File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Test\Bard_Test\BARD EXCITING CINE TO SHOW.lsj Synopsis:
0:0 - uid: 025add2c-488d-2430-fa62-6249f14d7ab3 - 0 Set flag(s) to (Object): true - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. === END NODE ===
0:0 - uid: 04de7a9f-fa64-fe24-fc16-10653767cdf3 Animation: Goblin applauding Node context: Applauding - the player just did a cool trick. > null
0:0 - uid: 06095858-8bdc-4313-b10d-b90d14b5d80d >
- Roll sucessful - null uid: 07514a87-7da5-c31d-9d12-df92854d0a88 >
0:0 - uid: 0ccceda7-aa6e-cd22-2b74-c6b4cd344ec0 = Roll RawAbility (Strength) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Object): false - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. - 1 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 0fad475b-c44c-4ccd-a7e1-e76978c1f747 Animation: TakeItemTiny Cinematic: Player takes the ring. - 0 Set flag(s) to (Dialog): true - DEN_Thieflings_TriedRingScamOn - DEN_Thieflings_TriedRingScamOndescription - 1 Set flag(s) to (Object): true - DEN_Thieflings_Event_TransferPickpocketRing - DEN_Thieflings_Event_TransferPickpocketRingdescription >
null uid: 131d1534-2ef1-69bc-1832-ab408f968282 Animation: Player winkes, covering its cup with a flat stone and flps it into the air Cinematic: The player balances the cup on their head, dances around for a second with it, then bounces it from their head, catching it in their hand. Node context: Do not record. >
- Roll sucessful - null uid: 16430973-0551-4509-93eb-24a6f1befc6a > null
0:0 - 1:0 - 2:0 - uid: 1f91fbae-3f32-4459-a649-b750467dc21e - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) >
- Roll failure - null uid: 202415d4-4165-6c68-bfdd-3a1c08703358 >
0:0 - uid: 23bd1e71-44a6-9300-b8cb-642109b22e4f = Roll SkillCheck Investigation (Intelligence) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Object): false - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. > null (roll sucessful) > null (roll failure)
null uid: 2531ed13-19f5-4878-9a70-7cc8da6b39fd Cinematic: The bard player spins the ring around the fingers of one hand, and drop it on the floor. Looking embarrassed, they pick it back up/ > null
0:0 - uid: 26d16f99-720b-c295-548c-fcd5df393b86 Animation: [KRIS] Player leans against the beam and pushes it in an attempt to shift it's weight Cinematic: Player pushes against the beam. Benryn wriggles out and stands. - 0 Set flag(s) to (Object): true - PLA_StuckHalfElf_Event_Free - PLA_StuckDwarf_Event_Freedescription > null
0:0 - 1:0 - uid: 2935c25a-9765-d67d-675b-daa6bfe056d9 = Roll (Strength) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 2e90b20a-92a4-40cf-89ed-7985cb492e76 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = Advantage: 1 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Object): true - DEN_Thieflings_Event_TransferPickpocketRing - DEN_Thieflings_Event_TransferPickpocketRingdescription > null (roll sucessful) > null (roll failure)
0:0 - uid: 3166d77a-140b-45db-8897-31f87c7973bc Node context: Amazed - 0 Set flag(s) to (Object): true - DEN_Thieflings_Event_VanishRing - DEN_Thieflings_Event_VanishRingdescription >
- Roll sucessful - null uid: 38a1e7aa-dd11-41be-9715-9567a213786b > null
0:0 - uid: 3aadce28-133d-ed31-09a6-9ff208f2423c Animation: [KRIS] Player braces themselves to lift the beam off of the half elf underneath. Player succeed in doing so. Cinematic: Player lifts the beam a couple of inches. He rolls out from under the beam on "There". Player drops it after he's free. - 0 Set flag(s) to (Object): true - PLA_StuckHalfElf_Event_Free - PLA_StuckDwarf_Event_Freedescription > null >
0:0 - 1:0 - uid: 3b41af48-4136-4767-9457-67accce83cd1 - 0:0 Tag: Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Global): true - DEN_Thieflings_Knows_KidsThieves - DEN_Thieflings_Knows_KidsThievesdescription === END NODE ===
0:0 - uid: 3e663236-6d2c-4038-b648-2b8a245586ad === END NODE ===
0:0 - 1:0 - uid: 3f2f49da-9711-4c32-8cad-539ec983db76 - 0:0 Tag: Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Dialog): true - DEN_Thieflings_TriedRingScamOn - DEN_Thieflings_TriedRingScamOndescription > >
0:0 - uid: 40f98c8a-3e26-4882-8390-191a4f3e18d1 Node context: Displeased - the player tried to do a trick, but spilled all the beer in his cup. === END NODE ===
0:0 - uid: 4598e2bb-11a1-2591-fc1e-fa8c6ddf4ffa Animation: [KRIS] Player braces themselves to lift the beam off of the half elf underneath. Player fails - the beam doesn't budge. Cinematic: The beam doesn't budge. Node context: Resigned. - 0 Set flag(s) to (Global): true - PLA_StuckHalfElf_State_OneFailed - At least one player failed to help the Stuck Half-Elf - 1 Set flag(s) to (Object): true - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. === END NODE ===
- Roll sucessful - null uid: 4aa7b1c8-d3fd-90cd-40e2-db56f9a63b6a >
null uid: 55113b86-d648-31ad-f281-ea7190f6ce07 - 0 Check flag(s) (Global): false - PLA_StuckHalfElf_State_Door3Destroyed - Door 3 is destroyed; the Half-elf has an immediate route to safety and need not be escorted. === END NODE ===
null uid: 577de465-e744-4a3f-b480-3f7dd70e1c1f Animation: do flourish and succeed and make the ring vanish Cinematic: |Cinematic Node: The PC makes the ring disappear like the kid made it appear. No sparkles, just sleight-of-hand.| >
- Roll sucessful - null uid: 5a43c7d1-4bac-bdaf-f0d7-670370d29124 > null
- Roll sucessful - null uid: 5af828d9-4fec-bd1b-99e2-8251ecf7272f >
0:0 - 1:0 - uid: 65a59fcf-b577-5cc3-32d1-8edd0cd42f0d = Roll (Strength) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Object): false - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null
0:0 - uid: 6ee7f22a-ece6-5405-11ea-f663888dfb40 - 0 Check flag(s) (Global): true - PLA_StuckHalfElf_State_Door3Destroyed - Door 3 is destroyed; the Half-elf has an immediate route to safety and need not be escorted. - 0 Set flag(s) to (Global): true - PLA_StuckHalfElf_State_DoNotAddToParty - PLA_StuckHalfElf_State_DoNotAddToPartydescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
null uid: 70bc70f5-6728-44bb-b3fc-b466d1dfe401 Cinematic: The bard player spins the ring around the fingers of one hand, before closing their hand in a fist. they open the fist of their other hand, and the ring is there. > null
0:0 - uid: 70e56194-a7af-4a2f-b7cb-47fd64f719f2 Animation: Holding ring, giving to player Cinematic: Urging the player to take the ring she's holding. > > >
null uid: 7967b733-d0ec-4593-b768-0e977dae701f Animation: do flourish but fail and dont have the ring vanish Cinematic: |Cinematic Node: *My reflexes were a bit rusty, and I nearly dropped the ring. The girl winced.*| >
- Roll failure - null uid: 80dc19f7-ddcc-83bd-0353-e974029813e8 > null
0:0 - uid: 87d0a9bf-e937-49d6-85de-617b7863fd53 Cinematic: Player takes the ring. - 0 Set flag(s) to (Object): true - DEN_Thieflings_Event_TransferPickpocketRing - DEN_Thieflings_Event_TransferPickpocketRingdescription >
- Roll failure - null uid: 8a3af525-f3e3-4f88-b756-1589d72406b2 > null
- Roll failure - null uid: 8c4616bd-8e94-f9a3-263e-fc52505b030b >
- Roll sucessful - null uid: 8ff436f2-dd75-f74c-33db-a04e25f37aa2 >
0:0 - uid: 987956bb-d5ea-4a94-807e-ac4d1b1e867a Animation: Holding ring, giving to player > null > > > null
null uid: 9ce73f03-8278-0205-b5d8-266b852fa9d9 Animation: The crowd of Goblins booing the player Cinematic: The crowd of Goblins booing the player Node context: Do not record. >
