File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Wyll_NarrativeArc_Start.lsj
Synopsis:
Origin responses to player clicks and orders.

0:0 - A life worth saving.
0:1 - A life worth saving.
0:2 - On your feet.
0:3 - On your feet.
0:4 - Sorting you out.
0:5 - Sorting you out.
uid: 067e207d-e7d7-4579-8354-4f7904317f45
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Taste the Blade!
0:1 - Taste the Blade!
0:2 - Taste the Blade!
0:3 - Today, you fall!
0:4 - Today, you fall!
0:5 - Today, you fall!
0:6 - Watch and learn!
0:7 - For the Sword Coast!
0:8 - Watch and learn!
0:9 - Might will prevail!
0:10 - Might will prevail!
0:11 - Might will prevail!
0:12 - I've found my mark!
0:13 - I've found my mark!
0:14 - I've found my mark!
0:15 - Let my enemies fall!
0:16 - Let my enemies fall!
0:17 - Let my enemies fall!
uid: 07f89485-dc9f-46c4-87f7-6712de2b4aa1
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - Stronger together.
0:1 - Stronger together.
0:2 - I'll always come through.
0:3 - I'll always come through.
0:4 - I've got you.
0:5 - I've got you.
uid: 0caf3079-37d7-f98b-8e15-6e4740d9630d
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Here we go.
0:1 - Here we go.
0:2 - You should be more careful.
0:3 - You should be more careful.
0:4 - Coming.
0:5 - Coming.
0:6 - Hero on demand.
0:7 - Hero on demand.
0:8 - Hero on demand.
0:9 - As a favour.
0:10 - As a favour.
0:11 - As a favour.
uid: 0e3e43d2-0f01-47e8-ad54-058a7e6269f0
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - A word, if I may.
0:1 - A word, if I may.
0:2 - A word, if I may.
0:3 - Let's chew the fat.
0:4 - Let's chew the fat.
0:5 - Let's chew the fat.
0:6 - Time for a chat.
0:7 - Time for a chat.
0:8 - Time for a chat.
0:9 - Sure, why not?
0:10 - Sure, why not?
0:11 - Sure, why not?
uid: 0e7d8c39-7b43-402d-b995-94d9002219da
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - A friend in deed.
0:1 - A friend in deed.
0:2 - Easing your burden.
0:3 - Easing your burden.
0:4 - I won't let you down.
0:5 - I won't let you down.
uid: 1031703f-2036-291f-bdb6-cbee9f2d3be8
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - Let's get it done.

0:1 - Let's get it done.
0:2 - Let's get it done.
0:3 - Into the fray!
0:4 - Into the fray!
0:5 - Into the fray!
0:6 - Attack! Attack!
0:7 - Attack! Attack!
0:8 - Attack! Attack!
0:9 - Hit 'em hard!
0:10 - Hit 'em hard!
0:11 - Hit 'em hard!
0:12 - You will fall by my hand.
0:13 - Unleash the legend!
0:14 - Unleash the legend!
0:15 - None can escape me!
0:16 - None can escape me!
0:17 - None can escape me!
uid: 10d692f8-3f36-4900-b8d8-af50c8ecf017
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Stronger together.
0:1 - Stronger together.
0:2 - I'll always come through.
0:3 - I'll always come through.
0:4 - I've got you.
0:5 - I've got you.
uid: 164437d7-6144-fd0f-455c-c9fddd3c696e
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - Getting it done.
0:1 - Getting it done.
0:2 - A clear necessity.
0:3 - A clear necessity.
0:4 - To the rescue. Of course.
0:5 - To the rescue.
uid: 1ab7fadf-28cf-5723-c656-d3255186d137
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Let's make it count.
0:1 - The Blade will not bend!
0:2 - The Blade will not bend!
0:3 - On the victor's path.
0:4 - On the victor's path.
0:5 - On the victor's path.
0:6 - Forever dauntless!
0:7 - Forever dauntless!
0:8 - Forever dauntless!
0:9 - This is my time!
0:10 - This is my time!
0:11 - This is my time!
0:12 - Battle favours the fearless.
0:13 - Battle favours the fearless.
0:14 - Battle favours the fearless.
0:15 - No holding back!

0:16 - No holding back!
0:17 - No holding back!
uid: 1f7f884f-8e08-48ac-9e24-981cc3018daa
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Coming through!
0:1 - Coming through!
0:2 - Coming through!
0:3 - Finding my way.
0:4 - Finding my way.
0:5 - Finding my way.
0:6 - Fleet of foot.
0:7 - Fleet of foot.
0:8 - Fleet of foot.
0:9 - Two steps at a time!
0:10 - Two steps at a time!
0:11 - Two steps at a time!
0:12 - Making my move!
0:13 - Making my move!
0:14 - Making my move!
0:15 - No time to waste.
0:16 - No time to waste.
0:17 - No time to waste.
uid: 200e3dd8-d63f-4e00-a1b1-b1d3baa209ab
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - What's yours is mine.
0:1 - What's yours is mine.
0:2 - Easy does it.
0:3 - Easy does it.
0:4 - Steady now.
0:5 - Steady now.
0:6 - You won't feel a thing.
0:7 - You won't feel a thing.
uid: 24f0a297-3b59-4e87-8571-ff5a99261807
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - I need an edge.
0:1 - I need an edge.
0:2 - Could be a help.
0:3 - Could be a help.
0:4 - In it goes!
0:5 - In it goes!
uid: 262b289b-30c5-4caa-a5c3-0473633e3589
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - A life worth saving.
0:1 - A life worth saving.
0:2 - A life worth saving.
0:3 - Sorting you out.
0:4 - Sorting you out.
0:5 - Sorting you out.
0:6 - On your feet.

0:7 - On your feet.
0:8 - On your feet.
0:9 - Making haste.
0:10 - Making haste.
0:11 - Making haste.
uid: 2ab5b412-8b3e-4cf0-95fa-7ba9ac843b24
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Bet on the Blade.
0:1 - Bet on the Blade.
0:2 - Bet on the Blade.
0:3 - Up and at 'em!
0:4 - Up and at 'em!
0:5 - Up and at 'em!
0:6 - A tight scrape.
0:7 - A tight scrape.
0:8 - A tight scrape.
0:9 - Down but not out.
0:10 - Down but not out.
0:11 - Down but not out.
0:12 - I better hurry.

0:13 - I better hurry.
0:14 - I better hurry.
uid: 2da79f28-a1f9-49e5-aa50-88df52baee3e
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - We will prevail!
0:1 - We will prevail!
0:2 - Here for you!
0:3 - Here for you!
0:4 - I won't turn my back!
0:5 - I won't turn my back!
uid: 314da1a0-fa9f-2629-8137-5ac02b335c92
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Hm.
0:1 - Hm.
0:2 - What have we here?
0:3 - What have we here?
0:4 - Let's see.
0:5 - Let's see.
0:6 - Looks simple enough.
0:7 - Looks simple enough.
uid: 34806693-02be-4ebd-a0d5-38819520906f
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - We should catch up.
0:1 - We should catch up.
0:2 - We should catch up.
0:3 - Well hello!
0:4 - Well hello!
0:5 - Well hello!
0:6 - Splendid!
0:7 - Splendid!
0:8 - Splendid!
0:9 - I could use company.
0:10 - I could use company.
0:11 - I could use company.
uid: 368ba36b-08d3-43aa-a616-2bb32490cc7c
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - It takes talent.
0:1 - It takes talent.
0:2 - Fortune favours the bold!
0:3 - Fortune favours the bold!
0:4 - Done and done!
0:5 - Done and done!
uid: 37569ba9-a17f-4122-a157-a2500a6287a8
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - Help's on the way.
0:1 - Help's on the way.
0:2 - Take my hand.
0:3 - Take my hand.
0:4 - You can count on me.
0:5 - You can count on me.
uid: 4054089b-3fde-4f05-868e-9a3268b58585
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - I've got you!
0:1 - I've got you!
0:2 - I won't let you down!
0:3 - I won't let you down!
0:4 - Keep calm - I'm coming!
0:5 - Keep calm - I'm coming!
0:6 - You can count on me!
0:7 - You can count on me!
uid: 4080aa6c-0c29-43b8-9e57-766d1775ee91
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - A helpful hand.
0:1 - A helpful hand.
0:2 - A helpful hand.
0:3 - On my way.
0:4 - On my way.
0:5 - On my way.
0:6 - Up and at 'em.
0:7 - Up and at 'em.
0:8 - Up and at 'em.
0:9 - That's what I'm here for.
0:10 - That's what I'm here for.
0:11 - That's what I'm here for.
uid: 4229f1b4-d6e6-48a2-8ada-5a6d45eb540e
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Checking it out.
0:1 - Checking it out.
0:2 - Hm.
0:3 - Hm.
0:4 - Looks simple enough.
0:5 - Looks simple enough.
0:6 - Curious.
0:7 - Curious.
uid: 42416810-1e8c-4b57-a061-1458d7a30e3d
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - There we are.
0:1 - There we are.
0:2 - A good trick.
0:3 - A good trick.
0:4 - A quick dip.
0:5 - A quick dip.
uid: 432e31bb-6af5-4149-9c22-5f3a6f0fdca0
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - Can't do it without you.
0:1 - Can't do it without you.
0:2 - Can't do it without you.
0:3 - You can count on me.
0:4 - You can count on me.
0:5 - You can count on me.
0:6 - I won't let you down.
0:7 - I won't let you down.
0:8 - I won't let you down.
0:9 - That won't do.
0:10 - That won't do.
0:11 - That won't do.
uid: 43a14f28-d0ac-4c5a-b1dd-44e03244a85a
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Can't hear myself think!
0:1 - Wear your scars proudly.
0:2 - As my father once told me: 'Can we get on with it?'
0:3 - I find moderation is key.
uid: 440e7738-4e89-4dae-b4e8-8470f517f792
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - I'll do what I can.
0:1 - I'll do what I can.
0:2 - The greater good.
0:3 - The greater good.
0:4 - As you need.
0:5 - As you need.
uid: 4677e4b0-2b8c-f50f-ee8a-d79c59a21170
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Saving the day.
0:1 - Saving the day.
0:2 - Saving the day.
0:3 - Coming.
0:4 - Coming.
0:5 - Coming.
0:6 - As a favour.
0:7 - As a favour.
0:8 - As a favour.
0:9 - So it goes.
0:10 - So it goes.
0:11 - So it goes.
uid: 4c3b64f2-4e1a-4013-93bd-000d83427df5
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - If it can't wait.
0:1 - If it can't wait.
0:2 - If it can't wait.
0:3 - Miracle worker.
0:4 - Miracle worker.
0:5 - Miracle worker.
0:6 - Nothing but trouble.
0:7 - Nothing but trouble.
0:8 - Nothing but trouble.
0:9 - Just the bare minimum.
0:10 - Just the bare minimum.
0:11 - Just the bare minimum.
0:12 - I'll do what I can.
0:13 - I'll do what I can.
0:14 - I'll do what I can.
uid: 4ce9114e-c1fa-4c0e-aa39-fadf4b340db5
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Going quiet.
0:1 - Going quiet.
0:2 - Going quiet.
0:3 - Under cover.
0:4 - Under cover.
0:5 - Under cover.
0:6 - Out of sight.
0:7 - Out of sight.
0:8 - Out of sight.
0:9 - Laying low.
0:10 - Laying low.
0:11 - Laying low.
uid: 4f358673-5754-4cf0-be5c-4a0b4bf5fdcc
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - Just a peek.
0:1 - Just a peek.
0:2 - I love surprises.
0:3 - I love surprises.
0:4 - This better be good.
0:5 - This better be good.
0:6 - Easy enough.
0:7 - Easy enough.
uid: 4f904a0b-99ef-4ce3-9733-e4d5f29636fe
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - I've got an idea...
0:1 - I've got an idea...
0:2 - I'll take a crack.
0:3 - I'll take a crack.
0:4 - That lock's made for picking.
0:5 - That lock's made for picking.
uid: 5400db0c-d73e-4a2c-a843-92557726027b
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - Doing my duty.
0:1 - Doing my duty.
0:2 - You need all the help you can get.
0:3 - You need all the help you can get.
0:4 - Buck up already.
0:5 - Buck up already.
uid: 5712211d-a801-9e30-7c34-5765261d9005
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - No trouble at all.
0:1 - No trouble at all.
0:2 - The magic touch.
0:3 - The magic touch.
0:4 - I'll see what I can do.
0:5 - I'll see what I can do.
0:6 - As one does.
0:7 - As one does.
uid: 5bfdb635-f5ca-4dc6-8b6d-2c8d6e7e0914
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - Ever onward.
0:1 - Ever onward.
0:2 - Ever onward.
0:3 - Checking things out.
0:4 - Checking things out.
0:5 - Checking things out.
0:6 - Keeping pace.
0:7 - Keeping pace.
0:8 - Keeping pace.
0:9 - Two steps at a time.
0:10 - Two steps at a time.
0:11 - Two steps at a time.
0:12 - One move ahead.
0:13 - One move ahead.
0:14 - One move ahead.
0:15 - Best foot forward.
0:16 - Best foot forward.
0:17 - Best foot forward.
0:18 - Heading out.
0:19 - Heading out.
0:20 - Heading out.
0:21 - And I'm off.
0:22 - And I'm off.
0:23 - And I'm off.
uid: 5ca5fa45-6d04-4580-a146-a63d91126bbc
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Well, well.
0:1 - Well, well.
0:2 - Finders, keepers.
0:3 - Finders, keepers.
0:4 - There for the taking.
0:5 - There for the taking.
0:6 - I'll take that.
0:7 - I'll take that.
uid: 5ec7b1b6-8080-4a65-941c-3ce159dd659b
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - A quick word.
0:1 - A quick word.
0:2 - Breaking my silence.
0:3 - Breaking my silence.
0:4 - This really can't wait.
0:5 - This really can't wait.
uid: 62154255-5334-4bab-98fa-f640ccbbaf3f
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - I'm making this quick.
0:1 - I'm making this quick.
0:2 - I'm making this quick.
0:3 - Not my first choice.
0:4 - Not my first choice.
0:5 - Not my first choice.
0:6 - Can't avoid 'em forever.
0:7 - Can't avoid 'em forever.
0:8 - Can't avoid 'em forever.
0:9 - Let's get this over with.
0:10 - Let's get this over with.
0:11 - Let's get this over with.
uid: 629d8af1-3aff-4e7a-9bed-a28bc4da47a0
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - A helpful hand.
0:1 - A helpful hand.
0:2 - On my way.
0:3 - On my way.
0:4 - Up and at 'em.
0:5 - Up and at 'em.
uid: 6388f901-04b9-4361-a672-a2b5b9a9d730
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - I'm making this quick.
0:1 - I'm making this quick.
0:2 - Not my first choice.
0:3 - Not my first choice.
0:4 - Let's get this over with.
0:5 - Let's get this over with.
uid: 648e1250-5e45-495c-8dc0-745780058598
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - The Blade's got you!
0:1 - The Blade's got you!
0:2 - How about a pick-me-up?
0:3 - How about a pick-me-up?
0:4 - Every little bit helps.
0:5 - Every little bit helps.
uid: 657c5b0e-7f6e-3b3c-8a0b-00e935a2c00b
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - Doing my duty.
0:1 - Doing my duty.
0:2 - You need all the help you can get.
0:3 - You need all the help you can get.
0:4 - Buck up already.
0:5 - Buck up already.
uid: 65b0b5ba-e1a5-a0e7-a434-1bbcbb3591df
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - I've found my mark.
0:1 - I've found my mark.
0:2 - I've found my mark.
0:3 - Let's get it done.
0:4 - Let's get it done.
0:5 - Let's get it done.
0:6 - I'm going in.
0:7 - I'm going in.
0:8 - I'm going in.
0:9 - Strike from the shadows.
0:10 - Strike from the shadows.
0:11 - Strike from the shadows.
uid: 67d435cb-06c1-4a29-ac15-dd05bf26ddc0
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Always a pleasure.
0:1 - Always a pleasure.
0:2 - Excellent.
0:3 - Excellent.
0:4 - Let's talk.
0:5 - Let's talk.
uid: 68ed6eda-8497-4cb0-a244-4616ba346d55
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - You should be more careful.
0:1 - You should be more careful.
0:2 - Hero on demand.
0:3 - Hero on demand.
0:4 - As a favour.
0:5 - As a favour.
uid: 6fc594a9-40c9-4a27-bc49-5e4bdff117dd
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - How 'bout a hand?
0:1 - How 'bout a hand?
0:2 - I've got it covered.
0:3 - I've got it covered.
0:4 - That's what I'm here for.
0:5 - That's what I'm here for.
uid: 71b5e620-f181-4767-a099-994239f5db97
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Coming for you!
0:1 - Coming for you!
0:2 - Coming for you!
0:3 - I've got your back!
0:4 - I've got your back!
0:5 - I've got your back!
0:6 - Stay with me!
0:7 - Stay with me!
0:8 - Stay with me!
0:9 - Our tale's not over.
0:10 - Our tale's not over.
0:11 - Our tale's not over.
0:12 - I won't fail you!
0:13 - I won't fail you!
0:14 - I won't fail you!
uid: 73dc8c1c-b7cd-4787-afd1-bfa4b09cb8c7
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Worth a try.
0:1 - Worth a try.
0:2 - Worth a try.
0:3 - Here goes nothing.
0:4 - Here goes nothing.
0:5 - Here goes nothing.
0:6 - Let's give it a go.
0:7 - Let's give it a go.
0:8 - Let's give it a go.
0:9 - I don't see why not.
0:10 - I don't see why not.
0:11 - I don't see why not.
uid: 7553d881-1b18-4991-8df8-a291249be987
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Saving the day.
0:1 - Saving the day.
0:2 - So it goes.
0:3 - So it goes.
0:4 - Coming.
0:5 - Coming.
uid: 75d3ca20-6776-403f-a50c-25fb60590db4
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - They won't see me coming.
0:1 - They won't see me coming.
0:2 - They won't see me coming.

0:3 - Silence is golden.
0:4 - Silence is golden.
0:5 - Silence is golden.
0:6 - Toning things down.
0:7 - Toning things down.
0:8 - Toning things down.
0:9 - Going on the sly.
0:10 - Going on the sly.
0:11 - Going on the sly.
uid: 77638381-31ff-40e5-978f-a6bcb2fc4075
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Careful...
0:1 - Careful...
0:2 - Careful...
0:3 - Quiet as a moonbeam.
0:4 - Quiet as a moonbeam.
0:5 - Quiet as a moonbeam.
0:6 - Every step counts.
0:7 - Every step counts.
0:8 - Every step counts.
0:9 - Not a peep.
0:10 - Not a peep.
0:11 - Not a peep.
uid: 7aa0a74f-81fa-4251-80c2-e447ccd18e86
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Worth a try.
0:1 - Worth a try.
0:2 - Worth a try.
0:3 - Here goes nothing.
0:4 - Here goes nothing.
0:5 - Here goes nothing.
0:6 - I don't see why not.
0:7 - I don't see why not.
0:8 - I don't see why not.
0:9 - Let's give it a go.
0:10 - Let's give it a go.
0:11 - Let's give it a go.
uid: 7fefe2e6-a78b-4c66-b611-503717d04f95
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - Let me help!
0:1 - Let me help!
0:2 - It's not your time.
0:3 - It's not your time.
0:4 - Breathe easy.
0:5 - Breathe easy.
uid: 86bde8bf-6791-cf9d-8b4d-9236643e3925
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - The Blade provides.
0:1 - The Blade provides.
0:2 - I've got just the fix.
0:3 - I've got just the fix.
0:4 - I'll get you fit as a fox.
0:5 - I'll get you fit as a fox.
uid: 87082fef-4a9e-c427-8097-9311ff99a184
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Better hurry!
0:1 - Better hurry!
0:2 - On my way!
0:3 - On my way!
0:4 - Hold it together!
0:5 - Hold it together!
0:6 - Keep calm - I'm coming!
0:7 - Keep calm - I'm coming!
uid: 88d309b7-7ec6-4ace-81c4-324210e12dfe
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Help's on the way.
0:1 - Help's on the way.
0:2 - Help's on the way.
0:3 - Take my hand.
0:4 - Take my hand.
0:5 - Take my hand.
0:6 - I won't let you down.
0:7 - I won't let you down.
0:8 - I won't let you down.
0:9 - Can't do it without you.
0:10 - Can't do it without you.
0:11 - Can't do it without you.
uid: 896a95ee-3d36-47f5-a9ee-a02d43f91abf
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - On the prowl.
0:1 - On the prowl.
0:2 - On the prowl.
0:3 - Strength in silence.
0:4 - Strength in silence.
0:5 - Strength in silence.
0:6 - Keeping quiet.
0:7 - Keeping quiet.
0:8 - Keeping quiet.
0:9 - Watching and waiting.
0:10 - Watching and waiting.
0:11 - Watching and waiting.
0:12 - Eyes open, mouth shut.
0:13 - Eyes open, mouth shut.
0:14 - Eyes open, mouth shut.
0:15 - Out of sight, out of mind.
0:16 - Out of sight, out of mind.
0:17 - Out of sight, out of mind.
uid: 91b6c5e8-153f-46ea-878d-8831dc2906ec
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - A friend in deed.
0:1 - A friend in deed.
0:2 - Be at ease.
0:3 - Be at ease.
0:4 - I won't let you down.
0:5 - I won't let you down.
uid: 937267e3-a953-f7b5-acf2-c6aa449be591
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - No need to thank me.
0:1 - No need to thank me.
0:2 - Let's not make a habit of this.
0:3 - Let's not make a habit of this.
0:4 - The greater good.
0:5 - The greater good.
uid: 95fb239c-03b5-855f-0305-7542717898df
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - A bright idea.
0:1 - A bright idea.
0:2 - A bright idea.
0:3 - Worth a try.
0:4 - Worth a try.
0:5 - Worth a try.
0:6 - I know just what to do.
0:7 - I know just what to do.
0:8 - I know just what to do.
0:9 - Here goes nothing.
0:10 - Here goes nothing.
0:11 - Here goes nothing.
uid: 9636d3f2-93f2-4dcb-b558-4b27df0c9aa4
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - What are friends for?
0:1 - What are friends for?
0:2 - What are friends for?
0:3 - By Balduran's bones, I've got you!
0:4 - By Balduran's bones, I've got you!
0:5 - By Balduran's bones, I've got you!
0:6 - No one left behind!
0:7 - No one left behind!
0:8 - No one left behind!
0:9 - Stay calm - I'm coming!
0:10 - Stay calm - I'm coming!
0:11 - Stay calm - I'm coming!
0:12 - I won't fail you!
0:13 - I won't fail you!
0:14 - I won't fail you!
uid: 974ff177-6189-4b12-b5b4-338e63287f18
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - If it can't wait.
0:1 - If it can't wait.
0:2 - Nothing but trouble.
0:3 - Nothing but trouble.
0:4 - You can't get yourself out?
0:5 - You can't get yourself out?
0:6 - Trapped? I suppose I could help.
0:7 - Trapped? I suppose I could help.
uid: a55b40ff-b4f1-4602-a7d3-d42c5bf6f703
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - The cure for what ails you.
0:1 - The cure for what ails you.
0:2 - Need some healing?
0:3 - Need some healing?
0:4 - Let's patch you up.
0:5 - Let's patch you up.
uid: a968c40b-21ac-ad8e-49ed-5e2a33dafa22
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Can't do it without you.
0:1 - Can't do it without you.
0:2 - You can count on me.
0:3 - You can count on me.
0:4 - I won't let you down.
0:5 - I won't let you down.
uid: b33667e1-88f0-4f12-ac3f-ffa20a40d1bf
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - It's not your time.
0:1 - It's not your time.
0:2 - Breathe easy.
0:3 - Breathe easy.
0:4 - Making you better.
0:5 - Making you better.
uid: b708d1aa-a98a-3293-337c-3782a79a67f8
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Sharp as ever.
0:1 - Sharp as ever.
0:2 - Sharp as ever.

0:3 - Blade at the ready.
0:4 - Blade at the ready.
0:5 - At the ready.
0:6 - A hero at heart.
0:7 - A hero at heart.
0:8 - A hero at heart.
0:9 - Where am I needed?

0:10 - Where am I needed?
0:11 - Where am I needed?
0:12 - Defender of the people.
0:13 - Defender of the people.
0:14 - Defender of the people.
0:15 - The pride of the Gate.
0:16 - The pride of the Gate.
0:17 - The pride of the Gate.
uid: bdf3b44d-51f3-4de5-9ce1-4707e87a2c9c
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - This should do the trick!
0:1 - This should do the trick!
0:2 - Happy to help!
0:3 - Happy to help!
0:4 - Healing you up.
0:5 - Healing you up.
uid: bfd73dd7-9331-40d7-a1d8-b26a2c2e1362
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - What could go wrong?
0:1 - What could go wrong?
0:2 - A calculated risk.
0:3 - A calculated risk.
0:4 - Caution to the wind!
0:5 - Caution to the wind!
uid: c0397a89-35e9-43a4-b523-2b21021d0ef0
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - I'll patch you right up.
0:1 - I'll patch you right up.
0:2 - The touch of life.
0:3 - The touch of life.
0:4 - Healing you up.
0:5 - Healing you up.
uid: c0bf1bb2-a10a-2ded-f950-99f47d015c1d
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - I'll patch you right up.
0:1 - I'll patch you right up.
0:2 - The touch of life.
0:3 - The touch of life.
0:4 - Healing you up.
0:5 - Healing you up.
uid: c235086f-74e9-8494-cf18-4bf64e7b6df6
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - I'm down!
0:1 - Help...
0:2 - I need a hand... quickly!
0:3 - Healer! Please!
0:4 - Mizora... is that... you?
0:5 - I can't die here... not now...
0:6 - I don't want to die!
0:7 - I need help!
uid: c2d463f4-195c-b870-3e9d-0e794eed9110
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - Here for you.
0:1 - Here for you.
0:2 - Here for you.
0:3 - I've got you.
0:4 - I've got you.
0:5 - I've got you.
0:6 - A bit of a bind.
0:7 - A bit of a bind.
0:8 - A bit of a bind.
0:9 - A helping hand.
0:10 - A helping hand.
0:11 - A helping hand.
uid: c39ccc1f-3489-4e27-95fb-13fd5ce39081
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Always a pleasure.
0:1 - Always a pleasure.
0:2 - Always a pleasure.
0:3 - A friendly face.
0:4 - A friendly face.
0:5 - A friendly face.
0:6 - Fine time for a chat.
0:7 - Fine time for a chat.
0:8 - Fine time for a chat.
0:9 - A delight, surely.
0:10 - A delight, surely.
0:11 - A delight, surely.
uid: c3c57e3c-d1e5-407a-b9fd-1e7cc75d0779
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - We should catch up.
0:1 - We should catch up.
0:2 - Well hello.
0:3 - Well hello.
0:4 - I could use company.
0:5 - I could use company.
uid: c7c2d231-c7e6-491e-8281-982a5ac05c68
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - Bad time for an itch.
0:1 - Could do for a brew.
0:2 - So two halflings walk under a bar...
0:3 - Shush. No, really. Shush.
uid: c84ef64b-c38f-42f6-a18e-4721cdc8221c
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - Let's take a look.

0:1 - Let's take a look.
0:2 - Open up!
0:3 - Open up!
0:4 - Do I detect loot?
0:5 - Do I detect loot?
0:6 - Anything useful?
0:7 - Anything useful?
uid: ca8b247f-eb02-4564-b9f4-1d47343ef028
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Proper inspiration.
0:1 - Proper inspiration.
0:2 - Some pep for your step.
0:3 - Some pep for your step.
0:4 - Willing and able.
0:5 - Willing and able.
uid: cc81caf3-6577-85e1-c0fe-2218172cef30
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - Could do for a brew.
0:1 - Where there's a 'Wyll', there's a 'y'.
0:2 - Ever get the sense that someone's watching?
0:3 - So two halflings walk under a bar...
uid: d00b19d7-7d36-4148-b3dd-7b99c44f779e
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Putting my talents to use.
0:1 - Putting my talents to use.
0:2 - That lock's made for picking.
0:3 - That lock's made for picking.
0:4 - I'll take a crack.
0:5 - I'll take a crack.
0:6 - The man for the job.
0:7 - The man for the job.
uid: d484eb1a-a0ce-4682-a609-b1c37f0d6ecf
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - Proper inspiration.
0:1 - Proper inspiration.
0:2 - Some pep for your step.
0:3 - Some pep for your step.
0:4 - Willing and able.
0:5 - Willing and able.
uid: d5e764b9-6d04-70d6-83e3-583626d582fb
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - There we are.
0:1 - There we are.
0:2 - A good trick.
0:3 - A good trick.
0:4 - A quick dip.
0:5 - A quick dip.
uid: d6cc5188-057c-4ea6-87f3-2851320d6bc6
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - I'll get you free!
0:1 - I'll get you free!
0:2 - Don't worry - I've got this!
0:3 - Don't worry - I've got this!
0:4 - Don't worry - I've got this!

0:5 - Help's on the way!
0:6 - Help's on the way!
0:7 - Help's on the way!
uid: db2a380b-6d73-4c7f-aa79-0e8fe2ecf791
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Here for you.
0:1 - Here for you.
0:2 - I've got you.
0:3 - I've got you.
0:4 - A helping hand.
0:5 - A helping hand.
uid: e20edb9a-5174-4851-a3dd-5148a1c4745f
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Getting it done.
0:1 - Getting it done.
0:2 - A clear necessity.
0:3 - A clear necessity.
0:4 - To the rescue. Of course.
0:5 - To the rescue. Of course.
uid: e31b2c17-e6db-2553-9ad6-5ae1d2dd67f8
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - What's yours is mine.
0:1 - What's yours is mine.
0:2 - Let's see what you've got.
0:3 - Let's see what you've got.
0:4 - You won't feel a thing.
0:5 - You won't feel a thing.
0:6 - My need is greater.
0:7 - My need is greater.
uid: eba55c35-4456-421d-9f1c-7ca3df7bd1fe
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - Keep strong!
0:1 - Keep strong!
0:2 - Need a boost?
0:3 - Need a boost?
0:4 - At your service!
0:5 - At your service!
uid: ec68b0fa-59f6-a17d-e369-681a26b7163d
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - What have we here?
0:1 - What have we here?
0:2 - Finders, keepers.
0:3 - Finders, keepers.
0:4 - There for the taking.
0:5 - There for the taking.
0:6 - Could come in handy.
0:7 - Could come in handy.
uid: ee3ae625-40d8-43bd-89bf-b3f9d28f9aad
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - It's not your time.
0:1 - It's not your time.
0:2 - Breathe easy.
0:3 - Breathe easy.
0:4 - Making you better.
0:5 - Making you better.
uid: f23eab56-a038-523d-c5d0-1cf07d3cb75b
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Hm.
0:1 - Hm.
0:2 - What have we here?
0:3 - What have we here?
0:4 - What's this, now?
0:5 - What's this, now?
0:6 - Let's see.
0:7 - Let's see.
uid: f2d25990-8747-4a49-9928-1d15c338ba92
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - I'll take that.
0:1 - I'll take that.
0:2 - Mine!
0:3 - Mine!
0:4 - I'll help myself, shall I?
0:5 - I'll help myself, shall I?
0:6 - Just can't resist.
0:7 - Just can't resist.
uid: f35e601f-1edb-4a96-b552-bf04685e9c64
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - Just a peek.
0:1 - Just a peek.
0:2 - I love surprises.
0:3 - I love surprises.
0:4 - This better be good.
0:5 - This better be good.
0:6 - Easy enough.
0:7 - Easy enough.
uid: fbb3310c-66a3-48d8-bba0-c8a0340229b9
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - How 'bout a hand?
0:1 - How 'bout a hand?
0:2 - How 'bout a hand?
0:3 - I've got it covered.
0:4 - I've got it covered.
0:5 - I've got it covered.
0:6 - That's what I'm here for.

0:7 - That's what I'm here for.
0:8 - That's what I'm here for.
0:9 - Coming to help.
0:10 - Hero's work.
0:11 - Hero's work.
uid: fc44fc09-7b11-4f51-862b-1696002318d1
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - A stroke of fortune.
0:1 - A stroke of fortune.
0:2 - What's yours is mine.
0:3 - Don't mind if I do.
0:4 - Don't mind if I do.
0:5 - Don't mind if I do.
0:6 - I'll take that.
0:7 - I'll take that.
0:8 - I'll take that.
0:9 - It's not stealing. It's acquiring.
0:10 - It's not stealing. It's acquiring.
0:11 - It's not stealing. It's acquiring.
uid: fe4d1911-88a4-46ae-a442-253c7df9646e
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him

0:0 - The Blade provides.
0:1 - I won't let you down.
0:2 - I've got just the fix.
0:3 - I've got just the fix.
0:4 - I'll get you fit as a fox.
0:5 - I'll get you fit as a fox.
uid: fe79ddd2-f35b-24fb-cdf8-14f84868a58e
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Astarion_NarrativeArc_Start.lsj
Synopsis:
Voice barks for Astarion as the player interacts with the screen. 'Normal' lines are lines spoken while walking about in the world, but not in combat or sneaking. 'Sneaking' lines are spoken while in stealth mode - crouched and hiding - and should be read in a hushed voice. 'Combat' lines are spoken while in combat, and should sound stressed/urgent unless otherwise indicated.

0:0 - Come on, get up.
0:1 - I have to do everything.
0:2 - All right, I'm coming.
0:3 - Coming, coming.
0:4 - What a mess.
0:5 - Me to the rescue...
uid: 0146d149-ed58-48df-962a-bae535ec91f9
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Where would you be without me?
0:1 - A friend in need.
0:2 - This should help.
0:3 - Someone needs a little help.
0:4 - A little boost.
0:5 - Just a moment.
uid: 0faf4e84-13bd-d73c-f989-750af3aacbb3
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - Let's do it.
0:1 - To the death!
0:2 - Yes.
0:3 - Yes!
0:4 - Excellent.
0:5 - Delicious.
0:6 - Sounds like fun.
0:7 - Let's play.
0:8 - Come on then.
0:9 - You're mine.
0:10 - Spill some blood.
0:11 - Break them.
0:12 - No escape.
0:13 - With pleasure.
0:14 - Make it hurt.
0:15 - Make it hurt.
0:16 - Feel their anguish.
0:17 - Mutilate them.
uid: 13d03f94-d345-4b2f-9012-3c97478096a1
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - Come on, get up.
0:1 - Stop lying about.
0:2 - Mistook you for a corpse.
0:3 - If I must.
0:4 - Why? They'll only fall again.
0:5 - I'm carrying these people.
0:6 - Can't we leave them there?
0:7 - The crows will be disappointed.
0:8 - Get up.
0:9 - Useless.
0:10 - A waste of flesh.
0:11 - Get up. Move!
0:12 - The dirt nap comes later.
uid: 1805ac52-ed5e-4c02-8510-c5250a213691
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - Of course you need saving.
0:1 - Don't die yet.
0:2 - Try to keep fighting.
0:3 - You're bleeding. Again.
0:4 - Oh for Gods' sake.
0:5 - I won't always save you.
uid: 1a295fef-89a6-24e1-1d1c-92a1965b9d7b
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Do I have to do everything?
0:1 - Useless.
0:2 - What a waste.
0:3 - Of course you need help.
0:4 - An anchor around my neck.
0:5 - How have you survived this long?
uid: 1af39db4-c7f2-244f-9e52-adff576ae888
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - If I must.
0:1 - All right.
0:2 - Fine.
0:3 - Fine.
0:4 - All right.
0:5 - Just be quick.
0:6 - Keep it quick.
0:7 - Be brief.
0:8 - *Sigh.*
0:9 - Really?
0:10 - Here we go.
0:11 - Hello chum.
0:12 - A little small talk.
uid: 1b788a2b-8c5e-4b58-a34a-c643088a9b87
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - Let's do it.
0:1 - To the death.
0:2 - Time for some fun.
0:3 - About time.
0:4 - Yes.
0:5 - Let's play.
0:6 - With pleasure.
0:7 - Delightful.
0:8 - You're mine.
0:9 - Happy days.
0:10 - Make it hurt.
0:11 - Feel their anguish.
0:12 - Mutilate them.
0:13 - Spill some blood.
0:14 - Finally.
0:15 - At last.
0:16 - Let's dance.
0:17 - Time to die.
uid: 22541e5b-cb0f-4b20-9d4a-5deb0749ecf2
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Let's have some fun.
0:1 - Time to kill.
0:2 - This feels good.
0:3 - Let's turn someone inside out.
0:4 - Shall we cut and run?
0:5 - I've missed this.
0:6 - Shall we dance?
0:7 - The dance macabre.
0:8 - Who's next?
0:9 - Go for the throat.
0:10 - I feel alive.
0:11 - Can you feel death's cold grip?
0:12 - There's blood in the air.
0:13 - Let's spill some blood.
0:14 - I'm ready.
0:15 - Let's have some carnage.
0:16 - Hungry for the slaughter.
0:17 - Time for a cull.
uid: 23ccb5a9-153f-4f8a-b61f-0156b1e0db37
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Outmanoeuvre them.
0:1 - On the way.
0:2 - Keep them guessing.
0:3 - This will do nicely.
0:4 - Moving.
0:5 - With finesse.
0:6 - Quickly!
0:7 - Let's go.
0:8 - Let's move.
0:9 - Be quick.
0:10 - On my way.
0:11 - Don't linger.
0:12 - Step quick.
0:13 - This way.
0:14 - Over here.
0:15 - Yes, here.
0:16 - Time to move.
0:17 - A better position.
uid: 23ccc768-b930-4bc2-8278-6ec175d4f5b2
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - Let's have a rummage.
0:1 - A little chicanery.
0:2 - Some mild larceny.
0:3 - Don't look now...
0:4 - What can we rescue?
0:5 - The softest touch.
0:6 - Let's cut a purse.
0:7 - A very pinchable pocket.
uid: 25286b29-4b1f-4781-98b6-16c21e5eba9b
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - They'll feel this.
0:1 - Give me an edge.
0:2 - Add a little bite.
0:3 - Elemental, my dear.
0:4 - An extra bite.
0:5 - Infuse it.
uid: 29f89c2d-3d6e-4a6c-b338-f88eacbf6554
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - Salvation is here.
0:1 - Your saviour is here.
0:2 - I've got you.
0:3 - Need a hand?
0:4 - Where would you be without me?
0:5 - It's not your day, is it?
0:6 - Tripped, did you?
0:7 - What a mess.
0:8 - Let's clean this up.
0:9 - Come on, get up.
0:10 - Bad place for a nap.
0:11 - Neither the time nor the place.
uid: 2c17d1cf-5634-463a-ad80-d394f231688f
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Typical.
0:1 - Not the time!
0:2 - Hardly a good time.
0:3 - Get up, damn it!
0:4 - Up, damn it!
0:5 - On your feet.
0:6 - Up. Now!
0:7 - I swear...
0:8 - You'd be dead without me.
0:9 - Get back in the fight.
0:10 - You can die later.
0:11 - Die on your own time.
0:12 - Get up!
0:13 - Up. Hurry!
0:14 - You're wasting my time.
0:15 - Get up and kill something!
0:16 - Let's try to survive, hmm?
uid: 2c8594bb-337a-4cc5-83c0-cce3d306f95d
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - Let's see here.
0:1 - All right.
0:2 - All right.
0:3 - Very well then.
0:4 - Interesting.
0:5 - What have we here?
0:6 - Let's see.
0:7 - How about this?
uid: 30d08e4c-64d0-4a52-9906-b07dabd7eea4
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Oh hello.
0:1 - Hello lover.
0:2 - Hello darling.
0:3 - Mmm. Delicious.
0:4 - Pity we're just talking.
0:5 - Time for a word.
0:6 - Lend me your ear.
0:7 - A little tête-à-tête.
0:8 - Some repartee.
0:9 - Just a talk, then.
0:10 - A quiet little word.
0:11 - Let's gossip.
uid: 30ed771b-cb2e-46e4-86c5-6fab4aae466a
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - Lucky I'm here.
0:1 - Where would you be without me?
0:2 - Here you go.
0:3 - This should help.
0:4 - Better safe than stiff.
0:5 - A little boost.
uid: 32eb838a-744a-2e20-6cd0-905805496600
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Time to go.
0:1 - And now we go.
0:2 - Like candy from a gnome.
0:3 - Back to the fight.
0:4 - A quick profit.
0:5 - Delightful.
uid: 33e71936-6adb-4544-aa22-c616bca3696e
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but quiet as the character is right behind the NPC

0:0 - Stay in the fight.
0:1 - A helping hand.
0:2 - You are not dying.
0:3 - It's not your time.
0:4 - Let's not die yet.
0:5 - Stay with me.
uid: 35302dd4-3c81-bfad-ca72-2626b7920328
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Hold on, I'm coming.
0:1 - Not your best moment.
0:2 - Hardly the place.
0:3 - Be there in a moment.
0:4 - Help is here.
0:5 - We need you alive.
uid: 396c8651-2abc-4e34-8eb6-99dad8534bae
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - Hardly the time, dear.
0:1 - Really, darling?
0:2 - Let's get you free.
0:3 - Let's get you moving.
0:4 - People need killing, darling.
0:5 - Don't worry, I've got you.
0:6 - It's all right, I'm here.
0:7 - Just a moment...
uid: 3d0e4f37-3384-444f-8f17-1689d616dee5
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Death doesn't become you.
0:1 - Don't worry, I'm here.
0:2 - Stay strong, darling.
0:3 - You're not going down.
0:4 - A little pick-me-up.
0:5 - Healing touch.
uid: 445ec5ea-16ca-a1e3-937a-d6873fd49fd4
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Typical.
0:1 - Of course you need help.
0:2 - Of course they fell.
0:3 - Naturally they fell.
0:4 - You can die on your own time.
0:5 - You're not dead yet.
0:6 - Rest when you're dead.
0:7 - Does this look like camp to you?
0:8 - Salvation is here.
0:9 - Come on, get up.
0:10 - Your saviour is here.
0:11 - You're useless dead.
0:12 - Do I have to do everything?
0:13 - Let's try to survive, hmm?
0:14 - The dirt nap comes later.
uid: 44b78e40-b0b2-4e2d-9494-7bebe0ddaaaa
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Let's try this.
0:1 - All right.
0:2 - Just be quick.
0:3 - How about this?
0:4 - Fine.
0:5 - Let's not dally.
0:6 - Quick and easy.
0:7 - Quickly.
uid: 4bcc2945-6099-43e4-ba23-6a52241a6d2d
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - A little spice.
0:1 - They'll feel this.
0:2 - Devious.
0:3 - A nice touch.
0:4 - Something extra.
0:5 - Add a little bite.
uid: 4cded8cc-2af5-440d-bc3d-af32179e92a8
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - A sticky situation.
0:1 - Let's get you free.
0:2 - I'm coming.
0:3 - Tsk tsk. Really, darling?
0:4 - Really, darling?
0:5 - You look good helpless.
0:6 - Maybe they like being restrained?
0:7 - Don't worry, I'm here.
0:8 - Let's get you moving.
0:9 - You'll be free soon.
0:10 - Oh I shouldn't laugh.
0:11 - In a spot of bother, hmm?
uid: 4dd600ec-b209-4e9e-914e-12aa39c79092
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - I'm trying to focus on murder.
0:1 - *Humming.*
0:2 - I shot a svirfneblin in Menzoberranzan just to watch him die.
0:3 - I should've been a drow. They have such stylish armour.
uid: 4e11ad97-c077-4a9e-b358-10901148c518
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Oh no, is someone stuck?
0:1 - Is someone stuck?
0:2 - You're a danger to yourself.
0:3 - How have you survived this long?
0:4 - I could just leave them...
0:5 - I'll help. This time.
0:6 - Can't they wriggle free?
0:7 - So helpless...
0:8 - Oh no.
0:9 - Damned fool.
0:10 - Give me patience.
0:11 - Oh no, they're stuck.
uid: 4eb98d4a-f4a7-481f-91a5-f35a6b767e27
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Get up!
0:1 - On your feet!
0:2 - Move, damn it!
0:3 - You die when I let you.
0:4 - Up!
0:5 - Get into the fight!
0:6 - Useless!
0:7 - Up, damn it!
0:8 - You're wasting time.
0:9 - A waste of flesh.
0:10 - Can't you do anything?
0:11 - You useless little...
0:12 - Just try to survive.
0:13 - Are you even trying?
0:14 - Dying, are you? Typical.
0:15 - Stop whining.
0:16 - Remember who saved you.
0:17 - I swear...
uid: 4f7f162a-1982-496a-a056-e511d25f13d1
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Just like old times.
0:1 - Into the shadows.
0:2 - Leave no trace.
0:3 - On the hunt.
0:4 - Now they see me...
0:5 - Time for a new approach.
0:6 - They won't know what bit them.
0:7 - The subtle approach.
0:8 - We'll do it my way.
0:9 - Let's have a little fun.
0:10 - Ready or not...
0:11 - Let's find some prey.
uid: 5058f530-e37a-4bcb-a073-b8589e592fe1
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - A quick rummage.
0:1 - What's in here?
0:2 - Let's hope for gold.
0:3 - I wonder...
0:4 - Don't mind if I do.
0:5 - I'll just help myself.
0:6 - Yes, please.
0:7 - Certainly.
uid: 506313b8-bf89-4cc5-8b5c-3ad9536a7de7
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - Stop bleeding - it's distracting.
0:1 - We'll fix what we can.
0:2 - Try not to die.
0:3 - You're leaking.
0:4 - Let's not die yet.
0:5 - You owe me.
uid: 5119fcff-a00e-254c-aa07-f85cf20ec2bc
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - Let's be quick.
0:1 - Crack it open.
0:2 - Make it quick.
0:3 - Picking under pressure.
0:4 - Not the best timing.
0:5 - While they're distracted.
uid: 52978bc4-a1a5-46d5-869f-8a21a11ed981
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - Let's crack it open.
0:1 - Oh for a skeleton key.
0:2 - A crooked touch.
0:3 - Easy.
0:4 - With pleasure.
0:5 - Should be easy.
0:6 - Hardly a challenge.
0:7 - Simple.
uid: 5560b646-ec28-4d92-8460-5842f876a68e
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - A helping hand.
0:1 - Let's fix you up.
0:2 - No more wasted blood.
0:3 - We need you strong.
0:4 - Let's play doctor.
0:5 - We'll patch you up.
uid: 59b40cc1-e1ec-4e12-53dd-460625eb2483
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - Go.
0:1 - Go.
0:2 - There.
0:3 - Moving.
0:4 - Moving.
0:5 - Quick step.
0:6 - Yes, let's.
0:7 - Let's go.
0:8 - Let's move.
0:9 - Let's be quick.
0:10 - On my way.
0:11 - Don't linger.
0:12 - Step lightly.
0:13 - Step quick.
0:14 - Tread carefully.
0:15 - Tread lightly.
0:16 - This way.
0:17 - Over here...
0:18 - Shall we?
0:19 - Over there.
0:20 - Watch your back.
0:21 - Watch the shadows.
0:22 - One step at a time.
0:23 - Subtle steps.
uid: 5aa7c56d-a4b7-438b-9012-44d6f6d690a3
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Try not to waste it.
0:1 - Let's waste a spell - why not?
0:2 - Do I have to do everything?
0:3 - Useless.
0:4 - Of course you need help.
0:5 - Just try not to die.
uid: 5f101782-062e-169a-71f1-9b7ef3912a8f
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Where would you be without me?
0:1 - How did you last so long without me?
0:2 - Do not waste this.
0:3 - Don't worry, I'm here.
0:4 - Someone needs help, I see.
0:5 - Yes, all right.
uid: 5fc668f2-a7d5-fdc9-60e8-a3a9ec327d55
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - A little help.
0:1 - All right, here.
0:2 - Don't waste this.
0:3 - If I must.
0:4 - You clearly need some help.
0:5 - Let's try to survive, hmm?
uid: 6249f72c-1ca1-5146-c2a4-4759900209cc
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - Of course you need help.
0:1 - Waste of a spell.
0:2 - If I must.
0:3 - Just don't bleed on me.
0:4 - I should let it fester.
0:5 - Do I have to touch them?
uid: 639e0aef-831b-2244-b82f-30935fb63947
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - What's this?
0:1 - What have we here?
0:2 - It's mine now.
0:3 - Don't mind if I do.
0:4 - Well hello.
0:5 - A little souvenir.
0:6 - Let's have it.
0:7 - Into my pocket...
uid: 689a5821-a35b-44e1-9ed3-9b30c6baddcd
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - If I must.
0:1 - All right.
0:2 - Fine.
0:3 - Just be quick.
0:4 - Keep it quick.
0:5 - Now? Really?
uid: 6e1a283c-fa5a-4da1-a971-576282fbe2a2
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Let's get it over with.
0:1 - Must we?
0:2 - Ugh.
0:3 - All right. Fine.
0:4 - Sure. Why not?
0:5 - My daily penance.
0:6 - Don't get too close.
0:7 - I'll try to use small words.
0:8 - Remember: speak slowly.
0:9 - Try not to confuse them.
0:10 - Just avoid big words.
0:11 - I've seen rocks with more charm.
0:12 - *Sigh.*
uid: 71093130-1b46-4753-9d34-4650838a379c
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - Typical.
0:1 - Naturally.
0:2 - Of course you need help.
0:3 - You're not dead yet.
0:4 - Salvation is here.
0:5 - Your saviour is here.
uid: 76d27fc5-3705-46e3-a8df-86cf8f1176c4
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Let's get it over with.
0:1 - Must we?
0:2 - Ugh. Fine.
0:3 - Don't get too close.
0:4 - Remember: speak slowly.
0:5 - Just avoid big words.
uid: 7c22917b-63cb-4473-9fcf-26e6562fd2a7
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - You're mine.
0:1 - Time to die.
0:2 - At last.
0:3 - Finally.
0:4 - Make it hurt.
0:5 - From the shadows.
0:6 - They won't see me coming.
0:7 - Won't know what bit 'em.
0:8 - Surprise.
0:9 - Slowly...
0:10 - Nice and easy...
0:11 - Yes...
0:12 - Let's give someone a surprise.
uid: 7cecebe1-ffa6-4939-94d4-354a0eb5a708
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Let's chat.
0:1 - Let's talk.
0:2 - Time for a word.
0:3 - There they are.
0:4 - Time for a chat.
0:5 - Time to talk.
uid: 84c5e680-2c60-4ca9-beb4-1d30fb0f117c
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - Useless.
0:1 - A waste of flesh.
0:2 - I have to do everything.
0:3 - They can't even die efficiently.
0:4 - Of course they need help.
0:5 - What did I do to deserve this?
uid: 85ee250d-0b9f-4ab0-b0be-d832547c638b
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Why am I not surprised?
0:1 - Yes yes, I'll save you.
0:2 - Must I?
0:3 - All right, I'm coming.
0:4 - Yes, I'll free you.
0:5 - I'll get you loose.
uid: 89362b8a-1e0b-4d16-842f-64a7651dab2c
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - You're too pretty to die.
0:1 - Let's get you up, dear.
0:2 - Enough lying about.
0:3 - I've got you.
0:4 - Hardly the place, darling.
0:5 - Up you get.
0:6 - There's life in you yet.
0:7 - I forbid you from dying.
0:8 - Come on, get up!
0:9 - Help is here.
0:10 - The cavalry is here.
0:11 - On your feet.
0:12 - Let's go.
0:13 - We need you alive.
0:14 - Get up!
0:15 - Not your best moment.
uid: 89e60acd-7481-4ddb-b87d-58bc2d8a6b9b
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Let's try this.
0:1 - How about this?
0:2 - Something different.
0:3 - All right.
0:4 - All right.
0:5 - Let's go.
0:6 - Magnificent.
0:7 - This should work.
0:8 - We'll try this.
0:9 - A fine choice.
0:10 - Yes.
0:11 - Excellent.
uid: 91b7ce3f-2fd1-40e0-a9d6-3ab07564bea9
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - I could just leave them...
0:1 - I'll help. This time.
0:2 - Damned fool.
0:3 - Give me patience.
0:4 - Give me strength.
0:5 - Of course they're trapped.
uid: 922e321b-8346-405d-9a02-410a97921602
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Let's keep to the shadows.
0:1 - On tippy toes.
0:2 - Just like old times.
0:3 - Into the shadows.
0:4 - Time for discretion.
0:5 - Neither seen nor heard.
0:6 - Like a wraith.
0:7 - Leave no trace.
0:8 - Be very, very quiet.
0:9 - On the hunt.
0:10 - Let's prowl.
0:11 - Ready or not...
uid: 9c768e76-3a0f-448d-bd97-e64c29c84746
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Don't just stand there - get me up!
0:1 - Help me!
0:2 - What are you staring at?
0:3 - This doesn't feel right.
0:4 - What are you waiting for? Help me!
0:5 - This is all your fault.
0:6 - Come on. Don't let them see you bleed.
0:7 - You can do this. Get up - get up!
uid: 9cf3c726-d175-13f9-7f8c-2a63e22a1757
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not addressed they will die

0:0 - Nice and easy.
0:1 - Step carefully.
0:2 - Just like old times.
0:3 - Move unseen.
0:4 - The element of surprise.
0:5 - They won't see me coming.
0:6 - Gently...
0:7 - Stay low.
0:8 - Not a sound.
0:9 - Stepping softly.
0:10 - Silent as the grave.
0:11 - Quietly...
uid: a312c5d1-4fd8-41cf-baac-b6508bba9465
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Let's try this.
0:1 - How about this?
0:2 - Something different.
0:3 - All right.
0:4 - All right.
0:5 - Let's go.
0:6 - Magnificent.
0:7 - This should work.
0:8 - We'll try this.
0:9 - A fine choice.
0:10 - Yes.
0:11 - Excellent.
uid: a8ec5ed6-006d-41fe-95fd-225deeb43e48
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - Of course you need help.
0:1 - Waste of a spell.
0:2 - There's always something.
0:3 - A poor investment.
0:4 - Don't bleed on me.
0:5 - If I must.
uid: b3bf3bdd-1541-837f-5a96-9102e579eaa1
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Let's fix you up.
0:1 - Let's not waste any blood.
0:2 - Let's lay on hands.
0:3 - Let's play doctor.
0:4 - No, no - that won't do.
0:5 - The kiss of life.
uid: b50fb0ea-02ac-10ac-d813-ed96359e79bc
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Stay strong!
0:1 - Do not let me down.
0:2 - Try not to die.
0:3 - I swear, if you just die...
0:4 - Fine, here!
0:5 - Just try to survive, will you?
uid: b681a865-3be8-4b6d-36d8-ce4dac3343d6
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - All right, I'm coming!
0:1 - Fine, I'll free you.
0:2 - Let's get you loose.
0:3 - Oh for goodness' sake.
0:4 - Because I've nothing better to do.
0:5 - Typical!
0:6 - Get back in the fight.
0:7 - I swear...
uid: b773eb7e-b79e-4a73-8f1e-bd61578ec072
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Good morning, beautiful.
0:1 - Come on, wake up.
0:2 - You're too cute to die.
0:3 - Time to wake up.
0:4 - Hardly the place, darling.
0:5 - Wakey wakey.
0:6 - Did I say you could die?
0:7 - Up you get.
0:8 - Come on, up you get.
0:9 - There are cozier beds, you know.
0:10 - Help is here.
0:11 - Enough lying about.
uid: bba3fe72-8e93-462d-a58e-ec5ecc66073d
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - What is it?
0:1 - Mmm?
0:2 - Quiet...
0:3 - Really? Now?
0:4 - Now?
0:5 - Now what...
0:6 - If this isn't important...
0:7 - I was trying to concentrate.
0:8 - Time to kill?
0:9 - Time for a little death?
0:10 - Keep your blade close.
0:11 - Let's have some fun.
0:12 - Hello you.
0:13 - Ready.
0:14 - Shall we?
0:15 - Quietly now...
0:16 - I'm just waiting.
0:17 - Something smells tasty.
uid: bc3d0254-f2d6-4d47-8bd9-0c53c10f9676
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Let's try this.
0:1 - How about this?
0:2 - Bamboozle them.
0:3 - They won't expect this.
0:4 - Won't see this coming.
0:5 - Do the unexpected.
0:6 - Something different.
0:7 - All right.
0:8 - Let's go.
0:9 - Magnificent.
0:10 - This should work.
0:11 - Hurry...
uid: be4e85f4-39f6-49f0-8f5b-8ca05dd4e359
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - Let's fix you up.
0:1 - Let's not waste any more blood, hmm?
0:2 - Shhh, it's all right.
0:3 - Death doesn't become you.
0:4 - Don't worry, I'm here.
0:5 - A little pick-me-up.
uid: c09eb411-3e17-0326-55fc-35d2d5e5a71a
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Up! We need you.
0:1 - Enough lying about.
0:2 - I've got you.
0:3 - Help is at hand.
0:4 - Not a good time to lie about.
0:5 - Get back to killing.
0:6 - We're not done yet.
0:7 - Up you get.
0:8 - Need a hand?
0:9 - You're not dying today.
0:10 - Did I say you could die?
0:11 - Come on, get up.
0:12 - Up!
0:13 - I'm not killing them all myself.
0:14 - There's still killing to do.
0:15 - You're not a corpse yet.
0:16 - The cavalry is here.
0:17 - Not your best moment.
uid: c280062b-81f5-45c1-b658-0db957923004
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - My patience is running thin.
0:1 - Of course you're stuck.
0:2 - Of course you're stuck.
0:3 - Let's get you loose.
0:4 - Help the idiot.
0:5 - Worse than useless.
0:6 - Some don't deserve saving.
0:7 - I should just leave you.
uid: c901427d-bd6f-4954-b758-7abdd68e4413
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - A sticky situation.
0:1 - Let's get you free.
0:2 - I'm coming.
0:3 - Really, darling?
0:4 - Don't worry, I'm here.
0:5 - Let's get you moving.
uid: c927bdd6-3d35-4ec1-ae6b-b53fe88ff933
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - Keep a blade close.
0:1 - Trust no one.
0:2 - Watch your back.
0:3 - What now?
0:4 - Hmm?
0:5 - Someone there?
0:6 - Hello again.
0:7 - Was the sun always that bright?
0:8 - Let's see what the day brings.
0:9 - What a day.
0:10 - Everything looks new.
0:11 - Things feel... different.
0:12 - Keep your distance, darling.
0:13 - I could get used to this.
0:14 - Well hello.
0:15 - How delicious.
0:16 - Careful. I bite.
0:17 - Don't touch me.
uid: cb55b266-92eb-4eda-9e6c-69401da9c123
Node context: (Narrative Arc Start) Normal - Reacting to the having his attention grabbed, about to make a decision or take action

