null uid: 4508a633-8b0c-4ece-980b-f259d3324888 === END NODE ===
null uid: ec282ed5-3824-4fad-8f66-ee7ea6599498
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WLRD_UND_GnomeGivesMug.lsj Synopsis: World behavior for a GNO_M handing a Duergar a mug of beer. Needs to work for handing to a DWF_M and a DWF_F.
null uid: 6220ec04-8b87-4c20-a327-10121c8ad133 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WLRD_PLA_ThrowBucketWithWater_M.lsj Synopsis: Throw Bucket with water for Flaming Fist HUM_M
null uid: 239438e9-df25-4714-8178-9f1f1cf22cdc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WLRD_PLA_ThrowBucketWithWater_F.lsj Synopsis: Throw Bucket with water for Flaming Fist HUM_F
null uid: cbb1da7f-b889-4fe8-90ed-c0b0195c290a === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WLRD_PLA_FillBucketWithWater_F.lsj Synopsis: Fill Bucket with water for Flaming Fist HUM_F
null uid: a8b7ffae-8859-4c3c-a7eb-c522d64315b1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WLRD_PLA_FillBucketWithWater.lsj Synopsis: Fill Bucket with water for Flaming Fist HUM_M
null uid: e2b6d8a4-cfa0-4679-b980-bb8b728eb1de === END NODE ===
null uid: bc2a5464-5cf2-4878-bdf1-b63beb6b6166 === END NODE ===
null uid: c60b039d-b4e6-444a-9cfa-6cb7ea79c249
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_GLO_SitAndDrink_HUM_M_002.lsj Synopsis: Sitting and drinking anim for HUM M
null uid: 1a46f81f-b298-478b-84ef-fd2d52223a9e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CAMP_LaezelGrindingWeapon_1HS.lsj Synopsis: Laezel grinds her sword at a whetstone in camp.
null uid: 576f2a32-7e5a-4a96-992e-8a74a4a2cdbf === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_GLO_SitAndDrink_HUM_M.lsj Synopsis: Sitting and drinking anim for HUM M
null uid: 762d481d-8616-4cd0-a734-d193a429eac8 === END NODE ===
null uid: 7b767e74-9b1f-4155-a1eb-19cb414a3da9
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CAMP_LaezelGrindingWeapon_2HS.lsj Synopsis: Laezel grinds her sword at a whetstone in camp.
null uid: dbc9fd1e-a0b1-4944-843b-d0aeff8cb513
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CAMP_ReadingBook.lsj Synopsis: Character reads a book
null uid: 7f349e3b-541c-4391-9081-d066f2464b04 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CRE_YouthTraining_TargetTraining.lsj Synopsis: Githyanki training behaviour against a target/dummy
null uid: f4537f7a-49a6-49cf-b8a8-d9200cead589
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CRE_YouthTraining_TargetTraining2.lsj Synopsis: a gith teenager training
null uid: bb06b0c6-f562-4008-a71b-e1f89b9c2f21
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_CRE_YouthTraining_WeaponSharpening.lsj Synopsis: Githyanki grinding a sword on a whetstone
null uid: 38f25289-c5b5-45c1-a84e-f4065409db76
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_AttackOnDen_TendingToSittingCharacter.lsj Synopsis: Bex tends to her lover Danis who is injured after the raid on the grove is defeated. He didn't actually do any fighting, he just tripped from overexcitement.
null uid: 5bdef26f-2276-4c72-a252-3cda293643be === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_BirderSender_WhisperToBird.lsj Synopsis: Bird sender whispers a message to the bird to take to Halsin
null uid: 574e756a-3131-4771-a0ed-767dbe9a7534 === END NODE ===
null uid: 58c10c97-8cce-4b3d-b3e1-218ef13caa74
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_BlowHorn.lsj Synopsis: Zevlor blows the horn in plea at the gates.
null uid: c1797f80-b2ef-4715-bb33-65cc6de2d1ea === END NODE ===
null uid: c688a8e4-d1ff-4fff-a901-df793e530c67
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_HoldingBarrel.lsj Synopsis: World behaviour for Guex holding a barrel into place.
null uid: 6e716407-c584-49c6-9e3d-b586c81e31cc === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_Parents_Mourning.lsj Synopsis: Parents in the grove have heard that their child has been killed by Khaga
null uid: 41baa3c5-1a97-4364-973a-02f248cff32b === END NODE ===
null uid: 94e13cd5-9c37-454b-a99e-b5d3f6d47468
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_DEN_ZenBear_EatsFish.lsj Synopsis: Zen bear eats a fish
null uid: 9e3c7427-c7d2-433c-92d5-46142403ce70 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_ChopMeat.lsj Synopsis: Generic world behavior for chopping meat.