- Roll failure - null uid: a212ed67-711a-46e2-bd8f-11062c4bd59c > null
- Roll sucessful - null uid: a4db68d6-1695-05fa-fa83-92e8c71aa1a1 >
- Roll sucessful - null uid: aa2c3fb0-027b-6d12-dfa3-778c13278710 > null
0:0 - uid: af846104-2ea1-42f4-a6e1-9242440de0fc Cinematic: Uncertain Node context: Off-balance, unsure of herself - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) >
0:0 - uid: b1d53383-0a16-8ba5-883c-b13d4a16f91c Cinematic: The player grimaces and aggressively flips the beam right off Benryn. It falls away off-screen. Node context: Surprised and elated (player freed him from wreckage) - 0 Set flag(s) to (Object): true - PLA_StuckHalfElf_Event_Free - PLA_StuckDwarf_Event_Freedescription > null
0:0 - uid: b3a12dc6-0900-42ba-9906-f2389269199a = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: b822e548-ff97-881e-8bcf-398bedefa907 > null >
0:0 - uid: bab01cd5-c778-cc16-ace9-2d613e10efe4 Node context: Friendly jest. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer. === END NODE ===
0:0 - uid: c8c20479-94fa-4858-9948-d930743330d0 Animation: hands over ring Cinematic: Holding the ring. > > >
0:0 - uid: cc4bf6dd-f517-4a2b-ba29-da60262078e5 Cinematic: Stuck under wooden beam Node context: Panicking, wheezing/coughing - 0 Check flag(s) (Object): false - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. > > > > >
0:0 - 1:0 - 2:0 - uid: ce76c299-5d35-4333-8af5-7ee3bdcab7c2 Cinematic: Wince, watching a bad mad magic trick, - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
null uid: cf2519cb-0db1-eca0-f8cc-c759960142ec - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - PLA_StuckHalfElf_State_OneFailed - At least one player failed to help the Stuck Half-Elf - 1 Set flag(s) to (Object): true - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. > > null
0:0 - uid: d2354acb-785e-4013-9ab7-eff5adda2b55 Animation: (player) TakeObjectTiny, ProduceObjectTiny Cinematic: |She produces a coin and prepares to flip it.|
- Roll failure - null uid: ed87a37f-d30c-f593-9d38-7084ce83188a >
0:0 - uid: ef3e0e68-7924-7587-99ea-6353ceff0b97 Cinematic: The bard player dramatically struggles (not really) with the fallen beam, trying several different heroic poses to shift it. > > > null
0:0 - uid: f3bbf5ab-3cc1-6562-9195-778a9570602f = Roll Damage Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
null uid: f7790dc0-9a86-780d-82e9-c31fe0260f8a Animation: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able) Cinematic: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able) Node context: Do not record. > >
0:0 - uid: fb319279-392d-788e-e001-7341df4c3c68 Animation: [KRIS] Player braces themselves to lift the beam off of the half elf underneath. Player fails - the beam doesn't budge. Cinematic: The beam doesn't budge. Node context: Resigned. - 0 Set flag(s) to (Global): true - PLA_StuckHalfElf_State_OneFailed - At least one player failed to help the Stuck Half-Elf - 1 Set flag(s) to (Object): true - PLA_StuckHalfElf_State_Failed - Character attempted to free the Stuck Half-Elf and failed. === END NODE ===
null uid: fbd96ff6-ad39-005b-02b7-733dea324f65 Animation: crowd of Goblins applauding the player, Mirg taking a drink Cinematic: crowd of Goblins applauding the player, Mirg taking a drink Node context: Do not record. >
0:0 - uid: fcca428a-f28f-3345-aec8-07c84c246211 Cinematic: Barbarian player aggressively yanks at the wreckage, There's creaking from overhead, then some more wreckage collapses on Benryn, killing him. Node context: Alarmed, then a shout of terror as a barbarian accidentally causes wreckage to crush him dead - 0 Set flag(s) to (Object): true - CharacterDieAfterDialog - CharacterDieAfterDialogdescription === END NODE ===
0:0 - uid: fff7e2e1-289b-4d9a-837a-e5eed1a9bbbc = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0 Set flag(s) to (Object): true - DEN_Thieflings_Event_TransferPickpocketRing - DEN_Thieflings_Event_TransferPickpocketRingdescription > null > null
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Test\Bard_Test\FOR_DangerousBook_Tome_BARDTEST.lsj Synopsis: The player finds a book on necromancy - from one of the Red Wizards of Thay. Once read, the book will be bound to whoever tried to read it. Some origins will demand you let them read it, while others will want the book burned. If you read the book, you'll hear strange, distant whispers. The more you read, the stronger the voices will become, and the greater the chance that you'll be driven mad.
0:0 - uid: 00d6e2f2-62b9-4038-811a-ac764ba6d4f3 Animation: [Close Book] Cinematic: Snaps the book shut. Node context: He could feel himself getting pulled into the book and had to fight to close it. He snaps back to the world a little shaken. > null
- Roll failure - null uid: 28cd9d89-cd61-4cd3-a572-a94a7c3875df >
null uid: 2a958544-6d3d-4893-8ac7-76469a0f9ece - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save > >
- Roll failure - null uid: 2c888f39-a11a-4ea0-8d0e-b1aabba728c9 > null
0:0 - uid: 2eb712f1-9186-4a93-a02e-42cb753da61e >
- Roll sucessful - null uid: 3103c30d-b665-429b-be70-da6862629e17 >
- Roll failure - null uid: 31fe3ba9-441c-49aa-a796-4e39948a4270 >
null uid: 329b7632-2764-446c-9348-d927ce600a66 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription >
0:0 - uid: 34c06273-98ec-4096-9da5-d46545d082c9 Animation: [Drop the book] [Cautious stance] Cinematic: PC drops the book on the ground and draws their melee weapon. > null
0:0 - uid: 3983496f-4d1a-48e9-8d8a-4328185e5f3e Animation: [Hand Book Over] [Receive Book] [Turn Page] Cinematic: Takes the book and opens it >
0:0 - uid: 3d7ceab4-519d-4ade-8a9f-bb125bee2602 Cinematic: SFX: disembodied voice calling from beyond the veil VFX of the words moving on the page, and the sensation of shadows moving at the edge of the camera >
0:0 - uid: 3dc1290e-757b-47b0-b4e6-38fc78bd001f - 0 Check flag(s) (Global): false - FOR_DangerousBook_State_BookUnlocked - FOR_DangerousBook_State_BookUnlockeddescription - 1 Check flag(s) (Object): true - FOR_DangerousBook_State_HasTomeKey - FOR_DangerousBook_State_HasTomeKeydescription - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_BookUnlocked - FOR_DangerousBook_State_BookUnlockeddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_RemoveTomeKey - FOR_DangerousBook_Event_RemoveTomeKeydescription - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - uid: 402c9234-b52f-47e6-b6fe-9b8b34e18633 Animation: [Take book from pack] [Hold closed book - read cover] - 0 Check flag(s) (Global): false - FOR_DangerousBook_State_Bound - FOR_DangerousBook_State_Bounddescription > > >
0:0 - 1:0 - uid: 41ddb170-03be-456c-a0f1-5a16e4fab71a Animation: [Read] - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:2 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) >
0:0 - uid: 4d192e0f-2bf2-4f4b-bc32-e661cc10a515 = Roll SavingThrow (Intelligence) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = | Roll target speaker: 1 - 0 Check flag(s) (Tag): true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 4e07292f-bcf5-4d72-b941-6c33621077e1 >
null uid: 4f91fdf6-159a-4499-847a-e987ef0ff68c Animation: [Place Amethyst in book slot] [Book's latches springs open in player's hand] Cinematic: The player places an amethyst in the book's cover. The book's latch springs open in the player's hands.