0:0 - Let's keep you safe.
0:1 - No need to thank me.
0:2 - This should help.
0:3 - Here, darling.
0:4 - Let's be safe.
0:5 - Just in case.
uid: cbb76236-00ec-d99c-5fc2-e8ad055e7830
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Don't look now...
0:1 - What can we rescue?
0:2 - While they're distracted.
0:3 - A fine opportunity.
0:4 - Quick and quiet.
0:5 - Cut a purse, then a throat.
uid: cbf12c66-ddea-4f41-8ac6-b2e033dfc679
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - Ha! Oh I shouldn't laugh.
0:1 - Help is here.
0:2 - Relax, I've got you.
0:3 - Come on, let's move.
0:4 - I'll free you.
0:5 - Your hero is coming.
0:6 - All right, all right.
0:7 - Let's get you up.
0:8 - I'll get you loose.
0:9 - Come on, move.
0:10 - Easy, I'm here.
0:11 - Hold on, I'm coming.
uid: cc8fadfb-05e5-4683-8a58-78e3d9313fe2
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Let's chat.
0:1 - Let's talk.
0:2 - Time for a word.
0:3 - A little chit-chat.
0:4 - There they are.
0:5 - Ah, my friend.
0:6 - A partner in crime.
0:7 - Hello there.
0:8 - What will they say?
0:9 - My confidant.
0:10 - Time for a chat.
0:11 - Time to talk.
uid: ceb6a362-9e2c-45bf-aeac-57bf463ff17e
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - Hello lover.
0:1 - Hello darling.
0:2 - Time for a word.
0:3 - A little tête-à-tête.
0:4 - Some repartee.
0:5 - A quiet little word.
uid: d0d327d7-83f2-4873-b3e0-93a77ef502f2
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - Stop bleeding - it's distracting.
0:1 - That's enough wasted blood.
0:2 - There's life in you yet.
0:3 - You owe me.
0:4 - Let's fix what we can.
0:5 - Healing. How novel.
uid: d99a2097-76f8-f2e7-ab13-d1359b6984e3
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Where would you be without me?
0:1 - A friend in need.
0:2 - This should help.
0:3 - A little boost.
0:4 - Just a moment.
0:5 - Hold still.
uid: da7784c9-3417-8ab3-02c6-97abbe1de02f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - Shhh. Just think sneaky thoughts.
0:1 - Shut up, shut up, SHUT UP.
0:2 - Be very, very quiet - I'm hunting idiots.
0:3 - I've got a brand new torture chamber, so come and play with me.
uid: da8c2b3b-da6b-4943-a97b-fea95b0467aa
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - A quick rummage.
0:1 - Let's grab what we can.
0:2 - A peek won't hurt.
0:3 - Just take a peek.
0:4 - While they're distracted.
0:5 - What's this?
0:6 - I'll be right back.
0:7 - While they're busy.
uid: da99f64e-2857-4104-9be1-df366568e0bd
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Why do beautiful people taste better? It hardly seems fair on the ugly - they have such wonderful personalities.
0:1 - Ugh. Strahd wouldn't put up with this shit.
0:2 - More like Drizzt Don't'Urden - no. No that's not funny.
0:3 - Villains! Dissemble no more, I admit the deed! Tear up the floor - here, here! It is the beating of his hideous hea- oh, no, that's his brain. Where did I leave that heart?
uid: db4d4f69-5e62-415e-a32c-1f8982d57f56
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Quick and quiet.
0:1 - With pleasure.
0:2 - Let's go.
0:3 - Simple.
0:4 - Easy.
0:5 - What fun.
0:6 - Quietly.
0:7 - With ease.
uid: db7d10d2-c9e0-41c2-90bf-9ab8d28325ba
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - A little spice.
0:1 - They'll feel this.
0:2 - Devious.
0:3 - A nice touch.
0:4 - Something extra.
0:5 - Add a little bite.
uid: db89d5bf-ded9-47fe-aed0-42f429792ca3
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Easy, I've got you.
0:1 - Help is here.
0:2 - Get moving!
0:3 - Let's go - there's killing to do.
0:4 - Come on, people need killing.
0:5 - Come on, move.
0:6 - Not the best.
0:7 - We need your blade.
uid: dbe4ab6f-95a3-4a5b-b3c3-da860932384e
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Help is here.
0:1 - Your hero is coming.
0:2 - All right, all right.
0:3 - Let's get you up.
0:4 - Let's go already.
0:5 - Hold on, I'm coming.
uid: ddfec93f-6801-4847-96c7-baeeed34ee92
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Let's have a rummage.
0:1 - A little chicanery.
0:2 - Some mild larceny.
0:3 - What can we rescue?
0:4 - Let's cut a purse.
0:5 - A very pinchable pocket.
0:6 - Naughty naughty.
0:7 - A light touch.
uid: e1538db9-f0cd-424e-9f5d-f5d0ed19498a
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - What's this?
0:1 - What have we here?
0:2 - It's mine now.
0:3 - Don't mind if I do.
0:4 - Well hello.
0:5 - A little souvenir.
0:6 - Let's have it.
0:7 - Into my pocket...
uid: e7e4eb98-7bce-43d1-8bcd-01f5d3648b39
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Let's see here.
0:1 - All right.
0:2 - All right.
0:3 - Very well then.
0:4 - Interesting.
0:5 - What have we here?
0:6 - Let's see.
0:7 - How about this?
uid: e893a9a0-b61f-411a-b522-83aef52fe99f
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - This should help.
0:1 - Here, darling.
0:2 - No need to thank me.
0:3 - Just a moment.
0:4 - Just in case.
0:5 - Just to be safe.
uid: eca64dbc-2b39-b083-28a7-48316c1cc5b0
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - Let's grab it.
0:1 - That's mine.
0:2 - A fine souvenir.
0:3 - What's this?
0:4 - Let's have that.
0:5 - It's mine.
0:6 - Over there.
0:7 - I'll take that.
uid: ece14eaf-0ac7-4c2f-b59a-f3333cd6db10
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - A quick rummage.
0:1 - What's in here?
0:2 - Let's hope for gold.
0:3 - I wonder...
0:4 - Don't mind if I do.
0:5 - I'll just help myself.
0:6 - Yes, please.
0:7 - Certainly.
uid: f342cada-2df3-4393-a0f7-74d601bbfa51
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - A helping hand.
0:1 - Let's not die yet.
0:2 - You're wasting blood.
0:3 - We need you strong.
0:4 - It's not your time.
0:5 - Let's fix that.
uid: f3f7ca2d-3228-79f4-56fb-eae452f30e11
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - Try not to die.
0:1 - You're leaking.
0:2 - Stop bleeding!
0:3 - Let's not die yet.
0:4 - Fine, I'll save you.
0:5 - You owe me.
uid: f79e0332-e9ab-faa1-ee8a-9aab7d048abb
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Why am I not surprised?
0:1 - Someone needs help.
0:2 - What have you done now?
0:3 - Yes yes, I'll save you.
0:4 - Not that I'll get any thanks...
0:5 - Must I?
0:6 - Yes, fine.
0:7 - Fine.
0:8 - All right, I'm coming.
0:9 - Yes, I'll free you.
0:10 - Let's go already.
0:11 - Your hero is here.
0:12 - Do I have to do everything?
0:13 - Yes, yes, I'm coming.
uid: f9867ab9-3824-4a04-ae74-c4441311f74a
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Like candy from a gnome.
0:1 - A quick profit.
0:2 - Thank you.
0:3 - Don't mind if I do.
0:4 - What a generous pocket.
0:5 - Delightful.
0:6 - Almost too easy.
0:7 - Sucker.
0:8 - Quick and easy.
0:9 - Bless the oblivious.
0:10 - Not even a challenge.
0:11 - You're coming with me.
0:12 - A little souvenir.
uid: f9fdcbb8-3752-47ac-af6a-a490f1d1f1d3
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC. Quiet, as they are right next to him

0:0 - What a waste.
0:1 - Yes, fine.
0:2 - Fine.
0:3 - If I must.
0:4 - Let's waste a spell - why not?
0:5 - Do I have to?
uid: fa9f8b8d-f0a5-df19-9994-dcf8eab1dc5f
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - I've got you.
0:1 - Let's keep you safe.
0:2 - Let's keep you cute.
0:3 - Help is here.
0:4 - Don't worry, I'm here.
0:5 - For you, darling.
uid: fc3c4d6f-3943-79fa-22cf-379b4b32f3c7
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Gale_NarrativeArc_Start.lsj
Synopsis:


0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: 017d24bd-5f41-45ee-b4e9-4d28d2bfe4d4
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - On it.
0:1 - Won't know what hit 'em.
0:2 - On the double.
0:3 - Mine is the advantage.
0:4 - Their worst nightmare.
0:5 - I strike with precision.
0:6 - With glee.
0:7 - Nemesis.
0:8 - Oh yes.
0:9 - A spell a day...
0:10 - Danse macabre.
0:11 - On my honour.
0:12 - Into the fray.
0:13 - While the iron is hot.
0:14 - The lesson is death.
0:15 - Checkmate.
0:16 - One by one.
0:17 - My turn.
uid: 0546cb97-a858-4d31-b73e-27d47a6de4ad
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - What a waste.
0:1 - I have power enough to share - if I must.
0:2 - One touch of magic coming up.
0:3 - I'm indispensible, aren't I?
0:4 -
0:5 -
uid: 05cb55fa-1097-ffd7-4e92-f88364be49d4
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - There's always one.
0:1 - Not this again.
0:2 - In trouble? Small wonder.
0:3 - A waste of my talents.
0:4 - If I must.
0:5 - How tedious.
0:6 - How bothersome.
0:7 - Don't fret, I'm on my way.
0:8 - Where are my smelling salts?
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: 09b1f935-7a06-48ce-a256-bf21f1b0f756
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - A little help from a friend.
0:4 - You can count on me.
0:5 - Allow me.
0:6 - Let them do their worst.

0:7 - Keep up! There's still a battle to be won.

uid: 09e4012b-6a35-49e2-2d29-99a2fbbb3583
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - What a waste.
0:1 - I have power enough to share - if I must.
0:2 - One touch of magic coming up.
0:3 - I'm indispensible, aren't I?
0:4 -
0:5 -
uid: 0fe72fe7-636d-5925-d506-bf7fb16ca8eb
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - The light of life.
0:4 - Never fear.
0:5 - My bedside manner is beyond reproach.
0:6 - Let them do their worst.
0:7 - Keep up! There's still a battle to be won.
uid: 11ef44b1-b171-fcb4-17d7-4d9cf230bec8
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - A word.
0:1 - At once.
0:2 - Up for debate.
0:3 - I can do that.
0:4 - Let's chat.
0:5 - Certainly.
0:6 - My pleasure.
0:7 - With silver tongue.
0:8 - By all means.
0:9 - A little discourse.
0:10 - Let us confer.
0:11 - Yes, of course.
uid: 15805151-a27c-4ca7-b9f4-aec9581e32d9
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - On it.
0:1 - Won't know what hit 'em.
0:2 - On the double.
0:3 - Mine is the advantage.
0:4 - Their worst nightmare.
0:5 - I strike with precision.
0:6 - With glee.
0:7 - Nemesis.
0:8 - Oh yes.
0:9 - A spell a day...
0:10 - Danse macabre.
0:11 - On my honour.
0:12 - Into the fray.
0:13 - While the iron is hot.
0:14 - The lesson is death.
0:15 - Checkmate.
0:16 - One by one.
0:17 - My turn.
uid: 170c3bdb-6cee-42b0-a519-af96d23f9579
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Creator. Destroyer.
0:1 - A battle of wits.
0:2 - Swords, meet sorcery!
0:3 - One can't always be a gentleman.

0:4 - No gloom, all doom.
0:5 - Death is but a word away.
0:6 - What fools these mortals be.
0:7 - Victory is assured.
0:8 - The lanceboard is set.
0:9 - May the dice roll in my favour.
0:10 - Mystra-Ryl!
0:11 - Allow me to demonstrate.
0:12 - I don't fancy their chances.
0:13 - The witching hour.
0:14 - A tale for the ages.
0:15 - Unleash me.
0:16 - I speak. They burn.
0:17 - Gone with the Weave.
0:18 - Let me recite their demise.
0:19 - A rough tempest I will raise.
uid: 1a5b4f81-871f-4967-8905-b659577e512e
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - It shall be done.
0:1 - Certainly.
0:2 - With ease.
0:3 - Onward.
0:4 - May it please Mystra.
0:5 - On my way.
0:6 - With haste.
0:7 - Of course.
0:8 - Step by step.
0:9 - Indeed.
0:10 - Outflank. Outsmart.
0:11 - Swiftly now.
0:12 - Don't get too close.
0:13 - In striking distance.
0:14 - Let's light them up.
0:15 - Step to it.
0:16 - Good move.
0:17 - Rook to queen six.
0:18 - Knight to king five.
0:19 - Pawn to cleric four.
uid: 1ef7e24f-4792-4b70-b6c8-52726824eaef
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - A little pick-me-up.
0:4 - Easy - and effective.

0:5 - Let me make myself indispensable.
0:6 - Give them nine hells.
0:7 - Let's put on a show.

0:8 - They won't see this coming.
uid: 2141ab09-5652-94c6-339e-fc7edf515037
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - Woe upon the unsuspecting.
0:1 - I feel apologetic already.
0:2 - Nimble fingers; ill intent.
0:3 - Wealth is to be shared, I suppose.
0:4 - How rude.
0:5 - Your wish is my regret.
0:6 - If I really must.
0:7 - I was raised better than this.
uid: 2b8ce14e-dbab-4ed5-ba77-c1fc979336b1
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - This should give me an edge.
0:1 - No advantage is unfair.
0:2 - How opportune.
0:3 - Don't mind if I do.
0:4 - Surprise, surprise.

0:5 - Yes, lovely.

0:6 - Deadlier than ever.
0:7 - Let's tip the scales.
uid: 2ede3a6c-d7e2-4934-b24a-c27202d69ac4
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: 345f7d2e-e162-4fa6-9849-eedaf74b45ca
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: 36dd2a2f-9fa1-4373-8489-c364584b9b42
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - My best is yours.
0:1 - Hand in hand.
0:2 - Make me proud.
0:3 - Together as one.
0:4 - A token of my appreciation.
0:5 - Go on - excel.
uid: 3a05e152-5eab-3fbf-7479-19841a174f18
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - Let's give this a try.
0:1 - Easy enough.
0:2 - Not a problem.
0:3 - Might as well.
0:4 - On it.
0:5 - Yes, of course.
0:6 - As you wish.
0:7 - Consider it done.
uid: 3c1528db-3d65-4b55-9874-0f1ad1adc949
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - A heart-to-heart.
0:1 - Our very souls do echo.
0:2 - A word, my dear.
0:3 - Some pillow talk.
0:4 - More than just lip service.
0:5 - Gladly.
0:6 - Yes, of course.
0:7 - A little discourse.
0:8 - By all means.
0:9 - With silver tongue.
0:10 - My pleasure.
0:11 - At once.
uid: 3cb220d2-e9ea-4ee9-a4a8-989707e6d209
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - My best is yours.
0:1 - Hand in hand.
0:2 - Make me proud.
0:3 - Together as one.
0:4 - A token of my appreciation.
0:5 - Go on - excel.
uid: 3cdad26b-8369-f88f-21ff-0a0a04d36b82
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - That was close.
0:1 - A lucky gamble.
0:2 - Now let's get back into the fight.
0:3 - I could have struck a blow instead.
0:4 - My, I actually did it.
0:5 - Like a ghost.
uid: 486b6ec8-549e-400c-8fa4-e193a79efe30
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's get you on your feet.
0:11 - With haste.
uid: 4a96763a-6058-44fe-a658-57e27d7552b4
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's remedy that, shall we?
0:11 - With haste.
uid: 4b2331cb-66ab-4c9e-afc8-b84aa026e24d
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I suppose some help is in order.
0:1 - There's always one...
0:2 - Not this again.
0:3 - Aren't we precious...
0:4 - Pearls before swine.
0:5 - If you insist.
uid: 4ce429b1-ee45-eef9-4237-06c139ddc13b
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - A little pick-me-up.
0:4 - Easy - and effective.

0:5 - Let me make myself indispensable.

uid: 4ddc8def-be32-9848-af28-c35a0259a1b7
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: 4fcc28ec-fa9c-40a6-bab9-eced1e6eb368
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - I suppose some help is in order.
0:1 - There's always one...
0:2 - Not this again.
0:3 - Aren't we precious...
0:4 - Pearls before swine.
0:5 - If you insist.
0:6 - Keep up! There's still a battle to be won.
uid: 50d8a0e1-4b9f-e2cc-fc02-f7c6c5322bfc
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Let's give this a try.
0:1 - Easy enough.
0:2 - Not a problem.
0:3 - Might as well.
0:4 - On it.
0:5 - Yes, of course.
0:6 - As you wish.
0:7 - Consider it done.
uid: 51435e1c-8931-4e34-aedd-4255f46253e4
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - This should give me an edge.
0:1 - No advantage is unfair.
0:2 - How opportune.
0:3 - Don't mind if I do.
0:4 - Surprise, surprise.

0:5 - Yes, lovely.

uid: 51cf7705-e3ba-406c-a30c-843e8bc9ca42
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's remedy that, shall we?
0:11 - With haste.
uid: 52daa7df-5070-4bd2-86e8-a3489d543abe
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Just go for the Magic Missile and fire away. Never fails.
0:1 - Don't make me go all Edwin Odesseiron on you.
0:2 - Get. Out. Of. My. Head.
0:3 - I really wish I could cast a Hold spell on you.
uid: 570f77b1-1222-4eed-b013-2b01c219a500
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Two left hands, I see.
0:1 - There's always one.
0:2 - Not this again.
0:3 - In trouble? Small wonder.
0:4 - A waste of my talents.
0:5 - If I must.
0:6 - How tedious.
0:7 - How bothersome.
0:8 - Don't fret, I'm on my way.
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: 5736bdf6-0577-4f62-83b3-ac79d814322e
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - There's always one.
0:1 - Not this again.
0:2 - In trouble? Small wonder.
0:3 - A waste of my talents.
0:4 - If I must.
0:5 - How tedious.
0:6 - How bothersome.
0:7 - Don't fret, I'm on my way.
0:8 - Where are my smelling salts?
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: 57ab6ad8-1165-4bb1-8a7e-ac6d5e3554fd
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Did they see me?

0:1 - On cat's paws.

0:2 - A silent spell.

0:3 - The whispered Weave.

0:4 - There goes my equilibrium.

0:5 - An invisibility spell works too, you know.

0:6 - I will be but an illusion.

0:7 - I'll keep my doubts to myself...

0:8 - O, to cast on bended knee.

0:9 - Must I?

0:10 - I perform better on my feet.

0:11 - This has to be frowned upon.

uid: 598b70d6-7140-43d4-a737-8d5ce3a00b32
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - Let's take a gander.
0:1 - Colour me curious.
0:2 - Let's have a peek inside.
0:3 - Curiosity must be satisfied.
0:4 - In for a surprise.
0:5 - Could be interesting.
0:6 - Yes, why not.
0:7 - All right.
0:8 - Very well.
0:9 - On it.
uid: 5a689cb2-abf3-41b7-a22c-0ef99c46b1dc
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - My best is yours.
0:1 - Hand in hand.
0:2 - Make me proud.
0:3 - Together as one.
0:4 - A token of my appreciation.
0:5 - Go on - excel.
0:6 - Give them nine hells.
0:7 - Let's put on a show.

0:8 - They won't see this coming.

uid: 5c314477-5ecc-2867-c67b-19ae579e9d05
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Quickly now.
0:1 - I should be concentrating on the enemy.
0:2 - Now?
0:3 - This is hardly the time.
0:4 - Steady...
0:5 - Give me some cover.
uid: 5dfd59a0-dc10-46b0-8f91-ef89bb49f141
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - Surely there's a spell for this sort of thing.
0:1 - Knock, knock.
0:2 - I don't think this is strictly legal.
0:3 - The right tools for the wrong trade.
0:4 -
0:5 -
uid: 5f39d878-2f2c-4a61-9e44-2383be536ab3
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - It shall be done.
0:1 - Certainly.
0:2 - Forthwith.
0:3 - Most excellent.
0:4 - With ease.
0:5 - Adventure awaits.
0:6 - Onward.
0:7 - May it please Mystra.
0:8 - The path less travelled.
0:9 - To new horizons.
0:10 - On my way.
0:11 - With haste.
0:12 - Let's explore.
0:13 - Quite.
0:14 - My pleasure.
0:15 - That way?
0:16 - Of course.
0:17 - Right away.
0:18 - Yes.
0:19 - Let's go.
0:20 - Immediately.
0:21 - Very well.
0:22 - Step by step.
0:23 - I venture forth.
uid: 63d84a8e-46e5-46f7-91bb-48baa6468e8c
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - What have we here?
0:1 - Interesting.
0:2 - My, my.
0:3 - Could be useful.
0:4 - This will come in handy.
0:5 - Mine for the taking.
0:6 - Good find.
0:7 - Most excellent.
uid: 673aa066-ddcd-43a7-8329-d439def7b704
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - A word.
0:1 - At once.
0:2 - I can do that.
0:3 - A little discourse.
0:4 - Let us confer.
0:5 - Yes, of course.
uid: 68883477-17a0-4477-961a-1a25f455504d
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Let's get this over with.
0:1 - Fine.
0:2 - How tedious.
0:3 - If I must.
0:4 - Yes, yes.
0:5 - I'd rather not.
0:6 - Ever a dull moment.
0:7 - Words fail me.
0:8 - Cantankerousness ahead.
0:9 - Oh, bother.
0:10 - Up for debate.
0:11 - A word.
uid: 6b15e62a-1c22-44c8-88c5-ae0773f61409
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - I suppose some help is in order.
0:1 - There's always one...
0:2 - Not this again.
0:3 - Aren't we precious...
0:4 - Pearls before swine.
0:5 - If you insist.
uid: 714aabdb-e9d5-bbf1-76d1-6271d302636e
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - My life for yours.
0:1 - I will keep you safe.
0:2 - Let me take away the pain.
0:3 - Your knight in magic armour.
0:4 - I've got you.
0:5 - Take me by the hand.
uid: 726b2414-cad4-e84b-a55f-825acc2c92ef
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: 7559eb79-3b02-4f4b-8424-853a8ffb300f
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Let's get this over with.
0:1 - Fine.
0:2 - How tedious.
0:3 - If I must.
0:4 - Yes, yes.
0:5 - Ever a dull moment.
uid: 76b99e64-741a-4e4a-9633-a0937a31408e
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - On it.
0:1 - Won't know what hit 'em.
0:2 - On the double.
0:3 - Mine is the advantage.
0:4 - Their worst nightmare.
0:5 - I strike with precision.
0:6 - With glee.
0:7 - Nemesis.
0:8 - Oh yes.
0:9 - A spell a day...
0:10 - Danse macabre.
0:11 - On my honour.
0:12 - Into the fray.
0:13 - While the iron is hot.
0:14 - The lesson is death.
0:15 - Checkmate.
0:16 - One by one.
0:17 - My turn.
uid: 77a4a70f-12e0-4039-8749-ae50149c8020
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - A word.
0:1 - At once.
0:2 - I can do that.
0:3 - A little discourse.
0:4 - Let us confer.
0:5 - Yes, of course.
uid: 79225d18-9e8d-4b47-be27-51339783cd85
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - There's always one.
0:1 - Not this again.
0:2 - In trouble? Small wonder.
0:3 - A waste of my talents.
0:4 - If I must.
0:5 - How tedious.
0:6 - How bothersome.
0:7 - Don't fret, I'm on my way.
0:8 - Where are my smelling salts?
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: 79d8604c-af88-434b-9f3c-aac51d063845
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: 7a89d7ba-dfb5-4818-b351-182a7bd3a355
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's get you on your feet.
0:11 - With haste.
uid: 7b097140-1879-4f80-92c1-97c769b6171f
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - It shall be done.
0:1 - Certainly.
0:2 - Forthwith.
0:3 - Most excellent.
0:4 - With ease.
0:5 - As you wish.
0:6 - My pleasure.
0:7 - Good show.
0:8 - With diligence and care.
0:9 - On it.
0:10 - Indubitably.
0:11 - Yes, of course.
uid: 83ee2507-fe9a-476e-98cc-ebd485489f0f
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Two left hands, I see.
0:1 - There's always one.
0:2 - Not this again.
0:3 - In trouble? Small wonder.
0:4 - A waste of my talents.
0:5 - If I must.
0:6 - How tedious.
0:7 - How bothersome.
0:8 - Don't fret, I'm on my way.
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: 842b413c-3266-4b8b-a21d-76a91c3d5ee2
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Such a long way down.
0:1 - The coward's route.
0:2 - It's a gnome's life for me.
0:3 - My robes will get dirty.
0:4 - Unseen and unsightly.
0:5 - If I must.
0:6 - Yes, yes.
0:7 - Not this again.

0:8 - You've got the wrong man for this.

0:9 - Oh, bother.

0:10 - Brought low.

0:11 - No honour among sneaks.
uid: 8800b34c-7d43-4375-b06e-bb45b9d8addc
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - It shall be done.
0:1 - Certainly.
0:2 - Forthwith.
0:3 - Most excellent.
0:4 - With ease.
0:5 - Adventure awaits.
0:6 - Onward.
0:7 - May it please Mystra.
0:8 - The path less travelled.
0:9 - To new horizons.
0:10 - On my way.
0:11 - With haste.
0:12 - Let's explore.
0:13 - Quite.
0:14 - My pleasure.
0:15 - That way?
0:16 - Of course.
0:17 - Right away.
0:18 - Yes.
0:19 - Let's go.
0:20 - Immediately.
0:21 - Very well.
0:22 - Step by step.
0:23 - I venture forth.
uid: 8ae185ce-301c-49c8-97e6-2a155717f200
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - A little help from a friend.
0:4 - You can count on me.
0:5 - Allow me.
uid: 8b7a45f4-8405-2070-ed8a-9a2190b15b92
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - My life for yours.
0:1 - I will keep you safe.
0:2 - Let me take away the pain.
0:3 - Your knight in magic armour.
0:4 - I've got you.
0:5 - Take me by the hand.
uid: 95dca4a0-b1c2-ea68-0183-c65f169436b5
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - It shall be done.
0:1 - Certainly.
0:2 - Forthwith.
0:3 - Most excellent.
0:4 - With ease.
0:5 - As you wish.
0:6 - My pleasure.
0:7 - Good show.
0:8 - With diligence and care.
0:9 - On it.
0:10 - Indubitably.
0:11 - Yes, of course.
uid: 96a17601-bef6-4129-9288-b078fe15ab12
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - It will be my pleasure.
0:4 - This should do you some good.
0:5 - Let me make myself indispensable.
uid: 970468b1-b323-f6f8-7f65-8f2398d7b85f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - A little pick-me-up.
0:4 - Easy - and effective.
0:5 - Let me make myself indispensable.
uid: 98594b56-3ddf-7702-10c2-687e5df289a2
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: 9b992265-6f48-45b6-8cc3-e8a31fd6c416
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - A little help from a friend.
0:4 - You can count on me.
0:5 - Allow me.
uid: 9cd52179-5878-34b0-41b4-ea8a639469ec
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's get you on your feet.
0:11 - With haste.
uid: a40e9860-912e-4633-82ec-0bd505e30e76
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - This really isn't my forte.
0:1 - My knees are starting to ache.
0:2 - Such an undignified position to find oneself in.

0:3 - I'm a wizard, not a cat burglar.
0:4 - Let's get this over with.
0:5 - I'd rather stand tall.

0:6 - What?

0:7 - Get me up, would you?

0:8 - Intolerable.

0:9 - This is no fun at all.

0:10 - I can't see a thing from down here.

0:11 - Why am I doing this?

0:12 - Just hurry this along.

0:13 - How unseemly.

0:14 - How much longer will this take?

0:15 - Bad for one's back, this.
0:16 - Let's get this over with.
0:17 - I'm surprised you spotted me.
uid: a7e83f16-441d-4ee7-9712-cf101e738aae
Node context: General context for sneaking: Gale is not in his element when sneaking, he considers the behavior that comes with it (such as stealing and backstabbing) beneath him. (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - It shall be done.
0:1 - Certainly.
0:2 - Forthwith.
0:3 - Most excellent.
0:4 - With ease.
0:5 - As you wish.
0:6 - My pleasure.
0:7 - Good show.
0:8 - With diligence and care.
0:9 - On it.
0:10 - Indubitably.
0:11 - Yes, of course.
uid: aeece5f3-5f36-46b5-9969-afacfdbce65d
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - Pearls before swine.
0:1 - I have power enough to share - if I must.
0:2 - One touch of magic coming up.
0:3 - I'm indispensible, aren't I?
0:4 -
0:5 -
uid: b1091a50-112b-b5cf-5a4c-e52ab05e3a02
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - On my way.
0:1 - To the rescue.
0:2 - With haste.
0:3 - Without delay.
0:4 - Let's get you on your feet.
0:5 - At once.
0:6 - No time to lose.
0:7 - Willing and able.
0:8 - Oh dear.
0:9 - Where are my smelling salts?
0:10 - Quickly now.
0:11 - Help's on the way.
uid: b1302810-8185-4084-8f17-7cd4c8f8cfc6
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Two left hands, I see.
0:1 - There's always one.
0:2 - Not this again.
0:3 - In trouble? Small wonder.
0:4 - A waste of my talents.
0:5 - If I must.
0:6 - How tedious.
0:7 - How bothersome.
0:8 - Don't fret, I'm on my way.
0:9 - Yes, yes.
0:10 - Fine.
0:11 - No other choice, I suppose.
uid: b475393a-96fd-4c6a-9674-0d2489617cb6
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I won't fail you.
0:1 - Your knight in magic armour.
0:2 - Hang in there, dearest.
0:3 - Take heart, I'm here for you.
0:4 - No time to lose.
0:5 - To the rescue.
0:6 - Help's on the way.
0:7 - At once.
0:8 - No time to lose.
0:9 - Quickly now.
0:10 - Let's remedy that, shall we?
0:11 - With haste.
uid: b851c39e-3830-4bbb-94ea-586fac6205e0
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - One with the Weave.
0:1 - We're a long way from Waterdeep.
0:2 - The air is ripe with magic.
0:3 - Lovely day, this. For now.
0:4 - Which way to the nearest library?
0:5 - I applaud your taste.

0:6 - Lost in thought.

0:7 - Quite ready for you.

0:8 - I have the magic touch.

0:9 - Elminster's not around, so might as well.

0:10 - You have my attention.

0:11 - Seek and you shall find me.

0:12 - Direct me.

0:13 - Salutations!

0:14 - No rest for the wicked, I see.

0:15 - Let me work my magic.

0:16 - Charmed, I'm sure.

0:17 - An excellent choice!

0:18 - At the ready.
0:19 - Ready and willing.
0:20 - Yes?
0:21 - Your desire?
uid: ba7aebb0-3715-4f6c-99c8-bbda70a13822
Node context: Said with typical Gale charm and swagger. (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action.

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - The light of life.
0:4 - Never fear.
0:5 - My bedside manner is beyond reproach.
uid: bce6bef1-e8ff-5c1b-4265-dfdfbfb4b6ce
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - Woe upon the unsuspecting.
0:1 - What if they see me?
0:2 - Nimble fingers; ill intent.
0:3 - Steady...
0:4 - I can't believe I'm doing this.
0:5 - Not a sound.
uid: bd039574-9f67-4997-a841-b8465fe3779d
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: bde0dcdb-1ca6-43f5-8180-d8bd761936e8
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - A friendly consultation.
0:1 - A word.
0:2 - At once.
0:3 - I can do that.
0:4 - Let's chat.
0:5 - Certainly.
0:6 - My pleasure.
0:7 - With silver tongue.
0:8 - By all means.
0:9 - A little discourse.
0:10 - Let us confer.
0:11 - Yes, of course.
uid: c23c4655-3246-4802-a7b1-d0e31467c569
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - A heart-to-heart.
0:1 - A word, my dear.
0:2 - Yes, of course.
0:3 - A little discourse.
0:4 - My pleasure.
0:5 - At once.
uid: c784f183-86bf-4bbf-9512-0f4175e12d89
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - You made me hide, don't make me come seek you.
0:1 - Gods, it's like trying to sleep with a mosquito in the room.
0:2 - A little privacy please.
0:3 - Stop it - that tickles.
uid: cd3b5c00-69de-48c7-b04e-29c51c3298bd
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - My life for yours.
0:1 - I will keep you safe.
0:2 - Let me take away the pain.
0:3 - Your knight in magic armour.
0:4 - I've got you.
0:5 - Take me by the hand.
uid: d0ab976a-0ec5-2415-8a22-efb67be5cc4b
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - It will be my pleasure.
0:4 - This should do you some good.
0:5 - Let me make myself indispensable.
uid: d110a901-8480-f462-0003-173e00396781
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - Let's hope there's smokepowder inside.

0:1 - Watch my back while I take a look.

0:2 - Now?

0:3 - Good move. Maybe.

0:4 - Curiosity trumps combat then.

0:5 - Cover me.

0:6 - A quick peek will have to do.

0:7 - Perhaps not the best use of my time.

uid: d2929e72-3bd8-4478-a2f6-1b85e8cdc934
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - I hope Halaster takes good care of Tara while I'm away.
0:1 - Sembian wine; Cormyrian boar; Waterdhavian conversation. It's the little things you miss while on the road.
0:2 - Oh, what a tangled Weave we web!
0:3 - All the world's my stage and you're just a player in it.
uid: d4b364ea-4ea7-4c57-a74c-de0dd0953bf3
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Surely there's a spell for this sort of thing.
0:1 - Knock, knock.
0:2 - I don't think this is strictly legal.
0:3 - The right tools for the wrong trade.
0:4 - Your wish is my regret.
0:5 -
0:6 -
0:7 -
uid: dd4390dd-7adf-4245-a6d0-4cebb7738ce3
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - This should give me an edge.
0:1 - No advantage is unfair.
0:2 - How opportune.
0:3 - Don't mind if I do.
0:4 - Surprise, surprise.
0:5 - Yes, lovely.
uid: dd4c43a5-aed9-46d5-9a45-3bd71d955b68
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: df89213f-c96b-4b97-9947-f3f9f120749f
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: e28dfe65-ec4c-41a6-bcc1-151a45992c6f
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Woe upon the unsuspecting.
0:1 - I feel apologetic already.
0:2 - Nimble fingers; ill intent.
0:3 - Wealth is to be shared, I suppose.
0:4 - Your wish is my regret.
0:5 - How rude.
0:6 - If I really must.
0:7 - I was raised better than this.
uid: ee2405e4-be4b-42e1-8f68-830676e04af6
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - What have we here?
0:1 - Interesting.
0:2 - My, my.
0:3 - Could be useful.
0:4 - This will come in handy.
0:5 - Mine for the taking.
0:6 - Good find.
0:7 - Most excellent.
uid: eeadb0f9-d227-4c5c-ab40-29878cb015f8
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Let's give this a try.
0:1 - Easy enough.
0:2 - Not a problem.
0:3 - Might as well.
0:4 - On it.
0:5 - Yes, of course.
0:6 - As you wish.
0:7 - Consider it done.
uid: ef618471-783e-4fab-b78c-6c5ab576a7ad
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - I have your back.
0:1 - To the rescue.
0:2 - Mystra soothes all pain.
0:3 - The light of life.
0:4 - Never fear.
0:5 - My bedside manner is beyond reproach.
uid: f085c9e0-650d-bc59-b73c-eaa68f4fba9e
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - What have we here?
0:1 - Interesting.
0:2 - My, my.
0:3 - Could be useful.
0:4 - This will come in handy.
0:5 - Mine for the taking.
0:6 - Good find.
0:7 - Most excellent.
uid: f5fa5b5a-d7a4-43f0-b0c2-91df475221d8
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - I have power enough to share.
0:1 - An essential incantation.
0:2 - Use it wisely.
0:3 - It will be my pleasure.
0:4 - This should do you some good.
0:5 - Let me make myself indispensable.
0:6 - Give them nine hells.

0:7 - Let's put on a show.

0:8 - They won't see this coming.

uid: f7d530fe-1117-b32c-849b-3df0fb449669
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Please - time is of the essence!
0:1 - If you'd be so kind!
0:2 - I'm in a spot of bother here!

0:3 - Quickly - don't let me down!
0:4 - Downed and soon to be out!
0:5 - For all our sakes - help me up!
0:6 - A hand!
0:7 - A little help!
uid: f996c085-363c-c160-0ed0-609a3b4d1583
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - Let's take a gander.
0:1 - Colour me curious.
0:2 - Let's have a peek inside.
0:3 - Curiosity must be satisfied.
0:4 - In for a surprise.
0:5 - Could be interesting.
0:6 - Yes, why not.
0:7 - All right.
0:8 - Very well.
0:9 - On it.
uid: ffa86d38-063e-48f6-827c-8456caf80bc8
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - A rather sticky situation.
0:1 - No obstacle too great.
0:2 - I'll take care of that.
0:3 - At once.

0:4 - No time to lose.
0:5 - Let's remedy that, shall we?
0:6 - Willing and able.
0:7 - Quickly now.
0:8 - Without delay.
0:9 - A spot of bother.
0:10 - To the rescue.
0:11 - Help's on the way.
uid: ffedf71b-3a7f-441f-a031-c049a4892bf7
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Almost worth the subterfuge.
0:1 - Ill-gotten gains are still gains.
0:2 - Some possessions are naught but a burden.
0:3 - I'll just keep this safe.
0:4 - A pretty bauble.
0:5 - That was easy.
0:6 - Pretty.
0:7 - Guess it's mine now.
0:8 - I don't like that I'm so good at this.
0:9 - Might fetch a copper or two.
0:10 - A little keepsake.
0:11 - I really shouldn't have.
uid: fffc3d69-7983-445a-9f48-645e20d3d88e
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_GenericOrigin_NarrativeArc_Start.lsj
Synopsis:
Generic responses for point-and-click system.

0:0 - Don't bleed out on me.
0:1 - Hopefully that doesn't scar.
0:2 - Best be careful.
0:3 - Don't give up yet.
0:4 - Have you on your feet in no time.

0:5 - Damn. I better get over there.
uid: 001655d6-880a-4aa9-a38c-62a38419a5ca
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - That must have hurt.
0:1 - I can close that up fast.
0:2 - Anything for a friend.
0:3 - No bleeding out on my watch.
0:4 - Best help before it gets worse.
0:5 - I have just the thing.
uid: 04abe376-6691-f539-91dc-158eeee8981e
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - I need help.
0:1 - Fading fast.

0:2 - Heal me or I'm done for.
0:3 - Won't last much longer.
0:4 - I'm slipping away. Help.

0:5 - It's getting dark. Can't hold on.

0:6 - I think... I think this is it.
0:7 - Please. Help.
0:8 - Death is for other people.
uid: 067a6607-b5ab-edfb-ca46-f90cb61f84d7
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - Fall by my hand!
0:1 - May the gods take you first.
0:2 - You've made a grave mistake.
0:3 - What do I have to lose?

0:4 - Think you can take me on?
0:5 - Time for some bloody work.
0:6 - I'll strike you down.
0:7 - You picked the wrong fight, friend.
0:8 - No time for mercy.
0:9 - Cutting to the chase.
0:10 - Shouldn't have made me your enemy.
0:11 - Here we go again.
0:12 - Death won't take me yet.
0:13 - Try me.
0:14 - Let's get this over with.
0:15 - Hope your soul is in good hands.
0:16 - Another day, another fight.
0:17 - Blood follows me everywhere.
0:18 - Worship me, the prophet of the end!
0:19 - One down, millions live.
0:20 - Father, are you watching?
0:21 - A beautiful death.
0:22 - Kill! Kill! Kill again!
0:23 - Hee hee hee.
0:24 - HAH! HAH! HAH!
0:25 - A fine day for murder!
uid: 06cf6767-ebbc-4a63-9835-fd970114183a
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - I better get a 'thank you'.
0:1 - Who's the stubborn one now?
0:2 - Come on. Up!
0:3 - Don't make me hold your hand now.

0:4 - Lucky I don't leave you to the gods.
0:5 - Lost your footing, have you?
0:6 - That looks painful.
0:7 - Yes, yes - on my way.

0:8 - You should be more careful.
0:9 - Oh, you need my help?
0:10 - Suppose I should get you back up.
0:11 - Don't get blood on my clothes.
uid: 0874121b-0f15-4f45-b3e6-766dd5ad2906
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - I need a quick word.
0:1 - Something's on my mind.

0:2 - What's up for discussion?

0:3 - I have something to ask.
0:4 - Seems like a good moment to talk.
0:5 - Hm.
0:6 - I should speak up.
0:7 - Very well.

0:8 - I want to have a word.
uid: 095d00da-e007-4382-87d6-b192e2bbf5ca
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - This should help.
0:1 - Let's turn the tables.
0:2 - A touch of magic will do the trick.
0:3 - Happy to assist a friend.
0:4 - Oh, this should work perfectly.
0:5 - Something to turn the tide.
uid: 098a2c49-55df-4062-66bb-e8a85926483f
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Fall by my hand!
0:1 - May the gods take you first.
0:2 - You've made a grave mistake.
0:3 - What do I have to lose?
0:4 - Think you can take me on?
0:5 - Time for some bloody work.
0:6 - I'll strike you down.
0:7 - You picked the wrong fight, friend.
0:8 - No time for mercy.
0:9 - Cutting to the chase.
0:10 - Shouldn't have made me your enemy.
0:11 - Here we go again.
0:12 - Try me.
0:13 - Death won't take me yet.
0:14 - Let's get this over with.
0:15 - Hope your soul is in good hands.
0:16 - Another day, another fight.
0:17 - Blood follows me everywhere.
0:18 - Bodies for the harvest!
0:19 - The butcher calls.
0:20 - You will die for me, won't you?
uid: 0b57d670-ef19-4f1c-9718-4ca287183bdc
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - What now?
0:1 - No choice but to keep going.

0:2 - I won't give in.
0:3 - Survival is all that matters.
0:4 - Well, so much for peace.

0:5 - Another fight. Let's go.
0:6 - Blood comes easy these days.
0:7 - Still breathing, despite everything.
0:8 - Never a dull moment.
0:9 - Sometimes the only way out is through.
0:10 - Come on. Can't stay idle.
0:11 - Still on my feet.

0:12 - I wonder if this is worth the cost.
0:13 - Time to push my luck again.
0:14 - Can't even catch my breath.
0:15 - Where do I go from here?

0:16 - Nothing important is ever easy.
0:17 - Nothing will stand in my way.
0:18 - They're dying for me. All of them.
0:19 - Behold the dance of death.
uid: 1016b0a3-01cd-4be8-b98b-55d4527178dc
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Time to press ahead.

0:1 - What path lies before me?
0:2 - On my way.
0:3 - Don't waste a step.
0:4 - These boots have seen everything.
0:5 - Best be on my way.
0:6 - Have to keep going.
0:7 - Swift as my feet can carry me.
0:8 - Another step forward.
0:9 - Very well.
0:10 - Can't slow down.
0:11 - At the ready.
0:12 - Need to find a way forward.
0:13 - Breathe deep, and move.
0:14 - Light on my feet.
0:15 - One day, I'll catch a break.
0:16 - Wonder if the gods are watching me.

0:17 - With haste.
0:18 - Into the bloody fray!
0:19 - I'm coming for you!
uid: 17c5816c-781d-4bae-9f07-1122f39f6c81
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - Let's see what you're hiding.
0:1 - I just want a little look.
0:2 - Don't mind if I do.
0:3 - Carefully, now...
0:4 - Free for the taking.

0:5 - Best get in and out.
0:6 - Oh, my hand slipped.
0:7 - What do we have here?
uid: 1a12ac77-1f95-4d0e-8e80-e1264a6169c6
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - I need a little extra edge.
0:1 - Deadlier than ever.
0:2 - Need any advantage I can get.
0:3 - A good opportunity.
0:4 - Now this will hurt.
0:5 - Another trick up my sleeve.
uid: 1c7a4f2c-1d2f-4224-8e3a-3f5d5d7ee9e7
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - Hold fast, I'm coming.
0:1 - We have to look out for each other.

0:2 - Oof, that must have hurt.
0:3 - Don't bleed out on me.
0:4 - Looks like you need a little help.

0:5 - I won't let a friend down.
0:6 - I've got your back!

0:7 - I'll have you up in no time.


0:8 - Hopefully that doesn't scar.
0:9 - On my way.

0:10 - Whoa. That isn't good.
0:11 - Best move fast.
uid: 1f4dfb82-9268-47a4-8aad-1a4f02141977
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - That must have hurt.
0:1 - I can close that up fast.
0:2 - Anything for a friend.
0:3 - No bleeding out on my watch.
0:4 - Best help before it gets worse.
0:5 - I have just the thing.
uid: 1fa9c7c7-3eaa-5ade-c68f-b5ba40c0cadd
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - I'm on my way.
0:1 - Well, that's not good.
0:2 - Hang on!
0:3 - No prayers needed. On my way.
0:4 - Be right there.

0:5 - Be there in a blink.
0:6 - On my way.
0:7 - Looks like you need a hand.
0:8 - Have you back on your feet soon.
0:9 - Ouch. That will need some healing.
0:10 - No staying down on my watch.
0:11 - I've got you.
0:12 - That doesn't look good.

0:13 - I better help.
0:14 - What's the safest path?
0:15 - That wound looks bad.

uid: 2097fed9-920e-412f-b5ae-bb899e61cb20
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - Need a little boost?
0:1 - Let me give you a hand.
0:2 - I've got something special for you.
0:3 - You'll be stronger than ever.
0:4 - My power walks with you.
0:5 - I've got what you need.
uid: 223eeed6-564f-c363-5ad8-c8e9e079722d
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Here we go.
0:1 - Let's see what this does.
0:2 - Better not be cursed.
0:3 - Seems simple enough.
0:4 - I'll give it a shot.
0:5 - Let's see.
0:6 - Here goes nothing.

0:7 - Cursed to put my hands on everything.
uid: 2475e7e5-56e1-4d60-9e75-3f0832bcd10f
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - I need a moment for the two of us.
0:1 - First in my heart.
0:2 - Always at your side.
0:3 - A private word would be nice.
0:4 - I have a lot on my mind.
0:5 - Maybe it'll bring us closer.
0:6 - Just what I need.
0:7 - Already feeling better.
uid: 296d242b-6ab7-43e6-be65-e54207c32a14
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - Well, that's interesting.
0:1 - All mine.
0:2 - Not up for trading today, I'm afraid.
0:3 - I can take what I please.
0:4 - What to choose?
0:5 - Hm. Nice.
uid: 2b8c568a-df1c-4449-8897-68a8c62b4a7c
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - I'll take the pain away.
0:1 - Wouldn't want that to scar.
0:2 - I'd rather keep your heart in your chest.
0:3 - You won't be hurting for long.
0:4 - Don't bleed out on me.
0:5 - I'll kiss it better later.

uid: 319a17aa-fd27-1b91-5999-c061365310a6
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Some power for the taking.
0:1 - I'll balance the odds in our favour.
0:2 - I have just the thing.
0:3 - A little magic never hurt.
0:4 - Let's use this.
0:5 - A handy little trick.
uid: 331fbd7f-e566-a864-4ccb-fd9ba76455ad
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - This might sting. Whatever.
0:1 - Ouch. Well-earned.
0:2 - A little gratitude would be nice.
0:3 - Can't you just heal yourself?
0:4 - Love to be taken for granted.
0:5 - Better not make a mess of my clothes.
uid: 34cc67bf-3505-b7b3-e219-f8fc294a45aa
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Hold on! I'm coming.
0:1 - I can't lose you.
0:2 - Better not die on me.
0:3 - We can lay down later.
0:4 - I won't go on without you.

0:5 - No, no, no...
uid: 375187f7-3117-439f-a6a5-065f1fc2f319
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - Don't worry. I'll free you.
0:1 - You're a beacon for trouble, love.
0:2 - I won't keep you waiting.
0:3 - I've got you.
0:4 - I'd rather be stuck together, honestly.
0:5 - I'm on my way!
0:6 - Nothing else holds you on my watch.
0:7 - You won't be waiting long.
uid: 3809554c-d1c7-4d01-81fe-04ef26b0677e
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I'm on my way.
0:1 - Well, that's not good.

0:2 - Hang on!
0:3 - No prayers needed. On my way.
0:4 - Be right there.


0:5 - Be there in a blink.
0:6 - On my way.

0:7 - Looks like you need a hand.

0:8 - Have you back on your feet soon.
0:9 - Ouch. That will need some healing.
0:10 - No staying down on my watch.
0:11 - I've got you.
uid: 397473ab-06cc-4fab-9a85-88310d6ea080
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Let's get that patched up.
0:1 - A spot of healing will help.
0:2 - A stitch in time saves... well. You know.
0:3 - An easy fix. Hopefully.
0:4 - Looks like that hurt.
0:5 - Should step in before it gets worse.
uid: 3b2d9a2e-598c-1b6d-4046-b26985d0434c
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Here we go.
0:1 - Let's see what this does.
0:2 - Better not be cursed.
0:3 - Seems simple enough.
0:4 - I'll give it a shot.
0:5 - Let's see.
0:6 - Here goes nothing.
0:7 - Cursed to put my hands on everything.
uid: 439f09fe-5a3e-45d5-a7b6-d61b792a0c9b
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - I need a little extra edge.
0:1 - Deadlier than ever.
0:2 - Need any advantage I can get.
0:3 - A good opportunity.
0:4 - Now this will hurt.
0:5 - Another trick up my sleeve.
uid: 44422eeb-2b76-452f-9db9-7b6d69527913
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - Need a little boost?
0:1 - Let me give you a hand.
0:2 - I've got something special for you.
0:3 - You'll be stronger than ever.
0:4 - My power walks with you.
0:5 - I've got what you need.
uid: 45914940-16ab-d2ed-1d80-3e89c7477a24
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Need a little boost?
0:1 - Let me give you a hand.
0:2 - I've got something special for you.
0:3 - You'll be stronger than ever.
0:4 - My power walks with you.
0:5 - I've got what you need.
uid: 4a2cf62c-2c4c-8234-c3ab-c922373c3890
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - Don't worry. I'll free you.
0:1 - You're a beacon for trouble, love.
0:2 - I'm on my way!
0:3 - I've got you.
0:4 - I'd rather be stuck together, honestly.

0:5 - I won't keep you waiting.
0:6 - Hang on. I'll set you free.
0:7 - Getting stuck with you isn't so bad.
0:8 - Nothing else holds you on my watch.
0:9 - A bit of patience is all I ask.
0:10 - You won't be waiting long.
0:11 - I can't stand here and do nothing.
uid: 4b17af6b-440b-4374-b319-c5f96bc9c78e
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Ahhhhhhhh! Okay, I feel better.

0:1 - I have an itch in the worst place.
0:2 - Is being a mind flayer so bad?
0:3 - Just waiting to venture forth here.
0:4 - I'm maiming as fast as I can!
uid: 4cdff493-247f-479e-b5a2-fc5d30928f77
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Got yourself in trouble? Shame.
0:1 - Ugh.
0:2 - Should have watched your footing.
0:3 - Now you need my help.

0:4 - Funny how these things go.

0:5 - I'm not laughing at... yes, I am.
0:6 - Could just look the other way.
0:7 - Oh no. Tragic.

0:8 - Least it keeps you from talking.
0:9 - You need to be freed. Of course.
0:10 - Sticking my neck out again.
0:11 - In a hurry, are we?
uid: 4ce1b712-e241-4e60-a7d0-12a5a99a2f3d
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - This should help.
0:1 - Let's turn the tables.
0:2 - A touch of magic will do the trick.
0:3 - Happy to assist a friend.
0:4 - Oh, this should work perfectly.
0:5 - Something to turn the tide.
uid: 4dd5d944-239e-0c05-c11a-3e2f8b7c1e06
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - I better get a 'thank you'.
0:1 - Who's the stubborn one now?
0:2 - Come on. Up!
0:3 - Don't make me hold your hand now.
0:4 - Lucky I don't leave you to the gods.
0:5 - Lost your footing, have you?
0:6 - That looks painful.
0:7 - Yes, yes - on my way.
0:8 - You should be more careful.
0:9 - Oh, you need my help?
0:10 - Suppose I should get you back up.
0:11 - Don't get blood on my clothes.
uid: 4f65539a-2fbc-487b-97c2-1eb6727157c8
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Better be cautious.
0:1 - This calls for careful footwork.
0:2 - Out of sight, out of mind.
0:3 - Don't want to draw any attention.
0:4 - That's a friendly-looking shadow.
0:5 - All right. Time to skulk about.
0:6 - If everyone else minds their business, I'll be fine.
0:7 - Just out of view.
0:8 - Breathe quiet, move with care.
0:9 - I don't need any attention right now.
0:10 - Softer than a whisper.
0:11 - Can't risk being in open view.

uid: 52bf9ede-32fd-4a8a-8f71-5984a7cc2763
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - What's in here?
0:1 - Let's have a look.
0:2 - What's inside?
0:3 - Something good here, I hope.
0:4 - No traps, please.
0:5 - Anything of use?
0:6 - What's hiding here?

0:7 - Open up.
uid: 5350d11a-c293-47c8-9773-8ce7bd8a49b5
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - That must have hurt.
0:1 - I can close that up fast.
0:2 - Anything for a friend.
0:3 - No bleeding out on my watch.
0:4 - Best help before it gets worse.
0:5 - I have just the thing.
uid: 58657e4e-2969-433b-1a14-e5e8e28bbbbe
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - Don't give me trouble now.

0:1 - A couple turns should do it.
0:2 - Right tool will do the trick.
0:3 - With a flick of the wrist.
0:4 - Bet I can crack that open.
0:5 - Wonder what's past this.
uid: 613736bd-0a43-4e0d-ada1-25e53fbd980f
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - This should help.
0:1 - Let's turn the tables.
0:2 - A touch of magic will do the trick.
0:3 - Happy to assist a friend.
0:4 - Oh, this should work perfectly.
0:5 - Something to turn the tide.
uid: 643bb155-8cc7-bcfd-7e13-fef0de3a4186
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - Don't give me trouble now.
0:1 - A couple turns should do it.
0:2 - Right tool will do the trick.

0:3 - With a flick of the wrist.
0:4 - Bet I can crack that open.
0:5 - Wonder what's past this.
0:6 - Can't keep me out.
0:7 - Come on, open up.
uid: 66549e3b-386f-43cf-8652-d84ab26c07bc
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - Time to press ahead.


0:1 - What path lies before me?

0:2 - On my way.

0:3 - Don't waste a step.

0:4 - These boots have seen everything.
0:5 - Best be on my way.

0:6 - Have to keep going.

0:7 - Swift as my feet can carry me.


0:8 - Another step forward.
0:9 - Very well.

0:10 - Can't slow down.

0:11 - At the ready.

