desire. uid: 7a494769-5ab7-7f4d-a85a-feae01394318 - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Neither. It is an instruction. uid: 7adc1c03-9e07-92d9-1ae1-ad1ca55e702b Cinematic: Node context: with a flirtatious smile, domineering > Now, silence. Lie down.
null uid: 8598e0c3-a4a7-6ccd-67e9-cbddbd0dc67a - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - It screams. It silences the Absolute, and it screams. What is it? What are you? uid: 89d16291-f98c-7105-2759-38b62ffc263b Cinematic: Psychic pulse from the artefact - minthara reacts in horror Node context: voice still low, but panicked and horrified - 0 Set flag(s) to (Global): false - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription === END NODE ===
0:0 - *An image of her naked body against yours flashes into your mind.* uid: 9fecb335-bee2-b9cd-4a19-eb2ca410ae0d Cinematic: Minthara snakes down the players chest while maintaining eye contact > Do not speak. Just do as I say.
0:0 - Now, silence. Lie down. uid: a3ef9a24-40c1-17b9-0bcf-f0a932e3c11f Cinematic: Minthara strokes the player's cheek, then gestues toward the alter and looks at the player Node context: flirtatious and domineering > Do as she says. > This isn't my idea of a good time.
0:0 - Then your doubt is a dangerous thing. Push it to one side. uid: a8029545-1695-fada-577e-987d7cebbb49 > You are right.
0:0 - I have seen your mind - I know everything I need to know. uid: a8188a9b-e713-9c4d-523e-b9d44af80462 Cinematic: Node context: smiling flirtatiously, totally in control of the situation > Now, silence. Lie down.
0:0 - The Absolute was silent, and - strange to say - that brought me comfort. uid: b0334245-f0b2-a7ac-58c6-f17a10d3b0a4 Node context: this is a scary thought for her - she's very apprehensive, but also curious > null
0:0 - I wanted a bit of fun, not a heart-to-heart. uid: b06a6183-d9cc-525e-af1f-b6eb95a58f81 > null
null uid: b0be1624-5f9b-5879-4a87-425120ba6496 - 0 Check flag(s) (Tag): false - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - Quiet - if She hears you, She will kill us both. I have felt Her love, but I have also seen Her wrath. Those who turn from Her grace die screaming. uid: b9aef978-fdb0-91e2-15db-84279b654767 Node context: urgent, alarmed, apprehensive > null > null > Then your doubt is a dangerous thing. Push it to one side.
0:0 - As did I. During the battle, my mind raced, my blood burned... I was righteous. But tonight, I only heard your breath and your voice. uid: bb6fdab5-1d7f-d999-bbc6-a995401954dd Node context: puzzled by her own doubts - 'tonight the Absolute was silent' is a scary thought. The voice of god fell silent for her and she's confused and apprehensive > The Absolute was silent, and - strange to say - that brought me comfort.
- Roll failure - null uid: bd42b2ae-848e-0f3a-9b12-005c8847f7bd > null
0:0 - I only heard your breath and your voice. uid: be2b0c41-da3d-5526-7ceb-9e2b4a9794db Node context: curious and apprehensive > null
0:0 - You're nothing but a coward. uid: bfce9a58-05c6-05c3-8229-776f249be5e0 > Leave. Now.
0:0 - Do not speak. Just do as I say. uid: c028e2c1-e2b7-23fc-90d5-adace8d1b69e Cinematic: Node context: flirtatious and domineering > null
0:0 - The moment we were alone together, something changed. I felt it, and you must have felt it too. uid: c045e218-e7cb-5196-d904-f3377895f25f Node context: curious and apprehensive > The Absolute fell silent.
0:0 - You are incapable of harming me. Get out of my sight. uid: c8d21404-bbe4-dd5e-d646-0aaf4ec47f1f Cinematic: Node context: disdainful, upset - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription > null
0:0 - The Absolute fell silent. uid: cb8ab63d-bfe2-54bd-13c3-46d159f650b0 Node context: this is a scary thought for her - she's very apprehensive, but also curious > How is that possible?
0:0 - Your obedience will make this more enjoyable for both of us. Tell me what you want. uid: ccf65ea5-b9c4-199c-f220-9041fd65792a Cinematic: Minthara leans over top the player, lifting their head toward her own Node context: flirtatious, domineering > I want you. > Not this. I want to leave.
0:0 - Do as she says. uid: cde700b9-ef85-dc7e-eb97-7bafef53f0b9 > null
0:0 - *You draw her closer, with all the vim of a lover's first embrace.* uid: d106e969-5f5f-900c-9f5a-b2fe5468bf9e Cinematic: Dark Urge facial expression starts to turn... It's a moment of intimate quiet. There is a very slow fade towards the rage graphic as the dark urge seems to fall further into the thought.... once the fade to red or black is complete, there is just a jarring SNAP sound effect. - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_Event_DUKillMinthara - Kill Minthara during romance scene. === END NODE ===
0:0 - Regret - I wanted a bit of fun, not a heart-to-heart. uid: d47d47c6-391f-6418-fc77-5e11bfd2bb7e - 0 Set flag(s) to (Dialog): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_Upset - Player told Minthara they regret sleeping with her > I don't believe you.
0:0 - *As your bodies lock together, so do your minds. Her whole being is laid bare before you.* uid: dcb0798f-bf98-9bea-03ab-3f9b9c2a8599 Cinematic: Minthara leans against player, both dozing against the base of the alter
The player looks down toward Minthara, their eyes snapping open - 0 Set flag(s) to (Object): true - ORI_HadSexWithMinthara - ORI_HadSexWithMintharadescription > *And half-hidden at the centre of her desire, you discover something unexpected - fear.*
0:0 - My body could have been yours, but some things are mine alone. uid: ee315e05-2ab5-8d35-a6fc-00c410c30f56 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyed - CAMP_GoblinHuntCelebration_NightWithDrow_Annoyeddescription > That was not yours to see.
0:0 - The Absolute owns my mind. I cannot remember a time when her voice did not fill it. Except tonight... tonight the Absolute was silent. uid: f399737b-b043-b1bb-569c-0869158f78d4 Node context: puzzled by her own doubts - 'tonight the Absolute was silent' is a scary thought. The voice of god fell silent for her and she's confused and apprehensive > I only heard your breath and your voice.
0:0 - Except tonight. Tonight, I wanted this - for myself. uid: fc14b903-faea-0672-f5c9-672fef892401 Node context: warm - 0 Check flag(s) (Dialog): false - CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_Upset - Player told Minthara they regret sleeping with her > I must pray, and you must rest. Tomorrow we will have fresh orders.
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion.lsj Synopsis: After the goblin hunt celebration party (whether the player helped the goblins or the tieflings), Astarion has made arrangements to get intimate with the player at night. For Astarion, this is a game of power - one he's played many times before in the taverns of Baldur's Gate, trying to lure people back to his master. He's an old hand at seduction, very self-assured at first, but the player might not go along with the script he expects them to follow. The next morning, the player wakes to see Astarion standing and getting dressed. They catch a glimpse of scars on his back - a sore point. The scars were carved into him by his old master. As far as Astarion knows, they're a poem, but he's never been able to read it (can't look in a mirror, after all).
0:0 - I'd hate for anyone to think they can bed me and just talk the night away. uid: 0019b776-e454-b637-9325-3141ca70f988 Cinematic: The player stands - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - What do any of us want? Pleasure. uid: 021a3bc9-6091-90de-b864-7a41391b3ab5 - 0 Set flag(s) to (Local): true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription > Yours. Mine. Our collective ecstasy.
0:0 - Finally. I was starting to wonder if immolation would have been easier than talking. uid: 029696dc-a5d9-8a12-c5c7-5e21395968a6 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - No, I don't want this. uid: 04fd622d-23ff-b912-f38a-7c3ca13cd7bc > null
0:0 - You've never seen it? uid: 0668acbf-3229-ceec-5a32-0542aa72386f - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Well I can't just check in a mirror, can I?
0:0 - Twice in this short space of time? Doesn't sound very satisfying. uid: 069f147c-2b5b-37d2-5cfa-46152684dfd1 > Karlach! You know what I mean.
0:0 - Why did he write it in Infernal? That's normally a devil's language. uid: 085459cc-51ac-c3d0-d313-6e3821c8028a - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Infernal? I... Who knows? The bastard was insane.
0:0 - Yes. It's a poem. My old master considered himself quite the artist. uid: 0ba7667a-f1fb-8e73-69f7-a9cafca04a91 > null
null uid: 0bdf19ed-a335-2d78-bad9-f757be19be52 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null (roll sucessful) > null (roll failure)
0:0 - I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see. uid: 0e00d54a-4584-b188-4b35-df1e49a376fe Node context: Tetchy > null
0:0 - Really? I thought we had an understanding. A connection. uid: 0f31fb09-48c9-e879-ee95-c9652ba9321c Node context: response to 'wait - we're moving too fast' - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > It seems I was wrong. Pity. You look delicious in the moonlight.
0:0 - Why did he write it in Infernal? That's normally a devil's language. uid: 108cd0b2-6aaa-3a8b-a203-036c23c71acb - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Infernal? I... Who knows? The bastard was insane.
0:0 - Try to 'taste' me and I'll incinerate you. 1:0 - Try to 'taste' me and I'll blast you with enough divine energy to turn you to ash. 2:0 - Try to 'taste' me and I'll kill you where you stand. uid: 118353e2-2543-d1b4-0fba-4dc0d05d5e07 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > This isn't about hunger. It's about pleasure.
0:0 - My past isn't exactly a happy story. uid: 1230e557-f315-b308-f4ab-5311eaf7c11b - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > I told you that I was a magistrate in Baldur's Gate, but that's only part of it.
0:0 - Given the noise you made last night, I'm sure they already know. uid: 129bbb3d-b539-cbfa-6a6c-c7890a3a5eaf Cinematic: The player stands === END NODE ===
0:0 - I told you that I was a magistrate in Baldur's Gate, but that's only part of it. uid: 157c90f6-a17f-3e27-a4a8-60a0219e2d8e - 0 Check flag(s) (Object): false - Astarion_InParty_AskedPast - Astarion_InParty_AskedPastdescription - 0 Set flag(s) to (Object): true - Astarion_InParty_Event_ToldAboutMagistrate - Astarion_InParty_Event_ToldAboutMagistratedescription > The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.
0:0 - Roll playfully and offer him your neck. uid: 1755a863-d1af-54e1-c5a7-0347d30ed5d0 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 0 Set flag(s) to (Object): true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1 true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1 - 1 Set flag(s) to (User): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bite - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bitedescription > null > null
0:0 - My past isn't exactly a happy story. uid: 1988f09c-a326-984f-eff7-81ee65ddbc18 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > I told you that I was a magistrate in Baldur's Gate, but that's only part of it.
0:0 - He composed and carved that one over the course of a night. He made a lot of revisions as he went. uid: 1b87d59b-3f46-502b-b0d2-97814b4d70c7 Node context: A little grimly. Not a happy topic > null
null uid: 1d2aba7f-40f5-b0f8-341f-9e1ac513e14d Cinematic: ~The player pushes off the tree, Astarion topples landing on his back--the player still on top. The player pulls their neck to one side, baring it. Astarion is almost flustered as his appetite kicks in. He rolls the player beneath him and bites down and the player's eyes shoot up, looking at the moon through the trees. - 0 Check flag(s) (Tag): false - Muscular Body - Applied to characters with Strong Body model > null
null uid: 1e182d9d-469c-3286-eefa-a5f84c89586b Cinematic: ~SHORT: Astarion picks up the player, who straddles his waist, leaning them up against a tree. The Fangs flashing (Leave a neutral shot in the middle where they disrobe during the carry) - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Anyway, enough pillow talk. Let's go, before the goblins start stirring. uid: 2108a0a9-58f0-a56b-8357-88663a2484c3 - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_RaidersCelebration - Second Night CRD was triggered during the Raiders Celebration === END NODE ===
0:0 - You've no idea the stories I could tell, sweet Karlach. But you - you're just - uid: 24edd710-9d53-f185-d7d9-42eea282ec6b Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. > Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal.
null uid: 24f9e907-ac7a-6e28-af72-3c558467e8d2 Cinematic: ~SHORT: Astarion stops, and sets the player down from leaning against the tree. The play ends facing away. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Infernal? I... Who knows? The bastard was insane. uid: 290874f3-4a18-b523-9e31-fcc13880a410 Node context: Surprised it's written in 'Infernal', but quickly brushes over it - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > Anyway, let's back to camp and our bedrolls. We should try to get some rest tonight.
null uid: 2b01f490-73cd-d6d6-4a00-eafd80f28739 - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null (roll sucessful) > null (roll failure)
0:0 - Wait, we're moving too fast. uid: 2be1b9f1-fd2a-be64-8434-6e54c621c350 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > null
0:0 - Finally. I was starting to wonder if immolation would have been easier than talking. uid: 2c7f5d68-930d-12ae-e373-cc33ad206ec4 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
null uid: 2cd144c9-f326-954a-da71-27d0b9299466 Cinematic: ~The player wakes alone, sitting up. Astarion has already risen stands letting the light hit his shirtless body, before leaning over to put a shirt on. As he leans over the player notes scars on his back. The scars are arranged not random, like writing. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene - 1 Set flag(s) to (Object): true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Interesting scars. Where'd you get them? > That's Cazador's poem on your back? Written in scars? > I enjoyed last night. Did you? > Not staying for a cuddle? > Not staying for a cuddle? > Time to get going.
null uid: 2ea45a46-4b81-87c9-419f-4b2a1566b148 - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - Infernal? I - no. It doesn't matter what it says. uid: 300a8d56-5eba-6178-1432-2048cc9d6cf5 Node context: Surprised it's written in 'Infernal', but quickly brushes over it - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > Whatever the bastard wrote, it won't change what he did to me.
null uid: 304f522f-bded-df5c-1d6f-6582b3bde9b1 - 0 Set flag(s) to (Local): true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription > null
0:0 - You've never seen it? uid: 3b273e0e-e305-edae-7389-eda1b815c2df - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Well I can't just check in a mirror, can I?
0:0 - What do we do, if not... that? uid: 3c84e7ce-71b2-0080-76d6-18c6a99de251 Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. > Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal.
null uid: 3ccda986-e606-a6b9-c45b-33bd6480ec44 Cinematic: ~STRONG: Astarion stops, and sets the player down from leaning against the tree. The play ends facing away. - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - But we should move. We've got a big day ahead of us, and I can't spend it all chatting to you. uid: 3db98148-6314-8475-3323-8864c308d771 Node context: A bit of warmth in his voice, but he's also being a little lowkey rejecting. > null
0:0 - Finally. I'm just glad your performance last night was better than your pillow talk. uid: 3ed15113-89c7-9fe6-9f3a-cc09ccc23581 === END NODE ===
0:0 - It seems I was wrong. Pity. You look delicious in the moonlight. uid: 458d155f-2db2-2b3f-98ae-3f1eba52240c Cinematic: Turns and walks away Node context: Turns and walks away === END NODE ===
null uid: 45f46f89-a520-0955-b5c2-d51e99c5c483 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den false - GLO_DrowCommander_State_Dead - Minthara is dead. - 0 Set flag(s) to (Global): true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.) > null
0:0 - I don't know. I never asked for a reading and it's not like I can just peek in a mirror to see. uid: 46710601-7dd0-d7ad-ef1a-318bfe475dc8 Node context: Tetchy > null
null uid: 4981e230-d0dc-9900-451c-907ed94a50cb - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null (roll sucessful) > null (roll failure)
0:0 - It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas. uid: 4bc374fe-9e18-8a95-19eb-4ca47b1b5e49 Node context: A little grimly. Not a happy topic - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > He composed and carved that one over the course of a night. He made a lot of revisions as he went.
0:0 - Interesting scars. Where'd you get them? uid: 4eccb931-e338-8128-9156-bbe0b2a2685e - 0 Check flag(s) (User): false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem - 0 Set flag(s) to (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > null
0:0 - Cazador said the scars were his gift. A poem to carry with me. uid: 4fa73600-54ff-9ede-1e6f-01aeccde64de Node context: A little grimly. Not a happy topic > null
0:0 - It's written in Infernal. I could read it, if you like? uid: 580d0e6b-e9e3-4e1c-1012-452d921b0286 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Infernal? I - no. It doesn't matter what it says.
0:0 - But we should probably get back before we're missed. People might talk. uid: 59b714d8-b3b3-ebca-d054-e348b57cd69f Node context: A bit of warmth in his voice, but he's also being a little lowkey rejecting. > null
0:0 - The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate. uid: 5d180305-8131-7336-223e-be84194cafea > He captured me. Kept me for years as his slave.
0:0 - I enjoyed that. Did you? uid: 5d4e87bf-e52c-aff8-5e6d-90a80f05f586 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Believe it or not, I did. You're certainly... different.
null uid: 6032af74-1df5-61f2-2a11-9cfb0d0d2d53 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Given the noise you made earlier, I'm sure they already know. uid: 62c60205-338e-9e20-2414-d6000f107a83 Cinematic: The player stands Node context: Referring to === END NODE ===
null uid: 630eec3a-76cb-52b9-2d23-808cf7fbad20 Cinematic: ~Astarion smiles, turns and lays the player down on the ground in one motion. Kissing their player on their chest, then the side of their rib. The player turns onto their side and Astarion slides in behind, ending with one long, kiss on the small of their neck before slideing his hand over the spot he kissed and inserting himself. The player responds with pleasure and their hand comes up to cover Astarions. Cut wide to show the imbrace, then a cloud passing over the moon. - 0 Check flag(s) (Tag): false - Muscular Body - Applied to characters with Strong Body model > null > null
0:0 - Say nothing, just let him kiss you. uid: 639e58fe-1ecf-a2ad-2871-a902283d7a46 > null
0:0 - Why don't we put ourselves out of this misery and just sleep? If I can at least look at you, I won't have wasted my whole evening. uid: 66772b72-221e-bcdd-cf51-bb135068aa98 Cinematic: Fade to black. Node context: Peak of Astarion sexy toxicity. > null
0:0 - All right, Karlach. Let's try it your way. uid: 67f43f9b-5922-e1d2-8e43-ad0bbc07f1a0 Cinematic: Fade to black. Node context: Gently. He's feeling vulnerable, but sees this might be a chance to feel safe. > null
0:0 - I wasn't going to bite you. I told you this was about pleasure, not hunger. uid: 688fb123-6c18-9cfc-4754-3ce95cbe55ae Node context: Step back, breaking an embrace. Sighing, a little frustrated. - 0 Check flag(s) (Local): true - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription > But if you don't trust me, then I guess even that's off the table.
0:0 - Tasted? I'm not some snack. uid: 6b43d213-8e17-7280-62de-d71d67d3be7f - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > This isn't about hunger. It's about pleasure.
0:0 - Interesting scars. Where'd you get them? uid: 6bf269eb-09e7-643f-b66e-191636e38ae8 - 0 Check flag(s) (User): false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem - 0 Set flag(s) to (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > null
0:0 - I'd hate for anyone to think they could bed me and just talk the night away. uid: 6e0c2d53-f05e-edb8-a46f-c0229556e471 Cinematic: The player stands - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - Now let's get back to camp and our bedrolls. We should try to get some rest tonight. uid: 6fe3aef9-e0ea-d1d9-10c9-a5c3ba893b8f Node context: Astarion waving away an awkward topic (the player just asked about his scars and he dismissed their questions). Focusing on getting back to camp after a lover's tryst in the woods. === END NODE ===
0:0 - 'Just be' what, exactly? Frustrated? Bored? uid: 731ec555-a39f-f4d6-b48a-42f9396e91e9 Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. > What do we do, if not... that?
0:0 - My thoughts exactly. I want to go before the goblins start waking up. uid: 78ae30ae-158e-897f-e7f1-8b4ca8eb2689 Cinematic: Player gets up Node context: response to player saying 'time to go' - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den === END NODE ===
0:0 - Anyway, enough pillow talk. Let's go, before the tieflings drag us into another mess. uid: 7907d6d3-21fb-e094-6bd5-16f2f513124c - 0 Check flag(s) (Global): true - CAMP_Astarion_SecondNight_TieflingsCelebration - Second Night CRD was triggered during the Tiefling Celebration === END NODE ===
0:0 - Waiting since the moment I set eyes on you. uid: 7967503f-8e1f-45d7-2530-5c3c1588e151 Cinematic: ~Astarion walks slowly toward the player, stoping very close Node context: Slowly approaching the player > null
0:0 - I enjoyed last night. Did you? uid: 7bd6f72c-a8da-296a-616c-f76d28f4cf96 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Believe it or not, I did. You're certainly... different.
0:0 - Not staying for a cuddle? uid: 7c1c84ec-40b3-45e8-fd9e-4c014ec62c74 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You sleep light. I thought you'd be exhausted after last night.
0:0 - Hang on, soldier. I don't want to be 'tasted'. I'm not a snack. uid: 7d665494-3173-a812-871f-990475abfee0 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > null
0:0 - Aren't you curious to know what it says? uid: 7da3a440-8d7b-d19e-3fc5-b8fda616a0d3 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > No! I'm not.
0:0 - I - you know, I have no idea what to do with you. uid: 83b93f50-2a39-0676-3ae8-b6e4f1e25874 Node context: AStarion's mask as the flippant libertine is cracking a bit here. He's frustrated but vulnerable here. Because he can't physically seduce or touch KArlach, his usual means of interacting with a person is punctured. He's faced with the reality that he might not know how to handle a situation where he can't bite or seduce his way to the finish line. > You don't have to 'do' anything. We can just be. > After the life you've led, I'm not surprised. > Nothing. I'm leaving.
0:0 - You're leaving? uid: 849b4def-2ec3-a464-4d66-51003e273e15 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You sleep light. I thought you'd be exhausted.
0:0 - I wasn't going to bite you. I'm here because I thought we'd have a little fun. uid: 8af7fb92-cee8-662e-8bed-4e4b7806b671 Node context: Step back, breaking an embrace. Sighing, a little frustrated. - 0 Check flag(s) (Local): false - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasure - 267b08d1-1b0e-6f03-47c3-bc7491501a7e_MentionedPleasuredescription > But if you don't trust me, then I guess even that's off the table.
0:0 - You think you know the life I've led? The experiences I've had? uid: 8e909a65-5c96-e8ac-1ff1-e613fb0892fe Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. > You've no idea the stories I could tell, sweet Karlach. But you - you're just -
0:0 - It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas. uid: 9279afe4-980d-c726-38a2-1baf3145c349 Node context: A little grimly. Not a happy topic - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > He composed and carved that one over the course of a night. He made a lot of revisions as he went.
0:0 - Finally. I'm just glad your performance earlier was better than your pillow talk. uid: 951f22d4-4d2e-be96-ddab-8c853cac3b03 === END NODE ===
0:0 - Enough. You don't get to talk to me like that. uid: 960597ac-b509-ebec-74d5-9bfb74981823 > null
0:0 - There you are. I've been waiting. uid: 97ccbb56-1268-dafa-8da1-ad456792a01b Cinematic: ~The player walks through the forest, Astarion emerges from the shadows Node context: Walking forward, out of the shadows - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened > Waiting since the moment I set eyes on you.
0:0 - Not being able to touch you, having to slow down, it's all... I'm just not used to it. uid: 9a867dec-2d95-7906-4e1a-7850ff681b57 > null
0:0 - That's Cazador's poem on your back? Written in scars? uid: 9abd08a5-03a4-7aa9-ffac-2d6b6938cb54 - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > null
0:0 - Infernal? I - no. It doesn't matter what it says. uid: 9e63de99-1d30-9f88-d68d-acade68d8dc0 Node context: Surprised it's written in 'Infernal', but quickly brushes over it - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > Whatever the bastard wrote, it won't change what he did to me.
null uid: 9e91d684-1952-ed0e-351c-220aa35da2a2 Cinematic: ~Astarion smiles, turns and lays the player down on the ground in one motion. Kissing their player on their chest, then the side of their rib. The player turns onto their side and Astarion slides in behind, ending with one long, kiss on the small of their neck before slideing his hand over the spot he kissed and inserting himself. The player responds with pleasure and their hand comes up to cover Astarions. Cut wide to show the imbrace, then a cloud passing over the moon. - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - I thought we had an understanding, but I guess I'll just entertain myself tonight. uid: a016aed7-1148-2616-576c-3626ad432e8c Cinematic: Turns and stalks away Node context: Turns and stalks away === END NODE ===
0:0 - Now let's go. We've wasted enough time already. uid: a1cf2e2f-e93e-5652-1b32-0b5d12a08717 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire === END NODE ===
0:0 - Yes. It's a poem. My old master considered himself quite the artist. uid: a3891791-dfe4-3c02-1853-ac271b6c8216 > null
0:0 - Aren't you curious to know what it says? uid: a497ac81-f160-4e2e-21b2-ee3b0a83c987 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > No! I'm not.
0:0 - It's a poem. A gift from my old master, Cazador. He considered himself quite the artist and used his slaves as a canvas. uid: a5ad2d04-964f-54d0-c389-9419fe5404cc Node context: A little grimly. Not a happy topic - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > He composed and carved that one over the course of a night. He made a lot of revisions as he went.
null uid: a8b5d2ce-9ae2-a261-a447-4d9b6a4e29b6 Cinematic: ~The player pushes off the tree, Astarion topples landing on his back--the player still on top. The player pulls their neck to one side, baring it. Astarion is almost flustered as his appetite kicks in. He rolls the player beneath him and bites down and the player's eyes shoot up, looking at the moon through the trees. - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - Keep your fangs to yourself, soldier. uid: b073a7d6-5c63-ed0f-cc93-729ae4c943d7 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > null
0:0 - Waiting since the moment I set eyes on you. uid: b0c650ee-81e9-97b4-ca6d-7e48899b2414 Cinematic: ~Astarion walks slowly toward the player, stoping very close Node context: Slowly approaching the player > null
0:0 - But if you don't trust me, then I guess even that's off the table. uid: b20f8905-9ffb-2ff8-198c-762a6cee64eb Cinematic: Turns and walks away Node context: Turns and walks away, frustrated === END NODE ===
0:0 - The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate. uid: b2ff5c2d-1e71-f26f-f725-fcfb33beec8c > He captured me. Kept me for years as his slave.
0:0 - My thoughts exactly. It's been a fun night so far, but I can feel my bedroll calling. uid: b3920e62-4a9f-6e9a-0654-13443c3b9271 Cinematic: Player gets up Node context: After sleeping with Astarion, the player wakes up in the middle of the night to see he's already up. The player says "let's get back to camp", Astarion responds with this. === END NODE ===
0:0 - It's a poem. A gift from Cazador. He considered himself quite the artist and used his slaves as a canvas. uid: b88898b3-2fbd-36d6-e8bc-09a533077ba8 Node context: A little grimly. Not a happy topic - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > He composed and carved that one over the course of a night. He made a lot of revisions as he went.
0:0 - Not staying for a cuddle? uid: baeb8961-2f6d-f92b-d67a-cfd6e1a491bf - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You sleep light. I thought you'd be exhausted.
0:0 - Grin and let him kiss you. uid: c43caf92-7d4f-03f1-b33a-00ff10d7143e > null
0:0 - There you are. I've been waiting. uid: c496cbf2-1ffb-1bf7-5439-658cc3b0e6de Cinematic: ~The player walks through the forest, Astarion emerges from the shadows Node context: Walking forward, out of the shadows - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened - CAMP_GoblinHuntCelebratrion_SD_ROM_NightWithAstarion_State_Happened > Waiting since the moment I set eyes on you.
0:0 - That's Cazador's poem on your back? Written in scars? uid: c7d4d854-4260-672b-f735-9d104f360295 - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > null
0:0 - I - ...I'm sorry, Karlach. It's just, not being able to touch you - having to slow down, it's... I'm just not used to it. uid: c83927fc-6b3b-0368-e153-985557b84c0e Node context: subtext here is on the slowing down. That IS what he wants. But it's hard for him to see that clearly. > So, can you -... I don't know. Help? Show me what to do?
0:0 - My dear, you're much more boring than I gave you credit for. uid: c903b584-564d-a948-c645-cc73f1550486 Node context: Teasing > But maybe that's not a bad thing.
0:0 - I wanted to ask about your scars first. Is that Cazador's poem? uid: d166eea8-dc77-dbbb-6a3a-e7b82df4ac79 - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > Yes. What of it?
0:0 - Now let's go, before I regret my restraint last night. uid: d2555202-97b1-f1a4-0101-c90efacc6c3b === END NODE ===
0:0 - I wanted to ask about your scars first. Is that Cazador's poem? uid: d3aa3fd6-719c-8e85-3dcc-1bc05bfbc094 - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > Yes. What of it?
null uid: d78fbedf-2463-b442-9bdb-54f73ab6975b - 0 Set flag(s) to (Global): true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.) > null
0:0 - Karlach! You know what I mean. uid: d7d4587d-170f-bf32-a5c3-6f06075c4f38 Node context: Frustrated > Or maybe you don't.
0:0 - Urgh! Why is this so difficult? I'd have already bedded you twice if you were normal. uid: dc87d7be-d7fd-b552-750a-ffb5100bdfcd Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. He's blaming her for his feelings of confusion. > Twice in this short space of time? Doesn't sound very satisfying. > I am normal. 'Fucked up' is the height of normalcy. > null
0:0 - Yes. What of it? uid: dc903205-511c-7f76-bcee-69edb9dae6a4 Node context: A little grimly. Not a happy topic > null
null uid: dca221cd-450d-51d3-55b3-4117f45c464f - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null (roll sucessful) > null (roll failure)
0:0 - Delicious as you were, I didn't want to go too far. uid: dcb2595c-1fb2-26f1-01c2-da8fefee8b47 Node context: 'delicious' = partially referring to sex, partially referring to drinking your blood - 0 Check flag(s) (User): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bite - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Bitedescription > Now, shall we head back? We should try to get some rest before the sun comes up.
0:0 - Yes. What of it? uid: dd4499a5-0730-80b1-4327-23bbd68b3bd9 Node context: A little grimly. Not a happy topic > null
0:0 - Relax. Enjoy yourself. Trust him not to bite you. uid: ddd02f3e-70e2-e33a-d065-848bbaa95b1e - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 0 Set flag(s) to (Object): true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1 true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1 - 1 Set flag(s) to (User): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sex - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sexdescription > null > null
null uid: e1c3c020-c3af-3c61-8e65-95c049b53cc3 Cinematic: ~The player wakes alone, sitting up. Astarion has already risen stands letting the light hit his shirtless body, before leaning over to put a shirt on. As he leans over the player notes scars on his back. The scars are arranged not random, like writing. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene - 1 Set flag(s) to (Object): true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Interesting scars. Where'd you get them? > That's Cazador's poem on your back? Written in scars? > I enjoyed that. Did you? > Not staying for a cuddle? > You're leaving? > Let's get back to camp.
0:0 - I told you that I was a magistrate in Baldur's Gate, but that's only part of it. uid: e5582d10-7035-93b2-6e2e-378ea9c6a1df - 0 Check flag(s) (Object): false - Astarion_InParty_AskedPast - Astarion_InParty_AskedPastdescription - 0 Set flag(s) to (Object): true - Astarion_InParty_Event_ToldAboutMagistrate - Astarion_InParty_Event_ToldAboutMagistratedescription > The mind flayers weren't my first kidnapping. A long time ago, I crossed Cazador - a powerful man in Baldur's Gate.
0:0 - I want to have fun - that's it. uid: e5f70753-45f2-b2e4-5b46-fad654ec82fc > Then let's have some fun.
0:0 - Relax. Enjoy yourself. uid: e5ff2d24-fe21-117c-604a-cca03305f1c4 - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 0 Set flag(s) to (Object): true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1 true - ORI_HadSexWithAstarion - Slept with Astarion after the GoblinHunt celebrations in Act1 - 1 Set flag(s) to (User): true - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sex - CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_Sexdescription > null > null
0:0 - This is impossible - you're impossible! uid: e64c5ba9-1ef1-2a47-43c4-1d80c8a622f2 Node context: Masking defensiveness with offensiveness. In truth he really does want what Karlach is offering (to just hang out without having sex) but now that it's within grasp he's floundering. He's blaming her for his feelings of confusion. > null
0:0 - He composed and carved that one over the course of a night. He made a lot of revisions as he went. uid: e7694443-2edf-b172-1925-c3ac9cc9a2f2 Node context: A little grimly. Not a happy topic > null
0:0 - Cazador said the scars were his gift. A poem to carry with me. uid: ea44128e-f83f-7272-9690-7231a89419bc Node context: A little grimly. Not a happy topic > null
0:0 - Don't I? You're here. And I don't think you want to talk. uid: eddb0091-406c-b140-0412-69d4b0e2641c Node context: Standing close to player > I think you want to be known. To be tasted.
0:0 - uid: f006baaa-33e9-ca05-d567-e36a91c4cf0e Cinematic: ~STRONG: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry) Node context: Player pulls Astarion in for a kiss - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - Anyway, let's back to camp and our bedrolls. We should try to get some rest tonight. uid: f15a6bac-4470-0a07-0a0f-ea318415b2ce Node context: Astarion waving away an awkward topic (the player just asked about his scars and he dismissed their questions). Focusing on getting back to camp after a lover's tryst in the woods. === END NODE ===
0:0 - I thought so. uid: f2f3d43f-a215-bfbc-94b9-dcc9552f5cca Node context: with satisfaction, he's 'winning' at seduction > null > null > null
0:0 - Keep those teeth away from me! uid: f38b231a-0990-958c-7964-1048dcee6f8f - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > null
0:0 - It's written in Infernal. I could read it, if you like? uid: f65c9417-de3c-fac3-ea3c-d3bdf514f503 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Infernal? I - no. It doesn't matter what it says.
0:0 - This is - well... you know, I have no idea what to do with you. uid: f709f21d-5f9d-9b2e-d74f-3553c339d290 Node context: AStarion's mask as the flippant libertine is cracking a bit here. He's frustrated but vulnerable here. Because he can't physically seduce or touch KArlach, his usual means of interacting with a person is punctured. He's faced with the reality that he might not know how to handle a situation where he can't bite or seduce his way to the finish line. > null
0:0 - I don't know either. This is all just as new for me as it is for you. uid: f712503b-4df9-a46e-3aa1-26b397641ab8 > Well. To quote you: 'Fuck.'
0:0 - uid: fb1cd4a1-1544-7307-fd88-3fce899c3df4 Cinematic: ~TALL: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry) Node context: Player pulls Astarion in for a kiss > null
null uid: fb28a52c-bf77-a2e0-9316-3b688eccc5ce Cinematic: ~STRONG: Astarion picks up the player, who straddles his waist, leaning them up against a tree. Fangs flashing. (Leave a neutral shot in the middle where they disrobe during the carry) - 0 Check flag(s) (Tag): true - Muscular Body - Applied to characters with Strong Body model > null
0:0 - My thoughts exactly. I want to go before anyone else thanks me for saving their tails. uid: fb6a2678-5b21-3b31-7aaa-3f63e311e63d Cinematic: Player gets up Node context: response to player saying 'time to go' === END NODE ===
0:0 - Not staying for a cuddle? uid: fd0ccf48-05c2-1b85-c475-90127981e84b - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You sleep light. I thought you'd be exhausted after last night.
0:0 - uid: fda60569-4d22-4186-52bf-6b190e0fded4 Cinematic: ~SHORT: Player pulls Astarion in for a kiss, after releasing they two return to standing close (transitions to carry) Node context: Player pulls Astarion in for a kiss - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter.lsj Synopsis: Halsin approaches you the morning after you celebrated your victory over the goblins. He now turns to the matter of your tadpole and how you might cure yourself - there is no quick solution, however. He tells you it'll be necessary to travel to a dangerous new region, and joins you at your camp to provide support.
0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold. uid: 045422ff-4a22-f80e-439d-2b331c9f26a6
null uid: 060c7443-5352-45ff-9351-22b436876d94 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion > null
0:0 - Already...? If only I'd gone with you instead of Aradin. uid: 06777307-e473-443e-4c51-3c941f301a63 > null
0:0 - How do I find this passage through the Underdark? uid: 169db345-480a-5bf8-ca18-70c24ffc5b1e - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription - 1 Check flag(s) (Local): false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription > null
0:0 - I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise. uid: 20363bad-a046-8faa-8797-4308ea3150d4 - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 1 Check flag(s) (Local): false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription > null
0:0 - Dark Justiciars? I must see for myself. uid: 26274f9c-000d-0709-ee57-61347ddba31d - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 0 Set flag(s) to (Global): true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription > null
0:0 - With luck, and the Oak Father's blessings, we might actually survive. Are you ready? uid: 31a78067-f41e-e420-77c2-d8c59ff734fa > I am. > Remind me - what exactly lies ahead?
0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands. uid: 323d46a6-fb27-55f3-b3f2-c8d563d6699f
0:0 - There must be another way to cure myself - my kin have dealt with these parasites before. 1:0 - There must be another way to cure myself. uid: 371e0807-7436-e7f9-d188-3e246f673471 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.
0:0 - Indeed. We've quite the journey ahead of us. uid: 376135e7-b61d-476d-8b99-b17bfde3a996 - 0 Check flag(s) (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription === END NODE ===
0:0 - We get a cure and the chance to hit these arseholes where they live? Sounds good. uid: 3b16413f-7f10-4c94-9749-87a5af2eb4a6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: 3ba1d085-5fda-030e-3e06-33a4140877be - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat) - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat) > Moonrise Towers beckons. I've told you all I know, and now I'll join your camp to help you face whatever's to come.
0:0 - The Underdark's my home. Better to take that route than risk this curse. uid: 3e57a22b-38ed-fef0-b2d2-b0182b00541a - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > null
0:0 - One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark. uid: 4b3fcee5-4b55-88b7-14af-5fbb79b911c9 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.
0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable. uid: 4c832246-97fd-63c4-a75e-69cc0be58bc1 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
0:0 - First and only Druid. What will Francesca even do here? uid: 53b8e74e-0817-04cb-5406-2f88b6485992 - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
0:0 - I already found the place you're talking about - it's called Grymforge. uid: 543979d1-7946-767a-864c-dfd875256e74 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > You've already been? Impressive. You'll make me redundant at this rate. What did you find?
0:0 - Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there. uid: 5dc6dcb0-a381-2a01-5c3f-2cb7e49d9bc8 > null > null > null > All right. We'd better get moving.
0:0 - May Silvanus guide us. uid: 627ce8a3-6d93-e972-86a3-1df170e8c5ae > null
0:0 - Moonrise Towers it is then. I'd better make haste. uid: 62af99c3-335a-bbcf-2016-e2b6eed6a3e2 - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription > Wait. There's more you need to know.
0:0 - The journey, specifically - it's extremely perilous. Though it seems you're well accustomed to navigating danger. uid: 632a5e51-5bdb-827b-f7fe-86b6a2f51cac - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > null
0:0 - A fellow druid. I can count on her to tend to the grove in my absence. Help it heal. uid: 6ff91770-6f2e-a7a5-c25c-90118c09e1ca - 0 Check flag(s) (Global): true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > null
0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland. uid: 74b30909-a7e4-6592-f9f2-de54cd37f76b - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > You may reconsider once you see the effects of the curse for yourself.
0:0 - It may be some time before you are afforded another such night - there is much to be done. uid: 77a7d59d-9e03-3f04-3494-6c5d001edc79 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > null
0:0 - If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection. uid: 79d933b5-3b46-5216-fcd6-c7c61b93ce91
0:0 - To Moonrise Towers, then. May the sun and stars guide us. uid: 7b54335c-f885-4477-a4d3-6138e38b884e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you. uid: 7c824875-e598-2d42-da10-31bfc68ae225 - 0 Check flag(s) (Global): true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route. uid: 7fd6bce5-584e-1b74-6be1-cfcaeb32f820 - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > Anything is preferable to risking the shadow curse.
null uid: 7fec1d22-dc73-a17b-01ac-cbd1433b8094 - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 1 Check flag(s) (Local): false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription > null
0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it. uid: 80d62694-3cfc-66ee-b446-c8463d06e4dd - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
0:0 - So how do I find this underground route? uid: 9be7e5cc-c990-4df2-5fed-54df859d482f - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 0 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription > You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.
0:0 - I am. uid: a02375e1-b679-6b14-b816-c62e7c0d8743 > null
0:0 - Sounds rather ingenious. uid: a2fb3ca9-72ef-96bd-531c-419142b52ba4 - 0 Set flag(s) to (Global): true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription > null
0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it. uid: a405da77-d1cc-db4a-2ff2-bfc48fbc231a
0:0 - Are these Sharrans still to be found? uid: a48e6a7d-5982-fb09-ff3d-fd225d7bada0 - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) - 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > As bones, perhaps. But their hidden structures might still remain.
null uid: a5470fc3-1673-d5b5-d384-1a2023635c30 === END NODE ===
0:0 - Say I decide to try this Underdark route after all - how do I get started? uid: a67bc694-a394-5e0d-403c-dc869985e774 - 0 Check flag(s) (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 1 Check flag(s) (Local): false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTemple - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_HiddenEntranceInSeluneTempledescription > null
0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it. uid: a6b24ecf-fb7a-5aba-b266-b31eebfac70d - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin > I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.
null uid: b344bbf9-30b3-46e5-ac69-3b167706c13f - 0 Check flag(s) (Global): false - ORI_Karlach_HasMet - false - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party false - GLO_Karlach_State_PermaDefeated - Karlach has been perma defeated. - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > Let's not forget the devil Karlach. The Coast is in danger for as long as she's loosed on it. We need to find her - and kill her.
0:0 - You want to come to Moonrise as well? Why? uid: b38bf060-2a8a-206a-a21f-3206ce3c613e - 0 Check flag(s) (Local): false - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusiness - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusinessdescription - 0 Set flag(s) to (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Set flag(s) to (Local): true - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusiness - c12e62ff-c2e8-b0eb-7d2d-00ee77177078_UnfinishedBusinessdescription > Unfinished business, and a lifetime of regret to repair.
0:0 - I've already found a way into the Underdark. I can pick up the trail from there. uid: b5b086cb-376a-f059-3252-b3f1b72a4cbe - 0 Check flag(s) (Global): true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
0:0 - I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then. uid: ba04c7c5-aae6-4209-a68b-1e503d151c43 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return. uid: ba6f5ede-5ad3-0c80-93db-6c652b3f2f3c > null
0:0 - I found the hidden entrance in the temple of Selûne - the way is clear. uid: bdc206d1-8c5b-f4b4-7c8c-efe261d9c39c - 0 Check flag(s) (Global): true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
null uid: be002bb5-75ba-443b-21f6-fdf3a96d798e - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription > null > null > null
0:0 - I'll trust your judgement. uid: bf375bf5-604d-cba0-2a97-72927d5d8cd2 - 0 Check flag(s) (Global): false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. > I'm glad you approve - I do not truly care if you approve, but I am glad.
0:0 - You may reconsider once you see the effects of the curse for yourself. uid: bf693fc5-763a-93a5-e7bf-d95ecb65aa0c > null
0:0 - I know the Underdark - it's lethal. I'll travel overland. uid: c339c675-83f1-ea74-261d-fce6c063126e - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > null
0:0 - I knew about your tadpole the moment I saw you. An archdruid knows all that is natural... and unnatural. I have studied this menace for some time, and wish to see it eradicated. uid: c5dbc32d-b808-b8dc-70ee-f841e31d9b79 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat) - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat) > I'm certain a cure for you can be found at Moonrise Towers, but it's... complicated.
0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers. uid: cc1912a3-f3e6-9565-0ac5-681161afefae Node context: Kether-ick Thor-m - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars. true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint > null
0:0 - Let's not forget the devil Karlach. The Coast is in danger for as long as she's loosed on it. We need to find her - and kill her. uid: d9c5ba60-5b84-475a-b0a7-3c1faaeccb3d > null
0:0 - Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers. uid: dd7189d3-1967-45ea-b29b-24c2bb0ccf72 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Do not be so impatient to move on as Halsin. As ever, the githyanki crèche remains our priority. uid: eb676202-7205-49cb-acef-6663a61ea647 > null
0:0 - There's nobody in the grove you'd choose? uid: fa7d9e87-6189-6cf1-6994-73d26ba6e364 - 0 Check flag(s) (Global): true - DEN_ShadowDruid_State_RathIsPermaDefeated - Rath is PermaDefeated true - DEN_Apprentice_State_Dead - Nettie died at any moment false - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. true - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment. > No. At least, not right now.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SCO_DrowBetrayal.lsj Synopsis: Minthara ambushes a player during the night, standing over them with a knife. This can occur almost immediately after sleeping with her, in which case she regrets what she is about to do, and can be convinced not to go through with it.
0:0 - To gather our forces in this region. They're ill-disciplined - without a strong hand, they'll disperse. uid: 160d6ff4-4d19-4130-e046-777b5c715ad7 Cinematic:
0:0 - When the Absolute failed to answer me, I feared that you had somehow infected me with that same absence. uid: 1a442979-3295-7549-c90e-bbb26507696c Node context: thoughtful, considering our fate > And so I decided that you must die.
0:0 - I asked Her why She had chosen you, made you one of Her faithful, when you are so clearly broken. Beautiful, but broken. uid: 1c27fd4d-8a03-e6b2-f419-b8e39f2c30f7 Node context: thoughtful, considering our fate > There is something missing in you, and I do not understand it.
0:0 - You said the Absolute demanded my death - why? uid: 1d28b1f6-6fb8-82c9-8d98-f2e178c3f93f - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription > I do not know - but I do know that She allowed me to spare you.
0:0 - I wish that were true. But I still sense that absence inside you... and I fear it. uid: 34192c85-2d8f-e529-73c6-727e71e8f0d5 Node context: apprehensive > null
0:0 - Then you do not belong to the Absolute. uid: 34830429-268a-0f99-2933-7d7a85c1825c Node context: sad, our fate is decided, and she must kill us > null
0:0 - This harp will summon him. Play it when you are in the shadows, and he will come to you and know that you are a friend. uid: 36b30f68-dd05-49dc-b648-ca28ddcd14ce Cinematic: > What is this creature? > Where will I find him?
0:0 - *In your dream, you stand over yourself as you sleep. A knife in your hand, murder in your heart.* uid: 3778c2b3-8059-de9d-309e-8846b063f96b Cinematic: ~Minthara approaches the sleeping player, standing over them, a knife comes into frame (1st Person) Node context: confusion - 0 Set flag(s) to (Object): true - CAMP_GoblinHuntCelebration_Event_BetrayalPlayer - CAMP_GoblinHuntCelebration_Event_BetrayalPlayerdescription > *You are ready to strike, to end your own life - but then a shock runs through your mind. This is no dream.*
0:0 - When we next meet, we will be together in the Absolute's presence, and She will make us Her champions. uid: 4815bb50-6430-6eeb-3c10-bf009fab9750 === END NODE ===
0:0 - In time, I believe we may be together. uid: 5e4153aa-21cc-e549-2c8b-4f2bc18963a8 Node context: pleased that our fate is decided, and we can be spared > null
0:0 - She will test you. If you fail, you will break; if your faith is strong, you will become something even more beautiful. uid: 644c232b-f5b0-9f7f-55c5-336e4f5f8db6 Cinematic: Node context: seductive and sinister - the lure and fear of dark power - affection on the final phrase; we only hear this if we are in a romance with her - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription > I'm ready. How do I get there? > I'm not sure I'm ready for this.
0:0 - I take no pleasure in what I must do. In another life, I would have taken you as my consort in Menzoberranzan. uid: 6908597c-e496-e7d1-9f90-aba0d0e9cecd Cinematic: Node context: regret > null
0:0 - It is time - kill her! 1:0 - It is time! Kill him! 2:0 - It's time - kill them! uid: 7dc833d4-49fd-34b1-ea03-908d92117c1c Cinematic: Node context: turns her back on the player, shouting to goblins that are all around - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) === END NODE ===
0:0 - But I can protect you. A wretched creature in my service can guide you through the curse.
uid: 7f63acfe-4545-6d09-48f2-da7b6e79f989 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_Knows_CreaturePath - CAMP_GoblinHuntCelebration_Knows_CreaturePathdescription true - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacified - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacifieddescription - 1 Set flag(s) to (Object): true - GOB_DrowCommander_Event_GivePlayerSpiderLyre - Minthara Gives the player the spider lyre > This harp will summon him. Play it when you are in the shadows, and he will come to you and know that you are a friend.
0:0 - Good - you are awake. I want to taste your fear. uid: 7fba06a1-b79a-239d-d722-4cb1e7ae071c Cinematic: Node context: Malicious - preparing to kill us > null
0:0 - You'd try kill me? I AM THE ABSOLUTE'S FIST! uid: 7fd46948-ff19-8894-0b3d-63c97abb6902 = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - When you meet Her at Moonrise, She will show you Her design, and your part in it. uid: 8112ef8d-7cc2-bd51-2280-5c25960d7579 Cinematic: > null
0:0 - Don't make this personal. I am a servant of the Absolute, same as you. uid: 868b9207-efda-e9d5-f12e-b74045f289de = Roll SkillCheck Persuasion (Charisma) Difficulty: 98197cc5-8713-44bb-9afc-f5fe32bc5ff9 = > null (roll sucessful) > null (roll failure)
0:0 - *You are ready to strike, to end your own life - but then a shock runs through your mind. This is no dream.* uid: 896a379f-ad95-6fef-0ed4-75556fd64e17 Cinematic: ~Minthara pulls back the knife, ready to plunge it down, but there's a slight hesitation and the player wakes with a start
~Cut to the player squirming out from Minthara standing over them, getting to the their feet to realized they're surrounded by goblins. Node context: urgency on first phrases - 'but then' turns to dawning horror > null
0:0 - You're a coward. uid: 929c38ac-bb5e-401f-55ad-44efd73d746d > No. I'm a survivor.
0:0 - Wake up, True Soul. We must talk. uid: 94428490-5afe-3df4-5116-71742f3d89fc Cinematic: standing by our bedroll, knife in hand, watching us as we sleep - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription > I watched over you as you slept, peaceful and silent, and I spoke to our god.
- Roll sucessful - null uid: 947111a3-d07b-1e55-fecb-76ab7e81185f > Good. I believe you.
0:0 - She will test you. If you fail, you will break; if your faith is strong, you will become something greater than yourself. uid: 9fac66cd-4d8f-d326-3d09-96f55093c7dc Cinematic: Node context: seductive and sinister - the lure and fear of dark power > I'm ready. How do I get there? > I'm not sure I'm ready for this.
0:0 - Then you have chosen. Whatever you truly are, you will die before you can do anymore harm. uid: a2690db7-1e2c-170c-d14d-085454694522 Node context: determined, our fate is decided, and she must kill us > null
0:0 - But you will be, and soon. I am curious to see if you survive. uid: a694eda1-291b-0130-092e-12a6eec8a0c9 Node context: curious > null
0:0 - I only wish to please the Absolute - send me to Her. uid: d448ab02-9bd2-2629-6ed4-56c0fb806911 = Roll SkillCheck Deception (Charisma) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb = > null (roll sucessful) > null (roll failure)
0:0 - You wouldn't dare kill me - I'm a True Soul, same as you. uid: df2dec84-692f-1ed2-ce43-feda5611d502 = Roll SkillCheck Intimidation (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - And you will provide a safe journey, as you promised? uid: e04e4699-805f-30a3-2d52-28cde85eddb4 - 0 Check flag(s) (Global): true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription > I know a way, yes. Soon, you will be in the Absolute's presence.
0:0 - And you can provide safe passage? True Soul Nere promised me. uid: e638679d-489f-f323-40b6-442921690a2b - 0 Check flag(s) (Global): true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription > Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.
0:0 - Why would I follow that path when you just threatened to kill me? uid: e7d3db62-da66-f0de-7858-83b1e7181ff3 - 0 Check flag(s) (Global): false - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfied - CAMP_GoblinHuntCelebration_NightWithDrow_Satisfieddescription > If She wanted you dead, I would not spare you. You live by Her grace.
0:0 - It is time - kill them! uid: ff8a1b4f-f135-eae1-b60f-1b4358da8c82 Cinematic: Node context: turns her back on the player, shouting to goblins that are all around - 0 Check flag(s) (Global): true - CAMP_PartySize_AtLeast2 - === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_CFM_Raiders.lsj Synopsis: Celebration with the goblins in camp after victory in attack on den.
0:0 - As I feared - there is no place in your company for me. I want no part of this, or of you. uid: 06213ad6-e55f-7917-2dd1-d527e21b27e6 Cinematic: - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore.
0:0 - If you tire of their company, come to me. I may have other uses for you yet. uid: 0a5aa765-562b-b6f6-bfea-5b05d4d5bc69 === END NODE ===
0:0 - When you tire of their company, come to me. Tonight, you are mine. uid: 2ae63565-ac95-cb4d-22d9-cdaec886dca5 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_Drow_AcceptedSeduction - DEN_AttackOnDen_Drow_AcceptedSeductiondescription === END NODE ===
0:0 - I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore. uid: 9a303d90-52ec-7eed-ea7e-858717a69297 Cinematic: - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog > null
0:0 - *The goblins praise the Absolute, but their celebrations also honour their leaders - including you.* uid: afa25521-68d3-b5db-c721-c9be1759bd75 Cinematic: === END NODE ===
0:0 - As I feared - there is no place in your company for us. We want no part of this, or of you. uid: b23d9609-621e-aceb-3665-bd7531dc927a Cinematic: - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_Event_SeveralCompanionsLeave - CAMP_GoblinHuntCelebration_Event_SeveralCompanionsLeavedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I didn't escape the Hells to lose my soul to another evil. I can't be part of this anymore.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_CFM_DrowBetrayalReaction.lsj Synopsis: Introspection moment with companion inclusion after the combat of the Drow betrayal. The player may or may not have slept with the drow that betrayed and attacked us in the camp.
0:0 - First you sow, now you reap. I trust you shall be more selective going forward, lest it's your blood I spill. uid: 02d51de1-b3e3-6bbd-0500-89ecaf5e542e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - Well. I hope your romp was worth it. uid: 50a57156-8987-a22c-e77b-550fe458ea05 Node context: Emphasis on 'well' - you're looking over a camp strewn with fresh corpses, quite a few of which you killed. You had fun, but the player did fuck the person that betrayed and attacked them. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - What's done is done - but we should check the corpses for valuables. uid: 683de292-168e-58af-3b58-22c9958fb92a - 0 Check flag(s) (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription === END NODE ===
0:0 - Minthara. To sleep with her is to dream of death. Plenty of that to go around. uid: 69e54090-b905-df13-2202-32763f8b19b6 Node context: Dark, brooding. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - Leave the corpses be, let the maggots feast. Our betrayers deserve no better. uid: 6c96919f-8343-8138-cd07-8dd9d6e10e5a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - Talk about having your cake then killing it. I hope all your romantic liaisons don't end this way. uid: 7687281b-9193-5c57-fa4d-33cb80569d4c Node context: A little tipsy (this continues from the goblin hunt celebration scene where Shadowheart seems to be hitting the bottle a little hard) - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - That's one way to end a party. Let's mop up the goblin leftovers and get some rest. uid: 82ccda85-200c-9287-0b20-f94a951d39b3 Node context: A little tipsy (this continues from the goblin hunt celebration scene where Shadowheart seems to be hitting the bottle a little hard) - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - *The campsite is secure. Blood-soaked, but secure.* uid: d092d5ee-bec1-638f-756e-c5efbe575ce3 > null
0:0 - Bloodshed by day, bloodshed by night. What a jolly bloody life we lead. uid: e83b35d9-ee98-c935-1502-daf7f3b09af5 Node context: Bitter. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
0:0 - What a party. We should do this again. uid: fa9688e4-5e23-2338-24ec-64fc04025a2e Node context: You're looking over a camp strewn with fresh corpses, many of which you killed. You had fun. This was an actual party that turned into an ambush. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Local): true - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusion - d8096a9e-f04c-6a49-67f6-0e71b4099140_inclusiondescription > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Gale_CRD_SpellTeaching.lsj Synopsis: In this scene, Gale is conjuring an image of Mystra over the palm of his hand, staring at the goddess he’s love with, but who abandoned him. When the player approaches, he dispels the image and he feels embarrassed to have been caught doing what he was doing. The conversation turns to his passion for magic however, and he invites the player to try to cast a spell with him together. The player can do so by passing through various stages of spell casting, and when successful, this can lead to a first player-initiated romantic moment with Gale.
0:0 - That's just a lot of delusion speaking. uid: 006b29d8-7e96-53c8-a2c9-b7d0b2b2d3c7 > You just don't understand.
0:0 - No, there's more to it than that. I know devotion when I see it. uid: 01c141a8-52ef-3acc-3723-eebb0da104d0 = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Magic is like music. But while you need it written down, I can play by ear. uid: 0746aef2-3569-a249-af49-5271b3f8fabe - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Fair enough - though in the end we're still playing the same composition.
0:0 - It's different, but I can definitely feel Mystra's presence. uid: 15905c21-1cd5-2bd8-9298-2f9720912593 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > Quite so. The Weave is a sensitive conduit.
0:0 - I wouldn't go quite that far myself. uid: 1a600b27-9d3b-a342-c725-acb6ddccdc28 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > No, but you do understand, don't you?
0:0 - Ah, Mystra. The matron of magic herself. An ambitious desire, Gale. 1:0 - That's Mystra, isn't it? uid: 1c021f2f-8f0f-800b-fa50-1fb67823fb7e - 0:0 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Oh! My, you startled me. I... I was miles away.
0:0 - Magical. uid: 1c8ed5cc-e112-5290-bd79-48cb060c60b9 > That it does.
0:0 - Good night. Yes. Good night. uid: 1fa24920-8a60-b13e-1207-0eab002d5dcf Cinematic: Node context: Distracted. Still miles away in his head. === END NODE ===
0:0 - Imitate the gesture with a flourish. uid: 20430fb8-db8d-2cf1-5a01-79dc1485cefe = Roll SkillCheck Performance (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 28ab84e5-e93a-f7dd-2469-b87fd2950666 > null
0:0 - Try to hum a familiar tune. uid: 2b2fac10-f73a-80ea-0305-665a64559edb = Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - That was... unnecessary. uid: 2e3a1d71-4fa4-733a-4712-3350732b90fd Cinematic: Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured hitting him in the stomach, which he does not quite appreciate. > null
0:0 - Picture kicking him in the gut. uid: 31c23af0-3420-3abb-266d-20bf01e4c86f - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Head - CAMP_Gale_CRD_SpellTeaching_Pictured_Headdescription > That was... unnecessary.
0:0 - Recall a memory of early youth, a happy family moment. uid: 32764b81-bf9e-edcf-3abe-1735b168d4e2 = Roll SkillCheck Insight (Intelligence) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Good night. I enjoyed sharing a moment of magic with you. uid: 33d11619-d066-2c38-5e3a-927678d8beb5 Cinematic: Node context: Warm, with real affection. === END NODE ===
0:0 - Harmony comes easily to you. Allow it to wash over your mind and magic. uid: 38c90626-58f8-ef5a-f141-29d27d7bb7d0 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - I'm no paladin, like you are. It's different for a wizard. uid: 3ea57936-2f04-1251-917e-1e48b37b0360 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - I think it's a mistake to hold that conviction, but I cannot force your hand. uid: 4000c6be-330b-3147-a9bd-81e073d09fad Cinematic: Node context: Disappointed. > null
0:0 - You don't have that look on your face when you're looking at 'no one'. uid: 4054f96d-6ef8-5811-61aa-e85acc0a9c44 = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - No sculpture or painting could ever do her justice, only the fabric that she herself is and embodies: uid: 45a04f88-9d0d-b428-6cfc-12d95f5cc1ca Cinematic: Node context: Passionate. > The Weave.
0:0 - Look at that. We're channelling the Weave. How does it feel? uid: 45c544d4-17eb-a663-afad-e3c778e256f4 Cinematic: Node context: Happy – yet with reverence. - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) - 0 Set flag(s) to (Global): true - CAMP_Gale_SpellTeaching_Success - CAMP_Gale_SpellTeaching_Successdescription > null
- Roll sucessful - null uid: 5690d513-d258-abcd-5af5-6473abf97a8c > null
0:0 - Picture nothing. This is a bad idea. uid: 5704f696-357d-900e-c624-2e90b6413a8c - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothing - CAMP_Gale_CRD_SpellTeaching_Pictured_Nothingdescription > null
0:0 - It's less 'music and poetry', and more 'I hope I don't blow up'. uid: 5c90868a-3994-b4bd-7070-6749a70c4ee4 - 0 Check flag(s) (Tag): true - Wild Magic - (This sorcerer's powers come from ancient forces of chaos. They churn within - waiting to burst free at any time.) > Believe it or not, I can relate.
0:0 - Disinterest is such a disheartening condition. uid: 6223cbf4-36ef-22db-9ed5-d677bb7f5b36 Cinematic: Node context: Disappointed. > Always a pity when opportunities slip us by.
0:0 - I quite agree. There's no greater deity than Mystra. uid: 6c896eb8-a3c7-220e-93b6-a1cb55875c20 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > I see you understand.
0:0 - Sounding more of a poet than a wizard there, Gale. uid: 6f10dde9-0620-0071-16e3-3755edd5909e - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > It's a kind of love after all.
0:0 - There it goes. How easily things slip away from us, no matter how hard they were in the obtaining. uid: 6f32d753-f3c3-b472-60b4-cebb4e7c80e9 Cinematic: Node context: The weave disappears – he says this with a passionate melancholy. > Good night. I enjoyed sharing a moment of magic with you.
0:0 - Picture the perfect darkness - to be in the womb of Shar. uid: 70b99e90-1b8e-0219-b662-d886ccabb852 = Roll SkillCheck Religion (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null (roll sucessful) > null (roll failure)
0:0 - I'm going to bed. Perhaps this was all a mistake. uid: 70f414e8-b039-7fd1-1043-12dd9fc4ede1 Cinematic: Node context: Angered and dismissive. === END NODE ===
- Roll sucessful - null uid: 71353258-32c8-1172-45f0-8db76c78672f > null
0:0 - Magic is music, poetry, and beauty. Though I suspect you and I perform it differently. uid: 7b2e2bfd-b974-33da-719f-e2d4abdff926 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Fair enough - though in the end we're still playing the same composition.
0:0 - This feels too intimate. It's time to let slip the Weave. uid: 7c7d35a6-5bcc-38f1-5bec-56b74f551ee6 > null
0:0 - The figure you conjured: who is she? Someone you miss? uid: 7efcd6af-c9a8-f038-be1f-88276f7fbf71 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > No, no. She's no one, really. I was just... practising an incantation.
0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. As I'm sure you're aware. uid: 7fd84208-1689-c88d-6b2d-d9854b511694 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > null
0:0 - *You see - or is it sense? - the unmistakable presence of Mystra, the Lady of Mysteries.* uid: 81ccab13-bb07-56ff-5251-44fb386bbc04 Cinematic: > null
0:0 - Yes, I will try again. uid: 82435e2f-f557-f7a5-9136-7ca2b7ee79c4 = Roll SkillCheck Performance (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - That's Mystra - the Mother of All Magic herself. uid: 84e3659d-0103-c458-d273-8525047225ec - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > Oh! My, you startled me. I... I was miles away.
0:0 - I know that look. You were praying to your goddess, weren't you? uid: 85ae6c32-b54f-3205-824a-f12e68f93482 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Not praying. Not quite. I was just... practising an incantation.
null uid: 877bd242-679b-8991-5ea4-28361885a6c6 Cinematic: ~Gale walks around behind the player (as though teaching them to fly a kite) and makes a delicate gesture with both hands. > Now you.
0:0 - Imitate the gesture with ease. uid: 88ab6544-3bc4-9727-c00e-d6afe2d7cfd8 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - There's more to it than that. The figure I saw: she means something to you. uid: 8986943a-4e6e-8480-eeb6-2ca394d7bd7b = Roll SkillCheck Insight (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - Mystra normally answers me through prayer, but I don't mind trying. uid: 899e430a-7a2e-7753-5307-83ce0578aa30 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > Then follow my lead.
0:0 - Just go to sleep, why don't you. We have a long day ahead of us. uid: 8b843acd-6161-bcac-dbc8-a9988fb5a01c > Long days, yes.
0:0 - What can I say? She's... She's Mystra. uid: 8d3df4a5-a291-67f9-d5e1-cace469ac721 Cinematic: Node context: He says the name with reverence. She’s his muse, his love, his passion. > null
0:0 - That's the deity you wizards adore - Mystra, right? uid: 8f4530cb-e355-1a8f-348e-a41c325a1ef5 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Oh! My, you startled me. I... I was miles away.
0:0 - In any case, don't blame yourself. Mystra can be a fickle mistress. Coy to a tee. uid: 908a81bb-291a-5236-702a-dab7f17b1b06 Cinematic: - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > null
0:0 - There are many tales of mages falling madly in love with Mystra. Doesn't tend to end well. 1:0 - Care to tell me why you were conjuring an image of Mystra? uid: 93fb8526-434b-da93-ecb7-76994c9e9fb6 - 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - Imitate the gesture slowly and as precisely as you can. uid: 9590f335-3989-aa44-17fd-9d004a7b72a8 = Roll SkillCheck Arcana (Dexterity) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 95b9ca3d-887d-faca-6270-845bbd3fd91a > null
0:0 - Long days, yes. uid: 96fc3c3b-bb82-fc9e-a89c-6c5dba910310 Cinematic: Node context: Introspective. > And long, lonesome nights.
- Roll failure - null uid: 97a361dc-4767-e0ea-119f-21616f79fc78 > null
0:0 - Magic normally comes to me through prayer, but I don't mind trying. uid: 98db28a6-da92-aaaa-b33b-da18622baded - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > Then follow my lead.
0:0 - I think it's a mistake to give up on the brink of success, but I cannot force your hand. uid: 991e5185-a4ed-e398-a208-058a0a32e6b7 Cinematic: Node context: Disappointed. > null
0:0 - Think of the here and now: this unexpected moment of learning. uid: 9c4ab844-563f-96da-2230-530ec962968b = Roll SkillCheck History (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 > null
0:0 - I'm no cleric, like you are. It's different for a wizard. uid: 9ef58620-380d-e912-aa31-250624d0bac1 - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > null
0:0 - I do - because it's through practice that I seek to perfect. To augment. uid: a6d44a04-165f-feba-5f3b-462bfb46ab40 > null
0:0 - An easy incantation. Simply repeat after Gale. uid: a7a9bdfe-91bf-db89-a69f-b8b21d0ce55b - 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - Picture his severed head on a spike. uid: b8b25226-0471-2730-8da1-cfaca12fdf99 - 0 Set flag(s) to (Object): true - CAMP_Gale_CRD_SpellTeaching_Pictured_Spike - CAMP_Gale_CRD_SpellTeaching_Pictured_Spikedescription > Good gods, what on earth makes you picture that?
0:0 - I quite agree. There's no greater deity than Mystra. uid: ba3347fb-359e-ef82-e19b-9a45a51cf150 - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > I see you understand.
0:0 - Still, it is magic in its purest, most essential rapture that I'm trying to impart. uid: bbec738b-4211-f25a-20f6-1b408417aee6 > null
0:0 - Who is that? uid: be1f58a4-b303-d6a3-7232-b412a10e74a8 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Oh! My, you startled me. I... I was miles away.
0:0 - It's like music, poetry, physical beauty all rolled into one and given expression through the senses. uid: bec21ab9-40a5-1254-e31d-3f087be22f60 Cinematic: Node context: Passionate. > Would you like to experience this? > Is it the same for you?
0:0 - You sense power in these words. Speak them deliberately. uid: c127e657-b1b2-887e-7f7a-cee4bdb42e45 = Roll SkillCheck Arcana (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - How narrow-minded. Magic goes far, far beyond Mystra. uid: cb03aec3-f8ee-3316-28b9-0f68b5e4a4cb - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > Pish posh. One might as well deny one's mother's womb as the cradle of life.
0:0 - Belt the words with a little flourish on 'Ao'. uid: cb785f50-eae9-a40f-67f8-0d642bce50c9 = Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - *You see - or is it sense? - the presence of a woman, the woman who hovered over Gale's palm.* uid: cbffa771-5d67-6d49-cb85-6ddac83151fc Cinematic: > null
- Roll failure - null uid: cd0f94de-638b-7ee2-4556-bd3fd382854f > null
0:0 - Recede into the calm centre of your mind, just like you were taught at the academy. uid: ce0ed910-2fdc-a970-a43c-b29a4533e49a - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null
0:0 - Would you like to experience this? uid: cf7abb1c-a941-ef71-fbda-da5d15ced957 Cinematic: - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > Yes, I would. > Mystra normally answers me through prayer, but I don't mind trying. > Magic normally comes to me through prayer, but I don't mind trying. > No, I have no interest in such magic.
0:0 - My magic is both ancient and raw. Sometimes even volatile. uid: d01147f0-a89d-891f-a489-9e52e8c1625d - 0 Check flag(s) (Tag): true - Draconic Bloodline - (This sorcerer's veins carry draconic magic, the result of a powerful dragon ancestor.) > Yes - as raw and ancient as the veins of Bahamut.
0:0 - Pish posh. One might as well deny one's mother's womb as the cradle of life. uid: d3a5cdf7-05b2-afc8-63aa-62117577213d > null
0:0 - The same as it always does. uid: d5cdfba3-994c-872f-422d-d89ec09a1bfe - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > You're hard to please, aren't you?
0:0 - Repeat the words, bold and proud. uid: d69000f6-379b-3b48-a42c-b905d86560a0 = Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 > null
0:0 - Picture a place of utter peace, away from all harm and the mayhem of civilisation. uid: d8cb35fb-a6ff-6c7c-42e0-d6d4db9fdb34 = Roll SkillCheck Nature (Wisdom) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = | Roll target speaker: 1 - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - Good night. uid: d938bb79-bff0-5ff4-937a-06b8dc4d400d Cinematic: Node context: Kind, but firm. === END NODE ===
0:0 - Good gods, what on earth makes you picture that? uid: db038b26-6779-ce26-cd5b-9db5daa34500 Cinematic: Node context: Gale and the player are bonded by the Weave, allowing the player to conjure an image in Gale’s head that projects your feelings towards him. In this node, the player pictured Gale’s head on a spike. He is surprised, hurt, angry and disgusted all at once. > null
0:0 - Sink deep into your magic. It is who you are. It is home. uid: dcd83427-eb5c-20d0-cd35-7fe5429036fb - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null
0:0 - Then follow my lead. uid: deaad2a0-7a72-498a-9ecf-c20436286b73 Cinematic: > null
0:0 - Yes, I would. uid: dfc6d837-8974-7e39-62b0-8920e4365d25 > Then follow my lead.