0:0 - uid: 515a06ce-ab77-483a-9cce-d4a636343b54 = Roll RawAbility (Wisdom) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0:0 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - uid: 516ed507-36f5-4f09-a8ae-0c19d79ade39 - 0 Set flag(s) to (Global): true - FOR_DangerousBook_GaleWants - FOR_BottomlessWell_DangerousBook_GaleWantsdescription > null
0:0 - uid: 5265bb8c-0485-49f3-b1d9-f2ae089a2be4 Animation: [Relief] [Put book in pack] === END NODE ===
0:0 - uid: 562896dd-0a00-444e-93d5-bd332792184f Animation: [Book Self Slam Shut] - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_State_SuccessfullyRead - true - FOR_DangerousBook_Event_GrantForbiddenKnowledge - Character finished book and gained Forbidden Knowledge === END NODE ===
null uid: 5ca0826e-615c-4cf6-b189-a53d3b2950e3 - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save > >
0:0 - uid: 6e2f7c85-85a0-4ef1-859b-ea4e80a5bcb6 = Roll SavingThrow (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = | Roll target speaker: 1 - 0 Check flag(s) (Tag): true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. ) > null (roll sucessful) > null (roll failure)
0:0 - uid: 6e6da808-a5ae-4434-961a-7fd89c9a8967 === END NODE ===
0:0 - uid: 7163eecc-311f-46e7-8fce-b8a6bece3391 = Roll RawAbility (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 72e3be4d-bb8b-4ca9-b3bc-332a9981aeda - 0 Check flag(s) (Global): true - FOR_DangerousBook_State_BookUnlocked - FOR_DangerousBook_State_BookUnlockeddescription - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_Bound - FOR_DangerousBook_State_Bounddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_State_BookOwner - FOR_DangerousBook_State_BookOwnerdescription >
0:0 - uid: 75f60ece-316b-474a-add8-54d4e0db03cd Animation: [Read] Cinematic: astarion flipping through pages. - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_Bound - FOR_DangerousBook_State_Bounddescription >
null uid: 7a4c5c35-1d76-4bcf-80ef-b350c15c6731 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion >
0:0 - uid: 7b6dcabb-e572-4a0d-a263-55c1e82282c8 Animation: [Player in agony as they struggle to close the book] - 0 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save >
- Roll sucessful - null uid: 7c910033-92cf-4604-b20a-a84e839940a9 >
0:0 - uid: 7fbfc6eb-7955-441a-bee9-5be08b5dd2fb = Roll RawAbility (Charisma) Difficulty: 6e246ccd-6149-4ec4-a325-034309a18138 = - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 80143b76-08db-41f3-954c-c7601e8bc4f2 Animation: [Page Turn] [Read] - 0 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save >
0:0 - uid: 8858c4bc-5918-4223-944d-449eb3de7cdd Cinematic: SFX: disembodied voice calling from beyond the veil VFX of the words moving on the page, and the sensation of shadows moving at the edge of the camera > null > null >
0:0 - uid: 8df1933f-23c3-4ff1-88ac-8a0e7f6b28ac Cinematic: SFX: disembodied voice calling from beyond the veil VFX of the words moving on the page, and the sensation of shadows moving at the edge of the camera > null >
null uid: 90802c9c-f4df-409e-aee0-934e53b083e2 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription >
- Roll failure - null uid: 909de195-c2a8-4b8f-a63d-3be760dca326 > null
null uid: 9377badc-d2aa-4d37-88f6-bf3b2f3c50c4 - 0 Check flag(s) (Global): false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed true - ORI_Gale_Knows_NeedsMagicItems - Gale has mentioned he needs magic items. - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription >
0:0 - uid: 988aa686-50c7-4424-ba97-0557f5d35c9e = Roll RawAbility (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 9ad3e140-bc7d-473c-bcd4-8bae946b0a15 Animation: [Page Turn] [Read] Cinematic: Focus on the reader's reaction. Player would hear a bunch of indistinct voices talking at once - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save > >
0:0 - uid: 9c439501-b23c-4b51-b3ad-b4eb026767dd Animation: [Read] Cinematic: SFX: disembodied voice calling from beyond the veil VFX of the words moving on the page, and the sensation of shadows moving at the edge of the camera - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > > > > > >
0:0 - uid: 9dda63d5-6eaf-42db-819d-a78a3b2d257e - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) > null
- Roll sucessful - null uid: a1dbd8cc-18da-9739-0f30-734e6ab99a76 >
0:0 - uid: a30c057c-fc51-4152-8134-7bd64c35392f Cinematic: VFX of glyphs and shadows intensify. Instinct voices grow more agitated
> null
null uid: a754fcba-5d84-4528-96b8-2a25e40936ad - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription >
null uid: a80aa346-10d2-4729-8fb2-c74381a97908 - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_GaveBookAway - FOR_DangerousBook_State_GaveBookAwaydescription true - FOR_DangerousBook_Event_GaveBookToAstarion - FOR_DangerousBook_Event_GaveBookToAstariondescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_State_BookOwner - FOR_DangerousBook_State_BookOwnerdescription true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription true - FOR_DangerousBook_Event_TakeBook - FOR_DangerousBook_Event_TakeBookdescription === END NODE ===
0:0 - 1:0 - uid: ab5ac61d-9f2a-40be-b856-f46cc100e726 - 0:0 Tag: Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0:1 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.) - 0:2 Tag: Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
- Roll sucessful - null uid: ae3d9812-84b0-420e-9704-0e8133e2885f >
0:0 - uid: af73562e-48e9-425d-8949-c8376dc27b65 - 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.) - 0:1 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:2 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
null uid: b11f498d-68e9-414e-aba7-a04658d95fc4 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription > > null
- Roll failure - null uid: b452deed-c266-41a5-9815-2926f6e64111 >
0:0 - uid: b4b5dfcf-00b4-47e8-aade-ff0e3e76936b Animation: [Close Book] Cinematic: Closing the book > null
0:0 - uid: b511081f-3914-46fa-8710-0ce404cef974 - 0 Check flag(s) (Global): false - FOR_DangerousBook_GaleWants - FOR_BottomlessWell_DangerousBook_GaleWantsdescription false - ORI_Gale_State_GotTwoMagicItems - Gale got two of the magical items he needed - 0 Set flag(s) to (Global): true - FOR_DangerousBook_GaleWants - FOR_BottomlessWell_DangerousBook_GaleWantsdescription > null
0:0 - uid: b5b6eb6d-9420-40b2-a952-57073b1153af Animation: [Take book from pack] [Hold closed book - read cover] - 0 Check flag(s) (Global): false - FOR_DangerousBook_State_BookUnlocked - FOR_DangerousBook_State_BookUnlockeddescription - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - true - This flag template was not found somehow... - true - This flag template was not found somehow... - >
0:0 - uid: b721e2b0-3c02-4dae-a915-349a14e63be4 Cinematic: Player closes the book - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_State_SuccessfullyRead - true - FOR_DangerousBook_Event_GrantForbiddenKnowledge - Character finished book and gained Forbidden Knowledge === END NODE ===
0:0 - uid: be7deff6-0022-4110-8602-14ea6a6d86fa Animation: [Page Turn] [Read] Cinematic: Words continue to move on page, the visuals at the edge of the screen intesify - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription > >
- Roll sucessful - null uid: c0ae7d83-79dc-4627-8e38-708c94b78fec >
0:0 - uid: ce37848b-4d59-4da7-ba82-23d7ca316b19 Animation: [Page Turn] [Read] Cinematic: Words continue to move on page, the VFX reach their peak intensity at this page >
0:0 - uid: d4206684-8602-430f-9dd1-2b0a70009aec Cinematic: All glyph/shadow VFX gone. Player looking downward at the page, observing
null uid: d777518d-ec40-4c7e-88ff-c4a6054dc856 - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save > null
0:0 - uid: d7ac31a6-513d-4304-8073-afba02beefa2 Animation: [Page Turn] [Read] - 0 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save >
0:0 - uid: d813983e-b767-4695-b01b-ffd8c446d1e4 Animation: [Player Open Book] [Read] Cinematic: Player opens the book and is drawn to the pages. - 0 Check flag(s) (Global): true - FOR_DangerousBook_State_BookUnlocked - FOR_DangerousBook_State_BookUnlockeddescription >
- Roll sucessful - null uid: d9607d3b-c822-a620-612f-8a31506025c2 > null
0:0 - 1:0 - uid: de60a815-ae68-4679-84dc-caf16d7d3127 = Roll RawAbility (Wisdom) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > null
0:0 - uid: e7ac6051-63db-491e-96c4-445cdc10220d Node context: Disbelieving, then angry - 0 Set flag(s) to (Global): true - FOR_DangerousBook_AstarionWants - FOR_BottomlessWell_DangerousBook_AstarionWantsdescription > null
0:0 - uid: ea07f6b6-5246-4385-bd06-9445e785d960 - 0 Check flag(s) (Tag): true - Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.) >
- Roll failure - null uid: ea1f9cb4-a341-49c8-9ed6-cf1cdccd6b40 > null
null uid: f265af15-0591-4c86-ace8-33620d803535 - 0 Set flag(s) to (Object): true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription >
- Roll failure - null uid: f3498c0d-5455-4789-ba6e-91f3386f8073 >
- Roll failure - null uid: f3b9df3a-13ad-4537-8011-67232d462ecf >
0:0 - uid: f65ae044-a2c8-4feb-9ac4-e5e63f6009a8 Animation: [Take book from pack] [Hold closed book - read cover] - 0 Check flag(s) (Global): true - FOR_DangerousBook_State_BookFinished - FOR_DangerousBook_State_BookFinisheddescription === END NODE ===
null uid: f7f955f8-128b-65f5-8d6e-aab7950e9edc - 0 Set flag(s) to (Global): true - FOR_DangerousBook_State_FirstPageRead - FOR_DangerousBook_State_FirstPageReaddescription - 1 Set flag(s) to (Object): true - FOR_DangerousBook_Event_FailedWisdomSave - When the player fails their Wisdom save
0:0 - uid: ff4c7b1c-f875-4a81-9b3c-a8802ce741c0 Animation: [Relief] [Put book in pack] === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Test\Bard_Test\GOB_GoblinKing_Scrying_BARDTEST.lsj Synopsis: The goblin king is about to conduct a ceremony in which he speak's with a mind flayer's dead body. He is a hobgoblin on a power trip, but still devoted to his god The Absolute. Like most goblins, he's not greatly intelligent, but a cut above the rest.