0:12 - Need to find a way forward.

0:13 - Breathe deep, and move.

0:14 - Light on my feet.

0:15 - One day, I'll catch a break.

0:16 - Wonder if the gods are watching me.
0:17 - Should mind my step.
0:18 - With haste.
0:19 - If not over, then through.
0:20 - Never wanted the easy path.
0:21 - Moving ahead.
0:22 - How much farther can I go?
0:23 - Moving in.
0:24 - Walk in death.
0:25 - Dream in red.
0:26 - Pave my path with corpses. Build my castle with bones.
0:27 - They should all be running.
0:28 - Have I been this way before?
uid: 6b73f757-8c31-484f-9299-9e004f4e6ef3
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Bet that will fit in my pack.
0:1 - Might be useful.
0:2 - More for me.
0:3 - I'll take that.
0:4 - Wish I had a Bag of Holding.
0:5 - Always room for more.
0:6 - Maybe I need more pockets.
0:7 - Don't mind if I do.
uid: 6f32583f-efab-4b19-b7b8-8f02cdd5f72f
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - I need a quick word.
0:1 - Something's on my mind.
0:2 - What's up for discussion?
0:3 - I have something to ask.
0:4 - I should speak up.
0:5 - I want to have a word.
uid: 71b6ad9d-5e98-4af9-a082-7dc1be0c7b7f
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - If I must.

0:1 - Probably a waste of time.
0:2 - Sarcasm at the ready.
0:3 - Should steel myself first.
0:4 - Ugh. I suppose I should.
0:5 - I regret this already.
0:6 - Always need a new dose of misery.
0:7 - Ugh... sure.
uid: 7910e3d4-04f6-46d7-b5a3-6b675b528194
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - I'm on my way.
0:1 - Well, that's not good.
0:2 - No prayers needed. On my way.
0:3 - Better move in carefully.

0:4 - I've got you.


0:5 - Breathe easy. I'm coming.
uid: 7b1e8c29-80b1-49a3-bf93-ad97eae75e0d
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - If I must.
0:1 - Probably a waste of time.
0:2 - Should steel myself first.
0:3 - I regret this already.
0:4 - If I have to.
0:5 - Ugh... sure.
uid: 7e7c0f99-1558-459d-9841-692fe8320f44
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - Fall by my hand.
0:1 - May the gods take you first.
0:2 - You've made a grave mistake.
0:3 - What do I have to lose?
0:4 - Think you can take me on?
0:5 - Time for some bloody work.
0:6 - I'll strike you down.
0:7 - Let's get this over with.
0:8 - No time for mercy.
0:9 - Cutting to the chase.
0:10 - Here we go again.
0:11 - Hope your soul is in good hands.
uid: 8173cf59-5958-4f60-8365-983e40636fea
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Always a pleasure.
0:1 - We get along quite well, I think.
0:2 - I'd like some time to talk.
0:3 - Always makes my day better.
0:4 - Hm, just thought of something.
0:5 - Something's on my mind.
uid: 8198c87c-8040-45cd-9f69-daed3bd24712
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - I better get a 'thank you'.
0:1 - Who's the stubborn one now?
0:2 - Come on. Up.
0:3 - Don't make me hold your hand now.
0:4 - Lucky I don't leave you to the gods.
0:5 - Lost your footing, have you?
uid: 849b8bfc-8441-49d7-b067-06951acebae6
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - This might sting. Whatever.
0:1 - Ouch. Well-earned.
0:2 - A little gratitude would be nice.
0:3 - Can't you just heal yourself?
0:4 - Love to be taken for granted.
0:5 - Better not make a mess of my clothes.
uid: 8916b1d4-dd36-ec98-e143-40578336d029
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Got yourself in trouble?
0:1 - Now that's not good.
0:2 - I'll get you moving again.
0:3 - Stuck in place, I see.
0:4 - Better get you out of there.

0:5 - That doesn't look comfortable.
uid: 8a548e38-f130-4221-93a4-52a522a4b4cf
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Hold on! I'm coming.
0:1 - I can't lose you.
0:2 - Better not die on me.
0:3 - We can lay down later.
0:4 - I won't go on without you.
0:5 - No, no, no...
0:6 - Not how I wanted you to open your heart.
0:7 - Please, stay with me.
0:8 - I'll get you right in no time.
0:9 - I have to hurry.
0:10 - Can't live my life without you.
0:11 - I'm on my way.
0:12 - I won't let them take you.
uid: 8af9c370-0eef-4450-953d-13e43d9925a4
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Sure, take it.
0:1 - I guess you need this.
0:2 - Just this once.
0:3 - I'm not made of magic, you know.
0:4 - Very well.
0:5 - Not that you'll be grateful.
uid: 8d65a495-cfa6-e11d-0581-205213828f7a
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - Hm. Seems like the best way.
0:1 - Should get started.
0:2 - All right, then.
0:3 - Hope this ends well.

0:4 - No hesitation.
0:5 - Hm. All right.
0:6 - First step is the hardest.
0:7 - Good idea, I think.
0:8 - Maybe I should... no, this is good.
0:9 - That should work.
0:10 - Here goes nothing.
0:11 - And away I go.
uid: 8ec2e51a-9d88-4165-95c2-3656efae0b6d
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Got yourself in trouble? Shame.
0:1 - Ugh.
0:2 - Should have watched your footing.
0:3 - Now you need my help.
0:4 - I'm not laughing at... yes, I am.
0:5 - Could just look the other way.
uid: 902f4856-618d-4358-9df3-1c8ea35a8bcb
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Some power for the taking.
0:1 - I'll balance the odds in our favour.
0:2 - I have just the thing.
0:3 - A little magic never hurt.
0:4 - Let's use this.
0:5 - A handy little trick.
uid: 943c295f-8a08-726a-557c-33b98bf77952
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - Better be cautious.
0:1 - This calls for careful footwork.
0:2 - Out of sight, out of mind.

0:3 - Don't want to draw any attention.
0:4 - That's a friendly-looking shadow.
0:5 - All right. Time to skulk about.
0:6 - If everyone else minds their business, I'll be fine.
0:7 - Just out of view.
0:8 - Breathe quiet, move with care.
0:9 - I don't need any attention right now.
0:10 - Softer than a whisper.
0:11 - Can't risk being in open view.
uid: 96500d53-f388-45a6-843a-50ac58554597
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Time to press ahead.

0:1 - What path lies before me?
0:2 - On my way.
0:3 - Don't waste a step.
0:4 - These boots have seen everything.
0:5 - Best be on my way.
0:6 - Have to keep going.
0:7 - Breathe deep, and move.
0:8 - Should mind my step.
0:9 - Never wanted the easy path.
0:10 - Wonder if the gods are watching me.
0:11 - Light on my feet.
0:12 - A knife in the dark.
uid: 9dab623d-ca66-4a3b-8f84-3df953e2be93
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Hm. Seems like the best way.
0:1 - Should get started.
0:2 - All right, then.

0:3 - Hope this ends well.

0:4 - No hesitation.
0:5 - Hm. All right.
0:6 - First step is the hardest.
0:7 - Good idea, I think.
0:8 - Maybe I should... no, this is good.
0:9 - That should work.

0:10 - Here goes nothing.

0:11 - And away I go.

uid: a00f1c38-0e7f-4e00-99c5-c68252d3ae2b
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - I'll take the pain away.
0:1 - Wouldn't want that to scar.
0:2 - I'd rather keep your heart in your chest.
0:3 - You won't be hurting for long.

0:4 - Don't bleed out on me.
0:5 - I'll kiss it better later.
uid: a045e510-6a41-a1d9-9e98-09ed5a35810b
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - This might sting. Whatever.
0:1 - Ouch. Well-earned.
0:2 - A little gratitude would be nice.
0:3 - Can't you just heal yourself?
0:4 - Love to be taken for granted.
0:5 - Better not make a mess of my clothes.
uid: a257c35b-947d-d9e4-c20d-12df3629e968
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Some power for the taking.
0:1 - I'll balance the odds in our favour.
0:2 - I have just the thing.
0:3 - A little magic never hurt.
0:4 - Let's use this.
0:5 - A handy little trick.
uid: a2c2190d-7dfc-ba52-a680-6b04124c8524
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - Got yourself in trouble?
0:1 - Now that's not good.
0:2 - I'll get you moving again.
0:3 - Stuck in place, I see.
0:4 - Better get you out of there.

0:5 - That doesn't look comfortable.
0:6 - Bit of a mess you're in.
0:7 - You'll be free in a blink.
uid: ad58875a-e08b-440c-bebd-e7255e0ce27d
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Hold on! I'm coming.
0:1 - I can't lose you.
0:2 - Better not die on me.
0:3 - We can lay down later.

0:4 - I won't go on without you.
0:5 - No, no, no...
0:6 - Not how I wanted you to open your heart.
0:7 - Please, stay with me.

0:8 - I'll get you right in no time.

0:9 - I have to hurry.
0:10 - Can't live my life without you.
0:11 - I'm on my way.
uid: b58f4299-0795-4259-8706-046442f6fffb
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - I'll take the pain away.
0:1 - Wouldn't want that to scar.
0:2 - I'd rather keep your heart in your chest.
0:3 - You won't be hurting for long.
0:4 - Don't bleed out on me.
0:5 - I'll kiss it better later.
uid: b80a49ba-26eb-ee50-b7c8-bea5fb53bb2c
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Keeping my head down.
0:1 - What to do?
0:2 - Bit of caution never hurt.
0:3 - I can't waste any more time.
0:4 - Don't mind me.
0:5 - I can be subtle sometimes.
0:6 - Maybe I should stay crouched forever.
0:7 - Waiting with bated breath.

0:8 - Nice and quiet now.
0:9 - Best think ahead, or I'm lost.
0:10 - What now?
0:11 - Taking my time in the shadows.

0:12 - Out of sight, out of mind.
0:13 - Does this count as adventuring?
0:14 - Better make my next move.
0:15 - Should have worn better boots.

0:16 - Let's not get caught off-guard.
0:17 - Don't want to think about why my eye is itching.
0:18 - Time for bitter business the light would fear to shine on.
uid: ba77ccf8-323f-4eed-adeb-5a6c8b71b069
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Hm. Seems like the best way.
0:1 - Should get started.
0:2 - All right, then.
0:3 - Hope this ends well.
0:4 - No hesitation.
0:5 - Hm. All right.
0:6 - First step is the hardest.

0:7 - Good idea, I think.
0:8 - Maybe I should... no, this is good.
0:9 - That should work.
0:10 - Here goes nothing.
0:11 - And away I go.
uid: bab86315-fa91-44d1-ade2-c320c45c37b5
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - Hold fast, I'm coming.
0:1 - We have to look out for each other.

0:2 - Oof, that must have hurt.
0:3 - Don't bleed out on me.
0:4 - Looks like you need a little help.
0:5 - I won't let a friend down.
0:6 - I've got your back!
0:7 - I'll have you up in no time.
0:8 - Hopefully that doesn't scar.
0:9 - On my way.
0:10 - Whoa. That isn't good.
0:11 - Best move fast.
uid: be2a2092-7468-43d4-b757-af1e31558085
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Got yourself in trouble? Shame.
0:1 - Ugh.
0:2 - Should have watched your footing.
0:3 - Now you need my help.
0:4 - I'm not laughing at... yes, I am.
0:5 - Funny how these things go.
0:6 - Oh no. Tragic.
0:7 - Sticking my neck out again.
uid: bf021c17-1646-4a4b-9b7d-6d3bdfb9f4a6
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Don't worry. I'll free you.
0:1 - You're a beacon for trouble, love.
0:2 - Hang on. I'll set you free.
0:3 - I won't keep you waiting.
0:4 - A bit of patience is all I ask.
0:5 - I can't stand here and do nothing.
uid: c17f42ef-dbcf-44cf-90b1-445d701b7188
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - Looking ahead.

0:1 - No time to rest.

0:2 - Still breathing, despite everything.

0:3 - Let's move.

0:4 - What to do?

0:5 - Never a dull moment.
0:6 - Is that blood? No, never mind.

0:7 - No one's stopped me yet.

0:8 - At least things have stayed interesting.

0:9 - Have a lot on my mind... and well, in it.

0:10 - Can't give up now.
0:11 - All right. What now?
0:12 - I've got a long road ahead.

0:13 - Still alive, so that's progress.

0:14 - Shouldn't have wished to live in more interesting times.
0:15 - No one back home will ever believe this.

0:16 - Best get going.

0:17 - All's well that ends... not as bad as it could have.
0:18 - Mind never quiet.
0:19 - Still in control. Just.
0:20 - Wretched thing, pull yourself together.
0:21 - How many die today? How many die tomorrow?
0:22 - I can do better. I must.
0:23 - Where am I? What's going on?
0:24 - Keep it together.
0:25 - I have such a headache.
0:26 - Father, they will die for you.
0:27 - Everything is clear.
0:28 - Nothing hurts any more.
0:29 - All is ash and meat!
0:30 - Intestines throb. Blood whispers.
0:31 - Must lug my guts through this Hell.
uid: cd3690cc-b10f-4435-88f2-a69962e123e9
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - Let's see what you're hiding.
0:1 - I just want a little look.
0:2 - Don't mind if I do.
0:3 - Carefully, now...
0:4 - Best get in and out.

0:5 - What do we have here?
uid: ce5de6a6-fc8b-43d0-91c8-9f29e5492f7e
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - Stuck? That's not good.
0:1 - I'll get you out of there.
0:2 - You'll be free soon enough.
0:3 - Something's always catching us.
0:4 - That doesn't look good.

0:5 - Best act fast.
0:6 - Can't leave you in the lurch.

0:7 - What a mess.

0:8 - Rest easy, I've got you.
0:9 - Looks like you need a hand.

0:10 - Bet you need a hand.

0:11 - I've got just the thing.
uid: d6e8ee35-ce07-4c86-86c2-470c1cefd498
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Always a pleasure.
0:1 - Glad to have an ally.
0:2 - We get along quite well, I think.
0:3 - Good time for a chat.
0:4 - Something's on my mind.
0:5 - I'd like some time to talk.
0:6 - Always makes my day better.
0:7 - Hm, just thought of something.
uid: d81b4e8b-4b7c-47e8-9d98-ce63ce4b34ad
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - I need a moment for the two of us.
0:1 - First in my heart.
0:2 - A private word would be nice.
0:3 - Maybe it'll bring us closer.
0:4 - Always at your side.
0:5 - Already feeling better.

uid: db915e3c-dddf-461e-ad6b-17a672a2ef90
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - What's that ticking?

0:1 - Is it me? Am I ticking?
0:2 - Bomb in my head about to go off. Great.
0:3 - Ah, well. I had a good run.
uid: dbc78d6a-4034-4e40-836e-32a8eaf76617
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - Sure, take it.
0:1 - I guess you need this.
0:2 - Just this once.
0:3 - I'm not made of magic, you know.
0:4 - Very well.
0:5 - Not that you'll be grateful.
uid: dc2728b6-9680-3239-2ac1-ed7531c91504
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - Maybe not the best time.

0:1 - What's in here?
0:2 - Something good here, I hope.
0:3 - No traps, please.
0:4 - Anything of use?
0:5 - What's hiding here?
0:6 - Open up.
0:7 - What's inside?
uid: deec2fd4-41e1-4d15-9381-6c0a5f0fd8a4
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - I'm awake! Mostly.
0:1 - I'm starting to get a headache.
0:2 - Must be the tadpole.
0:3 - Quit knocking around in there!
0:4 - A thousand needlepricks in my rotten skull.
uid: dfcd159d-f225-4e2a-bdc4-4be6d122b832
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Let's get that patched up.
0:1 - A spot of healing will help.
0:2 - A stitch in time saves... well. You know.
0:3 - An easy fix. Hopefully.
0:4 - Looks like that hurt.
0:5 - Should step in before it gets worse.
uid: e317eb16-dd28-b121-c57b-dec3bbda569e
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - Don't give me trouble now.
0:1 - A couple turns should do it.
0:2 - Right tool will do the trick.
0:3 - With a flick of the wrist.
0:4 - Bet I can crack that open.
0:5 - Wonder what's past this.
0:6 - Can't keep me out.
0:7 - Come on, open up.
uid: e514b5cd-4b95-4032-ba99-97e40d4d098b
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - Let's get that patched up.
0:1 - A spot of healing will help.
0:2 - A stitch in time saves... well. You know.
0:3 - An easy fix. Hopefully.
0:4 - Looks like that hurt.
0:5 - Should step in before it gets worse.
uid: e7651580-5c18-183f-36e3-24c6a89449f1
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - I need a little extra edge.
0:1 - Deadlier than ever.
0:2 - Need any advantage I can get.
0:3 - A good opportunity.
0:4 - Now this will hurt.

0:5 - Another trick up my sleeve.
uid: ea6ec293-2c18-434c-90ea-c7dbee5dbb6c
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Stuck? That's not good.
0:1 - I'll get you out of there.
0:2 - You'll be free soon enough.
0:3 - Something's always catching us.
0:4 - Best act fast.
0:5 - Can't leave you in the lurch.

0:6 - What a mess.
0:7 - Rest easy, I've got you.
uid: eb113ec4-2056-4b8e-816f-fb8d3a70de39
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Stuck? That's not good.
0:1 - I'll get you out of there.
0:2 - You'll be free soon enough.
0:3 - Something's always catching us.
0:4 - Best act fast.
0:5 - Can't leave you in the lurch.
uid: eded6735-1000-4b36-9868-d093280d2b46
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Let's see what you're hiding.

0:1 - I just want a little look.
0:2 - Don't mind if I do.
0:3 - Carefully, now...
0:4 - Free for the taking.

0:5 - Best get in and out.
0:6 - What do we have here?

0:7 - Oh, my hand slipped.
uid: ee6cc514-f406-4f47-92b7-cba1fb522012
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - Bet that will fit in my pack.
0:1 - Might be useful.
0:2 - More for me.
0:3 - I'll take that.
0:4 - Wish I had a Bag of Holding.

0:5 - Always room for more.
0:6 - Maybe I need more pockets.
0:7 - Don't mind if I do.
uid: f2f0f778-f060-4e0f-89a7-7bcb4eb93c8d
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Here we go.
0:1 - Let's see what this does.
0:2 - Better not be cursed.
0:3 - Seems simple enough.
0:4 - I'll give it a shot.

0:5 - Let's see.
0:6 - Here goes nothing.

0:7 - Cursed to put my hands on everything.
uid: f86cb1f8-75f5-4282-96ec-8d8a203ed11b
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - Bet that will fit in my pack.
0:1 - Might be useful.
0:2 - More for me.
0:3 - I'll take that.
0:4 - Wish I had a Bag of Holding.
0:5 - Always room for more.
0:6 - Maybe I need more pockets.
0:7 - Don't mind if I do.
uid: f911299e-7e82-48e6-bf09-8dcc9a24f020
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - What's in here?
0:1 - Let's have a look.
0:2 - What's inside?
0:3 - Something good here, I hope.
0:4 - No traps, please.
0:5 - Anything of use?
0:6 - What's hiding here?
0:7 - Open up.
uid: fb71a9c3-8b58-41e4-b812-20ff7948cd77
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Got yourself in trouble?

0:1 - Now that's not good.
0:2 - I'll get you moving again.
0:3 - Stuck in place, I see.
0:4 - Better get you out of there.
0:5 - That doesn't look comfortable.
0:6 - Let's see what I can do about that.

0:7 - Bit of a mess you're in.

0:8 - On my way.
0:9 - I'll set you loose.
0:10 - How'd you even get that way?
0:11 - You'll be free in a blink.
uid: fbc56a7e-9fec-4bce-ba25-68c1ec971281
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Sure, take it.
0:1 - I guess you need this.
0:2 - Just this once.
0:3 - I'm not made of magic, you know.
0:4 - Very well.
0:5 - Not that you'll be grateful.
uid: fdf43bf3-24af-782e-1fcc-b3b3ab607c24
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Well, that's interesting.

0:1 - All mine.

0:2 - Not up for trading today, I'm afraid.

0:3 - Using a five finger discount.
0:4 - I can take what I please.
0:5 - What to take?

0:6 - Interesting selection.

0:7 - From your pocket to mine.

0:8 - What to choose?

0:9 - Little bit of this, little bit of that...

0:10 - Hm. Nice.

0:11 - Surely no one will notice.

uid: ffc68c9b-0d80-4d02-8905-de3dfd585a16
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Laezel_NarrativeArc_Start.lsj
Synopsis:
Origin responses to player clicks and orders.

0:0 - I can help.
0:1 - I can help.
0:2 - My first concern.
0:3 - My first concern.
0:4 - Be there at once.
0:5 - Be there at once.
uid: 0585785a-3708-46d0-8c72-6745633b0deb
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Hta'zith!
0:1 - Hta'zith!
0:2 - Hta'zith!
0:3 - Taste my fury!

0:4 - Taste my fury!
0:5 - Taste my fury!
0:6 - I will not know failure!
0:7 - I will not know failure!
0:8 - I will not know failure!
0:9 - You bow - or you break!
0:10 - You bow - or you break!
0:11 - You bow - or you break!
0:12 - This is your end!
0:13 - This is your end!
0:14 - This is your end!
0:15 - Let my name be known!
0:16 - Let my name be known!
0:17 - Let my name be known!
uid: 07819b4f-349b-4ad9-9add-eb41923f23d3
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - Try to do better.
0:1 - Try to do better.
0:2 - Try to do better.
0:3 - To the task.
0:4 - To the task.
0:5 - To the task.
0:6 - You're welcome.
0:7 - You're welcome.
0:8 - You're welcome.
0:9 - Fine - I'll help.
0:10 - Fine - I'll help.
0:11 - Fine - I'll help.
uid: 0ee29870-b5bd-42d0-af45-2b033ff6c790
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - We must speak.
0:1 - We must speak.

0:2 - We must speak.

0:3 - Let us have words.
0:4 - Let us have words.
0:5 - Let us have words.
0:6 - Alas, time for chatter.
0:7 - Alas, time for chatter.

0:8 - Alas, time for chatter.
0:9 - I will be heard.
0:10 - I will be heard.
0:11 - I will be heard.
uid: 11cdd8c7-3d20-45c9-9c8f-c451713f55c7
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - Show no mercy.
0:1 - Show no mercy.
0:2 - Show no mercy.
0:3 - Leave no survivors.
0:4 - Leave no survivors.
0:5 - Leave no survivors.
0:6 - By Vlaakith's might!
0:7 - By Vlaakith's might!
0:8 - By Vlaakith's might!
0:9 - To battle!
0:10 - To battle!
0:11 - To battle!
0:12 - Htak'a!
0:13 - Htak'a!
0:14 - Htak'a!
0:15 - For the queen!
0:16 - For the queen!
0:17 - For the queen!
uid: 167dc3d1-e9c4-4e8b-8888-94a96eeb0433
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Time to strike!
0:1 - Time to strike!

0:2 - Time to strike!
0:3 - I am fury, I am death!
0:4 - I am fury, I am death!

0:5 - I am fury, I am death!
0:6 - Swift and lethal.
0:7 - Swift and lethal.
0:8 - Swift and lethal.
0:9 - Victory awaits!
0:10 - Victory awaits!
0:11 - Victory awaits!
0:12 - I will ascend!
0:13 - I will ascend!
0:14 - I will ascend!
0:15 - Vlaakith'ka sivim hrath krash'ht.

0:16 - Vlaakith'ka sivim hrath krash'ht.
0:17 - Vlaakith'ka sivim hrath krash'ht.
uid: 17df2f96-e4be-438e-a1ed-cb6d6e3a2b68
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Taking position!
0:1 - Taking position!
0:2 - Taking position!
0:3 - Vlaakith guide me.
0:4 - Vlaakith guide me.
0:5 - Vlaakith guide me.
0:6 - No time to waste!
0:7 - No time to waste!
0:8 - No time to waste!
0:9 - On the move!
0:10 - On the move!
0:11 - On the move!
0:12 - My path be true.

0:13 - My path be true.
0:14 - My path be true.
0:15 - Make way!

0:16 - Make way!
0:17 - Make way!
uid: 18c68e21-15b6-484c-9e6e-c67904fcab35
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - Richly deserved.
0:1 - Richly deserved.
0:2 - You will overcome.
0:3 - You will overcome.
0:4 - You are worthy.
0:5 - You are worthy.
uid: 192686cd-9789-3f2f-1595-e33f81133cf4
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Taking my due.
0:1 - Taking my due.
0:2 - You serve my purpose.
0:3 - You serve my purpose.
0:4 - A steady hand is needed.
0:5 - A steady hand is needed.
0:6 - You won't deny me.
0:7 - You won't deny me.
uid: 1ac99086-1911-40c3-a85b-96a2b71f006a
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - A vital boost.
0:1 - A vital boost.
0:2 - A critical step.
0:3 - A critical step.
0:4 - I will take every advantage.
0:5 - I will take every advantage.
uid: 1d49fffc-342a-425e-94d7-d70d7940c20c
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - I can help.
0:1 - I can help.
0:2 - I can help.
0:3 - Rise, and be mighty.
0:4 - Rise, and be mighty.
0:5 - Rise, and be mighty.
0:6 - My first concern.
0:7 - My first concern.
0:8 - My first concern.
0:9 - Be there at once.
0:10 - Be there at once.
0:11 - Be there at once.
uid: 1e21abdd-7867-4929-bb88-801bdd456346
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - A remedy most potent.
0:1 - A remedy most potent.
0:2 - Be at ease.
0:3 - Be at ease.
0:4 - The work of the ghustil.
0:5 - The work of the ghustil.
uid: 1e61164c-493e-3960-d3bd-619b5227220a
Cinematic: Ghustil = GUH-stil.
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - The bare minimum.
0:1 - The bare minimum.
0:2 - To the rescue. Again.
0:3 - To the rescue. Again.
0:4 - Out of harm's way.
0:5 - Out of harm's way.
uid: 225ebc71-d42a-72fe-b94d-8a20df5048df
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - You shall not fall!
0:1 - You shall not fall!
0:2 - I will not fail you.
0:3 - I will not fail you.
0:4 - Be whole!
0:5 - Be whole!
uid: 23935f12-452a-7f11-7cb5-e88b4b477e06
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Support incoming.
0:1 - Support incoming.
0:2 - Support incoming.
0:3 - On your feet!
0:4 - On your feet!
0:5 - On your feet!
0:6 - Under pressure.
0:7 - Under pressure.
0:8 - Under pressure.
0:9 - You're needed in battle.
0:10 - You're needed in battle.
0:11 - You're needed in battle.
0:12 - I will assist.
0:13 - I will assist.
0:14 - I will assist.
uid: 24ac5644-52d1-4f35-967f-8e76d4294a4b
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - I won't let you suffer.
0:1 - I won't let you suffer.
0:2 - Vlaakith's gift.
0:3 - Vlaakith's gift.
0:4 - All will be mended.
0:5 - All will be mended.
uid: 262f390d-b971-cc6b-f98d-cd63685f6066
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - Within reach.
0:1 - Within reach.
0:2 - Curious.
0:3 - Curious.
0:4 - Consider me intrigued.
0:5 - Consider me intrigued.
0:6 - Just so.
0:7 - Just so.
uid: 27b26f6d-9c21-4b68-846c-054cbff32abf
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Keen to talk.
0:1 - Keen to talk.
0:2 - Keen to talk.
0:3 - A pleasant exchange.
0:4 - A pleasant exchange.
0:5 - A pleasant exchange.
0:6 - A welcome reprieve.
0:7 - A welcome reprieve.
0:8 - A welcome reprieve.
0:9 - I relish our time.
0:10 - I relish our time.
0:11 - I relish our time.
uid: 28ee270f-6cda-471a-b773-d22d1a85a7d8
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - The correct outcome.
0:1 - The correct outcome.
0:2 - Mastery in all things.
0:3 - Mastery in all things.
0:4 - Not luck. Skill.
0:5 - Not luck. Skill.
uid: 313bb388-180c-4b41-8744-242a3d44b2d7
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - Ascend and conquer!
0:1 - Ascend and conquer!
0:2 - A worthy target.
0:3 - A worthy target.
0:4 - By my will!
0:5 - By my will!
uid: 32e523f0-87b9-8e68-3361-e35d7ebc5d5a
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - You have my attention.
0:1 - You have my attention.
0:2 - My first concern.
0:3 - My first concern.
0:4 - I will not fail you.
0:5 - I will not fail you.
uid: 36eb9349-3a09-45b4-acfa-eda2db90ee22
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - To your side!
0:1 - To your side!
0:2 - I will release you!
0:3 - I will release you!
0:4 - Getting you free!
0:5 - Getting you free!
0:6 - Bound but not beaten!
0:7 - Bound but not beaten!
uid: 3a1dc967-0cdc-4cb5-adb4-ed6ebb9268f9
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - On your feet.
0:1 - On your feet.
0:2 - On your feet.
0:3 - I will aid you.
0:4 - I will aid you.
0:5 - I will aid you.
0:6 - I bring aid.
0:7 - I bring aid.
0:8 - I bring aid.
0:9 - As an ally must.
0:10 - As an ally must.
0:11 - As an ally must.
uid: 3b7ee0a1-39bf-49a3-ba5e-787658cd29a8
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Within reach.
0:1 - Within reach.
0:2 - Curious.
0:3 - Curious.
0:4 - Consider me intrigued.
0:5 - Consider me intrigued.
0:6 - Just so.
0:7 - Just so.
uid: 3e0f1cee-fbf5-4348-94b0-5a014bd48ea4
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - A vital boost.
0:1 - A vital boost.
0:2 - A critical step.
0:3 - A critical step.
0:4 - A wise strategy.
0:5 - A wise strategy.
uid: 404246fd-421c-43e1-8285-fca740ca8d70
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - Richly deserved.
0:1 - Richly deserved.
0:2 - You will overcome.
0:3 - You will overcome.
0:4 - You are worthy.
0:5 - You are worthy.
uid: 440be21e-a706-1295-3441-f0efee606c66
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - The bare minimum.
0:1 - The bare minimum.
0:2 - To the rescue. Again.
0:3 - To the rescue. Again.
0:4 - Out of harm's way.
0:5 - Out of harm's way.
uid: 47ac2794-d819-3375-ece4-b75257ae4dc2
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Allow me.
0:1 - Allow me.
0:2 - Allow me.
0:3 - My first concern.
0:4 - My first concern.
0:5 - My first concern.
0:6 - You have my attention.
0:7 - You have my attention.
0:8 - You have my attention.
0:9 - One moment.
0:10 - One moment.
0:11 - One moment.
uid: 487abc73-5866-4876-8cce-91f7293db301
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Vlaakith's gift.
0:1 - Vlaakith's gift.
0:2 - An unstoppable force.
0:3 - An unstoppable force.
0:4 - Proper measures.
0:5 - Proper measures.
uid: 4afc371a-1821-7500-6b76-ba7294f8f7df
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - I will know my queen!
0:1 - There is no right or wrong, only truth.
0:2 - What is the point, if not victory?
0:3 - You are right to fear me.
uid: 4b17df90-d644-431d-bb80-c2423963e2ed
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - How embarrassing for you.
0:1 - How embarrassing for you.
0:2 - How embarrassing for you.
0:3 - I have to do everything.
0:4 - I have to do everything.
0:5 - I have to do everything.
0:6 - Chk. I'll handle it.
0:7 - Chk. I'll handle it.
0:8 - Chk. I'll handle it.
0:9 - I suppose it's up to me.
0:10 - I suppose it's up to me.
0:11 - I suppose it's up to me.
uid: 4d95799d-d357-45dd-b4ac-aeabe6249a94
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - I won't let you suffer.
0:1 - I won't let you suffer.
0:2 - Vlaakith's gift.
0:3 - Vlaakith's gift.
0:4 - All will be mended.
0:5 - All will be mended.
uid: 4fb3717e-a52d-6b5b-ac24-7b536776ea80
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - A remedy most potent.
0:1 - A remedy most potent.
0:2 - Be at ease.
0:3 - Be at ease.
0:4 - Support, close at hand.
0:5 - Support, close at hand.
uid: 51581a8e-8acc-8368-e371-d89b9989fa57
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Try to do better.
0:1 - Try to do better.
0:2 - Try to do better.
0:3 - To the task.
0:4 - To the task.
0:5 - To the task.
0:6 - You were sloppy.
0:7 - You were sloppy.
0:8 - You were sloppy.
0:9 - You're welcome.
0:10 - You're welcome.
0:11 - You're welcome.
0:12 - As I must.
0:13 - As I must.
0:14 - As I must.
uid: 54ec79c8-0f7d-451d-b694-a07ca3d43498
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Going into hiding.
0:1 - Going into hiding.
0:2 - Going into hiding.
0:3 - I will hunt from the shadows.

0:4 - I will hunt from the shadows.
0:5 - I will hunt from the shadows.
0:6 - My prey awaits.
0:7 - My prey awaits.
0:8 - My prey awaits.
0:9 - A hidden threat.
0:10 - A hidden threat.
0:11 - A hidden threat.
uid: 559fbf08-9eb2-4094-ba3a-d19904cfeec7
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - Worth examining.
0:1 - Worth examining.
0:2 - Let's have a look.
0:3 - Let's have a look.
0:4 - What lies within?
0:5 - What lies within?
0:6 - Open up.
0:7 - Open up.
uid: 56520e82-fd50-48a6-ae2f-1f48d02bec63
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - My skills are needed.
0:1 - My skills are needed.
0:2 - Worth the effort.
0:3 - Worth the effort.
0:4 - A minor hindrance.
0:5 - A minor hindrance.
uid: 5a84211e-3429-4116-a222-099a86398be3
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - A small hurdle.
0:1 - A small hurdle.
0:2 - It will happen.
0:3 - It will happen.
0:4 - A simple task.
0:5 - A simple task.
0:6 - A minor hindrance.
0:7 - A minor hindrance.
uid: 69d09e29-3d41-4a40-a8d2-2cf9f884c07c
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - An efficient path.
0:1 - An efficient path.
0:2 - An efficient path.
0:3 - One true way.
0:4 - One true way.
0:5 - One true way.
0:6 - Onward.
0:7 - Onward.

0:8 - Onward.
0:9 - Objective noted.
0:10 - Objective noted.
0:11 - Objective noted.

0:12 - Proceeding.
0:13 - Proceeding.
0:14 - Proceeding.
0:15 - Repositioning.
0:16 - Repositioning.
0:17 - Repositioning.
0:18 - Quickly, then.
0:19 - Quickly, then.
0:20 - Quickly, then.
0:21 - Without delay.
0:22 - Without delay.
0:23 - Without delay.
uid: 6adfde8b-2bae-4c5d-84fb-1884dbfa22bc
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - This will do.
0:1 - This will do.
0:2 - Found and taken.
0:3 - Found and taken.
0:4 - I will take my pick.
0:5 - I will take my pick.
0:6 - Securing.
0:7 - Securing.
uid: 6bcf51ad-6c52-46f3-b7cc-efe1920acab5
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - By my will!
0:1 - By my will!
0:2 - I will tend to your wounds!
0:3 - I will tend to your wounds!
0:4 - I bring you relief!
0:5 - I bring you relief!
uid: 6d2f9095-967a-bd90-db44-6ed2b26ef619
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - We must speak.
0:1 - We must speak.
0:2 - I must show myself.
0:3 - I must show myself.
0:4 - A word is in order.
0:5 - A word is in order.
uid: 6da5c118-1c7d-4d18-b34a-ba8e89f6b1e4
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - A brief discussion.
0:1 - A brief discussion.
0:2 - A brief discussion.
0:3 - Let's get it over with.
0:4 - Let's get it over with.
0:5 - Let's get it over with.
0:6 - Chk.
0:7 - Chk.
0:8 - Chk.
0:9 - It cannot be avoided.
0:10 - It cannot be avoided.
0:11 - It cannot be avoided.
uid: 6df4be6e-333f-4bef-94cb-0f9cb99871db
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - A warrior's favour.
0:1 - A warrior's favour.
0:2 - Might made manifest.
0:3 - Might made manifest.
0:4 - Queen's blessing upon you.
0:5 - Queen's blessing upon you.
uid: 715af25f-4b96-a924-8233-c60305ad2713
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - On your feet.
0:1 - On your feet.
0:2 - I bring aid.
0:3 - I bring aid.
0:4 - As an ally must.
0:5 - As an ally must.
uid: 72193c7d-49f2-4a80-876b-3b850aa70b03
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - It cannot be avoided.
0:1 - It cannot be avoided.
0:2 - I will not mince words.
0:3 - I will not mince words.
0:4 - The time has come.
0:5 - The time has come.
uid: 72cf702e-158e-42bd-af51-9c97649c6d4f
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - Be healed!
0:1 - Be healed!
0:2 - Lash'a'kla!
0:3 - Lash'a'kla!
0:4 - Let us cheat death.
0:5 - Let us cheat death.
uid: 7a06d033-621b-3d29-03b2-89144a9296e0
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Out of the shadows.

0:1 - Out of the shadows.
0:2 - Out of the shadows.
0:3 - I am death.
0:4 - I am death.
0:5 - I am death.
0:6 - The end comes.
0:7 - The end comes.
0:8 - The end comes.
0:9 - Your pain, my pleasure.
0:10 - Your pain, my pleasure.
0:11 - Your pain, my pleasure.
uid: 7db86fd5-fa10-49b8-a159-7ff3464ef868
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - A close alliance.
0:1 - A close alliance.
0:2 - Communication is key.
0:3 - Communication is key.
0:4 - Matters need attending.
0:5 - Matters need attending.
uid: 7fd90f84-7832-472b-8a83-aa0532f0e98d
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - Chk. You must focus.
0:1 - Chk. You must focus.
0:2 - At my mercy.
0:3 - At my mercy.
0:4 - Better be worth it.
0:5 - Better be worth it.
uid: 82e9c5e1-1cb0-10f4-6336-4d05c888eb18
Cinematic: Slightly sarcastic.
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Try to do better.
0:1 - Try to do better.
0:2 - To the task.
0:3 - To the task.
0:4 - Fine - I'll help.
0:5 - Fine - I'll help.
uid: 84d1b6f2-ee44-44e5-b611-16f6a2469b7a
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Help underway.
0:1 - Help underway.
0:2 - My skill is required.
0:3 - My skill is required.
0:4 - An unfortunate plight.
0:5 - An unfortunate plight.
uid: 851e358a-5efd-442c-999d-cea9ca26f14d
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - A warrior's favour.
0:1 - A warrior's favour.
0:2 - Might made manifest!
0:3 - Might made manifest!
0:4 - Queen's blessing upon you.
0:5 - Queen's blessing upon you.
uid: 89743c15-6c85-d4bd-00cf-9ffd34ba358a
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - To your side!
0:1 - To your side!
0:2 - To your side!
0:3 - Rise and fight!
0:4 - Rise and fight!
0:5 - Rise and fight!
0:6 - You have my attention!
0:7 - You have my attention!
0:8 - You have my attention!
0:9 - You will live.
0:10 - You will live.
0:11 - You will live.
0:12 - It is not over!
0:13 - It is not over!
0:14 - It is not over!
uid: 898a6aff-0091-4971-98fd-1d0203203b77
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Not a single act wasted.
0:1 - Not a single act wasted.
0:2 - Not a single act wasted.
0:3 - The right decision.
0:4 - The right decision.
0:5 - The right decision.
0:6 - As I was taught.
0:7 - As I was taught.
0:8 - As I was taught.
0:9 - I know what to do.
0:10 - I know what to do.
0:11 - I know what to do.
uid: 8b3705b1-0cc8-41e9-95b3-15b2c6caf17d
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - How embarrassing for you.
0:1 - How embarrassing for you.
0:2 - I have to do everything.
0:3 - I have to do everything.
0:4 - Chk. I'll handle it.
0:5 - Chk. I'll handle it.
uid: 8ed9d4a9-ed8f-44ab-95bd-9fee61d92a24
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Unseen.
0:1 - Unseen.
0:2 - Unseen.
0:3 - Into the shadows.
0:4 - Into the shadows.
0:5 - Into the shadows.
0:6 - Undetected.
0:7 - Undetected.
0:8 - Undetected.
0:9 - In Vlaakith's eyes only.
0:10 - In Vlaakith's eyes only.
0:11 - In Vlaakith's eyes only.
uid: 95d1b3f2-157e-4f69-a448-dc5126f47a58
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Light steps.
0:1 - Light steps.
0:2 - Light steps.
0:3 - Unheard, unseen.
0:4 - Unheard, unseen.
0:5 - Unheard, unseen.
0:6 - Not one false move.
0:7 - Not one false move.
0:8 - Not one false move.
0:9 - I shouldn't linger.
0:10 - I shouldn't linger.
0:11 - I shouldn't linger.
uid: 97d0edb6-f49c-4db4-8b0e-c1bf87b3b8ba
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Not a single act wasted.
0:1 - Not a single act wasted.
0:2 - Not a single act wasted.
0:3 - Another stride toward fate.
0:4 - Another stride toward fate.
0:5 - Another stride toward fate.
0:6 - As I was taught.
0:7 - As I was taught.
0:8 - As I was taught.
0:9 - I know what to do.
0:10 - I know what to do.
0:11 - I know what to do.
uid: 99e3b1dc-5251-47b5-8f43-7cac64e06df6
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - Help underway!
0:1 - Help underway!
0:2 - My skill is required.
0:3 - My skill is required.
0:4 - I will assist!
0:5 - I will assist!
0:6 - Warrior, champion, saviour!
0:7 - Warrior, champion, saviour!
uid: 9c2609c4-92f9-4ad7-b975-b168165a83d1
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Allow me.
0:1 - Allow me.
0:2 - Allow me.
0:3 - My first concern.
0:4 - My first concern.
0:5 - My first concern.
0:6 - I will not fail you.
0:7 - I will not fail you.
0:8 - I will not fail you.
0:9 - You have my attention.
0:10 - You have my attention.
0:11 - You have my attention.
uid: 9cfea15b-c839-4044-927d-8c7f56cfd977
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - Still in shadow.
0:1 - Still in shadow.
0:2 - Still in shadow.
0:3 - Staying out of sight.
0:4 - Staying out of sight.
0:5 - Staying out of sight.
0:6 - Keeping low.
0:7 - Keeping low.
0:8 - Keeping low.
0:9 - Ready for anything.
0:10 - Ready for anything.
0:11 - Ready for anything.
0:12 - With every breath, a purpose.
0:13 - With every breath, a purpose.
0:14 - With every breath, a purpose.
0:15 - My patience wanes.
0:16 - My patience wanes.
0:17 - My patience wanes.
uid: 9dc1550c-44c7-4fed-9904-0114c80b78cd
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Taking position!
0:1 - Taking position!
0:2 - Taking position!
0:3 - Vlaakith guide me.
0:4 - Vlaakith guide me.
0:5 - Vlaakith guide me.
0:6 - No time to waste!
0:7 - No time to waste!
0:8 - No time to waste!
0:9 - In my best interest.
0:10 - In my best interest.
0:11 - In my best interest.
uid: 9f4fcbf2-cb9d-44d8-9858-a17bfa25ed4d
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - To your side!
0:1 - To your side!
0:2 - To your side!
0:3 - Without fail!
0:4 - Without fail!
0:5 - Without fail!
0:6 - It is not over!
0:7 - It is not over!
0:8 - It is not over!
0:9 - Rise and fight!
0:10 - Rise and fight!
0:11 - Rise and fight!
0:12 - On your feet!
0:13 - On your feet!
0:14 - On your feet!
uid: a0e752c5-9b20-47c8-a026-24f2d10a628a
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - How embarrassing for you.
0:1 - How embarrassing for you.
0:2 - I have to do everything.
0:3 - I have to do everything.
0:4 - Chk. I'll handle it.
0:5 - Chk. I'll handle it.
0:6 - I suppose it's up to me.
0:7 - I suppose it's up to me.
uid: a1e77772-22fd-44ac-81b2-b0ac183ad1e4
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Allow me.
0:1 - Allow me.
0:2 - You have my attention.
0:3 - You have my attention.
0:4 - One moment.
0:5 - One moment.
uid: a661e589-3b02-427a-8f05-e0272de88b6f
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - Eager for battle.
0:1 - Eager for battle.
0:2 - Eager for battle.
0:3 - Vlaakith's will be done.
0:4 - Vlaakith's will be done.
0:5 - Vlaakith's will be done.
0:6 - Action, not reaction.
0:7 - Action, not reaction.
0:8 - Action, not reaction.
0:9 - Assume nothing.
0:10 - Assume nothing.
0:11 - Assume nothing.
0:12 - Indolence breeds madness.
0:13 - Indolence breeds madness.
0:14 - Indolence breeds madness.
0:15 - Enough waiting. I crave blood.
0:16 - Enough waiting. I crave blood.
0:17 - Enough waiting. I crave blood.
uid: aa0322c5-baba-46c7-856f-2b2d083065ff
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - Mine for the taking.
0:1 - Mine for the taking.
0:2 - Helping myself.
0:3 - Helping myself.
0:4 - A good opportunity.
0:5 - A good opportunity.
uid: ac07f29a-6ee7-4fbb-aaa4-fb43a6c1003e
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - A warrior's favour.
0:1 - A warrior's favour.
0:2 - Might made manifest.
0:3 - Might made manifest.
0:4 - Queen's blessing upon you.
0:5 - Queen's blessing upon you.
uid: ad63178c-14bc-efd5-9296-2c4c0cd0a5ec
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - I can help.
0:1 - I can help.
0:2 - I can help.
0:3 - Rise, and be mighty.
0:4 - Rise, and be mighty.
0:5 - Rise, and be mighty.
0:6 - I won't keep you waiting.
0:7 - I won't keep you waiting.
0:8 - I won't keep you waiting.
0:9 - Stay calm - I'm coming.
0:10 - Stay calm - I'm coming.
0:11 - Stay calm - I'm coming.
uid: adbafc44-6a90-4baf-9112-2154ab2330b0
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - A close alliance.
0:1 - A close alliance.
0:2 - A close alliance.
0:3 - Communication is key.
0:4 - Communication is key.
0:5 - Communication is key.
0:6 - Matters need attending.
0:7 - Matters need attending.
0:8 - Matters need attending.
0:9 - Speak, and listen.
0:10 - Speak, and listen.
0:11 - Speak, and listen.
uid: ae878040-4941-4c4b-be6e-a53e11ce6167
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - Keen to talk.
0:1 - Keen to talk.
0:2 - A pleasant exchange.
0:3 - A pleasant exchange.
0:4 - I relish our time.
0:5 - I relish our time.
uid: ae904831-e83c-4c20-9062-ced4591644b2
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - Hush already.
0:1 - There is no wisdom in madness.
0:2 - Is perfection too much to ask?
0:3 - There is but one way. Vlaakith.
uid: afdf4bf8-7e00-4f38-b4bc-4fec5aaa6bf1
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - Worth examining.
0:1 - Worth examining.
0:2 - Taking a look!
0:3 - Taking a look!
0:4 - What lies within?
0:5 - What lies within?
0:6 - Open up!
0:7 - Open up!
uid: b054fd83-f541-407e-8833-15d63e5e3d84
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Must everyone be so exhausting?
0:1 - Weapons high. Standards higher.
0:2 - Is perfection too much to ask?
0:3 - Pride is a virtue.
uid: b056543f-5229-4c36-b441-8b4c5551fdcf
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - A small hurdle.
0:1 - A small hurdle.
0:2 - It will happen.
0:3 - It will happen.
0:4 - A simple task.
0:5 - A simple task.
0:6 - A minor hindrance.
0:7 - A minor hindrance.
uid: b6a34632-19e0-43fc-ace4-eea949a684c9
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - A vital boost.
0:1 - A vital boost.
0:2 - A critical step.
0:3 - A critical step.
0:4 - A wise strategy.
0:5 - A wise strategy.
uid: bba5ee65-ba1c-41be-a20a-a4a059414c69
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Aid me!
0:1 - Ungh...
0:2 - Help. Quickly.
0:3 - I won't die like this...
0:4 - I rise... ngh, soon.
0:5 - Not like this.
0:6 - To me. Please.
0:7 - Your hand. Now!
uid: bcb9c9e3-0ce9-eb8b-e35c-6f89128b45cc
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - To your side!
0:1 - To your side!
0:2 - Without fail!
0:3 - Without fail!
0:4 - Help is near.
0:5 - Help is near.
0:6 - You have my support!
0:7 - You have my support!
uid: bdee759d-b0d0-41d4-bab7-798a0ee5c95a
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Stand firm!
0:1 - Stand firm!
0:2 - Built for battle!
0:3 - Built for battle!
0:4 - Keeping you sharp.
0:5 - Keeping you sharp.
uid: bf5ce4fa-9ad5-448e-9781-e49716e31027
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - As necessary.
0:1 - As necessary.
0:2 - Very well.
0:3 - Very well.
0:4 - The bare minimum.
0:5 - The bare minimum.
uid: dc109598-4c7a-de96-9f72-d551df2b6cf0
Cinematic: Slightly sarcastic.
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - I can help.
0:1 - I can help.
0:2 - I won't keep you waiting.
0:3 - I won't keep you waiting.
0:4 - Stay calm - I'm coming.
0:5 - Stay calm - I'm coming.
uid: e3567aa6-0bc0-4496-837f-c2d2de35a4fa
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Taking my due.
0:1 - Taking my due.
0:2 - You serve my purpose.
0:3 - You serve my purpose.
0:4 - A steady hand is needed.
0:5 - A steady hand is needed.
0:6 - You won't deny me.
0:7 - You won't deny me.
uid: e503a658-cd4d-4daa-98bd-4b45c0a59365
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - Vlaakith's gift.
0:1 - Vlaakith's gift.
0:2 - An unstoppable force.
0:3 - An unstoppable force.
0:4 - Proper measures.
0:5 - Proper measures.
uid: e5776975-3782-7ec7-f32a-f973711dcb0a
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - This will do.
0:1 - This will do.
0:2 - Found and taken.
0:3 - Found and taken.
0:4 - I will take my pick.
0:5 - I will take my pick.
0:6 - Securing.
0:7 - Securing.
uid: e5aa1e6a-9ae5-417d-8710-8c1b01ebcb19
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - As necessary.
0:1 - As necessary.
0:2 - Very well.
0:3 - Very well.
0:4 - The bare minimum.
0:5 - The bare minimum.
uid: e9c90068-bde9-132d-803d-c8217025fb46
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - Within reach.
0:1 - Within reach.
0:2 - Curious.
0:3 - Curious.
0:4 - Consider me intrigued.
0:5 - Consider me intrigued.
0:6 - Just so.
0:7 - Just so.
uid: f016f110-e808-45c4-aebd-0c0a075da073
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - This will do.
0:1 - This will do.
0:2 - Found and taken.
0:3 - Found and taken.
0:4 - I will take my pick.
0:5 - I will take my pick.
0:6 - Securing.
0:7 - Securing.
uid: f4742677-34c8-46b2-98fb-ee82202c64e1
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - Strength in partnership.
0:1 - Strength in partnership.
0:2 - You are worthy.
0:3 - You are worthy.
0:4 - All will be mended.
0:5 - All will be mended.
uid: f69c7d94-708a-cc39-436a-1f0cc651c8fe
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Worth examining.
0:1 - Worth examining.
0:2 - Let's have a look.
0:3 - Let's have a look.
0:4 - What lies within?
0:5 - What lies within?
0:6 - Open up.
0:7 - Open up.
uid: f6cbfaa0-4773-4388-afba-7ec9ae232f49
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Strength in partnership.
0:1 - Strength in partnership.
0:2 - You are worthy.
0:3 - You are worthy.
0:4 - All will be mended.
0:5 - All will be mended.
uid: fa47cf56-d379-dd5d-cf83-0386d56ffef9
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Help underway.
0:1 - Help underway.
0:2 - Help underway.
0:3 - I will assist.
0:4 - I will assist.
0:5 - I will assist.
0:6 - My skill is required.
0:7 - My skill is required.
0:8 - My skill is required.
0:9 - An unfortunate plight.
0:10 - An unfortunate plight.
0:11 - An unfortunate plight.
uid: fc746893-27e3-4db5-ae67-483f16ebf4c2
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Success. As expected.
0:1 - Success. As expected.
0:2 - Success. As expected.
0:3 - Not luck. Skill.
0:4 - Not luck. Skill.
0:5 - Not luck. Skill.
0:6 - The correct outcome.
0:7 - The correct outcome.
0:8 - The correct outcome.
0:9 - Mastery in all things.
0:10 - Mastery in all things.
0:11 - Mastery in all things.
uid: fddb383c-3ce0-4dc8-83d1-c89bd2cb73a5
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him

0:0 - Healing.
0:1 - Healing.
0:2 - To the rescue. Again.
0:3 - To the rescue. Again.
0:4 - Out of harm's way.
0:5 - Out of harm's way.
uid: fef324cd-4c81-1cf0-5e94-fa0be23f1db0
Cinematic: Delivery should be sarcastic.
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Shadowheart_NarrativeArc_MidPoint.lsj
Synopsis:


0:0 - | Shadowheart PortraitClick Normal
NarrativeArch_MidPoint v1 |

0:1 - I must do all I can.
0:2 - | Shadowheart PortraitClick Normal
NarrativeArch_Start v3 |
0:3 - Lady Shar, give me a sign.
uid: 5929a23e-5667-2561-4b6e-2c97a4256085
Node context: Questioning Faith - Reacting to the having it's attention grabbed, about to make a decision or take action


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Shadowheart_NarrativeArc_Start.lsj
Synopsis:
Point and click lines - assorted lines spoken by Shadowheart when the player engages her to do various actions or when she transitions between different states - her portrait is clicked upon in the UI, she starts to sneak, she's directed to interact with something or speak to someone. There's a large number of lines, many of which might be similar or identical - referring to the context field is particularly important as a result. IMPORTANT NOTE - in general, these lines should be considered as sotto voce or internal thoughts to herself. Though they sometimes are phrased as if addressing another character, they're not audible to others within the narrative - just SH and the player. Many phrases are similar or identical, in which case the specific context changes should be referred to.

0:0 - An ally in need.
0:1 - I'll help.
0:2 - A friend in need.
0:3 - Hold on, I'm coming.
0:4 - Hold tight, I'll help.

0:5 - Stay calm, I'll get you up.
uid: 079c34d7-1275-30ce-542e-a5aefec9cbfe
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Fine, I'll help.
0:1 - Of course you need help.
0:2 - Bah, useless. Hold on.
0:3 - You're lucky I'm feeling kind.

0:4 - Better go and help that wretch.

0:5 - Suppose I'll lend a hand.
0:6 - Ugh, better offer help.
0:7 - Typical. Suppose I'll help.

0:8 - Fine, I'll help.
0:9 - Of course you need help.
0:10 - Bah, useless. Hold on.
0:11 - You're lucky I'm feeling kind.
uid: 0a4f15f7-bbeb-43cf-5ca8-9dbe383c24f3
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - Darkness take you!
0:1 - Prepare to die!
0:2 - Let me strike true.
0:3 - Bleed for me.
0:4 - Darkness, guide my hand.
0:5 - Fall, damn you!
0:6 - Down with you.
0:7 - Focus. Strike true.
0:8 - Time to fill some graves.
0:9 - Let's make this quick.
0:10 - Time to meet your maker.
0:11 - Darkness strike you down!
0:12 - Feel my mistress' wrath.
0:13 - Strike hard. Strike fast.
0:14 - No mercy.
0:15 - Your time has come.
0:16 - Time to deal some punishment.
0:17 - Let's do this.
uid: 0afe74bb-bcc2-17b1-bd56-afb485cb760e
Node context: Urgent. Spoken by Shadowheart (in combat) as she's about to attack or cast an offensive spell

0:0 - No harm in a little conversation.
0:1 - I'd better do the talking.
0:2 - I'll see what I can learn.
0:3 - Let's see what I can glean.
0:4 - I ought to speak.
0:5 - Let's see what's to be said.
0:6 - No harm in a little conversation.
0:7 - I'd better do the talking.
0:8 - I'll see what I can learn.
0:9 - Let's see what I can glean.
0:10 - Worth talking to, perhaps.
0:11 - Better start a conversation.
uid: 0b964758-8b07-855a-fdc3-9c29b0c6ad9d
Node context: Spoken as Shadowheart's about to talk to someone she has a neutral relationship with.

0:0 - Darkness take you!
0:1 - Prepare to die!
0:2 - Dark Lady, let me strike true.
0:3 - Darkness smite you.
0:4 - Darkness, guide my hand.
0:5 - Fall, damn you!
0:6 - Time to meet your end.
0:7 - Focus. Strike true.
0:8 - Time to fill some graves.
0:9 - Let's make this quick.
0:10 - Time to meet your maker.
0:11 - Darkness strike you down!
0:12 - Feel my mistress' wrath.
0:13 - Strike hard. Strike fast.
0:14 - No mercy.
0:15 - Your time has come.
0:16 - Attacking's the best defence.
0:17 - Let's do this.
uid: 0c506c23-2ae4-3d80-8de2-715808ac964a
Node context: Spoken by Shadowheart as she's about to attack or Cast an offensive Spell

0:0 - Can't give up. Not now.
0:1 - My faith will protect me.
0:2 - What should I do?
0:3 - Darkness protect me.
0:4 - Need to stay focused.

