File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Astarion_SD_ROM_BloodMerchantAftermath.lsj Synopsis: This camp relationship dialog happens after OM between Astarion and Blood Merchant is done (next night in the camp).
Different reactions from Astarion depending on the player choices during the OM.
0:0 - Huh. We shouldn't be involved with each other any more. I'll sleep alone.
uid: 0356d330-41ab-cc06-9aeb-1e89c292fb83 Node context: Dismissive on the huh - 0 Set flag(s) to (Global): true - ORI_Astarion_State_BloodMerchantAftermath_ToxicBreakup - Astarion either dumped the player because they pressured him into sex or drinking BM's blood - 1 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. === END NODE ===
0:0 - Don't tell me it was bad for you? uid: 18945ac3-bfb9-258b-3243-dee10fe5eae9 > It's almost funny.
0:0 - This is all a game to you, isn't it? uid: 193319c4-536a-996b-ff74-e23d3887c0c8 Animation: [AL] Custom for Astarion + Idle, Player stays in their pose Cinematic: Astarion shifts to look at the player, sad and confrontational Node context: confrontational - but sad, and doesn't have the energy for an argument > null
0:0 - Now I couldn't stand to do it again. uid: 1ba56753-5107-47f3-3183-496fa3cedbc9 === END NODE ===
0:0 - It's all right. I didn't expect myself to feel anything. uid: 1f5f8027-811b-8863-0303-975eb5ef78d7 > I forced myself to bite her.
0:0 - Until you. uid: 1f633e7a-40a7-1f85-47c3-893afee83017 Animation: [AL] Idling custom for AST holding the PLYR's hands Cinematic: Facing the player, holding their hands === END NODE ===
null uid: 249198a2-4f90-9d76-1dd4-8bc6dc08cf73 Animation: [AL] Custom animation for the hand holding(+Idling). AST should have a hand under + top of both player's hands to help with the retargeting. Cinematic: Astarion takes the players hands.
Tall player - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > But I know that this? This is nice.
null uid: 256cfde8-0ae8-84fa-8ff1-2c89654242df - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > But I know that this? This is nice.
0:0 - But I know that this? This is nice. uid: 28ae6932-7a2e-f26a-d943-31cc774f6d28 Animation: [AL] Idling custom for AST holding the PLYR's hands Cinematic: Facing the player, holding their hands Node context: 'This' referring to your relationship together - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
0:0 - Why the Hells did you agree to sleep with me, then? uid: 295bfd3d-e5af-9d5e-2d74-865ea745744b > I didn't know how to say no.
0:0 - But I know that this? This is nice. uid: 314fff97-1d9b-c5e0-868a-cb1b22c600b7 Cinematic: NOT holding hands. Just enjoying being with Karlach (she can't touch). - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
0:0 - It seems I was wrong about you. About us. uid: 37497383-8813-0e49-08d5-c5dc5245a895 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > null
null uid: 375b8266-5f2d-570a-523d-ed2e89b5896a Animation: [AL] Custom animation for the hand holding(+Idling). AST should have a hand under + top of both player's hands to help with the retargeting. Cinematic: Astarion takes the players hands.
Tall player - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > But I know that this? This is nice.
null uid: 375f4fba-067f-6609-f7a2-0d57b5722514 Animation: [AL] Custom animation for the hug. Cinematic: The player hugs Astarion, holding him for a long moment before breaking contact.
Tall player - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > You... you are full of surprises, aren't you?
0:0 - It should've just been another moment of disgust for greater reward. uid: 380686b7-fef4-e05e-6f96-23b6dc93fed0 > And you pushed me.
0:0 - Perhaps it's better if we don't continue with whatever this was. Perhaps we'll both be better for it. uid: 4cb7b449-ff2d-7c59-7185-0a784efd1507 === END NODE ===
null uid: 626d00e3-8209-a4ab-419d-0fe9e72c9944 Cinematic: The player hugs Astarion, holding him for a long moment before breaking contact.
Short player > You... you are full of surprises, aren't you?
0:0 - For as long as I can remember, I've been used by others. Controlled and puppeted for someone else's pleasure. But not anymore. uid: 680f6696-158b-e304-98ac-cc6d6551d9df > Whatever we had - whatever this was - it's over.
null uid: 6951760d-6b59-097c-58bd-c2789d7d700d > Until you.
null uid: 774d6ba7-2701-6b3a-793e-ded9ccb1b2d0 Animation: [AL] Custom animation for the hand holding(+Idling). AST should have a hand under + top of both player's hands to help with the retargeting. Cinematic: Astarion takes the players hands.
Short player > But I know that this? This is nice.
0:0 - It was your choice. uid: 7854b9f2-24a2-dab5-95bf-c94ce939e852 > Yes it was.
0:0 - I don't think I want you to think of me in terms of sex. uid: 7a0e5688-f413-4e58-b372-5ca511a8483d > I don't know if I want anyone to.
0:0 - Excuse me? This might be the first honest thing I've ever told you and you're 'not interested'? uid: 7d51a787-dac9-7ba8-71b7-7ea46213d2ce > It seems I was wrong about you. About us.
null uid: 80c95f20-e0a4-b12a-837f-6548faaddc60 - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Until you.
0:0 - Of course I was attracted to you. Look at you, for goodness' sake! uid: 81c970a0-637f-01a1-dba1-596912cfb64b > null
0:0 - So why sleep with me? Did you think you'd get something from it? uid: 8368a389-3b71-792b-16c6-f38e23689375 > Of course, I needed protection.
0:0 - For having such delectable blood? uid: 9966d201-6115-f45e-14cb-184b2cfc8362 - 0 Check flag(s) (Global): true - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription > For what you said while I was in front of that vile drow.
0:0 - You can still throw your body at me, any time. uid: 9baf6856-4b4f-5404-8997-252a5b44f423 > null
null uid: 9d640dae-7a6a-82cc-dcd1-24d8d1e211bd Animation: [AL] Use construction for the Mindmeld Cinematic: Astarion and the player stare at each other, mindmelding. He understands the player speaks the truth. > You... you are full of surprises, aren't you?
0:0 - It's been so long since I've had to make these decisions for myself. I won't lie, it's a daunting prospect. uid: a61721ca-8928-e165-afaf-4cda186e424b > null
0:0 - Hug him. uid: a6737d2b-69c1-9df0-193d-cd3a1ed2fced - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null > null
0:0 - Of course I am - look at you! uid: b02eb6d7-72b2-0971-969b-adfb0a836c92 Animation: [AL] This can be covered by VO Cinematic: Gesturing to the player's body. > You're a vision. And you're so much more than that.
0:0 - Yes. I suppose there's not much point in me if I won't have sex. My only talent, I'm fully aware. uid: b391b056-e2b6-0aaa-7b9c-b20374dd9fcc - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Perhaps it's better if we don't continue with whatever this was. Perhaps we'll both be better for it.
0:0 - I don't know how else to be with someone. No matter how much I'd like to. uid: b5179f57-4372-c42c-7dbc-e8e7da9e6ad8 > I care about you. Deeply. > null > null > null > null
null uid: b5cf89a1-3a81-a57c-1b8c-eb57a89f0e0c - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Until you.
null uid: bb26a98b-4098-9146-b263-00b90223bbc5 - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > Until you.
0:0 - I- I would like that. uid: c19c1a50-cc82-ab7c-4379-26ce1ff9da3f - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > I've held more people than I can count. An infinite parade of lovers.
0:0 - Whatever we had - whatever this was - it's over. uid: c24b763d-53c7-eb0a-eacb-0c0ebb0d0ecc - 0 Set flag(s) to (Global): true - CAMP_Astarion_ROM_BloodMerchant_ForcedSex - Player forced Astarion to have sex with them. true - ORI_Astarion_State_BloodMerchantAftermath_ToxicBreakup - Astarion either dumped the player because they pressured him into sex or drinking BM's blood - 1 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. === END NODE ===
0:0 - I thought I could bear sleeping with you, to try and get you on my side. uid: d050d66d-135a-fc40-f2f4-eff593b97c83 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Now I couldn't stand to do it again.
null uid: d2eefcbf-15dd-8da7-6ecb-157d4bc4093a - 0 Check flag(s) (Tag): true - Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > You... you are full of surprises, aren't you?
0:0 - I hope you're all right. uid: d3332b52-0062-69d6-bf2a-3088effa9ef2 > I don't know what I am.
0:0 - I'm sorry. I don't want you to do anything you don't want to do. uid: d4874abd-6e56-7f96-ae1b-93165d32dcb8 > So you say.
0:0 - Are you not attracted to me? Is that it? uid: d4ff97cd-83d2-e048-1a9e-355cb1a8e44b > Of course I am - look at you!
0:0 - You should learn to enjoy sex for your own pleasure, and you should enjoy it with me. uid: dd554d8a-9f51-7560-c5f3-deb85d3277c3 > I suppose it has felt different with you...
0:0 - You stood up for me earlier, when that wretched drow was insisting I bite her. I appreciated it, that's all. uid: e37914dd-9659-4eda-7eaf-8c91568783fc > null > null > null > Still not interested.
0:0 - I - yes, all right. I can understand. uid: e3fae94d-4d44-80ea-0d9f-49587ab5bf98 Node context: A little surprised, then sadly accepting > null
0:0 - I was hoping that as reward for my support you'd throw yourself at me. uid: eb8f7347-8153-7692-071b-9845d9c513c5 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I- I'm not sure if I should.
0:0 - It's a shame, but I don't want to risk treating you like you were one of his victims. uid: ecdb2177-fc62-1540-399b-24e63a2f1f4a - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. > Perhaps it's better if we don't continue with whatever this was. Perhaps we'll both be better for it.
0:0 - I suppose... If this is what you want, then I shall provide. uid: eddc7c7b-f3a4-8663-21e0-280219539612 Animation: [AL] Custom needed for the player waking up + astarion sitting (Facing away from the player) Cinematic: Astarian steps toward the player and out of frame.
Fade to black, cut back into it the next morning. Node context: A little downbeat - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene > null
null uid: f9e11989-84da-f6ea-673d-077cf5b90357 Animation: [AL] Custom for Astarion standing up, Player stays in their pose Cinematic: Astarion stands, and looks down at the player > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_Bloodwedding_SD.lsj Synopsis: The Dark Urge sees themselves and Orin in the Bhaal temple. Only one of them is given the Slayer form. The Butler of Bhaal is not present, but is the one giving the voiceover and information about what is happening. The icon of Bhaal looms over all. We see spectres of those we have had to kill, if we were on the Embracing track.
If we turn into the Slayer, it should automatically start the dialogue after this with Jaheira, if present, talking about the Slayer.
0:0 - When you gaze long into the abyss the abyss also gazes into you. uid: 02b42b72-6660-c200-f59a-d01935e17a88 Cinematic: The eyes of the insignia of Bhaal at the back of the temple light up, glowering over you and Orin.
[MK] MCU Player reacts, then glances down to see Orin on altar playing with the dagger "...into the abyss..",
Orin looks up locking eyes with player after/on line "...the abyss also gazes into you" Node context: This is the second intro line from baldur's gate 1, if anything is a time-honoured truth espoused by the Butler, it's this. > You have reached the time of majority, and you shall come into your birthright.
null uid: 0551a259-dc38-839e-84fd-27d748fe2040 - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. true - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. true - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > null
0:0 - *There is another. The abomination wrapped in flesh you saw in the colony. Orin.* uid: 06fd216a-75c4-acd4-aa83-864917e12f9f > *It's time for a family reunion.*
0:0 - *By eradicating your siblings.* uid: 0f941f28-9b73-16c4-ec13-fd02ed701b93 > null
0:0 - And that other will be your death. uid: 1ad71059-bdd7-e7ff-cf13-d181559d5942 Animation: *REUSE*[PLAYER] CAMP_DarkUrge_Xform_toSlayer anim Cinematic: Orin becomes the slayer.
[MK] - frame in as they square off against eachother. Cut to DU as they become slayer form > null
0:0 - Another will embrace what you have rejected. uid: 1b8dbb18-3a8e-e93d-82da-78c3d5742313 Animation: *REUSE*[PLAYER] CAMP_DarkUrge_Xform_toSlayer anim Cinematic: The Orin's body starts to transform, once Bhaal's icon has lit up.
[MK] - Orin rolls/spins off the altar, raising dagger to player. > And that other will be your death.
0:0 - *You are not the last of your name. Not yet.* uid: 1dee8515-d152-7f90-e039-8ba79e9dbb41 > null
0:0 - You have disobeyed your Father's wishes one time too many. uid: 32598361-0029-f671-3074-d04ac9f3e807 Animation: *REUSE*[PLAYER] approaches the altar., *REUSE*[ORIN] beckons the player closer. Cinematic: Orin beckons the DU closer.The Dark Urge approaches the altar.
[MK] - DU eyes lock onto something high off screen. > There was much disappointment at your reluctance to kill the little Moonmaiden.
0:0 - But another seeks to disinherit you. Do not let her be your death. uid: 33418ac4-2de8-a4af-e0dc-e567d7535d1a Animation: *REUSE*[PLAYER] CAMP_DarkUrge_Xform_toSlayer anim Cinematic: The Dark Urge becomes the Slayer
[MK] - frame in as they square off against eachother. Cut to DU as they become slayer form > null
0:0 - Lord Bhaal shall have but one Chosen. uid: 3d3f80e6-3568-50f6-e389-bde81715bc3b Cinematic: [MK] - end snarl from previous shot. Profile shot framing Slayer top left and Orin lower right. alien queen-esque Faceoff. With Bhall insignia blasing behind them. > null
0:0 - There was much disappointment at your reluctance to kill the little Moonmaiden. uid: 3f27fe5f-9f4a-ff97-b215-d50f6085b6f6 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_IsobelKillOrder - Dark Urge player gets order to kill Isobel from Butler false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance > Your inheritance of your estate depends on you maintaining a healthy stream of kills. > null
0:0 - *All is as you feared. You are a spawn of Bhaal - his heir, his scion.* uid: 4ae931c8-6583-eef3-cdc9-c64bea9d22b7 Animation: *REUSE* [PLAYER] CampSleep_StartledAwake_PLYR anims Cinematic: Player sits up, still reeling - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
0:0 - *It's time to go home.* uid: 5ed24452-736b-fb12-f9ba-bcc7b2b0c1a2 === END NODE ===
0:0 - Slaughter your line. Become the last of your name. uid: 62529d1e-dc8d-310a-9dc3-cda1e7eed95b Cinematic: [MK] - CU/OTS looking at DU slayer, menacing. Cut on snarl > Lord Bhaal shall have but one Chosen.
0:0 - Naughty, naughty, naughty, little Master. uid: 68326937-fd70-8616-9e2a-9eeaedc43e28 Cinematic: The Dark Urge awakens in the Bhaal Temple. The Butler speaks to them as the narrator, just for this dream.
[MK] - Player wakes, sits up into focus and is confronted by the image of the temple. Slowly stands up while looking around. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. > You have disobeyed your Father's wishes one time too many.
0:0 - *Today is a wonderful day for murder.* uid: 6a7bfc70-bb4e-e6f3-92bf-50cb0711449a Cinematic: Dark Urge will always transform back into normal form in gameplay the second this cutscene is over. === END NODE ===
0:0 - *And yet you know you will never be free of your Urge if you don't confront your past.* uid: 74f35b24-80cc-7009-f590-db39e4f04a03 > null
0:0 - For he who fights with monsters should look to it that he himself becomes a monster. 1:0 - For she who fights with monsters should look to it that she herself becomes a monster. 2:0 - For one who fights with monsters should look to it that they themselves become a monster. uid: 7c27d44c-31b9-98d0-d24e-5c99b75de503 Cinematic: [MK] - Push in on insignia of Bhaal skull to show what player is looking at... On dialogue "becomes a monster" the eyes burst into flames casting light Node context: This is the original intro line from Baldur's Gate 1 - great emphasis should be placed upon it. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > When you gaze long into the abyss the abyss also gazes into you.
0:0 - Surrender to the Urge. Perhaps it is time to embrace your heritage. uid: 858c4eba-23e9-7d6b-ddac-b7f867cd9a1e > null
0:0 - Your inheritance of your estate depends on you maintaining a healthy stream of kills. uid: 89450641-58f9-7acf-2c86-38b1c652c991 - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_IsobelKillOrder - Dark Urge player gets order to kill Isobel from Butler false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance > null
0:0 - Your Father loves you best. You have already made us so proud. uid: 9bec3107-a3f4-4346-b47e-b565c603cbef Animation: [SLAYER] steps on [ORIN], entering an Idle. Cinematic: The Dark Urge steps on Orin while they are in slayer form. Orin snarls, and protests. > null
0:0 - *If you want to be free of your Urge, you must confront your past.* uid: 9c1078e9-66c9-7a48-719c-a89ebd08a732 > null
0:0 - Slaughter your line. Become the last of your name. uid: 9ec98a2f-bdff-e0d4-5023-cafbcce7d3a8 Cinematic: [MK] - CU/OTS looking at DU slayer, menacing. Cut on snarl > Lord Bhaal shall have but one Chosen.
0:0 - Naughty, naughty, naughty, little Master. uid: a56f7bc8-8d34-889c-d2d6-48e87de73ce0 Animation: *REUSE* [PLAYER] CampSleep_StartledAwake/SitsUp_Startled_PLYR anims Cinematic: The Dark Urge awakens in the Bhaal Temple. The Butler speaks to them as the narrator, just for this dream. - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. false - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > null
0:0 - *The cruelty of the Slayer leaps around within.* uid: a708f4a9-a90e-c0c3-8b06-5b1fad2d4984 > null
null uid: acd02855-8e9d-c428-ff6e-84cddd408464 - 0 Check flag(s) (Global): false - NIGHT_DarkUrge_IsobelKillOrder - Dark Urge player gets order to kill Isobel from Butler false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance > null
0:0 - All those deaths by your hand. How can you ever atone? uid: bd9e4d47-f678-3a0f-1611-a7f2b2ee93f9 > *By eradicating your siblings.*
null uid: bdc35b6f-7644-b0cb-b64f-44ced84f2a60 - 0 Check flag(s) (Global): true - CURRENTREGION_BGO_Main_A - Party is in BGO Main > Naughty, naughty, naughty, little Master.
0:0 - Tonight, you are the monster everyone claims you are. uid: c12be327-28fb-6198-9531-62d11c04558a Animation: *REUSE* [PLAYER] CampSleep_StartledAwake/SitsUp_Startled_PLYR anims Cinematic: The Dark Urge awakens in the Bhaal Temple. The Butler speaks to them as the narrator, just for this dream. - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. true - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > null
0:0 - But your Father loves you dearly. You may reinherit yourself yet. uid: c4a009cf-13a3-152a-8c22-76644c9af7fe Animation: *REUSE*[SLAYER] steps on [PLAYER], entering an Idle. Cinematic: Slayer Orin steps on the Dark Urge, threatening them. > null
0:0 - Recall that there was another - the woman who became the Slayer. uid: c6414821-6beb-5108-955d-c090610c9d7e > null
0:0 - You have reached the time of majority, and you shall come into your birthright. uid: de3d0ddb-e163-dad0-0afd-8ef662c536d6 Animation: *REUSE*[PLAYER] CAMP_DarkUrge_Xform_toSlayer anim Cinematic: The Dark Urge's body starts to transform, once Bhaal's icon has lit up.
[MK] - Orin rolls/spins off the altar, raising dagger to player. > But another seeks to disinherit you. Do not let her be your death.
null uid: e0d3ae8a-7397-bba6-e7cf-89b24b1f3a52 Cinematic: Players are in CTY_Main_A - 0 Check flag(s) (Global): false - CURRENTREGION_BGO_Main_A - Party is in BGO Main > Naughty, naughty, naughty, little Master.
0:0 - *All is greater than you could have dreamed. You are a spawn of Bhaal - his heir, his scion.* uid: e4a5be22-8d03-4f4c-5f7f-271b0270fd8a Animation: *REUSE* [PLAYER] CampSleep_StartledAwake_PLYR anims Cinematic: Player sits up, still reeling - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
0:0 - *But be wary of your confessors. Will friend turn to foe, knowing what you are?* uid: e96a554b-ebb1-007a-6661-7233c1cf672e === END NODE ===
0:0 - *This is the truth lost in your mangled memories. You are a spawn of Bhaal - his heir, his scion.* uid: ecdd562f-fb80-2998-91f6-105436bea0bc Cinematic: Player sits up, still reeling - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternativeInSleep - The Dark Urge murdered Alfira (or her replacement) during the night. false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance false - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel false - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
null uid: ed9c6623-6861-ed65-68e2-e3a6105d97d5 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. true - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. > null
0:0 - Hee hee hmm hmm hmm. uid: f2da4cc8-3128-af26-fde6-272980b64509 Cinematic: Dark Urge stumbles and falls in the middle of the road; fade to red. Hears the butler giggling as they collapse. - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. true - ORI_DarkUrge_State_BloodWeddingFallback - Blood wedding is triggering through fallback - player moves through the world. false - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > null
0:0 - Lord Bhaal shall have but one Chosen. uid: f913c2bd-324e-ad7e-4cb4-ab889bc97a7a Cinematic: [MK] - end snarl from previous shot. Profile shot framing Slayer top left and Orin lower right. alien queen-esque Faceoff. With Bhall insignia blasing behind them. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_Bloodwedding_SD_Nested_InWorld.lsj Synopsis: The Dark Urge sees themselves and Orin in the Bhaal temple. Only one of them is given the Slayer form. The Butler of Bhaal is not present, but is the one giving the voiceover and information about what is happening. The icon of Bhaal looms over all. We see spectres of those we have had to kill, if we were on the Embracing track.
If we turn into the Slayer, it should automatically start the dialogue after this with Jaheira, if present, talking about the Slayer.
null uid: 110bbd66-37c4-3c9e-1283-df44ece32c25 - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. true - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > *Memories flood back - snatches of your story, written in the blood of a thousand victims.*
0:0 - *There is another. The abomination wrapped in flesh you saw in the colony. Orin.* uid: 1238e76b-e34b-40c7-a894-22189492b3ba > *It's time for a family reunion.*
0:0 - *By eradicating your siblings.* uid: 12e3764a-a6cb-4173-981f-0b90a955967e > null
0:0 - *All is as you feared. You are a spawn of Bhaal - his heir, his scion.* uid: 4ee75eec-3d51-42d8-89ce-fd6990aa8ae6 Animation: *REUSE* [PLAYER] CampSleep_StartledAwake_PLYR anims Cinematic: Player sits up, still reeling - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
0:0 - *Today is a wonderful day for murder.* uid: 6dc5e090-58aa-497e-b2df-649db01383a0 Cinematic: Dark Urge will always transform back into normal form in gameplay the second this cutscene is over. === END NODE ===
0:0 - *And yet you know you will never be free of your Urge if you don't confront your past.* uid: 7b24e4f3-3287-444a-96ba-0caa55596d5f > null
0:0 - Surrender to the Urge. Perhaps it is time to embrace your heritage. uid: 80622e70-70ba-41bf-92c1-2eed6fc63aaa > null
0:0 - *All is greater than you could have dreamed. You are a spawn of Bhaal - his heir, his scion.* uid: da31dc61-9180-4be9-9d94-c310b2a34a3e Animation: *REUSE* [PLAYER] CampSleep_StartledAwake_PLYR anims Cinematic: Player sits up, still reeling - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
0:0 - *But be wary of your confessors. Will friend turn to foe, knowing what you are?* uid: e0b43b5d-2576-4709-81b6-bfb20cec5694 === END NODE ===
0:0 - *This is the truth lost in your mangled memories. You are a spawn of Bhaal - his heir, his scion.* uid: e4651eb4-c116-49d2-8343-996eb280805e Cinematic: Player sits up, still reeling - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternativeInSleep - The Dark Urge murdered Alfira (or her replacement) during the night. false - NIGHT_DarkUrge_SparedIsobel - Dark Urge player didn't kill Isobel when they had the chance false - NIGHT_DarkUrge_KilledIsobel - Dark Urge player killed Isobel false - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself - 0 Set flag(s) to (Global): true - ORI_State_DarkUrge_KnowsBhaalspawn - The Dark Urge knows they are a Bhaalspawn > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_ButlerIntro_SD.lsj Synopsis: The Butler appears, after the Alfira scene has resolved, and introduces himself.
0:0 - Be true to yourself, my Lord. 1:0 - Be true to yourself, my Lady. 2:0 - Be true to yourself, Master. uid: 1ab8f979-4fb5-55c0-7134-4409c735ec0e - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) === END NODE ===
0:0 - Ooft! I had heard of Milord's indisposition, but I had hoped the rumours were untrue. 1:0 - Ooft! I had heard of Milady's indisposition, but I had hoped the rumours were untrue. 2:0 - Ooft! I had heard of Master's indisposition, but I had hoped the rumours were untrue. uid: 206cdaf3-4984-c763-df36-67675fa0e0cd - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > No matter, we will get you back to committing five villainous acts before breakfast in no time!
0:0 - We are in a place darker than any prison, hotter than any fire, where the souls of the innocent scream in sacred agony... uid: 288c6a94-bd7b-1c90-e454-9b617cc717cc > Your flayed and putrefied heart. Thump. Thump.
0:0 - My head is sick, very sick. Do you know about it? uid: 3c98b6bc-e4af-d378-c1d1-9d8f14b1e499 > null
0:0 - Ah yes, Milord has always had some spontaneous little outbursts of joy. 1:0 - Ah yes, Milady has always had some spontaneous little outbursts of joy. 2:0 - Ah yes, Master has always had some spontaneous little outbursts of joy. uid: 3fdf9e5b-26c4-41d3-1a87-d3ea44bf8770 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Anyways, I come once again bearing a part of your dreadful inheritance.
0:0 - This prize isn't from my tadpole, is it? uid: 5363bad3-50cc-73eb-05fe-250e025600f2 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > That mithering thing?
0:0 - Fear not, I have arranged your affairs in your absence. You shall wake up to her putrefied carcass. Breakfast in bed! uid: 56e6cbed-5753-ab5a-e424-5a3a92878e3d - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_ButlerMurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered by the Butler (instead of the player). > Ah, I can tell Master's mind has experienced a bit of treacle since last we met.
0:0 - At least the bard is gone now, I promise I will not speak of this little embarrassment again. uid: 7ec6374b-f34a-9ecc-f542-c2e3fbbe11e5 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_ButlerMurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered by the Butler (instead of the player). > Ah, I can tell Master's mind has experienced a bit of treacle since last we met.
null uid: 7f82eba4-b4d5-087a-4a53-b046d7413e2b Animation: *REUSE*[PLAYER] Awaken anims from CAMP_DarkUrge_Bloodwedding_SD, [PLAYER] getting up from their bedroll and walking off Cinematic: TAV gets up and goes to a secluded part of the camp > null
0:0 - *The blood running through you feels so thick, you can hear your arteries screaming as your restless body twitches.* uid: 8a5c4ebc-b23c-c9d6-777f-78fe1a8e7b12 Cinematic: |The Dark Urge awakens with a start.| - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > Oh, sweet Master, you're shivering! You'll get sick if you don't have your sweetmeats!
