File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin001.lsj
Synopsis:
Goblin having a party after attack on den at player camp. This goblin looks up to the players, and offers them a lute he found on one of the tieflings.

0:0 - *Though it is scuffed and smeared with blood, you realise the lute belonged to Alfira, the tiefling bard.*
uid: 00448f51-e0e6-ad26-5f98-f1c97c7e0959
Cinematic: The goblin has a lute in his hands, offering it to you.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_MetBardBeforeParty - Flag set when the player meets the bard at the den before a raider victory.
> Accept his gift.
> You fought well. This prize is yours.
> I know you have more than some bloodied instrument. Empty out your pockets.
> I know you have more than some bloodied instrument. Empty out your pockets.

0:0 - Anything for the cause.
uid: 0207e209-138c-a5f1-01e0-66c2c8b49a36
Cinematic: The goblin gives you a weapon together with the lute.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_TransferWeapon - CAMP_GoblinHuntCelebration_Event_TransferWeapondescription
=== END NODE ===

null
uid: 09eb9afb-b599-0ec3-72c7-c8f299646fb4
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_TransferInstrument - CAMP_GoblinHuntCelebration_Event_TransferInstrumentdescription
> Anything for the cause.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 0f0f9fa4-754d-2be6-fd7a-24436a0d6c6a
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> null

0:0 - Th-thank you, True Soul.
uid: 16bba045-641d-acc1-d1fe-a209b0d5e958
Cinematic: The goblin does a quick bow with the lute still in his hands.
Node context: The playertold the goblin to keep his lute because he fought well. The goblin does a quick bow with the lute still in his hands.
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 185a7bc8-eb68-45ed-a531-35397cf3856c
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> null

0:0 - A pleasure. My name's Ripper - put in a good word for me at Moonrise, yeah?
uid: 1a88394a-bb00-1f23-0f0d-b833a8cd2ab7
Cinematic: The goblin gives you a lute and a heart
=== END NODE ===

- Roll sucessful -
null
uid: 1af2315e-eef3-9352-38ca-8f144c77cd3a
> Of course. Didn't mean to hold out on you, ma'am. Of course. Didn't mean to hold out on you, sir. Of course. Didn't mean to hold out on you, True Soul.

0:0 - You fought well. This prize is yours.
uid: 30d814b5-c68f-5de5-07d4-88dd821ba8b7
> Th-thank you, True Soul.

null
uid: 31d31150-3ada-f4d7-f040-ed0d4150dbd7
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_TransferInstrument - CAMP_GoblinHuntCelebration_Event_TransferInstrumentdescription
> A pleasure. My name's Ripper - put in a good word for me at Moonrise, yeah?

null
uid: 38c82439-a67d-d977-108e-9e16be3472c4
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_TransferInstrument - CAMP_GoblinHuntCelebration_Event_TransferInstrumentdescription
> A pleasure. My name's Ripper - put in a good word for me at Moonrise, yeah?

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 3f626788-7a00-fa7c-848d-6c287adb78dd
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> null

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 4386b11d-f072-a012-fd9f-23f028cd4a16
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Had to cut off the stiff's fingers to get to it.

0:0 - A pleasure. My name's Ripper - put in a good word for me at Moonrise, yeah?
uid: 57c38a08-6489-b778-fea3-190f2d435a93
Cinematic: The goblin gives you a lute.
Node context: The goblin gives you a lute.
=== END NODE ===

0:0 - True Soul, ma'am. A present, straight from the battlefield.
1:0 - True Soul, sir. A present, straight from the battlefield.
2:0 - True Soul! A present, straight from the battlefield.
uid: 5a956df8-baa4-68c0-06dd-ed7fcf3b944b
Cinematic: The goblin has a lute in his hands, offering it to you.
Node context: The goblin has a lute in his hands, offering it to you.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Local):
   false - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveReward - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveRewarddescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin001 - CAMP_GoblinHuntCelebration_HasMet_Goblin001description
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - To think the Absolute sent you to us. We are truly blessed.
uid: 620091a6-8da5-8340-2c42-967f986690da
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin001 - CAMP_GoblinHuntCelebration_HasMet_Goblin001description
=== END NODE ===

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 6c99d12e-5e79-ae04-0a41-c258f5e4f82c
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> null

0:0 - I know you have more than some bloodied instrument. Empty out your pockets.
uid: 6e7a705b-b220-c72a-659e-bdab8c0ba88e
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Local):
   true - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveReward - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveRewarddescription
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Of course. Didn't mean to hold out on you, ma'am. Of course. Didn't mean to hold out on you, sir. Of course. Didn't mean to hold out on you, True Soul.

null
uid: 6e7f34c8-2fe1-f57e-b637-8a501acfaf81
Jump to another node

0:0 - Had to cut off the stiff's fingers to get to it.
uid: 6ec59070-bb5c-3938-4e0c-15d146ed1551
Cinematic: The goblin has a lute in his hands, offering it to you.
Node context: The goblin has a lute in his hands, offering it to you.
> *Though it is scuffed and smeared with blood, you realise the lute belonged to Alfira, the tiefling bard.*

0:0 - My True Soul.
uid: 836b825e-40f7-d273-f265-e9dab6063629
Cinematic: The goblin bows.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin001 - CAMP_GoblinHuntCelebration_HasMet_Goblin001description
=== END NODE ===

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 84bd1902-b327-d01a-4664-602b98e66ebb
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> null

0:0 - Accept his gift.
uid: 92f3acb9-5e92-6b64-d0b0-6692789fbfcd
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
- 0 Set flag(s) to (Local):
   true - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveReward - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveRewarddescription
> null

- Roll failure -
null
uid: a36907ab-2aa8-ae60-aa93-35efa881111a
> Didn't mean to hold out on you, ma'am. Just didn't think you'd be interested, is all. Didn't mean to hold out on you, sir. Just didn't think you'd be interested, is all. Didn't mean to hold out on you. Just didn't think you'd be interested, is all.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: a5cf4cac-5916-f857-be5f-a30c1641f17b
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> null

0:0 - Didn't mean to hold out on you, ma'am. Just didn't think you'd be interested, is all.
1:0 - Didn't mean to hold out on you, sir. Just didn't think you'd be interested, is all.
2:0 - Didn't mean to hold out on you. Just didn't think you'd be interested, is all.
uid: c4ebb850-29f1-7b91-6567-5c911b71f63c
Cinematic: The goblin is holding the lute in one hand and puts his other hand in his pocket and offers you a bloody heart.
Node context: The goblin is holding the lute in one hand and puts his other hand in his pocket and offers you a bloody heart.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_Event_TransferHeart - CAMP_GoblinHuntCelebration_Event_TransferHeartdescription
> Accept both the heart and the lute.
> null

0:0 - Accept both the heart and the lute.
uid: c6bff7a6-b000-704a-05a7-4461b8618b2a
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHuntCelebration_State_HasStolenInstrument - CAMP_GoblinHuntCelebration_State_HasStolenInstrumentdescription
> null

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: d1733d0a-0816-245d-b7f7-2b3a852cdfcf
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Had to cut off the stiff's fingers to get to it.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: d3944797-d75d-1b32-c262-ed1ae3c0cd30
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null

0:0 - Of course. Didn't mean to hold out on you, ma'am.
1:0 - Of course. Didn't mean to hold out on you, sir.
2:0 - Of course. Didn't mean to hold out on you, True Soul.
uid: d56e42da-3a37-3ddd-27a9-6be96801062f
Cinematic: The goblin is holding the lute in one hand.
Node context: The goblin is a bit scared - he offered you something and you asked for more, something he didn;t expect, but he;s afraid of displeasing you. The goblin is holding the lute in one hand.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: e9d359c3-ff21-e7f2-a2da-b6846d9dd980
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Had to cut off the stiff's fingers to get to it.

null
uid: ea9e4fed-ba9e-06ae-b087-e660d280af03
Jump to another node

0:0 - I know you have more than some bloodied instrument. Empty out your pockets.
uid: ee73b008-4c04-9c84-c844-fcc5669ce2bf
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Local):
   true - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveReward - 5c7da982-bc01-dcdb-bc8c-e9bc3ef5baea_GaveRewarddescription
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Volo.lsj
Synopsis:
Volo's dialog after the goblin hunt celebration party. Occurs whether tieflings or raiders win, with a variation for whether we've met Volo or not. This is his fallback in being added to our camp. In the tiefling victory variation, Volo is sitting at his desk and thinking/writing an account of our victory that day. As we approach he should set down his pen and turn to speak with us, only returning to work again once he's dismissed us. In the goblin victory celebration, Volo is standing in a cage much like the one in which he is placed in the goblin camp. In this case, he does not wish to be freed. He isn't writing anything or holding anything, but hands off his notes off-screen if intimidated into doing so.

0:0 - I'm writing an account of your glorious victory.
uid: 06362cea-6b3c-b6f3-7304-c35313ee6644
> What you did at the grove... I rather think the world should remember, don't you?

0:0 - I didn't ask anyone to write my story.
uid: 06491fef-ca8d-3a1d-15d1-df18ae4eda09
> And do you think Volothamp Geddarm got where he did by waiting to be asked?

0:0 - You have something in mind?
uid: 097084b8-9b8b-f916-1ce4-0fd23646a1cc
> Far too much - this is the very problem. If you could set aside your many triumphs, carry out one defining act...

0:0 - Quite a display that was - usually I'm the one providing the drama on nights such as these.
uid: 0a3cf1f9-9d1b-cac6-319e-fbca84520acb
Node context: Laden with schadenfreude - we just had a public dalliance with a woman he considers psychotic, and she very nearly killed us afterwards.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_VoloAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_VoloAfterBetrayaldescription
- 1 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> I do hope you didn't catch anything. I'm sure an itching conscience is quite enough.
> What a fun friend you've made.

0:0 - Who locked you up?
uid: 0aed683b-6c73-75fd-cf8e-ac57590871d1
> Fear not! I am content - and quite forgotten - where I am. Better in a cell than in a stew, what?

0:0 - Here - you can keep that copy. The details are very much burned into my memory.
uid: 0c568676-e221-33ca-fc7d-4e07ed9b0a3f
Cinematic: Handing us his notes from his inventory (off-screen)
- 0 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscriptCopy - for the book copy that appears in Volo's inventory when it's caged again for Goblin hunt celebration
- 0 Set flag(s) to (Object):
   true - GOB_GiveVoloGoblinManuscriptCopy - for the book copy that appears in Volo's inventory when it's caged again for Goblin hunt celebration
=== END NODE ===

0:0 - I need the goblins to believe I'm on their side.
uid: 0ca37827-e75e-b64f-ac0c-a1d6e6893eb9
> Ah, a ruse! You've played the part admirably, if I may say so.

0:0 - No, your actions in the grove were most heroic, but I am afraid this a matter of style, not sentiment.
uid: 11214725-7ddf-1aa5-7619-be42f43667ff
> Back to the revelry with you! I'll give the matter some thought in small council.

0:0 - I must deliberate. Go - enjoy your evening! I shall have work for you in the days to come.
uid: 13666086-a0f1-d77f-dd0b-0832ec87ca90
=== END NODE ===

0:0 - First - you'll need a name.
uid: 178514e5-a0fa-051d-2e36-43dc970bc9a2
> null

0:0 - My friend, I am engaged in celebration in its purest form - commemoration.
uid: 1854dc51-3c13-cd2d-23b8-954cf3c5cf0b
> I'm writing an account of your glorious victory.

0:0 - Why - your naming, quite obviously.
uid: 1aab8df1-2c56-a38c-d1bb-27e15d60561c
> That ballad was but a crude preview, a frame without its crowning jewel - your nom de guerre.

0:0 - 'Worth'? Volothamp Geddarm takes the matters of names most seriously.
uid: 1b4c4038-71dd-ac53-e3ba-00e59f203565
> And he has an arsenal of choice names for those who don't.

null
uid: 1bfda5fd-137b-e590-44e0-4600130d8c46
Jump to another node

0:0 - Ah, well - no need to involve your guests, I should think.
uid: 1d41c145-5563-93c1-8a5c-702884a3c341
> Here - you can keep that copy. The details are very much burned into my memory.
> null

0:0 - Not to belittle your achievements to date, of course! But besting a dragon, a giant, a god perhaps... hmm.
uid: 1e3e25bc-e8f2-897e-db15-25880a3fec2b
> I must deliberate. Go - enjoy your evening! I shall have work for you in the days to come.

0:0 - ...Perhaps I spoke in haste. Your insights would, of course, be most welcome.
uid: 2091857a-66fe-ee21-ac0e-c64db704cda3
> Here - you can keep that copy. The details are very much burned into my memory.
> null

0:0 - Open the cage.
uid: 21c26416-dd7d-cfa1-be74-6f2d35c158c6
> NO! I mean to say - I am quite content behind bars. A precautionary measure, you understand.

0:0 - It seems that following one story has tipped me head-long into another - yours. And I truly can't wait to write it.
uid: 222581d2-a4fb-962c-7dc2-4dacdb89febd
> What you did at the grove... I rather think the world should remember, don't you?

0:0 - And yet I found it nonetheless. Such is the nature of Volothamp Geddarm, author and interrogator of mysteries.
uid: 2437e8c7-087b-48e0-79c8-047dda8baaa7
> My next piece was meant to be an exposé on the local goblins and their 'Absolute'.

0:0 - I am simply saying that you are a creature of ambition. Drive. Intent.
uid: 2ac8ccc6-fb77-47f5-aa69-33f3889372b8
> null

0:0 - Excuse me - who are you?
uid: 2adfc207-1019-f5c0-1c5e-e8bca978ccc8
> Volothamp Geddarm - realm-renowned author, auteur, and tastemaker.

null
uid: 2ed90f7d-167e-c58c-0d40-86e2ecd72125
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_PlayersMetVolo - Players met Volo in goblins camp
- 0 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> null

0:0 - Don't you have anything of actual worth to work on?
uid: 2f7ed707-3ae9-a80f-352f-bb9d4d11d6df
> 'Worth'? Volothamp Geddarm takes the matters of names most seriously.

0:0 - ...Actually slaying a dragon would prove quite helpful, mind.
uid: 30eb9e4d-6f62-e2bd-6b7b-c785b0ee3ee4
=== END NODE ===

0:0 - 'Goblinsbane' has a nice ring to it.
uid: 313f614c-760e-79e2-badb-ffcd4d044056
> Not to meddle in your side of this partnership, but slaying goblins is not exactly the stuff of legends, is it?

0:0 - I can't rightly document your deeds from the bottom of a goblin cookpot, after all. Ha ha.
uid: 31b1b6e5-4290-478a-6ca4-c7f620117b44
Node context: Mirthless charm.
> What you did at the grove... I rather think the world should remember, don't you?

0:0 - A wonderful one indeed - but your deeds loom larger than life now, my friend. You simply must have a title to match.
uid: 3429b691-adba-6ec1-f534-f27d19271b14
> I get it. Something flashy and made up, like 'Volothamp Geddarm'.
> null

0:0 - Of course you didn't. History is but a series of accidents, after all, both happy and heinous.
uid: 34f66788-961b-d96d-b4cd-f185fbd0ef2c
> But I daresay you're committed now, my friend. So chin up, look around, and remember your role, hm?

0:0 - Maybe I'll keep you in this cage for good.
uid: 378018ad-cf6c-f404-4489-dd485243588d
- 0 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscriptCopy - for the book copy that appears in Volo's inventory when it's caged again for Goblin hunt celebration
> ...Perhaps I spoke in haste. Your insights would, of course, be most welcome.

0:0 - Fine. Keep your scribbles.
uid: 39c4ccf5-c673-2805-2955-2eec2fc25876
> Should my writing favour facts over form, it is only to keep pace with events.

0:0 - But how am I to ensure your most-deserved renown without a suitably thrilling title?
uid: 3a8a06b8-23fa-f415-3206-19882437ae3d
> Something iconic, but not too much of a mouthful. We don't want to exclude the common-folk, after all. I intend this tale to enrapture all.

0:0 - I know you had a purpose. Though I'll grant that I'm quite in the dark as to what it was. Might you elaborate?
uid: 3e9805ef-908e-4eeb-0086-141e1013c265
Node context: Innocently asking the player why they have committed a mass killing of innocent civlians - as if idly curious
> I don't need to justify myself to you.
> I need the goblins to believe I'm on their side.
> I didn't mean for any of this to happen.
> Give me your notes. I'll decide what you write.

0:0 - Ah, a ruse! You've played the part admirably, if I may say so.
uid: 40d3dc25-8d0c-efb3-22b8-cade51ca99ac
Node context: Voice lowered; he's in on the secret.
> These beasts appear quite convinced that you're a comrade in arms. Just as the tieflings were, I expect.

null
uid: 4561d2c1-de7a-01a0-f710-8866e9926533
Jump to another node

0:0 - What about 'Grovekeeper'?
uid: 4a236526-ad7a-bebe-d6ae-3f1166d59272
> 'Grovekeeper'? Are you a gardener? We aim to cultivate mystery, not... shrubbery.

0:0 - But I'd rather talk about you. If I'm to write an account of the battle, I'll need details while they're still sticky.
uid: 4c6186dc-13f4-99a9-43a9-5adf7cdd67c0
> What you did at the grove... I rather think the world should remember, don't you?

0:0 - After all, I'm quite certain I once saw one expire from the strain of spelling his own name.
uid: 4c9fcbc1-8ef7-438c-bae0-00944b5cca4e
> No, I'm afraid that won't do. You shall simply have to go out and slay something decidedly more dramatic.

0:0 - No, no - it is for you to slay the dragons, and for me to worry about the accolades.
uid: 4dae8926-dbe3-689a-7fdf-eed931234152
> ...Actually slaying a dragon would prove quite helpful, mind.

0:0 - No, I'm afraid that won't do. You shall simply have to go out and slay something decidedly more dramatic.
uid: 4e8d760f-cac5-a2d4-f91f-49d5f2102ce5
=== END NODE ===

0:0 - I don't remember inviting you to my camp.
uid: 4eaf35e7-15eb-36a0-aa95-d0be50010359
> And yet I found it nonetheless. Such is the nature of Volothamp Geddarm, author and interrogator of mysteries.

0:0 - You should get some rest. You've had such a big day.
uid: 512cea8c-bb24-0f70-9586-f77b5273d70f
Node context: Falsely congratulatory - we've committed an atrocity in his eyes and have forced him to be at the celebration.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_VoloAfterBetrayal - CAMP_GoblinHuntCelebration_HasMet_VoloAfterBetrayaldescription
- 1 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_State_DrowBetrayalOver - CAMP_GoblinHuntCelebration_State_DrowBetrayalOverdescription
=== END NODE ===

0:0 - I do hope you didn't catch anything. I'm sure an itching conscience is quite enough.
uid: 5397d1c5-5124-57ac-3eb8-e29a249fc877
Node context: Very clearly false concern - he considers us scum for allying with this woman in the first place, and thinks we deserve whatever we get
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
=== END NODE ===

null
uid: 55ae7128-d3e5-a5ac-f659-9902a1211109
Jump to another node

0:0 - Something iconic, but not too much of a mouthful. We don't want to exclude the common-folk, after all. I intend this tale to enrapture all.
uid: 5a6d21d9-d5ba-a565-24b7-983df44e5037
> I already have a name.
> What about 'Grovekeeper'?
> 'Goblinsbane' has a nice ring to it.
> I didn't ask anyone to write my story.
> You have something in mind?
> Don't you have anything of actual worth to work on?

0:0 - How did you get here?
uid: 5c04ef3b-fd0a-4317-d680-a1b8e2b45eaf
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> I'd heard tell of a goblin camp that had been overtaken by some new upstart god.