0:5 - What's the plan?
0:6 - I'm ready.
0:7 - Can't afford to let up.

0:8 - Got to keep fighting.
0:9 - Talk to me.
0:10 - Got to focus.
0:11 - Can't give up.

0:12 - Need to act fast.
0:13 - Let's finish this.
0:14 - Dark Lady, help me strike true.
0:15 - Got to concentrate.

0:16 - Ready.
0:17 - Let's end this.
uid: 0dd47111-7c64-cd78-d77c-acbfd551e6f1
Node context: Urgent, spoken during combat. Shadowheart briefly reacts to being summoned or having her attention grabbed (in-game, these are said whenever the player clicks on her portrait)

0:0 - Onward.


0:1 - On the move.
0:2 - Got to press on.
0:3 - On I go.
0:4 - Moving.
0:5 - Heading there.
0:6 - Have to keep going.
0:7 - On my way.
0:8 - Got to move.
0:9 - Onward.

0:10 - Heading there.
0:11 - Got to press on.
0:12 - On I go.

0:13 - Moving.
0:14 - On the move.
0:15 - Have to keep going.
0:16 - On my way.
0:17 - Got to move.
uid: 0f222dc7-93c7-4be5-2b22-aff948fcef50
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - This'll raise your spirits.
0:1 - Let me help, please.
0:2 - Don't worry, I've got you.
0:3 - This'll boost you.
0:4 - Anything to help.
0:5 - You need this.
uid: 0f9bfa42-23d3-2aad-78ce-01a0afaf5f12
Node context: Sincere, caring. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a romantic relationship with.

0:0 - This'll help.
0:1 - You need some support.
0:2 - Allow me.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: 1231433d-b7cc-5c19-ca77-4aeb0d0ca02c
Node context: Hushed, sneaking. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a neutral relationship with.

0:0 - Let's see what I can spirit away.
0:1 - Gently does it.
0:2 - Might as well help myself.
0:3 - Simply begging to be robbed.
0:4 - What's theirs shall be mine.
0:5 - Time for a little pilfering.
0:6 - My need's greater, anyway.
0:7 - Don't mind if I do.
uid: 12c8e220-4c81-be19-8742-7335a8cca728
Node context: (hushed, sneaking) Spoken while about to pickpocket someone.

0:0 - This'll ruin someone's day.
0:1 - Might give me an edge.
0:2 - Use every advantage.
0:3 - This'll make things interesting.
0:4 - Worth a shot.

0:5 - This'll help.
uid: 1333e595-202e-8e41-3efa-bf7f1561950c
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - An ally in need.
0:1 - I'll help.
0:2 - A friend in need.
0:3 - Hold on, I'm coming.
0:4 - Hold tight, I'll help.

0:5 - Stay calm, I'll get you up.
0:6 - An ally in need.
0:7 - I'll help.

0:8 - A friend in need.
0:9 - Hold on, I'm coming.

0:10 - Hold tight, I'll help.

0:11 - Stay calm, I'll get you up.
uid: 190d8c87-7d75-906c-1c38-a40762117099
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Up you get.


0:1 - On your feet.

0:2 - Get up, you're needed.
0:3 - Come on, get up.

0:4 - Let me help you.


0:5 - No time for a lie-down.
0:6 - Come on, up.

0:7 - Let's get you up.
0:8 - Up you get.
0:9 - On your feet.
0:10 - Get up, you're needed.
0:11 - Come on, get up.

0:12 - Let me help you.

0:13 - No time for a lie-down.
0:14 - Come on, up.

0:15 - Let's get you up.
uid: 1a010d7c-196d-6959-1c0f-48eb3fc96009
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - This'll help.
0:1 - Let me help, friend.
0:2 - Allow me, friend.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: 21c8dfb2-f282-d6d1-c891-88842b10e92f
Node context: Upbeat. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a positive relationship with.

0:0 - Worth a look.

0:1 - What do we have here?
0:2 - Better take a look.
0:3 - Hmm, let's see.
0:4 - Worth a try.

0:5 - I'll give it a try.
0:6 - Better get to it.
0:7 - Let's see what we have here.

uid: 2647ff3a-df6d-8a85-13cb-bba90391e3ce
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - A pleasure, as always.
0:1 - I don't need much excuse...
0:2 - The highlight of my day.
0:3 - Anything to hear that voice.
0:4 - Delighted.
0:5 - I'd better not blush.
0:6 - A pleasure, as always.
0:7 - I don't need much excuse...
0:8 - The highlight of my day.
0:9 - Anything to hear that voice.
0:10 - Enchanted.
0:11 - Delighted.
uid: 2658fc90-1f17-012e-a746-e4cc726f07d6
Node context: Sincere, caring. Spoken as Shadowheart's about to talk to someone she has a romantic relationship with.

0:0 - Unnoticed. Good.
0:1 - All mine.
0:2 - Almost too easy.

0:3 - Shar cloaks me.
0:4 - What have we got here?
0:5 - What do we have here?
uid: 2829345e-f8eb-d215-2f5c-5a5bac6b1d6a
Node context: Mid-combat. Spoken after successfully pickpocketing/stealing without being caught

0:0 - Got to help.
0:1 - Hold on.
0:2 - Not leaving you behind.
0:3 - I've got your back.

0:4 - I'll help you.

0:5 - Hold tight, I'll get you.
uid: 295b2fa6-be95-9b2d-a662-2e0f42435dc6
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - Wounds'll soon be forgotten.
0:1 - This'll help, friend.
0:2 - Let me take the edge off the pain.
0:3 - You'll feel better in no time.
0:4 - Away with the pain.
0:5 - This'll make you feel better.
0:6 - Where does it hurt?
0:7 - Pain begone.
0:8 - Ssh... this'll make it better.
0:9 - Allow me to help.
0:10 - Need a pick-me-up?
0:11 - Let me help.
uid: 2f265712-973b-e008-3b29-7fd69088e5b9
Node context: Hushed, sneaking. Upbeat. Shadowheart's about to cast a healing spell on a companion she has a positive relationship with.

0:0 - Come on, stop slacking.
0:1 - Maybe this'll make you useful.
0:2 - Try to not waste this.
0:3 - Need a lot of propping up, don't you?
0:4 - Waste of my skills.
0:5 - Why even bother with this one?
uid: 301e48e1-fb60-8a5c-fbe0-17251f841c46
Node context: Hushed, sneaking. Spoken with a little displeasure. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a negative relationship with.

0:0 - It's all right, help's on the way.
0:1 - Don't worry, I'm coming.
0:2 - I'll help.
0:3 - Hold tight, I'm coming.
0:4 - Stay with me.

0:5 - Help's on the way.
0:6 - Don't give up, I'm coming.

0:7 - I'll get you.
uid: 31238812-860b-042c-17f6-93266e3a9d7f
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I'll fix you up.
0:1 - Don't worry, I'll make it better.
0:2 - Let me see to those wounds.
0:3 - It's all right, I'll take care of you.
0:4 - Don't worry, I'll fix you up.
0:5 - I'll patch you up.
uid: 347bca36-30e5-15ee-3376-8694f06a4e93
Node context: Mid-combat. Sincere, caring. Shadowheart's about to cast a healing spell on a companion she has a romantic relationship with.

0:0 - Come on, stop slacking.
0:1 - Maybe this'll make you useful.
0:2 - Try to not waste this.
0:3 - Need a lot of propping up, don't you?
0:4 - Waste of my skills.
0:5 - Why even bother with this one?
uid: 364b102c-6189-0815-24e8-7272491dec07
Node context: Urgent, mid-combat. Spoken with a little displeasure. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a negative relationship with.

0:0 - I'll lend a hand.

0:1 - Help's on the way.

0:2 - Back on your feet.
0:3 - I'm not through with you yet.

0:4 - Come on, up you get.


0:5 - Here, let me help.
0:6 - I'll lend a hand.

0:7 - Help's on the way.
0:8 - Back on your feet.
0:9 - I'm not through with you yet.

0:10 - Come on, up you get.

0:11 - Here, let me help.
uid: 36878242-5763-5551-9be0-bf7af467c8a9
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Worth a try.

0:1 - Huh. Let's see...
0:2 - Worth a shot.
0:3 - Better give it a try.
0:4 - Better get to it.

0:5 - Better give this a try.
0:6 - No harm in trying.
0:7 - Might as well.
uid: 3762aedc-d224-e5d2-0395-236a76f8b7c2
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - Come on, no excuses.
0:1 - Hardly a scratch.
0:2 - Pull yourself together.
0:3 - Hardly deserving of this.
0:4 - A waste of good healing.
0:5 - A waste of my skills.
uid: 3904dba8-b319-54b7-04c0-397f25d90ac1
Node context: Mid-combat. Spoken with a little displeasure. Shadowheart's about to cast a healing spell on a companion she has a negative relationship with.

0:0 - Might make things interesting.

0:1 - Worth a try.
0:2 - This'll ruin someone's day.
0:3 - Use every advantage.
0:4 - Might help.

0:5 - This'll give me an edge.
uid: 39508c35-6844-8dc8-2dd7-5a0939974dea
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - It's all right, I'm coming.
0:1 - Hold on.
0:2 - Hold tight.
0:3 - Help's on the way.

0:4 - I won't leave you behind.

0:5 - I'll get you.
0:6 - Don't worry, help's coming.
0:7 - Of course I'll help.

0:8 - I'll fetch you.
0:9 - It'll be all right.
0:10 - Can't leave you in a bind.
0:11 - On my way.
uid: 3d905618-6ef5-5b8a-3fbb-6921b54cc30c
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Better get to it.
0:1 - It shall be done.
0:2 - Hmm, let's see.

0:3 - Better get to work.

0:4 - No time like the present.
0:5 - Let's do this.
0:6 - On I go, then.
0:7 - Right, better get to it.
0:8 - Seems simple enough.
0:9 - Let's see this done.
0:10 - Let's see.
0:11 - I know what to do.
uid: 3e3d45a2-4290-fae2-f7ef-fdc30e89987a
Node context: Urgent, Spoken as Shadowheart is about to take an utility action (Light, Identify, Freedom of Movement) while in combat.

0:0 - Stuck? Of course.
0:1 - You're lucky I'm helping.
0:2 - Useless. Come on.
0:3 - Worse than a bloody child.

0:4 - Stuck? Really? Ridiculous.

0:5 - Ought to just leave you.
0:6 - Fine, I'll help.
0:7 - Suppose I'll lend a hand.

0:8 - Stuck? Of course.
0:9 - You're lucky I'm even helping.
0:10 - Useless. Get a grip.
0:11 - Fine, I'll help.
uid: 4045e5e9-b3fb-99c8-4025-01b2486e3a25
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Fine, I'll help.
0:1 - Of course you need help.
0:2 - Bah, useless. Hold on.
0:3 - You're lucky I'm feeling kind.
0:4 - Better go help that wretch.

0:5 - Suppose I'll lend a hand.
0:6 - Ugh, better offer help.

0:7 - Typical. Suppose I'll help.
0:8 - Fine, I'll help.
0:9 - Of course you need help.

0:10 - Bah, useless. Hold on.
0:11 - You're lucky I'm feeling kind.
0:12 - Better go help that wretch.
0:13 - Suppose I'll lend a hand.
0:14 - Ugh, better offer help.
0:15 - Typical. Suppose I'll help.
uid: 41760430-14ac-c432-794b-fee5ffa0d4a6
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - This'll help, friend.
0:1 - You need some support.
0:2 - Allow me, friend.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: 42e4e14a-8ff4-baa6-eae2-64f0621572a4
Node context: Upbeat while also hushed (she's sneaking). Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a positive relationship with.

0:0 - Better hide.
0:1 - Need to stay hidden.
0:2 - Better avoid unfriendly eyes.
0:3 - Hidden - for now.

0:4 - Better to hide than fight, sometimes.
0:5 - Can't attack what can't be seen.
0:6 - Unnoticed - good.
0:7 - Not the bravest strategy, I'll admit.
0:8 - Need to keep out of sight.
0:9 - Come find me, if you dare...
0:10 - No need to fight fair.
0:11 - Mustn't be seen.
uid: 45493b53-866a-6d9e-ad35-055ceaecb986
Node context: Hushed, urgent - spoken as she starts to sneak/go into hiding during combat

0:0 - Let's see what we have here.
0:1 - Worth a rummage.
0:2 - Might as well take a look.
0:3 - Might find something useful.
0:4 - Hmm, let's see...

0:5 - Should check for anything useful.
0:6 - I'd better take a peek.

0:7 - Now what might you be hiding?
uid: 478cb633-51f3-42bb-cbe1-cc074da77328
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - Let's get you open.
0:1 - Shar, guide my hand.
0:2 - Now what are you hiding?
0:3 - Let's pop this open.
0:4 - I'll get this lock to yield.
0:5 - Time to open you up.
uid: 48805ee5-5687-f1dd-cc1c-8ff1c489d315
Node context: Urgent, in combat. Spoken as Shadowheart's about to attempt lockpicking.

0:0 - Come on, stop slacking.
0:1 - Maybe this'll make you useful.
0:2 - Try to not waste this.
0:3 - Need a lot of propping up, don't you?
0:4 - Waste of my skills.
0:5 - Why even bother with this one?
uid: 4ba0960f-eb88-7098-5087-7c5d82cfde97
Node context: Spoken with a little displeasure. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a negative relationship with.

0:0 - Shar, guide my hand.
0:1 - Let's get this thing open.
0:2 - A lock? How tempting.
0:3 - Let's get this lock to yield.
0:4 - Let's see what my touch can do.
0:5 - Now what are you hiding?
0:6 - Let's pop you open, shall we?
0:7 - I love the sound of lockpicking.
uid: 4cc3ce94-0578-6fa7-bc4a-ca651f6848bd
Node context: Spoken as Shadowheart's about to attempt lockpicking.

0:0 - I must keep going.
0:1 - Onward, in Her name.
0:2 - Onward, in Shar's name.
0:3 - On I go.

0:4 - Onward.
0:5 - No time to waste.

0:6 - This way.
0:7 - Got to press on.
0:8 - Let's try this way.
0:9 - Need to keep going.
0:10 - Onward, then.

0:11 - Got to keep moving.

0:12 - I must keep going.
0:13 - This way.

0:14 - No time for dallying.

0:15 - Let's try this way.

0:16 - Onward, ever onward.
0:17 - I'll take this way.
0:18 - No time to waste.

0:19 - On I go.

0:20 - This way.
0:21 - I must keep going.
0:22 - Have to keep pushing.
0:23 - I'll go this way.
uid: 4e7d9b09-129d-dd21-e2c0-a1e178ea5670
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Come on, no excuses.
0:1 - That's hardly a scratch.
0:2 - I shouldn't even bother.
0:3 - Hardly deserving of this.
0:4 - A waste of good healing.
0:5 - A waste of my skills.
uid: 4f89ec00-e0f8-5cc2-84f6-3ec0abe72cdf
Node context: Spoken with a little displeasure. Shadowheart's about to cast a healing spell on a companion she has a negative relationship with.

0:0 - This'll raise your spirits.
0:1 - Let me help, please.
0:2 - Don't worry, I've got you.
0:3 - This'll boost you.
0:4 - Anything to help.
0:5 - You need this.
uid: 5250ab27-8369-a53d-f85f-466b4400ed3e
Node context: (While in combat)Sincere, caring. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a romantic relationship with.

0:0 - Better fetch that.

0:1 - Worth taking.
0:2 - Worth grabbing.
0:3 - Might as well.
0:4 - I'll grab that.

0:5 - Might be useful.
0:6 - What do we have here?
0:7 - I should grab that.

uid: 59cd16b6-be98-b872-761b-6b81d47abba5
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - Let's see what I can learn.
0:1 - No harm in a sly chat.
0:2 - No harm in a little conversation.
0:3 - Better make myself known.
0:4 - I'd better do the talking.

0:5 - Let's see what I can glean.
uid: 5b51973f-a588-2aee-8080-052ab01efa77
Node context: Hushed, sneaking. Spoken as Shadowheart's about to talk to someone she has a neutral relationship with.

0:0 - Not someone I'd rush to speak to.
0:1 - Hardly a conversation I'll relish.
0:2 - Better get this over with.
0:3 - The things I do... or speak to.
0:4 - I doubt there's much worth saying.
0:5 - Hardly a conversation I'll relish.
0:6 - Not someone I'd rush to speak to.
0:7 - The things I do... or speak to.
0:8 - I doubt there's much worth saying.
0:9 - Better get this over with.
0:10 - Likely a waste of time, but I'll talk.
0:11 - I'm sure this will be riveting.
uid: 5c75f70e-9209-7049-d3e4-3100e4146047
Node context: Some displeasure. Spoken as Shadowheart's about to talk to someone she has a negative relationship with.

0:0 - I wonder how I'll feel when I remember everything.
0:1 - Strange. I've had more freedom this past while than my whole life...
0:2 - Have to keep focused. Can't afford to get attached - to anyone.
0:3 - If I succeed, maybe I'll be allowed a pet... ugh, stop being silly.
uid: 5cdcbe2d-7c71-dd61-c3f4-3954fd233a62
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - Let me help.

0:1 - Up you get.

0:2 - Back on your feet.
0:3 - No time for a lie-down.
0:4 - Come on, up you get.

0:5 - On your feet.
uid: 63cb0d3b-cde1-8c7c-ec6d-4ca2068e7bd0
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Hardly a conversation I'll relish.
0:1 - Let's get this over with.
0:2 - This is going to be a waste of air.
0:3 - Not someone I'd rush to speak with.
0:4 - Well this is going to be awkward.
0:5 - I doubt there's much worth saying.
uid: 643254d1-db5c-612c-2863-aec4251322c8
Node context: Hushed, sneaking. Some displeasure. Spoken as Shadowheart's about to talk to someone she has a negative relationship with.

0:0 - Darkness take you!
0:1 - Prepare to die!
0:2 - Let me strike true.
0:3 - Bleed for me.
0:4 - Darkness, guide my hand.
0:5 - Fall, damn you!
0:6 - Down with you.
0:7 - Focus. Strike true.

0:8 - Time to fill some graves.
0:9 - Let's make this quick.
0:10 - Time to meet your maker.
0:11 - Darkness strike you down!
uid: 660d02a6-129b-0239-db96-4864bc75f009
Node context: Hushed. Spoken by Shadowheart (sneaking/hidden) as she's about to attack or Cast an offensive Spell

0:0 - I'd better do the talking.
0:1 - A quick talk, then.
0:2 - No harm in a discreet chat.
0:3 - I'd better strike up a conversation.
0:4 - No harm in talking.
0:5 - What's to be said, I wonder?
uid: 66993c93-389d-70dd-7470-228f0f7a8b14
Node context: Hushed (while sneaking) but upbeat. Spoken as Shadowheart's about to talk to someone she has a positive relationship with.

0:0 - Fine, I'll help.
0:1 - Of course you need help.
0:2 - Bah, useless. Hold on.
0:3 - You're lucky I'm feeling kind.

0:4 - Better go help that wretch.

0:5 - Suppose I'll lend a hand.
uid: 66bac77d-d1c1-848b-8dc7-d983e4c9884f
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Stuck, eh? Hold on.

0:1 - Better lend a hand.

0:2 - In a bind? I'll help.
0:3 - Better lend a hand.

0:4 - Stuck fast. I'll help.

0:5 - Can't leave anyone stuck.
uid: 685dad76-dd3e-0d6c-a0ac-4639d0bc7c58
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - This'll help.
0:1 - You need some support.
0:2 - Allow me.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: 6c0e4e6d-e71f-16ed-5e22-51fa60cff168
Node context: Urgent, mid-combat. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a neutral relationship with.

0:0 - I wonder how I'll feel when I remember everything.
0:1 - Strange. I've had more freedom this past while than my whole life...
0:2 - Have to keep focused. Can't afford to get attached - to anyone.
0:3 - If I succeed, maybe I'll be allowed a pet... ugh, stop being silly.
uid: 6ce80b78-174e-fd06-77ca-3d2bae8d2806
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Got to help.
0:1 - Hold on.
0:2 - I won't leave you behind.
0:3 - Don't worry, I'm coming.
0:4 - I've got your back.

0:5 - I'll help you.
0:6 - Hold tight, I'll get you.

0:7 - Don't worry, I've got you.
0:8 - Got to help.
0:9 - Hold on.

0:10 - I won't leave you behind.
0:11 - Don't worry, I'm coming.
0:12 - I've got your back.
0:13 - I'll help you.
0:14 - Hold tight, I'll get you.
0:15 - Don't worry, I've got you.
uid: 6ea91a9d-142d-a4a7-6aa2-4cae2a018f3c
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Back on your feet, friend.
0:1 - No time for injuries.
0:2 - This'll dampen the pain.
0:3 - Need everyone alive and fighting.
0:4 - You're wounded, friend.
0:5 - Let me see your wounds.
0:6 - We need everyone alive.
0:7 - You are not allowed to die.
0:8 - This'll help with the pain.
0:9 - You're in rough shape.
0:10 - Can't afford casualties now.
0:11 - We need everyone alive.
uid: 717b089f-b411-8a51-e03e-9b7b0087db32
Node context: Urgent, mid-combat. Upbeat. Shadowheart's about to cast a healing spell on a companion she has a positive relationship with.

0:0 - Cast all wounds into darkness.
0:1 - May pain be forgotten.
0:2 - Mend all that is broken.
0:3 - Wounds begone.
0:4 - Let the pain fade.
0:5 - Time to undo the damage.
0:6 - A little soothing's in order.
0:7 - Healing's on the way.
0:8 - Injuries begone.
0:9 - I can tend to this.
0:10 - Where does it hurt?
0:11 - I'll fix that.
uid: 75fe659d-f109-3339-3551-c12c5c367d62
Node context: Shadowheart's about to cast a healing spell on a companion she has a neutral relationship with.

0:0 - Stuck? Why aren't I surprised.
0:1 - You're lucky I'm helping.
0:2 - Useless. Come on.
0:3 - Worse than a bloody child.

0:4 - Stuck? Seriously?

0:5 - Fine, I'll help.
uid: 7ab53a81-4b4d-6ee1-8598-ffce712d0e06
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - I'll fix you up.
0:1 - Don't worry, I'll make it better.
0:2 - Let me see to those wounds.
0:3 - It's all right, I'll take care of you.
0:4 - Don't worry, I'll fix you up.
0:5 - I'll patch you up.
uid: 7e0ec8b2-092a-ed09-1b8b-203681060bb4
Node context: Sincere, caring. Shadowheart's about to cast a healing spell on a companion she has a romantic relationship with.

0:0 - None shall see me.
0:1 - Perfectly hidden.
0:2 - Shar conceals me.
0:3 - Unnoticed. Good.
0:4 - Unseen. Perfect.
0:5 - Darkness cloak me.
0:6 - Calm and quiet, that's the way.
0:7 - Unseen, as I was taught.
0:8 - Keep low and quiet.
0:9 - Quiet as a mouse.
0:10 - Have to keep low.
0:11 - Mustn't let anyone see.
uid: 7e173d1c-914c-cc3a-daa3-22db2989dad1
Node context: Hushed - spoken as she starts to sneak/go into hiding.

0:0 - Darkness cloak me.
0:1 - Quiet as a shadow.
0:2 - Onward.
0:3 - Need to press onward.
0:4 - I see a way.
0:5 - Off I go.
0:6 - Hmm.
0:7 - Need to tread softly.
0:8 - Best step softly.
0:9 - Onward.
0:10 - No time to dally.
0:11 - Better tread carefully.
uid: 8170fa1c-c435-510c-2151-f067a179e190
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Better get to it.
0:1 - It shall be done.
0:2 - Hmm, let's see.

0:3 - Better get to work.

0:4 - No time like the present.
0:5 - Let's do this.
0:6 - On I go, then.
0:7 - Right, better get to it.
0:8 - Seems simple enough.
0:9 - Let's see this done.
0:10 - Let's see.
0:11 - I know what to do.
uid: 83ef7116-4a64-b5ed-2206-1b820c806678
Node context: Spoken as Shadowheart is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - Back on your feet.
0:1 - No time for pain.
0:2 - This'll dampen the pain.
0:3 - Need everyone alive and fighting.
0:4 - You need patching up.
0:5 - Let me see your wounds.
0:6 - We need everyone alive.
0:7 - You are not allowed to die.
0:8 - This'll help with the pain.
0:9 - You've been in better shape.
0:10 - Can't afford casualties now.
0:11 - We need everyone alive.
uid: 8b8375f8-95a7-effd-c8de-6139a7ad3497
Node context: Urgent, in combat. Shadowheart's about to cast a healing spell on a companion she has a neutral relationship with.

0:0 - This'll help.
0:1 - You need some support.
0:2 - Allow me.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: 94e8382a-9c53-f2a5-723d-a5a781bdb6de
Node context: Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a neutral relationship with.

0:0 - Stuck. Hold on.

0:1 - Better lend a hand.

0:2 - In a bind? I'll help.
0:3 - Can't leave you stuck.

0:4 - Stuck fast. I'll help.

0:5 - Hold on.
0:6 - I'll get you free.

0:7 - Can't leave anyone stuck.

uid: 971075d3-69e5-ce4f-360f-7977bd95a968
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Got to help.
0:1 - Hold on.
0:2 - I won't leave you behind.
0:3 - Don't worry, I'm coming.

0:4 - I've got your back.

0:5 - I'll help you.
0:6 - Hold on.
0:7 - I won't leave you behind.

0:8 - Don't worry, I'm coming.
0:9 - Hold tight, I'm coming.
0:10 - I'll get you.
0:11 - It's all right, I'm coming.
uid: 9bcff271-290d-4ce8-aa93-70cee4e875e8
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - Ready, unseen.
0:1 - Secrecy above all.
0:2 - Cloak and dagger, my favourite.
0:3 - I am ready.
0:4 - Can't afford to stay idle.


0:5 - I can't afford to fail.
0:6 - I have to survive this.
0:7 - Can't afford any mistakes.

0:8 - Cloak and dagger, my favourite.
0:9 - There is work to do.
0:10 - Whatever comes, I'm ready.
0:11 - My faith protects me.

0:12 - Darkness guide me.
0:13 - What comes now?
0:14 - I need to concentrate.
0:15 - The mission has to come first.
0:16 - What's next, I wonder?

0:17 - Need to keep focused.
uid: 9e8a799e-cfe3-71f7-d30c-953ff7f11e30
Node context: Hushed. While she's sneaking, Shadowheart briefly reacts to being summoned or having her attention grabbed (in-game, these are said whenever the player clicks on her portrait)

0:0 - An ally in need.
0:1 - Help's on the way.
0:2 - Hold tight.
0:3 - Don't worry, I'm coming.
0:4 - I'll help.

0:5 - A friend in need.
0:6 - An ally in need.

0:7 - Help's coming.
0:8 - Hold tight.
0:9 - Don't worry, I'm coming.

0:10 - I'll help.
0:11 - I'll get you.
0:12 - Hold on.
0:13 - I'm coming for you.
0:14 - Help's on the way.
0:15 - Just a moment.
uid: 9f1ffdd3-cb91-84f3-bd82-dc07c5872a41
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Stuck? Really?
0:1 - You're lucky I'm helping.
0:2 - Useless. Come on.
0:3 - Worse than a bloody child.
0:4 - Fine, I'll help.

0:5 - Ought to just leave you.
0:6 - Stuck? Seriously?

0:7 - Come on, get a grip.
uid: a0e7cb68-0065-1824-64aa-ac18138b7f96
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - It's all right, I'm coming.
0:1 - Hold tight.
0:2 - Won't leave you behind.
0:3 - Help's on the way.

0:4 - Of course I'll help.

0:5 - Got to help.
uid: a34e81a6-3c3f-a427-5984-20dae390f1c1
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - This'll help.
0:1 - You need some support.
0:2 - Allow me, friend.
0:3 - You need a pick-me-up.
0:4 - Chin up. This'll help.
0:5 - Time for a boost.
uid: adf0d681-3039-833c-db75-81bd0777363b
Node context: Urgent, mid-combat. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a positive relationship with.

0:0 - What's next, I wonder?

0:1 - My faith will guide me.
0:2 - Wits and blades, always sharp.
0:3 - I am ready.
0:4 - I wonder what the next move is.

0:5 - There is work to do.
0:6 - Whatever comes, I'm ready.

0:7 - Can't afford to stay idle.

0:8 - What's next?

0:9 - There's no time to waste.

0:10 - I'm ready. Whatever it takes.
0:11 - What am I to do?
0:12 - My faith protects me.

0:13 - Let's get on with it.

0:14 - Hmm.
0:15 - A long way to go still.

0:16 - No time to dally.

0:17 - Hmm.
uid: ae278d9e-2360-6e04-e061-94d2be50aca9
Node context: Shadowheart briefly reacts to being summoned or having her attention grabbed (in-game, these are said whenever the player clicks on her portrait)

0:0 - Might as well help myself.

0:1 - Let's see what's on offer.
0:2 - What's theirs shall be mine.
0:3 - Might find something useful.
0:4 - No harm in taking a peek.
0:5 - Simply begging to be robbed.
uid: af1953ad-7d88-86ce-82f7-b969d8a8dba5
Node context: Mid-combat. Spoken while about to pickpocket someone.

0:0 - Help's on the way.
0:1 - Hold tight, I'll help.
0:2 - Don't worry, I'm coming.
0:3 - I won't leave you behind.
0:4 - Can't leave a friend stuck.

0:5 - Can't leave an ally trapped.
0:6 - I'll fetch you.

0:7 - I'll help.


0:8 - It's all right, I'll help.
0:9 - Hold tight, I'm coming.

0:10 - Won't leave you stuck.

0:11 - I'll help.
uid: b1374fdd-d701-2da8-585e-231d59350541
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Let's talk, then.
0:1 - Time for a conversation.
0:2 - Something needs to be said.
0:3 - No harm in talking.
0:4 - Time for a quick talk.
0:5 - Let's chat, then.
0:6 - Let's talk, then.
0:7 - Time for a conversation.
0:8 - Something needs to be said.
0:9 - No harm in talking.
0:10 - Time for a quick talk.
0:11 - Let's chat, then.
uid: b4f5e2d1-a8e6-13b9-fc0c-54b87f38a18a
Node context: Upbeat. Spoken as Shadowheart's about to talk to someone she has a positive relationship with.

0:0 - Nobody I'd rather whisper to more.

0:1 - The pleasure's all mine.
0:2 - Exciting.

0:3 - I don't need much excuse.
0:4 - A pleasure, as always.
0:5 - Anything to hear that voice.

uid: b5a4e0fd-05f8-5bf4-fbd0-ea36ae0c9c88
Node context: (Hushed while sneaking) Sincere, caring. Spoken as Shadowheart's about to talk to someone she has a romantic relationship with.

0:0 - Cast all wounds into darkness.
0:1 - May pain be forgotten.
0:2 - Mend all that is broken.
0:3 - Wounds begone.
0:4 - Let the pain fade.
0:5 - Time to undo the damage.
0:6 - A little soothing's in order.
0:7 - Healing's on the way.
0:8 - Wounds in need of closing.
0:9 - Will be on the mend soon.
0:10 - Where does it hurt?
0:11 - I'll fix that.
uid: b7b5d905-c11e-b56c-742a-f6e9d372fdcc
Node context: Upbeat. Shadowheart's about to cast a healing spell on a companion she has a positive relationship with.

0:0 - I'll fix you up.
0:1 - Don't worry, I'll make it better.
0:2 - Let me see to those wounds.
0:3 - It's all right, I'll take care of you.
0:4 - Don't worry, I'll fix you up.
0:5 - I'll patch you up.
uid: b867c500-51d1-69ec-39b4-7a08ae26c89c
Node context: Hushed, while sneaking. Sincere, caring. Shadowheart's about to cast a healing spell on a companion she has a romantic relationship with.

0:0 - I wonder how I'll feel when I remember everything.
0:1 - Strange. I've had more freedom this past while than my whole life...
0:2 - Have to keep focused. Can't afford to get attached - to anyone.
0:3 - If I succeed, maybe I'll be allowed a pet... ugh, stop being silly.
uid: b8dc4978-f5ad-b387-a777-97685b43145d
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Let's see what we have here.
0:1 - Worth a rummage.
0:2 - Might as well take a look.
0:3 - Might find something useful.
0:4 - Hmm, let's see...

0:5 - Should check for anything useful.
0:6 - I'd better take a peek.

0:7 - Now what might you be hiding?
uid: ba5dc15c-6ad8-1d1b-d7ee-c0d069c7c906
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Let's get you open.
0:1 - A lock? How tempting.
0:2 - Shar, guide my hand.
0:3 - Now what are you hiding?
0:4 - Let's see what my touch can do.

0:5 - I love the sound of lockpicking.
0:6 - Worth locking? Worth opening.
0:7 - Let's get this lock to yield.
uid: bb072078-5591-a6f2-6d6e-7f9975d5b7d6
Node context: Hushed, sneaking. Spoken as Shadowheart's about to attempt lockpicking.

0:0 - This'll ruin someone's day.
0:1 - This'll give me an edge.
0:2 - Use every advantage.
0:3 - This'll help.
0:4 - Might prove useful.

0:5 - This'll make things interesting.
uid: bda49b28-d1d4-0cb5-54b5-a670e4e9c5d3
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - I'll help.
0:1 - I'll fetch you.
0:2 - Help's on the way.
0:3 - Don't worry, I'm coming.
0:4 - Won't leave you behind.

0:5 - Can't leave you stuck.
0:6 - Won't leave an ally in a bind.

0:7 - Help's on the way.
uid: c167caa6-c36f-892f-3990-675720a384ea
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Wounds'll soon be forgotten.
0:1 - This'll help.
0:2 - Let me take the edge off the pain.
0:3 - You'll feel better in no time.
0:4 - Away with the pain.
0:5 - This'll make you feel better.
0:6 - Where does it hurt?
0:7 - Pain begone.
0:8 - This'll make it better. Ssh...
0:9 - Allow me to help.
0:10 - Need a pick-me-up?
0:11 - Let me help.
uid: c8656ed5-a016-1e89-6e7a-7bc15700f97c
Node context: Hushed, sneaking. Shadowheart's about to cast a healing spell on a companion she has a neutral relationship with.

0:0 - Help's on the way.
0:1 - Hold tight, I'm coming.
0:2 - Don't worry, I'll help.
0:3 - I won't leave you behind.
0:4 - Can't leave a friend trapped.

0:5 - Can't leave an ally stuck.
uid: cf244113-0799-74ce-4714-8e92daab8566
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - I'm down.
0:1 - My lady...
0:2 - Healer!

0:3 - I need help!
0:4 - Ungh! I'm hit!
0:5 - I need aid.
0:6 - Please... help...
0:7 - Ngh... no!
uid: d0a0a5ba-8368-820e-69d4-135273f6d67e
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - What's theirs shall be mine.
0:1 - Might as well help myself.
0:2 - All for the taking.
0:3 - Let's see what I can pilfer.
0:4 - My need's greater, anyway.
0:5 - Don't mind if I do.
0:6 - Let's see what's to be had.
0:7 - Worth a bit of finger work, perhaps.
uid: d87fd994-0279-fecc-7f8a-22443ebc506e
Node context: Spoken while about to pickpocket someone.

0:0 - Better get to it.
0:1 - It shall be done.
0:2 - Hmm, let's see.

0:3 - Better get to work.

0:4 - No time like the present.
0:5 - Let's do this.
0:6 - On I go, then.
0:7 - Right, better get to it.
0:8 - Seems simple enough.
0:9 - Let's see this done.
0:10 - Let's see.
0:11 - I know what to do.
uid: e689c440-d17d-d327-6d8a-b80bc3014a6b
Node context: Hushed. Spoken as Shadowheart is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Better fetch that.
0:1 - Worth grabbing.
0:2 - What do we have here?
0:3 - I should take that.
0:4 - Might be useful.

0:5 - Might as well.
0:6 - I'll grab that.

0:7 - Better take that.
uid: e9a08411-6423-9e50-bc03-68f879068ed4
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Better take a look.
0:1 - What do we have here?
0:2 - Hmm, let's see...
0:3 - Worth a try.
0:4 - Worth a shot.

0:5 - I'll give it a try.
0:6 - Better get to it.

0:7 - Let's see what we have here.
uid: eecd4b43-d22e-613d-0cbb-efcd6092ca9e
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - Better fetch that.

0:1 - Worth taking.
0:2 - Worth grabbing.
0:3 - I should fetch that.
0:4 - Better take that.

0:5 - What do we have here?
0:6 - Might prove useful.
0:7 - Might as well.
uid: f0c5decf-a7ca-d0b5-d983-9609d90d8530
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - Come on, no excuses.
0:1 - Hardly a scratch.
0:2 - Pull yourself together.
0:3 - Hardly deserving of this.
0:4 - A waste of good healing.
0:5 - A waste of my skills.
uid: f1338d0c-2450-c9bc-9eba-246540a493da
Node context: Hushed, sneaking. Spoken with a little displeasure. Shadowheart's about to cast a healing spell on a companion she has a negative relationship with.

0:0 - Stuck, eh? Hold on.

0:1 - Better lend a hand.

0:2 - In a bind? I'll help.
0:3 - Can't leave anyone stuck.

0:4 - I'll get you free.

0:5 - Better help.
0:6 - Stuck fast. I'll help.

0:7 - Trapped. Better offer help.

0:8 - Stuck, eh? Hold on.
0:9 - Better lend a hand.
0:10 - In a bind? I'll help.
0:11 - Can't leave anyone stuck.
uid: f49c5d94-1828-362a-9871-81d32856a4bf
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Let's see what we have here.
0:1 - Worth a rummage.
0:2 - Might as well take a look.
0:3 - Might find something useful.
0:4 - Hmm, let's see...

0:5 - Should check for anything useful.
0:6 - I'd better take a peek.

0:7 - Now what might you be hiding?
uid: f6360618-4dc6-b097-3ded-733de2edfced
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - This'll raise your spirits.
0:1 - Let me help, please.
0:2 - Don't worry, I've got you.
0:3 - This'll boost you.
0:4 - Anything to help.
0:5 - You need this.
uid: fb4233af-56b9-9c96-cd8b-07c4fbc44331
Node context: (While sneaking) Sincere, caring. Shadowheart's about to cast a buffing spell (enhanced protection/speed etc) on a companion she has a romantic relationship with.

0:0 - Shar cloaks me.
0:1 - The Dark Lady rewards me.
0:2 - Unseen. Perfect.

0:3 - This'll do nicely.
0:4 - Unnoticed. Good.
0:5 - Almost too easy.
0:6 - It pays to be light-fingered.
0:7 - All mine.
0:8 - In and out, like a ghost.
0:9 - Unnoticed. Good.
0:10 - Too easy.
0:11 - A gentle touch pays off.
uid: fcf10628-8317-07d0-b789-31f5a753834f
Node context: Hushed, sneaking. Spoken after successfully pickpocketing/stealing without being caught


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Template_NarrativeArc_Start.lsj
Synopsis:


0:0 - | HelpGeneral Sneaking
Relation_Positive v1|
0:1 - | HelpGeneral Sneaking
Relation_Positive v2|
0:2 - | HelpGeneral Sneaking
Relation_Positive v3|
0:3 - | HelpGeneral Sneaking
Relation_Positive v4|
0:4 - | HelpGeneral Sneaking
Relation_Positive v5|

0:5 - | HelpGeneral Sneaking
Relation_Positive v6|
uid: 00aeeb5d-c645-4941-a4e8-534b54ba9206
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - | Attack Combat
NarrativeArch_Start v1 |
0:1 - | Attack Combat
NarrativeArch_Start v2 |
0:2 - | Attack Combat
NarrativeArch_Start v3 |
0:3 - | Attack Combat
NarrativeArch_Start v4 |

0:4 - | Attack Combat
NarrativeArch_Start v5 |
0:5 - | Attack Combat
NarrativeArch_Start v6 |
0:6 - | Attack Combat
NarrativeArch_Start v7 |
0:7 - | Attack Combat
NarrativeArch_Start v8 |
0:8 - | Attack Combat
NarrativeArch_Start v9 |
0:9 - | Attack Combat
NarrativeArch_Start v10 |
0:10 - | Attack Combat
NarrativeArch_Start v11 |
0:11 - | Attack Combat
NarrativeArch_Start v12 |
0:12 - | Attack Combat
NarrativeArch_Start v13 |
0:13 - | Attack Combat
NarrativeArch_Start v14 |
0:14 - | Attack Combat
NarrativeArch_Start v15 |
0:15 - | Attack Combat
NarrativeArch_Start v16 |
0:16 - | Attack Combat
NarrativeArch_Start v17 |
0:17 - | Attack Combat
NarrativeArch_Start v18 |
uid: 04b1f8a3-9597-448d-9136-bb9e6bafd409
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - | HelpGeneral Normal
Relation_Negative v1|
0:1 - | HelpGeneral Normal
Relation_Negative v2|
0:2 - | HelpGeneral Normal
Relation_Negative v3|
0:3 - | HelpGeneral Normal
Relation_Negative v4|

0:4 - | HelpGeneral Normal
Relation_Negative v5|

0:5 - | HelpGeneral Normal
Relation_Negative v6|
0:6 - | HelpGeneral Normal
Relation_Negative v7|
0:7 - | HelpGeneral Normal
Relation_Negative v8|

0:8 - | HelpGeneral Normal
Relation_Negative v9|
0:9 - | HelpGeneral Normal
Relation_Negative v10|
0:10 - | HelpGeneral Normal
Relation_Negative v11|
0:11 - | HelpGeneral Normal
Relation_Negative v12|
uid: 0757a61e-fee8-44c6-bc8e-7e85d1106c5d
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - | SpeakTo Normal
Relation_Netural v1 |
0:1 - | SpeakTo Normal
Relation_Netural v2 |

0:2 - | SpeakTo Normal
Relation_Netural v3 |

0:3 - | SpeakTo Normal
Relation_Netural v4 |
0:4 - | SpeakTo Normal
Relation_Netural v5 |
0:5 - | SpeakTo Normal
Relation_Netural v6 |
0:6 - | SpeakTo Normal
Relation_Netural v7 |
0:7 - | SpeakTo Normal
Relation_Netural v8 |

0:8 - | SpeakTo Normal
Relation_Netural v9 |
0:9 - | SpeakTo Normal
Relation_Netural v10 |
0:10 - | SpeakTo Normal
Relation_Netural v11 |

0:11 - | SpeakTo Normal
Relation_Netural v12 |
uid: 0c8be71a-9249-462f-b79f-b0209f0b778b
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - | Attack Normal
NarrativeArch_Start v1 |

0:1 - | Attack Normal
NarrativeArch_Start v2 |

0:2 - | Attack Normal
NarrativeArch_Start v3 |

0:3 - | Attack Normal
NarrativeArch_Start v4 |

0:4 - | Attack Normal
NarrativeArch_Start v5 |
0:5 - | Attack Normal
NarrativeArch_Start v6 |
0:6 - | Attack Normal
NarrativeArch_Start v7 |
0:7 - | Attack Normal
NarrativeArch_Start v8 |
0:8 - | Attack Normal
NarrativeArch_Start v9 |
0:9 - | Attack Normal
NarrativeArch_Start v10 |
0:10 - | Attack Normal
NarrativeArch_Start v11 |
0:11 - | Attack Normal
NarrativeArch_Start v12 |
0:12 - | Attack Normal
NarrativeArch_Start v13 |
0:13 - | Attack Normal
NarrativeArch_Start v14 |
0:14 - | Attack Normal
NarrativeArch_Start v15 |
0:15 - | Attack Normal
NarrativeArch_Start v16 |
0:16 - | Attack Normal
NarrativeArch_Start v17 |
0:17 - | Attack Normal
NarrativeArch_Start v18 |
uid: 0dd59ad6-c9f6-454e-aa42-094ade89e50f
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - | BuffTarget Combat
Relation_Romantic v1 |
0:1 - | BuffTarget Combat
Relation_Romantic v2 |
0:2 - | BuffTarget Combat
Relation_Romantic v3 |
0:3 - | BuffTarget Combat
Relation_Romantic v4 |
0:4 - | BuffTarget Combat
Relation_Romantic v5 |
0:5 - | BuffTarget Combat
Relation_Romantic v6 |
uid: 0df96630-6b50-a7d6-d93d-1478dcfd01cd
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - | BuffTarget Normal
Relation_Romantic v1 |
0:1 - | BuffTarget Normal
Relation_Romantic v2 |
0:2 - | BuffTarget Normal
Relation_Romantic v3 |
0:3 - | BuffTarget Normal
Relation_Romantic v4 |
0:4 - | BuffTarget Normal
Relation_Romantic v5 |
0:5 - | BuffTarget Normal
Relation_Romantic v6 |
uid: 10c48621-9ec8-734a-cbfc-45da72cffa87
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - | BuffTarget Normal
Relation_Negative v1 |
0:1 - | BuffTarget Normal
Relation_Negative v2 |
0:2 - | BuffTarget Normal
Relation_Negative v3 |
0:3 - | BuffTarget Normal
Relation_Negative v4 |
0:4 - | BuffTarget Normal
Relation_Negative v5 |
0:5 - | BuffTarget Normal
Relation_Negative v6 |
uid: 123be264-8c73-9478-9d1e-d0e809704396
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - | PortraitClick Combat
NarrativeArch_Start v1 |
0:1 - | PortraitClick Combat
NarrativeArch_Start v2 |

0:2 - | PortraitClick Combat
NarrativeArch_Start v3 |
0:3 - | PortraitClick Combat
NarrativeArch_Start v4 |
0:4 - | PortraitClick Combat
NarrativeArch_Start v5 |

0:5 - | PortraitClick Combat
NarrativeArch_Start v6 |
0:6 - | PortraitClick Combat
NarrativeArch_Start v7 |
0:7 - | PortraitClick Combat
NarrativeArch_Start v8 |

0:8 - | PortraitClick Combat
NarrativeArch_Start v9 |
0:9 - | PortraitClick Combat
NarrativeArch_Start v10 |
0:10 - | PortraitClick Combat
NarrativeArch_Start v11 |
0:11 - | PortraitClick Combat
NarrativeArch_Start v12 |

0:12 - | PortraitClick Combat
NarrativeArch_Start v13 |
0:13 - | PortraitClick Combat
NarrativeArch_Start v14 |
0:14 - | PortraitClick Combat
NarrativeArch_Start v15 |
0:15 - | PortraitClick Combat
NarrativeArch_Start v16 |

0:16 - | PortraitClick Combat
NarrativeArch_Start v17 |
0:17 - | PortraitClick Combat
NarrativeArch_Start v18 |
uid: 189a8847-311d-4cab-bf66-3e8fd51f232c
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - | BuffTarget Sneaking
Relation_Romantic v1 |
0:1 - | BuffTarget Sneaking
Relation_Romantic v2 |
0:2 - | BuffTarget Sneaking
Relation_Romantic v3 |
0:3 - | BuffTarget Sneaking
Relation_Romantic v4 |
0:4 - | BuffTarget Sneaking
Relation_Romantic v5 |
0:5 - | BuffTarget Sneaking
Relation_Romantic v6 |
uid: 22caa88f-08d1-ff50-0de1-6459caa1017e
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - | MoveTo Combat
NarrativeArch_Start v1 |


0:1 - | MoveTo Combat
NarrativeArch_Start v2 |
0:2 - | MoveTo Combat
NarrativeArch_Start v3 |
0:3 - | MoveTo Combat
NarrativeArch_Start v4 |
0:4 - | MoveTo Combat
NarrativeArch_Start v5 |
0:5 - | MoveTo Combat
NarrativeArch_Start v6|
0:6 - | MoveTo Combat
NarrativeArch_Start v7 |
0:7 - | MoveTo Combat
NarrativeArch_Start v8 |
0:8 - | MoveTo Combat
NarrativeArch_Start v9 |
0:9 - | MoveTo Combat
NarrativeArch_Start v10 |
0:10 - | MoveTo Combat
NarrativeArch_Start v11 |
0:11 - | MoveTo Combat
NarrativeArch_Start v12 |
0:12 - | MoveTo Combat
NarrativeArch_Start v13 |

0:13 - | MoveTo Combat
NarrativeArch_Start v14 |

0:14 - | MoveTo Combat
NarrativeArch_Start v15 |
0:15 - | MoveTo Combat
NarrativeArch_Start v16 |

0:16 - | MoveTo Combat
NarrativeArch_Start v17 |


0:17 - | MoveTo Combat
NarrativeArch_Start v18|
uid: 263463b7-e504-4ab3-8fdc-4cd3f5726581
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - | Pickpocket Sneaking
NarrativeArch_Start v1 |

0:1 - | Pickpocket Sneaking
NarrativeArch_Start v2 |
0:2 - | Pickpocket Sneaking
NarrativeArch_Start v3 |
0:3 - | Pickpocket Sneaking
NarrativeArch_Start v4 |
0:4 - | Pickpocket Sneaking
NarrativeArch_Start v5 |

0:5 - | Pickpocket Sneaking
NarrativeArch_Start v6 |
0:6 - | Pickpocket Sneaking
NarrativeArch_Start v7 |

0:7 - | Pickpocket Sneaking
NarrativeArch_Start v8 |
uid: 2815fcd4-1ae4-4c70-b8e6-7e125b5a1c34
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - | Dip Combat
NarrativeArch_Start v1 |

0:1 - | Dip Combat
NarrativeArch_Start v2 |
0:2 - | Dip Combat
NarrativeArch_Start v3 |
0:3 - | Dip Combat
NarrativeArch_Start v4 |
0:4 - | Dip Combat
NarrativeArch_Start v5 |

0:5 - | Dip Combat
NarrativeArch_Start v6 |
uid: 2a3138da-fce8-4657-8437-88a14f011f96
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - | HelpGeneral Normal
Relation_Positive v1|
0:1 - | HelpGeneral Normal
Relation_Positive v2|

0:2 - | HelpGeneral Normal
Relation_Positive v3|
0:3 - | HelpGeneral Normal
Relation_Positive v4|
0:4 - | HelpGeneral Normal
Relation_Positive v5|

0:5 - | HelpGeneral Normal
Relation_Positive v6|
0:6 - | HelpGeneral Normal
Relation_Positive v7|

0:7 - | HelpGeneral Normal
Relation_Positive v8|


0:8 - | HelpGeneral Normal
Relation_Positive v9|
0:9 - | HelpGeneral Normal
Relation_Positive v10|

0:10 - | HelpGeneral Normal
Relation_Positive v11|

0:11 - | HelpGeneral Normal
Relation_Positive v12|
uid: 2d484aab-469b-43a7-8734-577d460c1334
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - | HelpGeneral Combat
Relation_Netural v1|

0:1 - | HelpGeneral Combat
Relation_Netural v2|

0:2 - | HelpGeneral Combat
Relation_Netural v3|
0:3 - | HelpGeneral Combat
Relation_Netural v4|

0:4 - | HelpGeneral Combat
Relation_Netural v5|


0:5 - | HelpGeneral Combat
Relation_Netural v6|
0:6 - | HelpGeneral Combat
Relation_Netural v7|

0:7 - | HelpGeneral Combat
Relation_Netural v8|

0:8 - | HelpGeneral Combat
Relation_Netural v9|
0:9 - | HelpGeneral Combat
Relation_Netural v10|
0:10 - | HelpGeneral Combat
Relation_Netural v11|
0:11 - | HelpGeneral Combat
Relation_Netural v12|
0:12 - | HelpGeneral Combat
Relation_Netural v13|

0:13 - | HelpGeneral Combat
Relation_Netural v14|

0:14 - | HelpGeneral Combat
Relation_Netural v15|
0:15 - | HelpGeneral Combat
Relation_Netural v16|

uid: 2eca6f92-d2c1-40d8-9438-7bb2f746a1af
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - | InteractWith Sneaking
NarrativeArch_Start v1 |

0:1 - | InteractWith Sneaking
NarrativeArch_Start v2 |
0:2 - | InteractWith Sneaking
NarrativeArch_Start v3 |
0:3 - | InteractWith Sneaking
NarrativeArch_Start v4 |
0:4 - | InteractWith Sneaking
NarrativeArch_Start v5 |

0:5 - | InteractWith Sneaking
NarrativeArch_Start v6 |
0:6 - | InteractWith Sneaking
NarrativeArch_Start v7|
0:7 - | InteractWith Sneaking
NarrativeArch_Start v8|

uid: 30c49fe0-e4d5-4322-b86c-73c0cf139651
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - | SpeakTo Normal
Relation_Romantic v1 |
0:1 - | SpeakTo Normal
Relation_Romantic v2 |
0:2 - | SpeakTo Normal
Relation_Romantic v3 |
0:3 - | SpeakTo Normal
Relation_Romantic v4 |
0:4 - | SpeakTo Normal
Relation_Romantic v5 |
0:5 - | SpeakTo Normal
Relation_Romantic v6 |
0:6 - | SpeakTo Normal
Relation_Romantic v7 |
0:7 - | SpeakTo Normal
Relation_Romantic v8 |
0:8 - | SpeakTo Normal
Relation_Romantic v9 |
0:9 - | SpeakTo Normal
Relation_Romantic v10 |
0:10 - | SpeakTo Normal
Relation_Romantic v11 |
0:11 - | SpeakTo Normal
Relation_Romantic v12 |
uid: 3404d706-23c1-41f2-808d-2a7bdc0d1a90
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v1 |
0:1 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v2 |
0:2 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v3 |

0:3 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v4 |
0:4 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v5 |
0:5 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v6 |

uid: 3787b3dc-85f4-4ea3-9a28-c15e23c4a0c9
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - | HelpGeneral Sneaking
Relation_Romantic v1|
0:1 - | HelpGeneral Sneaking
Relation_Romantic v2|
0:2 - | HelpGeneral Sneaking
Relation_Romantic v3|
0:3 - | HelpGeneral Sneaking
Relation_Romantic v4|

0:4 - | HelpGeneral Sneaking
Relation_Romantic v5|

0:5 - | HelpGeneral Sneaking
Relation_Romantic v6|
uid: 3ae33e74-39b3-49b1-85cc-2484a92acdd6
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - | HelpImmobilized Combat
Relation_Romantic v1|
0:1 - | HelpImmobilized Combat
Relation_Romantic v2|
0:2 - | HelpImmobilized Combat
Relation_Romantic v3|
0:3 - | HelpImmobilized Combat
Relation_Romantic v4|
0:4 - | HelpImmobilized Combat
Relation_Romantic v5|

0:5 - | HelpImmobilized Combat
Relation_Romantic v6|
0:6 - | HelpImmobilized Combat
Relation_Romantic v7|

0:7 - | HelpImmobilized Combat
Relation_Romantic v8|
uid: 3b114fee-f1ae-47ef-b842-9444374f1b00
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - | HealTarget Normal
Relation_Neutral v1 |
0:1 - | HealTarget Normal
Relation_Neutral v2 |
0:2 - | HealTarget Normal
Relation_Neutral v3 |
0:3 - | HealTarget Normal
Relation_Neutral v4 |
0:4 - | HealTarget Normal
Relation_Neutral v5 |
0:5 - | HealTarget Normal
Relation_Neutral v6 |
uid: 3dd631a8-7454-04df-b347-fc9e690c71bc
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - | HelpGeneral Normal
Relation_Netural v1|

0:1 - | HelpGeneral Normal
Relation_Netural v2|

0:2 - | HelpGeneral Normal
Relation_Netural v3|
0:3 - | HelpGeneral Normal
Relation_Netural v4|

0:4 - | HelpGeneral Normal
Relation_Netural v5|


0:5 - | HelpGeneral Normal
Relation_Netural v6|
0:6 - | HelpGeneral Normal
Relation_Netural v7|

0:7 - | HelpGeneral Normal
Relation_Netural v8|

0:8 - | HelpGeneral Normal
Relation_Netural v9|
0:9 - | HelpGeneral Normal
Relation_Netural v10|
0:10 - | HelpGeneral Normal
Relation_Netural v11|
0:11 - | HelpGeneral Normal
Relation_Netural v12|
uid: 3f4b4cb9-03ca-49af-8a0d-a4aa0bfd6df6
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - | InteractWith Combat
NarrativeArch_Start v1 |

0:1 - | InteractWith Combat
NarrativeArch_Start v2 |
0:2 - | InteractWith Combat
NarrativeArch_Start v3 |
0:3 - | InteractWith Combat
NarrativeArch_Start v4 |
0:4 - | InteractWith Combat
NarrativeArch_Start v5 |

0:5 - | InteractWith Combat
NarrativeArch_Start v6 |
0:6 - | InteractWith Combat
NarrativeArch_Start v7 |
0:7 - | InteractWith Combat
NarrativeArch_Start v8 |
uid: 41d77873-e500-4d13-bd88-34039f655d2f
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - | BuffTarget Combat
Relation_Negative v1 |
0:1 - | BuffTarget Combat
Relation_Negative v2 |
0:2 - | BuffTarget Combat
Relation_Negative v3 |
0:3 - | BuffTarget Combat
Relation_Negative v4 |
0:4 - | BuffTarget Combat
Relation_Negative v5 |
0:5 - | BuffTarget Combat
Relation_Negative v6 |
uid: 43e73691-9954-2caf-2dec-f50de15e0797
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - | Dip Sneaking
NarrativeArch_Start v1 |

0:1 - | Dip Sneaking
NarrativeArch_Start v2 |
0:2 - | Dip Sneaking
NarrativeArch_Start v3 |
0:3 - | Dip Sneaking
NarrativeArch_Start v4 |
0:4 - | Dip Sneaking
NarrativeArch_Start v5 |

0:5 - | Dip Sneaking
NarrativeArch_Start v6 |
uid: 4471393f-6175-42fe-a0e0-a0e4971a42b0
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - | HelpImmobilized Normal
Relation_Romantic v1|
0:1 - | HelpImmobilized Normal
Relation_Romantic v2|
0:2 - | HelpImmobilized Normal
Relation_Romantic v3|
0:3 - | HelpImmobilized Normal
Relation_Romantic v4|

0:4 - | HelpImmobilized Normal
Relation_Romantic v5|

0:5 - | HelpImmobilized Normal
Relation_Romantic v6|
0:6 - | HelpImmobilized Normal
Relation_Romantic v7|
0:7 - | HelpImmobilized Normal
Relation_Romantic v8|

0:8 - | HelpImmobilized Normal
Relation_Romantic v9|
0:9 - | HelpImmobilized Normal
Relation_Romantic v10|
0:10 - | HelpImmobilized Normal
Relation_Romantic v11|
0:11 - | HelpImmobilized Normal
Relation_Romantic v12|
uid: 461949b9-696f-4923-8463-18c6bff18010
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - | PortraitClickSpam Combat
NarrativeArch_Start v1
Easter Egg lines can go crazy ;) |

0:1 - | PortraitClickSpam Combat
NarrativeArch_Start v2 |
0:2 - | PortraitClickSpam Combat
NarrativeArch_Start v3 |
0:3 - | PortraitClickSpam Combat
NarrativeArch_Start v4 |
uid: 461e1354-13d3-4151-bd6c-60609793b08a
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - | HelpImmobilized Normal
Relation_Negative v1|
0:1 - | HelpImmobilized Normal
Relation_Negative v2|
0:2 - | HelpImmobilized Normal
Relation_Negative v3|
0:3 - | HelpImmobilized Normal
Relation_Negative v4|

0:4 - | HelpImmobilized Normal
Relation_Negative v5|

0:5 - | HelpImmobilized Normal
Relation_Negative v6|
0:6 - | HelpImmobilized Normal
Relation_Negative v7|
0:7 - | HelpImmobilized Normal
Relation_Negative v8|

0:8 - | HelpImmobilized Normal
Relation_Negative v9|
0:9 - | HelpImmobilized Normal
Relation_Negative v10|
0:10 - | HelpImmobilized Normal
Relation_Negative v11|
0:11 - | HelpImmobilized Normal
Relation_Negative v12|
uid: 46d56d66-44bd-48b1-bcfe-f6dc80cbd13e
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - | HelpGeneral Combat
Relation_Negative v1|
0:1 - | HelpGeneral Combat
Relation_Negative v2|
0:2 - | HelpGeneral Combat
Relation_Negativev3|
0:3 - | HelpGeneral Combat
Relation_Negative v4|
0:4 - | HelpGeneral Combat
Relation_Positive v5|

0:5 - | HelpGeneral Combat
Relation_Negative v6|
0:6 - | HelpGeneral Combat
Relation_Negative v7|

0:7 - | HelpGeneral Combat
Relation_Negative v8|
0:8 - | HelpGeneral Combat
Relation_Negative v9|
0:9 - | HelpGeneral Combat
Relation_Negative v10|

0:10 - | HelpGeneral Combat
Relation_Negative v11|
0:11 - | HelpGeneral Combat
Relation_Negative v12|
0:12 - | HelpGeneral Combat
Relation_Negative v13|
0:13 - | HelpGeneral Combat
Relation_Negative v14|
0:14 - | HelpGeneral Combat
Relation_Negative v15|
0:15 - | HelpGeneral Combat
Relation_Negative v16|
uid: 46d83fbf-69a9-435d-87b4-5b664c11630a
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - | Combat
NarrativeArch_Start v1 |
0:1 - | Combat
NarrativeArch_Start v2 |
0:2 - | Combat
NarrativeArch_Start v3 |
0:3 - | Combat
NarrativeArch_Start v4 |

0:4 - | Combat
NarrativeArch_Start v5 |
0:5 - | Combat
NarrativeArch_Start v6 |
0:6 - | Combat
NarrativeArch_Start v7 |
0:7 - | Combat
NarrativeArch_Start v8 |
0:8 - | Combat
NarrativeArch_Start v9 |
0:9 - | Combat
NarrativeArch_Start v10 |
0:10 - | Combat
NarrativeArch_Start v11 |
0:11 - | Combat
NarrativeArch_Start v12 |
uid: 48a72059-fd27-4784-93e8-1a611ee021f1
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - | OpenContainer Normal
NarrativeArch_Start v1 |
0:1 - | OpenContainer Normal
NarrativeArch_Start v2 |
0:2 - | OpenContainer Normal
NarrativeArch_Start v3 |
0:3 - | OpenContainer Normal
NarrativeArch_Start v4 |
0:4 - | OpenContainer Normal
NarrativeArch_Start v5 |

0:5 - | OpenContainer Normal
NarrativeArch_Start v6 |
0:6 - | OpenContainer Normal
NarrativeArch_Start v7 |

0:7 - | OpenContainer Normal
NarrativeArch_Start v8 |
uid: 4abb64cb-bc8e-4726-8376-a388201e0a82
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - | HealTarget Sneaking
Relation_Romantic v1 |
0:1 - | HealTarget Sneaking
Relation_Romantic v2 |
0:2 - | HealTarget Sneaking
Relation_Romantic v3 |
0:3 - | HealTarget Sneaking
Relation_Romantic v4 |
0:4 - | HealTarget Sneaking
Relation_Romantic v5 |

0:5 - | HealTarget Sneaking
Relation_Romantic v6 |


uid: 4e629c50-87a0-a77c-10a3-17f075b6f6f5
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - | HealTarget Sneaking
Relation_Neutral v1 |
0:1 - | HealTarget Sneaking
Relation_Neutral v2 |
0:2 - | HealTarget Sneaking
Relation_Neutral v3 |
0:3 - | HealTarget Sneaking
Relation_Neutral v4 |
0:4 - | HealTarget Sneaking
Relation_Neutral v5 |

0:5 - | HealTarget Sneaking
Relation_Neutral v6 |
uid: 4eb3f21e-8983-283d-2ae9-e3e854e9509f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - | OpenLock Combat
NarrativeArch_Start v1 |

0:1 - | OpenLock Combat
NarrativeArch_Start v2 |
0:2 - | OpenLock Combat
NarrativeArch_Start v3 |

0:3 - | OpenLock Combat
NarrativeArch_Start v4 |
0:4 - | OpenLock Combat
NarrativeArch_Start v5 |

0:5 - | OpenLock Combat
NarrativeArch_Start v6 |
uid: 4f445ba5-4544-4d7c-ae1c-7fa0ea562de9
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - | OpenLock Normal
NarrativeArch_Start v1 |

0:1 - | OpenLock Normal
NarrativeArch_Start v2 |
0:2 - | OpenLock Normal
NarrativeArch_Start v3 |

0:3 - | OpenLock Normal
NarrativeArch_Start v4 |
0:4 - | OpenLock Normal
NarrativeArch_Start v5 |

0:5 - | OpenLock Normal
NarrativeArch_Start v6 |
0:6 - | OpenLock Normal
NarrativeArch_Start v7 |
0:7 - | OpenLock Normal
NarrativeArch_Start v8 |
uid: 58aee483-af91-47d9-8355-c01911e62392
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - | MoveTo Normal
NarrativeArch_Start v1 |


0:1 - | MoveTo Normal
NarrativeArch_Start v2 |

0:2 - | MoveTo Normal
NarrativeArch_Start v3 |

0:3 - | MoveTo Normal
NarrativeArch_Start v4 |

0:4 - | MoveTo Normal
NarrativeArch_Start v5 |

0:5 - | MoveTo Normal
NarrativeArch_Start v6 |

0:6 - | MoveTo Normal
NarrativeArch_Start v7 |

0:7 - | MoveTo Normal
NarrativeArch_Start v8 |


0:8 - | MoveTo Normal
NarrativeArch_Start v9 |
0:9 - | MoveTo Normal
NarrativeArch_Start v10 |

0:10 - | MoveTo Normal
NarrativeArch_Start v11 |

0:11 - | MoveTo Normal
NarrativeArch_Start v12 |

0:12 - | MoveTo Normal
NarrativeArch_Start v13 |

0:13 - | MoveTo Normal
NarrativeArch_Start v14 |

0:14 - | MoveTo Normal
NarrativeArch_Start v15 |

0:15 - | MoveTo Normal
NarrativeArch_Start v16 |

0:16 - | MoveTo Normal
NarrativeArch_Start v17 |
0:17 - | MoveTo Normal
NarrativeArch_Start v18 |
0:18 - | MoveTo Normal
NarrativeArch_Start v19 |
0:19 - | MoveTo Normal
NarrativeArch_Start v20 |
0:20 - | MoveTo Normal
NarrativeArch_Start v21 |
0:21 - | MoveTo Normal
NarrativeArch_Start v22 |
0:22 - | MoveTo Normal
NarrativeArch_Start v23 |
0:23 - | MoveTo Normal
NarrativeArch_Start v24 |
uid: 6090505d-6f76-4701-901a-5399c20b4cf3
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - | ItemPickup Sneaking
NarrativeArch_Start v1 |

0:1 - | ItemPickup Sneaking
NarrativeArch_Start v2 |
0:2 - | ItemPickup Sneaking
NarrativeArch_Start v3 |
0:3 - | ItemPickup Sneaking
NarrativeArch_Start v4 |
0:4 - | ItemPickup Sneaking
NarrativeArch_Start v5 |

0:5 - | ItemPickup Sneaking
NarrativeArch_Start v6 |
0:6 - | ItemPickup Sneaking
NarrativeArch_Start v7|
0:7 - | ItemPickup Sneaking
NarrativeArch_Start v8|

uid: 61757afa-78d8-485e-8985-f3103ccfd707
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - | SpeakTo Sneaking
Relation_Netural v1 |
0:1 - | SpeakTo Sneaking
Relation_Netural v2 |
0:2 - | SpeakTo Sneaking
Relation_Netural v3 |
0:3 - | SpeakTo Sneaking
Relation_Netural v4 |
0:4 - | SpeakTo Sneaking
Relation_Netural v5 |

0:5 - | SpeakTo Sneaking
Relation_Netural v6 |
uid: 619e5f8b-7be7-4724-8f75-8080c07a1872
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - | HealTarget Combat
Relation_Negative v1 |
0:1 - | HealTarget Combat
Relation_Negative v2 |
0:2 - | HealTarget Combat
Relation_Negative v3 |
0:3 - | HealTarget Combat
Relation_Negative v4 |
0:4 - | HealTarget Combat
Relation_Negative v5 |
0:5 - | HealTarget Combat
Relation_Negative v6 |
uid: 6a366aa5-53b9-614f-9f6c-b63c1f0a834a
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - | SpeakTo Normal
Relation_Negative v1 |

0:1 - | SpeakTo Normal
Relation_Negative v2 |
0:2 - | SpeakTo Normal
Relation_Negative v3 |
0:3 - | SpeakTo Normal
Relation_Negative v4 |
0:4 - | SpeakTo Normal
Relation_Negative v5 |
0:5 - | SpeakTo Normal
Relation_Negative v6 |
0:6 - | SpeakTo Normal
Relation_Negative v7 |
0:7 - | SpeakTo Normal
Relation_Negative v8 |
0:8 - | SpeakTo Normal
Relation_Negative v9 |
0:9 - | SpeakTo Normal
Relation_Negative v10 |
0:10 - | SpeakTo Normal
Relation_Negative v11 |
0:11 - | SpeakTo Normal
Relation_Negative v12 |
uid: 6aae6b84-5a54-416e-a012-f886366e65af
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - | HelpGeneral Sneaking
Relation_Netural v1|

0:1 - | HelpGeneral Sneaking
Relation_Netural v2|

0:2 - | HelpGeneral Sneaking
Relation_Netural v3|
0:3 - | HelpGeneral Sneaking
Relation_Netural v4|

0:4 - | HelpGeneral Sneaking
Relation_Netural v5|


0:5 - | HelpGeneral Sneaking
Relation_Netural v6|
uid: 71fad5ab-e3ad-4eaa-9c72-bbca1414a87e
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - | SpeakTo Sneaking
Relation_Negative v1 |
0:1 - | SpeakTo Sneaking
Relation_Negative v2 |
0:2 - | SpeakTo Sneaking
Relation_Negative v3 |
0:3 - | SpeakTo Sneaking
Relation_Negative v4 |
0:4 - | SpeakTo Sneaking
Relation_Negative v5 |
0:5 - | SpeakTo Sneaking
Relation_Negative v6 |
uid: 77039e19-71c6-45b1-abf3-aefcb888896e
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - | Attack Sneaking
NarrativeArch_Start v1 |

0:1 - | Attack Sneaking
NarrativeArch_Start v2 |
0:2 - | Attack Sneaking
NarrativeArch_Start v3 |
0:3 - | Attack Sneaking
NarrativeArch_Start v4 |
0:4 - | Attack Sneaking
NarrativeArch_Start v5 |
0:5 - | Attack Sneaking
NarrativeArch_Start v6 |
0:6 - | Attack Sneaking
NarrativeArch_Start v7 |
0:7 - | Attack Sneaking
NarrativeArch_Start v8 |

0:8 - | Attack Sneaking
NarrativeArch_Start v9 |
0:9 - | Attack Sneaking
NarrativeArch_Start v10 |
0:10 - | Attack Sneaking
NarrativeArch_Start v11 |
0:11 - | Attack Sneaking
NarrativeArch_Start v12 |
uid: 770a82b3-d25e-4e6f-8c78-6c6caec55667
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - | SpeakTo Sneaking
Relation_Positive v1 |
0:1 - | SpeakTo Sneaking
Relation_Positive v2 |
0:2 - | SpeakTo Sneaking
Relation_Positive v3 |
0:3 - | SpeakTo Sneaking
Relation_Positive v4 |
0:4 - | SpeakTo Sneaking
Relation_Positive v5 |
0:5 - | SpeakTo Sneaking
Relation_Positive v6 |
uid: 79534da2-508e-4bb9-89b9-b4ea0f90a7da
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - | HelpGeneral Sneaking
Relation_Negative v1|
0:1 - | HelpGeneral Sneaking
Relation_Negative v2|
0:2 - | HelpGeneral Sneaking
Relation_Negative v3|
0:3 - | HelpGeneral Sneaking
Relation_Negative v4|

0:4 - | HelpGeneral Sneaking
Relation_Negative v5|

0:5 - | HelpGeneral Sneaking
Relation_Negative v6|
uid: 7a504f4f-cebb-443d-98a2-3cb6cc0f1290
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - | HelpImmobilized Sneaking
Relation_Netural v1|

0:1 - | HelpImmobilized Sneaking
Relation_Netural v2|

0:2 - | HelpImmobilized Sneaking
Relation_Netural v3|
0:3 - | HelpImmobilized Sneaking
Relation_Netural v4|

0:4 - | HelpImmobilized Sneaking
Relation_Netural v5|


0:5 - | HelpImmobilized Sneaking
Relation_Netural v6|
uid: 7b17de17-e75e-4f41-928e-b4e05ee9b7bc
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - | BuffTarget Sneaking
Relation_Negative v1 |
0:1 - | BuffTarget Sneaking
Relation_Negative v2 |
0:2 - | BuffTarget Sneaking
Relation_Negative v3 |
0:3 - | BuffTarget Sneaking
Relation_Negative v4 |
0:4 - | BuffTarget Sneaking
Relation_Negative v5 |

0:5 - | BuffTarget Sneaking
Relation_Negative v6 |

uid: 7d166833-1f65-0ed6-578f-1497fb31eea4
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - | HealTarget Sneaking
Relation_Positive v1 |
0:1 - | HealTarget Sneaking
Relation_Positive v2 |
0:2 - | HealTarget Sneaking
Relation_Positive v3 |
0:3 - | HealTarget Sneaking
Relation_Positive v4 |
0:4 - | HealTarget Sneaking
Relation_Positive v5 |
0:5 - | HealTarget Sneaking
Relation_Positive v6 |

uid: 7d50f29f-dd8e-8bea-0b1e-69ce5b31406e
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - | HelpGeneral Combat
Relation_Romantic v1|
0:1 - | HelpGeneral Combat
Relation_Romantic v2|
0:2 - | HelpGeneral Combat
Relation_Romantic v3|
0:3 - | HelpGeneral Combat
Relation_Romantic v4|
0:4 - | HelpGeneral Combat
Relation_Romantic v5|

0:5 - | HelpGeneral Combat
Relation_Romantic v6|
0:6 - | HelpGeneral Combat
Relation_Romantic v7|

0:7 - | HelpGeneral Combat
Relation_Romantic v8|
0:8 - | HelpGeneral Combat
Relation_Romantic v9|
0:9 - | HelpGeneral Combat
Relation_Romantic v10|

0:10 - | HelpGeneral Combat
Relation_Romantic v11|
0:11 - | HelpGeneral Combat
Relation_Romantic v12|
0:12 - | HelpGeneral Combat
Relation_Romantic v13|
0:13 - | HelpGeneral Combat
Relation_Romantic v14|
0:14 - | HelpGeneral Combat
Relation_Romantic v15|
0:15 - | HelpGeneral Combat
Relation_Romantic v16|
uid: 80e19b9a-8bd5-45f0-a2d2-3e01cfd54e78
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - | UtilityAction Sneaking
NarrativeArch_Start v1 |
0:1 - | UtilityAction Sneaking
NarrativeArch_Start v2 |
0:2 - | UtilityAction Sneaking
NarrativeArch_Start v3 |
0:3 - | UtilityAction Sneaking
NarrativeArch_Start v4 |

0:4 - | UtilityAction Sneaking
NarrativeArch_Start v5 |
0:5 - | UtilityAction Sneaking
NarrativeArch_Start v6 |

0:6 - | UtilityAction Sneaking
NarrativeArch_Start v7 |

0:7 - | UtilityAction Sneaking
NarrativeArch_Start v8 |

0:8 - | UtilityAction Sneaking
NarrativeArch_Start v9 |
0:9 - | UtilityAction Sneaking
NarrativeArch_Start v10|
0:10 - | UtilityAction Sneaking
NarrativeArch_Start v11|
0:11 - | UtilityAction Sneaking
NarrativeArch_Start v12 |
uid: 88ebb4d6-38b7-4a26-b5cd-311e4cb94797
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - | HelpImmobilized Sneaking
Relation_Negative v1|
0:1 - | HelpImmobilized Sneaking
Relation_Negative v2|
0:2 - | HelpImmobilized Sneaking
Relation_Negative v3|
0:3 - | HelpImmobilized Sneaking
Relation_Negative v4|

0:4 - | HelpImmobilized Sneaking
Relation_Negative v5|

0:5 - | HelpImmobilized Sneaking
Relation_Negative v6|
uid: 89ce1824-9c2b-4f5e-9fd5-c165b406140e
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - | Sneaking
NarrativeArch_Start v1 |
0:1 - | Sneaking
NarrativeArch_Start v2 |
0:2 - | Sneaking
NarrativeArch_Start v3 |

0:3 - | Sneaking
NarrativeArch_Start v4 |
0:4 - | Sneaking
NarrativeArch_Start v5 |
0:5 - | Sneaking
NarrativeArch_Start v6 |
0:6 - | Sneaking
NarrativeArch_Start v7 |
0:7 - | Sneaking
NarrativeArch_Start v8 |
0:8 - | Sneaking
NarrativeArch_Start v9 |
0:9 - | Sneaking
NarrativeArch_Start v10 |
0:10 - | Sneaking
NarrativeArch_Start v11 |
0:11 - | Sneaking
NarrativeArch_Start v12 |
uid: 91b643ce-ee9b-4c35-b044-b5c9e6a8bd0b
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - | BuffTarget Sneaking
Relation_Neutral v1 |
0:1 - | BuffTarget Sneaking
Relation_Neutral v2 |
0:2 - | BuffTarget Sneaking
Relation_Neutral v3 |
0:3 - | BuffTarget Sneaking
Relation_Neutral v4 |
0:4 - | BuffTarget Sneaking
Relation_Neutral v5 |

0:5 - | BuffTarget Sneaking
Relation_Neutral v6 |
uid: 9380008d-bc7f-6c1f-2311-03c3ebcd7b1f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - | HealTarget Combat
Relation_Neutral v1 |
0:1 - | HealTarget Combat
Relation_Neutral v2 |
0:2 - | HealTarget Combat
Relation_Neutral v3 |
0:3 - | HealTarget Combat
Relation_Neutral v4 |
0:4 - | HealTarget Combat
Relation_Neutral v5 |
0:5 - | HealTarget Combat
Relation_Neutral v6 |
uid: 96464f94-156f-8a3f-2e8d-5572927d4ace
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - | MoveTo Sneaking
NarrativeArch_Start v1 |


0:1 - | MoveTo Sneaking
NarrativeArch_Start v2 |

0:2 - | MoveTo Sneaking
NarrativeArch_Start v3 |
0:3 - | MoveTo Sneaking
NarrativeArch_Start v4 |
0:4 - | MoveTo Sneaking
NarrativeArch_Start v5 |
0:5 - | MoveTo Sneaking
NarrativeArch_Start v6|
0:6 - | MoveTo Sneaking
NarrativeArch_Start v7 |
0:7 - | MoveTo Sneaking
NarrativeArch_Start v8 |
0:8 - | MoveTo Sneaking
NarrativeArch_Start v9 |
0:9 - | MoveTo Sneaking
NarrativeArch_Start v10 |
0:10 - | MoveTo Sneaking
NarrativeArch_Start v11 |
0:11 - | MoveTo Sneaking
NarrativeArch_Start v12 |
uid: 97093916-be8d-4eda-a4a2-296642fa2b2c
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - | UtilityAction Normal
NarrativeArch_Start v1 |
0:1 - | UtilityAction Normal
NarrativeArch_Start v2 |
0:2 - | UtilityAction Normal
NarrativeArch_Start v3 |

0:3 - | UtilityAction Normal
NarrativeArch_Start v4 |

0:4 - | UtilityAction Normal
NarrativeArch_Start v5 |
0:5 - | UtilityAction Normal
NarrativeArch_Start v6 |
0:6 - | UtilityAction Normal
NarrativeArch_Start v7 |
0:7 - | UtilityAction Normal
NarrativeArch_Start v8 |
0:8 - | UtilityAction Normal
NarrativeArch_Start v9 |
0:9 - | UtilityAction Normal
NarrativeArch_Start v10 |

0:10 - | UtilityAction Normal
NarrativeArch_Start v11 |

0:11 - | UtilityAction Normal
NarrativeArch_Start v12 |

uid: 99bf12aa-b3d9-49fd-807c-e66b8f7bcd1d
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - | HelpImmobilized Combat
Relation_Netural v1|

0:1 - | HelpImmobilized Combat
Relation_Netural v2|

0:2 - | HelpImmobilized Combat
Relation_Netural v3|
0:3 - | HelpImmobilized Combat
Relation_Netural v4|

0:4 - | HelpImmobilized Combat
Relation_Netural v5|


0:5 - | HelpImmobilized Combat
Relation_Netural v6|
0:6 - | HelpImmobilized Combat
Relation_Netural v7|

0:7 - | HelpImmobilized Combat
Relation_Netural v8|

uid: 9e8a9bb8-66c2-4651-8dc7-f21647058a49
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - | HelpGeneral Normal
Relation_Romantic v1|
0:1 - | HelpGeneral Normal
Relation_Romantic v2|
0:2 - | HelpGeneral Normal
Relation_Romantic v3|
0:3 - | HelpGeneral Normal
Relation_Romantic v4|

0:4 - | HelpGeneral Normal
Relation_Romantic v5|

0:5 - | HelpGeneral Normal
Relation_Romantic v6|
0:6 - | HelpGeneral Normal
Relation_Romantic v7|
0:7 - | HelpGeneral Normal
Relation_Romantic v8|

0:8 - | HelpGeneral Normal
Relation_Romantic v9|
0:9 - | HelpGeneral Normal
Relation_Romantic v10|
0:10 - | HelpGeneral Normal
Relation_Romantic v11|
0:11 - | HelpGeneral Normal
Relation_Romantic v12|
uid: a1bfe6ab-ec3a-4f17-86cd-0e506f0adc4c
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - | PortraitClick Sneaking
NarrativeArch_Start v1 |
0:1 - | PortraitClick Sneaking
NarrativeArch_Start v2 |

0:2 - | PortraitClick Sneaking
NarrativeArch_Start v3 |
0:3 - | PortraitClick Sneaking
NarrativeArch_Start v4 |
0:4 - | PortraitClick Sneaking
NarrativeArch_Start v5 |

0:5 - | PortraitClick Sneaking
NarrativeArch_Start v6 |
0:6 - | PortraitClick Sneaking
NarrativeArch_Start v7 |
0:7 - | PortraitClick Sneaking
NarrativeArch_Start v8 |

0:8 - | PortraitClick Sneaking
NarrativeArch_Start v9 |
0:9 - | PortraitClick Sneaking
NarrativeArch_Start v10 |
0:10 - | PortraitClick Sneaking
NarrativeArch_Start v11 |
0:11 - | PortraitClick Sneaking
NarrativeArch_Start v12 |

0:12 - | PortraitClick Sneaking
NarrativeArch_Start v13 |
0:13 - | PortraitClick Sneaking
NarrativeArch_Start v14 |
0:14 - | PortraitClick Sneaking
NarrativeArch_Start v15 |
0:15 - | PortraitClick Sneaking
NarrativeArch_Start v16 |

0:16 - | PortraitClick Sneaking
NarrativeArch_Start v17 |
0:17 - | PortraitClick Sneaking
NarrativeArch_Start v18 |
uid: a3c48e24-61a4-4610-999e-61f0f6a09e6d
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - | UtilityAction Combat
NarrativeArch_Start v1 |
0:1 - | UtilityAction Combat
NarrativeArch_Start v2 |
0:2 - | UtilityAction Combat
NarrativeArch_Start v3 |
0:3 - | UtilityAction Combat
NarrativeArch_Start v4 |

0:4 - | UtilityAction Combat
NarrativeArch_Start v5 |
0:5 - | UtilityAction Combat
NarrativeArch_Start v6 |

0:6 - | UtilityAction Combat
NarrativeArch_Start v7 |

0:7 - | UtilityAction Combat
NarrativeArch_Start v8 |

0:8 - | UtilityAction Combat
NarrativeArch_Start v9 |
0:9 - | UtilityAction Combat
NarrativeArch_Start v10|
0:10 - | UtilityAction Combat
NarrativeArch_Start v11|
0:11 - | UtilityAction Combat
NarrativeArch_Start v12 |
uid: a504a503-e82e-4791-847d-d8b99f24eb4c
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - | HelpGeneral Combat
Relation_Positive v1|
0:1 - | HelpGeneral Combat
Relation_Positive v2|
0:2 - | HelpGeneral Combat
Relation_Positive v3|
0:3 - | HelpGeneral Combat
Relation_Positive v4|
0:4 - | HelpGeneral Combat
Relation_Positive v5|

0:5 - | HelpGeneral Combat
Relation_Positive v6|
0:6 - | HelpGeneral Combat
Relation_Positive v7|

0:7 - | HelpGeneral Combat
Relation_Positive v8|
0:8 - | HelpGeneral Combat
Relation_Positive v9|
0:9 - | HelpGeneral Combat
Relation_Positive v10|

0:10 - | HelpGeneral Combat
Relation_Positive v11|
0:11 - | HelpGeneral Combat
Relation_Positive v12|
0:12 - | HelpGeneral Combat
Relation_Positive v13|
0:13 - | HelpGeneral Combat
Relation_Positive v14|
0:14 - | HelpGeneral Combat
Relation_Positive v15|
0:15 - | HelpGeneral Combat
Relation_Positive v16|
uid: a84ed50d-998b-4c92-9dae-5f5a3dc3b627
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - | HelpImmobilized Combat
Relation_Negative v1|
0:1 - | HelpImmobilized Combat
Relation_Negative v2|
0:2 - | HelpImmobilized Combat
Relation_Negativev3|
0:3 - | HelpImmobilized Combat
Relation_Negative v4|
0:4 - | HelpImmobilized Combat
Relation_Positive v5|

0:5 - | HelpImmobilized Combat
Relation_Negative v6|
0:6 - | HelpImmobilized Combat
Relation_Negative v7|

0:7 - | HelpImmobilized Combat
Relation_Negative v8|
uid: af542a31-9d9f-4f4f-87f7-b0d529b96b0d
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - | HelpImmobilized Sneaking
Relation_Romantic v1|
0:1 - | HelpImmobilized Sneaking
Relation_Romantic v2|
0:2 - | HelpImmobilized Sneaking
Relation_Romantic v3|
0:3 - | HelpImmobilized Sneaking
Relation_Romantic v4|

0:4 - | HelpImmobilized Sneaking
Relation_Romantic v5|

0:5 - | HelpImmobilized Sneaking
Relation_Romantic v6|
uid: b29ddea2-4721-4ac9-a88d-72735c43178a
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - | PortraitClick Normal
NarrativeArch_Start v1 |

0:1 - | PortraitClick Normal
NarrativeArch_Start v2 |

0:2 - | PortraitClick Normal
NarrativeArch_Start v3 |

0:3 - | PortraitClick Normal
NarrativeArch_Start v4 |

0:4 - | PortraitClick Normal
NarrativeArch_Start v5 |

0:5 - | PortraitClick Normal
NarrativeArch_Start v6 |
0:6 - | PortraitClick Normal
NarrativeArch_Start v7 |

0:7 - | PortraitClick Normal
NarrativeArch_Start v8 |

0:8 - |PortraitClick Normal
NarrativeArch_Start v9 |

0:9 - | PortraitClick Normal
NarrativeArch_Start v10|

0:10 - | PortraitClick Normal
NarrativeArch_Start v11|
0:11 - | PortraitClick Normal
NarrativeArch_Start v12|
0:12 - | PortraitClick Normal
NarrativeArch_Start v13|

0:13 - | PortraitClick Normal
NarrativeArch_Start v14|

0:14 - | PortraitClick Normal
NarrativeArch_Start v15|
0:15 - | PortraitClick Normal
NarrativeArch_Start v16|

0:16 - | PortraitClick Normal
NarrativeArch_Start v17|

0:17 - | PortraitClick Normal
NarrativeArch_Start v18|
uid: b537016f-6f34-4f69-bbdf-1c2e643d2208
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - | Pickpocket Combat
NarrativeArch_Start v1 |

0:1 - | Pickpocket Combat
NarrativeArch_Start v2 |
0:2 - | Pickpocket Combat
NarrativeArch_Start v3 |
0:3 - | Pickpocket Combat
NarrativeArch_Start v4 |
0:4 - | Pickpocket Combat
NarrativeArch_Start v5 |

0:5 - | Pickpocket Combat
NarrativeArch_Start v6 |
uid: b6d97d85-54e4-4882-b19a-23490cba97d7
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - | HelpImmobilized Normal
Relation_Positive v1|
0:1 - | HelpImmobilized Normal
Relation_Positive v2|
0:2 - | HelpImmobilized Normal
Relation_Positive v3|
0:3 - | HelpImmobilized Normal
Relation_Positive v4|
0:4 - | HelpImmobilized Normal
Relation_Positive v5|

0:5 - | HelpImmobilized Normal
Relation_Positive v6|
0:6 - | HelpImmobilized Normal
Relation_Positive v7|

0:7 - | HelpImmobilized Normal
Relation_Positive v8|


0:8 - | HelpImmobilized Normal
Relation_Positive v9|
0:9 - | HelpImmobilized Normal
Relation_Positive v10|

0:10 - | HelpImmobilized Normal
Relation_Positive v11|

0:11 - | HelpImmobilized Normal
Relation_Positive v12|
uid: b7235d4d-a6ea-4fec-8c62-e2b7cbfe916f
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - | BuffTarget Normal
Relation_Neutral v1 |
0:1 - | BuffTarget Normal
Relation_Neutral v2 |
0:2 - | BuffTarget Normal
Relation_Neutral v3 |
0:3 - | BuffTarget Normal
Relation_Neutral v4 |
0:4 - | BuffTarget Normal
Relation_Neutral v5 |
0:5 - | BuffTarget Normal
Relation_Neutral v6 |
uid: b75cf71d-c2bf-96e4-7635-5d5ddd8eede8
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - | HealTarget Combat
Relation_Positive v1 |
0:1 - | HealTarget Combat
Relation_Positive v2 |
0:2 - | HealTarget Combat
Relation_Positive v3 |
0:3 - | BuffTarget Combat
Relation_Positive v4 |
0:4 - | HealTarget Combat
Relation_Positive v5 |
0:5 - | HealTarget Combat
Relation_Positive v6 |
uid: b7ac12fe-d2d5-381f-92d3-29cae452a940
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - | BuffTarget Normal
Relation_Positive v1 |
0:1 - | BuffTarget Normal
Relation_Positive v2 |
0:2 - | BuffTarget Normal
Relation_Positive v3 |
0:3 - | BuffTarget Normal
Relation_Positive v4 |
0:4 - | BuffTarget Normal
Relation_Positive v5 |
0:5 - | BuffTarget Normal
Relation_Positive v6 |
uid: b9b6a020-3d4c-86a4-ebe2-cbb816ba9c35
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - | SpeakTo Normal
Relation_Positive v1 |
0:1 - | SpeakTo Normal
Relation_Positive v2 |
0:2 - | SpeakTo Normal
Relation_Positive v3 |
0:3 - | SpeakTo Normal
Relation_Positive v4 |
0:4 - | SpeakTo Normal
Relation_Positive v5 |
0:5 - | SpeakTo Normal
Relation_Positive v6 |
0:6 - | SpeakTo Normal
Relation_Positive v7 |
0:7 - | SpeakTo Normal
Relation_Positive v8 |
0:8 - | SpeakTo Normal
Relation_Positive v9 |
0:9 - | SpeakTo Normal
Relation_Positive v10 |
0:10 - | SpeakTo Normal
Relation_Positive v11 |
0:11 - | SpeakTo Normal
Relation_Positive v12 |
uid: c41336b8-5a11-4fc7-9715-6d72b2008c66
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - | SpeakTo Sneaking
Relation_Romantic v1 |

0:1 - | SpeakTo Sneaking
Relation_Romantic v2 |

0:2 - | SpeakTo Sneaking
Relation_Romantic v3 |

0:3 - | SpeakTo Sneaking
Relation_Romantic v4 |

0:4 - | SpeakTo Sneaking
Relation_Romantic v5 |

0:5 - | SpeakTo Sneaking
Relation_Romantic v6 |

uid: c4ac2acc-734a-4e46-b07e-b61fa12a3a98
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - | PortraitClickSpam Sneaking
NarrativeArch_Start v1
Easter Egg lines can go crazy ;) |

0:1 - | PortraitClickSpam Sneaking
NarrativeArch_Start v2 |
0:2 - | PortraitClickSpam Sneaking
NarrativeArch_Start v3 |
0:3 - | PortraitClickSpam Sneaking
NarrativeArch_Start v4 |
uid: c5b6269c-8df5-4cf8-b158-e66b7f5ca89d
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - | OpenContainer Combat
NarrativeArch_Start v1 |

0:1 - | OpenContainer Combat
NarrativeArch_Start v2 |
0:2 - | OpenContainer Combat
NarrativeArch_Start v3 |
0:3 - | OpenContainer Combat
NarrativeArch_Start v4 |
0:4 - | OpenContainer Combat
NarrativeArch_Start v5 |

0:5 - | OpenContainer Combat
NarrativeArch_Start v6 |
0:6 - | OpenContainer Combat
NarrativeArch_Start v7 |
0:7 - | OpenContainer Combat
NarrativeArch_Start v8 |
uid: c69f5825-eb2f-41d9-a6d0-1de395a38067
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - | BuffTarget Combat
Relation_Neutral v1 |
0:1 - | BuffTarget Combat
Relation_Neutral v2 |
0:2 - | BuffTarget Combat
Relation_Neutral v3 |
0:3 - | BuffTarget Combat
Relation_Neutral v4 |
0:4 - | BuffTarget Combat
Relation_Neutral v5 |
0:5 - | BuffTarget Combat
Relation_Neutral v6 |
uid: c995995a-5968-35c0-3ca7-a3b4d7d50686
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - | HealTarget Normal
Relation_Positive v1 |
0:1 - | HealTarget Normal
Relation_Positive v2 |
0:2 - | HealTarget Normal
Relation_Positive v3 |
0:3 - | HealTarget Normal
Relation_Positive v4 |
0:4 - | HealTarget Normal
Relation_Positive v5 |
0:5 - | HealTarget Normal
Relation_Positive v6 |
uid: cc8179e4-b91e-0b59-1bde-fd7cadcd7608
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - | PortraitClickSpam Normal
NarrativeArch_Start v1
Easter Egg lines can go crazy ;) |
0:1 - | PortraitClickSpam Normal
NarrativeArch_Start v2 |
0:2 - | PortraitClickSpam Normal
NarrativeArch_Start v3 |
0:3 - | PortraitClickSpam Normal
NarrativeArch_Start v4 |
uid: cfc1160f-23e2-4149-b48f-cfcae83c5cec
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - | OpenLock Sneaking
NarrativeArch_Start v1 |
0:1 - | OpenLock Sneaking
NarrativeArch_Start v2 |
0:2 - | OpenLock Sneaking
NarrativeArch_Start v3 |

0:3 - | OpenLock Sneaking
NarrativeArch_Start v4 |
0:4 - | OpenLock Sneaking
NarrativeArch_Start v5 |

0:5 - | OpenLock Sneaking
NarrativeArch_Start v6 |
0:6 - | OpenLock Sneaking
NarrativeArch_Start v7 |
0:7 - | OpenLock Sneaking
NarrativeArch_Start v8 |
uid: d1104a54-467c-4092-ac83-90b815c9330f
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - | Dip Normal
NarrativeArch_Start v1 |
0:1 - | Dip Normal
NarrativeArch_Start v2 |
0:2 - | Dip Normal
NarrativeArch_Start v3 |
0:3 - | Dip Normal
NarrativeArch_Start v4 |
0:4 - | Dip Normal
NarrativeArch_Start v5 |

0:5 - | Dip Normal
NarrativeArch_Start v6 |
uid: d1c9ddba-7778-4a96-bf09-755b0b6b7e74
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - | HealTarget Sneaking
Relation_Negative v1 |
0:1 - | HealTarget Sneaking
Relation_Negative v2 |
0:2 - | HealTarget Sneaking
Relation_Negative v3 |
0:3 - | HealTarget Sneaking
Relation_Negative v4 |
0:4 - | HealTarget Sneaking
Relation_Negative v5 |

0:5 - | HealTarget Sneaking
Relation_Negative v6 |
uid: d457ff5b-fd59-0e2a-20a7-5ae940afbb92
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - | HealTarget Normal
Relation_Romantic v1 |
0:1 - | HealTarget Normal
Relation_Romantic v2 |
0:2 - | HealTarget Normal
Relation_Romantic v3 |
0:3 - | HealTarget Normal
Relation_Romantic v4 |
0:4 - | HealTarget Normal
Relation_Romantic v5 |
0:5 - | HealTarget Normal
Relation_Romantic v6 |
uid: d47f2c5d-f74f-938c-0402-4a8550dc6383
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - | BuffTarget Sneaking
Relation_Positive v1 |
0:1 - | BuffTarget Sneaking
Relation_Positive v2 |
0:2 - | BuffTarget Sneaking
Relation_Positive v3 |
0:3 - | BuffTarget Sneaking
Relation_Positive v4 |
0:4 - | BuffTarget Sneaking
Relation_Positive v5 |

0:5 - | BuffTarget Sneaking
Relation_Positive v6 |

uid: d9b0ba5d-c9c4-fcda-f932-14f77000546f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - | HealTarget Combat
Relation_Romantic v1 |
0:1 - | HealTarget Combat
Relation_Romantic v2 |
0:2 - | HealTarget Combat
Relation_Romantic v3 |
0:3 - | HealTarget Combat
Relation_Romantic v4 |
0:4 - | HealTarget Combat
Relation_Romantic v5 |
0:5 - | HealTarget Combat
Relation_Romantic v6 |
uid: da4b2667-b89b-0b18-eda8-cb2acfafd456
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - | BuffTarget Combat
Relation_Positive v1 |
0:1 - | BuffTarget Combat
Relation_Positive v2 |
0:2 - | BuffTarget Combat
Relation_Positive v3 |
0:3 - | BuffTarget Combat
Relation_Positive v4 |
0:4 - | BuffTarget Combat
Relation_Positive v5 |
0:5 - | BuffTarget Combat
Relation_Positive v6 |
uid: dcc4068d-af9f-f8ec-ec79-f719d3463bd9
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - | HelpImmobilized Combat
Relation_Positive v1|
0:1 - | HelpImmobilized Combat
Relation_Positive v2|
0:2 - | HelpImmobilized Combat
Relation_Positive v3|
0:3 - | HelpImmobilized Combat
Relation_Positive v4|
0:4 - | HelpImmobilized Combat
Relation_Positive v5|

0:5 - | HelpImmobilized Combat
Relation_Positive v6|
0:6 - | HelpImmobilized Combat
Relation_Positive v7|

0:7 - | HelpImmobilized Combat
Relation_Positive v8|
uid: e24b57bd-6c46-4f0c-9369-94b8890a21b7
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - | HelpImmobilized Sneaking
Relation_Positive v1|
0:1 - | HelpImmobilized Sneaking
Relation_Positive v2|
0:2 - | HelpImmobilized Sneaking
Relation_Positive v3|
0:3 - | HelpImmobilized Sneaking
Relation_Positive v4|
0:4 - | HelpImmobilized Sneaking
Relation_Positive v5|

0:5 - | HelpImmobilized Sneaking
Relation_Positive v6|
uid: eadaed69-878f-4376-8102-bc28e5d1b177
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - | HealTarget Normal
Relation_Negative v1 |
0:1 - | HealTarget Normal
Relation_Negative v2 |
0:2 - | HealTarget Normal
Relation_Negative v3 |
0:3 - | HealTarget Normal
Relation_Negative v4 |
0:4 - | HealTarget Normal
Relation_Negative v5 |
0:5 - | HealTarget Normal
Relation_Negative v6 |
uid: f08a283b-ef46-2cdd-e51e-170935d2570b
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - | PickupItem Normal
NarrativeArch_Start v1 |
0:1 - | PickupItem Normal
NarrativeArch_Start v2 |
0:2 - | PickupItem Normal
NarrativeArch_Start v3 |
0:3 - | PickupItem Normal
NarrativeArch_Start v4 |
0:4 - | PickupItem Normal
NarrativeArch_Start v5 |

0:5 - | PickupItem Normal
NarrativeArch_Start v6 |
0:6 - | PickupItem Normal
NarrativeArch_Start v7 |

0:7 - | PickupItem Normal
NarrativeArch_Start v8 |
uid: f24e9544-2401-4790-8c9f-f6a0116a5306
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - | InteractWith Normal
NarrativeArch_Start v1 |
0:1 - | InteractWith Normal
NarrativeArch_Start v2 |
0:2 - | InteractWith Normal
NarrativeArch_Start v3 |
0:3 - | InteractWith Normal
NarrativeArch_Start v4 |
0:4 - | InteractWith Normal
NarrativeArch_Start v5 |

0:5 - | InteractWith Normal
NarrativeArch_Start v6 |
0:6 - | InteractWith Normal
NarrativeArch_Start v7 |

0:7 - | InteractWith Normal
NarrativeArch_Start v8 |
uid: f3408384-5362-4459-9572-cda4ba590289
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - | ItemPickup Combat
NarrativeArch_Start v1 |

0:1 - | ItemPickup Combat
NarrativeArch_Start v2 |
0:2 - | ItemPickup Combat
NarrativeArch_Start v3 |
0:3 - | ItemPickup Combat
NarrativeArch_Start v4 |
0:4 - | ItemPickup Combat
NarrativeArch_Start v5 |

0:5 - | ItemPickup Combat
NarrativeArch_Start v6 |
0:6 - |ItemPickup Combat
NarrativeArch_Start v7 |
0:7 - | ItemPickup Combat
NarrativeArch_Start v8 |
uid: f550477b-80b3-42ae-a579-cc3041945586
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - | OpenContainer Sneaking
NarrativeArch_Start v1 |

0:1 - | OpenContainer Sneaking
NarrativeArch_Start v2 |
0:2 - | OpenContainer Sneaking
NarrativeArch_Start v3 |
0:3 - | OpenContainer Sneaking
NarrativeArch_Start v4 |
0:4 - | OpenContainer Sneaking
NarrativeArch_Start v5 |

0:5 - | OpenContainer Sneaking
NarrativeArch_Start v6 |
0:6 - | OpenContainer Sneaking
NarrativeArch_Start v7|
0:7 - | OpenContainer Sneaking
NarrativeArch_Start v8|

uid: f56f7879-5c05-4d64-9a56-5c21a91f8385
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - | HelpImmobilized Normal
Relation_Netural v1|

0:1 - | HelpImmobilized Normal
Relation_Netural v2|

0:2 - | HelpImmobilized Normal
Relation_Netural v3|
0:3 - | HelpImmobilized Normal
Relation_Netural v4|

0:4 - | HelpImmobilized Normal
Relation_Netural v5|


0:5 - | HelpImmobilized Normal
Relation_Netural v6|
0:6 - | HelpImmobilized Normal
Relation_Netural v7|

0:7 - | HelpImmobilized Normal
Relation_Netural v8|

0:8 - | HelpImmobilized Normal
Relation_Netural v9|
0:9 - | HelpImmobilized Normal
Relation_Netural v10|
0:10 - | HelpImmobilized Normal
Relation_Netural v11|
0:11 - | HelpImmobilized Normal
Relation_Netural v12|
uid: f9b26f72-ad24-432d-a8f4-afbccc6a7ab3
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v1 |

0:1 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v2 |

0:2 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v3 |

0:3 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v4 |
0:4 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v5 |
0:5 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v6 |

0:6 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v7 |

0:7 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v8 |

0:8 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v9 |

0:9 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v10 |

0:10 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v11 |

0:11 - | Pickpocket_Succeeded Sneaking
NarrativeArch_Start v12 |

uid: ff56f558-bc4a-42e2-b625-6665d3525bb9
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Karlach_NarrativeArc_Start.lsj
Synopsis:


0:0 - I've got you.
0:1 - Let me help.
0:2 - On your feet.
0:3 - You all right?
0:4 - You can do it.
0:5 - Together.
uid: 000af01a-3962-4281-9821-19e9cf9b5652
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Watch this!
0:1 - Boom!
0:2 - What's it going to take?
0:3 - Ready for this?
0:4 - C'mon, Karlach - show 'em who you are.
0:5 - I'm going to enjoy this.
0:6 - Ooh, fun.
0:7 - Eat it.
0:8 - The hammer's gonna fall.
0:9 - Say bye-bye.
0:10 - Want another?
0:11 - Poor fucker.
0:12 - Need to learn the hard way?
0:13 - Open up.
0:14 - Down the hatch.
0:15 - You're not gonna like this, mate.
0:16 - Cry about it.
0:17 - Well, well. Look what we have here.
uid: 0028d6ee-23e0-4735-8353-f54de095e8b0
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - Come on.
0:1 - On your feet.
0:2 - You done?
0:3 - The drama.
0:4 - Soldier.
0:5 - Rally.
0:6 - You're fine.
0:7 - Oh no.
0:8 - Let's go.
0:9 - Atta boy.
0:10 - You. Up.
0:11 - You're all right.
uid: 0369ceb0-6ca4-4caf-b6d6-a10165f6c42f
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - Heya.
0:1 - Lend an ear?
0:2 - Time for a natter.
0:3 - Ahem.
0:4 - Scuse.
0:5 - Herman, is that you?
0:6 - Karlach incoming.
0:7 - Boo!
0:8 - Need a word.
0:9 - Listen.
0:10 - Hey.
0:11 - Need a word.
uid: 06327cca-29ff-4d8c-bfb1-b26abc9708d9
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - Eat it.
0:1 - The hammer's gonna fall.
0:2 - Say bye-bye.
0:3 - Want another?

0:4 - Poor fucker.
0:5 - Need to learn the hard way?
0:6 - Open up.
0:7 - Down the hatch.
0:8 - You're not gonna like this, mate.
0:9 - Cry about it.
0:10 - Well, well. Look what we have here.
0:11 - You shouldn't have tried me.
0:12 - Watch this!
0:13 - Boom!
0:14 - Ready for this?
0:15 - What's it going to take?
0:16 - C'mon, Karlach - show 'em who you are.
0:17 - I'm going to enjoy this.
uid: 06784f96-e059-4c62-b453-b96d8eebd858
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Let me help.
0:1 - Nice trick, eh?
0:2 - This'll help.
0:3 - Catch!
0:4 - You've got this.
0:5 - For you.
uid: 08a3451d-7e42-2ec5-068d-655e17f59c10
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - Let's cook with fire, baby.
0:1 - Now this is my happy place.

0:2 - Hup hup!
0:3 - On my word.
0:4 - I got this.
0:5 - Bye forever, pal.
0:6 - I'm heating up!
0:7 - GODS, it's HOT in here!
0:8 - Put 'em up.
0:9 - Hahahaha!
0:10 - My turn.
0:11 - I smell blood.
0:12 - All right, Karlach, it's go time.
0:13 - This is gonna feel good.
0:14 - Ready for another round?
0:15 - Let's GO!
0:16 - Watch this.
0:17 - Fuck yes!
uid: 0aa3f6d2-e013-455a-9336-d1b341e6ea72
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Here, honey.
0:1 - Even better.
0:2 - Star.
0:3 - Gorgeous.
0:4 - For you.
0:5 - Good team, us.
uid: 0ee4f5aa-6c0c-cdd8-d9bd-f62eb8dfed69
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Over there!
0:1 - Heading out.
0:2 - Find a route.
0:3 - Moving.
0:4 - Tactical.
0:5 - Close ranks.
0:6 - In position!
0:7 - Jimmy on the go.
0:8 - Covered.
0:9 - Knees high.
0:10 - I've got it.
0:11 - Count on me.
0:12 - No surrender.
0:13 - Got it.

0:14 - Under their noses.
0:15 - Aye aye.
0:16 - Soldier.

0:17 - Incoming!
uid: 10bd3792-bca9-40cd-a04c-e573f6847300
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - Mine.
0:1 - Don't mind if I do.
0:2 - Shh...
0:3 - Don't tell.
0:4 - Easy does it.
0:5 - A little off the top.
0:6 - Foxy.
0:7 - Heehee.
uid: 1476fcfe-4e84-4b3b-b354-969fac577caf
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - Here, honey.
0:1 - Even better.
0:2 - Star.
0:3 - Gorgeous.
0:4 - For you.
0:5 - Good team, us.
uid: 15a67a28-c608-61b2-4593-97347410b883
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Dunk it, shoot it.
0:1 - Hehehe.
0:2 - A bit extra.
0:3 - Clever alchemy.
0:4 - Potiony.
0:5 - Soak it up.
uid: 17258369-8f16-4148-ab1f-53704f601d68
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - Lucky you.
0:1 - Brace yourself.
0:2 - Hmph.
0:3 - Fine.
0:4 - Happy?
0:5 - All right.
uid: 17c97cab-7c52-0e86-2b36-459926395c37
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - Here, honey.
0:1 - Even better.
0:2 - Star.
0:3 - Gorgeous.
0:4 - For you.
0:5 - Good team, us.
uid: 18ac853b-857a-999f-df0d-8ed1b0f8a1fd
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - I've got you.
0:1 - Let me help.
0:2 - On your feet.
0:3 - You all right?
0:4 - Come on, soldier.
0:5 - You can do it.
0:6 - Together.
0:7 - Oh no!
0:8 - Rally!
0:9 - C'mon.
0:10 - Steady on.
0:11 - You're all right.
uid: 19c0d4d0-1374-498e-8311-0f4a3bdaa1a4
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - I've got you.
0:1 - Hold still.
0:2 - This'll cure you.
0:3 - Here comes Mama Karlach.
0:4 - Boom!
0:5 - Here you go.
uid: 1ccb4e2a-c1fc-3762-e473-28f37f75a7d8
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Hang on.
0:1 - This'll help.
0:2 - On your feet.
0:3 - You all right?
0:4 - Come on, soldier.

0:5 - You can do it.
0:6 - Let's go.
0:7 - No time for that.
0:8 - Knock knock.
0:9 - C'mon.
0:10 - You napping?
0:11 - You alive?
0:12 - None left behind.
0:13 - Take my hand!
0:14 - Ready for more?
0:15 - Together!
uid: 1d9ec572-bad3-4406-aab2-de7b38580e2b
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - Let me at it.
0:1 - What do we have here?
0:2 - Yeah?
0:3 - All right!
0:4 - What is it?
0:5 - On it.
0:6 - Let's see.
0:7 - Here goes.
uid: 1f262aaa-5fec-48d7-adf0-48bf69f3da26
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Hey you.
0:1 - Got a little time?
0:2 - Can we chat?
0:3 - Hey there.
0:4 - Gods, you're cute.
0:5 - Got time for me, darling?
0:6 - Mind if I get closer?
0:7 - Hey darling.
0:8 - There you are.
0:9 - Sigh!
0:10 - I've got butterflies.
0:11 - Do I look all right?
uid: 1f679329-a8b4-4c30-a0b4-74a2e854a75f
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - I've got you.
0:1 - Hold still.
0:2 - This'll cure you.
0:3 - Here comes Mama Karlach.
0:4 - Boom!

0:5 - Here you go.
uid: 200e5ac7-f0a7-1d8f-7283-b2a9e58deb6d
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - Let me help.
0:1 - Nice trick, eh?
0:2 - This'll help.
0:3 - Catch!
0:4 - You can do it!
0:5 - For you.
uid: 26116b11-7577-937b-6fc5-58a252531767
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - Haha!
0:1 - Yes!
0:2 - Victory.
0:3 - Wheyy!
0:4 - Success!
0:5 - Oh yeah.
uid: 28a53999-2514-444a-ba95-67ddbd26f184
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - I've got you.
0:1 - Let me help.
0:2 - Come on, darling.
0:3 - Are you all right?
0:4 - I have you.
0:5 - Together now.
uid: 2b0657f8-5e4a-4312-8c75-20393c3b9615
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - Let's fix this.
0:1 - Won't leave you.
0:2 - I'm here.
0:3 - Poor love.
0:4 - How's this?
0:5 - So stiff!
0:6 - Free now?
0:7 - I've got this.
uid: 2f5b39ba-9055-45d0-9ce9-0fe31353736c
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Hold still.
0:1 - Fine.
0:2 - Let me do it.
0:3 - Hang on.
0:4 - I've got this.
0:5 - Don't move.
uid: 30849894-0c41-5613-9b15-a09ee2007b28
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Hang on.
0:1 - This'll help.
0:2 - On your feet.
0:3 - You all right?
0:4 - Come on, soldier.
0:5 - You can do it.
0:6 - Let's go.
0:7 - No time for that.

0:8 - Knock knock.
0:9 - C'mon.
0:10 - You napping?
0:11 - You alive?
uid: 35dde3b0-275f-49a8-9602-29cfac0edd56
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Hold still.
0:1 - Fine.
0:2 - Let me do it.
0:3 - Hang on.
0:4 - I've got this.
0:5 - Don't move.
uid: 37b6f1bd-a1d5-302b-c97b-a7f084e046c6
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Let me at it.
0:1 - What do we have here?
0:2 - Yeah?
0:3 - All right!
0:4 - What is it?
0:5 - On it.
0:6 - Let's see.
0:7 - Here goes.
uid: 392ea2ff-8e6b-42ef-aef9-6636f87f78e2
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - Tasty.
0:1 - Soak it up.
0:2 - Potiony.
0:3 - Clever alchemy.
0:4 - A bit extra.
0:5 - Hehehe.
uid: 39909f40-65fb-4b66-b7eb-e67c49038605
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - Does this help?
0:1 - How about now?
0:2 - Can you move?
0:3 - I'll save you.
0:4 - I've got this.
0:5 - Free now?
0:6 - So stiff!
0:7 - How's this?
0:8 - Poor love.
0:9 - I'm here.
0:10 - Won't leave you.
0:11 - Let's fix this.
uid: 3f5c00d8-9938-4b04-9c68-78bfae16c16d
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Eyes on the prize - we need to win this!

0:1 - Not every soldier should've made it out of training.
0:2 - Eyes on victory, tummy on dinner.
0:3 - I ought to just burn this whole thing down.
uid: 41d943fe-271f-4644-9066-5d3765bc123b
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Come on then.
0:1 - Enough of that.
0:2 - There.
0:3 - This should help.
0:4 - Done?
0:5 - You're all right.
0:6 - Move.
0:7 - Stop that.
0:8 - All right.
0:9 - Go on then.
0:10 - Let's go.
0:11 - Move it.
uid: 420cc485-4859-4c91-901e-0212cc8e8df8
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Come on.
0:1 - On your feet.
0:2 - You done?
0:3 - The drama.
0:4 - Soldier.
0:5 - Rally.
0:6 - You're fine.
0:7 - Oh no.
0:8 - Let's go.
0:9 - Atta boy.
0:10 - You. Up.
0:11 - You're all right.
0:12 - Heads up.
0:13 - Let's go.
0:14 - Scarlet.
0:15 - You done?
uid: 432bd009-5d1e-492a-b9e1-64d485fa9f73
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Get down!
0:1 - They won't spot me now.
0:2 - Quiet as silence.
0:3 - Can't see me.
0:4 - Don't look!
0:5 - Oh yeah.
0:6 - Slick.
0:7 - Shht!
0:8 - Here I go...
0:9 - Invisible.
0:10 - Born for this.
0:11 - Boom! Here I go.
uid: 441a3f6d-e6db-4d70-9e05-f35dd76806b9
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - Hello?
0:1 - Open up.
0:2 - Hm?
0:3 - Yo!
0:4 - Lookie.
0:5 - Aha!
0:6 - And?
0:7 - Yoink.
uid: 49cb8107-8f8a-49d6-b953-f33da00b62f9
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - Hold still.
0:1 - Fine.
0:2 - Let me do it.
0:3 - Hang on.
0:4 - I've got this.
0:5 - Don't move.
uid: 4bd16d18-2cf1-d37f-8f93-81a48ad34025
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - I'm burnt out!
0:1 - This isn't the way.
0:2 - Everthing's going dark.
0:3 - Help me...
0:4 - Not yet... please.

0:5 - Oh no...
0:6 - Heal me... please...
0:7 - No! I won't go!
uid: 4bec1924-dae4-612b-9675-e4e817cffdc8
Node context: (Narrative Arc Start) Character is down with 0 HP. In grave pain if not adressed they will die

0:0 - Shouldn't be too hard.
0:1 - Can't I just break it.
0:2 - Fiddly things.
0:3 - C'mon...
0:4 - To the left and...
0:5 - Almost...
uid: 4e075be3-cdc7-4eff-b797-a6b5dc7c7107
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - Let me take a look at that.
0:1 - You're not looking well.
0:2 - I can put you to rights.
0:3 - Poor thing - let me help.
0:4 - I've got you.
0:5 - Let's fix you up, my love.
uid: 4e6a9504-850a-17e9-8a08-ca45c1fdb00d
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Shouldn't be too hard.
0:1 - Can't I just break it.
0:2 - Fiddly things.
0:3 - C'mon...
0:4 - To the left and...
0:5 - Almost...
0:6 - Should do...
0:7 - Open up.
uid: 528af5dd-8129-4766-91c2-9bd998e4f885
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - Hup to.
0:1 - All right.
0:2 - Marching.
0:3 - Soldier?
0:4 - On my way.
0:5 - There we go.
0:6 - What next?
0:7 - Lalala.

0:8 - Oh yeah.
0:9 - Let's go!

0:10 - Heyy.
0:11 - Uh huh.
0:12 - Phew!
0:13 - Movin' it.
0:14 - Where to?
0:15 - Got it.
0:16 - Let's ride.
0:17 - Saddle up.
0:18 - Honk honk.
0:19 - Yeah-ha.
0:20 - Me?
0:21 - If you insist.
0:22 - While I'm at it.
0:23 - Toes, toes.
uid: 55fd95c6-da5c-41ac-b400-aa416b619783
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Lucky you.
0:1 - Brace yourself.
0:2 - Hmph.
0:3 - Fine.
0:4 - Happy?
0:5 - All right.
uid: 569dddb4-f157-a1fe-448a-69f0f19a0b4c
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Lucky you.
0:1 - Brace yourself.
0:2 - Hmph.
0:3 - Fine.
0:4 - Happy?
0:5 - All right.
uid: 571e1004-fee6-6d59-8aee-3068e412fbf1
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - Ooh!
0:1 - What's this?
0:2 - For me?
0:3 - Nice.
0:4 - Huh.
0:5 - Gimme.
0:6 - Hello.
0:7 - Hm.
uid: 580489e9-bb6a-43c3-86b0-238e717f412e
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - Lend an ear?
0:1 - Ahem.
0:2 - Scuse.
0:3 - Karlach incoming.
0:4 - Surprise!

0:5 - Boo!
uid: 586b1658-05c6-4ddc-8a39-e153b5d8ab2d
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Hey.
0:1 - C'mon.
0:2 - I need to talk.
0:3 - Ahem.
0:4 - Scuse.
0:5 - A word.
0:6 - Listen up.
0:7 - I'm butting in.
0:8 - You've got time, right?
0:9 - Hi.
0:10 - Prick up your ears.
0:11 - Ugh.
uid: 5a3f3b86-d9fc-4d58-ad12-3488e448bed2
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - Here you go, soldier!
0:1 - Team!
0:2 - I know what you need.
0:3 - You but better!
0:4 - Nice, right?
0:5 - Go on!
uid: 5b42ebad-c55a-7cd3-e7d0-463da0b9a4d4
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Hold still, soldier!
0:1 - Hey, catch this!
0:2 - I've got you, soldier!
0:3 - Check this out, soldier!
0:4 - Let me help you!
0:5 - We're in this together.
uid: 5e4a637c-4fb3-cf6c-3044-1e228fe407cc
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - Hang on.
0:1 - This'll help.
0:2 - On your feet.
0:3 - You all right?
0:4 - Come on, soldier.

0:5 - Knock knock.
uid: 6222c9de-87af-42dd-8e86-d3ce11546ecc
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Hey.
0:1 - I need to talk.
0:2 - Ahem.
0:3 - Scuse.
0:4 - A word.
0:5 - Listen up.
uid: 6ac8363d-235a-4de7-803d-ee8024b047c2
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - Eat it.
0:1 - The hammer's gonna fall.
0:2 - Say bye-bye.
0:3 - Want another?
0:4 - Poor fucker.
0:5 - Need to learn the hard way?
0:6 - Open up.
0:7 - Down the hatch.
0:8 - You're not gonna like this, mate.
0:9 - Cry about it.
0:10 - Well, well. Look what we have here.
0:11 - You shouldn't have tried me.
uid: 6bf977ae-5478-4489-8f98-c60b68ed9c9b
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Heya!
0:1 - Lend an ear?
0:2 - Let's chat.
0:3 - Ahem.
0:4 - Scuse me.
0:5 - A word, please.
uid: 6eebf93a-cfcd-46ac-a9ff-e9c4be9662d5
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - Come on.
0:1 - On your feet.
0:2 - You done?
0:3 - The drama.
0:4 - Soldier.
0:5 - You're fine.
uid: 6f173e39-c375-48f3-b674-f2c39168f6ab
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - I'll help you
0:1 - How about now?
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Allow me.
0:5 - Be free!
uid: 7343251a-e190-4bf6-b68e-1a405065c7ab
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - I've got you.
0:1 - Let me help.
0:2 - Come on, darling.
0:3 - Are you all right?
0:4 - I have you.
0:5 - Together now.
0:6 - Not without you.
0:7 - I'm here.
0:8 - Won't leave you.
0:9 - Take my hand!
0:10 - Ready?
0:11 - There we go.
0:12 - Up, love.
0:13 - That's it.
0:14 - All better now.
0:15 - Well done.
uid: 7444cfb9-3835-46d5-9056-0c15b91a2b13
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - One, two.
0:1 - Hup.
0:2 - Ought to do it.
0:3 - My little trick.
0:4 - Got it.
0:5 - Go on.
0:6 - Easy as.
0:7 - This'll help.
0:8 - Good idea, Karlach.
0:9 - That's it.
0:10 - Easy.
0:11 - Handy.
uid: 7c326195-6aa6-432e-9cc8-dedabf61c8bb
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Come on then.
0:1 - Enough of that.
0:2 - There.
0:3 - Done?

0:4 - Move.

0:5 - Stop that.
uid: 804ba0fe-7e82-4ec6-b17a-c26659e0b1cf
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Stealth mode: activated.
0:1 - Like a vandal.
0:2 - Let's turn down the fire.
0:3 - Shh...
0:4 - Shadows don't suit me.
0:5 - Time for a soft touch.
0:6 - You can't see me.
0:7 - Invisible me.
0:8 - I feel like a rothé in a tea shop.
0:9 - Steady...
0:10 - I've got this.
0:11 - Not used to lying low.
uid: 844b9a74-1f9f-4c9e-b8f2-69e5859ad137
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - I'm too tall for this...

0:1 - Halfling essence...
0:2 - Long n' low.
0:3 - Rat feet.
0:4 - Sneak sneak.
0:5 - Quiet.
0:6 - Shadowlach
0:7 - Shh...
0:8 - I'm nothing!
0:9 - Light as air
0:10 - Turn down the fire.
0:11 - Whisper mode.
uid: 88ca483e-7298-4445-9ea0-d60361b49dc4
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Let me help.
0:1 - Nice trick, eh?
0:2 - This'll help.
0:3 - Catch!
0:4 - You've got this.
0:5 - For you.
uid: 8c4092dc-a492-4aa9-6bc4-585c511d7d83
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - One, two.
0:1 - Hup.
0:2 - Ought to do it.
0:3 - My little trick.
0:4 - Got it.
0:5 - Go on.
0:6 - Easy as.
0:7 - This'll help.
0:8 - Good idea, Karlach.
0:9 - That's it.
0:10 - Easy.
0:11 - Handy.

uid: 8e1fa84d-7f7d-4081-9365-05fbad4867b4
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - How about now?
0:1 - I'll help you
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Allow me.

0:5 - I've got it.
0:6 - Get you moving.
0:7 - Be free!
uid: 9b17e3e6-e7dc-4031-8441-aaef446e8c96
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Hold still, soldier!
0:1 - Hey, catch this!
0:2 - I've got you, soldier!
0:3 - Check this out, soldier!
0:4 - Let me help you!
0:5 - We're in this together.
uid: 9d3965c2-aa51-14c9-2f8e-08f3874c0759
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - I've got you.
0:1 - Let me help.
0:2 - Come on, darling.
0:3 - Are you all right?
0:4 - I have you.
0:5 - Together now.
0:6 - Not without you.
0:7 - I'm here.
0:8 - Won't leave you.
0:9 - Take my hand!
0:10 - Ready?
0:11 - There we go.
uid: a512228e-a246-4458-a125-e0a1c1076cbd
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - Let me take a look at that.
0:1 - You're not looking well.
0:2 - I can put you to rights.
0:3 - Poor thing - let me help.
0:4 - I've got you.
0:5 - Let's fix you up, my love.
uid: a6f48c4b-cbb8-fdd2-5156-e57aa0068c12
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Here you go, soldier!
0:1 - Team!
0:2 - I know what you need.
0:3 - You but better!
0:4 - Nice, right?
0:5 - Go on!
uid: a7329c39-2e82-ee3e-680a-4249b549c268
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - Let's march!
0:1 - What a charmer.
0:2 - Hey, good-looking.
0:3 - C'mon, let's go!
0:4 - I could go for a good meal.
0:5 - Damn, it's good to be alive.
0:6 - Ready for some good news.
0:7 - Soldier.
0:8 - I'd love to, thanks.
0:9 - You're making me sweat.
0:10 - Wanna dance?
0:11 - What's cooking?
0:12 - Don't be shy.
0:13 - Don't burn yourself.
0:14 - Attention!
0:15 - Well, well.
0:16 - What's the story?
0:17 - Dum-dee-dum.
uid: abec9d6d-2686-49da-ab9b-a27aa6bb0801
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - One, two.
0:1 - Hup.
0:2 - Ought to do it.
0:3 - My little trick.
0:4 - Got it.
0:5 - Go on.
0:6 - Easy as.

0:7 - This'll help.
0:8 - Good idea, Karlach.
0:9 - That's it.
0:10 - Easy.
0:11 - Handy.
uid: acbb814d-32e8-43e1-9d48-b330f21feff0
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - I've got you.
0:1 - Let me help.
0:2 - On your feet.
0:3 - You all right?
0:4 - Come on, soldier.
0:5 - You can do it.
0:6 - Together.
0:7 - Oh no!
0:8 - Rally!
0:9 - C'mon.
0:10 - Steady on.
0:11 - You're all right.
0:12 - Not without you.
0:13 - Take my hand!
0:14 - Ready for round two?
0:15 - Together!
uid: adbccca6-b8c5-47c0-a68f-b4032b9038ea
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - All right.
0:1 - Come on then.
0:2 - Enough of that.
0:3 - There.
0:4 - This should help.

0:5 - Done?
0:6 - You're all right.
0:7 - Move.
uid: af0c0316-6898-4d13-be21-37a7da6d3127
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Does this help?
0:1 - How about now?
0:2 - Can you move?
0:3 - I'll save you.
0:4 - I've got this.
0:5 - Free now?
uid: b1f904b1-0695-4319-a8cf-5df020c0241c
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - I've got you.
0:1 - Hold still.
0:2 - This'll cure you.
0:3 - Here comes Mama Karlach.
0:4 - Boom!
0:5 - Here you go.
uid: b5db2dcf-3d35-32cc-d384-1c5301682aea
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Let's march!
0:1 - What a charmer.
0:2 - Hey, good-looking.
0:3 - C'mon, let's go!
0:4 - I could go for a good meal.
0:5 - Damn, it's good to be alive.
0:6 - Soldier.
0:7 - I'd love to, thanks.
0:8 - Making me sweat.
0:9 - Wanna dance?
0:10 - What's cooking?
0:11 - Don't be shy.
0:12 - Don't burn yourself.
0:13 - Attention!
0:14 - Well, well, well.
0:15 - What's the story?
0:16 - La-da-da-da...
0:17 - Hey-ho.
uid: b877f6e5-b2b7-4e54-91c1-13b769219ed2
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - Mine.
0:1 - Don't mind if I do.
0:2 - Shh...
0:3 - Don't tell.
0:4 - Easy does it.
0:5 - A little off the top.
uid: b8d32aee-57b2-49f1-adc2-5e0fb9cd18e6
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - I'll help you.
0:1 - Let's get you out.
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Let me.
0:5 - I've got you.
0:6 - Be free!
0:7 - Hngh...


0:8 - That should do it.
0:9 - I'm here.

0:10 - How's that?

0:11 - Move your feet!
uid: c0dcd4ef-7c39-4f5b-973c-70db9b9f603d
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Heya!
0:1 - Lend an ear?
0:2 - Let's chat.
0:3 - Ahem.
0:4 - Scuse me.
0:5 - A word, please.
0:6 - Can I get a minute?
0:7 - Hey!
0:8 - Mind if I butt in?
0:9 - Got time for ol' Karlach?
0:10 - Here I am.
0:11 - There you are.
uid: c2cac40e-9606-4996-ad29-133c90671752
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - Hey you.

0:1 - Can we chat?
0:2 - Hey there.
0:3 - Gods, you're cute.

0:4 - I've got butterflies.
0:5 - There you are.
uid: c2d331c8-9c58-4896-9eef-01e54ea853a9
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - My back can't take much more of this.
0:1 - Not now, I'm being a sneak!
0:2 - I'm getting too old for this nonsense.
0:3 - I'm not built to crouch.
uid: c403e223-a3aa-4c65-8843-4ae5e9bbc24d
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - Hello?
0:1 - Open up.
0:2 - Hm?
0:3 - Yo!
0:4 - Lookie.
0:5 - Aha!
0:6 - And?
0:7 - Yoink.
uid: c8ee169e-0563-4fc9-95b3-e6996d06652b
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - NOTE TO ACTOR/DIRECTOR: Blow a raspberry at the player.
0:1 - Don't. Poke. The Karlach.
0:2 - Who am I?
0:3 - My eye!
uid: c90dd631-4632-4814-a223-bde20cf79a78
Node context: NOTE: 'Niet doen' is dutch, it means 'don't do that.' pronounced NEET DOON. (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Hold still, soldier!
0:1 - Hey, catch this!
0:2 - I've got you, soldier!
0:3 - Check this out, soldier!
0:4 - Let me help you!
0:5 - We're in this together.
uid: d4fac4d1-8767-b7c3-5ab6-c75f31136e41
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - Shouldn't be too hard.
0:1 - Can't I just break it.
0:2 - Fiddly things.
0:3 - C'mon...
0:4 - To the left and...
0:5 - Almost...
0:6 - Should do...
0:7 - Open up.
uid: d87cc119-21ef-413a-b3f8-10fa47f403e1
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - Let me take a look at that.
0:1 - You're not looking well.
0:2 - I can put you to rights.
0:3 - Poor thing - let me help.
0:4 - I've got you.

0:5 - Let's fix you up, my love.

uid: df0b9f9e-a03c-3294-419c-7cbaed689b55
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Here you go, soldier!
0:1 - Team!
0:2 - I know what you need.
0:3 - You but better!
0:4 - Nice, right?
0:5 - Go on!
uid: e13b6df5-7ce6-c7dd-35c9-3f63bfd92420
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - Tasty.
0:1 - Soak it up.
0:2 - Potiony.
0:3 - Clever alchemy.
0:4 - A bit extra.
0:5 - Hehehe.
uid: e34b6239-3490-4ff0-8c95-66f2cdeecd18
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - I'll help you.
0:1 - Let's get you out.
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Let me.
0:5 - I've got you.
0:6 - Be free!
0:7 - Hngh...
uid: ed633797-da1c-48c3-909d-659e0390dd4f
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I'll help you.
0:1 - Let's get you out.
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Let me.
0:5 - I've got you.
uid: f1e35fce-4e17-4803-aaa0-ef7c5182d12f
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Mine.
0:1 - Don't mind if I do.
0:2 - Shh...
0:3 - Don't tell.
0:4 - Easy does it.
0:5 - A little off the top.
0:6 - Foxy.
0:7 - Heehee.
uid: f2d4d93d-7096-4998-b39d-e4662d196b60
Node context: (Narrative Arc Start) Normal - Character is approaching an NPC to pick their pocket

0:0 - Ooh!
0:1 - What's this?
0:2 - For me?
0:3 - Nice.
0:4 - Huh.
0:5 - Gimme.
0:6 - Hello.
0:7 - Hm.
uid: f2e13adb-548d-499e-ba23-3e5bfd877bf8
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Let me at it.
0:1 - What do we have here?
0:2 - Yeah?
0:3 - All right!
0:4 - What is it?
0:5 - On it.
0:6 - Let's see.
0:7 - Here goes.
uid: f5c86aaf-d3a2-4812-a664-7f68f1e9f28d
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - Ooh!
0:1 - What's this?
0:2 - For me?
0:3 - Nice.
0:4 - Huh.
0:5 - Gimme.
0:6 - Hello.
0:7 - Hm.
uid: f76000e4-803d-4115-9ba0-65baa5bfe952
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - Hello?
0:1 - Open up.
0:2 - Hm?
0:3 - Yo!
0:4 - Lookie.
0:5 - Aha!
0:6 - And?
0:7 - Yoink.
uid: f93e8416-f5d8-4f03-a358-7243ced413a8
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - I'll help you.
0:1 - Let's get you out.
0:2 - Stuck no more.
0:3 - Heave ho!
0:4 - Allow me.

0:5 - I've got it.
0:6 - Get you moving.
0:7 - Be free!
0:8 - Hngh...
0:9 - Move your feet!
0:10 - How about now?
0:11 - I'm here.
uid: fa089461-6f9f-477a-a68c-b27a2b19e5b4
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Haha!
0:1 - Yes!
0:2 - Victory.
0:3 - Good thievin'.
0:4 - Success!
0:5 - Wheyy!
0:6 - Yeah!
0:7 - Oh yeah.
0:8 - Fingerly.
0:9 - Monster.
0:10 - Hells yes.
0:11 - Thank you!
uid: fca9cab0-a17b-4d69-a25f-984901fa3025
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Halsin_NarrativeArc_Start.lsj
Synopsis:
Voice barks for Halsin as the player interacts with the screen. 'Normal' lines are lines spoken while walking about in the world, but not in combat or sneaking. 'Sneaking' lines are spoken while in stealth mode - crouched and hiding - and should be read in a hushed voice. 'Combat' lines are spoken while in combat, and should sound stressed/urgent unless otherwise indicated.

0:0 - Clandestine aid is on the way.
0:1 - Whatever I can do to help.
0:2 - I am here to help.
0:3 - Hold on, my friend.
0:4 - I shall see you on your feet again.
0:5 - A friend in need.
uid: 002df625-48db-47f2-b121-03fcdf26ed20
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - I fight for the Oak Father's realm.
0:1 - The power of the bear lies within me.
0:2 - Silvanus, let me strike true.
0:3 - Yield, or die.
0:4 - I shall see you laid low.
0:5 - Oak Father, give me your strength.
0:6 - Let every enemy of nature fall.
0:7 - Every enemy of nature must fall.
0:8 - May the carrion birds grow fat on you.
0:9 - I must be without mercy.
0:10 - I shall never relent.
0:11 - I shall not rest.
0:12 - There shall be no mercy.
0:13 - None shall defeat me.
0:14 - I have nature's fury on my side.
0:15 - None shall withstand me.
0:16 - Let me strike true.
0:17 - The power of nature flows through me.
uid: 0361110e-713f-4104-b4d8-6cf9a8440127
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - If you are sure aid is deserved...
0:1 - Almost wasted effort.
0:2 - Hardly worthy of help, but fine.
0:3 - Not exactly a friend in need, but very well.
0:4 - If I must.
0:5 - Fine.
0:6 - Fine, I shall help.
0:7 - Very well.
0:8 - So be it.
0:9 - It shall be done - reluctantly.
0:10 - Is this what it has come to?
0:11 - If you insist.
uid: 03d6ce88-9634-4600-976c-af44cf312bb5
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - I shall go talk.
0:1 - A conversation is in order.
0:2 - A word, then.
0:3 - Very good.
0:4 - Yes.
0:5 - Very well.
0:6 - At once.
0:7 - A word it shall be, then.
0:8 - Perhaps there is something to be gleaned.
0:9 - I should have a word.
0:10 - Let us speak, then.
0:11 - It shall be done.
uid: 074ff170-9fd9-4124-90ce-5ffd908e9c94
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - It shall be done.
0:1 - Woe betide any who stand against me.
0:2 - Into the fray.
0:3 - I must strike.
0:4 - Attack? Very well.
0:5 - Let nature's fury be unleashed.
0:6 - Oak Father, guide my blow.
0:7 - So be it.
0:8 - Battle beckons.
0:9 - Consider the blow as good as struck.
0:10 - I have nature's fury at my back.
0:11 - My blood is up.
0:12 - Fast and hard - leave it to me.
0:13 - I shall strike.
0:14 - To battle.
0:15 - None shall resist me.
0:16 - Very well.
0:17 - It shall be dealt with.
uid: 0c46ab6b-010f-434b-b060-a6dfdf691aec
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - This will aid you.
0:1 - Fight on, my love.
0:2 - We must use every advantage, love.
0:3 - We shall win this, my love.
0:4 - This will bolster you.
0:5 - Do not relent.
uid: 0e185215-40d0-479e-98e1-2b0e613644bd
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Allow me to bolster you.
0:1 - Let me aid you, ,my heart.
0:2 - You need this, my love.
0:3 - I need you strong.
0:4 - Please, let me help.
0:5 - Please, you need this.
uid: 129a2b37-0285-4ae5-9ff3-cf9aad389927
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Fine.
0:1 - Pearls before swine.
0:2 - Do not waste this.
0:3 - Do not squander this aid.
0:4 - I had better help.
0:5 - If I must.
uid: 1309684a-cd71-49da-b5e8-f2bbc0a730a6
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - We shall carry the day.
0:1 - Nature shall be defended, at any cost.
0:2 - Let our enemies' corpses nourish the ground.
0:3 - Oak Father, harden my heart.
0:4 - None can withstand nature's wrath.
0:5 - Silvanus, guide my blows.
0:6 - Unleash me.
0:7 - Let us see the battle won.
0:8 - The scent of blood is in the air.
0:9 - Enemies afoot.
0:10 - I am ready.
0:11 - Nature's fury shall not be checked.
0:12 - I shall not yield.
0:13 - Whatever may come, I stand ready.
0:14 - Enemies abound.
0:15 - Oak Father, shield your servant.
0:16 - We shall prevail.
0:17 - Let none stand in our way.
uid: 14e95a99-aecd-4b23-8412-0620bbb8cfae
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Very well.
0:1 - Let me see...
0:2 - I shall see to it.
0:3 - Let nature empower my hand.
0:4 - At once.
0:5 - It shall be done.
0:6 - Allow me.
0:7 - Yes.
0:8 - I shall handle this.
0:9 - Right away.
0:10 - Consider it done.
0:11 - Oak Father, guide my hand.
uid: 1c217f86-ff59-483e-813a-0027dc9ab947
Node context: Sneaking tone

0:0 - Let me work my magic, love.
0:1 - You need this.
0:2 - A little boost, my love.
0:3 - I need you strong, my love.
0:4 - Just for you.
0:5 - Better than roses.
uid: 1c5fb6bf-ed14-4b58-ad54-385e5eaede3f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - That is where I am needed.
0:1 - Moving.
0:2 - Silvanus, guide my step.
0:3 - Yes.
0:4 - On my way.
0:5 - Right away.
0:6 - Cannot give up now.
0:7 - Moving to position.
0:8 - I cannot falter.
0:9 - Must keep going.
0:10 - Oak Father, guide me.
0:11 - I see. At once.
0:12 - With haste.
0:13 - I must not stop.
0:14 - On the move.
0:15 - I must reach there.
0:16 - There.
0:17 - No time to spare.
uid: 1ecf3bdb-75d3-449b-a2e3-ccc2ccade973
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - I have not crept like this since I had to escape the she-bear's embrace...
0:1 - My bulk is an unlikely vessel for stealth...
uid: 24826cfa-e36f-4c85-820e-50052fa8bf0a
Cinematic: Crazy line that triggers when we spam click the character. She will not react for x seconds after this line go wild
Node context: Sneaking tone

0:0 - I shall go have a word.
0:1 - A quiet word, then.
0:2 - Very well.
0:3 - Better go have a word.
0:4 - At once.
0:5 - Time for a discreet word.
0:6 - Better go share a word.
0:7 - Better have a word.
0:8 - Need to talk.
0:9 - Something to be said?
0:10 - Perhaps something needs to be said.
0:11 - Better talk.
uid: 25706951-fe66-4fd3-b9dc-cb6785dca699
Node context: Sneaking tone

0:0 - Let me see what I can claim.
0:1 - Gently does it...
0:2 - A light touch is in order.
0:3 - It shall be done.
0:4 - A light step, and a lighter touch.
0:5 - Deftness is called for.
0:6 - Let me see what can be taken.
0:7 - Pilfering it is, then.
uid: 294172ec-fd59-40b9-bdff-28d6d5dd6a2e
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - All the more potent now.
0:1 - A most lethal coating.
0:2 - Woe betide my foes now.
0:3 - This shall wreak some havoc.
0:4 - A welcome advantage.
0:5 - I must seize every advantage.
uid: 2da3d325-d279-4354-b643-0b493347a14f
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - At once.
0:1 - Hold tight.
0:2 - Worry not, I shall help you.
0:3 - Help is on the way.
0:4 - Help is at hand.
0:5 - Have no fear, I am coming.
0:6 - A friend in need.
0:7 - Hold on, my friend.
0:8 - Here to help.
0:9 - Of course.
0:10 - Aid is coming.
0:11 - I shall help.
uid: 30ff7d05-8cb4-4693-a86a-1b83bbb47aa0
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Fear not.
0:1 - Keep strong.
0:2 - Aid is coming.
0:3 - Hold on.
0:4 - I am here for you.
0:5 - This is not over yet.
0:6 - Help is at hand.
0:7 - We need you in the fight.
0:8 - Get back in the fight.
0:9 - You are needed.
0:10 - I am coming for you.
0:11 - We shall prevail.
0:12 - I shall aid you.
0:13 - Do not give up yet.
0:14 - Do not give up.
0:15 - Oak Father, guide my aid.
uid: 33907dd7-3413-4cf5-bf25-2c7ade6dd625
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - Worth a look, perhaps.
0:1 - Right away.
0:2 - Better see to this.
0:3 - Let me see...
0:4 - I shall investigate.
0:5 - What do we have here?
0:6 - I shall see to it.
0:7 - Hmm...
uid: 361848a1-809e-4813-9264-b436c4101ea0
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Of course. Though I'd rather be speaking to you...
0:1 - You wish me to go speak? Of course.
0:2 - At once, my love.
0:3 - Whatever you need.
0:4 - Let me see to that for you.
0:5 - Of course, my love.
0:6 - Consider it done.
0:7 - Whatever you wish.
0:8 - Right away.
0:9 - Of course, my heart.
0:10 - Allow me to speak.
0:11 - I shall go have a word.
uid: 3a5d3d9e-5427-40b2-8149-4d37239286e5
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - Success.
0:1 - Quite a feat.
0:2 - My fingerwork stands to me.
0:3 - I surprise myself, at times.
0:4 - Unnoticed. Good.
0:5 - Deftly done.
uid: 3a804220-18df-4870-8c16-41f171d7f770
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - I am your servant, my heart.
0:1 - I shall not leave you like this.
0:2 - With haste, my love.
0:3 - Of course.
0:4 - Have no fear, my love.
0:5 - I shall aid you, my love.
uid: 3c00b693-0deb-48ee-8220-77d564a6b88b
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - I need you in this fight.
0:1 - I need you by my side.
0:2 - Stay with me.
0:3 - I shall help you, my heart.
0:4 - Hold on, my heart.
0:5 - Hold on, my love.
0:6 - I will not go on without you.
0:7 - I need you, my love.
uid: 3d14dc34-45a0-434a-93e6-a9eb55a2eb2d
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - This will salve you.
0:1 - This will heal you.
0:2 - You need aid.
0:3 - Let nature revitalise you.
0:4 - This will help.
0:5 - Allow me.
uid: 3f5a2c6b-10b0-40b5-b155-390ef4c3d895
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Unlocked.
0:1 - Locked no more.
0:2 - It yields. Good.
0:3 - The lock yields.
0:4 - Let no lock resist nature's will.
0:5 - Unlocked. Good.
0:6 - The lock is undone.
0:7 - There, unlocked.
uid: 3f6c78fb-4279-4f0d-9267-cf96349e41a6
Node context: Normal

0:0 - Help is called for.
0:1 - Someone in need.
0:2 - Help is coming.
0:3 - I shall assist.
0:4 - Help is on the way.
0:5 - Help is at hand.
0:6 - A helping hand, perhaps?
0:7 - I shall help.
0:8 - Hold on.
0:9 - In need of aid?
0:10 - I shall see to it.
0:11 - Allow me.
uid: 41c4c9e1-9e72-4be2-971b-19d013fb0434
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - At once.
0:1 - Consider it done.
0:2 - I shall handle this.
0:3 - Allow me.
0:4 - I shall see to it.
0:5 - Right away.
0:6 - Let me see to that.
0:7 - With haste.
uid: 4444a456-ae1f-4f31-a4ad-831df5d2d7b2
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - Make some effort.
0:1 - Do not go soft on me now!
0:2 - Keep it up, damn you!
0:3 - Do not squander this.
0:4 - Come on!
0:5 - Stand up for yourself.
uid: 44dec28f-e234-474f-8211-9efe04183041
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - A welcome edge.
0:1 - A little extra bite.
0:2 - Better be careful where I point this...
0:3 - This shall prove fearsome in battle.
0:4 - I must seize every advantage.
0:5 - This will leave a mark.
uid: 47b791fe-1e02-4d93-befe-baf7708cc0f5
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - I cannot leave you in this state, love.
0:1 - Let me get you back in order.
0:2 - I will not leave you like this.
0:3 - You can rely on me, my heart.
0:4 - Worry not, my love.
0:5 - I shall not give up on you that easily.
0:6 - Help is at hand.
0:7 - Do not worry, I am here.
0:8 - Allow me, please.
0:9 - I am here for you.
0:10 - I cannot leave you like this, love.
0:11 - I shall help, my love.
uid: 48c396bf-2df1-42b6-b379-8b55714bde5c
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Soft as a feather.
0:1 - Nature has blessed my fingers.
0:2 - Let's see what we have...
0:3 - Unseen, and light of finger.
0:4 - To the sneak, the prize...
0:5 - Nature has gifted me a gentle touch...
0:6 - Perhaps I missed my calling as a thief.
0:7 - Unnoticed. Good.
uid: 4c0b1897-eaca-4fd5-b25d-a45f0db6b167
Node context: Sneaking tone

0:0 - Battle is afoot - you can poke me once we are safe.
0:1 - Perhaps try attacking the enemy?
0:2 - Admirable stamina, yet terrible priorities.
0:3 - You are insistent, are you not?
uid: 4d891e0d-81ed-4141-9303-4a1c2f62063f
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - Up to me to help, of course...
0:1 - Show more care in future.
0:2 - If I must.
0:3 - Hardly deserving of aid, but very well.
0:4 - Not a task I relish...
0:5 - It shall be done.
0:6 - It must be done, I suppose.
0:7 - Very well.
0:8 - Do not make a habit of this.
0:9 - Help is coming. Even if undeserved...
0:10 - In nature, you would be left to fend for yourself...
0:11 - So be it.
uid: 4e714a8a-0f78-46e5-8fc6-d262e29df582
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Up! Make yourself useful!
0:1 - Get back in the fight.
0:2 - Damn you, do not cost us victory!
0:3 - This is no time for slacking.
0:4 - Come on, up!
0:5 - I am not your servant.
0:6 - I am not here just to help you.
0:7 - Of course you need help.
0:8 - Fine.
0:9 - Don't waste this.
0:10 - This is no time for weakness.
0:11 - Oak Father, what did I do to deserve such allies?
0:12 - Keep up, will you?
0:13 - Oak Father, grant me patience.
0:14 - Come on!
0:15 - Do not be a liability, please!
uid: 4f2d85b4-086a-44fe-b658-b836dccf3f8b
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Oak Father, guide my hand.
0:1 - All shall fall before nature's fury.
0:2 - Let stealth be my weapon.
0:3 - The worms shall feast on nature's foes.
0:4 - I shall die before I yield.
0:5 - I shall prevail.
0:6 - I must protect the Oak Father's realm.
0:7 - I shall see this battle won.
0:8 - Oak Father, I fight for you.
0:9 - Nature's strength lies within me.
0:10 - I shall not relent.
0:11 - Let nature's enemies lie broken.
uid: 510b0a99-bd64-4653-894b-34129b85f202
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - The Oak Father watches, always.
0:1 - I stand to serve nature.
0:2 - What is to be done?
0:3 - The Oak Father's bidding shall be done.
0:4 - I am here.
0:5 - What comes now?
0:6 - Silvanus, bless me.
0:7 - Hmm?
0:8 - Nature shall prevail.
0:9 - There are no mistakes in nature. Only hidden purpose.
0:10 - I am ready.
0:11 - I am prepared.
0:12 - Is something afoot?
0:13 - There is much to be done.
0:14 - The Oak Father compels me.
0:15 - I am ready, whatever may come.
0:16 - What is it to be?
0:17 - Every day in nature's service is a gift.
uid: 51acc205-89d0-4a6c-83f6-e3b3e321d7e0
Node context: Normal tone

0:0 - I shall take a look.
0:1 - At once.
0:2 - Hmm, what is to be found?
0:3 - Allow me.
0:4 - Allow me.
0:5 - Something to be discovered?
0:6 - What lies within?
0:7 - Now, what shall I find?
uid: 524dd3f7-51a7-4a22-b07c-a4a731009b00
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - I shall help you, my love.
0:1 - You are wounded, my heart.
0:2 - Fret not, you shall soon be back to health.
0:3 - I shall tend to you. Worry not.
0:4 - I shall restore you, my love.
0:5 - I am coming for you, my love.
uid: 594a3fa0-5555-49b0-bf8b-66a63ba9a836
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Allow me to salve you.
0:1 - Some rejuvenation is in order.
0:2 - Oak Father, let me heal all.
0:3 - To your health.
0:4 - This shall help.
0:5 - I need you vitalised.
uid: 5c147bb9-1f0c-468a-949e-9021129db393
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - Better get this open.
0:1 - Need this unlocked.
0:2 - I shall force the lock.
0:3 - Consider it unlocked.
0:4 - At once.
0:5 - I shall see to it.
uid: 5dba322d-0b2c-4ec6-8681-e96e1694a921
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - I shall see it unlocked.
0:1 - Let me see...
0:2 - Let me get this open.
0:3 - This lock will yield soon enough.
0:4 - Very good.
0:5 - Better get this unlocked...
0:6 - Let me get this open...
0:7 - Locked? Not for long.
uid: 60a1945e-c4b6-4cb3-a6de-a7a8c3ab8932
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - Very well.
0:1 - On my way.
0:2 - Yes.
0:3 - Off I go.
0:4 - I shall move there.
0:5 - Over there? So be it.
0:6 - So be it.
0:7 - One moment.
0:8 - Making my way.
0:9 - The very spot.
0:10 - Over there? Of course.
0:11 - Oak Father, guide my step.
0:12 - Moving.
0:13 - It shall be so.
0:14 - I shall go.
0:15 - There I shall be.
0:16 - Over I go.
0:17 - Better move.
0:18 - I see.
0:19 - At once.
0:20 - Here I go.
0:21 - Time to move.
0:22 - Right away.
0:23 - If that is where I am needed.
uid: 617c24e3-7424-40d0-a2a9-2cc62317a3f2
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Better take this.
0:1 - Interesting.
0:2 - Let me see...
0:3 - Must not leave this behind.
0:4 - I shall take this.
0:5 - Ought to take this.
0:6 - May be of use.
0:7 - This could be important. Or not.
uid: 6292295e-7c2d-4af4-b156-cf96421a247f
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - Time for a conversation.
0:1 - Hmm?
0:2 - Let us have words.
0:3 - Talk to me.
0:4 - Let us speak.
0:5 - Speak, then.
0:6 - What is to be discussed?
0:7 - Speak to me.
0:8 - Let us talk.
0:9 - Yes?
0:10 - Let us see what is to be said.
0:11 - Words must be shared.
uid: 631df84f-cf0b-48f5-b6bc-e82f16ea04e8
Node context: normal tone

0:0 - Of course.
0:1 - To work.
0:2 - Yes.
0:3 - I shall see it done.
0:4 - With the Oak Fathers' guidance.
0:5 - At once.
0:6 - Right away.
0:7 - I shall handle it.
uid: 63c996f8-5d51-4df6-a304-b5cc5d8dac84
Node context: Sneaking tone

0:0 - How clandestine.
0:1 - I shall go speak.
0:2 - Time for a word.
0:3 - I shall see to this.
0:4 - At once.
0:5 - A quiet word, then.
uid: 64a1c8d3-894b-49bb-bb31-23ef51b0ccf2
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - A waste of resources.
0:1 - Do not cost us victory.
0:2 - Get up and fight.
0:3 - On your feet.
0:4 - Try be less of a burden.
0:5 - Do not take this for granted.
uid: 6c103aa7-9e60-4c10-93e8-3dce0c5cd6b1
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - No point in dawdling, I suppose.
0:1 - I better see to it.
0:2 - Hmm.
0:3 - I shall handle it.
0:4 - Incapable of speaking yourself? Fine.
0:5 - If you say so.
0:6 - If you insist.
0:7 - Fine.
0:8 - I am to be your mouthpiece then? Very well.
0:9 - I shall do the talking.
0:10 - Right.
0:11 - Very well.
uid: 6cf88597-ec56-460a-beac-39f8df48bc77
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - I shall offer aid.
0:1 - Help is at hand.
0:2 - I shall offer help.
0:3 - Consider it done.
0:4 - At once.
0:5 - Help is on the way.
uid: 6d6c020a-a0f2-4f57-a25a-3046e5b2189e
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Very well.
0:1 - If I must.
0:2 - So be it.
0:3 - A waste of air, but very well.
0:4 - If you insist.
0:5 - Not a conversation I shall relish.
uid: 6de5dd76-d173-4a23-b261-3befed6646ea
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - Unseen, like a stalking cat.
0:1 - I must reach there.
0:2 - Quiet as a mouse.
0:3 - Right away.
0:4 - Time to move.
0:5 - Easy does it.
0:6 - I shall make my way.
0:7 - Low and slow shall see me there.
0:8 - Need to get there, unseen.
0:9 - That's where I'll be.
0:10 - Nice and quiet, now...
0:11 - Over there.
0:12 - On my way.
0:13 - Softly now...
0:14 - Off I go.
0:15 - Yes.
0:16 - I need to move.
0:17 - Must tread gently.
uid: 72dd1ac9-fad9-4bd2-98c9-5394bc325795
Node context: Sneaking tone

0:0 - Woe betide the victim of my blow...
0:1 - This one is mine.
0:2 - I shall strike.
0:3 - I shall handle this.
0:4 - Unseen, until it is too late.
0:5 - I shall deal with this.
0:6 - I must attack without mercy.
0:7 - Keep low. Strike hard.
0:8 - It shall be done.
0:9 - A surprise attack? Very well.
0:10 - I shall strike like a hidden serpent.
0:11 - The first blow shall be mine.
uid: 75ad4535-115d-4f0c-ad6b-db23ae16d72e
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Gladly.
0:1 - A discreet word, then.
0:2 - Whatever you wish.
0:3 - Hardly a chore.
0:4 - A clandestine pleasure.
0:5 - A pleasure.
uid: 7a0643b3-b2ee-47a5-ae08-6fb238a99939
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - An unwelcome chore.
0:1 - Very well, though they hardly deserve it.
0:2 - Others are more deserving.
0:3 - Fine.
0:4 - If I must.
0:5 - I shall see to that burden.
uid: 7a9cea1c-e8f2-4ae4-bfdc-c15451f3471e
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - I shall free you.
0:1 - Hold on, I shall free you.
0:2 - Hold on.
0:3 - Help is at hand.
0:4 - Trapped, are you?
0:5 - I shall see you free.
uid: 80afc215-3487-407b-94d9-b607d4ae547b
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - I cannot. There is no room.
0:1 - I am burdened enough as it is.
0:2 - I can take no more.
0:3 - Even I can carry only so much.
0:4 - I have reached my limit.
0:5 - I am like an overburdened pack mule.
0:6 - I can carry no more.
0:7 - I carry enough as it is.
uid: 80e00b26-8104-4987-b793-3c0f61f6f698
Node context: Sneaking tone

0:0 - Do not waste this.
0:1 - This shall help, deserved or not.
0:2 - Very well.
0:3 - If I must.
0:4 - Fine.
0:5 - Do not squander this.
uid: 81a92a2a-efab-478d-a594-992d4f4ed425
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - A healing touch is in order, my friend.
0:1 - May nature heal all wounds.
0:2 - This shall help you, friend.
0:3 - I am here for you.
0:4 - This will salve you.
0:5 - Allow me.
uid: 853d3d94-c5e7-4a9e-b21c-70405c4bb29a
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - Help is at hand.
0:1 - Stay strong, my love.
0:2 - Fear not, my heart.
0:3 - Hold on, my love.
0:4 - Do not give up, my love.
0:5 - Do not falter! I am here.
0:6 - Keep strong, my love.
0:7 - Do not yield. I am here for you.
0:8 - I am here for you.
0:9 - Help is at hand, my love.
0:10 - Worry not, my heart.
0:11 - I need you.
0:12 - I am here to help.
0:13 - I shall aid you.
0:14 - Hold on, my love. For me.
0:15 - Do not worry, my heart.
uid: 87e83f0e-5774-4600-a061-f0c90e850fee
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - At once.
0:1 - It shall be done.
0:2 - Allow me.
0:3 - I shall see to it.
0:4 - Leave it to me.
0:5 - Consider it done.
0:6 - With haste.
0:7 - Let me see...
0:8 - Of course.
0:9 - Yes.
0:10 - Very well.
0:11 - Right away.
uid: 88ac630f-741f-4ead-8134-e4d6a3a51367
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Such weight I carry. My pace will suffer.
0:1 - I can carry no more.
0:2 - I am hoarding more to myself than a squirrel anticipating winter.
0:3 - I have no room.
0:4 - I have no space to take any more.
0:5 - Perhaps I carry more on my person than is needed.
0:6 - I can barely move, for all that I carry.
0:7 - Even I cannot carry everything.
uid: 8aaa9c57-3890-459e-a5d1-9f90f0ec5797
Node context: Normal tone

0:0 - Of course, it had to be you.
0:1 - Is this what it has come to?
0:2 - Fine.
0:3 - Not very self-reliant, are you?
0:4 - Very well.
0:5 - Scarcely worth the effort.
uid: 8c454cd1-cd91-4976-8660-8c61b1339fe3
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Stealth is in order.
0:1 - Oak Father, let me go unnoticed.
0:2 - Quite a bulk to conceal...
0:3 - I shall avoid every gaze.
0:4 - May I be unseen, like nature's smallest creatures.
0:5 - Time to conceal myself.
0:6 - Unseen. Nature shields me.
0:7 - I must hide.
0:8 - I must be as the snake - low and quiet.
0:9 - Down I go...
0:10 - Oak Father, avert all eyes from me...
0:11 - Let none see me.
uid: 8e1fda6b-643e-4e4c-8940-cfe545984b8b
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Allow me to help.
0:1 - Allow me to strengthen you.
0:2 - A little help is in order.
0:3 - This will serve you well.
0:4 - A discreet boost is in order.
0:5 - A pick-me-up, if you will.
uid: 8e61169e-2671-49c5-8e80-6c30a5456190
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - You need healing.
0:1 - Oak Father preserve you.
0:2 - The battle is not won yet.
0:3 - Don't give up now.
0:4 - Stay strong.
0:5 - Stay with me.
uid: 8fa09802-32c1-4826-ab51-f7d0c43bf130
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Gently does it...
0:1 - There? Very well.
0:2 - There? Of course.
0:3 - Low and quiet.
0:4 - At once.
0:5 - I must get into position.
0:6 - I see. It shall be done.
0:7 - Over I go.
0:8 - I must be light of step.
0:9 - I need to get there - unseen.
0:10 - Yes.
0:11 - Time to move.
uid: 929eaa8c-2871-4d70-ae71-75737ff99e74
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Allow me.
0:1 - Very good.
0:2 - I shall handle this.
0:3 - Right away.
0:4 - Indeed.
0:5 - Very well.
0:6 - Yes.
0:7 - I shall get it done.
0:8 - It shall be done.
0:9 - I shall see to it.
0:10 - Consider it done.
0:11 - At once.
uid: 93433d11-0df2-4d3d-9465-4ae63f29a5c2
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - Hold on.
0:1 - Worry not.
0:2 - Aid is coming.
0:3 - Come on, let me help you.
0:4 - Allow me.
0:5 - I shall free you.
0:6 - The battle is not yet won.
0:7 - Help is at hand.
uid: 93af94c4-f68b-4660-be65-ff0229934d52
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - I need no further prompting.
0:1 - Help is on the way.
0:2 - Have no fear, my heart.
0:3 - Hold on. I'm coming to help.
0:4 - It pains me to see you like this.
0:5 - Hold on, my love.
0:6 - Of course I shall help.
0:7 - Help is at hand, my love.
0:8 - I shall aid you.
0:9 - Allow me to help, please.
0:10 - I shall set you right, love.
0:11 - I am coming for you, my heart.
uid: 94498fa5-fd72-4389-9fa4-011182a39d1c
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - Yes?
0:1 - Low and quiet.
0:2 - What comes next?
0:3 - May nature cloak me.
0:4 - I am ready.
0:5 - I must whisper.
0:6 - What is it?
0:7 - To work.
0:8 - The Oak Father's work is never-ending.
0:9 - I am prepared.
0:10 - Unseen, and ready.
0:11 - Gently does it.
0:12 - Oak Father, guide me.
0:13 - Mmm-hmm?
0:14 - I am stooped, but ready.
0:15 - Need to keep quiet.
0:16 - What is to be done?
0:17 - Yes?
uid: 9575c5ff-443b-4714-8635-7f80838721da
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Every moment counts.
0:1 - It shall be done.
0:2 - Yes.
0:3 - Oak Father, preserve me.
0:4 - No time to waste.
0:5 - At once.
0:6 - I shall see to it.
0:7 - Consider it done.
0:8 - Let none impede me.
0:9 - It shall be done.
0:10 - Right away.
0:11 - I must act.
uid: 9c6983ae-7204-4c38-867e-cf7f79cb1a0a
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - I shall go there.
0:1 - Must not be seen.
0:2 - Need to get this unlocked.
0:3 - Gently does it.
0:4 - Nice and quiet, now...
0:5 - Better get this unlocked.
0:6 - Open up.
0:7 - There, unlocked..
uid: 9d86e6f9-bd23-4e6d-b96b-bb8fef600713
Node context: Sneaking tone

0:0 - Come - do not miss our victory.
0:1 - Nature stands with you, my friend.
0:2 - Do not falter. Victory looms.
0:3 - Stay with me.
0:4 - Come - one last push, my friend.
0:5 - Do not lose heart.
0:6 - Do not give up. We shall prevail.
0:7 - Keep strong, for me.
0:8 - We shall prevail.
0:9 - Up! We shall carry the day, my friend.
0:10 - I need you by my side.
0:11 - We need you, my friend.
0:12 - I shall not abandon you.
0:13 - Victory shall yet be ours.
0:14 - Come on! United, we cannot fail.
0:15 - I am here for you, my friend.
uid: 9eccc8eb-8c4a-420b-9e3c-b763ce0b0382
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - A little support is called for.
0:1 - Help is at hand.
0:2 - Nature salves all.
0:3 - Invigorating, I hope.
0:4 - A little boost, with nature's blessing.
0:5 - This should help.
0:6 - Some aid is called for.
0:7 - Allow me.
0:8 - This will help.
0:9 - This ought to reinvigorate.
0:10 - This shall be of aid.
0:11 - It shall be done.
uid: a01a81aa-351c-4c5b-9d3a-02c046fe52bb
Node context: Sneaking tone
=== END NODE ===

0:0 - I should have allied myself with a boulder.
0:1 - Come on, you useless turnip!
0:2 - At least try and not be hindrance.
0:3 - Oak Father, spare me useless allies...
0:4 - Be useful, won't you?
0:5 - I am not your nursemaid.
0:6 - Do not cost us this battle.
0:7 - Come on, get back in the fight!
uid: a1fde51b-6076-478e-a5c9-edb86a019689
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Stuck, eh? Straight out of bawdy literature.
0:1 - No shame, my love. We have all been there.
0:2 - I shall soon have you free.
0:3 - In a spot of bother, my love?
0:4 - I can hardly leave you like this, can I?
0:5 - Trapped, I see. Hold on, my love.
uid: a3519780-1f01-45b2-aea2-55d00f3459be
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - Hmm?
0:1 - What comes now?
0:2 - Yes?
0:3 - I am ready.
0:4 - Oak Father, watch over your servant.
0:5 - Whatever shall it be?
0:6 - What comes next?
0:7 - I am ready, whatever may come.
0:8 - There is much to do.
0:9 - What shall it be?
0:10 - I am prepared.
0:11 - I am here.
0:12 - Silvanus' blessings.
0:13 - What is needed?
0:14 - Oak Father's blessings.
0:15 - Shall we continue?
0:16 - Speak to me.
0:17 - The Oak Father's work is never done.
uid: a51f12d6-c4cf-4df4-99a5-7fa190a575aa
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - An unusual strategy.
0:1 - In the heat of battle? So be it.
0:2 - Quite a distraction...
0:3 - I shall see it done.
0:4 - What a time for pilfering.
0:5 - Whatever it takes.
uid: a5611f9d-0acc-4dc7-8659-aa1076da55e0
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - I shall not leave you like this.
0:1 - I am here for you.
0:2 - Have no fear.
0:3 - Assistance is at hand.
0:4 - Allow me to help.
0:5 - Hold tight, my friend.
0:6 - A friend is in need.
0:7 - I am here for you, my friend.
0:8 - Hold on - help is coming.
0:9 - I shall see to this.
0:10 - Help is at hand.
0:11 - At once.
uid: a58739b1-62cb-4321-aaa4-a7feca56d2ab
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Allow me to assist.
0:1 - A little reinvigoration is in order.
0:2 - Allow me to help.
0:3 - May you share in nature's power.
0:4 - You could use this.
0:5 - This will provide a lift.
uid: a6a97d2a-11f8-4322-80b6-164c94699ff0
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - Allow me, my friend.
0:1 - Silvanus, banish all wounds.
0:2 - Stay strong - I need you.
0:3 - Take heart, my friend.
0:4 - Accept nature's healing, my friend.
0:5 - This will help you.
uid: aa2a2493-5a19-424d-a312-b6e7cc674b44
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Here - I need you strong.
0:1 - You could certainly use this.
0:2 - This will help you.
0:3 - Allow me, my friend.
0:4 - I shall aid you, my friend.
0:5 - You could use a boost.
uid: abd97d4d-01cc-43ad-aaf0-927ea63d1c47
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - I am needed.
0:1 - Let it be done.
0:2 - It shall be so.
0:3 - Right away.
0:4 - It is time to act.
0:5 - I shall act at once.
0:6 - At once.
0:7 - It shall be done.
0:8 - Yes.
0:9 - I shall not hesitate.
0:10 - I understand.
0:11 - Without hesitation.
uid: b127bd3b-3ea0-4536-9636-329913e4bb65
Node context: normal tone

0:0 - I better have a word.
0:1 - I shall go speak.
0:2 - Gladly.
0:3 - You wish me to go speak? Of course.
0:4 - Say no more.
0:5 - What is to be said, I wonder.
0:6 - It would be my pleasure.
0:7 - I shall go have a word.
0:8 - Consider it done.
0:9 - I shall handle it.
0:10 - Conversation it is, then.
0:11 - Time for a word.
uid: b47eab70-cabf-49ce-9d8f-c6ad954a35b7
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - A clandestine pleasure.
0:1 - Consider my tongue wagging.
0:2 - Gladly.
0:3 - There is no one I would rather talk to.
0:4 - Of course.
0:5 - You need not ask twice.
uid: b58f7744-5911-4c4b-85f5-0407895bd2cf
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - Most consider it unwise to poke a bear.
0:1 - My, you are eager, are you not?
0:2 - Please. I am trying to be stealthy.
0:3 - Calm yourself. There is plenty of me to go around.
uid: b69ccfd4-a529-459b-a9bc-c427413e89b1
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - What lies within?
0:1 - Right away,
0:2 - I shall open it.
0:3 - Let me see.
0:4 - Better see this open.
0:5 - I shall deal with this.
0:6 - Better get this open.
0:7 - I need to get this open.
uid: b984b7ed-0a45-411a-ba59-1fd088e51a93
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Use this wisely.
0:1 - Let the Oak Father's strength flow through you.
0:2 - Allow me to strengthen your hand.
0:3 - Nature stands by your side.
0:4 - This shall empower you.
0:5 - I need you strong.
uid: bb8d8afd-a799-42c2-b9b3-3775105bcb37
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - To your good health, my friend.
0:1 - Healing is on the way.
0:2 - Allow me, my friend.
0:3 - You need a restorative.
0:4 - Let me be of aid.
0:5 - This will set you right.
uid: bc0ac345-1916-48e5-afa6-37899d77bb54
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - What I would not give for a chunk of fresh honeycomb...
0:1 - Such attention... I never realised I was so popular.
0:2 - Are you feeling lonely, perhaps?
0:3 - Unwise, perhaps, to poke a bear this much...
uid: bcdb6a5c-add3-4beb-91bb-51deacb31259
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - Just a moment.
0:1 - Consider it open.
0:2 - It shall be unlocked.
0:3 - I shall see it open.
0:4 - No lock shall thwart me.
0:5 - This lock shall yield to me.
0:6 - At once.
0:7 - Time this was unlocked.
uid: bd34743e-6aab-45ca-a0e2-c0ed8837938c
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - I must use every advantage.
0:1 - This will do some damage.
0:2 - A useful advantage.
0:3 - A little extra damage-dealing. Good.
0:4 - This will prove a boon in a fight.
0:5 - I would not want to be on the receiving end...
uid: bedadc10-cfbb-4548-965f-f45d3f0d8215
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Let me see what you have...
0:1 - What do we have here?
0:2 - There is no theft in nature. Only opportunity.
0:3 - Gently does it.
0:4 - Oak Father, guide my hand.
0:5 - Soft as a spider upon a web...
0:6 - Nature must take as it sees fit...
0:7 - Time to take a peek...
uid: c0e69112-2a61-45f9-a9a6-a274504c211e
Node context: normal tone

0:0 - Neither seen nor heard.
0:1 - None shall see me.
0:2 - Unseen. Impressive, given my size.
0:3 - I have vanished, as far all are concerned.
0:4 - Stealth is one of nature's oldest arts.
0:5 - Crouch low. Move slow.
0:6 - I am hidden.
0:7 - None have noticed. Good.
0:8 - Unseen. Good.
0:9 - Let my surrounds conceal me.
0:10 - Keep low. Keep quiet.
0:11 - Let no eye seek me out.
uid: c23b7f0c-7af0-40fa-b9fd-881202cce2d2
Node context: Sneaking tone

0:0 - I shall do as I am bid.
0:1 - I can think of others I would rather tend to...
0:2 - Ill-deserved, but very well.
0:3 - This will help - though it is scarcely deserved.
0:4 - My skills are wasted on this one.
0:5 - An ally in need - though scarcely a friend.
uid: c395cc77-207c-4ae1-8f06-9b4822925b39
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - This shall sooth you.
0:1 - Let me help you, love.
0:2 - You need healing, my heart.
0:3 - Let me restore you.
0:4 - I need you in good health.
0:5 - You need aid, my love.
uid: c6b0ab2a-a6b5-4b39-9e08-eac7fc26c71a
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Allow me to help.
0:1 - Let me make things a little easier.
0:2 - You could use this.
0:3 - I need you at the peak of your powers.
0:4 - Ssh... our little secret.
0:5 - Suits you.
uid: c6d9ab02-fe10-4dbf-abcf-95b3819e61d8
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - Wearisome, using but two legs. I long to be on all fours.
0:1 - What I would not give for some fresh honeycomb just now...
uid: c84e90f6-3fe1-4ff6-91ad-40ec82ae8dc4
Cinematic: Crazy line that triggers when we spam click the character. She will not react for x seconds after this line go wild
Node context: Normal tone

0:0 - Stay with me, my love.
0:1 - Stay strong, my love.
0:2 - Let me help you.
0:3 - Do not give up.
0:4 - I shall heal you.
0:5 - This will help your wounds.
uid: c8d06ed5-026d-47ff-a8b4-b26850a93e3a
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - Do not give up.
0:1 - All foes shall wilt before us.
0:2 - Keep strong, my friend.
0:3 - I need you at your peak.
0:4 - We shall prevail, my friend.
0:5 - I need you in the fight.
uid: cafd80a0-7fe6-4ddc-8d82-43c7fbdf2669
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Do not worry, my friend.
0:1 - Aid is at hand.
0:2 - This shall not do.
0:3 - I need you battle-ready, my friend.
0:4 - Hold on, I shall aid you.
0:5 - I am here for you.
0:6 - Let me get you back in the fight.
0:7 - You need help, my friend.
uid: ce6258de-8113-493f-b38f-ba1ef59e8aa4
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Good... nothing to see here.
0:1 - Out of sight. Let it remain that way.
0:2 - Unseen as a stalking cat.
0:3 - Must keep low.
0:4 - Oak Father, let no gaze find me.
0:5 - I must not be seen.
0:6 - Careful now...
0:7 - Gently...
0:8 - Gently does it.
0:9 - Let nature cloak me from all eyes.
0:10 - I must be as a stone. Silent. Ignored.
0:11 - Let no prying eyes discover me.
0:12 - Not a sight. Not a sound.
0:13 - Let nature conceal me.
0:14 - I must keep out of sight.
0:15 - Soft as a summer breeze...
0:16 - I must remain unseen.
0:17 - Still hidden.
uid: dcf4a179-5292-4fac-9abe-8a407f538737
Node context: Sneaking tone

0:0 - A tricky one. I shall help.
0:1 - Worry not, my friend.
0:2 - I shall have you free in a moment.
0:3 - Allow me.
0:4 - I shall right this, my friend.
0:5 - In a bind, are you?
uid: df31af4a-4c09-413c-868a-e591c3f24ed5
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Don't waste this.
0:1 - Fine, I'll help.
0:2 - Your health is my chore, it seems.
0:3 - Come on.
0:4 - You should take better care of yourself.
0:5 - Do not squander this.
uid: e2c6e6a1-b77e-45ec-89fc-bac26bca7ef2
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Immediately.
0:1 - Very well.
0:2 - This should help.
0:3 - It shall be done.
0:4 - I am here to serve.
0:5 - At once.
0:6 - Oak Father guide me.
0:7 - It shall be so.
uid: e9aa95cb-1a98-4294-b6cf-2e8f9c6e770f
Node context: normal tone

0:0 - Succour is at hand.
0:1 - Much-needed aid.
0:2 - Some bolstering is in order.
0:3 - Let nature's power flow.
0:4 - This should be of help.
0:5 - This will be of aid.
0:6 - This should help.
0:7 - Nature shall provide.
0:8 - Let nature's strength revitalise all.
0:9 - Help is at hand.
0:10 - Perhaps a little boost is in order.
0:11 - This ought to help.
uid: ebeab1fb-4453-47dd-a8c2-9eea89220711
Node context: normal tone
=== END NODE ===

0:0 - At once.
0:1 - I shall investigate.
0:2 - Allow me to fetch that.
0:3 - I shall retrieve that.
0:4 - Let me see...
0:5 - Something worth taking?
0:6 - Very well.
0:7 - Something of use, perhaps?
uid: edfafd49-3109-4ae9-a47a-86efcc590e67
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - I shall see to this.
0:1 - Right away.
0:2 - Right away.
0:3 - I shall investigate.
0:4 - Yes.
0:5 - Leave it to me.
0:6 - Of course.
0:7 - I shall handle this.
uid: f5baf5f1-031b-416d-bdf7-8f796e262802
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - This may prove useful.
0:1 - Ought to take this.
0:2 - Free for the taking.
0:3 - Better take this.
0:4 - May serve some purpose.
0:5 - Better hold on to this.
0:6 - I shall claim this.
0:7 - I shall take this.
uid: f8586e36-b296-49f7-9702-33eb073be617
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - What do we have here?
0:1 - Oak Father, grant me a light touch...
0:2 - Let's see what we have.
0:3 - Oak Father, guide my illicit hand.
0:4 - Let me see...
0:5 - Gently does it...
0:6 - All for the taking.
0:7 - Let me see...
uid: f8788fa5-ba07-41b5-9ef4-8ffc94788334
Node context: Sneaking tone

0:0 - What do we have here?
0:1 - What might be found?
0:2 - Let me get you open...
0:3 - Must be thorough.
0:4 - Better have a gander...
0:5 - What might this be hiding?
0:6 - Better see what is inside.
0:7 - Need to open this.
uid: f9273024-46db-42f2-8b94-880628b89f18
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Nature blesses my gait with purpose.
0:1 - Let nature guide every step.
0:2 - On my way.
0:3 - The path forward awaits.
0:4 - Oak Father, guide my step.
0:5 - On I go.
0:6 - Onwards.
0:7 - Here I go.
0:8 - This way.
0:9 - Oak Father, lend my feet purpose.
0:10 - I shall go at once.
0:11 - The way is clear.
0:12 - I shall go there.
0:13 - There I shall go.
0:14 - Where to next...
0:15 - There? Very well.
0:16 - The horizon beckons.
0:17 - Very well.
uid: fb39e37c-5488-48de-85bf-ee9650287cfa
Node context: Normal tone

0:0 - I shall get you in order.
0:1 - Have no fear.
0:2 - You need assistance.
0:3 - Allow me.
0:4 - I am here to help.
0:5 - One moment.
0:6 - At once.
0:7 - In need of a hand?
0:8 - I shall aid you.
0:9 - I shall help.
0:10 - Let me assist you.
0:11 - Let me see...
uid: fc46430e-47df-43eb-8651-8037b3261d58
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - The prize is claimed.
0:1 - What is to be had?
0:2 - All for the taking.
0:3 - What is to be found?
0:4 - A light touch pays off.
0:5 - Let me see...
0:6 - The lightest of touches...
0:7 - A successful pilfering.
0:8 - A rich bounty, I hope.
0:9 - Unnoticed. Good.
0:10 - Free for the taking.
0:11 - Light as a feather.
uid: ff8f78dd-0593-4edc-914e-98a00bf05697
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Minthara_NarrativeArc_Start.lsj
Synopsis:
Voice barks for Minthara as the player interacts with the screen. 'Normal' lines are lines spoken while walking about in the world, but not in combat or sneaking. 'Sneaking' lines are spoken while in stealth mode - crouched and hiding - and should be read in a hushed voice. 'Combat' lines are spoken while in combat, and should sound stressed/urgent unless otherwise indicated.

0:0 - We are stronger together.
0:1 - These wounds will heal.
0:2 - I will not leave you behind.
0:3 - I need you in the fight.
0:4 - By my oath, you will not fall.
0:5 - On your feet, soldier.
uid: 0453f84a-73c6-4331-ade4-08e5ceef4d73
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Don't let this happen again.

0:1 - Scarcely worth the effort.

0:2 - An amusing plight.

0:3 - Take more care.

0:4 - Take more care.

0:5 - Come.
0:6 - I have you.
0:7 - Incompetence.
0:8 - Clumsy fool.
0:9 - Stop dawdling.
0:10 - Tsk.
0:11 - Weak.
uid: 04be9b2f-3bc6-742a-9bb3-fcdc5b12f57d
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - I am your death.
0:1 - L'il alurl.
0:2 - Vengeance!
0:3 - You will break.
0:4 - By my oath.
0:5 - No survivors!
0:6 - L'il alurl!
0:7 - Ssussun pholor dos!
0:8 - I will enjoy this.
0:9 - No mercy!
0:10 - Oloth plynn dos!
0:11 - Time to bleed.
0:12 - Olot dos!
0:13 - Suffer!
0:14 - I am your end.
0:15 - Ssussun pholor dos.
0:16 - Time to die.
0:17 - Die, iblith.
uid: 051812fa-c7b9-41e9-bb8b-bcc3372fb9be
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - I would shrug off such light wounds.
0:1 - Stand, and prove your worth.
0:2 - Up, weakling.
0:3 - On your feet - that's an order.
0:4 - You fight poorly.
0:5 - Hardly worth the effort.
0:6 - Do not play dead, coward.
0:7 - You can die later.
0:8 - You will stand, and you will fight.
0:9 - You're more feeble than a goblin.
0:10 - Get back in the fight.
0:11 - Do not fall again.
uid: 07fd3379-580c-477b-9445-0ada4ad6da0a
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - I would have words with you.
0:1 - Hold, and listen.
0:2 - Attend to me.
0:3 - Listen.
0:4 - Lend me your ear.
0:5 - Listen.
0:6 - Hear me.
0:7 - Attend to me.
0:8 - Hold, and listen.
0:9 - Lend me your ear.
0:10 - I would have words with you.
0:11 - When I speak, you listen.
uid: 0f8216a3-04e9-4bfe-94c4-42feb8931e5d
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - I am death.
0:1 - No mercy!
0:2 - Death comes for them.
0:3 - Bleed them dry.
0:4 - Now you die.
0:5 - No mercy!
0:6 - I will end them.
0:7 - By my oath!
0:8 - Strike them down.
0:9 - I live for battle.
0:10 - I live for battle.
0:11 - Strike them down.
0:12 - I am death.
0:13 - I will end them.
0:14 - By my oath!
0:15 - Bleed them dry.
0:16 - Death comes for them.
0:17 - Now you die.
uid: 1153af8a-43c3-4259-afdb-443b56797db6
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Take strength, my love.
0:1 - Together, we are unstoppable.
0:2 - I am your shield.
0:3 - I will not fail you.
0:4 - Kill them, in our name.
0:5 - My strength is yours, my love.
uid: 11de571c-1ea6-4bec-afef-509c20850981
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - I am your shield.
0:1 - Together we are perfection.
0:2 - Let me perfect you.
0:3 - I am your strength.
0:4 - My gift to you.
0:5 - My strength is yours, my love.
uid: 18b34919-6ad9-4ab8-88d4-aadf77ed0872
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a romantic relationship

0:0 - Make this count.
0:1 - Do not squander this.
0:2 - You are nothing without me.
0:3 - You are nothing without me.
0:4 - Do not squander this.
0:5 - Make this count.
uid: 1ba0de65-83c0-4bef-8362-0f1435af7d14
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - Yes?
0:1 - Fresh orders?
0:2 - Your command?
0:3 - Let me strike.
0:4 - Ready for battle.
0:5 - Yes?
0:6 - Unleash me.
0:7 - Ready for battle.
0:8 - My victims await.
0:9 - On your command.
0:10 - Fresh orders?
0:11 - Let me strike.
0:12 - I thirst for combat.
0:13 - I thirst for combat.
0:14 - My victims await.
0:15 - On your command.
0:16 - Unleash me.
0:17 - Your command?
uid: 1bcf94ca-5138-4276-b6ee-c664a4f4c7be
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - My gift to you.
0:1 - I am your strength.
0:2 - I am your shield.
0:3 - Together we are perfection.
0:4 - My strength is yours, my love.
0:5 - Let me perfect you.
uid: 1db71fb5-ba2f-4bcb-897d-ba28f5c67df2
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a romantic while sneaking

0:0 - A wise move.
0:1 - Onward.
0:2 - I seek an advantage.
0:3 - Taking up position.
0:4 - Right away.
0:5 - I seek an advantage.
0:6 - Onward.
0:7 - Taking up position.
0:8 - Understood.
0:9 - Yes.
0:10 - I will not fail.
0:11 - Understood.
0:12 - A bold manoeuvre.
0:13 - A bold manoeuvre.
0:14 - I will not fail.
0:15 - Yes.
0:16 - Right away.
0:17 - A wise move.
uid: 24973767-d2b5-4a78-8085-16975f5ecacc
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - This is beneath me.
0:1 - I prefer to take lives.
0:2 - I prefer to take lives.
0:3 - The rich get richer.
0:4 - What's yours is mine.
0:5 - The rich get richer.
0:6 - This is beneath me.
0:7 - What's yours is mine.
uid: 2a0ce76a-4b66-4177-8f43-67ec048081b8
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - This will hurt.
0:1 - Weapons ready.
0:2 - This will hurt.
0:3 - Deadlier than ever.
0:4 - Deadlier than ever.
0:5 - Weapons ready.
uid: 2b999f07-4690-4c54-87f1-d7c43ea318c9
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - These wounds will heal.
0:1 - We are stronger together.
0:2 - I need you in the fight.
0:3 - On your feet, soldier.
0:4 - I need you in the fight.
0:5 - I will not leave you behind.
0:6 - These wounds will heal.
0:7 - We are stronger together.
0:8 - On your feet, soldier.
0:9 - By my oath, you will not fall.
0:10 - I will not leave you behind.
0:11 - By my oath, you will not fall.
uid: 2c0199a2-0fe1-4d04-ab58-3ae69541baef
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Steady yourself - I have you.
0:1 - I need you in the fight.
0:2 - You will live.
0:3 - On your feet, abbil.
0:4 - Steady yourself - I have you.
0:5 - These wounds will heal.
0:6 - Your fight is not over.
0:7 - You will live.
0:8 - No rest for the wicked.
0:9 - Your fight is not over.
0:10 - No rest for the wicked.
0:11 - On your feet.
0:12 - I need you in the fight.
0:13 - These wounds will heal.
0:14 - On your feet.
0:15 - On your feet, abbil.
uid: 2e7fbe14-d773-408c-8fe0-967b4f4e30e5
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - It shall be done.
0:1 - Simple.
0:2 - Simple.
0:3 - It shall be done.
0:4 - A simple task.
0:5 - A simple task.
0:6 - Of course.
0:7 - Of course.
uid: 3694f991-96c2-4714-86e1-23d22d3b8f25
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - My love.
0:1 - My love.
0:2 - Hear me, my love.
0:3 - We must speak.
0:4 - I must confide in you.
0:5 - Listen, my love.
0:6 - I come to you, khal'abbil.
0:7 - I must confide in you.
0:8 - Listen, my love.
0:9 - I come to you, khal'abbil.
0:10 - We must speak.
0:11 - Hear me, my love.
uid: 37d8dc11-53ff-4181-b8d5-316b39dac1dd
Node context: (Relation Romantic) Normal - Character is going to talk to another character while having a romantic relation with them

0:0 - Next, I take their life.
0:1 - Next, I take their life.
0:2 - I have it.
0:3 - Blissfully ignorant.
0:4 - Blissfully ignorant.
0:5 - I have it.
uid: 39a9ecc6-c27e-4501-89fc-946881cec837
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - I cannot lose you.
0:1 - I cannot lose you.
0:2 - Come back to me.
0:3 - Do not leave me, my love.
0:4 - Come back to me.
0:5 - Do not leave me, my love.
uid: 3dc699ae-d2dc-4ff6-bd6c-aeb6d52fe68c
Node context: (Relation Romantic) Sneaking - about to help another character while Sneaking and they having a romantic relation with them. Usually when the target character is unconscious,

0:0 - I will free you.
0:1 - I am coming, my love.
0:2 - Do not struggle, I have you.
0:3 - I will free you.
0:4 - I will free you.
0:5 - Do not struggle, I have you.
0:6 - I am coming, my love.
0:7 - Do not struggle, I have you.
uid: 3e3313ab-0060-49f1-a9f7-1195cb7679a6
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them. When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I can soothe your pain.
0:1 - Recover your strength.
0:2 - Your flesh shall mend.
0:3 - Your flesh shall mend.
0:4 - Recover your strength.
0:5 - I can soothe your pain.
uid: 422c4f98-da35-4890-8f2d-be9e612d9e57
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - No rest for the wicked.
0:1 - You will live.
0:2 - On your feet, abbil.
0:3 - Steady yourself - I have you.
0:4 - Steady yourself - I have you.
0:5 - No rest for the wicked.
0:6 - These wounds will heal.
0:7 - These wounds will heal.
0:8 - On your feet.
0:9 - You will live.
0:10 - On your feet, abbil.
0:11 - On your feet.
uid: 432752ec-39df-43ce-bd42-8419a223be5f
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Of course.
0:1 - Of course.
0:2 - At your command.
0:3 - A simple task.
0:4 - At your command.
0:5 - It shall be done.
0:6 - A simple task.
0:7 - It shall be done.
uid: 43b60929-9a0e-4a3d-a2d8-4c9eb036b809
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - You are nothing without me.
0:1 - Make this count.
0:2 - Do not squander this.
0:3 - Do not squander this.
0:4 - You are nothing without me.
0:5 - Fail, and I kill you myself.
uid: 4a1cfff8-c629-4fe3-ba03-dd6ac6a0759f
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Weapons ready.
0:1 - Deadlier than ever.
0:2 - This will hurt.
0:3 - Deadlier than ever.
0:4 - This will hurt.
0:5 - Weapons ready.
uid: 4a267428-97e6-4e4b-a6af-dd8d6d95cdb1
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - I am coming, my love.
0:1 - Do not struggle, I have you.
0:2 - I will free you.
0:3 - Try to be more careful, darling.
0:4 - I am coming, my love.
0:5 - Have no fear.
0:6 - I will free you.
0:7 - Try to be more careful, darling.
0:8 - Do not struggle, I have you.
0:9 - I will free you.
0:10 - Have no fear.
0:11 - Do not struggle, I have you.
uid: 4adc0802-3d08-4378-868c-3368cd461f0c
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - You had my attention, now you have my fury.
0:1 - Phlar Lolth ssinssrickla.
0:2 - Your suffering will be spectacular.
0:3 - Stop, or die.
uid: 4b8ed1ad-8ed4-4f78-a788-8b16ad274125
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat

0:0 - I am tempted to leave you.
0:1 - Scarcely worth the effort.
0:2 - An amusing plight.
0:3 - Scarcely worth the effort.
0:4 - I am tempted to leave you.
0:5 - Take more care.
0:6 - A waste of my time.
0:7 - A waste of my time.
0:8 - An amusing plight.
0:9 - Take more care.
0:10 - What foolishness is this?
0:11 - What foolishness is this?
uid: 4c2c3db5-28c5-42df-8e7f-5c79a7ce6dfc
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - I would shrug off such light wounds.
0:1 - You can die later.
0:2 - I would shrug off such light wounds.
0:3 - You can die later.
0:4 - You're more feeble than a goblin.
0:5 - You will stand, and you will fight.
0:6 - Stand, and prove your worth.
0:7 - You're more feeble than a goblin.
0:8 - Do not play dead, coward.
0:9 - Get back in the fight.
0:10 - Up, weakling.
0:11 - You will stand, and you will fight.
0:12 - On your feet - that's an order.
0:13 - Hardly worth the effort.
0:14 - You fight poorly.
0:15 - Do not fall again.
uid: 4d17715d-2fef-427b-87e6-5b16bbf6fbf5
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Swift, silent, deadly.
0:1 - Velkyn.
0:2 - The darkness is my home.
0:3 - From shadow I will strike.
0:4 - Swift, silent, deadly.
0:5 - Veldryn.
0:6 - Veldryn.
0:7 - From shadow I will strike.
0:8 - I slip into shadows.
0:9 - I slip into shadows.
0:10 - Velkyn.
0:11 - The darkness is my home.
uid: 4f3ab5c4-0797-4e88-87b4-55181193da06
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - What have we here?
0:1 - Interesting.
0:2 - Curious.
0:3 - Anything of value?
0:4 - Searching.
0:5 - Let us see...
0:6 - What's inside?
0:7 - I shall investigate.
uid: 55c1909f-c14b-48c2-a3b3-21673b2dc087
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - You will fight another day.
0:1 - Have no fear, my love.
0:2 - I will not lose you.
0:3 - I won't let you suffer.
0:4 - You will survive this.
0:5 - Your body is mine - let me fix it.
uid: 5b000b27-afc3-4869-9f65-f8ff31a5b5f3
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a romantic while sneaking

0:0 - Shadows sustain you.
0:1 - Your flesh will mend.
0:2 - Show no weakness.
0:3 - You will survive this.
0:4 - Do not fade.
0:5 - I can soothe your pain.
uid: 5b1e87ba-d73a-4ac7-985e-1994dfde4d54
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - I think I have it.
0:1 - What is it hiding...
0:2 - Clumsy tools.
0:3 - I only need a moment.
0:4 - Open, damn you.
0:5 - A subtle art.
uid: 5ce5a45a-35bb-4e28-8877-5319e0d93d99
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - I think I have it.
0:1 - What is it hiding...
0:2 - Clumsy tools.
0:3 - I only need a moment.
0:4 - Open, damn you.
0:5 - A subtle art.
0:6 - Do not rush me.
0:7 - A delicate process.
uid: 5e3d62c6-e05b-40ba-97f8-c66edd3f1266
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - At your command.
0:1 - Gaining ground.
0:2 - I lead the way.
0:3 - Advance.
0:4 - Yes.
0:5 - Orders received.
0:6 - At your bidding.
0:7 - The way is clear.
0:8 - The path is set.
0:9 - Agreed.
0:10 - Moving out.
0:11 - Quick march.
0:12 - Into position.
0:13 - Yes.
0:14 - On my way.
0:15 - Advancing.
0:16 - Forward.
0:17 - Proceeding.
0:18 - On the move.
0:19 - If you are sure.
0:20 - If you insist.
0:21 - If I must.
0:22 - At once.
0:23 - Out of my way.
uid: 5fff58d0-7c41-4aff-af88-d404f9c62eae
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - It is ours.
0:1 - I shall seize it.
0:2 - It shall be mine.
0:3 - Retrieved.
0:4 - Secured.
0:5 - Quietly does it.
0:6 - Hush. I have it.
0:7 - Confiscated.
uid: 648b7d56-10cd-4650-9b9d-18ceb1cb27c4
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - Listen.

0:1 - Hear me.

0:2 - Psst.
0:3 - Hold, and listen.

0:4 - When I speak, you listen.

0:5 - I would have words with you.

uid: 663e76ee-0c5c-430a-a9ea-ee069681be79
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Try not to bleed so much.
0:1 - Are you even trying to survive?
0:2 - You are a waste of my talents.
0:3 - Back to the fight, coward!
0:4 - You are weak - get back in the fight.
0:5 - You scarcely deserve this.
uid: 6650260b-8897-4473-8b98-dccc8c8f0274
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - I would have words with you.

0:1 - Hold, and listen.

0:2 - Attend to me. Now.
0:3 - Listen.
0:4 - Lend me your ear.

0:5 - Listen.

0:6 - Hear me.

0:7 - You. Listen.
0:8 - Lend me your ear.
0:9 - When I speak, you listen.

0:10 - Listen, worm.
0:11 - You.
uid: 67d3bdb0-b898-4ba9-a1dc-48f84b9bd9d8
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - You can die later. I still need you.
0:1 - You will stand, and you will fight.
0:2 - You're more feeble than a goblin.
0:3 - Do not fall again.
0:4 - Weak.
0:5 - Stop wasting time.
uid: 69903689-443d-4191-bea4-f2c060cc2feb
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Hold, and listen.
0:1 - Attend to me. Now.

0:2 - Listen.
0:3 - You. Listen.

0:4 - Psst.
0:5 - Listen, worm.

uid: 6e2af875-d9b8-4720-853b-5f7b74a85be6
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - From the shadows.

0:1 - From the shadows.
0:2 - I am oblivion.
0:3 - I am oblivion.
0:4 - Go quietly into the night.
0:5 - Go quietly into the night.
0:6 - Hush now.
0:7 - Hush now.
0:8 - Sleep now, forever.
0:9 - Sleep now, forever.
0:10 - Sweet dreams.
0:11 - Sweet dreams.
uid: 6e2bc909-38a4-4cf9-9b7e-50fe67dc9b43
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Listen.


0:1 - Hear me.


0:2 - Psst.

0:3 - Hold, and listen.


0:4 - When I speak, you listen.


0:5 - I would have words with you.
uid: 6f129f60-aa38-4524-97e4-b692184f659c
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - I would shrug off such light wounds.
0:1 - Stand, and prove your worth.
0:2 - Up, weakling.
0:3 - On your feet - that's an order.
0:4 - Hardly worth the effort.
0:5 - Do not play dead, coward.
uid: 6fba2e98-da56-4826-980c-775917dcbaf3
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Fail, and I kill you myself.
0:1 - Pitiful - you need me.
0:2 - Do not fail me.
0:3 - Hardly worth the effort.
0:4 - Show no weakness.
0:5 - Impress me, if you can.
uid: 7299e2d6-709b-4fb9-a70d-70ac5ee2465a
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - I can soothe your pain.
0:1 - Have no fear.
0:2 - I can mend your flesh.
0:3 - I won't let you suffer.
0:4 - You will survive this.
0:5 - Easily fixed.
uid: 7311a853-5633-4a9b-bb5d-17ab2238bd96
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - I cannot lose you.
0:1 - None shall harm you.
0:2 - Stay with me.
0:3 - We will survive this, together.
0:4 - I need you.
0:5 - I will not let you fall.
0:6 - You are mine. I will not lose you.
0:7 - Stay strong, my love.
0:8 - Show courage. I will not leave you.
0:9 - You are safe, my love.
0:10 - Come back to me.
0:11 - Do not leave me.
0:12 - No one can take you from me.
0:13 - My love.
0:14 - I am here - do not be afraid.
0:15 - I will protect you.
uid: 73d31123-68dd-4e57-8973-177b4de954e6
Node context: (Relation Romantic) Combat - About to help another character while in Combat and they having a romantic relation with them Usually when the target character is unconscious, Sense of urgency

0:0 - Hardly worth my time.
0:1 - A simple task.
0:2 - As you wish.

0:3 - Of course.

0:4 - Yes.

0:5 - To what end?

0:6 - Simple.

0:7 - What next?

0:8 - We should have minions for such tasks.

0:9 - If I must.

0:10 - At once.

0:11 - Too easy.

uid: 75293af4-38d0-4516-8f07-628dc2c1b8b9
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Scarcely worth the effort.
0:1 - An amusing plight.

0:2 - I am tempted to leave you.

0:3 - Take more care.

0:4 - What foolishness is this?

0:5 - Try to keep up.
uid: 7d0eb8cc-e061-4736-b8c2-5ad86c014ccb
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Veiled in shadow.
0:1 - I belong in darkness.
0:2 - Unseen, I shall strike.

0:3 - Oloth dos.
0:4 - Death comes quietly.
0:5 - The shadows are my friend.
0:6 - Brorn.
0:7 - Kyone.
0:8 - Without warning.
0:9 - From silence to suffering.
0:10 - None will find me.
0:11 - Velkyn.
uid: 8035ada6-a6ff-42ac-8618-cd3b400eaae6
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - Don't let this happen again.
0:1 - Scarcely worth the effort.
0:2 - An amusing plight.


0:3 - Take more care.


0:4 - Tsk.
0:5 - Come.

uid: 82763823-d861-36d6-aa2e-224511785007
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Steel yourself.
0:1 - Stand strong.
0:2 - Use this.
0:3 - Aid from the darkness.
0:4 - Strength from the shadows.

0:5 - Do not waste this.
uid: 8277928b-e4fd-42fb-b83a-8894b575b759
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - I can soothe your pain.
0:1 - Recover your strength.
0:2 - You are not finished yet.
0:3 - Your flesh shall mend.
0:4 - Back to the fight, soldier.
0:5 - I won't let you fall.
uid: 8487e21d-378a-4778-a376-cf483260f64d
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Like a shadow.
0:1 - Quiet as a cloaker.
0:2 - Soft as silk.
0:3 - I see a path.
0:4 - Like a whisper.
0:5 - Hush.
0:6 - Understood.
0:7 - I am veiled.
0:8 - With caution.
0:9 - Understood.
0:10 - None shall see me.
0:11 - Cunning.
uid: 8688718e-9d6c-40a9-b56a-cddfb18d2bb9
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Hardly worth my time.
0:1 - A simple task.
0:2 - As you wish.
0:3 - Of course.
0:4 - Yes.
0:5 - To what end?
0:6 - Simple.
0:7 - What next?
0:8 - We should have minions for such tasks.
0:9 - If I must.
0:10 - At once.
0:11 - Too easy.
uid: 875c8054-ebb3-483c-b3a7-4e5db39a2c76
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - You are mine. I will not lose you.
0:1 - Come back to me.
0:2 - Do not leave me.
0:3 - I need you.
0:4 - I will not let you fall.
0:5 - You are mine. I will not lose you.
0:6 - Stay strong, my love.
0:7 - Show courage. I will not leave you.
0:8 - I have you, my love. Do not fear.
0:9 - I will not let you fall.
0:10 - I cannot lose you.
0:11 - You are safe, my love.
uid: 8cba3016-8ab2-41bf-860e-fca3501c41fa
Node context: (Relation Romantic) Normal - about to help another character while they having a Romantic relation with them Usually when the target character is unconscious

0:0 - Whisper your command.
0:1 - Not now.

0:2 - Hush.
0:3 - I am the shadows.
0:4 - Darkness is my home.

0:5 - Speak quickly.
0:6 - Yes?
0:7 - Do not distract me.

0:8 - Quietly.
0:9 - You can see me?
0:10 - What?
0:11 - Ssussun pholor dos.
0:12 - Need a throat slitting?
0:13 - Who shall I silence?
0:14 - None shall see me.
0:15 - I can kill with a whisper.

0:16 - Veiled in shadow.
0:17 - Soft, silent, lethal.
uid: 8d62a23c-56a8-4b7a-8b59-fabbf34e9cd0
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Hardly worth my time.
0:1 - A simple task.
0:2 - As you wish.
0:3 - Of course.

0:4 - Yes.

0:5 - To what end?

0:6 - Simple.

0:7 - What next?

0:8 - We should have minions for such tasks.

0:9 - If I must.

0:10 - At once.

0:11 - Too easy.

uid: 91becaf7-3577-4ee0-beda-26b551982b6e
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - I will not let you fall.
0:1 - Stand strong.
0:2 - You will survive this.
0:3 - You have my aid.
0:4 - We are stronger together.

0:5 - Do not go into the light.
0:6 - You will not die today.
0:7 - Take courage, I will not let you fall.
0:8 - On your feet, soldier.
0:9 - You will survive this.
0:10 - Your fight is not over.
0:11 - There is life in you yet.
0:12 - Steady your nerves - I have you.
0:13 - Did I give you permission to die?
0:14 - This is not your end.
0:15 - We cannot afford to lose you.
uid: 9578fb21-e3ae-4c3b-8fbd-35b7ab53ba59
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Scarcely worth the effort.

0:1 - An amusing plight.


0:2 - I am tempted to leave you.


0:3 - Take more care.


0:4 - What foolishness is this?


0:5 - Try to keep up.

0:6 - Are you incapable?
0:7 - Stop squirming. I'm coming.
uid: 9652754a-4f2e-4cc0-bea7-950466959ea5
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - I am coming, my love.

0:1 - Do not struggle, I have you.

0:2 - I will free you.

0:3 - Try to be more careful, darling.

0:4 - Have no fear.

0:5 - I will free you.

uid: 9a65ea87-b2c7-4f91-a068-e50d07c22408
Node context: (Relation Romantic) Sneaking- about to help another character while Sneaking and they having a romantic relation with them When the target character is Immobilized or stuck in something

0:0 - You need my expertise?
0:1 - At your command.

0:2 - Yes?

0:3 - Awaiting orders.

0:4 - By my oath.

0:5 - In your name.
0:6 - Who's next?

0:7 - Do we have a target?

0:8 - Our enemies still draw breath.

0:9 - I hope this is important. For your sake.
0:10 - What now?
0:11 - If it is for the best.
0:12 - I am listening.
0:13 - Fresh orders?
0:14 - Our enemies are everywhere.
0:15 - There can be no respite.
0:16 - Hmm?
0:17 - Reporting.
uid: a0a713b7-2666-495a-9330-03be5a2befc0
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - I prefer to take lives.
0:1 - This is beneath me.
0:2 - What's yours is mine.
0:3 - Why leave them alive?
0:4 - First their possessions, then their lives.
0:5 - I will take it all.
uid: a1437a04-e135-4bf5-b70e-7d30741cfe03
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - Don't let this happen again.
0:1 - Steady yourself.
0:2 - Take more care.
0:3 - Come.
0:4 - I won't leave you.
0:5 - Don't struggle. I have you.
0:6 - Unfortunate.
0:7 - Clumsy.
0:8 - Tsk.
0:9 - Stop dawdling.
0:10 - You will be fine.
0:11 - I am coming.
uid: a309307d-283d-417f-b07e-e3046df0ea26
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Steel yourself.
0:1 - Stand strong.
0:2 - Do not falter.
0:3 - You need me.
0:4 - Without me, you are nothing.
0:5 - With my aid, you are adequate.
uid: a3408906-e38e-4724-84b2-f64f713d2421
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - I can soothe your pain.
0:1 - Recover your strength.
0:2 - You are not finished yet.
0:3 - This will keep you on your feet.
0:4 - Your flesh shall mend.
0:5 - Back to the fight, soldier.
uid: a3d7ab57-c220-4fd4-8c40-13690bbd9ae0
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Together, we are unstoppable.
0:1 - Take my strength.
0:2 - In your name.
0:3 - Your power grows.
0:4 - Unleash your potential.
0:5 - Ready yourself.
uid: a44b0fd9-96db-43b4-ae7f-bf8a9402323a
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - I would have words with you.
0:1 - Hold, and listen.

0:2 - Attend to me.

0:3 - Listen, friend.

0:4 - Lend me your ear.

0:5 - Listen.
0:6 - Hear me.

0:7 - A word?
0:8 - A moment, please.
0:9 - I must consult you.

0:10 - A pressing matter.
0:11 - Ahem.
uid: a6ab2bf6-4fa3-4aa7-bda5-4507ae681b01
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - Listen, my love.
0:1 - Hear me.
0:2 - I must confide in you.
0:3 - I come to you, khal'abbil.
0:4 - Hear me, my love.

0:5 - My love.
uid: adc71283-ded8-4d15-bc7a-3c2229c1547a
Node context: (Relation Romantic) Sneaking - Character is going to talk to another character while having a romantic relation with them while sneaking

0:0 - You had my attention, now you have my fury.
0:1 - You will wish I had stayed in hiding.
0:2 - Your suffering will be spectacular.
0:3 - Stop, or die.
uid: bb00b1e9-1507-4e12-9324-f5b8f15de755
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking

0:0 - What have we here?
0:1 - Interesting.
0:2 - Curious.
0:3 - Anything of value?
0:4 - Searching.
0:5 - Let us see...
0:6 - What's inside?
0:7 - I shall investigate.
uid: c5ca5784-f01b-43d7-a46a-897c5b3a3d20
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Steel yourself.
0:1 - Do not falter.
0:2 - My strength is yours.
0:3 - Do not fail me.
0:4 - No retreat, no surrender.
0:5 - Do not squander my gifts.
uid: c7a667cb-9594-49b0-8b24-7dae98f0aeeb
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - Have no fear.
0:1 - I can mend your flesh.
0:2 - I won't let you suffer.
0:3 - You will survive this.
0:4 - Easily fixed.
0:5 - You will fight another day.
uid: c86db0e5-fc6b-437b-b930-59107217bd3a
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - You had my attention, now you have my fury.
0:1 - Phlar Lolth ssinssrickla.
0:2 - Your suffering will be spectacular.
0:3 - Stop, or die.
uid: cd65789c-6cee-4b54-9f73-dc49059a0413
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy

0:0 - I think I have it.
0:1 - What is it hiding...
0:2 - Clumsy tools.
0:3 - I only need a moment.
0:4 - Open, damn you.
0:5 - A subtle art.
0:6 - Do not rush me.
0:7 - A delicate process.
uid: cf72b15f-580a-4f18-b026-76b8c79355e8
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - Weapons ready.
0:1 - Deadlier than ever.
0:2 - This will hurt.
0:3 - An improvement.
0:4 - This will make them suffer.
0:5 - Exquisite.
uid: d2c716aa-a15b-44ff-900e-d1b42c5b09af
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Shadows sustain you.
0:1 - Your flesh will mend.
0:2 - A waste of my talents.
0:3 - Don't let this happen again.
0:4 - All better?
0:5 - You scarcely deserve this.
uid: d48552ba-9ae3-42c1-a343-8b3f52676822
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Have no fear, my love.
0:1 - I will not lose you.
0:2 - I won't let you suffer.
0:3 - You will survive this.
0:4 - Your body is mine - let me fix it.
0:5 - You will fight another day.
uid: d70cba98-02b7-49d5-8060-c3a6ab8345ae
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a romantic relationship

0:0 - Don't let this happen again.
0:1 - Scarcely worth the effort.
0:2 - Get back in the fight.
0:3 - No more slip-ups.
0:4 - Don't get yourself killed.
0:5 - Come.

0:6 - We don't have time for this.
0:7 - Clumsy fool.

uid: db48765f-c53e-6ab7-40cc-47188c74fa41
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Stand strong.
0:1 - Strength from shadows.
0:2 - Aid from the darkness.
0:3 - You will not fail.
0:4 - None can stop us.
0:5 - I watch over you.
uid: dff0a3f9-8b67-4bdb-9259-90c5e9140a70
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - I won't let you fall.
0:1 - Let me soothe your pain, my love.
0:2 - Recover your strength.
0:3 - I will not let them harm you.
0:4 - I can mend your flesh.
0:5 - Back to the fight, my love.
uid: e25dd369-6fe3-433e-b752-7a521959c7be
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a romantic relation while in combat urgency in delivery

0:0 - None can survive us.
0:1 - We are their doom.
0:2 - Unleash fury.
0:3 - My strength is yours.
0:4 - Bleed them!
0:5 - In your name.
uid: e31d7fb6-e2af-4765-af56-128b3ac6cd64
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Steady yourself.
0:1 - I need you in the fight.

0:2 - No harm will come to you.
0:3 - Don't get yourself killed.

0:4 - I have you.
0:5 - No fear - I will save you.
0:6 - I come for you.
0:7 - Do not panic.
uid: e6675dc9-7c84-4f6e-a0ea-349b4d150b83
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Steady yourself.

0:1 - Take more care.

0:2 - Come.

0:3 - I won't leave you.

0:4 - Don't struggle. I have you.

0:5 - I am coming.

uid: e724d6b2-bbc7-478e-8131-c1f8b2e9991e
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - I will never let you fall.
0:1 - Stop squirming.
0:2 - A waste of my talents.
0:3 - Do not let this happen again.
0:4 - I am tempted to let you bleed.
0:5 - Stop complaining.
uid: e9db9567-a9a3-4806-bf3d-893b618f29aa
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Hmm.
0:1 - Secured.
0:2 - I have it.
0:3 - It is ours.
0:4 - Mine.
0:5 - Collected.
0:6 - Interesting.
0:7 - What have we here?
uid: ebeb47c3-7384-4129-a55a-859c7db57932
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Simple.
0:1 - If you are sure.
0:2 - Right away.
0:3 - At your word.
0:4 - Intriguing.
0:5 - Fine.
0:6 - At once.
0:7 - A simple task.
uid: f5cee11a-9614-493c-8a78-f85c1d9ec685
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - Secured.
0:1 - Retrieved.
0:2 - I have it.
0:3 - It shall be mine.
0:4 - I shall seize it.
0:5 - It is ours.
0:6 - I have it.
0:7 - What have we here?
uid: f6b4232a-0714-4301-a57c-33596f997a00
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - What have we here?
0:1 - Interesting.
0:2 - Curious.
0:3 - Anything of value?
0:4 - Searching.
0:5 - Let us see...
0:6 - What's inside?
0:7 - I shall investigate.
uid: fc3d3b51-04fe-4e2d-a7c6-319e7c343078
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Next I take their life.
0:1 - Confiscated.
0:2 - It is mine now.
0:3 - Perfectly executed.
0:4 - Simple.
0:5 - I could take their life as easily.
0:6 - They know nothing.
0:7 - Skillfully done.
0:8 - Superb.
0:9 - Blissfully ignorant.
0:10 - I have it.
0:11 - Can I take their life as well?
uid: fd8aa4ae-ad43-4c9d-8e53-23f1b6d3686d
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Jaheira_NarrativeArc_Start.lsj
Synopsis:
Voice barks for Jaheira as the player interacts with the screen. 'Normal' lines are lines spoken while walking about in the world, but not in combat or sneaking. 'Sneaking' lines are spoken while in stealth mode - crouched and hiding - and should be read in a hushed voice. 'Combat' lines are spoken while in combat, and should sound stressed/urgent unless otherwise indicated.

0:0 - Up you get.
0:1 - I won't let you fall here.
0:2 - Take my hand.
0:3 - Doesn't even slow you down.
uid: 043b9fb0-ab41-487b-a4f3-826fe4c9e2a7
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - Serene she might seem, but nature has claws!
0:1 - For the fallen!
0:2 - Blood it shall have to be.
0:3 - For the fallen!

0:4 - I take no joy in this.
0:5 - The mark of Malar on you!
0:6 - We do what we must.
0:7 - I will try to make it swift.
0:8 - No steel can save you.
0:9 - Better you feed the soil!
0:10 - I send you to Eldath's embrace.
0:11 - You sully the ground you stand on!
0:12 - Your choice, not mine!
0:13 - Nature will not even notice you are gone.
0:14 - Only the worms have use for you.
0:15 - Always come to this.
0:16 - It is already over.
0:17 - I may not have claws, but I make do.
uid: 0514635f-1af3-4368-aabb-2d60366109ad
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - Well, if abandoning you isn't an option...
0:1 - Shall I lace your boots for you as well?
0:2 - Rise, or don't. I care not.
0:3 - Up. Now.

0:4 - Oh my sweet, are you tired?

0:5 - I thought you were tougher than that. Well, no - I didn't.
uid: 05cb713c-1976-47cd-9c47-f172f46b4620
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - Time for the niceties.
0:1 - I can be social - if I must.
0:2 - The smallest of small talk.
0:3 - Going.
0:4 - Well, hello there.
0:5 - Nod and smile.
0:6 - What's going on.
0:7 - Something to say.

0:8 - Pointed ears primed.
0:9 - Talk, talk, talk.
0:10 - Hello there.

0:11 - Yes?
uid: 0989a8c8-3599-4a64-857d-51cb1f519286
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - A swift mercy.

0:1 - The hard way it is.

0:2 - Fine.

0:3 - When words fail.

0:4 - Done.
0:5 - Blood it shall be.
0:6 - Always comes to this.
0:7 - The ungentle way, then.
0:8 - Claws out.
0:9 - Talk is done.
uid: 09c3d799-257b-4cb6-898c-9f9c20956bc9
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - A fine scar to tell your children about.
0:1 - What little herb-lore I have.
0:2 - None shall die today but those who annoy us.
0:3 - You will be well.
0:4 - A fine scar to tell your children about.
0:5 - Let me help.
uid: 0ab8255f-6238-799d-6075-731deb9d586c
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Ugh. If I must.
0:1 - You need all the help you can get.
0:2 - Out of necessity, nothing else.
0:3 - Let me make it easy for you.
0:4 - Here.
0:5 - You are hardly worth it.
uid: 117fb16b-6149-4111-a4e4-8ea845f116ba
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship. If in doubt, sarcasm.

0:0 - Ready.
0:1 - For the fallen.
0:2 - Do you know, I think we have given offence.
0:3 - No better moment.
0:4 - Red in tooth and claw.

0:5 - Consider my hackles raised.
0:6 - Orders?
0:7 - Onward.

0:8 - Still standing, no matter what you heard.
0:9 - You have still have time to surrender.
0:10 - Always the same old song.
0:11 - And I thought we were going to be friends.

0:12 - Death greets us all - but not today.
0:13 - Naught but another harvest.
0:14 - What must be done.
0:15 - This is the easy part.

0:16 - War is an old woman's game.
0:17 - I think I could go another round.
uid: 17dbaf6e-de7f-41c6-9423-3fa5e48cb4cf
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Blades bared.


0:1 - Into battle.
0:2 - The straight path.
0:3 - On the hunt.
0:4 - Enough circling.
0:5 - No rest, be you wicked or wise.
0:6 - I can still move fast, when I need to.
0:7 - I go hunting.
0:8 - I go hunting.
0:9 - Quickly.
0:10 - Understood.
0:11 - Stalking.
0:12 - Oakfather, ease my way.

0:13 - Into position.

0:14 - By your command.
0:15 - Bring me into battle.

0:16 - Forward.


0:17 - Not pinned down just yet.
uid: 19ab1df4-908c-4dd5-a71f-abbcae5e7594
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - You don't mind, I'm sure...

0:1 - Harpering is not all heroics.
0:2 - Gently...
0:3 - Damp. Ignoring that...
0:4 - I'll put it to better use.

0:5 - With gratitude.
0:6 - Just a little rummage.

0:7 - My thanks.
uid: 1d8d9042-b258-4e29-88f4-98f2ed215f2c
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - I will try to make it swift.

0:1 - Soft from the shadows.

0:2 - Fine.

0:3 - When words fail.

0:4 - Done.
0:5 - Blood it shall be.
0:6 - Always comes to this.
0:7 - The ungentle way, then.
0:8 - Claws out.
0:9 - Talk is done.
uid: 20325417-4354-19fe-d4a1-18c67925daaa
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Any advantage we can get!

0:1 - Are you sure you wish to face me?
0:2 - My weapons have weathered worse.

0:3 - The sting in the tail.
0:4 - Just a little bite.

0:5 - A little something more.
uid: 20764371-ec99-4b2e-b042-d399d09bb0bb
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - Come on now, you're tougher than that.
0:1 - I've got you.
0:2 - Take my hand.
0:3 - You are not so easily beaten.
0:4 - Head high - that's it.

0:5 - Stand. I know you can.
uid: 20b72fef-e440-49ba-9b19-ece995843cea
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Let me help!

0:1 - On your feet!

0:2 - Stand!
0:3 - Not over yet!

0:4 - There are better times for that.


0:5 - Up you get.
0:6 - Take my hand.

0:7 - You can go another bout.

0:8 - Won't even slow you down.
0:9 - Which of us is greyer here, hm?
0:10 - Ah-ah. This is not where you die.
0:11 - Move.
uid: 21134c79-fb75-4877-90fd-ad5af8093de7
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - What have we got here?

0:1 - Prodding around.
0:2 - A little nose.
0:3 - What does this do?
0:4 - One way to find out.

0:5 - What's this?
0:6 - Got it.
0:7 - Might as well.

uid: 21968728-6530-4b42-8223-d09e10c86c36
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Don't. Turn. Around.
0:1 - As you were...
0:2 - You'll move a little lighter now. You're welcome.

uid: 267d5b04-9ed2-4cbe-a9a5-910823a34d1e
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - Ugh. If I must.
0:1 - You need all the help you can get.
0:2 - Out of necessity, nothing else.
0:3 - Let me make it easy for you.
0:4 - Here.
0:5 - You are hardly worth it.
uid: 2961f81a-8f03-129e-f799-a142bff47e3d
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking If in doubt, sarcasm.

0:0 - Come now, it's but a scratch!
0:1 - A helping hand.
0:2 - Eldath ease your wounds.
0:3 - Hold still.
0:4 - You won't die - so long as I am swift.
0:5 - No kissing it better.
0:6 - Come now, it's but a scratch!
0:7 - A helping hand.

0:8 - Eldath ease your wounds.
0:9 - Hold still.
0:10 - You won't die - so long as I am swift.
uid: 2d5eb681-2c7f-4c95-94fd-69d2a24220f6
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - On your feet.
0:1 - The work is not done yet.
0:2 - Stand.
0:3 - Let me help.

0:4 - Oh come now, you cannot be spent already?


0:5 - Care for a bedtime story while you're at it?
0:6 - Up you get.

0:7 - Come. You can keep going.
uid: 2ec87b63-1930-41c8-8f5a-2a28baf78fd8
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - What little herb-lore I have.
0:1 - Let me see.
0:2 - None shall die today but those who annoy us.
0:3 - You will be well.
0:4 - A fine scar to tell your children about.
0:5 - Let me help.
uid: 332c5abe-0786-5806-618c-9596f9d69d18
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - Come now, it's but a scratch!
0:1 - A helping hand.
0:2 - Eldath ease your wounds.
0:3 - Hold still.
0:4 - You won't die - so long as I am swift.
0:5 - No kissing it better.
uid: 339a5438-da17-f020-b86a-ea62d6915d81
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - If it will help.

0:1 - What's this?
0:2 - Got it!
0:3 - What is all this, then?
0:4 - Might as well.

0:5 - See what happens.
0:6 - One way to find out...
0:7 - Done.
uid: 35dc2c0e-b923-4b51-aa4d-560ea94e68a2
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - A little something more.
0:1 - A special surprise.
0:2 - Let us see what this does...
0:3 - This ought to sting.
0:4 - My weapons have weathered worse.
0:5 - Make them think twice...
uid: 3ea2d62a-c9a5-4141-900a-8e530150432f
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - You have my attention - now do something with it.

0:1 - What? What do you want!?
0:2 - Do you know, I begin to wish they had never brought me back.
0:3 - Yes, yes, have your fun. It isn't you they're trying to kill.
uid: 40f61e88-d9f5-4a58-bbe1-fb2d11e9c7c9
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat. Tone varies from warm sarcasm to impatience

0:0 - Oh, you look some sort of funny.
0:1 - What are you doing?
0:2 - If play-time is quite finished?
0:3 - Oh, I almost forgot you.

uid: 42658f59-5572-42e6-9a8f-e6f4a8cb591b
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - Do you show your belly so easily?
0:1 - A turtle on its back has more heart.
0:2 - Shall I lace your boots for you as well?
0:3 - What would you like - a pat on the backside?
0:4 - Rise, or don't - I care not.

0:5 - Ugh.
0:6 - Move.

0:7 - Fine.
uid: 4322c1e8-d457-460b-a489-53f7c2e4a5bc
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Come now, it's but a scratch!
0:1 - A helping hand.
0:2 - Eldath ease your wounds.
0:3 - Come now, that's quite enough bleeding.
0:4 - You won't die - so long as I am swift.
0:5 - No kissing it better.
uid: 46b85fc6-924e-90c2-4af7-b2d4fdeb9b3e
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - Take them unawares.
0:1 - A moment to plan.
0:2 - Silvanus soften my steps.
0:3 - Watch for the hidden hand.

0:4 - Out of sight.
0:5 - Cast your arrows elsewhere...
0:6 - No one hides like a Harper.
0:7 - Be a dear and look elsewhere, would you?
uid: 470164bf-c632-4d46-b8e4-f2a3096725aa
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - Open up, then.
0:1 - Let's have a look.
0:2 - Just poking around.
0:3 - Unclaimed, I'm sure...
0:4 - What's inside?

0:5 - Something useful, I hope.
0:6 - Let's see.

0:7 - Anything nice for an aged old Harper?
uid: 494031f0-d28d-4d79-9875-9b4754565200
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - Hardly the time for soft hands.

0:1 - A turn and tickle...
0:2 - A Harper lets herself in.

0:3 - It is this, or throwing an enemy through.
0:4 - A soft touch.

0:5 - Now? Why not.
uid: 545ac7e3-4093-413b-ab34-0bd7a23e58d5
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - A Harper must sometimes invite herself in.
0:1 - Lightly does it.
0:2 - Time has not hardened my hands just yet.

0:3 - Just like when I was a child.
0:4 - Better than kicking it down.

0:5 - Just a turn and tickle...
0:6 - Softly.
0:7 - Let's see...
uid: 55bdfb43-b8ef-46d8-bc7c-5b1cb4247f69
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - No rest, be you wicked or wise.


0:1 - At your command.

0:2 - I go where I'm told...

0:3 - Going, going.

0:4 - Lead the way.

0:5 - No rest, be you wicked or wise.
0:6 - Just a little further.

0:7 - Always another step to go.

0:8 - Oakfather ease the road.
0:9 - Someday, I will sit down.

0:10 - Work to be done.

0:11 - Saer, yes saer.

0:12 - Someday, I will sit down. I mean it.

0:13 - Haven't sprouted roots just yet.
0:14 - Shake off the dust.
0:15 - There.

0:16 - Moving.
0:17 - A little further.
0:18 - Still some way to go.
0:19 - Work to be done.
0:20 - Onward.
0:21 - Boots worn through.
0:22 - On my way.
0:23 - Go.
uid: 5ed5fdf8-66d0-4481-848f-b3231128649d
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Hm?

0:1 - Looking.
0:2 - What's this, then?
0:3 - Bits and bobs.
0:4 - Something we can use?

0:5 - Let's see...
0:6 - Just observing.
0:7 - Got it.

uid: 6345ee82-f6e6-4f1b-b393-f4e8161b81e1
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - Am I to sneak up and say 'boo'?
0:1 - Don't jump.
0:2 - I can be social - if I must.
0:3 - Time for the niceties.
0:4 - Well, hello there.
0:5 - Nod and smile.
uid: 6439eaec-d961-4e4c-a4ad-87651fb64582
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Just like that.
0:1 - Simple enough.
0:2 - Done.

0:3 - What about this.

0:4 - Might as well.
0:5 - Let's try this.
0:6 - By your command.
0:7 - As I'm told.
0:8 - Let us see.
0:9 - What about... this.

0:10 - Nature's servant, and yours.

0:11 - Always poking, prodding, trying things out...

uid: 66196de8-8da3-3b3e-0489-5c3f64d08fc5
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Still a fight to win.
0:1 - Hush this fussing, you're fine.
0:2 - Hold. Still.
0:3 - What - you want to me kiss your knee and make it better?
0:4 - A few bruises - so what?
0:5 - Oh no (!). You're bleeding.
uid: 67636239-9bdb-4eb5-ab2e-c9803e718da6
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Oh. Joy.

0:1 - Something to say? I doubt it.
0:2 - I'd rather go into battle bare of ass.
0:3 - If I must.
0:4 - I suppose I've faced worse.
0:5 - Eh.
uid: 68d1e768-a8f7-4781-bffb-dce940a05326
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - Show them how to fear.
0:1 - Let me smooth the path a little.
0:2 - Silvanus strengthen your hand.
0:3 - Stand together or fall apart.
0:4 - Get in there.
0:5 - Fight!
uid: 691b11fb-5b8b-8db9-52f3-aa88a1924b65
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - On your feet.

0:1 - Not done yet.

0:2 - Still alive? Good.
0:3 - Oh come now, you cannot be spent already?
0:4 - Care for a bedtime story while you're at it?

0:5 - Come. You're tougher than that.
uid: 69974294-d904-47ab-8765-b9fd41e123af
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Something to say? I doubt it.
0:1 - I'd rather go into battle bare of ass.
0:2 - Oh. Joy.

uid: 6c81815f-bd6c-4656-ad72-09127af0442e
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - My pleasure.
0:1 - I can spare a moment.
0:2 - Let's.
uid: 70499798-313e-4223-8083-5d2ed1788658
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - Show them the warrior I know.
0:1 - At your back, always.
0:2 - Let me see what can be done.
0:3 - You do not fight alone.
0:4 - Oakfather lends his aid.
0:5 - Any aid these old bones can lend.
uid: 72b23354-45d6-8e60-28ff-33ec37af2c74
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Taking a breather? How nice.
0:1 - Tempted as I am to leave you behind...
0:2 - Up!
0:3 - Move.

uid: 72e8a818-f1bc-4e22-9877-c4b429216c65
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Go!

0:1 - Allow me.

0:2 - Time to get you moving again.
uid: 73a28a5b-117d-4598-be14-98322e3c3bbf
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - A little something from the shadows.
0:1 - At your back, always.
0:2 - Let me see what can be done.
0:3 - How about this?
0:4 - Oakfather lends his aid.
0:5 - Any aid these old bones can lend.
uid: 7c88b41e-1d03-e7dc-3b78-a52a8471bcf3
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - No time for this.
0:1 - Get moving.
0:2 - What are you doing over there?
0:3 - Move. Now.

uid: 7eea5586-8e2f-426d-99e7-dade9dad3849
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Unseen.
0:1 - Silvanus soften my steps.
0:2 - Pay me no mind...

0:3 - Unseen.
0:4 - No one hides like a Harper.
0:5 - Eyes to yourselves.
0:6 - Quick and quiet.
0:7 - Silvanus soften my steps.

uid: 801b569d-df6c-4d26-abdd-31ad1d05201f
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - On the trail.


0:1 - Stalking.

0:2 - Be we predator or prey?
0:3 - No rest, be you wicked or wise.
0:4 - As I'm told.
0:5 - Cannot always go in plain sight.
0:6 - Quietly as I can.
0:7 - Lest my old bones creak.
0:8 - Going.
0:9 - Hunting.
0:10 - None shall see.
0:11 - Aye.
uid: 81d22d4e-7115-4f07-8a4d-39550d4fcde5
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - Just like that.
0:1 - Simple enough.
0:2 - Done.

0:3 - What about this.

0:4 - Might as well.
0:5 - Let's try this.
0:6 - By your command.
0:7 - As I'm told.
0:8 - Let us see.
0:9 - What about... this.

0:10 - Nature's servant, and yours.

0:11 - Always poking, prodding, trying things out...

uid: 8321abde-8bf4-4c6e-8333-f69c34374cd6
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - I am coming!

0:1 - Let me loosen that snare a little.

0:2 - No time to slow down!
0:3 - Let's get you loose.

uid: 84e65369-bcbe-4baa-8b2a-41d2857032d9
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Best not to draw attention.
0:1 - Ask, then - but quietly.
0:2 - Steps light as falling leaves...
0:3 - Speak. Up.
0:4 - Ssssshhh.
0:5 - Turn your gaze, lest I turn it for you...
0:6 - Work to be done.
0:7 - Nature's servant awaits.

0:8 - Always nice to be wanted.

0:9 - Swiftly, if you please. These knees do not bend easily.
0:10 - Nature's servant, still waiting.
0:11 - Oh my, you found me.

0:12 - Did I snap a twig, or a toe?
0:13 - Another step on the path.
0:14 - Yes?
0:15 - Ever-ready.

0:16 - Only ask.
0:17 - Always more to be done.
uid: 96cbece3-14d6-430e-a929-a3c5508df072
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Take my hand!
0:1 - This is not where you fall.
0:2 - A little shaky, maybe, but you're fine!
0:3 - I've got you.
0:4 - I'm at your back.

0:5 - Stand together.
0:6 - Ah-ah - we haven't earned our rest just yet.

0:7 - We need you back in the fight.
uid: a027b3a2-c29c-4cfd-abd9-6e74315315d3
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Show them how to fear.
0:1 - Let me smooth the path a little.
0:2 - Silvanus strengthen your hand.
0:3 - Stand together or fall apart.
0:4 - Get in there.
0:5 - Fight!
uid: a32bee89-e553-f924-8fe3-113a70b53fca
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - What are you doing?
0:1 - Move. Now.
0:2 - No time for this!
0:3 - I ought to leave you behind.
uid: a89d759e-2607-47fe-85cc-3ce03b526e22
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Work to be done.
0:1 - At your command.
0:2 - Yes?

0:3 - This ought to be good.

0:4 - Nature's servant awaits.

0:5 - Whatever it takes.
0:6 - Such authority...
0:7 - Always nice to be wanted.

0:8 - Do what must be done.

0:9 - How high?

0:10 - Mm?
0:11 - Call, and I answer.
0:12 - Ready and waiting. Well, certainly waiting.

0:13 - The work is never done.

0:14 - Wherever we go, ye gods let there be something green.
0:15 - Let me guess - you need something.

0:16 - Let us show them how it's done.

0:17 - Watch your elders and learn.
uid: b487693e-7213-497c-b295-9cf881cc37fa
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - What's a little rummage between foes?

0:1 - I was just going to take it from your corpse anyway.
0:2 - Much obliged.
0:3 - Yes, please.
0:4 - You don't mind, do you?

0:5 - Sticky. I hope that is blood.
uid: b4b88fc0-30d9-48b0-aebe-d7fe27683096
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - Ah-ah - no rest just yet.
0:1 - Let me see what I can do.
0:2 - No pinning you down.
0:3 - Funny as it is, I won't leave you like this.
uid: b7a1f3ad-f203-4381-9bfe-acdfb8e5bfca
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Show them how to fear.
0:1 - Let me smooth the path a little.
0:2 - Silvanus strengthen your hand.
0:3 - Stand together or fall apart.
0:4 - Get in there.
0:5 - Fight!
uid: b8af40af-6db0-4885-b78f-b61316470b92
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - You do not walk alone.
0:1 - At your back, always.
0:2 - Let me see what can be done.
0:3 - How about this?
0:4 - Oakfather lends his aid.
0:5 - Any aid these old bones can lend.
uid: bb27fa4b-7c8b-47ac-a31f-7157ad4d6a96
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - My pleasure.
0:1 - We need to speak.
0:2 - Yes.
0:3 - What do you need?
0:4 - I can spare a moment.
0:5 - Let's.
uid: bed811f8-8109-4309-88d3-312504b3c88b
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - Dry those sweaty palms and let us try this again, shall we?

0:1 - Argh, my knees! Oh. It was a twig.
0:2 - Would that I could hide from you, too.
0:3 - Careful, or I will take your toy away from you.
uid: c2d61046-596c-447b-b410-1ac81d056abe
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking. Tone varies from warm sarcasm to impatience

0:0 - Anything helpful? A great big axe, perhaps?

0:1 - Something to aid in the fight.
0:2 - Just time for a little browse.
0:3 - This wandering eye will be the death of me.
0:4 - Loot?

0:5 - Let's take a look.
0:6 - Why not?
0:7 - As good a moment as any.
uid: c8e10beb-c281-454b-92a5-6f79a86d8146
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - Ah-ah - I am not done with you, yet.
0:1 - Let me see.
0:2 - None shall die today but those who annoy us.
0:3 - You will be well.
0:4 - A fine scar to tell your children about.
0:5 - Let me help.
0:6 - A fine scar to lie to your children about.
0:7 - Let me help.
0:8 - You will be well.
0:9 - None shall die today but those who annoy us.
0:10 - Let me see.
0:11 - Ah-ah - I am not done with you, yet.
uid: d805b2ac-b45d-4af6-a64e-a57c944837ab
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - Oh, calm down. I'm happy to see you too.
0:1 - I would poke you back, but I fear that's what you want.
0:2 - My, such strong wrists.
0:3 - Well you certainly have the 'omnipresent' part down, don't you?
0:4 - Please go poke the ranger instead.
uid: d8086d38-ced5-4dc4-98a1-830845ac01b7
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy. Tone varies from warm sarcasm to impatience. 'Omnipresent' line is a reference to one of her most famous barks in the original games: 'Yes, oh omnipresent authority figure?'

0:0 - Can't take long.
0:1 - I'm sure I have not lost the knack.
0:2 - A Harper lets herself in.

0:3 - Time has not hardened my hands just yet.
0:4 - Lightly does it.
0:5 - Just like when I was a child.
0:6 - Just a turn and tickle...
0:7 - Better than barging it down.
uid: dcef2fc7-4a6f-459e-bbb0-6de9039b9dba
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - A little something more.
0:1 - A special surprise.
0:2 - Let us see what this does...
0:3 - This ought to sting.
0:4 - My weapons have weathered worse.

0:5 - Make them think twice...
uid: ddbbe651-835c-467f-87dc-46dec90ae99e
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - No fussing, you're fine.
0:1 - Oh no (!). You're bleeding.
0:2 - If you can stand, you can carry on.
0:3 - What - you want to me kiss your knee and make it better?
0:4 - I can mend your wounds, if I must.
0:5 - Your own fault.
uid: e1d7da56-c9ac-4d87-aac1-74a216133454
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - On my way!
0:1 - Haven't abandoned you yet.
0:2 - Rooted to the spot.
0:3 - Let's shake you loose.
uid: f0ef51ac-0726-4e59-8a85-671d58bb90f5
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Haven't left you yet.
0:1 - Did you think I had abandoned you?
0:2 - Coming.
0:3 - Be free.
uid: f5d5d45d-3b55-46df-bf3b-5c985741df82
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Oh no (!). You're bleeding.
0:1 - Shake it off.
0:2 - You can stand, so you can carry on.
0:3 - What - you want to me kiss your knee and make it better?
0:4 - Ugh.
0:5 - I can mend your wounds, if I must.
uid: f5fe6ae7-d8cb-4b02-8076-6bd84b2bf249
Cinematic: If in doubt, sarcasm
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship.

0:0 - Just like that.
0:1 - Simple enough.
0:2 - Done.

0:3 - What about this.

0:4 - Might as well.
0:5 - Let's try this.
0:6 - By your command.
0:7 - As I'm told.
0:8 - Let us see.
0:9 - What about... this.

0:10 - Nature's servant, and yours.

0:11 - Always poking, prodding, trying things out...

uid: f631dfdd-8ed5-1f91-bdb2-5d8b5b0277ab
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - Let's see.
0:1 - Taking a look.
0:2 - What's this?
0:3 - We can use that.
0:4 - Something we can use?

0:5 - Let's have a look.
0:6 - Scouting it out.

0:7 - Just a little foraging.
uid: f6b50941-5119-46d8-81fd-5337cdc99a8d
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - Poking, prodding...
0:1 - What does this do?
0:2 - Let's see.
0:3 - Aye aye.
0:4 - What have we got?

0:5 - Got it.
0:6 - Might as well.
0:7 - Let's see.
uid: f7221db0-59b5-4189-8dff-0aa4e9b65cf3
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - What's this, now?

0:1 - I'll take it.
0:2 - This will do.
0:3 - Got it.
0:4 - Claimed.

0:5 - Perhaps it will help.
0:6 - Legitimate salvage.
0:7 - Got it.
uid: f7b9b9c8-82a5-4ee7-8002-70a39b4e3cca
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - It is not stealing...

0:1 - Anything useful?
0:2 - Just looking.
0:3 - Pop it open.
0:4 - What's inside?

0:5 - Something we can use?
0:6 - A Harper uses whatever is at hand.
0:7 - Just browsing.

uid: f82b9f18-7336-490d-8e61-9051b7d3c102
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - No time to slow down.

0:1 - Here - allow me.

0:2 - Let me loosen the snare a little.
0:3 - A foul thing, to be bound.

uid: fc5dc56c-7a04-439d-a1b2-0eb3573a32d9
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Ugh. If I must.
0:1 - You need all the help you can get.
0:2 - Out of necessity, nothing else.
0:3 - Let me make it easy for you.
0:4 - Here.
0:5 - You are hardly worth it.
uid: fc960b94-4a51-b0b1-0584-63d60c74707a
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery If in doubt, sarcasm.

0:0 - Huh. Deep pockets.

0:1 - Quiet as my mouse-shape.

0:2 - A little lighter than before.

0:3 - It was slowing you down anyway.
0:4 - For a good cause, I promise.
0:5 - You won't miss it.

0:6 - Don't. Turn. Around.

0:7 - No harm done.

uid: ffc6cdbc-3435-4d0a-8b5f-e833ccdf0ac8
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Global\BG_PointAndClick\GLO_BG_PointNClick_Minsc_NarrativeArc_Start.lsj
Synopsis:


0:0 - Be well! Boo demands it.
0:1 - Come! There are many more buttocks yet to feel our boot-print.
0:2 - You do not look your most heroic this way. Let Minsc help.
uid: 0160ffdb-a47c-4572-955e-ad5ad36efbdd
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them Usually when the target character is unconscious

0:0 - To arms! No, wait - to SWORDS!
0:1 - To arms! No, wait - to SWORDS!
0:2 - Go for the eyes, Boo - GO FOR THE EYES!
0:3 - HRRAAAAARGH!
0:4 - Steel, spell, or sweaty embrace - Minsc has you now!
0:5 - My hamster, he thirsts for justice. DRINK DEEP, BOO!
0:6 - My hamster, he thirsts for justice. DRINK DEEP, BOO!
0:7 - See how my skull shines? It is so you might see the fear in your own eyes!
0:8 - Justice is not so gentle.
0:9 - Villainous face, meet virtuous fist!
0:10 - Villainous face, meet virtuous fist!
0:11 - My blade will be the decider of sides!
0:12 - My blade will be the decider of sides!
0:13 - No butt is safe from Boo!
0:14 - No butt is safe from Boo!
0:15 - Go for the eyes, Boo - GO FOR THE EYES!
0:16 - Says Boo - even a dull blade will break your bones!
0:17 - Turn the other cheek, evil - so Boo might bite this one also!
uid: 05d75648-538a-4534-93a8-c83e0b20ce07
Node context: (Narrative Arc Start) Combat- Character going to Attack or Cast an offensive Spell while in combat

0:0 - As you wish.
0:1 - As you wish.
0:2 - Minsc will make it so.
0:3 - Minsc will make it so.
0:4 - Minsc will make it so.
0:5 - As if my hamster himself had told me.
0:6 - As if my hamster himself had told me.
0:7 - As if my hamster himself had told me.
0:8 - Easy enough!
0:9 - Easy enough!
0:10 - I can do that. Probably.
0:11 - I can do that. Probably.
uid: 06f22ea9-9898-5bd7-01f4-89b9f5220077
Node context: (Narrative Arc Start) Sneaking - Character is about to take an utility action (Light, Identify, Freedom of Movement) while sneaking

0:0 - Come on. Jaheira said I must bring you back alive...
0:1 - If you must cower, then do it on your feet!
0:2 - My hamster, he is embarrassed for you.
0:3 - Minsc thought you were stronger than this. Boo did not.
0:4 - Die, or do not. What is this in-between foolery?
0:5 - *Sigh.* No, Boo, not dead...
uid: 078dea3c-e0b6-451f-899e-eedae220aef1
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious

0:0 - I will speak. Boo's breath still reeks of evil's rump.
0:1 - I will speak. Boo's breath still reeks of evil's rump.
0:2 - New friends, Boo!
0:3 - New friends, Boo!
0:4 - Minsc has many words.
0:5 - Minsc has many words.
0:6 - Boo is most adept at talking small.
0:7 - Boo is most adept at talking small.
0:8 - What shall we say, Boo?
0:9 - Live by the word, die of boredom.
0:10 - Minsc would have a word. That word is 'hello!'
0:11 - Minsc would have a word. That word is 'hello!'
uid: 0e08d1dd-7924-4dff-9587-62fba1872078
Node context: (Relation Neutral) Normal - Character is going to talk to another character

0:0 - You point, I punch.
0:1 - You point, I punch.
0:2 - To battle, Boo! Or at the very least, a brawl.
0:3 - To battle, Boo! Or at the very least, a brawl.
0:4 - Hamster, meet hind!
0:5 - Hamster, meet hind!
0:6 - I saw you - casting covetous glances at my hamster!
0:7 - I saw you - casting covetous glances at my hamster!
0:8 - Nothing personal, but Boo does not like the look of you.
0:9 - Nothing personal, but Boo does not like the look of you.
uid: 171416c0-2f15-4988-84a7-f96532964e57
Node context: (Narrative Arc Start) Normal - Character going to Attack or Cast an offensive Spell

0:0 - Boo will hold his nose and help.
0:1 - Do you see the pity in my hamster's eyes?
0:2 - Minsc is soft of heart. Do not make him regret it.
0:3 - Minsc is soft of heart. Do not make him regret it.
0:4 - Boo wonders if I should perhaps be carrying you instead.
0:5 - Ugh. UGH!
uid: 195829d5-8b13-4c12-8201-70067fcdb304
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a negative relationship

0:0 - To glory! Or glorious death.
0:1 - To glory! Or glorious death.
0:2 - You point, I punch.
0:3 - You point, I punch.
0:4 - Can we fight now? Boo is not used to this taking of turns.
0:5 - Can we fight now? Boo is not used to this taking of turns.
0:6 - To arms! Wait, no - to swords!
0:7 - To arms! Wait, no - to swords!
0:8 - Butt-kicking, for goodness!
0:9 - Butt-kicking, for goodness!
0:10 - Go for the eyes, Boo!
0:11 - Go for the eyes, Boo!
0:12 - Weep if you wish. Minsc will not judge.
0:13 - Weep if you wish. Minsc will not judge.
0:14 - I have missed this. The adventure. The danger. The kicking of butts!
0:15 - I have missed this. The adventure. The danger. The kicking of butts!
0:16 - Swallow your battle cries, fiend - and wash them down with steel!
0:17 - Swallow your battle cries, fiend - and wash them down with steel!
uid: 197eb340-7b22-418e-9237-1695c27f759c
Node context: (Narrative Arc Start) Combat.Turn started ready to make a decision or take action, sense of urgency

0:0 - Boo breaks the hearts, Minsc breaks the bones!
0:1 - Boo breaks the hearts, Minsc breaks the bones!
0:2 - Villainous face, meet virtuous fist!
0:3 - Villainous face, meet virtuous fist!
0:4 - My hamster has dined on god-flesh! You are but a tiny crumb!
0:5 - My hamster has dined on god-flesh! You are but a tiny crumb!
0:6 - Feel the backhand of justice!
0:7 - Feel the backhand of justice!
0:8 - Boo is napping - so die in silence, evil!
0:9 - Boo is napping - so die in silence, evil!
0:10 - Boo says smite! That means I must hit you very hard, I think.
0:11 - Boo says smite! That means I must hit you very hard, I think.
0:12 - Charge! But charge quietly.
0:13 - Charge! But charge quietly.
0:14 - Someone hold Boo! He will not enjoy the bumpings to come.
0:15 - Someone hold Boo! He does not enjoy the bumpings to come.
0:16 - Boo's battle cry is too high for your hearing - but you should tremble all the same.
0:17 - Boo's battle cry is too high for your hearing - but you should tremble all the same.
uid: 1fa22a28-053d-4033-86e2-df40e57af774
Node context: (Narrative Arc Start) Combat- Character is moving to a certain location while in combat. Sense of urgency

0:0 - My hamster, he is sticky-pawed.
0:1 - My hamster, he is sticky-pawed.
0:2 - We're just browsing, Boo.
0:3 - We're just browsing, Boo.
0:4 - My hamster made me do it.
0:5 - My hamster made me do it.
0:6 - I hope they carry no pocket-protector. That ferret nearly took my finger.
0:7 - Just stick your head in and look, Boo.
uid: 225019b6-3a12-48c6-ba26-434d039573f7
Node context: (Narrative Arc Start) Sneaking - Character is approaching an NPC to pick their pocket while sneaking

0:0 - Boo, he is squeaking your praises.
0:1 - A soft word.
0:2 - Down here, my friend!
uid: 2270f8f4-d2ba-4990-d3a6-683815210146
Node context: (Relation Positive) Sneaking - Character is going to talk to another character while having positive feels about them

0:0 - Be well! Boo demands it.
0:1 - Be well! Boo demands it.
0:2 - You can stand a little taller than that, eh?
0:3 - Did you think yourself abandoned?
0:4 - Come! There are many more buttocks yet to feel our boot-print.
0:5 - You do not look your most heroic this way. Let Minsc help.
uid: 24cc3ce8-5cd7-41e3-8c9e-03751133fe3f
Node context: (Relation Positive) Normal - about to help another character while they having a positive option about them Usually when the target character is unconscious

0:0 - Up, or Boo shall have to go a-biting!
0:1 - MINSC IS COMING! MINSC WILL HELP!
0:2 - No dying until the work is done!
0:3 - You are not wicked - so no rest for you!
0:4 - WAKE! UP!
0:5 - Shall I shake you some more?
0:6 - You are not alone!
0:7 - Do not despair, my hamster is at hand!
0:8 - Up, or Boo shall have to go a-biting!
0:9 - You are not dead! You only LOOK dead!
uid: 2574b8d6-25c2-4cb0-ab5f-df7c368a016f
Node context: (Relation Neutral) Combat- about to help another character while In Combat they having a neutral option about them Usually when the target character is unconscious, With a sense of urgency and pressure

0:0 - Be very, very quiet.
0:1 - Easy enough.
0:2 - Done, says Boo!
0:3 - You point, I poke.
0:4 - You point, I poke!
0:5 - Give it a sniff, Boo.
0:6 - Boo will do the honours.
0:7 - Boo will do the honours.
uid: 258e2bf4-b4cd-4530-a39b-2389550b9e2a
Node context: (Narrative Arc Start) Sneaking - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while sneaking

0:0 - Bah, no hard feelings - for soon you will be dead!
0:1 - What? Better to take it before all of the blood spatter.
0:2 - What, Boo? Would you sooner I loot their corpse? Oh - you would?
uid: 28b5548b-fabc-4446-acab-25c172cec28d
Node context: (Narrative Arc Start) Combat - Character successfully stole an item from an NPC while in Combat Urgent but silent as the character is right behind the NPC

0:0 - Feel my hamster's healing touch!
0:1 - Feel my hamster's healing touch!
0:2 - Do not worry - Boo licked my hands all sparkling clean.
0:3 - Ye gods, have you no witch to heal your wounds?
0:4 - Feel better, says Boo.
0:5 - Only a flesh wound! Oh, wait - Boo sees bone.
uid: 2eaa3edc-1416-44d9-97e3-669326699c0e
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with netural relation

0:0 - Are you well? Are you well? Shall I poke you some more, to be sure that you are well?
0:1 - Are you well? Are you well? Shall I poke you some more, to be sure that you are well?
0:2 - Boo demands that you be well!
0:3 - A little help from my hamster.
0:4 - Stand and deliver!
0:5 - Dust yourself off and let Boo have a look at you.
0:6 - Now is no time for the napping!
0:7 - Woe, Boo, our friend has fallen! Oh. You're fine.
uid: 2f313f85-0811-4eb3-b0e1-f30b0d874b3b
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them Usually when the target character is unconscious

0:0 - Boo says there is a better time - but very well!
0:1 - Minsc would rather poke at enemy entrails.
0:2 - You point, I poke.
0:3 - Boo will do the honours!
0:4 - Bite it, Boo!
0:5 - Boo says there is a better time - but very well!
0:6 - Simple is as simple does.
0:7 - Simple is as simple does.
uid: 2fcd1644-b213-4a61-88e1-c88323ddfb30
Node context: (Narrative Arc Start) Combat- Character is about to Interact with an item in the world usually a button a leaver, book any item interaction while in Combat. Sense of Urgency

0:0 - It is one thing to shame yourself in battle. But to shame Boo? I WILL NOT ALLOW IT.
0:1 - It is one thing to shame yourself in battle. But to shame Boo? I WILL NOT ALLOW IT.
0:2 - If. I. Must.
0:3 - Boo wonders if I should perhaps be carrying you instead.
0:4 - Minsc is soft of heart. Do not make him regret it.
0:5 - Boo will hold his nose and help.
uid: 32cd0b32-13ac-4745-8907-44e85209dcc6
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Are you perchance a squeaky wheel in need of a kick?
0:1 - I am armed! Armoured! And entirely sick of your foolishness.
0:2 - I begin to grow annoyed. It is well for you that Boo does not let me learn the bad words!
0:3 - Ignore them, Boo. Let them gaze deep into their own abyss, and wonder just what it is they are trying to achieve.
uid: 375f36ae-1dae-45ac-98e3-b218217c007d
Node context: (Narrative Arc Start) Combat- Character is overwhelmed the player just spammed their portrait like crazy while in Combat 2nd line. Might feel wrong to have Minsc cursing - just want to see if it's funny. If not working, feel free to sub with something like 'your nonsense'.

0:0 - You are no statue - with that face? Ugh. Move.
0:1 - And you are sure we cannot leave them behind, Boo...?
0:2 - It is well for you that Boo's heart is as soft as his rump.
0:3 - Move! Or Boo shall get to biting!
uid: 3858e5f8-caa0-430e-9534-6c7fd1df1405
Node context: (Relation Negative) Normal - about to help another character while they having a negative option about them Usually when the target character is unconscious. When the target character is Immobilized or stuck in something

0:0 - I will save you - but only because my hamster's heart is soft.
0:1 - If you must die weeping, then do it on your feet!
0:2 - Ugh. It is only charming when BOO shows his belly!
0:3 - My hamster, he is embarrassed for you.
0:4 - I will help you to your feet, but you may dry your OWN britches.
0:5 - What, am I to carry you on my back?
0:6 - Stand, quickly, lest your failure stain Minsc's hands.
0:7 - *Sigh.* No, Boo, not dead...
uid: 3934aee5-1611-482b-8797-a69d0450c60a
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them Usually when the target character is unconscious, Sense of urgency

0:0 - It is difficult to charge from down here.
0:1 - It is difficult to charge from down here.
0:2 - I do not like this bendy battle-stance.
0:3 - Quick Boo - sit on my skull, so the light does not betray us!
0:4 - Remember, Minsc. Quiet battle cries only.
0:5 - Boo - say BOO!
0:6 - The hunter stalks his prey. The hamster naps until the action starts.
0:7 - The hunter stalks his prey. The hamster naps until the action starts.
uid: 3a234b26-a7b5-43ea-9397-e1489982cd7f
Node context: (Narrative Arc Start) Combat - Character entered sneak mode during combat, urgency in the delivery

0:0 - If there be teeth, Minsc will be upset...
0:1 - Boo wants a little look inside.
0:2 - No trap. Almost certainly no trap.
0:3 - What's in here...?
0:4 - Yes.
0:5 - Checking.
0:6 - We're only looking, Boo!
0:7 - A little shake just to see what's inside.
uid: 3bda0925-873e-43a5-ba40-55a8b83608d0
Node context: (Narrative Arc Start) Normal - Character is about to open a container usually a chest a cupboard a crate or anything of the sort

0:0 - Ye gods, have you no witch to heal your wounds?
0:1 - Feel my hamster's healing touch!
0:2 - Feel better, says Boo.
0:3 - Only a flesh wound! Oh, wait - Boo sees bone.
0:4 - Only a flesh wound! Oh, wait - Boo sees bone.
0:5 - A good berserker keeps his stitches neat.
uid: 49314c64-8004-4695-acd0-a6f85fb120c0
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a natural relation while sneaking

0:0 - I would sooner open an ogre's innards!
0:1 - I would sooner open an ogre's innards!
0:2 - The knock-knock does not work. Perhaps the knock-down?
0:3 - The knock-knock does not work. Perhaps the knock-down?
0:4 - Open, says-a-Minsc!
0:5 - Open, says-a-Minsc!
uid: 4eb7dc5a-26e8-4f4c-a973-cd095bd32e04
Node context: (Narrative Arc Start) Combat - Character is going to picklock a lock while in Combat, sense of urgency

0:0 - Boo would squeeze through, but he just had lunch.
0:1 - Boo would squeeze through, but he just had lunch.
0:2 - First, the pick. Then the boot.
0:3 - First, the pick. Then the boot.
0:4 - Open, says-a-Minsc!
0:5 - Open, says-a-Minsc!
0:6 - The knock-knock does not work. Perhaps the knock-down?
0:7 - The knock-knock does not work. Perhaps the knock-down?
uid: 53f36d54-2f2e-46d1-9743-7d918321101f
Node context: (Narrative Arc Start) Normal - Character is going to picklock a lock

0:0 - Where Boo leads, Minsc follows.
0:1 - Where Boo leads, Minsc follows.
0:2 - Cometh the hour, cometh the hamster.
0:3 - Cometh the hour, cometh the hamster.
0:4 - Catch the clicker, Boo!
0:5 - Catch the clicker, Boo!
0:6 - Where Minsc plants his boot, goodness grows.
0:7 - Where Minsc plants his boot, goodness grows.
0:8 - Stand aside, evil! Legend coming through!
0:9 - Stand aside, evil! Legend coming through!
0:10 - Leap now, look later.
0:11 - Leap now, look later.
0:12 - Dig your graves, evil! Minsc and Boo come to tuck you in.
0:13 - Dig your graves, evil! Minsc and Boo come to tuck you in.
0:14 - Dig your graves, evil! Minsc and Boo come to tuck you in.
0:15 - You cannot hide, evil! Boo smells your bubbling guts a mile away!
0:16 - You cannot hide, evil! Boo smells your bubbling guts a mile away!
0:17 - Less prattle, more battle!
0:18 - Less prattle, more battle!
0:19 - When all of this is done, Boo will dine on tadpole for a month.
0:20 - Camaraderie! Adventure! Violence!
0:21 - Camaraderie! Adventure! Violence!
0:22 - Tonight, Boo dines on foe-flesh.
0:23 - Tonight - Boo dines on foe-flesh.
0:24 - Minsc takes orders from only one tiny beast, and he is much cuter than a worm. Yes he is. Yes he is.
0:25 - Minsc takes orders from only one tiny beast, and he is much cuter than a worm. Yes he is. Yes he is.
uid: 5747d587-12cd-4353-8848-c04e21281fb8
Node context: (StoryArc_Start) Normal - When we tell the character to move to a certain location

0:0 - Mine. All right, yours, Boo.
0:1 - Mine. All right, yours, Boo.
0:2 - I am just holding it for my hamster.
0:3 - The finder keeps, yes?
0:4 - Safe in Boo's sticky little fingers. Wait - are those fingers, or toes?
0:5 - Safe in Boo's sticky little fingers. Wait - are those fingers, or toes?
0:6 - This will look well in your nest, Boo.
0:7 - My hamster has the dibs.
uid: 5888a396-b860-49e2-9f04-cff7fe7dc159
Node context: (Narrative Arc Start) Sneaking - Character is about to pickup an item in the world item can be anything while sneaking

0:0 - My hamster wishes to parley.
0:1 - I will speak. Boo's breath still reeks of evil's rump.
0:2 - No, Boo. First the speaking. Then, maybe the kicking.
0:3 - Boo is most adept at talking small.
0:4 - A soft and squeaky word.
0:5 - *Inhale* PSSSSST!
uid: 5e94a237-cca0-4e80-bca9-5e603362eca6
Node context: (Relation Neutral) Sneaking - Character is going to talk to another character while sneaking

0:0 - Cat got your tongue? If not, Boo will take it.
0:1 - I would sooner sniff Boo's butt.
0:2 - Minsc thinks you will sound better without your teeth.
0:3 - I'd sooner trade blows than words. Meaning violence.
0:4 - Do we have to, Boo? The small talk is terrible.
0:5 - Do we have to, Boo? The small talk is terrible.
uid: 6cb1ff47-fe1f-4f96-8320-26888db22aad
Node context: (Relation Negative) Normal - Character is going to talk to another character while having a negative optinion of them

0:0 - Psst. Psst. PSST. Are you well?
0:1 - Up, or Boo shall have to go a-biting.
0:2 - You will not fall today. Well, I suppose you already have.
0:3 - You can sleep when all the slaughtering is done.
0:4 - Do not make my hamster mourn you! He is an ugly crier.
0:5 - A little help from my hamster.
uid: 6db124a7-01f6-438e-a4af-212401419a8c
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them Usually when the target character is unconscious.

0:0 - Do we have to, Boo? The small talk is terrible.
0:1 - Must we? But they haven't seen us yet!
0:2 - Bite your tongue, Boo - so you don't bite theirs.
uid: 6e2be2ba-a46a-4b65-9bae-2db586d43e13
Node context: (Relation Negative) Sneaking - Character is going to talk to another character while having a negative optinion of them while sneaking

0:0 - Nothing personal, but Boo does not like the look of you.
0:1 - Nothing personal, but Boo does not like the look of you.
0:2 - Eyes, Boo? No? Knees, then!
0:3 - Eyes, Boo? No? Knees, then!
0:4 - Boo says you asked for this.
0:5 - Boo says you asked for this.
0:6 - Hamster, meet hind!
0:7 - This might tickle. But it will certainly hurt.
0:8 - This might tickle. But it will certainly hurt.
0:9 - This is not battle-charge. A waddle, at best.
uid: 6fb491f9-3134-4ad6-b193-3886540f1d29
Node context: (Narrative Arc Start) Sneaking - Character going to Attack or Cast an offensive spell etc while sneaking

0:0 - Oh, boo-hoo, says Boo!
0:1 - There. I have rubbed some dirt on it. Or perhaps that was dung...
0:2 - They are called innards - not out-on-the-ground-ards. Idiot.
0:3 - Oh, stop complaining. Boo gets by with less blood than that.
0:4 - The herbs do nothing, but Boo says you smell better this way.
0:5 - Was this lump of flesh yours? Too late, stitched inside.
uid: 73a5f918-9660-1245-0a72-1166109cb2af
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with a negative relation while in combat urgency in delivery

0:0 - Minsc thought you were stronger than this. Boo did not.
0:1 - Snivelling in the dust? It suits you well.
0:2 - I will save you - but only because my hamster's heart is soft.
uid: 75e6b53f-3321-43ef-83df-2305d1fb6f4d
Node context: (Relation Negative) Sneaking - about to help another character while Sneaking and they having a negative option about them. Usually when the target character is unconscious,

0:0 - Stuck. Shall I slap their buttock to get them moving, Boo...?
0:1 - One boot in front of the other - then up evil's behind!
0:2 - You are mesmerised by Boo? Understandable - but time to move!
uid: 7ec85535-70e4-4ae6-be39-11025a9f9425
Node context: (Relation Neutral) Sneaking- about to help another character while Sneaking and they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - Boo will hold his nose and help.
0:1 - Do you see the pity in my hamster's eyes?
0:2 - Minsc is soft of heart. Do not make him regret it.
0:3 - Minsc is soft of heart. Do not make him regret it.
0:4 - Boo wonders if I should perhaps be carrying you instead.
0:5 - Ugh. UGH!
uid: 82cfe850-02d1-4968-8776-e8571cbcb8e3
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a negativewhile sneaking

0:0 - You do not even try to dodge. So fearless.
0:1 - Take heart. When your scars heal, Boo will still find you pretty.
0:2 - Be well, says Boo!
0:3 - Ahem. My hamster has not given you leave to die.
0:4 - Shall I poke the wound some more, to make sure that it is healed?
0:5 - Do not scratch at your stitches. Just ask Boo to do it.
uid: 83dfa69e-e1a9-4dfe-b18f-4a5bf3877ae9
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a positive relationt while sneaking

0:0 - It is well for you that Boo's heart is as soft as his rump.
0:1 - And you are sure we cannot leave them behind, Boo...?
0:2 - Would a little nibble from Boo help to move you along...?
uid: 89a325c4-d311-445f-9f96-1e09720bc4c6
Node context: (Relation Negative) Sneaking- about to help another character while Sneaking and they having a negative option about them When the target character is Immobilized or stuck in something

0:0 - Let us tread soft and sure as hunting hamsters.
0:1 - Let us tread soft and sure as hunting hamsters.
0:2 - Still this patter of paws, Boo - we must be quiet.
0:3 - Still this patter of paws, Boo - we must be quiet.
0:4 - Butt-level, all the better for the kicking.
0:5 - Butt-level, all the better for the kicking.
0:6 - I am. Soverystealthy.
0:7 - I am. Soverystealthy.
uid: 91fce8fb-ed0f-424d-a776-a170bd67e34e
Node context: (Narrative Arc Start) Sneaking - Character entered sneak mode and is hidden

0:0 - My hamster, he will whisper words of wisdom to you.
0:1 - Buck up, says Boo!
0:2 - A little help from my hamster.
0:3 - Wherever you walk, so wet the trousers of evil.
0:4 - LOOK AT HIS LITTLE FACE. ARE YOU NOT INSPIRED.
0:5 - Hold still - you are almost as twitchy as Boo!
uid: 970b65f9-0761-4bad-bb55-d49d108f4c58
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target while sneaking

0:0 - Bah, a flesh wound! Well, maybe a little bone.
0:1 - Sewn shut with the finest hamster-hair!
0:2 - Sewn shut with the finest hamster-hair!
0:3 - All healed! I will poke the wound, to prove my words are true.
0:4 - This little lump of flesh is meant to be on the outside, yes?
0:5 - Do not worry - Boo licked my hands all sparkling clean.
uid: 9ac4826f-83a7-42da-93ba-462d58babef9
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a target with netural relation while in combat urgency in delivery

0:0 - What will this do?
0:1 - What will this do?
0:2 - Don't fall in, Boo!
0:3 - Don't fall in, Boo!
0:4 - I have no idea what this will do.
0:5 - I have no idea what this will do.
uid: 9c49a7dd-4732-0dfd-3ac4-8d418000c683
Node context: (Narrative Arc Start) Sneaking - Character is about to use dip it's weapon in poison or fire to enhance it while sneaking

0:0 - Soft and sure as hunting hamsters.
0:1 - Soft and sure as hunting hamsters.
0:2 - Feet light as feathers, and softer than Boo's.
0:3 - See how the hamster stalks his prey.
0:4 - Just tell me when to shout my battle cry.
0:5 - Just tell me when to shout my battle cry.
0:6 - A berserker's knees are not made for all this bending.
0:7 - Quietly, Boo.
0:8 - Quietly, Boo.
0:9 - Soften my step, Boo! No - get out of my boot.
0:10 - Soften my step, Boo! No - get out of my boot.
0:11 - The hunter stalks his prey. The hamster waits for the fun to start.
uid: 9d5266b7-6717-4f92-bde4-57f7a1feea8a
Node context: (Narrative Arc Start) Sneaking - Character is moving to a certain location while sneaking

0:0 - As you wish.
0:1 - As you wish.
0:2 - Minsc will make it so.
0:3 - Minsc will make it so.
0:4 - Minsc will make it so.
0:5 - As if my hamster himself had told me.
0:6 - As if my hamster himself had told me.
0:7 - As if my hamster himself had told me.
0:8 - Easy enough!
0:9 - Easy enough!
0:10 - I can do that. Probably.
0:11 - I can do that. Probably.
uid: 9ea7b00e-25e0-4bfe-8b73-18315b95d8ae
Node context: (Narrative Arc Start) Normal - Character is about to take an utility action (Light, Identify, Freedom of Movement)

0:0 - You are mesmerised by Boo? Understandable - but time to move!
0:1 - Why do you invite archers to give you a feathered tail?
0:2 - One boot in front of the other - then up evil's behind!
0:3 - There will be time to play statues later!
uid: a22f58f5-b2b9-46f1-9479-543ccfb4bed8
Node context: (RelationNeutral) Combat- about to help another character while In Combat they having a neutral option about them When the target character is Immobilized or stuck in something, With a sense of urgency and pressure

0:0 - Minsc waits. Boo watches.
0:1 - Minsc waits. Boo watches.
0:2 - Still as stone? I have had the practice.
0:3 - Still as stone? I have had the practice.
0:4 - Wait - you can see me?
0:5 - Wait - you can see me?
0:6 - See how still Boo lies? He dreams of evil's doom!
0:7 - See how still Boo lies? He dreams of evil's doom!
0:8 - WHAT? Wait. Shh.
0:9 - WHAT? Wait. Shh.
0:10 - Sneaking, sneaking, sneaking.
0:11 - I am - soverystealthy.
0:12 - It is difficult to charge from down here.
0:13 - CRAMP!
0:14 - Head-high to a halfling.
0:15 - Better to look evil in the eye. Even if it be very small.
0:16 - Butt-level, all the better for the kicking.
0:17 - Butt-level, all the better for the kicking.
uid: a4765783-d292-4e78-af56-f8ee5e197062
Node context: (Narrative Arc Start) Sneaking. Reacting to the having it's attention grabbed while sneaking, about to make a decision or take action

0:0 - Done!
0:1 - Done!
0:2 - Done!
0:3 - My hamster hears, and I obey.
0:4 - My hamster hears, and I obey.
0:5 - My hamster hears, and I obey.
0:6 - I'd sooner split a skull, but as you wish.
0:7 - I'd sooner split a skull, but as you wish.
0:8 - I'd sooner split a skull, but as you wish.
0:9 - A sound strategy! I'm sure.
0:10 - A sound strategy! I'm sure.
0:11 - A sound strategy! I'm sure.
uid: a4f0915a-a72b-4db4-b8f2-25a229cbe004
Node context: (Narrative Arc Start) Combat - Character is about to take an utility action (Light, Identify, Freedom of Movement) while in combat

0:0 - Stand and deliver!
0:1 - Let me inspire you! Are you inspired?!
0:2 - Let me inspire you! Are you inspired?!
0:3 - Do as Minsc does, and simply ignore it!
0:4 - Back into the battle!
0:5 - Boo will not abandon you.
0:6 - Back into battle!
0:7 - Come! There are many more buttocks yet to feel our boot-print!
uid: a6b50604-e912-40d4-a6b9-b0ed9d1e7e1c
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them Usually when the target character is unconscious, Sense of urgency

0:0 - Move! Or Boo shall get to biting!
0:1 - You are no statue - with that face? Ugh. Move.
0:2 - It is well for you that Boo's heart is as soft as his rump.
0:3 - And you are sure we cannot leave them behind, Boo...?
uid: a810f5f3-ec49-4075-bc5f-77f916da50cc
Node context: (Relation Negative) Combat - About to help another character while in Combat and they having a negative option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Evil hides, and Boo seeks!
0:1 - Have you met my hamster?
0:2 - Sword at my side and hamster at hand.
0:3 - Sword at my side and hamster at hand.
0:4 - Justice, truth, and the virtuous boot.
0:5 - Justice, truth, and the virtuous boot.
0:6 - Steel sharp, hamster hungry.
0:7 - Steel sharp, hamster hungry.
0:8 - Life is simple, and so is Minsc.
0:9 - The city reeks of evil! Or perhaps Boo just needs to bathe.
0:10 - Another day, another dajemma.
0:11 - Justice walks on four feet. And sleeps in my boot.
0:12 - My boot craves the crunch of unvirtuous nethers.
0:13 - My boot craves the crunch of unvirtuous nethers.
0:14 - Sleep with one eye open, evil. Maybe both.
0:15 - Sleep with one eye open, evil. Maybe both.
0:16 - Justice walks on four feet. And sleeps in my boot.
0:17 - Every kicked buttock, another step on the path.
0:18 - Boo says: 'What?'
0:19 - Boo says: 'What?'
uid: b078ff2c-1e2d-49e3-bf3d-8b146507e51e
Node context: (Narrative Arc Start) Normal - Reacting to the having it's attention grabbed, about to make a decision or take action

0:0 - Pay Minsc no mind!
0:1 - Boo is just deciding which of your corpses would be best to loot.
0:2 - My hamster made me do it.
0:3 - Just stick your head in and look, Boo.
0:4 - Heh - pay Minsc no mind!
0:5 - Heh - pay Minsc no mind!
uid: b0c9a671-c88d-4b40-94f7-5dc22053d077
Node context: (Narrative Arc Start) Combat- Character is approaching an NPC to pick their pocket while in Combat should be urgent but silent

0:0 - Quickly now, before you grow roots!
0:1 - There is no bond that can withstand Boo's nibbling.
0:2 - Wriggle, my friend! WRIGGLE!
0:3 - I would carry you, but Boo is a little jealous.
uid: b4a4c4fa-3b84-475c-9929-83194339f222
Node context: (Relation Positive) Normal - About to help another character while they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - Would you like a firm pat on the back, also?
0:1 - Minsc believes in you! Boo told him to.
0:2 - Minsc believes in you! Boo told him to.
0:3 - A little help from my hamster.
0:4 - Boo hopes you are not of the ticklish type.
0:5 - Hold still. You are almost as twitchy as Boo!
uid: b7cbd5f6-a597-419b-bd58-fadbce1ff115
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with netural relation

0:0 - Do not scratch at your stitches. Just ask Boo to do it.
0:1 - I know little of herb-lore, but this one smells nice.
0:2 - No, Boo, you may lick the blood later.
0:3 - Hoho, such a wound! Boo could play peek-a-boo inside.
0:4 - My friend! You are so fearsome that your very blood flees your body!
0:5 - Haha! Minsc, too, likes to block enemy blows with his face!
uid: b7d3288b-0c6c-4be9-ae24-9b854b4f06fe
Node context: (Narrative Arc Start) Combat - Character is about to cast a healing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Minsc believes in you! And not just because his hamster told him to.
0:1 - LOOK AT HIS LITTLE FACE. ARE YOU NOT INSPIRED.
0:2 - A little pat on the head for my friend.
0:3 - Boo prefers a scratch behind the ears - but this shall do for you.
0:4 - I hope you are not of the ticklish type.
0:5 - Boo will lend a little of his brilliance.
uid: bca978cc-9f5c-4469-8885-3d64e23aa463
Node context: (Narrative Arc Start) Normal - Character about to cast a buffing spell on a target with a positive relationship

0:0 - A little to the left? But not so hard you make me giggle.
0:1 - Boo...? Are you dancing down there, or...?
0:2 - Hush! I am surprising Boo for his birthday! He is... uh... eh... how old do hamsters get...?
0:3 - I am the night. A pity, then, that it is so bright out.
uid: c3f88e67-7d60-4452-9856-04082f139236
Node context: (Narrative Arc Start) Sneaking - Character is overwhelmed the player just spammed their portrait like crazy while sneaking) 1st line as if the many clicks are scratching him in a satisfying place. 3rd line is growing existential dread as he realises hamsters don't often live so long as Boo.

0:0 - No teeth. No tongue. Just trinkets, please.
0:1 - Why not? We can fight to the death another time.
0:2 - Boo wants a little look inside.
0:3 - Sneak a peek, Boo!
0:4 - It is NOT stealing, Boo! In battle, it is called looting.
0:5 - It is not stealing, Boo! Not... yet.
0:6 - Let us see...
0:7 - Baubles for Boo?
uid: c63a29df-1b72-4a75-b41a-3bca37e3d35b
Node context: (Narrative Arc Start) Combat- Character is about to open a container usually a chest a cupboard a crate or anything of the sort while in combat senes of urgency

0:0 - LOOK AT HIS LITTLE FACE. ARE YOU NOT INSPIRED.
0:1 - Buck up, says Boo!
0:2 - Boo has no time for a rousing speech. Try this instead!
0:3 - LOOK AT HIS LITTLE FACE. ARE YOU NOT INSPIRED.
0:4 - Wherever you walk, so wet the trousers of evil!
0:5 - A little help from my hamster.
uid: c72b8f8f-467b-48ae-a5cb-0d1b3ee219eb
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a target with netural relatiot while in combat urgency in delivery

0:0 - What will this do?
0:1 - What will this do?
0:2 - Don't fall in, Boo!
0:3 - Don't fall in, Boo!
0:4 - I have no idea what this will do.
0:5 - I have no idea what this will do.
uid: c75d7ca9-a102-5b85-f19f-f10511ff1ddd
Node context: (Narrative Arc Start) Combat- Character is about to use dip it's weapon in poison or fire to enhance it while in combat

0:0 - My friend! You are so fearsome that your very blood flees your body!
0:1 - Are you well? Shall I shake you by the shoulders some?
0:2 - My friend, have you considered dodging?
0:3 - Sewn shut with the finest hamster-hair!
0:4 - Boo has not given you leave to die.
0:5 - Hoho, you almost have some scars to match Minsc's own! Come back when an archer has feathered your rump.
uid: c941ac1d-8528-48d6-b60d-ec2bf5b5b504
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a positive relationship

0:0 - ARGH! My EYE, Boo! They went for my EYE!
0:1 - Know that if you poke Boo, no higher dimension will keep you safe!
0:2 - Heehee. Heeheeheehee.
0:3 - Well, Boo? How do you want to do this?
uid: ca94774a-2ead-40ac-a625-60bfa43b4d03
Node context: (Narrative Arc Start) Normal - Character is overwhelmed the player just spammed their portrait like crazy 3rd line a long giggle, because Minsc is ticklish. 4th line is a Critical Role reference, because I am a hack. Ignore if there's any issue with it.

0:0 - Boo would squeeze through, but he just had lunch.
0:1 - Boo would squeeze through, but he just had lunch.
0:2 - First, the pick. Then the boot.
0:3 - First, the pick. Then the boot.
0:4 - Open, says-a-Minsc!
0:5 - Open, says-a-Minsc!
0:6 - The knock-knock does not work. Perhaps the knock-down?
0:7 - The knock-knock does not work. Perhaps the knock-down?
uid: d3795d8c-675d-43dc-87f8-6de44efebd00
Node context: (Narrative Arc Start) Sneaking - Character is going to picklock a lock while sneaking

0:0 - What will this do?
0:1 - What will this do?
0:2 - Don't fall in, Boo!
0:3 - Don't fall in, Boo!
0:4 - I have no idea what this will do.
0:5 - I have no idea what this will do.
uid: d5ae4b9b-da02-4069-bef2-e5a97b5fa4b8
Node context: (Narrative Arc Start) Normal - Character is about to use dip it's weapon in poison or fire to enhance it

0:0 - Oh, boo-hoo, says Boo!
0:1 - There. I have rubbed some dirt on it. Or perhaps that was dung...
0:2 - They are called innards - not out-on-the-ground-ards. Idiot.
0:3 - Oh, stop complaining. Boo gets by with less blood than that.
0:4 - The herbs do nothing, but Boo says you smell better this way.
0:5 - Was this lump of flesh yours? Too late, stitched inside.
uid: d9cf9afe-ebf1-4102-a535-3bac0303fad3
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a healing spell on a target with a negativewhile sneaking

0:0 - Minsc is helping. QUIETLY.
0:1 - Minsc is helping. QUIETLY.
0:2 - Minsc believes in you! And not just because his hamster told him to.
0:3 - Boo prefers a scratch behind the ears - but this shall do for you.
0:4 - Boo will lend a little of his brilliance.
0:5 - May your boots always find home in a butt.
uid: e2b350db-d4c9-410a-aabd-f3595e45481f
Node context: (Narrative Arc Start) Sneaking - Character is about to cast a buffing spell on a target with a positive relationt while sneaking

0:0 - May your boots always find home in a butt!
0:1 - May your boots always find home in a butt!
0:2 - Follow Minsc's lead! Do whatever the hells this is!
0:3 - LOOK IN MY HAMSTER'S EYES, AND KNOW YOU ARE A HERO!
0:4 - Wherever you walk, so wet the trousers of evil!
0:5 - Boo, he basks in your brilliance!
uid: e45bc88c-de1d-46d2-94e3-e738b1b44827
Node context: (Narrative Arc Start) Combat - Character is about to cast a buffing spell on a targe with positive realtiont while in combat urgency in delivery

0:0 - Fear not! If you cannot move, then Minsc shall toss you at the enemy!
0:1 - Run! Walk! Flail about some, at least!
0:2 - Be free, says Boo!
0:3 - If Boo must gnaw off the limb, so be it!
uid: e4ac28d1-0ea1-4798-9c59-2631d718e47b
Node context: (Relation Positive) Combat - About to help another character while in Combat and they having a positive option about them When the target character is Immobilized or stuck in something, Sense of urgency

0:0 - Psst. Move, or Boo will poke you a second time.
0:1 - Hold still so that Boo might nibble at your bonds.
0:2 - Shall I put you in my pocket?
uid: e6645132-c38e-4dbe-a355-0a759c73fb88
Node context: (Relation Positive) Sneaking- About to help another character while Sneaking and they having a positive option about them When the target character is Immobilized or stuck in something

0:0 - I will heal you. But only because my hamster says I should.
0:1 - No complaining. You did not need all of that blood anyway.
0:2 - Die, or do not. Just cease this squawking.
0:3 - There is no shame in tears. Only in everything else about you.
0:4 - Does that hurt? Does that hurt? What about this?
0:5 - Oh, boo-hoo, says Boo!
uid: e9bb0410-76be-47c4-a065-6051beb1da96
Node context: (Narrative Arc Start) Normal - Character about to cast a healing spell on a target with a negative relationship

0:0 - Boo has called the dibs.
0:1 - Mine.
0:2 - As you wish.
0:3 - Let us have a little look.
0:4 - A gift for Boo?
0:5 - A gift for Boo?
0:6 - The finder keeps, yes?
0:7 - The finder keeps, yes?
uid: ed1133de-5cca-4c50-96a6-fb0ef4a43808
Node context: (Narrative Arc Start) Normal - Character is about to pickup an item in the world item can be anything

0:0 - You point, I poke.
0:1 - You point, I poke.
0:2 - Do something, says Boo.
0:3 - Do something, says Boo.
0:4 - No, I do not know if you can eat it, Boo.
0:5 - No, I do not know if you can eat it, Boo.
0:6 - Do the honours, Boo.
0:7 - Done!
uid: eded2251-decf-4aad-af7b-99f15b11d0b2
Node context: (Narrative Arc Start) Normal - Character is about to Interact with an item in the world usually a button a leaver, book any item interaction

0:0 - LOOOOOT!
0:1 - LOOOOOT!
0:2 - Boo has called the dibs!
0:3 - Boo has called the dibs!
0:4 - I am just holding it for my hamster.
0:5 - I am just holding it for my hamster.
0:6 - The finder keeps!
0:7 - The finder keeps!
uid: f7e342ea-36df-4450-a8a0-e934a9fff6d6
Node context: (Narrative Arc Start) Combat- Character is about to pickup an item in the world item can be anything while in Combat

0:0 - A friendly word. That word is 'hello, friend!'
0:1 - Boo likes the look of you.
0:2 - Yes, Boo, of course we will say hello.
0:3 - Squeak, friend!
0:4 - Boo, he has written you a poem. But I do not understand it.
0:5 - Greetings, friend.
uid: f8bf58e4-4a46-165f-3fcc-3e2233f243f1
Node context: (Relation Positive) Normal - Character is going to talk to another character while having positive feels about them

0:0 - If there be teeth, Minsc will be upset...
0:1 - Boo wants a little look inside.
0:2 - Peek-a-Boo, Boo.
0:3 - No trap, Boo. Probably no trap.
0:4 - What's in here...?
0:5 - Let us see...
0:6 - We're only looking, Boo!
0:7 - A little shake just to see what's inside...
uid: f8cc6fe8-8214-4c50-b6d4-ba81a77488fe
Node context: (Narrative Arc Start) Sneaking - Character is about to open a container usually a chest a cupboard a crate or anything of the sort while sneaking

0:0 - Still as a statue. Trust Minsc, it is not so fun as it looks.
0:1 - Stuck. Shall I slap their buttock to get them moving, Boo...?
0:2 - One boot in front of the other - then up evil's behind!
0:3 - You are mesmerised by Boo? Understandable - but time to move!
uid: fbc78aba-552f-479b-b4a7-0b298ab17a71
Node context: (Relation Neutral) Normal - about to help another character while they having a neutral option about them When the target character is Immobilized or stuck in something

0:0 - You see? This is why a warrior should go nowhere without a hamster in his pants.
0:1 - You see? This is why a warrior should go nowhere without a hamster in his pants.
0:2 - Ai, Boo - you have covered yourself in pocket-fluff.
0:3 - Boo? What do you mean their pockets are softer than mine?
0:4 - Hm. Perhaps it would have been more honest to shake them by the ankles.
0:5 - No hard feelings. Boo picks my pockets whenever I buy nuts.
0:6 - I hope you did not poop in the pocket this time, Boo.
0:7 - Minsc is no thief! It was all Boo's idea.
uid: fe6c09ad-15b1-458a-8784-af0becc8a614
Node context: (Narrative Arc Start) Sneaking - Character successfully stole an item from an NPC quite as they are right next to him