Requires one character, one knife and one piece of meat.
Uses following roots;
Knife - WPN_HUM_CleaverAxe_A_b6b4ac25-e54b-441f-b6d3-423ea728cfb1
Meat - root CONS_GEN_Food_Meat_PorkPiece_A_9981e7b4-13ff-42ff-8078-023396fc2221
null uid: 6ba0850b-7dfb-4d68-afe6-f637545963e2 === END NODE ===
null uid: b5d383d9-9bbc-49c2-a7ac-e6c534807da9
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_CleaningMug_HUM_FS.lsj Synopsis: World behavior for Hoots Hooligan, HUM_FS Bartender who is cleaning mugs in Sharess Caress
null uid: 2f679be4-7f51-4883-9224-6b2cf3f19a1c === END NODE ===
null uid: 6e484b17-61cf-4137-ab23-e52f550bc09b
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_CleaningMug_HUM_M.lsj Synopsis: World Behavior dialog for a HUM M bartender wiping out a mug while standing at a bar.
First speaker is the character, second speaker is the Mug to use.
null uid: 8e6773c1-883a-4fb6-a3f3-b11d0f65317c === END NODE ===
null uid: cc618062-8bb7-46c6-9f57-a52960897327
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_CleaningTable_HUM_F.lsj Synopsis: Behavior Dialog file for characters cleaning tables with a rag. Speaker slot 2 is the table the character is trying to clean, providing a fall back in case the table is moved/destroyed/etc.
null uid: f8d5c20d-665e-4f8e-8e74-df66db3ed4bf === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_DrinkFromBarrel_HUM_M.lsj Synopsis: Character filling a mug from a standing wine barrel and then leaning on the barrel having a drink.
The mug for this behaviour comes out of a magic pocket.
null uid: d952a046-ca68-4527-8076-222d76c41dc5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_LeaningForward_HUM_M.lsj Synopsis: World Behavior for a civilian leaning over a bannister/small wall and looking in to the vista in the distance
null uid: 36ed714a-73b4-4258-9ec6-91a8a53b661b === END NODE ===
null uid: 64369236-5b3b-4493-a140-f76fd9536793
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_MagicPocketsSitAndDrink.lsj Synopsis: World behavior dialog for sitting on a chair and drinking form a magic pockets mug
null uid: 79fd530b-5050-47e6-bdf0-e952c68797ca === END NODE ===
null uid: ddd97c5d-f2cf-42f5-87a8-fc9b89d3bc71
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_MagicPocketsSitAndDrink_F.lsj Synopsis: World behavior for Female characters sitting and drinking from a mug they magic out of their pocket. Loop only.
null uid: a4ac6cc5-f8dc-4c8f-afbc-4dd408e02e59 === END NODE ===
null uid: e0e347db-8b20-4ea7-8884-d21f8e4ef4fd === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_PackingHappy_01.lsj Synopsis: Currently used with
CONT_GEN_Crate_Clothing_B
null uid: 5bb879dc-0f5d-4679-8fcf-9a7589718ad9 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_Packing_03.lsj Synopsis: Currently used with
CONT_GEN_Crate_Clothing_C
null uid: ae801408-200d-494d-a493-8bce237db41c === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_PaperBoysWaving.lsj Synopsis: World behavior for Paper Boys waving a paper around trying to get attention.