Pronunciation: Dror Ragzlin = Drawer RAGS-lin.
Z'Rell = Zuh-RELL. Other prinunciations in actor node field.
Goblin language words should sound guttural and trashy.
When they engage with Ragzlin, the player will experience a brief vision of him with an elf - this is teasing Ketheric Thorm, a later antagonist. Ragzlin will say he's looking for a weapon - the place will realise via narrator or mindmeld with Shadowheart that this is the gith artefact that she has.
0:0 - uid: 001bd8c9-b72b-4dec-9c59-b72d24e799ca === END NODE ===
0:0 - uid: 00e22894-c145-4e7d-a2fb-0a408a096abb - 0 Check flag(s) (Local): true - This flag template was not found somehow... - - 0 Set flag(s) to (Dialog): true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription >
0:0 - uid: 00ecf76d-2790-44c3-84f0-a973bae1e6c8 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute >
0:0 - uid: 059f62e9-22d9-4e2e-a2f1-e6df4cc953f4 Animation: [Ragzlin] becomes confused, wondering why he said what he said. Cinematic: The goblin king should look susprised here. >
0:0 - uid: 06b2f4be-6216-4e41-90f2-9d689e8c9938 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed >
0:0 - uid: 0f6fc46a-c70d-4635-9d4c-5f2beb762364 - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - uid: 0fcdc616-2bc2-4169-8e37-58cc7aa8b0dd - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute >
0:0 - uid: 12caf5fd-1442-4a46-9823-d3762964f8f8 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) >
0:0 - uid: 1cc7e976-bc7c-49cc-a00e-7e8e55433405 Animation: *DUPE* [Player] reaction to razlin piercing their mind, *DUPE* [Ragzlin] aggressively Mindmelds with the player Cinematic: Intense mind meld moment > null
0:0 - uid: 1dbd656b-a358-45e4-82ad-351dc1064539 - 0 Check flag(s) (Local): false - This flag template was not found somehow... - - 1 Check flag(s) (Object): false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - > null
0:0 - uid: 20377cf0-c039-4f52-8992-651e72388466 - 0 Check flag(s) (Local): false - This flag template was not found somehow... - - 1 Check flag(s) (Object): false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - >
0:0 - uid: 208aa41c-0045-458b-b7bc-4390fc3bac3b Animation: *DUPE* [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence >
0:0 - uid: 249ee5d9-ec42-4d3f-94d4-adc0f793c86f - 0 Check flag(s) (Global): false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription - 0 Set flag(s) to (Global): true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription - 1 Set flag(s) to (Local): true - This flag template was not found somehow... - true - This flag template was not found somehow... - > null
0:0 - uid: 24cb7c88-c5ba-4474-b54a-cf52ed9a1c67 >
0:0 - uid: 24ff8102-40fb-42ed-b854-5e3045410783 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den >
0:0 - uid: 25884d9a-f555-4039-8007-2bf9b676683e Cinematic: The player glances to their side, as if sensing the box - 0 Check flag(s) (Object): true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory. >
0:0 - uid: 25ece006-db6f-463a-bb6f-ba3d551f2270 Animation: [Player] Takes out a scroll, reads it briefly, puts it away again Cinematic: Goblin king gives player a speak with dead scroll, and player reads the spell. >
0:0 - uid: 2de3cab3-1efc-42a4-b90d-d68a5bb28257 - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Planar - Race group (githyanki, warforged) - 0:2 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 1:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: 2e94d71b-a2ed-4c4d-8ed0-701b9f380362 >
- Roll sucessful - null uid: 2ea7bdf8-8ac0-fc10-e892-b2de3c2dadd6 >
null uid: 2eb24638-b5e7-4ab3-a52b-bd977187ca60 - 0 Check flag(s) (Local): true - This flag template was not found somehow... - - 0 Set flag(s) to (Local): false - This flag template was not found somehow... - - 1 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > > > null > null >
null uid: 2ef338f9-1673-4ee7-993a-c49e6a681559 >
0:0 - uid: 2f322eb5-74e5-4a9e-bda5-38a563d87df0 >
0:0 - uid: 2f5027ae-c58d-43fa-a14f-ad57919ec0c7 - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - uid: 32c5880f-74da-4884-83bb-643247e00386 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - 1:0 - uid: 34ac2df6-b87c-45ed-9395-a300f9333521 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - uid: 3b1fe446-44e0-418f-bb34-5ee0c0e530cb Animation: [Ragzlin] becomes confused and frustrated, wondering why the player said what they said. Cinematic: The goblin king should look susprised here. > null
null uid: 3f2a9258-687f-4daf-b42c-a9cc03b0766e - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: 41d600ff-ba97-40cd-8734-b24d26f2b8ef Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) >
0:0 - uid: 43261b82-e864-495e-af3c-ffeadd1ba6e3 Animation: [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence >
0:0 - uid: 458c1b10-0237-4a88-ace7-32bb3c692813 - 0 Set flag(s) to (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Set flag(s) to (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > null
- Roll failure - null uid: 46163c03-f0a2-4e3b-9b40-f66c35a2e2ba >
0:0 - 1:0 - uid: 4673a69d-a799-44c0-bf05-0ce4094cc9cb - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): false - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription >
0:0 - uid: 4834cce6-5534-4006-b4d2-79d4d7f0e96c - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) >
0:0 - uid: 4f5ca059-7355-4238-ad43-908c690e49b4 - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: 50c586a3-7f10-4214-b4a9-a235589e21ca === END NODE ===
0:0 - uid: 50d21134-b773-4eb6-946b-854be4da7dcd Animation: Player reacting to Ragzlin's aggressive Mindmelding [DUPE] > null
0:0 - uid: 55a603a9-f9fd-4fca-a8be-5e136429ae11 Animation: *DUPE* [Player] struggles to maintain control.*DUPE* [Ragzlin] becomes even more suspicious, fighting against the intrusion. > > > > > >
0:0 - uid: 55f27a30-db66-9c93-0c35-250c5583017f >
0:0 - uid: 5679444a-b7a0-4c79-92a7-923f8923b8bd Cinematic: Player reacts to experiencing a mindmeld > null
0:0 - uid: 56cea9d9-3413-4db5-8753-2b290f9bd1cb === END NODE ===
null uid: 56dc1046-fe4e-4667-a3af-fa4ec9716fa0 - 0 Check flag(s) (Local): true - This flag template was not found somehow... - false - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null
0:0 - uid: 5dfd8848-38d0-43b3-9d25-fcde0e436b67 Animation: *DUPE* [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at the player's words, acts frustrated Cinematic: The goblin king should look surprised here. > null
null uid: 5f2407ed-5b97-47cc-a923-600ca50e22fe - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: 6098f07d-5760-471f-a305-fda0153b5ec5 - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) >
0:0 - uid: 628f141d-3004-4d0e-bd6c-153f027a7197 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - uid: 63ce516a-157d-4311-834c-05599d06503d Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here > null