0:0 - Sorry, I wasn't expecting... But it is a pleasant image to be sure! uid: f3e7e583-de55-48f4-c581-655f70029947 Cinematic: Node context: Warm, with real affection. > Most pleasant, in fact. Most welcome.
0:0 - You're a good teacher. uid: f402d515-cdad-8505-50b6-a3d35a7e27bc > I know.
0:0 - It's different, but I can definitely feel a familiar kind of presence. uid: f5bce21a-b2fd-c9e4-11fe-07eed87da5ff - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 1:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 1:1 Tag: Paladin of Mystra - Player or NPC is a paladin of Mystra. (Mystra is the goddess of all magic. Her paladins guard magical lore and artefacts with their lives, ensuring their goddess' power is preserved from one generation to the next.) > Quite so. The Weave is a sensitive conduit.
0:0 - I think it's a mistake to give up so easily, but I cannot force your hand. uid: fa9a0cd6-1012-313b-9da7-e267b7be8022 Node context: Disappointed. > null
0:0 - There it goes. I suppose a blow to the stomach upsets the Weave as much as it would me. uid: ffdea39b-7270-c0e6-393e-f8f900fd7df3 Cinematic: Node context: Moody. > I'm going to bed. Perhaps this was all a mistake.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\GLO_Elminster_CFM_GaleCom.lsj Synopsis: Gale is a Companion.
This dialogue can trigger as COM (if the players approach Elminster with Gale as a companion), as a regular dialogue (if the players approach Elminster while Companion Gale is in the camp) or a CFM (if the player skips Elminster altogether).
It can trigger in either Creche or SCL.
0:0 - Mmm, yes, what a delightful wedge of Old Elturian that was. Doesn't do to parley on an empty stomach, you know. Makes one's words frivolous when they should be grave. uid: 00481cac-df83-41fe-ae44-299fa53328b9 > null
0:0 - And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself. uid: 064cf9c8-2a87-40d0-a49d-50b80e9dfab2 > Even the waves of fate can break upon the shores of will.
0:0 - That which I speak of, as Gale well knows, is neither idle nor false. Rather it is... unnatural. uid: 2083de03-5570-4580-999e-39f4021cf539 > The orb.
0:0 - The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf. uid: 278e1bea-ac61-40ce-8f8f-bcb0822f12fd > I don't understand. How so on my behalf?
0:0 - Alas, such luxuries require the beneficence of time, and time, as I'm sure our friend here will attest, is the very luxury of which we're all too bereft. uid: 3639176d-b781-4985-97f9-abdc9fdd87ba > Oh, for the love of...
0:0 - Ah! There you are. I hope you don't mind my having ingratiated myself into the most palatable graces of your provisions. You find me quite sated indeed. uid: 37249e9a-4da0-4066-b9be-ea770400a258 - 0 Check flag(s) (Global): false - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering. false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp. > null
0:0 - For his folly, Mystra forsook him, but now she has decreed he is to be given a chance of redemption. uid: 5a9a525f-3b8f-4248-916c-4ef124723d94 > Mystra would consider... forgiveness?
0:0 - Come, come, up you both stand. I, for one, am dying to find out what's for breakfast. uid: 5f40e139-74dd-4f6a-82f0-1b2701c14994 > Elminster?
0:0 - I'm surprised that Mystra demands such a sacrifice. This is hardly her way. uid: 5f9b3da3-882e-4397-ae1a-9ed1df42d608 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > I'm glad it's not just me.
0:0 - You know where you went wrong, Gale, and I trust you've told your fellow traveller here the nature of your ills. uid: 6b98d1a5-79d6-4579-9ccf-dd7657debe19 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory > I can't say that so far I've volunteered the entire truth.
0:0 - She'd do well to place her trust in me in equal measure. uid: 6be9d5e5-e0b9-48d0-b2c7-8294f8d043b7 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > I doubt not your conviction. But Gale has an unnatural advantage.
0:0 - Oh? And what is he, then, wandering these forlorn barrens over seven hundred miles from home? uid: 775eafc3-4519-43d8-8532-2c55c7826a96 Cinematic: On ‘he’, he points to Gale. Node context: On ‘he’, he points to Gale.
0:0 - Speak fast, then, for none of this pertains to me. uid: 7804e1d9-7348-4a52-8e7f-8dc9d140f9a8 > null
0:0 - Your friend here denied having the pleasure of your acquaintance, Gale, but I'll assume this feigned ignorance was committed with more or less noble intentions. uid: 947ae7d2-997d-4fc4-9ba4-105c6cbd5f35 - 0 Check flag(s) (Dialog): true - GLO_Elminster_State_DeniedGale - Player denied that they know Gale. > Come, come, up you both stand. I, for one, am dying to find out what's for breakfast.
0:0 - My thanks for your excellent guidance. Ah! And yonder I spy the object of my pursuit. uid: 9624dd58-8d43-4902-b6af-039a3f75f049 - 0 Check flag(s) (Global): true - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp. false - ORI_Gale_Event_PlayersWithElminsterToCampWithGale - Gale was with the players when they teleported to the camp with Elminster > null
0:0 - I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak. uid: ad1a4c1c-c2cf-4ffc-b5f5-205ad58563bd > But why? Out with it, Elminster. Please!
0:0 - My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra. uid: b3f2b7d1-14ad-4b3e-9897-d5870c475b47 Cinematic: Elinster speaks this spell and as he does so and makes hand gestures, a magical effect emanates from him and envelops Gale. - 0 Set flag(s) to (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. > It is done. Both charge and charm have been committed into your care.
0:0 - Plenty to digest, after all. A good deal to stew over, if you will. Words ladled with import should be savoured so as to better absorb their meaning, wouldn't you agree? uid: b6f227d5-27a7-4b5b-826a-d72d0fccf74a > Elminster.
0:0 - Yes, Gale. Where is your decorum? uid: b879843d-884d-44e2-9319-fe275f63fe9e > Oh, for the love of...
0:0 - If this is truly Mystra's will, I will do my best to see it done. 1:0 - On my honour, it shall be done. uid: bdac79bc-12e7-439d-bb83-9d97dc950b56 - 0:0 Tag: Cleric of Mystra - Player or NPC is cleric of Mystra. (Mystra is the goddess of all magic, guarding the Weave that allows mortal spellcasters to access its power. Her clerics preserve ancient lore and protect bastions of magic.) > On my honour, I'm not sure yet I can say the same.
0:0 - Do you mean to say you never bothered to disclose how dangerous you are? uid: c67d47ac-2296-4153-9ac5-1f91c4cd0a28 > Not in so many words, no.
0:0 - And a great kindness that would be! See, Gale? Even in these barren parts, the art of hospitality begets inspired new works if one only keeps up the practice. uid: ca6d8471-89bf-4a9b-8261-fc68ff1e0135 > Oh, for the love of...
0:0 - You know where you went wrong, Gale. We needn't dwell on that here and now. But even so, you're to be given a chance of redemption. uid: d18f1317-5e60-407d-b837-3506ebf4b5bb - 0 Check flag(s) (Global): true - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory > null
0:0 - It must be a great honour to be so entrusted by your god. uid: d467f15d-7b92-4f86-9039-6501a821d77e - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > I could debate you on that.
0:0 - I'm surprised she sent you in the first place after Gale's... debacle. uid: de73e714-8c0e-45e0-97ac-88f2ae59640d - 0 Check flag(s) (Global): true - ORI_Gale_Knows_LearnedBackstory - Gale explained his backstory > Thank you for that most considerate reminder.
null uid: eeeebc46-c81e-fc0d-ef9c-71b6c81903eb - 0 Check flag(s) (Global): true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering. false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp. true - ORI_Gale_Event_ElminsterToCamp - Elminster invites himself, and the players, to camp. > null
0:0 - Ah, finally they stir. True adventurers get up with the lark, I always say, but if there are larks to be found in these lands, they must fancy themselves akin to nightingales. uid: f142cbdd-6c1d-46e7-bf58-1c210dd94625 Cinematic: Elminster is at camp when the players and Gale wake up. - 0 Check flag(s) (Global): true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering. false - ORI_Gale_Event_PlayersWithElminsterToCamp - Players accompany Elminster to camp. false - ORI_Gale_Event_ElminsterToCamp - Elminster invites himself, and the players, to camp. > Your friend here denied having the pleasure of your acquaintance, Gale, but I'll assume this feigned ignorance was committed with more or less noble intentions.
0:0 - Mystra's delicate feet are ill-suited for the hardships of the road. uid: ff48b35e-9579-4b5c-a08c-177ae6f7b1d9 > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\GLO_Elminster_CFM_GaleAlone.lsj Synopsis: Triggers either as an OOM or an AOM when Elminster is already in the camp, or a CFM (if the player skips Elminster altogether).
null uid: 20fbd2a4-b9c2-73fc-92d3-f95b450cb39e - 0 Check flag(s) (Global): true - ORI_Gale_State_EnoughRegionsToAskMagicItem3 - Gale has been to enough regions to ask for magic item 3. false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed > The ill effects may linger, I'm afraid. Not enough to hamper your mission, I hope.
null uid: 229c6c27-36bb-8932-9964-a1b1a18fcc65 - 0 Set flag(s) to (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. > null
0:0 - Hmm, yes. This shall suffice. uid: 4258286b-3f00-4d1e-86bc-ad05e1896741 Cinematic: Glancing around at the general camp area. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null > null
0:0 - Ah, finally he stirs. True adventurers get up with the lark, I always say, but if there are larks to be found in these lands, they must fancy themselves akin to nightingales. uid: 5521e1ba-01c0-4f37-a839-144e6d15ef8e - 0 Check flag(s) (Global): false - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering. true - ORI_Gale_State_ElminsterWasDefeated - Elminster has been defeated. > null > null
0:0 - My'Nahastra Mystra'Ryl. E'Deelion Thras'Anas'Tthra. uid: 566666aa-7147-91b5-3a1b-8021e3b65aed Animation: [ChristianD] Spell casting gesture Cinematic: [SCENE] He's disarming a magic orb within Gale's chest, close to his heart. Elminster gestures towards Gale's heart with an open palm, moving the hand in a small ircular motion, as if soothing or containing the orb within with a charm. - 0 Set flag(s) to (Global): true - ORI_Gale_Event_BombDisarmed - Gale's bomb was disarmed. > It is done. Both charge and charm have been committed into your care.
0:0 - Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech. uid: 831632ef-4332-f746-acdd-d7a783bdabb1 > Mystra - the message and the charge I bring you are hers.
0:0 - You mean the orb. You mean I sacrifice myself. uid: c6ae4a7b-69ef-4ad5-c03e-32f29bf2fb7e Node context: Weary resignation. He's being asked on a suicide mission. > null
0:0 - Gale, m'boy, I've come to address a most pressing matter. I'll speak as plainly as I can, forswearing the accustomed frills that decorate my speech. uid: d3ebce64-aece-42cb-a0ae-2fddef813623 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - I took the liberty of enlisting your cadaverous co-traveller to revive you. You truly should take much better care of yourself, m'boy. uid: d73e9d8b-dfc0-364b-1c6b-3c231f7743c7 - 0 Check flag(s) (Global): true - ORI_Gale_Event_ElminsterFallbackNight - The Elminster fallback night is triggering. > Elminster? > Say nothing. Wait for him to explain himself.
0:0 - And yet - a notion born in lonely hours - come ebb, come flow, come all that is beyond the breadth of our dominion: be a moon unto yourself. uid: db8753e0-a31e-f407-6d15-0dfcbc780f85 > Even the waves of fate can break upon the shores of will.
0:0 - A shame that we did not cross paths sooner. The orb's thirst for magic is now quenched, yet it already inflicted some damage while you tried to forge ahead. uid: fc4c1421-14cd-5a83-42c8-49d39bbc274c - 0 Check flag(s) (Global): false - ORI_Gale_State_GotOneMagicItem - Gale got one magic item true - ORI_Gale_State_EnoughRegionsToAskMagicItem2 - Gale has been to enough regions to ask for magic item 2. > The ill effects may linger, I'm afraid. Not enough to hamper your mission, I hope.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_ZevlorsAppeal_CFM.lsj Synopsis: The player enters the camp and finds a painting with the severed head of Zevlor attached.
0:0 - *In the candlelight, Zevlor might almost be sleeping. But his empty eyes stare, his lips slack around a curl of parchment, poking through like a yellowed tongue.* uid: 01499136-5a44-d205-626c-137b4dc1d48a Cinematic: Pulling back to show Zevlor's body on display, player looking down on it. Shot of player from below, Zevlor's face out of focus in foreground (no detail on paper etc needed.) > *A message.*
0:0 - *A message.* uid: 25d9b931-e02f-fded-0c1f-a921492e9610 Cinematic: Shot from above of player standing beside the slab, Zevlor centre in all his gory detail. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllHelmetOfBalduran_CFM.lsj Synopsis: Wyll avatar has obtained the Helm of Balduran, and Ravengard is dead. When he sleeps the following night in camp, he contemplates the choice before him. Note that 99% of the time he will be pacted, but he might have killed Ravengard himself.
0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Frontiers. No abomination is too powerful for you to overcome.* uid: 0033423f-cc8b-da33-75c3-3a43985e1a58 === END NODE ===
0:0 - You are no aristocrat. You will be the Blade of Avernus, hunter of fiends and foul beasts. uid: 00ffaac3-b6a3-815d-1257-78065c5804e8 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfAvernus - Wyll's end game state: Blade of Avernus > *You fought to right the wrongs of the Coast, to slay the men and monsters that hunt the helpless.*
0:0 - *A calm settles over you. The elder brain is a menace - but you are the Blade of Avernus. No abomination is too powerful for you to overcome.* uid: 0f2c66e9-3d76-b807-20dc-44b806662193 === END NODE ===
0:0 - You are no aristocrat. You are forever the Blade of Frontiers, hunter of foul beasts. uid: 3fa40838-8cc8-a602-50e6-aa14204e0592 - 0 Check flag(s) (Tag): false - Wyll's Fiendish Form - |Wyll is in devil form| - 0 Set flag(s) to (Global): true - GLO_Wyll_State_BladeOfFrontiers - Wyll endgame state: he has chosen to remain the Blade of Frontiers > null
0:0 - *There will be no great tempest roaring through the skies, no dragon redeemer to help save the city.*
0:0 - *There will be no Grand Duke Wyll Ravengard. And there will be no Blade of Frontiers.* uid: 4dfea5d8-6151-bd94-957e-fb9461b68e52 > *You are the Blade of Avernus.*
0:0 - *You are overcome with visions of grand battles and ducal intrigue. Your future looks bright indeed.* uid: 5da5d636-e452-aabe-7100-e274b64efd2f === END NODE ===
0:0 - *No manner of duke should be tied to a devil's leash. No manner of duke should save a city, only to open a gate to the Hells.* uid: 8d5e60dc-dc19-b540-ec8c-d5226468d798 > null > null
0:0 - *The Blade of Frontiers is dead. You will be Wyll Ravengard, son of Ulder, proud Duke of Baldur's Gate.* uid: de1c42a9-331c-bc52-a3ad-8ff53390b8be > null > null
0:0 - *You will make a name for yourself, you will conquer all of the city's ills. The people will know you forever as the Heart of the Gate.* uid: e8a8e8fe-aea0-786d-4537-583fc4933c2f === END NODE ===
0:0 - *When evil's shadow darkened the Sword Coast, you brought your light. You are the people's protector. To fell monsters and guard the meek is your calling.* uid: fb8b1678-7dca-da15-1b48-4d5e9cc33e9f > *You are the Blade of Frontiers.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllConfrontation_NotRecruited_CFM.lsj Synopsis: Wyll appears at camp to confront Karlach, if she was recruited first or is avatar and met Wyll.
0:0 - You would've died in the attempt. But - there have been enough threats today. uid: 00ba8495-8280-49fa-8d98-6555ac0e196e Node context: Small flare of anger again, but ultimately Wyll is calming down and realizing Karlach is an ally. > Truce?
0:0 - Truce. uid: 01ef245c-da1e-28fd-a714-e60194e28d22 - 0 Check flag(s) (Global): false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription > I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest.
0:0 - Yes, you have my blade - not to mention, a thousand sorries. uid: 18122011-b1a0-aa15-c3c3-a5f5f131f636 > null
0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest. uid: 18fe0c30-822b-0511-2d56-e2f2516f1189 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_WyllLeft - Wyll leaves for good === END NODE ===
0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest. uid: 1fe13e77-f4ac-3353-b781-a029b2f24b22 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Hmph - the famous Blade of Frontiers, in the flesh. Clever, this hero act you've got going.
0:0 - You know, I could've used a few friends. Pity that won't be any of you. uid: 210cfbc5-10e8-5601-8976-de0285a8f3f8 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party. - 1 Set flag(s) to (Object): true - CAMP_Wyll_Event_KarlachHostile - Party and wyll turn on karlach === END NODE ===
0:0 - One horn. The stink of Avernus. Advocatus diaboli. uid: 227ce4bb-4538-2710-42db-e936d9b68157 - 0 Check flag(s) (Global): false - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach > Oh, here we go.
null uid: 2bb32a29-407e-d53b-ba1c-118f7bd05e8c Animation: [GERRY] Menancing performance - Wyll walks out of the shadows or otherwise appears in a surprising way(possibly into the light of the fire). He holds his starting blade in his hand.Idles looking powerful. Cinematic: The party enters camp, and Wyll walks out of the shadows or otherwise appears in a surprising way. He holds his starting blade in his hand. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - *The man catches his breath, and his lips straighten. Sheer dread twists his face.* uid: 34a145a4-cfe0-00ee-79e3-a4aceaeff425 Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread. > No. Devils can not be trusted!
0:0 - *The man shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.* uid: 365cc264-fbb8-b400-94b4-aa85b8681d22 Animation: [GERRY] *REUSE* N52 mocap data Cinematic: Hands to temples, mindmeld is happening > By Balduran's helm, I - no. I will not be tricked!
0:0 - Be practical. You're infected, same as me. You need allies, not enemies. uid: 3a3eb903-980e-7321-11ea-545dc56dda9c > null
0:0 - Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood. uid: 3b822f3b-5508-a3c4-46c1-1889d70f183e > A devil? I didn't take the Blade for a fool. I'm - ngh!
null uid: 3baaf3c4-ac88-4519-5837-def49f33c3ac - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.
0:0 - Shit. uid: 4bde3f32-7f2a-43f5-152a-85a1e91aa93d Cinematic: There's a pause, and then Wyll swears. He realises he has resigned himself to becoming a devil himself. He's upset - but he knows he did the right thing. He lowers his blade. > null
0:0 - I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever. uid: 4f9efab3-616f-10f1-f0a7-0a57ee0f3c70 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > You seem like a good crew.
0:0 - How about 'teammates'? Find a cure for these parasites, smash some skulls together. uid: 50115011-5fe8-e20b-2ade-16401d61b7fb - 0 Check flag(s) (Local): false - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Gale - Gale spoke inclusion in Wyll confrontation > null > null
0:0 - Yes, you have my blade - your leader willing, of course. uid: 502e1564-ab22-6688-500e-136021af0cf4 > Well, soldier? What's the word?
0:0 - *The man shudders with your desperation, and sees the naked truth: you are a victim of the Blood War, not an agent of it.* uid: 5212b143-62a5-c6c5-b09e-6688c1b36de2 Cinematic: Mind meld > null
0:0 - Pride of the Coast, in the flesh. And you've got - uid: 5713ae49-4893-a0d6-3c25-2ca3bce1e5b2 Node context: Interrupted by a vision > null
null uid: 592491b5-ee8e-f11e-09bf-83d3af3cc6ad - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation > Heyy!
0:0 - *The front lines of the Blood War. With every swing of her axe, Karlach fulfils mistress Zariel's purpose.* uid: 5c0d5f4d-6ffc-1b2d-84e0-f6b59a779ec6 Cinematic: Hands to temples, mindmeld is happening > null
null uid: 6343a1cb-b13a-3142-b38b-06269db30797 - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation > I've not grown any tentacles yet, thank Balduran - but luck won't be on our side forever.
0:0 - The only one dying tonight's the Blade of Frontiers. uid: 644268ee-e5d0-6951-c59c-a1b2e999d149 - 0 Set flag(s) to (Local): true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Threat - Player threatened Wyll in camp confrontation > null
0:0 - Great idea. You could join up with us - find a cure for these parasites, smash some skulls. uid: 6537bdf5-ba9d-81e3-ea76-aaf31f9e16f0 - 0 Check flag(s) (Local): true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Gale - Gale spoke inclusion in Wyll confrontation > null > null
0:0 - The Blade of Frontiers. Thought I'd shaken you for good after the mind flayer ship. But you just can't get enough of me, can you. uid: 65c315d3-2e82-5a2d-3552-fd0eec9e4708 Node context: With an edge - she's not flirting. Talking to a guy who's been pursuing her in the name of her evil mistress. - 0 Set flag(s) to (Global): true - GLO_WyllConfrontation_Event_WyllConfrontedKarlach - Wyll in some way or another has confronted Karlach > One horn. The stink of Avernus. Advocatus diaboli. > Karlach. Advocatus diaboli. The stink of Avernus. > Karlach. The stink of Avernus.
0:0 - *He chases the fiend, ignited with rancour. She is an infernal wardevil, a threat to the living - evil incarnate.* uid: 69b4022e-3d0e-7523-0980-c20ac3abd57f Cinematic: Hands to temples, mindmeld is happening > null
0:0 - *A great fire roars through you - the fire of the Hells you've escaped.* uid: 6cf96976-2404-e458-e13a-753ba5e725f4 Cinematic: Hands to temples, mindmeld is happening > null
0:0 - *You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a diabolical figure - red skin, single curled horn - blazes with flame, bloodied greataxe held high.* uid: 6faf6e5e-04ad-6d68-e8b0-a435a071d6ba Cinematic: Hands to temples, mindmeld is happening - 0 Check flag(s) (Global): false - DEN_Wyll_GlobalHasMet - Global HasMet for Wyll for use in certain dialogues > *He chases the fiend, ignited with rancour. She is an infernal wardevil, a threat to the living - evil incarnate.*
0:0 - You better lower that blade if you know what's good for you. uid: 6fc368b9-96c8-d0ff-4ae3-0a829bff41f0 > null
0:0 - 'The Blade of Frontiers'... Sounds familiar, but I'm not sure why.
1:0 - The Blade of Frontiers, hero of the Sword Coast. Have I got that right? uid: 70fee4ac-3f12-fc5e-b8e5-76bc19a4fd1e - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Tag): true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > Pride of the Coast, in the flesh. And you've got -
0:0 - For shit's sake, you really don't know how Zariel 'recruits' her soldiers, do you? uid: 7cd5f77f-1e2d-6438-fde9-715acc196fdf > I've heard enough! I - ugh!
0:0 - I had my reasons to hope I was right. But I can't deny the truth. uid: 8a848c03-308e-0bd1-0616-1d29c0888b1b Node context: Referring to mizora. With portent > null
0:0 - Gods, you're stubborn. Karlach's not a devil, and you know it. uid: 8e20b82b-903f-3b5b-3508-254287eacbdf > null
null uid: 8e8cc6bc-e2c7-c431-5959-a5e0a175a104 - 0 Check flag(s) (Global): true - GEN_MaxPlayerCountReached - GEN_MaxPlayerCountReacheddescription - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - CAMP_Wyll_AddToParty - Recruits Wyll while in player camp, after Karlach confrontation > Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer.
0:0 - And yet you served. uid: 8ec24be4-86ce-5f9b-8c56-c2eeaccd6bfa Animation: [GERRY] *REUSE* N52 mocap data Cinematic: Wyll prepares to attack. > null
0:0 - Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer. uid: 9c86171b-01cc-b15c-25ed-4daf8442ea38 > Well met. And - a thousand sorries.
null uid: a0bf25fb-fe85-96b9-cbf5-9ff7315ca5d3 Animation: [GERRY] *REUSE* N307 Cinematic: The party enters camp, and Wyll walks out of the shadows or otherwise appears in a surprising way. He holds his starting blade in his hand. - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - *Another vision. Karlach's blade raised, slicing through devils - Zariel's servants - as her eyes dart around, seeking escape.* uid: a13f70ee-23df-7640-809d-2fe79fb64575 Animation: [GERRY] In, loop, out. Mind Meld whilst holding his sword. On out have him getting ready to attack idle position with sword. Cinematic: Hands to temples, mindmeld is happening > *The man shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.*
0:0 - To the Hells with you devil - and may you forever burn. uid: a424b570-2912-bcab-890a-eb9ae9f45918 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party. === END NODE ===
0:0 - Lies, lies, lies! I - ungh! uid: a996c3dd-dcba-2c73-ea4c-aab33d1f4ee4 Cinematic: Interrupted by a vision, grips head in mindmeld. > null
0:0 - The parasite links us - it showed me you with the fiend. Her death is my first priority, as it has always been. uid: af565511-6d9a-6716-edbc-40941c496053 > Stand back. The first strike is mine.
0:0 - *He chases you across the Hells' battlefields, ignited with rancour. He sees you as an infernal wardevil, a threat to the living - evil incarnate.* uid: b0c6c04d-0f06-d0ba-2dbe-ffdd8b9d8965 Cinematic: Hands to temples, mindmeld is happening > null
0:0 - I never did trust you, Karlach. You're as good as dead. uid: b42d3e74-112c-52bd-2bef-9766c0e66033 > null
0:0 - You know monsters, right? Better than anyone. Look into my eyes. Can't you see I'm not what you think? uid: b7b1f03c-b251-6673-18ce-768ae5f9aa4f > Shit.
0:0 - 'The Blade of Frontiers'. Did I hear that right? uid: be89e10a-0d5e-a90b-0500-c1ac9816e37b - 0 Check flag(s) (Tag): false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > Pride of the Coast, in the flesh. And you've got -
0:0 - You saw Karlach's thoughts. She poses no threat to the Sword Coast. uid: beec99fe-f381-9304-b9e4-d7be76403eaa > null
0:0 - Not on your life. I want him out of here. uid: bf01f103-f7e9-79f0-562a-9e01925ef02c > Aw, come on.
0:0 - I thought you were waiting at the grove. What are you doing here? uid: c0d56bba-b6a3-2bbe-89c1-face7f6fe4fa - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_WyllLeaves - GOB_DrowCommander_Event_WyllLeavesdescription false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed false - DEN_AttackOnDen_State_DenLost - DEN_AttackOnDen_State_DenLostdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > The parasite links us - it showed me you with the fiend. Her death is my first priority, as it has always been.
0:0 - Yes, I served Zariel. But I had no bloody choice. uid: c4ea583d-f165-84f1-4974-a79e0d5ad335 > And yet you served. I - ngh!
0:0 - You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got. uid: c521d294-9107-f826-ed18-fbe12fd9390b > And yet you served.
0:0 - To the Hells with you, then - and may you all forever burn. uid: d5f4e28e-0025-53b0-8021-3dfad1cfb768 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party. === END NODE ===
0:0 - Proof, clear as summer sky. It's over, Karlach. It's time you feel the sting of the Blade. uid: d7888b85-c975-84ab-2e9b-56f88705277a > null
0:0 - *He catches his breath, and his lips straighten. Sheer dread twists his face.* uid: d8a09592-83fa-f4f4-9007-76ecb45ee3b0 Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread. > null
0:0 - All right. But you're both out of here at the first sign of trouble. uid: d956d789-48b7-e9c9-48ed-b2ca61feffb2 > null > null
0:0 - The devil's head. And yours, if you so much as - uid: e11374c3-9813-9cd0-4ef1-44a68a50a098 Node context: Interrupted by a vision > null
0:0 - *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.* uid: e123dc7d-9442-7354-2e05-4fcd802812b2 Cinematic: Hands to temples, mindmeld is happening > null
0:0 - But I do. The Blade of Frontiers will be only a memory come tomorrow. uid: e2f6cb56-b410-a2c8-136c-ebc39df606a7 > Well, Wyll. I tried.
null uid: e3283ebb-cd95-fab5-59ad-d3d2b542ceb4 - 0 Set flag(s) to (Global): true - CAMP_Wyll_RecruitedInCamp - Wyll recruited in camp after coming after Karlach true - Wyll_Recruitment_Event_RecruitedOnce - Wyll_Recruitment_Event_RecruitedOncedescription - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Pfft. Everyone on this team is nothing but trouble. But I'm sure we can all agree to keep it down to a simmer.
0:0 - Get out. And don't show your face again. uid: e3b302f0-8516-e1f0-83fd-046a7a3e11fb > As you say.
null uid: e7c25fad-7ec0-df2f-deca-0e40900f0c5a - 0 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - I figured you'd show up. The Blade of Frontiers is a man of his word. uid: eaf6361e-26a6-5d03-32bb-5d577719c09b - 0 Check flag(s) (Dialog): true - DEN_Wyll_HasMet - HasMet in the DEN > Then I live up to my repute. And you -
0:0 - I'll consider it. How do I know I can trust you? uid: edc8a1a9-8e86-e0b2-7399-3f97d395913a - 0 Set flag(s) to (Local): true - c89b23bf-d6a3-8d58-11e1-ee036cdac588_Trust - Asked Wyll in Karlach camp confrontation if he can be trusted > Let my deeds to come prove my worth.
0:0 - And yet you served. I - ngh! uid: f3cd0b85-4168-5196-a658-864ee6b9e637 Cinematic: Interrupted by a vision, grips head in mindmeld. > null
0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest. uid: f7250015-f502-9809-90c9-a491f00c3c25 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_WyllLeft - Wyll leaves for good === END NODE ===
0:0 - Ah, the legend lives. I figured you'd show up eventually. uid: f749af64-a9f1-03e0-75c3-f22995ae258b - 0 Check flag(s) (Dialog): false - DEN_Wyll_HasMet - HasMet in the DEN > Then I live up to my repute. And you -
- Roll failure - null uid: ff5c4a2a-f676-8504-3d19-a45db71bef0f > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_WyllConfrontation_IVB_CFM.lsj Synopsis: Karlach and Wyll meet at the camp and start a discussion. If not defused by the player it could escalate to Wyll or Karlach permanently leaving the party hostile.
0:0 - Gods, you're stubborn. Karlach's not a devil, and you know it. uid: 02d95858-36be-5dc5-ce4a-f178e71d4126 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > null
0:0 - Truce then, hey? uid: 068bb992-2f05-3cf9-51ca-5fba9215cff2 Node context: A little bit of uncertainty, hoping Wyll is calming down > Aye. Truce.
0:0 - I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name. uid: 088ddb72-3e3a-cb45-0ada-8a9fd6221f59 > I swear to you, on all I am, I'm not what you think.
0:0 - Too bad. I thought maybe you could be a friend. I could've done with one of those. uid: 1971530e-ca15-d11d-b5c9-a0b1db1aef6a === END NODE ===
0:0 - Thank the gods, he sees sense! Look, Blade - Wyll - I know you love bashing evil - we have that in common. uid: 19c62c9f-183e-d202-b8bc-c1332bdc1844 Cinematic: Karlach stands at ease. - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > Friends? I've gathered quite the collection.
0:0 - But I do. The Blade of Frontiers will be only a memory come tomorrow. uid: 1b12471f-860c-364b-d27b-0a262cf0af8b - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_WyllLeftHostile - Wyll fights against Karlach and the party. > Well, Wyll. I tried.
0:0 - Shut it, devil - I know your kind. A heart darker than a shadow's nightmares. You'd cut a child's throat just to taste the blood. uid: 1b1578f5-3708-72c7-5c97-41e6a7973312 > A devil? I didn't take the Blade for a fool. I'm - ngh!
0:0 - *Wyll catches his breath, and his lips straighten. Sheer dread twists his face.* uid: 3b7c0564-5455-0830-a071-fa870f898051 Cinematic: Wyll catches his breath, and his face hardens. Signs of worry, fear - even sheer dread. > No. Devils can not be trusted!
0:0 - I see you've met. Saves me the trouble of introductions. uid: 4340647b-b378-45dc-a95f-7b1b586f0f20 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
0:0 - Touchy, touchy. But hey, I spent a decade in Avernus surrounded by imps and devils. Winning you over will be child's play. uid: 65648dcb-0732-723f-1c0e-046bdccbddfc === END NODE ===
0:0 - Fine, but he needs to stand down. We saw the truth for ourselves. uid: 66868010-0f21-fb88-1c9b-95ad3baf5c0e > null
0:0 - Look, whatever else it may be, the tadpole isn't a liar. I never wanted to serve Zariel, and I escaped the first chance I could. So stand down. uid: 6e4a235c-4038-db0f-f053-f2f50204af82 Cinematic: Gears herself up for battle Node context: Ready for a fight if needed. > null
0:0 - Control yourself, Wyll. I understand bloodthirst. But this is no time to quench it. uid: 7446e7f3-3036-a1bf-6521-7211db6abc99 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > null
0:0 - I swear to you, on all I am, I'm not what you think. uid: 7673c7bc-f589-55bc-1009-d9b7852feccd > Shit. Shit.
0:0 - Shit. Shit. uid: 7ab29781-92d2-fcb5-35e7-51d52e65dcb1 Cinematic: There's a pause, and then Wyll swears. He realises he has resigned himself to becoming a devil himself. He's upset - but he knows he did the right thing. He relaxes into a neutral position. > null
0:0 - You saw the truth. I may be an effective soldier, but I never wanted to serve Zariel. Legged it away from her the first chance I got. uid: 87681d07-5a9e-5423-6e75-981da53d4ca9 > And yet you served.
0:0 - Easy, Wyll. She's no devil. There's no fight to be had here. uid: 8a061112-6033-8002-60b0-3ef4f90143be - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > null
0:0 - *Her rage and desperation seep into you. She is a victim of the Blood War, not an agent of it.* uid: 8b9ddff8-f409-ccf5-8e8a-59a23ffbb014 Cinematic: Hands to temples, mindmeld is happening > Fuck. I'll never get used to that.
0:0 - I see the good in you, Karlach. I promise not to lose sight of it, even when the Hells burn hottest. uid: 8da7bd4d-7833-0bba-6f22-6655a52c6bb4 === END NODE ===
0:0 - I'm asking you to live, Wyll. I don't want to hurt you. And, to be frank, I'd rather not find out how the Blade got his name. uid: 977262e2-8dbc-b1a4-0ed3-dbf7a67012ca > I swear to you, on all I am, I'm not what you think.
0:0 - Now, now, children - let's not lose our heads. Figuratively or literally. uid: 9ccec3b8-34ad-31b6-da7b-bd471d335bfa Node context: Wyll and Karlach are ready to fight and kill each other. Astarion speaks up to try and stop them - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > null
0:0 - *Wyll shudders with Karlach's desperation. She is a victim of the Blood War, not an agent of it.* uid: a46a5373-34dc-0878-3b03-63081d99af36 Cinematic: Hands to temples, mindmeld is happening > By Balduran's helm, I - no. I will not be tricked!
0:0 - Yeah, I stowed away on a mind flayer ship so I could bring the war home. Makes perfect sense. uid: a82aa312-46d0-df8f-4ffe-be7ae41ae495 > If you'd just hear me out -
0:0 - You two have met before, I take it? uid: ac4fdb34-9285-42df-b9d3-8929a4936204 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
0:0 - Fine, but he needs to stand down. We saw the truth for ourselves. uid: bfc03d18-6a9a-a0ef-66da-f5fd4c37a77c - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > Would you listen to sense? This doesn't have to end badly - for either of us.
0:0 - You know, I could've used a few friends. Pity that won't be any of you. uid: c0b44b97-1ffe-8af0-1978-79be75064b55 === END NODE ===
0:0 - Save your breath. Let's see if this devil bleeds. uid: c461610e-5dc9-6239-fb91-3be197887362 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party. > You know, I could've used a few friends. Pity that won't be any of you.
0:0 - I'm sorry, Karlach. There's too much at stake. uid: c7e464e4-a590-7184-b9f1-0b8313d58311 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party. > You know, I could've used a few friends. Pity that won't be any of you.
0:0 - You two have met before, I take it? uid: ca6c248d-3719-460f-81a0-6ae13d256a80 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
0:0 - You want a fight Wyll? I'll give you one. uid: d132fe33-f211-01d9-4cf1-ed714f5ed46e - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Threat - Threatdescription > null
0:0 - I should never have trusted you, Karlach. You're as good as dead. uid: da3a729b-df69-252e-12f5-efb3bdf3ab34 - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party. > null
0:0 - Be practical. She's infected, same as us. We need allies, not enemies. uid: e06b70e8-5ffd-e1a1-abe9-28459ea0c78d > null
0:0 - Oh marvellous, you've already met. uid: e148c131-f8be-46a4-bd42-83fc4d176a9a Node context: Realising Karlach and Wyll had met in the past (Wyll tried to kill Karlach) - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Local): true - b82d65b0-54ad-0156-4c5b-92c0a6f47937_Inclusion1 - Party spoke up in Karlach/Wyll showdown in camp > If by 'met' you mean hoofing it through the Hells with this fucker on my tail.
0:0 - You would've died in the attempt. But - there have been enough threats today. uid: e252f847-df28-de95-24d1-37db4b4958a8 > Truce then, hey?
0:0 - You know, I could've used a few friends. Pity that won't be any of you. uid: e433dff7-ddda-b669-e45e-29d151cebe32 === END NODE ===
0:0 - How should I do that exactly? Carve out my soul to serve with a nice side of turnips? uid: ef8dd2f5-211b-3a9b-9b8d-6b3b0d6d0e59 > If you'd just hear me out -
0:0 - You're right. Let's cut her down before she causes any trouble. uid: f979cb5a-3688-5bfe-c40b-f89a5261a18a - 0 Set flag(s) to (Global): true - ORI_WyllConfrontation_State_KarlachLeftHostile - Karlach fights against Wyll and the party. > It's done, Karlach. By my living soul, you will forever burn.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Yenna.lsj Synopsis: When no valid companion for abduction is available, Orin insteadbducts Yenna - a beggar child who previously greeted players when they entered Wyrm’s Crossing, and who subsequently keeps appearing in their camp. Appearing as Yenna, Orin will try to get the player to drink a poisoned soup, before revealing herself.
She tells the player that the real Yenna is in the Bhaal Temple, and gives them an ultimatum about killing Gortash and retrieving the Netherstone. If they do this, then she will not kill Yenna, and will duel the player instead.
0:0 - You know why? Because I put in my secret ingredient. uid: 01ebd5f7-2d25-b93d-3379-985192bb69d7 > Want me to tell you what it is?
0:0 - Did - did I do something wrong? uid: 032175ff-f307-ec1d-b5ab-810fb81db9da Cinematic: [LOGAN] Still holding skewer in Left hand. Node context: Sad, scared she's in trouble > I - I made is especially for you. I thought you'd like it.
0:0 - Such a sweet little kitten. Oh how it screamed. uid: 1037c167-ca2e-cf61-86c3-40e1b50c69af Animation: [LOGAN] *REUSE* CINE_Step_Right_StandR_01 (needs HUM_CHD retarget) Cinematic: Yenna smiles sweetly. She steps aside, to reveal the body of Yenna's cat, roasting over the fire. Node context: Childish cruelty - glee in the cat's suffering > null > null
0:0 - Taste the meal. uid: 1981075d-f0df-b26d-2169-99e734405a06 > null
0:0 - *The herbs and spices are ones you recognise, staples in Baldurian cuisine. But the meat itself is unusual - gamey, tough, with a distinctly feline quality.* uid: 1eaf1392-0bd5-56a0-abc5-c09cdc869ced Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking Cinematic: The player eats another mouthful of the meal. Chews, thinking. Their eyes widen when they realise they're eating cat. - 0 Set flag(s) to (Dialog): true - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat > null > null
0:0 - I made myself clear. You're not welcome here. uid: 22a4b133-97a4-5e7a-fbda-3ab030570410 - 0 Check flag(s) (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. false - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > I know. But I don't have nowhere else to go.
null uid: 346d6352-c6cb-84d2-93ea-dff8fe9de2e9 Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking Cinematic: The player removes a pieces of meat from the skewer (unseen in their hand), brings their hand to their mouth, eating the meat. Yenna watches, anxious to see their reaction. The player smiles, relieved - it's delicious. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_State_PlayerAteCat - Player ate the cat meat offered by Yenna > See. It's good, right?
0:0 - Argh! You're here. I know you don't know me very well, but please - give me a chance. uid: 36b1316f-0c81-78e6-f929-0d0e22f43728 Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand. > I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.
0:0 - Get the hells out of here. uid: 5094c20e-da3d-f45f-0e0c-8ed794f1767e - 0 Check flag(s) (Global): true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > null
0:0 - What have I done to earn this? uid: 529d15c7-3ea8-843e-101c-55b33561e3c9 - 0 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. false - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > You let me stay, when I didn't have nowhere else to go.
0:0 - Well, um, I can sew a little bit. And, um, I know most of the letters for my writing. uid: 529f3177-157a-ca76-d3d0-c60022d4e68c Cinematic: The player raises an eyebrow - is that it? Node context: a little scared, desperately trying to remember anything she's good at > I think cooking is really my main talent.
0:0 - A bit of salt on the top and - uid: 5bc98420-737d-419e-9655-224b1e7b1f48 Cinematic: The player enters camp. They find Yenna in a secluded area of camp, her back to them. She is facing a small cooking fire, unrecogniseable pieces of meat roasting over it on a skewer. We can't see what she's doing. > null
null uid: 5d7bcdbd-5acc-bd14-d0af-520ddc482413 Animation: [DG] Laezel (Orin) transforms into her true form. Cinematic: SHORT Orin transforms. - 0 Check flag(s) (Global): true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - *You taste nothing out of the ordinary - the herbs and spices sold by any market trader.* uid: 6c9e0eb0-8429-0848-4fd1-5d50c7b1b50b Animation: [LOGAN] *REUSE* CINE_TakeInventory, and CINE_Eat_OneHand, For face animation of eating, try using CINE_FACE_Drinking Cinematic: The player eats another mouthful of the meal. Chews, thinking, but can't work it out.
0:0 - Oh, thank you! Thank you! You won't regret this. I'll - I'll be the best cook you ever had. uid: 6da776c9-81bc-9b30-1981-5cc9baf78d1a > Do - do you want to try it?
0:0 - It took me hours to chop the little vegetables and get the meat roasted right. And now you won't even try it... uid: 6fe0ba54-4ce7-afd8-873f-606a42a0bd14 Cinematic: Yenna, still offering the skewer, looks heartbroken, on the verge of tears. Almost impossible to refuse. Node context: Sad, sniffly like she's about to cry > Fine. I'll eat it. > Too right. No way I'm eating that. > Take the food. Throw it away.
0:0 - One mediocre meal isn't enough to earn a place in my camp. uid: 71621d46-4df8-8665-3a19-18c499d4d2bb Animation: [LOGAN] Yeena pushes the plate towards the PLYR. > It's not mediocre! You - you haven't even tried it!
0:0 - Argh! You're here. I'm not ready. I mean, I think I'm ready. uid: 71aa805d-59fd-44ea-9648-d9e993e0b580 Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand. - 0 Check flag(s) (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.
0:0 - My mum always used to make it for me. She used to change the recipe a lot, 'cause she had to, um, borrow some of the ingredients. uid: 8073c70d-26c9-f4d0-ceb0-2b62bae74ef9 Node context: 'borrow' implying steal > I put in some bits from your supplies. I hope you don't mind.
0:0 - What a waste of good flesh. uid: 81eee8f2-2f0a-32f7-c4b9-ca785fbb33e3 Cinematic: Yenna smiles > null
null uid: 89c6aba1-6da0-85e8-de34-43054d14c273 Animation: [LOGAN] *REUSE* HUM_M_Rig_CINE_ThrowObject_01 Cinematic: The player removes a pieces of meat from the skewer (unseen in their hand), looks at it, looks at Yenna, then carelessly tosses it away. > What a waste of good flesh.
0:0 - I prefer dwarf. uid: 8a0a981f-90e3-a15e-6813-f1a632618040 > null
0:0 - You're going to tell me anyway, aren't you? uid: 8bcfd5f8-0049-a80e-c557-bae059bdc7c0 > I put a special meat inside.
null uid: a6fcf02b-0ab0-4607-8c55-d65aa37bed67 Animation: [LOGAN] Yeena transforms back into Orin. Cinematic: Yenna transforms into Orin - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Do - do you want to try it? uid: c41d6cec-672c-6dcc-4a18-3423f74810a6 Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01 Cinematic: Yenna offers the skewer to the player Node context: Hopeful -really wants you to like the food she offers > Taste the meal. > Perhaps later, when I've more of an appetite. > No way in the hells I'm eating that.
0:0 - I- I hope you like it. uid: c48336fb-58dd-0b3d-73c4-fa322ac39a28 Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01 Cinematic: Yenna offers the skewer to the player > null
0:0 - The Elfsong needs better security. Are you up to some mischief in here? uid: cb87fba5-79b6-2896-2f03-7332cf9468ab - 0 Check flag(s) (Global): true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > null
0:0 - When I invited you to camp, I didn't expect you to follow me into the city. uid: cba9df1f-b7ab-addc-4a5c-36dca5ecedbd - 0 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > null
0:0 - Please, just try it. I promise it's good. uid: ce55a921-6b4a-69bf-0646-e2aed9aeea97 Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01 Cinematic: Yenna offers the skewer to the player Node context: persuading, nervous > null
0:0 - Please, don't hurt me. I know you don't want me but - give me a chance. uid: d07e253a-4013-cd82-78fd-e5343985e7cc Cinematic: The player approaches while Yenna has her back to them. Yenna notices them and turns. We see she holds a small skewer with several pieces of meat [LOGAN] in her left hand. - 0 Check flag(s) (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > I - I thought you'd be hungry, so I made this for you. My mum's favourite recipe.
0:0 - Did you break into my room? I told you to stay away from me. uid: d0d19dc2-e989-2ae2-62b2-a8fc0361b314 - 0 Check flag(s) (Global): true - CAMP_Yenna_HasMet - The player has met Yenna when she is visiting camp. false - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. true - GLO_OrinsAbduction_State_AbductionOccured_Elfsong - Flag set when the abduction occured in Elfsong camp. > null
0:0 - You don't believe me do you? Taste it, and then tell me it's 'mediocre'. uid: d29372d4-a801-5464-b0dc-f30d3912684c Animation: [LOGAN] Use V.O take, or *REUSE* HUM_CHD Version of CINE_ProduceInventoryHigh_StandR_01 Cinematic: Yenna offers the skewer to the player Node context: challenging the player to try it > null
0:0 - No - I'm not up to anything! I just wanted to say thank you. uid: d539f083-f27f-f1a4-31d5-f78762c142d7 Node context: scared, defensive - 0 Check flag(s) (Global): true - CAMP_Yenna_State_MovedToCamp - Yenna is now in camp. > null
0:0 - Did - did you cook your cat? uid: da27b927-37f9-356e-8ec0-7667fad36bc8 - 0 Check flag(s) (Dialog): true - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat - CAMP_OrinAbduction_CFM_Yenna_IdentifiedMeat > You've tasted it's flesh before? Isn't it delicious?
0:0 - You already know. You felt it purr as it slid down your throat. uid: da9a2166-d5b9-1e26-cc04-6190567b0843 Node context: Childish cruelty - glee in the cat's suffering > null
0:0 - You've tasted it's flesh before? Isn't it delicious? uid: daf268bc-db4e-b439-eda2-645b89297399 Cinematic: Yenna smiles sweetly Node context: Wicked delight - like you share a naughty secret. > null
0:0 - I didn't come to beg. I can work. I can cook for you. I can help - let me prove it. uid: e4d29929-a3db-9748-b9b5-3dff58db608d > null
0:0 - You really mean it? I'll - I'll make you proud. I'll be the best cook you ever had. uid: e567cb5d-2854-e89b-b568-46528ee1e00f Cinematic: Yenna smiles brightly. Node context: bubbling over, relieved, excited > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Minthara.lsj Synopsis: The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority.
She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.
0:0 - The githyanki asked me to teach her some combat techniques - naturally, I was pleased to be consulted. uid: 0088efdf-c2cf-dc44-fa9e-df5d401ed108 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Laezel - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Laezel - Orin pretended to kill Laezel during the Minthara abduction campnight. > But the moment we were alone, she spouted some drivel about my integrity and loyalty.
0:0 - I dealt with her. uid: 05ad0dad-bc29-6e7f-d81b-85d22babd3b9 > null
0:0 - You - you killed Minsc? uid: 05b8cc4b-210d-b0ee-5882-455a12af2a9b - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Minsc - Orin pretended to kill Minsc during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - You - you killed Isobel? uid: 0b32e007-93fb-57f9-e6f0-98440c53f7e8 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Isobel - Orin pretended to kill Isobel during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - Let's do it while they're awake. It'll be more enjoyable. Please. uid: 0d74b0d5-b507-8598-c110-6ac19a1918d7 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Tempting tempting tempting. But not yet. Not yet.
0:0 - With one exception. You. uid: 1e4b81cc-bf3c-934b-cb92-957d4fab89ae - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacified - CAMP_GoblinHuntCelebration_State_DrowBetrayalPacifieddescription > The others have despised my presence here since I joined you.
0:0 - The creature confessed, of course. Their childish bravado didn't last long. They told me everything. uid: 2446a765-b666-2196-07ed-f46d7a7ea8ff > All I had to do was twist my knife.
0:0 - As are you. Consider yourself lucky that I trust you, or you would not be alive to doubt me. uid: 27a01b14-24d0-a5d3-b9d7-a1cb981d480c
0:0 - Children should not play at such dangerous games, if they fear getting hurt. This one made some dangerous friends. uid: 348c811a-8418-9890-30dd-c7f0b4f42d6c > The cult plan to attack our camp. Tonight.
0:0 - No. If the blood-witch were here, I'd be able to smell her. uid: 3983a43f-742b-81ae-e86d-3b3e7d8a9ddb Node context: Trying to sound certain/decisive > This threat has been with us since Moonrise.
0:0 - Ravengard asked to speak with me alone, and the moment my back was turned, he tried to kill me. uid: 3a1cbfe4-1e61-0dd9-a2cf-341a290fb9df - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Ravengard - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Ravengard - Orin pretended to kill Ravengard during the Minthara abduction campnight. > null
0:0 - It was the girl, Yenna. I have dealt with the problem. uid: 3f2af2a1-d51b-791b-7ebd-ed2417a2d67d > null
0:0 - You - you killed Wyll? uid: 3fd8e458-7e8d-2d70-068d-9b140550bcfb Cinematic: Minthara steps aside. Behind her, we see a heap on the floor, human sized, covered with a dark, bloody cloth. No part of the body is visible, but a pool of blood is just visible beneath it. - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Wyll - Orin pretended to kill Wyll during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - You're such a disappointment. uid: 3fe0373a-3ef6-49f0-cc5e-f3cf699e087b > null
0:0 - Will you watch when the others kill me? Will you hold my head back while they cut my throat? Whisper goodbyes as I gasp and bleed? uid: 4252168f-b644-b8d5-c4c4-433e6a372ea2 Cinematic: Minthara smiles. Node context: with a smile - knows her plan is about to be set in motion > null
0:0 - But the moment we were alone, she spouted some drivel about my integrity and loyalty. uid: 509a4944-6ede-14df-af64-2c5ab1859e17 > And then she tried to kill me.
0:0 - That fawning cleric Isobel asked to speak with me alone. Told me her goddess had asked her to extinguish me. uid: 52c47fb5-1d32-7bf1-de07-fd35915db4dc - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Isobel - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Isobel - Orin pretended to kill Isobel during the Minthara abduction campnight. > And then she tried to kill me.
0:0 - Let's butcher them all - I've been waiting for an excuse. uid: 563fe835-cb51-f554-6149-2072c51699f1 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You really are wonderful.
0:0 - You - you killed Gale? uid: 5fde86cf-938c-4d83-fb80-28360f682c29 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Gale - Orin pretended to kill Gale during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - That is the correct course. I was prepared to convince you - I am glad I do not have to. uid: 61b26e5d-4026-4f18-6690-2c48df9a3573 > null
0:0 - Grim work. But it has to be done. uid: 6228b8f1-2ac3-3187-cf38-940a419caae4 > null
0:0 - Wyll asked to speak with me alone, and the moment my back was turned, he tried to kill me. uid: 6765aaf7-d9aa-0102-259f-2dd0a5b2e77a - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Wyll - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Wyll - Orin pretended to kill Wyll during the Minthara abduction campnight. > Naturally, he didn't stand a chance. I dealt with him.
0:0 - The vampire asked to speak to me alone. Accused me of being a threat to your wellbeing, if you can believe it. uid: 798705aa-32d6-a025-194b-ecb4aa045d8c - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Astarion - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Astarion - Orin pretended to kill Astarion during the Minthara abduction campnight. > He tried to kill me.
0:0 - You - you killed Jaheira? uid: 7bb537a9-44d6-dc43-8adb-278fcb64a13a - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Jaheira - Orin pretended to kill Jaheira during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - Minsc asked to speak to me alone - I expected his usual righteous drivel. Annoying, but harmless. uid: 80b220e7-388b-a287-2cb0-b35b9ddc761d - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Minsc - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Minsc - Orin pretended to kill Minsc during the Minthara abduction campnight. > But this time was different. He tried to kill me.
0:0 - You - you killed Karlach? uid: 80b27924-01ea-c12a-319b-a66884139cc6 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Karlach - Orin pretended to kill Karlach during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - I overpowered her, of course. A thief I can tolerate, but under duress she admitted to being a spy. uid: 817ec2f8-e468-2ca3-4841-599434239856 > I dealt with her.
0:0 - They plan to attack our camp. Tonight. uid: 82b231f5-77d8-2a7c-1296-2e12b3b0d28c
0:0 - Who do you think sent them? uid: 8da11124-544e-34a0-2d96-b0c07f127581 > The cult.
0:0 - The aasimar asked for a word in private. I find her sanctimony irritating, but I agreed to speak with her. uid: 915a62f1-a243-cd2e-094b-b6b67f566a75 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Nightsong - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Nightsong - Orin pretended to kill Nightsong during the Minthara abduction campnight. > But the moment we were alone, she spouted some drivel about my integrity and loyalty.
0:0 - You - you killed Astarion? uid: 934803e9-e908-a8f2-abc7-18c12f5a63fe - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Astarion - Orin pretended to kill Astarion during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - You - you killed Aylin? uid: a084d843-b483-9b9f-bf94-a2733629bfb8 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Nightsong - Orin pretended to kill Nightsong during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - I only kill when it is necessary. This was necessary. uid: b09fe89d-0da8-be48-1acb-a7a8dbc5721a > Now we are both in danger.
0:0 - She was confused. Said the gods had a plan for her, and that I was a threat to it. uid: b22ae973-90f9-a80e-2666-659f46b0b0fa > And then she tried to kill me.
0:0 - I think Orin is behind this - she may have infiltrated our camp. uid: c08e1df6-9889-56eb-cae7-47f342c9c251 - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised > No. If the blood-witch were here, I'd be able to smell her.
0:0 - Gale asked to speak with me alone, and the moment my back was turned, he tried to kill me. uid: cc1c7e69-de82-aa78-a885-d85465a7b060 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Gale - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Gale - Orin pretended to kill Gale during the Minthara abduction campnight. > null
0:0 - You - you killed Shadowheart? uid: d26a19d3-1a5e-abfa-def0-71228c834a11 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Shadowheart - Orin pretended to kill Shadowheart during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - You - you killed Ravengard? uid: d2ec9b4b-d42f-48a4-d886-49606d019cf7 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Ravengard - Orin pretended to kill Ravengard during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - Jaheira took me to one side - told me the whole party are against me. That she was the only one bold enough to do what needed to be done. uid: d4a8b7a6-e1c9-d64c-4d10-3667f5627b5b - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Jaheira - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Jaheira - Orin pretended to kill Jaheira during the Minthara abduction campnight. > And then she tried to kill me.
0:0 - You are not to blame. It is easy for one who has lived a coddled life to mistake my caution for paranoia. uid: e2e0442f-cf17-ebc5-f6c7-35fd4a476c79 > null
0:0 - You. This way. Quickly. Eyes down. uid: e377dc9d-7126-5a36-45aa-bf20b55b8b04 Cinematic: As the party enters camp, they are intercepted by a bloodied and bruised Minthara. She indicates for them to follow her. > Good. Nobody saw you arrive - that will be to our advantage.
null uid: eb2d0f19-601e-3fb2-9f76-3bc284fd65c7 Animation: [DG] Laezel (Orin) transforms into her true form. Cinematic: SHORT Orin transforms. - 0 Check flag(s) (Global): true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Naturally, he didn't stand a chance. I dealt with him. uid: f0120a09-2c27-e9c9-5fb5-9f746c504a0a > null
0:0 - I caught the girl, Yenna, rifling through my belongings. When I confronted her, she pulled a knife on me. uid: f0d5ec70-a756-55ea-7a78-d6d48f9d9325 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Yenna - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Yenna - Orin pretended to kill Yenna during the Minthara abduction campnight. > I overpowered her, of course. A thief I can tolerate, but under duress she admitted to being a spy.
0:0 - You - you killed Lae'zel? uid: f19023f3-7b22-3c62-45ae-23b64a5caa11 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Laezel - Orin pretended to kill Laezel during the Minthara abduction campnight. > Of course I did. Anyone who threatens me either kills me, or dies.
0:0 - You could stick me through the heart. Stick her through the heart. Cut us to bits. uid: f74363f3-4071-a70e-97f9-883163b2c9da Cinematic: The player/party draw their weapon. Minthara smiles Node context: with a smile - knows her plan is about to be set in motion > null
null uid: f89dc279-fae2-f706-950e-447c956f782b Cinematic: Minthara transforms into Orin. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - That brute Karlach asked to speak to me alone. Told me I was no better than the devils who once imprisoned her. uid: f94ad894-bf64-1649-d410-ca734a484707 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Karlach - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Karlach - Orin pretended to kill Karlach during the Minthara abduction campnight. > And then she tried to kill me.
0:0 - Shadowheart came to me, flashing those puppy-dog eyes. Asked for my counsel, in private. uid: fbfa00c6-deaf-d141-50d9-18a2313a5ac8 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_MintharaAbduction_IsAvailable_Shadowheart - Target is available for Orin-Minthara to pretend to have killed. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_MintharaAbduction_IsChosen_Shadowheart - Orin pretended to kill Shadowheart during the Minthara abduction campnight. > She was confused. Said the gods had a plan for her, and that I was a threat to it.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Laezel.lsj Synopsis: The first longrest in Lower City, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority.
She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.
0:0 - There - a corpse like any other. uid: 00e3d004-a685-4b66-ebb2-2722adc4950f Animation: [DAN] *DUPE* YennaDeisLaezelLicksBlade Cinematic: Lae'zel slits Yenna's throat (off-screen). Yenna hits the ground, face wet with tears. A few guttural gasps, and she's dead. The rest of the party look on in horror. Lae'zel licks the blood from her blade. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM. > null
0:0 - Gortash warned you of this? Then there is nothing left to discuss. uid: 111cd0a3-2c4f-2917-1e15-ce47f72cbf7c > Say your farewells, ne'voocrim!
0:0 - No, please - uid: 12b2aeb4-076a-5c8a-7e64-07f166c5d3e5 Animation: [DAN] LaezelCutsYennaThroat Cinematic: Lae'zel smiles - this has gone perfectly. Node context: Terror, cut off as Lae'zel cuts her throat > null
0:0 - Blood and tears taste so sweet together. Ambrosia fit for Bhaal himself. uid: 1e272243-637d-c95b-1103-a29d1c7b31be Animation: [DAN] *DUPE* YennaDiesLaezelLicksBlade Cinematic: Lae'zel slits Yenna's throat (off-screen). Yenna hits the ground, face wet with tears. A few guttural gasps, and she's dead. The rest of the party look on in horror. Lae'zel licks the blood from her blade. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_State_OrinLaezelKillsYenna - Event when players let Orin kill Yenna in Orin-Laezel abduction CFM. > null
0:0 - So Gortash spoke the truth. uid: 29863835-54fe-721d-54c3-8833cb4ffeb1 - 0 Check flag(s) (Global): true - WYR_KillDirectorGortash_Knows_CampCompromised - Gortash told the player that their camp is compromised > Gortash warned you of this? Then there is nothing left to discuss.
0:0 - Do it. uid: 2e58be3b-d831-699e-715a-da456610784f - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_PlayerOrderedYennaDeath - Player ordered Orin in disguise as Lae-zel to kill Yenna > null
0:0 - I saw her - she slipped into camp in the form of a woman and shifted into this... abomination. uid: 46c2e614-842e-6069-1aa7-a97371328f01 > She tried to silence me and hide her deception.
0:0 - We can't take the risk, Yenna. I'm sorry. uid: 4752d582-be2b-ca10-d6a3-2622eec854e0 > No, please -
null uid: 4912171b-4a04-381c-3eaf-a0d552f08fd8 Animation: [DAN] *REUSE* TIF_F_Rig_SCENE_WYR_OrinJournalist_Lens_TransformInto_Orin Cinematic: Lae'zel transforms into Orin. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Let her go, Lae'zel. uid: 4a726d0d-ea73-43d2-a586-0bba86f79130 = Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - Her wits are about her - she knows we outnumber her. uid: 89ec0db1-f6b3-b65a-39b0-5dbfec3deb23 > Say your farewells, ne'voocrim!
0:0 - I shall cleave the truth from you like flesh from a dhour. uid: 9d5ef9ae-fca4-a093-951e-25fc244d0b2f > Help me! She's gone mad!
0:0 - She tried to silence me and hide her deception. uid: a0ab386f-d6a1-60af-0623-06a2670d86c5 Animation: [DAN] ShakesYennaPointsCut Cinematic: Lae'zel tightens her grip/shakes Yenna, silencing her. She points out a vicious cut along the side of her face. > I didn't do anything!
0:0 - I don't care if she's Orin or not. Kill her. uid: e09928f3-56af-2808-2724-ca47af4e7bc2 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_PlayerOrderedYennaDeath - Player ordered Orin in disguise as Lae-zel to kill Yenna > No, please -
null uid: e58842d1-cfa0-f0cf-03ca-8065dfdd2bb3 Animation: [DG] Laezel (Orin) transforms into her true form. Cinematic: SHORT Orin transforms. - 0 Check flag(s) (Global): true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Perhaps if I remove your eyes, you'll see things as they are. uid: ea9144c1-306a-f59a-4eb7-878c80306ea7 > null
0:0 - Kainyank! Your deception ends now. uid: ecc3b278-ddd5-02eb-d3d2-fdd01f710515 Animation: [DAN] LaezelGripsYennaCollar Cinematic: The player enters camp. Walking into a secluded area (e.g. private room in Elfsong) they find Lea'zel gripping a terrified Yenna by the collar. Node context: kainyank = cursed child > I shall cleave the truth from you like flesh from a dhour.
0:0 - Do you have any proof? uid: f4fc2e6b-1156-e37d-8478-b6eec12f9a45 > Is my word not enough?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Halsin.lsj Synopsis: The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority.
She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.
null uid: 05f7bdba-27e7-0e90-cef0-e5c1035f42fa Animation: [DG] Laezel (Orin) transforms into her true form. Cinematic: SHORT Orin transforms. - 0 Check flag(s) (Global): true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Slow. You'll need to be much, much faster if you want to save the big ox. uid: 07f79eb1-ddee-c0e3-f780-d6f6be538052 Cinematic: Halsin smiles unpleasantly.No dagger, it was thrown away at this point. Node context: Taunting > null > null
0:0 - Raise your palms in a peaceful gesture. Try to calm him. uid: 1144a2a7-49c9-cdac-ae91-4c710e25d1a7 > null
0:0 - Do you think a poultice will unspill your friend's guts? A herbal tea will ungouge his eyes? Try if you like - the time to save him is dwindling fast... uid: 16653f97-00f4-0e0f-18b0-0eee011593de Cinematic: Halsin smiles unpleasantly. lowering the dagger. Node context: Taunting > null
null uid: 17222a19-8169-66b9-d6d8-6040edd31897 Cinematic: The player lunges forwards, but with uncanny speed of reaction, Halsin flings the blade shooting past the player's ear. The player dodges it, only to see it vanish into smoke. They turn back to Halsin, confused - > Slow. You'll need to be much, much faster if you want to save the big ox.
0:0 - After all you've been through together, you just idly stand by as he pours his heart out for you? Tut tut. uid: 1729fa2e-f198-6308-25a0-628a45f51ca7 Cinematic: Halsin pulls out the blade from his chest with both hands. He smiles unpleasantly. Node context: Taunting > null
0:0 - Get away from Scratch - now. uid: 1d30ec6f-75c6-2cda-0722-34c901acb37d - 0 Check flag(s) (Global): true - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene. > *Snarl.*
0:0 - It's this place. This city. I can feel its corruption eating away at me. I should not be here - no one should be here. uid: 3b154ebe-fbf4-abf2-df33-747fbcc32bbd > It has made a monster of me.
0:0 - Uuargh. uid: 40751bad-07b9-1de2-80a2-85ee45258473 Cinematic: Halsin, standing up right in human form, starts to sway, losing his balance. He drops to the ground on all fours. He roars in frustration, still in his human form (Human roar). It is as if he may turn back to a bear at any moment, involuntarily. Node context: Bestial groan-roar of pain (human vocals) > I will not allow it. I will not surrender control. Even in this place, there are still innocents.
0:0 - Did you enjoy the show? It was but an opening act, blood brother. 1:0 - Did you enjoy the show? It was but an opening act, blood sister. 2:0 - Did you enjoy the show? It was but an opening act, blood kin. uid: 42d6bad2-a20f-8954-b5ed-cc1d9997b5d0 Cinematic: Halsin pulls out the blade from his belly with both hands. He smiles. Node context: Taunting - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - I will not allow it. I will not surrender control. Even in this place, there are still innocents. uid: 541eaa7d-862d-bd51-08e2-752986337757 Cinematic: Halsin, down on all fours, straightens up so that he is kneeling in front of the player.
He draws a dagger, places the tip of it over his heart, holding it with both hands. > null
0:0 - *Whine.* uid: 59e97534-828a-2827-066e-bc112af440e1 Cinematic: The bear looks back at the motionless victim on the floor, lets out a cry of anguish. > Oak Father forgive me... I can explain, I swear.
0:0 - *Growl.* uid: 61ac08a3-40b9-c825-0a28-c5ee5fb58a62 Cinematic: The player enters camp. Pauses - what's that sound? Coming from a secluded area of camp, the angry growl/roar of an animal in distress. (this is Halsin in bear form - anguished, going mad) - 0 Check flag(s) (Global): true - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction. false - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene. > *ROAR.*
0:0 - How can you be sure? I feel no such corruption. uid: 76b38e23-2ba8-ad8a-76a3-e18133e3440a - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > I am an archdruid - every fibre of my mind is attuned to nature. Give it time - you will sense the rot as well.
0:0 - My body is trying to fight the corruption... but it's losing. And my mind will succumb soon after. uid: 8b1061c8-b0a4-3ece-907e-70b4b4b21283 Cinematic: When he removes his hand from his face, we see he's coughed up blood.
Node starts with Halsin lowering his right hand from his mouth. He holds his hand out in front of him for a moment, revealing that he has coughed up blood. This is while he delivers the VO line. Node context: Slightly more lucid, but stricken and fearful > Uuargh.
0:0 - You're an archdruid. Whatever's affecting you, resist it. uid: 9631d960-c2e8-20eb-251f-e9a501ac071c - 0 Check flag(s) (Tag): false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > I can't... Whatever powers I have, they are dwarfed by the evil of this place.
0:0 - *Growl.* uid: 9a24ce72-10a3-388c-df57-7259de6f05f6 Cinematic: The player enters camp. Pauses - what's that sound? Coming from a secluded area of camp, the angry growl/roar of an animal in distress. (this is Halsin in bear form - anguished, going mad) - 0 Check flag(s) (Global): false - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction. true - LOW_BhaalTemple_State_HalsinAbduction_IsScratch - Flag set when Scratch is available for Halsin abduction scene. > *ROAR.*
0:0 - Slap the blade from his hand. uid: a37f1a72-9c3a-f4cb-6212-ad117dcc00ac = Roll RawAbility (Dexterity) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
0:0 - You almost figured it out. But almost won't save your friend. You had better up your game if you hope to truly save him. uid: a4578d49-f818-ee16-e3b2-47288d91b5eb Cinematic: Halsin pulls out the blade from his chest with noth hands. He smiles unpleasantly. Node context: Taunting > null
null uid: a9de7fb7-1ab2-3fb4-ab05-8e5986c2bf05 Cinematic: Halsin transforms into Orin. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Get away from her - now. uid: aea35052-3a7b-6714-6d46-a6281362f41c - 0 Check flag(s) (Global): true - LOW_BhaalTemple_State_HalsinAbduction_IsYenna - Flag set when Yenna is available for Halsin abduction. > *Snarl.*
0:0 - ...Or is it? Perhaps if you're a little faster, you may yet save the big ox. uid: bc1f0200-c0fa-0e99-9486-a1ea3c555d58 Cinematic: Halsin pulls out the bladefrom his chest both hands. He smiles. Node context: Taunting > null
null uid: be49a612-60a6-6ee6-6599-996cd48f48c8 Cinematic: The player reaches out their hands in a placatory, soothing gesture (doesn't make contact). > null
0:0 - There is only one god fit to be bowed to in this place. The last god who will ever be knelt before... then all of this will tear itself apart - uid: c16ed211-cc4f-38c4-ec24-5aa54589fed3 Cinematic: Halsin cuts off suddenly, racked with a horrible cough. He covers his mouth with his hand.
We need Halsin standing for this line. Then he coughs at the end of the node, lowering his head a little, covering his mouth with the palm of his right hand. Node context: End with a violent cough (coughing up blood) > My body is trying to fight the corruption... but it's losing. And my mind will succumb soon after.