null uid: 8a321772-90a0-4048-a2f8-e0c2dc07cae9 === END NODE ===
null uid: e0fff37a-26d3-489b-b7c6-317f9657afdb
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_ReadPaper_HUM_M.lsj Synopsis: World behavior for a fake crowd character standing around reading the newspaper
null uid: 3fa0cdbe-36e6-4f58-8cc4-346a656b7f08 === END NODE ===
null uid: a4da3ede-ea19-4711-ba6e-c562277da187
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_SitAndDrink_HUM_F.lsj Synopsis: Sitting and drinking world behaviour anim for HUM F
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_StandAndDrink.lsj Synopsis: World behavior timeline for standing and drinking from a magic pockets mug
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_StandAndDrink_HUM_F.lsj Synopsis: Standing and drinking behavior timeline for Human F rig
null uid: bee52afc-3271-431b-a5db-fd949567068b
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_StandAndReadPaper_HUM_F.lsj Synopsis: World behavior for a HUM F standing and reading the paper
null uid: dc77a249-9b04-4570-b6dc-23f4412bbb7b === END NODE ===
null uid: f0a7d78c-6e86-4b5f-8d23-d327a2d0c33a
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_Volo_WritingStanding.lsj Synopsis: Standing and writing world behavior timeline for Volo
null uid: 459a4d7d-34cb-4542-9c6e-3b5a49be23a6 === END NODE ===
null uid: 61279c46-6c77-4cea-8480-0970d344d137
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_WritingOnBook_DWR_M.lsj Synopsis: Generic Behaviour dialog for dwarfs writing in books (this is the second one we have).
null uid: 88ece88e-f25a-4c40-897e-f00f9bec20b8 === END NODE ===
null uid: c50ff8ba-7935-4b06-9d5c-a5b99c7dea1b
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GLO_WritingOnBook_Table_DWR_M.lsj Synopsis: Behaviour animation of a standing DWR_M character next to a table and writing a in a book. The table is: FUR_GEN_Table_Wood_Poor_A.
null uid: 626de924-a326-4df0-a704-7f232b507ae6 === END NODE ===
null uid: a683e030-d506-4170-8f84-59fcda8c5477
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GOB_PlayWarDrums.lsj Synopsis: A goblin uses a war drum to alert the goblin camp.
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_GOB_SitAndDrink_GOB.lsj Synopsis: World behavior Sit and Drink for GOB
null uid: 6fad5a52-d5ee-4e32-b25e-2da647d80a2c
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_HAG_BrewsTea.lsj Synopsis: Hag brews tea
null uid: bc1f3d54-8231-4321-a1b8-28fd051fa720 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_HAV_CleaningGlass.lsj Synopsis: World behaviour for a kid cleaning a mug.
null uid: 12c079d7-6d89-4c58-9e38-21c38d511bf5 === END NODE ===
null uid: 646ad3f6-2c18-4b84-963e-8291904101c8
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_IRN_IronThrone_HostageBangingOnDoor.lsj Synopsis: Character banging on a door in the Iron Throne
null uid: bc1100c7-89f6-4f6c-88c4-2d7eb3cc3a35 === END NODE ===
null uid: f075a80d-a145-4d0e-ae77-9146bae9ca9b
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_IRN_IronThrone_HostageBangingOnDoor_FemaleHuman.lsj Synopsis: Character banging on a door in the Iron Throne - Female Human version
null uid: 6847a481-cb36-4dd5-a7f2-c4c9a3f6a1c5 === END NODE ===
null uid: 9b810e6e-7d65-4c21-b213-6357f2fd0844
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_IRN_IronThrone_HostageStrappedOnTortureBed.lsj Synopsis: Hostage strapped to torture bed
null uid: 35076ebc-13b4-4112-b25e-7899f2b715e4 === END NODE ===
null uid: d757b5d4-5044-48f9-b674-ffe5d19c7a50
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_BlushingMermaid_CleaningMug_HUM_M.lsj Synopsis: World Behavior dialog for a HUM M bartender wiping out a mug while standing at a bar.
First speaker is the character, second speaker is the Mug to use.