0:0 - uid: 6751e0d8-1558-464d-9754-4b9cb6618e5a Cinematic: SH avatar glances down at her side (as if towards where the box is) then back to Dror - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - uid: 6de13592-f1c6-48b9-bf9c-7221d8c3b713 Animation: [Player] struggles to maintain control. [Ragzlin] becomes even more suspicious, fighting against the intrusion. > > > > > >
0:0 - uid: 6ea00d6e-df1b-4592-b2d5-202921d98f82 Animation: The player reads Ragzlin's mind - 0 Set flag(s) to (Local): true - This flag template was not found somehow... -
0:0 - uid: 6f24c478-2860-41bf-8387-3e130ee5c491 - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - >
null uid: 6fac211e-2177-4043-9349-501544febdda - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - uid: 70145e09-d967-431d-8ecb-3c6b5cc0f500 - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription >
0:0 - 1:0 - uid: 707527b3-b050-4ead-b6be-8a9667fbf3ee - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription > > >
0:0 - uid: 765c01a3-fa6f-429a-b870-45a4091999da - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null >
0:0 - uid: 7679a18d-b123-4942-9b24-bba31343ad98 Animation: [Player] reacts to smoke from the ritual, coughing. [Ragzlin] begins performing the ritual (would be ideal to match his starting pose from his mocap in the following node) >
0:0 - uid: 7d0cb4af-28b6-4db0-89a0-ec73cfefb06c - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - uid: 7de5549f-8383-49cc-bdf7-98069c3ef545 Cinematic: Lae'zel looks at the mind flayer corpse Node context: For Lae'zel: Ghaik = GAYK. - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - uid: 7e64b151-36e8-4bf6-97ac-fd61667e7500 - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - uid: 7e6ab647-cb22-4d54-82aa-e693902325d6 - 0 Set flag(s) to (Local): true - This flag template was not found somehow... -
null uid: 810e0909-dfbd-42d8-a84e-ec9c92c108ac - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
null uid: 84e31f24-ec71-4e4f-bc6e-b14191d0e86c - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null > null
0:0 - uid: 8a7b2cdf-0eee-4939-94ce-7b8de0bbaf63 Node context: Angry, spitting. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - >
0:0 - uid: 8a8643d2-19a5-4fac-9757-498f4cb1c2c5 Animation: The player reacts to feeling Ragzlin's suffocating rage in their mind Cinematic: Goblin king should look angry. > null
0:0 - uid: 8c312827-9023-4b4a-aed2-6878204f8d84 Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] >
- Roll failure - null uid: 8c613927-3b2f-486b-8563-5d3a8569e07c > null
- Roll sucessful - null uid: 8c8ff7f4-ee91-17c5-5d01-aa4f1403fa40 > null
0:0 - uid: 8f2de08a-1775-4b42-9513-7eeb07f219d9 Animation: [Player] reacting to the parasite squirming in their skull, [Dror Ragzlin] turns to the player, possibly using the pose from the end of the mocap prior to this node as a starting point Cinematic: Goblin king should turn to player. > >
0:0 - uid: 918bdd72-113d-45ca-bf0b-2a0a8ec92b2b Animation: [Ragzlin] is irritated at the ceremony ending too soon, [Player] releases their control of Ragzlin > null
0:0 - uid: 91bead2d-8e62-4152-af36-e0c82a53f02e Animation: *DUPE* [Mindflayer] The corpse rises, tentacles writhing - 0 Set flag(s) to (Tag): true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.) > > > > >
0:0 - uid: 9263e084-4d0a-4f8b-b4cb-d3fce78af0db - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: 9827255c-0ee0-4a42-99c4-f2a2d75f9cbc - 0 Check flag(s) (Local): false - This flag template was not found somehow... - - 1 Check flag(s) (Object): true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - >
- Roll sucessful - null uid: 988d12ac-d8cc-f08f-618a-33591be4575a >
null uid: 9936acce-ab0e-4951-bea5-572e48fe2cee - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - 1:0 - 2:0 - 3:0 - uid: 9a854cac-4b08-4916-acb1-2bd1fc5cbbb9 Node context: Doesn't like being interrupted - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - uid: 9b146de5-2a90-469c-8912-8665a925f046 Animation: [Player] reacts to a scorching Mindmeld, *DUPE* [Ragzlin] aggressively Mindmelds with the player. >
null uid: 9b5e804e-1e27-4df2-92e8-0ff9770face4 Cinematic: The other companions share looks with each other - they've all picked up on Shadowheart's warning. Tav realises Dror is waiting for them. > null > null > null
0:0 - uid: 9c1ef267-8ff8-4078-aee1-e11d6745e68f Animation: [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) [Dror Ragzlin] specific mindmeld anims (start, loop, end) would probably be needed to suit the Hobgoblin. > null
0:0 - uid: 9ceae870-3007-4a1a-8a50-0c2ab194d820 Animation: *DUPE* [Player] experiences a vision - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - > null
0:0 - uid: 9e099f35-d5a2-41f0-a5c0-4de6671be99f - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription >
0:0 - uid: 9f29e6a4-d490-45df-82ef-289520bf6675 Animation: [Ragzlin] doubts his thoughts, is suspicious of an intrusion. Perhaps looks around subtly but suspiciously. [Player] struggles to remain in control of Ragzlin's mind. Taxing Mindmelding > null
null uid: a7fb3c53-9cb6-4d56-9f2e-31fd3904e585 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription >
null uid: a89bca29-0c08-4162-b46a-8113296bcec9 Animation: Mindflayer dead pose. Cinematic: The camera should examine the mind flayer corpse. [Custom camera] > > null
0:0 - uid: a96383e7-8d36-4685-9722-6b325ecd6712 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) >
- Roll failure - null uid: b1b8fffe-6b5f-4891-96f7-f65f59cc5b4c >
0:0 - uid: b1ba308a-0dd1-433f-82a1-e851a1961fce Animation: [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at his own words, acts frustrated Cinematic: The goblin king should look surprised here. >
null uid: b81070e4-753e-444e-ba6f-89d4010f6926 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription >
0:0 - uid: b87a11f6-788a-4415-88e8-19e491e12bdf >
0:0 - uid: b9a11513-0987-4795-b835-2b551648e13a Cinematic: This is a telepathic line, so no lip syncing. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > > > > null > null
0:0 - uid: ba5ec096-c92a-45e6-b0e6-7393c3e8e9f9 - 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.) - 0:1 Tag: Good Paladin - Player is a paladin of a good-aligned deity (Good paladins are bastions of heroism, willing to make any sacrifice to honour their Oath and their quest. Their abilities are gifted by gods like Tyr, Selûne, Ilmater, and Mystra.) > null
0:0 - uid: ba80d495-2ebb-45ee-beec-62251efeaa85 Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] >
0:0 - uid: bc79f2cb-af69-48cc-a621-f17f1f3876a1 Animation: [Mindflayer] The corpse rises, tentacles writhing - 0 Check flag(s) (Dialog): false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription - 0 Set flag(s) to (Tag): true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.) > null > null
null uid: bd651b7c-e87d-42fa-83f6-6b68be9c1698 >
0:0 - uid: be51ca32-380d-4549-bdd5-e3c61e2c88f2 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: be617030-1e86-5a26-2c34-e03655b78e57 > null
0:0 - uid: be9482c7-a0bd-49c3-8f2c-a67fd2fd6f55 >
null uid: bea91b77-68fa-48e5-9a09-4bfea99bf8b3 - 0 Check flag(s) (Local): false - This flag template was not found somehow... - false - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null