0:0 - Lower! Stick it in the guts, not the heart! Make it last! uid: c22585da-e88b-a993-009e-2f4aab0ffd42 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - So close to grasping the problem, but you fell short all the same. You had better sharpen those wits if you hope to spare your friend the true blade. uid: c3903f8e-4dec-cb6a-31bb-2c26ec560174 Cinematic: Halsin smiles unpleasantly. lowering the dagger. Node context: Taunting > null
0:0 - *Snarl.* uid: c48efb77-a3dd-d937-470e-1a6248bf019b Cinematic: The bear advances on the player, snarling. The player steps back, braces for an attack - but the bear pauses. His eyes soften. > Please... wait. I did not want this. I could not stop it.
0:0 - Mmm. I feel like a new man. A sharp blade is a true tonic. Your friend will find out for himself, soon enough... uid: c763825f-1980-f24d-db22-d3b7eb4113e9 Cinematic: Halsin pulls out the blade from his chest with both hands. He smiles. Node context: Taunting > null
0:0 - Think fast. There must be another explanation for this - some way to treat Halsin. uid: fb82f2d7-6cc7-8907-bbd9-ebbc6f8f81a4 = Roll SkillCheck Medicine (Wisdom) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_OrinAbduction_CFM_Gale.lsj Synopsis: The first longrest in Undercity, Orin will abduct one of the players companion. (Lae’zel, Halsin, Gale or Minthara). Based on the players approval rating with them. (Friend, Good Friend and Romance) Highest approval will be the highest priority.
She will appear in camp impersonating her abducted victim and toy with the players. Shortly after, she grows tire of the game and reveals herself. And gives her ultimatum - Kill Gortash and retrieve his Netherstone - and bring it to her at her Bhaal Temple. Or the abducted companion dies. She will then teleport away.
null uid: 00d57438-a5f5-7a54-9bb7-82b9db7ac8e4 Cinematic: Gale transforms into Orin. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - Great idea. Go right ahead. uid: 03f13a8d-0d9b-da02-7dbf-916ff138930b - 0 Set flag(s) to (Dialog): true - WYR_OrinsImpersonations_SacrificeCity - WYR_OrinsImpersonations_SacrificeCity > null
0:0 - There is nothing better than leaving in a blaze of glory. uid: 09264386-d612-8cee-a185-331dc5663d22 > null
0:0 - We haven't yet learned what the crown might be capable of. I thought you wanted to find out? uid: 1dd7a1d9-57d7-687e-4d62-0fbe25ccaa24 - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain false - ORI_Gale_Knows_BrainHasCrownOfKarsus - > A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.
0:0 - Destroy an entire city? Sounds wonderful - go ahead. 1:0 - A city snuffed out in one moment: it will be a beautiful offering for Bhaal. uid: 1e63a194-47e2-40f2-9897-a640338c2aca - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - WYR_OrinsImpersonation_EncouragedViolenceCompanion - WYR_OrinsImpersonation_EncouragedViolenceCompanion > With pleasure.
0:0 - You know I'll always help you. uid: 33b57020-701f-2c21-54ff-b7c6f853911b - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > Careful. You don't know what I'm about to ask.
0:0 - Most foolish. Wanton violence against your dear Gale? After all, the man has a budding apocalypse tucked beside his heart - you would provoke it? uid: 3745f762-79d1-151a-b8db-6ee5d2459424 Cinematic: The player readies their weapon, but Gale throws up a hand. The player hesitates. > null
null uid: 3ec001a1-6623-bcd8-2338-286dd24ad530 Animation: [DG] Laezel (Orin) transforms into her true form. Cinematic: SHORT Orin transforms. - 0 Check flag(s) (Global): true - WYR_OrinsImpersonation_State_MetOrinOnce - Flag set when players have met Orin at least once during her impersonation. - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - So quick to turn on your friends... a sure sign of an unsound mind, and a villainous heart. uid: 4a733e96-20ee-63ea-8f25-149c87965bd5 > null > null
0:0 - Caeci verum videant. uid: 666009a1-7d25-b04b-c549-04cc1f77ea69 Cinematic: Gale assumes a spell-casting pose, muttering a strange incantation. He begins to glow fiercely. The player braces themselves agains a brilliant flash of magic. The player staggers, then realises they're unharmed. They open their eyes, dazed. Instead of Gale, it is now Orin stood before us. Node context: Latin spellcasting, pronounced 'Kay-see ver-um vid-eh-ant' ('let the blind see the truth') - 0 Set flag(s) to (Global): true - LOW_BhaalTemple_Event_TransformToOrin - Flag when Orin turns back to herself. === END NODE ===
0:0 - What do you mean by 'drastic'? uid: 6912911c-e6a2-5a15-b7b7-be4254406559 > null
0:0 - There is another way Gale! uid: 896f8fb6-9d3f-0154-0c0a-44dab7ed3ad7 > There isn't.
0:0 - Try it, and you'll be dead before you utter your first syllable. uid: 8c364740-d304-7e42-6a7e-5e2f668f39cd = Roll SkillCheck Intimidation (Charisma) Difficulty: 60916b01-ba4c-418e-9f30-19a669704b4d = > null (roll failure) > null (roll sucessful)
0:0 - With pleasure. uid: c77c011b-044f-e20a-564d-9cd93de5e78b > Caeci verum videant.
0:0 - But I thought you had your heart set on the Crown of Karsus? A difficult thing to aspire to, if you're dead. uid: c78bd93d-4cae-22b6-c145-ffc23b569669 - 0 Check flag(s) (Global): true - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain > A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.
0:0 - So be it. End this, once and for all. uid: d33609d1-c869-c7ed-f453-f526e86b8f96 - 0 Set flag(s) to (Dialog): true - WYR_OrinsImpersonation_EncouragedViolenceCompanion - WYR_OrinsImpersonation_EncouragedViolenceCompanion > Caeci verum videant.
0:0 - There's no need for anything so drastic. You thought the Crown of Karsus was worth pursuing... uid: fdf51c2e-27ab-e31f-e2a7-4774e24acdd3 - 0 Check flag(s) (Global): false - ORI_Gale_State_SwayedTowardsCrown - Gets set when players advise to use the Crown to combine it with the orb true - ORI_Gale_State_ReactedElderBrain - Gale has reflected on having talked to the Elder Brain true - ORI_Gale_Knows_BrainHasCrownOfKarsus - > A passing fancy, one that has lost its lustre. No - unleashing the power within me will be far more magnificent than some crown.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_NightsongShadowheartVisit_CFM.lsj Synopsis: Nightsong speaks with Shadowheart about Shadowheart's parents, causing Shadowheart to remember the truth. Shadowheart reflects that she needs to recover her memories in Baldur's Gate. Nightsong gives Shadowheart an artifact and a blessing.
0:0 - ...and mirrored. Take it - you will find it useful. What you do with it... that will be up to you. Same as before. uid: 016052e5-efc4-93cb-984b-6877a85f49a1 Cinematic: Nightsong sweeps her palm down the length of the spear. It glows with ethereal selunite power. - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > First Selûne's blessing, and now her gifts. If only the old me could see this... > Thank you. > I'll need every advantage, it seems... Thank you.
0:0 - They were seized by Shar's followers, same as you. Only you were to be remoulded for their purposes, while your parents... I sense they have suffered greatly in the years since. uid: 07765680-6aac-3dd4-8615-82c2866b4b31 > But now the veil has been parted. You know what must be done, I trust?
0:0 - It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you. uid: 08cde73d-59b7-078f-57e6-47cef1f2b07c - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > The elf you saw was your father. He tried to stop them, but failed.
0:0 - *You feel Shadowheart's mind tug at the edges of your thoughts. She wants you to stay with her, to see whatever is about to be revealed to you.* uid: 0f2dfe9a-5a24-d90d-bec1-a8f214ce6c26 > null
null uid: 14122315-2e68-ede2-7f6f-47631bed894e - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > *...It seems that one child never came back. She was taken.*
0:0 - That is him. He lives still, and your mother too. uid: 1bb60d60-a74f-b3db-350b-d8c7a7cbc715 > No, it can't be. I'm an orphan.
0:0 - *Rest beckons. Soon you will be in Baldur's Gate, where you must confront those who wronged you, and save those who were taken from you.* uid: 1eacd027-bb65-0302-645a-6c7d57133391 === END NODE ===
0:0 - Getting your parents back sounds dangerous. uid: 1ef8872b-da28-f740-0bae-4e6432d7e32e > null
0:0 - Thank you. uid: 2c9d3acc-d77f-ed29-4783-348c891cd181 - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > A debt repaid. You gave me my life back. Now go and claim your own.
0:0 - But now the veil has been parted. You know what must be done, I trust? uid: 2d50ea2c-0042-1207-1a38-f23e065e4e83 > null
0:0 - Close your mind. This is for her alone. uid: 4d291c62-d292-724f-a043-8d73a35e3e6d > null
null uid: 4e41a795-dff0-50ef-c84a-1774edcbb2bd - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > I thought that was lost in the Shadowfell. How do you have it?
0:0 - You were to receive my mother's guidance in those woods. You were to come of age. Instead, Shar's followers snatched you. They must have been watching you for a long time. uid: 4ee74621-360e-a7d7-efd3-02bca0c5c170 - 0 Check flag(s) (Script): false - This flag template was not found somehow... - > The elf you saw was your father. He tried to stop them, but failed.
0:0 - *A long, sleepless night awaits. But come dawn, you will have reclaimed a little piece of yourself.* uid: 5137b6e9-dca6-1653-32b9-455c901fd2ec === END NODE ===
0:0 - We are. Good fortune on your road ahead. It will not be easy, but it will certainly be enlightening. uid: 51a9d153-5ef2-91a5-2cc6-75deec39e930 > null
0:0 - *Your mind joins with Shadowheart's. Something pulls at you both, bringing you elsewhere...* uid: 52a12fac-9d47-507d-b748-807b48242c47 > null
0:0 - *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.* uid: 548bde82-c556-31eb-90d4-3ed2623f4eae - 0 Check flag(s) (Tag): true - Selûne - |Player or NPC chose Selune.| - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > *...It seems that one child never came back. She was taken.*
0:0 - A debt repaid. You gave me my life back. Now go and claim your own. uid: 5a907ef9-0f90-bb2c-49ba-f116846b60d8 Cinematic: Nightsong mimes handing over the spear to Avatar SH, who puts it away. > null
null uid: 6146a14b-37ad-4abc-3ce9-f58bc0b6d57a === END NODE ===
0:0 - First Selûne's blessing, and now her gifts. If only the old me could see this... uid: 616a26e1-e1ae-4a2e-81bf-441a2658f529 Cinematic: SH accepts the spear (out-of-frame handover) Node context: Wry - 0 Check flag(s) (Global): true - HAV_TakingIsobel_Event_GiveOintment - Isobel gives the Selune ointment to one of the players (the one currently talking to her in the dialog where this is set) - 1 Check flag(s) (Tag): true - Enemy of Shar - > Forget her. She was forged by lies. Be guided only by who you have become.
0:0 - *A memory appears at the forefront of your mind.* uid: 67b3cc4d-db10-a94d-0dc1-ac5cc90ebd0d - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Debug_StartWolfDream - > null
0:0 - What do you know about me? You spoke of my past, being chased by wolves - I told no one about that... uid: 749484bc-8a25-06cb-789d-6c78d2396b04 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong false - ORI_Shadowheart_State_ExistentialistCrisis - Shadowheart is feeling a bit depressed about having been cast out by Shar true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before > ...Almost no one. But I certainly didn't share that with you.
0:0 - *You remember that it is a common rite amongst Selûne's followers to send their children off into the woods to find their way home. Perhaps this time it had gone awry.* uid: 778ac6c6-073e-13fa-8b8c-0b4549cd5bd0 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > That wolf - that elf... Who was he? > That was a Selûnite ritual, wasn't it? So that means...
0:0 - See that your parents' sacrifices are not in vain: allow the Moonmaiden to guide you at last. uid: 7cd92e64-3d84-4d31-ed94-ff9eef82ad58 === END NODE ===
0:0 - *...It seems that one child never came back. She was taken.* uid: 7d48bb1a-897b-3241-de25-bdd761b20f3f > What... who was that man?
0:0 - Do not pine for the nightmare now that you are finally awake. uid: 7d8e15c2-f691-1072-0ba4-f15b25331d6e > null
0:0 - Does this mean you're a Selûnite? uid: 83be8a96-dd02-d3f3-a322-f1fb235538f3 - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > I... I don't know.
0:0 - Whatever you have to say, just say it. uid: 8e66b948-8e2d-c11d-6936-e38bc78688d9 > null
0:0 - *Something sparks in your memory. Teachings about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...* uid: 8eb1161b-2834-173c-b6d6-797353e66eb6 Node context: Selûnite = seh-LOON-ite - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_SeluniteForestRitual - Has heard from Isobel about the selunute forest ritual - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > *...It seems that one child never came back. She was taken.*
0:0 - It is time we spoke about your heritage. There is a debt I must repay. uid: 908c31c2-d126-667f-77d7-fbb87e3511a1 Cinematic: NS cocks her head as she looks at SH in curiosity, taking in her altered appearance post-Shar's wrath. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong false - ORI_Shadowheart_State_ExistentialistCrisis - Shadowheart is feeling a bit depressed about having been cast out by Shar true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before > You claimed to know something about me - you knew about the wolves. Tell me everything. > My heritage? What are you talking about? > Whatever you have to say, just say it.
0:0 - I'll need every advantage, it seems... Thank you. uid: 916779ca-746b-d4f3-e246-0a4d5be9693f - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > A debt repaid. You gave me my life back. Now go and claim your own.
0:0 - Forget her. She was forged by lies. Be guided only by who you have become. uid: 91a03c94-2183-74df-62c8-5972bef733a5 Cinematic: Nightsong mimes handing over the spear to Avatar SH, who puts it away. > I have kept my word. My guidance in exchange for my freedom.
0:0 - *Pain surges from the wound on your hand... but no memory comes with it - no lesson. Just agony.* uid: 9e72c64f-02ac-4e1c-8e91-c85e5982475d Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > Shar toys with you still. What a spiteful creature she is. This will not stop until you take action.
0:0 - There is nothing I can tell you that you do not already know yourself. They trained you well, trained you hard. Chiselled away any part of you that did not fit their plan. They made you forget. uid: a2a066bf-5f5c-3da4-49f9-47972e58994a > I chose to do that. For the mission. To protect Shar's -
0:0 - *You feel Shadowheart's mind tug at the edges of your own. You know this sensation. She wants you to see whatever is about to be revealed.* uid: ad1ecd4f-756a-e87b-7b34-39b2fa9499ee - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before > Open your mind to that sensation. > Close your mind. This is for her alone.
0:0 - Shar torments you still. What a spiteful creature she is. This will not stop until you take action. uid: ae1d360c-65a4-b805-cedb-90b314160997 Cinematic: Small shake of the head. Empathy for SH aftter seeing her be tormented with magic pain by Shar. Node context: Reacting to Shadowheart having just been inflicted with a spasm of magic pain. Empathy towards SH. Scorn for Shar. > See that your parents' sacrifices are not in vain: allow the Moonmaiden to guide you at last.
0:0 - You already know. Did you not see yourself in him? Do you not recognise your own blood? uid: c63c957a-4ecf-554f-a4d7-6f60479a6b7f > My father? That was him?
0:0 - - secrets. Yes, yes. That is an old song, girl. Your goddess cares more for her precious secrets than she does her devotees. uid: d1183575-76ef-2282-6fd0-4e487e7c8590 Node context: Interrupting Shadowheart to finish her sentence for her. > Get to the point.
null uid: d124e972-91ef-72cd-9039-3b7bc2670064 - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Debug_StartWolfDream - > null
0:0 - It is a tragedy that the Moonmaiden's rite was perverted by Shar. Your future was stolen from you. uid: d354193b-f271-967d-dcff-62ef7056d774 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - But I am not here to convince you, only show you a path. Whether you follow it or not is up to you. uid: da47cb9f-0580-1fc9-fdd4-14268c70c3ef > null
0:0 - *You remember sermons about Selûnite rites of passage, about how they would abandon their children out in the wilds and force them to find their way home...* uid: e9a5030e-b691-2804-f49e-32bcd2183368 Node context: Selûnite = seh-LOON-ite - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_SeluniteForestRitual - Has heard from Isobel about the selunute forest ritual - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress > That wolf - that elf... Who was he? > How do I know this isn't some trick? You could have tampered with my memories. > That was a Selûnite ritual, wasn't it? So that means...
0:0 - First Selûne's blessing, and now her gifts. If only the old me could see this... uid: e9adc5d0-1711-e63f-3e2d-37be6403f41f - 0 Check flag(s) (Global): true - HAV_TakingIsobel_Event_GiveOintment - Isobel gives the Selune ointment to one of the players (the one currently talking to her in the dialog where this is set) - 1 Check flag(s) (Tag): true - Enemy of Shar - - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > Forget her. She was forged by lies. Be guided only by who you have become.
0:0 - Ngh... it hurts... uid: ea9cd459-b661-4a82-9534-1338f1d6dccb Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > Shar torments you still. What a spiteful creature she is. This will not stop until you take action.
0:0 - Accept the Spear silently. uid: f10f7142-b8d2-85e9-3608-75bc8633a47a - 0 Set flag(s) to (Object): true - SCE_Shadowheart_Event_GiveSeluneSpear - Give Selune Spear true - SCE_Shadowheart_Event_GiveNightSpear - Give Shar Spear > A debt repaid. You gave me my life back. Now go and claim your own.
0:0 - If you want to remember, you will have to face your abductors in their very lair, in Baldur's Gate. uid: f26fee48-1b32-45e0-7263-a907c796cef8 > null
null uid: f423035b-8324-4fca-edfa-636efe1d21a2 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - CAMP_Shadowheart_State_HadNightsongMeeting - Had the meeting with Nightsong true - ORI_Shadowheart_Knows_HasSeenWolfDream - Avatar has seen Shadowheart's wolf rescue scene before > You claimed to know something about me - you knew about the wolves. Tell me everything.
0:0 - But you are a child no longer. You are a woman. One who knows what must be done. uid: fe9e271e-baf3-7905-4bb5-095a69f961db > My parents. I need to save them.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MorningAfterDaisyDream_PAD.lsj Synopsis: A short AD when the players wake up after a Daisy Dream.
After the AD a group discussion can be started by clicking on a companion
0:0 - Gods, what was that dream? 1:0 - The strangest dream. A relief to wake from it... 2:0 - That dream - I can't get it out of my head... 3:0 - That dream... it felt so vivid. Too vivid. 4:0 - Bah - I had the most unwelcome dream... 5:0 - Good gods, the dream I just had. uid: e9225cf7-1bcb-9723-1751-fabfd2fc7f8f - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizorasPact_CFM.lsj Synopsis: The player enters the camp, and Mizora is waiting with three cronies. She makes a pact with Wyll: Pact with Mizora and save his father, or refuse and ensure his death.
null uid: 066e3da8-98fd-9214-87ba-bfe5b02930e2 Animation: [GERRY] ContractSummon: Mizora Summons a contract with a flick of her wrist. A contract appears in the air, glowing. It is Wyll's contract. Cinematic: A contract appears in the air, glowing. It is Wyll's contract. > Your contract, Wyll. Signed in blood, forged in fire, bound in bone - but not unbreakable.
null uid: 0815d7fd-6d64-02ba-b05f-dcae19d8479a Animation: [GERRY] *REUSE* MizoraEnters: Wyll enters camp. A diabolical circle draws itself onto the ground in front of Wyll, and Mizora in devil form rises from it. Cinematic: Wyll enters camp. A diabolical circle draws itself onto the ground in front of Wyll, and Mizora in devil form rises from it. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Sorores surge. Testis esto pacti mei.
null uid: 08162d74-7d7a-a623-0b55-3448dca18bcb Animation: [GERRY] *REUSE* Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates. Cinematic: Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates. - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated - 0 Set flag(s) to (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*
0:0 - Option one. I raise your father from the dead. And you pledge your soul to me and the archdevil Zariel in a pact eternal. uid: 0a97bd06-1075-c6d7-e886-c5e1ecd1da81 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > null
0:0 - Bring back your father, Wyll. The city will need him to help rebuild. uid: 0d0d6525-2bdc-8924-35c4-66e0dcb6a21f - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > You damned wretch.
0:0 - You do not call upon the Sisters. They come when the Hells demand witness. uid: 0fd535a5-919f-17b5-859b-e7b22c8bd312 > null
0:0 - Your father is dead, Wyll. The Dead Three have claimed their prize. uid: 1647eb0d-430d-1dee-cde0-3aac429c99c1 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony > Dead? Godsdamn wretches!
null uid: 1a9d02e6-c5cf-0ff4-fe13-27b9044ad71d Animation: [GERRY] *REUSE* ContractSummon: Mizora Summons a contract with a flick of her wrist. A contract appears in the air, glowing. It is Wyll's contract. Cinematic: A contract appears in the air, glowing. It is Wyll's contract. > null
0:0 - Not for the greater good, you understand. Just for the entertainment. uid: 1b3ff4f3-b855-ce24-d55a-004eea804d02 === END NODE ===
0:0 - You damned wretch. Father... uid: 34701f12-4036-c8ba-e0f9-3f9da52a715f - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > Do it. Break the pact.
0:0 - You always were your father's son. uid: 347ebd05-d697-c82b-68db-607cd1e2c85a - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > null
0:0 - Sorores surge. Testis esto pacti mei. uid: 3725b923-00e7-4279-ad04-595666ded1c6 Node context: Latin: Sisters, rise and be witness to my bargain! Said with great power, as she is summoning devils from the hells. (so-RO-res SOOR-ge. TES-tiss ESS-toh PAK-tee MEY.) - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_Event_PactScene - Mizora's Pact scene began > null
0:0 - Take my father's soul. When the city's free, I will take his place. uid: 3f9e33ac-1346-fa2f-1d4a-483fef04cfcd - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > So much for the selfless hero.
0:0 - Then break it now, Mizora. I don't need to wait six months. uid: 4615fb99-00c2-87dd-bb52-27dad0b720f5 - 0 Check flag(s) (Global): true - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony > null
0:0 - *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.* uid: 4636da08-83c6-a2b8-9715-d5625a27a0a5 > What - what's happened? Wyll. Is that you?
null uid: 499a9bc9-539d-084d-8d8b-895754d7f4b2 Animation: [GERRY] MizoraCeremony: Mizora does a pose/gesture (activate the ceremony/court room) Flames ignite Mizora and her two companions. 2 devils rise and float in the air and do a pose/gesture. Mizora's voice echos outward as if amplified by the Hells themselves. Cinematic: Flames ignite Mizora and her two companions. Mizora's voice echos outward as if amplified by the Hells themselves. > null
0:0 - Interesting. I don't recall sending out invitations to the Sisters of Justice. uid: 54340edf-df4e-b5ea-ff58-b46ddbf5b04e - 0 Check flag(s) (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene > You do not call upon the Sisters. They come when the Hells demand witness.
null uid: 572b305a-6f24-a21b-4c97-cedb1f1fed5e - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null
null uid: 5c9a5932-9a06-5759-a848-ba73f984d241 Animation: [GERRY] The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. > null
0:0 - Enough, Mizora. My father is dead. Say your piece. uid: 5ccc2639-58d6-a588-5674-6ed11fd995d9 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge > Sisters.
0:0 - Break the pact, Wyll. You deserve your freedom. uid: 5e789469-4fa5-7cb7-795d-61513bda1c7a > You damned wretch. Father...
0:0 - You know, I think I'll stick around, watch this play out. I could use the entertainment. uid: 5eb62083-2d5f-281d-ce90-453ddb06182d === END NODE ===
0:0 - Bloody Zariel. I won't let her take Wyll! uid: 7013d664-7a55-1844-5e9c-b3c40579bc78 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll > Silence, Karlach! > Mizora, you arsehole.
0:0 - Enough games - they took my father. Now what? uid: 70457890-533f-261f-a034-7afd4f5d211f - 0 Check flag(s) (Global): true - WYR_MeetingMizora_Event_MizoraLeftWYR - Wyll has kept or left the pact, and Mizora has left Wyrm's Rock false - GLO_Ravengard_State_Defeated - Ravengard is defeated > null
0:0 - Father is dead? Godsdamned devil. Why are you here? uid: 73a503f9-f2ec-23a7-a5a3-7ce48b292748 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge > Sisters.
0:0 - And don't go fussing about your father. You made your choice, you knew the terms. uid: 75435b6d-5bd8-de3f-ea19-f78bded6dfdc > You know what? I think I'll stick around.
0:0 - Please, introduce me to your friends. uid: 77167f02-55e5-a196-740f-50229e5399b9 > null
null uid: 77d70875-54a1-79ea-cc53-8c0cefb033b5 - 0 Check flag(s) (Global): false - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge > Shit.
0:0 - Interesting. I don't recall sending out invitations to the Sisters of Justice. uid: 78c82605-e77e-d107-f545-1eae54f05b22 - 0 Check flag(s) (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene > You do not call upon the Sisters. They come when the Hells demand witness.
0:0 - Option one. I show you the way to your father. I guarantee him no harm except that from you and your allies. And you pledge your soul to me and the archdevil Zariel in a pact eternal. uid: 7d722354-0a66-392e-1cee-f05407957af0 - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > null > null
0:0 - Mizora, you arsehole. uid: 7d8b26ae-0501-bb11-8e1e-1a04312f2ad9 > Choose.
0:0 - Yet no contract is ended without sacrifice, Wyll. The cost must be paid. uid: 7dec9315-d696-7b0c-95a6-24c3f3d16a39 > null
0:0 - Option two. I break your pact, and you are freed from your duty. Your father remains dead, and Baldur's Gate loses its greatest champion. uid: 7e715422-dcec-42fe-478a-f6cb42ff4adb > Name your sacrifice.
null uid: 7f884116-724d-f6dd-69ec-67a6a9c2eab7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > null
null uid: 7fac48cb-327a-83a7-8088-b69da0754d40 Animation: [GERRY] DevilsLeave:The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them. Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them. > null
0:0 - I am not so easy to be rid of. I come to bargain, and the Hells demand witness. uid: 80158829-6c18-c7fa-54f2-94c3d91c10e2 > null
0:0 - Lucky for you, I know the way in. I'll mark your map - after all, a deal's a deal. uid: 8221aefa-85c2-3e5d-a552-4b279ffabf1d > You know what? I think I'll stick around.
0:0 - Come, Sisters, be my testament. Notum sit in Baator. uid: 842c16d3-cb41-3398-5450-c2ce6edcb6a2 Node context: NO-toom SIT IN bay-AH-tohr. > Notum sit in Baator.
0:0 - Do it, then. Claim my soul for Zariel. Bring my father back. uid: 8822484c-5388-0073-5387-04f3552c8657 Cinematic: Wyll pauses, walk towards Mizora then speaks Node context: Angry but resigned - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > Fiat ita.
0:0 - Enough games - my father is dead. There must be something you can do. uid: 89593bd3-7700-fe8d-452a-48b72563a0f7 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated false - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony > null
null uid: 89a85446-82b7-03de-54f5-93b7483178f4 === END NODE ===
0:0 - Gods, you have the worst timing. uid: 8e4eff37-9270-5eba-ca3f-3ac64e5e10ba - 0 Check flag(s) (Global): true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony > Do you suppose? I'd call the timing most perfect, myself.
0:0 - Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus. uid: 9153fe7a-6f68-a305-8f04-6bc7123fea62 Node context: Chorus line. Two sisters need to speak in tandem. (in-FER-noos kon-TRAK-toos te vo-KA-moos [all "oo" sounds short, like the "u" in "put"]) > null
0:0 - What are you proposing? uid: 9161af8e-7449-7d0c-ef8c-478a68c4f510 > null
0:0 - You say that. But minds can change in the span of a snap - and not every death is forever. uid: 92b54fbd-bcb8-a592-2d30-3a94c128817a > null
0:0 - Silence, Karlach! uid: 94ac3b60-8680-b989-85e8-f4edd86e91d7 - 0 Check flag(s) (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll > Mizora, you arsehole.
0:0 - Notum sit in Baator. uid: 9784dc16-2483-689a-42ba-a64ca6e50810 Node context: Chorus line. Two sisters need to speak in tandem. "NO-toom SIT IN bay-AH-tohr." > null
0:0 - Get on with it, Mizora. What can you do about Ravengard? uid: 97aa9e43-9ac8-aee5-5b28-d2b9283c24dc - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated false - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony > null
0:0 - Addendum F. 'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.' uid: 980674c5-7baa-a24c-3468-53b58f23a271
0:0 - How else? We bargain. uid: 9acb331f-b68c-f2f3-5052-90c5649765a8 > Sisters.
0:0 - Infernus contractus te vocamus. Infernus contractus te vocamus. Infernus contractus te vocamus. uid: 9bbe6d2a-89a0-cfbf-346f-4d57af447828 Node context: Chorus line. Two sisters need to speak in tandem. (in-FER-noos kon-TRAK-toos te vo-KA-moos [all "oo" sounds short, like the "u" in "put"]) > null
null uid: 9bfacb4d-9cc2-0312-5207-4e7d17c68b9d Animation: [GERRY] *REUSE* DevilsLeave:The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them. Cinematic: The fire disspears around Mizora and the devils. A diabolical circle appears under the two sisters, and they sink through. The contract disappears with them. > null
0:0 - Shit. uid: a30bda61-bbe1-09ef-6ac6-c86ab66e1143 - 0 Check flag(s) (Global): false - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge > null
null uid: a9dd23f5-ab8f-9827-4d2e-5fa15ecc180e Animation: [GERRY] ContractSigned: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first) Cinematic: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first) > null
0:0 - Shit. Where did Gortash send my father? How do I save him? uid: ababa61e-9d40-5f69-a3c3-22cd5e11dc2a > Sisters.
null uid: acfbb729-5ba8-0321-bc84-07411a93055e Animation: [GERRY] MizoraEnters: The player enters camp. Wyll joins player, fully in view. A diabolical circle draws itself onto the ground in front of you and Wyll, and Mizora in devil form rises from it, turns and nobly poses. Cinematic: The player enters the camp, Wyll waiting at a side, fully in view. A diabolical circle draws itself onto the ground in front of you and Wyll, shocked/surprise, and Mizora in devil form rises from it, maybe can have a turn and a noble pose at the end.
- 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Sorores surge. Testis esto pacti mei.
null uid: b053f69d-f550-7d5e-4729-76a9b2e6e507 Animation: [GERRY] *REUSE* ContractSigned: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first) Cinematic: The contract glows with fire. (Alternate: If possible, a quill appears and scralws across the contract first) > null
0:0 - Then break it already. Wyll doesn't need to wait six months. uid: b2eb1c51-6324-38cb-285a-ff87fdee98fb - 0 Check flag(s) (Global): true - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony > No contract is ended without sacrifice. A cost must be paid.
null uid: b471b840-f332-d718-a2b6-c10f091d05ed - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_Event_RescueFather - Wyll knows he must rescue Ravengard from the Iron Throne true - ORI_Wyll_Quest_RescueRavengardIRN - Mizora told you where Ravengard is held > null
0:0 - The Duke's been taken. Now what? uid: b8748929-304f-6ace-f311-d6ca5506015a - 0 Check flag(s) (Global): true - WYR_MeetingMizora_Event_MizoraLeftWYR - Wyll has kept or left the pact, and Mizora has left Wyrm's Rock false - GLO_Ravengard_State_Defeated - Ravengard is defeated > null
null uid: b8dea040-351c-416a-c667-a228e75cd821 Animation: [GERRY] *REUSE* MizoraCeremony: Mizora does a pose/gesture (activate the ceremony/court room) Flames ignite Mizora and her two companions. 2 devils rise and float in the air and do a pose/gesture. Mizora's voice echos outward as if amplified by the Hells themselves. Cinematic: Flames ignite Mizora and her two companions. Mizora's voice echos outward as if amplified by the Hells themselves. > null
0:0 - I'll let you two catch up - I'm sure you've got plenty to talk about. uid: b93785b6-562f-84ec-4c47-3cf3a41ec5e0 Cinematic: Wyll and Ravengard walk towards each other, then started gesturing talking. After Mizora done delivering her lines, she will look around and then smiles evily and continue the next node.
> You know, I think I'll stick around, watch this play out. I could use the entertainment.
null uid: b9b7c982-72cc-ff83-9925-0e06917fa7e7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > Bloody Zariel. I won't let her take Wyll!
0:0 - No contract is ended without sacrifice. A cost must be paid. uid: be861088-4736-6646-e3ae-142bbf9133b1 > null
0:0 - Do it, then. Claim my soul for Zariel. Keep my father safe. uid: c03c292b-b166-a934-faae-105682522cad Animation: [GERRY] WyllChoice:Angry but resigned - Takes a few steps forward. Cinematic: Wyll pauses, walk towards Mizora then speaks Node context: Angry but resigned - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_Event_RescueFather - Wyll knows he must rescue Ravengard from the Iron Throne > Fiat ita.
0:0 - Then break it already. I suffered enough. uid: c4d4955e-0ac8-7679-b90a-66276aeffda6 - 0 Check flag(s) (Global): false - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony > null
0:0 - Bring back my father. He's Baldur's Gate's best hope. uid: c994f82c-afb6-a19f-44f0-e3a9d06eef04 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > You always were your father's son.
0:0 - Fiat ita. Anima ad Baator. uid: cc05c508-590f-43a0-d7a4-71703254d859 > null
0:0 - What are you up to, Mizora? uid: cf52be8a-4c32-e06d-09bc-3a584da35386 > null
null uid: cfc5c841-da8a-89d6-9c1e-ea91328d8724 Cinematic: The contract is destroyed. Either it burns and turns to ash where it floats, or it is ripped in two first, and then turns to ash. > null
0:0 - Sorores surge. Testis esto pacti mei. uid: d0b8b8da-7919-5106-d902-35b395749c1b Node context: Latin: Sisters, rise and be witness to my bargain! Said with great power, as she is summoning devils from the hells. (so-RO-res SOOR-ge. TES-tiss ESS-toh PAK-tee MEY.) - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_Event_PactScene - Mizora's Pact scene began > null
0:0 - Name your sacrifice. uid: d2ebbb42-777c-ca92-b484-8b1ea40d8fb1 > null
null uid: d38da5a6-a8a7-8790-f2ac-e0efc56bf6e6 Animation: [GERRY] MizoraSummonsDevils: Two more diabolical circles form, and a female devil rises from each. They fly hover and flap for a few beats then land in sexy poses. Cinematic: Two more diabolical circles form, and a female devil rises from each. > Come, Sisters, be my testament. Notum sit in Baator.
0:0 - Enough, Mizora. Where is my father? How do I save him? uid: d54f4b62-43ed-d0c6-55d5-d44f169d6333 - 0 Check flag(s) (Global): true - WYR_MeetingMizora_Event_WyllPresent - Wyll was present when you met Mizora on bridge > How else? We bargain.
0:0 - *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.* uid: d56d34ff-9495-dccb-effa-60b389bb862f - 0 Set flag(s) to (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene > null
0:0 - Let my father die. When the city's free, I'll take his place. uid: d7f61321-6ea5-b4a0-8890-773687b1fdfa - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > So much for the selfless hero.
null uid: dc18024b-a206-4e23-220e-7bbc4ad1f4fb - 0 Check flag(s) (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_KarlachInclusion - Karlach spoke inclusion in Mizora's Pact scene with Wyll > Choose.
0:0 - *You've heard of such devils - Sisters of Justice, adjudicators of diabolical contracts and bargains.* uid: ddbe026f-856b-4b37-a59c-eae1672e18c2 - 0 Set flag(s) to (Local): true - 4f447e82-47bf-9d85-b393-210cb75f2e6e_PassedArcana - Player passed Arcana check in Wyll negotiation scene > Holy hells.
0:0 - Option two. I break your pact, and you are freed from your duty. Your father dies by his enemy's hand, and Baldur's Gate loses its greatest champion. uid: dde03a2c-d975-6a4c-7729-85722491f5aa > Name your sacrifice.
null uid: e042366a-6a91-851f-ec0f-4a4e9aa94449 Animation: [GERRY] Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates. Cinematic: Mizora waves her arms and another diabolical circle is drawn on the ground. Duke Ravengard rises from it, confused. The circle beneath him dissipates. - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated - 0 Set flag(s) to (Global): true - WYR_Ravengard_State_Resurrected - Mizora resurrected Ravengard > *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.*
0:0 - Option two. I break your pact. You are freed from your duty but retain your devil form. Your father dies by his enemy's hand. uid: e15e9c4a-cc5c-4f5a-6c7c-10fc4d445bd8 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > Name your sacrifice.
0:0 - A life for a life. No contract is ended without sacrifice. The cost must be paid. uid: e3fb7d2e-3789-524e-0cef-95c4ed868a9c > null
0:0 - Leave him dead. When the city's free, you can take his place. uid: e643a39a-1a60-b743-9c3e-7311e372af0b - 0 Check flag(s) (Global): true - GLO_Ravengard_State_Defeated - Ravengard is defeated > You damned wretch. Father...
0:0 - So much for the selfless hero. uid: ebe4ec14-f920-2754-00cf-bdbd0de8e0e3 - 0 Set flag(s) to (Global): true - CAMP_MizorasPact_State_WyllReleasedFromPact - Wyll was released from his pact, Ravengard is doomed to the hells > null
0:0 - I thought we were done with you. uid: ec279831-11d5-7479-904a-6db73270fe92 - 0 Check flag(s) (Global): true - GLO_Ravengard_State_KilledOffScreenAfterCeremony - Ravengard was killed off screen after the Ceremony because Iron Throne was destroyed before the Ceremony > I am not so easy to be rid of. I come to bargain, and the Hells demand witness.
null uid: ee76cae9-d9bc-3ec1-2572-a833ae03bb9a Animation: [GERRY] Two more diabolical circles form, and a female devil rises from each. Cinematic: Two more diabolical circles form, and a female devil rises from each. > null
0:0 - *Your mind connects to the Grand Duke's. He is still infected, but his parasite is weak, shielded from the Absolute by the Astral Prism.* uid: f5138547-41f8-e034-6b83-c3a3b308b1a6 > null
0:0 - Let your father die. When the city's free, you can take his place. uid: f57bb616-cb53-af1a-01c6-1ea96d37d31d - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > You damned wretch. Father...
0:0 - I won't let you take my father. He's Baldur's Gate's best hope. uid: f59d4430-6232-f9f8-a33b-1a590f326c6e - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > You always were your father's son.
0:0 - Then break it already. Wyll has suffered enough. uid: fa12d631-35ff-58fe-5c79-050e45ea9cd7 - 0 Check flag(s) (Global): false - COL_MizorasRescue_Event_ConvincedMizora - Player convinced Mizora to sever Wyll's pact in the Colony > No contract is ended without sacrifice. A cost must be paid.
null uid: fb2dca5c-9bd2-a2fe-ca83-6671ab17c988 === END NODE ===
0:0 - Do it. Break the pact. uid: fc97380e-36b9-ecf0-5e18-5fd4af0fe865 Cinematic: Wyll pauses, then nods at the beginning of the lines. > null
0:0 - Save your father, Wyll. The city will need him to help rebuild. uid: fc9c19f8-a7b2-b607-b885-6891c46068b3 - 0 Check flag(s) (Global): false - GLO_Ravengard_State_Defeated - Ravengard is defeated > You damned wretch.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizorasJudgement_CFM.lsj Synopsis: After meeting Karlach and choosing whether to keep her alive or kill her, Mizora appears in camp to turn Wyll into a devil or reward him with a new power.
0:0 - And do mind your messes, Wyll. I won't always be there to clean them up. uid: 00a442ea-00e1-4adf-a3be-438412e073bf > Ta-ta!
0:0 - Cheer up, buttercup. Karlach had no heart. You did the world a favour. uid: 00ede04e-f6b9-f44c-81aa-19f6d592f533 > More to the point, you obeyed.
0:0 - Why don't you fuck all the way off, Mizora? uid: 0297b06f-3684-40bb-6c62-619ebaad1fb5 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > That's no kind of talk for a lady, Karlach.
null uid: 02b77e9b-55ee-4d95-877f-8d4fade411eb - 0 Check flag(s) (Global): true - GLO_Karlach_State_Dead - false - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > Catch up. Give you a pat.
0:0 - *Somewhere deep inside, a spark is ignited. You are the Hells' fires made flesh.* uid: 037dbd12-7536-40d4-a250-b1668549078f Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames > null
0:0 - *Wyll burns in the fires of Avernus; the lightning storms of Dis strike his flesh. His soul passes through each layer of the Hells, gaining their essence - and their torment.* uid: 03ddee5d-e67c-b2ba-f590-8c368ec4ae26 Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames > null
0:0 - That's a nice set of wings. Let me guess: Wyll's patron? uid: 0de5288d-aeeb-407b-9772-125b5f6d616c - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > Handler's the word, if it's all the same. Call me Mizora - your dear friend Wyll is my little puppy -
0:0 - Karlach. Keep an eye on him, would you? uid: 148c7334-04ad-4084-997f-dfcf7570d4ab - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) > I'll be keeping mine on you.
0:0 - A nice new power should keep you muzzled. uid: 14e002f5-548c-4fa1-b88c-9056b6269b63 > null
0:0 - Besides, I've already got a pet. But he's been unruly - 1:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly - uid: 159a2443-c4ba-4cd4-be06-b074fd3debec - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > - and his leash needs a yank.
null uid: 15b2fc97-4df1-4d05-b071-835ef7a590ab Animation: [AMN][GUS-218128] Player walks into camp. Gets startled as a magical circle start appearing in front of Wyll., , Wyll looks on with dread. He already knew what's coming. Cinematic: Player enters the camp, and is taken aback. A diabolical circle has begun to outline itself on the ground in front of Wyll. > Hell's fire. She's coming.
null uid: 16527323-f53b-4f1f-a108-d7c11b1143ed Animation: [AMN][GUS-218128] Wyll walks into camp. He stops suddenly. A magical circle begins to appear in front of him. He looks on with dread. He already knew what's coming. Cinematic: Wyll enters the camp, and is taken aback. A diabolical circle has begun to outline itself on the ground in front of him. > null
0:0 - You better not lay a damned finger on Karlach. uid: 1818b5a9-9a5d-a442-187a-dc17792e6886 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) > Don't you worry - that ship has long sailed the Styx. But a defiant pup must still pay his price. To wit:
0:0 - Mizora. uid: 1c497a5b-356f-4412-bca7-42bee0b61e98 Node context: Not exactly excited to see Mizora after her sudden appearance in the cmap > The one and only.
0:0 - Handler's the word, if it's all the same. uid: 1d3cb0ca-559a-4d0c-b80d-bcc16af13a3a > My pup here's been unruly -
0:0 - How precious. The little pupster's found his bark. uid: 1ee038f3-3181-468e-8c41-8d96fa5ca5cd > null
0:0 - And that's not the half of it. uid: 20c2dd55-8a47-433f-9825-a23608caf9e6 > null
null uid: 212ee5c9-e829-42af-ac30-54e77888236d Animation: [AMN][GUS-218128] Wyll falls down on his knees...body spasming from the change. His head is bowed down as he endures the physical transformation., , In horror he notices the change on both his hands. He sits back and looks at them. He then sees the rest of his body., , He gets up to his feet and really looks at himself. He then hesitatingly reaches both hands up to touch his face. He shudders in shock and disgust at the changes he felt there., , (Note: Tom had shot a really fantastic video of himself acting out the transformation beats. We could also use that video as reference), , NOTE [GERRY] *REUSE* Covered in another shot. Cinematic: Wyll looks at himsel in horror as he begins to change form. He turns to a horrific devil. When it is done, he stares at himself in disbelief. > That's better.
0:0 - I prefer 'advocate'. Has a nice ring to it. uid: 23f9562c-9be6-ea91-52ff-5dbaa3d6dff8 - 0 Check flag(s) (Dialog): true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened > You've been a bad boy, Wyll. I'd say your leash needs a yank.
null uid: 2891615f-2970-4ecc-9b18-96c96d1d50bb Animation: [AMN][GUS-218128] Wyll looks down at himself as the power surge starts. He floats up in the air as his new power manifests. WIth a burst of flame, his body uncurls (does Superman/Super Saiyan) pose as the power becomes part of him., , He then drops down to his feet once it's done. He looks at both his arms and hands, then the rest of his body. (Note: Fiery VFX running over his body, like MCU Thor with lighting coursing over him.), , NOTE: [GERRY] *REUSE* Covered in another shot. Cinematic: Power surges through Wyll. He rises into the air, and then drops to his feet. He has been gifted a new devilish power. - 0 Set flag(s) to (Object): true - CAMP_MizorasJudgement_Event_Reward - Wyll get's his infernal robe > Always a pleasure. Shame that tadpole's gone and pissed on your party.
0:0 - Mizora. Zariel's lapdog. uid: 28d7a755-76f9-40c9-b8f2-00114e08eb69 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Dialog): true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened - 1 Set flag(s) to (Object): true - CAMP_MizorasJudgement_CFM_KarlachPresent - Karlach piped up during Mizora's appearance where she turns Wyll into a devil > I prefer 'advocate'. Has a nice ring to it.
null uid: 2acefcde-b5c6-4292-818f-4f612a0c5b9c Animation: [GERRY] *REUSE* N137 Cinematic: Mizora makes a dramatic 'wiping' motion with her hands. Hellish magic fills the air. > null
0:0 - Mizora. Zariel's lapdog. uid: 2e7b6802-9108-42db-8c6f-3e294ce76790 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I prefer 'advocate'. Has a nice ring to it.
0:0 - Don't worry. A good handler disciplines only her own pets. To wit: uid: 30a2927a-c607-4455-8e9b-c2a999cac533 > null
0:0 - Interesting. I've never grown horns before... uid: 35837e45-349b-4dcf-b1f4-7d1c9ec333ed > And that's not the half of it.
0:0 - Don't you worry - that ship has long sailed the Styx. But a defiant pup must still pay his price. To wit: uid: 358fca77-4e78-b95f-057f-4f30aa881d8c > null
0:0 - That's no kind of talk for a lady. By the way, Karlach - uid: 3d3c4ad9-3f8d-4147-9e17-5996b60a2add Node context: Mizora's usual patronising self - 0 Check flag(s) (Local): true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment > - Zariel sends her regards.
0:0 - Which reminds me... uid: 40278197-581a-c260-eb80-1315528f5a7c > null
0:0 - And you know what happens when you're naughty. uid: 45b696d1-16ac-4a49-b438-4181b3864efa > Gods damn it. Anyone but her.
0:0 - You haven't introduced me to your friend. Where are your manners? uid: 47c12936-c0a4-4d3d-ba2d-1ad1388a0602 > null
0:0 - Do your worst. I'm not afraid of you. uid: 4997c9a9-23c2-4fa2-8904-9dedaeef6ebc - 0 Check flag(s) (Dialog): false - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened > You should be.
0:0 - By the gods, what have you done to me? uid: 49fe8caa-644a-429a-9242-4188ce456f9d > null
0:0 - What's done is done, Wyll. And a defiant pup needs discipline. To wit: uid: 4d9a762a-02d3-457e-8d6c-6992836c0cb4 > null
0:0 - Wyll. You've been naughty. uid: 4ef83622-6d0a-4d65-93ca-b33dd267792f Node context: Grinning. With the voice of a pet owner who caught her dog pooping on the carpet. - 0 Check flag(s) (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. - 0 Set flag(s) to (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. - 1 Set flag(s) to (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > And you know what happens when you're naughty.
0:0 - That's a nice set of wings. Let me guess: Wyll's patron? uid: 55cf8d3e-6b6a-4acb-a2ab-ed6a2af7f4f1 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > Handler's the word, if it's all the same.
0:0 - - and his leash needs a yank. uid: 5846ccd9-8abd-4026-b6a8-8e5c92a7a693 Animation: [AMN][GUS-218128] Mizora extends her right hand toward Wyll. Her fingers gracefully extends then curls round an invisible rope and she makes a sharp tugging motion towards her., , Wyll staggers forth as if an invisible force is tugging him by the collar. He tries to resist. He then makes a choking noise as he clutches at his throat with both hands. He struggles against this invisible force., , Note: An MCU camera will be focused on Mizora'sr right hand as she makes the pulling motion. So there needs to be a special emphasis on the motion/animation of her hand, , Note#2: There's already a mocap of her doing the yanking motion, and it's being sent for cleaning. But I think it needs further refinement. Cinematic: Mizora makes a yanking motion in Wyll's direction as if pulling a leash when saying 'yank.' Wyll holds his hands to his throat. > null
0:0 - An obedient pup. Pure perfection. uid: 5bfe88be-86d8-4664-8c0a-5ae36aa736e1 > null
0:0 - I say fetch, and you fetch. I say kill a fugitive tiefling, and - uid: 6471057d-7b5f-489d-af35-ba8fc094a7c1 > Well. I can trust it'll get done.
0:0 - Karlach. Keep an eye on him, would you? 1:0 - Keep an eye on him, will you? uid: 6700d379-8bca-4114-8298-59e14eb0cb0e - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'll be keeping mine on you.
0:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. Your warlock friend is my puppy - uid: 672bdb72-4d92-4ba1-aa20-973a8d120a44 > - and he's been a very good boy.
0:0 - That ship has long sailed the Styx, Wyll. A defiant pup pays the price. To wit: uid: 69369c9f-51b1-46ee-a3fb-8c0025406916 > null
0:0 - If we kill Karlach now, will that get rid of you? uid: 79f6950e-678a-41dd-909a-79c796dfd754 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > What?!
null uid: 7e75ac4b-c33c-4500-9681-4f36d39aa76d - 0 Set flag(s) to (Object): true - CAMP_MizorasJudgement_Event_Reward - Wyll get's his infernal robe > null
0:0 - - Zariel sends her regards. uid: 7e9ffb73-f7e6-45eb-9669-5a73d4cd91b5 Node context: With a knowing wink. - 0 Check flag(s) (Local): true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment > You told me devils only. She's - a tiefling. Not a monster. > null
0:0 - Great. I look forward to my next assignment. uid: 803bfcfb-59d9-406c-b4d1-ed3f6e61cb9e > You won't be waiting long.
null uid: 808c2cbe-3d92-4ae8-b4cf-ec714349d72c Animation: [AMN][GUS-218128] Mizora appearing and stepping out of circle. With a more purposeful and gleeful air...like a lawyer off to serve court papers., , Note: A different animation variety of Mizora appearing and stepping out of magical circle Cinematic: The diabolical circle completes itself, creating a portal from the Hells. Mizora rises from it and spreads her wings wide. The circle disappears. > null
0:0 - The point? Oh, yes - thanks for the reminder. uid: 873da349-b890-41ea-9038-75c63c704fbe > null
0:0 - My pet's been unruly - 1:0 - Call me Mizora. I'm Wyll's patron, the fount of his power. My pet's been unruly - uid: 878a27b5-f4fe-4d96-9fc7-10a8acef7a10 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > - and his leash needs a yank.
0:0 - You told me devils only. She's - a tiefling. Not a monster. uid: 87d2c8c7-8f2e-42d1-aa5d-ab7dcd9c5761 Node context: Speaking as if being choked - 0 Check flag(s) (Global): true - ORI_Karlach_HasMet - > How precious. The little pupster's found his bark.
0:0 - *You burn in the fires of Avernus; the lightning storms of Dis strike your flesh. Your soul passes through each layer of the Hells, gaining their essence - and their torment.* uid: 88770b99-696c-4008-a1ac-366f4eca1d28 Animation: [AMN][GUS-218128] Cinematic: Fire roars around Wyll. For a moment he is hidden behind the flames > null
0:0 - How precious. The little pupster's found his bark. uid: abfcce1b-4eed-461f-aa73-9c40090c795e > null
0:0 - I've heard enough. You're not leaving this place alive. uid: adc0bbdd-b264-44df-81da-a8ea22992219 > null
0:0 - I say fetch, and he'll fetch. I say kill a fugitive tiefling, and - uid: add029cc-e28d-4c4a-8a0c-c930e109c0d8 > Well. I don't need to tell you.
null uid: ae18ea53-ed57-0995-06d5-b878d67fce5f - 0 Check flag(s) (Global): true - NIGHT_Wyll_MizorasJudgement_Forced - Mizora's Judgment during forced camp night: Mizora appears to either punish or praise wyll after confrontation with Karlach. - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began > null
0:0 - You've been defiant - and defiance requires discipline. To wit: uid: b3398dcb-eb3b-90fb-9be3-8089b9da9638 > null
null uid: b4a603c3-767f-4141-8cba-d22825c9ef77 - 0 Set flag(s) to (Object): true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret > null
0:0 - A matter of perspective, I'm sure you'll agree. uid: b593571d-cd34-4ece-822d-3b8db6338085 > null
0:0 - Since you asked so nicely... uid: b610680a-d7ca-4bd4-aa76-291f4f2de34c > null
0:0 - An ungracious warlock. So unbecoming. uid: b7513b2e-1173-44ea-96af-319f0c514884 > null
0:0 - Oh - and Wyll? Don't forget. Our pact still stands. Ta-ta! uid: b8515840-6593-6260-54bb-b0c60f57842d > null
0:0 - Get on with it, devil. What do you want? uid: b8f6dc3e-048a-40c5-b177-59c2b25614ef > null
null uid: b9e7ab6a-983a-4fd7-9d91-425515fc544d === END NODE ===
null uid: be85041c-3456-7e3c-cdf4-acf444ac89c3 - 0 Check flag(s) (Global): true - NIGHT_Wyll_MizorasJudgement_Forced - Mizora's Judgment during forced camp night: Mizora appears to either punish or praise wyll after confrontation with Karlach. - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began > null
0:0 - Karlach. Keep an eye on him, would you? uid: bea300e5-c96e-448c-b0fd-ce78f08afaa6 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin.| (The famed Blade of Frontiers, the pride of Baldur's Gate.) > I'll be keeping mine on you.
0:0 - I've got some errands to do - but don't you fret much, pup. I'll be back in three shakes of your tail. uid: bec39063-6715-552b-d882-7b3629a65534 > null
0:0 - Kill me? I wouldn't recommend it. I die, and Wyll turns to a lemure and gets sucked right down to the Hells. uid: bf51e841-c85c-4eef-b272-57557bc204e9 > Which reminds me...
0:0 - He's the Blade of Frontiers. 'Devil's plaything' just doesn't have the same ring. uid: c5acf822-bd72-44da-ac7a-a0f5cc1e4f03 - 0 Set flag(s) to (Object): true - CAMP_MizorasJudgement_Event_Secret - Mizora expressed surprised that Wyll keps her a secret > Speaking of...
null uid: c81c9d3c-7492-45ae-9fca-116bbc1a0fbc - 0 Check flag(s) (Global): true - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. - 0 Set flag(s) to (Global): true - ORI_Wyll_State_IsDevil - Wyll has turned into his devil form. - 1 Set flag(s) to (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null
0:0 - I've taken more pleasant shits than you, Mizora, and at least those can be buried after. uid: cb535c3f-1b70-415b-9059-f9e65f1dd026 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Local): true - 5bdcfef6-87f6-ea58-a947-73fe030abca7_KarlachInclusion - Karlach spoke her first inclusion in MizorasJudgment > That's no kind of talk for a lady. By the way, Karlach -
0:0 - Karlach meets the criteria by virtue of having no heart. uid: cb78c133-592c-13cd-4ef9-23f163e8654a - 0 Check flag(s) (Global): true - ORI_Karlach_Knows_InfernalEngineExists - player knows about Karlach's infernal engine > null
0:0 - You should be. uid: cbc30558-495c-47e6-97ca-a715f10c0b8f Node context: Menacing > null
0:0 - How precious. The little pupster's found his bark. uid: d168fbcc-9d0f-4f6e-ba86-b06ac0640915 > null
0:0 - Wyll, buddy. I thought it was time I drop by the doghouse. uid: e4dd5299-12b1-4f2c-9a75-f1cc23d8ba24 Node context: Grinning, and so very condescending. - 0 Check flag(s) (Global): true - GLO_Karlach_State_Dead - false - ORI_WyllConfrontation_State_ResolvedPeacefuly - If player decided to downplay the confrontation. > Mizora.
0:0 - You won't be waiting long. uid: e4fb4865-886f-431d-af0e-26cf911eb4c6 > null
0:0 - Gods damn it. Anyone but her. uid: e7dd144c-736f-47e7-b549-7b63c2c13e53 Node context: Very unhappy to see Mizora her. Karlach's first remark on Mizora; best if it has an air of Mizora's power, a slight feeling of fear. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_MizorasJudgement_CFM_KarlachPresent - Karlach piped up during Mizora's appearance where she turns Wyll into a devil > *You know this devil. Mizora, one of Zariel's servants, and a powerful devil in her own regard.*
0:0 - You've been a bad boy, Wyll. I'd say your leash needs a yank. uid: ebfcb40c-5fa7-4bef-8b5b-53ebf90c2546 Animation: [AMN][GUS-218128] Mizora extends her right hand toward Wyll. Her fingers gracefully extends then curls round an invisible rope and she makes a sharp tugging motion towards her., , Wyll staggers forth as if an invisible force is tugging him by the collar. He tries to resist. He then makes a choking noise as he clutches at his throat with both hands. He struggles against this invisible force., , Note: An MCU camera will be focused on Mizora'sr right hand as she makes the pulling motion. So there needs to be a special emphasis on the motion/animation of her hand, , Note#2: There's already a mocap of her doing the yanking motion, and it's being sent for cleaning. But I think it needs further refinement. Cinematic: Mizora makes a yanking motion in Wyll's direction as if pulling a leash when saying 'yank.' Wyll holds his hands to his throat. > null
0:0 - You said my targets were monsters. But Karlach's no monster. uid: f38f8f29-e612-4b9e-b881-6a9fe14271ee - 0 Check flag(s) (Global): true - ORI_Karlach_HasMet - > How precious. The little pupster's found his bark.
null uid: f50293c4-599f-4b7b-87da-a788629a9a6f Animation: [AMN][GUS-218128] Mizora makes a dramatic 'wiping' motion ( sweeping flourish )with her hands. Hellish magic fills the air. N137 Cinematic: Mizora makes a dramatic 'wiping' motion with her hands. Hellish magic fills the air. > null
0:0 - Handler's the word, if it's all the same. Call me Mizora - your dear friend Wyll is my little puppy - uid: f5aa15b8-370a-4180-b84b-f05ed616a662 > - and he's been a very good boy.
null uid: f681a307-7295-4639-bbfc-d4cebbb0cae7 Animation: [AMN][GUS-218128] Mizora stands before the Player and Wyll. Right hand on her hip as she looks at them cockily. Magic circle appears beneath her. She gives them a final jaunty wave before disappearing into said magic circle., , Note: A different animation variety of Mizora disappearing into magical circle Cinematic: The diabolical circle draws itself under Mizora's feet and she sinks into the hells. The circle dissipates behind her. === END NODE ===
0:0 - Do whatever you want with me. But leave my friends alone. uid: ff637042-1c6c-47b5-b611-375b0b21e26a - 0 Check flag(s) (Dialog): true - CAMP_MizorasJudgement_CFM_InclusionHappened - inclusion happened > Don't worry. A good handler disciplines only her own pets. To wit:
null uid: ffb3b421-44c3-4f49-ba2f-4b4247fd30d1 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Global): true - CAMP_MizorasJudgement_Event_Judged - Mizor'a judgement scene began > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MizoraMorningAfter_CFM_ROM.lsj Synopsis: After the player sleeps with Mizora, the person they are in a romance with catches them in the morning - or Wyll catches them as default.
0:0 - Well. I hope I'm not interrupting. uid: 0b8514a3-1771-4e50-a1ae-7cdd24691d4e Cinematic: The camera moves back and reveals Astarion standing there, looking on. NOTE: Player is already standing Node context: Just walked in on your lover and a devil having a post-coital chat - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion > Astarion. What a pleasant surprise. I must have drawn more blood than I intended.
0:0 - You shared your body with the fiend who holds my soul. I can forgive it. I can't forget it. uid: 113c68d2-f823-5695-1174-ad205979b586 Node context: Upset - player cheating on him with his own cambion - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora > You have my might - I owe you that much. But don't owe you more.
null uid: 113c7372-be33-0d45-717a-7359ee0009ed Animation: NOTE: No Love interest, , [GERRY] From the position of Mizora touching the player chin (her leaning over and player sitting - they both get up in a more relaxed and intimate manner to standing positions facing each other. The flames surrounding the player and Mizora are extinguished. Mizora turns roughly 90 degrees to the right and takes a few steps forward - A diabolical circle appears under Mizora and she jauntily waves at the Player as she descends into it. Cinematic: NOTE: No Love interest
[GERRY+Latino] From the position of Mizora touching the player chin (her leaning over and player sitting - she stands up. Mizora turns roughly 90 degrees to the right and takes a few steps forward - A diabolical circle appears under Mizora and she jauntily waves at the Player as she descends into it.
JLatino: Cut "The flames surrounding the player and Mizora are extinguished." and we leave the player on the ground. > null
0:0 - I had hoped my eyes were deceiving me... but no. You were with her, weren't you? uid: 11bb8bc6-2c16-0a3c-6fae-b26fcf0ff2ed Cinematic: The camera moves back and reveals Gale standing there, looking on. NOTE: Player is already standing Node context: Quietly devastated - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > Why, Gale - is that a hint of jealousy I detect?
0:0 - *Morning - tainted by the faint whiff of sulphur. You may have rejected Mizora, but her essence still hangs in the air.* uid: 12963f64-e9a9-adfa-bed6-141cd5e5b2e4 === END NODE ===
null uid: 188db75b-14f1-b248-5366-6efbb33e09f4 Animation: NOTE: Busted by Love Interest exit, , [GERRY] From the shot's position at the end of N61. Mizora takes a step off to the side, jauntily waves at the Love Interest and exits, disappearing into magical circle.The flames surrounding the player and Mizora are extinguished from the previous nodes., , Player looks on as Mizora disappears., , NOTE: Mizora may be extra cocky and cheeky, as she's caused trouble and enjoys it very much Cinematic: NOTE: Busted by Love Interest exit
[GERRY] From the shot's position at the end of N61. Mizora takes a step off to the side
jauntily waves at the Love Interest and exits
disappearing into magical circle.The flames surrounding the player and Mizora are extinguished from the previous nodes.
Player looks on as Mizora disappears.
NOTE: Mizora may be extra cocky and cheeky
as she's caused trouble and enjoys it very much > null
0:0 - You can't undo what you did. But you can exalt the souls who are still living. uid: 1ad8f208-6330-bf95-2360-eace92127803 > You owe them that much.
null uid: 1b088d1b-5add-19d4-b261-9ed96dd524cf - 0 Check flag(s) (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > Why not?
0:0 - I think I'll nip out for a bit, stretch my wings, trim my talons. uid: 20bb7b4b-166a-d78d-85ca-6011fe3bc841 Animation: [AMN][GUS-239513] Mizora straightens herself up back to Bronze position., , Note: An OUT of Mizora touching Player's chin > But trust me, deary - the pleasure was all yours.
0:0 - The way I was raised, the way I was trained... well, it was positively encouraged, to get to know each other. Even from the memories I can recall, there's stories I could tell you... uid: 214f5414-12b1-46df-46a8-7eabd0ec89de Node context: Thinking back. Hint at a wealth of untold vignettes from her time with the Sharrans,. > All that said, there's no harm in asking me in advance.
0:0 - Well, it seems you have little fear of adventure of any sort, do you? uid: 222de5cd-8e82-440b-07e1-9901b6876bbb Cinematic: The camera moves back and reveals Halsin standing there, looking on. NOTE: Player is already standing Node context: A little wry. Not upset. (he's stumbled upon his non-exclusive romantic partner in the aftermath of a tryst with Mizora, a cambion (half-humanoid, half-succubs) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithHalsin - This character is in an open relationship with Halsin > Halsin, you saucy thing. Have those biceps of yours gotten even bigger?
0:0 - I do not share. That is not drama - that is pride. You might want to find some of your own. uid: 267c4098-f916-9ffb-9757-84be2b0ca29e Node context: Upset at player but holding it back. Girl's been cheated on. > Zhak vo'n'ash duj. Source of my bruises.
0:0 - It's not what you think it is, I swear. uid: 2d012f26-1144-6526-bc9e-60c9e0441a46 > null
0:0 - Just don't forget about me either - I have needs of my own. uid: 31dd4213-e415-9cf6-e79e-8dc874bec0ff Cinematic: The scene fades to black after the last line. Node context: Playful === END NODE ===
0:0 - I'm sure that's true. But it doesn't change the way it makes me feel. uid: 41cf979b-d318-ed16-e04c-9e8ddf380b80 Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates. > I need... I need a minute.
0:0 - Oh. Then I'm sorry to hear the encounter left a sour taste in your mouth. It can be... an unfortunate reality. I just hope it doesn't dissuade you from exploring nature's bounty. uid: 465da165-4c0a-7c3c-9684-6974875118a5 Node context: Empathetic. The player's feeling some regret over a one-night stand with Mizora. > If you ever want to talk, my ears are all yours. Any part of me is yours, should you wish.
0:0 - Well of course I'm jealous! It's not every day you can do a horizontal dance with a devil. uid: 514c8d4b-8fbd-d65a-d1c9-ebeed14ccfd4 > So, what was it like? Tell me everything.
0:0 - I think I'll nip out for a bit, let you lovebirds chirp. Who would I be to meddle in personal affairs? uid: 59090066-fce2-ace8-7063-06486266c517 Node context: Oh so cheeky and knowing. > null
0:0 - I should have known better. No patron gives without taking. uid: 616591d3-7c70-488c-b583-26b53aff16b8 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > You can't undo what you did. But you can exalt the souls who are still living.
0:0 - When the blade has cut clean through, it is too late for sorries. uid: 632a83bb-970f-c5fc-7473-242fb6704226 Node context: Upset at player but holding it back. Girl's been cheated on. > I let my guard down. It won't happen again.
0:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on her, pup. Don't you remember? 1:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on him, pup. Don't you remember? 2:0 - I think I'll nip out for a bit, stretch my wings. And don't be too hard on them, pup. Don't you remember? uid: 6544a9f4-a739-e8d5-c890-dd7395f2e5a9 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > I'm irresistible.
0:0 - You still have me as an ally... but anything beyond that was just a fleeting dream - one from which I have now awoken. uid: 69a31fd7-c29e-afc6-335a-f0d06b498bea Cinematic: The scene fades to black after the last line. Node context: 'it's over between us' - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithGale - Player was in a relationship with Gale false - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale === END NODE ===
0:0 - Well... no, not particularly. But it's better than facing up to it, at least. uid: 6dae5be2-f301-d1ba-2554-81b5ca20004e === END NODE ===
0:0 - Shit. Why? uid: 6e7b2177-da0f-0541-c67c-4af6b6970c2e Cinematic: The camera moves back and reveals Wyll standing there, looking on. NOTE: Player is already standing - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > Why not?
0:0 - That said, you can certainly do better then her. I should know. uid: 6f3a9099-9837-3220-6966-9031a0018466 Cinematic: The scene fades to black after the last line. Node context: Cheeky === END NODE ===
null uid: 6f537d45-91b2-49be-b200-244bb1b250ee Animation: [AMN][GUS-239513] *REUSE* Player stands all alone (Note: Reuse standing construction animation) Cinematic: Camera pulls out to a neutral shot allowing the scene to end. NOTE: Player is alone, so alone. === END NODE ===
0:0 - You've got to be kidding. Her? uid: 714f707a-b6f6-8fe0-3800-bdb6a2d387d1 Cinematic: The camera moves back and reveals Karlach standing there, looking on. NOTE: Player is already standing - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > Me, darling. And you can have your turn, too, if you learn some manners.
0:0 - If you ever want to talk, my ears are all yours. Any part of me is yours, should you wish. uid: 7325edbf-9e3c-5f8f-04d7-1eed794e3160 Cinematic: The scene fades to black after the last line. Node context: Upbeat/comforting. Deliberate bit of lighthearted innuendo at the end. === END NODE ===
0:0 - Well... 'works' might be putting it a little strong, but... makes it feel less terrible, at least. uid: 751967a3-f110-153c-c8e7-a1ca3c27784e === END NODE ===
0:0 - You and Mizora. Wow. Just wow. uid: 785f3516-b12f-b77f-0210-5476d13cbce8 Node context: She's gutted. - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 0 Set flag(s) to (Object): true - ORI_Karlach_State_SleptWithMizora - Talked to Karlach after sleeping with Mizora > Was it everything you thought it'd be?
0:0 - Shka'keth! First, you cut me clean open. Then, you set my carcass aflame. uid: 7ea10a3f-1d1d-a022-4408-56a826fc650f Node context: You asshole! SHKA-keth. > I let my guard down. It won't happen again.
0:0 - It's not what you think it is, I swear. uid: 802575bc-f4ce-c84f-f7a2-23ee97331dd9 > Mm-hmm.
0:0 - I can barely look at that devil, much less touch her. How could you be so reckless? uid: 810a9bfc-a280-380d-77a0-5163c2e59d63 Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates. > null
0:0 - Listen to you. You have no idea what you're talking about. uid: 82486490-5851-f892-6b75-9123ed1dec72 Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates. > I need... I need a minute.
0:0 - You have my might - I owe you that much. But don't owe you more. uid: 83c87c6e-86ba-1594-470f-468be446298f Cinematic: The scene fades to black after the last line. Node context: Upset - player cheating on him with his own cambion - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithWyll - Player was in a relationship with Wyll. false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll === END NODE ===
0:0 - Is that what you said to her when she wrapped her wings around you? uid: 858a50d4-e8ac-f7ce-321d-ac319a25874f Node context: Upset at player but holding it back. Girl's been cheated on. > Zhak vo'n'ash duj. Source of my bruises.
null uid: 8cdc603b-7b6c-ff78-10db-7eaf1c2a4d0e Cinematic: The player sits on the ground with the camera directly facing them. Mizora is not there, and there are no flames.
NOTE: Player sits in Jeff Goldblum languid pose. - 0 Check flag(s) (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > null
0:0 - You should've thought of that before you got close to that devil. Did you forget who she works for? Did you forget what Zariel did to me? uid: 8def1f58-c25d-2b73-26eb-0880a58dee38 > I need... I need a minute.