Blushing Mermaid variant due to unique bar height.
null uid: 29a1ac59-e78a-454c-899f-e2f3d3ee12c9 === END NODE ===
null uid: dc8a96a0-8071-4f34-a2a9-c4beed1c5887
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CazadorsPalace_CleaningBookcase.lsj Synopsis: Cleaning a bookcase in Cazador's Palace.
null uid: 3ed4e5ae-ac05-452f-ac88-6cc91ada7d7d === END NODE ===
null uid: 728f7116-8e31-43f6-a1d7-0ba33cac2454
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CazadorsPalace_CleaningStatue.lsj Synopsis: Cleaning a statue in Cazador's palace
null uid: a347f6d5-04b4-40dd-83e7-708ee85f3bbb === END NODE ===
null uid: a4ee162a-51c5-4934-95fd-86e90ee91a5d
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CazadorsPalace_CleaningWall.lsj Synopsis: Cleaning a wall in Cazador's Palace
null uid: a2e4912c-c8ee-4c6d-b852-64699c48f91d === END NODE ===
null uid: fb941f2a-6a58-4298-b8e0-cf2610bf67a7
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CountingHouse_Accounting_GNO_F.lsj Synopsis: World beahvior for Counting House clerks
null uid: 323aadd3-bae0-4d66-8506-f97c951e65cb === END NODE ===
null uid: 6046ebd4-8b70-4109-8df3-43580380f622
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CountingHouse_Accounting_GNO_M.lsj Synopsis: World beahvior for Counting House clerks
null uid: 2d506e13-121d-412e-aa00-75d8f91bc0ac === END NODE ===
null uid: c31cb9c3-3b53-460c-b47f-62382fc32fbf
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CountingHouse_Accounting_HUM_F.lsj Synopsis: World beahvior for Counting House clerks
null uid: dbf32136-3e9e-4b19-9cf5-cbf5fb31bd3d === END NODE ===
null uid: f4a0ead7-746e-4f36-a03c-26d74c3fbbf1
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_CountingHouse_Accounting_HUM_M.lsj Synopsis: World beahvior for Counting House clerks
null uid: 576e3f12-eb01-44f9-9651-2741c36c9fb0 === END NODE ===
null uid: 905c67c4-bf19-4e21-aa8c-3389e03ae76f
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_Elfsong_PlayingCards.lsj Synopsis: World Behavior for people playing cards in the Elfsong Tavern
null uid: a562ca09-e1f3-475b-b56f-855885962803 === END NODE ===
null uid: d79a561d-c6a4-441b-b320-801f72ab3041
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_Elfsong_SitReadPaper.lsj Synopsis: World behavior for a character sitting and reading from the paper.
null uid: 6dcae7f7-897d-4099-b028-87e29effa09f === END NODE ===
null uid: d74166eb-fdc7-455c-bd69-dbc0a9df79f2
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_Guildhall_BartenderWipes.lsj Synopsis: Bartender wipes the bar with a rag
null uid: 6b3813f8-f796-487c-9a60-707a9f9ea26a === END NODE ===
null uid: e8f4506d-20ee-446a-9a10-1f070f2c2206
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_LookingThroughPapers_HUM_F.lsj Synopsis: Behavior Timeline for a Flaming Fist searching through papers for contraband/anti-Gortash propaganda
null uid: 511a671b-176f-4eb4-982f-c0288f401ab9 === END NODE ===
null uid: 689fa19e-0b16-4b2f-958e-c54884c39478
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_MinscHideout_CultistRetrievesDagger.lsj Synopsis: Cultist 001 retrieves a dagger from the target
null uid: f8beb38e-cd35-45b1-a75f-6816ba07d39e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_MinscHideout_CultistThrowsDagger.lsj Synopsis: Cultist 001 throws a dagger at the target
null uid: 0a80a991-2e6c-46e9-b36d-e4e6bfdcc8cf === END NODE ===
null uid: b314d5b1-05b1-410e-afee-bb8525655c10 === END NODE ===
null uid: d4f970a4-190b-4f03-9036-74a8b025f0d1
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_SteelWatchFoundry_Chemistry.lsj Synopsis: Working Chemistry Set
null uid: de92d87e-23bc-413b-aac0-fc4cbfa2bb87 === END NODE ===
null uid: dfe54f21-4a9e-46a9-a190-0d9287e6875e
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_SteelWatchFoundry_Fabrics.lsj Synopsis: Working at fabric station
null uid: 7291b868-7546-41a1-b56b-900728fab736 === END NODE ===
null uid: de1c252e-7edc-424c-a7fa-02df01046781
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_LOW_SteelWatchFoundry_OperatingSwitchboard.lsj Synopsis: The character is operating a switchboard.