0:0 - That way, perhaps we'll both survive the night.
uid: 60875800-1f5a-91fd-1177-5a6fa03750cd
=== END NODE ===

0:0 - These beasts appear quite convinced that you're a comrade in arms. Just as the tieflings were, I expect.
uid: 628c5572-877b-f87a-3187-95605384cd8a
Node context: this is thick with meaning. He's subtley admonishing you for doublecrossing the tieflings.
> But rest assured that your story is in safe hands. Volothamp Geddarm knows exactly what you are.

null
uid: 697fd2a1-e56a-d831-827c-517d1dd79437
Jump to another node

0:0 - Volothamp Geddarm - realm-renowned author, auteur and now, it appears, very much your captive.
uid: 6ccefec3-cb35-8f07-6c45-1b7a4ac2ce34
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
   false - GOB_VoloBallad_State_PlayersMetVolo - Players met Volo in goblins camp
- 0 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> How did you get here?
> Don't you want to join in the celebrations?
> Who locked you up?
> Open the cage.

0:0 - I have other things to do.
uid: 6fa0f281-ed1a-d28c-225a-28b6ff31d567
> The very heart of my dilemma! You are the do-er of deeds, I the mere chronicler.

0:0 - It's simply that, for the life of me, I cannot imagine what that purpose was. Could you elaborate?
uid: 700db189-e551-4e2e-615a-17527812a3a1
Node context: Innocently asking the player why they have committed a mass killing of innocent civlians - as if idly curious
> I don't need to justify myself to you.
> I need the goblins to believe I'm on their side.
> I didn't mean for any of this to happen.
> Give me your notes. I'll decide what you write.

0:0 - Far too much - this is the very problem. If you could set aside your many triumphs, carry out one defining act...
uid: 70ecad64-08f3-0715-deb1-41f4bea1f22a
> Not to belittle your achievements to date, of course! But besting a dragon, a giant, a god perhaps... hmm.

0:0 - The very heart of my dilemma! You are the do-er of deeds, I the mere chronicler.
uid: 726e0535-c3ad-b4b6-3837-0f07a690e181
> But how am I to ensure your most-deserved renown without a suitably thrilling title?

0:0 - I get it. Something flashy and made up, like 'Volothamp Geddarm'.
uid: 7381ade5-c3f3-e936-597e-ed6e6e39f7eb
> Exac-tly wrong, my friend! I urge you to leave the fact-finding to experts, hmm?

0:0 - See your guests aren't bored. The last thing we want is for them to make their own fun.
uid: 7407b61b-6ef0-c968-5867-86ba85822092
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Volo - CAMP_GoblinHuntCelebration_HasMet_Volodescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
=== END NODE ===

0:0 - But I daresay you're committed now, my friend. So chin up, look around, and remember your role, hm?
uid: 753edd1d-ab94-5ef5-a0a1-80af3a5b499b
Node context: With an edge. Volo is encouraging you but he also thinks you're a war criminal.
> That way, perhaps we'll both survive the night.

0:0 - Ah, the guest of honour arrives! I've been observing the festivities from a sensible distance.
uid: 7683505e-ea19-aa4c-c48c-574acadc7dfd
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Volo - CAMP_GoblinHuntCelebration_HasMet_Volodescription
> Volothamp Geddarm - realm-renowned author, auteur and now, it appears, very much your captive.

0:0 - Back to your revelry, then - when I have crafted your legend for you, no doubt you shall hear of it.
uid: 796c67d7-d2a9-57b5-7c35-9f303ff04803
=== END NODE ===

0:0 - You make that sound like a threat.
uid: 804e8a39-ae79-0031-8835-8cc26c6c7d55
> I am simply saying that you are a creature of ambition. Drive. Intent.

0:0 - I'd heard tell of a goblin camp that had been overtaken by some new upstart god.
uid: 816a7131-3589-41ca-2a38-e95dcfd767ce
> When I came to investigate, they invited me to stay. Rather permanently.

0:0 - 'Grovekeeper'? Are you a gardener? We aim to cultivate mystery, not... shrubbery.
uid: 8a4d0ab3-5b1b-a51d-16a1-76c372c39139
> No, your actions in the grove were most heroic, but I am afraid this a matter of style, not sentiment.

0:0 - I'd rather no one knew.
uid: 8a5fb22d-0c41-97ea-114f-9f476fcaa63b
> Your modesty does you credit, my fine friend. But bards and biographers need sordid details.

0:0 - Ye gods, then let us add ignorance to your list of crimes. I am Volothamp Geddarm, realm-renowned author, auteur, and tastemaker.
uid: 8ee0a7de-3e82-7c0f-3a3c-d339f921139a
> My next piece was meant to be an exposé on the local goblins and their 'Absolute'.

0:0 - And the goblins? Should I tell them what you're writing?
uid: 8f9b4e1f-80cd-10a1-2ea9-504f14d5bfc4
- 0 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscriptCopy - for the book copy that appears in Volo's inventory when it's caged again for Goblin hunt celebration
> Ah, well - no need to involve your guests, I should think.

0:0 - And he has an arsenal of choice names for those who don't.
uid: 91d47419-7d84-6f61-a920-185cf70cba4a
> Back to your revelry, then - when I have crafted your legend for you, no doubt you shall hear of it.

0:0 - If you are to repay what you owe, then there is no time to waste. Start at the beginning.
uid: 9353c495-50df-22e8-2375-1b6e02dcf41c
Node context: Getting on with business, not taking time for us to catch up (we have no idea who this man is)
> Excuse me - who are you?
> I don't remember inviting you to my camp.
> What I owe? What are you talking about?

0:0 - If we are to write your legend in the stars, then we must first give you a name.
uid: 94a45d55-9e8d-3ae4-53fe-3b47e1f413d8
> null

0:0 - Aha, there you are! Come now, settle in.
uid: 9d4127cf-8f45-a084-fa30-9e0d54433bba
- 0 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Volo - CAMP_GoblinHuntCelebration_HasMet_Volodescription
> I do hope you have partaken of something bracing? This may well take us all night.

0:0 - I didn't mean for any of this to happen.
uid: 9f353375-e427-54c5-ad03-06f2788fef78
> Of course you didn't. History is but a series of accidents, after all, both happy and heinous.

0:0 - It is for Kelemvor to judge you, when the time comes. May he do so justly.
uid: 9f6cc104-9b05-5a35-4d3d-b722a04e4e56
Node context: Kelemvor is the god of the afterlife - being judged justly is not something the player would enjoy, in Volo's opinion
=== END NODE ===

0:0 - The unenlightened might see your actions there as no more than aimless slaughter.
uid: a5c5bc62-b911-d7f4-9438-defd22bc34cb
Node context: Volo is laying it on thick. He hates you but wants the scoop so he's playing devil's advocate
> I know you had a purpose. Though I'll grant that I'm quite in the dark as to what it was. Might you elaborate?

0:0 - I do hope you have partaken of something bracing? This may well take us all night.
uid: a70add9a-07a5-d7cb-471c-6b5829aaf302
> And by 'this', you mean...?
> Shouldn't we be celebrating?
> I have other things to do.

0:0 - But rest assured that your story is in safe hands. Volothamp Geddarm knows exactly what you are.
uid: a7468dbf-b71a-f22a-7503-30cfccc04a26
Node context: A hint of distaste to his usual enthusiasm, but not enough to cause overt offense.
=== END NODE ===

null
uid: a75711f6-c12a-3af9-2e1a-fb2e8650afc4
- 0 Check flag(s) (Object):
   false - GOB_HasVoloGoblinManuscriptCopy - for the book copy that appears in Volo's inventory when it's caged again for Goblin hunt celebration
=== END NODE ===

0:0 - When I came to investigate, they invited me to stay. Rather permanently.
uid: a9aa9198-eadc-ce67-ee5d-4a94110e4be5
> It seems that following one story has tipped me head-long into another - yours. And I truly can't wait to write it.

0:0 - Back to the revelry with you! I'll give the matter some thought in small council.
uid: a9ecf50f-1bee-4aac-bd11-e42be5706190
=== END NODE ===

0:0 - Not to meddle in your side of this partnership, but slaying goblins is not exactly the stuff of legends, is it?
uid: abb79e95-f55b-ad79-50be-b7bb345716d9
> After all, I'm quite certain I once saw one expire from the strain of spelling his own name.

0:0 - What you did at the grove... I rather think the world should remember, don't you?
uid: ad2012dc-dd02-e29e-cab5-165117622952
Node context: Volo thinks the player is a real villain. This should have the weight of 'don't you want your atrocities recorded?'
> I'd rather no one knew.
> The world will know my name. I don't need you for that.
> You make that sound like a threat.

0:0 - You stole a story from me. Courtesy demands I get yours in return.
uid: b1ae882d-ef23-bee9-10b0-a135c491bc3a
Node context: As if repeating a grave rule of his profession that should be self-evident to anyone.
> First - you'll need a name.

0:0 - I don't need to justify myself to you.
uid: b31ec992-ab36-0de4-38f4-ed5b474ae68e
> Of course not! I am only here to bear witness.

0:0 - I appreciate your editorial instincts, but Deneir himself does not get a peek at my early drafts.
uid: b6d8af50-a31a-8e6f-b062-168a667554e3
> And the goblins? Should I tell them what you're writing?
> Maybe I'll keep you in this cage for good.
> Fine. Keep your scribbles.
> Leave.

0:0 - And by 'this', you mean...?
uid: bd0d5e9d-26d0-b159-fd51-edaaad4bde47
> Why - your naming, quite obviously.

0:0 - Now, back to your revels. I have some details of your victory to rearrange.
uid: be6857ba-0a11-3975-2507-e7e964b671e0
=== END NODE ===

0:0 - Don't you want to join in the celebrations?
uid: be8fc504-d309-22ed-0211-d1354ae24bee
> My friend, I am engaged in celebration in its purest form - commemoration.

0:0 - Shouldn't we be celebrating?
uid: c12d9905-2d93-d641-cb39-95ed43d0d16a
> But I am engaged in celebration of the purest form - commemoration.

0:0 - And do you think Volothamp Geddarm got where he did by waiting to be asked?
uid: c9d28c1a-f4c8-4d34-5789-d93a1dfb79b2
> No, no - it is for you to slay the dragons, and for me to worry about the accolades.

null
uid: ca9f7fc1-de14-68bf-4acf-b8d03b17366e
Jump to another node

0:0 - Of course not! I am only here to bear witness.
uid: cdba3d9c-1b5a-1bbe-91c4-45f878226949
> It is for Kelemvor to judge you, when the time comes. May he do so justly.

0:0 - My next piece was meant to be an exposé on the local goblins and their 'Absolute'.
uid: cdfd2fbe-22c5-fa14-2203-899ada65b425
> They're quite dead now, as you know. Too dead to provide a single meaningful quote.

0:0 - Fear not! I am content - and quite forgotten - where I am. Better in a cell than in a stew, what?
uid: ceab4cda-47f5-686e-4ae4-c70a3cb05a97
> But I'd rather talk about you. If I'm to write an account of the battle, I'll need details while they're still sticky.

0:0 - What a fun friend you've made.
uid: d1de74aa-6f43-0252-1f29-cf8187df6648
Node context: Falsely congratulatory. - he considers us scum for allying with this woman in the first place, and thinks we deserve whatever we get
=== END NODE ===

0:0 - The grove, for example. Its destruction was quite necessary to your purpose, I have no doubt.
uid: d52ac560-86eb-5119-d21f-306bc77ed8f9
> It's simply that, for the life of me, I cannot imagine what that purpose was. Could you elaborate?

0:0 - Aha, there you are! Come now, settle in.
uid: d542c3d9-21ee-eb38-f623-64515de3c34a
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
   false - GOB_VoloBallad_State_PlayersMetVolo - Players met Volo in goblins camp
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Volo - CAMP_GoblinHuntCelebration_HasMet_Volodescription
- 1 Set flag(s) to (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> If you are to repay what you owe, then there is no time to waste. Start at the beginning.

0:0 - Should my writing favour facts over form, it is only to keep pace with events.
uid: d71c316a-7ea7-a5d8-397c-4afcbdb968f5
> You have been quite busy, after all.

0:0 - You have been quite busy, after all.
uid: d873439f-cb40-ea88-a374-2bc0fa162e42
=== END NODE ===

0:0 - I have no doubt! But such grand deeds as yours often require... interpretation. The grove, for example.
uid: dcffc4a9-0f90-cec1-d1b5-ad2b87780923
> The unenlightened might see your actions there as no more than aimless slaughter.

0:0 - Volothamp Geddarm - realm-renowned author, auteur, and tastemaker.
uid: e11849f8-bac2-0c4c-e467-e0084a1243ab
> My next piece was meant to be an exposé on the local goblins and their 'Absolute'.

0:0 - Give me your notes. I'll decide what you write.
uid: e4ce3795-287c-ed36-20e7-cd5da2cad190
> I appreciate your editorial instincts, but Deneir himself does not get a peek at my early drafts.

0:0 - I already have a name.
uid: e61ffbf4-6529-5fda-20ce-063fbe6e3d69
> A wonderful one indeed - but your deeds loom larger than life now, my friend. You simply must have a title to match.

0:0 - Exac-tly wrong, my friend! I urge you to leave the fact-finding to experts, hmm?
uid: eb04cdec-d488-15e4-c64e-75cc87221128
Node context: He was about ot say 'Exactly!' and confirm the player's claim, but hten remembered he should NOT reveal that to the player and tries to backpedal.
> Now, back to your revels. I have some details of your victory to rearrange.

0:0 - Leave.
uid: ee177c69-1e09-d6a0-a531-4c6f104f1e09
=== END NODE ===

0:0 - That ballad was but a crude preview, a frame without its crowning jewel - your nom de guerre.
uid: ee7eb590-2f06-594b-fc6b-9808790b35c2
> Something iconic, but not too much of a mouthful. We don't want to exclude the common-folk, after all. I intend this tale to enrapture all.

0:0 - NO! I mean to say - I am quite content behind bars. A precautionary measure, you understand.
uid: ef62f60f-f9f3-d0d1-7011-7b850a72e56f
> I can't rightly document your deeds from the bottom of a goblin cookpot, after all. Ha ha.

0:0 - The world will know my name. I don't need you for that.
uid: f1ba33ae-4716-0f45-529f-e51d92f24779
> I have no doubt! But such grand deeds as yours often require... interpretation. The grove, for example.

0:0 - What I owe? What are you talking about?
uid: f27f2e04-9eda-7810-f21a-66e73c6cdcbb
> Ye gods, then let us add ignorance to your list of crimes. I am Volothamp Geddarm, realm-renowned author, auteur, and tastemaker.

0:0 - Your modesty does you credit, my fine friend. But bards and biographers need sordid details.
uid: f4b4c84a-2e98-a851-72f1-0a18834e078e
> The grove, for example. Its destruction was quite necessary to your purpose, I have no doubt.

0:0 - But I am engaged in celebration of the purest form - commemoration.
uid: f60d3b98-0a65-5722-e04b-8c6cd66816c6
> If we are to write your legend in the stars, then we must first give you a name.

0:0 - Away and have your fun! I have a myth to make.
uid: f999a7af-e1ea-9890-734c-8a42d7d16cfc
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Volo - CAMP_GoblinHuntCelebration_HasMet_Volodescription
=== END NODE ===

0:0 - They're quite dead now, as you know. Too dead to provide a single meaningful quote.
uid: fa46a0a7-398d-ec74-4e3b-236b8ffaacbe
Node context: he's put out by this
> You stole a story from me. Courtesy demands I get yours in return.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_UnfortunateGnome.lsj
Synopsis:
Unfortunate gnome's dialog after the goblin hunt celebration party. There are actually two different dialoues: one for when the player sided with the goblins, in which he is pissed off at the player and ready to leave, and one where the player sided with the tieflings, in which he is happy for them, but doesn't want to partake in the celebrations himself, since it has nothing to do with him, and he wants to go save his friend as soon as possible. In this case, he's standing next to a workbench, working on making explosive arrows (ARR_Arrow_Of_Fire).

null
uid: 0147fe3c-23f0-7625-b088-a8323b7b035d
> Wulbren is still missing, and there are gnomes trapped in Moonrise Towers.

0:0 - And arrows will?
uid: 079304a2-7dd2-34ea-5d60-7894cd1f7fed
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrows - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrowsdescription
> Explosive arrows. Here, take one of my old stock and begone.

0:0 - Hmm.
uid: 07ec5e75-b1d7-6d1e-5f9d-61e4128bcb7b
Node context: The gnome is working on making explosive arrows, and tries to ignore the player, barely looking at him. The player is standing to his side. The gnome is working at a 'standing desk'
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnome - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnomedescription
> What are you doing?
> Hand him a drink.
> Lean in close to inspect what he is making.
> Leave.

0:0 - Celebrate? I appreciate that you're proud of your victory, but it's just that. Yours.
uid: 113f9518-0188-229b-fc58-d03083dd848e
Cinematic: Barcus pockets his arrow and looks at the player.
Node context: He turns to face the player fully (the player is standing beside him) He's a little piqued. The player told him to celebrate, but he things the victory has nothing to with him, and he wants to get to rescuing his friend.
> null

0:0 - Do you mind? I am trying to work.
uid: 129bf662-301f-5555-c352-809d0d0d109d
Node context: The player is standing over Barcus' work from the side, blocking the gnome's view. Barcus has to lean back. Then he shoos the player back and starts working again,
> Interesting. You're quite the craftsman.
> null

0:0 - Your friends are as good as dead. You might as well relax.
uid: 12dd559e-ff21-b92d-a943-b1023b226180
> Hmph. I thought you'd understand. Guess not.

null
uid: 134a6f20-a947-b8eb-adc9-599bf05c17b6
Jump to another node

0:0 - Working.
uid: 171d8698-0ad8-d42d-f121-9340e814b8ba
Cinematic: The gnome is working on making explosive arrows
Node context: The gnome is working on making explosive arrows, and tries to ignore the player, barely looking at him. The player is standing to his side. The gnome is working at a 'standing desk'
> null

0:0 - Lean in close to inspect what he is making.
uid: 1a0d975e-6733-8244-e1de-175de6265826
> null

null
uid: 1c80ff6b-1173-9c34-8e12-518310b66830
Jump to another node

null
uid: 217f4d0f-9fd8-fc71-a0f9-8cd1934cca30
Cinematic: The player leans in to inspect what the gnome is doing.
> null

0:0 - Explosive arrows. Here, take one of my old stock and begone.
uid: 2a1cdd31-5f30-58ee-6227-a4be65be21de
Cinematic: He hands over an arrow
Node context: He wants the conversation to be done as soon as possible.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_UnfortunateGnome_GivePlayerArrow - Barcus gives the player an explosive
=== END NODE ===

null
uid: 2ac2ef23-bcb0-ca7c-bb1f-ee030ee6da2c
> That's the thing - you're working when you should be celebrating.
> Suit yourself, but you should join us when you're done.
> Leave.

0:0 - Yes, thank you. Now please...?
uid: 2b8f4e1d-dabd-ba9e-e20b-1fda6a0430df
Node context: The player complimented the gnome, but he just wants to keep working. He looks pointedly at the player (who is standing to his side).

0:0 - *A choking sulphur stench wafts from the twigs Barcus is cautiously assembling - explosive arrows.*
uid: 2f12b31f-3baf-672d-70f3-11bf67d7a36e
Cinematic: The player leans in and gets a closeup of the arrows.
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrows - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrowsdescription
> Do you mind? I am trying to work.

0:0 - After all you did, I pegged you as a person of good standing. Guess I was wrong.
uid: 3af4b4d1-993f-c91c-39d2-8683aa476b1c
Node context: The player sided with goblins and killed an enclave of druids and tieflings. The gnome is extremely disappointed.
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnome - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnomedescription
> Good luck with your new friends. They'll stab you in your sleep, but at least you'll be remembered as a real bastard.

0:0 - Hmph. I thought you'd understand. Guess not.
uid: 4ca22339-5772-e336-e0d1-7735dfb4526b
=== END NODE ===

0:0 - Suit yourself, but you should join us when you're done.
uid: 57c01b71-15a8-cb6c-a157-d665e0e00a1e
> I appreciate that you're proud of your victory, but it's just that. Yours.


0:0 - Hand him a drink.
uid: 588f7dd2-9eb4-9cee-cc84-169e48517e2a
> You can take that back. It's in the way.

0:0 - You can take that back. It's in the way.
uid: 62003ff9-beaf-a529-ff4f-746c841f6e71
Cinematic: The gnome is working on making explosive arrows
Node context: The gnome is working on making explosive arrows, and tries to ignore the player, barely looking at him. The player is standing to his side. The gnome is working at a 'standing desk'
> null

0:0 - That's the thing - you're working when you should be celebrating.
uid: 6a1f34ee-c232-d173-e77c-1f53b5757fa0
> Celebrate? I appreciate that you're proud of your victory, but it's just that. Yours.

0:0 - Interesting. You're quite the craftsman.
uid: 6cc1ed66-8c09-726b-1389-218a5bc9bd0f
> Yes, thank you. Now please...?

0:0 - I appreciate that you're proud of your victory, but it's just that. Yours.

uid: 7279f712-f221-37ef-5583-580d38c8bc2a
Cinematic: Barcus pockets his arrow and looks at the player.
Node context: He turns to face the player fully (the player is standing beside him) He's a little piqued. The player told him to celebrate, but he things the victory has nothing to with him, and he wants to get to rescuing his friend.
> null

0:0 - Oh, go enjoy your party.
uid: 72d847e2-d71a-42a8-4b28-f529f6570510
Node context: The gnome is working on making explosive arrows, and tries to ignore the player, barely looking at him. The player is standing to his side. The gnome is working at a 'standing desk'
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnome - CAMP_GoblinHuntCelebration_HasMet_UnfortunateGnomedescription
=== END NODE ===

0:0 - Good luck with your new friends. They'll stab you in your sleep, but at least you'll be remembered as a real bastard.
uid: 75276fe5-b3e5-bd8b-72c0-832f72952295
Node context: The player sided with goblins and killed an enclave of druids and tieflings. The gnome is extremely disappointed.
=== END NODE ===

- Roll sucessful -
null
uid: 78b093bd-c79a-a8a2-9b30-fae4a2a788bf
> *A choking sulphur stench wafts from the twigs Barcus is cautiously assembling - explosive arrows.*

null
uid: 7bb24f79-119a-9de1-96e7-6e829297809b
> Hmm.

0:0 - Fair enough. So what are you making?
uid: 8c52aac9-00a3-a60e-90f4-dc024d64749e
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrows - CAMP_GoblinHuntCelebration_UnfortunateGnome_SawArrowsdescription
> Explosive arrows. Here, take one of my old stock and begone.

0:0 - But... here. Take one of my old stock. I'm sure you'll find a good use for it.
uid: 904a35aa-0ad7-4723-1269-906f1b418b5b
Cinematic: He hands over an arrow
Node context: a bit milder - he's realising his irritation is unfounded, though he's still tired. (not sarcastic). He hands over an arrow
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHuntCelebration_UnfortunateGnome_GivePlayerArrow - Barcus gives the player an explosive
=== END NODE ===

0:0 - Wulbren is still missing, and there are gnomes trapped in Moonrise Towers.
uid: aaba7509-aa18-11e9-b3f2-a8825392d1e2
Node context: He's a little piqued. The player told him to celebrate, but he things the victory has nothing to with him, and he wants to get to rescuing his friend.
> Me drinking beer won't save them.

0:0 - Leave.
uid: b14468fe-c664-7907-9a8f-f1ba9f135df5
=== END NODE ===

- Roll failure -
null
uid: b38c4eab-cad5-caf8-8ebe-c7aace82431e
> null

0:0 - No, but a break might help your concentration.
uid: b82e19e7-d624-c59f-3220-91eb89ce73db
> You leaving would help my concentration.

0:0 - But if you insist...
uid: d535f665-44ce-98dc-e3a7-9613e814c576
Cinematic: Barcus takes a contraption that looks like a bomb out of his pocket and fiddles with it.
Node context: a bit milder - he's realising his irritation is unfounded, though he's still tired.
> There. Celebration.

0:0 - Leave.
uid: e343bafe-45b1-01c0-d25e-19b443b803a6
=== END NODE ===

null
uid: ead08d39-d739-3610-1eeb-2f66e428a8c7
> null (roll sucessful)
> null (roll failure)

0:0 - I understand. I'm sorry.
uid: ee3ec880-37c7-2f0f-4275-d37df6f98cd0
> Do you? ...You can't solve the world's problems. I don't expect you to.

null
uid: f07d43ff-e1c6-a271-b042-d6a758e6027f
Jump to another node

0:0 - Do you? ...You can't solve the world's problems. I don't expect you to.
uid: f40eb435-6845-b498-6cfa-98c572672a31
Node context: He sighs wearily before the second sentence. The second sentence is a bit milder - he's realising his irritation is unfounded, though he's still tired. (He's not lecturing the player, more lecturing himself for expecting the player to solve his problems, which he now admits is unrealistic)
> But... here. Take one of my old stock. I'm sure you'll find a good use for it.

0:0 - What are you doing?
uid: f56ec3af-2639-514d-af90-1622caf0f19d
> Working.

0:0 - Me drinking beer won't save them.
uid: f7973f30-869b-9399-6980-ef149f48203a
Node context: He's a little piqued. The player told him to celebrate, but he things the victory has nothing to with him, and he wants to get to rescuing his friend.
> No, but a break might help your concentration.
> I understand. I'm sorry.
> Fair enough. So what are you making?
> And arrows will?
> Your friends are as good as dead. You might as well relax.
> null

0:0 - There. Celebration.
uid: fde4f511-6251-8cc5-c482-2f31bc213af3
Cinematic: He tosses the small contraption (looks like a bomb) in the air. Fireworks explode above our heads.
=== END NODE ===

0:0 - You leaving would help my concentration.
uid: fdfa4464-f0f4-9d48-1aa8-c84b2a434c25
Node context: He sighs wearily before the sentence.
> But if you insist...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Trainer.lsj
Synopsis:
Asharak is next to the campfire, enjoying the festivities.

0:0 - It's nice out here - your own little patch of paradise.
uid: 15c79a48-c1a6-7ed9-e860-9bb049c2eaaf
Node context: Taking in the scenery of our campsite, thoughtful and a little tipsy
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
=== END NODE ===

0:0 - Wait. Bollocks.
uid: 4b09b9c3-7836-326a-bd94-83b09721585e
Cinematic: Asharak takes a drink after the line
Node context: He's just messed up his own drinking game and has to take a drink - does so after line.
=== END NODE ===

0:0 - Mind the g-word - every time you say 'goblin', you have to take a drink.
uid: a46d5a63-dc46-d0c1-299d-61a7f99bd339
Node context: Slightly tipsy, good humoured
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
> Wait. Bollocks.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingLeader.lsj
Synopsis:
Zevlor is next to the campfire, enjoying the festivities.

0:0 - The singing we could probably do without, but even so. Thank you.
uid: 64b0cdf7-bc35-d695-0ff6-6e9b924fdf63
=== END NODE ===

0:0 - Go on, do your rounds. But if they hand you something purple, don't drink it - I think they got into Ethel's potions.
uid: b1410746-e8bc-8d1d-f3f0-e8914cfaead0
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
=== END NODE ===

0:0 - You have no idea how good it feels to see these people smiling.
uid: d0d7b109-17f3-8328-fffe-9ee7d23661bf
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
> The singing we could probably do without, but even so. Thank you.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup006.lsj
Synopsis:
Kivak is excited to meet the player, in a dorky kind of way. This dialogue is available during a celebration back at camp once the goblins are defeated.

0:0 - Your courage is an inspiration to us all!
uid: 41688fac-99b8-5a1a-fbe5-37206a38476b
Node context: In awe/nervously. Not formal. He's *slightly* tipsy.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006description
=== END NODE ===

0:0 - You - you're the one who saved us. It's an honour, madam!
1:0 - You - you're the one who saved us. It's an honour, sir!
2:0 - You - you're the one who saved us. It's an honour!
uid: 4fc6b4cc-9faa-bc7e-a80d-7152d46904fb
Cinematic: Does a little half-bow.
Node context: In awe/nervously. Not formal. He's *slightly* tipsy.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006description
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup006description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup005.lsj
Synopsis:
Rhy is in good spirits, excited for the road ahead. Ale in-hand, he's enjoying the celebration at the player's camp after the goblin's defeat.

0:0 - Let's raise our glasses to the future - Baldur's Gate!
uid: 23230e7d-2582-5d1d-8898-01b63bc92076
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup005 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup005description
=== END NODE ===

0:0 - Damn the druids, and to the hells with goblins!
uid: 91280095-23a5-e8bc-d159-14ebd5025199
- 0 Check flag(s) (Global):
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
> Let's raise our glasses to the future - Baldur's Gate!

0:0 - Forget Elturel, and to the hells with goblins!
uid: a97e40e0-7475-eca6-bc42-7164a684d122
> Let's raise our glasses to the future - Baldur's Gate!

0:0 - We can worry about the road tomorrow. Tonight, we drink!
uid: ceb4a554-40dd-68ad-14bc-2c16e8db1b25
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup005 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup005description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup004.lsj
Synopsis:
Generic tiefling hanging around camp after the party. Only shows up when a named tiefling is missing from the scene.

0:0 - Cheers.
uid: 112dd746-f0e5-3ae6-bf4d-9e6b858fe6f2
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup004 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup004description
=== END NODE ===

0:0 - Kind of you to open your camp to us. We'll have to return the favour in Baldur's Gate.
uid: 610e1ad9-c6fd-5bd1-62d4-12226f0ad093
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup004 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup004description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup003.lsj
Synopsis:
Generic tiefling hanging around camp after the party. Only shows up when a named tiefling is missing from the scene.

0:0 - Gods - this place is nice, but I can't wait to sleep under an actual roof again.
uid: 5c7c06db-e6c6-943d-f8e1-c1c9224d8907
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup003 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup003description
=== END NODE ===

0:0 - Grab a drink! I'm fairly certain it's all yours anyway.
uid: 9a71ca43-a1f0-bfbb-e109-b662a7e1d639
Node context: Slightly tipsy, enjoying selves at a party and happy to see you
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup003 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup003description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup002.lsj
Synopsis:
Zae is VERY drunk, excited, and planning to dance the night away. She is enthusiastic and friendly.

0:0 - Begin a classical Baldurian courtier's dance.
uid: 00e06549-d4ac-0873-46a9-390828f8be88
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - No. Dancing is for the weak of mind and soul.
uid: 027dc69c-a42b-1a70-412e-f06f49a92bd1
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> null

null
uid: 0e09a525-0c3f-983d-b215-f6e2fc012426
Jump to another node

null
uid: 1028e594-adbe-c4b5-477e-06d568a9b6c5
Jump to another node

- Roll sucessful -
null
uid: 128babcc-0023-bc36-364c-02d5a3d70870
> AMAZING.

- Roll failure -
null
uid: 12e86999-9661-d98f-0a5d-2770eadb9636
> null

- Roll sucessful -
null
uid: 135f4ba8-2491-56bf-ffe5-7dea830f3662
> AMAZING.

0:0 - Sway your arms and hips.
uid: 176f7b52-9476-f0e8-1712-303f4e1507d7
Cinematic: Swaying arms and hips - very restrained and not particularly rhythimic movements
> Pfft. NEXT.

- Roll failure -
null
uid: 192e4226-3b64-fc59-31a7-8e509866012a
> null

0:0 - Let's DANCE.
uid: 2445ecf7-68a5-b549-e934-9a784a3d6c39
Node context: Drunk, gesturing towards you. Very excited.
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002description
> Absolutely. Follow me!
> A lovely offer, but I'm afraid I have to decline.
> Not a chance. One pirouette and you'll throw up.
> I only dance the dance of death - in battle.
> No. Dancing is for the weak of mind and soul.
> Milady, I am just the man you're looking for. Milady, I am just the woman you're looking for. Milady, I am just the person you're looking for.

0:0 - Let's GO!
uid: 25d53c41-9de5-7085-0f6a-ca8f308c5228
Node context: Jumping in joy as you cheer - gesturing for the player to dance
> null

0:0 - Pfft. NEXT.
uid: 2aa3893d-ddf6-486c-9dfe-9470706ee668
Node context: NOT impressed - turning around. Looking for your next dance partner.
=== END NODE ===

0:0 - Absolutely. Follow me!
uid: 303d5dd7-4754-09bb-7c64-a663f92cd26b
> Let's GO!

0:0 - A lovely offer, but I'm afraid I have to decline.
uid: 349824c5-9b74-dbd2-2b23-64b740c6619d
> BORING.

0:0 - COME ON.
uid: 3a0c54dd-f16c-f537-6f82-f9f724b57f5d
Node context: Dramatically yelled

0:0 - SHOW ME.
uid: 4200febb-f31b-dad0-9a5c-834990c7cde6
Node context: Jumping in joy as you cheer - gesturing for the player to dance
> Sway your arms and hips.
> Spin in a circle - hands drifting through the air.
> Kick out in a jaunty two-step.
> Perform an ancient waltz of victory.
> Stamp the ground and ROAR.
> Begin a classical Baldurian courtier's dance.
> Improvise a unique dance.

0:0 - Kick out in a jaunty two-step.
uid: 465712ae-1f22-1cb8-5947-ec3caaf95039
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Cinematic: Jig style movement as you dance
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 51a0dfe7-c281-6d98-9d92-8dc92c229007
> Hah! ARRGGGGGGGGH.

- Roll failure -
null
uid: 5255fdea-fb20-588e-4c2f-a04da209450e
> null

0:0 - Spin in a circle - hands drifting through the air.
uid: 59334d79-a33a-16a9-49fb-510664345429
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Cinematic: Spin in a circle - hands drifting through the air. Gentle movement as you elegantly dance.
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 5a24054a-4f2f-80f9-41bb-e446aab594b6
> null

0:0 - Not a chance. One pirouette and you'll throw up.
uid: 655fd921-87db-6524-f8bb-8ed442d4e060
> Ugh - FINE.

null
uid: 6710de14-7965-757c-5559-bb049414dec8
Jump to another node

null
uid: 6cba50dc-99e0-8cf1-ee0d-cab15892d374
Jump to another node

0:0 - Ugh - FINE.
uid: 6cfad6d2-d1a8-0119-03e4-01c98fcf3286
Node context: Dramatically yelled
=== END NODE ===

0:0 - Improvise a unique dance.
uid: 71f53477-563e-74c9-a956-5a4742209291
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

null
uid: 817980cf-75d2-8978-9e5d-17f2d010c9a8
Jump to another node

- Roll sucessful -
null
uid: 8737bc3c-c1be-a8c8-4e39-8ead628b0dc1
> AMAZING.

0:0 - Perform an ancient waltz of victory.
uid: 8a4ec9e8-b1e7-38a4-37d7-ec644ef56fbd
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Cinematic: Gentle flowing waltz - control movements as you move
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 8b29157a-fa82-62d6-5e09-73215a2418d4
> null

0:0 - Milady, I am just the man you're looking for.
1:0 - Milady, I am just the woman you're looking for.
2:0 - Milady, I am just the person you're looking for.
uid: 94f45aff-03ea-e486-9e3b-19d354454aeb
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> SHOW ME.

null
uid: 9ce3fc78-047a-6b03-05ed-a25a305fa073
Jump to another node

null
uid: a0a9239f-0e83-85db-85a1-e4ddc8859b7f
Jump to another node

0:0 - AMAZING.
uid: aa6c2fbc-3872-4df5-d3a0-1207711734a0
Cinematic: You try to kick the air in a jig and fall on your ass - laughing your head off
Node context: You yell this in proper drunk fashion 'A-MAH-ZIIING'
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_Event_DancedWithTiefling - CAMP_GoblinHunt_Event_DancedWithTieflingdescription
=== END NODE ===

0:0 - AMAZING.
uid: c7772f2b-e41a-7f49-d7a1-3bf307ec59f2
Cinematic: You try to turn into a waltz and fall on your ass - laughing
Node context: You yell this in proper drunk fashion 'A-MAH-ZIIING'
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_Event_DancedWithTiefling - CAMP_GoblinHunt_Event_DancedWithTieflingdescription
=== END NODE ===

0:0 - Hah! ARRGGGGGGGGH.
uid: cb661594-db30-5c37-6f8b-2c4fdbac15ba
Node context: Player has thrown back their head and roared. You laugh - take a deep breath and roar back - delighted.
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_Event_DancedWithTiefling - CAMP_GoblinHunt_Event_DancedWithTieflingdescription
=== END NODE ===

0:0 - BORING.
uid: d1e5b841-e2f9-3801-41e4-b5392900dec1
Cinematic: Turn away - looking for your next dance partner
Node context: You yell this in proper drunk fashion 'BOOO-RIING'
=== END NODE ===

- Roll failure -
null
uid: d29d6406-464c-f5bf-33fd-c0eef95a3709
> null

- Roll failure -
null
uid: d3f873fa-9677-bbdf-b6fb-ae2ebc44c867
> BORING.

0:0 - Stamp the ground and ROAR.
uid: d539d50c-68cc-3673-988b-c7cf023a8777
= Roll RawAbility (Strength) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: d69466a1-95e5-2249-c222-e8b6e91d2e57
> null

null
uid: e879c885-bdbf-5593-0190-b030dbb27f87
Jump to another node

0:0 - BORING.
uid: ed9ad027-7674-0923-d714-e77aac993441
Node context: Dramatically yelled
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_TieflingBackup002_RefusedDance - CAMP_GoblinHuntCelebration_Event_TieflingBackup002_RefusedDancedescription
=== END NODE ===

0:0 - I only dance the dance of death - in battle.
uid: ee27e97e-ec1b-df2a-b6ae-e4608f6f3d1a
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> COME ON.

0:0 - AMAZING.
uid: f035b7bd-1e39-4630-b831-80bc66d1c0ac
Cinematic: Tries to spin in a circle with her arms above her head - falls on her ass - laughing her head off.
Node context: You yell this in proper drunk fashion 'A-MAH-ZIIING'
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_Event_DancedWithTiefling - CAMP_GoblinHunt_Event_DancedWithTieflingdescription
=== END NODE ===

null
uid: f85ff0dc-f32a-cb0b-3010-65c23d6a8f68
Jump to another node

0:0 - STILL BO-RING.
uid: fe5618d3-ab69-1c90-388a-3f239b696412
Node context: Player had refused you a dance. Dramatically yelled as you turn away.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002description
   true - CAMP_GoblinHuntCelebration_Event_TieflingBackup002_RefusedDance - CAMP_GoblinHuntCelebration_Event_TieflingBackup002_RefusedDancedescription
=== END NODE ===

0:0 - WOOOOO!
uid: ffdbe968-1e47-f209-5cb7-964ba1abce76
Node context: This player danced with you. Dramatically yelling in joy
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup002description
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_TieflingBackup001.lsj
Synopsis:
Chell is very tipsy and cheerfully boasting about fighting whatever they meet on the road.

0:0 - I can't wait to get moving.
uid: 35692d65-7fd7-4ee4-d6f1-623734bf93fe
Node context: Cheerfuly drunk and enjoying the evening
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001description
=== END NODE ===

0:0 - Watch out Baldur's Gate. Chell's coming for you!
uid: ddc216f0-2bbf-f367-fe2d-12b78fc2efd9
Node context: Cheerfuly drunk and enjoying the evening
=== END NODE ===

0:0 - You won't have to worry about us anymore. I'll fight anything we meet on the road. Anything!
uid: ebdee8b2-96d4-f0cd-35f3-e2ce3a078a9d
Node context: Cheerfuly drunk and enjoying the evening
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001description
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001 - CAMP_GoblinHuntCelebration_HasMet_TieflingBackup001description
> Watch out Baldur's Gate. Chell's coming for you!


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_SonOfChef.lsj
Synopsis:
Ikaron is in a sour mood, judging his fellow tieflings for getting drunk when he thinks they should be mourning their dead, though he loosens up if the player convinces him to have a drink. He stands in the midst of a camp celebration following the successful defeat of the goblins. He's conversing with another tiefling, begrudgingly, when the player speaks to him. If the player convinces him to have a drink, he'll be a bit more conversational afterward.

0:0 - I won't be nursing their pounding heads and sick stomachs in the morning.
uid: 10ec9508-8b6f-eba5-9c9a-801700c477c4
Node context: Defiant. He's feeling left out.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_SonOfChef - CAMP_GoblinHuntCelebration_HasMet_SonOfChefdescription
=== END NODE ===

0:0 - Our dead deserve a sober tribute. Not this... display.
uid: 1142b33d-5a21-4841-23db-0f5392d2d36b
=== END NODE ===

0:0 - You should join them - have a pint or two.
uid: 161c5fc5-a53b-ca53-2a42-028546aa6fdc
= Roll RawAbility (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 =
> null (roll sucessful)
> null (roll failure)

0:0 - You're right. This should be a somber occasion.
uid: 178db53c-55ba-5d69-5a19-7abd65f5f1fe
> At least someone agrees with me.

0:0 - I'm the only one showing proper, sober respect.
uid: 389552a6-b07b-1d09-7f06-58ec8b270475
> We survived. Others didn't.

0:0 - Leave.
uid: 43a6d9fa-7a5b-8921-7add-7062bcd04048
=== END NODE ===

- Roll failure -
null
uid: 4f178d06-189d-498b-0386-4d5731eef1a4
> I'm perfectly fine without that poison, thanks.

0:0 - Are you this unpleasant by nature or choice?
uid: 638d22c2-6f10-3e12-11cd-7ecf4bb02f64
> I'm the only one showing proper, sober respect.

0:0 - Your friend already forced a pint on me, thanks.
uid: 8e754f06-92ae-17a0-1c12-75c64a1fd5d9
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SonOfChefGotDrink - CAMP_GoblinHuntCelebration_Event_Backup006GotDrinkdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_SonOfChef - CAMP_GoblinHuntCelebration_HasMet_SonOfChefdescription
=== END NODE ===

0:0 - This party is a bit more bearable, thanks to that pint.
uid: a0f749e3-e926-2945-846c-4e0e4ab0ccbd
Node context: He sounds more good-natured here than in the rest of the dialogue
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_DrankWithSonOfChef - CAMP_GoblinHuntCelebration_Event_DrankWithBackup006description
=== END NODE ===

0:0 - Hm. Perhaps it'll make the evening more tolerable.
uid: b2dcf793-4d8e-a443-9b99-1953a8c76b5c
Animation: Note for animator : No need for a cup of beer so bronze.
Cinematic: Takes a mug and sips it, grimacing.
Node context: Angry/sarcastic
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_DrankWithSonOfChef - CAMP_GoblinHuntCelebration_Event_DrankWithBackup006description
- 1 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_SonOfChefGotDrink - CAMP_GoblinHuntCelebration_Event_Backup006GotDrinkdescription
=== END NODE ===

0:0 - Not everyone. We lost people, and it's like they don't even care.

uid: bac0a34a-4740-2e20-3318-3732e423c08f
> But I care. And I won't drink myself into a stupor to change that.

0:0 - I'm perfectly fine without that poison, thanks.
uid: c3ade085-de96-2d50-25df-459d7d606364
=== END NODE ===

0:0 - At least someone agrees with me.
uid: d600e941-b994-484f-e965-04ad100dfd8b
> Our dead deserve a sober tribute. Not this... display.

- Roll sucessful -
null
uid: d8e75a91-b40b-7dbc-e6a7-1bc240362812
> Hm. Perhaps it'll make the evening more tolerable.

0:0 - Look at them all, guzzling poison like we've the right to be happy.
uid: fc3da375-d669-623c-de9c-c871bb8766c8
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_SonOfChef - CAMP_GoblinHuntCelebration_HasMet_SonOfChefdescription
> We survived. That's always worth celebrating.
> Are you this unpleasant by nature or choice?
> You're right. This should be a somber occasion.
> You should join them - have a pint or two.
> Leave.

0:0 - We survived. Others didn't.
uid: fdbadae7-a80d-4eaf-877d-205be361b3e7
=== END NODE ===

0:0 - But I care. And I won't drink myself into a stupor to change that.
uid: fee3ffec-28b8-d272-5266-9a83f361ea12
=== END NODE ===

0:0 - We survived. That's always worth celebrating.
uid: ffdd7d61-f946-512c-4c37-5bcabca744b6
> Not everyone. We lost people, and it's like they don't even care.



File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_ProdigySister.lsj
Synopsis:
Lia's dialog after the three-way dialog with his brother and sister during the camp celebration. Lia is seated and happily reflecting on the good they have done.

0:0 - Heh. Then I'd best track down a bottle - before the rest polish it off.
uid: 0b0bc484-8d53-d26b-1a1a-190ddd2b8f65
Node context: Sincere and heartfelt
> Look us up when you hit Baldur's Gate. Be nice to see a friendly face.

0:0 - Heh. You sound like Rolan. But all right. Thanks for saving our skins, hero.
uid: 0f724591-5a8f-5607-a957-ad7706cf4de3
Node context: Snarky but sincere
> Look us up when you hit Baldur's Gate. Be nice to see a friendly face.

0:0 - Look at them. How happy they are. We did that.
uid: 18cdbf1c-1f93-4d68-9e94-27937ef2a599
Node context: Looking around at the tieflings at the party, happy. Heartfelt.
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ProdigySister - CAMP_GoblinHuntCelebration_HasMet_ProdigySisterdescription
> How about the three of you? Having fun?
> I'm glad you stuck around.
> I think the booze is doing more than we did.
> We? I did all the work.

0:0 - I'm glad you stuck around.
uid: 360a6008-d0e0-0a5f-d2e3-e70fc4ba2ac9
> Me too. You're one of the good ones, you know that?

0:0 - Look us up when you hit Baldur's Gate. Be nice to see a friendly face.
uid: 3968f144-f46d-a2c5-6e9e-fac7ce2d9f95
Node context: Sincere and heartfelt
=== END NODE ===

0:0 - He'll make it big in Baldur's Gate. I know it.
uid: 4a2233d4-f67a-141c-cc5e-844e87a775d6
=== END NODE ===

0:0 - How about the three of you? Having fun?
uid: 4d0b8688-24f9-c924-6e69-dd5d49263363
> Yeah. Don't tell Rolan, but his magic show might be the highlight. He's been doing them since we were little.

0:0 - I think the booze is doing more than we did.
uid: 565060dc-bc64-8e23-e0ca-0939ea5f984b
> Heh. Then I'd best track down a bottle - before the rest polish it off.

null
uid: 98b96a3e-1892-69e9-c578-8939cb1a6994
> Cheers to a night we won't remember.
> Look at them. How happy they are. We did that.

0:0 - Me too. You're one of the good ones, you know that?
uid: a4bcab11-de3a-02cd-f5a6-12a698622782
Node context: Sincere and heartfelt
> Look us up when you hit Baldur's Gate. Be nice to see a friendly face.

0:0 - We? I did all the work.
uid: bef5dec8-a893-06ea-e0fa-b25891ba1d8d
> Heh. You sound like Rolan. But all right. Thanks for saving our skins, hero.

0:0 - Cheers to a night we won't remember.
uid: c61da8e9-19b3-4766-8cf8-1058779296fd
Node context: Grin and a wink
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ProdigySister - CAMP_GoblinHuntCelebration_HasMet_ProdigySisterdescription
=== END NODE ===

0:0 - Yeah. Don't tell Rolan, but his magic show might be the highlight. He's been doing them since we were little.
uid: ea0a0497-5d93-cdba-6586-ff4b27e8aa46
> He'll make it big in Baldur's Gate. I know it.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_ProdigyBrother.lsj
Synopsis:
Cal's dialog after the three-way dialog with his brother and sister during the camp celebration. Cal is usually the peacekeeper of the group and is enjoying this rare moment of peace and quiet in his family. He is sitting down.

0:0 - Are Rolan and Lia actually getting along? I know you cut down a horde of goblins, but is far more impressive.
uid: 6b50cf95-790d-463e-a81c-ddb67114de46
Node context: Joking around but secretly pleased the night is going so well
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ProdigyBrother - CAMP_GoblinHuntCelebration_HasMet_ProdigyBrotherdescription
=== END NODE ===

null
uid: 91be46bf-7811-492b-2a4d-148c04158b44
> Elturel was the last time the three of us talked like this. Let's hope it lasts until Baldur's Gate.
> Are Rolan and Lia actually getting along? I know you cut down a horde of goblins, but is far more impressive.

0:0 - Elturel was the last time the three of us talked like this. Let's hope it lasts until Baldur's Gate.
uid: dcb62bdf-70d2-456d-88de-e9bfbe85e306
Node context: sincere and heartfelt
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ProdigyBrother - CAMP_GoblinHuntCelebration_HasMet_ProdigyBrotherdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Prodigy.lsj
Synopsis:
Rolan's dialog after the three-way dialog with his brother and sister during the camp celebration.

0:0 - Not at all. But... perhaps Lia had a point. What is the point in blades and spells if we don't use them?
uid: 156ad2e2-e3c1-96cb-07d2-f076d1b56680
Node context: a rare moment of introspection and sincerity. You realised you saved these people - and it feels good.
> Though they won't need either, soon. As Lorroakan's apprentice, I'll take care of everything.

0:0 - I saw the magic show. I wouldn't call Lia and Cal an 'adoring crowd'.
uid: 16f9433c-2f03-5c9e-f7f4-81eed195f2b3
> Only to the untrained eye. That was the fifth time they've asked for 'fireworks'. Heh. Glorified children, those two.

0:0 - Once my training with Lorroakan is complete, I'll put on a real show for them.
uid: 2d1b594c-2a4a-2186-5f7f-a5e98d92f52e
=== END NODE ===

0:0 - Only to the untrained eye. That was the fifth time they've asked for 'fireworks'. Heh. Glorified children, those two.
uid: 43851860-f9da-1466-2a3c-bf3fb1ceadb9
Node context: A rare moment of love and sincerity
> Once my training with Lorroakan is complete, I'll put on a real show for them.

0:0 - I'm surprised you're still here. I thought you'd be halfway to Baldur's Gate by now.
uid: 4f73d0e3-38cf-4013-309e-f5884cad2e4f
> As did I. But Lia and Cal were so excited for tonight, I thought it cruel to leave.

0:0 - It isn't. But when one is forced among the common folk, it helps to lower expectations.
uid: 7549586a-380f-4a90-6fd3-f0d17b7a25fa
Node context: you're actually enjoying yourself but you can't NOT be a smug dickhead
> Once my training with Lorroakan is complete, I'll put on a real show for them.

0:0 - I take it you're happy you stayed to help?
uid: 9d9dde71-8f88-693b-1ec7-02250ae08bf6
> Not at all. But... perhaps Lia had a point. What is the point in blades and spells if we don't use them?

0:0 - I expect Lia and Cal to demand yet another showcase of prestidigitation, so I'd like a moment to myself.
uid: b34a3726-75c2-4246-bcb2-a48d655cd0ce
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Prodigy - CAMP_GoblinHuntCelebration_HasMet_Prodigydescription
=== END NODE ===

0:0 - An adoring crowd, fine wine - I daresay this place is almost civilised.
uid: c1afa07b-4e8e-78f2-9f56-6daae773e4c5
Node context: Being smug but you're secretly enjoying yourself
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Prodigy - CAMP_GoblinHuntCelebration_HasMet_Prodigydescription
> I saw the magic show. I wouldn't call Lia and Cal an 'adoring crowd'.
> I take it you're happy you stayed to help?
> I'm surprised you're still here. I thought you'd be halfway to Baldur's Gate by now.
> I didn't think a party beneath the stars was your idea of fun.

0:0 - Though they won't need either, soon. As Lorroakan's apprentice, I'll take care of everything.
uid: d6fed581-bd5f-4d90-0ca4-f62246a4fb13
Node context: and back to being a smug dickhead
=== END NODE ===

0:0 - As did I. But Lia and Cal were so excited for tonight, I thought it cruel to leave.
uid: e4ebc065-99e9-940f-83f4-f9eafca02f1c
> Once my training with Lorroakan is complete, I'll put on a real show for them.

0:0 - I didn't think a party beneath the stars was your idea of fun.
uid: e7920c9a-eef8-27fe-b698-15417f9eacbe
- 0 Check flag(s) (Dialog):
   true - DEN_Prodigy_HasMet - DEN_Prodigy_HasMetdescription
> It isn't. But when one is forced among the common folk, it helps to lower expectations.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Prodigies.lsj
Synopsis:
Rolan is doing magic tricks with prestidigitation. He's casting a shower of silver sparks into the air, while lia and cal watch. Lia and cal are seated. Rolan is standing up. Their positions do not change. This is a sweet scene in which they're on the surface making fun of each other, but are actually really enjoying each other's company,

0:0 - Having performance issues, Rolan?
uid: 052bc22f-838a-b4d0-bcd9-35bdbc06ef26
Cinematic:
Node context: Lean over and loudly stage whisper to your brother
> Hush, you. And...

0:0 - Is that it?
uid: 1507e496-9633-5758-9f30-b3e782becead
> I'll have you know he can also make them blue.

0:0 - Never have I met such troglodytes. Now, pass the wine.
uid: 3c2c9ab1-1820-fa31-bad4-979ef9033a16
Cinematic:
Node context: smiling as you pretend to be grumpy - you're enjoying the banter
=== END NODE ===

null
uid: 6e92a42e-ddde-df94-c4b4-631ef9f864c7
> Patience. Have you no respect for showmanship?

0:0 - I'll have you know he can also make them blue.
uid: 8f753b3f-4ae3-d817-7f1e-3210ee41badb
Cinematic:
Node context: You're smiling and gently taing the piss out of rolan
> Never have I met such troglodytes. Now, pass the wine.

null
uid: 971df804-57f2-234f-d7a2-7f1639f4d62b
Animation: (REUSE) DFLT_CINE_Clap_StandL_01. [SimonG]
Cinematic: Player clapping
> Adoring applause? You're too kind.

0:0 - Patience. Have you no respect for showmanship?
uid: a4c4dbc2-c397-0db1-cfd1-ecc448edd2e5
Cinematic:
Node context: Grinning as you flex your fingers, preparing to cast a spell
> Having performance issues, Rolan?

0:0 - They grow up so fast.
uid: a97539eb-f267-914d-b36d-8662d758a6f1
Cinematic:
Node context: taking the absolute piss
> Never have I met such troglodytes. Now, pass the wine.

0:0 - Remember when he could barely cast that?
uid: ad7615e6-7443-ceaf-0758-7572748a7f74
Cinematic:
Node context: Speaking to your brother but looking at Rolan smiling - teasing
> They grow up so fast.

0:0 - Adoring applause? You're too kind.
uid: c84d35a5-fcb5-a242-5706-76a22aa40b86
Cinematic:
Node context: Dramatic bow
> Remember when he could barely cast that?

0:0 - Hush, you. And...
uid: d0a693f9-dc4d-d8a5-b753-64659ef96f17
Cinematic:
Node context: Grinning, enjoying the banter with cal and lia. Dramatically circling your hands as your prepare a spell (you don't need to do this, you just enjoy being a showman)
> ...behold!

0:0 - Clap.
uid: e2e11102-3b80-6af8-ad7d-3f8a55d8fdb1
> null

0:0 - ...behold!
uid: f25a931b-119d-95e5-f2cd-a8113e618f84
Cinematic: Sparks fly from his hands into the air - big open gesture as you spread arms wide
Node context: dramatic, loud and exuberant. Silver sparks fly from your hands - big open gesture as you spread your arms wide.
> Clap.
> Is that it?


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_ParentsAndDruidLeader.lsj
Synopsis:
At camp, while everyone is celebrating, the parents of the dead kid and Sagha have a tense confrontation about the death of the child. Parents can either kill Sagha or forgive her.

null
uid: 07565cde-ca9f-46b3-bdb3-5155f5cc27df
> null

0:0 - Nnnngg...
uid: 09a14ae1-b8aa-a30d-5c97-594667162b33
Cinematic: Marricko plunges the blade into Kagha multiple times - stabbing viciously. Kagha is on the ground on her back.
Node context: Cry of pain as your stabbed.
> null

null
uid: 104fe009-d3ea-e7f0-776c-bf5de64546b1
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
> As if I'd let her draw breath.

null
uid: 1214b0df-ca48-a816-9cfe-b03263a58137
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
=== END NODE ===

null
uid: 14f6a0b3-593a-19a9-8f14-858e5489a717
> null

- Roll sucessful -
null
uid: 1fc6440d-69b2-eda6-ff9a-1646f77f92c3
> null

0:0 - Do you feel better now?
uid: 20576073-3ef2-aa96-7e03-1b7edab3a390
> It was never about feeling better. It was about justice.

null
uid: 2059dc91-5780-f35c-e90f-70e2e1b61960
> null

0:0 - Killing Kagha won't bring her back. Don't do it.
uid: 24f59877-4023-f354-a0df-954128b55260
> Mari - look at her. She's miserable. Alone. Pathetic.

0:0 - I didn't ask you.
uid: 279bffc9-dc07-04f9-4f5f-3e7d056f5f7d
Node context: Coldly - turning to the player like an afterthought
> Do you feel better now?
> That was a pointless waste of life.

null
uid: 2879ad9b-e583-73fd-577a-e1bde4ed1f4c
> null

0:0 - As if I'd let her draw breath.
uid: 318351a5-18c2-645b-40ea-89021119c13b
Node context: Cold and unrepentant
> null

0:0 - Don't let her drag you down with her.
uid: 378f2f1f-baa9-8d68-64a9-55e90c1d07c0
Node context: Pleading - sincere
> Ngh!

0:0 - I want you to feel small. I want you to feel helpless. Just like her.
uid: 39755ca4-44ec-0683-8b20-39a191e989e3
Cinematic: On haunches - looking Kagha in the eye. Kagha on her back - terrified.
Node context: Crouch down on your haunches. Talking to Kagha. Deathly stare. Rage, grief and murder in your voice.
> Her name was Arabella. Picture her. How scared she was. And know - this will hurt.

null
uid: 3ddeb260-520b-efbe-f500-3eed24f9d0af
> null

null
uid: 43ec7254-3be2-fb7c-4cc6-4dae9735950a
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
> null

0:0 - Let her die nice and slow, in agony.
uid: 4a2fdb28-3246-e896-2ba2-b2b75b024a85
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> I'm sorry... I'm...

0:0 - I will bear no more accusations. Leave me.
uid: 53879b2f-99d9-e404-e450-4efca8566b2e
Cinematic: Sitting down
Node context: Cold and unrepentant
> Tell me - how's the wine?

0:0 - Her name was Arabella. Picture her. How scared she was. And know - this will hurt.
uid: 5c85a9e4-ba15-930d-9d53-b5fc6fe0c6ea
Cinematic: Stands up. Looking down at Kagha as she draws a blade. Kagha looking terrified. Unable to speak.
Node context: Stand up - draw a blade. Murder and ice cold fury in your voice. You hate this woman with all your being.
> If you do this you are no better than her.
> This will only cause more pain in the end.
> Slit her throat, or she'll start screaming. Slit her throat, or she'll summon help.
> Let her die nice and slow, in agony.
> Quietly watch.
> Walk away.

0:0 - I am sorry, a hundred times over, and a hundred more yet.
uid: 61b84200-a39e-e0a2-7ea5-7e3c6a5a2871
Cinematic: Sitting down
Node context: Begging - sincere
> Tell me - how's the wine?

null
uid: 64e36312-fcd8-2092-4524-5d034889366b
Cinematic: Player leaves
> null

0:0 - Quietly watch.
uid: 6fed26e4-86a2-75b1-4cd7-814da0f9c73c
> I'm sorry... I'm...

0:0 - If you do this you are no better than her.
uid: 77268077-32b0-7d2a-7a49-6aae067fdcda
= Roll SkillCheck Persuasion (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 =
> null (roll sucessful)
> null (roll failure)

0:0 - Tell me - how's the wine?
uid: 791ce990-e707-e3fe-b8b6-161954a45476
Node context: A cruel smile. Angry.
> The wine? What did you...

0:0 - C'mon Locke. We're done.
uid: 7eff6b38-b108-f9b0-c048-e75b9d8096c6
Node context: Sad and fatalistic.
=== END NODE ===

0:0 - That was a pointless waste of life.
uid: 862dce5c-02fa-71fb-57f1-207802b401dd
> Then I guess Arabella and the snake now have something in common.

0:0 - Walk away.
uid: 870e0fb4-de85-25bb-ed1e-9b85c10b60b3
> null

0:0 - Slit her throat, or she'll start screaming.
1:0 - Slit her throat, or she'll summon help.
uid: 8db2baaa-e9fd-b843-7633-33602cd42e23
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Not like I was sleeping at night anyway. C'mon Locke. We're done.
uid: 8e25e175-5862-a501-319b-7c489bb4de0f
Node context: Not looking at player - looking down at the ground at the corpse. Sad and fatalistic.
=== END NODE ===

null
uid: 8e32485e-846e-0112-6aec-a020c8b66451
- 0 Check flag(s) (Global):
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   true - Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_VengeanceBrokeOath - Paladin with oath of vengeance broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

null
uid: 9731da0e-49ab-9f96-7b6d-0e411b277956
- 0 Check flag(s) (Global):
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   true - Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_VengeanceBrokeOath - Paladin with oath of vengeance broke their oath. If character who receives this flags does not have this oath it will do nothing.
> She murdered my daughter.

0:0 - Hm. You make a good point.
uid: 98237c3e-0c4a-7ca5-0d4c-c9a0ec39450d
Cinematic: To player
Node context: Cold murderous rage
> Remember this moment. Remember Arabella's cold, dead body. And live with the blood of an innocent child on your hands.

0:0 - Let's go. Before I change my mind.
uid: 9c654c2e-ac0d-7faa-32c2-b95487390931
Node context: Brisk and determined - anger fading as you walk away
=== END NODE ===

null
uid: af80f890-0fdc-378f-54cd-426241816204
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
> I didn't ask you.

0:0 - Death is too good for her. Let her suffer with what she's done.
uid: b231429e-62c3-bd3d-b2b5-3520f6cdb841
> Hm. You make a good point.

0:0 - I've prayed many times over that Silvanus return me to that moment.
uid: bc5b4293-88eb-23f1-438a-a8a6b04f9f09
Node context: Begging - sincere
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_Event_KaghaTurnedGood - Player persuaded Kagha to not join the Shadow Druids after all
> I am sorry, a hundred times over, and a hundred more yet.

0:0 - Then I guess Arabella and the snake now have something in common.
uid: c3f4e9aa-5045-e232-a281-d13cca3bd6ae
Node context: Not looking at player - looking down at the ground at the corpse. Sad and fatalistic.
> C'mon Locke. We're done.

- Roll failure -
null
uid: c7ea8986-787a-b923-6de6-ef55c86a6519
> null

0:0 - She murdered my daughter.
uid: c9694c23-59dd-9fa8-3f17-046875ba5cde
Node context: Anger as you yell at player
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_SavedKagha - CAMP_GoblinHuntCelebration_Event_SavedKaghadescription
> Killing Kagha won't bring her back. Don't do it.
> Death is too good for her. Let her suffer with what she's done.

0:0 - I'm sorry... I'm...
uid: cc99eb55-572b-0ca1-f658-2c56f1bb142c
Node context: On back - struggling to get the words out - begging. Terrified. You're about to die.
> null

0:0 - Mari - look at her. She's miserable. Alone. Pathetic.
uid: ccbc6174-5ac3-bcc3-8d6c-fedd90f5cd6b
Cinematic: Gesturing to Kagha
Node context: Pleading - sincere
> Don't let her drag you down with her.

0:0 - It was never about feeling better. It was about justice.
uid: d3a584d6-ea25-4afe-ffd9-f2a88b242c11
Cinematic: Looking at corpse
Node context: Not looking at player - looking down at the ground at the corpse. Sad and fatalistic.
> Not like I was sleeping at night anyway. C'mon Locke. We're done.

null
uid: dd9d20c3-7813-4e72-cac5-9d5a9a6530e7
Animation: {ChadD}- Marricko plunges the blade into Kagha multiple times - stabbing viciously. Kagha is on the ground on her back. Kneel down, stab stab stab, get up and turn to the player.
Cinematic: Marricko plunges the blade into Kagha multiple times - stabbing viciously. Kagha is on the ground on her back.
> Nnnngg...

0:0 - This will only cause more pain in the end.
uid: e37fae2b-2f6a-ce48-7289-a3555cacfde3
> null

0:0 - Ngh!
uid: e6a8ecfc-9c73-26a3-de9f-05bc34f955dd
Cinematic: Marriko clenches her fist and then kicks Kagha - kicking her viciously where she is lying on the ground on herb ack
Node context: Cries out in pain as your are kicked
> Let's go. Before I change my mind.

0:0 - Your daughter roused the nest. Did you expect the viper not to strike?
uid: e95e283c-612e-6981-de6f-57f3bb3487b9
Cinematic: Sitting down
Node context: Cold and unrepentant
> I will bear no more accusations. Leave me.

0:0 - Remember this moment. Remember Arabella's cold, dead body. And live with the blood of an innocent child on your hands.
uid: f39305cd-5632-3b37-e0e5-e9fd7f97d76d
Cinematic: To Kagha
Node context: Cold murderous rage
> Ngh!

0:0 - I buried my daughter because of you. I'm going nowhere.
uid: f4419e1b-a770-0332-db30-5885eb252a42
Node context: Cold and furious - you're here for blood
> I've prayed many times over that Silvanus return me to that moment.
> Your daughter roused the nest. Did you expect the viper not to strike?

0:0 - The wine? What did you...
uid: fb897176-ba46-1ebc-195b-d14e43e9e728
Cinematic: Shot of wine bottle at her feet. Looks down at her hands in confusion -blinking as she moans and collapses to the ground - paralyzed. On her back - looking up.
Node context: Confusion as you wince, looking down at your hands. You moan and collapse to the ground - paralyzed
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Event_KaghaParalyzed - Kagha gets paralyzed during her talk with Arabella's parents in camp.
> I want you to feel small. I want you to feel helpless. Just like her.

null
uid: fe64c9bd-f44c-69bc-1978-d96870552184
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_ParentB.lsj
Synopsis:
Parents are on the beach after the scene with the Druid Leader OR if the scene never happened for whatever reason. Marrick has either murdered Kagha, let her live or is sitting in the dark as others celebrate - mourning her daughter.

0:0 - Why didn't the goblins end me? Why did I survive and my little girl didn't? Damn it.
uid: 08fd936e-6099-025f-5c64-6b7d8c3acab7
Node context: Griefing, crying
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===

0:0 - I hate this. I hate all of this.
uid: 1e7f64e0-d33d-a17d-5f23-3422157e0eea
Node context: Griefing, crying
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===

0:0 - If that snake kills another it's on you - I hope you know that.
uid: 28543234-8803-c15a-6686-9d35ba4986ee
Node context: Sighing heavily at the thought. A note of steel in your voice.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
- 1 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SavedKagha - CAMP_GoblinHuntCelebration_Event_SavedKaghadescription
=== END NODE ===

0:0 - I'm torn between thanking you and telling you to bugger off. But I will say this - I'm grateful not to have blood on my hands.
uid: 7cf99a10-6b54-cd25-ec19-109173a6f995
Node context: Sighing heavily. The woman who murdered your child runs free, and part of you is glad
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SavedKagha - CAMP_GoblinHuntCelebration_Event_SavedKaghadescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===

0:0 - I did what I had to do. And I won't hear a word about it from you or anyone else.
uid: 8ed57025-413d-d2a2-a625-08e3a128b94f
Node context: Cold and angry
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===

0:0 - I'll say it a little more clearly - bugger off.
uid: ed1f90e2-048d-35ea-e98e-b0d4bee350ec
Node context: Cold and angry
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
- 1 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_ParentA.lsj
Synopsis:
Parents are on the beach after the scene with the Druid Leader OR if the scene never happened for whatever reason. Locke's wife Marrick has either murdered Kagha, let her live or is sitting in the dark as others celebrate. Locke is mainly concerned for his wife at this stage and the effects the events of the night have had on her.

0:0 - While I'm sorry you got dragged into things with Kagha, now is not the time.
uid: 03f78572-5350-2f10-b473-72c8c5d01a0a
Node context: Worried about your wife - just want to focus on her
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentA - CAMP_GoblinHuntCelebration_HasMet_ParentAdescription
- 1 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
=== END NODE ===

0:0 - So much blood and death. If we ever meet again, I hope it's under better circumstances.
uid: 1fdd013c-f461-1100-6d5c-30eb5d239c5f
Node context: Sad but trying to keep it out of your voice
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilled - CAMP_GoblinHuntCelebration_Event_DruidLeaderKilleddescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentA - CAMP_GoblinHuntCelebration_HasMet_ParentAdescription
=== END NODE ===

0:0 - I want to leave this place with my wife and start anew. I wish you the same.
uid: 32e35fa0-9bac-3132-1473-ef7102ee413a
Node context: Sighing heavily. Worried for your wife.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentA - CAMP_GoblinHuntCelebration_HasMet_ParentAdescription
- 1 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SavedKagha - CAMP_GoblinHuntCelebration_Event_SavedKaghadescription
=== END NODE ===

0:0 - Thank you for intervening with Kagha. Don't know if she deserved the mercy, but I hope something good comes of it.
uid: c0495448-5582-6aa1-af00-7436c6ff2cd7
Node context: Genuine thanks. You're glad your wife doesn't have blood on her hands.
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_Event_SavedKagha - CAMP_GoblinHuntCelebration_Event_SavedKaghadescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentA - CAMP_GoblinHuntCelebration_HasMet_ParentAdescription
=== END NODE ===

0:0 - Go on - the hero of the party deserves to have some fun.
uid: d4c8cfae-7df8-1fb1-f111-f3b20c320659
Node context: Sad and forlorn
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===

0:0 - While I hope you're enjoying the night, we'd like to be left alone.
uid: eb186662-cdac-ba07-091b-8ed640b63d12
Node context: Sad and forlorn
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_ParentB - CAMP_GoblinHuntCelebration_HasMet_ParentBdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_OwlbearCub.lsj
Synopsis:
Owlbear cub's dialog after the goblin hunt celebration party. Occurs whether tieflings or raiders win, with a variation. He does not like the goblins - they captured him and made him play the chicken chase game. In SwA, he speaks like 'little bites'. Short and staccato.

0:0 - *Growl.*
uid: 5c8970fe-c606-0c2d-661d-ffb1760e76fb
Animation: Martin K - Owlbear Cub - Aggressive posturing, could be attitude
Cinematic: Scared
Node context: Scared
- 0 Check flag(s) (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Back! Bite? No...
uid: 72b482aa-1917-95a4-749e-19534dfbd21a
Animation: Martin K - Owlbear Cub - postures defensively, unsettled, threatening to bite. a little overwhelmed by the party happening
Node context: Speak with animals line. A little overwhelmed by its surrounds (a party). Wrestling with its wild side.
- 0 Check flag(s) (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *Screech!*
uid: 9d97d5c5-ca17-2380-59d0-1f5dc470559d
Animation: Martin K - Owlbear Cub - Aggressive posturing, could be attitude
Cinematic: Scared/Aggressive
Node context: Scared/Aggressive
- 0 Check flag(s) (Dialog):
   false - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
=== END NODE ===

0:0 - *Hoot! Hoot!*
uid: a4f332a5-63ca-206f-ed90-7798dd0359a2
Animation: Martin K - Owlbear Cub - postures defensively, unsettled, threatening to bite. a little overwhelmed by the party happening
Cinematic: Cautiious
Node context: SFX only - do not record
- 0 Check flag(s) (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Red people. Blood people.
uid: a9932b1f-470d-19c5-0a63-39faefce99da
Animation: Martin K - Owlbear Cub - Subtle head cock to the side, like a curious pup after seeing tieflings
Node context: Speak with animals line. Referring to tieflings with wonder.
- 0 Check flag(s) (Dialog):
   false - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
=== END NODE ===

0:0 - *Hoo-hoot!*
uid: ac3fc70f-17a5-a058-b4c2-3b328ab8299f
Animation: Martin K - Owlbear Cub - Subtle head cock to the side, like a curious pup after seeing tieflings
Cinematic: Cautious/Upset
Node context: SFX only - do not record
- 0 Check flag(s) (Dialog):
   false - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
=== END NODE ===

0:0 - Captors here. Why?
uid: be19eae7-5390-593b-6f7c-1b5a9a1faa45
Animation: Martin K - Owlbear Cub - Aggressive posturing, could be attitude
Node context: Speak with animals
- 0 Check flag(s) (Dialog):
   false - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
=== END NODE ===

0:0 - Bite them. Kill them?
uid: d76d923e-e35c-3898-a432-c3368f9d4f56
Animation: Martin K - Owlbear Cub - Aggressive posturing, could be attitude
Node context: Speak with animals
- 0 Check flag(s) (Dialog):
   true - CAMP_OwlbearCub_HasMet_GoblinHuntCelebration - CAMP_OwlbearCub_HasMet_GoblinHuntCelebrationdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Lover2.lsj
Synopsis:
Bex is standing not far away from the campfire, enjoying the festivities.

0:0 - Nope. No. I need to lie down.
uid: 101ad5cd-de37-14cd-11d5-256d3ac03e80
Node context: Suddenly realises she's a little less steady than she thought
=== END NODE ===

0:0 - Lie down. Then dance.
uid: 45ae05ac-accf-4484-9bad-55870753a973
Node context: With all the serious intent of someone a little tipsy but nonetheless determined.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover2 - CAMP_GoblinHuntCelebration_HasMet_Lover2description
=== END NODE ===

0:0 - I need to dance!
uid: caade43a-48c3-4b3b-7377-d037f7aa1d20
Node context: Merrily drunk, ecstatic and full of energy
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover2 - CAMP_GoblinHuntCelebration_HasMet_Lover2description
> Nope. No. I need to lie down.

0:0 - Thanks for letting us do this. There wasn't time for a proper send-off for... for the dead.
uid: e46c3c97-ce48-5acb-ec57-f727474869af
Node context: Grateful, quiet - she's thinking of her recently deceased lover.
- 0 Check flag(s) (Global):
   true - DEN_YoungLover01_State_PermaDefeated - Dannis is PermaDefeated
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover2 - CAMP_GoblinHuntCelebration_HasMet_Lover2description
=== END NODE ===

0:0 - I'd probably be tucking Danis in by now. He never could hold his drink.
uid: e8537bdf-fd32-35e2-087b-1963f74e61bd
Node context: Wry, fondly expaserated.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover2 - CAMP_GoblinHuntCelebration_HasMet_Lover2description
- 1 Check flag(s) (Global):
   true - DEN_YoungLover01_State_PermaDefeated - Dannis is PermaDefeated
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Lover1.lsj
Synopsis:
Danis is standing not far away from the campfire, enjoying the festivities.

0:0 - I planned on sitting it out tonight. Then I imagined what Bex would say, and...
uid: 6acfbdd3-7388-f767-b566-cc71b081cc4e
Cinematic:
Node context: A little timid and bittersweet. They're finally saved after month's of stress, but his lover didn't live to see it.
- 0 Check flag(s) (Global):
   true - DEN_YoungLover02_State_PermaDefeated - Bex is PermaDefeated
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover1 - CAMP_GoblinHuntCelebration_HasMet_Lover1description
> Well. Bottom's up.

0:0 - Sharee! That's Infernal for 'cheers'.
uid: a3a6c985-6dbc-aea5-76e0-d4520d780397
Cinematic:
Node context: Merrily drunk
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover1 - CAMP_GoblinHuntCelebration_HasMet_Lover1description
> Or possibly 'turnip'.

0:0 - Thanks for letting us do this. I feel... maybe not good. But better.
uid: dcaf9e91-0ba9-2ad9-f42d-051e0bf80175
Cinematic:
Node context: Defeated - he's had his drunken outburst and just all grief now.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover1 - CAMP_GoblinHuntCelebration_HasMet_Lover1description
- 1 Check flag(s) (Global):
   true - DEN_YoungLover02_State_PermaDefeated - Bex is PermaDefeated
=== END NODE ===

0:0 - Well. Bottom's up.
uid: f07686ce-5500-2791-0a52-1161c49156fa
Node context: wry - he's only here and drinking because his late wife would want him to be.
=== END NODE ===

0:0 - Do devils even grow turnips? Can't all be souls and 'flesh of the damned'.
uid: f0e53c85-29fe-398e-43b0-24849abdf2b2
Cinematic:
Node context: First line is drunkly pondering, second line dismissive - back to drinking.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Lover1 - CAMP_GoblinHuntCelebration_HasMet_Lover1description
=== END NODE ===

0:0 - Or possibly 'turnip'.
uid: fb6d630b-b44f-2098-d1b5-a60203079926
Node context: Catching himself, thoughtful - but still drunk
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_KidLeader.lsj
Synopsis:
Mol the kid leader is standing on the beach far enough from the bulk of the festivities.

0:0 - I don't owe anyone.
uid: 069c2eec-1f48-f8ff-6c18-f780f339ea41
> But if you mind your manners, maybe I'll remember you when I'm running the Gate.

0:0 - Leave.
uid: 09e56d09-a9c2-d9a2-a9b7-a54548bfad31
=== END NODE ===

null
uid: 12992706-d98f-f3b5-2177-82d598a8b840
Jump to another node

0:0 - Go on, enjoy yourself. But if any of them sleep past noon they're getting left behind.
uid: 13a0a36d-ea55-bfca-3b75-2d976f26a242
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_KidLeader - CAMP_GoblinHuntCelebration_HasMet_KidLeaderdescription
- 1 Check flag(s) (Global):
   true - DEN_Hideout_Event_BefriendedThieflings - DEN_Hideout_Event_BefriendedThieflingsdescription
> Here you go. This idol's all yours.
> That idol of yours went missing, sorry to say.
> I didn't touch the idol. Don't know what happened to it.
> Leave.

0:0 - If any of your stuff goes missing, just let me know. You're family now.
uid: 1655c1c1-5c2f-3f9a-b70d-86e5f32ab792
Node context: friendly
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Check flag(s) (Object):
   true - DEN_Thieflings_State_HasIdol -
=== END NODE ===

0:0 - Just like I'll be glad to be rid of them once we're there.
uid: 166d3108-b020-52aa-dd63-e2cb72c051f5
=== END NODE ===

null
uid: 1a6e5112-e5b0-2a31-4d37-dd5378f5953d
Jump to another node

0:0 - Go on, enjoy yourself. I've squirreled away a few extra bottles.
uid: 1afdda3f-50d0-5b3d-65bd-b7855fc66663
> null

0:0 - I didn't touch the idol. Don't know what happened to it.
uid: 263ca8af-2e30-aca5-554a-29585367182b
= Roll SkillCheck Deception (Charisma) Difficulty: 598ee99a-f9e9-4a07-a98a-d1379131daa1 =
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_Event_AgreedStealIdol - DEN_Thieflings_Event_AgreedStealIdoldescription
   false - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
   false - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Check flag(s) (Object):
   true - DEN_Thieflings_State_HasIdol -
> null (roll sucessful)
> null (roll failure)

0:0 - But if you mind your manners, maybe I'll remember you when I'm running the Gate.
uid: 29bca1d9-e698-b3dd-62bc-cb33e9cac4b1
=== END NODE ===

0:0 - Here's some free advice: never bargain, just take what's yours.
uid: 30ef0136-d5d3-c43c-ce03-a571bef571c0
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> Sounds more like a challenge than advice. Keep an eye on your pack.

0:0 - You're a terrible liar. We had a deal.
uid: 371f627a-be16-1a66-fd2c-269249f94a45
Node context: Frustrated, disappointed - player just lied to her and she saw right through it.
> Fine. Take it.
> And now the deal's off. Maybe this will teach you something.
> Here's some free advice: never bargain, just take what's yours.

0:0 - Never been a specialty of mine, no.
uid: 41986757-096c-cb0c-5807-0c24d3f2cd54
> Suit yourself.

null
uid: 42a30535-de8a-afc5-6b86-13a037e42098
Jump to another node

0:0 - What are you doing way over here?
uid: 5293b17e-1ee5-f85b-6427-623b9ef16148
> Watching a bunch of old folks get dumber by the dram-full. And when they run dry...

0:0 - Thanks. See you in Baldur's Gate, I hope. Now scram, before I get emotional.
uid: 58c271ed-339a-9a5d-438d-9a2eda5641ef
Node context: awkwardly appreciative
- 0 Set flag(s) to (Global):
   true - DEN_Hideout_Event_BefriendedThieflings - DEN_Hideout_Event_BefriendedThieflingsdescription
=== END NODE ===

null
uid: 5cfe83cb-4616-59df-e971-5b6bfaa43561
Jump to another node

0:0 - Somebody stole the idol. If I find out who it was... I'll recruit 'em.
uid: 5d6a3769-62a9-30a2-d36e-5192c3f660c8
Node context: exasperated on first line, as she tells us something we gave her was stolen. Beat before final phrase and delivered with a smile - it's a fun line but she's serious about recruiting good thieves
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Check flag(s) (Object):
   false - DEN_Thieflings_State_HasIdol -
=== END NODE ===

0:0 - Sounds more like a challenge than advice. Keep an eye on your pack.
uid: 60f64b77-1b4f-6c64-1d42-610d82bdde1a
Node context: frustrated but with a hint of admiration. Last line is a threat to rob us in the future (pack is backpack). We just conned her, but she learned something from us.
- 0 Set flag(s) to (Global):
   false - DEN_Hideout_Event_BefriendedThieflings - DEN_Hideout_Event_BefriendedThieflingsdescription
   true - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
=== END NODE ===

0:0 - Hey, you. Can you keep a secret?
uid: 618be855-5f76-09fe-06d8-572ab94e8045
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_KidLeader - CAMP_GoblinHuntCelebration_HasMet_KidLeaderdescription
> Of course. My lips are easily sealed.
> Never been a specialty of mine, no.
> null
> null
> null

0:0 - When the barrel's tapped out, I'll be there to save the night. For a price, of course.
uid: 6ae4c451-60ea-b934-71c6-8843d5d6414f
=== END NODE ===

null
uid: 7b9cd12e-44f3-9013-37ed-b2feb172d1f7
Jump to another node

0:0 - I'm not. I'm glad they can celebrate before we've even got to the Gate.
uid: 7fc028df-9e55-6e0f-2b82-9b22241ccbd0
> Just like I'll be glad to be rid of them once we're there.

null
uid: 832be4a0-03d8-aed1-b23f-21b06871409b
Jump to another node

0:0 - Damn it. Having that stashed away would have made life a lot easier.
uid: 84adf6f1-69a2-274a-71ff-227574b6292f
Node context: Frustrated, disappointed. Possible stamp of the foot on 'damn it'. Clenched fists.
- 0 Set flag(s) to (Global):
   true - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
=== END NODE ===

0:0 - Of course. My lips are easily sealed.
uid: 87c04585-5765-8a4f-85a2-57b61b625081
> Just between you and me - I nicked some wine.

0:0 - Suit yourself.
uid: 996a7f05-210c-7390-7105-26a9594c6c98
=== END NODE ===

0:0 - Watching a bunch of old folks get dumber by the dram-full. And when they run dry...
uid: 9a3f0283-e1a9-0d71-47ba-87785225033c
> I've got a few bottles tucked away to keep things flowing. For a price, of course.

null
uid: a0005da4-1bc8-65d9-d549-695c8d34e9c1
Jump to another node

0:0 - Here you go. This idol's all yours.
uid: a5da064c-ce23-371a-c325-63e74f142dbd
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_Event_AgreedStealIdol - DEN_Thieflings_Event_AgreedStealIdoldescription
   false - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
   false - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Check flag(s) (Object):
   true - DEN_Thieflings_State_HasIdol -
- 0 Set flag(s) to (Global):
   true - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Set flag(s) to (Object):
   true - DEN_Thieflings_Event_TransferIdol -
> Thanks. See you in Baldur's Gate, I hope. Now scram, before I get emotional.

null
uid: a6bf6fa4-f14a-83ca-df1b-713d547d5fda
Jump to another node

0:0 - Just between you and me - I nicked some wine.
uid: b36cf4d8-e8d1-fe40-f10e-bbff0e75b6bb
Node context: Giggling a bit.
> When the barrel's tapped out, I'll be there to save the night. For a price, of course.

0:0 - Fine. Hope the damn thing's cursed.
uid: b5d577d2-1442-1ff3-e0b5-79ee99fd3b83
Node context: frustrated, but not shouting, as she's dismissed. The 'damn thing' is an idol the player stole and refused to give to her
- 0 Set flag(s) to (Global):
   false - DEN_Hideout_Event_BefriendedThieflings - DEN_Hideout_Event_BefriendedThieflingsdescription
   true - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
=== END NODE ===

0:0 - And now the deal's off. Maybe this will teach you something.
uid: bee2c2aa-e2d9-951d-b7b9-009bd303787d
> Fine. Hope the damn thing's cursed.

0:0 - That idol of yours went missing, sorry to say.
uid: c19f3de7-d056-a6de-b861-a3d9588e4a6e
- 0 Check flag(s) (Global):
   true - DEN_Thieflings_Event_AgreedStealIdol - DEN_Thieflings_Event_AgreedStealIdoldescription
   false - DEN_Thieflings_Event_RefusedGiveIdol - DEN_Thieflings_Event_RefusedGiveIdoldescription
   false - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Check flag(s) (Object):
   false - DEN_Thieflings_State_HasIdol -
> Damn it. Having that stashed away would have made life a lot easier.

null
uid: d6cf212c-0084-c892-a3d8-5c8da76c68d3
Jump to another node

0:0 - And that sounds like the wine drowning your wits.
uid: d86e8f96-a608-9e68-bbc2-f831285c9215
> Go on, enjoy yourself. I've squirreled away a few extra bottles.

0:0 - Fine. Take it.
uid: dc72cae8-9539-74eb-8008-afd99f34467c
- 0 Check flag(s) (Object):
   true - DEN_Thieflings_State_HasIdol -
- 0 Set flag(s) to (Global):
   true - DEN_Thieflings_Event_GaveMolIdol - DEN_Thieflings_Event_GaveMolIdoldescription
- 1 Set flag(s) to (Object):
   true - DEN_Thieflings_Event_TransferIdol -
> null

0:0 - This party's boring. Should've put me in charge - now, that'd be a real party.
uid: e1725393-2023-6e32-5cbf-a052d4c2126c
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_KidLeader - CAMP_GoblinHuntCelebration_HasMet_KidLeaderdescription
> null

- Roll sucessful -
null
uid: e398ef12-d5ae-1b51-7dfa-e5fa857da718
> Damn it. Having that stashed away would have made life a lot easier.

0:0 - Don't be so harsh on your elders.
uid: e480b38a-720e-1f53-583b-1ba376b01ced
> I'm not. I'm glad they can celebrate before we've even got to the Gate.

0:0 - Indeed - and now you owe me.
uid: eaa4cae6-4597-7a7c-301e-2d5b396682ed
> I don't owe anyone.

0:0 - You came through for us. That's a change from most adults I know.
uid: eac2d8cb-13fc-e496-e293-6951be579539
- 0 Check flag(s) (Global):
   true - DEN_Hideout_Event_BefriendedThieflings - DEN_Hideout_Event_BefriendedThieflingsdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_KidLeader - CAMP_GoblinHuntCelebration_HasMet_KidLeaderdescription
> Don't be so harsh on your elders.
> Indeed - and now you owe me.
> That sounded dangerously close to a compliment.
> What are you doing way over here?
> null
> null
> null

0:0 - I've got a few bottles tucked away to keep things flowing. For a price, of course.
uid: ef2fc07f-d3e3-68c4-cf06-52b9bfd620e8
=== END NODE ===

- Roll failure -
null
uid: f4cb3c59-a3a0-7c92-7af3-b526ae45db25
> You're a terrible liar. We had a deal.

0:0 - That sounded dangerously close to a compliment.
uid: f98ea470-ee04-8079-faae-803ccc5105e0
> And that sounds like the wine drowning your wits.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_IrritatedTiefling.lsj
Synopsis:
In this short dialogue, Guex is in good spirits, excited to journey to Baldur's Gate. He has an ale in-hand, enjoying a celebration in the player's camp. The player has just defeated the goblins that threatened the tiefling's refugee camp.

0:0 - We'll be in a city, with roads and markets... and homes.
uid: 283e9db5-5d12-44a2-4e8a-b8b379d2840f
=== END NODE ===

0:0 - Think of it - no more caves, no more tents, no more running away.
uid: 5b9183db-38a1-9486-1864-d2059821e0ad
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_IrritatedTiefling - CAMP_GoblinHuntCelebration_HasMet_IrritatedTieflingdescription
> We'll be in a city, with roads and markets... and homes.

0:0 - To beds and hearths! To dirty pubs and dwarven ale!
uid: 5cc93ecc-db14-7807-d000-d62849add98c
Cinematic: Raises his ale.
Node context: Making a tipsy toast.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_IrritatedTiefling - CAMP_GoblinHuntCelebration_HasMet_IrritatedTieflingdescription
=== END NODE ===


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Halsin.lsj
Synopsis:
Speaking to Halsin during the celebrations after victory over the goblins. He encourages the player to enjoy themselves - the business they have with him can wait until morning.

0:0 - Take your own advice, why don't you? Go on - mingle a little.
uid: 00a26667-6c51-4cd0-e30a-d8a109c31a93
> Later, perhaps. Don't worry about me. A night under the stars amidst nature's creation is just what I need after being locked up in the goblins' dungeon.

0:0 - Enjoy yourself tonight. I'll come find you in the morning so we can talk.
uid: 15a690ef-49ed-409b-13ad-6b3ec352cc86
Node context: Warm
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Halsin - CAMP_GoblinHunt_HasMet_Halsindescription
=== END NODE ===

0:0 - Enjoy yourself tonight. Come morning, we've got a hard road ahead of us.
uid: 1f649725-5ec9-6816-e279-51379c126a64
Node context: Warm. 'Enjoy yourself while you can'
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Halsin - CAMP_GoblinHunt_HasMet_Halsindescription
=== END NODE ===

0:0 - Go on now, don't waste a night like this talking to me. We'll have plenty of time together on the way to Moonrise.
uid: 1fc325e5-4f10-15f3-338b-596ea94609bb
Node context: Warm. 'Go have fun while you have a chance'
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Halsin - CAMP_GoblinHunt_HasMet_Halsindescription
> null

0:0 - We'll have time to spare for that, I sense. I'm surprised you haven't had your fill of me already.
uid: 204376e9-417c-a8cc-8a94-1341d77c5587
Node context: Modest
> Hardly. I want to really get to know you.
> null
> null

0:0 - Suit yourself.
uid: 28e1f76f-6cf1-b8b1-bb29-418306ef7c59
> Go on, enjoy yourself. Seek out some wine before it runs dry - there are a lot of thirsty people around here.

null
uid: 28f545bd-fca9-76f5-b45a-0b6deb9f01aa
Jump to another node

0:0 - There's other things we could do besides talking...
uid: 29b4b8ca-2d59-97c7-bee5-a7c39e35046f
> I'm sure there are. You strike me as extremely... resourceful.

0:0 - But I'd like to get to know you some more now.
uid: 2b42c587-7375-4757-eca8-8b2d915726f3
> We'll have time to spare for that, I sense. I'm surprised you haven't had your fill of me already.

null
uid: 34f31b11-baa3-74cf-e682-a40ef971f243
Jump to another node

0:0 - Ah, I see. Perhaps I can help you with that, another time.
uid: 38672fc0-aa6e-817c-0bb1-d4a603860d4f
Cinematic: Cocked eyebrow
Node context: Cocked eyebrow, playful. Picking up that the player is flirting with him
> null

0:0 - We'll talk another time.
uid: 4099be19-3b4d-da46-2fe0-b6be1afdf11f
> null

0:0 - But there are many grateful people here who want to spent time with you. I must not keep you all to myself. As enjoyable as that may be.
uid: 40cbb3ec-1c52-f180-a0b8-83eee2c62f93
Cinematic: Knowing smile on 'As enjoyable as that may be.'
Node context: Knowing smile on 'As enjoyable as that may be.'
> null

null
uid: 4b04008f-c9a8-a78a-7745-8a53a5d49d88
Jump to another node

null
uid: 53f12897-79c2-d545-2cc9-4195b5f54179
Jump to another node

0:0 - Then you have never heard me singing. Which makes you very fortunate.
uid: 6b8dbebf-eb86-9d3b-3583-025e94bd5df8

0:0 - I thought you might care to have a drink with me.
uid: 6ecda6e4-cbc9-25aa-8017-5493d8c5aa5f
> In truth, I rarely imbibe. The stuff goes right to my head. Before you know it, I'd be breaking into song or declaring love to the first person I laid eyes on.

0:0 - I fail to see the problem.
uid: 7f44adea-a177-f4be-adf8-651be12c5f1e
> Then you have never heard me singing. Which makes you very fortunate.

0:0 - Hardly. I want to really get to know you.
uid: 8035963b-df80-afe6-195e-b22cef3a296a
> Ah, I see. Perhaps I can help you with that, another time.

0:0 - Go on now, don't waste a night like this talking to me. We'll discuss your problem tomorrow.
uid: 87ad55a2-4e89-82ef-eebe-c849bf7e6753
Node context: Warm
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Halsin - CAMP_GoblinHunt_HasMet_Halsindescription
> I thought you might care to have a drink with me.
> There's other things we could do besides talking...
> But I'd like to get to know you some more now.
> Take your own advice, why don't you? Go on - mingle a little.
> Suit yourself.

0:0 - Go on, enjoy yourself. Seek out some wine before it runs dry - there are a lot of thirsty people around here.
uid: 8eaf8f6b-4748-a7f6-b70b-1ec7c52679fa
Node context: Joke-warning at the end
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_Halsin_BranchExhausted - Sets when additional options in Halsin's tiefling celebration dialogue have been exhausted (revert to one-liners)
=== END NODE ===

null
uid: 98b2a330-1e71-ecac-1e29-db26d621dd79
Jump to another node

null
uid: 9c9ea499-ec2d-0a29-e5f1-24eb3ee8404b
Jump to another node

0:0 - Perhaps there's something else you'd rather do then...
uid: be08a8b8-1ce9-7371-402d-efd813473ca3
> null

0:0 - In truth, I rarely imbibe. The stuff goes right to my head. Before you know it, I'd be breaking into song or declaring love to the first person I laid eyes on.
uid: c64f0523-4011-19cb-62fb-d0260b7afd55
> I fail to see the problem.
> Perhaps there's something else you'd rather do then...
> We'll talk another time.

null
uid: cc1a4dfd-d5f4-1369-80bd-0c5e957bbf0d
Jump to another node

0:0 - Later, perhaps. Don't worry about me. A night under the stars amidst nature's creation is just what I need after being locked up in the goblins' dungeon.
uid: e692ccfa-3d1c-c058-cfd3-81324a583ba0
Node context: Reassuring. 'I'm fine; you go let your hair down'
> null

null
uid: e7a2bc7c-9f19-c88d-4009-424529bbbeaa
Jump to another node

0:0 - I'm sure there are. You strike me as extremely... resourceful.
uid: e94e20a3-8d4e-46dc-a088-af303e797c49
Cinematic: Flirtily looks the player up and down right after 'extremely'
Node context: trails off slightly after 'extremely' to flirtily look the player up and down.
> But there are many grateful people here who want to spent time with you. I must not keep you all to myself. As enjoyable as that may be.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin009.lsj
Synopsis:
Fanatic goblin who is building a shrine to the Absolute in your camp.

- Roll failure -
null
uid: 073ac2c2-8e7a-a91a-12e7-e2d250356086
> Apologies, ma'am. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished. Apologies, sir. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished. Apologies, True Soul. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished.

0:0 - My connection to the Absolute is private. I can't pray in front of lowly novices.
uid: 0c9aecb2-beec-a81d-ae21-1c275ebcbd98
> Certainly. I meant no offence, True Soul.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 0cc08cdf-7f7b-0540-c10b-e06898105877
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Glory to the Absolute!

0:0 - Step up to the shrine, touching your fingers to your heart and your head.
uid: 148204c2-2b66-e827-d008-25f34634d0ed
> null

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 1e183c49-68f2-c890-7e63-972fa3b205bd
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Step up to the shrine, touching your fingers to your heart and your head.
> My connection to the Absolute is private. I can't pray in front of lowly novices.
> The Absolute wants more - you should add your own blood to the offering.
> The Absolute wants more - you should add your own blood to the offering.
> Put the bowl to your lips and drink every last drop.
> Offer a silent prayer to Shar.

0:0 - Glory to the Absolute!
uid: 1ed098cf-f706-fcb6-35cb-b48e7090b949
Cinematic: The goblin holds his arm over the shrine, and then cuts open his wrist. (You don't have to show this, just suggest it and have some SFX)
Node context: Said while the goblin slits open his own wrist.
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntcelebration_Event_DamageGoblin - Damage a goblin in the goblin camp party.
> null
> Leave.

null
uid: 2ff8d5de-8013-fc4c-2983-73be8d81b8df
Jump to another node

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 36a0112b-fa2c-0b74-a2dd-e0b13de6eecd
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Glory to the Absolute!

0:0 - The Absolute wants more - you should add your own blood to the offering.
uid: 464d77c9-180c-5ad7-f7bd-975ee17f5ee1
= Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 54d90dfa-738f-012a-871c-e1f555c0b6c8
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Glory to the Absolute!

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 57f716ed-7ad2-1047-60ab-471faca8fa41
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Step up to the shrine, touching your fingers to your heart and your head.
> My connection to the Absolute is private. I can't pray in front of lowly novices.
> Put the bowl to your lips and drink every last drop.
> Offer a silent prayer to Shar.

0:0 - Apologies, ma'am. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished.
1:0 - Apologies, sir. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished.
2:0 - Apologies, True Soul. I already lost a lot of blood durin' the fight - an' I still have to see the shrine finished.
uid: 6a28559f-7282-e36f-c19b-30060aa8bbd6
Cinematic:
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
=== END NODE ===

null
uid: 6ae9a2d2-a2f5-d358-07f5-788968d33469
Jump to another node

0:0 - Offer a silent prayer to Shar.
uid: 6aeb2a90-afc0-3380-5046-448135ad85e0
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 772c21e5-ad1c-6a03-af2b-d924c51ca828
Jump to another node

0:0 - C-certainly.
uid: 7ae1c2fd-2d6c-eae5-1b65-e8fc4e90905d
Cinematic: The goblin turns to the shrine.
Node context: You just ordered the goblin to spill his own blood in the honour of his god.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Certainly. I meant no offence, True Soul.
uid: 7e5530d1-13f9-16b3-60f5-45e45166d310
Cinematic:
=== END NODE ===

null
uid: 88ed585e-5d64-ba54-052f-11862a8f9a9c
Cinematic: Astarion step up to the shrine and drink the bowl of blood.
> May the Absolute be with you forever, sir!

0:0 - Let the Absolute hear your prayers. Let the blood of Her enemies flow over you!
uid: 88edafe4-c204-c3e6-8bc5-36db81a09237
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin009 - CAMP_GoblinHuntCelebration_HasMet_Goblin009description
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 89b99e92-5410-d398-a8f1-ebddaad54a37
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Glory to the Absolute!

0:0 - You hear the Absolute's voice, don't you? I will soon - I can already feel Her coming closer!
uid: ae6f6724-711c-6be4-b9c5-eeaa22730f1a
Cinematic:
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin009 - CAMP_GoblinHuntCelebration_HasMet_Goblin009description
=== END NODE ===

0:0 - May the Absolute give us all power!
uid: b1197180-5a03-de0f-670b-493bb24a5aeb
Cinematic:
=== END NODE ===

0:0 - The Absolute wants more - you should add your own blood to the offering.
uid: b3362645-bbba-58ac-5cfc-3bfd27d2072d
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> C-certainly.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: bd1f3aee-da30-2e99-d971-a33a667cdb6b
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Glory to the Absolute!

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: bfce2622-313f-cda3-05bb-2dda3f74bdc9
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Glory to the Absolute!

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: c39a43a9-f47d-1ab6-f336-475022844b20
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Glory to the Absolute!

0:0 - Put the bowl to your lips and drink every last drop.
uid: d026022a-634c-fad4-9f88-4c52999a69a4
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - May the Absolute be with you forever, sir!
uid: d38143b7-dbdf-afbb-963c-8019e914db6d
Cinematic: The goblin is astonished for a moment, staring, then gets his act together.
Node context: The goblin just saw the player drink a bowl with blood. He's looking up to him and is going to imitate him later. He thinks this is the correct way of honouring the Absolute.
=== END NODE ===

0:0 - Leave.
uid: e9439b22-20b2-70b8-d0be-bbc25aebf13a
=== END NODE ===

null
uid: f68e1e84-6abd-4fc7-db0f-6556aa94b64c
Cinematic: Step up to the shrine, touching your fingers to your heart and your head.
> May the Absolute give us all power!

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: f73e6c1a-04de-17e4-a9f9-764a3a60d068
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Step up to the shrine, touching your fingers to your heart and your head.
> My connection to the Absolute is private. I can't pray in front of lowly novices.
> The Absolute wants more - you should add your own blood to the offering.
> The Absolute wants more - you should add your own blood to the offering.
> Put the bowl to your lips and drink every last drop.
> Offer a silent prayer to Shar.

- Roll sucessful -
null
uid: ffde8c0a-cee0-8eb0-f559-2d063fb759fc
> C-certainly.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin008.lsj
Synopsis:
Goblin who is building a shrine to the Absolute in your camp.

0:0 - Our gift to the Absolute. May the whole world see His strength!
uid: 37da650f-4882-dd69-c2b0-2fb17e5b636a
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin008 - CAMP_GoblinHuntCelebration_HasMet_Goblin008description
=== END NODE ===

0:0 - Beautiful, ain't it? A tribute to our strength!
uid: b9adfdd6-fc88-73f5-1627-303b59128aa5
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin008 - CAMP_GoblinHuntCelebration_HasMet_Goblin008description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin007.lsj
Synopsis:
Goblin having a party after attack on den at player camp.

0:0 - Honour to fight alongside you, boss.
uid: 1b296eb8-22f3-3c5f-c052-49c423224101
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin007 - CAMP_GoblinHuntCelebration_HasMet_Goblin007description
=== END NODE ===

0:0 - Never seen a True Soul in action before - I'd follow you to the Hells and back.
uid: 2dfb069c-7f5d-a7d0-4123-17b102d63f20
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin007 - CAMP_GoblinHuntCelebration_HasMet_Goblin007description
> Once we're rested, we should carve our way right to Baldur's Gate. Whole world needs to know what we did here.

0:0 - Once we're rested, we should carve our way right to Baldur's Gate. Whole world needs to know what we did here.
uid: 50f10b4d-cb41-d0ff-eaf6-886c503ac651
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin005.lsj
Synopsis:
Goblin keeping watch at the player's camp..

0:0 - No other incidents, ma'am.
1:0 - No other incidents, sir.
2:0 - No other incidents to report.
uid: 15041b3f-60c7-ed2a-cef4-718dfa874af9
Cinematic: Moaning the loss of his beer, then jumps to attention when he notices the player.
Node context: Grumbling to himself at first, then notices the player.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin005 - CAMP_GoblinHuntCelebration_HasMet_Goblin005description
=== END NODE ===

0:0 - Any of those druids is still alive, they'll know not to mess with us.
uid: 21b9c9c3-224f-4d07-c693-7d25bcaf1377
=== END NODE ===

0:0 - Coast all clear, ma'am. Some stinkin' bird flew by some time ago, but I got it straight through the neck.
1:0 - Coast all clear, sir. Some stinkin' bird flew by some time ago, but I got it straight through the neck.
2:0 - Coast all clear. Some stinkin' bird flew by some time ago, but I got it straight through the neck.
uid: fe2efdb9-e889-9649-f673-98ac432a20e1
Cinematic: Jumps to attention and tries to subtly kick his beer cup out of sight.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin005 - CAMP_GoblinHuntCelebration_HasMet_Goblin005description
> Any of those druids is still alive, they'll know not to mess with us.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin004.lsj
Synopsis:
Goblin guarding your camp for you.

0:0 - Anythin' shows its face here, we'll skin it alive.
uid: 2b9296f0-4e39-86b4-501b-21b006d51eec
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin004 - CAMP_GoblinHuntCelebration_HasMet_Goblin004description
=== END NODE ===

0:0 - Don't lift a finger, boss! I'm keepin' guard. You go have a drink!
uid: cc61aaf0-c044-ead9-7211-7253159a88aa
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin004 - CAMP_GoblinHuntCelebration_HasMet_Goblin004description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin006.lsj
Synopsis:
Goblin having a party after attack on den at player camp.

0:0 - Soon as the Absolute gives the command, we'll burn everythin' to the ground. No one can stop us anymore.
uid: 50d60eaa-474d-3548-14c0-30b2e48afb5d
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin006 - CAMP_GoblinHuntCelebration_HasMet_Goblin006description
=== END NODE ===

0:0 - You smoked 'em all out like it was nothin', True Soul. Imagine what a Disciple could do.
uid: d8c6f22f-2d58-63f8-670a-0bb25e986c4a
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin006 - CAMP_GoblinHuntCelebration_HasMet_Goblin006description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin003.lsj
Synopsis:
Goblin having a party after attack on den at player camp.

0:0 - Guess ya do have some devil's blood in there, don't ya?
uid: 2172e819-a7d3-3a48-5562-d9e7e7fa3c41
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
=== END NODE ===

0:0 - Never thought I'd be followin' a tiefling into battle - and against your own kind!
1:0 - Never thought I'd be followin' a drow of my own free will - and then come out of battle alive!
2:0 - Never thought I'd follow someone like you into battle - but you're twice as mean as any hobgoblin!
uid: 487aa9a1-0453-b529-095b-facda1162058
- 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin003 - CAMP_GoblinHuntCelebration_HasMet_Goblin003description
> Guess ya do have some devil's blood in there, don't ya?
> The Absolute smiles on you. On all of us!

0:0 - We'll show those heretics. Burn them all to the ground!
uid: d32f9ce8-3c66-ead5-cc8f-3051ecbee2b3
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin003 - CAMP_GoblinHuntCelebration_HasMet_Goblin003description
=== END NODE ===

0:0 - The Absolute smiles on you. On all of us!
uid: fd3adb7f-5614-c04f-e36c-1a3e157b63cc
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Goblin002.lsj
Synopsis:
Drunk goblin who is building a shrine for the Absolute in your camp.

0:0 - Heh, heh. Red with the blood of those heathens!
uid: 5193c9e9-aae8-dffd-60a1-92ff5112e0a8
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin002 - CAMP_GoblinHuntCelebration_HasMet_Goblin002description
=== END NODE ===

0:0 - I got it all red for ya. Red for our love for the Absolute! Heh heh heh.
uid: c0a1d429-1515-bb4d-4f3e-d4c66f0ecc9e
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Goblin002 - CAMP_GoblinHuntCelebration_HasMet_Goblin002description
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_FlirtyTiefling.lsj
Synopsis:
Lakrissa is enjoying the festivities and being a bit flirty.

0:0 - Consider this a preview for when we get to Baldur's Gate. Remember - the first round is on me.
uid: 5e468a1c-997f-ca71-0def-0fd71a84e09c
Node context: Flirty and playful
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_FlirtyTiefling - CAMP_GoblinHuntCelebration_HasMet_FlirtyTieflingdescription
   true - DEN_General_TieflingGuard10_PromisedDrink - DEN_General_TieflingGuard10_PromisedDrinkdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_FlirtyTiefling - CAMP_GoblinHuntCelebration_HasMet_FlirtyTieflingdescription
=== END NODE ===

0:0 - Go on - the others will kill me if I keep you all to myself.
uid: 6d8250fe-ee7b-e8f1-2494-1a2e65943960
Node context: Flirty and playful
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_FlirtyTiefling - CAMP_GoblinHuntCelebration_HasMet_FlirtyTieflingdescription
   false - DEN_General_TieflingGuard10_PromisedDrink - DEN_General_TieflingGuard10_PromisedDrinkdescription
=== END NODE ===

0:0 - Go chat with the others. Wouldn't be fair to keep you all to myself - for now.
uid: 7e48ed06-0cb9-cffe-4c04-7fad1729e159
Node context: Flirty and playful
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_FlirtyTiefling - CAMP_GoblinHuntCelebration_HasMet_FlirtyTieflingdescription
   true - DEN_General_TieflingGuard10_PromisedDrink - DEN_General_TieflingGuard10_PromisedDrinkdescription
=== END NODE ===

0:0 - Hope you're enjoying the night, hero. I certainly am. Cheers to many more like this.
uid: a1fd68b5-9db9-0f64-6718-985a1acb34c0
Node context: Flirty and playful
- 0 Check flag(s) (Dialog):
   false - DEN_General_TieflingGuard10_PromisedDrink - DEN_General_TieflingGuard10_PromisedDrinkdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_FlirtyTiefling - CAMP_GoblinHuntCelebration_HasMet_FlirtyTieflingdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Drow.lsj
Synopsis:
The Drow attempts to seduce the player after attack on den. She's dominating and arrogant.

0:0 - Leave.
uid: 02513487-e05a-6070-4aba-d3d5881e8810
=== END NODE ===

0:0 - *Then her teeth fasten to your lip, biting, tearing - blood spills into your mouth, rushes down your throat.*
uid: 06410ede-676b-40b9-054f-46c9e6bf0e8b
Animation: anger pose change CDavis: [Player] reacting to the mental sensation of her biting your lip spilling blood.
Cinematic: CDavis: Player reacting to the mental sensation of her biting your lip spilling blood.
Node context: describing a psychic seduction turning ugly when the initiator realises her potential partner has chosen another lover
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> You have already chosen a distraction for the night, I see.

null
uid: 0987fcff-05f7-844c-b462-ea3bca63bfda
Jump to another node

null
uid: 0bc1b98c-ad5f-1fe3-8a81-d05842a8f1d4
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Drow - CAMP_GoblinHunt_HasMet_Drowdescription
> null

0:0 - I'll beg if you want me to.
uid: 0c86150e-c53f-6172-27d8-068d3d696d4c
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> null

0:0 - Yes. I'm yours, Minthara.
uid: 13aebd45-960e-7e3f-cfec-f75dab9ec704
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription
- 1 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> Good. I will join you when you go to your bed. You are mine.

null
uid: 1550460e-8c20-be10-3447-cf50c690d193
Jump to another node

0:0 - Already regretting your decision? I hope you're ready to beg for my company.
uid: 16261ad3-540a-a183-e776-6eb9a0af2f48
Node context: To a player who refused her sexual advances - with a sneer
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Drow - CAMP_GoblinHunt_HasMet_Drowdescription
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> I'll beg if you want me to.
> null
> null
> Leave.

null
uid: 1b7f8f7c-f890-0436-96a1-b841ebde2c4a
Jump to another node

0:0 - You promised safe passage to Moonrise Towers. Or did you forget?
uid: 28bd361a-c3d1-9327-051f-6c062d9a6948
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 1 Check flag(s) (Local):
   false - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNere - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNeredescription
- 0 Set flag(s) to (Local):
   true - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNere - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNeredescription
> Wait until morning, True Soul. All will be revealed.

0:0 - How disappointing for you. I could have shown you ecstasy.
uid: 444b3685-1cb7-7eae-8335-1a055c9c81cd
Node context: arrogant, dismissing a player who turned down her sexual advances
> Nere said you can provide safe passage to Moonrise Towers.
> You promised safe passage to Moonrise Towers. Or did you forget?
> Leave.

0:0 - Nere said you can provide safe passage to Moonrise Towers.
uid: 52866db7-8c3b-3b76-98b5-41e52d3fdc7a
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 1 Check flag(s) (Local):
   false - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNere - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNeredescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 1 Set flag(s) to (Local):
   true - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNere - 2b2de826-a377-2755-b48c-ed0bc646a099_MentionedNeredescription
> Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.

0:0 - Celebrate as long as you please, but save your strength. There will be no rest tonight - your body is mine.
uid: 722dc629-f536-0f90-3941-96a51f25132d
Node context: at a party - to her chosen sexual partner for the night
- 0 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowPartner - If the Drow is your night partner in goblin hunt celebration
> null

0:0 - In Menzoberranzan, the high-born would prostrate themselves before me for a fleeting taste of my body.
uid: 7cc6f901-311b-9210-c13b-0f196c7741f0
Node context: Menzoberranzan is her home city (men-zo-BEAR-an-zon) - annoyed that her sexual advances have been rejected
> You are barely worthy to look at me. Get out of my sight.

0:0 - Wait until morning, True Soul. All will be revealed.
uid: 833695c2-0767-2a48-9ea6-0986a4b14f4b

0:0 - *As she looks you up and down, her mind touches yours - you feel her hand at your neck, her lips closing around yours.*
uid: 8ccf125c-43b8-91bd-e039-4a35eedb6fec
Animation: [Drow]Seductive stance and checking player out. CDavis: [Player] responds to the sensation of her hand on your neck then her lips closing around yours.
Cinematic: Seductive stance and checking player out. CDavis: Player responds to the sensation of her hand on your neck then her lips closing around yours.
Node context: describing a psychic seduction through a mind-meld
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Drow - CAMP_GoblinHunt_HasMet_Drowdescription
> Are you ready to give yourself to me?
> Give your body to me.
> *Then her teeth fasten to your lip, biting, tearing - blood spills into your mouth, rushes down your throat.*

null
uid: 8ceb0337-1caf-d867-a976-d4f69eff95a1
Jump to another node

0:0 - The goblins are your responsibility tonight. I have other matters to attend to.
uid: 8edeeafa-d795-4d07-a985-dc447a801d40
Node context: at a party, to an ally - possibly a smirk on the last phrase; the 'other matters' she refers to is sex with one of the player's companions
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_HasMet_Drow - CAMP_GoblinHunt_HasMet_Drowdescription
> null

null
uid: 92e68845-2eee-8cb3-5007-f1e5ea0b0e29
Jump to another node

null
uid: 93052428-0a88-8528-f0b4-a3915d006cbc
Jump to another node

0:0 - Good. I will join you when you go to your bed. You are mine.
uid: 94b71500-0544-a0f2-f480-c8496742682c
Node context: with a cold smile - seduced the player successfully
> null

null
uid: 9972a5af-3627-3335-d30f-eba30fbd49ff
Jump to another node

0:0 - Give your body to me.
uid: 9c248732-22cb-874d-0efc-5eb0dc469650
Node context: a command to a potential lover
- 0 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Yes. I'm yours, Minthara.
> Back off. I'm not interested.

0:0 - If you already have doubts, you would only have disappointed me. Get out of my sight.
uid: a2b92f1c-c040-1414-5363-b67032fa6c7c
Node context: arrogant - dismissing a player who turned down her sexual advances
> null

0:0 - You are barely worthy to look at me. Get out of my sight.
uid: a4e1306c-d009-d623-10a5-7712975be25c
Node context: annoyed that her sexual advances have been rejected
> null

0:0 - Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.
uid: a5f924b4-536b-3162-89c1-2614ec2d75c4
> Wait until morning, True Soul. All will be revealed.

0:0 - Back off. I'm not interested.
uid: b8a4eb3b-3e17-c022-7dae-d259059e1f0c
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> In Menzoberranzan, the high-born would prostrate themselves before me for a fleeting taste of my body.

0:0 - No. I've changed my mind.
uid: c464bfea-f081-3f04-b7fe-374816fddb68
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> If you already have doubts, you would only have disappointed me. Get out of my sight.

0:0 - Begone, insect. I have found somebody more deserving.
uid: d9f6a528-09d2-00df-52cf-1c68d34c7d64
Node context: arrogant and annoyed - to a potential sexual partner who refused her
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription
- 1 Check flag(s) (Object):
   true - CAMP_GoblinHunt_State_DrowRefused - CAMP_GoblinHunt_State_DrowRefuseddescription
> null
> null
> Leave.

null
uid: e785dc63-f7a5-bb38-6949-516dbeca6b13
Jump to another node

0:0 - Celebrate our victory. We have earned the Absolute's favour, but She will ask more of us soon.
uid: eeb5943e-599e-7319-f7e7-c6169aa774d7
Node context: to an ally, at a party after a great victory
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHunt_State_DrowHasPartner - CAMP_GoblinHunt_State_DrowHasPartnerdescription
- 0 Set flag(s) to (Object):
   true - CAMP_GoblinHunt_HasMet_Drow - CAMP_GoblinHunt_HasMet_Drowdescription
> null

0:0 - Are you ready to give yourself to me?
uid: f1191305-35ac-ff96-e8a8-f6f47a572869
Node context: a commanding question to a potential lover
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_Drow_AcceptedSeduction - DEN_AttackOnDen_Drow_AcceptedSeductiondescription
- 1 Check flag(s) (Object):
   false - CAMP_GoblinHunt_State_HasPartner - CAMP_GoblinHunt_State_HasPartnerdescription
> Yes. I'm yours, Minthara.
> No. I've changed my mind.

0:0 - Leave.
uid: f369ad35-bf33-fd88-9944-49d0eea51a43
=== END NODE ===

0:0 - You have already chosen a distraction for the night, I see.
uid: f6c0fa30-4597-feb1-40f7-fcf9960ecc4d
Node context: dismissive - arrogant. the 'distraction' is a sexual partner for the night
> How disappointing for you. I could have shown you ecstasy.

0:0 - Leave.
uid: fe0646ce-6e8b-15cc-28fd-bcf41a0b094d
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_CourierDog.lsj
Synopsis:
Courier dog's dialog during the goblin hunt celebration party. The camp will be full of either tieflings or goblins. If the tieflings are present, Scratch is excited and playful; if the goblins are present, he's scared and anxious.

0:0 - *Woof! Woof!*
uid: 035c94c4-4c08-9a73-fab5-8b8786c5c787
Animation: *DUPE* [Scratch]Dog swing his tail happely
Cinematic: Excited barking.
Node context: Excited barking.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
=== END NODE ===

0:0 - *Panting.*
uid: 29e50b0a-b3f6-fe76-0927-fd526946b3c2
Animation: *DUPE* [Scratch]Dog swing his tail happely
Cinematic: Happy panting.
Node context: Happy panting.
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
=== END NODE ===

0:0 - These creatures are loud. Ugly. I hope they aren't your friends.
uid: 42f70f88-8bfd-46d0-a387-fd64b61c34d6
Animation: [Scratch]Dog in submission pose
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
=== END NODE ===

0:0 - *Grrrr.*
uid: 5f3187fd-abd1-4d17-2671-1490fdceda88
Animation: *DUPE*[Scratch]Dog in submission pose
Cinematic: Scared/Agressive
Node context: Scared/Agressive
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
=== END NODE ===

0:0 - I like these people. They're joyful. It's... contagious.
uid: 6ba1f637-48a5-5708-3e51-4dc5ed4fe74b
Animation: [Scratch]Dog swing his tail happely
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
=== END NODE ===

0:0 - *Whine.*
uid: 721c1214-b890-cd79-88ac-2c958410fac5
Animation: *DUPE*[Scratch]Dog in submission pose
Cinematic: Scared
Node context: Scared
- 0 Check flag(s) (Dialog):
   false - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
=== END NODE ===

0:0 - I wish they'd stop looking at me like I'm food.
uid: e030f887-0cfa-1f41-796c-97e85605c175
Animation: *DUPE*[Scratch]Dog in submission pose
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - I wouldn't mind if you let them stay. Just a thought.
uid: ee1ac786-c9ea-a32a-89a6-fad6d1a75e01
Animation: *DUPE* [Scratch]Dog swing his tail happely
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_CourierDog - CAMP_GoblinHuntCelebration_HasMet_CourierDogdescription
- 1 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_Bard.lsj
Synopsis:
Alfira the tiefling bard is standing not far away from the campfire, enjoying the festivities.

0:0 - That deserves to be remembered.
uid: 00a758cc-06ab-5219-5739-16801297b046
=== END NODE ===

0:0 - Skilled as I'm sure you are, I don't need my exploits put to song.
uid: 016230df-efba-ee72-24d5-0087b7f5fb2c
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Humble heroes make the best ballads. But fair - I'll not force you. Enjoy your night!

0:0 - Shut it. The last thing I want is some sappy song about me.
uid: 0d4c6907-1f88-617e-777f-fc23853d1857
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> Fine, grumpypants. Serves me right for trying to be nice.

0:0 - How about courage? Classic song material.
uid: 0e186a64-cb22-6dad-5ede-584d36b9fc82
> Fitting. You're braver than half this camp combined. That deserves to be remembered.

0:0 - Sing of my battle spirit, and how it mirrors that of the ferocious and beloved Queen Vlaakith.
uid: 15b6f3a0-14c1-1a94-1ac4-823552aad82c
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I'm not familiar with this Vlaakith, I'm afraid.

0:0 - Your song was coming along. Then things began spinning... worry not, I shall return to it at first light!
uid: 1926c163-9315-e5a1-2b6a-9f55a95ef5be
Cinematic: Holding her hand out - as if to steady herself.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Bard - CAMP_GoblinHuntCelebration_HasMet_Barddescription
=== END NODE ===

0:0 - This might be the wine talking, but I'm feeling inspired. Thinking of writing my next song - about you.
uid: 1ec5b600-cebd-0c52-8c09-8f9a3c3a357b
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Bard - CAMP_GoblinHuntCelebration_HasMet_Barddescription
> But I need an angle. Any ideas?

0:0 - After Elturel, I think you're right. Faerûn deserves to see us as we really are.
uid: 219b312f-dc16-f17c-355a-c2b0427edf8c
=== END NODE ===

0:0 - I don't deserve such praise. I serve a higher power.
uid: 2a7904f5-9f5e-a021-810e-b1927debdcea
- 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.)
- 0:1 Tag: Neutral Cleric - Player is a cleric of a neutral-aligned deity. (Neutral clerics uphold ideals of balance, fairness, and impartiality to further their faith. Helm, Kelemvor, Oghma, and Tempus are common gods they worship.)
> Pfft. The gods have enough people singing about them. But fine - I'll do my best!

0:0 - With a name like that, the song practically writes itself!
uid: 3d4eba74-e5da-cf97-4d7b-ef35d02b9585
=== END NODE ===

0:0 - Erm, all right - it's your song. Now what rhymes with 'dirty elf'...
uid: 402571ba-8a8b-66a6-fdfa-2785e50a0653
=== END NODE ===

0:0 - You tried the wine? My teacher never let me have any. I must say, it is delicious.
uid: 41fa90ce-d46d-9e19-e076-daecf1b849cd
Cinematic:
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Bard - CAMP_GoblinHuntCelebration_HasMet_Barddescription
- 1 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
=== END NODE ===

0:0 - But of course. You achieved something far beyond mere fact.
uid: 4347ad33-74a7-cc4f-9ced-d1aab4bd6668
> That deserves to be remembered.

0:0 - Hah. As usual, getting ahead of myself. Enjoy your night, then!
uid: 48a66baf-5ebd-a1b1-522b-b70275a7015e
=== END NODE ===

0:0 - 'By the Weave, and light-filled touch...' You're going to love it!
uid: 52ed6069-c78a-3b65-a23f-9776fd4e0dc5
=== END NODE ===

0:0 - Oh... sure. Of course. Have a nice night.
uid: 5eafc727-4096-8de3-c0d6-32aaa36effc6
=== END NODE ===

0:0 - Oh! That's very... visceral. I might tone it down a touch, but I'll keep the intent.
uid: 5f23f096-cd57-e937-b325-294f1a034e95
=== END NODE ===

0:0 - Honestly? I'd rather you didn't.
uid: 61c7ae63-52ea-3ba4-5dae-628280a51afa
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_RefusedBardSong - CAMP_GoblinHuntCelebration_Event_RefusedBardSongdescription
> Hah. As usual, getting ahead of myself. Enjoy your night, then!

0:0 - Pfft. The gods have enough people singing about them. But fine - I'll do my best!
uid: 6afb6715-6fd3-ef98-9252-08609d176351
=== END NODE ===

0:0 - Sing about my prowess in battle.
uid: 6e793f38-a722-72dd-75ca-ec09c78084bb
- 0 Check flag(s) (Tag):
   true - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.)
> Fitting. Seeing you fight makes us, makes me, feel like I'm capable of anything.

0:0 - How about the goblin spines I'd ripped out with my bare hands?
uid: 6fa42178-36a7-efe7-02c9-a983e9c85c82
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> Oh! That's very... visceral. I might tone it down a touch, but I'll keep the intent.

0:0 - Fitting. Seeing you fight makes us, makes me, feel like I'm capable of anything.
uid: 7b3bf7bb-bf12-18f4-0211-25079584d9f6
> That deserves to be remembered.

0:0 - Don't worry: I'm not secretly composing something for you - simply enjoying my evening.
uid: 7c25c302-7f92-c139-ab5f-2604223e503a
Cinematic:
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_RefusedBardSong - CAMP_GoblinHuntCelebration_Event_RefusedBardSongdescription
=== END NODE ===

0:0 - If I want a song about me, I'll write it myself.
uid: 7c3ecccd-0750-aec8-402f-7591fadc1900
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Of course. I guess it was a silly idea. Have a nice night.

0:0 - Not really. I'm not much of a bard.
uid: 81c9f6ee-7bcc-2b42-f498-3ce19cf2d5b0
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Oh, come on. There must be something!

0:0 - But I need an angle. Any ideas?
uid: 8231b991-cf3e-fa7b-0869-43c0cb037138
> Not really. I'm not much of a bard.
> How about courage? Classic song material.
> Have you seen this body? It would be a crime not to sing about it.
> Honestly? I'd rather you didn't.
> If I hear my name in a song, your life is forfeit.
> Skilled as I'm sure you are, I don't need my exploits put to song.
> There's just so much. Let's start with my physical beauty and go from there.
> Sing of my battle spirit, and how it mirrors that of the ferocious and beloved Queen Vlaakith.
> Just mention the legend that is the Blade of Frontiers, the hardiest hero to ever travel the Sword Coast.
> I'd rather hear a song about Mystra.
> Make it a song for everyone who fought. Couldn't have done it alone.
> Sing about our people. We deserve it.
> Maybe a song about my mixed heritage? It's a point of pride for me.
> Shut it. The last thing I want is some sappy song about me.
> Sing about surface elves - and how filthy and pathetic they are.
> Let it be only as truthful as true poetry would permit.
> If I want a song about me, I'll write it myself.
> Sing about my prowess in battle.
> How about the goblin spines I'd ripped out with my bare hands?
> I don't deserve such praise. I serve a higher power.

0:0 - Heh. Lakrissa would approve.
uid: 84e23716-52a6-7530-e541-5af7dc9bd15a
- 0 Check flag(s) (Dialog):
   true - DEN_General_TieflingGuard10_PromisedDrink - DEN_General_TieflingGuard10_PromisedDrinkdescription
> One raunchy ballad, coming up!

0:0 - I still have no idea what to do in Baldur's Gate. Bah. That's tomorrow's problem.
uid: 8bddb0e5-1101-ac89-4e51-aa5cfcf0c6c4
Cinematic:
- 0 Check flag(s) (Global):
   true - DEN_TieflingBard_State_ConvincedToQuit - DEN_TieflingBard_State_ConvincedToQuitdescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Bard - CAMP_GoblinHuntCelebration_HasMet_Barddescription
=== END NODE ===

0:0 - But if she's as ferocious as you, she must be quite impressive. I'll do my best!
uid: 8c523562-6d34-85a5-f034-15ff77e0ac57
=== END NODE ===

0:0 - Humble heroes make the best ballads. But fair - I'll not force you. Enjoy your night!
uid: 9b320728-27dd-c346-dc73-f81b056f7db9
=== END NODE ===

0:0 - Absolutely! 'With a foot in two worlds, you're the force joining both... ' You're going to love it.
uid: 9c0791cb-566e-c4d9-0be0-363fce50ac49
=== END NODE ===

0:0 - Let it be only as truthful as true poetry would permit.
uid: a3a824c4-85a5-9a99-eace-bc185af2e815
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> But of course. You achieved something far beyond mere fact.

0:0 - If I hear my name in a song, your life is forfeit.
uid: a5817d8f-d846-0625-cd5b-02dd17fdb231
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_Event_RefusedBardSong - CAMP_GoblinHuntCelebration_Event_RefusedBardSongdescription
> Oh... sure. Of course. Have a nice night.

0:0 - I'm not familiar with this Vlaakith, I'm afraid.
uid: a94753e5-9690-ba51-6e5e-90088d7d9b83
> But if she's as ferocious as you, she must be quite impressive. I'll do my best!

0:0 - Fine, grumpypants. Serves me right for trying to be nice.
uid: af9c6cd6-cedc-aecd-5e89-9baf6c19542d
=== END NODE ===

0:0 - Just mention the legend that is the Blade of Frontiers, the hardiest hero to ever travel the Sword Coast.
uid: b06c191a-b64c-cf68-5817-7edde246c2a5
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> With a name like that, the song practically writes itself!

0:0 - Have you seen this body? It would be a crime not to sing about it.
uid: b76f5f49-8a3b-7d1d-9b15-06fe6a3dd73d
- 0 Check flag(s) (Tag):
   false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> Heh. Lakrissa would approve.

0:0 - Fitting. You're braver than half this camp combined. That deserves to be remembered.
uid: b8a6d1e6-2a81-1919-4391-e4e59c2c6f6d
=== END NODE ===

0:0 - Maybe a song about my mixed heritage? It's a point of pride for me.
uid: c4601c87-2e24-87e0-9af7-4ed9cb80fa2c
- 0:0 Tag: Half-Drow - |Drow Half-Elf, shapeshifted or not| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0:1 Tag: Half-Orc - Player is really a halforc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0:2 Tag: High Half-Elf - |High Half-Elf, shapeshifted or not| (A step further from the Feywild than their high elf parent, these half-elves still hold a magical spark. They mature faster than their brethren, but only live a few decades longer than humans.)
> Absolutely! 'With a foot in two worlds, you're the force joining both... ' You're going to love it.

0:0 - 'A smile that sets the heart aglow...' You're going to love it!
uid: c867e776-19d6-da27-0d5f-cdb5a17bdfbd
=== END NODE ===

0:0 - Oh, come on. There must be something!
uid: c8b09eff-17e3-746f-c274-ad1c7f493176

0:0 - I couldn't agree more.
uid: d5259c21-3b65-6858-6af2-36cd5c445885

0:0 - This might be the wine talking, but I'm feeling inspired. I want to get a start on your song.
uid: db2183a5-4d43-644b-98e1-53661e2a1b64
Cinematic:
- 0 Check flag(s) (Global):
   true - GLO_AttackOnDen_State_RaidReady - GLO_AttackOnDen_State_RaidReadydescription
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Bard - CAMP_GoblinHuntCelebration_HasMet_Barddescription
> But I need an angle. Any ideas?

0:0 - Make it a song for everyone who fought. Couldn't have done it alone.
uid: e44760b4-be81-c723-f8c1-9a2f0edef6a6
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> I couldn't agree more.

0:0 - Sing about surface elves - and how filthy and pathetic they are.
uid: e76b053d-ff5d-e8b3-40c0-815d78502da1
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Erm, all right - it's your song. Now what rhymes with 'dirty elf'...

0:0 - Sing about our people. We deserve it.
uid: f29dee6f-1b90-bc00-6c4a-8e40167a0156
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling, shapeshifted or not| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> After Elturel, I think you're right. Faerûn deserves to see us as we really are.

0:0 - Of course. I guess it was a silly idea. Have a nice night.
uid: f3719d4d-5a8c-262b-def0-0a9a88470b45
=== END NODE ===

0:0 - There's just so much. Let's start with my physical beauty and go from there.
uid: f4d6c199-21bb-d5d0-c963-7d3702725804
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> 'A smile that sets the heart aglow...' You're going to love it!

0:0 - I'd rather hear a song about Mystra.
uid: fd05ed7a-dddb-b57f-0708-11436366f8e1
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> I don't know any ballads about her. But I can write one for you!

0:0 - I don't know any ballads about her. But I can write one for you!
uid: fe8b26bd-0815-33ea-5c9a-d5f67a7885d0
> 'By the Weave, and light-filled touch...' You're going to love it!

0:0 - One raunchy ballad, coming up!
uid: ff32ee21-d146-f670-294b-2d5d59f22241
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Camp\NPCs\CAMP_GoblinHuntCelebration_BackupLeader.lsj
Synopsis:
Cerys is next to the campfire, enjoying the festivities. She's not drinking, instead watching on with affection as the tieflings in her charge get blazing drunk while she plans to forage for some hangover cures. She's happy to see them this way, but also mindful she might need to be the bad guy and get them moving in the morning.

- Roll sucessful -
null
uid: 1ff5775e-dc16-c9ad-2f57-3f84505c93e3
> *You recognise the names - herbs known to relieve the symptoms of a hangover.*

0:0 - That's an odd diversion. Not enjoying the party?
uid: 392ef43e-254b-42d7-88d6-435a99434f2f
> Never said I wasn't. I do enjoy it, seeing everyone like this.

0:0 - Planning on a heavy night?
uid: 40a9b034-76a2-83e5-6bfd-651e8141805f
> An early morning - road's stretching before us yet.

0:0 - Never said I wasn't. I do enjoy it, seeing everyone like this.
uid: 4d2f3b9d-ad38-8d37-b977-9aebd65b7714
Node context: Plain-speaking
> I won't enjoy rolling them out of bed in the morning, but I'll do it anyway.

0:0 - Long way yet to Baldur's Gate. Then we find a tavern, and they can carry me home.
uid: 5183cee4-12e5-2424-9ec8-467ce4979fea
Node context: With conviction - she has a job to do, but plans to get blazing drunk once it's done.
=== END NODE ===

0:0 - With enough drink to make the eyes float, aye. But it's the pounding heads after I'm thinking of.
uid: 61df9d7e-29c0-07fd-b825-b03b0b38a5a5
Node context: Rueful - she's happy to see her friends enjoying herself, but she's also the guide who's going to be pushing them hard
> I want my people to enjoy themselves tonight - then I want them out of bed and moving by dawn.

0:0 - I'll have to make it up to you in Baldur's Gate. In... about a tenday, let's say.
uid: 6beb642c-db8a-041f-bcd9-ccc4bcca0584
Node context: Playing innocent.
=== END NODE ===

0:0 - An early morning - road's stretching before us yet.
uid: 758a3073-c5e0-c7af-09a4-0013c68520dc
Node context: Rueful - she's happy to see her friends enjoying herself, but she's also the guide who's going to be pushing them hard
> I want my people to enjoy themselves tonight - then I want them out of bed and moving by dawn.

0:0 - Foraging? There's plenty to go around here.
uid: 87fa75ff-2166-e077-8608-d14c76ee917b
> With enough drink to make the eyes float, aye. But it's the pounding heads after I'm thinking of.

0:0 - Or that they bring better visions once they've been left to dry for a tenday.
uid: 940f9e06-03e4-5c17-8a43-180198940baf
Node context: Playing innocent well - she seems an uptight character, so she relishes revealing that she knows more about these drugs than we might think.
> I'll have to make it up to you in Baldur's Gate. In... about a tenday, let's say.

0:0 - I want my people to enjoy themselves tonight - then I want them out of bed and moving by dawn.
uid: 967dcf26-0edb-5250-d062-0c24689862da
Node context: Earnest, but pragmatic
> But they can chew roots while we walk. I'm not heartless.

0:0 - You can teach me to pronounce that Elvish twaddle when you're half-cut later, ebrath.
uid: 96c556c9-2fb9-7b84-b52e-87c30b9cafb6
Node context: Mocking our formality, but not unkindly. 'Ebrath' is prounced EH-brath, Elvish for 'friend'. One of a few Elvish words commonly known.
=== END NODE ===

0:0 - Leave.
uid: 9cc3c88f-404e-c9db-f4d2-86e579be8c38
=== END NODE ===

0:0 - They're hangover cures, not high poetry.
uid: a52bc8ed-8a4c-a03b-ab05-d3584b568d56
Node context: Unperturbed - we've corrected her on a matter of decorum, which she cares nothing for.
> You can teach me to pronounce that Elvish twaddle when you're half-cut later, ebrath.

null
uid: aa30c2e9-7216-25c0-299e-0a7a140245c0
> null (roll sucessful)
> null (roll failure)

0:0 - The Tel'Quessir names for those herbs are far more elegant.
uid: bc9fb0f5-abbd-e9dd-9fac-e053caa63420
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> They're hangover cures, not high poetry.

0:0 - I won't enjoy rolling them out of bed in the morning, but I'll do it anyway.
uid: bf963e3c-39ba-65fb-afc2-019166c2e722
Node context: Sighing - she wants to let them sleep on, but knows they're not out of danger yet, celebration or no
> Long way yet to Baldur's Gate. Then we find a tavern, and they can carry me home.

0:0 - Gobweed, brekka leaf, Sune's Breath...
uid: c5e65138-7c03-6e7a-d1fa-491cbf7de59c
Node context: Listing things to herself - she's about to go out foraging. Sune is SOON-eh.
- 0 Set flag(s) to (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
> Aye? Heading out for forage - you need something?

0:0 - Can't say I've heard of those.
uid: d5dcbb1f-c278-1b2a-1b93-774e74ecd730
Node context: Very natural, neutral - we're talking about hallucinogenic mushrooms, she's acting like she's unaware.
> Or that they bring better visions once they've been left to dry for a tenday.

0:0 - Go on, enjoy yourself. I'll hang on a while - 'til the weepy philosophy starts, anyway.
uid: e16db8a3-1738-e78d-d9f9-87c5e47cf551
Node context: Gently nudging us not to worry, to go party - she'll keep an eye on things for as long as she can tolerate the party. Not said with any actual venom - she likes these people.
- 0 Check flag(s) (Dialog):
   true - CAMP_GoblinHuntCelebration_HasMet_Leader - CAMP_GoblinHuntCelebration_HasMet_Leaderdescription
=== END NODE ===

0:0 - Aye? Heading out for forage - you need something?
uid: ed0a5e38-0ef2-a580-0bff-b08fe91f9334
Node context: Not surprised by your approach, just mentally ticking off the last of her list
> null

0:0 - See if you can find some aysling mushrooms. This could be a real party.
uid: f3aa7678-da97-0c3f-3006-107f7639815d
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> Can't say I've heard of those.

- Roll failure -
null
uid: f93aaa55-cca8-662f-92aa-231912d2bd01
> Foraging? There's plenty to go around here.
> That's an odd diversion. Not enjoying the party?
> See if you can find some aysling mushrooms. This could be a real party.

0:0 - *You recognise the names - herbs known to relieve the symptoms of a hangover.*
uid: f98eaf5b-71a3-a67a-a366-ae44227cbc84
> Planning on a heavy night?
> That's an odd diversion. Not enjoying the party?
> The Tel'Quessir names for those herbs are far more elegant.
> See if you can find some aysling mushrooms. This could be a real party.
> Leave.

0:0 - But they can chew roots while we walk. I'm not heartless.
uid: fdc746f2-bf6e-06d7-4ac9-0b9527e6c5b4
Node context: Rueful - making a rare joke at her own expense
=== END NODE ===