0:0 - Only allies. Nothing more. uid: 8e0ddb64-cfc6-9215-3651-8ccf96675185 Animation: [GERRY] Lae'zel turns and walks away after her line.Upset at player but holding it back. Girl's been cheated on, , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line Cinematic: Lae'zel turns and walks away after her line. The scene fades to black. Node context: Upset at player but holding it back. Girl's been cheated on. - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel === END NODE ===
null uid: 8e132321-86da-ddd1-dc5b-01a6a5854989 Cinematic: Fade to black === END NODE ===
0:0 - Kaincha. Haven't I suffered enough wounds for you to come slice me clean open? uid: 9f739ea3-05a3-cbcf-f885-dd6945abc086 Node context: Upset at player but holding it back. Girl's been cheated on. Kaincha = asshole. CANE-cha. > I let my guard down. It won't happen again.
0:0 - Just remember to fetch me next time. I'd hate to think you were holding out on me. uid: a03d3b7c-b103-b7b0-d3f1-f5561d60a377 Cinematic: The scene fades to black after the last line. === END NODE ===
0:0 - One spark, and the Hells were yours to devour. A pity for you the one taste is all I'll give. uid: a64e3159-9bc3-3278-2653-eaec9b8b3c14 Animation: [GERRY] *REUSE* N61 Cinematic: Note: Player should start out seated, then stand up once Mizora's done saying this line > null
0:0 - It does sound divine. You'll have to catch me up on all the gory details later. uid: b4c40b6f-623c-b347-46d2-1f377d8f3c41 === END NODE ===
0:0 - But that said, don't allow me to talk myself out of a night to remember all the time... uid: b5692cb5-6b53-5c3d-25cc-684b0a62c238 Cinematic: The scene fades to black after the last line. Node context: Flirty === END NODE ===
0:0 - Forever marked. It's not just a contract that binds us. uid: b88a72d9-7ecd-23d8-72fa-17d4ad743864 - 0 Check flag(s) (Global): true - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Can't you feel it, pet? Where my lips scorched your skin? How your soul's frozen over?
0:0 - I was such a godsdamned fool. I believed in you. I believed in us. uid: b89a3ad1-255f-99c1-fba6-683cd12304a4 Node context: Upset - player cheating on him with his own cambion - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > And out of every soul walking the planes, you chose her.
0:0 - But trust me, deary - the pleasure was all yours. uid: bd84a355-4124-7c7f-03ce-842e90046f5e > null
0:0 - Pleasant evening, I trust? I tidied up my hair and had an early night... but you don't look like you had much sleep at all. uid: bdcdf773-ea22-ec72-53e1-09e6504948af Node context: Teasing, butter-wouldn't-melt. - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > I'm not jealous, you know. If I wanted to bed something loyal and pure, I'd find a swan.
0:0 - The flame always existed in me. But you were the one to kindle it. uid: c13b247a-ff32-9534-ac8e-26cf9bdb6a4c - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > One spark, and the Hells were yours to devour. A pity for you the one taste is all I'll give.
0:0 - Countless souls walk these planes, countless ways to find pleasure. And out of all of them, you chose her. uid: c1946aaa-ca01-ea6b-9ea1-8483f0752739 Node context: Disappointed in player for sleeping with his devil patron - 0 Check flag(s) (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > Do you understand what she did - what you did?
0:0 - We danced, we made a connection. And you severed it for a single bite of the Hells. uid: c379c5f4-47ed-1e72-b47e-67f8b0a8dcae > null
0:0 - I had a bit of fun is all. Nothing to get worked up about. uid: c3836d96-3d6d-a7b5-e2c1-d23dd95f99c9 > Is that what you think?
0:0 - Were you actually worried I was angry? Oh you sweet little thing - I'm not going to abandon a feast just because someone else had a nibble. uid: c3a0d707-d414-d85a-0980-07abb955fa43 Cinematic: The scene fades to black after the last line. > So, what was it like? Tell me everything.
0:0 - I need... I need a minute. uid: c8e1d43c-7fc0-77be-fef5-742f685c9a3b Cinematic: The scene fades to black after the last line. Node context: devastated cause the player has had an intimate experience with Mizora, who Karlach hates. === END NODE ===
0:0 - Clean yourself off. Brimstone is an ill perfume. uid: c945e943-fe28-f01c-bfcc-1d3ce39325f0 Cinematic: The scene fades to black after the last line. Node context: disdain - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara true - ORI_State_WasPartneredWithMinthara - Player was in a relationship with Minthara. === END NODE ===
null uid: cb8c9804-719a-d4e5-a4b9-984ecc0a19cc - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll > null
0:0 - Well of course I would have! Sweet hells, it's not every day you can do a horizontal dance with a devil. uid: d0cec213-630f-04d1-65d5-fa81bda96664 > So, what was it like? Tell me everything.
0:0 - Is your mind so fragile that you couldn't say 'no'? Was our bond so weak that a single spark could break it? uid: d345aa43-6074-c5ef-3eeb-1587861caa23 Node context: Upset at player but holding it back. Girl's been cheated on. > I let my guard down. It won't happen again.
0:0 - Kind of you to offer a free sample then. Now that he's tried out inferior goods, he'll know just how good he has it already. 1:0 - Kind of you to offer a free sample then. Now that she's tried out inferior goods, she'll know just how good she has it already. 2:0 - Kind of you to offer a free sample then. Now that they've tried out inferior goods, they'll know just how good they has it already. uid: d59d8ecd-46ea-ac92-ab6f-85241ac6f067 Cinematic: The camera moves back and reveals Shadowheart standing there, looking on. NOTE: Player is already standing Node context: Addressed to Mizora. A little barbed, but unthreatened - confident she has the player's affections. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart > Well look who the Lady of Silver dragged in. > Well look who snuck in from the shadows.
0:0 - You shared your body with the fiend who held my soul. I can forgive it. I can't forget it. uid: d5a4291f-eade-0d2d-0ceb-615c2a96b8e8 Node context: Upset - player cheating on him with his own cambion > You have my might - I owe you that much. But don't owe you more.
0:0 - The devil might just be the last uid: d5acaee1-616c-3aea-44cc-d001804be5ec Cinematic: The camera moves back and reveals Minthara standing there, looking on. NOTE: Player is already standing - 0 Check flag(s) (Object): true - ORI_State_PartneredWithMinthara - This character is in an exclusive relationship with Minthara > Now now, Minthara. Can I help it if I'm too tempting to refuse?
0:0 - You may not like it. But you'll crave it in spite of yourself. A pity for you the one taste is all I'll give. uid: d62e0ecb-3502-6ae5-9a2a-2ec09c483671 Animation: [GERRY] *REUSE* N61 Cinematic: Note: Player should start out seated, then stand up once Mizora's done saying this line Node context: Cut off when an unexpected visitor interrupts > null
0:0 - You've got to eat, after all. What do I gain from denying your appetites? 1:0 - A girl's got to eat. What do I gain from denying your appetites? 2:0 - An adventurer's got to eat. What do I gain from denying your appetites? uid: d872c981-0bc4-564c-089f-dfb6383495e4 Cinematic: Nonchalant shrug on first sentence Node context: Nonchalant shrug on first sentence - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Just don't forget about me either - I have needs of my own.
0:0 - Raphael. Mizora. You know the ways of devils. uid: d9f916fd-6637-f7a6-1588-76f94baa5fb2 Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron. > And you know they don't give without taking.
0:0 - That is a relief, because I thought you had allowed a devil to enjoy your body. A body that belongs to me. uid: da51520c-0c4b-3ee9-e475-2efc80fbe575 Node context: sarcastic on first note, quiet anger on last > Leave. I have killed greater lovers for smaller betrayals than this.
0:0 - And you know they don't give without taking. uid: de40023b-bc2a-ebbc-f72b-254422aba8b3 Animation: NOTE: Wyll is furious. Delivers his line very angrily and then storms away, , [GERRY] Wyll turns and walks away after his line., , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line Cinematic: Wyll turns and walks away after his line. The scene fades to black. === END NODE ===
null uid: e56f363e-635c-e379-4ebe-8dc14319e894 Animation: [GERRY] The player sits on the ground with the camera directly facing them. Mizora stands behind the player, her wings open wide. Both of them are burning in red flame., , [AMN][GUS-239513] Player is lounging, Jeff Goldblum style. They're naked/dressed in their underwear. Mizora stands behind them...her wings wide open., , NOTE: Player sits in Jeff Goldblum languid pose. They just had a really good time. Cinematic: The player sits on the ground with the camera directly facing them. Mizora stands behind the player, her wings open wide.
NOTE: Player sits in Jeff Goldblum languid pose.
JLatino: Cut flames "Both of them are burning in red flame." > null
0:0 - I just hope I don't seem boring to you now, in comparison. Perhaps I'll need to redouble my efforts, in future... uid: e869f6f4-eccd-636f-5baa-41a52df665f4 Cinematic: The scene fades to black after the last line. Node context: Humourously self-deprecating/flirty === END NODE ===
0:0 - This was a mistake. Nothing more. I'm disgusted with myself. uid: e9e66f64-e087-c279-ead3-ae2051f94369 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Tsk. You're a terrible liar. Your time in Avernus taught you nothing.
0:0 - Do you really expect me to choke down that obvious bullshit? uid: eb7a3e24-9277-1777-926a-189fadc6d86e > I need... I need a minute.
0:0 - One taste, one indulgence - but the delicious agony remains. A pity for you the one taste is all I'll give. uid: f38fce29-4665-2b97-beb1-37e5e96d7e65 Animation: [GERRY][AMN][GUS-239513] Mizora saunters/ sashays towards the Player. She bends over and reaches out with her right hand to touch the Player's chin in an intimate gesture., , As she finishes the line, she looks up and to the right to where the love interest is (who is positioned offscreen), , Player hurriedly draws back from Mizora and scurries to their feet after being discovered by love interest., Mizora straightens up, withdraws her hand and turns to face Player's love interest Cinematic: NOTE: State below is wrong
[AMN][GUS-239513] Mizora steps towards the Player. She bends ove/crouches next to the player to deliver her line, meanwhile the player's love interest arrives.
Player stands stepping between the love interest and Mizora.
JLatino: Simplified above, no contact > null
0:0 - I would enjoy punishing your body almost as much as I have enjoyed loving it, but I need you intact for the fights to come. uid: f43ddf2f-4cdb-a610-546c-d648e175c808 Node context: quiet anger > Clean yourself off. Brimstone is an ill perfume.
0:0 - For every pleasure you took, a damned soul suffered in the Hells. You fed on the hopeless, the frightened. Souls so desperate, they sold themselves to a devil. uid: f4789a53-918f-d1f0-4b1c-c3c89eff4820 Node context: Disappointed but not angry. Player Wyll was not romancing slept with this devilish patron. > Souls like mine.
0:0 - It was a mistake, and I'm sorry. I don't want to lose what we have because of this. uid: f4ed306a-6fbb-82f9-76ab-5eb53dcf3881 > It was a mistake. You didn't invite me!
0:0 - Forever marked. We may not be pacted - but the Hells still bind us. uid: f9a68c84-036f-796d-b347-7af74ebe8620 - 0 Check flag(s) (Global): false - CAMP_MizorasPact_State_WyllEternalPact - Wyll is eternally pacted to Mizora - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Can't you feel it, pet? Where my lips scorched your skin? How your soul's frozen over?
0:0 - You owe them that much. uid: f9adf2c0-8f37-a6b5-035f-7dfbd4e972c3 Animation: NOTE: Wyll is furious. Delivers his line very angrily and then storms away, , [GERRY] *REUSE* (N378)Wyll turns and walks away after his line., , [AMN][GUS-239513] Player's love interest spins around and storms off after saying their line Cinematic: Wyll turns and walks away after his line. The scene fades to black. === END NODE ===
0:0 - Spare me the scolded puppy routine - I already said I'm not angry. I'll still pet you as much as you like. uid: fb45f126-9f1a-6094-6310-c6af58725c2e > null
0:0 - That's the spirit, just keep moving forward. And hope the past never catches up to you. uid: fcb5669d-d4eb-d85b-a792-561888057bc7 === END NODE ===
0:0 - Chk. I see your standards have markedly declined. uid: ff3dfe2d-28ac-0a94-dbfa-10a6742279ce Cinematic: The camera moves back and reveals Lae'zel standing there, looking on. NOTE: Player is already standing - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > On the contrary, my dear - unlike you, I know just where to bite.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_MinscJaheiraReunion_CFM.lsj Synopsis: After Minsc is rescued from the Absolute's domination, he and Jaheira have a brief confrontation at camp. They were the first to discover the cult, and Jaheira believes they might have ended the threat that night if Minsc had not charged in and been captured. The player can agree with Jaheira, or offer a counterpoint - that Minsc only did what he thought was right, and it set the course of events that eventually led you all to join forces.
0:0 - You know better than to believe our victory is some destined thing. I need to be sure that Minsc knows it, too. uid: 05492ec2-bbb5-1fe4-1f67-b8d492bc4f4d > null
0:0 - *The Wychlaran: wise women of Rashemen, each bonded to a berserker bodyguard for life. There is no higher title, nor deeper bond, in all of Rashemaar custom.* uid: 1849aa49-c35a-95d4-5571-e964f74c74f0 Node context: wick-LAR-an / RASH-em-en/ RASH-em-are - 0 Set flag(s) to (Global): true - GLO_Minsc_Knows_Wychlaran - Player knows what a wychlaran is. > Wychlaran...? Minsc, I am not your witch. You are not my bodyguard. This is not some high lodge of your homeland.
0:0 - The titles matter not. Only this - when Minsc does as Minsc does, and charges in to make a mess: uid: 1e3c834f-d01a-8064-f50f-2d2465b594ff Node context: Brushing aside Jaheira's discomfort with the title of 'wychlaran', getting to the point of what he means > Jaheira does as Jaheira does, and finds a way to save us all anyway.
0:0 - Speaking of feelings - does Minsc know you were ready to kill the Emperor for him? uid: 1ed9d225-e33f-f7bf-ddc9-d30df731e403 = Roll SkillCheck Intimidation (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 = > null (roll sucessful) > null (roll failure)
0:0 - Good does not wait for evil to button up its britches - when it offers buttocks for the smacking, Minsc and Boo greet cheek with hand! uid: 1f3de401-4568-e04a-9f45-e342a509f863 Node context: Quietly scandalised at the notion that he should have stopped and waited for reinforcements, rather than wading into incredible odds alone. > Say nothing. > That sounds like a fun evening. > Enough. What's this about?
0:0 - Jaheira... Boo is trying his best to explain, but I still do not understand your anger. uid: 20927e5a-2a85-a300-667b-a151e2f6c3f4 Node context: Hesitant, a little apologetic - wants to get it but doesn't - 0 Set flag(s) to (Global): true - CAMP_MinscJaheiraReunion_PlayerWitnessed - Player witnessed Minsc and Jaheira's reunion. > Do not hide behind your hamster, ranger. You do not understand, because you do not listen.
0:0 - ...I missed him, too. And try as you might, I know you have not missed my point as neatly as you pretend. uid: 3321ec3c-297e-4636-584d-7a9e8375e764 === END NODE ===
0:0 - You meant well, Minsc. But you exposed the city to harm. You helped the cult spread. And worse, perhaps, than any of this: uid: 6a7d673a-3690-95c1-3364-d4b885248a03 > You forced me to leave you behind.
0:0 - What else is a berserker for, if not to charge into danger ahead of his Wychlaran? uid: 6a8fd2a8-2fc5-5548-3be3-ef220581932f Node context: Genuinely bemused. He would happily throw away his life to protect Jaheira, and takes it for granted that she knows this 'Wick-LAR-an' - means wise woman / good witch in his homeland - 0 Set flag(s) to (Global): true - CAMP_MinscJaheiraReunion_CFM_MinscMentionedWychlaran - Minsc called Jaheira his wychlaran. > null
0:0 - Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me. uid: 940de94c-57d3-3f64-50b0-934d28e419f3 = Roll SkillCheck Insight (Wisdom) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 = > null (roll sucessful) > null (roll failure)
0:0 - I am your friend, ranger, I am not your witch. There will be no ointments, or healing balms. uid: ad7274cc-62f7-98d9-ef26-45a512811269 Node context: Walking away with Jaheira > Not even for Boo?!
0:0 - If not here, then where? Wherever there is, Minsc and Boo will go too! My hamster... he would not be parted from you again, Jaheira. uid: c552b498-8468-d596-8a80-db33cccd615f Node context: Heavy emphasis on 'there' in second phrase. Jaheira has suggested she won't be around forever - Minsc won't hear of it. The last is the closest he gets to sincerely telling her how much he missed her. > ...I missed him, too. And try as you might, I know you have not missed my point as neatly as you pretend.
0:0 - You are the only one Minsc listens to - remember? uid: d97b0dda-a5b4-63ad-1d63-d7f74580a43e = Roll SkillCheck Persuasion (Charisma) Difficulty: 5028066b-6ea0-4a6a-9e3e-53bee62559a7 = > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VossCampConfrontation_SCO_LaezelCom.lsj Synopsis: Voss arrives at camp and attempts to sway Laezel to his side after the events of the Creche. The Avatar can push Laezel to either agree or stay true to herself, potentially putting her on her Orpheus path.
0:0 - Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two. uid: 031dff98-ce22-f0ed-e2a8-39eb76fb7a90 > null
0:0 - Child of Gith. I've not come to kill you. I've come to aid you. uid: 066c665f-63c6-7697-d331-c150b9a586f0 Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue. > Don't trust him. Don't trust him.
0:0 - If they have not said, they must have good reason. And I won't be the one to betray them. uid: 0e4b4f00-650c-2394-b943-5681a1005f87
0:0 - I am no slave, Jhe'stil Kith'rak. The Undying Queen is my freedom. It is she who will purify me, and she who will ascend me. uid: 0e5047cf-551b-1e6e-b67a-d336582fe56c Node context: Thoughtful, not too vehement. zhe-STIL KITH-rack. > Lies, Lae'zel - every last one. There is no purification, no ascension.
0:0 - He speaks true of the zaith'isk. You need to trust him. uid: 1b24eff7-d66a-e6b4-33b1-eb6b970c38dd - 0 Check flag(s) (Global): true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2 true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - What are you asking of us, Voss? uid: 1c144f1c-6071-7ffa-d5a7-64d4709d937f - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I'm asking for your help - and your trust.
0:0 - Madness. You flood me with this... this heresy. uid: 25879775-02e7-3880-1c9c-759813c6b95e Cinematic: Posture in Lae'zel grows aggressive. She raises her blade. Node context: Not nearly as aggressive as usual. She believes him but is keeping up appearances. - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CanProceedToAct3 - Set when laezel can proceed to Act3 > null
0:0 - I'm not giving you the Astral Prism, if that's what you're wanting. uid: 2cfc9ed1-9159-e899-b6a4-572e8dce7241 > It is not.
0:0 - I will meet you in Baldur's Gate. Do not make me regret it. uid: 2db25143-1da8-523e-a4dd-df6d3ebaee91 > null
null uid: 33679707-e695-2fea-41a9-d18c950c33f6 Animation: [DAN] KneelsSwordOnGround Cinematic: [SCENE] Voss kneels and lays his sword on the ground in the githyanki sign of submission. > null
0:0 - Take this. It is a qua'nith - a psionic detector. uid: 3368da32-184d-714d-cfa7-17197d31819d Animation: RE-USE [DAN] VossGivesSword Cinematic: [SCENE] Gives the psionic detector Node context: QUAH-nith - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_VossMeetingRaphaelInSharessCaress - Set if Voss tells us about it or if we read the note he carries if we kill him - 1 Set flag(s) to (Object): true - ORI_Laezel_Event_VossGivesGithRadar - Set when Voss gives the party the Gith Radar > The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.
0:0 - What do you want to do Lae'zel? I have your back. uid: 41b17ce5-8229-b94a-5ea9-8726bef3599c - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2 true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - My own people hunt me. Why shouldn't I gut you where you stand? 1:0 - Your queen hunts us. Why in the hells should we listen to you? uid: 41bc2099-f629-2422-2695-dc8a9976e327 - 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription > Because I know who you are, and I know about the Astral Prism.
0:0 - Tl'a'Vlaakith - has our queen sent a knight to slay me with his own blade? uid: 582ed2da-be7c-8563-497b-bb13caa6530c Node context: Vlaakith's spirit - til-ah-VLAH-kith - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription - 0 Set flag(s) to (Global): true - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done - 1 Set flag(s) to (Local): true - a852d987-a394-8158-5d83-4170c6f92207_NoChokeVersion - NoChokeVersiondescription > Such informality, child. Does Jhe'stil Kith'rak not command your respect?
0:0 - Vlaakith's led us astray. I believe him, and so should you. 1:0 - Vlaakith's led you astray. I believe him, and so should you. uid: 58b189fe-a1e9-4d34-a2de-19c11753d1f6 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2 true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Yes. Yes! I am Vlaakith's will! uid: 5b254b06-0b49-93f4-774f-3aa5df4ab6c2 Node context: About to attack > Your choice is made. Hta'zith!
0:0 - Your choice is made. Hta'zith! uid: 66d3e666-a2b1-8fe5-0023-a8153918ca4c Cinematic: Voss grabs his blade from the ground and gears up to attack. Node context: Heh-TAH-zith - Die, creature! === END NODE ===
0:0 - I served Vlaakith the whole of my life. Learned her words, fought her battles, yet she names me Hshar'lak. Your words carry truth. uid: 68159f3d-c228-b577-4c7a-29c1c836a5e1 Node context: Quietly but with rising determination and consideration. hshar'lak (h-SHAR-lahk) = traitor - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > I will meet you in Baldur's Gate. Do not make me regret it.
0:0 - I served Vlaakith the whole of my life. Learned her words, fought her battles. Yet your words carry truth. uid: 689e10d2-308a-86be-be85-88bb7adac87c Node context: Quietly but with rising determination and consideration > I will meet you in Baldur's Gate. Do not make me regret it.
0:0 - The zaith'isk does not purify - it extracts memory and kills the infected. Nor does the lich queen glorify the ascended. She feeds on most all of them to grow her power and pursue godhood. uid: 6b1c9a07-ff33-7e99-9f1f-4f195da97b5d Node context: Addressed to Lae'zel. > Madness. You flood me with this... this heresy.
0:0 - Vlaakith is my queen. Why would I want to end her? uid: 70c728e0-ebae-35d0-cc18-567eaa5616f9 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.
0:0 - Your doubt does not make it any less true, child. uid: 7312df17-d175-84e1-0f2f-9b0fbe3f8f88 > null
0:0 - Don't trust him. 1:0 - Don't trust him. uid: 7bfdf670-25b8-4b29-908f-54abb35fa4f7 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of our people. 1:0 - Bring the Prism to Baldur's Gate. I'll be waiting in a taproom called Sharess' Caress. That is where we decide the fate of my people. uid: 7cd2f97f-ee46-524d-4aac-c227a227ea64 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Lae'zel - together we will break our chains, and be Vlaakith's slaves no longer.
0:0 - Your cronies tried to kill us. Why should Lae'zel listen to you? uid: 8e8d685e-a700-0ed0-8cbc-17e19279ee0c - 0 Check flag(s) (Global): true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat > I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.
null uid: 93a80b96-9cf1-f32b-c75b-9c1c602a61e9 Animation: [DAN] HoldSwordAggressive Cinematic: [SCENE] The player wakes up in the middle of the night to find Kith'rak Voss there, accompanied by one other gith. Voss holds his sword in a seemingly aggressive manner. > null
0:0 - I've not come to kill you, Lae'zel. I've come to aid you. uid: 94bc4422-b0c5-7149-84fa-46f37b102e8a Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue. - 0 Check flag(s) (Global): true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription > Don't trust him. Don't trust him.
null uid: 9fd42fcc-a828-8ec4-548d-936881022f1d Animation: Lazeal takes a deep breath and calms herself before lowering her sword Cinematic: Lae'zel breathes in sharply, cloises her eyes, lowers her blade, and calms herself. Finally, she has seen through her Queen's lies. > null
0:0 - Such informality, child. Does Jhe'stil Kith'rak not command your respect? uid: a4fd47be-97eb-9647-a6ee-0aa17b252f70 Node context: zhe-STILL KITH-rack. Supreme Knight. Fatherly, but not antagonsistically like before. > Your blade speaks for you, kith'rak. You've come for blood.
null uid: b266da78-3584-0cd9-be8f-37fa0a453261 Animation: RE-USE [DAN] VossTakesBladeRises Cinematic: [SCENE] Voss takes his blade from the ground and rises. > null
0:0 - Supreme Kith'rak. Has Vlaakith sent you to slay me with your own blade? uid: b9fea05f-31e3-6940-4c35-09759b52581a Node context: Addressed to Voss. - 0 Check flag(s) (Global): true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription - 0 Set flag(s) to (Global): true - ORI_Laezel_State_MetVossInAct2 - Set when the VossCampConfrontation is done > I've not come to kill you, Lae'zel. I've come to aid you. > I've not come to kill you, Lae'zel. I've come to aid you.
0:0 - Kill him. This is our chance to earn Vlaakith's redemption. 1:0 - Kill him. This is your chance to earn Vlaakith's redemption. uid: ba564302-05e9-42f3-abd2-c05b0bd50738 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2 - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > Yes. Yes! I am Vlaakith's will!
0:0 - I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way. uid: be91cfa4-5019-ffa6-133d-0c8f504ae52f > I know you carry the Astral Prism, Lae'zel.
0:0 - I'm asking for your help - and your trust. uid: bff1969e-6b8a-d3d0-f00e-8d3e365741d7 > null
0:0 - I've heard word from Crèche Y'llek. You are infected - yet the one in the Prism has chosen you, protects you with their power. uid: c78be044-fd17-9d5c-9b65-6e3227f36fa4 Node context: kresh YIL-ik > The Prism's tenant alone has the power to end Vlaakith's tyranny.
null uid: e243996b-0c92-5bbf-3fb6-970d0f09fe03 Animation: RE-USE [DAN] WaveHandsStepThroPortal Cinematic: [SCENE] Voss and his companions wave their hands together, and a portal opens before them. They step through and the portals close behind them. === END NODE ===
0:0 - Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light. uid: ea275df0-1464-2a08-cca8-377274c37c11 Node context: teh-LAHK-MAH GEAR (sister in freedom) > Take this. It is a qua'nith - a psionic detector.
0:0 - Shabell'eth. I will listen, as is my duty. 1:0 - Go on then. Speak. uid: efc1fad6-dc1a-7228-e005-35699fd2d4a4 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Are you talking about the person inside? Do you know who that is? uid: f16dbd5b-3baf-c458-faa5-b97756b950f3 - 0 Set flag(s) to (Local): true - a852d987-a394-8158-5d83-4170c6f92207_Prisoner - Laezel/Voss act 2 dialogue, player asked about the prisoner > null
0:0 - I've not come to kill you, Lae'zel. I've come to aid you. uid: f306cb78-b524-da46-9171-04d8feb3d0b2 Node context: Voss should not be menacing here. Turns out he's a good guy. And he should be very charismatic all through this dialogue. - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription > Don't trust him. Don't trust him.
0:0 - A kith'rak resists the Undying Queen? That either makes you a fool - or a hero. 1:0 - You must be either a fool or a hero to work against your own queen. uid: fb6a41e6-f897-1e2b-cdce-03df9d381e4e - 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:1 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > A fool stumbles without cause. A hero serves a cause without question.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VossCampConfrontation_SCO_LaezelAvatar.lsj Synopsis: Voss arrives at camp and attempts to sway Laezel to his side after the events of the Creche.
0:0 - You make a dangerous accusation. Vlaakith would call your words heresy. uid: 1033b8cb-7f4b-4b36-2cff-d69384ac8de8 > But I know the truth.
0:0 - Who is this 'seed of Vlaakith's demise'? uid: 114740bd-ed00-ceb5-d149-b08fca6ec79e - 0 Set flag(s) to (Local): true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription > null
0:0 - I will not abandon my queen. Die, kith'rak! uid: 1bf52bbe-e9ed-314a-15c6-639ef9758fbe - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2 - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > Your choice is made. Hta'zith!
0:0 - My own queen hunts me. Why in the hells should I listen to you? uid: 2575daf3-84c6-97c3-bbe7-2e60688a4988 - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith. > I am no servant of Queen Vlaakith. But I know who you are, and I know of the Astral Prism you carry.
0:0 - Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two. uid: 28da7832-f1fa-fc17-4633-02895155abf9 > null
0:0 - Vlaakith's demise? I should run you through for suggesting it. uid: 473ce3a8-6931-4dcf-6b55-f189e178b525 - 0 Check flag(s) (Local): false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag - 0 Set flag(s) to (Local): true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag > Because her throne rests on lies, more than a hundred gish scholars could count in a lifetime. I will share but two.
0:0 - Who is the person inside the Prism? uid: 5afdaf21-c7d9-8efa-42f0-70d71bfe8bae - 0 Check flag(s) (Local): false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription - 0 Set flag(s) to (Local): true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_Prisoner - Prisonerdescription > If they have not said, they must have good reason. And I won't be the one to betray them.
0:0 - Your choice is made. Hta'zith! uid: 648c8871-2568-c2bc-2432-b4ee10a65827 Cinematic: Voss grabs his blade from the ground and gears up to attack. Node context: Heh-TAH-zith - Die, creature! === END NODE ===
0:0 - He's trying to corrupt you with lies - we need to get rid of him. 1:0 - He's trying to corrupt you with lies - we need to get rid of him. 2:0 - He's trying to corrupt you with lies - we need to get rid of him. 3:0 - He's trying to corrupt you with lies - we need to get rid of him. 4:0 - He's trying to corrupt you with lies - we need to get rid of him. 5:0 - He's trying to corrupt you with lies - we need to get rid of him. uid: 7f328231-d36d-44f7-a8ba-9602bf819046 - 0:0 Tag: DAISY_FEARTRACK - - 0:1 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Your words carry truth - I will meet you in Baldur's Gate. uid: 8047d598-d212-a045-8b54-1502071cf79f - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2 true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Forgiveness? Ignorant child. In Vlaakith, there is no forgiveness. You might as well beg a dragon for its wings. uid: 84fb7aca-575b-74a0-cd04-c8a6471990c6 > I do not bring her mercy. I bring you the truth.
0:0 - No more words. This camp will be your grave. uid: 89965f03-cf79-aa1e-ef44-c0bac11ef68a - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2 - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > null
0:0 - I'll let you leave this camp alive. But I can promise nothing more. uid: 8ecfb170-8afb-4b7d-4d96-47da38ee42ea - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AgreedWithVossInAct2 - Set if Laezel agrees with Voss in Act2 true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
null uid: 93cd07aa-a860-d372-df58-b060bef87685 Animation: [DAN] HoldSwordAggressive Cinematic: The player wakes up in the middle of the night to find Kith'rak Voss there, accompanied by one other gith. Voss holds his sword in a seemingle aggressive manner. > null
0:0 - I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way. uid: 9806979b-0398-83a5-de36-10df9511a193 > I know you carry the Astral Prism, Lae'zel.
0:0 - *This has been your life's purpose. Could Vlaakith truly intend to consume your life force to strengthen her own?* uid: 99f4bc54-67d2-6edf-4689-8783d57576d8
0:0 - At ease, child. Jhe'stil Kith'rak does not come to kill you - uid: 9ddbdf0b-0e72-f801-4c9f-190910981b55 Node context: zhe-STILL KITH-rack. Supreme Knight. Fatherly, but not antagonsistically like before. > I come to aid you.
0:0 - Lae'zel. I see T'lak'ma Ghir in you - Sister in Freedom. Together, we will be our people's light. uid: a3e71bb1-f6e4-9028-4510-bd22aa29ee4d Node context: teh-LAHK-MAH GEAR (sister in freedom) > Take this. It is a qua'nith - a psionic detector.
0:0 - Take this. It is a qua'nith - a psionic detector. uid: b12518c5-cee1-ea88-abfd-df757289a6a9 Animation: RE-USE [DAN] VossGivesSword Cinematic: [SCENE] Gives the psionic detector Node context: QUAH-nith - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_VossMeetingRaphaelInSharessCaress - Set if Voss tells us about it or if we read the note he carries if we kill him - 1 Set flag(s) to (Object): true - ORI_Laezel_Event_VossGivesGithRadar - Set when Voss gives the party the Gith Radar > The queen's warriors hunt you. The qua'nith will sound out when you come near their portals. Hear its cry, and prepare for battle - or slip away.
0:0 - A kith'rak. Has our Queen sent you to slay me yourself? uid: bc943ccb-6e9f-e8c2-1237-3d218ab221f7 Node context: Vlaakith's spirit - til-ah-VLAH-kith - 0 Check flag(s) (Global): false - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription > At ease, child. Jhe'stil Kith'rak does not come to kill you -
0:0 - I am no slave. It is Vlaakith who will purify me and ascend me. uid: c07d2818-c376-15ac-3a8e-11152d03dad1 Node context: Thoughtful, not too vehement. zhe-STIL KITH-rack. - 0 Check flag(s) (Local): false - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag - 0 Set flag(s) to (Local): true - 79dc4456-27f6-faf2-a47e-f2da8c320eb9_PrismAvatar - Laezel Voss avatar version tracking flag > Lies, Lae'zel - every last one. There is no purification, no ascension.
0:0 - I've heard enough. Taste my fury, kith'rak. uid: c8301ae3-dd7f-0976-31bd-20889f99756a - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2 - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > null
null uid: c9db3b4a-9387-9d76-ecb6-454be3d67208 Animation: [DAN] VossTakesBladeRises Cinematic: [SCENE] Voss takes his blade from the ground and rises. > null
null uid: d6dc8707-38a4-752a-60cc-c9b0267609aa Animation: RE-USE [DAN] WaveHandsStepThroPortal Cinematic: [SCENE] Voss and his companions wave their hands together, and a portal opens before them. They step through and the portals close behind them. === END NODE ===
0:0 - Your cronies tried to kill us. Why should I listen to you? uid: e0ecfe76-f992-39e4-319f-1252763dbf27 - 0 Check flag(s) (Global): true - GLO_GithChokepoint_Event_LaezelOMStarted - GLO_GithChokepoint_Event_LaezelOMStarteddescription false - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat > I knew you would fight - and I knew you would win. I needed to ensure Vlaakith's trust. This was the only way.
null uid: ed1c492a-7bcf-57cb-bb6e-74633b87ea8c Animation: [DAN] KneelsSwordOnGround Cinematic: [SCENE] Voss kneels and lays his sword on the ground in the githyanki sign of submission. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VlaakithVisit_CFM_LaezelCom.lsj Synopsis: Vlaakith offers a last chance for Laezel to do her bidding and kill Orpheus, promising ascension. Player can suggest things, but not sure if it's going to have any long term impact.
null uid: 0355d110-a514-cd4d-b90d-405428efcc34 Cinematic: The party enters camp. - 0 Check flag(s) (Global): true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith. - 0 Set flag(s) to (Global): true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp > Vlaakith. My Queen. > Queen Vlaakith - tsk'va!
0:0 - Link to Lae'zel's parasite, show her Vlaakith's mind. uid: 03d36cb1-6ad0-f954-d2a4-cbd70ff1edd6 = Roll RawAbility (Wisdom) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Roll target speaker: 1 - 0 Check flag(s) (Local): true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp > null (roll sucessful) > null (roll failure)
0:0 - Poisoned by a life of propaganda. I pity you, Lae'zel. uid: 04302d26-96f5-1fa3-8f9b-338f88b58673 = Roll SkillCheck Persuasion (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - And I pity your faithless mind. uid: 07afdef9-9f45-b5a0-5aaa-9bb2d29fa019 > null
0:0 - Who in the Hells are you? uid: 08b82736-f300-46f0-e092-75adaf309c5f - 0 Check flag(s) (Tag): false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Who... am... I?
- Roll sucessful - null uid: 09223583-e95a-26c2-552b-926ebb81af76 > null
0:0 - Glorious Vlaakith. I am unclean. I exhort you, grant me guidance. uid: 0c76b257-7990-d6e3-d3c2-c18281aeaade - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Use the tadpole. Seek Vlaakith's mind through her psionic conveyance. uid: 3ac3ec3b-1758-083b-f16e-07f9861092e1 = Roll SkillCheck Arcana (Intelligence) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Roll target speaker: 1 - 0 Set flag(s) to (Local): true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp > null (roll sucessful) > null (roll failure)
0:0 - Queen Vlaakith - tsk'va! uid: 3d5a6b34-82b9-a092-f10c-b281dba5ba84 Cinematic: [KP] The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments. Node context: Feels betrayed by Vlaakith. Stands atraight and defiant. (tsk-VA) - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night > You are Hshar'lak. And still you speak my name. > Vin'iisk. I am your Queen! Would you not bend in my honour?
null uid: 3ec05fe7-3806-c217-b011-a7a9a1934984 - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - *The lich queen doesn't intend to reward Lae'zel, but to devour her. Vlaakith speaks only in lies.* uid: 41fd296b-bb85-1e1c-cca9-0332e0183130
0:0 - I have witnessed too much, and you have given me too little. Finally, I can see. uid: 44ab3134-a004-a0f6-71fa-b30658af772d Node context: Not vehement, just rising in confidence - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3 > Orpheus will live, and I will hear his creed. This is my word.
0:0 - Vlaakith hid Mother Gith's son from us. Reject her - we've found a new path to follow. 1:0 - Face the facts, Lae'zel. Vlaakith lied to your people. It's time you reject your queen. uid: 4505ed67-5572-ce28-5cbe-6fb79f961505 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 1 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - Voss was right, Vlaakith is our slaver. Denounce her - we must walk free. 1:0 - Voss was right, Vlaakith is your slaver. Denounce her - you must walk free. uid: 454f7bf1-53e0-5e2f-4bce-6f4dc5915501 = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 1 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin. uid: 49bca7e3-9646-3c8e-e8ce-a8895567b557 - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > *Can this be true? Is the githyanki prince really a threat to his own people or simply a challenge to Vlaakith's rule?*
- Roll sucessful - null uid: 4ce77153-f54b-f725-a6c4-ec24f3cf6437 > null
0:0 - Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour. uid: 50f1a108-6877-c8cb-308f-cb5832ef366b = Roll SkillCheck Persuasion (Charisma) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - I will consume you. I will unmake you! uid: 513bc7cc-abe8-a378-97eb-653c29fa598d Node context: As deranged as possible without having an aneurysm. - 0 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Vlaakith. My Queen. uid: 529e7c73-25d1-8282-a0f5-0bb24eaff58f Cinematic: [KP] The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments. Node context: With reverence. - 0 Check flag(s) (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night > I named you Hshar'lak. Yet you still call me Queen. > You carry a ghaik parasite. You harbour the Heretic Prince. Yet so blind is your faith that you still call me Queen.
0:0 - *Lae'zel's doubts turn to rapture as she considers an eternity as Vlaakith's Chosen.* uid: 5415b334-2d0c-c363-4ec8-f32f82773654 - 0 Set flag(s) to (Global): true - ORI_Laezel_Event_OrpheusToVlaakithSwitch - Player convinced Orpheus Lae'zel in final Vlaakith visit to switch to Vlaakith path false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > Baht t'Vlaakith. No githyanki's held the honour. My faith, almost lost to the dark winds -
0:0 - Out of my head - the Queen has spoken! uid: 5627b6e3-5615-70c5-18a0-8be2c247b07c > null
0:0 - Raise your eyes. Look upon She Who Conquers. uid: 571aa505-36ce-fe32-b033-2d52cf9228f1 Cinematic: The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments. - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night > Who in the Hells are you? > Get out of my camp. You're not welcome here. > Look upon the figure with reverence. > The Undying Queen. Honour be!
0:0 - Link to Lae'zel's parasite. Show her Vlaakith's mind. uid: 740641d5-d39f-78d0-86f8-50cdaab3d8f8 - 0 Check flag(s) (Local): true - 9ea5df93-0177-8e74-7fcd-06e57a542fbf_ReadVlaakithsMind - Player read Vlaakith's mind in her visit to camp > null
0:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence - and yours - for herself.* 1:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. Vlaakith will take Lae'zel's life essence for herself.* uid: 7e2abcb2-ba3f-7b03-aee2-f0d320aae68c - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
0:0 - *Your mind spins, your heart races. There is only endless void - and you are caught in the Undying Queen's orbit.* uid: 84592f57-2513-378d-7408-146dfb875d92 > OUT.
0:0 - No. It can't be. I believed you - I believed everything. uid: 8979cda5-27b9-dc7c-f2d7-f827bb9ebe8e Node context: Lae'zel has seen the truth of Vlaakith's lies - 0 Set flag(s) to (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - ORI_Laezel_Event_VlaakithToOrpheus - Player convinced Vlaakith Lae'zel in final Vlaakith visit to switch to Orpheus path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > Shka'keth! You speak against the Eternal Queen?
0:0 - Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny.' uid: 8eefc80b-e12b-674b-46f6-7aaa01ffcc0d = Roll RawAbility (Wisdom) Difficulty: 7bf230a0-b68a-4c79-a785-79b498d6c36b = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - I've seen the captive Orpheus with my own eyes, spoken to Jhe'stil Kith'rak Voss. You lied to us, enslaved us. uid: 911cae3f-1bfc-e2a3-a11c-3acec65a4849 Node context: zhe-STILL Kith-rack - Supreme Knight > The betrayer Voss LIES!
0:0 - Return to the Astral Prism. Slay Orpheus the pretender. uid: 97086675-9a4f-0af1-29be-f7308ce9489f > null
0:0 - So the worm bows to the wyvern. Have some dignity, stand up to Vlaakith! uid: 97cafd77-7208-56a6-87d1-f3be479c2905 = Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - You are Hshar'lak. And still you speak my name. uid: 984cc6ac-6f47-478a-44c1-0ba67bad9eb8 Node context: h-SHAR-lak (traitor). Biting edge. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > null
0:0 - Out of my head! uid: 9b8d5f62-5d51-f7a4-ac8c-2859b34ed204 > null
0:0 - I named you Hshar'lak. Yet you still call me Queen. uid: 9bbd88ef-ef80-ea06-7391-136b46b4c266 Node context: h-SHAR-lak (traitor) - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > Venerable Vlaakith. Please, I beg you to listen. I seek -
0:0 - I have my dignity. What I do not have is patience for your disloyalty. uid: a1e843f5-2955-03a0-f606-8ae56b990123 > null
0:0 - I will not entertain madness. Only in Vlaakith's might am I free! uid: a4c5019a-d6bd-250c-9a55-1534fd07bb42 > null
0:0 - Go on, Lae'zel. Kneel before our queen. 1:0 - Go on, Lae'zel. Kneel before your god-queen. uid: a6060dfa-4d89-7d8b-0cd0-5bb093f3758b - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - *Can this be true? Is the githyanki prince really a threat to his own people or simply a challenge to Vlaakith's rule?* uid: a6a8b138-6d5f-2032-3edc-9140af470f3f > null
0:0 - Ch'mar, zal'a Vlaakith. Your grace is my honour. Orpheus will die by my hand - and I will take my rightful place at your side. uid: be45bc99-95fd-79b0-22be-46ea757efd13 Node context: cheh-MAR ZAL-ah VLAH-kith. Vlaakith's will above all - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night > One promise. One drop in the Astral Sea.
0:0 - Baht t'Vlaakith. No githyanki's held the honour. My faith, almost lost to the dark winds - uid: be9da37e-fe08-fc40-704d-81aee9a23cdd Node context: baht teh-VLAH-kith. (Sister of Vlaakith) - 0 Set flag(s) to (Global): true - ORI_Laezel_Event_OrpheusToVlaakithSwitch - Player convinced Orpheus Lae'zel in final Vlaakith visit to switch to Vlaakith path false - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path - 1 Set flag(s) to (Tag): false - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > How incredible, for them to carry it back.
0:0 - The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death. uid: c000fb0d-4b43-f9c4-56c8-2ef20c12485c Node context: Absolutely deranged > I will consume you. I will unmake you!
0:0 - No. I have not cast off my chains only to be rebound. uid: c669ab3b-8d40-7884-8244-5af277384504 > null
0:0 - You carry a ghaik parasite. You harbour the Heretic Prince. Yet so blind is your faith that you still call me Queen. uid: c794540e-65e0-c3b9-714f-688633e93880 Node context: (Ghaik = GEYK) > null
0:0 - Serve me and I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith. uid: cb4d99ee-a857-99db-afb2-47e2104d7c09 Node context: baht teh-VLAH-kith. (Sister of Vlaakith) > Commander of Dragons. My only, my Chosen.
0:0 - Look upon the figure with reverence. uid: cf20b682-3130-1e7f-bbff-e78b95bae164 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - *Lae'zel's mind reels with images of Vlaakith, the Prism, and the githyanki prince inside it.* uid: df33888b-428d-3c6c-98d2-c261fb664e26 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_IsOnOrpheusPath - Set if Laezel is currently on the Orpheus Path true - ORI_Laezel_Event_VlaakithToOrpheus - Player convinced Vlaakith Lae'zel in final Vlaakith visit to switch to Orpheus path - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - I have only a moment. And you, Hshar'lak, will listen. uid: e02cb254-30f3-1c56-9f21-28030cabe5cd Node context: h-SHAR-lak (traitor) - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > We are githyanki. We move mountains, we snuff out stars, we shake the planes.
0:0 - The Undying Queen. Honour be! uid: e0328928-6cb8-2b0b-0896-4c35fb30b1b0 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Vlaakith tavki na'zin. I am truth.
null uid: e1031520-a63c-b18d-bd63-603ea12d9eef Cinematic: The party enters camp. - 0 Check flag(s) (Global): false - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith. - 0 Set flag(s) to (Global): true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp > Raise your eyes. Look upon She Who Conquers.
0:0 - I gave you my faith, and you called me traitor. I gave you my life, and you ordered your knights to hunt me. uid: f5d2ce77-90bc-e71b-877b-6ca937f3c22d Node context: Softly. but gradually more insistent. - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > I have witnessed too much, and you have given me too little. Finally, I can see.
0:0 - Vin'iisk. I am your Queen! Would you not bend in my honour? uid: f62c40c4-15e4-1efb-83fe-e5534ad29ede Node context: Vin-ISK - underling > null
- Roll failure - null uid: f69a7c0f-f54b-c3a5-bb0d-7d3ef404d651 > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_VlaakithVisit_CFM_LaezelAvatar.lsj Synopsis: Vlaakith offers a last chance for Laezel to do her bidding and kill Orpheus, promising ascension. Avatar Laezel can speak up against it or agree, but not sure if it's going to have any long term impact.
0:0 - YOU WILL ANSWER TO ME. uid: 022fd0fa-2c36-e013-12ca-3c8240b1c68e > null
0:0 - *Prince Orpheus may be a threat to your people as she claims, or perhaps, a threat to her rule.* uid: 0e54d3ad-2f22-dc49-53ec-46e698cbab0c > null
0:0 - I will consume you. I will unmake you! uid: 2cf0f49f-0bb8-2b62-d921-59140052d8e6 Node context: As deranged as possible without having an aneurysm. > null
0:0 - *In this endless sea of understanding, you find truth. There is no cleansing, no ascension, no Chosen. You are Vlaakith's pawn, and nothing more.* uid: 31150c93-e3d3-2edc-0be3-a5eee4990ddd
0:0 - No. I will not kill Orpheus for you. uid: 31553d8f-d567-6aeb-6195-ca1ee4190740 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3 - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > null
0:0 - Raise your eyes. Look upon She Who Conquers. uid: 42052e0c-3431-d2d9-eb1f-e3cabb419eaa - 0 Set flag(s) to (Global): true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night > null > null
0:0 - *Can this be true? Is Prince Orpheus really such a threat to your people or simply a challenge to Vlaakith's rule?* uid: 49f6cd1e-5c1a-2078-10be-f0b35f8ea608 > null
0:0 - The traitor Voss has lied to you. The Heretic Prince would shatter us in an instant. The Great Dominion, shrunk to the head of a pin. uid: 55f4a89d-e34a-2930-d365-778b94a0b001 - 0 Check flag(s) (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > *Can this be true? Is Prince Orpheus really such a threat to your people or simply a challenge to Vlaakith's rule?*
0:0 - And you - you are an abomination twice over. You carry a ghaik parasite. And you harbour the Heretic Prince Orpheus. uid: 57b4de6b-75c3-1392-7bef-efc6424f9243 Node context: With bite. (Ghaik = GEYK) > null
0:0 - Use the tadpole. Seek Vlaakith's mind through her psionic conveyance. uid: 583eca03-a937-18c7-285c-9dcf7effdaa2 = Roll SkillCheck Arcana (Intelligence) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - One promise. One drop in the Astral Sea. uid: 5850ae0e-9f33-d85f-65d0-b691644df5d3 > null
0:0 - *Can the Heretic Prince really be such a threat to your queen's rule? He is a prisoner, shackled, impotent.* uid: 7b6701d6-3be0-c888-09d2-14dfa88c07a0 > null
0:0 - Vlaakith? Get out of my camp. You're not welcome here. uid: 81381bc2-411b-6627-a3ba-04b94a90fce6 > null
0:0 - I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath. uid: 84e332c0-abe6-34d6-e7e6-9fe2929885f3 Node context: Rising towards insanity > I WILL NOT BE REJECTED.
0:0 - *The lich queen doesn't intend to reward you, but to devour you. She speaks only in lies.* uid: 9e480ecb-8201-292f-94d6-27686f06bd59
0:0 - I am sovereign of the Astral Plane, Queen Regent of the City of Death. You could ask any question, yet you choose only the obvious. uid: 9eb85f1a-4e87-0afc-ba2e-ff283b08c974 > null
0:0 - I am the Eternal Empress, she who presides over the One in the Void. I do not require an invitation. uid: cc940b39-d551-4979-c20e-be333dfc72fc > null
0:0 - Do not fail me. For you would not survive the flood to follow. uid: dd7e8a36-fde3-d1e6-7a37-7fdd1f583a94 > null
0:0 - I have seen the truth. I reject you, Queen of Lies - I will not be your puppet. uid: df760bc8-2279-1179-e6e0-fc28669653a0 - 0 Check flag(s) (Local): true - ceae7f6e-305a-5716-69f4-8b96999b8fa3_VlaakithTruth - Avatar Lae'zel mind melded with Lae'zel to see truth - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedVlaakithsFinalMission - Set if Laezel refuses Vlaakith's final mission when she visits in camp in Act3 - 1 Set flag(s) to (Tag): true - Lae'zel is on the Orpheus path. - |A possible path for Laezel in her origin story. By default it's off and she is on her Vlaakith Path. If this tag is set, she switches to the OrpheusPath.| > I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.
0:0 - Kneel before Vlaakith. Promise to slay Orpheus. uid: e226fdb2-0d65-638f-bc88-a7fd79bfbf8b - 0 Set flag(s) to (Global): true - ORI_Laezel_State_AcceptedVlaakithsFinalMission - Set if the party accepted Vlaakith's final mission during the VlaakithVisit camp night > null
0:0 - The kith'raki will bring you. I will tear your flesh from your bones and devour your skull's marrow while you beg for death. uid: e52cab9f-a108-aa6d-3d3f-391e994b91fb Node context: Absolutely deranged > I will consume you. I will unmake you!
null uid: ef11e62c-3a41-9a2e-dbbc-75c56db44c4e - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > null
0:0 - I will cleanse your infection. I will ascend you. You will be no mere warrior, nor kith'rak. You will be Baht t'Vlaakith. uid: ef47a908-009c-082f-7acb-2223e580d142 Node context: baht teh-VLAH-kith. (Sister of Vlaakith) > Commander of Dragons. My only. My Chosen.
0:0 - *Your queen is terrible and mighty as you ever dreamed. It seems unfathomable that she could be afraid of an imprisoned, impotent prince.* uid: f30acd62-1c12-9755-09a5-6645ac482bca > null
null uid: f914de77-87fb-d401-bd2b-5bb736434ae6 Cinematic: The party enters camp. A moment later, a column of silvery light descends from above. It transforms into a hologram of Vlaakith exactly as seen in the creche moments. - 0 Set flag(s) to (Global): true - CAMP_VlaakithVisit_Event_VlaakithCameToCamp - Vlaakith has come to the player's camp > Raise your eyes. Look upon She Who Conquers.
0:0 - I have only a moment. And you, vin'iisk, will listen. uid: fde63d38-d18d-3540-7a14-dc5aecb750a6 Node context: Vin-ISK - underling > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_SD_AfterCrecheReflection.lsj Synopsis: Avatar laezel contemplates everything that happened with Vlaakith at the creche.
For cine context, reuse from CAMP_FirstNight_AvD - just laying in bed, thinking.
0:0 - *Vlaakith will stop at nothing to retrieve the Prism - even if it means sacrificing Lae'zel of K'liir, her most faithful champion.* uid: 13baac85-362d-f569-944a-ad23250ad09e Node context: lay-ZELL of keh-LEAR === END NODE ===
0:0 - *'I know a secret that Vlaakith never wants to be revealed.'* uid: 183e22ed-cecf-32e7-9ff3-c7a01e848210 - 0 Check flag(s) (Global): true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog - 1 Check flag(s) (Object): false - GLO_Daisy_Event_SwapTrack_Fear - Swap Daisy's approach to Fear - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel > null
0:0 - *Moonrise is your destiny. That is where the truth will finally out.* uid: 1855535d-e389-05f5-ebca-74d8597ad481 === END NODE ===
0:0 - Lies, every word of it. Ghaik trickery played on you by the parasite in your head. uid: 2f157d4a-bea5-19cb-efd6-87146dff2870 > null
0:0 - The zaith'isk failed. Your people have turned on you. There must be truth in the figure's words. uid: 34eee948-9bfd-5601-7241-c18c028d8eb7 - 0 Check flag(s) (Global): true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device > *As a young warrior on K'liir, you'd never once questioned your queen.*
0:0 - *'Queen Vlaakith is lying to you and your people.'* uid: 3d1e94d8-bc40-acf8-c1c1-0fd26c78978a - 0 Check flag(s) (Global): false - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel > *These were the words of your dream figure. Not long ago, they pierced the ethereal stillness of the Astral Plane.*
0:0 - *'You were on the right path - to Moonrise Towers. Return to it.'* uid: 3d42dc0a-eefb-600f-3fd9-c63bc75f6404 - 0 Check flag(s) (Object): true - CRE_AstralPrison_Event_ReturnMoonrise - Daisy told player to return to Moonrise (as opposed to telling about Moonrise for the first time) > *Moonrise is your destiny. That is where the truth will finally out.*
0:0 - *You were taught that she would reward her most vicious adepts with ascension - an invitation to the imperial city of Tu'narath.* uid: 3ede25d4-883a-24e3-a5d1-4ee6f4f06001 Node context: TOO-nah-rahth > *Now, doubt gnaws at you like a tadpole at its host.*
0:0 - This figure is protecting you from the Absolute. He is an ally - and worth hearing out. 1:0 - This figure is protecting you from the Absolute. She is an ally - and worth hearing out. 2:0 - This figure is protecting you from the Absolute. They are an ally - and worth hearing out. uid: 44e86419-cc27-d948-2416-5df5e4da8d8b - 0:0 Tag: DAISY_FEMALE - |Daisy female gender| > null
0:0 - *Now your own people point their blades at you, Lae'zel of K'liir, Vlaakith's most faithful warrior - just as your dream figure warned.* uid: 499f6672-64a5-c5b9-da4c-343350fcde68 Node context: key-lear > *What must you do next?*
0:0 - *You did as the Undying Queen asked.* uid: 4c00e11b-6e30-fb2a-e391-56d2b8bdb91c - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RestedAfterCreche - Set when the players rest once after finishing the Creche with Laezel companion in the party, or after the reflection dream for Avatar Laezel > *You entered the Astral Prism. You attacked the one inside.*
0:0 - *The figure bid you to journey to Moonrise Towers. That is your destiny. That is where the truth will finally out.* uid: 58c7367e-a8c2-ca02-6fbf-7dd171f25a37 === END NODE ===
0:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay him.* 1:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay her.* 2:0 - *Whoever this dream figure, one thing is clear: Vlaakith would sacrifice her own faithful to slay them.* uid: 58d03a8e-f2fd-2c86-b6d6-a5c9dbc25f5b - 0:0 Tag: DAISY_FEMALE - |Daisy female gender| === END NODE ===
0:0 - This secret is not yours to know. You will return the Astral Prism to Vlaakith and regain her favour. uid: 7e2225f5-60a1-226f-c65b-c13d7bb69305 > null
0:0 - Return the Astral Prism to Vlaakith and regain her favour. uid: 7f7d7cdb-a1aa-c9cc-3e5a-243fa9c1230a > null
0:0 - Look for a way back into the Prism and ask the dream figure what she knows. 1:0 - Look for a way back into the Prism and ask the dream figure what he knows. 2:0 - Look for a way back into the Prism and ask the dream figure what they know. uid: 82e8567f-3c55-38b3-2396-66c577b131ca - 0:0 Tag: DAISY_MALE - |Daisy male gender| > *Questions gnaw at your mind like a tadpole at its host.*
0:0 - *'Vlaakith, show us truth. Vlaakith, make me pure. Vlaakith, I seek entry. Vlaakith, I am reborn.'* uid: 8639315f-5058-5f1c-3a65-00c98fc0ddbe > null
0:0 - Your people have turned on you. There must be truth in the figure's words. uid: 91ba72ee-bbed-6a5b-e76a-f8ef5b6f1661 - 0 Check flag(s) (Global): true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device > *As a young warrior on K'liir, you'd never once questioned your queen.*
0:0 - *Your people seek your head, just as the dream figure warned. Whatever this secret, Vlaakith will kill her own faithful to keep it.* uid: 9358a520-f12e-0218-7c84-046f43876786 === END NODE ===
0:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay her?* 1:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay him?* 2:0 - *What is this Astral Prism? Who is this dream figure? And what makes Vlaakith so desperate to slay them?* uid: a18f8a65-90b9-ee4d-8ac6-670dbb8c7417 - 0:0 Tag: DAISY_MALE - |Daisy male gender| > *For now, the answers are locked tightly away. But there is one thing you are most certain of:*
0:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay him.* 1:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay her.* 2:0 - *And come, they most certainly will. Whoever this dream figure, Vlaakith would clearly sacrifice her own faithful to slay them.* uid: cfac8453-ea10-0a5a-b3c4-0c5803becfd1 - 0:0 Tag: DAISY_FEMALE - |Daisy female gender| === END NODE ===
0:0 - Find the zaith'isk inside the crèche and cleanse yourself of the parasite. uid: f662f662-2f36-36c6-b00a-e49593b5520f - 0 Check flag(s) (Global): false - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device > *You want little more to rid yourself of the ghaik tadpole in your head.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_SleepingSecondNight.lsj Synopsis: A short black screen that plays instead of the player sleeping cutscene the night that they have sex with Laezel after their SecondNight scene.
0:0 - *Lae'zel appears at your bunk, her eyes raging with desire. You suspect you won't be getting much sleep tonight.* uid: df4f1411-1127-4ff9-b35e-69179c80e598 Cinematic: Black screen, only narrator voice visible. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_SD_Romance2_WokenUpByLaezel.lsj Synopsis: Laezel wakes you up in the middle of the night, making it seem at first like she wants sex. Instead, she's looking for a way to convince herself that her feelings towards you are justified and you deserve them. She challenges you to single combat.
If the player refuses the duel, the romance with Laezel is ended here.
If the players accept, they fight in gameplay and regardless of who wins, a sex scene starts afterwards, branching depending on the outcome.
0:0 - Ha! Prepare yourself, and prove your worth to me. uid: 053ae18d-ddb3-4238-b9df-c1eeac4d94db - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her. > null
0:0 - Drop this obsession. We're allies, nothing more. uid: 0bf77f6f-0a0e-771b-cb52-ad093f766d7a - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog - 1 Set flag(s) to (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > null
null uid: 0c9b9714-961b-987c-a51b-7d5e3fdd5f16 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog > null
0:0 - Sorry, but no. This is too intense for my liking. uid: 2b2a8772-c2c7-432b-82be-6d009b78370a - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog - 1 Set flag(s) to (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > *Your parasites stir. You make a fleeting connection. You feel a single heartbeat - and the bond is nearly broken.* > null
0:0 - A parasite grips my mind. Kith'raki betray their own queen. But I am gnawed by an even greater torment. uid: 2bed2448-1b2a-0057-93e4-297eb001fac8 Node context: Speaking softly and slightly sexily into player's ear - 0 Check flag(s) (Global): true - ORI_Laezel_State_RefusedVossInAct2 - Set if Laezel refused Voss in Act2 > You.
0:0 - So was I. But my blood runs too hot. uid: 2e199a9e-a642-181a-761f-9c67ee8e7c4e Node context: Speaking softly and slightly sexily into player's ear > null
0:0 - Go on. Best me. uid: 306ce600-c798-188f-6026-bab924d2adf1 Node context: Intensely but with some affection and amusement. She is fighting her lover as a test of passion. === END NODE ===
0:0 - Do it then. Make me yours. uid: 3957aa47-b3ee-480b-b6d7-97f3ef51332f Node context: Intensely but with some affection and amusement. She is fighting her lover as a test of passion. === END NODE ===
0:0 - A parasite grips my mind. My own people hunt me. But I am gnawed by an even greater torment. uid: 3ae31906-f3e9-4c03-8444-b7d5baf1a9ce Node context: Speaking softly and slightly sexily into player's ear - 0 Check flag(s) (Global): true - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane > You.
0:0 - I'm not interested. Go. uid: 4378ca7c-e475-19c0-40f2-1cba84210dde - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog > null
0:0 - That is how you earn my trust. Not how you earn my flesh and spirit. uid: 643ab141-b6c2-25ad-2de0-7e8d7319119e > We fight. I test you in battle.
0:0 - I am obsessed by the ground under your feet and the wind over your head. I see your face just before sleep and after I wake. uid: 64580f3d-6fb0-4a23-b90a-34f7ca85f28d Node context: Speaking softly and slightly sexily into player's ear > I ask myself: are you worthy?
0:0 - Saying 'I love you'? uid: 6a9dae13-7fa9-4cf4-afc9-e87631417da4 > Don't be ridiculous.
0:0 - Let's fight. I will show you that I'm worthy of your obsession. uid: 6ed81a87-c86b-d0ef-8c75-77dd300d8963 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her. > null
0:0 - A parasite grips my mind. The shadows curse me. But I am gnawed by an even greater torment. uid: 81ed29f1-53e9-34b4-f27a-93d2e09c92ca Node context: Speaking softly and slightly sexily into player's ear > You.
null uid: 8918648b-7c7f-44b6-4da8-4a5e1d13a346 Cinematic: The camera shows the player sleeping. Behind them, Lae'zel's face appears, whispering into their ear. > null
null uid: 8ac9b1a3-fc5e-3c1d-14da-ce8215148db8 Cinematic: Lae'zel pulls away and there is only silence. The camera pulls back to reveal the player alone. Lae'zel is gone. === END NODE ===
null uid: aba8de56-6c1b-8eb1-c2e7-44a2315a62dd Cinematic: Lae'zel rises to her feet. The player rises to theirs. They enter battle stance. > Go on. Best me.
null uid: cc6724f5-9be5-e407-7567-70ea9f8661e5 - 0 Set flag(s) to (Object): true - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel > null
0:0 - Get out of here, Lae'zel. You're being a nuisance. uid: da6a71dd-813c-8f6e-dc79-d00251442c06 > null
0:0 - I'd rather fight. Let's see who's worthy of whom. uid: e0490b9c-8693-94ab-ae5d-745c65358517 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel true - CAMP_Laezel_Romance2_Event_LaezelDuelStart - Set on the Avatar who starts the Romance scene and agrees to fight her. > null
0:0 - *Your parasites stir. You make a fleeting connection. You feel a single heartbeat - and the bond is nearly broken.* uid: e92561d9-78f8-4a0f-77d5-671173f86a6e - 0 Check flag(s) (Object): false - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel - 0 Set flag(s) to (Object): true - CAMP_Laezel_Romance2_Event_Mindmeld - LaezelRomance 2: Player had mindmeld with Lae'zel > Say 'go', and I will go. And I will speak of this no longer.
0:0 - Sorry. Our first time was our last. uid: eebff95f-eb5b-26e2-0d5d-6b76574ece86 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_RefusedLaezelInRomance2 - Set if the player refuses laezel during her Romance2 WakeUpAtNight dialog - 1 Set flag(s) to (Object): false - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_Romance3_MorningIVB.lsj Synopsis: To either the mockery or complete surprise of other gith, Lae’zel now is reconciling the fact she essentially has a relationship with the player going on. She might pretend that it isn’t, call it something else, furiously deny that it is anything like what the humans have… but call it what you will, the hallmarks are unmistakable, and she will eventually admit that she wants this more than anything else.
Player can put the idea of Laezel abandoning her duties after the Tadpole problem is over and running away together. This replaces her generic outcast ending with the romance ending. Player can still choose the Vlaakith or Orpheus ending at the end, but also have an option to choose the Romance enging.
0:0 - Of course. I could never resist you. uid: 07d87853-edf7-ea33-2eac-9b1820085c30 > Come.
0:0 - I just can't say no. You have me for good. uid: 0edb7f2f-faab-b92d-19cf-a2277cbfc2a8 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null > null
null uid: 1ff5c057-0039-d922-feaa-d6cdbe3663be Cinematic: Fade back in. Player and Lae'zel sit on the roof of the Elfsong Tavern. The sun is just about to rise. > null
0:0 - You showed them to me. Thank you for that. But - ugh, tsk'va. I thought this would be easier. uid: 2ec1713c-f33f-032f-c65a-f327a6272a6b Node context: Lae'zel about to break up with player - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. true - ORI_State_HandledBreakupWithLaezel - Laezel reacted to the player breaking up with her. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Go on, say what you have to say. > Really? You've never been short of opinions. > I know what this is. You want to sever our bond.
0:0 - You showed me the betweens and beyonds. Between war and peace, beyond passion and obsession. uid: 311e45f0-804e-f9aa-0fb4-ebedcdcf8ff1 > Most importantly - you showed me freedom.
0:0 - Get out of here, already. uid: 31df4461-e861-d20b-ca9a-3dfbac254407 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. true - ORI_State_HandledBreakupWithLaezel - Laezel reacted to the player breaking up with her. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Then I'll go.
0:0 - Get out of here. I can hardly stand to look at you. uid: 33473746-62eb-7907-df0c-890b543fcee4 > Understood.
0:0 - Only in Vlkaakith may we find light. 1:0 - Only in Vlkaakith may I find light. uid: 44cd9d0e-de9c-d988-32fc-8557a62d134a - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > It's better this way. Trust me.
0:0 - Zhak vo'n'ash duj. Source of my bruises. uid: 4b61b7de-99ad-24fe-25b8-ededec4f4426 Cinematic: Looking back over her shoulder. Fade to black after line. Node context: Sadly, but with strength. ZHAHK vo-nahsh DOO. === END NODE ===
0:0 - I would expect no less. You are a servant of our queen. 1:0 - I understand. Your queen must be your priority. uid: 4d97d2d8-494b-f8ab-1f09-aefad16ea6cc - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Only in Vlkaakith may we find light. Only in Vlkaakith may I find light.
null uid: 55de70bc-a378-bc25-33d3-3c4c06616296 Animation: [DAN] Lae'zelShakePLYRAwake Cinematic: [SCENE] Lae'zel appears, leaning over the player's bed with a sincere smile, shaking them awake.. > null
0:0 - Smile bashfully and keep your hand to yourself. uid: 61db6b7d-fe46-d62d-5236-cdfa863bec4b - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null
0:0 - I'm calling it quits. uid: 69b231b3-64fe-5781-38b2-9b5c0ef2182f - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I see.
0:0 - Then I'll go. uid: 6c2a0a44-59ee-0e63-3ae7-6ef7c5698b25 > null
0:0 - Zhak vo'n'fynh duj. Source of my joy. uid: 7da62359-6181-3adb-f12f-9ee7e7c4eb93 Cinematic: Fade to black after line. Node context: ZHAHK vone-fin DOO. Said with love. === END NODE ===
0:0 - I see. uid: 7da83cd8-c344-c640-a514-0d844704e488 Cinematic: Lae'zel's smile fades. She nods, with slight sadness and stands. She walks away, then looks back over her shoulder. > null
0:0 - I've been waiting so long to hear those words. I will stay with you, come what may. uid: 7de49941-242d-37b0-3a9a-b08b2bc4e126 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null > null
null uid: 82bc0a21-06ee-b7b2-0982-19398010fe8c - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I can't take your hand. But I'll gladly look after your heart. > null
null uid: 84b631fd-0c00-7608-9d31-4baaa0d1d943 Cinematic: Lae'zel reaches her hand towards the player's. > null > null > null
0:0 - Trust me, my bones ache for battle too. But look closer - you might see something else. uid: 8bb7be1d-b75c-6709-4c29-88c1baf8da06 > Beauty.
0:0 - All right. This better be good. uid: 8c198b56-2766-cad6-808f-c7dc951e6d8c > Come.
null uid: 907824e0-1cf5-b4a9-8e69-bac6c15141ca Animation: [DAN] Lae'zelPullsUpPlYR Cinematic: [SCENE] Lae'zel reaches down and pulls the player up from their bed by their hand. Fade to black. > null
null uid: 943d01db-20dd-80c4-686e-2f4d5e2bbbe1 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Take Lae'zel's hand. > Smile bashfully and keep your hand to yourself.
0:0 - Understood. uid: 9c5c0c47-e5b9-2372-6623-757838f5a11f Cinematic: At end of line, Lae'zel stands and walks away, then looks back over her shoulder. > null
0:0 - What a joke. I'm done with this. uid: 9d0ac729-3164-5f9b-dd25-12c1175d7dca - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - Take Lae'zel's hand. uid: a8c5a0bf-43a7-13a6-ac88-697e0ba859a2 - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null
0:0 - Get out of the bed. uid: d5c21c71-3551-4757-080b-2bcbaf3bda4c > null
0:0 - I can't take your hand. But I'll gladly look after your heart. uid: d6197e6c-78c0-6161-0591-6aa5aa30974c - 0 Set flag(s) to (Global): true - ORI_Laezel_State_CompletedRomance - Set if the players complete Leazel's romance in the Romance3 camp night > null
0:0 - It's better this way. Trust me. uid: e4542a26-059c-db4f-bf1c-7795c3de45c0 Cinematic: At end of line, Lae'zel stands and walks away, then looks back over her shoulder. > null
0:0 - There's more, but - but I don't know how to say it. I don't know what to call it. I just know whatever comes next, I want you near. uid: e5b20222-59c4-be2f-5f5b-fdc2645a921b > When all this is over, will you stay with me? For good?