0:0 - Milord? Jubilant day! I have found your vile self at last! 1:0 - Milady? Jubilant day! I have found your vile self at last! 2:0 - O most royal one! Jubilant day! I have found your vile self at last! uid: 9a575062-adae-86d1-be17-66b7834a5007 Animation: [PLAYER] notices the Butler, turns to face him. Cinematic: TAV notices the butler behind them for the first time and turns to face him - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - It will be hard to improve upon what you have already done - I am a great admirer of what you did with the bard's left carotid artery. uid: 9bb37abc-1d72-029d-a202-7e53a4b52d88 > But I am certain inspiration will strike!
0:0 - You are a fellow of fine breeding... you shall have your chance to indulge again soon enough. And there will be a great Prize when you do. uid: b62d982e-e9d7-d7cf-8090-5aeeb2a41554 Node context: Giggly > null
0:0 - *Tonight, you can't chase the thoughts of that poor girl you killed from your head.* uid: bbee3a42-008b-c172-6206-dd9626078d07 Animation: *REUSE*[PLAYER] CINE_CampSleep_Side_toBack > CINE_CampeSleep_Back_Loop Cinematic: Tav is tossing in their sleep, and the sound of many screams in unison fills their head. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternativeInSleep - The Dark Urge murdered Alfira (or her replacement) during the night. true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > null
0:0 - Not likely. I am already disgusted at myself for killing her. uid: cedb25a1-eda1-2be9-b9d0-7aaacda6262b - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > Oh, it was wonderfully disgusting, wasn't it?
0:0 - Anyways, I come once again bearing a part of your dreadful inheritance. uid: dad145e3-8450-a4f1-9575-9f0c451d0b16 Cinematic: The Butler waves a hand, there is an effect where the Dark Urge is presented with an item: S_ORI_DarkUrge_CloakReward_88ddc51d-2f1c-4871-9c5b-550ff0437cfc, which appears on the ground in front of the butler as an offering. Node context: The Butler waves a hand, - 0 Set flag(s) to (Object): true - ORI_DarkUrge_Event_GiveReward - Give flag for S_ORI_DarkUrge_CloakReward_88ddc51d-2f1c-4871-9c5b-550ff0437cfc > You earned this iniquitous prize through your great show of exceptional violence the other night.
0:0 - *How many lives did you ruin already, before the crash?* uid: db7a41e6-05f5-ee5b-d8e8-6e19e85c587b - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Ah, I can tell Master's mind has experienced a bit of treacle since last we met. uid: dd32f8c3-042f-6607-a708-4f8f49e2f989 > null
0:0 - *Your body barely complies; you feel such rushes from your thoughts of the dead woman.* uid: e08541ad-00c2-6409-29bc-38dcdc83bb78 Animation: *REUSE*[BUTLER] creeping up behind the Player, unseen., *REUSE*[PLAYER]CINE_Pace_Thinking_01. Cinematic: The BUTLER lurks behind Tav, we hear a little giggle. Tav doesn't see him yet. > *Why did she die? The mystery gnaws at your pounding heart.*
null uid: fdc1a0b6-1893-084d-eddd-caebbb70a71b - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternativeInSleep - The Dark Urge murdered Alfira (or her replacement) during the night. true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > *She was only seeking your protection? What compelled you to end her?*
0:0 - Although I must apologise: dinner is nowhere near ready tonight. For we are far behind on our murder schedule. uid: 549e05f8-7aae-3e4b-cef8-ea2a267a8a32 > null
0:0 - Be true to yourself, my Lord. 1:0 - Be true to yourself, my Lady. 2:0 - Be true to yourself, Master. uid: 589f7364-1a79-2895-8e5a-417dea3fa1ca - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) === END NODE ===
0:0 - Why, the greatest crime of them all: nothing at all! uid: 7ba3a5e5-e422-8d72-c01c-d0ad6d9ea301 > null
0:0 - I come here, for I wish to bring you another powerful tithe. uid: 7f22c3c1-7bb3-5d6c-8922-c8dcc648253b Animation: *REUSE*[PLAYER] getting up from their bedroll from CAMP_DarkUrge_ButlerIntro_SD Cinematic: The avatar awakens and stands up. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > But I cannot grant you this prize quite yet. You must do something divinely unspeakable first.
0:0 - Oh Master, consider the tiny mishap with the bard you had the last time we met. uid: 89039475-e4cf-31f0-4816-b102d3d9d843 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > Your unconscious, clever mind hungers for extreme violence.
0:0 - Stop talking as if you're brewing me a cup of tea! We're talking about real people! uid: 8ea2f7cb-238b-1762-6963-d9651675fbd2 > I only live to advise.
0:0 - Good evening, Master! Oh, I am inundated with relief, having finally found your vile self. uid: 975507c2-e107-3b5a-391b-4f8f3adec656 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself > Although, after I found the bard's body, I was waylaid. Awestruck, I sat, admiring the work night and day.
0:0 - You will receive a royal prize for killing this pretty girl. uid: a02a4101-d33a-65d8-febb-1ebbf8bfead5 Cinematic: BUTLER conjurs a spectral vision of Isobel with a wave of a claw Node context: BUTLER conjurs a spectral vision of Isobel with a wave of a claw - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel > null
0:0 - Good evening, Master! I'm ever-relieved to have found you at last, for you've been shirking your duties! uid: a5e2dbda-5ccc-13c9-47d6-b1921c327ec4 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself > A fine fellow of your gruelling station must continue to show the innocent masses what-for. > null
0:0 - *Your thoughts are back on the twisted Sceleritas and his honeyed words of violence.* uid: b308c3b3-37ab-4ffc-9e25-9e724e405ef0 Animation: *REUSE*[PLAYER] CINE_CampSleep_Side_toBack > CINE_CampeSleep_Back_Loop Cinematic: The Butler looms over the Tav's bedrool. TAV does not notice him, but they are trying hard to sleep. - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself > You called for me, Milord? You called for me, Milady? You called for me, Master?
0:0 - Ssh. Ssh. Quiet, dear depraved one. We wouldn't want to wake the others. They would be so jealous. uid: cc648f5c-228a-e5eb-0f25-d8273ba94a44 > null
0:0 - Those words sting, though they are true. I vow I will say your name a thousand times in prayer before I rest tonight. uid: e56495da-1b1a-c289-69b5-4b4517fea5dc > I love you so dearly, Master.
0:0 - Oh! My nauseating Lord! Such rudeness is unbecoming of your august station. 1:0 - Oh! My nauseating Lady! Such rudeness is unbecoming of your august station. 2:0 - Oh! My nauseating Master! Such rudeness is unbecoming of your august station. uid: ea461134-67a1-527f-fb9f-b66fc9212c5c - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - I felt the desire to kill her so strongly when we met... uid: fe16a89d-70b7-fbcc-812d-912afb3e945b - 0 Check flag(s) (Global): true - ORI_State_DarkUrge_FeltUrgeBeforeIsobel - Dark Urge felt the Urge in front of Isobel when she gave them the blessing > null
0:0 - Oh, where are my manners - you've forgotten me, haven't you? Sceleritas Fel. Your undyingly loyal Butler. uid: ffc1c6fe-3dfc-0ed7-7620-0469c9af3898 > null > What do you mean you're my Butler?!
0:0 - Your little indisposition has not been able to get rid of what's on the inside. The evil in your rotten heart. uid: 053e8366-7d47-5940-8e8f-9ab5ab14011a > null
0:0 - And look at you! Now you're your perfect self again. uid: 0e04842c-f87e-3500-0bf8-540512b2504d Animation: [PLAYER] Slayer_Xform_toDarkUrge Cinematic: Dark Urge turns back. - 0 Set flag(s) to (Object): false - ORI_DarkUrge_State_SlayerForm - Character is in Slayer form. > This form is the Slayer. You will do many naughty feats with it.
0:0 - I was worried when you didn't kill the silly bard I sent for you to play with, but forgive my lack of faith - I only had your best interests at heart. uid: 1822647f-3145-f7f6-8609-3a88b9aed5da - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > null
0:0 - I was away admiring her body. I have never seen a torn tibia quite like that! uid: 2693df56-8aa0-b4fd-75bf-0ef0af366fe3 - 0 Check flag(s) (Global): false - ORI_DarkUrge_KilledIsobel_State_KilledIsobelByKillingNightsong - The player killed Nightsong while Haven was protected, thus indirectly killing Isobel; false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. > A part of your past is here for you. I come with your disgusting Prize.
0:0 - Oh, my itching Liege, it hurts to hear you recall me not! I had indeed heard rumours you had become indisposed. uid: 274de58a-a923-f3dc-381c-406aaaa0f7ac
0:0 - Excellent work with the Cleric, but we are only now getting started. uid: 431a964d-2513-514a-bc2e-7766af50b826 - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. > A part of your past is here for you. I come with your disgusting Prize.
0:0 - Hhhngh. uid: 474e5ec9-09f9-241c-19b6-1029fe7fba25 Animation: [SLAYER] rips and tears at the Butler, then yeets him out into space. Cinematic: The Slayer swipes and kills the Butler, Sceleritas goes flying into the air, ragdolling at immense speed. Node context: A slightly orgasmic death groan. - 0 Check flag(s) (Object): true - CAMP_SCLMAIN_State_InRegion - Character is present in the Act2 Main Camp > Ahh, that was so freshening!
0:0 - Swipe at the Butler. uid: 5401c4eb-ee3f-7a3b-463a-a95bea77021d > Oh yes.
0:0 - Try to suppress the beast's rage. uid: 5b2d62c7-10df-cfb7-2340-aa7037ed8296 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null
0:0 - Focus on your breathing. Release this murderous shape. uid: 652e94da-7e66-6751-c248-c1a88c4eeab1 - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null
0:0 - *Your kill of your poor friend can only mean one thing. The degraded Sceleritas will be back soon enough.* uid: 6b8dd204-dc21-a709-8a9d-2e7049521d15 Animation: *REUSE*[PLAYER] CAMP_CampSleep_TrashingInSleep_PLYR, *REUSE* CINE_Pace_Thinking_01 Cinematic: The Dark Urge doesn't go to sleep when the companions do, but waits up at the side of the camp. The BUTLER appears behind them. - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. > null
0:0 - You didn't have it before, but wished for it. I was pained to watch you pine and pine! uid: 733d8922-268c-b114-2d40-724f40301f9c > Come closer, my depraved prodigy!
null uid: 7a696303-c064-ef0b-111f-2135e6dd3359 - 0 Check flag(s) (Global): false - ORI_DarkUrge_KilledIsobel_State_KilledIsobelByKillingNightsong - The player killed Nightsong while Haven was protected, thus indirectly killing Isobel; false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. > A part of your past is here for you. I come with your disgusting Prize.
0:0 - Excellent betrayal the other night! I could not have backstabbed better myself! uid: 7bf7d1c0-d4a6-efd9-683d-05f9493e7693 - 0 Check flag(s) (Global): true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. > My crumbs of doubt in you were most unjust. You killed your darling! Encore!
0:0 - Do not be afraid, my tainted angel. uid: 85aa4f5e-9b19-6b58-f0f6-b9edc19107f2 Animation: *REUSE*[SLAYER] let's out a roar. Cinematic: Roaring emerges from the Slayer > Sceleritas will ensure you stay in harm's way.
0:0 - Try on your new jimjams! They're a present from Father, it would be rude not to. uid: 8fca02d9-e7c2-7ce5-2dc5-a3e9faa7fde1 Animation: [PLAYER] DarkUrge_Xform_toSlayer Cinematic: The DARK URGE turns into the SLAYER - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. - 1 Set flag(s) to (Object): true - ORI_DarkUrge_State_SlayerForm - Character is in Slayer form. > null
0:0 - So handsome, so brazen! uid: 97d1d1a8-da7c-1fdc-faca-b830fdbf37f1 Animation: [SLAYER] let's out a roar. Cinematic: Roaring emerges from the Slayer > null
0:0 - Mmmm, I have something wonderful for you, dear mouldering Master. uid: 97f8e7de-f6c4-7d7c-c63b-87caf9e75edf > null > null > null
0:0 - Drink in your beautiful body. uid: 9c61c23f-b475-0740-cea3-7f4ffcc5a1a6 > So handsome, so brazen!
0:0 - I wish I had time to wax your hide and brush your spines, but your adoring Butler must away. uid: 9f1f6ee6-8667-a8a8-9441-727b1c6dc385 Cinematic: PLAYER TURNS BACK INTO HUMANOID FORM ON THIS NODE - 0 Check flag(s) (Object): true - ORI_DarkUrge_State_SlayerForm - Character is in Slayer form. > null
0:0 - No! Don't be sad, Master! I am here to give you a happy present! uid: a2e39667-aa68-a6ec-9d55-5bc96b5eb959 > null
0:0 - *Your mind is heavy. The devastation of Last Light is sure to pique the interest of the vile Sceleritas.* uid: a5f6e522-48d8-8519-6f1c-02de2590c7e2 - 0 Check flag(s) (Global): true - ORI_DarkUrge_KilledIsobel_State_KilledIsobelByKillingNightsong - The player killed Nightsong while Haven was protected, thus indirectly killing Isobel; true - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel > null
null uid: a879d468-bd89-910f-7a84-79f046740e9a - 0 Check flag(s) (Object): true - CAMP_SCLMOONRISE_State_InRegion - Character is present in the Act2 Mindflayer Colony Camp > Ahh, that was so freshening!
0:0 - Ahh, that was so freshening! uid: adf21fc9-e0f5-a13f-9435-12ce6a12078b Animation: [BUTLER] respawns. Cinematic: Another Sceleritas is swiftly created in front of you, with a glow, he appears again. > Thank you. Your claws hit like a kiss.
0:0 - Force yourself back into your natural form. uid: af96e377-3183-ee1c-56af-f1ef48fe0ba0 - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null
0:0 - Oh yes. uid: b9476e39-0dea-ed1e-2a33-ee754909e342 Animation: [SLAYER] violently tears at the Butler. Cinematic: The Slayer swipes at the butler. Butler is getting really into it, perhaps shaking his hips and squirming with glee. > Please, wondrous manslaughterer.
null uid: c330c26f-45d2-50cf-eb5c-705a35e64c22 - 0 Check flag(s) (Global): false - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. false - ORI_DarkUrge_KilledIsobel_Requirement - Requirement for NIGHT_DarkUrge_KilledIsobel > null
0:0 - I have your estate to attend to, we will meet again there. Good night, sweet Master. uid: c3c76a8b-2a0f-fecd-9227-9237fa1c9861 === END NODE ===
0:0 - Pray that he was defeated in the attack. uid: c3ef4080-bdc4-c4aa-7721-b370e6313397 - 0 Check flag(s) (User): true - ORI_DarkUrge_Knows_ButlerDied - Player saw the dead Butler. false - ORI_DarkUrge_Knows_ButlerDiedReaction - Player reacted to the Butler being dead. - 0 Set flag(s) to (User): true - ORI_DarkUrge_Knows_ButlerDiedReaction - Player reacted to the Butler being dead. > Alive again! Sceleritas always comes back. He could never leave his odious liege!
0:0 - You are going to kill again soon. You will keep chopping down the Moonmaiden's family tree. uid: df95ad40-9496-b276-2f74-7533d70fb185 > I shall return when you next have need of me.
0:0 - You're going to tell me everything about my lineage, or else! uid: e0eef322-f167-8371-f447-22c4b1232527 > Or else what, debased one?
0:0 - Hhhngh. uid: e4b39d73-7115-4fe9-2188-323a1559ebfd Animation: [SLAYER] rips and tears at the Butler, then yeets him out into space. Cinematic: The Slayer swipes and kills the Butler, Sceleritas goes flying into the air, ragdolling at immense speed. Node context: A slightly orgasmic death groan. > Ahh, that was so freshening!
0:0 - Come closer, my depraved prodigy! uid: e4ef4837-a6e8-2b6d-859a-8537ef2b23bf Animation: [BUTLER] casts a spell, imparting the gift of the Slayer to the Player Cinematic: *The Butler casts an effect to impart the SLAYER FORM upon the DARK URGE* > Try on your new jimjams! They're a present from Father, it would be rude not to.
0:0 - Oh! Milord is tired! I will tuck him in personally, with a bedtime story of his former self. 1:0 - Oh! Milady is tired! I will tuck her in personally, with a bedtime story of her former self. 2:0 - Oh! Milord is tired! I will tuck them in personally, with a bedtime story of their former self. uid: fc994f3c-2ae9-91fd-8ff1-7d08323dac22 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_MurderOfAlfira_SD_BloodOnHands.lsj Synopsis: Dark Urge wakes up and has bloody hands
0:0 - Try hard to remember something, anything. uid: 003c6a38-c165-7206-3366-252928940406 = Roll RawAbility (Intelligence) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = > null (roll sucessful) > null (roll failure)
0:0 - *A light and delicate girl. It should be no trouble at all to toss her into a ditch.* uid: 21f0d548-e991-35c0-4894-0ddf7f9c665e Animation: *REUSE* [PLYR] CINE_Look_Nervous_02 could work here for the anxiety. Cinematic: The Dark Urge anxiously looks around the camp to check no one else is awake - 0 Set flag(s) to (Global): true - ORI_DarkUrge_Event_HideAlfiraCorpse - Hides the corpse of Alfira, or Alfira's replacement, when the player succeeds on doing so. > *You roll her away, further bloodying your hands as you do.*
null uid: 51118ff7-7fbc-3b6d-902c-7b9cd0265535 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. === END NODE ===
0:0 - *The bedroll becomes a warm, swampy cocoon of gall and fluids.* uid: 65d8e703-faa1-ae8d-2219-ae43fabc7681 Animation: *REUSE*[PLYR] the back half of CINE_CampSleep_Side_toBack_01 to show the Player settling into their bedroll Cinematic: TAV returns to their bedroll, still covered in gore, > null
0:0 - *While your body starts to feel clean, the blood doesn't seem to leave.* uid: 84cb430c-fb6f-bab4-2805-b5917b3e8d5c Animation: [PLYR] Seeing they aren't clean, they continue scrubbing. Cinematic: Blood does not wash off of the Dark Urge > Keep scrubbing. > Examine the blood more closely - is it magical?
0:0 - *You wonder if your misdeed will be noticed.* uid: 8d9c4814-d373-f78f-0617-b8207589625e === END NODE ===
0:0 - *But her blood is still on your hands, surely?* uid: 8dba7cca-6df5-bbc4-37c1-c2167b4619f0 Animation: [PLYR] Examining themselves. Cinematic: TAV examines a part of their body, which is immaculately clean. > *You shake your head, and it seems to go away, only then.*
0:0 - Hide nothing. You aren't ashamed. uid: 8e0101de-38de-c02a-7aaf-893a673a43f9 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_OnlyOneToJudgeAlfiraMurder - There is only one camper or party member to judge Alfira's murder. true - ORI_DarkUrge_State_CamperToJudgeAlfiraMurder - There are campers to judge Alfira's murder. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_AlfiraMurderWokeParty - Raised the alarm and woke the party after killing Alfira > *Your misdeed is bright and clear as the dawning day.*
0:0 - *Her guts start to spill and flow everywhere as you shift her.* uid: 8ee0f3f0-2689-886f-633b-871baea15d14 Animation: *REUSE* potential SCENE_GOB_Tunnel_RemoveBody_PLYR to imply player is moving the body. Cinematic: Player reaching down, to drag the offscreen corpse away. - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. > null
null uid: 8ff21339-546a-78fa-162b-cc90541d70a5 - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. === END NODE ===
0:0 - *You shake your head, and it seems to go away, only then.* uid: 91e5b007-e240-ad26-3ea9-f4d8316483e2 Animation: *REUSE* [PLYR] Seeing that they are clean, the Player stands, relieved and turns away. Cinematic: Player is suddenly clean > null
0:0 - *You open your eyes with a lurch, and you are not in your bed.* uid: 938999ee-9eec-f8d6-ea8e-a6e136525e9e Animation: [PLYR] Jolting awake on their feet. Discovering the body, and looking at their hands in disbelief. Cinematic: Player jolts into consciousness, They look around and quickly spot a mutliated corpse on the ground in front of them, before realizing they themselves are covered in blood. > *You stand above a body, which is in a state of gore nearly beyond recognition.*
0:0 - *Your companions sleep blissfully tonight. If it were the rage of a tadpole, no others seem to be affected.* uid: a11b75b7-d810-7259-7bd5-082f02b827cd - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. > *You don't have much time for reflection now, you need to act.*
0:0 - *The body of that brave girl, who earnestly swore to devote her life to your cause.* uid: a727b163-02af-2ffb-52eb-c05a5b0f5212 - 0 Check flag(s) (Global): true - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). > *Her blood covers you, and its warmth feels like the embrace of an old friend.*
0:0 - *You can tell the blood is washing away, but your heart mourns its loss so dearly.* uid: ac074053-374a-3e1d-9404-7df05bd8054a Animation: [PLYR] Seeing that they are clean, the Player stands, relieved and turns away. Cinematic: Dark Urge turns away, clean once again. > null
0:0 - *You scrub yourself until your hands are cold and raw.* uid: b6d186b4-c4ee-2ffa-8a5d-62002a4651d9 Animation: [PLYR] Kneeling before a bucket and frantically trying to wash themselves clean. Cinematic: The player kneels before a bucket, reaches in to grab a sponge. We see their worried face and hear splashing. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_CleanedBlood - Washed off blood in BloodOnHands scene > null
0:0 - *You roll her away, further bloodying your hands as you do.* uid: b7b8ed8f-774d-bc8e-7ba3-d8a3122778de Animation: *REUSE* potential SCENE_GOB_Tunnel_RemoveBody_PLYR to imply player is moving the body. Cinematic: Player reaching down, to drag the offscreen corpse away. > *In lumbering style, you have gotten away with murder.*
0:0 - *Someone is sure to see the evidence of this darling sin.* uid: be4653a7-29ef-f47c-7593-407c186a9479 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_OnlyOneToJudgeAlfiraMurder - There is only one camper or party member to judge Alfira's murder. true - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. > null
0:0 - *There is no magic binding this blood to your body, only guilt.* uid: c0916945-a29b-c43d-7b15-d7e434fbf68f Animation: *REUSE* [PLYR] Examining themselves. Cinematic: TAV examines a part of their body, which is immaculately clean. > *You shake your head, and it seems to go away, only then.*
0:0 - Try to hide the body. uid: c61cf78c-ed5f-a4d2-6697-75b02468d5e4 = Roll SkillCheck Stealth (Strength) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = > null (roll sucessful) > null (roll failure)
0:0 - *You may only have a few moments before the others awaken, and begin to cast blame for the hot sin before you.* uid: d4813bf8-d44c-b2a9-3d79-615513baee15 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. > null
0:0 - *The throbbing in your skull will hardly let you think, let alone remember.* uid: d537a3d7-e4bc-af4f-bfa4-bff1cc3377d6 > null
0:0 - *If you are fortunate, no soul will be able to know you were behind this murder.* uid: dc0a1b78-412b-8f9e-6b28-68c2dd1f9941 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_PartyToJudgeAlfiraMurder - There are party members to challenge the player about the murder of Alfira. > null
0:0 - Examine the blood more closely - is it magical? uid: dd8ee8f8-6724-67c6-08e2-03fe8756a3ac = Roll SkillCheck Arcana (Intelligence) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - *The body of that scared girl, who asked for nothing more than a night of shelter.* uid: ebd40154-6adc-f559-88a4-93d38addfa65 - 0 Check flag(s) (Global): false - CAMP_DarkUrge_Event_RecruitAlfira - The player recruits Alfira to the party (for one night only). > *Her blood covers you, and its warmth feels like the embrace of an old friend.*
0:0 - *There is something intangible which stops the blood from leaving you.* uid: ee92e10f-8261-11bf-a181-715fb03fc306 Animation: *REUSE* [PLYR] Examining themselves. Cinematic: TAV examines a part of their body, which is immaculately clean. > *You shake your head, and it seems to go away, only then.*
0:0 - Prepare to face the others - you aren't going to hide. uid: f6486b28-50a7-57e7-d79e-cb07e267daab - 0 Check flag(s) (Global): false - ORI_DarkUrge_State_OnlyOneToJudgeAlfiraMurder - There is only one camper or party member to judge Alfira's murder. true - ORI_DarkUrge_State_CamperToJudgeAlfiraMurder - There are campers to judge Alfira's murder. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_AlfiraMurderWokeParty - Raised the alarm and woke the party after killing Alfira > *Your misdeed is bright and clear as the dawning day.*
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_SkippedTempleFinale_SD.lsj Synopsis: The Dark Urge missed Orin's defeat or lost the duel.
0:0 - There was a day where I longed for your caress. I dreamed of sitting like a pup in the lap of the Slayer. uid: 2d7f56b0-eaed-3f14-20f6-d5bb80bee672 > But it is not to be.
0:0 - And I, your only tutor, feel naught but humiliation for letting your education fall so short. uid: 9a757cfd-deb1-3eab-ffff-6300d94c874d > null
0:0 - Not if I become an illithid first. uid: a02f3ec1-3689-76fc-682d-02e0e358994a - 0 Check flag(s) (Tag): true - Partial-Illithid - |Has the player accepted the Emperor's offer to start transforming into a mindflayer?| > Perhaps it would be for the best, at least they bear some dignity.
0:0 - Why... why...? I adored you. I never expected you to demonstrate such resplendent mediocrity, such impotence! uid: a1b2ab7e-ea8f-b664-5aea-5aa7ddbb6e8f > null
0:0 - The Slayer is an ill-fitting suit, not tailored to that lazed body you have left to waste away. uid: b9b8aa29-ccae-7801-71d6-be1dcd3d3b11 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_GivenSlayerForm - Flag used to identify that players have been given the slayer form, and therefore Orin does not have the form. > I will lock it away, perhaps never to be worn again.
0:0 - You should have stayed dead in the Temple as Bhaal's ritual lamb, rather than bear the shame of crawling back to life after your defeat. uid: b9ebd7c6-50be-a6b9-3a63-a8cd00a35f56 - 0 Check flag(s) (Global): true - LOW_BhaalTemple_State_DUDefeatedByOrin - Flag for when DU was defeated by Orin during the battle and therefore lost Bhaal's favor. > I really thought I could win the fight. > null > null > null > null
0:0 - Your fertile organ is now your sole weapon. Combined, potent worm and gravid womb may honour Bhaal's name. uid: bf46eda3-9533-88ee-0ac7-3b45236765fc > null
0:0 - Get up! Get up! Quit malingering in your red dreams. uid: e3bf59fc-96d5-4f5b-8d59-f87c0cce6eb0 Animation: *REUSE*[PLAYER] CINE_CampSleep_Side_toBack > CINE_CampeSleep_Back_Loop Cinematic: Tav is tossing in their sleep, and the sound of many screams in unison fills their head. Butler appears and yells at them > You have squandered your inheritance. Oaf, Bhaalslug!