0:0 - uid: c021771a-f815-4746-9a54-a76e80eff814 Animation: [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin > null
0:0 - uid: c4b74b45-744d-4d07-a782-6c69d469125a - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription >
0:0 - uid: c4dea689-07a2-43af-a2dc-5f1f8f04b669 Animation: *DUPE* [Player] experiences a vision - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - > null
null uid: c65f1e1a-2b38-41d6-b492-2de4107e39b1 - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription > null
- Roll sucessful - null uid: c6e4ae47-be01-41b8-8689-67e7e584c9de >
null uid: c7146643-0d16-cdb6-4266-ef7448d0ffad - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
0:0 - uid: c77e5c20-4027-46ca-b575-8385b314f8b3 Animation: [Mindflayer] body collapsing onto the floor > null
0:0 - 1:0 - uid: cf4db33b-8d55-4c22-a959-cff5f867163f - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - uid: cf851c49-44c6-41c3-865b-fcff7dc09b3c Animation: *DUPE* [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin > null
0:0 - uid: cfabd4e9-aedc-4823-8d31-89483e021a15 Cinematic: Wyll looks at the mind flayer corpse - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - uid: d7ef3b2c-bee1-4ae7-b08b-3ff203314871 - 0 Check flag(s) (Local): false - This flag template was not found somehow... - - 1 Check flag(s) (Object): true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - > null
null uid: d90ada3f-f369-437f-a557-bdf33e3b9b5c - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - uid: ddb2d6b6-ea09-4319-9e45-3b6e58e1895a - 0 Check flag(s) (Local): true - This flag template was not found somehow... - >
0:0 - uid: e0df377b-f60d-4f59-8a10-abdf815e4bab Animation: [Dror Ragzlin] gestures left, prompting the player to approach the Mindflayer. [Player] walks toward the Mindflayer (REUSE) Cinematic: This shouldn't be lip synched. Dror Ragzlin is speaking into your mind. > null
0:0 - uid: e4401776-9abc-4744-b545-e7c120516b57 Cinematic: Shadowheart steals a glance to Tav, her expression tight, apprehensive. The image of her undulates slightly - a mindmeld. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) >
0:0 - uid: e5fdc6d2-64ac-41d5-b245-ae976f0950e6 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. >
null uid: e75ba42c-b39a-4d88-86a2-631ca8a7b86d Cinematic: Goblin king looks away, pauses, then looks at you with a creepy smile. > > >
0:0 - uid: ec635a70-5ce1-49bd-b2bc-674359b9b660 Animation: Mindflayer corpse rising, tentacles writhing - 0 Set flag(s) to (Tag): true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.) > null > null
0:0 - 1:0 - uid: ec8f0ef7-bba4-4019-b0fe-dcedcbc6d9c9 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - uid: eedb1e69-1eec-46cd-a12d-60ac005fcb82 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - uid: eee32ff0-409c-429e-bb64-9406b482e11f - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription >
null uid: ef18be56-1343-4430-a21a-a7ea95abee30 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null > null
null uid: f0c2fae0-ab3a-4c20-a33c-346333863953 Animation: Ragzlin brandishes his weapon Cinematic: Goblin king smiles creepily and brandishes his weapon. >
0:0 - 1:0 - uid: f0c87e6e-02be-472c-aa9c-161b4b12f653 - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) >
null uid: f0f005b3-3354-4314-ba6e-e43a0d163f11 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > > >
0:0 - uid: f71eb4df-1c01-4516-a45e-2691ea37742a Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] > null
0:0 - uid: f7df60d8-3282-4dd4-bcb0-7fc71c2fe35e - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > >
0:0 - 1:0 - uid: f7f936e7-38a3-4ad4-8e5e-c7ef69c90c83 Node context: Bordering on anger at your resistance to joining the relgious ceremony. Should sound creepy. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Local): true - This flag template was not found somehow... - >
null uid: fc6dbd74-90c6-4f31-8e89-c75d341c4f42 - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - 1:0 - 2:0 - uid: fefbccb7-e64c-40c1-82ab-3f45660c014a Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) - 0:0 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) >
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Test\Bard_Test\UND_KuoToaGod_SpeakWithBOOOAL_BARDTEST.lsj Synopsis: The player encounters a group of kuo-toa, humanoid fish beings capable of creating gods just by imagining them. They're overzealous and easily duped, and are currently worshipping a murderous redcap they've mistaken for a god of murder. He's capitalising on the situation and very much enjoying the incredible power with which he's been invested. In this dialogue, we can deal with him as this great inscrutable power, or see through the situation and expose / do a deal with him. In all cases he's brash, offensive and generally gross.
The all cap lines are BOOOAL in his fully powerful form.
When we suddenly rever to lower caps, it's when we've forced him into his 'common' form.
BOOOAL = Boo-AHHL (almost guttural)
Kuo-Toa = Koo-oh-TO-ah
0:0 - uid: 09c74755-cb31-4f4b-91ec-b081f647f61a Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Dismissive of our stories, wants to get straight to killing - calling to his priest to attack us > null
0:0 - uid: 09fae9a4-1779-4f70-8233-606507d1c0a9 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
- Roll failure - null uid: 0ff96a3c-9a91-49fd-8b9b-1529280c2c62 > null
0:0 - uid: 10de2925-a674-bddb-843b-3ddafd876e48 = Roll SkillCheck Deception (Charisma) Difficulty: bddbb9b8-a242-4c3e-a2eb-3fd274c0c539 = - 0 Set flag(s) to (Local): true - 3ddde719-0a89-5298-0dd5-8b03bf0f712e_AttemptedConvincePlayerBoooal - The player tries to convince the kuoa toa that THEY are in fact booal > null (roll sucessful) > null (roll failure)
0:0 - uid: 11a190cd-0506-410e-a88e-68249d6bfc82 >
0:0 - uid: 11b9ae73-fd68-4660-9bdd-dae3ac04d7c3 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX - 0 Check flag(s) (Object): true - UND_KuoToaGod_State_HasSickle - UND_KuoToaGod_State_HasSickledescription - 0 Set flag(s) to (Object): true - UND_KuoToaGod_Event_GiveMagicItem - UND_KuoToaGod_Event_GiveMagicItemdescription > null
0:0 - uid: 12a30ce5-ae31-4b0a-be67-c5e9ae0725ac Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Grand, bold, trying to be an image of a powerful god - 0 Check flag(s) (Object): true - UND_KuoToaGod_State_HasSickle - UND_KuoToaGod_State_HasSickledescription - 0 Set flag(s) to (Object): true - UND_KuoToaGod_Event_GiveMagicItem - UND_KuoToaGod_Event_GiveMagicItemdescription >
0:0 - uid: 17fb1572-5ed9-49ac-8caa-d11dab797fa1 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: DISMISSIVE, IMPATIENT > null
0:0 - uid: 17fe4c47-992f-4aa7-8587-3686330d1249 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX > > > > > > >
0:0 - uid: 1b1ccb54-29a5-4f4d-8256-e14e54646c82 Cinematic: BOOOAL is in his common form. He's no longer invisible and just appears as a common redcap Node context: Eyes wide, dropping hints and urging you to play along.