null uid: 8c24af7c-f720-4d13-b23e-ed5da26c2884 === END NODE ===
null uid: 90641732-b4fe-47b3-be97-fd35e268e131
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_SitAndWrite_DWF_M.lsj Synopsis: behavior timeline for sitting and writing for DWF M
null uid: a0ab04f9-a44e-47a5-98a6-5414ddd72c1a === END NODE ===
null uid: d35469d3-4273-4206-b291-236b5375ded6
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_SitAndWrite_GNO_F.lsj Synopsis: behavior timeline for sitting and writing for GNO F
null uid: 3d8159b7-aadb-4824-9cfa-9a48d579e43e === END NODE ===
null uid: ebf8b62b-061a-47e8-8815-c40fd0edd22d
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_SitAndWrite_HUM_M.lsj Synopsis: behavior timeline for sitting and writing for HUM M
null uid: b1bc7296-97ef-448e-aca2-c2786f90ef8d === END NODE ===
null uid: c28e462d-cc04-4ba8-8e14-0090babb4d0a
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_UND_Derryth_InspectingMushroom.lsj Synopsis: Derryth inspecting a mushroom
first speaker - derryth
second spekaer - mushroom
null uid: f0d1f963-0de0-436e-a253-cfd4e290703e === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_UND_GnomeGivesMug_F.lsj Synopsis: World timeline for a GNO_M handing a mug of beer to a DWF_F
null uid: 7db7491d-1824-4088-82de-ebdec4e38aae
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WLD_ConflictedFlind_GnollDrawingOnRock.lsj Synopsis: Flind draws something on a rock
null uid: 69b6691b-7c70-4696-bfed-2d300fe4b030 === END NODE ===
null uid: d4f92715-a814-4e84-8c90-e831fad1baba
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WLD_Hag_PokingFire.lsj Synopsis: World Behavior for Aunie Ethel poking the fire
null uid: cca52aa8-30b8-48a5-8e4f-1b2ecfcd933f
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WLD_PokingFire_HUM_F.lsj Synopsis: World Behavior for Aunie Ethel poking the fire
null uid: b52e1eff-8840-4758-a694-7ae2c2bf3b75
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WLD_TieflingCelebration_TieflingPetsScratch.lsj Synopsis: Tieflings pet Scratch at tiefling celebration
null uid: 683a6be3-b728-406b-a33b-46272f42d15b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WYR_Posthouse_DanzoWritesInBook.lsj Synopsis: Postmaster Danzo writes in a book
null uid: 9c358f61-969c-4e47-bce3-948669fc589b === END NODE ===
null uid: d288194f-0351-48ec-984e-a60969750ecd
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WYR_Posthouse_DringoCleansCages.lsj Synopsis: Dringo cleans the cages at the Post hosue
null uid: eec0a970-d8c7-44c1-bd67-d5c45efefa64 === END NODE ===
null uid: fee03c79-cb14-4802-9c05-9e2ba67dcd9e
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\BHVR_WRLD_WYR_Posthouse_TressymFliesAway.lsj Synopsis: Tressym flies up and away (to go offstage)
null uid: 10434856-6ad2-07ff-34e5-940fafefba88 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\WRLD_END_HighHallInterior_Nautiloid.lsj Synopsis: Nautiloid arriving, hovering in the air and firing bombardments (called by script)
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\WRLD_MOO_LeavingBoat.lsj Synopsis: When the player enters the docks at Moonrise, the large shipping boat leaves the dock and sets sail down the river.
null uid: 1aa7734a-8c57-f4b7-cb8c-ed5299a8f818 Cinematic: Boat sets sail and leaves the docks to float down stream. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\WRLD_SCL_BarricadePickUp.lsj Synopsis: World behaviour template for Barricade runner picking up plank
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\WRLD_SCL_BarricadeSharpening.lsj Synopsis: World behaviour for Haven guard for is sharpening stakes at a barricade.
null uid: 96b3ac6c-3f0d-4865-9ea7-963119651ae7 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\WorldCinematics\WRLD_SCL_BarricadePutDown.lsj Synopsis: World behaviour template for Barricade runner putting a plank in a box