0:0 - They won't write books of you, but if they do, let history tell: Sceleritas Fel died of a broken heart. uid: f12d9e68-4721-8b77-0806-c4c29c7df3a7 Animation: [PK] RS: BHAAL_Butler_Rig_GLO_FinalDeath on DarkUrge_Butler Cinematic: Butler has death animation used in GLO_DarkUrge_Butler default dialogue - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_BhaalDisappointed - DU failed through an edge case the Bhaal temple quest, without accepting or resisting Bhaal === END NODE ===
0:0 - Oh... It still pains me to see my little liege in distress. Oh, please, don't cry. I... will always love you. But I must go. uid: f25c85d6-29bc-7781-7596-40a361afcddf > null > null
0:0 - I don't want anything. Every moment we were together, I was perfectly content. But now... uid: f5dd42c6-5db8-fd2c-8844-4833521ffdb3 > To call you 'Master' brings me shame.
0:0 - You shall be a naked filthy piglet soon, supping on bones. You shall hardly be able to defecate in the corner, yet alone rule the world. uid: fcbc6c05-37bd-0e15-de19-5e68f8d9630e > To call you 'Master' brings me shame.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_DarkUrge_SparedIsobel_SD.lsj Synopsis: The Dark Urge finds the Butler at their bedside after failing to kill Isobel. They are faced with the urge to kill, instead, whatever character has the highest approval to them (or their romantic partner, if they have one).
Some characters are excluded from this murder.
null uid: 061abc64-04ab-5ee5-941f-82153f91014f - 0 Set flag(s) to (Local): false - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - *As your hand approaches his body, it wavers. It longs to close around his throat.* 1:0 - *As your hand approaches her body, it wavers. It longs to close around her throat.* uid: 1905beac-ed46-9eed-98be-b474add13cdf Animation: [PLYR] reaches out their hand, but hesitates. Idle. Cinematic: Player reaches out their hand, but hesitates. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Surrender to the Urge. Do your worst. > Resist. Wake him up.Resist. Wake her up.
0:0 - Each man kills the thing he loves. 1:0 - We all kill what we love most, in time. uid: 1a868186-0b58-6a97-88cf-38560b2c149a - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
null uid: 1dc61e80-af05-0b2d-f5f1-17bbf40afe3e - 0 Check flag(s) (Object): true - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - Kill him. 1:0 - Kill her. uid: 20a43d53-1dc6-7973-5141-24cdf8db55f6 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
null uid: 23763c8b-146b-6e8f-dc95-027bfd72d642 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - Didn't you die? uid: 248516e8-1d51-6aae-4038-707d59ac1b1c - 0 Check flag(s) (User): true - ORI_DarkUrge_Knows_ButlerDied - Player saw the dead Butler. false - ORI_DarkUrge_Knows_ButlerDiedReaction - Player reacted to the Butler being dead. - 0 Set flag(s) to (User): true - ORI_DarkUrge_Knows_ButlerDiedReaction - Player reacted to the Butler being dead. > I did! It felt wonderful.
0:0 - Should this inner fiend seek battle again, I'll give it one. Let it taste the edge of the Blade. 1:0 - We'll get through this together. I'll protect us. And we'll skip through fate like two truants on the beach at midday. 2:0 - This is surmountable, I'm sure. I'll protect you until you prevail. 3:0 - You are not alone in this - none of us are. We can even compare notes if you like. 4:0 - Whenever this Urge strikes next, we will fight it and we will win. 5:0 - I'll help protect you, I promise. Seems I'll need to, just to keep myself safe. uid: 260b40a5-e955-d561-9791-b443916b706b Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > I promise I will be the person you see in me. > You are allowed to hate me for this. > It's really all right? > I've killed so many people. You should end me here and now.
0:0 - He is an insult to the name of devils, posing as a monster with that sickly good heart. uid: 2aa69415-4fb3-2e2d-ea5b-f6cbfc4489b3 Cinematic: Butler is crouched low beside the sleeping companion. - 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form| - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| true - Wyll - |Really Wyll, superhero warlock| > You could do so much better, Milord. You could do so much better, Milady. You could do so much better, Master. > null > null
0:0 - Glad you're all right. Get some rest, and may only the sweetest spirits haunt your dreams. 1:0 - Must've been a doozy. Look after yourself, all right? And wake me up again if you can't sleep. 2:0 - Hmm. All right, then. Hopefully there's no more interludes before daybreak. 3:0 - All right, if you're sure. We can always talk about it in the morning. 4:0 - Fine. Good night, then. 5:0 - All right, then... Maybe if it happens again, try pinching yourself. uid: 2c43fdfe-eeee-34cf-cc23-4db2cfbf23ea - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *You return to your bedroll, and sleep like the dead.*
0:0 - How are you feeling? Talk to me. 1:0 - That you in there, love? 2:0 - Welcome back to the land of the lucid - where explanations are owed, if you don't mind. 3:0 - Now that you're back with us, we need to have a talk. 4:0 - Not to be maudlin, but I'm glad I didn't gut you. Now: answers. 5:0 - I think some more explaining is in order. Exactly what just came over you? uid: 2ee7f304-bf0b-0d7d-1cbc-e3b120a8c771 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Confess everything: you have been fiercely fighting against your Dark Urge. > Tell the story, but lay heavy blame on the Butler. > Recount your Urges, holding your past life responsible. > Sob. Say nothing.
0:0 - He is so afraid. So, so afraid. Of everyone, besides you, who he ought to fear most. uid: 3124b001-f570-d96a-82c1-9e1c13c02ef6 Cinematic: Butler is crouched low beside the sleeping companion. - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null > null
0:0 - No. I'll kill Isobel instead, if I need to kill someone. 1:0 - No. I'll kill the cleric instead, if I need to kill someone. uid: 33424a72-a854-36b8-24ea-aa216ad2683b - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Global): true - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel > It is too late. You ignored your Urge, and now it is insatiable.
0:0 - Resist and try to express understanding. uid: 3393f2e8-aa69-fd99-375b-dbcc5836c7ae = Roll SavingThrow (Wisdom) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 = > null (roll sucessful) > null (roll failure)
0:0 - You've judged my affections wrongly - I am much closer to Halsin! 1:0 - I am much closer to Halsin! uid: 353871e4-1a9f-d5bc-9d8c-bd5cd285d2c7 = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteHalsin - Halsin is the character with the lowest approval of the Dark Urge. > null
0:0 - Surrender to the Urge. Do your worst. uid: 36aa4f6a-8890-9a92-e43f-9f24f6b9947a > null
0:0 - *As soon as you raise the dagger, all doubts disappear from your mind, replaced by pure pleasure.* uid: 389771d0-f334-5e1c-0271-cdcd43a5be4b Animation: [PLYR] raises their dagger, almost unconsciously. The first cut is through their vocal chord, but the sputtering, choking gasps are still audible, so the PLYR stifles them with a hand over the mouth. As the Urge grows within, the PLYR really starts getting into it, stabbing over and over and over. The companion is flailing impotently until they give one final, pathetic push and fade away. Idle here. Cinematic: The Dark Urge kills the companion in question > *This is far more thrilling than your nights together ever could be.*
0:0 - Resist. Wake him up. 1:0 - Resist. Wake her up. uid: 3c7a80f8-b494-f2b5-ccce-985b4930b457 = Roll SavingThrow (Wisdom) Difficulty: 89f0acd4-346f-479d-8b7a-1a3eb5382f6d = - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null (roll sucessful) > null (roll failure)
0:0 - You know there is murder slumbering within you, and in controlling it, it has grown insatiable. Your Dark Urge will have death tonight, one way or another. uid: 401134ee-1e5b-b9c0-927d-eb4b031c1c40 > null
0:0 - Maybe we still can. There's yet to be a storm we couldn't weather. 1:0 - That's what we do. We help each other. Right? 2:0 - What is it? A curse? Compulsion? Enthrallment? Whatever it is, we're going to free you of it. 3:0 - Whatever it is that's controlling you, we can fight it. I know that better than anyone. 4:0 - We have too many battles before us. I will not have you falling to bloody madness. 5:0 - Seems like some sort of curse - the last bloody thing we need. But we're going to help you through this, together. uid: 42a793ec-db11-9ee8-1731-f9485886fe1f - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Suddenly you become drowsy. Your vision blurs and floods with yellow bile, and you faint in a dizzy blur.*
0:0 - One of your station has no equal to call a friend. uid: 43b95fa4-d72d-96d4-ea27-19c1992825e8 > null
null uid: 44226a96-885d-d7b9-7a35-061cf86fa85f - 0 Check flag(s) (Object): true - ORI_State_DatingKarlach - This character has started on the path to a relationship with Karlach. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - So all those sweet words were said in the hope of lying with him? Hah! A fine performance, O my itching liege! 1:0 - So all those sweet words were said in the hope of lying with her? Hah! A fine performance, O my itching liege! uid: 44c6ce4f-fd40-ab67-0d3b-26848c5a9ff5 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
null uid: 45695a03-e081-558c-5f64-612824201e54 - 0 Check flag(s) (Object): true - ORI_State_PartneredWithShadowheart - This character is in an exclusive relationship with Shadowheart - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - The gods fight over her, but is she truly that special? uid: 46c99d0a-9542-5992-2fb8-9f31dad136a8 Cinematic: Butler is crouched low beside the sleeping companion. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null > null > null
0:0 - *The night passes sick and sweating, but bloodlessly.* uid: 488703c8-3962-fcf8-7ac9-8da8294d2bc2 Animation: [PLYR] cont'd Sitting Bound Idle., As scene fades back, imply that the Companion is untying the Player, before they both stand up into px1 staging. Cinematic: The scene fades into the next morning - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene > *You once again inhabit your own mind.*
0:0 - Oh, Master! Still as thirsty as ever. But tonight you should concentrate your efforts on another. uid: 4a59d0b0-7cb7-913a-83f9-0c3dbcd0ecff > null
0:0 - You could do so much better, Milord. 1:0 - You could do so much better, Milady. 2:0 - You could do so much better, Master. uid: 4c6de8bf-a039-3ec9-ed43-74256aac1f08 Cinematic: Butler is crouched low beside the sleeping companion. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > Didn't you die? > Get away from him! Get away from her! > What in the Hells do you want? > Cease this insubordination. You serve me. > Ready yourself to attack.
0:0 - *Your stomach churns around and around. The bile within is unsettled. Each moment brings a new surge.* uid: 4ff6bc8e-cfb0-4738-8da0-45d0cdb58899 Animation: *REUSE* Daisy_CampSleep_ThrashingInSleep/_SitsUp/_GetUp; CINE_Pace_Thinking_01 Cinematic: The Dark Urge is trying to sleep or rest, wakes up and starts pacing around a quiet part of the camp. - 0 Check flag(s) (Global): true - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel > *Your companions sleep like blissful lumps of meat.*
0:0 - You've got my attention. 1:0 - Tell me what to do, and it's done. 2:0 - I see... fast as in right now, I assume, rather than 'first light after some sleep' fast? You'd better tell me all. 3:0 - All right, talk quickly, then. 4:0 - Point me the way, and I will scrape my enemy's skin from its body. 5:0 - All right, I'm awake. Tell me everything. uid: 51049669-dd0b-ccca-f2a7-2c20deb7ade8 Cinematic: [Greg] DU has a woozy expression.Companion should be in the sitting up pose after waking - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *As you tell your story, fatigue fills your body. Your head swims with the worst headache you've known.*
0:0 - Looks like you're back to your old self. Poor Alfira - if only she'd been so lucky. 1:0 - Here we are, both un-Alfira'd. 2:0 - I think I see the madness slipping from your eyes. Looks like I won't be joining Alfira just yet. 3:0 - I felt for the bard, seeing you like that. Poor Alfira never stood a chance, did she? 4:0 - Chk. Lucky for us, we're still standing. Can't say the same for Alfira. 5:0 - Are you back to yourself...? Hells, Alfira didn't stand a chance... uid: 51a894b4-b7c4-0070-1c5d-448e243a977f Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Check flag(s) (Global): false - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - ORI_DarkUrge_State_SuspectedAlfiraMurder - The party realised the DU murdered Alfira, or they confessed > How are you feeling? Talk to me. That you in there, love? Welcome back to the land of the lucid - where explanations are owed, if you don't mind. Now that you're back with us, we need to have a talk. Not to be maudlin, but I'm glad I didn't gut you. Now: answers. I think some more explaining is in order. Exactly what just came over you?
- Roll sucessful - null uid: 524a2143-49de-8fa3-f47c-5ff4e3698a3e > null
0:0 - *Suddenly you become drowsy. Your vision blurs and floods with yellow bile, and you faint in a dizzy blur.* uid: 56a6336b-5a0f-e710-bbb6-bd8619c2659b Animation: [PLYR] Faints and collapses., [COMP] reaction to player fainting. Cinematic: DU struggling to stay awake and then faints.
Fade to black > null
0:0 - You've judged my affections wrongly - I am much closer to Jaheira! uid: 5bd88ccb-09aa-b220-9e11-3a71cf28901f = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteJaheira - Jaheira is the character with the lowest approval of the Dark Urge. > null
null uid: 60198e54-8550-4e6f-f85d-38ef3fb75dca - 0 Check flag(s) (Object): true - ORI_State_DatingShadowheart - This character has started on the path to a relationship with Shadowheart. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - *Your jaw convulses, and you almost bite off your own tongue.* uid: 60220963-eacf-8c79-6155-3bc826b6924c > null
0:0 - The fiend strikes. Punish it, warrior. It's come for the slaughter! 1:0 - Ah, soldier, what are you even on about? 2:0 - There will be no gorging of any sort until breakfast - understood? Stay with me. 3:0 - Of course they will, dear. Now just relax, dawn will be here soon. 4:0 - Kainyank. You will lay no hand on me tonight. 5:0 - Whatever's whispering these rabid thoughts to you - block it out. Focus on me. uid: 60bf4901-1ec1-79c9-fa3c-5c139e9f02aa Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *The night passes sick and sweating, but bloodlessly.*
0:0 - No, I'll kill anyone else instead. But not one of my companions. uid: 65407cfd-68cc-9493-f526-f9ed9710e7a5 - 0 Check flag(s) (Global): false - ORI_DarkUrge_Knows_KillIsobel - Player has been ordered to kill Isobel > It is too late. You ignored your Urge, and now it is insatiable.
0:0 - Hells. What wretch? What did it say? 1:0 - I'll kill the bastard. What happened? 2:0 - And you're quite sure it wasn't a dream? Cheese partaken at a late hour can wreak havoc on the unconscious... Go on, tell me about it. 3:0 - More horrible than our day-to-day lives? Well this I have to hear. 4:0 - Tell me. 5:0 - Well, could be worse... It could have done something horrible. What did it say? uid: 6727e857-f9bd-e0f9-1c3d-529f261283d4 Cinematic: [Greg] DU has a woozy expression.Companion should be in the sitting up pose after waking - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *As you tell your story, fatigue fills your body. Your head swims with the worst headache you've known.*
null uid: 6aaf3ade-8660-fa07-55ad-8d6fc7db41b8 - 0 Check flag(s) (Object): true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - Gods, what's the matter? You look like you've seen a gravehound's ghost. 1:0 - You look like hell. What's wrong? 2:0 - Wait. I'm not sure I like that look in your eyes. What's wrong? 3:0 - Although you don't look entirely... yourself. What's going on in that head of yours? 4:0 - Bah - you look sick as a cadaver. What's come over you? 5:0 - Hold on, you look like you've had a shock - is something the matter? uid: 6b077811-2119-41ea-aa19-79984a76e6f3 Cinematic: [Greg] DU has a woozy expression.Companion should be in the sitting up pose after waking - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Now isn't the time. I need to protect you. > A wicked wretch came to me in the night, and told me something horrible. > You are in a lot of danger. We need to act fast.
0:0 - I won't lay so much as a talon on him. I wouldn't rob you of that delight. 1:0 - I won't lay so much as a talon on her. I wouldn't rob you of that delight. uid: 6bbb3544-228e-846f-47d4-ad7b10dc8a80 Animation: [BUTLER] rises to his feet, and lightly hops over the sleeping companion and bows in a groveling nature. Cinematic: [SCENE] The Butler rises to his feet, and lightly hops over the sleeping companion and bows in a groveling nature. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Your clever mind is penning tragedy as we speak. Your repressed Urge yearns to kill.
0:0 - Ah yes - the memory problem. I'm afraid I'm not allowed to interfere but know you had the thirstiest knife-arm in the Coast, before you were stolen away from my side. uid: 70813f26-af39-bf4b-4ff3-4b5ff5a14300 > Now, on to the matter at hand.
0:0 - Your perfect instincts force your knife-arm. You know that well from the bard. uid: 7f3f0c38-97f8-b164-108a-0ae2c0db6c01 - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_MurderedAlfiraOrAlternative - Alfira (or her replacement) were murdered. > You will do something divinely unspeakable on this eve.
0:0 - I love him. No, it cannot be. 1:0 - I love her. No, it cannot be. uid: 80949461-115e-9ba0-2671-989f102416ea - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > Each man kills the thing he loves. We all kill what we love most, in time.
null uid: 83818018-e7e2-2d28-89f0-bc39c6eb883d - 0 Check flag(s) (Object): true - ORI_State_DatingAstarion - This character has started on the path to a relationship with Astarion. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - The fiend's slain. As if I could ever have doubted you. Now rest - you've earned it. 1:0 - Thank me when we've both survived the night. 2:0 - Gratitude can wait - you're not out of the woods yet. Stay focused. 3:0 - You'd do the same to me. Now just relax - dawn isn't far off. 4:0 - I don't need thanks - I need answers. For now, rest. We'll speak come dawn. 5:0 - You can thank me once the bloodlust subsides. Keep focused. uid: 83fdda1b-ba78-0fe2-1c35-b038584511b4 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *The night passes sick and sweating, but bloodlessly.*
0:0 - *There is a beautiful blush on his cheeks that was never there while he was alive.* 1:0 - *There is a beautiful blush on her cheeks that was never there while she was alive.* uid: 84296010-6503-046c-2773-b067aad94471 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > *You drink in the sight until the dawn.*
0:0 - Good night, sweet Lord. 1:0 - Good night, sweet Lady. 2:0 - Good night, sweet Master. uid: 87352589-3c32-0393-a154-26c15e71154c Cinematic: Butler disappears. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > *Your companion rests blissfully, without a fear in the world.*
0:0 - You misunderstand - I don't care about him at all. 1:0 - You misunderstand - I don't care about her at all. uid: 8770b81a-5b22-dc02-ce75-2041bb3705e5 = Roll SkillCheck Deception (Charisma) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 = - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Local): false - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null (roll sucessful) > null (roll failure)
0:0 - You've judged my affections wrongly - I am much closer to Minthara! uid: 880bf83e-7ecf-576d-c625-89818ad0c0f9 = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteMinthara - Minthara is the character with the lowest approval of the Dark Urge. > null
null uid: 8eb9a0cc-d422-e72d-7557-534b39ebf5ff - 0 Check flag(s) (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - *You return to your bedroll, and sleep like the dead.* uid: 92fbf8c1-3bdb-b180-760c-93496c172a46 Animation: Either only show player turning and walking away, or, *REUSE* back half of CINE_CampSleep_Side_toBack to show player settling into their bedroll. Cinematic: Fade to black, companion will be dead the next morning. > null
0:0 - You are a champion. If this foe demands blood, then tear off its limbs and let it drink its own! 1:0 - Bloodlust has made a poet of you. 2:0 - No, no clotting. I like my blood flowing in my veins, thank you most kindly. 3:0 - A little late, but good effort. Now just relax, dawn will be here soon. 4:0 - Spill one drop of my blood, and yours will flow like a river. Now get it together! 5:0 - Quite an imagination. Try applying it to some peaceful thoughts. I know you can. uid: 955f242a-bcec-48af-9f0c-de414119eef0 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *The night passes sick and sweating, but bloodlessly.*
null uid: 9903e1b9-3576-abed-0112-34d7649a2f61 - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene true - ORI_DarkUrge_Event_KillFavouriteCharacter - Dark Urge's favourite character dies. Becomes unresurrectable. === END NODE ===
0:0 - I've been cursed. When I fall asleep, I will try to murder you. uid: 99d5bb5c-06e5-5740-b13c-458eec0f8da0 > null
null uid: a28022cf-75f1-63f7-84e6-0ab58598073d - 0 Check flag(s) (Local): false - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - She came all the way to this world, just to die here. uid: a43a34ac-4cf9-5e52-897d-bcc87c84ae12 Cinematic: Butler is crouched low beside the sleeping companion. - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null > null
0:0 - You've judged my affections wrongly - I am much closer to Shadowheart! uid: a802c153-9aef-957b-2a70-475ed24d9a0e = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteShadowheart - Shadowheart is the character with the lowest approval of the Dark Urge. > null
0:0 - You've judged my affections wrongly - I am much closer to Wyll! uid: aa7ee7f3-4bbf-c34e-dfb4-a0928a27cb53 = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteWyll - Wyll is the character with the lowest approval of the Dark Urge. > null
0:0 - Harming me will not aid him in the slightest. Nothing will at this point. 1:0 - Harming me will not aid her in the slightest. Nothing will at this point. uid: ab6ef305-85f7-6d96-30cc-d32b31f13d82 Cinematic: [SCENE] The Butler rises to his feet, and lightly hops over the sleeping companion and bows in a groveling nature. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > Your clever mind is penning tragedy as we speak. Your repressed Urge yearns to kill.
0:0 - Master, I am a professional. I've seen the two of you together. Every one of your darkest desires craves him. 1:0 - Master, I am a professional. I've seen the two of you together. Every one of your darkest desires craves her. uid: ad2b6802-de70-4a04-6d36-33bcd453768a - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - That's it. Gather your might, slaughter the fiend that stalks you! 1:0 - GRRROOOAAAARRR! 2:0 - All right, let that anger out however you see fit. 3:0 - Growl all you want, it won't stop the dawn. This will be over soon. 4:0 - Enough. I am not your enemy! 5:0 - Growling? Come on, at least use words. You're better than this - fight it. uid: adfd2d88-b956-2a91-9579-fa35697a370e Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *The night passes sick and sweating, but bloodlessly.*
0:0 - *Thoughts flittering, you prepare to be hated.* uid: b05d513a-1a97-c4c7-8429-8646277cba4d Animation: *REUSE* [PLYR] begins to sob, and moves to caress their companion. Cinematic: Fade to black, fade to the morning > null
0:0 - You misunderstand - I don't care about him at all. 1:0 - You misunderstand - I don't care about her at all. uid: b15de3f2-3e6a-ec44-0722-f0a51bd297e1 = Roll SkillCheck Deception (Charisma) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 = Advantage: 2 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: b355953b-c125-cb36-82b0-b05e19d24960 > null
null uid: ba766652-bd0f-f6c0-6870-b00433b5e548 - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - Now isn't the time. I need to protect you. uid: bbb46e81-50f3-fe02-d6b7-5f60c23fe16c > null
null uid: bd160db0-c4a0-8807-41b8-dea986deb8ac - 0 Check flag(s) (Object): true - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - You convinced me to spare Nightsong. You and I are both capable of resisting the darkness that compels us. uid: bdae77d2-b7df-de63-7ca0-ca9f60870dcb - 0 Check flag(s) (Global): true - SHA_NightsongPrison_State_NightsongFreed - SHA_NightsongPrison_State_NightsongFreeddescription true - ORI_DarkUrge_State_ConvincedSHToSpareNightsong - The Dark Urge was the one to convined Shadowyear to spare Nightsong false - MOO_Isobel_State_AtMoonrise - Isobel is in Moonrise Tower - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null > null > null > Resist and try to express understanding.
0:0 - You've judged my affections wrongly - I am much closer to Gale! uid: bedfd1a7-8503-8d27-7930-cf5a71ecd0d4 = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteGale - Gale is the character with the lowest approval of the Dark Urge. > null
0:0 - You must have killed me hundreds of times since you were a youngling. I hope there will be hundreds more... uid: bf12d134-06cc-21e7-7b53-046dcfec72a8 > null
0:0 - *You drink in the sight until the dawn.* uid: c1b735fb-be31-61ed-5d5b-0c3fdfc1215e Animation: [PLYR] post-kill idle. Cinematic: Fade to black, fade to the morning > null
0:0 - Hey. Hey! Stay with me! 1:0 - Attention, soldier! You do not have permission to freak the fuck out right now. 2:0 - Easy there... Your mind is your own, as are your limbs. Don't do anything rash. 3:0 - Keep it together, or so help me... 4:0 - Keep calm. Breathe. Come back to me. 5:0 - This thing won't have you. It won't win. uid: c6317dc7-7d17-2d18-e092-1585d4b158ee Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > I will scoop out those watchful eyes and toss them to the dogs. > I wish nothing more than to cut you up and eat you raw! > Try to bite him.Try to bite her. > Resist and try to express understanding.
0:0 - He thinks he might end the world. But you and I could do far worse. uid: c640303b-47c9-c3b0-5cc6-cdd118103d18 Cinematic: Butler is crouched low beside the sleeping companion. - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null > null > null
0:0 - He is my closest friend. It could never happen. 1:0 - She is my closest friend. It could never happen. uid: c75cf749-0acd-8df1-be4b-08c70ff29930 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Local): false - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > It will be the most perfect, most brutal death in your long career. Even from before your little indisposition.
0:0 - It will be the most perfect, most brutal death in your long career. Even from before your little indisposition. uid: ca8ef0d2-f496-87b5-04ff-dc8eec234c36 > null
0:0 - And next time you're in a killing mood, let me know. I'll point you in the right direction. 1:0 - You sure keep me on my toes, don't you? S'why I keep you around. 2:0 - At least there's no shortage of enemies out there for you to kill. A veritable feast for the violent-at-heart. 3:0 - Anyway, it's a brand-new day. I'm sure we'll find lots of people for you to kill. 4:0 - So let's get to claiming them, before someone else beats us to it. 5:0 - Besides, there's plenty of foes out there for you to vent your impulses on. uid: d1d4aa05-c415-f2f1-72b2-151c7ad4c469 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) === END NODE ===
0:0 - *This is far more thrilling than your nights together ever could be.* uid: d665bfed-f34a-fb89-b4f1-44f06d48dc67 - 0 Check flag(s) (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > *In the heat of the night, these last gasps are those of disappointment.*
0:0 - I will save him, whatever it takes. 1:0 - I will save her, whatever it takes. uid: d77e272a-b381-0fe5-dff4-74c9b234126e - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > I do not doubt you will act with the decorum befitting one of your rank.