0:0 - uid: 25fd8d79-8f5d-4ae6-bf95-1a9f2159e306 Cinematic: BOOOAL is in his common form. He is no longer invisible, and just appears as an ordinary redcap Node context: Shouting his high priest down - he wants to seal the deal with us before his idiot followers fully catch on > > > > > >
- Roll sucessful - null uid: 272f02cf-1b58-42e1-ab18-4464e42ad841 >
0:0 - uid: 282fecc3-3452-4028-af08-c41ff17cce11 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX - 0 Check flag(s) (Global): true - UND_KuoToaGod_State_SacrificeComplete - >
0:0 - uid: 2ed1dd46-1f17-4402-b8b5-cf10fd4a8a66 Cinematic: BOOOAL is in his common form. He is no longer invisible, and appears as a common redcap Node context: Still annoyed with us but willing to make a deal. Only SLIGHTLY wheedling - redcaps aren't known for negotiating >
- Roll failure - null uid: 2f70acfe-43d8-4c43-82c8-566e978e6978 >
- Roll failure - null uid: 31fcc143-9fa7-4a51-8031-5ca21cf7b9cd >
- Roll failure - null uid: 33b3ccf0-cf0a-465b-a5ef-296d30357159 >
null uid: 344557b6-2d17-464b-86e3-61f711c409f1 - 0 Check flag(s) (Tag): true - Muted - Character can't talk. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
0:0 - uid: 34566b3a-f247-44e6-9821-48c18a20cac5 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: We've returned to speak to BOOOAL after he's dismissed us to go kill in his name. - 0 Check flag(s) (Global): true - UND_KuoToaGod_State_PlayerIsChosen - UND_KuoToaGod_State_PlayerIsChosendescription === END NODE ===
0:0 - uid: 351dae79-1c97-4dd3-a566-b572ab6cdd33 Cinematic: BOOOAL is in the process of reverting back into his common form. He is invisible for the capitalised parts of this now, but then becomes visible for "Shut your rotten mouth" Node context: The lack of faith is literally draining power from him - sulky and furious all in one as he returns to his common form >
0:0 - uid: 36db0c28-7e00-4cd8-888e-ca7cc99a7658 === END NODE ===
- Roll sucessful - null uid: 384dc134-c5a7-0b0e-cf8c-daf2ea524b00 > null
- Roll sucessful - null uid: 3d2dd9a8-6aa7-45a2-861e-51744c7c4b77 > null
- Roll sucessful - null uid: 424c73cc-0b24-40f4-8abb-6b2e53d74bf9 >
0:0 - uid: 42ab8a32-325e-b81c-99ab-53c1fd232f02 = Roll SkillCheck Intimidation (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e = - 0 Check flag(s) (Local): true - 3ddde719-0a89-5298-0dd5-8b03bf0f712e_AttemptedConvincePlayerBoooal - The player tries to convince the kuoa toa that THEY are in fact booal > null (roll sucessful) > null (roll failure)
0:0 - uid: 44dc5b12-c997-49fc-a6b4-4d8cdb3c71d1 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Waiting to be impressed, smugly certain that we can't - 0 Check flag(s) (Tag): false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) false - Wyll - |Really Wyll, superhero warlock| false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) false - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null
0:0 - uid: 461d0f01-6d3e-44a8-b331-3428272c05cd >
- Roll failure - null uid: 4652dc85-fbaa-44ee-87bd-4f0b91ad1987 > null
0:0 - uid: 48537681-7538-4e55-9b49-c6de720bdbe4 Node context: Confused, taken aback >
0:0 - uid: 50990b02-b48f-4564-9529-dacadb852ac5 Node context: The last line can be said with some fierceness. You're about to go into combat. === END NODE ===
0:0 - uid: 5aa0b531-3567-46ed-945f-5d7b57bb8c17 Node context: Players have betrayed Astarion and he's about to attack them. === END NODE ===
0:0 - 1:0 - 2:0 - uid: 5c92c3f7-43eb-4adc-a20c-3a0b6eda85fe - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
- Roll sucessful - null uid: 5d8a76be-5214-3815-6851-2caf8f9d039b > null
0:0 - uid: 5ed2df83-d7aa-4670-ac27-129723156b33 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Snorting with laughter, dismissive - he wants slaughter, and no well-placed argument is going to sway him from it > null
0:0 - uid: 635d92a0-d5ed-487d-be6c-fd5f2e4a94a7 Cinematic: Feature a close-up of the sickle-blade S_Und_KuoToa_HighPriest is holding (branch checks to make sure he has it) - 0 Set flag(s) to (Object): true - UND_KuoToaGod_State_KnowsGodIsRedcap - UND_KuoToaGod_State_KnowsGodIsRedcapdescription true - UND_KuoToaGod_KnowsGodIsFey - UND_KuoToaGod_KnowsGodIsFeydescription true - UND_KuoToaGod_State_KnowsGodIsFake - UND_KuoToaGod_State_KnowsGodIsFakedescription >
0:0 - uid: 64f3b730-04a5-4147-921f-f48f05325dc2 === END NODE ===
0:0 - uid: 65b2a9ad-9154-43dc-8d74-e5b6b97dbd18 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Hint of warning. === END NODE ===
0:0 - uid: 68165e10-77d3-461c-9358-34d1936a44a2 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Smug, urging his priest on to bloodshed > null > null
0:0 - uid: 6a9e779a-c443-438d-a9f0-86f2c07e9e9e >
0:0 - uid: 6b564278-fe1e-4be6-a86b-500cd9a11cc1 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Hint of warning. === END NODE ===
0:0 - uid: 76f7d960-fcd9-4441-9092-ef1b781838ac === END NODE ===
0:0 - uid: 771ef3d9-898a-4a1e-9a57-038f4e34c333 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX >
null uid: 7767c1f4-1d24-9c74-eab4-32f4ca95e7eb Cinematic: The kua-toa look from the red cap to the player, beginning to cheer them on. > null
null uid: 77d5952b-4ea1-4e7e-8147-a40d2f0188e0 Cinematic: Kuotoa pray fervently as the redcap flickers out of existence, 'presence' returns. >
0:0 - uid: 7c317fe1-c1b2-4416-973a-fdbb749979bf Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Piqued his interest - he's taken an interest in one of our companions >
0:0 - uid: 8248d54f-3b91-4445-8c7e-8d654163bc64 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Impatient - his high priest is not acting swiftly enough for him, and the longer this goes on the more chance he'll be exposed > > > >
- Roll sucessful - null uid: 86bb8147-ea57-4b9a-8238-dd3f47b691ec > null
0:0 - uid: 8787f4ad-3e4e-4345-88bb-a3c753dc87b4 Cinematic: BOOOAL is in the process of reverting back to his common form. He is invisible for "NO! NO" and becomes visible for "Stop that!" Node context: Furious, panicked - his con is being exposed and he's losing power even as he speaks > > > > >
- Roll failure - null uid: 880186a1-cadc-481b-8f37-18d96ddb98e4 > null
0:0 - uid: 8aed563f-432f-4e5e-82ca-10adcdee22f2 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Air of 'D'UH!' about it > null
- Roll sucessful - null uid: 8dea6343-11b6-4a81-be40-bc83d6a8957a >
0:0 - uid: 9392b1e7-142f-449c-b282-1635eb634cce Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Getting lost in the pure joy of the slaughter - 0 Set flag(s) to (Object): true - UND_KuoToaGod_State_KnowsGodIsRedcap - UND_KuoToaGod_State_KnowsGodIsRedcapdescription true - UND_KuoToaGod_State_KnowsGodIsFake - UND_KuoToaGod_State_KnowsGodIsFakedescription >
null uid: 95e658ce-e36e-47cc-a541-e5ccc8cb8819 Cinematic: Redcap forgets himself in his bloodlust, pops back into visibility. Node context: Redcap forgets himself in his bloodlust, pops back into visibility. > null
- Roll sucessful - null uid: 970ed512-0bdc-41b0-92d3-6bdaba229f8c >
0:0 - uid: 9a712e73-1394-4803-853b-704705eb26a2 Node context: Last thing he was expecting - taken slightly aback for a moment >
0:0 - uid: 9b238a01-47cc-4e7e-8609-f8c4847f2371 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) >
0:0 - uid: aba95c14-9c18-4dae-9af2-17abd1d238eb Cinematic: BOOOAL is in his god form. He should be invisible with some VFX - 0 Set flag(s) to (Global): true - UND_KuoToaGod_Event_GiveBlessing - UND_KuoToaGod_Event_GiveBlessingdescription true - UND_KuoToaGod_State_PlayerIsChosen - UND_KuoToaGod_State_PlayerIsChosendescription > > null
0:0 - uid: ac7c4ecc-f314-4664-bee1-8e59c890805f - 0:0 Tag: Cleric of Bhaal - Player or NPC is cleric of Bhaal. (Bhaal is the notorious god of murder. He once spread his heritage and sadistic impulses through all of Faerûn, then resurrected himself in a horrific ritual. His clerics are assassins, deliberately killing to honour their god.) - 0:1 Tag: Paladin of Bhaal - Player or NPC is a paladin of Bhaal. (Bhaal is the god of murder. His paladins kill not only to please him, but as a sacred act that deepens Bhaal's influence on the world.) >
0:0 - uid: ac8bb958-7de0-4066-a006-953c377bc83b - 0 Set flag(s) to (Object): true - UND_KuoToaGod_State_PresentForSacrifice - UND_KuoToaGod_PresentForSacrificedescription >