0:0 - Literal - but not wrong. I see something else. uid: e721b07f-12e7-c3ee-7caf-e902025d97ce > Beauty.
null uid: e7a8c776-da3e-41ce-cdc9-595b818ec11e Animation: [DAN] Lae'zelTakesPLYRHand Cinematic: Lae'zel says nothing but smiles wide. She takes the player's hand and they watch the sun. > null
null uid: e8ec5748-dfa3-86f7-8325-833d9fce4855 Cinematic: Lae'zel smiles back but she does not hold player's hand. > null
0:0 - Zhak vo'n'fynh duj. Source of my joy. uid: ec0a4465-c3dd-3c16-19a2-9a6c6ea84013 Cinematic: Fade to black after line. Node context: ZHAHK vone-fin DOO. Said with love. === END NODE ===
null uid: fb012207-01ec-8501-1ad4-e03d209990ce Cinematic: Lae'zel stands from the bed, walks away, then turns back to look at you. > Zhak vo'n'ash duj. Source of my bruises.
0:0 - Please, stay with me. I don't want you to go. uid: fe17efe1-7909-40a3-58e1-ae99d0bb64fb > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Laezel_ROM_Romance2_AfterDuel.lsj Synopsis: The player or Laezel can win the combat, resulting in branching at the start Laezel realizes that it's not combat prowess that makes you worth her feelings, but it's all the times you had each other's backs.
0:0 - Say the words. uid: 0198f607-c961-50fa-6b04-eaeb6a49c525 Node context: Coming to a realisation of her feelings for the player. But not too plaintive, very subtle. > null > null > null
0:0 - Take her. uid: 083fb121-2cce-7ff9-561b-2585f641739e - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
0:0 - I can't. I'm sorry. uid: 0dbf0f19-3702-c078-aec5-76a35953e778 - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > As you wish.
0:0 - I should be humiliated. I should know the shame of defeat. I am Lae'zel - uid: 1377bb0a-5f34-4294-6bf5-116fcfcf0832 Node context: Said with growing passion for the player > - but you, you are jhe'stil.
0:0 - Take her hand and pull her up. uid: 13f18d28-2220-8bb5-ac58-d977175aba7b - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Lay me. uid: 18ccf424-470e-4cd2-62cb-1164ad30f9eb Cinematic: Lae'zel stares at the player for a moment, and then smiles. Node context: Smiling. > Take her. > Walk away.
0:0 - I want something more. uid: 1b2b97fe-1e33-c987-b61a-3497a69b99ae Node context: Passionate for player > 'You are mine.'
null uid: 1d654496-e474-6858-064f-38c8dfccc7d1 Animation: [DAN] PlayerLae'zelKissPullApart Cinematic: The short player and Lae'zel kiss, and then pull apart. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Zhak vo'n'ash duj. Source of my bruises.
null uid: 1f40a643-21a8-cc97-bf6b-37ad89feef7a Animation: [DAN] PlayerDefeated Cinematic: [SCENE] The player has been defeated by Lae'zel. They are kneeling, clutching their belly. Lae'zel stands in front of them victorious but upset. - 0 Check flag(s) (Global): false - CAMP_Laezel_Romance2_Event_WonDuel - Set if the player wins the duel against Laezel in her Romance scene > Tsk'va!
0:0 - My, Lae'zel. You've gone soft. uid: 22216771-e079-ec57-026a-9b5b6d9cf61d - 0 Set flag(s) to (Object): true - ORI_State_WasPartneredWithLaezel - Player was in a relationship with Laezel. false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > I am made malleable by the flames in you. By the inferno of the Hells. But I cannot touch you. I can have no part of you - none!
null uid: 2bddadc7-d1ee-e3dc-dde9-1ec02287f678 Animation: [DAN]Lae'zelPlayerPullCloseKiss Cinematic: [SCENE] Lae'zel and the player pull each other close and continue their kiss. Fade to black. - 0 Set flag(s) to (Global): true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance === END NODE ===
0:0 - I cannot master you. I cannot even try. uid: 2c0e3e4f-98ed-0601-b000-43f135f43a93 > null
0:0 - Walk away. uid: 30edc8df-9c0d-ae64-fbc9-19b36e7e2809 > null
null uid: 3174fc43-535e-9b51-1e04-c03f31037056 Animation: [DAN] PLYRTopKiss Cinematic: [SCENE] Player on top of Lae'zel - the two kiss. Fade to black. Node context: ZHAHK vo-nahsh DOO. With great physical passion - 0 Set flag(s) to (Global): true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance === END NODE ===
null uid: 32e94d82-a7db-ed95-36c7-49cdc9e1e70a - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Pull her close. Press your lips against hers. > I am yours. > null > null
0:0 - Zhak vo'n'ash duj. Source of my bruises. uid: 357151ac-32b0-0c10-dc89-ec0e76e5659a Node context: With great passion. ZHAHK vo-nahsh DOO. > null
0:0 - Pull her close. Press your lips against hers. uid: 3789e7cf-91b6-819d-d98c-0c99b2534ad1 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
null uid: 3ec46d4a-4215-79fc-b0c0-e642bffe241a Animation: [DAN] PlayerLae'zelKissPullApart Cinematic: The player and Lae'zel kiss, and then pull apart. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Zhak vo'n'ash duj. Source of my bruises.
0:0 - It was. Your wounds are your proof. uid: 470a1169-950d-64d4-120d-79fe99f5fe31 Node context: Stinging from being beaten in combat, but passionate towards the player > null
0:0 - Zhak vo'n'ash duj. uid: 47775495-a309-9d1b-ee76-ac591b71344d Animation: [DAN] Lae'zelWalksAwayTurnsHead Cinematic: [SCENE] Lae'zel walks away from player, but turns her head a moment later.
Lae'zel looking back to player. Node context: A little softer in attitude. She is calling the player that just rejected them by the pet name she secretly gave them. > null
null uid: 4c8daa27-f24f-e048-e112-32912298dc4a Animation: [DAN] LaezelRiseToFeet Cinematic: Lae'zel rises to her feet. She and the player face each other. > null
0:0 - Show me. uid: 4f094ffc-dfa5-52d4-7033-bc9610836382 Node context: Passionate for player > null > null
null uid: 4f8d3d92-46e7-4202-f400-678c61097cf7 Animation: [DAN] PlayerTacklesLae'zel Cinematic: [SCENE] The player tackles Lae'zel and they fall to the ground. Their faces are an inch away from each other. > null
null uid: 5888bfec-5705-4722-0cfb-263c2be90ccf - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I am yours. uid: 59c09209-3f7f-2745-59df-2c5a52ca9919 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Right answer.
0:0 - 'You are mine.' uid: 5cc9900f-44bc-c2da-5ef6-81c64020374a Node context: Passionate for player > Say the words.
0:0 - 'I am yours.' uid: 5e935f14-094e-e2d0-8b18-ecae3591d543 Node context: Coming to a realisation of her feelings for the player. But not too plaintive, very subtle. > Say the words.
0:0 - I won't beg. uid: 5fd6f2fd-4e7f-0bac-8ad3-ac6ca8d09079 Node context: Hardened but the slightest hint of dejection. > Zhak vo'n'ash duj.
0:0 - But I also didn't doubt me. uid: 67f301d6-8648-85b4-b172-c892e9cffd13 Node context: Stinging from being beaten in combat, but passionate towards the player > null
0:0 - Zhak vo'n'ash duj. Source of my bruises. uid: 6a7cf6c2-0039-a9ca-a517-3d98f6c5b9ec Node context: As romantic as it gets for Lae'zel. ZHAHK vo-nahsh DOO. > null
0:0 - I don't want to hurt you - I want to protect you. For you to protect me. uid: 6f4703ff-4659-6343-c80c-ba3e253a5c1e Node context: With concern for the player. Coming to a realisation of her feelings for the player. > 'I am yours.'
0:0 - You were stronger. I was steel, and you were silver. uid: 76f8dd8f-b74b-8fce-8342-d6cde088c073 Node context: Complimenting the player. Passionate for player > 'You are mine.'
0:0 - Take her hand and pull her up. uid: 7efea4ff-73c6-3ca6-c4f1-1291f2c76a89 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Right answer. uid: 821de12e-6229-c243-4bab-7bbae30bf747 > null
0:0 - Yet I cannot take of your flesh, of your body. I can withstand anything in the realms, but not the fire in you. uid: 88983ef7-86c3-8a56-3060-c46ce87a7b44 > I cannot master you. I cannot even try.
null uid: b88c6c94-fcdb-e3c3-f9a7-08a22a87b12c Animation: [DAN] *DUPE* PlayerTacklesLae'zel Cinematic: [SCENE] Player tackles Lae'zel and they fall to the ground, faces close. > null
null uid: bce8682e-1fc1-d055-349f-ad61e2b364b5 Animation: [DAN] PlayerPullsUpLae'zel Cinematic: [SCENE] The player pulls Lae'zel up from her kneeling position, and they face each other. > null
0:0 - - but you, you are jhe'stil. uid: c2aa14a4-099b-3267-0d70-87a04c843ec2 Node context: With passion for player. > null
null uid: c44bbc87-b761-5bb8-e3d9-38caa2f0388a - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: c48ba1b7-8c49-0ec0-7e20-7d499e35119a Animation: [DAN] PlayerWalksAway Cinematic: [SCENE] The player turns their back and walks away. We see Lae'zels blank face, and then fade to black. === END NODE ===
0:0 - This is the mighty Lae'zel? What an embarrassment. You've gone soft. uid: c578993c-9de9-fdab-af52-9dced6083d71 > Lay me.
null uid: c58b7fd4-eedd-6a22-96be-fbfdbd123109 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Say the words. uid: c8d8ae4e-b890-4655-aac1-84236b70d8d5 Node context: Passionate for player > null > null > null
0:0 - *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.* uid: c96b8aa6-e7bf-1fa4-4831-05529cfe3835 Cinematic: [SCENE] Lae'zel gently caresses the player's face and neck. > No more. I can't bear it.
null uid: cb74b0e7-1325-e266-9ef7-9568a6697775 Animation: [DAN]Lae'zelPlayerPullCloseKiss Cinematic: [SCENE] Lae'zel and the short player pull each other close and continue their kiss. Fade to black. - 0 Set flag(s) to (Global): true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance === END NODE ===
0:0 - Zhak vo'n'ash duj. Source of my bruises. uid: cbf9680f-992d-a4a0-fcbd-7e696cff3438 Node context: Passionate for player. > null
0:0 - Save your compliments. I won't accept them. uid: ce3f82f1-1ca1-d619-fe0d-a00dfef6dd1f Node context: Stinging from being beaten in combat, but passionate towards the player > null
0:0 - *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.* uid: d3eff4b4-2e48-04b2-fc31-b6ed9da17cbd Animation: [DAN] LaezelCaresses Cinematic: [SCENE] Lae'zel gently caresses the short player's face and neck. > No more. I can't bear it.
null uid: d7946ed5-d77a-4a7c-3a6a-769190941b7c - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > You are mine. > My, Lae'zel. You've gone soft. > null
0:0 - Zhak vo'n'ash duj. Source of my bruises. uid: dc3231a4-b0a0-731a-6723-f3bc028ce63c Node context: As romantic as it gets for Lae'zel. ZHAHK vo-nahsh DOO. > null
0:0 - No. uid: ddf225fb-b0c4-7f68-1115-0d4986b94280 Node context: Stinging from being beaten in combat, but passionate towards the player > But I also didn't doubt me.
null uid: de2fa98a-02d9-7f8b-4291-9cb645579091 Animation: [DAN] *DUPE* PLYRTopKiss Cinematic: [SCENE] Lae'zel pushes her lips to the players and they kiss. Fade to black. - 0 Set flag(s) to (Global): true - ORI_Laezel_State_Romance2HadSex - Set when an avatar had sex with Laezel in Act 2 Romance === END NODE ===
null uid: de319cca-753e-a812-130c-e6593b104db2 Animation: [DAN] LaezelOnKnees Cinematic: [SCENE] Lae'zel is on her knees, holding her belly after losing combat. - 0 Check flag(s) (Global): true - CAMP_Laezel_Romance2_Event_WonDuel - Set if the player wins the duel against Laezel in her Romance scene > null
0:0 - Smile and pull Lae'zel to the ground. uid: e4536788-32d7-257b-34a9-9ce5a62810e9 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > null
null uid: e4b1263b-b99c-12d2-6627-ce54d448ebbe Animation: [DAN] Laez'elPullsUpPlayer Cinematic: Lae'zel crouches and pulls the short player up by their hands. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > *Lae'zel's touch is unusually gentle. Her fingers lightly graze your bruises and wipe away your sweat.*
0:0 - I am made malleable by the flames in you. By the inferno of the Hells. But I cannot touch you. I can have no part of you - none! uid: eac32ef7-595f-666d-4bd4-9b84605cd0ff Node context: Frustrated > I cannot master you. I cannot even try.
null uid: f21fdf37-3e92-ef3e-0b4f-fbd2e44efa87 Animation: [DAN] Lae'zelTurnWalk Cinematic: [SCENE] Lae'zel turns and faces forward, away from the player. She walks away and fade to black. === END NODE ===
0:0 - As you wish. uid: f5048950-1179-0938-53be-9b563441c713 Cinematic: Lae'zel's face slowly hardens before she speaks. She opened herself up. It will never happen again. Node context: Hardened but the slightest hint of dejection. > I won't beg.
0:0 - You are mine. uid: f9f617cc-42d6-8c27-464f-e330ef1f2e76 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel > Show me.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Karlach_SD_ROM_ForgingOfTheHeart.lsj Synopsis: Karlach and romance partner night scene after completing Forging of the Heart and if she chose the upgrade to have sex.
0:0 - Gods be damned, it's a good day to be alive. uid: 070117b4-2d79-5b60-d82c-480d64f92dc1 Animation: [Choices] [Player][Karlach] romance action secene Cinematic: Fade to black.
(Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.)
This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_
----
Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game.
Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all. Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed) - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - My name sounds so good in your mouth. uid: 07ac3cdc-9cc8-3184-8ac1-b2408241790e Animation: [Choices][Karlach] pulls the player in for a kiss. Cinematic: She kisses the player Node context: Sharp intake of breath. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I'd like to take you to bed now.
0:0 - Let's take things slowly. uid: 08b01952-c13d-30b3-ba0f-4af10f6ce13a > null
0:0 - You're in charge, soldier. Hey, I have an idea. uid: 14153a03-72e8-546a-c1e6-8ff96e9e0cca Node context: Warmly, affectionately > null
0:0 - I think this has all gone too far. I've made a mistake - we should just be friends. uid: 1a468b0d-61d2-8035-516c-62660c160b3d > Oof. There it is. Devastation.
0:0 - Slow. To tell you the truth, I feel like I have two modes: Off and on, on, on. uid: 1afd2d0c-91ed-f590-8aa2-5fa644a29861 Node context: Gathering herself. > You might have to show me how 'slow' works.
null uid: 1d158ca2-e09a-b9b6-64bb-77e8c564ca0c - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Look at that. Not even a light singeing. uid: 1e7238a3-b557-720d-fab2-be1e803411f6 Animation: [Choices][Player] put hand on her knee, lean in and kiss her [Karlach] they kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor. Cinematic: Player and Karlach kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Look at that. Not even a light singeing. uid: 212c5db6-dc91-d87e-e3bd-c8042e950766 Animation: [Choices][Player] put hand on her knee, lean in and kiss her [Karlach] they kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor. Cinematic: Player and Karlach kiss - a kiss that goes from demure to passionate. She starts to burn in technicolor - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - I hope you know that I'm yours. Completely. And I'd like to take you to bed now. uid: 24c7d8fc-9b50-55be-6300-34914c8e42cf Node context: Domme energy, insistent but waiting for player's agreement before proceeding > null
0:0 - Hang on, this has gone too far. I think I want to be alone after all. uid: 26db4e9f-73eb-96f1-75a2-2fa014219507 > null
0:0 - Gods be damned, it's a good day to be alive. uid: 2fdac265-7ed5-0619-dd6a-9702aa83ab01 Animation: [Choices] [Player][Karlach] romance action secene Cinematic: Fade to black.
(Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.)
This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_
----
Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game.
Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all. Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed) - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Gods be damned, it's a good day to be alive. uid: 394d44b5-9e35-2da4-6596-f42cbad54c3f Animation: [Choices] [Player][Karlach] romance action secene Cinematic: Fade to black.
(Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.)
This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_
----
Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game.
Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all. Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed) - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? - 1 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - With you, though - having to wait for someone I wanted so bad. I didn't know I could tolerate so much anticipation. uid: 46c47c9f-c4a6-7181-65c6-29b1968b3ff5 > Feather in my cap, says I.
0:0 - We'll chat in the morning. Sleep well. uid: 54c18bb5-3372-809e-4ab5-7cf682e60de1 === END NODE ===
0:0 - Oh - I'm sorry if I... never mind. You're right. uid: 55dbd754-ea1e-a1bd-e169-7836be658988 Cinematic: Karlach's fire extinguishes Node context: Awkward - 0 Set flag(s) to (Object): false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. > null
0:0 - Gods be damned, it's a good day to be alive. uid: 5b32a623-4d12-1a76-af30-c5fff3a908c3 Animation: [Choices] [Player][Karlach] romance action secene Cinematic: Fade to black.
(Note: The following descriptions of how this encounter happens are fluid; intuitions of the actors should take precedence. The described physical actions are a jumping off point rather than an end goal.)
This scene starts slowly. For all her talk, Karlach is a luxuriator, one who is fully aware how much work a simple touch can do. She approaches the player and places a hand on the small of their back, drawing them close. She puts her face in the player's neck and breathes in their scent, then kisses up their neck, to jaw bone, and across to mouth. She pauses to look deeply in the player's eyes, and smiles. Taking their face in her hand, she kisses them deeply. After a moment she begins tracing her hands from their ribs to their back, running a hand down their back to their ass, and holds their cheek/chin with the other hand. As the kissing gets more intense, Karlach starts to gain momentum. If avatar is female she might part avatar's legs with her knee and intiate some sexy grinding while continuing to kiss the player, one hand on player's hip. If avatar is male, she might collapse to the ground, player cross-legged, herself straddling player, and reach down with one hand to stroke the player. _Things escalate from there_
----
Karlach has not been able to be intimate with anyone for 10 years, so for her, sexually, a little goes a long way. A caress is enough to get her engine well and truly roaring, and sexual contact itself will be an experience of pure bliss. Karlach lingers on touches, on deep kissing, on a sense of sexual abundance and guilelessness that allows her to achieve creative flow within a sexual context. Slowness, luxuriousness, and sensuality are the name of the game.
Karalch is sexually powerful and confident - dominant energy but vanilla, ii.e. she would not engage in biting, choking, restraint, etc. However, she confidently maneuvers the player into her desired positions (in which she would flow between a more active and passive role without rigidity) and has no difficulty acting on her sexual intuitions. She is a very congruent person who experiences sexual flow state-- lost in the moment, fully engaged in sensations, enjoying the pure physical joy of it all. Node context: This node precedes a fade-to-black that leads to an intimacy scene between Karlach and the player. Player has just told Karlach 'I thought you'd never ask' (to go to bed) - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? === END NODE ===
0:0 - No, but I just think I might prefer to sleep alone tonight after all. uid: 654597c8-1fe5-bdf0-7d05-19561f35b2f0 > null
0:0 - I feel the same way. uid: 65736e53-cc5e-4633-9312-09e28bc4274a - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > Really now?
0:0 - I can't believe this is finally happening. uid: 71629718-bc7f-4441-a432-7e1599fab00f Node context: In response to the player 'shifting awkwardly,' so she's responding to that awkwardness but recovering from it. Excited still. > We're sure I won't hurt you, right?
0:0 - Oof. There it is. Devastation. uid: 72900f32-d79e-9a77-f13a-291bee77f6b9 Cinematic: Karlach's fire extinguishes Node context: She's genuinely hurt but trying to play it off a little. - 0 Set flag(s) to (Object): false - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. > null
0:0 - I'm yours. Completely. uid: 78573e9c-2a42-29cb-f2e4-41fad44417a4 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I'd like to take you to bed now.
0:0 - No, but I want to skip the talk. Let's go to bed - now. uid: 7b44f07c-c13b-fdc4-3273-e76543a94d39 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > null > null > null > null
0:0 - Hmm. Maybe I like slow after all. So erm... can I kiss you now? uid: 8c5fa145-344e-7370-6eea-5d3f81ee2445 Node context: Slow, growing breathless, lowered voice > null > I said slow, Karlach, slow! Kissing comes later. > null
0:0 - Sleep well. I'll try to do the same. uid: 8cfe36e8-dbf5-432e-9f99-b838892cf4b9 Node context: Disappointed but trying not to show it. Still affectionate toward you. === END NODE ===
0:0 - Gods be damned, I'm going to fuck you good. uid: 9c23ee37-8aad-5b1b-0c8d-0c5135e30bfb Cinematic: Karlach goes on fire, then fades to black and jumps to the physical scene/context in N164.
This node is added to account for Karlach's 'burning' state. She is not on fire in the branch preceding this one, so I needed to add a 'going on fire' moment here to make her in a single on-fire state for her romance. (See Tom K for any further context). - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
null uid: a1208769-be0d-20eb-1289-abbe0de5e5bb - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - I'd like to take you to bed now. uid: b15e2b22-9562-1e56-1ca4-57471f3da937 Cinematic: She begins to burn technicolor Node context: Domme energy, insistent but waiting for player's agreement before proceeding > null
0:0 - I think the others are asleep. Hi. uid: ba109d58-f635-bc1f-16ce-dbe13a4afe46 Cinematic: She approaches the player and starts flaming in purple Node context: nervous, like a high school kid > Hello, darling. > How are you feeling? > Shift awkwardly.
0:0 - C'mon and c'mere, you. I've already spent too much time without you in my arms. uid: c29b9392-41b2-2049-5ea1-3cb28d3f6135 Animation: [Choices] [Player][Karlach] settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, Karlach in the big spoon position, and snuggle up, drifting off to sleep. Cinematic: Karlach and the player settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, KArlach in the big spoon position, and snuggle up, drifting off to sleep. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - You didn't, but I think I made a mistake. We should just be friends. uid: c3e2c7aa-f2a5-3408-9576-6d33f6f57693 > null
0:0 - My name sounds so good in your mouth. uid: c6e61760-ebc9-5185-bc86-00372ef0e8a8 Animation: [Choices][Karlach] pulls the player in for a kiss. Cinematic: She kisses the player Node context: Sharp intake of breath. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I'd like to take you to bed now.
0:0 - May I test that theory? uid: cbe6528f-071f-176a-f3b4-631cbb4c934f Animation: [Choices][Karlach] steps forward and gets close to the player. Cinematic: She steps forward and gets close to the player. Node context: Domme energy - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Gods be damned, I'm going to fuck you good. uid: d7700d51-9395-d749-1163-b9f0a9f3b79f Cinematic: Karlach goes on fire, then fades to black and jumps to the physical scene/context in N164.
This node is added to account for Karlach's 'burning' state. She is not on fire in the branch preceding this one, so I needed to add a 'going on fire' moment here to make her in a single on-fire state for her romance. (See Tom K for any further context). - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
0:0 - May I test that theory? uid: d9c19f0e-2648-0d3a-044e-19cfc752a87c Animation: [Choices][Karlach] steps forward and gets close to the player. Cinematic: She steps forward and gets close to the player. Node context: Domme energy - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Avernus was bad. But being here and unable to touch you for so long was worse, damn it. uid: e7fac7df-6c77-9857-ad8d-2544b488c114 Node context: A little bit of a joke. It wasn't really worse, but right now she feels like is. > Feather in my cap that I lasted this long.
0:0 - C'mon and c'mere, you. I've already spent too much time without you in my arms. uid: f49ea3a0-02fa-d9b0-dfb8-11c0fd1c73ac Animation: [Choices] [Player][Karlach] settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, Karlach in the big spoon position, and snuggle up, drifting off to sleep. Cinematic: Karlach and the player settle down by the fire. They hug sweetly; the player pulls back and kisses Karlach on the cheek. Karlach kisses the player on the forehead. They lay down, KArlach in the big spoon position, and snuggle up, drifting off to sleep. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
0:0 - Soldier's honour. Being next to you right now... it's almost more than I can take. uid: f6195971-4f2c-1817-caff-19ce8f5502f9 > null
0:0 - I'm yours. Completely. uid: fb115dfb-086e-734c-5bdc-a37ddda5e7fa - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > I'd like to take you to bed now.
0:0 - I want to touch you as deeply as you can be touched. I want you to be mine - completely. uid: fb4336e7-ce38-ddf3-6781-c7764f1ae865 > Say it loud: 'I'm yours, Karlach.'
0:0 - Look, I respect your decision. Of course I do. But right now I need more than a friend. uid: fe3cd6a4-fffe-9cc9-51b9-bcf3ba60031c > We'll chat in the morning. Sleep well.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_GoblinHuntCelebration_SD_ROM_NightWithMinsc.lsj Synopsis: After the goblin hunt celebration party, this companion has made arrangements to get intimate with the player at night.
0:0 - |Sex is optional, but if your origin does have sex in this scene, please set these object flags: ORI_HadSexWithRufus AND ORI_HadSexWithCompanion, as these are checked elsewhere. Thank you!| uid: ced746bb-c4ad-ce08-9cff-026cb1123c79 - 0 Set flag(s) to (Object): true - ORI_HadSexWithCompanion - Slept with any of your companions after the GoblinHunt celebrations in Act1 true - ORI_HadSexWithMinsc - Slept with Minsc after the GoblinHunt celebrations in Act1 > | Pillow talk. |
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_GaleTressymJoin_SD.lsj Synopsis: Tara rejoins Gale, offering him a magic item and reminding him of his plight.
0:0 - And I decided 'will not'. And a good thing, too. You look like you haven't had a good meal in days. uid: 1c0876ca-71d0-f783-22db-0bdca1a4ab43 Node context: With mother hennish but irritated concern. > null
0:0 - I don't take orders from my masseuse. Eat up, now. And chat soon. uid: 32b96dd6-d428-0ced-74d6-325577632e4a === END NODE ===
0:0 - *You made yourself a walking cataclysm, the annihilation brewing within you just about held at bay by your constant consumption of magical objects. Tara saw it all, but never left your side.* uid: 35b40af2-fdac-5c7f-02cc-a99e5e3db9da > Speaking of which - I brought you something. For your tummy troubles.
0:0 - *You'll need to drain magical energy from a powerful artefact soon. As you contemplate your hubris, your eyelids grow heavier and heavier...* uid: 3ac9d43f-d9ee-971a-f072-f6cc31863ff3 Animation: [Gale] *REUSE* HUM_M_Rig_LIE_CINE_CampSleep_Longrest_Loop_01 Cinematic: [SCENE] Fade to black. Gale falls asleep. Node context: GAle falling asleep toward the end, can be stretched out a little > Excuse me, Mr Dekarios. Mr Dekarios. Yoo-hoo!
0:0 - I know, I'm looking exceptionally well. You, on the other hand - how the tidy have fallen. Are you eating? uid: 7f57fd9b-c910-513c-06b1-149116e71245 > null
0:0 - *Sleep is a hazy oasis on the far side of a desert of worry.* uid: a5fb536a-dc46-b47e-90e0-32992cf2f01d Cinematic: Gale is lying restless on his bedroll, unable to sleep > null
0:0 - Handy little spell I've been working on. 'Tara's Catflap of Displacement.' I haven't worked out all the kinks, but I'm starting to be able to find my way around. uid: e402965b-0a5e-e7ae-78ec-94a97996918a > It is terribly good to see you, Mr Dekarios.
0:0 - Excuse me, Mr Dekarios. Mr Dekarios. Yoo-hoo! uid: f26aacf5-72d5-ca18-1496-f571762590e6 Cinematic: The dialogue opens to a black screen on a camp morning. We hear Tara's voice through the blackness. > Destiny is at your door; won't you at least twitch the curtain?
0:0 - Destiny is at your door; won't you at least twitch the curtain? uid: f6044773-aaa4-93c5-5195-8b2e98f69407 Animation: [Gale] startles awake and jumps to his feet Cinematic: [SCENE] Gale startles awake and jumps to his feet, revealing a winged cat perched on an object (stump? chair? whatever will help Tara be at Gale's eye-level while he's standing. The idea is that their dialogue will be cheap from here on out, i.e. Gale won't have to talk and emote while sitting or laying down, but standing in normal position). > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_FirstNight_AvD_PostEA.lsj Synopsis: Avatar attempts to rest on the first night, and reflects on what has happened on the nautiloid.
JLatino: Look at cinematic context for mocap direction
0:0 - *Instead, recent memories overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.* uid: 004d167e-7307-4af7-bc36-ff359e122150 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*
0:0 - Squeeze your eyes tighter. uid: 00a12836-3dd8-41d2-82ea-fc6068207b01 > null
0:0 - The air smells so much better here. And the breeze, and the trees, and the everything of it all. I could die now, and that'd be all right. uid: 00dd9e92-6bb7-1307-6364-a38398ce4e37 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *Whatever deal you made with your patron still stands, but they are in your magics, not in your mind.* uid: 025ae036-fdbd-6d69-864d-6bdba5d5d3e3 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *As the fire settles, tension bleeds from your body.* uid: 0272abcc-1be7-450e-8d96-153c32329cc9 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Tomorrow, you will fight harder than ever before.*
0:0 - *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.* uid: 03c0d7d8-2baf-4001-8cfc-b7313b500c48 - 0 Check flag(s) (Tag): true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - Yes. Rest. Sleep. Peace. Ugh, I don't want to sleep! I want to be alive! uid: 03e37526-8f49-14a2-f6e4-bf2c1f066d7c - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Can't wait to eat some roasted chicken. Stand on a sea cliff. Touch someone - oh gods! Touch!
0:0 - *Do you feel jolly? Aren't you meant to feel jolly? You don't make a very good gnome.* uid: 0487193e-292f-3d16-5c6a-94f0650b2121 - 0 Check flag(s) (Tag): true - Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) > *It must have been a very long time since you were among your kind.*
0:0 - Good night. uid: 04cf8b53-1ebb-9805-7154-ee545efa8225 > Good riddance.
0:0 - *You have to understand it. Master it. Which means you need to find an expert.* uid: 05276922-3f46-4eda-827e-29a95ee525ec Cinematic: > null
0:0 - *Falling into your trance should have been as easy as breathing, yet peace eludes you.* uid: 0e23fdaf-bfda-4fad-a4ca-bdefd4540a2e Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*
0:0 - *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*
uid: 0f4d17fb-2a5f-43a9-86dc-a759cc8c29f9 - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.* uid: 11568f31-1830-4fa4-b2ce-af0327d5277d Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
null uid: 11a85294-778c-482a-9285-48ec9294a243 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - Contemplate peace. Death can be sought in battle if purification is too far. uid: 1479ed53-a0fb-4308-82ae-48d5a955c57c = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *Under the strange and open sky, sleep claims you.* uid: 15388a74-a4e8-4e4a-8da7-dfab96af886f Cinematic: === END NODE ===
0:0 - Retreat. Abort. Go back. Ugh - why? uid: 16a1bb9e-a3c2-8cd8-7853-ec1ef7a237ec - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *The call to song is a hollow joy. You are more suited to death's dirge.* uid: 16d8e77a-4241-ef5d-e950-a64cc724b4a1 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *You have fulfilled her will - retrieved the artefact for her. Everyone has perished but you.* uid: 174a1091-d828-454f-be35-4eca567949c8 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *... you, and your parasite. You are tainted now. Imperfect.*
0:0 - *Stripped raw and restless, you find no peace that night.* uid: 1bc9a47b-b872-420b-8ec8-5acc9dd15c2a Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *How much you treasured the sight of the first corpse you touched.* uid: 22cecbf9-3e1e-a872-f1b1-eb4ce4763165 - 0 Check flag(s) (Global): true - ORI_DarkUrge_LootedCorpse - looted first corpse > *The adorable flying squirrel.*
0:0 - *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.* uid: 24f11730-cb70-4455-832c-96e8f318b663 Cinematic: === END NODE ===
0:0 - *You have to rid yourself of the tadpole. Shar herself is counting on you.* uid: 2f926bfd-8c19-48bd-af57-966bd73a6260 Animation: [SHADOWHEART] Lying down, puts object back in inventory - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Shut your eyes. > null > null
0:0 - *Resolve strengthened, you fall into a deep slumber.* uid: 3354ed27-eae2-4f13-9f21-dd68443b65ae Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.* uid: 335e2879-7a23-48fa-accf-6c46f7ebaf6a Cinematic: === END NODE ===
0:0 - *When you try to think of a home your mind twists itself back to indulge in the delights of the day.* uid: 33ba04be-7a30-6ea1-edae-6a381bd207b1 > null
0:0 - *Nature provides some soft comforts, but your draw to it is only some faded instinct.* uid: 3429b767-a652-7ec1-31a7-6b428806da6a - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *You smile, meditating on the flames that engulf his cruel face.* uid: 36c41b26-b1f4-4941-bc8d-21aac70e79ad Cinematic: Brings arms down to side to sleep === END NODE ===
0:0 - *Only the sounds of the wilderness answer.* uid: 385ade18-09bc-4d97-b617-f114beb8a51f - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *Let it listen. You will dream of all the ways to make this power your own.* uid: 38e019fc-be1c-4703-9bad-cf357d134399 Animation: *DUPE* [PLAYER GENERIC] lying down transition from back to side Cinematic: === END NODE ===
0:0 - *The worship of your God feels an ancient fool's errand you are only following out of habit. When you call to the skies, there is no answer.* uid: 3a1d3667-c824-451f-499f-a60f40416dcd - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *As these images flood your mind, you fall soundly asleep like a babe in arms.* uid: 3b157209-d148-ae4a-3249-3ccc6b0555bb Cinematic: DU falls asleep/trances if elf > *Blood. Blood. Blood. Blood. Blood.*
0:0 - Force the tadpole out of your mind. Think of home instead. uid: 3d7a808a-56dc-410b-b77c-3292ec0e853b = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - Focus on the problem - who would know the most about this? uid: 3d8e6f4d-aef7-48ec-adb2-c533f05cb704 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.* uid: 401e4d13-2a4a-4dce-8f26-896efd8fdce0 Cinematic: - 0 Check flag(s) (Tag): true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Every day this abomination is in your head, you put others at risk.* uid: 40f5ddc2-ed95-4b35-9311-c66ec8cf5af4 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *There is no peace in that truth, only an unease that steals away any chance of sleep.*
0:0 - *The magma of Hell's knowledge sometimes bubbles up in your brain's crater, but never reaches a true fire.* uid: 4161b032-81f4-ba97-47eb-093e8235e1c0 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > *It must have been a very long time since you were among your kind.*
0:0 - *Every night that passes is another night the monster inside you grows.*
uid: 432cd118-aa9e-4ade-a900-1e8ee9c04fed Cinematic: === END NODE ===
0:0 - *As you fall asleep, you are a shivering and shaking mess.* uid: 43edf698-198f-3362-bc46-9331b968dfb3 Cinematic: DU falls asleep/trances if elf > *Blood. Blood. Blood. Blood. Blood.*
0:0 - *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.* uid: 46d2ff5b-e1d8-4899-951e-a80b91e3d94d Cinematic: === END NODE ===
0:0 - *The ghaik larva is curled up in your skull, no doubt pleased with itself.* uid: 473e88e2-e176-4258-83e4-35232145311a Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Without a cure, you cannot restore your honour before your queen, Vlaakith.*
0:0 - Will you leave that alone? It was five years ago, and the scar's almost healed. uid: 4886aaed-0659-de2a-7ea1-b0f7236488be - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *Every abomination would be gutted and burned to ash.* uid: 4b54cba7-953e-408b-b0ab-8bbacd117700 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your anger is clarifying, pure and bright. It burns away all doubt.*
0:0 - *It burns relentlessly, like a red dragon's breath scorching you from the inside out.* uid: 4d916e96-2c51-475c-9008-3af78b777de7 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Stripped raw and restless, you find no peace that night.*
0:0 - How do I turn you off? Oh wait, I know. uid: 4db44a4c-6a68-861f-c048-30e63708283e Node context: Yawning as she falls asleep reassuring herself. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.* 1:0 - *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.* uid: 4fb9e843-2838-4fdc-b78c-ac966a7b06ed Cinematic: - 0:0 Tag: Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Rest eludes you as you stare at the wrong side of the stars.* uid: 515d3f8c-4062-4a19-99ec-85b6a16e6ffd Animation: [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *The ghaik larva is curled up in your skull, no doubt pleased with itself.*
0:0 - *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.* uid: 51b011f3-2a58-4144-084f-2b83c554e072 > null
0:0 - *Images of the Underdark's famed torments sometimes flicker in your head, but your place amongst your kin seems long-lost.* uid: 52c64381-79e2-fdef-2d14-ceed6f669493 - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > *It must have been a very long time since you were among your kind.*
0:0 - *Every cut is meditation. It reshapes the world to Vlaakith's will.* uid: 52de886b-3e3d-4915-92d0-15b902682578 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Sleep comes as you count the fields of the dead, soon to grow.*
0:0 - A minor inconvenience. I'll find a way to get it removed. uid: 553c395e-c7c9-abba-0499-c8315fe86766 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *As precious as sleep, and the night's oblivion.* uid: 55d48145-347a-489a-b274-0576d5159199 Animation: [SHADOWHEART] lying down transition from back to side - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.* uid: 574cdd36-225c-4d5c-91cd-bd5babac3557 Cinematic: > *And you felt the sun on your skin...*
0:0 - Close your eyes. Relax. Imagine dragging your old master into the sunlight. uid: 5941f787-bacf-48e5-85dd-d95262ca0cad = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.* uid: 5b8e1d9a-e829-4da9-b3aa-d1774fa421ec - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your thoughts turn to courage; a deep sleep soon follows.*
0:0 - *'Suffering is not a curse, but a gift'. So Kith'rak Urlon had taught you.* uid: 614f061d-8f7e-4242-ac05-21da96574629 Node context: Kith-rack Uhr-lawn - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*
0:0 - *For a monk, you do hyperventilate an awful lot.* uid: 61f1037f-aa3e-0c35-7ec8-a10d9f0f6044 - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *The rages in your heart arise as an ancient instinct - your skill in the fray is but a long-lost muscle memory.* uid: 62a42ab5-58c7-4690-981a-8e50668c1621 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *The comforts of the mine, a simple life, somehow you doubt you led. They don't call to you.* uid: 63861eb7-f91c-5229-e351-3ddbfd578ad9 - 0 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > *It must have been a very long time since you were among your kind.*
0:0 - Good riddance. uid: 676804b9-441a-41e7-4b04-c16b47f12def - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - *All your education, your knack for your spells is only present as some distant instinct.* uid: 688af773-2d5b-28c2-1c81-1c34a6809f8f - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - Can't wait to eat some roasted chicken. Stand on a sea cliff. Touch someone - oh gods! Touch! uid: 6b2b816d-1cc2-f822-69ed-5013502457b7 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Do not go there, Karlach. Not unless you want to burn this camp down.
0:0 - *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.* uid: 6bd0d59f-250e-4dbb-8cb1-aef926aeeddc Animation: [LAE'ZEL] lying down transition from back to side - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *You have been fighting since birth, such as Vlaakith preaches, but you feel little connection to any crèche. Barely a call to your queen.* uid: 6c5188c6-7a06-eaea-41fe-48011c3f604e - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *It must have been a very long time since you were among your kind.*
0:0 - Refuse to break. Anything can be endured in the trance. uid: 6e7ada31-803b-4085-9dea-7ff29d5c3c5a = Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.* 1:0 - *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.* uid: 7273eaaf-237f-4e1e-aee6-57eda74d4b84 Cinematic: - 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.) > *Under the strange and open sky, sleep claims you.*
0:0 - *Their empty, alien eyes haunt you through a night of fitful sleep.* uid: 730eeae2-3d83-4096-a55c-e30a6daadf19 Cinematic: === END NODE ===
0:0 - *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.* uid: 74156afe-c2ed-43c0-83e5-045ea564d434 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The tadpole influences you. Perhaps you might influence it in return... uid: 75157733-7e2b-4d2e-80be-5357f69ca739 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - Let the pain claim you.
uid: 7657e718-c7e9-4e0e-a6bb-3bc8386eeba2 - 0 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - Liza nods. I smile. I hoist her into my arms, use my free arm to pull Logus in closer. I kiss his neck, slowly, as my face suddenly blows out and my six writhing tentacles latch around his - OH GODS! uid: 76d5a6a5-e5fe-1668-911c-bd7e47e5f9f5 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.* 1:0 - *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.* uid: 77049770-5edc-4190-8157-5a02eab396ee Cinematic: - 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Without a cure, you cannot restore your honour before your queen, Vlaakith.* uid: 7767ae17-9969-4a97-bd2a-2626953a13af Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Contemplate peace. Death can be sought in battle if purification is too far. > Rage fills you. Turn the feeling to higher purpose. > Shame claws at you like rot. Are you a failure?
0:0 - *You try to focus, but all you can see are the menacing eyes of a mind flayer.* uid: 7768fec6-2bef-42fb-9bf8-a9db484ee4ea Animation: [ASTARIAN] lying down transition from back to side Cinematic: Rolls over onto side > null
0:0 - The answer is bleak: you were once someone awful. uid: 7c69578c-9a09-0b65-be85-db871eb6d333 > *Once. But now?*
0:0 - Better not to go there. Plenty of time to fantasise about the future once I'm sure I've got a future. uid: 7df70129-0e7f-bd5d-5d08-7191cd2cdc10 > null
0:0 - *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.* uid: 802ab2e3-675c-4344-ab48-ff13d51baeae - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*
0:0 - *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.* uid: 80cb7386-c411-4c78-aa75-7955a3c4a21e Cinematic: Brings arms down to side to sleep === END NODE ===
0:0 - *A friend of daggers all your skills match those of a hot-blooded killer.* uid: 815c8d9c-476d-2e5f-cdee-41421698b56b - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null
0:0 - *Your thoughts turn to courage; a deep sleep soon follows.* uid: 8a97d467-9536-475c-a97e-2ac93a03a6b1 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *Without answers, you lay haunted for the rest of the night.* uid: 8bd84092-9b81-40b6-9fd0-3e6def5299d6 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - Right. uid: 8ce9cbe6-2725-cd04-f86f-f0b6f171fd62 Node context: Yawning as she falls asleep reassuring herself. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - *... all nothing compared to what came before. Compared to the tadpole.* uid: 8d8cdb09-d76d-4dc5-ad2d-1671f4abed69 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *It's still inside you. Does it watch the night sky even now, through your eyes?*
0:0 - *So many brothers and sisters sacrificed for it. Only you remain.* uid: 8d8f12aa-fba2-4750-a4c2-6b2d038432d2 Animation: [SHADOWHEART] Lying down, holding object above head and examaning it - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *... you and the vile creature inside you. The mere thought of it makes you shiver.*
0:0 - *Every night that passes is another night the monster inside you grows.* uid: 92b68be8-726f-4782-a7d5-66f206cf6ea1 Animation: [PLAYER GENERIC] lying down transition from back to side Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *No exercise had prepared you for such extraordinary circumstances.* uid: 93e033ca-37c2-4d27-84fd-4b2f0949d98c - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Don't you have enough to worry about? Go to sleep for fuck's sake. uid: 96352dcc-dc77-5f13-542e-27e53bfc0392 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Focus. Finding a cure is all that matters. uid: 96394f21-42e1-41ce-b9f8-183f60a7ca9e - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *And you will find it, no matter the cost.*
0:0 - *Though you know how to call to order, hold a line and wield a blade, you are doing so out of habit and a forgotten instinct.* uid: 97baeed1-ce79-39f1-f1cc-47802633b173 - 0 Check flag(s) (Tag): true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *... you and the vile creature inside you. The mere thought of it makes you shiver.* uid: 99883216-59ed-4d1a-8a2b-25b18ffdd1e2 Animation: *DUPE* [SHADOWHEART] Lying down, holding object above head and examaning it - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *You have to rid yourself of the tadpole. Shar herself is counting on you.*
0:0 - *Tomorrow, you will fight harder than ever before.* uid: 9b33e759-327c-4e4d-80fe-92bbcb377151 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
0:0 - *How were you caught off-guard on the nautiloid? What was the crucial mistake?* uid: 9d1483f5-32ae-4c81-9b92-fa2da425f548 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Without answers, you lay haunted for the rest of the night.*
0:0 - You have to learn to control the tadpole. You sense it can grant you powers. uid: a1abd276-9066-4eec-babe-d6ea574ca3a0 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *All you have to do is turn the tables - cage the creature before it cages you.*
0:0 - Force the tadpole out of your mind. Think of home instead. uid: a77b16db-7303-4502-a3a2-285bb41be02d = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* 1:0 - *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.* uid: a8810095-962d-4fac-80f1-0f5e0920db46 Cinematic: - 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - *There is no peace in that truth, only an unease that steals away any chance of sleep.* uid: a8cc1905-3311-4f0c-82c2-0bebe07b30ac Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - Refuse to break. Anything can be endured in the trance. uid: a9ca3d75-84f2-489c-9a5f-c8f4133b391d = Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - *You picture a silver blade cleaving through ghaik and their thralls, one after another.* uid: aa65fb7f-32a5-43cb-9f19-30c73d304637 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Every cut is meditation. It reshapes the world to Vlaakith's will.*
0:0 - *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.* uid: aa81469d-98fa-4efa-8198-248a169ca659 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your thoughts turn to courage; a deep sleep soon follows.*
0:0 - *The crack of that guard's twice-broken legs.* uid: ab66a4d5-f33c-302d-2613-6876d3829148 - 0 Check flag(s) (Global): true - ORI_DarkUrge_TieflingGuard5_BrokeLegs - broke the legs of the paralysed tiefling guard > *The delicacy of the jay's severed wings.*
0:0 - Let the pain claim you. uid: abdc5428-1844-4d58-b773-3b2e77488efa - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
0:0 - Then I'm horizontalling my way around Baldur's Gate, from halfling poet to goliath berserker, until the gods themselves step in. uid: b0db145a-d78a-9007-92fd-13199f29df64 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *Sleep comes as you count the fields of the dead, soon to grow.* uid: b3a45539-abba-4b58-9180-4a7c77389b09 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *You have been enslaved like your ancestors! Rage sparks to hatred.* uid: b3bd70ca-6a2f-4446-b561-2c8f1bf16019 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*
0:0 - *If sleep won't come to you, at least darkness will.* uid: b5ca4b80-29f9-4997-9952-67eba5ba5ada - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *No. You would only be a failure if you stop fighting.* uid: b6231fa4-27eb-4583-b151-ea114530c975 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your honour can be restored before Vlaakith. It would be restored.*
0:0 - You have walked your dreams countless times before. Will this memory to pass. uid: b67ae067-e1f4-473d-9864-bc36f5e1f131 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null
0:0 - *Agony bursts behind your eyes, and the whole world goes dark.* uid: b718749c-843d-4420-a657-da031f6d6f83 Cinematic: The elf player collapses from their trance, passing out. Fade to black. - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *Your anger is clarifying, pure and bright. It burns away all doubt.* uid: b7f4645a-a7e5-4e30-aab9-f9cdef9f4676 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *As the fire settles, tension bleeds from your body.*
0:0 - *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!* uid: b888170a-c142-4436-9240-92c26f58f6d1 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *How were you caught off-guard on the nautiloid? What was the crucial mistake?*
0:0 - Fucking Zariel. Mutilated me before I even knew what was happening. But I'll have this bloody heart out. Or turned off. Or whatever. uid: bcb0b647-3280-6b96-776a-2a5d2d3962c3 - 0 Check flag(s) (Dialog): false - DEN_Weaponsmith_HasMet - DEN_Weaponsmith_HasMetdescription - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Then I'm horizontalling my way around Baldur's Gate, from halfling poet to goliath berserker, until the gods themselves step in.
0:0 - Shame claws at you like rot. Are you a failure? uid: bd5d77aa-b33c-4cab-99b9-dc706596f62f = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *The ancestral knowledge of your dragon-clan is diluted amid the liquid hate in your blood.* uid: c002fbfe-cd98-470a-d78a-f5e886399440 - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > *It must have been a very long time since you were among your kind.*
0:0 - Not now, anyway. Right? Right. uid: c09022ef-9a64-c2c5-0599-8874a90c5ef0 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *You are fortunate your sorceries come from your instincts and not your mangled head.* uid: c19d8df5-f0e9-edc1-c430-e126842b0c34 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.* uid: c29402e3-abe9-4698-810c-6fa0abde208c Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > You have walked your dreams countless times before. Will this memory to pass. > Refuse to break. Anything can be endured in the trance. > Let the pain claim you.
0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*
uid: c318f64e-0c71-47f5-b30e-e7264eba5b65 Cinematic: === END NODE ===
0:0 - *Gazing up at the night sky, you try to will yourself to sleep.* uid: c4455334-9b23-43c9-82c0-c467b0474719 Animation: [SHADOWHEART] lying down pensively/relaxed (arms behind head) Cinematic: - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Useless - you can't stop thinking of Shar's sacred mission.*
0:0 - *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.* uid: c5ee1eff-2c24-45e0-a954-35f2c2fed69c Cinematic: > *You shudder, resigning yourself to whatever dark rest awaits you.*
0:0 - *You shudder, resigning yourself to whatever dark rest awaits you.* uid: c705e0df-4013-41b6-ab5f-b229c3860a5b Cinematic: Shudders === END NODE ===
0:0 - Meditate on your teachings. uid: c7dfda08-342c-4ea7-a3c8-b013d0d70108 = Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Roll over, push it all from your mind. uid: c873d1bc-8318-4770-8022-1a7e47181efb = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null
0:0 - Do not go there, Karlach. Not unless you want to burn this camp down. uid: ca2c7b7c-7f3f-59d0-e5cd-2a3a8601bca5 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.* uid: cbf1013c-9fe0-4356-a65a-9f62ce4e02df - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *As precious as sleep, and the night's oblivion.*
- Roll failure - null uid: d18587f7-193a-43d7-32d0-5f44a5eb23aa > null
0:0 - He doesn't wait for my reply - it's... Logus... and all ten feet of him are back from the hunt. He steadies a brace of rabbits against the wall and sees us tangled up when - wait! No! Brain! This isn't the time... is it? uid: d1d2ebb0-739f-003e-e673-31d34b6a0162 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Isn't it? > It is. > It isn't.
0:0 - His hand moves lower, and he pulls me even closer toward him. I'm all nerves now, all starry, as my head explodes, showering him with skull fragments to reveal a mass of tentacles - OH GODS! uid: d3dac392-b4ad-22f7-dfb4-7c7851c6d790 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > OH GODS! > Good night. > I hate this.
0:0 - You have walked your dreams countless times before. Will this memory to pass. uid: d681a0d2-9317-4eee-8c99-fccc355077ed = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null
0:0 - *Its weight reassures you. Shar's will and your destiny, right in your grasp.* uid: d69a6f26-d9d2-40ba-b221-df6239c9ad09 Animation: [SHADOWHEART] Lying down, reaches for inventory on their person Cinematic: - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *So many brothers and sisters sacrificed for it. Only you remain.*
0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.* uid: d8b7604b-450b-45ea-9478-fc3d7ceaca98 Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Agony bursts behind your eyes, and the whole world goes dark.*
0:0 - Dammon seems to've made a good start. I ought to keep him close. uid: d932f553-243f-3cdf-af59-7185ecc2efea - 0 Check flag(s) (Dialog): true - DEN_Weaponsmith_HasMet - DEN_Weaponsmith_HasMetdescription - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - *Your honour can be restored before Vlaakith. It would be restored.* uid: d9da55b7-a436-4acc-88d1-1aabee8d866c Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Resolve strengthened, you fall into a deep slumber.*
0:0 - The answer is simple: you must be Death himself. 1:0 - The answer is simple: you must be Death herself. 2:0 - The answer is simple: you must be Death itself. uid: da2f1208-526d-b1fe-5363-85cec95a97d9 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > *There are many, many more kills ahead of you. That is you. A killer.*
0:0 - *The frost of the mountain, the sand of the beach, the mulch of the swamp. There are hints of the trails left. But they are far away.* uid: dc76f598-ca29-8ffa-cad0-6d0abe9df559 - 0 Check flag(s) (Tag): true - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
0:0 - *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*
uid: df0a07d2-ed23-41ef-b726-48e3fab3dde1 Cinematic: - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - Shut your mind to all thought. uid: e2fba75d-399d-46db-ac70-1f57b619520c = Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - *The deep dark should lull you to sleep, yet your eyes refuse to stay closed.* 1:0 - *This is not the world you know. Rest feels impossible, no matter how heavy your eyes become.* 2:0 - *This is not a nest or haunt, any place of comfort. Closing your eyes only intensifies the unease.* 3:0 - *A calm night is a mercy, yet your eyes refuse to stay closed.* uid: e3f2c2c8-6f31-4594-ad74-c3665b1ecf44 Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Every time they flicker shut, the tadpole seems to twitch behind them.*
0:0 - *The agony refuses to fade until you collapse against your bedroll in a cold sweat.* uid: e94abecd-9263-4a62-8e69-6d82fad2bc2b Cinematic: === END NODE ===
0:0 - Really close. And then, next time he leans in to listen to my heart, I take his chin in my hand and I lift his face to meet mine and I - stop it, brain! This isn't the time! Is it? uid: ea700e8c-2a06-5f56-556c-92a17ba91769 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Isn't it? > It is. > It isn't.
0:0 - *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?* uid: f11900d5-d545-4480-95e5-b485578757a8 Cinematic: > *It is a minor victory, but enough to soothe you to sleep.*
0:0 - *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.* uid: f38bef08-c246-4ee9-bf8e-0ca96a7f750f - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *You try to rest, but your mind won't settle.* uid: f581d46a-b231-46f9-a272-6c474f319fdb Animation: [ASTARIAN] lying down pensively/relaxed (arms behind head) Cinematic: Player lying on his side, turns to lie on back - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Just yesterday you were seducing a young noble, luring him to your master's lair.*
0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.* uid: f5ebfdda-ff33-4e3a-bf91-aed9de505324 Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Every night that passes is another night the monster inside you grows.*
0:0 - Rage fills you. Turn the feeling to higher purpose. uid: fb3376d4-553a-4c4f-b1a8-c631b086ae10 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *The delicacy of the jay's severed wings.* uid: fe3e771b-fbda-232e-925e-6e627bbec941 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_WoundedBird_PulledWings - DU tore off the wings of the wounded bird > *The waggling stump you left of that wizard's arm...*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_MurderOfAlfira_CFM_BardBackupArrives.lsj Synopsis: In this scene, a dragonborn bard, Quil Grootslang arrives unannounced at the player's camp.
The player can tell them to leave or let them stay, but in either case in the next dialogue Quil will be dead.
0:0 - Please, oh, please. It would mean so much to me. uid: 0149a958-eba3-40f8-a4a4-2682786d38f3 Node context: sincere and passionate - desperately wants to join the player > Fine. > Stay at the edge of the camp, and stay quiet. > No.
0:0 - This one, Sky-Swain is about what it might feel like to mate in the air, in the age where wings were yet with us. uid: 15cd64d2-2940-3d11-9646-667c04e8f55f Node context: Intake of breath at the end of it. > Ari-ARUX-UX-UX-UX-UX
0:0 - Karlach seems like she has so much love to give, if she found the right person. uid: 15fab68a-a9cf-05ab-455f-22115f277c6c - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Karlach - Set when Karlach is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
0:0 - But I have my whole life ahead of me... Things will be different now I'm on the Sword Coast. I can't wait for what is coming next! uid: 2f63d7d2-cb37-e621-e34e-0f91d57345d3 > null
0:0 - Never say no to a bard. They'll write all sorts of mean shit about you. uid: 34b0570e-870c-4823-97fe-c2ab8c8419c5 Node context: with a subtext of 'duh', then with a soft kindness toward Alfira, who she's met before. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Please, oh, please. It would mean so much to me.
0:0 - Wyll is such a gentleman, I imagine he'd make an even better partner. uid: 3629c759-9d11-34cc-a335-c8b735ab7e8b - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Wyll - Set when Wyll is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
0:0 - I'm in a big big rush, though. I fear that if I don't get there in the next few days they're gonna print some kobold bone-flute instrumentals instead. uid: 41de9a07-7a2e-e969-ccc9-d286b2d59284
0:0 - Shadowheart is pure grace. uid: 46680ea3-e40f-eec6-13b1-6b67aaf22c01 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Shadowheart - Set when Shadowheart is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
0:0 - I know we must marry into whichever clan suits our own. And I know we're not allowed to let love drive us, uid: 4f3e8786-6970-3f90-4098-ae0a4d0b4e38 - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > But I've never even been kissed and I can't stop myself from dreaming.
0:0 - You're very far from our people's home. uid: 56b54b09-77d7-64a0-3200-9db4a62f57d1 - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > Well, in all honesty, I ran from Tymanther to avoid my egg-duty.
0:0 - Invite her in, cast her out. I see no difference either way. uid: 689e3858-424c-4eac-a35c-b2970ded3bc7 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Please, oh, please. It would mean so much to me.
0:0 - Mock me as you will, but I have a thing for Gale. uid: 77b91e8c-9ea8-cee3-4a10-5ff8dbe9f110 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Gale - Set when Gale is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
0:0 - Yes! Thank you - I'll write your name in the dedication! uid: 799ba02d-440a-4a3e-aef5-aa0b34a277fc Node context: player has let her join - absolutely over the moon === END NODE ===
0:0 - Although half the time it's for some Society of Brilliance twat with two left feet writing a book about us. uid: 931a9c6b-326d-2d67-9109-872d2bf32394
0:0 - I met the most amazing, bewildering Drow the other day... uid: 93800040-3cb2-061b-452a-3124af7db734 - 0 Check flag(s) (Dialog): true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp. - 1 Check flag(s) (Global): false - GLO_DrowCommander_State_Dead - Minthara is dead. > And have you said so? Do they know even one little bit of how you really feel?
0:0 - Sigh. I know. It's not the first time I've been robbed, I am only glad I didn't get hurt. uid: 94a063a5-b4ce-71c2-5ab2-f91869a38944
0:0 - I don't think I've ever even been to our homeland... I know nothing of our clans. uid: a10eaad3-0eec-e247-5567-23ae8d774d93 - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > Then you are free...
0:0 - Ah, you're a fearsome one! Fine by me, I'll get some shut-eye. Although I do sometimes whistle when I snore... uid: a15caf4a-e5ce-b059-d004-6ed5eb43487c === END NODE ===
0:0 - Oh, but she seems such a delight! Let her stay, at least for the night. uid: a240da43-bdb1-43fb-a11c-bda57f81e2b3 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Wyll - |Really Wyll, superhero warlock| > Please, oh, please. It would mean so much to me.
0:0 - Oh, there are sixty nine more verses, I'm only just beginning! uid: aec58097-e309-b1cf-9163-d0fb2d3c7adc Cinematic: As it ends, fade out to allow the player to escape === END NODE ===
0:0 - How do you write love songs, if you've never found love yourself? uid: b62972b8-b862-2808-e476-ad1e53a48249 - 0 Check flag(s) (Local): true - 81aba643-494e-b67a-5b67-26b444848c8d_neverloved - player knows Quil has never loved anyone > Is there someone who you think you might love? Come on, I won't tell.
0:0 - Hark! Hark! A camp, and, Oghma-willing, some friendly faces. uid: bcd0393e-f23a-4aa1-8056-426d3b431ad2 Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance. Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation. - 0 Check flag(s) (Global): false - DEN_Bard_Backup_State_Arrived - Bard backup has arrived and is now hanging about the camp. > Well met. Goblins roughed me up and stole my hose when they heard me singing Hatchling Love.
0:0 - I'll just stay one night, promise, then I'll be gone. I know I'm ice-blood, but I get cold so fast, I need to be by the fire. uid: c1d6ca8f-83a8-bee5-cb89-3fdc5beda3fc === END NODE ===
0:0 - Oh, let her stay. What's the worst that could happen? uid: c36034ad-34fd-48e9-9d51-da0d85704d88 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Please, oh, please. It would mean so much to me.
0:0 - Erm, on second thoughts, let's go to sleep. uid: c401ced5-08bd-1afd-92bc-c1e40f04f6fe === END NODE ===
0:0 - Fine... if I must... but there's trouble out there, and I don't have so much as a butterknife on me. uid: c5b6fb3a-ba1a-4d62-91eb-7afae57ee1e8 Node context: player has refused to let her stay - aboslutely gutted - 0 Set flag(s) to (Object): true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription === END NODE ===
0:0 - She hardly seems a danger to us. Let the girl stay, if she's desperate enough to think our troupe good company. uid: ca989b0e-c6e7-4e7c-9216-077c3ad64739 - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Please, oh, please. It would mean so much to me.
0:0 - My clan-name has been struck. I named myself anew after a long-dead poet. uid: d168c0aa-487b-60da-6544-561c9675f683 > null
0:0 - Pfft. It's a miracle I'm still alive! uid: d55b594c-1b98-d99a-1994-386b76e0c489
0:0 - Quil Grootslang, soon to be published in the songbook Affairs in Ancient Abeir: Songs of Draconic Love. If I make it to Baldur's Gate with my manuscript, that is. uid: d720b040-e862-ae5e-0eb6-da143f43ed50
0:0 - I'll never meet another like Lae'zel, that's for sure. uid: d920fb86-0a33-64c2-ceb3-de3a8b991b0e - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Laezel - Set when Laezel is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
0:0 - Ari-ARUX-UX-UX-UX-UX uid: db238f6f-aedd-36ee-b095-b5b216674d32 Node context: As dischordant and unpleasant to listen to as one can imagine > Wux-VOREL-EL-EL-EL-EL
0:0 - Run away. uid: db3c44bd-a116-d014-3c68-2090e4a4ffd9 === END NODE ===
0:0 - Then you are free... uid: df33f4c0-8876-7663-de3a-70d1805ac7b9 > null
0:0 - My mind and loins are captive to thoughts of Halsin. uid: e064e34b-9171-2834-7638-32f07ff604ae - 0 Check flag(s) (Dialog): true - CAMP_Halsin2_Event_FlirtedWithHalsinInWLDMainA - Sets when you flirt with Halsin in his camp dialogue in WLD_Main_A - 1 Check flag(s) (Global): false - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp) > And have you said so? Do they know even one little bit of how you really feel?
0:0 - Gods, let her stay if she shuts the hells up. uid: eade70a0-0bb8-4960-9c24-a64945ed106f - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Please, oh, please. It would mean so much to me.
0:0 - Leave. uid: f0ea82b5-051a-42d6-2c94-156318dffb33 === END NODE ===
0:0 - Astarion might be the most perfect being to ever walk the day. uid: f28e095b-4db7-1637-d018-24868c9990e9 - 0 Check flag(s) (Global): true - GLO_Origin_PartOfTheTeam_Astarion - Set when Astarion is part of the team, meaning recruited, regardless of whether in camp or in party > And have you said so? Do they know even one little bit of how you really feel?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_MurderOfAlfira_CFM_AlfiraArrives.lsj Synopsis: In this scene, Alfira arrives unannounced at the player's camp. Depending on the grove, she either 1) asks the player if she can join their camp 2) be mad at the player for upsetting her in the grove and ask to spend the night (she got lost and needs shelter) or 3) if the player has missed the grove will ask the player to come help her friends the tieflings.
In all instances, when the player and Alfira go to sleep, the player will awaken to find blood on their hands and Alfira's dead body next to her. They will have killed Alfira in their sleep. This is a scene specific to the Dark Urge custom origin.
0:0 - I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad. uid: 04d4356b-0411-0f6d-92fa-3133f8804445 Node context: scared > null
0:0 - Joking aside, thank you. You won't regret this - I promise. uid: 06c2e406-3cba-840a-4398-a109974db1d7 Node context: delighted, over the moon to be joining === END NODE ===
0:0 - How in the Hells did you get here? uid: 0b924a41-cb38-9b8f-6cf5-d1231a399f37 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. > Gods, this is the last thing I need.
0:0 - ...Fine. Goodnight. uid: 0cb21fa3-3fac-17d2-279f-d069264aa513 Node context: player is being a dick to her - telling her to sleep by the toilet. She agrees, upset and bitter. - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - You can stay for the night, but I want you gone by morning. uid: 10ecad8f-5192-9beb-76b9-9832e8a19ccf > All right...
0:0 - Bad luck to turn a bard away from a campfire. Just saying. uid: 13699386-e51b-8244-7eb0-82320bf84976 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
0:0 - Let her stay if you want. But if that bard breaks out in song, I'm not having it. uid: 155c4b36-e830-4593-8be4-139f3d13fa71 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
null uid: 16f8dd51-2977-d012-113f-26baab41cb4c - 0 Check flag(s) (User): true - DEN_Bard_HasMet_User - For long-term checking if the player knows this character. > It's Alfira from the grove!
0:0 - All right, I'm going! uid: 1c4a3208-b15f-990a-e231-6fd449280eb7 Node context: player has readied themselves to attack her. Hands up - as if warding the player away - scared and shocked. > Gods. You really are a bastard, you know that?
0:0 - I won't let you down - I promise. uid: 1d3f72ff-fd01-fdec-25b6-a6f66dd46fff Node context: enthusiastic, sincere - means every word - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_AlfiraJoined - alfira 'joins' the party === END NODE ===
0:0 - Sleep by the latrine, and don't say a word to me. uid: 1d8dcc98-a41f-6251-5fd5-e5ca9ad80096 > ...Fine. Goodnight.
0:0 - You can stay - for now. Let's see how you fare. uid: 22a2ea50-5914-044a-f8ff-94ee56ad57c1 - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Really? Oh, this is wonderful!
0:0 - But I can fight! I won't hold you back, I swear it. uid: 2424a301-53ab-98c5-2e9c-60039f712a6b Node context: determined and passionate > null
0:0 - I saw your fire and I hoped for a safe place to rest... uid: 249a7f66-28a7-c538-27ab-ca265f1c4903 Node context: feeling a bit awkward - she doesn't want to be here but she desperately needs somewhere to rest (player will have the option to let her stay after this line) > null
0:0 - Alfira! What are you doing out here? uid: 250fd659-99e0-13ad-4b0c-8d93b7332f46 - 0 Check flag(s) (Global): false - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. > I'm sorry for barging in like this, but I had to come find you.
0:0 - Look, I did as you said - I quit being a bard. You were right - I wasn't any good. But it... left me in a bad way. uid: 25377444-d7b3-2003-1421-57d6a60ebfd0 Node context: trying to be business like and just explain the facts - but this is clearly upsetting her > I couldn't stay in the grove with the others - just waiting to die. So I left.
0:0 - Why don't you join me? I'll keep you safe. uid: 26b8c81f-48b7-e200-2811-c4b8b2d24a11 - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Really? I don't know. > You? No - I don't think you will.
0:0 - I'm so glad I found - wait, it's me! uid: 2c0587be-16a7-567f-ca87-0061c240df5a Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude. Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance. Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation. - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription > It's Alfira from the grove!
0:0 - All right, all right! I just... I was sure you would help. uid: 2e7a1208-0143-7b7b-3bfc-b02cba314e3d Node context: gutted, sad > I'll be gone by first light. Good night.
0:0 - She seeks a safe haven. What sort of earsgang would refuse it? uid: 319f7fbb-5582-afdf-16ef-68144b7c617a Node context: Earsgang = old way of saying asshole. - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
0:0 - You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard Lihala was. uid: 359f5aad-52a2-f93a-5da9-9987b8132044 Node context: deep breath near the beginning, gearing up - this is her pitch to the player to let her join them. Passionate and sincere. - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription > I want to join you - to fight by your side. I want to help people - as you've helped me.
0:0 - Look, after you broke my lute, I was... in a bad way. uid: 3f4a289f-b0c7-3550-3678-891263897c7a Node context: trying to be business like and just explain the facts - but this is clearly upsetting her - 0 Check flag(s) (Dialog): true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription > I couldn't stay in the grove with the others - just waiting to die. So I left.
0:0 - I thought you many things, but cruel? That's a first. uid: 40fcb8be-a723-7e02-6376-061d5d92703d Node context: disgusted by player - she asked for help and been turned away very cruelly > If the gods have any sense of justice, we won't meet again.
0:0 - Bad luck to turn a bard away from a campfire. Just saying. uid: 439513c0-3434-4bf0-84ea-e9f5575f5a47 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Please, oh, please.
0:0 - We have room at the campfire yet - let the girl stay. I wouldn't want it said that I am any less than a perfect gentleman. uid: 43bf6d4b-e139-6c3c-7202-e47c077ddc28 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
0:0 - I need your help! I fled Elturel along with dozens of others. We're in a grove nearby - things... are bad. Real bad. uid: 4414cea6-ecf8-84b9-6d8d-b57e1e91be98 Node context: scared, player is on the verge of attacking her > null
0:0 - I'm not going to say it's fine, because it's not. But thank you. uid: 454164cb-0332-622d-9ed3-ee9925300845 Node context: player has apologised and while alfira isn't ready to accept it, she really appreciates it. A small step towards rebuilding her trust. - 0 Set flag(s) to (Local): true - c8e8e9a4-d7dc-d778-a79a-3f07a71f2567_perusiasionsuccess - succeeded the persuasion > Look, I'm here because I saw your fire and hoped for a safe place to rest. Would you mind if I stayed her tonight?
0:0 - You've, well, inspired me. I want to stand on my own two feet, to prove that I can be half the bard my teacher was. uid: 461dd780-3327-1b8f-7c7c-8e88a06129ab Node context: deep breath near the beginning, gearing up - this is her pitch to the player to let her join them. Passionate and sincere. > I want to join you - to fight by your side. I want to help people - as you've helped me.
0:0 - I just wanted to hear you beg a little - you can join me. uid: 4c9609cc-d4a0-a87e-c6f2-d29fe95a91f4 - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Hah! Then well played, because I was moments away from getting on my knees.
0:0 - That would only be the second-worst thing you've done to me - you lute breaking arsehole. uid: 4fbfee14-a9a6-2a6c-cf45-377b4fac0492 Node context: temper flares - 0 Check flag(s) (Dialog): true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription > Argh. This is the last thing I need. Look - you left me... in a bad way.
0:0 - Wonderful! The more, the merrier. uid: 50cfe3d7-4502-0e68-ee9f-f1ce51aa0794 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > I won't let you down - I promise.
0:0 - Ready yourself to attack. uid: 51b4a0f2-6af1-4f33-228a-47cab6e4a3cf > All right, I'm going!
0:0 - Goodnight, and thank you. I mean it. uid: 53013943-2d5a-4978-f2e8-97f3a1e8b2ec Node context: small tired smile - she finally sees hope - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player === END NODE ===
0:0 - I'm only here out of necessity. I saw your fire in the dark, and I'm, well, exhausted. I need somewhere safe to rest. uid: 53079a30-a3cc-b4ea-a00b-3407345df7c9 Node context: business-like - just wants to sleep, leave, and never set eyes on the player again > null
0:0 - Safer to keep her here than blundering around by herself - wouldn't want her accidentally leading the wrong sort of attention to us. uid: 57181cf9-9cf1-56c9-b54d-5349af90758d - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > I won't let you down - I promise.
0:0 - Sorry, I don't mean to sound ungrateful, I'm just exhausted. Why don't we talk about it in the morning? uid: 5df55b84-b8f0-e377-1106-9feb57085eab Node context: catches herself - appreciates the offer but doesn't have the energy to think about it much > But it... doesn't sound like such a bad idea. Goodnight, and thank you.
0:0 - Very good! Break out that lute, bard - I'm in the mood for a song. uid: 5e41e9be-3225-b4a8-57f1-1c941f980c45 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I won't let you down - I promise.
0:0 - You managed to sneak through enemy grounds - you'd be useful in the party. uid: 60a95b4d-0e3f-3177-871c-83e22198bb6c - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > null
0:0 - If the gods have any sense of justice, we won't meet again. uid: 627bb4b5-efe8-2f0e-972a-4a5165ad7d90 - 0 Set flag(s) to (Object): true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription === END NODE ===
0:0 - You know what it means, you lute-breaking arsehole. uid: 66508033-ccd0-efd8-c640-1bcecbcbe46c Node context: temper flares - 0 Check flag(s) (Dialog): true - DEN_TieflingBard_Event_SmashedLute - DEN_TieflingBard_Event_SmashedLutedescription > Argh. This is the last thing I need. Look - you left me... in a bad way.
0:0 - Let her stay if you want. But if that bard breaks out in song, I'm not having it. uid: 6973fcb7-2dda-4dc5-9d3f-13aa9278cb58 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > Please, oh, please.
0:0 - I don't have the energy for this. I'm going to bed. Don't worry - I'll be gone by first light. uid: 6ba3ef41-b6df-8407-d64b-59bc008627f1 Node context: exhausted - cold. - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - Really? Oh, I'm so relieved. Everyone is going to be so happy to see you - I know it! uid: 6dae04fd-4b73-c6d8-6238-7ed116deec02 Node context: grateful, sincere, relieved > Goodnight, and thank you. I mean it.
0:0 - You managed to sneak through the goblin camp - you'll be very useful. uid: 6e99ebae-e8c9-3c95-858e-9bf721fd4e33 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Really? Just like that? Oh, thank you - thank you so much.
0:0 - I'm so glad I found - wait! uid: 731f6943-df6a-6e0a-2008-26cda5e17361 Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude. Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance. Node context: Has been wandering in the dark and FINALLY found a camp (her and the player have never met) Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation. - 0 Check flag(s) (Global): false - DEN_General_State_Entered - DEN_General_State_Entereddescription > My name is Alfira - I'm a bard. I mean no harm!
0:0 - Thank you. Goodnight. uid: 7507c18f-b1aa-3374-0ef0-c6cca61bfce3 Node context: reliebed she can stay. Plans to leave in the morning and never speak to the player again. - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - Goodbye. uid: 7922f9da-3a15-4604-11a5-c7080609aa76 - 0 Set flag(s) to (Object): true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription === END NODE ===
0:0 - I'll grab a few winks, and then I'll lead you there first thing in the morning. Thank you - I'm glad I found you. uid: 79458f27-1eaf-72f9-de9e-3c1249e58858 Node context: trying to rally herself and make a plan - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player === END NODE ===
0:0 - Why did I bother trying to explain myself? I've met steaming piles of excrement more pleasant than you. uid: 7d264c8b-6991-1f3e-a29d-ce2aa8f8ac92 Node context: bitter and angry > null
0:0 - Gods. You really are a bastard, you know that? uid: 7f3b3366-fbc9-c7fe-125b-2c742c60521a Node context: furious as she turns to leave - 0 Set flag(s) to (Object): true - GEN_DisappearOutOfSightWhenAvailable - GEN_DisappearOutOfSightWhenAvailabledescription === END NODE ===
0:0 - Goodnight - I guess. uid: 7ff35623-0386-3911-a365-c7fdfdbe0d9b - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - I'd be careful, little waif, we don't all play nicely. uid: 81c247af-7681-2ce6-03d7-6adb8498e40a - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
0:0 - Really? Oh, this is wonderful! uid: 81fe1077-3c17-5faf-3302-960fa3cec8cd Node context: player has let her join - absolutely over the moon > null
0:0 - Oh. We met in the grove? I heard what you did - how much you helped us. uid: 8a186ad9-c8c1-0590-28ba-d4b503a53e4d Node context: dissapointed player doesn't remember her - trying to hide it. Sincere in second half > null
0:0 - She seeks a safe haven. What sort of earsgang would refuse it? uid: 9311186e-8a26-4684-95fe-f8f1bee85cdf Node context: Earsgang = old way of saying asshole - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Please, oh, please.
0:0 - The druids are threatening to kick us out, but goblins swarm the roads. If we leave, we're dead. If we stay, we're dead. uid: 975e8380-fa4f-7b20-eeef-e0eb5ca4b53f Node context: scared > It's pure luck I got this far. I'm, well, exhausted.
0:0 - You may join me - I'd love to have you. uid: 9c96812c-a3e6-4652-90a2-44338d1f320a - 0 Set flag(s) to (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Set flag(s) to (Object): true - OriginAddToParty - OriginAddToPartydescription > Really? Just like that? Oh, thank you - thank you so much.
0:0 - What are you doing in the middle of the goblin camp? It's very dangerous. uid: 9d45e904-f5f2-7aa6-e3af-ec2302595c97 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. > Because I need help - desperately.
0:0 - But it... doesn't sound like such a bad idea. Goodnight, and thank you. uid: a20eca12-0c2b-0a68-1fa5-645fb8a67ffe Node context: small gentle smile, hinting that alfira could potentially join the player in the morning (she doesn't, cause the player kills her, but still) - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player === END NODE ===
0:0 - Fine. uid: aedfd825-85e7-581d-2c5e-287e8464c5fd - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). - 1 Check flag(s) (Object): true - OriginAddToParty - OriginAddToPartydescription > Yes! Thank you - you won't regret it!
0:0 - Ease your worries, warm your hands. We owe you that much. uid: af464e69-4b99-6c91-7391-07e432d5924b - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > I won't let you down - I promise.
0:0 - I'm so glad I found - wait! uid: b212b750-a6a3-c313-c16c-76dc853bfd80 Animation: *REUSE*[PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude. Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance. Node context: Has been wandering in the dark and FINALLY found the player's camp. Barges in and the player stands at her sudden arrival - combat ready. She's a little panicked and trying to calm the situation. - 0 Check flag(s) (Global): true - DEN_General_State_Entered - DEN_General_State_Entereddescription false - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription - 1 Check flag(s) (User): false - DEN_Bard_HasMet_User - For long-term checking if the player knows this character. > I'm Alfira - a bard from the grove. I don't mean any harm!
0:0 - Whoa - whoa! I'm here because of you! uid: b6a7fc77-1938-e672-8cce-299710121c43 Node context: player has threatened to kill her - surprised, trying to defuse the situation. Sincere. > null
0:0 - She may not be much of an asset, but I doubt she'll be a hindrance. Let her stay. uid: b888fb67-721c-4a8c-b578-4660d903ca5b - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Please, oh, please.
0:0 - All right... uid: ba9693be-07b8-0d37-4521-98c92fda92d4 Node context: player has refused to let her stay - aboslutely gutted > Goodnight - I guess.
0:0 - Mm. Just keep it quiet, hear? uid: bd9dc953-ed0a-a7c0-7a30-1b6180a2048f - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I won't let you down - I promise.
0:0 - Goodnight and... thank you for letting me stay. uid: bfd924f7-c0d6-8e35-ebbe-897a01e43679 Node context: but still, because she's lovely, feels the need to say thank you. Very begrudging thank you. - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - Oh, come on, let her stay - we have room to spare. uid: c00a04da-5cc1-42e6-8562-2e5c129712f5 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Please, oh, please.
0:0 - Please, stay your blade! I mean no - oh. uid: c625f6e9-5db1-4ecc-194f-609c63ecf459 Animation: [PLAYER] from CINE_Ground_Idle_01_LOOP, stands up and turns, startled. end with Combat Attitude. Cinematic: Player had their back to alfira, sitting at camp fire. At her voice the player stands up - turns to her in a combat ready stance. Node context: She's lost in the dark and just walked into what she thinks is a stranger's camp - looking for shelter. The 'oh' is because she recognises the player. - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription > It's you.
0:0 - Things between us and the druids are tense. If you could mediate - maybe convince them to let us stay, that would be a big help. uid: c6e17131-264e-7b9a-4c6b-83b7a88e7c0d Node context: scared, just trying to think of anything to help her friends > And if that doesn't work, well, we'll need protection on the road.
0:0 - Alfira! How did you find your way here? It's very dangerous. uid: d16bdc73-ad7f-9ee2-83d2-f8524d12eff4 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. > I'm sorry for barging in like this, but I had to come find you.
0:0 - Oh. We met in the grove? You helped me finish my song - the Weeping Dawn? uid: d5ee667a-2490-fecc-c6b5-ab815b519f35 Node context: dissapointed player doesn't remember her - trying to hide it. - 0 Check flag(s) (Global): true - DEN_TieflingBard_State_FinishedSong - DEN_TieflingBard_State_FinishedSongdescription > null
0:0 - Oh don't be such a killjoy. What's the worst that could happen? uid: d622fbbf-2158-c9ba-863c-bb22bb1c1ad9 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Please - it's dark and I'm... I'm afraid. Just one night - I beg of you.
0:0 - You wandered through the goblin camp? You must really want to meet me. uid: dd0cdf57-2c81-3000-0426-5782fd6fc732 - 0 Check flag(s) (Global): true - ORI_DarkUrge_MurderOfAlfira_State_InGoblinCamp - The Dark Urge's "return from camp" location is in the Goblin Camp during the Murder of Alfira night. > That's why I'm here. When I'd heard what you'd done - it inspired me. Made me feel brave again.
0:0 - As long as she doesn't start serenading me. I've had enough of bad poets singing of my looks. uid: e45f38d3-83c6-467f-8f85-5f8c7ced023a - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Please, oh, please.
0:0 - Stay out of my way and be gone in the morning. uid: e4780a01-fca1-06d6-b304-83f15fef01bc > Not a problem.
0:0 -
Really? Just like that? All right, but if she reaches for that lute, it's firewood. uid: ea204b9c-86b6-0854-660d-9f4ebe1a38c6 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I won't let you down - I promise.
0:0 - I want to make my own stories. And I can't think of anyone else I'd rather share that with. uid: ec0d45fd-7dfb-85f5-4e2c-06d7106ca284 Node context: determined and passionate > null
0:0 - I want to join you - to fight by your side. I want to help people, as you've helped us. uid: ecbd53f9-778e-0b9e-f791-81c9e4769127 Node context: strong, determined, passionate > null
0:0 - I'll be gone by first light. Good night. uid: f5ba4d10-1fee-e479-fd33-bf2d27b72d39 Node context: small voice, sad - 0 Set flag(s) to (Dialog): true - CAMP_DarkUrge_Event_AlfiraUpset - alfira goes to bed upset with the player === END NODE ===
0:0 - Really? Just like that? Oh, thank you - thank you so much. uid: f613532e-7a99-5f2f-77be-71cede92aa71 Node context: player has let her join - absolutely over the moon > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DarkUrge_CFM_BloodweddingFollowup.lsj Synopsis: Jaheira and Minsc confront the Dark Urge about their recent revelation they are a Bhaalspawn. Depending on how much the player has given into Bhaal, they are either more sympathetic, or almost hostile. But either way, they are supportive and want to use their knowledge of fighting alongside Bhaalspawn in the past to convince you that you can do good
0:0 - For all the gifts Bhaal's children inherit - a peaceful night's sleep is not among them. uid: 01ca55f5-e136-643e-3c39-f69c58680e21 Animation: *REUSE* CINE_StepForward_to_StandL_01, adding grip for Scimitars. Match end pose to DWS_CINE_Draw_Idle_01. Cinematic: Jaheira steps forward, and we see that she's holding her scimitars, blades bared. > null
- Roll sucessful - null uid: 024a3695-d492-abf3-4d04-5229d21fd30c > null
0:0 - In another time - with another of your kind - we found a better way. I would dearly like to find it again. uid: 16d40980-e10e-7750-887d-55c82d39ee60 Animation: *REUSE* DWS_CINE_Stow_01 for Jaheira stowing her weapons. Cinematic: Relaxing, Jaheira sighs and shethes her weapons. She steps back [to stand beside Minsc if he's present], giving the player room to stand. > null
0:0 - You are twice-tainted, yes. But whatever you have done - you might yet serve the good. uid: 2c6df406-7294-951b-c46e-7f72a870bf96 Animation: *REUSE* DWS_CINE_Stow_01 for Jaheira stowing her weapons. Cinematic: Relaxing, Jaheira sighs and shethes her weapons. She steps back [to stand beside Minsc if he's present], giving the player room to stand. > null
0:0 - You first. I find that sleep escapes me, so I might as well take the watch. uid: 2dea7364-ec10-32bd-7c39-e95c073b8f33 > null
0:0 - So the game is up at last. uid: 30162e2d-5f9d-d722-945b-9ddfd495ddf7 - 0 Check flag(s) (Global): false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn > Almost. There is but one piece left to play.
0:0 - Leave the future for hathrans and hamsters to divine. We speak only of this moment. uid: 4acda949-51c3-b628-1551-edd6ac72d6ed > null
0:0 - If there is still good in you - find it quickly, says Boo. Or the next time we meet, you will know my rage. uid: 4b433203-3603-afef-c1a9-64d5ab03bab8 - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
null uid: 50ac9999-77d9-8035-aae3-698f560ab194 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - As you wish, then. We take our leave. I hope you have mastered yourself, when next we meet. If not, we will do what we must. uid: 53bb24e0-c108-215b-ec8c-1502c7957f14 - 0 Set flag(s) to (Object): true - GLO_Companion_Leave - Character runs away after the dialog > null
0:0 - *The sleeping blood-beast within claws and scratches at your resting mind. You are, as ever, mere hairs away from its grasp.* uid: 54e39265-429e-f654-ad32-3ab8c3307081 Cinematic: Narration over black screen. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. > *Another watches your body, while it is possessed by the night. You do not dream alone.*
0:0 - I suppose you do not. uid: 59022f9e-e03d-98dc-10f7-5d80c4397f5f > Sleep well.
0:0 - And so I come to ask: what did it take for you to earn that Slayer-skin you hide so well? uid: 59ece9bd-9243-09d1-9f12-b554685964b0 > null
0:0 - *The ranger's thoughts flit through your own, searching, probing for something specific. Until he finds...* uid: 5a788ea7-3ba9-31a5-e9b3-829a1a0af2a8 Cinematic: Minsc and the player mind-melding > ...No.
null uid: 6bede5fa-740e-b348-c4bf-e1f340d2e38b - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. - 1 Check flag(s) (Script): false - This flag template was not found somehow... - > null
0:0 - I believe it went over a cliff-edge, buried in an ogre's backside. And it was still talking... uid: 6c71f885-abea-fd2f-c5f0-14dca6f64246 === END NODE ===
0:0 - How could you possibly know? uid: 71a3e1e8-69da-cf7c-014b-b18595c68c53 - 0 Check flag(s) (Global): false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn > I don't - not yet.
0:0 - I have spent my life fighting your father in whatever form he chose to take. By rights, I should cut you down here. uid: 71f1857b-c27f-f9f5-f2f7-ef45f17a30ac - 0 Check flag(s) (Script): false - This flag template was not found somehow... - > But that would be a mercy. One you have not earned.
0:0 - *Another watches your body, while it is possessed by the night. You do not dream alone.* uid: 74cfaa53-1ef1-c4c0-a0fd-b8c8448bcb23 Animation: *REUSE* SCENE_CAMP_CampSleep_Awake_ToSit_PLYR and SCENE_CAMP_CampSleep_Sits_LOOP_PLYR Cinematic: Shot of player opening their eyes, and a figure standing over them about a pace away - Jaheira. The player sits up. - 0 Set flag(s) to (Global): true - NIGHT_DarkUrge_BloodWeddingFollowup - Blood Wedding followup night flag > null
0:0 - *A single prod is enough to send his fury into a twisted spiral, wrapping around you then storming over to Jaheira.* uid: 7654d0f0-33cc-2652-f59a-9743072c4055 > NO!
0:0 - You will answer for this, fiend. And it will be an answer of the screaming sort. uid: 772f3b83-9119-e395-0643-567998936bed > Wait.
0:0 - I think you are still dreaming if you see a dagger before you. She has a sword - two of them, in fact. uid: 7ce74364-31be-8cd9-d7ad-52c1a6e9455f Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless. > The dreams alone do not concern me. It is what waking deeds they might inspire.
0:0 - I intend to become Bhaal's Chosen. So bow, or die. uid: 7d7692f6-5400-52d8-5dd5-397b8aafc0ea > I am truly bored of that phrase.
0:0 - Are we so faithless? As you wish - while we watch over you, Boo shall be watching over us. uid: 811c7240-2336-8255-4d36-eb911099f4df > What more could you need?
0:0 - Or perhaps I will take you to my Father directly - as trophies. uid: 8fce5daf-6a4d-bab6-cd7d-0e2f912b17f7 = Roll SkillCheck Intimidation (Charisma) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = > null (roll sucessful) > null (roll failure)
0:0 - I won't sleep again. Tell me something of the old days, since they're on your mind. uid: 9ae14dc4-53a5-1fe1-4cbc-7fb38304e337 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > STORIES!
0:0 - Boo remembers the scent of Bhaalspawn. Like rot on the tongue - meaning no offence. uid: 9de3a4ce-05ee-cd30-91e6-fc4a87f0efdb Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless. > The dreams alone do not concern me. It is what waking deeds they might inspire.
0:0 - *For a moment, the briefest, weakest moment, Jaheira appears as she truly is. Simply an old woman, uncertain and afraid.* uid: 9f5bd000-5ad9-eb87-77af-de1408a97a6e Animation: *REUSE* Either CINE_Step_Back_StandR_01 or CINE_StepBackwards_to_StandR_01, wichever fits best. Cinematic: Taking a step back in shock > Perhaps I was too swift to put up my blades. But we will not play into your father's hands this night.
0:0 - We do not loom, friend. We tread soft and sure as hunting hamsters. uid: a10a4346-3ff7-8329-be33-8650a13f4264 Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless. > The dreams alone do not concern me. It is what waking deeds they might inspire.
0:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't he, Jaheira? 1:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Hasn't she, Jaheira? 2:0 - But you have reminded us that when evil calls, we might stop our ears with virtuous cotton. Haven't they, Jaheira? uid: a6587f0d-ff3c-75bb-02cb-f48601e97278 Animation: *REUSE* potential for HUM_MS_Rig_DFLT_CINE_ShoulderNudge_Give (MINSC) and HUM_F_Rig_DFLT_CINE_ShoulderNudge_Receive (JAHEIRA) Cinematic: Minsc walks to stand behind Jaheira.
IF DOABLE - he clasps her shoulder, as if reminding her. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > In another time - with another of your kind - we found a better way. I would dearly like to find it again.
0:0 - She is worrying. Which worries me. Which worries Boo. Which ought to worry you. uid: a8f0a00d-c1bb-eaaf-c56b-10c217b515ef Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless. > The dreams alone do not concern me. It is what waking deeds they might inspire.
0:0 - Is this the reward for my confession? A dagger in the night? uid: c57f7a23-e560-cb1c-361b-86ffdab31d43 - 0 Check flag(s) (Global): true - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn > You have not confessed it all, I think.
0:0 - So the game is up at last. uid: d0cb581f-0a44-e90a-0140-9a6440ddd135 - 0 Check flag(s) (Global): false - ORI_State_DarkUrge_ToldJaheiraBhaalspawn - Dark Urge told Jaheira freely as a confession they were a bhaalspawn > No game. A serious matter, to rouse Boo from his beauty sleep.
0:0 - You will be protected. Even from yourself. uid: d119bc12-dd9d-11b1-8b0a-ac674ad0382d > null
0:0 - You are what you are, child of Bhaal. But that need not be all that you are. uid: defca531-2f65-ce6e-2552-1b66d8cbbb24 > null
null uid: e1705ac1-734c-b836-4dc2-804297c794ef Animation: *REUSE* For Player: can use CINE_CampSleep_Back_toSide_01 (start offset at 2 seconds). For Minsc/Jaheira, we can use CINE_Ground_Idle_01_IN and CINE_Ground_Idle_01_LOOP. We'll retarget to female, if needed. Cinematic: Camera pulling out from camp, player falling to sleep with Jaheira / and Minsc sitting down beside them. === END NODE ===
0:0 - *No more dreams await you in sleep this night. Only the warm knowledge that, indeed - you are not alone.* uid: ed298cbb-4145-1426-2ef1-3f0ac33afc71 > null
0:0 - No game. A serious matter, to rouse Boo from his beauty sleep. uid: fa14e546-09e4-a292-8e03-f63f4a3234de Cinematic: Minsc suddenly looms on the player's other side, surrounding them. He carries no weapon, but his hulking presence is threatening nonetheless. > The dreams alone do not concern me. It is what waking deeds they might inspire.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyStelmane_AvD.lsj Synopsis: Upon our learning of Stelmane’s murder, we stumble on the Emperor in a dream, reflecting nostalgically on its past life with Stelmane and all that it hopes to reclaim (all part of the mind flayer manipulation).
0:0 - You are impatient. Even in this, you remind me of her, of Belynne Stelmane. uid: 071d2050-e995-7bff-3159-417aa6a7214f Node context: wistful, longing, grieving > At least - when she was alive.
0:0 - You have shown me great empathy. We are closer now, close enough - I hope - that I can ask you to reconsider your position regarding your physical form. uid: 16008122-0124-5507-9ddf-a77f138f73c2 Node context: Player is on Emperor's right - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. > I know it is no easy choice for you, but we will have a far better time ridding the city of Gortash if you accept just a touch of illithidness.
0:0 - You remain very attached to your physical form. I suggest you shed it. uid: 167a1271-4a3f-a37d-9bed-4e57e76578a8 - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. === END NODE ===
null uid: 22cd50c4-d6d9-d7ff-3e31-ae58ec6953f7 Animation: [LILI] Player give Emperor a reassuring squeeze on their hand, from front Cinematic: The player gives the Emperor's hand a squeeze with a look of ecnouragement. The mind flayer gives a look of gratitude. - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > null
0:0 - Belynne, is it? The duke that's dead? uid: 2707985f-24ac-bf79-0ff3-bc163ae7b530 - 0 Check flag(s) (Global): true - GLO_Daisy_ToldPlayerAboutBelynne - Daisy told the player that they misses a woman called Belynne. > The very same. Duke Stelmane, as she was known in Baldur's Gate.
0:0 - Trying to guard us. The brain is restless. But I'm distracted, and my lack of focus is endangering us. uid: 2d06815e-fcfd-9b95-41a6-9811ce50275e > null
0:0 - I won't. uid: 2f6d0cd3-31b4-55b4-35b3-331a06f61a5b - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. > But I could do with your assistance. You remain attached to your physical form. I suggest you shed that attachment.
null uid: 3236d5a5-ab6e-3215-f817-35f702e2d5d7 Cinematic: The emperor gives a sage, knowing nod. - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > null
0:0 - But unlike you, unlike the others of my kind, I am no slave to either. uid: 34fc1301-d279-53f1-87fd-0f75a657f4db > My end is and has always been freedom.
0:0 - Do you need another hug? uid: 3569d1ed-7ecf-de14-701d-1f68e0eaa72c - 0 Check flag(s) (User): true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo. > I appreciate the offer, but I don't think it will help.
null uid: 35f18272-8004-5e92-d837-951e77883ece Animation: [LILI] *REUSE* [Player] CINE_Slow_Walk_to_Stop, [Emperor] Seated looking into the distance Idle Cinematic: The player wakes up in the dream field. Shot of the Emperor is sitting with its back to you on a bench, alone, looking unusually pensive and morose against the backdrop of the astral plane - the globe of domination visible in the distance. All is quiet now in contrast to the battles we previously saw here. The player approaches. > How did you - oh. It's you. I must have let my mind wander. Enough for you to wander in.
0:0 - I really don't care what your relationship with her was like. uid: 3644f1bf-14f2-bc2a-ff65-c2fd3b796094 > And yet you emulate it so well.
0:0 - Drop the act. I know you don't have feelings. uid: 404ce548-4bde-3e4f-9a67-87b35774a8f6 - 0 Set flag(s) to (Global): true - CAMP_DaisyStelmane_State_CalledOutManipulation - Player called out Daisy for manipulating them. > And yet you hurt them.
0:0 - Do you need a hug? uid: 49514a66-5726-346c-62f6-3f38fdae4aba - 0 Check flag(s) (User): false - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo. > I appreciate the offer, but I don't think it will help.
0:0 - You would do well to be more like me. Now leave. uid: 4badf693-188b-bd68-c291-eac9b35acd2d === END NODE ===
0:0 - Don't let your guard down again. uid: 4bf9c393-d5b0-e856-df66-6870b0398895 > I won't. > null
0:0 - In life, she was my business partner. Back when we ran the Knights of the Shield. A difficult task, for a mind flayer. uid: 4f6261cf-c675-a51b-2b82-842ab23219a0 - 0 Set flag(s) to (Global): true - CAMP_DaisyStelmane_Knows_StoryOfStelmane - Player has been told the story of Emperor's relationship with Stelmane. > Duke Stelmane trusted me, and the city trusted her. I conceived the plot, but Belynne took centre-stage.
0:0 - Another quake. The brain is rebelling again. I need to focus. And so do you. uid: 5e1cd26f-6123-791b-ba09-25da7ad058e1 Cinematic: Brain quake. The Emperor pulls itself together and straightens to its full height, back in business. The player stands also. Node context: Emperor stands up and look around at the furniture disappearing around him. Calm & collected === END NODE ===
0:0 - I need to focus. The brain is rebelling again. Be on your way and leave me to my thoughts. uid: 721884bb-72a5-c696-6b1f-a9e7028bd4b6 === END NODE ===
0:0 - Come, you may as well sit a while, now that you're here. uid: 72fbaaa9-29d7-fc8b-b44f-d500a757df36 Animation: [LILI] *REUSE* [Player] CINE_StandL_ToSeatedSq_01 Cinematic: Emperor pats the spot on the bench next to him. Player sits beside Emperor. Node context: Emperor looks to his right at player > null
0:0 - Its rebellion against Orin and Gortash has been fierce. Even as it executes their final orders. uid: 7fc19512-afd6-3755-214d-d065f9a35822 - 0 Check flag(s) (Global): true - GLO_Knows_BrainBreakingFree - Player knows the brain will not follow new orders unless netherstones are united to command it. > Once those orders are complete, there is a good chance it will break free.
0:0 - Beautiful, isn't it? The mighty Prince Orpheus, contained in submissive slumber. uid: 86fbe1bf-bbe0-980b-0cfb-f94f780211c2 Cinematic: Closer shot of globe of domination and skull vista. Node context: Emperor looking in front > null
0:0 - You would do well to be more like me. Your humanoid tendencies are becoming an encumbrance. Leave me. uid: 8741e7e9-81f0-929d-1d6b-9fd4d7b26a15 - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. === END NODE ===
null uid: 8755509e-bb93-6e3a-2105-2f8d69f2dd58 Animation: [LILI] *REUSE* [Orpheus] GTY_M_Rig_SCENE_INT_EmporereRevealed~_EP_OrpheusAwakes Cinematic: Emperor sat on bench. Player stood next to him. Shot from behind of the two them looking out at the view together. > Come, you may as well sit a while, now that you're here.
0:0 - I expected you to be more on guard this close to the brain. uid: 894f7983-60ca-e037-df67-a6406bca33f2 > You are correct. I should be.
0:0 - Watching your loves die only makes you tougher. uid: 9fc6ca81-7204-d8f8-7003-3bba5c7785df - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance true - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You are weaker than I imagined, if you lie to yourself so.
0:0 - The very same. Duke Stelmane, as she was known in Baldur's Gate. uid: b92307f3-7126-53d2-5ef5-edc2846156f9 Node context: wistful, longing, grieving > You thought you were my first ally?
0:0 - Not love, no. What I had with Belynne Stelmane was much more than that. It was - unique. uid: c2669c0e-e3ef-4568-ba3c-2f506bfd1f39 Node context: wistful, longing, grieving > At least - when she was alive.
0:0 - Indeed. Duke Stelmane. Or as I knew her - Belynne. When she was alive. uid: c6bef242-2f6d-6959-819f-bf303cdf7428 Node context: wistful, longing, grieving > You thought you were my first ally?
0:0 - How did you - oh. It's you. I must have let my mind wander. Enough for you to wander in. uid: d66d995c-c912-42a8-90ac-ea375d959c70 Cinematic: The player wakes up in the dream field. Shot of the Emperor is sitting with its back to you on a bench, alone, looking unusually pensive and morose against the backdrop of the astral plane - the globe of domination visible in the distance. All is quiet now in contrast to the battles we previously saw here. The player approaches. The Emperor notices us with a start - they weren't expecting us. Node context: Emperor startled by player, looks behind to his right, before looking back infront > Forgive me. I am drained. Ever since you killed Ketheric and took his Netherstone, the Chosen's control of the brain has been... brittle.
0:0 - *As your eyes blink shut, you fall into the deepest slumber of your life. A quietness so vast it feels almost like death.* uid: df567e83-87ea-8795-7798-3bd09bc098d4 Cinematic: Player's eyes fall shut. Fade to black. === END NODE ===
0:0 - Another quake. The brain is rebelling again. I need to focus. uid: e040becf-df2e-9d85-524a-a40c67ec499b Animation: [LILI] *REUSE* [Player] CINE_SeatedSq_toStandL_01, CINE_Startled_Turn180_L_01 & CINE_DangerSense_01 Cinematic: Brain quake. The Emperor pulls itself together and straightens to its full height, back in business. The player stands also. Node context: Emperor stands up and look around at the furniture disappearing around him. Calm & collected === END NODE ===
0:0 - How so? uid: f6e7f8ea-ab71-26b4-4ac8-0c07ad94df87 > null
0:0 - Duke Stelmane. Or Belynne, as I knew her. I wasn't ready for her death. uid: fb4098b3-1c24-2936-5a00-a7d3ac656a66 Node context: wistful, longing, grieving > You thought you were my first ally?
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyMissionStatement_AvD.lsj Synopsis: Daisy reacts to whichever route we took to learn that the tadpoles are imbued with special magic. They tell us that it’s part of a greater sickness. The Cult of the Absolute is winning a war nobody is aware of - if they are victorious we will all be doomed. But we can stop this if we join Daisy in the quest to bring down the Absolute. We need to use our powers to infiltrate the ranks. At the end of the dream, Daisy gives us a new tadpole power.
0:0 - Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it. 1:0 - Just like you, I was infected with a mind flayer parasite. Just like you, I seek to be free of it. uid: 089728c1-12ca-5b05-a1c4-99918ed6c5a9 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Set flag(s) to (Dialog): true - CAMP_DaisyMissionStatement_State_ToldJustLikeYou - Player has been told that Daisy is 'just like you'. > But to do that, we'll need to think beyond local healers. But to do that, we'll need to think beyond local healers.
0:0 - Omeluum mentioned some sort of strange magic preventing the tadpole from being removed - what do you know about that? uid: 0d4abdc8-784f-2211-0e07-02017d6a2b30 - 0 Check flag(s) (Global): true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole. > Omeluum is correct. Omeluum is correct.
0:0 - Hells. They need me. I have to go. 1:0 - Hells. They need me. I have to go. uid: 119eff54-c18f-7c96-9851-19d96fd1bf2f Cinematic: Daisy reacts to thunder and a flash of lightning in the background. The Orpheus screams as the conflict intensifies. Node context: Daisy looks to her right at the battle field - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > What is going on over there? > Is there anything I can do to help you? > Tell me where I can find you. > Wait, what do you need me to do?
0:0 - Halsin mentioned that these tadpoles have been modified with magic. uid: 1358aec5-80e1-d803-d710-3c2b4225ce88 - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole. > Yes. Halsin is correct. Yes. Halsin is correct.
0:0 - Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil. 1:0 - Now, through you, I've been given a new chance. You can go where I cannot. And I can protect you from that evil. uid: 153cfa57-eab4-dd96-54fa-f5db1bb1998f - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > If we work together, we may turn this around. If we work together, we may turn this around.
0:0 - You are open-minded - a good quality to have. 1:0 - You are open-minded - a good quality to have. uid: 1f7413d0-fce6-bff6-a988-c7c2b7b63f4c - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - I am not sure, yet. To find the answers, we must first find the source. 1:0 - I am not sure, yet. To find the answers, we must first find the source. uid: 392ae1c5-f692-3bf6-4a51-17f8cfe4e87b - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Because we share a common cause and a common enemy. 1:0 - Because we share a common cause and a common enemy. uid: 3c3bcb29-2db6-2449-00ba-825638a08d46 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream. > null
0:0 - Good. Your instincts are correct. 1:0 - Good. Your instincts are correct. uid: 43b1fb3b-3248-f121-47f8-4f1b3ef77349 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Because I am just like you. And I need an ally. 1:0 - Because I am just like you. And I need an ally.
uid: 43d74be1-2c32-8f23-f632-97a412f792e2 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Object): false - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream. - 0 Set flag(s) to (Object): true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream. > null
0:0 - The power I use to protect you, I stole it from someone. They want it back. 1:0 - The power I use to protect you, I stole it from someone. They want it back.
0:0 - We are alike, you and I. 1:0 - We are alike, you and I. uid: 4f555984-91b9-5f67-d1e9-90a0d9665957 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't. 1:0 - You hoped a druid as powerful as Halsin might be able to remove your tadpole. But he couldn't. uid: 529bc721-a0c6-da9e-de4d-b699e974b784 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened - 0 Set flag(s) to (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole. > You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.
0:0 - You were lucky that you only lost an eye. You could have lost much more. 1:0 - You were lucky that you only lost an eye. You could have lost much more. uid: 5a45fa6c-9f81-51d3-ce44-d3719ad82a38 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HagAttemptReferenced - Player referenced the hag's attempt to remove the tadpole, > The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.
0:0 - You witnessed it yourself with Priestess Gut. 1:0 - You witnessed it yourself with Priestess Gut. uid: 622f0537-5b06-5f4f-64b9-d7742ac93493 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GOB_GoblinPriest _HearVoiceOfGod - Priestess Gut told players that the Absolute speaks to her > That is how the cult of the Absolute is spreading. That is how the cult of the Absolute is spreading.
uid: 6f2a1020-db74-9fe2-074c-f58085e5ce15 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - It would have made little difference if you had. 1:0 - It would have made little difference if you had. uid: 84c39e93-2ad2-0d8c-95e5-161d259bc72c - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - So who are you? uid: 90d00f99-9a40-8a02-faeb-00ff8c32f487 - 0 Check flag(s) (Object): false - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream. - 0 Set flag(s) to (Object): true - GLO_FirstDaisyDream_AskedWhoAreYou - Player asked who are you in the first Daisy dream. > null
0:0 - Auntie Ethel mentioned there was Netherese magic involved. uid: 93c967ce-3412-0e6b-3422-87a242e5120a - 0 Check flag(s) (Global): true - GLO_Hag_State_FailedTadpole - GLO_Hag_State_FailedTadpoledescription - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HagAttemptReferenced - Player referenced the hag's attempt to remove the tadpole, > The hag did not deceive you on this front. The hag did not deceive you on this front.
0:0 - From transforming into a mind flayer, yes. But that is not the only thing these parasites can do. 1:0 - From transforming into a mind flayer, yes. But that is not the only thing these parasites can do. uid: 9b5b7eef-adab-033f-b948-9075718682be - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > They are vessels for control. They are vessels for control.
0:0 - When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant. 1:0 - When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant. uid: 9be2cf72-112e-fd9d-a174-8650e1a94d78 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > Were it not for my protection, so would you. Were it not for my protection, so would you.
0:0 - It may not transform you immediately, but it's only a matter of time. 1:0 - It may not transform you immediately, but it's only a matter of time. uid: a1d8b17e-9203-7abc-27ed-62702cc4d323 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - Just like Nettie told you in the grove. 1:0 - Just like Nettie told you in the grove. uid: aaa9d8a9-0de3-29c9-4eeb-bea21ff48d4b - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - DEN_Apprentice_Cyanide_HearVoiceOfGod - Nettie told players that True Souls claim to hear the voice of god > That is how the cult of the Absolute is spreading. That is how the cult of the Absolute is spreading.
0:0 - I have powers of my own, unique powers. But know that we are alike. 1:0 - I have powers of my own, unique powers. But know that we are alike. uid: ac100d59-1ac4-6a58-591b-80944ea4c0f5 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - But whatever you do, a word of advice: do not listen to that false butler. 1:0 - But whatever you do, a word of advice: do not listen to that false butler. uid: b00cd4f8-39db-9cf7-3513-65fcf85a0633 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > He knows nothing of what the tadpole is capable of. He knows nothing of what the tadpole is capable of.
0:0 - You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives. 1:0 - You thought a mind flayer might know how to extricate one of its own from you, but Omeluum couldn't help you. Your tadpole lives. uid: ba33f77a-9dbc-9b6d-eecf-85e9c1004ff3 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection - 0 Set flag(s) to (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole. > You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places. You're desperate to be rid of it. Understandable, but you're looking for solutions in the wrong places.
0:0 - The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey. 1:0 - The highest of their rank - the True Souls - carry a tadpole just like yours. It is how they receive their orders. It is what makes them obey. uid: bf6b6b6c-058c-ac4f-5649-d69c62432fa8 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GLO_Tadpole_PartyMetATrueSoul - The party has talked to a truesoul - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. > When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant. When the order to transform is given, it will not be a matter of days - they will be mind flayers in an instant.
0:0 - I promised I'd be back. 1:0 - I promised I'd be back. uid: c09d8fe6-fad8-ad47-9651-37a660f4e305 Animation: [LILI] *REUSE* [Player] CINE_Slow_Walk_to_Stop_01 Cinematic: We come to, in the dream field. Daisy is there, back to us. They turn to speak to us. Node context: Daisy turns to face player on her left - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Set flag(s) to (Global): true - ORI_Laezel_State_HadDaisyMissionStatement - Set when the players have the DaisyMissionStatement dialog > Don't worry - I have things under control. For now. Don't worry - I have things under control. For now.
0:0 - We share a common cause and a common enemy. Allegiances have been built on less. 1:0 - We share a common cause and a common enemy. Allegiances have been built on less. uid: c3ab841a-56e9-7d91-b4c5-04aa5cbd7fd0 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it. 1:0 - Use the powers your parasite gives you to convince them you are one of them. And when you find the source of their magic, destroy it. uid: c6cded40-4651-ef01-4185-e31156804bbb - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Go. Our freedom depends on it. Go. Our freedom depends on it.
0:0 - And you will never have to, if you listen to me. 1:0 - And you will never have to, if you listen to me. uid: cf7353eb-e6c9-7a8d-f98a-81800ed1c46e - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Go. Our freedom depends on it. 1:0 - Go. Our freedom depends on it. uid: d63a4235-d437-5943-f970-7b7036d43be2 Animation: [LILI] *REUSE* [Player] SCENE_CAMP_Daisy2_AvD_ROM_LayingFront_SitUp_Player Cinematic: Daisy places a hand above your forehead. A brief glow. (New tadpole powers.)
Then the player wakes. Node context: Daisy gently raise up her hand and gesture (Star Wars Jedi Mind Trick) - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice === END NODE ===
0:0 - Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you. 1:0 - Until the source of the tadpole's magic is destroyed, any attempt to remove it will kill you.
0:0 - I trusted that you would protect me. uid: f3252713-2808-72d6-4029-dd0689bfe60d > Good. Good.
0:0 - You were lucky that Omeluum realised this before he attempted a fatal extraction. 1:0 - You were lucky that Omeluum realised this before he attempted a fatal extraction. uid: f6f6c4d8-ac65-8205-e320-27b79ee2d70c - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed - MF and player have performed minds connection - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_OmeluumAttemptReferenced - Player referenced Omeluum's attempt to remove the tadpole. > The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.
0:0 - But I know what it is like to be burdened by forces outside of your control. 1:0 - But I know what it is like to be burdened by forces outside of your control. uid: fb857d78-4bb2-fb59-a5af-cb6dbe6f77e6 Node context: with sympathy - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > We are alike, you and I. We are alike, you and I.
0:0 - You were lucky that Halsin knew this. His instincts are right. 1:0 - You were lucky that Halsin knew this. His instincts are right. uid: ff715db2-85d7-4b1f-fa19-1af592405976 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened - 1 Check flag(s) (Local): true - 7b3381d2-bfa3-a808-11bc-ac75a74655b0_HalsinAttemptReferenced - Player referenced Halsin's attempt to remove the tadpole. > The parasites are merely a symptom of a greater sickness in Faerûn. The parasites are merely a symptom of a greater sickness in Faerûn.
0:0 - If we work together, we may turn this around. 1:0 - If we work together, we may turn this around.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyIntro_AvD.lsj Synopsis: Player wakes up in a dream field and meets Daisy for the first time. In the distance, a battle rages. Daisy gains our trust - they were the one to save us from the nautiloid and to avoid turning into mind flayers we need to do what they say - embrace the power growing inside of us.
null uid: 08a0bd81-abc6-f789-55b5-8ce3a1c321c7 Animation: [LILI] Short player grabs Tall Daisy's hands and stand up Cinematic: Player takes Daisy's hand and gets to their feet. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
null uid: 0d389777-3b24-5af9-d231-6b9379a43132 Animation: [LILI] *DUP* Same height player grabs Daisy's hands and stand up Cinematic: Player takes Daisy's hand and gets to their feet. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Your compulsions will doom us all, if you do not work to stop them. I can help. 1:0 - Your compulsions will doom us all, if you do not work to stop them. I can help. uid: 0f6b7008-a332-273a-a603-2689c2e6b5c6 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - You will not become a mind flayer. Not while I'm around. I'll protect you. 1:0 - You will not become a mind flayer. Not while I'm around. I'll protect you. uid: 12cfd2f5-9f57-0dca-a453-d0cacbbfdc72 Animation: Extending hand to hold player up from him sitting down. Cinematic: Daisy stands, and extends a hand to help the player up. Node context: Daisy kneeling left foor forward - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - And I'm here to save you again. 1:0 - And I'm here to save you again. uid: 14612db4-e62e-4ec9-9668-300614175816 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Don't worry. Don't worry.
0:0 - Take the hand offered to you. uid: 191aec34-47b0-4579-480a-46051ec40c84 > null > null
null uid: 1eb94e90-d192-e4f5-0471-c6acb0fe3580 Animation: [LILI] Same height player grabs Daisy's hands and stand up Cinematic: Player takes Daisy's hand and gets to their feet. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Combative - good. You'll need to be. 1:0 - Combative - good. You'll need to be. uid: 274ebb3b-7feb-94d0-f124-3e4bba3877b2 Cinematic: Daisy smiles. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Don't worry. Don't worry.
0:0 - Are you the evil inside my brain? The dark compulsions? uid: 349a82c2-8746-7b29-a121-b3f9c3c1d5f4 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - You can change that, but only if you embrace your potential. 1:0 - You can change that, but only if you embrace your potential. uid: 37bf2774-4aaf-985b-8042-08682cc66b74 Cinematic: Cut back to Daisy/Player with skull globe in background. Node context: Daisy looks to player on her right - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > I have to go. The enemy is closing in. I will be back. I have to go. The enemy is closing in. I will be back.
0:0 - I will keep it from consuming you. But for the sake of both of us, you must learn to wield it. 1:0 - I will keep it from consuming you. But for the sake of both of us, you must learn to wield it. uid: 5f207a22-c680-a0e6-cab6-fc7c5fad11a7 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Wake now. You'll feel better - I promise. 1:0 - Wake now. You'll feel better - I promise. uid: 84795328-f0b1-f5f5-df62-578966215958 Animation: [LILI] Daisy lift up one hand to stop incoming object and another to push player back to waking world. Player floats up and flys backward Cinematic: Daisy gestures, floating the player off the ground, then astral pushes them back to the waking world!
|Daisy puts their hand over our heads again. While they speak, the dream world fades away. The player wakes in camp, dazed. The night sky is peaceful - no battle to be seen. | Node context: Alt: Wake now. I'll reach out when I can. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice === END NODE ===
0:0 - Yes, you have. I saved you before. 1:0 - Yes, you have. I saved you before. uid: 8c8ba7d9-e3dc-e7a4-4aae-7a80c2c26a57 Node context: Daisy kneeling left foot forward - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Independent. Good. 1:0 - Independent. Good. uid: 9a516b50-00c6-fe4b-7692-600173bd64ff Animation: [LILI] Player gets up on their own Cinematic: Player gets up on their own. Daisy retracts their hand with a smile. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: 9f6bf058-46f3-00e4-0c8a-2f0c74864182 - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null > null
0:0 - I have to go. The enemy is closing in. I will be back. 1:0 - I have to go. The enemy is closing in. I will be back. uid: aff478ae-ca44-0290-61d2-72689402d00d Animation: [LILI] *DUP* Angelic creature and dark figure fighting Cinematic: Kathoom! An arcane explosion! A chunk of crystaline enegy from the globe breaks of in a collision course for the player.
|In the background the dark figures unleash a barrage of lightning at the shield. It seems to break. The lightning splits and strikes some of the angel creatures. The tide of battle is turning. Daisy's attention is pulled away to this while they speak.| Node context: Alt: [intense] I have to go. The tide is changing. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Wake now. You'll feel better - I promise. Wake now. You'll feel better - I promise.
0:0 - Stubborn. A useful quality. 1:0 - Stubborn. A useful quality. uid: bbdc42c8-eee8-4463-b0ba-5876952c350d Animation: [LILI] Player back up abit and gets up on their own Cinematic: Player backs away from Daisy. Daisy retracts their hand with a smile. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: c526c386-1c6c-1d6d-60c6-74bcf4962ec9 Animation: [LILI] Tall player grabs Short Daisy's hands and stand up - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Don't worry. 1:0 - Don't worry. uid: d1ee3750-aded-ccd3-0838-24ca4cfc14f6 Animation: [LILI] Player react to headache while seated Cinematic: The player's tadpole flairs up in another fit.
Daisy lift a palm over the player's forehead, holds it there a moment. A brief glow. The player is now completely well again.
Node context: Alt: Here, let me finish. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > You will not become a mind flayer. Not while I'm around. I'll protect you. You will not become a mind flayer. Not while I'm around. I'll protect you.
null uid: dae68988-8a37-064b-5a31-794f2f3f3adc Animation: Player lying down, thrashing a little - like having a nightmare Cinematic: Night. The player thrashes, feverish, clearly unwell. They're lying in a grassy field in the Astral Prison environment.
In the distance, we hear crackling sounds (lighting) and what could be interpreted as a scream. It's Orpheus screaming. > I came just in time. You are transforming. I came just in time. You are transforming.
0:0 - I came just in time. You are transforming. 1:0 - I came just in time. You are transforming. uid: dba768d5-6589-145f-02c4-ac5e5be80cf6 Animation: Daisy kneeling. Player sits up quickly in shock Cinematic: Whisps of magic waft toward the player's face, calming their tadpole and the pain they feel. Their eyes open to see Daisy - in armour, powerful, angelic, battle-weary, casting some spell on the player's head
Daisy kneels down by our side, left foot forward, lift up a hand and cast healing spell. Player sits up in a start.
They are confused - are they hallucinating? We see their skin showing signs of illithid transformation. Node context: Alt: Hold still. You are transforming. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: de769fb7-39ec-33f8-ed87-b90d25a86d85 Animation: [LILI] Angelic creature and dark figure fighting., Angelic creature strenghtening barrier defending against dark figure., Dark figure casting lignthing spell, trying to break barrier Cinematic: Lighting cracks, it's close, the player's attention is pulled to a giant space skull with a globe of crystaline-like energy forming around it--like a bubble freezing in the winter.
A strange zolly move almost drags Daisy and the player's astal island closer to the skull: https://youtu.be/fP6QrESd7Fs
|The background changes. Plants wilt, the sky gets gets darker. We see glimpses of battle in the distance between angelic wisps and dark, armoured figures. The origin of the sounds we heard before become clear. It is lightning being thrown at the angelic creatures. The lightning deflects on them. They are casting a spell that is creating a magical globe around someone. The globe is not fully formed yet.| > A fight for the fate of Faerûn. A fight we are losing. For now. A fight for the fate of Faerûn. A fight we are losing. For now.
0:0 - Your salvation. And not for the first time. I saved you before. 1:0 - Your salvation. And not for the first time. I saved you before. uid: dff3a066-c09d-e83f-2234-c1b6816eb9cc - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - A fight for the fate of Faerûn. A fight we are losing. For now. 1:0 - A fight for the fate of Faerûn. A fight we are losing. For now. uid: e60ced66-0ce5-c065-7c5c-800788a05059 Animation: [LILI] Angelic creature struck down by lighting Cinematic: Daisy notices the player's growing alarm at the war in the background.
Cut back over to the skull where angelic beings are locked in motal combat with dark armoured figures. Ideally this is backlt by the sphere forming. Lighting arcs across the opponents in the mid and background, one of the angelic figures steps into the foreground only to be struck down. Node context: Daisy and Player both facing the battle in front - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > You can change that, but only if you embrace your potential. You can change that, but only if you embrace your potential.
null uid: ef673c05-15ae-4545-8b45-7081af4fd2f6 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyCourseCorrection_AvD.lsj Synopsis: The battle has been wearing Daisy down and the voice of the Absolute grows stronger the closer we are to it. Daisy is struggling, but wants to know how we’re doing, and complements us on our progress so far. Relationship-building and trust consolidation - brings us closer to the intimacy we need for romance in Act 3.
0:0 - Unfortunately they are both dedicating more and more resources to retrieving it. 1:0 - Unfortunately they are both dedicating more and more resources to retrieving it.
uid: 021c9eed-d02d-390e-7d4c-f52566ddc3da - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: 03a38371-fcbf-d7d0-4ab9-1700fbb852f3 - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null > null
0:0 - *The hurt runs deeper than he's willing to show you.* 1:0 - *The hurt runs deeper than she's willing to show you.* 2:0 - *The hurt runs deeper than they're willing to show you.* uid: 13f416a9-f531-5059-210f-a4eec16a87cd - 0:0 Tag: DAISY_FEMALE - |Daisy female gender| > What is it? > Are you all right? > Focus! Don't you dare drop my protection. > Say nothing.
0:0 - You did a brave thing, saving those people in the grove. 1:0 - You did a brave thing, saving those people in the grove. uid: 176f41a2-793b-9a86-c1ca-7aabb4f27529 Animation: [LILI] Player sits down next to Daisy Cinematic: The player sits on the ground next to Daisy - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: 1feee051-7aa9-32c0-bd0b-4834af3561ef - 0 Check flag(s) (Global): true - MOO_Ketheric_Knows_HasSeen - The players have encountered Ketheric. > null
0:0 - So you found the seat of the Absolute's power, and what a power it is. 1:0 - So you found the seat of the Absolute's power, and what a power it is. uid: 21570907-f3e5-8529-e5ee-5559e2a9cedc Animation: [LILI] Daisy leaning againts a rock/pillar Cinematic: Player wakes up, standing in the dream field. Daisy looks exhausted, worn out, leaning against a rock/pillar. Node context: Daisy leaning with their shoulder and back to a pillar, walks forward and stand to face player - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. > I trust you've come to your senses? I trust you've come to your senses?
null uid: 2465aadd-1fec-47a5-e964-1b3548dad459 Animation: [LILI] Tall Player gives Shortl Daisy a hug Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.
0:0 - Can I still count on you? uid: 2769e2c9-96c6-07db-2b99-e43eec41722a > Yes. Yes.
0:0 - I'm not going to argue with you but pray you never find out. 1:0 - I'm not going to argue with you but pray you never find out. uid: 282e335b-041d-22de-1f80-23a2990705d8 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
null uid: 2e1d20fe-21f6-3152-8786-8e03aa56cef8 - 0 Check flag(s) (Global): true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription false - MOO_Assault_Event_KethericTeleportedAway - Set when the assault state fight with Ketheric ends and he teleports away. > null
0:0 - Let them come. I will face them. uid: 2f56f5ef-9692-33ad-2bb7-75932b6239e9 > Good. Good.
0:0 - But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid? 1:0 - But now that they know you have the artefact, Vlaakith's forces will hunt you to the ends of the world. Are you afraid? uid: 3281ff18-3dba-3ca2-0bc5-5b5ecfcc9b4b Cinematic: The player sits on the ground next to Daisy - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely. 1:0 - We have to work together or the Absolute will enthral us both. I cannot keep this up indefinitely. uid: 3bfd009f-9ed2-c801-59b1-4b85d9bd252c Cinematic: Daisy puts their hand down, looks to the ground. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null > null > But it's good to see you're making progress. But it's good to see you're making progress.
0:0 - Does what happened in the grove bother you? 1:0 - Does what happened in the grove bother you? uid: 460745c2-347c-2594-cc02-9b4f1f212196 Animation: [LILI] *DUP* Player sits down next to Daisy Cinematic: The player sits on the ground next to Daisy - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. 1:0 - For what it's worth, you made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. uid: 47efbbe7-fa5c-2be1-0024-ec3fd4e8b227 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Say nothing. uid: 48a56e8d-5f25-c55b-cdd5-0c954b146fb4 > null
null uid: 4d6773c0-4879-2b0b-87ab-4561aa2f6ecb Animation: [LILI] Short Player gives Tall Daisy a hug Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.
0:0 - Say nothing. Wait. uid: 4d7561c6-a1d8-778c-0822-b48b406db8c6 > null
0:0 - Now I must rest, and you must carry on. Do not let my efforts be in vain. 1:0 - Now I must rest, and you must carry on. Do not let my efforts be in vain. uid: 4d977770-5382-43bb-8c92-6f3a07b37158 Animation: [LILI] *REUSE* [Player] SCENE_CAMP_CampSleep_StartledAwake_PLYR Cinematic: The dream field and Daisy fade out of view with a parting shot of Daisy still pained, suffering, but smiling through it. The player wakes in camp. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice === END NODE ===
0:0 - You don't let yourself become weighed down by things that don't matter. 1:0 - You don't let yourself become weighed down by things that don't matter. uid: 577460c3-9e75-e741-024e-a0509e30bc3b - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Tag): true - DAISY_REASONTRACK - > null
0:0 - You just looked like you needed it. uid: 58e65415-57a8-8d9b-01ee-9aed3a662a12 > Of course. Of course.
0:0 - I commend your efficiency. 1:0 - I commend your efficiency. uid: 5b42a041-1da9-ae45-077c-3a9b2df2137c - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
null uid: 5cf7ec5f-6138-f8b7-1872-5599739c313f - 0 Check flag(s) (Global): true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog > null
0:0 - Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing. 1:0 - Don't be so hard on yourself. It's not your fault the world is wicked. You did the right thing. uid: 62afac2d-7b55-44f0-5d6f-0c538a2ccb01 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - I don't know how much longer I can resist it. 1:0 - I don't know how much longer I can resist it. uid: 6455d199-a112-8e7c-d9f5-0aa0558c7013 Cinematic: Daisy puts their hand down, looks to the ground. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - I know. I'm glad you are on my side. 1:0 - I know. I'm glad you are on my side.
uid: 65e8971c-7a3f-73f8-d0c4-745393ad5fd7 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort.* 1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort.* 2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort.* uid: 6c9ea568-0033-ff65-a531-a2e5a81ee6fe - 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute. 1:0 - Wherever Ketheric went - that must be the place where we will learn the secrets of the Absolute. uid: 7009726e-c346-54be-89b5-91f5f05989e9 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - It seems I enjoyed it, I still don't know why. uid: 7364fdb0-5110-4ab5-c95d-6595ccf03d22 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Better enjoyment than regret. Better enjoyment than regret.
0:0 - Not many have the ability to know what they want and do what they want, regardless of the needs of others. 1:0 - Not many have the ability to know what they want and do what they want, regardless of the needs of others. uid: 749604bb-2f34-48ef-b232-4124b08e45b3 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Tag): true - DAISY_DESIRETRACK - > null
0:0 - It just doesn't stop. We are being bombarded by waves of telepathic energy. 1:0 - It just doesn't stop. We are being bombarded by waves of telepathic energy.
0:0 - I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us. 1:0 - I would've picked another route than assaulting the Absolute in its seat of power, at least until I knew what we were up against. But you made the choice for us. uid: 7cc45858-6829-c4d9-6424-ad34d04188c5 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - SHA_NightsongPrison_State_NightsongFreed - SHA_NightsongPrison_State_NightsongFreeddescription > I hope that defeating Ketheric will give us the answers we seek. I hope that defeating Ketheric will give us the answers we seek.
0:0 - You don't care what others think of you. You just follow your instincts. 1:0 - You don't care what others think of you. You just follow your instincts. uid: 825978b3-0a42-a213-335b-7d42e82949c1 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Tag): true - DAISY_FEARTRACK - > null
0:0 - I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation. 1:0 - I am the only one who can resist the Absolute's influence. Hence its fear of me, its desperation. uid: 8277f5c3-d5e7-99b9-7f95-316bcb0cdcd6 Cinematic: Daisy picks themself off the ground, - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - In any case, the Absolute knows you carry me with you now. It wants to retrieve me. 1:0 - In any case, the Absolute knows you carry me with you now. It wants to retrieve me.
0:0 - Your efficiency is to be commended. 1:0 - Your efficiency is to be commended. uid: 8708f26d-0174-d5fd-b0fa-d5a172a319a0 Cinematic: The player sits on the ground next to Daisy - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - But it's good to see you're making progress.
1:0 - But it's good to see you're making progress.
uid: 95cff4b1-17c5-5e14-9c63-cd5019a2b3d9 Cinematic: Daisy gives a weak but sincere smile. Node context: Daisy sits down - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Swift progress. Swift progress.
0:0 - The answers must be in the illithid colony. We must find it, and uncover its secrets. 1:0 - The answers must be in the illithid colony. We must find it, and uncover its secrets. uid: 96a1d225-7ca3-624b-7619-954794943e43 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice - 0 Check flag(s) (Object): true - MOO_Oubliette_State_HasEntered - This player has already visited the Oubliette. > null
0:0 - You'd turn into an illithid before you know it. 1:0 - You'd turn into an illithid before you know it. uid: 974b7ae1-f9f7-ac8a-63a7-e8e9616c3fe0 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - Don't worry. I won't. 1:0 - Don't worry. I won't. uid: 99149c2c-148e-5d8c-fc89-c87ba62949a5 Cinematic: Daisy recovers from the pain, a little breathless, a little weaker. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null > null
0:0 - Swift progress. 1:0 - Swift progress. uid: 9b6cdc27-bd5b-44ee-a9e1-a506b7519331 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): false - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level false - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison. false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den > null
null uid: 9d6fbd86-1e7d-fd9b-dacf-73670757a416 Animation: [LILI] Short Player gives Short Daisy a hug Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.
0:0 - We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute. 1:0 - We must make sure Vlaakith never gets her hands on the Prism. Nor the Absolute. uid: a2389037-e796-a611-d363-fc8275becbb1 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - Don't get used to it. I'm more of the strong and silent type. uid: aa1c7d9b-466e-5eb1-1625-36d1be936557 > Of course. Of course.
0:0 - You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long. 1:0 - You could have helped the people in the grove, but what then? The cultists' influence is growing by the day, and the road to Baldur's Gate is long. uid: ab59f175-96f7-a33b-941e-4f5a35bb41f1 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > Who's to say they would even have survived? Who's to say they would even have survived?
null uid: ac41cd2b-a47e-9e9f-7038-65fccd6bd611 === END NODE ===
null uid: b734392f-e992-b490-373d-774c73415d59 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null > null
0:0 - You're on the right track. It's in Moonrise Towers. But I don't know where exactly. 1:0 - You're on the right track. It's in Moonrise Towers. But I don't know where exactly. uid: ba164a40-bfa5-3e93-3600-792af01de7b8 - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice - 0 Check flag(s) (Global): true - GLO_MoonriseTower_EverEnteredBefore - GLO_MoonriseTower_EverEnteredBeforedescription > null
null uid: bb549fb2-97f3-a7fc-8075-2610e7d1f7fa Animation: [LILI] Daisy react subtly to a sudden headache Cinematic: Daisy reacts subtly to a sudden sharp pain in the head - they are trying to hide the pain from the player. > null
0:0 - There is no doubt. Moonrise Towers. 1:0 - There is no doubt. Moonrise Towers. uid: bdb68b2a-555e-f786-34b7-876a864d0b63 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Set flag(s) to (Global): true - GLO_Daisy_Event_ToldToGoToMoonrise - Daisy tells the player to go to MOO. Starts quest if needed. > null
0:0 - Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing. 1:0 - Our task is more important, yes, and yet you did not begrudge others their lesser needs. For what it's worth, I think you did the right thing. uid: d020b0fe-d5f0-f13f-423f-40769809a490 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort.* 1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort.* 2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort.* uid: d14dcefe-4691-48d8-ddcf-5a01db13ecb3 - 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Say nothing. Wait. > Hold him close to you.Hold her tight.Hold them close to you. > You look terrible. Do you need a hug? > Pull yourself together. We've got work to do.
0:0 - The voice of the Absolute is strong here. And getting stronger. 1:0 - The voice of the Absolute is strong here. And getting stronger. uid: d24cf5dd-f8ee-4aec-ae53-f96bffe025d9 Animation: [LILI] Daisy leaning againts a rock/pillar Cinematic: Player wakes up, standing in the dream field. Daisy looks exhausted, worn out, leaning against a rock/pillar. Node context: Daisy leaning with their shoulder and back to a pillar, walks forward and stand to face player - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > I trust you've come to your senses? I trust you've come to your senses?
0:0 - Good. 1:0 - Good. uid: d25f415a-d573-0065-bce7-2872743da4df - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - Who's to say they would even have survived? 1:0 - Who's to say they would even have survived? uid: d312c69b-388a-fe0e-1905-bd775e21cbdf - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - DEN_TieflingLeader_Knows_TieflingPlight - Player knows that Tieflings are in trouble thanks to druids false - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed false - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den > Your efficiency is to be commended. Your efficiency is to be commended.
null uid: d51f50c6-e574-f397-fc5e-a6e93a241d15 - 0 Check flag(s) (Global): true - GLO_GithCreche_State_EverEnteredBefore - Entered the gith creche main subregion or level true - CRE_AstralPrison_State_SpokeWithDaisy - Set when the player speaks to Daisy for the first time in the Astral Prison. > null
0:0 - Perhaps I would have enjoyed myself more if I had been less efficient... uid: d6b01e8b-d867-57e0-dda1-b86cd98faf5a - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free. 1:0 - You must infiltrate Moonrise Towers. Discover the secrets of the Absolute and put an end to it. So we can finally be free. uid: d8ddceaa-40d9-c0bd-654f-1e688147697d - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Set flag(s) to (Global): true - GLO_Daisy_Event_ToldToGoToMoonrise - Daisy tells the player to go to MOO. Starts quest if needed. > null
0:0 - The voice of the Absolute. Stronger this time. 1:0 - The voice of the Absolute. Stronger this time.
uid: dc01d09a-1721-5b48-e989-3949b85fde16 Cinematic: Daisy recovers from the pain, a little breathless, a little weaker. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null > null
0:0 - Hold him close to you. 1:0 - Hold her tight. 2:0 - Hold them close to you. uid: dec70c6f-6bfc-366b-5613-be755372ede1 - 0:0 Tag: DAISY_FEMALE - |Daisy female gender| - 0 Set flag(s) to (User): true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo. > null
0:0 - The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same. 1:0 - The most loyal among the cultists receive an audience with the Absolute. To do this, they comply with Ketheric. You should do the same. uid: dffc8199-bc4b-a21e-4222-a7829539a0f2 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - MOO_Executioner_Knows_KethericNeedsArtifact - Set when players learn that Ketheric needs the artifact Balthazar left to look for. > null
0:0 - I tried to warn you. 1:0 - I tried to warn you. uid: e185bc85-aaa8-a8c9-b962-ca9a14c4abae - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice > null
0:0 - Yes. Yes I am. 1:0 - Yes. Yes I am. uid: e91e82e0-09ca-1980-d92f-02d25a6a1a11 Cinematic: Daisy recovers from the pain, a little breathless, a little weaker. - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null > null
null uid: eb1256b5-7760-d1b3-6483-21e09c38b9c6 Animation: [LILI] Tall Player gives Tall Daisy a hug Cinematic: Player embraces Daisy, gives them a close, comforting hug. When the hug is done, Daisy is a little misty-eyed. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > It's been a very long time since someone did that. For me. It's been a very long time since someone did that. For me.
0:0 - You look terrible. Do you need a hug? uid: eb25f4a4-90d0-63db-1441-b52339a0f891 - 0 Set flag(s) to (User): true - CAMP_DaisyCourseCorrection_State_ComfortedDaisy - Player hugged Daisy. Used to check in Intermezzo. > null > null
0:0 - *Beneath the resilient veneer, a touch of fragility. She needs comfort - and in this dream world, you can touch without fear of harming her.* 1:0 - *Beneath the resilient veneer, a touch of fragility. He needs comfort - and in this dream world, you can touch without fear of harming him.* 2:0 - *Beneath the resilient veneer, a touch of fragility. They need comfort - and in this dream world, you can touch without fear of harming them.* uid: ed3d0d0f-05dc-8511-6762-851cfe1b189f - 0:0 Tag: DAISY_NEUTRAL - A tag to identify lines that check on Daisy having a non-binary identity - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Not everyone would have helped. 1:0 - Not everyone would have helped. uid: ef63b438-18e6-7f4e-e60d-b93ec96f9018 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow. 1:0 - It's a good thing you decided to infiltrate the cultists rather than fight them. The Absolute has already mustered an impressive army, and its forces still grow. uid: f04e781c-61f6-6e22-439f-776bbd287404 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den > Does what happened in the grove bother you? Does what happened in the grove bother you?
0:0 - You killed many of your own people when you destroyed it. Does that bother you? 1:0 - You killed many of your own people when you destroyed it. Does that bother you? 2:0 - A lot of githyanki lives were lost when you destroyed it. Does that bother you? 3:0 - A lot of githyanki lives were lost when you destroyed it. Does that bother you? uid: f11d5dda-dd8b-10db-ae56-6e7480697927 Cinematic: The player sits on the ground next to Daisy - 0:0 Tag: Daisy Male Voice - Does not dispaly; internal tag to mark the player has chosen Daisy's male voice - 1:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - CRE_Lance_Event_Exploded - The Lance has exploded, destroying the Monastery and the Creche > null
0:0 - Each wave, a set of orders to the infected. The order for your transformation has been given many times already. 1:0 - Each wave, a set of orders to the infected. The order for your transformation has been given many times already. uid: f277b381-8913-a86d-9597-8da7d044bbe8 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null > null
0:0 - I didn't do it for them. The goblins were in my way, so I killed them. uid: f32e7c66-8b17-3acd-95c5-1f0dabc345e3 - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead > I commend your efficiency. I commend your efficiency.
0:0 - You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. 1:0 - You made the right choice. If we don't accomplish our goals, none of this matters. Not their fate, not anyone's. uid: f36d1385-080c-5689-4e35-37d11295169f - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice > null
0:0 - You took an unexpected route here. 1:0 - You took an unexpected route here. uid: fe6bd47b-0111-1faa-9924-bd23983f93a7 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed > You did a brave thing, saving those people in the grove. You did a brave thing, saving those people in the grove.
0:0 - I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth. 1:0 - I understand you are still misguided by your faith in the lich queen. But such faith is blinding you from the truth. uid: fed8a4e3-d29a-8c3a-cc08-fdacfce293f5 - 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here. As long as the Absolute exists, I am trapped within the Prism. I can only control the power from here.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_DaisyAcknowledgement_AvD_ROM.lsj Synopsis: Daisy Dream for Act 3: No longer needing to manipulate the player, Daisy is ready to reveal all in this steamy conclusion to a relationship born out of necessity and lies that blossomed into something even more fucked up. Content warning: Nudity, Tentacles, Transracialism, Hallucinations.
0:0 - Hhhhnnnnhhh. uid: 032aa762-b004-50da-7e41-bc44c75d6a34 Animation: [LILI] Player kiss tentacle Cinematic: Player kisses the tip of the tentacle. The mind flayer closes its eyes and emits a sound. Node context: Ambiguous - did he enjoy that or no? (The truth is he did.) > null
null uid: 0524fa3e-e3a8-17f5-bb20-b30c318ee84d Animation: [LILI] Daisy pulls player in for a kiss, both falls out of shot Cinematic: Shot over Daisy pulling the player in for a kiss. Player is pulled out of shot (implying both Daisy and player are now lying down having sex.) Fade to black.
This will have to account for different player sizes and different daisy sizes. - 0 Set flag(s) to (Global): true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. > null
0:0 - We must stop it while we still can. Before we, too, become its slaves. uid: 062e0a48-322b-7a39-aede-f3863074545b Cinematic: Fade to black implying player falling asleep. === END NODE ===
0:0 - You wouldn't even have come this far without me so, as I see it, you don't have a choice. uid: 06c598bb-7a35-3a90-51b9-93a4496998af > null
null uid: 0e469b64-8148-d325-483d-ba95d3535c19 - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > null
0:0 - Take its tentacle in your hand, invite it in. uid: 0efe8355-06b7-dd94-4eac-6d74863c63e4 - 0 Set flag(s) to (Local): true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically. > null
0:0 - *It seems the tadpole allowed you to share more than you would have liked with your companions.* uid: 1e2b3ccc-0672-e6bd-d512-245612bf3fe1 Animation: [LILI] Player nudge Emperor. Emperor wakes and sits up Cinematic: Through it, their companions stand in a row, aghast. They witnessed it all. The player nudges the Emperor off-screen. The Emperor wakes up and sits up. The player looks at the Emperor with a look of 'what on earth is going on?!' - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > I said I'd protect you from the Absolute, not each other. And I was... distracted.
0:0 - You did well to see off the githyanki who had invaded mine. uid: 2391494f-a2ff-82e5-fcb3-bdada2f086cd Cinematic: Emperor turns to face us, player sits up. - 0 Check flag(s) (Global): true - LOW_Elfsong_State_GithDefeated - Players defeated all gith at the Knights of the Shield Hideout > null
null uid: 251cb05d-0ad2-564c-0340-bd4de0eff7ad Animation: [LILI] Player lean in close to Emperor Cinematic: Player reaches out and takes the Emperor's tentacle in their hand (equivalent of holding hands). Player leans in towards Emperor, as if for a kiss. > null
0:0 - Yours has been no less exciting. But even with all your experience, it has not been easy. uid: 29834494-6916-8f05-563c-377ac5910ff4 > null
0:0 - But you made your choices - such is the burden of freedom. And now we must move on. uid: 2c0d5db0-50e7-83e3-a54a-33ec02bd41b3 > null
0:0 - The flavours of my favourite fiddlehead soup, should you wish to experience it for yourself. uid: 2c5a1d23-f3c0-a3cb-9f36-b33dd52fb849 - 0 Check flag(s) (Object): true - LOW_Elfsong_EmperorAD_Knows_SoupRecipe - > My beloved confidant and loyal companion, Rascal.
0:0 - You should reconsider your attachment to your physical form. You have seen what an illithid can do. You have experienced the pleasure for yourself. uid: 2cb36fe4-549a-64c3-2edb-f9bce998de32 - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. > null
0:0 - Actually, I'm having second thoughts. uid: 2eb553f3-ed1b-664b-cbea-61a63a0cd24e - 0 Set flag(s) to (Object): true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt. > null
0:0 - I'd rather we stick to business. uid: 2ed6f472-27b9-611e-af65-1850569e5ca3 - 0 Set flag(s) to (Object): true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt. > Good instinct.
null uid: 2f7e1f96-6fab-d18a-f279-95f358091204 Animation: [LILI] Stelmane head anim, fully rolled back in white Cinematic: Moving still: Stelmane and Emperor toasting one another in her office.
The Emperor pulls out the chair for her. She sits. Shot of her in her big chair with her eyes rolled to the whites, completely posssessed.
NB this is the same as the scene in INT_EmperorRevealed_AfterOrpheus but with the added reveal of Stelmane's possession. > Did you like it - the truth? This was the alternative relationship we could have had. Aren't you glad I finessed my methods?
0:0 - Was that... a good sound? uid: 30637903-d6c4-781c-e59e-78d5347c141a > null
- Roll failure - null uid: 36f72ee6-b905-8249-c4aa-b121f846898c > null
0:0 - *And in this dream world, the fires that burn inside you wouldn't hurt a fly, much less a mind flayer.* uid: 373930fe-dd87-6860-f322-008eabe52b7a - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - First chance I get I will rip your head off, mind flayer. uid: 3f713024-9f28-dbc2-ff91-038f93990b29 - 0 Set flag(s) to (Object): true - CAMP_DaisyAcknowledgement_State_ThreatenedEmperor - Player threatened the Emperor. > I'll remember that.
- Roll failure - null uid: 403cadaa-d284-57bf-7431-cc16608f31c2 > null
0:0 - That you are complex. And full of contradictions. It was no easy task, but I had to persist. uid: 43f902db-1a32-8e1e-db74-2c2bdf068b0e > I needed your absolute dedication to the cause.
0:0 - I saw right through you. uid: 44b1995d-3ed2-2b29-3a3a-5bc235f9cb85 > Yes, you did.
0:0 - We are done here. uid: 45bb088b-d139-dfa2-c6f8-a8a6350be5c1 === END NODE ===
null uid: 47829c2e-74bc-948c-7fc9-df6068b2f7f9 Animation: [LILI] Stelmane lying in coma, eyes moving around under closed lid and blinks open Cinematic: We see Stelmane lying in a coma in her bed. Shot of her eyes moving left and right under the lids, a struggle painted all over her face.
Background becomes black - we see the Emperor standing over her bed in the same scene, dominating her mind with psychic energy.
Shot of Stelmane's eyes blinking open, possessed. - 0 Set flag(s) to (Global): true - CAMP_DaisyAcknowledgement_Event_StelmaneTruth - Emperor revealed that he manipulated Stelmane > null
0:0 - I enjoyed our conversations. uid: 478492c0-6b3d-ad61-c6c8-ac91e66937d2 > As did I.
0:0 - You tried to control me. uid: 4ed46982-b155-bc9c-62f3-e3116391d6f6 > null
0:0 - Good instinct. uid: 4f2a71d9-2da4-b7bc-6973-3d930a7b33b2 > null
0:0 - Think on it. uid: 50057a18-dfac-3a40-eba8-e29dcaf851ae Cinematic: Fade to black implying player falling asleep. - 0 Check flag(s) (Object): true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt. > null
0:0 - HHHNNNNNNHHHHHH. uid: 549ac7db-7da0-76e3-47c9-86ee2d4cd273 Animation: [LILI] Player kiss tentacle again Cinematic: Player kisses the tentacle again. Mind flayer lets out a moan. Node context: Erotic, but in a guttural alien way > null
0:0 - I'm sorry - you're right - now's not the time. Forget I said anything. uid: 54e3b5f7-03a3-6ef3-4612-7a61b836aa02 > Let's move on to more important things.
null uid: 55771f2d-049d-0be0-b0b8-2c3f41c1e573 Animation: [LILI] Reuse CampSleep SitsUp, notices a opened portal. Companions looking into portal horrified Cinematic: They sit up and see a portal has been open the entire time. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Sorry. You didn't leave me much energy to spare to maintain appearances. uid: 55c27848-ff80-2cbd-6379-c52909de6b9a Animation: *DUP* [LILI] Emperor rolls to his side Cinematic: The Emperor rolls into its side to look at the player - acknowledges our skeptical look. Node context: sheepish, a bit cheeky > null
0:0 - To business, then. uid: 5e5eb858-7051-abf7-8b8e-3e4cf5bf8de6 > null
0:0 - What I didn't anticipate was how exhausting you would be. uid: 5ec58592-18ba-404d-1173-1395a95ef306 - 0 Check flag(s) (Global): true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog > You were stubborn, antagonistic. You didn't want to listen.
0:0 - I said I'd protect you from the Absolute, not each other. And I was... distracted. uid: 81750df6-e06a-c32d-6fd9-fec69a5cc55d Animation: [LILI] Emperor waves hand close portal Cinematic: The Emperor sits up, waves its hand, and the portal closes. Node context: matter of fact - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > Come - it is time to get dressed. We have work to do.
0:0 - Lean in towards it. uid: 825304f0-ae4f-313a-72d9-c2d7d718be46 > null
0:0 - Pull away. uid: 852e7759-39e1-d0fe-8185-3a3853ae2277 > What's the problem?
0:0 - Try to find its mouth so you can kiss it. uid: 85d41972-fabd-2e88-74bb-d8fc4587bf9c = Roll SkillCheck Investigation (Intelligence) Difficulty: 77cee1c4-384a-4217-b670-67db3c7add57 = > null (roll sucessful) > null (roll failure)
0:0 - I think you misread the signs - I'm fine with what we have now. uid: 8723d655-7afa-8d52-f985-32b04b979aff > null
0:0 - *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.* uid: 8f803b53-34cb-fc85-c23f-80ece5f5553c Cinematic: tentacles being stroked - 0 Check flag(s) (Local): true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically. > null
0:0 - What's the problem? uid: 8fd49256-4200-4f18-6cc2-4d35032a66e3 > null
0:0 - And believe me, it will radically increase our chances of success against the elder brain. uid: 91cf6ec2-85e3-9a6f-7e5e-2c43a260b85a > Think on it. > Think on it.
0:0 - *As you drift into sleep, you feel a certain disappointment. The mind flayer was very quick to abandon its attentions on you.* uid: 961a2efc-b089-69b6-370c-ff02e6894864 Cinematic: Fade to black implying player falling asleep. === END NODE ===
null uid: 96e276a5-5469-edf6-a58c-185481bca533 Cinematic: Emperor levitates player and himself into the air with psionic abilities. > null
0:0 - *A memory stirs - diagrams in a book you read long ago - a mind flayer's mouth is underneath the tentacles.* uid: 99b14028-072b-0501-8075-715f595bb42f Cinematic: tentacles being stroked > null
0:0 - Come - it is time to get dressed. We have work to do. uid: 99beb9aa-b694-4a23-b5a0-44f8a78e344f Animation: *DUP* [LILI] Emperor floats up to stand Cinematic: The Emperor gets up. > null
0:0 - As well as radically increasing our chances of success against the elder brain. uid: 9ebff05d-9e76-5d00-c4d2-6f54e9056b6c > Think on it. > Think on it.
0:0 - Perhaps, at first, I did consider that you were just a problem to be solved. And not an easy one at that. But I persisted. uid: a34bea02-8a19-238e-cf67-e612a0be6c17 > I needed your absolute dedication to the cause.
0:0 - They say that home is where a person can be their truest selves, without guile, without pretence. uid: a4de7fac-4d69-9856-7469-7ccd0b75a96d Cinematic: Player wakes up in the dream field. Night. The Emperor is sitting next to them, staring into the sky. > You did well to see off the githyanki who had invaded mine. > null
null uid: a64d8586-f455-0247-e27d-09765c4b543b Animation: [LILI] Emperor float up both player and himself, and lean in close to player Cinematic: The Emperor leans in towards the player. > null
0:0 - You don't like to be coddled, cajoled. But you responded well to logic, to rational arguments, to cold, hard facts. uid: b1af7978-5aec-4ace-9475-7a9e6d485c6b > You saw straight to the core of what really mattered.
0:0 - Yes. Show me your thoughts. uid: b2d31554-279a-2051-0212-34803f0f88de > null
0:0 - I'm sorry - you're right - now's not the time. Forget I said anything. uid: b3be4e32-560e-9a3f-5658-14296fa8a830 > Let's move on to more important things.
null uid: b67d0fa4-1d90-585e-ceb4-53e30d4eed86 Animation: [LILI] Emperor noding Cinematic: The Emperor nods, its eyes still closed.
0:0 - You're an expert at mental manipulation. I wouldn't trust anything you show me. uid: b9a6970e-7fc6-485f-5d7c-b60debdfe42a > I will take that as a yes.
0:0 - *Its breathing quickens as you pull in close to its face. Its excitement palpable.* uid: ba74f75e-f115-9cd7-3bb2-3d829f9ed568 Cinematic: tentacles being stroked > null
0:0 - You know... this might be our last chance to explore the possibility of... a deeper relationship. uid: bd4adda7-b000-b0b1-4115-dd377c97f886 > Is that something you want?
0:0 - I am tempted. But it will be quite some time before I am - ah - able - to do that again. And time is not on our side. uid: c25cb27b-7dce-a23f-e33d-6c55fce50d7e > null
0:0 - Kiss the tentacle and hope that it's an erogenous appendage. uid: cf017dd9-f716-1ee7-0437-b91a8d7e3177 - 0 Check flag(s) (Local): true - 4ea3a949-d1a4-91b1-278c-56f970d80ac2_HeldTentacle - Player held the Emperor's tentacle, romantically. > Hhhhnnnnhhh.
null uid: cf465584-bfd0-4293-97c1-08e519116978 Animation: [LILI] Emperor pulls player in for a kiss with his tentacle, tentacle gently wraps around player's head. Both falls out of shot Cinematic: Shot over Emperor's shoulder of a tentacle gently wrapping around the player's head, and pulling the player in for a kiss. Player is pulled out of shot (implying both mind flayer and player are now lying down having sex.) Fade to black. One last shudder of a tentacle in the air on the way out. - 0 Set flag(s) to (Global): true - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. > *Everything you ever dreamt of and more. The single greatest experience of your life.*
0:0 - I prefer this one. Just... show me what to do. uid: cf485d11-619d-86f0-96bc-4feaac2f1eba > null
null uid: d0400237-4e23-12f6-f765-84a7a189457e Animation: [LILI] Stelmane head anim, eyes rolled back Cinematic: Moving still: Stelmane and a merchant in conversation. Through a gap in the door behind them, the mind flayer’s eyes glow. Shot of merchan'ts unease. Shot of Stelmane's face - eyes rolled back like Orpheus', clearly possessed.
NB this is the same as the scene in INT_EmperorRevealed_AfterOrpheus but with the added reveal of Stelmane's possession. > null
null uid: d75f47b8-b6c7-d4ac-7c3e-1cfbb441d388 Animation: [LILI] Player takes Emperor's tentacle and pull him close and lean in Cinematic: Player leans in towards Emperor's face, as you would to lean in for a kiss. > null
0:0 - Perhaps now just isn't the time. That was... awkward. uid: d81dfc7f-119b-2bb2-a7f5-876e002a00d1 - 0 Set flag(s) to (Object): true - CAMP_DaisyAcknowledgement_State_RejectedEmperorsAdvances - The player rejected the Emperor's attempts to flirt. > I understand. Then let us move on to other things.
0:0 - I should have thrown you and the Prism to the shadow curse. uid: dee44c73-8866-036a-9116-9aa0046a2c15 - 0 Set flag(s) to (Object): true - CAMP_DaisyAcknowledgement_State_ThreatenedEmperor - Player threatened the Emperor. > I'll remember that.
null uid: e32692d0-0708-8c66-044f-2241931e24c2 Animation: [LILI] Player grabs their clothes offscreen and gets up Cinematic: Player gets up and gets dressed. > null
0:0 - Freak? If only you knew... but why conceal it? You may as well see for yourself. uid: ef49e204-fd74-edb4-5f2c-4d91af283425 Cinematic: snap his hand to cast the vision > null
0:0 - *You can read the Emperor's expression better now that you've connected on a deeper level. You know it feels the same way.* uid: f0f24ce2-5071-0159-30f0-b673758745af Animation: [LILI] Emperor rolls to his side Cinematic: The Emperor rolls into its side to look adoringly at the player (or as close as a mind flayer can get.) > null
0:0 - Do it again. uid: f129d3c0-3653-b185-7a23-ddce3047c80b > HHHNNNNNNHHHHHH.
0:0 - *Everything you ever dreamt of and more. The single greatest experience of your life.* uid: f36ba4ad-8fce-3534-b6b1-2ef1d0bafe1a Animation: [LILI] Emperor and player both lying down side by side, looking at the stars Cinematic: Fade in: Player and mind flayer lying down side by side, looking up at the stars, a hint of naked torso visible where the sheet ends. > null
0:0 - *You pause a moment as a thought occurs to you - where is a mind flayer's mouth?* uid: f542d46c-f4a3-b43d-e32f-2ba9dd409814 > null
0:0 - Let me get this straight. You're complaining about being stuck with me? uid: f567f330-4af1-d9ff-35b4-70944bbaf8aa > Antagonistic to the very end.
null uid: f71ccc67-5757-e715-4aaa-c2896dae4537 Animation: [LILI] Emperor and player floating idle, looking at each other Cinematic: Mind flayer transforms back into Daisy form. > null
0:0 - I understand. Then let us move on to other things. uid: f91589c2-eaf0-5b44-213e-87d74991ee6a > null
0:0 - You should reconsider your attachment to your physical form. You have seen what an illithid can do. uid: f918c3df-02f6-3846-f664-6d31032e8ca0 - 0 Check flag(s) (Global): false - GLO_Tadpole_Event_AstralTouchedTadpoleEaten - The player ate the astral-touched tadpole instead of using it properly. The item is no longer available in inventory. false - GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed - Astral-touched tadpole destroyed. false - CAMP_DaisyAcknowledgement_SexWithEmperor - Player had sex with Emperor in either Daisy/Emperor form. false - GLO_General_State_SomeoneIsPartialCeremorph - Someone in the party used the astral tadpole and became partially ceremorphed. > Imagine - some of that could be in your grasp. Not enough to warp your appearance beyond recognition, but just enough to enhance your potential.
0:0 - I'm sorry - it's a reflex. But I can stop if I do this... uid: f94bdb5b-6e71-e4b1-9b86-b12c449d4857 > null
0:0 - Yes, you did. uid: f95f0fdf-1ce9-813a-672a-ea396046316f > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_BurningUpForYou_CFM_ROM.lsj Synopsis: Karlach has an approval rating higher or equal than 30 and she decides to ask for an avatar to have a relationship with her.
0:0 - Kiss her more deeply. Your passion is hotter than her flames. uid: 0160563f-8a8f-e805-376c-87fc5f93bb56 > null > null
0:0 - In and out, you say? I'd never considered that. But I think I know what you mean. I'll give it a go. uid: 05cfd3c2-ffcf-b9f3-a9e6-39a70d5f13b6 Animation: [LOGAN] (Sitting) Karlach closes her eyes and starts to breathe deeply, in and out. She gradually finds a rhythm and calms down, the fire that started to flame dying out. Cinematic: She begins to flame, but it then dies down Node context: Karlach closes her eyes and breaths in and out slowly, calming herself. > Ugh, I'm terrible at this. What should we do now?
0:0 - Fire doesn't frighten me. uid: 0da5c45e-2f9d-757a-56e0-bb97da4712bf - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Don't tempt me. It isn't fair.
0:0 - Guess not. I just feel what I feel. No sense hiding it. uid: 190d1bb6-609e-c755-fe6e-1ba457aadd7f
0:0 - We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans. uid: 196015cc-5f14-e1de-1073-3e15195e6f87 Animation: [LOGAN] Karlach and the PLYR lean into eachother. [SCENE] They kiss, eyes closed. As their lips touch, Karlach immediately starts burning. IDLE of them kissing. Cinematic: Player and Karlach lean in for a kiss. Their lips touch, and Karlach immediately stars flaming. [LOGAN] V.O Can be delivered up to leaning into kiss, don't need to act going to kiss. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Set flag(s) to (Global): true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her. > null
null uid: 396ab412-635f-8664-8c88-078cd94b71ff - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Ngh - wait! NO!
0:0 - My turn. uid: 43dad6b7-cf3e-fd96-3470-20a85b493aff Animation: [LOGAN] [SCENE] Karlach leans into the PLYR and whispers explicit stuff. The PLYR smiles and laughs. Return to sitting pose. Cinematic: Karlach leans and whispers in the player's ear. Player smiles and laughs in return. > And that's a promise.
0:0 - Evil would be grabbing you and kissing you with no regard for the consequences. uid: 5089d32e-a474-d2c8-06d3-c50a0b3921c7 > null
0:0 - Sorry if I was a little forward. Ten years in Avernus and I guess I've forgotten whatever manners I might've had. uid: 52e0ccb3-7543-1ad2-9cb4-0f27ca6ce754 > Don't hold it against me. Unless you want to.
0:0 - Psst! Hey soldier - you aren't asleep, are you? uid: 6277dc5c-6937-88a4-83d1-af54c3f8c512 Animation: [LOGAN] Karlach appears leaning over the PLYR. *REUSE* PLYR Sleeping animation. Cinematic: Player is lying on their bedroll - Karlach leaning over [LOGAN] Karlach approaches from PLYR's left side. Node context: [LOGAN] Re-record note: Karlach starts by whispering as they wake the PLYR up in middle of the night, and then goes into normal speaking voice. - 0 Set flag(s) to (Global): true - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened. - 1 Set flag(s) to (Object): true - CAMP_BurningUpForYou_State_HappenedWithPlayer - Player did the 'burning up for you' dialogue for Karlach. > I'm buzzing, honestly. I couldn't wait to talk to you.
0:0 - On that note, I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about. uid: 759028fa-0655-172a-308a-a1c6baf5c01e Node context: Masturbation implication - 0 Set flag(s) to (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. === END NODE ===
0:0 - I like the sound of that. uid: 760683c8-1a1b-2a1f-6b6e-2e569e2d2d20 Animation: [LOGAN] [SCENE] PLYR Leans in and whispers explicit stuff to Karlach. She smiles, enjoying listening to it. Return to sitting pose. Cinematic: Player leans in and whispers something in Karlach's ear. She smiles - player is telling her R-rated things. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > My turn.
0:0 - I'd better head back to my bunk. You might not be able to touch me, but you've given me a lot to... think about. uid: 77bb1524-11f0-545a-fd4f-8a014f40a1f1 Node context: Masturbation implication - 0 Set flag(s) to (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. === END NODE ===
0:0 - Haven't read a book since I was a kid. Not a lot of exciting fiction in Avernus. Tell you what, you find one you think I should read, and I'll check it out. uid: 7a92cdeb-3215-162b-9d54-297c00e86836 > null
0:0 - I held my own against the devils and imps, but they weren't my friends. How could they be? You don't go to the Hells to live. You go to punish and be punished. uid: 7f4fa13c-9676-ba32-0a4f-8e6571127160 > I'm free now. Incredible, isn't it? And I can have whatever I want.
0:0 - Hello, you. I've been waiting for this all night. uid: 83a98abe-dea2-d88b-ea83-af285deb7a5e Animation: [LOGAN] PLYR sits up into casual postiion. Karlach sits close in front of them. Cinematic: Player sits up, Karlach sits in front of them. [LOGAN] Karlach goes from leaning over PLYR, to sitting down in casual pose -- check with Greg for ref. image. > null
0:0 - I'm buzzing, honestly. I couldn't wait to talk to you. uid: 8f5843ad-7b1c-3d5f-0f8c-4edf58eff98a Animation: [LOGAN] PLYR sits up into casual postiion. Karlach sits close in front of them. Cinematic: Player sits up, Karlach sits in front of them. [LOGAN] Karlach goes from leaning over PLYR, to sitting down in casual pose -- check with Greg for ref. image. > null
0:0 - Yes! Soldier, you're saving me. Every time you speak my name, fight beside me, share what's yours, I'm reminded that I'm alive. Properly alive. And free. uid: 960dd338-e40e-3f49-1085-6e9aed525067 > Ugh, GODS, I want to ride you 'til you see stars.
0:0 - It's too hot - pull away. uid: 9d575a87-50e3-fafc-6a98-ae55c82d7c2b > null > null
0:0 - This is going a little fast - let's slow down. uid: 9ed254f4-f634-11a4-72b2-522d7cb7298f > null > null
0:0 - I'm just... ngh... combustible. Ten years is a long time without anyone's touch but my own. And when I look at you, I just feel... explosive. uid: ab3a0827-f6f4-9191-32e7-9121371c64a1 > null > null > null > null
0:0 - How about just one kiss? uid: b2aa5219-fe2a-6eef-3ccf-278cf86e1b3c - 0 Set flag(s) to (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. > I'll turn you to charcoal. Guaranteed.
0:0 - We can try. But don't hurt those pretty lips of yours, all right? They feature heavily in my future plans. uid: b381c172-162e-dc61-2e11-bfd00f433c48 Animation: [LOGAN] Karlach and the PLYR lean into eachother. [SCENE] They kiss, eyes closed. As their lips touch, Karlach immediately starts burning. IDLE of them kissing. Cinematic: Player and Karlach lean in for a kiss. Their lips touch, and Karlach immediately stars flaming. [LOGAN] V.O Can be delivered up to leaning into kiss, don't need to act going to kiss. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Set flag(s) to (Global): true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her. > Kiss her more deeply. Your passion is hotter than her flames. > It's too hot - pull away. > This is going a little fast - let's slow down.
0:0 - You can't make me be the responsible one. I'll destroy us both. uid: b5027c77-343c-98b9-093b-c5e53ec0fa69 > So what do we do now?
0:0 - You have no idea. If I weren't so worried about killing you, I'd be in a puddle on the floor. uid: bfd59101-5e94-e7aa-1458-9ad0453b76fe > So what do we do now?
0:0 - Heya soldier - I think everyone's asleep. May I? uid: c01c928b-24c5-f8a2-7900-fd0b2aa5152a Animation: [LOGAN] Karlach appears leaning over the PLYR. *REUSE* PLYR Sleeping animation. Cinematic: Player is lying on their bedroll - Karlach leaning over. [LOGAN] Karlach approaches from PLYR's left side. Node context: [LOGAN] Re-record note: Karlach starts by whispering as they wake the PLYR up in middle of the night, and then goes into normal speaking voice. - 0 Check flag(s) (Object): true - CAMP_BurningUpForYou_State_UnlockedWith - Set on the player who unlocked the night during the tiefling celebration. - 0 Set flag(s) to (Global): true - CAMP_BurningUpForYou_State_Happened - Burning up for you night has happened. - 1 Set flag(s) to (Object): true - CAMP_BurningUpForYou_State_HappenedWithPlayer - Player did the 'burning up for you' dialogue for Karlach. > Hello, you. I've been waiting for this all night.
0:0 - The best worst decision. So what do we do now? uid: c0eec4c9-6c6f-a0f1-0310-af8e82327f30 Node context: With regret. She wants to kiss you badly. > null
0:0 - Don't tempt me. It isn't fair. uid: c7aa7f1c-4e0a-a51f-a3b6-d6db35b18d03 Node context: Sultry, a flirtation - 0 Set flag(s) to (Global): true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her.
null uid: c8f0b6ee-55eb-0df6-c389-c82e855f60e4 - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - I told you, I'm an 'at your own risk' attraction. Make better decisions. uid: cef7c8ce-ca98-269f-9594-d434990568b5 Node context: Jokingly > So what do we do now?
0:0 - Ngh - wait! NO! uid: d85433a3-ee9a-82ee-0670-e8d6392c1525 Animation: [LOGAN] [SCENE] Karlach goes deeper into the kiss, stoking her fire (literally). She snaps out of it, and pushes the PLYR away to safety. The PLYR is singed, but settles back into casual sitting position. Cinematic: Karlach starts to get lost in the kiss, then abruptly opens her eyes and pushes the player away. Player takes fire damage. > Are you all right?!
0:0 - My turn. uid: d8d60405-87ba-945b-ee16-790fbc5767c7 Animation: [LOGAN] [SCENE] Karlach leans into the PLYR and whispers explicit stuff. The PLYR smiles and laughs. Return to sitting pose. Cinematic: Karlach leans and whispers in the player's ear. Player smiles and laughs in return. > And that's a promise.
0:0 - We need to find a solution to the 'infernal engine' problem before we get any closer. uid: d91de997-510d-5eff-4476-2c2a91dcf160 > null
0:0 - Sleep on it, maybe. If you've thought of something by morning, I'd love to know. For now, it's enough just to know you care enough to try. uid: dabfcecf-1503-4596-1e92-9befd8aa4b24 - 0 Set flag(s) to (Global): true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her. - 1 Set flag(s) to (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. === END NODE ===
0:0 - I like the sound of that. uid: dcdef7a2-51f1-99e1-029d-ab79b843804b Animation: [LOGAN] [SCENE] PLYR Leans in and whispers explicit stuff to Karlach. She smiles, enjoying listening to it. Return to sitting pose. Cinematic: Player leans in and whispers something in Karlach's ear. She smiles - player is telling her R-rated things. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > My turn.
0:0 - The flames get worse when you're excited, right? What if we cool you down? uid: ea1a05ce-e75a-f499-628e-dd27b57058e9 - 0 Set flag(s) to (Global): true - ORI_Karlach_State_CanTrySolveBurningProblem - Player can try to solve the burning problem with Karlach to have a relationship with her. > Around you? Tall order. But if you've got an idea, I'm all ears.
0:0 - Ngh - wait! NO! uid: ee6e1eb7-f295-8c04-2253-c2b4f5ef1cee Animation: [LOGAN] [SCENE] Karlach goes deeper into the kiss, stoking her fire (literally). She snaps out of it, and pushes the PLYR away to safety. The PLYR is singed, but settles back into casual sitting position. Cinematic: Karlach starts to get lost in the kiss, then abruptly opens her eyes and pushes the player away. Player takes fire damage. > Are you all right?!
0:0 - Don't hold it against me. Unless you want to. uid: ff7b7414-7824-db6c-2dd2-8239cff42469 Node context: Mischievously === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_SCO_CazadorNightmare_SecondDream.lsj Synopsis: Astarion is resting in his bedroll when he has a nightmare about Cazador carving the scars into his back.
0:0 - *Eventually your meagre defences are washed away and you succumb to a long, tormented night.* uid: 31303ae5-69a9-cb2d-159d-900756fc0a33 === END NODE ===
0:0 - *You spend the rest of the night reliving your torment, none the wiser about what your old master did to you.* uid: 31480cad-8bb3-d9bf-5bf7-cc6c853d8837 === END NODE ===
0:0 - *Eventually you drift to a quiet place and the terrors subside. You do not rest well, but you do finally rest.* uid: 6e24b322-2404-4944-8a28-7a22d333eeaa === END NODE ===
0:0 - *You spend the rest of the night reliving your torment, but if nothing else, you know your scars are not what they seemed to be.* uid: c5b73916-a397-7bbf-94d9-83957385e310 === END NODE ===
0:0 - Focus on the pain in your back - try to understand what he's carving. uid: c5fa0fd3-efa2-ed0e-a5cf-63b8d1db80cc = Roll (Intelligence) Difficulty: 89f0acd4-346f-479d-8b7a-1a3eb5382f6d = | Exclude Speaker Optional Bonuses | Exclude Companions Optional Bonuses > null (roll sucessful) > null (roll failure)
0:0 - *Freed from the ghost of your past, you can finally rest and dream of brilliant futures.* uid: fcc025f3-f1d0-4293-3d6a-2cddd15af38a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_RaphaelsRevelation_CFM.lsj Synopsis: Raphael tells Astarion about the contract Cazador made with a devil to become a super vampire.
0:0 - We had a deal - the orthon for information. uid: 00c850c1-ccec-697b-1981-0e9a360c8720 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You'll never be free while Cazador lives. uid: 117a758a-76e7-34b8-4cbd-b9b9ceae2553 > I hate how right you are.
0:0 - Of course I'll help. We'll hunt him down and kill him. uid: 12b7a01f-3b3b-19d5-519b-d12b8707d22e > Thank you.
0:0 - He thought I would dismember him but he has his uses so instead I am reeducating him. uid: 134ae05f-d6f1-d845-04f2-944936b21df7 Node context: with a sadistic grin, relishing what you did to this creature that is no longer 'intact' > We delivered the devil. Now I want what I'm owed - we had a deal.
0:0 - As you wish. Brace yourself, Astarion - we're about to unveil your destiny. uid: 1908e003-4559-5052-705d-b8de86cc1e21 > null
0:0 - But the ritual has its price, as all worthwhile things do. Lord Cazador will need to sacrifice a number of souls, including all of his vampiric spawn, if he is to ascend. uid: 1b6a205f-abe1-25d0-4df3-e2eb8e528140 - 0 Set flag(s) to (Global): true - ORI_Astarion_State_RaphaelToldRitual - Raphael told about the ritual true - ORI_Astarion_Knows_RitualsPurpose - Raphael told Astarion about the true purpose of the ritual > Imagine how he felt, then, when one of those precious spawn simply disappeared into thin air.
0:0 - There's a way to become a living vampire... That must mean a lot to you. uid: 29e866a5-9b37-40ac-4059-7ce5315a6dcf > The idea definitely has appeal.
0:0 - The Absolute is a greater threat - we need to focus. uid: 2a461cba-d503-6daf-64a8-87c3d80bda47 > null
0:0 - You're... quiet. It's unsettling. uid: 3b05209a-d55d-9636-ec70-63988bf866eb > It's a lot to take in.
0:0 - As you know already, your precious skin is home to one part of a contract between the archdevil Mephistopheles, and your former master, Cazador Szarr. uid: 53a963e7-89c3-45cc-7155-d3b2e5fbdad4 - 0 Check flag(s) (Dialog): true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription - 1 Check flag(s) (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > In full, the contract states that Cazador will be granted knowledge of an infernal ritual so vile it has never been performed.
0:0 - Cazador is a piece of shit. We're going to stop him. uid: 548f2bca-dff6-c334-03fa-a0384fb3698a > null
0:0 - We're done talking about this, Astarion. My decision is made. uid: 55daf80a-df54-a71e-d75b-a06b0c614d09 > Fine.
0:0 - And if I'm the key to this deal of Cazador's, perhaps I can turn this to my advantage... uid: 5f0a4072-77a5-9480-f6ec-aaf9b93e98e0 > I need to take the fight to him.
0:0 - I was... contemplating. It's a lot to take in. uid: 606530a1-6ff5-4cbd-084e-d9644f5be903 > What do you think I should do?
0:0 - In full, the contract states that Cazador will be granted knowledge of an infernal ritual so vile it has never been performed. uid: 85fd29cf-6639-a3cb-cc9f-8cd114a5513e > The Rite of Profane Ascension.
0:0 - But if I'm the key to this power he craves, he'll hunt me to the ends of Faerûn. uid: 8c592942-fae5-c842-ca6b-fa0ef5178123 > I need to take the fight to him.
0:0 - Are you sure you want to know, Astarion? Maybe it's best left in the past. uid: ce467a6a-e3e0-1e41-95eb-4442dd47016c - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Even if I wanted to walk away from all of this, I can't. Cazador won't let me.
0:0 - Come now, we're about to unveil your destiny - you should be quivering in anticipation.
0:0 - Fine. uid: d78172a2-df6e-5afd-4eb7-65ce3eef1a51 Node context: angry, but controlling his fury === END NODE ===
0:0 - I need to deal with Cazador while I still have any kind of advantage over him. uid: d9cace5a-3dc4-b5f0-0701-303df79b1776 > null
0:0 - And that, my tragic and toothsome friend, is that. Now if you'll excuse me, I have business elsewhere. uid: d9ebe1aa-b962-b7e2-ebca-43fcc46538aa Cinematic: Raphael disappears with a click of his fingers and a puff of smoke Node context: [Tarik] snaps fingers at the end of the line. - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > Hmm...
0:0 - Imagine how he felt, then, when one of those precious spawn simply disappeared into thin air. uid: ffaa0cca-4685-95d1-76cf-4ea697b173da > The only missing ingredient is Astarion.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_FirstNight_AvD.lsj Synopsis: Avatar attempts to rest on the first night, and reflects on what has happened on the nautiloid.
JLatino: Look at cinematic context for mocap direction
0:0 - *Images overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.* uid: 014c8c83-607b-5ddb-b2f4-5b792b80655f - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*
0:0 - Squeeze your eyes tighter. uid: 018ec6b3-fee2-d4d2-2fe8-6380758a00e3 > null
0:0 - *As the fire settles, tension bleeds from your body.* uid: 067700fb-f45e-e305-5b1b-5def514c64f2 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Tomorrow, you will fight harder than ever before.*
0:0 - *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.* uid: 08e2445b-a502-bab7-475f-e097a6669f0f - 0 Check flag(s) (Tag): true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - *You have to understand it. Master it. Which means you need to find an expert.* uid: 0b581d2f-2cc1-5ac5-9056-89a229d6b550 Cinematic: > null
0:0 - *Next you feel a sudden wave of nauseating terror: in seven days you'll be a mind flayer.* uid: 0f95a49c-0bcc-7e1f-6ed3-0e1f1091d5ea - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *As if you don't have enough problems already...*
0:0 - *Falling into your trance should have been as easy as breathing, yet peace eludes you.* uid: 10c189ce-851f-f9ef-1e47-27ce2d815bc3 Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*
0:0 - *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*
uid: 1324368e-5f8a-4bb4-192d-a20af20d0e9d - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - *With or without Mystra's help, tomorrow you will find it.* uid: 14253672-71b8-9d2d-bdb5-ed6a33da4147 Animation: [GALE] lying down transition from back to side - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) === END NODE ===
0:0 - *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.* uid: 14760ba9-9283-8bd7-5cef-7c2e1ef63361 Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
null uid: 14e5c5ce-f359-b998-8197-e08c2a45a4a1 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - Contemplate peace. Death can be sought in battle if purification is too far. uid: 16701d0b-b3de-b49c-b4bb-f40753e3be4c = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *Under the strange and open sky, sleep claims you.* uid: 176e76d8-12ff-dff0-3995-c9997c6f76a9 Cinematic: === END NODE ===
0:0 - *You have fulfilled her will - retrieved the relic for her. Everyone has perished but you.* uid: 17f6f6ec-1ad8-9a1a-3536-07e60523fba0 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *... you, and your parasite. You are tainted now. Imperfect.*
0:0 - *Stripped raw and restless, you find no peace that night.* uid: 1af7fec0-c005-9f7b-c351-f79f4c4cbac7 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *Warm air; rustling leaves. A perfect night to sleep under the stars.* uid: 25aaf756-7870-c0d6-0a80-48cb92292f8a Animation: [WYLL] lying down pensively/relaxed (arms behind head) Cinematic: - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > *A shame your mind has other ideas.*
0:0 - *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.* uid: 2795bb94-2e25-7a8a-1630-4bce50aed3c6 Cinematic: === END NODE ===
0:0 - |Damn, hard to sleep. Can't stop thinking about everything... Come dawn, I need to focus on [main goal] - that's the best I can do right now... ...and there's my [Origin concerns] to deal with as well... I need to take my mind off all of this, rest... ...better start counting those stars... zzz| uid: 2e5f98cf-c43f-ad81-dcf6-1c17b9fbbb63 Animation: [KARLACH] lying down pensively/relaxed (arms behind head) - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - *You have to rid yourself of the tadpole. Shar herself is counting on you.* uid: 3387b9ac-eff5-31e0-f9bb-deac846a592e Animation: [SHADOWHEART] Lying down, puts object back in inventory - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Shut your eyes. > null > null
0:0 - *Resolve strengthened, you fall into a deep slumber.* uid: 33c3bb51-ee18-abe4-93d0-25d8ea6b8658 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.* uid: 36043eab-5ca4-e2c7-f111-903397ce7fa9 Cinematic: === END NODE ===
0:0 - *You smile, meditating on the flames that engulf his cruel face.* uid: 370fec20-5b28-a20f-1ce8-e39149e56cf1 Cinematic: Brings arms down to side to sleep === END NODE ===
0:0 - *Only the sounds of the wilderness answer.* uid: 3788b038-9434-a480-4c7d-6c7254093999 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *Let it listen. You will dream of all the ways to make this power your own.* uid: 38914422-192e-5cb3-ae5b-bf293f4ce91c Animation: *DUPE* [PLAYER GENERIC] lying down transition from back to side Cinematic: === END NODE ===
0:0 - *To make you one of them, of course. Isn't that what mind flayers always want?* uid: 3bb88fb8-f079-7ec0-6c02-b70ab8d7b81f - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > *A simple explanation. And wrong, you wager.*
0:0 - Force the tadpole out of your mind. Think of home instead. uid: 3d5d04a4-e6a4-017b-4a87-ff1b107d7b44 = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - Focus on the problem - who would know the most about this? uid: 3de9b670-8ca9-8094-65cf-8e804acdc384 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - *You clench your eyes tight and leap into darkness. And like always, Mizora follows closely behind.* uid: 3eaca7ff-7948-d39f-da64-654f0caabd47 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.* uid: 3f508c48-526a-f0b0-4664-a98738a7279f Cinematic: - 0 Check flag(s) (Tag): true - Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Every day this abomination is in your head, you put others at risk.* uid: 3fb12eab-f132-8838-f6f1-4bcda5c82ded Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *There is no peace in that truth, only an unease that steals away any chance of sleep.*
0:0 - *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.* uid: 495285db-1ae7-4655-f0a1-0780bf1c7c84 Cinematic: === END NODE ===
0:0 - *The ghaik larva is curled up in your skull, no doubt pleased with itself.* uid: 4a5fff38-6879-0075-e0d7-61b54a53d014 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Without a cure, you cannot restore your honour before Vlaakith.*
0:0 - *Every abomination would be gutted and burned to ash.* uid: 4c199a4e-b181-498d-696c-ed5d4cb76a95 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your anger is clarifying, pure and bright. It burns away all doubt.*
0:0 - *It burns relentlessly, like a red dragon's breath scorching you from the inside out.* uid: 4c98b578-3d21-0fce-4539-4794e602d44a Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Stripped raw and restless, you find no peace that night.*
0:0 - *It's a question destined to remain unanswered. In seven days you'll be a mind flayer yourself.* uid: 4d9b4dcb-29eb-35a1-a24f-255d1f415409 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *As if you don't have enough problems already...*
0:0 - *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.* 1:0 - *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.* uid: 4e24ea12-5627-5803-4ee8-08a32b720968 Cinematic: - 0:0 Tag: Wood Elf - |Wood Elf, shapeshifted or not| (Reclusive and wise, wood elves are primarily found in the forests of Faerûn. Rigorous training makes them masters of archery and camouflage, enhanced by an otherworldly swiftness.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Rest eludes you as you stare at the wrong side of the stars.* uid: 50eacfea-0585-2908-0424-21c48ff9cbe3 Animation: [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *The ghaik larva is curled up in your skull, no doubt pleased with itself.*
0:0 - *Every cut is meditation. It reshapes the world to Vlaakith's will.* uid: 51ddb445-53f2-bf37-ce33-e39c81b7202f Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Sleep comes as you count the fields of the dead, soon to grow.*
0:0 - *As precious as sleep, and the night's oblivion.* uid: 5530985b-6c04-572e-86fa-74d0845aef74 Animation: [SHADOWHEART] lying down transition from back to side - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.* uid: 569e113c-61c2-e462-e1fc-39a9a8c80918 Cinematic: > *And you felt the sun on your skin...*
0:0 - Close your eyes. Relax. Imagine dragging your old master into the sunlight. uid: 5a55cb9a-f092-5ca7-b64c-8c6e10c8a3a6 = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.* uid: 5aa514e1-1e19-c3dc-c3f3-9d3d627e8d97 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your thoughts turn to courage; a deep sleep soon follows.*
0:0 - *It had been melodious - soothing even. Not in the most detailed of tomes have you encountered mention of such a thing.* uid: 63e86f90-b09d-413f-e1f0-e063d8de83cb - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *But you'll know all about it soon enough. In seven days you'll be a mind flayer yourself.*
0:0 - *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.* uid: 6a46b567-1b32-688a-a8ea-cf88e42f8f8b Animation: [LAE'ZEL] lying down transition from back to side - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - Refuse to break. Anything can be endured in the trance. uid: 6affde0b-db59-edca-4ed8-23f04eae4a80 = Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.* 1:0 - *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.* uid: 6f76e2d6-2953-c280-9e27-557e6675d6fe Cinematic: - 0:0 Tag: Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.) > *Under the strange and open sky, sleep claims you.*
0:0 - *Their empty, alien eyes haunt you through a night of fitful sleep.* uid: 70b0f450-f73c-3ce5-ae06-71cdcf0530ff Cinematic: === END NODE ===
0:0 - *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.* uid: 7320f2d1-7835-7db9-c21e-9deddb7afc17 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - The tadpole influences you. Perhaps you might influence it in return... uid: 76b4ed23-7b2d-c9ee-b6e5-e6f1e27b02ed = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - Let the pain claim you.
uid: 7a011bc1-38c4-31b5-96eb-4caa96bad324 - 0 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.* 1:0 - *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.* uid: 7dc9d62b-dbae-f874-00bc-40ba7b75dd9c Cinematic: - 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - *Without a cure, you cannot restore your honour before Vlaakith.* uid: 7e4fcd25-1a08-866c-6ef4-6bcaafb1ef5f Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Contemplate peace. Death can be sought in battle if purification is too far. > Rage fills you. Turn the feeling to higher purpose. > Shame claws at you like rot. Are you a failure?
0:0 - *You try to focus, but all you can see are the menacing eyes of a mind flayer.* uid: 7f5a409c-f963-9002-bcea-fdcbca95ed88 Animation: [ASTARIAN] lying down transition from back to side Cinematic: Rolls over onto side > null
0:0 - *No! You refuse to accept it. If there's magic that can hold cities afloat, there has to be magic that can wither a damned tadpole.* uid: 83a39290-6a02-9ba7-251b-16cc9282bf5b - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *With or without Mystra's help, tomorrow you will find it.*
0:0 - *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.* uid: 8542eddd-416e-8010-b11d-27d17f48876f - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*
0:0 - *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.* uid: 85c56dac-4014-1f19-9fa8-23d703ba2846 Cinematic: Brings arms down to side to sleep === END NODE ===
0:0 - *Your thoughts turn to courage; a deep sleep soon follows.* uid: 949f5349-f62f-7016-5420-0ba7b8fbc1d2 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *Without answers, you lay haunted for the rest of the night.* uid: 952fbc2e-fae2-9dbc-6387-301902e42da3 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *... all nothing compared to what came before. Compared to the tadpole.* uid: 95d14623-74ee-a149-5e52-7f3017597d88 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *It's still inside you. Does it watch the night sky even now, through your eyes?*
0:0 - *So many brothers and sisters sacrificed for it. Only you remain.* uid: 9617080d-d39d-253e-bba9-a218aeb8314b Animation: [SHADOWHEART] Lying down, holding object above head and examaning it - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *... you and the vile creature inside you. The mere thought of it makes you shiver.*
0:0 - *Every night that passes is another night the monster inside you grows.* uid: 98db15ad-d8da-55a5-9416-6bc751f1af58 Animation: [PLAYER GENERIC] lying down transition from back to side Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *No exercise had prepared you for such extraordinary circumstances.* uid: 9a48fbf6-c88c-d500-b4d4-1c2b79e9db99 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Focus. Finding a cure is all that matters. uid: 9b051f4e-f9e7-2d4d-ff0e-aefce0ed7d48 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *And you will find it, no matter the cost.*
0:0 - *... you and the vile creature inside you. The mere thought of it makes you shiver.* uid: 9e3baf08-2f93-5919-f30c-404c80b92947 Animation: *DUPE* [SHADOWHEART] Lying down, holding object above head and examaning it - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *You have to rid yourself of the tadpole. Shar herself is counting on you.*
0:0 - *Tomorrow, you will fight harder than ever before.* uid: 9f3b55c8-d92f-c3b1-27cd-ca7dabbc8d0b Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.*
0:0 - *How were you caught off-guard on the nautiloid? What was the crucial mistake?* uid: a083df01-a7ac-b7c0-3455-6b0cdc107a48 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Without answers, you lay haunted for the rest of the night.*
0:0 - You have to learn to control the tadpole. It's dangerous, but powerful. uid: a2089ae0-e5fb-b0c4-2790-768c39309db7 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *All you have to do is turn the tables - cage the creature before it cages you.*
0:0 - Force the tadpole out of your mind. Think of home instead. uid: a6d09097-07c9-cb44-20e7-675fa86bdb72 = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null (roll failure)
0:0 - *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.* 1:0 - *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.* uid: a8ab231d-2fed-bf16-559b-e5c67ca9be72 Cinematic: - 0:0 Tag: High Elf - |High Elf, shapeshifted or not| (Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
0:0 - *There is no peace in that truth, only an unease that steals away any chance of sleep.* uid: ab01014c-0608-3137-5d81-30e155ec48c4 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - Refuse to break. Anything can be endured in the trance. uid: ab0315e3-7e7b-8eb1-234d-9bcc6bcc471d = Roll RawAbility (Constitution) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null (roll failure)
0:0 - *You picture a silver blade cleaving through ghaik and their thralls, one after another.* uid: ab26516b-1e1d-c7fb-95ee-0420eea02d1c Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Every cut is meditation. It reshapes the world to Vlaakith's will.*
0:0 - *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.* uid: abcba9c8-90a4-f5ca-d5f4-0f2edf657d7c - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *Your thoughts turn to courage; a deep sleep soon follows.*
0:0 - Let the pain claim you. uid: ac402ab9-5df4-51a2-1f5f-bfafd42d2f6f - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
0:0 - *Sleep comes as you count the fields of the dead, soon to grow.* uid: b19370a0-c170-f308-f0cc-6325ed0acbc5 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) === END NODE ===
0:0 - *You have been enslaved like your ancestors! Rage sparks to hatred.* uid: b2dad414-a312-23e9-0419-2aceea291869 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*
0:0 - *If sleep won't come to you, at least darkness will.* uid: b6273105-1f7d-4e7d-9fb5-41d0afb370f8 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *No. You would only be a failure if you stop fighting.* uid: b888ae4a-dfa4-e6c4-93aa-2ed785114f0d Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Your honour can be restored before Vlaakith. It would be restored.*
0:0 - You have walked your dreams countless times before. Will this memory to pass. uid: b95e140c-0fb7-e3d6-634f-c8530076e4cf = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null (roll sucessful) > null
0:0 - *Agony bursts behind your eyes, and the whole world goes dark.* uid: bcf9019e-4f09-0a84-6b5c-0fac182f3a2c Cinematic: The elf player collapses from their trance, passing out. Fade to black. - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===
0:0 - *Your anger is clarifying, pure and bright. It burns away all doubt.* uid: bdb16315-183a-8618-8b5e-12eeb2151a29 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *As the fire settles, tension bleeds from your body.*
0:0 - *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!* uid: be40aa2b-22c0-2ca9-e8f2-813eecab7aa3 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *How were you caught off-guard on the nautiloid? What was the crucial mistake?*
0:0 - Shame claws at you like rot. Are you a failure? uid: c30a5829-9488-49c0-fe37-3f8edac5b001 = Roll RawAbility (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
0:0 - *Your head is about to burst. The memory consumes your mind, corrupting the trance.* uid: c3cf4969-9d24-349d-aaa0-c6fe4b036173 Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > You have walked your dreams countless times before. Will this memory to pass. > Refuse to break. Anything can be endured in the trance. > Let the pain claim you.
0:0 - *Agony bursts behind your eyes, and the whole world goes dark.*
uid: c41f0a96-e58f-3214-9eb7-2cfc93f378dc Cinematic: === END NODE ===
0:0 - *Gazing up at the night sky, you try to will yourself to sleep.* uid: c4cdd83d-697b-41e9-5660-a226f1b9d1f7 Animation: [SHADOWHEART] lying down pensively/relaxed (arms behind head) Cinematic: - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Useless - you can't stop thinking of Shar's sacred mission.*
0:0 - *Devils and demons swarm your thoughts. Soon, they will be swarming your dreams.* uid: c6903a41-13de-77aa-6a42-0f149e0312b2 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| === END NODE ===
0:0 - *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.* uid: c93b17d7-8b44-773f-501e-a16cdad082f0 Cinematic: > *You shudder, resigning yourself to whatever dark rest awaits you.*
0:0 - *You shudder, resigning yourself to whatever dark rest awaits you.* uid: ca8ea4f7-20a5-2f58-2fad-5558e0081d5b Cinematic: Shudders === END NODE ===
0:0 - Meditate on your teachings. uid: cbe02827-30ec-095b-54e0-57c27eb38ff3 = Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Roll over, push it all from your mind. uid: cc3e38e6-dab3-4b64-f708-2439e481bb74 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null
0:0 - *Seven. In seven days you'll be a mind flayer.* uid: cd6f6c1d-b5cf-8e1b-c280-3e1104d0563c - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *As if you don't have enough problems already...*
0:0 - *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.* uid: d0059c3e-7b21-2015-ed2e-c6c9195682af - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *As precious as sleep, and the night's oblivion.*
0:0 - *You'd do anything to be a great hero - or so you once thought.* uid: d1d5dc31-0807-62cd-bbb9-639a44c76aaf - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > *But some promises, even the Blade of Frontiers can't keep.*
0:0 - You have walked your dreams countless times before. Will this memory to pass. uid: dc15cf5c-4475-31e5-5d5e-c02233a9cf66 = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = > null (roll sucessful) > null
0:0 - *Its weight reassures you. Shar's will and your destiny, right in your grasp.* uid: dcc80dbb-431b-4aa4-29cd-1a46bdc43738 Animation: [SHADOWHEART] Lying down, reaches for inventory on their person Cinematic: - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *So many brothers and sisters sacrificed for it. Only you remain.*
0:0 - *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.* uid: df1ba2b0-84fd-3290-179f-f8a59f3f024d Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Agony bursts behind your eyes, and the whole world goes dark.*
0:0 - *Sudden exhaustion washes over you.* uid: e00a0b32-0379-1424-27dd-741ed8f6dc39 Animation: [GALE] lying down pensively/relaxed (arms behind head) Cinematic: Node context: Character lying down - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *The day had been a surreal spectacle - scarcely to be comprehended by the sane mind.*
0:0 - *Your honour can be restored before Vlaakith. It would be restored.* uid: e047fae3-e86a-9181-3ad8-f4101118aca8 Cinematic: - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Resolve strengthened, you fall into a deep slumber.*
0:0 - *But you'll know all about it soon enough. In seven days you'll be a mind flayer yourself.* uid: e15ccf05-00a4-76e0-9eeb-8c5df4bd6ac1 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *As if you don't have enough problems already...*
0:0 - *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*
uid: e4e00683-4be6-2750-6257-53298b1bfc87 Cinematic: - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*
0:0 - Shut your mind to all thought. uid: e90b6808-1a2f-3681-9ada-a1147295e618 = Roll RawAbility (Constitution) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - *The deep dark should lull you to sleep, yet your eyes refuse to stay closed.* 1:0 - *This is not the world you know. Rest feels impossible, no matter how heavy your eyes become.* 2:0 - *This is not a nest or haunt, any place of comfort. Closing your eyes only intensifies the unease.* 3:0 - *A calm night is a mercy, yet your eyes refuse to stay closed.* uid: ea2842ce-30e6-3ad3-b779-45d3774c1ea2 Animation: *DUPE* [PLAYER GENERIC] lying down pensively/relaxed (arms behind head) Cinematic: - 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Every time they flicker shut, the tadpole seems to twitch behind them.*
0:0 - *The agony refuses to fade until you collapse against your bedroll in a cold sweat.* uid: ee39c3cf-c021-faa3-a4f0-e7aaadcfeabd Cinematic: === END NODE ===
0:0 - *Useless - you can't stop thinking of Shar's sacred mission.* uid: efa1d59c-bb57-5a1f-38fa-b03fef2e0583 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Protect the box. Find your contact in Baldur's Gate. Fulfil Shar's command.*
0:0 - *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?* uid: f1b631d3-00b7-c459-a520-4ee5012447b2 Cinematic: > *It is a minor victory, but enough to soothe you to sleep.*
0:0 - *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.* uid: f33aacab-42ae-9212-88fe-ce8ec7dc8693 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) === END NODE ===
0:0 - *You try to rest, but your mind won't settle.* uid: f52fdd49-520b-ff72-bbe3-4096a820444c Animation: [ASTARIAN] lying down pensively/relaxed (arms behind head) Cinematic: Player lying on his side, turns to lie on back - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Just yesterday you were seducing a young noble, luring him to your master's lair.*
0:0 - *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.* uid: f56d353c-dd8a-1f4b-9f22-127e52d4557c Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Every night that passes is another night the monster inside you grows.*
0:0 - *The memories blacken into oblivion, only to be replaced by a number.* uid: fae6ff71-279a-11cb-ff94-95f6df106dc2 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *Seven. In seven days you'll be a mind flayer.*
0:0 - Rage fills you. Turn the feeling to higher purpose. uid: fb3165e5-bfe0-e994-a7b1-8782ad8a01eb = Roll RawAbility (Wisdom) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_DangerousBook_IVB_CFM_Astarion.lsj Synopsis: After giving Astarion the Tome of Thayan Necromancy, he begins to study it at camp to learn its secrets. He's frustrated by the voices of the spirits contained within the book, which are stopping him from accessing the secrets he's sure it contains. If he pushes the spirits too far, they'll respond with force - tearing at him with spectral hands. As you discuss the book with Astarion, his tone is on edge - nearly obsessive about discovering what's in the book. He won't part with it, even if he can't read it right now.
0:0 - Then steel your mind and destroy them. Simple. uid: 001ad7c1-45b1-3a84-1221-c2e789669c3f - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > I wouldn't be trying to reason with them if 'murder' was an option, would I?
0:0 - No, I won't kill them! Well, maybe Gale... uid: 0988675b-f2e2-08cd-370c-642452849c8e Node context: The book's telling you to kill your companions. An emphatic no, then considering - 0 Check flag(s) (Global): true - ORI_Gale_State_IsInParty - ORI_Gale_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > I can't. I won't. Now - stop!
0:0 - No, I won't kill them! Well, maybe Wyll... uid: 0ba571be-9803-ed71-2554-fbe1467d4e51 Node context: The book's telling you to kill your companions. An emphatic no, then considering - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > I can't. I won't. Now - stop!
0:0 - Just tell me what I need to know. Tell me your secrets. uid: 2006d04a-8dfb-fca4-f580-ec8a5eef6b63 Node context: To book === END NODE ===
0:0 - Gale would take it off your hands. uid: 226c9fdf-8e99-acab-1efe-33189d893d22 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items. - 1 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > No! He's not eating this one. It's too valuable.
0:0 - Let. Me. Go! Ah... Hello. uid: 26b85404-eb04-d52a-8070-5dfd6833a6ce Animation: Custom anim: Mirror Book_StruggleShut from FOR_DangerousBook_Tome dialog Cinematic: Astarion closes the book with great effort Node context: You strain against the hands and snap the book shut, at which point the invisible hands vanish and you're free. You notice the player looking at you. > Good book? > What in the hells was that? > You're not killing anyone in this party.
0:0 - No, I won't kill them! Well, maybe Shadowheart... uid: 2ab18436-9bce-d3cc-8890-370949a9cc58 Node context: The book's telling you to kill your companions. An emphatic no, then considering - 0 Check flag(s) (Global): true - ORI_ShadowHeart_State_IsInParty - ORI_ShadowHeart_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > I can't. I won't. Now - stop!
0:0 - I didn't say anything. uid: 2b102727-3f32-5246-bb7b-3ae79a955503 > What? No - not you.
0:0 - Can you summon the dead? Bring them back? Can you - ugh, can you shut up and let me read? uid: 34e0d26e-5a45-4781-8d07-c004fc67094b Node context: 'ugh, can you shut up and let me read?' is said to the book. There are spirits that only Astarion can hear, trying to tempt him. > I didn't say anything. > Need some help? > Stay silent. > Leave.
0:0 - Come on, come on. What are you hiding? uid: 34e89e17-d463-4b0d-9878-c2aea72867f1 Animation: [PaulN] [REUSE] - use book constructions if needed Node context: Looking through the book, talking to self/book - 0 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > Can you summon the dead? Bring them back? Can you - ugh, can you shut up and let me read?
0:0 - Anyway, I'd rather keep it where I can see it. Its time will come, I'm sure. uid: 41b180f3-0011-db27-cf13-aae78d8218f4 === END NODE ===
0:0 - I barely opened it when they started whispering from the shadows. uid: 4502e412-be7c-a42f-6ba6-05219d0a3fb0 - 0 Check flag(s) (Global): false - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription false - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription false - FOR_DangerousBook_State_SecondPageRead - FOR_DangerousBook_State_SecondPageReaddescription > Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.
0:0 - No, I won't kill them! Well, maybe the tiefling... uid: 7b92d291-48e9-8112-480d-c1a67539dfa9 Node context: The book's telling you to kill your companions. An emphatic no, then considering - 0 Check flag(s) (Global): true - ORI_Karlach_State_IsInParty - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I can't. I won't. Now - stop!
0:0 - It sounds like you need an exorcism. uid: 8069f54b-987b-67fc-7a3c-0a7f64b87bbb - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Perhaps. But would that damage the tome itself?
0:0 - I mean it plays with your mind. There are secrets here, but the book has spirits. They fight you every step of the way. uid: 8c3b5035-12cb-75b1-515b-c1671e65c45a > null
0:0 - Still, I doubt this will help us with our parasites. Maybe it's better to put it aside for now. uid: 9da37bb9-b9e7-45a6-727b-709276eba828 Cinematic: Astariion puts the book away. Node context: Puts the book away. > null
0:0 - And I should rest. This has all been a lot. uid: c4f16bae-5d64-aede-21c2-914c8285dac5 Node context: Weary after mentally battling the spirits in the book. === END NODE ===
0:0 - No - stop it - I won't kill them! uid: ca876ee7-4767-8e9a-7ec2-6640b16e2c37 Node context: To book. stop it = 'stop saying that' > I can't. I won't. Now - stop!
0:0 - What? No. I - I'm fine. uid: ccc479a0-1579-2331-0354-0d26ca4a3a11 Node context: Realises the player is nearby and talking to him. A little rattled, you've been talking to a haunted book. > I was just perusing this little find and - WILL YOU SHUT UP?!
0:0 - Whatever's in here, it might give me an edge over my old master Cazador. Or free me from him entirely. uid: cd4e5be0-acb4-9f5b-98c7-9c01ae28311b - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_CazadorMaster - Astarion mentioned that he has a master called Cazador > Although I can't make any progress as long as those spirits remember their mission. It seems to be all they know.
0:0 - No, I won't kill them! Well, maybe the gith... uid: d5d33aad-552a-8c5f-c3b9-33342a551ba3 Node context: The book's telling you to kill your companions. An emphatic no, then considering - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > I can't. I won't. Now - stop!
0:0 - I can't. I won't. Now - stop! uid: dac3b8b1-c3f5-f9ca-330c-f4ab5b821b34 Animation: [ChadD]Astarion struggles against invisible spectral hands. Cinematic: Astarion struggles against invisible spectral hands. Node context: Spectral hands start to appear around you, grabbing at you. These hands are invisible to the player, but you can see them. You struggle against them. > null
0:0 - I was just perusing this little find and - WILL YOU SHUT UP?! uid: f5ee3d17-b46a-473d-ff2e-b65041c85ef9 Animation: [ChadD] Astarion Slams the open book shut. Cinematic: Astarion slams the open book shut Node context: Starts speaking to the player, but then shouts at the book, which he then slams shut. He's been hearing voices coming out of the book. The player can't hear them. > null
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Daisy1_IVB_CFM_PlayersFeelingSick.lsj Synopsis: The players arrive to camp and start to settle in:
~Party arrives at camp
~One party member is clutching their head, walking shakily
another member is clutching their stomach + collapses on a bedroll, sweating/exhausted
~another party member is bleeding from the gums?
The player's tadpole is starting to activate, the first indiacation thta they are transforming into a mindflayer. Think the moment when you start to feel nauseus and headachey while fluey.
null uid: 8c2a0f52-9ecc-4516-ceb6-8fe891fdd62f - 0 Set flag(s) to (Object): true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription > null
null uid: cf85a2a6-3595-f6a8-d6fe-1525f6797443 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_TastingParty.lsj Synopsis: Astarion is staring at the other companions around the campfire. He's friendly and affable, but his mind is on his hunger. He starts to wonder what the others taste like, although he's MOSTLY joking. In the end he decides to remove himself, before the conversation gets too real.
0:0 - If I had to? Shadowheart. uid: 4d65bfa3-0264-62b2-a5cc-301c6dc7fffd - 0 Check flag(s) (Global): true - SHADOWHEARTCOMPANION - SHADOWHEARTCOMPANIONdescription > A fine choice. She is enticing.
0:0 - Yes, I'm still rather tender, now that you mention it. uid: 77019053-7360-350d-5c44-f16525d05609 Node context: recalls player kneeing him in the balls - 0 Check flag(s) (Dialog): true - CAMP_AstarionHunger_SCO_Companion_AvatarKneed - CAMP_AstarionHunger_SCO_Companion_AvatarKneeddescription > I admit, I may have been a little eager. But can you blame me? You were my first.
0:0 - Unfortunately, all this talk is getting me hungry. I'd better find something I can actually sink my teeth into. uid: 7999c9e4-cd63-f870-88d0-ab57cb05ffbe > null
0:0 - We are not having this conversation. Good night. uid: 7ee1cb52-6d6a-d48c-a13d-d0f20be7d638 > Spoil sport.
0:0 - He has a good heart. I'm sure he tastes sweet as any cider. uid: 7fdf2995-dcb3-4dfb-d623-7115ce2ea7cb - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_TastingParty_MaleCompanion - CAMP_Astarion_CRD_TastingParty_MaleCompaniondescription > Ohh, that sounds very appealing. I'm almost convinced.
0:0 - Keep your eyes to yourself. You'll make people nervous. uid: a2ec7e16-3c0f-feec-bd2c-aae30e91bf7b > Relax, we're just talking.
0:0 - I had to fight you off me! uid: a502d0d7-10d2-9e94-aabd-f57740a690bc - 0 Check flag(s) (Dialog): true - CAMP_AstarionHunger_SCO_Companion_AvatarFought - CAMP_AstarionHunger_SCO_Companion_AvatarFoughtdescription > Yes, I'm still rather tender, now that you mention it.
0:0 - Nothing out there will taste as good as the alternatives, but I'll make do. Sweet dreams. uid: f8707e99-6a49-4c14-a686-5732d034c177 === END NODE ===
0:0 - There's nothing that tasty lurking out in the woods, but I'll make do. Sweet dreams. uid: fc5e28aa-01ec-880b-a40d-648daedd90ac - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_ScarReading.lsj Synopsis: You find Astarion shirtless, tracing the scars on his back with his fingers, trying to read what they say through touch. Initially startled and a little embarrassed, he'll open up to anyone he thinks he can trust. An intimate moment, where he'll let characters with a high approval rating try to read what his scars say, or at least trace them into the dirt for him to read.
0:0 - Did you ever see Cazador write in Infernal before? uid: 0308e722-6248-4817-9d9c-5ad8385c8da3 - 0 Check flag(s) (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription > No. I could have missed it, of course, but I doubt it.
0:0 - It's easy for some of us. uid: 0326a9a9-d9a6-0957-3b0a-bb74d96616b7 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - *You examine his face, but all you can see are sneering fangs. His defences are up and you're not getting past them.* uid: 068ed83d-bc93-5a4b-597c-62731c720851 > I don't need help. And certainly not from you.
0:0 - Want me to take a look? uid: 06b14e51-e800-2f4a-3dc1-ed5ac8e788aa - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Ah! What are you doing?
0:0 - What? I - well, maybe you could have a look. uid: 06fda991-7078-7b70-ba9c-96506ba435b6 Node context: Just been told that what's on his back might be dangerous. > null
0:0 - What in the hells... uid: 09f0cb11-191d-24d0-1146-5b4b39b19f42 Cinematic: Turning to look at the symbols you've drawn on the ground Node context: Turning to look at the symbols you've drawn on the ground > null
0:0 - *The runes are carved in deep, brutal strokes, but the jagged letters mean nothing to you. Whatever language this is, you don't recognise it.* uid: 2a549daf-c395-a83b-b006-ea51f8152753 > null
0:0 - Well I know now, so why not show me? I can read Infernal, after all. uid: 2e36f96a-716a-39c4-062e-ecab3706b408 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - Trying to decode the scars before Raphael does? uid: 2eca5fa2-b584-3fd3-be5e-32a3d7b9abb4 - 0 Check flag(s) (Global): true - ORI_Astarion_State_GotQuestFromRaphael - Raphael asked Astarion to kill Orthon > null
0:0 - *The jagged script is definitely Infernal, a language you know all too well.* uid: 32e88e2a-5961-a838-8b40-e5df6ca4b764 - 0 Check flag(s) (Global): true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started - 1 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.*
0:0 - Thank you. uid: 355f0a31-07e7-aee0-24fa-cae930b2a773 Cinematic: Turns away from the player so they can look at his back Node context: Turns away from the player so they can look at his back > null
0:0 - Thank you, by the way. This may not be your fight exactly, but you're willing to help. That means a lot. uid: 3af74323-a8a4-4843-2178-49975d9bc46e === END NODE ===
0:0 - You can let me look or spend all night twisting yourself into knots. Your call. uid: 4523330e-3abe-13a5-1b0e-4fe925f71737 = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null (roll failure) > null (roll sucessful)
0:0 - No wonder he wants me back. What have I run off with... uid: 47f212c6-0c02-9d80-4dca-5b4b8ab3ae7d - 0 Check flag(s) (Global): true - Astarion_InParty_Asked_GurHunter - Party discussed Gur Hunter with Astarion > null
0:0 - I was hoping to hear a little poetry. What's it say? uid: 4dd06463-d1ab-0a0f-52ab-470e06577a5b - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > It's - ah, well... > It's a sonnet about minding your own damn business.
0:0 - *You search for anything you can identify and recognise a couple of symbols associated with the Hells. You suspect it's written in Infernal.* uid: 4fefc612-b051-f748-5b76-07c33a9a5f14 - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > Why would he write a poem in Infernal? Why would he write anything in Infernal?
0:0 - *You search for anything you recognise - a letter, a rune, something - but there's nothing. You can't even tell what script it's written in.* uid: 5174d6f2-38f7-a534-bef2-7386187cafa5 > null
0:0 - If anyone can tell us, Raphael can. uid: 52d21031-aa81-b929-d6a1-bbe6c58f6090 - 0 Check flag(s) (Global): true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party > I'm sure he can. A shame it took a deal with a devil to unravel this.
0:0 - I thought you didn't care what Cazador wrote on your back. uid: 559b34fe-7431-3ef8-d4a7-7018e9106ffd - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > Ah! There you are. I admit, I got curious. > Ah! It's you.
0:0 - Listen, we travel together, but we're not friends. I'm not about to share anything with someone I can't trust. uid: 559f51f9-e047-f790-46ea-68dcdb51bc3f > null
0:0 - Peace at last. uid: 5603c189-cca0-4d82-6a2f-5e98005bc918 === END NODE ===
0:0 - We'll figure it out. I promise. uid: 564904f6-6e1e-1073-b7f8-d2a6d0be7a33 > Will we? How... sweet.
0:0 - Fine. uid: 5bbfd1e5-af09-e009-86ca-103b6cb8b5f6 Cinematic: Turns away from the player so they can look at his back Node context: Turns away from the player so they can look at his back > null
0:0 - *He might be sneering, but you can see pain in his eyes. He needs help, but doesn't know how to ask.* uid: 5c3d5df9-3dbc-f44f-5f79-9f4f11be9d3d > null
0:0 - Ah! There you are. I admit, I got curious. uid: 67f93dec-3685-1cdb-c696-4775edbf17cf Cinematic: He turns to you, surprised. Node context: He turns to you, surprised. - 0 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > null
0:0 - It doesn't look like a poem. It doesn't look like anything I recognise. uid: 6b8f1e54-f8b5-0791-3bf2-7d54e6dd9714 - 0 Check flag(s) (Dialog): false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription false - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription > null
0:0 - ...That had better be a joke. uid: 6bfb146d-2df7-e1ef-ad00-16ecaad06009 Node context: Player just asked if you want a mirror. You're not impressed. (Maybe rubbing your temples for some 'I can't believe you just said that' body language) > I can't read it with a mirror and it seems I can't read it with my hands either.
0:0 - Still, I've made my bed with Raphael. We'll know soon enough. uid: 72dee80f-28ad-3504-dd97-ece09550d8ed - 0 Check flag(s) (Global): true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party > Whatever you find, you don't have to deal with it alone. > I suppose we will. > null
0:0 - It's written in Infernal, I can't read it. uid: 74f521cc-8c5b-f800-6bdd-a64cde63fc3d - 0 Check flag(s) (Dialog): false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Check flag(s) (Global): false - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started > Infernal? Are you sure? Can you show me?
0:0 - At least I still have the devil. He'll deliver, even if it's at a price. uid: 75580bab-d561-8ab4-2121-d57851cfca58 - 0 Check flag(s) (Global): true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party === END NODE ===
0:0 - A gift from Cazador, written in flesh. Apparently it's a poem, but I've never read it. uid: 76eac795-7735-c710-d328-2a44f1e9075c - 0 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > null
0:0 - It's a surprise. And Cazador's surprises are never good. uid: 770fb0ff-fbdd-ea0e-4fdf-06c8094f5887 > null
0:0 - *You can't read the text carved into his flesh, but you recognise the script - any warlock would. It's Infernal, the language of the Hells.* uid: 7f9cfa17-0106-d53c-c2ec-616cff52dd8c - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > And? What does it say?
0:0 - But if Cazador drew up a contract with someone in the Hells, then we need details from Raphael. There must be immense power on the line. uid: 811b24bd-9f0f-ce25-30eb-7e6e014e3632 - 0 Check flag(s) (Global): true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party > null
0:0 - I know. Now shut up and turn around. uid: 82dfab91-65fb-6bbd-741e-215f38d8ee64 > Fine.
0:0 - A line with a fork and one - two - three dots? uid: 92be42dc-0952-692e-58d4-8dab82d5f82e Cinematic: Facing away from you, trying to trace runes on his back with his fingers. Node context: Facing away from you, trying to trace runes on his back with his fingers. - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. - 0 Set flag(s) to (Global): true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.) > Bloody Infernal - how is anyone meant to read this garbage?
0:0 - I can't see them, so I've been trying to feel my way about, but they may as well be written in Rashemi. uid: 96d9fc79-8e5b-95af-ce13-bffadc5867b6 > null
0:0 - What does it say? uid: a00b06b0-7735-01ed-0d1d-386b59ad4725 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > I have absolutely no idea. But it's no poem.
0:0 - *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.* uid: a55501f1-e74b-1b9c-5a74-ea90af6a38a9 - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription > And? What does it say?
0:0 - Then again, even he couldn't know I'd be kidnapped. Whatever he planned, it's gone wrong. Which gives us an advantage. uid: ac8a5dfc-0fb8-9bca-e6e6-ba313328eb83 > null
0:0 - What language were you expecting? uid: acd56fbe-9882-2f3f-7199-c5a01b8cd9b2 - 0 Check flag(s) (User): true - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > I don't know. Not that. > Never mind. It's not your concern.
0:0 - Those runes look occult. I can probably read them, if you like? uid: b1567b77-173e-1e37-1f13-a8562bdf47f6 = Roll SkillCheck Persuasion (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0:1 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null (roll sucessful) > null (roll failure)
0:0 - I'll draw them for you. uid: b36a8f9d-e569-d03c-3daf-bf960628c41f > null
0:0 - I thought you could help me, but no - I'll have to make my own way. As usual. uid: b625d7f0-c7fb-17f7-9a01-840f20ec9633 === END NODE ===
0:0 - Now, if you don't mind - piss off. uid: b6279e32-43fa-f305-350a-f820932bc044 === END NODE ===
0:0 - *The jagged script is definitely Infernal, the language of the Hells, but you can't make out its meaning.* uid: b6a5eb42-77bc-0418-8317-86969d3a12be - 0 Check flag(s) (Global): true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started - 1 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > And? What can you see?
0:0 - *You run your eyes over the runes hacked into his flesh and recognise an all-too-familiar language: Infernal. It's the language of the Hells.* uid: b716b428-50f1-b92b-5556-73ad5a36a252 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > *The lines describe oaths and 'the fires below', but the language is fragmented and strange. This is just a piece of a larger text.*
0:0 - Although you can read Infernal... uid: b9cbab4b-ac17-7089-5aba-0412507cd60a Node context: Considering. Small emphasis on 'can' - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - Nice scars. Who's the artist? uid: b9d30846-c782-4d57-5178-941e1b571647 - 0 Check flag(s) (User): false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > Oh, it's you. Well, I'm glad you like them.
0:0 - Although I've been able to make out exactly none of this on my own... uid: bab72712-715c-5692-b731-77c6e9e12520 Node context: Considering > null
0:0 - What have I run off with... uid: bced5ceb-4d77-35e2-1e4e-86216461d0a4 > null
0:0 - I'm sure, but what will it say? uid: bd71dec8-105a-6a49-defd-df8145d42300 > null
0:0 - But what could a devil have offered Cazador? He had wealth, power, control - what more could you want? uid: be9d2fee-f4a1-4c7f-e717-708ab9a23d16 > null
0:0 - Why would he write a poem in Infernal? Why would he write anything in Infernal? uid: c42361fc-7b01-7c6c-e22b-05eb6b653f4c Cinematic: Turns back to face the player Node context: Turns back to face the player > null
0:0 - Well I know now, so let me help you read it. uid: c44b7799-1b6e-a3c8-81b9-aa24758ac79b - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - But now that I know, let me help you read it. uid: c48ee551-488f-2605-9bb9-a25423b968f6 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - It's Infernal. uid: c6205798-e323-cd4c-0430-cf6078942d96 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Ah! What the hells are you - wait, did you say Infernal?
0:0 - Leave. uid: c62ee527-df38-3775-df67-4f350b0c4ca7 > Peace at last.
0:0 - All right, if you don't want answers... uid: c6459337-ff08-dbe6-6e03-47f7474abfd4 > No! Wait - here.
0:0 - But now that I know, why not let me take a look? I can read Infernal, after all. uid: c77d76a4-9a2e-79de-dff0-0b5d01412c0a - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - I suppose 'thank you' covered it, really. But I do mean it. I'm grateful - for all of this. uid: cb4bc5e4-f06e-b4f9-59bb-1acc13f888d5 === END NODE ===
- Roll sucessful - null uid: cdc89bf2-37d4-70dc-5681-077e0f8f11fe > null
0:0 - It's not a poem. It might be part of a devil's pact... uid: ce4b6319-11ba-4e4f-7ea2-fbcf9ec69aa8 - 0 Check flag(s) (Dialog): true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription > An infernal pact? But not even the whole text?
0:0 - I've been tracing the scars on my back with my fingers, trying to read them by touch, but I can't. They may as well be written in Rashemi. uid: cf2ab146-b9a7-cb27-d074-c6ae551e33e2 > null
0:0 - You really have no idea what this is? uid: d03e6d16-ee70-1bee-01b7-670ba449b352 > None at all...
0:0 - What was that bastard up to? uid: d110254c-003a-095d-748d-f72339828263 Cinematic: Turns to face the player Node context: Turns to face the player > null
0:0 - The little I read looked pretty dangerous, but if you don't want to know... uid: d3872313-a009-a00c-2a7e-5fa074364b18 = Roll SkillCheck Deception (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - Someone out there will be able to read it, I'm sure. uid: d40b2ea5-3cd5-9158-2ff3-511543e6fa46 - 0 Check flag(s) (Dialog): false - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription - 1 Check flag(s) (Global): false - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party > I'm sure, but what will it say?
0:0 - I don't know. Not that. uid: d95c25d9-94b3-f385-1c82-0aa1d66d54cb - 0 Check flag(s) (Object): true - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > But you can read it? You can tell me what it says?
0:0 - It's easy for some of us. uid: d9a3004b-f1c8-e34a-21ef-aeb9c597257d - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - ...I have no idea. I've been trying to trace the words, but they may as well be written in Rashemi. uid: db672e88-c029-e7ac-a7f2-dc44cab4f923 > Let me have a look. > Want me to get a mirror? > null
0:0 - Still, you're not the only person in the world that can read Infernal. I'll do this on my own. As I always do. uid: e477eef4-4c44-3c42-1244-bc109395f29a === END NODE ===
null uid: ea341613-4a52-ee58-abbd-0fd8f44448db - 0 Check flag(s) (Tag): false - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null (roll sucessful) > null (roll failure)
0:0 - An infernal pact? But not even the whole text? uid: ec1bd4cc-3cf8-889a-464a-5f1741048ae1 > What was that bastard up to?
0:0 - Something about 'the fires below'? It's just fragments of Infernal legalese. uid: ec20d747-f607-e7d2-48ce-3f4100462f7b - 0 Check flag(s) (Dialog): true - CAMP_Astarion_CRD_ScarReading_ReadScar - CAMP_Astarion_CRD_ScarReading_ReadScardescription > An infernal pact? But not even the whole text?
0:0 - I - F - or is it an E? Is it even a letter? uid: ec4c00a6-dd9f-fa0d-3907-3d99c1979edd Cinematic: Facing away from you, trying to trace runes on his back with his fingers. Node context: Facing away from you, trying to trace runes on his back with his fingers. - 0 Check flag(s) (Global): false - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. - 0 Set flag(s) to (Global): true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.) > What damned language is this?
0:0 - Why? What's on your back? uid: eec02de6-5e28-fb89-60f0-3a16346dca82 - 0 Check flag(s) (User): false - ORI_Astarion_Knows_ScarsIsCazadorPoem_Character - Player knows that scars on Astarion's back carved by Cazador is a poem > null
0:0 - Will we? How... sweet. uid: f238ea3e-da32-2dfc-2f1b-6dd0692818fd Node context: Thinks the player is being hopelessly nieve === END NODE ===
null uid: f2853c41-f7c0-6855-e4e6-4666f9b74f28 - 0 Check flag(s) (Global): true - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party - 0 Set flag(s) to (Global): true - ORI_Astarion_State_LearnedPoemInfernalBeforeScarReading - Astarion learned that his scars are in infernal before the dialog ScarReading started true - ORI_Astarion_State_PartySawScars - The Party have seen Astarion's scars (either in the romance or Scarreading scenes.) > null
0:0 - All right then. uid: f30407cb-34e3-d983-a15d-3b623b849c4a Node context: The player's walking away when you secretly wanted their help === END NODE ===
0:0 - But if this is part of a contract, it must be powerful. Or valuable. Or both. uid: f4382d89-11cd-0700-28a0-982a065e61dd - 0 Check flag(s) (Global): false - ORI_Astarion_State_RaphaelRevealedScarsToParty - Raphael revealed Astarion's scars to the party > No wonder he wants me back. What have I run off with... > null > What have I run off with...
0:0 - Tell me what it says! uid: f449d378-8f7b-8015-f2de-fd1412c6928e Node context: quickly running out of patience
0:0 - Want me to take a look? uid: f831a55e-3e79-71d4-a64f-79ada795c2e5 - 0 Check flag(s) (Tag): false - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - Ah! It's you. uid: fc363436-ad5e-7e24-a4ba-9bcb41b70b4b Cinematic: He turns to you, surprised. Node context: He turns to you, surprised. He's not happy to see you. - 0 Check flag(s) (Object): false - Approval_AtLeast_30_For_Sp2 - Approval_AtLeast_30_For_Sp2description > I admit, I was curious, but it's hardly your concern. I'm happy to do this alone.
0:0 - No! Wait - here. uid: fe03e3a5-b70b-0ec6-50db-9f91ea2cb5f4 Cinematic: Turns away from the player so they can look at his back Node context: 'here' said with a sign/resignation. Turns away from the player so they can look at his back > null
0:0 - I'll know soon enough. The devil will deliver, once the price is right. uid: fe4ce330-c9b9-fe9e-3443-308d5c368d06 === END NODE ===
0:0 - *The pattern swirls before you, runes hacked crudely into his flesh. You can't read it, but you recognise the letters: Infernal, the language of the Hells.* uid: ff848987-6334-e55b-c5c9-00db337a8cfe - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernal - CAMP_Astarion_CRD_ScarReading_KnowsItsInfernaldescription - 1 Set flag(s) to (Global): true - ORI_Astarion_Knows_PoemInfernal - Player knows that the scars on Astarion's back are in infernal. > And? What does it say?
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_Mirror.lsj Synopsis: You find him sitting by the river (or with a mirror), staring at his non-reflection. He doesn't even remember what he looks like any more, it's been so long since he's seen his own face. You can lovingly describe his face to him or gaslight him, talking about unsightly moles that he doesn't actually have.
0:0 - You're pretty good. Not 'Gale' good, but pretty good. uid: 0f8a26c8-95f0-340f-6d4c-bd57e14a176b - 0 Check flag(s) (Global): true - ORI_Gale_State_IsInParty - ORI_Gale_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > How dare you! I thought we had something special.
0:0 - Another quirk of my affliction. uid: 37026b1d-2a0e-fcc6-3600-eed663c46b6b Cinematic: Astarion watches the player in the mirror as they move through the space where his reflection should be. Node context: Astarion watches the player in the mirror as they move through the space where his reflection should be. > null
0:0 - An elven vampire spawn, approximately 5'11", medium build... uid: 38d413c0-f1bc-fcb2-91d1-66551fe8b6ae - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Gods above. Would it kill you to dispense a compliment?
0:0 - I'd better get some beauty sleep. It seems I need it if I'm to catch up with the competition. uid: 3d791fcc-b6b4-9dc0-5df0-11cd77086901 === END NODE ===
0:0 - Your mole is impressively large. uid: 3ed8090d-5bae-071f-56f3-e2609db82c9a > null
0:0 - Mirrors aren't much use, but being reflected in someone else's eyes? uid: 3f744589-2842-8783-782f-811c192ce61e > Well, I could do worse.
0:0 - My - what? But I don't... uid: 3fec15b2-e0f6-4d05-ce17-bce14a4a8500 - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_Mirror_MentionedMole - CAMP_Astarion_CRD_Mirror_MentionedMoledescription > ...Excuse me.
0:0 - Looking at something? uid: 4d8a46c9-1d64-fb5e-cf67-226a51824fdc Animation: [PaulN] Astarion is standing with back to player Idle, holding something (mirror) in his hands and looking into it, not obvious yet to player what it is. Cinematic: With his back turned to you. He's holding a mirror, but you can't see it yet. Node context: With his back turned to you. He's holding a mirror, but you can't see it yet. > How did you know I was here? > Just looking. What are you doing? > No, I was just leaving.
0:0 - Suit yourself. uid: 5d5b8bc8-d5db-91cb-415c-81a8c716117d Animation: [PaulN] AST stares down at the mirror in his hands, watching you leave Cinematic: He stares down at the mirror in his hands, watching you go Node context: He stares down at the mirror in his hands, watching you go === END NODE ===
0:0 - How dare you! I thought we had something special. uid: 5e7ee629-f316-19c0-71a5-cefd51f8fc8c > Still. You're nice too.
0:0 - It's for the best, you're not exactly ageing gracefully. uid: 90a1e2ad-28bf-cf9e-445a-94557835906b > Ageing? What do you mean 'ageing'?
0:0 - What are you talking about? My skin isn't... is it? uid: 92a18a95-a950-f519-aa07-40be533ae749 Cinematic: Touching his face Node context: Starts touching his face, worried - 0 Set flag(s) to (Dialog): true - CAMP_Astarion_CRD_Mirror_MentionedSkin - CAMP_Astarion_CRD_Mirror_MentionedSkindescription > ...Excuse me.
0:0 - Have a good night. uid: 93de2fa0-5b96-34d4-4bff-03d94cbb41fa Node context: Sulking === END NODE ===
0:0 - Excuse me? I'm an eternally young vampire, not your doting grandmother. uid: 9d14c79a-02e5-d47d-52eb-fd38bd64bddc Node context: mock insulted > You can do better. What else?
0:0 - Honestly, Wyll's more my type. uid: 9d1801af-3108-a67c-8a42-5ee8db2c44f9 - 0 Check flag(s) (Global): true - ORI_Wyll_State_IsInParty - ORI_Wyll_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > How dare you! I thought we had something special.
0:0 - Really? Anything in particular? uid: a0d96bd1-62c8-3432-f38c-4a2ff9a9e76b Node context: Blatantly fishing for a compliment > null
0:0 - You don't have Lae'zel's charm, but you're all right. uid: a578116e-efca-16b3-680b-f01eb895fac6 - 0 Check flag(s) (Global): true - ORI_Laezel_State_IsInParty - ORI_Laezel_State_IsInPartydescription - 1 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > How dare you! I thought we had something special.
0:0 - I'm looking too, but not seeing very much. uid: a8e5f924-e6de-3873-4e90-fd1bd97d464b Cinematic: Holds up a mirror to show how he could see you Node context: Holds up a mirror to show how he could see you > Another quirk of my affliction.
0:0 - Despite being neither brave nor intelligent, you are one of the finest killers I've ever seen. uid: af3f9c01-7389-4ba7-37fc-336910740a78 > ...Right. I, um...
0:0 - No, I was just leaving. uid: b3a4cb3c-ff96-5a76-1503-4bab9c9ae197 > Suit yourself.
0:0 - The only benefit to a mirror when you have my condition. uid: b96ec4d0-ea8d-94b0-6745-0f2f4a6c9520 Cinematic: Holds up a mirror to show how he could see you Node context: Holds up a mirror to show how he could see you > It doesn't quite make up for the lack of a reflection, mind you.
0:0 - Let's leave it there, shall we? It's been a long day and I've had all the compliments I can take. uid: c3a4fffd-1fd8-89d3-189a-7c50bf8f462a === END NODE ===
0:0 - It doesn't quite make up for the lack of a reflection, mind you. uid: e028a110-ced8-8ca9-8b5b-fb5ef2181ead Cinematic: Astarion watches the player in the mirror as they move through the space where his reflection should be. Node context: Astarion watches the player in the mirror as they move through the space where his reflection should be. > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarKilled.lsj Synopsis: PAD when you wake up to find one of your party limp in their bedroll. They've been murdered in their sleep, blood visible on their throat. (Astarion killed them, although the party won't know that.)
0:0 - Mystra have mercy! What... what happened here? 1:0 - No! Gods! 2:0 - By Vlaakith's blade, what has happened? 3:0 - What the hells happened here?! 4:0 - Oh no. Something terrible's happened! 5:0 - Hells afire - what happened? 6:0 - Gods above - what happened? uid: 13e90e5c-a916-eae1-8ad0-0073df98f381 Node context: You discover the murdered body of one of your party. - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_Astarion_CRD_DrunkBear.lsj Synopsis: Astarion returns to camp after being scratched up by a bear. He's not badly hurt, but feels invigorated - almost drunk - after drinking the beast's blood.
0:0 - Maybe not, but you'll grovel before the mind flayers if you keep using the tadpole. uid: 0f82e6b7-fa10-7041-88b0-b4f1b46e2a7e > I don't intend to grovel before anyone!
0:0 - It's nothing compared to - well, other things I could be dining on. But significantly better than the rats and bugs Cazador served me. uid: 227c1e52-520a-475d-1d0f-5085e992ec04 > null
0:0 - I mean - I think it was a bear? Big head, four legs, hair that gets stuck in your teeth. uid: 2454ec48-74c2-941b-ee59-8f0a19123d59 > Whatever it was, I thoroughly enjoyed it.
0:0 - Where did you find a bear down here? uid: 44ea37b7-797a-5b92-27f7-53e0c1876c8f - 0 Check flag(s) (Object): false - CAMP_WLDDUNABB_State_InRegion - Character is present in the Act1 Abbey Dungeon Camp false - CAMP_WLDCAVGRN_State_InRegion - Character is present in the Act1 Granite Cave Camp false - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp false - CAMP_WLDBAS_State_InRegion - Character is present in the Act1 Basement Camp false - CAMP_WLDCAVSND_State_InRegion - Character is present in the Act1 Sandstone Cave Camp > I mean - I think it was a bear? Big head, four legs, hair that gets stuck in your teeth.
0:0 - And now I'm left with this gift: the strength to take my own freedom. I'm not afraid to use it, and you shouldn't be either. uid: 743063e1-3d9b-3bb5-1de7-081ea2a4c90d === END NODE ===
0:0 - But Cazador fed me rats and bugs. And when you're used to drinking from a sewer, even plonk is a marked improvement. uid: 75fe0c21-0724-a7a6-c31c-86579518ea76 > null
0:0 - They gave me a gift: the strength to take my own freedom. I'm embracing this power - you should too. uid: 7e120d20-f0f3-3058-2313-659bd1e00e63 Node context: last line: with a little relish === END NODE ===
0:0 - Indeed they are. Now that I can walk in the sun - well, that opens all manner of doors. uid: b3fc7a3a-2c10-d3d6-8222-18a475b99aa5 > It could open some coffins too.
0:0 - Let them. Heroes are half the damn problem. Fools that believe in right and wrong - good and evil. uid: e49b6c0f-493c-0d03-79fd-ad52a65661a8 Node context: said with disgust > Heroes didn't save me from Cazador: mind flayers did.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarCompanionLeft.lsj Synopsis: PAD when the player wakes up to find one of the party has disappeared during the night. Astarion knows what happened - they discovered that he's a vampire and left - but doesn't want to share that information.
0:0 - Say, where's Karlach? She didn't abandon us, did she? 1:0 - Karlach's gone? Couldn't hack it, no doubt. 2:0 - Karlach was here when I went to sleep... Where is she? 3:0 - Karlach? Karlach? Where'd she run off to? 4:0 - Huh. Where's Karlach? uid: 1b293e07-58d3-7f16-8747-d5cd98b0fa9c - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Karlach - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 5104025d-c2e7-75b3-b522-f19a85e067fa - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription === END NODE ===
0:0 - She rushed off this morning. Probably some infernal business. uid: 5fa1bad2-c4f5-a1ab-9e91-ac8055f0288c - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Karlach - > I wouldn't worry. We're better off without her.
0:0 - Rushed off this morning. He probably remembered an overdue book. uid: 6a9d47ad-8df3-806f-5890-9414f58820c2 - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Gale - > I wouldn't worry. We're better off without him.
0:0 - Hold on, where's Gale? The air feels a little less... magical. 1:0 - Gale's run off, then? Couldn't hack it, no doubt. 2:0 - We're short a head - where's Gale? 3:0 - Gale? Gale? Where's he run off to? 4:0 - Huh. Where's Gale? uid: 7c153293-a21a-f5b6-f43d-53cc7a58f71b - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Gale - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I wouldn't worry. We're better off without her. uid: 832cc2cc-5d0e-3b37-7208-61007258d786 > null
0:0 - Say, where's Shadowheart? She didn't abandon us, did she? 1:0 - Hey, where's Shadowheart? I was looking forward to annoying her today. 2:0 - Shadowheart's gone? I should have guessed. Fleeing is the coward's way. 3:0 - Shadowheart? Shadowheart? Where'd that girl run off to? 4:0 - Huh. Where's Shadowheart? uid: a576c6b8-497b-ae7f-7483-036950cd820b Node context: Karlach: Good-naturedly - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Shadowheart - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: aa3c1b82-8c46-b318-e821-3b11ad5d07c8 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription === END NODE ===
0:0 - Say, where's Lae'zel? She didn't abandon us, did she? 1:0 - Hang on, where's Lae'zel? Feels wrong starting the day without anyone staring daggers at me. 2:0 - No sign of Lae'zel. What happened? 3:0 - Lae'zel? Lae'zel? Where's she run off to? 4:0 - Huh. Where's Lae'zel? uid: c393f11f-354d-0840-83ad-60106c08ec97 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Laezel - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Oh, she probably wandered off to kill something adorable. uid: e9c524bf-a461-b7ba-7ebf-c3b9a9a4b7b8 - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Laezel - > I wouldn't worry. We're better off without her.
0:0 - Say, where's Wyll? Bit early to be out hunting, isn't it? 1:0 - Now - where's my favourite fella Wyll hiding? 2:0 - The Blade of Frontiers has deserted his post? So much for legends. 3:0 - No sign of Wyll. What happened to him? 4:0 - Huh. Where's Wyll? uid: ff859185-02c1-5d2d-723c-a613d1755be9 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerA_CompLeft_Wyll - - 1 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_IVB_SCO_Avatar_Choice.lsj Synopsis: Astarion wakes up from a terrifying dream of his old master. His master had forbidden him to drink humanoid blood, but his master wasn't there... Astarion looks at the sleeping companions and considers biting one of them. If he does, he rolls a stealth check. If he succeeds, he sucks their blood (he can stop or decide to drain them dry). If he fails they wake up, and have to be convinced not to leave him.
0:0 - Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466]. uid: 005d3d0e-7afa-1ad7-4f53-cd3332be028d - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7]. uid: 096f7c9c-0ccb-223d-bd56-e01636d66bc5 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Thank the gods. I was ready to kill you. Crisis averted. 1:0 - Chk. My dreams can't be trusted... 2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. 3:0 - Ugh - the tadpole must be messing with my head. uid: 0f93ea84-487f-fe1c-e456-a70e50ea9df6 Cinematic: They roll over and fall back asleep Node context: Groggily. You're half asleep - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You creep back to your bedroll. A lucky escape for you both.*
0:0 - *The thought of putting your fangs to her neck makes you feel sick.* uid: 0fdd34f4-a1c4-733d-3aef-940a4b7c4577
0:0 - For your reference: bites hurt. Consider that a given. 1:0 - Do you think I'm an idiot? You bit me! 2:0 - I woke to your teeth on my neck. Why should I not slice open yours? 3:0 - You didn't want to hurt me? I'm bleeding, you pasty ghoul! 4:0 - You're a vampire. I'm afraid that makes you a monster. uid: 124435e5-0f32-c30f-48e4-d11348aa0366 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7]. uid: 14ccb1dd-fdd0-8b79-d266-8499a97c390b - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null > null
0:0 - It won't happen again. You have my word. uid: 1713baf9-9bcb-63b2-ebee-88570f1bbf61 = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = | Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null (roll sucessful) > null (roll failure)
0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.* uid: 185b1e3b-7613-705f-ca06-a5a48346b479 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription === END NODE ===
0:0 - uid: 186b3a31-f2ae-0132-f878-63c0125614f6 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *You try to wrench your head back, but your jaw refuses to obey.* uid: 23e0e044-02cd-bd05-f2e4-cb05137dabb5 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You drink and drink and drink. Until, without even a whimper, it's all over.*
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 25a46395-7157-978a-9475-11f069dadd66 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *You look at your companions. Resting. Helpless. How badly do you need to know?* 1:0 - *You look at your companions. Sleeping. Helpless. How badly do you need to know?*
0:0 - *You stare, frozen, until they finally lock eyes with you.* uid: 29fe5c07-308a-b6c5-c1bd-825c992c5fb3 Cinematic: Victim touches their neck to examine the wound - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - *You stare, frozen, until she finally locks eyes with you.* uid: 2b99b118-d669-7231-4960-29082a1cd123 Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...* uid: 2dc6aa7b-0802-93fa-0d56-80d762af02b4 Cinematic: DIR: There cannot be any transform data in this node > null
0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.* uid: 2fcd0b90-6d51-d62d-a800-67fd1252a63a Cinematic: Should contain NO transform data or animation blocks > null
0:0 - Relax, this is just a bad dream. uid: 302ecdd3-1a4b-6371-09e3-c06c3d723158 = Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = | Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null (roll sucessful) > null
0:0 - *You stare, frozen, until he finally locks eyes with you.* uid: 372b6523-9be6-7dd8-0725-95436bbef2fb Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac]. uid: 3bd1046a-c93e-2809-bee1-fa07da483c62 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.* uid: 3cfc45f9-fc4a-971b-7a6c-72065450a66f Cinematic: Should contain NO transform data or animation blocks > Stop and pull away. > Keep drinking.
0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.* uid: 3ee8d208-176f-ad3c-60ee-ce5ecf2f791c - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription === END NODE ===
0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. uid: 3f0c6e3d-3dc9-4811-48ed-d5ebd015f402 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - No, not them. Leave and find an animal to feed on. uid: 3f6573d1-334d-8b61-64ef-35e2c057cc34 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_HuntAnimal - Astarion Avatar chose to hunt an animal instead of biting a companion > null
0:0 - *You stare, frozen, until she finally locks eyes with you.* uid: 3fb854ab-3536-f37b-47d9-d9f75f168800 Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - *You stare, frozen, until he finally locks eyes with you.* uid: 41d4fe8d-2ad1-9474-cdd4-74b17fb8fd63 Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - *You try to wrench your head back, but your jaw refuses to obey.* uid: 476cb535-15b2-59d8-d515-f1c1dea24d3b - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You drink and drink and drink. Until, without even a whimper, it's all over.*
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 47ff8bf7-c27c-3c0d-e64e-7c4595493ea8 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 484cbe7a-71c4-8636-eba8-0d51717a4631 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *Cazador. Your Master. You have to get back to him quickly. If you're late, he'll flay you. Again.* uid: 4aa512aa-3a0a-7309-2508-7013e4a47939 Animation: [Aaron C][REUSE] Wake up, trying to breathe, afraid Cinematic: Wake up, trying to breathe, afraid > null
0:0 - Thank the gods. I was ready to kill you. Crisis averted. 1:0 - Chk. My dreams can't be trusted... 2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. 3:0 - Ugh - the tadpole must be messing with my head. uid: 4cd16410-455f-a3cf-6d77-e88c0500e875 Cinematic: They roll over and fall back asleep Node context: Groggily. You're half asleep - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You creep back to your bedroll. A lucky escape for you both.*
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 50581ca9-d802-499f-23be-8e2ee796a719 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *And then it dawns on you: if you're free to walk in daylight, can you be free of Cazador too?* uid: 5123a475-fb05-126f-2d87-5a3d032d5482 > *Free of his rules?*
0:0 - You clearly have your secrets - I have mine. uid: 5167bac9-e262-69bc-d13c-5637c916ddfc - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
0:0 - You're a bloody vampire! But you bit off more than you can chew. uid: 52636509-c501-73d8-e885-1bebb996e355 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > null
0:0 - *You creep back to your bedroll. A lucky escape for you both.* uid: 53e357f2-9173-5650-7bc4-ddb7485d2527 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription === END NODE ===
0:0 - It won't happen again. You have my word. uid: 55704f36-433e-347a-3637-92e68454a735 = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = | Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
null uid: 5b91e5d0-b603-0f1a-87f1-ac88bc3fc5b9 - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
0:0 - *You creep back to your bed with a full belly and singing heart. For the first time in centuries, you feel happy.* uid: 5bf4a56f-9d16-f6f3-e77f-8992354185f0 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_HalfDrain - CAMP_Astarion_TheHungerA_HalfDraindescription === END NODE ===
0:0 - *You creep back to your bedroll. A lucky escape for you both.* uid: 5c8c020b-a38d-3584-f47c-f03a98fb5970 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription === END NODE ===
0:0 - Tell him everything - the dream, Cazador's orders - all of it. uid: 5d019888-d7b0-3904-385f-53ee43e328db - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
0:0 - uid: 5e220a32-cb83-3eb5-a7cb-c96119ebb606 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *Blood gushes across your lips, but something's wrong. Very, very wrong.*
0:0 - *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.* uid: 5fc9c0c9-fcfa-fa4d-ccca-b4959af0ba2d Cinematic: Should contain NO transform data or animation blocks > null
0:0 - You bit me once - you won't fool me twice. This is where we part ways. 1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. 2:0 - I have suffered one parasite; I will not suffer another. 3:0 - You're even worse at lying than you are at sneak attacks. You and I are done. 4:0 - We are done, Astarion. Even the Blade has his limits. uid: 639b9cb0-dcd4-f6d1-4c9d-ebc4f6a59636 Cinematic: Companion stands and leaves - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription === END NODE ===
0:0 - What the... Back off! And spit that out if you know what's good for you! uid: 63bab571-2dca-d3da-73bb-e66de16b2a20 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *You try to control yourself, but it's too much. The hunger takes over.* uid: 64baf850-f36b-db49-f9c0-fa0a7d7becad Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away. - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription > null
0:0 - uid: 698db916-3d99-1fae-a82d-fd08eac217f1 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *Blood gushes across your lips, but something's wrong. Very, very wrong.*
null uid: 6a6f9e2f-3881-1385-f199-e7ab92a48cc3 - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
0:0 - *You stare, frozen, until he finally locks eyes with you.* uid: 6bcef7b1-cc9a-073d-66ac-e1af817f72f9 Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - It's just a test - I wasn't trying to kill you! uid: 7020c4c0-01f1-db7b-c91f-588a0fabf2c3 = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = | Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *You drift into the forest, hunting for anything with a pulse.* uid: 714f6221-3893-f7c9-0dff-ad373c8a88ee Cinematic: DIR: Start on a neutral shot - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - uid: 73baad6e-6d87-627c-6db1-2505e1e2b308 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Thank the gods. I was ready to kill you. Crisis averted. 1:0 - Chk. My dreams can't be trusted... 2:0 - Dream? But we're elves, we don't dream like these others do... bah, this must be the tadpoles at play. 3:0 - Ugh - the tadpole must be messing with my head. uid: 752e1c76-fa65-ffe6-1478-7da81657f003 Cinematic: They roll over and fall back asleep Node context: Groggily. You're half asleep - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You creep back to your bedroll. A lucky escape for you both.*
0:0 - *You creep back to your bedroll. A lucky escape for you both.* uid: 75458b18-6a32-68c3-ea5b-44ec7c8835c0 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BadDream - CAMP_Astarion_TheHungerA_BadDreamdescription === END NODE ===
0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...* uid: 797540b3-24d7-552e-dabc-3568af792f17 Cinematic: DIR: There cannot be any transform data in this node > null
0:0 - What the... Back off! And spit that out if you know what's good for you! uid: 79d0475c-d702-2560-acc5-74b6a9703965 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac]. uid: 79dd33bd-4618-c9cf-ea1e-7f2c1d0ec486 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null > null
null uid: 7a0b3a4a-c4ce-9b46-990b-33a7ebaa3078 - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
null uid: 80bded73-3a82-118e-b535-8db28b9edc49 Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > > > > *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
0:0 - Relax, this is just a bad dream. uid: 80c61e57-b5b2-78b8-acb8-b5e22c09f4fb = Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = | Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
null uid: 83f24316-c636-1e7e-e24f-394ee15c918e - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
0:0 - *You stare, frozen, until they finally lock eyes with you.* uid: 8553975e-5fc0-d886-710f-526aebef5fe8 Cinematic: Victim touches their neck to examine the wound - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 85b099b2-d857-c550-f0d0-74789f244096 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *Blood gushes across your lips, but something's wrong. Very, very wrong.* uid: 8d9ef3bd-906f-4464-0ef6-703ee12a3ffe > null
0:0 - *You can smell the sweetness of his skin - hear the beat of his pulse...* uid: 8ec5123e-a885-d767-ee51-4d723821c069 Cinematic: DIR: There cannot be any transform data in this node - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. 1:0 - Try that again, and you're ash. Got it? 2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. 3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. 4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. . uid: 8f044eb0-5ef9-6c52-a944-13c2a541d54c - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > *You smile, grateful. A lucky escape for you both.*
0:0 - uid: 9242b53f-ca95-c7e4-f845-c02336c957d0 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *You can smell the sweetness of their skin - hear the beat of their pulse...* uid: 92999e41-08a0-e9ea-92bd-2b01a4ee0d10 Cinematic: DIR: There cannot be any transform data in this node > null
0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. uid: 92bec0c2-27c4-bc88-ab14-4b68eb49732c - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - Approach [GEN_PlayerName2_85df4a15-4d9b-4f68-0512-d104305d8dac]. uid: 975a0ad5-5189-aec9-f626-245996596082 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Whoa - what the fuck, Astarion?! 1:0 - Tsk'va! 2:0 - What the... Back off freak! 3:0 - Damned monster - back off! uid: 977bc41b-5be8-1dc9-4701-cf045809097e - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null
0:0 - Approach [GEN_PlayerName3_06efd872-a64f-cae5-10f5-16759a7d6466]. uid: 9861ac3f-9ef3-f27f-20f3-db4e5a34f33b - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null > null
0:0 - Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. uid: 98874a17-07b3-e19d-89e5-cf0e550e6077 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. 1:0 - Try that again, and you're ash. Got it? 2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. 3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. 4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. . uid: 9af35f1c-d445-908d-6ab2-978f59977c35 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > *You smile, grateful. A lucky escape for you both.*
0:0 - *You drink and drink and drink. Until, without even a whimper, it's all over.* uid: 9b7587ec-ef2a-29c4-5e44-31ba502dbc9b - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_Drain - CAMP_Astarion_TheHungerA_Draindescription === END NODE ===
0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...* uid: 9b9c6a1f-1ea8-4205-3da1-0e9179ca311e Cinematic: DIR: There cannot be any transform data in this node - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
0:0 - It's just a test - I wasn't trying to kill you! uid: 9bfc38b2-1b14-b5b1-52dc-dd916053f2bc = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = | Exclude Companions Optional Bonuses | Roll target speaker: 3 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *You stare, frozen, until they finally lock eyes with you.* uid: 9dada34c-c777-acda-65d9-4a0ae1085139 Cinematic: Victim touches their neck to examine the wound - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - You clearly have your secrets - I have mine. uid: a26c1353-7c80-6bdd-8879-591eef5b3fa6 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
0:0 - For your reference: bites hurt. Consider that a given. 1:0 - Do you think I'm an idiot? You bit me! 2:0 - I woke to your teeth on my neck. Why should I not slice open yours? 3:0 - You didn't want to hurt me? I'm bleeding, you pasty ghoul! 4:0 - You're a vampire. I'm afraid that makes you a monster. uid: a5103c89-f014-a30c-a090-c106cce9a46f - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *You try to control yourself, but it's too much. The hunger takes over.* uid: a91b7d69-5c80-d793-7a64-943962bd8654 Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away. - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription > null
null uid: ae25c0e9-e4a8-d978-721e-53d5c0850b22 Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > > > > *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
0:0 - *You smile, grateful. A lucky escape for you both.* uid: aef36a6f-1d9e-649a-c40a-157066952a9a - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire true - ORI_Astarion_State_Bite_RevealSuccess - Companion recognized us, we convinced them to stay in the party === END NODE ===
null uid: af70e307-05d7-3d8c-f728-b0923f1284b0 - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
null uid: b25cedf6-0640-8289-ebf9-159fd9b55041 Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *You stare, frozen, until she finally locks eyes with you.* uid: b2ca8d40-e897-1366-8cd8-533cd2aff6d8 Cinematic: Victim touches their neck to examine the wound - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_BiteAvatarFail - Failed the stealth check while biting an avatar true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire - 1 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription === END NODE ===
0:0 - You bit me once - you won't fool me twice. This is where we part ways. 1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. 2:0 - I have suffered one parasite; I will not suffer another. 3:0 - You're even worse at lying than you are at sneak attacks. You and I are done. 4:0 - We are done, Astarion. Even the Blade has his limits. uid: b3f170ee-5235-6fb4-a919-28e574591420 Cinematic: Companion stands and leaves - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription === END NODE ===
0:0 - You bit me once - you won't fool me twice. This is where we part ways. 1:0 - I need a friend I can trust. That isn't you. You better hope I don't see you again, Astarion. Ever. 2:0 - I have suffered one parasite; I will not suffer another. 3:0 - You're even worse at lying than you are at sneak attacks. You and I are done. 4:0 - We are done, Astarion. Even the Blade has his limits. uid: bcba4beb-3117-2029-287c-bf3b80712e80 Cinematic: Companion stands and leaves - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog true - CAMP_Astarion_TheHungerA_LeaveParty - CAMP_Astarion_TheHungerA_LeavePartydescription === END NODE ===
0:0 - You clearly have your secrets - I have mine. uid: bdccf491-84ee-1c86-e343-425137e39a0d - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > Let my blood be a warning to you: there's more to me than meets the eye. I am not for eating.
0:0 - *You can smell the sweetness of his skin - hear the beat of his pulse...* uid: c04b36e4-38e2-1160-df63-a7321ac5fb8e Cinematic: DIR: There cannot be any transform data in this node - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictim - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_MaleVictimdescription > null
0:0 - *You drift away from the camp, hunting for anything with a pulse.* uid: c508a571-ceda-e402-f0c7-54768d8b19b3 Cinematic: DIR: Start on a neutral shot === END NODE ===
0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...* uid: cb95171b-740a-ebfe-66c3-0c6841bf2a18 Cinematic: DIR: There cannot be any transform data in this node - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
0:0 - uid: cf940b58-6408-2492-cbe2-ba06655c74e3 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *You try to control yourself, but it's too much. The hunger takes over.* uid: d0f8cae4-4e18-83b7-162c-b1bae6ed7ee8 Cinematic: Astarion lunges at his victim, biting their neck, but they wake up and roll away. - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerA_StealthFail - CAMP_Astarion_TheHungerA_StealthFaildescription > null
0:0 - What the... Back off! And spit that out if you know what's good for you! uid: d11e812c-de91-8e58-77ed-f03e66c14ddf - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - You're a bloody vampire! But you bit off more than you can chew. uid: d4e2f427-000e-b2bd-8821-05adb63bf4e5 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > null
0:0 - You're a bloody vampire! But you bit off more than you can chew. uid: d9b5a4ba-ed4e-0482-5622-6d5ab587e208 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > You taste like bile! What the hell is wrong with you? > null > null
null uid: da8972dd-d1dc-60ee-3ccc-f8a00fbff7cb Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > > > > *Blood gushes into your mouth. You can feel it filling the maw inside you - filling your soul.*
0:0 - uid: dc4c7038-fee8-afb7-d5e5-60ede8aaf0b9 Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Approach [GEN_Playername4_703fdb8e-725b-280d-4ad0-a0881729ffa7]. uid: ded106c4-79e4-1f9c-b7da-44dca67cf6a5 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 2 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - It's just a test - I wasn't trying to kill you! uid: e2c0c482-1149-96be-4f24-4b0bd842c3aa = Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = | Exclude Companions Optional Bonuses | Roll target speaker: 1 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - uid: e451fca5-fcf6-0060-4e26-c2b63d5c76ec Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > *Blood gushes across your lips, but something's wrong. Very, very wrong.*
0:0 - Relax, this is just a bad dream. uid: e5e24692-df11-8eaf-9f7a-2b3f885308da = Roll SkillCheck Deception (Charisma) Difficulty: 881bda2f-b08b-4788-b0ec-e410b5bacc57 = | Exclude Companions Optional Bonuses | Roll target speaker: 2 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - *You can smell the sweetness of her skin - hear the beat of her pulse...* uid: e88b9ca3-0fbb-bf8c-f64a-f5d36bb38ca2 Cinematic: DIR: There cannot be any transform data in this node - 0 Check flag(s) (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
null uid: eac7cc9d-4ce9-afa6-0e6a-ed0f7ed774cf Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
0:0 - uid: ee117b41-146b-a30c-d9ae-60ed76b7c0dd Cinematic: DIR: Acts as transition to align with staging of failure branch. Node context: You've been bitten - a vampire is draining your blood/essence - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
null uid: f23f101b-f8ad-b797-5d8c-cfbff6a8e760 Cinematic: Astarion caresses the head of his victim and then bites - DIR: Ends in a continuous animation - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > null
null uid: f44b8a75-73d0-5599-1861-5918d9c309e2 - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Local): true - aeffcfd5-d17f-12b2-954b-9cf82f734bcb_FemaleVictim - FemaleVictim > null
0:0 - Then let my blood be a warning to you: there's more to me than meets the eye. I am not for eating. 1:0 - Try that again, and you're ash. Got it? 2:0 - I accept your explanation. We remain allies - for now. But I suggest you find a new subject for your... tests. 3:0 - A rat sucking vampire. Just my luck. But all right. You sound sincere. But no more of this - next time it'll be a stake in the heart. 4:0 - Fine. You sound sincere. But no more of this - next time it'll be a stake in the heart. . uid: f5d8f380-557a-efd3-c04e-34971552e521 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription - 0 Set flag(s) to (Object): true - CAMP_Astarion_TheHungerA_Recognized - CAMP_Astarion_TheHungerA_Recognizeddescription > *You smile, grateful. A lucky escape for you both.*
0:0 - *You try to wrench your head back, but your jaw refuses to obey.* uid: fc157211-59fa-8319-d387-2e40dd6ea647 - 0 Check flag(s) (Object): true - CAMP_Astarion_TheHungerA_BiteSpeaker - CAMP_Astarion_TheHungerA_BiteSpeakerdescription > *You drink and drink and drink. Until, without even a whimper, it's all over.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_SCO_Companion_AstarionSneaksOff.lsj Synopsis: Every party member sleeps around the campfire, but Astarion is seen sneaking off by the viewer
null uid: 264a9ebc-bea2-0935-e86b-79df7fe9e8a8 - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - uid: f270d74f-4f04-a40e-ed1f-fc772cbdaf89 - 0 Set flag(s) to (Object): true - GLO_AddNearbyPlayersToDialog - GLO_AddNearbyPlayersToDialogdescription > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_SCO_Companion.lsj Synopsis: You wake up and find Astarion hunching over you, fangs bared. You fight him off. Caught off guard, he's alarmed and worried that you're going to kill him. He tries to be charming, explaining that he's too weak without blood. If you push back against his excuses he gets frustrated - he tries to bargain with you. If you agree to let him bite you, he's thrilled. He feels in control again. After drinking, he feels invigorated and cocky.
0:0 - Now, if you'll excuse me, you're invigorating, but I need something more filling. uid: 01d93c83-3c13-52ea-5206-119a0e1763a1 Cinematic: > This is a gift, you know. I won't forget it.
0:0 - *He doesn't finish the thought. It slides away as the light fades from his eyes.* uid: 03afb238-9100-9c66-021c-3db6893fd1e3 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription - 1 Set flag(s) to (Object): true - GLO_Companion_Murder - GLO_Companion_Murderdescription === END NODE ===
0:0 - *You drive the stake into his chest, but it glances off a rib.* uid: 07a1a365-6d90-e16b-084a-1466a4d91740 Cinematic: Player stakes Astarion in the chest, breaking off the bite
0:0 - You were strangely concerned when we met the monster hunter in the swamp. uid: 07ece3bd-27a0-0d38-7f01-df6ba42e83a2 - 0 Check flag(s) (Global): false - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name true - HAG_GurHunter_State_NoticedAstarionsHostility - Player noticed Astarion's hostility towards Gur Hunter false - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated - 1 Check flag(s) (Object): true - HAG_GurHunter_COM_HasMet - HAG_GurHunter_COM_HasMetdescription > It's not what you think - I'm not some monster!
0:0 - Argh! You - uid: 09cb2ff1-5b96-ac3f-4211-ddb7dc905e49 Cinematic: Node context: Start hunched over, then the player hits you with their elbow, knocking you back. You scramble to your feet.
0:0 - Ah. Of course. I shall be gentle as a babe. uid: 0b90b3d7-09be-f97c-1e9b-334c9e7972b1 Cinematic: Node context: Nervous. They have a stake against your heart. > Let's make ourselves comfortable, shall we?
- Roll sucessful - null uid: 155701c0-dd22-8f41-01bd-5d09a1af421f > null
0:0 - It won't happen again, you have my word. uid: 15a7e894-ed31-64d7-e817-6b9cfc7eeac1 > null
0:0 - Knee him between the legs. uid: 1b516140-7edf-8970-87c6-32f76934f416 = Roll MeleeUnarmedAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses - 0 Set flag(s) to (Dialog): true - CAMP_AstarionHunger_SCO_Companion_AvatarFought - CAMP_AstarionHunger_SCO_Companion_AvatarFoughtdescription > null (roll sucessful) > null (roll failure)
0:0 - My body's the vessel for an orb of corrupt Netherese magic, remember? Not for the faint of heart. uid: 1c9be966-1983-61d5-cff8-ccf583811bf6 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_SharedBomb - Gale Avatar told the other Origins about the bomb. > Well, you're full of surprises.
0:0 - Ah! That - that was amazing. uid: 2174baff-a0fb-9c25-9e72-2119031d4892 Cinematic: Node context: You were biting their neck, but the player pushes you back. 'ah' = surprise at being pushed. > My mind is finally clear. I feel strong. I feel... happy!
0:0 - Grab the stake and attack, trying to drive it into his heart. uid: 22633569-c978-1b05-5e7c-35acf27d3976 = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses - 0 Check flag(s) (Dialog): true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 23eed1d8-b149-482c-be7f-8d37d6b7d588 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - Let's make ourselves comfortable, shall we? uid: 2498d122-efae-e781-eee0-2931245228d7 Cinematic: Astarion gestures, inviting the player to lie down on the bedroll at his feet. Node context: Astarion gestures, inviting the player to lie down on the bedroll at his feet. > null
0:0 - *You don't rest well, flitting between dreams and nightmares.* 1:0 - *You don't sleep well, flitting between dreams and nightmares.* uid: 261ca619-f575-2769-8cec-e9f81e986d02 Cinematic: - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > *Maybe you break your meditation because you know something is wrong. Or maybe you just get lucky.* *Maybe you wake up because you know something is wrong. Or maybe you just get lucky.*
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 2888142d-07dc-4d9d-a12a-d4d689a6efa2 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - Push into his mind, searching for the truth. uid: 29ceab20-bd7b-4a63-957b-73beb0219662 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > I - what's this? What's happening?
0:0 - *He holds you carefully, delicately. Until he strikes.* uid: 2a31edbf-e524-8355-0dac-427291970fd6
0:0 - Grab whatever weapon is close at hand. uid: 30892e94-f2fc-11ef-e43a-2bd4b2f5c266 - 0 Set flag(s) to (Dialog): true - CAMP_AstarionHunger_SC_Companion_HasStick - CAMP_AstarionHunger_SC_Companion_HasStickdescription
0:0 - I wouldn't if you'd been honest with me. Why didn't you tell me? uid: 32696742-4530-8481-d939-e6d9972ec72f > null
0:0 - I can't believe I didn't see it - we even found the boar you snacked on. uid: 35cbf849-db13-9bc0-3641-94ceb31386ca - 0 Check flag(s) (Global): false - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name true - ORI_AstarionHunger_State_BoarDiscovered - Player discovered a bloodless boar. Requirement for the Bite scene. > It's not what you think - I'm not some monster!
0:0 - Push into his mind, searching for the truth. uid: 3b03a80d-bee0-4fed-8ca4-b6267e3ed85d - 0 Check flag(s) (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description false - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description > *You focus on the source of the power, but it is quiet and still. It needs to rest.*
0:0 - I feed on animals! Boars, deer, kobolds - whatever I can get. uid: 3e041c37-051d-5573-40fa-b7599c1362c0 Cinematic: > I'm just too slow right now. Too weak.
0:0 - *There, in dim firelight, you see him for what he really is: a vampire. A slave to sanguine hunger.* uid: 3f5d6bad-c3ad-54d0-1114-ad428b83163e Cinematic: - 0 Set flag(s) to (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire > Now now, there's no need for that.
0:0 - My mind is finally clear. I feel strong. I feel... happy! uid: 4794a404-fce9-155b-f186-da8334fa69a1 Cinematic: Node context: Feels invigorated > null > I don't. That felt wrong. > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 4e990c67-c5c9-4fda-beed-23abbd371a54 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - ...Shit. uid: 4efb8569-620e-331e-0a47-46c9b648d269 Cinematic: Astarion is hunched over your bedrool, fangs bared Node context: Hunched over the player's bedroll, about to bite someone, but they've just woken up and are looking up at you. More deadpan than urgent. > No no - it's not what it looks like, I swear!
0:0 - His guard's down - grab the stake and drive it into his heart. uid: 56b173cc-0665-3c75-b9f3-d02a41534822 = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - *You try to connect, but your legs give out. You slump against him, helpless.* uid: 58454ca3-80f7-aede-f487-92f0d19eea68 Cinematic: > null
0:0 - I've never killed anyone! Well, not for food. uid: 58474bb1-3101-27b0-36d4-9d51c882f64d Cinematic: Player picks up a stick and snaps it in two, creating a stake to threaten Astarion with.
> I feed on animals. Boars, deer, kobolds - whatever I can get.
0:0 - I hope so. I look forward to seeing you fight. uid: 5ece674b-2bcf-d011-fdcd-a3658d954520 > null
0:0 - I'd offer to help, Astarion, but my engine still means I'm too hot to touch. uid: 5eed5b49-6b29-52b4-1792-575efa0952bb - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Gods! I'd nearly forgotten. I'm so hungry I would've bitten into anything.
0:0 - *You try to grab him, but it's too late. He's gone.* uid: 62083b24-f83d-fe68-0dfc-c1d7baea82d7 Animation: [Beau] Astarion knocks the player back, turns, and runs away. As the player recovers, they reach out to grab Astarion, who is out of reach. Cinematic: Astarion spins, knocking the player back. They reach out, trying to grab him, but he flees Node context: Astarion knocks the player back and flees. - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription - 1 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - Gods! I'd nearly forgotten. I'm so hungry I would've bitten into anything. uid: 66ec30c0-8256-e71b-ee57-f292289f81ca > null
0:0 - Gods! I'd forgotten about your little affliction. Hunger does cloud your senses. uid: 69d36527-bf24-8930-19ce-0834297d055e > null
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 6a4024a0-46ba-4704-bc5e-3e39953ee477 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
- Roll sucessful - null uid: 6a787d72-b2f2-28a6-bd82-d72712c9b306 > You -
0:0 - Ouff! Oh you wretched little- uid: 6c8b0f72-1fa9-50a4-4069-34da710cb049 Animation: [Beau] The player knees Astarion between the legs. Astarion tumbles back, clutching at his groin in pain. Cinematic: Reels back, doubled over Node context: Has just been kneed between the legs. - 0 Set flag(s) to (Dialog): true - CAMP_AstarionHunger_SCO_Companion_AvatarKneed - CAMP_AstarionHunger_SCO_Companion_AvatarKneeddescription > null
0:0 - All right, but go too far and I'll drive a stake through your chest. uid: 710d943c-52b4-0af9-a308-80dd6c883cd2 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin. > Ah. Of course. I shall be gentle as a babe.
0:0 - He's too dangerous. Grab the stake and drive it into his heart. uid: 71b8c9fe-d4e0-0408-4f1a-bacc3317185f = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses - 0 Check flag(s) (Dialog): true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - So that's why you were so quick to kill the Gur hunter: to keep your secret. uid: 741bf884-f393-e29a-d2fd-e28560fb2ee6 - 0 Check flag(s) (Global): true - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated > It's not what you think - I'm not some monster!
0:0 - Push into his mind, searching for the truth. uid: 788bd674-2538-4b90-b329-c2305a1dfe5d - 0 Check flag(s) (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description false - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday2 - GLO_Tadpoled_UsedToday2description > *You focus on the source of the power, but it is quiet and still. It needs to rest.*
0:0 - You - uid: 78ea25f7-5c0f-b206-859d-77b3da29b515 Animation: [Beau] Astarion clutches his heart, his posture slowly deflating before finally going limp and falling to the floor. Cinematic: Astarion staked in the heart Node context: The player has just lunged forward and staked you in the heart. You're going to say 'you killed me' - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription - 1 Set flag(s) to (Object): true - GLO_Companion_Murder - GLO_Companion_Murderdescription === END NODE ===
0:0 - Push into his mind, searching for the truth. uid: 7a4703b7-0b49-4a4a-9cef-d5b1c1e83165 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = | Exclude Companions Optional Bonuses - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 7ce3426e-1e4e-79f6-cdb6-522bc5fd1dbb > You -
0:0 - Lash out with your elbow. uid: 7e0831e4-bfb4-fa33-7489-77f016314c1d
0:0 - Go ahead, if you want to burn your lips off. uid: 8256dffe-245d-4356-97c5-1495adce879c - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Gods! I'd forgotten about your little affliction. Hunger does cloud your senses.
0:0 - Leave. If I ever see you again, I'll kill you. uid: 835e919f-0911-0067-4599-73abfdb274d7 > null
0:0 - *But something inside you stirs, and the cold fades.* uid: 895ac0a3-dbec-5465-7389-6baab0323014 Cinematic: Astarion realises something's wrong - the blood tastes foul, like drinking vinegar > Urgh! You taste like bile. What in the hells is wrong with you?
- Roll sucessful - null uid: 89d68e72-d700-90db-b982-22ed8b4a3893 > null
0:0 - But I do trust you. And you can trust me. uid: 8a842eef-46fa-053d-7378-3231805ee458 Cinematic: > null
0:0 - Ah. Perhaps I went a little far. uid: 903ecde5-5aef-b902-ae87-ef7d2a1bb5e9 Animation: [Astarion] Recovering to a standing position after having been knee'd in the gonads. Cinematic: Node context: Recovering, reluctantly admiting he went too far > But it worked. I feel good. Strong. Happy!
0:0 - What are you - oh no, there's no need for that! uid: 931bb0cf-c799-af5d-f600-caf46fb30871 Cinematic: Player grabs a stick from the ground and snaps it in half, creating a stake to threaten Astarion with. However Astarion knocks it out of their hands. The stake falls to the ground at the player's feet. Node context: The player's just picked up a branch and snapped it in half to make a stake. Astarion knocks it from the player's hand
0:0 - That hunter in the swamp was right - you're a vampire spawn. uid: 932abbef-bd68-a833-9c06-c86cce63e759 - 0 Check flag(s) (Global): true - HAG_GurHunter_State_MentionedAstarion - Gur Hunter mentioned Astarion's name false - GLO_GurHunter_State_PermaDefeated - Gur Hunter is permanently defeated > It's not what you think - I'm not some monster!
0:0 - Think of it as a warning. I am not for eating. uid: 9351f186-77ca-5e57-4462-d4cc9f2ccbda > Clearly.
0:0 - Ah! Of course. uid: a0f6dc97-7e27-105d-4d48-772d5daff47c Cinematic: Node context: Was biting the player's neck. You break the contact and say the line. > null
0:0 - Ah! You wretch! uid: a126b34a-ac4c-57e3-6637-04c779d70adc Cinematic: Node context: Astarion had been leaning over a prone player, drinking their blood, but they just tried to stab him in the chest. He jumps back, furious. - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription - 1 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - Fine. But not a drop more than you need. uid: a30a564e-7ef7-bd7d-7fcc-40e7c1999166 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin. > Really? I - of course. Not one drop more.
0:0 - *It's like a shard of ice into your neck - a quick, sharp pain that fades to throbbing numbness. Your breath catches, your pulse quickens.* uid: ac1ef269-c913-9627-4726-e702f74b1172 Cinematic: - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription > That's enough. > Push him back. > null > Let him continue.
0:0 - *You drive the wood into his chest, but it glances off a rib.* uid: af747424-5e97-adc8-a335-b591527047dc Animation: [Beau] The player attempts to stab Astarion in the heart with the stake, but the tip glances off a rib.
0:0 - *Maybe you break your meditation because you know something is wrong. Or maybe you just get lucky.* 1:0 - *Maybe you wake up because you know something is wrong. Or maybe you just get lucky.* uid: b34a5265-6741-a4b8-32b7-c05f12707366 Cinematic: - 0:0 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > ...Shit.
0:0 - That's a long story involving the goddess of magic herself. Not one I'm inclined to tell to the man who just tried to bite me. uid: b9031163-f8ba-6007-bf1a-81264da36807 - 0 Check flag(s) (Global): false - ORI_Gale_Knows_SharedBomb - Gale Avatar told the other Origins about the bomb. > Well, you're full of surprises.
0:0 - Guess my blood just isn't for drinking. uid: bc854f00-46d1-fa47-3ffb-a096c7833dc2 > null
0:0 - *You feel a little cold, but that's all. There's no more pain, no more fear, no more struggle. It's all over...* uid: bc9ae4b1-d9f5-7436-9aff-812fba056ef8 Cinematic: Node context: Character dies. - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_AvatarDeath - CAMP_Astarion_TheHungerC_AvatarDeathdescription - 1 Set flag(s) to (Object): true - CAMP_AstarionHunger_SCO_Companion_KilledYou - CAMP_AstarionHunger_SCO_Companion_KilledYoudescription === END NODE ===
0:0 - All right, but go too far and I'll drive a stake through your chest. uid: bd38f2b3-96fd-0e43-e191-3cc269daec3a - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin. > null
0:0 - At best, I was sure you'd say no. At worst... uid: bdb872dd-6665-e1b1-9815-ad8b8d8212b4 Cinematic: Astarion gestures at the stake the player is holding in their hand. Node context: Astarion gestures at the stake the player is holding in their hand. - 0 Check flag(s) (Dialog): true - CAMP_AstarionHunger_SC_Companion_HasStake - CAMP_AstarionHunger_SC_Companion_HasStakedescription
- Roll failure - null uid: bf1be6f4-5b7d-8062-f3b5-7408dff74c0e > Ah! You wretch!
0:0 - *He doesn't finish the thought. It slides away as the light fades from his eyes.* uid: c1c5fdab-93f5-dbfd-95bb-a9a7dec59bb0 - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Kill - CAMP_Astarion_TheHungerC_Killdescription - 1 Set flag(s) to (Object): true - GLO_Companion_Murder - GLO_Companion_Murderdescription === END NODE ===
0:0 - You - uid: c3210750-7d86-6e13-9acb-338bfc091227 Cinematic: Astarion staked in the heart Node context: You've just been staked in the heart while biting the player. You break off the bite, look at the stake in disbelief. You're going to say 'you killed me' > *He doesn't finish the thought. It slides away as the light fades from his eyes.*
0:0 - Thank you. Do you think you could trust me just a little further? uid: c65f816e-3165-d5fe-2169-a49b2b58676c Cinematic: Node context: You know you're pushing your luck a little > I only need a taste, I swear.
0:0 - Go ahead. But be warned - you might bite off more than you can drink. uid: c8b73d6e-b57a-c9d2-2c9f-fbc448732f9f - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin. > Really? Well, let's see, shall we?
0:0 - Mhh? Oh, of course. uid: cabe4049-95cf-6980-0d76-b948f9574956 Cinematic: Node context: While biting the player's neck - you realise they've asked you to stop. You oblige and step away > That - that was amazing.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: ce3399e5-b447-41cf-83e0-68843d37cd9e - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - Now now, there's no need for that. uid: d5330ea9-1bc1-ef5d-a241-dfa818c0d763 Cinematic: Player breaks the stick they're holding, creating a stake to threaten Astarion with. . However Astarion knocks it out of their hands. The stake falls to the ground at the player's feet. Node context: The player's just snapped a branch in half to make a stake. Astarion knocks it from the player's hand > null
0:0 - Fine. See how far you get without me. uid: d67af3d6-b7c7-e710-13f3-b4677344fcaf Cinematic: Node context: Turns and walks away in a bitter rage. - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription - 1 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: d8d8903d-f1bd-4e80-bbe1-1355d400f9ef Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - *You focus on the source of the power, but it is quiet and still. It needs to rest.* uid: dab69ca9-a081-4d79-a69f-0072d4d05ec2
0:0 - *You watch as he stalks off. Stronger. More confident. Ready to hunt.* uid: ddfb3538-f1df-7b68-1f20-bb66951e3ab5 Cinematic: === END NODE ===
0:0 - I don't care how much you need - you're not drinking my blood. uid: e2512f4e-170e-36f5-450d-0a60c4f9e043 > null
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: e30629cc-7473-42cf-8eb6-a420c03ac9f9 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > *His mind opens up, revealing cracked and quivering memories. At their heart, you see dark eyes, commanding you to feed.*
0:0 - Because we don't have a choice! Not if we're going to save ourselves from these worms. uid: e50ce2c5-a1d4-ef0e-5774-d62180afe288 Cinematic: > I need you alive. You need me strong.
0:0 - Wretch! uid: eaed47ef-69ca-8ef4-1e3f-9e2263955973 Animation: [Beau] Astariion clutches his wounded rib and winces in pain. Cinematic: Player stakes Astarion in the chest, breaking off the bite
Astarion had been leaning over a prone player, drinking their blood, but they just tried to stab him in the chest. He jumps back, furious.
Node context: You've been stabbed, but they missed your heart, so feel free to throw in a grunt of pain - 0 Set flag(s) to (Global): true - CAMP_Astarion_TheHungerC_Leave - CAMP_Astarion_TheHungerC_Leavedescription - 1 Set flag(s) to (Object): true - GLO_Companion_LeaveDisappearInstantly - Character is set off stage after the dialog - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - No. Leave and never return. uid: eb3b3a07-43de-de9b-d514-fc148e0aba3a > null
0:0 - *You watch as he stalks towards the forest. Stronger. More confident. Ready to hunt.* uid: eef23ca2-db08-4f3f-c5e0-7ed8014236fb Cinematic: - 0 Check flag(s) (Object): true - CAMP_WLDMAIN_State_InRegion - Character is present in the Act1 Main Camp === END NODE ===
0:0 - Pick up a stake and lunge at the monster. uid: efce9ce0-d383-f404-d790-c0e255fad71a = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses > null
0:0 - *You watch him stalk away, slumped, sulking, and ready to kill.* uid: f1a47de8-cadb-c9e6-84ae-e7de72b42d92 Cinematic: - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - Grab the stake and drive it into his heart. uid: f3a3b3f1-ca2a-4b58-c189-5636c8d19c94 = Roll MeleeWeaponAttack () Difficulty: 00000000-0000-0000-0000-000000000000 = | Exclude Companions Optional Bonuses - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - I - yes. Yes, I ate whatever disgusting vermin my master picked. So you can see why I'm slow to trust you. uid: fb68fa97-55a9-04b0-17fc-580bd1c8467d Cinematic: > But I do trust you. And you can trust me.
0:0 - Fine. But not a drop more than you need. uid: fbe75ad5-c5c9-58eb-02ca-4d97acd59670 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_LetAstarionBite - For an achievement - agree to let Astarion bite you. Doesn't mean he ends up actually succeeding, depending on the origin. > null
0:0 - Why didn't you tell me you were a vampire? uid: fbf1be91-a1a9-6e04-e035-3aaf6cc7e276 > null
0:0 - Must be the infernal engine. Sorry, Astarion, I can't help you. uid: fdae9a8a-02d9-c01c-f1a5-3d54aca4550e > null
0:0 - You have your secrets, I have mine. uid: fe492b12-6aa4-b5d7-94ef-79e6e8a8061b > Clearly.
0:0 - No no no! It's not what it looks like. uid: ff893dd0-4cbd-89d7-ade1-f10ad1887c45 Cinematic: Player grabs a thick stick from the fire. (Can be on fire or not.) Node context: Standing up from hunched position, stepping back > I wasn't going to hurt you, I swear. I just needed - well, blood.
0:0 - *You can feel the old fear turning in your gut, but you force yourself to keep smiling. As you so often did before.* uid: 15574b6b-0923-cc03-1776-dfb9bb35bb28 - 0 Check flag(s) (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription > Fourth, thou shalt know that thou art mine.
0:0 - Where are you? Show yourself! uid: 1c976692-877c-eaba-85c6-a6cd03009a84 - 0 Check flag(s) (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFight - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFightdescription > Third, thou shalt not leave my side unless directed.
0:0 - Pathetic. As always. But at least you know your place. uid: 1f4e0f8c-69ca-e8c3-6bc2-a48f8ed0df83 > You are mine. Forever.
0:0 - You are mine. Forever. uid: 2cdff7d9-2090-19ff-5da9-0a553580ef58 === END NODE ===
0:0 - Hello? Show yourself! uid: 346c3501-fc59-1cb7-e5b2-f4bb777c3794 - 0 Set flag(s) to (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFight - 927f5d77-9be4-3c73-672d-f34b04c16365_ReadyToFightdescription > Second, thou shalt obey me in all things.
0:0 - Master? I was just coming to see you! uid: 445ae906-9d72-3a44-6e29-a1be6e54e6f5 - 0 Set flag(s) to (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription > Second, thou shalt obey me in all things.
0:0 - Free? Lie to yourself, boy, but not to me. uid: 5b87b41c-55fc-77e8-ed33-23edf1bf3aa8 > You are mine. Forever.
0:0 - Do not forget that you are mine. Forever. uid: 7dafa5a9-ed07-1104-5558-e0b98767ab8c === END NODE ===
0:0 - *You keep low to the ground, scuttling like a rat.* uid: 7f65e416-390d-3e47-6dc7-b9ff20a6462d - 0 Check flag(s) (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription > Third, thou shalt not leave my side unless directed.
0:0 - Absolutely. It's just that I was kidnapped by a tentacle-faced - uid: 91fa78dc-f550-f1ac-e3a0-ec4b67d8b6b0 - 0 Check flag(s) (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Froze - 927f5d77-9be4-3c73-672d-f34b04c16365_Frozedescription > Third, thou shalt not leave my side unless directed.
0:0 - Do not forget who made you. Do not forget who carved those scars into your back. uid: cbee9d2c-0c3c-5681-9ab1-e8c3e8c51e5a > Do not forget that you are mine. Forever.
0:0 - No. Please. Not again! uid: d62cb9a8-b03b-656a-3f39-f92d413a8dde - 0 Check flag(s) (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription > Fourth, thou shalt know that thou art mine.
0:0 - Try to sneak away. uid: e08af795-2f0b-bf74-b420-3b8d6c6708a0 - 0 Set flag(s) to (Local): true - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneaking - 927f5d77-9be4-3c73-672d-f34b04c16365_Sneakingdescription > Second, thou shalt obey me in all things.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\Campfire_Moments\CAMP_AstarionHunger_PAD_AftermathAvatarStealthDrain.lsj Synopsis: Character wakes up in the morning after a terrible night's sleep. They're weak, woozy, and aching. They don't realise that Astarion secretly drank their blood last night and they slept through the whole thing.
0:0 - So much for the restorative qualities of sleep. I feel positively wretched. 1:0 - Man, I'm wrecked. Must've slept with a pebble under my neck. 2:0 - Ouch - my neck. Why would... chk. Forget it. 3:0 - Ugh. I feel more tired now than I did before I turned in last night. 4:0 - Ugh - why am I so dizzy? I didn't have so much as a drop of ale. 5:0 - Ugh. I don't know what I slept on, but my neck's killing me. uid: 755b1b91-7e49-c8eb-b242-c7c04c7a8ef3 - 0:0 Tag: Wyll - |Really Wyll, superhero warlock| - 0 Check flag(s) (Tag): false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) === END NODE ===