0:0 - You've judged my affections wrongly - I am much closer to Astarion! uid: d9dd784e-36be-2830-25b4-077cf7c53ba4 = Roll SkillCheck Deception (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 = - 0 Check flag(s) (Global): true - ORI_DarkUrge_State_LeastFavouriteAstarion - Astarion is the character with the lowest approval of the Dark Urge. > null (roll sucessful) > null (roll failure)
0:0 - Whatever fiend's got hold of you, it's made a battlefield of your mind. 1:0 - Whatever's happening to you will pass. It doesn't scare me. Stay with me. 2:0 - Spare me the gory details - I know you're still in there. Hold fast. 3:0 - You're cute, you know. In another life we might have been friends. 4:0 - Deliciously feral. Now hold that Urge and save it for the battlefield. 5:0 - If you've energy to flirt, you've energy to fight this thing. Stay with me, I know you can. uid: ead0d78a-de54-abae-1aea-e8bf5fb16009 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Your hands are raw and bloody as every inkling of your Urge yearns to tear your bindings.*
0:0 - It is precisely because you didn't touch her, that you are insatiable. Your Dark Urge will have death, one way or another. Tonight. uid: f27cc1f8-3f90-5d47-c24c-e3673e6c081c > null
0:0 - Rise up, meet its gaze. Show it no fear, and grant it no mercy. 1:0 - You can do this. I've got you, and I'm not letting you go. 2:0 - Steady. You can rein this in - nobody's getting hurt. 3:0 - Easy now, darling. You've got this. And I've got you. 4:0 - Listen to me. Whatever this lunacy, defy it - or you will answer to my blade. 5:0 - Easy. You're in control. Bloodlust won't win tonight. uid: f57e268b-9de8-08b2-9219-eb12a99af7f0 Cinematic: [greg] companion is sitting near the player as they are going through withdrawl, sitting position is differerent than when they just had woke. Its not a relaxed moment, establish a pose that refects that. Node context: [Astarion: genuinely reassuring] - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Your blood will clot for me like liquid rubies. > The bruises I will give you shall gorge themselves on your blood. > Growl. > Try to express gratitude.
null uid: f8fe7619-3206-d8e0-e8a9-4767721a069f - 0 Check flag(s) (Object): true - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_InRomanceWithSparedIsobelVictim - Player, at start of companion killing scene was in romance with victim whether or not they survived - 1 Set flag(s) to (Local): true - 806a4bc3-5227-e9eb-8dbf-ffe2ba9dbc4c_IsInRomanceWithVictim - The Dark Urge is in a romance with the victim. > null
0:0 - *You grant one last caress to your dead companion.* uid: fafa4920-34f5-7cbf-a940-15eb4f37f897 Animation: [PLYR] begins to sob, and moves to caress their companion. Cinematic: Fade to black, fade to the morning > null
0:0 - This is what happened with Alfira, isn't it? By Balduran's helm, if only I'd known. 1:0 - Maybe then... Alfira would still be here? But - we're here now. And we're going to fix this. 2:0 - This certainly casts the butchery of Alfira in a new light... but we'll find a solution for this, you and I. 3:0 - It certainly puts the death of dear, sweet Alfira into some perspective. 4:0 - Chk - it might have been your hand that struck Alfira. But it was this madness that guided it. 5:0 - Suddenly Alfira's death makes a lot more sense... We're going to figure this out, understand? We have to. uid: fb2a9359-c4e5-3e5b-3cdd-6ea63343a1fd Cinematic: [Greg] .Companion should be in the sitting up pose after waking - 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Check flag(s) (Global): false - ORI_DarkUrge_MurderOfAlfira_Alternative - Set if Alfira was dead before NIGHT_DarkUrge_MurderOfAlfira and the backup tiefling was used. true - ORI_DarkUrge_State_SuspectedAlfiraMurder - The party realised the DU murdered Alfira, or they confessed > *Suddenly you become drowsy. Your vision blurs and floods with yellow bile, and you faint in a dizzy blur.*
0:0 - Resist and try to express understanding. uid: fb308ec1-9e97-9294-3a30-567c43c2fcbf = Roll SavingThrow (Wisdom) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 = Advantage: 1 > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_GalesLastNightAlive_SD_ROM.lsj Synopsis: The player has accepted a invitation from Gale's hologram projection to come meet the real Gale at a secluded grove at night. There, they speak about how this may be his last night alive, as they near the heart of the Absolute, where Gale is destined to blow himself up. The player probes his mindset and can try to comfort him. Ultimately the scene may become romantic. Gale may lead the player to a magically-infused sex scene amidst the stars, or the player may determine they should take a more grounded approach.
0:0 - One moment with you could sate me for a lifetime, and prise the fear from my heart. I'm so very glad you came, to share this with me. uid: 0bb3c800-7bc4-85f4-2637-0463b6f798bd Animation: [ChristianD] *REUSE*[Player] HUM_M_Rig_SCENE_CAMP_StandUp_PLYR - 0 Check flag(s) (Object): true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. > I know this is all unreal, but I created it for you. You must know that you're... That you're very special to me.
null uid: 1bf65de1-9889-c9f5-1343-6c4fbc93c943 Animation: [ChristianD] From sitting down pose to a chaste kiss. A respectable one in a non-sexual manner/ intention. Cinematic: The player and Gale kiss seated on the ground. It's relatively chaste. > You're a good kisser. > You're out of practice. > I hope that wasn't a parting kiss.
0:0 - I'm in love with you too. uid: 1f448083-331f-e483-f285-561f21bc855d - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > That's a relief. It would be a shame to spend my final hours making an ass of myself.
null uid: 20c0986b-9194-7fac-eb2e-4c4eab7f1ca3 Cinematic: Physical Gale's finger snaps.
The player and Gale have returned to a quiet night in the secluded grove. All illusions dispelled. > The old ways then. If that is what you wish, so be it.
0:0 - There's an almost reverent silence that accompanies the peak of darkness, when you'd almost believe the dawn will never break. uid: 254940ad-48bf-e0c1-2e7a-91723daf1f15 > The cradle of eternity.
0:0 - You don't need to impress me, Gale. I'm no goddess. 1:0 - You don't need to impress me, Gale. I'm no god. 2:0 - You don't need to impress me, Gale. I'm no deity. uid: 288d0725-a7af-c023-8504-5629c49dbad8 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > Yes, you are. Trust me, I would know. Let's do it your way then. So long as it's with you.
0:0 - *Your bodies and minds weave together in a masterpiece of intimacy. Never have you felt such wonder, such love - as vast as the universe itself, and just as heavenly.* uid: 2abe0b7a-60a6-d5b9-638a-c3c2071a14a0 Cinematic: Fade to black on the narrator telling they had fun that night - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? === END NODE ===
0:0 - The grand piano plays the Lliirian Suites all by itself, and as we look out beyond the arches that lead to the terrace, we see the weary sun take its daily dive into the sea. uid: 30c5f981-081e-87a0-d15a-fb00d724c9d6 Cinematic: Gale strolls toward the balcony doors, past the piano.
The Piano starts to play as Gale passes, and the doors open as Gale approaches. He walks out onto the balcony, overlooking a Waterdeep marina sillouetted by a purple skied twilight. > My favourite spot. Many times, evening turned to night and back to daybreak once more while I sat here, lost in words.
null uid: 338c628c-8a18-b1d7-669e-7d57e013f19f Cinematic: Gale gestures for the player to stand next to him and sit on what must be an invisible piece of furniture.
The player walks over to him and looks at where they're supposed to sit and playfull feins doubt before throw their weight into the empty space.
Below them a four poster bed materialize in the same aurora life magic materialization Gale used to produce his room. > A small gesture towards your comfort.
0:0 - Thank you, for spending this time with me. I think I want to be alone now. uid: 3e841c21-2343-e1ea-7a80-0071f15369fe Node context: Quietly crushed === END NODE ===
0:0 - Yes, you are. Trust me, I would know. Let's do it your way then. So long as it's with you. uid: 44eae838-5881-1be7-4283-f682aff7f14e > null
null uid: 473f0c15-8a1c-764f-22b6-301f7ea0d2b7 Cinematic: The camera cuts wide. Fade to black. === END NODE ===
0:0 - This is a pleasant fantasy, but no more. Time to return to the real world. uid: 49331edb-98c9-89c0-f8d4-18a5a196f435 > null
0:0 - The old ways then. If that is what you wish, so be it. uid: 49342304-c4f6-0bba-0a48-8e4de14a119a Node context: Tactful, bowing to the player's desires. > null
0:0 - I'm in love with you too. uid: 4d6ca1c5-9842-39e2-c85a-1c47ac395636 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > I'd give a lot to be able to kiss you right now. But your presence itself is more than enough. A night stargazing with you is the greatest gift I could ask for.
null uid: 5a9fa07d-768e-6578-66bf-7528ecca63e6 - 0 Check flag(s) (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship true - ORI_State_DatingGale - This character has started on the path to a relationship with Astarion. false - ORI_State_PartneredWithLaezel - This character is in an exclusive relationship with Laezel false - ORI_State_PartneredWithKarlach - This character is in an exclusive relationship with Karlach > null
0:0 - A small gesture towards your comfort. uid: 5b57e3bb-9ab9-ce27-f658-b58a0ebebac8 Cinematic: Gale gesture his hands toward the bed
The player sit pats the bed next to them inviting him to join. > null
0:0 - Those bonds will soon break. But you were a worthy ally, and could have become much more, in other circumstances. Let us just enjoy the view together. We will leave the world a better place than it is tonight. uid: 5b646f4b-9636-143d-398e-4b542cf137c6 > null
0:0 - Then we'll start writing the prequel. uid: 5b6d3fac-d369-35b3-6c46-28a410390d0c > What do you say?
0:0 - The art of the body. The exploration and acceptance of the self and the other. The art of the night itself. uid: 5c0cc6a6-126b-1810-464e-38e32d6c99b3 > I say we take a page from their book.
0:0 - Lean in for a kiss. uid: 5ce5f66d-6eb0-9ec9-6356-99e3cbd3244b - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
null uid: 615338fd-1d3a-ce2f-6574-ca9a70ebaf9f Animation: [ChristianD] Player look around the secluded grove, then looks at Gale sitting down, approaches him, and sits next to him., , Potential reuse:, HUM_M_Rig_SCENE_CRE_Lance_Disarm_LookingAround_LOOP_PLYR, HUM_M_Rig_SCENE_ROM_SitGround_StarGaze_Gale Cinematic: Fade up on the player arriving in a secluded grove.
Gale is sitting on the ground, looking up at a spectacular night sky streaked with aurora borealis. (This is an effect that will be used in the spell teaching scene as well.)
Gale gestures, summoning purple, pink, green and yellow will-o'-the-wisps (effects only), basking the scene in a mysterious glow.
Despite being somewhere in the shadow cursed lands, Gale is painting a magical picture that silently attests to his magical prowess. The player approaches Gale and sits down next to him. > null
0:0 - I'd give a lot to be able to kiss you right now. But your presence itself is more than enough. A night stargazing with you is the greatest gift I could ask for. uid: 6919c71d-4ff9-5c76-672c-1c6c02b941b2 > null
0:0 - You speak as if this affects you alone. How many will die if you unleash what's inside you. uid: 72e5f625-1eb2-cf36-5663-a1dbb223989c - 0 Check flag(s) (Dialog): false - CAMP_GalesLastNightAlive_SD_ROM_Event_CollateralDamage - Sets when the player challenges Gale about innocents who may die when he explodes. - 0 Set flag(s) to (Dialog): true - CAMP_GalesLastNightAlive_SD_ROM_Event_CollateralDamage - Sets when the player challenges Gale about innocents who may die when he explodes. > Fewer than if the Absolute goes unchecked. I don't want to kill, and I don't want to die... but inaction will lead to bloodshed all the same.
0:0 - Lean in for a kiss. uid: 79079919-c358-c25d-a6f2-d385bf44ee92 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > null
0:0 - This may be my last night alive. I wanted it to be under a canopy of beauty and wonder... uid: 7a766723-349c-6f2c-78b1-0425d93e5671 > ...and with company to match.
0:0 - Nothing is inevitable. Not when we face it together. You don't have to die. uid: 82f73c63-835b-cdd2-c3ef-bf46f2c2a1a9 - 0 Set flag(s) to (Global): true - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. > null
0:0 - My favourite spot. Many times, evening turned to night and back to daybreak once more while I sat here, lost in words. uid: 8a3b9199-39bc-6d43-587e-fd8d590d5f02 Cinematic: Gale pauses, breathing in what illusory seabreeze he may.
The player sits on a bench on Gale's balcony, enjoying the conjured sunset. Gale joins them, sitting on the player's left.
A book and bottle of wine sit on a side table next to the bench. > null
0:0 - That's a relief. It would be a shame to spend my final hours making an ass of myself. uid: 8c0c346b-ecaa-c6d2-038e-12c31a6d592a Cinematic: relieved chuckle Node context: relieved chuckle > null
0:0 - I'm in love with you too. uid: 94321f4c-7042-2e48-ddf5-f90e975707fb - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithGale - This character is in an exclusive relationship with Gale > That's a relief. It would be a shame to spend my final hours making an ass of myself.
0:0 - ...but we shall try. uid: 9b7c4ab5-cfa2-82b4-85d6-8a3390c0ff6e Cinematic: The player kisses the dark orb at the heart of Gale then kisses him passionately on the lips.
Their fingers spread, their hand merge into one another.
The two spectral figures are a tangle of arms caressing more perfect forms, exploring, merging into a singular shape, a divine being slowly spinning in the twilight air.
> null
0:0 - I want to be with the real Gale - the man, not the fantasy. uid: 9dcc335d-7896-31e2-78ea-e2bdc1055540 > null
0:0 - Thank you. But even if we do find another way, perhaps this is the right way. The end fate wishes for me. uid: a08c020f-89e6-9cd4-5592-055d78f0f928 > null
0:0 - The scene is this: you and I stand in the room that is the centre of my universe. uid: a252a191-cf32-8708-16bb-d14920e92608 Cinematic: Gale reaches out a hand to his side--fingers expanding on an invisible surface. Aurora-like energy spreads from Gale's hand wiping forming a wall.
The player turns following the glow as it arcs around them and Gale until the shape of a room housing an expansive library is fully realized. There's furniture for study, a chez lounge for rest, and a piano for company.
Closed doors lead to a balcony, and as yet unseen view of Waterdeep.
This is Gale's home and heart of his studies. > The sculptures, the paintings, the walls enlivened by the spines of a thousand books.
0:0 - Afraid? No, I am terrified. But fear or courage or reason cannot change the charge I've been given. uid: a787ea05-3f03-148a-9f7d-5c4f183db2cb > null
0:0 - A good night indeed. The fairest I can imagine... uid: b1f1cc6f-fce8-a6c9-42e7-d3bcca8f0d2d Animation: [ChristianD] PLYR gets up and leaves Gale Cinematic: Player gets up to leave. Gale sadly looks away from them, returning his attention to the stars. === END NODE ===
null uid: be079b4d-420e-8121-2130-e44a75159e84 Animation: [ChristianD] Both Gale and PLYR sit down watching the stars Cinematic: The player and Gale silently watch the stars, The scene fades out, === END NODE ===
0:0 - If things were different, if we were home, I'd have taken the time to do things properly. To say it all better. But time is short. uid: d24612d1-57aa-0904-5ec3-f7e596a14887 > I'm in love with you.
0:0 - But it will not matter, soon enough. Let us just enjoy the view, in silence. We will leave the world a better place than it is tonight. uid: d6673773-82af-dd0a-f9c4-a4fc5316e951 > null
0:0 - Your terms, but others' lives. What about everyone else who'll perish in your wake? uid: d8bf8e67-8436-0afd-988e-dc08d43c0af1 - 0 Check flag(s) (Dialog): false - CAMP_GalesLastNightAlive_SD_ROM_Event_CollateralDamage - Sets when the player challenges Gale about innocents who may die when he explodes. - 0 Set flag(s) to (Dialog): true - CAMP_GalesLastNightAlive_SD_ROM_Event_CollateralDamage - Sets when the player challenges Gale about innocents who may die when he explodes. - 1 Set flag(s) to (Global): true - ORI_Gale_State_WillingToDie - Gale is willing, but not eager, to explode himself. > I can only hope that there are few innocents within the Absolute's reach, when the time comes... and that you will seek safety, far away from me.
0:0 - When you wake, it will be back at our camp, back in our small, dirty, bloody patch of existence. But stay with me now. There are endless worlds out there. Countless ways to declare love. Infinite ways to express it. Too much for one night... uid: dd5b3f8b-d351-403c-a2c7-587ab94b13a2 Cinematic: Gale holds the player close after their kiss > ...but we shall try.
0:0 - As you like. Thank you, for spending this time with me. If only there was more. uid: e7c356a9-72f5-dac9-05ea-0a909b4dbfe8 Node context: Saddened/resigned, but respectful. === END NODE ===
null uid: ee9814db-c222-fb51-c517-e3d05f8773ab Cinematic: Gale leans over and grabs the book from the side table, opens it, and places it between himself and the player, then puts his hand on open book on the page closest to the player.
The player follows suit by placing their hand on the page closest to Gale. Arms crossing, they stair into eachothers eyes which, after a blink, glow with magic. A spectral third eye opens up on each of their foreheads.
A spectral fingers (belonging to a projection of Gale) emerge from the page between the player's fingers, when the magical hand makes contact with the player's their physical hand remains on the page, and their own spectral hand is picked up.
Spectral Gale pulls the player's projection off the bench and into the air above their physical bodies. Buried in the heart of Gale's projection sits a dark orb. > null
null uid: f5e30366-0e07-9f03-a331-407ce9f8536d Cinematic: Gale joins the player on the bed. He put his knee on the bed and goes for a kiss while liying down and putting the player on his back.The camera cuts wide. Fade to black.
=== END NODE ===
0:0 - I want it to be perfect - to bond with you in the way that gods do... intertwining our spirits in visions of the Weave. uid: fa097aad-ab46-721d-d7d8-49a68587e623 Animation: [ChristianD] PLYR stands up after Gale Cinematic: Gale stands, a little animated as he describes the possibilities of magic love. The player stands. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Gale_SD_AfterElminsterVisit.lsj Synopsis: Gale Avatar has gotten Elminster's message that he should kill the Absolute... and himself in the process.
0:0 - *Whatever lies at the Heart of the Absolute, it's powerful enough to inspire the fear of the gods themselves. What else could it be capable of?* uid: 04b2fa2b-8027-43c6-1936-57c40c4b647a === END NODE ===
0:0 - *'The Heart of the Absolute'... You will find it where it beats, and learn exactly what she's afraid of.* uid: 0e52f2ee-c833-a3c9-1478-10d8ab532e03 === END NODE ===
0:0 - *Or, perhaps it's Mystra who fears she will be erased. The Heart of the Absolute not only threatens mortal life. It threatens her too.* uid: 4aff4c8e-da20-0b9f-263c-33218202365c > null
0:0 - *You'd die too, of course, but your name would live on. 'Gale of Waterdeep, the Light of Faerûn.' If only you might live to see it.* uid: 8e433ee7-8f69-6dfe-21ee-7bab6802805a === END NODE ===
0:0 - *Something stirs within you. Hope. There may yet be a chance of redemption for Gale of Waterdeep after all.* uid: 98be5157-bd4c-da83-4ed4-db09c7c1ae60 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Gale_SD_KnowCrownKarsus.lsj Synopsis: Having confirmation that the Crown is indeed the Crown of Karsus, Gale is poised to take a shot at Mystra's throne.
0:0 - *If there is more to discover about Karsus' creations, their shelves are your best hope of finding it. And once you've learned his secrets, your prayers may finally be answered.* uid: 2f9f16be-0d7e-8389-39e0-a28c93bada51 Node context: Sense of anticipation here at what this knowledge could give Gale === END NODE ===
0:0 - *Whatever secrets Mystra keeps from you, she will surrender them. She has no choice, now the Crown of Karsus is almost within your reach.* uid: 5357a1b6-63b3-daaf-0411-ab13381ad683 === END NODE ===
0:0 - *You read the words, written in Karsus' own hand, and yet you can still scarcely believe it.* uid: 696b3f3d-42e3-ac1b-4ff4-3d3006ca6240 - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. > null
0:0 - *Whatever the Crown's potential, for now it is impossible to detach from its wearer. So long as the elder brain lives, Karsus' Crown will never be yours.* uid: 892a3d0c-218d-a8ed-ff59-45cc8bebf1bd > null > null
0:0 - *Destroy the crown without first destroying your contract with Raphael, and there will be hells to pay. The devil will make sure of that.* uid: 952b0a3b-b119-7352-6dee-0538e196903b - 0 Check flag(s) (Global): false - LOW_HouseOfHope_State_ContractIsDestroyed - Set when players steal/destroy their contract true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael > null
0:0 - *It's time you sought out her shrine. There, she will acknowledge the secrets she's kept from you. And this time, she will not deny you anything.* uid: a1b51fca-bc8a-6592-730b-226191f69b55 === END NODE ===
0:0 - *Between the Heavens and the Hells, the fate of the Crown hangs in the balance, and you will be the one to decide it.* uid: e6a837f7-ee33-4ec1-b2ad-80a81bbb5267 - 0 Check flag(s) (Global): false - LOW_HouseOfHope_State_ContractIsDestroyed - Set when players steal/destroy their contract true - GLO_Monitor_State_MadeDeal - The player made a deal with Raphael === END NODE ===
0:0 - *The orb, the parasite, and now the Crown... Netherese magic haunts you at every turn. It's time you understood its full potential.* uid: ea19b660-841a-5270-3582-b64265a7807d > *Sorcerous Sundries must be your next port of call.*
0:0 - *Destroy it, and the world would be a safer place. No doubt this is the course Mystra hoped you would follow, while keeping you ignorant of your true purpose.* uid: ec910e53-2fca-a9b0-cb18-9bd5bb412c7d - 0 Check flag(s) (Global): true - ORI_Gale_Knows_ReadKarsusNotes - Gale read Karsus' notes. > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Astarion_SD_ROM_BlackMassAftermath.lsj Synopsis: Conclusion of the romance line with Astarion.
Different flows depending on what happened to him:
1. If he became a vampire lord.
2. if he decided to stay a vampire spawn.
3. if you killed Cazador without him.
0:0 - Come, give yourself to me. uid: 01496c71-adae-4f12-87d7-c07fd49e610d > null
null uid: 032bd4af-097d-8c29-0a41-b86369282512 Animation: [AL] Custom of AST and the player., , [AMN][GUS-254172] Astarion releases Player's hands., He gets to his feet from kneeling position, followed by Player Cinematic: Player and Astarion stand side by side before the grave. === END NODE ===
0:0 - Until then, you can enjoy my company. You can benefit from my power. But you will not be in my heart. uid: 0cf5b361-d8d2-9f62-47cb-46a6b765cff4 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
0:0 - Explore his mind - see what he really thinks about you. uid: 0e8cc877-bfba-c813-07b5-79cacf20a685 = Roll RawAbility (Wisdom) Difficulty: 96bc76f2-0b2e-4a79-854f-e4971a772c36 = | Exclude Companions Optional Bonuses > null (roll sucessful) > null (roll failure)
0:0 - We don't have to rush into anything tonight. uid: 0f18c70a-5ebf-20cd-6341-cf03199a3d6c Animation: [AMN][GUS-254172] Astarion releases Player's hands. They're still kneeling down together. Cinematic: (Note: Astarion releases Player's hands. They're still kneeling facing each other) > We might not have forever, but we do have all the time we need.
null uid: 1042a1ba-9418-938d-c6d9-5ae72bc560f8 Animation: [AL] custom animation for AST standing Up. This will be the _OUT of the sitting state, , [AMN][GUS-254172] Player kneels down to Astarion's right. They loosely place both hands onto their lap., , Both of them are now kneeling. Cinematic: The player kneels next to Astarion (Note:Astarion is still kneeling down. Player starts with standing, then kneels down) > null
0:0 - Hold back for a moment. uid: 110dccbc-7514-5edd-df60-9df5ba31d858 > null
null uid: 1168c769-1485-a3dc-f8c7-6b8366ba2613 Animation: [AL] Custom animation for AST finishing his carving and sitting down. This will be the _IN of his sitting state., , [AMN][GUS-254172] Astarion sits back on his heels. He stows away the dagger (right hand) then both hands rest loosely onto his lap. He remains in silent contemplation., (Note:Astarion is still kneeling down), , Player stands back and watches. They understand this is a solemn moment (Use stand construction anim) Cinematic: Astarion sits back, looking at his gravestone, saying nothing. He's in a moment of deep reflection. (Note:Astarion is still kneeling down) > Hold back. Give him his moment. > Pick up a flower and lay it on the grave. > So... what's next?
0:0 - That's... interesting. I might even say I like it. And as for you and me, well, I'm willing to wait. uid: 19a630cc-dbf1-edca-fd17-ec1b890d1418 > null
0:0 - And you could be so much more, if you want it. One little bite and you could be mine forever. uid: 284741c3-7020-760f-8b42-964f070ce199 > null
0:0 - Well, what's done is done. And there's simply no point in dwelling on the past, is there? uid: 28b9c662-aa48-d9f3-b7d3-fe15e656fdc5 > No, you have given me a glorious new future.
0:0 - But make no mistake, I will forever remember what you did for me today. uid: 28f04df2-f7d6-c904-4943-323b5cd05173 > And one wicked turn deserves another.
0:0 - Well. I should probably fix this. uid: 294403af-1b62-c0e1-889a-28148a62dde4 Animation: [AL] Covered by VO Cinematic: Looking at the inscription on his grave > null
0:0 - Of course. That... that would mean a lot. uid: 2a6bbdb9-3d20-935c-d236-ce125f3b9579 Animation: [AMN][GUS-254172] Note: Astarion and Player are still holding hands > null
0:0 - I love you. I love this. And I want it all. uid: 2ecfb812-187f-1e6e-d1bc-233bcabff702 - 0 Set flag(s) to (Dialog): true - ORI_Astarion_Event_BlackMassAftermathHadSexAsEquals - Player had sex with Astarion as part of Black Mass Aftermath where Astarion remained a Spawn > null
0:0 - Because I cared! But maybe now I see how wrong I was. uid: 2ef1889d-8f22-86ca-25b7-40f612e68660 > null
0:0 - I can't believe you let me do that. Killing all those people. uid: 34032d77-826c-57f3-f8c7-b24816dae7fb - 0 Check flag(s) (Global): true - ORI_Astarion_State_BecameVampireLord - Astarion became a Vampire Lord > A pleasant surprise.
0:0 - Be careful, Astarion. My engine is running so hot. I won't be able to control it. uid: 3748cf07-a9b5-68e4-ca66-b15418aff0e3 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Hush love, it's all right. You don't have to worry.
0:0 - Pick up a flower and lay it on the grave. uid: 3a2381da-bed6-fefd-87c7-e3aecba4bc66 > null
null uid: 3a644a0d-77ea-f788-2d47-0c08bb656f68 Animation: [AL] custom needed, , [AMN][GUS-254172] Astarion reaches down, takes Player's left hand with his right hand., He brought the hand up to his lips. He kisses it gently, tenderly., Then looking at Player, he turns their hand over to expose the wrist., He shifts his gaze toward Player's wrist. He takes a bite., , Player stares at Astarion while he feasts, enjoying the sensation., , After a while, he stops and raises his head., , (Note: Astarion is still lying on top of Player), Cinematic: Astarion takes your hand, kisses the top of it, then turns it over and starts to bite your wrist. > Gods - NO! ARGH! > You have given me everything. Thank you.
0:0 - To hells with you, I'm done. I hope you rot. uid: 3e62fce3-a545-7869-ff33-e8936e8d828e Animation: [AMN][GUS-254172] Astarion straightens up from pained crouch, and storms off after saying this line Cinematic: Note: Astarion straightens up from pained crouch, and storms off after saying this line) - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
0:0 - But I do now. Being with you is about more than lust or manipulating you into a tactical alliance. uid: 3eb7d171-7e09-8f2f-8029-9b038aad9b77 > I love you. I love this. And I want it all.
0:0 - But we mustn't rush these things. You may need time to adjust. uid: 4518559e-242e-6e05-507c-85bc2668d568 > null
0:0 - With everything that life has to offer. uid: 453711d6-ba89-12f5-0d4f-817e4c3ce7a1 Animation: [AMN][GUS-254172] Astarion shuffles his knees, turning right so that he's now facing the Player. Player shuffles and turns to the left to mirror him., , Astarion leans over, reaches out to take both of Player's hand in his. He does so lovingly, tenderly...with a hint of seduction. Cinematic: Turning to the player, taking their hands in his for a moment. (Note: Both Astarion and Player are kneeling) Node context: Slightly horny. (ONLY SLIGHTLY, NEIL) > Meaning...? > Oh? Do you want a little fun? > I thought you'd never ask. > Let's just... stay here? Together?
0:0 - For nearly two centuries I stalked the streets like a ghost while the person I was lay here, dead and buried. uid: 47a0fa0d-9839-7b0c-6ebb-52de538d8818 > Now I need to figure out who I am. What I want.
0:0 - *As he drinks more and more, you feel yourself fading from consciousness. When you wake again, you will be his forever more.* uid: 5511099b-89b4-b54a-4d7f-032b7b213e29 Animation: [AMN][GUS-254172] Astarion lowers his head to feast again., , (Show CU top angle shot of Player's face to hide the fact that Astarion could either be feasting from Player's neck or wrist) Cinematic: Astarion lowers his head to feast again. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene - 1 Set flag(s) to (Object): true - ORI_Astarion_Event_TurnIntoSpawn - Astarion turns the player's character into a spawn === END NODE ===
0:0 - It seems I misjudged you. I thought we might have a future together - even an eternity - but perhaps you're not worthy. uid: 584bd60d-42ba-5b2f-2b9a-4c24bed6a257 > So. What's it to be, darling? Is this it?
0:0 - I will miss that all-consuming heat of yours, mind. 1:0 - I will miss the heat from those scales, though. 2:0 - I will miss this warm flesh, mind you. uid: 5a2931e3-870e-b470-60e0-b3c5aa182a2a - 0:0 Tag: Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > null
null uid: 600e0ecd-122b-9499-a988-46e5bf3235c6 Animation: [AL] custom needed, , [AMN][GUS-254172] Astarion's right hand shot up quickly, grabbing the Player's neck., Locking eyes with the Player, he starts to squeeze their neck, slowly choking them ., , Player squirms a bit, gasping for breath. They're enjoying it., , Astarion then releases Player's neck, leaning over to bare his fangs and bite into Player's neck., , After a while, he stops and raises his head., , (Note: Astarion is still on top of Player, his body shifted slightly to the side (Player's right) so that he has room to take Player's neck and do all that bloodsucking stuff) Cinematic: Astarion clutches your neck in his hand and grins, squeezing before biting you. > null
0:0 - Then come with me, my love, and live your final night. uid: 61c40736-4cff-dd70-d106-cdfb6fdc3450 > null > null
0:0 - It won't take me until the end of time to find another like you. uid: 62233866-b883-cf6c-c279-46d9a9abbc14 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
null uid: 62396d3e-d463-6a48-8448-6b3429d25c1f Animation: [AL] custom animation for AST sitting (Idling), , [AMN][GUS-254172] Astarion is still kneeling down. He stares thoughtfully at his gravestone., , Player approaches Astarion and stops, standing to his right. They look at him...and then at the gravestone. Cinematic: Astarion stares at his grave, quietly contemplating his life/unlife (Note:Astarion is still kneeling down) > null
0:0 - Gods - NO! ARGH! uid: 67138bcc-ed13-6518-46a9-feb7777ba14e Cinematic: Astarion goes on fire after drinking Karlach's blood. Node context: Bit Karlach, got a mouthful of hot blood, caught fire - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - CAMP_Astarion_SD_ROM_BlackMassAftermath_TriedBitingKarlach - Astarion tried to turn Karlach into a vampire spawn but it failed cause of her blood. - 1 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion > How dare you! How could you? I was trying to help you, but you're beyond help.
0:0 - How dare you! How could you? I was trying to help you, but you're beyond help. uid: 67247387-073c-4435-dbac-551873ff8f71 Node context: Hubris here. He can't actually fix or hurt Karlach, but he's pretending he can. > Get away from me - get out of my sight!
0:0 - Karlach, my love. I'm the Vampire Ascendant - there's nothing I can't do. uid: 68593320-f208-bfde-4fc4-f239123a6fa9 Node context: Hubris. If he does bite her, he's going to die.
0:0 - Come on, let's get back to the camp. Who knows how long before the others go feral without us there to guide them? uid: 6d50cd21-6732-aaf5-1c9c-651f07fafb37 Animation: [AMN][GUS-254172] Astarion gets to his feet from kneeling position, followed by Player Cinematic: Note: Astarion gets to his feet from kneeling position, followed by Player - 0 Check flag(s) (Global): true - CAMP_PartySize_AtLeast3 - === END NODE ===
0:0 - It will only hurt a bit, the pleasure will be far greater than the pain. uid: 748efb8d-6718-feb5-ff15-abf0296645f3 Animation: [AL] Custom for both AST and the player., + Idling, , [AMN][GUS-254172] Astarion places both hands on the Player's shoulders and pushes them down. They both tumble to the ground, him landing on top of the Player., , He gazes down at Player. He is savouring the moment. Player looks back at him in anticipation (Building tension here)., Cinematic: He pushes you down to the ground, gets on top of you. > Be gentle... if you can. > Oh, come on. Let it hurt.
0:0 - I'd live with the risk of something going wrong. Of the tadpole finding some new trick, reasserting itself, and making me a slave again. uid: 7be95f8c-757f-8a05-8f42-55087bd4e1c3 > null
0:0 - Would you be able to bite me without getting hurt? uid: 81376bea-7f47-56ec-8dd4-3db1fef63d53 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Karlach, my love. I'm the Vampire Ascendant - there's nothing I can't do.
0:0 - Kick him in the balls. uid: 8188a67a-8552-71ba-a1ae-b19ab6f78896 > Argh! How DARE you!
0:0 - There you are. The real you shows himself at last. 1:0 - There you are. The real you shows herself at last. 2:0 - There you are. The real you shows themselves at last. uid: 83464df5-52b7-2e54-2bde-5b474f99e34e - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > We are bound until the end, you and I. But there will be an end.
null uid: 84639f82-bc44-f558-a8b7-ca22f5b4f1a6 Animation: [AL] Custom anim for AST removing the ivy from the gravestone, , [AMN][GUS-254172] Astarion walks towards gravestone. His steps are thoughtful and with purpose. (Cut to CU camera zooming onto gravestone.), He stops and stands very slightly to gravestone's left., , Astarion bends over (is gravestone high enough for him to bend over to interact?) and reaches out with both hands to clear away the ivy., He straightens up once he's done, dusting off his hands as he does so. Cinematic: Astarion walks up to a gravestone covered in ivy and filth. It's old, cracked, and neglected. He reaches up and tears away the weeds. Underneath, we can see the inscription:
|Astarion Ancunín: 229 - 268 DR| (Note: Needs old gravestone prop with his name. Possible to use ivy plant to cover prop? How tall is gravestone? Does Astarion need to squat/crouch down or bend over to interact with gravestone?) > Nearly two hundred years and I never came back. Not since the night I woke up down there.
0:0 - You're the person I love. The person I want. uid: 867bce47-7704-fff4-f306-2fdb51f7deca > I feel the same.
0:0 - *The graveyard is appropriately silent - there isn't a proverbial soul around.* uid: 8a573d50-6a49-243b-68d9-40ca774fe281 Animation: [AMN][GUS-254172] Player and Astarion walking into graveyard. They stop as they reach their intended destination (Note: Walk and stand construction animation used) Cinematic: Shot of the graveyard to set the scene. (Question: Do we need to show actual graveyard, or just Astarion and Player emerging from bushes somewhere?) > Hold back for a moment. > A little stereotypical, don't you think? > Are we here to piss on someone's grave? > Hot.
0:0 - You can tell me that you've learned something from all this. uid: 8ac836e7-3420-43c9-a4c7-20670547fa90 > null
0:0 - No, this isn't what I want. uid: 8d7a28c5-bb92-fc75-9bc0-978fd128a303 > null
null uid: 8da9d98d-56d0-9c78-e199-588caff091cf Cinematic: Fade to black. Sex sounds. (Note: Maybe camera pans up before fading to black with the dulcet symphony of sex) === END NODE ===
null uid: 91496968-6ab9-c565-8e8e-d8a9dea8c824 Animation: [AL] No custom needed if they are just standing., , [AMN][GUS-254172] Player and Astarion standing facing each other. They gaze lovingly at one another, , (Note: They're both naked. Construction anim used for standing) Cinematic: Fade to black and fade in as Astarion takes TAV into another section of the camp/a quiet secluded place. You are naked and vulnerable before him. - 0 Check flag(s) (Object): false - GLO_SafeRomance_Enabled - Is the safe romance option enabled? > On your knees, darling.
0:0 - But if you want the gift of eternity, I can certainly offer you that. One little bite is all it would take. uid: 9678d125-8919-5ca6-2a7b-8f919c5d863b - 0 Check flag(s) (Global): false - CAMP_Astarion_TheHungerC_Bite - CAMP_Astarion_TheHungerC_Bitedescription > It would mean your salvation. Your eternity, despite that thing inside you.
0:0 - With everything that life has to offer. uid: 980f28f5-49fc-9ccb-a4f5-8f07961b5b59 Cinematic: Turning to the player, but doesn't touch player's handt. (Note: Both Astarion and Player are kneeling) - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'd love to be closer to you, Astarion, but until my heart is fixed, it's too dangerous. > What did you have in mind? > null
null uid: 9f4976dd-3f0b-054c-4f95-7d78b52fae20 Animation: [AL] Custom animations will be needed., , [AMN][GUS254172] Both Astarion and Player are naked., Player stands at the foot of the bed. They look slightly to their left as Astarion approaches them from behind., He kisses the Player on the left side of their neck...then roughly pushes Player down onto the bed. Player is now bent over at the edge of the bed. Sex begins., , (Note: While the sex isn't super explicit, it's important to show suggestions of movements...such as thrusting, action/reactions of ecstasy, etc.) Cinematic: Astarion leads Tav away to a secluded place. You both undress and Astarion pushes Tav to the bed. The sex is wild and animalistic. (Note: While the sex isn't super explicit, it's important to show suggestions of movements...such as thrusting, action/reactions of ecstasy, etc.) - 0 Check flag(s) (Object): false - GLO_SafeRomance_Enabled - Is the safe romance option enabled? - 1 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - I'm not sure. I'm burning so hot. I'm afraid of what will happen to you. uid: a65321c2-15e9-6486-6428-b0c1f216e980 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. > You haven't seen my power, darling. You don't know the things I can do.
0:0 - I want you. I want your body. uid: a76c892b-ebc3-4638-9fd0-7740d42e3499 > null
null uid: b2c102ae-abe0-acdf-f260-825399702ba1 Animation: [AL] custom animation for AST sitting (Idling), , [AMN][GUS-254172] Player bends over and plucks a flower. They straighten up (Flower picking action happens a bit offscreen), , They then approach the grave (standing at Astarion's right) and reverentially place said flower (with their right hand) onto the grave. They straighten back up to standing pose., (Camera cuts to a CU of the flower on the grave) Cinematic: Player plucks a flower from the ground and lays it on Astarion's grave (Note: Needs flower prop. Astarion is still kneeling down) > Cute.
0:0 - Life's a joke, dear, but now we're the ones laughing. uid: b37d508a-20ae-e477-7035-7b0feb574ce2 > null
null uid: b8bbd27d-64d4-063c-7566-65fb5319dbb9 Animation: [AL] Custom animations will be needed., , [AMN][GUS254172] Both Astarion and Player are naked., Player stands at the foot of the bed. They look slightly to their left as Astarion approaches them from behind., He kisses the Player on the left side of their neck...then roughly pushes Player down onto the bed. Player is now bent over at the edge of the bed. Sex begins., , (Note: While the sex isn't super explicit, it's important to show suggestions of movements...such as thrusting, action/reactions of ecstasy, etc.) Cinematic: Astarion leads Tav away to a secluded place. You both undress and Astarion pushes Tav to the bed. The sex is wild and animalistic. (Note: While the sex isn't super explicit, it's important to show suggestions of movements...such as thrusting, action/reactions of ecstasy, etc.) - 0 Check flag(s) (Object): false - GLO_SafeRomance_Enabled - Is the safe romance option enabled? - 1 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > null
0:0 - Tonight, I shall drink every drop of your blood. uid: bacd0103-7ea5-33c2-0d9e-453921cdc268 Animation: [AL] This should be covered by the kneeling attitude, , [AMN][GUS-254172] Player kneels before Astarion (Note: Reuse kneeling attitude), , Astarion stands proud before the Player. He is powerful. He is free Cinematic: Tav kneels before Astarion > Own your body, kill your mind.
0:0 - Argh! How DARE you! uid: bc56b71e-5865-d4fe-e0f2-07b88e25fd4b Animation: [AL] Covered by constructions, -KneePLYR_Stomach, -NPC_Kneed_In_Stomach, , [AMN][GUS-254172] Player knees Astarion in the balls. Astarion doubles over in pain. He staggers backward a bit. Cinematic: Player makes as if going to kneel and then knees him in the balls. (Note: What.The.Heck?) > To hells with you, I'm done. I hope you rot.
null uid: bf9cc295-747b-a2ab-ec31-2eb82d497dbe Animation: [AMN][GUS-254172] Astarion leans forward, kisses Player., , He stops kissing, then playfully pushes Player so that Player falls backwards onto the ground. Astarion follows suit...gets on top of Player and continues kissing them., Cinematic: Astarion kisses the player, taking them in his arms. They fall to the ground. Kissing continues. > null
0:0 - I want to be a vampire, like you. uid: c05ea9c4-644f-53db-a369-49ab4e148351 > null
0:0 - What do you mean? Think of the things I can offer you! You're not going to say no to that, surely? uid: c722a9d0-d766-46f0-87d2-b5508312f019
0:0 - I guess that depends on what your idea of 'a little fun' is. uid: c7f44433-5930-ae20-9ee0-16d5dc1abd75 Animation: [AMN][GUS-254172] Note: Astarion and Player are still holding hands > If a night of passion is on offer, I could be persuaded.
0:0 - You came so far, only to slip now. Such a pity. uid: cd609241-79b0-4c56-4d2f-4fffa082299d - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion === END NODE ===
0:0 - Impatient are we? Well who am I to deny you? uid: cfce2e4e-d588-2b0e-0409-b9d0692ccd19 > null
0:0 - And what do you want? uid: d03ebbc4-11c1-1707-00a4-f28d0023d1e1 > You... I want you.
0:0 - Then when I finally broke the surface, retching up dirt and congealed blood, Cazador was waiting. uid: d2f8e0da-02d6-658a-817c-77ced0226166 > From that day on I was his. Until today.
0:0 - *But perhaps you wish to degrade yourself. And he knows it.* uid: d3eb3dd1-9227-376a-adf7-8d569ab13fdd
0:0 - Get away from me - get out of my sight! uid: d7e17fa6-f815-5ed1-92d7-9b45d8ccfc17 Node context: Narcissistic rage. === END NODE ===
0:0 - Forget about your engine. Forget about control. I'll take care of everything. uid: d8036194-6e3e-b4e4-45e2-e26502fec9e9 Node context: trying to reassure Karlach, while thinking of how he's going to have control of her soon
0:0 - I will endeavour to please. uid: e2931d43-c819-1d95-ec1c-f2397591186e Animation: [AL] Covered by VO Node context: with a mocking bow > Well. I should probably fix this.
0:0 - You sweet, sweet thing. I want what's best for you too, of course. uid: eafe32b4-0fe7-95e2-ab3f-fa68800c7410 > And one wicked turn deserves another.
0:0 - Bad girl. 1:0 - Bad boy. 2:0 - Tut tut. Very bad. uid: eaff2618-f7d9-b23b-3216-3844e1a1ef80 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
null uid: ef3e81ea-a8b5-4d0e-f617-75f9b2353b7a Animation: [AL] Custom animation of AST carving., , [AMN][GUS-254172] Astarion kneels down. He produces a dagger with his right hand. He then leans over towards the gravestone., His left hand touches the top of the gravestone while his right hand starts carving onto its surface., (Note:Astarion starts off standing. Then he kneels down), , Player stands back and watches. (Use stand construction anim) Cinematic: Astarion takes out Cazador's dagger and starts carving into the stone, although we can't see what he's carving. When he's done, the camera angle reverses and we see he's roughly cut a new inscription into the stone. Below his date of birth is a new date - the current year. The inscription now reads |Astarion Ancunín: 229 - 268 DR 468 DR - > null
0:0 - Without me, you'll need it. uid: f4aec2bf-c8a8-d7f7-177d-7fc50d98082e - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithAstarion - This character is in an exclusive relationship with Astarion true - GLO_Companion_Leave - Character runs away after the dialog === END NODE ===
0:0 - That sounds very sincere. Are you sure the parasite hasn't chewed through your brain? uid: f561fda1-4aec-6b95-81c1-73d5da75d60a > If it has, it might be for the best.
0:0 - This way. It's not far. uid: f732dc9a-1d5c-c8f0-d0e4-f990e3ca7262 > null
0:0 - Come on, let's get back to the camp. If a night of passion isn't on the cards, a night of rest would be very, very welcome. uid: fa31d009-cb84-6b4f-d774-d6da065474ec Animation: [AMN][GUS-254172] Astarion gets to his feet from kneeling position, followed by Player Cinematic: Note: Astarion gets to his feet, followed by Player === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_HalsinRomanceAct3_SD_ROM.lsj Synopsis: Romance with Halsin. The player meets Halsin in a quiet outdoor area (a city park/small grove, Somewhere with trees and greenery) once they've romantically bonded with him. A romance scene ensues. Halsin, aroused, briefly lapses into bear form. The player can encourage him to remain in that form or that of an elf.
null uid: 02035e32-8253-0bc3-fafd-f45a721269db Animation: [ADAM] Halsin and player kiss again against the tree Cinematic: [SCENE] The player nods. Halsin presses his whole body against theirs, kissing their neck. The camera rises away from them...
... above, the branches of the tree start to shake.
=== END NODE ===
0:0 - Do not misunderstand me. I want this. uid: 0b7916b4-50ab-cff0-ab79-3bdeedc44cec > null
null uid: 0fc533df-ce1a-8439-69d1-235cce97c4a9 Animation: [ADAM] Halsin is standing in bear form. Cocks his head. Cinematic: [SCENE] Camera focuses on the player reacting with surprise as we hear Halsin turn into a bear off-screen. Once he's transformed, we see him standing on his hind legs, looking bashful. Camera returns to focus on the player as Halsin exits wildshape off-screen. Visual reference for transformations - Similar to DEN_GuardedEntrance_ParentsScene. > Forgive me. I... lost the run of myself. Sometimes, if blood runs hot enough, it's difficult to tame the beast.
0:0 - I need no further encouragement... uid: 270c8a81-1a5f-1bad-2a02-b071784035af Cinematic: Halsin's eyes very briefly flick downwards at himself as if implying offscreen arousal Node context: Erection innuendo intentional - 0 Set flag(s) to (Global): true - CAMP_Halsin_Event_SexElfForm - Player had sex with Halsin while Halsin was in his normal form > null > null > null > null
0:0 - I'm flattered I have that effect on you. Now come here. uid: 2756eb5f-05b9-53bd-330b-4f423a1328a2 > null
0:0 - Oh. If that's what you prefer, so be it. uid: 2a2421d2-7b38-abdf-44c4-694d6e82d19d Node context: Disappointed but dignified === END NODE ===
null uid: 35b3be7c-ffeb-c722-5f95-27243f6fbe75 Animation: [ADAM] Halsin and player kiss against the tree trunk Cinematic: [SCENE] Halsin seizes the player and presses them up against the trunk of a tree. He kisses them once again, then sinks to his knees, out of frame. The player gasps and keeps his head down with one hand. Offscreen, Halsin utters a muffled, animalistic growl. Halsin rises to his feet. > More?
0:0 - Just as nature intended. Come here to me - uid: 3618351b-5f74-d975-a76e-f6db4ab147a4 Animation: [ADAM] Halsin looks excited/pleased, steps forward, but then hesitates. Cinematic: [SCENE] Halsin's approving reaction CU to the player disrobing off-screen. He takes a step towards the player only to hesitate, as if sensing something. Node context: Horny awe. Breaks off at the end, as if sensing something (he's about to involuntarily transform into a bear, out of excitment). > null
null uid: 50006039-ecd6-f9e0-6bcf-c4f1aed0d187 Animation: [ADAM] Halsin and player kiss again against the tree Cinematic: [SCENE] The player nods. Halsin presses his whole body against theirs, kissing their neck. The camera rises away from them...
... above, the branches of the tree start to shake.
=== END NODE ===
null uid: 5778011d-95a4-0f19-ce8e-953d28186dc2 Animation: [ADAM] Halsin and player kiss against the tree trunk Cinematic: [SCENE] Halsin seizes the player and presses them up against the trunk of a tree. He kisses them once again, then sinks to his knees, out of frame. The player gasps and keeps his head down with one hand. Offscreen, Halsin utters a muffled, animalistic growl. Halsin rises to his feet. - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? - 1 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
null uid: 64062d6b-504f-4536-a87f-10307b135a90 Animation: [ADAM] Halsin rips his clothes off. Stands naked. Cinematic: [SCENE] He reaches with both hands towards the front of his own clothing and grips. Camera focuses on the player as there is a sudden off-screen rip of fabric. They gape, despite themselves.
Halsin stands before them, naked. He looks at the player like someone dying of thirst would look upon a mountain spring.
> null
null uid: 66261a5b-8822-fa21-6248-a2b8a52e96a2 Animation: [ADAM] Players excited reation to Halsin appraoching in bear form Cinematic: [SCENE] Halsin takes a deep breath. Camera focuses on the player's face, excited-scared expression, like they're on a roller-coaster, as Halsin enters bear form offscreen. Their eyeline raises as the shadow of approaching bear-Halsin falls on them. > null
0:0 - Ah... I see. Well, of course. Back to camp then. uid: 77243c5c-4c90-4792-4f40-7a4bcff2678b Node context: Disappointed but dignified about it. - 0 Set flag(s) to (Global): true - CAMP_Halsin_Event_DeclinedSex - Player declined sex with Halsin after halsin accidentally Wildshaped === END NODE ===
null uid: 9825f365-4495-960d-27be-c1323bcf6e0a Animation: [ADAM] Squirrel keyframe anim of it rnning away after hearing Halsin roar Cinematic: [SCENE] Nearby elsewhere, a squirrel scurries along the undergrowth. It pauses and stares at something offscreen. Suddenly there's a loud bear roar and the squirrel flees into the night. === END NODE ===
null uid: 9d6afe1a-69ab-4020-8f28-5daf5eae264f - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Just as nature intended. Come here to me -
null uid: aa6e7acd-99fd-c924-f215-2b1425fb928f Animation: [ADAM] Halsin and player kiss against the tree trunk Cinematic: [SCENE] Halsin seizes the player and presses them up against the trunk of a tree. He kisses them once again, then sinks to his knees, out of frame. The player gasps and keeps his head down with one hand. Offscreen, Halsin utters a muffled, animalistic growl. Halsin rises to his feet. - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? === END NODE ===
0:0 - Just imagine we're back in the woods... and I'm your prey. uid: aa9fa62e-21f8-35cc-4bb5-ea3d040b4c3b - 0 Set flag(s) to (Global): true - CAMP_Halsin_Event_SexWithBearForm - Player had sex with Halsin while Halsin was polymorphed > null
0:0 - Large is what I'm here for. uid: b04fee62-76d3-887a-edac-aadac1c7dc9b - 0 Set flag(s) to (Global): true - CAMP_Halsin_Event_SexWithBearForm - Player had sex with Halsin while Halsin was polymorphed > null
0:0 - As I do you. But nevertheless, I will be gentle. uid: b5890af3-5616-2a9e-dbb1-313db0e29954 > null
null uid: c6473872-39b5-29b8-249f-a46e7498d6fc Animation: [ADAM] Halsin and player kiss against the tree trunk Cinematic: [SCENE] Halsin seizes the player and presses them up against the trunk of a tree. He kisses them once again, then sinks to his knees, out of frame. The player gasps and keeps his head down with one hand. Offscreen, Halsin utters a muffled, animalistic growl. Halsin rises to his feet. - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > More?
null uid: ebfbddf4-7b28-5f0d-9be2-a3a49ce58689 Animation: [ADAM] Halsin and the player kiss Cinematic: [SCENE] He moves close to the player. They kiss fiercely. The player backs up out of frame to disrobe. Halsin watches hungrily.
> Just as nature intended. Come here to me -
0:0 - I've come to sate you, and be sated. uid: 1f78d667-d220-eb8a-7783-fd4b6cf6848d > I lead. You follow.
0:0 - So you think. Let's see if you're right. uid: 4fa23218-5df0-bcaf-4121-813c283d18d1 Cinematic: Fade to black? === END NODE ===
0:0 - I am ready. uid: 56478d2a-8dfa-6df1-798b-ae7272303033 - 0 Set flag(s) to (Object): true - ORI_Laezel_Event_PlayRomance1_AfterCelebration - > So you think. Let's see if you're right.
0:0 - Rest well. We will convene at dawn. uid: 5b282420-016f-8fc5-333f-ead0511169f5 Cinematic: Fade to black after. === END NODE ===
0:0 - I've changed my mind. uid: dc4c63a8-7378-e13b-ff74-2c32d0290c3d - 0 Set flag(s) to (Object): true - ORI_Laezel_Event_Act1RomanceRefuse - Player refused Lae'zel's romance chances in act 1 false - ORI_State_DatingLaezel - This character has started on the path to a relationship with Laezel. > Disappointing.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Laezel_SD_ReturnToCrecheReflection.lsj Synopsis: Avatar laezel reflects that she should probably return to find/finish the Creche. Branching depending on current state of the Creche.
Cancelled by getting betrayed by Vlaakith in the Creche or the creche being destroyed.
0:0 - *You should return to the crèche. You have yet to insert the artefact into the planecaster.* uid: 6ca510fc-1808-454b-a426-1ad0e695c8dc - 0 Check flag(s) (Global): false - ORI_Laezel_State_BetrayedByVlaakith - Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane true - CRE_ChainOfCommand_State_RecievedMissionFromVlaakith - The player has recieved the mission from Vlaakith to go inside the artefact and kill whoever is in there. > *The thought fades, and you cross the border between waking and dream.*
0:0 - *The zaith'isk failed you. You should return to the githyanki crèche and speak with the inquisitor.* uid: 70135a24-fbb2-4e7a-1bd3-9c137e7d1afe Node context: ZAYTH-isk - 0 Check flag(s) (Global): true - CRE_GithInfirmary_State_UsedDevice - Set when the players successfully use the device > *The thought fades, and you cross the border between waking and dream.*
0:0 - *You should return to the githyanki crèche and face the inquisitor who turned against you.* uid: bf14fa17-01b0-af39-3c2a-44f6b23f7f20 - 0 Check flag(s) (Global): true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog. false - CRE_Templar_State_Defeated - Set if the templar is Defeated in creche > *The thought fades, and you cross the border between waking and dream.*
0:0 - *The thought fades, and you cross the border between waking and dream.* uid: cd5a907d-9a41-7edf-6046-db4b33b3e496 === END NODE ===
0:0 - *You should return to the githyanki crèche and access the zaith'isk. It is imperative that your infection is cleansed.* uid: da675552-c082-4080-1618-4977baefdd85 Node context: ZAYTH-isk - 0 Check flag(s) (Global): true - ORI_Laezel_Knows_CrecheLocation - Set when the party finds out about the Creche Location > *The thought fades, and you cross the border between waking and dream.*
0:0 - *You should return to the githyanki crèche and enter the zaith'isk. It is imperative that your infection is cleansed.* uid: ed33306a-978c-9871-2ebb-39f327478ffb Node context: ZAYTH-isk - 0 Check flag(s) (Global): true - ORI_Laezel_Knows_FoundCreche - Set if the party has already found the Creche. > *The thought fades, and you cross the border between waking and dream.*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Mizora_SD_ROM.lsj Synopsis: "Sex" scene with Mizora. The player chooses which of the circles of hell she should draw her passions from, and the final narration puts them together into a bespoke expression of what that combination of passions would feel like.
0:0 - You feel it, don't you? Primal hunger, irrepressible decadence. Forget the heavens - this is paradise. uid: 05c53ddb-7e9a-fabe-246f-9452acfb7fe5 Animation: [GERRY] Mizora turns, facing the player's back and slightly turned head. Cinematic: Mizora turns, facing the player's back and slightly turned head. > null
0:0 - I can take it. uid: 0688b937-bcce-e3f4-e985-b51bfc516793 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I know you can, sister. You know just how much the Hells can hurt.
0:0 - To think how you've starved yourself up to this moment. To think how you chose the sweet over the bitter. uid: 087d3799-2975-1bb3-a0fd-9c49412920b8 > One last choice, and starve no longer.
0:0 - Bask in the powerful sensations rising from the circle. uid: 1df9af7f-eae0-a99b-710d-990cfd0b627f > null
0:0 - *Pure lust courses through your veins and plucks at your flesh. You don't know what you want, only that you want it.* uid: 1f80151c-8531-be7b-1208-9bbb6a7a2086 Animation: [GERRY] The player hands lift to their chest and sternum, gripping. They're trying to hide it from Mizora but they're looking for traction in this flood of sensation. N106 Cinematic: The player hands lift to their chest and sternum, gripping. They're trying to hide it from Mizora but they're looking for traction in this flood of sensation. > You feel it, don't you? Primal hunger, irrepressible decadence. Forget the heavens - this is paradise.
0:0 - Pull away. uid: 213131ee-e55b-3122-157c-cef1c38debae - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > null
0:0 - Whatever you're offering, I want none of it. uid: 214138a5-f3df-366b-0219-47c0aff829ba - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > null
0:0 - Ta-ta for now. uid: 26bbd0ea-ebbb-c3ce-16b6-31ba076a6ff3 Animation: [GERRY] Mizora turns and walks away. Cinematic: Mizora turns and walks away; the scene fades to black. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - Tsk. I'll just have to imagine the pup's horrified look if we'd done it. uid: 291c332c-02e4-3e76-b6f1-74678b1fd0fc - 0 Check flag(s) (Tag): false - Wyll - |Really Wyll, superhero warlock| > Ta-ta for now.
0:0 - Revolting. Get out of here, Mizora. uid: 2a5913ff-e8e5-239c-626b-9e7e4b7acd34 - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > null
0:0 - Where your rightful mistress shoulders the burdens of perpetual war. uid: 39ad2192-2d55-8d84-ad98-aa2938c93416 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Reach out. Have a taste.
0:0 - Tsk. I'll just have to imagine your friends' horrified looks if we'd done it. uid: 3a89adad-391a-d722-0df7-00754dd83c83 > null
0:0 - *You are undone and reformed - a devil in both form and spirit. For one depraved night, you feast on the sins of the body, the mind, and the soul.* 1:0 - *Yet in a wink, you are reformed - a devil in spirit, if not body. For one depraved night, you feast on the sins of the body, the mind, and the soul.* uid: 3be7729a-436c-a846-80c4-6bf345aec495 Animation: [GERRY] With a crack of thunder, the fire column collapses and disappates., , The player's body is left half conscious on the ground with Mizora standing over them, re-clothed., , She steps away, satified, leaving the weakened player to catch their breath. Cinematic: With a crack of thunder, the fire column collapses and disappates.
The player's body is left half conscious on the ground with Mizora standing over them, re-clothed.
She steps away, satified, leaving the weakened player to catch their breath. - 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form| - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - *Yet in a wink, you are reformed as the devil you are. For one depraved night, you feast on the sins of the body, the mind, and the soul.* 1:0 - *Yet in a wink, you are reformed - a devil in spirit, if not body. For one depraved night, you feast on the sins of the body, the mind, and the soul.* uid: 442ac3c1-dcf4-afbc-b02b-70ec6488716d Animation: [GERRY] *REUSE* N75 Cinematic: With a crack of thunder, the fire column collapses and disappates.
The player's body is left half conscious on the ground with Mizora standing over them, re-clothed.
She steps away, satified, leaving the weakened player to catch their breath. - 0:0 Tag: Wyll's Fiendish Form - |Wyll is in devil form| - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - *An inferno engulfs you. Your lust blazes hot.* uid: 471f7730-2439-2b33-0818-4d3e85f45a9a Animation: [GERRY] The flames of the circle kick up momentarily, and the player's footing weight shifts a bit in reaction. Cinematic: The flames of the circle kick up momentarily, and the player's footing buckles a bit. > null
0:0 - Step into Mizora's outstretched wings. uid: 4a933cfc-ac9d-9722-d45e-09fcbad68404 - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_RomancedMizora - Player romanced Mizora > null
0:0 - Ta-ta for now. uid: 4b06e1d2-93ff-12c4-3ae1-070f87d6a630 Animation: [GERRY] Mizora smiles sinfully, turns around, and walks away. Cinematic: Mizora smiles sinfully, turns around, and walks away. Fade to black. - 0 Set flag(s) to (Global): true - GLO_Camp_Event_SkipSleepCutscene - Set this during a night dialogue to skip the succeeding sleepcutscene === END NODE ===
0:0 - Show me more. uid: 4c9b8643-a684-c8c7-0158-b312a63a6ef4 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > With pleasure. As long as you're willing to give in.
0:0 - *A touch of bitter nips at your tongue. It is vile, it is luscious - apples and ashes, fresh honey and bonedust. You ache for another taste.* uid: 590f501a-0fb7-f671-fc5e-058c29148314 Animation: [GERRY] The player closes their eyes and breaths deep, allowing the roar of senstions enter to enter them. Cinematic: The player closes their eyes and breaths deep, allowing the roar of senstions enter to enter them.
JLatino: We have a breath deep construction anim, use that > Don't worry, pet. I won't leave 'til you're fully satisfied.
0:0 - Dis, the blackened elysium. Minauros, the rotting bog. The molten seas and soil of Phlegethos. Stygia, the frozen ocean. uid: 5c89ecdc-d67c-e116-dfe9-3525a3a8bcaf > Choose a Hell. Have your fill.
0:0 - The Nine Hells of Baator. The ultimate torment, some souls would say. uid: 640c01d3-1518-e80d-0a88-1982d71fb684 Animation: [GERRY] The player looks over their shoulder to discover the cambion, standing behind them cheeky grin on her face. Add a long idle loop as they dialogue from here out. N79, N89 and N94. Cinematic: The player looks over their shoulder to discover the cambion, standing behind them cheeky grin on her face. > Tsk. Those souls lack imagination.
0:0 - *Ice. Its embrace is tighter than any you've known. It is cold, but you want colder. You want total zero.* uid: 69e35edc-be0c-2530-e46f-1aaf632df3c2 Animation: [GERRY] *REUSE* N17 Cinematic: The player's flame glows ice-blue for a moment, then glows back to bright red at the end of the line.
The player player rotates their palms upward, and look up, basking in the arcane sensory experience. > null
null uid: 7032d8f9-a43a-bed8-1ffc-39338db11c88 Animation: [GERRY] Mizora waves her hands and the circle under the player disappears, as does the flame. Cinematic: Mizora waves her hands and the circle under the player disappears, as does the flame. > null
null uid: 70e679ed-19f0-770b-c5d2-84ebc3a7e690 Animation: [GERRY] The player turns and faces Mizora. She is naked, her wings spreads her wings wide., , The flame circle kicks up higher, the player and Mizora float off of the ground., , Mizora looks deeply into the player's eyes and pulls their hands to her breasts. Cinematic: The player turns and faces Mizora. She is naked, her wings spreads her wings wide.
The flame circle kicks up higher, the player and Mizora float off of the ground.
JLatino: "Mizora looks deeply into the player's eyes and pulls their hands to her breasts." Can we do the Into Wing beat without this, will that save anything? > null
0:0 - Tsk. I'll just have to imagine your father's horrified look if we'd done it. uid: 71c92205-af11-b503-6ed9-b3a0061a1ecd - 0 Check flag(s) (Global): true - IRN_Ravengard_State_Saved - Ravengard was saved from the Iron Throne. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *You are flush with untold power. You could rip apart mountains and bring gods to their knees. This is the ultimate you: the commander of planes, the director of fate.* uid: 7938947c-48bd-7c98-c259-3a52ed15664a Animation: [GERRY] *REUSE* N17 Cinematic: The player's flame glows deep purple for a moment, then glows back to bright red at the end of the line.
The player player rotates their palms upward, and look up, basking in the arcane sensory experience. > null
0:0 - I'd hoped for more from you, sister. I'd hoped you were ready to come home. uid: 7a61c0ef-023c-5ff3-554e-5ee9f4ca19a0 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > Ta-ta for now.
0:0 - *You inhale the oily clouds of Minauros' stink. It is the stench of dead lovers and sour romances. It is the unwantable - but you still lust for more.* uid: 873ddb4e-bf0f-5d72-cb36-000b270f19e1 Animation: [GERRY] *REUSE* N9 Cinematic: The player's flame glows putrid green for a moment, then glows back to bright red at the end of the line.
The player extends both arms out toward the flames, palms down. Their eyes close as they connect with Mizora's hellish offerings.
She watches as the pleasure rides out the sensations. > null
0:0 - *You are immersed in a cold ocean blanketed by twilight. Lightning strikes you, energising and illuminating. Now that you know the thrill of its shock, you yearn for more.* uid: 8913748f-5886-36db-fc94-f9396ddb975e Animation: [GERRY] *REUSE* N9 Cinematic: The player's flame glows deep blue for a moment, then glows back to bright red at the end of the line.
The player extends both arms out toward the flames, palms down. Their eyes close as they connect with Mizora's hellish offerings.
She watches as the pleasure rides out the sensations. > null
0:0 - *You are enveloped in myriad sensations, all at once. Flaming desire and icy despair; the strength of iron and the haze of thick swamp mist.* uid: 8db38948-206c-15bf-af7c-019f90a790cd Animation: [GERRY] From walking a few steps towards the bedroll. The player stops in place as a devilish red circle burns into the floor beneath them. Mizora enters the Rune from the ground and is standing sexily back to back with the player. Cinematic: The player stops in place as a devilish red circle burns into the floor beneath them. - 0 Set flag(s) to (Global): true - CAMP_Mizora_Event_StartedRomanceScene - Player initiated Mizora romance scene > null
0:0 - What a laugh, to deprive yourself of the Hells' lavish vices. uid: a4057e72-e6fc-635c-9867-0e436c346a2d Animation: [GERRY] The player takes their hands out of the flames and turns to face Mizora. Cinematic: The player takes their hands out of the flames and turns to face Mizora. > null
0:0 - No, I shouldn't. I don't want any part of this. uid: a67b4dd4-2e4e-93f9-823f-d010f3ba6a74 - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > What a laugh, to deprive yourself of the Hells' lavish vices.
0:0 - Tsk. I'll just have to imagine your friends' horrified looks if we'd done it. uid: a7c4fb26-7afd-95e7-1b8c-d59a0d35349d > Ta-ta for now.
0:0 - None of the above. This is horrific. uid: b2bb8335-9425-73f9-5d46-c1bd329fe013 - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > What a laugh, to deprive yourself of the Hells' lavish vices.
0:0 - *Decaying cities, cinder forests. All that was once whole has collapsed into memories. Your body and mind dissolve into fragments, each as pure as the next. You are the perfection of form.* uid: b5b8d764-268b-cac2-958e-02dd799bf0c4 Animation: [GERRY] *REUSE* N17 Cinematic: The player's flame glows white for a moment, then glows back to bright red at the end of the line.
The player player rotates their palms upward, and look up, basking in the arcane sensory experience. > null
0:0 - What a laugh, to deprive yourself of the Hells' lavish vices. uid: bebffaa2-23ca-9913-0825-de47a6ca7ffa Animation: [GERRY] The player takes their hands out of the flames and turns to face Mizora. Cinematic: The player takes their hands out of the flames and turns to face Mizora. > null
0:0 - *The endlessness of everything and nothing. Black stones, grey cliffs, and the condemned held in cages. A place to lose yourself for a blissful eternity.* uid: c5fdbc49-11ff-8efe-cf2f-0731fdf3042e Animation: [GERRY] The player's flame glows brown for a moment, then glows back to bright red at the end of the line. Cinematic: The player's flame glows brown for a moment, then glows back to bright red at the end of the line.
The player player rotates their palms upward, and look up, basking in the arcane sensory experience. > null
null uid: c6b9758b-ac04-4890-f116-c928a46a01ca Animation: [GERRY] The flames dissipate and the circle disappears. Player reacts to this. Cinematic: The flames dissipate and the circle disappears. > Ta-ta for now.
0:0 - *The flavour is exquisite as spiced wine, terrible as rotting offal. It does not quench your lust - it only stokes it.* uid: c71c087f-2e3f-6e1c-3b49-0e156f3aa736 Animation: [GERRY] The player reaches out to the flames, hesitently letting them dance around their fingers. Then they cup their hand bringing some of the flame back, close to their chest. Cinematic: The player reaches out to the flames, hesitently letting them dance around their fingers. Then they cup their hand bringing some of the flame back, close to their chest.
The player makes a fist, the flame extinguishes, but in doing so a new flood of sensation rushes into their core. Their back and neck arch slightly as they breath deep. > Don't worry, pet. I won't leave 'til you're fully satisfied.
0:0 - *Magma flows around you and into you, and the devil in you is awakened. The heat is unbearable, yet somehow not nearly enough. You crave still more.* uid: c83f2b5e-f9e3-5a96-18ce-00dc206d1b27 Animation: [GERRY] *REUSE* N9 Cinematic: The player's flame glows dark-lava red for a moment, then glows back to bright red at the end of the line.
The player extends both arms out toward the flames, palms down. Their eyes close as they connect with Mizora's hellish offerings.
She watches as the pleasure rides out the sensations. > null
0:0 - What a laugh, to deprive yourself of the Hells' lavish vices. uid: c9526b06-21a3-fdd4-850b-40b2d7fb9a64 Animation: [GERRY] The player takes their hands out of the flames and turns to face Mizora. Cinematic: The player turns to face Mizora. > null
0:0 - *Mizora's lips meet yours, and Nessus rises. You are locked in torrid struggle, each fighting to conquer the other.* uid: d348dea0-87df-c198-3d32-79017e742917 Animation: [GERRY] *REUSE* N26 Cinematic: The flames shift to deep purple.
What can be seen of the player's dangling legs go limp as Mizora twists her feet twist together in ecstasy. > null
0:0 - No. I'm ending this here. uid: d61c7832-aa02-b364-7e5a-f7548a82d509 - 0 Set flag(s) to (Object): true - CAMP_Mizora_Event_CalledOffRomance - Player exited from Mizora's romance scene before consummating > What a laugh, to deprive yourself of the Hells' lavish vices.
null uid: da8b69fc-9cdc-9c7a-f373-8af23013bdcd Animation: [GERRY] The player floats toward Mizora, her outstretched wings close around them., , The flame from the shoot into the sky, lifting the wing-wrapped partners even further off the ground and shutting them off from the outside world entirely. Cinematic: The player floats toward Mizora, her outstretched wings close around them.
The flame from the shoot into the sky, lifting the wing-wrapped partners even further off the ground and shutting them off from the outside world entirely. > null
null uid: dcb7bb31-d639-19fa-625d-0f87a8a25c12 Animation: [GERRY] The player pulls away from Mizora, the two stop floating though they still face each other as she closes her wings. Cinematic: The player pulls away from Mizora, the two stop floating though they still face each other as she closes her wings. > null
0:0 - *Suffering. It rises from the foul ichor of the vast plains of Dis. The pain of the damned is your pleasure. Your soul cries for more, more, more.* uid: ee104288-f26b-4862-5457-656cd56f5da7 Animation: [GERRY] The player's flame glows black for a moment, then glows back to bright red at the end of the line., , The player extends both arms out toward the flames, palms down. Their eyes close as they connect with Mizora's hellish offerings., , She watches as the pleasure rides out the sensations., , , Long idle for dialogue, , N54, N166, and N225 (REUSE this asset for the different flame colours.) Cinematic: The player's flame glows black for a moment, then glows back to bright red at the end of the line.
The player extends both arms out toward the flames, palms down. Their eyes close as they connect with Mizora's hellish offerings.
She watches as the pleasure rides out the sensations. > null
0:0 - Tsk. I'll just have to imagine the your father's horrified look if we'd done it. uid: f3ff0b00-20a1-596b-f628-8366ec310263 - 0 Check flag(s) (Global): true - IRN_Ravengard_State_Saved - Ravengard was saved from the Iron Throne. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > Ta-ta for now.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_ChosenOfShar_SD.lsj Synopsis: Avatar shadowheart reflects on the events of the shar temple and the death of Nightsong. Along with what that means for the future. Avatar can choose to change their hairstyle.
0:0 - *Yet what of your lover? Would Lady Shar approve of that distraction? Perhaps you can earn the right to share your heart, if you excel in all other areas of service.* uid: 25554677-13d0-488a-beae-9c15b1650866 - 0 Check flag(s) (Object): true - ORI_State_Partnered - Avatar or Companion is in an exclusive relationship > *You are destined to be at Lady Shar's right hand, while others lose her favour.*
0:0 - You still wear your hair like a trainee. Time for something more... commanding. uid: 9b2d0ba8-d751-419e-ab83-7d8f36c37ed2 - 0 Set flag(s) to (Global): true - Shadowheart_InParty_State_PreparingHairChange - Shadowheart revealed her intent to change something about herself > null
0:0 - *The oblivion of sleep awaits. You hasten towards it.* uid: a781c96c-10e7-4cb6-9f3e-917bc68e86d0 Cinematic: Shadowheart closes her eyes, === END NODE ===
0:0 - *So be it. There will be no rest for you yet, but come dawn, you will even closer to Lady Shar, in image and spirit.* uid: cf4bde2c-c8d7-4e37-ba67-ef9979d68db2 Cinematic: Shadowheart sits up. === END NODE ===
0:0 - *You slew the Nightsong. You caused the Selûnite enclave at Last Light to fall. All for the Dark Lady. Now you are her Chosen.* uid: faf8bf24-0fe0-b9e2-789c-8d84bfe4daee - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_DestroyedHaven - Haven destroyed because Nightsong got killed. > *Your glory, bought with the blood of others. It was worth it, was it not...?*
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_DaughterTears_SD.lsj Synopsis: Shadowheart is found crying for the first time in decades, reflecting on events in the Grotto. If her parents are still alive, they will come to comfort her.
0:0 - Perhaps not for long. The Absolute may yet put us out of our misery. I may see my parents again sooner than you think... uid: 02639c8c-fe85-7160-7180-f8cf59152e6a Cinematic: Verge of tears Node context: Verge of tears > null
0:0 - We carry on - it's all we can do. I'll follow in a while, but I think I want to stay here a little longer, firstly. This place isn't familiar, but it's peaceful. uid: 08933fbf-4bc8-a1db-ba90-32ee7669100e > null > null > Leave.
0:0 - *Shame, joy, regret, relief, and a host of other emotions jostle for your attention. It's too much. You feel hot tears flood your eyes.* uid: 109efc1e-1546-46a4-7911-e4c9546de2e2 Cinematic: Verge-of-tears expression > null
0:0 - That's a dead girl's name. I don't deserve it - I had to look up how it was spelled, for pity's sake. uid: 11d19698-dec9-491e-af8d-b2e113a1259f > null
0:0 - *You silently fumble for the right words. No doubt your parents could have guided you in what to say. Tears blur your eyes...* uid: 14c2ae8b-2da1-3043-fde8-b6c6cb41526a Cinematic: Verge-of-tears expression > null
0:0 - The Moonmaiden guides, and helps us find our true selves, Shadowheart. Daughter. uid: 14e801ca-2ca9-44d0-bcab-e48630b0f938 Cinematic: Arnell smiles and puts a hand on Shadowheart's shoulder. The player watches, pleased, then slips away, letting the reunited family enjoy their moment. === END NODE ===
0:0 - But yes, Shadowheart. It speaks to both sides of you. After all, you cannot cast a shadow without some light. uid: 1753d89b-b48a-dcbe-1dbe-07cc9f104e5a > null
0:0 - You're putting too much pressure on yourself. Give it time. uid: 1e2c06d0-673a-c269-212a-1a6e8d527a13 > null
0:0 - *All you know is you feel better for it - lighter. You know where you came from. You know you were loved. And where you go now is in your hands.* uid: 2485ea1d-f872-8ce5-b76b-87c5397b71a9 Cinematic: Composed, gazing at the statue. === END NODE ===
0:0 - But why does freedom have to feel like I've lost everything? Perhaps I could have saved them, or perhaps Shar would have helped me forget them. Instead, I've neither... uid: 292498ce-b412-a885-21a6-eb20256a7c96 Cinematic: Verge of tears Node context: Verge of tears > null
0:0 - *The old you may have believed that once, but no more. Your vision blurs with hot tears...* uid: 2ff50ace-68e5-dca0-bf67-85bf60fb6306 Cinematic: Verge-of-tears expression > null
0:0 - I have my family back, and now I can't even look them in the eye. I don't deserve to be anyone's daughter. uid: 3641372e-04d2-40d7-a4e3-c306459e9aec > null
0:0 - *You stare up at the statue of Selûne. Her placid stone face was once that of the enemy, but no longer...* uid: 36463fb3-8576-47ea-8e59-37c996376adf Cinematic: Avatar SH gazes at the statue of Selune contemplatively. - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Now you see a benevolent stranger. An unasked-for patron. And a guiding light for your parents.*
0:0 - *They're with her now. Thanks to you.* uid: 3b377c99-f35f-4ce6-8557-bb8a477f3ac2 Cinematic: SH bows her head solemnly. - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > *While you are left behind, once again. You feel a lump rise in your throat.*
0:0 - I can't be your Jenevelle. Not as you remember her. uid: 41d42d11-8981-a9c3-8021-7537ca920123 Node context: Steadying herself. Having a quiet epiphany. > Of course you can...
0:0 - Alive? Free? Feeling? I've dreamt for years of seeing you like this. uid: 4bb10f30-0613-1b0b-58ab-ae78ba4e5fb4 Cinematic: [scene] Both parents approach Shadowheart. Emmeline cups Shadowheart's cheek, brushing a tear away. > Seeing you as yourself again, Jen. It kept us going, all this time.
0:0 - My darling girl. The last time I saw you cry, you cut your knee while chasing a frog. uid: 52f27e5a-6117-40a6-9ca9-a2efbf4345d8 Cinematic: [scene] Emmeline and Arnell approach Shadowheart. Emmeline gently brushes the tears from Shadowheart's cheek with her right hand. Node context: Soothing. > Hush, we're here now.
0:0 - *You cannot swallow your own lie. You knew them, and you miss them. Your vision blurs with hot tears...* uid: 5acc1979-ad76-7e5f-2d6e-f7a0771c2261 Cinematic: Verge-of-tears expression > null
0:0 - Say nothing. uid: 5e416238-045c-9485-416c-415cdfcb4804 > null
0:0 - Wait, Arnell. Don't you see? Our daughter's not a little girl anymore. She's a woman - one who's lived a whole lifetime without us. uid: 5f0c1c8d-499e-aba4-2d2b-bf0d2e998f00 Cinematic: Studying Shadowheart with a knowing, motherly look while addressing Arnell Node context: 'A mother knows' almost uncanny insight > I didn't think you'd understand. > Perhaps I can try. Perhaps I can get used to the name.
0:0 - I'm all right now. Or... close enough, anyway. uid: 60fc516c-1995-a311-b3c9-a9b7f90984a4 Cinematic: Shadowheart continues to cry another moment, then gathers herself. Node context: Gathering herself after crying > null
0:0 - No. I'd be turning my back on too much. Shadowheart is as much a part of who I am as Jenevelle; I can't just forget her - that's not what I do anymore. uid: 686d85ad-e3f4-4c9d-b2a0-20c3404e220b Cinematic: Arnell and Emmeline exchange a sceptical look with one another towards the end of Shadowheart's line. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_NamePreference - Sets when Shadowheart gives a conclusive answer about what the player should call her, after her birth name is discovered > Besides, Shadowheart still suits me - even better than before, perhaps. You can't cast a shadow without some light.
0:0 - So much time's been lost already. Most of it, I can't even remember. And what I do remember... it would have been so much easier to just become a monster. uid: 7777fc9a-954d-53d7-1ef9-ea45c9b05235 > null
0:0 - As a traitor to your goddess, you should feel shame - shame and dread. uid: 7888d2a4-8fdd-fb02-0b48-3f94a4e7149d - 0 Check flag(s) (Tag): true - Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) true - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > You helped bring me to this point - you're as much a traitor as anyone. Besides, the betrayal was Shar's, not mine.
0:0 - Banish those thoughts. You deserve a lifetime of happiness that was taken from you. Now we have to make up for lost time. uid: 7a8d0c3c-737b-4c55-ac52-25286ef46cbc Node context: reassuring, but with a firm, motherly edge. 'no more silly talk' > Your mother's right, Jen. We're here for you.
0:0 - No. Your mother's right - she always is. Do not bend to the past. Look only to the future - on your own terms. uid: 89ab1f25-5aab-0570-6167-53daffc95e90 Node context: Moment of realisation and acceptance. His daughter isn't exactly as he remembers her, and that's okay > null
0:0 - All about the mission. You sound like how I used to sound. I'm all right now. Or... close enough, anyway. uid: 9a61426b-9df7-7864-1ec6-a8da7fcf771d Cinematic: Shadowheart continues to cry another moment, then gathers herself. Node context: Gathering herself after crying > null
0:0 - Besides, Shadowheart still suits me - even better than before, perhaps. You can't cast a shadow without some light. uid: 9bf6abe9-b955-f613-a91c-31a6cee9f32a Cinematic: Small smile Node context: Spoken with a small smile. Reconciling the two parts of herself === END NODE ===
0:0 - I remember. But they can't comfort me. They can't give me advice. They can't tell me what I was like as a little girl. uid: acc73817-c742-2d55-709b-f7cda30d0be4 Cinematic: Verge of tears Node context: Verge of tears > null
0:0 - Wait, Arnell. Don't you see? She's not a little girl anymore. That name stays with the child. Our daughter is a woman who's lived a whole lifetime away from us, and her name is Shadowheart. uid: b2110d49-cfb8-58f2-7e49-d4f35688ab66 Cinematic: Studying Shadowheart with a knowing, motherly look while addressing Arnell Node context: 'A mother knows' almost uncanny insight > null
0:0 - Of course. It speaks to both sides of you. After all, you cannot cast a shadow without some light. uid: b3243c89-ba5b-60aa-009a-485945788437 > null
0:0 - Your mother's right - she always is. Do not bend to the past. Look only to the future - on your own terms. uid: b8703400-f5d3-8789-fad8-b39d1b673476 Node context: Moment of realisation and acceptance. His daughter isn't exactly as he remembers her, and that's okay > Shadowheart. Our daughter. It suits you.
0:0 - That's not true. uid: ba46c188-dd97-d6dc-4637-4317e194630b > Not even close.
null uid: c0d00d8d-9a5c-0ab5-1c7b-c83c8be9b826 Cinematic: Shadowheart looks up to see her PARENTS approaching. ARNELL gives the player a Dad nod as he passes. > I'm sorry. You shouldn't have to see me like this.
0:0 - You helped bring me to this point - you're as much a traitor as anyone. Besides, the betrayal was Shar's, not mine. uid: c4921d00-ac42-03b2-1802-0893fca49669 > null
0:0 - Shadowheart. She's as much a part of who I am as Jenevelle; I can't just forget her - that's not what I do anymore. uid: c5460f83-c7f3-1c53-3804-1d7ff04e6742 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Knows_NamePreference - Sets when Shadowheart gives a conclusive answer about what the player should call her, after her birth name is discovered > Besides, Shadowheart still suits me - even better than before, perhaps. You can't cast a shadow without some light.
0:0 - Not even close. uid: caf6df64-ef68-145c-13dc-8f303c5416ed > null
0:0 - I had my family, for too short a moment. Now they're gone. By my hand. uid: cd34ca63-24d1-1026-e8d6-2b0be74ae6bc - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_RejectShar_KilledParents - Killed parents while on the reject shar path > null
0:0 - I'll follow. But I think I want to stay here a little longer, firstly. This place isn't familiar, but it's peaceful. uid: d0d52e0e-d255-db4c-f1d6-5d4f41c20c9e > null
0:0 - It's more than that. It speaks to both sides of you. After all, you cannot cast a shadow without some light. uid: de701066-c5e1-5e29-b920-13fc17bbb9d2 > null
0:0 - Seeing you as yourself again, Jen. It kept us going, all this time. uid: e29cb189-c715-e8bd-3d7e-a61f8f088186 Cinematic: Shadowheart breathes, the tears subsiding. > I can't be your Jenevelle. Not as you remember her.
null uid: ea67a60e-893a-5a94-43a9-63f46fbfae67 Cinematic: Shadowheart's eyes start to well up with tears again - but happy ones. She reaches for her parents in an embrace. === END NODE ===
0:0 - Tears are coming. Let them flow. uid: eb15826c-8acd-9717-5c2c-10e1436b3e0e > null
0:0 - A very good thing. I don't know what I did to trick you into thinking I was worthy of you, but I'm glad it worked. uid: f1d2fbbc-bdb3-7032-f0fc-0c8b4dd07921 > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_DreamReflection_SD.lsj Synopsis: Shadowheart reflects on Shar and her own purpose while thinking back about the past.
0:0 - Accept the pain. uid: 083a77c0-5d7c-4167-8b38-2d5ce4eab5b9 > null
0:0 - *What does the Dark Lady want of you? At times, it feels like she is punishing you, while other times, she shields you. You feel lost - a sensation that is not new to you...* uid: 152614cc-7aeb-7e76-2888-b6ce9b6c2470 Animation: [Gwen Lee] Lying down on the camp bed, SH holds her right hand up and looks at it. Cinematic: On 'it feels like she is punishing you' Shadowheart looks at her right hand, where she usually feels the incurable wound. Lowers it afterward > *In fact, one of the few memories you can still lay claim to is of being lost. Lost and afraid...*
0:0 - *Useless. The pain floods your nerves no matter what. You clench your jaw until it eases.* uid: 1a97b1dd-6de0-421f-80a2-46294b73ccb9 Animation: [Gwen Lee] The pain slowly lifts, and SH relaxes. Cinematic: SH winces in pain, then her expression eases as the pain fades. > null
0:0 - *It is impossible to think straight. Only the pain fills your head, until it starts to ebb away...* uid: 31ce49a3-f892-474a-b139-8976a7575f73 Animation: [Gwen Lee] The pain slowly lifts, and SH relaxes. Cinematic: SH winces in pain, then her expression eases as the pain fades. > null
0:0 - *You feel the pain swell in your right hand. Invisible agony that rises from nowhere.* uid: 4b73ec11-070c-4a01-ac92-f9329a72e7e7 Animation: [Gwen Lee] SH lifts up her right arm again, this time faster, as she feels the pain. Cinematic: Shadowheart raises her right hand and looks at it, wincing in pain. - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_WoundSuspicion - Shadowheart suspects her wound true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress false - ORI_Shadowheart_Knows_IncurableWound - Seen Shadowheart's incurable wound false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_ExperiencedWound - Experienced the wound during the dream reflection camp night. > Focus. What could be the cause of this? > Accept the pain. > Resist the pain.
null uid: b7f7ad46-29e6-46d2-8646-c884f36b0a1f - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_WolfDreamIsSeluniteRitual - The party learned the wolf dream was a selunite ritual in progress true - ORI_Shadowheart_Knows_IncurableWound - Seen Shadowheart's incurable wound false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_ExperiencedWound - Experienced the wound during the dream reflection camp night. true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > null
0:0 - *Whatever awaits you in these lands is important, and must be found. The Dark Lady wills it... in her own way.* uid: c05e34a5-9624-72ca-bfe4-c4ea1fedb3ab Animation: [Gwen Lee] Reuse HUM_F_Rig_LIE_CINE_CampSleep_Back_toSide_01 and HUM_F_Rig_LIE_CINE_CampSleep_Side_Loop_01. === END NODE ===
null uid: c19bd146-a669-45e0-ac7c-550fc1b45697 - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_SeenNecklaceDesign - Has seen similar necklace in the abandoned village. > null (roll sucessful) > null (roll failure)
0:0 - There were Dark Justiciars here once - you saw the signs. You should heed them - learn more. uid: c200f65b-3d31-4cce-a502-efb54b96f233 - 0 Check flag(s) (Global): true - ORI_Shadowheart_State_DarkJusticiarSuspicion - Shadowheart has her suspicions about the presence of Dark Justiciars in the region. false - ORI_Shadowheart_Knows_JusticiarDream - > null
0:0 - *Such feelings serve no purpose - you must cast them aside. Lady Shar will reveal all, in time. Even now, you sense she is guiding you towards something.* uid: c4a3dc16-f0ba-b38b-3462-338d7e385bc2 > null
0:0 - *In fact, one of the few memories you can still lay claim to is of being lost. Lost and afraid...* uid: e8b78bf6-7fee-4546-9448-6a7345e35d72 Animation: [Gwen Lee] Continuing from the node before, SH lowers her hand down slowly and drifts off. Cinematic: Shadowheart's eyes drift shut > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_Nightfall_SD_ROM.lsj Synopsis: On a Moonless night, the faithful of Shar can show worship by committing an act of depravity in Shar’s name. Shadowheart and the Avatar will engage in some sexual deviancy in order to fulfil this order.
0:0 - Let's see what comfort we can offer a grieving mother. uid: 0cd380bc-916f-79fb-affc-2207017ba654 Cinematic: Shadowheart unstops the vial of Nightsong's blood and moves towards the statue of Selûne. The player follows.
OTS from behind the alter looking up at Shadowheart as she pours the blood across it. > null
0:0 - Of course. I'm clearly better at wickedness than you are. uid: 101af10d-34da-c685-c990-a829bc71b881 > Oh yes? Show me.
0:0 - Oh yes? Show me. uid: 10a7a0b3-cb14-a63a-d3fb-07ff3705b303 Cinematic: Shadowheart steps in close to the player, a hungry look in her eyes > null
0:0 - I thought you had no time for lovers anymore - what does this mean for us? uid: 11b485b3-fa51-23d0-3b67-783896e9cedb - 0 Check flag(s) (Dialog): false - CAMP_Shadowheart_CRD_NightfallRomance_Event_SHExplains_UnconventionaRomance - Sets when Shadowheart explains the nature of the romance night she's initiating - 0 Set flag(s) to (Dialog): true - CAMP_Shadowheart_CRD_NightfallRomance_Event_SHExplains_UnconventionaRomance - Sets when Shadowheart explains the nature of the romance night she's initiating > It means nothing. Shar owns my heart. But luckily she's willing to share the rest of me, just this once.
0:0 - A little healthy competition. Nothing to fear. uid: 156f9f04-1148-0f8d-ef6a-9b164e1b1d0e - 0 Check flag(s) (Tag): true - Shar - |Player or NPC chose Shar.| > I'm not afraid. Far from it.
null uid: 284b52cd-0189-0643-f7f6-b10b42c87e51 Cinematic: Taller players step forward, guiding Shadowheart into a kill by the shoulders. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Stop being so gentle.
0:0 - Gods, what I wouldn't give to kiss you right now. uid: 2e59932d-79c9-78d9-9f69-c809a829b703 - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > But whatever you have to give... it's not enough, is it?
0:0 - Go, then. Maybe you can do better by yourself, though I doubt it. uid: 3398670f-b142-eb7d-7fab-62e59cd4a406 Node context: Scornful. Masturbation innuendo intentional. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_AbortedNightfall - Avatar aborted Nightfall scene. === END NODE ===
null uid: 3452140f-2b23-d632-2a24-ef7048bc775b Cinematic: The kiss ends, the players face a mix of shock and anticipation. The player's hand comes up subcontiously touching their lip, it's bleeding.
Shadowheart smirks. - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > null > null
0:0 - First the act of wickedness, then the feast... but I think this will count as both at once. uid: 3993687b-d353-7b04-8170-fd4a6f05cc95 Cinematic: Shadowheart topless and still strattling the player, puts her hand on the player's chest, delivers the first half her line, then rolls to a strattling position on top of her--then delivers the second half of her line.
The player reaches down to their own belt line to remove their tunic.
Cut to Shadowheart as she watches the player undress.
Shadowheart pulls the player's head down to her own. Node context: Slightly breathless, barely contained. > null
0:0 - Stop being so gentle. uid: 3a1af616-3532-f5ff-5219-2c2d60f49df3 Cinematic: Shadowheart pulls back from the kneeling kiss, delivers her line, then places a hand on the player's chest, shifting her weight and forcing the player to the ground. She strattles them and kisses, forcefully. Node context: Spoken mid-kiss > null > null
0:0 - It means nothing. Shar owns my heart. But luckily she's willing to share the rest of me, just this once. uid: 43a04cf0-825d-42f0-eea1-cc5ce07e6374
0:0 - Go, then. Lady Shar's blessings can be for me alone. uid: 623a5de2-d51c-1339-f591-647f5309e782 Node context: Displeased - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_AbortedNightfall - Avatar aborted Nightfall scene. === END NODE ===
null uid: 63e150e6-b047-faf5-953a-13246f760d07 Cinematic: Cut to the desecrated idol, and exit the scene. - 0 Check flag(s) (Object): true - GLO_SafeRomance_Enabled - Is the safe romance option enabled? === END NODE ===
0:0 - Kiss her. uid: 6be7b686-911d-92fc-905d-9443becd642c - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_Act3RomanceEnded - Completed act 3 romance for Shadowheart > null
0:0 - I'm not afraid. Far from it. uid: 72820ec7-571d-2626-4282-43cff6b34b8f Cinematic: Shadowheart steps in close to the player, a hungry look in her eyes > null
null uid: 77001fdb-998c-f6db-a818-a8bcbf22338e Cinematic: Shorter race players take Shadowheart by the hand, guiding her into a kiss. > Stop being so gentle.
0:0 - Indeed? And what else might you be willing to do...? uid: 8c955470-209d-9741-eff6-a5c523682061 Cinematic: Shadowheart steps in close to the player, a hungry look in her eyes > null
0:0 - This is the spot. Looks like someone's left poor Selûne untended... uid: 94f1fdab-811d-4b93-ba1a-e4dce8b57c53 Cinematic: The player and Shadowheart a tiny, neglected shrine of Selûne - little more than a statue of the moonmaiden in a quiet, overgrown city courtyard. Shadowheart produces a little bottle/vial full of dark red liquid. > null
null uid: a0b03b44-9e1e-81d8-4f60-ee219611e3dd Cinematic: The kiss ends, the players face a mix of shock and anticipation. The player's hand comes up subcontiously touching their lip, it's bleeding.
Shadowheart smirks. > null > null
0:0 - A little. I like it. uid: a4eb533e-b5dc-7ea7-f2a0-ec0a64d544f5 Cinematic: Shadowheart steps in close to the player, a hungry look in her eyes > null
0:0 - After I offered up the Nightsong to Lady Shar, her blood was on the spear, on my hands, on my clothing. I wrung out every drop I could. Saved it for a special occasion. uid: bb3493d8-845c-1837-b593-c4697b3134ce > Let's see what comfort we can offer a grieving mother.
0:0 - Why, feeling threatened? uid: bba89eeb-74b4-7713-2fb2-5849cfab55c2 > A little. I like it.
0:0 - Kiss her. uid: bd038cb2-096d-8a19-4215-e33dc944c713 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_Act3RomanceEnded - Completed act 3 romance for Shadowheart > null > null
null uid: c4e751c5-4214-95ae-8c98-b733c9e0c464 Cinematic: As Shadowheart steps back to admire her work, the player steps forward, smearing the blood around as though finger painting. > null
0:0 - Stop being so gentle. uid: c93dabd7-0f8a-2703-a904-45e3f9e91744 Cinematic: Shadowheart steps back from the kiss, delivers her line, then pushes the player to the ground, she kneels, straddling the player. She kisses forcefully. Node context: Spoken mid-kiss > null > null
null uid: cf95ec66-f916-7fa2-7f2d-188bc3a97e67 Cinematic: Further explicit content can be added before this node.
The statue of Selûne looms over them, covered in the blood of Nightsong... === END NODE ===
0:0 - Selûne will forgive me. I did what I had to, for the sake of our partnership. uid: d6674868-f2e7-fa37-93ff-997a9527bbbc - 0 Check flag(s) (Tag): true - Selûne - |Player or NPC chose Selune.| > Indeed? And what else might you be willing to do...?
0:0 - Something of a much rarer vintage. After I offered up the Nightsong to Lady Shar, her blood was on the spear, on my hands, on my clothing. I wrung out every drop I could. Saved it for a special occasion. uid: de503ea3-44d5-d7ed-ecd7-c40877e51191 > Let's see what comfort we can offer a grieving mother.
0:0 - A shame. I wanted to show you just how rewarding the embrace of darkness could be... but perhaps it is not meant for you. Good night. uid: e4d92ab1-a76c-51a0-adec-229bff6baa4e Node context: Disappointed, Realising Karlach can't kiss her. - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_AbortedNightfall - Avatar aborted Nightfall scene. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_Romance1_SD_Invitation.lsj Synopsis: Brief SD where Shadowheart asks if the player wants to come away to spend some 1:1 time together (a chance to trigger her act 1 romance scene away from the original party set-up).
0:0 - Oh. A pity - I've been missing out on beauty sleep, just to wait up on you. Good night. uid: 139505d8-ad8d-4489-0691-a34f070b880b Node context: Disappointed/miffed. Player backed out of a change for a romantic encounter. === END NODE ===
0:0 - It seems to be the perfect night to spend a little time together, just you and I... assuming you haven't changed your mind, of course? uid: 7783b346-cf2f-4baf-2e69-5335ca7fc945 Node context: Anticipation/tiny bit nervous. Made plans for some 1:1 time (a repeat of the act one romance/wine scene) > Lead the way. > I'm sorry, but I don't think we should do this.
0:0 - Lead the way. uid: adb83ae7-4993-5701-d49e-44885ef05974 - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Event_PlayRomance1_AfterCelebration - Play the Romance Scene === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Shadowheart_SkinnyDipping_SD_ROM.lsj Synopsis: Shadowheart and the player go skinnydipping at a quiet cove near Baldur's Gate sometime after SH becomes an enemy of Shar.
In this scene, Shadowheart is feeling vulnerable after having been abandoned by her goddess, and seeks a moment of catharsis with the player - she had previously shared with them that she didn't know how to swim, and now wishes to reclaim a bit of herself after her identity as a shar follower is lost.
She and the player bond and a playful, tender romance scene ensues after the return to shore.
Marking for rerecord for a more playful, teasing tone, less serious than the origial recordings.
0:0 - Just a pebble. uid: 0f0c1d31-6bd6-192a-e2ec-aa99b0acb6c9 Cinematic: She kisses the player softly, then hungrily.
She lowers herself to the sand, the player following. They embrace, the player on top of Shadowheart. She suddenly utters a small gasp of pain -
SH squirms slightly to move off an offscreen pebble poking into her. Node context: Include small gasp of pain - 0 Check flag(s) (Tag): true - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > Now don't you dare stop. > Now don't you dare stop.
0:0 - Thank you. I needed that. I needed to know I can face things without Shar. uid: 0f5efd93-83a5-465d-9730-d052b56fbde9 Cinematic: Later, the player and Shadowheart are sitting side by side at the shore post-swim. Still undressed (if Streaming Safe isn't engaged). Node context: Grateful, sincere. Going swimming has proven to be cathartic > I don't want to go back. Not just yet.
0:0 - Come here... uid: 1088174b-9d23-990a-4978-037df327a1b9 Cinematic: she delivers her line, wry look on her face then splashs the player and moves toward them as the camera tilts to the moon overhead. Node context: playful, Breathless from cold water > Thank you. I needed that. I needed to know I can face things without Shar.
0:0 - You first. uid: 125177b2-4865-efb9-7b32-31638c0be797 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_Act3RomanceEnded - Completed act 3 romance for Shadowheart > null
0:0 - I'd drag you into the sand if I thought I'd survive it. Then again, I suppose I can think of worse ways to die. uid: 133de80e-5f3d-8778-8898-5c459389bcb2 Cinematic: Both still sitting on the beach. Player is to Shadowheart's right. Shadowheart is on her right side leaning back on her right arm - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > How about a night on the beach, under the stars? Together. Just near enough.
0:0 - Don't just stare while you're still dressed, I mean. Come on, I kept up my end of the bargain - will you keep up yours? uid: 1532f65b-a107-ac19-5ec5-1f91a672aa79 Cinematic: Sassy smile to conceal vulnerability Node context: Weaponized sass & inuendo to shield vulnerability > All right. Turn around. > Disrobe.
0:0 - Now don't you dare stop. uid: 180e96dc-c4fc-f393-8278-291296707cea Cinematic: She pulls the player in closer. They kiss. Node context: passionate - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > null
0:0 - Fine. Well don't just stand there, turn around. uid: 1be30f29-1f4c-4ac4-ef91-ca4183c9fe9e Cinematic: The player turns their back to SH as she begins to undress off-screen Node context: Playfuly pleading modesty > You haven't even attempted to peek. I'm a little offended.
null uid: 1cc5f2d9-bddb-3c0e-1425-8aa4f5be2a0e Cinematic: SH gives a cheeky smile. The player shrugs and reaches to take their clothing off. Camera holds on Shadowheart, watching. Maybe her eyes widen a little. Brief fade down. > null
0:0 - Now don't you dare stop. uid: 209a6af4-1a79-cbe3-665e-63c03a31db0c Cinematic: She pulls the player in closer. They kiss. Node context: Passionate > null
0:0 - I know. Your turn. uid: 2239641b-fbf0-cfdf-0396-b06807919e51 Cinematic: Nonchalant shrug and smile > All right. Turn around. > Disrobe.
0:0 - A little misdirection. Couldn't resist. uid: 34940b93-a851-62d9-335c-78ddad72b21d Node context: pleased with herself. Got undressed while the player was facing away/undressing themselves > What's the matter?
null uid: 37f2f70f-2be2-df93-a613-d45b1aa1db31 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_AbortedSkinnydipping - Aborted skinny-dipping scene. === END NODE ===
0:0 - Now come on, get those clothes off. You've made me wait long enough. uid: 3a871af3-534a-8c43-9ea9-57bac7dba55f Cinematic: The player starts to disrobe. Camera holds on Shadowheart, watching. Maybe her eyes widen a little. Brief fade down Node context: Eager > null
0:0 - What...? Wait! uid: 3c78e6db-d620-1c70-850e-2c181f3595df Cinematic: The player dashes out of frame towards the water. After a brief hesitation, she follows.
Choice shouldn't be available if player chose DO AS SHE SAYS in Streaming Safe branch Node context: Surprised. The player has rushed into water to go skinnydipping, leaving her to follow > Oh Hells that's cold.
0:0 - No. uid: 3d89f23e-0d16-2e03-31b9-bd9b3b82c6e8 Cinematic: SH gives a cheeky smile. The player shrugs and reaches to take their clothing off. Camera holds on Shadowheart, watching. Maybe her eyes widen a little. Brief fade down. Node context: Playful/cheeky. Watching the player undress > null
0:0 - Well you can't be of much help to me from the shoreline, can you? Shouting moral support while I drown? uid: 3ebad58e-f584-7491-848e-685b5416dcc3 Node context: Playful, teasing > Come on then. We've already come this far.
0:0 - Now don't you dare stop. uid: 3fc6e8cf-c3a4-b36e-0bc5-ba5bb0936c0e Cinematic: She pulls the player in closer. They kiss. Node context: passionate > null
0:0 - Let's get on with it, before I lose my nerve. uid: 410ce122-273f-6be7-7b11-7e7704478e4e Cinematic: After her line, Shadowheart walks forward out of frame. The player follows. Node context: Deep breath, building her nerve > Oh Hells that's cold.
0:0 - Yes. A silent one, if you have any sense. uid: 45b93976-c611-89c0-9546-41fb7996be5a Node context: Angry - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_AbortedSkinnydipping - Aborted skinny-dipping scene. === END NODE ===
0:0 - We'd better get warmed up then. Come on. uid: 46ccf94a-dd50-e23d-fdee-62d7329531ae > null
null uid: 4badc9be-1a31-cbbd-99e5-7aae941f7f66 Cinematic: The camera leaves them be, panning away to the shore. Design shot to work for both Explicit and Streaming Safe Modes. === END NODE ===
0:0 - You haven't even attempted to peek. I'm a little offended. uid: 4efd35a6-fa0a-29ae-4607-856e5c114afe Cinematic: Camera holds on player. SH (offscreen) calls to the player while their back is still turned Node context: Light/Joke-offended > What can I say? I'm respectful. > Sneak a glance.
0:0 - Now don't you dare stop. uid: 6a2822d9-9c68-ece4-b6b1-85a26f77864c Cinematic: She pulls the player in closer. They kiss. Node context: Passionate - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > null
0:0 - That's one word for it, I suppose. You can turn around again. uid: 6cb27610-514b-7f5d-11a0-8d3b6832181c Node context: teasing > What? Don't just stare.
0:0 - What? Don't just stare. uid: 73bb4d40-3566-7286-179d-fae9064e1979 Cinematic: Shadowheart steps foward, nude. Off the player's look, she appears slightly apprehensive as she speaks. Node context: A little vulnerable (nude in front of the player for the first time) > null
0:0 - Splash her, playfully. uid: 7a6f6793-9df4-c925-847d-2bf276fa943e > You pest!
0:0 - You're lucky I didn't have anything more dangerous to throw than undergarments. uid: 84119a71-94b7-f909-d1aa-ba306fffe759 Cinematic: The player turns to peek, only to duck a balled item of clothing flung at them. > What? Don't just stare.
0:0 - You know you didn't need to wait until I was in the water to hold me. uid: 842a51fd-5738-6a2d-9482-cbf3b1535a91 Node context: Longing, romantic > Come here...
0:0 - All right. Just stay close... uid: 85c87d4f-7e3d-540a-b14c-934bcba31e32 Cinematic: After her line, Shadowheart walks forward out of frame. The player follows. Node context: Deep breath, building her nerve > Oh Hells that's cold.
0:0 - Shrug and run in ahead of her. uid: 8d6eb833-e4e2-6980-4ff3-5d95454d9ffc > What...? Wait!
0:0 - I don't doubt you in the slightest. uid: 8d8b464a-9584-8e21-c1cc-1f72bb7529b1 Cinematic: Coy smile Node context: Gently teasing > Come on then. We've already come this far.
0:0 - Come on then. We've already come this far. uid: 8fa6aad7-bc55-d516-f0ab-c081bfef1fe8 Node context: Sliver of nervousness. Encouraging herself as much as the player > You first. > Do as she says. > Forget it. Let's head back.
0:0 - More the drowning, and the things that could be hiding underwater, and the drowning, and the cold. Did I mention the drowning? uid: 91b0c48d-b252-d4b9-9b87-df17ab55a460 Node context: Playful
0:0 - I didn't bring anything to swim in. uid: 955c8afa-d714-09e6-2541-a409d7919304 > Neither did I.
0:0 - More the drowning, and the things that could be hiding underwater, and the drowning, and the cold. Did I mention the drowning? uid: 9a749a44-333a-73b0-c79d-6ae839b73fee Node context: Droll > Let's get on with it, before I lose my nerve.
0:0 - I never said I was coming in with you. uid: a00730b5-70c7-13ab-9263-239d28168c29 > null
0:0 - Thank you. I needed that. I needed to know I can face things without Shar. uid: a22f7db1-0245-1230-adc6-611be3b4fcd0 Cinematic: Later, the player and Shadowheart are sitting side by side at the shore post-swim. Dressed. Node context: Grateful, sincere. Going swimming has proven to be cathartic > I don't want to go back. Not just yet.
0:0 - Wait - just give me a moment. I can manage. As long as you stay with me. uid: b0ecb96d-ddc6-5048-4e14-ef77afec79e4 Cinematic: treading water, takes a deep breath to steel herself Node context: Building her nerve > Come here...
null uid: b1b7b45f-46c9-f1ab-d362-bad0ac1f5f50 Cinematic: The player and Shadowheart both stand at the shoreline, undressed and facing the water. Shadowheart turns. Time cut to the player and Shadowheart both standing at the shoreline, undressed and facing the water. Shadowheart turns to the player. > I... I don't know if I can do this. Now that I'm here.
0:0 - How about a night on the beach, under the stars? Together. Just near enough. uid: baf8b4c4-f9af-c5a2-0d80-d17160a90953 Cinematic: Both still sitting on beach.The camera leaves them be, panning away to the shore. But no touch between them two. === END NODE ===
0:0 - Do as she says. uid: bcaa7f07-6298-6180-4789-61f675990a73 - 0 Set flag(s) to (Global): true - ORI_Shadowheart_State_Act3RomanceEnded - Completed act 3 romance for Shadowheart > null
0:0 - Just a pebble. uid: c42aacc3-5eb9-baeb-8ae4-c911991ce8a7 Cinematic: She kisses the player softly, then hungrily.
She lowers herself to the sand, the player following. They embrace, the player on top of Shadowheart. She suddenly utters a small gasp of pain -
SH squirms slightly to move off an offscreen pebble poking into her. Node context: Include small gasp of pain - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > Now don't you dare stop. > Now don't you dare stop.
0:0 - You don't want to get them wet, do you? Or worse, weigh you down. Go on; don't turn shy on me now. uid: cac2311e-00fd-4dab-e180-fcb2ea0d20bf Node context: Playful, teasing > null
null uid: cc7b31ed-f295-b8ce-7be8-f1cdd8f0463c Cinematic: The camera leaves them be, panning away to the shore. Design shot to work for both Explicit and Streaming Safe Modes. === END NODE ===
0:0 - Wait - just give me a moment. I can manage. As long as you stay with me. uid: cd07e5eb-beca-52aa-d6f7-5369e29ee72a Cinematic: Deep breath to steel her nerves after 'wait'. After her line, Shadowheart walks forward out of frame. The player follows. Node context: Deep breath to steel her nerves after 'wait'. > Oh Hells that's cold.
0:0 - Oh Hells that's cold. uid: d1d208f3-099a-a89e-1470-2f7fb8dd614b Cinematic: The player and Shadowheart tread water near one another, Node context: Shocked by cold water > Come here...
0:0 - All right. Turn around. uid: d1d4d074-af1e-67a1-921c-db9909bf5c34 > No.
0:0 - Forget it. Let's head back. uid: d2205284-8cbe-0cba-be5a-6693eb699a5a > Oh. If you insist...
0:0 - I know. But it's nice to hear you say it. uid: d4ec474e-c2c1-c9cf-ac68-df0722202e70 Node context: Masking relief with a airy confidence > null
0:0 - I didn't bring anything to swim in. uid: d53947d8-21fc-df12-a0f0-c43c4d080911 > null
0:0 - Do as she says. uid: dc3879e1-1e37-4c43-abf3-e399d6fa1478 > null
0:0 - I don't want to go back. Not just yet. uid: dcf4063d-193d-744f-980a-048379c1a677 Cinematic: SH leans in closer to the player, looking at them intently. Node context: Longing, romantic > Now don't you dare stop. > Now don't you dare stop.
0:0 - Hard not to. You're beautiful. uid: e10a3b94-85ae-394a-591a-9ff9b07c1d21 > I know. Your turn.
null uid: e2be85a8-433c-5ee8-5bfd-d92eb578cb4c Cinematic: The player turns away from Shadowheart and reaches to undress. The screen fades to black for a brief time passage-of-time cut. It comes back to playe nude, having left their clothing on the sand. They turn back to Shadowheart - who steps forward, already nude. > null
0:0 - You pest! uid: e345a5f0-ff39-5c05-2387-51a746dec5be Cinematic: being splashed softly by player, feigns outrage Node context: Mock outrage > Come here...
null uid: fb3a6b10-0f02-dbf6-9902-d4e47fb08cf9 Cinematic: The camera leaves them be, panning away to the shore. Design shot to work for both Explicit and Streaming Safe Modes. === END NODE ===
0:0 - Just a pebble. uid: fda433c0-4613-8d30-6a06-df743a3cf3a8 Cinematic: She kisses the player softly, then hungrily.
She lowers herself to the sand, the player following. They embrace, the player on top of Shadowheart. She suddenly utters a small gasp of pain -
SH squirms slightly to move off an offscreen pebble poking into her. Node context: Include small gasp of pain > Now don't you dare stop. > Now don't you dare stop.
0:0 - And you can put them back on again if you like. Come on, we've a walk ahead of us. uid: ff07ba24-bdea-3ef0-c20d-3dcdf7097fe6 > Yes. A silent one, if you have any sense.
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Wyll_MizoraFirstContact_SD.lsj Synopsis: Mizora appears in camp at night to Avatar Wyll to remind him of his goal: kill Karlach
null uid: 134552dd-5712-f178-846d-56c0c6efac10 - 0 Check flag(s) (Global): true - NIGHT_Wyll_MizoraFirstContact_Forced - Forced at region swap: Wyll avatar speaks with Mizora for the first time > null
0:0 - What do you know - I was just thinking about you. uid: 13f64ea2-b2c1-9aca-967d-518e2bd76aa5 > null
0:0 - I have bigger problems now, if you haven't noticed. uid: 5d8b310c-5f87-c494-99fc-4c2c137fef57 - 0 Check flag(s) (Local): false - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora - 0 Set flag(s) to (Local): true - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora > I won't lie, pet - you drew a lousy hand. But folding's not an option when your soul's on the line.
null uid: 85d1f9a1-0577-de12-c90e-d8ac3fd483c4 Cinematic: A diabolical circle is drawn on the ground behind Wyll. A devilish figure rises from it and spreads her wings wide. It is Mizora, the cambion whoholds Wyll's soul-pact. > null
null uid: 8bdf513f-fa58-f8e9-c352-26dbca0ef73c Cinematic: A diabolical circle is drawn on the ground behind Wyll. A devilish figure rises from it and spreads her wings wide. It is Mizora, the cambion whoholds Wyll's soul-pact. > null
null uid: b174ec87-a423-1bbc-03f6-f6c4e3b950ee Animation: [GERRY] Mizora sinks back though her circle and Wyll sits, looking ahead, as the scene fades. Shot name: MizoraExitsRune Cinematic: Mizora sinks back though her circle and Wyll sits, looking ahead, as the scene fades. === END NODE ===
0:0 - The Sword Coast is in danger. I'll send this damned fiend back to the Hells. uid: b63e9cee-2cea-2b01-a34a-03cf51322649 > That's the spirit. Go get her, tiger.
0:0 - Be a good boy. Bring me her head for dessert - I've a sweet tooth, and devil's on the menu. uid: c00560d0-5c30-d483-8f43-7399243fce30 - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - I have bigger problems now, if you haven't noticed. uid: c06101ab-a470-66f9-7c63-135f8518d2f1 - 0 Check flag(s) (Local): false - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora - 0 Set flag(s) to (Local): true - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora > null
null uid: d772604b-3a0c-d591-25ec-5590bef4debe Animation: [GERRY] Shot Name: MizoraCampContact. Wyll tosses and turns in his sleeping bag. A diabolical circle is drawn on the ground behind Wyll. A devilish figure rises from it and spreads her wings wide. It is Mizora, the cambion whoholds Wyll's soul-pact. Wyll sits up, facing Mizora. He remains seated, speaking to Mizora throughout as she looks at him arrogantly. Long idles for both characters. Cinematic: Wyll sits up, facing Mizora. He remains seated, speaking to Mizora throughout. > null
0:0 - I don't care about the deal. I just want this thing out of my head. uid: d8b1443b-1dcc-1232-6241-8fd93d9e7e30 - 0 Set flag(s) to (Local): true - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora > null
null uid: eb6b4b7d-4982-63fc-db59-d6c7fd8316f5 Animation: [GERRY] Mizora sinks back though her circle and Wyll sits, looking ahead, as the scene fades. Shot name: MizoraExitsRune Cinematic: Mizora sinks back though her circle and Wyll sits, looking ahead, as the scene fades. === END NODE ===
0:0 - I don't care about the deal. I just want this thing out of my head. uid: ebd715c7-9e88-7743-4fb9-df1be36101f1 - 0 Set flag(s) to (Local): true - 9db546b0-cae4-da40-9042-a8df02e71e8d_Tadpole - Avatar Wyll brought up Tadpole with Mizora > null
File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Wyll_SD_HavenRomance_ROM.lsj Synopsis: Wyll's Romance scene in Act 2. The player gets to dance with Wyll
null uid: 0274c953-3c16-890c-b60a-74aa9c3d5329 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Sorry, but it's a firm 'no' on this one. uid: 04e18428-5d06-0cd8-c8f0-53498d3a493b - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
0:0 - You have more control than you give yourself credit for. uid: 06574f79-de03-b588-8b58-2c7fc64aed68 > null
null uid: 068aa675-f3d6-a58b-74f2-f0a1cd64522a Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_Dance_01_OUT Cinematic: Wyll stands and takes a normal position. > null
0:0 - Dance? But there's no music. uid: 0bd5373c-c4dd-efa1-1ef3-4ea5800c033e > Our hearts can keep time.
0:0 - Our hearts can keep time. uid: 0e85510f-6d1c-9e27-c7c9-fa294955a3f9 Node context: with a smile > null
0:0 - As luck would have it, she just arrived. 1:0 - As luck would have it, he just arrived. 2:0 - As luck would have it, they just arrived. uid: 0eac9cd8-92b2-780a-214d-19079a0e70f5 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_OffertoDance_01_IN Cinematic: (SCENE) Wyll bows after the line and extends his hand in front of him to the player. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > May I have this dance?
0:0 - Perform a simple cadence. uid: 10281d21-a1b3-d299-cb3d-758d18de0885 = Roll SkillCheck Acrobatics (Dexterity) Difficulty: 0d9484eb-f680-4a33-853d-46fda64883f2 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - Now perhaps we might try a more - intimate style. uid: 12285705-8607-03a4-350e-e7fba059b391 > null
null uid: 17b4332f-f6b5-1992-b4c7-8cc9418f1fbb Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_SlowDance Cinematic: The players come closer together until their lips are a hair away of touching. > null
null uid: 1a1d4ca6-1d97-3b6c-02b5-797f696275af - 0 Check flag(s) (Global): false - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I'd burn you if I kissed you now, Wyll. No matter how much I want to. > null > null
0:0 - You don't have to be. Just follow my lead. uid: 1b8da7cc-bdb5-0f2b-744d-896ce7eb7638 > null
0:0 - Twirl about with flair and abandon. uid: 1bc883d9-d3ed-b9c6-14fb-af5c83386b1a = Roll SkillCheck Performance (Charisma) Difficulty: 0d9484eb-f680-4a33-853d-46fda64883f2 = | Roll target speaker: 1 - 0 Check flag(s) (Global): true - GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade - Dammon updates Karlach for the second time. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - Gather your strength and leap into the air. uid: 2401b997-037c-1057-5e1f-a964f8c1dd75 = Roll RawAbility (Strength) Difficulty: 0d9484eb-f680-4a33-853d-46fda64883f2 = > null (roll sucessful) > null (roll failure)
0:0 - This has gone too far. I should take my leave. uid: 2f17a888-8edb-57f6-24fa-bf417641756c Cinematic: Player steps back - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
0:0 - *Sigh.* I've drunk wines from Daggerford to Cormyr, but I've never known a taste as rich as yours. uid: 40e5e97c-2e63-bd45-3f7d-499bfd2bd4d0 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PostKiss Cinematic: Wyll smiles after your kiss. > Gods damn it. You almost make me forget myself.
0:0 - Wait and see what Wyll does. uid: 4e7b0d23-e5a0-1bca-208b-a2e4244e59c2 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
null uid: 4eed15a5-bfc2-283a-93fd-2b8a6b1b747b Animation: OSatterley: [Reuse] HUM_M_Rig_DFLT_CINE_Bows_Flourish_01 Cinematic: Player bows and Wyll smiles as he looks on. > Now perhaps we might try a more - intimate style.
null uid: 5050fc6e-3e74-8184-7bb3-7113f3dc79b1 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_SlowDance_NoKiss Cinematic: Wyll and the player step away from each other. After an awkward moment, he smiles. > null
null uid: 51301cf6-742c-dd20-dd3e-eaecfa53ce58 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_NoRomaceEnd Cinematic: Wyll turns and walks away, looks back as though he wants to say something, then turns back around and leaves the player on their own. === END NODE ===
null uid: 591b0e21-a51c-b7dc-747b-bb83c0727211 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PlayerDance_01_Fail Cinematic: Player attempts a dance move but trips a bit, then smiles at Wyll > null
0:0 - No better time to brush up on my skills, then. It would do me no good to fail my new partner. uid: 59a3db83-1bd4-ce20-0193-cd61e40fa6bb > null
0:0 - I'd burn you if I kissed you now, Wyll. No matter how much I want to. uid: 5aad086f-d649-c5fa-9227-f26492a22a52 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
0:0 - Nice form. Where'd you learn to dance like that? uid: 6d6d4c51-1155-fdf8-3b54-03c1552a78df > null
null uid: 6d8782a7-937d-1128-a8c8-3670213b43e9 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PlayerDance_03_Fail Cinematic: Player starts to twirl but then stumbles and takes a moment to straighten themselves out. > null
0:0 - Twirl about with flair and abandon. uid: 71cc29c3-0613-8923-5ea1-98bb89eae206 = Roll SkillCheck Performance (Charisma) Difficulty: 0d9484eb-f680-4a33-853d-46fda64883f2 = | Roll target speaker: 1 - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null (roll sucessful) > null (roll failure)
0:0 - May I have this dance? uid: 725ccce9-3434-55fa-85be-500267b66d5d Cinematic: (SCENE) Wyll bowing, holding out his hand offering to dance. > null
null uid: 742bdd1a-68b9-f70b-766f-16d5b1a39f1d Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PlayerDance_02_Success Cinematic: Player leaps gracefully into the air and lands with aplomb. > null
0:0 - Indeed? Well let's see how you fare with a more - intimate style. uid: 748633bf-12d8-d080-92d7-a16b0228ebff > null
0:0 - Press your lips against Wyll's. uid: 7b0517af-7bbf-ae24-e444-2ba2542baed6 - 0 Set flag(s) to (Object): true - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll true - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
null uid: 7cf9b0ca-df45-5594-6bc2-bab3c7df610e Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PlayerDance_03_Success Cinematic: Player does a fun but expertless twirl and smiles at Wyll. > null
0:0 - I think we should just call it a day. uid: 8cd2388c-d753-d5fd-b343-55aca94f589a - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
0:0 - Cocky, don't you think? Threaten my life, then try to cosy up after? uid: 8f791c3b-0ead-de95-6613-fb023a876d74 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > I deserve that. And I wish I could give more than 'sorry's in return.
0:0 - Turn your head away. uid: 8f79f330-3521-b66e-de11-e2a22ba48e7d - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
0:0 - Fair enough. Perhaps a less energetic style would suit you better. uid: 9004af5c-a811-289f-9e46-c3f1376f4e4b > null
0:0 - I know a few people who might beg to differ. But the only one that matters is here with me now. uid: 9689aa5f-33be-b664-8445-2408a618a0ed Animation: OSatterley: [DUPE] WYLL + PLYR CAMP_Wyll_SD_HavenRomance_OffertoDance_01_IN Cinematic: (SCENE) Wyll bows after the line and extends his hand in front of him to the player. > May I have this dance?
- Roll sucessful - null uid: 9de8834b-fd62-dd91-7763-097736547822 > null
0:0 - Smile and bow. uid: a29c459f-29e6-f265-42c1-95f22b24ffb7 > null
0:0 - As charming as that sounds, I don't want to give you the wrong impression. uid: a2cb964a-906c-66a5-df50-17601d00e1c7 - 0 Set flag(s) to (Object): false - ORI_State_PartneredWithWyll - This character is in an exclusive relationship with Wyll false - ORI_State_DatingWithWyll - This character has started on the path to a relationship with Wyll. > null
null uid: a5075761-0e3c-0be6-0ef2-0ddf845a4d51 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_OffertoDance_01_OUT Cinematic: Wyll takes the hint, this dance is not going to happen. He straightens himself. > null
0:0 - Dance with a devil? Most certainly not. uid: ad1835b1-3966-7e0a-38c0-fd2a7a6dbae9 - 0 Check flag(s) (Tag): true - Wyll's Fiendish Form - |Wyll is in devil form| > null
null uid: b8189324-6422-9260-9384-e3c6d9c8e723 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_PlayerDance_02_Fail Cinematic: Player leaps into the air, but then stumbles, rights themselves, and smiles at Wyll. > null
0:0 - It would be an honour. uid: c890e63a-4faa-f79e-4067-40afc6cbe76e > null
0:0 - Maybe. But I'm not so keen to perform solo. A duet's always been more my style. Which is to say - uid: c8b115e6-6c2e-fffd-61b7-45e285cb835f Animation: OSatterley: [DUPE] WYLL + PLYR CAMP_Wyll_SD_HavenRomance_OffertoDance_01_IN Cinematic: (SCENE) Wyll bows after the line and extends his hand in front of him to the player. > May I have this dance?
null uid: c9036e69-3e8c-7a0c-82e7-95bc7c668a97 Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_Kiss_01 Cinematic: The player kisses Wyll - he kisses back, then pulls away. - 0 Check flag(s) (Tag): false - Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > *Sigh.* I've drunk wines from Daggerford to Cormyr, but I've never known a taste as rich as yours.
0:0 - Are you sure? I've been rehearsing, you know. I'd hate to put all that effort to waste. uid: caf4fe0e-4cac-3c61-a74d-5d38ce1aa2d1 Node context: Charming > null
0:0 - It's like watching a beached flounder flop back to the sea. Is that the idea? uid: d37e12ee-5da9-87c3-3a1f-672c832044ee > null
0:0 - You've more than proven just how wrong I was about you. I'd make the same decision a thousand times, even knowing the consequences. uid: d62b8e30-cd46-5203-2036-c789c2d36971
0:0 - Till next time, good night - and dream sweetly. uid: d76bfcf6-e7bb-f3ba-582d-3854cbc5f648 Node context: Said with a romantic wink. - 0 Set flag(s) to (Object): true - CAMP_Wyll_HavenRomance_Event_Romanced - Player and Wyll finished their act 2 romance scene > null
0:0 - Thank you. For the dance, I mean. I won't forget it. uid: d89da047-1c9f-4981-f661-6c3cff395f6a > null
- Roll sucessful - null uid: d8e36d28-1b9b-7e7b-47d2-26ac35f6f80b > null
null uid: dae5a718-4e76-c9c3-8fd2-5925a25c8eee Animation: OSatterley: WYLL + PLYR CAMP_Wyll_SD_HavenRomance_OffertoDance_02 Cinematic: Player smiles and bows, taking Wyll's hand. Wyll turns guiding the player into the the center of the imaginary dance floor he was using to practice at the start of the scene.
Wyll releases the player's hand, and the two assume courtly posture oppsite eachother. > null
0:0 - Follow my lead. uid: dd0b1ce5-1b42-4915-5934-27a88a90e1a5 > null
0:0 - But I count you as a friend. My closest, in all honesty. Please - dance with me. If we must burn with the Hells' fires, let us burn together. uid: f70769e2-9ee8-2ec9-8ae3-92988a122068 > I'm ready - let's dance. > I think we should just call it a day.
0:0 - Oh! Sorry. I didn't see you standing there. Lost in the steps, truth be told. uid: f737df05-b7d1-2f0a-7ee9-d3e291fdcd3b Cinematic: (SCENE) Wyll conintues dancing, unware of the player, then is startled to see player standing in front of him and stops. > I need them to be just right. I wouldn't want to fail my new partner.
0:0 - Does it now? Then let's see how you fare with a less - energetic style. uid: ffadeeb5-ba20-6a88-eb2c-5cd81b9b632b > null
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Gale_SD_LastNightAlive.lsj Synopsis: Gale re-examines his position re: exploding.
0:0 - *She offers you only the chance, the hope of redemption. Would you really give your life on such flimsy promises?* uid: 2c8be6f8-baf8-1b03-8f15-1795190c020f > null
0:0 - *Even at the height of your powers, you'd never have dreamed of commanding such a creature, or using its will to amplify your own. It's exhilirating, and in Mystra's eyes, dangerous.* uid: 33d19bea-4463-c678-7a1c-d9fb95e5738c > null
0:0 - *Still, there is time yet to set your course straight. All may be forgiven, if you serve her as Elminster instructed.* uid: 404f5ae5-ee34-83c2-f6a0-d7744387012d > null
0:0 - *Though the night is still, your heart feels quite the opposite. Elminster's letter has given you much to digest.* uid: 45f7b5db-fdd5-26a9-fd59-754e5b1e1a22 Cinematic: Gale lies on his bed roll, restless - 0 Check flag(s) (Global): true - ORI_Gale_State_FollowedMystra - Gale obeyed Mystra false - ORI_Gale_State_HasTadpolePowers - Gale has tadpole powers > *Can it really be true? Does he believe Mystra's instruction is wrong?*
0:0 - *What that alternative may be, you have yet to discover. But you will discover it. Whether Mystra wants you to or not.* uid: 661d8881-a117-8063-81d4-44b67b062e45 === END NODE ===
null uid: 6c391a66-d6b3-f21a-5286-7749d122bcc0 - 0 Check flag(s) (Global): true - ORI_Gale_State_AbsorbedTWNBossPower - Gale absorbed the power from a town boss. > null
0:0 - *For the first time since the orb sank its claws into your chest, you feel your pulse quicken with a familiar sensation.* uid: 71e10f26-0e73-ce03-8864-e586eda93c77 Cinematic: Gale lies on his bed roll, restless - 0 Check flag(s) (Global): true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern > *Power.*
0:0 - *You may yet have cause to remind her.* uid: 7595168a-3e6b-5bb6-d0b2-a03217937e41 === END NODE ===
0:0 - *It brings you comfort, knowing that Mystra's hand rests on your shoulder. Though she remains aloof, she does not send you to your fate alone.* uid: 7eb9d3f0-cfeb-e16d-4c2f-347e94d8bfbe > *Are you truly ready to sacrifice yourself for her?*
0:0 - *You will not fail. Not again.* uid: 8209a4fa-afd2-4455-6254-156ad02606b8 === END NODE ===
0:0 - *Your resolve is steady. It is not just Mystra you save with your sacrifice. Faerûn itself depends on you.* uid: 8b2f06cd-6daf-a7bd-2967-0d72149cc2a5 > *You will not fail. Not again.*
0:0 - *You must learn more about the Heart of the Absolute. After all, such power could come in useful, in the right hands.* uid: 90431270-5799-83ae-0814-562c5e0e5893 > *Your own, for example.*
0:0 - *In crafting the shadow lantern, you recaptured a taste of what you once had - the power to create, to compel, to imagine. It was exhilarating. And in Mystra's eyes, dangerous.* uid: 96476bf5-245b-e5cb-a529-4746d9511eab - 0 Check flag(s) (Global): true - ORI_Gale_State_CraftedDarkLantern - Gale crafted the Dark Lantern > null
0:0 - *Her presence haunts your every decision - the ones she would endorse, and those she would disdain. Defy her doctrines while she watches, and you would not be merely disobedient. You would be dangerous.* uid: b25f4f4c-e2d3-c20a-6d6e-8ea14cf356ee > null
0:0 - *Or is her silence merely the hope that you may yet follow the self-destructive path she desires, without the need to force your hand?* uid: cc508028-e39b-fe41-4542-b0e899204d4f > null
0:0 - *Mystra has forgotten how carefully mortals tend to their brief and fragile lives. And what lengths they will go to to protect them.* uid: db61a6ef-ec49-f0bc-204e-b9ac30bbc28f > *You may yet have cause to remind her.*
0:0 - You will destroy the Absolute. Not for her, but for everyone else. uid: e9c6f83f-7c97-9415-74ca-e4f9cf575e77 > null
0:0 - *If the Heart of the Absolute is within reach, it's not because of her intervention. It's because of your efforts. Your struggle. Your life being put on the line.* uid: eae8cfab-7c04-1227-6901-70146cf2abd9 > *Are you truly ready to sacrifice yourself for her?*
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Camp\SoloDreams\CAMP_Astarion_Romance1_SD_Invitation.lsj Synopsis: After flirting with you in his InParty, this camp night triggers where Astarion suggests you sleep together. If you agree to sleep with him, his Act 1 romance night (CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion) will trigger.
0:0 - All right, but it's very much your loss. uid: 002b1f47-c398-f241-0633-f7baa52a0696 === END NODE ===
0:0 - But trust me - you do want to. uid: 50fbd23d-47b8-f2ec-fc00-232f5ba82fd8
0:0 - I'll see you there. uid: 557ca186-84cd-b8d2-a631-b7b53c7631ad - 0 Set flag(s) to (Object): true - ORI_Astarion_Event_PlayRomance1_AfterCelebration - > Indeed you will, my love. I can't wait.
0:0 - I'd rather not, honestly. uid: 58e9652e-21da-4b27-8a4f-227d32b8b552 > null
0:0 - Indeed you will, my love. I can't wait. uid: 5b4bfafa-4ba4-7d8a-78d4-ad3ffec2a478 === END NODE ===
0:0 - There's a secluded place nearby that should do nicely. Wait until the others are asleep, then come and find me there. uid: bdbed00e-cfc4-4016-98a0-df4ff7166519 > I'll see you there. > Actually, maybe not.