0:0 - uid: ade8c8e8-710a-4d00-8e1e-3ee4faea43da >
0:0 - 1:0 - uid: ae0115cf-b428-4575-be39-f00cfe916001 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Object): true - UND_KuoToaGod_State_KnowsKuoToa - UND_KuoToaGod_State_KnowsKuoToadescription true - UND_KuoToaGod_State_KnowsGodIsFake - UND_KuoToaGod_State_KnowsGodIsFakedescription > null
0:0 - uid: af61951d-a653-4f94-9196-58d351532999 Node context: Tired of this conversation. A 'God' (who's clearly some mouthy git pretending to be a god) has just told the player he wants them to sacrifice you. You're not impressed. - 0 Set flag(s) to (Object): true - UND_KuoToaGod_State_PresentForSacrifice - UND_KuoToaGod_PresentForSacrificedescription >
null uid: b1632c20-91fd-c737-303a-5278ac6b84d4 Cinematic: The Kuoa Toa look to the player again. The player points a hand towards the red cap. The Kuoa Toa advance upon him >
0:0 - uid: b1e8315b-ee4c-418f-86f7-e0cb5d4f2eaa Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Considering, approving, bare quavering of excitement - 0 Set flag(s) to (Global): true - UND_KuoToaGod_State_PlayerIsChosen - UND_KuoToaGod_State_PlayerIsChosendescription > null
0:0 - uid: b937b5b1-2d87-419d-ab50-f4c6eebadd75 Node context: As if snapping out of a trance - shaking off doubt and getting angry at player >
0:0 - uid: b962fde7-7d52-43aa-b481-05daf03e0ef6 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Barking to his priest to get ready to attack us > null
0:0 - uid: ba94a177-b991-416f-a399-d43a87fa6fb3 Cinematic: BOOOAL is in his common form. He is no longer invisible and appears as just a common redcap Node context: Aggressive - he tried to be reasonable, now he just wants to kill us for the pleasure of it - 0 Set flag(s) to (Global): true - UND_KuoToaGod_Event_ChallengedBOOOAL - === END NODE ===
- Roll failure - null uid: bbcf9d3f-067f-880d-7775-e7dac71a8474 > null
0:0 - uid: bd8e4aaf-c7f7-4cda-b743-432974947e9b >
0:0 - uid: be1d6291-52a6-4515-9c4e-c2f9a283a7b4 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Tone of 'impress me' > > >
0:0 - uid: c09fe698-6558-4c84-ad1e-0fd4b06539b9 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Grand, bold, trying to be an image of a powerful god - 0 Check flag(s) (Object): false - UND_KuoToaGod_State_HasSickle - UND_KuoToaGod_State_HasSickledescription - 0 Set flag(s) to (Global): true - UND_KuoToaGod_Event_GiveBlessing - UND_KuoToaGod_Event_GiveBlessingdescription >
0:0 - uid: c141cf62-67cc-40ff-b40b-dc79ca40e918 Cinematic: BOOOAL is in his common form. He is no longer invisible and appears as just a common redcap Node context: Aggressive - he tried to be reasonable, now he just wants to kill us for the pleasure of it >
- Roll failure - null uid: c14ed479-6d68-3843-acce-f267d5a0f4e8 > null
- Roll failure - null uid: c189e98b-54df-1d05-b571-3f337fc49a3d > null
- Roll sucessful - null uid: c2e8521c-2fd9-4c4f-a915-6118912c236b >
0:0 - uid: c8d3b858-0aa1-4018-85c9-fc85641b9e03 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Releif and energy - his power is surging back into him. Last part is almost a pat on the head kind of affection - 0 Set flag(s) to (Global): true - UND_KuoToaGod_State_PlayerIsChosen - UND_KuoToaGod_State_PlayerIsChosendescription > >
- Roll sucessful - null uid: c9b7649f-28b7-1c78-e7ca-92cc5b6ac94c > null
null uid: ca182d6a-fa39-4444-a59f-63cfe08db0f6 Cinematic: The priest turns to spot the player Node context: The priest turns to spot the player > null >
- Roll sucessful - null uid: cb1453b5-0930-45c5-8657-da8bdab58985 >
0:0 - uid: cb9bf274-c8c3-406e-a9e3-3731b1dcdaf5 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Devious, looking forward to killing us > null
0:0 - uid: cf34368a-0b3a-2fca-4077-a851a601f353 Cinematic: BOOOAL is in his common form. He's no longer invisible and just appears as a common redcap. > null
null uid: e81ff157-5dc9-93db-4714-303942d27057 Cinematic: The kuoa toa overrun the red cap, screaming ensues as the players watch the bloody scene. === END NODE ===
0:0 - uid: ef6fc6de-a94f-4224-b19d-32f4b8858576 Node context: Battle cry: Huh-tack-A - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
- Roll failure - null uid: f03100df-d707-4397-828d-997571eb80ba >
0:0 - uid: f3457b78-9974-4a45-a4a4-0e4d68dcbf6d Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Furious - he is an actual fact VERY little, and goes a bit rabid when insulted > null
0:0 - uid: fbac6cda-c63d-408e-8730-9675a0e31ad3 Cinematic: BOOOAL is in his god form. He should be invisible with some VFX Node context: Fanatical war cry - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - uid: fc82540f-00a5-423c-bc00-59b75b19deb8 Cinematic: BOOOAL is in his common form. He is no longer invisible, and he appears as a redacap Node context: Realising the game is up >
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Test\Bard_Test\CAMP_GoblinHuntCelebration_CFM_Tiefling_BARDTEST.lsj Synopsis: The tiefling leader (Zevlor, Asharak or Cerys) is sitting just on the fringes of camp, greeting us before we enter camp proper. They pretend to be thinking, but in truth they're to lead us into the centre of camp where the tieflings have prepared a surprise - each NPC holding a small globe of light that they send to join a cluster above to light the festivities. The state change for camp takes place at the first cinematic.
0:0 - uid: 09cb4b61-c7c5-462f-a2de-73e79d5b308d Animation: reuse Cinematic: Player walks up the celebration in progress - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) > null > null > null
0:0 - uid: 0a8c63ad-7608-4c65-bf60-9c78b24e7aa3 >
0:0 - uid: 0fd84576-f2d5-4553-ac20-154e96ce9457 >
0:0 - uid: 117f1fda-de7f-7e91-f94b-536346ac5892 Cinematic: Zevlor gives the player a golden flute. > null
0:0 - uid: 207b88d5-0e72-485d-a93e-01f5547e7728 Node context: Reacting to a sudden cheer from camp > > > > >
0:0 - uid: 2349ad84-f9c0-4ef6-b0d5-7c2768c402d8 >
0:0 - uid: 237ae94d-d72c-4f32-a727-d06ea1ab7612 Animation: reuse Cinematic: Cerys approaches
Hide Zevlor and Asharak - 0 Check flag(s) (Script): true - This flag template was not found somehow... - >
null uid: 3caa2908-7919-43b2-8e2c-6ae4133c61bc Cinematic: The globes float upward from each hand to hang suspended above the crowd, lighting the gathering. The leader adds one of their own as they speak.
JLatino: If speaker visibility is sorted upstream, alli three leaders have their animations and transforms copy/pasted onto eachother. >
0:0 - uid: 5d23fe51-e632-484b-917c-bba40fc7eb51 Animation: reuse Cinematic: Zelvor approaches
Hide Asharak and Cerys - 0 Check flag(s) (Script): true - This flag template was not found somehow... - >
0:0 - uid: 646f0f03-265d-4e85-84cb-4b4715c9b7cd === END NODE ===
null uid: 66597d45-a279-479b-8324-ebf4ccabe7cc - 0 Check flag(s) (Script): true - This flag template was not found somehow... - >
0:0 - uid: 68e6f439-5265-4be2-e4b1-0e5e968147ec >
0:0 - uid: 6ffb9323-21eb-432e-b734-17e581d52d61 >
0:0 - uid: 722504f9-6630-4821-b600-4c17f5a6f65a >
0:0 - uid: 7644c7a2-0315-4db3-a2d8-1f0bce629e7c Animation: reuse Cinematic: Asharak approaches
Hide Zevlor and Cerys - 0 Check flag(s) (Script): true - This flag template was not found somehow... - >
null uid: 80ea3bc4-e3ba-7a92-1568-b25f0719fbc4 Cinematic: The player [bard] starts playing the a light musical motif (a pared down version of whatever Volo plays next) > null
null uid: 8abb63cf-8467-4dbc-b5a0-82be01ce730b Animation: LeaderGuidesPlayer_CastsLights_Player, LeaderGuidesPlayer_CastsLights Cinematic: The tiefling leader leads us into camp, where we see the tieflings standing in silent attendance, each with a small globe of light hovering above their palm (thaumaturgy cantrip).
JLatino: If speaker visibility is sorted upstream, alli three leaders have their animations and transforms copy/pasted onto eachother. > null
null uid: e9f14554-e1ad-451c-8e83-faeb7ddc93ff Animation: [Beau] Volo pokes his head through the gathered Tieflings, guesturing to the speaker to get their attention before pushing through to play his song.VoloPushesThrough, , VoloPushesThrough_Civilian Cinematic: Volo pokes his head through the crowd, gestures impatiently. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - >